From 8070cf55975d510af4301a0e539e6857a928ccc4 Mon Sep 17 00:00:00 2001 From: marha Date: Fri, 17 Sep 2010 11:40:22 +0000 Subject: Synchronised files with mesa --- xorg-server/glx/dispatch.h | 686 +++++++---- xorg-server/glx/indirect_dispatch.c | 38 + xorg-server/glx/indirect_dispatch.h | 22 +- xorg-server/glx/indirect_dispatch_swap.c | 46 + xorg-server/glx/indirect_size.h | 26 - xorg-server/glx/indirect_size_get.c | 1822 +++++++++++++++--------------- xorg-server/glx/indirect_size_get.h | 35 +- xorg-server/glx/indirect_table.c | 203 ++-- 8 files changed, 1618 insertions(+), 1260 deletions(-) diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h index f019aa6aa..6509846e0 100644 --- a/xorg-server/glx/dispatch.h +++ b/xorg-server/glx/dispatch.h @@ -1743,6 +1743,54 @@ #define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters #define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB) #define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters +#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample) +#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn) +#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters +#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange) +#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn) +#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters +#define GET_MapBufferRange(disp) ((disp)->MapBufferRange) +#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn) +#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters +#define GET_BindVertexArray(disp) ((disp)->BindVertexArray) +#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn) +#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters +#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays) +#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn) +#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters +#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData) +#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn) +#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters +#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync) +#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn) +#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters +#define GET_DeleteSync(disp) ((disp)->DeleteSync) +#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn) +#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters +#define GET_FenceSync(disp) ((disp)->FenceSync) +#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn) +#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters +#define GET_GetInteger64v(disp) ((disp)->GetInteger64v) +#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn) +#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters +#define GET_GetSynciv(disp) ((disp)->GetSynciv) +#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn) +#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters +#define GET_IsSync(disp) ((disp)->IsSync) +#define SET_IsSync(disp, fn) ((disp)->IsSync = fn) +#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters +#define GET_WaitSync(disp) ((disp)->WaitSync) +#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters +#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex) +#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters +#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex) +#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters +#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex) +#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn) #define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters #define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) #define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) @@ -2211,6 +2259,18 @@ #define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters #define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV) #define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters +#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI) +#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters +#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI) +#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters +#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI) +#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn) +#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters +#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI) +#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn) #define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters #define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI) #define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn) @@ -2352,9 +2412,57 @@ #define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters #define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) #define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters +#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE) +#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters +#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn) #define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters #define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) #define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters +#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT) +#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn) +#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters +#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT) +#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn) +#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters +#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT) +#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters +#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT) +#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters +#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT) +#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters +#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT) +#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters +#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV) +#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn) +#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters +#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV) +#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn) +#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters +#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) +#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters +#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE) +#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn) +#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters +#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE) +#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn) +#define CALL_GetObjectParameterivAPPLE(disp, parameters) (*((disp)->GetObjectParameterivAPPLE)) parameters +#define GET_GetObjectParameterivAPPLE(disp) ((disp)->GetObjectParameterivAPPLE) +#define SET_GetObjectParameterivAPPLE(disp, fn) ((disp)->GetObjectParameterivAPPLE = fn) +#define CALL_ObjectPurgeableAPPLE(disp, parameters) (*((disp)->ObjectPurgeableAPPLE)) parameters +#define GET_ObjectPurgeableAPPLE(disp) ((disp)->ObjectPurgeableAPPLE) +#define SET_ObjectPurgeableAPPLE(disp, fn) ((disp)->ObjectPurgeableAPPLE = fn) +#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) (*((disp)->ObjectUnpurgeableAPPLE)) parameters +#define GET_ObjectUnpurgeableAPPLE(disp) ((disp)->ObjectUnpurgeableAPPLE) +#define SET_ObjectUnpurgeableAPPLE(disp, fn) ((disp)->ObjectUnpurgeableAPPLE = fn) #define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters #define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) #define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) @@ -2370,10 +2478,16 @@ #define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters #define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT) #define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn) +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) (*((disp)->EGLImageTargetRenderbufferStorageOES)) parameters +#define GET_EGLImageTargetRenderbufferStorageOES(disp) ((disp)->EGLImageTargetRenderbufferStorageOES) +#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) ((disp)->EGLImageTargetRenderbufferStorageOES = fn) +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) (*((disp)->EGLImageTargetTexture2DOES)) parameters +#define GET_EGLImageTargetTexture2DOES(disp) ((disp)->EGLImageTargetTexture2DOES) +#define SET_EGLImageTargetTexture2DOES(disp, fn) ((disp)->EGLImageTargetTexture2DOES = fn) #else -#define driDispatchRemapTable_size 362 +#define driDispatchRemapTable_size 400 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2529,215 +2643,253 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define GetActiveAttribARB_remap_index 150 #define GetAttribLocationARB_remap_index 151 #define DrawBuffersARB_remap_index 152 -#define PolygonOffsetEXT_remap_index 153 -#define GetPixelTexGenParameterfvSGIS_remap_index 154 -#define GetPixelTexGenParameterivSGIS_remap_index 155 -#define PixelTexGenParameterfSGIS_remap_index 156 -#define PixelTexGenParameterfvSGIS_remap_index 157 -#define PixelTexGenParameteriSGIS_remap_index 158 -#define PixelTexGenParameterivSGIS_remap_index 159 -#define SampleMaskSGIS_remap_index 160 -#define SamplePatternSGIS_remap_index 161 -#define ColorPointerEXT_remap_index 162 -#define EdgeFlagPointerEXT_remap_index 163 -#define IndexPointerEXT_remap_index 164 -#define NormalPointerEXT_remap_index 165 -#define TexCoordPointerEXT_remap_index 166 -#define VertexPointerEXT_remap_index 167 -#define PointParameterfEXT_remap_index 168 -#define PointParameterfvEXT_remap_index 169 -#define LockArraysEXT_remap_index 170 -#define UnlockArraysEXT_remap_index 171 -#define CullParameterdvEXT_remap_index 172 -#define CullParameterfvEXT_remap_index 173 -#define SecondaryColor3bEXT_remap_index 174 -#define SecondaryColor3bvEXT_remap_index 175 -#define SecondaryColor3dEXT_remap_index 176 -#define SecondaryColor3dvEXT_remap_index 177 -#define SecondaryColor3fEXT_remap_index 178 -#define SecondaryColor3fvEXT_remap_index 179 -#define SecondaryColor3iEXT_remap_index 180 -#define SecondaryColor3ivEXT_remap_index 181 -#define SecondaryColor3sEXT_remap_index 182 -#define SecondaryColor3svEXT_remap_index 183 -#define SecondaryColor3ubEXT_remap_index 184 -#define SecondaryColor3ubvEXT_remap_index 185 -#define SecondaryColor3uiEXT_remap_index 186 -#define SecondaryColor3uivEXT_remap_index 187 -#define SecondaryColor3usEXT_remap_index 188 -#define SecondaryColor3usvEXT_remap_index 189 -#define SecondaryColorPointerEXT_remap_index 190 -#define MultiDrawArraysEXT_remap_index 191 -#define MultiDrawElementsEXT_remap_index 192 -#define FogCoordPointerEXT_remap_index 193 -#define FogCoorddEXT_remap_index 194 -#define FogCoorddvEXT_remap_index 195 -#define FogCoordfEXT_remap_index 196 -#define FogCoordfvEXT_remap_index 197 -#define PixelTexGenSGIX_remap_index 198 -#define BlendFuncSeparateEXT_remap_index 199 -#define FlushVertexArrayRangeNV_remap_index 200 -#define VertexArrayRangeNV_remap_index 201 -#define CombinerInputNV_remap_index 202 -#define CombinerOutputNV_remap_index 203 -#define CombinerParameterfNV_remap_index 204 -#define CombinerParameterfvNV_remap_index 205 -#define CombinerParameteriNV_remap_index 206 -#define CombinerParameterivNV_remap_index 207 -#define FinalCombinerInputNV_remap_index 208 -#define GetCombinerInputParameterfvNV_remap_index 209 -#define GetCombinerInputParameterivNV_remap_index 210 -#define GetCombinerOutputParameterfvNV_remap_index 211 -#define GetCombinerOutputParameterivNV_remap_index 212 -#define GetFinalCombinerInputParameterfvNV_remap_index 213 -#define GetFinalCombinerInputParameterivNV_remap_index 214 -#define ResizeBuffersMESA_remap_index 215 -#define WindowPos2dMESA_remap_index 216 -#define WindowPos2dvMESA_remap_index 217 -#define WindowPos2fMESA_remap_index 218 -#define WindowPos2fvMESA_remap_index 219 -#define WindowPos2iMESA_remap_index 220 -#define WindowPos2ivMESA_remap_index 221 -#define WindowPos2sMESA_remap_index 222 -#define WindowPos2svMESA_remap_index 223 -#define WindowPos3dMESA_remap_index 224 -#define WindowPos3dvMESA_remap_index 225 -#define WindowPos3fMESA_remap_index 226 -#define WindowPos3fvMESA_remap_index 227 -#define WindowPos3iMESA_remap_index 228 -#define WindowPos3ivMESA_remap_index 229 -#define WindowPos3sMESA_remap_index 230 -#define WindowPos3svMESA_remap_index 231 -#define WindowPos4dMESA_remap_index 232 -#define WindowPos4dvMESA_remap_index 233 -#define WindowPos4fMESA_remap_index 234 -#define WindowPos4fvMESA_remap_index 235 -#define WindowPos4iMESA_remap_index 236 -#define WindowPos4ivMESA_remap_index 237 -#define WindowPos4sMESA_remap_index 238 -#define WindowPos4svMESA_remap_index 239 -#define MultiModeDrawArraysIBM_remap_index 240 -#define MultiModeDrawElementsIBM_remap_index 241 -#define DeleteFencesNV_remap_index 242 -#define FinishFenceNV_remap_index 243 -#define GenFencesNV_remap_index 244 -#define GetFenceivNV_remap_index 245 -#define IsFenceNV_remap_index 246 -#define SetFenceNV_remap_index 247 -#define TestFenceNV_remap_index 248 -#define AreProgramsResidentNV_remap_index 249 -#define BindProgramNV_remap_index 250 -#define DeleteProgramsNV_remap_index 251 -#define ExecuteProgramNV_remap_index 252 -#define GenProgramsNV_remap_index 253 -#define GetProgramParameterdvNV_remap_index 254 -#define GetProgramParameterfvNV_remap_index 255 -#define GetProgramStringNV_remap_index 256 -#define GetProgramivNV_remap_index 257 -#define GetTrackMatrixivNV_remap_index 258 -#define GetVertexAttribPointervNV_remap_index 259 -#define GetVertexAttribdvNV_remap_index 260 -#define GetVertexAttribfvNV_remap_index 261 -#define GetVertexAttribivNV_remap_index 262 -#define IsProgramNV_remap_index 263 -#define LoadProgramNV_remap_index 264 -#define ProgramParameters4dvNV_remap_index 265 -#define ProgramParameters4fvNV_remap_index 266 -#define RequestResidentProgramsNV_remap_index 267 -#define TrackMatrixNV_remap_index 268 -#define VertexAttrib1dNV_remap_index 269 -#define VertexAttrib1dvNV_remap_index 270 -#define VertexAttrib1fNV_remap_index 271 -#define VertexAttrib1fvNV_remap_index 272 -#define VertexAttrib1sNV_remap_index 273 -#define VertexAttrib1svNV_remap_index 274 -#define VertexAttrib2dNV_remap_index 275 -#define VertexAttrib2dvNV_remap_index 276 -#define VertexAttrib2fNV_remap_index 277 -#define VertexAttrib2fvNV_remap_index 278 -#define VertexAttrib2sNV_remap_index 279 -#define VertexAttrib2svNV_remap_index 280 -#define VertexAttrib3dNV_remap_index 281 -#define VertexAttrib3dvNV_remap_index 282 -#define VertexAttrib3fNV_remap_index 283 -#define VertexAttrib3fvNV_remap_index 284 -#define VertexAttrib3sNV_remap_index 285 -#define VertexAttrib3svNV_remap_index 286 -#define VertexAttrib4dNV_remap_index 287 -#define VertexAttrib4dvNV_remap_index 288 -#define VertexAttrib4fNV_remap_index 289 -#define VertexAttrib4fvNV_remap_index 290 -#define VertexAttrib4sNV_remap_index 291 -#define VertexAttrib4svNV_remap_index 292 -#define VertexAttrib4ubNV_remap_index 293 -#define VertexAttrib4ubvNV_remap_index 294 -#define VertexAttribPointerNV_remap_index 295 -#define VertexAttribs1dvNV_remap_index 296 -#define VertexAttribs1fvNV_remap_index 297 -#define VertexAttribs1svNV_remap_index 298 -#define VertexAttribs2dvNV_remap_index 299 -#define VertexAttribs2fvNV_remap_index 300 -#define VertexAttribs2svNV_remap_index 301 -#define VertexAttribs3dvNV_remap_index 302 -#define VertexAttribs3fvNV_remap_index 303 -#define VertexAttribs3svNV_remap_index 304 -#define VertexAttribs4dvNV_remap_index 305 -#define VertexAttribs4fvNV_remap_index 306 -#define VertexAttribs4svNV_remap_index 307 -#define VertexAttribs4ubvNV_remap_index 308 -#define AlphaFragmentOp1ATI_remap_index 309 -#define AlphaFragmentOp2ATI_remap_index 310 -#define AlphaFragmentOp3ATI_remap_index 311 -#define BeginFragmentShaderATI_remap_index 312 -#define BindFragmentShaderATI_remap_index 313 -#define ColorFragmentOp1ATI_remap_index 314 -#define ColorFragmentOp2ATI_remap_index 315 -#define ColorFragmentOp3ATI_remap_index 316 -#define DeleteFragmentShaderATI_remap_index 317 -#define EndFragmentShaderATI_remap_index 318 -#define GenFragmentShadersATI_remap_index 319 -#define PassTexCoordATI_remap_index 320 -#define SampleMapATI_remap_index 321 -#define SetFragmentShaderConstantATI_remap_index 322 -#define PointParameteriNV_remap_index 323 -#define PointParameterivNV_remap_index 324 -#define ActiveStencilFaceEXT_remap_index 325 -#define BindVertexArrayAPPLE_remap_index 326 -#define DeleteVertexArraysAPPLE_remap_index 327 -#define GenVertexArraysAPPLE_remap_index 328 -#define IsVertexArrayAPPLE_remap_index 329 -#define GetProgramNamedParameterdvNV_remap_index 330 -#define GetProgramNamedParameterfvNV_remap_index 331 -#define ProgramNamedParameter4dNV_remap_index 332 -#define ProgramNamedParameter4dvNV_remap_index 333 -#define ProgramNamedParameter4fNV_remap_index 334 -#define ProgramNamedParameter4fvNV_remap_index 335 -#define DepthBoundsEXT_remap_index 336 -#define BlendEquationSeparateEXT_remap_index 337 -#define BindFramebufferEXT_remap_index 338 -#define BindRenderbufferEXT_remap_index 339 -#define CheckFramebufferStatusEXT_remap_index 340 -#define DeleteFramebuffersEXT_remap_index 341 -#define DeleteRenderbuffersEXT_remap_index 342 -#define FramebufferRenderbufferEXT_remap_index 343 -#define FramebufferTexture1DEXT_remap_index 344 -#define FramebufferTexture2DEXT_remap_index 345 -#define FramebufferTexture3DEXT_remap_index 346 -#define GenFramebuffersEXT_remap_index 347 -#define GenRenderbuffersEXT_remap_index 348 -#define GenerateMipmapEXT_remap_index 349 -#define GetFramebufferAttachmentParameterivEXT_remap_index 350 -#define GetRenderbufferParameterivEXT_remap_index 351 -#define IsFramebufferEXT_remap_index 352 -#define IsRenderbufferEXT_remap_index 353 -#define RenderbufferStorageEXT_remap_index 354 -#define BlitFramebufferEXT_remap_index 355 -#define FramebufferTextureLayerEXT_remap_index 356 -#define StencilFuncSeparateATI_remap_index 357 -#define ProgramEnvParameters4fvEXT_remap_index 358 -#define ProgramLocalParameters4fvEXT_remap_index 359 -#define GetQueryObjecti64vEXT_remap_index 360 -#define GetQueryObjectui64vEXT_remap_index 361 +#define RenderbufferStorageMultisample_remap_index 153 +#define FlushMappedBufferRange_remap_index 154 +#define MapBufferRange_remap_index 155 +#define BindVertexArray_remap_index 156 +#define GenVertexArrays_remap_index 157 +#define CopyBufferSubData_remap_index 158 +#define ClientWaitSync_remap_index 159 +#define DeleteSync_remap_index 160 +#define FenceSync_remap_index 161 +#define GetInteger64v_remap_index 162 +#define GetSynciv_remap_index 163 +#define IsSync_remap_index 164 +#define WaitSync_remap_index 165 +#define DrawElementsBaseVertex_remap_index 166 +#define DrawRangeElementsBaseVertex_remap_index 167 +#define MultiDrawElementsBaseVertex_remap_index 168 +#define PolygonOffsetEXT_remap_index 169 +#define GetPixelTexGenParameterfvSGIS_remap_index 170 +#define GetPixelTexGenParameterivSGIS_remap_index 171 +#define PixelTexGenParameterfSGIS_remap_index 172 +#define PixelTexGenParameterfvSGIS_remap_index 173 +#define PixelTexGenParameteriSGIS_remap_index 174 +#define PixelTexGenParameterivSGIS_remap_index 175 +#define SampleMaskSGIS_remap_index 176 +#define SamplePatternSGIS_remap_index 177 +#define ColorPointerEXT_remap_index 178 +#define EdgeFlagPointerEXT_remap_index 179 +#define IndexPointerEXT_remap_index 180 +#define NormalPointerEXT_remap_index 181 +#define TexCoordPointerEXT_remap_index 182 +#define VertexPointerEXT_remap_index 183 +#define PointParameterfEXT_remap_index 184 +#define PointParameterfvEXT_remap_index 185 +#define LockArraysEXT_remap_index 186 +#define UnlockArraysEXT_remap_index 187 +#define CullParameterdvEXT_remap_index 188 +#define CullParameterfvEXT_remap_index 189 +#define SecondaryColor3bEXT_remap_index 190 +#define SecondaryColor3bvEXT_remap_index 191 +#define SecondaryColor3dEXT_remap_index 192 +#define SecondaryColor3dvEXT_remap_index 193 +#define SecondaryColor3fEXT_remap_index 194 +#define SecondaryColor3fvEXT_remap_index 195 +#define SecondaryColor3iEXT_remap_index 196 +#define SecondaryColor3ivEXT_remap_index 197 +#define SecondaryColor3sEXT_remap_index 198 +#define SecondaryColor3svEXT_remap_index 199 +#define SecondaryColor3ubEXT_remap_index 200 +#define SecondaryColor3ubvEXT_remap_index 201 +#define SecondaryColor3uiEXT_remap_index 202 +#define SecondaryColor3uivEXT_remap_index 203 +#define SecondaryColor3usEXT_remap_index 204 +#define SecondaryColor3usvEXT_remap_index 205 +#define SecondaryColorPointerEXT_remap_index 206 +#define MultiDrawArraysEXT_remap_index 207 +#define MultiDrawElementsEXT_remap_index 208 +#define FogCoordPointerEXT_remap_index 209 +#define FogCoorddEXT_remap_index 210 +#define FogCoorddvEXT_remap_index 211 +#define FogCoordfEXT_remap_index 212 +#define FogCoordfvEXT_remap_index 213 +#define PixelTexGenSGIX_remap_index 214 +#define BlendFuncSeparateEXT_remap_index 215 +#define FlushVertexArrayRangeNV_remap_index 216 +#define VertexArrayRangeNV_remap_index 217 +#define CombinerInputNV_remap_index 218 +#define CombinerOutputNV_remap_index 219 +#define CombinerParameterfNV_remap_index 220 +#define CombinerParameterfvNV_remap_index 221 +#define CombinerParameteriNV_remap_index 222 +#define CombinerParameterivNV_remap_index 223 +#define FinalCombinerInputNV_remap_index 224 +#define GetCombinerInputParameterfvNV_remap_index 225 +#define GetCombinerInputParameterivNV_remap_index 226 +#define GetCombinerOutputParameterfvNV_remap_index 227 +#define GetCombinerOutputParameterivNV_remap_index 228 +#define GetFinalCombinerInputParameterfvNV_remap_index 229 +#define GetFinalCombinerInputParameterivNV_remap_index 230 +#define ResizeBuffersMESA_remap_index 231 +#define WindowPos2dMESA_remap_index 232 +#define WindowPos2dvMESA_remap_index 233 +#define WindowPos2fMESA_remap_index 234 +#define WindowPos2fvMESA_remap_index 235 +#define WindowPos2iMESA_remap_index 236 +#define WindowPos2ivMESA_remap_index 237 +#define WindowPos2sMESA_remap_index 238 +#define WindowPos2svMESA_remap_index 239 +#define WindowPos3dMESA_remap_index 240 +#define WindowPos3dvMESA_remap_index 241 +#define WindowPos3fMESA_remap_index 242 +#define WindowPos3fvMESA_remap_index 243 +#define WindowPos3iMESA_remap_index 244 +#define WindowPos3ivMESA_remap_index 245 +#define WindowPos3sMESA_remap_index 246 +#define WindowPos3svMESA_remap_index 247 +#define WindowPos4dMESA_remap_index 248 +#define WindowPos4dvMESA_remap_index 249 +#define WindowPos4fMESA_remap_index 250 +#define WindowPos4fvMESA_remap_index 251 +#define WindowPos4iMESA_remap_index 252 +#define WindowPos4ivMESA_remap_index 253 +#define WindowPos4sMESA_remap_index 254 +#define WindowPos4svMESA_remap_index 255 +#define MultiModeDrawArraysIBM_remap_index 256 +#define MultiModeDrawElementsIBM_remap_index 257 +#define DeleteFencesNV_remap_index 258 +#define FinishFenceNV_remap_index 259 +#define GenFencesNV_remap_index 260 +#define GetFenceivNV_remap_index 261 +#define IsFenceNV_remap_index 262 +#define SetFenceNV_remap_index 263 +#define TestFenceNV_remap_index 264 +#define AreProgramsResidentNV_remap_index 265 +#define BindProgramNV_remap_index 266 +#define DeleteProgramsNV_remap_index 267 +#define ExecuteProgramNV_remap_index 268 +#define GenProgramsNV_remap_index 269 +#define GetProgramParameterdvNV_remap_index 270 +#define GetProgramParameterfvNV_remap_index 271 +#define GetProgramStringNV_remap_index 272 +#define GetProgramivNV_remap_index 273 +#define GetTrackMatrixivNV_remap_index 274 +#define GetVertexAttribPointervNV_remap_index 275 +#define GetVertexAttribdvNV_remap_index 276 +#define GetVertexAttribfvNV_remap_index 277 +#define GetVertexAttribivNV_remap_index 278 +#define IsProgramNV_remap_index 279 +#define LoadProgramNV_remap_index 280 +#define ProgramParameters4dvNV_remap_index 281 +#define ProgramParameters4fvNV_remap_index 282 +#define RequestResidentProgramsNV_remap_index 283 +#define TrackMatrixNV_remap_index 284 +#define VertexAttrib1dNV_remap_index 285 +#define VertexAttrib1dvNV_remap_index 286 +#define VertexAttrib1fNV_remap_index 287 +#define VertexAttrib1fvNV_remap_index 288 +#define VertexAttrib1sNV_remap_index 289 +#define VertexAttrib1svNV_remap_index 290 +#define VertexAttrib2dNV_remap_index 291 +#define VertexAttrib2dvNV_remap_index 292 +#define VertexAttrib2fNV_remap_index 293 +#define VertexAttrib2fvNV_remap_index 294 +#define VertexAttrib2sNV_remap_index 295 +#define VertexAttrib2svNV_remap_index 296 +#define VertexAttrib3dNV_remap_index 297 +#define VertexAttrib3dvNV_remap_index 298 +#define VertexAttrib3fNV_remap_index 299 +#define VertexAttrib3fvNV_remap_index 300 +#define VertexAttrib3sNV_remap_index 301 +#define VertexAttrib3svNV_remap_index 302 +#define VertexAttrib4dNV_remap_index 303 +#define VertexAttrib4dvNV_remap_index 304 +#define VertexAttrib4fNV_remap_index 305 +#define VertexAttrib4fvNV_remap_index 306 +#define VertexAttrib4sNV_remap_index 307 +#define VertexAttrib4svNV_remap_index 308 +#define VertexAttrib4ubNV_remap_index 309 +#define VertexAttrib4ubvNV_remap_index 310 +#define VertexAttribPointerNV_remap_index 311 +#define VertexAttribs1dvNV_remap_index 312 +#define VertexAttribs1fvNV_remap_index 313 +#define VertexAttribs1svNV_remap_index 314 +#define VertexAttribs2dvNV_remap_index 315 +#define VertexAttribs2fvNV_remap_index 316 +#define VertexAttribs2svNV_remap_index 317 +#define VertexAttribs3dvNV_remap_index 318 +#define VertexAttribs3fvNV_remap_index 319 +#define VertexAttribs3svNV_remap_index 320 +#define VertexAttribs4dvNV_remap_index 321 +#define VertexAttribs4fvNV_remap_index 322 +#define VertexAttribs4svNV_remap_index 323 +#define VertexAttribs4ubvNV_remap_index 324 +#define GetTexBumpParameterfvATI_remap_index 325 +#define GetTexBumpParameterivATI_remap_index 326 +#define TexBumpParameterfvATI_remap_index 327 +#define TexBumpParameterivATI_remap_index 328 +#define AlphaFragmentOp1ATI_remap_index 329 +#define AlphaFragmentOp2ATI_remap_index 330 +#define AlphaFragmentOp3ATI_remap_index 331 +#define BeginFragmentShaderATI_remap_index 332 +#define BindFragmentShaderATI_remap_index 333 +#define ColorFragmentOp1ATI_remap_index 334 +#define ColorFragmentOp2ATI_remap_index 335 +#define ColorFragmentOp3ATI_remap_index 336 +#define DeleteFragmentShaderATI_remap_index 337 +#define EndFragmentShaderATI_remap_index 338 +#define GenFragmentShadersATI_remap_index 339 +#define PassTexCoordATI_remap_index 340 +#define SampleMapATI_remap_index 341 +#define SetFragmentShaderConstantATI_remap_index 342 +#define PointParameteriNV_remap_index 343 +#define PointParameterivNV_remap_index 344 +#define ActiveStencilFaceEXT_remap_index 345 +#define BindVertexArrayAPPLE_remap_index 346 +#define DeleteVertexArraysAPPLE_remap_index 347 +#define GenVertexArraysAPPLE_remap_index 348 +#define IsVertexArrayAPPLE_remap_index 349 +#define GetProgramNamedParameterdvNV_remap_index 350 +#define GetProgramNamedParameterfvNV_remap_index 351 +#define ProgramNamedParameter4dNV_remap_index 352 +#define ProgramNamedParameter4dvNV_remap_index 353 +#define ProgramNamedParameter4fNV_remap_index 354 +#define ProgramNamedParameter4fvNV_remap_index 355 +#define DepthBoundsEXT_remap_index 356 +#define BlendEquationSeparateEXT_remap_index 357 +#define BindFramebufferEXT_remap_index 358 +#define BindRenderbufferEXT_remap_index 359 +#define CheckFramebufferStatusEXT_remap_index 360 +#define DeleteFramebuffersEXT_remap_index 361 +#define DeleteRenderbuffersEXT_remap_index 362 +#define FramebufferRenderbufferEXT_remap_index 363 +#define FramebufferTexture1DEXT_remap_index 364 +#define FramebufferTexture2DEXT_remap_index 365 +#define FramebufferTexture3DEXT_remap_index 366 +#define GenFramebuffersEXT_remap_index 367 +#define GenRenderbuffersEXT_remap_index 368 +#define GenerateMipmapEXT_remap_index 369 +#define GetFramebufferAttachmentParameterivEXT_remap_index 370 +#define GetRenderbufferParameterivEXT_remap_index 371 +#define IsFramebufferEXT_remap_index 372 +#define IsRenderbufferEXT_remap_index 373 +#define RenderbufferStorageEXT_remap_index 374 +#define BlitFramebufferEXT_remap_index 375 +#define BufferParameteriAPPLE_remap_index 376 +#define FlushMappedBufferRangeAPPLE_remap_index 377 +#define FramebufferTextureLayerEXT_remap_index 378 +#define ColorMaskIndexedEXT_remap_index 379 +#define DisableIndexedEXT_remap_index 380 +#define EnableIndexedEXT_remap_index 381 +#define GetBooleanIndexedvEXT_remap_index 382 +#define GetIntegerIndexedvEXT_remap_index 383 +#define IsEnabledIndexedEXT_remap_index 384 +#define BeginConditionalRenderNV_remap_index 385 +#define EndConditionalRenderNV_remap_index 386 +#define ProvokingVertexEXT_remap_index 387 +#define GetTexParameterPointervAPPLE_remap_index 388 +#define TextureRangeAPPLE_remap_index 389 +#define GetObjectParameterivAPPLE_remap_index 390 +#define ObjectPurgeableAPPLE_remap_index 391 +#define ObjectUnpurgeableAPPLE_remap_index 392 +#define StencilFuncSeparateATI_remap_index 393 +#define ProgramEnvParameters4fvEXT_remap_index 394 +#define ProgramLocalParameters4fvEXT_remap_index 395 +#define GetQueryObjecti64vEXT_remap_index 396 +#define GetQueryObjectui64vEXT_remap_index 397 +#define EGLImageTargetRenderbufferStorageOES_remap_index 398 +#define EGLImageTargetTexture2DOES_remap_index 399 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3198,6 +3350,54 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters) #define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index]) #define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters) +#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]) +#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn) +#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters) +#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index]) +#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn) +#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters) +#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index]) +#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn) +#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters) +#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index]) +#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn) +#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters) +#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index]) +#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn) +#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters) +#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index]) +#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn) +#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters) +#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index]) +#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn) +#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters) +#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index]) +#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn) +#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters) +#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index]) +#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn) +#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters) +#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index]) +#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn) +#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters) +#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index]) +#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn) +#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters) +#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index]) +#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn) +#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters) +#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index]) +#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters) +#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index]) +#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters) +#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]) +#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters) +#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]) +#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn) #define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) #define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) #define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) @@ -3666,6 +3866,18 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters) #define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]) #define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters) +#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]) +#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters) +#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]) +#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters) +#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index]) +#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn) +#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters) +#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index]) +#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn) #define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters) #define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]) #define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn) @@ -3807,9 +4019,57 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) #define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) #define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters) +#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index]) +#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters) +#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn) #define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) #define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) #define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters) +#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]) +#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn) +#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters) +#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index]) +#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn) +#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters) +#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index]) +#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters) +#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]) +#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters) +#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]) +#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters) +#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]) +#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters) +#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index]) +#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn) +#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters) +#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index]) +#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn) +#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) +#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) +#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters) +#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]) +#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn) +#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters) +#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index]) +#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn) +#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], parameters) +#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]) +#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], fn) +#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], parameters) +#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]) +#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], fn) +#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], parameters) +#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]) +#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], fn) #define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) #define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) #define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) @@ -3825,6 +4085,12 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters) #define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]) #define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn) +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], parameters) +#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]) +#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], fn) +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], parameters) +#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]) +#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], fn) #endif /* !defined(IN_DRI_DRIVER) */ diff --git a/xorg-server/glx/indirect_dispatch.c b/xorg-server/glx/indirect_dispatch.c index 08dc5f688..c14a4b989 100644 --- a/xorg-server/glx/indirect_dispatch.c +++ b/xorg-server/glx/indirect_dispatch.c @@ -4736,6 +4736,17 @@ void __glXDisp_DrawBuffersARB(GLbyte * pc) ) ); } +void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc) +{ + CALL_RenderbufferStorageMultisample( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLsizei *)(pc + 4), + *(GLenum *)(pc + 8), + *(GLsizei *)(pc + 12), + *(GLsizei *)(pc + 16) + ) ); +} + void __glXDisp_SampleMaskSGIS(GLbyte * pc) { CALL_SampleMaskSGIS( GET_DISPATCH(), ( @@ -5889,3 +5900,30 @@ void __glXDisp_RenderbufferStorageEXT(GLbyte * pc) ) ); } +void __glXDisp_BlitFramebufferEXT(GLbyte * pc) +{ + CALL_BlitFramebufferEXT( GET_DISPATCH(), ( + *(GLint *)(pc + 0), + *(GLint *)(pc + 4), + *(GLint *)(pc + 8), + *(GLint *)(pc + 12), + *(GLint *)(pc + 16), + *(GLint *)(pc + 20), + *(GLint *)(pc + 24), + *(GLint *)(pc + 28), + *(GLbitfield *)(pc + 32), + *(GLenum *)(pc + 36) + ) ); +} + +void __glXDisp_FramebufferTextureLayerEXT(GLbyte * pc) +{ + CALL_FramebufferTextureLayerEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + *(GLuint *)(pc + 8), + *(GLint *)(pc + 12), + *(GLint *)(pc + 16) + ) ); +} + diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h index 47490ea3e..8df7e1359 100644 --- a/xorg-server/glx/indirect_dispatch.h +++ b/xorg-server/glx/indirect_dispatch.h @@ -59,6 +59,8 @@ extern HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc); extern HIDDEN void __glXDisp_ActiveTextureARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_ActiveTextureARB(GLbyte * pc); +extern HIDDEN void __glXDisp_BlitFramebufferEXT(GLbyte * pc); +extern HIDDEN void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc); extern HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); @@ -109,6 +111,8 @@ extern HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc); extern HIDDEN void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc); +extern HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc); +extern HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc); extern HIDDEN void __glXDisp_LightModeliv(GLbyte * pc); extern HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib1svARB(GLbyte * pc); @@ -135,6 +139,8 @@ extern HIDDEN void __glXDisp_Normal3iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc); extern HIDDEN void __glXDisp_PassThrough(GLbyte * pc); extern HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc); +extern HIDDEN void __glXDisp_FramebufferTextureLayerEXT(GLbyte * pc); +extern HIDDEN void __glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc); extern HIDDEN void __glXDisp_Viewport(GLbyte * pc); extern HIDDEN void __glXDispSwap_Viewport(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc); @@ -221,8 +227,6 @@ extern HIDDEN void __glXDisp_DrawPixels(GLbyte * pc); extern HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc); extern HIDDEN void __glXDisp_MultiTexCoord2svARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc); extern HIDDEN void __glXDisp_GenerateMipmapEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc); extern HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *); @@ -341,8 +345,6 @@ extern HIDDEN void __glXDisp_BindTexture(GLbyte * pc); extern HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); extern HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc); -extern HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc); extern HIDDEN void __glXDisp_TexGenfv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4bvARB(GLbyte * pc); @@ -361,6 +363,8 @@ extern HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc); extern HIDDEN void __glXDisp_Indexdv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc); +extern HIDDEN void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc); +extern HIDDEN void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc); extern HIDDEN void __glXDisp_PushName(GLbyte * pc); extern HIDDEN void __glXDispSwap_PushName(GLbyte * pc); extern HIDDEN void __glXDisp_MultiTexCoord2dvARB(GLbyte * pc); @@ -403,6 +407,8 @@ extern HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_LogicOp(GLbyte * pc); extern HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc); +extern HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc); +extern HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc); extern HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc); extern HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *); @@ -421,8 +427,6 @@ extern HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc); extern HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc); extern HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc); extern HIDDEN void __glXDisp_Color4ubv(GLbyte * pc); @@ -661,8 +665,6 @@ extern HIDDEN void __glXDisp_Lightf(GLbyte * pc); extern HIDDEN void __glXDispSwap_Lightf(GLbyte * pc); extern HIDDEN void __glXDisp_MatrixMode(GLbyte * pc); extern HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc); -extern HIDDEN void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc); extern HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Lighti(GLbyte * pc); @@ -989,6 +991,8 @@ extern HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, extern HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc); extern HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc); +extern HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc); +extern HIDDEN void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc); @@ -1037,6 +1041,8 @@ extern HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc); extern HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc); +extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc); diff --git a/xorg-server/glx/indirect_dispatch_swap.c b/xorg-server/glx/indirect_dispatch_swap.c index 64d9dc99b..ffce8919b 100644 --- a/xorg-server/glx/indirect_dispatch_swap.c +++ b/xorg-server/glx/indirect_dispatch_swap.c @@ -83,6 +83,14 @@ bswap_ENUM( const void * src ) return x.ret; } +static GLsync +bswap_CARD64( const void * src ) +{ + union { uint64_t dst; GLsync ret; } x; + x.dst = bswap_64( *(uint64_t *) src ); + return x.ret; +} + static GLdouble bswap_FLOAT64( const void * src ) { @@ -4886,6 +4894,17 @@ void __glXDispSwap_DrawBuffersARB(GLbyte * pc) ) ); } +void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc) +{ + CALL_RenderbufferStorageMultisample( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLsizei )bswap_CARD32 ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), + (GLsizei )bswap_CARD32 ( pc + 12 ), + (GLsizei )bswap_CARD32 ( pc + 16 ) + ) ); +} + void __glXDispSwap_SampleMaskSGIS(GLbyte * pc) { CALL_SampleMaskSGIS( GET_DISPATCH(), ( @@ -6053,3 +6072,30 @@ void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc) ) ); } +void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc) +{ + CALL_BlitFramebufferEXT( GET_DISPATCH(), ( + (GLint )bswap_CARD32 ( pc + 0 ), + (GLint )bswap_CARD32 ( pc + 4 ), + (GLint )bswap_CARD32 ( pc + 8 ), + (GLint )bswap_CARD32 ( pc + 12 ), + (GLint )bswap_CARD32 ( pc + 16 ), + (GLint )bswap_CARD32 ( pc + 20 ), + (GLint )bswap_CARD32 ( pc + 24 ), + (GLint )bswap_CARD32 ( pc + 28 ), + (GLbitfield)bswap_CARD32 ( pc + 32 ), + (GLenum )bswap_ENUM ( pc + 36 ) + ) ); +} + +void __glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc) +{ + CALL_FramebufferTextureLayerEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ), + (GLuint )bswap_CARD32 ( pc + 8 ), + (GLint )bswap_CARD32 ( pc + 12 ), + (GLint )bswap_CARD32 ( pc + 16 ) + ) ); +} + diff --git a/xorg-server/glx/indirect_size.h b/xorg-server/glx/indirect_size.h index 0eb5ef63e..89345c289 100644 --- a/xorg-server/glx/indirect_size.h +++ b/xorg-server/glx/indirect_size.h @@ -54,32 +54,6 @@ # define INTERNAL # endif -extern INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum); # undef PURE # undef FASTCALL diff --git a/xorg-server/glx/indirect_size_get.c b/xorg-server/glx/indirect_size_get.c index af4ec9e8e..c6946da67 100644 --- a/xorg-server/glx/indirect_size_get.c +++ b/xorg-server/glx/indirect_size_get.c @@ -74,1158 +74,1152 @@ INTERNAL PURE FASTCALL GLint -__glCallLists_size(GLenum e) +__glCallLists_size( GLenum e ) { - switch (e) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - return 1; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_2_BYTES: - return 2; - case GL_3_BYTES: - return 3; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_4_BYTES: - return 4; - default: - return 0; + switch( e ) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + return 1; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_2_BYTES: + case GL_HALF_FLOAT: + return 2; + case GL_3_BYTES: + return 3; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + case GL_4_BYTES: + return 4; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glFogfv_size(GLenum e) +__glFogfv_size( GLenum e ) { - switch (e) { - case GL_FOG_INDEX: - case GL_FOG_DENSITY: - case GL_FOG_START: - case GL_FOG_END: - case GL_FOG_MODE: - case GL_FOG_OFFSET_VALUE_SGIX: - case GL_FOG_DISTANCE_MODE_NV: - return 1; - case GL_FOG_COLOR: - return 4; - default: - return 0; + switch( e ) { + case GL_FOG_INDEX: + case GL_FOG_DENSITY: + case GL_FOG_START: + case GL_FOG_END: + case GL_FOG_MODE: + case GL_FOG_OFFSET_VALUE_SGIX: + case GL_FOG_DISTANCE_MODE_NV: + return 1; + case GL_FOG_COLOR: + return 4; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glLightfv_size(GLenum e) +__glLightfv_size( GLenum e ) { - switch (e) { - case GL_SPOT_EXPONENT: - case GL_SPOT_CUTOFF: - case GL_CONSTANT_ATTENUATION: - case GL_LINEAR_ATTENUATION: - case GL_QUADRATIC_ATTENUATION: - return 1; - case GL_SPOT_DIRECTION: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_POSITION: - return 4; - default: - return 0; + switch( e ) { + case GL_SPOT_EXPONENT: + case GL_SPOT_CUTOFF: + case GL_CONSTANT_ATTENUATION: + case GL_LINEAR_ATTENUATION: + case GL_QUADRATIC_ATTENUATION: + return 1; + case GL_SPOT_DIRECTION: + return 3; + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_SPECULAR: + case GL_POSITION: + return 4; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glLightModelfv_size(GLenum e) +__glLightModelfv_size( GLenum e ) { - switch (e) { - case GL_LIGHT_MODEL_LOCAL_VIEWER: - case GL_LIGHT_MODEL_TWO_SIDE: - case GL_LIGHT_MODEL_COLOR_CONTROL: + switch( e ) { + case GL_LIGHT_MODEL_LOCAL_VIEWER: + case GL_LIGHT_MODEL_TWO_SIDE: + case GL_LIGHT_MODEL_COLOR_CONTROL: /* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/ - return 1; - case GL_LIGHT_MODEL_AMBIENT: - return 4; - default: - return 0; + return 1; + case GL_LIGHT_MODEL_AMBIENT: + return 4; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glMaterialfv_size(GLenum e) +__glMaterialfv_size( GLenum e ) { - switch (e) { - case GL_SHININESS: - return 1; - case GL_COLOR_INDEXES: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_EMISSION: - case GL_AMBIENT_AND_DIFFUSE: - return 4; - default: - return 0; + switch( e ) { + case GL_SHININESS: + return 1; + case GL_COLOR_INDEXES: + return 3; + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_SPECULAR: + case GL_EMISSION: + case GL_AMBIENT_AND_DIFFUSE: + return 4; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glTexParameterfv_size(GLenum e) +__glTexParameterfv_size( GLenum e ) { - switch (e) { - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: + switch( e ) { + case GL_TEXTURE_MAG_FILTER: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_PRIORITY: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: /* case GL_SHADOW_AMBIENT_SGIX:*/ - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_CLIPMAP_FRAME_SGIX: - case GL_TEXTURE_LOD_BIAS_S_SGIX: - case GL_TEXTURE_LOD_BIAS_T_SGIX: - case GL_TEXTURE_LOD_BIAS_R_SGIX: - case GL_GENERATE_MIPMAP: + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + case GL_TEXTURE_CLIPMAP_FRAME_SGIX: + case GL_TEXTURE_LOD_BIAS_S_SGIX: + case GL_TEXTURE_LOD_BIAS_T_SGIX: + case GL_TEXTURE_LOD_BIAS_R_SGIX: + case GL_GENERATE_MIPMAP: /* case GL_GENERATE_MIPMAP_SGIS:*/ - case GL_TEXTURE_COMPARE_SGIX: - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - case GL_TEXTURE_MAX_CLAMP_S_SGIX: - case GL_TEXTURE_MAX_CLAMP_T_SGIX: - case GL_TEXTURE_MAX_CLAMP_R_SGIX: - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_TEXTURE_LOD_BIAS: + case GL_TEXTURE_COMPARE_SGIX: + case GL_TEXTURE_COMPARE_OPERATOR_SGIX: + case GL_TEXTURE_MAX_CLAMP_S_SGIX: + case GL_TEXTURE_MAX_CLAMP_T_SGIX: + case GL_TEXTURE_MAX_CLAMP_R_SGIX: + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_TEXTURE_LOD_BIAS: /* case GL_TEXTURE_LOD_BIAS_EXT:*/ - case GL_DEPTH_TEXTURE_MODE: + case GL_TEXTURE_STORAGE_HINT_APPLE: + case GL_STORAGE_PRIVATE_APPLE: + case GL_STORAGE_CACHED_APPLE: + case GL_STORAGE_SHARED_APPLE: + case GL_DEPTH_TEXTURE_MODE: /* case GL_DEPTH_TEXTURE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_MODE: + case GL_TEXTURE_COMPARE_MODE: /* case GL_TEXTURE_COMPARE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_FUNC: + case GL_TEXTURE_COMPARE_FUNC: /* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ - case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: - return 1; - case GL_TEXTURE_CLIPMAP_CENTER_SGIX: - case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: - return 2; - case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: - return 3; - case GL_TEXTURE_BORDER_COLOR: - case GL_POST_TEXTURE_FILTER_BIAS_SGIX: - case GL_POST_TEXTURE_FILTER_SCALE_SGIX: - return 4; - default: - return 0; + case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: + return 1; + case GL_TEXTURE_CLIPMAP_CENTER_SGIX: + case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: + return 2; + case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: + return 3; + case GL_TEXTURE_BORDER_COLOR: + case GL_POST_TEXTURE_FILTER_BIAS_SGIX: + case GL_POST_TEXTURE_FILTER_SCALE_SGIX: + return 4; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glTexEnvfv_size(GLenum e) +__glTexEnvfv_size( GLenum e ) { - switch (e) { - case GL_ALPHA_SCALE: - case GL_TEXTURE_ENV_MODE: - case GL_TEXTURE_LOD_BIAS: - case GL_COMBINE_RGB: - case GL_COMBINE_ALPHA: - case GL_RGB_SCALE: - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - case GL_SOURCE3_RGB_NV: - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - case GL_SOURCE3_ALPHA_NV: - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - case GL_OPERAND3_RGB_NV: - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - case GL_OPERAND3_ALPHA_NV: - case GL_COORD_REPLACE_ARB: + switch( e ) { + case GL_ALPHA_SCALE: + case GL_TEXTURE_ENV_MODE: + case GL_TEXTURE_LOD_BIAS: + case GL_COMBINE_RGB: + case GL_COMBINE_ALPHA: + case GL_RGB_SCALE: + case GL_SOURCE0_RGB: + case GL_SOURCE1_RGB: + case GL_SOURCE2_RGB: + case GL_SOURCE3_RGB_NV: + case GL_SOURCE0_ALPHA: + case GL_SOURCE1_ALPHA: + case GL_SOURCE2_ALPHA: + case GL_SOURCE3_ALPHA_NV: + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + case GL_OPERAND2_RGB: + case GL_OPERAND3_RGB_NV: + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + case GL_OPERAND2_ALPHA: + case GL_OPERAND3_ALPHA_NV: + case GL_BUMP_TARGET_ATI: + case GL_COORD_REPLACE_ARB: /* case GL_COORD_REPLACE_NV:*/ - return 1; - case GL_TEXTURE_ENV_COLOR: - return 4; - default: - return 0; + return 1; + case GL_TEXTURE_ENV_COLOR: + return 4; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glTexGendv_size(GLenum e) +__glTexGendv_size( GLenum e ) { - switch (e) { - case GL_TEXTURE_GEN_MODE: - return 1; - case GL_OBJECT_PLANE: - case GL_EYE_PLANE: - return 4; - default: - return 0; + switch( e ) { + case GL_TEXTURE_GEN_MODE: + return 1; + case GL_OBJECT_PLANE: + case GL_EYE_PLANE: + return 4; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glMap1d_size(GLenum e) +__glMap1d_size( GLenum e ) { - switch (e) { - case GL_MAP1_INDEX: - case GL_MAP1_TEXTURE_COORD_1: - return 1; - case GL_MAP1_TEXTURE_COORD_2: - return 2; - case GL_MAP1_NORMAL: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_VERTEX_3: - return 3; - case GL_MAP1_COLOR_4: - case GL_MAP1_TEXTURE_COORD_4: - case GL_MAP1_VERTEX_4: - return 4; - default: - return 0; + switch( e ) { + case GL_MAP1_INDEX: + case GL_MAP1_TEXTURE_COORD_1: + return 1; + case GL_MAP1_TEXTURE_COORD_2: + return 2; + case GL_MAP1_NORMAL: + case GL_MAP1_TEXTURE_COORD_3: + case GL_MAP1_VERTEX_3: + return 3; + case GL_MAP1_COLOR_4: + case GL_MAP1_TEXTURE_COORD_4: + case GL_MAP1_VERTEX_4: + return 4; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glMap2d_size(GLenum e) +__glMap2d_size( GLenum e ) { - switch (e) { - case GL_MAP2_INDEX: - case GL_MAP2_TEXTURE_COORD_1: - return 1; - case GL_MAP2_TEXTURE_COORD_2: - return 2; - case GL_MAP2_NORMAL: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_VERTEX_3: - return 3; - case GL_MAP2_COLOR_4: - case GL_MAP2_TEXTURE_COORD_4: - case GL_MAP2_VERTEX_4: - return 4; - default: - return 0; + switch( e ) { + case GL_MAP2_INDEX: + case GL_MAP2_TEXTURE_COORD_1: + return 1; + case GL_MAP2_TEXTURE_COORD_2: + return 2; + case GL_MAP2_NORMAL: + case GL_MAP2_TEXTURE_COORD_3: + case GL_MAP2_VERTEX_3: + return 3; + case GL_MAP2_COLOR_4: + case GL_MAP2_TEXTURE_COORD_4: + case GL_MAP2_VERTEX_4: + return 4; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glGetBooleanv_size(GLenum e) +__glGetBooleanv_size( GLenum e ) { - switch (e) { - case GL_CURRENT_INDEX: - case GL_CURRENT_RASTER_INDEX: - case GL_CURRENT_RASTER_POSITION_VALID: - case GL_CURRENT_RASTER_DISTANCE: - case GL_POINT_SMOOTH: - case GL_POINT_SIZE: - case GL_SMOOTH_POINT_SIZE_GRANULARITY: - case GL_LINE_SMOOTH: - case GL_LINE_WIDTH: - case GL_LINE_WIDTH_GRANULARITY: - case GL_LINE_STIPPLE: - case GL_LINE_STIPPLE_PATTERN: - case GL_LINE_STIPPLE_REPEAT: - case GL_LIST_MODE: - case GL_MAX_LIST_NESTING: - case GL_LIST_BASE: - case GL_LIST_INDEX: - case GL_POLYGON_SMOOTH: - case GL_POLYGON_STIPPLE: - case GL_EDGE_FLAG: - case GL_CULL_FACE: - case GL_CULL_FACE_MODE: - case GL_FRONT_FACE: - case GL_LIGHTING: - case GL_LIGHT_MODEL_LOCAL_VIEWER: - case GL_LIGHT_MODEL_TWO_SIDE: - case GL_SHADE_MODEL: - case GL_COLOR_MATERIAL_FACE: - case GL_COLOR_MATERIAL_PARAMETER: - case GL_COLOR_MATERIAL: - case GL_FOG: - case GL_FOG_INDEX: - case GL_FOG_DENSITY: - case GL_FOG_START: - case GL_FOG_END: - case GL_FOG_MODE: - case GL_DEPTH_TEST: - case GL_DEPTH_WRITEMASK: - case GL_DEPTH_CLEAR_VALUE: - case GL_DEPTH_FUNC: - case GL_STENCIL_TEST: - case GL_STENCIL_CLEAR_VALUE: - case GL_STENCIL_FUNC: - case GL_STENCIL_VALUE_MASK: - case GL_STENCIL_FAIL: - case GL_STENCIL_PASS_DEPTH_FAIL: - case GL_STENCIL_PASS_DEPTH_PASS: - case GL_STENCIL_REF: - case GL_STENCIL_WRITEMASK: - case GL_MATRIX_MODE: - case GL_NORMALIZE: - case GL_MODELVIEW_STACK_DEPTH: - case GL_PROJECTION_STACK_DEPTH: - case GL_TEXTURE_STACK_DEPTH: - case GL_ATTRIB_STACK_DEPTH: - case GL_CLIENT_ATTRIB_STACK_DEPTH: - case GL_ALPHA_TEST: - case GL_ALPHA_TEST_FUNC: - case GL_ALPHA_TEST_REF: - case GL_DITHER: - case GL_BLEND_DST: - case GL_BLEND_SRC: - case GL_BLEND: - case GL_LOGIC_OP_MODE: - case GL_LOGIC_OP: - case GL_AUX_BUFFERS: - case GL_DRAW_BUFFER: - case GL_READ_BUFFER: - case GL_SCISSOR_TEST: - case GL_INDEX_CLEAR_VALUE: - case GL_INDEX_WRITEMASK: - case GL_INDEX_MODE: - case GL_RGBA_MODE: - case GL_DOUBLEBUFFER: - case GL_STEREO: - case GL_RENDER_MODE: - case GL_PERSPECTIVE_CORRECTION_HINT: - case GL_POINT_SMOOTH_HINT: - case GL_LINE_SMOOTH_HINT: - case GL_POLYGON_SMOOTH_HINT: - case GL_FOG_HINT: - case GL_TEXTURE_GEN_S: - case GL_TEXTURE_GEN_T: - case GL_TEXTURE_GEN_R: - case GL_TEXTURE_GEN_Q: - case GL_PIXEL_MAP_I_TO_I: - case GL_PIXEL_MAP_I_TO_I_SIZE: - case GL_PIXEL_MAP_S_TO_S_SIZE: - case GL_PIXEL_MAP_I_TO_R_SIZE: - case GL_PIXEL_MAP_I_TO_G_SIZE: - case GL_PIXEL_MAP_I_TO_B_SIZE: - case GL_PIXEL_MAP_I_TO_A_SIZE: - case GL_PIXEL_MAP_R_TO_R_SIZE: - case GL_PIXEL_MAP_G_TO_G_SIZE: - case GL_PIXEL_MAP_B_TO_B_SIZE: - case GL_PIXEL_MAP_A_TO_A_SIZE: - case GL_UNPACK_SWAP_BYTES: - case GL_UNPACK_LSB_FIRST: - case GL_UNPACK_ROW_LENGTH: - case GL_UNPACK_SKIP_ROWS: - case GL_UNPACK_SKIP_PIXELS: - case GL_UNPACK_ALIGNMENT: - case GL_PACK_SWAP_BYTES: - case GL_PACK_LSB_FIRST: - case GL_PACK_ROW_LENGTH: - case GL_PACK_SKIP_ROWS: - case GL_PACK_SKIP_PIXELS: - case GL_PACK_ALIGNMENT: - case GL_MAP_COLOR: - case GL_MAP_STENCIL: - case GL_INDEX_SHIFT: - case GL_INDEX_OFFSET: - case GL_RED_SCALE: - case GL_RED_BIAS: - case GL_ZOOM_X: - case GL_ZOOM_Y: - case GL_GREEN_SCALE: - case GL_GREEN_BIAS: - case GL_BLUE_SCALE: - case GL_BLUE_BIAS: - case GL_ALPHA_SCALE: - case GL_ALPHA_BIAS: - case GL_DEPTH_SCALE: - case GL_DEPTH_BIAS: - case GL_MAX_EVAL_ORDER: - case GL_MAX_LIGHTS: - case GL_MAX_CLIP_PLANES: - case GL_MAX_TEXTURE_SIZE: - case GL_MAX_PIXEL_MAP_TABLE: - case GL_MAX_ATTRIB_STACK_DEPTH: - case GL_MAX_MODELVIEW_STACK_DEPTH: - case GL_MAX_NAME_STACK_DEPTH: - case GL_MAX_PROJECTION_STACK_DEPTH: - case GL_MAX_TEXTURE_STACK_DEPTH: - case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: - case GL_SUBPIXEL_BITS: - case GL_INDEX_BITS: - case GL_RED_BITS: - case GL_GREEN_BITS: - case GL_BLUE_BITS: - case GL_ALPHA_BITS: - case GL_DEPTH_BITS: - case GL_STENCIL_BITS: - case GL_ACCUM_RED_BITS: - case GL_ACCUM_GREEN_BITS: - case GL_ACCUM_BLUE_BITS: - case GL_ACCUM_ALPHA_BITS: - case GL_NAME_STACK_DEPTH: - case GL_AUTO_NORMAL: - case GL_MAP1_COLOR_4: - case GL_MAP1_INDEX: - case GL_MAP1_NORMAL: - case GL_MAP1_TEXTURE_COORD_1: - case GL_MAP1_TEXTURE_COORD_2: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_TEXTURE_COORD_4: - case GL_MAP1_VERTEX_3: - case GL_MAP1_VERTEX_4: - case GL_MAP2_COLOR_4: - case GL_MAP2_INDEX: - case GL_MAP2_NORMAL: - case GL_MAP2_TEXTURE_COORD_1: - case GL_MAP2_TEXTURE_COORD_2: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_TEXTURE_COORD_4: - case GL_MAP2_VERTEX_3: - case GL_MAP2_VERTEX_4: - case GL_MAP1_GRID_SEGMENTS: - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_POLYGON_OFFSET_UNITS: - case GL_CLIP_PLANE0: - case GL_CLIP_PLANE1: - case GL_CLIP_PLANE2: - case GL_CLIP_PLANE3: - case GL_CLIP_PLANE4: - case GL_CLIP_PLANE5: - case GL_LIGHT0: - case GL_LIGHT1: - case GL_LIGHT2: - case GL_LIGHT3: - case GL_LIGHT4: - case GL_LIGHT5: - case GL_LIGHT6: - case GL_LIGHT7: - case GL_BLEND_EQUATION: + switch( e ) { + case GL_CURRENT_INDEX: + case GL_CURRENT_RASTER_INDEX: + case GL_CURRENT_RASTER_POSITION_VALID: + case GL_CURRENT_RASTER_DISTANCE: + case GL_POINT_SMOOTH: + case GL_POINT_SIZE: + case GL_SMOOTH_POINT_SIZE_GRANULARITY: + case GL_LINE_SMOOTH: + case GL_LINE_WIDTH: + case GL_LINE_WIDTH_GRANULARITY: + case GL_LINE_STIPPLE: + case GL_LINE_STIPPLE_PATTERN: + case GL_LINE_STIPPLE_REPEAT: + case GL_LIST_MODE: + case GL_MAX_LIST_NESTING: + case GL_LIST_BASE: + case GL_LIST_INDEX: + case GL_POLYGON_SMOOTH: + case GL_POLYGON_STIPPLE: + case GL_EDGE_FLAG: + case GL_CULL_FACE: + case GL_CULL_FACE_MODE: + case GL_FRONT_FACE: + case GL_LIGHTING: + case GL_LIGHT_MODEL_LOCAL_VIEWER: + case GL_LIGHT_MODEL_TWO_SIDE: + case GL_SHADE_MODEL: + case GL_COLOR_MATERIAL_FACE: + case GL_COLOR_MATERIAL_PARAMETER: + case GL_COLOR_MATERIAL: + case GL_FOG: + case GL_FOG_INDEX: + case GL_FOG_DENSITY: + case GL_FOG_START: + case GL_FOG_END: + case GL_FOG_MODE: + case GL_DEPTH_TEST: + case GL_DEPTH_WRITEMASK: + case GL_DEPTH_CLEAR_VALUE: + case GL_DEPTH_FUNC: + case GL_STENCIL_TEST: + case GL_STENCIL_CLEAR_VALUE: + case GL_STENCIL_FUNC: + case GL_STENCIL_VALUE_MASK: + case GL_STENCIL_FAIL: + case GL_STENCIL_PASS_DEPTH_FAIL: + case GL_STENCIL_PASS_DEPTH_PASS: + case GL_STENCIL_REF: + case GL_STENCIL_WRITEMASK: + case GL_MATRIX_MODE: + case GL_NORMALIZE: + case GL_MODELVIEW_STACK_DEPTH: + case GL_PROJECTION_STACK_DEPTH: + case GL_TEXTURE_STACK_DEPTH: + case GL_ATTRIB_STACK_DEPTH: + case GL_CLIENT_ATTRIB_STACK_DEPTH: + case GL_ALPHA_TEST: + case GL_ALPHA_TEST_FUNC: + case GL_ALPHA_TEST_REF: + case GL_DITHER: + case GL_BLEND_DST: + case GL_BLEND_SRC: + case GL_BLEND: + case GL_LOGIC_OP_MODE: + case GL_LOGIC_OP: + case GL_AUX_BUFFERS: + case GL_DRAW_BUFFER: + case GL_READ_BUFFER: + case GL_SCISSOR_TEST: + case GL_INDEX_CLEAR_VALUE: + case GL_INDEX_WRITEMASK: + case GL_INDEX_MODE: + case GL_RGBA_MODE: + case GL_DOUBLEBUFFER: + case GL_STEREO: + case GL_RENDER_MODE: + case GL_PERSPECTIVE_CORRECTION_HINT: + case GL_POINT_SMOOTH_HINT: + case GL_LINE_SMOOTH_HINT: + case GL_POLYGON_SMOOTH_HINT: + case GL_FOG_HINT: + case GL_TEXTURE_GEN_S: + case GL_TEXTURE_GEN_T: + case GL_TEXTURE_GEN_R: + case GL_TEXTURE_GEN_Q: + case GL_PIXEL_MAP_I_TO_I: + case GL_PIXEL_MAP_I_TO_I_SIZE: + case GL_PIXEL_MAP_S_TO_S_SIZE: + case GL_PIXEL_MAP_I_TO_R_SIZE: + case GL_PIXEL_MAP_I_TO_G_SIZE: + case GL_PIXEL_MAP_I_TO_B_SIZE: + case GL_PIXEL_MAP_I_TO_A_SIZE: + case GL_PIXEL_MAP_R_TO_R_SIZE: + case GL_PIXEL_MAP_G_TO_G_SIZE: + case GL_PIXEL_MAP_B_TO_B_SIZE: + case GL_PIXEL_MAP_A_TO_A_SIZE: + case GL_UNPACK_SWAP_BYTES: + case GL_UNPACK_LSB_FIRST: + case GL_UNPACK_ROW_LENGTH: + case GL_UNPACK_SKIP_ROWS: + case GL_UNPACK_SKIP_PIXELS: + case GL_UNPACK_ALIGNMENT: + case GL_PACK_SWAP_BYTES: + case GL_PACK_LSB_FIRST: + case GL_PACK_ROW_LENGTH: + case GL_PACK_SKIP_ROWS: + case GL_PACK_SKIP_PIXELS: + case GL_PACK_ALIGNMENT: + case GL_MAP_COLOR: + case GL_MAP_STENCIL: + case GL_INDEX_SHIFT: + case GL_INDEX_OFFSET: + case GL_RED_SCALE: + case GL_RED_BIAS: + case GL_ZOOM_X: + case GL_ZOOM_Y: + case GL_GREEN_SCALE: + case GL_GREEN_BIAS: + case GL_BLUE_SCALE: + case GL_BLUE_BIAS: + case GL_ALPHA_SCALE: + case GL_ALPHA_BIAS: + case GL_DEPTH_SCALE: + case GL_DEPTH_BIAS: + case GL_MAX_EVAL_ORDER: + case GL_MAX_LIGHTS: + case GL_MAX_CLIP_PLANES: + case GL_MAX_TEXTURE_SIZE: + case GL_MAX_PIXEL_MAP_TABLE: + case GL_MAX_ATTRIB_STACK_DEPTH: + case GL_MAX_MODELVIEW_STACK_DEPTH: + case GL_MAX_NAME_STACK_DEPTH: + case GL_MAX_PROJECTION_STACK_DEPTH: + case GL_MAX_TEXTURE_STACK_DEPTH: + case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: + case GL_SUBPIXEL_BITS: + case GL_INDEX_BITS: + case GL_RED_BITS: + case GL_GREEN_BITS: + case GL_BLUE_BITS: + case GL_ALPHA_BITS: + case GL_DEPTH_BITS: + case GL_STENCIL_BITS: + case GL_ACCUM_RED_BITS: + case GL_ACCUM_GREEN_BITS: + case GL_ACCUM_BLUE_BITS: + case GL_ACCUM_ALPHA_BITS: + case GL_NAME_STACK_DEPTH: + case GL_AUTO_NORMAL: + case GL_MAP1_COLOR_4: + case GL_MAP1_INDEX: + case GL_MAP1_NORMAL: + case GL_MAP1_TEXTURE_COORD_1: + case GL_MAP1_TEXTURE_COORD_2: + case GL_MAP1_TEXTURE_COORD_3: + case GL_MAP1_TEXTURE_COORD_4: + case GL_MAP1_VERTEX_3: + case GL_MAP1_VERTEX_4: + case GL_MAP2_COLOR_4: + case GL_MAP2_INDEX: + case GL_MAP2_NORMAL: + case GL_MAP2_TEXTURE_COORD_1: + case GL_MAP2_TEXTURE_COORD_2: + case GL_MAP2_TEXTURE_COORD_3: + case GL_MAP2_TEXTURE_COORD_4: + case GL_MAP2_VERTEX_3: + case GL_MAP2_VERTEX_4: + case GL_MAP1_GRID_SEGMENTS: + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_POLYGON_OFFSET_UNITS: + case GL_CLIP_PLANE0: + case GL_CLIP_PLANE1: + case GL_CLIP_PLANE2: + case GL_CLIP_PLANE3: + case GL_CLIP_PLANE4: + case GL_CLIP_PLANE5: + case GL_LIGHT0: + case GL_LIGHT1: + case GL_LIGHT2: + case GL_LIGHT3: + case GL_LIGHT4: + case GL_LIGHT5: + case GL_LIGHT6: + case GL_LIGHT7: + case GL_BLEND_EQUATION: /* case GL_BLEND_EQUATION_EXT:*/ - case GL_CONVOLUTION_1D: - case GL_CONVOLUTION_2D: - case GL_SEPARABLE_2D: - case GL_MAX_CONVOLUTION_WIDTH: + case GL_CONVOLUTION_1D: + case GL_CONVOLUTION_2D: + case GL_SEPARABLE_2D: + case GL_MAX_CONVOLUTION_WIDTH: /* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ - case GL_MAX_CONVOLUTION_HEIGHT: + case GL_MAX_CONVOLUTION_HEIGHT: /* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ - case GL_POST_CONVOLUTION_RED_SCALE: + case GL_POST_CONVOLUTION_RED_SCALE: /* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_GREEN_SCALE: + case GL_POST_CONVOLUTION_GREEN_SCALE: /* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_BLUE_SCALE: + case GL_POST_CONVOLUTION_BLUE_SCALE: /* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_ALPHA_SCALE: + case GL_POST_CONVOLUTION_ALPHA_SCALE: /* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_RED_BIAS: + case GL_POST_CONVOLUTION_RED_BIAS: /* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/ - case GL_POST_CONVOLUTION_GREEN_BIAS: + case GL_POST_CONVOLUTION_GREEN_BIAS: /* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/ - case GL_POST_CONVOLUTION_BLUE_BIAS: + case GL_POST_CONVOLUTION_BLUE_BIAS: /* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/ - case GL_POST_CONVOLUTION_ALPHA_BIAS: + case GL_POST_CONVOLUTION_ALPHA_BIAS: /* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/ - case GL_HISTOGRAM: - case GL_MINMAX: - case GL_POLYGON_OFFSET_FACTOR: - case GL_RESCALE_NORMAL: + case GL_HISTOGRAM: + case GL_MINMAX: + case GL_POLYGON_OFFSET_FACTOR: + case GL_RESCALE_NORMAL: /* case GL_RESCALE_NORMAL_EXT:*/ - case GL_TEXTURE_BINDING_1D: - case GL_TEXTURE_BINDING_2D: - case GL_TEXTURE_BINDING_3D: - case GL_PACK_SKIP_IMAGES: - case GL_PACK_IMAGE_HEIGHT: - case GL_UNPACK_SKIP_IMAGES: - case GL_UNPACK_IMAGE_HEIGHT: - case GL_TEXTURE_3D: - case GL_MAX_3D_TEXTURE_SIZE: - case GL_VERTEX_ARRAY: - case GL_NORMAL_ARRAY: - case GL_COLOR_ARRAY: - case GL_INDEX_ARRAY: - case GL_TEXTURE_COORD_ARRAY: - case GL_EDGE_FLAG_ARRAY: - case GL_VERTEX_ARRAY_SIZE: - case GL_VERTEX_ARRAY_TYPE: - case GL_VERTEX_ARRAY_STRIDE: - case GL_NORMAL_ARRAY_TYPE: - case GL_NORMAL_ARRAY_STRIDE: - case GL_COLOR_ARRAY_SIZE: - case GL_COLOR_ARRAY_TYPE: - case GL_COLOR_ARRAY_STRIDE: - case GL_INDEX_ARRAY_TYPE: - case GL_INDEX_ARRAY_STRIDE: - case GL_TEXTURE_COORD_ARRAY_SIZE: - case GL_TEXTURE_COORD_ARRAY_TYPE: - case GL_TEXTURE_COORD_ARRAY_STRIDE: - case GL_EDGE_FLAG_ARRAY_STRIDE: - case GL_MULTISAMPLE: + case GL_TEXTURE_BINDING_1D: + case GL_TEXTURE_BINDING_2D: + case GL_TEXTURE_BINDING_3D: + case GL_PACK_SKIP_IMAGES: + case GL_PACK_IMAGE_HEIGHT: + case GL_UNPACK_SKIP_IMAGES: + case GL_UNPACK_IMAGE_HEIGHT: + case GL_TEXTURE_3D: + case GL_MAX_3D_TEXTURE_SIZE: + case GL_VERTEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_COLOR_ARRAY: + case GL_INDEX_ARRAY: + case GL_TEXTURE_COORD_ARRAY: + case GL_EDGE_FLAG_ARRAY: + case GL_VERTEX_ARRAY_SIZE: + case GL_VERTEX_ARRAY_TYPE: + case GL_VERTEX_ARRAY_STRIDE: + case GL_NORMAL_ARRAY_TYPE: + case GL_NORMAL_ARRAY_STRIDE: + case GL_COLOR_ARRAY_SIZE: + case GL_COLOR_ARRAY_TYPE: + case GL_COLOR_ARRAY_STRIDE: + case GL_INDEX_ARRAY_TYPE: + case GL_INDEX_ARRAY_STRIDE: + case GL_TEXTURE_COORD_ARRAY_SIZE: + case GL_TEXTURE_COORD_ARRAY_TYPE: + case GL_TEXTURE_COORD_ARRAY_STRIDE: + case GL_EDGE_FLAG_ARRAY_STRIDE: + case GL_MULTISAMPLE: /* case GL_MULTISAMPLE_ARB:*/ - case GL_SAMPLE_ALPHA_TO_COVERAGE: + case GL_SAMPLE_ALPHA_TO_COVERAGE: /* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/ - case GL_SAMPLE_ALPHA_TO_ONE: + case GL_SAMPLE_ALPHA_TO_ONE: /* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/ - case GL_SAMPLE_COVERAGE: + case GL_SAMPLE_COVERAGE: /* case GL_SAMPLE_COVERAGE_ARB:*/ - case GL_SAMPLE_BUFFERS: + case GL_SAMPLE_BUFFERS: /* case GL_SAMPLE_BUFFERS_ARB:*/ - case GL_SAMPLES: + case GL_SAMPLES: /* case GL_SAMPLES_ARB:*/ - case GL_SAMPLE_COVERAGE_VALUE: + case GL_SAMPLE_COVERAGE_VALUE: /* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/ - case GL_SAMPLE_COVERAGE_INVERT: + case GL_SAMPLE_COVERAGE_INVERT: /* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/ - case GL_COLOR_MATRIX_STACK_DEPTH: - case GL_MAX_COLOR_MATRIX_STACK_DEPTH: - case GL_POST_COLOR_MATRIX_RED_SCALE: - case GL_POST_COLOR_MATRIX_GREEN_SCALE: - case GL_POST_COLOR_MATRIX_BLUE_SCALE: - case GL_POST_COLOR_MATRIX_ALPHA_SCALE: - case GL_POST_COLOR_MATRIX_RED_BIAS: - case GL_POST_COLOR_MATRIX_GREEN_BIAS: - case GL_POST_COLOR_MATRIX_BLUE_BIAS: - case GL_POST_COLOR_MATRIX_ALPHA_BIAS: - case GL_BLEND_DST_RGB: - case GL_BLEND_SRC_RGB: - case GL_BLEND_DST_ALPHA: - case GL_BLEND_SRC_ALPHA: - case GL_COLOR_TABLE: - case GL_POST_CONVOLUTION_COLOR_TABLE: - case GL_POST_COLOR_MATRIX_COLOR_TABLE: - case GL_MAX_ELEMENTS_VERTICES: - case GL_MAX_ELEMENTS_INDICES: - case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: - case GL_POINT_SIZE_MIN: - case GL_POINT_SIZE_MAX: - case GL_POINT_FADE_THRESHOLD_SIZE: - case GL_OCCLUSION_TEST_HP: - case GL_OCCLUSION_TEST_RESULT_HP: - case GL_LIGHT_MODEL_COLOR_CONTROL: - case GL_CURRENT_FOG_COORD: - case GL_FOG_COORDINATE_ARRAY_TYPE: - case GL_FOG_COORDINATE_ARRAY_STRIDE: - case GL_FOG_COORD_ARRAY: - case GL_COLOR_SUM_ARB: - case GL_SECONDARY_COLOR_ARRAY_SIZE: - case GL_SECONDARY_COLOR_ARRAY_TYPE: - case GL_SECONDARY_COLOR_ARRAY_STRIDE: - case GL_SECONDARY_COLOR_ARRAY: - case GL_ACTIVE_TEXTURE: + case GL_COLOR_MATRIX_STACK_DEPTH: + case GL_MAX_COLOR_MATRIX_STACK_DEPTH: + case GL_POST_COLOR_MATRIX_RED_SCALE: + case GL_POST_COLOR_MATRIX_GREEN_SCALE: + case GL_POST_COLOR_MATRIX_BLUE_SCALE: + case GL_POST_COLOR_MATRIX_ALPHA_SCALE: + case GL_POST_COLOR_MATRIX_RED_BIAS: + case GL_POST_COLOR_MATRIX_GREEN_BIAS: + case GL_POST_COLOR_MATRIX_BLUE_BIAS: + case GL_POST_COLOR_MATRIX_ALPHA_BIAS: + case GL_BLEND_DST_RGB: + case GL_BLEND_SRC_RGB: + case GL_BLEND_DST_ALPHA: + case GL_BLEND_SRC_ALPHA: + case GL_COLOR_TABLE: + case GL_POST_CONVOLUTION_COLOR_TABLE: + case GL_POST_COLOR_MATRIX_COLOR_TABLE: + case GL_MAX_ELEMENTS_VERTICES: + case GL_MAX_ELEMENTS_INDICES: + case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: + case GL_POINT_SIZE_MIN: + case GL_POINT_SIZE_MAX: + case GL_POINT_FADE_THRESHOLD_SIZE: + case GL_OCCLUSION_TEST_HP: + case GL_OCCLUSION_TEST_RESULT_HP: + case GL_LIGHT_MODEL_COLOR_CONTROL: + case GL_CURRENT_FOG_COORD: + case GL_FOG_COORDINATE_ARRAY_TYPE: + case GL_FOG_COORDINATE_ARRAY_STRIDE: + case GL_FOG_COORD_ARRAY: + case GL_COLOR_SUM_ARB: + case GL_SECONDARY_COLOR_ARRAY_SIZE: + case GL_SECONDARY_COLOR_ARRAY_TYPE: + case GL_SECONDARY_COLOR_ARRAY_STRIDE: + case GL_SECONDARY_COLOR_ARRAY: + case GL_ACTIVE_TEXTURE: /* case GL_ACTIVE_TEXTURE_ARB:*/ - case GL_CLIENT_ACTIVE_TEXTURE: + case GL_CLIENT_ACTIVE_TEXTURE: /* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/ - case GL_MAX_TEXTURE_UNITS: + case GL_MAX_TEXTURE_UNITS: /* case GL_MAX_TEXTURE_UNITS_ARB:*/ - case GL_MAX_RENDERBUFFER_SIZE_EXT: - case GL_TEXTURE_COMPRESSION_HINT: + case GL_MAX_RENDERBUFFER_SIZE: +/* case GL_MAX_RENDERBUFFER_SIZE_EXT:*/ + case GL_TEXTURE_COMPRESSION_HINT: /* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/ - case GL_TEXTURE_RECTANGLE_ARB: + case GL_TEXTURE_RECTANGLE_ARB: /* case GL_TEXTURE_RECTANGLE_NV:*/ - case GL_TEXTURE_BINDING_RECTANGLE_ARB: + case GL_TEXTURE_BINDING_RECTANGLE_ARB: /* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/ - case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB: + case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB: /* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/ - case GL_MAX_TEXTURE_LOD_BIAS: - case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_MAX_SHININESS_NV: - case GL_MAX_SPOT_EXPONENT_NV: - case GL_TEXTURE_CUBE_MAP: + case GL_MAX_TEXTURE_LOD_BIAS: + case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_MAX_SHININESS_NV: + case GL_MAX_SPOT_EXPONENT_NV: + case GL_TEXTURE_CUBE_MAP: /* case GL_TEXTURE_CUBE_MAP_ARB:*/ - case GL_TEXTURE_BINDING_CUBE_MAP: + case GL_TEXTURE_BINDING_CUBE_MAP: /* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/ - case GL_MAX_CUBE_MAP_TEXTURE_SIZE: + case GL_MAX_CUBE_MAP_TEXTURE_SIZE: /* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/ - case GL_MULTISAMPLE_FILTER_HINT_NV: - case GL_FOG_DISTANCE_MODE_NV: - case GL_VERTEX_PROGRAM_ARB: - case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: - case GL_MAX_PROGRAM_MATRICES_ARB: - case GL_CURRENT_MATRIX_STACK_DEPTH_ARB: - case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: - case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: - case GL_PROGRAM_ERROR_POSITION_ARB: - case GL_DEPTH_CLAMP_NV: - case GL_NUM_COMPRESSED_TEXTURE_FORMATS: + case GL_MULTISAMPLE_FILTER_HINT_NV: + case GL_FOG_DISTANCE_MODE_NV: + case GL_VERTEX_PROGRAM_ARB: + case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: + case GL_MAX_PROGRAM_MATRICES_ARB: + case GL_CURRENT_MATRIX_STACK_DEPTH_ARB: + case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: + case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: + case GL_PROGRAM_ERROR_POSITION_ARB: + case GL_DEPTH_CLAMP: +/* case GL_DEPTH_CLAMP_NV:*/ + case GL_NUM_COMPRESSED_TEXTURE_FORMATS: /* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/ - case GL_MAX_VERTEX_UNITS_ARB: - case GL_ACTIVE_VERTEX_UNITS_ARB: - case GL_WEIGHT_SUM_UNITY_ARB: - case GL_VERTEX_BLEND_ARB: - case GL_CURRENT_WEIGHT_ARB: - case GL_WEIGHT_ARRAY_TYPE_ARB: - case GL_WEIGHT_ARRAY_STRIDE_ARB: - case GL_WEIGHT_ARRAY_SIZE_ARB: - case GL_WEIGHT_ARRAY_ARB: - case GL_PACK_INVERT_MESA: - case GL_STENCIL_BACK_FUNC_ATI: - case GL_STENCIL_BACK_FAIL_ATI: - case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI: - case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI: - case GL_FRAGMENT_PROGRAM_ARB: - case GL_MAX_DRAW_BUFFERS_ARB: + case GL_MAX_VERTEX_UNITS_ARB: + case GL_ACTIVE_VERTEX_UNITS_ARB: + case GL_WEIGHT_SUM_UNITY_ARB: + case GL_VERTEX_BLEND_ARB: + case GL_CURRENT_WEIGHT_ARB: + case GL_WEIGHT_ARRAY_TYPE_ARB: + case GL_WEIGHT_ARRAY_STRIDE_ARB: + case GL_WEIGHT_ARRAY_SIZE_ARB: + case GL_WEIGHT_ARRAY_ARB: + case GL_PACK_INVERT_MESA: + case GL_STENCIL_BACK_FUNC_ATI: + case GL_STENCIL_BACK_FAIL_ATI: + case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI: + case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI: + case GL_FRAGMENT_PROGRAM_ARB: + case GL_MAX_DRAW_BUFFERS_ARB: /* case GL_MAX_DRAW_BUFFERS_ATI:*/ - case GL_DRAW_BUFFER0_ARB: + case GL_DRAW_BUFFER0_ARB: /* case GL_DRAW_BUFFER0_ATI:*/ - case GL_DRAW_BUFFER1_ARB: + case GL_DRAW_BUFFER1_ARB: /* case GL_DRAW_BUFFER1_ATI:*/ - case GL_DRAW_BUFFER2_ARB: + case GL_DRAW_BUFFER2_ARB: /* case GL_DRAW_BUFFER2_ATI:*/ - case GL_DRAW_BUFFER3_ARB: + case GL_DRAW_BUFFER3_ARB: /* case GL_DRAW_BUFFER3_ATI:*/ - case GL_DRAW_BUFFER4_ARB: + case GL_DRAW_BUFFER4_ARB: /* case GL_DRAW_BUFFER4_ATI:*/ - case GL_DRAW_BUFFER5_ARB: + case GL_DRAW_BUFFER5_ARB: /* case GL_DRAW_BUFFER5_ATI:*/ - case GL_DRAW_BUFFER6_ARB: + case GL_DRAW_BUFFER6_ARB: /* case GL_DRAW_BUFFER6_ATI:*/ - case GL_DRAW_BUFFER7_ARB: + case GL_DRAW_BUFFER7_ARB: /* case GL_DRAW_BUFFER7_ATI:*/ - case GL_DRAW_BUFFER8_ARB: + case GL_DRAW_BUFFER8_ARB: /* case GL_DRAW_BUFFER8_ATI:*/ - case GL_DRAW_BUFFER9_ARB: + case GL_DRAW_BUFFER9_ARB: /* case GL_DRAW_BUFFER9_ATI:*/ - case GL_DRAW_BUFFER10_ARB: + case GL_DRAW_BUFFER10_ARB: /* case GL_DRAW_BUFFER10_ATI:*/ - case GL_DRAW_BUFFER11_ARB: + case GL_DRAW_BUFFER11_ARB: /* case GL_DRAW_BUFFER11_ATI:*/ - case GL_DRAW_BUFFER12_ARB: + case GL_DRAW_BUFFER12_ARB: /* case GL_DRAW_BUFFER12_ATI:*/ - case GL_DRAW_BUFFER13_ARB: + case GL_DRAW_BUFFER13_ARB: /* case GL_DRAW_BUFFER13_ATI:*/ - case GL_DRAW_BUFFER14_ARB: + case GL_DRAW_BUFFER14_ARB: /* case GL_DRAW_BUFFER14_ATI:*/ - case GL_DRAW_BUFFER15_ARB: + case GL_DRAW_BUFFER15_ARB: /* case GL_DRAW_BUFFER15_ATI:*/ - case GL_BLEND_EQUATION_ALPHA_EXT: - case GL_MATRIX_PALETTE_ARB: - case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB: - case GL_MAX_PALETTE_MATRICES_ARB: - case GL_CURRENT_PALETTE_MATRIX_ARB: - case GL_MATRIX_INDEX_ARRAY_ARB: - case GL_CURRENT_MATRIX_INDEX_ARB: - case GL_MATRIX_INDEX_ARRAY_SIZE_ARB: - case GL_MATRIX_INDEX_ARRAY_TYPE_ARB: - case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB: - case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT: - case GL_POINT_SPRITE_ARB: + case GL_BLEND_EQUATION_ALPHA_EXT: + case GL_MATRIX_PALETTE_ARB: + case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB: + case GL_MAX_PALETTE_MATRICES_ARB: + case GL_CURRENT_PALETTE_MATRIX_ARB: + case GL_MATRIX_INDEX_ARRAY_ARB: + case GL_CURRENT_MATRIX_INDEX_ARB: + case GL_MATRIX_INDEX_ARRAY_SIZE_ARB: + case GL_MATRIX_INDEX_ARRAY_TYPE_ARB: + case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB: + case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT: + case GL_POINT_SPRITE_ARB: /* case GL_POINT_SPRITE_NV:*/ - case GL_POINT_SPRITE_R_MODE_NV: - case GL_MAX_VERTEX_ATTRIBS_ARB: - case GL_MAX_TEXTURE_COORDS_ARB: - case GL_MAX_TEXTURE_IMAGE_UNITS_ARB: - case GL_DEPTH_BOUNDS_TEST_EXT: - case GL_ARRAY_BUFFER_BINDING_ARB: - case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: - case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: - case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: - case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: - case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: - case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: - case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: - case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: - case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: - case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB: - case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: - case GL_STENCIL_TEST_TWO_SIDE_EXT: - case GL_ACTIVE_STENCIL_FACE_EXT: - case GL_TEXTURE_BINDING_1D_ARRAY_EXT: - case GL_TEXTURE_BINDING_2D_ARRAY_EXT: - case GL_DRAW_FRAMEBUFFER_BINDING_EXT: - case GL_RENDERBUFFER_BINDING_EXT: - case GL_READ_FRAMEBUFFER_BINDING_EXT: - case GL_MAX_COLOR_ATTACHMENTS_EXT: - case GL_RASTER_POSITION_UNCLIPPED_IBM: - return 1; - case GL_SMOOTH_POINT_SIZE_RANGE: - case GL_LINE_WIDTH_RANGE: - case GL_POLYGON_MODE: - case GL_DEPTH_RANGE: - case GL_MAX_VIEWPORT_DIMS: - case GL_MAP1_GRID_DOMAIN: - case GL_MAP2_GRID_SEGMENTS: - case GL_ALIASED_POINT_SIZE_RANGE: - case GL_ALIASED_LINE_WIDTH_RANGE: - case GL_DEPTH_BOUNDS_EXT: - return 2; - case GL_CURRENT_NORMAL: - case GL_POINT_DISTANCE_ATTENUATION: - return 3; - case GL_CURRENT_COLOR: - case GL_CURRENT_TEXTURE_COORDS: - case GL_CURRENT_RASTER_COLOR: - case GL_CURRENT_RASTER_TEXTURE_COORDS: - case GL_CURRENT_RASTER_POSITION: - case GL_LIGHT_MODEL_AMBIENT: - case GL_FOG_COLOR: - case GL_ACCUM_CLEAR_VALUE: - case GL_VIEWPORT: - case GL_SCISSOR_BOX: - case GL_COLOR_CLEAR_VALUE: - case GL_COLOR_WRITEMASK: - case GL_MAP2_GRID_DOMAIN: - case GL_BLEND_COLOR: + case GL_POINT_SPRITE_R_MODE_NV: + case GL_MAX_VERTEX_ATTRIBS_ARB: + case GL_MAX_TEXTURE_COORDS_ARB: + case GL_MAX_TEXTURE_IMAGE_UNITS_ARB: + case GL_DEPTH_BOUNDS_TEST_EXT: + case GL_ARRAY_BUFFER_BINDING_ARB: + case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: + case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: + case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: + case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: + case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: + case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: + case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: + case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: + case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: + case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB: + case GL_TEXTURE_CUBE_MAP_SEAMLESS: + case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: + case GL_STENCIL_TEST_TWO_SIDE_EXT: + case GL_ACTIVE_STENCIL_FACE_EXT: + case GL_TEXTURE_BINDING_1D_ARRAY_EXT: + case GL_TEXTURE_BINDING_2D_ARRAY_EXT: + case GL_FRAMEBUFFER_BINDING: +/* case GL_DRAW_FRAMEBUFFER_BINDING_EXT:*/ + case GL_RENDERBUFFER_BINDING: +/* case GL_RENDERBUFFER_BINDING_EXT:*/ + case GL_READ_FRAMEBUFFER_BINDING: +/* case GL_READ_FRAMEBUFFER_BINDING_EXT:*/ + case GL_MAX_COLOR_ATTACHMENTS: +/* case GL_MAX_COLOR_ATTACHMENTS_EXT:*/ + case GL_MAX_SAMPLES: +/* case GL_MAX_SAMPLES_EXT:*/ + case GL_MAX_SERVER_WAIT_TIMEOUT: + case GL_RASTER_POSITION_UNCLIPPED_IBM: + return 1; + case GL_SMOOTH_POINT_SIZE_RANGE: + case GL_LINE_WIDTH_RANGE: + case GL_POLYGON_MODE: + case GL_DEPTH_RANGE: + case GL_MAX_VIEWPORT_DIMS: + case GL_MAP1_GRID_DOMAIN: + case GL_MAP2_GRID_SEGMENTS: + case GL_ALIASED_POINT_SIZE_RANGE: + case GL_ALIASED_LINE_WIDTH_RANGE: + case GL_DEPTH_BOUNDS_EXT: + return 2; + case GL_CURRENT_NORMAL: + case GL_POINT_DISTANCE_ATTENUATION: + return 3; + case GL_CURRENT_COLOR: + case GL_CURRENT_TEXTURE_COORDS: + case GL_CURRENT_RASTER_COLOR: + case GL_CURRENT_RASTER_TEXTURE_COORDS: + case GL_CURRENT_RASTER_POSITION: + case GL_LIGHT_MODEL_AMBIENT: + case GL_FOG_COLOR: + case GL_ACCUM_CLEAR_VALUE: + case GL_VIEWPORT: + case GL_SCISSOR_BOX: + case GL_COLOR_CLEAR_VALUE: + case GL_COLOR_WRITEMASK: + case GL_MAP2_GRID_DOMAIN: + case GL_BLEND_COLOR: /* case GL_BLEND_COLOR_EXT:*/ - case GL_CURRENT_SECONDARY_COLOR: - return 4; - case GL_MODELVIEW_MATRIX: - case GL_PROJECTION_MATRIX: - case GL_TEXTURE_MATRIX: - case GL_MODELVIEW0_ARB: - case GL_COLOR_MATRIX: - case GL_MODELVIEW1_ARB: - case GL_CURRENT_MATRIX_ARB: - case GL_MODELVIEW2_ARB: - case GL_MODELVIEW3_ARB: - case GL_MODELVIEW4_ARB: - case GL_MODELVIEW5_ARB: - case GL_MODELVIEW6_ARB: - case GL_MODELVIEW7_ARB: - case GL_MODELVIEW8_ARB: - case GL_MODELVIEW9_ARB: - case GL_MODELVIEW10_ARB: - case GL_MODELVIEW11_ARB: - case GL_MODELVIEW12_ARB: - case GL_MODELVIEW13_ARB: - case GL_MODELVIEW14_ARB: - case GL_MODELVIEW15_ARB: - case GL_MODELVIEW16_ARB: - case GL_MODELVIEW17_ARB: - case GL_MODELVIEW18_ARB: - case GL_MODELVIEW19_ARB: - case GL_MODELVIEW20_ARB: - case GL_MODELVIEW21_ARB: - case GL_MODELVIEW22_ARB: - case GL_MODELVIEW23_ARB: - case GL_MODELVIEW24_ARB: - case GL_MODELVIEW25_ARB: - case GL_MODELVIEW26_ARB: - case GL_MODELVIEW27_ARB: - case GL_MODELVIEW28_ARB: - case GL_MODELVIEW29_ARB: - case GL_MODELVIEW30_ARB: - case GL_MODELVIEW31_ARB: - case GL_TRANSPOSE_CURRENT_MATRIX_ARB: - return 16; - case GL_FOG_COORDINATE_SOURCE: - case GL_COMPRESSED_TEXTURE_FORMATS: - return __glGetBooleanv_variable_size(e); - default: - return 0; + case GL_CURRENT_SECONDARY_COLOR: + return 4; + case GL_MODELVIEW_MATRIX: + case GL_PROJECTION_MATRIX: + case GL_TEXTURE_MATRIX: + case GL_MODELVIEW0_ARB: + case GL_COLOR_MATRIX: + case GL_MODELVIEW1_ARB: + case GL_CURRENT_MATRIX_ARB: + case GL_MODELVIEW2_ARB: + case GL_MODELVIEW3_ARB: + case GL_MODELVIEW4_ARB: + case GL_MODELVIEW5_ARB: + case GL_MODELVIEW6_ARB: + case GL_MODELVIEW7_ARB: + case GL_MODELVIEW8_ARB: + case GL_MODELVIEW9_ARB: + case GL_MODELVIEW10_ARB: + case GL_MODELVIEW11_ARB: + case GL_MODELVIEW12_ARB: + case GL_MODELVIEW13_ARB: + case GL_MODELVIEW14_ARB: + case GL_MODELVIEW15_ARB: + case GL_MODELVIEW16_ARB: + case GL_MODELVIEW17_ARB: + case GL_MODELVIEW18_ARB: + case GL_MODELVIEW19_ARB: + case GL_MODELVIEW20_ARB: + case GL_MODELVIEW21_ARB: + case GL_MODELVIEW22_ARB: + case GL_MODELVIEW23_ARB: + case GL_MODELVIEW24_ARB: + case GL_MODELVIEW25_ARB: + case GL_MODELVIEW26_ARB: + case GL_MODELVIEW27_ARB: + case GL_MODELVIEW28_ARB: + case GL_MODELVIEW29_ARB: + case GL_MODELVIEW30_ARB: + case GL_MODELVIEW31_ARB: + case GL_TRANSPOSE_CURRENT_MATRIX_ARB: + return 16; + case GL_FOG_COORDINATE_SOURCE: + case GL_COMPRESSED_TEXTURE_FORMATS: + return __glGetBooleanv_variable_size( e ); + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glGetTexParameterfv_size(GLenum e) +__glGetTexParameterfv_size( GLenum e ) { - switch (e) { - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_RESIDENT: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: + switch( e ) { + case GL_TEXTURE_MAG_FILTER: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_PRIORITY: + case GL_TEXTURE_RESIDENT: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: /* case GL_SHADOW_AMBIENT_SGIX:*/ - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_CLIPMAP_FRAME_SGIX: - case GL_TEXTURE_LOD_BIAS_S_SGIX: - case GL_TEXTURE_LOD_BIAS_T_SGIX: - case GL_TEXTURE_LOD_BIAS_R_SGIX: - case GL_GENERATE_MIPMAP: + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + case GL_TEXTURE_CLIPMAP_FRAME_SGIX: + case GL_TEXTURE_LOD_BIAS_S_SGIX: + case GL_TEXTURE_LOD_BIAS_T_SGIX: + case GL_TEXTURE_LOD_BIAS_R_SGIX: + case GL_GENERATE_MIPMAP: /* case GL_GENERATE_MIPMAP_SGIS:*/ - case GL_TEXTURE_COMPARE_SGIX: - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - case GL_TEXTURE_MAX_CLAMP_S_SGIX: - case GL_TEXTURE_MAX_CLAMP_T_SGIX: - case GL_TEXTURE_MAX_CLAMP_R_SGIX: - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_TEXTURE_LOD_BIAS: + case GL_TEXTURE_COMPARE_SGIX: + case GL_TEXTURE_COMPARE_OPERATOR_SGIX: + case GL_TEXTURE_MAX_CLAMP_S_SGIX: + case GL_TEXTURE_MAX_CLAMP_T_SGIX: + case GL_TEXTURE_MAX_CLAMP_R_SGIX: + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_TEXTURE_LOD_BIAS: /* case GL_TEXTURE_LOD_BIAS_EXT:*/ - case GL_DEPTH_TEXTURE_MODE: + case GL_TEXTURE_RANGE_LENGTH_APPLE: + case GL_TEXTURE_STORAGE_HINT_APPLE: + case GL_DEPTH_TEXTURE_MODE: /* case GL_DEPTH_TEXTURE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_MODE: + case GL_TEXTURE_COMPARE_MODE: /* case GL_TEXTURE_COMPARE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_FUNC: + case GL_TEXTURE_COMPARE_FUNC: /* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ - case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: - return 1; - case GL_TEXTURE_CLIPMAP_CENTER_SGIX: - case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: - return 2; - case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: - return 3; - case GL_TEXTURE_BORDER_COLOR: - case GL_POST_TEXTURE_FILTER_BIAS_SGIX: - case GL_POST_TEXTURE_FILTER_SCALE_SGIX: - return 4; - default: - return 0; + case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: + return 1; + case GL_TEXTURE_CLIPMAP_CENTER_SGIX: + case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: + return 2; + case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: + return 3; + case GL_TEXTURE_BORDER_COLOR: + case GL_POST_TEXTURE_FILTER_BIAS_SGIX: + case GL_POST_TEXTURE_FILTER_SCALE_SGIX: + return 4; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glGetTexLevelParameterfv_size(GLenum e) +__glGetTexLevelParameterfv_size( GLenum e ) { - switch (e) { - case GL_TEXTURE_WIDTH: - case GL_TEXTURE_HEIGHT: - case GL_TEXTURE_COMPONENTS: - case GL_TEXTURE_BORDER: - case GL_TEXTURE_RED_SIZE: + switch( e ) { + case GL_TEXTURE_WIDTH: + case GL_TEXTURE_HEIGHT: + case GL_TEXTURE_COMPONENTS: + case GL_TEXTURE_BORDER: + case GL_TEXTURE_RED_SIZE: /* case GL_TEXTURE_RED_SIZE_EXT:*/ - case GL_TEXTURE_GREEN_SIZE: + case GL_TEXTURE_GREEN_SIZE: /* case GL_TEXTURE_GREEN_SIZE_EXT:*/ - case GL_TEXTURE_BLUE_SIZE: + case GL_TEXTURE_BLUE_SIZE: /* case GL_TEXTURE_BLUE_SIZE_EXT:*/ - case GL_TEXTURE_ALPHA_SIZE: + case GL_TEXTURE_ALPHA_SIZE: /* case GL_TEXTURE_ALPHA_SIZE_EXT:*/ - case GL_TEXTURE_LUMINANCE_SIZE: + case GL_TEXTURE_LUMINANCE_SIZE: /* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/ - case GL_TEXTURE_INTENSITY_SIZE: + case GL_TEXTURE_INTENSITY_SIZE: /* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/ - case GL_TEXTURE_DEPTH: + case GL_TEXTURE_DEPTH: #ifndef _MSC_VER - case GL_TEXTURE_INDEX_SIZE_EXT: + case GL_TEXTURE_INDEX_SIZE_EXT: #endif - case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: + case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: /* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/ - case GL_TEXTURE_COMPRESSED: + case GL_TEXTURE_COMPRESSED: /* case GL_TEXTURE_COMPRESSED_ARB:*/ - case GL_TEXTURE_DEPTH_SIZE: + case GL_TEXTURE_DEPTH_SIZE: /* case GL_TEXTURE_DEPTH_SIZE_ARB:*/ - return 1; - default: - return 0; + case GL_TEXTURE_STENCIL_SIZE: +/* case GL_TEXTURE_STENCIL_SIZE_EXT:*/ + return 1; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glColorTableParameterfv_size(GLenum e) +__glColorTableParameterfv_size( GLenum e ) { - switch (e) { - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: - return 0; + switch( e ) { + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glGetColorTableParameterfv_size(GLenum e) +__glGetColorTableParameterfv_size( GLenum e ) { - switch (e) { - case GL_COLOR_TABLE_FORMAT: + switch( e ) { + case GL_COLOR_TABLE_FORMAT: /* case GL_COLOR_TABLE_FORMAT_EXT:*/ - case GL_COLOR_TABLE_WIDTH: + case GL_COLOR_TABLE_WIDTH: /* case GL_COLOR_TABLE_WIDTH_EXT:*/ - case GL_COLOR_TABLE_RED_SIZE: + case GL_COLOR_TABLE_RED_SIZE: /* case GL_COLOR_TABLE_RED_SIZE_EXT:*/ - case GL_COLOR_TABLE_GREEN_SIZE: + case GL_COLOR_TABLE_GREEN_SIZE: /* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/ - case GL_COLOR_TABLE_BLUE_SIZE: + case GL_COLOR_TABLE_BLUE_SIZE: /* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/ - case GL_COLOR_TABLE_ALPHA_SIZE: + case GL_COLOR_TABLE_ALPHA_SIZE: /* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/ - case GL_COLOR_TABLE_LUMINANCE_SIZE: + case GL_COLOR_TABLE_LUMINANCE_SIZE: /* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/ - case GL_COLOR_TABLE_INTENSITY_SIZE: + case GL_COLOR_TABLE_INTENSITY_SIZE: /* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/ - return 1; - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: - return 0; + return 1; + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glConvolutionParameterfv_size(GLenum e) +__glConvolutionParameterfv_size( GLenum e ) { - switch (e) { - case GL_CONVOLUTION_BORDER_MODE: + switch( e ) { + case GL_CONVOLUTION_BORDER_MODE: /* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ - return 1; - case GL_CONVOLUTION_FILTER_SCALE: + return 1; + case GL_CONVOLUTION_FILTER_SCALE: /* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ - case GL_CONVOLUTION_FILTER_BIAS: + case GL_CONVOLUTION_FILTER_BIAS: /* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ - case GL_CONVOLUTION_BORDER_COLOR: + case GL_CONVOLUTION_BORDER_COLOR: /* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ - return 4; - default: - return 0; + return 4; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glGetConvolutionParameterfv_size(GLenum e) +__glGetConvolutionParameterfv_size( GLenum e ) { - switch (e) { - case GL_CONVOLUTION_BORDER_MODE: + switch( e ) { + case GL_CONVOLUTION_BORDER_MODE: /* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ - case GL_CONVOLUTION_FORMAT: + case GL_CONVOLUTION_FORMAT: /* case GL_CONVOLUTION_FORMAT_EXT:*/ - case GL_CONVOLUTION_WIDTH: + case GL_CONVOLUTION_WIDTH: /* case GL_CONVOLUTION_WIDTH_EXT:*/ - case GL_CONVOLUTION_HEIGHT: + case GL_CONVOLUTION_HEIGHT: /* case GL_CONVOLUTION_HEIGHT_EXT:*/ - case GL_MAX_CONVOLUTION_WIDTH: + case GL_MAX_CONVOLUTION_WIDTH: /* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ - case GL_MAX_CONVOLUTION_HEIGHT: + case GL_MAX_CONVOLUTION_HEIGHT: /* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ - return 1; - case GL_CONVOLUTION_FILTER_SCALE: + return 1; + case GL_CONVOLUTION_FILTER_SCALE: /* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ - case GL_CONVOLUTION_FILTER_BIAS: + case GL_CONVOLUTION_FILTER_BIAS: /* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ - case GL_CONVOLUTION_BORDER_COLOR: + case GL_CONVOLUTION_BORDER_COLOR: /* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ - return 4; - default: - return 0; + return 4; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glGetHistogramParameterfv_size(GLenum e) +__glGetHistogramParameterfv_size( GLenum e ) { - switch (e) { - case GL_HISTOGRAM_WIDTH: - case GL_HISTOGRAM_FORMAT: - case GL_HISTOGRAM_RED_SIZE: - case GL_HISTOGRAM_GREEN_SIZE: - case GL_HISTOGRAM_BLUE_SIZE: - case GL_HISTOGRAM_ALPHA_SIZE: - case GL_HISTOGRAM_LUMINANCE_SIZE: - case GL_HISTOGRAM_SINK: - return 1; - default: - return 0; + switch( e ) { + case GL_HISTOGRAM_WIDTH: + case GL_HISTOGRAM_FORMAT: + case GL_HISTOGRAM_RED_SIZE: + case GL_HISTOGRAM_GREEN_SIZE: + case GL_HISTOGRAM_BLUE_SIZE: + case GL_HISTOGRAM_ALPHA_SIZE: + case GL_HISTOGRAM_LUMINANCE_SIZE: + case GL_HISTOGRAM_SINK: + return 1; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glGetMinmaxParameterfv_size(GLenum e) +__glGetMinmaxParameterfv_size( GLenum e ) { - switch (e) { - case GL_MINMAX_FORMAT: - case GL_MINMAX_SINK: - return 1; - default: - return 0; + switch( e ) { + case GL_MINMAX_FORMAT: + case GL_MINMAX_SINK: + return 1; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glGetProgramivARB_size(GLenum e) +__glGetProgramivARB_size( GLenum e ) { - switch (e) { - case GL_PROGRAM_LENGTH_ARB: - case GL_PROGRAM_BINDING_ARB: - case GL_PROGRAM_ALU_INSTRUCTIONS_ARB: - case GL_PROGRAM_TEX_INSTRUCTIONS_ARB: - case GL_PROGRAM_TEX_INDIRECTIONS_ARB: - case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: - case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: - case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: - case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: - case GL_PROGRAM_FORMAT_ARB: - case GL_PROGRAM_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_INSTRUCTIONS_ARB: - case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB: - case GL_PROGRAM_TEMPORARIES_ARB: - case GL_MAX_PROGRAM_TEMPORARIES_ARB: - case GL_PROGRAM_NATIVE_TEMPORARIES_ARB: - case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB: - case GL_PROGRAM_PARAMETERS_ARB: - case GL_MAX_PROGRAM_PARAMETERS_ARB: - case GL_PROGRAM_NATIVE_PARAMETERS_ARB: - case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB: - case GL_PROGRAM_ATTRIBS_ARB: - case GL_MAX_PROGRAM_ATTRIBS_ARB: - case GL_PROGRAM_NATIVE_ATTRIBS_ARB: - case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB: - case GL_PROGRAM_ADDRESS_REGISTERS_ARB: - case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB: - case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: - case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: - case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB: - case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB: - case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB: - case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV: - case GL_MAX_PROGRAM_CALL_DEPTH_NV: - case GL_MAX_PROGRAM_IF_DEPTH_NV: - case GL_MAX_PROGRAM_LOOP_DEPTH_NV: - case GL_MAX_PROGRAM_LOOP_COUNT_NV: - return 1; - default: - return 0; + switch( e ) { + case GL_PROGRAM_LENGTH_ARB: + case GL_PROGRAM_BINDING_ARB: + case GL_PROGRAM_ALU_INSTRUCTIONS_ARB: + case GL_PROGRAM_TEX_INSTRUCTIONS_ARB: + case GL_PROGRAM_TEX_INDIRECTIONS_ARB: + case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: + case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: + case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: + case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: + case GL_PROGRAM_FORMAT_ARB: + case GL_PROGRAM_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_INSTRUCTIONS_ARB: + case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB: + case GL_PROGRAM_TEMPORARIES_ARB: + case GL_MAX_PROGRAM_TEMPORARIES_ARB: + case GL_PROGRAM_NATIVE_TEMPORARIES_ARB: + case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB: + case GL_PROGRAM_PARAMETERS_ARB: + case GL_MAX_PROGRAM_PARAMETERS_ARB: + case GL_PROGRAM_NATIVE_PARAMETERS_ARB: + case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB: + case GL_PROGRAM_ATTRIBS_ARB: + case GL_MAX_PROGRAM_ATTRIBS_ARB: + case GL_PROGRAM_NATIVE_ATTRIBS_ARB: + case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB: + case GL_PROGRAM_ADDRESS_REGISTERS_ARB: + case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB: + case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: + case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: + case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB: + case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB: + case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB: + case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV: + case GL_MAX_PROGRAM_CALL_DEPTH_NV: + case GL_MAX_PROGRAM_IF_DEPTH_NV: + case GL_MAX_PROGRAM_LOOP_DEPTH_NV: + case GL_MAX_PROGRAM_LOOP_COUNT_NV: + return 1; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glGetVertexAttribdvARB_size(GLenum e) +__glGetVertexAttribdvARB_size( GLenum e ) { - switch (e) { - case GL_VERTEX_PROGRAM_ARB: - case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: - case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: - case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: - case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: - case GL_CURRENT_VERTEX_ATTRIB_ARB: - case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: - return 1; - default: - return 0; + switch( e ) { + case GL_VERTEX_PROGRAM_ARB: + case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: + case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: + case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: + case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: + case GL_CURRENT_VERTEX_ATTRIB_ARB: + case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: + return 1; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glGetQueryObjectivARB_size(GLenum e) +__glGetQueryObjectivARB_size( GLenum e ) { - switch (e) { - case GL_QUERY_RESULT_ARB: - case GL_QUERY_RESULT_AVAILABLE_ARB: - return 1; - default: - return 0; + switch( e ) { + case GL_QUERY_RESULT_ARB: + case GL_QUERY_RESULT_AVAILABLE_ARB: + return 1; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glGetQueryivARB_size(GLenum e) +__glGetQueryivARB_size( GLenum e ) { - switch (e) { - case GL_QUERY_COUNTER_BITS_ARB: - case GL_CURRENT_QUERY_ARB: - return 1; - default: - return 0; + switch( e ) { + case GL_QUERY_COUNTER_BITS_ARB: + case GL_CURRENT_QUERY_ARB: + return 1; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glPointParameterfvEXT_size(GLenum e) +__glPointParameterfvEXT_size( GLenum e ) { - switch (e) { - case GL_POINT_SIZE_MIN: + switch( e ) { + case GL_POINT_SIZE_MIN: /* case GL_POINT_SIZE_MIN_ARB:*/ /* case GL_POINT_SIZE_MIN_SGIS:*/ - case GL_POINT_SIZE_MAX: + case GL_POINT_SIZE_MAX: /* case GL_POINT_SIZE_MAX_ARB:*/ /* case GL_POINT_SIZE_MAX_SGIS:*/ - case GL_POINT_FADE_THRESHOLD_SIZE: + case GL_POINT_FADE_THRESHOLD_SIZE: /* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ /* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ - case GL_POINT_SPRITE_R_MODE_NV: - case GL_POINT_SPRITE_COORD_ORIGIN: - return 1; - case GL_POINT_DISTANCE_ATTENUATION: + case GL_POINT_SPRITE_R_MODE_NV: + case GL_POINT_SPRITE_COORD_ORIGIN: + return 1; + case GL_POINT_DISTANCE_ATTENUATION: /* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ /* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ - return 3; - default: - return 0; + return 3; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glGetProgramivNV_size(GLenum e) +__glGetProgramivNV_size( GLenum e ) { - switch (e) { - case GL_PROGRAM_LENGTH_NV: - case GL_PROGRAM_TARGET_NV: - case GL_PROGRAM_RESIDENT_NV: - return 1; - default: - return 0; + switch( e ) { + case GL_PROGRAM_LENGTH_NV: + case GL_PROGRAM_TARGET_NV: + case GL_PROGRAM_RESIDENT_NV: + return 1; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glGetVertexAttribdvNV_size(GLenum e) +__glGetVertexAttribdvNV_size( GLenum e ) { - switch (e) { - case GL_ATTRIB_ARRAY_SIZE_NV: - case GL_ATTRIB_ARRAY_STRIDE_NV: - case GL_ATTRIB_ARRAY_TYPE_NV: - case GL_CURRENT_ATTRIB_NV: - return 1; - default: - return 0; + switch( e ) { + case GL_ATTRIB_ARRAY_SIZE_NV: + case GL_ATTRIB_ARRAY_STRIDE_NV: + case GL_ATTRIB_ARRAY_TYPE_NV: + case GL_CURRENT_ATTRIB_NV: + return 1; + default: return 0; } } INTERNAL PURE FASTCALL GLint -__glGetFramebufferAttachmentParameterivEXT_size(GLenum e) +__glGetFramebufferAttachmentParameterivEXT_size( GLenum e ) { - switch (e) { - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT: - return 1; - default: - return 0; + switch( e ) { + case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT: + return 1; + default: return 0; } } -ALIAS(Fogiv, Fogfv) - ALIAS(Lightiv, Lightfv) - ALIAS(LightModeliv, LightModelfv) - ALIAS(Materialiv, Materialfv) - ALIAS(TexParameteriv, TexParameterfv) - ALIAS(TexEnviv, TexEnvfv) - ALIAS(TexGenfv, TexGendv) - ALIAS(TexGeniv, TexGendv) - ALIAS(Map1f, Map1d) - ALIAS(Map2f, Map2d) - ALIAS(GetDoublev, GetBooleanv) - ALIAS(GetFloatv, GetBooleanv) - ALIAS(GetIntegerv, GetBooleanv) - ALIAS(GetLightfv, Lightfv) - ALIAS(GetLightiv, Lightfv) - ALIAS(GetMaterialfv, Materialfv) - ALIAS(GetMaterialiv, Materialfv) - ALIAS(GetTexEnvfv, TexEnvfv) - ALIAS(GetTexEnviv, TexEnvfv) - ALIAS(GetTexGendv, TexGendv) - ALIAS(GetTexGenfv, TexGendv) - ALIAS(GetTexGeniv, TexGendv) - ALIAS(GetTexParameteriv, GetTexParameterfv) - ALIAS(GetTexLevelParameteriv, GetTexLevelParameterfv) - ALIAS(ColorTableParameteriv, ColorTableParameterfv) - ALIAS(GetColorTableParameteriv, GetColorTableParameterfv) - ALIAS(ConvolutionParameteriv, ConvolutionParameterfv) - ALIAS(GetConvolutionParameteriv, GetConvolutionParameterfv) - ALIAS(GetHistogramParameteriv, GetHistogramParameterfv) - ALIAS(GetMinmaxParameteriv, GetMinmaxParameterfv) - ALIAS(GetVertexAttribfvARB, GetVertexAttribdvARB) - ALIAS(GetVertexAttribivARB, GetVertexAttribdvARB) - ALIAS(GetQueryObjectuivARB, GetQueryObjectivARB) - ALIAS(GetVertexAttribfvNV, GetVertexAttribdvNV) - ALIAS(GetVertexAttribivNV, GetVertexAttribdvNV) - ALIAS(PointParameterivNV, PointParameterfvEXT) +ALIAS( Fogiv, Fogfv ) +ALIAS( Lightiv, Lightfv ) +ALIAS( LightModeliv, LightModelfv ) +ALIAS( Materialiv, Materialfv ) +ALIAS( TexParameteriv, TexParameterfv ) +ALIAS( TexEnviv, TexEnvfv ) +ALIAS( TexGenfv, TexGendv ) +ALIAS( TexGeniv, TexGendv ) +ALIAS( Map1f, Map1d ) +ALIAS( Map2f, Map2d ) +ALIAS( GetDoublev, GetBooleanv ) +ALIAS( GetFloatv, GetBooleanv ) +ALIAS( GetIntegerv, GetBooleanv ) +ALIAS( GetLightfv, Lightfv ) +ALIAS( GetLightiv, Lightfv ) +ALIAS( GetMaterialfv, Materialfv ) +ALIAS( GetMaterialiv, Materialfv ) +ALIAS( GetTexEnvfv, TexEnvfv ) +ALIAS( GetTexEnviv, TexEnvfv ) +ALIAS( GetTexGendv, TexGendv ) +ALIAS( GetTexGenfv, TexGendv ) +ALIAS( GetTexGeniv, TexGendv ) +ALIAS( GetTexParameteriv, GetTexParameterfv ) +ALIAS( GetTexLevelParameteriv, GetTexLevelParameterfv ) +ALIAS( ColorTableParameteriv, ColorTableParameterfv ) +ALIAS( GetColorTableParameteriv, GetColorTableParameterfv ) +ALIAS( ConvolutionParameteriv, ConvolutionParameterfv ) +ALIAS( GetConvolutionParameteriv, GetConvolutionParameterfv ) +ALIAS( GetHistogramParameteriv, GetHistogramParameterfv ) +ALIAS( GetMinmaxParameteriv, GetMinmaxParameterfv ) +ALIAS( GetVertexAttribfvARB, GetVertexAttribdvARB ) +ALIAS( GetVertexAttribivARB, GetVertexAttribdvARB ) +ALIAS( GetQueryObjectuivARB, GetQueryObjectivARB ) +ALIAS( GetVertexAttribfvNV, GetVertexAttribdvNV ) +ALIAS( GetVertexAttribivNV, GetVertexAttribdvNV ) +ALIAS( PointParameterivNV, PointParameterfvEXT ) + # undef PURE # undef FASTCALL # undef INTERNAL diff --git a/xorg-server/glx/indirect_size_get.h b/xorg-server/glx/indirect_size_get.h index 7f24a64fa..3c94bbf80 100644 --- a/xorg-server/glx/indirect_size_get.h +++ b/xorg-server/glx/indirect_size_get.h @@ -54,6 +54,26 @@ # define INTERNAL # endif +extern INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetBooleanv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetDoublev_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetFloatv_size(GLenum); @@ -71,12 +91,14 @@ extern INTERNAL PURE FASTCALL GLint __glGetTexParameterfv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetTexParameteriv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameterfv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameteriv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint -__glGetConvolutionParameterfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint -__glGetConvolutionParameteriv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glGetConvolutionParameterfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glGetConvolutionParameteriv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum); @@ -88,12 +110,13 @@ extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum); -extern INTERNAL PURE FASTCALL GLint -__glGetFramebufferAttachmentParameterivEXT_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glGetFramebufferAttachmentParameterivEXT_size(GLenum); # undef PURE # undef FASTCALL diff --git a/xorg-server/glx/indirect_table.c b/xorg-server/glx/indirect_table.c index b5ac86a5a..afbb5c41f 100644 --- a/xorg-server/glx/indirect_table.c +++ b/xorg-server/glx/indirect_table.c @@ -203,7 +203,7 @@ const struct __glXDispatchInfo Single_dispatch_info = { /*****************************************************************/ /* tree depth = 8 */ -static const int_fast16_t Render_dispatch_tree[95] = { +static const int_fast16_t Render_dispatch_tree[92] = { /* [0] -> opcode range [0, 8192], node depth 1 */ 2, 5, @@ -313,37 +313,32 @@ static const int_fast16_t Render_dispatch_tree[95] = { 86, EMPTY_LEAF, 89, - 92, + LEAF(360), EMPTY_LEAF, /* [80] -> opcode range [4128, 4144], node depth 6 */ 1, - LEAF(360), + LEAF(376), EMPTY_LEAF, /* [83] -> opcode range [4256, 4272], node depth 6 */ 1, EMPTY_LEAF, - LEAF(368), + LEAF(384), /* [86] -> opcode range [4272, 4288], node depth 6 */ 1, - LEAF(376), + LEAF(392), EMPTY_LEAF, /* [89] -> opcode range [4304, 4320], node depth 6 */ 1, EMPTY_LEAF, - LEAF(384), - - /* [92] -> opcode range [4320, 4336], node depth 6 */ - 1, - LEAF(392), - EMPTY_LEAF, + LEAF(400), }; -static const void *Render_function_table[400][2] = { +static const void *Render_function_table[408][2] = { /* [ 0] = 0 */ {NULL, NULL}, /* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList}, /* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists}, @@ -581,7 +576,7 @@ static const void *Render_function_table[400][2] = { /* [ 234] = 234 */ {NULL, NULL}, /* [ 235] = 235 */ {NULL, NULL}, /* [ 236] = 236 */ {NULL, NULL}, - /* [ 237] = 237 */ {NULL, NULL}, + /* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayerEXT, __glXDispSwap_FramebufferTextureLayerEXT}, /* [ 238] = 238 */ {NULL, NULL}, /* [ 239] = 239 */ {NULL, NULL}, /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS}, @@ -704,49 +699,57 @@ static const void *Render_function_table[400][2] = { /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB}, /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB}, /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB}, - /* [ 360] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT}, - /* [ 361] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT}, - /* [ 362] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT}, - /* [ 363] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT}, - /* [ 364] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT}, - /* [ 365] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT}, - /* [ 366] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT}, - /* [ 367] = 4135 */ {NULL, NULL}, - /* [ 368] = 4264 */ {NULL, NULL}, - /* [ 369] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV}, - /* [ 370] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV}, - /* [ 371] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV}, - /* [ 372] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV}, - /* [ 373] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV}, - /* [ 374] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV}, - /* [ 375] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV}, - /* [ 376] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV}, - /* [ 377] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV}, - /* [ 378] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV}, - /* [ 379] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV}, - /* [ 380] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV}, - /* [ 381] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV}, - /* [ 382] = 4278 */ {NULL, NULL}, - /* [ 383] = 4279 */ {NULL, NULL}, - /* [ 384] = 4312 */ {NULL, NULL}, - /* [ 385] = 4313 */ {NULL, NULL}, - /* [ 386] = 4314 */ {NULL, NULL}, - /* [ 387] = 4315 */ {NULL, NULL}, - /* [ 388] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT}, - /* [ 389] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT}, - /* [ 390] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT}, - /* [ 391] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT}, - /* [ 392] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT}, - /* [ 393] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT}, - /* [ 394] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT}, - /* [ 395] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT}, - /* [ 396] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT}, - /* [ 397] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT}, - /* [ 398] = 4326 */ {NULL, NULL}, - /* [ 399] = 4327 */ {NULL, NULL}, + /* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT}, + /* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT}, + /* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT}, + /* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT}, + /* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT}, + /* [ 365] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT}, + /* [ 366] = 4326 */ {NULL, NULL}, + /* [ 367] = 4327 */ {NULL, NULL}, + /* [ 368] = 4328 */ {NULL, NULL}, + /* [ 369] = 4329 */ {NULL, NULL}, + /* [ 370] = 4330 */ {__glXDisp_BlitFramebufferEXT, __glXDispSwap_BlitFramebufferEXT}, + /* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample, __glXDispSwap_RenderbufferStorageMultisample}, + /* [ 372] = 4332 */ {NULL, NULL}, + /* [ 373] = 4333 */ {NULL, NULL}, + /* [ 374] = 4334 */ {NULL, NULL}, + /* [ 375] = 4335 */ {NULL, NULL}, + /* [ 376] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT}, + /* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT}, + /* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT}, + /* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT}, + /* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT}, + /* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT}, + /* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT}, + /* [ 383] = 4135 */ {NULL, NULL}, + /* [ 384] = 4264 */ {NULL, NULL}, + /* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV}, + /* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV}, + /* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV}, + /* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV}, + /* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV}, + /* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV}, + /* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV}, + /* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV}, + /* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV}, + /* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV}, + /* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV}, + /* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV}, + /* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV}, + /* [ 398] = 4278 */ {NULL, NULL}, + /* [ 399] = 4279 */ {NULL, NULL}, + /* [ 400] = 4312 */ {NULL, NULL}, + /* [ 401] = 4313 */ {NULL, NULL}, + /* [ 402] = 4314 */ {NULL, NULL}, + /* [ 403] = 4315 */ {NULL, NULL}, + /* [ 404] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT}, + /* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT}, + /* [ 406] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT}, + /* [ 407] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT}, }; -static const int_fast16_t Render_size_table[400][2] = { +static const int_fast16_t Render_size_table[408][2] = { /* [ 0] = 0 */ { 0, ~0}, /* [ 1] = 1 */ { 8, ~0}, /* [ 2] = 2 */ { 12, 0}, @@ -984,7 +987,7 @@ static const int_fast16_t Render_size_table[400][2] = { /* [234] = 234 */ { 0, ~0}, /* [235] = 235 */ { 0, ~0}, /* [236] = 236 */ { 0, ~0}, - /* [237] = 237 */ { 0, ~0}, + /* [237] = 237 */ { 24, ~0}, /* [238] = 238 */ { 0, ~0}, /* [239] = 239 */ { 0, ~0}, /* [240] = 2048 */ { 12, ~0}, @@ -1107,46 +1110,54 @@ static const int_fast16_t Render_size_table[400][2] = { /* [357] = 4237 */ { 24, ~0}, /* [358] = 4238 */ { 16, ~0}, /* [359] = 4239 */ { 24, ~0}, - /* [360] = 4128 */ { 16, ~0}, - /* [361] = 4129 */ { 16, ~0}, - /* [362] = 4130 */ { 28, ~0}, - /* [363] = 4131 */ { 8, ~0}, - /* [364] = 4132 */ { 12, ~0}, - /* [365] = 4133 */ { 16, ~0}, - /* [366] = 4134 */ { 20, ~0}, - /* [367] = 4135 */ { 0, ~0}, - /* [368] = 4264 */ { 0, ~0}, - /* [369] = 4265 */ { 12, ~0}, - /* [370] = 4266 */ { 12, ~0}, - /* [371] = 4267 */ { 16, ~0}, - /* [372] = 4268 */ { 16, ~0}, - /* [373] = 4269 */ { 12, ~0}, - /* [374] = 4270 */ { 16, ~0}, - /* [375] = 4271 */ { 20, ~0}, - /* [376] = 4272 */ { 24, ~0}, - /* [377] = 4273 */ { 16, ~0}, - /* [378] = 4274 */ { 24, ~0}, - /* [379] = 4275 */ { 32, ~0}, - /* [380] = 4276 */ { 40, ~0}, - /* [381] = 4277 */ { 12, ~0}, - /* [382] = 4278 */ { 0, ~0}, - /* [383] = 4279 */ { 0, ~0}, - /* [384] = 4312 */ { 0, ~0}, - /* [385] = 4313 */ { 0, ~0}, - /* [386] = 4314 */ { 0, ~0}, - /* [387] = 4315 */ { 0, ~0}, - /* [388] = 4316 */ { 12, ~0}, - /* [389] = 4317 */ { 8, 72}, - /* [390] = 4318 */ { 20, ~0}, - /* [391] = 4319 */ { 12, ~0}, - /* [392] = 4320 */ { 8, 73}, - /* [393] = 4321 */ { 24, ~0}, - /* [394] = 4322 */ { 24, ~0}, - /* [395] = 4323 */ { 28, ~0}, - /* [396] = 4324 */ { 20, ~0}, - /* [397] = 4325 */ { 8, ~0}, - /* [398] = 4326 */ { 0, ~0}, - /* [399] = 4327 */ { 0, ~0}, + /* [360] = 4320 */ { 8, 72}, + /* [361] = 4321 */ { 24, ~0}, + /* [362] = 4322 */ { 24, ~0}, + /* [363] = 4323 */ { 28, ~0}, + /* [364] = 4324 */ { 20, ~0}, + /* [365] = 4325 */ { 8, ~0}, + /* [366] = 4326 */ { 0, ~0}, + /* [367] = 4327 */ { 0, ~0}, + /* [368] = 4328 */ { 0, ~0}, + /* [369] = 4329 */ { 0, ~0}, + /* [370] = 4330 */ { 44, ~0}, + /* [371] = 4331 */ { 24, ~0}, + /* [372] = 4332 */ { 0, ~0}, + /* [373] = 4333 */ { 0, ~0}, + /* [374] = 4334 */ { 0, ~0}, + /* [375] = 4335 */ { 0, ~0}, + /* [376] = 4128 */ { 16, ~0}, + /* [377] = 4129 */ { 16, ~0}, + /* [378] = 4130 */ { 28, ~0}, + /* [379] = 4131 */ { 8, ~0}, + /* [380] = 4132 */ { 12, ~0}, + /* [381] = 4133 */ { 16, ~0}, + /* [382] = 4134 */ { 20, ~0}, + /* [383] = 4135 */ { 0, ~0}, + /* [384] = 4264 */ { 0, ~0}, + /* [385] = 4265 */ { 12, ~0}, + /* [386] = 4266 */ { 12, ~0}, + /* [387] = 4267 */ { 16, ~0}, + /* [388] = 4268 */ { 16, ~0}, + /* [389] = 4269 */ { 12, ~0}, + /* [390] = 4270 */ { 16, ~0}, + /* [391] = 4271 */ { 20, ~0}, + /* [392] = 4272 */ { 24, ~0}, + /* [393] = 4273 */ { 16, ~0}, + /* [394] = 4274 */ { 24, ~0}, + /* [395] = 4275 */ { 32, ~0}, + /* [396] = 4276 */ { 40, ~0}, + /* [397] = 4277 */ { 12, ~0}, + /* [398] = 4278 */ { 0, ~0}, + /* [399] = 4279 */ { 0, ~0}, + /* [400] = 4312 */ { 0, ~0}, + /* [401] = 4313 */ { 0, ~0}, + /* [402] = 4314 */ { 0, ~0}, + /* [403] = 4315 */ { 0, ~0}, + /* [404] = 4316 */ { 12, ~0}, + /* [405] = 4317 */ { 8, 73}, + /* [406] = 4318 */ { 20, ~0}, + /* [407] = 4319 */ { 12, ~0}, }; static const gl_proto_size_func Render_size_func_table[74] = { @@ -1222,8 +1233,8 @@ static const gl_proto_size_func Render_size_func_table[74] = { __glXProgramNamedParameter4fvNVReqSize, __glXProgramNamedParameter4dvNVReqSize, __glXPointParameterivNVReqSize, - __glXDeleteRenderbuffersEXTReqSize, __glXDeleteFramebuffersEXTReqSize, + __glXDeleteRenderbuffersEXTReqSize, }; const struct __glXDispatchInfo Render_dispatch_info = { -- cgit v1.2.3