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path: root/mesalib/windows/VC8/mesa/swrast_dri
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* mesa: solved 32-bit compilation problems1.14.4marha2013-11-211-4/+4
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* Now use visual studio 2013 express edition for compilationmarha2013-11-121-5/+5
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* Solved mesa compilation errorsmarha2013-10-252-0/+4
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* Solved mesa compilation errorsmarha2013-10-182-8/+24
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* Increased version to 1.14.3 and now compile with Visual Studio 2012 Express ↵marha2013-09-191-0/+4
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* 64-bit compilation now compiles and runsmarha2013-07-251-8/+114
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* Now create a seperate installer for the debug exe and dllsmarha2012-10-301-3/+3
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* Removed deleted file from projectmarha2012-01-252-4/+0
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* Removed deleted file from projectmarha2012-01-102-4/+0
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* Added missing files to project filesmarha2011-12-152-4/+8
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* Removed compiling of deleted filemarha2011-11-182-4/+0
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* texfetch.* -> s_texfetch.*marha2011-09-192-0/+4
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* Added s_texture.cmarha2011-08-302-0/+4
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* Reflect changes in visual studio project filesmarha2011-06-143-434/+4
| | | | Also deleted visual studio 2008 project files
* svn merge ^/branches/released .marha2011-02-011-2/+2
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* Define DEBUG in debug buildmarha2010-12-261-1/+1
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* Solved crash in swrast dll due to wrong compile optionsmarha2010-11-301-4/+4
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* svn merge ^/branches/released .marha2010-11-292-120/+124
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* mesalib: added visual studio 2010 project files.marha2010-04-302-0/+303
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* svn merge ^/branches/released .marha2010-03-071-0/+20
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* Removed post build command to copy files to lib directory.marha2009-12-151-16/+0
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* - Solved problems when running opengl with indirect rendering (export ↵marha2009-11-231-12/+16
| | | | | | | LIBGL_ALWAYS_INDIRECT=1) - removed mesaopengl32.dll (not needed anymore)
* Added swrast_dri.vcprojmarha2009-10-111-0/+426
All configurations are compiling now.