diff options
Diffstat (limited to 'xorg-server')
93 files changed, 6924 insertions, 7183 deletions
diff --git a/xorg-server/configure.ac b/xorg-server/configure.ac index 280c3692a..606298bdc 100644 --- a/xorg-server/configure.ac +++ b/xorg-server/configure.ac @@ -782,7 +782,7 @@ LIBXSHMFENCE="xshmfence >= 1.1" dnl Required modules XPROTO="xproto >= 7.0.26" -RANDRPROTO="randrproto >= 1.4.0" +RANDRPROTO="randrproto >= 1.5.0" RENDERPROTO="renderproto >= 0.11" XEXTPROTO="xextproto >= 7.2.99.901" INPUTPROTO="inputproto >= 2.3" diff --git a/xorg-server/glamor/glamor.c b/xorg-server/glamor/glamor.c index 017266a85..6f4f30927 100644 --- a/xorg-server/glamor/glamor.c +++ b/xorg-server/glamor/glamor.c @@ -34,6 +34,7 @@ #include <stdlib.h> #include "glamor_priv.h" +#include "mipict.h" DevPrivateKeyRec glamor_screen_private_key; DevPrivateKeyRec glamor_pixmap_private_key; @@ -59,26 +60,34 @@ glamor_get_drawable_pixmap(DrawablePtr drawable) return (PixmapPtr) drawable; } +static void +glamor_init_pixmap_private_small(PixmapPtr pixmap, glamor_pixmap_private *pixmap_priv) +{ + pixmap_priv->box.x1 = 0; + pixmap_priv->box.x2 = pixmap->drawable.width; + pixmap_priv->box.y1 = 0; + pixmap_priv->box.y2 = pixmap->drawable.height; + pixmap_priv->block_w = pixmap->drawable.width; + pixmap_priv->block_h = pixmap->drawable.height; + pixmap_priv->block_hcnt = 1; + pixmap_priv->block_wcnt = 1; + pixmap_priv->box_array = &pixmap_priv->box; + pixmap_priv->fbo_array = &pixmap_priv->fbo; +} + _X_EXPORT void glamor_set_pixmap_type(PixmapPtr pixmap, glamor_pixmap_type_t type) { glamor_pixmap_private *pixmap_priv; - glamor_screen_private *glamor_priv = - glamor_get_screen_private(pixmap->drawable.pScreen); pixmap_priv = dixLookupPrivate(&pixmap->devPrivates, &glamor_pixmap_private_key); if (pixmap_priv == NULL) { pixmap_priv = calloc(sizeof(*pixmap_priv), 1); glamor_set_pixmap_private(pixmap, pixmap_priv); - pixmap_priv->base.pixmap = pixmap; - pixmap_priv->base.glamor_priv = glamor_priv; } pixmap_priv->type = type; - pixmap_priv->base.box.x1 = 0; - pixmap_priv->base.box.x2 = pixmap->drawable.width; - pixmap_priv->base.box.y1 = 0; - pixmap_priv->base.box.y2 = pixmap->drawable.height; + glamor_init_pixmap_private_small(pixmap, pixmap_priv); } _X_EXPORT void @@ -93,9 +102,9 @@ glamor_set_pixmap_texture(PixmapPtr pixmap, unsigned int tex) glamor_priv = glamor_get_screen_private(screen); pixmap_priv = glamor_get_pixmap_private(pixmap); - if (pixmap_priv->base.fbo) { + if (pixmap_priv->fbo) { fbo = glamor_pixmap_detach_fbo(pixmap_priv); - glamor_destroy_fbo(fbo); + glamor_destroy_fbo(glamor_priv, fbo); } format = gl_iformat_for_pixmap(pixmap); @@ -119,10 +128,10 @@ glamor_set_screen_pixmap(PixmapPtr screen_pixmap, PixmapPtr *back_pixmap) glamor_priv = glamor_get_screen_private(screen_pixmap->drawable.pScreen); pixmap_priv = glamor_get_pixmap_private(screen_pixmap); - glamor_priv->screen_fbo = pixmap_priv->base.fbo->fb; + glamor_priv->screen_fbo = pixmap_priv->fbo->fb; - pixmap_priv->base.fbo->width = screen_pixmap->drawable.width; - pixmap_priv->base.fbo->height = screen_pixmap->drawable.height; + pixmap_priv->fbo->width = screen_pixmap->drawable.width; + pixmap_priv->fbo->height = screen_pixmap->drawable.height; } uint32_t @@ -133,7 +142,7 @@ glamor_get_pixmap_texture(PixmapPtr pixmap) if (pixmap_priv->type != GLAMOR_TEXTURE_ONLY) return 0; - return pixmap_priv->base.fbo->tex; + return pixmap_priv->fbo->tex; } PixmapPtr @@ -141,7 +150,6 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth, unsigned int usage) { PixmapPtr pixmap; - glamor_pixmap_type_t type = GLAMOR_TEXTURE_ONLY; glamor_pixmap_private *pixmap_priv; glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); glamor_pixmap_fbo *fbo = NULL; @@ -169,38 +177,26 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth, } glamor_set_pixmap_private(pixmap, pixmap_priv); - if (usage == GLAMOR_CREATE_PIXMAP_MAP) - type = GLAMOR_MEMORY_MAP; - - pixmap_priv->base.pixmap = pixmap; - pixmap_priv->base.glamor_priv = glamor_priv; - format = gl_iformat_for_pixmap(pixmap); pitch = (((w * pixmap->drawable.bitsPerPixel + 7) / 8) + 3) & ~3; screen->ModifyPixmapHeader(pixmap, w, h, 0, 0, pitch, NULL); + pixmap_priv->type = GLAMOR_TEXTURE_ONLY; + if (usage == GLAMOR_CREATE_PIXMAP_NO_TEXTURE) { - pixmap_priv->type = GLAMOR_TEXTURE_ONLY; - pixmap_priv->base.box.x1 = 0; - pixmap_priv->base.box.y1 = 0; - pixmap_priv->base.box.x2 = w; - pixmap_priv->base.box.y2 = h; + glamor_init_pixmap_private_small(pixmap, pixmap_priv); return pixmap; } - else if (type == GLAMOR_MEMORY_MAP || usage == GLAMOR_CREATE_NO_LARGE || + else if (usage == GLAMOR_CREATE_NO_LARGE || glamor_check_fbo_size(glamor_priv, w, h)) { - pixmap_priv->type = type; - pixmap_priv->base.box.x1 = 0; - pixmap_priv->base.box.y1 = 0; - pixmap_priv->base.box.x2 = w; - pixmap_priv->base.box.y2 = h; + glamor_init_pixmap_private_small(pixmap, pixmap_priv); fbo = glamor_create_fbo(glamor_priv, w, h, format, usage); } else { int tile_size = glamor_priv->max_fbo_size; - DEBUGF("Create LARGE pixmap %p width %d height %d, tile size %d\n", pixmap, w, h, tile_size); - pixmap_priv->type = GLAMOR_TEXTURE_LARGE; + DEBUGF("Create LARGE pixmap %p width %d height %d, tile size %d\n", + pixmap, w, h, tile_size); fbo = glamor_create_fbo_array(glamor_priv, w, h, format, usage, tile_size, tile_size, pixmap_priv); } @@ -305,6 +301,35 @@ glamor_create_screen_resources(ScreenPtr screen) return ret; } +static Bool +glamor_check_instruction_count(int gl_version) +{ + GLint max_native_alu_instructions; + + /* Avoid using glamor if the reported instructions limit is too low, + * as this would cause glamor to fallback on sw due to large shaders + * which ends up being unbearably slow. + */ + if (gl_version < 30) { + if (!epoxy_has_gl_extension("GL_ARB_fragment_program")) { + ErrorF("GL_ARB_fragment_program required\n"); + return FALSE; + } + + glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, + GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, + &max_native_alu_instructions); + if (max_native_alu_instructions < GLAMOR_MIN_ALU_INSTRUCTIONS) { + LogMessage(X_WARNING, + "glamor requires at least %d instructions (%d reported)\n", + GLAMOR_MIN_ALU_INSTRUCTIONS, max_native_alu_instructions); + return FALSE; + } + } + + return TRUE; +} + /** Set up glamor for an already-configured GL context. */ Bool glamor_init(ScreenPtr screen, unsigned int flags) @@ -312,10 +337,8 @@ glamor_init(ScreenPtr screen, unsigned int flags) glamor_screen_private *glamor_priv; int gl_version; int max_viewport_size[2]; - -#ifdef RENDER PictureScreenPtr ps = GetPictureScreenIfSet(screen); -#endif + if (flags & ~GLAMOR_VALID_FLAGS) { ErrorF("glamor_init: Invalid flags %x\n", flags); return FALSE; @@ -384,6 +407,9 @@ glamor_init(ScreenPtr screen, unsigned int flags) ErrorF("Require OpenGL version 2.1 or later.\n"); goto fail; } + + if (!glamor_check_instruction_count(gl_version)) + goto fail; } else { if (gl_version < 20) { ErrorF("Require Open GLES2.0 or later.\n"); @@ -411,6 +437,14 @@ glamor_init(ScreenPtr screen, unsigned int flags) epoxy_has_gl_extension("GL_ARB_buffer_storage"); glamor_priv->has_nv_texture_barrier = epoxy_has_gl_extension("GL_NV_texture_barrier"); + glamor_priv->has_unpack_subimage = + glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP || + epoxy_gl_version() >= 30 || + epoxy_has_gl_extension("GL_EXT_unpack_subimage"); + glamor_priv->has_pack_subimage = + glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP || + epoxy_gl_version() >= 30 || + epoxy_has_gl_extension("GL_NV_pack_subimage"); glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &glamor_priv->max_fbo_size); glGetIntegerv(GL_MAX_TEXTURE_SIZE, &glamor_priv->max_fbo_size); @@ -442,54 +476,48 @@ glamor_init(ScreenPtr screen, unsigned int flags) if (!glamor_font_init(screen)) goto fail; - if (flags & GLAMOR_USE_SCREEN) { + glamor_priv->saved_procs.block_handler = screen->BlockHandler; + screen->BlockHandler = _glamor_block_handler; - glamor_priv->saved_procs.block_handler = screen->BlockHandler; - screen->BlockHandler = _glamor_block_handler; + glamor_priv->saved_procs.create_gc = screen->CreateGC; + screen->CreateGC = glamor_create_gc; - glamor_priv->saved_procs.create_gc = screen->CreateGC; - screen->CreateGC = glamor_create_gc; + glamor_priv->saved_procs.create_pixmap = screen->CreatePixmap; + screen->CreatePixmap = glamor_create_pixmap; - glamor_priv->saved_procs.create_pixmap = screen->CreatePixmap; - screen->CreatePixmap = glamor_create_pixmap; + glamor_priv->saved_procs.destroy_pixmap = screen->DestroyPixmap; + screen->DestroyPixmap = glamor_destroy_pixmap; - glamor_priv->saved_procs.destroy_pixmap = screen->DestroyPixmap; - screen->DestroyPixmap = glamor_destroy_pixmap; + glamor_priv->saved_procs.get_spans = screen->GetSpans; + screen->GetSpans = glamor_get_spans; - glamor_priv->saved_procs.get_spans = screen->GetSpans; - screen->GetSpans = glamor_get_spans; + glamor_priv->saved_procs.get_image = screen->GetImage; + screen->GetImage = glamor_get_image; - glamor_priv->saved_procs.get_image = screen->GetImage; - screen->GetImage = glamor_get_image; + glamor_priv->saved_procs.change_window_attributes = + screen->ChangeWindowAttributes; + screen->ChangeWindowAttributes = glamor_change_window_attributes; - glamor_priv->saved_procs.change_window_attributes = - screen->ChangeWindowAttributes; - screen->ChangeWindowAttributes = glamor_change_window_attributes; + glamor_priv->saved_procs.copy_window = screen->CopyWindow; + screen->CopyWindow = glamor_copy_window; - glamor_priv->saved_procs.copy_window = screen->CopyWindow; - screen->CopyWindow = glamor_copy_window; + glamor_priv->saved_procs.bitmap_to_region = screen->BitmapToRegion; + screen->BitmapToRegion = glamor_bitmap_to_region; - glamor_priv->saved_procs.bitmap_to_region = screen->BitmapToRegion; - screen->BitmapToRegion = glamor_bitmap_to_region; - } -#ifdef RENDER - if (flags & GLAMOR_USE_PICTURE_SCREEN) { - glamor_priv->saved_procs.composite = ps->Composite; - ps->Composite = glamor_composite; + glamor_priv->saved_procs.composite = ps->Composite; + ps->Composite = glamor_composite; - glamor_priv->saved_procs.trapezoids = ps->Trapezoids; - ps->Trapezoids = glamor_trapezoids; + glamor_priv->saved_procs.trapezoids = ps->Trapezoids; + ps->Trapezoids = glamor_trapezoids; - glamor_priv->saved_procs.triangles = ps->Triangles; - ps->Triangles = glamor_triangles; + glamor_priv->saved_procs.triangles = ps->Triangles; + ps->Triangles = glamor_triangles; - glamor_priv->saved_procs.addtraps = ps->AddTraps; - ps->AddTraps = glamor_add_traps; - - } + glamor_priv->saved_procs.addtraps = ps->AddTraps; + ps->AddTraps = glamor_add_traps; glamor_priv->saved_procs.composite_rects = ps->CompositeRects; - ps->CompositeRects = glamor_composite_rectangles; + ps->CompositeRects = miCompositeRects; glamor_priv->saved_procs.glyphs = ps->Glyphs; ps->Glyphs = glamor_glyphs; @@ -503,13 +531,14 @@ glamor_init(ScreenPtr screen, unsigned int flags) glamor_priv->saved_procs.destroy_picture = ps->DestroyPicture; ps->DestroyPicture = glamor_destroy_picture; glamor_init_composite_shaders(screen); -#endif + glamor_priv->saved_procs.set_window_pixmap = screen->SetWindowPixmap; screen->SetWindowPixmap = glamor_set_window_pixmap; glamor_init_vbo(screen); glamor_init_pixmap_fbo(screen); glamor_init_finish_access_shaders(screen); + #ifdef GLAMOR_GRADIENT_SHADER glamor_init_gradient_shader(screen); #endif @@ -532,9 +561,7 @@ glamor_release_screen_priv(ScreenPtr screen) glamor_screen_private *glamor_priv; glamor_priv = glamor_get_screen_private(screen); -#ifdef RENDER glamor_fini_composite_shaders(screen); -#endif glamor_fini_vbo(screen); glamor_fini_pixmap_fbo(screen); glamor_fini_finish_access_shaders(screen); @@ -560,8 +587,8 @@ glamor_set_pixmap_private(PixmapPtr pixmap, glamor_pixmap_private *priv) else { if (old_priv == NULL) return; - - glamor_pixmap_destroy_fbo(old_priv); + glamor_pixmap_destroy_fbo(glamor_get_screen_private(pixmap->drawable.pScreen), + old_priv); free(old_priv); } @@ -573,43 +600,34 @@ glamor_close_screen(ScreenPtr screen) { glamor_screen_private *glamor_priv; PixmapPtr screen_pixmap; - int flags; - -#ifdef RENDER PictureScreenPtr ps = GetPictureScreenIfSet(screen); -#endif + glamor_priv = glamor_get_screen_private(screen); - flags = glamor_priv->flags; glamor_sync_close(screen); glamor_glyphs_fini(screen); screen->CloseScreen = glamor_priv->saved_procs.close_screen; screen->CreateScreenResources = glamor_priv->saved_procs.create_screen_resources; - if (flags & GLAMOR_USE_SCREEN) { - - screen->CreateGC = glamor_priv->saved_procs.create_gc; - screen->CreatePixmap = glamor_priv->saved_procs.create_pixmap; - screen->DestroyPixmap = glamor_priv->saved_procs.destroy_pixmap; - screen->GetSpans = glamor_priv->saved_procs.get_spans; - screen->ChangeWindowAttributes = - glamor_priv->saved_procs.change_window_attributes; - screen->CopyWindow = glamor_priv->saved_procs.copy_window; - screen->BitmapToRegion = glamor_priv->saved_procs.bitmap_to_region; - screen->BlockHandler = glamor_priv->saved_procs.block_handler; - } -#ifdef RENDER - if (ps && (flags & GLAMOR_USE_PICTURE_SCREEN)) { - ps->Composite = glamor_priv->saved_procs.composite; - ps->Trapezoids = glamor_priv->saved_procs.trapezoids; - ps->Triangles = glamor_priv->saved_procs.triangles; - ps->CreatePicture = glamor_priv->saved_procs.create_picture; - } + screen->CreateGC = glamor_priv->saved_procs.create_gc; + screen->CreatePixmap = glamor_priv->saved_procs.create_pixmap; + screen->DestroyPixmap = glamor_priv->saved_procs.destroy_pixmap; + screen->GetSpans = glamor_priv->saved_procs.get_spans; + screen->ChangeWindowAttributes = + glamor_priv->saved_procs.change_window_attributes; + screen->CopyWindow = glamor_priv->saved_procs.copy_window; + screen->BitmapToRegion = glamor_priv->saved_procs.bitmap_to_region; + screen->BlockHandler = glamor_priv->saved_procs.block_handler; + + ps->Composite = glamor_priv->saved_procs.composite; + ps->Trapezoids = glamor_priv->saved_procs.trapezoids; + ps->Triangles = glamor_priv->saved_procs.triangles; + ps->CreatePicture = glamor_priv->saved_procs.create_picture; ps->CompositeRects = glamor_priv->saved_procs.composite_rects; ps->Glyphs = glamor_priv->saved_procs.glyphs; ps->UnrealizeGlyph = glamor_priv->saved_procs.unrealize_glyph; screen->SetWindowPixmap = glamor_priv->saved_procs.set_window_pixmap; -#endif + screen_pixmap = screen->GetScreenPixmap(screen); glamor_set_pixmap_private(screen_pixmap, NULL); @@ -658,7 +676,7 @@ glamor_fd_from_pixmap(ScreenPtr screen, return -1; return glamor_egl_dri3_fd_name_from_tex(screen, pixmap, - pixmap_priv->base.fbo->tex, + pixmap_priv->fbo->tex, FALSE, stride, size); default: break; @@ -683,7 +701,7 @@ glamor_name_from_pixmap(PixmapPtr pixmap, CARD16 *stride, CARD32 *size) return -1; return glamor_egl_dri3_fd_name_from_tex(pixmap->drawable.pScreen, pixmap, - pixmap_priv->base.fbo->tex, + pixmap_priv->fbo->tex, TRUE, stride, size); default: break; diff --git a/xorg-server/glamor/glamor.h b/xorg-server/glamor/glamor.h index 206158c02..d07182d9e 100644 --- a/xorg-server/glamor/glamor.h +++ b/xorg-server/glamor/glamor.h @@ -53,25 +53,15 @@ struct glamor_context; */ typedef enum glamor_pixmap_type { GLAMOR_MEMORY, - GLAMOR_MEMORY_MAP, GLAMOR_TEXTURE_DRM, - GLAMOR_SEPARATE_TEXTURE, GLAMOR_DRM_ONLY, GLAMOR_TEXTURE_ONLY, - GLAMOR_TEXTURE_LARGE, - GLAMOR_TEXTURE_PACK } glamor_pixmap_type_t; #define GLAMOR_EGL_EXTERNAL_BUFFER 3 -#define GLAMOR_INVERTED_Y_AXIS 1 /* compat stub */ -#define GLAMOR_USE_SCREEN (1 << 1) -#define GLAMOR_USE_PICTURE_SCREEN (1 << 2) -#define GLAMOR_USE_EGL_SCREEN (1 << 3) -#define GLAMOR_NO_DRI3 (1 << 4) -#define GLAMOR_VALID_FLAGS (GLAMOR_INVERTED_Y_AXIS \ - | GLAMOR_USE_SCREEN \ - | GLAMOR_USE_PICTURE_SCREEN \ - | GLAMOR_USE_EGL_SCREEN \ +#define GLAMOR_USE_EGL_SCREEN (1 << 0) +#define GLAMOR_NO_DRI3 (1 << 1) +#define GLAMOR_VALID_FLAGS (GLAMOR_USE_EGL_SCREEN \ | GLAMOR_NO_DRI3) /* @glamor_init: Initialize glamor internal data structure. @@ -79,23 +69,13 @@ typedef enum glamor_pixmap_type { * @screen: Current screen pointer. * @flags: Please refer the flags description above. * - * @GLAMOR_USE_SCREEN: - * If running in an pre-existing X environment, and the - * gl context is GLX, then you should set this bit and - * let the glamor to handle all the screen related - * functions such as GC ops and CreatePixmap/DestroyPixmap. - * - * @GLAMOR_USE_PICTURE_SCREEN: - * If don't use any other underlying DDX driver to handle - * the picture related rendering functions, please set this - * bit on. Otherwise, clear this bit. And then it is the DDX - * driver's responsibility to determine how/when to jump to - * glamor's picture compositing path. - * * @GLAMOR_USE_EGL_SCREEN: * If you are using EGL layer, then please set this bit * on, otherwise, clear it. * + * @GLAMOR_NO_DRI3 + * Disable the built-in DRI3 support + * * This function initializes necessary internal data structure * for glamor. And before calling into this function, the OpenGL * environment should be ready. Should be called before any real @@ -142,7 +122,6 @@ extern _X_EXPORT Bool glamor_destroy_pixmap(PixmapPtr pixmap); #define GLAMOR_CREATE_PIXMAP_CPU 0x100 #define GLAMOR_CREATE_PIXMAP_FIXUP 0x101 #define GLAMOR_CREATE_FBO_NO_FBO 0x103 -#define GLAMOR_CREATE_PIXMAP_MAP 0x104 #define GLAMOR_CREATE_NO_LARGE 0x105 #define GLAMOR_CREATE_PIXMAP_NO_TEXTURE 0x106 @@ -326,146 +305,6 @@ extern _X_EXPORT void glamor_destroy_gc(GCPtr gc); extern Bool _X_EXPORT glamor_change_window_attributes(WindowPtr pWin, unsigned long mask); extern void _X_EXPORT glamor_copy_window(WindowPtr window, DDXPointRec old_origin, RegionPtr src_region); -/* Glamor rendering/drawing functions with XXX_nf. - * nf means no fallback within glamor internal if possible. If glamor - * fail to accelerate the operation, glamor will return a false, and the - * caller need to implement fallback method. Return a true means the - * rendering request get done successfully. */ -extern _X_EXPORT Bool glamor_fill_spans_nf(DrawablePtr drawable, - GCPtr gc, - int n, DDXPointPtr points, - int *widths, int sorted); - -extern _X_EXPORT Bool glamor_poly_fill_rect_nf(DrawablePtr drawable, - GCPtr gc, - int nrect, xRectangle *prect); - -extern _X_EXPORT Bool glamor_put_image_nf(DrawablePtr drawable, - GCPtr gc, int depth, int x, int y, - int w, int h, int left_pad, - int image_format, char *bits); - -extern _X_EXPORT Bool glamor_copy_n_to_n_nf(DrawablePtr src, - DrawablePtr dst, - GCPtr gc, - BoxPtr box, - int nbox, - int dx, - int dy, - Bool reverse, - Bool upsidedown, Pixel bitplane, - void *closure); - -extern _X_EXPORT Bool glamor_copy_nf(DrawablePtr src, - DrawablePtr dst, - GCPtr gc, - BoxPtr box, - int nbox, - int dx, - int dy, - Bool reverse, - Bool upsidedown, Pixel bitplane, - void *closure); - -extern _X_EXPORT Bool glamor_composite_nf(CARD8 op, - PicturePtr source, - PicturePtr mask, - PicturePtr dest, - INT16 x_source, - INT16 y_source, - INT16 x_mask, - INT16 y_mask, - INT16 x_dest, INT16 y_dest, - CARD16 width, CARD16 height); - -extern _X_EXPORT Bool glamor_trapezoids_nf(CARD8 op, - PicturePtr src, PicturePtr dst, - PictFormatPtr mask_format, - INT16 x_src, INT16 y_src, - int ntrap, xTrapezoid *traps); - -extern _X_EXPORT Bool glamor_glyphs_nf(CARD8 op, - PicturePtr src, - PicturePtr dst, - PictFormatPtr mask_format, - INT16 x_src, - INT16 y_src, int nlist, - GlyphListPtr list, GlyphPtr *glyphs); - -extern _X_EXPORT Bool glamor_triangles_nf(CARD8 op, - PicturePtr pSrc, - PicturePtr pDst, - PictFormatPtr maskFormat, - INT16 xSrc, INT16 ySrc, - int ntris, xTriangle *tris); - -extern _X_EXPORT void glamor_glyph_unrealize(ScreenPtr screen, GlyphPtr glyph); - -extern _X_EXPORT Bool glamor_set_spans_nf(DrawablePtr drawable, GCPtr gc, - char *src, DDXPointPtr points, - int *widths, int n, int sorted); - -extern _X_EXPORT Bool glamor_get_spans_nf(DrawablePtr drawable, int wmax, - DDXPointPtr points, int *widths, - int count, char *dst); - -extern _X_EXPORT Bool glamor_composite_rects_nf(CARD8 op, - PicturePtr pDst, - xRenderColor *color, - int nRect, xRectangle *rects); - -extern _X_EXPORT Bool glamor_get_image_nf(DrawablePtr pDrawable, int x, int y, - int w, int h, unsigned int format, - unsigned long planeMask, char *d); - -extern _X_EXPORT Bool glamor_add_traps_nf(PicturePtr pPicture, - INT16 x_off, - INT16 y_off, int ntrap, - xTrap *traps); - -extern _X_EXPORT Bool glamor_copy_plane_nf(DrawablePtr pSrc, DrawablePtr pDst, - GCPtr pGC, int srcx, int srcy, int w, - int h, int dstx, int dsty, - unsigned long bitPlane, - RegionPtr *pRegion); - -extern _X_EXPORT Bool glamor_image_glyph_blt_nf(DrawablePtr pDrawable, - GCPtr pGC, int x, int y, - unsigned int nglyph, - CharInfoPtr *ppci, - void *pglyphBase); - -extern _X_EXPORT Bool glamor_poly_glyph_blt_nf(DrawablePtr pDrawable, GCPtr pGC, - int x, int y, - unsigned int nglyph, - CharInfoPtr *ppci, - void *pglyphBase); - -extern _X_EXPORT Bool glamor_push_pixels_nf(GCPtr pGC, PixmapPtr pBitmap, - DrawablePtr pDrawable, int w, int h, - int x, int y); - -extern _X_EXPORT Bool glamor_poly_point_nf(DrawablePtr pDrawable, GCPtr pGC, - int mode, int npt, DDXPointPtr ppt); - -extern _X_EXPORT Bool glamor_poly_segment_nf(DrawablePtr pDrawable, GCPtr pGC, - int nseg, xSegment *pSeg); - -extern _X_EXPORT Bool glamor_poly_lines_nf(DrawablePtr drawable, GCPtr gc, - int mode, int n, DDXPointPtr points); - -extern _X_EXPORT Bool glamor_poly_text8_nf(DrawablePtr drawable, GCPtr gc, - int x, int y, int count, char *chars, int *final_pos); - -extern _X_EXPORT Bool glamor_poly_text16_nf(DrawablePtr drawable, GCPtr gc, - int x, int y, int count, unsigned short *chars, int *final_pos); - -extern _X_EXPORT Bool glamor_image_text8_nf(DrawablePtr drawable, GCPtr gc, - int x, int y, int count, char *chars); - -extern _X_EXPORT Bool glamor_image_text16_nf(DrawablePtr drawable, GCPtr gc, - int x, int y, int count, unsigned short *chars); - #define HAS_GLAMOR_TEXT 1 #ifdef GLAMOR_FOR_XORG diff --git a/xorg-server/glamor/glamor_addtraps.c b/xorg-server/glamor/glamor_addtraps.c index fdc0f4232..7ad9f3000 100644 --- a/xorg-server/glamor/glamor_addtraps.c +++ b/xorg-server/glamor/glamor_addtraps.c @@ -28,34 +28,13 @@ #include "glamor_priv.h" -static Bool -_glamor_add_traps(PicturePtr pPicture, - INT16 x_off, - INT16 y_off, int ntrap, xTrap *traps, Bool fallback) +void +glamor_add_traps(PicturePtr pPicture, + INT16 x_off, + INT16 y_off, int ntrap, xTrap *traps) { - if (!fallback - && (!pPicture->pDrawable - || glamor_ddx_fallback_check_pixmap(pPicture->pDrawable))) - return FALSE; - if (glamor_prepare_access_picture(pPicture, GLAMOR_ACCESS_RW)) { fbAddTraps(pPicture, x_off, y_off, ntrap, traps); } glamor_finish_access_picture(pPicture); - - return TRUE; -} - -void -glamor_add_traps(PicturePtr pPicture, - INT16 x_off, INT16 y_off, int ntrap, xTrap *traps) -{ - _glamor_add_traps(pPicture, x_off, y_off, ntrap, traps, TRUE); -} - -Bool -glamor_add_traps_nf(PicturePtr pPicture, - INT16 x_off, INT16 y_off, int ntrap, xTrap *traps) -{ - return _glamor_add_traps(pPicture, x_off, y_off, ntrap, traps, FALSE); } diff --git a/xorg-server/glamor/glamor_compositerects.c b/xorg-server/glamor/glamor_compositerects.c index 3b6b2ed07..e188d8a3f 100644 --- a/xorg-server/glamor/glamor_compositerects.c +++ b/xorg-server/glamor/glamor_compositerects.c @@ -246,7 +246,7 @@ glamor_composite_rectangles(CARD8 op, goto done; } else { - if (_X_LIKELY(priv->type != GLAMOR_TEXTURE_LARGE)) { + if (_X_LIKELY(glamor_pixmap_priv_is_small(priv))) { int error; source = CreateSolidPicture(0, color, &error); @@ -254,7 +254,7 @@ glamor_composite_rectangles(CARD8 op, goto done; if (glamor_composite_clipped_region(op, source, NULL, dst, - NULL, NULL, priv, + NULL, NULL, pixmap, ®ion, 0, 0, 0, 0, 0, 0)) goto done; } diff --git a/xorg-server/glamor/glamor_copy.c b/xorg-server/glamor/glamor_copy.c index 3320935f0..75fe8a700 100644 --- a/xorg-server/glamor/glamor_copy.c +++ b/xorg-server/glamor/glamor_copy.c @@ -42,7 +42,7 @@ use_copyarea(PixmapPtr dst, GCPtr gc, glamor_program *prog, void *arg) glBindTexture(GL_TEXTURE_2D, src->tex); glUniform2f(prog->fill_offset_uniform, args->dx, args->dy); - glUniform2f(prog->fill_size_uniform, src->width, src->height); + glUniform2f(prog->fill_size_inv_uniform, 1.0f/src->width, 1.0f/src->height); return TRUE; } @@ -51,7 +51,7 @@ static const glamor_facet glamor_facet_copyarea = { "copy_area", .vs_vars = "attribute vec2 primitive;\n", .vs_exec = (GLAMOR_POS(gl_Position, primitive.xy) - " fill_pos = (fill_offset + primitive.xy) / fill_size;\n"), + " fill_pos = (fill_offset + primitive.xy) * fill_size_inv;\n"), .fs_exec = " gl_FragColor = texture2D(sampler, fill_pos);\n", .locations = glamor_program_location_fill, .use = use_copyarea, @@ -71,7 +71,7 @@ use_copyplane(PixmapPtr dst, GCPtr gc, glamor_program *prog, void *arg) glBindTexture(GL_TEXTURE_2D, src->tex); glUniform2f(prog->fill_offset_uniform, args->dx, args->dy); - glUniform2f(prog->fill_size_uniform, src->width, src->height); + glUniform2f(prog->fill_size_inv_uniform, 1.0f/src->width, 1.0f/src->height); glamor_set_color(dst, gc->fgPixel, prog->fg_uniform); glamor_set_color(dst, gc->bgPixel, prog->bg_uniform); @@ -134,7 +134,7 @@ static const glamor_facet glamor_facet_copyplane = { .version = 130, .vs_vars = "attribute vec2 primitive;\n", .vs_exec = (GLAMOR_POS(gl_Position, (primitive.xy)) - " fill_pos = (fill_offset + primitive.xy) / fill_size;\n"), + " fill_pos = (fill_offset + primitive.xy) * fill_size_inv;\n"), .fs_exec = (" uvec4 bits = uvec4(round(texture2D(sampler, fill_pos) * bitmul));\n" " if ((bits & bitplane) != uvec4(0,0,0,0))\n" " gl_FragColor = fg;\n" @@ -315,7 +315,6 @@ glamor_copy_fbo_fbo_draw(DrawablePtr src, struct copy_args args; glamor_program *prog; const glamor_facet *copy_facet; - Bool set_scissor; int n; glamor_make_current(glamor_priv); @@ -367,9 +366,7 @@ glamor_copy_fbo_fbo_draw(DrawablePtr src, glamor_get_drawable_deltas(src, src_pixmap, &src_off_x, &src_off_y); - set_scissor = src_priv->type == GLAMOR_TEXTURE_LARGE; - if (set_scissor) - glEnable(GL_SCISSOR_TEST); + glEnable(GL_SCISSOR_TEST); glamor_pixmap_loop(src_priv, src_box_x, src_box_y) { BoxPtr src_box = glamor_pixmap_box_at(src_priv, src_box_x, src_box_y); @@ -385,30 +382,20 @@ glamor_copy_fbo_fbo_draw(DrawablePtr src, glamor_set_destination_drawable(dst, dst_box_x, dst_box_y, FALSE, FALSE, prog->matrix_uniform, &dst_off_x, &dst_off_y); - if (set_scissor) - glScissor(dst_off_x - args.dx, - dst_off_y - args.dy, - src_box->x2 - src_box->x1, - src_box->y2 - src_box->y1); - - if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) - glDrawArrays(GL_QUADS, 0, nbox * 4); - else { - int i; - for (i = 0; i < nbox; i++) - glDrawArrays(GL_TRIANGLE_FAN, i*4, 4); - } + glScissor(dst_off_x - args.dx, + dst_off_y - args.dy, + src_box->x2 - src_box->x1, + src_box->y2 - src_box->y1); + + glamor_glDrawArrays_GL_QUADS(glamor_priv, nbox); } } - if (set_scissor) - glDisable(GL_SCISSOR_TEST); + glDisable(GL_SCISSOR_TEST); glDisableVertexAttribArray(GLAMOR_VERTEX_POS); - glDisable(GL_COLOR_LOGIC_OP); return TRUE; bail_ctx: - glDisable(GL_COLOR_LOGIC_OP); return FALSE; } @@ -452,7 +439,6 @@ glamor_copy_fbo_fbo_temp(DrawablePtr src, if (!glamor_set_alu(screen, gc ? gc->alu : GXcopy)) goto bail_ctx; - glDisable(GL_COLOR_LOGIC_OP); /* Find the size of the area to copy */ @@ -521,7 +507,6 @@ bail: return FALSE; bail_ctx: - glDisable(GL_COLOR_LOGIC_OP); return FALSE; } @@ -709,39 +694,3 @@ glamor_copy_window(WindowPtr window, DDXPointRec old_origin, RegionPtr src_regio RegionUninit(&dst_region); } - -Bool -glamor_copy_n_to_n_nf(DrawablePtr src, - DrawablePtr dst, - GCPtr gc, - BoxPtr box, - int nbox, - int dx, - int dy, - Bool reverse, - Bool upsidedown, Pixel bitplane, - void *closure) -{ - if (glamor_copy_gl(src, dst, gc, box, nbox, dx, dy, reverse, upsidedown, bitplane, closure)) - return TRUE; - if (glamor_ddx_fallback_check_pixmap(src) && glamor_ddx_fallback_check_pixmap(dst)) - return FALSE; - glamor_copy_bail(src, dst, gc, box, nbox, dx, dy, reverse, upsidedown, bitplane, closure); - return TRUE; -} - -Bool -glamor_copy_plane_nf(DrawablePtr src, DrawablePtr dst, GCPtr gc, - int srcx, int srcy, int w, int h, int dstx, int dsty, - unsigned long bitplane, RegionPtr *region) -{ - if (glamor_ddx_fallback_check_pixmap(src) && - glamor_ddx_fallback_check_pixmap(dst) && - glamor_ddx_fallback_check_gc(gc)) - return FALSE; - - *region = glamor_copy_plane(src, dst, gc, - srcx, srcy, w, h, dstx, dsty, - bitplane); - return TRUE; -} diff --git a/xorg-server/glamor/glamor_core.c b/xorg-server/glamor/glamor_core.c index 737b2744b..55174541f 100644 --- a/xorg-server/glamor/glamor_core.c +++ b/xorg-server/glamor/glamor_core.c @@ -43,9 +43,9 @@ glamor_get_drawable_location(const DrawablePtr drawable) glamor_screen_private *glamor_priv = glamor_get_screen_private(drawable->pScreen); if (pixmap_priv == NULL || - pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED) + pixmap_priv->gl_fbo == GLAMOR_FBO_UNATTACHED) return 'm'; - if (pixmap_priv->base.fbo->fb == glamor_priv->screen_fbo) + if (pixmap_priv->fbo->fb == glamor_priv->screen_fbo) return 's'; else return 'f'; @@ -173,46 +173,48 @@ glamor_init_finish_access_shaders(ScreenPtr screen) const char *fs_source = "void main()\n" "{\n" + " vec4 color = texture2D(sampler, source_texture);\n" " if (revert == REVERT_NONE) \n" " { \n" " if ((swap_rb != SWAP_NONE_DOWNLOADING) && (swap_rb != SWAP_NONE_UPLOADING)) \n" - " gl_FragColor = texture2D(sampler, source_texture).bgra;\n" + " gl_FragColor = color.bgra;\n" " else \n" - " gl_FragColor = texture2D(sampler, source_texture).rgba;\n" + " gl_FragColor = color.rgba;\n" " } \n" " else \n" " { \n" " if (swap_rb == SWAP_DOWNLOADING) \n" - " gl_FragColor = texture2D(sampler, source_texture).argb;\n" + " gl_FragColor = color.argb;\n" " else if (swap_rb == SWAP_NONE_DOWNLOADING)\n" - " gl_FragColor = texture2D(sampler, source_texture).abgr;\n" + " gl_FragColor = color.abgr;\n" " else if (swap_rb == SWAP_UPLOADING)\n" - " gl_FragColor = texture2D(sampler, source_texture).gbar;\n" + " gl_FragColor = color.gbar;\n" " else if (swap_rb == SWAP_NONE_UPLOADING)\n" - " gl_FragColor = texture2D(sampler, source_texture).abgr;\n" + " gl_FragColor = color.abgr;\n" " } \n" "}\n"; const char *set_alpha_source = "void main()\n" "{\n" + " vec4 color = texture2D(sampler, source_texture);\n" " if (revert == REVERT_NONE) \n" " { \n" " if ((swap_rb != SWAP_NONE_DOWNLOADING) && (swap_rb != SWAP_NONE_UPLOADING)) \n" - " gl_FragColor = vec4(texture2D(sampler, source_texture).bgr, 1);\n" + " gl_FragColor = vec4(color.bgr, 1);\n" " else \n" - " gl_FragColor = vec4(texture2D(sampler, source_texture).rgb, 1);\n" + " gl_FragColor = vec4(color.rgb, 1);\n" " } \n" " else \n" " { \n" " if (swap_rb == SWAP_DOWNLOADING) \n" - " gl_FragColor = vec4(1, texture2D(sampler, source_texture).rgb);\n" + " gl_FragColor = vec4(1, color.rgb);\n" " else if (swap_rb == SWAP_NONE_DOWNLOADING)\n" - " gl_FragColor = vec4(1, texture2D(sampler, source_texture).bgr);\n" + " gl_FragColor = vec4(1, color.bgr);\n" " else if (swap_rb == SWAP_UPLOADING)\n" - " gl_FragColor = vec4(texture2D(sampler, source_texture).gba, 1);\n" + " gl_FragColor = vec4(color.gba, 1);\n" " else if (swap_rb == SWAP_NONE_UPLOADING)\n" - " gl_FragColor = vec4(texture2D(sampler, source_texture).abg, 1);\n" + " gl_FragColor = vec4(color.abg, 1);\n" " } \n" "}\n"; GLint fs_prog, vs_prog, avs_prog, set_alpha_prog; diff --git a/xorg-server/glamor/glamor_dash.c b/xorg-server/glamor/glamor_dash.c index e8f60fa10..4281ff0a8 100644 --- a/xorg-server/glamor/glamor_dash.c +++ b/xorg-server/glamor/glamor_dash.c @@ -159,11 +159,11 @@ glamor_dash_setup(DrawablePtr drawable, GCPtr gc) &glamor_priv->on_off_dash_line_progs, &glamor_facet_on_off_dash_lines); if (!prog) - goto bail_ctx; + goto bail; break; case LineDoubleDash: if (gc->fillStyle != FillSolid) - goto bail_ctx; + goto bail; prog = &glamor_priv->double_dash_line_prog; @@ -171,32 +171,30 @@ glamor_dash_setup(DrawablePtr drawable, GCPtr gc) if (!glamor_build_program(screen, prog, &glamor_facet_double_dash_lines, NULL)) - goto bail_ctx; + goto bail; } if (!glamor_use_program(pixmap, gc, prog, NULL)) - goto bail_ctx; + goto bail; glamor_set_color(pixmap, gc->fgPixel, prog->fg_uniform); glamor_set_color(pixmap, gc->bgPixel, prog->bg_uniform); break; default: - goto bail_ctx; + goto bail; } /* Set the dash pattern as texture 1 */ glActiveTexture(GL_TEXTURE1); - glBindTexture(GL_TEXTURE_2D, dash_priv->base.fbo->tex); + glBindTexture(GL_TEXTURE_2D, dash_priv->fbo->tex); glUniform1i(prog->dash_uniform, 1); glUniform1f(prog->dash_length_uniform, dash_pixmap->drawable.width); return prog; -bail_ctx: - glDisable(GL_COLOR_LOGIC_OP); bail: return NULL; } @@ -230,7 +228,6 @@ glamor_dash_loop(DrawablePtr drawable, GCPtr gc, glamor_program *prog, } glDisable(GL_SCISSOR_TEST); - glDisable(GL_COLOR_LOGIC_OP); glDisableVertexAttribArray(GLAMOR_VERTEX_POS); } diff --git a/xorg-server/glamor/glamor_egl.c b/xorg-server/glamor/glamor_egl.c index 113450c8d..6033780f8 100644 --- a/xorg-server/glamor/glamor_egl.c +++ b/xorg-server/glamor/glamor_egl.c @@ -239,7 +239,6 @@ glamor_egl_create_textured_screen(ScreenPtr screen, int handle, int stride) "Failed to create textured screen."); return FALSE; } - glamor_set_screen_pixmap(screen_pixmap, NULL); return TRUE; } @@ -272,7 +271,7 @@ glamor_egl_set_pixmap_image(PixmapPtr pixmap, EGLImageKHR image) glamor_get_pixmap_private(pixmap); EGLImageKHR old; - old = pixmap_priv->base.image; + old = pixmap_priv->image; if (old) { ScreenPtr screen = pixmap->drawable.pScreen; ScrnInfoPtr scrn = xf86ScreenToScrn(screen); @@ -280,7 +279,7 @@ glamor_egl_set_pixmap_image(PixmapPtr pixmap, EGLImageKHR image) eglDestroyImageKHR(glamor_egl->display, old); } - pixmap_priv->base.image = image; + pixmap_priv->image = image; } Bool @@ -420,7 +419,7 @@ glamor_egl_dri3_fd_name_from_tex(ScreenPtr screen, glamor_make_current(glamor_priv); - image = pixmap_priv->base.image; + image = pixmap_priv->image; if (!image) { image = eglCreateImageKHR(glamor_egl->display, glamor_egl->context, @@ -536,7 +535,7 @@ glamor_egl_destroy_pixmap_image(PixmapPtr pixmap) struct glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap); - if (pixmap_priv && pixmap_priv->base.image) { + if (pixmap_priv && pixmap_priv->image) { ScrnInfoPtr scrn = xf86ScreenToScrn(pixmap->drawable.pScreen); struct glamor_egl_screen_private *glamor_egl = glamor_egl_get_screen_private(scrn); @@ -545,8 +544,8 @@ glamor_egl_destroy_pixmap_image(PixmapPtr pixmap) * a texture. we must call glFlush to make sure the * operation on that texture has been done.*/ glamor_block_handler(pixmap->drawable.pScreen); - eglDestroyImageKHR(glamor_egl->display, pixmap_priv->base.image); - pixmap_priv->base.image = NULL; + eglDestroyImageKHR(glamor_egl->display, pixmap_priv->image); + pixmap_priv->image = NULL; } } @@ -561,13 +560,12 @@ glamor_egl_exchange_buffers(PixmapPtr front, PixmapPtr back) glamor_pixmap_exchange_fbos(front, back); - temp = back_priv->base.image; - back_priv->base.image = front_priv->base.image; - front_priv->base.image = temp; + temp = back_priv->image; + back_priv->image = front_priv->image; + front_priv->image = temp; glamor_set_pixmap_type(front, GLAMOR_TEXTURE_DRM); glamor_set_pixmap_type(back, GLAMOR_TEXTURE_DRM); - } void @@ -589,8 +587,8 @@ glamor_egl_close_screen(ScreenPtr screen) screen_pixmap = screen->GetScreenPixmap(screen); pixmap_priv = glamor_get_pixmap_private(screen_pixmap); - eglDestroyImageKHR(glamor_egl->display, pixmap_priv->base.image); - pixmap_priv->base.image = NULL; + eglDestroyImageKHR(glamor_egl->display, pixmap_priv->image); + pixmap_priv->image = NULL; screen->CloseScreen = glamor_egl->saved_close_screen; diff --git a/xorg-server/glamor/glamor_fbo.c b/xorg-server/glamor/glamor_fbo.c index 8d73e4765..ea0e80102 100644 --- a/xorg-server/glamor/glamor_fbo.c +++ b/xorg-server/glamor/glamor_fbo.c @@ -72,7 +72,7 @@ cache_hbucket(int size) static glamor_pixmap_fbo * glamor_pixmap_fbo_cache_get(glamor_screen_private *glamor_priv, - int w, int h, GLenum format, int flag) + int w, int h, GLenum format) { struct xorg_list *cache; glamor_pixmap_fbo *fbo_entry, *ret_fbo = NULL; @@ -87,33 +87,18 @@ glamor_pixmap_fbo_cache_get(glamor_screen_private *glamor_priv, cache = &glamor_priv->fbo_cache[n_format] [cache_wbucket(w)] [cache_hbucket(h)]; - if (!(flag & GLAMOR_CACHE_EXACT_SIZE)) { - xorg_list_for_each_entry(fbo_entry, cache, list) { - if (fbo_entry->width >= w && fbo_entry->height >= h) { - - DEBUGF("Request w %d h %d format %x \n", w, h, format); - DEBUGF("got cache entry %p w %d h %d fbo %d tex %d format %x\n", - fbo_entry, fbo_entry->width, fbo_entry->height, - fbo_entry->fb, fbo_entry->tex); - xorg_list_del(&fbo_entry->list); - ret_fbo = fbo_entry; - break; - } - } - } - else { - xorg_list_for_each_entry(fbo_entry, cache, list) { - if (fbo_entry->width == w && fbo_entry->height == h) { - - DEBUGF("Request w %d h %d format %x \n", w, h, format); - DEBUGF("got cache entry %p w %d h %d fbo %d tex %d format %x\n", - fbo_entry, fbo_entry->width, fbo_entry->height, - fbo_entry->fb, fbo_entry->tex, fbo_entry->format); - assert(format == fbo_entry->format); - xorg_list_del(&fbo_entry->list); - ret_fbo = fbo_entry; - break; - } + + xorg_list_for_each_entry(fbo_entry, cache, list) { + if (fbo_entry->width == w && fbo_entry->height == h) { + + DEBUGF("Request w %d h %d format %x \n", w, h, format); + DEBUGF("got cache entry %p w %d h %d fbo %d tex %d format %x\n", + fbo_entry, fbo_entry->width, fbo_entry->height, + fbo_entry->fb, fbo_entry->tex, fbo_entry->format); + assert(format == fbo_entry->format); + xorg_list_del(&fbo_entry->list); + ret_fbo = fbo_entry; + break; } } @@ -127,9 +112,10 @@ glamor_pixmap_fbo_cache_get(glamor_screen_private *glamor_priv, } static void -glamor_purge_fbo(glamor_pixmap_fbo *fbo) +glamor_purge_fbo(glamor_screen_private *glamor_priv, + glamor_pixmap_fbo *fbo) { - glamor_make_current(fbo->glamor_priv); + glamor_make_current(glamor_priv); if (fbo->fb) glDeleteFramebuffers(1, &fbo->fb); @@ -142,7 +128,8 @@ glamor_purge_fbo(glamor_pixmap_fbo *fbo) } static void -glamor_pixmap_fbo_cache_put(glamor_pixmap_fbo *fbo) +glamor_pixmap_fbo_cache_put(glamor_screen_private *glamor_priv, + glamor_pixmap_fbo *fbo) { struct xorg_list *cache; int n_format; @@ -154,32 +141,33 @@ glamor_pixmap_fbo_cache_put(glamor_pixmap_fbo *fbo) n_format = cache_format(fbo->format); if (fbo->fb == 0 || fbo->external || n_format == -1 - || fbo->glamor_priv->fbo_cache_watermark >= FBO_CACHE_THRESHOLD) { - fbo->glamor_priv->tick += GLAMOR_CACHE_EXPIRE_MAX; - glamor_fbo_expire(fbo->glamor_priv); - glamor_purge_fbo(fbo); + || glamor_priv->fbo_cache_watermark >= FBO_CACHE_THRESHOLD) { + glamor_priv->tick += GLAMOR_CACHE_EXPIRE_MAX; + glamor_fbo_expire(glamor_priv); + glamor_purge_fbo(glamor_priv, fbo); return; } - cache = &fbo->glamor_priv->fbo_cache[n_format] + cache = &glamor_priv->fbo_cache[n_format] [cache_wbucket(fbo->width)] [cache_hbucket(fbo->height)]; DEBUGF ("Put cache entry %p to cache %p w %d h %d format %x fbo %d tex %d \n", fbo, cache, fbo->width, fbo->height, fbo->format, fbo->fb, fbo->tex); - fbo->glamor_priv->fbo_cache_watermark += fbo->width * fbo->height; + glamor_priv->fbo_cache_watermark += fbo->width * fbo->height; xorg_list_add(&fbo->list, cache); - fbo->expire = fbo->glamor_priv->tick + GLAMOR_CACHE_EXPIRE_MAX; + fbo->expire = glamor_priv->tick + GLAMOR_CACHE_EXPIRE_MAX; #endif } static int -glamor_pixmap_ensure_fb(glamor_pixmap_fbo *fbo) +glamor_pixmap_ensure_fb(glamor_screen_private *glamor_priv, + glamor_pixmap_fbo *fbo) { int status, err = 0; - glamor_make_current(fbo->glamor_priv); + glamor_make_current(glamor_priv); if (fbo->fb == 0) glGenFramebuffers(1, &fbo->fb); @@ -239,22 +227,14 @@ glamor_create_fbo_from_tex(glamor_screen_private *glamor_priv, fbo->height = h; fbo->external = FALSE; fbo->format = format; - fbo->glamor_priv = glamor_priv; - - if (flag == GLAMOR_CREATE_PIXMAP_MAP) { - glamor_make_current(glamor_priv); - glGenBuffers(1, &fbo->pbo); - goto done; - } if (flag != GLAMOR_CREATE_FBO_NO_FBO) { - if (glamor_pixmap_ensure_fb(fbo) != 0) { - glamor_purge_fbo(fbo); + if (glamor_pixmap_ensure_fb(glamor_priv, fbo) != 0) { + glamor_purge_fbo(glamor_priv, fbo); fbo = NULL; } } - done: return fbo; } @@ -280,7 +260,7 @@ glamor_fbo_expire(glamor_screen_private *glamor_priv) xorg_list_del(&fbo_entry->list); DEBUGF("cache %p fbo %p expired %d current %d \n", cache, fbo_entry, fbo_entry->expire, glamor_priv->tick); - glamor_purge_fbo(fbo_entry); + glamor_purge_fbo(glamor_priv, fbo_entry); } } @@ -317,16 +297,17 @@ glamor_fini_pixmap_fbo(ScreenPtr screen) xorg_list_for_each_entry_safe_reverse(fbo_entry, tmp, cache, list) { xorg_list_del(&fbo_entry->list); - glamor_purge_fbo(fbo_entry); + glamor_purge_fbo(glamor_priv, fbo_entry); } } } void -glamor_destroy_fbo(glamor_pixmap_fbo *fbo) +glamor_destroy_fbo(glamor_screen_private *glamor_priv, + glamor_pixmap_fbo *fbo) { xorg_list_del(&fbo->list); - glamor_pixmap_fbo_cache_put(fbo); + glamor_pixmap_fbo_cache_put(glamor_priv, fbo); } @@ -348,7 +329,6 @@ _glamor_create_tex(glamor_screen_private *glamor_priv, glamor_make_current(glamor_priv); glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_2D, tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, format, w, h, 0, @@ -363,26 +343,15 @@ glamor_create_fbo(glamor_screen_private *glamor_priv, { glamor_pixmap_fbo *fbo; GLint tex = 0; - int cache_flag; if (flag == GLAMOR_CREATE_FBO_NO_FBO) goto new_fbo; - if (flag == GLAMOR_CREATE_PIXMAP_MAP) - goto no_tex; - - /* Tiling from textures requires exact pixmap sizes. As we don't - * know which pixmaps will be used as tiles, just allocate - * everything at the requested size - */ - cache_flag = GLAMOR_CACHE_EXACT_SIZE; - - fbo = glamor_pixmap_fbo_cache_get(glamor_priv, w, h, format, cache_flag); + fbo = glamor_pixmap_fbo_cache_get(glamor_priv, w, h, format); if (fbo) return fbo; new_fbo: tex = _glamor_create_tex(glamor_priv, w, h, format); - no_tex: fbo = glamor_create_fbo_from_tex(glamor_priv, w, h, format, tex, flag); return fbo; @@ -399,9 +368,9 @@ _glamor_create_fbo_array(glamor_screen_private *glamor_priv, glamor_pixmap_fbo **fbo_array; BoxPtr box_array; int i, j; - glamor_pixmap_private_large_t *priv; + glamor_pixmap_private *priv; - priv = &pixmap_priv->large; + priv = pixmap_priv; block_wcnt = (w + block_w - 1) / block_w; block_hcnt = (h + block_h - 1) / block_h; @@ -438,7 +407,7 @@ _glamor_create_fbo_array(glamor_screen_private *glamor_priv, format, GLAMOR_CREATE_PIXMAP_FIXUP); else - fbo_array[i * block_wcnt + j] = priv->base.fbo; + fbo_array[i * block_wcnt + j] = priv->fbo; if (fbo_array[i * block_wcnt + j] == NULL) goto cleanup; } @@ -454,7 +423,7 @@ _glamor_create_fbo_array(glamor_screen_private *glamor_priv, cleanup: for (i = 0; i < block_wcnt * block_hcnt; i++) if ((fbo_array)[i]) - glamor_destroy_fbo((fbo_array)[i]); + glamor_destroy_fbo(glamor_priv, (fbo_array)[i]); free(box_array); free(fbo_array); return NULL; @@ -468,8 +437,8 @@ glamor_create_fbo_array(glamor_screen_private *glamor_priv, int block_w, int block_h, glamor_pixmap_private *pixmap_priv) { - pixmap_priv->large.block_w = block_w; - pixmap_priv->large.block_h = block_h; + pixmap_priv->block_w = block_w; + pixmap_priv->block_h = block_h; return _glamor_create_fbo_array(glamor_priv, w, h, format, flag, block_w, block_h, pixmap_priv, 0); } @@ -482,11 +451,11 @@ glamor_pixmap_detach_fbo(glamor_pixmap_private *pixmap_priv) if (pixmap_priv == NULL) return NULL; - fbo = pixmap_priv->base.fbo; + fbo = pixmap_priv->fbo; if (fbo == NULL) return NULL; - pixmap_priv->base.fbo = NULL; + pixmap_priv->fbo = NULL; return fbo; } @@ -498,47 +467,44 @@ glamor_pixmap_attach_fbo(PixmapPtr pixmap, glamor_pixmap_fbo *fbo) pixmap_priv = glamor_get_pixmap_private(pixmap); - if (pixmap_priv->base.fbo) + if (pixmap_priv->fbo) return; - pixmap_priv->base.fbo = fbo; + pixmap_priv->fbo = fbo; switch (pixmap_priv->type) { - case GLAMOR_TEXTURE_LARGE: case GLAMOR_TEXTURE_ONLY: case GLAMOR_TEXTURE_DRM: - pixmap_priv->base.gl_fbo = GLAMOR_FBO_NORMAL; + pixmap_priv->gl_fbo = GLAMOR_FBO_NORMAL; if (fbo->tex != 0) - pixmap_priv->base.gl_tex = 1; + pixmap_priv->gl_tex = 1; else { /* XXX For the Xephyr only, may be broken now. */ - pixmap_priv->base.gl_tex = 0; + pixmap_priv->gl_tex = 0; } - case GLAMOR_MEMORY_MAP: pixmap->devPrivate.ptr = NULL; - break; default: break; } } void -glamor_pixmap_destroy_fbo(glamor_pixmap_private *priv) +glamor_pixmap_destroy_fbo(glamor_screen_private *glamor_priv, + glamor_pixmap_private *priv) { glamor_pixmap_fbo *fbo; - if (priv->type == GLAMOR_TEXTURE_LARGE) { + if (glamor_pixmap_priv_is_large(priv)) { int i; - glamor_pixmap_private_large_t *large = &priv->large; - for (i = 0; i < large->block_wcnt * large->block_hcnt; i++) - glamor_destroy_fbo(large->fbo_array[i]); - free(large->fbo_array); + for (i = 0; i < priv->block_wcnt * priv->block_hcnt; i++) + glamor_destroy_fbo(glamor_priv, priv->fbo_array[i]); + free(priv->fbo_array); } else { fbo = glamor_pixmap_detach_fbo(priv); if (fbo) - glamor_destroy_fbo(fbo); + glamor_destroy_fbo(glamor_priv, fbo); } } @@ -551,7 +517,7 @@ glamor_pixmap_ensure_fbo(PixmapPtr pixmap, GLenum format, int flag) glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen); pixmap_priv = glamor_get_pixmap_private(pixmap); - if (pixmap_priv->base.fbo == NULL) { + if (pixmap_priv->fbo == NULL) { fbo = glamor_create_fbo(glamor_priv, pixmap->drawable.width, pixmap->drawable.height, format, flag); @@ -562,13 +528,13 @@ glamor_pixmap_ensure_fbo(PixmapPtr pixmap, GLenum format, int flag) } else { /* We do have a fbo, but it may lack of fb or tex. */ - if (!pixmap_priv->base.fbo->tex) - pixmap_priv->base.fbo->tex = + if (!pixmap_priv->fbo->tex) + pixmap_priv->fbo->tex = _glamor_create_tex(glamor_priv, pixmap->drawable.width, pixmap->drawable.height, format); - if (flag != GLAMOR_CREATE_FBO_NO_FBO && pixmap_priv->base.fbo->fb == 0) - if (glamor_pixmap_ensure_fb(pixmap_priv->base.fbo) != 0) + if (flag != GLAMOR_CREATE_FBO_NO_FBO && pixmap_priv->fbo->fb == 0) + if (glamor_pixmap_ensure_fb(glamor_priv, pixmap_priv->fbo) != 0) return FALSE; } @@ -583,7 +549,7 @@ glamor_pixmap_exchange_fbos(PixmapPtr front, PixmapPtr back) front_priv = glamor_get_pixmap_private(front); back_priv = glamor_get_pixmap_private(back); - temp_fbo = front_priv->base.fbo; - front_priv->base.fbo = back_priv->base.fbo; - back_priv->base.fbo = temp_fbo; + temp_fbo = front_priv->fbo; + front_priv->fbo = back_priv->fbo; + back_priv->fbo = temp_fbo; } diff --git a/xorg-server/glamor/glamor_font.c b/xorg-server/glamor/glamor_font.c index 0ca91fa2e..cc0fecf7a 100644 --- a/xorg-server/glamor/glamor_font.c +++ b/xorg-server/glamor/glamor_font.c @@ -97,7 +97,6 @@ glamor_font_get(ScreenPtr screen, FontPtr font) glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, glamor_font->texture_id); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); diff --git a/xorg-server/glamor/glamor_glyphblt.c b/xorg-server/glamor/glamor_glyphblt.c index 73b1df51e..1791f6dca 100644 --- a/xorg-server/glamor/glamor_glyphblt.c +++ b/xorg-server/glamor/glamor_glyphblt.c @@ -60,7 +60,7 @@ glamor_poly_glyph_blt_gl(DrawablePtr drawable, GCPtr gc, &glamor_priv->poly_glyph_blt_progs, &glamor_facet_poly_glyph_blt); if (!prog) - goto bail_ctx; + goto bail; glEnableVertexAttribArray(GLAMOR_VERTEX_POS); @@ -138,12 +138,9 @@ glamor_poly_glyph_blt_gl(DrawablePtr drawable, GCPtr gc, } } - glDisable(GL_COLOR_LOGIC_OP); glDisableVertexAttribArray(GLAMOR_VERTEX_POS); return TRUE; -bail_ctx: - glDisable(GL_COLOR_LOGIC_OP); bail: return FALSE; } @@ -160,32 +157,6 @@ glamor_poly_glyph_blt(DrawablePtr drawable, GCPtr gc, ppci, pglyph_base); } -Bool -glamor_poly_glyph_blt_nf(DrawablePtr drawable, GCPtr gc, - int start_x, int y, unsigned int nglyph, - CharInfoPtr *ppci, void *pglyph_base) -{ - if (glamor_poly_glyph_blt_gl(drawable, gc, start_x, y, nglyph, ppci, - pglyph_base)) - return TRUE; - if (glamor_ddx_fallback_check_pixmap(drawable) && - glamor_ddx_fallback_check_gc(gc)) { - return FALSE; - } - miPolyGlyphBlt(drawable, gc, start_x, y, nglyph, - ppci, pglyph_base); - return TRUE; -} - -Bool -glamor_image_glyph_blt_nf(DrawablePtr drawable, GCPtr gc, - int start_x, int y, unsigned int nglyph, - CharInfoPtr *ppci, void *pglyph_base) -{ - miImageGlyphBlt(drawable, gc, start_x, y, nglyph, ppci, pglyph_base); - return TRUE; -} - static Bool glamor_push_pixels_gl(GCPtr gc, PixmapPtr bitmap, DrawablePtr drawable, int w, int h, int x, int y) @@ -217,7 +188,7 @@ glamor_push_pixels_gl(GCPtr gc, PixmapPtr bitmap, &glamor_priv->poly_glyph_blt_progs, &glamor_facet_poly_glyph_blt); if (!prog) - goto bail_ctx; + goto bail; glEnableVertexAttribArray(GLAMOR_VERTEX_POS); @@ -256,12 +227,9 @@ glamor_push_pixels_gl(GCPtr gc, PixmapPtr bitmap, glDrawArrays(GL_POINTS, 0, num_points); } - glDisable(GL_COLOR_LOGIC_OP); glDisableVertexAttribArray(GLAMOR_VERTEX_POS); return TRUE; -bail_ctx: - glDisable(GL_COLOR_LOGIC_OP); bail: return FALSE; } @@ -275,21 +243,3 @@ glamor_push_pixels(GCPtr pGC, PixmapPtr pBitmap, miPushPixels(pGC, pBitmap, pDrawable, w, h, x, y); } - -Bool -glamor_push_pixels_nf(GCPtr gc, PixmapPtr bitmap, - DrawablePtr drawable, int w, int h, int x, int y) -{ - if (glamor_push_pixels_gl(gc, bitmap, drawable, w, h, x, y)) - return TRUE; - - if (glamor_ddx_fallback_check_pixmap(drawable) && - glamor_ddx_fallback_check_pixmap(&bitmap->drawable) && - glamor_ddx_fallback_check_gc(gc)) - { - return FALSE; - } - - miPushPixels(gc, bitmap, drawable, w, h, x, y); - return TRUE; -} diff --git a/xorg-server/glamor/glamor_glyphs.c b/xorg-server/glamor/glamor_glyphs.c index 1f1362487..2cf0c7d16 100644 --- a/xorg-server/glamor/glamor_glyphs.c +++ b/xorg-server/glamor/glamor_glyphs.c @@ -1166,11 +1166,9 @@ static void glamor_glyphs_flush_mask(struct glyphs_flush_mask_arg *arg) { if (arg->buffer->count > 0) { -#ifdef RENDER glamor_composite_glyph_rects(PictOpAdd, arg->buffer->source, NULL, arg->mask, arg->buffer->count, arg->buffer->rects); -#endif } arg->buffer->count = 0; arg->buffer->source = NULL; @@ -1769,15 +1767,3 @@ glamor_glyphs(CARD8 op, _glamor_glyphs(op, src, dst, mask_format, x_src, y_src, nlist, list, glyphs, TRUE); } - -Bool -glamor_glyphs_nf(CARD8 op, - PicturePtr src, - PicturePtr dst, - PictFormatPtr mask_format, - INT16 x_src, - INT16 y_src, int nlist, GlyphListPtr list, GlyphPtr *glyphs) -{ - return _glamor_glyphs(op, src, dst, mask_format, x_src, - y_src, nlist, list, glyphs, FALSE); -} diff --git a/xorg-server/glamor/glamor_gradient.c b/xorg-server/glamor/glamor_gradient.c index 4ded89dcd..8ea645efc 100644 --- a/xorg-server/glamor/glamor_gradient.c +++ b/xorg-server/glamor/glamor_gradient.c @@ -32,8 +32,6 @@ #include "glamor_priv.h" -#ifdef RENDER - #define LINEAR_SMALL_STOPS (6 + 2) #define LINEAR_LARGE_STOPS (16 + 2) @@ -684,9 +682,9 @@ _glamor_gradient_set_pixmap_destination(ScreenPtr screen, return 0; } - glamor_set_destination_pixmap_priv_nc(pixmap_priv); + glamor_set_destination_pixmap_priv_nc(glamor_priv, pixmap, pixmap_priv); - pixmap_priv_get_dest_scale(pixmap_priv, xscale, yscale); + pixmap_priv_get_dest_scale(pixmap, pixmap_priv, xscale, yscale); DEBUGF("xscale = %f, yscale = %f," " x_source = %d, y_source = %d, width = %d, height = %d\n", @@ -995,6 +993,8 @@ glamor_generate_radial_gradient_picture(ScreenPtr screen, vertices, tex_vertices, 0)) goto GRADIENT_FAIL; + glamor_set_alu(screen, GXcopy); + /* Set all the stops and colors to shader. */ if (stops_count > RADIAL_SMALL_STOPS) { stop_colors = malloc(4 * stops_count * sizeof(float)); @@ -1311,6 +1311,8 @@ glamor_generate_linear_gradient_picture(ScreenPtr screen, vertices, tex_vertices, 1)) goto GRADIENT_FAIL; + glamor_set_alu(screen, GXcopy); + /* Normalize the PTs. */ glamor_set_normalize_pt(xscale, yscale, pixman_fixed_to_double(src_picture->pSourcePict-> @@ -1473,5 +1475,3 @@ glamor_generate_linear_gradient_picture(ScreenPtr screen, } #endif /* End of GLAMOR_GRADIENT_SHADER */ - -#endif /* End of RENDER */ diff --git a/xorg-server/glamor/glamor_image.c b/xorg-server/glamor/glamor_image.c index b38b41212..5633da647 100644 --- a/xorg-server/glamor/glamor_image.c +++ b/xorg-server/glamor/glamor_image.c @@ -102,19 +102,6 @@ glamor_put_image(DrawablePtr drawable, GCPtr gc, int depth, int x, int y, glamor_put_image_bail(drawable, gc, depth, x, y, w, h, leftPad, format, bits); } -Bool -glamor_put_image_nf(DrawablePtr drawable, GCPtr gc, int depth, int x, int y, - int w, int h, int leftPad, int format, char *bits) -{ - if (glamor_put_image_gl(drawable, gc, depth, x, y, w, h, leftPad, format, bits)) - return TRUE; - if (glamor_ddx_fallback_check_pixmap(drawable) && - glamor_ddx_fallback_check_gc(gc)) - return FALSE; - glamor_put_image_bail(drawable, gc, depth, x, y, w, h, leftPad, format, bits); - return TRUE; -} - static Bool glamor_get_image_gl(DrawablePtr drawable, int x, int y, int w, int h, unsigned int format, unsigned long plane_mask, char *d) @@ -163,17 +150,3 @@ glamor_get_image(DrawablePtr drawable, int x, int y, int w, int h, return; glamor_get_image_bail(drawable, x, y, w, h, format, plane_mask, d); } - -Bool -glamor_get_image_nf(DrawablePtr drawable, int x, int y, int w, int h, - unsigned int format, unsigned long plane_mask, char *d) -{ - if (glamor_get_image_gl(drawable, x, y, w, h, format, plane_mask, d)) - return TRUE; - - if (glamor_ddx_fallback_check_pixmap(drawable)) - return FALSE; - - glamor_get_image_bail(drawable, x, y, w, h, format, plane_mask, d); - return TRUE; -} diff --git a/xorg-server/glamor/glamor_largepixmap.c b/xorg-server/glamor/glamor_largepixmap.c index 9b2458453..391f376e9 100644 --- a/xorg-server/glamor/glamor_largepixmap.c +++ b/xorg-server/glamor/glamor_largepixmap.c @@ -2,10 +2,10 @@ #include "glamor_priv.h" -static inline glamor_pixmap_private_large_t * +static inline glamor_pixmap_private * __glamor_large(glamor_pixmap_private *pixmap_priv) { - assert(pixmap_priv->type == GLAMOR_TEXTURE_LARGE); - return &pixmap_priv->large; + assert(glamor_pixmap_priv_is_large(pixmap_priv)); + return pixmap_priv; } /** @@ -150,12 +150,13 @@ __glamor_compute_clipped_regions(int block_w, */ glamor_pixmap_clipped_regions * -glamor_compute_clipped_regions_ext(glamor_pixmap_private *pixmap_priv, +glamor_compute_clipped_regions_ext(PixmapPtr pixmap, RegionPtr region, int *n_region, int inner_block_w, int inner_block_h, int reverse, int upsidedown) { + glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap); glamor_pixmap_clipped_regions *clipped_regions, *inner_regions, *result_regions; int i, j, x, y, k, inner_n_regions; @@ -166,7 +167,7 @@ glamor_compute_clipped_regions_ext(glamor_pixmap_private *pixmap_priv, DEBUGF("ext called \n"); - if (pixmap_priv->type != GLAMOR_TEXTURE_LARGE) { + if (glamor_pixmap_priv_is_small(pixmap_priv)) { clipped_regions = calloc(1, sizeof(*clipped_regions)); if (clipped_regions == NULL) { *n_region = 0; @@ -176,24 +177,22 @@ glamor_compute_clipped_regions_ext(glamor_pixmap_private *pixmap_priv, clipped_regions[0].block_idx = 0; RegionCopy(clipped_regions[0].region, region); *n_region = 1; - block_w = pixmap_priv->base.pixmap->drawable.width; - block_h = pixmap_priv->base.pixmap->drawable.height; + block_w = pixmap->drawable.width; + block_h = pixmap->drawable.height; box_array = &small_box; small_box.x1 = small_box.y1 = 0; small_box.x2 = block_w; small_box.y2 = block_h; } else { - glamor_pixmap_private_large_t *priv = __glamor_large(pixmap_priv); + glamor_pixmap_private *priv = __glamor_large(pixmap_priv); clipped_regions = __glamor_compute_clipped_regions(priv->block_w, priv->block_h, priv->block_wcnt, 0, 0, - priv->base.pixmap-> - drawable.width, - priv->base.pixmap-> - drawable.height, + pixmap->drawable.width, + pixmap->drawable.height, region, n_region, reverse, upsidedown); @@ -336,7 +335,8 @@ _glamor_largepixmap_reflect_fixup(short *xy1, short *xy2, int wh) * */ static glamor_pixmap_clipped_regions * -_glamor_compute_clipped_regions(glamor_pixmap_private *pixmap_priv, +_glamor_compute_clipped_regions(PixmapPtr pixmap, + glamor_pixmap_private *pixmap_priv, RegionPtr region, int *n_region, int repeat_type, int is_transform, int reverse, int upsidedown) @@ -352,10 +352,10 @@ _glamor_compute_clipped_regions(glamor_pixmap_private *pixmap_priv, int right_shift = 0; int down_shift = 0; int x_center_shift = 0, y_center_shift = 0; - glamor_pixmap_private_large_t *priv; + glamor_pixmap_private *priv; DEBUGRegionPrint(region); - if (pixmap_priv->type != GLAMOR_TEXTURE_LARGE) { + if (glamor_pixmap_priv_is_small(pixmap_priv)) { clipped_regions = calloc(1, sizeof(*clipped_regions)); clipped_regions[0].region = RegionCreate(NULL, 1); clipped_regions[0].block_idx = 0; @@ -366,8 +366,8 @@ _glamor_compute_clipped_regions(glamor_pixmap_private *pixmap_priv, priv = __glamor_large(pixmap_priv); - pixmap_width = priv->base.pixmap->drawable.width; - pixmap_height = priv->base.pixmap->drawable.height; + pixmap_width = pixmap->drawable.width; + pixmap_height = pixmap->drawable.height; if (repeat_type == 0 || repeat_type == RepeatPad) { RegionPtr saved_region = NULL; @@ -385,10 +385,8 @@ _glamor_compute_clipped_regions(glamor_pixmap_private *pixmap_priv, priv->block_h, priv->block_wcnt, 0, 0, - priv->base.pixmap-> - drawable.width, - priv->base.pixmap-> - drawable.height, + pixmap->drawable.width, + pixmap->drawable.height, region, n_region, reverse, upsidedown); if (saved_region) @@ -670,11 +668,13 @@ _glamor_compute_clipped_regions(glamor_pixmap_private *pixmap_priv, } glamor_pixmap_clipped_regions * -glamor_compute_clipped_regions(glamor_pixmap_private *priv, RegionPtr region, +glamor_compute_clipped_regions(PixmapPtr pixmap, + RegionPtr region, int *n_region, int repeat_type, int reverse, int upsidedown) { - return _glamor_compute_clipped_regions(priv, region, n_region, repeat_type, + glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap); + return _glamor_compute_clipped_regions(pixmap, priv, region, n_region, repeat_type, 0, reverse, upsidedown); } @@ -682,12 +682,13 @@ glamor_compute_clipped_regions(glamor_pixmap_private *priv, RegionPtr region, * by default. Or just use region32 for repeat cases? **/ glamor_pixmap_clipped_regions * -glamor_compute_transform_clipped_regions(glamor_pixmap_private *priv, +glamor_compute_transform_clipped_regions(PixmapPtr pixmap, struct pixman_transform *transform, RegionPtr region, int *n_region, int dx, int dy, int repeat_type, int reverse, int upsidedown) { + glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap); BoxPtr temp_extent; struct pixman_box32 temp_box; struct pixman_box16 short_box; @@ -714,8 +715,8 @@ glamor_compute_transform_clipped_regions(glamor_pixmap_private *priv, temp_box.x1 = 0; if (temp_box.y1 < 0) temp_box.y1 = 0; - temp_box.x2 = MIN(temp_box.x2, priv->base.pixmap->drawable.width); - temp_box.y2 = MIN(temp_box.y2, priv->base.pixmap->drawable.height); + temp_box.x2 = MIN(temp_box.x2, pixmap->drawable.width); + temp_box.y2 = MIN(temp_box.y2, pixmap->drawable.height); } /* Now copy back the box32 to a box16 box. */ short_box.x1 = temp_box.x1; @@ -725,7 +726,8 @@ glamor_compute_transform_clipped_regions(glamor_pixmap_private *priv, RegionInitBoxes(temp_region, &short_box, 1); DEBUGF("copy to temp source region \n"); DEBUGRegionPrint(temp_region); - ret = _glamor_compute_clipped_regions(priv, + ret = _glamor_compute_clipped_regions(pixmap, + priv, temp_region, n_region, repeat_type, 1, reverse, upsidedown); @@ -747,7 +749,8 @@ glamor_compute_transform_clipped_regions(glamor_pixmap_private *priv, * if the clipped result cross the region boundary. */ static void -glamor_merge_clipped_regions(glamor_pixmap_private *pixmap_priv, +glamor_merge_clipped_regions(PixmapPtr pixmap, + glamor_pixmap_private *pixmap_priv, int repeat_type, glamor_pixmap_clipped_regions *clipped_regions, int *n_regions, int *need_clean_fbo) @@ -760,11 +763,11 @@ glamor_merge_clipped_regions(glamor_pixmap_private *pixmap_priv, int overlap; int i; int pixmap_width, pixmap_height; - glamor_pixmap_private_large_t *priv; + glamor_pixmap_private *priv; priv = __glamor_large(pixmap_priv); - pixmap_width = priv->base.pixmap->drawable.width; - pixmap_height = priv->base.pixmap->drawable.height; + pixmap_width = pixmap->drawable.width; + pixmap_height =pixmap->drawable.height; temp_region = RegionCreate(NULL, 4); for (i = 0; i < *n_regions; i++) { @@ -784,10 +787,10 @@ glamor_merge_clipped_regions(glamor_pixmap_private *pixmap_priv, DEBUGF("%d %d %d %d \n", temp_box.x1, temp_box.y1, temp_box.x2, temp_box.y2); temp_pixmap = - glamor_create_pixmap(priv->base.pixmap->drawable.pScreen, + glamor_create_pixmap(pixmap->drawable.pScreen, temp_box.x2 - temp_box.x1, temp_box.y2 - temp_box.y1, - priv->base.pixmap->drawable.depth, + pixmap->drawable.depth, GLAMOR_CREATE_PIXMAP_FIXUP); if (temp_pixmap == NULL) { assert(0); @@ -795,7 +798,7 @@ glamor_merge_clipped_regions(glamor_pixmap_private *pixmap_priv, } temp_priv = glamor_get_pixmap_private(temp_pixmap); - assert(temp_priv->type != GLAMOR_TEXTURE_LARGE); + assert(glamor_pixmap_priv_is_small(temp_priv)); priv->box = temp_box; if (temp_extent->x1 >= 0 && temp_extent->x2 <= pixmap_width @@ -808,7 +811,7 @@ glamor_merge_clipped_regions(glamor_pixmap_private *pixmap_priv, copy_box.y2 = temp_extent->y2 - temp_extent->y1; dx = temp_extent->x1; dy = temp_extent->y1; - glamor_copy(&priv->base.pixmap->drawable, + glamor_copy(&pixmap->drawable, &temp_pixmap->drawable, NULL, ©_box, 1, dx, dy, 0, 0, 0, NULL); // glamor_solid(temp_pixmap, 0, 0, temp_pixmap->drawable.width, @@ -840,7 +843,7 @@ glamor_merge_clipped_regions(glamor_pixmap_private *pixmap_priv, copy_box.x1, copy_box.y1, copy_box.x2, copy_box.y2, dx, dy); - glamor_copy(&priv->base.pixmap->drawable, + glamor_copy(&pixmap->drawable, &temp_pixmap->drawable, NULL, ©_box, 1, dx, dy, 0, 0, 0, NULL); @@ -855,7 +858,7 @@ glamor_merge_clipped_regions(glamor_pixmap_private *pixmap_priv, RegionDestroy(clipped_regions[i].region); RegionDestroy(temp_region); priv->box = temp_box; - priv->base.fbo = glamor_pixmap_detach_fbo(temp_priv); + priv->fbo = glamor_pixmap_detach_fbo(temp_priv); DEBUGF("priv box x1 %d y1 %d x2 %d y2 %d \n", priv->box.x1, priv->box.y1, priv->box.x2, priv->box.y2); glamor_destroy_pixmap(temp_pixmap); @@ -920,10 +923,10 @@ glamor_get_transform_block_size(struct pixman_transform *transform, return TRUE; } -#define VECTOR_FROM_POINT(p, x, y) \ +#define VECTOR_FROM_POINT(p, x, y) do {\ p.v[0] = x; \ p.v[1] = y; \ - p.v[2] = 1.0; + p.v[2] = 1.0; } while (0) void glamor_get_transform_extent_from_box(struct pixman_box32 *box, struct pixman_transform *transform) @@ -933,12 +936,12 @@ glamor_get_transform_extent_from_box(struct pixman_box32 *box, struct pixman_f_transform ftransform; - VECTOR_FROM_POINT(p0, box->x1, box->y1) - VECTOR_FROM_POINT(p1, box->x2, box->y1) - VECTOR_FROM_POINT(p2, box->x2, box->y2) - VECTOR_FROM_POINT(p3, box->x1, box->y2) + VECTOR_FROM_POINT(p0, box->x1, box->y1); + VECTOR_FROM_POINT(p1, box->x2, box->y1); + VECTOR_FROM_POINT(p2, box->x2, box->y2); + VECTOR_FROM_POINT(p3, box->x1, box->y2); - pixman_f_transform_from_pixman_transform(&ftransform, transform); + pixman_f_transform_from_pixman_transform(&ftransform, transform); pixman_f_transform_point(&ftransform, &p0); pixman_f_transform_point(&ftransform, &p1); pixman_f_transform_point(&ftransform, &p2); @@ -966,7 +969,8 @@ glamor_get_transform_extent_from_box(struct pixman_box32 *box, } static void -_glamor_process_transformed_clipped_region(glamor_pixmap_private *priv, +_glamor_process_transformed_clipped_region(PixmapPtr pixmap, + glamor_pixmap_private *priv, int repeat_type, glamor_pixmap_clipped_regions * clipped_regions, int *n_regions, @@ -976,7 +980,7 @@ _glamor_process_transformed_clipped_region(glamor_pixmap_private *priv, if (*n_regions != 1) { /* Merge all source regions into one region. */ - glamor_merge_clipped_regions(priv, repeat_type, + glamor_merge_clipped_regions(pixmap, priv, repeat_type, clipped_regions, n_regions, need_clean_fbo); } @@ -990,22 +994,22 @@ _glamor_process_transformed_clipped_region(glamor_pixmap_private *priv, int rem; temp_box = RegionExtents(clipped_regions[0].region); - modulus(temp_box->x1, priv->base.pixmap->drawable.width, rem); - shift_x = (temp_box->x1 - rem) / priv->base.pixmap->drawable.width; - modulus(temp_box->y1, priv->base.pixmap->drawable.height, rem); - shift_y = (temp_box->y1 - rem) / priv->base.pixmap->drawable.height; + modulus(temp_box->x1, pixmap->drawable.width, rem); + shift_x = (temp_box->x1 - rem) / pixmap->drawable.width; + modulus(temp_box->y1, pixmap->drawable.height, rem); + shift_y = (temp_box->y1 - rem) / pixmap->drawable.height; if (shift_x != 0) { __glamor_large(priv)->box.x1 += - shift_x * priv->base.pixmap->drawable.width; + shift_x * pixmap->drawable.width; __glamor_large(priv)->box.x2 += - shift_x * priv->base.pixmap->drawable.width; + shift_x * pixmap->drawable.width; } if (shift_y != 0) { __glamor_large(priv)->box.y1 += - shift_y * priv->base.pixmap->drawable.height; + shift_y * pixmap->drawable.height; __glamor_large(priv)->box.y2 += - shift_y * priv->base.pixmap->drawable.height; + shift_y * pixmap->drawable.height; } } } @@ -1016,9 +1020,9 @@ glamor_composite_largepixmap_region(CARD8 op, PicturePtr source, PicturePtr mask, PicturePtr dest, - glamor_pixmap_private *source_pixmap_priv, - glamor_pixmap_private *mask_pixmap_priv, - glamor_pixmap_private *dest_pixmap_priv, + PixmapPtr source_pixmap, + PixmapPtr mask_pixmap, + PixmapPtr dest_pixmap, RegionPtr region, Bool force_clip, INT16 x_source, INT16 y_source, @@ -1027,6 +1031,11 @@ glamor_composite_largepixmap_region(CARD8 op, INT16 x_dest, INT16 y_dest, CARD16 width, CARD16 height) { + ScreenPtr screen = dest_pixmap->drawable.pScreen; + glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); + glamor_pixmap_private *source_pixmap_priv = glamor_get_pixmap_private(source_pixmap); + glamor_pixmap_private *mask_pixmap_priv = glamor_get_pixmap_private(mask_pixmap); + glamor_pixmap_private *dest_pixmap_priv = glamor_get_pixmap_private(dest_pixmap); glamor_pixmap_clipped_regions *clipped_dest_regions; glamor_pixmap_clipped_regions *clipped_source_regions; glamor_pixmap_clipped_regions *clipped_mask_regions; @@ -1056,12 +1065,12 @@ glamor_composite_largepixmap_region(CARD8 op, else mask_repeat_type = RepeatNone; - if (dest_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) { + if (glamor_pixmap_priv_is_large(dest_pixmap_priv)) { dest_block_width = __glamor_large(dest_pixmap_priv)->block_w; dest_block_height = __glamor_large(dest_pixmap_priv)->block_h; } else { - dest_block_width = dest_pixmap_priv->base.pixmap->drawable.width; - dest_block_height = dest_pixmap_priv->base.pixmap->drawable.height; + dest_block_width = dest_pixmap->drawable.width; + dest_block_height = dest_pixmap->drawable.height; } fixed_block_width = dest_block_width; fixed_block_height = dest_block_height; @@ -1087,7 +1096,7 @@ glamor_composite_largepixmap_region(CARD8 op, */ if (source_pixmap_priv && source->transform - && source_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) { + && glamor_pixmap_priv_is_large(source_pixmap_priv)) { int source_transformed_block_width, source_transformed_block_height; if (!glamor_get_transform_block_size(source->transform, @@ -1109,7 +1118,7 @@ glamor_composite_largepixmap_region(CARD8 op, } if (mask_pixmap_priv - && mask->transform && mask_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) { + && mask->transform && glamor_pixmap_priv_is_large(mask_pixmap_priv)) { int mask_transformed_block_width, mask_transformed_block_height; if (!glamor_get_transform_block_size(mask->transform, @@ -1134,12 +1143,12 @@ glamor_composite_largepixmap_region(CARD8 op, if (force_clip || fixed_block_width < dest_block_width || fixed_block_height < dest_block_height) clipped_dest_regions = - glamor_compute_clipped_regions_ext(dest_pixmap_priv, region, + glamor_compute_clipped_regions_ext(dest_pixmap, region, &n_dest_regions, fixed_block_width, fixed_block_height, 0, 0); else - clipped_dest_regions = glamor_compute_clipped_regions(dest_pixmap_priv, + clipped_dest_regions = glamor_compute_clipped_regions(dest_pixmap, region, &n_dest_regions, 0, 0, 0); @@ -1147,7 +1156,7 @@ glamor_composite_largepixmap_region(CARD8 op, if (source_pixmap_priv && (source_pixmap_priv == dest_pixmap_priv || source_pixmap_priv == mask_pixmap_priv) - && source_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) { + && glamor_pixmap_priv_is_large(source_pixmap_priv)) { /* XXX self-copy... */ need_free_source_pixmap_priv = source_pixmap_priv; source_pixmap_priv = malloc(sizeof(*source_pixmap_priv)); @@ -1163,12 +1172,12 @@ glamor_composite_largepixmap_region(CARD8 op, glamor_set_pixmap_fbo_current(dest_pixmap_priv, clipped_dest_regions[i].block_idx); if (source_pixmap_priv && - source_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) { + glamor_pixmap_priv_is_large(source_pixmap_priv)) { if (!source->transform && source_repeat_type != RepeatPad) { RegionTranslate(clipped_dest_regions[i].region, x_source - x_dest, y_source - y_dest); clipped_source_regions = - glamor_compute_clipped_regions(source_pixmap_priv, + glamor_compute_clipped_regions(source_pixmap, clipped_dest_regions[i]. region, &n_source_regions, source_repeat_type, 0, 0); @@ -1176,7 +1185,7 @@ glamor_composite_largepixmap_region(CARD8 op, } else { clipped_source_regions = - glamor_compute_transform_clipped_regions(source_pixmap_priv, + glamor_compute_transform_clipped_regions(source_pixmap, source->transform, clipped_dest_regions [i].region, @@ -1193,7 +1202,7 @@ glamor_composite_largepixmap_region(CARD8 op, } else _glamor_process_transformed_clipped_region - (source_pixmap_priv, source_repeat_type, + (source_pixmap, source_pixmap_priv, source_repeat_type, clipped_source_regions, &n_source_regions, &need_clean_source_fbo); } @@ -1204,7 +1213,7 @@ glamor_composite_largepixmap_region(CARD8 op, clipped_source_regions[j].block_idx); if (mask_pixmap_priv && - mask_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) { + glamor_pixmap_priv_is_large(mask_pixmap_priv)) { if (is_normal_mask_fbo && is_normal_source_fbo) { /* both mask and source are normal fbo box without transform or repeatpad. * The region is clipped against source and then we clip it against mask here.*/ @@ -1214,7 +1223,7 @@ glamor_composite_largepixmap_region(CARD8 op, RegionTranslate(clipped_source_regions[j].region, -x_source + x_mask, -y_source + y_mask); clipped_mask_regions = - glamor_compute_clipped_regions(mask_pixmap_priv, + glamor_compute_clipped_regions(mask_pixmap, clipped_source_regions [j].region, &n_mask_regions, @@ -1230,7 +1239,7 @@ glamor_composite_largepixmap_region(CARD8 op, RegionTranslate(clipped_dest_regions[i].region, -x_dest + x_mask, -y_dest + y_mask); clipped_mask_regions = - glamor_compute_clipped_regions(mask_pixmap_priv, + glamor_compute_clipped_regions(mask_pixmap, clipped_dest_regions [i].region, &n_mask_regions, @@ -1244,14 +1253,14 @@ glamor_composite_largepixmap_region(CARD8 op, if (!is_normal_source_fbo) clipped_mask_regions = glamor_compute_transform_clipped_regions - (mask_pixmap_priv, mask->transform, + (mask_pixmap, mask->transform, clipped_dest_regions[i].region, &n_mask_regions, x_mask - x_dest, y_mask - y_dest, mask_repeat_type, 0, 0); else clipped_mask_regions = glamor_compute_transform_clipped_regions - (mask_pixmap_priv, mask->transform, + (mask_pixmap, mask->transform, clipped_source_regions[j].region, &n_mask_regions, x_mask - x_source, y_mask - y_source, mask_repeat_type, 0, 0); @@ -1263,7 +1272,7 @@ glamor_composite_largepixmap_region(CARD8 op, } else _glamor_process_transformed_clipped_region - (mask_pixmap_priv, mask_repeat_type, + (mask_pixmap, mask_pixmap_priv, mask_repeat_type, clipped_mask_regions, &n_mask_regions, &need_clean_mask_fbo); } @@ -1273,9 +1282,9 @@ glamor_composite_largepixmap_region(CARD8 op, if (!glamor_composite_clipped_region(op, \ null_source ? NULL : source, \ null_mask ? NULL : mask, dest, \ - null_source ? NULL : source_pixmap_priv, \ - null_mask ? NULL : mask_pixmap_priv, \ - dest_pixmap_priv, region, \ + null_source ? NULL : source_pixmap, \ + null_mask ? NULL : mask_pixmap, \ + dest_pixmap, region, \ x_source, y_source, x_mask, y_mask, \ x_dest, y_dest)) { \ assert(0); \ @@ -1326,8 +1335,8 @@ glamor_composite_largepixmap_region(CARD8 op, null_mask = 0; if (need_clean_mask_fbo) { assert(is_normal_mask_fbo == 0); - glamor_destroy_fbo(mask_pixmap_priv->base.fbo); - mask_pixmap_priv->base.fbo = NULL; + glamor_destroy_fbo(glamor_priv, mask_pixmap_priv->fbo); + mask_pixmap_priv->fbo = NULL; need_clean_mask_fbo = 0; } } @@ -1355,19 +1364,19 @@ glamor_composite_largepixmap_region(CARD8 op, null_source = 0; if (need_clean_source_fbo) { assert(is_normal_source_fbo == 0); - glamor_destroy_fbo(source_pixmap_priv->base.fbo); - source_pixmap_priv->base.fbo = NULL; + glamor_destroy_fbo(glamor_priv, source_pixmap_priv->fbo); + source_pixmap_priv->fbo = NULL; need_clean_source_fbo = 0; } } else { if (mask_pixmap_priv && - mask_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) { + glamor_pixmap_priv_is_large(mask_pixmap_priv)) { if (!mask->transform && mask_repeat_type != RepeatPad) { RegionTranslate(clipped_dest_regions[i].region, x_mask - x_dest, y_mask - y_dest); clipped_mask_regions = - glamor_compute_clipped_regions(mask_pixmap_priv, + glamor_compute_clipped_regions(mask_pixmap, clipped_dest_regions[i]. region, &n_mask_regions, mask_repeat_type, 0, 0); @@ -1376,7 +1385,7 @@ glamor_composite_largepixmap_region(CARD8 op, else { clipped_mask_regions = glamor_compute_transform_clipped_regions - (mask_pixmap_priv, mask->transform, + (mask_pixmap, mask->transform, clipped_dest_regions[i].region, &n_mask_regions, x_mask - x_dest, y_mask - y_dest, mask_repeat_type, 0, 0); @@ -1388,7 +1397,7 @@ glamor_composite_largepixmap_region(CARD8 op, } else _glamor_process_transformed_clipped_region - (mask_pixmap_priv, mask_repeat_type, + (mask_pixmap, mask_pixmap_priv, mask_repeat_type, clipped_mask_regions, &n_mask_regions, &need_clean_mask_fbo); } @@ -1417,8 +1426,8 @@ glamor_composite_largepixmap_region(CARD8 op, if (null_mask) null_mask = 0; if (need_clean_mask_fbo) { - glamor_destroy_fbo(mask_pixmap_priv->base.fbo); - mask_pixmap_priv->base.fbo = NULL; + glamor_destroy_fbo(glamor_priv, mask_pixmap_priv->fbo); + mask_pixmap_priv->fbo = NULL; need_clean_mask_fbo = 0; } } diff --git a/xorg-server/glamor/glamor_lines.c b/xorg-server/glamor/glamor_lines.c index e9a619505..2dd9c07db 100644 --- a/xorg-server/glamor/glamor_lines.c +++ b/xorg-server/glamor/glamor_lines.c @@ -65,7 +65,7 @@ glamor_poly_lines_solid_gl(DrawablePtr drawable, GCPtr gc, &glamor_facet_poly_lines); if (!prog) - goto bail_ctx; + goto bail; /* Set up the vertex buffers for the points */ @@ -117,12 +117,9 @@ glamor_poly_lines_solid_gl(DrawablePtr drawable, GCPtr gc, } glDisable(GL_SCISSOR_TEST); - glDisable(GL_COLOR_LOGIC_OP); glDisableVertexAttribArray(GLAMOR_VERTEX_POS); return TRUE; -bail_ctx: - glDisable(GL_COLOR_LOGIC_OP); bail: return FALSE; } @@ -167,21 +164,3 @@ glamor_poly_lines(DrawablePtr drawable, GCPtr gc, return; glamor_poly_lines_bail(drawable, gc, mode, n, points); } - -Bool -glamor_poly_lines_nf(DrawablePtr drawable, GCPtr gc, - int mode, int n, DDXPointPtr points) -{ - if (glamor_poly_lines_gl(drawable, gc, mode, n, points)) - return TRUE; - - if (glamor_ddx_fallback_check_pixmap(drawable) && - glamor_ddx_fallback_check_gc(gc)) - { - return FALSE; - } - - glamor_poly_lines_bail(drawable, gc, mode, n, points); - return TRUE; -} - diff --git a/xorg-server/glamor/glamor_picture.c b/xorg-server/glamor/glamor_picture.c index bc658f801..53b032c89 100644 --- a/xorg-server/glamor/glamor_picture.c +++ b/xorg-server/glamor/glamor_picture.c @@ -69,19 +69,9 @@ glamor_create_picture(PicturePtr picture) glamor_set_pixmap_type(pixmap, GLAMOR_MEMORY); pixmap_priv = glamor_get_pixmap_private(pixmap); } - else { - if (GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv)) { - /* If the picture format is not compatible with glamor fbo format, - * we have to mark this pixmap as a separated texture, and don't - * fallback to DDX layer. */ - if (pixmap_priv->type == GLAMOR_TEXTURE_DRM - && !glamor_pict_format_is_compatible(picture)) - glamor_set_pixmap_type(pixmap, GLAMOR_SEPARATE_TEXTURE); - } - } - pixmap_priv->base.is_picture = 1; - pixmap_priv->base.picture = picture; + pixmap_priv->is_picture = 1; + pixmap_priv->picture = picture; return miCreatePicture(picture); } @@ -99,8 +89,8 @@ glamor_destroy_picture(PicturePtr picture) pixmap_priv = glamor_get_pixmap_private(pixmap); if (pixmap_priv) { - pixmap_priv->base.is_picture = 0; - pixmap_priv->base.picture = NULL; + pixmap_priv->is_picture = 0; + pixmap_priv->picture = NULL; } miDestroyPicture(picture); } @@ -109,5 +99,5 @@ void glamor_picture_format_fixup(PicturePtr picture, glamor_pixmap_private *pixmap_priv) { - pixmap_priv->base.picture = picture; + pixmap_priv->picture = picture; } diff --git a/xorg-server/glamor/glamor_pixmap.c b/xorg-server/glamor/glamor_pixmap.c index 947113ee9..89b4c366b 100644 --- a/xorg-server/glamor/glamor_pixmap.c +++ b/xorg-server/glamor/glamor_pixmap.c @@ -63,31 +63,36 @@ glamor_pixmap_fini(ScreenPtr screen) } void -glamor_set_destination_pixmap_fbo(glamor_pixmap_fbo *fbo, int x0, int y0, +glamor_set_destination_pixmap_fbo(glamor_screen_private *glamor_priv, + glamor_pixmap_fbo *fbo, int x0, int y0, int width, int height) { - glamor_make_current(fbo->glamor_priv); + glamor_make_current(glamor_priv); glBindFramebuffer(GL_FRAMEBUFFER, fbo->fb); glViewport(x0, y0, width, height); } void -glamor_set_destination_pixmap_priv_nc(glamor_pixmap_private *pixmap_priv) +glamor_set_destination_pixmap_priv_nc(glamor_screen_private *glamor_priv, + PixmapPtr pixmap, + glamor_pixmap_private *pixmap_priv) { int w, h; - PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap_priv, w, h); - glamor_set_destination_pixmap_fbo(pixmap_priv->base.fbo, 0, 0, w, h); + PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, pixmap_priv, w, h); + glamor_set_destination_pixmap_fbo(glamor_priv, pixmap_priv->fbo, 0, 0, w, h); } int -glamor_set_destination_pixmap_priv(glamor_pixmap_private *pixmap_priv) +glamor_set_destination_pixmap_priv(glamor_screen_private *glamor_priv, + PixmapPtr pixmap, + glamor_pixmap_private *pixmap_priv) { if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv)) return -1; - glamor_set_destination_pixmap_priv_nc(pixmap_priv); + glamor_set_destination_pixmap_priv_nc(glamor_priv, pixmap, pixmap_priv); return 0; } @@ -96,8 +101,10 @@ glamor_set_destination_pixmap(PixmapPtr pixmap) { int err; glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap); + ScreenPtr screen = pixmap->drawable.pScreen; + glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); - err = glamor_set_destination_pixmap_priv(pixmap_priv); + err = glamor_set_destination_pixmap_priv(glamor_priv, pixmap, pixmap_priv); return err; } @@ -471,7 +478,7 @@ glamor_get_tex_format_type_from_pixmap(PixmapPtr pixmap, pixmap_priv = glamor_get_pixmap_private(pixmap); if (GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv)) - pict_format = pixmap_priv->base.picture->format; + pict_format = pixmap_priv->picture->format; else pict_format = format_for_depth(pixmap->drawable.depth); @@ -717,7 +724,6 @@ __glamor_upload_pixmap_to_texture(PixmapPtr pixmap, unsigned int *tex, } glBindTexture(GL_TEXTURE_2D, *tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glPixelStorei(GL_UNPACK_ALIGNMENT, 4); @@ -742,6 +748,7 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, int swap_rb, int x, int y, int w, int h, int stride, void *bits, int pbo) { + ScreenPtr screen = pixmap->drawable.pScreen; glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap); glamor_screen_private *glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen); @@ -793,25 +800,25 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, if (no_alpha == 0 && revert == REVERT_NONE && swap_rb == SWAP_NONE_UPLOADING #ifdef WALKAROUND_LARGE_TEXTURE_MAP - && pixmap_priv->type != GLAMOR_TEXTURE_LARGE + && glamor_pixmap_priv_is_small(pixmap_priv) #endif ) { int fbo_x_off, fbo_y_off; - assert(pixmap_priv->base.fbo->tex); + assert(pixmap_priv->fbo->tex); pixmap_priv_get_fbo_off(pixmap_priv, &fbo_x_off, &fbo_y_off); assert(x + fbo_x_off >= 0 && y + fbo_y_off >= 0); - assert(x + fbo_x_off + w <= pixmap_priv->base.fbo->width); - assert(y + fbo_y_off + h <= pixmap_priv->base.fbo->height); - __glamor_upload_pixmap_to_texture(pixmap, &pixmap_priv->base.fbo->tex, + assert(x + fbo_x_off + w <= pixmap_priv->fbo->width); + assert(y + fbo_y_off + h <= pixmap_priv->fbo->height); + __glamor_upload_pixmap_to_texture(pixmap, &pixmap_priv->fbo->tex, format, type, x + fbo_x_off, y + fbo_y_off, w, h, bits, pbo); } else { ptexcoords = texcoords_inv; - pixmap_priv_get_dest_scale(pixmap_priv, &dst_xscale, &dst_yscale); + pixmap_priv_get_dest_scale(pixmap, pixmap_priv, &dst_xscale, &dst_yscale); glamor_set_normalize_vcoords(pixmap_priv, dst_xscale, dst_yscale, x, y, @@ -826,7 +833,8 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, GL_FALSE, 2 * sizeof(float), ptexcoords); glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); - glamor_set_destination_pixmap_priv_nc(pixmap_priv); + glamor_set_destination_pixmap_priv_nc(glamor_priv, pixmap, pixmap_priv); + glamor_set_alu(screen, GXcopy); __glamor_upload_pixmap_to_texture(pixmap, &tex, format, type, 0, 0, w, h, bits, pbo); glActiveTexture(GL_TEXTURE0); @@ -868,17 +876,17 @@ glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha, pixmap_priv = glamor_get_pixmap_private(pixmap); glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen); - if (pixmap_priv->base.gl_fbo != GLAMOR_FBO_UNATTACHED) + if (pixmap_priv->gl_fbo != GLAMOR_FBO_UNATTACHED) return 0; - if (pixmap_priv->base.fbo - && (pixmap_priv->base.fbo->width < pixmap->drawable.width - || pixmap_priv->base.fbo->height < pixmap->drawable.height)) { + if (pixmap_priv->fbo + && (pixmap_priv->fbo->width < pixmap->drawable.width + || pixmap_priv->fbo->height < pixmap->drawable.height)) { fbo = glamor_pixmap_detach_fbo(pixmap_priv); - glamor_destroy_fbo(fbo); + glamor_destroy_fbo(glamor_priv, fbo); } - if (pixmap_priv->base.fbo && pixmap_priv->base.fbo->fb) + if (pixmap_priv->fbo && pixmap_priv->fbo->fb) return 0; if (!(no_alpha || (revert == REVERT_NORMAL) @@ -889,8 +897,8 @@ glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha, } if ((flag == GLAMOR_CREATE_FBO_NO_FBO - && pixmap_priv->base.fbo && pixmap_priv->base.fbo->tex) - || (flag == 0 && pixmap_priv->base.fbo && pixmap_priv->base.fbo->fb)) + && pixmap_priv->fbo && pixmap_priv->fbo->tex) + || (flag == 0 && pixmap_priv->fbo && pixmap_priv->fbo->fb)) return 0; if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) @@ -928,6 +936,8 @@ Bool glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w, int h, int stride, void *bits, int pbo) { + ScreenPtr screen = pixmap->drawable.pScreen; + glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); GLenum format, type; int no_alpha, revert, swap_rb; glamor_pixmap_private *pixmap_priv; @@ -945,10 +955,10 @@ glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w, return FALSE; pixmap_priv = glamor_get_pixmap_private(pixmap); - force_clip = pixmap_priv->base.glamor_priv->gl_flavor != GLAMOR_GL_DESKTOP - && !glamor_check_fbo_size(pixmap_priv->base.glamor_priv, w, h); + force_clip = glamor_priv->gl_flavor != GLAMOR_GL_DESKTOP + && !glamor_check_fbo_size(glamor_priv, w, h); - if (pixmap_priv->type == GLAMOR_TEXTURE_LARGE || force_clip) { + if (glamor_pixmap_priv_is_large(pixmap_priv) || force_clip) { RegionRec region; BoxRec box; int n_region; @@ -966,14 +976,14 @@ glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w, RegionInitBoxes(®ion, &box, 1); if (!force_clip) clipped_regions = - glamor_compute_clipped_regions(pixmap_priv, ®ion, &n_region, + glamor_compute_clipped_regions(pixmap, ®ion, &n_region, 0, 0, 0); else clipped_regions = - glamor_compute_clipped_regions_ext(pixmap_priv, ®ion, + glamor_compute_clipped_regions_ext(pixmap, ®ion, &n_region, - pixmap_priv->large.block_w, - pixmap_priv->large.block_h, + pixmap_priv->block_w, + pixmap_priv->block_h, 0, 0); DEBUGF("prepare upload %dx%d to a large pixmap %p\n", w, h, pixmap); @@ -1044,10 +1054,10 @@ glamor_upload_pixmap_to_texture(PixmapPtr pixmap) pixmap_priv = glamor_get_pixmap_private(pixmap); - if ((pixmap_priv->base.fbo) - && (pixmap_priv->base.fbo->pbo_valid)) { + if ((pixmap_priv->fbo) + && (pixmap_priv->fbo->pbo_valid)) { data = NULL; - pbo = pixmap_priv->base.fbo->pbo; + pbo = pixmap_priv->fbo->pbo; } else { data = pixmap->devPrivate.ptr; @@ -1118,11 +1128,12 @@ glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h, glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_2D, source_priv->base.fbo->tex); + glBindTexture(GL_TEXTURE_2D, source_priv->fbo->tex); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glamor_set_destination_pixmap_fbo(temp_fbo, 0, 0, w, h); + glamor_set_destination_pixmap_fbo(glamor_priv, temp_fbo, 0, 0, w, h); + glamor_set_alu(screen, GXcopy); glUseProgram(glamor_priv->finish_access_prog[no_alpha]); glUniform1i(glamor_priv->finish_access_revert[no_alpha], revert); glUniform1i(glamor_priv->finish_access_swap_rb[no_alpha], swap_rb); @@ -1133,62 +1144,3 @@ glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h, glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE); return temp_fbo; } - -/* fixup a fbo to the exact size as the pixmap. */ -/* XXX LARGE pixmap? */ -Bool -glamor_fixup_pixmap_priv(ScreenPtr screen, glamor_pixmap_private *pixmap_priv) -{ - glamor_pixmap_fbo *old_fbo; - glamor_pixmap_fbo *new_fbo = NULL; - PixmapPtr scratch = NULL; - glamor_pixmap_private *scratch_priv; - DrawablePtr drawable; - GCPtr gc = NULL; - int ret = FALSE; - - drawable = &pixmap_priv->base.pixmap->drawable; - - if (!GLAMOR_PIXMAP_FBO_NOT_EXACT_SIZE(pixmap_priv)) - return TRUE; - - old_fbo = pixmap_priv->base.fbo; - - if (!old_fbo) - return FALSE; - - gc = GetScratchGC(drawable->depth, screen); - if (!gc) - goto fail; - - scratch = glamor_create_pixmap(screen, drawable->width, drawable->height, - drawable->depth, GLAMOR_CREATE_PIXMAP_FIXUP); - - scratch_priv = glamor_get_pixmap_private(scratch); - - if (!scratch_priv->base.fbo) - goto fail; - - ValidateGC(&scratch->drawable, gc); - glamor_copy_area(drawable, - &scratch->drawable, - gc, 0, 0, drawable->width, drawable->height, 0, 0); - old_fbo = glamor_pixmap_detach_fbo(pixmap_priv); - new_fbo = glamor_pixmap_detach_fbo(scratch_priv); - glamor_pixmap_attach_fbo(pixmap_priv->base.pixmap, new_fbo); - glamor_pixmap_attach_fbo(scratch, old_fbo); - - DEBUGF("old %dx%d type %d\n", - drawable->width, drawable->height, pixmap_priv->type); - DEBUGF("copy tex %d %dx%d to tex %d %dx%d \n", - old_fbo->tex, old_fbo->width, old_fbo->height, new_fbo->tex, - new_fbo->width, new_fbo->height); - ret = TRUE; - fail: - if (gc) - FreeScratchGC(gc); - if (scratch) - glamor_destroy_pixmap(scratch); - - return ret; -} diff --git a/xorg-server/glamor/glamor_points.c b/xorg-server/glamor/glamor_points.c index 84383d254..df7e5a23f 100644 --- a/xorg-server/glamor/glamor_points.c +++ b/xorg-server/glamor/glamor_points.c @@ -55,17 +55,17 @@ glamor_poly_point_gl(DrawablePtr drawable, GCPtr gc, int mode, int npt, DDXPoint glamor_make_current(glamor_priv); if (prog->failed) - goto bail_ctx; + goto bail; if (!prog->prog) { if (!glamor_build_program(screen, prog, &glamor_facet_point, &glamor_fill_solid)) - goto bail_ctx; + goto bail; } if (!glamor_use_program(pixmap, gc, prog, NULL)) - goto bail_ctx; + goto bail; vbo_ppt = glamor_get_vbo_space(screen, npt * (2 * sizeof (INT16)), &vbo_offset); glEnableVertexAttribArray(GLAMOR_VERTEX_POS); @@ -102,13 +102,10 @@ glamor_poly_point_gl(DrawablePtr drawable, GCPtr gc, int mode, int npt, DDXPoint } glDisable(GL_SCISSOR_TEST); - glDisable(GL_COLOR_LOGIC_OP); glDisableVertexAttribArray(GLAMOR_VERTEX_POS); return TRUE; -bail_ctx: - glDisable(GL_COLOR_LOGIC_OP); bail: return FALSE; } @@ -121,18 +118,3 @@ glamor_poly_point(DrawablePtr drawable, GCPtr gc, int mode, int npt, return; miPolyPoint(drawable, gc, mode, npt, ppt); } - -Bool -glamor_poly_point_nf(DrawablePtr drawable, GCPtr gc, int mode, int npt, - DDXPointPtr ppt) -{ - if (glamor_poly_point_gl(drawable, gc, mode, npt, ppt)) - return TRUE; - - if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc)) - return FALSE; - - miPolyPoint(drawable, gc, mode, npt, ppt); - return TRUE; -} - diff --git a/xorg-server/glamor/glamor_prepare.c b/xorg-server/glamor/glamor_prepare.c index fb85d9082..83ba7f16f 100644 --- a/xorg-server/glamor/glamor_prepare.c +++ b/xorg-server/glamor/glamor_prepare.c @@ -54,7 +54,7 @@ glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box) * we'll assume that it's directly mapped * by a lower level driver */ - if (!priv->base.prepared) + if (!priv->prepared) return TRUE; /* In X, multiple Drawables can be stored in the same Pixmap (such as @@ -65,28 +65,28 @@ glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box) * As a result, when doing a series of mappings for a fallback, we may * need to add more boxes to the set of data we've downloaded, as we go. */ - RegionSubtract(®ion, ®ion, &priv->base.prepare_region); + RegionSubtract(®ion, ®ion, &priv->prepare_region); if (!RegionNotEmpty(®ion)) return TRUE; if (access == GLAMOR_ACCESS_RW) FatalError("attempt to remap buffer as writable"); - if (priv->base.pbo) { - glBindBuffer(GL_PIXEL_PACK_BUFFER, priv->base.pbo); + if (priv->pbo) { + glBindBuffer(GL_PIXEL_PACK_BUFFER, priv->pbo); glUnmapBuffer(GL_PIXEL_PACK_BUFFER); pixmap->devPrivate.ptr = NULL; } } else { - RegionInit(&priv->base.prepare_region, box, 1); + RegionInit(&priv->prepare_region, box, 1); if (glamor_priv->has_rw_pbo) { - if (priv->base.pbo == 0) - glGenBuffers(1, &priv->base.pbo); + if (priv->pbo == 0) + glGenBuffers(1, &priv->pbo); gl_usage = GL_STREAM_READ; - glBindBuffer(GL_PIXEL_PACK_BUFFER, priv->base.pbo); + glBindBuffer(GL_PIXEL_PACK_BUFFER, priv->pbo); glBufferData(GL_PIXEL_PACK_BUFFER, pixmap->devKind * pixmap->drawable.height, NULL, gl_usage); @@ -96,7 +96,7 @@ glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box) if (!pixmap->devPrivate.ptr) return FALSE; } - priv->base.map_access = access; + priv->map_access = access; } glamor_download_boxes(pixmap, RegionRects(®ion), RegionNumRects(®ion), @@ -105,7 +105,7 @@ glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box) RegionUninit(®ion); if (glamor_priv->has_rw_pbo) { - if (priv->base.map_access == GLAMOR_ACCESS_RW) + if (priv->map_access == GLAMOR_ACCESS_RW) gl_access = GL_READ_WRITE; else gl_access = GL_READ_ONLY; @@ -114,7 +114,7 @@ glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box) glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); } - priv->base.prepared = TRUE; + priv->prepared = TRUE; return TRUE; } @@ -133,34 +133,34 @@ glamor_fini_pixmap(PixmapPtr pixmap) if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(priv)) return; - if (!priv->base.prepared) + if (!priv->prepared) return; if (glamor_priv->has_rw_pbo) { - glBindBuffer(GL_PIXEL_UNPACK_BUFFER, priv->base.pbo); + glBindBuffer(GL_PIXEL_UNPACK_BUFFER, priv->pbo); glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); pixmap->devPrivate.ptr = NULL; } - if (priv->base.map_access == GLAMOR_ACCESS_RW) { + if (priv->map_access == GLAMOR_ACCESS_RW) { glamor_upload_boxes(pixmap, - RegionRects(&priv->base.prepare_region), - RegionNumRects(&priv->base.prepare_region), + RegionRects(&priv->prepare_region), + RegionNumRects(&priv->prepare_region), 0, 0, 0, 0, pixmap->devPrivate.ptr, pixmap->devKind); } - RegionUninit(&priv->base.prepare_region); + RegionUninit(&priv->prepare_region); if (glamor_priv->has_rw_pbo) { glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); - glDeleteBuffers(1, &priv->base.pbo); - priv->base.pbo = 0; + glDeleteBuffers(1, &priv->pbo); + priv->pbo = 0; } else { free(pixmap->devPrivate.ptr); pixmap->devPrivate.ptr = NULL; } - priv->base.prepared = FALSE; + priv->prepared = FALSE; } Bool diff --git a/xorg-server/glamor/glamor_priv.h b/xorg-server/glamor/glamor_priv.h index ed6e2d192..898a9348a 100644 --- a/xorg-server/glamor/glamor_priv.h +++ b/xorg-server/glamor/glamor_priv.h @@ -48,9 +48,7 @@ "precision mediump float;\n" \ "#endif\n" -#ifdef RENDER #include "glyphstr.h" -#endif #include "glamor_debug.h" #include "glamor_context.h" @@ -74,7 +72,7 @@ typedef struct glamor_composite_shader { union { float source_solid_color[4]; struct { - struct glamor_pixmap_private *source_priv; + PixmapPtr source_pixmap; PicturePtr source; }; }; @@ -82,7 +80,7 @@ typedef struct glamor_composite_shader { union { float mask_solid_color[4]; struct { - struct glamor_pixmap_private *mask_priv; + PixmapPtr mask_pixmap; PicturePtr mask; }; }; @@ -236,6 +234,8 @@ typedef struct glamor_screen_private { int has_buffer_storage; int has_khr_debug; int has_nv_texture_barrier; + int has_pack_subimage; + int has_unpack_subimage; int max_fbo_size; int has_rw_pbo; @@ -369,7 +369,6 @@ typedef struct glamor_pixmap_fbo { Bool external; GLenum format; GLenum type; - glamor_screen_private *glamor_priv; } glamor_pixmap_fbo; /* @@ -378,6 +377,14 @@ typedef struct glamor_pixmap_fbo { * @is_picture: The drawable is attached to a picture. * @pict_format: the corresponding picture's format. * @pixmap: The corresponding pixmap's pointer. + * @box: current fbo's coords in the whole pixmap. + * @block_w: block width of this large pixmap. + * @block_h: block height of this large pixmap. + * @block_wcnt: block count in one block row. + * @block_hcnt: block count in one block column. + * @nbox: total block count. + * @box_array: contains each block's corresponding box. + * @fbo_array: contains each block's fbo pointer. * * For GLAMOR_TEXTURE_LARGE, nbox should larger than 1. * And the box and fbo will both have nbox elements. @@ -427,9 +434,6 @@ typedef struct glamor_pixmap_fbo { * to the box and fbo elements. Thus the inner routines * can handle it as normal, only the coords calculation need * to aware of it's large pixmap. - * - * Currently, we haven't implemented the atlas pixmap. - * **/ typedef struct glamor_pixmap_clipped_regions { @@ -437,7 +441,7 @@ typedef struct glamor_pixmap_clipped_regions { RegionPtr region; } glamor_pixmap_clipped_regions; -typedef struct glamor_pixmap_private_base { +typedef struct glamor_pixmap_private { glamor_pixmap_type_t type; enum glamor_fbo_state gl_fbo; /** @@ -449,10 +453,8 @@ typedef struct glamor_pixmap_private_base { unsigned char is_picture:1; unsigned char gl_tex:1; glamor_pixmap_fbo *fbo; - PixmapPtr pixmap; BoxRec box; int drm_stride; - glamor_screen_private *glamor_priv; PicturePtr picture; GLuint pbo; RegionRec prepare_region; @@ -460,104 +462,125 @@ typedef struct glamor_pixmap_private_base { #if GLAMOR_HAS_GBM EGLImageKHR image; #endif -} glamor_pixmap_private_base_t; - -/* - * @base.fbo: current fbo. - * @box: current fbo's coords in the whole pixmap. - * @block_w: block width of this large pixmap. - * @block_h: block height of this large pixmap. - * @block_wcnt: block count in one block row. - * @block_hcnt: block count in one block column. - * @nbox: total block count. - * @box_array: contains each block's corresponding box. - * @fbo_array: contains each block's fbo pointer. - * - **/ -typedef struct glamor_pixmap_private_large { - union { - glamor_pixmap_type_t type; - glamor_pixmap_private_base_t base; - }; - BoxRec box; int block_w; int block_h; int block_wcnt; int block_hcnt; - int nbox; BoxPtr box_array; glamor_pixmap_fbo **fbo_array; -} glamor_pixmap_private_large_t; +} glamor_pixmap_private; + +extern DevPrivateKeyRec glamor_pixmap_private_key; + +static inline glamor_pixmap_private * +glamor_get_pixmap_private(PixmapPtr pixmap) +{ + glamor_pixmap_private *priv; + + if (pixmap == NULL) + return NULL; + + priv = dixLookupPrivate(&pixmap->devPrivates, &glamor_pixmap_private_key); + if (!priv) { + glamor_set_pixmap_type(pixmap, GLAMOR_MEMORY); + priv = dixLookupPrivate(&pixmap->devPrivates, + &glamor_pixmap_private_key); + } + return priv; +} + +void glamor_set_pixmap_private(PixmapPtr pixmap, glamor_pixmap_private *priv); /* - * @box: the relative coords in the corresponding fbo. + * Returns TRUE if pixmap has no image object */ -typedef struct glamor_pixmap_private_atlas { - union { - glamor_pixmap_type_t type; - glamor_pixmap_private_base_t base; - }; - BoxRec box; -} glamor_pixmap_private_atlas_t; +static inline Bool +glamor_pixmap_drm_only(PixmapPtr pixmap) +{ + glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap); -typedef struct glamor_pixmap_private { - union { - glamor_pixmap_type_t type; - glamor_pixmap_private_base_t base; - glamor_pixmap_private_large_t large; - glamor_pixmap_private_atlas_t atlas; - }; -} glamor_pixmap_private; + return priv && priv->type == GLAMOR_DRM_ONLY; +} + +/* + * Returns TRUE if pixmap is plain memory (not a GL object at all) + */ +static inline Bool +glamor_pixmap_is_memory(PixmapPtr pixmap) +{ + glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap); + + return !priv || priv->type == GLAMOR_MEMORY; +} + +/* + * Returns TRUE if pixmap requires multiple textures to hold it + */ +static inline Bool +glamor_pixmap_priv_is_large(glamor_pixmap_private *priv) +{ + return priv && (priv->block_wcnt > 1 || priv->block_hcnt > 1); +} + +static inline Bool +glamor_pixmap_priv_is_small(glamor_pixmap_private *priv) +{ + return priv && priv->block_wcnt <= 1 && priv->block_hcnt <= 1; +} + +static inline Bool +glamor_pixmap_is_large(PixmapPtr pixmap) +{ + glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap); + + return priv && glamor_pixmap_priv_is_large(priv); +} +/* + * Returns TRUE if pixmap has an FBO + */ +static inline Bool +glamor_pixmap_has_fbo(PixmapPtr pixmap) +{ + glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap); + + return priv && priv->gl_fbo == GLAMOR_FBO_NORMAL; +} static inline void glamor_set_pixmap_fbo_current(glamor_pixmap_private *priv, int idx) { - if (priv->type == GLAMOR_TEXTURE_LARGE) { - priv->large.base.fbo = priv->large.fbo_array[idx]; - priv->large.box = priv->large.box_array[idx]; + if (glamor_pixmap_priv_is_large(priv)) { + priv->fbo = priv->fbo_array[idx]; + priv->box = priv->box_array[idx]; } } static inline glamor_pixmap_fbo * glamor_pixmap_fbo_at(glamor_pixmap_private *priv, int x, int y) { - if (priv->type == GLAMOR_TEXTURE_LARGE) { - assert(x < priv->large.block_wcnt); - assert(y < priv->large.block_hcnt); - return priv->large.fbo_array[y * priv->large.block_wcnt + x]; - } - assert (x == 0); - assert (y == 0); - return priv->base.fbo; + assert(x < priv->block_wcnt); + assert(y < priv->block_hcnt); + return priv->fbo_array[y * priv->block_wcnt + x]; } static inline BoxPtr glamor_pixmap_box_at(glamor_pixmap_private *priv, int x, int y) { - if (priv->type == GLAMOR_TEXTURE_LARGE) { - assert(x < priv->large.block_wcnt); - assert(y < priv->large.block_hcnt); - return &priv->large.box_array[y * priv->large.block_wcnt + x]; - } - assert (x == 0); - assert (y == 0); - return &priv->base.box; + assert(x < priv->block_wcnt); + assert(y < priv->block_hcnt); + return &priv->box_array[y * priv->block_wcnt + x]; } static inline int glamor_pixmap_wcnt(glamor_pixmap_private *priv) { - if (priv->type == GLAMOR_TEXTURE_LARGE) - return priv->large.block_wcnt; - return 1; + return priv->block_wcnt; } static inline int glamor_pixmap_hcnt(glamor_pixmap_private *priv) { - if (priv->type == GLAMOR_TEXTURE_LARGE) - return priv->large.block_hcnt; - return 1; + return priv->block_hcnt; } #define glamor_pixmap_loop(priv, x, y) \ @@ -590,7 +613,6 @@ typedef struct { extern DevPrivateKeyRec glamor_gc_private_key; extern DevPrivateKeyRec glamor_screen_private_key; -extern DevPrivateKeyRec glamor_pixmap_private_key; static inline glamor_screen_private * glamor_get_screen_private(ScreenPtr screen) @@ -605,22 +627,6 @@ glamor_set_screen_private(ScreenPtr screen, glamor_screen_private *priv) dixSetPrivate(&screen->devPrivates, &glamor_screen_private_key, priv); } -static inline glamor_pixmap_private * -glamor_get_pixmap_private(PixmapPtr pixmap) -{ - glamor_pixmap_private *priv; - - priv = dixLookupPrivate(&pixmap->devPrivates, &glamor_pixmap_private_key); - if (!priv) { - glamor_set_pixmap_type(pixmap, GLAMOR_MEMORY); - priv = dixLookupPrivate(&pixmap->devPrivates, - &glamor_pixmap_private_key); - } - return priv; -} - -void glamor_set_pixmap_private(PixmapPtr pixmap, glamor_pixmap_private *priv); - static inline glamor_gc_private * glamor_get_gc_private(GCPtr gc) { @@ -652,9 +658,10 @@ glamor_pixmap_fbo *glamor_create_fbo_from_tex(glamor_screen_private * int flag); glamor_pixmap_fbo *glamor_create_fbo(glamor_screen_private *glamor_priv, int w, int h, GLenum format, int flag); -void glamor_destroy_fbo(glamor_pixmap_fbo *fbo); -void glamor_pixmap_destroy_fbo(glamor_pixmap_private *priv); - +void glamor_destroy_fbo(glamor_screen_private *glamor_priv, + glamor_pixmap_fbo *fbo); +void glamor_pixmap_destroy_fbo(glamor_screen_private *glamor_priv, + glamor_pixmap_private *priv); void glamor_init_pixmap_fbo(ScreenPtr screen); void glamor_fini_pixmap_fbo(ScreenPtr screen); Bool glamor_pixmap_fbo_fixup(ScreenPtr screen, PixmapPtr pixmap); @@ -679,13 +686,13 @@ void glamor_get_color_4f_from_pixel(PixmapPtr pixmap, unsigned long fg_pixel, GLfloat *color); int glamor_set_destination_pixmap(PixmapPtr pixmap); -int glamor_set_destination_pixmap_priv(glamor_pixmap_private *pixmap_priv); -void glamor_set_destination_pixmap_fbo(glamor_pixmap_fbo *, int, int, int, int); +int glamor_set_destination_pixmap_priv(glamor_screen_private *glamor_priv, PixmapPtr pixmap, glamor_pixmap_private *pixmap_priv); +void glamor_set_destination_pixmap_fbo(glamor_screen_private *glamor_priv, glamor_pixmap_fbo *, int, int, int, int); /* nc means no check. caller must ensure this pixmap has valid fbo. * usually use the GLAMOR_PIXMAP_PRIV_HAS_FBO firstly. * */ -void glamor_set_destination_pixmap_priv_nc(glamor_pixmap_private *pixmap_priv); +void glamor_set_destination_pixmap_priv_nc(glamor_screen_private *glamor_priv, PixmapPtr pixmap, glamor_pixmap_private *pixmap_priv); glamor_pixmap_fbo *glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h, @@ -702,6 +709,7 @@ glamor_track_stipple(GCPtr gc); /* glamor_glyphs.c */ Bool glamor_realize_glyph_caches(ScreenPtr screen); +void glamor_glyph_unrealize(ScreenPtr screen, GlyphPtr glyph); void glamor_glyphs_fini(ScreenPtr screen); void glamor_glyphs(CARD8 op, PicturePtr pSrc, @@ -715,9 +723,9 @@ Bool glamor_composite_clipped_region(CARD8 op, PicturePtr source, PicturePtr mask, PicturePtr dest, - glamor_pixmap_private *soruce_pixmap_priv, - glamor_pixmap_private *mask_pixmap_priv, - glamor_pixmap_private *dest_pixmap_priv, + PixmapPtr source_pixmap, + PixmapPtr mask_pixmap, + PixmapPtr dest_pixmap, RegionPtr region, int x_source, int y_source, @@ -748,23 +756,6 @@ PicturePtr glamor_convert_gradient_picture(ScreenPtr screen, int x_source, int y_source, int width, int height); -Bool glamor_composite_choose_shader(CARD8 op, - PicturePtr source, - PicturePtr mask, - PicturePtr dest, - glamor_pixmap_private *source_pixmap_priv, - glamor_pixmap_private *mask_pixmap_priv, - glamor_pixmap_private *dest_pixmap_priv, - struct shader_key *s_key, - glamor_composite_shader ** shader, - struct blendinfo *op_info, - PictFormatShort *psaved_source_format); - -void glamor_composite_set_shader_blend(glamor_pixmap_private *dest_priv, - struct shader_key *key, - glamor_composite_shader *shader, - struct blendinfo *op_info); - void *glamor_setup_composite_vbo(ScreenPtr screen, int n_verts); /* glamor_trapezoid.c */ @@ -831,19 +822,19 @@ Bool glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w, int pbo); glamor_pixmap_clipped_regions * -glamor_compute_clipped_regions(glamor_pixmap_private *priv, +glamor_compute_clipped_regions(PixmapPtr pixmap, RegionPtr region, int *clipped_nbox, int repeat_type, int reverse, int upsidedown); glamor_pixmap_clipped_regions * -glamor_compute_clipped_regions_ext(glamor_pixmap_private *pixmap_priv, +glamor_compute_clipped_regions_ext(PixmapPtr pixmap, RegionPtr region, int *n_region, int inner_block_w, int inner_block_h, int reverse, int upsidedown); glamor_pixmap_clipped_regions * -glamor_compute_transform_clipped_regions(glamor_pixmap_private *priv, +glamor_compute_transform_clipped_regions(PixmapPtr pixmap, struct pixman_transform *transform, RegionPtr region, int *n_region, int dx, int dy, @@ -854,9 +845,9 @@ Bool glamor_composite_largepixmap_region(CARD8 op, PicturePtr source, PicturePtr mask, PicturePtr dest, - glamor_pixmap_private *source_pixmap_priv, - glamor_pixmap_private *mask_pixmap_priv, - glamor_pixmap_private *dest_pixmap_priv, + PixmapPtr source_pixmap, + PixmapPtr mask_pixmap, + PixmapPtr dest_pixmap, RegionPtr region, Bool force_clip, INT16 x_source, INT16 y_source, @@ -894,10 +885,6 @@ void glamor_set_window_pixmap(WindowPtr pWindow, PixmapPtr pPixmap); void glamor_destroy_picture(PicturePtr picture); -/* fixup a fbo to the exact size as the pixmap. */ -Bool glamor_fixup_pixmap_priv(ScreenPtr screen, - glamor_pixmap_private *pixmap_priv); - void glamor_picture_format_fixup(PicturePtr picture, glamor_pixmap_private *pixmap_priv); @@ -1095,4 +1082,6 @@ void glamor_xv_render(glamor_port_private *port_priv); #include "glamor_font.h" +#define GLAMOR_MIN_ALU_INSTRUCTIONS 128 /* Minimum required number of native ALU instructions */ + #endif /* GLAMOR_PRIV_H */ diff --git a/xorg-server/glamor/glamor_program.c b/xorg-server/glamor/glamor_program.c index 1d0328f2b..8aab53f4f 100644 --- a/xorg-server/glamor/glamor_program.c +++ b/xorg-server/glamor/glamor_program.c @@ -40,12 +40,12 @@ const glamor_facet glamor_fill_solid = { static Bool use_tile(PixmapPtr pixmap, GCPtr gc, glamor_program *prog, void *arg) { - return glamor_set_tiled(pixmap, gc, prog->fill_offset_uniform, prog->fill_size_uniform); + return glamor_set_tiled(pixmap, gc, prog->fill_offset_uniform, prog->fill_size_inv_uniform); } static const glamor_facet glamor_fill_tile = { .name = "tile", - .vs_exec = " fill_pos = (fill_offset + primitive.xy + pos) / fill_size;\n", + .vs_exec = " fill_pos = (fill_offset + primitive.xy + pos) * fill_size_inv;\n", .fs_exec = " gl_FragColor = texture2D(sampler, fill_pos);\n", .locations = glamor_program_location_fill, .use = use_tile, @@ -56,12 +56,12 @@ use_stipple(PixmapPtr pixmap, GCPtr gc, glamor_program *prog, void *arg) { return glamor_set_stippled(pixmap, gc, prog->fg_uniform, prog->fill_offset_uniform, - prog->fill_size_uniform); + prog->fill_size_inv_uniform); } static const glamor_facet glamor_fill_stipple = { .name = "stipple", - .vs_exec = " fill_pos = (fill_offset + primitive.xy + pos) / fill_size;\n", + .vs_exec = " fill_pos = (fill_offset + primitive.xy + pos) * fill_size_inv;\n", .fs_exec = (" float a = texture2D(sampler, fill_pos).w;\n" " if (a == 0.0)\n" " discard;\n" @@ -81,7 +81,7 @@ use_opaque_stipple(PixmapPtr pixmap, GCPtr gc, glamor_program *prog, void *arg) static const glamor_facet glamor_fill_opaque_stipple = { .name = "opaque_stipple", - .vs_exec = " fill_pos = (fill_offset + primitive.xy + pos) / fill_size;\n", + .vs_exec = " fill_pos = (fill_offset + primitive.xy + pos) * fill_size_inv;\n", .fs_exec = (" float a = texture2D(sampler, fill_pos).w;\n" " if (a == 0.0)\n" " gl_FragColor = bg;\n" @@ -116,10 +116,10 @@ static glamor_location_var location_vars[] = { { .location = glamor_program_location_fill, .vs_vars = ("uniform vec2 fill_offset;\n" - "uniform vec2 fill_size;\n" + "uniform vec2 fill_size_inv;\n" "varying vec2 fill_pos;\n"), .fs_vars = ("uniform sampler2D sampler;\n" - "uniform vec2 fill_size;\n" + "uniform vec2 fill_size_inv;\n" "varying vec2 fill_pos;\n") }, { @@ -336,16 +336,13 @@ glamor_build_program(ScreenPtr screen, prog->fg_uniform = glamor_get_uniform(prog, glamor_program_location_fg, "fg"); prog->bg_uniform = glamor_get_uniform(prog, glamor_program_location_bg, "bg"); prog->fill_offset_uniform = glamor_get_uniform(prog, glamor_program_location_fill, "fill_offset"); - prog->fill_size_uniform = glamor_get_uniform(prog, glamor_program_location_fill, "fill_size"); + prog->fill_size_inv_uniform = glamor_get_uniform(prog, glamor_program_location_fill, "fill_size_inv"); prog->font_uniform = glamor_get_uniform(prog, glamor_program_location_font, "font"); prog->bitplane_uniform = glamor_get_uniform(prog, glamor_program_location_bitplane, "bitplane"); prog->bitmul_uniform = glamor_get_uniform(prog, glamor_program_location_bitplane, "bitmul"); prog->dash_uniform = glamor_get_uniform(prog, glamor_program_location_dash, "dash"); prog->dash_length_uniform = glamor_get_uniform(prog, glamor_program_location_dash, "dash_length"); - if (glGetError() != GL_NO_ERROR) - goto fail; - free(version_string); free(fs_vars); free(vs_vars); diff --git a/xorg-server/glamor/glamor_program.h b/xorg-server/glamor/glamor_program.h index 56ba03aa8..fa3877c5d 100644 --- a/xorg-server/glamor/glamor_program.h +++ b/xorg-server/glamor/glamor_program.h @@ -60,7 +60,7 @@ struct _glamor_program { GLint matrix_uniform; GLint fg_uniform; GLint bg_uniform; - GLint fill_size_uniform; + GLint fill_size_inv_uniform; GLint fill_offset_uniform; GLint font_uniform; GLint bitplane_uniform; diff --git a/xorg-server/glamor/glamor_rects.c b/xorg-server/glamor/glamor_rects.c index 3a5c3f3f9..c378e4a30 100644 --- a/xorg-server/glamor/glamor_rects.c +++ b/xorg-server/glamor/glamor_rects.c @@ -65,7 +65,7 @@ glamor_poly_fill_rect_gl(DrawablePtr drawable, &glamor_facet_polyfillrect_130); if (!prog) - goto bail_ctx; + goto bail; /* Set up the vertex buffers for the points */ @@ -87,7 +87,7 @@ glamor_poly_fill_rect_gl(DrawablePtr drawable, &glamor_facet_polyfillrect_120); if (!prog) - goto bail_ctx; + goto bail; /* Set up the vertex buffers for the points */ @@ -126,27 +126,17 @@ glamor_poly_fill_rect_gl(DrawablePtr drawable, if (glamor_priv->glsl_version >= 130) glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, nrect); else { - if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) { - glDrawArrays(GL_QUADS, 0, nrect * 4); - } else { - int i; - for (i = 0; i < nrect; i++) { - glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4); - } - } + glamor_glDrawArrays_GL_QUADS(glamor_priv, nrect); } } } glDisable(GL_SCISSOR_TEST); - glDisable(GL_COLOR_LOGIC_OP); if (glamor_priv->glsl_version >= 130) glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0); glDisableVertexAttribArray(GLAMOR_VERTEX_POS); return TRUE; -bail_ctx: - glDisable(GL_COLOR_LOGIC_OP); bail: return FALSE; } @@ -173,15 +163,3 @@ glamor_poly_fill_rect(DrawablePtr drawable, return; glamor_poly_fill_rect_bail(drawable, gc, nrect, prect); } - -Bool -glamor_poly_fill_rect_nf(DrawablePtr drawable, - GCPtr gc, int nrect, xRectangle *prect) -{ - if (glamor_poly_fill_rect_gl(drawable, gc, nrect, prect)) - return TRUE; - if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc)) - return FALSE; - glamor_poly_fill_rect_bail(drawable, gc, nrect, prect); - return TRUE; -} diff --git a/xorg-server/glamor/glamor_render.c b/xorg-server/glamor/glamor_render.c index 2386f2e2e..27c09fd48 100644 --- a/xorg-server/glamor/glamor_render.c +++ b/xorg-server/glamor/glamor_render.c @@ -34,7 +34,6 @@ #include "glamor_priv.h" -#ifdef RENDER #include "mipict.h" #include "fbpict.h" #if 0 @@ -483,15 +482,16 @@ glamor_set_composite_op(ScreenPtr screen, static void glamor_set_composite_texture(glamor_screen_private *glamor_priv, int unit, PicturePtr picture, - glamor_pixmap_private *pixmap_priv, + PixmapPtr pixmap, GLuint wh_location, GLuint repeat_location) { + glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap); float wh[4]; int repeat_type; glamor_make_current(glamor_priv); glActiveTexture(GL_TEXTURE0 + unit); - glBindTexture(GL_TEXTURE_2D, pixmap_priv->base.fbo->tex); + glBindTexture(GL_TEXTURE_2D, pixmap_priv->fbo->tex); repeat_type = picture->repeatType; switch (picture->repeatType) { case RepeatNone: @@ -542,13 +542,12 @@ glamor_set_composite_texture(glamor_screen_private *glamor_priv, int unit, if (repeat_type != RepeatNone) repeat_type += RepeatFix; else if (glamor_priv->gl_flavor == GLAMOR_GL_ES2 - || pixmap_priv->type == GLAMOR_TEXTURE_LARGE) { - if (picture->transform - || (GLAMOR_PIXMAP_FBO_NOT_EXACT_SIZE(pixmap_priv))) + || glamor_pixmap_priv_is_large(pixmap_priv)) { + if (picture->transform) repeat_type += RepeatFix; } if (repeat_type >= RepeatFix) { - glamor_pixmap_fbo_fix_wh_ratio(wh, pixmap_priv); + glamor_pixmap_fbo_fix_wh_ratio(wh, pixmap, pixmap_priv); if ((wh[0] != 1.0 || wh[1] != 1.0) || (glamor_priv->gl_flavor == GLAMOR_GL_ES2 && repeat_type == RepeatFix)) @@ -788,7 +787,8 @@ combine_pict_format(PictFormatShort * des, const PictFormatShort src, } static void -glamor_set_normalize_tcoords_generic(glamor_pixmap_private *priv, +glamor_set_normalize_tcoords_generic(PixmapPtr pixmap, + glamor_pixmap_private *priv, int repeat_type, float *matrix, float xscale, float yscale, @@ -806,24 +806,27 @@ glamor_set_normalize_tcoords_generic(glamor_pixmap_private *priv, x2, y2, texcoords, stride); else if (!matrix && repeat_type != RepeatNone) - glamor_set_repeat_normalize_tcoords_ext(priv, repeat_type, + glamor_set_repeat_normalize_tcoords_ext(pixmap, priv, repeat_type, xscale, yscale, x1, y1, x2, y2, texcoords, stride); else if (matrix && repeat_type != RepeatNone) - glamor_set_repeat_transformed_normalize_tcoords_ext(priv, repeat_type, + glamor_set_repeat_transformed_normalize_tcoords_ext(pixmap, priv, repeat_type, matrix, xscale, yscale, x1, y1, x2, y2, texcoords, stride); } -Bool +static Bool glamor_composite_choose_shader(CARD8 op, PicturePtr source, PicturePtr mask, PicturePtr dest, + PixmapPtr source_pixmap, + PixmapPtr mask_pixmap, + PixmapPtr dest_pixmap, glamor_pixmap_private *source_pixmap_priv, glamor_pixmap_private *mask_pixmap_priv, glamor_pixmap_private *dest_pixmap_priv, @@ -833,9 +836,6 @@ glamor_composite_choose_shader(CARD8 op, PictFormatShort *psaved_source_format) { ScreenPtr screen = dest->pDrawable->pScreen; - PixmapPtr dest_pixmap = dest_pixmap_priv->base.pixmap; - PixmapPtr source_pixmap = NULL; - PixmapPtr mask_pixmap = NULL; enum glamor_pixmap_status source_status = GLAMOR_NONE; enum glamor_pixmap_status mask_status = GLAMOR_NONE; PictFormatShort saved_source_format = 0; @@ -928,13 +928,12 @@ glamor_composite_choose_shader(CARD8 op, if (key.source == SHADER_SOURCE_TEXTURE || key.source == SHADER_SOURCE_TEXTURE_ALPHA) { - source_pixmap = source_pixmap_priv->base.pixmap; if (source_pixmap == dest_pixmap) { /* XXX source and the dest share the same texture. * Does it need special handle? */ glamor_fallback("source == dest\n"); } - if (source_pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED) { + if (source_pixmap_priv->gl_fbo == GLAMOR_FBO_UNATTACHED) { #ifdef GLAMOR_PIXMAP_DYNAMIC_UPLOAD source_status = GLAMOR_UPLOAD_PENDING; #else @@ -946,12 +945,11 @@ glamor_composite_choose_shader(CARD8 op, if (key.mask == SHADER_MASK_TEXTURE || key.mask == SHADER_MASK_TEXTURE_ALPHA) { - mask_pixmap = mask_pixmap_priv->base.pixmap; if (mask_pixmap == dest_pixmap) { glamor_fallback("mask == dest\n"); goto fail; } - if (mask_pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED) { + if (mask_pixmap_priv->gl_fbo == GLAMOR_FBO_UNATTACHED) { #ifdef GLAMOR_PIXMAP_DYNAMIC_UPLOAD mask_status = GLAMOR_UPLOAD_PENDING; #else @@ -1041,23 +1039,6 @@ glamor_composite_choose_shader(CARD8 op, goto fail; } - /*Before enter the rendering stage, we need to fixup - * transformed source and mask, if the transform is not int translate. */ - if (key.source != SHADER_SOURCE_SOLID - && source->transform - && !pixman_transform_is_int_translate(source->transform) - && source_pixmap_priv->type != GLAMOR_TEXTURE_LARGE) { - if (!glamor_fixup_pixmap_priv(screen, source_pixmap_priv)) - goto fail; - } - if (key.mask != SHADER_MASK_NONE && key.mask != SHADER_MASK_SOLID - && mask->transform - && !pixman_transform_is_int_translate(mask->transform) - && mask_pixmap_priv->type != GLAMOR_TEXTURE_LARGE) { - if (!glamor_fixup_pixmap_priv(screen, mask_pixmap_priv)) - goto fail; - } - if (!glamor_set_composite_op(screen, op, op_info, dest, mask)) goto fail; @@ -1071,7 +1052,7 @@ glamor_composite_choose_shader(CARD8 op, memcpy(&(*shader)->source_solid_color[0], source_solid_color, 4 * sizeof(float)); else { - (*shader)->source_priv = source_pixmap_priv; + (*shader)->source_pixmap = source_pixmap; (*shader)->source = source; } @@ -1079,7 +1060,7 @@ glamor_composite_choose_shader(CARD8 op, memcpy(&(*shader)->mask_solid_color[0], mask_solid_color, 4 * sizeof(float)); else { - (*shader)->mask_priv = mask_pixmap_priv; + (*shader)->mask_pixmap = mask_pixmap; (*shader)->mask = mask; } @@ -1095,16 +1076,13 @@ glamor_composite_choose_shader(CARD8 op, return ret; } -void -glamor_composite_set_shader_blend(glamor_pixmap_private *dest_priv, +static void +glamor_composite_set_shader_blend(glamor_screen_private *glamor_priv, + glamor_pixmap_private *dest_priv, struct shader_key *key, glamor_composite_shader *shader, struct blendinfo *op_info) { - glamor_screen_private *glamor_priv; - - glamor_priv = dest_priv->base.glamor_priv; - glamor_make_current(glamor_priv); glUseProgram(shader->prog); @@ -1115,7 +1093,7 @@ glamor_composite_set_shader_blend(glamor_pixmap_private *dest_priv, else { glamor_set_composite_texture(glamor_priv, 0, shader->source, - shader->source_priv, shader->source_wh, + shader->source_pixmap, shader->source_wh, shader->source_repeat_mode); } @@ -1127,7 +1105,7 @@ glamor_composite_set_shader_blend(glamor_pixmap_private *dest_priv, else { glamor_set_composite_texture(glamor_priv, 1, shader->mask, - shader->mask_priv, shader->mask_wh, + shader->mask_pixmap, shader->mask_wh, shader->mask_repeat_mode); } } @@ -1146,6 +1124,9 @@ glamor_composite_with_shader(CARD8 op, PicturePtr source, PicturePtr mask, PicturePtr dest, + PixmapPtr source_pixmap, + PixmapPtr mask_pixmap, + PixmapPtr dest_pixmap, glamor_pixmap_private *source_pixmap_priv, glamor_pixmap_private *mask_pixmap_priv, glamor_pixmap_private *dest_pixmap_priv, @@ -1153,10 +1134,7 @@ glamor_composite_with_shader(CARD8 op, Bool two_pass_ca) { ScreenPtr screen = dest->pDrawable->pScreen; - glamor_screen_private *glamor_priv = dest_pixmap_priv->base.glamor_priv; - PixmapPtr dest_pixmap = dest_pixmap_priv->base.pixmap; - PixmapPtr source_pixmap = NULL; - PixmapPtr mask_pixmap = NULL; + glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); GLfloat dst_xscale, dst_yscale; GLfloat mask_xscale = 1, mask_yscale = 1, src_xscale = 1, src_yscale = 1; struct shader_key key, key_ca; @@ -1172,6 +1150,7 @@ glamor_composite_with_shader(CARD8 op, struct blendinfo op_info, op_info_ca; if (!glamor_composite_choose_shader(op, source, mask, dest, + source_pixmap, mask_pixmap, dest_pixmap, source_pixmap_priv, mask_pixmap_priv, dest_pixmap_priv, &key, &shader, &op_info, @@ -1181,6 +1160,7 @@ glamor_composite_with_shader(CARD8 op, } if (two_pass_ca) { if (!glamor_composite_choose_shader(PictOpAdd, source, mask, dest, + source_pixmap, mask_pixmap, dest_pixmap, source_pixmap_priv, mask_pixmap_priv, dest_pixmap_priv, &key_ca, &shader_ca, &op_info_ca, @@ -1190,8 +1170,9 @@ glamor_composite_with_shader(CARD8 op, } } - glamor_set_destination_pixmap_priv_nc(dest_pixmap_priv); - glamor_composite_set_shader_blend(dest_pixmap_priv, &key, shader, &op_info); + glamor_set_destination_pixmap_priv_nc(glamor_priv, dest_pixmap, dest_pixmap_priv); + glamor_composite_set_shader_blend(glamor_priv, dest_pixmap_priv, &key, shader, &op_info); + glamor_set_alu(screen, GXcopy); glamor_make_current(glamor_priv); @@ -1203,10 +1184,9 @@ glamor_composite_with_shader(CARD8 op, dest_pixmap_priv = glamor_get_pixmap_private(dest_pixmap); glamor_get_drawable_deltas(dest->pDrawable, dest_pixmap, &dest_x_off, &dest_y_off); - pixmap_priv_get_dest_scale(dest_pixmap_priv, &dst_xscale, &dst_yscale); + pixmap_priv_get_dest_scale(dest_pixmap, dest_pixmap_priv, &dst_xscale, &dst_yscale); if (glamor_priv->has_source_coords) { - source_pixmap = source_pixmap_priv->base.pixmap; glamor_get_drawable_deltas(source->pDrawable, source_pixmap, &source_x_off, &source_y_off); pixmap_priv_get_scale(source_pixmap_priv, &src_xscale, &src_yscale); @@ -1217,7 +1197,6 @@ glamor_composite_with_shader(CARD8 op, } if (glamor_priv->has_mask_coords) { - mask_pixmap = mask_pixmap_priv->base.pixmap; glamor_get_drawable_deltas(mask->pDrawable, mask_pixmap, &mask_x_off, &mask_y_off); pixmap_priv_get_scale(mask_pixmap_priv, &mask_xscale, &mask_yscale); @@ -1269,7 +1248,8 @@ glamor_composite_with_shader(CARD8 op, vb_stride); vertices += 2; if (key.source != SHADER_SOURCE_SOLID) { - glamor_set_normalize_tcoords_generic(source_pixmap_priv, + glamor_set_normalize_tcoords_generic(source_pixmap, + source_pixmap_priv, source->repeatType, psrc_matrix, src_xscale, src_yscale, x_source, @@ -1280,7 +1260,8 @@ glamor_composite_with_shader(CARD8 op, } if (key.mask != SHADER_MASK_NONE && key.mask != SHADER_MASK_SOLID) { - glamor_set_normalize_tcoords_generic(mask_pixmap_priv, + glamor_set_normalize_tcoords_generic(mask_pixmap, + mask_pixmap_priv, mask->repeatType, pmask_matrix, mask_xscale, mask_yscale, x_mask, @@ -1299,11 +1280,11 @@ glamor_composite_with_shader(CARD8 op, glamor_flush_composite_rects(screen); nrect -= rect_processed; if (two_pass_ca) { - glamor_composite_set_shader_blend(dest_pixmap_priv, + glamor_composite_set_shader_blend(glamor_priv, dest_pixmap_priv, &key_ca, shader_ca, &op_info_ca); glamor_flush_composite_rects(screen); if (nrect) - glamor_composite_set_shader_blend(dest_pixmap_priv, + glamor_composite_set_shader_blend(glamor_priv, dest_pixmap_priv, &key, shader, &op_info); } } @@ -1390,17 +1371,21 @@ glamor_composite_clipped_region(CARD8 op, PicturePtr source, PicturePtr mask, PicturePtr dest, - glamor_pixmap_private *source_pixmap_priv, - glamor_pixmap_private *mask_pixmap_priv, - glamor_pixmap_private *dest_pixmap_priv, + PixmapPtr source_pixmap, + PixmapPtr mask_pixmap, + PixmapPtr dest_pixmap, RegionPtr region, int x_source, int y_source, int x_mask, int y_mask, int x_dest, int y_dest) { + glamor_pixmap_private *source_pixmap_priv = glamor_get_pixmap_private(source_pixmap); + glamor_pixmap_private *mask_pixmap_priv = glamor_get_pixmap_private(mask_pixmap); + glamor_pixmap_private *dest_pixmap_priv = glamor_get_pixmap_private(dest_pixmap); ScreenPtr screen = dest->pDrawable->pScreen; - PixmapPtr source_pixmap = NULL, mask_pixmap = NULL; PicturePtr temp_src = source, temp_mask = mask; + PixmapPtr temp_src_pixmap = source_pixmap; + PixmapPtr temp_mask_pixmap = mask_pixmap; glamor_pixmap_private *temp_src_priv = source_pixmap_priv; glamor_pixmap_private *temp_mask_priv = mask_pixmap_priv; int x_temp_src, y_temp_src, x_temp_mask, y_temp_mask; @@ -1430,12 +1415,6 @@ glamor_composite_clipped_region(CARD8 op, DEBUGF("clipped (%d %d) (%d %d) (%d %d) width %d height %d \n", x_source, y_source, x_mask, y_mask, x_dest, y_dest, width, height); - if (source_pixmap_priv) - source_pixmap = source_pixmap_priv->base.pixmap; - - if (mask_pixmap_priv) - mask_pixmap = mask_pixmap_priv->base.pixmap; - /* XXX is it possible source mask have non-zero drawable.x/y? */ if (source && ((!source->pDrawable @@ -1453,8 +1432,8 @@ glamor_composite_clipped_region(CARD8 op, temp_src = source; goto out; } - temp_src_priv = - glamor_get_pixmap_private((PixmapPtr) (temp_src->pDrawable)); + temp_src_pixmap = (PixmapPtr) (temp_src->pDrawable); + temp_src_priv = glamor_get_pixmap_private(temp_src_pixmap); x_temp_src = -extent->x1 + x_dest + dest->pDrawable->x; y_temp_src = -extent->y1 + y_dest + dest->pDrawable->y; } @@ -1477,8 +1456,8 @@ glamor_composite_clipped_region(CARD8 op, temp_mask = mask; goto out; } - temp_mask_priv = - glamor_get_pixmap_private((PixmapPtr) (temp_mask->pDrawable)); + temp_mask_pixmap = (PixmapPtr) (temp_mask->pDrawable); + temp_mask_priv = glamor_get_pixmap_private(temp_mask_pixmap); x_temp_mask = -extent->x1 + x_dest + dest->pDrawable->x; y_temp_mask = -extent->y1 + y_dest + dest->pDrawable->y; } @@ -1540,6 +1519,7 @@ glamor_composite_clipped_region(CARD8 op, DEBUGF("dest %d %d \n", prect[i].x_dst, prect[i].y_dst); } ok = glamor_composite_with_shader(op, temp_src, temp_mask, dest, + temp_src_pixmap, temp_mask_pixmap, dest_pixmap, temp_src_priv, temp_mask_priv, dest_pixmap_priv, box_cnt, prect, two_pass_ca); @@ -1560,43 +1540,35 @@ glamor_composite_clipped_region(CARD8 op, return ok; } -static Bool -_glamor_composite(CARD8 op, - PicturePtr source, - PicturePtr mask, - PicturePtr dest, - INT16 x_source, - INT16 y_source, - INT16 x_mask, - INT16 y_mask, - INT16 x_dest, INT16 y_dest, - CARD16 width, CARD16 height, Bool fallback) +void +glamor_composite(CARD8 op, + PicturePtr source, + PicturePtr mask, + PicturePtr dest, + INT16 x_source, + INT16 y_source, + INT16 x_mask, + INT16 y_mask, + INT16 x_dest, INT16 y_dest, CARD16 width, CARD16 height) { ScreenPtr screen = dest->pDrawable->pScreen; - glamor_pixmap_private *dest_pixmap_priv; - glamor_pixmap_private *source_pixmap_priv = NULL, *mask_pixmap_priv = NULL; PixmapPtr dest_pixmap = glamor_get_drawable_pixmap(dest->pDrawable); PixmapPtr source_pixmap = NULL, mask_pixmap = NULL; glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); - Bool ret = TRUE; RegionRec region; BoxPtr extent; int nbox, ok = FALSE; int force_clip = 0; - dest_pixmap_priv = glamor_get_pixmap_private(dest_pixmap); - if (source->pDrawable) { source_pixmap = glamor_get_drawable_pixmap(source->pDrawable); - source_pixmap_priv = glamor_get_pixmap_private(source_pixmap); - if (source_pixmap_priv && source_pixmap_priv->type == GLAMOR_DRM_ONLY) + if (glamor_pixmap_drm_only(source_pixmap)) goto fail; } if (mask && mask->pDrawable) { mask_pixmap = glamor_get_drawable_pixmap(mask->pDrawable); - mask_pixmap_priv = glamor_get_pixmap_private(mask_pixmap); - if (mask_pixmap_priv && mask_pixmap_priv->type == GLAMOR_DRM_ONLY) + if (glamor_pixmap_drm_only(mask_pixmap)) goto fail; } @@ -1605,9 +1577,8 @@ _glamor_composite(CARD8 op, source_pixmap, x_source, y_source, x_mask, y_mask, x_dest, y_dest, width, height); - if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(dest_pixmap_priv)) { + if (!glamor_pixmap_has_fbo(dest_pixmap)) goto fail; - } if (op >= ARRAY_SIZE(composite_op_info)) goto fail; @@ -1639,18 +1610,16 @@ _glamor_composite(CARD8 op, (mask_pixmap ? mask->pDrawable->y : 0), x_dest + dest->pDrawable->x, y_dest + dest->pDrawable->y, width, height)) { - ret = TRUE; - goto done; + return; } nbox = REGION_NUM_RECTS(®ion); DEBUGF("first clipped when compositing.\n"); DEBUGRegionPrint(®ion); extent = RegionExtents(®ion); - if (nbox == 0) { - ret = TRUE; - goto done; - } + if (nbox == 0) + return; + /* If destination is not a large pixmap, but the region is larger * than texture size limitation, and source or mask is memory pixmap, * then there may be need to load a large memory pixmap to a @@ -1659,28 +1628,28 @@ _glamor_composite(CARD8 op, * pixmap. */ if (!glamor_check_fbo_size(glamor_priv, extent->x2 - extent->x1, extent->y2 - extent->y1) - && (dest_pixmap_priv->type != GLAMOR_TEXTURE_LARGE) - && ((source_pixmap_priv - && (source_pixmap_priv->type == GLAMOR_MEMORY || + && glamor_pixmap_is_large(dest_pixmap) + && ((source_pixmap + && (glamor_pixmap_is_memory(source_pixmap) || source->repeatType == RepeatPad)) - || (mask_pixmap_priv && - (mask_pixmap_priv->type == GLAMOR_MEMORY || + || (mask_pixmap && + (glamor_pixmap_is_memory(mask_pixmap) || mask->repeatType == RepeatPad)) - || (!source_pixmap_priv && + || (!source_pixmap && (source->pSourcePict->type != SourcePictTypeSolidFill)) - || (!mask_pixmap_priv && mask && + || (!mask_pixmap && mask && mask->pSourcePict->type != SourcePictTypeSolidFill))) force_clip = 1; - if (force_clip || dest_pixmap_priv->type == GLAMOR_TEXTURE_LARGE - || (source_pixmap_priv - && source_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) - || (mask_pixmap_priv && mask_pixmap_priv->type == GLAMOR_TEXTURE_LARGE)) + if (force_clip || glamor_pixmap_is_large(dest_pixmap) + || (source_pixmap + && glamor_pixmap_is_large(source_pixmap)) + || (mask_pixmap && glamor_pixmap_is_large(mask_pixmap))) ok = glamor_composite_largepixmap_region(op, source, mask, dest, - source_pixmap_priv, - mask_pixmap_priv, - dest_pixmap_priv, + source_pixmap, + mask_pixmap, + dest_pixmap, ®ion, force_clip, x_source, y_source, x_mask, y_mask, @@ -1688,9 +1657,9 @@ _glamor_composite(CARD8 op, else ok = glamor_composite_clipped_region(op, source, mask, dest, - source_pixmap_priv, - mask_pixmap_priv, - dest_pixmap_priv, + source_pixmap, + mask_pixmap, + dest_pixmap, ®ion, x_source, y_source, x_mask, y_mask, x_dest, y_dest); @@ -1698,17 +1667,9 @@ _glamor_composite(CARD8 op, REGION_UNINIT(dest->pDrawable->pScreen, ®ion); if (ok) - goto done; - fail: + return; - if (!fallback && glamor_ddx_fallback_check_pixmap(&dest_pixmap->drawable) - && (!source_pixmap - || glamor_ddx_fallback_check_pixmap(&source_pixmap->drawable)) - && (!mask_pixmap - || glamor_ddx_fallback_check_pixmap(&mask_pixmap->drawable))) { - ret = FALSE; - goto done; - } + fail: glamor_fallback ("from picts %p:%p %dx%d / %p:%p %d x %d (%c,%c) to pict %p:%p %dx%d (%c)\n", @@ -1739,40 +1700,6 @@ _glamor_composite(CARD8 op, glamor_finish_access_picture(mask); glamor_finish_access_picture(source); glamor_finish_access_picture(dest); - - done: - return ret; -} - -void -glamor_composite(CARD8 op, - PicturePtr source, - PicturePtr mask, - PicturePtr dest, - INT16 x_source, - INT16 y_source, - INT16 x_mask, - INT16 y_mask, - INT16 x_dest, INT16 y_dest, CARD16 width, CARD16 height) -{ - _glamor_composite(op, source, mask, dest, x_source, y_source, - x_mask, y_mask, x_dest, y_dest, width, height, TRUE); -} - -Bool -glamor_composite_nf(CARD8 op, - PicturePtr source, - PicturePtr mask, - PicturePtr dest, - INT16 x_source, - INT16 y_source, - INT16 x_mask, - INT16 y_mask, - INT16 x_dest, INT16 y_dest, CARD16 width, CARD16 height) -{ - return _glamor_composite(op, source, mask, dest, x_source, y_source, - x_mask, y_mask, x_dest, y_dest, width, height, - FALSE); } static void @@ -1823,21 +1750,27 @@ glamor_composite_glyph_rects(CARD8 op, if (!(glamor_is_large_picture(src) || (mask && glamor_is_large_picture(mask)) || glamor_is_large_picture(dst))) { + PixmapPtr src_pixmap = NULL; + PixmapPtr mask_pixmap = NULL; + PixmapPtr dst_pixmap = NULL; + PixmapPtr temp_src_pixmap = NULL; glamor_pixmap_private *src_pixmap_priv = NULL; glamor_pixmap_private *mask_pixmap_priv = NULL; glamor_pixmap_private *dst_pixmap_priv; glamor_pixmap_private *temp_src_priv = NULL; BoxRec src_extent; - dst_pixmap_priv = glamor_get_pixmap_private - (glamor_get_drawable_pixmap(dst->pDrawable)); + dst_pixmap = glamor_get_drawable_pixmap(dst->pDrawable); + dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap); - if (mask && mask->pDrawable) - mask_pixmap_priv = glamor_get_pixmap_private - (glamor_get_drawable_pixmap(mask->pDrawable)); - if (src->pDrawable) - src_pixmap_priv = glamor_get_pixmap_private - (glamor_get_drawable_pixmap(src->pDrawable)); + if (mask && mask->pDrawable) { + mask_pixmap = glamor_get_drawable_pixmap(mask->pDrawable); + mask_pixmap_priv = glamor_get_pixmap_private(mask_pixmap); + } + if (src->pDrawable) { + src_pixmap = glamor_get_drawable_pixmap(src->pDrawable); + src_pixmap_priv = glamor_get_pixmap_private(src_pixmap); + } if (!src->pDrawable && (src->pSourcePict->type != SourcePictTypeSolidFill)) { @@ -1853,13 +1786,14 @@ glamor_composite_glyph_rects(CARD8 op, if (!temp_src) goto fallback; - temp_src_priv = glamor_get_pixmap_private - ((PixmapPtr) (temp_src->pDrawable)); + temp_src_pixmap = (PixmapPtr) (temp_src->pDrawable); + temp_src_priv = glamor_get_pixmap_private(temp_src_pixmap); glamor_composite_src_rect_translate(nrect, rects, -src_extent.x1, -src_extent.y1); } else { temp_src = src; + temp_src_pixmap = src_pixmap; temp_src_priv = src_pixmap_priv; } @@ -1867,6 +1801,7 @@ glamor_composite_glyph_rects(CARD8 op, if (op == PictOpOver) { if (glamor_composite_with_shader(PictOpOutReverse, temp_src, mask, dst, + temp_src_pixmap, mask_pixmap, dst_pixmap, temp_src_priv, mask_pixmap_priv, dst_pixmap_priv, nrect, rects, @@ -1876,7 +1811,9 @@ glamor_composite_glyph_rects(CARD8 op, } else { if (glamor_composite_with_shader - (op, temp_src, mask, dst, temp_src_priv, mask_pixmap_priv, + (op, temp_src, mask, dst, + temp_src_pixmap, mask_pixmap, dst_pixmap, + temp_src_priv, mask_pixmap_priv, dst_pixmap_priv, nrect, rects, FALSE)) goto done; } @@ -1900,31 +1837,3 @@ glamor_composite_glyph_rects(CARD8 op, if (temp_src && temp_src != src) FreePicture(temp_src, 0); } - -static Bool -_glamor_composite_rects(CARD8 op, - PicturePtr pDst, - xRenderColor *color, - int nRect, xRectangle *rects, Bool fallback) -{ - miCompositeRects(op, pDst, color, nRect, rects); - return TRUE; -} - -void -glamor_composite_rects(CARD8 op, - PicturePtr pDst, - xRenderColor *color, int nRect, xRectangle *rects) -{ - _glamor_composite_rects(op, pDst, color, nRect, rects, TRUE); -} - -Bool -glamor_composite_rects_nf(CARD8 op, - PicturePtr pDst, - xRenderColor *color, int nRect, xRectangle *rects) -{ - return _glamor_composite_rects(op, pDst, color, nRect, rects, FALSE); -} - -#endif /* RENDER */ diff --git a/xorg-server/glamor/glamor_segs.c b/xorg-server/glamor/glamor_segs.c index ff0daef10..e16732565 100644 --- a/xorg-server/glamor/glamor_segs.c +++ b/xorg-server/glamor/glamor_segs.c @@ -109,12 +109,10 @@ glamor_poly_segment_solid_gl(DrawablePtr drawable, GCPtr gc, } glDisable(GL_SCISSOR_TEST); - glDisable(GL_COLOR_LOGIC_OP); glDisableVertexAttribArray(GLAMOR_VERTEX_POS); return TRUE; bail_ctx: - glDisable(GL_COLOR_LOGIC_OP); bail: return FALSE; } @@ -168,21 +166,3 @@ glamor_poly_segment(DrawablePtr drawable, GCPtr gc, glamor_poly_segment_bail(drawable, gc, nseg, segs); } - -Bool -glamor_poly_segment_nf(DrawablePtr drawable, GCPtr gc, - int nseg, xSegment *segs) -{ - if (glamor_poly_segment_gl(drawable, gc, nseg, segs)) - return TRUE; - - if (glamor_ddx_fallback_check_pixmap(drawable) && - glamor_ddx_fallback_check_gc(gc)) - { - return FALSE; - } - - glamor_poly_segment_bail(drawable, gc, nseg, segs); - return TRUE; -} - diff --git a/xorg-server/glamor/glamor_spans.c b/xorg-server/glamor/glamor_spans.c index 582d11df3..b358c60bd 100644 --- a/xorg-server/glamor/glamor_spans.c +++ b/xorg-server/glamor/glamor_spans.c @@ -68,7 +68,7 @@ glamor_fill_spans_gl(DrawablePtr drawable, &glamor_facet_fillspans_130); if (!prog) - goto bail_ctx; + goto bail; /* Set up the vertex buffers for the points */ @@ -93,7 +93,7 @@ glamor_fill_spans_gl(DrawablePtr drawable, &glamor_facet_fillspans_120); if (!prog) - goto bail_ctx; + goto bail; /* Set up the vertex buffers for the points */ @@ -134,27 +134,17 @@ glamor_fill_spans_gl(DrawablePtr drawable, if (glamor_priv->glsl_version >= 130) glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, n); else { - if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) { - glDrawArrays(GL_QUADS, 0, 4 * n); - } else { - int i; - for (i = 0; i < n; i++) { - glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4); - } - } + glamor_glDrawArrays_GL_QUADS(glamor_priv, nbox); } } } glDisable(GL_SCISSOR_TEST); - glDisable(GL_COLOR_LOGIC_OP); if (glamor_priv->glsl_version >= 130) glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0); glDisableVertexAttribArray(GLAMOR_VERTEX_POS); return TRUE; -bail_ctx: - glDisable(GL_COLOR_LOGIC_OP); bail: return FALSE; } @@ -182,21 +172,6 @@ glamor_fill_spans(DrawablePtr drawable, glamor_fill_spans_bail(drawable, gc, n, points, widths, sorted); } -Bool -glamor_fill_spans_nf(DrawablePtr drawable, - GCPtr gc, - int n, DDXPointPtr points, int *widths, int sorted) -{ - if (glamor_fill_spans_gl(drawable, gc, n, points, widths, sorted)) - return TRUE; - - if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc)) - return FALSE; - - glamor_fill_spans_bail(drawable, gc, n, points, widths, sorted); - return TRUE; -} - static Bool glamor_get_spans_gl(DrawablePtr drawable, int wmax, DDXPointPtr points, int *widths, int count, char *dst) @@ -226,7 +201,7 @@ glamor_get_spans_gl(DrawablePtr drawable, int wmax, BoxPtr box = glamor_pixmap_box_at(pixmap_priv, box_x, box_y); glamor_pixmap_fbo *fbo = glamor_pixmap_fbo_at(pixmap_priv, box_x, box_y); - glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo->fb); + glBindFramebuffer(GL_FRAMEBUFFER, fbo->fb); glPixelStorei(GL_PACK_ALIGNMENT, 4); d = dst; @@ -282,20 +257,6 @@ glamor_get_spans(DrawablePtr drawable, int wmax, glamor_get_spans_bail(drawable, wmax, points, widths, count, dst); } -Bool -glamor_get_spans_nf(DrawablePtr drawable, int wmax, - DDXPointPtr points, int *widths, int count, char *dst) -{ - if (glamor_get_spans_gl(drawable, wmax, points, widths, count, dst)) - return TRUE; - - if (glamor_ddx_fallback_check_pixmap(drawable)) - return FALSE; - - glamor_get_spans_bail(drawable, wmax, points, widths, count, dst); - return TRUE; -} - static Bool glamor_set_spans_gl(DrawablePtr drawable, GCPtr gc, char *src, DDXPointPtr points, int *widths, int numPoints, int sorted) @@ -415,17 +376,3 @@ glamor_set_spans(DrawablePtr drawable, GCPtr gc, char *src, return; glamor_set_spans_bail(drawable, gc, src, points, widths, numPoints, sorted); } - -Bool -glamor_set_spans_nf(DrawablePtr drawable, GCPtr gc, char *src, - DDXPointPtr points, int *widths, int numPoints, int sorted) -{ - if (glamor_set_spans_gl(drawable, gc, src, points, widths, numPoints, sorted)) - return TRUE; - - if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc)) - return FALSE; - - glamor_set_spans_bail(drawable, gc, src, points, widths, numPoints, sorted); - return TRUE; -} diff --git a/xorg-server/glamor/glamor_sync.c b/xorg-server/glamor/glamor_sync.c index 5e158c33a..fbc47d4b3 100644 --- a/xorg-server/glamor/glamor_sync.c +++ b/xorg-server/glamor/glamor_sync.c @@ -94,8 +94,10 @@ glamor_sync_init(ScreenPtr screen) return FALSE; } +#ifdef HAVE_XSHMFENCE if (!miSyncShmScreenInit(screen)) return FALSE; +#endif screen_funcs = miSyncGetScreenFuncs(screen); glamor->saved_procs.sync_screen_funcs.CreateFence = screen_funcs->CreateFence; diff --git a/xorg-server/glamor/glamor_text.c b/xorg-server/glamor/glamor_text.c index 59cd0fdc8..c7c1ab738 100644 --- a/xorg-server/glamor/glamor_text.c +++ b/xorg-server/glamor/glamor_text.c @@ -210,7 +210,6 @@ glamor_text(DrawablePtr drawable, GCPtr gc, glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE); glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0); glDisableVertexAttribArray(GLAMOR_VERTEX_POS); - glDisable(GL_COLOR_LOGIC_OP); return x; } @@ -286,34 +285,18 @@ glamor_poly_text(DrawablePtr drawable, GCPtr gc, prog = glamor_use_program_fill(pixmap, gc, &glamor_priv->poly_text_progs, &glamor_facet_poly_text); if (!prog) - goto bail_ctx; + goto bail; x = glamor_text(drawable, gc, glamor_font, prog, x, y, count, chars, charinfo, sixteen); - glDisable(GL_COLOR_LOGIC_OP); - *final_pos = x; return TRUE; -bail_ctx: - glDisable(GL_COLOR_LOGIC_OP); bail: return FALSE; } -Bool -glamor_poly_text8_nf(DrawablePtr drawable, GCPtr gc, - int x, int y, int count, char *chars, int *final_pos) -{ - if (glamor_poly_text(drawable, gc, x, y, count, chars, FALSE, final_pos)) - return TRUE; - if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc)) - return FALSE; - *final_pos = miPolyText8(drawable, gc, x, y, count, chars); - return TRUE; -} - int glamor_poly_text8(DrawablePtr drawable, GCPtr gc, int x, int y, int count, char *chars) @@ -325,19 +308,6 @@ glamor_poly_text8(DrawablePtr drawable, GCPtr gc, return miPolyText8(drawable, gc, x, y, count, chars); } -Bool -glamor_poly_text16_nf(DrawablePtr drawable, GCPtr gc, - int x, int y, int count, unsigned short *chars, int *final_pos) -{ - if (glamor_poly_text(drawable, gc, x, y, count, (char *) chars, TRUE, final_pos)) - return TRUE; - - if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc)) - return FALSE; - *final_pos = miPolyText16(drawable, gc, x, y, count, chars); - return TRUE; -} - int glamor_poly_text16(DrawablePtr drawable, GCPtr gc, int x, int y, int count, unsigned short *chars) @@ -493,17 +463,9 @@ glamor_image_text(DrawablePtr drawable, GCPtr gc, return TRUE; bail: - glDisable(GL_COLOR_LOGIC_OP); return FALSE; } -Bool -glamor_image_text8_nf(DrawablePtr drawable, GCPtr gc, - int x, int y, int count, char *chars) -{ - return glamor_image_text(drawable, gc, x, y, count, chars, FALSE); -} - void glamor_image_text8(DrawablePtr drawable, GCPtr gc, int x, int y, int count, char *chars) @@ -512,13 +474,6 @@ glamor_image_text8(DrawablePtr drawable, GCPtr gc, miImageText8(drawable, gc, x, y, count, chars); } -Bool -glamor_image_text16_nf(DrawablePtr drawable, GCPtr gc, - int x, int y, int count, unsigned short *chars) -{ - return glamor_image_text(drawable, gc, x, y, count, (char *) chars, TRUE); -} - void glamor_image_text16(DrawablePtr drawable, GCPtr gc, int x, int y, int count, unsigned short *chars) diff --git a/xorg-server/glamor/glamor_transfer.c b/xorg-server/glamor/glamor_transfer.c index 891415565..aa5e8616e 100644 --- a/xorg-server/glamor/glamor_transfer.c +++ b/xorg-server/glamor/glamor_transfer.c @@ -73,7 +73,9 @@ glamor_upload_boxes(PixmapPtr pixmap, BoxPtr in_boxes, int in_nbox, glamor_make_current(glamor_priv); glPixelStorei(GL_UNPACK_ALIGNMENT, 4); - glPixelStorei(GL_UNPACK_ROW_LENGTH, byte_stride / bytes_per_pixel); + + if (glamor_priv->has_unpack_subimage) + glPixelStorei(GL_UNPACK_ROW_LENGTH, byte_stride / bytes_per_pixel); glamor_pixmap_loop(priv, box_x, box_y) { BoxPtr box = glamor_pixmap_box_at(priv, box_x, box_y); @@ -92,25 +94,34 @@ glamor_upload_boxes(PixmapPtr pixmap, BoxPtr in_boxes, int in_nbox, int y1 = MAX(boxes->y1 + dy_dst, box->y1); int y2 = MIN(boxes->y2 + dy_dst, box->y2); + size_t ofs = (y1 - dy_dst + dy_src) * byte_stride; + ofs += (x1 - dx_dst + dx_src) * bytes_per_pixel; + boxes++; if (x2 <= x1 || y2 <= y1) continue; - glPixelStorei(GL_UNPACK_SKIP_ROWS, y1 - dy_dst + dy_src); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, x1 - dx_dst + dx_src); - - glTexSubImage2D(GL_TEXTURE_2D, 0, - x1 - box->x1, y1 - box->y1, - x2 - x1, y2 - y1, - format, type, - bits); + if (glamor_priv->has_unpack_subimage || + x2 - x1 == byte_stride / bytes_per_pixel) { + glTexSubImage2D(GL_TEXTURE_2D, 0, + x1 - box->x1, y1 - box->y1, + x2 - x1, y2 - y1, + format, type, + bits + ofs); + } else { + for (; y1 < y2; y1++, ofs += byte_stride) + glTexSubImage2D(GL_TEXTURE_2D, 0, + x1 - box->x1, y1 - box->y1, + x2 - x1, 1, + format, type, + bits + ofs); + } } } - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + if (glamor_priv->has_unpack_subimage) + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); } /* @@ -166,7 +177,8 @@ glamor_download_boxes(PixmapPtr pixmap, BoxPtr in_boxes, int in_nbox, glamor_make_current(glamor_priv); glPixelStorei(GL_PACK_ALIGNMENT, 4); - glPixelStorei(GL_PACK_ROW_LENGTH, byte_stride / bytes_per_pixel); + if (glamor_priv->has_pack_subimage) + glPixelStorei(GL_PACK_ROW_LENGTH, byte_stride / bytes_per_pixel); glamor_pixmap_loop(priv, box_x, box_y) { BoxPtr box = glamor_pixmap_box_at(priv, box_x, box_y); @@ -174,7 +186,7 @@ glamor_download_boxes(PixmapPtr pixmap, BoxPtr in_boxes, int in_nbox, BoxPtr boxes = in_boxes; int nbox = in_nbox; - glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo->fb); + glBindFramebuffer(GL_FRAMEBUFFER, fbo->fb); while (nbox--) { @@ -183,20 +195,25 @@ glamor_download_boxes(PixmapPtr pixmap, BoxPtr in_boxes, int in_nbox, int x2 = MIN(boxes->x2 + dx_src, box->x2); int y1 = MAX(boxes->y1 + dy_src, box->y1); int y2 = MIN(boxes->y2 + dy_src, box->y2); + size_t ofs = (y1 - dy_src + dy_dst) * byte_stride; + ofs += (x1 - dx_src + dx_dst) * bytes_per_pixel; boxes++; if (x2 <= x1 || y2 <= y1) continue; - glPixelStorei(GL_PACK_SKIP_PIXELS, x1 - dx_src + dx_dst); - glPixelStorei(GL_PACK_SKIP_ROWS, y1 - dy_src + dy_dst); - glReadPixels(x1 - box->x1, y1 - box->y1, x2 - x1, y2 - y1, format, type, bits); + if (glamor_priv->has_pack_subimage || + x2 - x1 == byte_stride / bytes_per_pixel) { + glReadPixels(x1 - box->x1, y1 - box->y1, x2 - x1, y2 - y1, format, type, bits + ofs); + } else { + for (; y1 < y2; y1++, ofs += byte_stride) + glReadPixels(x1 - box->x1, y1 - box->y1, x2 - x1, 1, format, type, bits + ofs); + } } } - glPixelStorei(GL_PACK_ROW_LENGTH, 0); - glPixelStorei(GL_PACK_SKIP_ROWS, 0); - glPixelStorei(GL_PACK_SKIP_PIXELS, 0); + if (glamor_priv->has_pack_subimage) + glPixelStorei(GL_PACK_ROW_LENGTH, 0); } /* diff --git a/xorg-server/glamor/glamor_transform.c b/xorg-server/glamor/glamor_transform.c index c1df56018..6d29e9eb6 100644 --- a/xorg-server/glamor/glamor_transform.c +++ b/xorg-server/glamor/glamor_transform.c @@ -43,6 +43,8 @@ glamor_set_destination_drawable(DrawablePtr drawable, int *p_off_x, int *p_off_y) { + ScreenPtr screen = drawable->pScreen; + glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable); glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap); int off_x, off_y; @@ -95,7 +97,7 @@ glamor_set_destination_drawable(DrawablePtr drawable, scale_x, (off_x + center_adjust) * scale_x - 1.0f, scale_y, (off_y + center_adjust) * scale_y - 1.0f); - glamor_set_destination_pixmap_fbo(glamor_pixmap_fbo_at(pixmap_priv, box_x, box_y), + glamor_set_destination_pixmap_fbo(glamor_priv, glamor_pixmap_fbo_at(pixmap_priv, box_x, box_y), 0, 0, w, h); } @@ -158,7 +160,7 @@ glamor_set_texture(PixmapPtr pixmap, int off_x, int off_y, GLint offset_uniform, - GLint size_uniform) + GLint size_inv_uniform) { glamor_pixmap_private *texture_priv; @@ -167,14 +169,14 @@ glamor_set_texture(PixmapPtr pixmap, if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(texture_priv)) return FALSE; - if (texture_priv->type == GLAMOR_TEXTURE_LARGE) + if (glamor_pixmap_priv_is_large(texture_priv)) return FALSE; glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_2D, texture_priv->base.fbo->tex); + glBindTexture(GL_TEXTURE_2D, texture_priv->fbo->tex); glUniform2f(offset_uniform, off_x, off_y); - glUniform2f(size_uniform, texture->drawable.width, texture->drawable.height); + glUniform2f(size_inv_uniform, 1.0f/texture->drawable.width, 1.0f/texture->drawable.height); return TRUE; } @@ -182,7 +184,7 @@ Bool glamor_set_tiled(PixmapPtr pixmap, GCPtr gc, GLint offset_uniform, - GLint size_uniform) + GLint size_inv_uniform) { if (!glamor_set_alu(pixmap->drawable.pScreen, gc->alu)) return FALSE; @@ -195,7 +197,7 @@ glamor_set_tiled(PixmapPtr pixmap, -gc->patOrg.x, -gc->patOrg.y, offset_uniform, - size_uniform); + size_inv_uniform); } static PixmapPtr diff --git a/xorg-server/glamor/glamor_trapezoid.c b/xorg-server/glamor/glamor_trapezoid.c index f8bf6c97f..a448a6b3e 100644 --- a/xorg-server/glamor/glamor_trapezoid.c +++ b/xorg-server/glamor/glamor_trapezoid.c @@ -32,7 +32,6 @@ #include "glamor_priv.h" -#ifdef RENDER #include "mipict.h" #include "fbpict.h" @@ -155,18 +154,3 @@ glamor_trapezoids(CARD8 op, FreePicture(picture, 0); } - -Bool -glamor_trapezoids_nf(CARD8 op, - PicturePtr src, PicturePtr dst, - PictFormatPtr mask_format, INT16 x_src, INT16 y_src, - int ntrap, xTrapezoid *traps) -{ - DEBUGF("x_src = %d, y_src = %d, ntrap = %d\n", x_src, y_src, ntrap); - - glamor_trapezoids(op, src, dst, mask_format, x_src, - y_src, ntrap, traps); - return TRUE; -} - -#endif /* RENDER */ diff --git a/xorg-server/glamor/glamor_triangles.c b/xorg-server/glamor/glamor_triangles.c index b89cb2de7..88a46c11f 100644 --- a/xorg-server/glamor/glamor_triangles.c +++ b/xorg-server/glamor/glamor_triangles.c @@ -28,29 +28,6 @@ #include "glamor_priv.h" -static Bool -_glamor_triangles(CARD8 op, - PicturePtr pSrc, - PicturePtr pDst, - PictFormatPtr maskFormat, - INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris, - Bool fallback) -{ - if (!fallback && glamor_ddx_fallback_check_pixmap(pDst->pDrawable) - && (!pSrc->pDrawable - || glamor_ddx_fallback_check_pixmap(pSrc->pDrawable))) - return FALSE; - - if (glamor_prepare_access_picture(pDst, GLAMOR_ACCESS_RW) && - glamor_prepare_access_picture(pSrc, GLAMOR_ACCESS_RO)) { - fbTriangles(op, pSrc, pDst, maskFormat, xSrc, ySrc, ntris, tris); - } - glamor_finish_access_picture(pSrc); - glamor_finish_access_picture(pDst); - - return TRUE; -} - void glamor_triangles(CARD8 op, PicturePtr pSrc, @@ -58,17 +35,10 @@ glamor_triangles(CARD8 op, PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris) { - _glamor_triangles(op, pSrc, pDst, maskFormat, - xSrc, ySrc, ntris, tris, TRUE); -} - -Bool -glamor_triangles_nf(CARD8 op, - PicturePtr pSrc, - PicturePtr pDst, - PictFormatPtr maskFormat, - INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris) -{ - return _glamor_triangles(op, pSrc, pDst, maskFormat, - xSrc, ySrc, ntris, tris, FALSE); + if (glamor_prepare_access_picture(pDst, GLAMOR_ACCESS_RW) && + glamor_prepare_access_picture(pSrc, GLAMOR_ACCESS_RO)) { + fbTriangles(op, pSrc, pDst, maskFormat, xSrc, ySrc, ntris, tris); + } + glamor_finish_access_picture(pSrc); + glamor_finish_access_picture(pDst); } diff --git a/xorg-server/glamor/glamor_utils.h b/xorg-server/glamor/glamor_utils.h index c15d17ca3..0927ffb06 100644 --- a/xorg-server/glamor/glamor_utils.h +++ b/xorg-server/glamor/glamor_utils.h @@ -41,50 +41,46 @@ #define t_from_x_coord_y(_yscale_, _y_) (1.0 - (_y_) * (_yscale_)) #define t_from_x_coord_y_inverted(_yscale_, _y_) ((_y_) * (_yscale_)) -#define pixmap_priv_get_dest_scale(_pixmap_priv_, _pxscale_, _pyscale_) \ +#define pixmap_priv_get_dest_scale(pixmap, _pixmap_priv_, _pxscale_, _pyscale_) \ do { \ int _w_,_h_; \ - PIXMAP_PRIV_GET_ACTUAL_SIZE(_pixmap_priv_, _w_, _h_); \ + PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, _pixmap_priv_, _w_, _h_); \ *(_pxscale_) = 1.0 / _w_; \ *(_pyscale_) = 1.0 / _h_; \ } while(0) #define pixmap_priv_get_scale(_pixmap_priv_, _pxscale_, _pyscale_) \ do { \ - *(_pxscale_) = 1.0 / (_pixmap_priv_)->base.fbo->width; \ - *(_pyscale_) = 1.0 / (_pixmap_priv_)->base.fbo->height; \ + *(_pxscale_) = 1.0 / (_pixmap_priv_)->fbo->width; \ + *(_pyscale_) = 1.0 / (_pixmap_priv_)->fbo->height; \ } while(0) -#define GLAMOR_PIXMAP_FBO_NOT_EXACT_SIZE(priv) \ - (priv->base.fbo->width != priv->base.pixmap->drawable.width \ - || priv->base.fbo->height != priv->base.pixmap->drawable.height) \ - -#define PIXMAP_PRIV_GET_ACTUAL_SIZE(priv, w, h) \ +#define PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, priv, w, h) \ do { \ - if (_X_UNLIKELY(priv->type == GLAMOR_TEXTURE_LARGE)) { \ - w = priv->large.box.x2 - priv->large.box.x1; \ - h = priv->large.box.y2 - priv->large.box.y1; \ + if (_X_UNLIKELY(glamor_pixmap_priv_is_large(priv))) { \ + w = priv->box.x2 - priv->box.x1; \ + h = priv->box.y2 - priv->box.y1; \ } else { \ - w = priv->base.pixmap->drawable.width; \ - h = priv->base.pixmap->drawable.height; \ + w = (pixmap)->drawable.width; \ + h = (pixmap)->drawable.height; \ } \ } while(0) -#define glamor_pixmap_fbo_fix_wh_ratio(wh, priv) \ +#define glamor_pixmap_fbo_fix_wh_ratio(wh, pixmap, priv) \ do { \ int actual_w, actual_h; \ - PIXMAP_PRIV_GET_ACTUAL_SIZE(priv, actual_w, actual_h); \ - wh[0] = (float)priv->base.fbo->width / actual_w; \ - wh[1] = (float)priv->base.fbo->height / actual_h; \ - wh[2] = 1.0 / priv->base.fbo->width; \ - wh[3] = 1.0 / priv->base.fbo->height; \ + PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, priv, actual_w, actual_h); \ + wh[0] = (float)priv->fbo->width / actual_w; \ + wh[1] = (float)priv->fbo->height / actual_h; \ + wh[2] = 1.0 / priv->fbo->width; \ + wh[3] = 1.0 / priv->fbo->height; \ } while(0) #define pixmap_priv_get_fbo_off(_priv_, _xoff_, _yoff_) \ do { \ - if (_X_UNLIKELY(_priv_ && (_priv_)->type == GLAMOR_TEXTURE_LARGE)) { \ - *(_xoff_) = - (_priv_)->large.box.x1; \ - *(_yoff_) = - (_priv_)->large.box.y1; \ + if (_X_UNLIKELY(_priv_ && glamor_pixmap_priv_is_large(_priv_))) { \ + *(_xoff_) = - (_priv_)->box.x1; \ + *(_yoff_) = - (_priv_)->box.y1; \ } else { \ *(_xoff_) = 0; \ *(_yoff_) = 0; \ @@ -193,33 +189,33 @@ txy = xy - bxy1; \ } while(0) -#define _glamor_get_reflect_transform_coords(priv, repeat_type, \ +#define _glamor_get_reflect_transform_coords(pixmap, priv, repeat_type, \ tx1, ty1, \ _x1_, _y1_) \ do { \ int odd_x, odd_y; \ float c, d; \ fodd_repeat_mod(_x1_,priv->box.x2, \ - priv->base.pixmap->drawable.width, \ + (pixmap)->drawable.width, \ odd_x, c); \ fodd_repeat_mod(_y1_, priv->box.y2, \ - priv->base.pixmap->drawable.height, \ + (pixmap)->drawable.height, \ odd_y, d); \ DEBUGF("c %f d %f oddx %d oddy %d \n", \ c, d, odd_x, odd_y); \ DEBUGF("x2 %d x1 %d fbo->width %d \n", priv->box.x2, \ - priv->box.x1, priv->base.fbo->width); \ + priv->box.x1, priv->fbo->width); \ DEBUGF("y2 %d y1 %d fbo->height %d \n", priv->box.y2, \ - priv->box.y1, priv->base.fbo->height); \ + priv->box.y1, priv->fbo->height); \ _glamor_repeat_reflect_fixup(tx1, _x1_, c, odd_x, \ - priv->base.pixmap->drawable.width, \ + (pixmap)->drawable.width, \ priv->box.x1, priv->box.x2); \ _glamor_repeat_reflect_fixup(ty1, _y1_, d, odd_y, \ - priv->base.pixmap->drawable.height, \ + (pixmap)->drawable.height, \ priv->box.y1, priv->box.y2); \ } while(0) -#define _glamor_get_repeat_coords(priv, repeat_type, tx1, \ +#define _glamor_get_repeat_coords(pixmap, priv, repeat_type, tx1, \ ty1, tx2, ty2, \ _x1_, _y1_, _x2_, \ _y2_, c, d, odd_x, odd_y) \ @@ -228,10 +224,10 @@ DEBUGF("x1 y1 %d %d\n", \ _x1_, _y1_ ); \ DEBUGF("width %d box.x1 %d \n", \ - (priv)->base.pixmap->drawable.width, \ + (pixmap)->drawable.width, \ priv->box.x1); \ if (odd_x) { \ - c = (priv)->base.pixmap->drawable.width \ + c = (pixmap)->drawable.width \ - c; \ tx1 = c - priv->box.x1; \ tx2 = tx1 - ((_x2_) - (_x1_)); \ @@ -240,7 +236,7 @@ tx2 = tx1 + ((_x2_) - (_x1_)); \ } \ if (odd_y){ \ - d = (priv)->base.pixmap->drawable.height\ + d = (pixmap)->drawable.height\ - d; \ ty1 = d - priv->box.y1; \ ty2 = ty1 - ((_y2_) - (_y1_)); \ @@ -257,11 +253,11 @@ } while(0) /* _x1_ ... _y2_ may has fractional. */ -#define glamor_get_repeat_transform_coords(priv, repeat_type, tx1, \ +#define glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, tx1, \ ty1, _x1_, _y1_) \ do { \ DEBUGF("width %d box.x1 %d x2 %d y1 %d y2 %d\n", \ - (priv)->base.pixmap->drawable.width, \ + (pixmap)->drawable.width, \ priv->box.x1, priv->box.x2, priv->box.y1, \ priv->box.y2); \ DEBUGF("x1 %f y1 %f \n", _x1_, _y1_); \ @@ -269,33 +265,33 @@ tx1 = _x1_ - priv->box.x1; \ ty1 = _y1_ - priv->box.y1; \ } else \ - _glamor_get_reflect_transform_coords(priv, repeat_type, \ + _glamor_get_reflect_transform_coords(pixmap, priv, repeat_type, \ tx1, ty1, \ _x1_, _y1_); \ DEBUGF("tx1 %f ty1 %f \n", tx1, ty1); \ } while(0) /* _x1_ ... _y2_ must be integer. */ -#define glamor_get_repeat_coords(priv, repeat_type, tx1, \ +#define glamor_get_repeat_coords(pixmap, priv, repeat_type, tx1, \ ty1, tx2, ty2, _x1_, _y1_, _x2_, \ _y2_) \ do { \ int c, d; \ int odd_x = 0, odd_y = 0; \ DEBUGF("width %d box.x1 %d x2 %d y1 %d y2 %d\n", \ - (priv)->base.pixmap->drawable.width, \ + (pixmap)->drawable.width, \ priv->box.x1, priv->box.x2, \ priv->box.y1, priv->box.y2); \ - modulus((_x1_), (priv)->base.pixmap->drawable.width, c); \ - modulus((_y1_), (priv)->base.pixmap->drawable.height, d); \ + modulus((_x1_), (pixmap)->drawable.width, c); \ + modulus((_y1_), (pixmap)->drawable.height, d); \ DEBUGF("c %d d %d \n", c, d); \ if (repeat_type == RepeatReflect) { \ odd_x = abs((_x1_ - c) \ - / (priv->base.pixmap->drawable.width)) & 1; \ + / ((pixmap)->drawable.width)) & 1; \ odd_y = abs((_y1_ - d) \ - / (priv->base.pixmap->drawable.height)) & 1; \ + / ((pixmap)->drawable.height)) & 1; \ } \ - _glamor_get_repeat_coords(priv, repeat_type, tx1, ty1, tx2, ty2,\ + _glamor_get_repeat_coords(pixmap, priv, repeat_type, tx1, ty1, tx2, ty2, \ _x1_, _y1_, _x2_, _y2_, c, d, \ odd_x, odd_y); \ } while(0) @@ -321,7 +317,7 @@ (texcoord)[1]); \ } while(0) -#define glamor_set_transformed_point(priv, matrix, xscale, \ +#define glamor_set_transformed_point(priv, matrix, xscale, \ yscale, texcoord, \ x, y) \ do { \ @@ -404,7 +400,7 @@ texcoords+4); \ } while (0) -#define glamor_set_repeat_transformed_normalize_tcoords_ext( priv, \ +#define glamor_set_repeat_transformed_normalize_tcoords_ext(pixmap, priv, \ repeat_type, \ matrix, \ xscale, \ @@ -414,7 +410,7 @@ texcoords, \ stride) \ do { \ - if (_X_LIKELY(priv->type != GLAMOR_TEXTURE_LARGE)) { \ + if (_X_LIKELY(glamor_pixmap_priv_is_small(priv))) { \ glamor_set_transformed_normalize_tcoords_ext(priv, matrix, xscale, \ yscale, _x1_, _y1_, \ _x2_, _y2_, \ @@ -429,16 +425,16 @@ glamor_transform_point(matrix, tx4, ty4, _x1_, _y2_); \ DEBUGF("transformed %f %f %f %f %f %f %f %f\n", \ tx1, ty1, tx2, ty2, tx3, ty3, tx4, ty4); \ - glamor_get_repeat_transform_coords((&priv->large), repeat_type, \ + glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \ ttx1, tty1, \ tx1, ty1); \ - glamor_get_repeat_transform_coords((&priv->large), repeat_type, \ + glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \ ttx2, tty2, \ tx2, ty2); \ - glamor_get_repeat_transform_coords((&priv->large), repeat_type, \ + glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \ ttx3, tty3, \ tx3, ty3); \ - glamor_get_repeat_transform_coords((&priv->large), repeat_type, \ + glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \ ttx4, tty4, \ tx4, ty4); \ DEBUGF("repeat transformed %f %f %f %f %f %f %f %f\n", ttx1, tty1, \ @@ -454,7 +450,8 @@ } \ } while (0) -#define glamor_set_repeat_transformed_normalize_tcoords( priv, \ +#define glamor_set_repeat_transformed_normalize_tcoords( pixmap, \ + priv, \ repeat_type, \ matrix, \ xscale, \ @@ -463,7 +460,8 @@ _x2_, _y2_, \ texcoords) \ do { \ - glamor_set_repeat_transformed_normalize_tcoords_ext( priv, \ + glamor_set_repeat_transformed_normalize_tcoords_ext( pixmap, \ + priv, \ repeat_type, \ matrix, \ xscale, \ @@ -495,7 +493,7 @@ x1, y1, x2, y2, \ vertices, stride) \ do { \ - if (_X_UNLIKELY(priv->type == GLAMOR_TEXTURE_LARGE)) { \ + if (_X_UNLIKELY(glamor_pixmap_priv_is_large(priv))) { \ float tx1, tx2, ty1, ty2; \ int fbo_x_off, fbo_y_off; \ pixmap_priv_get_fbo_off(priv, &fbo_x_off, &fbo_y_off); \ @@ -520,20 +518,20 @@ vertices, 2); \ } while(0) -#define glamor_set_repeat_normalize_tcoords_ext(priv, repeat_type, \ +#define glamor_set_repeat_normalize_tcoords_ext(pixmap, priv, repeat_type, \ xscale, yscale, \ _x1_, _y1_, _x2_, _y2_, \ vertices, stride) \ do { \ - if (_X_UNLIKELY(priv->type == GLAMOR_TEXTURE_LARGE)) { \ + if (_X_UNLIKELY(glamor_pixmap_priv_is_large(priv))) { \ float tx1, tx2, ty1, ty2; \ if (repeat_type == RepeatPad) { \ - tx1 = _x1_ - priv->large.box.x1; \ - ty1 = _y1_ - priv->large.box.y1; \ + tx1 = _x1_ - priv->box.x1; \ + ty1 = _y1_ - priv->box.y1; \ tx2 = tx1 + ((_x2_) - (_x1_)); \ ty2 = ty1 + ((_y2_) - (_y1_)); \ } else { \ - glamor_get_repeat_coords((&priv->large), repeat_type, \ + glamor_get_repeat_coords(pixmap, priv, repeat_type, \ tx1, ty1, tx2, ty2, \ _x1_, _y1_, _x2_, _y2_); \ } \ @@ -758,9 +756,9 @@ glamor_translate_boxes(BoxPtr boxes, int nbox, int dx, int dy) || _depth_ == 30 \ || _depth_ == 32) -#define GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv) (pixmap_priv && pixmap_priv->base.is_picture == 1) -#define GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv) (pixmap_priv && pixmap_priv->base.gl_fbo == GLAMOR_FBO_NORMAL) -#define GLAMOR_PIXMAP_PRIV_HAS_FBO_DOWNLOADED(pixmap_priv) (pixmap_priv && (pixmap_priv->base.gl_fbo == GLAMOR_FBO_DOWNLOADED)) +#define GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv) (pixmap_priv && pixmap_priv->is_picture == 1) +#define GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv) (pixmap_priv && pixmap_priv->gl_fbo == GLAMOR_FBO_NORMAL) +#define GLAMOR_PIXMAP_PRIV_HAS_FBO_DOWNLOADED(pixmap_priv) (pixmap_priv && (pixmap_priv->gl_fbo == GLAMOR_FBO_DOWNLOADED)) /** * Borrow from uxa. @@ -795,10 +793,10 @@ static inline GLenum gl_iformat_for_pixmap(PixmapPtr pixmap) { glamor_screen_private *glamor_priv = - glamor_get_screen_private(pixmap->drawable.pScreen); + glamor_get_screen_private((pixmap)->drawable.pScreen); if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP && - (pixmap->drawable.depth == 1 || pixmap->drawable.depth == 8)) { + ((pixmap)->drawable.depth == 1 || (pixmap)->drawable.depth == 8)) { return GL_ALPHA; } else { return GL_RGBA; @@ -813,9 +811,9 @@ format_for_pixmap(PixmapPtr pixmap) pixmap_priv = glamor_get_pixmap_private(pixmap); if (GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv)) - pict_format = pixmap_priv->base.picture->format; + pict_format = pixmap_priv->picture->format; else - pict_format = format_for_depth(pixmap->drawable.depth); + pict_format = format_for_depth((pixmap)->drawable.depth); return pict_format; } @@ -939,47 +937,13 @@ glamor_pict_format_is_compatible(PicturePtr picture) } } -/* return TRUE if we can access this pixmap at DDX driver. */ -inline static Bool -glamor_ddx_fallback_check_pixmap(DrawablePtr drawable) -{ - PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable); - glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap); - - return (!pixmap_priv - || (pixmap_priv->type == GLAMOR_TEXTURE_DRM - || pixmap_priv->type == GLAMOR_MEMORY - || pixmap_priv->type == GLAMOR_DRM_ONLY)); -} - -inline static Bool -glamor_ddx_fallback_check_gc(GCPtr gc) -{ - PixmapPtr pixmap; - - if (!gc) - return TRUE; - switch (gc->fillStyle) { - case FillStippled: - case FillOpaqueStippled: - pixmap = gc->stipple; - break; - case FillTiled: - pixmap = gc->tile.pixmap; - break; - default: - pixmap = NULL; - } - return (!pixmap || glamor_ddx_fallback_check_pixmap(&pixmap->drawable)); -} - inline static Bool glamor_is_large_pixmap(PixmapPtr pixmap) { glamor_pixmap_private *priv; priv = glamor_get_pixmap_private(pixmap); - return (priv->type == GLAMOR_TEXTURE_LARGE); + return (glamor_pixmap_priv_is_large(priv)); } inline static Bool @@ -1005,8 +969,8 @@ static inline void _glamor_dump_pixmap_bits(PixmapPtr pixmap, int x, int y, int w, int h) { int i, j; - unsigned char *p = pixmap->devPrivate.ptr; - int stride = pixmap->devKind; + unsigned char *p = (pixmap)->devPrivate.ptr; + int stride = (pixmap)->devKind; p = p + y * stride + x; @@ -1023,8 +987,8 @@ static inline void _glamor_dump_pixmap_byte(PixmapPtr pixmap, int x, int y, int w, int h) { int i, j; - unsigned char *p = pixmap->devPrivate.ptr; - int stride = pixmap->devKind; + unsigned char *p = (pixmap)->devPrivate.ptr; + int stride = (pixmap)->devKind; p = p + y * stride + x; @@ -1041,8 +1005,8 @@ static inline void _glamor_dump_pixmap_sword(PixmapPtr pixmap, int x, int y, int w, int h) { int i, j; - unsigned short *p = pixmap->devPrivate.ptr; - int stride = pixmap->devKind / 2; + unsigned short *p = (pixmap)->devPrivate.ptr; + int stride = (pixmap)->devKind / 2; p = p + y * stride + x; @@ -1059,8 +1023,8 @@ static inline void _glamor_dump_pixmap_word(PixmapPtr pixmap, int x, int y, int w, int h) { int i, j; - unsigned int *p = pixmap->devPrivate.ptr; - int stride = pixmap->devKind / 4; + unsigned int *p = (pixmap)->devPrivate.ptr; + int stride = (pixmap)->devKind / 4; p = p + y * stride + x; @@ -1076,11 +1040,11 @@ _glamor_dump_pixmap_word(PixmapPtr pixmap, int x, int y, int w, int h) static inline void glamor_dump_pixmap(PixmapPtr pixmap, int x, int y, int w, int h) { - w = ((x + w) > pixmap->drawable.width) ? (pixmap->drawable.width - x) : w; - h = ((y + h) > pixmap->drawable.height) ? (pixmap->drawable.height - y) : h; + w = ((x + w) > (pixmap)->drawable.width) ? ((pixmap)->drawable.width - x) : w; + h = ((y + h) > (pixmap)->drawable.height) ? ((pixmap)->drawable.height - y) : h; - glamor_prepare_access(&pixmap->drawable, GLAMOR_ACCESS_RO); - switch (pixmap->drawable.depth) { + glamor_prepare_access(&(pixmap)->drawable, GLAMOR_ACCESS_RO); + switch ((pixmap)->drawable.depth) { case 8: _glamor_dump_pixmap_byte(pixmap, x, y, w, h); break; @@ -1097,9 +1061,9 @@ glamor_dump_pixmap(PixmapPtr pixmap, int x, int y, int w, int h) _glamor_dump_pixmap_bits(pixmap, x, y, w, h); break; default: - ErrorF("dump depth %d, not implemented.\n", pixmap->drawable.depth); + ErrorF("dump depth %d, not implemented.\n", (pixmap)->drawable.depth); } - glamor_finish_access(&pixmap->drawable); + glamor_finish_access(&(pixmap)->drawable); } static inline void @@ -1297,7 +1261,7 @@ glamor_compare_pictures(ScreenPtr screen, GLAMOR_CREATE_PIXMAP_CPU); pixman_pic = CreatePicture(0, - &pixmap->drawable, + &(pixmap)->drawable, PictureMatchFormat(screen, PIXMAN_FORMAT_DEPTH (format), format), 0, 0, @@ -1325,7 +1289,7 @@ glamor_compare_pictures(ScreenPtr screen, GLAMOR_CREATE_PIXMAP_CPU); pixman_pic = CreatePicture(0, - &pixmap->drawable, + &(pixmap)->drawable, PictureMatchFormat(screen, PIXMAN_FORMAT_DEPTH (format), format), 0, 0, @@ -1429,4 +1393,21 @@ glamor_make_current(glamor_screen_private *glamor_priv) } } +/** + * Helper function for implementing draws with GL_QUADS on GLES2, + * where we don't have them. + */ +static inline void +glamor_glDrawArrays_GL_QUADS(glamor_screen_private *glamor_priv, unsigned count) +{ + if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) { + glDrawArrays(GL_QUADS, 0, count * 4); + } else { + unsigned i; + for (i = 0; i < count; i++) + glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4); + } +} + + #endif diff --git a/xorg-server/glamor/glamor_window.c b/xorg-server/glamor/glamor_window.c index 60647bf80..a39e723ef 100644 --- a/xorg-server/glamor/glamor_window.c +++ b/xorg-server/glamor/glamor_window.c @@ -79,16 +79,16 @@ glamor_set_window_pixmap(WindowPtr win, PixmapPtr pPixmap) pixmap_priv = glamor_get_pixmap_private(old); if (GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv) && - pixmap_priv->base.picture->pDrawable == (DrawablePtr) win) { - pic = pixmap_priv->base.picture; - pixmap_priv->base.is_picture = 0; - pixmap_priv->base.picture = NULL; + pixmap_priv->picture->pDrawable == (DrawablePtr) win) { + pic = pixmap_priv->picture; + pixmap_priv->is_picture = 0; + pixmap_priv->picture = NULL; } pixmap_priv = glamor_get_pixmap_private(pPixmap); if (pixmap_priv) { - pixmap_priv->base.is_picture = ! !pic; - pixmap_priv->base.picture = pic; + pixmap_priv->is_picture = ! !pic; + pixmap_priv->picture = pic; } } diff --git a/xorg-server/glamor/glamor_xv.c b/xorg-server/glamor/glamor_xv.c index 83e24adb2..364104ddd 100644 --- a/xorg-server/glamor/glamor_xv.c +++ b/xorg-server/glamor/glamor_xv.c @@ -241,8 +241,8 @@ glamor_xv_render(glamor_port_private *port_priv) { ScreenPtr screen = port_priv->pPixmap->drawable.pScreen; glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); - glamor_pixmap_private *pixmap_priv = - glamor_get_pixmap_private(port_priv->pPixmap); + PixmapPtr pixmap = port_priv->pPixmap; + glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap); glamor_pixmap_private *src_pixmap_priv[3]; float vertices[32], texcoords[8]; BoxPtr box = REGION_RECTS(&port_priv->clip); @@ -282,10 +282,11 @@ glamor_xv_render(glamor_port_private *port_priv) off[2] = Loff * yco + Coff * (uco[2] + vco[2]) + bright; gamma = 1.0; - pixmap_priv_get_dest_scale(pixmap_priv, &dst_xscale, &dst_yscale); + pixmap_priv_get_dest_scale(pixmap, pixmap_priv, &dst_xscale, &dst_yscale); glamor_get_drawable_deltas(port_priv->pDraw, port_priv->pPixmap, &dst_x_off, &dst_y_off); - glamor_set_destination_pixmap_priv_nc(pixmap_priv); + glamor_set_destination_pixmap_priv_nc(glamor_priv, pixmap, pixmap_priv); + glamor_set_alu(screen, GXcopy); for (i = 0; i < 3; i++) { if (port_priv->src_pix[i]) { @@ -306,21 +307,21 @@ glamor_xv_render(glamor_port_private *port_priv) glUniform4f(uloc, vco[0], vco[1], vco[2], 0); glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[0]->base.fbo->tex); + glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[0]->fbo->tex); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glActiveTexture(GL_TEXTURE1); - glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[1]->base.fbo->tex); + glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[1]->fbo->tex); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glActiveTexture(GL_TEXTURE2); - glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[2]->base.fbo->tex); + glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[2]->fbo->tex); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h index a7c708bd0..a0813a628 100644 --- a/xorg-server/glx/dispatch.h +++ b/xorg-server/glx/dispatch.h @@ -63,7 +63,7 @@ } while(0) /* total number of offsets below */ -#define _gloffset_COUNT 1240 +#define _gloffset_COUNT 1263 #define _gloffset_NewList 0 #define _gloffset_EndList 1 @@ -473,7 +473,7 @@ #define _gloffset_MultiTexCoord4iv 405 #define _gloffset_MultiTexCoord4s 406 #define _gloffset_MultiTexCoord4sv 407 -#define driDispatchRemapTable_size 832 +#define driDispatchRemapTable_size 855 SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CompressedTexImage1D_remap_index 0 @@ -938,376 +938,399 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define VertexBindingDivisor_remap_index 459 #define MultiDrawArraysIndirect_remap_index 460 #define MultiDrawElementsIndirect_remap_index 461 -#define TexBufferRange_remap_index 462 -#define TexStorage2DMultisample_remap_index 463 -#define TexStorage3DMultisample_remap_index 464 -#define BufferStorage_remap_index 465 -#define ClearTexImage_remap_index 466 -#define ClearTexSubImage_remap_index 467 -#define BindBuffersBase_remap_index 468 -#define BindBuffersRange_remap_index 469 -#define BindImageTextures_remap_index 470 -#define BindSamplers_remap_index 471 -#define BindTextures_remap_index 472 -#define BindVertexBuffers_remap_index 473 -#define ClipControl_remap_index 474 -#define BindTextureUnit_remap_index 475 -#define ClearNamedBufferData_remap_index 476 -#define ClearNamedBufferSubData_remap_index 477 -#define CompressedTextureSubImage1D_remap_index 478 -#define CompressedTextureSubImage2D_remap_index 479 -#define CompressedTextureSubImage3D_remap_index 480 -#define CopyNamedBufferSubData_remap_index 481 -#define CopyTextureSubImage1D_remap_index 482 -#define CopyTextureSubImage2D_remap_index 483 -#define CopyTextureSubImage3D_remap_index 484 -#define CreateBuffers_remap_index 485 -#define CreateTextures_remap_index 486 -#define FlushMappedNamedBufferRange_remap_index 487 -#define GenerateTextureMipmap_remap_index 488 -#define GetCompressedTextureImage_remap_index 489 -#define GetNamedBufferParameteri64v_remap_index 490 -#define GetNamedBufferParameteriv_remap_index 491 -#define GetNamedBufferPointerv_remap_index 492 -#define GetNamedBufferSubData_remap_index 493 -#define GetTextureImage_remap_index 494 -#define GetTextureLevelParameterfv_remap_index 495 -#define GetTextureLevelParameteriv_remap_index 496 -#define GetTextureParameterIiv_remap_index 497 -#define GetTextureParameterIuiv_remap_index 498 -#define GetTextureParameterfv_remap_index 499 -#define GetTextureParameteriv_remap_index 500 -#define MapNamedBuffer_remap_index 501 -#define MapNamedBufferRange_remap_index 502 -#define NamedBufferData_remap_index 503 -#define NamedBufferStorage_remap_index 504 -#define NamedBufferSubData_remap_index 505 -#define TextureBuffer_remap_index 506 -#define TextureBufferRange_remap_index 507 -#define TextureParameterIiv_remap_index 508 -#define TextureParameterIuiv_remap_index 509 -#define TextureParameterf_remap_index 510 -#define TextureParameterfv_remap_index 511 -#define TextureParameteri_remap_index 512 -#define TextureParameteriv_remap_index 513 -#define TextureStorage1D_remap_index 514 -#define TextureStorage2D_remap_index 515 -#define TextureStorage2DMultisample_remap_index 516 -#define TextureStorage3D_remap_index 517 -#define TextureStorage3DMultisample_remap_index 518 -#define TextureSubImage1D_remap_index 519 -#define TextureSubImage2D_remap_index 520 -#define TextureSubImage3D_remap_index 521 -#define UnmapNamedBuffer_remap_index 522 -#define InvalidateBufferData_remap_index 523 -#define InvalidateBufferSubData_remap_index 524 -#define InvalidateFramebuffer_remap_index 525 -#define InvalidateSubFramebuffer_remap_index 526 -#define InvalidateTexImage_remap_index 527 -#define InvalidateTexSubImage_remap_index 528 -#define PolygonOffsetEXT_remap_index 529 -#define DrawTexfOES_remap_index 530 -#define DrawTexfvOES_remap_index 531 -#define DrawTexiOES_remap_index 532 -#define DrawTexivOES_remap_index 533 -#define DrawTexsOES_remap_index 534 -#define DrawTexsvOES_remap_index 535 -#define DrawTexxOES_remap_index 536 -#define DrawTexxvOES_remap_index 537 -#define PointSizePointerOES_remap_index 538 -#define QueryMatrixxOES_remap_index 539 -#define SampleMaskSGIS_remap_index 540 -#define SamplePatternSGIS_remap_index 541 -#define ColorPointerEXT_remap_index 542 -#define EdgeFlagPointerEXT_remap_index 543 -#define IndexPointerEXT_remap_index 544 -#define NormalPointerEXT_remap_index 545 -#define TexCoordPointerEXT_remap_index 546 -#define VertexPointerEXT_remap_index 547 -#define DiscardFramebufferEXT_remap_index 548 -#define ActiveShaderProgram_remap_index 549 -#define BindProgramPipeline_remap_index 550 -#define CreateShaderProgramv_remap_index 551 -#define DeleteProgramPipelines_remap_index 552 -#define GenProgramPipelines_remap_index 553 -#define GetProgramPipelineInfoLog_remap_index 554 -#define GetProgramPipelineiv_remap_index 555 -#define IsProgramPipeline_remap_index 556 -#define LockArraysEXT_remap_index 557 -#define ProgramUniform1d_remap_index 558 -#define ProgramUniform1dv_remap_index 559 -#define ProgramUniform1f_remap_index 560 -#define ProgramUniform1fv_remap_index 561 -#define ProgramUniform1i_remap_index 562 -#define ProgramUniform1iv_remap_index 563 -#define ProgramUniform1ui_remap_index 564 -#define ProgramUniform1uiv_remap_index 565 -#define ProgramUniform2d_remap_index 566 -#define ProgramUniform2dv_remap_index 567 -#define ProgramUniform2f_remap_index 568 -#define ProgramUniform2fv_remap_index 569 -#define ProgramUniform2i_remap_index 570 -#define ProgramUniform2iv_remap_index 571 -#define ProgramUniform2ui_remap_index 572 -#define ProgramUniform2uiv_remap_index 573 -#define ProgramUniform3d_remap_index 574 -#define ProgramUniform3dv_remap_index 575 -#define ProgramUniform3f_remap_index 576 -#define ProgramUniform3fv_remap_index 577 -#define ProgramUniform3i_remap_index 578 -#define ProgramUniform3iv_remap_index 579 -#define ProgramUniform3ui_remap_index 580 -#define ProgramUniform3uiv_remap_index 581 -#define ProgramUniform4d_remap_index 582 -#define ProgramUniform4dv_remap_index 583 -#define ProgramUniform4f_remap_index 584 -#define ProgramUniform4fv_remap_index 585 -#define ProgramUniform4i_remap_index 586 -#define ProgramUniform4iv_remap_index 587 -#define ProgramUniform4ui_remap_index 588 -#define ProgramUniform4uiv_remap_index 589 -#define ProgramUniformMatrix2dv_remap_index 590 -#define ProgramUniformMatrix2fv_remap_index 591 -#define ProgramUniformMatrix2x3dv_remap_index 592 -#define ProgramUniformMatrix2x3fv_remap_index 593 -#define ProgramUniformMatrix2x4dv_remap_index 594 -#define ProgramUniformMatrix2x4fv_remap_index 595 -#define ProgramUniformMatrix3dv_remap_index 596 -#define ProgramUniformMatrix3fv_remap_index 597 -#define ProgramUniformMatrix3x2dv_remap_index 598 -#define ProgramUniformMatrix3x2fv_remap_index 599 -#define ProgramUniformMatrix3x4dv_remap_index 600 -#define ProgramUniformMatrix3x4fv_remap_index 601 -#define ProgramUniformMatrix4dv_remap_index 602 -#define ProgramUniformMatrix4fv_remap_index 603 -#define ProgramUniformMatrix4x2dv_remap_index 604 -#define ProgramUniformMatrix4x2fv_remap_index 605 -#define ProgramUniformMatrix4x3dv_remap_index 606 -#define ProgramUniformMatrix4x3fv_remap_index 607 -#define UnlockArraysEXT_remap_index 608 -#define UseProgramStages_remap_index 609 -#define ValidateProgramPipeline_remap_index 610 -#define DebugMessageCallback_remap_index 611 -#define DebugMessageControl_remap_index 612 -#define DebugMessageInsert_remap_index 613 -#define GetDebugMessageLog_remap_index 614 -#define GetObjectLabel_remap_index 615 -#define GetObjectPtrLabel_remap_index 616 -#define ObjectLabel_remap_index 617 -#define ObjectPtrLabel_remap_index 618 -#define PopDebugGroup_remap_index 619 -#define PushDebugGroup_remap_index 620 -#define SecondaryColor3fEXT_remap_index 621 -#define SecondaryColor3fvEXT_remap_index 622 -#define MultiDrawElementsEXT_remap_index 623 -#define FogCoordfEXT_remap_index 624 -#define FogCoordfvEXT_remap_index 625 -#define ResizeBuffersMESA_remap_index 626 -#define WindowPos4dMESA_remap_index 627 -#define WindowPos4dvMESA_remap_index 628 -#define WindowPos4fMESA_remap_index 629 -#define WindowPos4fvMESA_remap_index 630 -#define WindowPos4iMESA_remap_index 631 -#define WindowPos4ivMESA_remap_index 632 -#define WindowPos4sMESA_remap_index 633 -#define WindowPos4svMESA_remap_index 634 -#define MultiModeDrawArraysIBM_remap_index 635 -#define MultiModeDrawElementsIBM_remap_index 636 -#define AreProgramsResidentNV_remap_index 637 -#define ExecuteProgramNV_remap_index 638 -#define GetProgramParameterdvNV_remap_index 639 -#define GetProgramParameterfvNV_remap_index 640 -#define GetProgramStringNV_remap_index 641 -#define GetProgramivNV_remap_index 642 -#define GetTrackMatrixivNV_remap_index 643 -#define GetVertexAttribdvNV_remap_index 644 -#define GetVertexAttribfvNV_remap_index 645 -#define GetVertexAttribivNV_remap_index 646 -#define LoadProgramNV_remap_index 647 -#define ProgramParameters4dvNV_remap_index 648 -#define ProgramParameters4fvNV_remap_index 649 -#define RequestResidentProgramsNV_remap_index 650 -#define TrackMatrixNV_remap_index 651 -#define VertexAttrib1dNV_remap_index 652 -#define VertexAttrib1dvNV_remap_index 653 -#define VertexAttrib1fNV_remap_index 654 -#define VertexAttrib1fvNV_remap_index 655 -#define VertexAttrib1sNV_remap_index 656 -#define VertexAttrib1svNV_remap_index 657 -#define VertexAttrib2dNV_remap_index 658 -#define VertexAttrib2dvNV_remap_index 659 -#define VertexAttrib2fNV_remap_index 660 -#define VertexAttrib2fvNV_remap_index 661 -#define VertexAttrib2sNV_remap_index 662 -#define VertexAttrib2svNV_remap_index 663 -#define VertexAttrib3dNV_remap_index 664 -#define VertexAttrib3dvNV_remap_index 665 -#define VertexAttrib3fNV_remap_index 666 -#define VertexAttrib3fvNV_remap_index 667 -#define VertexAttrib3sNV_remap_index 668 -#define VertexAttrib3svNV_remap_index 669 -#define VertexAttrib4dNV_remap_index 670 -#define VertexAttrib4dvNV_remap_index 671 -#define VertexAttrib4fNV_remap_index 672 -#define VertexAttrib4fvNV_remap_index 673 -#define VertexAttrib4sNV_remap_index 674 -#define VertexAttrib4svNV_remap_index 675 -#define VertexAttrib4ubNV_remap_index 676 -#define VertexAttrib4ubvNV_remap_index 677 -#define VertexAttribPointerNV_remap_index 678 -#define VertexAttribs1dvNV_remap_index 679 -#define VertexAttribs1fvNV_remap_index 680 -#define VertexAttribs1svNV_remap_index 681 -#define VertexAttribs2dvNV_remap_index 682 -#define VertexAttribs2fvNV_remap_index 683 -#define VertexAttribs2svNV_remap_index 684 -#define VertexAttribs3dvNV_remap_index 685 -#define VertexAttribs3fvNV_remap_index 686 -#define VertexAttribs3svNV_remap_index 687 -#define VertexAttribs4dvNV_remap_index 688 -#define VertexAttribs4fvNV_remap_index 689 -#define VertexAttribs4svNV_remap_index 690 -#define VertexAttribs4ubvNV_remap_index 691 -#define GetTexBumpParameterfvATI_remap_index 692 -#define GetTexBumpParameterivATI_remap_index 693 -#define TexBumpParameterfvATI_remap_index 694 -#define TexBumpParameterivATI_remap_index 695 -#define AlphaFragmentOp1ATI_remap_index 696 -#define AlphaFragmentOp2ATI_remap_index 697 -#define AlphaFragmentOp3ATI_remap_index 698 -#define BeginFragmentShaderATI_remap_index 699 -#define BindFragmentShaderATI_remap_index 700 -#define ColorFragmentOp1ATI_remap_index 701 -#define ColorFragmentOp2ATI_remap_index 702 -#define ColorFragmentOp3ATI_remap_index 703 -#define DeleteFragmentShaderATI_remap_index 704 -#define EndFragmentShaderATI_remap_index 705 -#define GenFragmentShadersATI_remap_index 706 -#define PassTexCoordATI_remap_index 707 -#define SampleMapATI_remap_index 708 -#define SetFragmentShaderConstantATI_remap_index 709 -#define ActiveStencilFaceEXT_remap_index 710 -#define BindVertexArrayAPPLE_remap_index 711 -#define GenVertexArraysAPPLE_remap_index 712 -#define GetProgramNamedParameterdvNV_remap_index 713 -#define GetProgramNamedParameterfvNV_remap_index 714 -#define ProgramNamedParameter4dNV_remap_index 715 -#define ProgramNamedParameter4dvNV_remap_index 716 -#define ProgramNamedParameter4fNV_remap_index 717 -#define ProgramNamedParameter4fvNV_remap_index 718 -#define PrimitiveRestartNV_remap_index 719 -#define GetTexGenxvOES_remap_index 720 -#define TexGenxOES_remap_index 721 -#define TexGenxvOES_remap_index 722 -#define DepthBoundsEXT_remap_index 723 -#define BindFramebufferEXT_remap_index 724 -#define BindRenderbufferEXT_remap_index 725 -#define BufferParameteriAPPLE_remap_index 726 -#define FlushMappedBufferRangeAPPLE_remap_index 727 -#define VertexAttribI1iEXT_remap_index 728 -#define VertexAttribI1uiEXT_remap_index 729 -#define VertexAttribI2iEXT_remap_index 730 -#define VertexAttribI2ivEXT_remap_index 731 -#define VertexAttribI2uiEXT_remap_index 732 -#define VertexAttribI2uivEXT_remap_index 733 -#define VertexAttribI3iEXT_remap_index 734 -#define VertexAttribI3ivEXT_remap_index 735 -#define VertexAttribI3uiEXT_remap_index 736 -#define VertexAttribI3uivEXT_remap_index 737 -#define VertexAttribI4iEXT_remap_index 738 -#define VertexAttribI4ivEXT_remap_index 739 -#define VertexAttribI4uiEXT_remap_index 740 -#define VertexAttribI4uivEXT_remap_index 741 -#define ClearColorIiEXT_remap_index 742 -#define ClearColorIuiEXT_remap_index 743 -#define BindBufferOffsetEXT_remap_index 744 -#define BeginPerfMonitorAMD_remap_index 745 -#define DeletePerfMonitorsAMD_remap_index 746 -#define EndPerfMonitorAMD_remap_index 747 -#define GenPerfMonitorsAMD_remap_index 748 -#define GetPerfMonitorCounterDataAMD_remap_index 749 -#define GetPerfMonitorCounterInfoAMD_remap_index 750 -#define GetPerfMonitorCounterStringAMD_remap_index 751 -#define GetPerfMonitorCountersAMD_remap_index 752 -#define GetPerfMonitorGroupStringAMD_remap_index 753 -#define GetPerfMonitorGroupsAMD_remap_index 754 -#define SelectPerfMonitorCountersAMD_remap_index 755 -#define GetObjectParameterivAPPLE_remap_index 756 -#define ObjectPurgeableAPPLE_remap_index 757 -#define ObjectUnpurgeableAPPLE_remap_index 758 -#define ActiveProgramEXT_remap_index 759 -#define CreateShaderProgramEXT_remap_index 760 -#define UseShaderProgramEXT_remap_index 761 -#define TextureBarrierNV_remap_index 762 -#define VDPAUFiniNV_remap_index 763 -#define VDPAUGetSurfaceivNV_remap_index 764 -#define VDPAUInitNV_remap_index 765 -#define VDPAUIsSurfaceNV_remap_index 766 -#define VDPAUMapSurfacesNV_remap_index 767 -#define VDPAURegisterOutputSurfaceNV_remap_index 768 -#define VDPAURegisterVideoSurfaceNV_remap_index 769 -#define VDPAUSurfaceAccessNV_remap_index 770 -#define VDPAUUnmapSurfacesNV_remap_index 771 -#define VDPAUUnregisterSurfaceNV_remap_index 772 -#define BeginPerfQueryINTEL_remap_index 773 -#define CreatePerfQueryINTEL_remap_index 774 -#define DeletePerfQueryINTEL_remap_index 775 -#define EndPerfQueryINTEL_remap_index 776 -#define GetFirstPerfQueryIdINTEL_remap_index 777 -#define GetNextPerfQueryIdINTEL_remap_index 778 -#define GetPerfCounterInfoINTEL_remap_index 779 -#define GetPerfQueryDataINTEL_remap_index 780 -#define GetPerfQueryIdByNameINTEL_remap_index 781 -#define GetPerfQueryInfoINTEL_remap_index 782 -#define PolygonOffsetClampEXT_remap_index 783 -#define StencilFuncSeparateATI_remap_index 784 -#define ProgramEnvParameters4fvEXT_remap_index 785 -#define ProgramLocalParameters4fvEXT_remap_index 786 -#define EGLImageTargetRenderbufferStorageOES_remap_index 787 -#define EGLImageTargetTexture2DOES_remap_index 788 -#define AlphaFuncx_remap_index 789 -#define ClearColorx_remap_index 790 -#define ClearDepthx_remap_index 791 -#define Color4x_remap_index 792 -#define DepthRangex_remap_index 793 -#define Fogx_remap_index 794 -#define Fogxv_remap_index 795 -#define Frustumf_remap_index 796 -#define Frustumx_remap_index 797 -#define LightModelx_remap_index 798 -#define LightModelxv_remap_index 799 -#define Lightx_remap_index 800 -#define Lightxv_remap_index 801 -#define LineWidthx_remap_index 802 -#define LoadMatrixx_remap_index 803 -#define Materialx_remap_index 804 -#define Materialxv_remap_index 805 -#define MultMatrixx_remap_index 806 -#define MultiTexCoord4x_remap_index 807 -#define Normal3x_remap_index 808 -#define Orthof_remap_index 809 -#define Orthox_remap_index 810 -#define PointSizex_remap_index 811 -#define PolygonOffsetx_remap_index 812 -#define Rotatex_remap_index 813 -#define SampleCoveragex_remap_index 814 -#define Scalex_remap_index 815 -#define TexEnvx_remap_index 816 -#define TexEnvxv_remap_index 817 -#define TexParameterx_remap_index 818 -#define Translatex_remap_index 819 -#define ClipPlanef_remap_index 820 -#define ClipPlanex_remap_index 821 -#define GetClipPlanef_remap_index 822 -#define GetClipPlanex_remap_index 823 -#define GetFixedv_remap_index 824 -#define GetLightxv_remap_index 825 -#define GetMaterialxv_remap_index 826 -#define GetTexEnvxv_remap_index 827 -#define GetTexParameterxv_remap_index 828 -#define PointParameterx_remap_index 829 -#define PointParameterxv_remap_index 830 -#define TexParameterxv_remap_index 831 +#define GetProgramInterfaceiv_remap_index 462 +#define GetProgramResourceIndex_remap_index 463 +#define GetProgramResourceLocation_remap_index 464 +#define GetProgramResourceLocationIndex_remap_index 465 +#define GetProgramResourceName_remap_index 466 +#define GetProgramResourceiv_remap_index 467 +#define TexBufferRange_remap_index 468 +#define TexStorage2DMultisample_remap_index 469 +#define TexStorage3DMultisample_remap_index 470 +#define BufferStorage_remap_index 471 +#define ClearTexImage_remap_index 472 +#define ClearTexSubImage_remap_index 473 +#define BindBuffersBase_remap_index 474 +#define BindBuffersRange_remap_index 475 +#define BindImageTextures_remap_index 476 +#define BindSamplers_remap_index 477 +#define BindTextures_remap_index 478 +#define BindVertexBuffers_remap_index 479 +#define ClipControl_remap_index 480 +#define BindTextureUnit_remap_index 481 +#define ClearNamedBufferData_remap_index 482 +#define ClearNamedBufferSubData_remap_index 483 +#define CompressedTextureSubImage1D_remap_index 484 +#define CompressedTextureSubImage2D_remap_index 485 +#define CompressedTextureSubImage3D_remap_index 486 +#define CopyNamedBufferSubData_remap_index 487 +#define CopyTextureSubImage1D_remap_index 488 +#define CopyTextureSubImage2D_remap_index 489 +#define CopyTextureSubImage3D_remap_index 490 +#define CreateBuffers_remap_index 491 +#define CreateProgramPipelines_remap_index 492 +#define CreateQueries_remap_index 493 +#define CreateRenderbuffers_remap_index 494 +#define CreateSamplers_remap_index 495 +#define CreateTextures_remap_index 496 +#define CreateTransformFeedbacks_remap_index 497 +#define FlushMappedNamedBufferRange_remap_index 498 +#define GenerateTextureMipmap_remap_index 499 +#define GetCompressedTextureImage_remap_index 500 +#define GetNamedBufferParameteri64v_remap_index 501 +#define GetNamedBufferParameteriv_remap_index 502 +#define GetNamedBufferPointerv_remap_index 503 +#define GetNamedBufferSubData_remap_index 504 +#define GetNamedRenderbufferParameteriv_remap_index 505 +#define GetQueryBufferObjecti64v_remap_index 506 +#define GetQueryBufferObjectiv_remap_index 507 +#define GetQueryBufferObjectui64v_remap_index 508 +#define GetQueryBufferObjectuiv_remap_index 509 +#define GetTextureImage_remap_index 510 +#define GetTextureLevelParameterfv_remap_index 511 +#define GetTextureLevelParameteriv_remap_index 512 +#define GetTextureParameterIiv_remap_index 513 +#define GetTextureParameterIuiv_remap_index 514 +#define GetTextureParameterfv_remap_index 515 +#define GetTextureParameteriv_remap_index 516 +#define GetTransformFeedbacki64_v_remap_index 517 +#define GetTransformFeedbacki_v_remap_index 518 +#define GetTransformFeedbackiv_remap_index 519 +#define MapNamedBuffer_remap_index 520 +#define MapNamedBufferRange_remap_index 521 +#define NamedBufferData_remap_index 522 +#define NamedBufferStorage_remap_index 523 +#define NamedBufferSubData_remap_index 524 +#define NamedRenderbufferStorage_remap_index 525 +#define NamedRenderbufferStorageMultisample_remap_index 526 +#define TextureBuffer_remap_index 527 +#define TextureBufferRange_remap_index 528 +#define TextureParameterIiv_remap_index 529 +#define TextureParameterIuiv_remap_index 530 +#define TextureParameterf_remap_index 531 +#define TextureParameterfv_remap_index 532 +#define TextureParameteri_remap_index 533 +#define TextureParameteriv_remap_index 534 +#define TextureStorage1D_remap_index 535 +#define TextureStorage2D_remap_index 536 +#define TextureStorage2DMultisample_remap_index 537 +#define TextureStorage3D_remap_index 538 +#define TextureStorage3DMultisample_remap_index 539 +#define TextureSubImage1D_remap_index 540 +#define TextureSubImage2D_remap_index 541 +#define TextureSubImage3D_remap_index 542 +#define TransformFeedbackBufferBase_remap_index 543 +#define TransformFeedbackBufferRange_remap_index 544 +#define UnmapNamedBuffer_remap_index 545 +#define InvalidateBufferData_remap_index 546 +#define InvalidateBufferSubData_remap_index 547 +#define InvalidateFramebuffer_remap_index 548 +#define InvalidateSubFramebuffer_remap_index 549 +#define InvalidateTexImage_remap_index 550 +#define InvalidateTexSubImage_remap_index 551 +#define PolygonOffsetEXT_remap_index 552 +#define DrawTexfOES_remap_index 553 +#define DrawTexfvOES_remap_index 554 +#define DrawTexiOES_remap_index 555 +#define DrawTexivOES_remap_index 556 +#define DrawTexsOES_remap_index 557 +#define DrawTexsvOES_remap_index 558 +#define DrawTexxOES_remap_index 559 +#define DrawTexxvOES_remap_index 560 +#define PointSizePointerOES_remap_index 561 +#define QueryMatrixxOES_remap_index 562 +#define SampleMaskSGIS_remap_index 563 +#define SamplePatternSGIS_remap_index 564 +#define ColorPointerEXT_remap_index 565 +#define EdgeFlagPointerEXT_remap_index 566 +#define IndexPointerEXT_remap_index 567 +#define NormalPointerEXT_remap_index 568 +#define TexCoordPointerEXT_remap_index 569 +#define VertexPointerEXT_remap_index 570 +#define DiscardFramebufferEXT_remap_index 571 +#define ActiveShaderProgram_remap_index 572 +#define BindProgramPipeline_remap_index 573 +#define CreateShaderProgramv_remap_index 574 +#define DeleteProgramPipelines_remap_index 575 +#define GenProgramPipelines_remap_index 576 +#define GetProgramPipelineInfoLog_remap_index 577 +#define GetProgramPipelineiv_remap_index 578 +#define IsProgramPipeline_remap_index 579 +#define LockArraysEXT_remap_index 580 +#define ProgramUniform1d_remap_index 581 +#define ProgramUniform1dv_remap_index 582 +#define ProgramUniform1f_remap_index 583 +#define ProgramUniform1fv_remap_index 584 +#define ProgramUniform1i_remap_index 585 +#define ProgramUniform1iv_remap_index 586 +#define ProgramUniform1ui_remap_index 587 +#define ProgramUniform1uiv_remap_index 588 +#define ProgramUniform2d_remap_index 589 +#define ProgramUniform2dv_remap_index 590 +#define ProgramUniform2f_remap_index 591 +#define ProgramUniform2fv_remap_index 592 +#define ProgramUniform2i_remap_index 593 +#define ProgramUniform2iv_remap_index 594 +#define ProgramUniform2ui_remap_index 595 +#define ProgramUniform2uiv_remap_index 596 +#define ProgramUniform3d_remap_index 597 +#define ProgramUniform3dv_remap_index 598 +#define ProgramUniform3f_remap_index 599 +#define ProgramUniform3fv_remap_index 600 +#define ProgramUniform3i_remap_index 601 +#define ProgramUniform3iv_remap_index 602 +#define ProgramUniform3ui_remap_index 603 +#define ProgramUniform3uiv_remap_index 604 +#define ProgramUniform4d_remap_index 605 +#define ProgramUniform4dv_remap_index 606 +#define ProgramUniform4f_remap_index 607 +#define ProgramUniform4fv_remap_index 608 +#define ProgramUniform4i_remap_index 609 +#define ProgramUniform4iv_remap_index 610 +#define ProgramUniform4ui_remap_index 611 +#define ProgramUniform4uiv_remap_index 612 +#define ProgramUniformMatrix2dv_remap_index 613 +#define ProgramUniformMatrix2fv_remap_index 614 +#define ProgramUniformMatrix2x3dv_remap_index 615 +#define ProgramUniformMatrix2x3fv_remap_index 616 +#define ProgramUniformMatrix2x4dv_remap_index 617 +#define ProgramUniformMatrix2x4fv_remap_index 618 +#define ProgramUniformMatrix3dv_remap_index 619 +#define ProgramUniformMatrix3fv_remap_index 620 +#define ProgramUniformMatrix3x2dv_remap_index 621 +#define ProgramUniformMatrix3x2fv_remap_index 622 +#define ProgramUniformMatrix3x4dv_remap_index 623 +#define ProgramUniformMatrix3x4fv_remap_index 624 +#define ProgramUniformMatrix4dv_remap_index 625 +#define ProgramUniformMatrix4fv_remap_index 626 +#define ProgramUniformMatrix4x2dv_remap_index 627 +#define ProgramUniformMatrix4x2fv_remap_index 628 +#define ProgramUniformMatrix4x3dv_remap_index 629 +#define ProgramUniformMatrix4x3fv_remap_index 630 +#define UnlockArraysEXT_remap_index 631 +#define UseProgramStages_remap_index 632 +#define ValidateProgramPipeline_remap_index 633 +#define DebugMessageCallback_remap_index 634 +#define DebugMessageControl_remap_index 635 +#define DebugMessageInsert_remap_index 636 +#define GetDebugMessageLog_remap_index 637 +#define GetObjectLabel_remap_index 638 +#define GetObjectPtrLabel_remap_index 639 +#define ObjectLabel_remap_index 640 +#define ObjectPtrLabel_remap_index 641 +#define PopDebugGroup_remap_index 642 +#define PushDebugGroup_remap_index 643 +#define SecondaryColor3fEXT_remap_index 644 +#define SecondaryColor3fvEXT_remap_index 645 +#define MultiDrawElementsEXT_remap_index 646 +#define FogCoordfEXT_remap_index 647 +#define FogCoordfvEXT_remap_index 648 +#define ResizeBuffersMESA_remap_index 649 +#define WindowPos4dMESA_remap_index 650 +#define WindowPos4dvMESA_remap_index 651 +#define WindowPos4fMESA_remap_index 652 +#define WindowPos4fvMESA_remap_index 653 +#define WindowPos4iMESA_remap_index 654 +#define WindowPos4ivMESA_remap_index 655 +#define WindowPos4sMESA_remap_index 656 +#define WindowPos4svMESA_remap_index 657 +#define MultiModeDrawArraysIBM_remap_index 658 +#define MultiModeDrawElementsIBM_remap_index 659 +#define AreProgramsResidentNV_remap_index 660 +#define ExecuteProgramNV_remap_index 661 +#define GetProgramParameterdvNV_remap_index 662 +#define GetProgramParameterfvNV_remap_index 663 +#define GetProgramStringNV_remap_index 664 +#define GetProgramivNV_remap_index 665 +#define GetTrackMatrixivNV_remap_index 666 +#define GetVertexAttribdvNV_remap_index 667 +#define GetVertexAttribfvNV_remap_index 668 +#define GetVertexAttribivNV_remap_index 669 +#define LoadProgramNV_remap_index 670 +#define ProgramParameters4dvNV_remap_index 671 +#define ProgramParameters4fvNV_remap_index 672 +#define RequestResidentProgramsNV_remap_index 673 +#define TrackMatrixNV_remap_index 674 +#define VertexAttrib1dNV_remap_index 675 +#define VertexAttrib1dvNV_remap_index 676 +#define VertexAttrib1fNV_remap_index 677 +#define VertexAttrib1fvNV_remap_index 678 +#define VertexAttrib1sNV_remap_index 679 +#define VertexAttrib1svNV_remap_index 680 +#define VertexAttrib2dNV_remap_index 681 +#define VertexAttrib2dvNV_remap_index 682 +#define VertexAttrib2fNV_remap_index 683 +#define VertexAttrib2fvNV_remap_index 684 +#define VertexAttrib2sNV_remap_index 685 +#define VertexAttrib2svNV_remap_index 686 +#define VertexAttrib3dNV_remap_index 687 +#define VertexAttrib3dvNV_remap_index 688 +#define VertexAttrib3fNV_remap_index 689 +#define VertexAttrib3fvNV_remap_index 690 +#define VertexAttrib3sNV_remap_index 691 +#define VertexAttrib3svNV_remap_index 692 +#define VertexAttrib4dNV_remap_index 693 +#define VertexAttrib4dvNV_remap_index 694 +#define VertexAttrib4fNV_remap_index 695 +#define VertexAttrib4fvNV_remap_index 696 +#define VertexAttrib4sNV_remap_index 697 +#define VertexAttrib4svNV_remap_index 698 +#define VertexAttrib4ubNV_remap_index 699 +#define VertexAttrib4ubvNV_remap_index 700 +#define VertexAttribPointerNV_remap_index 701 +#define VertexAttribs1dvNV_remap_index 702 +#define VertexAttribs1fvNV_remap_index 703 +#define VertexAttribs1svNV_remap_index 704 +#define VertexAttribs2dvNV_remap_index 705 +#define VertexAttribs2fvNV_remap_index 706 +#define VertexAttribs2svNV_remap_index 707 +#define VertexAttribs3dvNV_remap_index 708 +#define VertexAttribs3fvNV_remap_index 709 +#define VertexAttribs3svNV_remap_index 710 +#define VertexAttribs4dvNV_remap_index 711 +#define VertexAttribs4fvNV_remap_index 712 +#define VertexAttribs4svNV_remap_index 713 +#define VertexAttribs4ubvNV_remap_index 714 +#define GetTexBumpParameterfvATI_remap_index 715 +#define GetTexBumpParameterivATI_remap_index 716 +#define TexBumpParameterfvATI_remap_index 717 +#define TexBumpParameterivATI_remap_index 718 +#define AlphaFragmentOp1ATI_remap_index 719 +#define AlphaFragmentOp2ATI_remap_index 720 +#define AlphaFragmentOp3ATI_remap_index 721 +#define BeginFragmentShaderATI_remap_index 722 +#define BindFragmentShaderATI_remap_index 723 +#define ColorFragmentOp1ATI_remap_index 724 +#define ColorFragmentOp2ATI_remap_index 725 +#define ColorFragmentOp3ATI_remap_index 726 +#define DeleteFragmentShaderATI_remap_index 727 +#define EndFragmentShaderATI_remap_index 728 +#define GenFragmentShadersATI_remap_index 729 +#define PassTexCoordATI_remap_index 730 +#define SampleMapATI_remap_index 731 +#define SetFragmentShaderConstantATI_remap_index 732 +#define ActiveStencilFaceEXT_remap_index 733 +#define BindVertexArrayAPPLE_remap_index 734 +#define GenVertexArraysAPPLE_remap_index 735 +#define GetProgramNamedParameterdvNV_remap_index 736 +#define GetProgramNamedParameterfvNV_remap_index 737 +#define ProgramNamedParameter4dNV_remap_index 738 +#define ProgramNamedParameter4dvNV_remap_index 739 +#define ProgramNamedParameter4fNV_remap_index 740 +#define ProgramNamedParameter4fvNV_remap_index 741 +#define PrimitiveRestartNV_remap_index 742 +#define GetTexGenxvOES_remap_index 743 +#define TexGenxOES_remap_index 744 +#define TexGenxvOES_remap_index 745 +#define DepthBoundsEXT_remap_index 746 +#define BindFramebufferEXT_remap_index 747 +#define BindRenderbufferEXT_remap_index 748 +#define BufferParameteriAPPLE_remap_index 749 +#define FlushMappedBufferRangeAPPLE_remap_index 750 +#define VertexAttribI1iEXT_remap_index 751 +#define VertexAttribI1uiEXT_remap_index 752 +#define VertexAttribI2iEXT_remap_index 753 +#define VertexAttribI2ivEXT_remap_index 754 +#define VertexAttribI2uiEXT_remap_index 755 +#define VertexAttribI2uivEXT_remap_index 756 +#define VertexAttribI3iEXT_remap_index 757 +#define VertexAttribI3ivEXT_remap_index 758 +#define VertexAttribI3uiEXT_remap_index 759 +#define VertexAttribI3uivEXT_remap_index 760 +#define VertexAttribI4iEXT_remap_index 761 +#define VertexAttribI4ivEXT_remap_index 762 +#define VertexAttribI4uiEXT_remap_index 763 +#define VertexAttribI4uivEXT_remap_index 764 +#define ClearColorIiEXT_remap_index 765 +#define ClearColorIuiEXT_remap_index 766 +#define BindBufferOffsetEXT_remap_index 767 +#define BeginPerfMonitorAMD_remap_index 768 +#define DeletePerfMonitorsAMD_remap_index 769 +#define EndPerfMonitorAMD_remap_index 770 +#define GenPerfMonitorsAMD_remap_index 771 +#define GetPerfMonitorCounterDataAMD_remap_index 772 +#define GetPerfMonitorCounterInfoAMD_remap_index 773 +#define GetPerfMonitorCounterStringAMD_remap_index 774 +#define GetPerfMonitorCountersAMD_remap_index 775 +#define GetPerfMonitorGroupStringAMD_remap_index 776 +#define GetPerfMonitorGroupsAMD_remap_index 777 +#define SelectPerfMonitorCountersAMD_remap_index 778 +#define GetObjectParameterivAPPLE_remap_index 779 +#define ObjectPurgeableAPPLE_remap_index 780 +#define ObjectUnpurgeableAPPLE_remap_index 781 +#define ActiveProgramEXT_remap_index 782 +#define CreateShaderProgramEXT_remap_index 783 +#define UseShaderProgramEXT_remap_index 784 +#define TextureBarrierNV_remap_index 785 +#define VDPAUFiniNV_remap_index 786 +#define VDPAUGetSurfaceivNV_remap_index 787 +#define VDPAUInitNV_remap_index 788 +#define VDPAUIsSurfaceNV_remap_index 789 +#define VDPAUMapSurfacesNV_remap_index 790 +#define VDPAURegisterOutputSurfaceNV_remap_index 791 +#define VDPAURegisterVideoSurfaceNV_remap_index 792 +#define VDPAUSurfaceAccessNV_remap_index 793 +#define VDPAUUnmapSurfacesNV_remap_index 794 +#define VDPAUUnregisterSurfaceNV_remap_index 795 +#define BeginPerfQueryINTEL_remap_index 796 +#define CreatePerfQueryINTEL_remap_index 797 +#define DeletePerfQueryINTEL_remap_index 798 +#define EndPerfQueryINTEL_remap_index 799 +#define GetFirstPerfQueryIdINTEL_remap_index 800 +#define GetNextPerfQueryIdINTEL_remap_index 801 +#define GetPerfCounterInfoINTEL_remap_index 802 +#define GetPerfQueryDataINTEL_remap_index 803 +#define GetPerfQueryIdByNameINTEL_remap_index 804 +#define GetPerfQueryInfoINTEL_remap_index 805 +#define PolygonOffsetClampEXT_remap_index 806 +#define StencilFuncSeparateATI_remap_index 807 +#define ProgramEnvParameters4fvEXT_remap_index 808 +#define ProgramLocalParameters4fvEXT_remap_index 809 +#define EGLImageTargetRenderbufferStorageOES_remap_index 810 +#define EGLImageTargetTexture2DOES_remap_index 811 +#define AlphaFuncx_remap_index 812 +#define ClearColorx_remap_index 813 +#define ClearDepthx_remap_index 814 +#define Color4x_remap_index 815 +#define DepthRangex_remap_index 816 +#define Fogx_remap_index 817 +#define Fogxv_remap_index 818 +#define Frustumf_remap_index 819 +#define Frustumx_remap_index 820 +#define LightModelx_remap_index 821 +#define LightModelxv_remap_index 822 +#define Lightx_remap_index 823 +#define Lightxv_remap_index 824 +#define LineWidthx_remap_index 825 +#define LoadMatrixx_remap_index 826 +#define Materialx_remap_index 827 +#define Materialxv_remap_index 828 +#define MultMatrixx_remap_index 829 +#define MultiTexCoord4x_remap_index 830 +#define Normal3x_remap_index 831 +#define Orthof_remap_index 832 +#define Orthox_remap_index 833 +#define PointSizex_remap_index 834 +#define PolygonOffsetx_remap_index 835 +#define Rotatex_remap_index 836 +#define SampleCoveragex_remap_index 837 +#define Scalex_remap_index 838 +#define TexEnvx_remap_index 839 +#define TexEnvxv_remap_index 840 +#define TexParameterx_remap_index 841 +#define Translatex_remap_index 842 +#define ClipPlanef_remap_index 843 +#define ClipPlanex_remap_index 844 +#define GetClipPlanef_remap_index 845 +#define GetClipPlanex_remap_index 846 +#define GetFixedv_remap_index 847 +#define GetLightxv_remap_index 848 +#define GetMaterialxv_remap_index 849 +#define GetTexEnvxv_remap_index 850 +#define GetTexParameterxv_remap_index 851 +#define PointParameterx_remap_index 852 +#define PointParameterxv_remap_index 853 +#define TexParameterxv_remap_index 854 #define _gloffset_CompressedTexImage1D driDispatchRemapTable[CompressedTexImage1D_remap_index] #define _gloffset_CompressedTexImage2D driDispatchRemapTable[CompressedTexImage2D_remap_index] @@ -1771,6 +1794,12 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_VertexBindingDivisor driDispatchRemapTable[VertexBindingDivisor_remap_index] #define _gloffset_MultiDrawArraysIndirect driDispatchRemapTable[MultiDrawArraysIndirect_remap_index] #define _gloffset_MultiDrawElementsIndirect driDispatchRemapTable[MultiDrawElementsIndirect_remap_index] +#define _gloffset_GetProgramInterfaceiv driDispatchRemapTable[GetProgramInterfaceiv_remap_index] +#define _gloffset_GetProgramResourceIndex driDispatchRemapTable[GetProgramResourceIndex_remap_index] +#define _gloffset_GetProgramResourceLocation driDispatchRemapTable[GetProgramResourceLocation_remap_index] +#define _gloffset_GetProgramResourceLocationIndex driDispatchRemapTable[GetProgramResourceLocationIndex_remap_index] +#define _gloffset_GetProgramResourceName driDispatchRemapTable[GetProgramResourceName_remap_index] +#define _gloffset_GetProgramResourceiv driDispatchRemapTable[GetProgramResourceiv_remap_index] #define _gloffset_TexBufferRange driDispatchRemapTable[TexBufferRange_remap_index] #define _gloffset_TexStorage2DMultisample driDispatchRemapTable[TexStorage2DMultisample_remap_index] #define _gloffset_TexStorage3DMultisample driDispatchRemapTable[TexStorage3DMultisample_remap_index] @@ -1795,7 +1824,12 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_CopyTextureSubImage2D driDispatchRemapTable[CopyTextureSubImage2D_remap_index] #define _gloffset_CopyTextureSubImage3D driDispatchRemapTable[CopyTextureSubImage3D_remap_index] #define _gloffset_CreateBuffers driDispatchRemapTable[CreateBuffers_remap_index] +#define _gloffset_CreateProgramPipelines driDispatchRemapTable[CreateProgramPipelines_remap_index] +#define _gloffset_CreateQueries driDispatchRemapTable[CreateQueries_remap_index] +#define _gloffset_CreateRenderbuffers driDispatchRemapTable[CreateRenderbuffers_remap_index] +#define _gloffset_CreateSamplers driDispatchRemapTable[CreateSamplers_remap_index] #define _gloffset_CreateTextures driDispatchRemapTable[CreateTextures_remap_index] +#define _gloffset_CreateTransformFeedbacks driDispatchRemapTable[CreateTransformFeedbacks_remap_index] #define _gloffset_FlushMappedNamedBufferRange driDispatchRemapTable[FlushMappedNamedBufferRange_remap_index] #define _gloffset_GenerateTextureMipmap driDispatchRemapTable[GenerateTextureMipmap_remap_index] #define _gloffset_GetCompressedTextureImage driDispatchRemapTable[GetCompressedTextureImage_remap_index] @@ -1803,6 +1837,11 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_GetNamedBufferParameteriv driDispatchRemapTable[GetNamedBufferParameteriv_remap_index] #define _gloffset_GetNamedBufferPointerv driDispatchRemapTable[GetNamedBufferPointerv_remap_index] #define _gloffset_GetNamedBufferSubData driDispatchRemapTable[GetNamedBufferSubData_remap_index] +#define _gloffset_GetNamedRenderbufferParameteriv driDispatchRemapTable[GetNamedRenderbufferParameteriv_remap_index] +#define _gloffset_GetQueryBufferObjecti64v driDispatchRemapTable[GetQueryBufferObjecti64v_remap_index] +#define _gloffset_GetQueryBufferObjectiv driDispatchRemapTable[GetQueryBufferObjectiv_remap_index] +#define _gloffset_GetQueryBufferObjectui64v driDispatchRemapTable[GetQueryBufferObjectui64v_remap_index] +#define _gloffset_GetQueryBufferObjectuiv driDispatchRemapTable[GetQueryBufferObjectuiv_remap_index] #define _gloffset_GetTextureImage driDispatchRemapTable[GetTextureImage_remap_index] #define _gloffset_GetTextureLevelParameterfv driDispatchRemapTable[GetTextureLevelParameterfv_remap_index] #define _gloffset_GetTextureLevelParameteriv driDispatchRemapTable[GetTextureLevelParameteriv_remap_index] @@ -1810,11 +1849,16 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_GetTextureParameterIuiv driDispatchRemapTable[GetTextureParameterIuiv_remap_index] #define _gloffset_GetTextureParameterfv driDispatchRemapTable[GetTextureParameterfv_remap_index] #define _gloffset_GetTextureParameteriv driDispatchRemapTable[GetTextureParameteriv_remap_index] +#define _gloffset_GetTransformFeedbacki64_v driDispatchRemapTable[GetTransformFeedbacki64_v_remap_index] +#define _gloffset_GetTransformFeedbacki_v driDispatchRemapTable[GetTransformFeedbacki_v_remap_index] +#define _gloffset_GetTransformFeedbackiv driDispatchRemapTable[GetTransformFeedbackiv_remap_index] #define _gloffset_MapNamedBuffer driDispatchRemapTable[MapNamedBuffer_remap_index] #define _gloffset_MapNamedBufferRange driDispatchRemapTable[MapNamedBufferRange_remap_index] #define _gloffset_NamedBufferData driDispatchRemapTable[NamedBufferData_remap_index] #define _gloffset_NamedBufferStorage driDispatchRemapTable[NamedBufferStorage_remap_index] #define _gloffset_NamedBufferSubData driDispatchRemapTable[NamedBufferSubData_remap_index] +#define _gloffset_NamedRenderbufferStorage driDispatchRemapTable[NamedRenderbufferStorage_remap_index] +#define _gloffset_NamedRenderbufferStorageMultisample driDispatchRemapTable[NamedRenderbufferStorageMultisample_remap_index] #define _gloffset_TextureBuffer driDispatchRemapTable[TextureBuffer_remap_index] #define _gloffset_TextureBufferRange driDispatchRemapTable[TextureBufferRange_remap_index] #define _gloffset_TextureParameterIiv driDispatchRemapTable[TextureParameterIiv_remap_index] @@ -1831,6 +1875,8 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_TextureSubImage1D driDispatchRemapTable[TextureSubImage1D_remap_index] #define _gloffset_TextureSubImage2D driDispatchRemapTable[TextureSubImage2D_remap_index] #define _gloffset_TextureSubImage3D driDispatchRemapTable[TextureSubImage3D_remap_index] +#define _gloffset_TransformFeedbackBufferBase driDispatchRemapTable[TransformFeedbackBufferBase_remap_index] +#define _gloffset_TransformFeedbackBufferRange driDispatchRemapTable[TransformFeedbackBufferRange_remap_index] #define _gloffset_UnmapNamedBuffer driDispatchRemapTable[UnmapNamedBuffer_remap_index] #define _gloffset_InvalidateBufferData driDispatchRemapTable[InvalidateBufferData_remap_index] #define _gloffset_InvalidateBufferSubData driDispatchRemapTable[InvalidateBufferSubData_remap_index] @@ -11712,6 +11758,72 @@ static INLINE void SET_MultiDrawElementsIndirect(struct _glapi_table *disp, void SET_by_offset(disp, _gloffset_MultiDrawElementsIndirect, fn); } +typedef void (GLAPIENTRYP _glptr_GetProgramInterfaceiv)(GLuint, GLenum, GLenum, GLint *); +#define CALL_GetProgramInterfaceiv(disp, parameters) \ + (* GET_GetProgramInterfaceiv(disp)) parameters +static INLINE _glptr_GetProgramInterfaceiv GET_GetProgramInterfaceiv(struct _glapi_table *disp) { + return (_glptr_GetProgramInterfaceiv) (GET_by_offset(disp, _gloffset_GetProgramInterfaceiv)); +} + +static INLINE void SET_GetProgramInterfaceiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetProgramInterfaceiv, fn); +} + +typedef GLuint (GLAPIENTRYP _glptr_GetProgramResourceIndex)(GLuint, GLenum, const GLchar *); +#define CALL_GetProgramResourceIndex(disp, parameters) \ + (* GET_GetProgramResourceIndex(disp)) parameters +static INLINE _glptr_GetProgramResourceIndex GET_GetProgramResourceIndex(struct _glapi_table *disp) { + return (_glptr_GetProgramResourceIndex) (GET_by_offset(disp, _gloffset_GetProgramResourceIndex)); +} + +static INLINE void SET_GetProgramResourceIndex(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint, GLenum, const GLchar *)) { + SET_by_offset(disp, _gloffset_GetProgramResourceIndex, fn); +} + +typedef GLint (GLAPIENTRYP _glptr_GetProgramResourceLocation)(GLuint, GLenum, const GLchar *); +#define CALL_GetProgramResourceLocation(disp, parameters) \ + (* GET_GetProgramResourceLocation(disp)) parameters +static INLINE _glptr_GetProgramResourceLocation GET_GetProgramResourceLocation(struct _glapi_table *disp) { + return (_glptr_GetProgramResourceLocation) (GET_by_offset(disp, _gloffset_GetProgramResourceLocation)); +} + +static INLINE void SET_GetProgramResourceLocation(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, GLenum, const GLchar *)) { + SET_by_offset(disp, _gloffset_GetProgramResourceLocation, fn); +} + +typedef GLint (GLAPIENTRYP _glptr_GetProgramResourceLocationIndex)(GLuint, GLenum, const GLchar *); +#define CALL_GetProgramResourceLocationIndex(disp, parameters) \ + (* GET_GetProgramResourceLocationIndex(disp)) parameters +static INLINE _glptr_GetProgramResourceLocationIndex GET_GetProgramResourceLocationIndex(struct _glapi_table *disp) { + return (_glptr_GetProgramResourceLocationIndex) (GET_by_offset(disp, _gloffset_GetProgramResourceLocationIndex)); +} + +static INLINE void SET_GetProgramResourceLocationIndex(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, GLenum, const GLchar *)) { + SET_by_offset(disp, _gloffset_GetProgramResourceLocationIndex, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramResourceName)(GLuint, GLenum, GLuint, GLsizei , GLsizei *, GLchar *); +#define CALL_GetProgramResourceName(disp, parameters) \ + (* GET_GetProgramResourceName(disp)) parameters +static INLINE _glptr_GetProgramResourceName GET_GetProgramResourceName(struct _glapi_table *disp) { + return (_glptr_GetProgramResourceName) (GET_by_offset(disp, _gloffset_GetProgramResourceName)); +} + +static INLINE void SET_GetProgramResourceName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint, GLsizei , GLsizei *, GLchar *)) { + SET_by_offset(disp, _gloffset_GetProgramResourceName, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramResourceiv)(GLuint, GLenum, GLuint, GLsizei , const GLenum *, GLsizei , GLsizei *, GLint *); +#define CALL_GetProgramResourceiv(disp, parameters) \ + (* GET_GetProgramResourceiv(disp)) parameters +static INLINE _glptr_GetProgramResourceiv GET_GetProgramResourceiv(struct _glapi_table *disp) { + return (_glptr_GetProgramResourceiv) (GET_by_offset(disp, _gloffset_GetProgramResourceiv)); +} + +static INLINE void SET_GetProgramResourceiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint, GLsizei , const GLenum *, GLsizei , GLsizei *, GLint *)) { + SET_by_offset(disp, _gloffset_GetProgramResourceiv, fn); +} + typedef void (GLAPIENTRYP _glptr_TexBufferRange)(GLenum, GLenum, GLuint, GLintptr, GLsizeiptr); #define CALL_TexBufferRange(disp, parameters) \ (* GET_TexBufferRange(disp)) parameters @@ -11976,6 +12088,50 @@ static INLINE void SET_CreateBuffers(struct _glapi_table *disp, void (GLAPIENTRY SET_by_offset(disp, _gloffset_CreateBuffers, fn); } +typedef void (GLAPIENTRYP _glptr_CreateProgramPipelines)(GLsizei, GLuint *); +#define CALL_CreateProgramPipelines(disp, parameters) \ + (* GET_CreateProgramPipelines(disp)) parameters +static INLINE _glptr_CreateProgramPipelines GET_CreateProgramPipelines(struct _glapi_table *disp) { + return (_glptr_CreateProgramPipelines) (GET_by_offset(disp, _gloffset_CreateProgramPipelines)); +} + +static INLINE void SET_CreateProgramPipelines(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_CreateProgramPipelines, fn); +} + +typedef void (GLAPIENTRYP _glptr_CreateQueries)(GLenum, GLsizei, GLuint *); +#define CALL_CreateQueries(disp, parameters) \ + (* GET_CreateQueries(disp)) parameters +static INLINE _glptr_CreateQueries GET_CreateQueries(struct _glapi_table *disp) { + return (_glptr_CreateQueries) (GET_by_offset(disp, _gloffset_CreateQueries)); +} + +static INLINE void SET_CreateQueries(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_CreateQueries, fn); +} + +typedef void (GLAPIENTRYP _glptr_CreateRenderbuffers)(GLsizei, GLuint *); +#define CALL_CreateRenderbuffers(disp, parameters) \ + (* GET_CreateRenderbuffers(disp)) parameters +static INLINE _glptr_CreateRenderbuffers GET_CreateRenderbuffers(struct _glapi_table *disp) { + return (_glptr_CreateRenderbuffers) (GET_by_offset(disp, _gloffset_CreateRenderbuffers)); +} + +static INLINE void SET_CreateRenderbuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_CreateRenderbuffers, fn); +} + +typedef void (GLAPIENTRYP _glptr_CreateSamplers)(GLsizei, GLuint *); +#define CALL_CreateSamplers(disp, parameters) \ + (* GET_CreateSamplers(disp)) parameters +static INLINE _glptr_CreateSamplers GET_CreateSamplers(struct _glapi_table *disp) { + return (_glptr_CreateSamplers) (GET_by_offset(disp, _gloffset_CreateSamplers)); +} + +static INLINE void SET_CreateSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_CreateSamplers, fn); +} + typedef void (GLAPIENTRYP _glptr_CreateTextures)(GLenum, GLsizei, GLuint *); #define CALL_CreateTextures(disp, parameters) \ (* GET_CreateTextures(disp)) parameters @@ -11987,6 +12143,17 @@ static INLINE void SET_CreateTextures(struct _glapi_table *disp, void (GLAPIENTR SET_by_offset(disp, _gloffset_CreateTextures, fn); } +typedef void (GLAPIENTRYP _glptr_CreateTransformFeedbacks)(GLsizei, GLuint *); +#define CALL_CreateTransformFeedbacks(disp, parameters) \ + (* GET_CreateTransformFeedbacks(disp)) parameters +static INLINE _glptr_CreateTransformFeedbacks GET_CreateTransformFeedbacks(struct _glapi_table *disp) { + return (_glptr_CreateTransformFeedbacks) (GET_by_offset(disp, _gloffset_CreateTransformFeedbacks)); +} + +static INLINE void SET_CreateTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_CreateTransformFeedbacks, fn); +} + typedef void (GLAPIENTRYP _glptr_FlushMappedNamedBufferRange)(GLuint, GLintptr, GLsizeiptr); #define CALL_FlushMappedNamedBufferRange(disp, parameters) \ (* GET_FlushMappedNamedBufferRange(disp)) parameters @@ -12064,6 +12231,61 @@ static INLINE void SET_GetNamedBufferSubData(struct _glapi_table *disp, void (GL SET_by_offset(disp, _gloffset_GetNamedBufferSubData, fn); } +typedef void (GLAPIENTRYP _glptr_GetNamedRenderbufferParameteriv)(GLuint, GLenum, GLint *); +#define CALL_GetNamedRenderbufferParameteriv(disp, parameters) \ + (* GET_GetNamedRenderbufferParameteriv(disp)) parameters +static INLINE _glptr_GetNamedRenderbufferParameteriv GET_GetNamedRenderbufferParameteriv(struct _glapi_table *disp) { + return (_glptr_GetNamedRenderbufferParameteriv) (GET_by_offset(disp, _gloffset_GetNamedRenderbufferParameteriv)); +} + +static INLINE void SET_GetNamedRenderbufferParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetNamedRenderbufferParameteriv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetQueryBufferObjecti64v)(GLuint, GLuint, GLenum, GLintptr); +#define CALL_GetQueryBufferObjecti64v(disp, parameters) \ + (* GET_GetQueryBufferObjecti64v(disp)) parameters +static INLINE _glptr_GetQueryBufferObjecti64v GET_GetQueryBufferObjecti64v(struct _glapi_table *disp) { + return (_glptr_GetQueryBufferObjecti64v) (GET_by_offset(disp, _gloffset_GetQueryBufferObjecti64v)); +} + +static INLINE void SET_GetQueryBufferObjecti64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum, GLintptr)) { + SET_by_offset(disp, _gloffset_GetQueryBufferObjecti64v, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetQueryBufferObjectiv)(GLuint, GLuint, GLenum, GLintptr); +#define CALL_GetQueryBufferObjectiv(disp, parameters) \ + (* GET_GetQueryBufferObjectiv(disp)) parameters +static INLINE _glptr_GetQueryBufferObjectiv GET_GetQueryBufferObjectiv(struct _glapi_table *disp) { + return (_glptr_GetQueryBufferObjectiv) (GET_by_offset(disp, _gloffset_GetQueryBufferObjectiv)); +} + +static INLINE void SET_GetQueryBufferObjectiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum, GLintptr)) { + SET_by_offset(disp, _gloffset_GetQueryBufferObjectiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetQueryBufferObjectui64v)(GLuint, GLuint, GLenum, GLintptr); +#define CALL_GetQueryBufferObjectui64v(disp, parameters) \ + (* GET_GetQueryBufferObjectui64v(disp)) parameters +static INLINE _glptr_GetQueryBufferObjectui64v GET_GetQueryBufferObjectui64v(struct _glapi_table *disp) { + return (_glptr_GetQueryBufferObjectui64v) (GET_by_offset(disp, _gloffset_GetQueryBufferObjectui64v)); +} + +static INLINE void SET_GetQueryBufferObjectui64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum, GLintptr)) { + SET_by_offset(disp, _gloffset_GetQueryBufferObjectui64v, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetQueryBufferObjectuiv)(GLuint, GLuint, GLenum, GLintptr); +#define CALL_GetQueryBufferObjectuiv(disp, parameters) \ + (* GET_GetQueryBufferObjectuiv(disp)) parameters +static INLINE _glptr_GetQueryBufferObjectuiv GET_GetQueryBufferObjectuiv(struct _glapi_table *disp) { + return (_glptr_GetQueryBufferObjectuiv) (GET_by_offset(disp, _gloffset_GetQueryBufferObjectuiv)); +} + +static INLINE void SET_GetQueryBufferObjectuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum, GLintptr)) { + SET_by_offset(disp, _gloffset_GetQueryBufferObjectuiv, fn); +} + typedef void (GLAPIENTRYP _glptr_GetTextureImage)(GLuint, GLint, GLenum, GLenum, GLsizei, GLvoid *); #define CALL_GetTextureImage(disp, parameters) \ (* GET_GetTextureImage(disp)) parameters @@ -12141,6 +12363,39 @@ static INLINE void SET_GetTextureParameteriv(struct _glapi_table *disp, void (GL SET_by_offset(disp, _gloffset_GetTextureParameteriv, fn); } +typedef void (GLAPIENTRYP _glptr_GetTransformFeedbacki64_v)(GLuint, GLenum, GLuint, GLint64 *); +#define CALL_GetTransformFeedbacki64_v(disp, parameters) \ + (* GET_GetTransformFeedbacki64_v(disp)) parameters +static INLINE _glptr_GetTransformFeedbacki64_v GET_GetTransformFeedbacki64_v(struct _glapi_table *disp) { + return (_glptr_GetTransformFeedbacki64_v) (GET_by_offset(disp, _gloffset_GetTransformFeedbacki64_v)); +} + +static INLINE void SET_GetTransformFeedbacki64_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint, GLint64 *)) { + SET_by_offset(disp, _gloffset_GetTransformFeedbacki64_v, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTransformFeedbacki_v)(GLuint, GLenum, GLuint, GLint *); +#define CALL_GetTransformFeedbacki_v(disp, parameters) \ + (* GET_GetTransformFeedbacki_v(disp)) parameters +static INLINE _glptr_GetTransformFeedbacki_v GET_GetTransformFeedbacki_v(struct _glapi_table *disp) { + return (_glptr_GetTransformFeedbacki_v) (GET_by_offset(disp, _gloffset_GetTransformFeedbacki_v)); +} + +static INLINE void SET_GetTransformFeedbacki_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint, GLint *)) { + SET_by_offset(disp, _gloffset_GetTransformFeedbacki_v, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTransformFeedbackiv)(GLuint, GLenum, GLint *); +#define CALL_GetTransformFeedbackiv(disp, parameters) \ + (* GET_GetTransformFeedbackiv(disp)) parameters +static INLINE _glptr_GetTransformFeedbackiv GET_GetTransformFeedbackiv(struct _glapi_table *disp) { + return (_glptr_GetTransformFeedbackiv) (GET_by_offset(disp, _gloffset_GetTransformFeedbackiv)); +} + +static INLINE void SET_GetTransformFeedbackiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetTransformFeedbackiv, fn); +} + typedef GLvoid * (GLAPIENTRYP _glptr_MapNamedBuffer)(GLuint, GLenum); #define CALL_MapNamedBuffer(disp, parameters) \ (* GET_MapNamedBuffer(disp)) parameters @@ -12196,6 +12451,28 @@ static INLINE void SET_NamedBufferSubData(struct _glapi_table *disp, void (GLAPI SET_by_offset(disp, _gloffset_NamedBufferSubData, fn); } +typedef void (GLAPIENTRYP _glptr_NamedRenderbufferStorage)(GLuint, GLenum, GLsizei, GLsizei); +#define CALL_NamedRenderbufferStorage(disp, parameters) \ + (* GET_NamedRenderbufferStorage(disp)) parameters +static INLINE _glptr_NamedRenderbufferStorage GET_NamedRenderbufferStorage(struct _glapi_table *disp) { + return (_glptr_NamedRenderbufferStorage) (GET_by_offset(disp, _gloffset_NamedRenderbufferStorage)); +} + +static INLINE void SET_NamedRenderbufferStorage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLsizei)) { + SET_by_offset(disp, _gloffset_NamedRenderbufferStorage, fn); +} + +typedef void (GLAPIENTRYP _glptr_NamedRenderbufferStorageMultisample)(GLuint, GLsizei, GLenum, GLsizei, GLsizei); +#define CALL_NamedRenderbufferStorageMultisample(disp, parameters) \ + (* GET_NamedRenderbufferStorageMultisample(disp)) parameters +static INLINE _glptr_NamedRenderbufferStorageMultisample GET_NamedRenderbufferStorageMultisample(struct _glapi_table *disp) { + return (_glptr_NamedRenderbufferStorageMultisample) (GET_by_offset(disp, _gloffset_NamedRenderbufferStorageMultisample)); +} + +static INLINE void SET_NamedRenderbufferStorageMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLenum, GLsizei, GLsizei)) { + SET_by_offset(disp, _gloffset_NamedRenderbufferStorageMultisample, fn); +} + typedef void (GLAPIENTRYP _glptr_TextureBuffer)(GLuint, GLenum, GLuint); #define CALL_TextureBuffer(disp, parameters) \ (* GET_TextureBuffer(disp)) parameters @@ -12372,6 +12649,28 @@ static INLINE void SET_TextureSubImage3D(struct _glapi_table *disp, void (GLAPIE SET_by_offset(disp, _gloffset_TextureSubImage3D, fn); } +typedef void (GLAPIENTRYP _glptr_TransformFeedbackBufferBase)(GLuint, GLuint, GLuint); +#define CALL_TransformFeedbackBufferBase(disp, parameters) \ + (* GET_TransformFeedbackBufferBase(disp)) parameters +static INLINE _glptr_TransformFeedbackBufferBase GET_TransformFeedbackBufferBase(struct _glapi_table *disp) { + return (_glptr_TransformFeedbackBufferBase) (GET_by_offset(disp, _gloffset_TransformFeedbackBufferBase)); +} + +static INLINE void SET_TransformFeedbackBufferBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_TransformFeedbackBufferBase, fn); +} + +typedef void (GLAPIENTRYP _glptr_TransformFeedbackBufferRange)(GLuint, GLuint, GLuint, GLintptr, GLsizeiptr); +#define CALL_TransformFeedbackBufferRange(disp, parameters) \ + (* GET_TransformFeedbackBufferRange(disp)) parameters +static INLINE _glptr_TransformFeedbackBufferRange GET_TransformFeedbackBufferRange(struct _glapi_table *disp) { + return (_glptr_TransformFeedbackBufferRange) (GET_by_offset(disp, _gloffset_TransformFeedbackBufferRange)); +} + +static INLINE void SET_TransformFeedbackBufferRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLintptr, GLsizeiptr)) { + SET_by_offset(disp, _gloffset_TransformFeedbackBufferRange, fn); +} + typedef GLboolean (GLAPIENTRYP _glptr_UnmapNamedBuffer)(GLuint); #define CALL_UnmapNamedBuffer(disp, parameters) \ (* GET_UnmapNamedBuffer(disp)) parameters diff --git a/xorg-server/glx/glapitable.h b/xorg-server/glx/glapitable.h index 4aea61dc1..ba22b4b29 100644 --- a/xorg-server/glx/glapitable.h +++ b/xorg-server/glx/glapitable.h @@ -911,376 +911,399 @@ struct _glapi_table void (GLAPIENTRYP VertexBindingDivisor)(GLuint attribindex, GLuint divisor); /* 867 */ void (GLAPIENTRYP MultiDrawArraysIndirect)(GLenum mode, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 868 */ void (GLAPIENTRYP MultiDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 869 */ - void (GLAPIENTRYP TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 870 */ - void (GLAPIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 871 */ - void (GLAPIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 872 */ - void (GLAPIENTRYP BufferStorage)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 873 */ - void (GLAPIENTRYP ClearTexImage)(GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid * data); /* 874 */ - void (GLAPIENTRYP ClearTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * data); /* 875 */ - void (GLAPIENTRYP BindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers); /* 876 */ - void (GLAPIENTRYP BindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes); /* 877 */ - void (GLAPIENTRYP BindImageTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 878 */ - void (GLAPIENTRYP BindSamplers)(GLuint first, GLsizei count, const GLuint * samplers); /* 879 */ - void (GLAPIENTRYP BindTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 880 */ - void (GLAPIENTRYP BindVertexBuffers)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); /* 881 */ - void (GLAPIENTRYP ClipControl)(GLenum origin, GLenum depth); /* 882 */ - void (GLAPIENTRYP BindTextureUnit)(GLuint unit, GLuint texture); /* 883 */ - void (GLAPIENTRYP ClearNamedBufferData)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); /* 884 */ - void (GLAPIENTRYP ClearNamedBufferSubData)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); /* 885 */ - void (GLAPIENTRYP CompressedTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 886 */ - void (GLAPIENTRYP CompressedTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 887 */ - void (GLAPIENTRYP CompressedTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 888 */ - void (GLAPIENTRYP CopyNamedBufferSubData)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 889 */ - void (GLAPIENTRYP CopyTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 890 */ - void (GLAPIENTRYP CopyTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 891 */ - void (GLAPIENTRYP CopyTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 892 */ - void (GLAPIENTRYP CreateBuffers)(GLsizei n, GLuint * buffers); /* 893 */ - void (GLAPIENTRYP CreateTextures)(GLenum target, GLsizei n, GLuint * textures); /* 894 */ - void (GLAPIENTRYP FlushMappedNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 895 */ - void (GLAPIENTRYP GenerateTextureMipmap)(GLuint texture); /* 896 */ - void (GLAPIENTRYP GetCompressedTextureImage)(GLuint texture, GLint level, GLsizei bufSize, GLvoid * pixels); /* 897 */ - void (GLAPIENTRYP GetNamedBufferParameteri64v)(GLuint buffer, GLenum pname, GLint64 * params); /* 898 */ - void (GLAPIENTRYP GetNamedBufferParameteriv)(GLuint buffer, GLenum pname, GLint * params); /* 899 */ - void (GLAPIENTRYP GetNamedBufferPointerv)(GLuint buffer, GLenum pname, GLvoid ** params); /* 900 */ - void (GLAPIENTRYP GetNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 901 */ - void (GLAPIENTRYP GetTextureImage)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); /* 902 */ - void (GLAPIENTRYP GetTextureLevelParameterfv)(GLuint texture, GLint level, GLenum pname, GLfloat * params); /* 903 */ - void (GLAPIENTRYP GetTextureLevelParameteriv)(GLuint texture, GLint level, GLenum pname, GLint * params); /* 904 */ - void (GLAPIENTRYP GetTextureParameterIiv)(GLuint texture, GLenum pname, GLint * params); /* 905 */ - void (GLAPIENTRYP GetTextureParameterIuiv)(GLuint texture, GLenum pname, GLuint * params); /* 906 */ - void (GLAPIENTRYP GetTextureParameterfv)(GLuint texture, GLenum pname, GLfloat * params); /* 907 */ - void (GLAPIENTRYP GetTextureParameteriv)(GLuint texture, GLenum pname, GLint * params); /* 908 */ - GLvoid * (GLAPIENTRYP MapNamedBuffer)(GLuint buffer, GLenum access); /* 909 */ - GLvoid * (GLAPIENTRYP MapNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 910 */ - void (GLAPIENTRYP NamedBufferData)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 911 */ - void (GLAPIENTRYP NamedBufferStorage)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 912 */ - void (GLAPIENTRYP NamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 913 */ - void (GLAPIENTRYP TextureBuffer)(GLuint texture, GLenum internalformat, GLuint buffer); /* 914 */ - void (GLAPIENTRYP TextureBufferRange)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 915 */ - void (GLAPIENTRYP TextureParameterIiv)(GLuint texture, GLenum pname, const GLint * params); /* 916 */ - void (GLAPIENTRYP TextureParameterIuiv)(GLuint texture, GLenum pname, const GLuint * params); /* 917 */ - void (GLAPIENTRYP TextureParameterf)(GLuint texture, GLenum pname, GLfloat param); /* 918 */ - void (GLAPIENTRYP TextureParameterfv)(GLuint texture, GLenum pname, const GLfloat * param); /* 919 */ - void (GLAPIENTRYP TextureParameteri)(GLuint texture, GLenum pname, GLint param); /* 920 */ - void (GLAPIENTRYP TextureParameteriv)(GLuint texture, GLenum pname, const GLint * param); /* 921 */ - void (GLAPIENTRYP TextureStorage1D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); /* 922 */ - void (GLAPIENTRYP TextureStorage2D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); /* 923 */ - void (GLAPIENTRYP TextureStorage2DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 924 */ - void (GLAPIENTRYP TextureStorage3D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); /* 925 */ - void (GLAPIENTRYP TextureStorage3DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 926 */ - void (GLAPIENTRYP TextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 927 */ - void (GLAPIENTRYP TextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 928 */ - void (GLAPIENTRYP TextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 929 */ - GLboolean (GLAPIENTRYP UnmapNamedBuffer)(GLuint buffer); /* 930 */ - void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 931 */ - void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 932 */ - void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 933 */ - void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 934 */ - void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 935 */ - void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 936 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 937 */ - void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 938 */ - void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 939 */ - void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 940 */ - void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 941 */ - void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 942 */ - void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 943 */ - void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 944 */ - void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 945 */ - void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 946 */ - GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 947 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 948 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 949 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 950 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 951 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 952 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 953 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 954 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 955 */ - void (GLAPIENTRYP DiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 956 */ - void (GLAPIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program); /* 957 */ - void (GLAPIENTRYP BindProgramPipeline)(GLuint pipeline); /* 958 */ - GLuint (GLAPIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const * strings); /* 959 */ - void (GLAPIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint * pipelines); /* 960 */ - void (GLAPIENTRYP GenProgramPipelines)(GLsizei n, GLuint * pipelines); /* 961 */ - void (GLAPIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 962 */ - void (GLAPIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params); /* 963 */ - GLboolean (GLAPIENTRYP IsProgramPipeline)(GLuint pipeline); /* 964 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 965 */ - void (GLAPIENTRYP ProgramUniform1d)(GLuint program, GLint location, GLdouble x); /* 966 */ - void (GLAPIENTRYP ProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 967 */ - void (GLAPIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat x); /* 968 */ - void (GLAPIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 969 */ - void (GLAPIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint x); /* 970 */ - void (GLAPIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 971 */ - void (GLAPIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint x); /* 972 */ - void (GLAPIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 973 */ - void (GLAPIENTRYP ProgramUniform2d)(GLuint program, GLint location, GLdouble x, GLdouble y); /* 974 */ - void (GLAPIENTRYP ProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 975 */ - void (GLAPIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y); /* 976 */ - void (GLAPIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 977 */ - void (GLAPIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y); /* 978 */ - void (GLAPIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 979 */ - void (GLAPIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y); /* 980 */ - void (GLAPIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 981 */ - void (GLAPIENTRYP ProgramUniform3d)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); /* 982 */ - void (GLAPIENTRYP ProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 983 */ - void (GLAPIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); /* 984 */ - void (GLAPIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 985 */ - void (GLAPIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z); /* 986 */ - void (GLAPIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 987 */ - void (GLAPIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); /* 988 */ - void (GLAPIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 989 */ - void (GLAPIENTRYP ProgramUniform4d)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 990 */ - void (GLAPIENTRYP ProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 991 */ - void (GLAPIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 992 */ - void (GLAPIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 993 */ - void (GLAPIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); /* 994 */ - void (GLAPIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 995 */ - void (GLAPIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 996 */ - void (GLAPIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 997 */ - void (GLAPIENTRYP ProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 998 */ - void (GLAPIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 999 */ - void (GLAPIENTRYP ProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1000 */ - void (GLAPIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1001 */ - void (GLAPIENTRYP ProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1002 */ - void (GLAPIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1003 */ - void (GLAPIENTRYP ProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1004 */ - void (GLAPIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1005 */ - void (GLAPIENTRYP ProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1006 */ - void (GLAPIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1007 */ - void (GLAPIENTRYP ProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1008 */ - void (GLAPIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1009 */ - void (GLAPIENTRYP ProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1010 */ - void (GLAPIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1011 */ - void (GLAPIENTRYP ProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1012 */ - void (GLAPIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1013 */ - void (GLAPIENTRYP ProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1014 */ - void (GLAPIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1015 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 1016 */ - void (GLAPIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); /* 1017 */ - void (GLAPIENTRYP ValidateProgramPipeline)(GLuint pipeline); /* 1018 */ - void (GLAPIENTRYP DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid * userParam); /* 1019 */ - void (GLAPIENTRYP DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 1020 */ - void (GLAPIENTRYP DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); /* 1021 */ - GLuint (GLAPIENTRYP GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); /* 1022 */ - void (GLAPIENTRYP GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1023 */ - void (GLAPIENTRYP GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1024 */ - void (GLAPIENTRYP ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); /* 1025 */ - void (GLAPIENTRYP ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, const GLchar * label); /* 1026 */ - void (GLAPIENTRYP PopDebugGroup)(void); /* 1027 */ - void (GLAPIENTRYP PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); /* 1028 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 1029 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 1030 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 1031 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 1032 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 1033 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 1034 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1035 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 1036 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1037 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 1038 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 1039 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 1040 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 1041 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 1042 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 1043 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 1044 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 1045 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 1046 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 1047 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 1048 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 1049 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 1050 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 1051 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 1052 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 1053 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 1054 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 1055 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 1056 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 1057 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 1058 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 1059 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 1060 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 1061 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 1062 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 1063 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 1064 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 1065 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 1066 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 1067 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 1068 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 1069 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 1070 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 1071 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 1072 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 1073 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 1074 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 1075 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 1076 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 1077 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1078 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 1079 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1080 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 1081 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 1082 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 1083 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 1084 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 1085 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 1086 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1087 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1088 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1089 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1090 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1091 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1092 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1093 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1094 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1095 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1096 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1097 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1098 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 1099 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 1100 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 1101 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 1102 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 1103 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1104 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1105 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1106 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 1107 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 1108 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1109 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1110 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1111 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 1112 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 1113 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 1114 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 1115 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 1116 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 1117 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 1118 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 1119 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 1120 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 1121 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 1122 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1123 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 1124 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1125 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 1126 */ - void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 1127 */ - void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 1128 */ - void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 1129 */ - void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 1130 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 1131 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 1132 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 1133 */ - void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 1134 */ - void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 1135 */ - void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 1136 */ - void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 1137 */ - void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 1138 */ - void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 1139 */ - void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 1140 */ - void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 1141 */ - void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 1142 */ - void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 1143 */ - void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 1144 */ - void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 1145 */ - void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 1146 */ - void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 1147 */ - void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 1148 */ - void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 1149 */ - void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 1150 */ - void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 1151 */ - void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 1152 */ - void (GLAPIENTRYP BeginPerfMonitorAMD)(GLuint monitor); /* 1153 */ - void (GLAPIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1154 */ - void (GLAPIENTRYP EndPerfMonitorAMD)(GLuint monitor); /* 1155 */ - void (GLAPIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1156 */ - void (GLAPIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); /* 1157 */ - void (GLAPIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); /* 1158 */ - void (GLAPIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); /* 1159 */ - void (GLAPIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); /* 1160 */ - void (GLAPIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); /* 1161 */ - void (GLAPIENTRYP GetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); /* 1162 */ - void (GLAPIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); /* 1163 */ - void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 1164 */ - GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1165 */ - GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1166 */ - void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 1167 */ - GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 1168 */ - void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 1169 */ - void (GLAPIENTRYP TextureBarrierNV)(void); /* 1170 */ - void (GLAPIENTRYP VDPAUFiniNV)(void); /* 1171 */ - void (GLAPIENTRYP VDPAUGetSurfaceivNV)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 1172 */ - void (GLAPIENTRYP VDPAUInitNV)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); /* 1173 */ - GLboolean (GLAPIENTRYP VDPAUIsSurfaceNV)(GLintptr surface); /* 1174 */ - void (GLAPIENTRYP VDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1175 */ - GLintptr (GLAPIENTRYP VDPAURegisterOutputSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1176 */ - GLintptr (GLAPIENTRYP VDPAURegisterVideoSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1177 */ - void (GLAPIENTRYP VDPAUSurfaceAccessNV)(GLintptr surface, GLenum access); /* 1178 */ - void (GLAPIENTRYP VDPAUUnmapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1179 */ - void (GLAPIENTRYP VDPAUUnregisterSurfaceNV)(GLintptr surface); /* 1180 */ - void (GLAPIENTRYP BeginPerfQueryINTEL)(GLuint queryHandle); /* 1181 */ - void (GLAPIENTRYP CreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle); /* 1182 */ - void (GLAPIENTRYP DeletePerfQueryINTEL)(GLuint queryHandle); /* 1183 */ - void (GLAPIENTRYP EndPerfQueryINTEL)(GLuint queryHandle); /* 1184 */ - void (GLAPIENTRYP GetFirstPerfQueryIdINTEL)(GLuint * queryId); /* 1185 */ - void (GLAPIENTRYP GetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId); /* 1186 */ - void (GLAPIENTRYP GetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); /* 1187 */ - void (GLAPIENTRYP GetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); /* 1188 */ - void (GLAPIENTRYP GetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId); /* 1189 */ - void (GLAPIENTRYP GetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); /* 1190 */ - void (GLAPIENTRYP PolygonOffsetClampEXT)(GLfloat factor, GLfloat units, GLfloat clamp); /* 1191 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 1192 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1193 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1194 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 1195 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 1196 */ - void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 1197 */ - void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 1198 */ - void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 1199 */ - void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 1200 */ - void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 1201 */ - void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 1202 */ - void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 1203 */ - void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1204 */ - void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1205 */ - void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1206 */ - void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1207 */ - void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1208 */ - void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1209 */ - void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1210 */ - void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1211 */ - void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1212 */ - void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1213 */ - void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1214 */ - void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1215 */ - void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1216 */ - void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1217 */ - void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1218 */ - void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1219 */ - void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1220 */ - void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1221 */ - void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1222 */ - void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1223 */ - void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1224 */ - void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1225 */ - void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1226 */ - void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1227 */ - void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1228 */ - void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1229 */ - void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1230 */ - void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1231 */ - void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1232 */ - void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1233 */ - void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1234 */ - void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1235 */ - void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1236 */ - void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1237 */ - void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1238 */ - void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1239 */ + void (GLAPIENTRYP GetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint * params); /* 870 */ + GLuint (GLAPIENTRYP GetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar * name); /* 871 */ + GLint (GLAPIENTRYP GetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar * name); /* 872 */ + GLint (GLAPIENTRYP GetProgramResourceLocationIndex)(GLuint program, GLenum programInterface, const GLchar * name); /* 873 */ + void (GLAPIENTRYP GetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name); /* 874 */ + void (GLAPIENTRYP GetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params); /* 875 */ + void (GLAPIENTRYP TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 876 */ + void (GLAPIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 877 */ + void (GLAPIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 878 */ + void (GLAPIENTRYP BufferStorage)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 879 */ + void (GLAPIENTRYP ClearTexImage)(GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid * data); /* 880 */ + void (GLAPIENTRYP ClearTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * data); /* 881 */ + void (GLAPIENTRYP BindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers); /* 882 */ + void (GLAPIENTRYP BindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes); /* 883 */ + void (GLAPIENTRYP BindImageTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 884 */ + void (GLAPIENTRYP BindSamplers)(GLuint first, GLsizei count, const GLuint * samplers); /* 885 */ + void (GLAPIENTRYP BindTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 886 */ + void (GLAPIENTRYP BindVertexBuffers)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); /* 887 */ + void (GLAPIENTRYP ClipControl)(GLenum origin, GLenum depth); /* 888 */ + void (GLAPIENTRYP BindTextureUnit)(GLuint unit, GLuint texture); /* 889 */ + void (GLAPIENTRYP ClearNamedBufferData)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); /* 890 */ + void (GLAPIENTRYP ClearNamedBufferSubData)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); /* 891 */ + void (GLAPIENTRYP CompressedTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 892 */ + void (GLAPIENTRYP CompressedTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 893 */ + void (GLAPIENTRYP CompressedTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 894 */ + void (GLAPIENTRYP CopyNamedBufferSubData)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 895 */ + void (GLAPIENTRYP CopyTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 896 */ + void (GLAPIENTRYP CopyTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 897 */ + void (GLAPIENTRYP CopyTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 898 */ + void (GLAPIENTRYP CreateBuffers)(GLsizei n, GLuint * buffers); /* 899 */ + void (GLAPIENTRYP CreateProgramPipelines)(GLsizei n, GLuint * pipelines); /* 900 */ + void (GLAPIENTRYP CreateQueries)(GLenum target, GLsizei n, GLuint * ids); /* 901 */ + void (GLAPIENTRYP CreateRenderbuffers)(GLsizei n, GLuint * renderbuffers); /* 902 */ + void (GLAPIENTRYP CreateSamplers)(GLsizei n, GLuint * samplers); /* 903 */ + void (GLAPIENTRYP CreateTextures)(GLenum target, GLsizei n, GLuint * textures); /* 904 */ + void (GLAPIENTRYP CreateTransformFeedbacks)(GLsizei n, GLuint * ids); /* 905 */ + void (GLAPIENTRYP FlushMappedNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 906 */ + void (GLAPIENTRYP GenerateTextureMipmap)(GLuint texture); /* 907 */ + void (GLAPIENTRYP GetCompressedTextureImage)(GLuint texture, GLint level, GLsizei bufSize, GLvoid * pixels); /* 908 */ + void (GLAPIENTRYP GetNamedBufferParameteri64v)(GLuint buffer, GLenum pname, GLint64 * params); /* 909 */ + void (GLAPIENTRYP GetNamedBufferParameteriv)(GLuint buffer, GLenum pname, GLint * params); /* 910 */ + void (GLAPIENTRYP GetNamedBufferPointerv)(GLuint buffer, GLenum pname, GLvoid ** params); /* 911 */ + void (GLAPIENTRYP GetNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 912 */ + void (GLAPIENTRYP GetNamedRenderbufferParameteriv)(GLuint renderbuffer, GLenum pname, GLint * params); /* 913 */ + void (GLAPIENTRYP GetQueryBufferObjecti64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 914 */ + void (GLAPIENTRYP GetQueryBufferObjectiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 915 */ + void (GLAPIENTRYP GetQueryBufferObjectui64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 916 */ + void (GLAPIENTRYP GetQueryBufferObjectuiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 917 */ + void (GLAPIENTRYP GetTextureImage)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); /* 918 */ + void (GLAPIENTRYP GetTextureLevelParameterfv)(GLuint texture, GLint level, GLenum pname, GLfloat * params); /* 919 */ + void (GLAPIENTRYP GetTextureLevelParameteriv)(GLuint texture, GLint level, GLenum pname, GLint * params); /* 920 */ + void (GLAPIENTRYP GetTextureParameterIiv)(GLuint texture, GLenum pname, GLint * params); /* 921 */ + void (GLAPIENTRYP GetTextureParameterIuiv)(GLuint texture, GLenum pname, GLuint * params); /* 922 */ + void (GLAPIENTRYP GetTextureParameterfv)(GLuint texture, GLenum pname, GLfloat * params); /* 923 */ + void (GLAPIENTRYP GetTextureParameteriv)(GLuint texture, GLenum pname, GLint * params); /* 924 */ + void (GLAPIENTRYP GetTransformFeedbacki64_v)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param); /* 925 */ + void (GLAPIENTRYP GetTransformFeedbacki_v)(GLuint xfb, GLenum pname, GLuint index, GLint * param); /* 926 */ + void (GLAPIENTRYP GetTransformFeedbackiv)(GLuint xfb, GLenum pname, GLint * param); /* 927 */ + GLvoid * (GLAPIENTRYP MapNamedBuffer)(GLuint buffer, GLenum access); /* 928 */ + GLvoid * (GLAPIENTRYP MapNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 929 */ + void (GLAPIENTRYP NamedBufferData)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 930 */ + void (GLAPIENTRYP NamedBufferStorage)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 931 */ + void (GLAPIENTRYP NamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 932 */ + void (GLAPIENTRYP NamedRenderbufferStorage)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); /* 933 */ + void (GLAPIENTRYP NamedRenderbufferStorageMultisample)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 934 */ + void (GLAPIENTRYP TextureBuffer)(GLuint texture, GLenum internalformat, GLuint buffer); /* 935 */ + void (GLAPIENTRYP TextureBufferRange)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 936 */ + void (GLAPIENTRYP TextureParameterIiv)(GLuint texture, GLenum pname, const GLint * params); /* 937 */ + void (GLAPIENTRYP TextureParameterIuiv)(GLuint texture, GLenum pname, const GLuint * params); /* 938 */ + void (GLAPIENTRYP TextureParameterf)(GLuint texture, GLenum pname, GLfloat param); /* 939 */ + void (GLAPIENTRYP TextureParameterfv)(GLuint texture, GLenum pname, const GLfloat * param); /* 940 */ + void (GLAPIENTRYP TextureParameteri)(GLuint texture, GLenum pname, GLint param); /* 941 */ + void (GLAPIENTRYP TextureParameteriv)(GLuint texture, GLenum pname, const GLint * param); /* 942 */ + void (GLAPIENTRYP TextureStorage1D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); /* 943 */ + void (GLAPIENTRYP TextureStorage2D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); /* 944 */ + void (GLAPIENTRYP TextureStorage2DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 945 */ + void (GLAPIENTRYP TextureStorage3D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); /* 946 */ + void (GLAPIENTRYP TextureStorage3DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 947 */ + void (GLAPIENTRYP TextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 948 */ + void (GLAPIENTRYP TextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 949 */ + void (GLAPIENTRYP TextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 950 */ + void (GLAPIENTRYP TransformFeedbackBufferBase)(GLuint xfb, GLuint index, GLuint buffer); /* 951 */ + void (GLAPIENTRYP TransformFeedbackBufferRange)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 952 */ + GLboolean (GLAPIENTRYP UnmapNamedBuffer)(GLuint buffer); /* 953 */ + void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 954 */ + void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 955 */ + void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 956 */ + void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 957 */ + void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 958 */ + void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 959 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 960 */ + void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 961 */ + void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 962 */ + void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 963 */ + void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 964 */ + void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 965 */ + void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 966 */ + void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 967 */ + void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 968 */ + void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 969 */ + GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 970 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 971 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 972 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 973 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 974 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 975 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 976 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 977 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 978 */ + void (GLAPIENTRYP DiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 979 */ + void (GLAPIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program); /* 980 */ + void (GLAPIENTRYP BindProgramPipeline)(GLuint pipeline); /* 981 */ + GLuint (GLAPIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const * strings); /* 982 */ + void (GLAPIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint * pipelines); /* 983 */ + void (GLAPIENTRYP GenProgramPipelines)(GLsizei n, GLuint * pipelines); /* 984 */ + void (GLAPIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 985 */ + void (GLAPIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params); /* 986 */ + GLboolean (GLAPIENTRYP IsProgramPipeline)(GLuint pipeline); /* 987 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 988 */ + void (GLAPIENTRYP ProgramUniform1d)(GLuint program, GLint location, GLdouble x); /* 989 */ + void (GLAPIENTRYP ProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 990 */ + void (GLAPIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat x); /* 991 */ + void (GLAPIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 992 */ + void (GLAPIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint x); /* 993 */ + void (GLAPIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 994 */ + void (GLAPIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint x); /* 995 */ + void (GLAPIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 996 */ + void (GLAPIENTRYP ProgramUniform2d)(GLuint program, GLint location, GLdouble x, GLdouble y); /* 997 */ + void (GLAPIENTRYP ProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 998 */ + void (GLAPIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y); /* 999 */ + void (GLAPIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 1000 */ + void (GLAPIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y); /* 1001 */ + void (GLAPIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 1002 */ + void (GLAPIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y); /* 1003 */ + void (GLAPIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 1004 */ + void (GLAPIENTRYP ProgramUniform3d)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); /* 1005 */ + void (GLAPIENTRYP ProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 1006 */ + void (GLAPIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); /* 1007 */ + void (GLAPIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 1008 */ + void (GLAPIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z); /* 1009 */ + void (GLAPIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 1010 */ + void (GLAPIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); /* 1011 */ + void (GLAPIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 1012 */ + void (GLAPIENTRYP ProgramUniform4d)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1013 */ + void (GLAPIENTRYP ProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 1014 */ + void (GLAPIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1015 */ + void (GLAPIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 1016 */ + void (GLAPIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); /* 1017 */ + void (GLAPIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 1018 */ + void (GLAPIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 1019 */ + void (GLAPIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 1020 */ + void (GLAPIENTRYP ProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1021 */ + void (GLAPIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1022 */ + void (GLAPIENTRYP ProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1023 */ + void (GLAPIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1024 */ + void (GLAPIENTRYP ProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1025 */ + void (GLAPIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1026 */ + void (GLAPIENTRYP ProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1027 */ + void (GLAPIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1028 */ + void (GLAPIENTRYP ProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1029 */ + void (GLAPIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1030 */ + void (GLAPIENTRYP ProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1031 */ + void (GLAPIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1032 */ + void (GLAPIENTRYP ProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1033 */ + void (GLAPIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1034 */ + void (GLAPIENTRYP ProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1035 */ + void (GLAPIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1036 */ + void (GLAPIENTRYP ProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1037 */ + void (GLAPIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1038 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 1039 */ + void (GLAPIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); /* 1040 */ + void (GLAPIENTRYP ValidateProgramPipeline)(GLuint pipeline); /* 1041 */ + void (GLAPIENTRYP DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid * userParam); /* 1042 */ + void (GLAPIENTRYP DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 1043 */ + void (GLAPIENTRYP DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); /* 1044 */ + GLuint (GLAPIENTRYP GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); /* 1045 */ + void (GLAPIENTRYP GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1046 */ + void (GLAPIENTRYP GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1047 */ + void (GLAPIENTRYP ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); /* 1048 */ + void (GLAPIENTRYP ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, const GLchar * label); /* 1049 */ + void (GLAPIENTRYP PopDebugGroup)(void); /* 1050 */ + void (GLAPIENTRYP PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); /* 1051 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 1052 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 1053 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 1054 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 1055 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 1056 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 1057 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1058 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 1059 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1060 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 1061 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 1062 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 1063 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 1064 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 1065 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 1066 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 1067 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 1068 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 1069 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 1070 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 1071 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 1072 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 1073 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 1074 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 1075 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 1076 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 1077 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 1078 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 1079 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 1080 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 1081 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 1082 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 1083 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 1084 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 1085 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 1086 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 1087 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 1088 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 1089 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 1090 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 1091 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 1092 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 1093 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 1094 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 1095 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 1096 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 1097 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 1098 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 1099 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 1100 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1101 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 1102 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1103 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 1104 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 1105 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 1106 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 1107 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 1108 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 1109 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1110 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1111 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1112 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1113 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1114 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1115 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1116 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1117 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1118 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1119 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1120 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1121 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 1122 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 1123 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 1124 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 1125 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 1126 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1127 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1128 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1129 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 1130 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 1131 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1132 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1133 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1134 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 1135 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 1136 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 1137 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 1138 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 1139 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 1140 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 1141 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 1142 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 1143 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 1144 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 1145 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1146 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 1147 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1148 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 1149 */ + void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 1150 */ + void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 1151 */ + void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 1152 */ + void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 1153 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 1154 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 1155 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 1156 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 1157 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 1158 */ + void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 1159 */ + void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 1160 */ + void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 1161 */ + void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 1162 */ + void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 1163 */ + void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 1164 */ + void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 1165 */ + void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 1166 */ + void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 1167 */ + void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 1168 */ + void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 1169 */ + void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 1170 */ + void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 1171 */ + void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 1172 */ + void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 1173 */ + void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 1174 */ + void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 1175 */ + void (GLAPIENTRYP BeginPerfMonitorAMD)(GLuint monitor); /* 1176 */ + void (GLAPIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1177 */ + void (GLAPIENTRYP EndPerfMonitorAMD)(GLuint monitor); /* 1178 */ + void (GLAPIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1179 */ + void (GLAPIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); /* 1180 */ + void (GLAPIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); /* 1181 */ + void (GLAPIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); /* 1182 */ + void (GLAPIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); /* 1183 */ + void (GLAPIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); /* 1184 */ + void (GLAPIENTRYP GetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); /* 1185 */ + void (GLAPIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); /* 1186 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 1187 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1188 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1189 */ + void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 1190 */ + GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 1191 */ + void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 1192 */ + void (GLAPIENTRYP TextureBarrierNV)(void); /* 1193 */ + void (GLAPIENTRYP VDPAUFiniNV)(void); /* 1194 */ + void (GLAPIENTRYP VDPAUGetSurfaceivNV)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 1195 */ + void (GLAPIENTRYP VDPAUInitNV)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); /* 1196 */ + GLboolean (GLAPIENTRYP VDPAUIsSurfaceNV)(GLintptr surface); /* 1197 */ + void (GLAPIENTRYP VDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1198 */ + GLintptr (GLAPIENTRYP VDPAURegisterOutputSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1199 */ + GLintptr (GLAPIENTRYP VDPAURegisterVideoSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1200 */ + void (GLAPIENTRYP VDPAUSurfaceAccessNV)(GLintptr surface, GLenum access); /* 1201 */ + void (GLAPIENTRYP VDPAUUnmapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1202 */ + void (GLAPIENTRYP VDPAUUnregisterSurfaceNV)(GLintptr surface); /* 1203 */ + void (GLAPIENTRYP BeginPerfQueryINTEL)(GLuint queryHandle); /* 1204 */ + void (GLAPIENTRYP CreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle); /* 1205 */ + void (GLAPIENTRYP DeletePerfQueryINTEL)(GLuint queryHandle); /* 1206 */ + void (GLAPIENTRYP EndPerfQueryINTEL)(GLuint queryHandle); /* 1207 */ + void (GLAPIENTRYP GetFirstPerfQueryIdINTEL)(GLuint * queryId); /* 1208 */ + void (GLAPIENTRYP GetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId); /* 1209 */ + void (GLAPIENTRYP GetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); /* 1210 */ + void (GLAPIENTRYP GetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); /* 1211 */ + void (GLAPIENTRYP GetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId); /* 1212 */ + void (GLAPIENTRYP GetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); /* 1213 */ + void (GLAPIENTRYP PolygonOffsetClampEXT)(GLfloat factor, GLfloat units, GLfloat clamp); /* 1214 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 1215 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1216 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1217 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 1218 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 1219 */ + void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 1220 */ + void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 1221 */ + void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 1222 */ + void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 1223 */ + void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 1224 */ + void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 1225 */ + void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 1226 */ + void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1227 */ + void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1228 */ + void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1229 */ + void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1230 */ + void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1231 */ + void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1232 */ + void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1233 */ + void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1234 */ + void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1235 */ + void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1236 */ + void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1237 */ + void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1238 */ + void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1239 */ + void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1240 */ + void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1241 */ + void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1242 */ + void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1243 */ + void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1244 */ + void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1245 */ + void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1246 */ + void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1247 */ + void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1248 */ + void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1249 */ + void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1250 */ + void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1251 */ + void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1252 */ + void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1253 */ + void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1254 */ + void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1255 */ + void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1256 */ + void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1257 */ + void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1258 */ + void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1259 */ + void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1260 */ + void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1261 */ + void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1262 */ #endif /* !defined HAVE_SHARED_GLAPI */ }; diff --git a/xorg-server/glx/glfunctions.h b/xorg-server/glx/glfunctions.h index d7e412543..6874da59d 100644 --- a/xorg-server/glx/glfunctions.h +++ b/xorg-server/glx/glfunctions.h @@ -904,6 +904,12 @@ #define glVertexBindingDivisor(a1, a2) CALL_VertexBindingDivisor(GET_DISPATCH(), (a1, a2)) #define glMultiDrawArraysIndirect(a1, a2, a3, a4) CALL_MultiDrawArraysIndirect(GET_DISPATCH(), (a1, a2, a3, a4)) #define glMultiDrawElementsIndirect(a1, a2, a3, a4, a5) CALL_MultiDrawElementsIndirect(GET_DISPATCH(), (a1, a2, a3, a4, a5)) +#define glGetProgramInterfaceiv(a1, a2, a3, a4) CALL_GetProgramInterfaceiv(GET_DISPATCH(), (a1, a2, a3, a4)) +#define glGetProgramResourceIndex(a1, a2, a3) CALL_GetProgramResourceIndex(GET_DISPATCH(), (a1, a2, a3)) +#define glGetProgramResourceLocation(a1, a2, a3) CALL_GetProgramResourceLocation(GET_DISPATCH(), (a1, a2, a3)) +#define glGetProgramResourceLocationIndex(a1, a2, a3) CALL_GetProgramResourceLocationIndex(GET_DISPATCH(), (a1, a2, a3)) +#define glGetProgramResourceName(a1, a2, a3, a4, a5, a6) CALL_GetProgramResourceName(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6)) +#define glGetProgramResourceiv(a1, a2, a3, a4, a5, a6, a7, a8) CALL_GetProgramResourceiv(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7, a8)) #define glTexBufferRange(a1, a2, a3, a4, a5) CALL_TexBufferRange(GET_DISPATCH(), (a1, a2, a3, a4, a5)) #define glTexStorage2DMultisample(a1, a2, a3, a4, a5, a6) CALL_TexStorage2DMultisample(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6)) #define glTexStorage3DMultisample(a1, a2, a3, a4, a5, a6, a7) CALL_TexStorage3DMultisample(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7)) @@ -928,7 +934,12 @@ #define glCopyTextureSubImage2D(a1, a2, a3, a4, a5, a6, a7, a8) CALL_CopyTextureSubImage2D(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7, a8)) #define glCopyTextureSubImage3D(a1, a2, a3, a4, a5, a6, a7, a8, a9) CALL_CopyTextureSubImage3D(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7, a8, a9)) #define glCreateBuffers(a1, a2) CALL_CreateBuffers(GET_DISPATCH(), (a1, a2)) +#define glCreateProgramPipelines(a1, a2) CALL_CreateProgramPipelines(GET_DISPATCH(), (a1, a2)) +#define glCreateQueries(a1, a2, a3) CALL_CreateQueries(GET_DISPATCH(), (a1, a2, a3)) +#define glCreateRenderbuffers(a1, a2) CALL_CreateRenderbuffers(GET_DISPATCH(), (a1, a2)) +#define glCreateSamplers(a1, a2) CALL_CreateSamplers(GET_DISPATCH(), (a1, a2)) #define glCreateTextures(a1, a2, a3) CALL_CreateTextures(GET_DISPATCH(), (a1, a2, a3)) +#define glCreateTransformFeedbacks(a1, a2) CALL_CreateTransformFeedbacks(GET_DISPATCH(), (a1, a2)) #define glFlushMappedNamedBufferRange(a1, a2, a3) CALL_FlushMappedNamedBufferRange(GET_DISPATCH(), (a1, a2, a3)) #define glGenerateTextureMipmap(a1) CALL_GenerateTextureMipmap(GET_DISPATCH(), (a1)) #define glGetCompressedTextureImage(a1, a2, a3, a4) CALL_GetCompressedTextureImage(GET_DISPATCH(), (a1, a2, a3, a4)) @@ -936,6 +947,11 @@ #define glGetNamedBufferParameteriv(a1, a2, a3) CALL_GetNamedBufferParameteriv(GET_DISPATCH(), (a1, a2, a3)) #define glGetNamedBufferPointerv(a1, a2, a3) CALL_GetNamedBufferPointerv(GET_DISPATCH(), (a1, a2, a3)) #define glGetNamedBufferSubData(a1, a2, a3, a4) CALL_GetNamedBufferSubData(GET_DISPATCH(), (a1, a2, a3, a4)) +#define glGetNamedRenderbufferParameteriv(a1, a2, a3) CALL_GetNamedRenderbufferParameteriv(GET_DISPATCH(), (a1, a2, a3)) +#define glGetQueryBufferObjecti64v(a1, a2, a3, a4) CALL_GetQueryBufferObjecti64v(GET_DISPATCH(), (a1, a2, a3, a4)) +#define glGetQueryBufferObjectiv(a1, a2, a3, a4) CALL_GetQueryBufferObjectiv(GET_DISPATCH(), (a1, a2, a3, a4)) +#define glGetQueryBufferObjectui64v(a1, a2, a3, a4) CALL_GetQueryBufferObjectui64v(GET_DISPATCH(), (a1, a2, a3, a4)) +#define glGetQueryBufferObjectuiv(a1, a2, a3, a4) CALL_GetQueryBufferObjectuiv(GET_DISPATCH(), (a1, a2, a3, a4)) #define glGetTextureImage(a1, a2, a3, a4, a5, a6) CALL_GetTextureImage(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6)) #define glGetTextureLevelParameterfv(a1, a2, a3, a4) CALL_GetTextureLevelParameterfv(GET_DISPATCH(), (a1, a2, a3, a4)) #define glGetTextureLevelParameteriv(a1, a2, a3, a4) CALL_GetTextureLevelParameteriv(GET_DISPATCH(), (a1, a2, a3, a4)) @@ -943,11 +959,16 @@ #define glGetTextureParameterIuiv(a1, a2, a3) CALL_GetTextureParameterIuiv(GET_DISPATCH(), (a1, a2, a3)) #define glGetTextureParameterfv(a1, a2, a3) CALL_GetTextureParameterfv(GET_DISPATCH(), (a1, a2, a3)) #define glGetTextureParameteriv(a1, a2, a3) CALL_GetTextureParameteriv(GET_DISPATCH(), (a1, a2, a3)) +#define glGetTransformFeedbacki64_v(a1, a2, a3, a4) CALL_GetTransformFeedbacki64_v(GET_DISPATCH(), (a1, a2, a3, a4)) +#define glGetTransformFeedbacki_v(a1, a2, a3, a4) CALL_GetTransformFeedbacki_v(GET_DISPATCH(), (a1, a2, a3, a4)) +#define glGetTransformFeedbackiv(a1, a2, a3) CALL_GetTransformFeedbackiv(GET_DISPATCH(), (a1, a2, a3)) #define glMapNamedBuffer(a1, a2) CALL_MapNamedBuffer(GET_DISPATCH(), (a1, a2)) #define glMapNamedBufferRange(a1, a2, a3, a4) CALL_MapNamedBufferRange(GET_DISPATCH(), (a1, a2, a3, a4)) #define glNamedBufferData(a1, a2, a3, a4) CALL_NamedBufferData(GET_DISPATCH(), (a1, a2, a3, a4)) #define glNamedBufferStorage(a1, a2, a3, a4) CALL_NamedBufferStorage(GET_DISPATCH(), (a1, a2, a3, a4)) #define glNamedBufferSubData(a1, a2, a3, a4) CALL_NamedBufferSubData(GET_DISPATCH(), (a1, a2, a3, a4)) +#define glNamedRenderbufferStorage(a1, a2, a3, a4) CALL_NamedRenderbufferStorage(GET_DISPATCH(), (a1, a2, a3, a4)) +#define glNamedRenderbufferStorageMultisample(a1, a2, a3, a4, a5) CALL_NamedRenderbufferStorageMultisample(GET_DISPATCH(), (a1, a2, a3, a4, a5)) #define glTextureBuffer(a1, a2, a3) CALL_TextureBuffer(GET_DISPATCH(), (a1, a2, a3)) #define glTextureBufferRange(a1, a2, a3, a4, a5) CALL_TextureBufferRange(GET_DISPATCH(), (a1, a2, a3, a4, a5)) #define glTextureParameterIiv(a1, a2, a3) CALL_TextureParameterIiv(GET_DISPATCH(), (a1, a2, a3)) @@ -964,6 +985,8 @@ #define glTextureSubImage1D(a1, a2, a3, a4, a5, a6, a7) CALL_TextureSubImage1D(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7)) #define glTextureSubImage2D(a1, a2, a3, a4, a5, a6, a7, a8, a9) CALL_TextureSubImage2D(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7, a8, a9)) #define glTextureSubImage3D(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) CALL_TextureSubImage3D(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11)) +#define glTransformFeedbackBufferBase(a1, a2, a3) CALL_TransformFeedbackBufferBase(GET_DISPATCH(), (a1, a2, a3)) +#define glTransformFeedbackBufferRange(a1, a2, a3, a4, a5) CALL_TransformFeedbackBufferRange(GET_DISPATCH(), (a1, a2, a3, a4, a5)) #define glUnmapNamedBuffer(a1) CALL_UnmapNamedBuffer(GET_DISPATCH(), (a1)) #define glInvalidateBufferData(a1) CALL_InvalidateBufferData(GET_DISPATCH(), (a1)) #define glInvalidateBufferSubData(a1, a2, a3) CALL_InvalidateBufferSubData(GET_DISPATCH(), (a1, a2, a3)) diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index b849807c2..9b09e22ca 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -922,6 +922,12 @@ static const char gl_string_table[] = "glVertexBindingDivisor\0" "glMultiDrawArraysIndirect\0" "glMultiDrawElementsIndirect\0" + "glGetProgramInterfaceiv\0" + "glGetProgramResourceIndex\0" + "glGetProgramResourceLocation\0" + "glGetProgramResourceLocationIndex\0" + "glGetProgramResourceName\0" + "glGetProgramResourceiv\0" "glTexBufferRange\0" "glTexStorage2DMultisample\0" "glTexStorage3DMultisample\0" @@ -946,7 +952,12 @@ static const char gl_string_table[] = "glCopyTextureSubImage2D\0" "glCopyTextureSubImage3D\0" "glCreateBuffers\0" + "glCreateProgramPipelines\0" + "glCreateQueries\0" + "glCreateRenderbuffers\0" + "glCreateSamplers\0" "glCreateTextures\0" + "glCreateTransformFeedbacks\0" "glFlushMappedNamedBufferRange\0" "glGenerateTextureMipmap\0" "glGetCompressedTextureImage\0" @@ -954,6 +965,11 @@ static const char gl_string_table[] = "glGetNamedBufferParameteriv\0" "glGetNamedBufferPointerv\0" "glGetNamedBufferSubData\0" + "glGetNamedRenderbufferParameteriv\0" + "glGetQueryBufferObjecti64v\0" + "glGetQueryBufferObjectiv\0" + "glGetQueryBufferObjectui64v\0" + "glGetQueryBufferObjectuiv\0" "glGetTextureImage\0" "glGetTextureLevelParameterfv\0" "glGetTextureLevelParameteriv\0" @@ -961,11 +977,16 @@ static const char gl_string_table[] = "glGetTextureParameterIuiv\0" "glGetTextureParameterfv\0" "glGetTextureParameteriv\0" + "glGetTransformFeedbacki64_v\0" + "glGetTransformFeedbacki_v\0" + "glGetTransformFeedbackiv\0" "glMapNamedBuffer\0" "glMapNamedBufferRange\0" "glNamedBufferData\0" "glNamedBufferStorage\0" "glNamedBufferSubData\0" + "glNamedRenderbufferStorage\0" + "glNamedRenderbufferStorageMultisample\0" "glTextureBuffer\0" "glTextureBufferRange\0" "glTextureParameterIiv\0" @@ -982,6 +1003,8 @@ static const char gl_string_table[] = "glTextureSubImage1D\0" "glTextureSubImage2D\0" "glTextureSubImage3D\0" + "glTransformFeedbackBufferBase\0" + "glTransformFeedbackBufferRange\0" "glUnmapNamedBuffer\0" "glInvalidateBufferData\0" "glInvalidateBufferSubData\0" @@ -1825,39 +1848,17 @@ static const char gl_string_table[] = #define gl_dispatch_stub_732 mgl_dispatch_stub_732 #define gl_dispatch_stub_733 mgl_dispatch_stub_733 #define gl_dispatch_stub_846 mgl_dispatch_stub_846 -#define gl_dispatch_stub_938 mgl_dispatch_stub_938 -#define gl_dispatch_stub_939 mgl_dispatch_stub_939 -#define gl_dispatch_stub_940 mgl_dispatch_stub_940 -#define gl_dispatch_stub_941 mgl_dispatch_stub_941 -#define gl_dispatch_stub_942 mgl_dispatch_stub_942 -#define gl_dispatch_stub_943 mgl_dispatch_stub_943 -#define gl_dispatch_stub_944 mgl_dispatch_stub_944 -#define gl_dispatch_stub_945 mgl_dispatch_stub_945 -#define gl_dispatch_stub_947 mgl_dispatch_stub_947 -#define gl_dispatch_stub_948 mgl_dispatch_stub_948 -#define gl_dispatch_stub_949 mgl_dispatch_stub_949 -#define gl_dispatch_stub_956 mgl_dispatch_stub_956 -#define gl_dispatch_stub_957 mgl_dispatch_stub_957 -#define gl_dispatch_stub_958 mgl_dispatch_stub_958 -#define gl_dispatch_stub_959 mgl_dispatch_stub_959 -#define gl_dispatch_stub_960 mgl_dispatch_stub_960 #define gl_dispatch_stub_961 mgl_dispatch_stub_961 #define gl_dispatch_stub_962 mgl_dispatch_stub_962 #define gl_dispatch_stub_963 mgl_dispatch_stub_963 #define gl_dispatch_stub_964 mgl_dispatch_stub_964 +#define gl_dispatch_stub_965 mgl_dispatch_stub_965 #define gl_dispatch_stub_966 mgl_dispatch_stub_966 #define gl_dispatch_stub_967 mgl_dispatch_stub_967 #define gl_dispatch_stub_968 mgl_dispatch_stub_968 -#define gl_dispatch_stub_969 mgl_dispatch_stub_969 #define gl_dispatch_stub_970 mgl_dispatch_stub_970 #define gl_dispatch_stub_971 mgl_dispatch_stub_971 #define gl_dispatch_stub_972 mgl_dispatch_stub_972 -#define gl_dispatch_stub_973 mgl_dispatch_stub_973 -#define gl_dispatch_stub_974 mgl_dispatch_stub_974 -#define gl_dispatch_stub_975 mgl_dispatch_stub_975 -#define gl_dispatch_stub_976 mgl_dispatch_stub_976 -#define gl_dispatch_stub_977 mgl_dispatch_stub_977 -#define gl_dispatch_stub_978 mgl_dispatch_stub_978 #define gl_dispatch_stub_979 mgl_dispatch_stub_979 #define gl_dispatch_stub_980 mgl_dispatch_stub_980 #define gl_dispatch_stub_981 mgl_dispatch_stub_981 @@ -1867,7 +1868,6 @@ static const char gl_string_table[] = #define gl_dispatch_stub_985 mgl_dispatch_stub_985 #define gl_dispatch_stub_986 mgl_dispatch_stub_986 #define gl_dispatch_stub_987 mgl_dispatch_stub_987 -#define gl_dispatch_stub_988 mgl_dispatch_stub_988 #define gl_dispatch_stub_989 mgl_dispatch_stub_989 #define gl_dispatch_stub_990 mgl_dispatch_stub_990 #define gl_dispatch_stub_991 mgl_dispatch_stub_991 @@ -1895,32 +1895,55 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1013 mgl_dispatch_stub_1013 #define gl_dispatch_stub_1014 mgl_dispatch_stub_1014 #define gl_dispatch_stub_1015 mgl_dispatch_stub_1015 +#define gl_dispatch_stub_1016 mgl_dispatch_stub_1016 #define gl_dispatch_stub_1017 mgl_dispatch_stub_1017 #define gl_dispatch_stub_1018 mgl_dispatch_stub_1018 -#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043 -#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044 -#define gl_dispatch_stub_1118 mgl_dispatch_stub_1118 -#define gl_dispatch_stub_1119 mgl_dispatch_stub_1119 -#define gl_dispatch_stub_1120 mgl_dispatch_stub_1120 -#define gl_dispatch_stub_1128 mgl_dispatch_stub_1128 -#define gl_dispatch_stub_1129 mgl_dispatch_stub_1129 -#define gl_dispatch_stub_1130 mgl_dispatch_stub_1130 -#define gl_dispatch_stub_1131 mgl_dispatch_stub_1131 -#define gl_dispatch_stub_1134 mgl_dispatch_stub_1134 -#define gl_dispatch_stub_1135 mgl_dispatch_stub_1135 -#define gl_dispatch_stub_1181 mgl_dispatch_stub_1181 -#define gl_dispatch_stub_1182 mgl_dispatch_stub_1182 -#define gl_dispatch_stub_1183 mgl_dispatch_stub_1183 -#define gl_dispatch_stub_1184 mgl_dispatch_stub_1184 -#define gl_dispatch_stub_1185 mgl_dispatch_stub_1185 -#define gl_dispatch_stub_1186 mgl_dispatch_stub_1186 -#define gl_dispatch_stub_1187 mgl_dispatch_stub_1187 -#define gl_dispatch_stub_1188 mgl_dispatch_stub_1188 -#define gl_dispatch_stub_1189 mgl_dispatch_stub_1189 -#define gl_dispatch_stub_1190 mgl_dispatch_stub_1190 -#define gl_dispatch_stub_1192 mgl_dispatch_stub_1192 -#define gl_dispatch_stub_1193 mgl_dispatch_stub_1193 -#define gl_dispatch_stub_1194 mgl_dispatch_stub_1194 +#define gl_dispatch_stub_1019 mgl_dispatch_stub_1019 +#define gl_dispatch_stub_1020 mgl_dispatch_stub_1020 +#define gl_dispatch_stub_1021 mgl_dispatch_stub_1021 +#define gl_dispatch_stub_1022 mgl_dispatch_stub_1022 +#define gl_dispatch_stub_1023 mgl_dispatch_stub_1023 +#define gl_dispatch_stub_1024 mgl_dispatch_stub_1024 +#define gl_dispatch_stub_1025 mgl_dispatch_stub_1025 +#define gl_dispatch_stub_1026 mgl_dispatch_stub_1026 +#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027 +#define gl_dispatch_stub_1028 mgl_dispatch_stub_1028 +#define gl_dispatch_stub_1029 mgl_dispatch_stub_1029 +#define gl_dispatch_stub_1030 mgl_dispatch_stub_1030 +#define gl_dispatch_stub_1031 mgl_dispatch_stub_1031 +#define gl_dispatch_stub_1032 mgl_dispatch_stub_1032 +#define gl_dispatch_stub_1033 mgl_dispatch_stub_1033 +#define gl_dispatch_stub_1034 mgl_dispatch_stub_1034 +#define gl_dispatch_stub_1035 mgl_dispatch_stub_1035 +#define gl_dispatch_stub_1036 mgl_dispatch_stub_1036 +#define gl_dispatch_stub_1037 mgl_dispatch_stub_1037 +#define gl_dispatch_stub_1038 mgl_dispatch_stub_1038 +#define gl_dispatch_stub_1040 mgl_dispatch_stub_1040 +#define gl_dispatch_stub_1041 mgl_dispatch_stub_1041 +#define gl_dispatch_stub_1066 mgl_dispatch_stub_1066 +#define gl_dispatch_stub_1067 mgl_dispatch_stub_1067 +#define gl_dispatch_stub_1141 mgl_dispatch_stub_1141 +#define gl_dispatch_stub_1142 mgl_dispatch_stub_1142 +#define gl_dispatch_stub_1143 mgl_dispatch_stub_1143 +#define gl_dispatch_stub_1151 mgl_dispatch_stub_1151 +#define gl_dispatch_stub_1152 mgl_dispatch_stub_1152 +#define gl_dispatch_stub_1153 mgl_dispatch_stub_1153 +#define gl_dispatch_stub_1154 mgl_dispatch_stub_1154 +#define gl_dispatch_stub_1157 mgl_dispatch_stub_1157 +#define gl_dispatch_stub_1158 mgl_dispatch_stub_1158 +#define gl_dispatch_stub_1204 mgl_dispatch_stub_1204 +#define gl_dispatch_stub_1205 mgl_dispatch_stub_1205 +#define gl_dispatch_stub_1206 mgl_dispatch_stub_1206 +#define gl_dispatch_stub_1207 mgl_dispatch_stub_1207 +#define gl_dispatch_stub_1208 mgl_dispatch_stub_1208 +#define gl_dispatch_stub_1209 mgl_dispatch_stub_1209 +#define gl_dispatch_stub_1210 mgl_dispatch_stub_1210 +#define gl_dispatch_stub_1211 mgl_dispatch_stub_1211 +#define gl_dispatch_stub_1212 mgl_dispatch_stub_1212 +#define gl_dispatch_stub_1213 mgl_dispatch_stub_1213 +#define gl_dispatch_stub_1215 mgl_dispatch_stub_1215 +#define gl_dispatch_stub_1216 mgl_dispatch_stub_1216 +#define gl_dispatch_stub_1217 mgl_dispatch_stub_1217 #endif /* USE_MGL_NAMESPACE */ @@ -1942,102 +1965,102 @@ void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params); void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params); void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target); void GLAPIENTRY gl_dispatch_stub_846(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); -void GLAPIENTRY gl_dispatch_stub_938(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -void GLAPIENTRY gl_dispatch_stub_939(const GLfloat * coords); -void GLAPIENTRY gl_dispatch_stub_940(GLint x, GLint y, GLint z, GLint width, GLint height); -void GLAPIENTRY gl_dispatch_stub_941(const GLint * coords); -void GLAPIENTRY gl_dispatch_stub_942(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -void GLAPIENTRY gl_dispatch_stub_943(const GLshort * coords); -void GLAPIENTRY gl_dispatch_stub_944(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -void GLAPIENTRY gl_dispatch_stub_945(const GLfixed * coords); -GLbitfield GLAPIENTRY gl_dispatch_stub_947(GLfixed * mantissa, GLint * exponent); -void GLAPIENTRY gl_dispatch_stub_948(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_949(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_956(GLenum target, GLsizei numAttachments, const GLenum * attachments); -void GLAPIENTRY gl_dispatch_stub_957(GLuint pipeline, GLuint program); -void GLAPIENTRY gl_dispatch_stub_958(GLuint pipeline); -GLuint GLAPIENTRY gl_dispatch_stub_959(GLenum type, GLsizei count, const GLchar * const * strings); -void GLAPIENTRY gl_dispatch_stub_960(GLsizei n, const GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_961(GLsizei n, GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_962(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -void GLAPIENTRY gl_dispatch_stub_963(GLuint pipeline, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_964(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_966(GLuint program, GLint location, GLdouble x); -void GLAPIENTRY gl_dispatch_stub_967(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_968(GLuint program, GLint location, GLfloat x); -void GLAPIENTRY gl_dispatch_stub_969(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_970(GLuint program, GLint location, GLint x); -void GLAPIENTRY gl_dispatch_stub_971(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_972(GLuint program, GLint location, GLuint x); -void GLAPIENTRY gl_dispatch_stub_973(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_974(GLuint program, GLint location, GLdouble x, GLdouble y); -void GLAPIENTRY gl_dispatch_stub_975(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_976(GLuint program, GLint location, GLfloat x, GLfloat y); -void GLAPIENTRY gl_dispatch_stub_977(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_978(GLuint program, GLint location, GLint x, GLint y); -void GLAPIENTRY gl_dispatch_stub_979(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_980(GLuint program, GLint location, GLuint x, GLuint y); -void GLAPIENTRY gl_dispatch_stub_981(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_982(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -void GLAPIENTRY gl_dispatch_stub_983(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_984(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -void GLAPIENTRY gl_dispatch_stub_985(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_986(GLuint program, GLint location, GLint x, GLint y, GLint z); -void GLAPIENTRY gl_dispatch_stub_987(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_988(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); -void GLAPIENTRY gl_dispatch_stub_989(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_990(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -void GLAPIENTRY gl_dispatch_stub_991(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_992(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -void GLAPIENTRY gl_dispatch_stub_993(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_994(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -void GLAPIENTRY gl_dispatch_stub_995(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_996(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); -void GLAPIENTRY gl_dispatch_stub_997(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_998(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_999(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1000(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1001(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1002(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1003(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1004(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1005(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1006(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1007(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1008(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1009(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1010(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1011(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1012(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1013(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1014(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1015(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1017(GLuint pipeline, GLbitfield stages, GLuint program); -void GLAPIENTRY gl_dispatch_stub_1018(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_1043(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_1044(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_1118(GLenum face); -void GLAPIENTRY gl_dispatch_stub_1119(GLuint array); -void GLAPIENTRY gl_dispatch_stub_1120(GLsizei n, GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_1128(GLenum coord, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1129(GLenum coord, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1130(GLenum coord, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1131(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_1134(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1135(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_1181(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1182(GLuint queryId, GLuint * queryHandle); -void GLAPIENTRY gl_dispatch_stub_1183(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1184(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1185(GLuint * queryId); -void GLAPIENTRY gl_dispatch_stub_1186(GLuint queryId, GLuint * nextQueryId); -void GLAPIENTRY gl_dispatch_stub_1187(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); -void GLAPIENTRY gl_dispatch_stub_1188(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); -void GLAPIENTRY gl_dispatch_stub_1189(GLchar * queryName, GLuint * queryId); -void GLAPIENTRY gl_dispatch_stub_1190(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); -void GLAPIENTRY gl_dispatch_stub_1192(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_1193(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1194(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_961(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void GLAPIENTRY gl_dispatch_stub_962(const GLfloat * coords); +void GLAPIENTRY gl_dispatch_stub_963(GLint x, GLint y, GLint z, GLint width, GLint height); +void GLAPIENTRY gl_dispatch_stub_964(const GLint * coords); +void GLAPIENTRY gl_dispatch_stub_965(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void GLAPIENTRY gl_dispatch_stub_966(const GLshort * coords); +void GLAPIENTRY gl_dispatch_stub_967(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void GLAPIENTRY gl_dispatch_stub_968(const GLfixed * coords); +GLbitfield GLAPIENTRY gl_dispatch_stub_970(GLfixed * mantissa, GLint * exponent); +void GLAPIENTRY gl_dispatch_stub_971(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_972(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_979(GLenum target, GLsizei numAttachments, const GLenum * attachments); +void GLAPIENTRY gl_dispatch_stub_980(GLuint pipeline, GLuint program); +void GLAPIENTRY gl_dispatch_stub_981(GLuint pipeline); +GLuint GLAPIENTRY gl_dispatch_stub_982(GLenum type, GLsizei count, const GLchar * const * strings); +void GLAPIENTRY gl_dispatch_stub_983(GLsizei n, const GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_984(GLsizei n, GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_985(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +void GLAPIENTRY gl_dispatch_stub_986(GLuint pipeline, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_987(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_989(GLuint program, GLint location, GLdouble x); +void GLAPIENTRY gl_dispatch_stub_990(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_991(GLuint program, GLint location, GLfloat x); +void GLAPIENTRY gl_dispatch_stub_992(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_993(GLuint program, GLint location, GLint x); +void GLAPIENTRY gl_dispatch_stub_994(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_995(GLuint program, GLint location, GLuint x); +void GLAPIENTRY gl_dispatch_stub_996(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_997(GLuint program, GLint location, GLdouble x, GLdouble y); +void GLAPIENTRY gl_dispatch_stub_998(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_999(GLuint program, GLint location, GLfloat x, GLfloat y); +void GLAPIENTRY gl_dispatch_stub_1000(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1001(GLuint program, GLint location, GLint x, GLint y); +void GLAPIENTRY gl_dispatch_stub_1002(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_1003(GLuint program, GLint location, GLuint x, GLuint y); +void GLAPIENTRY gl_dispatch_stub_1004(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_1005(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +void GLAPIENTRY gl_dispatch_stub_1006(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1007(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +void GLAPIENTRY gl_dispatch_stub_1008(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1009(GLuint program, GLint location, GLint x, GLint y, GLint z); +void GLAPIENTRY gl_dispatch_stub_1010(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_1011(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +void GLAPIENTRY gl_dispatch_stub_1012(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_1013(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY gl_dispatch_stub_1014(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1015(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_1016(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1017(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY gl_dispatch_stub_1018(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_1019(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void GLAPIENTRY gl_dispatch_stub_1020(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_1021(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1022(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1023(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1024(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1025(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1026(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1027(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1028(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1029(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1030(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1031(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1032(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1033(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1034(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1035(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1036(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1037(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1038(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1040(GLuint pipeline, GLbitfield stages, GLuint program); +void GLAPIENTRY gl_dispatch_stub_1041(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_1066(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_1067(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_1141(GLenum face); +void GLAPIENTRY gl_dispatch_stub_1142(GLuint array); +void GLAPIENTRY gl_dispatch_stub_1143(GLsizei n, GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_1151(GLenum coord, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1152(GLenum coord, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1153(GLenum coord, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1154(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_1157(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1158(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_1204(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1205(GLuint queryId, GLuint * queryHandle); +void GLAPIENTRY gl_dispatch_stub_1206(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1207(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1208(GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1209(GLuint queryId, GLuint * nextQueryId); +void GLAPIENTRY gl_dispatch_stub_1210(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); +void GLAPIENTRY gl_dispatch_stub_1211(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); +void GLAPIENTRY gl_dispatch_stub_1212(GLchar * queryName, GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1213(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); +void GLAPIENTRY gl_dispatch_stub_1215(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_1216(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1217(GLenum target, GLuint index, GLsizei count, const GLfloat * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2911,888 +2934,911 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(14520, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 867), NAME_FUNC_OFFSET(14543, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 868), NAME_FUNC_OFFSET(14569, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 869), - NAME_FUNC_OFFSET(14597, glTexBufferRange, glTexBufferRange, NULL, 870), - NAME_FUNC_OFFSET(14614, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 871), - NAME_FUNC_OFFSET(14640, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 872), - NAME_FUNC_OFFSET(14666, glBufferStorage, glBufferStorage, NULL, 873), - NAME_FUNC_OFFSET(14682, glClearTexImage, glClearTexImage, NULL, 874), - NAME_FUNC_OFFSET(14698, glClearTexSubImage, glClearTexSubImage, NULL, 875), - NAME_FUNC_OFFSET(14717, glBindBuffersBase, glBindBuffersBase, NULL, 876), - NAME_FUNC_OFFSET(14735, glBindBuffersRange, glBindBuffersRange, NULL, 877), - NAME_FUNC_OFFSET(14754, glBindImageTextures, glBindImageTextures, NULL, 878), - NAME_FUNC_OFFSET(14774, glBindSamplers, glBindSamplers, NULL, 879), - NAME_FUNC_OFFSET(14789, glBindTextures, glBindTextures, NULL, 880), - NAME_FUNC_OFFSET(14804, glBindVertexBuffers, glBindVertexBuffers, NULL, 881), - NAME_FUNC_OFFSET(14824, glClipControl, glClipControl, NULL, 882), - NAME_FUNC_OFFSET(14838, glBindTextureUnit, glBindTextureUnit, NULL, 883), - NAME_FUNC_OFFSET(14856, glClearNamedBufferData, glClearNamedBufferData, NULL, 884), - NAME_FUNC_OFFSET(14879, glClearNamedBufferSubData, glClearNamedBufferSubData, NULL, 885), - NAME_FUNC_OFFSET(14905, glCompressedTextureSubImage1D, glCompressedTextureSubImage1D, NULL, 886), - NAME_FUNC_OFFSET(14935, glCompressedTextureSubImage2D, glCompressedTextureSubImage2D, NULL, 887), - NAME_FUNC_OFFSET(14965, glCompressedTextureSubImage3D, glCompressedTextureSubImage3D, NULL, 888), - NAME_FUNC_OFFSET(14995, glCopyNamedBufferSubData, glCopyNamedBufferSubData, NULL, 889), - NAME_FUNC_OFFSET(15020, glCopyTextureSubImage1D, glCopyTextureSubImage1D, NULL, 890), - NAME_FUNC_OFFSET(15044, glCopyTextureSubImage2D, glCopyTextureSubImage2D, NULL, 891), - NAME_FUNC_OFFSET(15068, glCopyTextureSubImage3D, glCopyTextureSubImage3D, NULL, 892), - NAME_FUNC_OFFSET(15092, glCreateBuffers, glCreateBuffers, NULL, 893), - NAME_FUNC_OFFSET(15108, glCreateTextures, glCreateTextures, NULL, 894), - NAME_FUNC_OFFSET(15125, glFlushMappedNamedBufferRange, glFlushMappedNamedBufferRange, NULL, 895), - NAME_FUNC_OFFSET(15155, glGenerateTextureMipmap, glGenerateTextureMipmap, NULL, 896), - NAME_FUNC_OFFSET(15179, glGetCompressedTextureImage, glGetCompressedTextureImage, NULL, 897), - NAME_FUNC_OFFSET(15207, glGetNamedBufferParameteri64v, glGetNamedBufferParameteri64v, NULL, 898), - NAME_FUNC_OFFSET(15237, glGetNamedBufferParameteriv, glGetNamedBufferParameteriv, NULL, 899), - NAME_FUNC_OFFSET(15265, glGetNamedBufferPointerv, glGetNamedBufferPointerv, NULL, 900), - NAME_FUNC_OFFSET(15290, glGetNamedBufferSubData, glGetNamedBufferSubData, NULL, 901), - NAME_FUNC_OFFSET(15314, glGetTextureImage, glGetTextureImage, NULL, 902), - NAME_FUNC_OFFSET(15332, glGetTextureLevelParameterfv, glGetTextureLevelParameterfv, NULL, 903), - NAME_FUNC_OFFSET(15361, glGetTextureLevelParameteriv, glGetTextureLevelParameteriv, NULL, 904), - NAME_FUNC_OFFSET(15390, glGetTextureParameterIiv, glGetTextureParameterIiv, NULL, 905), - NAME_FUNC_OFFSET(15415, glGetTextureParameterIuiv, glGetTextureParameterIuiv, NULL, 906), - NAME_FUNC_OFFSET(15441, glGetTextureParameterfv, glGetTextureParameterfv, NULL, 907), - NAME_FUNC_OFFSET(15465, glGetTextureParameteriv, glGetTextureParameteriv, NULL, 908), - NAME_FUNC_OFFSET(15489, glMapNamedBuffer, glMapNamedBuffer, NULL, 909), - NAME_FUNC_OFFSET(15506, glMapNamedBufferRange, glMapNamedBufferRange, NULL, 910), - NAME_FUNC_OFFSET(15528, glNamedBufferData, glNamedBufferData, NULL, 911), - NAME_FUNC_OFFSET(15546, glNamedBufferStorage, glNamedBufferStorage, NULL, 912), - NAME_FUNC_OFFSET(15567, glNamedBufferSubData, glNamedBufferSubData, NULL, 913), - NAME_FUNC_OFFSET(15588, glTextureBuffer, glTextureBuffer, NULL, 914), - NAME_FUNC_OFFSET(15604, glTextureBufferRange, glTextureBufferRange, NULL, 915), - NAME_FUNC_OFFSET(15625, glTextureParameterIiv, glTextureParameterIiv, NULL, 916), - NAME_FUNC_OFFSET(15647, glTextureParameterIuiv, glTextureParameterIuiv, NULL, 917), - NAME_FUNC_OFFSET(15670, glTextureParameterf, glTextureParameterf, NULL, 918), - NAME_FUNC_OFFSET(15690, glTextureParameterfv, glTextureParameterfv, NULL, 919), - NAME_FUNC_OFFSET(15711, glTextureParameteri, glTextureParameteri, NULL, 920), - NAME_FUNC_OFFSET(15731, glTextureParameteriv, glTextureParameteriv, NULL, 921), - NAME_FUNC_OFFSET(15752, glTextureStorage1D, glTextureStorage1D, NULL, 922), - NAME_FUNC_OFFSET(15771, glTextureStorage2D, glTextureStorage2D, NULL, 923), - NAME_FUNC_OFFSET(15790, glTextureStorage2DMultisample, glTextureStorage2DMultisample, NULL, 924), - NAME_FUNC_OFFSET(15820, glTextureStorage3D, glTextureStorage3D, NULL, 925), - NAME_FUNC_OFFSET(15839, glTextureStorage3DMultisample, glTextureStorage3DMultisample, NULL, 926), - NAME_FUNC_OFFSET(15869, glTextureSubImage1D, glTextureSubImage1D, NULL, 927), - NAME_FUNC_OFFSET(15889, glTextureSubImage2D, glTextureSubImage2D, NULL, 928), - NAME_FUNC_OFFSET(15909, glTextureSubImage3D, glTextureSubImage3D, NULL, 929), - NAME_FUNC_OFFSET(15929, glUnmapNamedBuffer, glUnmapNamedBuffer, NULL, 930), - NAME_FUNC_OFFSET(15948, glInvalidateBufferData, glInvalidateBufferData, NULL, 931), - NAME_FUNC_OFFSET(15971, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 932), - NAME_FUNC_OFFSET(15997, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 933), - NAME_FUNC_OFFSET(16021, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 934), - NAME_FUNC_OFFSET(16048, glInvalidateTexImage, glInvalidateTexImage, NULL, 935), - NAME_FUNC_OFFSET(16069, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 936), - NAME_FUNC_OFFSET(16093, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 937), - NAME_FUNC_OFFSET(16112, gl_dispatch_stub_938, gl_dispatch_stub_938, NULL, 938), - NAME_FUNC_OFFSET(16126, gl_dispatch_stub_939, gl_dispatch_stub_939, NULL, 939), - NAME_FUNC_OFFSET(16141, gl_dispatch_stub_940, gl_dispatch_stub_940, NULL, 940), - NAME_FUNC_OFFSET(16155, gl_dispatch_stub_941, gl_dispatch_stub_941, NULL, 941), - NAME_FUNC_OFFSET(16170, gl_dispatch_stub_942, gl_dispatch_stub_942, NULL, 942), - NAME_FUNC_OFFSET(16184, gl_dispatch_stub_943, gl_dispatch_stub_943, NULL, 943), - NAME_FUNC_OFFSET(16199, gl_dispatch_stub_944, gl_dispatch_stub_944, NULL, 944), - NAME_FUNC_OFFSET(16213, gl_dispatch_stub_945, gl_dispatch_stub_945, NULL, 945), - NAME_FUNC_OFFSET(16228, glPointSizePointerOES, glPointSizePointerOES, NULL, 946), - NAME_FUNC_OFFSET(16250, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947), - NAME_FUNC_OFFSET(16268, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948), - NAME_FUNC_OFFSET(16285, gl_dispatch_stub_949, gl_dispatch_stub_949, NULL, 949), - NAME_FUNC_OFFSET(16305, glColorPointerEXT, glColorPointerEXT, NULL, 950), - NAME_FUNC_OFFSET(16323, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 951), - NAME_FUNC_OFFSET(16344, glIndexPointerEXT, glIndexPointerEXT, NULL, 952), - NAME_FUNC_OFFSET(16362, glNormalPointerEXT, glNormalPointerEXT, NULL, 953), - NAME_FUNC_OFFSET(16381, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 954), - NAME_FUNC_OFFSET(16402, glVertexPointerEXT, glVertexPointerEXT, NULL, 955), - NAME_FUNC_OFFSET(16421, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956), - NAME_FUNC_OFFSET(16445, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), - NAME_FUNC_OFFSET(16467, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958), - NAME_FUNC_OFFSET(16489, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959), - NAME_FUNC_OFFSET(16512, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960), - NAME_FUNC_OFFSET(16537, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), - NAME_FUNC_OFFSET(16559, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), - NAME_FUNC_OFFSET(16587, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), - NAME_FUNC_OFFSET(16610, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), - NAME_FUNC_OFFSET(16630, glLockArraysEXT, glLockArraysEXT, NULL, 965), - NAME_FUNC_OFFSET(16646, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966), - NAME_FUNC_OFFSET(16665, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967), - NAME_FUNC_OFFSET(16685, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), - NAME_FUNC_OFFSET(16704, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969), - NAME_FUNC_OFFSET(16724, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), - NAME_FUNC_OFFSET(16743, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971), - NAME_FUNC_OFFSET(16763, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), - NAME_FUNC_OFFSET(16783, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973), - NAME_FUNC_OFFSET(16804, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974), - NAME_FUNC_OFFSET(16823, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975), - NAME_FUNC_OFFSET(16843, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976), - NAME_FUNC_OFFSET(16862, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977), - NAME_FUNC_OFFSET(16882, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978), - NAME_FUNC_OFFSET(16901, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979), - NAME_FUNC_OFFSET(16921, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980), - NAME_FUNC_OFFSET(16941, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981), - NAME_FUNC_OFFSET(16962, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982), - NAME_FUNC_OFFSET(16981, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983), - NAME_FUNC_OFFSET(17001, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984), - NAME_FUNC_OFFSET(17020, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985), - NAME_FUNC_OFFSET(17040, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986), - NAME_FUNC_OFFSET(17059, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987), - NAME_FUNC_OFFSET(17079, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988), - NAME_FUNC_OFFSET(17099, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989), - NAME_FUNC_OFFSET(17120, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990), - NAME_FUNC_OFFSET(17139, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991), - NAME_FUNC_OFFSET(17159, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992), - NAME_FUNC_OFFSET(17178, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), - NAME_FUNC_OFFSET(17198, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), - NAME_FUNC_OFFSET(17217, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), - NAME_FUNC_OFFSET(17237, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), - NAME_FUNC_OFFSET(17257, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997), - NAME_FUNC_OFFSET(17278, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998), - NAME_FUNC_OFFSET(17304, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), - NAME_FUNC_OFFSET(17330, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000), - NAME_FUNC_OFFSET(17358, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), - NAME_FUNC_OFFSET(17386, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), - NAME_FUNC_OFFSET(17414, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), - NAME_FUNC_OFFSET(17442, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), - NAME_FUNC_OFFSET(17468, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), - NAME_FUNC_OFFSET(17494, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006), - NAME_FUNC_OFFSET(17522, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), - NAME_FUNC_OFFSET(17550, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), - NAME_FUNC_OFFSET(17578, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), - NAME_FUNC_OFFSET(17606, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), - NAME_FUNC_OFFSET(17632, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), - NAME_FUNC_OFFSET(17658, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), - NAME_FUNC_OFFSET(17686, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), - NAME_FUNC_OFFSET(17714, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014), - NAME_FUNC_OFFSET(17742, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015), - NAME_FUNC_OFFSET(17770, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1016), - NAME_FUNC_OFFSET(17788, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017), - NAME_FUNC_OFFSET(17807, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018), - NAME_FUNC_OFFSET(17833, glDebugMessageCallback, glDebugMessageCallback, NULL, 1019), - NAME_FUNC_OFFSET(17856, glDebugMessageControl, glDebugMessageControl, NULL, 1020), - NAME_FUNC_OFFSET(17878, glDebugMessageInsert, glDebugMessageInsert, NULL, 1021), - NAME_FUNC_OFFSET(17899, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1022), - NAME_FUNC_OFFSET(17920, glGetObjectLabel, glGetObjectLabel, NULL, 1023), - NAME_FUNC_OFFSET(17937, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1024), - NAME_FUNC_OFFSET(17957, glObjectLabel, glObjectLabel, NULL, 1025), - NAME_FUNC_OFFSET(17971, glObjectPtrLabel, glObjectPtrLabel, NULL, 1026), - NAME_FUNC_OFFSET(17988, glPopDebugGroup, glPopDebugGroup, NULL, 1027), - NAME_FUNC_OFFSET(18004, glPushDebugGroup, glPushDebugGroup, NULL, 1028), - NAME_FUNC_OFFSET(18021, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1029), - NAME_FUNC_OFFSET(18043, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1030), - NAME_FUNC_OFFSET(18066, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1031), - NAME_FUNC_OFFSET(18089, glFogCoordfEXT, glFogCoordfEXT, NULL, 1032), - NAME_FUNC_OFFSET(18104, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1033), - NAME_FUNC_OFFSET(18120, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 1034), - NAME_FUNC_OFFSET(18140, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 1035), - NAME_FUNC_OFFSET(18158, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 1036), - NAME_FUNC_OFFSET(18177, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 1037), - NAME_FUNC_OFFSET(18195, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 1038), - NAME_FUNC_OFFSET(18214, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 1039), - NAME_FUNC_OFFSET(18232, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 1040), - NAME_FUNC_OFFSET(18251, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 1041), - NAME_FUNC_OFFSET(18269, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 1042), - NAME_FUNC_OFFSET(18288, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), - NAME_FUNC_OFFSET(18313, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), - NAME_FUNC_OFFSET(18340, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 1045), - NAME_FUNC_OFFSET(18364, glExecuteProgramNV, glExecuteProgramNV, NULL, 1046), - NAME_FUNC_OFFSET(18383, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 1047), - NAME_FUNC_OFFSET(18409, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 1048), - NAME_FUNC_OFFSET(18435, glGetProgramStringNV, glGetProgramStringNV, NULL, 1049), - NAME_FUNC_OFFSET(18456, glGetProgramivNV, glGetProgramivNV, NULL, 1050), - NAME_FUNC_OFFSET(18473, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 1051), - NAME_FUNC_OFFSET(18494, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 1052), - NAME_FUNC_OFFSET(18516, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 1053), - NAME_FUNC_OFFSET(18538, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 1054), - NAME_FUNC_OFFSET(18560, glLoadProgramNV, glLoadProgramNV, NULL, 1055), - NAME_FUNC_OFFSET(18576, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 1056), - NAME_FUNC_OFFSET(18601, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 1057), - NAME_FUNC_OFFSET(18626, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 1058), - NAME_FUNC_OFFSET(18654, glTrackMatrixNV, glTrackMatrixNV, NULL, 1059), - NAME_FUNC_OFFSET(18670, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 1060), - NAME_FUNC_OFFSET(18689, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 1061), - NAME_FUNC_OFFSET(18709, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 1062), - NAME_FUNC_OFFSET(18728, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 1063), - NAME_FUNC_OFFSET(18748, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 1064), - NAME_FUNC_OFFSET(18767, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 1065), - NAME_FUNC_OFFSET(18787, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 1066), - NAME_FUNC_OFFSET(18806, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 1067), - NAME_FUNC_OFFSET(18826, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 1068), - NAME_FUNC_OFFSET(18845, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 1069), - NAME_FUNC_OFFSET(18865, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 1070), - NAME_FUNC_OFFSET(18884, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 1071), - NAME_FUNC_OFFSET(18904, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 1072), - NAME_FUNC_OFFSET(18923, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 1073), - NAME_FUNC_OFFSET(18943, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 1074), - NAME_FUNC_OFFSET(18962, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 1075), - NAME_FUNC_OFFSET(18982, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 1076), - NAME_FUNC_OFFSET(19001, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 1077), - NAME_FUNC_OFFSET(19021, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 1078), - NAME_FUNC_OFFSET(19040, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 1079), - NAME_FUNC_OFFSET(19060, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 1080), - NAME_FUNC_OFFSET(19079, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 1081), - NAME_FUNC_OFFSET(19099, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 1082), - NAME_FUNC_OFFSET(19118, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 1083), - NAME_FUNC_OFFSET(19138, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 1084), - NAME_FUNC_OFFSET(19158, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 1085), - NAME_FUNC_OFFSET(19179, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 1086), - NAME_FUNC_OFFSET(19203, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1087), - NAME_FUNC_OFFSET(19224, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1088), - NAME_FUNC_OFFSET(19245, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1089), - NAME_FUNC_OFFSET(19266, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1090), - NAME_FUNC_OFFSET(19287, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1091), - NAME_FUNC_OFFSET(19308, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1092), - NAME_FUNC_OFFSET(19329, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1093), - NAME_FUNC_OFFSET(19350, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1094), - NAME_FUNC_OFFSET(19371, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1095), - NAME_FUNC_OFFSET(19392, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1096), - NAME_FUNC_OFFSET(19413, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1097), - NAME_FUNC_OFFSET(19434, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1098), - NAME_FUNC_OFFSET(19455, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1099), - NAME_FUNC_OFFSET(19477, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1100), - NAME_FUNC_OFFSET(19504, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1101), - NAME_FUNC_OFFSET(19531, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1102), - NAME_FUNC_OFFSET(19555, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1103), - NAME_FUNC_OFFSET(19579, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1104), - NAME_FUNC_OFFSET(19601, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1105), - NAME_FUNC_OFFSET(19623, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1106), - NAME_FUNC_OFFSET(19645, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1107), - NAME_FUNC_OFFSET(19670, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1108), - NAME_FUNC_OFFSET(19694, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1109), - NAME_FUNC_OFFSET(19716, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1110), - NAME_FUNC_OFFSET(19738, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1111), - NAME_FUNC_OFFSET(19760, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1112), - NAME_FUNC_OFFSET(19786, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1113), - NAME_FUNC_OFFSET(19809, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1114), - NAME_FUNC_OFFSET(19833, glPassTexCoordATI, glPassTexCoordATI, NULL, 1115), - NAME_FUNC_OFFSET(19851, glSampleMapATI, glSampleMapATI, NULL, 1116), - NAME_FUNC_OFFSET(19866, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1117), - NAME_FUNC_OFFSET(19897, gl_dispatch_stub_1118, gl_dispatch_stub_1118, NULL, 1118), - NAME_FUNC_OFFSET(19920, gl_dispatch_stub_1119, gl_dispatch_stub_1119, NULL, 1119), - NAME_FUNC_OFFSET(19943, gl_dispatch_stub_1120, gl_dispatch_stub_1120, NULL, 1120), - NAME_FUNC_OFFSET(19966, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1121), - NAME_FUNC_OFFSET(19997, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1122), - NAME_FUNC_OFFSET(20028, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1123), - NAME_FUNC_OFFSET(20056, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1124), - NAME_FUNC_OFFSET(20085, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1125), - NAME_FUNC_OFFSET(20113, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1126), - NAME_FUNC_OFFSET(20142, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1127), - NAME_FUNC_OFFSET(20163, gl_dispatch_stub_1128, gl_dispatch_stub_1128, NULL, 1128), - NAME_FUNC_OFFSET(20180, gl_dispatch_stub_1129, gl_dispatch_stub_1129, NULL, 1129), - NAME_FUNC_OFFSET(20193, gl_dispatch_stub_1130, gl_dispatch_stub_1130, NULL, 1130), - NAME_FUNC_OFFSET(20207, gl_dispatch_stub_1131, gl_dispatch_stub_1131, NULL, 1131), - NAME_FUNC_OFFSET(20224, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1132), - NAME_FUNC_OFFSET(20245, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1133), - NAME_FUNC_OFFSET(20267, gl_dispatch_stub_1134, gl_dispatch_stub_1134, NULL, 1134), - NAME_FUNC_OFFSET(20291, gl_dispatch_stub_1135, gl_dispatch_stub_1135, NULL, 1135), - NAME_FUNC_OFFSET(20321, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1136), - NAME_FUNC_OFFSET(20342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1137), - NAME_FUNC_OFFSET(20364, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1138), - NAME_FUNC_OFFSET(20385, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1139), - NAME_FUNC_OFFSET(20407, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1140), - NAME_FUNC_OFFSET(20429, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1141), - NAME_FUNC_OFFSET(20452, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1142), - NAME_FUNC_OFFSET(20473, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1143), - NAME_FUNC_OFFSET(20495, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1144), - NAME_FUNC_OFFSET(20517, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1145), - NAME_FUNC_OFFSET(20540, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1146), - NAME_FUNC_OFFSET(20561, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1147), - NAME_FUNC_OFFSET(20583, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1148), - NAME_FUNC_OFFSET(20605, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1149), - NAME_FUNC_OFFSET(20628, glClearColorIiEXT, glClearColorIiEXT, NULL, 1150), - NAME_FUNC_OFFSET(20646, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1151), - NAME_FUNC_OFFSET(20665, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1152), - NAME_FUNC_OFFSET(20687, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1153), - NAME_FUNC_OFFSET(20709, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1154), - NAME_FUNC_OFFSET(20733, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1155), - NAME_FUNC_OFFSET(20753, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1156), - NAME_FUNC_OFFSET(20774, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1157), - NAME_FUNC_OFFSET(20805, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1158), - NAME_FUNC_OFFSET(20836, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1159), - NAME_FUNC_OFFSET(20869, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1160), - NAME_FUNC_OFFSET(20897, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1161), - NAME_FUNC_OFFSET(20928, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1162), - NAME_FUNC_OFFSET(20954, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1163), - NAME_FUNC_OFFSET(20985, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1164), - NAME_FUNC_OFFSET(21013, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1165), - NAME_FUNC_OFFSET(21036, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1166), - NAME_FUNC_OFFSET(21061, glActiveProgramEXT, glActiveProgramEXT, NULL, 1167), - NAME_FUNC_OFFSET(21080, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1168), - NAME_FUNC_OFFSET(21105, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1169), - NAME_FUNC_OFFSET(21127, glTextureBarrierNV, glTextureBarrierNV, NULL, 1170), - NAME_FUNC_OFFSET(21146, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1171), - NAME_FUNC_OFFSET(21160, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1172), - NAME_FUNC_OFFSET(21182, glVDPAUInitNV, glVDPAUInitNV, NULL, 1173), - NAME_FUNC_OFFSET(21196, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1174), - NAME_FUNC_OFFSET(21215, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1175), - NAME_FUNC_OFFSET(21236, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1176), - NAME_FUNC_OFFSET(21267, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1177), - NAME_FUNC_OFFSET(21297, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1178), - NAME_FUNC_OFFSET(21320, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1179), - NAME_FUNC_OFFSET(21343, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1180), - NAME_FUNC_OFFSET(21370, gl_dispatch_stub_1181, gl_dispatch_stub_1181, NULL, 1181), - NAME_FUNC_OFFSET(21392, gl_dispatch_stub_1182, gl_dispatch_stub_1182, NULL, 1182), - NAME_FUNC_OFFSET(21415, gl_dispatch_stub_1183, gl_dispatch_stub_1183, NULL, 1183), - NAME_FUNC_OFFSET(21438, gl_dispatch_stub_1184, gl_dispatch_stub_1184, NULL, 1184), - NAME_FUNC_OFFSET(21458, gl_dispatch_stub_1185, gl_dispatch_stub_1185, NULL, 1185), - NAME_FUNC_OFFSET(21485, gl_dispatch_stub_1186, gl_dispatch_stub_1186, NULL, 1186), - NAME_FUNC_OFFSET(21511, gl_dispatch_stub_1187, gl_dispatch_stub_1187, NULL, 1187), - NAME_FUNC_OFFSET(21537, gl_dispatch_stub_1188, gl_dispatch_stub_1188, NULL, 1188), - NAME_FUNC_OFFSET(21561, gl_dispatch_stub_1189, gl_dispatch_stub_1189, NULL, 1189), - NAME_FUNC_OFFSET(21589, gl_dispatch_stub_1190, gl_dispatch_stub_1190, NULL, 1190), - NAME_FUNC_OFFSET(21613, glPolygonOffsetClampEXT, glPolygonOffsetClampEXT, NULL, 1191), - NAME_FUNC_OFFSET(21637, gl_dispatch_stub_1192, gl_dispatch_stub_1192, NULL, 1192), - NAME_FUNC_OFFSET(21662, gl_dispatch_stub_1193, gl_dispatch_stub_1193, NULL, 1193), - NAME_FUNC_OFFSET(21691, gl_dispatch_stub_1194, gl_dispatch_stub_1194, NULL, 1194), - NAME_FUNC_OFFSET(21722, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1195), - NAME_FUNC_OFFSET(21761, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1196), - NAME_FUNC_OFFSET(21790, glAlphaFuncx, glAlphaFuncx, NULL, 1197), - NAME_FUNC_OFFSET(21803, glClearColorx, glClearColorx, NULL, 1198), - NAME_FUNC_OFFSET(21817, glClearDepthx, glClearDepthx, NULL, 1199), - NAME_FUNC_OFFSET(21831, glColor4x, glColor4x, NULL, 1200), - NAME_FUNC_OFFSET(21841, glDepthRangex, glDepthRangex, NULL, 1201), - NAME_FUNC_OFFSET(21855, glFogx, glFogx, NULL, 1202), - NAME_FUNC_OFFSET(21862, glFogxv, glFogxv, NULL, 1203), - NAME_FUNC_OFFSET(21870, glFrustumf, glFrustumf, NULL, 1204), - NAME_FUNC_OFFSET(21881, glFrustumx, glFrustumx, NULL, 1205), - NAME_FUNC_OFFSET(21892, glLightModelx, glLightModelx, NULL, 1206), - NAME_FUNC_OFFSET(21906, glLightModelxv, glLightModelxv, NULL, 1207), - NAME_FUNC_OFFSET(21921, glLightx, glLightx, NULL, 1208), - NAME_FUNC_OFFSET(21930, glLightxv, glLightxv, NULL, 1209), - NAME_FUNC_OFFSET(21940, glLineWidthx, glLineWidthx, NULL, 1210), - NAME_FUNC_OFFSET(21953, glLoadMatrixx, glLoadMatrixx, NULL, 1211), - NAME_FUNC_OFFSET(21967, glMaterialx, glMaterialx, NULL, 1212), - NAME_FUNC_OFFSET(21979, glMaterialxv, glMaterialxv, NULL, 1213), - NAME_FUNC_OFFSET(21992, glMultMatrixx, glMultMatrixx, NULL, 1214), - NAME_FUNC_OFFSET(22006, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1215), - NAME_FUNC_OFFSET(22024, glNormal3x, glNormal3x, NULL, 1216), - NAME_FUNC_OFFSET(22035, glOrthof, glOrthof, NULL, 1217), - NAME_FUNC_OFFSET(22044, glOrthox, glOrthox, NULL, 1218), - NAME_FUNC_OFFSET(22053, glPointSizex, glPointSizex, NULL, 1219), - NAME_FUNC_OFFSET(22066, glPolygonOffsetx, glPolygonOffsetx, NULL, 1220), - NAME_FUNC_OFFSET(22083, glRotatex, glRotatex, NULL, 1221), - NAME_FUNC_OFFSET(22093, glSampleCoveragex, glSampleCoveragex, NULL, 1222), - NAME_FUNC_OFFSET(22111, glScalex, glScalex, NULL, 1223), - NAME_FUNC_OFFSET(22120, glTexEnvx, glTexEnvx, NULL, 1224), - NAME_FUNC_OFFSET(22130, glTexEnvxv, glTexEnvxv, NULL, 1225), - NAME_FUNC_OFFSET(22141, glTexParameterx, glTexParameterx, NULL, 1226), - NAME_FUNC_OFFSET(22157, glTranslatex, glTranslatex, NULL, 1227), - NAME_FUNC_OFFSET(22170, glClipPlanef, glClipPlanef, NULL, 1228), - NAME_FUNC_OFFSET(22183, glClipPlanex, glClipPlanex, NULL, 1229), - NAME_FUNC_OFFSET(22196, glGetClipPlanef, glGetClipPlanef, NULL, 1230), - NAME_FUNC_OFFSET(22212, glGetClipPlanex, glGetClipPlanex, NULL, 1231), - NAME_FUNC_OFFSET(22228, glGetFixedv, glGetFixedv, NULL, 1232), - NAME_FUNC_OFFSET(22240, glGetLightxv, glGetLightxv, NULL, 1233), - NAME_FUNC_OFFSET(22253, glGetMaterialxv, glGetMaterialxv, NULL, 1234), - NAME_FUNC_OFFSET(22269, glGetTexEnvxv, glGetTexEnvxv, NULL, 1235), - NAME_FUNC_OFFSET(22283, glGetTexParameterxv, glGetTexParameterxv, NULL, 1236), - NAME_FUNC_OFFSET(22303, glPointParameterx, glPointParameterx, NULL, 1237), - NAME_FUNC_OFFSET(22321, glPointParameterxv, glPointParameterxv, NULL, 1238), - NAME_FUNC_OFFSET(22340, glTexParameterxv, glTexParameterxv, NULL, 1239), - NAME_FUNC_OFFSET(22357, glTexGenf, glTexGenf, NULL, 190), - NAME_FUNC_OFFSET(22370, glTexGenfv, glTexGenfv, NULL, 191), - NAME_FUNC_OFFSET(22384, glTexGeni, glTexGeni, NULL, 192), - NAME_FUNC_OFFSET(22397, glTexGeniv, glTexGeniv, NULL, 193), - NAME_FUNC_OFFSET(22411, glReadBuffer, glReadBuffer, NULL, 254), - NAME_FUNC_OFFSET(22426, glGetTexGenfv, glGetTexGenfv, NULL, 279), - NAME_FUNC_OFFSET(22443, glGetTexGeniv, glGetTexGeniv, NULL, 280), - NAME_FUNC_OFFSET(22460, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(22478, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(22495, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(22511, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(22536, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(22556, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(22576, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(22599, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(22622, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(22642, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(22659, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(22676, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(22691, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(22715, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(22734, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(22753, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(22769, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(22788, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(22807, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(22830, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(22846, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(22862, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(22889, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET(22916, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(22936, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(22955, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(22974, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(23004, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(23034, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(23064, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(23094, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(23113, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(23136, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(23161, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(23186, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(23213, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(23241, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(23268, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(23296, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(23325, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(23354, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(23380, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(23411, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(23442, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(23466, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(23489, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(23507, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(23536, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(23565, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(23580, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(23606, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(23632, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET(23647, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET(23659, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET(23679, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET(23696, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(23712, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(23728, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(23747, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(23766, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(23789, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(23812, glActiveTexture, glActiveTexture, NULL, 374), - NAME_FUNC_OFFSET(23831, glClientActiveTexture, glClientActiveTexture, NULL, 375), - NAME_FUNC_OFFSET(23856, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), - NAME_FUNC_OFFSET(23877, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), - NAME_FUNC_OFFSET(23899, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(23917, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(23936, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), - NAME_FUNC_OFFSET(23957, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), - NAME_FUNC_OFFSET(23979, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), - NAME_FUNC_OFFSET(24000, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), - NAME_FUNC_OFFSET(24022, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), - NAME_FUNC_OFFSET(24043, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), - NAME_FUNC_OFFSET(24065, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET(24083, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET(24102, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), - NAME_FUNC_OFFSET(24123, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), - NAME_FUNC_OFFSET(24145, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), - NAME_FUNC_OFFSET(24166, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), - NAME_FUNC_OFFSET(24188, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), - NAME_FUNC_OFFSET(24209, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), - NAME_FUNC_OFFSET(24231, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET(24249, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET(24268, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), - NAME_FUNC_OFFSET(24289, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), - NAME_FUNC_OFFSET(24311, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), - NAME_FUNC_OFFSET(24332, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), - NAME_FUNC_OFFSET(24354, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), - NAME_FUNC_OFFSET(24375, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), - NAME_FUNC_OFFSET(24397, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET(24415, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET(24434, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), - NAME_FUNC_OFFSET(24455, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), - NAME_FUNC_OFFSET(24477, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), - NAME_FUNC_OFFSET(24498, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), - NAME_FUNC_OFFSET(24520, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), - NAME_FUNC_OFFSET(24546, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), - NAME_FUNC_OFFSET(24572, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), - NAME_FUNC_OFFSET(24598, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), - NAME_FUNC_OFFSET(24624, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), - NAME_FUNC_OFFSET(24653, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), - NAME_FUNC_OFFSET(24682, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), - NAME_FUNC_OFFSET(24711, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), - NAME_FUNC_OFFSET(24740, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), - NAME_FUNC_OFFSET(24767, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), - NAME_FUNC_OFFSET(24793, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), - NAME_FUNC_OFFSET(24819, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), - NAME_FUNC_OFFSET(24845, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), - NAME_FUNC_OFFSET(24871, glSampleCoverage, glSampleCoverage, NULL, 419), - NAME_FUNC_OFFSET(24891, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(24914, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(24938, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(24961, glFogCoordPointer, glFogCoordPointer, NULL, 421), - NAME_FUNC_OFFSET(24982, glFogCoordd, glFogCoordd, NULL, 422), - NAME_FUNC_OFFSET(24997, glFogCoorddv, glFogCoorddv, NULL, 423), - NAME_FUNC_OFFSET(25013, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), - NAME_FUNC_OFFSET(25034, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(25055, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(25076, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(25098, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(25120, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(25142, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(25165, glPointParameteri, glPointParameteri, NULL, 427), - NAME_FUNC_OFFSET(25185, glPointParameteriv, glPointParameteriv, NULL, 428), - NAME_FUNC_OFFSET(25206, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), - NAME_FUNC_OFFSET(25228, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), - NAME_FUNC_OFFSET(25251, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), - NAME_FUNC_OFFSET(25273, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), - NAME_FUNC_OFFSET(25296, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), - NAME_FUNC_OFFSET(25318, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), - NAME_FUNC_OFFSET(25341, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), - NAME_FUNC_OFFSET(25363, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), - NAME_FUNC_OFFSET(25386, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), - NAME_FUNC_OFFSET(25409, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), - NAME_FUNC_OFFSET(25433, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), - NAME_FUNC_OFFSET(25456, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), - NAME_FUNC_OFFSET(25480, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), - NAME_FUNC_OFFSET(25503, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), - NAME_FUNC_OFFSET(25527, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), - NAME_FUNC_OFFSET(25554, glWindowPos2d, glWindowPos2d, NULL, 444), - NAME_FUNC_OFFSET(25571, glWindowPos2d, glWindowPos2d, NULL, 444), - NAME_FUNC_OFFSET(25589, glWindowPos2dv, glWindowPos2dv, NULL, 445), - NAME_FUNC_OFFSET(25607, glWindowPos2dv, glWindowPos2dv, NULL, 445), - NAME_FUNC_OFFSET(25626, glWindowPos2f, glWindowPos2f, NULL, 446), - NAME_FUNC_OFFSET(25643, glWindowPos2f, glWindowPos2f, NULL, 446), - NAME_FUNC_OFFSET(25661, glWindowPos2fv, glWindowPos2fv, NULL, 447), - NAME_FUNC_OFFSET(25679, glWindowPos2fv, glWindowPos2fv, NULL, 447), - NAME_FUNC_OFFSET(25698, glWindowPos2i, glWindowPos2i, NULL, 448), - NAME_FUNC_OFFSET(25715, glWindowPos2i, glWindowPos2i, NULL, 448), - NAME_FUNC_OFFSET(25733, glWindowPos2iv, glWindowPos2iv, NULL, 449), - NAME_FUNC_OFFSET(25751, glWindowPos2iv, glWindowPos2iv, NULL, 449), - NAME_FUNC_OFFSET(25770, glWindowPos2s, glWindowPos2s, NULL, 450), - NAME_FUNC_OFFSET(25787, glWindowPos2s, glWindowPos2s, NULL, 450), - NAME_FUNC_OFFSET(25805, glWindowPos2sv, glWindowPos2sv, NULL, 451), - NAME_FUNC_OFFSET(25823, glWindowPos2sv, glWindowPos2sv, NULL, 451), - NAME_FUNC_OFFSET(25842, glWindowPos3d, glWindowPos3d, NULL, 452), - NAME_FUNC_OFFSET(25859, glWindowPos3d, glWindowPos3d, NULL, 452), - NAME_FUNC_OFFSET(25877, glWindowPos3dv, glWindowPos3dv, NULL, 453), - NAME_FUNC_OFFSET(25895, glWindowPos3dv, glWindowPos3dv, NULL, 453), - NAME_FUNC_OFFSET(25914, glWindowPos3f, glWindowPos3f, NULL, 454), - NAME_FUNC_OFFSET(25931, glWindowPos3f, glWindowPos3f, NULL, 454), - NAME_FUNC_OFFSET(25949, glWindowPos3fv, glWindowPos3fv, NULL, 455), - NAME_FUNC_OFFSET(25967, glWindowPos3fv, glWindowPos3fv, NULL, 455), - NAME_FUNC_OFFSET(25986, glWindowPos3i, glWindowPos3i, NULL, 456), - NAME_FUNC_OFFSET(26003, glWindowPos3i, glWindowPos3i, NULL, 456), - NAME_FUNC_OFFSET(26021, glWindowPos3iv, glWindowPos3iv, NULL, 457), - NAME_FUNC_OFFSET(26039, glWindowPos3iv, glWindowPos3iv, NULL, 457), - NAME_FUNC_OFFSET(26058, glWindowPos3s, glWindowPos3s, NULL, 458), - NAME_FUNC_OFFSET(26075, glWindowPos3s, glWindowPos3s, NULL, 458), - NAME_FUNC_OFFSET(26093, glWindowPos3sv, glWindowPos3sv, NULL, 459), - NAME_FUNC_OFFSET(26111, glWindowPos3sv, glWindowPos3sv, NULL, 459), - NAME_FUNC_OFFSET(26130, glBeginQuery, glBeginQuery, NULL, 460), - NAME_FUNC_OFFSET(26146, glBindBuffer, glBindBuffer, NULL, 461), - NAME_FUNC_OFFSET(26162, glBufferData, glBufferData, NULL, 462), - NAME_FUNC_OFFSET(26178, glBufferSubData, glBufferSubData, NULL, 463), - NAME_FUNC_OFFSET(26197, glDeleteBuffers, glDeleteBuffers, NULL, 464), - NAME_FUNC_OFFSET(26216, glDeleteQueries, glDeleteQueries, NULL, 465), - NAME_FUNC_OFFSET(26235, glEndQuery, glEndQuery, NULL, 466), - NAME_FUNC_OFFSET(26249, glGenBuffers, glGenBuffers, NULL, 467), - NAME_FUNC_OFFSET(26265, glGenQueries, glGenQueries, NULL, 468), - NAME_FUNC_OFFSET(26281, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), - NAME_FUNC_OFFSET(26307, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), - NAME_FUNC_OFFSET(26330, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), - NAME_FUNC_OFFSET(26353, glGetBufferSubData, glGetBufferSubData, NULL, 471), - NAME_FUNC_OFFSET(26375, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), - NAME_FUNC_OFFSET(26397, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), - NAME_FUNC_OFFSET(26420, glGetQueryiv, glGetQueryiv, NULL, 474), - NAME_FUNC_OFFSET(26436, glIsBuffer, glIsBuffer, NULL, 475), - NAME_FUNC_OFFSET(26450, glIsQuery, glIsQuery, NULL, 476), - NAME_FUNC_OFFSET(26463, glMapBuffer, glMapBuffer, NULL, 477), - NAME_FUNC_OFFSET(26478, glMapBuffer, glMapBuffer, NULL, 477), - NAME_FUNC_OFFSET(26493, glUnmapBuffer, glUnmapBuffer, NULL, 478), - NAME_FUNC_OFFSET(26510, glUnmapBuffer, glUnmapBuffer, NULL, 478), - NAME_FUNC_OFFSET(26527, glBindAttribLocation, glBindAttribLocation, NULL, 480), - NAME_FUNC_OFFSET(26551, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), - NAME_FUNC_OFFSET(26578, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), - NAME_FUNC_OFFSET(26605, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), - NAME_FUNC_OFFSET(26632, glCompileShader, glCompileShader, NULL, 482), - NAME_FUNC_OFFSET(26651, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), - NAME_FUNC_OFFSET(26681, glDrawBuffers, glDrawBuffers, NULL, 489), - NAME_FUNC_OFFSET(26698, glDrawBuffers, glDrawBuffers, NULL, 489), - NAME_FUNC_OFFSET(26715, glDrawBuffers, glDrawBuffers, NULL, 489), - NAME_FUNC_OFFSET(26731, glDrawBuffers, glDrawBuffers, NULL, 489), - NAME_FUNC_OFFSET(26748, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), - NAME_FUNC_OFFSET(26777, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), - NAME_FUNC_OFFSET(26798, glGetActiveUniform, glGetActiveUniform, NULL, 492), - NAME_FUNC_OFFSET(26820, glGetAttribLocation, glGetAttribLocation, NULL, 494), - NAME_FUNC_OFFSET(26843, glGetShaderSource, glGetShaderSource, NULL, 498), - NAME_FUNC_OFFSET(26864, glGetUniformLocation, glGetUniformLocation, NULL, 500), - NAME_FUNC_OFFSET(26888, glGetUniformfv, glGetUniformfv, NULL, 501), - NAME_FUNC_OFFSET(26906, glGetUniformiv, glGetUniformiv, NULL, 502), - NAME_FUNC_OFFSET(26924, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), - NAME_FUNC_OFFSET(26953, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), - NAME_FUNC_OFFSET(26981, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), - NAME_FUNC_OFFSET(27004, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), - NAME_FUNC_OFFSET(27027, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), - NAME_FUNC_OFFSET(27050, glLinkProgram, glLinkProgram, NULL, 509), - NAME_FUNC_OFFSET(27067, glShaderSource, glShaderSource, NULL, 510), - NAME_FUNC_OFFSET(27085, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), - NAME_FUNC_OFFSET(27108, glUniform1f, glUniform1f, NULL, 514), - NAME_FUNC_OFFSET(27123, glUniform1fv, glUniform1fv, NULL, 515), - NAME_FUNC_OFFSET(27139, glUniform1i, glUniform1i, NULL, 516), - NAME_FUNC_OFFSET(27154, glUniform1iv, glUniform1iv, NULL, 517), - NAME_FUNC_OFFSET(27170, glUniform2f, glUniform2f, NULL, 518), - NAME_FUNC_OFFSET(27185, glUniform2fv, glUniform2fv, NULL, 519), - NAME_FUNC_OFFSET(27201, glUniform2i, glUniform2i, NULL, 520), - NAME_FUNC_OFFSET(27216, glUniform2iv, glUniform2iv, NULL, 521), - NAME_FUNC_OFFSET(27232, glUniform3f, glUniform3f, NULL, 522), - NAME_FUNC_OFFSET(27247, glUniform3fv, glUniform3fv, NULL, 523), - NAME_FUNC_OFFSET(27263, glUniform3i, glUniform3i, NULL, 524), - NAME_FUNC_OFFSET(27278, glUniform3iv, glUniform3iv, NULL, 525), - NAME_FUNC_OFFSET(27294, glUniform4f, glUniform4f, NULL, 526), - NAME_FUNC_OFFSET(27309, glUniform4fv, glUniform4fv, NULL, 527), - NAME_FUNC_OFFSET(27325, glUniform4i, glUniform4i, NULL, 528), - NAME_FUNC_OFFSET(27340, glUniform4iv, glUniform4iv, NULL, 529), - NAME_FUNC_OFFSET(27356, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), - NAME_FUNC_OFFSET(27378, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), - NAME_FUNC_OFFSET(27400, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), - NAME_FUNC_OFFSET(27422, glUseProgram, glUseProgram, NULL, 533), - NAME_FUNC_OFFSET(27444, glValidateProgram, glValidateProgram, NULL, 534), - NAME_FUNC_OFFSET(27465, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), - NAME_FUNC_OFFSET(27485, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), - NAME_FUNC_OFFSET(27506, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), - NAME_FUNC_OFFSET(27526, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), - NAME_FUNC_OFFSET(27547, glVertexAttrib2d, glVertexAttrib2d, NULL, 539), - NAME_FUNC_OFFSET(27567, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), - NAME_FUNC_OFFSET(27588, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), - NAME_FUNC_OFFSET(27608, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), - NAME_FUNC_OFFSET(27629, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), - NAME_FUNC_OFFSET(27649, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), - NAME_FUNC_OFFSET(27670, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), - NAME_FUNC_OFFSET(27690, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), - NAME_FUNC_OFFSET(27711, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), - NAME_FUNC_OFFSET(27733, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), - NAME_FUNC_OFFSET(27755, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), - NAME_FUNC_OFFSET(27777, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), - NAME_FUNC_OFFSET(27799, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), - NAME_FUNC_OFFSET(27822, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), - NAME_FUNC_OFFSET(27845, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), - NAME_FUNC_OFFSET(27868, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), - NAME_FUNC_OFFSET(27889, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), - NAME_FUNC_OFFSET(27909, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), - NAME_FUNC_OFFSET(27930, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), - NAME_FUNC_OFFSET(27951, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), - NAME_FUNC_OFFSET(27971, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), - NAME_FUNC_OFFSET(27992, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), - NAME_FUNC_OFFSET(28014, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), - NAME_FUNC_OFFSET(28036, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), - NAME_FUNC_OFFSET(28058, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), - NAME_FUNC_OFFSET(28083, glBeginConditionalRender, glBeginConditionalRender, NULL, 570), - NAME_FUNC_OFFSET(28110, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571), - NAME_FUNC_OFFSET(28138, glBindBufferBase, glBindBufferBase, NULL, 572), - NAME_FUNC_OFFSET(28158, glBindBufferRange, glBindBufferRange, NULL, 573), - NAME_FUNC_OFFSET(28179, glBindFragDataLocation, glBindFragDataLocation, NULL, 574), - NAME_FUNC_OFFSET(28205, glClampColor, glClampColor, NULL, 575), - NAME_FUNC_OFFSET(28221, glColorMaski, glColorMaski, NULL, 580), - NAME_FUNC_OFFSET(28243, glDisablei, glDisablei, NULL, 581), - NAME_FUNC_OFFSET(28263, glEnablei, glEnablei, NULL, 582), - NAME_FUNC_OFFSET(28282, glEndConditionalRender, glEndConditionalRender, NULL, 583), - NAME_FUNC_OFFSET(28307, glEndTransformFeedback, glEndTransformFeedback, NULL, 584), - NAME_FUNC_OFFSET(28333, glGetBooleani_v, glGetBooleani_v, NULL, 585), - NAME_FUNC_OFFSET(28357, glGetFragDataLocation, glGetFragDataLocation, NULL, 586), - NAME_FUNC_OFFSET(28382, glGetIntegeri_v, glGetIntegeri_v, NULL, 587), - NAME_FUNC_OFFSET(28406, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), - NAME_FUNC_OFFSET(28430, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), - NAME_FUNC_OFFSET(28455, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591), - NAME_FUNC_OFFSET(28488, glGetUniformuiv, glGetUniformuiv, NULL, 592), - NAME_FUNC_OFFSET(28507, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593), - NAME_FUNC_OFFSET(28531, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594), - NAME_FUNC_OFFSET(28556, glIsEnabledi, glIsEnabledi, NULL, 595), - NAME_FUNC_OFFSET(28578, glTexParameterIiv, glTexParameterIiv, NULL, 596), - NAME_FUNC_OFFSET(28599, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), - NAME_FUNC_OFFSET(28621, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598), - NAME_FUNC_OFFSET(28652, glUniform1ui, glUniform1ui, NULL, 599), - NAME_FUNC_OFFSET(28668, glUniform1uiv, glUniform1uiv, NULL, 600), - NAME_FUNC_OFFSET(28685, glUniform2ui, glUniform2ui, NULL, 601), - NAME_FUNC_OFFSET(28701, glUniform2uiv, glUniform2uiv, NULL, 602), - NAME_FUNC_OFFSET(28718, glUniform3ui, glUniform3ui, NULL, 603), - NAME_FUNC_OFFSET(28734, glUniform3uiv, glUniform3uiv, NULL, 604), - NAME_FUNC_OFFSET(28751, glUniform4ui, glUniform4ui, NULL, 605), - NAME_FUNC_OFFSET(28767, glUniform4uiv, glUniform4uiv, NULL, 606), - NAME_FUNC_OFFSET(28784, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607), - NAME_FUNC_OFFSET(28806, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608), - NAME_FUNC_OFFSET(28829, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609), - NAME_FUNC_OFFSET(28851, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610), - NAME_FUNC_OFFSET(28873, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611), - NAME_FUNC_OFFSET(28896, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612), - NAME_FUNC_OFFSET(28919, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613), - NAME_FUNC_OFFSET(28945, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614), - NAME_FUNC_OFFSET(28971, glTexBuffer, glTexBuffer, NULL, 615), - NAME_FUNC_OFFSET(28986, glFramebufferTexture, glFramebufferTexture, NULL, 616), - NAME_FUNC_OFFSET(29010, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), - NAME_FUNC_OFFSET(29035, glMinSampleShading, glMinSampleShading, NULL, 620), - NAME_FUNC_OFFSET(29057, glBindProgramARB, glBindProgramARB, NULL, 621), - NAME_FUNC_OFFSET(29073, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622), - NAME_FUNC_OFFSET(29092, glGenProgramsARB, glGenProgramsARB, NULL, 623), - NAME_FUNC_OFFSET(29108, glIsProgramARB, glIsProgramARB, NULL, 630), - NAME_FUNC_OFFSET(29122, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631), - NAME_FUNC_OFFSET(29145, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632), - NAME_FUNC_OFFSET(29169, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633), - NAME_FUNC_OFFSET(29192, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634), - NAME_FUNC_OFFSET(29216, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640), - NAME_FUNC_OFFSET(29233, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641), - NAME_FUNC_OFFSET(29251, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642), - NAME_FUNC_OFFSET(29268, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643), - NAME_FUNC_OFFSET(29286, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644), - NAME_FUNC_OFFSET(29303, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645), - NAME_FUNC_OFFSET(29321, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646), - NAME_FUNC_OFFSET(29338, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647), - NAME_FUNC_OFFSET(29356, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), - NAME_FUNC_OFFSET(29381, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), - NAME_FUNC_OFFSET(29403, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), - NAME_FUNC_OFFSET(29430, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), - NAME_FUNC_OFFSET(29454, glBindFramebuffer, glBindFramebuffer, NULL, 660), - NAME_FUNC_OFFSET(29475, glBindRenderbuffer, glBindRenderbuffer, NULL, 661), - NAME_FUNC_OFFSET(29497, glBlitFramebuffer, glBlitFramebuffer, NULL, 662), - NAME_FUNC_OFFSET(29518, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), - NAME_FUNC_OFFSET(29546, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), - NAME_FUNC_OFFSET(29574, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), - NAME_FUNC_OFFSET(29598, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), - NAME_FUNC_OFFSET(29622, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), - NAME_FUNC_OFFSET(29647, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), - NAME_FUNC_OFFSET(29672, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), - NAME_FUNC_OFFSET(29701, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), - NAME_FUNC_OFFSET(29730, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667), - NAME_FUNC_OFFSET(29756, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), - NAME_FUNC_OFFSET(29782, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), - NAME_FUNC_OFFSET(29808, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), - NAME_FUNC_OFFSET(29834, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), - NAME_FUNC_OFFSET(29860, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), - NAME_FUNC_OFFSET(29889, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), - NAME_FUNC_OFFSET(29918, glGenFramebuffers, glGenFramebuffers, NULL, 671), - NAME_FUNC_OFFSET(29939, glGenFramebuffers, glGenFramebuffers, NULL, 671), - NAME_FUNC_OFFSET(29960, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), - NAME_FUNC_OFFSET(29982, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), - NAME_FUNC_OFFSET(30004, glGenerateMipmap, glGenerateMipmap, NULL, 673), - NAME_FUNC_OFFSET(30024, glGenerateMipmap, glGenerateMipmap, NULL, 673), - NAME_FUNC_OFFSET(30044, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), - NAME_FUNC_OFFSET(30085, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), - NAME_FUNC_OFFSET(30126, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), - NAME_FUNC_OFFSET(30158, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), - NAME_FUNC_OFFSET(30190, glIsFramebuffer, glIsFramebuffer, NULL, 676), - NAME_FUNC_OFFSET(30209, glIsFramebuffer, glIsFramebuffer, NULL, 676), - NAME_FUNC_OFFSET(30228, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), - NAME_FUNC_OFFSET(30248, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), - NAME_FUNC_OFFSET(30268, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), - NAME_FUNC_OFFSET(30293, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), - NAME_FUNC_OFFSET(30318, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679), - NAME_FUNC_OFFSET(30354, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681), - NAME_FUNC_OFFSET(30382, glMapBufferRange, glMapBufferRange, NULL, 682), - NAME_FUNC_OFFSET(30402, glBindVertexArray, glBindVertexArray, NULL, 683), - NAME_FUNC_OFFSET(30423, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), - NAME_FUNC_OFFSET(30449, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), - NAME_FUNC_OFFSET(30473, glGenVertexArrays, glGenVertexArrays, NULL, 685), - NAME_FUNC_OFFSET(30494, glIsVertexArray, glIsVertexArray, NULL, 686), - NAME_FUNC_OFFSET(30515, glIsVertexArray, glIsVertexArray, NULL, 686), - NAME_FUNC_OFFSET(30534, glProvokingVertex, glProvokingVertex, NULL, 706), - NAME_FUNC_OFFSET(30555, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), - NAME_FUNC_OFFSET(30589, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), - NAME_FUNC_OFFSET(30614, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), - NAME_FUNC_OFFSET(30640, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), - NAME_FUNC_OFFSET(30657, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), - NAME_FUNC_OFFSET(30687, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), - NAME_FUNC_OFFSET(30708, glBlendFunciARB, glBlendFunciARB, NULL, 714), - NAME_FUNC_OFFSET(30730, glBlendFunciARB, glBlendFunciARB, NULL, 714), - NAME_FUNC_OFFSET(30743, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), - NAME_FUNC_OFFSET(30767, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), - NAME_FUNC_OFFSET(30792, glClearDepthf, glClearDepthf, NULL, 803), - NAME_FUNC_OFFSET(30809, glDepthRangef, glDepthRangef, NULL, 804), - NAME_FUNC_OFFSET(30826, glGetProgramBinary, glGetProgramBinary, NULL, 808), - NAME_FUNC_OFFSET(30848, glProgramBinary, glProgramBinary, NULL, 809), - NAME_FUNC_OFFSET(30867, glProgramParameteri, glProgramParameteri, NULL, 810), - NAME_FUNC_OFFSET(30890, glProgramParameteri, glProgramParameteri, NULL, 810), - NAME_FUNC_OFFSET(30913, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948), - NAME_FUNC_OFFSET(30929, gl_dispatch_stub_949, gl_dispatch_stub_949, NULL, 949), - NAME_FUNC_OFFSET(30948, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), - NAME_FUNC_OFFSET(30973, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958), - NAME_FUNC_OFFSET(30998, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959), - NAME_FUNC_OFFSET(31024, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960), - NAME_FUNC_OFFSET(31052, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), - NAME_FUNC_OFFSET(31077, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), - NAME_FUNC_OFFSET(31108, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), - NAME_FUNC_OFFSET(31134, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), - NAME_FUNC_OFFSET(31157, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), - NAME_FUNC_OFFSET(31179, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969), - NAME_FUNC_OFFSET(31202, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), - NAME_FUNC_OFFSET(31224, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971), - NAME_FUNC_OFFSET(31247, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), - NAME_FUNC_OFFSET(31270, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973), - NAME_FUNC_OFFSET(31294, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976), - NAME_FUNC_OFFSET(31316, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977), - NAME_FUNC_OFFSET(31339, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978), - NAME_FUNC_OFFSET(31361, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979), - NAME_FUNC_OFFSET(31384, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980), - NAME_FUNC_OFFSET(31407, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981), - NAME_FUNC_OFFSET(31431, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984), - NAME_FUNC_OFFSET(31453, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985), - NAME_FUNC_OFFSET(31476, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986), - NAME_FUNC_OFFSET(31498, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987), - NAME_FUNC_OFFSET(31521, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988), - NAME_FUNC_OFFSET(31544, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989), - NAME_FUNC_OFFSET(31568, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992), - NAME_FUNC_OFFSET(31590, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), - NAME_FUNC_OFFSET(31613, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), - NAME_FUNC_OFFSET(31635, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), - NAME_FUNC_OFFSET(31658, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), - NAME_FUNC_OFFSET(31681, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997), - NAME_FUNC_OFFSET(31705, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), - NAME_FUNC_OFFSET(31734, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), - NAME_FUNC_OFFSET(31765, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), - NAME_FUNC_OFFSET(31796, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), - NAME_FUNC_OFFSET(31825, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), - NAME_FUNC_OFFSET(31856, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), - NAME_FUNC_OFFSET(31887, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), - NAME_FUNC_OFFSET(31916, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), - NAME_FUNC_OFFSET(31947, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015), - NAME_FUNC_OFFSET(31978, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017), - NAME_FUNC_OFFSET(32000, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018), - NAME_FUNC_OFFSET(32029, glDebugMessageCallback, glDebugMessageCallback, NULL, 1019), - NAME_FUNC_OFFSET(32055, glDebugMessageControl, glDebugMessageControl, NULL, 1020), - NAME_FUNC_OFFSET(32080, glDebugMessageInsert, glDebugMessageInsert, NULL, 1021), - NAME_FUNC_OFFSET(32104, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1022), - NAME_FUNC_OFFSET(32128, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1029), - NAME_FUNC_OFFSET(32147, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1030), - NAME_FUNC_OFFSET(32167, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1031), - NAME_FUNC_OFFSET(32187, glFogCoordfEXT, glFogCoordfEXT, NULL, 1032), - NAME_FUNC_OFFSET(32199, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1033), - NAME_FUNC_OFFSET(32212, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1136), - NAME_FUNC_OFFSET(32230, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1137), - NAME_FUNC_OFFSET(32249, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1138), - NAME_FUNC_OFFSET(32267, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1139), - NAME_FUNC_OFFSET(32286, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1140), - NAME_FUNC_OFFSET(32305, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1141), - NAME_FUNC_OFFSET(32325, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1142), - NAME_FUNC_OFFSET(32343, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1143), - NAME_FUNC_OFFSET(32362, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1144), - NAME_FUNC_OFFSET(32381, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1145), - NAME_FUNC_OFFSET(32401, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1146), - NAME_FUNC_OFFSET(32419, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1147), - NAME_FUNC_OFFSET(32438, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1148), - NAME_FUNC_OFFSET(32457, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1149), - NAME_FUNC_OFFSET(32477, glTextureBarrierNV, glTextureBarrierNV, NULL, 1170), - NAME_FUNC_OFFSET(32494, glAlphaFuncx, glAlphaFuncx, NULL, 1197), - NAME_FUNC_OFFSET(32510, glClearColorx, glClearColorx, NULL, 1198), - NAME_FUNC_OFFSET(32527, glClearDepthx, glClearDepthx, NULL, 1199), - NAME_FUNC_OFFSET(32544, glColor4x, glColor4x, NULL, 1200), - NAME_FUNC_OFFSET(32557, glDepthRangex, glDepthRangex, NULL, 1201), - NAME_FUNC_OFFSET(32574, glFogx, glFogx, NULL, 1202), - NAME_FUNC_OFFSET(32584, glFogxv, glFogxv, NULL, 1203), - NAME_FUNC_OFFSET(32595, glFrustumf, glFrustumf, NULL, 1204), - NAME_FUNC_OFFSET(32609, glFrustumx, glFrustumx, NULL, 1205), - NAME_FUNC_OFFSET(32623, glLightModelx, glLightModelx, NULL, 1206), - NAME_FUNC_OFFSET(32640, glLightModelxv, glLightModelxv, NULL, 1207), - NAME_FUNC_OFFSET(32658, glLightx, glLightx, NULL, 1208), - NAME_FUNC_OFFSET(32670, glLightxv, glLightxv, NULL, 1209), - NAME_FUNC_OFFSET(32683, glLineWidthx, glLineWidthx, NULL, 1210), - NAME_FUNC_OFFSET(32699, glLoadMatrixx, glLoadMatrixx, NULL, 1211), - NAME_FUNC_OFFSET(32716, glMaterialx, glMaterialx, NULL, 1212), - NAME_FUNC_OFFSET(32731, glMaterialxv, glMaterialxv, NULL, 1213), - NAME_FUNC_OFFSET(32747, glMultMatrixx, glMultMatrixx, NULL, 1214), - NAME_FUNC_OFFSET(32764, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1215), - NAME_FUNC_OFFSET(32785, glNormal3x, glNormal3x, NULL, 1216), - NAME_FUNC_OFFSET(32799, glOrthof, glOrthof, NULL, 1217), - NAME_FUNC_OFFSET(32811, glOrthox, glOrthox, NULL, 1218), - NAME_FUNC_OFFSET(32823, glPointSizex, glPointSizex, NULL, 1219), - NAME_FUNC_OFFSET(32839, glPolygonOffsetx, glPolygonOffsetx, NULL, 1220), - NAME_FUNC_OFFSET(32859, glRotatex, glRotatex, NULL, 1221), - NAME_FUNC_OFFSET(32872, glSampleCoveragex, glSampleCoveragex, NULL, 1222), - NAME_FUNC_OFFSET(32893, glScalex, glScalex, NULL, 1223), - NAME_FUNC_OFFSET(32905, glTexEnvx, glTexEnvx, NULL, 1224), - NAME_FUNC_OFFSET(32918, glTexEnvxv, glTexEnvxv, NULL, 1225), - NAME_FUNC_OFFSET(32932, glTexParameterx, glTexParameterx, NULL, 1226), - NAME_FUNC_OFFSET(32951, glTranslatex, glTranslatex, NULL, 1227), - NAME_FUNC_OFFSET(32967, glClipPlanef, glClipPlanef, NULL, 1228), - NAME_FUNC_OFFSET(32983, glClipPlanex, glClipPlanex, NULL, 1229), - NAME_FUNC_OFFSET(32999, glGetClipPlanef, glGetClipPlanef, NULL, 1230), - NAME_FUNC_OFFSET(33018, glGetClipPlanex, glGetClipPlanex, NULL, 1231), - NAME_FUNC_OFFSET(33037, glGetFixedv, glGetFixedv, NULL, 1232), - NAME_FUNC_OFFSET(33052, glGetLightxv, glGetLightxv, NULL, 1233), - NAME_FUNC_OFFSET(33068, glGetMaterialxv, glGetMaterialxv, NULL, 1234), - NAME_FUNC_OFFSET(33087, glGetTexEnvxv, glGetTexEnvxv, NULL, 1235), - NAME_FUNC_OFFSET(33104, glGetTexParameterxv, glGetTexParameterxv, NULL, 1236), - NAME_FUNC_OFFSET(33127, glPointParameterx, glPointParameterx, NULL, 1237), - NAME_FUNC_OFFSET(33148, glPointParameterxv, glPointParameterxv, NULL, 1238), - NAME_FUNC_OFFSET(33170, glTexParameterxv, glTexParameterxv, NULL, 1239), + NAME_FUNC_OFFSET(14597, glGetProgramInterfaceiv, glGetProgramInterfaceiv, NULL, 870), + NAME_FUNC_OFFSET(14621, glGetProgramResourceIndex, glGetProgramResourceIndex, NULL, 871), + NAME_FUNC_OFFSET(14647, glGetProgramResourceLocation, glGetProgramResourceLocation, NULL, 872), + NAME_FUNC_OFFSET(14676, glGetProgramResourceLocationIndex, glGetProgramResourceLocationIndex, NULL, 873), + NAME_FUNC_OFFSET(14710, glGetProgramResourceName, glGetProgramResourceName, NULL, 874), + NAME_FUNC_OFFSET(14735, glGetProgramResourceiv, glGetProgramResourceiv, NULL, 875), + NAME_FUNC_OFFSET(14758, glTexBufferRange, glTexBufferRange, NULL, 876), + NAME_FUNC_OFFSET(14775, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 877), + NAME_FUNC_OFFSET(14801, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 878), + NAME_FUNC_OFFSET(14827, glBufferStorage, glBufferStorage, NULL, 879), + NAME_FUNC_OFFSET(14843, glClearTexImage, glClearTexImage, NULL, 880), + NAME_FUNC_OFFSET(14859, glClearTexSubImage, glClearTexSubImage, NULL, 881), + NAME_FUNC_OFFSET(14878, glBindBuffersBase, glBindBuffersBase, NULL, 882), + NAME_FUNC_OFFSET(14896, glBindBuffersRange, glBindBuffersRange, NULL, 883), + NAME_FUNC_OFFSET(14915, glBindImageTextures, glBindImageTextures, NULL, 884), + NAME_FUNC_OFFSET(14935, glBindSamplers, glBindSamplers, NULL, 885), + NAME_FUNC_OFFSET(14950, glBindTextures, glBindTextures, NULL, 886), + NAME_FUNC_OFFSET(14965, glBindVertexBuffers, glBindVertexBuffers, NULL, 887), + NAME_FUNC_OFFSET(14985, glClipControl, glClipControl, NULL, 888), + NAME_FUNC_OFFSET(14999, glBindTextureUnit, glBindTextureUnit, NULL, 889), + NAME_FUNC_OFFSET(15017, glClearNamedBufferData, glClearNamedBufferData, NULL, 890), + NAME_FUNC_OFFSET(15040, glClearNamedBufferSubData, glClearNamedBufferSubData, NULL, 891), + NAME_FUNC_OFFSET(15066, glCompressedTextureSubImage1D, glCompressedTextureSubImage1D, NULL, 892), + NAME_FUNC_OFFSET(15096, glCompressedTextureSubImage2D, glCompressedTextureSubImage2D, NULL, 893), + NAME_FUNC_OFFSET(15126, glCompressedTextureSubImage3D, glCompressedTextureSubImage3D, NULL, 894), + NAME_FUNC_OFFSET(15156, glCopyNamedBufferSubData, glCopyNamedBufferSubData, NULL, 895), + NAME_FUNC_OFFSET(15181, glCopyTextureSubImage1D, glCopyTextureSubImage1D, NULL, 896), + NAME_FUNC_OFFSET(15205, glCopyTextureSubImage2D, glCopyTextureSubImage2D, NULL, 897), + NAME_FUNC_OFFSET(15229, glCopyTextureSubImage3D, glCopyTextureSubImage3D, NULL, 898), + NAME_FUNC_OFFSET(15253, glCreateBuffers, glCreateBuffers, NULL, 899), + NAME_FUNC_OFFSET(15269, glCreateProgramPipelines, glCreateProgramPipelines, NULL, 900), + NAME_FUNC_OFFSET(15294, glCreateQueries, glCreateQueries, NULL, 901), + NAME_FUNC_OFFSET(15310, glCreateRenderbuffers, glCreateRenderbuffers, NULL, 902), + NAME_FUNC_OFFSET(15332, glCreateSamplers, glCreateSamplers, NULL, 903), + NAME_FUNC_OFFSET(15349, glCreateTextures, glCreateTextures, NULL, 904), + NAME_FUNC_OFFSET(15366, glCreateTransformFeedbacks, glCreateTransformFeedbacks, NULL, 905), + NAME_FUNC_OFFSET(15393, glFlushMappedNamedBufferRange, glFlushMappedNamedBufferRange, NULL, 906), + NAME_FUNC_OFFSET(15423, glGenerateTextureMipmap, glGenerateTextureMipmap, NULL, 907), + NAME_FUNC_OFFSET(15447, glGetCompressedTextureImage, glGetCompressedTextureImage, NULL, 908), + NAME_FUNC_OFFSET(15475, glGetNamedBufferParameteri64v, glGetNamedBufferParameteri64v, NULL, 909), + NAME_FUNC_OFFSET(15505, glGetNamedBufferParameteriv, glGetNamedBufferParameteriv, NULL, 910), + NAME_FUNC_OFFSET(15533, glGetNamedBufferPointerv, glGetNamedBufferPointerv, NULL, 911), + NAME_FUNC_OFFSET(15558, glGetNamedBufferSubData, glGetNamedBufferSubData, NULL, 912), + NAME_FUNC_OFFSET(15582, glGetNamedRenderbufferParameteriv, glGetNamedRenderbufferParameteriv, NULL, 913), + NAME_FUNC_OFFSET(15616, glGetQueryBufferObjecti64v, glGetQueryBufferObjecti64v, NULL, 914), + NAME_FUNC_OFFSET(15643, glGetQueryBufferObjectiv, glGetQueryBufferObjectiv, NULL, 915), + NAME_FUNC_OFFSET(15668, glGetQueryBufferObjectui64v, glGetQueryBufferObjectui64v, NULL, 916), + NAME_FUNC_OFFSET(15696, glGetQueryBufferObjectuiv, glGetQueryBufferObjectuiv, NULL, 917), + NAME_FUNC_OFFSET(15722, glGetTextureImage, glGetTextureImage, NULL, 918), + NAME_FUNC_OFFSET(15740, glGetTextureLevelParameterfv, glGetTextureLevelParameterfv, NULL, 919), + NAME_FUNC_OFFSET(15769, glGetTextureLevelParameteriv, glGetTextureLevelParameteriv, NULL, 920), + NAME_FUNC_OFFSET(15798, glGetTextureParameterIiv, glGetTextureParameterIiv, NULL, 921), + NAME_FUNC_OFFSET(15823, glGetTextureParameterIuiv, glGetTextureParameterIuiv, NULL, 922), + NAME_FUNC_OFFSET(15849, glGetTextureParameterfv, glGetTextureParameterfv, NULL, 923), + NAME_FUNC_OFFSET(15873, glGetTextureParameteriv, glGetTextureParameteriv, NULL, 924), + NAME_FUNC_OFFSET(15897, glGetTransformFeedbacki64_v, glGetTransformFeedbacki64_v, NULL, 925), + NAME_FUNC_OFFSET(15925, glGetTransformFeedbacki_v, glGetTransformFeedbacki_v, NULL, 926), + NAME_FUNC_OFFSET(15951, glGetTransformFeedbackiv, glGetTransformFeedbackiv, NULL, 927), + NAME_FUNC_OFFSET(15976, glMapNamedBuffer, glMapNamedBuffer, NULL, 928), + NAME_FUNC_OFFSET(15993, glMapNamedBufferRange, glMapNamedBufferRange, NULL, 929), + NAME_FUNC_OFFSET(16015, glNamedBufferData, glNamedBufferData, NULL, 930), + NAME_FUNC_OFFSET(16033, glNamedBufferStorage, glNamedBufferStorage, NULL, 931), + NAME_FUNC_OFFSET(16054, glNamedBufferSubData, glNamedBufferSubData, NULL, 932), + NAME_FUNC_OFFSET(16075, glNamedRenderbufferStorage, glNamedRenderbufferStorage, NULL, 933), + NAME_FUNC_OFFSET(16102, glNamedRenderbufferStorageMultisample, glNamedRenderbufferStorageMultisample, NULL, 934), + NAME_FUNC_OFFSET(16140, glTextureBuffer, glTextureBuffer, NULL, 935), + NAME_FUNC_OFFSET(16156, glTextureBufferRange, glTextureBufferRange, NULL, 936), + NAME_FUNC_OFFSET(16177, glTextureParameterIiv, glTextureParameterIiv, NULL, 937), + NAME_FUNC_OFFSET(16199, glTextureParameterIuiv, glTextureParameterIuiv, NULL, 938), + NAME_FUNC_OFFSET(16222, glTextureParameterf, glTextureParameterf, NULL, 939), + NAME_FUNC_OFFSET(16242, glTextureParameterfv, glTextureParameterfv, NULL, 940), + NAME_FUNC_OFFSET(16263, glTextureParameteri, glTextureParameteri, NULL, 941), + NAME_FUNC_OFFSET(16283, glTextureParameteriv, glTextureParameteriv, NULL, 942), + NAME_FUNC_OFFSET(16304, glTextureStorage1D, glTextureStorage1D, NULL, 943), + NAME_FUNC_OFFSET(16323, glTextureStorage2D, glTextureStorage2D, NULL, 944), + NAME_FUNC_OFFSET(16342, glTextureStorage2DMultisample, glTextureStorage2DMultisample, NULL, 945), + NAME_FUNC_OFFSET(16372, glTextureStorage3D, glTextureStorage3D, NULL, 946), + NAME_FUNC_OFFSET(16391, glTextureStorage3DMultisample, glTextureStorage3DMultisample, NULL, 947), + NAME_FUNC_OFFSET(16421, glTextureSubImage1D, glTextureSubImage1D, NULL, 948), + NAME_FUNC_OFFSET(16441, glTextureSubImage2D, glTextureSubImage2D, NULL, 949), + NAME_FUNC_OFFSET(16461, glTextureSubImage3D, glTextureSubImage3D, NULL, 950), + NAME_FUNC_OFFSET(16481, glTransformFeedbackBufferBase, glTransformFeedbackBufferBase, NULL, 951), + NAME_FUNC_OFFSET(16511, glTransformFeedbackBufferRange, glTransformFeedbackBufferRange, NULL, 952), + NAME_FUNC_OFFSET(16542, glUnmapNamedBuffer, glUnmapNamedBuffer, NULL, 953), + NAME_FUNC_OFFSET(16561, glInvalidateBufferData, glInvalidateBufferData, NULL, 954), + NAME_FUNC_OFFSET(16584, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 955), + NAME_FUNC_OFFSET(16610, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 956), + NAME_FUNC_OFFSET(16634, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 957), + NAME_FUNC_OFFSET(16661, glInvalidateTexImage, glInvalidateTexImage, NULL, 958), + NAME_FUNC_OFFSET(16682, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 959), + NAME_FUNC_OFFSET(16706, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 960), + NAME_FUNC_OFFSET(16725, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), + NAME_FUNC_OFFSET(16739, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), + NAME_FUNC_OFFSET(16754, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), + NAME_FUNC_OFFSET(16768, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), + NAME_FUNC_OFFSET(16783, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965), + NAME_FUNC_OFFSET(16797, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966), + NAME_FUNC_OFFSET(16812, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967), + NAME_FUNC_OFFSET(16826, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), + NAME_FUNC_OFFSET(16841, glPointSizePointerOES, glPointSizePointerOES, NULL, 969), + NAME_FUNC_OFFSET(16863, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), + NAME_FUNC_OFFSET(16881, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971), + NAME_FUNC_OFFSET(16898, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), + NAME_FUNC_OFFSET(16918, glColorPointerEXT, glColorPointerEXT, NULL, 973), + NAME_FUNC_OFFSET(16936, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 974), + NAME_FUNC_OFFSET(16957, glIndexPointerEXT, glIndexPointerEXT, NULL, 975), + NAME_FUNC_OFFSET(16975, glNormalPointerEXT, glNormalPointerEXT, NULL, 976), + NAME_FUNC_OFFSET(16994, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 977), + NAME_FUNC_OFFSET(17015, glVertexPointerEXT, glVertexPointerEXT, NULL, 978), + NAME_FUNC_OFFSET(17034, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979), + NAME_FUNC_OFFSET(17058, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980), + NAME_FUNC_OFFSET(17080, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981), + NAME_FUNC_OFFSET(17102, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982), + NAME_FUNC_OFFSET(17125, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983), + NAME_FUNC_OFFSET(17150, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984), + NAME_FUNC_OFFSET(17172, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985), + NAME_FUNC_OFFSET(17200, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986), + NAME_FUNC_OFFSET(17223, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987), + NAME_FUNC_OFFSET(17243, glLockArraysEXT, glLockArraysEXT, NULL, 988), + NAME_FUNC_OFFSET(17259, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989), + NAME_FUNC_OFFSET(17278, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990), + NAME_FUNC_OFFSET(17298, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991), + NAME_FUNC_OFFSET(17317, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992), + NAME_FUNC_OFFSET(17337, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), + NAME_FUNC_OFFSET(17356, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), + NAME_FUNC_OFFSET(17376, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), + NAME_FUNC_OFFSET(17396, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), + NAME_FUNC_OFFSET(17417, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997), + NAME_FUNC_OFFSET(17436, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998), + NAME_FUNC_OFFSET(17456, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), + NAME_FUNC_OFFSET(17475, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000), + NAME_FUNC_OFFSET(17495, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), + NAME_FUNC_OFFSET(17514, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), + NAME_FUNC_OFFSET(17534, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), + NAME_FUNC_OFFSET(17554, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), + NAME_FUNC_OFFSET(17575, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), + NAME_FUNC_OFFSET(17594, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006), + NAME_FUNC_OFFSET(17614, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), + NAME_FUNC_OFFSET(17633, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), + NAME_FUNC_OFFSET(17653, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), + NAME_FUNC_OFFSET(17672, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), + NAME_FUNC_OFFSET(17692, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), + NAME_FUNC_OFFSET(17712, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), + NAME_FUNC_OFFSET(17733, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), + NAME_FUNC_OFFSET(17752, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014), + NAME_FUNC_OFFSET(17772, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015), + NAME_FUNC_OFFSET(17791, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016), + NAME_FUNC_OFFSET(17811, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017), + NAME_FUNC_OFFSET(17830, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018), + NAME_FUNC_OFFSET(17850, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019), + NAME_FUNC_OFFSET(17870, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020), + NAME_FUNC_OFFSET(17891, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021), + NAME_FUNC_OFFSET(17917, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), + NAME_FUNC_OFFSET(17943, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023), + NAME_FUNC_OFFSET(17971, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), + NAME_FUNC_OFFSET(17999, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), + NAME_FUNC_OFFSET(18027, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), + NAME_FUNC_OFFSET(18055, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), + NAME_FUNC_OFFSET(18081, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), + NAME_FUNC_OFFSET(18107, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029), + NAME_FUNC_OFFSET(18135, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030), + NAME_FUNC_OFFSET(18163, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031), + NAME_FUNC_OFFSET(18191, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), + NAME_FUNC_OFFSET(18219, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), + NAME_FUNC_OFFSET(18245, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), + NAME_FUNC_OFFSET(18271, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), + NAME_FUNC_OFFSET(18299, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), + NAME_FUNC_OFFSET(18327, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), + NAME_FUNC_OFFSET(18355, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), + NAME_FUNC_OFFSET(18383, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1039), + NAME_FUNC_OFFSET(18401, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040), + NAME_FUNC_OFFSET(18420, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), + NAME_FUNC_OFFSET(18446, glDebugMessageCallback, glDebugMessageCallback, NULL, 1042), + NAME_FUNC_OFFSET(18469, glDebugMessageControl, glDebugMessageControl, NULL, 1043), + NAME_FUNC_OFFSET(18491, glDebugMessageInsert, glDebugMessageInsert, NULL, 1044), + NAME_FUNC_OFFSET(18512, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1045), + NAME_FUNC_OFFSET(18533, glGetObjectLabel, glGetObjectLabel, NULL, 1046), + NAME_FUNC_OFFSET(18550, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1047), + NAME_FUNC_OFFSET(18570, glObjectLabel, glObjectLabel, NULL, 1048), + NAME_FUNC_OFFSET(18584, glObjectPtrLabel, glObjectPtrLabel, NULL, 1049), + NAME_FUNC_OFFSET(18601, glPopDebugGroup, glPopDebugGroup, NULL, 1050), + NAME_FUNC_OFFSET(18617, glPushDebugGroup, glPushDebugGroup, NULL, 1051), + NAME_FUNC_OFFSET(18634, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1052), + NAME_FUNC_OFFSET(18656, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1053), + NAME_FUNC_OFFSET(18679, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1054), + NAME_FUNC_OFFSET(18702, glFogCoordfEXT, glFogCoordfEXT, NULL, 1055), + NAME_FUNC_OFFSET(18717, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1056), + NAME_FUNC_OFFSET(18733, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 1057), + NAME_FUNC_OFFSET(18753, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 1058), + NAME_FUNC_OFFSET(18771, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 1059), + NAME_FUNC_OFFSET(18790, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 1060), + NAME_FUNC_OFFSET(18808, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 1061), + NAME_FUNC_OFFSET(18827, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 1062), + NAME_FUNC_OFFSET(18845, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 1063), + NAME_FUNC_OFFSET(18864, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 1064), + NAME_FUNC_OFFSET(18882, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 1065), + NAME_FUNC_OFFSET(18901, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066), + NAME_FUNC_OFFSET(18926, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067), + NAME_FUNC_OFFSET(18953, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 1068), + NAME_FUNC_OFFSET(18977, glExecuteProgramNV, glExecuteProgramNV, NULL, 1069), + NAME_FUNC_OFFSET(18996, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 1070), + NAME_FUNC_OFFSET(19022, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 1071), + NAME_FUNC_OFFSET(19048, glGetProgramStringNV, glGetProgramStringNV, NULL, 1072), + NAME_FUNC_OFFSET(19069, glGetProgramivNV, glGetProgramivNV, NULL, 1073), + NAME_FUNC_OFFSET(19086, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 1074), + NAME_FUNC_OFFSET(19107, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 1075), + NAME_FUNC_OFFSET(19129, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 1076), + NAME_FUNC_OFFSET(19151, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 1077), + NAME_FUNC_OFFSET(19173, glLoadProgramNV, glLoadProgramNV, NULL, 1078), + NAME_FUNC_OFFSET(19189, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 1079), + NAME_FUNC_OFFSET(19214, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 1080), + NAME_FUNC_OFFSET(19239, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 1081), + NAME_FUNC_OFFSET(19267, glTrackMatrixNV, glTrackMatrixNV, NULL, 1082), + NAME_FUNC_OFFSET(19283, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 1083), + NAME_FUNC_OFFSET(19302, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 1084), + NAME_FUNC_OFFSET(19322, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 1085), + NAME_FUNC_OFFSET(19341, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 1086), + NAME_FUNC_OFFSET(19361, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 1087), + NAME_FUNC_OFFSET(19380, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 1088), + NAME_FUNC_OFFSET(19400, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 1089), + NAME_FUNC_OFFSET(19419, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 1090), + NAME_FUNC_OFFSET(19439, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 1091), + NAME_FUNC_OFFSET(19458, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 1092), + NAME_FUNC_OFFSET(19478, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 1093), + NAME_FUNC_OFFSET(19497, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 1094), + NAME_FUNC_OFFSET(19517, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 1095), + NAME_FUNC_OFFSET(19536, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 1096), + NAME_FUNC_OFFSET(19556, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 1097), + NAME_FUNC_OFFSET(19575, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 1098), + NAME_FUNC_OFFSET(19595, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 1099), + NAME_FUNC_OFFSET(19614, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 1100), + NAME_FUNC_OFFSET(19634, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 1101), + NAME_FUNC_OFFSET(19653, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 1102), + NAME_FUNC_OFFSET(19673, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 1103), + NAME_FUNC_OFFSET(19692, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 1104), + NAME_FUNC_OFFSET(19712, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 1105), + NAME_FUNC_OFFSET(19731, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 1106), + NAME_FUNC_OFFSET(19751, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 1107), + NAME_FUNC_OFFSET(19771, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 1108), + NAME_FUNC_OFFSET(19792, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 1109), + NAME_FUNC_OFFSET(19816, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1110), + NAME_FUNC_OFFSET(19837, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1111), + NAME_FUNC_OFFSET(19858, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1112), + NAME_FUNC_OFFSET(19879, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1113), + NAME_FUNC_OFFSET(19900, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1114), + NAME_FUNC_OFFSET(19921, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1115), + NAME_FUNC_OFFSET(19942, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1116), + NAME_FUNC_OFFSET(19963, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1117), + NAME_FUNC_OFFSET(19984, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1118), + NAME_FUNC_OFFSET(20005, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1119), + NAME_FUNC_OFFSET(20026, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1120), + NAME_FUNC_OFFSET(20047, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1121), + NAME_FUNC_OFFSET(20068, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1122), + NAME_FUNC_OFFSET(20090, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1123), + NAME_FUNC_OFFSET(20117, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1124), + NAME_FUNC_OFFSET(20144, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1125), + NAME_FUNC_OFFSET(20168, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1126), + NAME_FUNC_OFFSET(20192, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1127), + NAME_FUNC_OFFSET(20214, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1128), + NAME_FUNC_OFFSET(20236, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1129), + NAME_FUNC_OFFSET(20258, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1130), + NAME_FUNC_OFFSET(20283, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1131), + NAME_FUNC_OFFSET(20307, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1132), + NAME_FUNC_OFFSET(20329, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1133), + NAME_FUNC_OFFSET(20351, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1134), + NAME_FUNC_OFFSET(20373, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1135), + NAME_FUNC_OFFSET(20399, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1136), + NAME_FUNC_OFFSET(20422, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1137), + NAME_FUNC_OFFSET(20446, glPassTexCoordATI, glPassTexCoordATI, NULL, 1138), + NAME_FUNC_OFFSET(20464, glSampleMapATI, glSampleMapATI, NULL, 1139), + NAME_FUNC_OFFSET(20479, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1140), + NAME_FUNC_OFFSET(20510, gl_dispatch_stub_1141, gl_dispatch_stub_1141, NULL, 1141), + NAME_FUNC_OFFSET(20533, gl_dispatch_stub_1142, gl_dispatch_stub_1142, NULL, 1142), + NAME_FUNC_OFFSET(20556, gl_dispatch_stub_1143, gl_dispatch_stub_1143, NULL, 1143), + NAME_FUNC_OFFSET(20579, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1144), + NAME_FUNC_OFFSET(20610, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1145), + NAME_FUNC_OFFSET(20641, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1146), + NAME_FUNC_OFFSET(20669, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1147), + NAME_FUNC_OFFSET(20698, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1148), + NAME_FUNC_OFFSET(20726, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1149), + NAME_FUNC_OFFSET(20755, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1150), + NAME_FUNC_OFFSET(20776, gl_dispatch_stub_1151, gl_dispatch_stub_1151, NULL, 1151), + NAME_FUNC_OFFSET(20793, gl_dispatch_stub_1152, gl_dispatch_stub_1152, NULL, 1152), + NAME_FUNC_OFFSET(20806, gl_dispatch_stub_1153, gl_dispatch_stub_1153, NULL, 1153), + NAME_FUNC_OFFSET(20820, gl_dispatch_stub_1154, gl_dispatch_stub_1154, NULL, 1154), + NAME_FUNC_OFFSET(20837, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1155), + NAME_FUNC_OFFSET(20858, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1156), + NAME_FUNC_OFFSET(20880, gl_dispatch_stub_1157, gl_dispatch_stub_1157, NULL, 1157), + NAME_FUNC_OFFSET(20904, gl_dispatch_stub_1158, gl_dispatch_stub_1158, NULL, 1158), + NAME_FUNC_OFFSET(20934, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1159), + NAME_FUNC_OFFSET(20955, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1160), + NAME_FUNC_OFFSET(20977, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1161), + NAME_FUNC_OFFSET(20998, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1162), + NAME_FUNC_OFFSET(21020, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1163), + NAME_FUNC_OFFSET(21042, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1164), + NAME_FUNC_OFFSET(21065, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1165), + NAME_FUNC_OFFSET(21086, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1166), + NAME_FUNC_OFFSET(21108, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1167), + NAME_FUNC_OFFSET(21130, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1168), + NAME_FUNC_OFFSET(21153, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1169), + NAME_FUNC_OFFSET(21174, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1170), + NAME_FUNC_OFFSET(21196, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1171), + NAME_FUNC_OFFSET(21218, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1172), + NAME_FUNC_OFFSET(21241, glClearColorIiEXT, glClearColorIiEXT, NULL, 1173), + NAME_FUNC_OFFSET(21259, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1174), + NAME_FUNC_OFFSET(21278, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1175), + NAME_FUNC_OFFSET(21300, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1176), + NAME_FUNC_OFFSET(21322, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1177), + NAME_FUNC_OFFSET(21346, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1178), + NAME_FUNC_OFFSET(21366, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1179), + NAME_FUNC_OFFSET(21387, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1180), + NAME_FUNC_OFFSET(21418, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1181), + NAME_FUNC_OFFSET(21449, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1182), + NAME_FUNC_OFFSET(21482, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1183), + NAME_FUNC_OFFSET(21510, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1184), + NAME_FUNC_OFFSET(21541, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1185), + NAME_FUNC_OFFSET(21567, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1186), + NAME_FUNC_OFFSET(21598, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1187), + NAME_FUNC_OFFSET(21626, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1188), + NAME_FUNC_OFFSET(21649, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1189), + NAME_FUNC_OFFSET(21674, glActiveProgramEXT, glActiveProgramEXT, NULL, 1190), + NAME_FUNC_OFFSET(21693, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1191), + NAME_FUNC_OFFSET(21718, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1192), + NAME_FUNC_OFFSET(21740, glTextureBarrierNV, glTextureBarrierNV, NULL, 1193), + NAME_FUNC_OFFSET(21759, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1194), + NAME_FUNC_OFFSET(21773, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1195), + NAME_FUNC_OFFSET(21795, glVDPAUInitNV, glVDPAUInitNV, NULL, 1196), + NAME_FUNC_OFFSET(21809, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1197), + NAME_FUNC_OFFSET(21828, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1198), + NAME_FUNC_OFFSET(21849, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1199), + NAME_FUNC_OFFSET(21880, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1200), + NAME_FUNC_OFFSET(21910, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1201), + NAME_FUNC_OFFSET(21933, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1202), + NAME_FUNC_OFFSET(21956, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1203), + NAME_FUNC_OFFSET(21983, gl_dispatch_stub_1204, gl_dispatch_stub_1204, NULL, 1204), + NAME_FUNC_OFFSET(22005, gl_dispatch_stub_1205, gl_dispatch_stub_1205, NULL, 1205), + NAME_FUNC_OFFSET(22028, gl_dispatch_stub_1206, gl_dispatch_stub_1206, NULL, 1206), + NAME_FUNC_OFFSET(22051, gl_dispatch_stub_1207, gl_dispatch_stub_1207, NULL, 1207), + NAME_FUNC_OFFSET(22071, gl_dispatch_stub_1208, gl_dispatch_stub_1208, NULL, 1208), + NAME_FUNC_OFFSET(22098, gl_dispatch_stub_1209, gl_dispatch_stub_1209, NULL, 1209), + NAME_FUNC_OFFSET(22124, gl_dispatch_stub_1210, gl_dispatch_stub_1210, NULL, 1210), + NAME_FUNC_OFFSET(22150, gl_dispatch_stub_1211, gl_dispatch_stub_1211, NULL, 1211), + NAME_FUNC_OFFSET(22174, gl_dispatch_stub_1212, gl_dispatch_stub_1212, NULL, 1212), + NAME_FUNC_OFFSET(22202, gl_dispatch_stub_1213, gl_dispatch_stub_1213, NULL, 1213), + NAME_FUNC_OFFSET(22226, glPolygonOffsetClampEXT, glPolygonOffsetClampEXT, NULL, 1214), + NAME_FUNC_OFFSET(22250, gl_dispatch_stub_1215, gl_dispatch_stub_1215, NULL, 1215), + NAME_FUNC_OFFSET(22275, gl_dispatch_stub_1216, gl_dispatch_stub_1216, NULL, 1216), + NAME_FUNC_OFFSET(22304, gl_dispatch_stub_1217, gl_dispatch_stub_1217, NULL, 1217), + NAME_FUNC_OFFSET(22335, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1218), + NAME_FUNC_OFFSET(22374, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1219), + NAME_FUNC_OFFSET(22403, glAlphaFuncx, glAlphaFuncx, NULL, 1220), + NAME_FUNC_OFFSET(22416, glClearColorx, glClearColorx, NULL, 1221), + NAME_FUNC_OFFSET(22430, glClearDepthx, glClearDepthx, NULL, 1222), + NAME_FUNC_OFFSET(22444, glColor4x, glColor4x, NULL, 1223), + NAME_FUNC_OFFSET(22454, glDepthRangex, glDepthRangex, NULL, 1224), + NAME_FUNC_OFFSET(22468, glFogx, glFogx, NULL, 1225), + NAME_FUNC_OFFSET(22475, glFogxv, glFogxv, NULL, 1226), + NAME_FUNC_OFFSET(22483, glFrustumf, glFrustumf, NULL, 1227), + NAME_FUNC_OFFSET(22494, glFrustumx, glFrustumx, NULL, 1228), + NAME_FUNC_OFFSET(22505, glLightModelx, glLightModelx, NULL, 1229), + NAME_FUNC_OFFSET(22519, glLightModelxv, glLightModelxv, NULL, 1230), + NAME_FUNC_OFFSET(22534, glLightx, glLightx, NULL, 1231), + NAME_FUNC_OFFSET(22543, glLightxv, glLightxv, NULL, 1232), + NAME_FUNC_OFFSET(22553, glLineWidthx, glLineWidthx, NULL, 1233), + NAME_FUNC_OFFSET(22566, glLoadMatrixx, glLoadMatrixx, NULL, 1234), + NAME_FUNC_OFFSET(22580, glMaterialx, glMaterialx, NULL, 1235), + NAME_FUNC_OFFSET(22592, glMaterialxv, glMaterialxv, NULL, 1236), + NAME_FUNC_OFFSET(22605, glMultMatrixx, glMultMatrixx, NULL, 1237), + NAME_FUNC_OFFSET(22619, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1238), + NAME_FUNC_OFFSET(22637, glNormal3x, glNormal3x, NULL, 1239), + NAME_FUNC_OFFSET(22648, glOrthof, glOrthof, NULL, 1240), + NAME_FUNC_OFFSET(22657, glOrthox, glOrthox, NULL, 1241), + NAME_FUNC_OFFSET(22666, glPointSizex, glPointSizex, NULL, 1242), + NAME_FUNC_OFFSET(22679, glPolygonOffsetx, glPolygonOffsetx, NULL, 1243), + NAME_FUNC_OFFSET(22696, glRotatex, glRotatex, NULL, 1244), + NAME_FUNC_OFFSET(22706, glSampleCoveragex, glSampleCoveragex, NULL, 1245), + NAME_FUNC_OFFSET(22724, glScalex, glScalex, NULL, 1246), + NAME_FUNC_OFFSET(22733, glTexEnvx, glTexEnvx, NULL, 1247), + NAME_FUNC_OFFSET(22743, glTexEnvxv, glTexEnvxv, NULL, 1248), + NAME_FUNC_OFFSET(22754, glTexParameterx, glTexParameterx, NULL, 1249), + NAME_FUNC_OFFSET(22770, glTranslatex, glTranslatex, NULL, 1250), + NAME_FUNC_OFFSET(22783, glClipPlanef, glClipPlanef, NULL, 1251), + NAME_FUNC_OFFSET(22796, glClipPlanex, glClipPlanex, NULL, 1252), + NAME_FUNC_OFFSET(22809, glGetClipPlanef, glGetClipPlanef, NULL, 1253), + NAME_FUNC_OFFSET(22825, glGetClipPlanex, glGetClipPlanex, NULL, 1254), + NAME_FUNC_OFFSET(22841, glGetFixedv, glGetFixedv, NULL, 1255), + NAME_FUNC_OFFSET(22853, glGetLightxv, glGetLightxv, NULL, 1256), + NAME_FUNC_OFFSET(22866, glGetMaterialxv, glGetMaterialxv, NULL, 1257), + NAME_FUNC_OFFSET(22882, glGetTexEnvxv, glGetTexEnvxv, NULL, 1258), + NAME_FUNC_OFFSET(22896, glGetTexParameterxv, glGetTexParameterxv, NULL, 1259), + NAME_FUNC_OFFSET(22916, glPointParameterx, glPointParameterx, NULL, 1260), + NAME_FUNC_OFFSET(22934, glPointParameterxv, glPointParameterxv, NULL, 1261), + NAME_FUNC_OFFSET(22953, glTexParameterxv, glTexParameterxv, NULL, 1262), + NAME_FUNC_OFFSET(22970, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET(22983, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET(22997, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET(23010, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET(23024, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET(23039, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET(23056, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET(23073, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(23091, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(23108, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(23124, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(23149, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(23169, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(23189, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(23212, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(23235, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(23255, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(23272, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(23289, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(23304, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(23328, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(23347, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(23366, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(23382, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(23401, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(23420, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(23443, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(23459, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(23475, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(23502, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(23529, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(23549, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(23568, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(23587, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(23617, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(23647, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(23677, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(23707, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(23726, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(23749, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(23774, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(23799, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(23826, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(23854, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(23881, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(23909, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(23938, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(23967, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(23993, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(24024, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(24055, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(24079, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(24102, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(24120, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(24149, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(24178, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(24193, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(24219, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(24245, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(24260, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(24272, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(24292, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(24309, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(24325, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(24341, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(24360, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(24379, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(24402, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(24425, glActiveTexture, glActiveTexture, NULL, 374), + NAME_FUNC_OFFSET(24444, glClientActiveTexture, glClientActiveTexture, NULL, 375), + NAME_FUNC_OFFSET(24469, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), + NAME_FUNC_OFFSET(24490, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), + NAME_FUNC_OFFSET(24512, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(24530, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(24549, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), + NAME_FUNC_OFFSET(24570, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), + NAME_FUNC_OFFSET(24592, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), + NAME_FUNC_OFFSET(24613, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), + NAME_FUNC_OFFSET(24635, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), + NAME_FUNC_OFFSET(24656, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), + NAME_FUNC_OFFSET(24678, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(24696, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(24715, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), + NAME_FUNC_OFFSET(24736, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), + NAME_FUNC_OFFSET(24758, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), + NAME_FUNC_OFFSET(24779, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), + NAME_FUNC_OFFSET(24801, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), + NAME_FUNC_OFFSET(24822, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), + NAME_FUNC_OFFSET(24844, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(24862, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(24881, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), + NAME_FUNC_OFFSET(24902, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), + NAME_FUNC_OFFSET(24924, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), + NAME_FUNC_OFFSET(24945, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), + NAME_FUNC_OFFSET(24967, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), + NAME_FUNC_OFFSET(24988, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), + NAME_FUNC_OFFSET(25010, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(25028, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(25047, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), + NAME_FUNC_OFFSET(25068, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), + NAME_FUNC_OFFSET(25090, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), + NAME_FUNC_OFFSET(25111, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), + NAME_FUNC_OFFSET(25133, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), + NAME_FUNC_OFFSET(25159, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), + NAME_FUNC_OFFSET(25185, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(25211, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(25237, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), + NAME_FUNC_OFFSET(25266, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), + NAME_FUNC_OFFSET(25295, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(25324, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(25353, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), + NAME_FUNC_OFFSET(25380, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), + NAME_FUNC_OFFSET(25406, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), + NAME_FUNC_OFFSET(25432, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), + NAME_FUNC_OFFSET(25458, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), + NAME_FUNC_OFFSET(25484, glSampleCoverage, glSampleCoverage, NULL, 419), + NAME_FUNC_OFFSET(25504, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(25527, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(25551, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(25574, glFogCoordPointer, glFogCoordPointer, NULL, 421), + NAME_FUNC_OFFSET(25595, glFogCoordd, glFogCoordd, NULL, 422), + NAME_FUNC_OFFSET(25610, glFogCoorddv, glFogCoorddv, NULL, 423), + NAME_FUNC_OFFSET(25626, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), + NAME_FUNC_OFFSET(25647, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(25668, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(25689, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(25711, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(25733, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(25755, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(25778, glPointParameteri, glPointParameteri, NULL, 427), + NAME_FUNC_OFFSET(25798, glPointParameteriv, glPointParameteriv, NULL, 428), + NAME_FUNC_OFFSET(25819, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), + NAME_FUNC_OFFSET(25841, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), + NAME_FUNC_OFFSET(25864, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), + NAME_FUNC_OFFSET(25886, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), + NAME_FUNC_OFFSET(25909, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), + NAME_FUNC_OFFSET(25931, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), + NAME_FUNC_OFFSET(25954, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), + NAME_FUNC_OFFSET(25976, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), + NAME_FUNC_OFFSET(25999, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), + NAME_FUNC_OFFSET(26022, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), + NAME_FUNC_OFFSET(26046, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), + NAME_FUNC_OFFSET(26069, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), + NAME_FUNC_OFFSET(26093, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), + NAME_FUNC_OFFSET(26116, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), + NAME_FUNC_OFFSET(26140, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), + NAME_FUNC_OFFSET(26167, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(26184, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(26202, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(26220, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(26239, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(26256, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(26274, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(26292, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(26311, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(26328, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(26346, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(26364, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(26383, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(26400, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(26418, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(26436, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(26455, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(26472, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(26490, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(26508, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(26527, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(26544, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(26562, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(26580, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(26599, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(26616, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(26634, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(26652, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(26671, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(26688, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(26706, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(26724, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(26743, glBeginQuery, glBeginQuery, NULL, 460), + NAME_FUNC_OFFSET(26759, glBindBuffer, glBindBuffer, NULL, 461), + NAME_FUNC_OFFSET(26775, glBufferData, glBufferData, NULL, 462), + NAME_FUNC_OFFSET(26791, glBufferSubData, glBufferSubData, NULL, 463), + NAME_FUNC_OFFSET(26810, glDeleteBuffers, glDeleteBuffers, NULL, 464), + NAME_FUNC_OFFSET(26829, glDeleteQueries, glDeleteQueries, NULL, 465), + NAME_FUNC_OFFSET(26848, glEndQuery, glEndQuery, NULL, 466), + NAME_FUNC_OFFSET(26862, glGenBuffers, glGenBuffers, NULL, 467), + NAME_FUNC_OFFSET(26878, glGenQueries, glGenQueries, NULL, 468), + NAME_FUNC_OFFSET(26894, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), + NAME_FUNC_OFFSET(26920, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(26943, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(26966, glGetBufferSubData, glGetBufferSubData, NULL, 471), + NAME_FUNC_OFFSET(26988, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), + NAME_FUNC_OFFSET(27010, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), + NAME_FUNC_OFFSET(27033, glGetQueryiv, glGetQueryiv, NULL, 474), + NAME_FUNC_OFFSET(27049, glIsBuffer, glIsBuffer, NULL, 475), + NAME_FUNC_OFFSET(27063, glIsQuery, glIsQuery, NULL, 476), + NAME_FUNC_OFFSET(27076, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(27091, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(27106, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(27123, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(27140, glBindAttribLocation, glBindAttribLocation, NULL, 480), + NAME_FUNC_OFFSET(27164, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(27191, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(27218, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(27245, glCompileShader, glCompileShader, NULL, 482), + NAME_FUNC_OFFSET(27264, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), + NAME_FUNC_OFFSET(27294, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(27311, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(27328, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(27344, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(27361, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), + NAME_FUNC_OFFSET(27390, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), + NAME_FUNC_OFFSET(27411, glGetActiveUniform, glGetActiveUniform, NULL, 492), + NAME_FUNC_OFFSET(27433, glGetAttribLocation, glGetAttribLocation, NULL, 494), + NAME_FUNC_OFFSET(27456, glGetShaderSource, glGetShaderSource, NULL, 498), + NAME_FUNC_OFFSET(27477, glGetUniformLocation, glGetUniformLocation, NULL, 500), + NAME_FUNC_OFFSET(27501, glGetUniformfv, glGetUniformfv, NULL, 501), + NAME_FUNC_OFFSET(27519, glGetUniformiv, glGetUniformiv, NULL, 502), + NAME_FUNC_OFFSET(27537, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(27566, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(27594, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), + NAME_FUNC_OFFSET(27617, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), + NAME_FUNC_OFFSET(27640, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), + NAME_FUNC_OFFSET(27663, glLinkProgram, glLinkProgram, NULL, 509), + NAME_FUNC_OFFSET(27680, glShaderSource, glShaderSource, NULL, 510), + NAME_FUNC_OFFSET(27698, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), + NAME_FUNC_OFFSET(27721, glUniform1f, glUniform1f, NULL, 514), + NAME_FUNC_OFFSET(27736, glUniform1fv, glUniform1fv, NULL, 515), + NAME_FUNC_OFFSET(27752, glUniform1i, glUniform1i, NULL, 516), + NAME_FUNC_OFFSET(27767, glUniform1iv, glUniform1iv, NULL, 517), + NAME_FUNC_OFFSET(27783, glUniform2f, glUniform2f, NULL, 518), + NAME_FUNC_OFFSET(27798, glUniform2fv, glUniform2fv, NULL, 519), + NAME_FUNC_OFFSET(27814, glUniform2i, glUniform2i, NULL, 520), + NAME_FUNC_OFFSET(27829, glUniform2iv, glUniform2iv, NULL, 521), + NAME_FUNC_OFFSET(27845, glUniform3f, glUniform3f, NULL, 522), + NAME_FUNC_OFFSET(27860, glUniform3fv, glUniform3fv, NULL, 523), + NAME_FUNC_OFFSET(27876, glUniform3i, glUniform3i, NULL, 524), + NAME_FUNC_OFFSET(27891, glUniform3iv, glUniform3iv, NULL, 525), + NAME_FUNC_OFFSET(27907, glUniform4f, glUniform4f, NULL, 526), + NAME_FUNC_OFFSET(27922, glUniform4fv, glUniform4fv, NULL, 527), + NAME_FUNC_OFFSET(27938, glUniform4i, glUniform4i, NULL, 528), + NAME_FUNC_OFFSET(27953, glUniform4iv, glUniform4iv, NULL, 529), + NAME_FUNC_OFFSET(27969, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), + NAME_FUNC_OFFSET(27991, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), + NAME_FUNC_OFFSET(28013, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), + NAME_FUNC_OFFSET(28035, glUseProgram, glUseProgram, NULL, 533), + NAME_FUNC_OFFSET(28057, glValidateProgram, glValidateProgram, NULL, 534), + NAME_FUNC_OFFSET(28078, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), + NAME_FUNC_OFFSET(28098, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), + NAME_FUNC_OFFSET(28119, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), + NAME_FUNC_OFFSET(28139, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), + NAME_FUNC_OFFSET(28160, glVertexAttrib2d, glVertexAttrib2d, NULL, 539), + NAME_FUNC_OFFSET(28180, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), + NAME_FUNC_OFFSET(28201, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), + NAME_FUNC_OFFSET(28221, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), + NAME_FUNC_OFFSET(28242, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), + NAME_FUNC_OFFSET(28262, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), + NAME_FUNC_OFFSET(28283, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), + NAME_FUNC_OFFSET(28303, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), + NAME_FUNC_OFFSET(28324, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), + NAME_FUNC_OFFSET(28346, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), + NAME_FUNC_OFFSET(28368, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), + NAME_FUNC_OFFSET(28390, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), + NAME_FUNC_OFFSET(28412, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), + NAME_FUNC_OFFSET(28435, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), + NAME_FUNC_OFFSET(28458, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), + NAME_FUNC_OFFSET(28481, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), + NAME_FUNC_OFFSET(28502, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), + NAME_FUNC_OFFSET(28522, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), + NAME_FUNC_OFFSET(28543, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), + NAME_FUNC_OFFSET(28564, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), + NAME_FUNC_OFFSET(28584, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), + NAME_FUNC_OFFSET(28605, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), + NAME_FUNC_OFFSET(28627, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), + NAME_FUNC_OFFSET(28649, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), + NAME_FUNC_OFFSET(28671, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), + NAME_FUNC_OFFSET(28696, glBeginConditionalRender, glBeginConditionalRender, NULL, 570), + NAME_FUNC_OFFSET(28723, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571), + NAME_FUNC_OFFSET(28751, glBindBufferBase, glBindBufferBase, NULL, 572), + NAME_FUNC_OFFSET(28771, glBindBufferRange, glBindBufferRange, NULL, 573), + NAME_FUNC_OFFSET(28792, glBindFragDataLocation, glBindFragDataLocation, NULL, 574), + NAME_FUNC_OFFSET(28818, glClampColor, glClampColor, NULL, 575), + NAME_FUNC_OFFSET(28834, glColorMaski, glColorMaski, NULL, 580), + NAME_FUNC_OFFSET(28856, glDisablei, glDisablei, NULL, 581), + NAME_FUNC_OFFSET(28876, glEnablei, glEnablei, NULL, 582), + NAME_FUNC_OFFSET(28895, glEndConditionalRender, glEndConditionalRender, NULL, 583), + NAME_FUNC_OFFSET(28920, glEndTransformFeedback, glEndTransformFeedback, NULL, 584), + NAME_FUNC_OFFSET(28946, glGetBooleani_v, glGetBooleani_v, NULL, 585), + NAME_FUNC_OFFSET(28970, glGetFragDataLocation, glGetFragDataLocation, NULL, 586), + NAME_FUNC_OFFSET(28995, glGetIntegeri_v, glGetIntegeri_v, NULL, 587), + NAME_FUNC_OFFSET(29019, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), + NAME_FUNC_OFFSET(29043, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), + NAME_FUNC_OFFSET(29068, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591), + NAME_FUNC_OFFSET(29101, glGetUniformuiv, glGetUniformuiv, NULL, 592), + NAME_FUNC_OFFSET(29120, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593), + NAME_FUNC_OFFSET(29144, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594), + NAME_FUNC_OFFSET(29169, glIsEnabledi, glIsEnabledi, NULL, 595), + NAME_FUNC_OFFSET(29191, glTexParameterIiv, glTexParameterIiv, NULL, 596), + NAME_FUNC_OFFSET(29212, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), + NAME_FUNC_OFFSET(29234, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598), + NAME_FUNC_OFFSET(29265, glUniform1ui, glUniform1ui, NULL, 599), + NAME_FUNC_OFFSET(29281, glUniform1uiv, glUniform1uiv, NULL, 600), + NAME_FUNC_OFFSET(29298, glUniform2ui, glUniform2ui, NULL, 601), + NAME_FUNC_OFFSET(29314, glUniform2uiv, glUniform2uiv, NULL, 602), + NAME_FUNC_OFFSET(29331, glUniform3ui, glUniform3ui, NULL, 603), + NAME_FUNC_OFFSET(29347, glUniform3uiv, glUniform3uiv, NULL, 604), + NAME_FUNC_OFFSET(29364, glUniform4ui, glUniform4ui, NULL, 605), + NAME_FUNC_OFFSET(29380, glUniform4uiv, glUniform4uiv, NULL, 606), + NAME_FUNC_OFFSET(29397, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607), + NAME_FUNC_OFFSET(29419, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608), + NAME_FUNC_OFFSET(29442, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609), + NAME_FUNC_OFFSET(29464, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610), + NAME_FUNC_OFFSET(29486, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611), + NAME_FUNC_OFFSET(29509, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612), + NAME_FUNC_OFFSET(29532, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613), + NAME_FUNC_OFFSET(29558, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614), + NAME_FUNC_OFFSET(29584, glTexBuffer, glTexBuffer, NULL, 615), + NAME_FUNC_OFFSET(29599, glFramebufferTexture, glFramebufferTexture, NULL, 616), + NAME_FUNC_OFFSET(29623, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), + NAME_FUNC_OFFSET(29648, glMinSampleShading, glMinSampleShading, NULL, 620), + NAME_FUNC_OFFSET(29670, glBindProgramARB, glBindProgramARB, NULL, 621), + NAME_FUNC_OFFSET(29686, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622), + NAME_FUNC_OFFSET(29705, glGenProgramsARB, glGenProgramsARB, NULL, 623), + NAME_FUNC_OFFSET(29721, glIsProgramARB, glIsProgramARB, NULL, 630), + NAME_FUNC_OFFSET(29735, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631), + NAME_FUNC_OFFSET(29758, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632), + NAME_FUNC_OFFSET(29782, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633), + NAME_FUNC_OFFSET(29805, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634), + NAME_FUNC_OFFSET(29829, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640), + NAME_FUNC_OFFSET(29846, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641), + NAME_FUNC_OFFSET(29864, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642), + NAME_FUNC_OFFSET(29881, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643), + NAME_FUNC_OFFSET(29899, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644), + NAME_FUNC_OFFSET(29916, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645), + NAME_FUNC_OFFSET(29934, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646), + NAME_FUNC_OFFSET(29951, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647), + NAME_FUNC_OFFSET(29969, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), + NAME_FUNC_OFFSET(29994, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), + NAME_FUNC_OFFSET(30016, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), + NAME_FUNC_OFFSET(30043, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), + NAME_FUNC_OFFSET(30067, glBindFramebuffer, glBindFramebuffer, NULL, 660), + NAME_FUNC_OFFSET(30088, glBindRenderbuffer, glBindRenderbuffer, NULL, 661), + NAME_FUNC_OFFSET(30110, glBlitFramebuffer, glBlitFramebuffer, NULL, 662), + NAME_FUNC_OFFSET(30131, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), + NAME_FUNC_OFFSET(30159, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), + NAME_FUNC_OFFSET(30187, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), + NAME_FUNC_OFFSET(30211, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), + NAME_FUNC_OFFSET(30235, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), + NAME_FUNC_OFFSET(30260, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), + NAME_FUNC_OFFSET(30285, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), + NAME_FUNC_OFFSET(30314, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), + NAME_FUNC_OFFSET(30343, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667), + NAME_FUNC_OFFSET(30369, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), + NAME_FUNC_OFFSET(30395, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), + NAME_FUNC_OFFSET(30421, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), + NAME_FUNC_OFFSET(30447, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), + NAME_FUNC_OFFSET(30473, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), + NAME_FUNC_OFFSET(30502, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), + NAME_FUNC_OFFSET(30531, glGenFramebuffers, glGenFramebuffers, NULL, 671), + NAME_FUNC_OFFSET(30552, glGenFramebuffers, glGenFramebuffers, NULL, 671), + NAME_FUNC_OFFSET(30573, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), + NAME_FUNC_OFFSET(30595, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), + NAME_FUNC_OFFSET(30617, glGenerateMipmap, glGenerateMipmap, NULL, 673), + NAME_FUNC_OFFSET(30637, glGenerateMipmap, glGenerateMipmap, NULL, 673), + NAME_FUNC_OFFSET(30657, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), + NAME_FUNC_OFFSET(30698, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), + NAME_FUNC_OFFSET(30739, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), + NAME_FUNC_OFFSET(30771, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), + NAME_FUNC_OFFSET(30803, glIsFramebuffer, glIsFramebuffer, NULL, 676), + NAME_FUNC_OFFSET(30822, glIsFramebuffer, glIsFramebuffer, NULL, 676), + NAME_FUNC_OFFSET(30841, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), + NAME_FUNC_OFFSET(30861, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), + NAME_FUNC_OFFSET(30881, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), + NAME_FUNC_OFFSET(30906, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), + NAME_FUNC_OFFSET(30931, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679), + NAME_FUNC_OFFSET(30967, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681), + NAME_FUNC_OFFSET(30995, glMapBufferRange, glMapBufferRange, NULL, 682), + NAME_FUNC_OFFSET(31015, glBindVertexArray, glBindVertexArray, NULL, 683), + NAME_FUNC_OFFSET(31036, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(31062, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(31086, glGenVertexArrays, glGenVertexArrays, NULL, 685), + NAME_FUNC_OFFSET(31107, glIsVertexArray, glIsVertexArray, NULL, 686), + NAME_FUNC_OFFSET(31128, glIsVertexArray, glIsVertexArray, NULL, 686), + NAME_FUNC_OFFSET(31147, glProvokingVertex, glProvokingVertex, NULL, 706), + NAME_FUNC_OFFSET(31168, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), + NAME_FUNC_OFFSET(31202, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), + NAME_FUNC_OFFSET(31227, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), + NAME_FUNC_OFFSET(31253, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), + NAME_FUNC_OFFSET(31270, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), + NAME_FUNC_OFFSET(31300, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), + NAME_FUNC_OFFSET(31321, glBlendFunciARB, glBlendFunciARB, NULL, 714), + NAME_FUNC_OFFSET(31343, glBlendFunciARB, glBlendFunciARB, NULL, 714), + NAME_FUNC_OFFSET(31356, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), + NAME_FUNC_OFFSET(31380, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), + NAME_FUNC_OFFSET(31405, glClearDepthf, glClearDepthf, NULL, 803), + NAME_FUNC_OFFSET(31422, glDepthRangef, glDepthRangef, NULL, 804), + NAME_FUNC_OFFSET(31439, glGetProgramBinary, glGetProgramBinary, NULL, 808), + NAME_FUNC_OFFSET(31461, glProgramBinary, glProgramBinary, NULL, 809), + NAME_FUNC_OFFSET(31480, glProgramParameteri, glProgramParameteri, NULL, 810), + NAME_FUNC_OFFSET(31503, glProgramParameteri, glProgramParameteri, NULL, 810), + NAME_FUNC_OFFSET(31526, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971), + NAME_FUNC_OFFSET(31542, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), + NAME_FUNC_OFFSET(31561, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980), + NAME_FUNC_OFFSET(31586, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981), + NAME_FUNC_OFFSET(31611, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982), + NAME_FUNC_OFFSET(31637, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983), + NAME_FUNC_OFFSET(31665, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984), + NAME_FUNC_OFFSET(31690, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985), + NAME_FUNC_OFFSET(31721, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986), + NAME_FUNC_OFFSET(31747, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987), + NAME_FUNC_OFFSET(31770, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991), + NAME_FUNC_OFFSET(31792, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992), + NAME_FUNC_OFFSET(31815, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), + NAME_FUNC_OFFSET(31837, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), + NAME_FUNC_OFFSET(31860, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), + NAME_FUNC_OFFSET(31883, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), + NAME_FUNC_OFFSET(31907, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), + NAME_FUNC_OFFSET(31929, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000), + NAME_FUNC_OFFSET(31952, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), + NAME_FUNC_OFFSET(31974, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), + NAME_FUNC_OFFSET(31997, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), + NAME_FUNC_OFFSET(32020, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), + NAME_FUNC_OFFSET(32044, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), + NAME_FUNC_OFFSET(32066, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), + NAME_FUNC_OFFSET(32089, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), + NAME_FUNC_OFFSET(32111, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), + NAME_FUNC_OFFSET(32134, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), + NAME_FUNC_OFFSET(32157, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), + NAME_FUNC_OFFSET(32181, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015), + NAME_FUNC_OFFSET(32203, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016), + NAME_FUNC_OFFSET(32226, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017), + NAME_FUNC_OFFSET(32248, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018), + NAME_FUNC_OFFSET(32271, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019), + NAME_FUNC_OFFSET(32294, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020), + NAME_FUNC_OFFSET(32318, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), + NAME_FUNC_OFFSET(32347, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), + NAME_FUNC_OFFSET(32378, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), + NAME_FUNC_OFFSET(32409, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), + NAME_FUNC_OFFSET(32438, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030), + NAME_FUNC_OFFSET(32469, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), + NAME_FUNC_OFFSET(32500, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), + NAME_FUNC_OFFSET(32529, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), + NAME_FUNC_OFFSET(32560, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), + NAME_FUNC_OFFSET(32591, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040), + NAME_FUNC_OFFSET(32613, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), + NAME_FUNC_OFFSET(32642, glDebugMessageCallback, glDebugMessageCallback, NULL, 1042), + NAME_FUNC_OFFSET(32668, glDebugMessageControl, glDebugMessageControl, NULL, 1043), + NAME_FUNC_OFFSET(32693, glDebugMessageInsert, glDebugMessageInsert, NULL, 1044), + NAME_FUNC_OFFSET(32717, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1045), + NAME_FUNC_OFFSET(32741, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1052), + NAME_FUNC_OFFSET(32760, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1053), + NAME_FUNC_OFFSET(32780, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1054), + NAME_FUNC_OFFSET(32800, glFogCoordfEXT, glFogCoordfEXT, NULL, 1055), + NAME_FUNC_OFFSET(32812, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1056), + NAME_FUNC_OFFSET(32825, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1159), + NAME_FUNC_OFFSET(32843, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1160), + NAME_FUNC_OFFSET(32862, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1161), + NAME_FUNC_OFFSET(32880, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1162), + NAME_FUNC_OFFSET(32899, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1163), + NAME_FUNC_OFFSET(32918, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1164), + NAME_FUNC_OFFSET(32938, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1165), + NAME_FUNC_OFFSET(32956, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1166), + NAME_FUNC_OFFSET(32975, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1167), + NAME_FUNC_OFFSET(32994, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1168), + NAME_FUNC_OFFSET(33014, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1169), + NAME_FUNC_OFFSET(33032, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1170), + NAME_FUNC_OFFSET(33051, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1171), + NAME_FUNC_OFFSET(33070, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1172), + NAME_FUNC_OFFSET(33090, glTextureBarrierNV, glTextureBarrierNV, NULL, 1193), + NAME_FUNC_OFFSET(33107, glAlphaFuncx, glAlphaFuncx, NULL, 1220), + NAME_FUNC_OFFSET(33123, glClearColorx, glClearColorx, NULL, 1221), + NAME_FUNC_OFFSET(33140, glClearDepthx, glClearDepthx, NULL, 1222), + NAME_FUNC_OFFSET(33157, glColor4x, glColor4x, NULL, 1223), + NAME_FUNC_OFFSET(33170, glDepthRangex, glDepthRangex, NULL, 1224), + NAME_FUNC_OFFSET(33187, glFogx, glFogx, NULL, 1225), + NAME_FUNC_OFFSET(33197, glFogxv, glFogxv, NULL, 1226), + NAME_FUNC_OFFSET(33208, glFrustumf, glFrustumf, NULL, 1227), + NAME_FUNC_OFFSET(33222, glFrustumx, glFrustumx, NULL, 1228), + NAME_FUNC_OFFSET(33236, glLightModelx, glLightModelx, NULL, 1229), + NAME_FUNC_OFFSET(33253, glLightModelxv, glLightModelxv, NULL, 1230), + NAME_FUNC_OFFSET(33271, glLightx, glLightx, NULL, 1231), + NAME_FUNC_OFFSET(33283, glLightxv, glLightxv, NULL, 1232), + NAME_FUNC_OFFSET(33296, glLineWidthx, glLineWidthx, NULL, 1233), + NAME_FUNC_OFFSET(33312, glLoadMatrixx, glLoadMatrixx, NULL, 1234), + NAME_FUNC_OFFSET(33329, glMaterialx, glMaterialx, NULL, 1235), + NAME_FUNC_OFFSET(33344, glMaterialxv, glMaterialxv, NULL, 1236), + NAME_FUNC_OFFSET(33360, glMultMatrixx, glMultMatrixx, NULL, 1237), + NAME_FUNC_OFFSET(33377, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1238), + NAME_FUNC_OFFSET(33398, glNormal3x, glNormal3x, NULL, 1239), + NAME_FUNC_OFFSET(33412, glOrthof, glOrthof, NULL, 1240), + NAME_FUNC_OFFSET(33424, glOrthox, glOrthox, NULL, 1241), + NAME_FUNC_OFFSET(33436, glPointSizex, glPointSizex, NULL, 1242), + NAME_FUNC_OFFSET(33452, glPolygonOffsetx, glPolygonOffsetx, NULL, 1243), + NAME_FUNC_OFFSET(33472, glRotatex, glRotatex, NULL, 1244), + NAME_FUNC_OFFSET(33485, glSampleCoveragex, glSampleCoveragex, NULL, 1245), + NAME_FUNC_OFFSET(33506, glScalex, glScalex, NULL, 1246), + NAME_FUNC_OFFSET(33518, glTexEnvx, glTexEnvx, NULL, 1247), + NAME_FUNC_OFFSET(33531, glTexEnvxv, glTexEnvxv, NULL, 1248), + NAME_FUNC_OFFSET(33545, glTexParameterx, glTexParameterx, NULL, 1249), + NAME_FUNC_OFFSET(33564, glTranslatex, glTranslatex, NULL, 1250), + NAME_FUNC_OFFSET(33580, glClipPlanef, glClipPlanef, NULL, 1251), + NAME_FUNC_OFFSET(33596, glClipPlanex, glClipPlanex, NULL, 1252), + NAME_FUNC_OFFSET(33612, glGetClipPlanef, glGetClipPlanef, NULL, 1253), + NAME_FUNC_OFFSET(33631, glGetClipPlanex, glGetClipPlanex, NULL, 1254), + NAME_FUNC_OFFSET(33650, glGetFixedv, glGetFixedv, NULL, 1255), + NAME_FUNC_OFFSET(33665, glGetLightxv, glGetLightxv, NULL, 1256), + NAME_FUNC_OFFSET(33681, glGetMaterialxv, glGetMaterialxv, NULL, 1257), + NAME_FUNC_OFFSET(33700, glGetTexEnvxv, glGetTexEnvxv, NULL, 1258), + NAME_FUNC_OFFSET(33717, glGetTexParameterxv, glGetTexParameterxv, NULL, 1259), + NAME_FUNC_OFFSET(33740, glPointParameterx, glPointParameterx, NULL, 1260), + NAME_FUNC_OFFSET(33761, glPointParameterxv, glPointParameterxv, NULL, 1261), + NAME_FUNC_OFFSET(33783, glTexParameterxv, glTexParameterxv, NULL, 1262), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h index ca8344c1b..abc957cd9 100644 --- a/xorg-server/glx/indirect_dispatch.h +++ b/xorg-server/glx/indirect_dispatch.h @@ -70,8 +70,8 @@ extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *, GLbyte * extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc); @@ -724,8 +724,6 @@ extern _X_HIDDEN int __glXDisp_DeleteProgramsARB(struct __GLXclientStateRec *, G extern _X_HIDDEN int __glXDispSwap_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); @@ -890,6 +888,8 @@ extern _X_HIDDEN void __glXDisp_VertexAttrib1dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_FramebufferTextureLayer(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc); @@ -956,6 +956,8 @@ extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientSt extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_BlendEquationSeparate(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparate(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc); @@ -984,8 +986,6 @@ extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc); diff --git a/xorg-server/glx/remap_helper.h b/xorg-server/glx/remap_helper.h index d13667621..34618c8b2 100644 --- a/xorg-server/glx/remap_helper.h +++ b/xorg-server/glx/remap_helper.h @@ -103,3067 +103,3122 @@ static const char _mesa_function_pool[] = "iip\0" "glMultiTexCoordP3uiv\0" "\0" - /* _mesa_function_pool[451]: Color4fNormal3fVertex3fSUN (dynamic) */ - "ffffffffff\0" - "glColor4fNormal3fVertex3fSUN\0" + /* _mesa_function_pool[451]: VertexAttribI4usv (will be remapped) */ + "ip\0" + "glVertexAttribI4usvEXT\0" + "glVertexAttribI4usv\0" "\0" - /* _mesa_function_pool[492]: Color3ubv (offset 20) */ + /* _mesa_function_pool[498]: Color3ubv (offset 20) */ "p\0" "glColor3ubv\0" "\0" - /* _mesa_function_pool[507]: GetCombinerOutputParameterfvNV (dynamic) */ + /* _mesa_function_pool[513]: GetCombinerOutputParameterfvNV (dynamic) */ "iiip\0" "glGetCombinerOutputParameterfvNV\0" "\0" - /* _mesa_function_pool[546]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[552]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[566]: GetImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[572]: GetImageTransformParameterfvHP (dynamic) */ "iip\0" "glGetImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[604]: GetClipPlanex (will be remapped) */ + /* _mesa_function_pool[610]: GetClipPlanex (will be remapped) */ "ip\0" "glGetClipPlanexOES\0" "glGetClipPlanex\0" "\0" - /* _mesa_function_pool[643]: TexCoordP1uiv (will be remapped) */ + /* _mesa_function_pool[649]: TexCoordP1uiv (will be remapped) */ "ip\0" "glTexCoordP1uiv\0" "\0" - /* _mesa_function_pool[663]: RenderbufferStorage (will be remapped) */ + /* _mesa_function_pool[669]: RenderbufferStorage (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "glRenderbufferStorageOES\0" "\0" - /* _mesa_function_pool[741]: GetClipPlanef (will be remapped) */ + /* _mesa_function_pool[747]: GetClipPlanef (will be remapped) */ "ip\0" "glGetClipPlanefOES\0" "glGetClipPlanef\0" "\0" - /* _mesa_function_pool[780]: GetPerfQueryDataINTEL (will be remapped) */ + /* _mesa_function_pool[786]: GetPerfQueryDataINTEL (will be remapped) */ "iiipp\0" "glGetPerfQueryDataINTEL\0" "\0" - /* _mesa_function_pool[811]: DrawArraysIndirect (will be remapped) */ + /* _mesa_function_pool[817]: DrawArraysIndirect (will be remapped) */ "ip\0" "glDrawArraysIndirect\0" "\0" - /* _mesa_function_pool[836]: Uniform3i (will be remapped) */ + /* _mesa_function_pool[842]: Uniform3i (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[869]: VDPAUGetSurfaceivNV (will be remapped) */ + /* _mesa_function_pool[875]: VDPAUGetSurfaceivNV (will be remapped) */ "iiipp\0" "glVDPAUGetSurfaceivNV\0" "\0" - /* _mesa_function_pool[898]: Uniform3d (will be remapped) */ + /* _mesa_function_pool[904]: Uniform3d (will be remapped) */ "iddd\0" "glUniform3d\0" "\0" - /* _mesa_function_pool[916]: Uniform3f (will be remapped) */ + /* _mesa_function_pool[922]: Uniform3f (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[949]: UniformMatrix2x4fv (will be remapped) */ + /* _mesa_function_pool[955]: UniformMatrix2x4fv (will be remapped) */ "iiip\0" "glUniformMatrix2x4fv\0" "\0" - /* _mesa_function_pool[976]: QueryMatrixxOES (will be remapped) */ + /* _mesa_function_pool[982]: QueryMatrixxOES (will be remapped) */ "pp\0" "glQueryMatrixxOES\0" "\0" - /* _mesa_function_pool[998]: Normal3iv (offset 59) */ + /* _mesa_function_pool[1004]: Normal3iv (offset 59) */ "p\0" "glNormal3iv\0" "\0" - /* _mesa_function_pool[1013]: DrawTexiOES (will be remapped) */ + /* _mesa_function_pool[1019]: DrawTexiOES (will be remapped) */ "iiiii\0" "glDrawTexiOES\0" "\0" - /* _mesa_function_pool[1034]: Viewport (offset 305) */ + /* _mesa_function_pool[1040]: Viewport (offset 305) */ "iiii\0" "glViewport\0" "\0" - /* _mesa_function_pool[1051]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1057]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1107]: WindowPos4svMESA (will be remapped) */ + /* _mesa_function_pool[1113]: WindowPos4svMESA (will be remapped) */ "p\0" "glWindowPos4svMESA\0" "\0" - /* _mesa_function_pool[1129]: FragmentLightModelivSGIX (dynamic) */ + /* _mesa_function_pool[1135]: FragmentLightModelivSGIX (dynamic) */ "ip\0" "glFragmentLightModelivSGIX\0" "\0" - /* _mesa_function_pool[1160]: DeleteVertexArrays (will be remapped) */ + /* _mesa_function_pool[1166]: DeleteVertexArrays (will be remapped) */ "ip\0" "glDeleteVertexArrays\0" "glDeleteVertexArraysAPPLE\0" "glDeleteVertexArraysOES\0" "\0" - /* _mesa_function_pool[1235]: ClearColorIuiEXT (will be remapped) */ + /* _mesa_function_pool[1241]: ClearColorIuiEXT (will be remapped) */ "iiii\0" "glClearColorIuiEXT\0" "\0" - /* _mesa_function_pool[1260]: GetnConvolutionFilterARB (will be remapped) */ + /* _mesa_function_pool[1266]: GetnConvolutionFilterARB (will be remapped) */ "iiiip\0" "glGetnConvolutionFilterARB\0" "\0" - /* _mesa_function_pool[1294]: GetLightxv (will be remapped) */ + /* _mesa_function_pool[1300]: GetLightxv (will be remapped) */ "iip\0" "glGetLightxvOES\0" "glGetLightxv\0" "\0" - /* _mesa_function_pool[1328]: GetConvolutionParameteriv (offset 358) */ + /* _mesa_function_pool[1334]: GetConvolutionParameteriv (offset 358) */ "iip\0" "glGetConvolutionParameteriv\0" "glGetConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[1392]: VertexAttrib4usv (will be remapped) */ + /* _mesa_function_pool[1398]: GetProgramResourceLocation (will be remapped) */ + "iip\0" + "glGetProgramResourceLocation\0" + "\0" + /* _mesa_function_pool[1432]: VertexAttrib4usv (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[1437]: TextureStorage1DEXT (will be remapped) */ + /* _mesa_function_pool[1477]: TextureStorage1DEXT (will be remapped) */ "iiiii\0" "glTextureStorage1DEXT\0" "\0" - /* _mesa_function_pool[1466]: VertexAttrib4Nub (will be remapped) */ + /* _mesa_function_pool[1506]: VertexAttrib4Nub (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[1514]: VertexAttribP3ui (will be remapped) */ + /* _mesa_function_pool[1554]: VertexAttribP3ui (will be remapped) */ "iiii\0" "glVertexAttribP3ui\0" "\0" - /* _mesa_function_pool[1539]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[1579]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[1570]: PointSize (offset 173) */ + /* _mesa_function_pool[1610]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[1585]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[1625]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[1616]: PopName (offset 200) */ + /* _mesa_function_pool[1656]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[1628]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[1668]: GetProgramResourceLocationIndex (will be remapped) */ + "iip\0" + "glGetProgramResourceLocationIndex\0" + "\0" + /* _mesa_function_pool[1707]: CreateTransformFeedbacks (will be remapped) */ + "ip\0" + "glCreateTransformFeedbacks\0" + "\0" + /* _mesa_function_pool[1738]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[1655]: ValidateProgramPipeline (will be remapped) */ + /* _mesa_function_pool[1765]: ValidateProgramPipeline (will be remapped) */ "i\0" "glValidateProgramPipeline\0" "glValidateProgramPipelineEXT\0" "\0" - /* _mesa_function_pool[1713]: BindFragDataLocationIndexed (will be remapped) */ + /* _mesa_function_pool[1823]: BindFragDataLocationIndexed (will be remapped) */ "iiip\0" "glBindFragDataLocationIndexed\0" "\0" - /* _mesa_function_pool[1749]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[1859]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[1768]: CombinerParameterfvNV (dynamic) */ + /* _mesa_function_pool[1878]: CombinerParameterfvNV (dynamic) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[1796]: TexCoordP4uiv (will be remapped) */ + /* _mesa_function_pool[1906]: TexCoordP4uiv (will be remapped) */ "ip\0" "glTexCoordP4uiv\0" "\0" - /* _mesa_function_pool[1816]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[1926]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[1842]: ProgramUniformMatrix2x4dv (will be remapped) */ + /* _mesa_function_pool[1952]: ProgramUniformMatrix2x4dv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix2x4dv\0" "\0" - /* _mesa_function_pool[1877]: GenQueries (will be remapped) */ + /* _mesa_function_pool[1987]: GenQueries (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[1910]: ProgramUniform4iv (will be remapped) */ + /* _mesa_function_pool[2020]: ProgramUniform4iv (will be remapped) */ "iiip\0" "glProgramUniform4iv\0" "glProgramUniform4ivEXT\0" "\0" - /* _mesa_function_pool[1959]: ObjectUnpurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[2069]: ObjectUnpurgeableAPPLE (will be remapped) */ "iii\0" "glObjectUnpurgeableAPPLE\0" "\0" - /* _mesa_function_pool[1989]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[2099]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[2006]: TexImage2DMultisample (will be remapped) */ + /* _mesa_function_pool[2116]: TexImage2DMultisample (will be remapped) */ "iiiiii\0" "glTexImage2DMultisample\0" "\0" - /* _mesa_function_pool[2038]: TexParameterx (will be remapped) */ + /* _mesa_function_pool[2148]: TexParameterx (will be remapped) */ "iii\0" "glTexParameterxOES\0" "glTexParameterx\0" "\0" - /* _mesa_function_pool[2078]: Color4iv (offset 32) */ + /* _mesa_function_pool[2188]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[2092]: TexParameterf (offset 178) */ + /* _mesa_function_pool[2202]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[2113]: TexParameteri (offset 180) */ + /* _mesa_function_pool[2223]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[2134]: GetUniformiv (will be remapped) */ + /* _mesa_function_pool[2244]: GetUniformiv (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[2172]: ClearBufferSubData (will be remapped) */ + /* _mesa_function_pool[2282]: ClearBufferSubData (will be remapped) */ "iiiiiip\0" "glClearBufferSubData\0" "\0" - /* _mesa_function_pool[2202]: TextureParameterfv (will be remapped) */ + /* _mesa_function_pool[2312]: TextureParameterfv (will be remapped) */ "iip\0" "glTextureParameterfv\0" "\0" - /* _mesa_function_pool[2228]: VDPAUFiniNV (will be remapped) */ + /* _mesa_function_pool[2338]: VDPAUFiniNV (will be remapped) */ "\0" "glVDPAUFiniNV\0" "\0" - /* _mesa_function_pool[2244]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[2354]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[2271]: ProgramUniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[2381]: ProgramUniformMatrix4x2fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix4x2fv\0" "glProgramUniformMatrix4x2fvEXT\0" "\0" - /* _mesa_function_pool[2337]: ProgramUniform2f (will be remapped) */ + /* _mesa_function_pool[2447]: ProgramUniform2f (will be remapped) */ "iiff\0" "glProgramUniform2f\0" "glProgramUniform2fEXT\0" "\0" - /* _mesa_function_pool[2384]: ProgramUniform2d (will be remapped) */ + /* _mesa_function_pool[2494]: ProgramUniform2d (will be remapped) */ "iidd\0" "glProgramUniform2d\0" "\0" - /* _mesa_function_pool[2409]: ProgramUniform2i (will be remapped) */ + /* _mesa_function_pool[2519]: ProgramUniform2i (will be remapped) */ "iiii\0" "glProgramUniform2i\0" "glProgramUniform2iEXT\0" "\0" - /* _mesa_function_pool[2456]: Fogx (will be remapped) */ + /* _mesa_function_pool[2566]: Fogx (will be remapped) */ "ii\0" "glFogxOES\0" "glFogx\0" "\0" - /* _mesa_function_pool[2477]: Fogf (offset 153) */ + /* _mesa_function_pool[2587]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[2488]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[2598]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[2532]: Color4usv (offset 40) */ + /* _mesa_function_pool[2642]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[2547]: Fogi (offset 155) */ + /* _mesa_function_pool[2657]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[2558]: FinalCombinerInputNV (dynamic) */ + /* _mesa_function_pool[2668]: FinalCombinerInputNV (dynamic) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[2587]: DepthFunc (offset 245) */ + /* _mesa_function_pool[2697]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[2602]: GetSamplerParameterIiv (will be remapped) */ + /* _mesa_function_pool[2712]: GetSamplerParameterIiv (will be remapped) */ "iip\0" "glGetSamplerParameterIiv\0" "\0" - /* _mesa_function_pool[2632]: VertexAttribI4uiEXT (will be remapped) */ + /* _mesa_function_pool[2742]: VertexAttribI4uiEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4uiEXT\0" "glVertexAttribI4ui\0" "\0" - /* _mesa_function_pool[2680]: DrawElementsInstancedBaseVertexBaseInstance (will be remapped) */ + /* _mesa_function_pool[2790]: DrawElementsInstancedBaseVertexBaseInstance (will be remapped) */ "iiipiii\0" "glDrawElementsInstancedBaseVertexBaseInstance\0" "\0" - /* _mesa_function_pool[2735]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[2845]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[2792]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[2902]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[2848]: BindSamplers (will be remapped) */ + /* _mesa_function_pool[2958]: BindSamplers (will be remapped) */ "iip\0" "glBindSamplers\0" "\0" - /* _mesa_function_pool[2868]: GetnCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[2978]: GetnCompressedTexImageARB (will be remapped) */ "iiip\0" "glGetnCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[2902]: CopyNamedBufferSubData (will be remapped) */ + /* _mesa_function_pool[3012]: CopyNamedBufferSubData (will be remapped) */ "iiiii\0" "glCopyNamedBufferSubData\0" "\0" - /* _mesa_function_pool[2934]: BindSampler (will be remapped) */ + /* _mesa_function_pool[3044]: BindSampler (will be remapped) */ "ii\0" "glBindSampler\0" "\0" - /* _mesa_function_pool[2952]: GetUniformuiv (will be remapped) */ + /* _mesa_function_pool[3062]: GetUniformuiv (will be remapped) */ "iip\0" "glGetUniformuivEXT\0" "glGetUniformuiv\0" "\0" - /* _mesa_function_pool[2992]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[3102]: GetQueryBufferObjectuiv (will be remapped) */ + "iiii\0" + "glGetQueryBufferObjectuiv\0" + "\0" + /* _mesa_function_pool[3134]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[3036]: IndexPointer (offset 314) */ - "iip\0" - "glIndexPointer\0" + /* _mesa_function_pool[3178]: GetTextureImage (will be remapped) */ + "iiiiip\0" + "glGetTextureImage\0" "\0" - /* _mesa_function_pool[3056]: MultiTexCoord3iv (offset 397) */ + /* _mesa_function_pool[3204]: MultiTexCoord3iv (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[3101]: Finish (offset 216) */ + /* _mesa_function_pool[3249]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[3112]: ClearStencil (offset 207) */ + /* _mesa_function_pool[3260]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[3130]: ClearColorIiEXT (will be remapped) */ + /* _mesa_function_pool[3278]: ClearColorIiEXT (will be remapped) */ "iiii\0" "glClearColorIiEXT\0" "\0" - /* _mesa_function_pool[3154]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[3302]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[3171]: VDPAURegisterOutputSurfaceNV (will be remapped) */ + /* _mesa_function_pool[3319]: VDPAURegisterOutputSurfaceNV (will be remapped) */ "piip\0" "glVDPAURegisterOutputSurfaceNV\0" "\0" - /* _mesa_function_pool[3208]: VertexP4ui (will be remapped) */ + /* _mesa_function_pool[3356]: VertexP4ui (will be remapped) */ "ii\0" "glVertexP4ui\0" "\0" - /* _mesa_function_pool[3225]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[3373]: GetProgramResourceIndex (will be remapped) */ + "iip\0" + "glGetProgramResourceIndex\0" + "\0" + /* _mesa_function_pool[3404]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[3253]: TextureStorage3DMultisample (will be remapped) */ + /* _mesa_function_pool[3432]: TextureStorage3DMultisample (will be remapped) */ "iiiiiii\0" "glTextureStorage3DMultisample\0" "\0" - /* _mesa_function_pool[3292]: GetnUniformivARB (will be remapped) */ + /* _mesa_function_pool[3471]: GetnUniformivARB (will be remapped) */ "iiip\0" "glGetnUniformivARB\0" "\0" - /* _mesa_function_pool[3317]: ReleaseShaderCompiler (will be remapped) */ + /* _mesa_function_pool[3496]: ReleaseShaderCompiler (will be remapped) */ "\0" "glReleaseShaderCompiler\0" "\0" - /* _mesa_function_pool[3343]: BlendFuncSeparate (will be remapped) */ + /* _mesa_function_pool[3522]: BlendFuncSeparate (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "glBlendFuncSeparateOES\0" "\0" - /* _mesa_function_pool[3439]: Color3us (offset 23) */ + /* _mesa_function_pool[3618]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[3455]: LoadMatrixx (will be remapped) */ + /* _mesa_function_pool[3634]: LoadMatrixx (will be remapped) */ "p\0" "glLoadMatrixxOES\0" "glLoadMatrixx\0" "\0" - /* _mesa_function_pool[3489]: BufferStorage (will be remapped) */ + /* _mesa_function_pool[3668]: BufferStorage (will be remapped) */ "iipi\0" "glBufferStorage\0" "\0" - /* _mesa_function_pool[3511]: Color3ub (offset 19) */ + /* _mesa_function_pool[3690]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[3527]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[3706]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[3550]: Color3ui (offset 21) */ + /* _mesa_function_pool[3729]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[3566]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[3745]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[3590]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[3769]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[3623]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[3802]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[3641]: DeleteProgramPipelines (will be remapped) */ + /* _mesa_function_pool[3820]: DeleteProgramPipelines (will be remapped) */ "ip\0" "glDeleteProgramPipelines\0" "glDeleteProgramPipelinesEXT\0" "\0" - /* _mesa_function_pool[3698]: LineWidthx (will be remapped) */ + /* _mesa_function_pool[3877]: LineWidthx (will be remapped) */ "i\0" "glLineWidthxOES\0" "glLineWidthx\0" "\0" - /* _mesa_function_pool[3730]: Indexdv (offset 45) */ + /* _mesa_function_pool[3909]: GetTransformFeedbacki_v (will be remapped) */ + "iiip\0" + "glGetTransformFeedbacki_v\0" + "\0" + /* _mesa_function_pool[3941]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[3743]: GetnPixelMapfvARB (will be remapped) */ + /* _mesa_function_pool[3954]: GetnPixelMapfvARB (will be remapped) */ "iip\0" "glGetnPixelMapfvARB\0" "\0" - /* _mesa_function_pool[3768]: EGLImageTargetTexture2DOES (will be remapped) */ + /* _mesa_function_pool[3979]: EGLImageTargetTexture2DOES (will be remapped) */ "ip\0" "glEGLImageTargetTexture2DOES\0" "\0" - /* _mesa_function_pool[3801]: DepthMask (offset 211) */ + /* _mesa_function_pool[4012]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[3816]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[4027]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[3838]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[4049]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[3863]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[4074]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[3890]: BlendFuncSeparateiARB (will be remapped) */ + /* _mesa_function_pool[4101]: BlendFuncSeparateiARB (will be remapped) */ "iiiii\0" "glBlendFuncSeparateiARB\0" "glBlendFuncSeparateIndexedAMD\0" "glBlendFuncSeparatei\0" "\0" - /* _mesa_function_pool[3972]: PixelTexGenParameteriSGIS (dynamic) */ + /* _mesa_function_pool[4183]: PixelTexGenParameteriSGIS (dynamic) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[4004]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + /* _mesa_function_pool[4215]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ "ip\0" "glEGLImageTargetRenderbufferStorageOES\0" "\0" - /* _mesa_function_pool[4047]: GenTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[4258]: GenTransformFeedbacks (will be remapped) */ "ip\0" "glGenTransformFeedbacks\0" "\0" - /* _mesa_function_pool[4075]: VertexPointer (offset 321) */ + /* _mesa_function_pool[4286]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[4097]: GetCompressedTexImage (will be remapped) */ + /* _mesa_function_pool[4308]: GetCompressedTexImage (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[4153]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[4364]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[4188]: UniformMatrix2dv (will be remapped) */ + /* _mesa_function_pool[4399]: UniformMatrix2dv (will be remapped) */ "iiip\0" "glUniformMatrix2dv\0" "\0" - /* _mesa_function_pool[4213]: GetQueryObjectui64v (will be remapped) */ + /* _mesa_function_pool[4424]: GetQueryObjectui64v (will be remapped) */ "iip\0" "glGetQueryObjectui64v\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[4265]: VertexAttribP1uiv (will be remapped) */ + /* _mesa_function_pool[4476]: VertexAttribP1uiv (will be remapped) */ "iiip\0" "glVertexAttribP1uiv\0" "\0" - /* _mesa_function_pool[4291]: IsProgram (will be remapped) */ + /* _mesa_function_pool[4502]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[4306]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[4517]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[4338]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[4549]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[4360]: BindBuffersBase (will be remapped) */ + /* _mesa_function_pool[4571]: BindBuffersBase (will be remapped) */ "iiip\0" "glBindBuffersBase\0" "\0" - /* _mesa_function_pool[4384]: GenTextures (offset 328) */ + /* _mesa_function_pool[4595]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[4419]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[4630]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[4447]: UnmapNamedBuffer (will be remapped) */ + /* _mesa_function_pool[4658]: UnmapNamedBuffer (will be remapped) */ "i\0" "glUnmapNamedBuffer\0" "\0" - /* _mesa_function_pool[4469]: UniformMatrix3x2dv (will be remapped) */ + /* _mesa_function_pool[4680]: UniformMatrix3x2dv (will be remapped) */ "iiip\0" "glUniformMatrix3x2dv\0" "\0" - /* _mesa_function_pool[4496]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[4707]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[4520]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[4731]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[4546]: VertexAttribP4ui (will be remapped) */ + /* _mesa_function_pool[4757]: VertexAttribP4ui (will be remapped) */ "iiii\0" "glVertexAttribP4ui\0" "\0" - /* _mesa_function_pool[4571]: Uniform4i (will be remapped) */ + /* _mesa_function_pool[4782]: Uniform4i (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[4605]: Uniform4d (will be remapped) */ + /* _mesa_function_pool[4816]: Uniform4d (will be remapped) */ "idddd\0" "glUniform4d\0" "\0" - /* _mesa_function_pool[4624]: Uniform4f (will be remapped) */ + /* _mesa_function_pool[4835]: Uniform4f (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[4658]: ProgramUniform3dv (will be remapped) */ + /* _mesa_function_pool[4869]: ProgramUniform3dv (will be remapped) */ "iiip\0" "glProgramUniform3dv\0" "\0" - /* _mesa_function_pool[4684]: GetNamedBufferParameteri64v (will be remapped) */ + /* _mesa_function_pool[4895]: GetNamedBufferParameteri64v (will be remapped) */ "iip\0" "glGetNamedBufferParameteri64v\0" "\0" - /* _mesa_function_pool[4719]: ProgramUniform3d (will be remapped) */ + /* _mesa_function_pool[4930]: ProgramUniform3d (will be remapped) */ "iiddd\0" "glProgramUniform3d\0" "\0" - /* _mesa_function_pool[4745]: ProgramUniform3f (will be remapped) */ + /* _mesa_function_pool[4956]: ProgramUniform3f (will be remapped) */ "iifff\0" "glProgramUniform3f\0" "glProgramUniform3fEXT\0" "\0" - /* _mesa_function_pool[4793]: ProgramUniform3i (will be remapped) */ + /* _mesa_function_pool[5004]: ProgramUniform3i (will be remapped) */ "iiiii\0" "glProgramUniform3i\0" "glProgramUniform3iEXT\0" "\0" - /* _mesa_function_pool[4841]: PointParameterfv (will be remapped) */ + /* _mesa_function_pool[5052]: PointParameterfv (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[4931]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[5142]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[4991]: GetString (offset 275) */ + /* _mesa_function_pool[5202]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[5006]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[5217]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[5032]: VDPAUUnmapSurfacesNV (will be remapped) */ + /* _mesa_function_pool[5243]: VDPAUUnmapSurfacesNV (will be remapped) */ "ip\0" "glVDPAUUnmapSurfacesNV\0" "\0" - /* _mesa_function_pool[5059]: GetnHistogramARB (will be remapped) */ + /* _mesa_function_pool[5270]: GetnHistogramARB (will be remapped) */ "iiiiip\0" "glGetnHistogramARB\0" "\0" - /* _mesa_function_pool[5086]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[5297]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[5139]: SecondaryColor3s (will be remapped) */ + /* _mesa_function_pool[5350]: SecondaryColor3s (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[5185]: VertexAttribP2uiv (will be remapped) */ + /* _mesa_function_pool[5396]: VertexAttribP2uiv (will be remapped) */ "iiip\0" "glVertexAttribP2uiv\0" "\0" - /* _mesa_function_pool[5211]: UniformMatrix3x4dv (will be remapped) */ + /* _mesa_function_pool[5422]: UniformMatrix3x4dv (will be remapped) */ "iiip\0" "glUniformMatrix3x4dv\0" "\0" - /* _mesa_function_pool[5238]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[5449]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[5263]: SecondaryColor3b (will be remapped) */ + /* _mesa_function_pool[5474]: SecondaryColor3b (will be remapped) */ "iii\0" "glSecondaryColor3b\0" "glSecondaryColor3bEXT\0" "\0" - /* _mesa_function_pool[5309]: EnableClientState (offset 313) */ + /* _mesa_function_pool[5520]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[5332]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[5543]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[5359]: SecondaryColor3i (will be remapped) */ + /* _mesa_function_pool[5570]: SecondaryColor3i (will be remapped) */ "iii\0" "glSecondaryColor3i\0" "glSecondaryColor3iEXT\0" "\0" - /* _mesa_function_pool[5405]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[5616]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[5431]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[5642]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[5464]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[5675]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[5489]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[5700]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "glFlushMappedBufferRangeEXT\0" "\0" - /* _mesa_function_pool[5547]: Lightfv (offset 160) */ + /* _mesa_function_pool[5758]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[5562]: GetFramebufferAttachmentParameteriv (will be remapped) */ + /* _mesa_function_pool[5773]: GetFramebufferAttachmentParameteriv (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "glGetFramebufferAttachmentParameterivOES\0" "\0" - /* _mesa_function_pool[5688]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[5899]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[5731]: EndPerfMonitorAMD (will be remapped) */ + /* _mesa_function_pool[5942]: EndPerfMonitorAMD (will be remapped) */ "i\0" "glEndPerfMonitorAMD\0" "\0" - /* _mesa_function_pool[5754]: ReadInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[5965]: ReadInstrumentsSGIX (dynamic) */ "i\0" "glReadInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[5779]: CreateBuffers (will be remapped) */ + /* _mesa_function_pool[5990]: CreateBuffers (will be remapped) */ "ip\0" "glCreateBuffers\0" "\0" - /* _mesa_function_pool[5799]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[6010]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[5823]: GetMultisamplefv (will be remapped) */ + /* _mesa_function_pool[6034]: GetMultisamplefv (will be remapped) */ "iip\0" "glGetMultisamplefv\0" "\0" - /* _mesa_function_pool[5847]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[6058]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[5865]: Rectdv (offset 87) */ + /* _mesa_function_pool[6076]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[5878]: DrawArraysInstancedARB (will be remapped) */ + /* _mesa_function_pool[6089]: DrawArraysInstancedARB (will be remapped) */ "iiii\0" "glDrawArraysInstancedARB\0" "glDrawArraysInstancedEXT\0" "glDrawArraysInstanced\0" "\0" - /* _mesa_function_pool[5956]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[6167]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[5991]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[6202]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[6015]: SecondaryColorP3uiv (will be remapped) */ + /* _mesa_function_pool[6226]: SecondaryColorP3uiv (will be remapped) */ "ip\0" "glSecondaryColorP3uiv\0" "\0" - /* _mesa_function_pool[6041]: GetnPixelMapuivARB (will be remapped) */ + /* _mesa_function_pool[6252]: GetnPixelMapuivARB (will be remapped) */ "iip\0" "glGetnPixelMapuivARB\0" "\0" - /* _mesa_function_pool[6067]: GetSamplerParameterIuiv (will be remapped) */ + /* _mesa_function_pool[6278]: GetSamplerParameterIuiv (will be remapped) */ "iip\0" "glGetSamplerParameterIuiv\0" "\0" - /* _mesa_function_pool[6098]: Disablei (will be remapped) */ + /* _mesa_function_pool[6309]: Disablei (will be remapped) */ "ii\0" "glDisableIndexedEXT\0" "glDisablei\0" "\0" - /* _mesa_function_pool[6133]: CompressedTexSubImage3D (will be remapped) */ + /* _mesa_function_pool[6344]: CompressedTexSubImage3D (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "glCompressedTexSubImage3DOES\0" "\0" - /* _mesa_function_pool[6230]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[6441]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[6255]: Color3dv (offset 12) */ + /* _mesa_function_pool[6466]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[6269]: BeginQuery (will be remapped) */ + /* _mesa_function_pool[6480]: BeginQuery (will be remapped) */ "ii\0" "glBeginQuery\0" "glBeginQueryARB\0" "\0" - /* _mesa_function_pool[6302]: VertexP3uiv (will be remapped) */ + /* _mesa_function_pool[6513]: VertexP3uiv (will be remapped) */ "ip\0" "glVertexP3uiv\0" "\0" - /* _mesa_function_pool[6320]: GetUniformLocation (will be remapped) */ + /* _mesa_function_pool[6531]: GetUniformLocation (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[6369]: PixelStoref (offset 249) */ + /* _mesa_function_pool[6580]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[6387]: WindowPos2iv (will be remapped) */ + /* _mesa_function_pool[6598]: WindowPos2iv (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[6442]: PixelStorei (offset 250) */ + /* _mesa_function_pool[6653]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[6460]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[6671]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[6486]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[6697]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[6518]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[6729]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[6545]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[6756]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[6591]: CheckFramebufferStatus (will be remapped) */ + /* _mesa_function_pool[6802]: CheckFramebufferStatus (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "glCheckFramebufferStatusOES\0" "\0" - /* _mesa_function_pool[6675]: DispatchComputeIndirect (will be remapped) */ + /* _mesa_function_pool[6886]: DispatchComputeIndirect (will be remapped) */ "i\0" "glDispatchComputeIndirect\0" "\0" - /* _mesa_function_pool[6704]: InvalidateBufferData (will be remapped) */ + /* _mesa_function_pool[6915]: InvalidateBufferData (will be remapped) */ "i\0" "glInvalidateBufferData\0" "\0" - /* _mesa_function_pool[6730]: GetUniformdv (will be remapped) */ + /* _mesa_function_pool[6941]: GetUniformdv (will be remapped) */ "iip\0" "glGetUniformdv\0" "\0" - /* _mesa_function_pool[6750]: VDPAUMapSurfacesNV (will be remapped) */ + /* _mesa_function_pool[6961]: VDPAUMapSurfacesNV (will be remapped) */ "ip\0" "glVDPAUMapSurfacesNV\0" "\0" - /* _mesa_function_pool[6775]: IsFramebuffer (will be remapped) */ + /* _mesa_function_pool[6986]: IsFramebuffer (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "glIsFramebufferOES\0" "\0" - /* _mesa_function_pool[6832]: GetPixelTexGenParameterfvSGIS (dynamic) */ + /* _mesa_function_pool[7043]: GetPixelTexGenParameterfvSGIS (dynamic) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[6868]: GetDoublev (offset 260) */ + /* _mesa_function_pool[7079]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[6885]: GetObjectLabel (will be remapped) */ + /* _mesa_function_pool[7096]: GetObjectLabel (will be remapped) */ "iiipp\0" "glGetObjectLabel\0" "\0" - /* _mesa_function_pool[6909]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[7120]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[6930]: ColorP3uiv (will be remapped) */ + /* _mesa_function_pool[7141]: ColorP3uiv (will be remapped) */ "ip\0" "glColorP3uiv\0" "\0" - /* _mesa_function_pool[6947]: CombinerParameteriNV (dynamic) */ + /* _mesa_function_pool[7158]: CombinerParameteriNV (dynamic) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[6974]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[7185]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[7001]: VertexAttribI4ivEXT (will be remapped) */ + /* _mesa_function_pool[7212]: VertexAttribI4ivEXT (will be remapped) */ "ip\0" "glVertexAttribI4ivEXT\0" "glVertexAttribI4iv\0" "\0" - /* _mesa_function_pool[7046]: SecondaryColor3ubv (will be remapped) */ + /* _mesa_function_pool[7257]: SecondaryColor3ubv (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[7094]: GetDebugMessageLog (will be remapped) */ + /* _mesa_function_pool[7305]: GetDebugMessageLog (will be remapped) */ "iipppppp\0" "glGetDebugMessageLogARB\0" "glGetDebugMessageLog\0" "\0" - /* _mesa_function_pool[7149]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[7360]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[7188]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[7399]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[7212]: VertexAttribI4usv (will be remapped) */ - "ip\0" - "glVertexAttribI4usvEXT\0" - "glVertexAttribI4usv\0" + /* _mesa_function_pool[7423]: Color4fNormal3fVertex3fSUN (dynamic) */ + "ffffffffff\0" + "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7259]: PixelTexGenParameterfSGIS (dynamic) */ + /* _mesa_function_pool[7464]: PixelTexGenParameterfSGIS (dynamic) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[7291]: ProgramUniform2ui (will be remapped) */ + /* _mesa_function_pool[7496]: ProgramUniform2ui (will be remapped) */ "iiii\0" "glProgramUniform2ui\0" "glProgramUniform2uiEXT\0" "\0" - /* _mesa_function_pool[7340]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[7545]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[7369]: Color4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[7574]: Color4ubVertex3fvSUN (dynamic) */ "pp\0" "glColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[7396]: GetShaderSource (will be remapped) */ + /* _mesa_function_pool[7601]: GetShaderSource (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[7441]: BindProgramARB (will be remapped) */ + /* _mesa_function_pool[7646]: BindProgramARB (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[7478]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[7683]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[7503]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[7708]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[7534]: ProgramUniformMatrix4x3fv (will be remapped) */ + /* _mesa_function_pool[7739]: ProgramUniformMatrix4x3fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix4x3fv\0" "glProgramUniformMatrix4x3fvEXT\0" "\0" - /* _mesa_function_pool[7600]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[7805]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[7620]: DrawElementsInstancedARB (will be remapped) */ + /* _mesa_function_pool[7825]: DrawElementsInstancedARB (will be remapped) */ "iiipi\0" "glDrawElementsInstancedARB\0" "glDrawElementsInstancedEXT\0" "glDrawElementsInstanced\0" "\0" - /* _mesa_function_pool[7705]: GetQueryObjectuiv (will be remapped) */ + /* _mesa_function_pool[7910]: GetQueryObjectuiv (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[7753]: VertexAttribI4bv (will be remapped) */ + /* _mesa_function_pool[7958]: VertexAttribI4bv (will be remapped) */ "ip\0" "glVertexAttribI4bvEXT\0" "glVertexAttribI4bv\0" "\0" - /* _mesa_function_pool[7798]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[8003]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[7829]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[8034]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[7850]: ListBase (offset 6) */ + /* _mesa_function_pool[8055]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[7864]: GenerateMipmap (will be remapped) */ + /* _mesa_function_pool[8069]: GenerateMipmap (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "glGenerateMipmapOES\0" "\0" - /* _mesa_function_pool[7924]: BindBufferRange (will be remapped) */ + /* _mesa_function_pool[8129]: BindBufferRange (will be remapped) */ "iiiii\0" "glBindBufferRange\0" "glBindBufferRangeEXT\0" "\0" - /* _mesa_function_pool[7970]: ProgramUniformMatrix2x4fv (will be remapped) */ + /* _mesa_function_pool[8175]: ProgramUniformMatrix2x4fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix2x4fv\0" "glProgramUniformMatrix2x4fvEXT\0" "\0" - /* _mesa_function_pool[8036]: BindBufferBase (will be remapped) */ + /* _mesa_function_pool[8241]: BindBufferBase (will be remapped) */ "iii\0" "glBindBufferBase\0" "glBindBufferBaseEXT\0" "\0" - /* _mesa_function_pool[8078]: GetQueryObjectiv (will be remapped) */ + /* _mesa_function_pool[8283]: GetQueryObjectiv (will be remapped) */ "iip\0" "glGetQueryObjectiv\0" "glGetQueryObjectivARB\0" "\0" - /* _mesa_function_pool[8124]: VertexAttrib2s (will be remapped) */ + /* _mesa_function_pool[8329]: VertexAttrib2s (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[8166]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[8371]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[8212]: VertexAttrib2d (will be remapped) */ + /* _mesa_function_pool[8417]: VertexAttrib2d (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[8254]: Uniform1fv (will be remapped) */ + /* _mesa_function_pool[8459]: Uniform1fv (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[8288]: GetProgramPipelineInfoLog (will be remapped) */ + /* _mesa_function_pool[8493]: GetProgramPipelineInfoLog (will be remapped) */ "iipp\0" "glGetProgramPipelineInfoLog\0" "glGetProgramPipelineInfoLogEXT\0" "\0" - /* _mesa_function_pool[8353]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[8558]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[8378]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[8583]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[8399]: WindowPos3fv (will be remapped) */ + /* _mesa_function_pool[8604]: WindowPos3fv (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[8454]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[8659]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[8480]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[8685]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[8540]: PointParameteriv (will be remapped) */ + /* _mesa_function_pool[8745]: PointParameteriv (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[8584]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[8789]: NamedRenderbufferStorage (will be remapped) */ + "iiii\0" + "glNamedRenderbufferStorage\0" + "\0" + /* _mesa_function_pool[8822]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[8607]: BindRenderbuffer (will be remapped) */ + /* _mesa_function_pool[8845]: BindRenderbuffer (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferOES\0" "\0" - /* _mesa_function_pool[8652]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[8890]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[8698]: PrimitiveRestartIndex (will be remapped) */ + /* _mesa_function_pool[8936]: PrimitiveRestartIndex (will be remapped) */ "i\0" "glPrimitiveRestartIndex\0" "glPrimitiveRestartIndexNV\0" "\0" - /* _mesa_function_pool[8751]: VertexAttribI4ubv (will be remapped) */ + /* _mesa_function_pool[8989]: VertexAttribI4ubv (will be remapped) */ "ip\0" "glVertexAttribI4ubvEXT\0" "glVertexAttribI4ubv\0" "\0" - /* _mesa_function_pool[8798]: GetGraphicsResetStatusARB (will be remapped) */ + /* _mesa_function_pool[9036]: GetGraphicsResetStatusARB (will be remapped) */ "\0" "glGetGraphicsResetStatusARB\0" "\0" - /* _mesa_function_pool[8828]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[9066]: CreateRenderbuffers (will be remapped) */ + "ip\0" + "glCreateRenderbuffers\0" + "\0" + /* _mesa_function_pool[9092]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[8854]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[9118]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[8880]: DepthRange (offset 288) */ + /* _mesa_function_pool[9144]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[8897]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[9161]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[8925]: VertexAttrib4fNV (will be remapped) */ + /* _mesa_function_pool[9189]: VertexAttrib4fNV (will be remapped) */ "iffff\0" "glVertexAttrib4fNV\0" "\0" - /* _mesa_function_pool[8951]: Uniform4fv (will be remapped) */ + /* _mesa_function_pool[9215]: Uniform4fv (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[8985]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[9249]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[9011]: SamplerParameterIiv (will be remapped) */ + /* _mesa_function_pool[9275]: SamplerParameterIiv (will be remapped) */ "iip\0" "glSamplerParameterIiv\0" "\0" - /* _mesa_function_pool[9038]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[9302]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[9071]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[9335]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[9099]: Frustumf (will be remapped) */ + /* _mesa_function_pool[9363]: Frustumf (will be remapped) */ "ffffff\0" "glFrustumfOES\0" "glFrustumf\0" "\0" - /* _mesa_function_pool[9132]: ProgramUniform2uiv (will be remapped) */ + /* _mesa_function_pool[9396]: GetQueryBufferObjectui64v (will be remapped) */ + "iiii\0" + "glGetQueryBufferObjectui64v\0" + "\0" + /* _mesa_function_pool[9430]: ProgramUniform2uiv (will be remapped) */ "iiip\0" "glProgramUniform2uiv\0" "glProgramUniform2uivEXT\0" "\0" - /* _mesa_function_pool[9183]: Rectsv (offset 93) */ + /* _mesa_function_pool[9481]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[9196]: Frustumx (will be remapped) */ + /* _mesa_function_pool[9494]: Frustumx (will be remapped) */ "iiiiii\0" "glFrustumxOES\0" "glFrustumx\0" "\0" - /* _mesa_function_pool[9229]: CullFace (offset 152) */ + /* _mesa_function_pool[9527]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[9243]: BindTexture (offset 307) */ + /* _mesa_function_pool[9541]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[9278]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[9576]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[9324]: MultiTexCoordP2uiv (will be remapped) */ + /* _mesa_function_pool[9622]: MultiTexCoordP2uiv (will be remapped) */ "iip\0" "glMultiTexCoordP2uiv\0" "\0" - /* _mesa_function_pool[9350]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[9648]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[9376]: NormalPointer (offset 318) */ + /* _mesa_function_pool[9674]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[9397]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[9695]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[9422]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[9720]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[9446]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[9744]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[9470]: VertexAttrib4bv (will be remapped) */ + /* _mesa_function_pool[9768]: VertexAttrib4bv (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[9513]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[9811]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[9540]: SecondaryColor3usv (will be remapped) */ + /* _mesa_function_pool[9838]: SecondaryColor3usv (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[9588]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[9886]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[9609]: MapNamedBuffer (will be remapped) */ + /* _mesa_function_pool[9907]: MapNamedBuffer (will be remapped) */ "ii\0" "glMapNamedBuffer\0" "\0" - /* _mesa_function_pool[9630]: Indexfv (offset 47) */ + /* _mesa_function_pool[9928]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[9643]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[9941]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[9673]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[9971]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[9699]: GetFloatv (offset 262) */ + /* _mesa_function_pool[9997]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[9715]: ProgramUniform2dv (will be remapped) */ + /* _mesa_function_pool[10013]: ProgramUniform2dv (will be remapped) */ "iiip\0" "glProgramUniform2dv\0" "\0" - /* _mesa_function_pool[9741]: MultiTexCoord3i (offset 396) */ + /* _mesa_function_pool[10039]: MultiTexCoord3i (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[9786]: ProgramUniform1fv (will be remapped) */ + /* _mesa_function_pool[10084]: ProgramUniform1fv (will be remapped) */ "iiip\0" "glProgramUniform1fv\0" "glProgramUniform1fvEXT\0" "\0" - /* _mesa_function_pool[9835]: MultiTexCoord3d (offset 392) */ + /* _mesa_function_pool[10133]: MultiTexCoord3d (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[9880]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[10178]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[9897]: Fogfv (offset 154) */ + /* _mesa_function_pool[10195]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[9909]: Minmax (offset 368) */ + /* _mesa_function_pool[10207]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[9935]: MultiTexCoord3s (offset 398) */ + /* _mesa_function_pool[10233]: MultiTexCoord3s (offset 398) */ "iiii\0" "glMultiTexCoord3s\0" "glMultiTexCoord3sARB\0" "\0" - /* _mesa_function_pool[9980]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[10278]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[10002]: GetFinalCombinerInputParameterfvNV (dynamic) */ + /* _mesa_function_pool[10300]: GetFinalCombinerInputParameterfvNV (dynamic) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[10044]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[10342]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[10069]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[10367]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[10084]: BufferSubData (will be remapped) */ + /* _mesa_function_pool[10382]: BufferSubData (will be remapped) */ "iiip\0" "glBufferSubData\0" "glBufferSubDataARB\0" "\0" - /* _mesa_function_pool[10125]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[10423]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[10161]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[10459]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[10191]: Begin (offset 7) */ + /* _mesa_function_pool[10489]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[10202]: LightModeli (offset 165) */ + /* _mesa_function_pool[10500]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[10220]: UniformMatrix2fv (will be remapped) */ + /* _mesa_function_pool[10518]: UniformMatrix2fv (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[10267]: LightModelf (offset 163) */ + /* _mesa_function_pool[10565]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[10285]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[10583]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[10310]: TextureStorage1D (will be remapped) */ + /* _mesa_function_pool[10608]: TextureStorage1D (will be remapped) */ "iiii\0" "glTextureStorage1D\0" "\0" - /* _mesa_function_pool[10335]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[10633]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[10361]: GetCombinerInputParameterivNV (dynamic) */ + /* _mesa_function_pool[10659]: GetCombinerInputParameterivNV (dynamic) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[10400]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[10698]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[10429]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[10727]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[10474]: VertexAttrib4ubv (will be remapped) */ + /* _mesa_function_pool[10772]: VertexAttrib4ubv (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[10519]: GetnTexImageARB (will be remapped) */ + /* _mesa_function_pool[10817]: GetnTexImageARB (will be remapped) */ "iiiiip\0" "glGetnTexImageARB\0" "\0" - /* _mesa_function_pool[10545]: ColorMask (offset 210) */ + /* _mesa_function_pool[10843]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[10563]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[10861]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[10588]: MultiTexCoord4x (will be remapped) */ + /* _mesa_function_pool[10886]: MultiTexCoord4x (will be remapped) */ "iiiii\0" "glMultiTexCoord4xOES\0" "glMultiTexCoord4x\0" "\0" - /* _mesa_function_pool[10634]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[10932]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[10671]: VertexAttribI4sv (will be remapped) */ - "ip\0" - "glVertexAttribI4svEXT\0" - "glVertexAttribI4sv\0" + /* _mesa_function_pool[10969]: VertexAttribs4svNV (will be remapped) */ + "iip\0" + "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[10716]: DrawElementsInstancedBaseInstance (will be remapped) */ + /* _mesa_function_pool[10995]: DrawElementsInstancedBaseInstance (will be remapped) */ "iiipii\0" "glDrawElementsInstancedBaseInstance\0" "\0" - /* _mesa_function_pool[10760]: UniformMatrix4fv (will be remapped) */ + /* _mesa_function_pool[11039]: UniformMatrix4fv (will be remapped) */ "iiip\0" "glUniformMatrix4fv\0" "glUniformMatrix4fvARB\0" "\0" - /* _mesa_function_pool[10807]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[11086]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[10834]: VertexAttrib4Nuiv (will be remapped) */ + /* _mesa_function_pool[11113]: VertexAttrib4Nuiv (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[10881]: ClientActiveTexture (offset 375) */ + /* _mesa_function_pool[11160]: ClientActiveTexture (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[10931]: GetUniformIndices (will be remapped) */ + /* _mesa_function_pool[11210]: GetUniformIndices (will be remapped) */ "iipp\0" "glGetUniformIndices\0" "\0" - /* _mesa_function_pool[10957]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[11236]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[10988]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[11267]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[11009]: CombinerParameterivNV (dynamic) */ + /* _mesa_function_pool[11288]: CombinerParameterivNV (dynamic) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[11037]: MultiTexCoord2sv (offset 391) */ + /* _mesa_function_pool[11316]: MultiTexCoord2sv (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[11082]: NamedBufferStorage (will be remapped) */ + /* _mesa_function_pool[11361]: NamedBufferStorage (will be remapped) */ "iipi\0" "glNamedBufferStorage\0" "\0" - /* _mesa_function_pool[11109]: LoadIdentity (offset 290) */ + /* _mesa_function_pool[11388]: LoadIdentity (offset 290) */ "\0" "glLoadIdentity\0" "\0" - /* _mesa_function_pool[11126]: ActiveShaderProgram (will be remapped) */ + /* _mesa_function_pool[11405]: ActiveShaderProgram (will be remapped) */ "ii\0" "glActiveShaderProgram\0" "glActiveShaderProgramEXT\0" "\0" - /* _mesa_function_pool[11177]: BindImageTextures (will be remapped) */ + /* _mesa_function_pool[11456]: BindImageTextures (will be remapped) */ "iip\0" "glBindImageTextures\0" "\0" - /* _mesa_function_pool[11202]: DeleteTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[11481]: DeleteTransformFeedbacks (will be remapped) */ "ip\0" "glDeleteTransformFeedbacks\0" "\0" - /* _mesa_function_pool[11233]: VertexAttrib4ubvNV (will be remapped) */ + /* _mesa_function_pool[11512]: VertexAttrib4ubvNV (will be remapped) */ "ip\0" "glVertexAttrib4ubvNV\0" "\0" - /* _mesa_function_pool[11258]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[11537]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[11288]: GetMapfv (offset 267) */ + /* _mesa_function_pool[11567]: GetMapfv (offset 267) */ "iip\0" "glGetMapfv\0" "\0" - /* _mesa_function_pool[11304]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[11583]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[11330]: BindTransformFeedback (will be remapped) */ + /* _mesa_function_pool[11609]: BindTransformFeedback (will be remapped) */ "ii\0" "glBindTransformFeedback\0" "\0" - /* _mesa_function_pool[11358]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[11637]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ "pppp\0" "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[11404]: GetPixelMapfv (offset 271) */ + /* _mesa_function_pool[11683]: GetPixelMapfv (offset 271) */ "ip\0" "glGetPixelMapfv\0" "\0" - /* _mesa_function_pool[11424]: TextureBufferRange (will be remapped) */ + /* _mesa_function_pool[11703]: TextureBufferRange (will be remapped) */ "iiiii\0" "glTextureBufferRange\0" "\0" - /* _mesa_function_pool[11452]: WeightivARB (dynamic) */ + /* _mesa_function_pool[11731]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[11470]: VertexAttrib4svNV (will be remapped) */ + /* _mesa_function_pool[11749]: VertexAttrib4svNV (will be remapped) */ "ip\0" "glVertexAttrib4svNV\0" "\0" - /* _mesa_function_pool[11494]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[11773]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[11543]: GetNamedBufferSubData (will be remapped) */ + /* _mesa_function_pool[11822]: GetNamedBufferSubData (will be remapped) */ "iiip\0" "glGetNamedBufferSubData\0" "\0" - /* _mesa_function_pool[11573]: VDPAUSurfaceAccessNV (will be remapped) */ + /* _mesa_function_pool[11852]: VDPAUSurfaceAccessNV (will be remapped) */ "ii\0" "glVDPAUSurfaceAccessNV\0" "\0" - /* _mesa_function_pool[11600]: EdgeFlagPointer (offset 312) */ + /* _mesa_function_pool[11879]: EdgeFlagPointer (offset 312) */ "ip\0" "glEdgeFlagPointer\0" "\0" - /* _mesa_function_pool[11622]: WindowPos2f (will be remapped) */ + /* _mesa_function_pool[11901]: WindowPos2f (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" "glWindowPos2fMESA\0" "\0" - /* _mesa_function_pool[11675]: WindowPos2d (will be remapped) */ + /* _mesa_function_pool[11954]: WindowPos2d (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[11728]: WindowPos2i (will be remapped) */ + /* _mesa_function_pool[12007]: WindowPos2i (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[11781]: WindowPos2s (will be remapped) */ + /* _mesa_function_pool[12060]: WindowPos2s (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[11834]: VertexAttribI1uiEXT (will be remapped) */ + /* _mesa_function_pool[12113]: VertexAttribI1uiEXT (will be remapped) */ "ii\0" "glVertexAttribI1uiEXT\0" "glVertexAttribI1ui\0" "\0" - /* _mesa_function_pool[11879]: DeleteSync (will be remapped) */ + /* _mesa_function_pool[12158]: DeleteSync (will be remapped) */ "i\0" "glDeleteSync\0" "\0" - /* _mesa_function_pool[11895]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[12174]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[11917]: CompressedTexImage3D (will be remapped) */ + /* _mesa_function_pool[12196]: CompressedTexImage3D (will be remapped) */ "iiiiiiiip\0" "glCompressedTexImage3D\0" "glCompressedTexImage3DARB\0" "glCompressedTexImage3DOES\0" "\0" - /* _mesa_function_pool[12003]: VertexAttribI1uiv (will be remapped) */ + /* _mesa_function_pool[12282]: VertexAttribI1uiv (will be remapped) */ "ip\0" "glVertexAttribI1uivEXT\0" "glVertexAttribI1uiv\0" "\0" - /* _mesa_function_pool[12050]: SecondaryColor3dv (will be remapped) */ + /* _mesa_function_pool[12329]: SecondaryColor3dv (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[12096]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[12375]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[12126]: GetnPixelMapusvARB (will be remapped) */ + /* _mesa_function_pool[12405]: GetnPixelMapusvARB (will be remapped) */ "iip\0" "glGetnPixelMapusvARB\0" "\0" - /* _mesa_function_pool[12152]: VertexAttrib3s (will be remapped) */ + /* _mesa_function_pool[12431]: VertexAttrib3s (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[12195]: UniformMatrix4x3fv (will be remapped) */ + /* _mesa_function_pool[12474]: UniformMatrix4x3fv (will be remapped) */ "iiip\0" "glUniformMatrix4x3fv\0" "\0" - /* _mesa_function_pool[12222]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[12501]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[12243]: GetQueryiv (will be remapped) */ + /* _mesa_function_pool[12522]: GetQueryiv (will be remapped) */ "iip\0" "glGetQueryiv\0" "glGetQueryivARB\0" "\0" - /* _mesa_function_pool[12277]: VertexAttrib3d (will be remapped) */ + /* _mesa_function_pool[12556]: VertexAttrib3d (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[12320]: ImageTransformParameterfHP (dynamic) */ + /* _mesa_function_pool[12599]: ImageTransformParameterfHP (dynamic) */ "iif\0" "glImageTransformParameterfHP\0" "\0" - /* _mesa_function_pool[12354]: MapNamedBufferRange (will be remapped) */ + /* _mesa_function_pool[12633]: MapNamedBufferRange (will be remapped) */ "iiii\0" "glMapNamedBufferRange\0" "\0" - /* _mesa_function_pool[12382]: MapBuffer (will be remapped) */ + /* _mesa_function_pool[12661]: MapBuffer (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "glMapBufferOES\0" "\0" - /* _mesa_function_pool[12428]: VertexAttrib4Nbv (will be remapped) */ + /* _mesa_function_pool[12707]: VertexAttrib4Nbv (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[12473]: ProgramBinary (will be remapped) */ + /* _mesa_function_pool[12752]: ProgramBinary (will be remapped) */ "iipi\0" "glProgramBinary\0" "glProgramBinaryOES\0" "\0" - /* _mesa_function_pool[12514]: InvalidateTexImage (will be remapped) */ + /* _mesa_function_pool[12793]: InvalidateTexImage (will be remapped) */ "ii\0" "glInvalidateTexImage\0" "\0" - /* _mesa_function_pool[12539]: Uniform4ui (will be remapped) */ + /* _mesa_function_pool[12818]: Uniform4ui (will be remapped) */ "iiiii\0" "glUniform4uiEXT\0" "glUniform4ui\0" "\0" - /* _mesa_function_pool[12575]: VertexAttrib1fARB (will be remapped) */ + /* _mesa_function_pool[12854]: VertexAttrib1fARB (will be remapped) */ "if\0" "glVertexAttrib1f\0" "glVertexAttrib1fARB\0" "\0" - /* _mesa_function_pool[12616]: GetBooleani_v (will be remapped) */ + /* _mesa_function_pool[12895]: GetBooleani_v (will be remapped) */ "iip\0" "glGetBooleanIndexedvEXT\0" "glGetBooleani_v\0" "\0" - /* _mesa_function_pool[12661]: DrawTexsOES (will be remapped) */ + /* _mesa_function_pool[12940]: DrawTexsOES (will be remapped) */ "iiiii\0" "glDrawTexsOES\0" "\0" - /* _mesa_function_pool[12682]: GetObjectPtrLabel (will be remapped) */ + /* _mesa_function_pool[12961]: GetObjectPtrLabel (will be remapped) */ "pipp\0" "glGetObjectPtrLabel\0" "\0" - /* _mesa_function_pool[12708]: ProgramParameteri (will be remapped) */ + /* _mesa_function_pool[12987]: ProgramParameteri (will be remapped) */ "iii\0" "glProgramParameteriARB\0" "glProgramParameteri\0" "glProgramParameteriEXT\0" "\0" - /* _mesa_function_pool[12779]: SecondaryColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[13058]: SecondaryColorPointerListIBM (dynamic) */ "iiipi\0" "glSecondaryColorPointerListIBM\0" "\0" - /* _mesa_function_pool[12817]: Color3fv (offset 14) */ + /* _mesa_function_pool[13096]: Color3fv (offset 14) */ "p\0" "glColor3fv\0" "\0" - /* _mesa_function_pool[12831]: ReplacementCodeubSUN (dynamic) */ + /* _mesa_function_pool[13110]: ReplacementCodeubSUN (dynamic) */ "i\0" "glReplacementCodeubSUN\0" "\0" - /* _mesa_function_pool[12857]: GetnMapfvARB (will be remapped) */ + /* _mesa_function_pool[13136]: GetnMapfvARB (will be remapped) */ "iiip\0" "glGetnMapfvARB\0" "\0" - /* _mesa_function_pool[12878]: MultiTexCoord2i (offset 388) */ + /* _mesa_function_pool[13157]: MultiTexCoord2i (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[12922]: MultiTexCoord2d (offset 384) */ + /* _mesa_function_pool[13201]: MultiTexCoord2d (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[12966]: SamplerParameterIuiv (will be remapped) */ + /* _mesa_function_pool[13245]: SamplerParameterIuiv (will be remapped) */ "iip\0" "glSamplerParameterIuiv\0" "\0" - /* _mesa_function_pool[12994]: MultiTexCoord2s (offset 390) */ + /* _mesa_function_pool[13273]: MultiTexCoord2s (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[13038]: VDPAURegisterVideoSurfaceNV (will be remapped) */ + /* _mesa_function_pool[13317]: VDPAURegisterVideoSurfaceNV (will be remapped) */ "piip\0" "glVDPAURegisterVideoSurfaceNV\0" "\0" - /* _mesa_function_pool[13074]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[13353]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13127]: Indexub (offset 315) */ + /* _mesa_function_pool[13406]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[13140]: GetPerfMonitorCounterDataAMD (will be remapped) */ + /* _mesa_function_pool[13419]: GetPerfMonitorCounterDataAMD (will be remapped) */ "iiipp\0" "glGetPerfMonitorCounterDataAMD\0" "\0" - /* _mesa_function_pool[13178]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[13457]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[13223]: MultTransposeMatrixf (will be remapped) */ + /* _mesa_function_pool[13502]: MultTransposeMatrixf (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[13275]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[13554]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[13298]: Scalex (will be remapped) */ + /* _mesa_function_pool[13577]: Scalex (will be remapped) */ "iii\0" "glScalexOES\0" "glScalex\0" "\0" - /* _mesa_function_pool[13324]: Scaled (offset 301) */ + /* _mesa_function_pool[13603]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[13338]: Scalef (offset 302) */ + /* _mesa_function_pool[13617]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[13352]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[13631]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[13376]: GetUniformfv (will be remapped) */ + /* _mesa_function_pool[13655]: GetUniformfv (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[13414]: ColorFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[13693]: ColorFragmentOp2ATI (will be remapped) */ "iiiiiiiiii\0" "glColorFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[13448]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[13727]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[13472]: ReadPixels (offset 256) */ + /* _mesa_function_pool[13751]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[13494]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[13773]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[13523]: QueryCounter (will be remapped) */ + /* _mesa_function_pool[13802]: QueryCounter (will be remapped) */ "ii\0" "glQueryCounter\0" "\0" - /* _mesa_function_pool[13542]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[13821]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[13567]: ProgramUniform3iv (will be remapped) */ + /* _mesa_function_pool[13846]: ProgramUniform3iv (will be remapped) */ "iiip\0" "glProgramUniform3iv\0" "glProgramUniform3ivEXT\0" "\0" - /* _mesa_function_pool[13616]: ProgramUniformMatrix2dv (will be remapped) */ + /* _mesa_function_pool[13895]: ProgramUniformMatrix2dv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix2dv\0" "\0" - /* _mesa_function_pool[13649]: ClearTexSubImage (will be remapped) */ + /* _mesa_function_pool[13928]: ClearTexSubImage (will be remapped) */ "iiiiiiiiiip\0" "glClearTexSubImage\0" "\0" - /* _mesa_function_pool[13681]: GetActiveUniformBlockName (will be remapped) */ + /* _mesa_function_pool[13960]: GetActiveUniformBlockName (will be remapped) */ "iiipp\0" "glGetActiveUniformBlockName\0" "\0" - /* _mesa_function_pool[13716]: DrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[13995]: DrawElementsBaseVertex (will be remapped) */ "iiipi\0" "glDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[13748]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[14027]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[13766]: ColorMaski (will be remapped) */ + /* _mesa_function_pool[14045]: ColorMaski (will be remapped) */ "iiiii\0" "glColorMaskIndexedEXT\0" "glColorMaski\0" "\0" - /* _mesa_function_pool[13808]: Uniform2uiv (will be remapped) */ + /* _mesa_function_pool[14087]: Uniform2uiv (will be remapped) */ "iip\0" "glUniform2uivEXT\0" "glUniform2uiv\0" "\0" - /* _mesa_function_pool[13844]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[14123]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[13863]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[14142]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[13882]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[14161]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[13901]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[14180]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "glBindVertexArrayOES\0" "\0" - /* _mesa_function_pool[13943]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[14222]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[13962]: GetTexParameterIuiv (will be remapped) */ + /* _mesa_function_pool[14241]: GetTexParameteriv (offset 283) */ "iip\0" - "glGetTexParameterIuivEXT\0" - "glGetTexParameterIuiv\0" + "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[14014]: DrawTransformFeedbackStreamInstanced (will be remapped) */ + /* _mesa_function_pool[14266]: DrawTransformFeedbackStreamInstanced (will be remapped) */ "iiii\0" "glDrawTransformFeedbackStreamInstanced\0" "\0" - /* _mesa_function_pool[14059]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[14311]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[14102]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[14354]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[14132]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14384]: GetProgramResourceName (will be remapped) */ + "iiiipp\0" + "glGetProgramResourceName\0" + "\0" + /* _mesa_function_pool[14417]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[14174]: ProgramUniformMatrix4x3dv (will be remapped) */ + /* _mesa_function_pool[14459]: ProgramUniformMatrix4x3dv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix4x3dv\0" "\0" - /* _mesa_function_pool[14209]: IsFenceNV (dynamic) */ + /* _mesa_function_pool[14494]: IsFenceNV (dynamic) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[14224]: ColorTable (offset 339) */ + /* _mesa_function_pool[14509]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[14277]: LoadName (offset 198) */ + /* _mesa_function_pool[14562]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[14291]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14576]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[14320]: GetnUniformuivARB (will be remapped) */ + /* _mesa_function_pool[14605]: GetnUniformuivARB (will be remapped) */ "iiip\0" "glGetnUniformuivARB\0" "\0" - /* _mesa_function_pool[14346]: ClearIndex (offset 205) */ + /* _mesa_function_pool[14631]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[14362]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[14647]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[14420]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[14705]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[14441]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[14726]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[14460]: FlushMappedNamedBufferRange (will be remapped) */ + /* _mesa_function_pool[14745]: FlushMappedNamedBufferRange (will be remapped) */ "iii\0" "glFlushMappedNamedBufferRange\0" "\0" - /* _mesa_function_pool[14495]: MultiTexCoordP1ui (will be remapped) */ + /* _mesa_function_pool[14780]: MultiTexCoordP1ui (will be remapped) */ "iii\0" "glMultiTexCoordP1ui\0" "\0" - /* _mesa_function_pool[14520]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[14805]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[14539]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[14824]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[14554]: SelectPerfMonitorCountersAMD (will be remapped) */ + /* _mesa_function_pool[14839]: SelectPerfMonitorCountersAMD (will be remapped) */ "iiiip\0" "glSelectPerfMonitorCountersAMD\0" "\0" - /* _mesa_function_pool[14592]: TextureStorage2D (will be remapped) */ + /* _mesa_function_pool[14877]: TextureStorage2D (will be remapped) */ "iiiii\0" "glTextureStorage2D\0" "\0" - /* _mesa_function_pool[14618]: GetTextureParameterIiv (will be remapped) */ + /* _mesa_function_pool[14903]: GetTextureParameterIiv (will be remapped) */ "iip\0" "glGetTextureParameterIiv\0" "\0" - /* _mesa_function_pool[14648]: BindFramebuffer (will be remapped) */ + /* _mesa_function_pool[14933]: BindFramebuffer (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferOES\0" "\0" - /* _mesa_function_pool[14691]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[14976]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[14709]: GetMinmax (offset 364) */ + /* _mesa_function_pool[14994]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[14743]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[15028]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[14769]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[15054]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[14795]: GetActiveUniformsiv (will be remapped) */ + /* _mesa_function_pool[15080]: GetActiveUniformsiv (will be remapped) */ "iipip\0" "glGetActiveUniformsiv\0" "\0" - /* _mesa_function_pool[14824]: VertexAttrib2sv (will be remapped) */ + /* _mesa_function_pool[15109]: VertexAttrib2sv (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[14867]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[15152]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[14902]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[15187]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14930]: Uniform1dv (will be remapped) */ + /* _mesa_function_pool[15215]: Uniform1dv (will be remapped) */ "iip\0" "glUniform1dv\0" "\0" - /* _mesa_function_pool[14948]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[15233]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[14984]: PushDebugGroup (will be remapped) */ + /* _mesa_function_pool[15269]: TransformFeedbackBufferRange (will be remapped) */ + "iiiii\0" + "glTransformFeedbackBufferRange\0" + "\0" + /* _mesa_function_pool[15307]: PushDebugGroup (will be remapped) */ "iiip\0" "glPushDebugGroup\0" "\0" - /* _mesa_function_pool[15007]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[15330]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15055]: GetPerfMonitorGroupStringAMD (will be remapped) */ + /* _mesa_function_pool[15378]: GetPerfMonitorGroupStringAMD (will be remapped) */ "iipp\0" "glGetPerfMonitorGroupStringAMD\0" "\0" - /* _mesa_function_pool[15092]: GetError (offset 261) */ + /* _mesa_function_pool[15415]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[15105]: PassThrough (offset 199) */ + /* _mesa_function_pool[15428]: PassThrough (offset 199) */ "f\0" "glPassThrough\0" "\0" - /* _mesa_function_pool[15122]: GetListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[15445]: GetListParameterfvSGIX (dynamic) */ "iip\0" "glGetListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[15152]: GetObjectParameterivAPPLE (will be remapped) */ + /* _mesa_function_pool[15475]: CreateProgramPipelines (will be remapped) */ + "ip\0" + "glCreateProgramPipelines\0" + "\0" + /* _mesa_function_pool[15504]: GetObjectParameterivAPPLE (will be remapped) */ "iiip\0" "glGetObjectParameterivAPPLE\0" "\0" - /* _mesa_function_pool[15186]: GlobalAlphaFactorubSUN (dynamic) */ + /* _mesa_function_pool[15538]: GlobalAlphaFactorubSUN (dynamic) */ "i\0" "glGlobalAlphaFactorubSUN\0" "\0" - /* _mesa_function_pool[15214]: BindBuffersRange (will be remapped) */ + /* _mesa_function_pool[15566]: BindBuffersRange (will be remapped) */ "iiippp\0" "glBindBuffersRange\0" "\0" - /* _mesa_function_pool[15241]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[15593]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[15284]: WindowPos3dv (will be remapped) */ + /* _mesa_function_pool[15636]: WindowPos3dv (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[15339]: TexGenxOES (will be remapped) */ + /* _mesa_function_pool[15691]: TexGenxOES (will be remapped) */ "iii\0" "glTexGenxOES\0" "\0" - /* _mesa_function_pool[15357]: DeleteFencesNV (dynamic) */ + /* _mesa_function_pool[15709]: DeleteFencesNV (dynamic) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[15378]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[15730]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[15416]: StencilOp (offset 244) */ + /* _mesa_function_pool[15768]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[15433]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[15785]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[15454]: ProgramUniform1iv (will be remapped) */ + /* _mesa_function_pool[15806]: ProgramUniform1iv (will be remapped) */ "iiip\0" "glProgramUniform1iv\0" "glProgramUniform1ivEXT\0" "\0" - /* _mesa_function_pool[15503]: ProgramUniform3ui (will be remapped) */ + /* _mesa_function_pool[15855]: ProgramUniform3ui (will be remapped) */ "iiiii\0" "glProgramUniform3ui\0" "glProgramUniform3uiEXT\0" "\0" - /* _mesa_function_pool[15553]: SecondaryColor3sv (will be remapped) */ + /* _mesa_function_pool[15905]: SecondaryColor3sv (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[15599]: TexCoordP3ui (will be remapped) */ + /* _mesa_function_pool[15951]: TexCoordP3ui (will be remapped) */ "ii\0" "glTexCoordP3ui\0" "\0" - /* _mesa_function_pool[15618]: Fogxv (will be remapped) */ + /* _mesa_function_pool[15970]: Fogxv (will be remapped) */ "ip\0" "glFogxvOES\0" "glFogxv\0" "\0" - /* _mesa_function_pool[15641]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[15993]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[15668]: VertexAttribP1ui (will be remapped) */ + /* _mesa_function_pool[16020]: VertexAttribP1ui (will be remapped) */ "iiii\0" "glVertexAttribP1ui\0" "\0" - /* _mesa_function_pool[15693]: DeleteLists (offset 4) */ + /* _mesa_function_pool[16045]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[15711]: LogicOp (offset 242) */ + /* _mesa_function_pool[16063]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[15724]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[16076]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[15800]: WindowPos3d (will be remapped) */ + /* _mesa_function_pool[16152]: GetTransformFeedbacki64_v (will be remapped) */ + "iiip\0" + "glGetTransformFeedbacki64_v\0" + "\0" + /* _mesa_function_pool[16186]: WindowPos3d (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[15854]: Enablei (will be remapped) */ + /* _mesa_function_pool[16240]: Enablei (will be remapped) */ "ii\0" "glEnableIndexedEXT\0" "glEnablei\0" "\0" - /* _mesa_function_pool[15887]: WindowPos3f (will be remapped) */ + /* _mesa_function_pool[16273]: WindowPos3f (will be remapped) */ "fff\0" "glWindowPos3f\0" "glWindowPos3fARB\0" "glWindowPos3fMESA\0" "\0" - /* _mesa_function_pool[15941]: GenProgramsARB (will be remapped) */ + /* _mesa_function_pool[16327]: GenProgramsARB (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[15978]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[16364]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[15996]: WindowPos3i (will be remapped) */ + /* _mesa_function_pool[16382]: WindowPos3i (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[16050]: MultiTexCoord4iv (offset 405) */ + /* _mesa_function_pool[16436]: MultiTexCoord4iv (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[16095]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[16481]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[16112]: WindowPos3s (will be remapped) */ + /* _mesa_function_pool[16498]: WindowPos3s (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[16166]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[16552]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[16185]: DebugMessageInsert (will be remapped) */ + /* _mesa_function_pool[16571]: DebugMessageInsert (will be remapped) */ "iiiiip\0" "glDebugMessageInsertARB\0" "glDebugMessageInsert\0" "\0" - /* _mesa_function_pool[16238]: Orthof (will be remapped) */ + /* _mesa_function_pool[16624]: Orthof (will be remapped) */ "ffffff\0" "glOrthofOES\0" "glOrthof\0" "\0" - /* _mesa_function_pool[16267]: CompressedTexImage2D (will be remapped) */ + /* _mesa_function_pool[16653]: CompressedTexImage2D (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[16326]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[16712]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[16347]: ProgramUniformMatrix2x3dv (will be remapped) */ + /* _mesa_function_pool[16733]: ProgramUniformMatrix2x3dv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix2x3dv\0" "\0" - /* _mesa_function_pool[16382]: IsSync (will be remapped) */ + /* _mesa_function_pool[16768]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[16394]: Color4uiv (offset 38) */ + /* _mesa_function_pool[16780]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[16409]: MultiTexCoord1sv (offset 383) */ + /* _mesa_function_pool[16795]: MultiTexCoord1sv (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[16454]: Orthox (will be remapped) */ + /* _mesa_function_pool[16840]: Orthox (will be remapped) */ "iiiiii\0" "glOrthoxOES\0" "glOrthox\0" "\0" - /* _mesa_function_pool[16483]: PushAttrib (offset 219) */ + /* _mesa_function_pool[16869]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[16499]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[16885]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[16517]: ClipPlane (offset 150) */ + /* _mesa_function_pool[16903]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[16533]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[16919]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[16574]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[16960]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[16596]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[16982]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[16614]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[17000]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[16632]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[17018]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[16650]: InvalidateSubFramebuffer (will be remapped) */ + /* _mesa_function_pool[17036]: InvalidateSubFramebuffer (will be remapped) */ "iipiiii\0" "glInvalidateSubFramebuffer\0" "\0" - /* _mesa_function_pool[16686]: Color4ub (offset 35) */ + /* _mesa_function_pool[17072]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[16703]: UniformMatrix2x4dv (will be remapped) */ + /* _mesa_function_pool[17089]: UniformMatrix2x4dv (will be remapped) */ "iiip\0" "glUniformMatrix2x4dv\0" "\0" - /* _mesa_function_pool[16730]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[17116]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[16748]: VertexP2uiv (will be remapped) */ + /* _mesa_function_pool[17134]: VertexP2uiv (will be remapped) */ "ip\0" "glVertexP2uiv\0" "\0" - /* _mesa_function_pool[16766]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[17152]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[16801]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[17187]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[16828]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[17214]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[16863]: MultiTexCoord3dv (offset 393) */ + /* _mesa_function_pool[17249]: MultiTexCoord3dv (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[16908]: BindProgramPipeline (will be remapped) */ + /* _mesa_function_pool[17294]: BindProgramPipeline (will be remapped) */ "i\0" "glBindProgramPipeline\0" "glBindProgramPipelineEXT\0" "\0" - /* _mesa_function_pool[16958]: VertexAttribP4uiv (will be remapped) */ + /* _mesa_function_pool[17344]: VertexAttribP4uiv (will be remapped) */ "iiip\0" "glVertexAttribP4uiv\0" "\0" - /* _mesa_function_pool[16984]: DebugMessageCallback (will be remapped) */ + /* _mesa_function_pool[17370]: DebugMessageCallback (will be remapped) */ "pp\0" "glDebugMessageCallbackARB\0" "glDebugMessageCallback\0" "\0" - /* _mesa_function_pool[17037]: MultiTexCoord1i (offset 380) */ + /* _mesa_function_pool[17423]: MultiTexCoord1i (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[17080]: WindowPos2dv (will be remapped) */ + /* _mesa_function_pool[17466]: WindowPos2dv (will be remapped) */ "p\0" "glWindowPos2dv\0" "glWindowPos2dvARB\0" "glWindowPos2dvMESA\0" "\0" - /* _mesa_function_pool[17135]: TexParameterIuiv (will be remapped) */ + /* _mesa_function_pool[17521]: TexParameterIuiv (will be remapped) */ "iip\0" "glTexParameterIuivEXT\0" "glTexParameterIuiv\0" "\0" - /* _mesa_function_pool[17181]: DeletePerfQueryINTEL (will be remapped) */ + /* _mesa_function_pool[17567]: DeletePerfQueryINTEL (will be remapped) */ "i\0" "glDeletePerfQueryINTEL\0" "\0" - /* _mesa_function_pool[17207]: MultiTexCoord1d (offset 376) */ + /* _mesa_function_pool[17593]: MultiTexCoord1d (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[17250]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[17636]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[17277]: MultiTexCoord1s (offset 382) */ + /* _mesa_function_pool[17663]: MultiTexCoord1s (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[17320]: BeginConditionalRender (will be remapped) */ + /* _mesa_function_pool[17706]: BeginConditionalRender (will be remapped) */ "ii\0" "glBeginConditionalRender\0" "glBeginConditionalRenderNV\0" "\0" - /* _mesa_function_pool[17376]: LoadPaletteFromModelViewMatrixOES (dynamic) */ + /* _mesa_function_pool[17762]: LoadPaletteFromModelViewMatrixOES (dynamic) */ "\0" "glLoadPaletteFromModelViewMatrixOES\0" "\0" - /* _mesa_function_pool[17414]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[17800]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[17433]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[17819]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[17467]: CopyConvolutionFilter1D (offset 354) */ + /* _mesa_function_pool[17853]: CopyConvolutionFilter1D (offset 354) */ "iiiii\0" "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[17529]: ClearBufferfv (will be remapped) */ + /* _mesa_function_pool[17915]: ClearBufferfv (will be remapped) */ "iip\0" "glClearBufferfv\0" "\0" - /* _mesa_function_pool[17550]: UniformMatrix4dv (will be remapped) */ + /* _mesa_function_pool[17936]: UniformMatrix4dv (will be remapped) */ "iiip\0" "glUniformMatrix4dv\0" "\0" - /* _mesa_function_pool[17575]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[17961]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[17603]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[17989]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[17630]: GetTexParameterxv (will be remapped) */ + /* _mesa_function_pool[18016]: GetTexParameterxv (will be remapped) */ "iip\0" "glGetTexParameterxvOES\0" "glGetTexParameterxv\0" "\0" - /* _mesa_function_pool[17678]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[18064]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[17705]: ClearBufferfi (will be remapped) */ + /* _mesa_function_pool[18091]: ClearBufferfi (will be remapped) */ "iifi\0" "glClearBufferfi\0" "\0" - /* _mesa_function_pool[17727]: Materialiv (offset 172) */ + /* _mesa_function_pool[18113]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[17745]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[18131]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[17774]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[18160]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[17793]: DrawElementsInstancedBaseVertex (will be remapped) */ + /* _mesa_function_pool[18179]: DrawElementsInstancedBaseVertex (will be remapped) */ "iiipii\0" "glDrawElementsInstancedBaseVertex\0" "\0" - /* _mesa_function_pool[17835]: DisableClientState (offset 309) */ + /* _mesa_function_pool[18221]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[17859]: TexGeni (offset 192) */ + /* _mesa_function_pool[18245]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "glTexGeniOES\0" "\0" - /* _mesa_function_pool[17887]: TexGenf (offset 190) */ + /* _mesa_function_pool[18273]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "glTexGenfOES\0" "\0" - /* _mesa_function_pool[17915]: TexGend (offset 188) */ + /* _mesa_function_pool[18301]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[17930]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[18316]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[17957]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[18343]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[17986]: Color4sv (offset 34) */ + /* _mesa_function_pool[18372]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[18000]: GetCombinerInputParameterfvNV (dynamic) */ + /* _mesa_function_pool[18386]: GetCombinerInputParameterfvNV (dynamic) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[18039]: LoadTransposeMatrixf (will be remapped) */ + /* _mesa_function_pool[18425]: LoadTransposeMatrixf (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[18091]: LoadTransposeMatrixd (will be remapped) */ + /* _mesa_function_pool[18477]: LoadTransposeMatrixd (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[18143]: PixelZoom (offset 246) */ + /* _mesa_function_pool[18529]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[18159]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[18545]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[18217]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[18603]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[18273]: IsTexture (offset 330) */ + /* _mesa_function_pool[18659]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[18303]: ProgramUniform3uiv (will be remapped) */ + /* _mesa_function_pool[18689]: ProgramUniform3uiv (will be remapped) */ "iiip\0" "glProgramUniform3uiv\0" "glProgramUniform3uivEXT\0" "\0" - /* _mesa_function_pool[18354]: GetTextureImage (will be remapped) */ - "iiiiip\0" - "glGetTextureImage\0" + /* _mesa_function_pool[18740]: IndexPointer (offset 314) */ + "iip\0" + "glIndexPointer\0" "\0" - /* _mesa_function_pool[18380]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[18760]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[18415]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[18795]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[18441]: GetMapdv (offset 266) */ + /* _mesa_function_pool[18821]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[18457]: GetInteger64i_v (will be remapped) */ + /* _mesa_function_pool[18837]: GetInteger64i_v (will be remapped) */ "iip\0" "glGetInteger64i_v\0" "\0" - /* _mesa_function_pool[18480]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[18860]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[18529]: IsBuffer (will be remapped) */ + /* _mesa_function_pool[18909]: IsBuffer (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[18557]: ColorP4ui (will be remapped) */ + /* _mesa_function_pool[18937]: ColorP4ui (will be remapped) */ "ii\0" "glColorP4ui\0" "\0" - /* _mesa_function_pool[18573]: TextureStorage3D (will be remapped) */ + /* _mesa_function_pool[18953]: TextureStorage3D (will be remapped) */ "iiiiii\0" "glTextureStorage3D\0" "\0" - /* _mesa_function_pool[18600]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[18980]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[18627]: TexCoordP3uiv (will be remapped) */ + /* _mesa_function_pool[19007]: TexCoordP3uiv (will be remapped) */ "ip\0" "glTexCoordP3uiv\0" "\0" - /* _mesa_function_pool[18647]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[19027]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[18666]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[19046]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[18683]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[19063]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[18709]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[19089]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[18737]: Uniform1iv (will be remapped) */ + /* _mesa_function_pool[19117]: Uniform1iv (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[18771]: Uniform4uiv (will be remapped) */ + /* _mesa_function_pool[19151]: Uniform4uiv (will be remapped) */ "iip\0" "glUniform4uivEXT\0" "glUniform4uiv\0" "\0" - /* _mesa_function_pool[18807]: PopDebugGroup (will be remapped) */ + /* _mesa_function_pool[19187]: PopDebugGroup (will be remapped) */ "\0" "glPopDebugGroup\0" "\0" - /* _mesa_function_pool[18825]: VertexAttrib1d (will be remapped) */ + /* _mesa_function_pool[19205]: VertexAttrib1d (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[18866]: CompressedTexImage1D (will be remapped) */ + /* _mesa_function_pool[19246]: CompressedTexImage1D (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[18924]: NamedBufferSubData (will be remapped) */ + /* _mesa_function_pool[19304]: NamedBufferSubData (will be remapped) */ "iiip\0" "glNamedBufferSubData\0" "\0" - /* _mesa_function_pool[18951]: TexBufferRange (will be remapped) */ + /* _mesa_function_pool[19331]: TexBufferRange (will be remapped) */ "iiiii\0" "glTexBufferRange\0" "\0" - /* _mesa_function_pool[18975]: VertexAttrib1s (will be remapped) */ + /* _mesa_function_pool[19355]: VertexAttrib1s (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[19016]: MultiDrawElementsIndirect (will be remapped) */ + /* _mesa_function_pool[19396]: MultiDrawElementsIndirect (will be remapped) */ "iipii\0" "glMultiDrawElementsIndirect\0" "\0" - /* _mesa_function_pool[19051]: UniformMatrix4x3dv (will be remapped) */ + /* _mesa_function_pool[19431]: UniformMatrix4x3dv (will be remapped) */ "iiip\0" "glUniformMatrix4x3dv\0" "\0" - /* _mesa_function_pool[19078]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[19458]: TransformFeedbackBufferBase (will be remapped) */ + "iii\0" + "glTransformFeedbackBufferBase\0" + "\0" + /* _mesa_function_pool[19493]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[19110]: BeginPerfMonitorAMD (will be remapped) */ + /* _mesa_function_pool[19525]: BeginPerfMonitorAMD (will be remapped) */ "i\0" "glBeginPerfMonitorAMD\0" "\0" - /* _mesa_function_pool[19135]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[19550]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[19227]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[19642]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[19272]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[19687]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[19303]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[19718]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[19318]: GetnMapdvARB (will be remapped) */ + /* _mesa_function_pool[19733]: GetnMapdvARB (will be remapped) */ "iiip\0" "glGetnMapdvARB\0" "\0" - /* _mesa_function_pool[19339]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[19754]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[19363]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[19778]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[19390]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[19805]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[19414]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[19829]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[19433]: ViewportArrayv (will be remapped) */ + /* _mesa_function_pool[19848]: ViewportArrayv (will be remapped) */ "iip\0" "glViewportArrayv\0" "\0" - /* _mesa_function_pool[19455]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19870]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[19526]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[19941]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[19579]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[19994]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[19624]: ArrayElement (offset 306) */ + /* _mesa_function_pool[20039]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[19660]: TexImage2D (offset 183) */ + /* _mesa_function_pool[20075]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[19684]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[20099]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[19713]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[20128]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[19731]: Fogiv (offset 156) */ + /* _mesa_function_pool[20146]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[19743]: EndQuery (will be remapped) */ + /* _mesa_function_pool[20158]: EndQuery (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[19771]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[20186]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[19788]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[20203]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[19805]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[20220]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[19832]: Clear (offset 203) */ + /* _mesa_function_pool[20247]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[19843]: VertexAttrib4sv (will be remapped) */ + /* _mesa_function_pool[20258]: VertexAttrib4sv (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[19886]: Ortho (offset 296) */ + /* _mesa_function_pool[20301]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[19902]: Uniform3uiv (will be remapped) */ + /* _mesa_function_pool[20317]: Uniform3uiv (will be remapped) */ "iip\0" "glUniform3uivEXT\0" "glUniform3uiv\0" "\0" - /* _mesa_function_pool[19938]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[20353]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "glMatrixIndexPointerOES\0" "\0" - /* _mesa_function_pool[19992]: EndQueryIndexed (will be remapped) */ + /* _mesa_function_pool[20407]: EndQueryIndexed (will be remapped) */ "ii\0" "glEndQueryIndexed\0" "\0" - /* _mesa_function_pool[20014]: TexParameterxv (will be remapped) */ + /* _mesa_function_pool[20429]: TexParameterxv (will be remapped) */ "iip\0" "glTexParameterxvOES\0" "glTexParameterxv\0" "\0" - /* _mesa_function_pool[20056]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[20471]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[20093]: FramebufferTextureFaceARB (will be remapped) */ + /* _mesa_function_pool[20508]: FramebufferTextureFaceARB (will be remapped) */ "iiiii\0" "glFramebufferTextureFaceARB\0" "\0" - /* _mesa_function_pool[20128]: ProgramUniformMatrix2fv (will be remapped) */ + /* _mesa_function_pool[20543]: ProgramUniformMatrix2fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix2fv\0" "glProgramUniformMatrix2fvEXT\0" "\0" - /* _mesa_function_pool[20190]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[20605]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[20225]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[20640]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[20251]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[20666]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[20271]: Uniform4dv (will be remapped) */ + /* _mesa_function_pool[20686]: Uniform4dv (will be remapped) */ "iip\0" "glUniform4dv\0" "\0" - /* _mesa_function_pool[20289]: LightModelx (will be remapped) */ + /* _mesa_function_pool[20704]: LightModelx (will be remapped) */ "ii\0" "glLightModelxOES\0" "glLightModelx\0" "\0" - /* _mesa_function_pool[20324]: VertexAttribI3iEXT (will be remapped) */ + /* _mesa_function_pool[20739]: VertexAttribI3iEXT (will be remapped) */ "iiii\0" "glVertexAttribI3iEXT\0" "glVertexAttribI3i\0" "\0" - /* _mesa_function_pool[20369]: ClearColorx (will be remapped) */ + /* _mesa_function_pool[20784]: ClearColorx (will be remapped) */ "iiii\0" "glClearColorxOES\0" "glClearColorx\0" "\0" - /* _mesa_function_pool[20406]: EndTransformFeedback (will be remapped) */ + /* _mesa_function_pool[20821]: EndTransformFeedback (will be remapped) */ "\0" "glEndTransformFeedback\0" "glEndTransformFeedbackEXT\0" "\0" - /* _mesa_function_pool[20457]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[20872]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[20475]: GetProgramBinary (will be remapped) */ + /* _mesa_function_pool[20890]: GetProgramBinary (will be remapped) */ "iippp\0" "glGetProgramBinary\0" "glGetProgramBinaryOES\0" "\0" - /* _mesa_function_pool[20523]: ViewportIndexedfv (will be remapped) */ + /* _mesa_function_pool[20938]: ViewportIndexedfv (will be remapped) */ "ip\0" "glViewportIndexedfv\0" "\0" - /* _mesa_function_pool[20547]: BindTextureUnit (will be remapped) */ + /* _mesa_function_pool[20962]: BindTextureUnit (will be remapped) */ "ii\0" "glBindTextureUnit\0" "\0" - /* _mesa_function_pool[20569]: CallList (offset 2) */ + /* _mesa_function_pool[20984]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[20583]: Materialfv (offset 170) */ + /* _mesa_function_pool[20998]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[20601]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[21016]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[20620]: GetActiveAtomicCounterBufferiv (will be remapped) */ + /* _mesa_function_pool[21035]: GetActiveAtomicCounterBufferiv (will be remapped) */ "iiip\0" "glGetActiveAtomicCounterBufferiv\0" "\0" - /* _mesa_function_pool[20659]: TexParameterIiv (will be remapped) */ + /* _mesa_function_pool[21074]: TexParameterIiv (will be remapped) */ "iip\0" "glTexParameterIivEXT\0" "glTexParameterIiv\0" "\0" - /* _mesa_function_pool[20703]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[21118]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[20725]: FlushVertexArrayRangeNV (dynamic) */ + /* _mesa_function_pool[21140]: FlushVertexArrayRangeNV (dynamic) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[20753]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[21168]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[20808]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[21223]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[20843]: Uniform2iv (will be remapped) */ + /* _mesa_function_pool[21258]: Uniform2iv (will be remapped) */ "iip\0" "glUniform2iv\0" "glUniform2ivARB\0" "\0" - /* _mesa_function_pool[20877]: GetFixedv (will be remapped) */ + /* _mesa_function_pool[21292]: GetFixedv (will be remapped) */ "ip\0" "glGetFixedvOES\0" "glGetFixedv\0" "\0" - /* _mesa_function_pool[20908]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[21323]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[20939]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[21354]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[20959]: SampleCoveragex (will be remapped) */ + /* _mesa_function_pool[21374]: SampleCoveragex (will be remapped) */ "ii\0" "glSampleCoveragexOES\0" "glSampleCoveragex\0" "\0" - /* _mesa_function_pool[21002]: GetPerfQueryInfoINTEL (will be remapped) */ + /* _mesa_function_pool[21417]: GetPerfQueryInfoINTEL (will be remapped) */ "iippppp\0" "glGetPerfQueryInfoINTEL\0" "\0" - /* _mesa_function_pool[21035]: DeleteFramebuffers (will be remapped) */ + /* _mesa_function_pool[21450]: DeleteFramebuffers (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "glDeleteFramebuffersOES\0" "\0" - /* _mesa_function_pool[21108]: CombinerInputNV (dynamic) */ + /* _mesa_function_pool[21523]: CombinerInputNV (dynamic) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[21134]: VertexAttrib4uiv (will be remapped) */ + /* _mesa_function_pool[21549]: VertexAttrib4uiv (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[21179]: VertexAttrib4Nsv (will be remapped) */ + /* _mesa_function_pool[21594]: VertexAttrib4Nsv (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[21224]: Vertex4s (offset 148) */ + /* _mesa_function_pool[21639]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[21241]: VertexAttribI2iEXT (will be remapped) */ + /* _mesa_function_pool[21656]: VertexAttribI2iEXT (will be remapped) */ "iii\0" "glVertexAttribI2iEXT\0" "glVertexAttribI2i\0" "\0" - /* _mesa_function_pool[21285]: Vertex4f (offset 144) */ + /* _mesa_function_pool[21700]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[21302]: Vertex4d (offset 142) */ + /* _mesa_function_pool[21717]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[21319]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[21734]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "glGetTexGenfvOES\0" "\0" - /* _mesa_function_pool[21355]: Vertex4i (offset 146) */ + /* _mesa_function_pool[21770]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[21372]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[21787]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[21403]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[21818]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[21434]: GetVertexAttribIuiv (will be remapped) */ + /* _mesa_function_pool[21849]: GetVertexAttribIuiv (will be remapped) */ "iip\0" "glGetVertexAttribIuivEXT\0" "glGetVertexAttribIuiv\0" "\0" - /* _mesa_function_pool[21486]: LightModelfv (offset 164) */ + /* _mesa_function_pool[21901]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[21505]: Vertex4dv (offset 143) */ + /* _mesa_function_pool[21920]: Vertex4dv (offset 143) */ "p\0" "glVertex4dv\0" "\0" - /* _mesa_function_pool[21520]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[21935]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[21551]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[21966]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[21573]: StencilMask (offset 209) */ + /* _mesa_function_pool[21988]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[21590]: IsList (offset 287) */ + /* _mesa_function_pool[22005]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[21602]: ClearBufferiv (will be remapped) */ + /* _mesa_function_pool[22017]: ClearBufferiv (will be remapped) */ "iip\0" "glClearBufferiv\0" "\0" - /* _mesa_function_pool[21623]: GetIntegeri_v (will be remapped) */ + /* _mesa_function_pool[22038]: GetIntegeri_v (will be remapped) */ "iip\0" "glGetIntegerIndexedvEXT\0" "glGetIntegeri_v\0" "\0" - /* _mesa_function_pool[21668]: ProgramUniform2iv (will be remapped) */ + /* _mesa_function_pool[22083]: ProgramUniform2iv (will be remapped) */ "iiip\0" "glProgramUniform2iv\0" "glProgramUniform2ivEXT\0" "\0" - /* _mesa_function_pool[21717]: VertexAttribs4svNV (will be remapped) */ - "iip\0" - "glVertexAttribs4svNV\0" + /* _mesa_function_pool[22132]: VertexAttribI4sv (will be remapped) */ + "ip\0" + "glVertexAttribI4svEXT\0" + "glVertexAttribI4sv\0" "\0" - /* _mesa_function_pool[21743]: FogCoordPointer (will be remapped) */ + /* _mesa_function_pool[22177]: FogCoordPointer (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[21787]: SecondaryColor3us (will be remapped) */ + /* _mesa_function_pool[22221]: SecondaryColor3us (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[21835]: DeformationMap3dSGIX (dynamic) */ + /* _mesa_function_pool[22269]: DeformationMap3dSGIX (dynamic) */ "iddiiddiiddiip\0" "glDeformationMap3dSGIX\0" "\0" - /* _mesa_function_pool[21874]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[22308]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[21896]: SecondaryColor3ub (will be remapped) */ + /* _mesa_function_pool[22330]: SecondaryColor3ub (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[21944]: GetActiveUniformName (will be remapped) */ + /* _mesa_function_pool[22378]: GetActiveUniformName (will be remapped) */ "iiipp\0" "glGetActiveUniformName\0" "\0" - /* _mesa_function_pool[21974]: SecondaryColor3ui (will be remapped) */ + /* _mesa_function_pool[22408]: SecondaryColor3ui (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[22022]: VertexAttribI3uivEXT (will be remapped) */ + /* _mesa_function_pool[22456]: VertexAttribI3uivEXT (will be remapped) */ "ip\0" "glVertexAttribI3uivEXT\0" "glVertexAttribI3uiv\0" "\0" - /* _mesa_function_pool[22069]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[22503]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[22089]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[22523]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[22118]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[22552]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[22141]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[22575]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[22161]: TextureBuffer (will be remapped) */ + /* _mesa_function_pool[22595]: TextureBuffer (will be remapped) */ "iii\0" "glTextureBuffer\0" "\0" - /* _mesa_function_pool[22182]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[22616]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[22212]: InitNames (offset 197) */ + /* _mesa_function_pool[22646]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[22226]: Normal3sv (offset 61) */ + /* _mesa_function_pool[22660]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[22241]: DeleteQueries (will be remapped) */ + /* _mesa_function_pool[22675]: DeleteQueries (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[22280]: InvalidateFramebuffer (will be remapped) */ + /* _mesa_function_pool[22714]: InvalidateFramebuffer (will be remapped) */ "iip\0" "glInvalidateFramebuffer\0" "\0" - /* _mesa_function_pool[22309]: Hint (offset 158) */ + /* _mesa_function_pool[22743]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[22320]: MemoryBarrier (will be remapped) */ + /* _mesa_function_pool[22754]: MemoryBarrier (will be remapped) */ "i\0" "glMemoryBarrier\0" "\0" - /* _mesa_function_pool[22339]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[22773]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[22389]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[22823]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[22407]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[22841]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[22438]: GetTexEnvxv (will be remapped) */ + /* _mesa_function_pool[22872]: GetTexEnvxv (will be remapped) */ "iip\0" "glGetTexEnvxvOES\0" "glGetTexEnvxv\0" "\0" - /* _mesa_function_pool[22474]: DrawTexsvOES (will be remapped) */ + /* _mesa_function_pool[22908]: DrawTexsvOES (will be remapped) */ "p\0" "glDrawTexsvOES\0" "\0" - /* _mesa_function_pool[22492]: Disable (offset 214) */ + /* _mesa_function_pool[22926]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[22505]: ClearColor (offset 206) */ + /* _mesa_function_pool[22939]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[22524]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[22958]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[22543]: GetTextureParameterIuiv (will be remapped) */ + /* _mesa_function_pool[22977]: GetTextureParameterIuiv (will be remapped) */ "iip\0" "glGetTextureParameterIuiv\0" "\0" - /* _mesa_function_pool[22574]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[23008]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[22592]: VDPAUIsSurfaceNV (will be remapped) */ + /* _mesa_function_pool[23026]: VDPAUIsSurfaceNV (will be remapped) */ "i\0" "glVDPAUIsSurfaceNV\0" "\0" - /* _mesa_function_pool[22614]: ProgramUniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[23048]: ProgramUniformMatrix2x3fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix2x3fv\0" "glProgramUniformMatrix2x3fvEXT\0" "\0" - /* _mesa_function_pool[22680]: BindVertexBuffer (will be remapped) */ + /* _mesa_function_pool[23114]: BindVertexBuffer (will be remapped) */ "iiii\0" "glBindVertexBuffer\0" "\0" - /* _mesa_function_pool[22705]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[23139]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[22726]: RasterPos4i (offset 82) */ + /* _mesa_function_pool[23160]: RasterPos4i (offset 82) */ "iiii\0" "glRasterPos4i\0" "\0" - /* _mesa_function_pool[22746]: RasterPos4d (offset 78) */ + /* _mesa_function_pool[23180]: RasterPos4d (offset 78) */ "dddd\0" "glRasterPos4d\0" "\0" - /* _mesa_function_pool[22766]: RasterPos4f (offset 80) */ + /* _mesa_function_pool[23200]: RasterPos4f (offset 80) */ "ffff\0" "glRasterPos4f\0" "\0" - /* _mesa_function_pool[22786]: GetQueryIndexediv (will be remapped) */ + /* _mesa_function_pool[23220]: GetQueryIndexediv (will be remapped) */ "iiip\0" "glGetQueryIndexediv\0" "\0" - /* _mesa_function_pool[22812]: RasterPos3dv (offset 71) */ + /* _mesa_function_pool[23246]: RasterPos3dv (offset 71) */ "p\0" "glRasterPos3dv\0" "\0" - /* _mesa_function_pool[22830]: GetProgramiv (will be remapped) */ + /* _mesa_function_pool[23264]: GetProgramiv (will be remapped) */ "iip\0" "glGetProgramiv\0" "\0" - /* _mesa_function_pool[22850]: TexCoord1iv (offset 99) */ + /* _mesa_function_pool[23284]: TexCoord1iv (offset 99) */ "p\0" "glTexCoord1iv\0" "\0" - /* _mesa_function_pool[22867]: RasterPos4s (offset 84) */ + /* _mesa_function_pool[23301]: RasterPos4s (offset 84) */ "iiii\0" "glRasterPos4s\0" "\0" - /* _mesa_function_pool[22887]: PixelTexGenParameterfvSGIS (dynamic) */ + /* _mesa_function_pool[23321]: PixelTexGenParameterfvSGIS (dynamic) */ "ip\0" "glPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[22920]: VertexAttrib3dv (will be remapped) */ + /* _mesa_function_pool[23354]: VertexAttrib3dv (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[22963]: Histogram (offset 367) */ + /* _mesa_function_pool[23397]: Histogram (offset 367) */ "iiii\0" "glHistogram\0" "glHistogramEXT\0" "\0" - /* _mesa_function_pool[22996]: Uniform2fv (will be remapped) */ + /* _mesa_function_pool[23430]: Uniform2fv (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[23030]: TexImage4DSGIS (dynamic) */ + /* _mesa_function_pool[23464]: TexImage4DSGIS (dynamic) */ "iiiiiiiiiip\0" "glTexImage4DSGIS\0" "\0" - /* _mesa_function_pool[23060]: ProgramUniformMatrix3x4dv (will be remapped) */ + /* _mesa_function_pool[23494]: ProgramUniformMatrix3x4dv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix3x4dv\0" "\0" - /* _mesa_function_pool[23095]: DrawBuffers (will be remapped) */ + /* _mesa_function_pool[23529]: DrawBuffers (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" @@ -3171,3269 +3226,3306 @@ static const char _mesa_function_pool[] = "glDrawBuffersNV\0" "glDrawBuffersEXT\0" "\0" - /* _mesa_function_pool[23180]: GetnPolygonStippleARB (will be remapped) */ + /* _mesa_function_pool[23614]: GetnPolygonStippleARB (will be remapped) */ "ip\0" "glGetnPolygonStippleARB\0" "\0" - /* _mesa_function_pool[23208]: Color3uiv (offset 22) */ + /* _mesa_function_pool[23642]: Color3uiv (offset 22) */ "p\0" "glColor3uiv\0" "\0" - /* _mesa_function_pool[23223]: EvalCoord2fv (offset 235) */ + /* _mesa_function_pool[23657]: EvalCoord2fv (offset 235) */ "p\0" "glEvalCoord2fv\0" "\0" - /* _mesa_function_pool[23241]: TextureStorage3DEXT (will be remapped) */ + /* _mesa_function_pool[23675]: TextureStorage3DEXT (will be remapped) */ "iiiiiii\0" "glTextureStorage3DEXT\0" "\0" - /* _mesa_function_pool[23272]: VertexAttrib2fARB (will be remapped) */ + /* _mesa_function_pool[23706]: VertexAttrib2fARB (will be remapped) */ "iff\0" "glVertexAttrib2f\0" "glVertexAttrib2fARB\0" "\0" - /* _mesa_function_pool[23314]: WindowPos2fv (will be remapped) */ + /* _mesa_function_pool[23748]: WindowPos2fv (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[23369]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[23803]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[23389]: TexImage3D (offset 371) */ + /* _mesa_function_pool[23823]: TexImage3D (offset 371) */ "iiiiiiiiip\0" "glTexImage3D\0" "glTexImage3DEXT\0" "glTexImage3DOES\0" "\0" - /* _mesa_function_pool[23446]: GetPerfQueryIdByNameINTEL (will be remapped) */ + /* _mesa_function_pool[23880]: GetPerfQueryIdByNameINTEL (will be remapped) */ "pp\0" "glGetPerfQueryIdByNameINTEL\0" "\0" - /* _mesa_function_pool[23478]: BindFragDataLocation (will be remapped) */ + /* _mesa_function_pool[23912]: BindFragDataLocation (will be remapped) */ "iip\0" "glBindFragDataLocationEXT\0" "glBindFragDataLocation\0" "\0" - /* _mesa_function_pool[23532]: LightModeliv (offset 166) */ + /* _mesa_function_pool[23966]: LightModeliv (offset 166) */ "ip\0" "glLightModeliv\0" "\0" - /* _mesa_function_pool[23551]: Normal3bv (offset 53) */ + /* _mesa_function_pool[23985]: Normal3bv (offset 53) */ "p\0" "glNormal3bv\0" "\0" - /* _mesa_function_pool[23566]: BeginQueryIndexed (will be remapped) */ + /* _mesa_function_pool[24000]: BeginQueryIndexed (will be remapped) */ "iii\0" "glBeginQueryIndexed\0" "\0" - /* _mesa_function_pool[23591]: ClearNamedBufferData (will be remapped) */ + /* _mesa_function_pool[24025]: ClearNamedBufferData (will be remapped) */ "iiiip\0" "glClearNamedBufferData\0" "\0" - /* _mesa_function_pool[23621]: Vertex3iv (offset 139) */ + /* _mesa_function_pool[24055]: Vertex3iv (offset 139) */ "p\0" "glVertex3iv\0" "\0" - /* _mesa_function_pool[23636]: UniformMatrix2x3dv (will be remapped) */ + /* _mesa_function_pool[24070]: UniformMatrix2x3dv (will be remapped) */ "iiip\0" "glUniformMatrix2x3dv\0" "\0" - /* _mesa_function_pool[23663]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[24097]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[23680]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[24114]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[23707]: VertexP3ui (will be remapped) */ + /* _mesa_function_pool[24141]: VertexP3ui (will be remapped) */ "ii\0" "glVertexP3ui\0" "\0" - /* _mesa_function_pool[23724]: CreateProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[24158]: CreateProgramObjectARB (will be remapped) */ "\0" "glCreateProgramObjectARB\0" "\0" - /* _mesa_function_pool[23751]: UniformMatrix3fv (will be remapped) */ + /* _mesa_function_pool[24185]: UniformMatrix3fv (will be remapped) */ "iiip\0" "glUniformMatrix3fv\0" "glUniformMatrix3fvARB\0" "\0" - /* _mesa_function_pool[23798]: PrioritizeTextures (offset 331) */ + /* _mesa_function_pool[24232]: PrioritizeTextures (offset 331) */ "ipp\0" "glPrioritizeTextures\0" "glPrioritizeTexturesEXT\0" "\0" - /* _mesa_function_pool[23848]: VertexAttribI3uiEXT (will be remapped) */ + /* _mesa_function_pool[24282]: VertexAttribI3uiEXT (will be remapped) */ "iiii\0" "glVertexAttribI3uiEXT\0" "glVertexAttribI3ui\0" "\0" - /* _mesa_function_pool[23895]: AsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[24329]: AsyncMarkerSGIX (dynamic) */ "i\0" "glAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[23916]: GetProgramNamedParameterfvNV (will be remapped) */ + /* _mesa_function_pool[24350]: GetProgramNamedParameterfvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterfvNV\0" "\0" - /* _mesa_function_pool[23953]: GetMaterialxv (will be remapped) */ + /* _mesa_function_pool[24387]: GetMaterialxv (will be remapped) */ "iip\0" "glGetMaterialxvOES\0" "glGetMaterialxv\0" "\0" - /* _mesa_function_pool[23993]: MatrixIndexusvARB (dynamic) */ + /* _mesa_function_pool[24427]: MatrixIndexusvARB (dynamic) */ "ip\0" "glMatrixIndexusvARB\0" "\0" - /* _mesa_function_pool[24017]: SecondaryColor3uiv (will be remapped) */ + /* _mesa_function_pool[24451]: SecondaryColor3uiv (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[24065]: EndConditionalRender (will be remapped) */ + /* _mesa_function_pool[24499]: EndConditionalRender (will be remapped) */ "\0" "glEndConditionalRender\0" "glEndConditionalRenderNV\0" "\0" - /* _mesa_function_pool[24115]: ProgramLocalParameter4dARB (will be remapped) */ + /* _mesa_function_pool[24549]: ProgramLocalParameter4dARB (will be remapped) */ "iidddd\0" "glProgramLocalParameter4dARB\0" "\0" - /* _mesa_function_pool[24152]: Color3sv (offset 18) */ + /* _mesa_function_pool[24586]: Color3sv (offset 18) */ "p\0" "glColor3sv\0" "\0" - /* _mesa_function_pool[24166]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[24600]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[24193]: GetNamedBufferParameteriv (will be remapped) */ + /* _mesa_function_pool[24627]: GetNamedBufferParameteriv (will be remapped) */ "iip\0" "glGetNamedBufferParameteriv\0" "\0" - /* _mesa_function_pool[24226]: BlendEquationSeparateiARB (will be remapped) */ + /* _mesa_function_pool[24660]: BlendEquationSeparateiARB (will be remapped) */ "iii\0" "glBlendEquationSeparateiARB\0" "glBlendEquationSeparateIndexedAMD\0" "glBlendEquationSeparatei\0" "\0" - /* _mesa_function_pool[24318]: TestFenceNV (dynamic) */ + /* _mesa_function_pool[24752]: TestFenceNV (dynamic) */ "i\0" "glTestFenceNV\0" "\0" - /* _mesa_function_pool[24335]: MultiTexCoord1fvARB (offset 379) */ + /* _mesa_function_pool[24769]: MultiTexCoord1fvARB (offset 379) */ "ip\0" "glMultiTexCoord1fv\0" "glMultiTexCoord1fvARB\0" "\0" - /* _mesa_function_pool[24380]: TexStorage2D (will be remapped) */ + /* _mesa_function_pool[24814]: TexStorage2D (will be remapped) */ "iiiii\0" "glTexStorage2D\0" "\0" - /* _mesa_function_pool[24402]: GetPixelTexGenParameterivSGIS (dynamic) */ + /* _mesa_function_pool[24836]: GetPixelTexGenParameterivSGIS (dynamic) */ "ip\0" "glGetPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[24438]: FramebufferTexture2D (will be remapped) */ + /* _mesa_function_pool[24872]: FramebufferTexture2D (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "glFramebufferTexture2DOES\0" "\0" - /* _mesa_function_pool[24520]: GetSamplerParameterfv (will be remapped) */ + /* _mesa_function_pool[24954]: GetSamplerParameterfv (will be remapped) */ "iip\0" "glGetSamplerParameterfv\0" "\0" - /* _mesa_function_pool[24549]: VertexAttrib2dv (will be remapped) */ + /* _mesa_function_pool[24983]: VertexAttrib2dv (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[24592]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[25026]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[24607]: GetQueryObjecti64v (will be remapped) */ + /* _mesa_function_pool[25041]: GetQueryObjecti64v (will be remapped) */ "iip\0" "glGetQueryObjecti64v\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[24657]: ClampColor (will be remapped) */ + /* _mesa_function_pool[25091]: ClampColor (will be remapped) */ "ii\0" "glClampColorARB\0" "glClampColor\0" "\0" - /* _mesa_function_pool[24690]: TextureRangeAPPLE (dynamic) */ + /* _mesa_function_pool[25124]: TextureRangeAPPLE (dynamic) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[24715]: ConvolutionFilter1D (offset 348) */ + /* _mesa_function_pool[25149]: ConvolutionFilter1D (offset 348) */ "iiiiip\0" "glConvolutionFilter1D\0" "glConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[24770]: DrawElementsIndirect (will be remapped) */ + /* _mesa_function_pool[25204]: DrawElementsIndirect (will be remapped) */ "iip\0" "glDrawElementsIndirect\0" "\0" - /* _mesa_function_pool[24798]: WindowPos3sv (will be remapped) */ + /* _mesa_function_pool[25232]: WindowPos3sv (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[24853]: FragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[25287]: FragmentMaterialfvSGIX (dynamic) */ "iip\0" "glFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[24883]: CallLists (offset 3) */ + /* _mesa_function_pool[25317]: CallLists (offset 3) */ "iip\0" "glCallLists\0" "\0" - /* _mesa_function_pool[24900]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[25334]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[24916]: GetTextureParameterfv (will be remapped) */ + /* _mesa_function_pool[25350]: GetTextureParameterfv (will be remapped) */ "iip\0" "glGetTextureParameterfv\0" "\0" - /* _mesa_function_pool[24945]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[25379]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[24959]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[25393]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24997]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[25431]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[25012]: DepthRangex (will be remapped) */ + /* _mesa_function_pool[25446]: DepthRangex (will be remapped) */ "ii\0" "glDepthRangexOES\0" "glDepthRangex\0" "\0" - /* _mesa_function_pool[25047]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[25481]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[25074]: VDPAUInitNV (will be remapped) */ + /* _mesa_function_pool[25508]: VDPAUInitNV (will be remapped) */ "pp\0" "glVDPAUInitNV\0" "\0" - /* _mesa_function_pool[25092]: GetBufferParameteri64v (will be remapped) */ + /* _mesa_function_pool[25526]: GetBufferParameteri64v (will be remapped) */ "iip\0" "glGetBufferParameteri64v\0" "\0" - /* _mesa_function_pool[25122]: LoadIdentityDeformationMapSGIX (dynamic) */ + /* _mesa_function_pool[25556]: LoadIdentityDeformationMapSGIX (dynamic) */ "i\0" "glLoadIdentityDeformationMapSGIX\0" "\0" - /* _mesa_function_pool[25158]: DepthRangef (will be remapped) */ + /* _mesa_function_pool[25592]: DepthRangef (will be remapped) */ "ff\0" "glDepthRangef\0" "glDepthRangefOES\0" "\0" - /* _mesa_function_pool[25193]: TextureParameteriv (will be remapped) */ + /* _mesa_function_pool[25627]: TextureParameteriv (will be remapped) */ "iip\0" "glTextureParameteriv\0" "\0" - /* _mesa_function_pool[25219]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[25653]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[25256]: ValidateProgram (will be remapped) */ + /* _mesa_function_pool[25690]: ValidateProgram (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[25298]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[25732]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[25324]: Scissor (offset 176) */ + /* _mesa_function_pool[25758]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[25340]: BeginTransformFeedback (will be remapped) */ + /* _mesa_function_pool[25774]: BeginTransformFeedback (will be remapped) */ "i\0" "glBeginTransformFeedback\0" "glBeginTransformFeedbackEXT\0" "\0" - /* _mesa_function_pool[25396]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[25830]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[25413]: Color4ui (offset 37) */ + /* _mesa_function_pool[25847]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[25430]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[25864]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[25447]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[25881]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[25464]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[25898]: GetTransformFeedbackiv (will be remapped) */ + "iip\0" + "glGetTransformFeedbackiv\0" + "\0" + /* _mesa_function_pool[25928]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[25481]: PointSizePointerOES (will be remapped) */ + /* _mesa_function_pool[25945]: PointSizePointerOES (will be remapped) */ "iip\0" "glPointSizePointerOES\0" "\0" - /* _mesa_function_pool[25508]: Color4us (offset 39) */ + /* _mesa_function_pool[25972]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[25525]: Color3bv (offset 10) */ + /* _mesa_function_pool[25989]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[25539]: PrimitiveRestartNV (will be remapped) */ + /* _mesa_function_pool[26003]: PrimitiveRestartNV (will be remapped) */ "\0" "glPrimitiveRestartNV\0" "\0" - /* _mesa_function_pool[25562]: BindBufferOffsetEXT (will be remapped) */ + /* _mesa_function_pool[26026]: BindBufferOffsetEXT (will be remapped) */ "iiii\0" "glBindBufferOffsetEXT\0" "\0" - /* _mesa_function_pool[25590]: ProvokingVertex (will be remapped) */ + /* _mesa_function_pool[26054]: ProvokingVertex (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[25632]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[26096]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[25658]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[26122]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[25690]: Vertex2i (offset 130) */ + /* _mesa_function_pool[26154]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[25705]: HintPGI (dynamic) */ + /* _mesa_function_pool[26169]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[25719]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[26183]: GetQueryBufferObjecti64v (will be remapped) */ + "iiii\0" + "glGetQueryBufferObjecti64v\0" + "\0" + /* _mesa_function_pool[26216]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[25744]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[26241]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[25762]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[26259]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[25779]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[26276]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[25800]: MultiTexCoord4dv (offset 401) */ + /* _mesa_function_pool[26297]: MultiTexCoord4dv (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[25845]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[26342]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[25902]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[26399]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[25920]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[26417]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[25950]: PushMatrix (offset 298) */ + /* _mesa_function_pool[26447]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[25965]: EndList (offset 1) */ + /* _mesa_function_pool[26462]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[25977]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[26474]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[26028]: GetTexGenxvOES (will be remapped) */ + /* _mesa_function_pool[26525]: GetTexGenxvOES (will be remapped) */ "iip\0" "glGetTexGenxvOES\0" "\0" - /* _mesa_function_pool[26050]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[26547]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[26076]: DrawTexfvOES (will be remapped) */ + /* _mesa_function_pool[26573]: DrawTexfvOES (will be remapped) */ "p\0" "glDrawTexfvOES\0" "\0" - /* _mesa_function_pool[26094]: BlendFunciARB (will be remapped) */ + /* _mesa_function_pool[26591]: BlendFunciARB (will be remapped) */ "iii\0" "glBlendFunciARB\0" "glBlendFuncIndexedAMD\0" "glBlendFunci\0" "\0" - /* _mesa_function_pool[26150]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[26647]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[26177]: Uniform2ui (will be remapped) */ + /* _mesa_function_pool[26674]: Uniform2ui (will be remapped) */ "iii\0" "glUniform2uiEXT\0" "glUniform2ui\0" "\0" - /* _mesa_function_pool[26211]: ScissorIndexed (will be remapped) */ + /* _mesa_function_pool[26708]: ScissorIndexed (will be remapped) */ "iiiii\0" "glScissorIndexed\0" "\0" - /* _mesa_function_pool[26235]: End (offset 43) */ + /* _mesa_function_pool[26732]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[26243]: BindVertexBuffers (will be remapped) */ + /* _mesa_function_pool[26740]: BindVertexBuffers (will be remapped) */ "iippp\0" "glBindVertexBuffers\0" "\0" - /* _mesa_function_pool[26270]: GetSamplerParameteriv (will be remapped) */ + /* _mesa_function_pool[26767]: GetSamplerParameteriv (will be remapped) */ "iip\0" "glGetSamplerParameteriv\0" "\0" - /* _mesa_function_pool[26299]: GenProgramPipelines (will be remapped) */ + /* _mesa_function_pool[26796]: GenProgramPipelines (will be remapped) */ "ip\0" "glGenProgramPipelines\0" "glGenProgramPipelinesEXT\0" "\0" - /* _mesa_function_pool[26350]: Enable (offset 215) */ + /* _mesa_function_pool[26847]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[26362]: IsProgramPipeline (will be remapped) */ + /* _mesa_function_pool[26859]: IsProgramPipeline (will be remapped) */ "i\0" "glIsProgramPipeline\0" "glIsProgramPipelineEXT\0" "\0" - /* _mesa_function_pool[26408]: ShaderBinary (will be remapped) */ + /* _mesa_function_pool[26905]: ShaderBinary (will be remapped) */ "ipipi\0" "glShaderBinary\0" "\0" - /* _mesa_function_pool[26430]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[26927]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[26463]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[26960]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "glWeightPointerOES\0" "\0" - /* _mesa_function_pool[26507]: TextureSubImage1D (will be remapped) */ + /* _mesa_function_pool[27004]: TextureSubImage1D (will be remapped) */ "iiiiiip\0" "glTextureSubImage1D\0" "\0" - /* _mesa_function_pool[26536]: Normal3x (will be remapped) */ + /* _mesa_function_pool[27033]: Normal3x (will be remapped) */ "iii\0" "glNormal3xOES\0" "glNormal3x\0" "\0" - /* _mesa_function_pool[26566]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[27063]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[26610]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[27107]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[26627]: ReadnPixelsARB (will be remapped) */ + /* _mesa_function_pool[27124]: ReadnPixelsARB (will be remapped) */ "iiiiiiip\0" "glReadnPixelsARB\0" "\0" - /* _mesa_function_pool[26654]: InvalidateTexSubImage (will be remapped) */ + /* _mesa_function_pool[27151]: InvalidateTexSubImage (will be remapped) */ "iiiiiiii\0" "glInvalidateTexSubImage\0" "\0" - /* _mesa_function_pool[26688]: Normal3s (offset 60) */ + /* _mesa_function_pool[27185]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[26704]: Materialxv (will be remapped) */ + /* _mesa_function_pool[27201]: Materialxv (will be remapped) */ "iip\0" "glMaterialxvOES\0" "glMaterialxv\0" "\0" - /* _mesa_function_pool[26738]: Normal3i (offset 58) */ + /* _mesa_function_pool[27235]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[26754]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[27251]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[26789]: Normal3b (offset 52) */ + /* _mesa_function_pool[27286]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[26805]: Normal3d (offset 54) */ + /* _mesa_function_pool[27302]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[26821]: Normal3f (offset 56) */ + /* _mesa_function_pool[27318]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[26837]: Indexi (offset 48) */ + /* _mesa_function_pool[27334]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[26849]: Uniform1uiv (will be remapped) */ + /* _mesa_function_pool[27346]: Uniform1uiv (will be remapped) */ "iip\0" "glUniform1uivEXT\0" "glUniform1uiv\0" "\0" - /* _mesa_function_pool[26885]: VertexAttribI2uiEXT (will be remapped) */ + /* _mesa_function_pool[27382]: VertexAttribI2uiEXT (will be remapped) */ "iii\0" "glVertexAttribI2uiEXT\0" "glVertexAttribI2ui\0" "\0" - /* _mesa_function_pool[26931]: IsRenderbuffer (will be remapped) */ + /* _mesa_function_pool[27428]: IsRenderbuffer (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "glIsRenderbufferOES\0" "\0" - /* _mesa_function_pool[26991]: NormalP3uiv (will be remapped) */ + /* _mesa_function_pool[27488]: NormalP3uiv (will be remapped) */ "ip\0" "glNormalP3uiv\0" "\0" - /* _mesa_function_pool[27009]: Indexf (offset 46) */ + /* _mesa_function_pool[27506]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[27021]: Indexd (offset 44) */ + /* _mesa_function_pool[27518]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[27033]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[27530]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[27054]: Indexs (offset 50) */ + /* _mesa_function_pool[27551]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[27066]: MultiTexCoordP1uiv (will be remapped) */ + /* _mesa_function_pool[27563]: MultiTexCoordP1uiv (will be remapped) */ "iip\0" "glMultiTexCoordP1uiv\0" "\0" - /* _mesa_function_pool[27092]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[27589]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[27148]: Vertex2d (offset 126) */ + /* _mesa_function_pool[27645]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[27163]: Vertex2f (offset 128) */ + /* _mesa_function_pool[27660]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[27178]: Color4bv (offset 26) */ + /* _mesa_function_pool[27675]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[27192]: ProgramUniformMatrix3x2dv (will be remapped) */ + /* _mesa_function_pool[27689]: ProgramUniformMatrix3x2dv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix3x2dv\0" "\0" - /* _mesa_function_pool[27227]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[27724]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[27251]: Vertex2s (offset 132) */ + /* _mesa_function_pool[27748]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[27266]: ActiveTexture (offset 374) */ + /* _mesa_function_pool[27763]: ActiveTexture (offset 374) */ "i\0" "glActiveTexture\0" "glActiveTextureARB\0" "\0" - /* _mesa_function_pool[27304]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[27801]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[27331]: ColorP4uiv (will be remapped) */ + /* _mesa_function_pool[27828]: ColorP4uiv (will be remapped) */ "ip\0" "glColorP4uiv\0" "\0" - /* _mesa_function_pool[27348]: DrawTexxOES (will be remapped) */ + /* _mesa_function_pool[27845]: DrawTexxOES (will be remapped) */ "iiiii\0" "glDrawTexxOES\0" "\0" - /* _mesa_function_pool[27369]: SetFenceNV (dynamic) */ + /* _mesa_function_pool[27866]: SetFenceNV (dynamic) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[27386]: PixelTexGenParameterivSGIS (dynamic) */ + /* _mesa_function_pool[27883]: PixelTexGenParameterivSGIS (dynamic) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[27419]: MultiTexCoordP3ui (will be remapped) */ + /* _mesa_function_pool[27916]: MultiTexCoordP3ui (will be remapped) */ "iii\0" "glMultiTexCoordP3ui\0" "\0" - /* _mesa_function_pool[27444]: GetAttribLocation (will be remapped) */ + /* _mesa_function_pool[27941]: GetAttribLocation (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[27491]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[27988]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[27528]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[28025]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[27544]: MultiTexCoord2dv (offset 385) */ + /* _mesa_function_pool[28041]: MultiTexCoord2dv (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[27589]: IsSampler (will be remapped) */ + /* _mesa_function_pool[28086]: IsSampler (will be remapped) */ "i\0" "glIsSampler\0" "\0" - /* _mesa_function_pool[27604]: BlendFunc (offset 241) */ + /* _mesa_function_pool[28101]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[27620]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[28117]: NamedRenderbufferStorageMultisample (will be remapped) */ + "iiiii\0" + "glNamedRenderbufferStorageMultisample\0" + "\0" + /* _mesa_function_pool[28162]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[27639]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[28181]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[27659]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[28201]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[27677]: TexCoordP2ui (will be remapped) */ + /* _mesa_function_pool[28219]: TexCoordP2ui (will be remapped) */ "ii\0" "glTexCoordP2ui\0" "\0" - /* _mesa_function_pool[27696]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[28238]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[27718]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[28260]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[27761]: ProgramUniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[28303]: ProgramUniformMatrix3x4fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix3x4fv\0" "glProgramUniformMatrix3x4fvEXT\0" "\0" - /* _mesa_function_pool[27827]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[28369]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[27862]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[28404]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[27891]: GetColorTable (offset 343) */ + /* _mesa_function_pool[28433]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[27951]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[28493]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[27969]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[28511]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[28013]: Frustum (offset 289) */ + /* _mesa_function_pool[28555]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[28031]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[28573]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[28049]: GetTextureParameteriv (will be remapped) */ + /* _mesa_function_pool[28591]: GetTextureParameteriv (will be remapped) */ "iip\0" "glGetTextureParameteriv\0" "\0" - /* _mesa_function_pool[28078]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[28620]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[28096]: DepthRangeArrayv (will be remapped) */ + /* _mesa_function_pool[28638]: DepthRangeArrayv (will be remapped) */ "iip\0" "glDepthRangeArrayv\0" "\0" - /* _mesa_function_pool[28120]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[28662]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[28161]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[28703]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[28189]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[28731]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[28207]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[28749]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[28241]: TextureParameterIuiv (will be remapped) */ + /* _mesa_function_pool[28783]: TextureParameterIuiv (will be remapped) */ "iip\0" "glTextureParameterIuiv\0" "\0" - /* _mesa_function_pool[28269]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[28811]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[28303]: ClearAccum (offset 204) */ + /* _mesa_function_pool[28845]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[28322]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[28864]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[28338]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[28880]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[28355]: TexStorage3D (will be remapped) */ + /* _mesa_function_pool[28897]: TexStorage3D (will be remapped) */ "iiiiii\0" "glTexStorage3D\0" "\0" - /* _mesa_function_pool[28378]: FramebufferTexture3D (will be remapped) */ + /* _mesa_function_pool[28920]: FramebufferTexture3D (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "glFramebufferTexture3DOES\0" "\0" - /* _mesa_function_pool[28461]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[29003]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[28492]: GetBufferParameteriv (will be remapped) */ + /* _mesa_function_pool[29034]: GetBufferParameteriv (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[28546]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[29088]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[28570]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[29112]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[28600]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[29142]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[28647]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[29189]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[28662]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[29204]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[28684]: CreateShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[29226]: CreateShaderProgramEXT (will be remapped) */ "ip\0" "glCreateShaderProgramEXT\0" "\0" - /* _mesa_function_pool[28713]: VertexAttribs1dvNV (will be remapped) */ + /* _mesa_function_pool[29255]: VertexAttribs1dvNV (will be remapped) */ "iip\0" "glVertexAttribs1dvNV\0" "\0" - /* _mesa_function_pool[28739]: IsQuery (will be remapped) */ + /* _mesa_function_pool[29281]: IsQuery (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[28765]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[29307]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[28791]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[29333]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[28817]: CreateShaderProgramv (will be remapped) */ + /* _mesa_function_pool[29359]: CreateShaderProgramv (will be remapped) */ "iip\0" "glCreateShaderProgramv\0" "glCreateShaderProgramvEXT\0" "\0" - /* _mesa_function_pool[28871]: BlendEquationiARB (will be remapped) */ + /* _mesa_function_pool[29413]: BlendEquationiARB (will be remapped) */ "ii\0" "glBlendEquationiARB\0" "glBlendEquationIndexedAMD\0" "glBlendEquationi\0" "\0" - /* _mesa_function_pool[28938]: VertexAttribI4uivEXT (will be remapped) */ + /* _mesa_function_pool[29480]: VertexAttribI4uivEXT (will be remapped) */ "ip\0" "glVertexAttribI4uivEXT\0" "glVertexAttribI4uiv\0" "\0" - /* _mesa_function_pool[28985]: PointSizex (will be remapped) */ + /* _mesa_function_pool[29527]: PointSizex (will be remapped) */ "i\0" "glPointSizexOES\0" "glPointSizex\0" "\0" - /* _mesa_function_pool[29017]: PolygonMode (offset 174) */ + /* _mesa_function_pool[29559]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[29035]: SecondaryColor3iv (will be remapped) */ + /* _mesa_function_pool[29577]: SecondaryColor3iv (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[29081]: VertexAttribI1iEXT (will be remapped) */ + /* _mesa_function_pool[29623]: VertexAttribI1iEXT (will be remapped) */ "ii\0" "glVertexAttribI1iEXT\0" "glVertexAttribI1i\0" "\0" - /* _mesa_function_pool[29124]: VertexAttrib4Niv (will be remapped) */ + /* _mesa_function_pool[29666]: VertexAttrib4Niv (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[29169]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[29711]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[29203]: GetnUniformdvARB (will be remapped) */ + /* _mesa_function_pool[29745]: GetnUniformdvARB (will be remapped) */ "iiip\0" "glGetnUniformdvARB\0" "\0" - /* _mesa_function_pool[29228]: LinkProgram (will be remapped) */ + /* _mesa_function_pool[29770]: LinkProgram (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[29262]: ProgramUniform4d (will be remapped) */ + /* _mesa_function_pool[29804]: ProgramUniform4d (will be remapped) */ "iidddd\0" "glProgramUniform4d\0" "\0" - /* _mesa_function_pool[29289]: ProgramUniform4f (will be remapped) */ + /* _mesa_function_pool[29831]: ProgramUniform4f (will be remapped) */ "iiffff\0" "glProgramUniform4f\0" "glProgramUniform4fEXT\0" "\0" - /* _mesa_function_pool[29338]: ProgramUniform4i (will be remapped) */ + /* _mesa_function_pool[29880]: ProgramUniform4i (will be remapped) */ "iiiiii\0" "glProgramUniform4i\0" "glProgramUniform4iEXT\0" "\0" - /* _mesa_function_pool[29387]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[29929]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[29414]: GetNamedBufferPointerv (will be remapped) */ + /* _mesa_function_pool[29956]: GetNamedBufferPointerv (will be remapped) */ "iip\0" "glGetNamedBufferPointerv\0" "\0" - /* _mesa_function_pool[29444]: VertexAttrib4d (will be remapped) */ + /* _mesa_function_pool[29986]: VertexAttrib4d (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[29488]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[30030]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[29512]: VertexAttrib4s (will be remapped) */ + /* _mesa_function_pool[30054]: VertexAttrib4s (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[29556]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[30098]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[29580]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[30122]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[29613]: TexStorage3DMultisample (will be remapped) */ + /* _mesa_function_pool[30155]: TexStorage3DMultisample (will be remapped) */ "iiiiiii\0" "glTexStorage3DMultisample\0" "\0" - /* _mesa_function_pool[29648]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[30190]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[29668]: SamplerParameteriv (will be remapped) */ + /* _mesa_function_pool[30210]: SamplerParameteriv (will be remapped) */ "iip\0" "glSamplerParameteriv\0" "\0" - /* _mesa_function_pool[29694]: VertexAttribP3uiv (will be remapped) */ + /* _mesa_function_pool[30236]: VertexAttribP3uiv (will be remapped) */ "iiip\0" "glVertexAttribP3uiv\0" "\0" - /* _mesa_function_pool[29720]: ScissorIndexedv (will be remapped) */ + /* _mesa_function_pool[30262]: ScissorIndexedv (will be remapped) */ "ip\0" "glScissorIndexedv\0" "\0" - /* _mesa_function_pool[29742]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[30284]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[29772]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[30314]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[29804]: GetStringi (will be remapped) */ + /* _mesa_function_pool[30346]: GetStringi (will be remapped) */ "ii\0" "glGetStringi\0" "\0" - /* _mesa_function_pool[29821]: Uniform2dv (will be remapped) */ + /* _mesa_function_pool[30363]: Uniform2dv (will be remapped) */ "iip\0" "glUniform2dv\0" "\0" - /* _mesa_function_pool[29839]: VertexAttrib4dv (will be remapped) */ + /* _mesa_function_pool[30381]: VertexAttrib4dv (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[29882]: CreateTextures (will be remapped) */ + /* _mesa_function_pool[30424]: CreateTextures (will be remapped) */ "iip\0" "glCreateTextures\0" "\0" - /* _mesa_function_pool[29904]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[30446]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[29922]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[30464]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[29945]: CompressedTexSubImage1D (will be remapped) */ + /* _mesa_function_pool[30487]: CompressedTexSubImage1D (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[30009]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[30551]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[30062]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[30604]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[30088]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[30630]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[30110]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[30652]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[30128]: TexImage1D (offset 182) */ + /* _mesa_function_pool[30670]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[30151]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[30693]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[30201]: GetnSeparableFilterARB (will be remapped) */ + /* _mesa_function_pool[30743]: GetnSeparableFilterARB (will be remapped) */ "iiiipipp\0" "glGetnSeparableFilterARB\0" "\0" - /* _mesa_function_pool[30236]: FrontFace (offset 157) */ + /* _mesa_function_pool[30778]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[30251]: MultiModeDrawArraysIBM (will be remapped) */ + /* _mesa_function_pool[30793]: MultiModeDrawArraysIBM (will be remapped) */ "pppii\0" "glMultiModeDrawArraysIBM\0" "\0" - /* _mesa_function_pool[30283]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[30825]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[30302]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[30844]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[30322]: Normal3dv (offset 55) */ + /* _mesa_function_pool[30864]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[30337]: Lightf (offset 159) */ + /* _mesa_function_pool[30879]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[30351]: MatrixMode (offset 293) */ + /* _mesa_function_pool[30893]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[30367]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[30909]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[30388]: Lighti (offset 161) */ + /* _mesa_function_pool[30930]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[30402]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[30944]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[30433]: GetFragDataIndex (will be remapped) */ + /* _mesa_function_pool[30975]: GetFragDataIndex (will be remapped) */ "ip\0" "glGetFragDataIndex\0" "\0" - /* _mesa_function_pool[30456]: Lightx (will be remapped) */ + /* _mesa_function_pool[30998]: Lightx (will be remapped) */ "iii\0" "glLightxOES\0" "glLightx\0" "\0" - /* _mesa_function_pool[30482]: ProgramUniform3fv (will be remapped) */ + /* _mesa_function_pool[31024]: ProgramUniform3fv (will be remapped) */ "iiip\0" "glProgramUniform3fv\0" "glProgramUniform3fvEXT\0" "\0" - /* _mesa_function_pool[30531]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[31073]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[30548]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[31090]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[30565]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[31107]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[30610]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[31152]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[30637]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[31179]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[30659]: SamplerParameterf (will be remapped) */ + /* _mesa_function_pool[31201]: SamplerParameterf (will be remapped) */ "iif\0" "glSamplerParameterf\0" "\0" - /* _mesa_function_pool[30684]: UniformMatrix3dv (will be remapped) */ + /* _mesa_function_pool[31226]: UniformMatrix3dv (will be remapped) */ "iiip\0" "glUniformMatrix3dv\0" "\0" - /* _mesa_function_pool[30709]: PointParameterx (will be remapped) */ + /* _mesa_function_pool[31251]: PointParameterx (will be remapped) */ "ii\0" "glPointParameterxOES\0" "glPointParameterx\0" "\0" - /* _mesa_function_pool[30752]: DrawArrays (offset 310) */ + /* _mesa_function_pool[31294]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[30786]: Uniform3dv (will be remapped) */ + /* _mesa_function_pool[31328]: Uniform3dv (will be remapped) */ "iip\0" "glUniform3dv\0" "\0" - /* _mesa_function_pool[30804]: PointParameteri (will be remapped) */ + /* _mesa_function_pool[31346]: PointParameteri (will be remapped) */ "ii\0" "glPointParameteri\0" "glPointParameteriNV\0" "\0" - /* _mesa_function_pool[30846]: PointParameterf (will be remapped) */ + /* _mesa_function_pool[31388]: PointParameterf (will be remapped) */ "if\0" "glPointParameterf\0" "glPointParameterfARB\0" "glPointParameterfEXT\0" "glPointParameterfSGIS\0" "\0" - /* _mesa_function_pool[30932]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[31474]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[30959]: VertexAttribBinding (will be remapped) */ + /* _mesa_function_pool[31501]: VertexAttribBinding (will be remapped) */ "ii\0" "glVertexAttribBinding\0" "\0" - /* _mesa_function_pool[30985]: TextureSubImage2D (will be remapped) */ + /* _mesa_function_pool[31527]: TextureSubImage2D (will be remapped) */ "iiiiiiiip\0" "glTextureSubImage2D\0" "\0" - /* _mesa_function_pool[31016]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[31558]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[31063]: CreateShader (will be remapped) */ + /* _mesa_function_pool[31605]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[31081]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[31623]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[31113]: ProgramUniform1dv (will be remapped) */ + /* _mesa_function_pool[31655]: ProgramUniform1dv (will be remapped) */ "iiip\0" "glProgramUniform1dv\0" "\0" - /* _mesa_function_pool[31139]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[31681]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[31174]: DeleteBuffers (will be remapped) */ + /* _mesa_function_pool[31716]: DeleteBuffers (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[31213]: GetBufferSubData (will be remapped) */ + /* _mesa_function_pool[31755]: GetBufferSubData (will be remapped) */ "iiip\0" "glGetBufferSubData\0" "glGetBufferSubDataARB\0" "\0" - /* _mesa_function_pool[31260]: GetPerfMonitorGroupsAMD (will be remapped) */ + /* _mesa_function_pool[31802]: GetNamedRenderbufferParameteriv (will be remapped) */ + "iip\0" + "glGetNamedRenderbufferParameteriv\0" + "\0" + /* _mesa_function_pool[31841]: GetPerfMonitorGroupsAMD (will be remapped) */ "pip\0" "glGetPerfMonitorGroupsAMD\0" "\0" - /* _mesa_function_pool[31291]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[31872]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[31311]: VertexAttribP2ui (will be remapped) */ + /* _mesa_function_pool[31892]: VertexAttribP2ui (will be remapped) */ "iiii\0" "glVertexAttribP2ui\0" "\0" - /* _mesa_function_pool[31336]: ProgramUniform4dv (will be remapped) */ + /* _mesa_function_pool[31917]: ProgramUniform4dv (will be remapped) */ "iiip\0" "glProgramUniform4dv\0" "\0" - /* _mesa_function_pool[31362]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[31943]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[31416]: DrawTexivOES (will be remapped) */ + /* _mesa_function_pool[31997]: DrawTexivOES (will be remapped) */ "p\0" "glDrawTexivOES\0" "\0" - /* _mesa_function_pool[31434]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[32015]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[31480]: GetnColorTableARB (will be remapped) */ + /* _mesa_function_pool[32061]: GetnColorTableARB (will be remapped) */ "iiiip\0" "glGetnColorTableARB\0" "\0" - /* _mesa_function_pool[31507]: VertexAttribFormat (will be remapped) */ + /* _mesa_function_pool[32088]: VertexAttribFormat (will be remapped) */ "iiiii\0" "glVertexAttribFormat\0" "\0" - /* _mesa_function_pool[31535]: Vertex3i (offset 138) */ + /* _mesa_function_pool[32116]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[31551]: Vertex3f (offset 136) */ + /* _mesa_function_pool[32132]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[31567]: Vertex3d (offset 134) */ + /* _mesa_function_pool[32148]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[31583]: GetProgramPipelineiv (will be remapped) */ + /* _mesa_function_pool[32164]: GetProgramPipelineiv (will be remapped) */ "iip\0" "glGetProgramPipelineiv\0" "glGetProgramPipelineivEXT\0" "\0" - /* _mesa_function_pool[31637]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[32218]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "glReadBufferNV\0" "\0" - /* _mesa_function_pool[31668]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[32249]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[31724]: GetTexParameterIiv (will be remapped) */ + /* _mesa_function_pool[32305]: GetTexParameterIiv (will be remapped) */ "iip\0" "glGetTexParameterIivEXT\0" "glGetTexParameterIiv\0" "\0" - /* _mesa_function_pool[31774]: Vertex3s (offset 140) */ + /* _mesa_function_pool[32355]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[31790]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[32371]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[31846]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[32427]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[31938]: GetTransformFeedbackVarying (will be remapped) */ + /* _mesa_function_pool[32519]: GetTransformFeedbackVarying (will be remapped) */ "iiipppp\0" "glGetTransformFeedbackVarying\0" "glGetTransformFeedbackVaryingEXT\0" "\0" - /* _mesa_function_pool[32010]: GetNextPerfQueryIdINTEL (will be remapped) */ + /* _mesa_function_pool[32591]: GetNextPerfQueryIdINTEL (will be remapped) */ "ip\0" "glGetNextPerfQueryIdINTEL\0" "\0" - /* _mesa_function_pool[32040]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[32621]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[32057]: TextureBarrierNV (will be remapped) */ + /* _mesa_function_pool[32638]: TextureBarrierNV (will be remapped) */ "\0" "glTextureBarrier\0" "glTextureBarrierNV\0" "\0" - /* _mesa_function_pool[32095]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[32676]: GetProgramInterfaceiv (will be remapped) */ + "iiip\0" + "glGetProgramInterfaceiv\0" + "\0" + /* _mesa_function_pool[32706]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[32154]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[32765]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[32191]: ObjectLabel (will be remapped) */ + /* _mesa_function_pool[32802]: ObjectLabel (will be remapped) */ "iiip\0" "glObjectLabel\0" "\0" - /* _mesa_function_pool[32211]: PauseTransformFeedback (will be remapped) */ + /* _mesa_function_pool[32822]: PauseTransformFeedback (will be remapped) */ "\0" "glPauseTransformFeedback\0" "\0" - /* _mesa_function_pool[32238]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[32849]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[32256]: CompileShader (will be remapped) */ + /* _mesa_function_pool[32867]: CompileShader (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[32294]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[32905]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[32309]: TexGendv (offset 189) */ + /* _mesa_function_pool[32920]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[32325]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[32936]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[32362]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[32973]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[32396]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[33007]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[32423]: GenerateTextureMipmap (will be remapped) */ + /* _mesa_function_pool[33034]: GenerateTextureMipmap (will be remapped) */ "i\0" "glGenerateTextureMipmap\0" "\0" - /* _mesa_function_pool[32450]: DeleteProgramsARB (will be remapped) */ + /* _mesa_function_pool[33061]: DeleteProgramsARB (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[32493]: ShadeModel (offset 177) */ + /* _mesa_function_pool[33104]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[32509]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[33120]: CreateQueries (will be remapped) */ "iip\0" - "glVertexAttribs1fvNV\0" + "glCreateQueries\0" "\0" - /* _mesa_function_pool[32535]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[33141]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[32553]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[33159]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[32584]: MultiDrawArrays (will be remapped) */ + /* _mesa_function_pool[33190]: MultiDrawArrays (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[32629]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[33235]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[32666]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[33272]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[32695]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[33301]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "glMapBufferRangeEXT\0" "\0" - /* _mesa_function_pool[32738]: DispatchCompute (will be remapped) */ + /* _mesa_function_pool[33344]: DispatchCompute (will be remapped) */ "iii\0" "glDispatchCompute\0" "\0" - /* _mesa_function_pool[32761]: UseProgramStages (will be remapped) */ + /* _mesa_function_pool[33367]: UseProgramStages (will be remapped) */ "iii\0" "glUseProgramStages\0" "glUseProgramStagesEXT\0" "\0" - /* _mesa_function_pool[32807]: ProgramUniformMatrix4fv (will be remapped) */ + /* _mesa_function_pool[33413]: ProgramUniformMatrix4fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix4fv\0" "glProgramUniformMatrix4fvEXT\0" "\0" - /* _mesa_function_pool[32869]: FinishAsyncSGIX (dynamic) */ + /* _mesa_function_pool[33475]: FinishAsyncSGIX (dynamic) */ "p\0" "glFinishAsyncSGIX\0" "\0" - /* _mesa_function_pool[32890]: FramebufferRenderbuffer (will be remapped) */ + /* _mesa_function_pool[33496]: FramebufferRenderbuffer (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "glFramebufferRenderbufferOES\0" "\0" - /* _mesa_function_pool[32980]: IsProgramARB (will be remapped) */ + /* _mesa_function_pool[33586]: IsProgramARB (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[33012]: Map2d (offset 222) */ + /* _mesa_function_pool[33618]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[33032]: Map2f (offset 223) */ + /* _mesa_function_pool[33638]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[33052]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[33658]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[33077]: CopyTextureSubImage2D (will be remapped) */ + /* _mesa_function_pool[33683]: CopyTextureSubImage2D (will be remapped) */ "iiiiiiii\0" "glCopyTextureSubImage2D\0" "\0" - /* _mesa_function_pool[33111]: MultiTexCoord4s (offset 406) */ + /* _mesa_function_pool[33717]: MultiTexCoord4s (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[33157]: ViewportIndexedf (will be remapped) */ + /* _mesa_function_pool[33763]: ViewportIndexedf (will be remapped) */ "iffff\0" "glViewportIndexedf\0" "\0" - /* _mesa_function_pool[33183]: MultiTexCoord4i (offset 404) */ + /* _mesa_function_pool[33789]: MultiTexCoord4i (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[33229]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[33835]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[33250]: DebugMessageControl (will be remapped) */ + /* _mesa_function_pool[33856]: DebugMessageControl (will be remapped) */ "iiiipi\0" "glDebugMessageControlARB\0" "glDebugMessageControl\0" "\0" - /* _mesa_function_pool[33305]: MultiTexCoord4d (offset 400) */ + /* _mesa_function_pool[33911]: MultiTexCoord4d (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[33351]: GetHistogram (offset 361) */ + /* _mesa_function_pool[33957]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[33391]: Translatex (will be remapped) */ + /* _mesa_function_pool[33997]: Translatex (will be remapped) */ "iii\0" "glTranslatexOES\0" "glTranslatex\0" "\0" - /* _mesa_function_pool[33425]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[34031]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[33450]: Indexsv (offset 51) */ + /* _mesa_function_pool[34056]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[33463]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[34069]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[33506]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[34112]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[33523]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[34129]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[33550]: Translated (offset 303) */ + /* _mesa_function_pool[34156]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[33568]: Translatef (offset 304) */ + /* _mesa_function_pool[34174]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[33586]: MultTransposeMatrixd (will be remapped) */ + /* _mesa_function_pool[34192]: MultTransposeMatrixd (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[33638]: ProgramUniform4uiv (will be remapped) */ + /* _mesa_function_pool[34244]: ProgramUniform4uiv (will be remapped) */ "iiip\0" "glProgramUniform4uiv\0" "glProgramUniform4uivEXT\0" "\0" - /* _mesa_function_pool[33689]: GetPerfCounterInfoINTEL (will be remapped) */ + /* _mesa_function_pool[34295]: GetPerfCounterInfoINTEL (will be remapped) */ "iiipipppppp\0" "glGetPerfCounterInfoINTEL\0" "\0" - /* _mesa_function_pool[33728]: RenderMode (offset 196) */ + /* _mesa_function_pool[34334]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[33744]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[34350]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[33787]: SecondaryColor3d (will be remapped) */ + /* _mesa_function_pool[34393]: SecondaryColor3d (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[33833]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[34439]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[33860]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[34466]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[33878]: LightModelxv (will be remapped) */ + /* _mesa_function_pool[34484]: LightModelxv (will be remapped) */ "ip\0" "glLightModelxvOES\0" "glLightModelxv\0" "\0" - /* _mesa_function_pool[33915]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[34521]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[33966]: TextureSubImage3D (will be remapped) */ + /* _mesa_function_pool[34572]: TextureSubImage3D (will be remapped) */ "iiiiiiiiiip\0" "glTextureSubImage3D\0" "\0" - /* _mesa_function_pool[33999]: StencilFunc (offset 243) */ + /* _mesa_function_pool[34605]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[34018]: CopyPixels (offset 255) */ + /* _mesa_function_pool[34624]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[34038]: TexGenxvOES (will be remapped) */ + /* _mesa_function_pool[34644]: TexGenxvOES (will be remapped) */ "iip\0" "glTexGenxvOES\0" "\0" - /* _mesa_function_pool[34057]: GetTextureLevelParameterfv (will be remapped) */ + /* _mesa_function_pool[34663]: GetTextureLevelParameterfv (will be remapped) */ "iiip\0" "glGetTextureLevelParameterfv\0" "\0" - /* _mesa_function_pool[34092]: VertexAttrib4Nubv (will be remapped) */ + /* _mesa_function_pool[34698]: VertexAttrib4Nubv (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[34139]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[34745]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[34159]: UniformMatrix4x2dv (will be remapped) */ + /* _mesa_function_pool[34765]: UniformMatrix4x2dv (will be remapped) */ "iiip\0" "glUniformMatrix4x2dv\0" "\0" - /* _mesa_function_pool[34186]: VertexAttribPointer (will be remapped) */ + /* _mesa_function_pool[34792]: VertexAttribPointer (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[34241]: IndexMask (offset 212) */ + /* _mesa_function_pool[34847]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[34256]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[34862]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[34282]: VertexAttribIFormat (will be remapped) */ + /* _mesa_function_pool[34888]: VertexAttribIFormat (will be remapped) */ "iiii\0" "glVertexAttribIFormat\0" "\0" - /* _mesa_function_pool[34310]: CombinerOutputNV (dynamic) */ + /* _mesa_function_pool[34916]: CombinerOutputNV (dynamic) */ "iiiiiiiiii\0" "glCombinerOutputNV\0" "\0" - /* _mesa_function_pool[34341]: DrawArraysInstancedBaseInstance (will be remapped) */ + /* _mesa_function_pool[34947]: DrawArraysInstancedBaseInstance (will be remapped) */ "iiiii\0" "glDrawArraysInstancedBaseInstance\0" "\0" - /* _mesa_function_pool[34382]: CompressedTextureSubImage3D (will be remapped) */ + /* _mesa_function_pool[34988]: CompressedTextureSubImage3D (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTextureSubImage3D\0" "\0" - /* _mesa_function_pool[34425]: PopAttrib (offset 218) */ + /* _mesa_function_pool[35031]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[34439]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[35045]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[34481]: Uniform3ui (will be remapped) */ + /* _mesa_function_pool[35087]: Uniform3ui (will be remapped) */ "iiii\0" "glUniform3uiEXT\0" "glUniform3ui\0" "\0" - /* _mesa_function_pool[34516]: DeletePerfMonitorsAMD (will be remapped) */ + /* _mesa_function_pool[35122]: DeletePerfMonitorsAMD (will be remapped) */ "ip\0" "glDeletePerfMonitorsAMD\0" "\0" - /* _mesa_function_pool[34544]: Color4dv (offset 28) */ + /* _mesa_function_pool[35150]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[34558]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[35164]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[34587]: DisableVertexAttribArray (will be remapped) */ + /* _mesa_function_pool[35193]: DisableVertexAttribArray (will be remapped) */ "i\0" "glDisableVertexAttribArray\0" "glDisableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[34647]: ProgramUniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[35253]: ProgramUniformMatrix3x2fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix3x2fv\0" "glProgramUniformMatrix3x2fvEXT\0" "\0" - /* _mesa_function_pool[34713]: GetDoublei_v (will be remapped) */ + /* _mesa_function_pool[35319]: GetDoublei_v (will be remapped) */ "iip\0" "glGetDoublei_v\0" "\0" - /* _mesa_function_pool[34733]: IsTransformFeedback (will be remapped) */ + /* _mesa_function_pool[35339]: IsTransformFeedback (will be remapped) */ "i\0" "glIsTransformFeedback\0" "\0" - /* _mesa_function_pool[34758]: ClipPlanex (will be remapped) */ + /* _mesa_function_pool[35364]: ClipPlanex (will be remapped) */ "ip\0" "glClipPlanexOES\0" "glClipPlanex\0" "\0" - /* _mesa_function_pool[34791]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[35397]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[34838]: GetLightfv (offset 264) */ + /* _mesa_function_pool[35444]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[34856]: ClipPlanef (will be remapped) */ + /* _mesa_function_pool[35462]: ClipPlanef (will be remapped) */ "ip\0" "glClipPlanefOES\0" "glClipPlanef\0" "\0" - /* _mesa_function_pool[34889]: ProgramUniform1ui (will be remapped) */ + /* _mesa_function_pool[35495]: ProgramUniform1ui (will be remapped) */ "iii\0" "glProgramUniform1ui\0" "glProgramUniform1uiEXT\0" "\0" - /* _mesa_function_pool[34937]: SecondaryColorPointer (will be remapped) */ + /* _mesa_function_pool[35543]: SecondaryColorPointer (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[34994]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[35600]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[35013]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[35619]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[35033]: LineStipple (offset 167) */ + /* _mesa_function_pool[35639]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[35051]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[35657]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[35077]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[35683]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[35104]: GenRenderbuffers (will be remapped) */ + /* _mesa_function_pool[35710]: GenRenderbuffers (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "glGenRenderbuffersOES\0" "\0" - /* _mesa_function_pool[35171]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[35777]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[35225]: IsEnabledi (will be remapped) */ + /* _mesa_function_pool[35831]: IsEnabledi (will be remapped) */ "ii\0" "glIsEnabledIndexedEXT\0" "glIsEnabledi\0" "\0" - /* _mesa_function_pool[35264]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[35870]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[35294]: WaitSync (will be remapped) */ + /* _mesa_function_pool[35900]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[35310]: GetVertexAttribPointerv (will be remapped) */ + /* _mesa_function_pool[35916]: GetVertexAttribPointerv (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[35398]: CreatePerfQueryINTEL (will be remapped) */ + /* _mesa_function_pool[36004]: CreatePerfQueryINTEL (will be remapped) */ "ip\0" "glCreatePerfQueryINTEL\0" "\0" - /* _mesa_function_pool[35425]: NewList (dynamic) */ + /* _mesa_function_pool[36031]: NewList (dynamic) */ "ii\0" "glNewList\0" "\0" - /* _mesa_function_pool[35439]: TexBuffer (will be remapped) */ + /* _mesa_function_pool[36045]: TexBuffer (will be remapped) */ "iii\0" "glTexBufferARB\0" "glTexBuffer\0" "\0" - /* _mesa_function_pool[35471]: TexCoord4sv (offset 125) */ + /* _mesa_function_pool[36077]: TexCoord4sv (offset 125) */ "p\0" "glTexCoord4sv\0" "\0" - /* _mesa_function_pool[35488]: TexCoord1f (offset 96) */ + /* _mesa_function_pool[36094]: TexCoord1f (offset 96) */ "f\0" "glTexCoord1f\0" "\0" - /* _mesa_function_pool[35504]: TexCoord1d (offset 94) */ + /* _mesa_function_pool[36110]: TexCoord1d (offset 94) */ "d\0" "glTexCoord1d\0" "\0" - /* _mesa_function_pool[35520]: TexCoord1i (offset 98) */ + /* _mesa_function_pool[36126]: TexCoord1i (offset 98) */ "i\0" "glTexCoord1i\0" "\0" - /* _mesa_function_pool[35536]: GetnUniformfvARB (will be remapped) */ + /* _mesa_function_pool[36142]: GetnUniformfvARB (will be remapped) */ "iiip\0" "glGetnUniformfvARB\0" "\0" - /* _mesa_function_pool[35561]: TexCoord1s (offset 100) */ + /* _mesa_function_pool[36167]: TexCoord1s (offset 100) */ "i\0" "glTexCoord1s\0" "\0" - /* _mesa_function_pool[35577]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[36183]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[35604]: Uniform1ui (will be remapped) */ + /* _mesa_function_pool[36210]: Uniform1ui (will be remapped) */ "ii\0" "glUniform1uiEXT\0" "glUniform1ui\0" "\0" - /* _mesa_function_pool[35637]: TexStorage1D (will be remapped) */ + /* _mesa_function_pool[36243]: TexStorage1D (will be remapped) */ "iiii\0" "glTexStorage1D\0" "\0" - /* _mesa_function_pool[35658]: BlitFramebuffer (will be remapped) */ + /* _mesa_function_pool[36264]: BlitFramebuffer (will be remapped) */ "iiiiiiiiii\0" "glBlitFramebuffer\0" "glBlitFramebufferEXT\0" "\0" - /* _mesa_function_pool[35709]: TextureParameterf (will be remapped) */ + /* _mesa_function_pool[36315]: TextureParameterf (will be remapped) */ "iif\0" "glTextureParameterf\0" "\0" - /* _mesa_function_pool[35734]: FramebufferTexture1D (will be remapped) */ + /* _mesa_function_pool[36340]: FramebufferTexture1D (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[35790]: TextureParameteri (will be remapped) */ + /* _mesa_function_pool[36396]: TextureParameteri (will be remapped) */ "iii\0" "glTextureParameteri\0" "\0" - /* _mesa_function_pool[35815]: GetMapiv (offset 268) */ + /* _mesa_function_pool[36421]: GetMapiv (offset 268) */ "iip\0" "glGetMapiv\0" "\0" - /* _mesa_function_pool[35831]: TexCoordP4ui (will be remapped) */ + /* _mesa_function_pool[36437]: TexCoordP4ui (will be remapped) */ "ii\0" "glTexCoordP4ui\0" "\0" - /* _mesa_function_pool[35850]: VertexAttrib1sv (will be remapped) */ + /* _mesa_function_pool[36456]: VertexAttrib1sv (will be remapped) */ "ip\0" "glVertexAttrib1sv\0" "glVertexAttrib1svARB\0" "\0" - /* _mesa_function_pool[35893]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[36499]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[35917]: Vertex3dv (offset 135) */ + /* _mesa_function_pool[36523]: Vertex3dv (offset 135) */ "p\0" "glVertex3dv\0" "\0" - /* _mesa_function_pool[35932]: MultiTexCoordP2ui (will be remapped) */ + /* _mesa_function_pool[36538]: MultiTexCoordP2ui (will be remapped) */ "iii\0" "glMultiTexCoordP2ui\0" "\0" - /* _mesa_function_pool[35957]: GetnMapivARB (will be remapped) */ + /* _mesa_function_pool[36563]: GetnMapivARB (will be remapped) */ "iiip\0" "glGetnMapivARB\0" "\0" - /* _mesa_function_pool[35978]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[36584]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[36002]: GetVertexAttribfv (will be remapped) */ + /* _mesa_function_pool[36608]: GetVertexAttribfv (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[36050]: MultiTexCoordP4uiv (will be remapped) */ + /* _mesa_function_pool[36656]: MultiTexCoordP4uiv (will be remapped) */ "iip\0" "glMultiTexCoordP4uiv\0" "\0" - /* _mesa_function_pool[36076]: TexGeniv (offset 193) */ + /* _mesa_function_pool[36682]: TexGeniv (offset 193) */ "iip\0" "glTexGeniv\0" "glTexGenivOES\0" "\0" - /* _mesa_function_pool[36106]: WeightubvARB (dynamic) */ + /* _mesa_function_pool[36712]: WeightubvARB (dynamic) */ "ip\0" "glWeightubvARB\0" "\0" - /* _mesa_function_pool[36125]: BlendColor (offset 336) */ + /* _mesa_function_pool[36731]: BlendColor (offset 336) */ "ffff\0" "glBlendColor\0" "glBlendColorEXT\0" "\0" - /* _mesa_function_pool[36160]: Materiali (offset 171) */ + /* _mesa_function_pool[36766]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[36177]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[36783]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[36201]: ResetHistogram (offset 369) */ + /* _mesa_function_pool[36807]: ResetHistogram (offset 369) */ "i\0" "glResetHistogram\0" "glResetHistogramEXT\0" "\0" - /* _mesa_function_pool[36241]: CompressedTexSubImage2D (will be remapped) */ + /* _mesa_function_pool[36847]: CompressedTexSubImage2D (will be remapped) */ "iiiiiiiip\0" "glCompressedTexSubImage2D\0" "glCompressedTexSubImage2DARB\0" "\0" - /* _mesa_function_pool[36307]: TexCoord2sv (offset 109) */ + /* _mesa_function_pool[36913]: TexCoord2sv (offset 109) */ "p\0" "glTexCoord2sv\0" "\0" - /* _mesa_function_pool[36324]: StencilMaskSeparate (will be remapped) */ + /* _mesa_function_pool[36930]: StencilMaskSeparate (will be remapped) */ "ii\0" "glStencilMaskSeparate\0" "\0" - /* _mesa_function_pool[36350]: MultiTexCoord3sv (offset 399) */ + /* _mesa_function_pool[36956]: MultiTexCoord3sv (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[36395]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[37001]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[36422]: TexCoord3iv (offset 115) */ + /* _mesa_function_pool[37028]: TexCoord3iv (offset 115) */ "p\0" "glTexCoord3iv\0" "\0" - /* _mesa_function_pool[36439]: MultiTexCoord4sv (offset 407) */ + /* _mesa_function_pool[37045]: MultiTexCoord4sv (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[36484]: VertexBindingDivisor (will be remapped) */ + /* _mesa_function_pool[37090]: VertexBindingDivisor (will be remapped) */ "ii\0" "glVertexBindingDivisor\0" "\0" - /* _mesa_function_pool[36511]: GetPerfMonitorCounterInfoAMD (will be remapped) */ + /* _mesa_function_pool[37117]: GetPerfMonitorCounterInfoAMD (will be remapped) */ "iiip\0" "glGetPerfMonitorCounterInfoAMD\0" "\0" - /* _mesa_function_pool[36548]: UniformBlockBinding (will be remapped) */ + /* _mesa_function_pool[37154]: UniformBlockBinding (will be remapped) */ "iii\0" "glUniformBlockBinding\0" "\0" - /* _mesa_function_pool[36575]: FenceSync (will be remapped) */ + /* _mesa_function_pool[37181]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[36591]: CompressedTextureSubImage2D (will be remapped) */ + /* _mesa_function_pool[37197]: CompressedTextureSubImage2D (will be remapped) */ "iiiiiiiip\0" "glCompressedTextureSubImage2D\0" "\0" - /* _mesa_function_pool[36632]: VertexAttrib4Nusv (will be remapped) */ + /* _mesa_function_pool[37238]: VertexAttrib4Nusv (will be remapped) */ "ip\0" "glVertexAttrib4Nusv\0" "glVertexAttrib4NusvARB\0" "\0" - /* _mesa_function_pool[36679]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[37285]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[36714]: VertexP2ui (will be remapped) */ + /* _mesa_function_pool[37320]: VertexP2ui (will be remapped) */ "ii\0" "glVertexP2ui\0" "\0" - /* _mesa_function_pool[36731]: ProgramUniform2fv (will be remapped) */ + /* _mesa_function_pool[37337]: ProgramUniform2fv (will be remapped) */ "iiip\0" "glProgramUniform2fv\0" "glProgramUniform2fvEXT\0" "\0" - /* _mesa_function_pool[36780]: GetTextureLevelParameteriv (will be remapped) */ + /* _mesa_function_pool[37386]: GetTextureLevelParameteriv (will be remapped) */ "iiip\0" "glGetTextureLevelParameteriv\0" "\0" - /* _mesa_function_pool[36815]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[37421]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[36834]: BindAttribLocation (will be remapped) */ + /* _mesa_function_pool[37440]: BindAttribLocation (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[36884]: TextureStorage2DEXT (will be remapped) */ + /* _mesa_function_pool[37490]: TextureStorage2DEXT (will be remapped) */ "iiiiii\0" "glTextureStorage2DEXT\0" "\0" - /* _mesa_function_pool[36914]: TextureParameterIiv (will be remapped) */ + /* _mesa_function_pool[37520]: TextureParameterIiv (will be remapped) */ "iip\0" "glTextureParameterIiv\0" "\0" - /* _mesa_function_pool[36941]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[37547]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[36967]: DrawTransformFeedbackInstanced (will be remapped) */ + /* _mesa_function_pool[37573]: DrawTransformFeedbackInstanced (will be remapped) */ "iii\0" "glDrawTransformFeedbackInstanced\0" "\0" - /* _mesa_function_pool[37005]: CopyTextureSubImage1D (will be remapped) */ + /* _mesa_function_pool[37611]: CopyTextureSubImage1D (will be remapped) */ "iiiiii\0" "glCopyTextureSubImage1D\0" "\0" - /* _mesa_function_pool[37037]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[37643]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[37056]: ResumeTransformFeedback (will be remapped) */ + /* _mesa_function_pool[37662]: ResumeTransformFeedback (will be remapped) */ "\0" "glResumeTransformFeedback\0" "\0" - /* _mesa_function_pool[37084]: GetProgramNamedParameterdvNV (will be remapped) */ + /* _mesa_function_pool[37690]: GetProgramNamedParameterdvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterdvNV\0" "\0" - /* _mesa_function_pool[37121]: VertexAttribI1iv (will be remapped) */ + /* _mesa_function_pool[37727]: VertexAttribI1iv (will be remapped) */ "ip\0" "glVertexAttribI1ivEXT\0" "glVertexAttribI1iv\0" "\0" - /* _mesa_function_pool[37166]: Vertex2dv (offset 127) */ + /* _mesa_function_pool[37772]: Vertex2dv (offset 127) */ "p\0" "glVertex2dv\0" "\0" - /* _mesa_function_pool[37181]: VertexAttribI2uivEXT (will be remapped) */ + /* _mesa_function_pool[37787]: VertexAttribI2uivEXT (will be remapped) */ "ip\0" "glVertexAttribI2uivEXT\0" "glVertexAttribI2uiv\0" "\0" - /* _mesa_function_pool[37228]: SampleMaski (will be remapped) */ + /* _mesa_function_pool[37834]: SampleMaski (will be remapped) */ "ii\0" "glSampleMaski\0" "\0" - /* _mesa_function_pool[37246]: GetFloati_v (will be remapped) */ + /* _mesa_function_pool[37852]: GetFloati_v (will be remapped) */ "iip\0" "glGetFloati_v\0" "\0" - /* _mesa_function_pool[37265]: MultiTexCoord2iv (offset 389) */ + /* _mesa_function_pool[37871]: MultiTexCoord2iv (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[37310]: DrawPixels (offset 257) */ + /* _mesa_function_pool[37916]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[37330]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[37936]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[37390]: DrawTransformFeedback (will be remapped) */ + /* _mesa_function_pool[37996]: DrawTransformFeedback (will be remapped) */ "ii\0" "glDrawTransformFeedback\0" "\0" - /* _mesa_function_pool[37418]: VertexAttribs3fvNV (will be remapped) */ + /* _mesa_function_pool[38024]: VertexAttribs3fvNV (will be remapped) */ "iip\0" "glVertexAttribs3fvNV\0" "\0" - /* _mesa_function_pool[37444]: GenLists (offset 5) */ + /* _mesa_function_pool[38050]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[37458]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[38064]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[37478]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[38084]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[37498]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[38104]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[37518]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[38124]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[37546]: GetActiveAttrib (will be remapped) */ + /* _mesa_function_pool[38152]: GetActiveAttrib (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[37594]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[38200]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[37632]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[38238]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[37650]: ClearBufferData (will be remapped) */ + /* _mesa_function_pool[38256]: ClearBufferData (will be remapped) */ "iiiip\0" "glClearBufferData\0" "\0" - /* _mesa_function_pool[37675]: Color3usv (offset 24) */ + /* _mesa_function_pool[38281]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[37690]: CopyImageSubData (will be remapped) */ + /* _mesa_function_pool[38296]: CopyImageSubData (will be remapped) */ "iiiiiiiiiiiiiii\0" "glCopyImageSubData\0" "\0" - /* _mesa_function_pool[37726]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[38332]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[37775]: GenSamplers (will be remapped) */ + /* _mesa_function_pool[38381]: GenSamplers (will be remapped) */ "ip\0" "glGenSamplers\0" "\0" - /* _mesa_function_pool[37793]: ClipControl (will be remapped) */ + /* _mesa_function_pool[38399]: ClipControl (will be remapped) */ "ii\0" "glClipControl\0" "\0" - /* _mesa_function_pool[37811]: DrawTexfOES (will be remapped) */ + /* _mesa_function_pool[38417]: DrawTexfOES (will be remapped) */ "fffff\0" "glDrawTexfOES\0" "\0" - /* _mesa_function_pool[37832]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[38438]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[37854]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[38460]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[37884]: Accum (offset 213) */ + /* _mesa_function_pool[38490]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[37896]: GetTexImage (offset 281) */ + /* _mesa_function_pool[38502]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[37917]: Color4x (will be remapped) */ + /* _mesa_function_pool[38523]: Color4x (will be remapped) */ "iiii\0" "glColor4xOES\0" "glColor4x\0" "\0" - /* _mesa_function_pool[37946]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[38552]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[38004]: Color4s (offset 33) */ + /* _mesa_function_pool[38610]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[38020]: CullParameterdvEXT (dynamic) */ + /* _mesa_function_pool[38626]: CullParameterdvEXT (dynamic) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[38045]: EnableVertexAttribArray (will be remapped) */ + /* _mesa_function_pool[38651]: EnableVertexAttribArray (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[38103]: Color4i (offset 31) */ + /* _mesa_function_pool[38709]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[38119]: Color4f (offset 29) */ + /* _mesa_function_pool[38725]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[38135]: Color4d (offset 27) */ + /* _mesa_function_pool[38741]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[38151]: Color4b (offset 25) */ + /* _mesa_function_pool[38757]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[38167]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[38773]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[38189]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[38795]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[38219]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[38825]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[38237]: VertexAttribLFormat (will be remapped) */ + /* _mesa_function_pool[38843]: VertexAttribLFormat (will be remapped) */ "iiii\0" "glVertexAttribLFormat\0" "\0" - /* _mesa_function_pool[38265]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[38871]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[38293]: ShaderSource (will be remapped) */ + /* _mesa_function_pool[38899]: ShaderSource (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[38332]: Normal3fv (offset 57) */ + /* _mesa_function_pool[38938]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[38347]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[38953]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[38382]: NormalP3ui (will be remapped) */ + /* _mesa_function_pool[38988]: NormalP3ui (will be remapped) */ "ii\0" "glNormalP3ui\0" "\0" - /* _mesa_function_pool[38399]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[39005]: CreateSamplers (will be remapped) */ + "ip\0" + "glCreateSamplers\0" + "\0" + /* _mesa_function_pool[39026]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[38444]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[39071]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[38476]: BufferData (will be remapped) */ + /* _mesa_function_pool[39103]: BufferData (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[38511]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[39138]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[38557]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[39184]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[38584]: GetTexParameterPointervAPPLE (dynamic) */ + /* _mesa_function_pool[39211]: GetTexParameterPointervAPPLE (dynamic) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[38620]: TexGenfv (offset 191) */ + /* _mesa_function_pool[39247]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "glTexGenfvOES\0" "\0" - /* _mesa_function_pool[38650]: GetVertexAttribiv (will be remapped) */ + /* _mesa_function_pool[39277]: GetVertexAttribiv (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[38698]: TexCoordP2uiv (will be remapped) */ + /* _mesa_function_pool[39325]: TexCoordP2uiv (will be remapped) */ "ip\0" "glTexCoordP2uiv\0" "\0" - /* _mesa_function_pool[38718]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[39345]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[38762]: Uniform3fv (will be remapped) */ + /* _mesa_function_pool[39389]: Uniform3fv (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[38796]: BlendEquation (offset 337) */ + /* _mesa_function_pool[39423]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "glBlendEquationOES\0" "\0" - /* _mesa_function_pool[38853]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[39480]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[38878]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[39505]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[38942]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[39569]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[38961]: UseShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[39588]: UseShaderProgramEXT (will be remapped) */ "ii\0" "glUseShaderProgramEXT\0" "\0" - /* _mesa_function_pool[38987]: PushName (offset 201) */ + /* _mesa_function_pool[39614]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[39001]: GenFencesNV (dynamic) */ + /* _mesa_function_pool[39628]: GenFencesNV (dynamic) */ "ip\0" "glGenFencesNV\0" "\0" - /* _mesa_function_pool[39019]: CullParameterfvEXT (dynamic) */ + /* _mesa_function_pool[39646]: CullParameterfvEXT (dynamic) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[39044]: DeleteRenderbuffers (will be remapped) */ + /* _mesa_function_pool[39671]: DeleteRenderbuffers (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "glDeleteRenderbuffersOES\0" "\0" - /* _mesa_function_pool[39120]: VertexAttrib1dv (will be remapped) */ + /* _mesa_function_pool[39747]: VertexAttrib1dv (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[39163]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[39790]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[39197]: IsShader (will be remapped) */ + /* _mesa_function_pool[39824]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[39211]: Rotated (offset 299) */ + /* _mesa_function_pool[39838]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[39227]: GenPerfMonitorsAMD (will be remapped) */ + /* _mesa_function_pool[39854]: GenPerfMonitorsAMD (will be remapped) */ "ip\0" "glGenPerfMonitorsAMD\0" "\0" - /* _mesa_function_pool[39252]: PointParameterxv (will be remapped) */ + /* _mesa_function_pool[39879]: PointParameterxv (will be remapped) */ "ip\0" "glPointParameterxvOES\0" "glPointParameterxv\0" "\0" - /* _mesa_function_pool[39297]: Rotatex (will be remapped) */ + /* _mesa_function_pool[39924]: Rotatex (will be remapped) */ "iiii\0" "glRotatexOES\0" "glRotatex\0" "\0" - /* _mesa_function_pool[39326]: FramebufferTextureLayer (will be remapped) */ + /* _mesa_function_pool[39953]: FramebufferTextureLayer (will be remapped) */ "iiiii\0" "glFramebufferTextureLayer\0" "glFramebufferTextureLayerARB\0" "glFramebufferTextureLayerEXT\0" "\0" - /* _mesa_function_pool[39417]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[40044]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[39433]: ProgramUniformMatrix3fv (will be remapped) */ + /* _mesa_function_pool[40060]: ProgramUniformMatrix3fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix3fv\0" "glProgramUniformMatrix3fvEXT\0" "\0" - /* _mesa_function_pool[39495]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[40122]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[39512]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[40139]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[39549]: MultiDrawArraysIndirect (will be remapped) */ + /* _mesa_function_pool[40176]: MultiDrawArraysIndirect (will be remapped) */ "ipii\0" "glMultiDrawArraysIndirect\0" "\0" - /* _mesa_function_pool[39581]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[40208]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[39620]: ProgramUniformMatrix4dv (will be remapped) */ + /* _mesa_function_pool[40247]: ProgramUniformMatrix4dv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix4dv\0" "\0" - /* _mesa_function_pool[39653]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[40280]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[39677]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[40304]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[39697]: SecondaryColor3bv (will be remapped) */ + /* _mesa_function_pool[40324]: SecondaryColor3bv (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[39743]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[40370]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[39771]: GetCombinerOutputParameterivNV (dynamic) */ + /* _mesa_function_pool[40398]: GetCombinerOutputParameterivNV (dynamic) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[39810]: DrawTexxvOES (will be remapped) */ + /* _mesa_function_pool[40437]: DrawTexxvOES (will be remapped) */ "p\0" "glDrawTexxvOES\0" "\0" - /* _mesa_function_pool[39828]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[40455]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[39850]: Color4ubv (offset 36) */ + /* _mesa_function_pool[40477]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[39865]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[40492]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[39882]: FogCoorddv (will be remapped) */ + /* _mesa_function_pool[40509]: FogCoorddv (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[39914]: VDPAUUnregisterSurfaceNV (will be remapped) */ + /* _mesa_function_pool[40541]: VDPAUUnregisterSurfaceNV (will be remapped) */ "i\0" "glVDPAUUnregisterSurfaceNV\0" "\0" - /* _mesa_function_pool[39944]: ColorP3ui (will be remapped) */ + /* _mesa_function_pool[40571]: ColorP3ui (will be remapped) */ "ii\0" "glColorP3ui\0" "\0" - /* _mesa_function_pool[39960]: ClearBufferuiv (will be remapped) */ + /* _mesa_function_pool[40587]: ClearBufferuiv (will be remapped) */ "iip\0" "glClearBufferuiv\0" "\0" - /* _mesa_function_pool[39982]: GetShaderPrecisionFormat (will be remapped) */ + /* _mesa_function_pool[40609]: GetShaderPrecisionFormat (will be remapped) */ "iipp\0" "glGetShaderPrecisionFormat\0" "\0" - /* _mesa_function_pool[40015]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[40642]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[40050]: Flush (offset 217) */ + /* _mesa_function_pool[40677]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[40060]: VertexAttribI4iEXT (will be remapped) */ + /* _mesa_function_pool[40687]: VertexAttribI4iEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4iEXT\0" "glVertexAttribI4i\0" "\0" - /* _mesa_function_pool[40106]: FogCoordd (will be remapped) */ + /* _mesa_function_pool[40733]: FogCoordd (will be remapped) */ "d\0" "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[40136]: Uniform3iv (will be remapped) */ + /* _mesa_function_pool[40763]: Uniform3iv (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[40170]: TexStorage2DMultisample (will be remapped) */ + /* _mesa_function_pool[40797]: TexStorage2DMultisample (will be remapped) */ "iiiiii\0" "glTexStorage2DMultisample\0" "\0" - /* _mesa_function_pool[40204]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[40831]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[40224]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[40851]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[40248]: VertexAttrib4iv (will be remapped) */ + /* _mesa_function_pool[40875]: VertexAttrib4iv (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[40291]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[40918]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "glCopyTexSubImage3DOES\0" "\0" - /* _mesa_function_pool[40368]: PolygonOffsetClampEXT (will be remapped) */ + /* _mesa_function_pool[40995]: PolygonOffsetClampEXT (will be remapped) */ "fff\0" "glPolygonOffsetClampEXT\0" "\0" - /* _mesa_function_pool[40397]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[41024]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[40417]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[41044]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[40439]: Indexiv (offset 49) */ + /* _mesa_function_pool[41066]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[40452]: TexEnvi (offset 186) */ + /* _mesa_function_pool[41079]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[40467]: TexEnvf (offset 184) */ + /* _mesa_function_pool[41094]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[40482]: TexEnvx (will be remapped) */ + /* _mesa_function_pool[41109]: TexEnvx (will be remapped) */ "iii\0" "glTexEnvxOES\0" "glTexEnvx\0" "\0" - /* _mesa_function_pool[40510]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[41137]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[40535]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[41162]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[40591]: InvalidateBufferSubData (will be remapped) */ + /* _mesa_function_pool[41218]: InvalidateBufferSubData (will be remapped) */ "iii\0" "glInvalidateBufferSubData\0" "\0" - /* _mesa_function_pool[40622]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[41249]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[40649]: ClearTexImage (will be remapped) */ + /* _mesa_function_pool[41276]: ClearTexImage (will be remapped) */ "iiiip\0" "glClearTexImage\0" "\0" - /* _mesa_function_pool[40672]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[41299]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[40692]: BeginPerfQueryINTEL (will be remapped) */ + /* _mesa_function_pool[41319]: BeginPerfQueryINTEL (will be remapped) */ "i\0" "glBeginPerfQueryINTEL\0" "\0" - /* _mesa_function_pool[40717]: SamplerParameterfv (will be remapped) */ + /* _mesa_function_pool[41344]: SamplerParameterfv (will be remapped) */ "iip\0" "glSamplerParameterfv\0" "\0" - /* _mesa_function_pool[40743]: CompressedTextureSubImage1D (will be remapped) */ + /* _mesa_function_pool[41370]: CompressedTextureSubImage1D (will be remapped) */ "iiiiiip\0" "glCompressedTextureSubImage1D\0" "\0" - /* _mesa_function_pool[40782]: ProgramUniformMatrix4x2dv (will be remapped) */ + /* _mesa_function_pool[41409]: ProgramUniformMatrix4x2dv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix4x2dv\0" "\0" - /* _mesa_function_pool[40817]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[41444]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[40875]: ClearDepth (offset 208) */ + /* _mesa_function_pool[41502]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[40891]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[41518]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[40915]: Color4fv (offset 30) */ + /* _mesa_function_pool[41542]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[40929]: GetnMinmaxARB (will be remapped) */ + /* _mesa_function_pool[41556]: GetnMinmaxARB (will be remapped) */ "iiiiip\0" "glGetnMinmaxARB\0" "\0" - /* _mesa_function_pool[40953]: ColorPointer (offset 308) */ + /* _mesa_function_pool[41580]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[40974]: GetPointerv (offset 329) */ + /* _mesa_function_pool[41601]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[41009]: Lightiv (offset 162) */ + /* _mesa_function_pool[41636]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[41024]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[41651]: GetTexParameterIuiv (will be remapped) */ "iip\0" - "glGetTexParameteriv\0" + "glGetTexParameterIuivEXT\0" + "glGetTexParameterIuiv\0" "\0" - /* _mesa_function_pool[41049]: TransformFeedbackVaryings (will be remapped) */ + /* _mesa_function_pool[41703]: TransformFeedbackVaryings (will be remapped) */ "iipi\0" "glTransformFeedbackVaryings\0" "glTransformFeedbackVaryingsEXT\0" "\0" - /* _mesa_function_pool[41114]: VertexAttrib3sv (will be remapped) */ + /* _mesa_function_pool[41768]: VertexAttrib3sv (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[41157]: IsVertexArray (will be remapped) */ + /* _mesa_function_pool[41811]: IsVertexArray (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "glIsVertexArrayOES\0" "\0" - /* _mesa_function_pool[41216]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[41870]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[41238]: ProgramUniform4ui (will be remapped) */ + /* _mesa_function_pool[41892]: ProgramUniform4ui (will be remapped) */ "iiiiii\0" "glProgramUniform4ui\0" "glProgramUniform4uiEXT\0" "\0" - /* _mesa_function_pool[41289]: Uniform1f (will be remapped) */ + /* _mesa_function_pool[41943]: Uniform1f (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[41320]: Uniform1d (will be remapped) */ + /* _mesa_function_pool[41974]: Uniform1d (will be remapped) */ "id\0" "glUniform1d\0" "\0" - /* _mesa_function_pool[41336]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[41990]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[41365]: Uniform1i (will be remapped) */ + /* _mesa_function_pool[42019]: Uniform1i (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[41396]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[42050]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[41419]: PixelTexGenSGIX (dynamic) */ + /* _mesa_function_pool[42073]: PixelTexGenSGIX (dynamic) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[41440]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[42094]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[41467]: UseProgram (will be remapped) */ + /* _mesa_function_pool[42121]: UseProgram (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[41505]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[42159]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[41530]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[42184]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[41565]: GetFragDataLocation (will be remapped) */ + /* _mesa_function_pool[42219]: GetFragDataLocation (will be remapped) */ "ip\0" "glGetFragDataLocationEXT\0" "glGetFragDataLocation\0" "\0" - /* _mesa_function_pool[41616]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[42270]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[41635]: ClearNamedBufferSubData (will be remapped) */ + /* _mesa_function_pool[42289]: ClearNamedBufferSubData (will be remapped) */ "iiiiiip\0" "glClearNamedBufferSubData\0" "\0" - /* _mesa_function_pool[41670]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[42324]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[41693]: GetFenceivNV (dynamic) */ + /* _mesa_function_pool[42347]: GetFenceivNV (dynamic) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[41713]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[42367]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "glCurrentPaletteMatrixOES\0" "\0" - /* _mesa_function_pool[41768]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[42422]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "glGenVertexArraysOES\0" "\0" - /* _mesa_function_pool[41811]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[42465]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[41854]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[42508]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[41878]: Color3s (offset 17) */ + /* _mesa_function_pool[42532]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[41893]: TextureStorage2DMultisample (will be remapped) */ + /* _mesa_function_pool[42547]: TextureStorage2DMultisample (will be remapped) */ "iiiiii\0" "glTextureStorage2DMultisample\0" "\0" - /* _mesa_function_pool[41931]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[42585]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[41955]: Color3i (offset 15) */ + /* _mesa_function_pool[42609]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[41970]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[42624]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[41988]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[42642]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[42006]: Color3b (offset 9) */ + /* _mesa_function_pool[42660]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[42021]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[42675]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[42045]: Color3f (offset 13) */ + /* _mesa_function_pool[42699]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[42060]: Color3d (offset 11) */ + /* _mesa_function_pool[42714]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[42075]: GetVertexAttribdv (will be remapped) */ + /* _mesa_function_pool[42729]: GetVertexAttribdv (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[42123]: GetBufferPointerv (will be remapped) */ + /* _mesa_function_pool[42777]: GetBufferPointerv (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "glGetBufferPointervOES\0" "\0" - /* _mesa_function_pool[42194]: GenFramebuffers (will be remapped) */ + /* _mesa_function_pool[42848]: GenFramebuffers (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "glGenFramebuffersOES\0" "\0" - /* _mesa_function_pool[42258]: GenBuffers (will be remapped) */ + /* _mesa_function_pool[42912]: GenBuffers (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[42291]: ClearDepthx (will be remapped) */ + /* _mesa_function_pool[42945]: ClearDepthx (will be remapped) */ "i\0" "glClearDepthxOES\0" "glClearDepthx\0" "\0" - /* _mesa_function_pool[42325]: BlendEquationSeparate (will be remapped) */ + /* _mesa_function_pool[42979]: BlendEquationSeparate (will be remapped) */ "ii\0" "glBlendEquationSeparate\0" "glBlendEquationSeparateEXT\0" "glBlendEquationSeparateATI\0" "glBlendEquationSeparateOES\0" "\0" - /* _mesa_function_pool[42434]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[43088]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[42469]: MultiTexCoordP4ui (will be remapped) */ + /* _mesa_function_pool[43123]: MultiTexCoordP4ui (will be remapped) */ "iii\0" "glMultiTexCoordP4ui\0" "\0" - /* _mesa_function_pool[42494]: VertexAttribIPointer (will be remapped) */ + /* _mesa_function_pool[43148]: VertexAttribs1fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs1fvNV\0" + "\0" + /* _mesa_function_pool[43174]: VertexAttribIPointer (will be remapped) */ "iiiip\0" "glVertexAttribIPointerEXT\0" "glVertexAttribIPointer\0" "\0" - /* _mesa_function_pool[42550]: ProgramUniform4fv (will be remapped) */ + /* _mesa_function_pool[43230]: ProgramUniform4fv (will be remapped) */ "iiip\0" "glProgramUniform4fv\0" "glProgramUniform4fvEXT\0" "\0" - /* _mesa_function_pool[42599]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[43279]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[42618]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[43298]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[42636]: CopyTextureSubImage3D (will be remapped) */ + /* _mesa_function_pool[43316]: CopyTextureSubImage3D (will be remapped) */ "iiiiiiiii\0" "glCopyTextureSubImage3D\0" "\0" - /* _mesa_function_pool[42671]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[43351]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[42690]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[43370]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[42709]: TextureView (will be remapped) */ + /* _mesa_function_pool[43389]: TextureView (will be remapped) */ "iiiiiiii\0" "glTextureView\0" "\0" - /* _mesa_function_pool[42733]: TexEnviv (offset 187) */ + /* _mesa_function_pool[43413]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[42749]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[43429]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "glTexSubImage3DOES\0" "\0" - /* _mesa_function_pool[42816]: Bitmap (offset 8) */ + /* _mesa_function_pool[43496]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[42834]: VertexAttribDivisor (will be remapped) */ + /* _mesa_function_pool[43514]: VertexAttribDivisor (will be remapped) */ "ii\0" "glVertexAttribDivisorARB\0" "glVertexAttribDivisor\0" "\0" - /* _mesa_function_pool[42885]: DrawTransformFeedbackStream (will be remapped) */ + /* _mesa_function_pool[43565]: DrawTransformFeedbackStream (will be remapped) */ "iii\0" "glDrawTransformFeedbackStream\0" "\0" - /* _mesa_function_pool[42920]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[43600]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[42938]: EndPerfQueryINTEL (will be remapped) */ + /* _mesa_function_pool[43618]: EndPerfQueryINTEL (will be remapped) */ "i\0" "glEndPerfQueryINTEL\0" "\0" - /* _mesa_function_pool[42961]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[43641]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[42988]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[43668]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[43025]: GetActiveUniform (will be remapped) */ + /* _mesa_function_pool[43705]: GetActiveUniform (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[43075]: AlphaFuncx (will be remapped) */ + /* _mesa_function_pool[43755]: AlphaFuncx (will be remapped) */ "ii\0" "glAlphaFuncxOES\0" "glAlphaFuncx\0" "\0" - /* _mesa_function_pool[43108]: VertexAttribI2ivEXT (will be remapped) */ + /* _mesa_function_pool[43788]: VertexAttribI2ivEXT (will be remapped) */ "ip\0" "glVertexAttribI2ivEXT\0" "glVertexAttribI2iv\0" "\0" - /* _mesa_function_pool[43153]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[43833]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[43173]: Map1d (offset 220) */ + /* _mesa_function_pool[43853]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[43189]: Map1f (offset 221) */ + /* _mesa_function_pool[43869]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[43205]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[43885]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[43257]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[43937]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[43294]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[43974]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[43315]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[43995]: GetProgramResourceiv (will be remapped) */ + "iiiipipp\0" + "glGetProgramResourceiv\0" + "\0" + /* _mesa_function_pool[44028]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[43339]: Rotatef (offset 300) */ + /* _mesa_function_pool[44052]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[43355]: GetFinalCombinerInputParameterivNV (dynamic) */ + /* _mesa_function_pool[44068]: GetFinalCombinerInputParameterivNV (dynamic) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[43397]: SecondaryColorP3ui (will be remapped) */ + /* _mesa_function_pool[44110]: SecondaryColorP3ui (will be remapped) */ "ii\0" "glSecondaryColorP3ui\0" "\0" - /* _mesa_function_pool[43422]: BindTextures (will be remapped) */ + /* _mesa_function_pool[44135]: BindTextures (will be remapped) */ "iip\0" "glBindTextures\0" "\0" - /* _mesa_function_pool[43442]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[44155]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[43469]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[44182]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[43493]: Rectiv (offset 91) */ + /* _mesa_function_pool[44206]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[43506]: MultiTexCoord1iv (offset 381) */ + /* _mesa_function_pool[44219]: MultiTexCoord1iv (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[43551]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[44264]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[43574]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[44287]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[43594]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[44307]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[43609]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[44322]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[43635]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[44348]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[43650]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[44363]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[43667]: DiscardFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[44380]: DiscardFramebufferEXT (will be remapped) */ "iip\0" "glDiscardFramebufferEXT\0" "\0" - /* _mesa_function_pool[43696]: Uniform2f (will be remapped) */ + /* _mesa_function_pool[44409]: Uniform2f (will be remapped) */ "iff\0" "glUniform2f\0" "glUniform2fARB\0" "\0" - /* _mesa_function_pool[43728]: Uniform2d (will be remapped) */ + /* _mesa_function_pool[44441]: Uniform2d (will be remapped) */ "idd\0" "glUniform2d\0" "\0" - /* _mesa_function_pool[43745]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[44458]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[43770]: LineWidth (offset 168) */ + /* _mesa_function_pool[44483]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[43785]: Uniform2i (will be remapped) */ + /* _mesa_function_pool[44498]: Uniform2i (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[43817]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[44530]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[43855]: Lightxv (will be remapped) */ + /* _mesa_function_pool[44568]: Lightxv (will be remapped) */ "iip\0" "glLightxvOES\0" "glLightxv\0" "\0" - /* _mesa_function_pool[43883]: DepthRangeIndexed (will be remapped) */ + /* _mesa_function_pool[44596]: DepthRangeIndexed (will be remapped) */ "idd\0" "glDepthRangeIndexed\0" "\0" - /* _mesa_function_pool[43908]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[44621]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[43972]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[44685]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[44003]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[44716]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[44040]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[44753]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[44061]: TexImage3DMultisample (will be remapped) */ + /* _mesa_function_pool[44774]: TexImage3DMultisample (will be remapped) */ "iiiiiii\0" "glTexImage3DMultisample\0" "\0" - /* _mesa_function_pool[44094]: VertexAttrib1fvNV (will be remapped) */ + /* _mesa_function_pool[44807]: VertexAttrib1fvNV (will be remapped) */ "ip\0" "glVertexAttrib1fvNV\0" "\0" - /* _mesa_function_pool[44118]: GetUniformBlockIndex (will be remapped) */ + /* _mesa_function_pool[44831]: GetUniformBlockIndex (will be remapped) */ "ip\0" "glGetUniformBlockIndex\0" "\0" - /* _mesa_function_pool[44145]: DetachShader (will be remapped) */ + /* _mesa_function_pool[44858]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[44164]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[44877]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[44217]: SampleCoverage (will be remapped) */ + /* _mesa_function_pool[44930]: SampleCoverage (will be remapped) */ "fi\0" "glSampleCoverage\0" "glSampleCoverageARB\0" "\0" - /* _mesa_function_pool[44258]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[44971]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[44289]: Color3iv (offset 16) */ + /* _mesa_function_pool[45002]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[44303]: DrawElements (offset 311) */ + /* _mesa_function_pool[45016]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[44324]: ScissorArrayv (will be remapped) */ + /* _mesa_function_pool[45037]: ScissorArrayv (will be remapped) */ "iip\0" "glScissorArrayv\0" "\0" - /* _mesa_function_pool[44345]: GetInternalformativ (will be remapped) */ + /* _mesa_function_pool[45058]: GetInternalformativ (will be remapped) */ "iiiip\0" "glGetInternalformativ\0" "\0" - /* _mesa_function_pool[44374]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[45087]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[44391]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[45104]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[44407]: PopMatrix (offset 297) */ + /* _mesa_function_pool[45120]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[44421]: FinishFenceNV (dynamic) */ + /* _mesa_function_pool[45134]: FinishFenceNV (dynamic) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[44440]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[45153]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[44459]: NamedBufferData (will be remapped) */ + /* _mesa_function_pool[45172]: NamedBufferData (will be remapped) */ "iipi\0" "glNamedBufferData\0" "\0" - /* _mesa_function_pool[44483]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[45196]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "glGetTexGenivOES\0" "\0" - /* _mesa_function_pool[44519]: GetFirstPerfQueryIdINTEL (will be remapped) */ + /* _mesa_function_pool[45232]: GetFirstPerfQueryIdINTEL (will be remapped) */ "p\0" "glGetFirstPerfQueryIdINTEL\0" "\0" - /* _mesa_function_pool[44549]: ActiveProgramEXT (will be remapped) */ + /* _mesa_function_pool[45262]: ActiveProgramEXT (will be remapped) */ "i\0" "glActiveProgramEXT\0" "\0" - /* _mesa_function_pool[44571]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[45284]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[44607]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[45320]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[44636]: UnmapBuffer (will be remapped) */ + /* _mesa_function_pool[45349]: UnmapBuffer (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "glUnmapBufferOES\0" "\0" - /* _mesa_function_pool[44687]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[45400]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[44704]: EvalCoord1f (offset 230) */ + /* _mesa_function_pool[45417]: EvalCoord1f (offset 230) */ "f\0" "glEvalCoord1f\0" "\0" - /* _mesa_function_pool[44721]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[45434]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[44744]: Materialf (offset 169) */ + /* _mesa_function_pool[45457]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[44761]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[45474]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[44787]: ProgramUniform1uiv (will be remapped) */ + /* _mesa_function_pool[45500]: ProgramUniform1uiv (will be remapped) */ "iiip\0" "glProgramUniform1uiv\0" "glProgramUniform1uivEXT\0" "\0" - /* _mesa_function_pool[44838]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[45551]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[44856]: Materialx (will be remapped) */ + /* _mesa_function_pool[45569]: Materialx (will be remapped) */ "iii\0" "glMaterialxOES\0" "glMaterialx\0" "\0" - /* _mesa_function_pool[44888]: GetLightiv (offset 265) */ + /* _mesa_function_pool[45601]: GetQueryBufferObjectiv (will be remapped) */ + "iiii\0" + "glGetQueryBufferObjectiv\0" + "\0" + /* _mesa_function_pool[45632]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[44906]: BindBuffer (will be remapped) */ + /* _mesa_function_pool[45650]: BindBuffer (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[44939]: ProgramUniform1i (will be remapped) */ + /* _mesa_function_pool[45683]: ProgramUniform1i (will be remapped) */ "iii\0" "glProgramUniform1i\0" "glProgramUniform1iEXT\0" "\0" - /* _mesa_function_pool[44985]: ProgramUniform1f (will be remapped) */ + /* _mesa_function_pool[45729]: ProgramUniform1f (will be remapped) */ "iif\0" "glProgramUniform1f\0" "glProgramUniform1fEXT\0" "\0" - /* _mesa_function_pool[45031]: ProgramUniform1d (will be remapped) */ + /* _mesa_function_pool[45775]: ProgramUniform1d (will be remapped) */ "iid\0" "glProgramUniform1d\0" "\0" - /* _mesa_function_pool[45055]: WindowPos3iv (will be remapped) */ + /* _mesa_function_pool[45799]: WindowPos3iv (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[45110]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[45854]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[45173]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[45917]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[45200]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[45944]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[45218]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[45962]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[45245]: Recti (offset 90) */ + /* _mesa_function_pool[45989]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[45259]: VertexAttribI3ivEXT (will be remapped) */ + /* _mesa_function_pool[46003]: VertexAttribI3ivEXT (will be remapped) */ "ip\0" "glVertexAttribI3ivEXT\0" "glVertexAttribI3iv\0" "\0" - /* _mesa_function_pool[45304]: DeleteSamplers (will be remapped) */ + /* _mesa_function_pool[46048]: DeleteSamplers (will be remapped) */ "ip\0" "glDeleteSamplers\0" "\0" - /* _mesa_function_pool[45325]: SamplerParameteri (will be remapped) */ + /* _mesa_function_pool[46069]: SamplerParameteri (will be remapped) */ "iii\0" "glSamplerParameteri\0" "\0" - /* _mesa_function_pool[45350]: Rectf (offset 88) */ + /* _mesa_function_pool[46094]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[45364]: Rectd (offset 86) */ + /* _mesa_function_pool[46108]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[45378]: MultMatrixx (will be remapped) */ + /* _mesa_function_pool[46122]: MultMatrixx (will be remapped) */ "p\0" "glMultMatrixxOES\0" "glMultMatrixx\0" "\0" - /* _mesa_function_pool[45412]: Rects (offset 92) */ + /* _mesa_function_pool[46156]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[45426]: CombinerParameterfNV (dynamic) */ + /* _mesa_function_pool[46170]: CombinerParameterfNV (dynamic) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[45453]: GetVertexAttribIiv (will be remapped) */ + /* _mesa_function_pool[46197]: GetVertexAttribIiv (will be remapped) */ "iip\0" "glGetVertexAttribIivEXT\0" "glGetVertexAttribIiv\0" "\0" - /* _mesa_function_pool[45503]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[46247]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[45525]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[46269]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[45544]: TexEnvxv (will be remapped) */ + /* _mesa_function_pool[46288]: TexEnvxv (will be remapped) */ "iip\0" "glTexEnvxvOES\0" "glTexEnvxv\0" "\0" - /* _mesa_function_pool[45574]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[46318]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[45593]: ObjectPurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[46337]: ObjectPurgeableAPPLE (will be remapped) */ "iii\0" "glObjectPurgeableAPPLE\0" "\0" - /* _mesa_function_pool[45621]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[46365]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[45640]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[46384]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[45659]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[46403]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[45677]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[46421]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[45700]: ProgramUniformMatrix3dv (will be remapped) */ + /* _mesa_function_pool[46444]: ProgramUniformMatrix3dv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix3dv\0" "\0" - /* _mesa_function_pool[45733]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[46477]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[45753]: GetActiveUniformBlockiv (will be remapped) */ + /* _mesa_function_pool[46497]: GetActiveUniformBlockiv (will be remapped) */ "iiip\0" "glGetActiveUniformBlockiv\0" "\0" - /* _mesa_function_pool[45785]: GetPerfMonitorCountersAMD (will be remapped) */ + /* _mesa_function_pool[46529]: GetPerfMonitorCountersAMD (will be remapped) */ "ippip\0" "glGetPerfMonitorCountersAMD\0" "\0" - /* _mesa_function_pool[45820]: ObjectPtrLabel (will be remapped) */ + /* _mesa_function_pool[46564]: ObjectPtrLabel (will be remapped) */ "pip\0" "glObjectPtrLabel\0" "\0" - /* _mesa_function_pool[45842]: Rectfv (offset 89) */ + /* _mesa_function_pool[46586]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[45855]: BindImageTexture (will be remapped) */ + /* _mesa_function_pool[46599]: BindImageTexture (will be remapped) */ "iiiiiii\0" "glBindImageTexture\0" "\0" - /* _mesa_function_pool[45883]: ClearDepthf (will be remapped) */ + /* _mesa_function_pool[46627]: ClearDepthf (will be remapped) */ "f\0" "glClearDepthf\0" "glClearDepthfOES\0" "\0" - /* _mesa_function_pool[45917]: VertexP4uiv (will be remapped) */ + /* _mesa_function_pool[46661]: VertexP4uiv (will be remapped) */ "ip\0" "glVertexP4uiv\0" "\0" - /* _mesa_function_pool[45935]: MinSampleShading (will be remapped) */ + /* _mesa_function_pool[46679]: MinSampleShading (will be remapped) */ "f\0" "glMinSampleShadingARB\0" "glMinSampleShading\0" "\0" - /* _mesa_function_pool[45979]: GetRenderbufferParameteriv (will be remapped) */ + /* _mesa_function_pool[46723]: GetRenderbufferParameteriv (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "glGetRenderbufferParameterivOES\0" "\0" - /* _mesa_function_pool[46077]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[46821]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[46107]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[46851]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[46130]: WindowPos2sv (will be remapped) */ + /* _mesa_function_pool[46874]: WindowPos2sv (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[46185]: VertexArrayRangeNV (dynamic) */ + /* _mesa_function_pool[46929]: VertexArrayRangeNV (dynamic) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[46210]: GetPerfMonitorCounterStringAMD (will be remapped) */ + /* _mesa_function_pool[46954]: GetPerfMonitorCounterStringAMD (will be remapped) */ "iiipp\0" "glGetPerfMonitorCounterStringAMD\0" "\0" - /* _mesa_function_pool[46250]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[46994]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[46275]: Uniform4iv (will be remapped) */ + /* _mesa_function_pool[47019]: Uniform4iv (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" @@ -6442,928 +6534,951 @@ static const char _mesa_function_pool[] = /* these functions need to be remapped */ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { - { 18866, CompressedTexImage1D_remap_index }, - { 16267, CompressedTexImage2D_remap_index }, - { 11917, CompressedTexImage3D_remap_index }, - { 29945, CompressedTexSubImage1D_remap_index }, - { 36241, CompressedTexSubImage2D_remap_index }, - { 6133, CompressedTexSubImage3D_remap_index }, - { 4097, GetCompressedTexImage_remap_index }, - { 18091, LoadTransposeMatrixd_remap_index }, - { 18039, LoadTransposeMatrixf_remap_index }, - { 33586, MultTransposeMatrixd_remap_index }, - { 13223, MultTransposeMatrixf_remap_index }, - { 44217, SampleCoverage_remap_index }, - { 3343, BlendFuncSeparate_remap_index }, - { 21743, FogCoordPointer_remap_index }, - { 40106, FogCoordd_remap_index }, - { 39882, FogCoorddv_remap_index }, - { 32584, MultiDrawArrays_remap_index }, - { 30846, PointParameterf_remap_index }, - { 4841, PointParameterfv_remap_index }, - { 30804, PointParameteri_remap_index }, - { 8540, PointParameteriv_remap_index }, - { 5263, SecondaryColor3b_remap_index }, - { 39697, SecondaryColor3bv_remap_index }, - { 33787, SecondaryColor3d_remap_index }, - { 12050, SecondaryColor3dv_remap_index }, - { 5359, SecondaryColor3i_remap_index }, - { 29035, SecondaryColor3iv_remap_index }, - { 5139, SecondaryColor3s_remap_index }, - { 15553, SecondaryColor3sv_remap_index }, - { 21896, SecondaryColor3ub_remap_index }, - { 7046, SecondaryColor3ubv_remap_index }, - { 21974, SecondaryColor3ui_remap_index }, - { 24017, SecondaryColor3uiv_remap_index }, - { 21787, SecondaryColor3us_remap_index }, - { 9540, SecondaryColor3usv_remap_index }, - { 34937, SecondaryColorPointer_remap_index }, - { 11675, WindowPos2d_remap_index }, - { 17080, WindowPos2dv_remap_index }, - { 11622, WindowPos2f_remap_index }, - { 23314, WindowPos2fv_remap_index }, - { 11728, WindowPos2i_remap_index }, - { 6387, WindowPos2iv_remap_index }, - { 11781, WindowPos2s_remap_index }, - { 46130, WindowPos2sv_remap_index }, - { 15800, WindowPos3d_remap_index }, - { 15284, WindowPos3dv_remap_index }, - { 15887, WindowPos3f_remap_index }, - { 8399, WindowPos3fv_remap_index }, - { 15996, WindowPos3i_remap_index }, - { 45055, WindowPos3iv_remap_index }, - { 16112, WindowPos3s_remap_index }, - { 24798, WindowPos3sv_remap_index }, - { 6269, BeginQuery_remap_index }, - { 44906, BindBuffer_remap_index }, - { 38476, BufferData_remap_index }, - { 10084, BufferSubData_remap_index }, - { 31174, DeleteBuffers_remap_index }, - { 22241, DeleteQueries_remap_index }, - { 19743, EndQuery_remap_index }, - { 42258, GenBuffers_remap_index }, - { 1877, GenQueries_remap_index }, - { 28492, GetBufferParameteriv_remap_index }, - { 42123, GetBufferPointerv_remap_index }, - { 31213, GetBufferSubData_remap_index }, - { 8078, GetQueryObjectiv_remap_index }, - { 7705, GetQueryObjectuiv_remap_index }, - { 12243, GetQueryiv_remap_index }, - { 18529, IsBuffer_remap_index }, - { 28739, IsQuery_remap_index }, - { 12382, MapBuffer_remap_index }, - { 44636, UnmapBuffer_remap_index }, + { 19246, CompressedTexImage1D_remap_index }, + { 16653, CompressedTexImage2D_remap_index }, + { 12196, CompressedTexImage3D_remap_index }, + { 30487, CompressedTexSubImage1D_remap_index }, + { 36847, CompressedTexSubImage2D_remap_index }, + { 6344, CompressedTexSubImage3D_remap_index }, + { 4308, GetCompressedTexImage_remap_index }, + { 18477, LoadTransposeMatrixd_remap_index }, + { 18425, LoadTransposeMatrixf_remap_index }, + { 34192, MultTransposeMatrixd_remap_index }, + { 13502, MultTransposeMatrixf_remap_index }, + { 44930, SampleCoverage_remap_index }, + { 3522, BlendFuncSeparate_remap_index }, + { 22177, FogCoordPointer_remap_index }, + { 40733, FogCoordd_remap_index }, + { 40509, FogCoorddv_remap_index }, + { 33190, MultiDrawArrays_remap_index }, + { 31388, PointParameterf_remap_index }, + { 5052, PointParameterfv_remap_index }, + { 31346, PointParameteri_remap_index }, + { 8745, PointParameteriv_remap_index }, + { 5474, SecondaryColor3b_remap_index }, + { 40324, SecondaryColor3bv_remap_index }, + { 34393, SecondaryColor3d_remap_index }, + { 12329, SecondaryColor3dv_remap_index }, + { 5570, SecondaryColor3i_remap_index }, + { 29577, SecondaryColor3iv_remap_index }, + { 5350, SecondaryColor3s_remap_index }, + { 15905, SecondaryColor3sv_remap_index }, + { 22330, SecondaryColor3ub_remap_index }, + { 7257, SecondaryColor3ubv_remap_index }, + { 22408, SecondaryColor3ui_remap_index }, + { 24451, SecondaryColor3uiv_remap_index }, + { 22221, SecondaryColor3us_remap_index }, + { 9838, SecondaryColor3usv_remap_index }, + { 35543, SecondaryColorPointer_remap_index }, + { 11954, WindowPos2d_remap_index }, + { 17466, WindowPos2dv_remap_index }, + { 11901, WindowPos2f_remap_index }, + { 23748, WindowPos2fv_remap_index }, + { 12007, WindowPos2i_remap_index }, + { 6598, WindowPos2iv_remap_index }, + { 12060, WindowPos2s_remap_index }, + { 46874, WindowPos2sv_remap_index }, + { 16186, WindowPos3d_remap_index }, + { 15636, WindowPos3dv_remap_index }, + { 16273, WindowPos3f_remap_index }, + { 8604, WindowPos3fv_remap_index }, + { 16382, WindowPos3i_remap_index }, + { 45799, WindowPos3iv_remap_index }, + { 16498, WindowPos3s_remap_index }, + { 25232, WindowPos3sv_remap_index }, + { 6480, BeginQuery_remap_index }, + { 45650, BindBuffer_remap_index }, + { 39103, BufferData_remap_index }, + { 10382, BufferSubData_remap_index }, + { 31716, DeleteBuffers_remap_index }, + { 22675, DeleteQueries_remap_index }, + { 20158, EndQuery_remap_index }, + { 42912, GenBuffers_remap_index }, + { 1987, GenQueries_remap_index }, + { 29034, GetBufferParameteriv_remap_index }, + { 42777, GetBufferPointerv_remap_index }, + { 31755, GetBufferSubData_remap_index }, + { 8283, GetQueryObjectiv_remap_index }, + { 7910, GetQueryObjectuiv_remap_index }, + { 12522, GetQueryiv_remap_index }, + { 18909, IsBuffer_remap_index }, + { 29281, IsQuery_remap_index }, + { 12661, MapBuffer_remap_index }, + { 45349, UnmapBuffer_remap_index }, { 315, AttachShader_remap_index }, - { 36834, BindAttribLocation_remap_index }, - { 42325, BlendEquationSeparate_remap_index }, - { 32256, CompileShader_remap_index }, - { 14691, CreateProgram_remap_index }, - { 31063, CreateShader_remap_index }, - { 20601, DeleteProgram_remap_index }, - { 32238, DeleteShader_remap_index }, - { 44145, DetachShader_remap_index }, - { 34587, DisableVertexAttribArray_remap_index }, - { 23095, DrawBuffers_remap_index }, - { 38045, EnableVertexAttribArray_remap_index }, - { 37546, GetActiveAttrib_remap_index }, - { 43025, GetActiveUniform_remap_index }, - { 17678, GetAttachedShaders_remap_index }, - { 27444, GetAttribLocation_remap_index }, - { 11304, GetProgramInfoLog_remap_index }, - { 22830, GetProgramiv_remap_index }, - { 3838, GetShaderInfoLog_remap_index }, - { 7396, GetShaderSource_remap_index }, - { 17414, GetShaderiv_remap_index }, - { 6320, GetUniformLocation_remap_index }, - { 13376, GetUniformfv_remap_index }, - { 2134, GetUniformiv_remap_index }, - { 35310, GetVertexAttribPointerv_remap_index }, - { 42075, GetVertexAttribdv_remap_index }, - { 36002, GetVertexAttribfv_remap_index }, - { 38650, GetVertexAttribiv_remap_index }, - { 4291, IsProgram_remap_index }, - { 39197, IsShader_remap_index }, - { 29228, LinkProgram_remap_index }, - { 38293, ShaderSource_remap_index }, - { 38265, StencilFuncSeparate_remap_index }, - { 36324, StencilMaskSeparate_remap_index }, - { 37726, StencilOpSeparate_remap_index }, - { 41289, Uniform1f_remap_index }, - { 8254, Uniform1fv_remap_index }, - { 41365, Uniform1i_remap_index }, - { 18737, Uniform1iv_remap_index }, - { 43696, Uniform2f_remap_index }, - { 22996, Uniform2fv_remap_index }, - { 43785, Uniform2i_remap_index }, - { 20843, Uniform2iv_remap_index }, - { 916, Uniform3f_remap_index }, - { 38762, Uniform3fv_remap_index }, - { 836, Uniform3i_remap_index }, - { 40136, Uniform3iv_remap_index }, - { 4624, Uniform4f_remap_index }, - { 8951, Uniform4fv_remap_index }, - { 4571, Uniform4i_remap_index }, - { 46275, Uniform4iv_remap_index }, - { 10220, UniformMatrix2fv_remap_index }, - { 23751, UniformMatrix3fv_remap_index }, - { 10760, UniformMatrix4fv_remap_index }, - { 41467, UseProgram_remap_index }, - { 25256, ValidateProgram_remap_index }, - { 18825, VertexAttrib1d_remap_index }, - { 39120, VertexAttrib1dv_remap_index }, - { 18975, VertexAttrib1s_remap_index }, - { 35850, VertexAttrib1sv_remap_index }, - { 8212, VertexAttrib2d_remap_index }, - { 24549, VertexAttrib2dv_remap_index }, - { 8124, VertexAttrib2s_remap_index }, - { 14824, VertexAttrib2sv_remap_index }, - { 12277, VertexAttrib3d_remap_index }, - { 22920, VertexAttrib3dv_remap_index }, - { 12152, VertexAttrib3s_remap_index }, - { 41114, VertexAttrib3sv_remap_index }, - { 12428, VertexAttrib4Nbv_remap_index }, - { 29124, VertexAttrib4Niv_remap_index }, - { 21179, VertexAttrib4Nsv_remap_index }, - { 1466, VertexAttrib4Nub_remap_index }, - { 34092, VertexAttrib4Nubv_remap_index }, - { 10834, VertexAttrib4Nuiv_remap_index }, - { 36632, VertexAttrib4Nusv_remap_index }, - { 9470, VertexAttrib4bv_remap_index }, - { 29444, VertexAttrib4d_remap_index }, - { 29839, VertexAttrib4dv_remap_index }, - { 40248, VertexAttrib4iv_remap_index }, - { 29512, VertexAttrib4s_remap_index }, - { 19843, VertexAttrib4sv_remap_index }, - { 10474, VertexAttrib4ubv_remap_index }, - { 21134, VertexAttrib4uiv_remap_index }, - { 1392, VertexAttrib4usv_remap_index }, - { 34186, VertexAttribPointer_remap_index }, - { 30610, UniformMatrix2x3fv_remap_index }, - { 949, UniformMatrix2x4fv_remap_index }, - { 10807, UniformMatrix3x2fv_remap_index }, - { 45218, UniformMatrix3x4fv_remap_index }, - { 40622, UniformMatrix4x2fv_remap_index }, - { 12195, UniformMatrix4x3fv_remap_index }, - { 17320, BeginConditionalRender_remap_index }, - { 25340, BeginTransformFeedback_remap_index }, - { 8036, BindBufferBase_remap_index }, - { 7924, BindBufferRange_remap_index }, - { 23478, BindFragDataLocation_remap_index }, - { 24657, ClampColor_remap_index }, - { 17705, ClearBufferfi_remap_index }, - { 17529, ClearBufferfv_remap_index }, - { 21602, ClearBufferiv_remap_index }, - { 39960, ClearBufferuiv_remap_index }, - { 13766, ColorMaski_remap_index }, - { 6098, Disablei_remap_index }, - { 15854, Enablei_remap_index }, - { 24065, EndConditionalRender_remap_index }, - { 20406, EndTransformFeedback_remap_index }, - { 12616, GetBooleani_v_remap_index }, - { 41565, GetFragDataLocation_remap_index }, - { 21623, GetIntegeri_v_remap_index }, - { 29804, GetStringi_remap_index }, - { 31724, GetTexParameterIiv_remap_index }, - { 13962, GetTexParameterIuiv_remap_index }, - { 31938, GetTransformFeedbackVarying_remap_index }, - { 2952, GetUniformuiv_remap_index }, - { 45453, GetVertexAttribIiv_remap_index }, - { 21434, GetVertexAttribIuiv_remap_index }, - { 35225, IsEnabledi_remap_index }, - { 20659, TexParameterIiv_remap_index }, - { 17135, TexParameterIuiv_remap_index }, - { 41049, TransformFeedbackVaryings_remap_index }, - { 35604, Uniform1ui_remap_index }, - { 26849, Uniform1uiv_remap_index }, - { 26177, Uniform2ui_remap_index }, - { 13808, Uniform2uiv_remap_index }, - { 34481, Uniform3ui_remap_index }, - { 19902, Uniform3uiv_remap_index }, - { 12539, Uniform4ui_remap_index }, - { 18771, Uniform4uiv_remap_index }, - { 37121, VertexAttribI1iv_remap_index }, - { 12003, VertexAttribI1uiv_remap_index }, - { 7753, VertexAttribI4bv_remap_index }, - { 10671, VertexAttribI4sv_remap_index }, - { 8751, VertexAttribI4ubv_remap_index }, - { 7212, VertexAttribI4usv_remap_index }, - { 42494, VertexAttribIPointer_remap_index }, - { 8698, PrimitiveRestartIndex_remap_index }, - { 35439, TexBuffer_remap_index }, + { 37440, BindAttribLocation_remap_index }, + { 42979, BlendEquationSeparate_remap_index }, + { 32867, CompileShader_remap_index }, + { 14976, CreateProgram_remap_index }, + { 31605, CreateShader_remap_index }, + { 21016, DeleteProgram_remap_index }, + { 32849, DeleteShader_remap_index }, + { 44858, DetachShader_remap_index }, + { 35193, DisableVertexAttribArray_remap_index }, + { 23529, DrawBuffers_remap_index }, + { 38651, EnableVertexAttribArray_remap_index }, + { 38152, GetActiveAttrib_remap_index }, + { 43705, GetActiveUniform_remap_index }, + { 18064, GetAttachedShaders_remap_index }, + { 27941, GetAttribLocation_remap_index }, + { 11583, GetProgramInfoLog_remap_index }, + { 23264, GetProgramiv_remap_index }, + { 4049, GetShaderInfoLog_remap_index }, + { 7601, GetShaderSource_remap_index }, + { 17800, GetShaderiv_remap_index }, + { 6531, GetUniformLocation_remap_index }, + { 13655, GetUniformfv_remap_index }, + { 2244, GetUniformiv_remap_index }, + { 35916, GetVertexAttribPointerv_remap_index }, + { 42729, GetVertexAttribdv_remap_index }, + { 36608, GetVertexAttribfv_remap_index }, + { 39277, GetVertexAttribiv_remap_index }, + { 4502, IsProgram_remap_index }, + { 39824, IsShader_remap_index }, + { 29770, LinkProgram_remap_index }, + { 38899, ShaderSource_remap_index }, + { 38871, StencilFuncSeparate_remap_index }, + { 36930, StencilMaskSeparate_remap_index }, + { 38332, StencilOpSeparate_remap_index }, + { 41943, Uniform1f_remap_index }, + { 8459, Uniform1fv_remap_index }, + { 42019, Uniform1i_remap_index }, + { 19117, Uniform1iv_remap_index }, + { 44409, Uniform2f_remap_index }, + { 23430, Uniform2fv_remap_index }, + { 44498, Uniform2i_remap_index }, + { 21258, Uniform2iv_remap_index }, + { 922, Uniform3f_remap_index }, + { 39389, Uniform3fv_remap_index }, + { 842, Uniform3i_remap_index }, + { 40763, Uniform3iv_remap_index }, + { 4835, Uniform4f_remap_index }, + { 9215, Uniform4fv_remap_index }, + { 4782, Uniform4i_remap_index }, + { 47019, Uniform4iv_remap_index }, + { 10518, UniformMatrix2fv_remap_index }, + { 24185, UniformMatrix3fv_remap_index }, + { 11039, UniformMatrix4fv_remap_index }, + { 42121, UseProgram_remap_index }, + { 25690, ValidateProgram_remap_index }, + { 19205, VertexAttrib1d_remap_index }, + { 39747, VertexAttrib1dv_remap_index }, + { 19355, VertexAttrib1s_remap_index }, + { 36456, VertexAttrib1sv_remap_index }, + { 8417, VertexAttrib2d_remap_index }, + { 24983, VertexAttrib2dv_remap_index }, + { 8329, VertexAttrib2s_remap_index }, + { 15109, VertexAttrib2sv_remap_index }, + { 12556, VertexAttrib3d_remap_index }, + { 23354, VertexAttrib3dv_remap_index }, + { 12431, VertexAttrib3s_remap_index }, + { 41768, VertexAttrib3sv_remap_index }, + { 12707, VertexAttrib4Nbv_remap_index }, + { 29666, VertexAttrib4Niv_remap_index }, + { 21594, VertexAttrib4Nsv_remap_index }, + { 1506, VertexAttrib4Nub_remap_index }, + { 34698, VertexAttrib4Nubv_remap_index }, + { 11113, VertexAttrib4Nuiv_remap_index }, + { 37238, VertexAttrib4Nusv_remap_index }, + { 9768, VertexAttrib4bv_remap_index }, + { 29986, VertexAttrib4d_remap_index }, + { 30381, VertexAttrib4dv_remap_index }, + { 40875, VertexAttrib4iv_remap_index }, + { 30054, VertexAttrib4s_remap_index }, + { 20258, VertexAttrib4sv_remap_index }, + { 10772, VertexAttrib4ubv_remap_index }, + { 21549, VertexAttrib4uiv_remap_index }, + { 1432, VertexAttrib4usv_remap_index }, + { 34792, VertexAttribPointer_remap_index }, + { 31152, UniformMatrix2x3fv_remap_index }, + { 955, UniformMatrix2x4fv_remap_index }, + { 11086, UniformMatrix3x2fv_remap_index }, + { 45962, UniformMatrix3x4fv_remap_index }, + { 41249, UniformMatrix4x2fv_remap_index }, + { 12474, UniformMatrix4x3fv_remap_index }, + { 17706, BeginConditionalRender_remap_index }, + { 25774, BeginTransformFeedback_remap_index }, + { 8241, BindBufferBase_remap_index }, + { 8129, BindBufferRange_remap_index }, + { 23912, BindFragDataLocation_remap_index }, + { 25091, ClampColor_remap_index }, + { 18091, ClearBufferfi_remap_index }, + { 17915, ClearBufferfv_remap_index }, + { 22017, ClearBufferiv_remap_index }, + { 40587, ClearBufferuiv_remap_index }, + { 14045, ColorMaski_remap_index }, + { 6309, Disablei_remap_index }, + { 16240, Enablei_remap_index }, + { 24499, EndConditionalRender_remap_index }, + { 20821, EndTransformFeedback_remap_index }, + { 12895, GetBooleani_v_remap_index }, + { 42219, GetFragDataLocation_remap_index }, + { 22038, GetIntegeri_v_remap_index }, + { 30346, GetStringi_remap_index }, + { 32305, GetTexParameterIiv_remap_index }, + { 41651, GetTexParameterIuiv_remap_index }, + { 32519, GetTransformFeedbackVarying_remap_index }, + { 3062, GetUniformuiv_remap_index }, + { 46197, GetVertexAttribIiv_remap_index }, + { 21849, GetVertexAttribIuiv_remap_index }, + { 35831, IsEnabledi_remap_index }, + { 21074, TexParameterIiv_remap_index }, + { 17521, TexParameterIuiv_remap_index }, + { 41703, TransformFeedbackVaryings_remap_index }, + { 36210, Uniform1ui_remap_index }, + { 27346, Uniform1uiv_remap_index }, + { 26674, Uniform2ui_remap_index }, + { 14087, Uniform2uiv_remap_index }, + { 35087, Uniform3ui_remap_index }, + { 20317, Uniform3uiv_remap_index }, + { 12818, Uniform4ui_remap_index }, + { 19151, Uniform4uiv_remap_index }, + { 37727, VertexAttribI1iv_remap_index }, + { 12282, VertexAttribI1uiv_remap_index }, + { 7958, VertexAttribI4bv_remap_index }, + { 22132, VertexAttribI4sv_remap_index }, + { 8989, VertexAttribI4ubv_remap_index }, + { 451, VertexAttribI4usv_remap_index }, + { 43174, VertexAttribIPointer_remap_index }, + { 8936, PrimitiveRestartIndex_remap_index }, + { 36045, TexBuffer_remap_index }, { 111, FramebufferTexture_remap_index }, - { 25092, GetBufferParameteri64v_remap_index }, - { 18457, GetInteger64i_v_remap_index }, - { 42834, VertexAttribDivisor_remap_index }, - { 45935, MinSampleShading_remap_index }, - { 7441, BindProgramARB_remap_index }, - { 32450, DeleteProgramsARB_remap_index }, - { 15941, GenProgramsARB_remap_index }, - { 14867, GetProgramEnvParameterdvARB_remap_index }, - { 31139, GetProgramEnvParameterfvARB_remap_index }, - { 32629, GetProgramLocalParameterdvARB_remap_index }, - { 39512, GetProgramLocalParameterfvARB_remap_index }, - { 23680, GetProgramStringARB_remap_index }, - { 8584, GetProgramivARB_remap_index }, - { 32980, IsProgramARB_remap_index }, - { 18159, ProgramEnvParameter4dARB_remap_index }, - { 2735, ProgramEnvParameter4dvARB_remap_index }, - { 40817, ProgramEnvParameter4fARB_remap_index }, - { 25845, ProgramEnvParameter4fvARB_remap_index }, - { 24115, ProgramLocalParameter4dARB_remap_index }, - { 4153, ProgramLocalParameter4dvARB_remap_index }, - { 32154, ProgramLocalParameter4fARB_remap_index }, - { 20190, ProgramLocalParameter4fvARB_remap_index }, - { 33052, ProgramStringARB_remap_index }, - { 12575, VertexAttrib1fARB_remap_index }, - { 33463, VertexAttrib1fvARB_remap_index }, - { 23272, VertexAttrib2fARB_remap_index }, - { 14059, VertexAttrib2fvARB_remap_index }, + { 25526, GetBufferParameteri64v_remap_index }, + { 18837, GetInteger64i_v_remap_index }, + { 43514, VertexAttribDivisor_remap_index }, + { 46679, MinSampleShading_remap_index }, + { 7646, BindProgramARB_remap_index }, + { 33061, DeleteProgramsARB_remap_index }, + { 16327, GenProgramsARB_remap_index }, + { 15152, GetProgramEnvParameterdvARB_remap_index }, + { 31681, GetProgramEnvParameterfvARB_remap_index }, + { 33235, GetProgramLocalParameterdvARB_remap_index }, + { 40139, GetProgramLocalParameterfvARB_remap_index }, + { 24114, GetProgramStringARB_remap_index }, + { 8822, GetProgramivARB_remap_index }, + { 33586, IsProgramARB_remap_index }, + { 18545, ProgramEnvParameter4dARB_remap_index }, + { 2845, ProgramEnvParameter4dvARB_remap_index }, + { 41444, ProgramEnvParameter4fARB_remap_index }, + { 26342, ProgramEnvParameter4fvARB_remap_index }, + { 24549, ProgramLocalParameter4dARB_remap_index }, + { 4364, ProgramLocalParameter4dvARB_remap_index }, + { 32765, ProgramLocalParameter4fARB_remap_index }, + { 20605, ProgramLocalParameter4fvARB_remap_index }, + { 33658, ProgramStringARB_remap_index }, + { 12854, VertexAttrib1fARB_remap_index }, + { 34069, VertexAttrib1fvARB_remap_index }, + { 23706, VertexAttrib2fARB_remap_index }, + { 14311, VertexAttrib2fvARB_remap_index }, { 334, VertexAttrib3fARB_remap_index }, - { 27718, VertexAttrib3fvARB_remap_index }, - { 26566, VertexAttrib4fARB_remap_index }, - { 15241, VertexAttrib4fvARB_remap_index }, - { 37832, AttachObjectARB_remap_index }, - { 23724, CreateProgramObjectARB_remap_index }, - { 17603, CreateShaderObjectARB_remap_index }, - { 16326, DeleteObjectARB_remap_index }, - { 40417, DetachObjectARB_remap_index }, - { 38189, GetAttachedObjectsARB_remap_index }, - { 20457, GetHandleARB_remap_index }, - { 21551, GetInfoLogARB_remap_index }, - { 22407, GetObjectParameterfvARB_remap_index }, - { 44258, GetObjectParameterivARB_remap_index }, - { 5878, DrawArraysInstancedARB_remap_index }, - { 7620, DrawElementsInstancedARB_remap_index }, - { 14648, BindFramebuffer_remap_index }, - { 8607, BindRenderbuffer_remap_index }, - { 35658, BlitFramebuffer_remap_index }, - { 6591, CheckFramebufferStatus_remap_index }, - { 21035, DeleteFramebuffers_remap_index }, - { 39044, DeleteRenderbuffers_remap_index }, - { 32890, FramebufferRenderbuffer_remap_index }, - { 35734, FramebufferTexture1D_remap_index }, - { 24438, FramebufferTexture2D_remap_index }, - { 28378, FramebufferTexture3D_remap_index }, - { 39326, FramebufferTextureLayer_remap_index }, - { 42194, GenFramebuffers_remap_index }, - { 35104, GenRenderbuffers_remap_index }, - { 7864, GenerateMipmap_remap_index }, - { 5562, GetFramebufferAttachmentParameteriv_remap_index }, - { 45979, GetRenderbufferParameteriv_remap_index }, - { 6775, IsFramebuffer_remap_index }, - { 26931, IsRenderbuffer_remap_index }, - { 663, RenderbufferStorage_remap_index }, - { 15724, RenderbufferStorageMultisample_remap_index }, - { 20093, FramebufferTextureFaceARB_remap_index }, - { 5489, FlushMappedBufferRange_remap_index }, - { 32695, MapBufferRange_remap_index }, - { 13901, BindVertexArray_remap_index }, - { 1160, DeleteVertexArrays_remap_index }, - { 41768, GenVertexArrays_remap_index }, - { 41157, IsVertexArray_remap_index }, - { 13681, GetActiveUniformBlockName_remap_index }, - { 45753, GetActiveUniformBlockiv_remap_index }, - { 21944, GetActiveUniformName_remap_index }, - { 14795, GetActiveUniformsiv_remap_index }, - { 44118, GetUniformBlockIndex_remap_index }, - { 10931, GetUniformIndices_remap_index }, - { 36548, UniformBlockBinding_remap_index }, - { 45173, CopyBufferSubData_remap_index }, - { 45503, ClientWaitSync_remap_index }, - { 11879, DeleteSync_remap_index }, - { 36575, FenceSync_remap_index }, - { 40397, GetInteger64v_remap_index }, - { 42690, GetSynciv_remap_index }, - { 16382, IsSync_remap_index }, - { 35294, WaitSync_remap_index }, - { 13716, DrawElementsBaseVertex_remap_index }, - { 17793, DrawElementsInstancedBaseVertex_remap_index }, - { 39581, DrawRangeElementsBaseVertex_remap_index }, - { 43817, MultiDrawElementsBaseVertex_remap_index }, - { 25590, ProvokingVertex_remap_index }, - { 5823, GetMultisamplefv_remap_index }, - { 37228, SampleMaski_remap_index }, - { 2006, TexImage2DMultisample_remap_index }, - { 44061, TexImage3DMultisample_remap_index }, - { 24226, BlendEquationSeparateiARB_remap_index }, - { 28871, BlendEquationiARB_remap_index }, - { 3890, BlendFuncSeparateiARB_remap_index }, - { 26094, BlendFunciARB_remap_index }, - { 1713, BindFragDataLocationIndexed_remap_index }, - { 30433, GetFragDataIndex_remap_index }, - { 2934, BindSampler_remap_index }, - { 45304, DeleteSamplers_remap_index }, - { 37775, GenSamplers_remap_index }, - { 2602, GetSamplerParameterIiv_remap_index }, - { 6067, GetSamplerParameterIuiv_remap_index }, - { 24520, GetSamplerParameterfv_remap_index }, - { 26270, GetSamplerParameteriv_remap_index }, - { 27589, IsSampler_remap_index }, - { 9011, SamplerParameterIiv_remap_index }, - { 12966, SamplerParameterIuiv_remap_index }, - { 30659, SamplerParameterf_remap_index }, - { 40717, SamplerParameterfv_remap_index }, - { 45325, SamplerParameteri_remap_index }, - { 29668, SamplerParameteriv_remap_index }, - { 24607, GetQueryObjecti64v_remap_index }, - { 4213, GetQueryObjectui64v_remap_index }, - { 13523, QueryCounter_remap_index }, - { 39944, ColorP3ui_remap_index }, - { 6930, ColorP3uiv_remap_index }, - { 18557, ColorP4ui_remap_index }, - { 27331, ColorP4uiv_remap_index }, - { 14495, MultiTexCoordP1ui_remap_index }, - { 27066, MultiTexCoordP1uiv_remap_index }, - { 35932, MultiTexCoordP2ui_remap_index }, - { 9324, MultiTexCoordP2uiv_remap_index }, - { 27419, MultiTexCoordP3ui_remap_index }, + { 28260, VertexAttrib3fvARB_remap_index }, + { 27063, VertexAttrib4fARB_remap_index }, + { 15593, VertexAttrib4fvARB_remap_index }, + { 38438, AttachObjectARB_remap_index }, + { 24158, CreateProgramObjectARB_remap_index }, + { 17989, CreateShaderObjectARB_remap_index }, + { 16712, DeleteObjectARB_remap_index }, + { 41044, DetachObjectARB_remap_index }, + { 38795, GetAttachedObjectsARB_remap_index }, + { 20872, GetHandleARB_remap_index }, + { 21966, GetInfoLogARB_remap_index }, + { 22841, GetObjectParameterfvARB_remap_index }, + { 44971, GetObjectParameterivARB_remap_index }, + { 6089, DrawArraysInstancedARB_remap_index }, + { 7825, DrawElementsInstancedARB_remap_index }, + { 14933, BindFramebuffer_remap_index }, + { 8845, BindRenderbuffer_remap_index }, + { 36264, BlitFramebuffer_remap_index }, + { 6802, CheckFramebufferStatus_remap_index }, + { 21450, DeleteFramebuffers_remap_index }, + { 39671, DeleteRenderbuffers_remap_index }, + { 33496, FramebufferRenderbuffer_remap_index }, + { 36340, FramebufferTexture1D_remap_index }, + { 24872, FramebufferTexture2D_remap_index }, + { 28920, FramebufferTexture3D_remap_index }, + { 39953, FramebufferTextureLayer_remap_index }, + { 42848, GenFramebuffers_remap_index }, + { 35710, GenRenderbuffers_remap_index }, + { 8069, GenerateMipmap_remap_index }, + { 5773, GetFramebufferAttachmentParameteriv_remap_index }, + { 46723, GetRenderbufferParameteriv_remap_index }, + { 6986, IsFramebuffer_remap_index }, + { 27428, IsRenderbuffer_remap_index }, + { 669, RenderbufferStorage_remap_index }, + { 16076, RenderbufferStorageMultisample_remap_index }, + { 20508, FramebufferTextureFaceARB_remap_index }, + { 5700, FlushMappedBufferRange_remap_index }, + { 33301, MapBufferRange_remap_index }, + { 14180, BindVertexArray_remap_index }, + { 1166, DeleteVertexArrays_remap_index }, + { 42422, GenVertexArrays_remap_index }, + { 41811, IsVertexArray_remap_index }, + { 13960, GetActiveUniformBlockName_remap_index }, + { 46497, GetActiveUniformBlockiv_remap_index }, + { 22378, GetActiveUniformName_remap_index }, + { 15080, GetActiveUniformsiv_remap_index }, + { 44831, GetUniformBlockIndex_remap_index }, + { 11210, GetUniformIndices_remap_index }, + { 37154, UniformBlockBinding_remap_index }, + { 45917, CopyBufferSubData_remap_index }, + { 46247, ClientWaitSync_remap_index }, + { 12158, DeleteSync_remap_index }, + { 37181, FenceSync_remap_index }, + { 41024, GetInteger64v_remap_index }, + { 43370, GetSynciv_remap_index }, + { 16768, IsSync_remap_index }, + { 35900, WaitSync_remap_index }, + { 13995, DrawElementsBaseVertex_remap_index }, + { 18179, DrawElementsInstancedBaseVertex_remap_index }, + { 40208, DrawRangeElementsBaseVertex_remap_index }, + { 44530, MultiDrawElementsBaseVertex_remap_index }, + { 26054, ProvokingVertex_remap_index }, + { 6034, GetMultisamplefv_remap_index }, + { 37834, SampleMaski_remap_index }, + { 2116, TexImage2DMultisample_remap_index }, + { 44774, TexImage3DMultisample_remap_index }, + { 24660, BlendEquationSeparateiARB_remap_index }, + { 29413, BlendEquationiARB_remap_index }, + { 4101, BlendFuncSeparateiARB_remap_index }, + { 26591, BlendFunciARB_remap_index }, + { 1823, BindFragDataLocationIndexed_remap_index }, + { 30975, GetFragDataIndex_remap_index }, + { 3044, BindSampler_remap_index }, + { 46048, DeleteSamplers_remap_index }, + { 38381, GenSamplers_remap_index }, + { 2712, GetSamplerParameterIiv_remap_index }, + { 6278, GetSamplerParameterIuiv_remap_index }, + { 24954, GetSamplerParameterfv_remap_index }, + { 26767, GetSamplerParameteriv_remap_index }, + { 28086, IsSampler_remap_index }, + { 9275, SamplerParameterIiv_remap_index }, + { 13245, SamplerParameterIuiv_remap_index }, + { 31201, SamplerParameterf_remap_index }, + { 41344, SamplerParameterfv_remap_index }, + { 46069, SamplerParameteri_remap_index }, + { 30210, SamplerParameteriv_remap_index }, + { 25041, GetQueryObjecti64v_remap_index }, + { 4424, GetQueryObjectui64v_remap_index }, + { 13802, QueryCounter_remap_index }, + { 40571, ColorP3ui_remap_index }, + { 7141, ColorP3uiv_remap_index }, + { 18937, ColorP4ui_remap_index }, + { 27828, ColorP4uiv_remap_index }, + { 14780, MultiTexCoordP1ui_remap_index }, + { 27563, MultiTexCoordP1uiv_remap_index }, + { 36538, MultiTexCoordP2ui_remap_index }, + { 9622, MultiTexCoordP2uiv_remap_index }, + { 27916, MultiTexCoordP3ui_remap_index }, { 425, MultiTexCoordP3uiv_remap_index }, - { 42469, MultiTexCoordP4ui_remap_index }, - { 36050, MultiTexCoordP4uiv_remap_index }, - { 38382, NormalP3ui_remap_index }, - { 26991, NormalP3uiv_remap_index }, - { 43397, SecondaryColorP3ui_remap_index }, - { 6015, SecondaryColorP3uiv_remap_index }, + { 43123, MultiTexCoordP4ui_remap_index }, + { 36656, MultiTexCoordP4uiv_remap_index }, + { 38988, NormalP3ui_remap_index }, + { 27488, NormalP3uiv_remap_index }, + { 44110, SecondaryColorP3ui_remap_index }, + { 6226, SecondaryColorP3uiv_remap_index }, { 162, TexCoordP1ui_remap_index }, - { 643, TexCoordP1uiv_remap_index }, - { 27677, TexCoordP2ui_remap_index }, - { 38698, TexCoordP2uiv_remap_index }, - { 15599, TexCoordP3ui_remap_index }, - { 18627, TexCoordP3uiv_remap_index }, - { 35831, TexCoordP4ui_remap_index }, - { 1796, TexCoordP4uiv_remap_index }, - { 15668, VertexAttribP1ui_remap_index }, - { 4265, VertexAttribP1uiv_remap_index }, - { 31311, VertexAttribP2ui_remap_index }, - { 5185, VertexAttribP2uiv_remap_index }, - { 1514, VertexAttribP3ui_remap_index }, - { 29694, VertexAttribP3uiv_remap_index }, - { 4546, VertexAttribP4ui_remap_index }, - { 16958, VertexAttribP4uiv_remap_index }, - { 36714, VertexP2ui_remap_index }, - { 16748, VertexP2uiv_remap_index }, - { 23707, VertexP3ui_remap_index }, - { 6302, VertexP3uiv_remap_index }, - { 3208, VertexP4ui_remap_index }, - { 45917, VertexP4uiv_remap_index }, - { 811, DrawArraysIndirect_remap_index }, - { 24770, DrawElementsIndirect_remap_index }, - { 6730, GetUniformdv_remap_index }, - { 41320, Uniform1d_remap_index }, - { 14930, Uniform1dv_remap_index }, - { 43728, Uniform2d_remap_index }, - { 29821, Uniform2dv_remap_index }, - { 898, Uniform3d_remap_index }, - { 30786, Uniform3dv_remap_index }, - { 4605, Uniform4d_remap_index }, - { 20271, Uniform4dv_remap_index }, - { 4188, UniformMatrix2dv_remap_index }, - { 23636, UniformMatrix2x3dv_remap_index }, - { 16703, UniformMatrix2x4dv_remap_index }, - { 30684, UniformMatrix3dv_remap_index }, - { 4469, UniformMatrix3x2dv_remap_index }, - { 5211, UniformMatrix3x4dv_remap_index }, - { 17550, UniformMatrix4dv_remap_index }, - { 34159, UniformMatrix4x2dv_remap_index }, - { 19051, UniformMatrix4x3dv_remap_index }, - { 11330, BindTransformFeedback_remap_index }, - { 11202, DeleteTransformFeedbacks_remap_index }, - { 37390, DrawTransformFeedback_remap_index }, - { 4047, GenTransformFeedbacks_remap_index }, - { 34733, IsTransformFeedback_remap_index }, - { 32211, PauseTransformFeedback_remap_index }, - { 37056, ResumeTransformFeedback_remap_index }, - { 23566, BeginQueryIndexed_remap_index }, - { 42885, DrawTransformFeedbackStream_remap_index }, - { 19992, EndQueryIndexed_remap_index }, - { 22786, GetQueryIndexediv_remap_index }, - { 45883, ClearDepthf_remap_index }, - { 25158, DepthRangef_remap_index }, - { 39982, GetShaderPrecisionFormat_remap_index }, - { 3317, ReleaseShaderCompiler_remap_index }, - { 26408, ShaderBinary_remap_index }, - { 20475, GetProgramBinary_remap_index }, - { 12473, ProgramBinary_remap_index }, - { 12708, ProgramParameteri_remap_index }, - { 28096, DepthRangeArrayv_remap_index }, - { 43883, DepthRangeIndexed_remap_index }, - { 34713, GetDoublei_v_remap_index }, - { 37246, GetFloati_v_remap_index }, - { 44324, ScissorArrayv_remap_index }, - { 26211, ScissorIndexed_remap_index }, - { 29720, ScissorIndexedv_remap_index }, - { 19433, ViewportArrayv_remap_index }, - { 33157, ViewportIndexedf_remap_index }, - { 20523, ViewportIndexedfv_remap_index }, - { 8798, GetGraphicsResetStatusARB_remap_index }, - { 31480, GetnColorTableARB_remap_index }, - { 2868, GetnCompressedTexImageARB_remap_index }, - { 1260, GetnConvolutionFilterARB_remap_index }, - { 5059, GetnHistogramARB_remap_index }, - { 19318, GetnMapdvARB_remap_index }, - { 12857, GetnMapfvARB_remap_index }, - { 35957, GetnMapivARB_remap_index }, - { 40929, GetnMinmaxARB_remap_index }, - { 3743, GetnPixelMapfvARB_remap_index }, - { 6041, GetnPixelMapuivARB_remap_index }, - { 12126, GetnPixelMapusvARB_remap_index }, - { 23180, GetnPolygonStippleARB_remap_index }, - { 30201, GetnSeparableFilterARB_remap_index }, - { 10519, GetnTexImageARB_remap_index }, - { 29203, GetnUniformdvARB_remap_index }, - { 35536, GetnUniformfvARB_remap_index }, - { 3292, GetnUniformivARB_remap_index }, - { 14320, GetnUniformuivARB_remap_index }, - { 26627, ReadnPixelsARB_remap_index }, - { 34341, DrawArraysInstancedBaseInstance_remap_index }, - { 10716, DrawElementsInstancedBaseInstance_remap_index }, - { 2680, DrawElementsInstancedBaseVertexBaseInstance_remap_index }, - { 36967, DrawTransformFeedbackInstanced_remap_index }, - { 14014, DrawTransformFeedbackStreamInstanced_remap_index }, - { 44345, GetInternalformativ_remap_index }, - { 20620, GetActiveAtomicCounterBufferiv_remap_index }, - { 45855, BindImageTexture_remap_index }, - { 22320, MemoryBarrier_remap_index }, - { 35637, TexStorage1D_remap_index }, - { 24380, TexStorage2D_remap_index }, - { 28355, TexStorage3D_remap_index }, - { 1437, TextureStorage1DEXT_remap_index }, - { 36884, TextureStorage2DEXT_remap_index }, - { 23241, TextureStorage3DEXT_remap_index }, - { 37650, ClearBufferData_remap_index }, - { 2172, ClearBufferSubData_remap_index }, - { 32738, DispatchCompute_remap_index }, - { 6675, DispatchComputeIndirect_remap_index }, - { 37690, CopyImageSubData_remap_index }, - { 42709, TextureView_remap_index }, - { 22680, BindVertexBuffer_remap_index }, - { 30959, VertexAttribBinding_remap_index }, - { 31507, VertexAttribFormat_remap_index }, - { 34282, VertexAttribIFormat_remap_index }, - { 38237, VertexAttribLFormat_remap_index }, - { 36484, VertexBindingDivisor_remap_index }, - { 39549, MultiDrawArraysIndirect_remap_index }, - { 19016, MultiDrawElementsIndirect_remap_index }, - { 18951, TexBufferRange_remap_index }, - { 40170, TexStorage2DMultisample_remap_index }, - { 29613, TexStorage3DMultisample_remap_index }, - { 3489, BufferStorage_remap_index }, - { 40649, ClearTexImage_remap_index }, - { 13649, ClearTexSubImage_remap_index }, - { 4360, BindBuffersBase_remap_index }, - { 15214, BindBuffersRange_remap_index }, - { 11177, BindImageTextures_remap_index }, - { 2848, BindSamplers_remap_index }, - { 43422, BindTextures_remap_index }, - { 26243, BindVertexBuffers_remap_index }, - { 37793, ClipControl_remap_index }, - { 20547, BindTextureUnit_remap_index }, - { 23591, ClearNamedBufferData_remap_index }, - { 41635, ClearNamedBufferSubData_remap_index }, - { 40743, CompressedTextureSubImage1D_remap_index }, - { 36591, CompressedTextureSubImage2D_remap_index }, - { 34382, CompressedTextureSubImage3D_remap_index }, - { 2902, CopyNamedBufferSubData_remap_index }, - { 37005, CopyTextureSubImage1D_remap_index }, - { 33077, CopyTextureSubImage2D_remap_index }, - { 42636, CopyTextureSubImage3D_remap_index }, - { 5779, CreateBuffers_remap_index }, - { 29882, CreateTextures_remap_index }, - { 14460, FlushMappedNamedBufferRange_remap_index }, - { 32423, GenerateTextureMipmap_remap_index }, + { 649, TexCoordP1uiv_remap_index }, + { 28219, TexCoordP2ui_remap_index }, + { 39325, TexCoordP2uiv_remap_index }, + { 15951, TexCoordP3ui_remap_index }, + { 19007, TexCoordP3uiv_remap_index }, + { 36437, TexCoordP4ui_remap_index }, + { 1906, TexCoordP4uiv_remap_index }, + { 16020, VertexAttribP1ui_remap_index }, + { 4476, VertexAttribP1uiv_remap_index }, + { 31892, VertexAttribP2ui_remap_index }, + { 5396, VertexAttribP2uiv_remap_index }, + { 1554, VertexAttribP3ui_remap_index }, + { 30236, VertexAttribP3uiv_remap_index }, + { 4757, VertexAttribP4ui_remap_index }, + { 17344, VertexAttribP4uiv_remap_index }, + { 37320, VertexP2ui_remap_index }, + { 17134, VertexP2uiv_remap_index }, + { 24141, VertexP3ui_remap_index }, + { 6513, VertexP3uiv_remap_index }, + { 3356, VertexP4ui_remap_index }, + { 46661, VertexP4uiv_remap_index }, + { 817, DrawArraysIndirect_remap_index }, + { 25204, DrawElementsIndirect_remap_index }, + { 6941, GetUniformdv_remap_index }, + { 41974, Uniform1d_remap_index }, + { 15215, Uniform1dv_remap_index }, + { 44441, Uniform2d_remap_index }, + { 30363, Uniform2dv_remap_index }, + { 904, Uniform3d_remap_index }, + { 31328, Uniform3dv_remap_index }, + { 4816, Uniform4d_remap_index }, + { 20686, Uniform4dv_remap_index }, + { 4399, UniformMatrix2dv_remap_index }, + { 24070, UniformMatrix2x3dv_remap_index }, + { 17089, UniformMatrix2x4dv_remap_index }, + { 31226, UniformMatrix3dv_remap_index }, + { 4680, UniformMatrix3x2dv_remap_index }, + { 5422, UniformMatrix3x4dv_remap_index }, + { 17936, UniformMatrix4dv_remap_index }, + { 34765, UniformMatrix4x2dv_remap_index }, + { 19431, UniformMatrix4x3dv_remap_index }, + { 11609, BindTransformFeedback_remap_index }, + { 11481, DeleteTransformFeedbacks_remap_index }, + { 37996, DrawTransformFeedback_remap_index }, + { 4258, GenTransformFeedbacks_remap_index }, + { 35339, IsTransformFeedback_remap_index }, + { 32822, PauseTransformFeedback_remap_index }, + { 37662, ResumeTransformFeedback_remap_index }, + { 24000, BeginQueryIndexed_remap_index }, + { 43565, DrawTransformFeedbackStream_remap_index }, + { 20407, EndQueryIndexed_remap_index }, + { 23220, GetQueryIndexediv_remap_index }, + { 46627, ClearDepthf_remap_index }, + { 25592, DepthRangef_remap_index }, + { 40609, GetShaderPrecisionFormat_remap_index }, + { 3496, ReleaseShaderCompiler_remap_index }, + { 26905, ShaderBinary_remap_index }, + { 20890, GetProgramBinary_remap_index }, + { 12752, ProgramBinary_remap_index }, + { 12987, ProgramParameteri_remap_index }, + { 28638, DepthRangeArrayv_remap_index }, + { 44596, DepthRangeIndexed_remap_index }, + { 35319, GetDoublei_v_remap_index }, + { 37852, GetFloati_v_remap_index }, + { 45037, ScissorArrayv_remap_index }, + { 26708, ScissorIndexed_remap_index }, + { 30262, ScissorIndexedv_remap_index }, + { 19848, ViewportArrayv_remap_index }, + { 33763, ViewportIndexedf_remap_index }, + { 20938, ViewportIndexedfv_remap_index }, + { 9036, GetGraphicsResetStatusARB_remap_index }, + { 32061, GetnColorTableARB_remap_index }, + { 2978, GetnCompressedTexImageARB_remap_index }, + { 1266, GetnConvolutionFilterARB_remap_index }, + { 5270, GetnHistogramARB_remap_index }, + { 19733, GetnMapdvARB_remap_index }, + { 13136, GetnMapfvARB_remap_index }, + { 36563, GetnMapivARB_remap_index }, + { 41556, GetnMinmaxARB_remap_index }, + { 3954, GetnPixelMapfvARB_remap_index }, + { 6252, GetnPixelMapuivARB_remap_index }, + { 12405, GetnPixelMapusvARB_remap_index }, + { 23614, GetnPolygonStippleARB_remap_index }, + { 30743, GetnSeparableFilterARB_remap_index }, + { 10817, GetnTexImageARB_remap_index }, + { 29745, GetnUniformdvARB_remap_index }, + { 36142, GetnUniformfvARB_remap_index }, + { 3471, GetnUniformivARB_remap_index }, + { 14605, GetnUniformuivARB_remap_index }, + { 27124, ReadnPixelsARB_remap_index }, + { 34947, DrawArraysInstancedBaseInstance_remap_index }, + { 10995, DrawElementsInstancedBaseInstance_remap_index }, + { 2790, DrawElementsInstancedBaseVertexBaseInstance_remap_index }, + { 37573, DrawTransformFeedbackInstanced_remap_index }, + { 14266, DrawTransformFeedbackStreamInstanced_remap_index }, + { 45058, GetInternalformativ_remap_index }, + { 21035, GetActiveAtomicCounterBufferiv_remap_index }, + { 46599, BindImageTexture_remap_index }, + { 22754, MemoryBarrier_remap_index }, + { 36243, TexStorage1D_remap_index }, + { 24814, TexStorage2D_remap_index }, + { 28897, TexStorage3D_remap_index }, + { 1477, TextureStorage1DEXT_remap_index }, + { 37490, TextureStorage2DEXT_remap_index }, + { 23675, TextureStorage3DEXT_remap_index }, + { 38256, ClearBufferData_remap_index }, + { 2282, ClearBufferSubData_remap_index }, + { 33344, DispatchCompute_remap_index }, + { 6886, DispatchComputeIndirect_remap_index }, + { 38296, CopyImageSubData_remap_index }, + { 43389, TextureView_remap_index }, + { 23114, BindVertexBuffer_remap_index }, + { 31501, VertexAttribBinding_remap_index }, + { 32088, VertexAttribFormat_remap_index }, + { 34888, VertexAttribIFormat_remap_index }, + { 38843, VertexAttribLFormat_remap_index }, + { 37090, VertexBindingDivisor_remap_index }, + { 40176, MultiDrawArraysIndirect_remap_index }, + { 19396, MultiDrawElementsIndirect_remap_index }, + { 32676, GetProgramInterfaceiv_remap_index }, + { 3373, GetProgramResourceIndex_remap_index }, + { 1398, GetProgramResourceLocation_remap_index }, + { 1668, GetProgramResourceLocationIndex_remap_index }, + { 14384, GetProgramResourceName_remap_index }, + { 43995, GetProgramResourceiv_remap_index }, + { 19331, TexBufferRange_remap_index }, + { 40797, TexStorage2DMultisample_remap_index }, + { 30155, TexStorage3DMultisample_remap_index }, + { 3668, BufferStorage_remap_index }, + { 41276, ClearTexImage_remap_index }, + { 13928, ClearTexSubImage_remap_index }, + { 4571, BindBuffersBase_remap_index }, + { 15566, BindBuffersRange_remap_index }, + { 11456, BindImageTextures_remap_index }, + { 2958, BindSamplers_remap_index }, + { 44135, BindTextures_remap_index }, + { 26740, BindVertexBuffers_remap_index }, + { 38399, ClipControl_remap_index }, + { 20962, BindTextureUnit_remap_index }, + { 24025, ClearNamedBufferData_remap_index }, + { 42289, ClearNamedBufferSubData_remap_index }, + { 41370, CompressedTextureSubImage1D_remap_index }, + { 37197, CompressedTextureSubImage2D_remap_index }, + { 34988, CompressedTextureSubImage3D_remap_index }, + { 3012, CopyNamedBufferSubData_remap_index }, + { 37611, CopyTextureSubImage1D_remap_index }, + { 33683, CopyTextureSubImage2D_remap_index }, + { 43316, CopyTextureSubImage3D_remap_index }, + { 5990, CreateBuffers_remap_index }, + { 15475, CreateProgramPipelines_remap_index }, + { 33120, CreateQueries_remap_index }, + { 9066, CreateRenderbuffers_remap_index }, + { 39005, CreateSamplers_remap_index }, + { 30424, CreateTextures_remap_index }, + { 1707, CreateTransformFeedbacks_remap_index }, + { 14745, FlushMappedNamedBufferRange_remap_index }, + { 33034, GenerateTextureMipmap_remap_index }, { 391, GetCompressedTextureImage_remap_index }, - { 4684, GetNamedBufferParameteri64v_remap_index }, - { 24193, GetNamedBufferParameteriv_remap_index }, - { 29414, GetNamedBufferPointerv_remap_index }, - { 11543, GetNamedBufferSubData_remap_index }, - { 18354, GetTextureImage_remap_index }, - { 34057, GetTextureLevelParameterfv_remap_index }, - { 36780, GetTextureLevelParameteriv_remap_index }, - { 14618, GetTextureParameterIiv_remap_index }, - { 22543, GetTextureParameterIuiv_remap_index }, - { 24916, GetTextureParameterfv_remap_index }, - { 28049, GetTextureParameteriv_remap_index }, - { 9609, MapNamedBuffer_remap_index }, - { 12354, MapNamedBufferRange_remap_index }, - { 44459, NamedBufferData_remap_index }, - { 11082, NamedBufferStorage_remap_index }, - { 18924, NamedBufferSubData_remap_index }, - { 22161, TextureBuffer_remap_index }, - { 11424, TextureBufferRange_remap_index }, - { 36914, TextureParameterIiv_remap_index }, - { 28241, TextureParameterIuiv_remap_index }, - { 35709, TextureParameterf_remap_index }, - { 2202, TextureParameterfv_remap_index }, - { 35790, TextureParameteri_remap_index }, - { 25193, TextureParameteriv_remap_index }, - { 10310, TextureStorage1D_remap_index }, - { 14592, TextureStorage2D_remap_index }, - { 41893, TextureStorage2DMultisample_remap_index }, - { 18573, TextureStorage3D_remap_index }, - { 3253, TextureStorage3DMultisample_remap_index }, - { 26507, TextureSubImage1D_remap_index }, - { 30985, TextureSubImage2D_remap_index }, - { 33966, TextureSubImage3D_remap_index }, - { 4447, UnmapNamedBuffer_remap_index }, - { 6704, InvalidateBufferData_remap_index }, - { 40591, InvalidateBufferSubData_remap_index }, - { 22280, InvalidateFramebuffer_remap_index }, - { 16650, InvalidateSubFramebuffer_remap_index }, - { 12514, InvalidateTexImage_remap_index }, - { 26654, InvalidateTexSubImage_remap_index }, - { 13275, PolygonOffsetEXT_remap_index }, - { 37811, DrawTexfOES_remap_index }, - { 26076, DrawTexfvOES_remap_index }, - { 1013, DrawTexiOES_remap_index }, - { 31416, DrawTexivOES_remap_index }, - { 12661, DrawTexsOES_remap_index }, - { 22474, DrawTexsvOES_remap_index }, - { 27348, DrawTexxOES_remap_index }, - { 39810, DrawTexxvOES_remap_index }, - { 25481, PointSizePointerOES_remap_index }, - { 976, QueryMatrixxOES_remap_index }, - { 20056, SampleMaskSGIS_remap_index }, - { 34439, SamplePatternSGIS_remap_index }, - { 43745, ColorPointerEXT_remap_index }, - { 28765, EdgeFlagPointerEXT_remap_index }, - { 13352, IndexPointerEXT_remap_index }, - { 13542, NormalPointerEXT_remap_index }, - { 28161, TexCoordPointerEXT_remap_index }, - { 25298, VertexPointerEXT_remap_index }, - { 43667, DiscardFramebufferEXT_remap_index }, - { 11126, ActiveShaderProgram_remap_index }, - { 16908, BindProgramPipeline_remap_index }, - { 28817, CreateShaderProgramv_remap_index }, - { 3641, DeleteProgramPipelines_remap_index }, - { 26299, GenProgramPipelines_remap_index }, - { 8288, GetProgramPipelineInfoLog_remap_index }, - { 31583, GetProgramPipelineiv_remap_index }, - { 26362, IsProgramPipeline_remap_index }, - { 45733, LockArraysEXT_remap_index }, - { 45031, ProgramUniform1d_remap_index }, - { 31113, ProgramUniform1dv_remap_index }, - { 44985, ProgramUniform1f_remap_index }, - { 9786, ProgramUniform1fv_remap_index }, - { 44939, ProgramUniform1i_remap_index }, - { 15454, ProgramUniform1iv_remap_index }, - { 34889, ProgramUniform1ui_remap_index }, - { 44787, ProgramUniform1uiv_remap_index }, - { 2384, ProgramUniform2d_remap_index }, - { 9715, ProgramUniform2dv_remap_index }, - { 2337, ProgramUniform2f_remap_index }, - { 36731, ProgramUniform2fv_remap_index }, - { 2409, ProgramUniform2i_remap_index }, - { 21668, ProgramUniform2iv_remap_index }, - { 7291, ProgramUniform2ui_remap_index }, - { 9132, ProgramUniform2uiv_remap_index }, - { 4719, ProgramUniform3d_remap_index }, - { 4658, ProgramUniform3dv_remap_index }, - { 4745, ProgramUniform3f_remap_index }, - { 30482, ProgramUniform3fv_remap_index }, - { 4793, ProgramUniform3i_remap_index }, - { 13567, ProgramUniform3iv_remap_index }, - { 15503, ProgramUniform3ui_remap_index }, - { 18303, ProgramUniform3uiv_remap_index }, - { 29262, ProgramUniform4d_remap_index }, - { 31336, ProgramUniform4dv_remap_index }, - { 29289, ProgramUniform4f_remap_index }, - { 42550, ProgramUniform4fv_remap_index }, - { 29338, ProgramUniform4i_remap_index }, - { 1910, ProgramUniform4iv_remap_index }, - { 41238, ProgramUniform4ui_remap_index }, - { 33638, ProgramUniform4uiv_remap_index }, - { 13616, ProgramUniformMatrix2dv_remap_index }, - { 20128, ProgramUniformMatrix2fv_remap_index }, - { 16347, ProgramUniformMatrix2x3dv_remap_index }, - { 22614, ProgramUniformMatrix2x3fv_remap_index }, - { 1842, ProgramUniformMatrix2x4dv_remap_index }, - { 7970, ProgramUniformMatrix2x4fv_remap_index }, - { 45700, ProgramUniformMatrix3dv_remap_index }, - { 39433, ProgramUniformMatrix3fv_remap_index }, - { 27192, ProgramUniformMatrix3x2dv_remap_index }, - { 34647, ProgramUniformMatrix3x2fv_remap_index }, - { 23060, ProgramUniformMatrix3x4dv_remap_index }, - { 27761, ProgramUniformMatrix3x4fv_remap_index }, - { 39620, ProgramUniformMatrix4dv_remap_index }, - { 32807, ProgramUniformMatrix4fv_remap_index }, - { 40782, ProgramUniformMatrix4x2dv_remap_index }, - { 2271, ProgramUniformMatrix4x2fv_remap_index }, - { 14174, ProgramUniformMatrix4x3dv_remap_index }, - { 7534, ProgramUniformMatrix4x3fv_remap_index }, - { 40204, UnlockArraysEXT_remap_index }, - { 32761, UseProgramStages_remap_index }, - { 1655, ValidateProgramPipeline_remap_index }, - { 16984, DebugMessageCallback_remap_index }, - { 33250, DebugMessageControl_remap_index }, - { 16185, DebugMessageInsert_remap_index }, - { 7094, GetDebugMessageLog_remap_index }, - { 6885, GetObjectLabel_remap_index }, - { 12682, GetObjectPtrLabel_remap_index }, - { 32191, ObjectLabel_remap_index }, - { 45820, ObjectPtrLabel_remap_index }, - { 18807, PopDebugGroup_remap_index }, - { 14984, PushDebugGroup_remap_index }, - { 8652, SecondaryColor3fEXT_remap_index }, - { 8166, SecondaryColor3fvEXT_remap_index }, - { 30151, MultiDrawElementsEXT_remap_index }, - { 11258, FogCoordfEXT_remap_index }, - { 19078, FogCoordfvEXT_remap_index }, - { 4338, ResizeBuffersMESA_remap_index }, - { 35893, WindowPos4dMESA_remap_index }, - { 28662, WindowPos4dvMESA_remap_index }, - { 4496, WindowPos4fMESA_remap_index }, - { 11895, WindowPos4fvMESA_remap_index }, - { 9422, WindowPos4iMESA_remap_index }, - { 3816, WindowPos4ivMESA_remap_index }, - { 29488, WindowPos4sMESA_remap_index }, - { 1107, WindowPos4svMESA_remap_index }, - { 30251, MultiModeDrawArraysIBM_remap_index }, - { 20808, MultiModeDrawElementsIBM_remap_index }, - { 34558, AreProgramsResidentNV_remap_index }, - { 42021, ExecuteProgramNV_remap_index }, - { 31081, GetProgramParameterdvNV_remap_index }, - { 38444, GetProgramParameterfvNV_remap_index }, - { 20225, GetProgramStringNV_remap_index }, - { 16574, GetProgramivNV_remap_index }, - { 19363, GetTrackMatrixivNV_remap_index }, - { 19805, GetVertexAttribdvNV_remap_index }, - { 17930, GetVertexAttribfvNV_remap_index }, - { 16801, GetVertexAttribivNV_remap_index }, - { 38167, LoadProgramNV_remap_index }, - { 20908, ProgramParameters4dvNV_remap_index }, - { 21520, ProgramParameters4fvNV_remap_index }, - { 6486, RequestResidentProgramsNV_remap_index }, - { 30637, TrackMatrixNV_remap_index }, - { 46107, VertexAttrib1dNV_remap_index }, - { 29556, VertexAttrib1dvNV_remap_index }, - { 29922, VertexAttrib1fNV_remap_index }, - { 44094, VertexAttrib1fvNV_remap_index }, - { 22118, VertexAttrib1sNV_remap_index }, - { 40224, VertexAttrib1svNV_remap_index }, - { 19339, VertexAttrib2dNV_remap_index }, - { 36177, VertexAttrib2dvNV_remap_index }, - { 28546, VertexAttrib2fNV_remap_index }, - { 27227, VertexAttrib2fvNV_remap_index }, - { 13448, VertexAttrib2sNV_remap_index }, - { 5991, VertexAttrib2svNV_remap_index }, - { 38853, VertexAttrib3dNV_remap_index }, - { 40891, VertexAttrib3dvNV_remap_index }, - { 5238, VertexAttrib3fNV_remap_index }, - { 43315, VertexAttrib3fvNV_remap_index }, - { 7478, VertexAttrib3sNV_remap_index }, - { 19390, VertexAttrib3svNV_remap_index }, - { 8854, VertexAttrib4dNV_remap_index }, - { 3566, VertexAttrib4dvNV_remap_index }, - { 8925, VertexAttrib4fNV_remap_index }, - { 43469, VertexAttrib4fvNV_remap_index }, - { 18415, VertexAttrib4sNV_remap_index }, - { 11470, VertexAttrib4svNV_remap_index }, - { 1628, VertexAttrib4ubNV_remap_index }, - { 11233, VertexAttrib4ubvNV_remap_index }, - { 30402, VertexAttribPointerNV_remap_index }, - { 28713, VertexAttribs1dvNV_remap_index }, - { 32509, VertexAttribs1fvNV_remap_index }, - { 6460, VertexAttribs1svNV_remap_index }, - { 44761, VertexAttribs2dvNV_remap_index }, - { 4520, VertexAttribs2fvNV_remap_index }, - { 28791, VertexAttribs2svNV_remap_index }, - { 1816, VertexAttribs3dvNV_remap_index }, - { 37418, VertexAttribs3fvNV_remap_index }, - { 14769, VertexAttribs3svNV_remap_index }, - { 26050, VertexAttribs4dvNV_remap_index }, - { 25632, VertexAttribs4fvNV_remap_index }, - { 21717, VertexAttribs4svNV_remap_index }, - { 33833, VertexAttribs4ubvNV_remap_index }, - { 43972, GetTexBumpParameterfvATI_remap_index }, - { 10957, GetTexBumpParameterivATI_remap_index }, - { 37518, TexBumpParameterfvATI_remap_index }, - { 8897, TexBumpParameterivATI_remap_index }, - { 9643, AlphaFragmentOp1ATI_remap_index }, - { 3590, AlphaFragmentOp2ATI_remap_index }, - { 10125, AlphaFragmentOp3ATI_remap_index }, - { 35077, BeginFragmentShaderATI_remap_index }, - { 3863, BindFragmentShaderATI_remap_index }, - { 7503, ColorFragmentOp1ATI_remap_index }, - { 13414, ColorFragmentOp2ATI_remap_index }, - { 25219, ColorFragmentOp3ATI_remap_index }, - { 17745, DeleteFragmentShaderATI_remap_index }, - { 46250, EndFragmentShaderATI_remap_index }, - { 24166, GenFragmentShadersATI_remap_index }, - { 43551, PassTexCoordATI_remap_index }, - { 37498, SampleMapATI_remap_index }, - { 36679, SetFragmentShaderConstantATI_remap_index }, - { 8828, ActiveStencilFaceEXT_remap_index }, - { 8454, BindVertexArrayAPPLE_remap_index }, - { 17250, GenVertexArraysAPPLE_remap_index }, - { 37084, GetProgramNamedParameterdvNV_remap_index }, - { 23916, GetProgramNamedParameterfvNV_remap_index }, - { 44003, ProgramNamedParameter4dNV_remap_index }, - { 40015, ProgramNamedParameter4dvNV_remap_index }, - { 43257, ProgramNamedParameter4fNV_remap_index }, - { 26754, ProgramNamedParameter4fvNV_remap_index }, - { 25539, PrimitiveRestartNV_remap_index }, - { 26028, GetTexGenxvOES_remap_index }, - { 15339, TexGenxOES_remap_index }, - { 34038, TexGenxvOES_remap_index }, - { 8378, DepthBoundsEXT_remap_index }, - { 6230, BindFramebufferEXT_remap_index }, - { 43609, BindRenderbufferEXT_remap_index }, - { 32666, BufferParameteriAPPLE_remap_index }, - { 41530, FlushMappedBufferRangeAPPLE_remap_index }, - { 29081, VertexAttribI1iEXT_remap_index }, - { 11834, VertexAttribI1uiEXT_remap_index }, - { 21241, VertexAttribI2iEXT_remap_index }, - { 43108, VertexAttribI2ivEXT_remap_index }, - { 26885, VertexAttribI2uiEXT_remap_index }, - { 37181, VertexAttribI2uivEXT_remap_index }, - { 20324, VertexAttribI3iEXT_remap_index }, - { 45259, VertexAttribI3ivEXT_remap_index }, - { 23848, VertexAttribI3uiEXT_remap_index }, - { 22022, VertexAttribI3uivEXT_remap_index }, - { 40060, VertexAttribI4iEXT_remap_index }, - { 7001, VertexAttribI4ivEXT_remap_index }, - { 2632, VertexAttribI4uiEXT_remap_index }, - { 28938, VertexAttribI4uivEXT_remap_index }, - { 3130, ClearColorIiEXT_remap_index }, - { 1235, ClearColorIuiEXT_remap_index }, - { 25562, BindBufferOffsetEXT_remap_index }, - { 19110, BeginPerfMonitorAMD_remap_index }, - { 34516, DeletePerfMonitorsAMD_remap_index }, - { 5731, EndPerfMonitorAMD_remap_index }, - { 39227, GenPerfMonitorsAMD_remap_index }, - { 13140, GetPerfMonitorCounterDataAMD_remap_index }, - { 36511, GetPerfMonitorCounterInfoAMD_remap_index }, - { 46210, GetPerfMonitorCounterStringAMD_remap_index }, - { 45785, GetPerfMonitorCountersAMD_remap_index }, - { 15055, GetPerfMonitorGroupStringAMD_remap_index }, - { 31260, GetPerfMonitorGroupsAMD_remap_index }, - { 14554, SelectPerfMonitorCountersAMD_remap_index }, - { 15152, GetObjectParameterivAPPLE_remap_index }, - { 45593, ObjectPurgeableAPPLE_remap_index }, - { 1959, ObjectUnpurgeableAPPLE_remap_index }, - { 44549, ActiveProgramEXT_remap_index }, - { 28684, CreateShaderProgramEXT_remap_index }, - { 38961, UseShaderProgramEXT_remap_index }, - { 32057, TextureBarrierNV_remap_index }, - { 2228, VDPAUFiniNV_remap_index }, - { 869, VDPAUGetSurfaceivNV_remap_index }, - { 25074, VDPAUInitNV_remap_index }, - { 22592, VDPAUIsSurfaceNV_remap_index }, - { 6750, VDPAUMapSurfacesNV_remap_index }, - { 3171, VDPAURegisterOutputSurfaceNV_remap_index }, - { 13038, VDPAURegisterVideoSurfaceNV_remap_index }, - { 11573, VDPAUSurfaceAccessNV_remap_index }, - { 5032, VDPAUUnmapSurfacesNV_remap_index }, - { 39914, VDPAUUnregisterSurfaceNV_remap_index }, - { 40692, BeginPerfQueryINTEL_remap_index }, - { 35398, CreatePerfQueryINTEL_remap_index }, - { 17181, DeletePerfQueryINTEL_remap_index }, - { 42938, EndPerfQueryINTEL_remap_index }, - { 44519, GetFirstPerfQueryIdINTEL_remap_index }, - { 32010, GetNextPerfQueryIdINTEL_remap_index }, - { 33689, GetPerfCounterInfoINTEL_remap_index }, - { 780, GetPerfQueryDataINTEL_remap_index }, - { 23446, GetPerfQueryIdByNameINTEL_remap_index }, - { 21002, GetPerfQueryInfoINTEL_remap_index }, - { 40368, PolygonOffsetClampEXT_remap_index }, - { 21403, StencilFuncSeparateATI_remap_index }, - { 5956, ProgramEnvParameters4fvEXT_remap_index }, - { 32325, ProgramLocalParameters4fvEXT_remap_index }, - { 4004, EGLImageTargetRenderbufferStorageOES_remap_index }, - { 3768, EGLImageTargetTexture2DOES_remap_index }, - { 43075, AlphaFuncx_remap_index }, - { 20369, ClearColorx_remap_index }, - { 42291, ClearDepthx_remap_index }, - { 37917, Color4x_remap_index }, - { 25012, DepthRangex_remap_index }, - { 2456, Fogx_remap_index }, - { 15618, Fogxv_remap_index }, - { 9099, Frustumf_remap_index }, - { 9196, Frustumx_remap_index }, - { 20289, LightModelx_remap_index }, - { 33878, LightModelxv_remap_index }, - { 30456, Lightx_remap_index }, - { 43855, Lightxv_remap_index }, - { 3698, LineWidthx_remap_index }, - { 3455, LoadMatrixx_remap_index }, - { 44856, Materialx_remap_index }, - { 26704, Materialxv_remap_index }, - { 45378, MultMatrixx_remap_index }, - { 10588, MultiTexCoord4x_remap_index }, - { 26536, Normal3x_remap_index }, - { 16238, Orthof_remap_index }, - { 16454, Orthox_remap_index }, - { 28985, PointSizex_remap_index }, + { 4895, GetNamedBufferParameteri64v_remap_index }, + { 24627, GetNamedBufferParameteriv_remap_index }, + { 29956, GetNamedBufferPointerv_remap_index }, + { 11822, GetNamedBufferSubData_remap_index }, + { 31802, GetNamedRenderbufferParameteriv_remap_index }, + { 26183, GetQueryBufferObjecti64v_remap_index }, + { 45601, GetQueryBufferObjectiv_remap_index }, + { 9396, GetQueryBufferObjectui64v_remap_index }, + { 3102, GetQueryBufferObjectuiv_remap_index }, + { 3178, GetTextureImage_remap_index }, + { 34663, GetTextureLevelParameterfv_remap_index }, + { 37386, GetTextureLevelParameteriv_remap_index }, + { 14903, GetTextureParameterIiv_remap_index }, + { 22977, GetTextureParameterIuiv_remap_index }, + { 25350, GetTextureParameterfv_remap_index }, + { 28591, GetTextureParameteriv_remap_index }, + { 16152, GetTransformFeedbacki64_v_remap_index }, + { 3909, GetTransformFeedbacki_v_remap_index }, + { 25898, GetTransformFeedbackiv_remap_index }, + { 9907, MapNamedBuffer_remap_index }, + { 12633, MapNamedBufferRange_remap_index }, + { 45172, NamedBufferData_remap_index }, + { 11361, NamedBufferStorage_remap_index }, + { 19304, NamedBufferSubData_remap_index }, + { 8789, NamedRenderbufferStorage_remap_index }, + { 28117, NamedRenderbufferStorageMultisample_remap_index }, + { 22595, TextureBuffer_remap_index }, + { 11703, TextureBufferRange_remap_index }, + { 37520, TextureParameterIiv_remap_index }, + { 28783, TextureParameterIuiv_remap_index }, + { 36315, TextureParameterf_remap_index }, + { 2312, TextureParameterfv_remap_index }, + { 36396, TextureParameteri_remap_index }, + { 25627, TextureParameteriv_remap_index }, + { 10608, TextureStorage1D_remap_index }, + { 14877, TextureStorage2D_remap_index }, + { 42547, TextureStorage2DMultisample_remap_index }, + { 18953, TextureStorage3D_remap_index }, + { 3432, TextureStorage3DMultisample_remap_index }, + { 27004, TextureSubImage1D_remap_index }, + { 31527, TextureSubImage2D_remap_index }, + { 34572, TextureSubImage3D_remap_index }, + { 19458, TransformFeedbackBufferBase_remap_index }, + { 15269, TransformFeedbackBufferRange_remap_index }, + { 4658, UnmapNamedBuffer_remap_index }, + { 6915, InvalidateBufferData_remap_index }, + { 41218, InvalidateBufferSubData_remap_index }, + { 22714, InvalidateFramebuffer_remap_index }, + { 17036, InvalidateSubFramebuffer_remap_index }, + { 12793, InvalidateTexImage_remap_index }, + { 27151, InvalidateTexSubImage_remap_index }, + { 13554, PolygonOffsetEXT_remap_index }, + { 38417, DrawTexfOES_remap_index }, + { 26573, DrawTexfvOES_remap_index }, + { 1019, DrawTexiOES_remap_index }, + { 31997, DrawTexivOES_remap_index }, + { 12940, DrawTexsOES_remap_index }, + { 22908, DrawTexsvOES_remap_index }, + { 27845, DrawTexxOES_remap_index }, + { 40437, DrawTexxvOES_remap_index }, + { 25945, PointSizePointerOES_remap_index }, + { 982, QueryMatrixxOES_remap_index }, + { 20471, SampleMaskSGIS_remap_index }, + { 35045, SamplePatternSGIS_remap_index }, + { 44458, ColorPointerEXT_remap_index }, + { 29307, EdgeFlagPointerEXT_remap_index }, + { 13631, IndexPointerEXT_remap_index }, + { 13821, NormalPointerEXT_remap_index }, + { 28703, TexCoordPointerEXT_remap_index }, + { 25732, VertexPointerEXT_remap_index }, + { 44380, DiscardFramebufferEXT_remap_index }, + { 11405, ActiveShaderProgram_remap_index }, + { 17294, BindProgramPipeline_remap_index }, + { 29359, CreateShaderProgramv_remap_index }, + { 3820, DeleteProgramPipelines_remap_index }, + { 26796, GenProgramPipelines_remap_index }, + { 8493, GetProgramPipelineInfoLog_remap_index }, + { 32164, GetProgramPipelineiv_remap_index }, + { 26859, IsProgramPipeline_remap_index }, + { 46477, LockArraysEXT_remap_index }, + { 45775, ProgramUniform1d_remap_index }, + { 31655, ProgramUniform1dv_remap_index }, + { 45729, ProgramUniform1f_remap_index }, + { 10084, ProgramUniform1fv_remap_index }, + { 45683, ProgramUniform1i_remap_index }, + { 15806, ProgramUniform1iv_remap_index }, + { 35495, ProgramUniform1ui_remap_index }, + { 45500, ProgramUniform1uiv_remap_index }, + { 2494, ProgramUniform2d_remap_index }, + { 10013, ProgramUniform2dv_remap_index }, + { 2447, ProgramUniform2f_remap_index }, + { 37337, ProgramUniform2fv_remap_index }, + { 2519, ProgramUniform2i_remap_index }, + { 22083, ProgramUniform2iv_remap_index }, + { 7496, ProgramUniform2ui_remap_index }, + { 9430, ProgramUniform2uiv_remap_index }, + { 4930, ProgramUniform3d_remap_index }, + { 4869, ProgramUniform3dv_remap_index }, + { 4956, ProgramUniform3f_remap_index }, + { 31024, ProgramUniform3fv_remap_index }, + { 5004, ProgramUniform3i_remap_index }, + { 13846, ProgramUniform3iv_remap_index }, + { 15855, ProgramUniform3ui_remap_index }, + { 18689, ProgramUniform3uiv_remap_index }, + { 29804, ProgramUniform4d_remap_index }, + { 31917, ProgramUniform4dv_remap_index }, + { 29831, ProgramUniform4f_remap_index }, + { 43230, ProgramUniform4fv_remap_index }, + { 29880, ProgramUniform4i_remap_index }, + { 2020, ProgramUniform4iv_remap_index }, + { 41892, ProgramUniform4ui_remap_index }, + { 34244, ProgramUniform4uiv_remap_index }, + { 13895, ProgramUniformMatrix2dv_remap_index }, + { 20543, ProgramUniformMatrix2fv_remap_index }, + { 16733, ProgramUniformMatrix2x3dv_remap_index }, + { 23048, ProgramUniformMatrix2x3fv_remap_index }, + { 1952, ProgramUniformMatrix2x4dv_remap_index }, + { 8175, ProgramUniformMatrix2x4fv_remap_index }, + { 46444, ProgramUniformMatrix3dv_remap_index }, + { 40060, ProgramUniformMatrix3fv_remap_index }, + { 27689, ProgramUniformMatrix3x2dv_remap_index }, + { 35253, ProgramUniformMatrix3x2fv_remap_index }, + { 23494, ProgramUniformMatrix3x4dv_remap_index }, + { 28303, ProgramUniformMatrix3x4fv_remap_index }, + { 40247, ProgramUniformMatrix4dv_remap_index }, + { 33413, ProgramUniformMatrix4fv_remap_index }, + { 41409, ProgramUniformMatrix4x2dv_remap_index }, + { 2381, ProgramUniformMatrix4x2fv_remap_index }, + { 14459, ProgramUniformMatrix4x3dv_remap_index }, + { 7739, ProgramUniformMatrix4x3fv_remap_index }, + { 40831, UnlockArraysEXT_remap_index }, + { 33367, UseProgramStages_remap_index }, + { 1765, ValidateProgramPipeline_remap_index }, + { 17370, DebugMessageCallback_remap_index }, + { 33856, DebugMessageControl_remap_index }, + { 16571, DebugMessageInsert_remap_index }, + { 7305, GetDebugMessageLog_remap_index }, + { 7096, GetObjectLabel_remap_index }, + { 12961, GetObjectPtrLabel_remap_index }, + { 32802, ObjectLabel_remap_index }, + { 46564, ObjectPtrLabel_remap_index }, + { 19187, PopDebugGroup_remap_index }, + { 15307, PushDebugGroup_remap_index }, + { 8890, SecondaryColor3fEXT_remap_index }, + { 8371, SecondaryColor3fvEXT_remap_index }, + { 30693, MultiDrawElementsEXT_remap_index }, + { 11537, FogCoordfEXT_remap_index }, + { 19493, FogCoordfvEXT_remap_index }, + { 4549, ResizeBuffersMESA_remap_index }, + { 36499, WindowPos4dMESA_remap_index }, + { 29204, WindowPos4dvMESA_remap_index }, + { 4707, WindowPos4fMESA_remap_index }, + { 12174, WindowPos4fvMESA_remap_index }, + { 9720, WindowPos4iMESA_remap_index }, + { 4027, WindowPos4ivMESA_remap_index }, + { 30030, WindowPos4sMESA_remap_index }, + { 1113, WindowPos4svMESA_remap_index }, + { 30793, MultiModeDrawArraysIBM_remap_index }, + { 21223, MultiModeDrawElementsIBM_remap_index }, + { 35164, AreProgramsResidentNV_remap_index }, + { 42675, ExecuteProgramNV_remap_index }, + { 31623, GetProgramParameterdvNV_remap_index }, + { 39071, GetProgramParameterfvNV_remap_index }, + { 20640, GetProgramStringNV_remap_index }, + { 16960, GetProgramivNV_remap_index }, + { 19778, GetTrackMatrixivNV_remap_index }, + { 20220, GetVertexAttribdvNV_remap_index }, + { 18316, GetVertexAttribfvNV_remap_index }, + { 17187, GetVertexAttribivNV_remap_index }, + { 38773, LoadProgramNV_remap_index }, + { 21323, ProgramParameters4dvNV_remap_index }, + { 21935, ProgramParameters4fvNV_remap_index }, + { 6697, RequestResidentProgramsNV_remap_index }, + { 31179, TrackMatrixNV_remap_index }, + { 46851, VertexAttrib1dNV_remap_index }, + { 30098, VertexAttrib1dvNV_remap_index }, + { 30464, VertexAttrib1fNV_remap_index }, + { 44807, VertexAttrib1fvNV_remap_index }, + { 22552, VertexAttrib1sNV_remap_index }, + { 40851, VertexAttrib1svNV_remap_index }, + { 19754, VertexAttrib2dNV_remap_index }, + { 36783, VertexAttrib2dvNV_remap_index }, + { 29088, VertexAttrib2fNV_remap_index }, + { 27724, VertexAttrib2fvNV_remap_index }, + { 13727, VertexAttrib2sNV_remap_index }, + { 6202, VertexAttrib2svNV_remap_index }, + { 39480, VertexAttrib3dNV_remap_index }, + { 41518, VertexAttrib3dvNV_remap_index }, + { 5449, VertexAttrib3fNV_remap_index }, + { 44028, VertexAttrib3fvNV_remap_index }, + { 7683, VertexAttrib3sNV_remap_index }, + { 19805, VertexAttrib3svNV_remap_index }, + { 9118, VertexAttrib4dNV_remap_index }, + { 3745, VertexAttrib4dvNV_remap_index }, + { 9189, VertexAttrib4fNV_remap_index }, + { 44182, VertexAttrib4fvNV_remap_index }, + { 18795, VertexAttrib4sNV_remap_index }, + { 11749, VertexAttrib4svNV_remap_index }, + { 1738, VertexAttrib4ubNV_remap_index }, + { 11512, VertexAttrib4ubvNV_remap_index }, + { 30944, VertexAttribPointerNV_remap_index }, + { 29255, VertexAttribs1dvNV_remap_index }, + { 43148, VertexAttribs1fvNV_remap_index }, + { 6671, VertexAttribs1svNV_remap_index }, + { 45474, VertexAttribs2dvNV_remap_index }, + { 4731, VertexAttribs2fvNV_remap_index }, + { 29333, VertexAttribs2svNV_remap_index }, + { 1926, VertexAttribs3dvNV_remap_index }, + { 38024, VertexAttribs3fvNV_remap_index }, + { 15054, VertexAttribs3svNV_remap_index }, + { 26547, VertexAttribs4dvNV_remap_index }, + { 26096, VertexAttribs4fvNV_remap_index }, + { 10969, VertexAttribs4svNV_remap_index }, + { 34439, VertexAttribs4ubvNV_remap_index }, + { 44685, GetTexBumpParameterfvATI_remap_index }, + { 11236, GetTexBumpParameterivATI_remap_index }, + { 38124, TexBumpParameterfvATI_remap_index }, + { 9161, TexBumpParameterivATI_remap_index }, + { 9941, AlphaFragmentOp1ATI_remap_index }, + { 3769, AlphaFragmentOp2ATI_remap_index }, + { 10423, AlphaFragmentOp3ATI_remap_index }, + { 35683, BeginFragmentShaderATI_remap_index }, + { 4074, BindFragmentShaderATI_remap_index }, + { 7708, ColorFragmentOp1ATI_remap_index }, + { 13693, ColorFragmentOp2ATI_remap_index }, + { 25653, ColorFragmentOp3ATI_remap_index }, + { 18131, DeleteFragmentShaderATI_remap_index }, + { 46994, EndFragmentShaderATI_remap_index }, + { 24600, GenFragmentShadersATI_remap_index }, + { 44264, PassTexCoordATI_remap_index }, + { 38104, SampleMapATI_remap_index }, + { 37285, SetFragmentShaderConstantATI_remap_index }, + { 9092, ActiveStencilFaceEXT_remap_index }, + { 8659, BindVertexArrayAPPLE_remap_index }, + { 17636, GenVertexArraysAPPLE_remap_index }, + { 37690, GetProgramNamedParameterdvNV_remap_index }, + { 24350, GetProgramNamedParameterfvNV_remap_index }, + { 44716, ProgramNamedParameter4dNV_remap_index }, + { 40642, ProgramNamedParameter4dvNV_remap_index }, + { 43937, ProgramNamedParameter4fNV_remap_index }, + { 27251, ProgramNamedParameter4fvNV_remap_index }, + { 26003, PrimitiveRestartNV_remap_index }, + { 26525, GetTexGenxvOES_remap_index }, + { 15691, TexGenxOES_remap_index }, + { 34644, TexGenxvOES_remap_index }, + { 8583, DepthBoundsEXT_remap_index }, + { 6441, BindFramebufferEXT_remap_index }, + { 44322, BindRenderbufferEXT_remap_index }, + { 33272, BufferParameteriAPPLE_remap_index }, + { 42184, FlushMappedBufferRangeAPPLE_remap_index }, + { 29623, VertexAttribI1iEXT_remap_index }, + { 12113, VertexAttribI1uiEXT_remap_index }, + { 21656, VertexAttribI2iEXT_remap_index }, + { 43788, VertexAttribI2ivEXT_remap_index }, + { 27382, VertexAttribI2uiEXT_remap_index }, + { 37787, VertexAttribI2uivEXT_remap_index }, + { 20739, VertexAttribI3iEXT_remap_index }, + { 46003, VertexAttribI3ivEXT_remap_index }, + { 24282, VertexAttribI3uiEXT_remap_index }, + { 22456, VertexAttribI3uivEXT_remap_index }, + { 40687, VertexAttribI4iEXT_remap_index }, + { 7212, VertexAttribI4ivEXT_remap_index }, + { 2742, VertexAttribI4uiEXT_remap_index }, + { 29480, VertexAttribI4uivEXT_remap_index }, + { 3278, ClearColorIiEXT_remap_index }, + { 1241, ClearColorIuiEXT_remap_index }, + { 26026, BindBufferOffsetEXT_remap_index }, + { 19525, BeginPerfMonitorAMD_remap_index }, + { 35122, DeletePerfMonitorsAMD_remap_index }, + { 5942, EndPerfMonitorAMD_remap_index }, + { 39854, GenPerfMonitorsAMD_remap_index }, + { 13419, GetPerfMonitorCounterDataAMD_remap_index }, + { 37117, GetPerfMonitorCounterInfoAMD_remap_index }, + { 46954, GetPerfMonitorCounterStringAMD_remap_index }, + { 46529, GetPerfMonitorCountersAMD_remap_index }, + { 15378, GetPerfMonitorGroupStringAMD_remap_index }, + { 31841, GetPerfMonitorGroupsAMD_remap_index }, + { 14839, SelectPerfMonitorCountersAMD_remap_index }, + { 15504, GetObjectParameterivAPPLE_remap_index }, + { 46337, ObjectPurgeableAPPLE_remap_index }, + { 2069, ObjectUnpurgeableAPPLE_remap_index }, + { 45262, ActiveProgramEXT_remap_index }, + { 29226, CreateShaderProgramEXT_remap_index }, + { 39588, UseShaderProgramEXT_remap_index }, + { 32638, TextureBarrierNV_remap_index }, + { 2338, VDPAUFiniNV_remap_index }, + { 875, VDPAUGetSurfaceivNV_remap_index }, + { 25508, VDPAUInitNV_remap_index }, + { 23026, VDPAUIsSurfaceNV_remap_index }, + { 6961, VDPAUMapSurfacesNV_remap_index }, + { 3319, VDPAURegisterOutputSurfaceNV_remap_index }, + { 13317, VDPAURegisterVideoSurfaceNV_remap_index }, + { 11852, VDPAUSurfaceAccessNV_remap_index }, + { 5243, VDPAUUnmapSurfacesNV_remap_index }, + { 40541, VDPAUUnregisterSurfaceNV_remap_index }, + { 41319, BeginPerfQueryINTEL_remap_index }, + { 36004, CreatePerfQueryINTEL_remap_index }, + { 17567, DeletePerfQueryINTEL_remap_index }, + { 43618, EndPerfQueryINTEL_remap_index }, + { 45232, GetFirstPerfQueryIdINTEL_remap_index }, + { 32591, GetNextPerfQueryIdINTEL_remap_index }, + { 34295, GetPerfCounterInfoINTEL_remap_index }, + { 786, GetPerfQueryDataINTEL_remap_index }, + { 23880, GetPerfQueryIdByNameINTEL_remap_index }, + { 21417, GetPerfQueryInfoINTEL_remap_index }, + { 40995, PolygonOffsetClampEXT_remap_index }, + { 21818, StencilFuncSeparateATI_remap_index }, + { 6167, ProgramEnvParameters4fvEXT_remap_index }, + { 32936, ProgramLocalParameters4fvEXT_remap_index }, + { 4215, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 3979, EGLImageTargetTexture2DOES_remap_index }, + { 43755, AlphaFuncx_remap_index }, + { 20784, ClearColorx_remap_index }, + { 42945, ClearDepthx_remap_index }, + { 38523, Color4x_remap_index }, + { 25446, DepthRangex_remap_index }, + { 2566, Fogx_remap_index }, + { 15970, Fogxv_remap_index }, + { 9363, Frustumf_remap_index }, + { 9494, Frustumx_remap_index }, + { 20704, LightModelx_remap_index }, + { 34484, LightModelxv_remap_index }, + { 30998, Lightx_remap_index }, + { 44568, Lightxv_remap_index }, + { 3877, LineWidthx_remap_index }, + { 3634, LoadMatrixx_remap_index }, + { 45569, Materialx_remap_index }, + { 27201, Materialxv_remap_index }, + { 46122, MultMatrixx_remap_index }, + { 10886, MultiTexCoord4x_remap_index }, + { 27033, Normal3x_remap_index }, + { 16624, Orthof_remap_index }, + { 16840, Orthox_remap_index }, + { 29527, PointSizex_remap_index }, { 70, PolygonOffsetx_remap_index }, - { 39297, Rotatex_remap_index }, - { 20959, SampleCoveragex_remap_index }, - { 13298, Scalex_remap_index }, - { 40482, TexEnvx_remap_index }, - { 45544, TexEnvxv_remap_index }, - { 2038, TexParameterx_remap_index }, - { 33391, Translatex_remap_index }, - { 34856, ClipPlanef_remap_index }, - { 34758, ClipPlanex_remap_index }, - { 741, GetClipPlanef_remap_index }, - { 604, GetClipPlanex_remap_index }, - { 20877, GetFixedv_remap_index }, - { 1294, GetLightxv_remap_index }, - { 23953, GetMaterialxv_remap_index }, - { 22438, GetTexEnvxv_remap_index }, - { 17630, GetTexParameterxv_remap_index }, - { 30709, PointParameterx_remap_index }, - { 39252, PointParameterxv_remap_index }, - { 20014, TexParameterxv_remap_index }, + { 39924, Rotatex_remap_index }, + { 21374, SampleCoveragex_remap_index }, + { 13577, Scalex_remap_index }, + { 41109, TexEnvx_remap_index }, + { 46288, TexEnvxv_remap_index }, + { 2148, TexParameterx_remap_index }, + { 33997, Translatex_remap_index }, + { 35462, ClipPlanef_remap_index }, + { 35364, ClipPlanex_remap_index }, + { 747, GetClipPlanef_remap_index }, + { 610, GetClipPlanex_remap_index }, + { 21292, GetFixedv_remap_index }, + { 1300, GetLightxv_remap_index }, + { 24387, GetMaterialxv_remap_index }, + { 22872, GetTexEnvxv_remap_index }, + { 18016, GetTexParameterxv_remap_index }, + { 31251, PointParameterx_remap_index }, + { 39879, PointParameterxv_remap_index }, + { 20429, TexParameterxv_remap_index }, { -1, -1 } }; /* these functions are in the ABI, but have alternative names */ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ - { 36125, _gloffset_BlendColor }, + { 36731, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 38796, _gloffset_BlendEquation }, + { 39423, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 5688, _gloffset_ColorSubTable }, - { 22339, _gloffset_CopyColorSubTable }, + { 5899, _gloffset_ColorSubTable }, + { 22773, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ - { 1328, _gloffset_GetConvolutionParameteriv }, - { 14362, _gloffset_ConvolutionParameterfv }, - { 17467, _gloffset_CopyConvolutionFilter1D }, - { 19526, _gloffset_SeparableFilter2D }, - { 20753, _gloffset_GetConvolutionFilter }, - { 24715, _gloffset_ConvolutionFilter1D }, - { 27092, _gloffset_ConvolutionFilter2D }, - { 30009, _gloffset_GetSeparableFilter }, - { 31668, _gloffset_ConvolutionParameteri }, - { 31790, _gloffset_ConvolutionParameterf }, - { 37946, _gloffset_ConvolutionParameteriv }, - { 43908, _gloffset_GetConvolutionParameterfv }, - { 45110, _gloffset_CopyConvolutionFilter2D }, + { 1334, _gloffset_GetConvolutionParameteriv }, + { 14647, _gloffset_ConvolutionParameterfv }, + { 17853, _gloffset_CopyConvolutionFilter1D }, + { 19941, _gloffset_SeparableFilter2D }, + { 21168, _gloffset_GetConvolutionFilter }, + { 25149, _gloffset_ConvolutionFilter1D }, + { 27589, _gloffset_ConvolutionFilter2D }, + { 30551, _gloffset_GetSeparableFilter }, + { 32249, _gloffset_ConvolutionParameteri }, + { 32371, _gloffset_ConvolutionParameterf }, + { 38552, _gloffset_ConvolutionParameteriv }, + { 44621, _gloffset_GetConvolutionParameterfv }, + { 45854, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 28600, _gloffset_CopyTexImage2D }, - { 31434, _gloffset_CopyTexImage1D }, - { 33915, _gloffset_CopyTexSubImage1D }, - { 40291, _gloffset_CopyTexSubImage3D }, - { 44164, _gloffset_CopyTexSubImage2D }, + { 29142, _gloffset_CopyTexImage2D }, + { 32015, _gloffset_CopyTexImage1D }, + { 34521, _gloffset_CopyTexSubImage1D }, + { 40918, _gloffset_CopyTexSubImage3D }, + { 44877, _gloffset_CopyTexSubImage2D }, /* from GL_EXT_draw_range_elements */ - { 25977, _gloffset_DrawRangeElements }, + { 26474, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ - { 4931, _gloffset_GetHistogramParameterfv }, - { 8480, _gloffset_GetHistogramParameteriv }, - { 9909, _gloffset_Minmax }, - { 14709, _gloffset_GetMinmax }, - { 22963, _gloffset_Histogram }, - { 31362, _gloffset_GetMinmaxParameteriv }, - { 32362, _gloffset_ResetMinmax }, - { 33351, _gloffset_GetHistogram }, - { 35171, _gloffset_GetMinmaxParameterfv }, - { 36201, _gloffset_ResetHistogram }, + { 5142, _gloffset_GetHistogramParameterfv }, + { 8685, _gloffset_GetHistogramParameteriv }, + { 10207, _gloffset_Minmax }, + { 14994, _gloffset_GetMinmax }, + { 23397, _gloffset_Histogram }, + { 31943, _gloffset_GetMinmaxParameteriv }, + { 32973, _gloffset_ResetMinmax }, + { 33957, _gloffset_GetHistogram }, + { 35777, _gloffset_GetMinmaxParameterfv }, + { 36807, _gloffset_ResetHistogram }, /* from GL_EXT_paletted_texture */ - { 14224, _gloffset_ColorTable }, - { 19135, _gloffset_GetColorTableParameterfv }, - { 27891, _gloffset_GetColorTable }, - { 31846, _gloffset_GetColorTableParameteriv }, + { 14509, _gloffset_ColorTable }, + { 19550, _gloffset_GetColorTableParameterfv }, + { 28433, _gloffset_GetColorTable }, + { 32427, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 2488, _gloffset_TexSubImage1D }, - { 38511, _gloffset_TexSubImage2D }, + { 2598, _gloffset_TexSubImage1D }, + { 39138, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ - { 23389, _gloffset_TexImage3D }, - { 42749, _gloffset_TexSubImage3D }, + { 23823, _gloffset_TexImage3D }, + { 43429, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ - { 4384, _gloffset_GenTextures }, - { 9243, _gloffset_BindTexture }, - { 18273, _gloffset_IsTexture }, - { 23798, _gloffset_PrioritizeTextures }, - { 28120, _gloffset_DeleteTextures }, - { 43205, _gloffset_AreTexturesResident }, + { 4595, _gloffset_GenTextures }, + { 9541, _gloffset_BindTexture }, + { 18659, _gloffset_IsTexture }, + { 24232, _gloffset_PrioritizeTextures }, + { 28662, _gloffset_DeleteTextures }, + { 43885, _gloffset_AreTexturesResident }, /* from GL_EXT_vertex_array */ - { 19624, _gloffset_ArrayElement }, - { 30752, _gloffset_DrawArrays }, - { 40974, _gloffset_GetPointerv }, + { 20039, _gloffset_ArrayElement }, + { 31294, _gloffset_DrawArrays }, + { 41601, _gloffset_GetPointerv }, /* from GL_NV_read_buffer */ - { 31637, _gloffset_ReadBuffer }, + { 32218, _gloffset_ReadBuffer }, /* from GL_OES_blend_subtract */ - { 38796, _gloffset_BlendEquation }, + { 39423, _gloffset_BlendEquation }, /* from GL_OES_texture_3D */ - { 23389, _gloffset_TexImage3D }, - { 40291, _gloffset_CopyTexSubImage3D }, - { 42749, _gloffset_TexSubImage3D }, + { 23823, _gloffset_TexImage3D }, + { 40918, _gloffset_CopyTexSubImage3D }, + { 43429, _gloffset_TexSubImage3D }, /* from GL_OES_texture_cube_map */ - { 17859, _gloffset_TexGeni }, - { 17887, _gloffset_TexGenf }, - { 21319, _gloffset_GetTexGenfv }, - { 36076, _gloffset_TexGeniv }, - { 38620, _gloffset_TexGenfv }, - { 44483, _gloffset_GetTexGeniv }, + { 18245, _gloffset_TexGeni }, + { 18273, _gloffset_TexGenf }, + { 21734, _gloffset_GetTexGenfv }, + { 36682, _gloffset_TexGeniv }, + { 39247, _gloffset_TexGenfv }, + { 45196, _gloffset_GetTexGeniv }, /* from GL_SGI_color_table */ - { 2792, _gloffset_ColorTableParameteriv }, - { 14224, _gloffset_ColorTable }, - { 18217, _gloffset_ColorTableParameterfv }, - { 19135, _gloffset_GetColorTableParameterfv }, - { 27891, _gloffset_GetColorTable }, - { 27969, _gloffset_CopyColorTable }, - { 31846, _gloffset_GetColorTableParameteriv }, + { 2902, _gloffset_ColorTableParameteriv }, + { 14509, _gloffset_ColorTable }, + { 18603, _gloffset_ColorTableParameterfv }, + { 19550, _gloffset_GetColorTableParameterfv }, + { 28433, _gloffset_GetColorTable }, + { 28511, _gloffset_CopyColorTable }, + { 32427, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; diff --git a/xorg-server/hw/kdrive/ephyr/ephyr_glamor_glx.c b/xorg-server/hw/kdrive/ephyr/ephyr_glamor_glx.c index 8fe751693..582e3af96 100644 --- a/xorg-server/hw/kdrive/ephyr/ephyr_glamor_glx.c +++ b/xorg-server/hw/kdrive/ephyr/ephyr_glamor_glx.c @@ -214,6 +214,8 @@ ephyr_glamor_damage_redisplay(struct ephyr_glamor *glamor, glBindFramebuffer(GL_FRAMEBUFFER, 0); glUseProgram(glamor->texture_shader); glViewport(0, 0, glamor->width, glamor->height); + if (!ephyr_glamor_gles2) + glDisable(GL_COLOR_LOGIC_OP); glVertexAttribPointer(glamor->texture_shader_position_loc, 2, GL_FLOAT, FALSE, 0, position); diff --git a/xorg-server/hw/kdrive/ephyr/hostx.c b/xorg-server/hw/kdrive/ephyr/hostx.c index 0baf35929..14d4a6c23 100755 --- a/xorg-server/hw/kdrive/ephyr/hostx.c +++ b/xorg-server/hw/kdrive/ephyr/hostx.c @@ -449,7 +449,7 @@ hostx_init(void) else #endif HostX.conn = xcb_connect(NULL, &HostX.screen); - if (xcb_connection_has_error(HostX.conn)) { + if (!HostX.conn || xcb_connection_has_error(HostX.conn)) { fprintf(stderr, "\nXephyr cannot open host display. Is DISPLAY set?\n"); exit(1); } @@ -1433,9 +1433,10 @@ ephyr_glamor_init(ScreenPtr screen) ephyr_glamor_set_window_size(scrpriv->glamor, scrpriv->win_width, scrpriv->win_height); - glamor_init(screen, - GLAMOR_USE_SCREEN | - GLAMOR_USE_PICTURE_SCREEN); + if (!glamor_init(screen, 0)) { + FatalError("Failed to initialize glamor\n"); + return FALSE; + } return TRUE; } diff --git a/xorg-server/hw/xfree86/common/xf86Events.c b/xorg-server/hw/xfree86/common/xf86Events.c index c06aaaee1..97a1f97b2 100644 --- a/xorg-server/hw/xfree86/common/xf86Events.c +++ b/xorg-server/hw/xfree86/common/xf86Events.c @@ -583,10 +583,11 @@ xf86VTEnter(void) /* Turn screen saver off when switching back */ dixSaveScreens(serverClient, SCREEN_SAVER_FORCER, ScreenSaverReset); - /* If we use systemd-logind it will enable input devices for us */ - if (!systemd_logind_controls_session()) - for (pInfo = xf86InputDevs; pInfo; pInfo = pInfo->next) + for (pInfo = xf86InputDevs; pInfo; pInfo = pInfo->next) { + /* Devices with server managed fds get enabled on logind resume */ + if (!(pInfo->flags & XI86_SERVER_FD)) xf86EnableInputDeviceForVTSwitch(pInfo); + } for (ih = InputHandlers; ih; ih = ih->next) { if (ih->is_input) diff --git a/xorg-server/hw/xfree86/common/xf86platformBus.c b/xorg-server/hw/xfree86/common/xf86platformBus.c index 15988b8b1..c1aaba41a 100644 --- a/xorg-server/hw/xfree86/common/xf86platformBus.c +++ b/xorg-server/hw/xfree86/common/xf86platformBus.c @@ -153,8 +153,10 @@ xf86_check_platform_slot(const struct xf86_platform_device *pd) for (i = 0; i < xf86NumEntities; i++) { const EntityPtr u = xf86Entities[i]; - if (pd->pdev && u->bus.type == BUS_PCI) - return !MATCH_PCI_DEVICES(pd->pdev, u->bus.id.pci); + if (pd->pdev && u->bus.type == BUS_PCI && + MATCH_PCI_DEVICES(pd->pdev, u->bus.id.pci)) { + return FALSE; + } if ((u->bus.type == BUS_PLATFORM) && (pd == u->bus.id.plat)) { return FALSE; } @@ -426,6 +428,10 @@ xf86platformProbeDev(DriverPtr drvp) /* find the main device or any device specificed in xorg.conf */ for (i = 0; i < numDevs; i++) { + /* skip inactive devices */ + if (!devList[i]->active) + continue; + for (j = 0; j < xf86_num_platform_devices; j++) { if (devList[i]->busID && *devList[i]->busID) { if (xf86PlatformDeviceCheckBusID(&xf86_platform_devices[j], devList[i]->busID)) @@ -449,10 +455,14 @@ xf86platformProbeDev(DriverPtr drvp) continue; } - /* if autoaddgpu devices is enabled then go find a few more and add them as GPU screens */ - if (xf86Info.autoAddGPU && numDevs) { + /* if autoaddgpu devices is enabled then go find any unclaimed platform + * devices and add them as GPU screens */ + if (xf86Info.autoAddGPU) { for (j = 0; j < xf86_num_platform_devices; j++) { - probeSingleDevice(&xf86_platform_devices[j], drvp, devList[0], PLATFORM_PROBE_GPU_SCREEN); + if (probeSingleDevice(&xf86_platform_devices[j], drvp, + devList ? devList[0] : NULL, + PLATFORM_PROBE_GPU_SCREEN)) + foundScreen = TRUE; } } diff --git a/xorg-server/hw/xfree86/drivers/modesetting/driver.c b/xorg-server/hw/xfree86/drivers/modesetting/driver.c index d52517d1a..e2f3846ca 100644 --- a/xorg-server/hw/xfree86/drivers/modesetting/driver.c +++ b/xorg-server/hw/xfree86/drivers/modesetting/driver.c @@ -1049,10 +1049,7 @@ ScreenInit(ScreenPtr pScreen, int argc, char **argv) #ifdef GLAMOR if (ms->drmmode.glamor) { - if (!glamor_init(pScreen, - GLAMOR_USE_EGL_SCREEN | - GLAMOR_USE_SCREEN | - GLAMOR_USE_PICTURE_SCREEN)) { + if (!glamor_init(pScreen, GLAMOR_USE_EGL_SCREEN)) { xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "Failed to initialize glamor at ScreenInit() time.\n"); return FALSE; diff --git a/xorg-server/hw/xfree86/modes/xf86Crtc.c b/xorg-server/hw/xfree86/modes/xf86Crtc.c index 9d592a7eb..a1947241b 100644 --- a/xorg-server/hw/xfree86/modes/xf86Crtc.c +++ b/xorg-server/hw/xfree86/modes/xf86Crtc.c @@ -3026,6 +3026,27 @@ xf86OutputSetEDIDProperty(xf86OutputPtr output, void *data, int data_len) } } +#define TILE_ATOM_NAME "TILE" +/* changing this in the future could be tricky as people may hardcode 8 */ +#define TILE_PROP_NUM_ITEMS 8 +static void +xf86OutputSetTileProperty(xf86OutputPtr output) +{ + Atom tile_atom = MakeAtom(TILE_ATOM_NAME, sizeof(TILE_ATOM_NAME) - 1, TRUE); + + /* This may get called before the RandR resources have been created */ + if (output->randr_output == NULL) + return; + + if (output->tile_info.group_id != 0) { + RRChangeOutputProperty(output->randr_output, tile_atom, XA_INTEGER, 32, + PropModeReplace, TILE_PROP_NUM_ITEMS, (uint32_t *)&output->tile_info, FALSE, TRUE); + } + else { + RRDeleteOutputProperty(output->randr_output, tile_atom); + } +} + #endif /* Pull out a phyiscal size from a detailed timing if available. */ @@ -3071,6 +3092,38 @@ handle_detailed_physical_size(struct detailed_monitor_section } } +Bool +xf86OutputParseKMSTile(const char *tile_data, int tile_length, + struct xf86CrtcTileInfo *tile_info) +{ + int ret; + + ret = sscanf(tile_data, "%d:%d:%d:%d:%d:%d:%d:%d", + &tile_info->group_id, + &tile_info->flags, + &tile_info->num_h_tile, + &tile_info->num_v_tile, + &tile_info->tile_h_loc, + &tile_info->tile_v_loc, + &tile_info->tile_h_size, + &tile_info->tile_v_size); + if (ret != 8) + return FALSE; + return TRUE; +} + +void +xf86OutputSetTile(xf86OutputPtr output, struct xf86CrtcTileInfo *tile_info) +{ + if (tile_info) + output->tile_info = *tile_info; + else + memset(&output->tile_info, 0, sizeof(output->tile_info)); +#ifdef RANDR_12_INTERFACE + xf86OutputSetTileProperty(output); +#endif +} + /** * Set the EDID information for the specified output */ diff --git a/xorg-server/hw/xfree86/modes/xf86Crtc.h b/xorg-server/hw/xfree86/modes/xf86Crtc.h index 692bf40b9..3c5bbcfd5 100644 --- a/xorg-server/hw/xfree86/modes/xf86Crtc.h +++ b/xorg-server/hw/xfree86/modes/xf86Crtc.h @@ -70,6 +70,17 @@ typedef enum _xf86OutputStatus { XF86OutputStatusUnknown } xf86OutputStatus; +struct xf86CrtcTileInfo { + uint32_t group_id; + uint32_t flags; + uint32_t num_h_tile; + uint32_t num_v_tile; + uint32_t tile_h_loc; + uint32_t tile_v_loc; + uint32_t tile_h_size; + uint32_t tile_v_size; +}; + typedef struct _xf86CrtcFuncs { /** * Turns the crtc on/off, or sets intermediate power levels if available. @@ -226,7 +237,7 @@ typedef struct _xf86CrtcFuncs { } xf86CrtcFuncsRec, *xf86CrtcFuncsPtr; -#define XF86_CRTC_VERSION 5 +#define XF86_CRTC_VERSION 6 struct _xf86Crtc { /** @@ -500,7 +511,7 @@ typedef struct _xf86OutputFuncs { (*destroy) (xf86OutputPtr output); } xf86OutputFuncsRec, *xf86OutputFuncsPtr; -#define XF86_OUTPUT_VERSION 2 +#define XF86_OUTPUT_VERSION 3 struct _xf86Output { /** @@ -615,6 +626,8 @@ struct _xf86Output { BoxRec initialTotalArea; BoxRec initialTrackingArea; INT16 initialBorder[4]; + + struct xf86CrtcTileInfo tile_info; }; typedef struct _xf86ProviderFuncs { @@ -881,6 +894,15 @@ extern _X_EXPORT void xf86OutputSetEDID(xf86OutputPtr output, xf86MonPtr edid_mon); /** + * Set the TILE information for the specified output + */ +extern _X_EXPORT void +xf86OutputSetTile(xf86OutputPtr output, struct xf86CrtcTileInfo *tile_info); + +extern _X_EXPORT Bool +xf86OutputParseKMSTile(const char *tile_data, int tile_length, struct xf86CrtcTileInfo *tile_info); + +/** * Return the list of modes supported by the EDID information * stored in 'output' */ diff --git a/xorg-server/hw/xfree86/os-support/linux/systemd-logind.c b/xorg-server/hw/xfree86/os-support/linux/systemd-logind.c index 49758f465..4ad41a374 100644 --- a/xorg-server/hw/xfree86/os-support/linux/systemd-logind.c +++ b/xorg-server/hw/xfree86/os-support/linux/systemd-logind.c @@ -40,8 +40,6 @@ #include "systemd-logind.h" -#define DBUS_TIMEOUT 500 /* Wait max 0.5 seconds */ - struct systemd_logind_info { DBusConnection *conn; char *session; @@ -130,7 +128,7 @@ systemd_logind_take_fd(int _major, int _minor, const char *path, } reply = dbus_connection_send_with_reply_and_block(info->conn, msg, - DBUS_TIMEOUT, &error); + DBUS_TIMEOUT_USE_DEFAULT, &error); if (!reply) { LogMessage(X_ERROR, "systemd-logind: failed to take device %s: %s\n", path, error.message); @@ -207,7 +205,7 @@ systemd_logind_release_fd(int _major, int _minor, int fd) } reply = dbus_connection_send_with_reply_and_block(info->conn, msg, - DBUS_TIMEOUT, &error); + DBUS_TIMEOUT_USE_DEFAULT, &error); if (!reply) LogMessage(X_ERROR, "systemd-logind: failed to release device: %s\n", error.message); @@ -289,7 +287,7 @@ systemd_logind_ack_pause(struct systemd_logind_info *info, } reply = dbus_connection_send_with_reply_and_block(info->conn, msg, - DBUS_TIMEOUT, &error); + DBUS_TIMEOUT_USE_DEFAULT, &error); if (!reply) LogMessage(X_ERROR, "systemd-logind: failed to ack pause: %s\n", error.message); @@ -313,6 +311,9 @@ message_filter(DBusConnection * connection, DBusMessage * message, void *data) dbus_int32_t major, minor; char *pause_str; + if (dbus_message_get_type (message) != DBUS_MESSAGE_TYPE_SIGNAL) + return DBUS_HANDLER_RESULT_NOT_YET_HANDLED; + dbus_error_init(&error); if (dbus_message_is_signal(message, @@ -454,7 +455,7 @@ connect_hook(DBusConnection *connection, void *data) } reply = dbus_connection_send_with_reply_and_block(connection, msg, - DBUS_TIMEOUT, &error); + DBUS_TIMEOUT_USE_DEFAULT, &error); if (!reply) { LogMessage(X_ERROR, "systemd-logind: failed to get session: %s\n", error.message); @@ -489,7 +490,7 @@ connect_hook(DBusConnection *connection, void *data) } reply = dbus_connection_send_with_reply_and_block(connection, msg, - DBUS_TIMEOUT, &error); + DBUS_TIMEOUT_USE_DEFAULT, &error); if (!reply) { LogMessage(X_ERROR, "systemd-logind: TakeControl failed: %s\n", error.message); @@ -561,7 +562,7 @@ systemd_logind_release_control(struct systemd_logind_info *info) } reply = dbus_connection_send_with_reply_and_block(info->conn, msg, - DBUS_TIMEOUT, &error); + DBUS_TIMEOUT_USE_DEFAULT, &error); if (!reply) { LogMessage(X_ERROR, "systemd-logind: ReleaseControl failed: %s\n", error.message); diff --git a/xorg-server/hw/xquartz/quartz.c b/xorg-server/hw/xquartz/quartz.c index d7229cecb..851ce4842 100644 --- a/xorg-server/hw/xquartz/quartz.c +++ b/xorg-server/hw/xquartz/quartz.c @@ -43,6 +43,7 @@ #include "darwinEvents.h" #include "pseudoramiX.h" #include "extension.h" +#include "nonsdk_extinit.h" #include "glx_extinit.h" #define _APPLEWM_SERVER_ #include "applewmExt.h" diff --git a/xorg-server/hw/xquartz/xpr/xprScreen.c b/xorg-server/hw/xquartz/xpr/xprScreen.c index d0a525ff4..30f2218b6 100644 --- a/xorg-server/hw/xquartz/xpr/xprScreen.c +++ b/xorg-server/hw/xquartz/xpr/xprScreen.c @@ -54,6 +54,8 @@ #include "damage.h" #endif +#include "nonsdk_extinit.h" + #if MAC_OS_X_VERSION_MIN_REQUIRED < 1090 // From NSApplication.h extern const double NSAppKitVersionNumber; diff --git a/xorg-server/hw/xwayland/Makefile.am b/xorg-server/hw/xwayland/Makefile.am index 994554088..ab1bbb6a5 100644 --- a/xorg-server/hw/xwayland/Makefile.am +++ b/xorg-server/hw/xwayland/Makefile.am @@ -43,6 +43,7 @@ xwayland-glamor.c : $(nodist_Xwayland_SOURCES) glamor_lib = $(top_builddir)/glamor/libglamor.la Xwayland_LDADD += $(GLAMOR_LIBS) $(GBM_LIBS) -lEGL -lGL +Xwayland_DEPENDENCIES = $(glamor_lib) endif EXTRA_DIST = drm.xml diff --git a/xorg-server/hw/xwayland/xwayland-glamor.c b/xorg-server/hw/xwayland/xwayland-glamor.c index dd8551840..d06006c70 100644 --- a/xorg-server/hw/xwayland/xwayland-glamor.c +++ b/xorg-server/hw/xwayland/xwayland-glamor.c @@ -549,11 +549,7 @@ xwl_glamor_init(struct xwl_screen *xwl_screen) return FALSE; } - if (!glamor_init(xwl_screen->screen, - GLAMOR_INVERTED_Y_AXIS | - GLAMOR_USE_EGL_SCREEN | - GLAMOR_USE_SCREEN | - GLAMOR_USE_PICTURE_SCREEN)) { + if (!glamor_init(xwl_screen->screen, GLAMOR_USE_EGL_SCREEN)) { ErrorF("Failed to initialize glamor\n"); return FALSE; } diff --git a/xorg-server/hw/xwin/InitOutput.c b/xorg-server/hw/xwin/InitOutput.c index fe4755c03..5a3d80f7f 100755 --- a/xorg-server/hw/xwin/InitOutput.c +++ b/xorg-server/hw/xwin/InitOutput.c @@ -53,6 +53,11 @@ typedef HRESULT (__stdcall * SHGETFOLDERPATHPROC)(HWND hwndOwner, HANDLE hToken, DWORD dwFlags, LPTSTR pszPath); #endif + +#include "winmonitors.h" +#include "nonsdk_extinit.h" +#include "pseudoramiX/pseudoramiX.h" + #include "glx_extinit.h" #ifdef XWIN_GLX_WINDOWS #include "glx/glwindows.h" @@ -754,13 +759,12 @@ winUseMsg(void) ErrorF("-engine engine_type_id\n" "\tOverride the server's automatically selected engine type:\n" "\t\t1 - Shadow GDI\n" - "\t\t2 - Shadow DirectDraw\n" "\t\t4 - Shadow DirectDraw4 Non-Locking\n" ); ErrorF("-fullscreen\n" "\tRun the server in fullscreen mode.\n"); - ErrorF("-hostintitle\n" + ErrorF("-[no]hostintitle\n" "\tIn multiwindow mode, add remote host names to window titles.\n"); ErrorF("-ignoreinput\n" "\tIgnore keyboard and mouse input.\n"); @@ -987,6 +991,59 @@ InitOutput(ScreenInfo * pScreenInfo, int argc, char *argv[]) } } + /* + Unless full xinerama has been explicitly enabled, register all native screens with pseudoramiX + */ + if (!noPanoramiXExtension) + noPseudoramiXExtension = TRUE; + + if ((g_ScreenInfo[0].fMultipleMonitors) && !noPseudoramiXExtension) + { + int pass; + + PseudoramiXExtensionInit(); + + /* Add primary monitor on pass 0, other monitors on pass 1, to ensure + the primary monitor is first in XINERAMA list */ + for (pass = 0; pass < 2; pass++) + { + int iMonitor; + + for (iMonitor = 1; ; iMonitor++) + { + struct GetMonitorInfoData data; + QueryMonitor(iMonitor, &data); + if (data.bMonitorSpecifiedExists) + { + MONITORINFO mi; + mi.cbSize = sizeof(MONITORINFO); + + if (GetMonitorInfo(data.monitorHandle, &mi)) + { + /* pass == 1 XOR primary monitor flags is set */ + if ((!(pass == 1)) != (!(mi.dwFlags & MONITORINFOF_PRIMARY))) + { + /* + Note the screen origin in a normalized coordinate space where (0,0) is at the top left + of the native virtual desktop area + */ + data.monitorOffsetX = data.monitorOffsetX - GetSystemMetrics(SM_XVIRTUALSCREEN); + data.monitorOffsetY = data.monitorOffsetY - GetSystemMetrics(SM_YVIRTUALSCREEN); + + winDebug ("InitOutput - screen %d added at virtual desktop coordinate (%d,%d) (pseudoramiX) \n", + iMonitor-1, data.monitorOffsetX, data.monitorOffsetY); + + PseudoramiXAddScreen(data.monitorOffsetX, data.monitorOffsetY, + data.monitorWidth, data.monitorHeight); + } + } + } + else + break; + } + } + } + #if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW) /* Generate a cookie used by internal clients for authorization */ diff --git a/xorg-server/hw/xwin/Makefile.am b/xorg-server/hw/xwin/Makefile.am index 0ea8ba769..4da3d12a4 100755 --- a/xorg-server/hw/xwin/Makefile.am +++ b/xorg-server/hw/xwin/Makefile.am @@ -71,12 +71,12 @@ SRCS = InitInput.c \ winmsgwindow.c \ winmultiwindowclass.c \ winmultiwindowicons.c \ + winos.c \ winprefs.c \ winprefsyacc.y \ winprefslex.l \ winprocarg.c \ winscrinit.c \ - winshaddd.c \ winshadddnl.c \ winshadgdi.c \ wintaskbar.c \ diff --git a/xorg-server/hw/xwin/XWin.exe.manifest b/xorg-server/hw/xwin/XWin.exe.manifest index 477334fb3..bd44b1066 100644 --- a/xorg-server/hw/xwin/XWin.exe.manifest +++ b/xorg-server/hw/xwin/XWin.exe.manifest @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> - <description>The XWin X Windows server for Cygwin.</description> + <description>The XWin X Windows server</description> <dependency> <dependentAssembly> <assemblyIdentity @@ -18,4 +18,18 @@ <dpiAware>true</dpiAware> </asmv3:windowsSettings> </asmv3:application> + <compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1"> + <application> + <!-- Windows Vista --> + <supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/> + <!-- Windows 7 --> + <supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/> + <!-- Windows 8 --> + <supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/> + <!-- Windows 8.1 --> + <supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/> + <!-- Windows 10 --> + <supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/> + </application> + </compatibility> </assembly> diff --git a/xorg-server/hw/xwin/glx/gen_gl_wrappers.py b/xorg-server/hw/xwin/glx/gen_gl_wrappers.py index 840e4366b..a24c5b580 100755 --- a/xorg-server/hw/xwin/glx/gen_gl_wrappers.py +++ b/xorg-server/hw/xwin/glx/gen_gl_wrappers.py @@ -219,6 +219,36 @@ if dispatchheader : del dispatch['glby_offset'] +def ParseCmdRettype(cmd): + proto=noneStr(cmd.elem.find('proto')) + rettype=noneStr(proto.text) + if rettype.lower()!="void ": + plist = ([t for t in proto.itertext()]) + rettype = ''.join(plist[:-1]) + rettype=rettype.strip() + return rettype + +def ParseCmdParams(cmd): + params = cmd.elem.findall('param') + plist=[] + for param in params: + # construct the formal parameter definition from ptype and name + # elements, also using any text found around these in the + # param element, in the order it appears in the document + paramtype = '' + # also extract the formal parameter name from the name element + paramname = '' + for t in param.iter(): + if t.tag == 'ptype' or t.tag == 'param': + paramtype = paramtype + noneStr(t.text) + if t.tag == 'name': + paramname = t.text + '_' + paramtype = paramtype + ' ' + paramname + if t.tail is not None: + paramtype = paramtype + t.tail.strip() + plist.append((paramtype, paramname)) + return plist + class PreResolveOutputGenerator(OutputGenerator): def __init__(self, errFile = sys.stderr, @@ -281,28 +311,15 @@ class MyOutputGenerator(OutputGenerator): return self.wrappers[name]=1 + rettype=ParseCmdRettype(cmd) - proto=noneStr(cmd.elem.find('proto')) - rettype=noneStr(proto.text) - if rettype.lower()!="void ": - plist = ([t for t in proto.itertext()]) - rettype = ''.join(plist[:-1]) - #ptype=proto.find("ptype") - #if ptype!=None: - # rettype = (noneStr(ptype.text))+" " if staticwrappers: self.outFile.write("static ") - self.outFile.write("%s__stdcall %sWrapper("%(rettype, name)) - params = cmd.elem.findall('param') - plist=[] - for param in params: - paramlist = ([t for t in param.itertext()]) - paramtype = ''.join(paramlist[:-1]) - paramname = paramlist[-1] - plist.append((paramtype, paramname)) + self.outFile.write("%s __stdcall %sWrapper("%(rettype, name)) + plist=ParseCmdParams(cmd) Comma="" if len(plist): for ptype, pname in plist: - self.outFile.write("%s%s%s_"%(Comma, ptype, pname)) + self.outFile.write("%s%s"%(Comma, ptype)) Comma=", " else: self.outFile.write("void") @@ -323,7 +340,7 @@ class MyOutputGenerator(OutputGenerator): self.outFile.write(" return %s( "%(name)) Comma="" for ptype, pname in plist: - self.outFile.write("%s%s_"%(Comma, pname)) + self.outFile.write("%s%s"%(Comma, pname)) Comma=", " else: if rettype.lower()=="void ": @@ -348,7 +365,7 @@ class MyOutputGenerator(OutputGenerator): return RESOLVED_PROC(PFN%sPROC)( """%(name.upper())) Comma="" for ptype, pname in plist: - self.outFile.write("%s%s_"%(Comma, pname)) + self.outFile.write("%s%s"%(Comma, pname)) Comma=", " self.outFile.write(" );\n}\n\n") diff --git a/xorg-server/hw/xwin/makefile b/xorg-server/hw/xwin/makefile index 530e02c85..be1088f19 100755 --- a/xorg-server/hw/xwin/makefile +++ b/xorg-server/hw/xwin/makefile @@ -99,12 +99,12 @@ SRCS = InitInput.c \ winmsgwindow.c \ winmultiwindowclass.c \ winmultiwindowicons.c \ + winos.c \ winprefs.c \ winprefsyacc.y \ winprefslex.l \ winprocarg.c \ winscrinit.c \ - winshaddd.c \ winshadddnl.c \ winshadgdi.c \ wintaskbar.c \ diff --git a/xorg-server/hw/xwin/man/XWin.man b/xorg-server/hw/xwin/man/XWin.man index 15a57db02..d68ee2a41 100644 --- a/xorg-server/hw/xwin/man/XWin.man +++ b/xorg-server/hw/xwin/man/XWin.man @@ -76,6 +76,9 @@ preceeding \fB\-screen\fP parameter. .B \-[no]multimonitors or \-[no]multiplemonitors Create a screen 0 that covers all monitors [the primary monitor] on a system with multiple monitors. +Fake XINERAMA data is created describing the individual monitors, +(This is similar to the 'merged framebuffer' or 'pseudo-xinerama' mode provided by +some drivers for the xorg X server). This option is currently enabled by default in \fB\-multiwindow\fP mode. .TP 8 .B "\-screen \fIscreen_number\fP [\fIW\fP \fIH\fP [\fIX\fP \fIY\fP] | [[\fIW\fPx\fIH\fP[+\fIX\fP+\fIY\fP]][@\fIM\fP]] ] " @@ -167,9 +170,10 @@ on its own is equivalent to \fB\-resize=randr\fP .SH OPTIONS FOR MULTIWINDOW MODE .TP 8 -.B \-hostintitle +.B \-[no]hostintitle Add the host name to the window title for X applications which are running on remote hosts, when that information is available and it's useful to do so. +The default is enabled. .SH OPTIONS CONTROLLING WINDOWS INTEGRATION .TP 8 @@ -244,9 +248,6 @@ functionality does not provide a benefit at any number of boxes; we can only determine the usefulness of this feature through testing. This option probably has limited effect on current \fIWindows\fP versions as they already perform GDI batching. -This parameter works in conjunction with engines 1, 2, and 4 (Shadow -GDI, Shadow DirectDraw, and Shadow DirectDraw Non-Locking, -respectively). .TP 8 .B "\-engine \fIengine_type_id\fP" This option, which is intended for Cygwin/X developers, @@ -261,8 +262,6 @@ The engine type ids are: .RS .IP 1 4 Shadow GDI -.IP 2 4 -Shadow DirectDraw .IP 4 4 Shadow DirectDraw Non-Locking .RE diff --git a/xorg-server/hw/xwin/win.h b/xorg-server/hw/xwin/win.h index c4847670e..7b4a8425c 100644..100755 --- a/xorg-server/hw/xwin/win.h +++ b/xorg-server/hw/xwin/win.h @@ -96,7 +96,6 @@ #define WIN_SERVER_NONE 0x0L /* 0 */ #define WIN_SERVER_SHADOW_GDI 0x1L /* 1 */ -#define WIN_SERVER_SHADOW_DD 0x2L /* 2 */ #define WIN_SERVER_SHADOW_DDNL 0x4L /* 4 */ #define AltMapIndex Mod1MapIndex @@ -431,37 +430,20 @@ typedef struct _winPrivScreenRec { int iE3BCachedPress; Bool fE3BFakeButton2Sent; - /* Privates used by shadow fb GDI server */ + /* Privates used by shadow fb GDI engine */ HBITMAP hbmpShadow; HDC hdcScreen; HDC hdcShadow; HWND hwndScreen; BITMAPINFOHEADER *pbmih; - /* Privates used by shadow fb and primary fb DirectDraw servers */ + /* Privates used by shadow fb DirectDraw Nonlocking engine */ LPDIRECTDRAW pdd; - LPDIRECTDRAWSURFACE pddsPrimary; - LPDIRECTDRAW2 pdd2; - - /* Privates used by shadow fb DirectDraw server */ - LPDIRECTDRAWSURFACE pddsShadow; - LPDDSURFACEDESC pddsdShadow; - -#ifdef XWIN_PRIMARYFB - /* Privates used by primary fb DirectDraw server */ - LPDIRECTDRAWSURFACE pddsOffscreen; - LPDDSURFACEDESC pddsdOffscreen; - LPDDSURFACEDESC pddsdPrimary; -#endif - - /* Privates used by shadow fb DirectDraw Nonlocking server */ LPDIRECTDRAW4 pdd4; LPDIRECTDRAWSURFACE4 pddsShadow4; LPDIRECTDRAWSURFACE4 pddsPrimary4; - BOOL fRetryCreateSurface; - - /* Privates used by both shadow fb DirectDraw servers */ LPDIRECTDRAWCLIPPER pddcPrimary; + BOOL fRetryCreateSurface; #ifdef XWIN_MULTIWINDOWEXTWM /* Privates used by multi-window external window manager */ @@ -889,13 +871,6 @@ Bool winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv); /* - * winshaddd.c - */ - -Bool - winSetEngineFunctionsShadowDD(ScreenPtr pScreen); - -/* * winshadddnl.c */ @@ -1194,6 +1169,12 @@ Bool winCreateMsgWindowThread(void); /* + * winos.c + */ +void +winOS(void); + +/* * END DDX and DIX Function Prototypes */ diff --git a/xorg-server/hw/xwin/winengine.c b/xorg-server/hw/xwin/winengine.c index dc6ec7e9d..6961930c1 100755 --- a/xorg-server/hw/xwin/winengine.c +++ b/xorg-server/hw/xwin/winengine.c @@ -54,16 +54,9 @@ static HMODULE g_hmodDirectDraw = NULL; void winDetectSupportedEngines(void) { - OSVERSIONINFO osvi; - /* Initialize the engine support flags */ g_dwEnginesSupported = WIN_SERVER_SHADOW_GDI; - /* Get operating system version information */ - ZeroMemory(&osvi, sizeof(osvi)); - osvi.dwOSVersionInfoSize = sizeof(osvi); - GetVersionEx(&osvi); - /* Do we have DirectDraw? */ if (g_hmodDirectDraw != NULL) { LPDIRECTDRAW lpdd = NULL; @@ -85,12 +78,6 @@ winDetectSupportedEngines(void) "winDetectSupportedEngines - DirectDraw not installed\n"); return; } - else { - /* We have DirectDraw */ - winDebug ( - "winDetectSupportedEngines - DirectDraw installed, allowing ShadowDD\n"); - g_dwEnginesSupported |= WIN_SERVER_SHADOW_DD; - } /* Try to query for DirectDraw4 interface */ ddrval = IDirectDraw_QueryInterface(lpdd, @@ -187,9 +174,6 @@ winSetEngine(ScreenPtr pScreen) case WIN_SERVER_SHADOW_GDI: winSetEngineFunctionsShadowGDI(pScreen); break; - case WIN_SERVER_SHADOW_DD: - winSetEngineFunctionsShadowDD(pScreen); - break; case WIN_SERVER_SHADOW_DDNL: winSetEngineFunctionsShadowDDNL(pScreen); break; @@ -209,16 +193,6 @@ winSetEngine(ScreenPtr pScreen) return TRUE; } - /* ShadowDD is next in line */ - if (g_dwEnginesSupported & WIN_SERVER_SHADOW_DD) { - winDebug ("winSetEngine - Using Shadow DirectDraw\n"); - pScreenInfo->dwEngine = WIN_SERVER_SHADOW_DD; - - /* Set engine function pointers */ - winSetEngineFunctionsShadowDD(pScreen); - return TRUE; - } - /* ShadowGDI is next in line */ if (g_dwEnginesSupported & WIN_SERVER_SHADOW_GDI) { winDebug ("winSetEngine - Using Shadow GDI DIB\n"); diff --git a/xorg-server/hw/xwin/winglobals.c b/xorg-server/hw/xwin/winglobals.c index 46202369e..564b0c28c 100755 --- a/xorg-server/hw/xwin/winglobals.c +++ b/xorg-server/hw/xwin/winglobals.c @@ -79,7 +79,7 @@ Bool g_fSoftwareCursor = FALSE; Bool g_fSilentDupError = FALSE; Bool g_fNativeGl = TRUE; Bool g_fswrastwgl = FALSE; -Bool g_fHostInTitle = FALSE; +Bool g_fHostInTitle = TRUE; pthread_mutex_t g_pmTerminating = PTHREAD_MUTEX_INITIALIZER; #ifdef XWIN_CLIPBOARD diff --git a/xorg-server/hw/xwin/winos.c b/xorg-server/hw/xwin/winos.c new file mode 100644 index 000000000..0d825bb83 --- /dev/null +++ b/xorg-server/hw/xwin/winos.c @@ -0,0 +1,72 @@ +/* + * Copyright (c) 2010-2014 Colin Harrison All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Except as contained in this notice, the name(s) of the above copyright + * holders shall not be used in advertising or otherwise to promote the sale, + * use or other dealings in this Software without prior written authorization. + * + * Author: Colin Harrison + */ + +#ifdef HAVE_XWIN_CONFIG_H +#include <xwin-config.h> +#endif +#include "win.h" + +typedef BOOL (WINAPI *LPFN_ISWOW64PROCESS)(HANDLE, PBOOL); + +static const char* +IsWow64(void) +{ +#ifdef __x86_64__ + return " (64-bit)"; +#else + WINBOOL bIsWow64; + LPFN_ISWOW64PROCESS fnIsWow64Process = + (LPFN_ISWOW64PROCESS) GetProcAddress(GetModuleHandle(TEXT("kernel32")), + "IsWow64Process"); + if (NULL != fnIsWow64Process) { + if (fnIsWow64Process(GetCurrentProcess(), &bIsWow64)) + return bIsWow64 ? " (WoW64)" : " (32-bit)"; + } + + /* OS doesn't support IsWow64Process() */ + return ""; +#endif +} + +/* + * Report the OS version + */ + +void +winOS(void) +{ + OSVERSIONINFOEX osvi = {0}; + + /* Get operating system version information */ + osvi.dwOSVersionInfoSize = sizeof(osvi); + GetVersionEx((LPOSVERSIONINFO)&osvi); + + ErrorF("OS: Windows NT %d.%d build %d%s\n", + (int)osvi.dwMajorVersion, (int)osvi.dwMinorVersion, + (int)osvi.dwBuildNumber, IsWow64()); +} diff --git a/xorg-server/hw/xwin/winprocarg.c b/xorg-server/hw/xwin/winprocarg.c index dd328ee80..c2c97324e 100755 --- a/xorg-server/hw/xwin/winprocarg.c +++ b/xorg-server/hw/xwin/winprocarg.c @@ -31,6 +31,10 @@ from The Open Group. #include <xwin-config.h> #endif +#ifdef HAVE_SYS_UTSNAME_H +#include <sys/utsname.h> +#endif + #include <../xfree86/common/xorgVersion.h> #include "win.h" #include "winconfig.h" @@ -1115,6 +1119,11 @@ ddxProcessArgument(int argc, char *argv[], int i) return 1; } + if (IS_OPTION("-nohostintitle")) { + g_fHostInTitle = FALSE; + return 1; + } + return 0; } @@ -1202,6 +1211,17 @@ winLogVersionInfo(void) ErrorF("Vendor: %s\n", XVENDORNAME); ErrorF("Release: %d.%d.%d.%d\n\n", XORG_VERSION_MAJOR, XORG_VERSION_MINOR, XORG_VERSION_PATCH, XORG_VERSION_SNAP); +#ifdef HAVE_SYS_UTSNAME_H + { + struct utsname name; + + if (uname(&name) >= 0) { + ErrorF("OS: %s %s %s %s %s\n", name.sysname, name.nodename, + name.release, name.version, name.machine); + } + } +#endif + winOS(); if (strlen(BUILDERSTRING)) ErrorF("%s\n", BUILDERSTRING); ErrorF("Contact: %s\n", BUILDERADDR); diff --git a/xorg-server/hw/xwin/winscrinit.c b/xorg-server/hw/xwin/winscrinit.c index 9f106f77c..fde6f9427 100755 --- a/xorg-server/hw/xwin/winscrinit.c +++ b/xorg-server/hw/xwin/winscrinit.c @@ -216,15 +216,19 @@ winScreenInit(ScreenPtr pScreen, int argc, char **argv) winDebug("winScreenInit - Using software cursor\n"); #endif - /* - Note the screen origin in a normalized coordinate space where (0,0) is at the top left - of the native virtual desktop area - */ - pScreen->x = pScreenInfo->dwInitialX - GetSystemMetrics(SM_XVIRTUALSCREEN); - pScreen->y = pScreenInfo->dwInitialY - GetSystemMetrics(SM_YVIRTUALSCREEN); + if (!noPanoramiXExtension) { + /* + Note the screen origin in a normalized coordinate space where (0,0) is at the top left + of the native virtual desktop area + */ + pScreen->x = + pScreenInfo->dwInitialX - GetSystemMetrics(SM_XVIRTUALSCREEN); + pScreen->y = + pScreenInfo->dwInitialY - GetSystemMetrics(SM_YVIRTUALSCREEN); - winDebug("Screen %d added at virtual desktop coordinate (%d,%d).\n", - pScreen->myNum, pScreen->x, pScreen->y); + winDebug("Screen %d added at virtual desktop coordinate (%d,%d).\n", + pScreen->myNum, pScreen->x, pScreen->y); + } winDebug("winScreenInit - returning\n"); return TRUE; @@ -306,8 +310,6 @@ winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv) if (pScreenInfo->dwDepth == 8 && (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL - && pScreenInfo->fFullScreen) - || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD && pScreenInfo->fFullScreen))) { winSetColormapFunctions(pScreen); @@ -377,7 +379,6 @@ winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv) /* Initialize the shadow framebuffer layer */ if ((pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI - || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL) #ifdef XWIN_MULTIWINDOWEXTWM && !pScreenInfo->fMWExtWM diff --git a/xorg-server/hw/xwin/winshaddd.c b/xorg-server/hw/xwin/winshaddd.c deleted file mode 100644 index 688cc58d2..000000000 --- a/xorg-server/hw/xwin/winshaddd.c +++ /dev/null @@ -1,1198 +0,0 @@ -/* - *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved. - * - *Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - *"Software"), to deal in the Software without restriction, including - *without limitation the rights to use, copy, modify, merge, publish, - *distribute, sublicense, and/or sell copies of the Software, and to - *permit persons to whom the Software is furnished to do so, subject to - *the following conditions: - * - *The above copyright notice and this permission notice shall be - *included in all copies or substantial portions of the Software. - * - *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR - *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF - *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - *Except as contained in this notice, the name of the XFree86 Project - *shall not be used in advertising or otherwise to promote the sale, use - *or other dealings in this Software without prior written authorization - *from the XFree86 Project. - * - * Authors: Dakshinamurthy Karra - * Suhaib M Siddiqi - * Peter Busch - * Harold L Hunt II - */ - -#ifdef HAVE_XWIN_CONFIG_H -#include <xwin-config.h> -#endif -#include "win.h" -#include "winprefs.h" - -/* - * Local prototypes - */ - -static Bool - winAllocateFBShadowDD(ScreenPtr pScreen); - -static void - winShadowUpdateDD(ScreenPtr pScreen, shadowBufPtr pBuf); - -static Bool - winCloseScreenShadowDD(ScreenPtr pScreen); - -static Bool - winInitVisualsShadowDD(ScreenPtr pScreen); - -static Bool - winAdjustVideoModeShadowDD(ScreenPtr pScreen); - -static Bool - winBltExposedRegionsShadowDD(ScreenPtr pScreen); - -static Bool - winActivateAppShadowDD(ScreenPtr pScreen); - -static Bool - winRedrawScreenShadowDD(ScreenPtr pScreen); - -static Bool - winRealizeInstalledPaletteShadowDD(ScreenPtr pScreen); - -static Bool - winInstallColormapShadowDD(ColormapPtr pColormap); - -static Bool - winStoreColorsShadowDD(ColormapPtr pmap, int ndef, xColorItem * pdefs); - -static Bool - winCreateColormapShadowDD(ColormapPtr pColormap); - -static Bool - winDestroyColormapShadowDD(ColormapPtr pColormap); - -static Bool - winCreatePrimarySurfaceShadowDD(ScreenPtr pScreen); - -static Bool - winReleasePrimarySurfaceShadowDD(ScreenPtr pScreen); - -/* - * Create the primary surface and attach the clipper. - * Used for both the initial surface creation and during - * WM_DISPLAYCHANGE messages. - */ - -static Bool -winCreatePrimarySurfaceShadowDD(ScreenPtr pScreen) -{ - winScreenPriv(pScreen); - HRESULT ddrval = DD_OK; - DDSURFACEDESC ddsd; - - /* Describe the primary surface */ - ZeroMemory(&ddsd, sizeof(ddsd)); - ddsd.dwSize = sizeof(ddsd); - ddsd.dwFlags = DDSD_CAPS; - ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; - - /* Create the primary surface */ - ddrval = IDirectDraw2_CreateSurface(pScreenPriv->pdd2, - &ddsd, &pScreenPriv->pddsPrimary, NULL); - if (FAILED(ddrval)) { - ErrorF("winCreatePrimarySurfaceShadowDD - Could not create primary " - "surface: %08x\n", (unsigned int) ddrval); - return FALSE; - } - - winDebug("winCreatePrimarySurfaceShadowDD - Created primary surface\n"); - - /* - * Attach a clipper to the primary surface that will clip our blits to our - * display window. - */ - ddrval = IDirectDrawSurface2_SetClipper(pScreenPriv->pddsPrimary, - pScreenPriv->pddcPrimary); - if (FAILED(ddrval)) { - ErrorF("winCreatePrimarySurfaceShadowDD - Primary attach clipper " - "failed: %08x\n", (unsigned int) ddrval); - return FALSE; - } - - winDebug("winCreatePrimarySurfaceShadowDD - Attached clipper to " - "primary surface\n"); - - /* Everything was correct */ - return TRUE; -} - -/* - * Detach the clipper and release the primary surface. - * Called from WM_DISPLAYCHANGE. - */ - -static Bool -winReleasePrimarySurfaceShadowDD(ScreenPtr pScreen) -{ - winScreenPriv(pScreen); - - winDebug ("winReleasePrimarySurfaceShadowDD - Hello\n"); - - /* Release the primary surface and clipper, if they exist */ - if (pScreenPriv->pddsPrimary) { - /* - * Detach the clipper from the primary surface. - * NOTE: We do this explicity for clarity. The Clipper is not released. - */ - IDirectDrawSurface2_SetClipper(pScreenPriv->pddsPrimary, NULL); - - winDebug ("winReleasePrimarySurfaceShadowDD - Detached clipper\n"); - - /* Release the primary surface */ - IDirectDrawSurface2_Release(pScreenPriv->pddsPrimary); - pScreenPriv->pddsPrimary = NULL; - } - - winDebug ("winReleasePrimarySurfaceShadowDD - Released primary surface\n"); - - return TRUE; -} - -/* - * Create a DirectDraw surface for the shadow framebuffer; also create - * a primary surface object so we can blit to the display. - * - * Install a DirectDraw clipper on our primary surface object - * that clips our blits to the unobscured client area of our display window. - */ - -static Bool -winAllocateFBShadowDD(ScreenPtr pScreen) -{ - winScreenPriv(pScreen); - winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; - HRESULT ddrval = DD_OK; - DDSURFACEDESC ddsd; - DDSURFACEDESC *pddsdShadow = NULL; - - winDebug("winAllocateFBShadowDD\n"); - - /* Create a clipper */ - ddrval = (*g_fpDirectDrawCreateClipper) (0, - &pScreenPriv->pddcPrimary, NULL); - if (FAILED(ddrval)) { - ErrorF("winAllocateFBShadowDD - Could not create clipper: %08x\n", - (unsigned int) ddrval); - return FALSE; - } - - winDebug("winAllocateFBShadowDD - Created a clipper\n"); - - /* Attach the clipper to our display window */ - ddrval = IDirectDrawClipper_SetHWnd(pScreenPriv->pddcPrimary, - 0, pScreenPriv->hwndScreen); - if (FAILED(ddrval)) { - ErrorF("winAllocateFBShadowDD - Clipper not attached to " - "window: %08x\n", (unsigned int) ddrval); - return FALSE; - } - - winDebug("winAllocateFBShadowDD - Attached clipper to window\n"); - - /* Create a DirectDraw object, store the address at lpdd */ - ddrval = (*g_fpDirectDrawCreate) (NULL, &pScreenPriv->pdd, NULL); - if (FAILED(ddrval)) { - ErrorF("winAllocateFBShadowDD - Could not start DirectDraw: %08x\n", - (unsigned int) ddrval); - return FALSE; - } - - winDebug("winAllocateFBShadowDD () - Created and initialized DD\n"); - - /* Get a DirectDraw2 interface pointer */ - ddrval = IDirectDraw_QueryInterface(pScreenPriv->pdd, - &IID_IDirectDraw2, - (LPVOID *) &pScreenPriv->pdd2); - if (FAILED(ddrval)) { - ErrorF("winAllocateFBShadowDD - Failed DD2 query: %08x\n", - (unsigned int) ddrval); - return FALSE; - } - - /* Are we full screen? */ - if (pScreenInfo->fFullScreen) { - DDSURFACEDESC ddsdCurrent; - DWORD dwRefreshRateCurrent = 0; - HDC hdc = NULL; - - /* Set the cooperative level to full screen */ - ddrval = IDirectDraw2_SetCooperativeLevel(pScreenPriv->pdd2, - pScreenPriv->hwndScreen, - DDSCL_EXCLUSIVE - | DDSCL_FULLSCREEN); - if (FAILED(ddrval)) { - ErrorF("winAllocateFBShadowDD - Could not set " - "cooperative level: %08x\n", (unsigned int) ddrval); - return FALSE; - } - - /* - * We only need to get the current refresh rate for comparison - * if a refresh rate has been passed on the command line. - */ - if (pScreenInfo->dwRefreshRate != 0) { - ZeroMemory(&ddsdCurrent, sizeof(ddsdCurrent)); - ddsdCurrent.dwSize = sizeof(ddsdCurrent); - - /* Get information about current display settings */ - ddrval = IDirectDraw2_GetDisplayMode(pScreenPriv->pdd2, - &ddsdCurrent); - if (FAILED(ddrval)) { - ErrorF("winAllocateFBShadowDD - Could not get current " - "refresh rate: %08x. Continuing.\n", - (unsigned int) ddrval); - dwRefreshRateCurrent = 0; - } - else { - /* Grab the current refresh rate */ - dwRefreshRateCurrent = ddsdCurrent.u2.dwRefreshRate; - } - } - - /* Clean up the refresh rate */ - if (dwRefreshRateCurrent == pScreenInfo->dwRefreshRate) { - /* - * Refresh rate is non-specified or equal to current. - */ - pScreenInfo->dwRefreshRate = 0; - } - - /* Grab a device context for the screen */ - hdc = GetDC(NULL); - if (hdc == NULL) { - ErrorF("winAllocateFBShadowDD - GetDC () failed\n"); - return FALSE; - } - - /* Only change the video mode when different than current mode */ - if (!pScreenInfo->fMultipleMonitors - && (pScreenInfo->dwWidth != GetSystemMetrics(SM_CXSCREEN) - || pScreenInfo->dwHeight != GetSystemMetrics(SM_CYSCREEN) - || pScreenInfo->dwBPP != GetDeviceCaps(hdc, BITSPIXEL) - || pScreenInfo->dwRefreshRate != 0)) { - winDebug ("winAllocateFBShadowDD - Changing video mode\n"); - - /* Change the video mode to the mode requested, and use the driver default refresh rate on failure */ - ddrval = IDirectDraw2_SetDisplayMode(pScreenPriv->pdd2, - pScreenInfo->dwWidth, - pScreenInfo->dwHeight, - pScreenInfo->dwBPP, - pScreenInfo->dwRefreshRate, 0); - if (FAILED(ddrval)) { - ErrorF("winAllocateFBShadowDD - Could not set " - "full screen display mode: %08x\n", - (unsigned int) ddrval); - ErrorF - ("winAllocateFBShadowDD - Using default driver refresh rate\n"); - ddrval = - IDirectDraw2_SetDisplayMode(pScreenPriv->pdd2, - pScreenInfo->dwWidth, - pScreenInfo->dwHeight, - pScreenInfo->dwBPP, 0, 0); - if (FAILED(ddrval)) { - ErrorF - ("winAllocateFBShadowDD - Could not set default refresh rate " - "full screen display mode: %08x\n", - (unsigned int) ddrval); - return FALSE; - } - } - } - else { - winDebug ("winAllocateFBShadowDD - Not changing video mode\n"); - } - - /* Release our DC */ - ReleaseDC(NULL, hdc); - hdc = NULL; - } - else { - /* Set the cooperative level for windowed mode */ - ddrval = IDirectDraw2_SetCooperativeLevel(pScreenPriv->pdd2, - pScreenPriv->hwndScreen, - DDSCL_NORMAL); - if (FAILED(ddrval)) { - ErrorF("winAllocateFBShadowDD - Could not set " - "cooperative level: %08x\n", (unsigned int) ddrval); - return FALSE; - } - } - - /* Create the primary surface */ - if (!winCreatePrimarySurfaceShadowDD(pScreen)) { - ErrorF("winAllocateFBShadowDD - winCreatePrimarySurfaceShadowDD " - "failed\n"); - return FALSE; - } - - /* Describe the shadow surface to be created */ - /* NOTE: Do not use a DDSCAPS_VIDEOMEMORY surface, - * as drawing, locking, and unlocking take forever - * with video memory surfaces. In addition, - * video memory is a somewhat scarce resource, - * so you shouldn't be allocating video memory when - * you have the option of using system memory instead. - */ - ZeroMemory(&ddsd, sizeof(ddsd)); - ddsd.dwSize = sizeof(ddsd); - ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH; - ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY; - ddsd.dwHeight = pScreenInfo->dwHeight; - ddsd.dwWidth = pScreenInfo->dwWidth; - - /* Create the shadow surface */ - ddrval = IDirectDraw2_CreateSurface(pScreenPriv->pdd2, - &ddsd, &pScreenPriv->pddsShadow, NULL); - if (FAILED(ddrval)) { - ErrorF("winAllocateFBShadowDD - Could not create shadow " - "surface: %08x\n", (unsigned int) ddrval); - return FALSE; - } - - winDebug("winAllocateFBShadowDD - Created shadow\n"); - - /* Allocate a DD surface description for our screen privates */ - pddsdShadow = pScreenPriv->pddsdShadow = malloc(sizeof(DDSURFACEDESC)); - if (pddsdShadow == NULL) { - ErrorF("winAllocateFBShadowDD - Could not allocate surface " - "description memory\n"); - return FALSE; - } - ZeroMemory(pddsdShadow, sizeof(*pddsdShadow)); - pddsdShadow->dwSize = sizeof(*pddsdShadow); - - winDebug("winAllocateFBShadowDD - Locking shadow\n"); - - /* Lock the shadow surface */ - ddrval = IDirectDrawSurface2_Lock(pScreenPriv->pddsShadow, - NULL, pddsdShadow, DDLOCK_WAIT, NULL); - if (FAILED(ddrval) || pddsdShadow->lpSurface == NULL) { - ErrorF("winAllocateFBShadowDD - Could not lock shadow " - "surface: %08x\n", (unsigned int) ddrval); - return FALSE; - } - - winDebug("winAllocateFBShadowDD - Locked shadow\n"); - - /* We don't know how to deal with anything other than RGB */ - if (!(pddsdShadow->ddpfPixelFormat.dwFlags & DDPF_RGB)) { - ErrorF("winAllocateFBShadowDD - Color format other than RGB\n"); - return FALSE; - } - - /* Grab the pitch from the surface desc */ - pScreenInfo->dwStride = (pddsdShadow->u1.lPitch * 8) - / pScreenInfo->dwBPP; - - /* Save the pointer to our surface memory */ - pScreenInfo->pfb = pddsdShadow->lpSurface; - - /* Grab the color depth and masks from the surface description */ - pScreenPriv->dwRedMask = pddsdShadow->ddpfPixelFormat.u2.dwRBitMask; - pScreenPriv->dwGreenMask = pddsdShadow->ddpfPixelFormat.u3.dwGBitMask; - pScreenPriv->dwBlueMask = pddsdShadow->ddpfPixelFormat.u4.dwBBitMask; - - winDebug("winAllocateFBShadowDD - Returning\n"); - - return TRUE; -} - -static void -winFreeFBShadowDD(ScreenPtr pScreen) -{ - winScreenPriv(pScreen); - winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; - - /* Free the shadow surface, if there is one */ - if (pScreenPriv->pddsShadow) { - IDirectDrawSurface2_Unlock(pScreenPriv->pddsShadow, NULL); - IDirectDrawSurface2_Release(pScreenPriv->pddsShadow); - pScreenPriv->pddsShadow = NULL; - } - - /* Detach the clipper from the primary surface and release the primary surface, if there is one */ - winReleasePrimarySurfaceShadowDD(pScreen); - - /* Release the clipper object */ - if (pScreenPriv->pddcPrimary) { - IDirectDrawClipper_Release(pScreenPriv->pddcPrimary); - pScreenPriv->pddcPrimary = NULL; - } - - /* Free the DirectDraw2 object, if there is one */ - if (pScreenPriv->pdd2) { - IDirectDraw2_RestoreDisplayMode(pScreenPriv->pdd2); - IDirectDraw2_Release(pScreenPriv->pdd2); - pScreenPriv->pdd2 = NULL; - } - - /* Free the DirectDraw object, if there is one */ - if (pScreenPriv->pdd) { - IDirectDraw_Release(pScreenPriv->pdd); - pScreenPriv->pdd = NULL; - } - - /* Invalidate the ScreenInfo's fb pointer */ - pScreenInfo->pfb = NULL; -} - -/* - * Transfer the damaged regions of the shadow framebuffer to the display. - */ - -static void -winShadowUpdateDD(ScreenPtr pScreen, shadowBufPtr pBuf) -{ - winScreenPriv(pScreen); - winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; - RegionPtr damage = shadowDamage(pBuf); - HRESULT ddrval = DD_OK; - RECT rcDest, rcSrc; - POINT ptOrigin; - DWORD dwBox = RegionNumRects(damage); - BoxPtr pBox = RegionRects(damage); - HRGN hrgnCombined = NULL; - - /* - * Return immediately if the app is not active - * and we are fullscreen, or if we have a bad display depth - */ - if ((!pScreenPriv->fActive && pScreenInfo->fFullScreen) - || pScreenPriv->fBadDepth) - return; - - /* Return immediately if we didn't get needed surfaces */ - if (!pScreenPriv->pddsPrimary || !pScreenPriv->pddsShadow) - return; - - /* Get the origin of the window in the screen coords */ - ptOrigin.x = pScreenInfo->dwXOffset; - ptOrigin.y = pScreenInfo->dwYOffset; - MapWindowPoints(pScreenPriv->hwndScreen, - HWND_DESKTOP, (LPPOINT) &ptOrigin, 1); - - /* Unlock the shadow surface, so we can blit */ - ddrval = IDirectDrawSurface2_Unlock(pScreenPriv->pddsShadow, NULL); - if (FAILED(ddrval)) { - ErrorF("winShadowUpdateDD - Unlock failed\n"); - return; - } - - /* - * Handle small regions with multiple blits, - * handle large regions by creating a clipping region and - * doing a single blit constrained to that clipping region. - */ - if (pScreenInfo->dwClipUpdatesNBoxes == 0 - || dwBox < pScreenInfo->dwClipUpdatesNBoxes) { - /* Loop through all boxes in the damaged region */ - while (dwBox--) { - /* Assign damage box to source rectangle */ - rcSrc.left = pBox->x1; - rcSrc.top = pBox->y1; - rcSrc.right = pBox->x2; - rcSrc.bottom = pBox->y2; - - /* Calculate destination rectange */ - rcDest.left = ptOrigin.x + rcSrc.left; - rcDest.top = ptOrigin.y + rcSrc.top; - rcDest.right = ptOrigin.x + rcSrc.right; - rcDest.bottom = ptOrigin.y + rcSrc.bottom; - - /* Blit the damaged areas */ - ddrval = IDirectDrawSurface2_Blt(pScreenPriv->pddsPrimary, - &rcDest, - pScreenPriv->pddsShadow, - &rcSrc, DDBLT_WAIT, NULL); - - /* Get a pointer to the next box */ - ++pBox; - } - } - else { - BoxPtr pBoxExtents = RegionExtents(damage); - - /* Compute a GDI region from the damaged region */ - hrgnCombined = - CreateRectRgn(pBoxExtents->x1, pBoxExtents->y1, pBoxExtents->x2, - pBoxExtents->y2); - - /* Install the GDI region as a clipping region */ - SelectClipRgn(pScreenPriv->hdcScreen, hrgnCombined); - DeleteObject(hrgnCombined); - hrgnCombined = NULL; - - /* Calculating a bounding box for the source is easy */ - rcSrc.left = pBoxExtents->x1; - rcSrc.top = pBoxExtents->y1; - rcSrc.right = pBoxExtents->x2; - rcSrc.bottom = pBoxExtents->y2; - - /* Calculating a bounding box for the destination is trickier */ - rcDest.left = ptOrigin.x + rcSrc.left; - rcDest.top = ptOrigin.y + rcSrc.top; - rcDest.right = ptOrigin.x + rcSrc.right; - rcDest.bottom = ptOrigin.y + rcSrc.bottom; - - /* Our Blt should be clipped to the invalidated region */ - ddrval = IDirectDrawSurface2_Blt(pScreenPriv->pddsPrimary, - &rcDest, - pScreenPriv->pddsShadow, - &rcSrc, DDBLT_WAIT, NULL); - - /* Reset the clip region */ - SelectClipRgn(pScreenPriv->hdcScreen, NULL); - } - - /* Relock the shadow surface */ - ddrval = IDirectDrawSurface2_Lock(pScreenPriv->pddsShadow, - NULL, - pScreenPriv->pddsdShadow, - DDLOCK_WAIT, NULL); - if (FAILED(ddrval)) { - ErrorF("winShadowUpdateDD - Lock failed\n"); - return; - } - - /* Has our memory pointer changed? */ - if (pScreenInfo->pfb != pScreenPriv->pddsdShadow->lpSurface) { - extern const char *g_pszLogFile; - ErrorF("winShadowUpdateDD - Memory location of the shadow " - "surface has changed, trying to update the root window " - "pixmap header to point to the new address. If you get " - "this message and " PROJECT_NAME " freezes or crashes " - "after this message then send a problem report and your " - "%s file to " BUILDERADDR "\n", g_pszLogFile); - - /* Location of shadow framebuffer has changed */ - winUpdateFBPointer(pScreen, pScreenPriv->pddsdShadow->lpSurface); - } -} - -static Bool -winInitScreenShadowDD(ScreenPtr pScreen) -{ - winScreenPriv(pScreen); - - /* Get a device context for the screen */ - pScreenPriv->hdcScreen = GetDC(pScreenPriv->hwndScreen); - - return winAllocateFBShadowDD(pScreen); -} - -/* - * Call the wrapped CloseScreen function. - * - * Free our resources and private structures. - */ - -static Bool -winCloseScreenShadowDD(ScreenPtr pScreen) -{ - winScreenPriv(pScreen); - winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; - Bool fReturn; - - winDebug("winCloseScreenShadowDD - Freeing screen resources\n"); - - /* Flag that the screen is closed */ - pScreenPriv->fClosed = TRUE; - pScreenPriv->fActive = FALSE; - - /* Call the wrapped CloseScreen procedure */ - WIN_UNWRAP(CloseScreen); - if (pScreen->CloseScreen) - fReturn = (*pScreen->CloseScreen) (pScreen); - - winFreeFBShadowDD(pScreen); - - /* Free the screen DC */ - ReleaseDC(pScreenPriv->hwndScreen, pScreenPriv->hdcScreen); - - /* Delete the window property */ - RemoveProp(pScreenPriv->hwndScreen, WIN_SCR_PROP); - - /* Delete tray icon, if we have one */ - if (!pScreenInfo->fNoTrayIcon && !pref.fNoTrayIcon) - winDeleteNotifyIcon(pScreenPriv); - - /* Free the exit confirmation dialog box, if it exists */ - if (g_hDlgExit != NULL) { - DestroyWindow(g_hDlgExit); - g_hDlgExit = NULL; - } - - /* Kill our window */ - if (pScreenPriv->hwndScreen) { - DestroyWindow(pScreenPriv->hwndScreen); - pScreenPriv->hwndScreen = NULL; - } - -#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW) - /* Destroy the thread startup mutex */ - if (pScreenPriv->pmServerStarted) pthread_mutex_destroy (&pScreenPriv->pmServerStarted); -#endif - - /* Kill our screeninfo's pointer to the screen */ - pScreenInfo->pScreen = NULL; - - /* Free the screen privates for this screen */ - free((void *) pScreenPriv); - - return fReturn; -} - -/* - * Tell mi what sort of visuals we need. - * - * Generally we only need one visual, as our screen can only - * handle one format at a time, I believe. You may want - * to verify that last sentence. - */ - -static Bool -winInitVisualsShadowDD(ScreenPtr pScreen) -{ - winScreenPriv(pScreen); - winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; - DWORD dwRedBits, dwGreenBits, dwBlueBits; - - /* Count the number of ones in each color mask */ - dwRedBits = winCountBits(pScreenPriv->dwRedMask); - dwGreenBits = winCountBits(pScreenPriv->dwGreenMask); - dwBlueBits = winCountBits(pScreenPriv->dwBlueMask); - - /* Store the maximum number of ones in a color mask as the bitsPerRGB */ - if (dwRedBits == 0 || dwGreenBits == 0 || dwBlueBits == 0) - pScreenPriv->dwBitsPerRGB = 8; - else if (dwRedBits > dwGreenBits && dwRedBits > dwBlueBits) - pScreenPriv->dwBitsPerRGB = dwRedBits; - else if (dwGreenBits > dwRedBits && dwGreenBits > dwBlueBits) - pScreenPriv->dwBitsPerRGB = dwGreenBits; - else - pScreenPriv->dwBitsPerRGB = dwBlueBits; - - winDebug ("winInitVisualsShadowDD - Masks %08x %08x %08x BPRGB %d d %d " - "bpp %d\n", - (unsigned int) pScreenPriv->dwRedMask, - (unsigned int) pScreenPriv->dwGreenMask, - (unsigned int) pScreenPriv->dwBlueMask, - (int) pScreenPriv->dwBitsPerRGB, - (int) pScreenInfo->dwDepth, (int) pScreenInfo->dwBPP); - - /* Create a single visual according to the Windows screen depth */ - switch (pScreenInfo->dwDepth) { - case 24: - case 16: - case 15: - /* Create the real visual */ - if (!miSetVisualTypesAndMasks(pScreenInfo->dwDepth, - TrueColorMask, - pScreenPriv->dwBitsPerRGB, - TrueColor, - pScreenPriv->dwRedMask, - pScreenPriv->dwGreenMask, - pScreenPriv->dwBlueMask)) { - ErrorF("winInitVisualsShadowDD - miSetVisualTypesAndMasks " - "failed for TrueColor\n"); - return FALSE; - } - -#ifdef XWIN_EMULATEPSEUDO - if (!pScreenInfo->fEmulatePseudo) - break; - - /* Setup a pseudocolor visual */ - if (!miSetVisualTypesAndMasks(8, PseudoColorMask, 8, -1, 0, 0, 0)) { - ErrorF("winInitVisualsShadowDD - miSetVisualTypesAndMasks " - "failed for PseudoColor\n"); - return FALSE; - } -#endif - break; - - case 8: - if (!miSetVisualTypesAndMasks(pScreenInfo->dwDepth, - pScreenInfo->fFullScreen - ? PseudoColorMask : StaticColorMask, - pScreenPriv->dwBitsPerRGB, - pScreenInfo->fFullScreen - ? PseudoColor : StaticColor, - pScreenPriv->dwRedMask, - pScreenPriv->dwGreenMask, - pScreenPriv->dwBlueMask)) { - ErrorF("winInitVisualsShadowDD - miSetVisualTypesAndMasks " - "failed\n"); - return FALSE; - } - break; - - default: - ErrorF("winInitVisualsShadowDD - Unknown screen depth\n"); - return FALSE; - } - - winDebug("winInitVisualsShadowDD - Returning\n"); - - return TRUE; -} - -/* - * Adjust the user proposed video mode - */ - -static Bool -winAdjustVideoModeShadowDD(ScreenPtr pScreen) -{ - winScreenPriv(pScreen); - winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; - HDC hdc = NULL; - DWORD dwBPP; - - /* We're in serious trouble if we can't get a DC */ - hdc = GetDC(NULL); - if (hdc == NULL) { - ErrorF("winAdjustVideoModeShadowDD - GetDC () failed\n"); - return FALSE; - } - - /* Query GDI for current display depth */ - dwBPP = GetDeviceCaps(hdc, BITSPIXEL); - - /* DirectDraw can only change the depth in fullscreen mode */ - if (!(pScreenInfo->fFullScreen && (pScreenInfo->dwBPP != WIN_DEFAULT_BPP))) { - /* Otherwise, We'll use GDI's depth */ - pScreenInfo->dwBPP = dwBPP; - } - - /* Release our DC */ - ReleaseDC(NULL, hdc); - return TRUE; -} - -/* - * Blt exposed regions to the screen - */ - -static Bool -winBltExposedRegionsShadowDD(ScreenPtr pScreen) -{ - winScreenPriv(pScreen); - winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; - RECT rcSrc, rcDest; - POINT ptOrigin; - HDC hdcUpdate = NULL; - PAINTSTRUCT ps; - HRESULT ddrval = DD_OK; - Bool fReturn = TRUE; - Bool fLocked = TRUE; - int i; - - /* BeginPaint gives us an hdc that clips to the invalidated region */ - hdcUpdate = BeginPaint(pScreenPriv->hwndScreen, &ps); - if (hdcUpdate == NULL) { - ErrorF("winBltExposedRegionsShadowDD - BeginPaint () returned " - "a NULL device context handle. Aborting blit attempt.\n"); - return FALSE; - } - - /* Unlock the shadow surface, so we can blit */ - ddrval = IDirectDrawSurface2_Unlock(pScreenPriv->pddsShadow, NULL); - if (FAILED(ddrval)) { - fReturn = FALSE; - goto winBltExposedRegionsShadowDD_Exit; - } - else { - /* Flag that we have unlocked the shadow surface */ - fLocked = FALSE; - } - - /* Get the origin of the window in the screen coords */ - ptOrigin.x = pScreenInfo->dwXOffset; - ptOrigin.y = pScreenInfo->dwYOffset; - - MapWindowPoints(pScreenPriv->hwndScreen, - HWND_DESKTOP, (LPPOINT) &ptOrigin, 1); - rcDest.left = ptOrigin.x; - rcDest.right = ptOrigin.x + pScreenInfo->dwWidth; - rcDest.top = ptOrigin.y; - rcDest.bottom = ptOrigin.y + pScreenInfo->dwHeight; - - /* Source can be enter shadow surface, as Blt should clip */ - rcSrc.left = 0; - rcSrc.top = 0; - rcSrc.right = pScreenInfo->dwWidth; - rcSrc.bottom = pScreenInfo->dwHeight; - - /* Try to regain the primary surface and blit again if we've lost it */ - for (i = 0; i <= WIN_REGAIN_SURFACE_RETRIES; ++i) { - /* Our Blt should be clipped to the invalidated region */ - ddrval = IDirectDrawSurface2_Blt(pScreenPriv->pddsPrimary, - &rcDest, - pScreenPriv->pddsShadow, - &rcSrc, DDBLT_WAIT, NULL); - if (ddrval == DDERR_SURFACELOST) { - /* Surface was lost */ - ErrorF("winBltExposedRegionsShadowDD - IDirectDrawSurface2_Blt " - "reported that the primary surface was lost, " - "trying to restore, retry: %d\n", i + 1); - - /* Try to restore the surface, once */ - ddrval = IDirectDrawSurface2_Restore(pScreenPriv->pddsPrimary); - ErrorF("winBltExposedRegionsShadowDD - " - "IDirectDrawSurface2_Restore returned: "); - if (ddrval == DD_OK) - ErrorF("DD_OK\n"); - else if (ddrval == DDERR_WRONGMODE) - ErrorF("DDERR_WRONGMODE\n"); - else if (ddrval == DDERR_INCOMPATIBLEPRIMARY) - ErrorF("DDERR_INCOMPATIBLEPRIMARY\n"); - else if (ddrval == DDERR_UNSUPPORTED) - ErrorF("DDERR_UNSUPPORTED\n"); - else if (ddrval == DDERR_INVALIDPARAMS) - ErrorF("DDERR_INVALIDPARAMS\n"); - else if (ddrval == DDERR_INVALIDOBJECT) - ErrorF("DDERR_INVALIDOBJECT\n"); - else - ErrorF("unknown error: %08x\n", (unsigned int) ddrval); - - /* Loop around to try the blit one more time */ - continue; - } - else if (FAILED(ddrval)) { - fReturn = FALSE; - ErrorF("winBltExposedRegionsShadowDD - IDirectDrawSurface2_Blt " - "failed, but surface not lost: %08x %d\n", - (unsigned int) ddrval, (int) ddrval); - goto winBltExposedRegionsShadowDD_Exit; - } - else { - /* Success, stop looping */ - break; - } - } - - /* Relock the shadow surface */ - ddrval = IDirectDrawSurface2_Lock(pScreenPriv->pddsShadow, - NULL, - pScreenPriv->pddsdShadow, - DDLOCK_WAIT, NULL); - if (FAILED(ddrval)) { - fReturn = FALSE; - ErrorF("winBltExposedRegionsShadowDD - IDirectDrawSurface2_Lock " - "failed\n"); - goto winBltExposedRegionsShadowDD_Exit; - } - else { - /* Indicate that we have relocked the shadow surface */ - fLocked = TRUE; - } - - /* Has our memory pointer changed? */ - if (pScreenInfo->pfb != pScreenPriv->pddsdShadow->lpSurface) - winUpdateFBPointer(pScreen, pScreenPriv->pddsdShadow->lpSurface); - - winBltExposedRegionsShadowDD_Exit: - /* EndPaint frees the DC */ - if (hdcUpdate != NULL) - EndPaint(pScreenPriv->hwndScreen, &ps); - - /* - * Relock the surface if it is not locked. We don't care if locking fails, - * as it will cause the server to shutdown within a few more operations. - */ - if (!fLocked) { - IDirectDrawSurface2_Lock(pScreenPriv->pddsShadow, - NULL, - pScreenPriv->pddsdShadow, DDLOCK_WAIT, NULL); - - /* Has our memory pointer changed? */ - if (pScreenInfo->pfb != pScreenPriv->pddsdShadow->lpSurface) - winUpdateFBPointer(pScreen, pScreenPriv->pddsdShadow->lpSurface); - - fLocked = TRUE; - } - return fReturn; -} - -/* - * Do any engine-specific appliation-activation processing - */ - -static Bool -winActivateAppShadowDD(ScreenPtr pScreen) -{ - winScreenPriv(pScreen); - - /* - * Do we have a surface? - * Are we active? - * Are we fullscreen? - */ - if (pScreenPriv != NULL - && pScreenPriv->pddsPrimary != NULL && pScreenPriv->fActive) { - /* Primary surface was lost, restore it */ - IDirectDrawSurface2_Restore(pScreenPriv->pddsPrimary); - } - - return TRUE; -} - -/* - * Reblit the shadow framebuffer to the screen. - */ - -static Bool -winRedrawScreenShadowDD(ScreenPtr pScreen) -{ - winScreenPriv(pScreen); - winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; - HRESULT ddrval = DD_OK; - RECT rcSrc, rcDest; - POINT ptOrigin; - - /* Get the origin of the window in the screen coords */ - ptOrigin.x = pScreenInfo->dwXOffset; - ptOrigin.y = pScreenInfo->dwYOffset; - MapWindowPoints(pScreenPriv->hwndScreen, - HWND_DESKTOP, (LPPOINT) &ptOrigin, 1); - rcDest.left = ptOrigin.x; - rcDest.right = ptOrigin.x + pScreenInfo->dwWidth; - rcDest.top = ptOrigin.y; - rcDest.bottom = ptOrigin.y + pScreenInfo->dwHeight; - - /* Source can be entire shadow surface, as Blt should clip for us */ - rcSrc.left = 0; - rcSrc.top = 0; - rcSrc.right = pScreenInfo->dwWidth; - rcSrc.bottom = pScreenInfo->dwHeight; - - /* Redraw the whole window, to take account for the new colors */ - ddrval = IDirectDrawSurface2_Blt(pScreenPriv->pddsPrimary, - &rcDest, - pScreenPriv->pddsShadow, - &rcSrc, DDBLT_WAIT, NULL); - if (FAILED(ddrval)) { - ErrorF("winRedrawScreenShadowDD - IDirectDrawSurface_Blt () " - "failed: %08x\n", (unsigned int) ddrval); - return FALSE; - } - - return TRUE; -} - -/* - * Realize the currently installed colormap - */ - -static Bool -winRealizeInstalledPaletteShadowDD(ScreenPtr pScreen) -{ - return TRUE; -} - -/* - * Install the specified colormap - */ - -static Bool -winInstallColormapShadowDD(ColormapPtr pColormap) -{ - ScreenPtr pScreen = pColormap->pScreen; - - winScreenPriv(pScreen); - winCmapPriv(pColormap); - HRESULT ddrval = DD_OK; - - /* Install the DirectDraw palette on the primary surface */ - ddrval = IDirectDrawSurface2_SetPalette(pScreenPriv->pddsPrimary, - pCmapPriv->lpDDPalette); - if (FAILED(ddrval)) { - ErrorF("winInstallColormapShadowDD - Failed installing the " - "DirectDraw palette.\n"); - return FALSE; - } - - /* Save a pointer to the newly installed colormap */ - pScreenPriv->pcmapInstalled = pColormap; - - return TRUE; -} - -/* - * Store the specified colors in the specified colormap - */ - -static Bool -winStoreColorsShadowDD(ColormapPtr pColormap, int ndef, xColorItem * pdefs) -{ - ScreenPtr pScreen = pColormap->pScreen; - - winScreenPriv(pScreen); - winCmapPriv(pColormap); - ColormapPtr curpmap = pScreenPriv->pcmapInstalled; - HRESULT ddrval = DD_OK; - - /* Put the X colormap entries into the Windows logical palette */ - ddrval = IDirectDrawPalette_SetEntries(pCmapPriv->lpDDPalette, - 0, - pdefs[0].pixel, - ndef, - pCmapPriv->peColors - + pdefs[0].pixel); - if (FAILED(ddrval)) { - ErrorF("winStoreColorsShadowDD - SetEntries () failed\n"); - return FALSE; - } - - /* Don't install the DirectDraw palette if the colormap is not installed */ - if (pColormap != curpmap) { - return TRUE; - } - - if (!winInstallColormapShadowDD(pColormap)) { - ErrorF("winStoreColorsShadowDD - Failed installing colormap\n"); - return FALSE; - } - - return TRUE; -} - -/* - * Colormap initialization procedure - */ - -static Bool -winCreateColormapShadowDD(ColormapPtr pColormap) -{ - HRESULT ddrval = DD_OK; - ScreenPtr pScreen = pColormap->pScreen; - - winScreenPriv(pScreen); - winCmapPriv(pColormap); - - /* Create a DirectDraw palette */ - ddrval = IDirectDraw2_CreatePalette(pScreenPriv->pdd, - DDPCAPS_8BIT | DDPCAPS_ALLOW256, - pCmapPriv->peColors, - &pCmapPriv->lpDDPalette, NULL); - if (FAILED(ddrval)) { - ErrorF("winCreateColormapShadowDD - CreatePalette failed\n"); - return FALSE; - } - - return TRUE; -} - -/* - * Colormap destruction procedure - */ - -static Bool -winDestroyColormapShadowDD(ColormapPtr pColormap) -{ - winScreenPriv(pColormap->pScreen); - winCmapPriv(pColormap); - HRESULT ddrval = DD_OK; - - /* - * Is colormap to be destroyed the default? - * - * Non-default colormaps should have had winUninstallColormap - * called on them before we get here. The default colormap - * will not have had winUninstallColormap called on it. Thus, - * we need to handle the default colormap in a special way. - */ - if (pColormap->flags & IsDefault) { - winDebug("winDestroyColormapShadowDD - Destroying default " - "colormap\n"); - - /* - * FIXME: Walk the list of all screens, popping the default - * palette out of each screen device context. - */ - - /* Pop the palette out of the primary surface */ - ddrval = IDirectDrawSurface2_SetPalette(pScreenPriv->pddsPrimary, NULL); - if (FAILED(ddrval)) { - ErrorF("winDestroyColormapShadowDD - Failed freeing the " - "default colormap DirectDraw palette.\n"); - return FALSE; - } - - /* Clear our private installed colormap pointer */ - pScreenPriv->pcmapInstalled = NULL; - } - - /* Release the palette */ - IDirectDrawPalette_Release(pCmapPriv->lpDDPalette); - - /* Invalidate the colormap privates */ - pCmapPriv->lpDDPalette = NULL; - - return TRUE; -} - -/* - * Set engine specific functions - */ - -Bool -winSetEngineFunctionsShadowDD(ScreenPtr pScreen) -{ - winScreenPriv(pScreen); - winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; - - /* Set our pointers */ - pScreenPriv->pwinAllocateFB = winAllocateFBShadowDD; - pScreenPriv->pwinFreeFB = winFreeFBShadowDD; - pScreenPriv->pwinShadowUpdate = winShadowUpdateDD; - pScreenPriv->pwinInitScreen = winInitScreenShadowDD; - pScreenPriv->pwinCloseScreen = winCloseScreenShadowDD; - pScreenPriv->pwinInitVisuals = winInitVisualsShadowDD; - pScreenPriv->pwinAdjustVideoMode = winAdjustVideoModeShadowDD; - if (pScreenInfo->fFullScreen) - pScreenPriv->pwinCreateBoundingWindow = - winCreateBoundingWindowFullScreen; - else - pScreenPriv->pwinCreateBoundingWindow = winCreateBoundingWindowWindowed; - pScreenPriv->pwinFinishScreenInit = winFinishScreenInitFB; - pScreenPriv->pwinBltExposedRegions = winBltExposedRegionsShadowDD; - pScreenPriv->pwinActivateApp = winActivateAppShadowDD; - pScreenPriv->pwinRedrawScreen = winRedrawScreenShadowDD; - pScreenPriv->pwinRealizeInstalledPalette - = winRealizeInstalledPaletteShadowDD; - pScreenPriv->pwinInstallColormap = winInstallColormapShadowDD; - pScreenPriv->pwinStoreColors = winStoreColorsShadowDD; - pScreenPriv->pwinCreateColormap = winCreateColormapShadowDD; - pScreenPriv->pwinDestroyColormap = winDestroyColormapShadowDD; - pScreenPriv->pwinHotKeyAltTab = - (winHotKeyAltTabProcPtr) (void (*)(void)) NoopDDA; - pScreenPriv->pwinCreatePrimarySurface = winCreatePrimarySurfaceShadowDD; - pScreenPriv->pwinReleasePrimarySurface = winReleasePrimarySurfaceShadowDD; -#ifdef XWIN_MULTIWINDOW - pScreenPriv->pwinFinishCreateWindowsWindow = - (winFinishCreateWindowsWindowProcPtr) (void (*)(void)) NoopDDA; -#endif - - return TRUE; -} diff --git a/xorg-server/hw/xwin/winwndproc.c b/xorg-server/hw/xwin/winwndproc.c index a88f7c68d..d260f6ad2 100755 --- a/xorg-server/hw/xwin/winwndproc.c +++ b/xorg-server/hw/xwin/winwndproc.c @@ -162,8 +162,7 @@ winWindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) * their own mode when they become active. */ if (s_pScreenInfo->fFullScreen - && (s_pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD - || s_pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL)) { + || (s_pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL)) { break; } @@ -186,8 +185,7 @@ winWindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) */ if (s_pScreenInfo->dwBPP != GetDeviceCaps(s_pScreenPriv->hdcScreen, BITSPIXEL)) { - if ((s_pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD || - s_pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL)) { + if (s_pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL) { /* Cannot display the visual until the depth is restored */ winDebug ("winWindowProc - Disruptive change in depth\n"); diff --git a/xorg-server/include/Makefile.am b/xorg-server/include/Makefile.am index 168b00f70..738b582e9 100644 --- a/xorg-server/include/Makefile.am +++ b/xorg-server/include/Makefile.am @@ -33,6 +33,7 @@ sdk_HEADERS = \ misc.h \ miscstruct.h \ opaque.h \ + nonsdk_extinit.h \ optionstr.h \ os.h \ pixmap.h \ diff --git a/xorg-server/include/extinit.h b/xorg-server/include/extinit.h index fa5f29378..4ad4fcac0 100644 --- a/xorg-server/include/extinit.h +++ b/xorg-server/include/extinit.h @@ -163,11 +163,6 @@ extern void SELinuxExtensionInit(void); extern void XTestExtensionInit(void); #endif -#ifdef INXQUARTZ -extern _X_EXPORT Bool noPseudoramiXExtension; -extern void PseudoramiXExtensionInit(void); -#endif - #if defined(XV) #include <X11/extensions/Xv.h> #include <X11/extensions/XvMC.h> diff --git a/xorg-server/include/nonsdk_extinit.h b/xorg-server/include/nonsdk_extinit.h new file mode 100644 index 000000000..da8d370bd --- /dev/null +++ b/xorg-server/include/nonsdk_extinit.h @@ -0,0 +1,35 @@ +/*********************************************************** + +Copyright 2014 Jon TURNEY + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +the rights to use, copy, modify, merge, publish, distribute, sublicense, +and/or sell copies of the Software, and to permit persons to whom the +Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice (including the next +paragraph) shall be included in all copies or substantial portions of the +Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER +DEALINGS IN THE SOFTWARE. + +******************************************************************/ + +#ifndef NONSDK_EXT_INIT_H +#define NONSDK_EXT_INIT_H + +/* this is separate from extinit.h to avoid references to these symbols being + pulled in by sdksyms */ + +extern _X_EXPORT Bool noPseudoramiXExtension; +extern void PseudoramiXExtensionInit(void); + +#endif diff --git a/xorg-server/include/protocol-versions.h b/xorg-server/include/protocol-versions.h index fc428c8cf..be532ff55 100644 --- a/xorg-server/include/protocol-versions.h +++ b/xorg-server/include/protocol-versions.h @@ -73,7 +73,7 @@ /* RandR */ #define SERVER_RANDR_MAJOR_VERSION 1 -#define SERVER_RANDR_MINOR_VERSION 4 +#define SERVER_RANDR_MINOR_VERSION 5 /* Record */ #define SERVER_RECORD_MAJOR_VERSION 1 diff --git a/xorg-server/makefile b/xorg-server/makefile index f721a6c1e..80f668181 100644 --- a/xorg-server/makefile +++ b/xorg-server/makefile @@ -26,7 +26,8 @@ INCLUDELIBFILES = \ Xi\$(OBJDIR)\libXi.lib \ xkb\$(OBJDIR)\libxkb.lib \ render\$(OBJDIR)\librender.lib \ - present\$(OBJDIR)\libpresent.lib + present\$(OBJDIR)\libpresent.lib \ + pseudoramiX\$(OBJDIR)\libPseudoramiX.lib INCLUDENOSERVLIBFILES = \ $(MHMAKECONF)\libX11\$(NOSERVOBJDIR)\libX11.lib \ diff --git a/xorg-server/mi/mifillarc.c b/xorg-server/mi/mifillarc.c index 246d70ff4..888519edf 100644 --- a/xorg-server/mi/mifillarc.c +++ b/xorg-server/mi/mifillarc.c @@ -660,6 +660,11 @@ miPolyFillArc(DrawablePtr pDraw, GCPtr pGC, int narcs_all, xArc * parcs) if (narcs && nspans + arc->height > MAX_SPANS_PER_LOOP) break; nspans += arc->height; + + /* A pie-slice arc may add another pile of spans */ + if (pGC->arcMode == ArcPieSlice && + (-FULLCIRCLE < arc->angle2 && arc->angle2 < FULLCIRCLE)) + nspans += (arc->height + 1) >> 1; } pts = points = malloc (sizeof (DDXPointRec) * nspans + diff --git a/xorg-server/mi/miinitext.c b/xorg-server/mi/miinitext.c index 5872bf534..086d2c3fb 100644 --- a/xorg-server/mi/miinitext.c +++ b/xorg-server/mi/miinitext.c @@ -108,6 +108,9 @@ SOFTWARE. #include "misc.h" #include "extension.h" #include "extinit.h" +#ifdef INXQUARTZ +#include "nonsdk_extinit.h" +#endif #include "micmap.h" #include "globals.h" diff --git a/xorg-server/os/log.c b/xorg-server/os/log.c index 3af277b72..64796a052 100644 --- a/xorg-server/os/log.c +++ b/xorg-server/os/log.c @@ -361,6 +361,7 @@ vpnprintf(char *string, int size_in, const char *f, va_list args) uint64_t ui; int64_t si; size_t size = size_in; + int precision; for (; f_idx < f_len && s_idx < size - 1; f_idx++) { int length_modifier = 0; @@ -371,9 +372,29 @@ vpnprintf(char *string, int size_in, const char *f, va_list args) f_idx++; - /* silently swallow digit length modifiers */ - while (f_idx < f_len && ((f[f_idx] >= '0' && f[f_idx] <= '9') || f[f_idx] == '.')) + /* silently swallow minimum field width */ + if (f[f_idx] == '*') { f_idx++; + va_arg(args, int); + } else { + while (f_idx < f_len && ((f[f_idx] >= '0' && f[f_idx] <= '9'))) + f_idx++; + } + + /* is there a precision? */ + precision = size; + if (f[f_idx] == '.') { + f_idx++; + if (f[f_idx] == '*') { + f_idx++; + /* precision is supplied in an int argument */ + precision = va_arg(args, int); + } else { + /* silently swallow precision digits */ + while (f_idx < f_len && ((f[f_idx] >= '0' && f[f_idx] <= '9'))) + f_idx++; + } + } /* non-digit length modifiers */ if (f_idx < f_len) { @@ -389,9 +410,8 @@ vpnprintf(char *string, int size_in, const char *f, va_list args) switch (f[f_idx]) { case 's': string_arg = va_arg(args, char*); - p_len = strlen_sigsafe(string_arg); - for (i = 0; i < p_len && s_idx < size - 1; i++) + for (i = 0; string_arg[i] != 0 && s_idx < size - 1 && s_idx < precision; i++) string[s_idx++] = string_arg[i]; break; diff --git a/xorg-server/os/xdmcp.c b/xorg-server/os/xdmcp.c index 6025be1cc..2c8538ba6 100644 --- a/xorg-server/os/xdmcp.c +++ b/xorg-server/os/xdmcp.c @@ -48,6 +48,11 @@ #include <netdir.h> #endif +#define XSERV_t +#define TRANS_SERVER +#define TRANS_REOPEN +#include <X11/Xtrans/Xtrans.h> + #ifdef XDMCP #undef REQUEST @@ -249,6 +254,14 @@ XdmcpUseMsg(void) ErrorF("-displayID display-id manufacturer display ID for request\n"); } +static void +XdmcpDefaultListen(void) +{ + /* Even when configured --disable-listen-tcp, we should listen on tcp in + XDMCP modes */ + _XSERVTransListen("tcp"); +} + int XdmcpOptions(int argc, char **argv, int i) { @@ -256,11 +269,13 @@ XdmcpOptions(int argc, char **argv, int i) get_manager_by_name(argc, argv, i++); XDM_INIT_STATE = XDM_QUERY; AccessUsingXdmcp(); + XdmcpDefaultListen(); return i + 1; } if (strcmp(argv[i], "-broadcast") == 0) { XDM_INIT_STATE = XDM_BROADCAST; AccessUsingXdmcp(); + XdmcpDefaultListen(); return i + 1; } #if defined(IPv6) && defined(AF_INET6) @@ -268,6 +283,7 @@ XdmcpOptions(int argc, char **argv, int i) i = get_mcast_options(argc, argv, ++i); XDM_INIT_STATE = XDM_MULTICAST; AccessUsingXdmcp(); + XdmcpDefaultListen(); return i + 1; } #endif @@ -275,6 +291,7 @@ XdmcpOptions(int argc, char **argv, int i) get_manager_by_name(argc, argv, i++); XDM_INIT_STATE = XDM_INDIRECT; AccessUsingXdmcp(); + XdmcpDefaultListen(); return i + 1; } if (strcmp(argv[i], "-port") == 0) { diff --git a/xorg-server/pseudoramiX/makefile b/xorg-server/pseudoramiX/makefile new file mode 100644 index 000000000..3ea88ba35 --- /dev/null +++ b/xorg-server/pseudoramiX/makefile @@ -0,0 +1,9 @@ +# Fake Xinerama extension + +LIBRARY=libPseudoramiX + +libPseudoramiX_la_SOURCES = pseudoramiX.c pseudoramiX.h + +CSRCS = $(filter %.c,$(libPseudoramiX_la_SOURCES)) + + diff --git a/xorg-server/pseudoramiX/pseudoramiX.c b/xorg-server/pseudoramiX/pseudoramiX.c index f47c7836d..e59ca1312 100644 --- a/xorg-server/pseudoramiX/pseudoramiX.c +++ b/xorg-server/pseudoramiX/pseudoramiX.c @@ -39,7 +39,7 @@ #include "pseudoramiX.h" #include "extnsionst.h" -#include "extinit.h" +#include "nonsdk_extinit.h" #include "dixstruct.h" #include "window.h" #include <X11/extensions/panoramiXproto.h> @@ -49,6 +49,7 @@ #define DEBUG_LOG PseudoramiXDebug Bool noPseudoramiXExtension = FALSE; +extern Bool noRRXineramaExtension; extern int ProcPanoramiXQueryVersion(ClientPtr client); @@ -190,6 +191,9 @@ PseudoramiXExtensionInit(void) } } + /* Do not allow RRXinerama to initialize if we did */ + noRRXineramaExtension = success; + if (!success) { ErrorF("%s Extension (PseudoramiX) failed to initialize\n", PANORAMIX_PROTOCOL_NAME); diff --git a/xorg-server/pseudoramiX/pseudoramiX.h b/xorg-server/pseudoramiX/pseudoramiX.h index f063919dd..5393062ee 100644 --- a/xorg-server/pseudoramiX/pseudoramiX.h +++ b/xorg-server/pseudoramiX/pseudoramiX.h @@ -2,8 +2,6 @@ * Minimal implementation of PanoramiX/Xinerama */ -extern int noPseudoramiXExtension; - void PseudoramiXAddScreen(int x, int y, int w, int h); void diff --git a/xorg-server/randr/Makefile.am b/xorg-server/randr/Makefile.am index ccaff3f02..90dc9ec9a 100644 --- a/xorg-server/randr/Makefile.am +++ b/xorg-server/randr/Makefile.am @@ -15,6 +15,7 @@ librandr_la_SOURCES = \ rrdispatch.c \ rrinfo.c \ rrmode.c \ + rrmonitor.c \ rroutput.c \ rrpointer.c \ rrproperty.c \ diff --git a/xorg-server/randr/makefile b/xorg-server/randr/makefile index 9f32cf77d..51dd96ed1 100644..100755 --- a/xorg-server/randr/makefile +++ b/xorg-server/randr/makefile @@ -10,6 +10,7 @@ librandr_la_SOURCES = \ rrdispatch.c \
rrinfo.c \
rrmode.c \
+ rrmonitor.c \
rroutput.c \
rrpointer.c \
rrproperty.c \
diff --git a/xorg-server/randr/randr.c b/xorg-server/randr/randr.c index 02707efd9..24a2deadb 100644 --- a/xorg-server/randr/randr.c +++ b/xorg-server/randr/randr.c @@ -98,6 +98,8 @@ RRCloseScreen(ScreenPtr pScreen) if (pScrPriv->provider) RRProviderDestroy(pScrPriv->provider); + RRMonitorClose(pScreen); + free(pScrPriv->crtcs); free(pScrPriv->outputs); free(pScrPriv); @@ -333,6 +335,8 @@ RRScreenInit(ScreenPtr pScreen) pScrPriv->numCrtcs = 0; pScrPriv->crtcs = NULL; + RRMonitorInit(pScreen); + RRNScreens += 1; /* keep count of screens that implement randr */ return TRUE; } diff --git a/xorg-server/randr/randrstr.h b/xorg-server/randr/randrstr.h index 13e6a8596..438a52aeb 100644 --- a/xorg-server/randr/randrstr.h +++ b/xorg-server/randr/randrstr.h @@ -80,6 +80,7 @@ typedef struct _rrProperty RRPropertyRec, *RRPropertyPtr; typedef struct _rrCrtc RRCrtcRec, *RRCrtcPtr; typedef struct _rrOutput RROutputRec, *RROutputPtr; typedef struct _rrProvider RRProviderRec, *RRProviderPtr; +typedef struct _rrMonitor RRMonitorRec, *RRMonitorPtr; struct _rrMode { int refcnt; @@ -169,6 +170,22 @@ struct _rrProvider { struct _rrProvider *output_source; }; +typedef struct _rrMonitorGeometry { + BoxRec box; + CARD32 mmWidth; + CARD32 mmHeight; +} RRMonitorGeometryRec, *RRMonitorGeometryPtr; + +struct _rrMonitor { + Atom name; + ScreenPtr pScreen; + int numOutputs; + RROutput *outputs; + Bool primary; + Bool automatic; + RRMonitorGeometryRec geometry; +}; + #if RANDR_12_INTERFACE typedef Bool (*RRScreenSetSizeProcPtr) (ScreenPtr pScreen, CARD16 width, @@ -338,6 +355,9 @@ typedef struct _rrScrPriv { RRProviderDestroyProcPtr rrProviderDestroy; + int numMonitors; + RRMonitorPtr *monitors; + } rrScrPrivRec, *rrScrPrivPtr; extern _X_EXPORT DevPrivateKeyRec rrPrivKeyRec; @@ -981,6 +1001,30 @@ extern _X_EXPORT void RRXineramaExtensionInit(void); #endif +void +RRMonitorInit(ScreenPtr screen); + +Bool +RRMonitorMakeList(ScreenPtr screen, Bool get_active, RRMonitorPtr *monitors_ret, int *nmon_ret); + +int +RRMonitorCountList(ScreenPtr screen); + +void +RRMonitorFreeList(RRMonitorPtr monitors, int nmon); + +void +RRMonitorClose(ScreenPtr screen); + +int +ProcRRGetMonitors(ClientPtr client); + +int +ProcRRSetMonitor(ClientPtr client); + +int +ProcRRDeleteMonitor(ClientPtr client); + #endif /* _RANDRSTR_H_ */ /* diff --git a/xorg-server/randr/rrdispatch.c b/xorg-server/randr/rrdispatch.c index 3fbbc7b14..27d405ac8 100644 --- a/xorg-server/randr/rrdispatch.c +++ b/xorg-server/randr/rrdispatch.c @@ -254,4 +254,7 @@ int (*ProcRandrVector[RRNumberRequests]) (ClientPtr) = { ProcRRChangeProviderProperty, /* 39 */ ProcRRDeleteProviderProperty, /* 40 */ ProcRRGetProviderProperty, /* 41 */ + ProcRRGetMonitors, /* 42 */ + ProcRRSetMonitor, /* 43 */ + ProcRRDeleteMonitor, /* 44 */ }; diff --git a/xorg-server/randr/rrmonitor.c b/xorg-server/randr/rrmonitor.c new file mode 100644 index 000000000..fbdd352f6 --- /dev/null +++ b/xorg-server/randr/rrmonitor.c @@ -0,0 +1,748 @@ +/* + * Copyright © 2014 Keith Packard + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that copyright + * notice and this permission notice appear in supporting documentation, and + * that the name of the copyright holders not be used in advertising or + * publicity pertaining to distribution of the software without specific, + * written prior permission. The copyright holders make no representations + * about the suitability of this software for any purpose. It is provided "as + * is" without express or implied warranty. + * + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include "randrstr.h" +#include "swaprep.h" + +static Atom +RRMonitorCrtcName(RRCrtcPtr crtc) +{ + char name[20]; + + if (crtc->numOutputs) { + RROutputPtr output = crtc->outputs[0]; + return MakeAtom(output->name, output->nameLength, TRUE); + } + sprintf(name, "Monitor-%08x", crtc->id); + return MakeAtom(name, strlen(name), TRUE); +} + +static Bool +RRMonitorCrtcPrimary(RRCrtcPtr crtc) +{ + ScreenPtr screen = crtc->pScreen; + rrScrPrivPtr pScrPriv = rrGetScrPriv(screen); + int o; + + for (o = 0; o < crtc->numOutputs; o++) + if (crtc->outputs[o] == pScrPriv->primaryOutput) + return TRUE; + return FALSE; +} + +#define DEFAULT_PIXELS_PER_MM (96.0 / 25.4) + +static void +RRMonitorGetCrtcGeometry(RRCrtcPtr crtc, RRMonitorGeometryPtr geometry) +{ + ScreenPtr screen = crtc->pScreen; + rrScrPrivPtr pScrPriv = rrGetScrPriv(screen); + BoxRec panned_area; + + /* Check to see if crtc is panned and return the full area when applicable. */ + if (pScrPriv && pScrPriv->rrGetPanning && + pScrPriv->rrGetPanning(screen, crtc, &panned_area, NULL, NULL) && + (panned_area.x2 > panned_area.x1) && + (panned_area.y2 > panned_area.y1)) { + geometry->box = panned_area; + } + else { + int width, height; + + RRCrtcGetScanoutSize(crtc, &width, &height); + geometry->box.x1 = crtc->x; + geometry->box.y1 = crtc->y; + geometry->box.x2 = geometry->box.x1 + width; + geometry->box.y2 = geometry->box.y1 + height; + } + if (crtc->numOutputs && crtc->outputs[0]->mmWidth && crtc->outputs[0]->mmHeight) { + RROutputPtr output = crtc->outputs[0]; + geometry->mmWidth = output->mmWidth; + geometry->mmHeight = output->mmHeight; + } else { + geometry->mmWidth = floor ((geometry->box.x2 - geometry->box.x1) / DEFAULT_PIXELS_PER_MM + 0.5); + geometry->mmHeight = floor ((geometry->box.y2 - geometry->box.y1) / DEFAULT_PIXELS_PER_MM + 0.5); + } +} + +static Bool +RRMonitorSetFromServer(RRCrtcPtr crtc, RRMonitorPtr monitor) +{ + int o; + + monitor->name = RRMonitorCrtcName(crtc); + monitor->pScreen = crtc->pScreen; + monitor->numOutputs = crtc->numOutputs; + monitor->outputs = calloc(crtc->numOutputs, sizeof(RRCrtc)); + if (!monitor->outputs) + return FALSE; + for (o = 0; o < crtc->numOutputs; o++) + monitor->outputs[o] = crtc->outputs[o]->id; + monitor->primary = RRMonitorCrtcPrimary(crtc); + monitor->automatic = TRUE; + RRMonitorGetCrtcGeometry(crtc, &monitor->geometry); + return TRUE; +} + +static Bool +RRMonitorAutomaticGeometry(RRMonitorPtr monitor) +{ + return (monitor->geometry.box.x1 == 0 && + monitor->geometry.box.y1 == 0 && + monitor->geometry.box.x2 == 0 && + monitor->geometry.box.y2 == 0); +} + +static void +RRMonitorGetGeometry(RRMonitorPtr monitor, RRMonitorGeometryPtr geometry) +{ + if (RRMonitorAutomaticGeometry(monitor) && monitor->numOutputs > 0) { + ScreenPtr screen = monitor->pScreen; + rrScrPrivPtr pScrPriv = rrGetScrPriv(screen); + RRMonitorGeometryRec first = { .box = { 0, 0, 0, 0 }, .mmWidth = 0, .mmHeight = 0 }; + RRMonitorGeometryRec this; + int c, o, co; + int active_crtcs = 0; + + *geometry = first; + for (o = 0; o < monitor->numOutputs; o++) { + RRCrtcPtr crtc = NULL; + Bool in_use = FALSE; + + for (c = 0; !in_use && c < pScrPriv->numCrtcs; c++) { + crtc = pScrPriv->crtcs[c]; + if (!crtc->mode) + continue; + for (co = 0; !in_use && co < crtc->numOutputs; co++) + if (monitor->outputs[o] == crtc->outputs[co]->id) + in_use = TRUE; + } + + if (!in_use) + continue; + + RRMonitorGetCrtcGeometry(crtc, &this); + + if (active_crtcs == 0) { + first = this; + *geometry = this; + } else { + geometry->box.x1 = min(this.box.x1, geometry->box.x1); + geometry->box.x2 = max(this.box.x2, geometry->box.x2); + geometry->box.y1 = min(this.box.y1, geometry->box.y1); + geometry->box.y2 = max(this.box.y2, geometry->box.y2); + } + active_crtcs++; + } + + /* Adjust physical sizes to account for total area */ + if (active_crtcs > 1 && first.box.x2 != first.box.x1 && first.box.y2 != first.box.y1) { + geometry->mmWidth = (this.box.x2 - this.box.x1) / (first.box.x2 - first.box.x1) * first.mmWidth; + geometry->mmHeight = (this.box.y2 - this.box.y1) / (first.box.y2 - first.box.y1) * first.mmHeight; + } + } else { + *geometry = monitor->geometry; + } +} + +static Bool +RRMonitorSetFromClient(RRMonitorPtr client_monitor, RRMonitorPtr monitor) +{ + monitor->name = client_monitor->name; + monitor->pScreen = client_monitor->pScreen; + monitor->numOutputs = client_monitor->numOutputs; + monitor->outputs = calloc(client_monitor->numOutputs, sizeof (RROutput)); + if (!monitor->outputs && client_monitor->numOutputs) + return FALSE; + memcpy(monitor->outputs, client_monitor->outputs, client_monitor->numOutputs * sizeof (RROutput)); + monitor->primary = client_monitor->primary; + monitor->automatic = client_monitor->automatic; + RRMonitorGetGeometry(client_monitor, &monitor->geometry); + return TRUE; +} + +typedef struct _rrMonitorList { + int num_client; + int num_server; + RRCrtcPtr *server_crtc; + int num_crtcs; + int client_primary; + int server_primary; +} RRMonitorListRec, *RRMonitorListPtr; + +static Bool +RRMonitorInitList(ScreenPtr screen, RRMonitorListPtr mon_list, Bool get_active) +{ + rrScrPrivPtr pScrPriv = rrGetScrPriv(screen); + int m, o, c, sc; + int numCrtcs; + ScreenPtr slave; + + if (!RRGetInfo(screen, FALSE)) + return FALSE; + + /* Count the number of crtcs in this and any slave screens */ + numCrtcs = pScrPriv->numCrtcs; + xorg_list_for_each_entry(slave, &screen->output_slave_list, output_head) { + rrScrPrivPtr pSlavePriv; + pSlavePriv = rrGetScrPriv(slave); + numCrtcs += pSlavePriv->numCrtcs; + } + mon_list->num_crtcs = numCrtcs; + + mon_list->server_crtc = calloc(numCrtcs * 2, sizeof (RRCrtcPtr)); + if (!mon_list->server_crtc) + return FALSE; + + /* Collect pointers to all of the active crtcs */ + c = 0; + for (sc = 0; sc < pScrPriv->numCrtcs; sc++, c++) { + if (pScrPriv->crtcs[sc]->mode != NULL) + mon_list->server_crtc[c] = pScrPriv->crtcs[sc]; + } + + xorg_list_for_each_entry(slave, &screen->output_slave_list, output_head) { + rrScrPrivPtr pSlavePriv; + pSlavePriv = rrGetScrPriv(slave); + for (sc = 0; sc < pSlavePriv->numCrtcs; sc++, c++) { + if (pSlavePriv->crtcs[sc]->mode != NULL) + mon_list->server_crtc[c] = pSlavePriv->crtcs[sc]; + } + } + + /* Walk the list of client-defined monitors, clearing the covered + * CRTCs from the full list and finding whether one of the + * monitors is primary + */ + mon_list->num_client = pScrPriv->numMonitors; + mon_list->client_primary = -1; + + for (m = 0; m < pScrPriv->numMonitors; m++) { + RRMonitorPtr monitor = pScrPriv->monitors[m]; + if (get_active) { + RRMonitorGeometryRec geom; + + RRMonitorGetGeometry(monitor, &geom); + if (geom.box.x2 - geom.box.x1 == 0 || + geom.box.y2 - geom.box.y1 == 0) { + mon_list->num_client--; + continue; + } + } + if (monitor->primary && mon_list->client_primary == -1) + mon_list->client_primary = m; + for (o = 0; o < monitor->numOutputs; o++) { + for (c = 0; c < numCrtcs; c++) { + RRCrtcPtr crtc = mon_list->server_crtc[c]; + if (crtc) { + int co; + for (co = 0; co < crtc->numOutputs; co++) + if (crtc->outputs[co]->id == monitor->outputs[o]) { + mon_list->server_crtc[c] = NULL; + break; + } + } + } + } + } + + /* Now look at the active CRTCs, and count + * those not covered by a client monitor, as well + * as finding whether one of them is marked primary + */ + mon_list->num_server = 0; + mon_list->server_primary = -1; + + for (c = 0; c < mon_list->num_crtcs; c++) { + RRCrtcPtr crtc = mon_list->server_crtc[c]; + + if (!crtc) + continue; + + mon_list->num_server++; + + if (RRMonitorCrtcPrimary(crtc) && mon_list->server_primary == -1) + mon_list->server_primary = c; + } + return TRUE; +} + +static void +RRMonitorFiniList(RRMonitorListPtr list) +{ + free(list->server_crtc); +} + +/* Construct a complete list of protocol-visible monitors, including + * the manually generated ones as well as those generated + * automatically from the remaining CRCTs + */ + +Bool +RRMonitorMakeList(ScreenPtr screen, Bool get_active, RRMonitorPtr *monitors_ret, int *nmon_ret) +{ + rrScrPrivPtr pScrPriv = rrGetScrPriv(screen); + RRMonitorListRec list; + int m, c; + RRMonitorPtr mon, monitors; + Bool has_primary = FALSE; + + if (!pScrPriv) + return FALSE; + + if (!RRMonitorInitList(screen, &list, get_active)) + return FALSE; + + monitors = calloc(list.num_client + list.num_server, sizeof (RRMonitorRec)); + if (!monitors) { + RRMonitorFiniList(&list); + return FALSE; + } + + mon = monitors; + + /* Fill in the primary monitor data first + */ + if (list.client_primary >= 0) { + RRMonitorSetFromClient(pScrPriv->monitors[list.client_primary], mon); + mon++; + } else if (list.server_primary >= 0) { + RRMonitorSetFromServer(pScrPriv->crtcs[list.server_primary], mon); + mon++; + } + + /* Fill in the client-defined monitors next + */ + for (m = 0; m < pScrPriv->numMonitors; m++) { + if (m == list.client_primary) + continue; + if (get_active) { + RRMonitorGeometryRec geom; + + RRMonitorGetGeometry(pScrPriv->monitors[m], &geom); + if (geom.box.x2 - geom.box.x1 == 0 || + geom.box.y2 - geom.box.y1 == 0) { + continue; + } + } + RRMonitorSetFromClient(pScrPriv->monitors[m], mon); + if (has_primary) + mon->primary = FALSE; + else if (mon->primary) + has_primary = TRUE; + mon++; + } + + /* And finish with the list of crtc-inspired monitors + */ + for (c = 0; c < pScrPriv->numCrtcs; c++) { + RRCrtcPtr crtc = pScrPriv->crtcs[c]; + if (c == list.server_primary && list.client_primary < 0) + continue; + + if (!list.server_crtc[c]) + continue; + + RRMonitorSetFromServer(crtc, mon); + if (has_primary) + mon->primary = FALSE; + else if (mon->primary) + has_primary = TRUE; + mon++; + } + + RRMonitorFiniList(&list); + *nmon_ret = list.num_client + list.num_server; + *monitors_ret = monitors; + return TRUE; +} + +int +RRMonitorCountList(ScreenPtr screen) +{ + RRMonitorListRec list; + int nmon; + + if (!RRMonitorInitList(screen, &list, FALSE)) + return -1; + nmon = list.num_client + list.num_server; + RRMonitorFiniList(&list); + return nmon; +} + +static void +RRMonitorFree(RRMonitorPtr monitor) +{ + free(monitor); +} + +static RRMonitorPtr +RRMonitorAlloc(int noutput) +{ + RRMonitorPtr monitor; + + monitor = calloc(1, sizeof (RRMonitorRec) + noutput * sizeof (RROutput)); + if (!monitor) + return NULL; + monitor->numOutputs = noutput; + monitor->outputs = (RROutput *) (monitor + 1); + return monitor; +} + +static int +RRMonitorDelete(ClientPtr client, ScreenPtr screen, Atom name) +{ + rrScrPrivPtr pScrPriv = rrGetScrPriv(screen); + int m; + + if (!pScrPriv) { + client->errorValue = name; + return BadAtom; + } + + for (m = 0; m < pScrPriv->numMonitors; m++) { + RRMonitorPtr monitor = pScrPriv->monitors[m]; + if (monitor->name == name) { + memmove(pScrPriv->monitors + m, pScrPriv->monitors + m + 1, + (pScrPriv->numMonitors - (m + 1)) * sizeof (RRMonitorPtr)); + --pScrPriv->numMonitors; + RRMonitorFree(monitor); + return Success; + } + } + + client->errorValue = name; + return BadValue; +} + +static Bool +RRMonitorMatchesOutputName(ScreenPtr screen, Atom name) +{ + rrScrPrivPtr pScrPriv = rrGetScrPriv(screen); + int o; + const char *str = NameForAtom(name); + int len = strlen(str); + + for (o = 0; o < pScrPriv->numOutputs; o++) { + RROutputPtr output = pScrPriv->outputs[o]; + + if (output->nameLength == len && !memcmp(output->name, str, len)) + return TRUE; + } + return FALSE; +} + +static int +RRMonitorAdd(ClientPtr client, ScreenPtr screen, RRMonitorPtr monitor) +{ + rrScrPrivPtr pScrPriv = rrGetScrPriv(screen); + int m; + ScreenPtr slave; + RRMonitorPtr *monitors; + + if (!pScrPriv) + return BadAlloc; + + /* 'name' must not match the name of any Output on the screen, or + * a Value error results. + */ + + if (RRMonitorMatchesOutputName(screen, monitor->name)) { + client->errorValue = monitor->name; + return BadValue; + } + + xorg_list_for_each_entry(slave, &screen->output_slave_list, output_head) { + if (RRMonitorMatchesOutputName(slave, monitor->name)) { + client->errorValue = monitor->name; + return BadValue; + } + } + + /* 'name' must not match the name of any Monitor on the screen, or + * a Value error results. + */ + + for (m = 0; m < pScrPriv->numMonitors; m++) { + if (pScrPriv->monitors[m]->name == monitor->name) { + client->errorValue = monitor->name; + return BadValue; + } + } + + /* Allocate space for the new pointer. This is done before + * removing matching monitors as it may fail, and the request + * needs to not have any side-effects on failure + */ + if (pScrPriv->numMonitors) + monitors = realloc(pScrPriv->monitors, + (pScrPriv->numMonitors + 1) * sizeof (RRMonitorPtr)); + else + monitors = malloc(sizeof (RRMonitorPtr)); + + if (!monitors) + return BadAlloc; + + pScrPriv->monitors = monitors; + + for (m = 0; m < pScrPriv->numMonitors; m++) { + RRMonitorPtr existing = pScrPriv->monitors[m]; + int o, eo; + + /* If 'name' matches an existing Monitor on the screen, the + * existing one will be deleted as if RRDeleteMonitor were called. + */ + if (existing->name == monitor->name) { + (void) RRMonitorDelete(client, screen, existing->name); + continue; + } + + /* For each output in 'info.outputs', each one is removed from all + * pre-existing Monitors. If removing the output causes the list + * of outputs for that Monitor to become empty, then that + * Monitor will be deleted as if RRDeleteMonitor were called. + */ + + for (eo = 0; eo < existing->numOutputs; eo++) { + for (o = 0; o < monitor->numOutputs; o++) { + if (monitor->outputs[o] == existing->outputs[eo]) { + memmove(existing->outputs + eo, existing->outputs + eo + 1, + (existing->numOutputs - (eo + 1)) * sizeof (RROutput)); + --existing->numOutputs; + --eo; + break; + } + } + if (existing->numOutputs == 0) { + (void) RRMonitorDelete(client, screen, existing->name); + break; + } + } + if (monitor->primary) + existing->primary = FALSE; + } + + /* Add the new one to the list + */ + pScrPriv->monitors[pScrPriv->numMonitors++] = monitor; + + return Success; +} + +void +RRMonitorFreeList(RRMonitorPtr monitors, int nmon) +{ + int m; + + for (m = 0; m < nmon; m++) + free(monitors[m].outputs); + free(monitors); +} + +void +RRMonitorInit(ScreenPtr screen) +{ + rrScrPrivPtr pScrPriv = rrGetScrPriv(screen); + + if (!pScrPriv) + return; + + pScrPriv->numMonitors = 0; + pScrPriv->monitors = NULL; +} + +void +RRMonitorClose(ScreenPtr screen) +{ + rrScrPrivPtr pScrPriv = rrGetScrPriv(screen); + int m; + + if (!pScrPriv) + return; + + for (m = 0; m < pScrPriv->numMonitors; m++) + RRMonitorFree(pScrPriv->monitors[m]); + free(pScrPriv->monitors); + pScrPriv->monitors = NULL; + pScrPriv->numMonitors = 0; +} + +static CARD32 +RRMonitorTimestamp(ScreenPtr screen) +{ + rrScrPrivPtr pScrPriv = rrGetScrPriv(screen); + + /* XXX should take client monitor changes into account */ + return pScrPriv->lastConfigTime.milliseconds; +} + +int +ProcRRGetMonitors(ClientPtr client) +{ + REQUEST(xRRGetMonitorsReq); + xRRGetMonitorsReply rep = { + .type = X_Reply, + .sequenceNumber = client->sequence, + .length = 0, + }; + WindowPtr window; + ScreenPtr screen; + int r; + RRMonitorPtr monitors; + int nmonitors; + int noutputs; + int m; + Bool get_active; + REQUEST_SIZE_MATCH(xRRGetMonitorsReq); + r = dixLookupWindow(&window, stuff->window, client, DixGetAttrAccess); + if (r != Success) + return r; + screen = window->drawable.pScreen; + + get_active = stuff->get_active; + if (!RRMonitorMakeList(screen, get_active, &monitors, &nmonitors)) + return BadAlloc; + + rep.timestamp = RRMonitorTimestamp(screen); + + noutputs = 0; + for (m = 0; m < nmonitors; m++) { + rep.length += SIZEOF(xRRMonitorInfo) >> 2; + rep.length += monitors[m].numOutputs; + noutputs += monitors[m].numOutputs; + } + + rep.nmonitors = nmonitors; + rep.noutputs = noutputs; + + if (client->swapped) { + swaps(&rep.sequenceNumber); + swapl(&rep.length); + swapl(&rep.timestamp); + swapl(&rep.nmonitors); + swapl(&rep.noutputs); + } + WriteToClient(client, sizeof(xRRGetMonitorsReply), &rep); + + client->pSwapReplyFunc = (ReplySwapPtr) CopySwap32Write; + + for (m = 0; m < nmonitors; m++) { + RRMonitorPtr monitor = &monitors[m]; + xRRMonitorInfo info = { + .name = monitor->name, + .primary = monitor->primary, + .automatic = monitor->automatic, + .noutput = monitor->numOutputs, + .x = monitor->geometry.box.x1, + .y = monitor->geometry.box.y1, + .width = monitor->geometry.box.x2 - monitor->geometry.box.x1, + .height = monitor->geometry.box.y2 - monitor->geometry.box.y1, + .widthInMillimeters = monitor->geometry.mmWidth, + .heightInMillimeters = monitor->geometry.mmHeight, + }; + if (client->swapped) { + swapl(&info.name); + swaps(&info.noutput); + swaps(&info.x); + swaps(&info.y); + swaps(&info.width); + swaps(&info.height); + swapl(&info.widthInMillimeters); + swapl(&info.heightInMillimeters); + } + + WriteToClient(client, sizeof(xRRMonitorInfo), &info); + WriteSwappedDataToClient(client, monitor->numOutputs * sizeof (RROutput), monitor->outputs); + } + + RRMonitorFreeList(monitors, nmonitors); + + return Success; +} + +int +ProcRRSetMonitor(ClientPtr client) +{ + REQUEST(xRRSetMonitorReq); + WindowPtr window; + ScreenPtr screen; + RRMonitorPtr monitor; + int r; + + REQUEST_AT_LEAST_SIZE(xRRSetMonitorReq); + + if (stuff->monitor.noutput != stuff->length - (SIZEOF(xRRSetMonitorReq) >> 2)) + return BadLength; + + r = dixLookupWindow(&window, stuff->window, client, DixGetAttrAccess); + if (r != Success) + return r; + screen = window->drawable.pScreen; + + if (!ValidAtom(stuff->monitor.name)) + return BadAtom; + + /* Allocate the new monitor */ + monitor = RRMonitorAlloc(stuff->monitor.noutput); + if (!monitor) + return BadAlloc; + + /* Fill in the bits from the request */ + monitor->pScreen = screen; + monitor->name = stuff->monitor.name; + monitor->primary = stuff->monitor.primary; + monitor->automatic = FALSE; + memcpy(monitor->outputs, stuff + 1, stuff->monitor.noutput * sizeof (RROutput)); + monitor->geometry.box.x1 = stuff->monitor.x; + monitor->geometry.box.y1 = stuff->monitor.y; + monitor->geometry.box.x2 = stuff->monitor.x + stuff->monitor.width; + monitor->geometry.box.y2 = stuff->monitor.y + stuff->monitor.height; + monitor->geometry.mmWidth = stuff->monitor.widthInMillimeters; + monitor->geometry.mmHeight = stuff->monitor.heightInMillimeters; + + r = RRMonitorAdd(client, screen, monitor); + if (r != Success) + RRMonitorFree(monitor); + return r; +} + +int +ProcRRDeleteMonitor(ClientPtr client) +{ + REQUEST(xRRDeleteMonitorReq); + WindowPtr window; + ScreenPtr screen; + int r; + + REQUEST_SIZE_MATCH(xRRDeleteMonitorReq); + r = dixLookupWindow(&window, stuff->window, client, DixGetAttrAccess); + if (r != Success) + return r; + screen = window->drawable.pScreen; + + if (!ValidAtom(stuff->name)) { + client->errorValue = stuff->name; + return BadAtom; + } + + return RRMonitorDelete(client, screen, stuff->name); +} diff --git a/xorg-server/randr/rrsdispatch.c b/xorg-server/randr/rrsdispatch.c index 47558cf75..cf2a3b024 100644 --- a/xorg-server/randr/rrsdispatch.c +++ b/xorg-server/randr/rrsdispatch.c @@ -565,6 +565,41 @@ static int SProcRRGetProviderProperty(ClientPtr client) return ProcRandrVector[stuff->randrReqType] (client); } +static int SProcRRGetMonitors(ClientPtr client) { + REQUEST(xRRGetMonitorsReq); + + REQUEST_SIZE_MATCH(xRRGetMonitorsReq); + swaps(&stuff->length); + swapl(&stuff->window); + return ProcRandrVector[stuff->randrReqType] (client); +} + +static int SProcRRSetMonitor(ClientPtr client) { + REQUEST(xRRSetMonitorReq); + + REQUEST_AT_LEAST_SIZE(xRRGetMonitorsReq); + swaps(&stuff->length); + swapl(&stuff->window); + swapl(&stuff->monitor.name); + swaps(&stuff->monitor.noutput); + swaps(&stuff->monitor.x); + swaps(&stuff->monitor.y); + swaps(&stuff->monitor.width); + swaps(&stuff->monitor.height); + SwapRestL(stuff); + return ProcRandrVector[stuff->randrReqType] (client); +} + +static int SProcRRDeleteMonitor(ClientPtr client) { + REQUEST(xRRDeleteMonitorReq); + + REQUEST_SIZE_MATCH(xRRDeleteMonitorReq); + swaps(&stuff->length); + swapl(&stuff->window); + swapl(&stuff->name); + return ProcRandrVector[stuff->randrReqType] (client); +} + int (*SProcRandrVector[RRNumberRequests]) (ClientPtr) = { SProcRRQueryVersion, /* 0 */ /* we skip 1 to make old clients fail pretty immediately */ @@ -614,4 +649,7 @@ int (*SProcRandrVector[RRNumberRequests]) (ClientPtr) = { SProcRRChangeProviderProperty, /* 39 */ SProcRRDeleteProviderProperty, /* 40 */ SProcRRGetProviderProperty, /* 41 */ + SProcRRGetMonitors, /* 42 */ + SProcRRSetMonitor, /* 43 */ + SProcRRDeleteMonitor, /* 44 */ }; diff --git a/xorg-server/randr/rrxinerama.c b/xorg-server/randr/rrxinerama.c index 0b9dd8a0e..d82d28ab4 100644..100755 --- a/xorg-server/randr/rrxinerama.c +++ b/xorg-server/randr/rrxinerama.c @@ -84,6 +84,8 @@ static int ProcRRXineramaIsActive(ClientPtr client); static int ProcRRXineramaQueryScreens(ClientPtr client); static int SProcRRXineramaDispatch(ClientPtr client); +Bool noRRXineramaExtension = FALSE; + /* Proc */ int @@ -146,35 +148,10 @@ ProcRRXineramaGetState(ClientPtr client) return Success; } -static Bool -RRXineramaCrtcActive(RRCrtcPtr crtc) -{ - return crtc->mode != NULL && crtc->numOutputs > 0; -} - static int RRXineramaScreenCount(ScreenPtr pScreen) { - int i, n; - ScreenPtr slave; - - n = 0; - if (rrGetScrPriv(pScreen)) { - rrScrPriv(pScreen); - for (i = 0; i < pScrPriv->numCrtcs; i++) - if (RRXineramaCrtcActive(pScrPriv->crtcs[i])) - n++; - } - - xorg_list_for_each_entry(slave, &pScreen->output_slave_list, output_head) { - rrScrPrivPtr pSlavePriv; - pSlavePriv = rrGetScrPriv(slave); - for (i = 0; i < pSlavePriv->numCrtcs; i++) - if (RRXineramaCrtcActive(pSlavePriv->crtcs[i])) - n++; - } - - return n; + return RRMonitorCountList(pScreen); } static Bool @@ -273,42 +250,16 @@ ProcRRXineramaIsActive(ClientPtr client) } static void -RRXineramaWriteCrtc(ClientPtr client, RRCrtcPtr crtc) +RRXineramaWriteMonitor(ClientPtr client, RRMonitorPtr monitor) { xXineramaScreenInfo scratch; - if (RRXineramaCrtcActive(crtc)) { - ScreenPtr pScreen = crtc->pScreen; - rrScrPrivPtr pScrPriv = rrGetScrPriv(pScreen); - BoxRec panned_area; - - /* Check to see if crtc is panned and return the full area when applicable. */ - if (pScrPriv && pScrPriv->rrGetPanning && - pScrPriv->rrGetPanning(pScreen, crtc, &panned_area, NULL, NULL) && - (panned_area.x2 > panned_area.x1) && - (panned_area.y2 > panned_area.y1)) { - scratch.x_org = panned_area.x1; - scratch.y_org = panned_area.y1; - scratch.width = panned_area.x2 - panned_area.x1; - scratch.height = panned_area.y2 - panned_area.y1; - } - else { - int width, height; - - RRCrtcGetScanoutSize(crtc, &width, &height); - scratch.x_org = crtc->x; - scratch.y_org = crtc->y; - scratch.width = width; - scratch.height = height; - } - if (client->swapped) { - swaps(&scratch.x_org); - swaps(&scratch.y_org); - swaps(&scratch.width); - swaps(&scratch.height); - } - WriteToClient(client, sz_XineramaScreenInfo, &scratch); - } + scratch.x_org = monitor->geometry.box.x1; + scratch.y_org = monitor->geometry.box.y1; + scratch.width = monitor->geometry.box.x2 - monitor->geometry.box.x1; + scratch.height = monitor->geometry.box.y2 - monitor->geometry.box.y1; + + WriteToClient(client, sz_XineramaScreenInfo, &scratch); } int @@ -316,21 +267,23 @@ ProcRRXineramaQueryScreens(ClientPtr client) { xXineramaQueryScreensReply rep; ScreenPtr pScreen = screenInfo.screens[RR_XINERAMA_SCREEN]; - int n = 0; - int i; + int m; + RRMonitorPtr monitors = NULL; + int nmonitors = 0; REQUEST_SIZE_MATCH(xXineramaQueryScreensReq); if (RRXineramaScreenActive(pScreen)) { RRGetInfo(pScreen, FALSE); - n = RRXineramaScreenCount(pScreen); + if (!RRMonitorMakeList(pScreen, TRUE, &monitors, &nmonitors)) + return BadAlloc; } rep.type = X_Reply; rep.sequenceNumber = client->sequence; - rep.length = bytes_to_int32(n * sz_XineramaScreenInfo); - rep.number = n; + rep.length = bytes_to_int32(nmonitors * sz_XineramaScreenInfo); + rep.number = nmonitors; if (client->swapped) { swaps(&rep.sequenceNumber); @@ -339,40 +292,11 @@ ProcRRXineramaQueryScreens(ClientPtr client) } WriteToClient(client, sizeof(xXineramaQueryScreensReply), &rep); - if (n) { - ScreenPtr slave; - rrScrPriv(pScreen); - int has_primary = 0; - RRCrtcPtr primary_crtc = NULL; - - if (pScrPriv->primaryOutput && pScrPriv->primaryOutput->crtc) { - has_primary = 1; - primary_crtc = pScrPriv->primaryOutput->crtc; - RRXineramaWriteCrtc(client, pScrPriv->primaryOutput->crtc); - } - - for (i = 0; i < pScrPriv->numCrtcs; i++) { - if (has_primary && - primary_crtc == pScrPriv->crtcs[i]) { - has_primary = 0; - continue; - } - RRXineramaWriteCrtc(client, pScrPriv->crtcs[i]); - } - - xorg_list_for_each_entry(slave, &pScreen->output_slave_list, output_head) { - rrScrPrivPtr pSlavePriv; - pSlavePriv = rrGetScrPriv(slave); - for (i = 0; i < pSlavePriv->numCrtcs; i++) { - if (has_primary && - primary_crtc == pSlavePriv->crtcs[i]) { - has_primary = 0; - continue; - } - RRXineramaWriteCrtc(client, pSlavePriv->crtcs[i]); - } - } - } + for (m = 0; m < nmonitors; m++) + RRXineramaWriteMonitor(client, &monitors[m]); + + if (monitors) + RRMonitorFreeList(monitors, nmonitors); return Success; } @@ -487,6 +411,9 @@ RRXineramaExtensionInit(void) return; #endif + if (noRRXineramaExtension) + return; + /* * Xinerama isn't capable enough to have multiple protocol screens each * with their own output geometry. So if there's more than one protocol diff --git a/xorg-server/xkeyboard-config/rules/base.xml.in b/xorg-server/xkeyboard-config/rules/base.xml.in index 803de50ac..a75f02942 100644 --- a/xorg-server/xkeyboard-config/rules/base.xml.in +++ b/xorg-server/xkeyboard-config/rules/base.xml.in @@ -3833,6 +3833,12 @@ <_description>Spanish (Latin American, Sun dead keys)</_description> </configItem> </variant> + <variant> + <configItem> + <name>dvorak</name> + <_description>Spanish (Latin American, Dvorak)</_description> + </configItem> + </variant> </variantList> </layout> <layout> diff --git a/xorg-server/xkeyboard-config/symbols/de b/xorg-server/xkeyboard-config/symbols/de index fa3c7ec97..1687bc810 100644 --- a/xorg-server/xkeyboard-config/symbols/de +++ b/xorg-server/xkeyboard-config/symbols/de @@ -43,6 +43,7 @@ xkb_symbols "basic" { key <AB08> { [ comma, semicolon, periodcentered, multiply ] }; key <AB09> { [ period, colon, U2026, division ] }; key <AB10> { [ minus, underscore, endash, emdash ] }; + key <LSGT> { [ less, greater, bar, NoSymbol ] }; include "kpdl(comma)" diff --git a/xorg-server/xkeyboard-config/symbols/latam b/xorg-server/xkeyboard-config/symbols/latam index 47c8976e7..f6717a415 100644 --- a/xorg-server/xkeyboard-config/symbols/latam +++ b/xorg-server/xkeyboard-config/symbols/latam @@ -66,3 +66,64 @@ xkb_symbols "deadtilde" { key <AD12> { [ plus, asterisk, dead_tilde, dead_macron ] }; }; + +// Latin American Spanish Dvorak mapping (note R-H exchange) +partial alphanumeric_keys +xkb_symbols "dvorak" { + + name[Group1]="Spanish (Latin American, Dvorak)"; + + key <TLDE> {[ bar, degree, notsign, notsign ]}; + key <AE01> {[ 1, exclam, bar, exclamdown ]}; + key <AE02> {[ 2, quotedbl, at, oneeighth ]}; + key <AE03> {[ 3, numbersign, periodcentered, sterling ]}; + key <AE04> {[ 4, dollar, asciitilde, dollar ]}; + key <AE05> {[ 5, percent, onehalf, threeeighths ]}; + key <AE06> {[ 6, ampersand, notsign, fiveeighths ]}; + key <AE07> {[ 7, slash, braceleft, seveneighths ]}; + key <AE08> {[ 8, parenleft, bracketleft, trademark ]}; + key <AE09> {[ 9, parenright, bracketright, plusminus ]}; + key <AE10> {[ 0, equal, braceright, degree ]}; + key <AE11> {[ apostrophe, question, backslash, questiondown ]}; + key <AE12> {[ questiondown, exclamdown, dead_cedilla, dead_ogonek ]}; + + key <AD01> {[ period, colon, at ]}; + key <AD02> {[ comma, semicolon ]}; + key <AD03> {[ ntilde, Ntilde, lstroke, Lstroke ]}; + key <AD04> {[ p, P, paragraph ]}; + key <AD05> {[ y, Y, yen ]}; + key <AD06> {[ f, F, tslash, Tslash ]}; + key <AD07> {[ g, G, dstroke, Dstroke ]}; + key <AD08> {[ c, C, cent, copyright ]}; + key <AD09> {[ h, H, hstroke, Hstroke ]}; + key <AD10> {[ l, L, sterling ]}; + key <AD11> {[ dead_acute, dead_diaeresis, dead_diaeresis, dead_abovering ]}; + key <AD12> {[ plus, asterisk, asciitilde, dead_macron ]}; + + key <AC01> {[ a, A, ae, AE ]}; + key <AC02> {[ o, O, oslash, Oslash ]}; + key <AC03> {[ e, E, EuroSign ]}; + key <AC04> {[ u, U, aring, Aring ]}; + key <AC05> {[ i, I, oe, OE ]}; + key <AC06> {[ d, D, eth, ETH ]}; + key <AC07> {[ r, R, registered, trademark ]}; + key <AC08> {[ t, T, thorn, THORN ]}; + key <AC09> {[ n, N, eng, ENG ]}; + key <AC10> {[ s, S, ssharp, section ]}; + key <AC11> {[ braceleft, bracketleft, dead_circumflex, braceleft ]}; + key <BKSL> {[ braceright, bracketright, dead_grave, braceright ]}; + + key <LSGT> {[ less, greater, guillemotleft, guillemotright ]}; + key <AB01> {[ minus, underscore, hyphen, macron ]}; + key <AB02> {[ q, Q, currency ]}; + key <AB03> {[ j, J ]}; + key <AB04> {[ k, K, kra ]}; + key <AB05> {[ x, X, multiply, division ]}; + key <AB06> {[ b, B ]}; + key <AB07> {[ m, M, mu ]}; + key <AB08> {[ w, W ]}; + key <AB09> {[ v, V ]}; + key <AB10> {[ z, Z ]}; + + include "level3(ralt_switch)" +}; diff --git a/xorg-server/xkeyboard-config/symbols/typo b/xorg-server/xkeyboard-config/symbols/typo index 3b555f8c3..cce79f7ef 100644 --- a/xorg-server/xkeyboard-config/symbols/typo +++ b/xorg-server/xkeyboard-config/symbols/typo @@ -1,56 +1,67 @@ -// typographic keyboard +// Typographic Keyboard // Sergei Stolyarov <sergei@regolit.com> -// + // Initial contribution by Alexey Ten <alexeyten+deb@gmail.com> // Additional contribution and code cleanup by Artur Dryomov <artur.dryomov@gmail.com> -// -// Mainly based on the layout proposed by Ilya Birman, + +// Mainly based on the layout proposed by Ilya Birman // http://ilyabirman.ru/projects/typography-layout/ -// default layout default partial xkb_symbols "base" { -// 1st keyboard row - key <TLDE> { [NoSymbol, NoSymbol, NoSymbol, approxeq] }; - key <AE01> { [NoSymbol, NoSymbol, onesuperior, exclamdown] }; // "1" - key <AE02> { [NoSymbol, NoSymbol, twosuperior, onehalf] }; // "2" - key <AE03> { [NoSymbol, NoSymbol, threesuperior, onethird] }; // "3" - key <AE04> { [NoSymbol, NoSymbol, dollar, onequarter] }; // "4" - key <AE05> { [NoSymbol, NoSymbol, permille] }; // "5" - key <AE06> { [NoSymbol, NoSymbol, uparrow] }; // "6" - key <AE07> { [NoSymbol, NoSymbol, ampersand, questiondown] }; // "7" - key <AE08> { [NoSymbol, NoSymbol, infinity, oneeighth] }; // "8" - key <AE09> { [NoSymbol, NoSymbol, leftarrow] }; // "9" - key <AE10> { [NoSymbol, NoSymbol, rightarrow] }; // "0" - key <AE11> { [NoSymbol, NoSymbol, emdash, endash] }; // "-" - key <AE12> { [NoSymbol, NoSymbol, notequal, plusminus] }; // "=" - -// 2nd keyboard row - key <AD03> { [NoSymbol, NoSymbol, EuroSign] }; // "e" - key <AD04> { [NoSymbol, NoSymbol, registered] }; // "r" - key <AD05> { [NoSymbol, NoSymbol, trademark] }; // "t" - key <AD06> { [NoSymbol, NoSymbol, yen] }; // "y" - key <AD10> { [NoSymbol, NoSymbol, acute, doubleacute] }; // "p" - key <AD11> { [NoSymbol, NoSymbol, bracketleft, braceleft] }; // [ - key <AD12> { [NoSymbol, NoSymbol, bracketright, braceright] }; // ] - -// 3rd keyboard row - key <AC01> { [NoSymbol, NoSymbol, U0301] }; // "a" - key <AC02> { [NoSymbol, NoSymbol, section] }; // "s" - key <AC03> { [NoSymbol, NoSymbol, degree, division] }; // "d" - key <AC04> { [NoSymbol, NoSymbol, sterling] }; // "f" - key <AC07> { [NoSymbol, NoSymbol, doublelowquotemark, singlelowquotemark] }; // "j" - key <AC08> { [NoSymbol, NoSymbol, leftdoublequotemark, leftsinglequotemark] }; // "k" - key <AC09> { [NoSymbol, NoSymbol, rightdoublequotemark, rightsinglequotemark] }; // "l" - key <AC10> { [NoSymbol, NoSymbol, leftsinglequotemark, minutes] }; // ";" - key <AC11> { [NoSymbol, NoSymbol, rightsinglequotemark, seconds] }; // "'" - -// 4th keyboard row - key <AB02> { [NoSymbol, NoSymbol, multiply, U22C5] }; // "x" - key <AB03> { [NoSymbol, NoSymbol, copyright, cent] }; // "c" - key <AB04> { [NoSymbol, NoSymbol, downarrow, U25CA] }; // "v" - key <AB07> { [NoSymbol, NoSymbol, U2212, enfilledcircbullet] }; // "m" - key <AB08> { [NoSymbol, NoSymbol, guillemotleft, less] }; // "," - key <AB09> { [NoSymbol, NoSymbol, guillemotright, greater] }; // "." - key <AB10> { [NoSymbol, NoSymbol, ellipsis] }; // "/" + + // 1st keyboard row + key <TLDE> { [ NoSymbol, NoSymbol, NoSymbol, approxeq ] }; // "~" + key <AE01> { [ NoSymbol, NoSymbol, onesuperior, exclamdown ] }; // "1" + key <AE02> { [ NoSymbol, NoSymbol, twosuperior, onehalf ] }; // "2" + key <AE03> { [ NoSymbol, NoSymbol, threesuperior, onethird ] }; // "3" + key <AE04> { [ NoSymbol, NoSymbol, dollar, onequarter ] }; // "4" + key <AE05> { [ NoSymbol, NoSymbol, U2030, NoSymbol ] }; // "5" + key <AE06> { [ NoSymbol, NoSymbol, uparrow, NoSymbol ] }; // "6" + key <AE07> { [ NoSymbol, NoSymbol, ampersand, questiondown ] }; // "7" + key <AE08> { [ NoSymbol, NoSymbol, infinity, oneeighth ] }; // "8" + key <AE09> { [ NoSymbol, NoSymbol, leftarrow, NoSymbol ] }; // "9" + key <AE10> { [ NoSymbol, NoSymbol, rightarrow, NoSymbol ] }; // "0" + key <AE11> { [ NoSymbol, NoSymbol, emdash, endash ] }; // "-" + key <AE12> { [ NoSymbol, NoSymbol, notequal, plusminus ] }; // "=" + + // 2nd keyboard row + key <AD03> { [ NoSymbol, NoSymbol, EuroSign, NoSymbol ] }; // "e" + key <AD04> { [ NoSymbol, NoSymbol, registered, NoSymbol ] }; // "r" + key <AD05> { [ NoSymbol, NoSymbol, trademark, NoSymbol ] }; // "t" + key <AD06> { [ NoSymbol, NoSymbol, yen, NoSymbol ] }; // "y" + key <AD10> { [ NoSymbol, NoSymbol, acute, doubleacute ] }; // "p" + key <AD11> { [ NoSymbol, NoSymbol, bracketleft, braceleft ] }; // "[" + key <AD12> { [ NoSymbol, NoSymbol, bracketright, braceright ] }; // "]" + + // 3rd keyboard row + key <AC01> { [ NoSymbol, NoSymbol, U0301, NoSymbol ] }; // "a" + key <AC02> { [ NoSymbol, NoSymbol, section, NoSymbol ] }; // "s" + key <AC03> { [ NoSymbol, NoSymbol, degree, division ] }; // "d" + key <AC04> { [ NoSymbol, NoSymbol, sterling, NoSymbol ] }; // "f" + key <AC07> { [ NoSymbol, NoSymbol, doublelowquotemark, singlelowquotemark ] }; // "j" + key <AC08> { [ NoSymbol, NoSymbol, leftdoublequotemark, leftsinglequotemark ] }; // "k" + key <AC09> { [ NoSymbol, NoSymbol, rightdoublequotemark, rightsinglequotemark ] }; // "l" + key <AC10> { [ NoSymbol, NoSymbol, leftsinglequotemark, minutes ] }; // ";" + key <AC11> { [ NoSymbol, NoSymbol, rightsinglequotemark, seconds ] }; // "'" + + // 4th keyboard row + key <AB02> { [ NoSymbol, NoSymbol, multiply, U22C5 ] }; // "x" + key <AB03> { [ NoSymbol, NoSymbol, copyright, cent ] }; // "c" + key <AB04> { [ NoSymbol, NoSymbol, downarrow, U25CA ] }; // "v" + key <AB07> { [ NoSymbol, NoSymbol, U2212, enfilledcircbullet ] }; // "m" + key <AB08> { [ NoSymbol, NoSymbol, guillemotleft, less ] }; // "," + key <AB09> { [ NoSymbol, NoSymbol, guillemotright, greater ] }; // "." + key <AB10> { [ NoSymbol, NoSymbol, ellipsis, NoSymbol ] }; // "/" + + // 5th keyboard row + key <SPCE> { [ space, space, nobreakspace, nobreakspace ] }; // " " + + // Reference + // U+2030 PER MILLE SIGN + // U+0301 COMBINING ACUTE ACCENT + // U+22C5 DOT OPERATOR + // U+25CA LOZENGE + // U+2212 MINUS SIGN + }; |