diff options
Diffstat (limited to 'xorg-server')
-rw-r--r-- | xorg-server/damageext/damageext.c | 1049 | ||||
-rw-r--r-- | xorg-server/damageext/damageextint.h | 141 | ||||
-rw-r--r-- | xorg-server/dix/resource.c | 1848 | ||||
-rw-r--r-- | xorg-server/glx/glxcmds.c | 4875 | ||||
-rw-r--r-- | xorg-server/glx/glxdri.c | 2392 | ||||
-rw-r--r-- | xorg-server/glx/glxdri2.c | 1612 | ||||
-rw-r--r-- | xorg-server/glx/glxdriswrast.c | 1080 | ||||
-rw-r--r-- | xorg-server/glx/glxscreens.h | 366 | ||||
-rw-r--r-- | xorg-server/hw/xfree86/dri2/dri2.c | 1984 | ||||
-rw-r--r-- | xorg-server/hw/xfree86/dri2/dri2.h | 549 | ||||
-rw-r--r-- | xorg-server/hw/xfree86/dri2/dri2ext.c | 1292 | ||||
-rw-r--r-- | xorg-server/hw/xfree86/modes/xf86Cursors.c | 1344 | ||||
-rw-r--r-- | xorg-server/hw/xquartz/GL/indirect.c | 3280 | ||||
-rw-r--r-- | xorg-server/include/list.h | 200 |
14 files changed, 11075 insertions, 10937 deletions
diff --git a/xorg-server/damageext/damageext.c b/xorg-server/damageext/damageext.c index 462796e91..2608e60b3 100644 --- a/xorg-server/damageext/damageext.c +++ b/xorg-server/damageext/damageext.c @@ -1,524 +1,525 @@ -/* - * Copyright © 2002 Keith Packard - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Keith Packard not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Keith Packard makes no - * representations about the suitability of this software for any purpose. It - * is provided "as is" without express or implied warranty. - * - * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include "damageextint.h" -#include "protocol-versions.h" - -static unsigned char DamageReqCode; -static int DamageEventBase; -static int DamageErrorBase; -static RESTYPE DamageExtType; -static RESTYPE DamageExtWinType; - -static int DamageClientPrivateKeyIndex; -static DevPrivateKey DamageClientPrivateKey = &DamageClientPrivateKeyIndex; - -#define prScreen screenInfo.screens[0] - -static void -DamageExtNotify (DamageExtPtr pDamageExt, BoxPtr pBoxes, int nBoxes) -{ - ClientPtr pClient = pDamageExt->pClient; - DamageClientPtr pDamageClient = GetDamageClient (pClient); - DrawablePtr pDrawable = pDamageExt->pDrawable; - xDamageNotifyEvent ev; - int i; - - UpdateCurrentTimeIf (); - ev.type = DamageEventBase + XDamageNotify; - ev.level = pDamageExt->level; - ev.sequenceNumber = pClient->sequence; - ev.drawable = pDrawable->id; - ev.damage = pDamageExt->id; - ev.timestamp = currentTime.milliseconds; - ev.geometry.x = pDrawable->x; - ev.geometry.y = pDrawable->y; - ev.geometry.width = pDrawable->width; - ev.geometry.height = pDrawable->height; - if (pBoxes) - { - for (i = 0; i < nBoxes; i++) - { - ev.level = pDamageExt->level; - if (i < nBoxes - 1) - ev.level |= DamageNotifyMore; - ev.area.x = pBoxes[i].x1; - ev.area.y = pBoxes[i].y1; - ev.area.width = pBoxes[i].x2 - pBoxes[i].x1; - ev.area.height = pBoxes[i].y2 - pBoxes[i].y1; - if (!pClient->clientGone) - WriteEventsToClient (pClient, 1, (xEvent *) &ev); - } - } - else - { - ev.area.x = 0; - ev.area.y = 0; - ev.area.width = pDrawable->width; - ev.area.height = pDrawable->height; - if (!pClient->clientGone) - WriteEventsToClient (pClient, 1, (xEvent *) &ev); - } - /* Composite extension marks clients with manual Subwindows as critical */ - if (pDamageClient->critical > 0) - { - SetCriticalOutputPending (); - pClient->smart_priority = SMART_MAX_PRIORITY; - } -} - -static void -DamageExtReport (DamagePtr pDamage, RegionPtr pRegion, void *closure) -{ - DamageExtPtr pDamageExt = closure; - - switch (pDamageExt->level) { - case DamageReportRawRegion: - case DamageReportDeltaRegion: - DamageExtNotify (pDamageExt, REGION_RECTS(pRegion), REGION_NUM_RECTS(pRegion)); - break; - case DamageReportBoundingBox: - DamageExtNotify (pDamageExt, REGION_EXTENTS(prScreen, pRegion), 1); - break; - case DamageReportNonEmpty: - DamageExtNotify (pDamageExt, NullBox, 0); - break; - case DamageReportNone: - break; - } -} - -static void -DamageExtDestroy (DamagePtr pDamage, void *closure) -{ - DamageExtPtr pDamageExt = closure; - - pDamageExt->pDamage = 0; - if (pDamageExt->id) - FreeResource (pDamageExt->id, RT_NONE); -} - -void -DamageExtSetCritical (ClientPtr pClient, Bool critical) -{ - DamageClientPtr pDamageClient = GetDamageClient (pClient); - - if (pDamageClient) - pDamageClient->critical += critical ? 1 : -1; -} - -static int -ProcDamageQueryVersion(ClientPtr client) -{ - DamageClientPtr pDamageClient = GetDamageClient (client); - xDamageQueryVersionReply rep; - register int n; - REQUEST(xDamageQueryVersionReq); - - REQUEST_SIZE_MATCH(xDamageQueryVersionReq); - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - if (stuff->majorVersion < SERVER_DAMAGE_MAJOR_VERSION) { - rep.majorVersion = stuff->majorVersion; - rep.minorVersion = stuff->minorVersion; - } else { - rep.majorVersion = SERVER_DAMAGE_MAJOR_VERSION; - if (stuff->majorVersion == SERVER_DAMAGE_MAJOR_VERSION && - stuff->minorVersion < SERVER_DAMAGE_MINOR_VERSION) - rep.minorVersion = stuff->minorVersion; - else - rep.minorVersion = SERVER_DAMAGE_MINOR_VERSION; - } - pDamageClient->major_version = rep.majorVersion; - pDamageClient->minor_version = rep.minorVersion; - if (client->swapped) { - swaps(&rep.sequenceNumber, n); - swapl(&rep.length, n); - swapl(&rep.majorVersion, n); - swapl(&rep.minorVersion, n); - } - WriteToClient(client, sizeof(xDamageQueryVersionReply), (char *)&rep); - return(client->noClientException); -} - -static int -ProcDamageCreate (ClientPtr client) -{ - DrawablePtr pDrawable; - DamageExtPtr pDamageExt; - DamageReportLevel level; - RegionPtr pRegion; - int rc; - - REQUEST(xDamageCreateReq); - - REQUEST_SIZE_MATCH(xDamageCreateReq); - LEGAL_NEW_RESOURCE(stuff->damage, client); - rc = dixLookupDrawable(&pDrawable, stuff->drawable, client, 0, - DixGetAttrAccess|DixReadAccess); - if (rc != Success) - return rc; - - switch (stuff->level) { - case XDamageReportRawRectangles: - level = DamageReportRawRegion; - break; - case XDamageReportDeltaRectangles: - level = DamageReportDeltaRegion; - break; - case XDamageReportBoundingBox: - level = DamageReportBoundingBox; - break; - case XDamageReportNonEmpty: - level = DamageReportNonEmpty; - break; - default: - client->errorValue = stuff->level; - return BadValue; - } - - pDamageExt = xalloc (sizeof (DamageExtRec)); - if (!pDamageExt) - return BadAlloc; - pDamageExt->id = stuff->damage; - pDamageExt->pDrawable = pDrawable; - pDamageExt->level = level; - pDamageExt->pClient = client; - pDamageExt->pDamage = DamageCreate (DamageExtReport, - DamageExtDestroy, - level, - FALSE, - pDrawable->pScreen, - pDamageExt); - if (!pDamageExt->pDamage) - { - xfree (pDamageExt); - return BadAlloc; - } - if (!AddResource (stuff->damage, DamageExtType, (pointer) pDamageExt)) - return BadAlloc; - - DamageRegister (pDamageExt->pDrawable, pDamageExt->pDamage); - - if (pDrawable->type == DRAWABLE_WINDOW) - { - pRegion = &((WindowPtr) pDrawable)->borderClip; - DamageRegionAppend(pDrawable, pRegion); - } - - return (client->noClientException); -} - -static int -ProcDamageDestroy (ClientPtr client) -{ - REQUEST(xDamageDestroyReq); - DamageExtPtr pDamageExt; - - REQUEST_SIZE_MATCH(xDamageDestroyReq); - VERIFY_DAMAGEEXT(pDamageExt, stuff->damage, client, DixWriteAccess); - FreeResource (stuff->damage, RT_NONE); - return (client->noClientException); -} - -static int -ProcDamageSubtract (ClientPtr client) -{ - REQUEST(xDamageSubtractReq); - DamageExtPtr pDamageExt; - RegionPtr pRepair; - RegionPtr pParts; - - REQUEST_SIZE_MATCH(xDamageSubtractReq); - VERIFY_DAMAGEEXT(pDamageExt, stuff->damage, client, DixWriteAccess); - VERIFY_REGION_OR_NONE(pRepair, stuff->repair, client, DixWriteAccess); - VERIFY_REGION_OR_NONE(pParts, stuff->parts, client, DixWriteAccess); - - if (pDamageExt->level != DamageReportRawRegion) - { - DamagePtr pDamage = pDamageExt->pDamage; - if (pRepair) - { - if (pParts) - REGION_INTERSECT (prScreen, pParts, DamageRegion (pDamage), pRepair); - if (DamageSubtract (pDamage, pRepair)) - DamageExtReport (pDamage, DamageRegion (pDamage), (void *) pDamageExt); - } - else - { - if (pParts) - REGION_COPY (prScreen, pParts, DamageRegion (pDamage)); - DamageEmpty (pDamage); - } - } - return (client->noClientException); -} - -static int -ProcDamageAdd (ClientPtr client) -{ - REQUEST(xDamageAddReq); - DrawablePtr pDrawable; - RegionPtr pRegion; - int rc; - - REQUEST_SIZE_MATCH(xDamageAddReq); - VERIFY_REGION(pRegion, stuff->region, client, DixWriteAccess); - rc = dixLookupDrawable(&pDrawable, stuff->drawable, client, 0, - DixWriteAccess); - if (rc != Success) - return rc; - - /* The region is relative to the drawable origin, so translate it out to - * screen coordinates like damage expects. - */ - REGION_TRANSLATE(pScreen, pRegion, pDrawable->x, pDrawable->y); - DamageRegionAppend(pDrawable, pRegion); - REGION_TRANSLATE(pScreen, pRegion, -pDrawable->x, -pDrawable->y); - - return (client->noClientException); -} - -/* Major version controls available requests */ -static const int version_requests[] = { - X_DamageQueryVersion, /* before client sends QueryVersion */ - X_DamageAdd, /* Version 1 */ -}; - -#define NUM_VERSION_REQUESTS (sizeof (version_requests) / sizeof (version_requests[0])) - -static int (*ProcDamageVector[XDamageNumberRequests])(ClientPtr) = { -/*************** Version 1 ******************/ - ProcDamageQueryVersion, - ProcDamageCreate, - ProcDamageDestroy, - ProcDamageSubtract, -/*************** Version 1.1 ****************/ - ProcDamageAdd, -}; - - -static int -ProcDamageDispatch (ClientPtr client) -{ - REQUEST(xDamageReq); - DamageClientPtr pDamageClient = GetDamageClient (client); - - if (pDamageClient->major_version >= NUM_VERSION_REQUESTS) - return BadRequest; - if (stuff->damageReqType > version_requests[pDamageClient->major_version]) - return BadRequest; - return (*ProcDamageVector[stuff->damageReqType]) (client); -} - -static int -SProcDamageQueryVersion(ClientPtr client) -{ - register int n; - REQUEST(xDamageQueryVersionReq); - - swaps(&stuff->length, n); - REQUEST_SIZE_MATCH(xDamageQueryVersionReq); - swapl(&stuff->majorVersion, n); - swapl(&stuff->minorVersion, n); - return (*ProcDamageVector[stuff->damageReqType]) (client); -} - -static int -SProcDamageCreate (ClientPtr client) -{ - register int n; - REQUEST(xDamageCreateReq); - - swaps (&stuff->length, n); - REQUEST_SIZE_MATCH(xDamageCreateReq); - swapl (&stuff->damage, n); - swapl (&stuff->drawable, n); - return (*ProcDamageVector[stuff->damageReqType]) (client); -} - -static int -SProcDamageDestroy (ClientPtr client) -{ - register int n; - REQUEST(xDamageDestroyReq); - - swaps (&stuff->length, n); - REQUEST_SIZE_MATCH(xDamageDestroyReq); - swapl (&stuff->damage, n); - return (*ProcDamageVector[stuff->damageReqType]) (client); -} - -static int -SProcDamageSubtract (ClientPtr client) -{ - register int n; - REQUEST(xDamageSubtractReq); - - swaps (&stuff->length, n); - REQUEST_SIZE_MATCH(xDamageSubtractReq); - swapl (&stuff->damage, n); - swapl (&stuff->repair, n); - swapl (&stuff->parts, n); - return (*ProcDamageVector[stuff->damageReqType]) (client); -} - -static int -SProcDamageAdd (ClientPtr client) -{ - register int n; - REQUEST(xDamageAddReq); - - swaps (&stuff->length, n); - REQUEST_SIZE_MATCH(xDamageSubtractReq); - swapl (&stuff->drawable, n); - swapl (&stuff->region, n); - return (*ProcDamageVector[stuff->damageReqType]) (client); -} - -static int (*SProcDamageVector[XDamageNumberRequests])(ClientPtr) = { -/*************** Version 1 ******************/ - SProcDamageQueryVersion, - SProcDamageCreate, - SProcDamageDestroy, - SProcDamageSubtract, -/*************** Version 1.1 ****************/ - SProcDamageAdd, -}; - -static int -SProcDamageDispatch (ClientPtr client) -{ - REQUEST(xDamageReq); - if (stuff->damageReqType >= XDamageNumberRequests) - return BadRequest; - return (*SProcDamageVector[stuff->damageReqType]) (client); -} - -static void -DamageClientCallback (CallbackListPtr *list, - pointer closure, - pointer data) -{ - NewClientInfoRec *clientinfo = (NewClientInfoRec *) data; - ClientPtr pClient = clientinfo->client; - DamageClientPtr pDamageClient = GetDamageClient (pClient); - - pDamageClient->critical = 0; - pDamageClient->major_version = 0; - pDamageClient->minor_version = 0; -} - -/*ARGSUSED*/ -static void -DamageResetProc (ExtensionEntry *extEntry) -{ - DeleteCallback (&ClientStateCallback, DamageClientCallback, 0); -} - -static int -FreeDamageExt (pointer value, XID did) -{ - DamageExtPtr pDamageExt = (DamageExtPtr) value; - - /* - * Get rid of the resource table entry hanging from the window id - */ - pDamageExt->id = 0; - if (WindowDrawable(pDamageExt->pDrawable->type)) - FreeResourceByType (pDamageExt->pDrawable->id, DamageExtWinType, TRUE); - if (pDamageExt->pDamage) - { - DamageUnregister (pDamageExt->pDrawable, pDamageExt->pDamage); - DamageDestroy (pDamageExt->pDamage); - } - xfree (pDamageExt); - return Success; -} - -static int -FreeDamageExtWin (pointer value, XID wid) -{ - DamageExtPtr pDamageExt = (DamageExtPtr) value; - - if (pDamageExt->id) - FreeResource (pDamageExt->id, RT_NONE); - return Success; -} - -static void -SDamageNotifyEvent (xDamageNotifyEvent *from, - xDamageNotifyEvent *to) -{ - to->type = from->type; - cpswaps (from->sequenceNumber, to->sequenceNumber); - cpswapl (from->drawable, to->drawable); - cpswapl (from->damage, to->damage); - cpswaps (from->area.x, to->area.x); - cpswaps (from->area.y, to->area.y); - cpswaps (from->area.width, to->area.width); - cpswaps (from->area.height, to->area.height); - cpswaps (from->geometry.x, to->geometry.x); - cpswaps (from->geometry.y, to->geometry.y); - cpswaps (from->geometry.width, to->geometry.width); - cpswaps (from->geometry.height, to->geometry.height); -} - -void -DamageExtensionInit(void) -{ - ExtensionEntry *extEntry; - int s; - - for (s = 0; s < screenInfo.numScreens; s++) - DamageSetup (screenInfo.screens[s]); - - DamageExtType = CreateNewResourceType (FreeDamageExt, "DamageExt"); - if (!DamageExtType) - return; - - DamageExtWinType = CreateNewResourceType (FreeDamageExtWin, "DamageExtWin"); - if (!DamageExtWinType) - return; - - if (!dixRequestPrivate(DamageClientPrivateKey, sizeof (DamageClientRec))) - return; - if (!AddCallback (&ClientStateCallback, DamageClientCallback, 0)) - return; - - if ((extEntry = AddExtension(DAMAGE_NAME, XDamageNumberEvents, - XDamageNumberErrors, - ProcDamageDispatch, SProcDamageDispatch, - DamageResetProc, StandardMinorOpcode)) != 0) - { - DamageReqCode = (unsigned char)extEntry->base; - DamageEventBase = extEntry->eventBase; - DamageErrorBase = extEntry->errorBase; - EventSwapVector[DamageEventBase + XDamageNotify] = - (EventSwapPtr) SDamageNotifyEvent; - } -} +/*
+ * Copyright © 2002 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Keith Packard not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Keith Packard makes no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "damageextint.h"
+#include "protocol-versions.h"
+
+static unsigned char DamageReqCode;
+static int DamageEventBase;
+static int DamageErrorBase;
+static RESTYPE DamageExtType;
+static RESTYPE DamageExtWinType;
+
+static int DamageClientPrivateKeyIndex;
+static DevPrivateKey DamageClientPrivateKey = &DamageClientPrivateKeyIndex;
+
+#define prScreen screenInfo.screens[0]
+
+static void
+DamageExtNotify (DamageExtPtr pDamageExt, BoxPtr pBoxes, int nBoxes)
+{
+ ClientPtr pClient = pDamageExt->pClient;
+ DamageClientPtr pDamageClient = GetDamageClient (pClient);
+ DrawablePtr pDrawable = pDamageExt->pDrawable;
+ xDamageNotifyEvent ev;
+ int i;
+
+ UpdateCurrentTimeIf ();
+ ev.type = DamageEventBase + XDamageNotify;
+ ev.level = pDamageExt->level;
+ ev.sequenceNumber = pClient->sequence;
+ ev.drawable = pDamageExt->drawable;
+ ev.damage = pDamageExt->id;
+ ev.timestamp = currentTime.milliseconds;
+ ev.geometry.x = pDrawable->x;
+ ev.geometry.y = pDrawable->y;
+ ev.geometry.width = pDrawable->width;
+ ev.geometry.height = pDrawable->height;
+ if (pBoxes)
+ {
+ for (i = 0; i < nBoxes; i++)
+ {
+ ev.level = pDamageExt->level;
+ if (i < nBoxes - 1)
+ ev.level |= DamageNotifyMore;
+ ev.area.x = pBoxes[i].x1;
+ ev.area.y = pBoxes[i].y1;
+ ev.area.width = pBoxes[i].x2 - pBoxes[i].x1;
+ ev.area.height = pBoxes[i].y2 - pBoxes[i].y1;
+ if (!pClient->clientGone)
+ WriteEventsToClient (pClient, 1, (xEvent *) &ev);
+ }
+ }
+ else
+ {
+ ev.area.x = 0;
+ ev.area.y = 0;
+ ev.area.width = pDrawable->width;
+ ev.area.height = pDrawable->height;
+ if (!pClient->clientGone)
+ WriteEventsToClient (pClient, 1, (xEvent *) &ev);
+ }
+ /* Composite extension marks clients with manual Subwindows as critical */
+ if (pDamageClient->critical > 0)
+ {
+ SetCriticalOutputPending ();
+ pClient->smart_priority = SMART_MAX_PRIORITY;
+ }
+}
+
+static void
+DamageExtReport (DamagePtr pDamage, RegionPtr pRegion, void *closure)
+{
+ DamageExtPtr pDamageExt = closure;
+
+ switch (pDamageExt->level) {
+ case DamageReportRawRegion:
+ case DamageReportDeltaRegion:
+ DamageExtNotify (pDamageExt, REGION_RECTS(pRegion), REGION_NUM_RECTS(pRegion));
+ break;
+ case DamageReportBoundingBox:
+ DamageExtNotify (pDamageExt, REGION_EXTENTS(prScreen, pRegion), 1);
+ break;
+ case DamageReportNonEmpty:
+ DamageExtNotify (pDamageExt, NullBox, 0);
+ break;
+ case DamageReportNone:
+ break;
+ }
+}
+
+static void
+DamageExtDestroy (DamagePtr pDamage, void *closure)
+{
+ DamageExtPtr pDamageExt = closure;
+
+ pDamageExt->pDamage = 0;
+ if (pDamageExt->id)
+ FreeResource (pDamageExt->id, RT_NONE);
+}
+
+void
+DamageExtSetCritical (ClientPtr pClient, Bool critical)
+{
+ DamageClientPtr pDamageClient = GetDamageClient (pClient);
+
+ if (pDamageClient)
+ pDamageClient->critical += critical ? 1 : -1;
+}
+
+static int
+ProcDamageQueryVersion(ClientPtr client)
+{
+ DamageClientPtr pDamageClient = GetDamageClient (client);
+ xDamageQueryVersionReply rep;
+ register int n;
+ REQUEST(xDamageQueryVersionReq);
+
+ REQUEST_SIZE_MATCH(xDamageQueryVersionReq);
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ if (stuff->majorVersion < SERVER_DAMAGE_MAJOR_VERSION) {
+ rep.majorVersion = stuff->majorVersion;
+ rep.minorVersion = stuff->minorVersion;
+ } else {
+ rep.majorVersion = SERVER_DAMAGE_MAJOR_VERSION;
+ if (stuff->majorVersion == SERVER_DAMAGE_MAJOR_VERSION &&
+ stuff->minorVersion < SERVER_DAMAGE_MINOR_VERSION)
+ rep.minorVersion = stuff->minorVersion;
+ else
+ rep.minorVersion = SERVER_DAMAGE_MINOR_VERSION;
+ }
+ pDamageClient->major_version = rep.majorVersion;
+ pDamageClient->minor_version = rep.minorVersion;
+ if (client->swapped) {
+ swaps(&rep.sequenceNumber, n);
+ swapl(&rep.length, n);
+ swapl(&rep.majorVersion, n);
+ swapl(&rep.minorVersion, n);
+ }
+ WriteToClient(client, sizeof(xDamageQueryVersionReply), (char *)&rep);
+ return(client->noClientException);
+}
+
+static int
+ProcDamageCreate (ClientPtr client)
+{
+ DrawablePtr pDrawable;
+ DamageExtPtr pDamageExt;
+ DamageReportLevel level;
+ RegionPtr pRegion;
+ int rc;
+
+ REQUEST(xDamageCreateReq);
+
+ REQUEST_SIZE_MATCH(xDamageCreateReq);
+ LEGAL_NEW_RESOURCE(stuff->damage, client);
+ rc = dixLookupDrawable(&pDrawable, stuff->drawable, client, 0,
+ DixGetAttrAccess|DixReadAccess);
+ if (rc != Success)
+ return rc;
+
+ switch (stuff->level) {
+ case XDamageReportRawRectangles:
+ level = DamageReportRawRegion;
+ break;
+ case XDamageReportDeltaRectangles:
+ level = DamageReportDeltaRegion;
+ break;
+ case XDamageReportBoundingBox:
+ level = DamageReportBoundingBox;
+ break;
+ case XDamageReportNonEmpty:
+ level = DamageReportNonEmpty;
+ break;
+ default:
+ client->errorValue = stuff->level;
+ return BadValue;
+ }
+
+ pDamageExt = xalloc (sizeof (DamageExtRec));
+ if (!pDamageExt)
+ return BadAlloc;
+ pDamageExt->id = stuff->damage;
+ pDamageExt->drawable = stuff->drawable;
+ pDamageExt->pDrawable = pDrawable;
+ pDamageExt->level = level;
+ pDamageExt->pClient = client;
+ pDamageExt->pDamage = DamageCreate (DamageExtReport,
+ DamageExtDestroy,
+ level,
+ FALSE,
+ pDrawable->pScreen,
+ pDamageExt);
+ if (!pDamageExt->pDamage)
+ {
+ xfree (pDamageExt);
+ return BadAlloc;
+ }
+ if (!AddResource (stuff->damage, DamageExtType, (pointer) pDamageExt))
+ return BadAlloc;
+
+ DamageRegister (pDamageExt->pDrawable, pDamageExt->pDamage);
+
+ if (pDrawable->type == DRAWABLE_WINDOW)
+ {
+ pRegion = &((WindowPtr) pDrawable)->borderClip;
+ DamageRegionAppend(pDrawable, pRegion);
+ }
+
+ return (client->noClientException);
+}
+
+static int
+ProcDamageDestroy (ClientPtr client)
+{
+ REQUEST(xDamageDestroyReq);
+ DamageExtPtr pDamageExt;
+
+ REQUEST_SIZE_MATCH(xDamageDestroyReq);
+ VERIFY_DAMAGEEXT(pDamageExt, stuff->damage, client, DixWriteAccess);
+ FreeResource (stuff->damage, RT_NONE);
+ return (client->noClientException);
+}
+
+static int
+ProcDamageSubtract (ClientPtr client)
+{
+ REQUEST(xDamageSubtractReq);
+ DamageExtPtr pDamageExt;
+ RegionPtr pRepair;
+ RegionPtr pParts;
+
+ REQUEST_SIZE_MATCH(xDamageSubtractReq);
+ VERIFY_DAMAGEEXT(pDamageExt, stuff->damage, client, DixWriteAccess);
+ VERIFY_REGION_OR_NONE(pRepair, stuff->repair, client, DixWriteAccess);
+ VERIFY_REGION_OR_NONE(pParts, stuff->parts, client, DixWriteAccess);
+
+ if (pDamageExt->level != DamageReportRawRegion)
+ {
+ DamagePtr pDamage = pDamageExt->pDamage;
+ if (pRepair)
+ {
+ if (pParts)
+ REGION_INTERSECT (prScreen, pParts, DamageRegion (pDamage), pRepair);
+ if (DamageSubtract (pDamage, pRepair))
+ DamageExtReport (pDamage, DamageRegion (pDamage), (void *) pDamageExt);
+ }
+ else
+ {
+ if (pParts)
+ REGION_COPY (prScreen, pParts, DamageRegion (pDamage));
+ DamageEmpty (pDamage);
+ }
+ }
+ return (client->noClientException);
+}
+
+static int
+ProcDamageAdd (ClientPtr client)
+{
+ REQUEST(xDamageAddReq);
+ DrawablePtr pDrawable;
+ RegionPtr pRegion;
+ int rc;
+
+ REQUEST_SIZE_MATCH(xDamageAddReq);
+ VERIFY_REGION(pRegion, stuff->region, client, DixWriteAccess);
+ rc = dixLookupDrawable(&pDrawable, stuff->drawable, client, 0,
+ DixWriteAccess);
+ if (rc != Success)
+ return rc;
+
+ /* The region is relative to the drawable origin, so translate it out to
+ * screen coordinates like damage expects.
+ */
+ REGION_TRANSLATE(pScreen, pRegion, pDrawable->x, pDrawable->y);
+ DamageRegionAppend(pDrawable, pRegion);
+ REGION_TRANSLATE(pScreen, pRegion, -pDrawable->x, -pDrawable->y);
+
+ return (client->noClientException);
+}
+
+/* Major version controls available requests */
+static const int version_requests[] = {
+ X_DamageQueryVersion, /* before client sends QueryVersion */
+ X_DamageAdd, /* Version 1 */
+};
+
+#define NUM_VERSION_REQUESTS (sizeof (version_requests) / sizeof (version_requests[0]))
+
+static int (*ProcDamageVector[XDamageNumberRequests])(ClientPtr) = {
+/*************** Version 1 ******************/
+ ProcDamageQueryVersion,
+ ProcDamageCreate,
+ ProcDamageDestroy,
+ ProcDamageSubtract,
+/*************** Version 1.1 ****************/
+ ProcDamageAdd,
+};
+
+
+static int
+ProcDamageDispatch (ClientPtr client)
+{
+ REQUEST(xDamageReq);
+ DamageClientPtr pDamageClient = GetDamageClient (client);
+
+ if (pDamageClient->major_version >= NUM_VERSION_REQUESTS)
+ return BadRequest;
+ if (stuff->damageReqType > version_requests[pDamageClient->major_version])
+ return BadRequest;
+ return (*ProcDamageVector[stuff->damageReqType]) (client);
+}
+
+static int
+SProcDamageQueryVersion(ClientPtr client)
+{
+ register int n;
+ REQUEST(xDamageQueryVersionReq);
+
+ swaps(&stuff->length, n);
+ REQUEST_SIZE_MATCH(xDamageQueryVersionReq);
+ swapl(&stuff->majorVersion, n);
+ swapl(&stuff->minorVersion, n);
+ return (*ProcDamageVector[stuff->damageReqType]) (client);
+}
+
+static int
+SProcDamageCreate (ClientPtr client)
+{
+ register int n;
+ REQUEST(xDamageCreateReq);
+
+ swaps (&stuff->length, n);
+ REQUEST_SIZE_MATCH(xDamageCreateReq);
+ swapl (&stuff->damage, n);
+ swapl (&stuff->drawable, n);
+ return (*ProcDamageVector[stuff->damageReqType]) (client);
+}
+
+static int
+SProcDamageDestroy (ClientPtr client)
+{
+ register int n;
+ REQUEST(xDamageDestroyReq);
+
+ swaps (&stuff->length, n);
+ REQUEST_SIZE_MATCH(xDamageDestroyReq);
+ swapl (&stuff->damage, n);
+ return (*ProcDamageVector[stuff->damageReqType]) (client);
+}
+
+static int
+SProcDamageSubtract (ClientPtr client)
+{
+ register int n;
+ REQUEST(xDamageSubtractReq);
+
+ swaps (&stuff->length, n);
+ REQUEST_SIZE_MATCH(xDamageSubtractReq);
+ swapl (&stuff->damage, n);
+ swapl (&stuff->repair, n);
+ swapl (&stuff->parts, n);
+ return (*ProcDamageVector[stuff->damageReqType]) (client);
+}
+
+static int
+SProcDamageAdd (ClientPtr client)
+{
+ register int n;
+ REQUEST(xDamageAddReq);
+
+ swaps (&stuff->length, n);
+ REQUEST_SIZE_MATCH(xDamageSubtractReq);
+ swapl (&stuff->drawable, n);
+ swapl (&stuff->region, n);
+ return (*ProcDamageVector[stuff->damageReqType]) (client);
+}
+
+static int (*SProcDamageVector[XDamageNumberRequests])(ClientPtr) = {
+/*************** Version 1 ******************/
+ SProcDamageQueryVersion,
+ SProcDamageCreate,
+ SProcDamageDestroy,
+ SProcDamageSubtract,
+/*************** Version 1.1 ****************/
+ SProcDamageAdd,
+};
+
+static int
+SProcDamageDispatch (ClientPtr client)
+{
+ REQUEST(xDamageReq);
+ if (stuff->damageReqType >= XDamageNumberRequests)
+ return BadRequest;
+ return (*SProcDamageVector[stuff->damageReqType]) (client);
+}
+
+static void
+DamageClientCallback (CallbackListPtr *list,
+ pointer closure,
+ pointer data)
+{
+ NewClientInfoRec *clientinfo = (NewClientInfoRec *) data;
+ ClientPtr pClient = clientinfo->client;
+ DamageClientPtr pDamageClient = GetDamageClient (pClient);
+
+ pDamageClient->critical = 0;
+ pDamageClient->major_version = 0;
+ pDamageClient->minor_version = 0;
+}
+
+/*ARGSUSED*/
+static void
+DamageResetProc (ExtensionEntry *extEntry)
+{
+ DeleteCallback (&ClientStateCallback, DamageClientCallback, 0);
+}
+
+static int
+FreeDamageExt (pointer value, XID did)
+{
+ DamageExtPtr pDamageExt = (DamageExtPtr) value;
+
+ /*
+ * Get rid of the resource table entry hanging from the window id
+ */
+ pDamageExt->id = 0;
+ if (WindowDrawable(pDamageExt->pDrawable->type))
+ FreeResourceByType (pDamageExt->pDrawable->id, DamageExtWinType, TRUE);
+ if (pDamageExt->pDamage)
+ {
+ DamageUnregister (pDamageExt->pDrawable, pDamageExt->pDamage);
+ DamageDestroy (pDamageExt->pDamage);
+ }
+ xfree (pDamageExt);
+ return Success;
+}
+
+static int
+FreeDamageExtWin (pointer value, XID wid)
+{
+ DamageExtPtr pDamageExt = (DamageExtPtr) value;
+
+ if (pDamageExt->id)
+ FreeResource (pDamageExt->id, RT_NONE);
+ return Success;
+}
+
+static void
+SDamageNotifyEvent (xDamageNotifyEvent *from,
+ xDamageNotifyEvent *to)
+{
+ to->type = from->type;
+ cpswaps (from->sequenceNumber, to->sequenceNumber);
+ cpswapl (from->drawable, to->drawable);
+ cpswapl (from->damage, to->damage);
+ cpswaps (from->area.x, to->area.x);
+ cpswaps (from->area.y, to->area.y);
+ cpswaps (from->area.width, to->area.width);
+ cpswaps (from->area.height, to->area.height);
+ cpswaps (from->geometry.x, to->geometry.x);
+ cpswaps (from->geometry.y, to->geometry.y);
+ cpswaps (from->geometry.width, to->geometry.width);
+ cpswaps (from->geometry.height, to->geometry.height);
+}
+
+void
+DamageExtensionInit(void)
+{
+ ExtensionEntry *extEntry;
+ int s;
+
+ for (s = 0; s < screenInfo.numScreens; s++)
+ DamageSetup (screenInfo.screens[s]);
+
+ DamageExtType = CreateNewResourceType (FreeDamageExt, "DamageExt");
+ if (!DamageExtType)
+ return;
+
+ DamageExtWinType = CreateNewResourceType (FreeDamageExtWin, "DamageExtWin");
+ if (!DamageExtWinType)
+ return;
+
+ if (!dixRequestPrivate(DamageClientPrivateKey, sizeof (DamageClientRec)))
+ return;
+ if (!AddCallback (&ClientStateCallback, DamageClientCallback, 0))
+ return;
+
+ if ((extEntry = AddExtension(DAMAGE_NAME, XDamageNumberEvents,
+ XDamageNumberErrors,
+ ProcDamageDispatch, SProcDamageDispatch,
+ DamageResetProc, StandardMinorOpcode)) != 0)
+ {
+ DamageReqCode = (unsigned char)extEntry->base;
+ DamageEventBase = extEntry->eventBase;
+ DamageErrorBase = extEntry->errorBase;
+ EventSwapVector[DamageEventBase + XDamageNotify] =
+ (EventSwapPtr) SDamageNotifyEvent;
+ }
+}
diff --git a/xorg-server/damageext/damageextint.h b/xorg-server/damageext/damageextint.h index 45c5ff96c..99bc57499 100644 --- a/xorg-server/damageext/damageextint.h +++ b/xorg-server/damageext/damageextint.h @@ -1,70 +1,71 @@ -/* - * Copyright © 2002 Keith Packard - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Keith Packard not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Keith Packard makes no - * representations about the suitability of this software for any purpose. It - * is provided "as is" without express or implied warranty. - * - * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#ifndef _DAMAGEEXTINT_H_ -#define _DAMAGEEXTINT_H_ - -#include <X11/X.h> -#include <X11/Xproto.h> -#include "misc.h" -#include "os.h" -#include "dixstruct.h" -#include "extnsionst.h" -#include <X11/extensions/damageproto.h> -#include "windowstr.h" -#include "selection.h" -#include "scrnintstr.h" -#include "damageext.h" -#include "damage.h" -#include "xfixes.h" - -typedef struct _DamageClient { - CARD32 major_version; - CARD32 minor_version; - int critical; -} DamageClientRec, *DamageClientPtr; - -#define GetDamageClient(pClient) ((DamageClientPtr)dixLookupPrivate(&(pClient)->devPrivates, DamageClientPrivateKey)) - -typedef struct _DamageExt { - DamagePtr pDamage; - DrawablePtr pDrawable; - DamageReportLevel level; - ClientPtr pClient; - XID id; -} DamageExtRec, *DamageExtPtr; - -#define VERIFY_DAMAGEEXT(pDamageExt, rid, client, mode) { \ - int rc = dixLookupResourceByType((pointer *)&(pDamageExt), rid, \ - DamageExtType, client, mode); \ - if (rc != Success) \ - return (rc == BadValue) ? DamageErrorBase + BadDamage : rc; \ -} - -void -DamageExtSetCritical (ClientPtr pClient, Bool critical); - -#endif /* _DAMAGEEXTINT_H_ */ +/*
+ * Copyright © 2002 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Keith Packard not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Keith Packard makes no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#ifndef _DAMAGEEXTINT_H_
+#define _DAMAGEEXTINT_H_
+
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include "misc.h"
+#include "os.h"
+#include "dixstruct.h"
+#include "extnsionst.h"
+#include <X11/extensions/damageproto.h>
+#include "windowstr.h"
+#include "selection.h"
+#include "scrnintstr.h"
+#include "damageext.h"
+#include "damage.h"
+#include "xfixes.h"
+
+typedef struct _DamageClient {
+ CARD32 major_version;
+ CARD32 minor_version;
+ int critical;
+} DamageClientRec, *DamageClientPtr;
+
+#define GetDamageClient(pClient) ((DamageClientPtr)dixLookupPrivate(&(pClient)->devPrivates, DamageClientPrivateKey))
+
+typedef struct _DamageExt {
+ DamagePtr pDamage;
+ DrawablePtr pDrawable;
+ DamageReportLevel level;
+ ClientPtr pClient;
+ XID id;
+ XID drawable;
+} DamageExtRec, *DamageExtPtr;
+
+#define VERIFY_DAMAGEEXT(pDamageExt, rid, client, mode) { \
+ int rc = dixLookupResourceByType((pointer *)&(pDamageExt), rid, \
+ DamageExtType, client, mode); \
+ if (rc != Success) \
+ return (rc == BadValue) ? DamageErrorBase + BadDamage : rc; \
+}
+
+void
+DamageExtSetCritical (ClientPtr pClient, Bool critical);
+
+#endif /* _DAMAGEEXTINT_H_ */
diff --git a/xorg-server/dix/resource.c b/xorg-server/dix/resource.c index 91d0cfb1c..2eb1b3697 100644 --- a/xorg-server/dix/resource.c +++ b/xorg-server/dix/resource.c @@ -1,920 +1,928 @@ -/************************************************************ - -Copyright 1987, 1998 The Open Group - -Permission to use, copy, modify, distribute, and sell this software and its -documentation for any purpose is hereby granted without fee, provided that -the above copyright notice appear in all copies and that both that -copyright notice and this permission notice appear in supporting -documentation. - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -Except as contained in this notice, the name of The Open Group shall not be -used in advertising or otherwise to promote the sale, use or other dealings -in this Software without prior written authorization from The Open Group. - - -Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. - - All Rights Reserved - -Permission to use, copy, modify, and distribute this software and its -documentation for any purpose and without fee is hereby granted, -provided that the above copyright notice appear in all copies and that -both that copyright notice and this permission notice appear in -supporting documentation, and that the name of Digital not be -used in advertising or publicity pertaining to distribution of the -software without specific, written prior permission. - -DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING -ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL -DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR -ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, -WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, -ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS -SOFTWARE. - -********************************************************/ -/* The panoramix components contained the following notice */ -/***************************************************************** - -Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts. - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software. - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING, -BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY, -WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR -IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -Except as contained in this notice, the name of Digital Equipment Corporation -shall not be used in advertising or otherwise to promote the sale, use or other -dealings in this Software without prior written authorization from Digital -Equipment Corporation. - -******************************************************************/ -/* XSERVER_DTRACE additions: - * Copyright 2005-2006 Sun Microsystems, Inc. All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/* Routines to manage various kinds of resources: - * - * CreateNewResourceType, CreateNewResourceClass, InitClientResources, - * FakeClientID, AddResource, FreeResource, FreeClientResources, - * FreeAllResources, LookupIDByType, LookupIDByClass, GetXIDRange - */ - -/* - * A resource ID is a 32 bit quantity, the upper 2 bits of which are - * off-limits for client-visible resources. The next 8 bits are - * used as client ID, and the low 22 bits come from the client. - * A resource ID is "hashed" by extracting and xoring subfields - * (varying with the size of the hash table). - * - * It is sometimes necessary for the server to create an ID that looks - * like it belongs to a client. This ID, however, must not be one - * the client actually can create, or we have the potential for conflict. - * The 31st bit of the ID is reserved for the server's use for this - * purpose. By setting CLIENT_ID(id) to the client, the SERVER_BIT to - * 1, and an otherwise arbitrary ID in the low 22 bits, we can create a - * resource "owned" by the client. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include <X11/X.h> -#include "misc.h" -#include "os.h" -#include "resource.h" -#include "dixstruct.h" -#include "opaque.h" -#include "windowstr.h" -#include "dixfont.h" -#include "colormap.h" -#include "inputstr.h" -#include "dixevents.h" -#include "dixgrabs.h" -#include "cursor.h" -#ifdef PANORAMIX -#include "panoramiX.h" -#include "panoramiXsrv.h" -#endif -#include "xace.h" -#include <assert.h> -#include "registry.h" - -#ifdef XSERVER_DTRACE -#include <sys/types.h> -typedef const char *string; -#include "Xserver-dtrace.h" - -#define TypeNameString(t) LookupResourceName(t) -#endif - -static void RebuildTable( - int /*client*/ -); - -#define SERVER_MINID 32 - -#define INITBUCKETS 64 -#define INITHASHSIZE 6 -#define MAXHASHSIZE 11 - -typedef struct _Resource { - struct _Resource *next; - XID id; - RESTYPE type; - pointer value; -} ResourceRec, *ResourcePtr; -#define NullResource ((ResourcePtr)NULL) - -typedef struct _ClientResource { - ResourcePtr *resources; - int elements; - int buckets; - int hashsize; /* log(2)(buckets) */ - XID fakeID; - XID endFakeID; - XID expectID; -} ClientResourceRec; - -RESTYPE lastResourceType; -static RESTYPE lastResourceClass; -RESTYPE TypeMask; - -static DeleteType *DeleteFuncs = (DeleteType *)NULL; - -CallbackListPtr ResourceStateCallback; - -static _X_INLINE void -CallResourceStateCallback(ResourceState state, ResourceRec *res) -{ - if (ResourceStateCallback) { - ResourceStateInfoRec rsi = { state, res->id, res->type, res->value }; - CallCallbacks(&ResourceStateCallback, &rsi); - } -} - -RESTYPE -CreateNewResourceType(DeleteType deleteFunc, char *name) -{ - RESTYPE next = lastResourceType + 1; - DeleteType *funcs; - - if (next & lastResourceClass) - return 0; - funcs = (DeleteType *)xrealloc(DeleteFuncs, - (next + 1) * sizeof(DeleteType)); - if (!funcs) - return 0; - if (!dixRegisterPrivateOffset(next, -1)) - return 0; - - lastResourceType = next; - DeleteFuncs = funcs; - DeleteFuncs[next] = deleteFunc; - - /* Called even if name is NULL, to remove any previous entry */ - RegisterResourceName(next, name); - - return next; -} - -RESTYPE -CreateNewResourceClass(void) -{ - RESTYPE next = lastResourceClass >> 1; - - if (next & lastResourceType) - return 0; - lastResourceClass = next; - TypeMask = next - 1; - return next; -} - -static ClientResourceRec clientTable[MAXCLIENTS]; - -/***************** - * InitClientResources - * When a new client is created, call this to allocate space - * in resource table - *****************/ - -Bool -InitClientResources(ClientPtr client) -{ - int i, j; - - if (client == serverClient) - { - lastResourceType = RT_LASTPREDEF; - lastResourceClass = RC_LASTPREDEF; - TypeMask = RC_LASTPREDEF - 1; - if (DeleteFuncs) - xfree(DeleteFuncs); - DeleteFuncs = xalloc((lastResourceType + 1) * sizeof(DeleteType)); - if (!DeleteFuncs) - return FALSE; - DeleteFuncs[RT_NONE & TypeMask] = (DeleteType)NoopDDA; - DeleteFuncs[RT_WINDOW & TypeMask] = DeleteWindow; - DeleteFuncs[RT_PIXMAP & TypeMask] = dixDestroyPixmap; - DeleteFuncs[RT_GC & TypeMask] = FreeGC; - DeleteFuncs[RT_FONT & TypeMask] = CloseFont; - DeleteFuncs[RT_CURSOR & TypeMask] = FreeCursor; - DeleteFuncs[RT_COLORMAP & TypeMask] = FreeColormap; - DeleteFuncs[RT_CMAPENTRY & TypeMask] = FreeClientPixels; - DeleteFuncs[RT_OTHERCLIENT & TypeMask] = OtherClientGone; - DeleteFuncs[RT_PASSIVEGRAB & TypeMask] = DeletePassiveGrab; - } - clientTable[i = client->index].resources = - xalloc(INITBUCKETS*sizeof(ResourcePtr)); - if (!clientTable[i].resources) - return FALSE; - clientTable[i].buckets = INITBUCKETS; - clientTable[i].elements = 0; - clientTable[i].hashsize = INITHASHSIZE; - /* Many IDs allocated from the server client are visible to clients, - * so we don't use the SERVER_BIT for them, but we have to start - * past the magic value constants used in the protocol. For normal - * clients, we can start from zero, with SERVER_BIT set. - */ - clientTable[i].fakeID = client->clientAsMask | - (client->index ? SERVER_BIT : SERVER_MINID); - clientTable[i].endFakeID = (clientTable[i].fakeID | RESOURCE_ID_MASK) + 1; - clientTable[i].expectID = client->clientAsMask; - for (j=0; j<INITBUCKETS; j++) - { - clientTable[i].resources[j] = NullResource; - } - return TRUE; -} - - -static int -Hash(int client, XID id) -{ - id &= RESOURCE_ID_MASK; - switch (clientTable[client].hashsize) - { - case 6: - return ((int)(0x03F & (id ^ (id>>6) ^ (id>>12)))); - case 7: - return ((int)(0x07F & (id ^ (id>>7) ^ (id>>13)))); - case 8: - return ((int)(0x0FF & (id ^ (id>>8) ^ (id>>16)))); - case 9: - return ((int)(0x1FF & (id ^ (id>>9)))); - case 10: - return ((int)(0x3FF & (id ^ (id>>10)))); - case 11: - return ((int)(0x7FF & (id ^ (id>>11)))); - } - return -1; -} - -static XID -AvailableID( - int client, - XID id, - XID maxid, - XID goodid) -{ - ResourcePtr res; - - if ((goodid >= id) && (goodid <= maxid)) - return goodid; - for (; id <= maxid; id++) - { - res = clientTable[client].resources[Hash(client, id)]; - while (res && (res->id != id)) - res = res->next; - if (!res) - return id; - } - return 0; -} - -void -GetXIDRange(int client, Bool server, XID *minp, XID *maxp) -{ - XID id, maxid; - ResourcePtr *resp; - ResourcePtr res; - int i; - XID goodid; - - id = (Mask)client << CLIENTOFFSET; - if (server) - id |= client ? SERVER_BIT : SERVER_MINID; - maxid = id | RESOURCE_ID_MASK; - goodid = 0; - for (resp = clientTable[client].resources, i = clientTable[client].buckets; - --i >= 0;) - { - for (res = *resp++; res; res = res->next) - { - if ((res->id < id) || (res->id > maxid)) - continue; - if (((res->id - id) >= (maxid - res->id)) ? - (goodid = AvailableID(client, id, res->id - 1, goodid)) : - !(goodid = AvailableID(client, res->id + 1, maxid, goodid))) - maxid = res->id - 1; - else - id = res->id + 1; - } - } - if (id > maxid) - id = maxid = 0; - *minp = id; - *maxp = maxid; -} - -/** - * GetXIDList is called by the XC-MISC extension's MiscGetXIDList function. - * This function tries to find count unused XIDs for the given client. It - * puts the IDs in the array pids and returns the number found, which should - * almost always be the number requested. - * - * The circumstances that lead to a call to this function are very rare. - * Xlib must run out of IDs while trying to generate a request that wants - * multiple ID's, like the Multi-buffering CreateImageBuffers request. - * - * No rocket science in the implementation; just iterate over all - * possible IDs for the given client and pick the first count IDs - * that aren't in use. A more efficient algorithm could probably be - * invented, but this will be used so rarely that this should suffice. - */ - -unsigned int -GetXIDList(ClientPtr pClient, unsigned count, XID *pids) -{ - unsigned int found = 0; - XID rc, id = pClient->clientAsMask; - XID maxid; - pointer val; - - maxid = id | RESOURCE_ID_MASK; - while ( (found < count) && (id <= maxid) ) - { - rc = dixLookupResourceByClass(&val, id, RC_ANY, serverClient, - DixGetAttrAccess); - if (rc == BadValue) - { - pids[found++] = id; - } - id++; - } - return found; -} - -/* - * Return the next usable fake client ID. - * - * Normally this is just the next one in line, but if we've used the last - * in the range, we need to find a new range of safe IDs to avoid - * over-running another client. - */ - -XID -FakeClientID(int client) -{ - XID id, maxid; - - id = clientTable[client].fakeID++; - if (id != clientTable[client].endFakeID) - return id; - GetXIDRange(client, TRUE, &id, &maxid); - if (!id) { - if (!client) - FatalError("FakeClientID: server internal ids exhausted\n"); - MarkClientException(clients[client]); - id = ((Mask)client << CLIENTOFFSET) | (SERVER_BIT * 3); - maxid = id | RESOURCE_ID_MASK; - } - clientTable[client].fakeID = id + 1; - clientTable[client].endFakeID = maxid + 1; - return id; -} - -Bool -AddResource(XID id, RESTYPE type, pointer value) -{ - int client; - ClientResourceRec *rrec; - ResourcePtr res, *head; - -#ifdef XSERVER_DTRACE - XSERVER_RESOURCE_ALLOC(id, type, value, TypeNameString(type)); -#endif - client = CLIENT_ID(id); - rrec = &clientTable[client]; - if (!rrec->buckets) - { - ErrorF("[dix] AddResource(%lx, %lx, %lx), client=%d \n", - (unsigned long)id, type, (unsigned long)value, client); - FatalError("client not in use\n"); - } - if ((rrec->elements >= 4*rrec->buckets) && - (rrec->hashsize < MAXHASHSIZE)) - RebuildTable(client); - head = &rrec->resources[Hash(client, id)]; - res = xalloc(sizeof(ResourceRec)); - if (!res) - { - (*DeleteFuncs[type & TypeMask])(value, id); - return FALSE; - } - res->next = *head; - res->id = id; - res->type = type; - res->value = value; - *head = res; - rrec->elements++; - if (!(id & SERVER_BIT) && (id >= rrec->expectID)) - rrec->expectID = id + 1; - CallResourceStateCallback(ResourceStateAdding, res); - return TRUE; -} - -static void -RebuildTable(int client) -{ - int j; - ResourcePtr res, next; - ResourcePtr **tails, *resources; - ResourcePtr **tptr, *rptr; - - /* - * For now, preserve insertion order, since some ddx layers depend - * on resources being free in the opposite order they are added. - */ - - j = 2 * clientTable[client].buckets; - tails = xalloc(j * sizeof(ResourcePtr *)); - if (!tails) - return; - resources = xalloc(j * sizeof(ResourcePtr)); - if (!resources) - { - xfree(tails); - return; - } - for (rptr = resources, tptr = tails; --j >= 0; rptr++, tptr++) - { - *rptr = NullResource; - *tptr = rptr; - } - clientTable[client].hashsize++; - for (j = clientTable[client].buckets, - rptr = clientTable[client].resources; - --j >= 0; - rptr++) - { - for (res = *rptr; res; res = next) - { - next = res->next; - res->next = NullResource; - tptr = &tails[Hash(client, res->id)]; - **tptr = res; - *tptr = &res->next; - } - } - xfree(tails); - clientTable[client].buckets *= 2; - xfree(clientTable[client].resources); - clientTable[client].resources = resources; -} - -void -FreeResource(XID id, RESTYPE skipDeleteFuncType) -{ - int cid; - ResourcePtr res; - ResourcePtr *prev, *head; - int *eltptr; - int elements; - - if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets) - { - head = &clientTable[cid].resources[Hash(cid, id)]; - eltptr = &clientTable[cid].elements; - - prev = head; - while ( (res = *prev) ) - { - if (res->id == id) - { - RESTYPE rtype = res->type; - -#ifdef XSERVER_DTRACE - XSERVER_RESOURCE_FREE(res->id, res->type, - res->value, TypeNameString(res->type)); -#endif - *prev = res->next; - elements = --*eltptr; - - CallResourceStateCallback(ResourceStateFreeing, res); - - if (rtype != skipDeleteFuncType) - (*DeleteFuncs[rtype & TypeMask])(res->value, res->id); - xfree(res); - if (*eltptr != elements) - prev = head; /* prev may no longer be valid */ - } - else - prev = &res->next; - } - } -} - - -void -FreeResourceByType(XID id, RESTYPE type, Bool skipFree) -{ - int cid; - ResourcePtr res; - ResourcePtr *prev, *head; - if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets) - { - head = &clientTable[cid].resources[Hash(cid, id)]; - - prev = head; - while ( (res = *prev) ) - { - if (res->id == id && res->type == type) - { -#ifdef XSERVER_DTRACE - XSERVER_RESOURCE_FREE(res->id, res->type, - res->value, TypeNameString(res->type)); -#endif - *prev = res->next; - - CallResourceStateCallback(ResourceStateFreeing, res); - - if (!skipFree) - (*DeleteFuncs[type & TypeMask])(res->value, res->id); - xfree(res); - break; - } - else - prev = &res->next; - } - } -} - -/* - * Change the value associated with a resource id. Caller - * is responsible for "doing the right thing" with the old - * data - */ - -Bool -ChangeResourceValue (XID id, RESTYPE rtype, pointer value) -{ - int cid; - ResourcePtr res; - - if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets) - { - res = clientTable[cid].resources[Hash(cid, id)]; - - for (; res; res = res->next) - if ((res->id == id) && (res->type == rtype)) - { - res->value = value; - return TRUE; - } - } - return FALSE; -} - -/* Note: if func adds or deletes resources, then func can get called - * more than once for some resources. If func adds new resources, - * func might or might not get called for them. func cannot both - * add and delete an equal number of resources! - */ - -void -FindClientResourcesByType( - ClientPtr client, - RESTYPE type, - FindResType func, - pointer cdata -){ - ResourcePtr *resources; - ResourcePtr this, next; - int i, elements; - int *eltptr; - - if (!client) - client = serverClient; - - resources = clientTable[client->index].resources; - eltptr = &clientTable[client->index].elements; - for (i = 0; i < clientTable[client->index].buckets; i++) - { - for (this = resources[i]; this; this = next) - { - next = this->next; - if (!type || this->type == type) { - elements = *eltptr; - (*func)(this->value, this->id, cdata); - if (*eltptr != elements) - next = resources[i]; /* start over */ - } - } - } -} - -void -FindAllClientResources( - ClientPtr client, - FindAllRes func, - pointer cdata -){ - ResourcePtr *resources; - ResourcePtr this, next; - int i, elements; - int *eltptr; - - if (!client) - client = serverClient; - - resources = clientTable[client->index].resources; - eltptr = &clientTable[client->index].elements; - for (i = 0; i < clientTable[client->index].buckets; i++) - { - for (this = resources[i]; this; this = next) - { - next = this->next; - elements = *eltptr; - (*func)(this->value, this->id, this->type, cdata); - if (*eltptr != elements) - next = resources[i]; /* start over */ - } - } -} - - -pointer -LookupClientResourceComplex( - ClientPtr client, - RESTYPE type, - FindComplexResType func, - pointer cdata -){ - ResourcePtr *resources; - ResourcePtr this, next; - pointer value; - int i; - - if (!client) - client = serverClient; - - resources = clientTable[client->index].resources; - for (i = 0; i < clientTable[client->index].buckets; i++) { - for (this = resources[i]; this; this = next) { - next = this->next; - if (!type || this->type == type) { - /* workaround func freeing the type as DRI1 does */ - value = this->value; - if((*func)(value, this->id, cdata)) - return value; - } - } - } - return NULL; -} - - -void -FreeClientNeverRetainResources(ClientPtr client) -{ - ResourcePtr *resources; - ResourcePtr this; - ResourcePtr *prev; - int j; - - if (!client) - return; - - resources = clientTable[client->index].resources; - for (j=0; j < clientTable[client->index].buckets; j++) - { - prev = &resources[j]; - while ( (this = *prev) ) - { - RESTYPE rtype = this->type; - if (rtype & RC_NEVERRETAIN) - { -#ifdef XSERVER_DTRACE - XSERVER_RESOURCE_FREE(this->id, this->type, - this->value, TypeNameString(this->type)); -#endif - *prev = this->next; - - CallResourceStateCallback(ResourceStateFreeing, this); - - (*DeleteFuncs[rtype & TypeMask])(this->value, this->id); - xfree(this); - } - else - prev = &this->next; - } - } -} - -void -FreeClientResources(ClientPtr client) -{ - ResourcePtr *resources; - ResourcePtr this; - int j; - - /* This routine shouldn't be called with a null client, but just in - case ... */ - - if (!client) - return; - - HandleSaveSet(client); - - resources = clientTable[client->index].resources; - for (j=0; j < clientTable[client->index].buckets; j++) - { - /* It may seem silly to update the head of this resource list as - we delete the members, since the entire list will be deleted any way, - but there are some resource deletion functions "FreeClientPixels" for - one which do a LookupID on another resource id (a Colormap id in this - case), so the resource list must be kept valid up to the point that - it is deleted, so every time we delete a resource, we must update the - head, just like in FreeResource. I hope that this doesn't slow down - mass deletion appreciably. PRH */ - - ResourcePtr *head; - - head = &resources[j]; - - for (this = *head; this; this = *head) - { - RESTYPE rtype = this->type; -#ifdef XSERVER_DTRACE - XSERVER_RESOURCE_FREE(this->id, this->type, - this->value, TypeNameString(this->type)); -#endif - *head = this->next; - - CallResourceStateCallback(ResourceStateFreeing, this); - - (*DeleteFuncs[rtype & TypeMask])(this->value, this->id); - xfree(this); - } - } - xfree(clientTable[client->index].resources); - clientTable[client->index].resources = NULL; - clientTable[client->index].buckets = 0; -} - -void -FreeAllResources(void) -{ - int i; - - for (i = currentMaxClients; --i >= 0; ) - { - if (clientTable[i].buckets) - FreeClientResources(clients[i]); - } -} - -Bool -LegalNewID(XID id, ClientPtr client) -{ - pointer val; - int rc; - -#ifdef PANORAMIX - XID minid, maxid; - - if (!noPanoramiXExtension) { - minid = client->clientAsMask | (client->index ? - SERVER_BIT : SERVER_MINID); - maxid = (clientTable[client->index].fakeID | RESOURCE_ID_MASK) + 1; - if ((id >= minid) && (id <= maxid)) - return TRUE; - } -#endif /* PANORAMIX */ - if (client->clientAsMask == (id & ~RESOURCE_ID_MASK)) - { - if (clientTable[client->index].expectID <= id) - return TRUE; - - rc = dixLookupResourceByClass(&val, id, RC_ANY, serverClient, - DixGetAttrAccess); - return (rc == BadValue); - } - return FALSE; -} - -int -dixLookupResourceByType(pointer *result, XID id, RESTYPE rtype, - ClientPtr client, Mask mode) -{ - int cid = CLIENT_ID(id); - ResourcePtr res = NULL; - - *result = NULL; - - if ((cid < MAXCLIENTS) && clientTable[cid].buckets) { - res = clientTable[cid].resources[Hash(cid, id)]; - - for (; res; res = res->next) - if (res->id == id && res->type == rtype) - break; - } - if (!res) - return BadValue; - - if (client) { - client->errorValue = id; - cid = XaceHook(XACE_RESOURCE_ACCESS, client, id, res->type, - res->value, RT_NONE, NULL, mode); - if (cid != Success) - return cid; - } - - *result = res->value; - return Success; -} - -int -dixLookupResourceByClass(pointer *result, XID id, RESTYPE rclass, - ClientPtr client, Mask mode) -{ - int cid = CLIENT_ID(id); - ResourcePtr res = NULL; - - *result = NULL; - - if ((cid < MAXCLIENTS) && clientTable[cid].buckets) { - res = clientTable[cid].resources[Hash(cid, id)]; - - for (; res; res = res->next) - if (res->id == id && (res->type & rclass)) - break; - } - if (!res) - return BadValue; - - if (client) { - client->errorValue = id; - cid = XaceHook(XACE_RESOURCE_ACCESS, client, id, res->type, - res->value, RT_NONE, NULL, mode); - if (cid != Success) - return cid; - } - - *result = res->value; - return Success; -} +/************************************************************
+
+Copyright 1987, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+
+Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the name of Digital not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+********************************************************/
+/* The panoramix components contained the following notice */
+/*****************************************************************
+
+Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
+BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
+IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of Digital Equipment Corporation
+shall not be used in advertising or otherwise to promote the sale, use or other
+dealings in this Software without prior written authorization from Digital
+Equipment Corporation.
+
+******************************************************************/
+/* XSERVER_DTRACE additions:
+ * Copyright 2005-2006 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/* Routines to manage various kinds of resources:
+ *
+ * CreateNewResourceType, CreateNewResourceClass, InitClientResources,
+ * FakeClientID, AddResource, FreeResource, FreeClientResources,
+ * FreeAllResources, LookupIDByType, LookupIDByClass, GetXIDRange
+ */
+
+/*
+ * A resource ID is a 32 bit quantity, the upper 2 bits of which are
+ * off-limits for client-visible resources. The next 8 bits are
+ * used as client ID, and the low 22 bits come from the client.
+ * A resource ID is "hashed" by extracting and xoring subfields
+ * (varying with the size of the hash table).
+ *
+ * It is sometimes necessary for the server to create an ID that looks
+ * like it belongs to a client. This ID, however, must not be one
+ * the client actually can create, or we have the potential for conflict.
+ * The 31st bit of the ID is reserved for the server's use for this
+ * purpose. By setting CLIENT_ID(id) to the client, the SERVER_BIT to
+ * 1, and an otherwise arbitrary ID in the low 22 bits, we can create a
+ * resource "owned" by the client.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <X11/X.h>
+#include "misc.h"
+#include "os.h"
+#include "resource.h"
+#include "dixstruct.h"
+#include "opaque.h"
+#include "windowstr.h"
+#include "dixfont.h"
+#include "colormap.h"
+#include "inputstr.h"
+#include "dixevents.h"
+#include "dixgrabs.h"
+#include "cursor.h"
+#ifdef PANORAMIX
+#include "panoramiX.h"
+#include "panoramiXsrv.h"
+#endif
+#include "xace.h"
+#include <assert.h>
+#include "registry.h"
+
+#ifdef XSERVER_DTRACE
+#include <sys/types.h>
+typedef const char *string;
+#include "Xserver-dtrace.h"
+
+#define TypeNameString(t) LookupResourceName(t)
+#endif
+
+static void RebuildTable(
+ int /*client*/
+);
+
+#define SERVER_MINID 32
+
+#define INITBUCKETS 64
+#define INITHASHSIZE 6
+#define MAXHASHSIZE 11
+
+typedef struct _Resource {
+ struct _Resource *next;
+ XID id;
+ RESTYPE type;
+ pointer value;
+} ResourceRec, *ResourcePtr;
+#define NullResource ((ResourcePtr)NULL)
+
+typedef struct _ClientResource {
+ ResourcePtr *resources;
+ int elements;
+ int buckets;
+ int hashsize; /* log(2)(buckets) */
+ XID fakeID;
+ XID endFakeID;
+ XID expectID;
+} ClientResourceRec;
+
+RESTYPE lastResourceType;
+static RESTYPE lastResourceClass;
+RESTYPE TypeMask;
+
+static DeleteType *DeleteFuncs = (DeleteType *)NULL;
+
+CallbackListPtr ResourceStateCallback;
+
+static _X_INLINE void
+CallResourceStateCallback(ResourceState state, ResourceRec *res)
+{
+ if (ResourceStateCallback) {
+ ResourceStateInfoRec rsi = { state, res->id, res->type, res->value };
+ CallCallbacks(&ResourceStateCallback, &rsi);
+ }
+}
+
+RESTYPE
+CreateNewResourceType(DeleteType deleteFunc, char *name)
+{
+ RESTYPE next = lastResourceType + 1;
+ DeleteType *funcs;
+
+ if (next & lastResourceClass)
+ return 0;
+ funcs = (DeleteType *)xrealloc(DeleteFuncs,
+ (next + 1) * sizeof(DeleteType));
+ if (!funcs)
+ return 0;
+ if (!dixRegisterPrivateOffset(next, -1))
+ return 0;
+
+ lastResourceType = next;
+ DeleteFuncs = funcs;
+ DeleteFuncs[next] = deleteFunc;
+
+ /* Called even if name is NULL, to remove any previous entry */
+ RegisterResourceName(next, name);
+
+ return next;
+}
+
+RESTYPE
+CreateNewResourceClass(void)
+{
+ RESTYPE next = lastResourceClass >> 1;
+
+ if (next & lastResourceType)
+ return 0;
+ lastResourceClass = next;
+ TypeMask = next - 1;
+ return next;
+}
+
+static ClientResourceRec clientTable[MAXCLIENTS];
+
+/*****************
+ * InitClientResources
+ * When a new client is created, call this to allocate space
+ * in resource table
+ *****************/
+
+Bool
+InitClientResources(ClientPtr client)
+{
+ int i, j;
+
+ if (client == serverClient)
+ {
+ lastResourceType = RT_LASTPREDEF;
+ lastResourceClass = RC_LASTPREDEF;
+ TypeMask = RC_LASTPREDEF - 1;
+ if (DeleteFuncs)
+ xfree(DeleteFuncs);
+ DeleteFuncs = xalloc((lastResourceType + 1) * sizeof(DeleteType));
+ if (!DeleteFuncs)
+ return FALSE;
+ DeleteFuncs[RT_NONE & TypeMask] = (DeleteType)NoopDDA;
+ DeleteFuncs[RT_WINDOW & TypeMask] = DeleteWindow;
+ DeleteFuncs[RT_PIXMAP & TypeMask] = dixDestroyPixmap;
+ DeleteFuncs[RT_GC & TypeMask] = FreeGC;
+ DeleteFuncs[RT_FONT & TypeMask] = CloseFont;
+ DeleteFuncs[RT_CURSOR & TypeMask] = FreeCursor;
+ DeleteFuncs[RT_COLORMAP & TypeMask] = FreeColormap;
+ DeleteFuncs[RT_CMAPENTRY & TypeMask] = FreeClientPixels;
+ DeleteFuncs[RT_OTHERCLIENT & TypeMask] = OtherClientGone;
+ DeleteFuncs[RT_PASSIVEGRAB & TypeMask] = DeletePassiveGrab;
+ }
+ clientTable[i = client->index].resources =
+ xalloc(INITBUCKETS*sizeof(ResourcePtr));
+ if (!clientTable[i].resources)
+ return FALSE;
+ clientTable[i].buckets = INITBUCKETS;
+ clientTable[i].elements = 0;
+ clientTable[i].hashsize = INITHASHSIZE;
+ /* Many IDs allocated from the server client are visible to clients,
+ * so we don't use the SERVER_BIT for them, but we have to start
+ * past the magic value constants used in the protocol. For normal
+ * clients, we can start from zero, with SERVER_BIT set.
+ */
+ clientTable[i].fakeID = client->clientAsMask |
+ (client->index ? SERVER_BIT : SERVER_MINID);
+ clientTable[i].endFakeID = (clientTable[i].fakeID | RESOURCE_ID_MASK) + 1;
+ clientTable[i].expectID = client->clientAsMask;
+ for (j=0; j<INITBUCKETS; j++)
+ {
+ clientTable[i].resources[j] = NullResource;
+ }
+ return TRUE;
+}
+
+
+static int
+Hash(int client, XID id)
+{
+ id &= RESOURCE_ID_MASK;
+ switch (clientTable[client].hashsize)
+ {
+ case 6:
+ return ((int)(0x03F & (id ^ (id>>6) ^ (id>>12))));
+ case 7:
+ return ((int)(0x07F & (id ^ (id>>7) ^ (id>>13))));
+ case 8:
+ return ((int)(0x0FF & (id ^ (id>>8) ^ (id>>16))));
+ case 9:
+ return ((int)(0x1FF & (id ^ (id>>9))));
+ case 10:
+ return ((int)(0x3FF & (id ^ (id>>10))));
+ case 11:
+ return ((int)(0x7FF & (id ^ (id>>11))));
+ }
+ return -1;
+}
+
+static XID
+AvailableID(
+ int client,
+ XID id,
+ XID maxid,
+ XID goodid)
+{
+ ResourcePtr res;
+
+ if ((goodid >= id) && (goodid <= maxid))
+ return goodid;
+ for (; id <= maxid; id++)
+ {
+ res = clientTable[client].resources[Hash(client, id)];
+ while (res && (res->id != id))
+ res = res->next;
+ if (!res)
+ return id;
+ }
+ return 0;
+}
+
+void
+GetXIDRange(int client, Bool server, XID *minp, XID *maxp)
+{
+ XID id, maxid;
+ ResourcePtr *resp;
+ ResourcePtr res;
+ int i;
+ XID goodid;
+
+ id = (Mask)client << CLIENTOFFSET;
+ if (server)
+ id |= client ? SERVER_BIT : SERVER_MINID;
+ maxid = id | RESOURCE_ID_MASK;
+ goodid = 0;
+ for (resp = clientTable[client].resources, i = clientTable[client].buckets;
+ --i >= 0;)
+ {
+ for (res = *resp++; res; res = res->next)
+ {
+ if ((res->id < id) || (res->id > maxid))
+ continue;
+ if (((res->id - id) >= (maxid - res->id)) ?
+ (goodid = AvailableID(client, id, res->id - 1, goodid)) :
+ !(goodid = AvailableID(client, res->id + 1, maxid, goodid)))
+ maxid = res->id - 1;
+ else
+ id = res->id + 1;
+ }
+ }
+ if (id > maxid)
+ id = maxid = 0;
+ *minp = id;
+ *maxp = maxid;
+}
+
+/**
+ * GetXIDList is called by the XC-MISC extension's MiscGetXIDList function.
+ * This function tries to find count unused XIDs for the given client. It
+ * puts the IDs in the array pids and returns the number found, which should
+ * almost always be the number requested.
+ *
+ * The circumstances that lead to a call to this function are very rare.
+ * Xlib must run out of IDs while trying to generate a request that wants
+ * multiple ID's, like the Multi-buffering CreateImageBuffers request.
+ *
+ * No rocket science in the implementation; just iterate over all
+ * possible IDs for the given client and pick the first count IDs
+ * that aren't in use. A more efficient algorithm could probably be
+ * invented, but this will be used so rarely that this should suffice.
+ */
+
+unsigned int
+GetXIDList(ClientPtr pClient, unsigned count, XID *pids)
+{
+ unsigned int found = 0;
+ XID rc, id = pClient->clientAsMask;
+ XID maxid;
+ pointer val;
+
+ maxid = id | RESOURCE_ID_MASK;
+ while ( (found < count) && (id <= maxid) )
+ {
+ rc = dixLookupResourceByClass(&val, id, RC_ANY, serverClient,
+ DixGetAttrAccess);
+ if (rc == BadValue)
+ {
+ pids[found++] = id;
+ }
+ id++;
+ }
+ return found;
+}
+
+/*
+ * Return the next usable fake client ID.
+ *
+ * Normally this is just the next one in line, but if we've used the last
+ * in the range, we need to find a new range of safe IDs to avoid
+ * over-running another client.
+ */
+
+XID
+FakeClientID(int client)
+{
+ XID id, maxid;
+
+ id = clientTable[client].fakeID++;
+ if (id != clientTable[client].endFakeID)
+ return id;
+ GetXIDRange(client, TRUE, &id, &maxid);
+ if (!id) {
+ if (!client)
+ FatalError("FakeClientID: server internal ids exhausted\n");
+ MarkClientException(clients[client]);
+ id = ((Mask)client << CLIENTOFFSET) | (SERVER_BIT * 3);
+ maxid = id | RESOURCE_ID_MASK;
+ }
+ clientTable[client].fakeID = id + 1;
+ clientTable[client].endFakeID = maxid + 1;
+ return id;
+}
+
+Bool
+AddResource(XID id, RESTYPE type, pointer value)
+{
+ int client;
+ ClientResourceRec *rrec;
+ ResourcePtr res, *head;
+
+#ifdef XSERVER_DTRACE
+ XSERVER_RESOURCE_ALLOC(id, type, value, TypeNameString(type));
+#endif
+ client = CLIENT_ID(id);
+ rrec = &clientTable[client];
+ if (!rrec->buckets)
+ {
+ ErrorF("[dix] AddResource(%lx, %lx, %lx), client=%d \n",
+ (unsigned long)id, type, (unsigned long)value, client);
+ FatalError("client not in use\n");
+ }
+ if ((rrec->elements >= 4*rrec->buckets) &&
+ (rrec->hashsize < MAXHASHSIZE))
+ RebuildTable(client);
+ head = &rrec->resources[Hash(client, id)];
+ res = xalloc(sizeof(ResourceRec));
+ if (!res)
+ {
+ (*DeleteFuncs[type & TypeMask])(value, id);
+ return FALSE;
+ }
+ res->next = *head;
+ res->id = id;
+ res->type = type;
+ res->value = value;
+ *head = res;
+ rrec->elements++;
+ if (!(id & SERVER_BIT) && (id >= rrec->expectID))
+ rrec->expectID = id + 1;
+ CallResourceStateCallback(ResourceStateAdding, res);
+ return TRUE;
+}
+
+static void
+RebuildTable(int client)
+{
+ int j;
+ ResourcePtr res, next;
+ ResourcePtr **tails, *resources;
+ ResourcePtr **tptr, *rptr;
+
+ /*
+ * For now, preserve insertion order, since some ddx layers depend
+ * on resources being free in the opposite order they are added.
+ */
+
+ j = 2 * clientTable[client].buckets;
+ tails = xalloc(j * sizeof(ResourcePtr *));
+ if (!tails)
+ return;
+ resources = xalloc(j * sizeof(ResourcePtr));
+ if (!resources)
+ {
+ xfree(tails);
+ return;
+ }
+ for (rptr = resources, tptr = tails; --j >= 0; rptr++, tptr++)
+ {
+ *rptr = NullResource;
+ *tptr = rptr;
+ }
+ clientTable[client].hashsize++;
+ for (j = clientTable[client].buckets,
+ rptr = clientTable[client].resources;
+ --j >= 0;
+ rptr++)
+ {
+ for (res = *rptr; res; res = next)
+ {
+ next = res->next;
+ res->next = NullResource;
+ tptr = &tails[Hash(client, res->id)];
+ **tptr = res;
+ *tptr = &res->next;
+ }
+ }
+ xfree(tails);
+ clientTable[client].buckets *= 2;
+ xfree(clientTable[client].resources);
+ clientTable[client].resources = resources;
+}
+
+void
+FreeResource(XID id, RESTYPE skipDeleteFuncType)
+{
+ int cid;
+ ResourcePtr res;
+ ResourcePtr *prev, *head;
+ int *eltptr;
+ int elements;
+
+ if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
+ {
+ head = &clientTable[cid].resources[Hash(cid, id)];
+ eltptr = &clientTable[cid].elements;
+
+ prev = head;
+ while ( (res = *prev) )
+ {
+ if (res->id == id)
+ {
+ RESTYPE rtype = res->type;
+
+#ifdef XSERVER_DTRACE
+ XSERVER_RESOURCE_FREE(res->id, res->type,
+ res->value, TypeNameString(res->type));
+#endif
+ *prev = res->next;
+ elements = --*eltptr;
+
+ CallResourceStateCallback(ResourceStateFreeing, res);
+
+ if (rtype != skipDeleteFuncType)
+ (*DeleteFuncs[rtype & TypeMask])(res->value, res->id);
+ xfree(res);
+ if (*eltptr != elements)
+ prev = head; /* prev may no longer be valid */
+ }
+ else
+ prev = &res->next;
+ }
+ }
+}
+
+
+void
+FreeResourceByType(XID id, RESTYPE type, Bool skipFree)
+{
+ int cid;
+ ResourcePtr res;
+ ResourcePtr *prev, *head;
+ if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
+ {
+ head = &clientTable[cid].resources[Hash(cid, id)];
+
+ prev = head;
+ while ( (res = *prev) )
+ {
+ if (res->id == id && res->type == type)
+ {
+#ifdef XSERVER_DTRACE
+ XSERVER_RESOURCE_FREE(res->id, res->type,
+ res->value, TypeNameString(res->type));
+#endif
+ *prev = res->next;
+ clientTable[cid].elements--;
+
+ CallResourceStateCallback(ResourceStateFreeing, res);
+
+ if (!skipFree)
+ (*DeleteFuncs[type & TypeMask])(res->value, res->id);
+ xfree(res);
+ break;
+ }
+ else
+ prev = &res->next;
+ }
+ }
+}
+
+/*
+ * Change the value associated with a resource id. Caller
+ * is responsible for "doing the right thing" with the old
+ * data
+ */
+
+Bool
+ChangeResourceValue (XID id, RESTYPE rtype, pointer value)
+{
+ int cid;
+ ResourcePtr res;
+
+ if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
+ {
+ res = clientTable[cid].resources[Hash(cid, id)];
+
+ for (; res; res = res->next)
+ if ((res->id == id) && (res->type == rtype))
+ {
+ res->value = value;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+/* Note: if func adds or deletes resources, then func can get called
+ * more than once for some resources. If func adds new resources,
+ * func might or might not get called for them. func cannot both
+ * add and delete an equal number of resources!
+ */
+
+void
+FindClientResourcesByType(
+ ClientPtr client,
+ RESTYPE type,
+ FindResType func,
+ pointer cdata
+){
+ ResourcePtr *resources;
+ ResourcePtr this, next;
+ int i, elements;
+ int *eltptr;
+
+ if (!client)
+ client = serverClient;
+
+ resources = clientTable[client->index].resources;
+ eltptr = &clientTable[client->index].elements;
+ for (i = 0; i < clientTable[client->index].buckets; i++)
+ {
+ for (this = resources[i]; this; this = next)
+ {
+ next = this->next;
+ if (!type || this->type == type) {
+ elements = *eltptr;
+ (*func)(this->value, this->id, cdata);
+ if (*eltptr != elements)
+ next = resources[i]; /* start over */
+ }
+ }
+ }
+}
+
+void
+FindAllClientResources(
+ ClientPtr client,
+ FindAllRes func,
+ pointer cdata
+){
+ ResourcePtr *resources;
+ ResourcePtr this, next;
+ int i, elements;
+ int *eltptr;
+
+ if (!client)
+ client = serverClient;
+
+ resources = clientTable[client->index].resources;
+ eltptr = &clientTable[client->index].elements;
+ for (i = 0; i < clientTable[client->index].buckets; i++)
+ {
+ for (this = resources[i]; this; this = next)
+ {
+ next = this->next;
+ elements = *eltptr;
+ (*func)(this->value, this->id, this->type, cdata);
+ if (*eltptr != elements)
+ next = resources[i]; /* start over */
+ }
+ }
+}
+
+
+pointer
+LookupClientResourceComplex(
+ ClientPtr client,
+ RESTYPE type,
+ FindComplexResType func,
+ pointer cdata
+){
+ ResourcePtr *resources;
+ ResourcePtr this, next;
+ pointer value;
+ int i;
+
+ if (!client)
+ client = serverClient;
+
+ resources = clientTable[client->index].resources;
+ for (i = 0; i < clientTable[client->index].buckets; i++) {
+ for (this = resources[i]; this; this = next) {
+ next = this->next;
+ if (!type || this->type == type) {
+ /* workaround func freeing the type as DRI1 does */
+ value = this->value;
+ if((*func)(value, this->id, cdata))
+ return value;
+ }
+ }
+ }
+ return NULL;
+}
+
+
+void
+FreeClientNeverRetainResources(ClientPtr client)
+{
+ ResourcePtr *resources;
+ ResourcePtr this;
+ ResourcePtr *prev;
+ int j, elements;
+ int *eltptr;
+
+ if (!client)
+ return;
+
+ resources = clientTable[client->index].resources;
+ eltptr = &clientTable[client->index].elements;
+ for (j=0; j < clientTable[client->index].buckets; j++)
+ {
+ prev = &resources[j];
+ while ( (this = *prev) )
+ {
+ RESTYPE rtype = this->type;
+ if (rtype & RC_NEVERRETAIN)
+ {
+#ifdef XSERVER_DTRACE
+ XSERVER_RESOURCE_FREE(this->id, this->type,
+ this->value, TypeNameString(this->type));
+#endif
+ *prev = this->next;
+ clientTable[client->index].elements--;
+
+ CallResourceStateCallback(ResourceStateFreeing, this);
+
+ elements = *eltptr;
+ (*DeleteFuncs[rtype & TypeMask])(this->value, this->id);
+ xfree(this);
+ if (*eltptr != elements)
+ prev = &resources[j]; /* prev may no longer be valid */
+ }
+ else
+ prev = &this->next;
+ }
+ }
+}
+
+void
+FreeClientResources(ClientPtr client)
+{
+ ResourcePtr *resources;
+ ResourcePtr this;
+ int j;
+
+ /* This routine shouldn't be called with a null client, but just in
+ case ... */
+
+ if (!client)
+ return;
+
+ HandleSaveSet(client);
+
+ resources = clientTable[client->index].resources;
+ for (j=0; j < clientTable[client->index].buckets; j++)
+ {
+ /* It may seem silly to update the head of this resource list as
+ we delete the members, since the entire list will be deleted any way,
+ but there are some resource deletion functions "FreeClientPixels" for
+ one which do a LookupID on another resource id (a Colormap id in this
+ case), so the resource list must be kept valid up to the point that
+ it is deleted, so every time we delete a resource, we must update the
+ head, just like in FreeResource. I hope that this doesn't slow down
+ mass deletion appreciably. PRH */
+
+ ResourcePtr *head;
+
+ head = &resources[j];
+
+ for (this = *head; this; this = *head)
+ {
+ RESTYPE rtype = this->type;
+#ifdef XSERVER_DTRACE
+ XSERVER_RESOURCE_FREE(this->id, this->type,
+ this->value, TypeNameString(this->type));
+#endif
+ *head = this->next;
+ clientTable[client->index].elements--;
+
+ CallResourceStateCallback(ResourceStateFreeing, this);
+
+ (*DeleteFuncs[rtype & TypeMask])(this->value, this->id);
+ xfree(this);
+ }
+ }
+ xfree(clientTable[client->index].resources);
+ clientTable[client->index].resources = NULL;
+ clientTable[client->index].buckets = 0;
+}
+
+void
+FreeAllResources(void)
+{
+ int i;
+
+ for (i = currentMaxClients; --i >= 0; )
+ {
+ if (clientTable[i].buckets)
+ FreeClientResources(clients[i]);
+ }
+}
+
+Bool
+LegalNewID(XID id, ClientPtr client)
+{
+ pointer val;
+ int rc;
+
+#ifdef PANORAMIX
+ XID minid, maxid;
+
+ if (!noPanoramiXExtension) {
+ minid = client->clientAsMask | (client->index ?
+ SERVER_BIT : SERVER_MINID);
+ maxid = (clientTable[client->index].fakeID | RESOURCE_ID_MASK) + 1;
+ if ((id >= minid) && (id <= maxid))
+ return TRUE;
+ }
+#endif /* PANORAMIX */
+ if (client->clientAsMask == (id & ~RESOURCE_ID_MASK))
+ {
+ if (clientTable[client->index].expectID <= id)
+ return TRUE;
+
+ rc = dixLookupResourceByClass(&val, id, RC_ANY, serverClient,
+ DixGetAttrAccess);
+ return (rc == BadValue);
+ }
+ return FALSE;
+}
+
+int
+dixLookupResourceByType(pointer *result, XID id, RESTYPE rtype,
+ ClientPtr client, Mask mode)
+{
+ int cid = CLIENT_ID(id);
+ ResourcePtr res = NULL;
+
+ *result = NULL;
+
+ if ((cid < MAXCLIENTS) && clientTable[cid].buckets) {
+ res = clientTable[cid].resources[Hash(cid, id)];
+
+ for (; res; res = res->next)
+ if (res->id == id && res->type == rtype)
+ break;
+ }
+ if (!res)
+ return BadValue;
+
+ if (client) {
+ client->errorValue = id;
+ cid = XaceHook(XACE_RESOURCE_ACCESS, client, id, res->type,
+ res->value, RT_NONE, NULL, mode);
+ if (cid != Success)
+ return cid;
+ }
+
+ *result = res->value;
+ return Success;
+}
+
+int
+dixLookupResourceByClass(pointer *result, XID id, RESTYPE rclass,
+ ClientPtr client, Mask mode)
+{
+ int cid = CLIENT_ID(id);
+ ResourcePtr res = NULL;
+
+ *result = NULL;
+
+ if ((cid < MAXCLIENTS) && clientTable[cid].buckets) {
+ res = clientTable[cid].resources[Hash(cid, id)];
+
+ for (; res; res = res->next)
+ if (res->id == id && (res->type & rclass))
+ break;
+ }
+ if (!res)
+ return BadValue;
+
+ if (client) {
+ client->errorValue = id;
+ cid = XaceHook(XACE_RESOURCE_ACCESS, client, id, res->type,
+ res->value, RT_NONE, NULL, mode);
+ if (cid != Success)
+ return cid;
+ }
+
+ *result = res->value;
+ return Success;
+}
diff --git a/xorg-server/glx/glxcmds.c b/xorg-server/glx/glxcmds.c index 087d52ec2..1000f2179 100644 --- a/xorg-server/glx/glxcmds.c +++ b/xorg-server/glx/glxcmds.c @@ -1,2435 +1,2440 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include <string.h> -#include <assert.h> - -#include "glxserver.h" -#include <GL/glxtokens.h> -#include <unpack.h> -#include "g_disptab.h" -#include <pixmapstr.h> -#include <windowstr.h> -#include "glxutil.h" -#include "glxext.h" -#include "glapitable.h" -#include "glapi.h" -#include "glthread.h" -#include "dispatch.h" -#include "indirect_dispatch.h" -#include "indirect_table.h" -#include "indirect_util.h" - -static int -validGlxScreen(ClientPtr client, int screen, __GLXscreen **pGlxScreen, int *err) -{ - /* - ** Check if screen exists. - */ - if (screen >= screenInfo.numScreens) { - client->errorValue = screen; - *err = BadValue; - return FALSE; - } - *pGlxScreen = glxGetScreen(screenInfo.screens[screen]); - - return TRUE; -} - -static int -validGlxFBConfig(ClientPtr client, __GLXscreen *pGlxScreen, XID id, - __GLXconfig **config, int *err) -{ - __GLXconfig *m; - - for (m = pGlxScreen->fbconfigs; m != NULL; m = m->next) - if (m->fbconfigID == id) { - *config = m; - return TRUE; - } - - client->errorValue = id; - *err = __glXError(GLXBadFBConfig); - - return FALSE; -} - -static int -validGlxVisual(ClientPtr client, __GLXscreen *pGlxScreen, XID id, - __GLXconfig **config, int *err) -{ - int i; - - for (i = 0; i < pGlxScreen->numVisuals; i++) - if (pGlxScreen->visuals[i]->visualID == id) { - *config = pGlxScreen->visuals[i]; - return TRUE; - } - - client->errorValue = id; - *err = BadValue; - - return FALSE; -} - -static int -validGlxFBConfigForWindow(ClientPtr client, __GLXconfig *config, - DrawablePtr pDraw, int *err) -{ - ScreenPtr pScreen = pDraw->pScreen; - VisualPtr pVisual = NULL; - XID vid; - int i; - - vid = wVisual((WindowPtr)pDraw); - for (i = 0; i < pScreen->numVisuals; i++) { - if (pScreen->visuals[i].vid == vid) { - pVisual = &pScreen->visuals[i]; - break; - } - } - - /* FIXME: What exactly should we check here... */ - if (pVisual->class != glxConvertToXVisualType(config->visualType) || - !(config->drawableType & GLX_WINDOW_BIT)) { - client->errorValue = pDraw->id; - *err = BadMatch; - return FALSE; - } - - return TRUE; -} - -static int -validGlxContext(ClientPtr client, XID id, int access_mode, - __GLXcontext **context, int *err) -{ - *err = dixLookupResourceByType((pointer *) context, id, - __glXContextRes, client, access_mode); - if (*err != Success) { - client->errorValue = id; - if (*err == BadValue) - *err = __glXError(GLXBadContext); - return FALSE; - } - - return TRUE; -} - -static int -validGlxDrawable(ClientPtr client, XID id, int type, int access_mode, - __GLXdrawable **drawable, int *err) -{ - int rc; - - rc = dixLookupResourceByType((pointer *) drawable, id, - __glXDrawableRes, client, access_mode); - if (rc != Success && rc != BadValue) { - *err = rc; - client->errorValue = id; - return FALSE; - } - - /* If the ID of the glx drawable we looked up doesn't match the id - * we looked for, it's because we looked it up under the X - * drawable ID (see DoCreateGLXDrawable). */ - if (rc == BadValue || - (*drawable)->drawId != id || - (type != GLX_DRAWABLE_ANY && type != (*drawable)->type)) { - client->errorValue = id; - switch (type) { - case GLX_DRAWABLE_WINDOW: - *err = __glXError(GLXBadWindow); - return FALSE; - case GLX_DRAWABLE_PIXMAP: - *err = __glXError(GLXBadPixmap); - return FALSE; - case GLX_DRAWABLE_PBUFFER: - *err = __glXError(GLXBadPbuffer); - return FALSE; - case GLX_DRAWABLE_ANY: - *err = __glXError(GLXBadDrawable); - return FALSE; - } - } - - return TRUE; -} - -void -__glXContextDestroy(__GLXcontext *context) -{ - __glXFlushContextCache(); -} - -static void __glXdirectContextDestroy(__GLXcontext *context) -{ - __glXContextDestroy(context); - xfree(context); -} - -static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen, - __GLXconfig *modes, - __GLXcontext *shareContext) -{ - __GLXcontext *context; - - context = xcalloc (1, sizeof (__GLXcontext)); - if (context == NULL) - return NULL; - - context->destroy = __glXdirectContextDestroy; - - return context; -} - -/** - * Create a GL context with the given properties. This routine is used - * to implement \c glXCreateContext, \c glXCreateNewContext, and - * \c glXCreateContextWithConfigSGIX. This works becuase of the hack way - * that GLXFBConfigs are implemented. Basically, the FBConfigID is the - * same as the VisualID. - */ - -static int -DoCreateContext(__GLXclientState *cl, GLXContextID gcId, - GLXContextID shareList, __GLXconfig *config, - __GLXscreen *pGlxScreen, GLboolean isDirect) -{ - ClientPtr client = cl->client; - __GLXcontext *glxc, *shareglxc; - int err; - - LEGAL_NEW_RESOURCE(gcId, client); - - /* - ** Find the display list space that we want to share. - ** - ** NOTE: In a multithreaded X server, we would need to keep a reference - ** count for each display list so that if one client detroyed a list that - ** another client was using, the list would not really be freed until it - ** was no longer in use. Since this sample implementation has no support - ** for multithreaded servers, we don't do this. - */ - if (shareList == None) { - shareglxc = 0; - } else { - if (!validGlxContext(client, shareList, DixReadAccess, - &shareglxc, &err)) - return err; - - if (shareglxc->isDirect) { - /* - ** NOTE: no support for sharing display lists between direct - ** contexts, even if they are in the same address space. - */ -#if 0 - /* Disabling this code seems to allow shared display lists - * and texture objects to work. We'll leave it disabled for now. - */ - client->errorValue = shareList; - return BadMatch; -#endif - } else { - /* - ** Create an indirect context regardless of what the client asked - ** for; this way we can share display list space with shareList. - */ - isDirect = GL_FALSE; - } - } - - /* - ** Allocate memory for the new context - */ - if (!isDirect) - glxc = pGlxScreen->createContext(pGlxScreen, config, shareglxc); - else - glxc = __glXdirectContextCreate(pGlxScreen, config, shareglxc); - if (!glxc) { - return BadAlloc; - } - - /* - ** Initially, setup the part of the context that could be used by - ** a GL core that needs windowing information (e.g., Mesa). - */ - glxc->pGlxScreen = pGlxScreen; - glxc->config = config; - - /* - ** Register this context as a resource. - */ - if (!AddResource(gcId, __glXContextRes, (pointer)glxc)) { - (*glxc->destroy)(glxc); - client->errorValue = gcId; - return BadAlloc; - } - - /* - ** Finally, now that everything is working, setup the rest of the - ** context. - */ - glxc->id = gcId; - glxc->share_id = shareList; - glxc->idExists = GL_TRUE; - glxc->isCurrent = GL_FALSE; - glxc->isDirect = isDirect; - glxc->renderMode = GL_RENDER; - - __glXAddToContextList(glxc); - - return Success; -} - -int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; - __GLXconfig *config; - __GLXscreen *pGlxScreen; - int err; - - if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; - if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err)) - return err; - - return DoCreateContext(cl, req->context, req->shareList, - config, pGlxScreen, req->isDirect); -} - -int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; - __GLXconfig *config; - __GLXscreen *pGlxScreen; - int err; - - if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; - if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) - return err; - - return DoCreateContext(cl, req->context, req->shareList, - config, pGlxScreen, req->isDirect); -} - -int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreateContextWithConfigSGIXReq *req = - (xGLXCreateContextWithConfigSGIXReq *) pc; - __GLXconfig *config; - __GLXscreen *pGlxScreen; - int err; - - if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; - if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) - return err; - - return DoCreateContext(cl, req->context, req->shareList, - config, pGlxScreen, req->isDirect); -} -int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc) -{ - xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; - __GLXcontext *glxc; - int err; - - if (!validGlxContext(cl->client, req->context, DixDestroyAccess, - &glxc, &err)) - return err; - - FreeResourceByType(req->context, __glXContextRes, FALSE); - return Success; -} - -/*****************************************************************************/ - -/* -** For each client, the server keeps a table of all the contexts that are -** current for that client (each thread of a client may have its own current -** context). These routines add, change, and lookup contexts in the table. -*/ - -/* -** Add a current context, and return the tag that will be used to refer to it. -*/ -static int AddCurrentContext(__GLXclientState *cl, __GLXcontext *glxc) -{ - int i; - int num = cl->numCurrentContexts; - __GLXcontext **table = cl->currentContexts; - - if (!glxc) return -1; - - /* - ** Try to find an empty slot and use it. - */ - for (i=0; i < num; i++) { - if (!table[i]) { - table[i] = glxc; - return i+1; - } - } - /* - ** Didn't find a free slot, so we'll have to grow the table. - */ - if (!num) { - table = (__GLXcontext **) xalloc(sizeof(__GLXcontext *)); - } else { - table = (__GLXcontext **) xrealloc(table, - (num+1)*sizeof(__GLXcontext *)); - } - table[num] = glxc; - cl->currentContexts = table; - cl->numCurrentContexts++; - return num+1; -} - -/* -** Given a tag, change the current context for the corresponding entry. -*/ -static void ChangeCurrentContext(__GLXclientState *cl, __GLXcontext *glxc, - GLXContextTag tag) -{ - __GLXcontext **table = cl->currentContexts; - table[tag-1] = glxc; -} - -/* -** For this implementation we have chosen to simply use the index of the -** context's entry in the table as the context tag. A tag must be greater -** than 0. -*/ -__GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag) -{ - int num = cl->numCurrentContexts; - - if (tag < 1 || tag > num) { - return 0; - } else { - return cl->currentContexts[tag-1]; - } -} - -/*****************************************************************************/ - -static void StopUsingContext(__GLXcontext *glxc) -{ - if (glxc) { - if (glxc == __glXLastContext) { - /* Tell server GL library */ - __glXLastContext = 0; - } - glxc->isCurrent = GL_FALSE; - if (!glxc->idExists) { - __glXFreeContext(glxc); - } - } -} - -static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc) -{ - glxc->isCurrent = GL_TRUE; - __glXLastContext = glxc; -} - -/** - * This is a helper function to handle the legacy (pre GLX 1.3) cases - * where passing an X window to glXMakeCurrent is valid. Given a - * resource ID, look up the GLX drawable if available, otherwise, make - * sure it's an X window and create a GLX drawable one the fly. - */ -static __GLXdrawable * -__glXGetDrawable(__GLXcontext *glxc, GLXDrawable drawId, ClientPtr client, - int *error) -{ - DrawablePtr pDraw; - __GLXdrawable *pGlxDraw; - int rc; - - if (validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY, - DixWriteAccess, &pGlxDraw, &rc)) { - if (glxc != NULL && pGlxDraw->config != glxc->config) { - client->errorValue = drawId; - *error = BadMatch; - return NULL; - } - - return pGlxDraw; - } - - /* The drawId wasn't a GLX drawable. Make sure it's a window and - * create a GLXWindow for it. Check that the drawable screen - * matches the context screen and that the context fbconfig is - * compatible with the window visual. */ - - rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixGetAttrAccess); - if (rc != Success || pDraw->type != DRAWABLE_WINDOW) { - client->errorValue = drawId; - *error = __glXError(GLXBadDrawable); - return NULL; - } - - if (pDraw->pScreen != glxc->pGlxScreen->pScreen) { - client->errorValue = pDraw->pScreen->myNum; - *error = BadMatch; - return NULL; - } - - if (!validGlxFBConfigForWindow(client, glxc->config, pDraw, error)) - return NULL; - - pGlxDraw = glxc->pGlxScreen->createDrawable(glxc->pGlxScreen, - pDraw, GLX_DRAWABLE_WINDOW, - drawId, glxc->config); - - /* since we are creating the drawablePrivate, drawId should be new */ - if (!AddResource(drawId, __glXDrawableRes, pGlxDraw)) { - pGlxDraw->destroy (pGlxDraw); - *error = BadAlloc; - return NULL; - } - - return pGlxDraw; -} - -/*****************************************************************************/ -/* -** Make an OpenGL context and drawable current. -*/ - -static int -DoMakeCurrent(__GLXclientState *cl, - GLXDrawable drawId, GLXDrawable readId, - GLXContextID contextId, GLXContextTag tag) -{ - ClientPtr client = cl->client; - xGLXMakeCurrentReply reply; - __GLXcontext *glxc, *prevglxc; - __GLXdrawable *drawPriv = NULL; - __GLXdrawable *readPriv = NULL; - int error; - GLuint mask; - - /* - ** If one is None and the other isn't, it's a bad match. - */ - - mask = (drawId == None) ? (1 << 0) : 0; - mask |= (readId == None) ? (1 << 1) : 0; - mask |= (contextId == None) ? (1 << 2) : 0; - - if ( (mask != 0x00) && (mask != 0x07) ) { - return BadMatch; - } - - /* - ** Lookup old context. If we have one, it must be in a usable state. - */ - if (tag != 0) { - prevglxc = __glXLookupContextByTag(cl, tag); - if (!prevglxc) { - /* - ** Tag for previous context is invalid. - */ - return __glXError(GLXBadContextTag); - } - if (prevglxc->renderMode != GL_RENDER) { - /* Oops. Not in render mode render. */ - client->errorValue = prevglxc->id; - return __glXError(GLXBadContextState); - } - } else { - prevglxc = 0; - } - - /* - ** Lookup new context. It must not be current for someone else. - */ - if (contextId != None) { - int status; - - if (!validGlxContext(client, contextId, DixUseAccess, &glxc, &error)) - return error; - if ((glxc != prevglxc) && glxc->isCurrent) { - /* Context is current to somebody else */ - return BadAccess; - } - - assert( drawId != None ); - assert( readId != None ); - - drawPriv = __glXGetDrawable(glxc, drawId, client, &status); - if (drawPriv == NULL) - return status; - - readPriv = __glXGetDrawable(glxc, readId, client, &status); - if (readPriv == NULL) - return status; - - } else { - /* Switching to no context. Ignore new drawable. */ - glxc = 0; - drawPriv = 0; - readPriv = 0; - } - - - if (prevglxc) { - /* - ** Flush the previous context if needed. - */ - if (__GLX_HAS_UNFLUSHED_CMDS(prevglxc)) { - if (__glXForceCurrent(cl, tag, (int *)&error)) { - CALL_Flush( GET_DISPATCH(), () ); - __GLX_NOTE_FLUSHED_CMDS(prevglxc); - } else { - return error; - } - } - - /* - ** Make the previous context not current. - */ - if (!(*prevglxc->loseCurrent)(prevglxc)) { - return __glXError(GLXBadContext); - } - __glXFlushContextCache(); - if (!prevglxc->isDirect) { - prevglxc->drawPriv = NULL; - prevglxc->readPriv = NULL; - } - } - - - if ((glxc != 0) && !glxc->isDirect) { - - glxc->drawPriv = drawPriv; - glxc->readPriv = readPriv; - - /* make the context current */ - if (!(*glxc->makeCurrent)(glxc)) { - glxc->drawPriv = NULL; - glxc->readPriv = NULL; - return __glXError(GLXBadContext); - } - - glxc->isCurrent = GL_TRUE; - } - - if (prevglxc) { - ChangeCurrentContext(cl, glxc, tag); - StopUsingContext(prevglxc); - } else { - tag = AddCurrentContext(cl, glxc); - } - - if (glxc) { - StartUsingContext(cl, glxc); - reply.contextTag = tag; - } else { - reply.contextTag = 0; - } - - reply.length = 0; - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - - if (client->swapped) { - __glXSwapMakeCurrentReply(client, &reply); - } else { - WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)&reply); - } - return Success; -} - -int __glXDisp_MakeCurrent(__GLXclientState *cl, GLbyte *pc) -{ - xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; - - return DoMakeCurrent( cl, req->drawable, req->drawable, - req->context, req->oldContextTag ); -} - -int __glXDisp_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc) -{ - xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; - - return DoMakeCurrent( cl, req->drawable, req->readdrawable, - req->context, req->oldContextTag ); -} - -int __glXDisp_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) -{ - xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; - - return DoMakeCurrent( cl, req->drawable, req->readable, - req->context, req->oldContextTag ); -} - -int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client = cl->client; - xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; - xGLXIsDirectReply reply; - __GLXcontext *glxc; - int err; - - if (!validGlxContext(cl->client, req->context, DixReadAccess, &glxc, &err)) - return err; - - reply.isDirect = glxc->isDirect; - reply.length = 0; - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - - if (client->swapped) { - __glXSwapIsDirectReply(client, &reply); - } else { - WriteToClient(client, sz_xGLXIsDirectReply, (char *)&reply); - } - - return Success; -} - -int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client = cl->client; - xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; - xGLXQueryVersionReply reply; - GLuint major, minor; - - major = req->majorVersion; - minor = req->minorVersion; - (void)major; - (void)minor; - - /* - ** Server should take into consideration the version numbers sent by the - ** client if it wants to work with older clients; however, in this - ** implementation the server just returns its version number. - */ - reply.majorVersion = glxMajorVersion; - reply.minorVersion = glxMinorVersion; - reply.length = 0; - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - - if (client->swapped) { - __glXSwapQueryVersionReply(client, &reply); - } else { - WriteToClient(client, sz_xGLXQueryVersionReply, (char *)&reply); - } - return Success; -} - -int __glXDisp_WaitGL(__GLXclientState *cl, GLbyte *pc) -{ - xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc; - GLXContextTag tag = req->contextTag; - __GLXcontext *glxc = NULL; - int error; - - if (tag) { - glxc = __glXLookupContextByTag(cl, tag); - if (!glxc) - return __glXError(GLXBadContextTag); - - if (!__glXForceCurrent(cl, req->contextTag, &error)) - return error; - - CALL_Finish( GET_DISPATCH(), () ); - } - - if (glxc && glxc->drawPriv->waitGL) - (*glxc->drawPriv->waitGL)(glxc->drawPriv); - - return Success; -} - -int __glXDisp_WaitX(__GLXclientState *cl, GLbyte *pc) -{ - xGLXWaitXReq *req = (xGLXWaitXReq *)pc; - GLXContextTag tag = req->contextTag; - __GLXcontext *glxc = NULL; - int error; - - if (tag) { - glxc = __glXLookupContextByTag(cl, tag); - if (!glxc) - return __glXError(GLXBadContextTag); - - if (!__glXForceCurrent(cl, req->contextTag, &error)) - return error; - } - - if (glxc && glxc->drawPriv->waitX) - (*glxc->drawPriv->waitX)(glxc->drawPriv); - - return Success; -} - -int __glXDisp_CopyContext(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client = cl->client; - xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; - GLXContextID source = req->source; - GLXContextID dest = req->dest; - GLXContextTag tag = req->contextTag; - unsigned long mask = req->mask; - __GLXcontext *src, *dst; - int error; - - if (!validGlxContext(cl->client, source, DixReadAccess, &src, &error)) - return error; - if (!validGlxContext(cl->client, dest, DixWriteAccess, &dst, &error)) - return error; - - /* - ** They must be in the same address space, and same screen. - ** NOTE: no support for direct rendering contexts here. - */ - if (src->isDirect || dst->isDirect || - (src->pGlxScreen != dst->pGlxScreen)) { - client->errorValue = source; - return BadMatch; - } - - /* - ** The destination context must not be current for any client. - */ - if (dst->isCurrent) { - client->errorValue = dest; - return BadAccess; - } - - if (tag) { - __GLXcontext *tagcx = __glXLookupContextByTag(cl, tag); - - if (!tagcx) { - return __glXError(GLXBadContextTag); - } - if (tagcx != src) { - /* - ** This would be caused by a faulty implementation of the client - ** library. - */ - return BadMatch; - } - /* - ** In this case, glXCopyContext is in both GL and X streams, in terms - ** of sequentiality. - */ - if (__glXForceCurrent(cl, tag, &error)) { - /* - ** Do whatever is needed to make sure that all preceding requests - ** in both streams are completed before the copy is executed. - */ - CALL_Finish( GET_DISPATCH(), () ); - __GLX_NOTE_FLUSHED_CMDS(tagcx); - } else { - return error; - } - } - /* - ** Issue copy. The only reason for failure is a bad mask. - */ - if (!(*dst->copy)(dst, src, mask)) { - client->errorValue = mask; - return BadValue; - } - return Success; -} - -enum { - GLX_VIS_CONFIG_UNPAIRED = 18, - GLX_VIS_CONFIG_PAIRED = 20 -}; - -enum { - GLX_VIS_CONFIG_TOTAL = GLX_VIS_CONFIG_UNPAIRED + GLX_VIS_CONFIG_PAIRED -}; - -int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc) -{ - xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; - ClientPtr client = cl->client; - xGLXGetVisualConfigsReply reply; - __GLXscreen *pGlxScreen; - __GLXconfig *modes; - CARD32 buf[GLX_VIS_CONFIG_TOTAL]; - int p, i, err; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; - - reply.numVisuals = pGlxScreen->numVisuals; - reply.numProps = GLX_VIS_CONFIG_TOTAL; - reply.length = (reply.numVisuals * __GLX_SIZE_CARD32 * GLX_VIS_CONFIG_TOTAL) >> 2; - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - - if (client->swapped) { - __GLX_SWAP_SHORT(&reply.sequenceNumber); - __GLX_SWAP_INT(&reply.length); - __GLX_SWAP_INT(&reply.numVisuals); - __GLX_SWAP_INT(&reply.numProps); - } - - WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply); - - for (i = 0; i < pGlxScreen->numVisuals; i++) { - modes = pGlxScreen->visuals[i]; - - p = 0; - buf[p++] = modes->visualID; - buf[p++] = glxConvertToXVisualType( modes->visualType ); - buf[p++] = (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE; - - buf[p++] = modes->redBits; - buf[p++] = modes->greenBits; - buf[p++] = modes->blueBits; - buf[p++] = modes->alphaBits; - buf[p++] = modes->accumRedBits; - buf[p++] = modes->accumGreenBits; - buf[p++] = modes->accumBlueBits; - buf[p++] = modes->accumAlphaBits; - - buf[p++] = modes->doubleBufferMode; - buf[p++] = modes->stereoMode; - - buf[p++] = modes->rgbBits; - buf[p++] = modes->depthBits; - buf[p++] = modes->stencilBits; - buf[p++] = modes->numAuxBuffers; - buf[p++] = modes->level; - - assert(p == GLX_VIS_CONFIG_UNPAIRED); - /* - ** Add token/value pairs for extensions. - */ - buf[p++] = GLX_VISUAL_CAVEAT_EXT; - buf[p++] = modes->visualRating; - buf[p++] = GLX_TRANSPARENT_TYPE; - buf[p++] = modes->transparentPixel; - buf[p++] = GLX_TRANSPARENT_RED_VALUE; - buf[p++] = modes->transparentRed; - buf[p++] = GLX_TRANSPARENT_GREEN_VALUE; - buf[p++] = modes->transparentGreen; - buf[p++] = GLX_TRANSPARENT_BLUE_VALUE; - buf[p++] = modes->transparentBlue; - buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE; - buf[p++] = modes->transparentAlpha; - buf[p++] = GLX_TRANSPARENT_INDEX_VALUE; - buf[p++] = modes->transparentIndex; - buf[p++] = GLX_SAMPLES_SGIS; - buf[p++] = modes->samples; - buf[p++] = GLX_SAMPLE_BUFFERS_SGIS; - buf[p++] = modes->sampleBuffers; - buf[p++] = 0; /* copy over visualSelectGroup (GLX_VISUAL_SELECT_GROUP_SGIX)? */ - buf[p++] = 0; - - assert(p == GLX_VIS_CONFIG_TOTAL); - if (client->swapped) { - __GLX_SWAP_INT_ARRAY(buf, p); - } - WriteToClient(client, __GLX_SIZE_CARD32 * p, (char *)buf); - } - return Success; -} - -#define __GLX_TOTAL_FBCONFIG_ATTRIBS (36) -#define __GLX_FBCONFIG_ATTRIBS_LENGTH (__GLX_TOTAL_FBCONFIG_ATTRIBS * 2) -/** - * Send the set of GLXFBConfigs to the client. There is not currently - * and interface into the driver on the server-side to get GLXFBConfigs, - * so we "invent" some based on the \c __GLXvisualConfig structures that - * the driver does supply. - * - * The reply format for both \c glXGetFBConfigs and \c glXGetFBConfigsSGIX - * is the same, so this routine pulls double duty. - */ - -static int -DoGetFBConfigs(__GLXclientState *cl, unsigned screen) -{ - ClientPtr client = cl->client; - xGLXGetFBConfigsReply reply; - __GLXscreen *pGlxScreen; - CARD32 buf[__GLX_FBCONFIG_ATTRIBS_LENGTH]; - int p, err; - __GLXconfig *modes; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - if (!validGlxScreen(cl->client, screen, &pGlxScreen, &err)) - return err; - - reply.numFBConfigs = pGlxScreen->numFBConfigs; - reply.numAttribs = __GLX_TOTAL_FBCONFIG_ATTRIBS; - reply.length = (__GLX_FBCONFIG_ATTRIBS_LENGTH * reply.numFBConfigs); - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - - if (client->swapped) { - __GLX_SWAP_SHORT(&reply.sequenceNumber); - __GLX_SWAP_INT(&reply.length); - __GLX_SWAP_INT(&reply.numFBConfigs); - __GLX_SWAP_INT(&reply.numAttribs); - } - - WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *)&reply); - - for (modes = pGlxScreen->fbconfigs; modes != NULL; modes = modes->next) { - p = 0; - -#define WRITE_PAIR(tag,value) \ - do { buf[p++] = tag ; buf[p++] = value ; } while( 0 ) - - WRITE_PAIR( GLX_VISUAL_ID, modes->visualID ); - WRITE_PAIR( GLX_FBCONFIG_ID, modes->fbconfigID ); - WRITE_PAIR( GLX_X_RENDERABLE, GL_TRUE ); - - WRITE_PAIR( GLX_RGBA, - (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE ); - WRITE_PAIR( GLX_RENDER_TYPE, modes->renderType ); - WRITE_PAIR( GLX_DOUBLEBUFFER, modes->doubleBufferMode ); - WRITE_PAIR( GLX_STEREO, modes->stereoMode ); - - WRITE_PAIR( GLX_BUFFER_SIZE, modes->rgbBits ); - WRITE_PAIR( GLX_LEVEL, modes->level ); - WRITE_PAIR( GLX_AUX_BUFFERS, modes->numAuxBuffers ); - WRITE_PAIR( GLX_RED_SIZE, modes->redBits ); - WRITE_PAIR( GLX_GREEN_SIZE, modes->greenBits ); - WRITE_PAIR( GLX_BLUE_SIZE, modes->blueBits ); - WRITE_PAIR( GLX_ALPHA_SIZE, modes->alphaBits ); - WRITE_PAIR( GLX_ACCUM_RED_SIZE, modes->accumRedBits ); - WRITE_PAIR( GLX_ACCUM_GREEN_SIZE, modes->accumGreenBits ); - WRITE_PAIR( GLX_ACCUM_BLUE_SIZE, modes->accumBlueBits ); - WRITE_PAIR( GLX_ACCUM_ALPHA_SIZE, modes->accumAlphaBits ); - WRITE_PAIR( GLX_DEPTH_SIZE, modes->depthBits ); - WRITE_PAIR( GLX_STENCIL_SIZE, modes->stencilBits ); - WRITE_PAIR( GLX_X_VISUAL_TYPE, modes->visualType ); - WRITE_PAIR( GLX_CONFIG_CAVEAT, modes->visualRating ); - WRITE_PAIR( GLX_TRANSPARENT_TYPE, modes->transparentPixel ); - WRITE_PAIR( GLX_TRANSPARENT_RED_VALUE, modes->transparentRed ); - WRITE_PAIR( GLX_TRANSPARENT_GREEN_VALUE, modes->transparentGreen ); - WRITE_PAIR( GLX_TRANSPARENT_BLUE_VALUE, modes->transparentBlue ); - WRITE_PAIR( GLX_TRANSPARENT_ALPHA_VALUE, modes->transparentAlpha ); - WRITE_PAIR( GLX_TRANSPARENT_INDEX_VALUE, modes->transparentIndex ); - WRITE_PAIR( GLX_SWAP_METHOD_OML, modes->swapMethod ); - WRITE_PAIR( GLX_SAMPLES_SGIS, modes->samples ); - WRITE_PAIR( GLX_SAMPLE_BUFFERS_SGIS, modes->sampleBuffers ); - /* GLX_VISUAL_SELECT_GROUP_SGIX ? */ - WRITE_PAIR( GLX_DRAWABLE_TYPE, modes->drawableType ); - WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGB_EXT, modes->bindToTextureRgb ); - WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGBA_EXT, modes->bindToTextureRgba ); - WRITE_PAIR( GLX_BIND_TO_MIPMAP_TEXTURE_EXT, modes->bindToMipmapTexture ); - WRITE_PAIR( GLX_BIND_TO_TEXTURE_TARGETS_EXT, modes->bindToTextureTargets ); - - if (client->swapped) { - __GLX_SWAP_INT_ARRAY(buf, __GLX_FBCONFIG_ATTRIBS_LENGTH); - } - WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_FBCONFIG_ATTRIBS_LENGTH, - (char *)buf); - } - return Success; -} - - -int __glXDisp_GetFBConfigs(__GLXclientState *cl, GLbyte *pc) -{ - xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; - return DoGetFBConfigs(cl, req->screen); -} - -int __glXDisp_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) -{ - xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc; - return DoGetFBConfigs(cl, req->screen); -} - -GLboolean -__glXDrawableInit(__GLXdrawable *drawable, - __GLXscreen *screen, DrawablePtr pDraw, int type, - XID drawId, __GLXconfig *config) -{ - drawable->pDraw = pDraw; - drawable->type = type; - drawable->drawId = drawId; - drawable->config = config; - drawable->eventMask = 0; - - return GL_TRUE; -} - -void -__glXDrawableRelease(__GLXdrawable *drawable) -{ -} - -static int -DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen, __GLXconfig *config, - DrawablePtr pDraw, XID glxDrawableId, int type) -{ - __GLXdrawable *pGlxDraw; - - if (pGlxScreen->pScreen != pDraw->pScreen) - return BadMatch; - - pGlxDraw = pGlxScreen->createDrawable(pGlxScreen, pDraw, type, - glxDrawableId, config); - if (pGlxDraw == NULL) - return BadAlloc; - - if (!AddResource(glxDrawableId, __glXDrawableRes, pGlxDraw)) { - pGlxDraw->destroy (pGlxDraw); - return BadAlloc; - } - - /* Add the glx drawable under the XID of the underlying X drawable - * too. That way we'll get a callback in DrawableGone and can - * clean up properly when the drawable is destroyed. */ - if (pDraw->id != glxDrawableId && - !AddResource(pDraw->id, __glXDrawableRes, pGlxDraw)) { - pGlxDraw->destroy (pGlxDraw); - return BadAlloc; - } - - return Success; -} - -static int -DoCreateGLXPixmap(ClientPtr client, __GLXscreen *pGlxScreen, __GLXconfig *config, - XID drawableId, XID glxDrawableId) -{ - DrawablePtr pDraw; - int err; - - LEGAL_NEW_RESOURCE(glxDrawableId, client); - - err = dixLookupDrawable(&pDraw, drawableId, client, 0, DixAddAccess); - if (err != Success) { - client->errorValue = drawableId; - return err; - } - if (pDraw->type != DRAWABLE_PIXMAP) { - client->errorValue = drawableId; - return BadPixmap; - } - - err = DoCreateGLXDrawable(client, pGlxScreen, config, pDraw, - glxDrawableId, GLX_DRAWABLE_PIXMAP); - - return err; -} - -static void -determineTextureTarget(ClientPtr client, XID glxDrawableID, - CARD32 *attribs, CARD32 numAttribs) -{ - GLenum target = 0; - GLenum format = 0; - int i, err; - __GLXdrawable *pGlxDraw; - - if (!validGlxDrawable(client, glxDrawableID, GLX_DRAWABLE_PIXMAP, - DixWriteAccess, &pGlxDraw, &err)) - /* We just added it in CreatePixmap, so we should never get here. */ - return; - - for (i = 0; i < numAttribs; i++) { - if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) { - switch (attribs[2 * i + 1]) { - case GLX_TEXTURE_2D_EXT: - target = GL_TEXTURE_2D; - break; - case GLX_TEXTURE_RECTANGLE_EXT: - target = GL_TEXTURE_RECTANGLE_ARB; - break; - } - } - - if (attribs[2 * i] == GLX_TEXTURE_FORMAT_EXT) - format = attribs[2 * i + 1]; - } - - if (!target) { - int w = pGlxDraw->pDraw->width, h = pGlxDraw->pDraw->height; - - if (h & (h - 1) || w & (w - 1)) - target = GL_TEXTURE_RECTANGLE_ARB; - else - target = GL_TEXTURE_2D; - } - - pGlxDraw->target = target; - pGlxDraw->format = format; -} - -int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; - __GLXconfig *config; - __GLXscreen *pGlxScreen; - int err; - - if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; - if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err)) - return err; - - return DoCreateGLXPixmap(cl->client, pGlxScreen, config, - req->pixmap, req->glxpixmap); -} - -int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; - __GLXconfig *config; - __GLXscreen *pGlxScreen; - int err; - - if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; - if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) - return err; - - err = DoCreateGLXPixmap(cl->client, pGlxScreen, config, - req->pixmap, req->glxpixmap); - if (err != Success) - return err; - - determineTextureTarget(cl->client, req->glxpixmap, - (CARD32*) (req + 1), req->numAttribs); - - return Success; -} - -int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreateGLXPixmapWithConfigSGIXReq *req = - (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc; - __GLXconfig *config; - __GLXscreen *pGlxScreen; - int err; - - if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; - if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) - return err; - - return DoCreateGLXPixmap(cl->client, pGlxScreen, - config, req->pixmap, req->glxpixmap); -} - - -static int DoDestroyDrawable(__GLXclientState *cl, XID glxdrawable, int type) -{ - __GLXdrawable *pGlxDraw; - int err; - - if (!validGlxDrawable(cl->client, glxdrawable, type, - DixDestroyAccess, &pGlxDraw, &err)) - return err; - - FreeResource(glxdrawable, FALSE); - - return Success; -} - -int __glXDisp_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) -{ - xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; - - return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP); -} - -int __glXDisp_DestroyPixmap(__GLXclientState *cl, GLbyte *pc) -{ - xGLXDestroyPixmapReq *req = (xGLXDestroyPixmapReq *) pc; - - return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP); -} - -static int -DoCreatePbuffer(ClientPtr client, int screenNum, XID fbconfigId, - int width, int height, XID glxDrawableId) -{ - __GLXconfig *config; - __GLXscreen *pGlxScreen; - PixmapPtr pPixmap; - int err; - - LEGAL_NEW_RESOURCE(glxDrawableId, client); - - if (!validGlxScreen(client, screenNum, &pGlxScreen, &err)) - return err; - if (!validGlxFBConfig(client, pGlxScreen, fbconfigId, &config, &err)) - return err; - - __glXenterServer(GL_FALSE); - pPixmap = (*pGlxScreen->pScreen->CreatePixmap) (pGlxScreen->pScreen, - width, height, config->rgbBits, 0); - __glXleaveServer(GL_FALSE); - - /* Assign the pixmap the same id as the pbuffer and add it as a - * resource so it and the DRI2 drawable will be reclaimed when the - * pbuffer is destroyed. */ - pPixmap->drawable.id = glxDrawableId; - if (!AddResource(pPixmap->drawable.id, RT_PIXMAP, pPixmap)) - return BadAlloc; - - return DoCreateGLXDrawable(client, pGlxScreen, config, &pPixmap->drawable, - glxDrawableId, GLX_DRAWABLE_PBUFFER); -} - -int __glXDisp_CreatePbuffer(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc; - CARD32 *attrs; - int width, height, i; - - attrs = (CARD32 *) (req + 1); - width = 0; - height = 0; - - for (i = 0; i < req->numAttribs; i++) { - switch (attrs[i * 2]) { - case GLX_PBUFFER_WIDTH: - width = attrs[i * 2 + 1]; - break; - case GLX_PBUFFER_HEIGHT: - height = attrs[i * 2 + 1]; - break; - case GLX_LARGEST_PBUFFER: - case GLX_PRESERVED_CONTENTS: - /* FIXME: huh... */ - break; - } - } - - return DoCreatePbuffer(cl->client, req->screen, req->fbconfig, - width, height, req->pbuffer); -} - -int __glXDisp_CreateGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreateGLXPbufferSGIXReq *req = (xGLXCreateGLXPbufferSGIXReq *) pc; - - return DoCreatePbuffer(cl->client, req->screen, req->fbconfig, - req->width, req->height, req->pbuffer); -} - -int __glXDisp_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc) -{ - xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc; - - return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER); -} - -int __glXDisp_DestroyGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) -{ - xGLXDestroyGLXPbufferSGIXReq *req = (xGLXDestroyGLXPbufferSGIXReq *) pc; - - return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER); -} - -static int -DoChangeDrawableAttributes(ClientPtr client, XID glxdrawable, - int numAttribs, CARD32 *attribs) -{ - __GLXdrawable *pGlxDraw; - int i, err; - - if (!validGlxDrawable(client, glxdrawable, GLX_DRAWABLE_ANY, - DixSetAttrAccess, &pGlxDraw, &err)) - return err; - - for (i = 0; i < numAttribs; i++) { - switch(attribs[i * 2]) { - case GLX_EVENT_MASK: - /* All we do is to record the event mask so we can send it - * back when queried. We never actually clobber the - * pbuffers, so we never need to send out the event. */ - pGlxDraw->eventMask = attribs[i * 2 + 1]; - break; - } - } - - return Success; -} - -int __glXDisp_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) -{ - xGLXChangeDrawableAttributesReq *req = - (xGLXChangeDrawableAttributesReq *) pc; - - return DoChangeDrawableAttributes(cl->client, req->drawable, - req->numAttribs, (CARD32 *) (req + 1)); -} - -int __glXDisp_ChangeDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) -{ - xGLXChangeDrawableAttributesSGIXReq *req = - (xGLXChangeDrawableAttributesSGIXReq *)pc; - - return DoChangeDrawableAttributes(cl->client, req->drawable, - req->numAttribs, (CARD32 *) (req + 1)); -} - -int __glXDisp_CreateWindow(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; - __GLXconfig *config; - __GLXscreen *pGlxScreen; - ClientPtr client = cl->client; - DrawablePtr pDraw; - int err; - - LEGAL_NEW_RESOURCE(req->glxwindow, client); - - if (!validGlxScreen(client, req->screen, &pGlxScreen, &err)) - return err; - if (!validGlxFBConfig(client, pGlxScreen, req->fbconfig, &config, &err)) - return err; - - err = dixLookupDrawable(&pDraw, req->window, client, 0, DixAddAccess); - if (err != Success || pDraw->type != DRAWABLE_WINDOW) { - client->errorValue = req->window; - return BadWindow; - } - - if (!validGlxFBConfigForWindow(client, config, pDraw, &err)) - return err; - - return DoCreateGLXDrawable(client, pGlxScreen, config, - pDraw, req->glxwindow, GLX_DRAWABLE_WINDOW); -} - -int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc) -{ - xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; - - return DoDestroyDrawable(cl, req->glxwindow, GLX_DRAWABLE_WINDOW); -} - - -/*****************************************************************************/ - -/* -** NOTE: There is no portable implementation for swap buffers as of -** this time that is of value. Consequently, this code must be -** implemented by somebody other than SGI. -*/ -int __glXDisp_SwapBuffers(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client = cl->client; - xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; - GLXContextTag tag = req->contextTag; - XID drawId = req->drawable; - __GLXcontext *glxc = NULL; - __GLXdrawable *pGlxDraw; - int error; - - if (tag) { - glxc = __glXLookupContextByTag(cl, tag); - if (!glxc) { - return __glXError(GLXBadContextTag); - } - /* - ** The calling thread is swapping its current drawable. In this case, - ** glxSwapBuffers is in both GL and X streams, in terms of - ** sequentiality. - */ - if (__glXForceCurrent(cl, tag, &error)) { - /* - ** Do whatever is needed to make sure that all preceding requests - ** in both streams are completed before the swap is executed. - */ - CALL_Finish( GET_DISPATCH(), () ); - __GLX_NOTE_FLUSHED_CMDS(glxc); - } else { - return error; - } - } - - pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error); - if (pGlxDraw == NULL) - return error; - - if (pGlxDraw->type == DRAWABLE_WINDOW && - (*pGlxDraw->swapBuffers)(cl->client, pGlxDraw) == GL_FALSE) - return __glXError(GLXBadDrawable); - - return Success; -} - - -static int -DoQueryContext(__GLXclientState *cl, GLXContextID gcId) -{ - ClientPtr client = cl->client; - __GLXcontext *ctx; - xGLXQueryContextInfoEXTReply reply; - int nProps; - int *sendBuf, *pSendBuf; - int nReplyBytes; - int err; - - if (!validGlxContext(cl->client, gcId, DixReadAccess, &ctx, &err)) - return err; - - nProps = 3; - reply.length = nProps << 1; - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - reply.n = nProps; - - nReplyBytes = reply.length << 2; - sendBuf = (int *)xalloc((size_t)nReplyBytes); - if (sendBuf == NULL) { - return __glXError(GLXBadContext); /* XXX: Is this correct? */ - } - pSendBuf = sendBuf; - *pSendBuf++ = GLX_SHARE_CONTEXT_EXT; - *pSendBuf++ = (int)(ctx->share_id); - *pSendBuf++ = GLX_VISUAL_ID_EXT; - *pSendBuf++ = (int)(ctx->config->visualID); - *pSendBuf++ = GLX_SCREEN_EXT; - *pSendBuf++ = (int)(ctx->pGlxScreen->pScreen->myNum); - - if (client->swapped) { - __glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf); - } else { - WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)&reply); - WriteToClient(client, nReplyBytes, (char *)sendBuf); - } - xfree((char *)sendBuf); - - return Success; -} - -int __glXDisp_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; - - return DoQueryContext(cl, req->context); -} - -int __glXDisp_QueryContext(__GLXclientState *cl, GLbyte *pc) -{ - xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc; - - return DoQueryContext(cl, req->context); -} - -int __glXDisp_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; - ClientPtr client = cl->client; - __GLXcontext *context; - __GLXdrawable *pGlxDraw; - GLXDrawable drawId; - int buffer; - int error; - - pc += __GLX_VENDPRIV_HDR_SIZE; - - drawId = *((CARD32 *) (pc)); - buffer = *((INT32 *) (pc + 4)); - - if (buffer != GLX_FRONT_LEFT_EXT) - return __glXError(GLXBadPixmap); - - context = __glXForceCurrent (cl, req->contextTag, &error); - if (!context) - return error; - - if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP, - DixReadAccess, &pGlxDraw, &error)) - return error; - - if (!context->textureFromPixmap) - return __glXError(GLXUnsupportedPrivateRequest); - - return context->textureFromPixmap->bindTexImage(context, - buffer, - pGlxDraw); -} - -int __glXDisp_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; - ClientPtr client = cl->client; - __GLXdrawable *pGlxDraw; - __GLXcontext *context; - GLXDrawable drawId; - int buffer; - int error; - - pc += __GLX_VENDPRIV_HDR_SIZE; - - drawId = *((CARD32 *) (pc)); - buffer = *((INT32 *) (pc + 4)); - - context = __glXForceCurrent (cl, req->contextTag, &error); - if (!context) - return error; - - if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP, - DixReadAccess, &pGlxDraw, &error)) - return error; - - if (!context->textureFromPixmap) - return __glXError(GLXUnsupportedPrivateRequest); - - return context->textureFromPixmap->releaseTexImage(context, - buffer, - pGlxDraw); -} - -int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; - GLXContextTag tag = req->contextTag; - __GLXcontext *glxc = NULL; - __GLXdrawable *pGlxDraw; - ClientPtr client = cl->client; - GLXDrawable drawId; - int error; - int x, y, width, height; - - (void) client; - (void) req; - - pc += __GLX_VENDPRIV_HDR_SIZE; - - drawId = *((CARD32 *) (pc)); - x = *((INT32 *) (pc + 4)); - y = *((INT32 *) (pc + 8)); - width = *((INT32 *) (pc + 12)); - height = *((INT32 *) (pc + 16)); - - if (tag) { - glxc = __glXLookupContextByTag(cl, tag); - if (!glxc) { - return __glXError(GLXBadContextTag); - } - /* - ** The calling thread is swapping its current drawable. In this case, - ** glxSwapBuffers is in both GL and X streams, in terms of - ** sequentiality. - */ - if (__glXForceCurrent(cl, tag, &error)) { - /* - ** Do whatever is needed to make sure that all preceding requests - ** in both streams are completed before the swap is executed. - */ - CALL_Finish( GET_DISPATCH(), () ); - __GLX_NOTE_FLUSHED_CMDS(glxc); - } else { - return error; - } - } - - pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error); - if (!pGlxDraw) - return error; - - if (pGlxDraw == NULL || - pGlxDraw->type != GLX_DRAWABLE_WINDOW || - pGlxDraw->copySubBuffer == NULL) - return __glXError(GLXBadDrawable); - - (*pGlxDraw->copySubBuffer)(pGlxDraw, x, y, width, height); - - return Success; -} - -/* -** Get drawable attributes -*/ -static int -DoGetDrawableAttributes(__GLXclientState *cl, XID drawId) -{ - ClientPtr client = cl->client; - xGLXGetDrawableAttributesReply reply; - __GLXdrawable *pGlxDraw; - CARD32 attributes[6]; - int numAttribs, error; - - if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY, - DixGetAttrAccess, &pGlxDraw, &error)) - return error; - - numAttribs = 3; - reply.length = numAttribs << 1; - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - reply.numAttribs = numAttribs; - - attributes[0] = GLX_TEXTURE_TARGET_EXT; - attributes[1] = pGlxDraw->target == GL_TEXTURE_2D ? GLX_TEXTURE_2D_EXT : - GLX_TEXTURE_RECTANGLE_EXT; - attributes[2] = GLX_Y_INVERTED_EXT; - attributes[3] = GL_FALSE; - attributes[4] = GLX_EVENT_MASK; - attributes[5] = pGlxDraw->eventMask; - - if (client->swapped) { - __glXSwapGetDrawableAttributesReply(client, &reply, attributes); - } else { - WriteToClient(client, sz_xGLXGetDrawableAttributesReply, - (char *)&reply); - WriteToClient(client, reply.length * sizeof (CARD32), - (char *)attributes); - } - - return Success; -} - -int __glXDisp_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) -{ - xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc; - - return DoGetDrawableAttributes(cl, req->drawable); -} - -int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) -{ - xGLXGetDrawableAttributesSGIXReq *req = - (xGLXGetDrawableAttributesSGIXReq *)pc; - - return DoGetDrawableAttributes(cl, req->drawable); -} - -/************************************************************************/ - -/* -** Render and Renderlarge are not in the GLX API. They are used by the GLX -** client library to send batches of GL rendering commands. -*/ - -/* -** Execute all the drawing commands in a request. -*/ -int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc) -{ - xGLXRenderReq *req; - ClientPtr client= cl->client; - int left, cmdlen, error; - int commandsDone; - CARD16 opcode; - __GLXrenderHeader *hdr; - __GLXcontext *glxc; - __GLX_DECLARE_SWAP_VARIABLES; - - req = (xGLXRenderReq *) pc; - if (client->swapped) { - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - } - - glxc = __glXForceCurrent(cl, req->contextTag, &error); - if (!glxc) { - return error; - } - - commandsDone = 0; - pc += sz_xGLXRenderReq; - left = (req->length << 2) - sz_xGLXRenderReq; - while (left > 0) { - __GLXrenderSizeData entry; - int extra; - __GLXdispatchRenderProcPtr proc; - int err; - - /* - ** Verify that the header length and the overall length agree. - ** Also, each command must be word aligned. - */ - hdr = (__GLXrenderHeader *) pc; - if (client->swapped) { - __GLX_SWAP_SHORT(&hdr->length); - __GLX_SWAP_SHORT(&hdr->opcode); - } - cmdlen = hdr->length; - opcode = hdr->opcode; - - /* - ** Check for core opcodes and grab entry data. - */ - err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry); - proc = (__GLXdispatchRenderProcPtr) - __glXGetProtocolDecodeFunction(& Render_dispatch_info, - opcode, client->swapped); - - if ((err < 0) || (proc == NULL)) { - client->errorValue = commandsDone; - return __glXError(GLXBadRenderRequest); - } - - if (entry.varsize) { - /* variable size command */ - extra = (*entry.varsize)(pc + __GLX_RENDER_HDR_SIZE, - client->swapped); - if (extra < 0) { - extra = 0; - } - if (cmdlen != __GLX_PAD(entry.bytes + extra)) { - return BadLength; - } - } else { - /* constant size command */ - if (cmdlen != __GLX_PAD(entry.bytes)) { - return BadLength; - } - } - if (left < cmdlen) { - return BadLength; - } - - /* - ** Skip over the header and execute the command. We allow the - ** caller to trash the command memory. This is useful especially - ** for things that require double alignment - they can just shift - ** the data towards lower memory (trashing the header) by 4 bytes - ** and achieve the required alignment. - */ - (*proc)(pc + __GLX_RENDER_HDR_SIZE); - pc += cmdlen; - left -= cmdlen; - commandsDone++; - } - __GLX_NOTE_UNFLUSHED_CMDS(glxc); - return Success; -} - - -/* -** Execute a large rendering request (one that spans multiple X requests). -*/ -int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc) -{ - xGLXRenderLargeReq *req; - ClientPtr client= cl->client; - size_t dataBytes; - __GLXrenderLargeHeader *hdr; - __GLXcontext *glxc; - int error; - CARD16 opcode; - __GLX_DECLARE_SWAP_VARIABLES; - - req = (xGLXRenderLargeReq *) pc; - if (client->swapped) { - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - __GLX_SWAP_INT(&req->dataBytes); - __GLX_SWAP_SHORT(&req->requestNumber); - __GLX_SWAP_SHORT(&req->requestTotal); - } - - glxc = __glXForceCurrent(cl, req->contextTag, &error); - if (!glxc) { - /* Reset in case this isn't 1st request. */ - __glXResetLargeCommandStatus(cl); - return error; - } - dataBytes = req->dataBytes; - - /* - ** Check the request length. - */ - if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) { - client->errorValue = req->length; - /* Reset in case this isn't 1st request. */ - __glXResetLargeCommandStatus(cl); - return BadLength; - } - pc += sz_xGLXRenderLargeReq; - - if (cl->largeCmdRequestsSoFar == 0) { - __GLXrenderSizeData entry; - int extra; - size_t cmdlen; - int err; - - /* - ** This is the first request of a multi request command. - ** Make enough space in the buffer, then copy the entire request. - */ - if (req->requestNumber != 1) { - client->errorValue = req->requestNumber; - return __glXError(GLXBadLargeRequest); - } - - hdr = (__GLXrenderLargeHeader *) pc; - if (client->swapped) { - __GLX_SWAP_INT(&hdr->length); - __GLX_SWAP_INT(&hdr->opcode); - } - cmdlen = hdr->length; - opcode = hdr->opcode; - - /* - ** Check for core opcodes and grab entry data. - */ - err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry); - if (err < 0) { - client->errorValue = opcode; - return __glXError(GLXBadLargeRequest); - } - - if (entry.varsize) { - /* - ** If it's a variable-size command (a command whose length must - ** be computed from its parameters), all the parameters needed - ** will be in the 1st request, so it's okay to do this. - */ - extra = (*entry.varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, - client->swapped); - if (extra < 0) { - extra = 0; - } - /* large command's header is 4 bytes longer, so add 4 */ - if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) { - return BadLength; - } - } else { - /* constant size command */ - if (cmdlen != __GLX_PAD(entry.bytes + 4)) { - return BadLength; - } - } - /* - ** Make enough space in the buffer, then copy the entire request. - */ - if (cl->largeCmdBufSize < cmdlen) { - if (!cl->largeCmdBuf) { - cl->largeCmdBuf = (GLbyte *) xalloc(cmdlen); - } else { - cl->largeCmdBuf = (GLbyte *) xrealloc(cl->largeCmdBuf, cmdlen); - } - if (!cl->largeCmdBuf) { - return BadAlloc; - } - cl->largeCmdBufSize = cmdlen; - } - memcpy(cl->largeCmdBuf, pc, dataBytes); - - cl->largeCmdBytesSoFar = dataBytes; - cl->largeCmdBytesTotal = cmdlen; - cl->largeCmdRequestsSoFar = 1; - cl->largeCmdRequestsTotal = req->requestTotal; - return Success; - - } else { - /* - ** We are receiving subsequent (i.e. not the first) requests of a - ** multi request command. - */ - - /* - ** Check the request number and the total request count. - */ - if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) { - client->errorValue = req->requestNumber; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - if (req->requestTotal != cl->largeCmdRequestsTotal) { - client->errorValue = req->requestTotal; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - - /* - ** Check that we didn't get too much data. - */ - if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) { - client->errorValue = dataBytes; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes); - cl->largeCmdBytesSoFar += dataBytes; - cl->largeCmdRequestsSoFar++; - - if (req->requestNumber == cl->largeCmdRequestsTotal) { - __GLXdispatchRenderProcPtr proc; - - /* - ** This is the last request; it must have enough bytes to complete - ** the command. - */ - /* NOTE: the two pad macros have been added below; they are needed - ** because the client library pads the total byte count, but not - ** the per-request byte counts. The Protocol Encoding says the - ** total byte count should not be padded, so a proposal will be - ** made to the ARB to relax the padding constraint on the total - ** byte count, thus preserving backward compatibility. Meanwhile, - ** the padding done below fixes a bug that did not allow - ** large commands of odd sizes to be accepted by the server. - */ - if (__GLX_PAD(cl->largeCmdBytesSoFar) != - __GLX_PAD(cl->largeCmdBytesTotal)) { - client->errorValue = dataBytes; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf; - /* - ** The opcode and length field in the header had already been - ** swapped when the first request was received. - ** - ** Use the opcode to index into the procedure table. - */ - opcode = hdr->opcode; - - proc = (__GLXdispatchRenderProcPtr) - __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, - client->swapped); - if (proc == NULL) { - client->errorValue = opcode; - return __glXError(GLXBadLargeRequest); - } - - /* - ** Skip over the header and execute the command. - */ - (*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE); - __GLX_NOTE_UNFLUSHED_CMDS(glxc); - - /* - ** Reset for the next RenderLarge series. - */ - __glXResetLargeCommandStatus(cl); - } else { - /* - ** This is neither the first nor the last request. - */ - } - return Success; - } -} - -extern RESTYPE __glXSwapBarrierRes; - -int __glXDisp_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client = cl->client; - xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *) pc; - XID drawable = req->drawable; - int barrier = req->barrier; - DrawablePtr pDraw; - int screen, rc; - __GLXscreen *pGlxScreen; - - rc = dixLookupDrawable(&pDraw, drawable, client, 0, DixGetAttrAccess); - pGlxScreen = glxGetScreen(pDraw->pScreen); - if (rc == Success && (pDraw->type == DRAWABLE_WINDOW)) { - screen = pDraw->pScreen->myNum; - if (pGlxScreen->swapBarrierFuncs) { - int ret = pGlxScreen->swapBarrierFuncs->bindSwapBarrierFunc(screen, drawable, barrier); - if (ret == Success) { - if (barrier) - /* add source for cleanup when drawable is gone */ - AddResource(drawable, __glXSwapBarrierRes, (pointer)(intptr_t)screen); - else - /* delete source */ - FreeResourceByType(drawable, __glXSwapBarrierRes, FALSE); - } - return ret; - } - } - client->errorValue = drawable; - return __glXError(GLXBadDrawable); -} - - -int __glXDisp_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client = cl->client; - xGLXQueryMaxSwapBarriersSGIXReq *req = - (xGLXQueryMaxSwapBarriersSGIXReq *) pc; - xGLXQueryMaxSwapBarriersSGIXReply reply; - int screen = req->screen; - __GLXscreen *pGlxScreen; - - pGlxScreen = glxGetScreen(screenInfo.screens[screen]); - if (pGlxScreen->swapBarrierFuncs) - reply.max = pGlxScreen->swapBarrierFuncs->queryMaxSwapBarriersFunc(screen); - else - reply.max = 0; - - - reply.length = 0; - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - - if (client->swapped) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_SHORT(&reply.sequenceNumber); - } - - WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply, - (char *) &reply); - return Success; -} - -#define GLX_BAD_HYPERPIPE_SGIX 92 - -int __glXDisp_QueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client = cl->client; - xGLXQueryHyperpipeNetworkSGIXReq * req = (xGLXQueryHyperpipeNetworkSGIXReq *) pc; - xGLXQueryHyperpipeNetworkSGIXReply reply; - int screen = req->screen; - void *rdata = NULL; - - int length=0; - int npipes=0; - - int n= 0; - __GLXscreen *pGlxScreen; - - pGlxScreen = glxGetScreen(screenInfo.screens[screen]); - if (pGlxScreen->hyperpipeFuncs) { - rdata = - (pGlxScreen->hyperpipeFuncs->queryHyperpipeNetworkFunc(screen, &npipes, &n)); - } - length = __GLX_PAD(n) >> 2; - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - reply.length = length; - reply.n = n; - reply.npipes = npipes; - - if (client->swapped) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_SHORT(&reply.sequenceNumber); - __GLX_SWAP_INT(&reply.length); - __GLX_SWAP_INT(&reply.n); - __GLX_SWAP_INT(&reply.npipes); - } - WriteToClient(client, sz_xGLXQueryHyperpipeNetworkSGIXReply, - (char *) &reply); - - WriteToClient(client, length << 2, (char *)rdata); - - return Success; -} - -int __glXDisp_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client = cl->client; - xGLXDestroyHyperpipeConfigSGIXReq * req = - (xGLXDestroyHyperpipeConfigSGIXReq *) pc; - xGLXDestroyHyperpipeConfigSGIXReply reply; - int screen = req->screen; - int success = GLX_BAD_HYPERPIPE_SGIX; - int hpId ; - __GLXscreen *pGlxScreen; - - hpId = req->hpId; - - pGlxScreen = glxGetScreen(screenInfo.screens[screen]); - if (pGlxScreen->hyperpipeFuncs) { - success = pGlxScreen->hyperpipeFuncs->destroyHyperpipeConfigFunc(screen, hpId); - } - - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - reply.length = __GLX_PAD(0) >> 2; - reply.n = 0; - reply.success = success; - - - if (client->swapped) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_SHORT(&reply.sequenceNumber); - } - WriteToClient(client, - sz_xGLXDestroyHyperpipeConfigSGIXReply, - (char *) &reply); - return Success; -} - -int __glXDisp_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client = cl->client; - xGLXQueryHyperpipeConfigSGIXReq * req = - (xGLXQueryHyperpipeConfigSGIXReq *) pc; - xGLXQueryHyperpipeConfigSGIXReply reply; - int screen = req->screen; - void *rdata = NULL; - int length; - int npipes=0; - int n= 0; - int hpId; - __GLXscreen *pGlxScreen; - - hpId = req->hpId; - - pGlxScreen = glxGetScreen(screenInfo.screens[screen]); - if (pGlxScreen->hyperpipeFuncs) { - rdata = pGlxScreen->hyperpipeFuncs->queryHyperpipeConfigFunc(screen, hpId,&npipes, &n); - } - - length = __GLX_PAD(n) >> 2; - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - reply.length = length; - reply.n = n; - reply.npipes = npipes; - - - if (client->swapped) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_SHORT(&reply.sequenceNumber); - __GLX_SWAP_INT(&reply.length); - __GLX_SWAP_INT(&reply.n); - __GLX_SWAP_INT(&reply.npipes); - } - - WriteToClient(client, sz_xGLXQueryHyperpipeConfigSGIXReply, - (char *) &reply); - - WriteToClient(client, length << 2, (char *)rdata); - - return Success; -} - -int __glXDisp_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client = cl->client; - xGLXHyperpipeConfigSGIXReq * req = - (xGLXHyperpipeConfigSGIXReq *) pc; - xGLXHyperpipeConfigSGIXReply reply; - int screen = req->screen; - void *rdata; - - int npipes=0, networkId; - int hpId=-1; - __GLXscreen *pGlxScreen; - - pGlxScreen = glxGetScreen(screenInfo.screens[screen]); - networkId = (int)req->networkId; - npipes = (int)req->npipes; - rdata = (void *)(req +1); - - if (pGlxScreen->hyperpipeFuncs) { - pGlxScreen->hyperpipeFuncs->hyperpipeConfigFunc(screen,networkId, - &hpId, &npipes, - (void *) rdata); - } - - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - reply.length = __GLX_PAD(0) >> 2; - reply.n = 0; - reply.npipes = npipes; - reply.hpId = hpId; - - if (client->swapped) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_SHORT(&reply.sequenceNumber); - __GLX_SWAP_INT(&reply.npipes); - __GLX_SWAP_INT(&reply.hpId); - } - - WriteToClient(client, sz_xGLXHyperpipeConfigSGIXReply, - (char *) &reply); - - return Success; -} - - -/************************************************************************/ - -/* -** No support is provided for the vendor-private requests other than -** allocating the entry points in the dispatch table. -*/ - -int __glXDisp_VendorPrivate(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; - GLint vendorcode = req->vendorCode; - __GLXdispatchVendorPrivProcPtr proc; - - - proc = (__GLXdispatchVendorPrivProcPtr) - __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, - vendorcode, 0); - if (proc != NULL) { - (*proc)(cl, (GLbyte*)req); - return Success; - } - - cl->client->errorValue = req->vendorCode; - return __glXError(GLXUnsupportedPrivateRequest); -} - -int __glXDisp_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; - GLint vendorcode = req->vendorCode; - __GLXdispatchVendorPrivProcPtr proc; - - - proc = (__GLXdispatchVendorPrivProcPtr) - __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, - vendorcode, 0); - if (proc != NULL) { - return (*proc)(cl, (GLbyte*)req); - } - - cl->client->errorValue = vendorcode; - return __glXError(GLXUnsupportedPrivateRequest); -} - -int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client = cl->client; - xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc; - xGLXQueryExtensionsStringReply reply; - __GLXscreen *pGlxScreen; - size_t n, length; - char *buf; - int err; - - if (!validGlxScreen(client, req->screen, &pGlxScreen, &err)) - return err; - - n = strlen(pGlxScreen->GLXextensions) + 1; - length = __GLX_PAD(n) >> 2; - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - reply.length = length; - reply.n = n; - - /* Allocate buffer to make sure it's a multiple of 4 bytes big.*/ - buf = (char *) xalloc(length << 2); - if (buf == NULL) - return BadAlloc; - memcpy(buf, pGlxScreen->GLXextensions, n); - - if (client->swapped) { - glxSwapQueryExtensionsStringReply(client, &reply, buf); - } else { - WriteToClient(client, sz_xGLXQueryExtensionsStringReply,(char *)&reply); - WriteToClient(client, (int)(length << 2), (char *)buf); - } - - xfree(buf); - return Success; -} - -int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client = cl->client; - xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc; - xGLXQueryServerStringReply reply; - size_t n, length; - const char *ptr; - char *buf; - __GLXscreen *pGlxScreen; - int err; - char ver_str[16]; - - if (!validGlxScreen(client, req->screen, &pGlxScreen, &err)) - return err; - - switch(req->name) { - case GLX_VENDOR: - ptr = pGlxScreen->GLXvendor; - break; - case GLX_VERSION: - /* Return to the server version rather than the screen version - * to prevent confusion when they do not match. - */ - snprintf(ver_str, 16, "%d.%d", glxMajorVersion, glxMinorVersion); - ptr = ver_str; - break; - case GLX_EXTENSIONS: - ptr = pGlxScreen->GLXextensions; - break; - default: - return BadValue; - } - - n = strlen(ptr) + 1; - length = __GLX_PAD(n) >> 2; - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - reply.length = length; - reply.n = n; - - buf = (char *) xalloc(length << 2); - if (buf == NULL) { - return BadAlloc; - } - memcpy(buf, ptr, n); - - if (client->swapped) { - glxSwapQueryServerStringReply(client, &reply, buf); - } else { - WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)&reply); - WriteToClient(client, (int)(length << 2), buf); - } - - xfree(buf); - return Success; -} - -int __glXDisp_ClientInfo(__GLXclientState *cl, GLbyte *pc) -{ - xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc; - const char *buf; - - cl->GLClientmajorVersion = req->major; - cl->GLClientminorVersion = req->minor; - if (cl->GLClientextensions) - xfree(cl->GLClientextensions); - buf = (const char *)(req+1); - cl->GLClientextensions = xstrdup(buf); - - return Success; -} +/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <string.h>
+#include <assert.h>
+
+#include "glxserver.h"
+#include <GL/glxtokens.h>
+#include <unpack.h>
+#include "g_disptab.h"
+#include <pixmapstr.h>
+#include <windowstr.h>
+#include "glxutil.h"
+#include "glxext.h"
+#include "glapitable.h"
+#include "glapi.h"
+#include "glthread.h"
+#include "dispatch.h"
+#include "indirect_dispatch.h"
+#include "indirect_table.h"
+#include "indirect_util.h"
+
+static int
+validGlxScreen(ClientPtr client, int screen, __GLXscreen **pGlxScreen, int *err)
+{
+ /*
+ ** Check if screen exists.
+ */
+ if (screen >= screenInfo.numScreens) {
+ client->errorValue = screen;
+ *err = BadValue;
+ return FALSE;
+ }
+ *pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
+
+ return TRUE;
+}
+
+static int
+validGlxFBConfig(ClientPtr client, __GLXscreen *pGlxScreen, XID id,
+ __GLXconfig **config, int *err)
+{
+ __GLXconfig *m;
+
+ for (m = pGlxScreen->fbconfigs; m != NULL; m = m->next)
+ if (m->fbconfigID == id) {
+ *config = m;
+ return TRUE;
+ }
+
+ client->errorValue = id;
+ *err = __glXError(GLXBadFBConfig);
+
+ return FALSE;
+}
+
+static int
+validGlxVisual(ClientPtr client, __GLXscreen *pGlxScreen, XID id,
+ __GLXconfig **config, int *err)
+{
+ int i;
+
+ for (i = 0; i < pGlxScreen->numVisuals; i++)
+ if (pGlxScreen->visuals[i]->visualID == id) {
+ *config = pGlxScreen->visuals[i];
+ return TRUE;
+ }
+
+ client->errorValue = id;
+ *err = BadValue;
+
+ return FALSE;
+}
+
+static int
+validGlxFBConfigForWindow(ClientPtr client, __GLXconfig *config,
+ DrawablePtr pDraw, int *err)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ VisualPtr pVisual = NULL;
+ XID vid;
+ int i;
+
+ vid = wVisual((WindowPtr)pDraw);
+ for (i = 0; i < pScreen->numVisuals; i++) {
+ if (pScreen->visuals[i].vid == vid) {
+ pVisual = &pScreen->visuals[i];
+ break;
+ }
+ }
+
+ /* FIXME: What exactly should we check here... */
+ if (pVisual->class != glxConvertToXVisualType(config->visualType) ||
+ !(config->drawableType & GLX_WINDOW_BIT)) {
+ client->errorValue = pDraw->id;
+ *err = BadMatch;
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static int
+validGlxContext(ClientPtr client, XID id, int access_mode,
+ __GLXcontext **context, int *err)
+{
+ *err = dixLookupResourceByType((pointer *) context, id,
+ __glXContextRes, client, access_mode);
+ if (*err != Success) {
+ client->errorValue = id;
+ if (*err == BadValue)
+ *err = __glXError(GLXBadContext);
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static int
+validGlxDrawable(ClientPtr client, XID id, int type, int access_mode,
+ __GLXdrawable **drawable, int *err)
+{
+ int rc;
+
+ rc = dixLookupResourceByType((pointer *) drawable, id,
+ __glXDrawableRes, client, access_mode);
+ if (rc != Success && rc != BadValue) {
+ *err = rc;
+ client->errorValue = id;
+ return FALSE;
+ }
+
+ /* If the ID of the glx drawable we looked up doesn't match the id
+ * we looked for, it's because we looked it up under the X
+ * drawable ID (see DoCreateGLXDrawable). */
+ if (rc == BadValue ||
+ (*drawable)->drawId != id ||
+ (type != GLX_DRAWABLE_ANY && type != (*drawable)->type)) {
+ client->errorValue = id;
+ switch (type) {
+ case GLX_DRAWABLE_WINDOW:
+ *err = __glXError(GLXBadWindow);
+ return FALSE;
+ case GLX_DRAWABLE_PIXMAP:
+ *err = __glXError(GLXBadPixmap);
+ return FALSE;
+ case GLX_DRAWABLE_PBUFFER:
+ *err = __glXError(GLXBadPbuffer);
+ return FALSE;
+ case GLX_DRAWABLE_ANY:
+ *err = __glXError(GLXBadDrawable);
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+void
+__glXContextDestroy(__GLXcontext *context)
+{
+ __glXFlushContextCache();
+}
+
+static void __glXdirectContextDestroy(__GLXcontext *context)
+{
+ __glXContextDestroy(context);
+ xfree(context);
+}
+
+static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen,
+ __GLXconfig *modes,
+ __GLXcontext *shareContext)
+{
+ __GLXcontext *context;
+
+ context = xcalloc (1, sizeof (__GLXcontext));
+ if (context == NULL)
+ return NULL;
+
+ context->destroy = __glXdirectContextDestroy;
+
+ return context;
+}
+
+/**
+ * Create a GL context with the given properties. This routine is used
+ * to implement \c glXCreateContext, \c glXCreateNewContext, and
+ * \c glXCreateContextWithConfigSGIX. This works becuase of the hack way
+ * that GLXFBConfigs are implemented. Basically, the FBConfigID is the
+ * same as the VisualID.
+ */
+
+static int
+DoCreateContext(__GLXclientState *cl, GLXContextID gcId,
+ GLXContextID shareList, __GLXconfig *config,
+ __GLXscreen *pGlxScreen, GLboolean isDirect)
+{
+ ClientPtr client = cl->client;
+ __GLXcontext *glxc, *shareglxc;
+ int err;
+
+ LEGAL_NEW_RESOURCE(gcId, client);
+
+ /*
+ ** Find the display list space that we want to share.
+ **
+ ** NOTE: In a multithreaded X server, we would need to keep a reference
+ ** count for each display list so that if one client detroyed a list that
+ ** another client was using, the list would not really be freed until it
+ ** was no longer in use. Since this sample implementation has no support
+ ** for multithreaded servers, we don't do this.
+ */
+ if (shareList == None) {
+ shareglxc = 0;
+ } else {
+ if (!validGlxContext(client, shareList, DixReadAccess,
+ &shareglxc, &err))
+ return err;
+
+ if (shareglxc->isDirect) {
+ /*
+ ** NOTE: no support for sharing display lists between direct
+ ** contexts, even if they are in the same address space.
+ */
+#if 0
+ /* Disabling this code seems to allow shared display lists
+ * and texture objects to work. We'll leave it disabled for now.
+ */
+ client->errorValue = shareList;
+ return BadMatch;
+#endif
+ } else {
+ /*
+ ** Create an indirect context regardless of what the client asked
+ ** for; this way we can share display list space with shareList.
+ */
+ isDirect = GL_FALSE;
+ }
+ }
+
+ /*
+ ** Allocate memory for the new context
+ */
+ if (!isDirect)
+ glxc = pGlxScreen->createContext(pGlxScreen, config, shareglxc);
+ else
+ glxc = __glXdirectContextCreate(pGlxScreen, config, shareglxc);
+ if (!glxc) {
+ return BadAlloc;
+ }
+
+ /*
+ ** Initially, setup the part of the context that could be used by
+ ** a GL core that needs windowing information (e.g., Mesa).
+ */
+ glxc->pGlxScreen = pGlxScreen;
+ glxc->config = config;
+
+ /*
+ ** Register this context as a resource.
+ */
+ if (!AddResource(gcId, __glXContextRes, (pointer)glxc)) {
+ (*glxc->destroy)(glxc);
+ client->errorValue = gcId;
+ return BadAlloc;
+ }
+
+ /*
+ ** Finally, now that everything is working, setup the rest of the
+ ** context.
+ */
+ glxc->id = gcId;
+ glxc->share_id = shareList;
+ glxc->idExists = GL_TRUE;
+ glxc->isCurrent = GL_FALSE;
+ glxc->isDirect = isDirect;
+ glxc->renderMode = GL_RENDER;
+
+ __glXAddToContextList(glxc);
+
+ return Success;
+}
+
+int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ int err;
+
+ if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
+ return err;
+ if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err))
+ return err;
+
+ return DoCreateContext(cl, req->context, req->shareList,
+ config, pGlxScreen, req->isDirect);
+}
+
+int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ int err;
+
+ if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
+ return err;
+ if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
+ return err;
+
+ return DoCreateContext(cl, req->context, req->shareList,
+ config, pGlxScreen, req->isDirect);
+}
+
+int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateContextWithConfigSGIXReq *req =
+ (xGLXCreateContextWithConfigSGIXReq *) pc;
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ int err;
+
+ if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
+ return err;
+ if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
+ return err;
+
+ return DoCreateContext(cl, req->context, req->shareList,
+ config, pGlxScreen, req->isDirect);
+}
+int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
+ __GLXcontext *glxc;
+ int err;
+
+ if (!validGlxContext(cl->client, req->context, DixDestroyAccess,
+ &glxc, &err))
+ return err;
+
+ FreeResourceByType(req->context, __glXContextRes, FALSE);
+ return Success;
+}
+
+/*****************************************************************************/
+
+/*
+** For each client, the server keeps a table of all the contexts that are
+** current for that client (each thread of a client may have its own current
+** context). These routines add, change, and lookup contexts in the table.
+*/
+
+/*
+** Add a current context, and return the tag that will be used to refer to it.
+*/
+static int AddCurrentContext(__GLXclientState *cl, __GLXcontext *glxc)
+{
+ int i;
+ int num = cl->numCurrentContexts;
+ __GLXcontext **table = cl->currentContexts;
+
+ if (!glxc) return -1;
+
+ /*
+ ** Try to find an empty slot and use it.
+ */
+ for (i=0; i < num; i++) {
+ if (!table[i]) {
+ table[i] = glxc;
+ return i+1;
+ }
+ }
+ /*
+ ** Didn't find a free slot, so we'll have to grow the table.
+ */
+ if (!num) {
+ table = (__GLXcontext **) xalloc(sizeof(__GLXcontext *));
+ } else {
+ table = (__GLXcontext **) xrealloc(table,
+ (num+1)*sizeof(__GLXcontext *));
+ }
+ table[num] = glxc;
+ cl->currentContexts = table;
+ cl->numCurrentContexts++;
+ return num+1;
+}
+
+/*
+** Given a tag, change the current context for the corresponding entry.
+*/
+static void ChangeCurrentContext(__GLXclientState *cl, __GLXcontext *glxc,
+ GLXContextTag tag)
+{
+ __GLXcontext **table = cl->currentContexts;
+ table[tag-1] = glxc;
+}
+
+/*
+** For this implementation we have chosen to simply use the index of the
+** context's entry in the table as the context tag. A tag must be greater
+** than 0.
+*/
+__GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag)
+{
+ int num = cl->numCurrentContexts;
+
+ if (tag < 1 || tag > num) {
+ return 0;
+ } else {
+ return cl->currentContexts[tag-1];
+ }
+}
+
+/*****************************************************************************/
+
+static void StopUsingContext(__GLXcontext *glxc)
+{
+ if (glxc) {
+ if (glxc == __glXLastContext) {
+ /* Tell server GL library */
+ __glXLastContext = 0;
+ }
+ glxc->isCurrent = GL_FALSE;
+ if (!glxc->idExists) {
+ __glXFreeContext(glxc);
+ }
+ }
+}
+
+static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc)
+{
+ glxc->isCurrent = GL_TRUE;
+ __glXLastContext = glxc;
+}
+
+/**
+ * This is a helper function to handle the legacy (pre GLX 1.3) cases
+ * where passing an X window to glXMakeCurrent is valid. Given a
+ * resource ID, look up the GLX drawable if available, otherwise, make
+ * sure it's an X window and create a GLX drawable one the fly.
+ */
+static __GLXdrawable *
+__glXGetDrawable(__GLXcontext *glxc, GLXDrawable drawId, ClientPtr client,
+ int *error)
+{
+ DrawablePtr pDraw;
+ __GLXdrawable *pGlxDraw;
+ int rc;
+
+ if (validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY,
+ DixWriteAccess, &pGlxDraw, &rc)) {
+ if (glxc != NULL && pGlxDraw->config != glxc->config) {
+ client->errorValue = drawId;
+ *error = BadMatch;
+ return NULL;
+ }
+
+ return pGlxDraw;
+ }
+
+ /* The drawId wasn't a GLX drawable. Make sure it's a window and
+ * create a GLXWindow for it. Check that the drawable screen
+ * matches the context screen and that the context fbconfig is
+ * compatible with the window visual. */
+
+ rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixGetAttrAccess);
+ if (rc != Success || pDraw->type != DRAWABLE_WINDOW) {
+ client->errorValue = drawId;
+ *error = __glXError(GLXBadDrawable);
+ return NULL;
+ }
+
+ if (pDraw->pScreen != glxc->pGlxScreen->pScreen) {
+ client->errorValue = pDraw->pScreen->myNum;
+ *error = BadMatch;
+ return NULL;
+ }
+
+ if (!validGlxFBConfigForWindow(client, glxc->config, pDraw, error))
+ return NULL;
+
+ pGlxDraw = glxc->pGlxScreen->createDrawable(client, glxc->pGlxScreen,
+ pDraw, drawId,
+ GLX_DRAWABLE_WINDOW,
+ drawId, glxc->config);
+
+ /* since we are creating the drawablePrivate, drawId should be new */
+ if (!AddResource(drawId, __glXDrawableRes, pGlxDraw)) {
+ pGlxDraw->destroy (pGlxDraw);
+ *error = BadAlloc;
+ return NULL;
+ }
+
+ return pGlxDraw;
+}
+
+/*****************************************************************************/
+/*
+** Make an OpenGL context and drawable current.
+*/
+
+static int
+DoMakeCurrent(__GLXclientState *cl,
+ GLXDrawable drawId, GLXDrawable readId,
+ GLXContextID contextId, GLXContextTag tag)
+{
+ ClientPtr client = cl->client;
+ xGLXMakeCurrentReply reply;
+ __GLXcontext *glxc, *prevglxc;
+ __GLXdrawable *drawPriv = NULL;
+ __GLXdrawable *readPriv = NULL;
+ int error;
+ GLuint mask;
+
+ /*
+ ** If one is None and the other isn't, it's a bad match.
+ */
+
+ mask = (drawId == None) ? (1 << 0) : 0;
+ mask |= (readId == None) ? (1 << 1) : 0;
+ mask |= (contextId == None) ? (1 << 2) : 0;
+
+ if ( (mask != 0x00) && (mask != 0x07) ) {
+ return BadMatch;
+ }
+
+ /*
+ ** Lookup old context. If we have one, it must be in a usable state.
+ */
+ if (tag != 0) {
+ prevglxc = __glXLookupContextByTag(cl, tag);
+ if (!prevglxc) {
+ /*
+ ** Tag for previous context is invalid.
+ */
+ return __glXError(GLXBadContextTag);
+ }
+ if (prevglxc->renderMode != GL_RENDER) {
+ /* Oops. Not in render mode render. */
+ client->errorValue = prevglxc->id;
+ return __glXError(GLXBadContextState);
+ }
+ } else {
+ prevglxc = 0;
+ }
+
+ /*
+ ** Lookup new context. It must not be current for someone else.
+ */
+ if (contextId != None) {
+ int status;
+
+ if (!validGlxContext(client, contextId, DixUseAccess, &glxc, &error))
+ return error;
+ if ((glxc != prevglxc) && glxc->isCurrent) {
+ /* Context is current to somebody else */
+ return BadAccess;
+ }
+
+ assert( drawId != None );
+ assert( readId != None );
+
+ drawPriv = __glXGetDrawable(glxc, drawId, client, &status);
+ if (drawPriv == NULL)
+ return status;
+
+ readPriv = __glXGetDrawable(glxc, readId, client, &status);
+ if (readPriv == NULL)
+ return status;
+
+ } else {
+ /* Switching to no context. Ignore new drawable. */
+ glxc = 0;
+ drawPriv = 0;
+ readPriv = 0;
+ }
+
+
+ if (prevglxc) {
+ /*
+ ** Flush the previous context if needed.
+ */
+ if (__GLX_HAS_UNFLUSHED_CMDS(prevglxc)) {
+ if (__glXForceCurrent(cl, tag, (int *)&error)) {
+ CALL_Flush( GET_DISPATCH(), () );
+ __GLX_NOTE_FLUSHED_CMDS(prevglxc);
+ } else {
+ return error;
+ }
+ }
+
+ /*
+ ** Make the previous context not current.
+ */
+ if (!(*prevglxc->loseCurrent)(prevglxc)) {
+ return __glXError(GLXBadContext);
+ }
+ __glXFlushContextCache();
+ if (!prevglxc->isDirect) {
+ prevglxc->drawPriv = NULL;
+ prevglxc->readPriv = NULL;
+ }
+ }
+
+
+ if ((glxc != 0) && !glxc->isDirect) {
+
+ glxc->drawPriv = drawPriv;
+ glxc->readPriv = readPriv;
+
+ /* make the context current */
+ if (!(*glxc->makeCurrent)(glxc)) {
+ glxc->drawPriv = NULL;
+ glxc->readPriv = NULL;
+ return __glXError(GLXBadContext);
+ }
+
+ glxc->isCurrent = GL_TRUE;
+ }
+
+ if (prevglxc) {
+ ChangeCurrentContext(cl, glxc, tag);
+ StopUsingContext(prevglxc);
+ } else {
+ tag = AddCurrentContext(cl, glxc);
+ }
+
+ if (glxc) {
+ StartUsingContext(cl, glxc);
+ reply.contextTag = tag;
+ } else {
+ reply.contextTag = 0;
+ }
+
+ reply.length = 0;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ __glXSwapMakeCurrentReply(client, &reply);
+ } else {
+ WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)&reply);
+ }
+ return Success;
+}
+
+int __glXDisp_MakeCurrent(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
+
+ return DoMakeCurrent( cl, req->drawable, req->drawable,
+ req->context, req->oldContextTag );
+}
+
+int __glXDisp_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
+
+ return DoMakeCurrent( cl, req->drawable, req->readdrawable,
+ req->context, req->oldContextTag );
+}
+
+int __glXDisp_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
+
+ return DoMakeCurrent( cl, req->drawable, req->readable,
+ req->context, req->oldContextTag );
+}
+
+int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
+ xGLXIsDirectReply reply;
+ __GLXcontext *glxc;
+ int err;
+
+ if (!validGlxContext(cl->client, req->context, DixReadAccess, &glxc, &err))
+ return err;
+
+ reply.isDirect = glxc->isDirect;
+ reply.length = 0;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ __glXSwapIsDirectReply(client, &reply);
+ } else {
+ WriteToClient(client, sz_xGLXIsDirectReply, (char *)&reply);
+ }
+
+ return Success;
+}
+
+int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
+ xGLXQueryVersionReply reply;
+ GLuint major, minor;
+
+ major = req->majorVersion;
+ minor = req->minorVersion;
+ (void)major;
+ (void)minor;
+
+ /*
+ ** Server should take into consideration the version numbers sent by the
+ ** client if it wants to work with older clients; however, in this
+ ** implementation the server just returns its version number.
+ */
+ reply.majorVersion = glxMajorVersion;
+ reply.minorVersion = glxMinorVersion;
+ reply.length = 0;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ __glXSwapQueryVersionReply(client, &reply);
+ } else {
+ WriteToClient(client, sz_xGLXQueryVersionReply, (char *)&reply);
+ }
+ return Success;
+}
+
+int __glXDisp_WaitGL(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc;
+ GLXContextTag tag = req->contextTag;
+ __GLXcontext *glxc = NULL;
+ int error;
+
+ if (tag) {
+ glxc = __glXLookupContextByTag(cl, tag);
+ if (!glxc)
+ return __glXError(GLXBadContextTag);
+
+ if (!__glXForceCurrent(cl, req->contextTag, &error))
+ return error;
+
+ CALL_Finish( GET_DISPATCH(), () );
+ }
+
+ if (glxc && glxc->drawPriv->waitGL)
+ (*glxc->drawPriv->waitGL)(glxc->drawPriv);
+
+ return Success;
+}
+
+int __glXDisp_WaitX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXWaitXReq *req = (xGLXWaitXReq *)pc;
+ GLXContextTag tag = req->contextTag;
+ __GLXcontext *glxc = NULL;
+ int error;
+
+ if (tag) {
+ glxc = __glXLookupContextByTag(cl, tag);
+ if (!glxc)
+ return __glXError(GLXBadContextTag);
+
+ if (!__glXForceCurrent(cl, req->contextTag, &error))
+ return error;
+ }
+
+ if (glxc && glxc->drawPriv->waitX)
+ (*glxc->drawPriv->waitX)(glxc->drawPriv);
+
+ return Success;
+}
+
+int __glXDisp_CopyContext(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
+ GLXContextID source = req->source;
+ GLXContextID dest = req->dest;
+ GLXContextTag tag = req->contextTag;
+ unsigned long mask = req->mask;
+ __GLXcontext *src, *dst;
+ int error;
+
+ if (!validGlxContext(cl->client, source, DixReadAccess, &src, &error))
+ return error;
+ if (!validGlxContext(cl->client, dest, DixWriteAccess, &dst, &error))
+ return error;
+
+ /*
+ ** They must be in the same address space, and same screen.
+ ** NOTE: no support for direct rendering contexts here.
+ */
+ if (src->isDirect || dst->isDirect ||
+ (src->pGlxScreen != dst->pGlxScreen)) {
+ client->errorValue = source;
+ return BadMatch;
+ }
+
+ /*
+ ** The destination context must not be current for any client.
+ */
+ if (dst->isCurrent) {
+ client->errorValue = dest;
+ return BadAccess;
+ }
+
+ if (tag) {
+ __GLXcontext *tagcx = __glXLookupContextByTag(cl, tag);
+
+ if (!tagcx) {
+ return __glXError(GLXBadContextTag);
+ }
+ if (tagcx != src) {
+ /*
+ ** This would be caused by a faulty implementation of the client
+ ** library.
+ */
+ return BadMatch;
+ }
+ /*
+ ** In this case, glXCopyContext is in both GL and X streams, in terms
+ ** of sequentiality.
+ */
+ if (__glXForceCurrent(cl, tag, &error)) {
+ /*
+ ** Do whatever is needed to make sure that all preceding requests
+ ** in both streams are completed before the copy is executed.
+ */
+ CALL_Finish( GET_DISPATCH(), () );
+ __GLX_NOTE_FLUSHED_CMDS(tagcx);
+ } else {
+ return error;
+ }
+ }
+ /*
+ ** Issue copy. The only reason for failure is a bad mask.
+ */
+ if (!(*dst->copy)(dst, src, mask)) {
+ client->errorValue = mask;
+ return BadValue;
+ }
+ return Success;
+}
+
+enum {
+ GLX_VIS_CONFIG_UNPAIRED = 18,
+ GLX_VIS_CONFIG_PAIRED = 20
+};
+
+enum {
+ GLX_VIS_CONFIG_TOTAL = GLX_VIS_CONFIG_UNPAIRED + GLX_VIS_CONFIG_PAIRED
+};
+
+int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
+ ClientPtr client = cl->client;
+ xGLXGetVisualConfigsReply reply;
+ __GLXscreen *pGlxScreen;
+ __GLXconfig *modes;
+ CARD32 buf[GLX_VIS_CONFIG_TOTAL];
+ int p, i, err;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
+ return err;
+
+ reply.numVisuals = pGlxScreen->numVisuals;
+ reply.numProps = GLX_VIS_CONFIG_TOTAL;
+ reply.length = (reply.numVisuals * __GLX_SIZE_CARD32 * GLX_VIS_CONFIG_TOTAL) >> 2;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ __GLX_SWAP_INT(&reply.length);
+ __GLX_SWAP_INT(&reply.numVisuals);
+ __GLX_SWAP_INT(&reply.numProps);
+ }
+
+ WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
+
+ for (i = 0; i < pGlxScreen->numVisuals; i++) {
+ modes = pGlxScreen->visuals[i];
+
+ p = 0;
+ buf[p++] = modes->visualID;
+ buf[p++] = glxConvertToXVisualType( modes->visualType );
+ buf[p++] = (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE;
+
+ buf[p++] = modes->redBits;
+ buf[p++] = modes->greenBits;
+ buf[p++] = modes->blueBits;
+ buf[p++] = modes->alphaBits;
+ buf[p++] = modes->accumRedBits;
+ buf[p++] = modes->accumGreenBits;
+ buf[p++] = modes->accumBlueBits;
+ buf[p++] = modes->accumAlphaBits;
+
+ buf[p++] = modes->doubleBufferMode;
+ buf[p++] = modes->stereoMode;
+
+ buf[p++] = modes->rgbBits;
+ buf[p++] = modes->depthBits;
+ buf[p++] = modes->stencilBits;
+ buf[p++] = modes->numAuxBuffers;
+ buf[p++] = modes->level;
+
+ assert(p == GLX_VIS_CONFIG_UNPAIRED);
+ /*
+ ** Add token/value pairs for extensions.
+ */
+ buf[p++] = GLX_VISUAL_CAVEAT_EXT;
+ buf[p++] = modes->visualRating;
+ buf[p++] = GLX_TRANSPARENT_TYPE;
+ buf[p++] = modes->transparentPixel;
+ buf[p++] = GLX_TRANSPARENT_RED_VALUE;
+ buf[p++] = modes->transparentRed;
+ buf[p++] = GLX_TRANSPARENT_GREEN_VALUE;
+ buf[p++] = modes->transparentGreen;
+ buf[p++] = GLX_TRANSPARENT_BLUE_VALUE;
+ buf[p++] = modes->transparentBlue;
+ buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE;
+ buf[p++] = modes->transparentAlpha;
+ buf[p++] = GLX_TRANSPARENT_INDEX_VALUE;
+ buf[p++] = modes->transparentIndex;
+ buf[p++] = GLX_SAMPLES_SGIS;
+ buf[p++] = modes->samples;
+ buf[p++] = GLX_SAMPLE_BUFFERS_SGIS;
+ buf[p++] = modes->sampleBuffers;
+ buf[p++] = 0; /* copy over visualSelectGroup (GLX_VISUAL_SELECT_GROUP_SGIX)? */
+ buf[p++] = 0;
+
+ assert(p == GLX_VIS_CONFIG_TOTAL);
+ if (client->swapped) {
+ __GLX_SWAP_INT_ARRAY(buf, p);
+ }
+ WriteToClient(client, __GLX_SIZE_CARD32 * p, (char *)buf);
+ }
+ return Success;
+}
+
+#define __GLX_TOTAL_FBCONFIG_ATTRIBS (36)
+#define __GLX_FBCONFIG_ATTRIBS_LENGTH (__GLX_TOTAL_FBCONFIG_ATTRIBS * 2)
+/**
+ * Send the set of GLXFBConfigs to the client. There is not currently
+ * and interface into the driver on the server-side to get GLXFBConfigs,
+ * so we "invent" some based on the \c __GLXvisualConfig structures that
+ * the driver does supply.
+ *
+ * The reply format for both \c glXGetFBConfigs and \c glXGetFBConfigsSGIX
+ * is the same, so this routine pulls double duty.
+ */
+
+static int
+DoGetFBConfigs(__GLXclientState *cl, unsigned screen)
+{
+ ClientPtr client = cl->client;
+ xGLXGetFBConfigsReply reply;
+ __GLXscreen *pGlxScreen;
+ CARD32 buf[__GLX_FBCONFIG_ATTRIBS_LENGTH];
+ int p, err;
+ __GLXconfig *modes;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ if (!validGlxScreen(cl->client, screen, &pGlxScreen, &err))
+ return err;
+
+ reply.numFBConfigs = pGlxScreen->numFBConfigs;
+ reply.numAttribs = __GLX_TOTAL_FBCONFIG_ATTRIBS;
+ reply.length = (__GLX_FBCONFIG_ATTRIBS_LENGTH * reply.numFBConfigs);
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ __GLX_SWAP_INT(&reply.length);
+ __GLX_SWAP_INT(&reply.numFBConfigs);
+ __GLX_SWAP_INT(&reply.numAttribs);
+ }
+
+ WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *)&reply);
+
+ for (modes = pGlxScreen->fbconfigs; modes != NULL; modes = modes->next) {
+ p = 0;
+
+#define WRITE_PAIR(tag,value) \
+ do { buf[p++] = tag ; buf[p++] = value ; } while( 0 )
+
+ WRITE_PAIR( GLX_VISUAL_ID, modes->visualID );
+ WRITE_PAIR( GLX_FBCONFIG_ID, modes->fbconfigID );
+ WRITE_PAIR( GLX_X_RENDERABLE, GL_TRUE );
+
+ WRITE_PAIR( GLX_RGBA,
+ (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE );
+ WRITE_PAIR( GLX_RENDER_TYPE, modes->renderType );
+ WRITE_PAIR( GLX_DOUBLEBUFFER, modes->doubleBufferMode );
+ WRITE_PAIR( GLX_STEREO, modes->stereoMode );
+
+ WRITE_PAIR( GLX_BUFFER_SIZE, modes->rgbBits );
+ WRITE_PAIR( GLX_LEVEL, modes->level );
+ WRITE_PAIR( GLX_AUX_BUFFERS, modes->numAuxBuffers );
+ WRITE_PAIR( GLX_RED_SIZE, modes->redBits );
+ WRITE_PAIR( GLX_GREEN_SIZE, modes->greenBits );
+ WRITE_PAIR( GLX_BLUE_SIZE, modes->blueBits );
+ WRITE_PAIR( GLX_ALPHA_SIZE, modes->alphaBits );
+ WRITE_PAIR( GLX_ACCUM_RED_SIZE, modes->accumRedBits );
+ WRITE_PAIR( GLX_ACCUM_GREEN_SIZE, modes->accumGreenBits );
+ WRITE_PAIR( GLX_ACCUM_BLUE_SIZE, modes->accumBlueBits );
+ WRITE_PAIR( GLX_ACCUM_ALPHA_SIZE, modes->accumAlphaBits );
+ WRITE_PAIR( GLX_DEPTH_SIZE, modes->depthBits );
+ WRITE_PAIR( GLX_STENCIL_SIZE, modes->stencilBits );
+ WRITE_PAIR( GLX_X_VISUAL_TYPE, modes->visualType );
+ WRITE_PAIR( GLX_CONFIG_CAVEAT, modes->visualRating );
+ WRITE_PAIR( GLX_TRANSPARENT_TYPE, modes->transparentPixel );
+ WRITE_PAIR( GLX_TRANSPARENT_RED_VALUE, modes->transparentRed );
+ WRITE_PAIR( GLX_TRANSPARENT_GREEN_VALUE, modes->transparentGreen );
+ WRITE_PAIR( GLX_TRANSPARENT_BLUE_VALUE, modes->transparentBlue );
+ WRITE_PAIR( GLX_TRANSPARENT_ALPHA_VALUE, modes->transparentAlpha );
+ WRITE_PAIR( GLX_TRANSPARENT_INDEX_VALUE, modes->transparentIndex );
+ WRITE_PAIR( GLX_SWAP_METHOD_OML, modes->swapMethod );
+ WRITE_PAIR( GLX_SAMPLES_SGIS, modes->samples );
+ WRITE_PAIR( GLX_SAMPLE_BUFFERS_SGIS, modes->sampleBuffers );
+ /* GLX_VISUAL_SELECT_GROUP_SGIX ? */
+ WRITE_PAIR( GLX_DRAWABLE_TYPE, modes->drawableType );
+ WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGB_EXT, modes->bindToTextureRgb );
+ WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGBA_EXT, modes->bindToTextureRgba );
+ WRITE_PAIR( GLX_BIND_TO_MIPMAP_TEXTURE_EXT, modes->bindToMipmapTexture );
+ WRITE_PAIR( GLX_BIND_TO_TEXTURE_TARGETS_EXT, modes->bindToTextureTargets );
+
+ if (client->swapped) {
+ __GLX_SWAP_INT_ARRAY(buf, __GLX_FBCONFIG_ATTRIBS_LENGTH);
+ }
+ WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_FBCONFIG_ATTRIBS_LENGTH,
+ (char *)buf);
+ }
+ return Success;
+}
+
+
+int __glXDisp_GetFBConfigs(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
+ return DoGetFBConfigs(cl, req->screen);
+}
+
+int __glXDisp_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc;
+ return DoGetFBConfigs(cl, req->screen);
+}
+
+GLboolean
+__glXDrawableInit(__GLXdrawable *drawable,
+ __GLXscreen *screen, DrawablePtr pDraw, int type,
+ XID drawId, __GLXconfig *config)
+{
+ drawable->pDraw = pDraw;
+ drawable->type = type;
+ drawable->drawId = drawId;
+ drawable->config = config;
+ drawable->eventMask = 0;
+
+ return GL_TRUE;
+}
+
+void
+__glXDrawableRelease(__GLXdrawable *drawable)
+{
+}
+
+static int
+DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen,
+ __GLXconfig *config, DrawablePtr pDraw, XID drawableId,
+ XID glxDrawableId, int type)
+{
+ __GLXdrawable *pGlxDraw;
+
+ if (pGlxScreen->pScreen != pDraw->pScreen)
+ return BadMatch;
+
+ pGlxDraw = pGlxScreen->createDrawable(client, pGlxScreen, pDraw,
+ drawableId, type,
+ glxDrawableId, config);
+ if (pGlxDraw == NULL)
+ return BadAlloc;
+
+ if (!AddResource(glxDrawableId, __glXDrawableRes, pGlxDraw)) {
+ pGlxDraw->destroy (pGlxDraw);
+ return BadAlloc;
+ }
+
+ /* Add the glx drawable under the XID of the underlying X drawable
+ * too. That way we'll get a callback in DrawableGone and can
+ * clean up properly when the drawable is destroyed. */
+ if (drawableId != glxDrawableId &&
+ !AddResource(pDraw->id, __glXDrawableRes, pGlxDraw)) {
+ pGlxDraw->destroy (pGlxDraw);
+ return BadAlloc;
+ }
+
+ return Success;
+}
+
+static int
+DoCreateGLXPixmap(ClientPtr client, __GLXscreen *pGlxScreen, __GLXconfig *config,
+ XID drawableId, XID glxDrawableId)
+{
+ DrawablePtr pDraw;
+ int err;
+
+ LEGAL_NEW_RESOURCE(glxDrawableId, client);
+
+ err = dixLookupDrawable(&pDraw, drawableId, client, 0, DixAddAccess);
+ if (err != Success) {
+ client->errorValue = drawableId;
+ return err;
+ }
+ if (pDraw->type != DRAWABLE_PIXMAP) {
+ client->errorValue = drawableId;
+ return BadPixmap;
+ }
+
+ err = DoCreateGLXDrawable(client, pGlxScreen, config, pDraw, drawableId,
+ glxDrawableId, GLX_DRAWABLE_PIXMAP);
+
+ return err;
+}
+
+static void
+determineTextureTarget(ClientPtr client, XID glxDrawableID,
+ CARD32 *attribs, CARD32 numAttribs)
+{
+ GLenum target = 0;
+ GLenum format = 0;
+ int i, err;
+ __GLXdrawable *pGlxDraw;
+
+ if (!validGlxDrawable(client, glxDrawableID, GLX_DRAWABLE_PIXMAP,
+ DixWriteAccess, &pGlxDraw, &err))
+ /* We just added it in CreatePixmap, so we should never get here. */
+ return;
+
+ for (i = 0; i < numAttribs; i++) {
+ if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) {
+ switch (attribs[2 * i + 1]) {
+ case GLX_TEXTURE_2D_EXT:
+ target = GL_TEXTURE_2D;
+ break;
+ case GLX_TEXTURE_RECTANGLE_EXT:
+ target = GL_TEXTURE_RECTANGLE_ARB;
+ break;
+ }
+ }
+
+ if (attribs[2 * i] == GLX_TEXTURE_FORMAT_EXT)
+ format = attribs[2 * i + 1];
+ }
+
+ if (!target) {
+ int w = pGlxDraw->pDraw->width, h = pGlxDraw->pDraw->height;
+
+ if (h & (h - 1) || w & (w - 1))
+ target = GL_TEXTURE_RECTANGLE_ARB;
+ else
+ target = GL_TEXTURE_2D;
+ }
+
+ pGlxDraw->target = target;
+ pGlxDraw->format = format;
+}
+
+int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ int err;
+
+ if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
+ return err;
+ if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err))
+ return err;
+
+ return DoCreateGLXPixmap(cl->client, pGlxScreen, config,
+ req->pixmap, req->glxpixmap);
+}
+
+int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ int err;
+
+ if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
+ return err;
+ if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
+ return err;
+
+ err = DoCreateGLXPixmap(cl->client, pGlxScreen, config,
+ req->pixmap, req->glxpixmap);
+ if (err != Success)
+ return err;
+
+ determineTextureTarget(cl->client, req->glxpixmap,
+ (CARD32*) (req + 1), req->numAttribs);
+
+ return Success;
+}
+
+int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateGLXPixmapWithConfigSGIXReq *req =
+ (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc;
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ int err;
+
+ if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
+ return err;
+ if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
+ return err;
+
+ return DoCreateGLXPixmap(cl->client, pGlxScreen,
+ config, req->pixmap, req->glxpixmap);
+}
+
+
+static int DoDestroyDrawable(__GLXclientState *cl, XID glxdrawable, int type)
+{
+ __GLXdrawable *pGlxDraw;
+ int err;
+
+ if (!validGlxDrawable(cl->client, glxdrawable, type,
+ DixDestroyAccess, &pGlxDraw, &err))
+ return err;
+
+ FreeResource(glxdrawable, FALSE);
+
+ return Success;
+}
+
+int __glXDisp_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
+
+ return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP);
+}
+
+int __glXDisp_DestroyPixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXDestroyPixmapReq *req = (xGLXDestroyPixmapReq *) pc;
+
+ return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP);
+}
+
+static int
+DoCreatePbuffer(ClientPtr client, int screenNum, XID fbconfigId,
+ int width, int height, XID glxDrawableId)
+{
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ PixmapPtr pPixmap;
+ int err;
+
+ LEGAL_NEW_RESOURCE(glxDrawableId, client);
+
+ if (!validGlxScreen(client, screenNum, &pGlxScreen, &err))
+ return err;
+ if (!validGlxFBConfig(client, pGlxScreen, fbconfigId, &config, &err))
+ return err;
+
+ __glXenterServer(GL_FALSE);
+ pPixmap = (*pGlxScreen->pScreen->CreatePixmap) (pGlxScreen->pScreen,
+ width, height, config->rgbBits, 0);
+ __glXleaveServer(GL_FALSE);
+
+ /* Assign the pixmap the same id as the pbuffer and add it as a
+ * resource so it and the DRI2 drawable will be reclaimed when the
+ * pbuffer is destroyed. */
+ pPixmap->drawable.id = glxDrawableId;
+ if (!AddResource(pPixmap->drawable.id, RT_PIXMAP, pPixmap))
+ return BadAlloc;
+
+ return DoCreateGLXDrawable(client, pGlxScreen, config, &pPixmap->drawable,
+ glxDrawableId, glxDrawableId,
+ GLX_DRAWABLE_PBUFFER);
+}
+
+int __glXDisp_CreatePbuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc;
+ CARD32 *attrs;
+ int width, height, i;
+
+ attrs = (CARD32 *) (req + 1);
+ width = 0;
+ height = 0;
+
+ for (i = 0; i < req->numAttribs; i++) {
+ switch (attrs[i * 2]) {
+ case GLX_PBUFFER_WIDTH:
+ width = attrs[i * 2 + 1];
+ break;
+ case GLX_PBUFFER_HEIGHT:
+ height = attrs[i * 2 + 1];
+ break;
+ case GLX_LARGEST_PBUFFER:
+ case GLX_PRESERVED_CONTENTS:
+ /* FIXME: huh... */
+ break;
+ }
+ }
+
+ return DoCreatePbuffer(cl->client, req->screen, req->fbconfig,
+ width, height, req->pbuffer);
+}
+
+int __glXDisp_CreateGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateGLXPbufferSGIXReq *req = (xGLXCreateGLXPbufferSGIXReq *) pc;
+
+ return DoCreatePbuffer(cl->client, req->screen, req->fbconfig,
+ req->width, req->height, req->pbuffer);
+}
+
+int __glXDisp_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc;
+
+ return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER);
+}
+
+int __glXDisp_DestroyGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXDestroyGLXPbufferSGIXReq *req = (xGLXDestroyGLXPbufferSGIXReq *) pc;
+
+ return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER);
+}
+
+static int
+DoChangeDrawableAttributes(ClientPtr client, XID glxdrawable,
+ int numAttribs, CARD32 *attribs)
+{
+ __GLXdrawable *pGlxDraw;
+ int i, err;
+
+ if (!validGlxDrawable(client, glxdrawable, GLX_DRAWABLE_ANY,
+ DixSetAttrAccess, &pGlxDraw, &err))
+ return err;
+
+ for (i = 0; i < numAttribs; i++) {
+ switch(attribs[i * 2]) {
+ case GLX_EVENT_MASK:
+ /* All we do is to record the event mask so we can send it
+ * back when queried. We never actually clobber the
+ * pbuffers, so we never need to send out the event. */
+ pGlxDraw->eventMask = attribs[i * 2 + 1];
+ break;
+ }
+ }
+
+ return Success;
+}
+
+int __glXDisp_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXChangeDrawableAttributesReq *req =
+ (xGLXChangeDrawableAttributesReq *) pc;
+
+ return DoChangeDrawableAttributes(cl->client, req->drawable,
+ req->numAttribs, (CARD32 *) (req + 1));
+}
+
+int __glXDisp_ChangeDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXChangeDrawableAttributesSGIXReq *req =
+ (xGLXChangeDrawableAttributesSGIXReq *)pc;
+
+ return DoChangeDrawableAttributes(cl->client, req->drawable,
+ req->numAttribs, (CARD32 *) (req + 1));
+}
+
+int __glXDisp_CreateWindow(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ ClientPtr client = cl->client;
+ DrawablePtr pDraw;
+ int err;
+
+ LEGAL_NEW_RESOURCE(req->glxwindow, client);
+
+ if (!validGlxScreen(client, req->screen, &pGlxScreen, &err))
+ return err;
+ if (!validGlxFBConfig(client, pGlxScreen, req->fbconfig, &config, &err))
+ return err;
+
+ err = dixLookupDrawable(&pDraw, req->window, client, 0, DixAddAccess);
+ if (err != Success || pDraw->type != DRAWABLE_WINDOW) {
+ client->errorValue = req->window;
+ return BadWindow;
+ }
+
+ if (!validGlxFBConfigForWindow(client, config, pDraw, &err))
+ return err;
+
+ return DoCreateGLXDrawable(client, pGlxScreen, config,
+ pDraw, req->window,
+ req->glxwindow, GLX_DRAWABLE_WINDOW);
+}
+
+int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
+
+ return DoDestroyDrawable(cl, req->glxwindow, GLX_DRAWABLE_WINDOW);
+}
+
+
+/*****************************************************************************/
+
+/*
+** NOTE: There is no portable implementation for swap buffers as of
+** this time that is of value. Consequently, this code must be
+** implemented by somebody other than SGI.
+*/
+int __glXDisp_SwapBuffers(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
+ GLXContextTag tag = req->contextTag;
+ XID drawId = req->drawable;
+ __GLXcontext *glxc = NULL;
+ __GLXdrawable *pGlxDraw;
+ int error;
+
+ if (tag) {
+ glxc = __glXLookupContextByTag(cl, tag);
+ if (!glxc) {
+ return __glXError(GLXBadContextTag);
+ }
+ /*
+ ** The calling thread is swapping its current drawable. In this case,
+ ** glxSwapBuffers is in both GL and X streams, in terms of
+ ** sequentiality.
+ */
+ if (__glXForceCurrent(cl, tag, &error)) {
+ /*
+ ** Do whatever is needed to make sure that all preceding requests
+ ** in both streams are completed before the swap is executed.
+ */
+ CALL_Finish( GET_DISPATCH(), () );
+ __GLX_NOTE_FLUSHED_CMDS(glxc);
+ } else {
+ return error;
+ }
+ }
+
+ pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error);
+ if (pGlxDraw == NULL)
+ return error;
+
+ if (pGlxDraw->type == DRAWABLE_WINDOW &&
+ (*pGlxDraw->swapBuffers)(cl->client, pGlxDraw) == GL_FALSE)
+ return __glXError(GLXBadDrawable);
+
+ return Success;
+}
+
+
+static int
+DoQueryContext(__GLXclientState *cl, GLXContextID gcId)
+{
+ ClientPtr client = cl->client;
+ __GLXcontext *ctx;
+ xGLXQueryContextInfoEXTReply reply;
+ int nProps;
+ int *sendBuf, *pSendBuf;
+ int nReplyBytes;
+ int err;
+
+ if (!validGlxContext(cl->client, gcId, DixReadAccess, &ctx, &err))
+ return err;
+
+ nProps = 3;
+ reply.length = nProps << 1;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.n = nProps;
+
+ nReplyBytes = reply.length << 2;
+ sendBuf = (int *)xalloc((size_t)nReplyBytes);
+ if (sendBuf == NULL) {
+ return __glXError(GLXBadContext); /* XXX: Is this correct? */
+ }
+ pSendBuf = sendBuf;
+ *pSendBuf++ = GLX_SHARE_CONTEXT_EXT;
+ *pSendBuf++ = (int)(ctx->share_id);
+ *pSendBuf++ = GLX_VISUAL_ID_EXT;
+ *pSendBuf++ = (int)(ctx->config->visualID);
+ *pSendBuf++ = GLX_SCREEN_EXT;
+ *pSendBuf++ = (int)(ctx->pGlxScreen->pScreen->myNum);
+
+ if (client->swapped) {
+ __glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf);
+ } else {
+ WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)&reply);
+ WriteToClient(client, nReplyBytes, (char *)sendBuf);
+ }
+ xfree((char *)sendBuf);
+
+ return Success;
+}
+
+int __glXDisp_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
+
+ return DoQueryContext(cl, req->context);
+}
+
+int __glXDisp_QueryContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc;
+
+ return DoQueryContext(cl, req->context);
+}
+
+int __glXDisp_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
+ ClientPtr client = cl->client;
+ __GLXcontext *context;
+ __GLXdrawable *pGlxDraw;
+ GLXDrawable drawId;
+ int buffer;
+ int error;
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+
+ drawId = *((CARD32 *) (pc));
+ buffer = *((INT32 *) (pc + 4));
+
+ if (buffer != GLX_FRONT_LEFT_EXT)
+ return __glXError(GLXBadPixmap);
+
+ context = __glXForceCurrent (cl, req->contextTag, &error);
+ if (!context)
+ return error;
+
+ if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP,
+ DixReadAccess, &pGlxDraw, &error))
+ return error;
+
+ if (!context->textureFromPixmap)
+ return __glXError(GLXUnsupportedPrivateRequest);
+
+ return context->textureFromPixmap->bindTexImage(context,
+ buffer,
+ pGlxDraw);
+}
+
+int __glXDisp_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
+ ClientPtr client = cl->client;
+ __GLXdrawable *pGlxDraw;
+ __GLXcontext *context;
+ GLXDrawable drawId;
+ int buffer;
+ int error;
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+
+ drawId = *((CARD32 *) (pc));
+ buffer = *((INT32 *) (pc + 4));
+
+ context = __glXForceCurrent (cl, req->contextTag, &error);
+ if (!context)
+ return error;
+
+ if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP,
+ DixReadAccess, &pGlxDraw, &error))
+ return error;
+
+ if (!context->textureFromPixmap)
+ return __glXError(GLXUnsupportedPrivateRequest);
+
+ return context->textureFromPixmap->releaseTexImage(context,
+ buffer,
+ pGlxDraw);
+}
+
+int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
+ GLXContextTag tag = req->contextTag;
+ __GLXcontext *glxc = NULL;
+ __GLXdrawable *pGlxDraw;
+ ClientPtr client = cl->client;
+ GLXDrawable drawId;
+ int error;
+ int x, y, width, height;
+
+ (void) client;
+ (void) req;
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+
+ drawId = *((CARD32 *) (pc));
+ x = *((INT32 *) (pc + 4));
+ y = *((INT32 *) (pc + 8));
+ width = *((INT32 *) (pc + 12));
+ height = *((INT32 *) (pc + 16));
+
+ if (tag) {
+ glxc = __glXLookupContextByTag(cl, tag);
+ if (!glxc) {
+ return __glXError(GLXBadContextTag);
+ }
+ /*
+ ** The calling thread is swapping its current drawable. In this case,
+ ** glxSwapBuffers is in both GL and X streams, in terms of
+ ** sequentiality.
+ */
+ if (__glXForceCurrent(cl, tag, &error)) {
+ /*
+ ** Do whatever is needed to make sure that all preceding requests
+ ** in both streams are completed before the swap is executed.
+ */
+ CALL_Finish( GET_DISPATCH(), () );
+ __GLX_NOTE_FLUSHED_CMDS(glxc);
+ } else {
+ return error;
+ }
+ }
+
+ pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error);
+ if (!pGlxDraw)
+ return error;
+
+ if (pGlxDraw == NULL ||
+ pGlxDraw->type != GLX_DRAWABLE_WINDOW ||
+ pGlxDraw->copySubBuffer == NULL)
+ return __glXError(GLXBadDrawable);
+
+ (*pGlxDraw->copySubBuffer)(pGlxDraw, x, y, width, height);
+
+ return Success;
+}
+
+/*
+** Get drawable attributes
+*/
+static int
+DoGetDrawableAttributes(__GLXclientState *cl, XID drawId)
+{
+ ClientPtr client = cl->client;
+ xGLXGetDrawableAttributesReply reply;
+ __GLXdrawable *pGlxDraw;
+ CARD32 attributes[6];
+ int numAttribs, error;
+
+ if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY,
+ DixGetAttrAccess, &pGlxDraw, &error))
+ return error;
+
+ numAttribs = 3;
+ reply.length = numAttribs << 1;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.numAttribs = numAttribs;
+
+ attributes[0] = GLX_TEXTURE_TARGET_EXT;
+ attributes[1] = pGlxDraw->target == GL_TEXTURE_2D ? GLX_TEXTURE_2D_EXT :
+ GLX_TEXTURE_RECTANGLE_EXT;
+ attributes[2] = GLX_Y_INVERTED_EXT;
+ attributes[3] = GL_FALSE;
+ attributes[4] = GLX_EVENT_MASK;
+ attributes[5] = pGlxDraw->eventMask;
+
+ if (client->swapped) {
+ __glXSwapGetDrawableAttributesReply(client, &reply, attributes);
+ } else {
+ WriteToClient(client, sz_xGLXGetDrawableAttributesReply,
+ (char *)&reply);
+ WriteToClient(client, reply.length * sizeof (CARD32),
+ (char *)attributes);
+ }
+
+ return Success;
+}
+
+int __glXDisp_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
+
+ return DoGetDrawableAttributes(cl, req->drawable);
+}
+
+int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetDrawableAttributesSGIXReq *req =
+ (xGLXGetDrawableAttributesSGIXReq *)pc;
+
+ return DoGetDrawableAttributes(cl, req->drawable);
+}
+
+/************************************************************************/
+
+/*
+** Render and Renderlarge are not in the GLX API. They are used by the GLX
+** client library to send batches of GL rendering commands.
+*/
+
+/*
+** Execute all the drawing commands in a request.
+*/
+int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXRenderReq *req;
+ ClientPtr client= cl->client;
+ int left, cmdlen, error;
+ int commandsDone;
+ CARD16 opcode;
+ __GLXrenderHeader *hdr;
+ __GLXcontext *glxc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ req = (xGLXRenderReq *) pc;
+ if (client->swapped) {
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+ }
+
+ glxc = __glXForceCurrent(cl, req->contextTag, &error);
+ if (!glxc) {
+ return error;
+ }
+
+ commandsDone = 0;
+ pc += sz_xGLXRenderReq;
+ left = (req->length << 2) - sz_xGLXRenderReq;
+ while (left > 0) {
+ __GLXrenderSizeData entry;
+ int extra;
+ __GLXdispatchRenderProcPtr proc;
+ int err;
+
+ /*
+ ** Verify that the header length and the overall length agree.
+ ** Also, each command must be word aligned.
+ */
+ hdr = (__GLXrenderHeader *) pc;
+ if (client->swapped) {
+ __GLX_SWAP_SHORT(&hdr->length);
+ __GLX_SWAP_SHORT(&hdr->opcode);
+ }
+ cmdlen = hdr->length;
+ opcode = hdr->opcode;
+
+ /*
+ ** Check for core opcodes and grab entry data.
+ */
+ err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
+ proc = (__GLXdispatchRenderProcPtr)
+ __glXGetProtocolDecodeFunction(& Render_dispatch_info,
+ opcode, client->swapped);
+
+ if ((err < 0) || (proc == NULL)) {
+ client->errorValue = commandsDone;
+ return __glXError(GLXBadRenderRequest);
+ }
+
+ if (entry.varsize) {
+ /* variable size command */
+ extra = (*entry.varsize)(pc + __GLX_RENDER_HDR_SIZE,
+ client->swapped);
+ if (extra < 0) {
+ extra = 0;
+ }
+ if (cmdlen != __GLX_PAD(entry.bytes + extra)) {
+ return BadLength;
+ }
+ } else {
+ /* constant size command */
+ if (cmdlen != __GLX_PAD(entry.bytes)) {
+ return BadLength;
+ }
+ }
+ if (left < cmdlen) {
+ return BadLength;
+ }
+
+ /*
+ ** Skip over the header and execute the command. We allow the
+ ** caller to trash the command memory. This is useful especially
+ ** for things that require double alignment - they can just shift
+ ** the data towards lower memory (trashing the header) by 4 bytes
+ ** and achieve the required alignment.
+ */
+ (*proc)(pc + __GLX_RENDER_HDR_SIZE);
+ pc += cmdlen;
+ left -= cmdlen;
+ commandsDone++;
+ }
+ __GLX_NOTE_UNFLUSHED_CMDS(glxc);
+ return Success;
+}
+
+
+/*
+** Execute a large rendering request (one that spans multiple X requests).
+*/
+int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXRenderLargeReq *req;
+ ClientPtr client= cl->client;
+ size_t dataBytes;
+ __GLXrenderLargeHeader *hdr;
+ __GLXcontext *glxc;
+ int error;
+ CARD16 opcode;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ req = (xGLXRenderLargeReq *) pc;
+ if (client->swapped) {
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+ __GLX_SWAP_INT(&req->dataBytes);
+ __GLX_SWAP_SHORT(&req->requestNumber);
+ __GLX_SWAP_SHORT(&req->requestTotal);
+ }
+
+ glxc = __glXForceCurrent(cl, req->contextTag, &error);
+ if (!glxc) {
+ /* Reset in case this isn't 1st request. */
+ __glXResetLargeCommandStatus(cl);
+ return error;
+ }
+ dataBytes = req->dataBytes;
+
+ /*
+ ** Check the request length.
+ */
+ if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) {
+ client->errorValue = req->length;
+ /* Reset in case this isn't 1st request. */
+ __glXResetLargeCommandStatus(cl);
+ return BadLength;
+ }
+ pc += sz_xGLXRenderLargeReq;
+
+ if (cl->largeCmdRequestsSoFar == 0) {
+ __GLXrenderSizeData entry;
+ int extra;
+ size_t cmdlen;
+ int err;
+
+ /*
+ ** This is the first request of a multi request command.
+ ** Make enough space in the buffer, then copy the entire request.
+ */
+ if (req->requestNumber != 1) {
+ client->errorValue = req->requestNumber;
+ return __glXError(GLXBadLargeRequest);
+ }
+
+ hdr = (__GLXrenderLargeHeader *) pc;
+ if (client->swapped) {
+ __GLX_SWAP_INT(&hdr->length);
+ __GLX_SWAP_INT(&hdr->opcode);
+ }
+ cmdlen = hdr->length;
+ opcode = hdr->opcode;
+
+ /*
+ ** Check for core opcodes and grab entry data.
+ */
+ err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
+ if (err < 0) {
+ client->errorValue = opcode;
+ return __glXError(GLXBadLargeRequest);
+ }
+
+ if (entry.varsize) {
+ /*
+ ** If it's a variable-size command (a command whose length must
+ ** be computed from its parameters), all the parameters needed
+ ** will be in the 1st request, so it's okay to do this.
+ */
+ extra = (*entry.varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE,
+ client->swapped);
+ if (extra < 0) {
+ extra = 0;
+ }
+ /* large command's header is 4 bytes longer, so add 4 */
+ if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) {
+ return BadLength;
+ }
+ } else {
+ /* constant size command */
+ if (cmdlen != __GLX_PAD(entry.bytes + 4)) {
+ return BadLength;
+ }
+ }
+ /*
+ ** Make enough space in the buffer, then copy the entire request.
+ */
+ if (cl->largeCmdBufSize < cmdlen) {
+ if (!cl->largeCmdBuf) {
+ cl->largeCmdBuf = (GLbyte *) xalloc(cmdlen);
+ } else {
+ cl->largeCmdBuf = (GLbyte *) xrealloc(cl->largeCmdBuf, cmdlen);
+ }
+ if (!cl->largeCmdBuf) {
+ return BadAlloc;
+ }
+ cl->largeCmdBufSize = cmdlen;
+ }
+ memcpy(cl->largeCmdBuf, pc, dataBytes);
+
+ cl->largeCmdBytesSoFar = dataBytes;
+ cl->largeCmdBytesTotal = cmdlen;
+ cl->largeCmdRequestsSoFar = 1;
+ cl->largeCmdRequestsTotal = req->requestTotal;
+ return Success;
+
+ } else {
+ /*
+ ** We are receiving subsequent (i.e. not the first) requests of a
+ ** multi request command.
+ */
+
+ /*
+ ** Check the request number and the total request count.
+ */
+ if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) {
+ client->errorValue = req->requestNumber;
+ __glXResetLargeCommandStatus(cl);
+ return __glXError(GLXBadLargeRequest);
+ }
+ if (req->requestTotal != cl->largeCmdRequestsTotal) {
+ client->errorValue = req->requestTotal;
+ __glXResetLargeCommandStatus(cl);
+ return __glXError(GLXBadLargeRequest);
+ }
+
+ /*
+ ** Check that we didn't get too much data.
+ */
+ if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) {
+ client->errorValue = dataBytes;
+ __glXResetLargeCommandStatus(cl);
+ return __glXError(GLXBadLargeRequest);
+ }
+ memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes);
+ cl->largeCmdBytesSoFar += dataBytes;
+ cl->largeCmdRequestsSoFar++;
+
+ if (req->requestNumber == cl->largeCmdRequestsTotal) {
+ __GLXdispatchRenderProcPtr proc;
+
+ /*
+ ** This is the last request; it must have enough bytes to complete
+ ** the command.
+ */
+ /* NOTE: the two pad macros have been added below; they are needed
+ ** because the client library pads the total byte count, but not
+ ** the per-request byte counts. The Protocol Encoding says the
+ ** total byte count should not be padded, so a proposal will be
+ ** made to the ARB to relax the padding constraint on the total
+ ** byte count, thus preserving backward compatibility. Meanwhile,
+ ** the padding done below fixes a bug that did not allow
+ ** large commands of odd sizes to be accepted by the server.
+ */
+ if (__GLX_PAD(cl->largeCmdBytesSoFar) !=
+ __GLX_PAD(cl->largeCmdBytesTotal)) {
+ client->errorValue = dataBytes;
+ __glXResetLargeCommandStatus(cl);
+ return __glXError(GLXBadLargeRequest);
+ }
+ hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf;
+ /*
+ ** The opcode and length field in the header had already been
+ ** swapped when the first request was received.
+ **
+ ** Use the opcode to index into the procedure table.
+ */
+ opcode = hdr->opcode;
+
+ proc = (__GLXdispatchRenderProcPtr)
+ __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode,
+ client->swapped);
+ if (proc == NULL) {
+ client->errorValue = opcode;
+ return __glXError(GLXBadLargeRequest);
+ }
+
+ /*
+ ** Skip over the header and execute the command.
+ */
+ (*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE);
+ __GLX_NOTE_UNFLUSHED_CMDS(glxc);
+
+ /*
+ ** Reset for the next RenderLarge series.
+ */
+ __glXResetLargeCommandStatus(cl);
+ } else {
+ /*
+ ** This is neither the first nor the last request.
+ */
+ }
+ return Success;
+ }
+}
+
+extern RESTYPE __glXSwapBarrierRes;
+
+int __glXDisp_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *) pc;
+ XID drawable = req->drawable;
+ int barrier = req->barrier;
+ DrawablePtr pDraw;
+ int screen, rc;
+ __GLXscreen *pGlxScreen;
+
+ rc = dixLookupDrawable(&pDraw, drawable, client, 0, DixGetAttrAccess);
+ pGlxScreen = glxGetScreen(pDraw->pScreen);
+ if (rc == Success && (pDraw->type == DRAWABLE_WINDOW)) {
+ screen = pDraw->pScreen->myNum;
+ if (pGlxScreen->swapBarrierFuncs) {
+ int ret = pGlxScreen->swapBarrierFuncs->bindSwapBarrierFunc(screen, drawable, barrier);
+ if (ret == Success) {
+ if (barrier)
+ /* add source for cleanup when drawable is gone */
+ AddResource(drawable, __glXSwapBarrierRes, (pointer)(intptr_t)screen);
+ else
+ /* delete source */
+ FreeResourceByType(drawable, __glXSwapBarrierRes, FALSE);
+ }
+ return ret;
+ }
+ }
+ client->errorValue = drawable;
+ return __glXError(GLXBadDrawable);
+}
+
+
+int __glXDisp_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXQueryMaxSwapBarriersSGIXReq *req =
+ (xGLXQueryMaxSwapBarriersSGIXReq *) pc;
+ xGLXQueryMaxSwapBarriersSGIXReply reply;
+ int screen = req->screen;
+ __GLXscreen *pGlxScreen;
+
+ pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
+ if (pGlxScreen->swapBarrierFuncs)
+ reply.max = pGlxScreen->swapBarrierFuncs->queryMaxSwapBarriersFunc(screen);
+ else
+ reply.max = 0;
+
+
+ reply.length = 0;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ }
+
+ WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply,
+ (char *) &reply);
+ return Success;
+}
+
+#define GLX_BAD_HYPERPIPE_SGIX 92
+
+int __glXDisp_QueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXQueryHyperpipeNetworkSGIXReq * req = (xGLXQueryHyperpipeNetworkSGIXReq *) pc;
+ xGLXQueryHyperpipeNetworkSGIXReply reply;
+ int screen = req->screen;
+ void *rdata = NULL;
+
+ int length=0;
+ int npipes=0;
+
+ int n= 0;
+ __GLXscreen *pGlxScreen;
+
+ pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
+ if (pGlxScreen->hyperpipeFuncs) {
+ rdata =
+ (pGlxScreen->hyperpipeFuncs->queryHyperpipeNetworkFunc(screen, &npipes, &n));
+ }
+ length = __GLX_PAD(n) >> 2;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = length;
+ reply.n = n;
+ reply.npipes = npipes;
+
+ if (client->swapped) {
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ __GLX_SWAP_INT(&reply.length);
+ __GLX_SWAP_INT(&reply.n);
+ __GLX_SWAP_INT(&reply.npipes);
+ }
+ WriteToClient(client, sz_xGLXQueryHyperpipeNetworkSGIXReply,
+ (char *) &reply);
+
+ WriteToClient(client, length << 2, (char *)rdata);
+
+ return Success;
+}
+
+int __glXDisp_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXDestroyHyperpipeConfigSGIXReq * req =
+ (xGLXDestroyHyperpipeConfigSGIXReq *) pc;
+ xGLXDestroyHyperpipeConfigSGIXReply reply;
+ int screen = req->screen;
+ int success = GLX_BAD_HYPERPIPE_SGIX;
+ int hpId ;
+ __GLXscreen *pGlxScreen;
+
+ hpId = req->hpId;
+
+ pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
+ if (pGlxScreen->hyperpipeFuncs) {
+ success = pGlxScreen->hyperpipeFuncs->destroyHyperpipeConfigFunc(screen, hpId);
+ }
+
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = __GLX_PAD(0) >> 2;
+ reply.n = 0;
+ reply.success = success;
+
+
+ if (client->swapped) {
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ }
+ WriteToClient(client,
+ sz_xGLXDestroyHyperpipeConfigSGIXReply,
+ (char *) &reply);
+ return Success;
+}
+
+int __glXDisp_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXQueryHyperpipeConfigSGIXReq * req =
+ (xGLXQueryHyperpipeConfigSGIXReq *) pc;
+ xGLXQueryHyperpipeConfigSGIXReply reply;
+ int screen = req->screen;
+ void *rdata = NULL;
+ int length;
+ int npipes=0;
+ int n= 0;
+ int hpId;
+ __GLXscreen *pGlxScreen;
+
+ hpId = req->hpId;
+
+ pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
+ if (pGlxScreen->hyperpipeFuncs) {
+ rdata = pGlxScreen->hyperpipeFuncs->queryHyperpipeConfigFunc(screen, hpId,&npipes, &n);
+ }
+
+ length = __GLX_PAD(n) >> 2;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = length;
+ reply.n = n;
+ reply.npipes = npipes;
+
+
+ if (client->swapped) {
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ __GLX_SWAP_INT(&reply.length);
+ __GLX_SWAP_INT(&reply.n);
+ __GLX_SWAP_INT(&reply.npipes);
+ }
+
+ WriteToClient(client, sz_xGLXQueryHyperpipeConfigSGIXReply,
+ (char *) &reply);
+
+ WriteToClient(client, length << 2, (char *)rdata);
+
+ return Success;
+}
+
+int __glXDisp_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXHyperpipeConfigSGIXReq * req =
+ (xGLXHyperpipeConfigSGIXReq *) pc;
+ xGLXHyperpipeConfigSGIXReply reply;
+ int screen = req->screen;
+ void *rdata;
+
+ int npipes=0, networkId;
+ int hpId=-1;
+ __GLXscreen *pGlxScreen;
+
+ pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
+ networkId = (int)req->networkId;
+ npipes = (int)req->npipes;
+ rdata = (void *)(req +1);
+
+ if (pGlxScreen->hyperpipeFuncs) {
+ pGlxScreen->hyperpipeFuncs->hyperpipeConfigFunc(screen,networkId,
+ &hpId, &npipes,
+ (void *) rdata);
+ }
+
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = __GLX_PAD(0) >> 2;
+ reply.n = 0;
+ reply.npipes = npipes;
+ reply.hpId = hpId;
+
+ if (client->swapped) {
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ __GLX_SWAP_INT(&reply.npipes);
+ __GLX_SWAP_INT(&reply.hpId);
+ }
+
+ WriteToClient(client, sz_xGLXHyperpipeConfigSGIXReply,
+ (char *) &reply);
+
+ return Success;
+}
+
+
+/************************************************************************/
+
+/*
+** No support is provided for the vendor-private requests other than
+** allocating the entry points in the dispatch table.
+*/
+
+int __glXDisp_VendorPrivate(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
+ GLint vendorcode = req->vendorCode;
+ __GLXdispatchVendorPrivProcPtr proc;
+
+
+ proc = (__GLXdispatchVendorPrivProcPtr)
+ __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
+ vendorcode, 0);
+ if (proc != NULL) {
+ (*proc)(cl, (GLbyte*)req);
+ return Success;
+ }
+
+ cl->client->errorValue = req->vendorCode;
+ return __glXError(GLXUnsupportedPrivateRequest);
+}
+
+int __glXDisp_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
+ GLint vendorcode = req->vendorCode;
+ __GLXdispatchVendorPrivProcPtr proc;
+
+
+ proc = (__GLXdispatchVendorPrivProcPtr)
+ __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
+ vendorcode, 0);
+ if (proc != NULL) {
+ return (*proc)(cl, (GLbyte*)req);
+ }
+
+ cl->client->errorValue = vendorcode;
+ return __glXError(GLXUnsupportedPrivateRequest);
+}
+
+int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc;
+ xGLXQueryExtensionsStringReply reply;
+ __GLXscreen *pGlxScreen;
+ size_t n, length;
+ char *buf;
+ int err;
+
+ if (!validGlxScreen(client, req->screen, &pGlxScreen, &err))
+ return err;
+
+ n = strlen(pGlxScreen->GLXextensions) + 1;
+ length = __GLX_PAD(n) >> 2;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = length;
+ reply.n = n;
+
+ /* Allocate buffer to make sure it's a multiple of 4 bytes big.*/
+ buf = (char *) xalloc(length << 2);
+ if (buf == NULL)
+ return BadAlloc;
+ memcpy(buf, pGlxScreen->GLXextensions, n);
+
+ if (client->swapped) {
+ glxSwapQueryExtensionsStringReply(client, &reply, buf);
+ } else {
+ WriteToClient(client, sz_xGLXQueryExtensionsStringReply,(char *)&reply);
+ WriteToClient(client, (int)(length << 2), (char *)buf);
+ }
+
+ xfree(buf);
+ return Success;
+}
+
+int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc;
+ xGLXQueryServerStringReply reply;
+ size_t n, length;
+ const char *ptr;
+ char *buf;
+ __GLXscreen *pGlxScreen;
+ int err;
+ char ver_str[16];
+
+ if (!validGlxScreen(client, req->screen, &pGlxScreen, &err))
+ return err;
+
+ switch(req->name) {
+ case GLX_VENDOR:
+ ptr = pGlxScreen->GLXvendor;
+ break;
+ case GLX_VERSION:
+ /* Return to the server version rather than the screen version
+ * to prevent confusion when they do not match.
+ */
+ snprintf(ver_str, 16, "%d.%d", glxMajorVersion, glxMinorVersion);
+ ptr = ver_str;
+ break;
+ case GLX_EXTENSIONS:
+ ptr = pGlxScreen->GLXextensions;
+ break;
+ default:
+ return BadValue;
+ }
+
+ n = strlen(ptr) + 1;
+ length = __GLX_PAD(n) >> 2;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = length;
+ reply.n = n;
+
+ buf = (char *) xalloc(length << 2);
+ if (buf == NULL) {
+ return BadAlloc;
+ }
+ memcpy(buf, ptr, n);
+
+ if (client->swapped) {
+ glxSwapQueryServerStringReply(client, &reply, buf);
+ } else {
+ WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)&reply);
+ WriteToClient(client, (int)(length << 2), buf);
+ }
+
+ xfree(buf);
+ return Success;
+}
+
+int __glXDisp_ClientInfo(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc;
+ const char *buf;
+
+ cl->GLClientmajorVersion = req->major;
+ cl->GLClientminorVersion = req->minor;
+ if (cl->GLClientextensions)
+ xfree(cl->GLClientextensions);
+ buf = (const char *)(req+1);
+ cl->GLClientextensions = xstrdup(buf);
+
+ return Success;
+}
diff --git a/xorg-server/glx/glxdri.c b/xorg-server/glx/glxdri.c index 9810a73a7..7ee3d9938 100644 --- a/xorg-server/glx/glxdri.c +++ b/xorg-server/glx/glxdri.c @@ -1,1195 +1,1197 @@ -/* - * Copyright © 2006 Red Hat, Inc - * - * Permission to use, copy, modify, distribute, and sell this software - * and its documentation for any purpose is hereby granted without - * fee, provided that the above copyright notice appear in all copies - * and that both that copyright notice and this permission notice - * appear in supporting documentation, and that the name of Red Hat, - * Inc not be used in advertising or publicity pertaining to - * distribution of the software without specific, written prior - * permission. Red Hat, Inc makes no representations about the - * suitability of this software for any purpose. It is provided "as - * is" without express or implied warranty. - * - * RED HAT, INC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN - * NO EVENT SHALL RED HAT, INC BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS - * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, - * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN - * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include <stdint.h> -#include <stdio.h> -#include <string.h> -#include <errno.h> -#include <sys/time.h> -#include <dlfcn.h> - -#include <drm.h> -#include <GL/gl.h> -#include <GL/internal/dri_interface.h> -#include <GL/glxtokens.h> - -#include <windowstr.h> -#include <os.h> -#include <damage.h> - -#define _XF86DRI_SERVER_ -#include <drm_sarea.h> -#include <xf86drm.h> -#include <X11/dri/xf86driproto.h> -#include <xf86str.h> -#include <xf86.h> -#include <dri.h> - -#include "servermd.h" - -#define DRI_NEW_INTERFACE_ONLY -#include "glxserver.h" -#include "glxutil.h" -#include "glxdricommon.h" - -#include "g_disptab.h" -#include "glapitable.h" -#include "glapi.h" -#include "glthread.h" -#include "dispatch.h" -#include "extension_string.h" - -typedef struct __GLXDRIscreen __GLXDRIscreen; -typedef struct __GLXDRIcontext __GLXDRIcontext; -typedef struct __GLXDRIdrawable __GLXDRIdrawable; - -struct __GLXDRIscreen { - __GLXscreen base; - __DRIscreen *driScreen; - void *driver; - - xf86EnterVTProc *enterVT; - xf86LeaveVTProc *leaveVT; - - const __DRIcoreExtension *core; - const __DRIlegacyExtension *legacy; - const __DRIcopySubBufferExtension *copySubBuffer; - const __DRIswapControlExtension *swapControl; - -#ifdef __DRI_TEX_OFFSET - const __DRItexOffsetExtension *texOffset; - DRITexOffsetStartProcPtr texOffsetStart; - DRITexOffsetFinishProcPtr texOffsetFinish; - __GLXDRIdrawable *texOffsetOverride[16]; - GLuint lastTexOffsetOverride; -#endif - - unsigned char glx_enable_bits[__GLX_EXT_BYTES]; -}; - -struct __GLXDRIcontext { - __GLXcontext base; - __DRIcontext *driContext; - XID hwContextID; -}; - -struct __GLXDRIdrawable { - __GLXdrawable base; - __DRIdrawable *driDrawable; - - /* Pulled in from old __GLXpixmap */ -#ifdef __DRI_TEX_OFFSET - GLint texname; - __GLXDRIcontext *ctx; - unsigned long long offset; - DamagePtr pDamage; -#endif -}; - -static void -__glXDRIleaveServer(GLboolean rendering) -{ - int i; - - for (i = 0; rendering && i < screenInfo.numScreens; i++) { - __GLXDRIscreen * const screen = - (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); - GLuint lastOverride = screen->lastTexOffsetOverride; - - if (lastOverride) { - __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; - int j; - - for (j = 0; j < lastOverride; j++) { - __GLXDRIdrawable *pGlxPix = texOffsetOverride[j]; - - if (pGlxPix && pGlxPix->texname) { - pGlxPix->offset = - screen->texOffsetStart((PixmapPtr)pGlxPix->base.pDraw); - } - } - } - } - - DRIBlockHandler(NULL, NULL, NULL); - - for (i = 0; rendering && i < screenInfo.numScreens; i++) { - __GLXDRIscreen * const screen = - (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); - GLuint lastOverride = screen->lastTexOffsetOverride; - - if (lastOverride) { - __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; - int j; - - for (j = 0; j < lastOverride; j++) { - __GLXDRIdrawable *pGlxPix = texOffsetOverride[j]; - - if (pGlxPix && pGlxPix->texname) { - screen->texOffset->setTexOffset(pGlxPix->ctx->driContext, - pGlxPix->texname, - pGlxPix->offset, - pGlxPix->base.pDraw->depth, - ((PixmapPtr)pGlxPix->base.pDraw)->devKind); - } - } - } - } -} - -static void -__glXDRIenterServer(GLboolean rendering) -{ - int i; - - for (i = 0; rendering && i < screenInfo.numScreens; i++) { - __GLXDRIscreen * const screen = (__GLXDRIscreen *) - glxGetScreen(screenInfo.screens[i]); - - if (screen->lastTexOffsetOverride) { - CALL_Flush(GET_DISPATCH(), ()); - break; - } - } - - DRIWakeupHandler(NULL, 0, NULL); -} - - -static void -__glXDRIdoReleaseTexImage(__GLXDRIscreen *screen, __GLXDRIdrawable *drawable) -{ - GLuint lastOverride = screen->lastTexOffsetOverride; - - if (lastOverride) { - __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; - int i; - - for (i = 0; i < lastOverride; i++) { - if (texOffsetOverride[i] == drawable) { - if (screen->texOffsetFinish) - screen->texOffsetFinish((PixmapPtr)drawable->base.pDraw); - - texOffsetOverride[i] = NULL; - - if (i + 1 == lastOverride) { - lastOverride = 0; - - while (i--) { - if (texOffsetOverride[i]) { - lastOverride = i + 1; - break; - } - } - - screen->lastTexOffsetOverride = lastOverride; - - break; - } - } - } - } -} - - -static void -__glXDRIdrawableDestroy(__GLXdrawable *drawable) -{ - __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; - __GLXDRIscreen *screen; - int i; - - for (i = 0; i < screenInfo.numScreens; i++) { - screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); - __glXDRIdoReleaseTexImage(screen, private); - } - - /* If the X window was destroyed, the dri DestroyWindow hook will - * aready have taken care of this, so only call if pDraw isn't NULL. */ - if (drawable->pDraw != NULL) { - screen = (__GLXDRIscreen *) glxGetScreen(drawable->pDraw->pScreen); - (*screen->core->destroyDrawable)(private->driDrawable); - - __glXenterServer(GL_FALSE); - DRIDestroyDrawable(drawable->pDraw->pScreen, - serverClient, drawable->pDraw); - __glXleaveServer(GL_FALSE); - } - - __glXDrawableRelease(drawable); - - xfree(private); -} - -static GLboolean -__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *basePrivate) -{ - __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate; - __GLXDRIscreen *screen = - (__GLXDRIscreen *) glxGetScreen(basePrivate->pDraw->pScreen); - - (*screen->core->swapBuffers)(private->driDrawable); - - return TRUE; -} - - -static int -__glXDRIdrawableSwapInterval(__GLXdrawable *baseDrawable, int interval) -{ - __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseDrawable; - __GLXDRIscreen *screen = - (__GLXDRIscreen *) glxGetScreen(baseDrawable->pDraw->pScreen); - - if (screen->swapControl) - screen->swapControl->setSwapInterval(draw->driDrawable, interval); - - return 0; -} - - -static void -__glXDRIdrawableCopySubBuffer(__GLXdrawable *basePrivate, - int x, int y, int w, int h) -{ - __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate; - __GLXDRIscreen *screen = (__GLXDRIscreen *) - glxGetScreen(basePrivate->pDraw->pScreen); - - if (screen->copySubBuffer) - screen->copySubBuffer->copySubBuffer(private->driDrawable, x, y, w, h); -} - -static void -__glXDRIcontextDestroy(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - Bool retval; - - screen->core->destroyContext(context->driContext); - - __glXenterServer(GL_FALSE); - retval = DRIDestroyContext(baseContext->pGlxScreen->pScreen, - context->hwContextID); - __glXleaveServer(GL_FALSE); - - __glXContextDestroy(&context->base); - xfree(context); -} - -static int -__glXDRIcontextMakeCurrent(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; - __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; - - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} - -static int -__glXDRIcontextLoseCurrent(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - return (*screen->core->unbindContext)(context->driContext); -} - -static int -__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, - unsigned long mask) -{ - __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst; - __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc; - __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen; - - return (*screen->core->copyContext)(dst->driContext, - src->driContext, mask); -} - -static int -__glXDRIcontextForceCurrent(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; - __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} - -static void -glxFillAlphaChannel (CARD32 *pixels, CARD32 rowstride, int width, int height) -{ - int i; - CARD32 *p, *end; - - rowstride /= 4; - - for (i = 0; i < height; i++) - { - p = pixels; - end = p + width; - while (p < end) - *p++ |= 0xFF000000; - pixels += rowstride; - } -} - -static Bool -testTexOffset(__GLXDRIscreen * const screen, PixmapPtr pPixmap) -{ - Bool ret; - - if (!screen->texOffsetStart || !screen->texOffset) - return FALSE; - - __glXenterServer(GL_FALSE); - ret = screen->texOffsetStart(pPixmap) != ~0ULL; - __glXleaveServer(GL_FALSE); - - return ret; -} - -/* - * (sticking this here for lack of a better place) - * Known issues with the GLX_EXT_texture_from_pixmap implementation: - * - In general we ignore the fbconfig, lots of examples follow - * - No fbconfig handling for multiple mipmap levels - * - No fbconfig handling for 1D textures - * - No fbconfig handling for TEXTURE_TARGET - * - No fbconfig exposure of Y inversion state - * - No GenerateMipmapEXT support (due to no FBO support) - * - No support for anything but 16bpp and 32bpp-sparse pixmaps - */ - -static int -__glXDRIbindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *glxPixmap) -{ - RegionPtr pRegion = NULL; - PixmapPtr pixmap; - int bpp, override = 0, texname; - GLenum format, type; - ScreenPtr pScreen = glxPixmap->pDraw->pScreen; - __GLXDRIdrawable *driDraw = (__GLXDRIdrawable *) glxPixmap; - __GLXDRIscreen * const screen = (__GLXDRIscreen *) glxGetScreen(pScreen); - - CALL_GetIntegerv(GET_DISPATCH(), (glxPixmap->target == GL_TEXTURE_2D ? - GL_TEXTURE_BINDING_2D : - GL_TEXTURE_BINDING_RECTANGLE_NV, - &texname)); - - if (!texname) - return __glXError(GLXBadContextState); - - pixmap = (PixmapPtr) glxPixmap->pDraw; - - if (testTexOffset(screen, pixmap)) { - __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; - int i, firstEmpty = 16; - - for (i = 0; i < 16; i++) { - if (texOffsetOverride[i] == driDraw) - goto alreadyin; - - if (firstEmpty == 16 && !texOffsetOverride[i]) - firstEmpty = i; - } - - if (firstEmpty == 16) { - ErrorF("%s: Failed to register texture offset override\n", __func__); - goto nooverride; - } - - if (firstEmpty >= screen->lastTexOffsetOverride) - screen->lastTexOffsetOverride = firstEmpty + 1; - - texOffsetOverride[firstEmpty] = driDraw; - -alreadyin: - override = 1; - - driDraw->ctx = (__GLXDRIcontext*)baseContext; - - if (texname == driDraw->texname) - return Success; - - driDraw->texname = texname; - - screen->texOffset->setTexOffset(driDraw->ctx->driContext, texname, 0, - pixmap->drawable.depth, - pixmap->devKind); - } -nooverride: - - if (!driDraw->pDamage) { - if (!override) { - driDraw->pDamage = DamageCreate(NULL, NULL, DamageReportNone, - TRUE, pScreen, NULL); - if (!driDraw->pDamage) - return BadAlloc; - - DamageRegister ((DrawablePtr) pixmap, driDraw->pDamage); - } - - pRegion = NULL; - } else { - pRegion = DamageRegion(driDraw->pDamage); - if (REGION_NIL(pRegion)) - return Success; - } - - /* XXX 24bpp packed, 8, etc */ - if (pixmap->drawable.depth >= 24) { - bpp = 4; - format = GL_BGRA; - type = -#if X_BYTE_ORDER == X_BIG_ENDIAN - !override ? GL_UNSIGNED_INT_8_8_8_8_REV : -#endif - GL_UNSIGNED_BYTE; - } else { - bpp = 2; - format = GL_RGB; - type = GL_UNSIGNED_SHORT_5_6_5; - } - - if (pRegion == NULL) - { - void *data = NULL; - - if (!override) { - unsigned pitch = PixmapBytePad(pixmap->drawable.width, - pixmap->drawable.depth); - - data = xalloc(pitch * pixmap->drawable.height); - - __glXenterServer(GL_FALSE); - pScreen->GetImage(&pixmap->drawable, 0 /*pixmap->drawable.x*/, - 0 /*pixmap->drawable.y*/, pixmap->drawable.width, - pixmap->drawable.height, ZPixmap, ~0, data); - __glXleaveServer(GL_FALSE); - - if (pixmap->drawable.depth == 24) - glxFillAlphaChannel(data, - pitch, - pixmap->drawable.width, - pixmap->drawable.height); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, - pitch / bpp) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0) ); - } - - CALL_TexImage2D( GET_DISPATCH(), - (glxPixmap->target, - 0, - bpp == 4 ? 4 : 3, - pixmap->drawable.width, - pixmap->drawable.height, - 0, - format, - type, - data) ); - - xfree(data); - } else if (!override) { - int i, numRects; - BoxPtr p; - - numRects = REGION_NUM_RECTS (pRegion); - p = REGION_RECTS (pRegion); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0) ); - - for (i = 0; i < numRects; i++) - { - unsigned pitch = PixmapBytePad(p[i].x2 - p[i].x1, - pixmap->drawable.depth); - void *data = xalloc(pitch * (p[i].y2 - p[i].y1)); - - __glXenterServer(GL_FALSE); - pScreen->GetImage(&pixmap->drawable, /*pixmap->drawable.x +*/ p[i].x1, - /*pixmap->drawable.y*/ + p[i].y1, p[i].x2 - p[i].x1, - p[i].y2 - p[i].y1, ZPixmap, ~0, data); - __glXleaveServer(GL_FALSE); - - if (pixmap->drawable.depth == 24) - glxFillAlphaChannel(data, - pitch, - p[i].x2 - p[i].x1, - p[i].y2 - p[i].y1); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, - pitch / bpp) ); - - CALL_TexSubImage2D( GET_DISPATCH(), - (glxPixmap->target, - 0, - p[i].x1, p[i].y1, - p[i].x2 - p[i].x1, p[i].y2 - p[i].y1, - format, - type, - data) ); - - xfree(data); - } - } - - if (!override) - DamageEmpty(driDraw->pDamage); - - return Success; -} - -static int -__glXDRIreleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) -{ - __GLXDRIscreen *screen = - (__GLXDRIscreen *) glxGetScreen(pixmap->pDraw->pScreen); - __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) pixmap; - - __glXDRIdoReleaseTexImage(screen, drawable); - - return Success; -} - -static __GLXtextureFromPixmap __glXDRItextureFromPixmap = { - __glXDRIbindTexImage, - __glXDRIreleaseTexImage -}; - -static void -__glXDRIscreenDestroy(__GLXscreen *baseScreen) -{ - __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; - - screen->core->destroyScreen(screen->driScreen); - - dlclose(screen->driver); - - __glXScreenDestroy(baseScreen); - - xfree(screen); -} - -static __GLXcontext * -__glXDRIscreenCreateContext(__GLXscreen *baseScreen, - __GLXconfig *glxConfig, - __GLXcontext *baseShareContext) -{ - __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; - __GLXDRIcontext *context, *shareContext; - __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; - VisualPtr visual; - int i; - GLboolean retval; - __DRIcontext *driShare; - drm_context_t hwContext; - ScreenPtr pScreen = baseScreen->pScreen; - - shareContext = (__GLXDRIcontext *) baseShareContext; - if (shareContext) - driShare = shareContext->driContext; - else - driShare = NULL; - - if (baseShareContext && baseShareContext->isDirect) - return NULL; - - context = xcalloc(1, sizeof *context); - if (context == NULL) - return NULL; - - context->base.destroy = __glXDRIcontextDestroy; - context->base.makeCurrent = __glXDRIcontextMakeCurrent; - context->base.loseCurrent = __glXDRIcontextLoseCurrent; - context->base.copy = __glXDRIcontextCopy; - context->base.forceCurrent = __glXDRIcontextForceCurrent; - - context->base.textureFromPixmap = &__glXDRItextureFromPixmap; - /* Find the requested X visual */ - visual = pScreen->visuals; - for (i = 0; i < pScreen->numVisuals; i++, visual++) - if (visual->vid == glxConfig->visualID) - break; - if (i == pScreen->numVisuals) - return NULL; - - context->hwContextID = FakeClientID(0); - - __glXenterServer(GL_FALSE); - retval = DRICreateContext(baseScreen->pScreen, visual, - context->hwContextID, &hwContext); - __glXleaveServer(GL_FALSE); - - if (!retval) - return NULL; - - context->driContext = - screen->legacy->createNewContext(screen->driScreen, - config->driConfig, - 0, /* render type */ - driShare, - hwContext, - context); - - if (context->driContext == NULL) { - __glXenterServer(GL_FALSE); - retval = DRIDestroyContext(baseScreen->pScreen, context->hwContextID); - __glXleaveServer(GL_FALSE); - xfree(context); - return NULL; - } - - return &context->base; -} - -static __GLXdrawable * -__glXDRIscreenCreateDrawable(__GLXscreen *screen, - DrawablePtr pDraw, - int type, - XID drawId, - __GLXconfig *glxConfig) -{ - __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen; - __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; - __GLXDRIdrawable *private; - GLboolean retval; - drm_drawable_t hwDrawable; - - private = xcalloc(1, sizeof *private); - if (private == NULL) - return NULL; - - if (!__glXDrawableInit(&private->base, screen, - pDraw, type, drawId, glxConfig)) { - xfree(private); - return NULL; - } - - private->base.destroy = __glXDRIdrawableDestroy; - private->base.swapBuffers = __glXDRIdrawableSwapBuffers; - private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer; - private->base.waitX = NULL; - private->base.waitGL = NULL; - - __glXenterServer(GL_FALSE); - retval = DRICreateDrawable(screen->pScreen, serverClient, - pDraw, &hwDrawable); - __glXleaveServer(GL_FALSE); - - if (!retval) { - xfree(private); - return NULL; - } - - /* The last argument is 'attrs', which is used with pbuffers which - * we currently don't support. */ - - private->driDrawable = - (driScreen->legacy->createNewDrawable)(driScreen->driScreen, - config->driConfig, - hwDrawable, 0, NULL, private); - - if (private->driDrawable == NULL) { - __glXenterServer(GL_FALSE); - DRIDestroyDrawable(screen->pScreen, serverClient, pDraw); - __glXleaveServer(GL_FALSE); - xfree(private); - return NULL; - } - - return &private->base; -} - -static GLboolean -getDrawableInfo(__DRIdrawable *driDrawable, - unsigned int *index, unsigned int *stamp, - int *x, int *y, int *width, int *height, - int *numClipRects, drm_clip_rect_t **ppClipRects, - int *backX, int *backY, - int *numBackClipRects, drm_clip_rect_t **ppBackClipRects, - void *data) -{ - __GLXDRIdrawable *drawable = data; - ScreenPtr pScreen; - drm_clip_rect_t *pClipRects, *pBackClipRects; - GLboolean retval; - size_t size; - - /* If the X window has been destroyed, give up here. */ - if (drawable->base.pDraw == NULL) - return GL_FALSE; - - pScreen = drawable->base.pDraw->pScreen; - __glXenterServer(GL_FALSE); - retval = DRIGetDrawableInfo(pScreen, drawable->base.pDraw, index, stamp, - x, y, width, height, - numClipRects, &pClipRects, - backX, backY, - numBackClipRects, &pBackClipRects); - __glXleaveServer(GL_FALSE); - - if (retval && *numClipRects > 0) { - size = sizeof (drm_clip_rect_t) * *numClipRects; - *ppClipRects = xalloc (size); - - /* Clip cliprects to screen dimensions (redirected windows) */ - if (*ppClipRects != NULL) { - int i, j; - - for (i = 0, j = 0; i < *numClipRects; i++) { - (*ppClipRects)[j].x1 = max(pClipRects[i].x1, 0); - (*ppClipRects)[j].y1 = max(pClipRects[i].y1, 0); - (*ppClipRects)[j].x2 = min(pClipRects[i].x2, pScreen->width); - (*ppClipRects)[j].y2 = min(pClipRects[i].y2, pScreen->height); - - if ((*ppClipRects)[j].x1 < (*ppClipRects)[j].x2 && - (*ppClipRects)[j].y1 < (*ppClipRects)[j].y2) { - j++; - } - } - - if (*numClipRects != j) { - *numClipRects = j; - *ppClipRects = xrealloc (*ppClipRects, - sizeof (drm_clip_rect_t) * - *numClipRects); - } - } else - *numClipRects = 0; - } - else { - *ppClipRects = NULL; - *numClipRects = 0; - } - - if (retval && *numBackClipRects > 0) { - size = sizeof (drm_clip_rect_t) * *numBackClipRects; - *ppBackClipRects = xalloc (size); - if (*ppBackClipRects != NULL) - memcpy (*ppBackClipRects, pBackClipRects, size); - else - *numBackClipRects = 0; - } - else { - *ppBackClipRects = NULL; - *numBackClipRects = 0; - } - - return retval; -} - -static void __glXReportDamage(__DRIdrawable *driDraw, - int x, int y, - drm_clip_rect_t *rects, int num_rects, - GLboolean front_buffer, - void *data) -{ - __GLXDRIdrawable *drawable = data; - DrawablePtr pDraw = drawable->base.pDraw; - RegionRec region; - - __glXenterServer(GL_FALSE); - - REGION_INIT(pDraw->pScreen, ®ion, (BoxPtr) rects, num_rects); - REGION_TRANSLATE(pScreen, ®ion, pDraw->x, pDraw->y); - DamageRegionAppend(pDraw, ®ion); - /* This is wrong, this needs a seperate function. */ - DamageRegionProcessPending(pDraw); - REGION_UNINIT(pDraw->pScreen, ®ion); - - __glXleaveServer(GL_FALSE); -} - -static const __DRIgetDrawableInfoExtension getDrawableInfoExtension = { - { __DRI_GET_DRAWABLE_INFO, __DRI_GET_DRAWABLE_INFO_VERSION }, - getDrawableInfo -}; - -static const __DRIdamageExtension damageExtension = { - { __DRI_DAMAGE, __DRI_DAMAGE_VERSION }, - __glXReportDamage, -}; - -static const __DRIextension *loader_extensions[] = { - &systemTimeExtension.base, - &getDrawableInfoExtension.base, - &damageExtension.base, - NULL -}; - - - -static const char dri_driver_path[] = DRI_DRIVER_PATH; - -static Bool -glxDRIEnterVT (int index, int flags) -{ - __GLXDRIscreen *screen = (__GLXDRIscreen *) - glxGetScreen(screenInfo.screens[index]); - - LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n"); - - if (!(*screen->enterVT) (index, flags)) - return FALSE; - - glxResumeClients(); - - return TRUE; -} - -static void -glxDRILeaveVT (int index, int flags) -{ - __GLXDRIscreen *screen = (__GLXDRIscreen *) - glxGetScreen(screenInfo.screens[index]); - - LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n"); - - glxSuspendClients(); - - return (*screen->leaveVT) (index, flags); -} - -static void -initializeExtensions(__GLXDRIscreen *screen) -{ - const __DRIextension **extensions; - int i; - - extensions = screen->core->getExtensions(screen->driScreen); - - for (i = 0; extensions[i]; i++) { -#ifdef __DRI_READ_DRAWABLE - if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { - __glXEnableExtension(screen->glx_enable_bits, - "GLX_SGI_make_current_read"); - - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); - } -#endif - -#ifdef __DRI_COPY_SUB_BUFFER - if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { - screen->copySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; - __glXEnableExtension(screen->glx_enable_bits, - "GLX_MESA_copy_sub_buffer"); - - LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); - } -#endif - -#ifdef __DRI_SWAP_CONTROL - if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { - screen->swapControl = (__DRIswapControlExtension *) extensions[i]; - __glXEnableExtension(screen->glx_enable_bits, - "GLX_SGI_swap_control"); - __glXEnableExtension(screen->glx_enable_bits, - "GLX_MESA_swap_control"); - - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); - } -#endif - -#ifdef __DRI_TEX_OFFSET - if (strcmp(extensions[i]->name, __DRI_TEX_OFFSET) == 0) { - screen->texOffset = (__DRItexOffsetExtension *) extensions[i]; - LogMessage(X_INFO, "AIGLX: enabled GLX_texture_from_pixmap with driver support\n"); - } -#endif - /* Ignore unknown extensions */ - } -} - -static __GLXscreen * -__glXDRIscreenProbe(ScreenPtr pScreen) -{ - drm_handle_t hSAREA; - drmAddress pSAREA = NULL; - char *BusID; - __DRIversion ddx_version; - __DRIversion dri_version; - __DRIversion drm_version; - __DRIframebuffer framebuffer; - int fd = -1; - int status; - drm_magic_t magic; - drmVersionPtr version; - int newlyopened; - char *driverName; - drm_handle_t hFB; - int junk; - __GLXDRIscreen *screen; - char filename[128]; - Bool isCapable; - size_t buffer_size; - ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; - const __DRIconfig **driConfigs; - const __DRIextension **extensions; - int i; - - if (!xf86LoaderCheckSymbol("DRIQueryDirectRenderingCapable") || - !DRIQueryDirectRenderingCapable(pScreen, &isCapable) || - !isCapable) { - LogMessage(X_INFO, - "AIGLX: Screen %d is not DRI capable\n", pScreen->myNum); - return NULL; - } - - screen = xcalloc(1, sizeof *screen); - if (screen == NULL) - return NULL; - - screen->base.destroy = __glXDRIscreenDestroy; - screen->base.createContext = __glXDRIscreenCreateContext; - screen->base.createDrawable = __glXDRIscreenCreateDrawable; - screen->base.swapInterval = __glXDRIdrawableSwapInterval; - screen->base.pScreen = pScreen; - - __glXInitExtensionEnableBits(screen->glx_enable_bits); - - /* DRI protocol version. */ - dri_version.major = XF86DRI_MAJOR_VERSION; - dri_version.minor = XF86DRI_MINOR_VERSION; - dri_version.patch = XF86DRI_PATCH_VERSION; - - if (!DRIOpenConnection(pScreen, &hSAREA, &BusID)) { - LogMessage(X_ERROR, "AIGLX error: DRIOpenConnection failed\n"); - goto handle_error; - } - - fd = drmOpenOnce(NULL, BusID, &newlyopened); - - if (fd < 0) { - LogMessage(X_ERROR, "AIGLX error: drmOpenOnce failed (%s)\n", - strerror(-fd)); - goto handle_error; - } - - if (drmGetMagic(fd, &magic)) { - LogMessage(X_ERROR, "AIGLX error: drmGetMagic failed\n"); - goto handle_error; - } - - version = drmGetVersion(fd); - if (version) { - drm_version.major = version->version_major; - drm_version.minor = version->version_minor; - drm_version.patch = version->version_patchlevel; - drmFreeVersion(version); - } - else { - drm_version.major = -1; - drm_version.minor = -1; - drm_version.patch = -1; - } - - if (newlyopened && !DRIAuthConnection(pScreen, magic)) { - LogMessage(X_ERROR, "AIGLX error: DRIAuthConnection failed\n"); - goto handle_error; - } - - /* Get device name (like "tdfx") and the ddx version numbers. - * We'll check the version in each DRI driver's "createNewScreen" - * function. */ - if (!DRIGetClientDriverName(pScreen, - &ddx_version.major, - &ddx_version.minor, - &ddx_version.patch, - &driverName)) { - LogMessage(X_ERROR, "AIGLX error: DRIGetClientDriverName failed\n"); - goto handle_error; - } - - snprintf(filename, sizeof filename, "%s/%s_dri.so", - dri_driver_path, driverName); - - screen->driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL); - if (screen->driver == NULL) { - LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n", - filename, dlerror()); - goto handle_error; - } - - extensions = dlsym(screen->driver, __DRI_DRIVER_EXTENSIONS); - if (extensions == NULL) { - LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n", - driverName, dlerror()); - goto handle_error; - } - - for (i = 0; extensions[i]; i++) { - if (strcmp(extensions[i]->name, __DRI_CORE) == 0 && - extensions[i]->version >= __DRI_CORE_VERSION) { - screen->core = (__DRIcoreExtension *) extensions[i]; - } - - if (strcmp(extensions[i]->name, __DRI_LEGACY) == 0 && - extensions[i]->version >= __DRI_LEGACY_VERSION) { - screen->legacy = (__DRIlegacyExtension *) extensions[i]; - } - } - - if (screen->core == NULL || screen->legacy == NULL) { - LogMessage(X_ERROR, - "AIGLX error: %s does not export required DRI extension\n", - driverName); - goto handle_error; - } - - /* - * Get device-specific info. pDevPriv will point to a struct - * (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h) that - * has information about the screen size, depth, pitch, ancilliary - * buffers, DRM mmap handles, etc. - */ - if (!DRIGetDeviceInfo(pScreen, &hFB, &junk, - &framebuffer.size, &framebuffer.stride, - &framebuffer.dev_priv_size, &framebuffer.dev_priv)) { - LogMessage(X_ERROR, "AIGLX error: XF86DRIGetDeviceInfo failed\n"); - goto handle_error; - } - - framebuffer.width = pScreen->width; - framebuffer.height = pScreen->height; - - /* Map the framebuffer region. */ - status = drmMap(fd, hFB, framebuffer.size, - (drmAddressPtr)&framebuffer.base); - if (status != 0) { - LogMessage(X_ERROR, "AIGLX error: drmMap of framebuffer failed (%s)\n", - strerror(-status)); - goto handle_error; - } - - /* Map the SAREA region. Further mmap regions may be setup in - * each DRI driver's "createNewScreen" function. - */ - status = drmMap(fd, hSAREA, SAREA_MAX, &pSAREA); - if (status != 0) { - LogMessage(X_ERROR, "AIGLX error: drmMap of SAREA failed (%s)\n", - strerror(-status)); - goto handle_error; - } - - screen->driScreen = - (*screen->legacy->createNewScreen)(pScreen->myNum, - &ddx_version, - &dri_version, - &drm_version, - &framebuffer, - pSAREA, - fd, - loader_extensions, - &driConfigs, - screen); - - if (screen->driScreen == NULL) { - LogMessage(X_ERROR, - "AIGLX error: Calling driver entry point failed\n"); - goto handle_error; - } - - screen->base.fbconfigs = glxConvertConfigs(screen->core, - driConfigs, GLX_WINDOW_BIT); - - initializeExtensions(screen); - - DRIGetTexOffsetFuncs(pScreen, &screen->texOffsetStart, - &screen->texOffsetFinish); - - __glXScreenInit(&screen->base, pScreen); - - /* The first call simply determines the length of the extension string. - * This allows us to allocate some memory to hold the extension string, - * but it requires that we call __glXGetExtensionString a second time. - */ - buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL); - if (buffer_size > 0) { - if (screen->base.GLXextensions != NULL) { - xfree(screen->base.GLXextensions); - } - - screen->base.GLXextensions = xnfalloc(buffer_size); - (void) __glXGetExtensionString(screen->glx_enable_bits, - screen->base.GLXextensions); - } - - __glXsetEnterLeaveServerFuncs(__glXDRIenterServer, __glXDRIleaveServer); - - screen->enterVT = pScrn->EnterVT; - pScrn->EnterVT = glxDRIEnterVT; - screen->leaveVT = pScrn->LeaveVT; - pScrn->LeaveVT = glxDRILeaveVT; - - LogMessage(X_INFO, - "AIGLX: Loaded and initialized %s\n", filename); - - return &screen->base; - - handle_error: - if (pSAREA != NULL) - drmUnmap(pSAREA, SAREA_MAX); - - if (framebuffer.base != NULL) - drmUnmap((drmAddress)framebuffer.base, framebuffer.size); - - if (fd >= 0) - drmCloseOnce(fd); - - DRICloseConnection(pScreen); - - if (screen->driver) - dlclose(screen->driver); - - xfree(screen); - - LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n"); - - return NULL; -} - -_X_EXPORT __GLXprovider __glXDRIProvider = { - __glXDRIscreenProbe, - "DRI", - NULL -}; +/*
+ * Copyright © 2006 Red Hat, Inc
+ *
+ * Permission to use, copy, modify, distribute, and sell this software
+ * and its documentation for any purpose is hereby granted without
+ * fee, provided that the above copyright notice appear in all copies
+ * and that both that copyright notice and this permission notice
+ * appear in supporting documentation, and that the name of Red Hat,
+ * Inc not be used in advertising or publicity pertaining to
+ * distribution of the software without specific, written prior
+ * permission. Red Hat, Inc makes no representations about the
+ * suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * RED HAT, INC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
+ * NO EVENT SHALL RED HAT, INC BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+ * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+ * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <stdint.h>
+#include <stdio.h>
+#include <string.h>
+#include <errno.h>
+#include <sys/time.h>
+#include <dlfcn.h>
+
+#include <drm.h>
+#include <GL/gl.h>
+#include <GL/internal/dri_interface.h>
+#include <GL/glxtokens.h>
+
+#include <windowstr.h>
+#include <os.h>
+#include <damage.h>
+
+#define _XF86DRI_SERVER_
+#include <drm_sarea.h>
+#include <xf86drm.h>
+#include <X11/dri/xf86driproto.h>
+#include <xf86str.h>
+#include <xf86.h>
+#include <dri.h>
+
+#include "servermd.h"
+
+#define DRI_NEW_INTERFACE_ONLY
+#include "glxserver.h"
+#include "glxutil.h"
+#include "glxdricommon.h"
+
+#include "g_disptab.h"
+#include "glapitable.h"
+#include "glapi.h"
+#include "glthread.h"
+#include "dispatch.h"
+#include "extension_string.h"
+
+typedef struct __GLXDRIscreen __GLXDRIscreen;
+typedef struct __GLXDRIcontext __GLXDRIcontext;
+typedef struct __GLXDRIdrawable __GLXDRIdrawable;
+
+struct __GLXDRIscreen {
+ __GLXscreen base;
+ __DRIscreen *driScreen;
+ void *driver;
+
+ xf86EnterVTProc *enterVT;
+ xf86LeaveVTProc *leaveVT;
+
+ const __DRIcoreExtension *core;
+ const __DRIlegacyExtension *legacy;
+ const __DRIcopySubBufferExtension *copySubBuffer;
+ const __DRIswapControlExtension *swapControl;
+
+#ifdef __DRI_TEX_OFFSET
+ const __DRItexOffsetExtension *texOffset;
+ DRITexOffsetStartProcPtr texOffsetStart;
+ DRITexOffsetFinishProcPtr texOffsetFinish;
+ __GLXDRIdrawable *texOffsetOverride[16];
+ GLuint lastTexOffsetOverride;
+#endif
+
+ unsigned char glx_enable_bits[__GLX_EXT_BYTES];
+};
+
+struct __GLXDRIcontext {
+ __GLXcontext base;
+ __DRIcontext *driContext;
+ XID hwContextID;
+};
+
+struct __GLXDRIdrawable {
+ __GLXdrawable base;
+ __DRIdrawable *driDrawable;
+
+ /* Pulled in from old __GLXpixmap */
+#ifdef __DRI_TEX_OFFSET
+ GLint texname;
+ __GLXDRIcontext *ctx;
+ unsigned long long offset;
+ DamagePtr pDamage;
+#endif
+};
+
+static void
+__glXDRIleaveServer(GLboolean rendering)
+{
+ int i;
+
+ for (i = 0; rendering && i < screenInfo.numScreens; i++) {
+ __GLXDRIscreen * const screen =
+ (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]);
+ GLuint lastOverride = screen->lastTexOffsetOverride;
+
+ if (lastOverride) {
+ __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride;
+ int j;
+
+ for (j = 0; j < lastOverride; j++) {
+ __GLXDRIdrawable *pGlxPix = texOffsetOverride[j];
+
+ if (pGlxPix && pGlxPix->texname) {
+ pGlxPix->offset =
+ screen->texOffsetStart((PixmapPtr)pGlxPix->base.pDraw);
+ }
+ }
+ }
+ }
+
+ DRIBlockHandler(NULL, NULL, NULL);
+
+ for (i = 0; rendering && i < screenInfo.numScreens; i++) {
+ __GLXDRIscreen * const screen =
+ (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]);
+ GLuint lastOverride = screen->lastTexOffsetOverride;
+
+ if (lastOverride) {
+ __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride;
+ int j;
+
+ for (j = 0; j < lastOverride; j++) {
+ __GLXDRIdrawable *pGlxPix = texOffsetOverride[j];
+
+ if (pGlxPix && pGlxPix->texname) {
+ screen->texOffset->setTexOffset(pGlxPix->ctx->driContext,
+ pGlxPix->texname,
+ pGlxPix->offset,
+ pGlxPix->base.pDraw->depth,
+ ((PixmapPtr)pGlxPix->base.pDraw)->devKind);
+ }
+ }
+ }
+ }
+}
+
+static void
+__glXDRIenterServer(GLboolean rendering)
+{
+ int i;
+
+ for (i = 0; rendering && i < screenInfo.numScreens; i++) {
+ __GLXDRIscreen * const screen = (__GLXDRIscreen *)
+ glxGetScreen(screenInfo.screens[i]);
+
+ if (screen->lastTexOffsetOverride) {
+ CALL_Flush(GET_DISPATCH(), ());
+ break;
+ }
+ }
+
+ DRIWakeupHandler(NULL, 0, NULL);
+}
+
+
+static void
+__glXDRIdoReleaseTexImage(__GLXDRIscreen *screen, __GLXDRIdrawable *drawable)
+{
+ GLuint lastOverride = screen->lastTexOffsetOverride;
+
+ if (lastOverride) {
+ __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride;
+ int i;
+
+ for (i = 0; i < lastOverride; i++) {
+ if (texOffsetOverride[i] == drawable) {
+ if (screen->texOffsetFinish)
+ screen->texOffsetFinish((PixmapPtr)drawable->base.pDraw);
+
+ texOffsetOverride[i] = NULL;
+
+ if (i + 1 == lastOverride) {
+ lastOverride = 0;
+
+ while (i--) {
+ if (texOffsetOverride[i]) {
+ lastOverride = i + 1;
+ break;
+ }
+ }
+
+ screen->lastTexOffsetOverride = lastOverride;
+
+ break;
+ }
+ }
+ }
+ }
+}
+
+
+static void
+__glXDRIdrawableDestroy(__GLXdrawable *drawable)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+ __GLXDRIscreen *screen;
+ int i;
+
+ for (i = 0; i < screenInfo.numScreens; i++) {
+ screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]);
+ __glXDRIdoReleaseTexImage(screen, private);
+ }
+
+ /* If the X window was destroyed, the dri DestroyWindow hook will
+ * aready have taken care of this, so only call if pDraw isn't NULL. */
+ if (drawable->pDraw != NULL) {
+ screen = (__GLXDRIscreen *) glxGetScreen(drawable->pDraw->pScreen);
+ (*screen->core->destroyDrawable)(private->driDrawable);
+
+ __glXenterServer(GL_FALSE);
+ DRIDestroyDrawable(drawable->pDraw->pScreen,
+ serverClient, drawable->pDraw);
+ __glXleaveServer(GL_FALSE);
+ }
+
+ __glXDrawableRelease(drawable);
+
+ xfree(private);
+}
+
+static GLboolean
+__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *basePrivate)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate;
+ __GLXDRIscreen *screen =
+ (__GLXDRIscreen *) glxGetScreen(basePrivate->pDraw->pScreen);
+
+ (*screen->core->swapBuffers)(private->driDrawable);
+
+ return TRUE;
+}
+
+
+static int
+__glXDRIdrawableSwapInterval(__GLXdrawable *baseDrawable, int interval)
+{
+ __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseDrawable;
+ __GLXDRIscreen *screen =
+ (__GLXDRIscreen *) glxGetScreen(baseDrawable->pDraw->pScreen);
+
+ if (screen->swapControl)
+ screen->swapControl->setSwapInterval(draw->driDrawable, interval);
+
+ return 0;
+}
+
+
+static void
+__glXDRIdrawableCopySubBuffer(__GLXdrawable *basePrivate,
+ int x, int y, int w, int h)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *)
+ glxGetScreen(basePrivate->pDraw->pScreen);
+
+ if (screen->copySubBuffer)
+ screen->copySubBuffer->copySubBuffer(private->driDrawable, x, y, w, h);
+}
+
+static void
+__glXDRIcontextDestroy(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+ Bool retval;
+
+ screen->core->destroyContext(context->driContext);
+
+ __glXenterServer(GL_FALSE);
+ retval = DRIDestroyContext(baseContext->pGlxScreen->pScreen,
+ context->hwContextID);
+ __glXleaveServer(GL_FALSE);
+
+ __glXContextDestroy(&context->base);
+ xfree(context);
+}
+
+static int
+__glXDRIcontextMakeCurrent(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+ __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
+ __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
+
+ return (*screen->core->bindContext)(context->driContext,
+ draw->driDrawable,
+ read->driDrawable);
+}
+
+static int
+__glXDRIcontextLoseCurrent(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ return (*screen->core->unbindContext)(context->driContext);
+}
+
+static int
+__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc,
+ unsigned long mask)
+{
+ __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
+ __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
+
+ return (*screen->core->copyContext)(dst->driContext,
+ src->driContext, mask);
+}
+
+static int
+__glXDRIcontextForceCurrent(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
+ __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ return (*screen->core->bindContext)(context->driContext,
+ draw->driDrawable,
+ read->driDrawable);
+}
+
+static void
+glxFillAlphaChannel (CARD32 *pixels, CARD32 rowstride, int width, int height)
+{
+ int i;
+ CARD32 *p, *end;
+
+ rowstride /= 4;
+
+ for (i = 0; i < height; i++)
+ {
+ p = pixels;
+ end = p + width;
+ while (p < end)
+ *p++ |= 0xFF000000;
+ pixels += rowstride;
+ }
+}
+
+static Bool
+testTexOffset(__GLXDRIscreen * const screen, PixmapPtr pPixmap)
+{
+ Bool ret;
+
+ if (!screen->texOffsetStart || !screen->texOffset)
+ return FALSE;
+
+ __glXenterServer(GL_FALSE);
+ ret = screen->texOffsetStart(pPixmap) != ~0ULL;
+ __glXleaveServer(GL_FALSE);
+
+ return ret;
+}
+
+/*
+ * (sticking this here for lack of a better place)
+ * Known issues with the GLX_EXT_texture_from_pixmap implementation:
+ * - In general we ignore the fbconfig, lots of examples follow
+ * - No fbconfig handling for multiple mipmap levels
+ * - No fbconfig handling for 1D textures
+ * - No fbconfig handling for TEXTURE_TARGET
+ * - No fbconfig exposure of Y inversion state
+ * - No GenerateMipmapEXT support (due to no FBO support)
+ * - No support for anything but 16bpp and 32bpp-sparse pixmaps
+ */
+
+static int
+__glXDRIbindTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *glxPixmap)
+{
+ RegionPtr pRegion = NULL;
+ PixmapPtr pixmap;
+ int bpp, override = 0, texname;
+ GLenum format, type;
+ ScreenPtr pScreen = glxPixmap->pDraw->pScreen;
+ __GLXDRIdrawable *driDraw = (__GLXDRIdrawable *) glxPixmap;
+ __GLXDRIscreen * const screen = (__GLXDRIscreen *) glxGetScreen(pScreen);
+
+ CALL_GetIntegerv(GET_DISPATCH(), (glxPixmap->target == GL_TEXTURE_2D ?
+ GL_TEXTURE_BINDING_2D :
+ GL_TEXTURE_BINDING_RECTANGLE_NV,
+ &texname));
+
+ if (!texname)
+ return __glXError(GLXBadContextState);
+
+ pixmap = (PixmapPtr) glxPixmap->pDraw;
+
+ if (testTexOffset(screen, pixmap)) {
+ __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride;
+ int i, firstEmpty = 16;
+
+ for (i = 0; i < 16; i++) {
+ if (texOffsetOverride[i] == driDraw)
+ goto alreadyin;
+
+ if (firstEmpty == 16 && !texOffsetOverride[i])
+ firstEmpty = i;
+ }
+
+ if (firstEmpty == 16) {
+ ErrorF("%s: Failed to register texture offset override\n", __func__);
+ goto nooverride;
+ }
+
+ if (firstEmpty >= screen->lastTexOffsetOverride)
+ screen->lastTexOffsetOverride = firstEmpty + 1;
+
+ texOffsetOverride[firstEmpty] = driDraw;
+
+alreadyin:
+ override = 1;
+
+ driDraw->ctx = (__GLXDRIcontext*)baseContext;
+
+ if (texname == driDraw->texname)
+ return Success;
+
+ driDraw->texname = texname;
+
+ screen->texOffset->setTexOffset(driDraw->ctx->driContext, texname, 0,
+ pixmap->drawable.depth,
+ pixmap->devKind);
+ }
+nooverride:
+
+ if (!driDraw->pDamage) {
+ if (!override) {
+ driDraw->pDamage = DamageCreate(NULL, NULL, DamageReportNone,
+ TRUE, pScreen, NULL);
+ if (!driDraw->pDamage)
+ return BadAlloc;
+
+ DamageRegister ((DrawablePtr) pixmap, driDraw->pDamage);
+ }
+
+ pRegion = NULL;
+ } else {
+ pRegion = DamageRegion(driDraw->pDamage);
+ if (REGION_NIL(pRegion))
+ return Success;
+ }
+
+ /* XXX 24bpp packed, 8, etc */
+ if (pixmap->drawable.depth >= 24) {
+ bpp = 4;
+ format = GL_BGRA;
+ type =
+#if X_BYTE_ORDER == X_BIG_ENDIAN
+ !override ? GL_UNSIGNED_INT_8_8_8_8_REV :
+#endif
+ GL_UNSIGNED_BYTE;
+ } else {
+ bpp = 2;
+ format = GL_RGB;
+ type = GL_UNSIGNED_SHORT_5_6_5;
+ }
+
+ if (pRegion == NULL)
+ {
+ void *data = NULL;
+
+ if (!override) {
+ unsigned pitch = PixmapBytePad(pixmap->drawable.width,
+ pixmap->drawable.depth);
+
+ data = xalloc(pitch * pixmap->drawable.height);
+
+ __glXenterServer(GL_FALSE);
+ pScreen->GetImage(&pixmap->drawable, 0 /*pixmap->drawable.x*/,
+ 0 /*pixmap->drawable.y*/, pixmap->drawable.width,
+ pixmap->drawable.height, ZPixmap, ~0, data);
+ __glXleaveServer(GL_FALSE);
+
+ if (pixmap->drawable.depth == 24)
+ glxFillAlphaChannel(data,
+ pitch,
+ pixmap->drawable.width,
+ pixmap->drawable.height);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH,
+ pitch / bpp) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0) );
+ }
+
+ CALL_TexImage2D( GET_DISPATCH(),
+ (glxPixmap->target,
+ 0,
+ bpp == 4 ? 4 : 3,
+ pixmap->drawable.width,
+ pixmap->drawable.height,
+ 0,
+ format,
+ type,
+ data) );
+
+ xfree(data);
+ } else if (!override) {
+ int i, numRects;
+ BoxPtr p;
+
+ numRects = REGION_NUM_RECTS (pRegion);
+ p = REGION_RECTS (pRegion);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0) );
+
+ for (i = 0; i < numRects; i++)
+ {
+ unsigned pitch = PixmapBytePad(p[i].x2 - p[i].x1,
+ pixmap->drawable.depth);
+ void *data = xalloc(pitch * (p[i].y2 - p[i].y1));
+
+ __glXenterServer(GL_FALSE);
+ pScreen->GetImage(&pixmap->drawable, /*pixmap->drawable.x +*/ p[i].x1,
+ /*pixmap->drawable.y*/ + p[i].y1, p[i].x2 - p[i].x1,
+ p[i].y2 - p[i].y1, ZPixmap, ~0, data);
+ __glXleaveServer(GL_FALSE);
+
+ if (pixmap->drawable.depth == 24)
+ glxFillAlphaChannel(data,
+ pitch,
+ p[i].x2 - p[i].x1,
+ p[i].y2 - p[i].y1);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH,
+ pitch / bpp) );
+
+ CALL_TexSubImage2D( GET_DISPATCH(),
+ (glxPixmap->target,
+ 0,
+ p[i].x1, p[i].y1,
+ p[i].x2 - p[i].x1, p[i].y2 - p[i].y1,
+ format,
+ type,
+ data) );
+
+ xfree(data);
+ }
+ }
+
+ if (!override)
+ DamageEmpty(driDraw->pDamage);
+
+ return Success;
+}
+
+static int
+__glXDRIreleaseTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *pixmap)
+{
+ __GLXDRIscreen *screen =
+ (__GLXDRIscreen *) glxGetScreen(pixmap->pDraw->pScreen);
+ __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) pixmap;
+
+ __glXDRIdoReleaseTexImage(screen, drawable);
+
+ return Success;
+}
+
+static __GLXtextureFromPixmap __glXDRItextureFromPixmap = {
+ __glXDRIbindTexImage,
+ __glXDRIreleaseTexImage
+};
+
+static void
+__glXDRIscreenDestroy(__GLXscreen *baseScreen)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
+
+ screen->core->destroyScreen(screen->driScreen);
+
+ dlclose(screen->driver);
+
+ __glXScreenDestroy(baseScreen);
+
+ xfree(screen);
+}
+
+static __GLXcontext *
+__glXDRIscreenCreateContext(__GLXscreen *baseScreen,
+ __GLXconfig *glxConfig,
+ __GLXcontext *baseShareContext)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
+ __GLXDRIcontext *context, *shareContext;
+ __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
+ VisualPtr visual;
+ int i;
+ GLboolean retval;
+ __DRIcontext *driShare;
+ drm_context_t hwContext;
+ ScreenPtr pScreen = baseScreen->pScreen;
+
+ shareContext = (__GLXDRIcontext *) baseShareContext;
+ if (shareContext)
+ driShare = shareContext->driContext;
+ else
+ driShare = NULL;
+
+ if (baseShareContext && baseShareContext->isDirect)
+ return NULL;
+
+ context = xcalloc(1, sizeof *context);
+ if (context == NULL)
+ return NULL;
+
+ context->base.destroy = __glXDRIcontextDestroy;
+ context->base.makeCurrent = __glXDRIcontextMakeCurrent;
+ context->base.loseCurrent = __glXDRIcontextLoseCurrent;
+ context->base.copy = __glXDRIcontextCopy;
+ context->base.forceCurrent = __glXDRIcontextForceCurrent;
+
+ context->base.textureFromPixmap = &__glXDRItextureFromPixmap;
+ /* Find the requested X visual */
+ visual = pScreen->visuals;
+ for (i = 0; i < pScreen->numVisuals; i++, visual++)
+ if (visual->vid == glxConfig->visualID)
+ break;
+ if (i == pScreen->numVisuals)
+ return NULL;
+
+ context->hwContextID = FakeClientID(0);
+
+ __glXenterServer(GL_FALSE);
+ retval = DRICreateContext(baseScreen->pScreen, visual,
+ context->hwContextID, &hwContext);
+ __glXleaveServer(GL_FALSE);
+
+ if (!retval)
+ return NULL;
+
+ context->driContext =
+ screen->legacy->createNewContext(screen->driScreen,
+ config->driConfig,
+ 0, /* render type */
+ driShare,
+ hwContext,
+ context);
+
+ if (context->driContext == NULL) {
+ __glXenterServer(GL_FALSE);
+ retval = DRIDestroyContext(baseScreen->pScreen, context->hwContextID);
+ __glXleaveServer(GL_FALSE);
+ xfree(context);
+ return NULL;
+ }
+
+ return &context->base;
+}
+
+static __GLXdrawable *
+__glXDRIscreenCreateDrawable(ClientPtr client,
+ __GLXscreen *screen,
+ DrawablePtr pDraw,
+ XID drawId,
+ int type,
+ XID glxDrawId,
+ __GLXconfig *glxConfig)
+{
+ __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
+ __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
+ __GLXDRIdrawable *private;
+ GLboolean retval;
+ drm_drawable_t hwDrawable;
+
+ private = xcalloc(1, sizeof *private);
+ if (private == NULL)
+ return NULL;
+
+ if (!__glXDrawableInit(&private->base, screen,
+ pDraw, type, glxDrawId, glxConfig)) {
+ xfree(private);
+ return NULL;
+ }
+
+ private->base.destroy = __glXDRIdrawableDestroy;
+ private->base.swapBuffers = __glXDRIdrawableSwapBuffers;
+ private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer;
+ private->base.waitX = NULL;
+ private->base.waitGL = NULL;
+
+ __glXenterServer(GL_FALSE);
+ retval = DRICreateDrawable(screen->pScreen, serverClient,
+ pDraw, &hwDrawable);
+ __glXleaveServer(GL_FALSE);
+
+ if (!retval) {
+ xfree(private);
+ return NULL;
+ }
+
+ /* The last argument is 'attrs', which is used with pbuffers which
+ * we currently don't support. */
+
+ private->driDrawable =
+ (driScreen->legacy->createNewDrawable)(driScreen->driScreen,
+ config->driConfig,
+ hwDrawable, 0, NULL, private);
+
+ if (private->driDrawable == NULL) {
+ __glXenterServer(GL_FALSE);
+ DRIDestroyDrawable(screen->pScreen, serverClient, pDraw);
+ __glXleaveServer(GL_FALSE);
+ xfree(private);
+ return NULL;
+ }
+
+ return &private->base;
+}
+
+static GLboolean
+getDrawableInfo(__DRIdrawable *driDrawable,
+ unsigned int *index, unsigned int *stamp,
+ int *x, int *y, int *width, int *height,
+ int *numClipRects, drm_clip_rect_t **ppClipRects,
+ int *backX, int *backY,
+ int *numBackClipRects, drm_clip_rect_t **ppBackClipRects,
+ void *data)
+{
+ __GLXDRIdrawable *drawable = data;
+ ScreenPtr pScreen;
+ drm_clip_rect_t *pClipRects, *pBackClipRects;
+ GLboolean retval;
+ size_t size;
+
+ /* If the X window has been destroyed, give up here. */
+ if (drawable->base.pDraw == NULL)
+ return GL_FALSE;
+
+ pScreen = drawable->base.pDraw->pScreen;
+ __glXenterServer(GL_FALSE);
+ retval = DRIGetDrawableInfo(pScreen, drawable->base.pDraw, index, stamp,
+ x, y, width, height,
+ numClipRects, &pClipRects,
+ backX, backY,
+ numBackClipRects, &pBackClipRects);
+ __glXleaveServer(GL_FALSE);
+
+ if (retval && *numClipRects > 0) {
+ size = sizeof (drm_clip_rect_t) * *numClipRects;
+ *ppClipRects = xalloc (size);
+
+ /* Clip cliprects to screen dimensions (redirected windows) */
+ if (*ppClipRects != NULL) {
+ int i, j;
+
+ for (i = 0, j = 0; i < *numClipRects; i++) {
+ (*ppClipRects)[j].x1 = max(pClipRects[i].x1, 0);
+ (*ppClipRects)[j].y1 = max(pClipRects[i].y1, 0);
+ (*ppClipRects)[j].x2 = min(pClipRects[i].x2, pScreen->width);
+ (*ppClipRects)[j].y2 = min(pClipRects[i].y2, pScreen->height);
+
+ if ((*ppClipRects)[j].x1 < (*ppClipRects)[j].x2 &&
+ (*ppClipRects)[j].y1 < (*ppClipRects)[j].y2) {
+ j++;
+ }
+ }
+
+ if (*numClipRects != j) {
+ *numClipRects = j;
+ *ppClipRects = xrealloc (*ppClipRects,
+ sizeof (drm_clip_rect_t) *
+ *numClipRects);
+ }
+ } else
+ *numClipRects = 0;
+ }
+ else {
+ *ppClipRects = NULL;
+ *numClipRects = 0;
+ }
+
+ if (retval && *numBackClipRects > 0) {
+ size = sizeof (drm_clip_rect_t) * *numBackClipRects;
+ *ppBackClipRects = xalloc (size);
+ if (*ppBackClipRects != NULL)
+ memcpy (*ppBackClipRects, pBackClipRects, size);
+ else
+ *numBackClipRects = 0;
+ }
+ else {
+ *ppBackClipRects = NULL;
+ *numBackClipRects = 0;
+ }
+
+ return retval;
+}
+
+static void __glXReportDamage(__DRIdrawable *driDraw,
+ int x, int y,
+ drm_clip_rect_t *rects, int num_rects,
+ GLboolean front_buffer,
+ void *data)
+{
+ __GLXDRIdrawable *drawable = data;
+ DrawablePtr pDraw = drawable->base.pDraw;
+ RegionRec region;
+
+ __glXenterServer(GL_FALSE);
+
+ REGION_INIT(pDraw->pScreen, ®ion, (BoxPtr) rects, num_rects);
+ REGION_TRANSLATE(pScreen, ®ion, pDraw->x, pDraw->y);
+ DamageRegionAppend(pDraw, ®ion);
+ /* This is wrong, this needs a seperate function. */
+ DamageRegionProcessPending(pDraw);
+ REGION_UNINIT(pDraw->pScreen, ®ion);
+
+ __glXleaveServer(GL_FALSE);
+}
+
+static const __DRIgetDrawableInfoExtension getDrawableInfoExtension = {
+ { __DRI_GET_DRAWABLE_INFO, __DRI_GET_DRAWABLE_INFO_VERSION },
+ getDrawableInfo
+};
+
+static const __DRIdamageExtension damageExtension = {
+ { __DRI_DAMAGE, __DRI_DAMAGE_VERSION },
+ __glXReportDamage,
+};
+
+static const __DRIextension *loader_extensions[] = {
+ &systemTimeExtension.base,
+ &getDrawableInfoExtension.base,
+ &damageExtension.base,
+ NULL
+};
+
+
+
+static const char dri_driver_path[] = DRI_DRIVER_PATH;
+
+static Bool
+glxDRIEnterVT (int index, int flags)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *)
+ glxGetScreen(screenInfo.screens[index]);
+
+ LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n");
+
+ if (!(*screen->enterVT) (index, flags))
+ return FALSE;
+
+ glxResumeClients();
+
+ return TRUE;
+}
+
+static void
+glxDRILeaveVT (int index, int flags)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *)
+ glxGetScreen(screenInfo.screens[index]);
+
+ LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n");
+
+ glxSuspendClients();
+
+ return (*screen->leaveVT) (index, flags);
+}
+
+static void
+initializeExtensions(__GLXDRIscreen *screen)
+{
+ const __DRIextension **extensions;
+ int i;
+
+ extensions = screen->core->getExtensions(screen->driScreen);
+
+ for (i = 0; extensions[i]; i++) {
+#ifdef __DRI_READ_DRAWABLE
+ if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) {
+ __glXEnableExtension(screen->glx_enable_bits,
+ "GLX_SGI_make_current_read");
+
+ LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n");
+ }
+#endif
+
+#ifdef __DRI_COPY_SUB_BUFFER
+ if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) {
+ screen->copySubBuffer = (__DRIcopySubBufferExtension *) extensions[i];
+ __glXEnableExtension(screen->glx_enable_bits,
+ "GLX_MESA_copy_sub_buffer");
+
+ LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n");
+ }
+#endif
+
+#ifdef __DRI_SWAP_CONTROL
+ if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) {
+ screen->swapControl = (__DRIswapControlExtension *) extensions[i];
+ __glXEnableExtension(screen->glx_enable_bits,
+ "GLX_SGI_swap_control");
+ __glXEnableExtension(screen->glx_enable_bits,
+ "GLX_MESA_swap_control");
+
+ LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n");
+ }
+#endif
+
+#ifdef __DRI_TEX_OFFSET
+ if (strcmp(extensions[i]->name, __DRI_TEX_OFFSET) == 0) {
+ screen->texOffset = (__DRItexOffsetExtension *) extensions[i];
+ LogMessage(X_INFO, "AIGLX: enabled GLX_texture_from_pixmap with driver support\n");
+ }
+#endif
+ /* Ignore unknown extensions */
+ }
+}
+
+static __GLXscreen *
+__glXDRIscreenProbe(ScreenPtr pScreen)
+{
+ drm_handle_t hSAREA;
+ drmAddress pSAREA = NULL;
+ char *BusID;
+ __DRIversion ddx_version;
+ __DRIversion dri_version;
+ __DRIversion drm_version;
+ __DRIframebuffer framebuffer;
+ int fd = -1;
+ int status;
+ drm_magic_t magic;
+ drmVersionPtr version;
+ int newlyopened;
+ char *driverName;
+ drm_handle_t hFB;
+ int junk;
+ __GLXDRIscreen *screen;
+ char filename[128];
+ Bool isCapable;
+ size_t buffer_size;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ const __DRIconfig **driConfigs;
+ const __DRIextension **extensions;
+ int i;
+
+ if (!xf86LoaderCheckSymbol("DRIQueryDirectRenderingCapable") ||
+ !DRIQueryDirectRenderingCapable(pScreen, &isCapable) ||
+ !isCapable) {
+ LogMessage(X_INFO,
+ "AIGLX: Screen %d is not DRI capable\n", pScreen->myNum);
+ return NULL;
+ }
+
+ screen = xcalloc(1, sizeof *screen);
+ if (screen == NULL)
+ return NULL;
+
+ screen->base.destroy = __glXDRIscreenDestroy;
+ screen->base.createContext = __glXDRIscreenCreateContext;
+ screen->base.createDrawable = __glXDRIscreenCreateDrawable;
+ screen->base.swapInterval = __glXDRIdrawableSwapInterval;
+ screen->base.pScreen = pScreen;
+
+ __glXInitExtensionEnableBits(screen->glx_enable_bits);
+
+ /* DRI protocol version. */
+ dri_version.major = XF86DRI_MAJOR_VERSION;
+ dri_version.minor = XF86DRI_MINOR_VERSION;
+ dri_version.patch = XF86DRI_PATCH_VERSION;
+
+ if (!DRIOpenConnection(pScreen, &hSAREA, &BusID)) {
+ LogMessage(X_ERROR, "AIGLX error: DRIOpenConnection failed\n");
+ goto handle_error;
+ }
+
+ fd = drmOpenOnce(NULL, BusID, &newlyopened);
+
+ if (fd < 0) {
+ LogMessage(X_ERROR, "AIGLX error: drmOpenOnce failed (%s)\n",
+ strerror(-fd));
+ goto handle_error;
+ }
+
+ if (drmGetMagic(fd, &magic)) {
+ LogMessage(X_ERROR, "AIGLX error: drmGetMagic failed\n");
+ goto handle_error;
+ }
+
+ version = drmGetVersion(fd);
+ if (version) {
+ drm_version.major = version->version_major;
+ drm_version.minor = version->version_minor;
+ drm_version.patch = version->version_patchlevel;
+ drmFreeVersion(version);
+ }
+ else {
+ drm_version.major = -1;
+ drm_version.minor = -1;
+ drm_version.patch = -1;
+ }
+
+ if (newlyopened && !DRIAuthConnection(pScreen, magic)) {
+ LogMessage(X_ERROR, "AIGLX error: DRIAuthConnection failed\n");
+ goto handle_error;
+ }
+
+ /* Get device name (like "tdfx") and the ddx version numbers.
+ * We'll check the version in each DRI driver's "createNewScreen"
+ * function. */
+ if (!DRIGetClientDriverName(pScreen,
+ &ddx_version.major,
+ &ddx_version.minor,
+ &ddx_version.patch,
+ &driverName)) {
+ LogMessage(X_ERROR, "AIGLX error: DRIGetClientDriverName failed\n");
+ goto handle_error;
+ }
+
+ snprintf(filename, sizeof filename, "%s/%s_dri.so",
+ dri_driver_path, driverName);
+
+ screen->driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL);
+ if (screen->driver == NULL) {
+ LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n",
+ filename, dlerror());
+ goto handle_error;
+ }
+
+ extensions = dlsym(screen->driver, __DRI_DRIVER_EXTENSIONS);
+ if (extensions == NULL) {
+ LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n",
+ driverName, dlerror());
+ goto handle_error;
+ }
+
+ for (i = 0; extensions[i]; i++) {
+ if (strcmp(extensions[i]->name, __DRI_CORE) == 0 &&
+ extensions[i]->version >= __DRI_CORE_VERSION) {
+ screen->core = (__DRIcoreExtension *) extensions[i];
+ }
+
+ if (strcmp(extensions[i]->name, __DRI_LEGACY) == 0 &&
+ extensions[i]->version >= __DRI_LEGACY_VERSION) {
+ screen->legacy = (__DRIlegacyExtension *) extensions[i];
+ }
+ }
+
+ if (screen->core == NULL || screen->legacy == NULL) {
+ LogMessage(X_ERROR,
+ "AIGLX error: %s does not export required DRI extension\n",
+ driverName);
+ goto handle_error;
+ }
+
+ /*
+ * Get device-specific info. pDevPriv will point to a struct
+ * (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h) that
+ * has information about the screen size, depth, pitch, ancilliary
+ * buffers, DRM mmap handles, etc.
+ */
+ if (!DRIGetDeviceInfo(pScreen, &hFB, &junk,
+ &framebuffer.size, &framebuffer.stride,
+ &framebuffer.dev_priv_size, &framebuffer.dev_priv)) {
+ LogMessage(X_ERROR, "AIGLX error: XF86DRIGetDeviceInfo failed\n");
+ goto handle_error;
+ }
+
+ framebuffer.width = pScreen->width;
+ framebuffer.height = pScreen->height;
+
+ /* Map the framebuffer region. */
+ status = drmMap(fd, hFB, framebuffer.size,
+ (drmAddressPtr)&framebuffer.base);
+ if (status != 0) {
+ LogMessage(X_ERROR, "AIGLX error: drmMap of framebuffer failed (%s)\n",
+ strerror(-status));
+ goto handle_error;
+ }
+
+ /* Map the SAREA region. Further mmap regions may be setup in
+ * each DRI driver's "createNewScreen" function.
+ */
+ status = drmMap(fd, hSAREA, SAREA_MAX, &pSAREA);
+ if (status != 0) {
+ LogMessage(X_ERROR, "AIGLX error: drmMap of SAREA failed (%s)\n",
+ strerror(-status));
+ goto handle_error;
+ }
+
+ screen->driScreen =
+ (*screen->legacy->createNewScreen)(pScreen->myNum,
+ &ddx_version,
+ &dri_version,
+ &drm_version,
+ &framebuffer,
+ pSAREA,
+ fd,
+ loader_extensions,
+ &driConfigs,
+ screen);
+
+ if (screen->driScreen == NULL) {
+ LogMessage(X_ERROR,
+ "AIGLX error: Calling driver entry point failed\n");
+ goto handle_error;
+ }
+
+ screen->base.fbconfigs = glxConvertConfigs(screen->core,
+ driConfigs, GLX_WINDOW_BIT);
+
+ initializeExtensions(screen);
+
+ DRIGetTexOffsetFuncs(pScreen, &screen->texOffsetStart,
+ &screen->texOffsetFinish);
+
+ __glXScreenInit(&screen->base, pScreen);
+
+ /* The first call simply determines the length of the extension string.
+ * This allows us to allocate some memory to hold the extension string,
+ * but it requires that we call __glXGetExtensionString a second time.
+ */
+ buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL);
+ if (buffer_size > 0) {
+ if (screen->base.GLXextensions != NULL) {
+ xfree(screen->base.GLXextensions);
+ }
+
+ screen->base.GLXextensions = xnfalloc(buffer_size);
+ (void) __glXGetExtensionString(screen->glx_enable_bits,
+ screen->base.GLXextensions);
+ }
+
+ __glXsetEnterLeaveServerFuncs(__glXDRIenterServer, __glXDRIleaveServer);
+
+ screen->enterVT = pScrn->EnterVT;
+ pScrn->EnterVT = glxDRIEnterVT;
+ screen->leaveVT = pScrn->LeaveVT;
+ pScrn->LeaveVT = glxDRILeaveVT;
+
+ LogMessage(X_INFO,
+ "AIGLX: Loaded and initialized %s\n", filename);
+
+ return &screen->base;
+
+ handle_error:
+ if (pSAREA != NULL)
+ drmUnmap(pSAREA, SAREA_MAX);
+
+ if (framebuffer.base != NULL)
+ drmUnmap((drmAddress)framebuffer.base, framebuffer.size);
+
+ if (fd >= 0)
+ drmCloseOnce(fd);
+
+ DRICloseConnection(pScreen);
+
+ if (screen->driver)
+ dlclose(screen->driver);
+
+ xfree(screen);
+
+ LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n");
+
+ return NULL;
+}
+
+_X_EXPORT __GLXprovider __glXDRIProvider = {
+ __glXDRIscreenProbe,
+ "DRI",
+ NULL
+};
diff --git a/xorg-server/glx/glxdri2.c b/xorg-server/glx/glxdri2.c index 74d6ebc5d..f1396b54d 100644 --- a/xorg-server/glx/glxdri2.c +++ b/xorg-server/glx/glxdri2.c @@ -1,805 +1,807 @@ -/* - * Copyright © 2007 Red Hat, Inc - * - * Permission to use, copy, modify, distribute, and sell this software - * and its documentation for any purpose is hereby granted without - * fee, provided that the above copyright notice appear in all copies - * and that both that copyright notice and this permission notice - * appear in supporting documentation, and that the name of Red Hat, - * Inc not be used in advertising or publicity pertaining to - * distribution of the software without specific, written prior - * permission. Red Hat, Inc makes no representations about the - * suitability of this software for any purpose. It is provided "as - * is" without express or implied warranty. - * - * RED HAT, INC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN - * NO EVENT SHALL RED HAT, INC BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS - * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, - * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN - * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include <stdint.h> -#include <stdio.h> -#include <string.h> -#include <errno.h> -#include <dlfcn.h> - -#include <drm.h> -#include <GL/gl.h> -#include <GL/internal/dri_interface.h> -#include <GL/glxtokens.h> - -#include <windowstr.h> -#include <os.h> - -#define _XF86DRI_SERVER_ -#include <xf86drm.h> -#include <xf86.h> -#include <dri2.h> - -#include "glxserver.h" -#include "glxutil.h" -#include "glxdricommon.h" - -#include "g_disptab.h" -#include "glapitable.h" -#include "glapi.h" -#include "glthread.h" -#include "dispatch.h" -#include "extension_string.h" - -typedef struct __GLXDRIscreen __GLXDRIscreen; -typedef struct __GLXDRIcontext __GLXDRIcontext; -typedef struct __GLXDRIdrawable __GLXDRIdrawable; - -struct __GLXDRIscreen { - __GLXscreen base; - __DRIscreen *driScreen; - void *driver; - int fd; - - xf86EnterVTProc *enterVT; - xf86LeaveVTProc *leaveVT; - - const __DRIcoreExtension *core; - const __DRIdri2Extension *dri2; - const __DRI2flushExtension *flush; - const __DRIcopySubBufferExtension *copySubBuffer; - const __DRIswapControlExtension *swapControl; - const __DRItexBufferExtension *texBuffer; - - unsigned char glx_enable_bits[__GLX_EXT_BYTES]; -}; - -struct __GLXDRIcontext { - __GLXcontext base; - __DRIcontext *driContext; -}; - -#define MAX_DRAWABLE_BUFFERS 5 - -struct __GLXDRIdrawable { - __GLXdrawable base; - __DRIdrawable *driDrawable; - __GLXDRIscreen *screen; - - /* Dimensions as last reported by DRI2GetBuffers. */ - int width; - int height; - __DRIbuffer buffers[MAX_DRAWABLE_BUFFERS]; - int count; -}; - -static void -__glXDRIdrawableDestroy(__GLXdrawable *drawable) -{ - __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; - const __DRIcoreExtension *core = private->screen->core; - - (*core->destroyDrawable)(private->driDrawable); - - __glXDrawableRelease(drawable); - - xfree(private); -} - -static void -__glXDRIdrawableCopySubBuffer(__GLXdrawable *drawable, - int x, int y, int w, int h) -{ - __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; - BoxRec box; - RegionRec region; - - box.x1 = x; - box.y1 = private->height - y - h; - box.x2 = x + w; - box.y2 = private->height - y; - REGION_INIT(drawable->pDraw->pScreen, ®ion, &box, 0); - - DRI2CopyRegion(drawable->pDraw, ®ion, - DRI2BufferFrontLeft, DRI2BufferBackLeft); -} - -static void -__glXDRIdrawableWaitX(__GLXdrawable *drawable) -{ - __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; - BoxRec box; - RegionRec region; - - box.x1 = 0; - box.y1 = 0; - box.x2 = private->width; - box.y2 = private->height; - REGION_INIT(drawable->pDraw->pScreen, ®ion, &box, 0); - - DRI2CopyRegion(drawable->pDraw, ®ion, - DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); -} - -static void -__glXDRIdrawableWaitGL(__GLXdrawable *drawable) -{ - __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; - BoxRec box; - RegionRec region; - - box.x1 = 0; - box.y1 = 0; - box.x2 = private->width; - box.y2 = private->height; - REGION_INIT(drawable->pDraw->pScreen, ®ion, &box, 0); - - DRI2CopyRegion(drawable->pDraw, ®ion, - DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); -} - -static void -__glXdriSwapEvent(ClientPtr client, void *data, int type, CARD64 ust, - CARD64 msc, CARD64 sbc) -{ - __GLXdrawable *drawable = data; - xGLXBufferSwapComplete wire; - - if (!(drawable->eventMask & GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK)) - return; - - wire.type = __glXEventBase + GLX_BufferSwapComplete; - switch (type) { - case DRI2_EXCHANGE_COMPLETE: - wire.event_type = GLX_EXCHANGE_COMPLETE_INTEL; - break; - case DRI2_BLIT_COMPLETE: - wire.event_type = GLX_BLIT_COMPLETE_INTEL; - break; - case DRI2_FLIP_COMPLETE: - wire.event_type = GLX_FLIP_COMPLETE_INTEL; - break; - default: - /* unknown swap completion type */ - break; - } - wire.sequenceNumber = client->sequence; - wire.drawable = drawable->drawId; - wire.ust_hi = ust >> 32; - wire.ust_lo = ust & 0xffffffff; - wire.msc_hi = msc >> 32; - wire.msc_lo = msc & 0xffffffff; - wire.sbc_hi = sbc >> 32; - wire.sbc_lo = sbc & 0xffffffff; - - WriteEventsToClient(client, 1, (xEvent *) &wire); -} - -/* - * Copy or flip back to front, honoring the swap interval if possible. - * - * If the kernel supports it, we request an event for the frame when the - * swap should happen, then perform the copy when we receive it. - */ -static GLboolean -__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable) -{ - __GLXDRIdrawable *priv = (__GLXDRIdrawable *) drawable; - __GLXDRIscreen *screen = priv->screen; - CARD64 unused; - -#if __DRI2_FLUSH_VERSION >= 3 - if (screen->flush) { - (*screen->flush->flush)(priv->driDrawable); - (*screen->flush->invalidate)(priv->driDrawable); - } -#else - if (screen->flush) - (*screen->flush->flushInvalidate)(priv->driDrawable); -#endif - - if (DRI2SwapBuffers(client, drawable->pDraw, 0, 0, 0, &unused, - __glXdriSwapEvent, drawable->pDraw) != Success) - return FALSE; - - return TRUE; -} - -static int -__glXDRIdrawableSwapInterval(__GLXdrawable *drawable, int interval) -{ - if (interval <= 0) /* || interval > BIGNUM? */ - return GLX_BAD_VALUE; - - DRI2SwapInterval(drawable->pDraw, interval); - - return 0; -} - -static void -__glXDRIcontextDestroy(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - (*screen->core->destroyContext)(context->driContext); - __glXContextDestroy(&context->base); - xfree(context); -} - -static int -__glXDRIcontextMakeCurrent(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; - __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} - -static int -__glXDRIcontextLoseCurrent(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - return (*screen->core->unbindContext)(context->driContext); -} - -static int -__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, - unsigned long mask) -{ - __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst; - __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc; - __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen; - - return (*screen->core->copyContext)(dst->driContext, - src->driContext, mask); -} - -static int -__glXDRIcontextForceCurrent(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; - __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} - -static Bool -__glXDRIcontextWait(__GLXcontext *baseContext, - __GLXclientState *cl, int *error) -{ - if (DRI2WaitSwap(cl->client, baseContext->drawPriv->pDraw)) { - *error = cl->client->noClientException; - return TRUE; - } - - return FALSE; -} - -#ifdef __DRI_TEX_BUFFER - -static int -__glXDRIbindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *glxPixmap) -{ - __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap; - const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer; - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - - if (texBuffer == NULL) - return Success; - -#if __DRI_TEX_BUFFER_VERSION >= 2 - if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) { - (*texBuffer->setTexBuffer2)(context->driContext, - glxPixmap->target, - glxPixmap->format, - drawable->driDrawable); - } else -#endif - { - texBuffer->setTexBuffer(context->driContext, - glxPixmap->target, - drawable->driDrawable); - } - - return Success; -} - -static int -__glXDRIreleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) -{ - /* FIXME: Just unbind the texture? */ - return Success; -} - -#else - -static int -__glXDRIbindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *glxPixmap) -{ - return Success; -} - -static int -__glXDRIreleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) -{ - return Success; -} - -#endif - -static __GLXtextureFromPixmap __glXDRItextureFromPixmap = { - __glXDRIbindTexImage, - __glXDRIreleaseTexImage -}; - -static void -__glXDRIscreenDestroy(__GLXscreen *baseScreen) -{ - __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; - - (*screen->core->destroyScreen)(screen->driScreen); - - dlclose(screen->driver); - - __glXScreenDestroy(baseScreen); - - xfree(screen); -} - -static __GLXcontext * -__glXDRIscreenCreateContext(__GLXscreen *baseScreen, - __GLXconfig *glxConfig, - __GLXcontext *baseShareContext) -{ - __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; - __GLXDRIcontext *context, *shareContext; - __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; - __DRIcontext *driShare; - - shareContext = (__GLXDRIcontext *) baseShareContext; - if (shareContext) - driShare = shareContext->driContext; - else - driShare = NULL; - - context = xcalloc(1, sizeof *context); - if (context == NULL) - return NULL; - - context->base.destroy = __glXDRIcontextDestroy; - context->base.makeCurrent = __glXDRIcontextMakeCurrent; - context->base.loseCurrent = __glXDRIcontextLoseCurrent; - context->base.copy = __glXDRIcontextCopy; - context->base.forceCurrent = __glXDRIcontextForceCurrent; - context->base.textureFromPixmap = &__glXDRItextureFromPixmap; - context->base.wait = __glXDRIcontextWait; - - context->driContext = - (*screen->dri2->createNewContext)(screen->driScreen, - config->driConfig, - driShare, context); - if (context->driContext == NULL) { - xfree(context); - return NULL; - } - - return &context->base; -} - -static __GLXdrawable * -__glXDRIscreenCreateDrawable(__GLXscreen *screen, - DrawablePtr pDraw, - int type, - XID drawId, - __GLXconfig *glxConfig) -{ - __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen; - __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; - __GLXDRIdrawable *private; - - private = xcalloc(1, sizeof *private); - if (private == NULL) - return NULL; - - private->screen = driScreen; - if (!__glXDrawableInit(&private->base, screen, - pDraw, type, drawId, glxConfig)) { - xfree(private); - return NULL; - } - - private->base.destroy = __glXDRIdrawableDestroy; - private->base.swapBuffers = __glXDRIdrawableSwapBuffers; - private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer; - private->base.waitGL = __glXDRIdrawableWaitGL; - private->base.waitX = __glXDRIdrawableWaitX; - - if (DRI2CreateDrawable(pDraw)) { - xfree(private); - return NULL; - } - - private->driDrawable = - (*driScreen->dri2->createNewDrawable)(driScreen->driScreen, - config->driConfig, private); - - return &private->base; -} - -static __DRIbuffer * -dri2GetBuffers(__DRIdrawable *driDrawable, - int *width, int *height, - unsigned int *attachments, int count, - int *out_count, void *loaderPrivate) -{ - __GLXDRIdrawable *private = loaderPrivate; - DRI2BufferPtr *buffers; - int i; - int j; - - buffers = DRI2GetBuffers(private->base.pDraw, - width, height, attachments, count, out_count); - if (*out_count > MAX_DRAWABLE_BUFFERS) { - *out_count = 0; - return NULL; - } - - private->width = *width; - private->height = *height; - - /* This assumes the DRI2 buffer attachment tokens matches the - * __DRIbuffer tokens. */ - j = 0; - for (i = 0; i < *out_count; i++) { - /* Do not send the real front buffer of a window to the client. - */ - if ((private->base.pDraw->type == DRAWABLE_WINDOW) - && (buffers[i]->attachment == DRI2BufferFrontLeft)) { - continue; - } - - private->buffers[j].attachment = buffers[i]->attachment; - private->buffers[j].name = buffers[i]->name; - private->buffers[j].pitch = buffers[i]->pitch; - private->buffers[j].cpp = buffers[i]->cpp; - private->buffers[j].flags = buffers[i]->flags; - j++; - } - - *out_count = j; - return private->buffers; -} - -static __DRIbuffer * -dri2GetBuffersWithFormat(__DRIdrawable *driDrawable, - int *width, int *height, - unsigned int *attachments, int count, - int *out_count, void *loaderPrivate) -{ - __GLXDRIdrawable *private = loaderPrivate; - DRI2BufferPtr *buffers; - int i; - int j = 0; - - buffers = DRI2GetBuffersWithFormat(private->base.pDraw, - width, height, attachments, count, - out_count); - if (*out_count > MAX_DRAWABLE_BUFFERS) { - *out_count = 0; - return NULL; - } - - private->width = *width; - private->height = *height; - - /* This assumes the DRI2 buffer attachment tokens matches the - * __DRIbuffer tokens. */ - for (i = 0; i < *out_count; i++) { - /* Do not send the real front buffer of a window to the client. - */ - if ((private->base.pDraw->type == DRAWABLE_WINDOW) - && (buffers[i]->attachment == DRI2BufferFrontLeft)) { - continue; - } - - private->buffers[j].attachment = buffers[i]->attachment; - private->buffers[j].name = buffers[i]->name; - private->buffers[j].pitch = buffers[i]->pitch; - private->buffers[j].cpp = buffers[i]->cpp; - private->buffers[j].flags = buffers[i]->flags; - j++; - } - - *out_count = j; - return private->buffers; -} - -static void -dri2FlushFrontBuffer(__DRIdrawable *driDrawable, void *loaderPrivate) -{ - (void) driDrawable; - __glXDRIdrawableWaitGL((__GLXdrawable *) loaderPrivate); -} - -static const __DRIdri2LoaderExtension loaderExtension = { - { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION }, - dri2GetBuffers, - dri2FlushFrontBuffer, - dri2GetBuffersWithFormat, -}; - -static const __DRIextension *loader_extensions[] = { - &systemTimeExtension.base, - &loaderExtension.base, - NULL -}; - -static const char dri_driver_path[] = DRI_DRIVER_PATH; - -static Bool -glxDRIEnterVT (int index, int flags) -{ - __GLXDRIscreen *screen = (__GLXDRIscreen *) - glxGetScreen(screenInfo.screens[index]); - - LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n"); - - if (!(*screen->enterVT) (index, flags)) - return FALSE; - - glxResumeClients(); - - return TRUE; -} - -static void -glxDRILeaveVT (int index, int flags) -{ - __GLXDRIscreen *screen = (__GLXDRIscreen *) - glxGetScreen(screenInfo.screens[index]); - - LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n"); - - glxSuspendClients(); - - return (*screen->leaveVT) (index, flags); -} - -static void -initializeExtensions(__GLXDRIscreen *screen) -{ - ScreenPtr pScreen = screen->base.pScreen; - const __DRIextension **extensions; - int i; - - extensions = screen->core->getExtensions(screen->driScreen); - - __glXEnableExtension(screen->glx_enable_bits, - "GLX_MESA_copy_sub_buffer"); - LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); - - __glXEnableExtension(screen->glx_enable_bits, "GLX_INTEL_swap_event"); - LogMessage(X_INFO, "AIGLX: enabled GLX_INTEL_swap_event\n"); - - if (DRI2HasSwapControl(pScreen)) { - __glXEnableExtension(screen->glx_enable_bits, - "GLX_SGI_swap_control"); - __glXEnableExtension(screen->glx_enable_bits, - "GLX_MESA_swap_control"); - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); - } - - for (i = 0; extensions[i]; i++) { -#ifdef __DRI_READ_DRAWABLE - if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { - __glXEnableExtension(screen->glx_enable_bits, - "GLX_SGI_make_current_read"); - - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); - } -#endif - -#ifdef __DRI_TEX_BUFFER - if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { - screen->texBuffer = - (const __DRItexBufferExtension *) extensions[i]; - /* GLX_EXT_texture_from_pixmap is always enabled. */ - LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n"); - } -#endif - -#ifdef __DRI2_FLUSH - if (strcmp(extensions[i]->name, __DRI2_FLUSH) == 0 && - extensions[i]->version >= __DRI2_FLUSH_VERSION) { - screen->flush = (__DRI2flushExtension *) extensions[i]; - } -#endif - - /* Ignore unknown extensions */ - } -} - -static __GLXscreen * -__glXDRIscreenProbe(ScreenPtr pScreen) -{ - const char *driverName, *deviceName; - __GLXDRIscreen *screen; - char filename[128]; - size_t buffer_size; - ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; - const __DRIextension **extensions; - const __DRIconfig **driConfigs; - int i; - - screen = xcalloc(1, sizeof *screen); - if (screen == NULL) - return NULL; - - if (!xf86LoaderCheckSymbol("DRI2Connect") || - !DRI2Connect(pScreen, DRI2DriverDRI, - &screen->fd, &driverName, &deviceName)) { - LogMessage(X_INFO, - "AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum); - return NULL; - } - - screen->base.destroy = __glXDRIscreenDestroy; - screen->base.createContext = __glXDRIscreenCreateContext; - screen->base.createDrawable = __glXDRIscreenCreateDrawable; - screen->base.swapInterval = __glXDRIdrawableSwapInterval; - screen->base.pScreen = pScreen; - - __glXInitExtensionEnableBits(screen->glx_enable_bits); - - snprintf(filename, sizeof filename, - "%s/%s_dri.so", dri_driver_path, driverName); - - screen->driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL); - if (screen->driver == NULL) { - LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n", - filename, dlerror()); - goto handle_error; - } - - extensions = dlsym(screen->driver, __DRI_DRIVER_EXTENSIONS); - if (extensions == NULL) { - LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n", - driverName, dlerror()); - goto handle_error; - } - - for (i = 0; extensions[i]; i++) { - if (strcmp(extensions[i]->name, __DRI_CORE) == 0 && - extensions[i]->version >= __DRI_CORE_VERSION) { - screen->core = (const __DRIcoreExtension *) extensions[i]; - } - if (strcmp(extensions[i]->name, __DRI_DRI2) == 0 && - extensions[i]->version >= __DRI_DRI2_VERSION) { - screen->dri2 = (const __DRIdri2Extension *) extensions[i]; - } - } - - if (screen->core == NULL || screen->dri2 == NULL) { - LogMessage(X_ERROR, "AIGLX error: %s exports no DRI extension\n", - driverName); - goto handle_error; - } - - screen->driScreen = - (*screen->dri2->createNewScreen)(pScreen->myNum, - screen->fd, - loader_extensions, - &driConfigs, - screen); - - if (screen->driScreen == NULL) { - LogMessage(X_ERROR, - "AIGLX error: Calling driver entry point failed\n"); - goto handle_error; - } - - initializeExtensions(screen); - - screen->base.fbconfigs = glxConvertConfigs(screen->core, driConfigs, - GLX_WINDOW_BIT | - GLX_PIXMAP_BIT | - GLX_PBUFFER_BIT); - - __glXScreenInit(&screen->base, pScreen); - - /* The first call simply determines the length of the extension string. - * This allows us to allocate some memory to hold the extension string, - * but it requires that we call __glXGetExtensionString a second time. - */ - buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL); - if (buffer_size > 0) { - if (screen->base.GLXextensions != NULL) { - xfree(screen->base.GLXextensions); - } - - screen->base.GLXextensions = xnfalloc(buffer_size); - (void) __glXGetExtensionString(screen->glx_enable_bits, - screen->base.GLXextensions); - } - - /* We're going to assume (perhaps incorrectly?) that all DRI2-enabled - * drivers support the required extensions for GLX 1.4. The extensions - * we're assuming are: - * - * - GLX_SGI_make_current_read (1.3) - * - GLX_SGIX_fbconfig (1.3) - * - GLX_SGIX_pbuffer (1.3) - * - GLX_ARB_multisample (1.4) - */ - screen->base.GLXmajor = 1; - screen->base.GLXminor = 4; - - screen->enterVT = pScrn->EnterVT; - pScrn->EnterVT = glxDRIEnterVT; - screen->leaveVT = pScrn->LeaveVT; - pScrn->LeaveVT = glxDRILeaveVT; - - LogMessage(X_INFO, - "AIGLX: Loaded and initialized %s\n", filename); - - return &screen->base; - - handle_error: - if (screen->driver) - dlclose(screen->driver); - - xfree(screen); - - LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n"); - - return NULL; -} - -_X_EXPORT __GLXprovider __glXDRI2Provider = { - __glXDRIscreenProbe, - "DRI2", - NULL -}; +/*
+ * Copyright © 2007 Red Hat, Inc
+ *
+ * Permission to use, copy, modify, distribute, and sell this software
+ * and its documentation for any purpose is hereby granted without
+ * fee, provided that the above copyright notice appear in all copies
+ * and that both that copyright notice and this permission notice
+ * appear in supporting documentation, and that the name of Red Hat,
+ * Inc not be used in advertising or publicity pertaining to
+ * distribution of the software without specific, written prior
+ * permission. Red Hat, Inc makes no representations about the
+ * suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * RED HAT, INC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
+ * NO EVENT SHALL RED HAT, INC BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+ * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+ * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <stdint.h>
+#include <stdio.h>
+#include <string.h>
+#include <errno.h>
+#include <dlfcn.h>
+
+#include <drm.h>
+#include <GL/gl.h>
+#include <GL/internal/dri_interface.h>
+#include <GL/glxtokens.h>
+
+#include <windowstr.h>
+#include <os.h>
+
+#define _XF86DRI_SERVER_
+#include <xf86drm.h>
+#include <xf86.h>
+#include <dri2.h>
+
+#include "glxserver.h"
+#include "glxutil.h"
+#include "glxdricommon.h"
+
+#include "g_disptab.h"
+#include "glapitable.h"
+#include "glapi.h"
+#include "glthread.h"
+#include "dispatch.h"
+#include "extension_string.h"
+
+typedef struct __GLXDRIscreen __GLXDRIscreen;
+typedef struct __GLXDRIcontext __GLXDRIcontext;
+typedef struct __GLXDRIdrawable __GLXDRIdrawable;
+
+struct __GLXDRIscreen {
+ __GLXscreen base;
+ __DRIscreen *driScreen;
+ void *driver;
+ int fd;
+
+ xf86EnterVTProc *enterVT;
+ xf86LeaveVTProc *leaveVT;
+
+ const __DRIcoreExtension *core;
+ const __DRIdri2Extension *dri2;
+ const __DRI2flushExtension *flush;
+ const __DRIcopySubBufferExtension *copySubBuffer;
+ const __DRIswapControlExtension *swapControl;
+ const __DRItexBufferExtension *texBuffer;
+
+ unsigned char glx_enable_bits[__GLX_EXT_BYTES];
+};
+
+struct __GLXDRIcontext {
+ __GLXcontext base;
+ __DRIcontext *driContext;
+};
+
+#define MAX_DRAWABLE_BUFFERS 5
+
+struct __GLXDRIdrawable {
+ __GLXdrawable base;
+ __DRIdrawable *driDrawable;
+ __GLXDRIscreen *screen;
+
+ /* Dimensions as last reported by DRI2GetBuffers. */
+ int width;
+ int height;
+ __DRIbuffer buffers[MAX_DRAWABLE_BUFFERS];
+ int count;
+};
+
+static void
+__glXDRIdrawableDestroy(__GLXdrawable *drawable)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+ const __DRIcoreExtension *core = private->screen->core;
+
+ (*core->destroyDrawable)(private->driDrawable);
+
+ __glXDrawableRelease(drawable);
+
+ xfree(private);
+}
+
+static void
+__glXDRIdrawableCopySubBuffer(__GLXdrawable *drawable,
+ int x, int y, int w, int h)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+ BoxRec box;
+ RegionRec region;
+
+ box.x1 = x;
+ box.y1 = private->height - y - h;
+ box.x2 = x + w;
+ box.y2 = private->height - y;
+ REGION_INIT(drawable->pDraw->pScreen, ®ion, &box, 0);
+
+ DRI2CopyRegion(drawable->pDraw, ®ion,
+ DRI2BufferFrontLeft, DRI2BufferBackLeft);
+}
+
+static void
+__glXDRIdrawableWaitX(__GLXdrawable *drawable)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+ BoxRec box;
+ RegionRec region;
+
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = private->width;
+ box.y2 = private->height;
+ REGION_INIT(drawable->pDraw->pScreen, ®ion, &box, 0);
+
+ DRI2CopyRegion(drawable->pDraw, ®ion,
+ DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft);
+}
+
+static void
+__glXDRIdrawableWaitGL(__GLXdrawable *drawable)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+ BoxRec box;
+ RegionRec region;
+
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = private->width;
+ box.y2 = private->height;
+ REGION_INIT(drawable->pDraw->pScreen, ®ion, &box, 0);
+
+ DRI2CopyRegion(drawable->pDraw, ®ion,
+ DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft);
+}
+
+static void
+__glXdriSwapEvent(ClientPtr client, void *data, int type, CARD64 ust,
+ CARD64 msc, CARD64 sbc)
+{
+ __GLXdrawable *drawable = data;
+ xGLXBufferSwapComplete wire;
+
+ if (!(drawable->eventMask & GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK))
+ return;
+
+ wire.type = __glXEventBase + GLX_BufferSwapComplete;
+ switch (type) {
+ case DRI2_EXCHANGE_COMPLETE:
+ wire.event_type = GLX_EXCHANGE_COMPLETE_INTEL;
+ break;
+ case DRI2_BLIT_COMPLETE:
+ wire.event_type = GLX_BLIT_COMPLETE_INTEL;
+ break;
+ case DRI2_FLIP_COMPLETE:
+ wire.event_type = GLX_FLIP_COMPLETE_INTEL;
+ break;
+ default:
+ /* unknown swap completion type */
+ break;
+ }
+ wire.sequenceNumber = client->sequence;
+ wire.drawable = drawable->drawId;
+ wire.ust_hi = ust >> 32;
+ wire.ust_lo = ust & 0xffffffff;
+ wire.msc_hi = msc >> 32;
+ wire.msc_lo = msc & 0xffffffff;
+ wire.sbc_hi = sbc >> 32;
+ wire.sbc_lo = sbc & 0xffffffff;
+
+ WriteEventsToClient(client, 1, (xEvent *) &wire);
+}
+
+/*
+ * Copy or flip back to front, honoring the swap interval if possible.
+ *
+ * If the kernel supports it, we request an event for the frame when the
+ * swap should happen, then perform the copy when we receive it.
+ */
+static GLboolean
+__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable)
+{
+ __GLXDRIdrawable *priv = (__GLXDRIdrawable *) drawable;
+ __GLXDRIscreen *screen = priv->screen;
+ CARD64 unused;
+
+#if __DRI2_FLUSH_VERSION >= 3
+ if (screen->flush) {
+ (*screen->flush->flush)(priv->driDrawable);
+ (*screen->flush->invalidate)(priv->driDrawable);
+ }
+#else
+ if (screen->flush)
+ (*screen->flush->flushInvalidate)(priv->driDrawable);
+#endif
+
+ if (DRI2SwapBuffers(client, drawable->pDraw, 0, 0, 0, &unused,
+ __glXdriSwapEvent, drawable->pDraw) != Success)
+ return FALSE;
+
+ return TRUE;
+}
+
+static int
+__glXDRIdrawableSwapInterval(__GLXdrawable *drawable, int interval)
+{
+ if (interval <= 0) /* || interval > BIGNUM? */
+ return GLX_BAD_VALUE;
+
+ DRI2SwapInterval(drawable->pDraw, interval);
+
+ return 0;
+}
+
+static void
+__glXDRIcontextDestroy(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ (*screen->core->destroyContext)(context->driContext);
+ __glXContextDestroy(&context->base);
+ xfree(context);
+}
+
+static int
+__glXDRIcontextMakeCurrent(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
+ __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ return (*screen->core->bindContext)(context->driContext,
+ draw->driDrawable,
+ read->driDrawable);
+}
+
+static int
+__glXDRIcontextLoseCurrent(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ return (*screen->core->unbindContext)(context->driContext);
+}
+
+static int
+__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc,
+ unsigned long mask)
+{
+ __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
+ __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
+
+ return (*screen->core->copyContext)(dst->driContext,
+ src->driContext, mask);
+}
+
+static int
+__glXDRIcontextForceCurrent(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
+ __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ return (*screen->core->bindContext)(context->driContext,
+ draw->driDrawable,
+ read->driDrawable);
+}
+
+static Bool
+__glXDRIcontextWait(__GLXcontext *baseContext,
+ __GLXclientState *cl, int *error)
+{
+ if (DRI2WaitSwap(cl->client, baseContext->drawPriv->pDraw)) {
+ *error = cl->client->noClientException;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+#ifdef __DRI_TEX_BUFFER
+
+static int
+__glXDRIbindTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *glxPixmap)
+{
+ __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap;
+ const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer;
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+
+ if (texBuffer == NULL)
+ return Success;
+
+#if __DRI_TEX_BUFFER_VERSION >= 2
+ if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) {
+ (*texBuffer->setTexBuffer2)(context->driContext,
+ glxPixmap->target,
+ glxPixmap->format,
+ drawable->driDrawable);
+ } else
+#endif
+ {
+ texBuffer->setTexBuffer(context->driContext,
+ glxPixmap->target,
+ drawable->driDrawable);
+ }
+
+ return Success;
+}
+
+static int
+__glXDRIreleaseTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *pixmap)
+{
+ /* FIXME: Just unbind the texture? */
+ return Success;
+}
+
+#else
+
+static int
+__glXDRIbindTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *glxPixmap)
+{
+ return Success;
+}
+
+static int
+__glXDRIreleaseTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *pixmap)
+{
+ return Success;
+}
+
+#endif
+
+static __GLXtextureFromPixmap __glXDRItextureFromPixmap = {
+ __glXDRIbindTexImage,
+ __glXDRIreleaseTexImage
+};
+
+static void
+__glXDRIscreenDestroy(__GLXscreen *baseScreen)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
+
+ (*screen->core->destroyScreen)(screen->driScreen);
+
+ dlclose(screen->driver);
+
+ __glXScreenDestroy(baseScreen);
+
+ xfree(screen);
+}
+
+static __GLXcontext *
+__glXDRIscreenCreateContext(__GLXscreen *baseScreen,
+ __GLXconfig *glxConfig,
+ __GLXcontext *baseShareContext)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
+ __GLXDRIcontext *context, *shareContext;
+ __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
+ __DRIcontext *driShare;
+
+ shareContext = (__GLXDRIcontext *) baseShareContext;
+ if (shareContext)
+ driShare = shareContext->driContext;
+ else
+ driShare = NULL;
+
+ context = xcalloc(1, sizeof *context);
+ if (context == NULL)
+ return NULL;
+
+ context->base.destroy = __glXDRIcontextDestroy;
+ context->base.makeCurrent = __glXDRIcontextMakeCurrent;
+ context->base.loseCurrent = __glXDRIcontextLoseCurrent;
+ context->base.copy = __glXDRIcontextCopy;
+ context->base.forceCurrent = __glXDRIcontextForceCurrent;
+ context->base.textureFromPixmap = &__glXDRItextureFromPixmap;
+ context->base.wait = __glXDRIcontextWait;
+
+ context->driContext =
+ (*screen->dri2->createNewContext)(screen->driScreen,
+ config->driConfig,
+ driShare, context);
+ if (context->driContext == NULL) {
+ xfree(context);
+ return NULL;
+ }
+
+ return &context->base;
+}
+
+static __GLXdrawable *
+__glXDRIscreenCreateDrawable(ClientPtr client,
+ __GLXscreen *screen,
+ DrawablePtr pDraw,
+ XID drawId,
+ int type,
+ XID glxDrawId,
+ __GLXconfig *glxConfig)
+{
+ __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
+ __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
+ __GLXDRIdrawable *private;
+
+ private = xcalloc(1, sizeof *private);
+ if (private == NULL)
+ return NULL;
+
+ private->screen = driScreen;
+ if (!__glXDrawableInit(&private->base, screen,
+ pDraw, type, glxDrawId, glxConfig)) {
+ xfree(private);
+ return NULL;
+ }
+
+ private->base.destroy = __glXDRIdrawableDestroy;
+ private->base.swapBuffers = __glXDRIdrawableSwapBuffers;
+ private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer;
+ private->base.waitGL = __glXDRIdrawableWaitGL;
+ private->base.waitX = __glXDRIdrawableWaitX;
+
+ if (DRI2CreateDrawable(client, pDraw, drawId)) {
+ xfree(private);
+ return NULL;
+ }
+
+ private->driDrawable =
+ (*driScreen->dri2->createNewDrawable)(driScreen->driScreen,
+ config->driConfig, private);
+
+ return &private->base;
+}
+
+static __DRIbuffer *
+dri2GetBuffers(__DRIdrawable *driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate)
+{
+ __GLXDRIdrawable *private = loaderPrivate;
+ DRI2BufferPtr *buffers;
+ int i;
+ int j;
+
+ buffers = DRI2GetBuffers(private->base.pDraw,
+ width, height, attachments, count, out_count);
+ if (*out_count > MAX_DRAWABLE_BUFFERS) {
+ *out_count = 0;
+ return NULL;
+ }
+
+ private->width = *width;
+ private->height = *height;
+
+ /* This assumes the DRI2 buffer attachment tokens matches the
+ * __DRIbuffer tokens. */
+ j = 0;
+ for (i = 0; i < *out_count; i++) {
+ /* Do not send the real front buffer of a window to the client.
+ */
+ if ((private->base.pDraw->type == DRAWABLE_WINDOW)
+ && (buffers[i]->attachment == DRI2BufferFrontLeft)) {
+ continue;
+ }
+
+ private->buffers[j].attachment = buffers[i]->attachment;
+ private->buffers[j].name = buffers[i]->name;
+ private->buffers[j].pitch = buffers[i]->pitch;
+ private->buffers[j].cpp = buffers[i]->cpp;
+ private->buffers[j].flags = buffers[i]->flags;
+ j++;
+ }
+
+ *out_count = j;
+ return private->buffers;
+}
+
+static __DRIbuffer *
+dri2GetBuffersWithFormat(__DRIdrawable *driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate)
+{
+ __GLXDRIdrawable *private = loaderPrivate;
+ DRI2BufferPtr *buffers;
+ int i;
+ int j = 0;
+
+ buffers = DRI2GetBuffersWithFormat(private->base.pDraw,
+ width, height, attachments, count,
+ out_count);
+ if (*out_count > MAX_DRAWABLE_BUFFERS) {
+ *out_count = 0;
+ return NULL;
+ }
+
+ private->width = *width;
+ private->height = *height;
+
+ /* This assumes the DRI2 buffer attachment tokens matches the
+ * __DRIbuffer tokens. */
+ for (i = 0; i < *out_count; i++) {
+ /* Do not send the real front buffer of a window to the client.
+ */
+ if ((private->base.pDraw->type == DRAWABLE_WINDOW)
+ && (buffers[i]->attachment == DRI2BufferFrontLeft)) {
+ continue;
+ }
+
+ private->buffers[j].attachment = buffers[i]->attachment;
+ private->buffers[j].name = buffers[i]->name;
+ private->buffers[j].pitch = buffers[i]->pitch;
+ private->buffers[j].cpp = buffers[i]->cpp;
+ private->buffers[j].flags = buffers[i]->flags;
+ j++;
+ }
+
+ *out_count = j;
+ return private->buffers;
+}
+
+static void
+dri2FlushFrontBuffer(__DRIdrawable *driDrawable, void *loaderPrivate)
+{
+ (void) driDrawable;
+ __glXDRIdrawableWaitGL((__GLXdrawable *) loaderPrivate);
+}
+
+static const __DRIdri2LoaderExtension loaderExtension = {
+ { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION },
+ dri2GetBuffers,
+ dri2FlushFrontBuffer,
+ dri2GetBuffersWithFormat,
+};
+
+static const __DRIextension *loader_extensions[] = {
+ &systemTimeExtension.base,
+ &loaderExtension.base,
+ NULL
+};
+
+static const char dri_driver_path[] = DRI_DRIVER_PATH;
+
+static Bool
+glxDRIEnterVT (int index, int flags)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *)
+ glxGetScreen(screenInfo.screens[index]);
+
+ LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n");
+
+ if (!(*screen->enterVT) (index, flags))
+ return FALSE;
+
+ glxResumeClients();
+
+ return TRUE;
+}
+
+static void
+glxDRILeaveVT (int index, int flags)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *)
+ glxGetScreen(screenInfo.screens[index]);
+
+ LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n");
+
+ glxSuspendClients();
+
+ return (*screen->leaveVT) (index, flags);
+}
+
+static void
+initializeExtensions(__GLXDRIscreen *screen)
+{
+ ScreenPtr pScreen = screen->base.pScreen;
+ const __DRIextension **extensions;
+ int i;
+
+ extensions = screen->core->getExtensions(screen->driScreen);
+
+ __glXEnableExtension(screen->glx_enable_bits,
+ "GLX_MESA_copy_sub_buffer");
+ LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n");
+
+ __glXEnableExtension(screen->glx_enable_bits, "GLX_INTEL_swap_event");
+ LogMessage(X_INFO, "AIGLX: enabled GLX_INTEL_swap_event\n");
+
+ if (DRI2HasSwapControl(pScreen)) {
+ __glXEnableExtension(screen->glx_enable_bits,
+ "GLX_SGI_swap_control");
+ __glXEnableExtension(screen->glx_enable_bits,
+ "GLX_MESA_swap_control");
+ LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n");
+ }
+
+ for (i = 0; extensions[i]; i++) {
+#ifdef __DRI_READ_DRAWABLE
+ if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) {
+ __glXEnableExtension(screen->glx_enable_bits,
+ "GLX_SGI_make_current_read");
+
+ LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n");
+ }
+#endif
+
+#ifdef __DRI_TEX_BUFFER
+ if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) {
+ screen->texBuffer =
+ (const __DRItexBufferExtension *) extensions[i];
+ /* GLX_EXT_texture_from_pixmap is always enabled. */
+ LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n");
+ }
+#endif
+
+#ifdef __DRI2_FLUSH
+ if (strcmp(extensions[i]->name, __DRI2_FLUSH) == 0 &&
+ extensions[i]->version >= 3) {
+ screen->flush = (__DRI2flushExtension *) extensions[i];
+ }
+#endif
+
+ /* Ignore unknown extensions */
+ }
+}
+
+static __GLXscreen *
+__glXDRIscreenProbe(ScreenPtr pScreen)
+{
+ const char *driverName, *deviceName;
+ __GLXDRIscreen *screen;
+ char filename[128];
+ size_t buffer_size;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ const __DRIextension **extensions;
+ const __DRIconfig **driConfigs;
+ int i;
+
+ screen = xcalloc(1, sizeof *screen);
+ if (screen == NULL)
+ return NULL;
+
+ if (!xf86LoaderCheckSymbol("DRI2Connect") ||
+ !DRI2Connect(pScreen, DRI2DriverDRI,
+ &screen->fd, &driverName, &deviceName)) {
+ LogMessage(X_INFO,
+ "AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum);
+ return NULL;
+ }
+
+ screen->base.destroy = __glXDRIscreenDestroy;
+ screen->base.createContext = __glXDRIscreenCreateContext;
+ screen->base.createDrawable = __glXDRIscreenCreateDrawable;
+ screen->base.swapInterval = __glXDRIdrawableSwapInterval;
+ screen->base.pScreen = pScreen;
+
+ __glXInitExtensionEnableBits(screen->glx_enable_bits);
+
+ snprintf(filename, sizeof filename,
+ "%s/%s_dri.so", dri_driver_path, driverName);
+
+ screen->driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL);
+ if (screen->driver == NULL) {
+ LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n",
+ filename, dlerror());
+ goto handle_error;
+ }
+
+ extensions = dlsym(screen->driver, __DRI_DRIVER_EXTENSIONS);
+ if (extensions == NULL) {
+ LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n",
+ driverName, dlerror());
+ goto handle_error;
+ }
+
+ for (i = 0; extensions[i]; i++) {
+ if (strcmp(extensions[i]->name, __DRI_CORE) == 0 &&
+ extensions[i]->version >= 1) {
+ screen->core = (const __DRIcoreExtension *) extensions[i];
+ }
+ if (strcmp(extensions[i]->name, __DRI_DRI2) == 0 &&
+ extensions[i]->version >= 1) {
+ screen->dri2 = (const __DRIdri2Extension *) extensions[i];
+ }
+ }
+
+ if (screen->core == NULL || screen->dri2 == NULL) {
+ LogMessage(X_ERROR, "AIGLX error: %s exports no DRI extension\n",
+ driverName);
+ goto handle_error;
+ }
+
+ screen->driScreen =
+ (*screen->dri2->createNewScreen)(pScreen->myNum,
+ screen->fd,
+ loader_extensions,
+ &driConfigs,
+ screen);
+
+ if (screen->driScreen == NULL) {
+ LogMessage(X_ERROR,
+ "AIGLX error: Calling driver entry point failed\n");
+ goto handle_error;
+ }
+
+ initializeExtensions(screen);
+
+ screen->base.fbconfigs = glxConvertConfigs(screen->core, driConfigs,
+ GLX_WINDOW_BIT |
+ GLX_PIXMAP_BIT |
+ GLX_PBUFFER_BIT);
+
+ __glXScreenInit(&screen->base, pScreen);
+
+ /* The first call simply determines the length of the extension string.
+ * This allows us to allocate some memory to hold the extension string,
+ * but it requires that we call __glXGetExtensionString a second time.
+ */
+ buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL);
+ if (buffer_size > 0) {
+ if (screen->base.GLXextensions != NULL) {
+ xfree(screen->base.GLXextensions);
+ }
+
+ screen->base.GLXextensions = xnfalloc(buffer_size);
+ (void) __glXGetExtensionString(screen->glx_enable_bits,
+ screen->base.GLXextensions);
+ }
+
+ /* We're going to assume (perhaps incorrectly?) that all DRI2-enabled
+ * drivers support the required extensions for GLX 1.4. The extensions
+ * we're assuming are:
+ *
+ * - GLX_SGI_make_current_read (1.3)
+ * - GLX_SGIX_fbconfig (1.3)
+ * - GLX_SGIX_pbuffer (1.3)
+ * - GLX_ARB_multisample (1.4)
+ */
+ screen->base.GLXmajor = 1;
+ screen->base.GLXminor = 4;
+
+ screen->enterVT = pScrn->EnterVT;
+ pScrn->EnterVT = glxDRIEnterVT;
+ screen->leaveVT = pScrn->LeaveVT;
+ pScrn->LeaveVT = glxDRILeaveVT;
+
+ LogMessage(X_INFO,
+ "AIGLX: Loaded and initialized %s\n", filename);
+
+ return &screen->base;
+
+ handle_error:
+ if (screen->driver)
+ dlclose(screen->driver);
+
+ xfree(screen);
+
+ LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n");
+
+ return NULL;
+}
+
+_X_EXPORT __GLXprovider __glXDRI2Provider = {
+ __glXDRIscreenProbe,
+ "DRI2",
+ NULL
+};
diff --git a/xorg-server/glx/glxdriswrast.c b/xorg-server/glx/glxdriswrast.c index 918383cf0..8ab3daa46 100644 --- a/xorg-server/glx/glxdriswrast.c +++ b/xorg-server/glx/glxdriswrast.c @@ -1,539 +1,541 @@ -/* - * Copyright © 2008 George Sapountzis <gsap7@yahoo.gr> - * Copyright © 2008 Red Hat, Inc - * - * Permission to use, copy, modify, distribute, and sell this software - * and its documentation for any purpose is hereby granted without - * fee, provided that the above copyright notice appear in all copies - * and that both that copyright notice and this permission notice - * appear in supporting documentation, and that the name of the - * copyright holders not be used in advertising or publicity - * pertaining to distribution of the software without specific, - * written prior permission. The copyright holders make no - * representations about the suitability of this software for any - * purpose. It is provided "as is" without express or implied - * warranty. - * - * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS - * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY - * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES - * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN - * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING - * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS - * SOFTWARE. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include <stdint.h> -#include <stdio.h> -#include <string.h> -#include <errno.h> -#include <sys/time.h> -#include <dlfcn.h> - -#include <GL/gl.h> -#include <GL/internal/dri_interface.h> -#include <GL/glxtokens.h> - -#include "scrnintstr.h" -#include "pixmapstr.h" -#include "gcstruct.h" -#include "os.h" - -#include "glxserver.h" -#include "glxutil.h" -#include "glxdricommon.h" - -#include "g_disptab.h" -#include "glapitable.h" -#include "glapi.h" -#include "glthread.h" -#include "dispatch.h" -#include "extension_string.h" - -/* RTLD_LOCAL is not defined on Cygwin */ -#ifdef __CYGWIN__ -#ifndef RTLD_LOCAL -#define RTLD_LOCAL 0 -#endif -#endif - -typedef struct __GLXDRIscreen __GLXDRIscreen; -typedef struct __GLXDRIcontext __GLXDRIcontext; -typedef struct __GLXDRIdrawable __GLXDRIdrawable; - -struct __GLXDRIscreen { - __GLXscreen base; - __DRIscreen *driScreen; - void *driver; - - const __DRIcoreExtension *core; - const __DRIswrastExtension *swrast; - const __DRIcopySubBufferExtension *copySubBuffer; - const __DRItexBufferExtension *texBuffer; -}; - -struct __GLXDRIcontext { - __GLXcontext base; - __DRIcontext *driContext; -}; - -struct __GLXDRIdrawable { - __GLXdrawable base; - __DRIdrawable *driDrawable; - __GLXDRIscreen *screen; - - GCPtr gc; /* scratch GC for span drawing */ - GCPtr swapgc; /* GC for swapping the color buffers */ -}; - -static void -__glXDRIdrawableDestroy(__GLXdrawable *drawable) -{ - __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; - const __DRIcoreExtension *core = private->screen->core; - - (*core->destroyDrawable)(private->driDrawable); - - FreeScratchGC(private->gc); - FreeScratchGC(private->swapgc); - - __glXDrawableRelease(drawable); - - xfree(private); -} - -static GLboolean -__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable) -{ - __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; - const __DRIcoreExtension *core = private->screen->core; - - (*core->swapBuffers)(private->driDrawable); - - return TRUE; -} - -static void -__glXDRIdrawableCopySubBuffer(__GLXdrawable *basePrivate, - int x, int y, int w, int h) -{ - __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate; - const __DRIcopySubBufferExtension *copySubBuffer = - private->screen->copySubBuffer; - - if (copySubBuffer) - (*copySubBuffer->copySubBuffer)(private->driDrawable, x, y, w, h); -} - -static void -__glXDRIcontextDestroy(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - (*screen->core->destroyContext)(context->driContext); - __glXContextDestroy(&context->base); - xfree(context); -} - -static int -__glXDRIcontextMakeCurrent(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; - __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} - -static int -__glXDRIcontextLoseCurrent(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - return (*screen->core->unbindContext)(context->driContext); -} - -static int -__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, - unsigned long mask) -{ - __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst; - __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc; - __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen; - - return (*screen->core->copyContext)(dst->driContext, - src->driContext, mask); -} - -static int -__glXDRIcontextForceCurrent(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; - __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} - -#ifdef __DRI_TEX_BUFFER - -static int -__glXDRIbindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *glxPixmap) -{ - __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap; - const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer; - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - - if (texBuffer == NULL) - return Success; - - texBuffer->setTexBuffer(context->driContext, - glxPixmap->target, - drawable->driDrawable); - - return Success; -} - -static int -__glXDRIreleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) -{ - /* FIXME: Just unbind the texture? */ - return Success; -} - -#else - -static int -__glXDRIbindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *glxPixmap) -{ - return Success; -} - -static int -__glXDRIreleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) -{ - return Success; -} - -#endif - -static __GLXtextureFromPixmap __glXDRItextureFromPixmap = { - __glXDRIbindTexImage, - __glXDRIreleaseTexImage -}; - -static void -__glXDRIscreenDestroy(__GLXscreen *baseScreen) -{ - __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; - - (*screen->core->destroyScreen)(screen->driScreen); - - dlclose(screen->driver); - - __glXScreenDestroy(baseScreen); - - xfree(screen); -} - -static __GLXcontext * -__glXDRIscreenCreateContext(__GLXscreen *baseScreen, - __GLXconfig *glxConfig, - __GLXcontext *baseShareContext) -{ - __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; - __GLXDRIcontext *context, *shareContext; - __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; - const __DRIcoreExtension *core = screen->core; - __DRIcontext *driShare; - - shareContext = (__GLXDRIcontext *) baseShareContext; - if (shareContext) - driShare = shareContext->driContext; - else - driShare = NULL; - - context = xcalloc(1, sizeof *context); - if (context == NULL) - return NULL; - - context->base.destroy = __glXDRIcontextDestroy; - context->base.makeCurrent = __glXDRIcontextMakeCurrent; - context->base.loseCurrent = __glXDRIcontextLoseCurrent; - context->base.copy = __glXDRIcontextCopy; - context->base.forceCurrent = __glXDRIcontextForceCurrent; - context->base.textureFromPixmap = &__glXDRItextureFromPixmap; - - context->driContext = - (*core->createNewContext)(screen->driScreen, - config->driConfig, driShare, context); - - return &context->base; -} - -static void -glxChangeGC(GCPtr gc, BITS32 mask, CARD32 val) -{ - CARD32 v[1]; - v[0] = val; - dixChangeGC(NullClient, gc, mask, v, NULL); -} - -static __GLXdrawable * -__glXDRIscreenCreateDrawable(__GLXscreen *screen, - DrawablePtr pDraw, - int type, - XID drawId, - __GLXconfig *glxConfig) -{ - __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen; - __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; - __GLXDRIdrawable *private; - - ScreenPtr pScreen = driScreen->base.pScreen; - - private = xcalloc(1, sizeof *private); - if (private == NULL) - return NULL; - - private->screen = driScreen; - if (!__glXDrawableInit(&private->base, screen, - pDraw, type, drawId, glxConfig)) { - xfree(private); - return NULL; - } - - private->base.destroy = __glXDRIdrawableDestroy; - private->base.swapBuffers = __glXDRIdrawableSwapBuffers; - private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer; - - private->gc = CreateScratchGC(pScreen, pDraw->depth); - private->swapgc = CreateScratchGC(pScreen, pDraw->depth); - - glxChangeGC(private->gc, GCFunction, GXcopy); - glxChangeGC(private->swapgc, GCFunction, GXcopy); - glxChangeGC(private->swapgc, GCGraphicsExposures, FALSE); - - private->driDrawable = - (*driScreen->swrast->createNewDrawable)(driScreen->driScreen, - config->driConfig, - private); - - return &private->base; -} - -static void -swrastGetDrawableInfo(__DRIdrawable *draw, - int *x, int *y, int *w, int *h, - void *loaderPrivate) -{ - __GLXDRIdrawable *drawable = loaderPrivate; - DrawablePtr pDraw = drawable->base.pDraw; - - *x = pDraw->x; - *y = pDraw->x; - *w = pDraw->width; - *h = pDraw->height; -} - -static void -swrastPutImage(__DRIdrawable *draw, int op, - int x, int y, int w, int h, char *data, - void *loaderPrivate) -{ - __GLXDRIdrawable *drawable = loaderPrivate; - DrawablePtr pDraw = drawable->base.pDraw; - GCPtr gc; - - switch (op) { - case __DRI_SWRAST_IMAGE_OP_DRAW: - gc = drawable->gc; - break; - case __DRI_SWRAST_IMAGE_OP_SWAP: - gc = drawable->swapgc; - break; - default: - return; - } - - ValidateGC(pDraw, gc); - - gc->ops->PutImage(pDraw, gc, pDraw->depth, - x, y, w, h, 0, ZPixmap, data); -} - -static void -swrastGetImage(__DRIdrawable *draw, - int x, int y, int w, int h, char *data, - void *loaderPrivate) -{ - __GLXDRIdrawable *drawable = loaderPrivate; - DrawablePtr pDraw = drawable->base.pDraw; - ScreenPtr pScreen = pDraw->pScreen; - - pScreen->GetImage(pDraw, x, y, w, h, ZPixmap, ~0L, data); -} - -static const __DRIswrastLoaderExtension swrastLoaderExtension = { - { __DRI_SWRAST_LOADER, __DRI_SWRAST_LOADER_VERSION }, - swrastGetDrawableInfo, - swrastPutImage, - swrastGetImage -}; - -static const __DRIextension *loader_extensions[] = { - &systemTimeExtension.base, - &swrastLoaderExtension.base, - NULL -}; - -static void -initializeExtensions(__GLXDRIscreen *screen) -{ - const __DRIextension **extensions; - int i; - - extensions = screen->core->getExtensions(screen->driScreen); - - for (i = 0; extensions[i]; i++) { -#ifdef __DRI_COPY_SUB_BUFFER - if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { - screen->copySubBuffer = - (const __DRIcopySubBufferExtension *) extensions[i]; - /* GLX_MESA_copy_sub_buffer is always enabled. */ - } -#endif - -#ifdef __DRI_TEX_BUFFER - if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { - screen->texBuffer = - (const __DRItexBufferExtension *) extensions[i]; - /* GLX_EXT_texture_from_pixmap is always enabled. */ - } -#endif - /* Ignore unknown extensions */ - } -} - -static const char dri_driver_path[] = DRI_DRIVER_PATH; - -static __GLXscreen * -__glXDRIscreenProbe(ScreenPtr pScreen) -{ - const char *driverName = "swrast"; - __GLXDRIscreen *screen; - char filename[128]; - const __DRIextension **extensions; - const __DRIconfig **driConfigs; - int i; - - screen = xcalloc(1, sizeof *screen); - if (screen == NULL) - return NULL; - - screen->base.destroy = __glXDRIscreenDestroy; - screen->base.createContext = __glXDRIscreenCreateContext; - screen->base.createDrawable = __glXDRIscreenCreateDrawable; - screen->base.swapInterval = NULL; - screen->base.pScreen = pScreen; - - snprintf(filename, sizeof filename, - "%s/%s_dri.so", dri_driver_path, driverName); - - screen->driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL); - if (screen->driver == NULL) { - LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n", - filename, dlerror()); - goto handle_error; - } - - extensions = dlsym(screen->driver, __DRI_DRIVER_EXTENSIONS); - if (extensions == NULL) { - LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n", - driverName, dlerror()); - goto handle_error; - } - - for (i = 0; extensions[i]; i++) { - if (strcmp(extensions[i]->name, __DRI_CORE) == 0 && - extensions[i]->version >= __DRI_CORE_VERSION) { - screen->core = (const __DRIcoreExtension *) extensions[i]; - } - if (strcmp(extensions[i]->name, __DRI_SWRAST) == 0 && - extensions[i]->version >= __DRI_SWRAST_VERSION) { - screen->swrast = (const __DRIswrastExtension *) extensions[i]; - } - } - - if (screen->core == NULL || screen->swrast == NULL) { - LogMessage(X_ERROR, "AIGLX error: %s exports no DRI extension\n", - driverName); - goto handle_error; - } - - screen->driScreen = - (*screen->swrast->createNewScreen)(pScreen->myNum, - loader_extensions, - &driConfigs, - screen); - - if (screen->driScreen == NULL) { - LogMessage(X_ERROR, - "AIGLX error: Calling driver entry point failed\n"); - goto handle_error; - } - - initializeExtensions(screen); - - screen->base.fbconfigs = glxConvertConfigs(screen->core, driConfigs, - GLX_WINDOW_BIT | - GLX_PIXMAP_BIT | - GLX_PBUFFER_BIT); - - __glXScreenInit(&screen->base, pScreen); - - screen->base.GLXmajor = 1; - screen->base.GLXminor = 4; - - LogMessage(X_INFO, - "AIGLX: Loaded and initialized %s\n", filename); - - return &screen->base; - - handle_error: - if (screen->driver) - dlclose(screen->driver); - - xfree(screen); - - LogMessage(X_ERROR, "GLX: could not load software renderer\n"); - - return NULL; -} - -_X_EXPORT __GLXprovider __glXDRISWRastProvider = { - __glXDRIscreenProbe, - "DRISWRAST", - NULL -}; +/*
+ * Copyright © 2008 George Sapountzis <gsap7@yahoo.gr>
+ * Copyright © 2008 Red Hat, Inc
+ *
+ * Permission to use, copy, modify, distribute, and sell this software
+ * and its documentation for any purpose is hereby granted without
+ * fee, provided that the above copyright notice appear in all copies
+ * and that both that copyright notice and this permission notice
+ * appear in supporting documentation, and that the name of the
+ * copyright holders not be used in advertising or publicity
+ * pertaining to distribution of the software without specific,
+ * written prior permission. The copyright holders make no
+ * representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied
+ * warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
+ * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
+ * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
+ * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+ * SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <stdint.h>
+#include <stdio.h>
+#include <string.h>
+#include <errno.h>
+#include <sys/time.h>
+#include <dlfcn.h>
+
+#include <GL/gl.h>
+#include <GL/internal/dri_interface.h>
+#include <GL/glxtokens.h>
+
+#include "scrnintstr.h"
+#include "pixmapstr.h"
+#include "gcstruct.h"
+#include "os.h"
+
+#include "glxserver.h"
+#include "glxutil.h"
+#include "glxdricommon.h"
+
+#include "g_disptab.h"
+#include "glapitable.h"
+#include "glapi.h"
+#include "glthread.h"
+#include "dispatch.h"
+#include "extension_string.h"
+
+/* RTLD_LOCAL is not defined on Cygwin */
+#ifdef __CYGWIN__
+#ifndef RTLD_LOCAL
+#define RTLD_LOCAL 0
+#endif
+#endif
+
+typedef struct __GLXDRIscreen __GLXDRIscreen;
+typedef struct __GLXDRIcontext __GLXDRIcontext;
+typedef struct __GLXDRIdrawable __GLXDRIdrawable;
+
+struct __GLXDRIscreen {
+ __GLXscreen base;
+ __DRIscreen *driScreen;
+ void *driver;
+
+ const __DRIcoreExtension *core;
+ const __DRIswrastExtension *swrast;
+ const __DRIcopySubBufferExtension *copySubBuffer;
+ const __DRItexBufferExtension *texBuffer;
+};
+
+struct __GLXDRIcontext {
+ __GLXcontext base;
+ __DRIcontext *driContext;
+};
+
+struct __GLXDRIdrawable {
+ __GLXdrawable base;
+ __DRIdrawable *driDrawable;
+ __GLXDRIscreen *screen;
+
+ GCPtr gc; /* scratch GC for span drawing */
+ GCPtr swapgc; /* GC for swapping the color buffers */
+};
+
+static void
+__glXDRIdrawableDestroy(__GLXdrawable *drawable)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+ const __DRIcoreExtension *core = private->screen->core;
+
+ (*core->destroyDrawable)(private->driDrawable);
+
+ FreeScratchGC(private->gc);
+ FreeScratchGC(private->swapgc);
+
+ __glXDrawableRelease(drawable);
+
+ xfree(private);
+}
+
+static GLboolean
+__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+ const __DRIcoreExtension *core = private->screen->core;
+
+ (*core->swapBuffers)(private->driDrawable);
+
+ return TRUE;
+}
+
+static void
+__glXDRIdrawableCopySubBuffer(__GLXdrawable *basePrivate,
+ int x, int y, int w, int h)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate;
+ const __DRIcopySubBufferExtension *copySubBuffer =
+ private->screen->copySubBuffer;
+
+ if (copySubBuffer)
+ (*copySubBuffer->copySubBuffer)(private->driDrawable, x, y, w, h);
+}
+
+static void
+__glXDRIcontextDestroy(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ (*screen->core->destroyContext)(context->driContext);
+ __glXContextDestroy(&context->base);
+ xfree(context);
+}
+
+static int
+__glXDRIcontextMakeCurrent(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
+ __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ return (*screen->core->bindContext)(context->driContext,
+ draw->driDrawable,
+ read->driDrawable);
+}
+
+static int
+__glXDRIcontextLoseCurrent(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ return (*screen->core->unbindContext)(context->driContext);
+}
+
+static int
+__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc,
+ unsigned long mask)
+{
+ __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
+ __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
+
+ return (*screen->core->copyContext)(dst->driContext,
+ src->driContext, mask);
+}
+
+static int
+__glXDRIcontextForceCurrent(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
+ __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ return (*screen->core->bindContext)(context->driContext,
+ draw->driDrawable,
+ read->driDrawable);
+}
+
+#ifdef __DRI_TEX_BUFFER
+
+static int
+__glXDRIbindTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *glxPixmap)
+{
+ __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap;
+ const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer;
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+
+ if (texBuffer == NULL)
+ return Success;
+
+ texBuffer->setTexBuffer(context->driContext,
+ glxPixmap->target,
+ drawable->driDrawable);
+
+ return Success;
+}
+
+static int
+__glXDRIreleaseTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *pixmap)
+{
+ /* FIXME: Just unbind the texture? */
+ return Success;
+}
+
+#else
+
+static int
+__glXDRIbindTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *glxPixmap)
+{
+ return Success;
+}
+
+static int
+__glXDRIreleaseTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *pixmap)
+{
+ return Success;
+}
+
+#endif
+
+static __GLXtextureFromPixmap __glXDRItextureFromPixmap = {
+ __glXDRIbindTexImage,
+ __glXDRIreleaseTexImage
+};
+
+static void
+__glXDRIscreenDestroy(__GLXscreen *baseScreen)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
+
+ (*screen->core->destroyScreen)(screen->driScreen);
+
+ dlclose(screen->driver);
+
+ __glXScreenDestroy(baseScreen);
+
+ xfree(screen);
+}
+
+static __GLXcontext *
+__glXDRIscreenCreateContext(__GLXscreen *baseScreen,
+ __GLXconfig *glxConfig,
+ __GLXcontext *baseShareContext)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
+ __GLXDRIcontext *context, *shareContext;
+ __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
+ const __DRIcoreExtension *core = screen->core;
+ __DRIcontext *driShare;
+
+ shareContext = (__GLXDRIcontext *) baseShareContext;
+ if (shareContext)
+ driShare = shareContext->driContext;
+ else
+ driShare = NULL;
+
+ context = xcalloc(1, sizeof *context);
+ if (context == NULL)
+ return NULL;
+
+ context->base.destroy = __glXDRIcontextDestroy;
+ context->base.makeCurrent = __glXDRIcontextMakeCurrent;
+ context->base.loseCurrent = __glXDRIcontextLoseCurrent;
+ context->base.copy = __glXDRIcontextCopy;
+ context->base.forceCurrent = __glXDRIcontextForceCurrent;
+ context->base.textureFromPixmap = &__glXDRItextureFromPixmap;
+
+ context->driContext =
+ (*core->createNewContext)(screen->driScreen,
+ config->driConfig, driShare, context);
+
+ return &context->base;
+}
+
+static void
+glxChangeGC(GCPtr gc, BITS32 mask, CARD32 val)
+{
+ CARD32 v[1];
+ v[0] = val;
+ dixChangeGC(NullClient, gc, mask, v, NULL);
+}
+
+static __GLXdrawable *
+__glXDRIscreenCreateDrawable(ClientPtr client,
+ __GLXscreen *screen,
+ DrawablePtr pDraw,
+ XID drawId,
+ int type,
+ XID glxDrawId,
+ __GLXconfig *glxConfig)
+{
+ __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
+ __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
+ __GLXDRIdrawable *private;
+
+ ScreenPtr pScreen = driScreen->base.pScreen;
+
+ private = xcalloc(1, sizeof *private);
+ if (private == NULL)
+ return NULL;
+
+ private->screen = driScreen;
+ if (!__glXDrawableInit(&private->base, screen,
+ pDraw, type, glxDrawId, glxConfig)) {
+ xfree(private);
+ return NULL;
+ }
+
+ private->base.destroy = __glXDRIdrawableDestroy;
+ private->base.swapBuffers = __glXDRIdrawableSwapBuffers;
+ private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer;
+
+ private->gc = CreateScratchGC(pScreen, pDraw->depth);
+ private->swapgc = CreateScratchGC(pScreen, pDraw->depth);
+
+ glxChangeGC(private->gc, GCFunction, GXcopy);
+ glxChangeGC(private->swapgc, GCFunction, GXcopy);
+ glxChangeGC(private->swapgc, GCGraphicsExposures, FALSE);
+
+ private->driDrawable =
+ (*driScreen->swrast->createNewDrawable)(driScreen->driScreen,
+ config->driConfig,
+ private);
+
+ return &private->base;
+}
+
+static void
+swrastGetDrawableInfo(__DRIdrawable *draw,
+ int *x, int *y, int *w, int *h,
+ void *loaderPrivate)
+{
+ __GLXDRIdrawable *drawable = loaderPrivate;
+ DrawablePtr pDraw = drawable->base.pDraw;
+
+ *x = pDraw->x;
+ *y = pDraw->x;
+ *w = pDraw->width;
+ *h = pDraw->height;
+}
+
+static void
+swrastPutImage(__DRIdrawable *draw, int op,
+ int x, int y, int w, int h, char *data,
+ void *loaderPrivate)
+{
+ __GLXDRIdrawable *drawable = loaderPrivate;
+ DrawablePtr pDraw = drawable->base.pDraw;
+ GCPtr gc;
+
+ switch (op) {
+ case __DRI_SWRAST_IMAGE_OP_DRAW:
+ gc = drawable->gc;
+ break;
+ case __DRI_SWRAST_IMAGE_OP_SWAP:
+ gc = drawable->swapgc;
+ break;
+ default:
+ return;
+ }
+
+ ValidateGC(pDraw, gc);
+
+ gc->ops->PutImage(pDraw, gc, pDraw->depth,
+ x, y, w, h, 0, ZPixmap, data);
+}
+
+static void
+swrastGetImage(__DRIdrawable *draw,
+ int x, int y, int w, int h, char *data,
+ void *loaderPrivate)
+{
+ __GLXDRIdrawable *drawable = loaderPrivate;
+ DrawablePtr pDraw = drawable->base.pDraw;
+ ScreenPtr pScreen = pDraw->pScreen;
+
+ pScreen->GetImage(pDraw, x, y, w, h, ZPixmap, ~0L, data);
+}
+
+static const __DRIswrastLoaderExtension swrastLoaderExtension = {
+ { __DRI_SWRAST_LOADER, __DRI_SWRAST_LOADER_VERSION },
+ swrastGetDrawableInfo,
+ swrastPutImage,
+ swrastGetImage
+};
+
+static const __DRIextension *loader_extensions[] = {
+ &systemTimeExtension.base,
+ &swrastLoaderExtension.base,
+ NULL
+};
+
+static void
+initializeExtensions(__GLXDRIscreen *screen)
+{
+ const __DRIextension **extensions;
+ int i;
+
+ extensions = screen->core->getExtensions(screen->driScreen);
+
+ for (i = 0; extensions[i]; i++) {
+#ifdef __DRI_COPY_SUB_BUFFER
+ if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) {
+ screen->copySubBuffer =
+ (const __DRIcopySubBufferExtension *) extensions[i];
+ /* GLX_MESA_copy_sub_buffer is always enabled. */
+ }
+#endif
+
+#ifdef __DRI_TEX_BUFFER
+ if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) {
+ screen->texBuffer =
+ (const __DRItexBufferExtension *) extensions[i];
+ /* GLX_EXT_texture_from_pixmap is always enabled. */
+ }
+#endif
+ /* Ignore unknown extensions */
+ }
+}
+
+static const char dri_driver_path[] = DRI_DRIVER_PATH;
+
+static __GLXscreen *
+__glXDRIscreenProbe(ScreenPtr pScreen)
+{
+ const char *driverName = "swrast";
+ __GLXDRIscreen *screen;
+ char filename[128];
+ const __DRIextension **extensions;
+ const __DRIconfig **driConfigs;
+ int i;
+
+ screen = xcalloc(1, sizeof *screen);
+ if (screen == NULL)
+ return NULL;
+
+ screen->base.destroy = __glXDRIscreenDestroy;
+ screen->base.createContext = __glXDRIscreenCreateContext;
+ screen->base.createDrawable = __glXDRIscreenCreateDrawable;
+ screen->base.swapInterval = NULL;
+ screen->base.pScreen = pScreen;
+
+ snprintf(filename, sizeof filename,
+ "%s/%s_dri.so", dri_driver_path, driverName);
+
+ screen->driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL);
+ if (screen->driver == NULL) {
+ LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n",
+ filename, dlerror());
+ goto handle_error;
+ }
+
+ extensions = dlsym(screen->driver, __DRI_DRIVER_EXTENSIONS);
+ if (extensions == NULL) {
+ LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n",
+ driverName, dlerror());
+ goto handle_error;
+ }
+
+ for (i = 0; extensions[i]; i++) {
+ if (strcmp(extensions[i]->name, __DRI_CORE) == 0 &&
+ extensions[i]->version >= __DRI_CORE_VERSION) {
+ screen->core = (const __DRIcoreExtension *) extensions[i];
+ }
+ if (strcmp(extensions[i]->name, __DRI_SWRAST) == 0 &&
+ extensions[i]->version >= __DRI_SWRAST_VERSION) {
+ screen->swrast = (const __DRIswrastExtension *) extensions[i];
+ }
+ }
+
+ if (screen->core == NULL || screen->swrast == NULL) {
+ LogMessage(X_ERROR, "AIGLX error: %s exports no DRI extension\n",
+ driverName);
+ goto handle_error;
+ }
+
+ screen->driScreen =
+ (*screen->swrast->createNewScreen)(pScreen->myNum,
+ loader_extensions,
+ &driConfigs,
+ screen);
+
+ if (screen->driScreen == NULL) {
+ LogMessage(X_ERROR,
+ "AIGLX error: Calling driver entry point failed\n");
+ goto handle_error;
+ }
+
+ initializeExtensions(screen);
+
+ screen->base.fbconfigs = glxConvertConfigs(screen->core, driConfigs,
+ GLX_WINDOW_BIT |
+ GLX_PIXMAP_BIT |
+ GLX_PBUFFER_BIT);
+
+ __glXScreenInit(&screen->base, pScreen);
+
+ screen->base.GLXmajor = 1;
+ screen->base.GLXminor = 4;
+
+ LogMessage(X_INFO,
+ "AIGLX: Loaded and initialized %s\n", filename);
+
+ return &screen->base;
+
+ handle_error:
+ if (screen->driver)
+ dlclose(screen->driver);
+
+ xfree(screen);
+
+ LogMessage(X_ERROR, "GLX: could not load software renderer\n");
+
+ return NULL;
+}
+
+_X_EXPORT __GLXprovider __glXDRISWRastProvider = {
+ __glXDRIscreenProbe,
+ "DRISWRAST",
+ NULL
+};
diff --git a/xorg-server/glx/glxscreens.h b/xorg-server/glx/glxscreens.h index d52099fc2..335d471b3 100644 --- a/xorg-server/glx/glxscreens.h +++ b/xorg-server/glx/glxscreens.h @@ -1,182 +1,184 @@ -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#ifndef _GLX_screens_h_ -#define _GLX_screens_h_ - -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -typedef struct { - void * (* queryHyperpipeNetworkFunc)(int, int *, int *); - void * (* queryHyperpipeConfigFunc)(int, int, int *, int *); - int (* destroyHyperpipeConfigFunc)(int, int); - void * (* hyperpipeConfigFunc)(int, int, int *, int *, void *); -} __GLXHyperpipeExtensionFuncs; - -typedef struct { - int (* bindSwapBarrierFunc)(int, XID, int); - int (* queryMaxSwapBarriersFunc)(int); -} __GLXSwapBarrierExtensionFuncs; - -void __glXHyperpipeInit(int screen, __GLXHyperpipeExtensionFuncs *funcs); -void __glXSwapBarrierInit(int screen, __GLXSwapBarrierExtensionFuncs *funcs); - -typedef struct __GLXconfig __GLXconfig; -struct __GLXconfig { - __GLXconfig *next; - GLuint doubleBufferMode; - GLuint stereoMode; - - GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ - GLuint redMask, greenMask, blueMask, alphaMask; - GLint rgbBits; /* total bits for rgb */ - GLint indexBits; /* total bits for colorindex */ - - GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; - GLint depthBits; - GLint stencilBits; - - GLint numAuxBuffers; - - GLint level; - - GLint pixmapMode; - - /* GLX */ - GLint visualID; - GLint visualType; /**< One of the GLX X visual types. (i.e., - * \c GLX_TRUE_COLOR, etc.) - */ - - /* EXT_visual_rating / GLX 1.2 */ - GLint visualRating; - - /* EXT_visual_info / GLX 1.2 */ - GLint transparentPixel; - /* colors are floats scaled to ints */ - GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha; - GLint transparentIndex; - - /* ARB_multisample / SGIS_multisample */ - GLint sampleBuffers; - GLint samples; - - /* SGIX_fbconfig / GLX 1.3 */ - GLint drawableType; - GLint renderType; - GLint xRenderable; - GLint fbconfigID; - - /* SGIX_pbuffer / GLX 1.3 */ - GLint maxPbufferWidth; - GLint maxPbufferHeight; - GLint maxPbufferPixels; - GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ - GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ - - /* SGIX_visual_select_group */ - GLint visualSelectGroup; - - /* OML_swap_method */ - GLint swapMethod; - - GLint screen; - - /* EXT_texture_from_pixmap */ - GLint bindToTextureRgb; - GLint bindToTextureRgba; - GLint bindToMipmapTexture; - GLint bindToTextureTargets; - GLint yInverted; -}; - -GLint glxConvertToXVisualType(int visualType); - -/* -** Screen dependent data. These methods are the interface between the DIX -** and DDX layers of the GLX server extension. The methods provide an -** interface for context management on a screen. -*/ -typedef struct __GLXscreen __GLXscreen; -struct __GLXscreen { - void (*destroy) (__GLXscreen *screen); - - __GLXcontext *(*createContext) (__GLXscreen *screen, - __GLXconfig *modes, - __GLXcontext *shareContext); - - __GLXdrawable *(*createDrawable)(__GLXscreen *context, - DrawablePtr pDraw, - int type, - XID drawId, - __GLXconfig *modes); - int (*swapInterval) (__GLXdrawable *drawable, - int interval); - - __GLXHyperpipeExtensionFuncs *hyperpipeFuncs; - __GLXSwapBarrierExtensionFuncs *swapBarrierFuncs; - - ScreenPtr pScreen; - - /* Linked list of valid fbconfigs for this screen. */ - __GLXconfig *fbconfigs; - int numFBConfigs; - - /* Subset of fbconfigs that are exposed as GLX visuals. */ - __GLXconfig **visuals; - GLint numVisuals; - - char *GLextensions; - - char *GLXvendor; - char *GLXversion; - char *GLXextensions; - - /** - * \name GLX version supported by this screen. - * - * Since the GLX version advertised by the server is for the whole server, - * the GLX protocol code uses the minimum version supported on all screens. - */ - /*@{*/ - unsigned GLXmajor; - unsigned GLXminor; - /*@}*/ - - Bool (*CloseScreen)(int index, ScreenPtr pScreen); -}; - - -void __glXScreenInit(__GLXscreen *screen, ScreenPtr pScreen); -void __glXScreenDestroy(__GLXscreen *screen); - -#endif /* !__GLX_screens_h__ */ +#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#ifndef _GLX_screens_h_
+#define _GLX_screens_h_
+
+/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+typedef struct {
+ void * (* queryHyperpipeNetworkFunc)(int, int *, int *);
+ void * (* queryHyperpipeConfigFunc)(int, int, int *, int *);
+ int (* destroyHyperpipeConfigFunc)(int, int);
+ void * (* hyperpipeConfigFunc)(int, int, int *, int *, void *);
+} __GLXHyperpipeExtensionFuncs;
+
+typedef struct {
+ int (* bindSwapBarrierFunc)(int, XID, int);
+ int (* queryMaxSwapBarriersFunc)(int);
+} __GLXSwapBarrierExtensionFuncs;
+
+void __glXHyperpipeInit(int screen, __GLXHyperpipeExtensionFuncs *funcs);
+void __glXSwapBarrierInit(int screen, __GLXSwapBarrierExtensionFuncs *funcs);
+
+typedef struct __GLXconfig __GLXconfig;
+struct __GLXconfig {
+ __GLXconfig *next;
+ GLuint doubleBufferMode;
+ GLuint stereoMode;
+
+ GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
+ GLuint redMask, greenMask, blueMask, alphaMask;
+ GLint rgbBits; /* total bits for rgb */
+ GLint indexBits; /* total bits for colorindex */
+
+ GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
+ GLint depthBits;
+ GLint stencilBits;
+
+ GLint numAuxBuffers;
+
+ GLint level;
+
+ GLint pixmapMode;
+
+ /* GLX */
+ GLint visualID;
+ GLint visualType; /**< One of the GLX X visual types. (i.e.,
+ * \c GLX_TRUE_COLOR, etc.)
+ */
+
+ /* EXT_visual_rating / GLX 1.2 */
+ GLint visualRating;
+
+ /* EXT_visual_info / GLX 1.2 */
+ GLint transparentPixel;
+ /* colors are floats scaled to ints */
+ GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
+ GLint transparentIndex;
+
+ /* ARB_multisample / SGIS_multisample */
+ GLint sampleBuffers;
+ GLint samples;
+
+ /* SGIX_fbconfig / GLX 1.3 */
+ GLint drawableType;
+ GLint renderType;
+ GLint xRenderable;
+ GLint fbconfigID;
+
+ /* SGIX_pbuffer / GLX 1.3 */
+ GLint maxPbufferWidth;
+ GLint maxPbufferHeight;
+ GLint maxPbufferPixels;
+ GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
+ GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
+
+ /* SGIX_visual_select_group */
+ GLint visualSelectGroup;
+
+ /* OML_swap_method */
+ GLint swapMethod;
+
+ GLint screen;
+
+ /* EXT_texture_from_pixmap */
+ GLint bindToTextureRgb;
+ GLint bindToTextureRgba;
+ GLint bindToMipmapTexture;
+ GLint bindToTextureTargets;
+ GLint yInverted;
+};
+
+GLint glxConvertToXVisualType(int visualType);
+
+/*
+** Screen dependent data. These methods are the interface between the DIX
+** and DDX layers of the GLX server extension. The methods provide an
+** interface for context management on a screen.
+*/
+typedef struct __GLXscreen __GLXscreen;
+struct __GLXscreen {
+ void (*destroy) (__GLXscreen *screen);
+
+ __GLXcontext *(*createContext) (__GLXscreen *screen,
+ __GLXconfig *modes,
+ __GLXcontext *shareContext);
+
+ __GLXdrawable *(*createDrawable)(ClientPtr client,
+ __GLXscreen *context,
+ DrawablePtr pDraw,
+ XID drawId,
+ int type,
+ XID glxDrawId,
+ __GLXconfig *modes);
+ int (*swapInterval) (__GLXdrawable *drawable,
+ int interval);
+
+ __GLXHyperpipeExtensionFuncs *hyperpipeFuncs;
+ __GLXSwapBarrierExtensionFuncs *swapBarrierFuncs;
+
+ ScreenPtr pScreen;
+
+ /* Linked list of valid fbconfigs for this screen. */
+ __GLXconfig *fbconfigs;
+ int numFBConfigs;
+
+ /* Subset of fbconfigs that are exposed as GLX visuals. */
+ __GLXconfig **visuals;
+ GLint numVisuals;
+
+ char *GLextensions;
+
+ char *GLXvendor;
+ char *GLXversion;
+ char *GLXextensions;
+
+ /**
+ * \name GLX version supported by this screen.
+ *
+ * Since the GLX version advertised by the server is for the whole server,
+ * the GLX protocol code uses the minimum version supported on all screens.
+ */
+ /*@{*/
+ unsigned GLXmajor;
+ unsigned GLXminor;
+ /*@}*/
+
+ Bool (*CloseScreen)(int index, ScreenPtr pScreen);
+};
+
+
+void __glXScreenInit(__GLXscreen *screen, ScreenPtr pScreen);
+void __glXScreenDestroy(__GLXscreen *screen);
+
+#endif /* !__GLX_screens_h__ */
diff --git a/xorg-server/hw/xfree86/dri2/dri2.c b/xorg-server/hw/xfree86/dri2/dri2.c index 6c4dabc41..abcb96668 100644 --- a/xorg-server/hw/xfree86/dri2/dri2.c +++ b/xorg-server/hw/xfree86/dri2/dri2.c @@ -1,939 +1,1045 @@ -/* - * Copyright © 2007, 2008 Red Hat, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Soft- - * ware"), to deal in the Software without restriction, including without - * limitation the rights to use, copy, modify, merge, publish, distribute, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, provided that the above copyright - * notice(s) and this permission notice appear in all copies of the Soft- - * ware and that both the above copyright notice(s) and this permission - * notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- - * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY - * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN - * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- - * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- - * MANCE OF THIS SOFTWARE. - * - * Except as contained in this notice, the name of a copyright holder shall - * not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization of - * the copyright holder. - * - * Authors: - * Kristian Høgsberg (krh@redhat.com) - */ - -#ifdef HAVE_XORG_CONFIG_H -#include <xorg-config.h> -#endif - -#include <errno.h> -#include <xf86drm.h> -#include "xf86Module.h" -#include "scrnintstr.h" -#include "windowstr.h" -#include "dixstruct.h" -#include "dri2.h" -#include "xf86VGAarbiter.h" - -#include "xf86.h" - -CARD8 dri2_major; /* version of DRI2 supported by DDX */ -CARD8 dri2_minor; - -static int dri2ScreenPrivateKeyIndex; -static DevPrivateKey dri2ScreenPrivateKey = &dri2ScreenPrivateKeyIndex; -static RESTYPE dri2DrawableRes; - -typedef struct _DRI2Screen *DRI2ScreenPtr; - -typedef struct _DRI2Drawable { - DRI2ScreenPtr dri2_screen; - int width; - int height; - DRI2BufferPtr *buffers; - int bufferCount; - unsigned int swapsPending; - ClientPtr blockedClient; - Bool blockedOnMsc; - int swap_interval; - CARD64 swap_count; - int64_t target_sbc; /* -1 means no SBC wait outstanding */ - CARD64 last_swap_target; /* most recently queued swap target */ - CARD64 last_swap_msc; /* msc at completion of most recent swap */ - CARD64 last_swap_ust; /* ust at completion of most recent swap */ - int swap_limit; /* for N-buffering */ -} DRI2DrawableRec, *DRI2DrawablePtr; - -typedef struct _DRI2Screen { - ScreenPtr screen; - unsigned int numDrivers; - const char **driverNames; - const char *deviceName; - int fd; - unsigned int lastSequence; - - DRI2CreateBufferProcPtr CreateBuffer; - DRI2DestroyBufferProcPtr DestroyBuffer; - DRI2CopyRegionProcPtr CopyRegion; - DRI2ScheduleSwapProcPtr ScheduleSwap; - DRI2GetMSCProcPtr GetMSC; - DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC; - - HandleExposuresProcPtr HandleExposures; -} DRI2ScreenRec; - -static DRI2ScreenPtr -DRI2GetScreen(ScreenPtr pScreen) -{ - return dixLookupPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey); -} - -static DRI2DrawablePtr -DRI2GetDrawable(DrawablePtr pDraw) -{ - DRI2DrawablePtr pPriv; - int rc; - - rc = dixLookupResourceByType((pointer *) &pPriv, pDraw->id, - dri2DrawableRes, NULL, DixReadAccess); - if (rc != Success) - return NULL; - - return pPriv; -} - -int -DRI2CreateDrawable(DrawablePtr pDraw) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv; - CARD64 ust; - int rc; - - rc = dixLookupResourceByType((pointer *) &pPriv, pDraw->id, - dri2DrawableRes, NULL, DixReadAccess); - if (rc == Success || rc != BadValue) - return rc; - - pPriv = xalloc(sizeof *pPriv); - if (pPriv == NULL) - return BadAlloc; - - pPriv->dri2_screen = ds; - pPriv->width = pDraw->width; - pPriv->height = pDraw->height; - pPriv->buffers = NULL; - pPriv->bufferCount = 0; - pPriv->swapsPending = 0; - pPriv->blockedClient = NULL; - pPriv->blockedOnMsc = FALSE; - pPriv->swap_count = 0; - pPriv->target_sbc = -1; - pPriv->swap_interval = 1; - /* Initialize last swap target from DDX if possible */ - if (!ds->GetMSC || !(*ds->GetMSC)(pDraw, &ust, &pPriv->last_swap_target)) - pPriv->last_swap_target = 0; - - pPriv->swap_limit = 1; /* default to double buffering */ - pPriv->last_swap_msc = 0; - pPriv->last_swap_ust = 0; - - if (!AddResource(pDraw->id, dri2DrawableRes, pPriv)) - return BadAlloc; - - return Success; -} - -static int DRI2DrawableGone(pointer p, XID id) -{ - DRI2DrawablePtr pPriv = p; - DRI2ScreenPtr ds = pPriv->dri2_screen; - DrawablePtr root; - int i; - - root = &WindowTable[ds->screen->myNum]->drawable; - if (pPriv->buffers != NULL) { - for (i = 0; i < pPriv->bufferCount; i++) - (*ds->DestroyBuffer)(root, pPriv->buffers[i]); - - xfree(pPriv->buffers); - } - - xfree(pPriv); - - return Success; -} - -static int -find_attachment(DRI2DrawablePtr pPriv, unsigned attachment) -{ - int i; - - if (pPriv->buffers == NULL) { - return -1; - } - - for (i = 0; i < pPriv->bufferCount; i++) { - if ((pPriv->buffers[i] != NULL) - && (pPriv->buffers[i]->attachment == attachment)) { - return i; - } - } - - return -1; -} - -static Bool -allocate_or_reuse_buffer(DrawablePtr pDraw, DRI2ScreenPtr ds, - DRI2DrawablePtr pPriv, - unsigned int attachment, unsigned int format, - int dimensions_match, DRI2BufferPtr *buffer) -{ - int old_buf = find_attachment(pPriv, attachment); - - if ((old_buf < 0) - || !dimensions_match - || (pPriv->buffers[old_buf]->format != format)) { - *buffer = (*ds->CreateBuffer)(pDraw, attachment, format); - return TRUE; - - } else { - *buffer = pPriv->buffers[old_buf]; - pPriv->buffers[old_buf] = NULL; - return FALSE; - } -} - -static DRI2BufferPtr * -do_get_buffers(DrawablePtr pDraw, int *width, int *height, - unsigned int *attachments, int count, int *out_count, - int has_format) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv = DRI2GetDrawable(pDraw); - DRI2BufferPtr *buffers; - int need_real_front = 0; - int need_fake_front = 0; - int have_fake_front = 0; - int front_format = 0; - int dimensions_match; - int buffers_changed = 0; - int i; - - if (!pPriv) { - *width = pDraw->width; - *height = pDraw->height; - *out_count = 0; - return NULL; - } - - dimensions_match = (pDraw->width == pPriv->width) - && (pDraw->height == pPriv->height); - - buffers = xalloc((count + 1) * sizeof(buffers[0])); - - for (i = 0; i < count; i++) { - const unsigned attachment = *(attachments++); - const unsigned format = (has_format) ? *(attachments++) : 0; - - if (allocate_or_reuse_buffer(pDraw, ds, pPriv, attachment, - format, dimensions_match, - &buffers[i])) - buffers_changed = 1; - - /* If the drawable is a window and the front-buffer is requested, - * silently add the fake front-buffer to the list of requested - * attachments. The counting logic in the loop accounts for the case - * where the client requests both the fake and real front-buffer. - */ - if (attachment == DRI2BufferBackLeft) { - need_real_front++; - front_format = format; - } - - if (attachment == DRI2BufferFrontLeft) { - need_real_front--; - front_format = format; - - if (pDraw->type == DRAWABLE_WINDOW) { - need_fake_front++; - } - } - - if (pDraw->type == DRAWABLE_WINDOW) { - if (attachment == DRI2BufferFakeFrontLeft) { - need_fake_front--; - have_fake_front = 1; - } - } - } - - if (need_real_front > 0) { - if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFrontLeft, - front_format, dimensions_match, - &buffers[i++])) - buffers_changed = 1; - } - - if (need_fake_front > 0) { - if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFakeFrontLeft, - front_format, dimensions_match, - &buffers[i++])) - buffers_changed = 1; - - have_fake_front = 1; - } - - *out_count = i; - - - if (pPriv->buffers != NULL) { - for (i = 0; i < pPriv->bufferCount; i++) { - if (pPriv->buffers[i] != NULL) { - (*ds->DestroyBuffer)(pDraw, pPriv->buffers[i]); - } - } - - xfree(pPriv->buffers); - } - - pPriv->buffers = buffers; - pPriv->bufferCount = *out_count; - pPriv->width = pDraw->width; - pPriv->height = pDraw->height; - *width = pPriv->width; - *height = pPriv->height; - - - /* If the client is getting a fake front-buffer, pre-fill it with the - * contents of the real front-buffer. This ensures correct operation of - * applications that call glXWaitX before calling glDrawBuffer. - */ - if (have_fake_front && buffers_changed) { - BoxRec box; - RegionRec region; - - box.x1 = 0; - box.y1 = 0; - box.x2 = pPriv->width; - box.y2 = pPriv->height; - REGION_INIT(pDraw->pScreen, ®ion, &box, 0); - - DRI2CopyRegion(pDraw, ®ion, DRI2BufferFakeFrontLeft, - DRI2BufferFrontLeft); - } - - return pPriv->buffers; -} - -DRI2BufferPtr * -DRI2GetBuffers(DrawablePtr pDraw, int *width, int *height, - unsigned int *attachments, int count, int *out_count) -{ - return do_get_buffers(pDraw, width, height, attachments, count, - out_count, FALSE); -} - -DRI2BufferPtr * -DRI2GetBuffersWithFormat(DrawablePtr pDraw, int *width, int *height, - unsigned int *attachments, int count, int *out_count) -{ - return do_get_buffers(pDraw, width, height, attachments, count, - out_count, TRUE); -} - -/* - * In the direct rendered case, we throttle the clients that have more - * than their share of outstanding swaps (and thus busy buffers) when a - * new GetBuffers request is received. In the AIGLX case, we allow the - * client to get the new buffers, but throttle when the next GLX request - * comes in (see __glXDRIcontextWait()). - */ -Bool -DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw) -{ - DRI2DrawablePtr pPriv; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return FALSE; - - /* Throttle to swap limit */ - if ((pPriv->swapsPending >= pPriv->swap_limit) && - !pPriv->blockedClient) { - ResetCurrentRequest(client); - client->sequence--; - IgnoreClient(client); - pPriv->blockedClient = client; - return TRUE; - } - - return FALSE; -} - -static void -__DRI2BlockClient(ClientPtr client, DRI2DrawablePtr pPriv) -{ - if (pPriv->blockedClient == NULL) { - IgnoreClient(client); - pPriv->blockedClient = client; - } -} - -void -DRI2BlockClient(ClientPtr client, DrawablePtr pDraw) -{ - DRI2DrawablePtr pPriv; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return; - - __DRI2BlockClient(client, pPriv); - pPriv->blockedOnMsc = TRUE; -} - -int -DRI2CopyRegion(DrawablePtr pDraw, RegionPtr pRegion, - unsigned int dest, unsigned int src) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv; - DRI2BufferPtr pDestBuffer, pSrcBuffer; - int i; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return BadDrawable; - - pDestBuffer = NULL; - pSrcBuffer = NULL; - for (i = 0; i < pPriv->bufferCount; i++) - { - if (pPriv->buffers[i]->attachment == dest) - pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i]; - if (pPriv->buffers[i]->attachment == src) - pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i]; - } - if (pSrcBuffer == NULL || pDestBuffer == NULL) - return BadValue; - - (*ds->CopyRegion)(pDraw, pRegion, pDestBuffer, pSrcBuffer); - - return Success; -} - -/* Can this drawable be page flipped? */ -Bool -DRI2CanFlip(DrawablePtr pDraw) -{ - ScreenPtr pScreen = pDraw->pScreen; - WindowPtr pWin, pRoot; - PixmapPtr pWinPixmap, pRootPixmap; - - if (pDraw->type == DRAWABLE_PIXMAP) - return TRUE; - - pRoot = WindowTable[pScreen->myNum]; - pRootPixmap = pScreen->GetWindowPixmap(pRoot); - - pWin = (WindowPtr) pDraw; - pWinPixmap = pScreen->GetWindowPixmap(pWin); - if (pRootPixmap != pWinPixmap) - return FALSE; - if (!REGION_EQUAL(pScreen, &pWin->clipList, &pRoot->winSize)) - return FALSE; - - return TRUE; -} - -/* Can we do a pixmap exchange instead of a blit? */ -Bool -DRI2CanExchange(DrawablePtr pDraw) -{ - return FALSE; -} - -void -DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw, int frame, - unsigned int tv_sec, unsigned int tv_usec) -{ - DRI2DrawablePtr pPriv; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return; - - ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec, - frame, pPriv->swap_count); - - if (pPriv->blockedClient) - AttendClient(pPriv->blockedClient); - - pPriv->blockedClient = NULL; - pPriv->blockedOnMsc = FALSE; -} - -static void -DRI2WakeClient(ClientPtr client, DrawablePtr pDraw, int frame, - unsigned int tv_sec, unsigned int tv_usec) -{ - ScreenPtr pScreen = pDraw->pScreen; - DRI2DrawablePtr pPriv; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: bad drawable\n", __func__); - return; - } - - /* - * Swap completed. - * Wake the client iff: - * - it was waiting on SBC - * - was blocked due to GLX make current - * - was blocked due to swap throttling - * - is not blocked due to an MSC wait - */ - if (pPriv->target_sbc != -1 && - pPriv->target_sbc <= pPriv->swap_count) { - ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec, - frame, pPriv->swap_count); - pPriv->target_sbc = -1; - - AttendClient(pPriv->blockedClient); - pPriv->blockedClient = NULL; - } else if (pPriv->target_sbc == -1 && !pPriv->blockedOnMsc) { - if (pPriv->blockedClient) { - AttendClient(pPriv->blockedClient); - pPriv->blockedClient = NULL; - } - } -} - -void -DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw, int frame, - unsigned int tv_sec, unsigned int tv_usec, int type, - DRI2SwapEventPtr swap_complete, void *swap_data) -{ - ScreenPtr pScreen = pDraw->pScreen; - DRI2DrawablePtr pPriv; - CARD64 ust = 0; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: bad drawable\n", __func__); - return; - } - - pPriv->swapsPending--; - pPriv->swap_count++; - - ust = ((CARD64)tv_sec * 1000000) + tv_usec; - if (swap_complete) - swap_complete(client, swap_data, type, ust, frame, pPriv->swap_count); - - pPriv->last_swap_msc = frame; - pPriv->last_swap_ust = ust; - - DRI2WakeClient(client, pDraw, frame, tv_sec, tv_usec); -} - -Bool -DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable) -{ - DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable); - - /* If we're currently waiting for a swap on this drawable, reset - * the request and suspend the client. We only support one - * blocked client per drawable. */ - if ((pPriv->swapsPending) && - pPriv->blockedClient == NULL) { - ResetCurrentRequest(client); - client->sequence--; - __DRI2BlockClient(client, pPriv); - return TRUE; - } - - return FALSE; -} - -int -DRI2SwapBuffers(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc, - CARD64 divisor, CARD64 remainder, CARD64 *swap_target, - DRI2SwapEventPtr func, void *data) -{ - ScreenPtr pScreen = pDraw->pScreen; - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv; - DRI2BufferPtr pDestBuffer = NULL, pSrcBuffer = NULL; - int ret, i; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: bad drawable\n", __func__); - return BadDrawable; - } - - for (i = 0; i < pPriv->bufferCount; i++) { - if (pPriv->buffers[i]->attachment == DRI2BufferFrontLeft) - pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i]; - if (pPriv->buffers[i]->attachment == DRI2BufferBackLeft) - pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i]; - } - if (pSrcBuffer == NULL || pDestBuffer == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: drawable has no back or front?\n", __func__); - return BadDrawable; - } - - /* Old DDX or no swap interval, just blit */ - if (!ds->ScheduleSwap || !pPriv->swap_interval) { - BoxRec box; - RegionRec region; - - box.x1 = 0; - box.y1 = 0; - box.x2 = pDraw->width; - box.y2 = pDraw->height; - REGION_INIT(pScreen, ®ion, &box, 0); - - pPriv->swapsPending++; - - (*ds->CopyRegion)(pDraw, ®ion, pDestBuffer, pSrcBuffer); - DRI2SwapComplete(client, pDraw, target_msc, 0, 0, DRI2_BLIT_COMPLETE, - func, data); - return Success; - } - - /* - * In the simple glXSwapBuffers case, all params will be 0, and we just - * need to schedule a swap for the last swap target + the swap interval. - */ - if (target_msc == 0 && divisor == 0 && remainder == 0) { - /* - * Swap target for this swap is last swap target + swap interval since - * we have to account for the current swap count, interval, and the - * number of pending swaps. - */ - *swap_target = pPriv->last_swap_target + pPriv->swap_interval; - } else { - /* glXSwapBuffersMscOML could have a 0 target_msc, honor it */ - *swap_target = target_msc; - } - - pPriv->swapsPending++; - ret = (*ds->ScheduleSwap)(client, pDraw, pDestBuffer, pSrcBuffer, - swap_target, divisor, remainder, func, data); - if (!ret) { - pPriv->swapsPending--; /* didn't schedule */ - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: driver failed to schedule swap\n", __func__); - return BadDrawable; - } - - pPriv->last_swap_target = *swap_target; - - /* According to spec, return expected swapbuffers count SBC after this swap - * will complete. - */ - *swap_target = pPriv->swap_count + pPriv->swapsPending; - - return Success; -} - -void -DRI2SwapInterval(DrawablePtr pDrawable, int interval) -{ - ScreenPtr pScreen = pDrawable->pScreen; - DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable); - - if (pPriv == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: bad drawable\n", __func__); - return; - } - - /* fixme: check against arbitrary max? */ - pPriv->swap_interval = interval; -} - -int -DRI2GetMSC(DrawablePtr pDraw, CARD64 *ust, CARD64 *msc, CARD64 *sbc) -{ - ScreenPtr pScreen = pDraw->pScreen; - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv; - Bool ret; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: bad drawable\n", __func__); - return BadDrawable; - } - - if (!ds->GetMSC) { - *ust = 0; - *msc = 0; - *sbc = pPriv->swap_count; - return Success; - } - - /* - * Spec needs to be updated to include unmapped or redirected - * drawables - */ - - ret = (*ds->GetMSC)(pDraw, ust, msc); - if (!ret) - return BadDrawable; - - *sbc = pPriv->swap_count; - - return Success; -} - -int -DRI2WaitMSC(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc, - CARD64 divisor, CARD64 remainder) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv; - Bool ret; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return BadDrawable; - - /* Old DDX just completes immediately */ - if (!ds->ScheduleWaitMSC) { - DRI2WaitMSCComplete(client, pDraw, target_msc, 0, 0); - - return Success; - } - - ret = (*ds->ScheduleWaitMSC)(client, pDraw, target_msc, divisor, remainder); - if (!ret) - return BadDrawable; - - return Success; -} - -int -DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw, CARD64 target_sbc, - CARD64 *ust, CARD64 *msc, CARD64 *sbc) -{ - DRI2DrawablePtr pPriv; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return BadDrawable; - - /* target_sbc == 0 means to block until all pending swaps are - * finished. Recalculate target_sbc to get that behaviour. - */ - if (target_sbc == 0) - target_sbc = pPriv->swap_count + pPriv->swapsPending; - - /* If current swap count already >= target_sbc, - * return immediately with (ust, msc, sbc) triplet of - * most recent completed swap. - */ - if (pPriv->swap_count >= target_sbc) { - *sbc = pPriv->swap_count; - *msc = pPriv->last_swap_msc; - *ust = pPriv->last_swap_ust; - return Success; - } - - pPriv->target_sbc = target_sbc; - __DRI2BlockClient(client, pPriv); - - return Success; -} - -Bool -DRI2HasSwapControl(ScreenPtr pScreen) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pScreen); - - return (ds->ScheduleSwap && ds->GetMSC); -} - -Bool -DRI2Connect(ScreenPtr pScreen, unsigned int driverType, int *fd, - const char **driverName, const char **deviceName) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pScreen); - - if (ds == NULL || driverType >= ds->numDrivers || - !ds->driverNames[driverType]) - return FALSE; - - *fd = ds->fd; - *driverName = ds->driverNames[driverType]; - *deviceName = ds->deviceName; - - return TRUE; -} - -Bool -DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pScreen); - - if (ds == NULL || drmAuthMagic(ds->fd, magic)) - return FALSE; - - return TRUE; -} - -Bool -DRI2ScreenInit(ScreenPtr pScreen, DRI2InfoPtr info) -{ - DRI2ScreenPtr ds; - const char* driverTypeNames[] = { - "DRI", /* DRI2DriverDRI */ - "VDPAU", /* DRI2DriverVDPAU */ - }; - unsigned int i; - CARD8 cur_minor; - - if (info->version < 3) - return FALSE; - - if (!xf86VGAarbiterAllowDRI(pScreen)) { - xf86DrvMsg(pScreen->myNum, X_WARNING, - "[DRI2] Direct rendering is not supported when VGA arb is necessary for the device\n"); - return FALSE; - } - - ds = xcalloc(1, sizeof *ds); - if (!ds) - return FALSE; - - ds->screen = pScreen; - ds->fd = info->fd; - ds->deviceName = info->deviceName; - dri2_major = 1; - - ds->CreateBuffer = info->CreateBuffer; - ds->DestroyBuffer = info->DestroyBuffer; - ds->CopyRegion = info->CopyRegion; - - if (info->version >= 4) { - ds->ScheduleSwap = info->ScheduleSwap; - ds->ScheduleWaitMSC = info->ScheduleWaitMSC; - ds->GetMSC = info->GetMSC; - cur_minor = 2; - } else { - cur_minor = 1; - } - - /* Initialize minor if needed and set to minimum provied by DDX */ - if (!dri2_minor || dri2_minor > cur_minor) - dri2_minor = cur_minor; - - if (info->version == 3 || info->numDrivers == 0) { - /* Driver too old: use the old-style driverName field */ - ds->numDrivers = 1; - ds->driverNames = xalloc(sizeof(*ds->driverNames)); - if (!ds->driverNames) { - xfree(ds); - return FALSE; - } - ds->driverNames[0] = info->driverName; - } else { - ds->numDrivers = info->numDrivers; - ds->driverNames = xalloc(info->numDrivers * sizeof(*ds->driverNames)); - if (!ds->driverNames) { - xfree(ds); - return FALSE; - } - memcpy(ds->driverNames, info->driverNames, - info->numDrivers * sizeof(*ds->driverNames)); - } - - dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, ds); - - xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] Setup complete\n"); - for (i = 0; i < sizeof(driverTypeNames) / sizeof(driverTypeNames[0]); i++) { - if (i < ds->numDrivers && ds->driverNames[i]) { - xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] %s driver: %s\n", - driverTypeNames[i], ds->driverNames[i]); - } - } - - return TRUE; -} - -void -DRI2CloseScreen(ScreenPtr pScreen) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pScreen); - - xfree(ds->driverNames); - xfree(ds); - dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, NULL); -} - -extern ExtensionModule dri2ExtensionModule; - -static pointer -DRI2Setup(pointer module, pointer opts, int *errmaj, int *errmin) -{ - static Bool setupDone = FALSE; - - dri2DrawableRes = CreateNewResourceType(DRI2DrawableGone, "DRI2Drawable"); - - if (!setupDone) - { - setupDone = TRUE; - LoadExtension(&dri2ExtensionModule, FALSE); - } - else - { - if (errmaj) - *errmaj = LDR_ONCEONLY; - } - - return (pointer) 1; -} - -static XF86ModuleVersionInfo DRI2VersRec = -{ - "dri2", - MODULEVENDORSTRING, - MODINFOSTRING1, - MODINFOSTRING2, - XORG_VERSION_CURRENT, - 1, 2, 0, - ABI_CLASS_EXTENSION, - ABI_EXTENSION_VERSION, - MOD_CLASS_NONE, - { 0, 0, 0, 0 } -}; - -_X_EXPORT XF86ModuleData dri2ModuleData = { &DRI2VersRec, DRI2Setup, NULL }; - -void -DRI2Version(int *major, int *minor) -{ - if (major != NULL) - *major = DRI2VersRec.majorversion; - - if (minor != NULL) - *minor = DRI2VersRec.minorversion; -} +/*
+ * Copyright © 2007, 2008 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Soft-
+ * ware"), to deal in the Software without restriction, including without
+ * limitation the rights to use, copy, modify, merge, publish, distribute,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, provided that the above copyright
+ * notice(s) and this permission notice appear in all copies of the Soft-
+ * ware and that both the above copyright notice(s) and this permission
+ * notice appear in supporting documentation.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
+ * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
+ * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
+ * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
+ * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
+ * MANCE OF THIS SOFTWARE.
+ *
+ * Except as contained in this notice, the name of a copyright holder shall
+ * not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization of
+ * the copyright holder.
+ *
+ * Authors:
+ * Kristian Høgsberg (krh@redhat.com)
+ */
+
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#endif
+
+#include <errno.h>
+#include <xf86drm.h>
+#include "xf86Module.h"
+#include "list.h"
+#include "scrnintstr.h"
+#include "windowstr.h"
+#include "dixstruct.h"
+#include "dri2.h"
+#include "xf86VGAarbiter.h"
+
+#include "xf86.h"
+
+CARD8 dri2_major; /* version of DRI2 supported by DDX */
+CARD8 dri2_minor;
+
+static int dri2ScreenPrivateKeyIndex;
+static DevPrivateKey dri2ScreenPrivateKey = &dri2ScreenPrivateKeyIndex;
+static int dri2WindowPrivateKeyIndex;
+static DevPrivateKey dri2WindowPrivateKey = &dri2WindowPrivateKeyIndex;
+static int dri2PixmapPrivateKeyIndex;
+static DevPrivateKey dri2PixmapPrivateKey = &dri2PixmapPrivateKeyIndex;
+static RESTYPE dri2DrawableRes;
+
+typedef struct _DRI2Screen *DRI2ScreenPtr;
+
+typedef struct _DRI2Drawable {
+ DRI2ScreenPtr dri2_screen;
+ DrawablePtr drawable;
+ struct list reference_list;
+ int width;
+ int height;
+ DRI2BufferPtr *buffers;
+ int bufferCount;
+ unsigned int swapsPending;
+ ClientPtr blockedClient;
+ Bool blockedOnMsc;
+ int swap_interval;
+ CARD64 swap_count;
+ int64_t target_sbc; /* -1 means no SBC wait outstanding */
+ CARD64 last_swap_target; /* most recently queued swap target */
+ CARD64 last_swap_msc; /* msc at completion of most recent swap */
+ CARD64 last_swap_ust; /* ust at completion of most recent swap */
+ int swap_limit; /* for N-buffering */
+} DRI2DrawableRec, *DRI2DrawablePtr;
+
+typedef struct _DRI2Screen {
+ ScreenPtr screen;
+ int refcnt;
+ unsigned int numDrivers;
+ const char **driverNames;
+ const char *deviceName;
+ int fd;
+ unsigned int lastSequence;
+
+ DRI2CreateBufferProcPtr CreateBuffer;
+ DRI2DestroyBufferProcPtr DestroyBuffer;
+ DRI2CopyRegionProcPtr CopyRegion;
+ DRI2ScheduleSwapProcPtr ScheduleSwap;
+ DRI2GetMSCProcPtr GetMSC;
+ DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC;
+
+ HandleExposuresProcPtr HandleExposures;
+} DRI2ScreenRec;
+
+static DRI2ScreenPtr
+DRI2GetScreen(ScreenPtr pScreen)
+{
+ return dixLookupPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey);
+}
+
+static DRI2DrawablePtr
+DRI2GetDrawable(DrawablePtr pDraw)
+{
+ WindowPtr pWin;
+ PixmapPtr pPixmap;
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ pWin = (WindowPtr) pDraw;
+ return dixLookupPrivate(&pWin->devPrivates, dri2WindowPrivateKey);
+ } else {
+ pPixmap = (PixmapPtr) pDraw;
+ return dixLookupPrivate(&pPixmap->devPrivates, dri2PixmapPrivateKey);
+ }
+}
+
+static DRI2DrawablePtr
+DRI2AllocateDrawable(DrawablePtr pDraw)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv;
+ CARD64 ust;
+ WindowPtr pWin;
+ PixmapPtr pPixmap;
+
+ pPriv = xalloc(sizeof *pPriv);
+ if (pPriv == NULL)
+ return NULL;
+
+ pPriv->dri2_screen = ds;
+ pPriv->drawable = pDraw;
+ pPriv->width = pDraw->width;
+ pPriv->height = pDraw->height;
+ pPriv->buffers = NULL;
+ pPriv->bufferCount = 0;
+ pPriv->swapsPending = 0;
+ pPriv->blockedClient = NULL;
+ pPriv->blockedOnMsc = FALSE;
+ pPriv->swap_count = 0;
+ pPriv->target_sbc = -1;
+ pPriv->swap_interval = 1;
+ /* Initialize last swap target from DDX if possible */
+ if (!ds->GetMSC || !(*ds->GetMSC)(pDraw, &ust, &pPriv->last_swap_target))
+ pPriv->last_swap_target = 0;
+
+ pPriv->swap_limit = 1; /* default to double buffering */
+ pPriv->last_swap_msc = 0;
+ pPriv->last_swap_ust = 0;
+ list_init(&pPriv->reference_list);
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ pWin = (WindowPtr) pDraw;
+ dixSetPrivate(&pWin->devPrivates, dri2WindowPrivateKey, pPriv);
+ } else {
+ pPixmap = (PixmapPtr) pDraw;
+ dixSetPrivate(&pPixmap->devPrivates, dri2PixmapPrivateKey, pPriv);
+ }
+
+ return pPriv;
+}
+
+typedef struct DRI2DrawableRefRec {
+ XID id;
+ XID dri2_id;
+ struct list link;
+} DRI2DrawableRefRec, *DRI2DrawableRefPtr;
+
+static DRI2DrawableRefPtr
+DRI2LookupDrawableRef(DRI2DrawablePtr pPriv, XID id)
+{
+ DRI2DrawableRefPtr ref;
+
+ list_for_each_entry(ref, &pPriv->reference_list, link) {
+ if (ref->id == id)
+ return ref;
+ }
+
+ return NULL;
+}
+
+static int
+DRI2AddDrawableRef(DRI2DrawablePtr pPriv, XID id, XID dri2_id)
+{
+ DRI2DrawableRefPtr ref;
+
+ ref = malloc(sizeof *ref);
+ if (ref == NULL)
+ return BadAlloc;
+
+ if (!AddResource(dri2_id, dri2DrawableRes, pPriv))
+ return BadAlloc;
+ if (!DRI2LookupDrawableRef(pPriv, id))
+ if (!AddResource(id, dri2DrawableRes, pPriv))
+ return BadAlloc;
+
+ ref->id = id;
+ ref->dri2_id = dri2_id;
+ list_add(&ref->link, &pPriv->reference_list);
+
+ return Success;
+}
+
+int
+DRI2CreateDrawable(ClientPtr client, DrawablePtr pDraw, XID id)
+{
+ DRI2DrawablePtr pPriv;
+ XID dri2_id;
+ int rc;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ pPriv = DRI2AllocateDrawable(pDraw);
+ if (pPriv == NULL)
+ return BadAlloc;
+
+ dri2_id = FakeClientID(client->index);
+ rc = DRI2AddDrawableRef(pPriv, id, dri2_id);
+ if (rc != Success)
+ return rc;
+
+ return Success;
+}
+
+static int DRI2DrawableGone(pointer p, XID id)
+{
+ DRI2DrawablePtr pPriv = p;
+ DRI2ScreenPtr ds = pPriv->dri2_screen;
+ DRI2DrawableRefPtr ref, next;
+ WindowPtr pWin;
+ PixmapPtr pPixmap;
+ DrawablePtr pDraw;
+ int i;
+
+ list_for_each_entry_safe(ref, next, &pPriv->reference_list, link) {
+ if (ref->dri2_id == id) {
+ list_del(&ref->link);
+ /* If this was the last ref under this X drawable XID,
+ * unregister the X drawable resource. */
+ if (!DRI2LookupDrawableRef(pPriv, ref->id))
+ FreeResourceByType(ref->id, dri2DrawableRes, TRUE);
+ free(ref);
+ break;
+ }
+
+ if (ref->id == id) {
+ list_del(&ref->link);
+ FreeResourceByType(ref->dri2_id, dri2DrawableRes, TRUE);
+ free(ref);
+ }
+ }
+
+ if (!list_is_empty(&pPriv->reference_list))
+ return Success;
+
+ pDraw = pPriv->drawable;
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ pWin = (WindowPtr) pDraw;
+ dixSetPrivate(&pWin->devPrivates, dri2WindowPrivateKey, NULL);
+ } else {
+ pPixmap = (PixmapPtr) pDraw;
+ dixSetPrivate(&pPixmap->devPrivates, dri2PixmapPrivateKey, NULL);
+ }
+
+ if (pPriv->buffers != NULL) {
+ for (i = 0; i < pPriv->bufferCount; i++)
+ (*ds->DestroyBuffer)(pDraw, pPriv->buffers[i]);
+
+ xfree(pPriv->buffers);
+ }
+
+ xfree(pPriv);
+
+ return Success;
+}
+
+static int
+find_attachment(DRI2DrawablePtr pPriv, unsigned attachment)
+{
+ int i;
+
+ if (pPriv->buffers == NULL) {
+ return -1;
+ }
+
+ for (i = 0; i < pPriv->bufferCount; i++) {
+ if ((pPriv->buffers[i] != NULL)
+ && (pPriv->buffers[i]->attachment == attachment)) {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+static Bool
+allocate_or_reuse_buffer(DrawablePtr pDraw, DRI2ScreenPtr ds,
+ DRI2DrawablePtr pPriv,
+ unsigned int attachment, unsigned int format,
+ int dimensions_match, DRI2BufferPtr *buffer)
+{
+ int old_buf = find_attachment(pPriv, attachment);
+
+ if ((old_buf < 0)
+ || !dimensions_match
+ || (pPriv->buffers[old_buf]->format != format)) {
+ *buffer = (*ds->CreateBuffer)(pDraw, attachment, format);
+ return TRUE;
+
+ } else {
+ *buffer = pPriv->buffers[old_buf];
+ pPriv->buffers[old_buf] = NULL;
+ return FALSE;
+ }
+}
+
+static DRI2BufferPtr *
+do_get_buffers(DrawablePtr pDraw, int *width, int *height,
+ unsigned int *attachments, int count, int *out_count,
+ int has_format)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv = DRI2GetDrawable(pDraw);
+ DRI2BufferPtr *buffers;
+ int need_real_front = 0;
+ int need_fake_front = 0;
+ int have_fake_front = 0;
+ int front_format = 0;
+ int dimensions_match;
+ int buffers_changed = 0;
+ int i;
+
+ if (!pPriv) {
+ *width = pDraw->width;
+ *height = pDraw->height;
+ *out_count = 0;
+ return NULL;
+ }
+
+ dimensions_match = (pDraw->width == pPriv->width)
+ && (pDraw->height == pPriv->height);
+
+ buffers = xalloc((count + 1) * sizeof(buffers[0]));
+
+ for (i = 0; i < count; i++) {
+ const unsigned attachment = *(attachments++);
+ const unsigned format = (has_format) ? *(attachments++) : 0;
+
+ if (allocate_or_reuse_buffer(pDraw, ds, pPriv, attachment,
+ format, dimensions_match,
+ &buffers[i]))
+ buffers_changed = 1;
+
+ /* If the drawable is a window and the front-buffer is requested,
+ * silently add the fake front-buffer to the list of requested
+ * attachments. The counting logic in the loop accounts for the case
+ * where the client requests both the fake and real front-buffer.
+ */
+ if (attachment == DRI2BufferBackLeft) {
+ need_real_front++;
+ front_format = format;
+ }
+
+ if (attachment == DRI2BufferFrontLeft) {
+ need_real_front--;
+ front_format = format;
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ need_fake_front++;
+ }
+ }
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ if (attachment == DRI2BufferFakeFrontLeft) {
+ need_fake_front--;
+ have_fake_front = 1;
+ }
+ }
+ }
+
+ if (need_real_front > 0) {
+ if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFrontLeft,
+ front_format, dimensions_match,
+ &buffers[i++]))
+ buffers_changed = 1;
+ }
+
+ if (need_fake_front > 0) {
+ if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFakeFrontLeft,
+ front_format, dimensions_match,
+ &buffers[i++]))
+ buffers_changed = 1;
+
+ have_fake_front = 1;
+ }
+
+ *out_count = i;
+
+
+ if (pPriv->buffers != NULL) {
+ for (i = 0; i < pPriv->bufferCount; i++) {
+ if (pPriv->buffers[i] != NULL) {
+ (*ds->DestroyBuffer)(pDraw, pPriv->buffers[i]);
+ }
+ }
+
+ xfree(pPriv->buffers);
+ }
+
+ pPriv->buffers = buffers;
+ pPriv->bufferCount = *out_count;
+ pPriv->width = pDraw->width;
+ pPriv->height = pDraw->height;
+ *width = pPriv->width;
+ *height = pPriv->height;
+
+
+ /* If the client is getting a fake front-buffer, pre-fill it with the
+ * contents of the real front-buffer. This ensures correct operation of
+ * applications that call glXWaitX before calling glDrawBuffer.
+ */
+ if (have_fake_front && buffers_changed) {
+ BoxRec box;
+ RegionRec region;
+
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = pPriv->width;
+ box.y2 = pPriv->height;
+ REGION_INIT(pDraw->pScreen, ®ion, &box, 0);
+
+ DRI2CopyRegion(pDraw, ®ion, DRI2BufferFakeFrontLeft,
+ DRI2BufferFrontLeft);
+ }
+
+ return pPriv->buffers;
+}
+
+DRI2BufferPtr *
+DRI2GetBuffers(DrawablePtr pDraw, int *width, int *height,
+ unsigned int *attachments, int count, int *out_count)
+{
+ return do_get_buffers(pDraw, width, height, attachments, count,
+ out_count, FALSE);
+}
+
+DRI2BufferPtr *
+DRI2GetBuffersWithFormat(DrawablePtr pDraw, int *width, int *height,
+ unsigned int *attachments, int count, int *out_count)
+{
+ return do_get_buffers(pDraw, width, height, attachments, count,
+ out_count, TRUE);
+}
+
+/*
+ * In the direct rendered case, we throttle the clients that have more
+ * than their share of outstanding swaps (and thus busy buffers) when a
+ * new GetBuffers request is received. In the AIGLX case, we allow the
+ * client to get the new buffers, but throttle when the next GLX request
+ * comes in (see __glXDRIcontextWait()).
+ */
+Bool
+DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw)
+{
+ DRI2DrawablePtr pPriv;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return FALSE;
+
+ /* Throttle to swap limit */
+ if ((pPriv->swapsPending >= pPriv->swap_limit) &&
+ !pPriv->blockedClient) {
+ ResetCurrentRequest(client);
+ client->sequence--;
+ IgnoreClient(client);
+ pPriv->blockedClient = client;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void
+__DRI2BlockClient(ClientPtr client, DRI2DrawablePtr pPriv)
+{
+ if (pPriv->blockedClient == NULL) {
+ IgnoreClient(client);
+ pPriv->blockedClient = client;
+ }
+}
+
+void
+DRI2BlockClient(ClientPtr client, DrawablePtr pDraw)
+{
+ DRI2DrawablePtr pPriv;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return;
+
+ __DRI2BlockClient(client, pPriv);
+ pPriv->blockedOnMsc = TRUE;
+}
+
+int
+DRI2CopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
+ unsigned int dest, unsigned int src)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv;
+ DRI2BufferPtr pDestBuffer, pSrcBuffer;
+ int i;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return BadDrawable;
+
+ pDestBuffer = NULL;
+ pSrcBuffer = NULL;
+ for (i = 0; i < pPriv->bufferCount; i++)
+ {
+ if (pPriv->buffers[i]->attachment == dest)
+ pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i];
+ if (pPriv->buffers[i]->attachment == src)
+ pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i];
+ }
+ if (pSrcBuffer == NULL || pDestBuffer == NULL)
+ return BadValue;
+
+ (*ds->CopyRegion)(pDraw, pRegion, pDestBuffer, pSrcBuffer);
+
+ return Success;
+}
+
+/* Can this drawable be page flipped? */
+Bool
+DRI2CanFlip(DrawablePtr pDraw)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ WindowPtr pWin, pRoot;
+ PixmapPtr pWinPixmap, pRootPixmap;
+
+ if (pDraw->type == DRAWABLE_PIXMAP)
+ return TRUE;
+
+ pRoot = WindowTable[pScreen->myNum];
+ pRootPixmap = pScreen->GetWindowPixmap(pRoot);
+
+ pWin = (WindowPtr) pDraw;
+ pWinPixmap = pScreen->GetWindowPixmap(pWin);
+ if (pRootPixmap != pWinPixmap)
+ return FALSE;
+ if (!REGION_EQUAL(pScreen, &pWin->clipList, &pRoot->winSize))
+ return FALSE;
+
+ return TRUE;
+}
+
+/* Can we do a pixmap exchange instead of a blit? */
+Bool
+DRI2CanExchange(DrawablePtr pDraw)
+{
+ return FALSE;
+}
+
+void
+DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw, int frame,
+ unsigned int tv_sec, unsigned int tv_usec)
+{
+ DRI2DrawablePtr pPriv;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return;
+
+ ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec,
+ frame, pPriv->swap_count);
+
+ if (pPriv->blockedClient)
+ AttendClient(pPriv->blockedClient);
+
+ pPriv->blockedClient = NULL;
+ pPriv->blockedOnMsc = FALSE;
+}
+
+static void
+DRI2WakeClient(ClientPtr client, DrawablePtr pDraw, int frame,
+ unsigned int tv_sec, unsigned int tv_usec)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ DRI2DrawablePtr pPriv;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: bad drawable\n", __func__);
+ return;
+ }
+
+ /*
+ * Swap completed.
+ * Wake the client iff:
+ * - it was waiting on SBC
+ * - was blocked due to GLX make current
+ * - was blocked due to swap throttling
+ * - is not blocked due to an MSC wait
+ */
+ if (pPriv->target_sbc != -1 &&
+ pPriv->target_sbc <= pPriv->swap_count) {
+ ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec,
+ frame, pPriv->swap_count);
+ pPriv->target_sbc = -1;
+
+ AttendClient(pPriv->blockedClient);
+ pPriv->blockedClient = NULL;
+ } else if (pPriv->target_sbc == -1 && !pPriv->blockedOnMsc) {
+ if (pPriv->blockedClient) {
+ AttendClient(pPriv->blockedClient);
+ pPriv->blockedClient = NULL;
+ }
+ }
+}
+
+void
+DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw, int frame,
+ unsigned int tv_sec, unsigned int tv_usec, int type,
+ DRI2SwapEventPtr swap_complete, void *swap_data)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ DRI2DrawablePtr pPriv;
+ CARD64 ust = 0;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: bad drawable\n", __func__);
+ return;
+ }
+
+ pPriv->swapsPending--;
+ pPriv->swap_count++;
+
+ ust = ((CARD64)tv_sec * 1000000) + tv_usec;
+ if (swap_complete)
+ swap_complete(client, swap_data, type, ust, frame, pPriv->swap_count);
+
+ pPriv->last_swap_msc = frame;
+ pPriv->last_swap_ust = ust;
+
+ DRI2WakeClient(client, pDraw, frame, tv_sec, tv_usec);
+}
+
+Bool
+DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable)
+{
+ DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable);
+
+ /* If we're currently waiting for a swap on this drawable, reset
+ * the request and suspend the client. We only support one
+ * blocked client per drawable. */
+ if ((pPriv->swapsPending) &&
+ pPriv->blockedClient == NULL) {
+ ResetCurrentRequest(client);
+ client->sequence--;
+ __DRI2BlockClient(client, pPriv);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+int
+DRI2SwapBuffers(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc,
+ CARD64 divisor, CARD64 remainder, CARD64 *swap_target,
+ DRI2SwapEventPtr func, void *data)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv;
+ DRI2BufferPtr pDestBuffer = NULL, pSrcBuffer = NULL;
+ int ret, i;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: bad drawable\n", __func__);
+ return BadDrawable;
+ }
+
+ for (i = 0; i < pPriv->bufferCount; i++) {
+ if (pPriv->buffers[i]->attachment == DRI2BufferFrontLeft)
+ pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i];
+ if (pPriv->buffers[i]->attachment == DRI2BufferBackLeft)
+ pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i];
+ }
+ if (pSrcBuffer == NULL || pDestBuffer == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: drawable has no back or front?\n", __func__);
+ return BadDrawable;
+ }
+
+ /* Old DDX or no swap interval, just blit */
+ if (!ds->ScheduleSwap || !pPriv->swap_interval) {
+ BoxRec box;
+ RegionRec region;
+
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = pDraw->width;
+ box.y2 = pDraw->height;
+ REGION_INIT(pScreen, ®ion, &box, 0);
+
+ pPriv->swapsPending++;
+
+ (*ds->CopyRegion)(pDraw, ®ion, pDestBuffer, pSrcBuffer);
+ DRI2SwapComplete(client, pDraw, target_msc, 0, 0, DRI2_BLIT_COMPLETE,
+ func, data);
+ return Success;
+ }
+
+ /*
+ * In the simple glXSwapBuffers case, all params will be 0, and we just
+ * need to schedule a swap for the last swap target + the swap interval.
+ */
+ if (target_msc == 0 && divisor == 0 && remainder == 0) {
+ /*
+ * Swap target for this swap is last swap target + swap interval since
+ * we have to account for the current swap count, interval, and the
+ * number of pending swaps.
+ */
+ *swap_target = pPriv->last_swap_target + pPriv->swap_interval;
+ } else {
+ /* glXSwapBuffersMscOML could have a 0 target_msc, honor it */
+ *swap_target = target_msc;
+ }
+
+ pPriv->swapsPending++;
+ ret = (*ds->ScheduleSwap)(client, pDraw, pDestBuffer, pSrcBuffer,
+ swap_target, divisor, remainder, func, data);
+ if (!ret) {
+ pPriv->swapsPending--; /* didn't schedule */
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: driver failed to schedule swap\n", __func__);
+ return BadDrawable;
+ }
+
+ pPriv->last_swap_target = *swap_target;
+
+ /* According to spec, return expected swapbuffers count SBC after this swap
+ * will complete.
+ */
+ *swap_target = pPriv->swap_count + pPriv->swapsPending;
+
+ return Success;
+}
+
+void
+DRI2SwapInterval(DrawablePtr pDrawable, int interval)
+{
+ ScreenPtr pScreen = pDrawable->pScreen;
+ DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable);
+
+ if (pPriv == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: bad drawable\n", __func__);
+ return;
+ }
+
+ /* fixme: check against arbitrary max? */
+ pPriv->swap_interval = interval;
+}
+
+int
+DRI2GetMSC(DrawablePtr pDraw, CARD64 *ust, CARD64 *msc, CARD64 *sbc)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv;
+ Bool ret;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: bad drawable\n", __func__);
+ return BadDrawable;
+ }
+
+ if (!ds->GetMSC) {
+ *ust = 0;
+ *msc = 0;
+ *sbc = pPriv->swap_count;
+ return Success;
+ }
+
+ /*
+ * Spec needs to be updated to include unmapped or redirected
+ * drawables
+ */
+
+ ret = (*ds->GetMSC)(pDraw, ust, msc);
+ if (!ret)
+ return BadDrawable;
+
+ *sbc = pPriv->swap_count;
+
+ return Success;
+}
+
+int
+DRI2WaitMSC(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc,
+ CARD64 divisor, CARD64 remainder)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv;
+ Bool ret;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return BadDrawable;
+
+ /* Old DDX just completes immediately */
+ if (!ds->ScheduleWaitMSC) {
+ DRI2WaitMSCComplete(client, pDraw, target_msc, 0, 0);
+
+ return Success;
+ }
+
+ ret = (*ds->ScheduleWaitMSC)(client, pDraw, target_msc, divisor, remainder);
+ if (!ret)
+ return BadDrawable;
+
+ return Success;
+}
+
+int
+DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw, CARD64 target_sbc,
+ CARD64 *ust, CARD64 *msc, CARD64 *sbc)
+{
+ DRI2DrawablePtr pPriv;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return BadDrawable;
+
+ /* target_sbc == 0 means to block until all pending swaps are
+ * finished. Recalculate target_sbc to get that behaviour.
+ */
+ if (target_sbc == 0)
+ target_sbc = pPriv->swap_count + pPriv->swapsPending;
+
+ /* If current swap count already >= target_sbc,
+ * return immediately with (ust, msc, sbc) triplet of
+ * most recent completed swap.
+ */
+ if (pPriv->swap_count >= target_sbc) {
+ *sbc = pPriv->swap_count;
+ *msc = pPriv->last_swap_msc;
+ *ust = pPriv->last_swap_ust;
+ return Success;
+ }
+
+ pPriv->target_sbc = target_sbc;
+ __DRI2BlockClient(client, pPriv);
+
+ return Success;
+}
+
+Bool
+DRI2HasSwapControl(ScreenPtr pScreen)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
+
+ return (ds->ScheduleSwap && ds->GetMSC);
+}
+
+Bool
+DRI2Connect(ScreenPtr pScreen, unsigned int driverType, int *fd,
+ const char **driverName, const char **deviceName)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
+
+ if (ds == NULL || driverType >= ds->numDrivers ||
+ !ds->driverNames[driverType])
+ return FALSE;
+
+ *fd = ds->fd;
+ *driverName = ds->driverNames[driverType];
+ *deviceName = ds->deviceName;
+
+ return TRUE;
+}
+
+Bool
+DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
+
+ if (ds == NULL || drmAuthMagic(ds->fd, magic))
+ return FALSE;
+
+ return TRUE;
+}
+
+Bool
+DRI2ScreenInit(ScreenPtr pScreen, DRI2InfoPtr info)
+{
+ DRI2ScreenPtr ds;
+ const char* driverTypeNames[] = {
+ "DRI", /* DRI2DriverDRI */
+ "VDPAU", /* DRI2DriverVDPAU */
+ };
+ unsigned int i;
+ CARD8 cur_minor;
+
+ if (info->version < 3)
+ return FALSE;
+
+ if (!xf86VGAarbiterAllowDRI(pScreen)) {
+ xf86DrvMsg(pScreen->myNum, X_WARNING,
+ "[DRI2] Direct rendering is not supported when VGA arb is necessary for the device\n");
+ return FALSE;
+ }
+
+ ds = xcalloc(1, sizeof *ds);
+ if (!ds)
+ return FALSE;
+
+ ds->screen = pScreen;
+ ds->fd = info->fd;
+ ds->deviceName = info->deviceName;
+ dri2_major = 1;
+
+ ds->CreateBuffer = info->CreateBuffer;
+ ds->DestroyBuffer = info->DestroyBuffer;
+ ds->CopyRegion = info->CopyRegion;
+
+ if (info->version >= 4) {
+ ds->ScheduleSwap = info->ScheduleSwap;
+ ds->ScheduleWaitMSC = info->ScheduleWaitMSC;
+ ds->GetMSC = info->GetMSC;
+ cur_minor = 2;
+ } else {
+ cur_minor = 1;
+ }
+
+ /* Initialize minor if needed and set to minimum provied by DDX */
+ if (!dri2_minor || dri2_minor > cur_minor)
+ dri2_minor = cur_minor;
+
+ if (info->version == 3 || info->numDrivers == 0) {
+ /* Driver too old: use the old-style driverName field */
+ ds->numDrivers = 1;
+ ds->driverNames = xalloc(sizeof(*ds->driverNames));
+ if (!ds->driverNames) {
+ xfree(ds);
+ return FALSE;
+ }
+ ds->driverNames[0] = info->driverName;
+ } else {
+ ds->numDrivers = info->numDrivers;
+ ds->driverNames = xalloc(info->numDrivers * sizeof(*ds->driverNames));
+ if (!ds->driverNames) {
+ xfree(ds);
+ return FALSE;
+ }
+ memcpy(ds->driverNames, info->driverNames,
+ info->numDrivers * sizeof(*ds->driverNames));
+ }
+
+ dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, ds);
+
+ xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] Setup complete\n");
+ for (i = 0; i < sizeof(driverTypeNames) / sizeof(driverTypeNames[0]); i++) {
+ if (i < ds->numDrivers && ds->driverNames[i]) {
+ xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] %s driver: %s\n",
+ driverTypeNames[i], ds->driverNames[i]);
+ }
+ }
+
+ return TRUE;
+}
+
+void
+DRI2CloseScreen(ScreenPtr pScreen)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
+
+ xfree(ds->driverNames);
+ xfree(ds);
+ dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, NULL);
+}
+
+extern ExtensionModule dri2ExtensionModule;
+
+static pointer
+DRI2Setup(pointer module, pointer opts, int *errmaj, int *errmin)
+{
+ static Bool setupDone = FALSE;
+
+ dri2DrawableRes = CreateNewResourceType(DRI2DrawableGone, "DRI2Drawable");
+
+ if (!setupDone)
+ {
+ setupDone = TRUE;
+ LoadExtension(&dri2ExtensionModule, FALSE);
+ }
+ else
+ {
+ if (errmaj)
+ *errmaj = LDR_ONCEONLY;
+ }
+
+ return (pointer) 1;
+}
+
+static XF86ModuleVersionInfo DRI2VersRec =
+{
+ "dri2",
+ MODULEVENDORSTRING,
+ MODINFOSTRING1,
+ MODINFOSTRING2,
+ XORG_VERSION_CURRENT,
+ 1, 2, 0,
+ ABI_CLASS_EXTENSION,
+ ABI_EXTENSION_VERSION,
+ MOD_CLASS_NONE,
+ { 0, 0, 0, 0 }
+};
+
+_X_EXPORT XF86ModuleData dri2ModuleData = { &DRI2VersRec, DRI2Setup, NULL };
+
+void
+DRI2Version(int *major, int *minor)
+{
+ if (major != NULL)
+ *major = DRI2VersRec.majorversion;
+
+ if (minor != NULL)
+ *minor = DRI2VersRec.minorversion;
+}
diff --git a/xorg-server/hw/xfree86/dri2/dri2.h b/xorg-server/hw/xfree86/dri2/dri2.h index ce8a5df41..cc15f120d 100644 --- a/xorg-server/hw/xfree86/dri2/dri2.h +++ b/xorg-server/hw/xfree86/dri2/dri2.h @@ -1,274 +1,275 @@ -/* - * Copyright © 2007 Red Hat, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Soft- - * ware"), to deal in the Software without restriction, including without - * limitation the rights to use, copy, modify, merge, publish, distribute, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, provided that the above copyright - * notice(s) and this permission notice appear in all copies of the Soft- - * ware and that both the above copyright notice(s) and this permission - * notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- - * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY - * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN - * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- - * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- - * MANCE OF THIS SOFTWARE. - * - * Except as contained in this notice, the name of a copyright holder shall - * not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization of - * the copyright holder. - * - * Authors: - * Kristian Høgsberg (krh@redhat.com) - */ - -#ifndef _DRI2_H_ -#define _DRI2_H_ - -#include <X11/extensions/dri2tokens.h> - -/* Version 2 structure (with format at the end) */ -typedef struct { - unsigned int attachment; - unsigned int name; - unsigned int pitch; - unsigned int cpp; - unsigned int flags; - unsigned int format; - void *driverPrivate; -} DRI2BufferRec, *DRI2BufferPtr; - -extern CARD8 dri2_major; /* version of DRI2 supported by DDX */ -extern CARD8 dri2_minor; - -typedef DRI2BufferRec DRI2Buffer2Rec, *DRI2Buffer2Ptr; -typedef void (*DRI2SwapEventPtr)(ClientPtr client, void *data, int type, - CARD64 ust, CARD64 msc, CARD64 sbc); - - -typedef DRI2BufferPtr (*DRI2CreateBuffersProcPtr)(DrawablePtr pDraw, - unsigned int *attachments, - int count); -typedef void (*DRI2DestroyBuffersProcPtr)(DrawablePtr pDraw, - DRI2BufferPtr buffers, - int count); -typedef void (*DRI2CopyRegionProcPtr)(DrawablePtr pDraw, - RegionPtr pRegion, - DRI2BufferPtr pDestBuffer, - DRI2BufferPtr pSrcBuffer); -typedef void (*DRI2WaitProcPtr)(WindowPtr pWin, - unsigned int sequence); -/** - * Schedule a buffer swap - * - * This callback is used to support glXSwapBuffers and the OML_sync_control - * extension (see it for a description of the params). - * - * Drivers should queue an event for the frame count that satisfies the - * parameters passed in. If the event is in the future (i.e. the conditions - * aren't currently satisfied), the server may block the client at the next - * GLX request using DRI2WaitSwap. When the event arrives, drivers should call - * \c DRI2SwapComplete, which will handle waking the client and returning - * the appropriate data. - * - * The DDX is responsible for doing a flip, exchange, or blit of the swap - * when the corresponding event arrives. The \c DRI2CanFlip and - * \c DRI2CanExchange functions can be used as helpers for this purpose. - * - * \param client client pointer (used for block/unblock) - * \param pDraw drawable whose count we want - * \param pDestBuffer current front buffer - * \param pSrcBuffer current back buffer - * \param target_msc frame count to wait for - * \param divisor divisor for condition equation - * \param remainder remainder for division equation - * \param func function to call when the swap completes - * \param data data for the callback \p func. - */ -typedef int (*DRI2ScheduleSwapProcPtr)(ClientPtr client, - DrawablePtr pDraw, - DRI2BufferPtr pDestBuffer, - DRI2BufferPtr pSrcBuffer, - CARD64 *target_msc, - CARD64 divisor, - CARD64 remainder, - DRI2SwapEventPtr func, - void *data); -typedef DRI2BufferPtr (*DRI2CreateBufferProcPtr)(DrawablePtr pDraw, - unsigned int attachment, - unsigned int format); -typedef void (*DRI2DestroyBufferProcPtr)(DrawablePtr pDraw, - DRI2BufferPtr buffer); -/** - * Get current media stamp counter values - * - * This callback is used to support the SGI_video_sync and OML_sync_control - * extensions. - * - * Drivers should return the current frame counter and the timestamp from - * when the returned frame count was last incremented. - * - * The count should correspond to the screen where the drawable is currently - * visible. If the drawable isn't visible (e.g. redirected), the server - * should return BadDrawable to the client, pending GLX spec updates to - * define this behavior. - * - * \param pDraw drawable whose count we want - * \param ust timestamp from when the count was last incremented. - * \param mst current frame count - */ -typedef int (*DRI2GetMSCProcPtr)(DrawablePtr pDraw, CARD64 *ust, - CARD64 *msc); -/** - * Schedule a frame count related wait - * - * This callback is used to support the SGI_video_sync and OML_sync_control - * extensions. See those specifications for details on how to handle - * the divisor and remainder parameters. - * - * Drivers should queue an event for the frame count that satisfies the - * parameters passed in. If the event is in the future (i.e. the conditions - * aren't currently satisfied), the driver should block the client using - * \c DRI2BlockClient. When the event arrives, drivers should call - * \c DRI2WaitMSCComplete, which will handle waking the client and returning - * the appropriate data. - * - * \param client client pointer (used for block/unblock) - * \param pDraw drawable whose count we want - * \param target_msc frame count to wait for - * \param divisor divisor for condition equation - * \param remainder remainder for division equation - */ -typedef int (*DRI2ScheduleWaitMSCProcPtr)(ClientPtr client, - DrawablePtr pDraw, - CARD64 target_msc, - CARD64 divisor, - CARD64 remainder); -/** - * Version of the DRI2InfoRec structure defined in this header - */ -#define DRI2INFOREC_VERSION 4 - -typedef struct { - unsigned int version; /**< Version of this struct */ - int fd; - const char *driverName; - const char *deviceName; - - DRI2CreateBufferProcPtr CreateBuffer; - DRI2DestroyBufferProcPtr DestroyBuffer; - DRI2CopyRegionProcPtr CopyRegion; - DRI2WaitProcPtr Wait; - - /* added in version 4 */ - - DRI2ScheduleSwapProcPtr ScheduleSwap; - DRI2GetMSCProcPtr GetMSC; - DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC; - - /* number of drivers in the driverNames array */ - unsigned int numDrivers; - /* array of driver names, indexed by DRI2Driver* driver types */ - /* a name of NULL means that driver is not supported */ - const char * const *driverNames; -} DRI2InfoRec, *DRI2InfoPtr; - -extern _X_EXPORT int DRI2EventBase; - -extern _X_EXPORT Bool DRI2ScreenInit(ScreenPtr pScreen, - DRI2InfoPtr info); - -extern _X_EXPORT void DRI2CloseScreen(ScreenPtr pScreen); - -extern _X_EXPORT Bool DRI2HasSwapControl(ScreenPtr pScreen); - -extern _X_EXPORT Bool DRI2Connect(ScreenPtr pScreen, - unsigned int driverType, - int *fd, - const char **driverName, - const char **deviceName); - -extern _X_EXPORT Bool DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic); - -extern _X_EXPORT int DRI2CreateDrawable(DrawablePtr pDraw); - -extern _X_EXPORT void DRI2DestroyDrawable(DrawablePtr pDraw); - -extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffers(DrawablePtr pDraw, - int *width, - int *height, - unsigned int *attachments, - int count, - int *out_count); - -extern _X_EXPORT int DRI2CopyRegion(DrawablePtr pDraw, - RegionPtr pRegion, - unsigned int dest, - unsigned int src); - -/** - * Determine the major and minor version of the DRI2 extension. - * - * Provides a mechanism to other modules (e.g., 2D drivers) to determine the - * version of the DRI2 extension. While it is possible to peek directly at - * the \c XF86ModuleData from a layered module, such a module will fail to - * load (due to an unresolved symbol) if the DRI2 extension is not loaded. - * - * \param major Location to store the major verion of the DRI2 extension - * \param minor Location to store the minor verion of the DRI2 extension - * - * \note - * This interface was added some time after the initial release of the DRI2 - * module. Layered modules that wish to use this interface must first test - * its existance by calling \c xf86LoaderCheckSymbol. - */ -extern _X_EXPORT void DRI2Version(int *major, int *minor); - -extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffersWithFormat(DrawablePtr pDraw, - int *width, int *height, unsigned int *attachments, int count, - int *out_count); - -extern _X_EXPORT void DRI2SwapInterval(DrawablePtr pDrawable, int interval); -extern _X_EXPORT int DRI2SwapBuffers(ClientPtr client, DrawablePtr pDrawable, - CARD64 target_msc, CARD64 divisor, - CARD64 remainder, CARD64 *swap_target, - DRI2SwapEventPtr func, void *data); -extern _X_EXPORT Bool DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable); - -extern _X_EXPORT int DRI2GetMSC(DrawablePtr pDrawable, CARD64 *ust, - CARD64 *msc, CARD64 *sbc); -extern _X_EXPORT int DRI2WaitMSC(ClientPtr client, DrawablePtr pDrawable, - CARD64 target_msc, CARD64 divisor, - CARD64 remainder); -extern _X_EXPORT int ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust, - CARD64 msc, CARD64 sbc); -extern _X_EXPORT int DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw, - CARD64 target_sbc, CARD64 *ust, CARD64 *msc, - CARD64 *sbc); -extern _X_EXPORT Bool DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw); - -extern _X_EXPORT Bool DRI2CanFlip(DrawablePtr pDraw); - -extern _X_EXPORT Bool DRI2CanExchange(DrawablePtr pDraw); - -/* Note: use *only* for MSC related waits */ -extern _X_EXPORT void DRI2BlockClient(ClientPtr client, DrawablePtr pDraw); - -extern _X_EXPORT void DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw, - int frame, unsigned int tv_sec, - unsigned int tv_usec, int type, - DRI2SwapEventPtr swap_complete, - void *swap_data); -extern _X_EXPORT void DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw, - int frame, unsigned int tv_sec, - unsigned int tv_usec); - -#endif +/*
+ * Copyright © 2007 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Soft-
+ * ware"), to deal in the Software without restriction, including without
+ * limitation the rights to use, copy, modify, merge, publish, distribute,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, provided that the above copyright
+ * notice(s) and this permission notice appear in all copies of the Soft-
+ * ware and that both the above copyright notice(s) and this permission
+ * notice appear in supporting documentation.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
+ * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
+ * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
+ * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
+ * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
+ * MANCE OF THIS SOFTWARE.
+ *
+ * Except as contained in this notice, the name of a copyright holder shall
+ * not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization of
+ * the copyright holder.
+ *
+ * Authors:
+ * Kristian Høgsberg (krh@redhat.com)
+ */
+
+#ifndef _DRI2_H_
+#define _DRI2_H_
+
+#include <X11/extensions/dri2tokens.h>
+
+/* Version 2 structure (with format at the end) */
+typedef struct {
+ unsigned int attachment;
+ unsigned int name;
+ unsigned int pitch;
+ unsigned int cpp;
+ unsigned int flags;
+ unsigned int format;
+ void *driverPrivate;
+} DRI2BufferRec, *DRI2BufferPtr;
+
+extern CARD8 dri2_major; /* version of DRI2 supported by DDX */
+extern CARD8 dri2_minor;
+
+typedef DRI2BufferRec DRI2Buffer2Rec, *DRI2Buffer2Ptr;
+typedef void (*DRI2SwapEventPtr)(ClientPtr client, void *data, int type,
+ CARD64 ust, CARD64 msc, CARD64 sbc);
+
+
+typedef DRI2BufferPtr (*DRI2CreateBuffersProcPtr)(DrawablePtr pDraw,
+ unsigned int *attachments,
+ int count);
+typedef void (*DRI2DestroyBuffersProcPtr)(DrawablePtr pDraw,
+ DRI2BufferPtr buffers,
+ int count);
+typedef void (*DRI2CopyRegionProcPtr)(DrawablePtr pDraw,
+ RegionPtr pRegion,
+ DRI2BufferPtr pDestBuffer,
+ DRI2BufferPtr pSrcBuffer);
+typedef void (*DRI2WaitProcPtr)(WindowPtr pWin,
+ unsigned int sequence);
+/**
+ * Schedule a buffer swap
+ *
+ * This callback is used to support glXSwapBuffers and the OML_sync_control
+ * extension (see it for a description of the params).
+ *
+ * Drivers should queue an event for the frame count that satisfies the
+ * parameters passed in. If the event is in the future (i.e. the conditions
+ * aren't currently satisfied), the server may block the client at the next
+ * GLX request using DRI2WaitSwap. When the event arrives, drivers should call
+ * \c DRI2SwapComplete, which will handle waking the client and returning
+ * the appropriate data.
+ *
+ * The DDX is responsible for doing a flip, exchange, or blit of the swap
+ * when the corresponding event arrives. The \c DRI2CanFlip and
+ * \c DRI2CanExchange functions can be used as helpers for this purpose.
+ *
+ * \param client client pointer (used for block/unblock)
+ * \param pDraw drawable whose count we want
+ * \param pDestBuffer current front buffer
+ * \param pSrcBuffer current back buffer
+ * \param target_msc frame count to wait for
+ * \param divisor divisor for condition equation
+ * \param remainder remainder for division equation
+ * \param func function to call when the swap completes
+ * \param data data for the callback \p func.
+ */
+typedef int (*DRI2ScheduleSwapProcPtr)(ClientPtr client,
+ DrawablePtr pDraw,
+ DRI2BufferPtr pDestBuffer,
+ DRI2BufferPtr pSrcBuffer,
+ CARD64 *target_msc,
+ CARD64 divisor,
+ CARD64 remainder,
+ DRI2SwapEventPtr func,
+ void *data);
+typedef DRI2BufferPtr (*DRI2CreateBufferProcPtr)(DrawablePtr pDraw,
+ unsigned int attachment,
+ unsigned int format);
+typedef void (*DRI2DestroyBufferProcPtr)(DrawablePtr pDraw,
+ DRI2BufferPtr buffer);
+/**
+ * Get current media stamp counter values
+ *
+ * This callback is used to support the SGI_video_sync and OML_sync_control
+ * extensions.
+ *
+ * Drivers should return the current frame counter and the timestamp from
+ * when the returned frame count was last incremented.
+ *
+ * The count should correspond to the screen where the drawable is currently
+ * visible. If the drawable isn't visible (e.g. redirected), the server
+ * should return BadDrawable to the client, pending GLX spec updates to
+ * define this behavior.
+ *
+ * \param pDraw drawable whose count we want
+ * \param ust timestamp from when the count was last incremented.
+ * \param mst current frame count
+ */
+typedef int (*DRI2GetMSCProcPtr)(DrawablePtr pDraw, CARD64 *ust,
+ CARD64 *msc);
+/**
+ * Schedule a frame count related wait
+ *
+ * This callback is used to support the SGI_video_sync and OML_sync_control
+ * extensions. See those specifications for details on how to handle
+ * the divisor and remainder parameters.
+ *
+ * Drivers should queue an event for the frame count that satisfies the
+ * parameters passed in. If the event is in the future (i.e. the conditions
+ * aren't currently satisfied), the driver should block the client using
+ * \c DRI2BlockClient. When the event arrives, drivers should call
+ * \c DRI2WaitMSCComplete, which will handle waking the client and returning
+ * the appropriate data.
+ *
+ * \param client client pointer (used for block/unblock)
+ * \param pDraw drawable whose count we want
+ * \param target_msc frame count to wait for
+ * \param divisor divisor for condition equation
+ * \param remainder remainder for division equation
+ */
+typedef int (*DRI2ScheduleWaitMSCProcPtr)(ClientPtr client,
+ DrawablePtr pDraw,
+ CARD64 target_msc,
+ CARD64 divisor,
+ CARD64 remainder);
+/**
+ * Version of the DRI2InfoRec structure defined in this header
+ */
+#define DRI2INFOREC_VERSION 4
+
+typedef struct {
+ unsigned int version; /**< Version of this struct */
+ int fd;
+ const char *driverName;
+ const char *deviceName;
+
+ DRI2CreateBufferProcPtr CreateBuffer;
+ DRI2DestroyBufferProcPtr DestroyBuffer;
+ DRI2CopyRegionProcPtr CopyRegion;
+ DRI2WaitProcPtr Wait;
+
+ /* added in version 4 */
+
+ DRI2ScheduleSwapProcPtr ScheduleSwap;
+ DRI2GetMSCProcPtr GetMSC;
+ DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC;
+
+ /* number of drivers in the driverNames array */
+ unsigned int numDrivers;
+ /* array of driver names, indexed by DRI2Driver* driver types */
+ /* a name of NULL means that driver is not supported */
+ const char * const *driverNames;
+} DRI2InfoRec, *DRI2InfoPtr;
+
+extern _X_EXPORT int DRI2EventBase;
+
+extern _X_EXPORT Bool DRI2ScreenInit(ScreenPtr pScreen,
+ DRI2InfoPtr info);
+
+extern _X_EXPORT void DRI2CloseScreen(ScreenPtr pScreen);
+
+extern _X_EXPORT Bool DRI2HasSwapControl(ScreenPtr pScreen);
+
+extern _X_EXPORT Bool DRI2Connect(ScreenPtr pScreen,
+ unsigned int driverType,
+ int *fd,
+ const char **driverName,
+ const char **deviceName);
+
+extern _X_EXPORT Bool DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic);
+
+extern _X_EXPORT int DRI2CreateDrawable(ClientPtr client,
+ DrawablePtr pDraw, XID id);
+
+extern _X_EXPORT void DRI2DestroyDrawable(DrawablePtr pDraw);
+
+extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffers(DrawablePtr pDraw,
+ int *width,
+ int *height,
+ unsigned int *attachments,
+ int count,
+ int *out_count);
+
+extern _X_EXPORT int DRI2CopyRegion(DrawablePtr pDraw,
+ RegionPtr pRegion,
+ unsigned int dest,
+ unsigned int src);
+
+/**
+ * Determine the major and minor version of the DRI2 extension.
+ *
+ * Provides a mechanism to other modules (e.g., 2D drivers) to determine the
+ * version of the DRI2 extension. While it is possible to peek directly at
+ * the \c XF86ModuleData from a layered module, such a module will fail to
+ * load (due to an unresolved symbol) if the DRI2 extension is not loaded.
+ *
+ * \param major Location to store the major verion of the DRI2 extension
+ * \param minor Location to store the minor verion of the DRI2 extension
+ *
+ * \note
+ * This interface was added some time after the initial release of the DRI2
+ * module. Layered modules that wish to use this interface must first test
+ * its existance by calling \c xf86LoaderCheckSymbol.
+ */
+extern _X_EXPORT void DRI2Version(int *major, int *minor);
+
+extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffersWithFormat(DrawablePtr pDraw,
+ int *width, int *height, unsigned int *attachments, int count,
+ int *out_count);
+
+extern _X_EXPORT void DRI2SwapInterval(DrawablePtr pDrawable, int interval);
+extern _X_EXPORT int DRI2SwapBuffers(ClientPtr client, DrawablePtr pDrawable,
+ CARD64 target_msc, CARD64 divisor,
+ CARD64 remainder, CARD64 *swap_target,
+ DRI2SwapEventPtr func, void *data);
+extern _X_EXPORT Bool DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable);
+
+extern _X_EXPORT int DRI2GetMSC(DrawablePtr pDrawable, CARD64 *ust,
+ CARD64 *msc, CARD64 *sbc);
+extern _X_EXPORT int DRI2WaitMSC(ClientPtr client, DrawablePtr pDrawable,
+ CARD64 target_msc, CARD64 divisor,
+ CARD64 remainder);
+extern _X_EXPORT int ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust,
+ CARD64 msc, CARD64 sbc);
+extern _X_EXPORT int DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw,
+ CARD64 target_sbc, CARD64 *ust, CARD64 *msc,
+ CARD64 *sbc);
+extern _X_EXPORT Bool DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw);
+
+extern _X_EXPORT Bool DRI2CanFlip(DrawablePtr pDraw);
+
+extern _X_EXPORT Bool DRI2CanExchange(DrawablePtr pDraw);
+
+/* Note: use *only* for MSC related waits */
+extern _X_EXPORT void DRI2BlockClient(ClientPtr client, DrawablePtr pDraw);
+
+extern _X_EXPORT void DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw,
+ int frame, unsigned int tv_sec,
+ unsigned int tv_usec, int type,
+ DRI2SwapEventPtr swap_complete,
+ void *swap_data);
+extern _X_EXPORT void DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw,
+ int frame, unsigned int tv_sec,
+ unsigned int tv_usec);
+
+#endif
diff --git a/xorg-server/hw/xfree86/dri2/dri2ext.c b/xorg-server/hw/xfree86/dri2/dri2ext.c index 17df1304e..8bed02055 100644 --- a/xorg-server/hw/xfree86/dri2/dri2ext.c +++ b/xorg-server/hw/xfree86/dri2/dri2ext.c @@ -1,646 +1,646 @@ -/* - * Copyright © 2008 Red Hat, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Soft- - * ware"), to deal in the Software without restriction, including without - * limitation the rights to use, copy, modify, merge, publish, distribute, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, provided that the above copyright - * notice(s) and this permission notice appear in all copies of the Soft- - * ware and that both the above copyright notice(s) and this permission - * notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- - * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY - * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN - * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- - * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- - * MANCE OF THIS SOFTWARE. - * - * Except as contained in this notice, the name of a copyright holder shall - * not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization of - * the copyright holder. - * - * Authors: - * Kristian Høgsberg (krh@redhat.com) - */ - -#ifdef HAVE_XORG_CONFIG_H -#include <xorg-config.h> -#endif - -#include <X11/X.h> -#include <X11/Xproto.h> -#include <X11/extensions/dri2proto.h> -#include <X11/extensions/xfixeswire.h> -#include "dixstruct.h" -#include "scrnintstr.h" -#include "pixmapstr.h" -#include "extnsionst.h" -#include "xf86drm.h" -#include "xfixes.h" -#include "dri2.h" -#include "protocol-versions.h" - -/* The only xf86 include */ -#include "xf86Module.h" - -static ExtensionEntry *dri2Extension; - -static Bool -validDrawable(ClientPtr client, XID drawable, Mask access_mode, - DrawablePtr *pDrawable, int *status) -{ - *status = dixLookupDrawable(pDrawable, drawable, client, 0, access_mode); - if (*status != Success) { - client->errorValue = drawable; - return FALSE; - } - - return TRUE; -} - -static int -ProcDRI2QueryVersion(ClientPtr client) -{ - REQUEST(xDRI2QueryVersionReq); - xDRI2QueryVersionReply rep; - int n; - - if (client->swapped) - swaps(&stuff->length, n); - - REQUEST_SIZE_MATCH(xDRI2QueryVersionReq); - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - rep.majorVersion = dri2_major; - rep.minorVersion = dri2_minor; - - if (client->swapped) { - swaps(&rep.sequenceNumber, n); - swapl(&rep.length, n); - swapl(&rep.majorVersion, n); - swapl(&rep.minorVersion, n); - } - - WriteToClient(client, sizeof(xDRI2QueryVersionReply), &rep); - - return client->noClientException; -} - -static int -ProcDRI2Connect(ClientPtr client) -{ - REQUEST(xDRI2ConnectReq); - xDRI2ConnectReply rep; - DrawablePtr pDraw; - int fd, status; - const char *driverName; - const char *deviceName; - - REQUEST_SIZE_MATCH(xDRI2ConnectReq); - if (!validDrawable(client, stuff->window, DixGetAttrAccess, - &pDraw, &status)) - return status; - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - rep.driverNameLength = 0; - rep.deviceNameLength = 0; - - if (!DRI2Connect(pDraw->pScreen, - stuff->driverType, &fd, &driverName, &deviceName)) - goto fail; - - rep.driverNameLength = strlen(driverName); - rep.deviceNameLength = strlen(deviceName); - rep.length = (rep.driverNameLength + 3) / 4 + - (rep.deviceNameLength + 3) / 4; - - fail: - WriteToClient(client, sizeof(xDRI2ConnectReply), &rep); - WriteToClient(client, rep.driverNameLength, driverName); - WriteToClient(client, rep.deviceNameLength, deviceName); - - return client->noClientException; -} - -static int -ProcDRI2Authenticate(ClientPtr client) -{ - REQUEST(xDRI2AuthenticateReq); - xDRI2AuthenticateReply rep; - DrawablePtr pDraw; - int status; - - REQUEST_SIZE_MATCH(xDRI2AuthenticateReq); - if (!validDrawable(client, stuff->window, DixGetAttrAccess, - &pDraw, &status)) - return status; - - rep.type = X_Reply; - rep.sequenceNumber = client->sequence; - rep.length = 0; - rep.authenticated = DRI2Authenticate(pDraw->pScreen, stuff->magic); - WriteToClient(client, sizeof(xDRI2AuthenticateReply), &rep); - - return client->noClientException; -} - -static int -ProcDRI2CreateDrawable(ClientPtr client) -{ - REQUEST(xDRI2CreateDrawableReq); - DrawablePtr pDrawable; - int status; - - REQUEST_SIZE_MATCH(xDRI2CreateDrawableReq); - - if (!validDrawable(client, stuff->drawable, DixAddAccess, - &pDrawable, &status)) - return status; - - status = DRI2CreateDrawable(pDrawable); - if (status != Success) - return status; - - return client->noClientException; -} - -static int -ProcDRI2DestroyDrawable(ClientPtr client) -{ - REQUEST(xDRI2DestroyDrawableReq); - DrawablePtr pDrawable; - int status; - - REQUEST_SIZE_MATCH(xDRI2DestroyDrawableReq); - if (!validDrawable(client, stuff->drawable, DixRemoveAccess, - &pDrawable, &status)) - return status; - - return client->noClientException; -} - - -static void -send_buffers_reply(ClientPtr client, DrawablePtr pDrawable, - DRI2BufferPtr *buffers, int count, int width, int height) -{ - xDRI2GetBuffersReply rep; - int skip = 0; - int i; - - if (pDrawable->type == DRAWABLE_WINDOW) { - for (i = 0; i < count; i++) { - /* Do not send the real front buffer of a window to the client. - */ - if (buffers[i]->attachment == DRI2BufferFrontLeft) { - skip++; - continue; - } - } - } - - rep.type = X_Reply; - rep.length = (count - skip) * sizeof(xDRI2Buffer) / 4; - rep.sequenceNumber = client->sequence; - rep.width = width; - rep.height = height; - rep.count = count - skip; - WriteToClient(client, sizeof(xDRI2GetBuffersReply), &rep); - - for (i = 0; i < count; i++) { - xDRI2Buffer buffer; - - /* Do not send the real front buffer of a window to the client. - */ - if ((pDrawable->type == DRAWABLE_WINDOW) - && (buffers[i]->attachment == DRI2BufferFrontLeft)) { - continue; - } - - buffer.attachment = buffers[i]->attachment; - buffer.name = buffers[i]->name; - buffer.pitch = buffers[i]->pitch; - buffer.cpp = buffers[i]->cpp; - buffer.flags = buffers[i]->flags; - WriteToClient(client, sizeof(xDRI2Buffer), &buffer); - } -} - - -static int -ProcDRI2GetBuffers(ClientPtr client) -{ - REQUEST(xDRI2GetBuffersReq); - DrawablePtr pDrawable; - DRI2BufferPtr *buffers; - int status, width, height, count; - unsigned int *attachments; - - REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * 4); - if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess, - &pDrawable, &status)) - return status; - - if (DRI2ThrottleClient(client, pDrawable)) - return client->noClientException; - - attachments = (unsigned int *) &stuff[1]; - buffers = DRI2GetBuffers(pDrawable, &width, &height, - attachments, stuff->count, &count); - - - send_buffers_reply(client, pDrawable, buffers, count, width, height); - - return client->noClientException; -} - -static int -ProcDRI2GetBuffersWithFormat(ClientPtr client) -{ - REQUEST(xDRI2GetBuffersReq); - DrawablePtr pDrawable; - DRI2BufferPtr *buffers; - int status, width, height, count; - unsigned int *attachments; - - REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * (2 * 4)); - if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess, - &pDrawable, &status)) - return status; - - if (DRI2ThrottleClient(client, pDrawable)) - return client->noClientException; - - attachments = (unsigned int *) &stuff[1]; - buffers = DRI2GetBuffersWithFormat(pDrawable, &width, &height, - attachments, stuff->count, &count); - - send_buffers_reply(client, pDrawable, buffers, count, width, height); - - return client->noClientException; -} - -static int -ProcDRI2CopyRegion(ClientPtr client) -{ - REQUEST(xDRI2CopyRegionReq); - xDRI2CopyRegionReply rep; - DrawablePtr pDrawable; - int status; - RegionPtr pRegion; - - REQUEST_SIZE_MATCH(xDRI2CopyRegionReq); - - if (!validDrawable(client, stuff->drawable, DixWriteAccess, - &pDrawable, &status)) - return status; - - VERIFY_REGION(pRegion, stuff->region, client, DixReadAccess); - - status = DRI2CopyRegion(pDrawable, pRegion, stuff->dest, stuff->src); - if (status != Success) - return status; - - /* CopyRegion needs to be a round trip to make sure the X server - * queues the swap buffer rendering commands before the DRI client - * continues rendering. The reply has a bitmask to signal the - * presense of optional return values as well, but we're not using - * that yet. - */ - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - - WriteToClient(client, sizeof(xDRI2CopyRegionReply), &rep); - - return client->noClientException; -} - -static void -load_swap_reply(xDRI2SwapBuffersReply *rep, CARD64 sbc) -{ - rep->swap_hi = sbc >> 32; - rep->swap_lo = sbc & 0xffffffff; -} - -static CARD64 -vals_to_card64(CARD32 lo, CARD32 hi) -{ - return (CARD64)hi << 32 | lo; -} - -static void -DRI2SwapEvent(ClientPtr client, void *data, int type, CARD64 ust, CARD64 msc, - CARD64 sbc) -{ - xDRI2BufferSwapComplete event; - DrawablePtr pDrawable = data; - - event.type = DRI2EventBase + DRI2_BufferSwapComplete; - event.sequenceNumber = client->sequence; - event.event_type = type; - event.drawable = pDrawable->id; - event.ust_hi = (CARD64)ust >> 32; - event.ust_lo = ust & 0xffffffff; - event.msc_hi = (CARD64)msc >> 32; - event.msc_lo = msc & 0xffffffff; - event.sbc_hi = (CARD64)sbc >> 32; - event.sbc_lo = sbc & 0xffffffff; - - WriteEventsToClient(client, 1, (xEvent *)&event); -} - -static int -ProcDRI2SwapBuffers(ClientPtr client) -{ - REQUEST(xDRI2SwapBuffersReq); - xDRI2SwapBuffersReply rep; - DrawablePtr pDrawable; - CARD64 target_msc, divisor, remainder, swap_target; - int status; - - REQUEST_SIZE_MATCH(xDRI2SwapBuffersReq); - - if (!validDrawable(client, stuff->drawable, - DixReadAccess | DixWriteAccess, &pDrawable, &status)) - return status; - - /* - * Ensures an out of control client can't exhaust our swap queue, and - * also orders swaps. - */ - if (DRI2ThrottleClient(client, pDrawable)) - return client->noClientException; - - target_msc = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi); - divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi); - remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi); - - status = DRI2SwapBuffers(client, pDrawable, target_msc, divisor, remainder, - &swap_target, DRI2SwapEvent, pDrawable); - if (status != Success) - return BadDrawable; - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - load_swap_reply(&rep, swap_target); - - WriteToClient(client, sizeof(xDRI2SwapBuffersReply), &rep); - - return client->noClientException; -} - -static void -load_msc_reply(xDRI2MSCReply *rep, CARD64 ust, CARD64 msc, CARD64 sbc) -{ - rep->ust_hi = ust >> 32; - rep->ust_lo = ust & 0xffffffff; - rep->msc_hi = msc >> 32; - rep->msc_lo = msc & 0xffffffff; - rep->sbc_hi = sbc >> 32; - rep->sbc_lo = sbc & 0xffffffff; -} - -static int -ProcDRI2GetMSC(ClientPtr client) -{ - REQUEST(xDRI2GetMSCReq); - xDRI2MSCReply rep; - DrawablePtr pDrawable; - CARD64 ust, msc, sbc; - int status; - - REQUEST_SIZE_MATCH(xDRI2GetMSCReq); - - if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable, - &status)) - return status; - - status = DRI2GetMSC(pDrawable, &ust, &msc, &sbc); - if (status != Success) - return status; - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - load_msc_reply(&rep, ust, msc, sbc); - - WriteToClient(client, sizeof(xDRI2MSCReply), &rep); - - return client->noClientException; -} - -static int -ProcDRI2WaitMSC(ClientPtr client) -{ - REQUEST(xDRI2WaitMSCReq); - DrawablePtr pDrawable; - CARD64 target, divisor, remainder; - int status; - - /* FIXME: in restart case, client may be gone at this point */ - - REQUEST_SIZE_MATCH(xDRI2WaitMSCReq); - - if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable, - &status)) - return status; - - target = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi); - divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi); - remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi); - - status = DRI2WaitMSC(client, pDrawable, target, divisor, remainder); - if (status != Success) - return status; - - return client->noClientException; -} - -int -ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust, CARD64 msc, CARD64 sbc) -{ - xDRI2MSCReply rep; - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - load_msc_reply(&rep, ust, msc, sbc); - - WriteToClient(client, sizeof(xDRI2MSCReply), &rep); - - return client->noClientException; -} - -static int -ProcDRI2SwapInterval(ClientPtr client) -{ - REQUEST(xDRI2SwapIntervalReq); - DrawablePtr pDrawable; - int status; - - /* FIXME: in restart case, client may be gone at this point */ - - REQUEST_SIZE_MATCH(xDRI2SwapIntervalReq); - - if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess, - &pDrawable, &status)) - return status; - - DRI2SwapInterval(pDrawable, stuff->interval); - - return client->noClientException; -} - -static int -ProcDRI2WaitSBC(ClientPtr client) -{ - REQUEST(xDRI2WaitSBCReq); - xDRI2MSCReply rep; - DrawablePtr pDrawable; - CARD64 target, ust, msc, sbc; - int status; - - REQUEST_SIZE_MATCH(xDRI2WaitSBCReq); - - if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable, - &status)) - return status; - - target = vals_to_card64(stuff->target_sbc_lo, stuff->target_sbc_hi); - status = DRI2WaitSBC(client, pDrawable, target, &ust, &msc, &sbc); - if (status != Success) - return status; - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - load_msc_reply(&rep, ust, msc, sbc); - - WriteToClient(client, sizeof(xDRI2MSCReply), &rep); - - return client->noClientException; -} - -static int -ProcDRI2Dispatch (ClientPtr client) -{ - REQUEST(xReq); - - switch (stuff->data) { - case X_DRI2QueryVersion: - return ProcDRI2QueryVersion(client); - } - - if (!LocalClient(client)) - return BadRequest; - - switch (stuff->data) { - case X_DRI2Connect: - return ProcDRI2Connect(client); - case X_DRI2Authenticate: - return ProcDRI2Authenticate(client); - case X_DRI2CreateDrawable: - return ProcDRI2CreateDrawable(client); - case X_DRI2DestroyDrawable: - return ProcDRI2DestroyDrawable(client); - case X_DRI2GetBuffers: - return ProcDRI2GetBuffers(client); - case X_DRI2CopyRegion: - return ProcDRI2CopyRegion(client); - case X_DRI2GetBuffersWithFormat: - return ProcDRI2GetBuffersWithFormat(client); - case X_DRI2SwapBuffers: - return ProcDRI2SwapBuffers(client); - case X_DRI2GetMSC: - return ProcDRI2GetMSC(client); - case X_DRI2WaitMSC: - return ProcDRI2WaitMSC(client); - case X_DRI2WaitSBC: - return ProcDRI2WaitSBC(client); - case X_DRI2SwapInterval: - return ProcDRI2SwapInterval(client); - default: - return BadRequest; - } -} - -static int -SProcDRI2Connect(ClientPtr client) -{ - REQUEST(xDRI2ConnectReq); - xDRI2ConnectReply rep; - int n; - - /* If the client is swapped, it's not local. Talk to the hand. */ - - swaps(&stuff->length, n); - if (sizeof(*stuff) / 4 != client->req_len) - return BadLength; - - rep.sequenceNumber = client->sequence; - swaps(&rep.sequenceNumber, n); - rep.length = 0; - rep.driverNameLength = 0; - rep.deviceNameLength = 0; - - return client->noClientException; -} - -static int -SProcDRI2Dispatch (ClientPtr client) -{ - REQUEST(xReq); - - /* - * Only local clients are allowed DRI access, but remote clients - * still need these requests to find out cleanly. - */ - switch (stuff->data) - { - case X_DRI2QueryVersion: - return ProcDRI2QueryVersion(client); - case X_DRI2Connect: - return SProcDRI2Connect(client); - default: - return BadRequest; - } -} - -int DRI2EventBase; - -static void -DRI2ExtensionInit(void) -{ - dri2Extension = AddExtension(DRI2_NAME, - DRI2NumberEvents, - DRI2NumberErrors, - ProcDRI2Dispatch, - SProcDRI2Dispatch, - NULL, - StandardMinorOpcode); - - DRI2EventBase = dri2Extension->eventBase; -} - -extern Bool noDRI2Extension; - -_X_HIDDEN ExtensionModule dri2ExtensionModule = { - DRI2ExtensionInit, - DRI2_NAME, - &noDRI2Extension, - NULL, - NULL -}; +/*
+ * Copyright © 2008 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Soft-
+ * ware"), to deal in the Software without restriction, including without
+ * limitation the rights to use, copy, modify, merge, publish, distribute,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, provided that the above copyright
+ * notice(s) and this permission notice appear in all copies of the Soft-
+ * ware and that both the above copyright notice(s) and this permission
+ * notice appear in supporting documentation.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
+ * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
+ * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
+ * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
+ * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
+ * MANCE OF THIS SOFTWARE.
+ *
+ * Except as contained in this notice, the name of a copyright holder shall
+ * not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization of
+ * the copyright holder.
+ *
+ * Authors:
+ * Kristian Høgsberg (krh@redhat.com)
+ */
+
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#endif
+
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include <X11/extensions/dri2proto.h>
+#include <X11/extensions/xfixeswire.h>
+#include "dixstruct.h"
+#include "scrnintstr.h"
+#include "pixmapstr.h"
+#include "extnsionst.h"
+#include "xf86drm.h"
+#include "xfixes.h"
+#include "dri2.h"
+#include "protocol-versions.h"
+
+/* The only xf86 include */
+#include "xf86Module.h"
+
+static ExtensionEntry *dri2Extension;
+
+static Bool
+validDrawable(ClientPtr client, XID drawable, Mask access_mode,
+ DrawablePtr *pDrawable, int *status)
+{
+ *status = dixLookupDrawable(pDrawable, drawable, client, 0, access_mode);
+ if (*status != Success) {
+ client->errorValue = drawable;
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static int
+ProcDRI2QueryVersion(ClientPtr client)
+{
+ REQUEST(xDRI2QueryVersionReq);
+ xDRI2QueryVersionReply rep;
+ int n;
+
+ if (client->swapped)
+ swaps(&stuff->length, n);
+
+ REQUEST_SIZE_MATCH(xDRI2QueryVersionReq);
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ rep.majorVersion = dri2_major;
+ rep.minorVersion = dri2_minor;
+
+ if (client->swapped) {
+ swaps(&rep.sequenceNumber, n);
+ swapl(&rep.length, n);
+ swapl(&rep.majorVersion, n);
+ swapl(&rep.minorVersion, n);
+ }
+
+ WriteToClient(client, sizeof(xDRI2QueryVersionReply), &rep);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2Connect(ClientPtr client)
+{
+ REQUEST(xDRI2ConnectReq);
+ xDRI2ConnectReply rep;
+ DrawablePtr pDraw;
+ int fd, status;
+ const char *driverName;
+ const char *deviceName;
+
+ REQUEST_SIZE_MATCH(xDRI2ConnectReq);
+ if (!validDrawable(client, stuff->window, DixGetAttrAccess,
+ &pDraw, &status))
+ return status;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ rep.driverNameLength = 0;
+ rep.deviceNameLength = 0;
+
+ if (!DRI2Connect(pDraw->pScreen,
+ stuff->driverType, &fd, &driverName, &deviceName))
+ goto fail;
+
+ rep.driverNameLength = strlen(driverName);
+ rep.deviceNameLength = strlen(deviceName);
+ rep.length = (rep.driverNameLength + 3) / 4 +
+ (rep.deviceNameLength + 3) / 4;
+
+ fail:
+ WriteToClient(client, sizeof(xDRI2ConnectReply), &rep);
+ WriteToClient(client, rep.driverNameLength, driverName);
+ WriteToClient(client, rep.deviceNameLength, deviceName);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2Authenticate(ClientPtr client)
+{
+ REQUEST(xDRI2AuthenticateReq);
+ xDRI2AuthenticateReply rep;
+ DrawablePtr pDraw;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2AuthenticateReq);
+ if (!validDrawable(client, stuff->window, DixGetAttrAccess,
+ &pDraw, &status))
+ return status;
+
+ rep.type = X_Reply;
+ rep.sequenceNumber = client->sequence;
+ rep.length = 0;
+ rep.authenticated = DRI2Authenticate(pDraw->pScreen, stuff->magic);
+ WriteToClient(client, sizeof(xDRI2AuthenticateReply), &rep);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2CreateDrawable(ClientPtr client)
+{
+ REQUEST(xDRI2CreateDrawableReq);
+ DrawablePtr pDrawable;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2CreateDrawableReq);
+
+ if (!validDrawable(client, stuff->drawable, DixAddAccess,
+ &pDrawable, &status))
+ return status;
+
+ status = DRI2CreateDrawable(client, pDrawable, stuff->drawable);
+ if (status != Success)
+ return status;
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2DestroyDrawable(ClientPtr client)
+{
+ REQUEST(xDRI2DestroyDrawableReq);
+ DrawablePtr pDrawable;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2DestroyDrawableReq);
+ if (!validDrawable(client, stuff->drawable, DixRemoveAccess,
+ &pDrawable, &status))
+ return status;
+
+ return client->noClientException;
+}
+
+
+static void
+send_buffers_reply(ClientPtr client, DrawablePtr pDrawable,
+ DRI2BufferPtr *buffers, int count, int width, int height)
+{
+ xDRI2GetBuffersReply rep;
+ int skip = 0;
+ int i;
+
+ if (pDrawable->type == DRAWABLE_WINDOW) {
+ for (i = 0; i < count; i++) {
+ /* Do not send the real front buffer of a window to the client.
+ */
+ if (buffers[i]->attachment == DRI2BufferFrontLeft) {
+ skip++;
+ continue;
+ }
+ }
+ }
+
+ rep.type = X_Reply;
+ rep.length = (count - skip) * sizeof(xDRI2Buffer) / 4;
+ rep.sequenceNumber = client->sequence;
+ rep.width = width;
+ rep.height = height;
+ rep.count = count - skip;
+ WriteToClient(client, sizeof(xDRI2GetBuffersReply), &rep);
+
+ for (i = 0; i < count; i++) {
+ xDRI2Buffer buffer;
+
+ /* Do not send the real front buffer of a window to the client.
+ */
+ if ((pDrawable->type == DRAWABLE_WINDOW)
+ && (buffers[i]->attachment == DRI2BufferFrontLeft)) {
+ continue;
+ }
+
+ buffer.attachment = buffers[i]->attachment;
+ buffer.name = buffers[i]->name;
+ buffer.pitch = buffers[i]->pitch;
+ buffer.cpp = buffers[i]->cpp;
+ buffer.flags = buffers[i]->flags;
+ WriteToClient(client, sizeof(xDRI2Buffer), &buffer);
+ }
+}
+
+
+static int
+ProcDRI2GetBuffers(ClientPtr client)
+{
+ REQUEST(xDRI2GetBuffersReq);
+ DrawablePtr pDrawable;
+ DRI2BufferPtr *buffers;
+ int status, width, height, count;
+ unsigned int *attachments;
+
+ REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * 4);
+ if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess,
+ &pDrawable, &status))
+ return status;
+
+ if (DRI2ThrottleClient(client, pDrawable))
+ return client->noClientException;
+
+ attachments = (unsigned int *) &stuff[1];
+ buffers = DRI2GetBuffers(pDrawable, &width, &height,
+ attachments, stuff->count, &count);
+
+
+ send_buffers_reply(client, pDrawable, buffers, count, width, height);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2GetBuffersWithFormat(ClientPtr client)
+{
+ REQUEST(xDRI2GetBuffersReq);
+ DrawablePtr pDrawable;
+ DRI2BufferPtr *buffers;
+ int status, width, height, count;
+ unsigned int *attachments;
+
+ REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * (2 * 4));
+ if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess,
+ &pDrawable, &status))
+ return status;
+
+ if (DRI2ThrottleClient(client, pDrawable))
+ return client->noClientException;
+
+ attachments = (unsigned int *) &stuff[1];
+ buffers = DRI2GetBuffersWithFormat(pDrawable, &width, &height,
+ attachments, stuff->count, &count);
+
+ send_buffers_reply(client, pDrawable, buffers, count, width, height);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2CopyRegion(ClientPtr client)
+{
+ REQUEST(xDRI2CopyRegionReq);
+ xDRI2CopyRegionReply rep;
+ DrawablePtr pDrawable;
+ int status;
+ RegionPtr pRegion;
+
+ REQUEST_SIZE_MATCH(xDRI2CopyRegionReq);
+
+ if (!validDrawable(client, stuff->drawable, DixWriteAccess,
+ &pDrawable, &status))
+ return status;
+
+ VERIFY_REGION(pRegion, stuff->region, client, DixReadAccess);
+
+ status = DRI2CopyRegion(pDrawable, pRegion, stuff->dest, stuff->src);
+ if (status != Success)
+ return status;
+
+ /* CopyRegion needs to be a round trip to make sure the X server
+ * queues the swap buffer rendering commands before the DRI client
+ * continues rendering. The reply has a bitmask to signal the
+ * presense of optional return values as well, but we're not using
+ * that yet.
+ */
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+
+ WriteToClient(client, sizeof(xDRI2CopyRegionReply), &rep);
+
+ return client->noClientException;
+}
+
+static void
+load_swap_reply(xDRI2SwapBuffersReply *rep, CARD64 sbc)
+{
+ rep->swap_hi = sbc >> 32;
+ rep->swap_lo = sbc & 0xffffffff;
+}
+
+static CARD64
+vals_to_card64(CARD32 lo, CARD32 hi)
+{
+ return (CARD64)hi << 32 | lo;
+}
+
+static void
+DRI2SwapEvent(ClientPtr client, void *data, int type, CARD64 ust, CARD64 msc,
+ CARD64 sbc)
+{
+ xDRI2BufferSwapComplete event;
+ DrawablePtr pDrawable = data;
+
+ event.type = DRI2EventBase + DRI2_BufferSwapComplete;
+ event.sequenceNumber = client->sequence;
+ event.event_type = type;
+ event.drawable = pDrawable->id;
+ event.ust_hi = (CARD64)ust >> 32;
+ event.ust_lo = ust & 0xffffffff;
+ event.msc_hi = (CARD64)msc >> 32;
+ event.msc_lo = msc & 0xffffffff;
+ event.sbc_hi = (CARD64)sbc >> 32;
+ event.sbc_lo = sbc & 0xffffffff;
+
+ WriteEventsToClient(client, 1, (xEvent *)&event);
+}
+
+static int
+ProcDRI2SwapBuffers(ClientPtr client)
+{
+ REQUEST(xDRI2SwapBuffersReq);
+ xDRI2SwapBuffersReply rep;
+ DrawablePtr pDrawable;
+ CARD64 target_msc, divisor, remainder, swap_target;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2SwapBuffersReq);
+
+ if (!validDrawable(client, stuff->drawable,
+ DixReadAccess | DixWriteAccess, &pDrawable, &status))
+ return status;
+
+ /*
+ * Ensures an out of control client can't exhaust our swap queue, and
+ * also orders swaps.
+ */
+ if (DRI2ThrottleClient(client, pDrawable))
+ return client->noClientException;
+
+ target_msc = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi);
+ divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi);
+ remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi);
+
+ status = DRI2SwapBuffers(client, pDrawable, target_msc, divisor, remainder,
+ &swap_target, DRI2SwapEvent, pDrawable);
+ if (status != Success)
+ return BadDrawable;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ load_swap_reply(&rep, swap_target);
+
+ WriteToClient(client, sizeof(xDRI2SwapBuffersReply), &rep);
+
+ return client->noClientException;
+}
+
+static void
+load_msc_reply(xDRI2MSCReply *rep, CARD64 ust, CARD64 msc, CARD64 sbc)
+{
+ rep->ust_hi = ust >> 32;
+ rep->ust_lo = ust & 0xffffffff;
+ rep->msc_hi = msc >> 32;
+ rep->msc_lo = msc & 0xffffffff;
+ rep->sbc_hi = sbc >> 32;
+ rep->sbc_lo = sbc & 0xffffffff;
+}
+
+static int
+ProcDRI2GetMSC(ClientPtr client)
+{
+ REQUEST(xDRI2GetMSCReq);
+ xDRI2MSCReply rep;
+ DrawablePtr pDrawable;
+ CARD64 ust, msc, sbc;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2GetMSCReq);
+
+ if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable,
+ &status))
+ return status;
+
+ status = DRI2GetMSC(pDrawable, &ust, &msc, &sbc);
+ if (status != Success)
+ return status;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ load_msc_reply(&rep, ust, msc, sbc);
+
+ WriteToClient(client, sizeof(xDRI2MSCReply), &rep);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2WaitMSC(ClientPtr client)
+{
+ REQUEST(xDRI2WaitMSCReq);
+ DrawablePtr pDrawable;
+ CARD64 target, divisor, remainder;
+ int status;
+
+ /* FIXME: in restart case, client may be gone at this point */
+
+ REQUEST_SIZE_MATCH(xDRI2WaitMSCReq);
+
+ if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable,
+ &status))
+ return status;
+
+ target = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi);
+ divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi);
+ remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi);
+
+ status = DRI2WaitMSC(client, pDrawable, target, divisor, remainder);
+ if (status != Success)
+ return status;
+
+ return client->noClientException;
+}
+
+int
+ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust, CARD64 msc, CARD64 sbc)
+{
+ xDRI2MSCReply rep;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ load_msc_reply(&rep, ust, msc, sbc);
+
+ WriteToClient(client, sizeof(xDRI2MSCReply), &rep);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2SwapInterval(ClientPtr client)
+{
+ REQUEST(xDRI2SwapIntervalReq);
+ DrawablePtr pDrawable;
+ int status;
+
+ /* FIXME: in restart case, client may be gone at this point */
+
+ REQUEST_SIZE_MATCH(xDRI2SwapIntervalReq);
+
+ if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess,
+ &pDrawable, &status))
+ return status;
+
+ DRI2SwapInterval(pDrawable, stuff->interval);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2WaitSBC(ClientPtr client)
+{
+ REQUEST(xDRI2WaitSBCReq);
+ xDRI2MSCReply rep;
+ DrawablePtr pDrawable;
+ CARD64 target, ust, msc, sbc;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2WaitSBCReq);
+
+ if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable,
+ &status))
+ return status;
+
+ target = vals_to_card64(stuff->target_sbc_lo, stuff->target_sbc_hi);
+ status = DRI2WaitSBC(client, pDrawable, target, &ust, &msc, &sbc);
+ if (status != Success)
+ return status;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ load_msc_reply(&rep, ust, msc, sbc);
+
+ WriteToClient(client, sizeof(xDRI2MSCReply), &rep);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2Dispatch (ClientPtr client)
+{
+ REQUEST(xReq);
+
+ switch (stuff->data) {
+ case X_DRI2QueryVersion:
+ return ProcDRI2QueryVersion(client);
+ }
+
+ if (!LocalClient(client))
+ return BadRequest;
+
+ switch (stuff->data) {
+ case X_DRI2Connect:
+ return ProcDRI2Connect(client);
+ case X_DRI2Authenticate:
+ return ProcDRI2Authenticate(client);
+ case X_DRI2CreateDrawable:
+ return ProcDRI2CreateDrawable(client);
+ case X_DRI2DestroyDrawable:
+ return ProcDRI2DestroyDrawable(client);
+ case X_DRI2GetBuffers:
+ return ProcDRI2GetBuffers(client);
+ case X_DRI2CopyRegion:
+ return ProcDRI2CopyRegion(client);
+ case X_DRI2GetBuffersWithFormat:
+ return ProcDRI2GetBuffersWithFormat(client);
+ case X_DRI2SwapBuffers:
+ return ProcDRI2SwapBuffers(client);
+ case X_DRI2GetMSC:
+ return ProcDRI2GetMSC(client);
+ case X_DRI2WaitMSC:
+ return ProcDRI2WaitMSC(client);
+ case X_DRI2WaitSBC:
+ return ProcDRI2WaitSBC(client);
+ case X_DRI2SwapInterval:
+ return ProcDRI2SwapInterval(client);
+ default:
+ return BadRequest;
+ }
+}
+
+static int
+SProcDRI2Connect(ClientPtr client)
+{
+ REQUEST(xDRI2ConnectReq);
+ xDRI2ConnectReply rep;
+ int n;
+
+ /* If the client is swapped, it's not local. Talk to the hand. */
+
+ swaps(&stuff->length, n);
+ if (sizeof(*stuff) / 4 != client->req_len)
+ return BadLength;
+
+ rep.sequenceNumber = client->sequence;
+ swaps(&rep.sequenceNumber, n);
+ rep.length = 0;
+ rep.driverNameLength = 0;
+ rep.deviceNameLength = 0;
+
+ return client->noClientException;
+}
+
+static int
+SProcDRI2Dispatch (ClientPtr client)
+{
+ REQUEST(xReq);
+
+ /*
+ * Only local clients are allowed DRI access, but remote clients
+ * still need these requests to find out cleanly.
+ */
+ switch (stuff->data)
+ {
+ case X_DRI2QueryVersion:
+ return ProcDRI2QueryVersion(client);
+ case X_DRI2Connect:
+ return SProcDRI2Connect(client);
+ default:
+ return BadRequest;
+ }
+}
+
+int DRI2EventBase;
+
+static void
+DRI2ExtensionInit(void)
+{
+ dri2Extension = AddExtension(DRI2_NAME,
+ DRI2NumberEvents,
+ DRI2NumberErrors,
+ ProcDRI2Dispatch,
+ SProcDRI2Dispatch,
+ NULL,
+ StandardMinorOpcode);
+
+ DRI2EventBase = dri2Extension->eventBase;
+}
+
+extern Bool noDRI2Extension;
+
+_X_HIDDEN ExtensionModule dri2ExtensionModule = {
+ DRI2ExtensionInit,
+ DRI2_NAME,
+ &noDRI2Extension,
+ NULL,
+ NULL
+};
diff --git a/xorg-server/hw/xfree86/modes/xf86Cursors.c b/xorg-server/hw/xfree86/modes/xf86Cursors.c index f90ecc227..3e765e6ff 100644 --- a/xorg-server/hw/xfree86/modes/xf86Cursors.c +++ b/xorg-server/hw/xfree86/modes/xf86Cursors.c @@ -1,672 +1,672 @@ -/* - * Copyright © 2007 Keith Packard - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that copyright - * notice and this permission notice appear in supporting documentation, and - * that the name of the copyright holders not be used in advertising or - * publicity pertaining to distribution of the software without specific, - * written prior permission. The copyright holders make no representations - * about the suitability of this software for any purpose. It is provided "as - * is" without express or implied warranty. - * - * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE - * OF THIS SOFTWARE. - */ - -#ifdef HAVE_XORG_CONFIG_H -#include <xorg-config.h> -#else -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif -#endif - -#include <stddef.h> -#include <string.h> -#include <stdio.h> - -#include "xf86.h" -#include "xf86DDC.h" -#include "xf86Crtc.h" -#include "xf86Modes.h" -#include "xf86RandR12.h" -#include "xf86CursorPriv.h" -#include "X11/extensions/render.h" -#include "X11/extensions/dpmsconst.h" -#include "X11/Xatom.h" -#include "picturestr.h" -#include "cursorstr.h" -#include "inputstr.h" - -/* - * Given a screen coordinate, rotate back to a cursor source coordinate - */ -static void -xf86_crtc_rotate_coord (Rotation rotation, - int width, - int height, - int x_dst, - int y_dst, - int *x_src, - int *y_src) -{ - int t; - - switch (rotation & 0xf) { - case RR_Rotate_0: - break; - case RR_Rotate_90: - t = x_dst; - x_dst = height - y_dst - 1; - y_dst = t; - break; - case RR_Rotate_180: - x_dst = width - x_dst - 1; - y_dst = height - y_dst - 1; - break; - case RR_Rotate_270: - t = x_dst; - x_dst = y_dst; - y_dst = width - t - 1; - break; - } - if (rotation & RR_Reflect_X) - x_dst = width - x_dst - 1; - if (rotation & RR_Reflect_Y) - y_dst = height - y_dst - 1; - *x_src = x_dst; - *y_src = y_dst; -} - -/* - * Given a cursor source coordinate, rotate to a screen coordinate - */ -static void -xf86_crtc_rotate_coord_back (Rotation rotation, - int width, - int height, - int x_dst, - int y_dst, - int *x_src, - int *y_src) -{ - int t; - - if (rotation & RR_Reflect_X) - x_dst = width - x_dst - 1; - if (rotation & RR_Reflect_Y) - y_dst = height - y_dst - 1; - - switch (rotation & 0xf) { - case RR_Rotate_0: - break; - case RR_Rotate_90: - t = x_dst; - x_dst = y_dst; - y_dst = width - t - 1; - break; - case RR_Rotate_180: - x_dst = width - x_dst - 1; - y_dst = height - y_dst - 1; - break; - case RR_Rotate_270: - t = x_dst; - x_dst = height - y_dst - 1; - y_dst = t; - break; - } - *x_src = x_dst; - *y_src = y_dst; -} - -/* - * Convert an x coordinate to a position within the cursor bitmap - */ -static int -cursor_bitpos (int flags, int x, Bool mask) -{ - if (flags & HARDWARE_CURSOR_SWAP_SOURCE_AND_MASK) - mask = !mask; - if (flags & HARDWARE_CURSOR_NIBBLE_SWAPPED) - x = (x & ~3) | (3 - (x & 3)); - if (((flags & HARDWARE_CURSOR_BIT_ORDER_MSBFIRST) == 0) == - (X_BYTE_ORDER == X_BIG_ENDIAN)) - x = (x & ~7) | (7 - (x & 7)); - if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_1) - x = (x << 1) + mask; - else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_8) - x = ((x & ~7) << 1) | (mask << 3) | (x & 7); - else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_16) - x = ((x & ~15) << 1) | (mask << 4) | (x & 15); - else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_32) - x = ((x & ~31) << 1) | (mask << 5) | (x & 31); - else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_64) - x = ((x & ~63) << 1) | (mask << 6) | (x & 63); - return x; -} - -/* - * Fetch one bit from a cursor bitmap - */ -static CARD8 -get_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask) -{ - x = cursor_bitpos (flags, x, mask); - image += y * stride; - return (image[(x >> 3)] >> (x & 7)) & 1; -} - -/* - * Set one bit in a cursor bitmap - */ -static void -set_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask) -{ - x = cursor_bitpos (flags, x, mask); - image += y * stride; - image[(x >> 3)] |= 1 << (x & 7); -} - -/* - * Load a two color cursor into a driver that supports only ARGB cursors - */ -static void -xf86_crtc_convert_cursor_to_argb (xf86CrtcPtr crtc, unsigned char *src) -{ - ScrnInfoPtr scrn = crtc->scrn; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image; - int x, y; - int xin, yin; - int stride = cursor_info->MaxWidth >> 2; - int flags = cursor_info->Flags; - CARD32 bits; - -#ifdef ARGB_CURSOR - crtc->cursor_argb = FALSE; -#endif - - for (y = 0; y < cursor_info->MaxHeight; y++) - for (x = 0; x < cursor_info->MaxWidth; x++) - { - xf86_crtc_rotate_coord (crtc->rotation, - cursor_info->MaxWidth, - cursor_info->MaxHeight, - x, y, &xin, &yin); - if (get_bit (src, stride, flags, xin, yin, TRUE) == - ((flags & HARDWARE_CURSOR_INVERT_MASK) == 0)) - { - if (get_bit (src, stride, flags, xin, yin, FALSE)) - bits = xf86_config->cursor_fg; - else - bits = xf86_config->cursor_bg; - } - else - bits = 0; - cursor_image[y * cursor_info->MaxWidth + x] = bits; - } - crtc->funcs->load_cursor_argb (crtc, cursor_image); -} - -/* - * Set the colors for a two-color cursor (ignore for ARGB cursors) - */ -static void -xf86_set_cursor_colors (ScrnInfoPtr scrn, int bg, int fg) -{ - ScreenPtr screen = scrn->pScreen; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - CursorPtr cursor = xf86_config->cursor; - int c; - CARD8 *bits = cursor ? -#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0) - dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen)) -#else - cursor->devPriv[screen->myNum] -#endif - : NULL; - - /* Save ARGB versions of these colors */ - xf86_config->cursor_fg = (CARD32) fg | 0xff000000; - xf86_config->cursor_bg = (CARD32) bg | 0xff000000; - - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled && !crtc->cursor_argb) - { - if (crtc->funcs->load_cursor_image) - crtc->funcs->set_cursor_colors (crtc, bg, fg); - else if (bits) - xf86_crtc_convert_cursor_to_argb (crtc, bits); - } - } -} - -static void -xf86_crtc_hide_cursor (xf86CrtcPtr crtc) -{ - if (crtc->cursor_shown) - { - crtc->funcs->hide_cursor (crtc); - crtc->cursor_shown = FALSE; - } -} - -void -xf86_hide_cursors (ScrnInfoPtr scrn) -{ - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - int c; - - xf86_config->cursor_on = FALSE; - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled) - xf86_crtc_hide_cursor (crtc); - } -} - -static void -xf86_crtc_show_cursor (xf86CrtcPtr crtc) -{ - if (!crtc->cursor_shown && crtc->cursor_in_range) - { - crtc->funcs->show_cursor (crtc); - crtc->cursor_shown = TRUE; - } -} - -void -xf86_show_cursors (ScrnInfoPtr scrn) -{ - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - int c; - - xf86_config->cursor_on = TRUE; - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled) - xf86_crtc_show_cursor (crtc); - } -} - -static void -xf86_crtc_set_cursor_position (xf86CrtcPtr crtc, int x, int y) -{ - ScrnInfoPtr scrn = crtc->scrn; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - DisplayModePtr mode = &crtc->mode; - Bool in_range; - int dx, dy; - - /* - * Transform position of cursor on screen - */ - if (crtc->transform_in_use) - { - ScreenPtr screen = scrn->pScreen; - xf86CursorScreenPtr ScreenPriv = - (xf86CursorScreenPtr)dixLookupPrivate(&screen->devPrivates, - xf86CursorScreenKey); - struct pict_f_vector v; - - v.v[0] = x + ScreenPriv->HotX; v.v[1] = y + ScreenPriv->HotY; v.v[2] = 1; - pixman_f_transform_point (&crtc->f_framebuffer_to_crtc, &v); - x = floor (v.v[0] + 0.5); - y = floor (v.v[1] + 0.5); - /* - * Transform position of cursor upper left corner - */ - xf86_crtc_rotate_coord_back (crtc->rotation, - cursor_info->MaxWidth, - cursor_info->MaxHeight, - ScreenPriv->HotX, ScreenPriv->HotY, &dx, &dy); - x -= dx; - y -= dy; - } - else - { - x -= crtc->x; - y -= crtc->y; - } - - /* - * Disable the cursor when it is outside the viewport - */ - in_range = TRUE; - if (x >= mode->HDisplay || y >= mode->VDisplay || - x <= -cursor_info->MaxWidth || y <= -cursor_info->MaxHeight) - { - in_range = FALSE; - x = 0; - y = 0; - } - - crtc->cursor_in_range = in_range; - - if (in_range) - { - crtc->funcs->set_cursor_position (crtc, x, y); - xf86_crtc_show_cursor (crtc); - } - else - xf86_crtc_hide_cursor (crtc); -} - -static void -xf86_set_cursor_position (ScrnInfoPtr scrn, int x, int y) -{ - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - int c; - - /* undo what xf86HWCurs did to the coordinates */ - x += scrn->frameX0; - y += scrn->frameY0; - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled) - xf86_crtc_set_cursor_position (crtc, x, y); - } -} - -/* - * Load a two-color cursor into a crtc, performing rotation as needed - */ -static void -xf86_crtc_load_cursor_image (xf86CrtcPtr crtc, CARD8 *src) -{ - ScrnInfoPtr scrn = crtc->scrn; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - CARD8 *cursor_image; - -#ifdef ARGB_CURSOR - crtc->cursor_argb = FALSE; -#endif - - if (crtc->rotation == RR_Rotate_0) - cursor_image = src; - else - { - int x, y; - int xin, yin; - int stride = cursor_info->MaxWidth >> 2; - int flags = cursor_info->Flags; - - cursor_image = xf86_config->cursor_image; - memset(cursor_image, 0, cursor_info->MaxHeight * stride); - - for (y = 0; y < cursor_info->MaxHeight; y++) - for (x = 0; x < cursor_info->MaxWidth; x++) - { - xf86_crtc_rotate_coord (crtc->rotation, - cursor_info->MaxWidth, - cursor_info->MaxHeight, - x, y, &xin, &yin); - if (get_bit(src, stride, flags, xin, yin, FALSE)) - set_bit(cursor_image, stride, flags, x, y, FALSE); - if (get_bit(src, stride, flags, xin, yin, TRUE)) - set_bit(cursor_image, stride, flags, x, y, TRUE); - } - } - crtc->funcs->load_cursor_image (crtc, cursor_image); -} - -/* - * Load a cursor image into all active CRTCs - */ -static void -xf86_load_cursor_image (ScrnInfoPtr scrn, unsigned char *src) -{ - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - int c; - - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled) - { - if (crtc->funcs->load_cursor_image) - xf86_crtc_load_cursor_image (crtc, src); - else if (crtc->funcs->load_cursor_argb) - xf86_crtc_convert_cursor_to_argb (crtc, src); - } - } -} - -static Bool -xf86_use_hw_cursor (ScreenPtr screen, CursorPtr cursor) -{ - ScrnInfoPtr scrn = xf86Screens[screen->myNum]; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - - ++cursor->refcnt; - if (xf86_config->cursor) - FreeCursor (xf86_config->cursor, None); - xf86_config->cursor = cursor; - - if (cursor->bits->width > cursor_info->MaxWidth || - cursor->bits->height> cursor_info->MaxHeight) - return FALSE; - - return TRUE; -} - -static Bool -xf86_use_hw_cursor_argb (ScreenPtr screen, CursorPtr cursor) -{ - ScrnInfoPtr scrn = xf86Screens[screen->myNum]; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - - ++cursor->refcnt; - if (xf86_config->cursor) - FreeCursor (xf86_config->cursor, None); - xf86_config->cursor = cursor; - - /* Make sure ARGB support is available */ - if ((cursor_info->Flags & HARDWARE_CURSOR_ARGB) == 0) - return FALSE; - - if (cursor->bits->width > cursor_info->MaxWidth || - cursor->bits->height> cursor_info->MaxHeight) - return FALSE; - - return TRUE; -} - -static void -xf86_crtc_load_cursor_argb (xf86CrtcPtr crtc, CursorPtr cursor) -{ - ScrnInfoPtr scrn = crtc->scrn; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image; - CARD32 *cursor_source = (CARD32 *) cursor->bits->argb; - int x, y; - int xin, yin; - CARD32 bits; - int source_width = cursor->bits->width; - int source_height = cursor->bits->height; - int image_width = cursor_info->MaxWidth; - int image_height = cursor_info->MaxHeight; - - for (y = 0; y < image_height; y++) - for (x = 0; x < image_width; x++) - { - xf86_crtc_rotate_coord (crtc->rotation, image_width, image_height, - x, y, &xin, &yin); - if (xin < source_width && yin < source_height) - bits = cursor_source[yin * source_width + xin]; - else - bits = 0; - cursor_image[y * image_width + x] = bits; - } - - crtc->funcs->load_cursor_argb (crtc, cursor_image); -} - -static void -xf86_load_cursor_argb (ScrnInfoPtr scrn, CursorPtr cursor) -{ - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - int c; - - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled) - xf86_crtc_load_cursor_argb (crtc, cursor); - } -} - -Bool -xf86_cursors_init (ScreenPtr screen, int max_width, int max_height, int flags) -{ - ScrnInfoPtr scrn = xf86Screens[screen->myNum]; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info; - - cursor_info = xf86CreateCursorInfoRec(); - if (!cursor_info) - return FALSE; - - xf86_config->cursor_image = xalloc (max_width * max_height * 4); - - if (!xf86_config->cursor_image) - { - xf86DestroyCursorInfoRec (cursor_info); - return FALSE; - } - - xf86_config->cursor_info = cursor_info; - - cursor_info->MaxWidth = max_width; - cursor_info->MaxHeight = max_height; - cursor_info->Flags = flags; - - cursor_info->SetCursorColors = xf86_set_cursor_colors; - cursor_info->SetCursorPosition = xf86_set_cursor_position; - cursor_info->LoadCursorImage = xf86_load_cursor_image; - cursor_info->HideCursor = xf86_hide_cursors; - cursor_info->ShowCursor = xf86_show_cursors; - cursor_info->UseHWCursor = xf86_use_hw_cursor; -#ifdef ARGB_CURSOR - if (flags & HARDWARE_CURSOR_ARGB) - { - cursor_info->UseHWCursorARGB = xf86_use_hw_cursor_argb; - cursor_info->LoadCursorARGB = xf86_load_cursor_argb; - } -#endif - - xf86_config->cursor = NULL; - xf86_hide_cursors (scrn); - - return xf86InitCursor (screen, cursor_info); -} - -/** - * Called when anything on the screen is reconfigured. - * - * Reloads cursor images as needed, then adjusts cursor positions - */ - -void -xf86_reload_cursors (ScreenPtr screen) -{ - ScrnInfoPtr scrn; - xf86CrtcConfigPtr xf86_config; - xf86CursorInfoPtr cursor_info; - CursorPtr cursor; - int x, y; - xf86CursorScreenPtr cursor_screen_priv; - - /* initial mode setting will not have set a screen yet. - May be called before the devices are initialised. - */ - if (!screen || !inputInfo.pointer) - return; - cursor_screen_priv = dixLookupPrivate(&screen->devPrivates, - xf86CursorScreenKey); - /* return if HW cursor is inactive, to avoid displaying two cursors */ - if (!cursor_screen_priv->isUp) - return; - - scrn = xf86Screens[screen->myNum]; - xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - - /* make sure the cursor code has been initialized */ - cursor_info = xf86_config->cursor_info; - if (!cursor_info) - return; - - cursor = xf86_config->cursor; - GetSpritePosition (inputInfo.pointer, &x, &y); - if (!(cursor_info->Flags & HARDWARE_CURSOR_UPDATE_UNHIDDEN)) - (*cursor_info->HideCursor)(scrn); - - if (cursor) - { -#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0) - void *src = dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen)); -#else - void *src = cursor->devPriv[screen->myNum]; -#endif -#ifdef ARGB_CURSOR - if (cursor->bits->argb && cursor_info->LoadCursorARGB) - (*cursor_info->LoadCursorARGB) (scrn, cursor); - else if (src) -#endif - (*cursor_info->LoadCursorImage)(scrn, src); - - x += scrn->frameX0 + cursor_screen_priv->HotX; - y += scrn->frameY0 + cursor_screen_priv->HotY; - (*cursor_info->SetCursorPosition)(scrn, x, y); - } -} - -/** - * Clean up CRTC-based cursor code - */ -void -xf86_cursors_fini (ScreenPtr screen) -{ - ScrnInfoPtr scrn = xf86Screens[screen->myNum]; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - - if (xf86_config->cursor_info) - { - xf86DestroyCursorInfoRec (xf86_config->cursor_info); - xf86_config->cursor_info = NULL; - } - if (xf86_config->cursor_image) - { - xfree (xf86_config->cursor_image); - xf86_config->cursor_image = NULL; - } - if (xf86_config->cursor) - { - FreeCursor (xf86_config->cursor, None); - xf86_config->cursor = NULL; - } -} +/*
+ * Copyright © 2007 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting documentation, and
+ * that the name of the copyright holders not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. The copyright holders make no representations
+ * about the suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#else
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+#endif
+
+#include <stddef.h>
+#include <string.h>
+#include <stdio.h>
+
+#include "xf86.h"
+#include "xf86DDC.h"
+#include "xf86Crtc.h"
+#include "xf86Modes.h"
+#include "xf86RandR12.h"
+#include "xf86CursorPriv.h"
+#include "X11/extensions/render.h"
+#include "X11/extensions/dpmsconst.h"
+#include "X11/Xatom.h"
+#include "picturestr.h"
+#include "cursorstr.h"
+#include "inputstr.h"
+
+/*
+ * Given a screen coordinate, rotate back to a cursor source coordinate
+ */
+static void
+xf86_crtc_rotate_coord (Rotation rotation,
+ int width,
+ int height,
+ int x_dst,
+ int y_dst,
+ int *x_src,
+ int *y_src)
+{
+ int t;
+
+ switch (rotation & 0xf) {
+ case RR_Rotate_0:
+ break;
+ case RR_Rotate_90:
+ t = x_dst;
+ x_dst = height - y_dst - 1;
+ y_dst = t;
+ break;
+ case RR_Rotate_180:
+ x_dst = width - x_dst - 1;
+ y_dst = height - y_dst - 1;
+ break;
+ case RR_Rotate_270:
+ t = x_dst;
+ x_dst = y_dst;
+ y_dst = width - t - 1;
+ break;
+ }
+ if (rotation & RR_Reflect_X)
+ x_dst = width - x_dst - 1;
+ if (rotation & RR_Reflect_Y)
+ y_dst = height - y_dst - 1;
+ *x_src = x_dst;
+ *y_src = y_dst;
+}
+
+/*
+ * Given a cursor source coordinate, rotate to a screen coordinate
+ */
+static void
+xf86_crtc_rotate_coord_back (Rotation rotation,
+ int width,
+ int height,
+ int x_dst,
+ int y_dst,
+ int *x_src,
+ int *y_src)
+{
+ int t;
+
+ if (rotation & RR_Reflect_X)
+ x_dst = width - x_dst - 1;
+ if (rotation & RR_Reflect_Y)
+ y_dst = height - y_dst - 1;
+
+ switch (rotation & 0xf) {
+ case RR_Rotate_0:
+ break;
+ case RR_Rotate_90:
+ t = x_dst;
+ x_dst = y_dst;
+ y_dst = width - t - 1;
+ break;
+ case RR_Rotate_180:
+ x_dst = width - x_dst - 1;
+ y_dst = height - y_dst - 1;
+ break;
+ case RR_Rotate_270:
+ t = x_dst;
+ x_dst = height - y_dst - 1;
+ y_dst = t;
+ break;
+ }
+ *x_src = x_dst;
+ *y_src = y_dst;
+}
+
+/*
+ * Convert an x coordinate to a position within the cursor bitmap
+ */
+static int
+cursor_bitpos (int flags, int x, Bool mask)
+{
+ if (flags & HARDWARE_CURSOR_SWAP_SOURCE_AND_MASK)
+ mask = !mask;
+ if (flags & HARDWARE_CURSOR_NIBBLE_SWAPPED)
+ x = (x & ~3) | (3 - (x & 3));
+ if (((flags & HARDWARE_CURSOR_BIT_ORDER_MSBFIRST) == 0) ==
+ (X_BYTE_ORDER == X_BIG_ENDIAN))
+ x = (x & ~7) | (7 - (x & 7));
+ if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_1)
+ x = (x << 1) + mask;
+ else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_8)
+ x = ((x & ~7) << 1) | (mask << 3) | (x & 7);
+ else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_16)
+ x = ((x & ~15) << 1) | (mask << 4) | (x & 15);
+ else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_32)
+ x = ((x & ~31) << 1) | (mask << 5) | (x & 31);
+ else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_64)
+ x = ((x & ~63) << 1) | (mask << 6) | (x & 63);
+ return x;
+}
+
+/*
+ * Fetch one bit from a cursor bitmap
+ */
+static CARD8
+get_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask)
+{
+ x = cursor_bitpos (flags, x, mask);
+ image += y * stride;
+ return (image[(x >> 3)] >> (x & 7)) & 1;
+}
+
+/*
+ * Set one bit in a cursor bitmap
+ */
+static void
+set_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask)
+{
+ x = cursor_bitpos (flags, x, mask);
+ image += y * stride;
+ image[(x >> 3)] |= 1 << (x & 7);
+}
+
+/*
+ * Load a two color cursor into a driver that supports only ARGB cursors
+ */
+static void
+xf86_crtc_convert_cursor_to_argb (xf86CrtcPtr crtc, unsigned char *src)
+{
+ ScrnInfoPtr scrn = crtc->scrn;
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+ CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image;
+ int x, y;
+ int xin, yin;
+ int stride = cursor_info->MaxWidth >> 2;
+ int flags = cursor_info->Flags;
+ CARD32 bits;
+
+#ifdef ARGB_CURSOR
+ crtc->cursor_argb = FALSE;
+#endif
+
+ for (y = 0; y < cursor_info->MaxHeight; y++)
+ for (x = 0; x < cursor_info->MaxWidth; x++)
+ {
+ xf86_crtc_rotate_coord (crtc->rotation,
+ cursor_info->MaxWidth,
+ cursor_info->MaxHeight,
+ x, y, &xin, &yin);
+ if (get_bit (src, stride, flags, xin, yin, TRUE) ==
+ ((flags & HARDWARE_CURSOR_INVERT_MASK) == 0))
+ {
+ if (get_bit (src, stride, flags, xin, yin, FALSE))
+ bits = xf86_config->cursor_fg;
+ else
+ bits = xf86_config->cursor_bg;
+ }
+ else
+ bits = 0;
+ cursor_image[y * cursor_info->MaxWidth + x] = bits;
+ }
+ crtc->funcs->load_cursor_argb (crtc, cursor_image);
+}
+
+/*
+ * Set the colors for a two-color cursor (ignore for ARGB cursors)
+ */
+static void
+xf86_set_cursor_colors (ScrnInfoPtr scrn, int bg, int fg)
+{
+ ScreenPtr screen = scrn->pScreen;
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ CursorPtr cursor = xf86_config->cursor;
+ int c;
+ CARD8 *bits = cursor ?
+#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0)
+ dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen))
+#else
+ cursor->devPriv[screen->myNum]
+#endif
+ : NULL;
+
+ /* Save ARGB versions of these colors */
+ xf86_config->cursor_fg = (CARD32) fg | 0xff000000;
+ xf86_config->cursor_bg = (CARD32) bg | 0xff000000;
+
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled && !crtc->cursor_argb)
+ {
+ if (crtc->funcs->load_cursor_image)
+ crtc->funcs->set_cursor_colors (crtc, bg, fg);
+ else if (bits)
+ xf86_crtc_convert_cursor_to_argb (crtc, bits);
+ }
+ }
+}
+
+static void
+xf86_crtc_hide_cursor (xf86CrtcPtr crtc)
+{
+ if (crtc->cursor_shown)
+ {
+ crtc->funcs->hide_cursor (crtc);
+ crtc->cursor_shown = FALSE;
+ }
+}
+
+void
+xf86_hide_cursors (ScrnInfoPtr scrn)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ int c;
+
+ xf86_config->cursor_on = FALSE;
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled)
+ xf86_crtc_hide_cursor (crtc);
+ }
+}
+
+static void
+xf86_crtc_show_cursor (xf86CrtcPtr crtc)
+{
+ if (!crtc->cursor_shown && crtc->cursor_in_range)
+ {
+ crtc->funcs->show_cursor (crtc);
+ crtc->cursor_shown = TRUE;
+ }
+}
+
+void
+xf86_show_cursors (ScrnInfoPtr scrn)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ int c;
+
+ xf86_config->cursor_on = TRUE;
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled)
+ xf86_crtc_show_cursor (crtc);
+ }
+}
+
+static void
+xf86_crtc_set_cursor_position (xf86CrtcPtr crtc, int x, int y)
+{
+ ScrnInfoPtr scrn = crtc->scrn;
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+ DisplayModePtr mode = &crtc->mode;
+ Bool in_range;
+ int dx, dy;
+
+ /*
+ * Transform position of cursor on screen
+ */
+ if (crtc->transform_in_use)
+ {
+ ScreenPtr screen = scrn->pScreen;
+ xf86CursorScreenPtr ScreenPriv =
+ (xf86CursorScreenPtr)dixLookupPrivate(&screen->devPrivates,
+ xf86CursorScreenKey);
+ struct pict_f_vector v;
+
+ v.v[0] = x + ScreenPriv->HotX; v.v[1] = y + ScreenPriv->HotY; v.v[2] = 1;
+ pixman_f_transform_point (&crtc->f_framebuffer_to_crtc, &v);
+ x = floor (v.v[0] + 0.5);
+ y = floor (v.v[1] + 0.5);
+ /*
+ * Transform position of cursor upper left corner
+ */
+ xf86_crtc_rotate_coord_back (crtc->rotation,
+ cursor_info->MaxWidth,
+ cursor_info->MaxHeight,
+ ScreenPriv->HotX, ScreenPriv->HotY, &dx, &dy);
+ x -= dx;
+ y -= dy;
+ }
+ else
+ {
+ x -= crtc->x;
+ y -= crtc->y;
+ }
+
+ /*
+ * Disable the cursor when it is outside the viewport
+ */
+ in_range = TRUE;
+ if (x >= mode->HDisplay || y >= mode->VDisplay ||
+ x <= -cursor_info->MaxWidth || y <= -cursor_info->MaxHeight)
+ {
+ in_range = FALSE;
+ x = 0;
+ y = 0;
+ }
+
+ crtc->cursor_in_range = in_range;
+
+ if (in_range)
+ {
+ crtc->funcs->set_cursor_position (crtc, x, y);
+ xf86_crtc_show_cursor (crtc);
+ }
+ else
+ xf86_crtc_hide_cursor (crtc);
+}
+
+static void
+xf86_set_cursor_position (ScrnInfoPtr scrn, int x, int y)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ int c;
+
+ /* undo what xf86HWCurs did to the coordinates */
+ x += scrn->frameX0;
+ y += scrn->frameY0;
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled)
+ xf86_crtc_set_cursor_position (crtc, x, y);
+ }
+}
+
+/*
+ * Load a two-color cursor into a crtc, performing rotation as needed
+ */
+static void
+xf86_crtc_load_cursor_image (xf86CrtcPtr crtc, CARD8 *src)
+{
+ ScrnInfoPtr scrn = crtc->scrn;
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+ CARD8 *cursor_image;
+
+#ifdef ARGB_CURSOR
+ crtc->cursor_argb = FALSE;
+#endif
+
+ if (crtc->rotation == RR_Rotate_0)
+ cursor_image = src;
+ else
+ {
+ int x, y;
+ int xin, yin;
+ int stride = cursor_info->MaxWidth >> 2;
+ int flags = cursor_info->Flags;
+
+ cursor_image = xf86_config->cursor_image;
+ memset(cursor_image, 0, cursor_info->MaxHeight * stride);
+
+ for (y = 0; y < cursor_info->MaxHeight; y++)
+ for (x = 0; x < cursor_info->MaxWidth; x++)
+ {
+ xf86_crtc_rotate_coord (crtc->rotation,
+ cursor_info->MaxWidth,
+ cursor_info->MaxHeight,
+ x, y, &xin, &yin);
+ if (get_bit(src, stride, flags, xin, yin, FALSE))
+ set_bit(cursor_image, stride, flags, x, y, FALSE);
+ if (get_bit(src, stride, flags, xin, yin, TRUE))
+ set_bit(cursor_image, stride, flags, x, y, TRUE);
+ }
+ }
+ crtc->funcs->load_cursor_image (crtc, cursor_image);
+}
+
+/*
+ * Load a cursor image into all active CRTCs
+ */
+static void
+xf86_load_cursor_image (ScrnInfoPtr scrn, unsigned char *src)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ int c;
+
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled)
+ {
+ if (crtc->funcs->load_cursor_image)
+ xf86_crtc_load_cursor_image (crtc, src);
+ else if (crtc->funcs->load_cursor_argb)
+ xf86_crtc_convert_cursor_to_argb (crtc, src);
+ }
+ }
+}
+
+static Bool
+xf86_use_hw_cursor (ScreenPtr screen, CursorPtr cursor)
+{
+ ScrnInfoPtr scrn = xf86Screens[screen->myNum];
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+
+ ++cursor->refcnt;
+ if (xf86_config->cursor)
+ FreeCursor (xf86_config->cursor, None);
+ xf86_config->cursor = cursor;
+
+ if (cursor->bits->width > cursor_info->MaxWidth ||
+ cursor->bits->height> cursor_info->MaxHeight)
+ return FALSE;
+
+ return TRUE;
+}
+
+static Bool
+xf86_use_hw_cursor_argb (ScreenPtr screen, CursorPtr cursor)
+{
+ ScrnInfoPtr scrn = xf86Screens[screen->myNum];
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+
+ ++cursor->refcnt;
+ if (xf86_config->cursor)
+ FreeCursor (xf86_config->cursor, None);
+ xf86_config->cursor = cursor;
+
+ /* Make sure ARGB support is available */
+ if ((cursor_info->Flags & HARDWARE_CURSOR_ARGB) == 0)
+ return FALSE;
+
+ if (cursor->bits->width > cursor_info->MaxWidth ||
+ cursor->bits->height> cursor_info->MaxHeight)
+ return FALSE;
+
+ return TRUE;
+}
+
+static void
+xf86_crtc_load_cursor_argb (xf86CrtcPtr crtc, CursorPtr cursor)
+{
+ ScrnInfoPtr scrn = crtc->scrn;
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+ CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image;
+ CARD32 *cursor_source = (CARD32 *) cursor->bits->argb;
+ int x, y;
+ int xin, yin;
+ CARD32 bits;
+ int source_width = cursor->bits->width;
+ int source_height = cursor->bits->height;
+ int image_width = cursor_info->MaxWidth;
+ int image_height = cursor_info->MaxHeight;
+
+ for (y = 0; y < image_height; y++)
+ for (x = 0; x < image_width; x++)
+ {
+ xf86_crtc_rotate_coord (crtc->rotation, image_width, image_height,
+ x, y, &xin, &yin);
+ if (xin < source_width && yin < source_height)
+ bits = cursor_source[yin * source_width + xin];
+ else
+ bits = 0;
+ cursor_image[y * image_width + x] = bits;
+ }
+
+ crtc->funcs->load_cursor_argb (crtc, cursor_image);
+}
+
+static void
+xf86_load_cursor_argb (ScrnInfoPtr scrn, CursorPtr cursor)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ int c;
+
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled)
+ xf86_crtc_load_cursor_argb (crtc, cursor);
+ }
+}
+
+Bool
+xf86_cursors_init (ScreenPtr screen, int max_width, int max_height, int flags)
+{
+ ScrnInfoPtr scrn = xf86Screens[screen->myNum];
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info;
+
+ cursor_info = xf86CreateCursorInfoRec();
+ if (!cursor_info)
+ return FALSE;
+
+ xf86_config->cursor_image = xalloc (max_width * max_height * 4);
+
+ if (!xf86_config->cursor_image)
+ {
+ xf86DestroyCursorInfoRec (cursor_info);
+ return FALSE;
+ }
+
+ xf86_config->cursor_info = cursor_info;
+
+ cursor_info->MaxWidth = max_width;
+ cursor_info->MaxHeight = max_height;
+ cursor_info->Flags = flags;
+
+ cursor_info->SetCursorColors = xf86_set_cursor_colors;
+ cursor_info->SetCursorPosition = xf86_set_cursor_position;
+ cursor_info->LoadCursorImage = xf86_load_cursor_image;
+ cursor_info->HideCursor = xf86_hide_cursors;
+ cursor_info->ShowCursor = xf86_show_cursors;
+ cursor_info->UseHWCursor = xf86_use_hw_cursor;
+#ifdef ARGB_CURSOR
+ if (flags & HARDWARE_CURSOR_ARGB)
+ {
+ cursor_info->UseHWCursorARGB = xf86_use_hw_cursor_argb;
+ cursor_info->LoadCursorARGB = xf86_load_cursor_argb;
+ }
+#endif
+
+ xf86_config->cursor = NULL;
+ xf86_hide_cursors (scrn);
+
+ return xf86InitCursor (screen, cursor_info);
+}
+
+/**
+ * Called when anything on the screen is reconfigured.
+ *
+ * Reloads cursor images as needed, then adjusts cursor positions
+ */
+
+void
+xf86_reload_cursors (ScreenPtr screen)
+{
+ ScrnInfoPtr scrn;
+ xf86CrtcConfigPtr xf86_config;
+ xf86CursorInfoPtr cursor_info;
+ CursorPtr cursor;
+ int x, y;
+ xf86CursorScreenPtr cursor_screen_priv;
+
+ /* initial mode setting will not have set a screen yet.
+ May be called before the devices are initialised.
+ */
+ if (!screen || !inputInfo.pointer)
+ return;
+ cursor_screen_priv = dixLookupPrivate(&screen->devPrivates,
+ xf86CursorScreenKey);
+ /* return if HW cursor is inactive, to avoid displaying two cursors */
+ if (!cursor_screen_priv || !cursor_screen_priv->isUp)
+ return;
+
+ scrn = xf86Screens[screen->myNum];
+ xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+
+ /* make sure the cursor code has been initialized */
+ cursor_info = xf86_config->cursor_info;
+ if (!cursor_info)
+ return;
+
+ cursor = xf86_config->cursor;
+ GetSpritePosition (inputInfo.pointer, &x, &y);
+ if (!(cursor_info->Flags & HARDWARE_CURSOR_UPDATE_UNHIDDEN))
+ (*cursor_info->HideCursor)(scrn);
+
+ if (cursor)
+ {
+#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0)
+ void *src = dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen));
+#else
+ void *src = cursor->devPriv[screen->myNum];
+#endif
+#ifdef ARGB_CURSOR
+ if (cursor->bits->argb && cursor_info->LoadCursorARGB)
+ (*cursor_info->LoadCursorARGB) (scrn, cursor);
+ else if (src)
+#endif
+ (*cursor_info->LoadCursorImage)(scrn, src);
+
+ x += scrn->frameX0 + cursor_screen_priv->HotX;
+ y += scrn->frameY0 + cursor_screen_priv->HotY;
+ (*cursor_info->SetCursorPosition)(scrn, x, y);
+ }
+}
+
+/**
+ * Clean up CRTC-based cursor code
+ */
+void
+xf86_cursors_fini (ScreenPtr screen)
+{
+ ScrnInfoPtr scrn = xf86Screens[screen->myNum];
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+
+ if (xf86_config->cursor_info)
+ {
+ xf86DestroyCursorInfoRec (xf86_config->cursor_info);
+ xf86_config->cursor_info = NULL;
+ }
+ if (xf86_config->cursor_image)
+ {
+ xfree (xf86_config->cursor_image);
+ xf86_config->cursor_image = NULL;
+ }
+ if (xf86_config->cursor)
+ {
+ FreeCursor (xf86_config->cursor, None);
+ xf86_config->cursor = NULL;
+ }
+}
diff --git a/xorg-server/hw/xquartz/GL/indirect.c b/xorg-server/hw/xquartz/GL/indirect.c index ad9ebbdac..e56dac1a1 100644 --- a/xorg-server/hw/xquartz/GL/indirect.c +++ b/xorg-server/hw/xquartz/GL/indirect.c @@ -1,1639 +1,1641 @@ -/* - * GLX implementation that uses Apple's OpenGL.framework - * (Indirect rendering path -- it's also used for some direct mode code too) - * - * Copyright (c) 2007, 2008, 2009 Apple Inc. - * Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved. - * Copyright (c) 2002 Greg Parker. All Rights Reserved. - * - * Portions of this file are copied from Mesa's xf86glx.c, - * which contains the following copyright: - * - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include "dri.h" - -#include <AvailabilityMacros.h> - -#define GL_GLEXT_WUNDEF_SUPPORT - -#include <OpenGL/OpenGL.h> -#include <OpenGL/gl.h> -#include <OpenGL/glext.h> -#include <OpenGL/CGLContext.h> - -/* These next few GL_EXT pre-processing blocks are to explicitly define - * these symbols to 0 if they are not set by OpenGL.framework. This - * prevents the X11 glext.h from setting them to 1. - */ - -#ifndef GL_EXT_fragment_shader -#define GL_EXT_fragment_shader 0 -#endif - -#ifndef GL_EXT_blend_equation_separate -#define GL_EXT_blend_equation_separate 0 -#endif - -#ifndef GL_EXT_blend_func_separate -#define GL_EXT_blend_func_separate 0 -#endif - -#ifndef GL_EXT_depth_bounds_test -#define GL_EXT_depth_bounds_test 0 -#endif - -#ifndef GL_EXT_compiled_vertex_array -#define GL_EXT_compiled_vertex_array 0 -#endif - -#ifndef GL_EXT_cull_vertex -#define GL_EXT_cull_vertex 0 -#endif - -#ifndef GL_EXT_fog_coord -#define GL_EXT_fog_coord 0 -#endif - -#ifndef GL_EXT_framebuffer_blit -#define GL_EXT_framebuffer_blit 0 -#endif - -#ifndef GL_EXT_framebuffer_object -#define GL_EXT_framebuffer_object 0 -#endif - -#ifndef GL_EXT_gpu_program_parameters -#define GL_EXT_gpu_program_parameters 0 -#endif - -#ifndef GL_EXT_multi_draw_arrays -#define GL_EXT_multi_draw_arrays 0 -#endif - -#ifndef GL_EXT_point_parameters -#define GL_EXT_point_parameters 0 -#endif - -#ifndef GL_EXT_polygon_offset -#define GL_EXT_polygon_offset 0 -#endif - -#ifndef GL_EXT_secondary_color -#define GL_EXT_secondary_color 0 -#endif - -#ifndef GL_EXT_stencil_two_side -#define GL_EXT_stencil_two_side 0 -#endif - -#ifndef GL_EXT_timer_query -#define GL_EXT_timer_query 0 -#endif - -#ifndef GL_EXT_vertex_array -#define GL_EXT_vertex_array 0 -#endif - -/* Tiger PPC doesn't have the associated symbols, but glext.h says it does. Liars! - * http://trac.macports.org/ticket/20638 - */ -#if defined(__ppc__) && MAC_OS_X_VERSION_MIN_REQUIRED < 1050 -#undef GL_EXT_gpu_program_parameters -#define GL_EXT_gpu_program_parameters 0 -#endif - -#include <GL/glxproto.h> -#include <windowstr.h> -#include <resource.h> -#include <GL/glxint.h> -#include <GL/glxtokens.h> -#include <scrnintstr.h> -#include <glxserver.h> -#include <glxscreens.h> -#include <glxdrawable.h> -#include <glxcontext.h> -#include <glxext.h> -#include <glxutil.h> -#include <glxscreens.h> -#include <GL/internal/glcore.h> -#include "x-hash.h" -#include "x-list.h" - -//#include "capabilities.h" -#include "visualConfigs.h" - -typedef unsigned long long GLuint64EXT; -typedef long long GLint64EXT; -#include <dispatch.h> -#include <Xplugin.h> -#include <glapi.h> -#include <glapitable.h> - -__GLXprovider * GlxGetDRISWrastProvider (void); - -// Write debugging output, or not -#ifdef GLAQUA_DEBUG -#define GLAQUA_DEBUG_MSG ErrorF -#else -#define GLAQUA_DEBUG_MSG(a, ...) -#endif - -static void setup_dispatch_table(void); -GLuint __glFloorLog2(GLuint val); -void warn_func(void * p1, char *format, ...); - -// some prototypes -static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen); -static __GLXdrawable * __glXAquaScreenCreateDrawable(__GLXscreen *screen, DrawablePtr pDraw, int type, XID drawId, __GLXconfig *conf); - -static void __glXAquaContextDestroy(__GLXcontext *baseContext); -static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext); -static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext); -static int __glXAquaContextForceCurrent(__GLXcontext *baseContext); -static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask); - -static CGLPixelFormatObj makeFormat(__GLXconfig *conf); - -__GLXprovider __glXDRISWRastProvider = { - __glXAquaScreenProbe, - "Core OpenGL", - NULL -}; - -typedef struct __GLXAquaScreen __GLXAquaScreen; -typedef struct __GLXAquaContext __GLXAquaContext; -typedef struct __GLXAquaDrawable __GLXAquaDrawable; - -struct __GLXAquaScreen { - __GLXscreen base; - int index; - int num_vis; -}; - -struct __GLXAquaContext { - __GLXcontext base; - CGLContextObj ctx; - CGLPixelFormatObj pixelFormat; - xp_surface_id sid; - unsigned isAttached :1; -}; - -struct __GLXAquaDrawable { - __GLXdrawable base; - DrawablePtr pDraw; - xp_surface_id sid; - __GLXAquaContext *context; -}; - - -static __GLXcontext * -__glXAquaScreenCreateContext(__GLXscreen *screen, - __GLXconfig *conf, - __GLXcontext *baseShareContext) -{ - __GLXAquaContext *context; - __GLXAquaContext *shareContext = (__GLXAquaContext *) baseShareContext; - CGLError gl_err; - - GLAQUA_DEBUG_MSG("glXAquaScreenCreateContext\n"); - - context = xcalloc(1, sizeof (__GLXAquaContext)); - - if (context == NULL) - return NULL; - - memset(context, 0, sizeof *context); - - context->base.pGlxScreen = screen; - - context->base.destroy = __glXAquaContextDestroy; - context->base.makeCurrent = __glXAquaContextMakeCurrent; - context->base.loseCurrent = __glXAquaContextLoseCurrent; - context->base.copy = __glXAquaContextCopy; - context->base.forceCurrent = __glXAquaContextForceCurrent; - /*FIXME verify that the context->base is fully initialized. */ - - context->pixelFormat = makeFormat(conf); - - if (!context->pixelFormat) { - xfree(context); - return NULL; - } - - context->ctx = NULL; - gl_err = CGLCreateContext(context->pixelFormat, - shareContext ? shareContext->ctx : NULL, - &context->ctx); - - if (gl_err != 0) { - ErrorF("CGLCreateContext error: %s\n", CGLErrorString(gl_err)); - CGLDestroyPixelFormat(context->pixelFormat); - xfree(context); - return NULL; - } - - setup_dispatch_table(); - GLAQUA_DEBUG_MSG("glAquaCreateContext done\n"); - - return &context->base; -} - -/* maps from surface id -> list of __GLcontext */ -static x_hash_table *surface_hash; - -static void __glXAquaContextDestroy(__GLXcontext *baseContext) { - x_list *lst; - - __GLXAquaContext *context = (__GLXAquaContext *) baseContext; - - GLAQUA_DEBUG_MSG("glAquaContextDestroy (ctx 0x%x)\n", - (unsigned int) baseContext); - if (context != NULL) { - if (context->sid != 0 && surface_hash != NULL) { - lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL); - lst = x_list_remove(lst, context); - x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst); - } - - if (context->ctx != NULL) - CGLDestroyContext(context->ctx); - - if (context->pixelFormat != NULL) - CGLDestroyPixelFormat(context->pixelFormat); - - xfree(context); - } -} - -static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext) { - CGLError gl_err; - - GLAQUA_DEBUG_MSG("glAquaLoseCurrent (ctx 0x%p)\n", baseContext); - - gl_err = CGLSetCurrentContext(NULL); - if (gl_err != 0) - ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err)); - - __glXLastContext = NULL; // Mesa does this; why? - - return GL_TRUE; -} - -/* Called when a surface is destroyed as a side effect of destroying - the window it's attached to. */ -static void surface_notify(void *_arg, void *data) { - DRISurfaceNotifyArg *arg = (DRISurfaceNotifyArg *)_arg; - __GLXAquaDrawable *draw = (__GLXAquaDrawable *)data; - __GLXAquaContext *context; - x_list *lst; - if(_arg == NULL || data == NULL) { - ErrorF("surface_notify called with bad params"); - return; - } - - GLAQUA_DEBUG_MSG("surface_notify(%p, %p)\n", _arg, data); - switch (arg->kind) { - case AppleDRISurfaceNotifyDestroyed: - if (surface_hash != NULL) - x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(arg->id)); - draw->base.pDraw = NULL; - draw->sid = 0; - break; - - case AppleDRISurfaceNotifyChanged: - if (surface_hash != NULL) { - lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(arg->id), NULL); - for (; lst != NULL; lst = lst->next) - { - context = lst->data; - xp_update_gl_context(context->ctx); - } - } - break; - default: - ErrorF("surface_notify: unknown kind %d\n", arg->kind); - break; - } -} - -static BOOL attach(__GLXAquaContext *context, __GLXAquaDrawable *draw) { - DrawablePtr pDraw; - - GLAQUA_DEBUG_MSG("attach(%p, %p)\n", context, draw); - - if(NULL == context || NULL == draw) - return TRUE; - - pDraw = draw->base.pDraw; - - if(NULL == pDraw) { - ErrorF("%s:%s() pDraw is NULL!\n", __FILE__, __func__); - return TRUE; - } - - if (draw->sid == 0) { - //if (!quartzProcs->CreateSurface(pDraw->pScreen, pDraw->id, pDraw, - if (!DRICreateSurface(pDraw->pScreen, pDraw->id, pDraw, - 0, &draw->sid, NULL, - surface_notify, draw)) - return TRUE; - draw->pDraw = pDraw; - } - - if (!context->isAttached || context->sid != draw->sid) { - x_list *lst; - - if (xp_attach_gl_context(context->ctx, draw->sid) != Success) { - //quartzProcs->DestroySurface(pDraw->pScreen, pDraw->id, pDraw, - DRIDestroySurface(pDraw->pScreen, pDraw->id, pDraw, - surface_notify, draw); - if (surface_hash != NULL) - x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(draw->sid)); - - draw->sid = 0; - return TRUE; - } - - context->isAttached = TRUE; - context->sid = draw->sid; - - if (surface_hash == NULL) - surface_hash = x_hash_table_new(NULL, NULL, NULL, NULL); - - lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL); - if (x_list_find(lst, context) == NULL) { - lst = x_list_prepend(lst, context); - x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst); - } - - - - GLAQUA_DEBUG_MSG("attached 0x%x to 0x%x\n", (unsigned int) pDraw->id, - (unsigned int) draw->sid); - } - - draw->context = context; - - return FALSE; -} - -#if 0 // unused -static void unattach(__GLXAquaContext *context) { - x_list *lst; - GLAQUA_DEBUG_MSG("unattach\n"); - if (context == NULL) { - ErrorF("Tried to unattach a null context\n"); - return; - } - if (context->isAttached) { - GLAQUA_DEBUG_MSG("unattaching\n"); - - if (surface_hash != NULL) { - lst = x_hash_table_lookup(surface_hash, (void *) context->sid, NULL); - lst = x_list_remove(lst, context); - x_hash_table_insert(surface_hash, (void *) context->sid, lst); - } - - CGLClearDrawable(context->ctx); - context->isAttached = FALSE; - context->sid = 0; - } -} -#endif - -static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext) { - CGLError gl_err; - __GLXAquaContext *context = (__GLXAquaContext *) baseContext; - __GLXAquaDrawable *drawPriv = (__GLXAquaDrawable *) context->base.drawPriv; - - GLAQUA_DEBUG_MSG("glAquaMakeCurrent (ctx 0x%p)\n", baseContext); - - if(attach(context, drawPriv)) - return /*error*/ 0; - - gl_err = CGLSetCurrentContext(context->ctx); - if (gl_err != 0) - ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err)); - - return gl_err == 0; -} - -static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask) -{ - CGLError gl_err; - - __GLXAquaContext *dst = (__GLXAquaContext *) baseDst; - __GLXAquaContext *src = (__GLXAquaContext *) baseSrc; - - GLAQUA_DEBUG_MSG("GLXAquaContextCopy\n"); - - gl_err = CGLCopyContext(src->ctx, dst->ctx, mask); - if (gl_err != 0) - ErrorF("CGLCopyContext error: %s\n", CGLErrorString(gl_err)); - - return gl_err == 0; -} - -static int __glXAquaContextForceCurrent(__GLXcontext *baseContext) -{ - CGLError gl_err; - __GLXAquaContext *context = (__GLXAquaContext *) baseContext; - GLAQUA_DEBUG_MSG("glAquaForceCurrent (ctx %p)\n", context->ctx); - - gl_err = CGLSetCurrentContext(context->ctx); - if (gl_err != 0) - ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err)); - - return gl_err == 0; -} - -/* Drawing surface notification callbacks */ -static GLboolean __glXAquaDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base) { - CGLError err; - __GLXAquaDrawable *drawable; - - // GLAQUA_DEBUG_MSG("glAquaDrawableSwapBuffers(%p)\n",base); - - if(!base) { - ErrorF("%s passed NULL\n", __func__); - return GL_FALSE; - } - - drawable = (__GLXAquaDrawable *)base; - - if(NULL == drawable->context) { - ErrorF("%s called with a NULL->context for drawable %p!\n", - __func__, (void *)drawable); - return GL_FALSE; - } - - err = CGLFlushDrawable(drawable->context->ctx); - - if(kCGLNoError != err) { - ErrorF("CGLFlushDrawable error: %s in %s\n", CGLErrorString(err), - __func__); - return GL_FALSE; - } - - return GL_TRUE; -} - - -static CGLPixelFormatObj makeFormat(__GLXconfig *conf) { - CGLPixelFormatAttribute attr[64]; - CGLPixelFormatObj fobj; - GLint formats; - CGLError error; - int i = 0; - - if(conf->doubleBufferMode) - attr[i++] = kCGLPFADoubleBuffer; - - if(conf->stereoMode) - attr[i++] = kCGLPFAStereo; - - attr[i++] = kCGLPFAColorSize; - attr[i++] = conf->redBits + conf->greenBits + conf->blueBits; - attr[i++] = kCGLPFAAlphaSize; - attr[i++] = conf->alphaBits; - - if((conf->accumRedBits + conf->accumGreenBits + conf->accumBlueBits + - conf->accumAlphaBits) > 0) { - - attr[i++] = kCGLPFAAccumSize; - attr[i++] = conf->accumRedBits + conf->accumGreenBits - + conf->accumBlueBits + conf->accumAlphaBits; - } - - attr[i++] = kCGLPFADepthSize; - attr[i++] = conf->depthBits; - - if(conf->stencilBits) { - attr[i++] = kCGLPFAStencilSize; - attr[i++] = conf->stencilBits; - } - - if(conf->numAuxBuffers > 0) { - attr[i++] = kCGLPFAAuxBuffers; - attr[i++] = conf->numAuxBuffers; - } - - if(conf->sampleBuffers > 0) { - attr[i++] = kCGLPFASampleBuffers; - attr[i++] = conf->sampleBuffers; - attr[i++] = kCGLPFASamples; - attr[i++] = conf->samples; - } - - attr[i] = 0; - - error = CGLChoosePixelFormat(attr, &fobj, &formats); - if(error) { - ErrorF("error: creating pixel format %s\n", CGLErrorString(error)); - return NULL; - } - - return fobj; -} - -static void __glXAquaScreenDestroy(__GLXscreen *screen) { - - GLAQUA_DEBUG_MSG("glXAquaScreenDestroy(%p)\n", screen); - __glXScreenDestroy(screen); - - xfree(screen); -} - -/* This is called by __glXInitScreens(). */ -static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen) { - __GLXAquaScreen *screen; - - GLAQUA_DEBUG_MSG("glXAquaScreenProbe\n"); - - if (pScreen == NULL) - return NULL; - - screen = xcalloc(1, sizeof *screen); - - if(NULL == screen) - return NULL; - - screen->base.destroy = __glXAquaScreenDestroy; - screen->base.createContext = __glXAquaScreenCreateContext; - screen->base.createDrawable = __glXAquaScreenCreateDrawable; - screen->base.swapInterval = /*FIXME*/ NULL; - screen->base.hyperpipeFuncs = NULL; - screen->base.swapBarrierFuncs = NULL; - screen->base.pScreen = pScreen; - - screen->base.fbconfigs = __glXAquaCreateVisualConfigs(&screen->base.numFBConfigs, pScreen->myNum); - - __glXScreenInit(&screen->base, pScreen); - - screen->base.GLXversion = xstrdup("1.4"); - screen->base.GLXextensions = xstrdup("GLX_SGIX_fbconfig " - "GLX_SGIS_multisample " - "GLX_ARB_multisample " - "GLX_EXT_visual_info " - "GLX_EXT_import_context "); - - /*We may be able to add more GLXextensions at a later time. */ - - return &screen->base; -} - -#if 0 // unused -static void __glXAquaDrawableCopySubBuffer (__GLXdrawable *drawable, - int x, int y, int w, int h) { - /*TODO finish me*/ -} -#endif - -static void __glXAquaDrawableDestroy(__GLXdrawable *base) { - /* gstaplin: base is the head of the structure, so it's at the same - * offset in memory. - * Is this safe with strict aliasing? I noticed that the other dri code - * does this too... - */ - __GLXAquaDrawable *glxPriv = (__GLXAquaDrawable *)base; - - GLAQUA_DEBUG_MSG(__func__); - - /* It doesn't work to call DRIDestroySurface here, the drawable's - already gone.. But dri.c notices the window destruction and - frees the surface itself. */ - - /*gstaplin: verify the statement above. The surface destroy - *messages weren't making it through, and may still not be. - *We need a good test case for surface creation and destruction. - *We also need a good way to enable introspection on the server - *to validate the test, beyond using gdb with print. - */ - - xfree(glxPriv); -} - -static __GLXdrawable * -__glXAquaScreenCreateDrawable(__GLXscreen *screen, - DrawablePtr pDraw, - int type, - XID drawId, - __GLXconfig *conf) { - __GLXAquaDrawable *glxPriv; - - glxPriv = xalloc(sizeof *glxPriv); - - if(glxPriv == NULL) - return NULL; - - memset(glxPriv, 0, sizeof *glxPriv); - - if(!__glXDrawableInit(&glxPriv->base, screen, pDraw, type, drawId, conf)) { - xfree(glxPriv); - return NULL; - } - - glxPriv->base.destroy = __glXAquaDrawableDestroy; - glxPriv->base.swapBuffers = __glXAquaDrawableSwapBuffers; - glxPriv->base.copySubBuffer = NULL; /* __glXAquaDrawableCopySubBuffer; */ - - glxPriv->pDraw = pDraw; - glxPriv->sid = 0; - glxPriv->context = NULL; - - return &glxPriv->base; -} - -// Extra goodies for glx - -GLuint __glFloorLog2(GLuint val) -{ - int c = 0; - - while (val > 1) { - c++; - val >>= 1; - } - return c; -} - -void warn_func(void * p1, char *format, ...) { - va_list v; - va_start(v, format); - vfprintf(stderr, format, v); - va_end(v); -} - -static void setup_dispatch_table(void) { - struct _glapi_table *disp=_glapi_get_dispatch(); - _glapi_set_warning_func((_glapi_warning_func)warn_func); - _glapi_noop_enable_warnings(TRUE); - - /* to update: - * for f in $(grep 'define SET_' ../../../glx/dispatch.h | cut -f2 -d' ' | cut -f1 -d\( | sort -u); do grep -q $f indirect.c || echo $f ; done | grep -v by_offset | sed 's:SET_\(.*\)$:SET_\1(disp, gl\1)\;:' | pbcopy - */ - - SET_Accum(disp, glAccum); - SET_AlphaFunc(disp, glAlphaFunc); - SET_AreTexturesResident(disp, glAreTexturesResident); - SET_ArrayElement(disp, glArrayElement); - SET_Begin(disp, glBegin); - SET_BindTexture(disp, glBindTexture); - SET_Bitmap(disp, glBitmap); - SET_BlendColor(disp, glBlendColor); - SET_BlendEquation(disp, glBlendEquation); - SET_BlendFunc(disp, glBlendFunc); - SET_CallList(disp, glCallList); - SET_CallLists(disp, glCallLists); - SET_Clear(disp, glClear); - SET_ClearAccum(disp, glClearAccum); - SET_ClearColor(disp, glClearColor); - SET_ClearDepth(disp, glClearDepth); - SET_ClearIndex(disp, glClearIndex); - SET_ClearStencil(disp, glClearStencil); - SET_ClipPlane(disp, glClipPlane); - SET_Color3b(disp, glColor3b); - SET_Color3bv(disp, glColor3bv); - SET_Color3d(disp, glColor3d); - SET_Color3dv(disp, glColor3dv); - SET_Color3f(disp, glColor3f); - SET_Color3fv(disp, glColor3fv); - SET_Color3i(disp, glColor3i); - SET_Color3iv(disp, glColor3iv); - SET_Color3s(disp, glColor3s); - SET_Color3sv(disp, glColor3sv); - SET_Color3ub(disp, glColor3ub); - SET_Color3ubv(disp, glColor3ubv); - SET_Color3ui(disp, glColor3ui); - SET_Color3uiv(disp, glColor3uiv); - SET_Color3us(disp, glColor3us); - SET_Color3usv(disp, glColor3usv); - SET_Color4b(disp, glColor4b); - SET_Color4bv(disp, glColor4bv); - SET_Color4d(disp, glColor4d); - SET_Color4dv(disp, glColor4dv); - SET_Color4f(disp, glColor4f); - SET_Color4fv(disp, glColor4fv); - SET_Color4i(disp, glColor4i); - SET_Color4iv(disp, glColor4iv); - SET_Color4s(disp, glColor4s); - SET_Color4sv(disp, glColor4sv); - SET_Color4ub(disp, glColor4ub); - SET_Color4ubv(disp, glColor4ubv); - SET_Color4ui(disp, glColor4ui); - SET_Color4uiv(disp, glColor4uiv); - SET_Color4us(disp, glColor4us); - SET_Color4usv(disp, glColor4usv); - SET_ColorMask(disp, glColorMask); - SET_ColorMaterial(disp, glColorMaterial); - SET_ColorPointer(disp, glColorPointer); - SET_ColorSubTable(disp, glColorSubTable); - SET_ColorTable(disp, glColorTable); - SET_ColorTableParameterfv(disp, glColorTableParameterfv); - SET_ColorTableParameteriv(disp, glColorTableParameteriv); - SET_ConvolutionFilter1D(disp, glConvolutionFilter1D); - SET_ConvolutionFilter2D(disp, glConvolutionFilter2D); - SET_ConvolutionParameterf(disp, glConvolutionParameterf); - SET_ConvolutionParameterfv(disp, glConvolutionParameterfv); - SET_ConvolutionParameteri(disp, glConvolutionParameteri); - SET_ConvolutionParameteriv(disp, glConvolutionParameteriv); - SET_CopyColorSubTable(disp, glCopyColorSubTable); - SET_CopyColorTable(disp, glCopyColorTable); - SET_CopyConvolutionFilter1D(disp, glCopyConvolutionFilter1D); - SET_CopyConvolutionFilter2D(disp, glCopyConvolutionFilter2D); - SET_CopyPixels(disp, glCopyPixels); - SET_CopyTexImage1D(disp, glCopyTexImage1D); - SET_CopyTexImage2D(disp, glCopyTexImage2D); - SET_CopyTexSubImage1D(disp, glCopyTexSubImage1D); - SET_CopyTexSubImage2D(disp, glCopyTexSubImage2D); - SET_CopyTexSubImage3D(disp, glCopyTexSubImage3D); - SET_CullFace(disp, glCullFace); - SET_DeleteLists(disp, glDeleteLists); - SET_DeleteTextures(disp, glDeleteTextures); - SET_DepthFunc(disp, glDepthFunc); - SET_DepthMask(disp, glDepthMask); - SET_DepthRange(disp, glDepthRange); - SET_Disable(disp, glDisable); - SET_DisableClientState(disp, glDisableClientState); - SET_DrawArrays(disp, glDrawArrays); - SET_DrawBuffer(disp, glDrawBuffer); - SET_DrawElements(disp, glDrawElements); - SET_DrawPixels(disp, glDrawPixels); - SET_DrawRangeElements(disp, glDrawRangeElements); - SET_EdgeFlag(disp, glEdgeFlag); - SET_EdgeFlagPointer(disp, glEdgeFlagPointer); - SET_EdgeFlagv(disp, glEdgeFlagv); - SET_Enable(disp, glEnable); - SET_EnableClientState(disp, glEnableClientState); - SET_End(disp, glEnd); - SET_EndList(disp, glEndList); - SET_EvalCoord1d(disp, glEvalCoord1d); - SET_EvalCoord1dv(disp, glEvalCoord1dv); - SET_EvalCoord1f(disp, glEvalCoord1f); - SET_EvalCoord1fv(disp, glEvalCoord1fv); - SET_EvalCoord2d(disp, glEvalCoord2d); - SET_EvalCoord2dv(disp, glEvalCoord2dv); - SET_EvalCoord2f(disp, glEvalCoord2f); - SET_EvalCoord2fv(disp, glEvalCoord2fv); - SET_EvalMesh1(disp, glEvalMesh1); - SET_EvalMesh2(disp, glEvalMesh2); - SET_EvalPoint1(disp, glEvalPoint1); - SET_EvalPoint2(disp, glEvalPoint2); - SET_FeedbackBuffer(disp, glFeedbackBuffer); - SET_Finish(disp, glFinish); - SET_Flush(disp, glFlush); - SET_Fogf(disp, glFogf); - SET_Fogfv(disp, glFogfv); - SET_Fogi(disp, glFogi); - SET_Fogiv(disp, glFogiv); - SET_FrontFace(disp, glFrontFace); - SET_Frustum(disp, glFrustum); - SET_GenLists(disp, glGenLists); - SET_GenTextures(disp, glGenTextures); - SET_GetBooleanv(disp, glGetBooleanv); - SET_GetClipPlane(disp, glGetClipPlane); - SET_GetColorTable(disp, glGetColorTable); - SET_GetColorTableParameterfv(disp, glGetColorTableParameterfv); - SET_GetColorTableParameteriv(disp, glGetColorTableParameteriv); - SET_GetConvolutionFilter(disp, glGetConvolutionFilter); - SET_GetConvolutionParameterfv(disp, glGetConvolutionParameterfv); - SET_GetConvolutionParameteriv(disp, glGetConvolutionParameteriv); - SET_GetDoublev(disp, glGetDoublev); - SET_GetError(disp, glGetError); - SET_GetFloatv(disp, glGetFloatv); - SET_GetHistogram(disp, glGetHistogram); - SET_GetHistogramParameterfv(disp, glGetHistogramParameterfv); - SET_GetHistogramParameteriv(disp, glGetHistogramParameteriv); - SET_GetIntegerv(disp, glGetIntegerv); - SET_GetLightfv(disp, glGetLightfv); - SET_GetLightiv(disp, glGetLightiv); - SET_GetMapdv(disp, glGetMapdv); - SET_GetMapfv(disp, glGetMapfv); - SET_GetMapiv(disp, glGetMapiv); - SET_GetMaterialfv(disp, glGetMaterialfv); - SET_GetMaterialiv(disp, glGetMaterialiv); - SET_GetMinmax(disp, glGetMinmax); - SET_GetMinmaxParameterfv(disp, glGetMinmaxParameterfv); - SET_GetMinmaxParameteriv(disp, glGetMinmaxParameteriv); - SET_GetPixelMapfv(disp, glGetPixelMapfv); - SET_GetPixelMapuiv(disp, glGetPixelMapuiv); - SET_GetPixelMapusv(disp, glGetPixelMapusv); - SET_GetPointerv(disp, glGetPointerv); - SET_GetPolygonStipple(disp, glGetPolygonStipple); - SET_GetSeparableFilter(disp, glGetSeparableFilter); - SET_GetString(disp, glGetString); - SET_GetTexEnvfv(disp, glGetTexEnvfv); - SET_GetTexEnviv(disp, glGetTexEnviv); - SET_GetTexGendv(disp, glGetTexGendv); - SET_GetTexGenfv(disp, glGetTexGenfv); - SET_GetTexGeniv(disp, glGetTexGeniv); - SET_GetTexImage(disp, glGetTexImage); - SET_GetTexLevelParameterfv(disp, glGetTexLevelParameterfv); - SET_GetTexLevelParameteriv(disp, glGetTexLevelParameteriv); - SET_GetTexParameterfv(disp, glGetTexParameterfv); - SET_GetTexParameteriv(disp, glGetTexParameteriv); - SET_Hint(disp, glHint); - SET_Histogram(disp, glHistogram); - SET_IndexMask(disp, glIndexMask); - SET_IndexPointer(disp, glIndexPointer); - SET_Indexd(disp, glIndexd); - SET_Indexdv(disp, glIndexdv); - SET_Indexf(disp, glIndexf); - SET_Indexfv(disp, glIndexfv); - SET_Indexi(disp, glIndexi); - SET_Indexiv(disp, glIndexiv); - SET_Indexs(disp, glIndexs); - SET_Indexsv(disp, glIndexsv); - SET_Indexub(disp, glIndexub); - SET_Indexubv(disp, glIndexubv); - SET_InitNames(disp, glInitNames); - SET_InterleavedArrays(disp, glInterleavedArrays); - SET_IsEnabled(disp, glIsEnabled); - SET_IsList(disp, glIsList); - SET_IsTexture(disp, glIsTexture); - SET_LightModelf(disp, glLightModelf); - SET_LightModelfv(disp, glLightModelfv); - SET_LightModeli(disp, glLightModeli); - SET_LightModeliv(disp, glLightModeliv); - SET_Lightf(disp, glLightf); - SET_Lightfv(disp, glLightfv); - SET_Lighti(disp, glLighti); - SET_Lightiv(disp, glLightiv); - SET_LineStipple(disp, glLineStipple); - SET_LineWidth(disp, glLineWidth); - SET_ListBase(disp, glListBase); - SET_LoadIdentity(disp, glLoadIdentity); - SET_LoadMatrixd(disp, glLoadMatrixd); - SET_LoadMatrixf(disp, glLoadMatrixf); - SET_LoadName(disp, glLoadName); - SET_LogicOp(disp, glLogicOp); - SET_Map1d(disp, glMap1d); - SET_Map1f(disp, glMap1f); - SET_Map2d(disp, glMap2d); - SET_Map2f(disp, glMap2f); - SET_MapGrid1d(disp, glMapGrid1d); - SET_MapGrid1f(disp, glMapGrid1f); - SET_MapGrid2d(disp, glMapGrid2d); - SET_MapGrid2f(disp, glMapGrid2f); - SET_Materialf(disp, glMaterialf); - SET_Materialfv(disp, glMaterialfv); - SET_Materiali(disp, glMateriali); - SET_Materialiv(disp, glMaterialiv); - SET_MatrixMode(disp, glMatrixMode); - SET_Minmax(disp, glMinmax); - SET_MultMatrixd(disp, glMultMatrixd); - SET_MultMatrixf(disp, glMultMatrixf); - SET_NewList(disp, glNewList); - SET_Normal3b(disp, glNormal3b); - SET_Normal3bv(disp, glNormal3bv); - SET_Normal3d(disp, glNormal3d); - SET_Normal3dv(disp, glNormal3dv); - SET_Normal3f(disp, glNormal3f); - SET_Normal3fv(disp, glNormal3fv); - SET_Normal3i(disp, glNormal3i); - SET_Normal3iv(disp, glNormal3iv); - SET_Normal3s(disp, glNormal3s); - SET_Normal3sv(disp, glNormal3sv); - SET_NormalPointer(disp, glNormalPointer); - SET_Ortho(disp, glOrtho); - SET_PassThrough(disp, glPassThrough); - SET_PixelMapfv(disp, glPixelMapfv); - SET_PixelMapuiv(disp, glPixelMapuiv); - SET_PixelMapusv(disp, glPixelMapusv); - SET_PixelStoref(disp, glPixelStoref); - SET_PixelStorei(disp, glPixelStorei); - SET_PixelTransferf(disp, glPixelTransferf); - SET_PixelTransferi(disp, glPixelTransferi); - SET_PixelZoom(disp, glPixelZoom); - SET_PointSize(disp, glPointSize); - SET_PolygonMode(disp, glPolygonMode); - SET_PolygonOffset(disp, glPolygonOffset); - SET_PolygonStipple(disp, glPolygonStipple); - SET_PopAttrib(disp, glPopAttrib); - SET_PopClientAttrib(disp, glPopClientAttrib); - SET_PopMatrix(disp, glPopMatrix); - SET_PopName(disp, glPopName); - SET_PrioritizeTextures(disp, glPrioritizeTextures); - SET_PushAttrib(disp, glPushAttrib); - SET_PushClientAttrib(disp, glPushClientAttrib); - SET_PushMatrix(disp, glPushMatrix); - SET_PushName(disp, glPushName); - SET_RasterPos2d(disp, glRasterPos2d); - SET_RasterPos2dv(disp, glRasterPos2dv); - SET_RasterPos2f(disp, glRasterPos2f); - SET_RasterPos2fv(disp, glRasterPos2fv); - SET_RasterPos2i(disp, glRasterPos2i); - SET_RasterPos2iv(disp, glRasterPos2iv); - SET_RasterPos2s(disp, glRasterPos2s); - SET_RasterPos2sv(disp, glRasterPos2sv); - SET_RasterPos3d(disp, glRasterPos3d); - SET_RasterPos3dv(disp, glRasterPos3dv); - SET_RasterPos3f(disp, glRasterPos3f); - SET_RasterPos3fv(disp, glRasterPos3fv); - SET_RasterPos3i(disp, glRasterPos3i); - SET_RasterPos3iv(disp, glRasterPos3iv); - SET_RasterPos3s(disp, glRasterPos3s); - SET_RasterPos3sv(disp, glRasterPos3sv); - SET_RasterPos4d(disp, glRasterPos4d); - SET_RasterPos4dv(disp, glRasterPos4dv); - SET_RasterPos4f(disp, glRasterPos4f); - SET_RasterPos4fv(disp, glRasterPos4fv); - SET_RasterPos4i(disp, glRasterPos4i); - SET_RasterPos4iv(disp, glRasterPos4iv); - SET_RasterPos4s(disp, glRasterPos4s); - SET_RasterPos4sv(disp, glRasterPos4sv); - SET_ReadBuffer(disp, glReadBuffer); - SET_ReadPixels(disp, glReadPixels); - SET_Rectd(disp, glRectd); - SET_Rectdv(disp, glRectdv); - SET_Rectf(disp, glRectf); - SET_Rectfv(disp, glRectfv); - SET_Recti(disp, glRecti); - SET_Rectiv(disp, glRectiv); - SET_Rects(disp, glRects); - SET_Rectsv(disp, glRectsv); - SET_RenderMode(disp, glRenderMode); - SET_ResetHistogram(disp, glResetHistogram); - SET_ResetMinmax(disp, glResetMinmax); - SET_Rotated(disp, glRotated); - SET_Rotatef(disp, glRotatef); - SET_Scaled(disp, glScaled); - SET_Scalef(disp, glScalef); - SET_Scissor(disp, glScissor); - SET_SelectBuffer(disp, glSelectBuffer); - SET_SeparableFilter2D(disp, glSeparableFilter2D); - SET_ShadeModel(disp, glShadeModel); - SET_StencilFunc(disp, glStencilFunc); - SET_StencilMask(disp, glStencilMask); - SET_StencilOp(disp, glStencilOp); - SET_TexCoord1d(disp, glTexCoord1d); - SET_TexCoord1dv(disp, glTexCoord1dv); - SET_TexCoord1f(disp, glTexCoord1f); - SET_TexCoord1fv(disp, glTexCoord1fv); - SET_TexCoord1i(disp, glTexCoord1i); - SET_TexCoord1iv(disp, glTexCoord1iv); - SET_TexCoord1s(disp, glTexCoord1s); - SET_TexCoord1sv(disp, glTexCoord1sv); - SET_TexCoord2d(disp, glTexCoord2d); - SET_TexCoord2dv(disp, glTexCoord2dv); - SET_TexCoord2f(disp, glTexCoord2f); - SET_TexCoord2fv(disp, glTexCoord2fv); - SET_TexCoord2i(disp, glTexCoord2i); - SET_TexCoord2iv(disp, glTexCoord2iv); - SET_TexCoord2s(disp, glTexCoord2s); - SET_TexCoord2sv(disp, glTexCoord2sv); - SET_TexCoord3d(disp, glTexCoord3d); - SET_TexCoord3dv(disp, glTexCoord3dv); - SET_TexCoord3f(disp, glTexCoord3f); - SET_TexCoord3fv(disp, glTexCoord3fv); - SET_TexCoord3i(disp, glTexCoord3i); - SET_TexCoord3iv(disp, glTexCoord3iv); - SET_TexCoord3s(disp, glTexCoord3s); - SET_TexCoord3sv(disp, glTexCoord3sv); - SET_TexCoord4d(disp, glTexCoord4d); - SET_TexCoord4dv(disp, glTexCoord4dv); - SET_TexCoord4f(disp, glTexCoord4f); - SET_TexCoord4fv(disp, glTexCoord4fv); - SET_TexCoord4i(disp, glTexCoord4i); - SET_TexCoord4iv(disp, glTexCoord4iv); - SET_TexCoord4s(disp, glTexCoord4s); - SET_TexCoord4sv(disp, glTexCoord4sv); - SET_TexCoordPointer(disp, glTexCoordPointer); - SET_TexEnvf(disp, glTexEnvf); - SET_TexEnvfv(disp, glTexEnvfv); - SET_TexEnvi(disp, glTexEnvi); - SET_TexEnviv(disp, glTexEnviv); - SET_TexGend(disp, glTexGend); - SET_TexGendv(disp, glTexGendv); - SET_TexGenf(disp, glTexGenf); - SET_TexGenfv(disp, glTexGenfv); - SET_TexGeni(disp, glTexGeni); - SET_TexGeniv(disp, glTexGeniv); - - /* Pointer Incompatability: - * internalformat is a GLenum according to /System/Library/Frameworks/OpenGL.framework/Headers/gl.h - * extern void glTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); - * extern void glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); - * extern void glTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); - * - * and it's a GLint in glx/glapitable.h and according to the man page - * void ( * TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); - * void ( * TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); - * void ( * TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); - * - * <rdar://problem/6953344> gl.h contains incorrect prototypes for glTexImage[123]D - */ - - SET_TexImage1D(disp, (void *)glTexImage1D); - SET_TexImage2D(disp, (void *)glTexImage2D); - SET_TexImage3D(disp, (void *)glTexImage3D); - SET_TexParameterf(disp, glTexParameterf); - SET_TexParameterfv(disp, glTexParameterfv); - SET_TexParameteri(disp, glTexParameteri); - SET_TexParameteriv(disp, glTexParameteriv); - SET_TexSubImage1D(disp, glTexSubImage1D); - SET_TexSubImage2D(disp, glTexSubImage2D); - SET_TexSubImage3D(disp, glTexSubImage3D); - SET_Translated(disp, glTranslated); - SET_Translatef(disp, glTranslatef); - SET_Vertex2d(disp, glVertex2d); - SET_Vertex2dv(disp, glVertex2dv); - SET_Vertex2f(disp, glVertex2f); - SET_Vertex2fv(disp, glVertex2fv); - SET_Vertex2i(disp, glVertex2i); - SET_Vertex2iv(disp, glVertex2iv); - SET_Vertex2s(disp, glVertex2s); - SET_Vertex2sv(disp, glVertex2sv); - SET_Vertex3d(disp, glVertex3d); - SET_Vertex3dv(disp, glVertex3dv); - SET_Vertex3f(disp, glVertex3f); - SET_Vertex3fv(disp, glVertex3fv); - SET_Vertex3i(disp, glVertex3i); - SET_Vertex3iv(disp, glVertex3iv); - SET_Vertex3s(disp, glVertex3s); - SET_Vertex3sv(disp, glVertex3sv); - SET_Vertex4d(disp, glVertex4d); - SET_Vertex4dv(disp, glVertex4dv); - SET_Vertex4f(disp, glVertex4f); - SET_Vertex4fv(disp, glVertex4fv); - SET_Vertex4i(disp, glVertex4i); - SET_Vertex4iv(disp, glVertex4iv); - SET_Vertex4s(disp, glVertex4s); - SET_Vertex4sv(disp, glVertex4sv); - SET_VertexPointer(disp, glVertexPointer); - SET_Viewport(disp, glViewport); - -#if GL_VERSION_2_0 - SET_AttachShader(disp, glAttachShader); - SET_DeleteShader(disp, glDeleteShader); - SET_DetachShader(disp, glDetachShader); - SET_GetAttachedShaders(disp, glGetAttachedShaders); - SET_GetProgramInfoLog(disp, glGetProgramInfoLog); - SET_GetShaderInfoLog(disp, glGetShaderInfoLog); - SET_GetShaderiv(disp, glGetShaderiv); - SET_IsShader(disp, glIsShader); - SET_StencilFuncSeparate(disp, glStencilFuncSeparate); - SET_StencilMaskSeparate(disp, glStencilMaskSeparate); - SET_StencilOpSeparate(disp, glStencilOpSeparate); -#endif - -#if GL_VERSION_2_1 - SET_UniformMatrix2x3fv(disp, glUniformMatrix2x3fv); - SET_UniformMatrix2x4fv(disp, glUniformMatrix2x4fv); - SET_UniformMatrix3x2fv(disp, glUniformMatrix3x2fv); - SET_UniformMatrix3x4fv(disp, glUniformMatrix3x4fv); - SET_UniformMatrix4x2fv(disp, glUniformMatrix4x2fv); - SET_UniformMatrix4x3fv(disp, glUniformMatrix4x3fv); -#endif - -#if GL_APPLE_vertex_array_object - SET_BindVertexArrayAPPLE(disp, glBindVertexArrayAPPLE); - SET_DeleteVertexArraysAPPLE(disp, glDeleteVertexArraysAPPLE); - SET_GenVertexArraysAPPLE(disp, glGenVertexArraysAPPLE); - SET_IsVertexArrayAPPLE(disp, glIsVertexArrayAPPLE); -#endif - -#if GL_ARB_draw_buffers - SET_DrawBuffersARB(disp, glDrawBuffersARB); -#endif - -#if GL_ARB_multisample - SET_SampleCoverageARB(disp, glSampleCoverageARB); -#endif - -#if GL_ARB_multitexture - SET_ActiveTextureARB(disp, glActiveTextureARB); - SET_ClientActiveTextureARB(disp, glClientActiveTextureARB); - SET_MultiTexCoord1dARB(disp, glMultiTexCoord1dARB); - SET_MultiTexCoord1dvARB(disp, glMultiTexCoord1dvARB); - SET_MultiTexCoord1fARB(disp, glMultiTexCoord1fARB); - SET_MultiTexCoord1fvARB(disp, glMultiTexCoord1fvARB); - SET_MultiTexCoord1iARB(disp, glMultiTexCoord1iARB); - SET_MultiTexCoord1ivARB(disp, glMultiTexCoord1ivARB); - SET_MultiTexCoord1sARB(disp, glMultiTexCoord1sARB); - SET_MultiTexCoord1svARB(disp, glMultiTexCoord1svARB); - SET_MultiTexCoord2dARB(disp, glMultiTexCoord2dARB); - SET_MultiTexCoord2dvARB(disp, glMultiTexCoord2dvARB); - SET_MultiTexCoord2fARB(disp, glMultiTexCoord2fARB); - SET_MultiTexCoord2fvARB(disp, glMultiTexCoord2fvARB); - SET_MultiTexCoord2iARB(disp, glMultiTexCoord2iARB); - SET_MultiTexCoord2ivARB(disp, glMultiTexCoord2ivARB); - SET_MultiTexCoord2sARB(disp, glMultiTexCoord2sARB); - SET_MultiTexCoord2svARB(disp, glMultiTexCoord2svARB); - SET_MultiTexCoord3dARB(disp, glMultiTexCoord3dARB); - SET_MultiTexCoord3dvARB(disp, glMultiTexCoord3dvARB); - SET_MultiTexCoord3fARB(disp, glMultiTexCoord3fARB); - SET_MultiTexCoord3fvARB(disp, glMultiTexCoord3fvARB); - SET_MultiTexCoord3iARB(disp, glMultiTexCoord3iARB); - SET_MultiTexCoord3ivARB(disp, glMultiTexCoord3ivARB); - SET_MultiTexCoord3sARB(disp, glMultiTexCoord3sARB); - SET_MultiTexCoord3svARB(disp, glMultiTexCoord3svARB); - SET_MultiTexCoord4dARB(disp, glMultiTexCoord4dARB); - SET_MultiTexCoord4dvARB(disp, glMultiTexCoord4dvARB); - SET_MultiTexCoord4fARB(disp, glMultiTexCoord4fARB); - SET_MultiTexCoord4fvARB(disp, glMultiTexCoord4fvARB); - SET_MultiTexCoord4iARB(disp, glMultiTexCoord4iARB); - SET_MultiTexCoord4ivARB(disp, glMultiTexCoord4ivARB); - SET_MultiTexCoord4sARB(disp, glMultiTexCoord4sARB); - SET_MultiTexCoord4svARB(disp, glMultiTexCoord4svARB); -#endif - -#if GL_ARB_occlusion_query - SET_BeginQueryARB(disp, glBeginQueryARB); - SET_DeleteQueriesARB(disp, glDeleteQueriesARB); - SET_EndQueryARB(disp, glEndQueryARB); - SET_GenQueriesARB(disp, glGenQueriesARB); - SET_GetQueryObjectivARB(disp, glGetQueryObjectivARB); - SET_GetQueryObjectuivARB(disp, glGetQueryObjectuivARB); - SET_GetQueryivARB(disp, glGetQueryivARB); - SET_IsQueryARB(disp, glIsQueryARB); -#endif - -#if GL_ARB_shader_objects - SET_AttachObjectARB(disp, glAttachObjectARB); - SET_CompileShaderARB(disp, glCompileShaderARB); - SET_DeleteObjectARB(disp, glDeleteObjectARB); - SET_GetHandleARB(disp, glGetHandleARB); - SET_DetachObjectARB(disp, glDetachObjectARB); - SET_CreateProgramObjectARB(disp, glCreateProgramObjectARB); - SET_CreateShaderObjectARB(disp, glCreateShaderObjectARB); - SET_GetInfoLogARB(disp, glGetInfoLogARB); - SET_GetActiveUniformARB(disp, glGetActiveUniformARB); - SET_GetAttachedObjectsARB(disp, glGetAttachedObjectsARB); - SET_GetObjectParameterfvARB(disp, glGetObjectParameterfvARB); - SET_GetObjectParameterivARB(disp, glGetObjectParameterivARB); - SET_GetShaderSourceARB(disp, glGetShaderSourceARB); - SET_GetUniformLocationARB(disp, glGetUniformLocationARB); - SET_GetUniformfvARB(disp, glGetUniformfvARB); - SET_GetUniformivARB(disp, glGetUniformivARB); - SET_LinkProgramARB(disp, glLinkProgramARB); - SET_ShaderSourceARB(disp, glShaderSourceARB); - SET_Uniform1fARB(disp, glUniform1fARB); - SET_Uniform1fvARB(disp, glUniform1fvARB); - SET_Uniform1iARB(disp, glUniform1iARB); - SET_Uniform1ivARB(disp, glUniform1ivARB); - SET_Uniform2fARB(disp, glUniform2fARB); - SET_Uniform2fvARB(disp, glUniform2fvARB); - SET_Uniform2iARB(disp, glUniform2iARB); - SET_Uniform2ivARB(disp, glUniform2ivARB); - SET_Uniform3fARB(disp, glUniform3fARB); - SET_Uniform3fvARB(disp, glUniform3fvARB); - SET_Uniform3iARB(disp, glUniform3iARB); - SET_Uniform3ivARB(disp, glUniform3ivARB); - SET_Uniform4fARB(disp, glUniform4fARB); - SET_Uniform4fvARB(disp, glUniform4fvARB); - SET_Uniform4iARB(disp, glUniform4iARB); - SET_Uniform4ivARB(disp, glUniform4ivARB); - SET_UniformMatrix2fvARB(disp, glUniformMatrix2fvARB); - SET_UniformMatrix3fvARB(disp, glUniformMatrix3fvARB); - SET_UniformMatrix4fvARB(disp, glUniformMatrix4fvARB); - SET_UseProgramObjectARB(disp, glUseProgramObjectARB); - SET_ValidateProgramARB(disp, glValidateProgramARB); -#endif - -#if GL_ARB_texture_compression - SET_CompressedTexImage1DARB(disp, glCompressedTexImage1DARB); - SET_CompressedTexImage2DARB(disp, glCompressedTexImage2DARB); - SET_CompressedTexImage3DARB(disp, glCompressedTexImage3DARB); - SET_CompressedTexSubImage1DARB(disp, glCompressedTexSubImage1DARB); - SET_CompressedTexSubImage2DARB(disp, glCompressedTexSubImage2DARB); - SET_CompressedTexSubImage3DARB(disp, glCompressedTexSubImage3DARB); - SET_GetCompressedTexImageARB(disp, glGetCompressedTexImageARB); -#endif - -#if GL_ARB_transpose_matrix - SET_LoadTransposeMatrixdARB(disp, glLoadTransposeMatrixdARB); - SET_LoadTransposeMatrixfARB(disp, glLoadTransposeMatrixfARB); - SET_MultTransposeMatrixdARB(disp, glMultTransposeMatrixdARB); - SET_MultTransposeMatrixfARB(disp, glMultTransposeMatrixfARB); -#endif - -#if GL_ARB_vertex_buffer_object - SET_BindBufferARB(disp, glBindBufferARB); - SET_BufferDataARB(disp, glBufferDataARB); - SET_BufferSubDataARB(disp, glBufferSubDataARB); - SET_DeleteBuffersARB(disp, glDeleteBuffersARB); - SET_GenBuffersARB(disp, glGenBuffersARB); - SET_GetBufferParameterivARB(disp, glGetBufferParameterivARB); - SET_GetBufferPointervARB(disp, glGetBufferPointervARB); - SET_GetBufferSubDataARB(disp, glGetBufferSubDataARB); - SET_IsBufferARB(disp, glIsBufferARB); - SET_MapBufferARB(disp, glMapBufferARB); - SET_UnmapBufferARB(disp, glUnmapBufferARB); -#endif - -#if GL_ARB_vertex_program - SET_DisableVertexAttribArrayARB(disp, glDisableVertexAttribArrayARB); - SET_EnableVertexAttribArrayARB(disp, glEnableVertexAttribArrayARB); - SET_GetProgramEnvParameterdvARB(disp, glGetProgramEnvParameterdvARB); - SET_GetProgramEnvParameterfvARB(disp, glGetProgramEnvParameterfvARB); - SET_GetProgramLocalParameterdvARB(disp, glGetProgramLocalParameterdvARB); - SET_GetProgramLocalParameterfvARB(disp, glGetProgramLocalParameterfvARB); - SET_GetProgramStringARB(disp, glGetProgramStringARB); - SET_GetProgramivARB(disp, glGetProgramivARB); - SET_GetVertexAttribdvARB(disp, glGetVertexAttribdvARB); - SET_GetVertexAttribfvARB(disp, glGetVertexAttribfvARB); - SET_GetVertexAttribivARB(disp, glGetVertexAttribivARB); - SET_ProgramEnvParameter4dARB(disp, glProgramEnvParameter4dARB); - SET_ProgramEnvParameter4dvARB(disp, glProgramEnvParameter4dvARB); - SET_ProgramEnvParameter4fARB(disp, glProgramEnvParameter4fARB); - SET_ProgramEnvParameter4fvARB(disp, glProgramEnvParameter4fvARB); - SET_ProgramLocalParameter4dARB(disp, glProgramLocalParameter4dARB); - SET_ProgramLocalParameter4dvARB(disp, glProgramLocalParameter4dvARB); - SET_ProgramLocalParameter4fARB(disp, glProgramLocalParameter4fARB); - SET_ProgramLocalParameter4fvARB(disp, glProgramLocalParameter4fvARB); - SET_ProgramStringARB(disp, glProgramStringARB); - SET_VertexAttrib1dARB(disp, glVertexAttrib1dARB); - SET_VertexAttrib1dvARB(disp, glVertexAttrib1dvARB); - SET_VertexAttrib1fARB(disp, glVertexAttrib1fARB); - SET_VertexAttrib1fvARB(disp, glVertexAttrib1fvARB); - SET_VertexAttrib1sARB(disp, glVertexAttrib1sARB); - SET_VertexAttrib1svARB(disp, glVertexAttrib1svARB); - SET_VertexAttrib2dARB(disp, glVertexAttrib2dARB); - SET_VertexAttrib2dvARB(disp, glVertexAttrib2dvARB); - SET_VertexAttrib2fARB(disp, glVertexAttrib2fARB); - SET_VertexAttrib2fvARB(disp, glVertexAttrib2fvARB); - SET_VertexAttrib2sARB(disp, glVertexAttrib2sARB); - SET_VertexAttrib2svARB(disp, glVertexAttrib2svARB); - SET_VertexAttrib3dARB(disp, glVertexAttrib3dARB); - SET_VertexAttrib3dvARB(disp, glVertexAttrib3dvARB); - SET_VertexAttrib3fARB(disp, glVertexAttrib3fARB); - SET_VertexAttrib3fvARB(disp, glVertexAttrib3fvARB); - SET_VertexAttrib3sARB(disp, glVertexAttrib3sARB); - SET_VertexAttrib3svARB(disp, glVertexAttrib3svARB); - SET_VertexAttrib4NbvARB(disp, glVertexAttrib4NbvARB); - SET_VertexAttrib4NivARB(disp, glVertexAttrib4NivARB); - SET_VertexAttrib4NsvARB(disp, glVertexAttrib4NsvARB); - SET_VertexAttrib4NubARB(disp, glVertexAttrib4NubARB); - SET_VertexAttrib4NubvARB(disp, glVertexAttrib4NubvARB); - SET_VertexAttrib4NuivARB(disp, glVertexAttrib4NuivARB); - SET_VertexAttrib4NusvARB(disp, glVertexAttrib4NusvARB); - SET_VertexAttrib4bvARB(disp, glVertexAttrib4bvARB); - SET_VertexAttrib4dARB(disp, glVertexAttrib4dARB); - SET_VertexAttrib4dvARB(disp, glVertexAttrib4dvARB); - SET_VertexAttrib4fARB(disp, glVertexAttrib4fARB); - SET_VertexAttrib4fvARB(disp, glVertexAttrib4fvARB); - SET_VertexAttrib4ivARB(disp, glVertexAttrib4ivARB); - SET_VertexAttrib4sARB(disp, glVertexAttrib4sARB); - SET_VertexAttrib4svARB(disp, glVertexAttrib4svARB); - SET_VertexAttrib4ubvARB(disp, glVertexAttrib4ubvARB); - SET_VertexAttrib4uivARB(disp, glVertexAttrib4uivARB); - SET_VertexAttrib4usvARB(disp, glVertexAttrib4usvARB); - SET_VertexAttribPointerARB(disp, glVertexAttribPointerARB); -#endif - -#if GL_ARB_vertex_shader - SET_BindAttribLocationARB(disp, glBindAttribLocationARB); - SET_GetActiveAttribARB(disp, glGetActiveAttribARB); - SET_GetAttribLocationARB(disp, glGetAttribLocationARB); -#endif - -#if GL_ARB_window_pos - SET_WindowPos2dMESA(disp, glWindowPos2dARB); - SET_WindowPos2dvMESA(disp, glWindowPos2dvARB); - SET_WindowPos2fMESA(disp, glWindowPos2fARB); - SET_WindowPos2fvMESA(disp, glWindowPos2fvARB); - SET_WindowPos2iMESA(disp, glWindowPos2iARB); - SET_WindowPos2ivMESA(disp, glWindowPos2ivARB); - SET_WindowPos2sMESA(disp, glWindowPos2sARB); - SET_WindowPos2svMESA(disp, glWindowPos2svARB); - SET_WindowPos3dMESA(disp, glWindowPos3dARB); - SET_WindowPos3dvMESA(disp, glWindowPos3dvARB); - SET_WindowPos3fMESA(disp, glWindowPos3fARB); - SET_WindowPos3fvMESA(disp, glWindowPos3fvARB); - SET_WindowPos3iMESA(disp, glWindowPos3iARB); - SET_WindowPos3ivMESA(disp, glWindowPos3ivARB); - SET_WindowPos3sMESA(disp, glWindowPos3sARB); - SET_WindowPos3svMESA(disp, glWindowPos3svARB); -#endif - -#if GL_ATI_fragment_shader - SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1ATI); - SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2ATI); - SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3ATI); - SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderATI); - SET_BindFragmentShaderATI(disp, glBindFragmentShaderATI); - SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1ATI); - SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2ATI); - SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3ATI); - SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderATI); - SET_EndFragmentShaderATI(disp, glEndFragmentShaderATI); - SET_GenFragmentShadersATI(disp, glGenFragmentShadersATI); - SET_PassTexCoordATI(disp, glPassTexCoordATI); - SET_SampleMapATI(disp, glSampleMapATI); - SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantATI); -#elif GL_EXT_fragment_shader - SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1EXT); - SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2EXT); - SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3EXT); - SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderEXT); - SET_BindFragmentShaderATI(disp, glBindFragmentShaderEXT); - SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1EXT); - SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2EXT); - SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3EXT); - SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderEXT); - SET_EndFragmentShaderATI(disp, glEndFragmentShaderEXT); - SET_GenFragmentShadersATI(disp, glGenFragmentShadersEXT); - SET_PassTexCoordATI(disp, glPassTexCoordEXT); - SET_SampleMapATI(disp, glSampleMapEXT); - SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantEXT); -#endif - -#if GL_ATI_separate_stencil - SET_StencilFuncSeparateATI(disp, glStencilFuncSeparateATI); -#endif - -#if GL_EXT_blend_equation_separate - SET_BlendEquationSeparateEXT(disp, glBlendEquationSeparateEXT); -#endif - -#if GL_EXT_blend_func_separate - SET_BlendFuncSeparateEXT(disp, glBlendFuncSeparateEXT); -#endif - -#if GL_EXT_depth_bounds_test - SET_DepthBoundsEXT(disp, glDepthBoundsEXT); -#endif - -#if GL_EXT_compiled_vertex_array - SET_LockArraysEXT(disp, glLockArraysEXT); - SET_UnlockArraysEXT(disp, glUnlockArraysEXT); -#endif - -#if GL_EXT_cull_vertex - SET_CullParameterdvEXT(disp, glCullParameterdvEXT); - SET_CullParameterfvEXT(disp, glCullParameterfvEXT); -#endif - -#if GL_EXT_fog_coord - SET_FogCoordPointerEXT(disp, glFogCoordPointerEXT); - SET_FogCoorddEXT(disp, glFogCoorddEXT); - SET_FogCoorddvEXT(disp, glFogCoorddvEXT); - SET_FogCoordfEXT(disp, glFogCoordfEXT); - SET_FogCoordfvEXT(disp, glFogCoordfvEXT); -#endif - -#if GL_EXT_framebuffer_blit - SET_BlitFramebufferEXT(disp, glBlitFramebufferEXT); -#endif - -#if GL_EXT_framebuffer_object - SET_BindFramebufferEXT(disp, glBindFramebufferEXT); - SET_BindRenderbufferEXT(disp, glBindRenderbufferEXT); - SET_CheckFramebufferStatusEXT(disp, glCheckFramebufferStatusEXT); - SET_DeleteFramebuffersEXT(disp, glDeleteFramebuffersEXT); - SET_DeleteRenderbuffersEXT(disp, glDeleteRenderbuffersEXT); - SET_FramebufferRenderbufferEXT(disp, glFramebufferRenderbufferEXT); - SET_FramebufferTexture1DEXT(disp, glFramebufferTexture1DEXT); - SET_FramebufferTexture2DEXT(disp, glFramebufferTexture2DEXT); - SET_FramebufferTexture3DEXT(disp, glFramebufferTexture3DEXT); - SET_GenerateMipmapEXT(disp, glGenerateMipmapEXT); - SET_GenFramebuffersEXT(disp, glGenFramebuffersEXT); - SET_GenRenderbuffersEXT(disp, glGenRenderbuffersEXT); - SET_GetFramebufferAttachmentParameterivEXT(disp, glGetFramebufferAttachmentParameterivEXT); - SET_GetRenderbufferParameterivEXT(disp, glGetRenderbufferParameterivEXT); - SET_IsFramebufferEXT(disp, glIsFramebufferEXT); - SET_IsRenderbufferEXT(disp, glIsRenderbufferEXT); - SET_RenderbufferStorageEXT(disp, glRenderbufferStorageEXT); -#endif - -#if GL_EXT_gpu_program_parameters - SET_ProgramEnvParameters4fvEXT(disp, glProgramEnvParameters4fvEXT); - SET_ProgramLocalParameters4fvEXT(disp, glProgramLocalParameters4fvEXT); -#endif - -#if GL_EXT_multi_draw_arrays - /* Pointer Incompatability: - * This warning can be safely ignored. OpenGL.framework adds const to the - * two pointers. - * - * extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei); - * - * void ( * MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); - */ - SET_MultiDrawArraysEXT(disp, (void *)glMultiDrawArraysEXT); - SET_MultiDrawElementsEXT(disp, glMultiDrawElementsEXT); -#endif - -#if GL_EXT_point_parameters - SET_PointParameterfEXT(disp, glPointParameterfEXT); - SET_PointParameterfvEXT(disp, glPointParameterfvEXT); -#elif GL_ARB_point_parameters - SET_PointParameterfEXT(disp, glPointParameterfARB); - SET_PointParameterfvEXT(disp, glPointParameterfvARB); -#endif - -#if GL_EXT_polygon_offset - SET_PolygonOffsetEXT(disp, glPolygonOffsetEXT); -#endif - -#if GL_EXT_secondary_color - SET_SecondaryColor3bEXT(disp, glSecondaryColor3bEXT); - SET_SecondaryColor3bvEXT(disp, glSecondaryColor3bvEXT); - SET_SecondaryColor3dEXT(disp, glSecondaryColor3dEXT); - SET_SecondaryColor3dvEXT(disp, glSecondaryColor3dvEXT); - SET_SecondaryColor3fEXT(disp, glSecondaryColor3fEXT); - SET_SecondaryColor3fvEXT(disp, glSecondaryColor3fvEXT); - SET_SecondaryColor3iEXT(disp, glSecondaryColor3iEXT); - SET_SecondaryColor3ivEXT(disp, glSecondaryColor3ivEXT); - SET_SecondaryColor3sEXT(disp, glSecondaryColor3sEXT); - SET_SecondaryColor3svEXT(disp, glSecondaryColor3svEXT); - SET_SecondaryColor3ubEXT(disp, glSecondaryColor3ubEXT); - SET_SecondaryColor3ubvEXT(disp, glSecondaryColor3ubvEXT); - SET_SecondaryColor3uiEXT(disp, glSecondaryColor3uiEXT); - SET_SecondaryColor3uivEXT(disp, glSecondaryColor3uivEXT); - SET_SecondaryColor3usEXT(disp, glSecondaryColor3usEXT); - SET_SecondaryColor3usvEXT(disp, glSecondaryColor3usvEXT); - SET_SecondaryColorPointerEXT(disp, glSecondaryColorPointerEXT); -#endif - -#if GL_EXT_stencil_two_side - SET_ActiveStencilFaceEXT(disp, glActiveStencilFaceEXT); -#endif - -#if GL_EXT_timer_query - SET_GetQueryObjecti64vEXT(disp, glGetQueryObjecti64vEXT); - SET_GetQueryObjectui64vEXT(disp, glGetQueryObjectui64vEXT); -#endif - -#if GL_EXT_vertex_array - SET_ColorPointerEXT(disp, glColorPointerEXT); - SET_EdgeFlagPointerEXT(disp, glEdgeFlagPointerEXT); - SET_IndexPointerEXT(disp, glIndexPointerEXT); - SET_NormalPointerEXT(disp, glNormalPointerEXT); - SET_TexCoordPointerEXT(disp, glTexCoordPointerEXT); - SET_VertexPointerEXT(disp, glVertexPointerEXT); -#endif - -#if GL_IBM_multimode_draw_arrays - SET_MultiModeDrawArraysIBM(disp, glMultiModeDrawArraysIBM); - SET_MultiModeDrawElementsIBM(disp, glMultiModeDrawElementsIBM); -#endif - -#if GL_MESA_resize_buffers - SET_ResizeBuffersMESA(disp, glResizeBuffersMESA); -#endif - -#if GL_MESA_window_pos - SET_WindowPos4dMESA(disp, glWindowPos4dMESA); - SET_WindowPos4dvMESA(disp, glWindowPos4dvMESA); - SET_WindowPos4fMESA(disp, glWindowPos4fMESA); - SET_WindowPos4fvMESA(disp, glWindowPos4fvMESA); - SET_WindowPos4iMESA(disp, glWindowPos4iMESA); - SET_WindowPos4ivMESA(disp, glWindowPos4ivMESA); - SET_WindowPos4sMESA(disp, glWindowPos4sMESA); - SET_WindowPos4svMESA(disp, glWindowPos4svMESA); -#endif - -#if GL_NV_fence - SET_DeleteFencesNV(disp, glDeleteFencesNV); - SET_FinishFenceNV(disp, glFinishFenceNV); - SET_GenFencesNV(disp, glGenFencesNV); - SET_GetFenceivNV(disp, glGetFenceivNV); - SET_IsFenceNV(disp, glIsFenceNV); - SET_SetFenceNV(disp, glSetFenceNV); - SET_TestFenceNV(disp, glTestFenceNV); -#endif - -#if GL_NV_fragment_program - SET_GetProgramNamedParameterdvNV(disp, glGetProgramNamedParameterdvNV); - SET_GetProgramNamedParameterfvNV(disp, glGetProgramNamedParameterfvNV); - SET_ProgramNamedParameter4dNV(disp, glProgramNamedParameter4dNV); - SET_ProgramNamedParameter4dvNV(disp, glProgramNamedParameter4dvNV); - SET_ProgramNamedParameter4fNV(disp, glProgramNamedParameter4fNV); - SET_ProgramNamedParameter4fvNV(disp, glProgramNamedParameter4fvNV); -#endif - -#if GL_NV_geometry_program4 - SET_FramebufferTextureLayerEXT(disp, glFramebufferTextureLayerEXT); -#endif - -#if GL_NV_point_sprite - SET_PointParameteriNV(disp, glPointParameteriNV); - SET_PointParameterivNV(disp, glPointParameterivNV); -#endif - -#if GL_NV_register_combiners - SET_CombinerInputNV(disp, glCombinerInputNV); - SET_CombinerOutputNV(disp, glCombinerOutputNV); - SET_CombinerParameterfNV(disp, glCombinerParameterfNV); - SET_CombinerParameterfvNV(disp, glCombinerParameterfvNV); - SET_CombinerParameteriNV(disp, glCombinerParameteriNV); - SET_CombinerParameterivNV(disp, glCombinerParameterivNV); - SET_FinalCombinerInputNV(disp, glFinalCombinerInputNV); - SET_GetCombinerInputParameterfvNV(disp, glGetCombinerInputParameterfvNV); - SET_GetCombinerInputParameterivNV(disp, glGetCombinerInputParameterivNV); - SET_GetCombinerOutputParameterfvNV(disp, glGetCombinerOutputParameterfvNV); - SET_GetCombinerOutputParameterivNV(disp, glGetCombinerOutputParameterivNV); - SET_GetFinalCombinerInputParameterfvNV(disp, glGetFinalCombinerInputParameterfvNV); - SET_GetFinalCombinerInputParameterivNV(disp, glGetFinalCombinerInputParameterivNV); -#endif - -#if GL_NV_vertex_array_range - SET_FlushVertexArrayRangeNV(disp, glFlushVertexArrayRangeNV); - SET_VertexArrayRangeNV(disp, glVertexArrayRangeNV); -#endif - -#if GL_NV_vertex_program - SET_AreProgramsResidentNV(disp, glAreProgramsResidentNV); - SET_BindProgramNV(disp, glBindProgramNV); - SET_DeleteProgramsNV(disp, glDeleteProgramsNV); - SET_ExecuteProgramNV(disp, glExecuteProgramNV); - SET_GenProgramsNV(disp, glGenProgramsNV); - SET_GetProgramParameterdvNV(disp, glGetProgramParameterdvNV); - SET_GetProgramParameterfvNV(disp, glGetProgramParameterfvNV); - SET_GetProgramStringNV(disp, glGetProgramStringNV); - SET_GetProgramivNV(disp, glGetProgramivNV); - SET_GetTrackMatrixivNV(disp, glGetTrackMatrixivNV); - SET_GetVertexAttribPointervNV(disp, glGetVertexAttribPointervNV); - SET_GetVertexAttribdvNV(disp, glGetVertexAttribdvNV); - SET_GetVertexAttribfvNV(disp, glGetVertexAttribfvNV); - SET_GetVertexAttribivNV(disp, glGetVertexAttribivNV); - SET_IsProgramNV(disp, glIsProgramNV); - SET_LoadProgramNV(disp, glLoadProgramNV); - SET_ProgramParameters4dvNV(disp, glProgramParameters4dvNV); - SET_ProgramParameters4fvNV(disp, glProgramParameters4fvNV); - SET_RequestResidentProgramsNV(disp, glRequestResidentProgramsNV); - SET_TrackMatrixNV(disp, glTrackMatrixNV); - SET_VertexAttrib1dNV(disp, glVertexAttrib1dNV) - SET_VertexAttrib1dvNV(disp, glVertexAttrib1dvNV) - SET_VertexAttrib1fNV(disp, glVertexAttrib1fNV) - SET_VertexAttrib1fvNV(disp, glVertexAttrib1fvNV) - SET_VertexAttrib1sNV(disp, glVertexAttrib1sNV) - SET_VertexAttrib1svNV(disp, glVertexAttrib1svNV) - SET_VertexAttrib2dNV(disp, glVertexAttrib2dNV) - SET_VertexAttrib2dvNV(disp, glVertexAttrib2dvNV) - SET_VertexAttrib2fNV(disp, glVertexAttrib2fNV) - SET_VertexAttrib2fvNV(disp, glVertexAttrib2fvNV) - SET_VertexAttrib2sNV(disp, glVertexAttrib2sNV) - SET_VertexAttrib2svNV(disp, glVertexAttrib2svNV) - SET_VertexAttrib3dNV(disp, glVertexAttrib3dNV) - SET_VertexAttrib3dvNV(disp, glVertexAttrib3dvNV) - SET_VertexAttrib3fNV(disp, glVertexAttrib3fNV) - SET_VertexAttrib3fvNV(disp, glVertexAttrib3fvNV) - SET_VertexAttrib3sNV(disp, glVertexAttrib3sNV) - SET_VertexAttrib3svNV(disp, glVertexAttrib3svNV) - SET_VertexAttrib4dNV(disp, glVertexAttrib4dNV) - SET_VertexAttrib4dvNV(disp, glVertexAttrib4dvNV) - SET_VertexAttrib4fNV(disp, glVertexAttrib4fNV) - SET_VertexAttrib4fvNV(disp, glVertexAttrib4fvNV) - SET_VertexAttrib4sNV(disp, glVertexAttrib4sNV) - SET_VertexAttrib4svNV(disp, glVertexAttrib4svNV) - SET_VertexAttrib4ubNV(disp, glVertexAttrib4ubNV) - SET_VertexAttrib4ubvNV(disp, glVertexAttrib4ubvNV) - SET_VertexAttribPointerNV(disp, glVertexAttribPointerNV) - SET_VertexAttribs1dvNV(disp, glVertexAttribs1dvNV) - SET_VertexAttribs1fvNV(disp, glVertexAttribs1fvNV) - SET_VertexAttribs1svNV(disp, glVertexAttribs1svNV) - SET_VertexAttribs2dvNV(disp, glVertexAttribs2dvNV) - SET_VertexAttribs2fvNV(disp, glVertexAttribs2fvNV) - SET_VertexAttribs2svNV(disp, glVertexAttribs2svNV) - SET_VertexAttribs3dvNV(disp, glVertexAttribs3dvNV) - SET_VertexAttribs3fvNV(disp, glVertexAttribs3fvNV) - SET_VertexAttribs3svNV(disp, glVertexAttribs3svNV) - SET_VertexAttribs4dvNV(disp, glVertexAttribs4dvNV) - SET_VertexAttribs4fvNV(disp, glVertexAttribs4fvNV) - SET_VertexAttribs4svNV(disp, glVertexAttribs4svNV) - SET_VertexAttribs4ubvNV(disp, glVertexAttribs4ubvNV) -#endif - -#if GL_SGIS_multisample - SET_SampleMaskSGIS(disp, glSampleMaskSGIS); - SET_SamplePatternSGIS(disp, glSamplePatternSGIS); -#endif - -#if GL_SGIS_pixel_texture - SET_GetPixelTexGenParameterfvSGIS(disp, glGetPixelTexGenParameterfvSGIS); - SET_GetPixelTexGenParameterivSGIS(disp, glGetPixelTexGenParameterivSGIS); - SET_PixelTexGenParameterfSGIS(disp, glPixelTexGenParameterfSGIS); - SET_PixelTexGenParameterfvSGIS(disp, glPixelTexGenParameterfvSGIS); - SET_PixelTexGenParameteriSGIS(disp, glPixelTexGenParameteriSGIS); - SET_PixelTexGenParameterivSGIS(disp, glPixelTexGenParameterivSGIS); - SET_PixelTexGenSGIX(disp, glPixelTexGenSGIX); -#endif -} +/*
+ * GLX implementation that uses Apple's OpenGL.framework
+ * (Indirect rendering path -- it's also used for some direct mode code too)
+ *
+ * Copyright (c) 2007, 2008, 2009 Apple Inc.
+ * Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved.
+ * Copyright (c) 2002 Greg Parker. All Rights Reserved.
+ *
+ * Portions of this file are copied from Mesa's xf86glx.c,
+ * which contains the following copyright:
+ *
+ * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "dri.h"
+
+#include <AvailabilityMacros.h>
+
+#define GL_GLEXT_WUNDEF_SUPPORT
+
+#include <OpenGL/OpenGL.h>
+#include <OpenGL/gl.h>
+#include <OpenGL/glext.h>
+#include <OpenGL/CGLContext.h>
+
+/* These next few GL_EXT pre-processing blocks are to explicitly define
+ * these symbols to 0 if they are not set by OpenGL.framework. This
+ * prevents the X11 glext.h from setting them to 1.
+ */
+
+#ifndef GL_EXT_fragment_shader
+#define GL_EXT_fragment_shader 0
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_EXT_blend_equation_separate 0
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_EXT_blend_func_separate 0
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_EXT_depth_bounds_test 0
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_EXT_compiled_vertex_array 0
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_EXT_cull_vertex 0
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_EXT_fog_coord 0
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit 0
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object 0
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 0
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 0
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 0
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_EXT_polygon_offset 0
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 0
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_EXT_stencil_two_side 0
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_EXT_timer_query 0
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_EXT_vertex_array 0
+#endif
+
+/* Tiger PPC doesn't have the associated symbols, but glext.h says it does. Liars!
+ * http://trac.macports.org/ticket/20638
+ */
+#if defined(__ppc__) && MAC_OS_X_VERSION_MIN_REQUIRED < 1050
+#undef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 0
+#endif
+
+#include <GL/glxproto.h>
+#include <windowstr.h>
+#include <resource.h>
+#include <GL/glxint.h>
+#include <GL/glxtokens.h>
+#include <scrnintstr.h>
+#include <glxserver.h>
+#include <glxscreens.h>
+#include <glxdrawable.h>
+#include <glxcontext.h>
+#include <glxext.h>
+#include <glxutil.h>
+#include <glxscreens.h>
+#include <GL/internal/glcore.h>
+#include "x-hash.h"
+#include "x-list.h"
+
+//#include "capabilities.h"
+#include "visualConfigs.h"
+
+typedef unsigned long long GLuint64EXT;
+typedef long long GLint64EXT;
+#include <dispatch.h>
+#include <Xplugin.h>
+#include <glapi.h>
+#include <glapitable.h>
+
+__GLXprovider * GlxGetDRISWrastProvider (void);
+
+// Write debugging output, or not
+#ifdef GLAQUA_DEBUG
+#define GLAQUA_DEBUG_MSG ErrorF
+#else
+#define GLAQUA_DEBUG_MSG(a, ...)
+#endif
+
+static void setup_dispatch_table(void);
+GLuint __glFloorLog2(GLuint val);
+void warn_func(void * p1, char *format, ...);
+
+// some prototypes
+static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen);
+static __GLXdrawable * __glXAquaScreenCreateDrawable(ClientPtr client, __GLXscreen *screen, DrawablePtr pDraw, XID drawId, int type, XID glxDrawId, __GLXconfig *conf);
+
+static void __glXAquaContextDestroy(__GLXcontext *baseContext);
+static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext);
+static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext);
+static int __glXAquaContextForceCurrent(__GLXcontext *baseContext);
+static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask);
+
+static CGLPixelFormatObj makeFormat(__GLXconfig *conf);
+
+__GLXprovider __glXDRISWRastProvider = {
+ __glXAquaScreenProbe,
+ "Core OpenGL",
+ NULL
+};
+
+typedef struct __GLXAquaScreen __GLXAquaScreen;
+typedef struct __GLXAquaContext __GLXAquaContext;
+typedef struct __GLXAquaDrawable __GLXAquaDrawable;
+
+struct __GLXAquaScreen {
+ __GLXscreen base;
+ int index;
+ int num_vis;
+};
+
+struct __GLXAquaContext {
+ __GLXcontext base;
+ CGLContextObj ctx;
+ CGLPixelFormatObj pixelFormat;
+ xp_surface_id sid;
+ unsigned isAttached :1;
+};
+
+struct __GLXAquaDrawable {
+ __GLXdrawable base;
+ DrawablePtr pDraw;
+ xp_surface_id sid;
+ __GLXAquaContext *context;
+};
+
+
+static __GLXcontext *
+__glXAquaScreenCreateContext(__GLXscreen *screen,
+ __GLXconfig *conf,
+ __GLXcontext *baseShareContext)
+{
+ __GLXAquaContext *context;
+ __GLXAquaContext *shareContext = (__GLXAquaContext *) baseShareContext;
+ CGLError gl_err;
+
+ GLAQUA_DEBUG_MSG("glXAquaScreenCreateContext\n");
+
+ context = xcalloc(1, sizeof (__GLXAquaContext));
+
+ if (context == NULL)
+ return NULL;
+
+ memset(context, 0, sizeof *context);
+
+ context->base.pGlxScreen = screen;
+
+ context->base.destroy = __glXAquaContextDestroy;
+ context->base.makeCurrent = __glXAquaContextMakeCurrent;
+ context->base.loseCurrent = __glXAquaContextLoseCurrent;
+ context->base.copy = __glXAquaContextCopy;
+ context->base.forceCurrent = __glXAquaContextForceCurrent;
+ /*FIXME verify that the context->base is fully initialized. */
+
+ context->pixelFormat = makeFormat(conf);
+
+ if (!context->pixelFormat) {
+ xfree(context);
+ return NULL;
+ }
+
+ context->ctx = NULL;
+ gl_err = CGLCreateContext(context->pixelFormat,
+ shareContext ? shareContext->ctx : NULL,
+ &context->ctx);
+
+ if (gl_err != 0) {
+ ErrorF("CGLCreateContext error: %s\n", CGLErrorString(gl_err));
+ CGLDestroyPixelFormat(context->pixelFormat);
+ xfree(context);
+ return NULL;
+ }
+
+ setup_dispatch_table();
+ GLAQUA_DEBUG_MSG("glAquaCreateContext done\n");
+
+ return &context->base;
+}
+
+/* maps from surface id -> list of __GLcontext */
+static x_hash_table *surface_hash;
+
+static void __glXAquaContextDestroy(__GLXcontext *baseContext) {
+ x_list *lst;
+
+ __GLXAquaContext *context = (__GLXAquaContext *) baseContext;
+
+ GLAQUA_DEBUG_MSG("glAquaContextDestroy (ctx 0x%x)\n",
+ (unsigned int) baseContext);
+ if (context != NULL) {
+ if (context->sid != 0 && surface_hash != NULL) {
+ lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL);
+ lst = x_list_remove(lst, context);
+ x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst);
+ }
+
+ if (context->ctx != NULL)
+ CGLDestroyContext(context->ctx);
+
+ if (context->pixelFormat != NULL)
+ CGLDestroyPixelFormat(context->pixelFormat);
+
+ xfree(context);
+ }
+}
+
+static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext) {
+ CGLError gl_err;
+
+ GLAQUA_DEBUG_MSG("glAquaLoseCurrent (ctx 0x%p)\n", baseContext);
+
+ gl_err = CGLSetCurrentContext(NULL);
+ if (gl_err != 0)
+ ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err));
+
+ __glXLastContext = NULL; // Mesa does this; why?
+
+ return GL_TRUE;
+}
+
+/* Called when a surface is destroyed as a side effect of destroying
+ the window it's attached to. */
+static void surface_notify(void *_arg, void *data) {
+ DRISurfaceNotifyArg *arg = (DRISurfaceNotifyArg *)_arg;
+ __GLXAquaDrawable *draw = (__GLXAquaDrawable *)data;
+ __GLXAquaContext *context;
+ x_list *lst;
+ if(_arg == NULL || data == NULL) {
+ ErrorF("surface_notify called with bad params");
+ return;
+ }
+
+ GLAQUA_DEBUG_MSG("surface_notify(%p, %p)\n", _arg, data);
+ switch (arg->kind) {
+ case AppleDRISurfaceNotifyDestroyed:
+ if (surface_hash != NULL)
+ x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(arg->id));
+ draw->base.pDraw = NULL;
+ draw->sid = 0;
+ break;
+
+ case AppleDRISurfaceNotifyChanged:
+ if (surface_hash != NULL) {
+ lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(arg->id), NULL);
+ for (; lst != NULL; lst = lst->next)
+ {
+ context = lst->data;
+ xp_update_gl_context(context->ctx);
+ }
+ }
+ break;
+ default:
+ ErrorF("surface_notify: unknown kind %d\n", arg->kind);
+ break;
+ }
+}
+
+static BOOL attach(__GLXAquaContext *context, __GLXAquaDrawable *draw) {
+ DrawablePtr pDraw;
+
+ GLAQUA_DEBUG_MSG("attach(%p, %p)\n", context, draw);
+
+ if(NULL == context || NULL == draw)
+ return TRUE;
+
+ pDraw = draw->base.pDraw;
+
+ if(NULL == pDraw) {
+ ErrorF("%s:%s() pDraw is NULL!\n", __FILE__, __func__);
+ return TRUE;
+ }
+
+ if (draw->sid == 0) {
+ //if (!quartzProcs->CreateSurface(pDraw->pScreen, pDraw->id, pDraw,
+ if (!DRICreateSurface(pDraw->pScreen, pDraw->id, pDraw,
+ 0, &draw->sid, NULL,
+ surface_notify, draw))
+ return TRUE;
+ draw->pDraw = pDraw;
+ }
+
+ if (!context->isAttached || context->sid != draw->sid) {
+ x_list *lst;
+
+ if (xp_attach_gl_context(context->ctx, draw->sid) != Success) {
+ //quartzProcs->DestroySurface(pDraw->pScreen, pDraw->id, pDraw,
+ DRIDestroySurface(pDraw->pScreen, pDraw->id, pDraw,
+ surface_notify, draw);
+ if (surface_hash != NULL)
+ x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(draw->sid));
+
+ draw->sid = 0;
+ return TRUE;
+ }
+
+ context->isAttached = TRUE;
+ context->sid = draw->sid;
+
+ if (surface_hash == NULL)
+ surface_hash = x_hash_table_new(NULL, NULL, NULL, NULL);
+
+ lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL);
+ if (x_list_find(lst, context) == NULL) {
+ lst = x_list_prepend(lst, context);
+ x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst);
+ }
+
+
+
+ GLAQUA_DEBUG_MSG("attached 0x%x to 0x%x\n", (unsigned int) pDraw->id,
+ (unsigned int) draw->sid);
+ }
+
+ draw->context = context;
+
+ return FALSE;
+}
+
+#if 0 // unused
+static void unattach(__GLXAquaContext *context) {
+ x_list *lst;
+ GLAQUA_DEBUG_MSG("unattach\n");
+ if (context == NULL) {
+ ErrorF("Tried to unattach a null context\n");
+ return;
+ }
+ if (context->isAttached) {
+ GLAQUA_DEBUG_MSG("unattaching\n");
+
+ if (surface_hash != NULL) {
+ lst = x_hash_table_lookup(surface_hash, (void *) context->sid, NULL);
+ lst = x_list_remove(lst, context);
+ x_hash_table_insert(surface_hash, (void *) context->sid, lst);
+ }
+
+ CGLClearDrawable(context->ctx);
+ context->isAttached = FALSE;
+ context->sid = 0;
+ }
+}
+#endif
+
+static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext) {
+ CGLError gl_err;
+ __GLXAquaContext *context = (__GLXAquaContext *) baseContext;
+ __GLXAquaDrawable *drawPriv = (__GLXAquaDrawable *) context->base.drawPriv;
+
+ GLAQUA_DEBUG_MSG("glAquaMakeCurrent (ctx 0x%p)\n", baseContext);
+
+ if(attach(context, drawPriv))
+ return /*error*/ 0;
+
+ gl_err = CGLSetCurrentContext(context->ctx);
+ if (gl_err != 0)
+ ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err));
+
+ return gl_err == 0;
+}
+
+static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask)
+{
+ CGLError gl_err;
+
+ __GLXAquaContext *dst = (__GLXAquaContext *) baseDst;
+ __GLXAquaContext *src = (__GLXAquaContext *) baseSrc;
+
+ GLAQUA_DEBUG_MSG("GLXAquaContextCopy\n");
+
+ gl_err = CGLCopyContext(src->ctx, dst->ctx, mask);
+ if (gl_err != 0)
+ ErrorF("CGLCopyContext error: %s\n", CGLErrorString(gl_err));
+
+ return gl_err == 0;
+}
+
+static int __glXAquaContextForceCurrent(__GLXcontext *baseContext)
+{
+ CGLError gl_err;
+ __GLXAquaContext *context = (__GLXAquaContext *) baseContext;
+ GLAQUA_DEBUG_MSG("glAquaForceCurrent (ctx %p)\n", context->ctx);
+
+ gl_err = CGLSetCurrentContext(context->ctx);
+ if (gl_err != 0)
+ ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err));
+
+ return gl_err == 0;
+}
+
+/* Drawing surface notification callbacks */
+static GLboolean __glXAquaDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base) {
+ CGLError err;
+ __GLXAquaDrawable *drawable;
+
+ // GLAQUA_DEBUG_MSG("glAquaDrawableSwapBuffers(%p)\n",base);
+
+ if(!base) {
+ ErrorF("%s passed NULL\n", __func__);
+ return GL_FALSE;
+ }
+
+ drawable = (__GLXAquaDrawable *)base;
+
+ if(NULL == drawable->context) {
+ ErrorF("%s called with a NULL->context for drawable %p!\n",
+ __func__, (void *)drawable);
+ return GL_FALSE;
+ }
+
+ err = CGLFlushDrawable(drawable->context->ctx);
+
+ if(kCGLNoError != err) {
+ ErrorF("CGLFlushDrawable error: %s in %s\n", CGLErrorString(err),
+ __func__);
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+
+static CGLPixelFormatObj makeFormat(__GLXconfig *conf) {
+ CGLPixelFormatAttribute attr[64];
+ CGLPixelFormatObj fobj;
+ GLint formats;
+ CGLError error;
+ int i = 0;
+
+ if(conf->doubleBufferMode)
+ attr[i++] = kCGLPFADoubleBuffer;
+
+ if(conf->stereoMode)
+ attr[i++] = kCGLPFAStereo;
+
+ attr[i++] = kCGLPFAColorSize;
+ attr[i++] = conf->redBits + conf->greenBits + conf->blueBits;
+ attr[i++] = kCGLPFAAlphaSize;
+ attr[i++] = conf->alphaBits;
+
+ if((conf->accumRedBits + conf->accumGreenBits + conf->accumBlueBits +
+ conf->accumAlphaBits) > 0) {
+
+ attr[i++] = kCGLPFAAccumSize;
+ attr[i++] = conf->accumRedBits + conf->accumGreenBits
+ + conf->accumBlueBits + conf->accumAlphaBits;
+ }
+
+ attr[i++] = kCGLPFADepthSize;
+ attr[i++] = conf->depthBits;
+
+ if(conf->stencilBits) {
+ attr[i++] = kCGLPFAStencilSize;
+ attr[i++] = conf->stencilBits;
+ }
+
+ if(conf->numAuxBuffers > 0) {
+ attr[i++] = kCGLPFAAuxBuffers;
+ attr[i++] = conf->numAuxBuffers;
+ }
+
+ if(conf->sampleBuffers > 0) {
+ attr[i++] = kCGLPFASampleBuffers;
+ attr[i++] = conf->sampleBuffers;
+ attr[i++] = kCGLPFASamples;
+ attr[i++] = conf->samples;
+ }
+
+ attr[i] = 0;
+
+ error = CGLChoosePixelFormat(attr, &fobj, &formats);
+ if(error) {
+ ErrorF("error: creating pixel format %s\n", CGLErrorString(error));
+ return NULL;
+ }
+
+ return fobj;
+}
+
+static void __glXAquaScreenDestroy(__GLXscreen *screen) {
+
+ GLAQUA_DEBUG_MSG("glXAquaScreenDestroy(%p)\n", screen);
+ __glXScreenDestroy(screen);
+
+ xfree(screen);
+}
+
+/* This is called by __glXInitScreens(). */
+static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen) {
+ __GLXAquaScreen *screen;
+
+ GLAQUA_DEBUG_MSG("glXAquaScreenProbe\n");
+
+ if (pScreen == NULL)
+ return NULL;
+
+ screen = xcalloc(1, sizeof *screen);
+
+ if(NULL == screen)
+ return NULL;
+
+ screen->base.destroy = __glXAquaScreenDestroy;
+ screen->base.createContext = __glXAquaScreenCreateContext;
+ screen->base.createDrawable = __glXAquaScreenCreateDrawable;
+ screen->base.swapInterval = /*FIXME*/ NULL;
+ screen->base.hyperpipeFuncs = NULL;
+ screen->base.swapBarrierFuncs = NULL;
+ screen->base.pScreen = pScreen;
+
+ screen->base.fbconfigs = __glXAquaCreateVisualConfigs(&screen->base.numFBConfigs, pScreen->myNum);
+
+ __glXScreenInit(&screen->base, pScreen);
+
+ screen->base.GLXversion = xstrdup("1.4");
+ screen->base.GLXextensions = xstrdup("GLX_SGIX_fbconfig "
+ "GLX_SGIS_multisample "
+ "GLX_ARB_multisample "
+ "GLX_EXT_visual_info "
+ "GLX_EXT_import_context ");
+
+ /*We may be able to add more GLXextensions at a later time. */
+
+ return &screen->base;
+}
+
+#if 0 // unused
+static void __glXAquaDrawableCopySubBuffer (__GLXdrawable *drawable,
+ int x, int y, int w, int h) {
+ /*TODO finish me*/
+}
+#endif
+
+static void __glXAquaDrawableDestroy(__GLXdrawable *base) {
+ /* gstaplin: base is the head of the structure, so it's at the same
+ * offset in memory.
+ * Is this safe with strict aliasing? I noticed that the other dri code
+ * does this too...
+ */
+ __GLXAquaDrawable *glxPriv = (__GLXAquaDrawable *)base;
+
+ GLAQUA_DEBUG_MSG(__func__);
+
+ /* It doesn't work to call DRIDestroySurface here, the drawable's
+ already gone.. But dri.c notices the window destruction and
+ frees the surface itself. */
+
+ /*gstaplin: verify the statement above. The surface destroy
+ *messages weren't making it through, and may still not be.
+ *We need a good test case for surface creation and destruction.
+ *We also need a good way to enable introspection on the server
+ *to validate the test, beyond using gdb with print.
+ */
+
+ xfree(glxPriv);
+}
+
+static __GLXdrawable *
+__glXAquaScreenCreateDrawable(ClientPtr client,
+ __GLXscreen *screen,
+ DrawablePtr pDraw,
+ XID drawId,
+ int type,
+ XID glxDrawId,
+ __GLXconfig *conf) {
+ __GLXAquaDrawable *glxPriv;
+
+ glxPriv = xalloc(sizeof *glxPriv);
+
+ if(glxPriv == NULL)
+ return NULL;
+
+ memset(glxPriv, 0, sizeof *glxPriv);
+
+ if(!__glXDrawableInit(&glxPriv->base, screen, pDraw, type, glxDrawId, conf)) {
+ xfree(glxPriv);
+ return NULL;
+ }
+
+ glxPriv->base.destroy = __glXAquaDrawableDestroy;
+ glxPriv->base.swapBuffers = __glXAquaDrawableSwapBuffers;
+ glxPriv->base.copySubBuffer = NULL; /* __glXAquaDrawableCopySubBuffer; */
+
+ glxPriv->pDraw = pDraw;
+ glxPriv->sid = 0;
+ glxPriv->context = NULL;
+
+ return &glxPriv->base;
+}
+
+// Extra goodies for glx
+
+GLuint __glFloorLog2(GLuint val)
+{
+ int c = 0;
+
+ while (val > 1) {
+ c++;
+ val >>= 1;
+ }
+ return c;
+}
+
+void warn_func(void * p1, char *format, ...) {
+ va_list v;
+ va_start(v, format);
+ vfprintf(stderr, format, v);
+ va_end(v);
+}
+
+static void setup_dispatch_table(void) {
+ struct _glapi_table *disp=_glapi_get_dispatch();
+ _glapi_set_warning_func((_glapi_warning_func)warn_func);
+ _glapi_noop_enable_warnings(TRUE);
+
+ /* to update:
+ * for f in $(grep 'define SET_' ../../../glx/dispatch.h | cut -f2 -d' ' | cut -f1 -d\( | sort -u); do grep -q $f indirect.c || echo $f ; done | grep -v by_offset | sed 's:SET_\(.*\)$:SET_\1(disp, gl\1)\;:' | pbcopy
+ */
+
+ SET_Accum(disp, glAccum);
+ SET_AlphaFunc(disp, glAlphaFunc);
+ SET_AreTexturesResident(disp, glAreTexturesResident);
+ SET_ArrayElement(disp, glArrayElement);
+ SET_Begin(disp, glBegin);
+ SET_BindTexture(disp, glBindTexture);
+ SET_Bitmap(disp, glBitmap);
+ SET_BlendColor(disp, glBlendColor);
+ SET_BlendEquation(disp, glBlendEquation);
+ SET_BlendFunc(disp, glBlendFunc);
+ SET_CallList(disp, glCallList);
+ SET_CallLists(disp, glCallLists);
+ SET_Clear(disp, glClear);
+ SET_ClearAccum(disp, glClearAccum);
+ SET_ClearColor(disp, glClearColor);
+ SET_ClearDepth(disp, glClearDepth);
+ SET_ClearIndex(disp, glClearIndex);
+ SET_ClearStencil(disp, glClearStencil);
+ SET_ClipPlane(disp, glClipPlane);
+ SET_Color3b(disp, glColor3b);
+ SET_Color3bv(disp, glColor3bv);
+ SET_Color3d(disp, glColor3d);
+ SET_Color3dv(disp, glColor3dv);
+ SET_Color3f(disp, glColor3f);
+ SET_Color3fv(disp, glColor3fv);
+ SET_Color3i(disp, glColor3i);
+ SET_Color3iv(disp, glColor3iv);
+ SET_Color3s(disp, glColor3s);
+ SET_Color3sv(disp, glColor3sv);
+ SET_Color3ub(disp, glColor3ub);
+ SET_Color3ubv(disp, glColor3ubv);
+ SET_Color3ui(disp, glColor3ui);
+ SET_Color3uiv(disp, glColor3uiv);
+ SET_Color3us(disp, glColor3us);
+ SET_Color3usv(disp, glColor3usv);
+ SET_Color4b(disp, glColor4b);
+ SET_Color4bv(disp, glColor4bv);
+ SET_Color4d(disp, glColor4d);
+ SET_Color4dv(disp, glColor4dv);
+ SET_Color4f(disp, glColor4f);
+ SET_Color4fv(disp, glColor4fv);
+ SET_Color4i(disp, glColor4i);
+ SET_Color4iv(disp, glColor4iv);
+ SET_Color4s(disp, glColor4s);
+ SET_Color4sv(disp, glColor4sv);
+ SET_Color4ub(disp, glColor4ub);
+ SET_Color4ubv(disp, glColor4ubv);
+ SET_Color4ui(disp, glColor4ui);
+ SET_Color4uiv(disp, glColor4uiv);
+ SET_Color4us(disp, glColor4us);
+ SET_Color4usv(disp, glColor4usv);
+ SET_ColorMask(disp, glColorMask);
+ SET_ColorMaterial(disp, glColorMaterial);
+ SET_ColorPointer(disp, glColorPointer);
+ SET_ColorSubTable(disp, glColorSubTable);
+ SET_ColorTable(disp, glColorTable);
+ SET_ColorTableParameterfv(disp, glColorTableParameterfv);
+ SET_ColorTableParameteriv(disp, glColorTableParameteriv);
+ SET_ConvolutionFilter1D(disp, glConvolutionFilter1D);
+ SET_ConvolutionFilter2D(disp, glConvolutionFilter2D);
+ SET_ConvolutionParameterf(disp, glConvolutionParameterf);
+ SET_ConvolutionParameterfv(disp, glConvolutionParameterfv);
+ SET_ConvolutionParameteri(disp, glConvolutionParameteri);
+ SET_ConvolutionParameteriv(disp, glConvolutionParameteriv);
+ SET_CopyColorSubTable(disp, glCopyColorSubTable);
+ SET_CopyColorTable(disp, glCopyColorTable);
+ SET_CopyConvolutionFilter1D(disp, glCopyConvolutionFilter1D);
+ SET_CopyConvolutionFilter2D(disp, glCopyConvolutionFilter2D);
+ SET_CopyPixels(disp, glCopyPixels);
+ SET_CopyTexImage1D(disp, glCopyTexImage1D);
+ SET_CopyTexImage2D(disp, glCopyTexImage2D);
+ SET_CopyTexSubImage1D(disp, glCopyTexSubImage1D);
+ SET_CopyTexSubImage2D(disp, glCopyTexSubImage2D);
+ SET_CopyTexSubImage3D(disp, glCopyTexSubImage3D);
+ SET_CullFace(disp, glCullFace);
+ SET_DeleteLists(disp, glDeleteLists);
+ SET_DeleteTextures(disp, glDeleteTextures);
+ SET_DepthFunc(disp, glDepthFunc);
+ SET_DepthMask(disp, glDepthMask);
+ SET_DepthRange(disp, glDepthRange);
+ SET_Disable(disp, glDisable);
+ SET_DisableClientState(disp, glDisableClientState);
+ SET_DrawArrays(disp, glDrawArrays);
+ SET_DrawBuffer(disp, glDrawBuffer);
+ SET_DrawElements(disp, glDrawElements);
+ SET_DrawPixels(disp, glDrawPixels);
+ SET_DrawRangeElements(disp, glDrawRangeElements);
+ SET_EdgeFlag(disp, glEdgeFlag);
+ SET_EdgeFlagPointer(disp, glEdgeFlagPointer);
+ SET_EdgeFlagv(disp, glEdgeFlagv);
+ SET_Enable(disp, glEnable);
+ SET_EnableClientState(disp, glEnableClientState);
+ SET_End(disp, glEnd);
+ SET_EndList(disp, glEndList);
+ SET_EvalCoord1d(disp, glEvalCoord1d);
+ SET_EvalCoord1dv(disp, glEvalCoord1dv);
+ SET_EvalCoord1f(disp, glEvalCoord1f);
+ SET_EvalCoord1fv(disp, glEvalCoord1fv);
+ SET_EvalCoord2d(disp, glEvalCoord2d);
+ SET_EvalCoord2dv(disp, glEvalCoord2dv);
+ SET_EvalCoord2f(disp, glEvalCoord2f);
+ SET_EvalCoord2fv(disp, glEvalCoord2fv);
+ SET_EvalMesh1(disp, glEvalMesh1);
+ SET_EvalMesh2(disp, glEvalMesh2);
+ SET_EvalPoint1(disp, glEvalPoint1);
+ SET_EvalPoint2(disp, glEvalPoint2);
+ SET_FeedbackBuffer(disp, glFeedbackBuffer);
+ SET_Finish(disp, glFinish);
+ SET_Flush(disp, glFlush);
+ SET_Fogf(disp, glFogf);
+ SET_Fogfv(disp, glFogfv);
+ SET_Fogi(disp, glFogi);
+ SET_Fogiv(disp, glFogiv);
+ SET_FrontFace(disp, glFrontFace);
+ SET_Frustum(disp, glFrustum);
+ SET_GenLists(disp, glGenLists);
+ SET_GenTextures(disp, glGenTextures);
+ SET_GetBooleanv(disp, glGetBooleanv);
+ SET_GetClipPlane(disp, glGetClipPlane);
+ SET_GetColorTable(disp, glGetColorTable);
+ SET_GetColorTableParameterfv(disp, glGetColorTableParameterfv);
+ SET_GetColorTableParameteriv(disp, glGetColorTableParameteriv);
+ SET_GetConvolutionFilter(disp, glGetConvolutionFilter);
+ SET_GetConvolutionParameterfv(disp, glGetConvolutionParameterfv);
+ SET_GetConvolutionParameteriv(disp, glGetConvolutionParameteriv);
+ SET_GetDoublev(disp, glGetDoublev);
+ SET_GetError(disp, glGetError);
+ SET_GetFloatv(disp, glGetFloatv);
+ SET_GetHistogram(disp, glGetHistogram);
+ SET_GetHistogramParameterfv(disp, glGetHistogramParameterfv);
+ SET_GetHistogramParameteriv(disp, glGetHistogramParameteriv);
+ SET_GetIntegerv(disp, glGetIntegerv);
+ SET_GetLightfv(disp, glGetLightfv);
+ SET_GetLightiv(disp, glGetLightiv);
+ SET_GetMapdv(disp, glGetMapdv);
+ SET_GetMapfv(disp, glGetMapfv);
+ SET_GetMapiv(disp, glGetMapiv);
+ SET_GetMaterialfv(disp, glGetMaterialfv);
+ SET_GetMaterialiv(disp, glGetMaterialiv);
+ SET_GetMinmax(disp, glGetMinmax);
+ SET_GetMinmaxParameterfv(disp, glGetMinmaxParameterfv);
+ SET_GetMinmaxParameteriv(disp, glGetMinmaxParameteriv);
+ SET_GetPixelMapfv(disp, glGetPixelMapfv);
+ SET_GetPixelMapuiv(disp, glGetPixelMapuiv);
+ SET_GetPixelMapusv(disp, glGetPixelMapusv);
+ SET_GetPointerv(disp, glGetPointerv);
+ SET_GetPolygonStipple(disp, glGetPolygonStipple);
+ SET_GetSeparableFilter(disp, glGetSeparableFilter);
+ SET_GetString(disp, glGetString);
+ SET_GetTexEnvfv(disp, glGetTexEnvfv);
+ SET_GetTexEnviv(disp, glGetTexEnviv);
+ SET_GetTexGendv(disp, glGetTexGendv);
+ SET_GetTexGenfv(disp, glGetTexGenfv);
+ SET_GetTexGeniv(disp, glGetTexGeniv);
+ SET_GetTexImage(disp, glGetTexImage);
+ SET_GetTexLevelParameterfv(disp, glGetTexLevelParameterfv);
+ SET_GetTexLevelParameteriv(disp, glGetTexLevelParameteriv);
+ SET_GetTexParameterfv(disp, glGetTexParameterfv);
+ SET_GetTexParameteriv(disp, glGetTexParameteriv);
+ SET_Hint(disp, glHint);
+ SET_Histogram(disp, glHistogram);
+ SET_IndexMask(disp, glIndexMask);
+ SET_IndexPointer(disp, glIndexPointer);
+ SET_Indexd(disp, glIndexd);
+ SET_Indexdv(disp, glIndexdv);
+ SET_Indexf(disp, glIndexf);
+ SET_Indexfv(disp, glIndexfv);
+ SET_Indexi(disp, glIndexi);
+ SET_Indexiv(disp, glIndexiv);
+ SET_Indexs(disp, glIndexs);
+ SET_Indexsv(disp, glIndexsv);
+ SET_Indexub(disp, glIndexub);
+ SET_Indexubv(disp, glIndexubv);
+ SET_InitNames(disp, glInitNames);
+ SET_InterleavedArrays(disp, glInterleavedArrays);
+ SET_IsEnabled(disp, glIsEnabled);
+ SET_IsList(disp, glIsList);
+ SET_IsTexture(disp, glIsTexture);
+ SET_LightModelf(disp, glLightModelf);
+ SET_LightModelfv(disp, glLightModelfv);
+ SET_LightModeli(disp, glLightModeli);
+ SET_LightModeliv(disp, glLightModeliv);
+ SET_Lightf(disp, glLightf);
+ SET_Lightfv(disp, glLightfv);
+ SET_Lighti(disp, glLighti);
+ SET_Lightiv(disp, glLightiv);
+ SET_LineStipple(disp, glLineStipple);
+ SET_LineWidth(disp, glLineWidth);
+ SET_ListBase(disp, glListBase);
+ SET_LoadIdentity(disp, glLoadIdentity);
+ SET_LoadMatrixd(disp, glLoadMatrixd);
+ SET_LoadMatrixf(disp, glLoadMatrixf);
+ SET_LoadName(disp, glLoadName);
+ SET_LogicOp(disp, glLogicOp);
+ SET_Map1d(disp, glMap1d);
+ SET_Map1f(disp, glMap1f);
+ SET_Map2d(disp, glMap2d);
+ SET_Map2f(disp, glMap2f);
+ SET_MapGrid1d(disp, glMapGrid1d);
+ SET_MapGrid1f(disp, glMapGrid1f);
+ SET_MapGrid2d(disp, glMapGrid2d);
+ SET_MapGrid2f(disp, glMapGrid2f);
+ SET_Materialf(disp, glMaterialf);
+ SET_Materialfv(disp, glMaterialfv);
+ SET_Materiali(disp, glMateriali);
+ SET_Materialiv(disp, glMaterialiv);
+ SET_MatrixMode(disp, glMatrixMode);
+ SET_Minmax(disp, glMinmax);
+ SET_MultMatrixd(disp, glMultMatrixd);
+ SET_MultMatrixf(disp, glMultMatrixf);
+ SET_NewList(disp, glNewList);
+ SET_Normal3b(disp, glNormal3b);
+ SET_Normal3bv(disp, glNormal3bv);
+ SET_Normal3d(disp, glNormal3d);
+ SET_Normal3dv(disp, glNormal3dv);
+ SET_Normal3f(disp, glNormal3f);
+ SET_Normal3fv(disp, glNormal3fv);
+ SET_Normal3i(disp, glNormal3i);
+ SET_Normal3iv(disp, glNormal3iv);
+ SET_Normal3s(disp, glNormal3s);
+ SET_Normal3sv(disp, glNormal3sv);
+ SET_NormalPointer(disp, glNormalPointer);
+ SET_Ortho(disp, glOrtho);
+ SET_PassThrough(disp, glPassThrough);
+ SET_PixelMapfv(disp, glPixelMapfv);
+ SET_PixelMapuiv(disp, glPixelMapuiv);
+ SET_PixelMapusv(disp, glPixelMapusv);
+ SET_PixelStoref(disp, glPixelStoref);
+ SET_PixelStorei(disp, glPixelStorei);
+ SET_PixelTransferf(disp, glPixelTransferf);
+ SET_PixelTransferi(disp, glPixelTransferi);
+ SET_PixelZoom(disp, glPixelZoom);
+ SET_PointSize(disp, glPointSize);
+ SET_PolygonMode(disp, glPolygonMode);
+ SET_PolygonOffset(disp, glPolygonOffset);
+ SET_PolygonStipple(disp, glPolygonStipple);
+ SET_PopAttrib(disp, glPopAttrib);
+ SET_PopClientAttrib(disp, glPopClientAttrib);
+ SET_PopMatrix(disp, glPopMatrix);
+ SET_PopName(disp, glPopName);
+ SET_PrioritizeTextures(disp, glPrioritizeTextures);
+ SET_PushAttrib(disp, glPushAttrib);
+ SET_PushClientAttrib(disp, glPushClientAttrib);
+ SET_PushMatrix(disp, glPushMatrix);
+ SET_PushName(disp, glPushName);
+ SET_RasterPos2d(disp, glRasterPos2d);
+ SET_RasterPos2dv(disp, glRasterPos2dv);
+ SET_RasterPos2f(disp, glRasterPos2f);
+ SET_RasterPos2fv(disp, glRasterPos2fv);
+ SET_RasterPos2i(disp, glRasterPos2i);
+ SET_RasterPos2iv(disp, glRasterPos2iv);
+ SET_RasterPos2s(disp, glRasterPos2s);
+ SET_RasterPos2sv(disp, glRasterPos2sv);
+ SET_RasterPos3d(disp, glRasterPos3d);
+ SET_RasterPos3dv(disp, glRasterPos3dv);
+ SET_RasterPos3f(disp, glRasterPos3f);
+ SET_RasterPos3fv(disp, glRasterPos3fv);
+ SET_RasterPos3i(disp, glRasterPos3i);
+ SET_RasterPos3iv(disp, glRasterPos3iv);
+ SET_RasterPos3s(disp, glRasterPos3s);
+ SET_RasterPos3sv(disp, glRasterPos3sv);
+ SET_RasterPos4d(disp, glRasterPos4d);
+ SET_RasterPos4dv(disp, glRasterPos4dv);
+ SET_RasterPos4f(disp, glRasterPos4f);
+ SET_RasterPos4fv(disp, glRasterPos4fv);
+ SET_RasterPos4i(disp, glRasterPos4i);
+ SET_RasterPos4iv(disp, glRasterPos4iv);
+ SET_RasterPos4s(disp, glRasterPos4s);
+ SET_RasterPos4sv(disp, glRasterPos4sv);
+ SET_ReadBuffer(disp, glReadBuffer);
+ SET_ReadPixels(disp, glReadPixels);
+ SET_Rectd(disp, glRectd);
+ SET_Rectdv(disp, glRectdv);
+ SET_Rectf(disp, glRectf);
+ SET_Rectfv(disp, glRectfv);
+ SET_Recti(disp, glRecti);
+ SET_Rectiv(disp, glRectiv);
+ SET_Rects(disp, glRects);
+ SET_Rectsv(disp, glRectsv);
+ SET_RenderMode(disp, glRenderMode);
+ SET_ResetHistogram(disp, glResetHistogram);
+ SET_ResetMinmax(disp, glResetMinmax);
+ SET_Rotated(disp, glRotated);
+ SET_Rotatef(disp, glRotatef);
+ SET_Scaled(disp, glScaled);
+ SET_Scalef(disp, glScalef);
+ SET_Scissor(disp, glScissor);
+ SET_SelectBuffer(disp, glSelectBuffer);
+ SET_SeparableFilter2D(disp, glSeparableFilter2D);
+ SET_ShadeModel(disp, glShadeModel);
+ SET_StencilFunc(disp, glStencilFunc);
+ SET_StencilMask(disp, glStencilMask);
+ SET_StencilOp(disp, glStencilOp);
+ SET_TexCoord1d(disp, glTexCoord1d);
+ SET_TexCoord1dv(disp, glTexCoord1dv);
+ SET_TexCoord1f(disp, glTexCoord1f);
+ SET_TexCoord1fv(disp, glTexCoord1fv);
+ SET_TexCoord1i(disp, glTexCoord1i);
+ SET_TexCoord1iv(disp, glTexCoord1iv);
+ SET_TexCoord1s(disp, glTexCoord1s);
+ SET_TexCoord1sv(disp, glTexCoord1sv);
+ SET_TexCoord2d(disp, glTexCoord2d);
+ SET_TexCoord2dv(disp, glTexCoord2dv);
+ SET_TexCoord2f(disp, glTexCoord2f);
+ SET_TexCoord2fv(disp, glTexCoord2fv);
+ SET_TexCoord2i(disp, glTexCoord2i);
+ SET_TexCoord2iv(disp, glTexCoord2iv);
+ SET_TexCoord2s(disp, glTexCoord2s);
+ SET_TexCoord2sv(disp, glTexCoord2sv);
+ SET_TexCoord3d(disp, glTexCoord3d);
+ SET_TexCoord3dv(disp, glTexCoord3dv);
+ SET_TexCoord3f(disp, glTexCoord3f);
+ SET_TexCoord3fv(disp, glTexCoord3fv);
+ SET_TexCoord3i(disp, glTexCoord3i);
+ SET_TexCoord3iv(disp, glTexCoord3iv);
+ SET_TexCoord3s(disp, glTexCoord3s);
+ SET_TexCoord3sv(disp, glTexCoord3sv);
+ SET_TexCoord4d(disp, glTexCoord4d);
+ SET_TexCoord4dv(disp, glTexCoord4dv);
+ SET_TexCoord4f(disp, glTexCoord4f);
+ SET_TexCoord4fv(disp, glTexCoord4fv);
+ SET_TexCoord4i(disp, glTexCoord4i);
+ SET_TexCoord4iv(disp, glTexCoord4iv);
+ SET_TexCoord4s(disp, glTexCoord4s);
+ SET_TexCoord4sv(disp, glTexCoord4sv);
+ SET_TexCoordPointer(disp, glTexCoordPointer);
+ SET_TexEnvf(disp, glTexEnvf);
+ SET_TexEnvfv(disp, glTexEnvfv);
+ SET_TexEnvi(disp, glTexEnvi);
+ SET_TexEnviv(disp, glTexEnviv);
+ SET_TexGend(disp, glTexGend);
+ SET_TexGendv(disp, glTexGendv);
+ SET_TexGenf(disp, glTexGenf);
+ SET_TexGenfv(disp, glTexGenfv);
+ SET_TexGeni(disp, glTexGeni);
+ SET_TexGeniv(disp, glTexGeniv);
+
+ /* Pointer Incompatability:
+ * internalformat is a GLenum according to /System/Library/Frameworks/OpenGL.framework/Headers/gl.h
+ * extern void glTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+ * extern void glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+ * extern void glTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+ *
+ * and it's a GLint in glx/glapitable.h and according to the man page
+ * void ( * TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
+ * void ( * TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
+ * void ( * TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
+ *
+ * <rdar://problem/6953344> gl.h contains incorrect prototypes for glTexImage[123]D
+ */
+
+ SET_TexImage1D(disp, (void *)glTexImage1D);
+ SET_TexImage2D(disp, (void *)glTexImage2D);
+ SET_TexImage3D(disp, (void *)glTexImage3D);
+ SET_TexParameterf(disp, glTexParameterf);
+ SET_TexParameterfv(disp, glTexParameterfv);
+ SET_TexParameteri(disp, glTexParameteri);
+ SET_TexParameteriv(disp, glTexParameteriv);
+ SET_TexSubImage1D(disp, glTexSubImage1D);
+ SET_TexSubImage2D(disp, glTexSubImage2D);
+ SET_TexSubImage3D(disp, glTexSubImage3D);
+ SET_Translated(disp, glTranslated);
+ SET_Translatef(disp, glTranslatef);
+ SET_Vertex2d(disp, glVertex2d);
+ SET_Vertex2dv(disp, glVertex2dv);
+ SET_Vertex2f(disp, glVertex2f);
+ SET_Vertex2fv(disp, glVertex2fv);
+ SET_Vertex2i(disp, glVertex2i);
+ SET_Vertex2iv(disp, glVertex2iv);
+ SET_Vertex2s(disp, glVertex2s);
+ SET_Vertex2sv(disp, glVertex2sv);
+ SET_Vertex3d(disp, glVertex3d);
+ SET_Vertex3dv(disp, glVertex3dv);
+ SET_Vertex3f(disp, glVertex3f);
+ SET_Vertex3fv(disp, glVertex3fv);
+ SET_Vertex3i(disp, glVertex3i);
+ SET_Vertex3iv(disp, glVertex3iv);
+ SET_Vertex3s(disp, glVertex3s);
+ SET_Vertex3sv(disp, glVertex3sv);
+ SET_Vertex4d(disp, glVertex4d);
+ SET_Vertex4dv(disp, glVertex4dv);
+ SET_Vertex4f(disp, glVertex4f);
+ SET_Vertex4fv(disp, glVertex4fv);
+ SET_Vertex4i(disp, glVertex4i);
+ SET_Vertex4iv(disp, glVertex4iv);
+ SET_Vertex4s(disp, glVertex4s);
+ SET_Vertex4sv(disp, glVertex4sv);
+ SET_VertexPointer(disp, glVertexPointer);
+ SET_Viewport(disp, glViewport);
+
+#if GL_VERSION_2_0
+ SET_AttachShader(disp, glAttachShader);
+ SET_DeleteShader(disp, glDeleteShader);
+ SET_DetachShader(disp, glDetachShader);
+ SET_GetAttachedShaders(disp, glGetAttachedShaders);
+ SET_GetProgramInfoLog(disp, glGetProgramInfoLog);
+ SET_GetShaderInfoLog(disp, glGetShaderInfoLog);
+ SET_GetShaderiv(disp, glGetShaderiv);
+ SET_IsShader(disp, glIsShader);
+ SET_StencilFuncSeparate(disp, glStencilFuncSeparate);
+ SET_StencilMaskSeparate(disp, glStencilMaskSeparate);
+ SET_StencilOpSeparate(disp, glStencilOpSeparate);
+#endif
+
+#if GL_VERSION_2_1
+ SET_UniformMatrix2x3fv(disp, glUniformMatrix2x3fv);
+ SET_UniformMatrix2x4fv(disp, glUniformMatrix2x4fv);
+ SET_UniformMatrix3x2fv(disp, glUniformMatrix3x2fv);
+ SET_UniformMatrix3x4fv(disp, glUniformMatrix3x4fv);
+ SET_UniformMatrix4x2fv(disp, glUniformMatrix4x2fv);
+ SET_UniformMatrix4x3fv(disp, glUniformMatrix4x3fv);
+#endif
+
+#if GL_APPLE_vertex_array_object
+ SET_BindVertexArrayAPPLE(disp, glBindVertexArrayAPPLE);
+ SET_DeleteVertexArraysAPPLE(disp, glDeleteVertexArraysAPPLE);
+ SET_GenVertexArraysAPPLE(disp, glGenVertexArraysAPPLE);
+ SET_IsVertexArrayAPPLE(disp, glIsVertexArrayAPPLE);
+#endif
+
+#if GL_ARB_draw_buffers
+ SET_DrawBuffersARB(disp, glDrawBuffersARB);
+#endif
+
+#if GL_ARB_multisample
+ SET_SampleCoverageARB(disp, glSampleCoverageARB);
+#endif
+
+#if GL_ARB_multitexture
+ SET_ActiveTextureARB(disp, glActiveTextureARB);
+ SET_ClientActiveTextureARB(disp, glClientActiveTextureARB);
+ SET_MultiTexCoord1dARB(disp, glMultiTexCoord1dARB);
+ SET_MultiTexCoord1dvARB(disp, glMultiTexCoord1dvARB);
+ SET_MultiTexCoord1fARB(disp, glMultiTexCoord1fARB);
+ SET_MultiTexCoord1fvARB(disp, glMultiTexCoord1fvARB);
+ SET_MultiTexCoord1iARB(disp, glMultiTexCoord1iARB);
+ SET_MultiTexCoord1ivARB(disp, glMultiTexCoord1ivARB);
+ SET_MultiTexCoord1sARB(disp, glMultiTexCoord1sARB);
+ SET_MultiTexCoord1svARB(disp, glMultiTexCoord1svARB);
+ SET_MultiTexCoord2dARB(disp, glMultiTexCoord2dARB);
+ SET_MultiTexCoord2dvARB(disp, glMultiTexCoord2dvARB);
+ SET_MultiTexCoord2fARB(disp, glMultiTexCoord2fARB);
+ SET_MultiTexCoord2fvARB(disp, glMultiTexCoord2fvARB);
+ SET_MultiTexCoord2iARB(disp, glMultiTexCoord2iARB);
+ SET_MultiTexCoord2ivARB(disp, glMultiTexCoord2ivARB);
+ SET_MultiTexCoord2sARB(disp, glMultiTexCoord2sARB);
+ SET_MultiTexCoord2svARB(disp, glMultiTexCoord2svARB);
+ SET_MultiTexCoord3dARB(disp, glMultiTexCoord3dARB);
+ SET_MultiTexCoord3dvARB(disp, glMultiTexCoord3dvARB);
+ SET_MultiTexCoord3fARB(disp, glMultiTexCoord3fARB);
+ SET_MultiTexCoord3fvARB(disp, glMultiTexCoord3fvARB);
+ SET_MultiTexCoord3iARB(disp, glMultiTexCoord3iARB);
+ SET_MultiTexCoord3ivARB(disp, glMultiTexCoord3ivARB);
+ SET_MultiTexCoord3sARB(disp, glMultiTexCoord3sARB);
+ SET_MultiTexCoord3svARB(disp, glMultiTexCoord3svARB);
+ SET_MultiTexCoord4dARB(disp, glMultiTexCoord4dARB);
+ SET_MultiTexCoord4dvARB(disp, glMultiTexCoord4dvARB);
+ SET_MultiTexCoord4fARB(disp, glMultiTexCoord4fARB);
+ SET_MultiTexCoord4fvARB(disp, glMultiTexCoord4fvARB);
+ SET_MultiTexCoord4iARB(disp, glMultiTexCoord4iARB);
+ SET_MultiTexCoord4ivARB(disp, glMultiTexCoord4ivARB);
+ SET_MultiTexCoord4sARB(disp, glMultiTexCoord4sARB);
+ SET_MultiTexCoord4svARB(disp, glMultiTexCoord4svARB);
+#endif
+
+#if GL_ARB_occlusion_query
+ SET_BeginQueryARB(disp, glBeginQueryARB);
+ SET_DeleteQueriesARB(disp, glDeleteQueriesARB);
+ SET_EndQueryARB(disp, glEndQueryARB);
+ SET_GenQueriesARB(disp, glGenQueriesARB);
+ SET_GetQueryObjectivARB(disp, glGetQueryObjectivARB);
+ SET_GetQueryObjectuivARB(disp, glGetQueryObjectuivARB);
+ SET_GetQueryivARB(disp, glGetQueryivARB);
+ SET_IsQueryARB(disp, glIsQueryARB);
+#endif
+
+#if GL_ARB_shader_objects
+ SET_AttachObjectARB(disp, glAttachObjectARB);
+ SET_CompileShaderARB(disp, glCompileShaderARB);
+ SET_DeleteObjectARB(disp, glDeleteObjectARB);
+ SET_GetHandleARB(disp, glGetHandleARB);
+ SET_DetachObjectARB(disp, glDetachObjectARB);
+ SET_CreateProgramObjectARB(disp, glCreateProgramObjectARB);
+ SET_CreateShaderObjectARB(disp, glCreateShaderObjectARB);
+ SET_GetInfoLogARB(disp, glGetInfoLogARB);
+ SET_GetActiveUniformARB(disp, glGetActiveUniformARB);
+ SET_GetAttachedObjectsARB(disp, glGetAttachedObjectsARB);
+ SET_GetObjectParameterfvARB(disp, glGetObjectParameterfvARB);
+ SET_GetObjectParameterivARB(disp, glGetObjectParameterivARB);
+ SET_GetShaderSourceARB(disp, glGetShaderSourceARB);
+ SET_GetUniformLocationARB(disp, glGetUniformLocationARB);
+ SET_GetUniformfvARB(disp, glGetUniformfvARB);
+ SET_GetUniformivARB(disp, glGetUniformivARB);
+ SET_LinkProgramARB(disp, glLinkProgramARB);
+ SET_ShaderSourceARB(disp, glShaderSourceARB);
+ SET_Uniform1fARB(disp, glUniform1fARB);
+ SET_Uniform1fvARB(disp, glUniform1fvARB);
+ SET_Uniform1iARB(disp, glUniform1iARB);
+ SET_Uniform1ivARB(disp, glUniform1ivARB);
+ SET_Uniform2fARB(disp, glUniform2fARB);
+ SET_Uniform2fvARB(disp, glUniform2fvARB);
+ SET_Uniform2iARB(disp, glUniform2iARB);
+ SET_Uniform2ivARB(disp, glUniform2ivARB);
+ SET_Uniform3fARB(disp, glUniform3fARB);
+ SET_Uniform3fvARB(disp, glUniform3fvARB);
+ SET_Uniform3iARB(disp, glUniform3iARB);
+ SET_Uniform3ivARB(disp, glUniform3ivARB);
+ SET_Uniform4fARB(disp, glUniform4fARB);
+ SET_Uniform4fvARB(disp, glUniform4fvARB);
+ SET_Uniform4iARB(disp, glUniform4iARB);
+ SET_Uniform4ivARB(disp, glUniform4ivARB);
+ SET_UniformMatrix2fvARB(disp, glUniformMatrix2fvARB);
+ SET_UniformMatrix3fvARB(disp, glUniformMatrix3fvARB);
+ SET_UniformMatrix4fvARB(disp, glUniformMatrix4fvARB);
+ SET_UseProgramObjectARB(disp, glUseProgramObjectARB);
+ SET_ValidateProgramARB(disp, glValidateProgramARB);
+#endif
+
+#if GL_ARB_texture_compression
+ SET_CompressedTexImage1DARB(disp, glCompressedTexImage1DARB);
+ SET_CompressedTexImage2DARB(disp, glCompressedTexImage2DARB);
+ SET_CompressedTexImage3DARB(disp, glCompressedTexImage3DARB);
+ SET_CompressedTexSubImage1DARB(disp, glCompressedTexSubImage1DARB);
+ SET_CompressedTexSubImage2DARB(disp, glCompressedTexSubImage2DARB);
+ SET_CompressedTexSubImage3DARB(disp, glCompressedTexSubImage3DARB);
+ SET_GetCompressedTexImageARB(disp, glGetCompressedTexImageARB);
+#endif
+
+#if GL_ARB_transpose_matrix
+ SET_LoadTransposeMatrixdARB(disp, glLoadTransposeMatrixdARB);
+ SET_LoadTransposeMatrixfARB(disp, glLoadTransposeMatrixfARB);
+ SET_MultTransposeMatrixdARB(disp, glMultTransposeMatrixdARB);
+ SET_MultTransposeMatrixfARB(disp, glMultTransposeMatrixfARB);
+#endif
+
+#if GL_ARB_vertex_buffer_object
+ SET_BindBufferARB(disp, glBindBufferARB);
+ SET_BufferDataARB(disp, glBufferDataARB);
+ SET_BufferSubDataARB(disp, glBufferSubDataARB);
+ SET_DeleteBuffersARB(disp, glDeleteBuffersARB);
+ SET_GenBuffersARB(disp, glGenBuffersARB);
+ SET_GetBufferParameterivARB(disp, glGetBufferParameterivARB);
+ SET_GetBufferPointervARB(disp, glGetBufferPointervARB);
+ SET_GetBufferSubDataARB(disp, glGetBufferSubDataARB);
+ SET_IsBufferARB(disp, glIsBufferARB);
+ SET_MapBufferARB(disp, glMapBufferARB);
+ SET_UnmapBufferARB(disp, glUnmapBufferARB);
+#endif
+
+#if GL_ARB_vertex_program
+ SET_DisableVertexAttribArrayARB(disp, glDisableVertexAttribArrayARB);
+ SET_EnableVertexAttribArrayARB(disp, glEnableVertexAttribArrayARB);
+ SET_GetProgramEnvParameterdvARB(disp, glGetProgramEnvParameterdvARB);
+ SET_GetProgramEnvParameterfvARB(disp, glGetProgramEnvParameterfvARB);
+ SET_GetProgramLocalParameterdvARB(disp, glGetProgramLocalParameterdvARB);
+ SET_GetProgramLocalParameterfvARB(disp, glGetProgramLocalParameterfvARB);
+ SET_GetProgramStringARB(disp, glGetProgramStringARB);
+ SET_GetProgramivARB(disp, glGetProgramivARB);
+ SET_GetVertexAttribdvARB(disp, glGetVertexAttribdvARB);
+ SET_GetVertexAttribfvARB(disp, glGetVertexAttribfvARB);
+ SET_GetVertexAttribivARB(disp, glGetVertexAttribivARB);
+ SET_ProgramEnvParameter4dARB(disp, glProgramEnvParameter4dARB);
+ SET_ProgramEnvParameter4dvARB(disp, glProgramEnvParameter4dvARB);
+ SET_ProgramEnvParameter4fARB(disp, glProgramEnvParameter4fARB);
+ SET_ProgramEnvParameter4fvARB(disp, glProgramEnvParameter4fvARB);
+ SET_ProgramLocalParameter4dARB(disp, glProgramLocalParameter4dARB);
+ SET_ProgramLocalParameter4dvARB(disp, glProgramLocalParameter4dvARB);
+ SET_ProgramLocalParameter4fARB(disp, glProgramLocalParameter4fARB);
+ SET_ProgramLocalParameter4fvARB(disp, glProgramLocalParameter4fvARB);
+ SET_ProgramStringARB(disp, glProgramStringARB);
+ SET_VertexAttrib1dARB(disp, glVertexAttrib1dARB);
+ SET_VertexAttrib1dvARB(disp, glVertexAttrib1dvARB);
+ SET_VertexAttrib1fARB(disp, glVertexAttrib1fARB);
+ SET_VertexAttrib1fvARB(disp, glVertexAttrib1fvARB);
+ SET_VertexAttrib1sARB(disp, glVertexAttrib1sARB);
+ SET_VertexAttrib1svARB(disp, glVertexAttrib1svARB);
+ SET_VertexAttrib2dARB(disp, glVertexAttrib2dARB);
+ SET_VertexAttrib2dvARB(disp, glVertexAttrib2dvARB);
+ SET_VertexAttrib2fARB(disp, glVertexAttrib2fARB);
+ SET_VertexAttrib2fvARB(disp, glVertexAttrib2fvARB);
+ SET_VertexAttrib2sARB(disp, glVertexAttrib2sARB);
+ SET_VertexAttrib2svARB(disp, glVertexAttrib2svARB);
+ SET_VertexAttrib3dARB(disp, glVertexAttrib3dARB);
+ SET_VertexAttrib3dvARB(disp, glVertexAttrib3dvARB);
+ SET_VertexAttrib3fARB(disp, glVertexAttrib3fARB);
+ SET_VertexAttrib3fvARB(disp, glVertexAttrib3fvARB);
+ SET_VertexAttrib3sARB(disp, glVertexAttrib3sARB);
+ SET_VertexAttrib3svARB(disp, glVertexAttrib3svARB);
+ SET_VertexAttrib4NbvARB(disp, glVertexAttrib4NbvARB);
+ SET_VertexAttrib4NivARB(disp, glVertexAttrib4NivARB);
+ SET_VertexAttrib4NsvARB(disp, glVertexAttrib4NsvARB);
+ SET_VertexAttrib4NubARB(disp, glVertexAttrib4NubARB);
+ SET_VertexAttrib4NubvARB(disp, glVertexAttrib4NubvARB);
+ SET_VertexAttrib4NuivARB(disp, glVertexAttrib4NuivARB);
+ SET_VertexAttrib4NusvARB(disp, glVertexAttrib4NusvARB);
+ SET_VertexAttrib4bvARB(disp, glVertexAttrib4bvARB);
+ SET_VertexAttrib4dARB(disp, glVertexAttrib4dARB);
+ SET_VertexAttrib4dvARB(disp, glVertexAttrib4dvARB);
+ SET_VertexAttrib4fARB(disp, glVertexAttrib4fARB);
+ SET_VertexAttrib4fvARB(disp, glVertexAttrib4fvARB);
+ SET_VertexAttrib4ivARB(disp, glVertexAttrib4ivARB);
+ SET_VertexAttrib4sARB(disp, glVertexAttrib4sARB);
+ SET_VertexAttrib4svARB(disp, glVertexAttrib4svARB);
+ SET_VertexAttrib4ubvARB(disp, glVertexAttrib4ubvARB);
+ SET_VertexAttrib4uivARB(disp, glVertexAttrib4uivARB);
+ SET_VertexAttrib4usvARB(disp, glVertexAttrib4usvARB);
+ SET_VertexAttribPointerARB(disp, glVertexAttribPointerARB);
+#endif
+
+#if GL_ARB_vertex_shader
+ SET_BindAttribLocationARB(disp, glBindAttribLocationARB);
+ SET_GetActiveAttribARB(disp, glGetActiveAttribARB);
+ SET_GetAttribLocationARB(disp, glGetAttribLocationARB);
+#endif
+
+#if GL_ARB_window_pos
+ SET_WindowPos2dMESA(disp, glWindowPos2dARB);
+ SET_WindowPos2dvMESA(disp, glWindowPos2dvARB);
+ SET_WindowPos2fMESA(disp, glWindowPos2fARB);
+ SET_WindowPos2fvMESA(disp, glWindowPos2fvARB);
+ SET_WindowPos2iMESA(disp, glWindowPos2iARB);
+ SET_WindowPos2ivMESA(disp, glWindowPos2ivARB);
+ SET_WindowPos2sMESA(disp, glWindowPos2sARB);
+ SET_WindowPos2svMESA(disp, glWindowPos2svARB);
+ SET_WindowPos3dMESA(disp, glWindowPos3dARB);
+ SET_WindowPos3dvMESA(disp, glWindowPos3dvARB);
+ SET_WindowPos3fMESA(disp, glWindowPos3fARB);
+ SET_WindowPos3fvMESA(disp, glWindowPos3fvARB);
+ SET_WindowPos3iMESA(disp, glWindowPos3iARB);
+ SET_WindowPos3ivMESA(disp, glWindowPos3ivARB);
+ SET_WindowPos3sMESA(disp, glWindowPos3sARB);
+ SET_WindowPos3svMESA(disp, glWindowPos3svARB);
+#endif
+
+#if GL_ATI_fragment_shader
+ SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1ATI);
+ SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2ATI);
+ SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3ATI);
+ SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderATI);
+ SET_BindFragmentShaderATI(disp, glBindFragmentShaderATI);
+ SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1ATI);
+ SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2ATI);
+ SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3ATI);
+ SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderATI);
+ SET_EndFragmentShaderATI(disp, glEndFragmentShaderATI);
+ SET_GenFragmentShadersATI(disp, glGenFragmentShadersATI);
+ SET_PassTexCoordATI(disp, glPassTexCoordATI);
+ SET_SampleMapATI(disp, glSampleMapATI);
+ SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantATI);
+#elif GL_EXT_fragment_shader
+ SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1EXT);
+ SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2EXT);
+ SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3EXT);
+ SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderEXT);
+ SET_BindFragmentShaderATI(disp, glBindFragmentShaderEXT);
+ SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1EXT);
+ SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2EXT);
+ SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3EXT);
+ SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderEXT);
+ SET_EndFragmentShaderATI(disp, glEndFragmentShaderEXT);
+ SET_GenFragmentShadersATI(disp, glGenFragmentShadersEXT);
+ SET_PassTexCoordATI(disp, glPassTexCoordEXT);
+ SET_SampleMapATI(disp, glSampleMapEXT);
+ SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantEXT);
+#endif
+
+#if GL_ATI_separate_stencil
+ SET_StencilFuncSeparateATI(disp, glStencilFuncSeparateATI);
+#endif
+
+#if GL_EXT_blend_equation_separate
+ SET_BlendEquationSeparateEXT(disp, glBlendEquationSeparateEXT);
+#endif
+
+#if GL_EXT_blend_func_separate
+ SET_BlendFuncSeparateEXT(disp, glBlendFuncSeparateEXT);
+#endif
+
+#if GL_EXT_depth_bounds_test
+ SET_DepthBoundsEXT(disp, glDepthBoundsEXT);
+#endif
+
+#if GL_EXT_compiled_vertex_array
+ SET_LockArraysEXT(disp, glLockArraysEXT);
+ SET_UnlockArraysEXT(disp, glUnlockArraysEXT);
+#endif
+
+#if GL_EXT_cull_vertex
+ SET_CullParameterdvEXT(disp, glCullParameterdvEXT);
+ SET_CullParameterfvEXT(disp, glCullParameterfvEXT);
+#endif
+
+#if GL_EXT_fog_coord
+ SET_FogCoordPointerEXT(disp, glFogCoordPointerEXT);
+ SET_FogCoorddEXT(disp, glFogCoorddEXT);
+ SET_FogCoorddvEXT(disp, glFogCoorddvEXT);
+ SET_FogCoordfEXT(disp, glFogCoordfEXT);
+ SET_FogCoordfvEXT(disp, glFogCoordfvEXT);
+#endif
+
+#if GL_EXT_framebuffer_blit
+ SET_BlitFramebufferEXT(disp, glBlitFramebufferEXT);
+#endif
+
+#if GL_EXT_framebuffer_object
+ SET_BindFramebufferEXT(disp, glBindFramebufferEXT);
+ SET_BindRenderbufferEXT(disp, glBindRenderbufferEXT);
+ SET_CheckFramebufferStatusEXT(disp, glCheckFramebufferStatusEXT);
+ SET_DeleteFramebuffersEXT(disp, glDeleteFramebuffersEXT);
+ SET_DeleteRenderbuffersEXT(disp, glDeleteRenderbuffersEXT);
+ SET_FramebufferRenderbufferEXT(disp, glFramebufferRenderbufferEXT);
+ SET_FramebufferTexture1DEXT(disp, glFramebufferTexture1DEXT);
+ SET_FramebufferTexture2DEXT(disp, glFramebufferTexture2DEXT);
+ SET_FramebufferTexture3DEXT(disp, glFramebufferTexture3DEXT);
+ SET_GenerateMipmapEXT(disp, glGenerateMipmapEXT);
+ SET_GenFramebuffersEXT(disp, glGenFramebuffersEXT);
+ SET_GenRenderbuffersEXT(disp, glGenRenderbuffersEXT);
+ SET_GetFramebufferAttachmentParameterivEXT(disp, glGetFramebufferAttachmentParameterivEXT);
+ SET_GetRenderbufferParameterivEXT(disp, glGetRenderbufferParameterivEXT);
+ SET_IsFramebufferEXT(disp, glIsFramebufferEXT);
+ SET_IsRenderbufferEXT(disp, glIsRenderbufferEXT);
+ SET_RenderbufferStorageEXT(disp, glRenderbufferStorageEXT);
+#endif
+
+#if GL_EXT_gpu_program_parameters
+ SET_ProgramEnvParameters4fvEXT(disp, glProgramEnvParameters4fvEXT);
+ SET_ProgramLocalParameters4fvEXT(disp, glProgramLocalParameters4fvEXT);
+#endif
+
+#if GL_EXT_multi_draw_arrays
+ /* Pointer Incompatability:
+ * This warning can be safely ignored. OpenGL.framework adds const to the
+ * two pointers.
+ *
+ * extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);
+ *
+ * void ( * MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
+ */
+ SET_MultiDrawArraysEXT(disp, (void *)glMultiDrawArraysEXT);
+ SET_MultiDrawElementsEXT(disp, glMultiDrawElementsEXT);
+#endif
+
+#if GL_EXT_point_parameters
+ SET_PointParameterfEXT(disp, glPointParameterfEXT);
+ SET_PointParameterfvEXT(disp, glPointParameterfvEXT);
+#elif GL_ARB_point_parameters
+ SET_PointParameterfEXT(disp, glPointParameterfARB);
+ SET_PointParameterfvEXT(disp, glPointParameterfvARB);
+#endif
+
+#if GL_EXT_polygon_offset
+ SET_PolygonOffsetEXT(disp, glPolygonOffsetEXT);
+#endif
+
+#if GL_EXT_secondary_color
+ SET_SecondaryColor3bEXT(disp, glSecondaryColor3bEXT);
+ SET_SecondaryColor3bvEXT(disp, glSecondaryColor3bvEXT);
+ SET_SecondaryColor3dEXT(disp, glSecondaryColor3dEXT);
+ SET_SecondaryColor3dvEXT(disp, glSecondaryColor3dvEXT);
+ SET_SecondaryColor3fEXT(disp, glSecondaryColor3fEXT);
+ SET_SecondaryColor3fvEXT(disp, glSecondaryColor3fvEXT);
+ SET_SecondaryColor3iEXT(disp, glSecondaryColor3iEXT);
+ SET_SecondaryColor3ivEXT(disp, glSecondaryColor3ivEXT);
+ SET_SecondaryColor3sEXT(disp, glSecondaryColor3sEXT);
+ SET_SecondaryColor3svEXT(disp, glSecondaryColor3svEXT);
+ SET_SecondaryColor3ubEXT(disp, glSecondaryColor3ubEXT);
+ SET_SecondaryColor3ubvEXT(disp, glSecondaryColor3ubvEXT);
+ SET_SecondaryColor3uiEXT(disp, glSecondaryColor3uiEXT);
+ SET_SecondaryColor3uivEXT(disp, glSecondaryColor3uivEXT);
+ SET_SecondaryColor3usEXT(disp, glSecondaryColor3usEXT);
+ SET_SecondaryColor3usvEXT(disp, glSecondaryColor3usvEXT);
+ SET_SecondaryColorPointerEXT(disp, glSecondaryColorPointerEXT);
+#endif
+
+#if GL_EXT_stencil_two_side
+ SET_ActiveStencilFaceEXT(disp, glActiveStencilFaceEXT);
+#endif
+
+#if GL_EXT_timer_query
+ SET_GetQueryObjecti64vEXT(disp, glGetQueryObjecti64vEXT);
+ SET_GetQueryObjectui64vEXT(disp, glGetQueryObjectui64vEXT);
+#endif
+
+#if GL_EXT_vertex_array
+ SET_ColorPointerEXT(disp, glColorPointerEXT);
+ SET_EdgeFlagPointerEXT(disp, glEdgeFlagPointerEXT);
+ SET_IndexPointerEXT(disp, glIndexPointerEXT);
+ SET_NormalPointerEXT(disp, glNormalPointerEXT);
+ SET_TexCoordPointerEXT(disp, glTexCoordPointerEXT);
+ SET_VertexPointerEXT(disp, glVertexPointerEXT);
+#endif
+
+#if GL_IBM_multimode_draw_arrays
+ SET_MultiModeDrawArraysIBM(disp, glMultiModeDrawArraysIBM);
+ SET_MultiModeDrawElementsIBM(disp, glMultiModeDrawElementsIBM);
+#endif
+
+#if GL_MESA_resize_buffers
+ SET_ResizeBuffersMESA(disp, glResizeBuffersMESA);
+#endif
+
+#if GL_MESA_window_pos
+ SET_WindowPos4dMESA(disp, glWindowPos4dMESA);
+ SET_WindowPos4dvMESA(disp, glWindowPos4dvMESA);
+ SET_WindowPos4fMESA(disp, glWindowPos4fMESA);
+ SET_WindowPos4fvMESA(disp, glWindowPos4fvMESA);
+ SET_WindowPos4iMESA(disp, glWindowPos4iMESA);
+ SET_WindowPos4ivMESA(disp, glWindowPos4ivMESA);
+ SET_WindowPos4sMESA(disp, glWindowPos4sMESA);
+ SET_WindowPos4svMESA(disp, glWindowPos4svMESA);
+#endif
+
+#if GL_NV_fence
+ SET_DeleteFencesNV(disp, glDeleteFencesNV);
+ SET_FinishFenceNV(disp, glFinishFenceNV);
+ SET_GenFencesNV(disp, glGenFencesNV);
+ SET_GetFenceivNV(disp, glGetFenceivNV);
+ SET_IsFenceNV(disp, glIsFenceNV);
+ SET_SetFenceNV(disp, glSetFenceNV);
+ SET_TestFenceNV(disp, glTestFenceNV);
+#endif
+
+#if GL_NV_fragment_program
+ SET_GetProgramNamedParameterdvNV(disp, glGetProgramNamedParameterdvNV);
+ SET_GetProgramNamedParameterfvNV(disp, glGetProgramNamedParameterfvNV);
+ SET_ProgramNamedParameter4dNV(disp, glProgramNamedParameter4dNV);
+ SET_ProgramNamedParameter4dvNV(disp, glProgramNamedParameter4dvNV);
+ SET_ProgramNamedParameter4fNV(disp, glProgramNamedParameter4fNV);
+ SET_ProgramNamedParameter4fvNV(disp, glProgramNamedParameter4fvNV);
+#endif
+
+#if GL_NV_geometry_program4
+ SET_FramebufferTextureLayerEXT(disp, glFramebufferTextureLayerEXT);
+#endif
+
+#if GL_NV_point_sprite
+ SET_PointParameteriNV(disp, glPointParameteriNV);
+ SET_PointParameterivNV(disp, glPointParameterivNV);
+#endif
+
+#if GL_NV_register_combiners
+ SET_CombinerInputNV(disp, glCombinerInputNV);
+ SET_CombinerOutputNV(disp, glCombinerOutputNV);
+ SET_CombinerParameterfNV(disp, glCombinerParameterfNV);
+ SET_CombinerParameterfvNV(disp, glCombinerParameterfvNV);
+ SET_CombinerParameteriNV(disp, glCombinerParameteriNV);
+ SET_CombinerParameterivNV(disp, glCombinerParameterivNV);
+ SET_FinalCombinerInputNV(disp, glFinalCombinerInputNV);
+ SET_GetCombinerInputParameterfvNV(disp, glGetCombinerInputParameterfvNV);
+ SET_GetCombinerInputParameterivNV(disp, glGetCombinerInputParameterivNV);
+ SET_GetCombinerOutputParameterfvNV(disp, glGetCombinerOutputParameterfvNV);
+ SET_GetCombinerOutputParameterivNV(disp, glGetCombinerOutputParameterivNV);
+ SET_GetFinalCombinerInputParameterfvNV(disp, glGetFinalCombinerInputParameterfvNV);
+ SET_GetFinalCombinerInputParameterivNV(disp, glGetFinalCombinerInputParameterivNV);
+#endif
+
+#if GL_NV_vertex_array_range
+ SET_FlushVertexArrayRangeNV(disp, glFlushVertexArrayRangeNV);
+ SET_VertexArrayRangeNV(disp, glVertexArrayRangeNV);
+#endif
+
+#if GL_NV_vertex_program
+ SET_AreProgramsResidentNV(disp, glAreProgramsResidentNV);
+ SET_BindProgramNV(disp, glBindProgramNV);
+ SET_DeleteProgramsNV(disp, glDeleteProgramsNV);
+ SET_ExecuteProgramNV(disp, glExecuteProgramNV);
+ SET_GenProgramsNV(disp, glGenProgramsNV);
+ SET_GetProgramParameterdvNV(disp, glGetProgramParameterdvNV);
+ SET_GetProgramParameterfvNV(disp, glGetProgramParameterfvNV);
+ SET_GetProgramStringNV(disp, glGetProgramStringNV);
+ SET_GetProgramivNV(disp, glGetProgramivNV);
+ SET_GetTrackMatrixivNV(disp, glGetTrackMatrixivNV);
+ SET_GetVertexAttribPointervNV(disp, glGetVertexAttribPointervNV);
+ SET_GetVertexAttribdvNV(disp, glGetVertexAttribdvNV);
+ SET_GetVertexAttribfvNV(disp, glGetVertexAttribfvNV);
+ SET_GetVertexAttribivNV(disp, glGetVertexAttribivNV);
+ SET_IsProgramNV(disp, glIsProgramNV);
+ SET_LoadProgramNV(disp, glLoadProgramNV);
+ SET_ProgramParameters4dvNV(disp, glProgramParameters4dvNV);
+ SET_ProgramParameters4fvNV(disp, glProgramParameters4fvNV);
+ SET_RequestResidentProgramsNV(disp, glRequestResidentProgramsNV);
+ SET_TrackMatrixNV(disp, glTrackMatrixNV);
+ SET_VertexAttrib1dNV(disp, glVertexAttrib1dNV)
+ SET_VertexAttrib1dvNV(disp, glVertexAttrib1dvNV)
+ SET_VertexAttrib1fNV(disp, glVertexAttrib1fNV)
+ SET_VertexAttrib1fvNV(disp, glVertexAttrib1fvNV)
+ SET_VertexAttrib1sNV(disp, glVertexAttrib1sNV)
+ SET_VertexAttrib1svNV(disp, glVertexAttrib1svNV)
+ SET_VertexAttrib2dNV(disp, glVertexAttrib2dNV)
+ SET_VertexAttrib2dvNV(disp, glVertexAttrib2dvNV)
+ SET_VertexAttrib2fNV(disp, glVertexAttrib2fNV)
+ SET_VertexAttrib2fvNV(disp, glVertexAttrib2fvNV)
+ SET_VertexAttrib2sNV(disp, glVertexAttrib2sNV)
+ SET_VertexAttrib2svNV(disp, glVertexAttrib2svNV)
+ SET_VertexAttrib3dNV(disp, glVertexAttrib3dNV)
+ SET_VertexAttrib3dvNV(disp, glVertexAttrib3dvNV)
+ SET_VertexAttrib3fNV(disp, glVertexAttrib3fNV)
+ SET_VertexAttrib3fvNV(disp, glVertexAttrib3fvNV)
+ SET_VertexAttrib3sNV(disp, glVertexAttrib3sNV)
+ SET_VertexAttrib3svNV(disp, glVertexAttrib3svNV)
+ SET_VertexAttrib4dNV(disp, glVertexAttrib4dNV)
+ SET_VertexAttrib4dvNV(disp, glVertexAttrib4dvNV)
+ SET_VertexAttrib4fNV(disp, glVertexAttrib4fNV)
+ SET_VertexAttrib4fvNV(disp, glVertexAttrib4fvNV)
+ SET_VertexAttrib4sNV(disp, glVertexAttrib4sNV)
+ SET_VertexAttrib4svNV(disp, glVertexAttrib4svNV)
+ SET_VertexAttrib4ubNV(disp, glVertexAttrib4ubNV)
+ SET_VertexAttrib4ubvNV(disp, glVertexAttrib4ubvNV)
+ SET_VertexAttribPointerNV(disp, glVertexAttribPointerNV)
+ SET_VertexAttribs1dvNV(disp, glVertexAttribs1dvNV)
+ SET_VertexAttribs1fvNV(disp, glVertexAttribs1fvNV)
+ SET_VertexAttribs1svNV(disp, glVertexAttribs1svNV)
+ SET_VertexAttribs2dvNV(disp, glVertexAttribs2dvNV)
+ SET_VertexAttribs2fvNV(disp, glVertexAttribs2fvNV)
+ SET_VertexAttribs2svNV(disp, glVertexAttribs2svNV)
+ SET_VertexAttribs3dvNV(disp, glVertexAttribs3dvNV)
+ SET_VertexAttribs3fvNV(disp, glVertexAttribs3fvNV)
+ SET_VertexAttribs3svNV(disp, glVertexAttribs3svNV)
+ SET_VertexAttribs4dvNV(disp, glVertexAttribs4dvNV)
+ SET_VertexAttribs4fvNV(disp, glVertexAttribs4fvNV)
+ SET_VertexAttribs4svNV(disp, glVertexAttribs4svNV)
+ SET_VertexAttribs4ubvNV(disp, glVertexAttribs4ubvNV)
+#endif
+
+#if GL_SGIS_multisample
+ SET_SampleMaskSGIS(disp, glSampleMaskSGIS);
+ SET_SamplePatternSGIS(disp, glSamplePatternSGIS);
+#endif
+
+#if GL_SGIS_pixel_texture
+ SET_GetPixelTexGenParameterfvSGIS(disp, glGetPixelTexGenParameterfvSGIS);
+ SET_GetPixelTexGenParameterivSGIS(disp, glGetPixelTexGenParameterivSGIS);
+ SET_PixelTexGenParameterfSGIS(disp, glPixelTexGenParameterfSGIS);
+ SET_PixelTexGenParameterfvSGIS(disp, glPixelTexGenParameterfvSGIS);
+ SET_PixelTexGenParameteriSGIS(disp, glPixelTexGenParameteriSGIS);
+ SET_PixelTexGenParameterivSGIS(disp, glPixelTexGenParameterivSGIS);
+ SET_PixelTexGenSGIX(disp, glPixelTexGenSGIX);
+#endif
+}
diff --git a/xorg-server/include/list.h b/xorg-server/include/list.h index a126a652d..3a07a0b77 100644 --- a/xorg-server/include/list.h +++ b/xorg-server/include/list.h @@ -1,97 +1,103 @@ -/* - * Copyright © 2010 Intel Corporation - * Copyright © 2010 Francisco Jerez <currojerez@riseup.net> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - * - */ - -#ifndef _LIST_H_ -#define _LIST_H_ - -/* classic doubly-link circular list */ -struct list { - struct list *next, *prev; -}; - -static void -list_init(struct list *list) -{ - list->next = list->prev = list; -} - -static inline void -__list_add(struct list *entry, - struct list *prev, - struct list *next) -{ - next->prev = entry; - entry->next = next; - entry->prev = prev; - prev->next = entry; -} - -static inline void -list_add(struct list *entry, struct list *head) -{ - __list_add(entry, head, head->next); -} - -static inline void -__list_del(struct list *prev, struct list *next) -{ - next->prev = prev; - prev->next = next; -} - -static inline void -list_del(struct list *entry) -{ - __list_del(entry->prev, entry->next); - list_init(entry); -} - -static inline Bool -list_is_empty(struct list *head) -{ - return head->next == head; -} - -#ifndef container_of -#define container_of(ptr, type, member) \ - (type *)((char *)(ptr) - (char *) &((type *)0)->member) -#endif - -#define list_entry(ptr, type, member) \ - container_of(ptr, type, member) - -#define list_first_entry(ptr, type, member) \ - list_entry((ptr)->next, type, member) - -#define __container_of(ptr, sample, member) \ - (void *)((char *)(ptr) \ - - ((char *)&(sample)->member - (char *)(sample))) - -#define list_for_each_entry(pos, head, member) \ - for (pos = __container_of((head)->next, pos, member); \ - &pos->member != (head); \ - pos = __container_of(pos->member.next, pos, member)) - -#endif +/*
+ * Copyright © 2010 Intel Corporation
+ * Copyright © 2010 Francisco Jerez <currojerez@riseup.net>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ */
+
+#ifndef _LIST_H_
+#define _LIST_H_
+
+/* classic doubly-link circular list */
+struct list {
+ struct list *next, *prev;
+};
+
+static void
+list_init(struct list *list)
+{
+ list->next = list->prev = list;
+}
+
+static inline void
+__list_add(struct list *entry,
+ struct list *prev,
+ struct list *next)
+{
+ next->prev = entry;
+ entry->next = next;
+ entry->prev = prev;
+ prev->next = entry;
+}
+
+static inline void
+list_add(struct list *entry, struct list *head)
+{
+ __list_add(entry, head, head->next);
+}
+
+static inline void
+__list_del(struct list *prev, struct list *next)
+{
+ next->prev = prev;
+ prev->next = next;
+}
+
+static inline void
+list_del(struct list *entry)
+{
+ __list_del(entry->prev, entry->next);
+ list_init(entry);
+}
+
+static inline Bool
+list_is_empty(struct list *head)
+{
+ return head->next == head;
+}
+
+#ifndef container_of
+#define container_of(ptr, type, member) \
+ (type *)((char *)(ptr) - (char *) &((type *)0)->member)
+#endif
+
+#define list_entry(ptr, type, member) \
+ container_of(ptr, type, member)
+
+#define list_first_entry(ptr, type, member) \
+ list_entry((ptr)->next, type, member)
+
+#define __container_of(ptr, sample, member) \
+ (void *)((char *)(ptr) \
+ - ((char *)&(sample)->member - (char *)(sample)))
+
+#define list_for_each_entry(pos, head, member) \
+ for (pos = __container_of((head)->next, pos, member); \
+ &pos->member != (head); \
+ pos = __container_of(pos->member.next, pos, member))
+
+#define list_for_each_entry_safe(pos, next, head, member) \
+ for (pos = __container_of((head)->next, pos, member), \
+ next = __container_of(pos->member.next, pos, member); \
+ &pos->member != (head); \
+ pos = next, next = __container_of(next->member.next, next, member))
+
+#endif
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