From 019fc27ce6dc2a1809107be10d4deb80e0fa436b Mon Sep 17 00:00:00 2001 From: marha <marha@users.sourceforge.net> Date: Thu, 14 Apr 2011 06:41:54 +0000 Subject: server xkeyboard-config mesa git update 14 Apr 2011 --- mesalib/src/glsl/ast_to_hir.cpp | 146 +- mesalib/src/glsl/glsl_parser_extras.cpp | 2 +- mesalib/src/glsl/opt_copy_propagation_elements.cpp | 15 +- mesalib/src/mesa/main/context.c | 3774 ++++++++--------- mesalib/src/mesa/main/context.h | 578 +-- mesalib/src/mesa/main/extensions.c | 1 + mesalib/src/mesa/main/samplerobj.c | 8 +- mesalib/src/mesa/main/shared.c | 6 +- mesalib/src/mesa/main/shared.h | 77 +- mesalib/src/mesa/program/program_parse.y | 29 + mesalib/src/mesa/program/program_parse_extra.c | 10 + mesalib/src/mesa/program/program_parser.h | 599 +-- mesalib/src/mesa/state_tracker/st_atom_texture.c | 12 +- xorg-server/damageext/damageext.c | 1042 ++--- xorg-server/dix/cursor.c | 1027 +++-- xorg-server/dix/dispatch.c | 12 +- xorg-server/hw/xfree86/common/xf86xv.c | 4373 ++++++++++---------- xorg-server/hw/xfree86/loader/loadmod.c | 32 +- xorg-server/miext/damage/damage.c | 101 +- xorg-server/miext/damage/damage.h | 4 + xorg-server/os/connection.c | 2615 ++++++------ xorg-server/randr/rrdispatch.c | 32 +- xorg-server/render/render.c | 12 +- .../rules/compat/variantsMapping.lst | 1 - xorg-server/xkeyboard-config/symbols/hu | 2 +- 25 files changed, 7294 insertions(+), 7216 deletions(-) diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp index 9538aa62b..a11bfbab8 100644 --- a/mesalib/src/glsl/ast_to_hir.cpp +++ b/mesalib/src/glsl/ast_to_hir.cpp @@ -848,6 +848,36 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1) return cmp; } +/* For logical operations, we want to ensure that the operands are + * scalar booleans. If it isn't, emit an error and return a constant + * boolean to avoid triggering cascading error messages. + */ +ir_rvalue * +get_scalar_boolean_operand(exec_list *instructions, + struct _mesa_glsl_parse_state *state, + ast_expression *parent_expr, + int operand, + const char *operand_name, + bool *error_emitted) +{ + ast_expression *expr = parent_expr->subexpressions[operand]; + void *ctx = state; + ir_rvalue *val = expr->hir(instructions, state); + + if (val->type->is_boolean() && val->type->is_scalar()) + return val; + + if (!*error_emitted) { + YYLTYPE loc = expr->get_location(); + _mesa_glsl_error(&loc, state, "%s of `%s' must be scalar boolean", + operand_name, + parent_expr->operator_string(parent_expr->oper)); + *error_emitted = true; + } + + return new(ctx) ir_constant(true); +} + ir_rvalue * ast_expression::hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) @@ -1043,10 +1073,14 @@ ast_expression::hir(exec_list *instructions, error_emitted = true; } - result = do_comparison(ctx, operations[this->oper], op[0], op[1]); - type = glsl_type::bool_type; + if (error_emitted) { + result = new(ctx) ir_constant(false); + } else { + result = do_comparison(ctx, operations[this->oper], op[0], op[1]); + assert(result->type == glsl_type::bool_type); + type = glsl_type::bool_type; + } - assert(error_emitted || (result->type == glsl_type::bool_type)); break; case ast_bit_and: @@ -1079,29 +1113,16 @@ ast_expression::hir(exec_list *instructions, break; case ast_logic_and: { - op[0] = this->subexpressions[0]->hir(instructions, state); - - if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[0]->get_location(); - - _mesa_glsl_error(& loc, state, "LHS of `%s' must be scalar boolean", - operator_string(this->oper)); - error_emitted = true; - } + exec_list rhs_instructions; + op[0] = get_scalar_boolean_operand(instructions, state, this, 0, + "LHS", &error_emitted); + op[1] = get_scalar_boolean_operand(&rhs_instructions, state, this, 1, + "RHS", &error_emitted); ir_constant *op0_const = op[0]->constant_expression_value(); if (op0_const) { if (op0_const->value.b[0]) { - op[1] = this->subexpressions[1]->hir(instructions, state); - - if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[1]->get_location(); - - _mesa_glsl_error(& loc, state, - "RHS of `%s' must be scalar boolean", - operator_string(this->oper)); - error_emitted = true; - } + instructions->append_list(&rhs_instructions); result = op[1]; } else { result = op0_const; @@ -1116,17 +1137,7 @@ ast_expression::hir(exec_list *instructions, ir_if *const stmt = new(ctx) ir_if(op[0]); instructions->push_tail(stmt); - op[1] = this->subexpressions[1]->hir(&stmt->then_instructions, state); - - if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[1]->get_location(); - - _mesa_glsl_error(& loc, state, - "RHS of `%s' must be scalar boolean", - operator_string(this->oper)); - error_emitted = true; - } - + stmt->then_instructions.append_list(&rhs_instructions); ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp); ir_assignment *const then_assign = new(ctx) ir_assignment(then_deref, op[1], NULL); @@ -1144,31 +1155,17 @@ ast_expression::hir(exec_list *instructions, } case ast_logic_or: { - op[0] = this->subexpressions[0]->hir(instructions, state); - - if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[0]->get_location(); - - _mesa_glsl_error(& loc, state, "LHS of `%s' must be scalar boolean", - operator_string(this->oper)); - error_emitted = true; - } + exec_list rhs_instructions; + op[0] = get_scalar_boolean_operand(instructions, state, this, 0, + "LHS", &error_emitted); + op[1] = get_scalar_boolean_operand(&rhs_instructions, state, this, 1, + "RHS", &error_emitted); ir_constant *op0_const = op[0]->constant_expression_value(); if (op0_const) { if (op0_const->value.b[0]) { result = op0_const; } else { - op[1] = this->subexpressions[1]->hir(instructions, state); - - if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[1]->get_location(); - - _mesa_glsl_error(& loc, state, - "RHS of `%s' must be scalar boolean", - operator_string(this->oper)); - error_emitted = true; - } result = op[1]; } type = glsl_type::bool_type; @@ -1181,21 +1178,12 @@ ast_expression::hir(exec_list *instructions, ir_if *const stmt = new(ctx) ir_if(op[0]); instructions->push_tail(stmt); - op[1] = this->subexpressions[1]->hir(&stmt->else_instructions, state); - - if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[1]->get_location(); - - _mesa_glsl_error(& loc, state, "RHS of `%s' must be scalar boolean", - operator_string(this->oper)); - error_emitted = true; - } - ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp); ir_assignment *const then_assign = new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true), NULL); stmt->then_instructions.push_tail(then_assign); + stmt->else_instructions.append_list(&rhs_instructions); ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp); ir_assignment *const else_assign = new(ctx) ir_assignment(else_deref, op[1], NULL); @@ -1208,9 +1196,16 @@ ast_expression::hir(exec_list *instructions, } case ast_logic_xor: - op[0] = this->subexpressions[0]->hir(instructions, state); - op[1] = this->subexpressions[1]->hir(instructions, state); - + /* From page 33 (page 39 of the PDF) of the GLSL 1.10 spec: + * + * "The logical binary operators and (&&), or ( | | ), and + * exclusive or (^^). They operate only on two Boolean + * expressions and result in a Boolean expression." + */ + op[0] = get_scalar_boolean_operand(instructions, state, this, 0, "LHS", + &error_emitted); + op[1] = get_scalar_boolean_operand(instructions, state, this, 1, "RHS", + &error_emitted); result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type, op[0], op[1]); @@ -1218,15 +1213,8 @@ ast_expression::hir(exec_list *instructions, break; case ast_logic_not: - op[0] = this->subexpressions[0]->hir(instructions, state); - - if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[0]->get_location(); - - _mesa_glsl_error(& loc, state, - "operand of `!' must be scalar boolean"); - error_emitted = true; - } + op[0] = get_scalar_boolean_operand(instructions, state, this, 0, + "operand", &error_emitted); result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type, op[0], NULL); @@ -1313,20 +1301,14 @@ ast_expression::hir(exec_list *instructions, } case ast_conditional: { - op[0] = this->subexpressions[0]->hir(instructions, state); - /* From page 59 (page 65 of the PDF) of the GLSL 1.50 spec: * * "The ternary selection operator (?:). It operates on three * expressions (exp1 ? exp2 : exp3). This operator evaluates the * first expression, which must result in a scalar Boolean." */ - if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[0]->get_location(); - - _mesa_glsl_error(& loc, state, "?: condition must be scalar boolean"); - error_emitted = true; - } + op[0] = get_scalar_boolean_operand(instructions, state, this, 0, + "condition", &error_emitted); /* The :? operator is implemented by generating an anonymous temporary * followed by an if-statement. The last instruction in each branch of diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp index e8881e4d6..5bb3a6f25 100644 --- a/mesalib/src/glsl/glsl_parser_extras.cpp +++ b/mesalib/src/glsl/glsl_parser_extras.cpp @@ -768,7 +768,7 @@ do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iteration progress = do_if_simplification(ir) || progress; progress = do_discard_simplification(ir) || progress; progress = do_copy_propagation(ir) || progress; - /*progress = do_copy_propagation_elements(ir) || progress;*/ + progress = do_copy_propagation_elements(ir) || progress; if (linked) progress = do_dead_code(ir) || progress; else diff --git a/mesalib/src/glsl/opt_copy_propagation_elements.cpp b/mesalib/src/glsl/opt_copy_propagation_elements.cpp index 8541d9a8e..a91e624cb 100644 --- a/mesalib/src/glsl/opt_copy_propagation_elements.cpp +++ b/mesalib/src/glsl/opt_copy_propagation_elements.cpp @@ -161,9 +161,16 @@ ir_visitor_status ir_copy_propagation_elements_visitor::visit_leave(ir_assignment *ir) { ir_dereference_variable *lhs = ir->lhs->as_dereference_variable(); + ir_variable *var = ir->lhs->variable_referenced(); + + if (var->type->is_scalar() || var->type->is_vector()) { + kill_entry *k; + + if (lhs) + k = new(mem_ctx) kill_entry(var, ir->write_mask); + else + k = new(mem_ctx) kill_entry(var, ~0); - if (lhs && (lhs->type->is_scalar() || lhs->type->is_vector())) { - kill_entry *k = new(mem_ctx) kill_entry(lhs->var, ir->write_mask); kill(k); } @@ -383,8 +390,10 @@ ir_copy_propagation_elements_visitor::kill(kill_entry *k) if (entry->lhs == k->var) { entry->write_mask = entry->write_mask & ~k->write_mask; - if (entry->write_mask == 0) + if (entry->write_mask == 0) { entry->remove(); + continue; + } } if (entry->rhs == k->var) { entry->remove(); diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index 4f6712a10..8053edc23 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -1,1886 +1,1888 @@ -/* - * Mesa 3-D graphics library - * Version: 7.3 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * Copyright (C) 2008 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file context.c - * Mesa context/visual/framebuffer management functions. - * \author Brian Paul - */ - -/** - * \mainpage Mesa Main Module - * - * \section MainIntroduction Introduction - * - * The Mesa Main module consists of all the files in the main/ directory. - * Among the features of this module are: - * <UL> - * <LI> Structures to represent most GL state </LI> - * <LI> State set/get functions </LI> - * <LI> Display lists </LI> - * <LI> Texture unit, object and image handling </LI> - * <LI> Matrix and attribute stacks </LI> - * </UL> - * - * Other modules are responsible for API dispatch, vertex transformation, - * point/line/triangle setup, rasterization, vertex array caching, - * vertex/fragment programs/shaders, etc. - * - * - * \section AboutDoxygen About Doxygen - * - * If you're viewing this information as Doxygen-generated HTML you'll - * see the documentation index at the top of this page. - * - * The first line lists the Mesa source code modules. - * The second line lists the indexes available for viewing the documentation - * for each module. - * - * Selecting the <b>Main page</b> link will display a summary of the module - * (this page). - * - * Selecting <b>Data Structures</b> will list all C structures. - * - * Selecting the <b>File List</b> link will list all the source files in - * the module. - * Selecting a filename will show a list of all functions defined in that file. - * - * Selecting the <b>Data Fields</b> link will display a list of all - * documented structure members. - * - * Selecting the <b>Globals</b> link will display a list - * of all functions, structures, global variables and macros in the module. - * - */ - - -#include "glheader.h" -#include "mfeatures.h" -#include "imports.h" -#include "accum.h" -#include "api_exec.h" -#include "arrayobj.h" -#include "attrib.h" -#include "blend.h" -#include "buffers.h" -#include "bufferobj.h" -#include "context.h" -#include "cpuinfo.h" -#include "debug.h" -#include "depth.h" -#include "dlist.h" -#include "eval.h" -#include "extensions.h" -#include "fbobject.h" -#include "feedback.h" -#include "fog.h" -#include "formats.h" -#include "framebuffer.h" -#include "hint.h" -#include "hash.h" -#include "light.h" -#include "lines.h" -#include "macros.h" -#include "matrix.h" -#include "multisample.h" -#include "pixel.h" -#include "pixelstore.h" -#include "points.h" -#include "polygon.h" -#include "queryobj.h" -#include "syncobj.h" -#include "rastpos.h" -#include "remap.h" -#include "scissor.h" -#include "shared.h" -#include "shaderobj.h" -#include "simple_list.h" -#include "state.h" -#include "stencil.h" -#include "texcompress_s3tc.h" -#include "texstate.h" -#include "transformfeedback.h" -#include "mtypes.h" -#include "varray.h" -#include "version.h" -#include "viewport.h" -#include "vtxfmt.h" -#include "program/program.h" -#include "program/prog_print.h" -#if _HAVE_FULL_GL -#include "math/m_matrix.h" -#endif -#include "main/dispatch.h" /* for _gloffset_COUNT */ - -#ifdef USE_SPARC_ASM -#include "sparc/sparc.h" -#endif - -#include "glsl_parser_extras.h" -#include <stdbool.h> - - -#ifndef MESA_VERBOSE -int MESA_VERBOSE = 0; -#endif - -#ifndef MESA_DEBUG_FLAGS -int MESA_DEBUG_FLAGS = 0; -#endif - - -/* ubyte -> float conversion */ -GLfloat _mesa_ubyte_to_float_color_tab[256]; - - - -/** - * Swap buffers notification callback. - * - * \param ctx GL context. - * - * Called by window system just before swapping buffers. - * We have to finish any pending rendering. - */ -void -_mesa_notifySwapBuffers(struct gl_context *ctx) -{ - if (MESA_VERBOSE & VERBOSE_SWAPBUFFERS) - _mesa_debug(ctx, "SwapBuffers\n"); - FLUSH_CURRENT( ctx, 0 ); - if (ctx->Driver.Flush) { - ctx->Driver.Flush(ctx); - } -} - - -/**********************************************************************/ -/** \name GL Visual allocation/destruction */ -/**********************************************************************/ -/*@{*/ - -/** - * Allocates a struct gl_config structure and initializes it via - * _mesa_initialize_visual(). - * - * \param dbFlag double buffering - * \param stereoFlag stereo buffer - * \param depthBits requested bits per depth buffer value. Any value in [0, 32] - * is acceptable but the actual depth type will be GLushort or GLuint as - * needed. - * \param stencilBits requested minimum bits per stencil buffer value - * \param accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits number of bits per color component in accum buffer. - * \param indexBits number of bits per pixel if \p rgbFlag is GL_FALSE - * \param redBits number of bits per color component in frame buffer for RGB(A) - * mode. We always use 8 in core Mesa though. - * \param greenBits same as above. - * \param blueBits same as above. - * \param alphaBits same as above. - * \param numSamples not really used. - * - * \return pointer to new struct gl_config or NULL if requested parameters can't be - * met. - * - * \note Need to add params for level and numAuxBuffers (at least) - */ -struct gl_config * -_mesa_create_visual( GLboolean dbFlag, - GLboolean stereoFlag, - GLint redBits, - GLint greenBits, - GLint blueBits, - GLint alphaBits, - GLint depthBits, - GLint stencilBits, - GLint accumRedBits, - GLint accumGreenBits, - GLint accumBlueBits, - GLint accumAlphaBits, - GLint numSamples ) -{ - struct gl_config *vis = CALLOC_STRUCT(gl_config); - if (vis) { - if (!_mesa_initialize_visual(vis, dbFlag, stereoFlag, - redBits, greenBits, blueBits, alphaBits, - depthBits, stencilBits, - accumRedBits, accumGreenBits, - accumBlueBits, accumAlphaBits, - numSamples)) { - free(vis); - return NULL; - } - } - return vis; -} - - -/** - * Makes some sanity checks and fills in the fields of the struct - * gl_config object with the given parameters. If the caller needs to - * set additional fields, he should just probably init the whole - * gl_config object himself. - * - * \return GL_TRUE on success, or GL_FALSE on failure. - * - * \sa _mesa_create_visual() above for the parameter description. - */ -GLboolean -_mesa_initialize_visual( struct gl_config *vis, - GLboolean dbFlag, - GLboolean stereoFlag, - GLint redBits, - GLint greenBits, - GLint blueBits, - GLint alphaBits, - GLint depthBits, - GLint stencilBits, - GLint accumRedBits, - GLint accumGreenBits, - GLint accumBlueBits, - GLint accumAlphaBits, - GLint numSamples ) -{ - assert(vis); - - if (depthBits < 0 || depthBits > 32) { - return GL_FALSE; - } - if (stencilBits < 0 || stencilBits > STENCIL_BITS) { - return GL_FALSE; - } - assert(accumRedBits >= 0); - assert(accumGreenBits >= 0); - assert(accumBlueBits >= 0); - assert(accumAlphaBits >= 0); - - vis->rgbMode = GL_TRUE; - vis->doubleBufferMode = dbFlag; - vis->stereoMode = stereoFlag; - - vis->redBits = redBits; - vis->greenBits = greenBits; - vis->blueBits = blueBits; - vis->alphaBits = alphaBits; - vis->rgbBits = redBits + greenBits + blueBits; - - vis->indexBits = 0; - vis->depthBits = depthBits; - vis->stencilBits = stencilBits; - - vis->accumRedBits = accumRedBits; - vis->accumGreenBits = accumGreenBits; - vis->accumBlueBits = accumBlueBits; - vis->accumAlphaBits = accumAlphaBits; - - vis->haveAccumBuffer = accumRedBits > 0; - vis->haveDepthBuffer = depthBits > 0; - vis->haveStencilBuffer = stencilBits > 0; - - vis->numAuxBuffers = 0; - vis->level = 0; - vis->sampleBuffers = numSamples > 0 ? 1 : 0; - vis->samples = numSamples; - - return GL_TRUE; -} - - -/** - * Destroy a visual and free its memory. - * - * \param vis visual. - * - * Frees the visual structure. - */ -void -_mesa_destroy_visual( struct gl_config *vis ) -{ - free(vis); -} - -/*@}*/ - - -/**********************************************************************/ -/** \name Context allocation, initialization, destroying - * - * The purpose of the most initialization functions here is to provide the - * default state values according to the OpenGL specification. - */ -/**********************************************************************/ -/*@{*/ - - -/** - * This is lame. gdb only seems to recognize enum types that are - * actually used somewhere. We want to be able to print/use enum - * values such as TEXTURE_2D_INDEX in gdb. But we don't actually use - * the gl_texture_index type anywhere. Thus, this lame function. - */ -static void -dummy_enum_func(void) -{ - gl_buffer_index bi = BUFFER_FRONT_LEFT; - gl_face_index fi = FACE_POS_X; - gl_frag_attrib fa = FRAG_ATTRIB_WPOS; - gl_frag_result fr = FRAG_RESULT_DEPTH; - gl_texture_index ti = TEXTURE_2D_ARRAY_INDEX; - gl_vert_attrib va = VERT_ATTRIB_POS; - gl_vert_result vr = VERT_RESULT_HPOS; - gl_geom_attrib ga = GEOM_ATTRIB_POSITION; - gl_geom_result gr = GEOM_RESULT_POS; - - (void) bi; - (void) fi; - (void) fa; - (void) fr; - (void) ti; - (void) va; - (void) vr; - (void) ga; - (void) gr; -} - - -/** - * One-time initialization mutex lock. - * - * \sa Used by one_time_init(). - */ -_glthread_DECLARE_STATIC_MUTEX(OneTimeLock); - - - -/** - * Calls all the various one-time-init functions in Mesa. - * - * While holding a global mutex lock, calls several initialization functions, - * and sets the glapi callbacks if the \c MESA_DEBUG environment variable is - * defined. - * - * \sa _math_init(). - */ -static void -one_time_init( struct gl_context *ctx ) -{ - static GLbitfield api_init_mask = 0x0; - - _glthread_LOCK_MUTEX(OneTimeLock); - - /* truly one-time init */ - if (!api_init_mask) { - GLuint i; - - /* do some implementation tests */ - assert( sizeof(GLbyte) == 1 ); - assert( sizeof(GLubyte) == 1 ); - assert( sizeof(GLshort) == 2 ); - assert( sizeof(GLushort) == 2 ); - assert( sizeof(GLint) == 4 ); - assert( sizeof(GLuint) == 4 ); - - _mesa_get_cpu_features(); - - _mesa_init_sqrt_table(); - - /* context dependence is never a one-time thing... */ - _mesa_init_get_hash(ctx); - - for (i = 0; i < 256; i++) { - _mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F; - } - -#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__) - if (MESA_VERBOSE != 0) { - _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", - MESA_VERSION_STRING, __DATE__, __TIME__); - } -#endif - -#ifdef DEBUG - _mesa_test_formats(); -#endif - } - - /* per-API one-time init */ - if (!(api_init_mask & (1 << ctx->API))) { - /* - * This is fine as ES does not use the remap table, but it may not be - * future-proof. We cannot always initialize the remap table because - * when an app is linked to libGLES*, there are not enough dynamic - * entries. - */ - if (ctx->API == API_OPENGL) - _mesa_init_remap_table(); - } - - api_init_mask |= 1 << ctx->API; - - _glthread_UNLOCK_MUTEX(OneTimeLock); - - /* Hopefully atexit() is widely available. If not, we may need some - * #ifdef tests here. - */ - atexit(_mesa_destroy_shader_compiler); - - dummy_enum_func(); -} - - -/** - * Initialize fields of gl_current_attrib (aka ctx->Current.*) - */ -static void -_mesa_init_current(struct gl_context *ctx) -{ - GLuint i; - - /* Init all to (0,0,0,1) */ - for (i = 0; i < Elements(ctx->Current.Attrib); i++) { - ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 ); - } - - /* redo special cases: */ - ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 1.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 ); - ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 ); - ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 1.0 ); - ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX], 1.0, 0.0, 0.0, 1.0 ); - ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG], 1.0, 0.0, 0.0, 1.0 ); -} - - -/** - * Init vertex/fragment/geometry program limits. - * Important: drivers should override these with actual limits. - */ -static void -init_program_limits(GLenum type, struct gl_program_constants *prog) -{ - prog->MaxInstructions = MAX_PROGRAM_INSTRUCTIONS; - prog->MaxAluInstructions = MAX_PROGRAM_INSTRUCTIONS; - prog->MaxTexInstructions = MAX_PROGRAM_INSTRUCTIONS; - prog->MaxTexIndirections = MAX_PROGRAM_INSTRUCTIONS; - prog->MaxTemps = MAX_PROGRAM_TEMPS; - prog->MaxEnvParams = MAX_PROGRAM_ENV_PARAMS; - prog->MaxLocalParams = MAX_PROGRAM_LOCAL_PARAMS; - prog->MaxAddressOffset = MAX_PROGRAM_LOCAL_PARAMS; - - switch (type) { - case GL_VERTEX_PROGRAM_ARB: - prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS; - prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS; - prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS; - prog->MaxUniformComponents = 4 * MAX_UNIFORMS; - break; - case GL_FRAGMENT_PROGRAM_ARB: - prog->MaxParameters = MAX_NV_FRAGMENT_PROGRAM_PARAMS; - prog->MaxAttribs = MAX_NV_FRAGMENT_PROGRAM_INPUTS; - prog->MaxAddressRegs = MAX_FRAGMENT_PROGRAM_ADDRESS_REGS; - prog->MaxUniformComponents = 4 * MAX_UNIFORMS; - break; - case MESA_GEOMETRY_PROGRAM: - prog->MaxParameters = MAX_NV_VERTEX_PROGRAM_PARAMS; - prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS; - prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS; - prog->MaxUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS; - break; - default: - assert(0 && "Bad program type in init_program_limits()"); - } - - /* Set the native limits to zero. This implies that there is no native - * support for shaders. Let the drivers fill in the actual values. - */ - prog->MaxNativeInstructions = 0; - prog->MaxNativeAluInstructions = 0; - prog->MaxNativeTexInstructions = 0; - prog->MaxNativeTexIndirections = 0; - prog->MaxNativeAttribs = 0; - prog->MaxNativeTemps = 0; - prog->MaxNativeAddressRegs = 0; - prog->MaxNativeParameters = 0; - - /* Set GLSL datatype range/precision info assuming IEEE float values. - * Drivers should override these defaults as needed. - */ - prog->MediumFloat.RangeMin = 127; - prog->MediumFloat.RangeMax = 127; - prog->MediumFloat.Precision = 23; - prog->LowFloat = prog->HighFloat = prog->MediumFloat; - - /* Assume ints are stored as floats for now, since this is the least-common - * denominator. The OpenGL ES spec implies (page 132) that the precision - * of integer types should be 0. Practically speaking, IEEE - * single-precision floating point values can only store integers in the - * range [-0x01000000, 0x01000000] without loss of precision. - */ - prog->MediumInt.RangeMin = 24; - prog->MediumInt.RangeMax = 24; - prog->MediumInt.Precision = 0; - prog->LowInt = prog->HighInt = prog->MediumInt; -} - - -/** - * Initialize fields of gl_constants (aka ctx->Const.*). - * Use defaults from config.h. The device drivers will often override - * some of these values (such as number of texture units). - */ -static void -_mesa_init_constants(struct gl_context *ctx) -{ - assert(ctx); - - /* Constants, may be overriden (usually only reduced) by device drivers */ - ctx->Const.MaxTextureMbytes = MAX_TEXTURE_MBYTES; - ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS; - ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS; - ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS; - ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE; - ctx->Const.MaxArrayTextureLayers = MAX_ARRAY_TEXTURE_LAYERS; - ctx->Const.MaxTextureCoordUnits = MAX_TEXTURE_COORD_UNITS; - ctx->Const.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; - ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits, - ctx->Const.MaxTextureImageUnits); - ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY; - ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS; - ctx->Const.MaxTextureBufferSize = 65536; - ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE; - ctx->Const.SubPixelBits = SUB_PIXEL_BITS; - ctx->Const.MinPointSize = MIN_POINT_SIZE; - ctx->Const.MaxPointSize = MAX_POINT_SIZE; - ctx->Const.MinPointSizeAA = MIN_POINT_SIZE; - ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE; - ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY; - ctx->Const.MinLineWidth = MIN_LINE_WIDTH; - ctx->Const.MaxLineWidth = MAX_LINE_WIDTH; - ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH; - ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH; - ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY; - ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE; - ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES; - ctx->Const.MaxLights = MAX_LIGHTS; - ctx->Const.MaxShininess = 128.0; - ctx->Const.MaxSpotExponent = 128.0; - ctx->Const.MaxViewportWidth = MAX_WIDTH; - ctx->Const.MaxViewportHeight = MAX_HEIGHT; -#if FEATURE_ARB_vertex_program - init_program_limits(GL_VERTEX_PROGRAM_ARB, &ctx->Const.VertexProgram); -#endif -#if FEATURE_ARB_fragment_program - init_program_limits(GL_FRAGMENT_PROGRAM_ARB, &ctx->Const.FragmentProgram); -#endif -#if FEATURE_ARB_geometry_shader4 - init_program_limits(MESA_GEOMETRY_PROGRAM, &ctx->Const.GeometryProgram); -#endif - ctx->Const.MaxProgramMatrices = MAX_PROGRAM_MATRICES; - ctx->Const.MaxProgramMatrixStackDepth = MAX_PROGRAM_MATRIX_STACK_DEPTH; - - /* CheckArrayBounds is overriden by drivers/x11 for X server */ - ctx->Const.CheckArrayBounds = GL_FALSE; - - /* GL_ARB_draw_buffers */ - ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS; - -#if FEATURE_EXT_framebuffer_object - ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS; - ctx->Const.MaxRenderbufferSize = MAX_WIDTH; -#endif - -#if FEATURE_ARB_vertex_shader - ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS; - ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; - ctx->Const.MaxVarying = MAX_VARYING; -#endif -#if FEATURE_ARB_geometry_shader4 - ctx->Const.MaxGeometryTextureImageUnits = MAX_GEOMETRY_TEXTURE_IMAGE_UNITS; - ctx->Const.MaxVertexVaryingComponents = MAX_VERTEX_VARYING_COMPONENTS; - ctx->Const.MaxGeometryVaryingComponents = MAX_GEOMETRY_VARYING_COMPONENTS; - ctx->Const.MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES; - ctx->Const.MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS; -#endif - - /* Shading language version */ - if (ctx->API == API_OPENGL) { - ctx->Const.GLSLVersion = 120; - } - else if (ctx->API == API_OPENGLES2) { - ctx->Const.GLSLVersion = 100; - } - else if (ctx->API == API_OPENGLES) { - ctx->Const.GLSLVersion = 0; /* GLSL not supported */ - } - - /* GL_ARB_framebuffer_object */ - ctx->Const.MaxSamples = 0; - - /* GL_ARB_sync */ - ctx->Const.MaxServerWaitTimeout = (GLuint64) ~0; - - /* GL_ATI_envmap_bumpmap */ - ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS; - - /* GL_EXT_provoking_vertex */ - ctx->Const.QuadsFollowProvokingVertexConvention = GL_TRUE; - - /* GL_EXT_transform_feedback */ - ctx->Const.MaxTransformFeedbackSeparateAttribs = MAX_FEEDBACK_ATTRIBS; - ctx->Const.MaxTransformFeedbackSeparateComponents = 4 * MAX_FEEDBACK_ATTRIBS; - ctx->Const.MaxTransformFeedbackInterleavedComponents = 4 * MAX_FEEDBACK_ATTRIBS; - - /* GL 3.2: hard-coded for now: */ - ctx->Const.ProfileMask = GL_CONTEXT_COMPATIBILITY_PROFILE_BIT; - - /** GL_EXT_gpu_shader4 */ - ctx->Const.MinProgramTexelOffset = -8; - ctx->Const.MaxProgramTexelOffset = 7; -} - - -/** - * Do some sanity checks on the limits/constants for the given context. - * Only called the first time a context is bound. - */ -static void -check_context_limits(struct gl_context *ctx) -{ - /* check that we don't exceed the size of various bitfields */ - assert(VERT_RESULT_MAX <= - (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten))); - assert(FRAG_ATTRIB_MAX <= - (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead))); - - assert(MAX_COMBINED_TEXTURE_IMAGE_UNITS <= 8 * sizeof(GLbitfield)); - - /* shader-related checks */ - assert(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); - assert(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); - - assert(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); - assert(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); - assert(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX); - assert(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX); - - /* Texture unit checks */ - assert(ctx->Const.MaxTextureImageUnits > 0); - assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); - assert(ctx->Const.MaxTextureCoordUnits > 0); - assert(ctx->Const.MaxTextureCoordUnits <= MAX_TEXTURE_COORD_UNITS); - assert(ctx->Const.MaxTextureUnits > 0); - assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS); - assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS); - assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits, - ctx->Const.MaxTextureCoordUnits)); - assert(ctx->Const.MaxCombinedTextureImageUnits > 0); - assert(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); - assert(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); - /* number of coord units cannot be greater than number of image units */ - assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits); - - - /* Texture size checks */ - assert(ctx->Const.MaxTextureLevels <= MAX_TEXTURE_LEVELS); - assert(ctx->Const.Max3DTextureLevels <= MAX_3D_TEXTURE_LEVELS); - assert(ctx->Const.MaxCubeTextureLevels <= MAX_CUBE_TEXTURE_LEVELS); - assert(ctx->Const.MaxTextureRectSize <= MAX_TEXTURE_RECT_SIZE); - - /* make sure largest texture image is <= MAX_WIDTH in size */ - assert((1 << (ctx->Const.MaxTextureLevels - 1)) <= MAX_WIDTH); - assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= MAX_WIDTH); - assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= MAX_WIDTH); - - /* Texture level checks */ - assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS); - assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS); - - /* Max texture size should be <= max viewport size (render to texture) */ - assert((1 << (MAX_TEXTURE_LEVELS - 1)) <= MAX_WIDTH); - - assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH); - assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH); - - assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS); - - /* if this fails, add more enum values to gl_buffer_index */ - assert(BUFFER_COLOR0 + MAX_DRAW_BUFFERS <= BUFFER_COUNT); - - /* XXX probably add more tests */ -} - - -/** - * Initialize the attribute groups in a GL context. - * - * \param ctx GL context. - * - * Initializes all the attributes, calling the respective <tt>init*</tt> - * functions for the more complex data structures. - */ -static GLboolean -init_attrib_groups(struct gl_context *ctx) -{ - assert(ctx); - - /* Constants */ - _mesa_init_constants( ctx ); - - /* Extensions */ - _mesa_init_extensions( ctx ); - - /* Attribute Groups */ - _mesa_init_accum( ctx ); - _mesa_init_attrib( ctx ); - _mesa_init_buffer_objects( ctx ); - _mesa_init_color( ctx ); - _mesa_init_current( ctx ); - _mesa_init_depth( ctx ); - _mesa_init_debug( ctx ); - _mesa_init_display_list( ctx ); - _mesa_init_eval( ctx ); - _mesa_init_fbobjects( ctx ); - _mesa_init_feedback( ctx ); - _mesa_init_fog( ctx ); - _mesa_init_hint( ctx ); - _mesa_init_line( ctx ); - _mesa_init_lighting( ctx ); - _mesa_init_matrix( ctx ); - _mesa_init_multisample( ctx ); - _mesa_init_pixel( ctx ); - _mesa_init_pixelstore( ctx ); - _mesa_init_point( ctx ); - _mesa_init_polygon( ctx ); - _mesa_init_program( ctx ); - _mesa_init_queryobj( ctx ); - _mesa_init_sync( ctx ); - _mesa_init_rastpos( ctx ); - _mesa_init_scissor( ctx ); - _mesa_init_shader_state( ctx ); - _mesa_init_stencil( ctx ); - _mesa_init_transform( ctx ); - _mesa_init_transform_feedback( ctx ); - _mesa_init_varray( ctx ); - _mesa_init_viewport( ctx ); - - if (!_mesa_init_texture( ctx )) - return GL_FALSE; - - _mesa_init_texture_s3tc( ctx ); - - /* Miscellaneous */ - ctx->NewState = _NEW_ALL; - ctx->ErrorValue = (GLenum) GL_NO_ERROR; - ctx->varying_vp_inputs = ~0; - - return GL_TRUE; -} - - -/** - * Update default objects in a GL context with respect to shared state. - * - * \param ctx GL context. - * - * Removes references to old default objects, (texture objects, program - * objects, etc.) and changes to reference those from the current shared - * state. - */ -static GLboolean -update_default_objects(struct gl_context *ctx) -{ - assert(ctx); - - _mesa_update_default_objects_program(ctx); - _mesa_update_default_objects_texture(ctx); - _mesa_update_default_objects_buffer_objects(ctx); - - return GL_TRUE; -} - - -/** - * This is the default function we plug into all dispatch table slots - * This helps prevents a segfault when someone calls a GL function without - * first checking if the extension's supported. - */ -static int -generic_nop(void) -{ - _mesa_warning(NULL, "User called no-op dispatch function (an unsupported extension function?)"); - return 0; -} - - -/** - * Allocate and initialize a new dispatch table. - */ -struct _glapi_table * -_mesa_alloc_dispatch_table(int size) -{ - /* Find the larger of Mesa's dispatch table and libGL's dispatch table. - * In practice, this'll be the same for stand-alone Mesa. But for DRI - * Mesa we do this to accomodate different versions of libGL and various - * DRI drivers. - */ - GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT); - struct _glapi_table *table; - - /* should never happen, but just in case */ - numEntries = MAX2(numEntries, size); - - table = (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc)); - if (table) { - _glapi_proc *entry = (_glapi_proc *) table; - GLint i; - for (i = 0; i < numEntries; i++) { - entry[i] = (_glapi_proc) generic_nop; - } - } - return table; -} - - -/** - * Initialize a struct gl_context struct (rendering context). - * - * This includes allocating all the other structs and arrays which hang off of - * the context by pointers. - * Note that the driver needs to pass in its dd_function_table here since - * we need to at least call driverFunctions->NewTextureObject to create the - * default texture objects. - * - * Called by _mesa_create_context(). - * - * Performs the imports and exports callback tables initialization, and - * miscellaneous one-time initializations. If no shared context is supplied one - * is allocated, and increase its reference count. Setups the GL API dispatch - * tables. Initialize the TNL module. Sets the maximum Z buffer depth. - * Finally queries the \c MESA_DEBUG and \c MESA_VERBOSE environment variables - * for debug flags. - * - * \param ctx the context to initialize - * \param api the GL API type to create the context for - * \param visual describes the visual attributes for this context - * \param share_list points to context to share textures, display lists, - * etc with, or NULL - * \param driverFunctions table of device driver functions for this context - * to use - * \param driverContext pointer to driver-specific context data - */ -GLboolean -_mesa_initialize_context(struct gl_context *ctx, - gl_api api, - const struct gl_config *visual, - struct gl_context *share_list, - const struct dd_function_table *driverFunctions, - void *driverContext) -{ - struct gl_shared_state *shared; - int i; - - /*ASSERT(driverContext);*/ - assert(driverFunctions->NewTextureObject); - assert(driverFunctions->FreeTexImageData); - - ctx->API = api; - ctx->Visual = *visual; - ctx->DrawBuffer = NULL; - ctx->ReadBuffer = NULL; - ctx->WinSysDrawBuffer = NULL; - ctx->WinSysReadBuffer = NULL; - - /* misc one-time initializations */ - one_time_init(ctx); - - /* Plug in driver functions and context pointer here. - * This is important because when we call alloc_shared_state() below - * we'll call ctx->Driver.NewTextureObject() to create the default - * textures. - */ - ctx->Driver = *driverFunctions; - ctx->DriverCtx = driverContext; - - if (share_list) { - /* share state with another context */ - shared = share_list->Shared; - } - else { - /* allocate new, unshared state */ - shared = _mesa_alloc_shared_state(ctx); - if (!shared) - return GL_FALSE; - } - - _glthread_LOCK_MUTEX(shared->Mutex); - ctx->Shared = shared; - shared->RefCount++; - _glthread_UNLOCK_MUTEX(shared->Mutex); - - if (!init_attrib_groups( ctx )) { - _mesa_release_shared_state(ctx, ctx->Shared); - return GL_FALSE; - } - -#if FEATURE_dispatch - /* setup the API dispatch tables */ - switch (ctx->API) { -#if FEATURE_GL - case API_OPENGL: - ctx->Exec = _mesa_create_exec_table(); - break; -#endif -#if FEATURE_ES1 - case API_OPENGLES: - ctx->Exec = _mesa_create_exec_table_es1(); - break; -#endif -#if FEATURE_ES2 - case API_OPENGLES2: - ctx->Exec = _mesa_create_exec_table_es2(); - break; -#endif - default: - _mesa_problem(ctx, "unknown or unsupported API"); - break; - } - - if (!ctx->Exec) { - _mesa_release_shared_state(ctx, ctx->Shared); - return GL_FALSE; - } -#endif - ctx->CurrentDispatch = ctx->Exec; - - ctx->FragmentProgram._MaintainTexEnvProgram - = (_mesa_getenv("MESA_TEX_PROG") != NULL); - - ctx->VertexProgram._MaintainTnlProgram - = (_mesa_getenv("MESA_TNL_PROG") != NULL); - if (ctx->VertexProgram._MaintainTnlProgram) { - /* this is required... */ - ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; - } - - /* Mesa core handles all the formats that mesa core knows about. - * Drivers will want to override this list with just the formats - * they can handle, and confirm that appropriate fallbacks exist in - * _mesa_choose_tex_format(). - */ - memset(&ctx->TextureFormatSupported, GL_TRUE, - sizeof(ctx->TextureFormatSupported)); - - switch (ctx->API) { - case API_OPENGL: -#if FEATURE_dlist - ctx->Save = _mesa_create_save_table(); - if (!ctx->Save) { - _mesa_release_shared_state(ctx, ctx->Shared); - free(ctx->Exec); - return GL_FALSE; - } - - _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt ); -#endif - break; - case API_OPENGLES: - /** - * GL_OES_texture_cube_map says - * "Initially all texture generation modes are set to REFLECTION_MAP_OES" - */ - for (i = 0; i < MAX_TEXTURE_UNITS; i++) { - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; - texUnit->GenS.Mode = GL_REFLECTION_MAP_NV; - texUnit->GenT.Mode = GL_REFLECTION_MAP_NV; - texUnit->GenR.Mode = GL_REFLECTION_MAP_NV; - texUnit->GenS._ModeBit = TEXGEN_REFLECTION_MAP_NV; - texUnit->GenT._ModeBit = TEXGEN_REFLECTION_MAP_NV; - texUnit->GenR._ModeBit = TEXGEN_REFLECTION_MAP_NV; - } - break; - case API_OPENGLES2: - ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; - ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; - ctx->Point.PointSprite = GL_TRUE; /* always on for ES 2.x */ - break; - } - - ctx->FirstTimeCurrent = GL_TRUE; - - return GL_TRUE; -} - - -/** - * Allocate and initialize a struct gl_context structure. - * Note that the driver needs to pass in its dd_function_table here since - * we need to at least call driverFunctions->NewTextureObject to initialize - * the rendering context. - * - * \param api the GL API type to create the context for - * \param visual a struct gl_config pointer (we copy the struct contents) - * \param share_list another context to share display lists with or NULL - * \param driverFunctions points to the dd_function_table into which the - * driver has plugged in all its special functions. - * \param driverContext points to the device driver's private context state - * - * \return pointer to a new __struct gl_contextRec or NULL if error. - */ -struct gl_context * -_mesa_create_context(gl_api api, - const struct gl_config *visual, - struct gl_context *share_list, - const struct dd_function_table *driverFunctions, - void *driverContext) -{ - struct gl_context *ctx; - - ASSERT(visual); - /*ASSERT(driverContext);*/ - - ctx = (struct gl_context *) calloc(1, sizeof(struct gl_context)); - if (!ctx) - return NULL; - - if (_mesa_initialize_context(ctx, api, visual, share_list, - driverFunctions, driverContext)) { - return ctx; - } - else { - free(ctx); - return NULL; - } -} - - -/** - * Free the data associated with the given context. - * - * But doesn't free the struct gl_context struct itself. - * - * \sa _mesa_initialize_context() and init_attrib_groups(). - */ -void -_mesa_free_context_data( struct gl_context *ctx ) -{ - if (!_mesa_get_current_context()){ - /* No current context, but we may need one in order to delete - * texture objs, etc. So temporarily bind the context now. - */ - _mesa_make_current(ctx, NULL, NULL); - } - - /* unreference WinSysDraw/Read buffers */ - _mesa_reference_framebuffer(&ctx->WinSysDrawBuffer, NULL); - _mesa_reference_framebuffer(&ctx->WinSysReadBuffer, NULL); - _mesa_reference_framebuffer(&ctx->DrawBuffer, NULL); - _mesa_reference_framebuffer(&ctx->ReadBuffer, NULL); - - _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL); - _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL); - _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, NULL); - - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL); - - _mesa_free_attrib_data(ctx); - _mesa_free_buffer_objects(ctx); - _mesa_free_lighting_data( ctx ); - _mesa_free_eval_data( ctx ); - _mesa_free_texture_data( ctx ); - _mesa_free_matrix_data( ctx ); - _mesa_free_viewport_data( ctx ); - _mesa_free_program_data(ctx); - _mesa_free_shader_state(ctx); - _mesa_free_queryobj_data(ctx); - _mesa_free_sync_data(ctx); - _mesa_free_varray_data(ctx); - _mesa_free_transform_feedback(ctx); - - _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj); - -#if FEATURE_ARB_pixel_buffer_object - _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL); - _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL); - _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj, NULL); -#endif - -#if FEATURE_ARB_vertex_buffer_object - _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL); - _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL); -#endif - - /* free dispatch tables */ - free(ctx->Exec); - free(ctx->Save); - - /* Shared context state (display lists, textures, etc) */ - _mesa_release_shared_state( ctx, ctx->Shared ); - - /* needs to be after freeing shared state */ - _mesa_free_display_list_data(ctx); - - if (ctx->Extensions.String) - free((void *) ctx->Extensions.String); - - if (ctx->VersionString) - free(ctx->VersionString); - - /* unbind the context if it's currently bound */ - if (ctx == _mesa_get_current_context()) { - _mesa_make_current(NULL, NULL, NULL); - } -} - - -/** - * Destroy a struct gl_context structure. - * - * \param ctx GL context. - * - * Calls _mesa_free_context_data() and frees the gl_context object itself. - */ -void -_mesa_destroy_context( struct gl_context *ctx ) -{ - if (ctx) { - _mesa_free_context_data(ctx); - free( (void *) ctx ); - } -} - - -#if _HAVE_FULL_GL -/** - * Copy attribute groups from one context to another. - * - * \param src source context - * \param dst destination context - * \param mask bitwise OR of GL_*_BIT flags - * - * According to the bits specified in \p mask, copies the corresponding - * attributes from \p src into \p dst. For many of the attributes a simple \c - * memcpy is not enough due to the existence of internal pointers in their data - * structures. - */ -void -_mesa_copy_context( const struct gl_context *src, struct gl_context *dst, GLuint mask ) -{ - if (mask & GL_ACCUM_BUFFER_BIT) { - /* OK to memcpy */ - dst->Accum = src->Accum; - } - if (mask & GL_COLOR_BUFFER_BIT) { - /* OK to memcpy */ - dst->Color = src->Color; - } - if (mask & GL_CURRENT_BIT) { - /* OK to memcpy */ - dst->Current = src->Current; - } - if (mask & GL_DEPTH_BUFFER_BIT) { - /* OK to memcpy */ - dst->Depth = src->Depth; - } - if (mask & GL_ENABLE_BIT) { - /* no op */ - } - if (mask & GL_EVAL_BIT) { - /* OK to memcpy */ - dst->Eval = src->Eval; - } - if (mask & GL_FOG_BIT) { - /* OK to memcpy */ - dst->Fog = src->Fog; - } - if (mask & GL_HINT_BIT) { - /* OK to memcpy */ - dst->Hint = src->Hint; - } - if (mask & GL_LIGHTING_BIT) { - GLuint i; - /* begin with memcpy */ - dst->Light = src->Light; - /* fixup linked lists to prevent pointer insanity */ - make_empty_list( &(dst->Light.EnabledList) ); - for (i = 0; i < MAX_LIGHTS; i++) { - if (dst->Light.Light[i].Enabled) { - insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i])); - } - } - } - if (mask & GL_LINE_BIT) { - /* OK to memcpy */ - dst->Line = src->Line; - } - if (mask & GL_LIST_BIT) { - /* OK to memcpy */ - dst->List = src->List; - } - if (mask & GL_PIXEL_MODE_BIT) { - /* OK to memcpy */ - dst->Pixel = src->Pixel; - } - if (mask & GL_POINT_BIT) { - /* OK to memcpy */ - dst->Point = src->Point; - } - if (mask & GL_POLYGON_BIT) { - /* OK to memcpy */ - dst->Polygon = src->Polygon; - } - if (mask & GL_POLYGON_STIPPLE_BIT) { - /* Use loop instead of memcpy due to problem with Portland Group's - * C compiler. Reported by John Stone. - */ - GLuint i; - for (i = 0; i < 32; i++) { - dst->PolygonStipple[i] = src->PolygonStipple[i]; - } - } - if (mask & GL_SCISSOR_BIT) { - /* OK to memcpy */ - dst->Scissor = src->Scissor; - } - if (mask & GL_STENCIL_BUFFER_BIT) { - /* OK to memcpy */ - dst->Stencil = src->Stencil; - } - if (mask & GL_TEXTURE_BIT) { - /* Cannot memcpy because of pointers */ - _mesa_copy_texture_state(src, dst); - } - if (mask & GL_TRANSFORM_BIT) { - /* OK to memcpy */ - dst->Transform = src->Transform; - } - if (mask & GL_VIEWPORT_BIT) { - /* Cannot use memcpy, because of pointers in GLmatrix _WindowMap */ - dst->Viewport.X = src->Viewport.X; - dst->Viewport.Y = src->Viewport.Y; - dst->Viewport.Width = src->Viewport.Width; - dst->Viewport.Height = src->Viewport.Height; - dst->Viewport.Near = src->Viewport.Near; - dst->Viewport.Far = src->Viewport.Far; - _math_matrix_copy(&dst->Viewport._WindowMap, &src->Viewport._WindowMap); - } - - /* XXX FIXME: Call callbacks? - */ - dst->NewState = _NEW_ALL; -} -#endif - - -/** - * Check if the given context can render into the given framebuffer - * by checking visual attributes. - * - * Most of these tests could go away because Mesa is now pretty flexible - * in terms of mixing rendering contexts with framebuffers. As long - * as RGB vs. CI mode agree, we're probably good. - * - * \return GL_TRUE if compatible, GL_FALSE otherwise. - */ -static GLboolean -check_compatible(const struct gl_context *ctx, - const struct gl_framebuffer *buffer) -{ - const struct gl_config *ctxvis = &ctx->Visual; - const struct gl_config *bufvis = &buffer->Visual; - - if (buffer == _mesa_get_incomplete_framebuffer()) - return GL_TRUE; - -#if 0 - /* disabling this fixes the fgl_glxgears pbuffer demo */ - if (ctxvis->doubleBufferMode && !bufvis->doubleBufferMode) - return GL_FALSE; -#endif - if (ctxvis->stereoMode && !bufvis->stereoMode) - return GL_FALSE; - if (ctxvis->haveAccumBuffer && !bufvis->haveAccumBuffer) - return GL_FALSE; - if (ctxvis->haveDepthBuffer && !bufvis->haveDepthBuffer) - return GL_FALSE; - if (ctxvis->haveStencilBuffer && !bufvis->haveStencilBuffer) - return GL_FALSE; - if (ctxvis->redMask && ctxvis->redMask != bufvis->redMask) - return GL_FALSE; - if (ctxvis->greenMask && ctxvis->greenMask != bufvis->greenMask) - return GL_FALSE; - if (ctxvis->blueMask && ctxvis->blueMask != bufvis->blueMask) - return GL_FALSE; -#if 0 - /* disabled (see bug 11161) */ - if (ctxvis->depthBits && ctxvis->depthBits != bufvis->depthBits) - return GL_FALSE; -#endif - if (ctxvis->stencilBits && ctxvis->stencilBits != bufvis->stencilBits) - return GL_FALSE; - - return GL_TRUE; -} - - -/** - * Do one-time initialization for the given framebuffer. Specifically, - * ask the driver for the window's current size and update the framebuffer - * object to match. - * Really, the device driver should totally take care of this. - */ -static void -initialize_framebuffer_size(struct gl_context *ctx, struct gl_framebuffer *fb) -{ - GLuint width, height; - if (ctx->Driver.GetBufferSize) { - ctx->Driver.GetBufferSize(fb, &width, &height); - if (ctx->Driver.ResizeBuffers) - ctx->Driver.ResizeBuffers(ctx, fb, width, height); - fb->Initialized = GL_TRUE; - } -} - - -/** - * Check if the viewport/scissor size has not yet been initialized. - * Initialize the size if the given width and height are non-zero. - */ -void -_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height) -{ - if (!ctx->ViewportInitialized && width > 0 && height > 0) { - /* Note: set flag here, before calling _mesa_set_viewport(), to prevent - * potential infinite recursion. - */ - ctx->ViewportInitialized = GL_TRUE; - _mesa_set_viewport(ctx, 0, 0, width, height); - _mesa_set_scissor(ctx, 0, 0, width, height); - } -} - - -/** - * Bind the given context to the given drawBuffer and readBuffer and - * make it the current context for the calling thread. - * We'll render into the drawBuffer and read pixels from the - * readBuffer (i.e. glRead/CopyPixels, glCopyTexImage, etc). - * - * We check that the context's and framebuffer's visuals are compatible - * and return immediately if they're not. - * - * \param newCtx the new GL context. If NULL then there will be no current GL - * context. - * \param drawBuffer the drawing framebuffer - * \param readBuffer the reading framebuffer - */ -GLboolean -_mesa_make_current( struct gl_context *newCtx, - struct gl_framebuffer *drawBuffer, - struct gl_framebuffer *readBuffer ) -{ - GET_CURRENT_CONTEXT(curCtx); - - if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(newCtx, "_mesa_make_current()\n"); - - /* Check that the context's and framebuffer's visuals are compatible. - */ - if (newCtx && drawBuffer && newCtx->WinSysDrawBuffer != drawBuffer) { - if (!check_compatible(newCtx, drawBuffer)) { - _mesa_warning(newCtx, - "MakeCurrent: incompatible visuals for context and drawbuffer"); - return GL_FALSE; - } - } - if (newCtx && readBuffer && newCtx->WinSysReadBuffer != readBuffer) { - if (!check_compatible(newCtx, readBuffer)) { - _mesa_warning(newCtx, - "MakeCurrent: incompatible visuals for context and readbuffer"); - return GL_FALSE; - } - } - - if (curCtx && - (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) && /* make sure this context is valid for flushing */ - curCtx != newCtx) - _mesa_flush(curCtx); - - /* We used to call _glapi_check_multithread() here. Now do it in drivers */ - _glapi_set_context((void *) newCtx); - ASSERT(_mesa_get_current_context() == newCtx); - - if (!newCtx) { - _glapi_set_dispatch(NULL); /* none current */ - } - else { - _glapi_set_dispatch(newCtx->CurrentDispatch); - - if (drawBuffer && readBuffer) { - /* TODO: check if newCtx and buffer's visual match??? */ - - ASSERT(drawBuffer->Name == 0); - ASSERT(readBuffer->Name == 0); - _mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer); - _mesa_reference_framebuffer(&newCtx->WinSysReadBuffer, readBuffer); - - /* - * Only set the context's Draw/ReadBuffer fields if they're NULL - * or not bound to a user-created FBO. - */ - if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) { - /* KW: merge conflict here, revisit. - */ - /* fix up the fb fields - these will end up wrong otherwise - * if the DRIdrawable changes, and everything relies on them. - * This is a bit messy (same as needed in _mesa_BindFramebufferEXT) - */ - unsigned int i; - GLenum buffers[MAX_DRAW_BUFFERS]; - - _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer); - - for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) { - buffers[i] = newCtx->Color.DrawBuffer[i]; - } - - _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, - buffers, NULL); - } - if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) { - _mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer); - } - - /* XXX only set this flag if we're really changing the draw/read - * framebuffer bindings. - */ - newCtx->NewState |= _NEW_BUFFERS; - -#if 1 - /* We want to get rid of these lines: */ - -#if _HAVE_FULL_GL - if (!drawBuffer->Initialized) { - initialize_framebuffer_size(newCtx, drawBuffer); - } - if (readBuffer != drawBuffer && !readBuffer->Initialized) { - initialize_framebuffer_size(newCtx, readBuffer); - } - - _mesa_resizebuffers(newCtx); -#endif - -#else - /* We want the drawBuffer and readBuffer to be initialized by - * the driver. - * This generally means the Width and Height match the actual - * window size and the renderbuffers (both hardware and software - * based) are allocated to match. The later can generally be - * done with a call to _mesa_resize_framebuffer(). - * - * It's theoretically possible for a buffer to have zero width - * or height, but for now, assert check that the driver did what's - * expected of it. - */ - ASSERT(drawBuffer->Width > 0); - ASSERT(drawBuffer->Height > 0); -#endif - - if (drawBuffer) { - _mesa_check_init_viewport(newCtx, - drawBuffer->Width, drawBuffer->Height); - } - } - - if (newCtx->FirstTimeCurrent) { - _mesa_compute_version(newCtx); - - newCtx->Extensions.String = _mesa_make_extension_string(newCtx); - - check_context_limits(newCtx); - - /* We can use this to help debug user's problems. Tell them to set - * the MESA_INFO env variable before running their app. Then the - * first time each context is made current we'll print some useful - * information. - */ - if (_mesa_getenv("MESA_INFO")) { - _mesa_print_info(); - } - - newCtx->FirstTimeCurrent = GL_FALSE; - } - } - - return GL_TRUE; -} - - -/** - * Make context 'ctx' share the display lists, textures and programs - * that are associated with 'ctxToShare'. - * Any display lists, textures or programs associated with 'ctx' will - * be deleted if nobody else is sharing them. - */ -GLboolean -_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare) -{ - if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) { - struct gl_shared_state *oldSharedState = ctx->Shared; - - ctx->Shared = ctxToShare->Shared; - - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - ctx->Shared->RefCount++; - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - - update_default_objects(ctx); - - _mesa_release_shared_state(ctx, oldSharedState); - - return GL_TRUE; - } - else { - return GL_FALSE; - } -} - - - -/** - * \return pointer to the current GL context for this thread. - * - * Calls _glapi_get_context(). This isn't the fastest way to get the current - * context. If you need speed, see the #GET_CURRENT_CONTEXT macro in - * context.h. - */ -struct gl_context * -_mesa_get_current_context( void ) -{ - return (struct gl_context *) _glapi_get_context(); -} - - -/** - * Get context's current API dispatch table. - * - * It'll either be the immediate-mode execute dispatcher or the display list - * compile dispatcher. - * - * \param ctx GL context. - * - * \return pointer to dispatch_table. - * - * Simply returns __struct gl_contextRec::CurrentDispatch. - */ -struct _glapi_table * -_mesa_get_dispatch(struct gl_context *ctx) -{ - return ctx->CurrentDispatch; -} - -/*@}*/ - - -/**********************************************************************/ -/** \name Miscellaneous functions */ -/**********************************************************************/ -/*@{*/ - -/** - * Record an error. - * - * \param ctx GL context. - * \param error error code. - * - * Records the given error code and call the driver's dd_function_table::Error - * function if defined. - * - * \sa - * This is called via _mesa_error(). - */ -void -_mesa_record_error(struct gl_context *ctx, GLenum error) -{ - if (!ctx) - return; - - if (ctx->ErrorValue == GL_NO_ERROR) { - ctx->ErrorValue = error; - } - - /* Call device driver's error handler, if any. This is used on the Mac. */ - if (ctx->Driver.Error) { - ctx->Driver.Error(ctx); - } -} - - -/** - * Flush commands and wait for completion. - */ -void -_mesa_finish(struct gl_context *ctx) -{ - FLUSH_CURRENT( ctx, 0 ); - if (ctx->Driver.Finish) { - ctx->Driver.Finish(ctx); - } -} - - -/** - * Flush commands. - */ -void -_mesa_flush(struct gl_context *ctx) -{ - FLUSH_CURRENT( ctx, 0 ); - if (ctx->Driver.Flush) { - ctx->Driver.Flush(ctx); - } -} - - - -/** - * Execute glFinish(). - * - * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the - * dd_function_table::Finish driver callback, if not NULL. - */ -void GLAPIENTRY -_mesa_Finish(void) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - _mesa_finish(ctx); -} - - -/** - * Execute glFlush(). - * - * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the - * dd_function_table::Flush driver callback, if not NULL. - */ -void GLAPIENTRY -_mesa_Flush(void) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - _mesa_flush(ctx); -} - - -/** - * Set mvp_with_dp4 flag. If a driver has a preference for DP4 over - * MUL/MAD, or vice versa, call this function to register that. - * Otherwise we default to MUL/MAD. - */ -void -_mesa_set_mvp_with_dp4( struct gl_context *ctx, - GLboolean flag ) -{ - ctx->mvp_with_dp4 = flag; -} - - - -/** - * Prior to drawing anything with glBegin, glDrawArrays, etc. this function - * is called to see if it's valid to render. This involves checking that - * the current shader is valid and the framebuffer is complete. - * If an error is detected it'll be recorded here. - * \return GL_TRUE if OK to render, GL_FALSE if not - */ -GLboolean -_mesa_valid_to_render(struct gl_context *ctx, const char *where) -{ - bool vert_from_glsl_shader = false; - bool geom_from_glsl_shader = false; - bool frag_from_glsl_shader = false; - - /* This depends on having up to date derived state (shaders) */ - if (ctx->NewState) - _mesa_update_state(ctx); - - if (ctx->Shader.CurrentVertexProgram) { - vert_from_glsl_shader = true; - - if (!ctx->Shader.CurrentVertexProgram->LinkStatus) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(shader not linked)", where); - return GL_FALSE; - } -#if 0 /* not normally enabled */ - { - char errMsg[100]; - if (!_mesa_validate_shader_program(ctx, - ctx->Shader.CurrentVertexProgram, - errMsg)) { - _mesa_warning(ctx, "Shader program %u is invalid: %s", - ctx->Shader.CurrentVertexProgram->Name, errMsg); - } - } -#endif - } - - if (ctx->Shader.CurrentGeometryProgram) { - geom_from_glsl_shader = true; - - if (!ctx->Shader.CurrentGeometryProgram->LinkStatus) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(shader not linked)", where); - return GL_FALSE; - } -#if 0 /* not normally enabled */ - { - char errMsg[100]; - if (!_mesa_validate_shader_program(ctx, - ctx->Shader.CurrentGeometryProgram, - errMsg)) { - _mesa_warning(ctx, "Shader program %u is invalid: %s", - ctx->Shader.CurrentGeometryProgram->Name, errMsg); - } - } -#endif - } - - if (ctx->Shader.CurrentFragmentProgram) { - frag_from_glsl_shader = true; - - if (!ctx->Shader.CurrentFragmentProgram->LinkStatus) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(shader not linked)", where); - return GL_FALSE; - } -#if 0 /* not normally enabled */ - { - char errMsg[100]; - if (!_mesa_validate_shader_program(ctx, - ctx->Shader.CurrentFragmentProgram, - errMsg)) { - _mesa_warning(ctx, "Shader program %u is invalid: %s", - ctx->Shader.CurrentFragmentProgram->Name, errMsg); - } - } -#endif - } - - /* Any shader stages that are not supplied by the GLSL shader and have - * assembly shaders enabled must now be validated. - */ - if (!vert_from_glsl_shader - && ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(vertex program not valid)", where); - return GL_FALSE; - } - - /* FINISHME: If GL_NV_geometry_program4 is ever supported, the current - * FINISHME: geometry program should validated here. - */ - (void) geom_from_glsl_shader; - - if (!frag_from_glsl_shader) { - if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(fragment program not valid)", where); - return GL_FALSE; - } - - /* If drawing to integer-valued color buffers, there must be an - * active fragment shader (GL_EXT_texture_integer). - */ - if (ctx->DrawBuffer && ctx->DrawBuffer->_IntegerColor) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(integer format but no fragment shader)", where); - return GL_FALSE; - } - } - - if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { - _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, - "%s(incomplete framebuffer)", where); - return GL_FALSE; - } - -#ifdef DEBUG - if (ctx->Shader.Flags & GLSL_LOG) { - struct gl_shader_program *shProg[MESA_SHADER_TYPES]; - gl_shader_type i; - - shProg[MESA_SHADER_VERTEX] = ctx->Shader.CurrentVertexProgram; - shProg[MESA_SHADER_GEOMETRY] = ctx->Shader.CurrentGeometryProgram; - shProg[MESA_SHADER_FRAGMENT] = ctx->Shader.CurrentFragmentProgram; - - for (i = 0; i < MESA_SHADER_TYPES; i++) { - struct gl_shader *sh; - - if (shProg[i] == NULL || shProg[i]->_Used - || shProg[i]->_LinkedShaders[i] == NULL) - continue; - - /* This is the first time this shader is being used. - * Append shader's constants/uniforms to log file. - * - * The logic is a little odd here. We only want to log data for each - * shader target that will actually be used, and we only want to log - * it once. It's possible to have a program bound to the vertex - * shader target that also supplied a fragment shader. If that - * program isn't also bound to the fragment shader target we don't - * want to log its fragment data. - */ - sh = shProg[i]->_LinkedShaders[i]; - switch (sh->Type) { - case GL_VERTEX_SHADER: - _mesa_append_uniforms_to_file(sh, &shProg[i]->VertexProgram->Base); - break; - - case GL_GEOMETRY_SHADER_ARB: - _mesa_append_uniforms_to_file(sh, - &shProg[i]->GeometryProgram->Base); - break; - - case GL_FRAGMENT_SHADER: - _mesa_append_uniforms_to_file(sh, - &shProg[i]->FragmentProgram->Base); - break; - } - } - - for (i = 0; i < MESA_SHADER_TYPES; i++) { - if (shProg[i] != NULL) - shProg[i]->_Used = GL_TRUE; - } - } -#endif - - return GL_TRUE; -} - - -/*@}*/ +/* + * Mesa 3-D graphics library + * Version: 7.3 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 2008 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file context.c + * Mesa context/visual/framebuffer management functions. + * \author Brian Paul + */ + +/** + * \mainpage Mesa Main Module + * + * \section MainIntroduction Introduction + * + * The Mesa Main module consists of all the files in the main/ directory. + * Among the features of this module are: + * <UL> + * <LI> Structures to represent most GL state </LI> + * <LI> State set/get functions </LI> + * <LI> Display lists </LI> + * <LI> Texture unit, object and image handling </LI> + * <LI> Matrix and attribute stacks </LI> + * </UL> + * + * Other modules are responsible for API dispatch, vertex transformation, + * point/line/triangle setup, rasterization, vertex array caching, + * vertex/fragment programs/shaders, etc. + * + * + * \section AboutDoxygen About Doxygen + * + * If you're viewing this information as Doxygen-generated HTML you'll + * see the documentation index at the top of this page. + * + * The first line lists the Mesa source code modules. + * The second line lists the indexes available for viewing the documentation + * for each module. + * + * Selecting the <b>Main page</b> link will display a summary of the module + * (this page). + * + * Selecting <b>Data Structures</b> will list all C structures. + * + * Selecting the <b>File List</b> link will list all the source files in + * the module. + * Selecting a filename will show a list of all functions defined in that file. + * + * Selecting the <b>Data Fields</b> link will display a list of all + * documented structure members. + * + * Selecting the <b>Globals</b> link will display a list + * of all functions, structures, global variables and macros in the module. + * + */ + + +#include "glheader.h" +#include "mfeatures.h" +#include "imports.h" +#include "accum.h" +#include "api_exec.h" +#include "arrayobj.h" +#include "attrib.h" +#include "blend.h" +#include "buffers.h" +#include "bufferobj.h" +#include "context.h" +#include "cpuinfo.h" +#include "debug.h" +#include "depth.h" +#include "dlist.h" +#include "eval.h" +#include "extensions.h" +#include "fbobject.h" +#include "feedback.h" +#include "fog.h" +#include "formats.h" +#include "framebuffer.h" +#include "hint.h" +#include "hash.h" +#include "light.h" +#include "lines.h" +#include "macros.h" +#include "matrix.h" +#include "multisample.h" +#include "pixel.h" +#include "pixelstore.h" +#include "points.h" +#include "polygon.h" +#include "queryobj.h" +#include "syncobj.h" +#include "rastpos.h" +#include "remap.h" +#include "scissor.h" +#include "shared.h" +#include "shaderobj.h" +#include "simple_list.h" +#include "state.h" +#include "stencil.h" +#include "texcompress_s3tc.h" +#include "texstate.h" +#include "transformfeedback.h" +#include "mtypes.h" +#include "varray.h" +#include "version.h" +#include "viewport.h" +#include "vtxfmt.h" +#include "program/program.h" +#include "program/prog_print.h" +#if _HAVE_FULL_GL +#include "math/m_matrix.h" +#endif +#include "main/dispatch.h" /* for _gloffset_COUNT */ + +#ifdef USE_SPARC_ASM +#include "sparc/sparc.h" +#endif + +#include "glsl_parser_extras.h" +#include <stdbool.h> + + +#ifndef MESA_VERBOSE +int MESA_VERBOSE = 0; +#endif + +#ifndef MESA_DEBUG_FLAGS +int MESA_DEBUG_FLAGS = 0; +#endif + + +/* ubyte -> float conversion */ +GLfloat _mesa_ubyte_to_float_color_tab[256]; + + + +/** + * Swap buffers notification callback. + * + * \param ctx GL context. + * + * Called by window system just before swapping buffers. + * We have to finish any pending rendering. + */ +void +_mesa_notifySwapBuffers(struct gl_context *ctx) +{ + if (MESA_VERBOSE & VERBOSE_SWAPBUFFERS) + _mesa_debug(ctx, "SwapBuffers\n"); + FLUSH_CURRENT( ctx, 0 ); + if (ctx->Driver.Flush) { + ctx->Driver.Flush(ctx); + } +} + + +/**********************************************************************/ +/** \name GL Visual allocation/destruction */ +/**********************************************************************/ +/*@{*/ + +/** + * Allocates a struct gl_config structure and initializes it via + * _mesa_initialize_visual(). + * + * \param dbFlag double buffering + * \param stereoFlag stereo buffer + * \param depthBits requested bits per depth buffer value. Any value in [0, 32] + * is acceptable but the actual depth type will be GLushort or GLuint as + * needed. + * \param stencilBits requested minimum bits per stencil buffer value + * \param accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits number + * of bits per color component in accum buffer. + * \param indexBits number of bits per pixel if \p rgbFlag is GL_FALSE + * \param redBits number of bits per color component in frame buffer for RGB(A) + * mode. We always use 8 in core Mesa though. + * \param greenBits same as above. + * \param blueBits same as above. + * \param alphaBits same as above. + * \param numSamples not really used. + * + * \return pointer to new struct gl_config or NULL if requested parameters + * can't be met. + * + * \note Need to add params for level and numAuxBuffers (at least) + */ +struct gl_config * +_mesa_create_visual( GLboolean dbFlag, + GLboolean stereoFlag, + GLint redBits, + GLint greenBits, + GLint blueBits, + GLint alphaBits, + GLint depthBits, + GLint stencilBits, + GLint accumRedBits, + GLint accumGreenBits, + GLint accumBlueBits, + GLint accumAlphaBits, + GLint numSamples ) +{ + struct gl_config *vis = CALLOC_STRUCT(gl_config); + if (vis) { + if (!_mesa_initialize_visual(vis, dbFlag, stereoFlag, + redBits, greenBits, blueBits, alphaBits, + depthBits, stencilBits, + accumRedBits, accumGreenBits, + accumBlueBits, accumAlphaBits, + numSamples)) { + free(vis); + return NULL; + } + } + return vis; +} + + +/** + * Makes some sanity checks and fills in the fields of the struct + * gl_config object with the given parameters. If the caller needs to + * set additional fields, he should just probably init the whole + * gl_config object himself. + * + * \return GL_TRUE on success, or GL_FALSE on failure. + * + * \sa _mesa_create_visual() above for the parameter description. + */ +GLboolean +_mesa_initialize_visual( struct gl_config *vis, + GLboolean dbFlag, + GLboolean stereoFlag, + GLint redBits, + GLint greenBits, + GLint blueBits, + GLint alphaBits, + GLint depthBits, + GLint stencilBits, + GLint accumRedBits, + GLint accumGreenBits, + GLint accumBlueBits, + GLint accumAlphaBits, + GLint numSamples ) +{ + assert(vis); + + if (depthBits < 0 || depthBits > 32) { + return GL_FALSE; + } + if (stencilBits < 0 || stencilBits > STENCIL_BITS) { + return GL_FALSE; + } + assert(accumRedBits >= 0); + assert(accumGreenBits >= 0); + assert(accumBlueBits >= 0); + assert(accumAlphaBits >= 0); + + vis->rgbMode = GL_TRUE; + vis->doubleBufferMode = dbFlag; + vis->stereoMode = stereoFlag; + + vis->redBits = redBits; + vis->greenBits = greenBits; + vis->blueBits = blueBits; + vis->alphaBits = alphaBits; + vis->rgbBits = redBits + greenBits + blueBits; + + vis->indexBits = 0; + vis->depthBits = depthBits; + vis->stencilBits = stencilBits; + + vis->accumRedBits = accumRedBits; + vis->accumGreenBits = accumGreenBits; + vis->accumBlueBits = accumBlueBits; + vis->accumAlphaBits = accumAlphaBits; + + vis->haveAccumBuffer = accumRedBits > 0; + vis->haveDepthBuffer = depthBits > 0; + vis->haveStencilBuffer = stencilBits > 0; + + vis->numAuxBuffers = 0; + vis->level = 0; + vis->sampleBuffers = numSamples > 0 ? 1 : 0; + vis->samples = numSamples; + + return GL_TRUE; +} + + +/** + * Destroy a visual and free its memory. + * + * \param vis visual. + * + * Frees the visual structure. + */ +void +_mesa_destroy_visual( struct gl_config *vis ) +{ + free(vis); +} + +/*@}*/ + + +/**********************************************************************/ +/** \name Context allocation, initialization, destroying + * + * The purpose of the most initialization functions here is to provide the + * default state values according to the OpenGL specification. + */ +/**********************************************************************/ +/*@{*/ + + +/** + * This is lame. gdb only seems to recognize enum types that are + * actually used somewhere. We want to be able to print/use enum + * values such as TEXTURE_2D_INDEX in gdb. But we don't actually use + * the gl_texture_index type anywhere. Thus, this lame function. + */ +static void +dummy_enum_func(void) +{ + gl_buffer_index bi = BUFFER_FRONT_LEFT; + gl_face_index fi = FACE_POS_X; + gl_frag_attrib fa = FRAG_ATTRIB_WPOS; + gl_frag_result fr = FRAG_RESULT_DEPTH; + gl_texture_index ti = TEXTURE_2D_ARRAY_INDEX; + gl_vert_attrib va = VERT_ATTRIB_POS; + gl_vert_result vr = VERT_RESULT_HPOS; + gl_geom_attrib ga = GEOM_ATTRIB_POSITION; + gl_geom_result gr = GEOM_RESULT_POS; + + (void) bi; + (void) fi; + (void) fa; + (void) fr; + (void) ti; + (void) va; + (void) vr; + (void) ga; + (void) gr; +} + + +/** + * One-time initialization mutex lock. + * + * \sa Used by one_time_init(). + */ +_glthread_DECLARE_STATIC_MUTEX(OneTimeLock); + + + +/** + * Calls all the various one-time-init functions in Mesa. + * + * While holding a global mutex lock, calls several initialization functions, + * and sets the glapi callbacks if the \c MESA_DEBUG environment variable is + * defined. + * + * \sa _math_init(). + */ +static void +one_time_init( struct gl_context *ctx ) +{ + static GLbitfield api_init_mask = 0x0; + + _glthread_LOCK_MUTEX(OneTimeLock); + + /* truly one-time init */ + if (!api_init_mask) { + GLuint i; + + /* do some implementation tests */ + assert( sizeof(GLbyte) == 1 ); + assert( sizeof(GLubyte) == 1 ); + assert( sizeof(GLshort) == 2 ); + assert( sizeof(GLushort) == 2 ); + assert( sizeof(GLint) == 4 ); + assert( sizeof(GLuint) == 4 ); + + _mesa_get_cpu_features(); + + _mesa_init_sqrt_table(); + + /* context dependence is never a one-time thing... */ + _mesa_init_get_hash(ctx); + + for (i = 0; i < 256; i++) { + _mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F; + } + +#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__) + if (MESA_VERBOSE != 0) { + _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", + MESA_VERSION_STRING, __DATE__, __TIME__); + } +#endif + +#ifdef DEBUG + _mesa_test_formats(); +#endif + } + + /* per-API one-time init */ + if (!(api_init_mask & (1 << ctx->API))) { + /* + * This is fine as ES does not use the remap table, but it may not be + * future-proof. We cannot always initialize the remap table because + * when an app is linked to libGLES*, there are not enough dynamic + * entries. + */ + if (ctx->API == API_OPENGL) + _mesa_init_remap_table(); + } + + api_init_mask |= 1 << ctx->API; + + _glthread_UNLOCK_MUTEX(OneTimeLock); + + /* Hopefully atexit() is widely available. If not, we may need some + * #ifdef tests here. + */ + atexit(_mesa_destroy_shader_compiler); + + dummy_enum_func(); +} + + +/** + * Initialize fields of gl_current_attrib (aka ctx->Current.*) + */ +static void +_mesa_init_current(struct gl_context *ctx) +{ + GLuint i; + + /* Init all to (0,0,0,1) */ + for (i = 0; i < Elements(ctx->Current.Attrib); i++) { + ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 ); + } + + /* redo special cases: */ + ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 1.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 ); + ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 ); + ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 1.0 ); + ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX], 1.0, 0.0, 0.0, 1.0 ); + ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG], 1.0, 0.0, 0.0, 1.0 ); +} + + +/** + * Init vertex/fragment/geometry program limits. + * Important: drivers should override these with actual limits. + */ +static void +init_program_limits(GLenum type, struct gl_program_constants *prog) +{ + prog->MaxInstructions = MAX_PROGRAM_INSTRUCTIONS; + prog->MaxAluInstructions = MAX_PROGRAM_INSTRUCTIONS; + prog->MaxTexInstructions = MAX_PROGRAM_INSTRUCTIONS; + prog->MaxTexIndirections = MAX_PROGRAM_INSTRUCTIONS; + prog->MaxTemps = MAX_PROGRAM_TEMPS; + prog->MaxEnvParams = MAX_PROGRAM_ENV_PARAMS; + prog->MaxLocalParams = MAX_PROGRAM_LOCAL_PARAMS; + prog->MaxAddressOffset = MAX_PROGRAM_LOCAL_PARAMS; + + switch (type) { + case GL_VERTEX_PROGRAM_ARB: + prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS; + prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS; + prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS; + prog->MaxUniformComponents = 4 * MAX_UNIFORMS; + break; + case GL_FRAGMENT_PROGRAM_ARB: + prog->MaxParameters = MAX_NV_FRAGMENT_PROGRAM_PARAMS; + prog->MaxAttribs = MAX_NV_FRAGMENT_PROGRAM_INPUTS; + prog->MaxAddressRegs = MAX_FRAGMENT_PROGRAM_ADDRESS_REGS; + prog->MaxUniformComponents = 4 * MAX_UNIFORMS; + break; + case MESA_GEOMETRY_PROGRAM: + prog->MaxParameters = MAX_NV_VERTEX_PROGRAM_PARAMS; + prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS; + prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS; + prog->MaxUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS; + break; + default: + assert(0 && "Bad program type in init_program_limits()"); + } + + /* Set the native limits to zero. This implies that there is no native + * support for shaders. Let the drivers fill in the actual values. + */ + prog->MaxNativeInstructions = 0; + prog->MaxNativeAluInstructions = 0; + prog->MaxNativeTexInstructions = 0; + prog->MaxNativeTexIndirections = 0; + prog->MaxNativeAttribs = 0; + prog->MaxNativeTemps = 0; + prog->MaxNativeAddressRegs = 0; + prog->MaxNativeParameters = 0; + + /* Set GLSL datatype range/precision info assuming IEEE float values. + * Drivers should override these defaults as needed. + */ + prog->MediumFloat.RangeMin = 127; + prog->MediumFloat.RangeMax = 127; + prog->MediumFloat.Precision = 23; + prog->LowFloat = prog->HighFloat = prog->MediumFloat; + + /* Assume ints are stored as floats for now, since this is the least-common + * denominator. The OpenGL ES spec implies (page 132) that the precision + * of integer types should be 0. Practically speaking, IEEE + * single-precision floating point values can only store integers in the + * range [-0x01000000, 0x01000000] without loss of precision. + */ + prog->MediumInt.RangeMin = 24; + prog->MediumInt.RangeMax = 24; + prog->MediumInt.Precision = 0; + prog->LowInt = prog->HighInt = prog->MediumInt; +} + + +/** + * Initialize fields of gl_constants (aka ctx->Const.*). + * Use defaults from config.h. The device drivers will often override + * some of these values (such as number of texture units). + */ +static void +_mesa_init_constants(struct gl_context *ctx) +{ + assert(ctx); + + /* Constants, may be overriden (usually only reduced) by device drivers */ + ctx->Const.MaxTextureMbytes = MAX_TEXTURE_MBYTES; + ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS; + ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS; + ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS; + ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE; + ctx->Const.MaxArrayTextureLayers = MAX_ARRAY_TEXTURE_LAYERS; + ctx->Const.MaxTextureCoordUnits = MAX_TEXTURE_COORD_UNITS; + ctx->Const.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; + ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits, + ctx->Const.MaxTextureImageUnits); + ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY; + ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS; + ctx->Const.MaxTextureBufferSize = 65536; + ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE; + ctx->Const.SubPixelBits = SUB_PIXEL_BITS; + ctx->Const.MinPointSize = MIN_POINT_SIZE; + ctx->Const.MaxPointSize = MAX_POINT_SIZE; + ctx->Const.MinPointSizeAA = MIN_POINT_SIZE; + ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE; + ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY; + ctx->Const.MinLineWidth = MIN_LINE_WIDTH; + ctx->Const.MaxLineWidth = MAX_LINE_WIDTH; + ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH; + ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH; + ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY; + ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE; + ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES; + ctx->Const.MaxLights = MAX_LIGHTS; + ctx->Const.MaxShininess = 128.0; + ctx->Const.MaxSpotExponent = 128.0; + ctx->Const.MaxViewportWidth = MAX_WIDTH; + ctx->Const.MaxViewportHeight = MAX_HEIGHT; +#if FEATURE_ARB_vertex_program + init_program_limits(GL_VERTEX_PROGRAM_ARB, &ctx->Const.VertexProgram); +#endif +#if FEATURE_ARB_fragment_program + init_program_limits(GL_FRAGMENT_PROGRAM_ARB, &ctx->Const.FragmentProgram); +#endif +#if FEATURE_ARB_geometry_shader4 + init_program_limits(MESA_GEOMETRY_PROGRAM, &ctx->Const.GeometryProgram); +#endif + ctx->Const.MaxProgramMatrices = MAX_PROGRAM_MATRICES; + ctx->Const.MaxProgramMatrixStackDepth = MAX_PROGRAM_MATRIX_STACK_DEPTH; + + /* CheckArrayBounds is overriden by drivers/x11 for X server */ + ctx->Const.CheckArrayBounds = GL_FALSE; + + /* GL_ARB_draw_buffers */ + ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS; + +#if FEATURE_EXT_framebuffer_object + ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS; + ctx->Const.MaxRenderbufferSize = MAX_WIDTH; +#endif + +#if FEATURE_ARB_vertex_shader + ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS; + ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; + ctx->Const.MaxVarying = MAX_VARYING; +#endif +#if FEATURE_ARB_geometry_shader4 + ctx->Const.MaxGeometryTextureImageUnits = MAX_GEOMETRY_TEXTURE_IMAGE_UNITS; + ctx->Const.MaxVertexVaryingComponents = MAX_VERTEX_VARYING_COMPONENTS; + ctx->Const.MaxGeometryVaryingComponents = MAX_GEOMETRY_VARYING_COMPONENTS; + ctx->Const.MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES; + ctx->Const.MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS; +#endif + + /* Shading language version */ + if (ctx->API == API_OPENGL) { + ctx->Const.GLSLVersion = 120; + } + else if (ctx->API == API_OPENGLES2) { + ctx->Const.GLSLVersion = 100; + } + else if (ctx->API == API_OPENGLES) { + ctx->Const.GLSLVersion = 0; /* GLSL not supported */ + } + + /* GL_ARB_framebuffer_object */ + ctx->Const.MaxSamples = 0; + + /* GL_ARB_sync */ + ctx->Const.MaxServerWaitTimeout = (GLuint64) ~0; + + /* GL_ATI_envmap_bumpmap */ + ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS; + + /* GL_EXT_provoking_vertex */ + ctx->Const.QuadsFollowProvokingVertexConvention = GL_TRUE; + + /* GL_EXT_transform_feedback */ + ctx->Const.MaxTransformFeedbackSeparateAttribs = MAX_FEEDBACK_ATTRIBS; + ctx->Const.MaxTransformFeedbackSeparateComponents = 4 * MAX_FEEDBACK_ATTRIBS; + ctx->Const.MaxTransformFeedbackInterleavedComponents = 4 * MAX_FEEDBACK_ATTRIBS; + + /* GL 3.2: hard-coded for now: */ + ctx->Const.ProfileMask = GL_CONTEXT_COMPATIBILITY_PROFILE_BIT; + + /** GL_EXT_gpu_shader4 */ + ctx->Const.MinProgramTexelOffset = -8; + ctx->Const.MaxProgramTexelOffset = 7; +} + + +/** + * Do some sanity checks on the limits/constants for the given context. + * Only called the first time a context is bound. + */ +static void +check_context_limits(struct gl_context *ctx) +{ + /* check that we don't exceed the size of various bitfields */ + assert(VERT_RESULT_MAX <= + (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten))); + assert(FRAG_ATTRIB_MAX <= + (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead))); + + assert(MAX_COMBINED_TEXTURE_IMAGE_UNITS <= 8 * sizeof(GLbitfield)); + + /* shader-related checks */ + assert(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); + assert(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); + + assert(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); + assert(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); + assert(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX); + assert(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX); + + /* Texture unit checks */ + assert(ctx->Const.MaxTextureImageUnits > 0); + assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); + assert(ctx->Const.MaxTextureCoordUnits > 0); + assert(ctx->Const.MaxTextureCoordUnits <= MAX_TEXTURE_COORD_UNITS); + assert(ctx->Const.MaxTextureUnits > 0); + assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS); + assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS); + assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits, + ctx->Const.MaxTextureCoordUnits)); + assert(ctx->Const.MaxCombinedTextureImageUnits > 0); + assert(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); + assert(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); + /* number of coord units cannot be greater than number of image units */ + assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits); + + + /* Texture size checks */ + assert(ctx->Const.MaxTextureLevels <= MAX_TEXTURE_LEVELS); + assert(ctx->Const.Max3DTextureLevels <= MAX_3D_TEXTURE_LEVELS); + assert(ctx->Const.MaxCubeTextureLevels <= MAX_CUBE_TEXTURE_LEVELS); + assert(ctx->Const.MaxTextureRectSize <= MAX_TEXTURE_RECT_SIZE); + + /* make sure largest texture image is <= MAX_WIDTH in size */ + assert((1 << (ctx->Const.MaxTextureLevels - 1)) <= MAX_WIDTH); + assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= MAX_WIDTH); + assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= MAX_WIDTH); + + /* Texture level checks */ + assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS); + assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS); + + /* Max texture size should be <= max viewport size (render to texture) */ + assert((1 << (MAX_TEXTURE_LEVELS - 1)) <= MAX_WIDTH); + + assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH); + assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH); + + assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS); + + /* if this fails, add more enum values to gl_buffer_index */ + assert(BUFFER_COLOR0 + MAX_DRAW_BUFFERS <= BUFFER_COUNT); + + /* XXX probably add more tests */ +} + + +/** + * Initialize the attribute groups in a GL context. + * + * \param ctx GL context. + * + * Initializes all the attributes, calling the respective <tt>init*</tt> + * functions for the more complex data structures. + */ +static GLboolean +init_attrib_groups(struct gl_context *ctx) +{ + assert(ctx); + + /* Constants */ + _mesa_init_constants( ctx ); + + /* Extensions */ + _mesa_init_extensions( ctx ); + + /* Attribute Groups */ + _mesa_init_accum( ctx ); + _mesa_init_attrib( ctx ); + _mesa_init_buffer_objects( ctx ); + _mesa_init_color( ctx ); + _mesa_init_current( ctx ); + _mesa_init_depth( ctx ); + _mesa_init_debug( ctx ); + _mesa_init_display_list( ctx ); + _mesa_init_eval( ctx ); + _mesa_init_fbobjects( ctx ); + _mesa_init_feedback( ctx ); + _mesa_init_fog( ctx ); + _mesa_init_hint( ctx ); + _mesa_init_line( ctx ); + _mesa_init_lighting( ctx ); + _mesa_init_matrix( ctx ); + _mesa_init_multisample( ctx ); + _mesa_init_pixel( ctx ); + _mesa_init_pixelstore( ctx ); + _mesa_init_point( ctx ); + _mesa_init_polygon( ctx ); + _mesa_init_program( ctx ); + _mesa_init_queryobj( ctx ); + _mesa_init_sync( ctx ); + _mesa_init_rastpos( ctx ); + _mesa_init_scissor( ctx ); + _mesa_init_shader_state( ctx ); + _mesa_init_stencil( ctx ); + _mesa_init_transform( ctx ); + _mesa_init_transform_feedback( ctx ); + _mesa_init_varray( ctx ); + _mesa_init_viewport( ctx ); + + if (!_mesa_init_texture( ctx )) + return GL_FALSE; + + _mesa_init_texture_s3tc( ctx ); + + /* Miscellaneous */ + ctx->NewState = _NEW_ALL; + ctx->ErrorValue = (GLenum) GL_NO_ERROR; + ctx->varying_vp_inputs = ~0; + + return GL_TRUE; +} + + +/** + * Update default objects in a GL context with respect to shared state. + * + * \param ctx GL context. + * + * Removes references to old default objects, (texture objects, program + * objects, etc.) and changes to reference those from the current shared + * state. + */ +static GLboolean +update_default_objects(struct gl_context *ctx) +{ + assert(ctx); + + _mesa_update_default_objects_program(ctx); + _mesa_update_default_objects_texture(ctx); + _mesa_update_default_objects_buffer_objects(ctx); + + return GL_TRUE; +} + + +/** + * This is the default function we plug into all dispatch table slots + * This helps prevents a segfault when someone calls a GL function without + * first checking if the extension's supported. + */ +static int +generic_nop(void) +{ + _mesa_warning(NULL, "User called no-op dispatch function (an unsupported extension function?)"); + return 0; +} + + +/** + * Allocate and initialize a new dispatch table. + */ +struct _glapi_table * +_mesa_alloc_dispatch_table(int size) +{ + /* Find the larger of Mesa's dispatch table and libGL's dispatch table. + * In practice, this'll be the same for stand-alone Mesa. But for DRI + * Mesa we do this to accomodate different versions of libGL and various + * DRI drivers. + */ + GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT); + struct _glapi_table *table; + + /* should never happen, but just in case */ + numEntries = MAX2(numEntries, size); + + table = (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc)); + if (table) { + _glapi_proc *entry = (_glapi_proc *) table; + GLint i; + for (i = 0; i < numEntries; i++) { + entry[i] = (_glapi_proc) generic_nop; + } + } + return table; +} + + +/** + * Initialize a struct gl_context struct (rendering context). + * + * This includes allocating all the other structs and arrays which hang off of + * the context by pointers. + * Note that the driver needs to pass in its dd_function_table here since + * we need to at least call driverFunctions->NewTextureObject to create the + * default texture objects. + * + * Called by _mesa_create_context(). + * + * Performs the imports and exports callback tables initialization, and + * miscellaneous one-time initializations. If no shared context is supplied one + * is allocated, and increase its reference count. Setups the GL API dispatch + * tables. Initialize the TNL module. Sets the maximum Z buffer depth. + * Finally queries the \c MESA_DEBUG and \c MESA_VERBOSE environment variables + * for debug flags. + * + * \param ctx the context to initialize + * \param api the GL API type to create the context for + * \param visual describes the visual attributes for this context + * \param share_list points to context to share textures, display lists, + * etc with, or NULL + * \param driverFunctions table of device driver functions for this context + * to use + * \param driverContext pointer to driver-specific context data + */ +GLboolean +_mesa_initialize_context(struct gl_context *ctx, + gl_api api, + const struct gl_config *visual, + struct gl_context *share_list, + const struct dd_function_table *driverFunctions, + void *driverContext) +{ + struct gl_shared_state *shared; + int i; + + /*ASSERT(driverContext);*/ + assert(driverFunctions->NewTextureObject); + assert(driverFunctions->FreeTexImageData); + + ctx->API = api; + ctx->Visual = *visual; + ctx->DrawBuffer = NULL; + ctx->ReadBuffer = NULL; + ctx->WinSysDrawBuffer = NULL; + ctx->WinSysReadBuffer = NULL; + + /* misc one-time initializations */ + one_time_init(ctx); + + /* Plug in driver functions and context pointer here. + * This is important because when we call alloc_shared_state() below + * we'll call ctx->Driver.NewTextureObject() to create the default + * textures. + */ + ctx->Driver = *driverFunctions; + ctx->DriverCtx = driverContext; + + if (share_list) { + /* share state with another context */ + shared = share_list->Shared; + } + else { + /* allocate new, unshared state */ + shared = _mesa_alloc_shared_state(ctx); + if (!shared) + return GL_FALSE; + } + + _glthread_LOCK_MUTEX(shared->Mutex); + ctx->Shared = shared; + shared->RefCount++; + _glthread_UNLOCK_MUTEX(shared->Mutex); + + if (!init_attrib_groups( ctx )) { + _mesa_release_shared_state(ctx, ctx->Shared); + return GL_FALSE; + } + +#if FEATURE_dispatch + /* setup the API dispatch tables */ + switch (ctx->API) { +#if FEATURE_GL + case API_OPENGL: + ctx->Exec = _mesa_create_exec_table(); + break; +#endif +#if FEATURE_ES1 + case API_OPENGLES: + ctx->Exec = _mesa_create_exec_table_es1(); + break; +#endif +#if FEATURE_ES2 + case API_OPENGLES2: + ctx->Exec = _mesa_create_exec_table_es2(); + break; +#endif + default: + _mesa_problem(ctx, "unknown or unsupported API"); + break; + } + + if (!ctx->Exec) { + _mesa_release_shared_state(ctx, ctx->Shared); + return GL_FALSE; + } +#endif + ctx->CurrentDispatch = ctx->Exec; + + ctx->FragmentProgram._MaintainTexEnvProgram + = (_mesa_getenv("MESA_TEX_PROG") != NULL); + + ctx->VertexProgram._MaintainTnlProgram + = (_mesa_getenv("MESA_TNL_PROG") != NULL); + if (ctx->VertexProgram._MaintainTnlProgram) { + /* this is required... */ + ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; + } + + /* Mesa core handles all the formats that mesa core knows about. + * Drivers will want to override this list with just the formats + * they can handle, and confirm that appropriate fallbacks exist in + * _mesa_choose_tex_format(). + */ + memset(&ctx->TextureFormatSupported, GL_TRUE, + sizeof(ctx->TextureFormatSupported)); + + switch (ctx->API) { + case API_OPENGL: +#if FEATURE_dlist + ctx->Save = _mesa_create_save_table(); + if (!ctx->Save) { + _mesa_release_shared_state(ctx, ctx->Shared); + free(ctx->Exec); + return GL_FALSE; + } + + _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt ); +#endif + break; + case API_OPENGLES: + /** + * GL_OES_texture_cube_map says + * "Initially all texture generation modes are set to REFLECTION_MAP_OES" + */ + for (i = 0; i < MAX_TEXTURE_UNITS; i++) { + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; + texUnit->GenS.Mode = GL_REFLECTION_MAP_NV; + texUnit->GenT.Mode = GL_REFLECTION_MAP_NV; + texUnit->GenR.Mode = GL_REFLECTION_MAP_NV; + texUnit->GenS._ModeBit = TEXGEN_REFLECTION_MAP_NV; + texUnit->GenT._ModeBit = TEXGEN_REFLECTION_MAP_NV; + texUnit->GenR._ModeBit = TEXGEN_REFLECTION_MAP_NV; + } + break; + case API_OPENGLES2: + ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; + ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; + ctx->Point.PointSprite = GL_TRUE; /* always on for ES 2.x */ + break; + } + + ctx->FirstTimeCurrent = GL_TRUE; + + return GL_TRUE; +} + + +/** + * Allocate and initialize a struct gl_context structure. + * Note that the driver needs to pass in its dd_function_table here since + * we need to at least call driverFunctions->NewTextureObject to initialize + * the rendering context. + * + * \param api the GL API type to create the context for + * \param visual a struct gl_config pointer (we copy the struct contents) + * \param share_list another context to share display lists with or NULL + * \param driverFunctions points to the dd_function_table into which the + * driver has plugged in all its special functions. + * \param driverContext points to the device driver's private context state + * + * \return pointer to a new __struct gl_contextRec or NULL if error. + */ +struct gl_context * +_mesa_create_context(gl_api api, + const struct gl_config *visual, + struct gl_context *share_list, + const struct dd_function_table *driverFunctions, + void *driverContext) +{ + struct gl_context *ctx; + + ASSERT(visual); + /*ASSERT(driverContext);*/ + + ctx = (struct gl_context *) calloc(1, sizeof(struct gl_context)); + if (!ctx) + return NULL; + + if (_mesa_initialize_context(ctx, api, visual, share_list, + driverFunctions, driverContext)) { + return ctx; + } + else { + free(ctx); + return NULL; + } +} + + +/** + * Free the data associated with the given context. + * + * But doesn't free the struct gl_context struct itself. + * + * \sa _mesa_initialize_context() and init_attrib_groups(). + */ +void +_mesa_free_context_data( struct gl_context *ctx ) +{ + if (!_mesa_get_current_context()){ + /* No current context, but we may need one in order to delete + * texture objs, etc. So temporarily bind the context now. + */ + _mesa_make_current(ctx, NULL, NULL); + } + + /* unreference WinSysDraw/Read buffers */ + _mesa_reference_framebuffer(&ctx->WinSysDrawBuffer, NULL); + _mesa_reference_framebuffer(&ctx->WinSysReadBuffer, NULL); + _mesa_reference_framebuffer(&ctx->DrawBuffer, NULL); + _mesa_reference_framebuffer(&ctx->ReadBuffer, NULL); + + _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL); + _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL); + _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, NULL); + + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL); + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL); + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL); + + _mesa_free_attrib_data(ctx); + _mesa_free_buffer_objects(ctx); + _mesa_free_lighting_data( ctx ); + _mesa_free_eval_data( ctx ); + _mesa_free_texture_data( ctx ); + _mesa_free_matrix_data( ctx ); + _mesa_free_viewport_data( ctx ); + _mesa_free_program_data(ctx); + _mesa_free_shader_state(ctx); + _mesa_free_queryobj_data(ctx); + _mesa_free_sync_data(ctx); + _mesa_free_varray_data(ctx); + _mesa_free_transform_feedback(ctx); + + _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj); + +#if FEATURE_ARB_pixel_buffer_object + _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj, NULL); +#endif + +#if FEATURE_ARB_vertex_buffer_object + _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL); + _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL); +#endif + + /* free dispatch tables */ + free(ctx->Exec); + free(ctx->Save); + + /* Shared context state (display lists, textures, etc) */ + _mesa_release_shared_state( ctx, ctx->Shared ); + + /* needs to be after freeing shared state */ + _mesa_free_display_list_data(ctx); + + if (ctx->Extensions.String) + free((void *) ctx->Extensions.String); + + if (ctx->VersionString) + free(ctx->VersionString); + + /* unbind the context if it's currently bound */ + if (ctx == _mesa_get_current_context()) { + _mesa_make_current(NULL, NULL, NULL); + } +} + + +/** + * Destroy a struct gl_context structure. + * + * \param ctx GL context. + * + * Calls _mesa_free_context_data() and frees the gl_context object itself. + */ +void +_mesa_destroy_context( struct gl_context *ctx ) +{ + if (ctx) { + _mesa_free_context_data(ctx); + free( (void *) ctx ); + } +} + + +#if _HAVE_FULL_GL +/** + * Copy attribute groups from one context to another. + * + * \param src source context + * \param dst destination context + * \param mask bitwise OR of GL_*_BIT flags + * + * According to the bits specified in \p mask, copies the corresponding + * attributes from \p src into \p dst. For many of the attributes a simple \c + * memcpy is not enough due to the existence of internal pointers in their data + * structures. + */ +void +_mesa_copy_context( const struct gl_context *src, struct gl_context *dst, + GLuint mask ) +{ + if (mask & GL_ACCUM_BUFFER_BIT) { + /* OK to memcpy */ + dst->Accum = src->Accum; + } + if (mask & GL_COLOR_BUFFER_BIT) { + /* OK to memcpy */ + dst->Color = src->Color; + } + if (mask & GL_CURRENT_BIT) { + /* OK to memcpy */ + dst->Current = src->Current; + } + if (mask & GL_DEPTH_BUFFER_BIT) { + /* OK to memcpy */ + dst->Depth = src->Depth; + } + if (mask & GL_ENABLE_BIT) { + /* no op */ + } + if (mask & GL_EVAL_BIT) { + /* OK to memcpy */ + dst->Eval = src->Eval; + } + if (mask & GL_FOG_BIT) { + /* OK to memcpy */ + dst->Fog = src->Fog; + } + if (mask & GL_HINT_BIT) { + /* OK to memcpy */ + dst->Hint = src->Hint; + } + if (mask & GL_LIGHTING_BIT) { + GLuint i; + /* begin with memcpy */ + dst->Light = src->Light; + /* fixup linked lists to prevent pointer insanity */ + make_empty_list( &(dst->Light.EnabledList) ); + for (i = 0; i < MAX_LIGHTS; i++) { + if (dst->Light.Light[i].Enabled) { + insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i])); + } + } + } + if (mask & GL_LINE_BIT) { + /* OK to memcpy */ + dst->Line = src->Line; + } + if (mask & GL_LIST_BIT) { + /* OK to memcpy */ + dst->List = src->List; + } + if (mask & GL_PIXEL_MODE_BIT) { + /* OK to memcpy */ + dst->Pixel = src->Pixel; + } + if (mask & GL_POINT_BIT) { + /* OK to memcpy */ + dst->Point = src->Point; + } + if (mask & GL_POLYGON_BIT) { + /* OK to memcpy */ + dst->Polygon = src->Polygon; + } + if (mask & GL_POLYGON_STIPPLE_BIT) { + /* Use loop instead of memcpy due to problem with Portland Group's + * C compiler. Reported by John Stone. + */ + GLuint i; + for (i = 0; i < 32; i++) { + dst->PolygonStipple[i] = src->PolygonStipple[i]; + } + } + if (mask & GL_SCISSOR_BIT) { + /* OK to memcpy */ + dst->Scissor = src->Scissor; + } + if (mask & GL_STENCIL_BUFFER_BIT) { + /* OK to memcpy */ + dst->Stencil = src->Stencil; + } + if (mask & GL_TEXTURE_BIT) { + /* Cannot memcpy because of pointers */ + _mesa_copy_texture_state(src, dst); + } + if (mask & GL_TRANSFORM_BIT) { + /* OK to memcpy */ + dst->Transform = src->Transform; + } + if (mask & GL_VIEWPORT_BIT) { + /* Cannot use memcpy, because of pointers in GLmatrix _WindowMap */ + dst->Viewport.X = src->Viewport.X; + dst->Viewport.Y = src->Viewport.Y; + dst->Viewport.Width = src->Viewport.Width; + dst->Viewport.Height = src->Viewport.Height; + dst->Viewport.Near = src->Viewport.Near; + dst->Viewport.Far = src->Viewport.Far; + _math_matrix_copy(&dst->Viewport._WindowMap, &src->Viewport._WindowMap); + } + + /* XXX FIXME: Call callbacks? + */ + dst->NewState = _NEW_ALL; +} +#endif + + +/** + * Check if the given context can render into the given framebuffer + * by checking visual attributes. + * + * Most of these tests could go away because Mesa is now pretty flexible + * in terms of mixing rendering contexts with framebuffers. As long + * as RGB vs. CI mode agree, we're probably good. + * + * \return GL_TRUE if compatible, GL_FALSE otherwise. + */ +static GLboolean +check_compatible(const struct gl_context *ctx, + const struct gl_framebuffer *buffer) +{ + const struct gl_config *ctxvis = &ctx->Visual; + const struct gl_config *bufvis = &buffer->Visual; + + if (buffer == _mesa_get_incomplete_framebuffer()) + return GL_TRUE; + +#if 0 + /* disabling this fixes the fgl_glxgears pbuffer demo */ + if (ctxvis->doubleBufferMode && !bufvis->doubleBufferMode) + return GL_FALSE; +#endif + if (ctxvis->stereoMode && !bufvis->stereoMode) + return GL_FALSE; + if (ctxvis->haveAccumBuffer && !bufvis->haveAccumBuffer) + return GL_FALSE; + if (ctxvis->haveDepthBuffer && !bufvis->haveDepthBuffer) + return GL_FALSE; + if (ctxvis->haveStencilBuffer && !bufvis->haveStencilBuffer) + return GL_FALSE; + if (ctxvis->redMask && ctxvis->redMask != bufvis->redMask) + return GL_FALSE; + if (ctxvis->greenMask && ctxvis->greenMask != bufvis->greenMask) + return GL_FALSE; + if (ctxvis->blueMask && ctxvis->blueMask != bufvis->blueMask) + return GL_FALSE; +#if 0 + /* disabled (see bug 11161) */ + if (ctxvis->depthBits && ctxvis->depthBits != bufvis->depthBits) + return GL_FALSE; +#endif + if (ctxvis->stencilBits && ctxvis->stencilBits != bufvis->stencilBits) + return GL_FALSE; + + return GL_TRUE; +} + + +/** + * Do one-time initialization for the given framebuffer. Specifically, + * ask the driver for the window's current size and update the framebuffer + * object to match. + * Really, the device driver should totally take care of this. + */ +static void +initialize_framebuffer_size(struct gl_context *ctx, struct gl_framebuffer *fb) +{ + GLuint width, height; + if (ctx->Driver.GetBufferSize) { + ctx->Driver.GetBufferSize(fb, &width, &height); + if (ctx->Driver.ResizeBuffers) + ctx->Driver.ResizeBuffers(ctx, fb, width, height); + fb->Initialized = GL_TRUE; + } +} + + +/** + * Check if the viewport/scissor size has not yet been initialized. + * Initialize the size if the given width and height are non-zero. + */ +void +_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height) +{ + if (!ctx->ViewportInitialized && width > 0 && height > 0) { + /* Note: set flag here, before calling _mesa_set_viewport(), to prevent + * potential infinite recursion. + */ + ctx->ViewportInitialized = GL_TRUE; + _mesa_set_viewport(ctx, 0, 0, width, height); + _mesa_set_scissor(ctx, 0, 0, width, height); + } +} + + +/** + * Bind the given context to the given drawBuffer and readBuffer and + * make it the current context for the calling thread. + * We'll render into the drawBuffer and read pixels from the + * readBuffer (i.e. glRead/CopyPixels, glCopyTexImage, etc). + * + * We check that the context's and framebuffer's visuals are compatible + * and return immediately if they're not. + * + * \param newCtx the new GL context. If NULL then there will be no current GL + * context. + * \param drawBuffer the drawing framebuffer + * \param readBuffer the reading framebuffer + */ +GLboolean +_mesa_make_current( struct gl_context *newCtx, + struct gl_framebuffer *drawBuffer, + struct gl_framebuffer *readBuffer ) +{ + GET_CURRENT_CONTEXT(curCtx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(newCtx, "_mesa_make_current()\n"); + + /* Check that the context's and framebuffer's visuals are compatible. + */ + if (newCtx && drawBuffer && newCtx->WinSysDrawBuffer != drawBuffer) { + if (!check_compatible(newCtx, drawBuffer)) { + _mesa_warning(newCtx, + "MakeCurrent: incompatible visuals for context and drawbuffer"); + return GL_FALSE; + } + } + if (newCtx && readBuffer && newCtx->WinSysReadBuffer != readBuffer) { + if (!check_compatible(newCtx, readBuffer)) { + _mesa_warning(newCtx, + "MakeCurrent: incompatible visuals for context and readbuffer"); + return GL_FALSE; + } + } + + if (curCtx && + (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) && /* make sure this context is valid for flushing */ + curCtx != newCtx) + _mesa_flush(curCtx); + + /* We used to call _glapi_check_multithread() here. Now do it in drivers */ + _glapi_set_context((void *) newCtx); + ASSERT(_mesa_get_current_context() == newCtx); + + if (!newCtx) { + _glapi_set_dispatch(NULL); /* none current */ + } + else { + _glapi_set_dispatch(newCtx->CurrentDispatch); + + if (drawBuffer && readBuffer) { + /* TODO: check if newCtx and buffer's visual match??? */ + + ASSERT(drawBuffer->Name == 0); + ASSERT(readBuffer->Name == 0); + _mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer); + _mesa_reference_framebuffer(&newCtx->WinSysReadBuffer, readBuffer); + + /* + * Only set the context's Draw/ReadBuffer fields if they're NULL + * or not bound to a user-created FBO. + */ + if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) { + /* KW: merge conflict here, revisit. + */ + /* fix up the fb fields - these will end up wrong otherwise + * if the DRIdrawable changes, and everything relies on them. + * This is a bit messy (same as needed in _mesa_BindFramebufferEXT) + */ + unsigned int i; + GLenum buffers[MAX_DRAW_BUFFERS]; + + _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer); + + for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) { + buffers[i] = newCtx->Color.DrawBuffer[i]; + } + + _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, + buffers, NULL); + } + if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) { + _mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer); + } + + /* XXX only set this flag if we're really changing the draw/read + * framebuffer bindings. + */ + newCtx->NewState |= _NEW_BUFFERS; + +#if 1 + /* We want to get rid of these lines: */ + +#if _HAVE_FULL_GL + if (!drawBuffer->Initialized) { + initialize_framebuffer_size(newCtx, drawBuffer); + } + if (readBuffer != drawBuffer && !readBuffer->Initialized) { + initialize_framebuffer_size(newCtx, readBuffer); + } + + _mesa_resizebuffers(newCtx); +#endif + +#else + /* We want the drawBuffer and readBuffer to be initialized by + * the driver. + * This generally means the Width and Height match the actual + * window size and the renderbuffers (both hardware and software + * based) are allocated to match. The later can generally be + * done with a call to _mesa_resize_framebuffer(). + * + * It's theoretically possible for a buffer to have zero width + * or height, but for now, assert check that the driver did what's + * expected of it. + */ + ASSERT(drawBuffer->Width > 0); + ASSERT(drawBuffer->Height > 0); +#endif + + if (drawBuffer) { + _mesa_check_init_viewport(newCtx, + drawBuffer->Width, drawBuffer->Height); + } + } + + if (newCtx->FirstTimeCurrent) { + _mesa_compute_version(newCtx); + + newCtx->Extensions.String = _mesa_make_extension_string(newCtx); + + check_context_limits(newCtx); + + /* We can use this to help debug user's problems. Tell them to set + * the MESA_INFO env variable before running their app. Then the + * first time each context is made current we'll print some useful + * information. + */ + if (_mesa_getenv("MESA_INFO")) { + _mesa_print_info(); + } + + newCtx->FirstTimeCurrent = GL_FALSE; + } + } + + return GL_TRUE; +} + + +/** + * Make context 'ctx' share the display lists, textures and programs + * that are associated with 'ctxToShare'. + * Any display lists, textures or programs associated with 'ctx' will + * be deleted if nobody else is sharing them. + */ +GLboolean +_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare) +{ + if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) { + struct gl_shared_state *oldSharedState = ctx->Shared; + + ctx->Shared = ctxToShare->Shared; + + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + ctx->Shared->RefCount++; + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + + update_default_objects(ctx); + + _mesa_release_shared_state(ctx, oldSharedState); + + return GL_TRUE; + } + else { + return GL_FALSE; + } +} + + + +/** + * \return pointer to the current GL context for this thread. + * + * Calls _glapi_get_context(). This isn't the fastest way to get the current + * context. If you need speed, see the #GET_CURRENT_CONTEXT macro in + * context.h. + */ +struct gl_context * +_mesa_get_current_context( void ) +{ + return (struct gl_context *) _glapi_get_context(); +} + + +/** + * Get context's current API dispatch table. + * + * It'll either be the immediate-mode execute dispatcher or the display list + * compile dispatcher. + * + * \param ctx GL context. + * + * \return pointer to dispatch_table. + * + * Simply returns __struct gl_contextRec::CurrentDispatch. + */ +struct _glapi_table * +_mesa_get_dispatch(struct gl_context *ctx) +{ + return ctx->CurrentDispatch; +} + +/*@}*/ + + +/**********************************************************************/ +/** \name Miscellaneous functions */ +/**********************************************************************/ +/*@{*/ + +/** + * Record an error. + * + * \param ctx GL context. + * \param error error code. + * + * Records the given error code and call the driver's dd_function_table::Error + * function if defined. + * + * \sa + * This is called via _mesa_error(). + */ +void +_mesa_record_error(struct gl_context *ctx, GLenum error) +{ + if (!ctx) + return; + + if (ctx->ErrorValue == GL_NO_ERROR) { + ctx->ErrorValue = error; + } + + /* Call device driver's error handler, if any. This is used on the Mac. */ + if (ctx->Driver.Error) { + ctx->Driver.Error(ctx); + } +} + + +/** + * Flush commands and wait for completion. + */ +void +_mesa_finish(struct gl_context *ctx) +{ + FLUSH_CURRENT( ctx, 0 ); + if (ctx->Driver.Finish) { + ctx->Driver.Finish(ctx); + } +} + + +/** + * Flush commands. + */ +void +_mesa_flush(struct gl_context *ctx) +{ + FLUSH_CURRENT( ctx, 0 ); + if (ctx->Driver.Flush) { + ctx->Driver.Flush(ctx); + } +} + + + +/** + * Execute glFinish(). + * + * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the + * dd_function_table::Finish driver callback, if not NULL. + */ +void GLAPIENTRY +_mesa_Finish(void) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + _mesa_finish(ctx); +} + + +/** + * Execute glFlush(). + * + * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the + * dd_function_table::Flush driver callback, if not NULL. + */ +void GLAPIENTRY +_mesa_Flush(void) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + _mesa_flush(ctx); +} + + +/** + * Set mvp_with_dp4 flag. If a driver has a preference for DP4 over + * MUL/MAD, or vice versa, call this function to register that. + * Otherwise we default to MUL/MAD. + */ +void +_mesa_set_mvp_with_dp4( struct gl_context *ctx, + GLboolean flag ) +{ + ctx->mvp_with_dp4 = flag; +} + + + +/** + * Prior to drawing anything with glBegin, glDrawArrays, etc. this function + * is called to see if it's valid to render. This involves checking that + * the current shader is valid and the framebuffer is complete. + * If an error is detected it'll be recorded here. + * \return GL_TRUE if OK to render, GL_FALSE if not + */ +GLboolean +_mesa_valid_to_render(struct gl_context *ctx, const char *where) +{ + bool vert_from_glsl_shader = false; + bool geom_from_glsl_shader = false; + bool frag_from_glsl_shader = false; + + /* This depends on having up to date derived state (shaders) */ + if (ctx->NewState) + _mesa_update_state(ctx); + + if (ctx->Shader.CurrentVertexProgram) { + vert_from_glsl_shader = true; + + if (!ctx->Shader.CurrentVertexProgram->LinkStatus) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(shader not linked)", where); + return GL_FALSE; + } +#if 0 /* not normally enabled */ + { + char errMsg[100]; + if (!_mesa_validate_shader_program(ctx, + ctx->Shader.CurrentVertexProgram, + errMsg)) { + _mesa_warning(ctx, "Shader program %u is invalid: %s", + ctx->Shader.CurrentVertexProgram->Name, errMsg); + } + } +#endif + } + + if (ctx->Shader.CurrentGeometryProgram) { + geom_from_glsl_shader = true; + + if (!ctx->Shader.CurrentGeometryProgram->LinkStatus) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(shader not linked)", where); + return GL_FALSE; + } +#if 0 /* not normally enabled */ + { + char errMsg[100]; + if (!_mesa_validate_shader_program(ctx, + ctx->Shader.CurrentGeometryProgram, + errMsg)) { + _mesa_warning(ctx, "Shader program %u is invalid: %s", + ctx->Shader.CurrentGeometryProgram->Name, errMsg); + } + } +#endif + } + + if (ctx->Shader.CurrentFragmentProgram) { + frag_from_glsl_shader = true; + + if (!ctx->Shader.CurrentFragmentProgram->LinkStatus) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(shader not linked)", where); + return GL_FALSE; + } +#if 0 /* not normally enabled */ + { + char errMsg[100]; + if (!_mesa_validate_shader_program(ctx, + ctx->Shader.CurrentFragmentProgram, + errMsg)) { + _mesa_warning(ctx, "Shader program %u is invalid: %s", + ctx->Shader.CurrentFragmentProgram->Name, errMsg); + } + } +#endif + } + + /* Any shader stages that are not supplied by the GLSL shader and have + * assembly shaders enabled must now be validated. + */ + if (!vert_from_glsl_shader + && ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(vertex program not valid)", where); + return GL_FALSE; + } + + /* FINISHME: If GL_NV_geometry_program4 is ever supported, the current + * FINISHME: geometry program should validated here. + */ + (void) geom_from_glsl_shader; + + if (!frag_from_glsl_shader) { + if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(fragment program not valid)", where); + return GL_FALSE; + } + + /* If drawing to integer-valued color buffers, there must be an + * active fragment shader (GL_EXT_texture_integer). + */ + if (ctx->DrawBuffer && ctx->DrawBuffer->_IntegerColor) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(integer format but no fragment shader)", where); + return GL_FALSE; + } + } + + if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, + "%s(incomplete framebuffer)", where); + return GL_FALSE; + } + +#ifdef DEBUG + if (ctx->Shader.Flags & GLSL_LOG) { + struct gl_shader_program *shProg[MESA_SHADER_TYPES]; + gl_shader_type i; + + shProg[MESA_SHADER_VERTEX] = ctx->Shader.CurrentVertexProgram; + shProg[MESA_SHADER_GEOMETRY] = ctx->Shader.CurrentGeometryProgram; + shProg[MESA_SHADER_FRAGMENT] = ctx->Shader.CurrentFragmentProgram; + + for (i = 0; i < MESA_SHADER_TYPES; i++) { + struct gl_shader *sh; + + if (shProg[i] == NULL || shProg[i]->_Used + || shProg[i]->_LinkedShaders[i] == NULL) + continue; + + /* This is the first time this shader is being used. + * Append shader's constants/uniforms to log file. + * + * The logic is a little odd here. We only want to log data for each + * shader target that will actually be used, and we only want to log + * it once. It's possible to have a program bound to the vertex + * shader target that also supplied a fragment shader. If that + * program isn't also bound to the fragment shader target we don't + * want to log its fragment data. + */ + sh = shProg[i]->_LinkedShaders[i]; + switch (sh->Type) { + case GL_VERTEX_SHADER: + _mesa_append_uniforms_to_file(sh, &shProg[i]->VertexProgram->Base); + break; + + case GL_GEOMETRY_SHADER_ARB: + _mesa_append_uniforms_to_file(sh, + &shProg[i]->GeometryProgram->Base); + break; + + case GL_FRAGMENT_SHADER: + _mesa_append_uniforms_to_file(sh, + &shProg[i]->FragmentProgram->Base); + break; + } + } + + for (i = 0; i < MESA_SHADER_TYPES; i++) { + if (shProg[i] != NULL) + shProg[i]->_Used = GL_TRUE; + } + } +#endif + + return GL_TRUE; +} + + +/*@}*/ diff --git a/mesalib/src/mesa/main/context.h b/mesalib/src/mesa/main/context.h index ae4d6f7da..a4c7ba2c5 100644 --- a/mesalib/src/mesa/main/context.h +++ b/mesalib/src/mesa/main/context.h @@ -1,289 +1,289 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.1 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * \file context.h - * Mesa context and visual-related functions. - * - * There are three large Mesa data types/classes which are meant to be - * used by device drivers: - * - struct gl_context: this contains the Mesa rendering state - * - struct gl_config: this describes the color buffer (RGB vs. ci), whether or not - * there's a depth buffer, stencil buffer, etc. - * - struct gl_framebuffer: contains pointers to the depth buffer, stencil buffer, - * accum buffer and alpha buffers. - * - * These types should be encapsulated by corresponding device driver - * data types. See xmesa.h and xmesaP.h for an example. - * - * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer are base classes - * which the device driver must derive from. - * - * The following functions create and destroy these data types. - */ - - -#ifndef CONTEXT_H -#define CONTEXT_H - - -#include "imports.h" -#include "mtypes.h" - - -struct _glapi_table; - - -/** \name Visual-related functions */ -/*@{*/ - -extern struct gl_config * -_mesa_create_visual( GLboolean dbFlag, - GLboolean stereoFlag, - GLint redBits, - GLint greenBits, - GLint blueBits, - GLint alphaBits, - GLint depthBits, - GLint stencilBits, - GLint accumRedBits, - GLint accumGreenBits, - GLint accumBlueBits, - GLint accumAlphaBits, - GLint numSamples ); - -extern GLboolean -_mesa_initialize_visual( struct gl_config *v, - GLboolean dbFlag, - GLboolean stereoFlag, - GLint redBits, - GLint greenBits, - GLint blueBits, - GLint alphaBits, - GLint depthBits, - GLint stencilBits, - GLint accumRedBits, - GLint accumGreenBits, - GLint accumBlueBits, - GLint accumAlphaBits, - GLint numSamples ); - -extern void -_mesa_destroy_visual( struct gl_config *vis ); - -/*@}*/ - - -/** \name Context-related functions */ -/*@{*/ - -extern GLboolean -_mesa_initialize_context( struct gl_context *ctx, - gl_api api, - const struct gl_config *visual, - struct gl_context *share_list, - const struct dd_function_table *driverFunctions, - void *driverContext ); - -extern struct gl_context * -_mesa_create_context(gl_api api, - const struct gl_config *visual, - struct gl_context *share_list, - const struct dd_function_table *driverFunctions, - void *driverContext); - -extern void -_mesa_free_context_data( struct gl_context *ctx ); - -extern void -_mesa_destroy_context( struct gl_context *ctx ); - - -extern void -_mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask); - - -extern void -_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height); - -extern GLboolean -_mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer, - struct gl_framebuffer *readBuffer ); - -extern GLboolean -_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare); - -extern struct gl_context * -_mesa_get_current_context(void); - -/*@}*/ - -extern void -_mesa_init_get_hash(struct gl_context *ctx); - -extern void -_mesa_notifySwapBuffers(struct gl_context *gc); - - -extern struct _glapi_table * -_mesa_get_dispatch(struct gl_context *ctx); - - -void -_mesa_set_mvp_with_dp4( struct gl_context *ctx, - GLboolean flag ); - - -extern GLboolean -_mesa_valid_to_render(struct gl_context *ctx, const char *where); - - - -/** \name Miscellaneous */ -/*@{*/ - -extern void -_mesa_record_error( struct gl_context *ctx, GLenum error ); - - -extern void -_mesa_finish(struct gl_context *ctx); - -extern void -_mesa_flush(struct gl_context *ctx); - - -extern void GLAPIENTRY -_mesa_Finish( void ); - -extern void GLAPIENTRY -_mesa_Flush( void ); - -/*@}*/ - - -/** - * \name Macros for flushing buffered rendering commands before state changes, - * checking if inside glBegin/glEnd, etc. - */ -/*@{*/ - -/** - * Flush vertices. - * - * \param ctx GL context. - * \param newstate new state. - * - * Checks if dd_function_table::NeedFlush is marked to flush stored vertices, - * and calls dd_function_table::FlushVertices if so. Marks - * __struct gl_contextRec::NewState with \p newstate. - */ -#define FLUSH_VERTICES(ctx, newstate) \ -do { \ - if (MESA_VERBOSE & VERBOSE_STATE) \ - _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\ - if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \ - ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES); \ - ctx->NewState |= newstate; \ -} while (0) - -/** - * Flush current state. - * - * \param ctx GL context. - * \param newstate new state. - * - * Checks if dd_function_table::NeedFlush is marked to flush current state, - * and calls dd_function_table::FlushVertices if so. Marks - * __struct gl_contextRec::NewState with \p newstate. - */ -#define FLUSH_CURRENT(ctx, newstate) \ -do { \ - if (MESA_VERBOSE & VERBOSE_STATE) \ - _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \ - if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \ - ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \ - ctx->NewState |= newstate; \ -} while (0) - -/** - * Macro to assert that the API call was made outside the - * glBegin()/glEnd() pair, with return value. - * - * \param ctx GL context. - * \param retval value to return value in case the assertion fails. - */ -#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \ -do { \ - if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \ - _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ - return retval; \ - } \ -} while (0) - -/** - * Macro to assert that the API call was made outside the - * glBegin()/glEnd() pair. - * - * \param ctx GL context. - */ -#define ASSERT_OUTSIDE_BEGIN_END(ctx) \ -do { \ - if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \ - _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ - return; \ - } \ -} while (0) - -/** - * Macro to assert that the API call was made outside the - * glBegin()/glEnd() pair and flush the vertices. - * - * \param ctx GL context. - */ -#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \ -do { \ - ASSERT_OUTSIDE_BEGIN_END(ctx); \ - FLUSH_VERTICES(ctx, 0); \ -} while (0) - -/** - * Macro to assert that the API call was made outside the - * glBegin()/glEnd() pair and flush the vertices, with return value. - * - * \param ctx GL context. - * \param retval value to return value in case the assertion fails. - */ -#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \ -do { \ - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval); \ - FLUSH_VERTICES(ctx, 0); \ -} while (0) - -/*@}*/ - - - -#endif /* CONTEXT_H */ +/* + * Mesa 3-D graphics library + * Version: 6.5.1 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file context.h + * Mesa context and visual-related functions. + * + * There are three large Mesa data types/classes which are meant to be + * used by device drivers: + * - struct gl_context: this contains the Mesa rendering state + * - struct gl_config: this describes the color buffer (RGB vs. ci), whether + * or not there's a depth buffer, stencil buffer, etc. + * - struct gl_framebuffer: contains pointers to the depth buffer, stencil + * buffer, accum buffer and alpha buffers. + * + * These types should be encapsulated by corresponding device driver + * data types. See xmesa.h and xmesaP.h for an example. + * + * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer + * are base classes which the device driver must derive from. + * + * The following functions create and destroy these data types. + */ + + +#ifndef CONTEXT_H +#define CONTEXT_H + + +#include "imports.h" +#include "mtypes.h" + + +struct _glapi_table; + + +/** \name Visual-related functions */ +/*@{*/ + +extern struct gl_config * +_mesa_create_visual( GLboolean dbFlag, + GLboolean stereoFlag, + GLint redBits, + GLint greenBits, + GLint blueBits, + GLint alphaBits, + GLint depthBits, + GLint stencilBits, + GLint accumRedBits, + GLint accumGreenBits, + GLint accumBlueBits, + GLint accumAlphaBits, + GLint numSamples ); + +extern GLboolean +_mesa_initialize_visual( struct gl_config *v, + GLboolean dbFlag, + GLboolean stereoFlag, + GLint redBits, + GLint greenBits, + GLint blueBits, + GLint alphaBits, + GLint depthBits, + GLint stencilBits, + GLint accumRedBits, + GLint accumGreenBits, + GLint accumBlueBits, + GLint accumAlphaBits, + GLint numSamples ); + +extern void +_mesa_destroy_visual( struct gl_config *vis ); + +/*@}*/ + + +/** \name Context-related functions */ +/*@{*/ + +extern GLboolean +_mesa_initialize_context( struct gl_context *ctx, + gl_api api, + const struct gl_config *visual, + struct gl_context *share_list, + const struct dd_function_table *driverFunctions, + void *driverContext ); + +extern struct gl_context * +_mesa_create_context(gl_api api, + const struct gl_config *visual, + struct gl_context *share_list, + const struct dd_function_table *driverFunctions, + void *driverContext); + +extern void +_mesa_free_context_data( struct gl_context *ctx ); + +extern void +_mesa_destroy_context( struct gl_context *ctx ); + + +extern void +_mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask); + + +extern void +_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height); + +extern GLboolean +_mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer, + struct gl_framebuffer *readBuffer ); + +extern GLboolean +_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare); + +extern struct gl_context * +_mesa_get_current_context(void); + +/*@}*/ + +extern void +_mesa_init_get_hash(struct gl_context *ctx); + +extern void +_mesa_notifySwapBuffers(struct gl_context *gc); + + +extern struct _glapi_table * +_mesa_get_dispatch(struct gl_context *ctx); + + +void +_mesa_set_mvp_with_dp4( struct gl_context *ctx, + GLboolean flag ); + + +extern GLboolean +_mesa_valid_to_render(struct gl_context *ctx, const char *where); + + + +/** \name Miscellaneous */ +/*@{*/ + +extern void +_mesa_record_error( struct gl_context *ctx, GLenum error ); + + +extern void +_mesa_finish(struct gl_context *ctx); + +extern void +_mesa_flush(struct gl_context *ctx); + + +extern void GLAPIENTRY +_mesa_Finish( void ); + +extern void GLAPIENTRY +_mesa_Flush( void ); + +/*@}*/ + + +/** + * \name Macros for flushing buffered rendering commands before state changes, + * checking if inside glBegin/glEnd, etc. + */ +/*@{*/ + +/** + * Flush vertices. + * + * \param ctx GL context. + * \param newstate new state. + * + * Checks if dd_function_table::NeedFlush is marked to flush stored vertices, + * and calls dd_function_table::FlushVertices if so. Marks + * __struct gl_contextRec::NewState with \p newstate. + */ +#define FLUSH_VERTICES(ctx, newstate) \ +do { \ + if (MESA_VERBOSE & VERBOSE_STATE) \ + _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\ + if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \ + ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES); \ + ctx->NewState |= newstate; \ +} while (0) + +/** + * Flush current state. + * + * \param ctx GL context. + * \param newstate new state. + * + * Checks if dd_function_table::NeedFlush is marked to flush current state, + * and calls dd_function_table::FlushVertices if so. Marks + * __struct gl_contextRec::NewState with \p newstate. + */ +#define FLUSH_CURRENT(ctx, newstate) \ +do { \ + if (MESA_VERBOSE & VERBOSE_STATE) \ + _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \ + if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \ + ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \ + ctx->NewState |= newstate; \ +} while (0) + +/** + * Macro to assert that the API call was made outside the + * glBegin()/glEnd() pair, with return value. + * + * \param ctx GL context. + * \param retval value to return value in case the assertion fails. + */ +#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \ +do { \ + if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \ + _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ + return retval; \ + } \ +} while (0) + +/** + * Macro to assert that the API call was made outside the + * glBegin()/glEnd() pair. + * + * \param ctx GL context. + */ +#define ASSERT_OUTSIDE_BEGIN_END(ctx) \ +do { \ + if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \ + _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ + return; \ + } \ +} while (0) + +/** + * Macro to assert that the API call was made outside the + * glBegin()/glEnd() pair and flush the vertices. + * + * \param ctx GL context. + */ +#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \ +do { \ + ASSERT_OUTSIDE_BEGIN_END(ctx); \ + FLUSH_VERTICES(ctx, 0); \ +} while (0) + +/** + * Macro to assert that the API call was made outside the + * glBegin()/glEnd() pair and flush the vertices, with return value. + * + * \param ctx GL context. + * \param retval value to return value in case the assertion fails. + */ +#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \ +do { \ + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval); \ + FLUSH_VERTICES(ctx, 0); \ +} while (0) + +/*@}*/ + + + +#endif /* CONTEXT_H */ diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index e5711f21a..c45265900 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -262,6 +262,7 @@ static const struct extension extension_table[] = { { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL, 2002 }, { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GL, 2002 }, { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 }, + { "GL_ATI_draw_buffers", o(ARB_draw_buffers), GL, 2002 }, { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL, 2001 }, { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL, 2001 }, { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL, 2006 }, diff --git a/mesalib/src/mesa/main/samplerobj.c b/mesalib/src/mesa/main/samplerobj.c index 55acb6d1f..2d3879c06 100644 --- a/mesalib/src/mesa/main/samplerobj.c +++ b/mesalib/src/mesa/main/samplerobj.c @@ -63,7 +63,7 @@ _mesa_reference_sampler_object(struct gl_context *ctx, return; if (*ptr) { - /* Unreference the old buffer */ + /* Unreference the old sampler */ GLboolean deleteFlag = GL_FALSE; struct gl_sampler_object *oldSamp = *ptr; @@ -90,9 +90,9 @@ _mesa_reference_sampler_object(struct gl_context *ctx, /* reference new sampler */ /*_glthread_LOCK_MUTEX(samp->Mutex);*/ if (samp->RefCount == 0) { - /* this buffer's being deleted (look just above) */ + /* this sampler's being deleted (look just above) */ /* Not sure this can every really happen. Warn if it does. */ - _mesa_problem(NULL, "referencing deleted buffer object"); + _mesa_problem(NULL, "referencing deleted sampler object"); *ptr = NULL; } else { @@ -281,7 +281,7 @@ _mesa_BindSampler(GLuint unit, GLuint sampler) /** - * Check if a coordinate wrap mode is supported for the texture target. + * Check if a coordinate wrap mode is legal. * \return GL_TRUE if legal, GL_FALSE otherwise */ static GLboolean diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c index e470d873f..d84f59690 100644 --- a/mesalib/src/mesa/main/shared.c +++ b/mesalib/src/mesa/main/shared.c @@ -27,8 +27,6 @@ * Shared-context state */ - - #include "imports.h" #include "mfeatures.h" #include "mtypes.h" @@ -46,6 +44,7 @@ #include "shaderobj.h" #include "syncobj.h" + /** * Allocate and initialize a shared context state structure. * Initializes the display list, texture objects and vertex programs hash @@ -403,7 +402,8 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared) * \sa free_shared_state(). */ void -_mesa_release_shared_state(struct gl_context *ctx, struct gl_shared_state *shared) +_mesa_release_shared_state(struct gl_context *ctx, + struct gl_shared_state *shared) { GLint RefCount; diff --git a/mesalib/src/mesa/main/shared.h b/mesalib/src/mesa/main/shared.h index 870aadeb2..55516a8c3 100644 --- a/mesalib/src/mesa/main/shared.h +++ b/mesalib/src/mesa/main/shared.h @@ -1,38 +1,39 @@ -/* - * Mesa 3-D graphics library - * Version: 7.5 - * - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef SHARED_H -#define SHARED_H - -struct gl_context; - -struct gl_shared_state * -_mesa_alloc_shared_state(struct gl_context *ctx); - - -void -_mesa_release_shared_state(struct gl_context *ctx, struct gl_shared_state *shared); - - -#endif +/* + * Mesa 3-D graphics library + * Version: 7.5 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef SHARED_H +#define SHARED_H + +struct gl_context; + +struct gl_shared_state * +_mesa_alloc_shared_state(struct gl_context *ctx); + + +void +_mesa_release_shared_state(struct gl_context *ctx, + struct gl_shared_state *shared); + + +#endif diff --git a/mesalib/src/mesa/program/program_parse.y b/mesalib/src/mesa/program/program_parse.y index 19aa8ccdb..b35bc5a7c 100644 --- a/mesalib/src/mesa/program/program_parse.y +++ b/mesalib/src/mesa/program/program_parse.y @@ -2064,6 +2064,34 @@ optResultFaceType: ? VERT_RESULT_COL0 : FRAG_RESULT_COLOR; } + | '[' INTEGER ']' + { + if (state->mode == ARB_vertex) { + yyerror(& @1, state, "invalid program result name"); + YYERROR; + } else { + if (!state->option.DrawBuffers) { + /* From the ARB_draw_buffers spec (same text exists + * for ATI_draw_buffers): + * + * If this option is not specified, a fragment + * program that attempts to bind + * "result.color[n]" will fail to load, and only + * "result.color" will be allowed. + */ + yyerror(& @1, state, + "result.color[] used without " + "`OPTION ARB_draw_buffers' or " + "`OPTION ATI_draw_buffers'"); + YYERROR; + } else if ($2 >= state->MaxDrawBuffers) { + yyerror(& @1, state, + "result.color[] exceeds MAX_DRAW_BUFFERS_ARB"); + YYERROR; + } + $$ = FRAG_RESULT_DATA0 + $2; + } + } | FRONT { if (state->mode == ARB_vertex) { @@ -2681,6 +2709,7 @@ _mesa_parse_arb_program(struct gl_context *ctx, GLenum target, const GLubyte *st state->MaxClipPlanes = ctx->Const.MaxClipPlanes; state->MaxLights = ctx->Const.MaxLights; state->MaxProgramMatrices = ctx->Const.MaxProgramMatrices; + state->MaxDrawBuffers = ctx->Const.MaxDrawBuffers; state->state_param_enum = (target == GL_VERTEX_PROGRAM_ARB) ? STATE_VERTEX_PROGRAM : STATE_FRAGMENT_PROGRAM; diff --git a/mesalib/src/mesa/program/program_parse_extra.c b/mesalib/src/mesa/program/program_parse_extra.c index ae98b782b..4d928483e 100644 --- a/mesalib/src/mesa/program/program_parse_extra.c +++ b/mesalib/src/mesa/program/program_parse_extra.c @@ -229,6 +229,16 @@ _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option) } } } + } else if (strncmp(option, "ATI_", 4) == 0) { + option += 4; + + if (strcmp(option, "draw_buffers") == 0) { + /* Don't need to check extension availability because all Mesa-based + * drivers support GL_ATI_draw_buffers. + */ + state->option.DrawBuffers = 1; + return 1; + } } else if (strncmp(option, "NV_fragment_program", 19) == 0) { option += 19; diff --git a/mesalib/src/mesa/program/program_parser.h b/mesalib/src/mesa/program/program_parser.h index ff2f4f25f..8e5aaee95 100644 --- a/mesalib/src/mesa/program/program_parser.h +++ b/mesalib/src/mesa/program/program_parser.h @@ -1,299 +1,300 @@ -/* - * Copyright © 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ -#pragma once - -#include "main/config.h" - -struct gl_context; - -enum asm_type { - at_none, - at_address, - at_attrib, - at_param, - at_temp, - at_output -}; - -struct asm_symbol { - struct asm_symbol *next; /**< List linkage for freeing. */ - const char *name; - enum asm_type type; - unsigned attrib_binding; - unsigned output_binding; /**< Output / result register number. */ - - /** - * One of PROGRAM_STATE_VAR, PROGRAM_LOCAL_PARAM, or PROGRAM_ENV_PARAM. - */ - unsigned param_binding_type; - - /** - * Offset into the program_parameter_list where the tokens representing our - * bound state (or constants) start. - */ - unsigned param_binding_begin; - - /** - * Constants put into the parameter list may be swizzled. This - * field contain's the symbol's swizzle. (SWIZZLE_X/Y/Z/W) - */ - unsigned param_binding_swizzle; - - /* This is how many entries in the program_parameter_list we take up - * with our state tokens or constants. Note that this is _not_ the same as - * the number of param registers we eventually use. - */ - unsigned param_binding_length; - - /** - * Index of the temp register assigned to this variable. - */ - unsigned temp_binding; - - /** - * Flag whether or not a PARAM is an array - */ - unsigned param_is_array:1; - - - /** - * Flag whether or not a PARAM array is accessed indirectly - */ - unsigned param_accessed_indirectly:1; - - - /** - * \brief Is first pass of parameter layout done with this variable? - * - * The parameter layout routine operates in two passes. This flag tracks - * whether or not the first pass has handled this variable. - * - * \sa _mesa_layout_parameters - */ - unsigned pass1_done:1; -}; - - -struct asm_vector { - unsigned count; - float data[4]; -}; - - -struct asm_swizzle_mask { - unsigned swizzle:12; - unsigned mask:4; -}; - - -struct asm_src_register { - struct prog_src_register Base; - - /** - * Symbol associated with indirect access to parameter arrays. - * - * If \c Base::RelAddr is 1, this will point to the symbol for the parameter - * that is being dereferenced. Further, \c Base::Index will be the offset - * from the address register being used. - */ - struct asm_symbol *Symbol; -}; - - -struct asm_instruction { - struct prog_instruction Base; - struct asm_instruction *next; - struct asm_src_register SrcReg[3]; -}; - - -struct asm_parser_state { - struct gl_context *ctx; - struct gl_program *prog; - - /** - * Per-program target limits - */ - struct gl_program_constants *limits; - - struct _mesa_symbol_table *st; - - /** - * Linked list of symbols - * - * This list is \b only used when cleaning up compiler state and freeing - * memory. - */ - struct asm_symbol *sym; - - /** - * State for the lexer. - */ - void *scanner; - - /** - * Linked list of instructions generated during parsing. - */ - /*@{*/ - struct asm_instruction *inst_head; - struct asm_instruction *inst_tail; - /*@}*/ - - - /** - * Selected limits copied from gl_constants - * - * These are limits from the GL context, but various bits in the program - * must be validated against these values. - */ - /*@{*/ - unsigned MaxTextureCoordUnits; - unsigned MaxTextureImageUnits; - unsigned MaxTextureUnits; - unsigned MaxClipPlanes; - unsigned MaxLights; - unsigned MaxProgramMatrices; - /*@}*/ - - /** - * Value to use in state vector accessors for environment and local - * parameters - */ - unsigned state_param_enum; - - - /** - * Input attributes bound to specific names - * - * This is only needed so that errors can be properly produced when - * multiple ATTRIB statements bind illegal combinations of vertex - * attributes. - */ - unsigned InputsBound; - - enum { - invalid_mode = 0, - ARB_vertex, - ARB_fragment - } mode; - - struct { - unsigned PositionInvariant:1; - unsigned Fog:2; - unsigned PrecisionHint:2; - unsigned DrawBuffers:1; - unsigned Shadow:1; - unsigned TexRect:1; - unsigned TexArray:1; - unsigned NV_fragment:1; - unsigned OriginUpperLeft:1; - unsigned PixelCenterInteger:1; - } option; - - struct { - unsigned UsesKill:1; - } fragment; -}; - -#define OPTION_NONE 0 -#define OPTION_FOG_EXP 1 -#define OPTION_FOG_EXP2 2 -#define OPTION_FOG_LINEAR 3 -#define OPTION_NICEST 1 -#define OPTION_FASTEST 2 - -typedef struct YYLTYPE { - int first_line; - int first_column; - int last_line; - int last_column; - int position; -} YYLTYPE; - -#define YYLTYPE_IS_DECLARED 1 -#define YYLTYPE_IS_TRIVIAL 1 - - -extern GLboolean _mesa_parse_arb_program(struct gl_context *ctx, GLenum target, - const GLubyte *str, GLsizei len, struct asm_parser_state *state); - - - -/* From program_lexer.l. */ -extern void _mesa_program_lexer_dtor(void *scanner); - -extern void _mesa_program_lexer_ctor(void **scanner, - struct asm_parser_state *state, const char *string, size_t len); - - -/** - *\name From program_parse_extra.c - */ -/*@{*/ - -/** - * Parses and processes an option string to an ARB vertex program - * - * \return - * Non-zero on success, zero on failure. - */ -extern int _mesa_ARBvp_parse_option(struct asm_parser_state *state, - const char *option); - -/** - * Parses and processes an option string to an ARB fragment program - * - * \return - * Non-zero on success, zero on failure. - */ -extern int _mesa_ARBfp_parse_option(struct asm_parser_state *state, - const char *option); - -/** - * Parses and processes instruction suffixes - * - * Instruction suffixes, such as \c _SAT, are processed. The relevant bits - * are set in \c inst. If suffixes are encountered that are either not known - * or not supported by the modes and options set in \c state, zero will be - * returned. - * - * \return - * Non-zero on success, zero on failure. - */ -extern int _mesa_parse_instruction_suffix(const struct asm_parser_state *state, - const char *suffix, struct prog_instruction *inst); - -/** - * Parses a condition code name - * - * The condition code names (e.g., \c LT, \c GT, \c NE) were added to assembly - * shaders with the \c GL_NV_fragment_program_option extension. This function - * converts a string representation into one of the \c COND_ macros. - * - * \return - * One of the \c COND_ macros defined in prog_instruction.h on success or zero - * on failure. - */ -extern int _mesa_parse_cc(const char *s); - -/*@}*/ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#pragma once + +#include "main/config.h" + +struct gl_context; + +enum asm_type { + at_none, + at_address, + at_attrib, + at_param, + at_temp, + at_output +}; + +struct asm_symbol { + struct asm_symbol *next; /**< List linkage for freeing. */ + const char *name; + enum asm_type type; + unsigned attrib_binding; + unsigned output_binding; /**< Output / result register number. */ + + /** + * One of PROGRAM_STATE_VAR, PROGRAM_LOCAL_PARAM, or PROGRAM_ENV_PARAM. + */ + unsigned param_binding_type; + + /** + * Offset into the program_parameter_list where the tokens representing our + * bound state (or constants) start. + */ + unsigned param_binding_begin; + + /** + * Constants put into the parameter list may be swizzled. This + * field contain's the symbol's swizzle. (SWIZZLE_X/Y/Z/W) + */ + unsigned param_binding_swizzle; + + /* This is how many entries in the program_parameter_list we take up + * with our state tokens or constants. Note that this is _not_ the same as + * the number of param registers we eventually use. + */ + unsigned param_binding_length; + + /** + * Index of the temp register assigned to this variable. + */ + unsigned temp_binding; + + /** + * Flag whether or not a PARAM is an array + */ + unsigned param_is_array:1; + + + /** + * Flag whether or not a PARAM array is accessed indirectly + */ + unsigned param_accessed_indirectly:1; + + + /** + * \brief Is first pass of parameter layout done with this variable? + * + * The parameter layout routine operates in two passes. This flag tracks + * whether or not the first pass has handled this variable. + * + * \sa _mesa_layout_parameters + */ + unsigned pass1_done:1; +}; + + +struct asm_vector { + unsigned count; + float data[4]; +}; + + +struct asm_swizzle_mask { + unsigned swizzle:12; + unsigned mask:4; +}; + + +struct asm_src_register { + struct prog_src_register Base; + + /** + * Symbol associated with indirect access to parameter arrays. + * + * If \c Base::RelAddr is 1, this will point to the symbol for the parameter + * that is being dereferenced. Further, \c Base::Index will be the offset + * from the address register being used. + */ + struct asm_symbol *Symbol; +}; + + +struct asm_instruction { + struct prog_instruction Base; + struct asm_instruction *next; + struct asm_src_register SrcReg[3]; +}; + + +struct asm_parser_state { + struct gl_context *ctx; + struct gl_program *prog; + + /** + * Per-program target limits + */ + struct gl_program_constants *limits; + + struct _mesa_symbol_table *st; + + /** + * Linked list of symbols + * + * This list is \b only used when cleaning up compiler state and freeing + * memory. + */ + struct asm_symbol *sym; + + /** + * State for the lexer. + */ + void *scanner; + + /** + * Linked list of instructions generated during parsing. + */ + /*@{*/ + struct asm_instruction *inst_head; + struct asm_instruction *inst_tail; + /*@}*/ + + + /** + * Selected limits copied from gl_constants + * + * These are limits from the GL context, but various bits in the program + * must be validated against these values. + */ + /*@{*/ + unsigned MaxTextureCoordUnits; + unsigned MaxTextureImageUnits; + unsigned MaxTextureUnits; + unsigned MaxClipPlanes; + unsigned MaxLights; + unsigned MaxProgramMatrices; + unsigned MaxDrawBuffers; + /*@}*/ + + /** + * Value to use in state vector accessors for environment and local + * parameters + */ + unsigned state_param_enum; + + + /** + * Input attributes bound to specific names + * + * This is only needed so that errors can be properly produced when + * multiple ATTRIB statements bind illegal combinations of vertex + * attributes. + */ + unsigned InputsBound; + + enum { + invalid_mode = 0, + ARB_vertex, + ARB_fragment + } mode; + + struct { + unsigned PositionInvariant:1; + unsigned Fog:2; + unsigned PrecisionHint:2; + unsigned DrawBuffers:1; + unsigned Shadow:1; + unsigned TexRect:1; + unsigned TexArray:1; + unsigned NV_fragment:1; + unsigned OriginUpperLeft:1; + unsigned PixelCenterInteger:1; + } option; + + struct { + unsigned UsesKill:1; + } fragment; +}; + +#define OPTION_NONE 0 +#define OPTION_FOG_EXP 1 +#define OPTION_FOG_EXP2 2 +#define OPTION_FOG_LINEAR 3 +#define OPTION_NICEST 1 +#define OPTION_FASTEST 2 + +typedef struct YYLTYPE { + int first_line; + int first_column; + int last_line; + int last_column; + int position; +} YYLTYPE; + +#define YYLTYPE_IS_DECLARED 1 +#define YYLTYPE_IS_TRIVIAL 1 + + +extern GLboolean _mesa_parse_arb_program(struct gl_context *ctx, GLenum target, + const GLubyte *str, GLsizei len, struct asm_parser_state *state); + + + +/* From program_lexer.l. */ +extern void _mesa_program_lexer_dtor(void *scanner); + +extern void _mesa_program_lexer_ctor(void **scanner, + struct asm_parser_state *state, const char *string, size_t len); + + +/** + *\name From program_parse_extra.c + */ +/*@{*/ + +/** + * Parses and processes an option string to an ARB vertex program + * + * \return + * Non-zero on success, zero on failure. + */ +extern int _mesa_ARBvp_parse_option(struct asm_parser_state *state, + const char *option); + +/** + * Parses and processes an option string to an ARB fragment program + * + * \return + * Non-zero on success, zero on failure. + */ +extern int _mesa_ARBfp_parse_option(struct asm_parser_state *state, + const char *option); + +/** + * Parses and processes instruction suffixes + * + * Instruction suffixes, such as \c _SAT, are processed. The relevant bits + * are set in \c inst. If suffixes are encountered that are either not known + * or not supported by the modes and options set in \c state, zero will be + * returned. + * + * \return + * Non-zero on success, zero on failure. + */ +extern int _mesa_parse_instruction_suffix(const struct asm_parser_state *state, + const char *suffix, struct prog_instruction *inst); + +/** + * Parses a condition code name + * + * The condition code names (e.g., \c LT, \c GT, \c NE) were added to assembly + * shaders with the \c GL_NV_fragment_program_option extension. This function + * converts a string representation into one of the \c COND_ macros. + * + * \return + * One of the \c COND_ macros defined in prog_instruction.h on success or zero + * on failure. + */ +extern int _mesa_parse_cc(const char *s); + +/*@}*/ diff --git a/mesalib/src/mesa/state_tracker/st_atom_texture.c b/mesalib/src/mesa/state_tracker/st_atom_texture.c index e5fb8f868..19ad2e8cc 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_texture.c +++ b/mesalib/src/mesa/state_tracker/st_atom_texture.c @@ -251,13 +251,15 @@ update_textures(struct st_context *st) st->state.num_textures = su + 1; /* if sampler view has changed dereference it */ - if (stObj->sampler_view) + if (stObj->sampler_view) { if (check_sampler_swizzle(stObj->sampler_view, stObj->base._Swizzle, samp->DepthMode) || (st_view_format != stObj->sampler_view->format) || - stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) + stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) { pipe_sampler_view_reference(&stObj->sampler_view, NULL); + } + } sampler_view = st_get_texture_sampler_view_from_stobj(stObj, pipe, samp, @@ -269,10 +271,12 @@ update_textures(struct st_context *st) cso_set_fragment_sampler_views(st->cso_context, st->state.num_textures, st->state.sampler_views); + if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { + GLuint numUnits = MIN2(st->state.num_textures, + st->ctx->Const.MaxVertexTextureImageUnits); cso_set_vertex_sampler_views(st->cso_context, - MIN2(st->state.num_textures, - st->ctx->Const.MaxVertexTextureImageUnits), + numUnits, st->state.sampler_views); } } diff --git a/xorg-server/damageext/damageext.c b/xorg-server/damageext/damageext.c index 2b1514872..02db88a8e 100644 --- a/xorg-server/damageext/damageext.c +++ b/xorg-server/damageext/damageext.c @@ -1,521 +1,521 @@ -/* - * Copyright © 2002 Keith Packard - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Keith Packard not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Keith Packard makes no - * representations about the suitability of this software for any purpose. It - * is provided "as is" without express or implied warranty. - * - * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include "damageextint.h" -#include "protocol-versions.h" - -static unsigned char DamageReqCode; -static int DamageEventBase; -static RESTYPE DamageExtType; -static RESTYPE DamageExtWinType; - -static DevPrivateKeyRec DamageClientPrivateKeyRec; -#define DamageClientPrivateKey (&DamageClientPrivateKeyRec) - -static void -DamageExtNotify (DamageExtPtr pDamageExt, BoxPtr pBoxes, int nBoxes) -{ - ClientPtr pClient = pDamageExt->pClient; - DamageClientPtr pDamageClient = GetDamageClient (pClient); - DrawablePtr pDrawable = pDamageExt->pDrawable; - xDamageNotifyEvent ev; - int i; - - UpdateCurrentTimeIf (); - ev.type = DamageEventBase + XDamageNotify; - ev.level = pDamageExt->level; - ev.drawable = pDamageExt->drawable; - ev.damage = pDamageExt->id; - ev.timestamp = currentTime.milliseconds; - ev.geometry.x = pDrawable->x; - ev.geometry.y = pDrawable->y; - ev.geometry.width = pDrawable->width; - ev.geometry.height = pDrawable->height; - if (pBoxes) - { - for (i = 0; i < nBoxes; i++) - { - ev.level = pDamageExt->level; - if (i < nBoxes - 1) - ev.level |= DamageNotifyMore; - ev.area.x = pBoxes[i].x1; - ev.area.y = pBoxes[i].y1; - ev.area.width = pBoxes[i].x2 - pBoxes[i].x1; - ev.area.height = pBoxes[i].y2 - pBoxes[i].y1; - WriteEventsToClient (pClient, 1, (xEvent *) &ev); - } - } - else - { - ev.area.x = 0; - ev.area.y = 0; - ev.area.width = pDrawable->width; - ev.area.height = pDrawable->height; - WriteEventsToClient (pClient, 1, (xEvent *) &ev); - } - /* Composite extension marks clients with manual Subwindows as critical */ - if (pDamageClient->critical > 0) - { - SetCriticalOutputPending (); - pClient->smart_priority = SMART_MAX_PRIORITY; - } -} - -static void -DamageExtReport (DamagePtr pDamage, RegionPtr pRegion, void *closure) -{ - DamageExtPtr pDamageExt = closure; - - switch (pDamageExt->level) { - case DamageReportRawRegion: - case DamageReportDeltaRegion: - DamageExtNotify (pDamageExt, RegionRects(pRegion), RegionNumRects(pRegion)); - break; - case DamageReportBoundingBox: - DamageExtNotify (pDamageExt, RegionExtents(pRegion), 1); - break; - case DamageReportNonEmpty: - DamageExtNotify (pDamageExt, NullBox, 0); - break; - case DamageReportNone: - break; - } -} - -static void -DamageExtDestroy (DamagePtr pDamage, void *closure) -{ - DamageExtPtr pDamageExt = closure; - - pDamageExt->pDamage = 0; - if (pDamageExt->id) - FreeResource (pDamageExt->id, RT_NONE); -} - -void -DamageExtSetCritical (ClientPtr pClient, Bool critical) -{ - DamageClientPtr pDamageClient = GetDamageClient (pClient); - - if (pDamageClient) - pDamageClient->critical += critical ? 1 : -1; -} - -static int -ProcDamageQueryVersion(ClientPtr client) -{ - DamageClientPtr pDamageClient = GetDamageClient (client); - xDamageQueryVersionReply rep; - register int n; - REQUEST(xDamageQueryVersionReq); - - REQUEST_SIZE_MATCH(xDamageQueryVersionReq); - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - if (stuff->majorVersion < SERVER_DAMAGE_MAJOR_VERSION) { - rep.majorVersion = stuff->majorVersion; - rep.minorVersion = stuff->minorVersion; - } else { - rep.majorVersion = SERVER_DAMAGE_MAJOR_VERSION; - if (stuff->majorVersion == SERVER_DAMAGE_MAJOR_VERSION && - stuff->minorVersion < SERVER_DAMAGE_MINOR_VERSION) - rep.minorVersion = stuff->minorVersion; - else - rep.minorVersion = SERVER_DAMAGE_MINOR_VERSION; - } - pDamageClient->major_version = rep.majorVersion; - pDamageClient->minor_version = rep.minorVersion; - if (client->swapped) { - swaps(&rep.sequenceNumber, n); - swapl(&rep.length, n); - swapl(&rep.majorVersion, n); - swapl(&rep.minorVersion, n); - } - WriteToClient(client, sizeof(xDamageQueryVersionReply), (char *)&rep); - return Success; -} - -static int -ProcDamageCreate (ClientPtr client) -{ - DrawablePtr pDrawable; - DamageExtPtr pDamageExt; - DamageReportLevel level; - RegionPtr pRegion; - int rc; - - REQUEST(xDamageCreateReq); - - REQUEST_SIZE_MATCH(xDamageCreateReq); - LEGAL_NEW_RESOURCE(stuff->damage, client); - rc = dixLookupDrawable(&pDrawable, stuff->drawable, client, 0, - DixGetAttrAccess|DixReadAccess); - if (rc != Success) - return rc; - - switch (stuff->level) { - case XDamageReportRawRectangles: - level = DamageReportRawRegion; - break; - case XDamageReportDeltaRectangles: - level = DamageReportDeltaRegion; - break; - case XDamageReportBoundingBox: - level = DamageReportBoundingBox; - break; - case XDamageReportNonEmpty: - level = DamageReportNonEmpty; - break; - default: - client->errorValue = stuff->level; - return BadValue; - } - - pDamageExt = malloc(sizeof (DamageExtRec)); - if (!pDamageExt) - return BadAlloc; - pDamageExt->id = stuff->damage; - pDamageExt->drawable = stuff->drawable; - pDamageExt->pDrawable = pDrawable; - pDamageExt->level = level; - pDamageExt->pClient = client; - pDamageExt->pDamage = DamageCreate (DamageExtReport, - DamageExtDestroy, - level, - FALSE, - pDrawable->pScreen, - pDamageExt); - if (!pDamageExt->pDamage) - { - free(pDamageExt); - return BadAlloc; - } - if (!AddResource (stuff->damage, DamageExtType, (pointer) pDamageExt)) - return BadAlloc; - - DamageSetReportAfterOp (pDamageExt->pDamage, TRUE); - DamageRegister (pDamageExt->pDrawable, pDamageExt->pDamage); - - if (pDrawable->type == DRAWABLE_WINDOW) - { - pRegion = &((WindowPtr) pDrawable)->borderClip; - DamageDamageRegion(pDrawable, pRegion); - } - - return Success; -} - -static int -ProcDamageDestroy (ClientPtr client) -{ - REQUEST(xDamageDestroyReq); - DamageExtPtr pDamageExt; - - REQUEST_SIZE_MATCH(xDamageDestroyReq); - VERIFY_DAMAGEEXT(pDamageExt, stuff->damage, client, DixWriteAccess); - FreeResource (stuff->damage, RT_NONE); - return Success; -} - -static int -ProcDamageSubtract (ClientPtr client) -{ - REQUEST(xDamageSubtractReq); - DamageExtPtr pDamageExt; - RegionPtr pRepair; - RegionPtr pParts; - - REQUEST_SIZE_MATCH(xDamageSubtractReq); - VERIFY_DAMAGEEXT(pDamageExt, stuff->damage, client, DixWriteAccess); - VERIFY_REGION_OR_NONE(pRepair, stuff->repair, client, DixWriteAccess); - VERIFY_REGION_OR_NONE(pParts, stuff->parts, client, DixWriteAccess); - - if (pDamageExt->level != DamageReportRawRegion) - { - DamagePtr pDamage = pDamageExt->pDamage; - if (pRepair) - { - if (pParts) - RegionIntersect(pParts, DamageRegion (pDamage), pRepair); - if (DamageSubtract (pDamage, pRepair)) - DamageExtReport (pDamage, DamageRegion (pDamage), (void *) pDamageExt); - } - else - { - if (pParts) - RegionCopy(pParts, DamageRegion (pDamage)); - DamageEmpty (pDamage); - } - } - return Success; -} - -static int -ProcDamageAdd (ClientPtr client) -{ - REQUEST(xDamageAddReq); - DrawablePtr pDrawable; - RegionPtr pRegion; - int rc; - - REQUEST_SIZE_MATCH(xDamageAddReq); - VERIFY_REGION(pRegion, stuff->region, client, DixWriteAccess); - rc = dixLookupDrawable(&pDrawable, stuff->drawable, client, 0, - DixWriteAccess); - if (rc != Success) - return rc; - - /* The region is relative to the drawable origin, so translate it out to - * screen coordinates like damage expects. - */ - RegionTranslate(pRegion, pDrawable->x, pDrawable->y); - DamageDamageRegion(pDrawable, pRegion); - RegionTranslate(pRegion, -pDrawable->x, -pDrawable->y); - - return Success; -} - -/* Major version controls available requests */ -static const int version_requests[] = { - X_DamageQueryVersion, /* before client sends QueryVersion */ - X_DamageAdd, /* Version 1 */ -}; - -#define NUM_VERSION_REQUESTS (sizeof (version_requests) / sizeof (version_requests[0])) - -static int (*ProcDamageVector[XDamageNumberRequests])(ClientPtr) = { -/*************** Version 1 ******************/ - ProcDamageQueryVersion, - ProcDamageCreate, - ProcDamageDestroy, - ProcDamageSubtract, -/*************** Version 1.1 ****************/ - ProcDamageAdd, -}; - - -static int -ProcDamageDispatch (ClientPtr client) -{ - REQUEST(xDamageReq); - DamageClientPtr pDamageClient = GetDamageClient (client); - - if (pDamageClient->major_version >= NUM_VERSION_REQUESTS) - return BadRequest; - if (stuff->damageReqType > version_requests[pDamageClient->major_version]) - return BadRequest; - return (*ProcDamageVector[stuff->damageReqType]) (client); -} - -static int -SProcDamageQueryVersion(ClientPtr client) -{ - register int n; - REQUEST(xDamageQueryVersionReq); - - swaps(&stuff->length, n); - REQUEST_SIZE_MATCH(xDamageQueryVersionReq); - swapl(&stuff->majorVersion, n); - swapl(&stuff->minorVersion, n); - return (*ProcDamageVector[stuff->damageReqType]) (client); -} - -static int -SProcDamageCreate (ClientPtr client) -{ - register int n; - REQUEST(xDamageCreateReq); - - swaps (&stuff->length, n); - REQUEST_SIZE_MATCH(xDamageCreateReq); - swapl (&stuff->damage, n); - swapl (&stuff->drawable, n); - return (*ProcDamageVector[stuff->damageReqType]) (client); -} - -static int -SProcDamageDestroy (ClientPtr client) -{ - register int n; - REQUEST(xDamageDestroyReq); - - swaps (&stuff->length, n); - REQUEST_SIZE_MATCH(xDamageDestroyReq); - swapl (&stuff->damage, n); - return (*ProcDamageVector[stuff->damageReqType]) (client); -} - -static int -SProcDamageSubtract (ClientPtr client) -{ - register int n; - REQUEST(xDamageSubtractReq); - - swaps (&stuff->length, n); - REQUEST_SIZE_MATCH(xDamageSubtractReq); - swapl (&stuff->damage, n); - swapl (&stuff->repair, n); - swapl (&stuff->parts, n); - return (*ProcDamageVector[stuff->damageReqType]) (client); -} - -static int -SProcDamageAdd (ClientPtr client) -{ - register int n; - REQUEST(xDamageAddReq); - - swaps (&stuff->length, n); - REQUEST_SIZE_MATCH(xDamageSubtractReq); - swapl (&stuff->drawable, n); - swapl (&stuff->region, n); - return (*ProcDamageVector[stuff->damageReqType]) (client); -} - -static int (*SProcDamageVector[XDamageNumberRequests])(ClientPtr) = { -/*************** Version 1 ******************/ - SProcDamageQueryVersion, - SProcDamageCreate, - SProcDamageDestroy, - SProcDamageSubtract, -/*************** Version 1.1 ****************/ - SProcDamageAdd, -}; - -static int -SProcDamageDispatch (ClientPtr client) -{ - REQUEST(xDamageReq); - if (stuff->damageReqType >= XDamageNumberRequests) - return BadRequest; - return (*SProcDamageVector[stuff->damageReqType]) (client); -} - -static void -DamageClientCallback (CallbackListPtr *list, - pointer closure, - pointer data) -{ - NewClientInfoRec *clientinfo = (NewClientInfoRec *) data; - ClientPtr pClient = clientinfo->client; - DamageClientPtr pDamageClient = GetDamageClient (pClient); - - pDamageClient->critical = 0; - pDamageClient->major_version = 0; - pDamageClient->minor_version = 0; -} - -/*ARGSUSED*/ -static void -DamageResetProc (ExtensionEntry *extEntry) -{ - DeleteCallback (&ClientStateCallback, DamageClientCallback, 0); -} - -static int -FreeDamageExt (pointer value, XID did) -{ - DamageExtPtr pDamageExt = (DamageExtPtr) value; - - /* - * Get rid of the resource table entry hanging from the window id - */ - pDamageExt->id = 0; - if (WindowDrawable(pDamageExt->pDrawable->type)) - FreeResourceByType (pDamageExt->pDrawable->id, DamageExtWinType, TRUE); - if (pDamageExt->pDamage) - { - DamageUnregister (pDamageExt->pDrawable, pDamageExt->pDamage); - DamageDestroy (pDamageExt->pDamage); - } - free(pDamageExt); - return Success; -} - -static int -FreeDamageExtWin (pointer value, XID wid) -{ - DamageExtPtr pDamageExt = (DamageExtPtr) value; - - if (pDamageExt->id) - FreeResource (pDamageExt->id, RT_NONE); - return Success; -} - -static void -SDamageNotifyEvent (xDamageNotifyEvent *from, - xDamageNotifyEvent *to) -{ - to->type = from->type; - cpswaps (from->sequenceNumber, to->sequenceNumber); - cpswapl (from->drawable, to->drawable); - cpswapl (from->damage, to->damage); - cpswaps (from->area.x, to->area.x); - cpswaps (from->area.y, to->area.y); - cpswaps (from->area.width, to->area.width); - cpswaps (from->area.height, to->area.height); - cpswaps (from->geometry.x, to->geometry.x); - cpswaps (from->geometry.y, to->geometry.y); - cpswaps (from->geometry.width, to->geometry.width); - cpswaps (from->geometry.height, to->geometry.height); -} - -void -DamageExtensionInit(void) -{ - ExtensionEntry *extEntry; - int s; - - for (s = 0; s < screenInfo.numScreens; s++) - DamageSetup (screenInfo.screens[s]); - - DamageExtType = CreateNewResourceType (FreeDamageExt, "DamageExt"); - if (!DamageExtType) - return; - - DamageExtWinType = CreateNewResourceType (FreeDamageExtWin, "DamageExtWin"); - if (!DamageExtWinType) - return; - - if (!dixRegisterPrivateKey(&DamageClientPrivateKeyRec, PRIVATE_CLIENT, sizeof (DamageClientRec))) - return; - - if (!AddCallback (&ClientStateCallback, DamageClientCallback, 0)) - return; - - if ((extEntry = AddExtension(DAMAGE_NAME, XDamageNumberEvents, - XDamageNumberErrors, - ProcDamageDispatch, SProcDamageDispatch, - DamageResetProc, StandardMinorOpcode)) != 0) - { - DamageReqCode = (unsigned char)extEntry->base; - DamageEventBase = extEntry->eventBase; - EventSwapVector[DamageEventBase + XDamageNotify] = - (EventSwapPtr) SDamageNotifyEvent; - SetResourceTypeErrorValue(DamageExtType, extEntry->errorBase + BadDamage); - } -} +/* + * Copyright © 2002 Keith Packard + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of Keith Packard not be used in + * advertising or publicity pertaining to distribution of the software without + * specific, written prior permission. Keith Packard makes no + * representations about the suitability of this software for any purpose. It + * is provided "as is" without express or implied warranty. + * + * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "damageextint.h" +#include "protocol-versions.h" + +static unsigned char DamageReqCode; +static int DamageEventBase; +static RESTYPE DamageExtType; +static RESTYPE DamageExtWinType; + +static DevPrivateKeyRec DamageClientPrivateKeyRec; +#define DamageClientPrivateKey (&DamageClientPrivateKeyRec) + +static void +DamageExtNotify (DamageExtPtr pDamageExt, BoxPtr pBoxes, int nBoxes) +{ + ClientPtr pClient = pDamageExt->pClient; + DamageClientPtr pDamageClient = GetDamageClient (pClient); + DrawablePtr pDrawable = pDamageExt->pDrawable; + xDamageNotifyEvent ev; + int i; + + UpdateCurrentTimeIf (); + ev.type = DamageEventBase + XDamageNotify; + ev.level = pDamageExt->level; + ev.drawable = pDamageExt->drawable; + ev.damage = pDamageExt->id; + ev.timestamp = currentTime.milliseconds; + ev.geometry.x = pDrawable->x; + ev.geometry.y = pDrawable->y; + ev.geometry.width = pDrawable->width; + ev.geometry.height = pDrawable->height; + if (pBoxes) + { + for (i = 0; i < nBoxes; i++) + { + ev.level = pDamageExt->level; + if (i < nBoxes - 1) + ev.level |= DamageNotifyMore; + ev.area.x = pBoxes[i].x1; + ev.area.y = pBoxes[i].y1; + ev.area.width = pBoxes[i].x2 - pBoxes[i].x1; + ev.area.height = pBoxes[i].y2 - pBoxes[i].y1; + WriteEventsToClient (pClient, 1, (xEvent *) &ev); + } + } + else + { + ev.area.x = 0; + ev.area.y = 0; + ev.area.width = pDrawable->width; + ev.area.height = pDrawable->height; + WriteEventsToClient (pClient, 1, (xEvent *) &ev); + } + /* Composite extension marks clients with manual Subwindows as critical */ + if (pDamageClient->critical > 0) + { + SetCriticalOutputPending (); + pClient->smart_priority = SMART_MAX_PRIORITY; + } +} + +static void +DamageExtReport (DamagePtr pDamage, RegionPtr pRegion, void *closure) +{ + DamageExtPtr pDamageExt = closure; + + switch (pDamageExt->level) { + case DamageReportRawRegion: + case DamageReportDeltaRegion: + DamageExtNotify (pDamageExt, RegionRects(pRegion), RegionNumRects(pRegion)); + break; + case DamageReportBoundingBox: + DamageExtNotify (pDamageExt, RegionExtents(pRegion), 1); + break; + case DamageReportNonEmpty: + DamageExtNotify (pDamageExt, NullBox, 0); + break; + case DamageReportNone: + break; + } +} + +static void +DamageExtDestroy (DamagePtr pDamage, void *closure) +{ + DamageExtPtr pDamageExt = closure; + + pDamageExt->pDamage = 0; + if (pDamageExt->id) + FreeResource (pDamageExt->id, RT_NONE); +} + +void +DamageExtSetCritical (ClientPtr pClient, Bool critical) +{ + DamageClientPtr pDamageClient = GetDamageClient (pClient); + + if (pDamageClient) + pDamageClient->critical += critical ? 1 : -1; +} + +static int +ProcDamageQueryVersion(ClientPtr client) +{ + DamageClientPtr pDamageClient = GetDamageClient (client); + xDamageQueryVersionReply rep; + register int n; + REQUEST(xDamageQueryVersionReq); + + REQUEST_SIZE_MATCH(xDamageQueryVersionReq); + rep.type = X_Reply; + rep.length = 0; + rep.sequenceNumber = client->sequence; + if (stuff->majorVersion < SERVER_DAMAGE_MAJOR_VERSION) { + rep.majorVersion = stuff->majorVersion; + rep.minorVersion = stuff->minorVersion; + } else { + rep.majorVersion = SERVER_DAMAGE_MAJOR_VERSION; + if (stuff->majorVersion == SERVER_DAMAGE_MAJOR_VERSION && + stuff->minorVersion < SERVER_DAMAGE_MINOR_VERSION) + rep.minorVersion = stuff->minorVersion; + else + rep.minorVersion = SERVER_DAMAGE_MINOR_VERSION; + } + pDamageClient->major_version = rep.majorVersion; + pDamageClient->minor_version = rep.minorVersion; + if (client->swapped) { + swaps(&rep.sequenceNumber, n); + swapl(&rep.length, n); + swapl(&rep.majorVersion, n); + swapl(&rep.minorVersion, n); + } + WriteToClient(client, sizeof(xDamageQueryVersionReply), (char *)&rep); + return Success; +} + +static int +ProcDamageCreate (ClientPtr client) +{ + DrawablePtr pDrawable; + DamageExtPtr pDamageExt; + DamageReportLevel level; + RegionPtr pRegion; + int rc; + + REQUEST(xDamageCreateReq); + + REQUEST_SIZE_MATCH(xDamageCreateReq); + LEGAL_NEW_RESOURCE(stuff->damage, client); + rc = dixLookupDrawable(&pDrawable, stuff->drawable, client, 0, + DixGetAttrAccess|DixReadAccess); + if (rc != Success) + return rc; + + switch (stuff->level) { + case XDamageReportRawRectangles: + level = DamageReportRawRegion; + break; + case XDamageReportDeltaRectangles: + level = DamageReportDeltaRegion; + break; + case XDamageReportBoundingBox: + level = DamageReportBoundingBox; + break; + case XDamageReportNonEmpty: + level = DamageReportNonEmpty; + break; + default: + client->errorValue = stuff->level; + return BadValue; + } + + pDamageExt = malloc(sizeof (DamageExtRec)); + if (!pDamageExt) + return BadAlloc; + pDamageExt->id = stuff->damage; + pDamageExt->drawable = stuff->drawable; + pDamageExt->pDrawable = pDrawable; + pDamageExt->level = level; + pDamageExt->pClient = client; + pDamageExt->pDamage = DamageCreate (DamageExtReport, + DamageExtDestroy, + level, + FALSE, + pDrawable->pScreen, + pDamageExt); + if (!pDamageExt->pDamage) + { + free(pDamageExt); + return BadAlloc; + } + if (!AddResource (stuff->damage, DamageExtType, (pointer) pDamageExt)) + return BadAlloc; + + DamageSetReportAfterOp (pDamageExt->pDamage, TRUE); + DamageRegister (pDamageExt->pDrawable, pDamageExt->pDamage); + + if (pDrawable->type == DRAWABLE_WINDOW) + { + pRegion = &((WindowPtr) pDrawable)->borderClip; + DamageReportDamage(pDamageExt->pDamage, pRegion); + } + + return Success; +} + +static int +ProcDamageDestroy (ClientPtr client) +{ + REQUEST(xDamageDestroyReq); + DamageExtPtr pDamageExt; + + REQUEST_SIZE_MATCH(xDamageDestroyReq); + VERIFY_DAMAGEEXT(pDamageExt, stuff->damage, client, DixWriteAccess); + FreeResource (stuff->damage, RT_NONE); + return Success; +} + +static int +ProcDamageSubtract (ClientPtr client) +{ + REQUEST(xDamageSubtractReq); + DamageExtPtr pDamageExt; + RegionPtr pRepair; + RegionPtr pParts; + + REQUEST_SIZE_MATCH(xDamageSubtractReq); + VERIFY_DAMAGEEXT(pDamageExt, stuff->damage, client, DixWriteAccess); + VERIFY_REGION_OR_NONE(pRepair, stuff->repair, client, DixWriteAccess); + VERIFY_REGION_OR_NONE(pParts, stuff->parts, client, DixWriteAccess); + + if (pDamageExt->level != DamageReportRawRegion) + { + DamagePtr pDamage = pDamageExt->pDamage; + if (pRepair) + { + if (pParts) + RegionIntersect(pParts, DamageRegion (pDamage), pRepair); + if (DamageSubtract (pDamage, pRepair)) + DamageExtReport (pDamage, DamageRegion (pDamage), (void *) pDamageExt); + } + else + { + if (pParts) + RegionCopy(pParts, DamageRegion (pDamage)); + DamageEmpty (pDamage); + } + } + return Success; +} + +static int +ProcDamageAdd (ClientPtr client) +{ + REQUEST(xDamageAddReq); + DrawablePtr pDrawable; + RegionPtr pRegion; + int rc; + + REQUEST_SIZE_MATCH(xDamageAddReq); + VERIFY_REGION(pRegion, stuff->region, client, DixWriteAccess); + rc = dixLookupDrawable(&pDrawable, stuff->drawable, client, 0, + DixWriteAccess); + if (rc != Success) + return rc; + + /* The region is relative to the drawable origin, so translate it out to + * screen coordinates like damage expects. + */ + RegionTranslate(pRegion, pDrawable->x, pDrawable->y); + DamageDamageRegion(pDrawable, pRegion); + RegionTranslate(pRegion, -pDrawable->x, -pDrawable->y); + + return Success; +} + +/* Major version controls available requests */ +static const int version_requests[] = { + X_DamageQueryVersion, /* before client sends QueryVersion */ + X_DamageAdd, /* Version 1 */ +}; + +#define NUM_VERSION_REQUESTS (sizeof (version_requests) / sizeof (version_requests[0])) + +static int (*ProcDamageVector[XDamageNumberRequests])(ClientPtr) = { +/*************** Version 1 ******************/ + ProcDamageQueryVersion, + ProcDamageCreate, + ProcDamageDestroy, + ProcDamageSubtract, +/*************** Version 1.1 ****************/ + ProcDamageAdd, +}; + + +static int +ProcDamageDispatch (ClientPtr client) +{ + REQUEST(xDamageReq); + DamageClientPtr pDamageClient = GetDamageClient (client); + + if (pDamageClient->major_version >= NUM_VERSION_REQUESTS) + return BadRequest; + if (stuff->damageReqType > version_requests[pDamageClient->major_version]) + return BadRequest; + return (*ProcDamageVector[stuff->damageReqType]) (client); +} + +static int +SProcDamageQueryVersion(ClientPtr client) +{ + register int n; + REQUEST(xDamageQueryVersionReq); + + swaps(&stuff->length, n); + REQUEST_SIZE_MATCH(xDamageQueryVersionReq); + swapl(&stuff->majorVersion, n); + swapl(&stuff->minorVersion, n); + return (*ProcDamageVector[stuff->damageReqType]) (client); +} + +static int +SProcDamageCreate (ClientPtr client) +{ + register int n; + REQUEST(xDamageCreateReq); + + swaps (&stuff->length, n); + REQUEST_SIZE_MATCH(xDamageCreateReq); + swapl (&stuff->damage, n); + swapl (&stuff->drawable, n); + return (*ProcDamageVector[stuff->damageReqType]) (client); +} + +static int +SProcDamageDestroy (ClientPtr client) +{ + register int n; + REQUEST(xDamageDestroyReq); + + swaps (&stuff->length, n); + REQUEST_SIZE_MATCH(xDamageDestroyReq); + swapl (&stuff->damage, n); + return (*ProcDamageVector[stuff->damageReqType]) (client); +} + +static int +SProcDamageSubtract (ClientPtr client) +{ + register int n; + REQUEST(xDamageSubtractReq); + + swaps (&stuff->length, n); + REQUEST_SIZE_MATCH(xDamageSubtractReq); + swapl (&stuff->damage, n); + swapl (&stuff->repair, n); + swapl (&stuff->parts, n); + return (*ProcDamageVector[stuff->damageReqType]) (client); +} + +static int +SProcDamageAdd (ClientPtr client) +{ + register int n; + REQUEST(xDamageAddReq); + + swaps (&stuff->length, n); + REQUEST_SIZE_MATCH(xDamageSubtractReq); + swapl (&stuff->drawable, n); + swapl (&stuff->region, n); + return (*ProcDamageVector[stuff->damageReqType]) (client); +} + +static int (*SProcDamageVector[XDamageNumberRequests])(ClientPtr) = { +/*************** Version 1 ******************/ + SProcDamageQueryVersion, + SProcDamageCreate, + SProcDamageDestroy, + SProcDamageSubtract, +/*************** Version 1.1 ****************/ + SProcDamageAdd, +}; + +static int +SProcDamageDispatch (ClientPtr client) +{ + REQUEST(xDamageReq); + if (stuff->damageReqType >= XDamageNumberRequests) + return BadRequest; + return (*SProcDamageVector[stuff->damageReqType]) (client); +} + +static void +DamageClientCallback (CallbackListPtr *list, + pointer closure, + pointer data) +{ + NewClientInfoRec *clientinfo = (NewClientInfoRec *) data; + ClientPtr pClient = clientinfo->client; + DamageClientPtr pDamageClient = GetDamageClient (pClient); + + pDamageClient->critical = 0; + pDamageClient->major_version = 0; + pDamageClient->minor_version = 0; +} + +/*ARGSUSED*/ +static void +DamageResetProc (ExtensionEntry *extEntry) +{ + DeleteCallback (&ClientStateCallback, DamageClientCallback, 0); +} + +static int +FreeDamageExt (pointer value, XID did) +{ + DamageExtPtr pDamageExt = (DamageExtPtr) value; + + /* + * Get rid of the resource table entry hanging from the window id + */ + pDamageExt->id = 0; + if (WindowDrawable(pDamageExt->pDrawable->type)) + FreeResourceByType (pDamageExt->pDrawable->id, DamageExtWinType, TRUE); + if (pDamageExt->pDamage) + { + DamageUnregister (pDamageExt->pDrawable, pDamageExt->pDamage); + DamageDestroy (pDamageExt->pDamage); + } + free(pDamageExt); + return Success; +} + +static int +FreeDamageExtWin (pointer value, XID wid) +{ + DamageExtPtr pDamageExt = (DamageExtPtr) value; + + if (pDamageExt->id) + FreeResource (pDamageExt->id, RT_NONE); + return Success; +} + +static void +SDamageNotifyEvent (xDamageNotifyEvent *from, + xDamageNotifyEvent *to) +{ + to->type = from->type; + cpswaps (from->sequenceNumber, to->sequenceNumber); + cpswapl (from->drawable, to->drawable); + cpswapl (from->damage, to->damage); + cpswaps (from->area.x, to->area.x); + cpswaps (from->area.y, to->area.y); + cpswaps (from->area.width, to->area.width); + cpswaps (from->area.height, to->area.height); + cpswaps (from->geometry.x, to->geometry.x); + cpswaps (from->geometry.y, to->geometry.y); + cpswaps (from->geometry.width, to->geometry.width); + cpswaps (from->geometry.height, to->geometry.height); +} + +void +DamageExtensionInit(void) +{ + ExtensionEntry *extEntry; + int s; + + for (s = 0; s < screenInfo.numScreens; s++) + DamageSetup (screenInfo.screens[s]); + + DamageExtType = CreateNewResourceType (FreeDamageExt, "DamageExt"); + if (!DamageExtType) + return; + + DamageExtWinType = CreateNewResourceType (FreeDamageExtWin, "DamageExtWin"); + if (!DamageExtWinType) + return; + + if (!dixRegisterPrivateKey(&DamageClientPrivateKeyRec, PRIVATE_CLIENT, sizeof (DamageClientRec))) + return; + + if (!AddCallback (&ClientStateCallback, DamageClientCallback, 0)) + return; + + if ((extEntry = AddExtension(DAMAGE_NAME, XDamageNumberEvents, + XDamageNumberErrors, + ProcDamageDispatch, SProcDamageDispatch, + DamageResetProc, StandardMinorOpcode)) != 0) + { + DamageReqCode = (unsigned char)extEntry->base; + DamageEventBase = extEntry->eventBase; + EventSwapVector[DamageEventBase + XDamageNotify] = + (EventSwapPtr) SDamageNotifyEvent; + SetResourceTypeErrorValue(DamageExtType, extEntry->errorBase + BadDamage); + } +} diff --git a/xorg-server/dix/cursor.c b/xorg-server/dix/cursor.c index acd118a1c..c191c1e88 100644 --- a/xorg-server/dix/cursor.c +++ b/xorg-server/dix/cursor.c @@ -1,515 +1,512 @@ -/*********************************************************** - -Copyright 1987, 1998 The Open Group - -Permission to use, copy, modify, distribute, and sell this software and its -documentation for any purpose is hereby granted without fee, provided that -the above copyright notice appear in all copies and that both that -copyright notice and this permission notice appear in supporting -documentation. - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -Except as contained in this notice, the name of The Open Group shall not be -used in advertising or otherwise to promote the sale, use or other dealings -in this Software without prior written authorization from The Open Group. - - -Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. - - All Rights Reserved - -Permission to use, copy, modify, and distribute this software and its -documentation for any purpose and without fee is hereby granted, -provided that the above copyright notice appear in all copies and that -both that copyright notice and this permission notice appear in -supporting documentation, and that the name of Digital not be -used in advertising or publicity pertaining to distribution of the -software without specific, written prior permission. - -DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING -ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL -DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR -ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, -WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, -ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS -SOFTWARE. - -******************************************************************/ - - - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include <X11/X.h> -#include <X11/Xmd.h> -#include "servermd.h" -#include "scrnintstr.h" -#include "dixstruct.h" -#include "cursorstr.h" -#include "dixfontstr.h" -#include "opaque.h" -#include "inputstr.h" -#include "xace.h" - -typedef struct _GlyphShare { - FontPtr font; - unsigned short sourceChar; - unsigned short maskChar; - CursorBitsPtr bits; - struct _GlyphShare *next; -} GlyphShare, *GlyphSharePtr; - -static GlyphSharePtr sharedGlyphs = (GlyphSharePtr)NULL; - -DevPrivateKeyRec cursorScreenDevPriv[MAXSCREENS]; - -#ifdef XFIXES -static CARD32 cursorSerial; -#endif - -static void -FreeCursorBits(CursorBitsPtr bits) -{ - if (--bits->refcnt > 0) - return; - free(bits->source); - free(bits->mask); -#ifdef ARGB_CURSOR - free(bits->argb); -#endif - dixFiniPrivates(bits, PRIVATE_CURSOR_BITS); - if (bits->refcnt == 0) - { - GlyphSharePtr *prev, this; - - for (prev = &sharedGlyphs; - (this = *prev) && (this->bits != bits); - prev = &this->next) - ; - if (this) - { - *prev = this->next; - CloseFont(this->font, (Font)0); - free(this); - } - free(bits); - } -} - -/** - * To be called indirectly by DeleteResource; must use exactly two args. - * - * \param value must conform to DeleteType - */ -int -FreeCursor(pointer value, XID cid) -{ - int nscr; - CursorPtr pCurs = (CursorPtr)value; - - ScreenPtr pscr; - DeviceIntPtr pDev = NULL; /* unused anyway */ - - if ( --pCurs->refcnt != 0) - return Success; - - for (nscr = 0; nscr < screenInfo.numScreens; nscr++) - { - pscr = screenInfo.screens[nscr]; - (void)( *pscr->UnrealizeCursor)(pDev, pscr, pCurs); - } - FreeCursorBits(pCurs->bits); - dixFiniPrivates(pCurs, PRIVATE_CURSOR); - free( pCurs); - return Success; -} - - -/* - * We check for empty cursors so that we won't have to display them - */ -static void -CheckForEmptyMask(CursorBitsPtr bits) -{ - unsigned char *msk = bits->mask; - int n = BitmapBytePad(bits->width) * bits->height; - - bits->emptyMask = FALSE; - while(n--) - if(*(msk++) != 0) return; -#ifdef ARGB_CURSOR - if (bits->argb) - { - CARD32 *argb = bits->argb; - int n = bits->width * bits->height; - while (n--) - if (*argb++ & 0xff000000) return; - } -#endif - bits->emptyMask = TRUE; -} - -/** - * realize the cursor for every screen. Do not change the refcnt, this will be - * changed when ChangeToCursor actually changes the sprite. - * - * @return Success if all cursors realize on all screens, BadAlloc if realize - * failed for a device on a given screen. - */ -static int -RealizeCursorAllScreens(CursorPtr pCurs) -{ - DeviceIntPtr pDev; - ScreenPtr pscr; - int nscr; - - for (nscr = 0; nscr < screenInfo.numScreens; nscr++) - { - pscr = screenInfo.screens[nscr]; - for (pDev = inputInfo.devices; pDev; pDev = pDev->next) - { - if (DevHasCursor(pDev)) - { - if (!( *pscr->RealizeCursor)(pDev, pscr, pCurs)) - { - /* Realize failed for device pDev on screen pscr. - * We have to assume that for all devices before, realize - * worked. We need to rollback all devices so far on the - * current screen and then all devices on previous - * screens. - */ - DeviceIntPtr pDevIt = inputInfo.devices; /*dev iterator*/ - while(pDevIt && pDevIt != pDev) - { - if (DevHasCursor(pDevIt)) - ( *pscr->UnrealizeCursor)(pDevIt, pscr, pCurs); - pDevIt = pDevIt->next; - } - while (--nscr >= 0) - { - pscr = screenInfo.screens[nscr]; - /* now unrealize all devices on previous screens */ - pDevIt = inputInfo.devices; - while (pDevIt) - { - if (DevHasCursor(pDevIt)) - ( *pscr->UnrealizeCursor)(pDevIt, pscr, pCurs); - pDevIt = pDevIt->next; - } - ( *pscr->UnrealizeCursor)(pDev, pscr, pCurs); - } - return BadAlloc; - } - } - } - } - - return Success; -} - - -/** - * does nothing about the resource table, just creates the data structure. - * does not copy the src and mask bits - * - * \param psrcbits server-defined padding - * \param pmaskbits server-defined padding - * \param argb no padding - */ -int -AllocARGBCursor(unsigned char *psrcbits, unsigned char *pmaskbits, - CARD32 *argb, CursorMetricPtr cm, - unsigned foreRed, unsigned foreGreen, unsigned foreBlue, - unsigned backRed, unsigned backGreen, unsigned backBlue, - CursorPtr *ppCurs, ClientPtr client, XID cid) -{ - CursorBitsPtr bits; - CursorPtr pCurs; - int rc; - - *ppCurs = NULL; - pCurs = (CursorPtr)calloc(CURSOR_REC_SIZE + CURSOR_BITS_SIZE, 1); - if (!pCurs) - { - free(psrcbits); - free(pmaskbits); - return BadAlloc; - } - bits = (CursorBitsPtr)((char *)pCurs + CURSOR_REC_SIZE); - dixInitPrivates(pCurs, pCurs + 1, PRIVATE_CURSOR); - dixInitPrivates(bits, bits + 1, PRIVATE_CURSOR_BITS) - bits->source = psrcbits; - bits->mask = pmaskbits; -#ifdef ARGB_CURSOR - bits->argb = argb; -#endif - bits->width = cm->width; - bits->height = cm->height; - bits->xhot = cm->xhot; - bits->yhot = cm->yhot; - pCurs->refcnt = 1; - bits->refcnt = -1; - CheckForEmptyMask(bits); - pCurs->bits = bits; -#ifdef XFIXES - pCurs->serialNumber = ++cursorSerial; - pCurs->name = None; -#endif - - pCurs->foreRed = foreRed; - pCurs->foreGreen = foreGreen; - pCurs->foreBlue = foreBlue; - - pCurs->backRed = backRed; - pCurs->backGreen = backGreen; - pCurs->backBlue = backBlue; - - pCurs->id = cid; - - /* security creation/labeling check */ - rc = XaceHook(XACE_RESOURCE_ACCESS, client, cid, RT_CURSOR, - pCurs, RT_NONE, NULL, DixCreateAccess); - if (rc != Success) - goto error; - - rc = RealizeCursorAllScreens(pCurs); - if (rc != Success) - goto error; - - *ppCurs = pCurs; - return Success; - -error: - FreeCursorBits(bits); - dixFiniPrivates(pCurs, PRIVATE_CURSOR); - free(pCurs); - - return rc; -} - -int -AllocGlyphCursor(Font source, unsigned sourceChar, Font mask, unsigned maskChar, - unsigned foreRed, unsigned foreGreen, unsigned foreBlue, - unsigned backRed, unsigned backGreen, unsigned backBlue, - CursorPtr *ppCurs, ClientPtr client, XID cid) -{ - FontPtr sourcefont, maskfont; - unsigned char *srcbits; - unsigned char *mskbits; - CursorMetricRec cm; - int rc; - CursorBitsPtr bits; - CursorPtr pCurs; - GlyphSharePtr pShare; - - rc = dixLookupResourceByType((pointer *)&sourcefont, source, RT_FONT, client, - DixUseAccess); - if (rc != Success) - { - client->errorValue = source; - return rc; - } - rc = dixLookupResourceByType((pointer *)&maskfont, mask, RT_FONT, client, - DixUseAccess); - if (rc != Success && mask != None) - { - client->errorValue = mask; - return rc; - } - if (sourcefont != maskfont) - pShare = (GlyphSharePtr)NULL; - else - { - for (pShare = sharedGlyphs; - pShare && - ((pShare->font != sourcefont) || - (pShare->sourceChar != sourceChar) || - (pShare->maskChar != maskChar)); - pShare = pShare->next) - ; - } - if (pShare) - { - pCurs = (CursorPtr)calloc(CURSOR_REC_SIZE, 1); - if (!pCurs) - return BadAlloc; - dixInitPrivates(pCurs, pCurs + 1, PRIVATE_CURSOR); - bits = pShare->bits; - bits->refcnt++; - } - else - { - if (!CursorMetricsFromGlyph(sourcefont, sourceChar, &cm)) - { - client->errorValue = sourceChar; - return BadValue; - } - if (!maskfont) - { - long n; - unsigned char *mskptr; - - n = BitmapBytePad(cm.width)*(long)cm.height; - mskptr = mskbits = malloc(n); - if (!mskptr) - return BadAlloc; - while (--n >= 0) - *mskptr++ = ~0; - } - else - { - if (!CursorMetricsFromGlyph(maskfont, maskChar, &cm)) - { - client->errorValue = maskChar; - return BadValue; - } - if ((rc = ServerBitsFromGlyph(maskfont, maskChar, &cm, &mskbits))) - return rc; - } - if ((rc = ServerBitsFromGlyph(sourcefont, sourceChar, &cm, &srcbits))) - { - free(mskbits); - return rc; - } - if (sourcefont != maskfont) - { - pCurs = - (CursorPtr)calloc(CURSOR_REC_SIZE + CURSOR_BITS_SIZE, 1); - if (pCurs) - bits = (CursorBitsPtr)((char *)pCurs + CURSOR_REC_SIZE); - else - bits = (CursorBitsPtr)NULL; - } - else - { - pCurs = (CursorPtr)calloc(CURSOR_REC_SIZE, 1); - if (pCurs) - bits = (CursorBitsPtr)calloc(CURSOR_BITS_SIZE, 1); - else - bits = (CursorBitsPtr)NULL; - } - if (!bits) - { - free(pCurs); - free(mskbits); - free(srcbits); - return BadAlloc; - } - dixInitPrivates(pCurs, pCurs + 1, PRIVATE_CURSOR); - dixInitPrivates(bits, bits + 1, PRIVATE_CURSOR_BITS); - bits->source = srcbits; - bits->mask = mskbits; -#ifdef ARGB_CURSOR - bits->argb = 0; -#endif - bits->width = cm.width; - bits->height = cm.height; - bits->xhot = cm.xhot; - bits->yhot = cm.yhot; - if (sourcefont != maskfont) - bits->refcnt = -1; - else - { - bits->refcnt = 1; - pShare = malloc(sizeof(GlyphShare)); - if (!pShare) - { - FreeCursorBits(bits); - return BadAlloc; - } - pShare->font = sourcefont; - sourcefont->refcnt++; - pShare->sourceChar = sourceChar; - pShare->maskChar = maskChar; - pShare->bits = bits; - pShare->next = sharedGlyphs; - sharedGlyphs = pShare; - } - } - - CheckForEmptyMask(bits); - pCurs->bits = bits; - pCurs->refcnt = 1; -#ifdef XFIXES - pCurs->serialNumber = ++cursorSerial; - pCurs->name = None; -#endif - - pCurs->foreRed = foreRed; - pCurs->foreGreen = foreGreen; - pCurs->foreBlue = foreBlue; - - pCurs->backRed = backRed; - pCurs->backGreen = backGreen; - pCurs->backBlue = backBlue; - - pCurs->id = cid; - - /* security creation/labeling check */ - rc = XaceHook(XACE_RESOURCE_ACCESS, client, cid, RT_CURSOR, - pCurs, RT_NONE, NULL, DixCreateAccess); - if (rc != Success) - goto error; - - rc = RealizeCursorAllScreens(pCurs); - if (rc != Success) - goto error; - - *ppCurs = pCurs; - return Success; - -error: - FreeCursorBits(bits); - dixFiniPrivates(pCurs, PRIVATE_CURSOR); - free(pCurs); - - return rc; -} - -/** CreateRootCursor - * - * look up the name of a font - * open the font - * add the font to the resource table - * make a cursor from the glyphs - * add the cursor to the resource table - *************************************************************/ - -CursorPtr -CreateRootCursor(char *unused1, unsigned int unused2) -{ - CursorPtr curs; - FontPtr cursorfont; - int err; - XID fontID; - - fontID = FakeClientID(0); - err = OpenFont(serverClient, fontID, FontLoadAll | FontOpenSync, - (unsigned)strlen(defaultCursorFont), defaultCursorFont); - if (err != Success) - return NullCursor; - - err = dixLookupResourceByType((pointer *)&cursorfont, fontID, RT_FONT, - serverClient, DixReadAccess); - if (err != Success) - return NullCursor; - if (AllocGlyphCursor(fontID, 0, fontID, 1, 0, 0, 0, ~0, ~0, ~0, - &curs, serverClient, (XID)0) != Success) - return NullCursor; - - if (!AddResource(FakeClientID(0), RT_CURSOR, (pointer)curs)) - return NullCursor; - - return curs; -} +/*********************************************************** + +Copyright 1987, 1998 The Open Group + +Permission to use, copy, modify, distribute, and sell this software and its +documentation for any purpose is hereby granted without fee, provided that +the above copyright notice appear in all copies and that both that +copyright notice and this permission notice appear in supporting +documentation. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of The Open Group shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from The Open Group. + + +Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. + + All Rights Reserved + +Permission to use, copy, modify, and distribute this software and its +documentation for any purpose and without fee is hereby granted, +provided that the above copyright notice appear in all copies and that +both that copyright notice and this permission notice appear in +supporting documentation, and that the name of Digital not be +used in advertising or publicity pertaining to distribution of the +software without specific, written prior permission. + +DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING +ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL +DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR +ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, +WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, +ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS +SOFTWARE. + +******************************************************************/ + + + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <X11/X.h> +#include <X11/Xmd.h> +#include "servermd.h" +#include "scrnintstr.h" +#include "dixstruct.h" +#include "cursorstr.h" +#include "dixfontstr.h" +#include "opaque.h" +#include "inputstr.h" +#include "xace.h" + +typedef struct _GlyphShare { + FontPtr font; + unsigned short sourceChar; + unsigned short maskChar; + CursorBitsPtr bits; + struct _GlyphShare *next; +} GlyphShare, *GlyphSharePtr; + +static GlyphSharePtr sharedGlyphs = (GlyphSharePtr)NULL; + +DevPrivateKeyRec cursorScreenDevPriv[MAXSCREENS]; + +#ifdef XFIXES +static CARD32 cursorSerial; +#endif + +static void +FreeCursorBits(CursorBitsPtr bits) +{ + if (--bits->refcnt > 0) + return; + free(bits->source); + free(bits->mask); +#ifdef ARGB_CURSOR + free(bits->argb); +#endif + dixFiniPrivates(bits, PRIVATE_CURSOR_BITS); + if (bits->refcnt == 0) + { + GlyphSharePtr *prev, this; + + for (prev = &sharedGlyphs; + (this = *prev) && (this->bits != bits); + prev = &this->next) + ; + if (this) + { + *prev = this->next; + CloseFont(this->font, (Font)0); + free(this); + } + free(bits); + } +} + +/** + * To be called indirectly by DeleteResource; must use exactly two args. + * + * \param value must conform to DeleteType + */ +int +FreeCursor(pointer value, XID cid) +{ + int nscr; + CursorPtr pCurs = (CursorPtr)value; + + ScreenPtr pscr; + DeviceIntPtr pDev = NULL; /* unused anyway */ + + if ( --pCurs->refcnt != 0) + return Success; + + for (nscr = 0; nscr < screenInfo.numScreens; nscr++) + { + pscr = screenInfo.screens[nscr]; + (void)( *pscr->UnrealizeCursor)(pDev, pscr, pCurs); + } + FreeCursorBits(pCurs->bits); + dixFiniPrivates(pCurs, PRIVATE_CURSOR); + free( pCurs); + return Success; +} + + +/* + * We check for empty cursors so that we won't have to display them + */ +static void +CheckForEmptyMask(CursorBitsPtr bits) +{ + unsigned char *msk = bits->mask; + int n = BitmapBytePad(bits->width) * bits->height; + + bits->emptyMask = FALSE; + while(n--) + if(*(msk++) != 0) return; +#ifdef ARGB_CURSOR + if (bits->argb) + { + CARD32 *argb = bits->argb; + int n = bits->width * bits->height; + while (n--) + if (*argb++ & 0xff000000) return; + } +#endif + bits->emptyMask = TRUE; +} + +/** + * realize the cursor for every screen. Do not change the refcnt, this will be + * changed when ChangeToCursor actually changes the sprite. + * + * @return Success if all cursors realize on all screens, BadAlloc if realize + * failed for a device on a given screen. + */ +static int +RealizeCursorAllScreens(CursorPtr pCurs) +{ + DeviceIntPtr pDev; + ScreenPtr pscr; + int nscr; + + for (nscr = 0; nscr < screenInfo.numScreens; nscr++) + { + pscr = screenInfo.screens[nscr]; + for (pDev = inputInfo.devices; pDev; pDev = pDev->next) + { + if (DevHasCursor(pDev)) + { + if (!( *pscr->RealizeCursor)(pDev, pscr, pCurs)) + { + /* Realize failed for device pDev on screen pscr. + * We have to assume that for all devices before, realize + * worked. We need to rollback all devices so far on the + * current screen and then all devices on previous + * screens. + */ + DeviceIntPtr pDevIt = inputInfo.devices; /*dev iterator*/ + while(pDevIt && pDevIt != pDev) + { + if (DevHasCursor(pDevIt)) + ( *pscr->UnrealizeCursor)(pDevIt, pscr, pCurs); + pDevIt = pDevIt->next; + } + while (--nscr >= 0) + { + pscr = screenInfo.screens[nscr]; + /* now unrealize all devices on previous screens */ + pDevIt = inputInfo.devices; + while (pDevIt) + { + if (DevHasCursor(pDevIt)) + ( *pscr->UnrealizeCursor)(pDevIt, pscr, pCurs); + pDevIt = pDevIt->next; + } + ( *pscr->UnrealizeCursor)(pDev, pscr, pCurs); + } + return BadAlloc; + } + } + } + } + + return Success; +} + + +/** + * does nothing about the resource table, just creates the data structure. + * does not copy the src and mask bits + * + * \param psrcbits server-defined padding + * \param pmaskbits server-defined padding + * \param argb no padding + */ +int +AllocARGBCursor(unsigned char *psrcbits, unsigned char *pmaskbits, + CARD32 *argb, CursorMetricPtr cm, + unsigned foreRed, unsigned foreGreen, unsigned foreBlue, + unsigned backRed, unsigned backGreen, unsigned backBlue, + CursorPtr *ppCurs, ClientPtr client, XID cid) +{ + CursorBitsPtr bits; + CursorPtr pCurs; + int rc; + + *ppCurs = NULL; + pCurs = (CursorPtr)calloc(CURSOR_REC_SIZE + CURSOR_BITS_SIZE, 1); + if (!pCurs) + return BadAlloc; + + bits = (CursorBitsPtr)((char *)pCurs + CURSOR_REC_SIZE); + dixInitPrivates(pCurs, pCurs + 1, PRIVATE_CURSOR); + dixInitPrivates(bits, bits + 1, PRIVATE_CURSOR_BITS) + bits->source = psrcbits; + bits->mask = pmaskbits; +#ifdef ARGB_CURSOR + bits->argb = argb; +#endif + bits->width = cm->width; + bits->height = cm->height; + bits->xhot = cm->xhot; + bits->yhot = cm->yhot; + pCurs->refcnt = 1; + bits->refcnt = -1; + CheckForEmptyMask(bits); + pCurs->bits = bits; +#ifdef XFIXES + pCurs->serialNumber = ++cursorSerial; + pCurs->name = None; +#endif + + pCurs->foreRed = foreRed; + pCurs->foreGreen = foreGreen; + pCurs->foreBlue = foreBlue; + + pCurs->backRed = backRed; + pCurs->backGreen = backGreen; + pCurs->backBlue = backBlue; + + pCurs->id = cid; + + /* security creation/labeling check */ + rc = XaceHook(XACE_RESOURCE_ACCESS, client, cid, RT_CURSOR, + pCurs, RT_NONE, NULL, DixCreateAccess); + if (rc != Success) + goto error; + + rc = RealizeCursorAllScreens(pCurs); + if (rc != Success) + goto error; + + *ppCurs = pCurs; + return Success; + +error: + FreeCursorBits(bits); + dixFiniPrivates(pCurs, PRIVATE_CURSOR); + free(pCurs); + + return rc; +} + +int +AllocGlyphCursor(Font source, unsigned sourceChar, Font mask, unsigned maskChar, + unsigned foreRed, unsigned foreGreen, unsigned foreBlue, + unsigned backRed, unsigned backGreen, unsigned backBlue, + CursorPtr *ppCurs, ClientPtr client, XID cid) +{ + FontPtr sourcefont, maskfont; + unsigned char *srcbits; + unsigned char *mskbits; + CursorMetricRec cm; + int rc; + CursorBitsPtr bits; + CursorPtr pCurs; + GlyphSharePtr pShare; + + rc = dixLookupResourceByType((pointer *)&sourcefont, source, RT_FONT, client, + DixUseAccess); + if (rc != Success) + { + client->errorValue = source; + return rc; + } + rc = dixLookupResourceByType((pointer *)&maskfont, mask, RT_FONT, client, + DixUseAccess); + if (rc != Success && mask != None) + { + client->errorValue = mask; + return rc; + } + if (sourcefont != maskfont) + pShare = (GlyphSharePtr)NULL; + else + { + for (pShare = sharedGlyphs; + pShare && + ((pShare->font != sourcefont) || + (pShare->sourceChar != sourceChar) || + (pShare->maskChar != maskChar)); + pShare = pShare->next) + ; + } + if (pShare) + { + pCurs = (CursorPtr)calloc(CURSOR_REC_SIZE, 1); + if (!pCurs) + return BadAlloc; + dixInitPrivates(pCurs, pCurs + 1, PRIVATE_CURSOR); + bits = pShare->bits; + bits->refcnt++; + } + else + { + if (!CursorMetricsFromGlyph(sourcefont, sourceChar, &cm)) + { + client->errorValue = sourceChar; + return BadValue; + } + if (!maskfont) + { + long n; + unsigned char *mskptr; + + n = BitmapBytePad(cm.width)*(long)cm.height; + mskptr = mskbits = malloc(n); + if (!mskptr) + return BadAlloc; + while (--n >= 0) + *mskptr++ = ~0; + } + else + { + if (!CursorMetricsFromGlyph(maskfont, maskChar, &cm)) + { + client->errorValue = maskChar; + return BadValue; + } + if ((rc = ServerBitsFromGlyph(maskfont, maskChar, &cm, &mskbits))) + return rc; + } + if ((rc = ServerBitsFromGlyph(sourcefont, sourceChar, &cm, &srcbits))) + { + free(mskbits); + return rc; + } + if (sourcefont != maskfont) + { + pCurs = + (CursorPtr)calloc(CURSOR_REC_SIZE + CURSOR_BITS_SIZE, 1); + if (pCurs) + bits = (CursorBitsPtr)((char *)pCurs + CURSOR_REC_SIZE); + else + bits = (CursorBitsPtr)NULL; + } + else + { + pCurs = (CursorPtr)calloc(CURSOR_REC_SIZE, 1); + if (pCurs) + bits = (CursorBitsPtr)calloc(CURSOR_BITS_SIZE, 1); + else + bits = (CursorBitsPtr)NULL; + } + if (!bits) + { + free(pCurs); + free(mskbits); + free(srcbits); + return BadAlloc; + } + dixInitPrivates(pCurs, pCurs + 1, PRIVATE_CURSOR); + dixInitPrivates(bits, bits + 1, PRIVATE_CURSOR_BITS); + bits->source = srcbits; + bits->mask = mskbits; +#ifdef ARGB_CURSOR + bits->argb = 0; +#endif + bits->width = cm.width; + bits->height = cm.height; + bits->xhot = cm.xhot; + bits->yhot = cm.yhot; + if (sourcefont != maskfont) + bits->refcnt = -1; + else + { + bits->refcnt = 1; + pShare = malloc(sizeof(GlyphShare)); + if (!pShare) + { + FreeCursorBits(bits); + return BadAlloc; + } + pShare->font = sourcefont; + sourcefont->refcnt++; + pShare->sourceChar = sourceChar; + pShare->maskChar = maskChar; + pShare->bits = bits; + pShare->next = sharedGlyphs; + sharedGlyphs = pShare; + } + } + + CheckForEmptyMask(bits); + pCurs->bits = bits; + pCurs->refcnt = 1; +#ifdef XFIXES + pCurs->serialNumber = ++cursorSerial; + pCurs->name = None; +#endif + + pCurs->foreRed = foreRed; + pCurs->foreGreen = foreGreen; + pCurs->foreBlue = foreBlue; + + pCurs->backRed = backRed; + pCurs->backGreen = backGreen; + pCurs->backBlue = backBlue; + + pCurs->id = cid; + + /* security creation/labeling check */ + rc = XaceHook(XACE_RESOURCE_ACCESS, client, cid, RT_CURSOR, + pCurs, RT_NONE, NULL, DixCreateAccess); + if (rc != Success) + goto error; + + rc = RealizeCursorAllScreens(pCurs); + if (rc != Success) + goto error; + + *ppCurs = pCurs; + return Success; + +error: + FreeCursorBits(bits); + dixFiniPrivates(pCurs, PRIVATE_CURSOR); + free(pCurs); + + return rc; +} + +/** CreateRootCursor + * + * look up the name of a font + * open the font + * add the font to the resource table + * make a cursor from the glyphs + * add the cursor to the resource table + *************************************************************/ + +CursorPtr +CreateRootCursor(char *unused1, unsigned int unused2) +{ + CursorPtr curs; + FontPtr cursorfont; + int err; + XID fontID; + + fontID = FakeClientID(0); + err = OpenFont(serverClient, fontID, FontLoadAll | FontOpenSync, + (unsigned)strlen(defaultCursorFont), defaultCursorFont); + if (err != Success) + return NullCursor; + + err = dixLookupResourceByType((pointer *)&cursorfont, fontID, RT_FONT, + serverClient, DixReadAccess); + if (err != Success) + return NullCursor; + if (AllocGlyphCursor(fontID, 0, fontID, 1, 0, 0, 0, ~0, ~0, ~0, + &curs, serverClient, (XID)0) != Success) + return NullCursor; + + if (!AddResource(FakeClientID(0), RT_CURSOR, (pointer)curs)) + return NullCursor; + + return curs; +} diff --git a/xorg-server/dix/dispatch.c b/xorg-server/dix/dispatch.c index 601b14a71..192c8c34e 100644 --- a/xorg-server/dix/dispatch.c +++ b/xorg-server/dix/dispatch.c @@ -2976,11 +2976,17 @@ ProcCreateCursor (ClientPtr client) &pCursor, client, stuff->cid); if (rc != Success) - return rc; - if (!AddResource(stuff->cid, RT_CURSOR, (pointer)pCursor)) - return BadAlloc; + goto bail; + if (!AddResource(stuff->cid, RT_CURSOR, (pointer)pCursor)) { + rc = BadAlloc; + goto bail; + } return Success; +bail: + free(srcbits); + free(mskbits); + return rc; } int diff --git a/xorg-server/hw/xfree86/common/xf86xv.c b/xorg-server/hw/xfree86/common/xf86xv.c index 8115075b3..b46dfefed 100644 --- a/xorg-server/hw/xfree86/common/xf86xv.c +++ b/xorg-server/hw/xfree86/common/xf86xv.c @@ -1,2183 +1,2190 @@ -/* - * XFree86 Xv DDX written by Mark Vojkovich (markv@valinux.com) - */ -/* - * Copyright (c) 1998-2003 by The XFree86 Project, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. - * - * Except as contained in this notice, the name of the copyright holder(s) - * and author(s) shall not be used in advertising or otherwise to promote - * the sale, use or other dealings in this Software without prior written - * authorization from the copyright holder(s) and author(s). - */ - - -#ifdef HAVE_XORG_CONFIG_H -#include <xorg-config.h> -#endif - -#include "misc.h" -#include "xf86.h" -#include "xf86_OSproc.h" - -#include <X11/X.h> -#include <X11/Xproto.h> -#include "scrnintstr.h" -#include "regionstr.h" -#include "windowstr.h" -#include "pixmapstr.h" -#include "mivalidate.h" -#include "validate.h" -#include "resource.h" -#include "gcstruct.h" -#include "dixstruct.h" - -#include <X11/extensions/Xv.h> -#include <X11/extensions/Xvproto.h> -#include "xvdix.h" -#include "xvmodproc.h" - -#include "xf86xvpriv.h" - - -/* XvScreenRec fields */ - -static Bool xf86XVCloseScreen(int, ScreenPtr); -static int xf86XVQueryAdaptors(ScreenPtr, XvAdaptorPtr *, int *); - -/* XvAdaptorRec fields */ - -static int xf86XVAllocatePort(unsigned long, XvPortPtr, XvPortPtr*); -static int xf86XVFreePort(XvPortPtr); -static int xf86XVPutVideo(ClientPtr, DrawablePtr,XvPortPtr, GCPtr, - INT16, INT16, CARD16, CARD16, - INT16, INT16, CARD16, CARD16); -static int xf86XVPutStill(ClientPtr, DrawablePtr,XvPortPtr, GCPtr, - INT16, INT16, CARD16, CARD16, - INT16, INT16, CARD16, CARD16); -static int xf86XVGetVideo(ClientPtr, DrawablePtr,XvPortPtr, GCPtr, - INT16, INT16, CARD16, CARD16, - INT16, INT16, CARD16, CARD16); -static int xf86XVGetStill(ClientPtr, DrawablePtr,XvPortPtr, GCPtr, - INT16, INT16, CARD16, CARD16, - INT16, INT16, CARD16, CARD16); -static int xf86XVStopVideo(ClientPtr, XvPortPtr, DrawablePtr); -static int xf86XVSetPortAttribute(ClientPtr, XvPortPtr, Atom, INT32); -static int xf86XVGetPortAttribute(ClientPtr, XvPortPtr, Atom, INT32*); -static int xf86XVQueryBestSize(ClientPtr, XvPortPtr, CARD8, - CARD16, CARD16,CARD16, CARD16, - unsigned int*, unsigned int*); -static int xf86XVPutImage(ClientPtr, DrawablePtr, XvPortPtr, GCPtr, - INT16, INT16, CARD16, CARD16, - INT16, INT16, CARD16, CARD16, - XvImagePtr, unsigned char*, Bool, - CARD16, CARD16); -static int xf86XVQueryImageAttributes(ClientPtr, XvPortPtr, XvImagePtr, - CARD16*, CARD16*, int*, int*); - - -/* ScreenRec fields */ - -static Bool xf86XVDestroyWindow(WindowPtr pWin); -static void xf86XVWindowExposures(WindowPtr pWin, RegionPtr r1, RegionPtr r2); -static void xf86XVPostValidateTree(WindowPtr pWin, WindowPtr pLayerWin, VTKind kind); -static void xf86XVClipNotify(WindowPtr pWin, int dx, int dy); - -#define PostValidateTreeUndefined ((PostValidateTreeProcPtr)-1) - -/* ScrnInfoRec functions */ - -static Bool xf86XVEnterVT(int, int); -static void xf86XVLeaveVT(int, int); -static void xf86XVAdjustFrame(int index, int x, int y, int flags); -static void xf86XVModeSet(ScrnInfoPtr pScrn); - -/* misc */ - -static Bool xf86XVInitAdaptors(ScreenPtr, XF86VideoAdaptorPtr*, int); - - -static DevPrivateKeyRec XF86XVWindowKeyRec; -#define XF86XVWindowKey (&XF86XVWindowKeyRec) - -DevPrivateKey XF86XvScreenKey; - -static unsigned long PortResource = 0; - -DevPrivateKey (*XvGetScreenKeyProc)(void) = NULL; -unsigned long (*XvGetRTPortProc)(void) = NULL; -int (*XvScreenInitProc)(ScreenPtr) = NULL; - -#define GET_XV_SCREEN(pScreen) \ - ((XvScreenPtr)dixLookupPrivate(&(pScreen)->devPrivates, XF86XvScreenKey)) - -#define GET_XF86XV_SCREEN(pScreen) \ - ((XF86XVScreenPtr)(GET_XV_SCREEN(pScreen)->devPriv.ptr)) - -#define GET_XF86XV_WINDOW(pWin) \ - ((XF86XVWindowPtr)dixLookupPrivate(&(pWin)->devPrivates, XF86XVWindowKey)) - -static xf86XVInitGenericAdaptorPtr *GenDrivers = NULL; -static int NumGenDrivers = 0; - -int -xf86XVRegisterGenericAdaptorDriver( - xf86XVInitGenericAdaptorPtr InitFunc -){ - xf86XVInitGenericAdaptorPtr *newdrivers; - - newdrivers = realloc(GenDrivers, sizeof(xf86XVInitGenericAdaptorPtr) * - (1 + NumGenDrivers)); - if (!newdrivers) - return 0; - GenDrivers = newdrivers; - - GenDrivers[NumGenDrivers++] = InitFunc; - - return 1; -} - -int -xf86XVListGenericAdaptors( - ScrnInfoPtr pScrn, - XF86VideoAdaptorPtr **adaptors -){ - int i,j,n,num; - XF86VideoAdaptorPtr *DrivAdap,*new; - - num = 0; - *adaptors = NULL; - /* - * The v4l driver registers itself first, but can use surfaces registered - * by other drivers. So, call the v4l driver last. - */ - for (i = NumGenDrivers; --i >= 0; ) { - DrivAdap = NULL; - n = (*GenDrivers[i])(pScrn, &DrivAdap); - if (0 == n) - continue; - new = realloc(*adaptors, sizeof(XF86VideoAdaptorPtr) * (num+n)); - if (NULL == new) - continue; - *adaptors = new; - for (j = 0; j < n; j++, num++) - (*adaptors)[num] = DrivAdap[j]; - } - return num; -} - - -/**************** Offscreen surface stuff *******************/ - -typedef struct { - XF86OffscreenImagePtr images; - int num; -} OffscreenImageRec; - -static DevPrivateKeyRec OffscreenPrivateKeyRec; -#define OffscreenPrivateKey (&OffscreenPrivateKeyRec) -#define GetOffscreenImage(pScreen) ((OffscreenImageRec *) dixLookupPrivate(&(pScreen)->devPrivates, OffscreenPrivateKey)) - -Bool -xf86XVRegisterOffscreenImages( - ScreenPtr pScreen, - XF86OffscreenImagePtr images, - int num -){ - OffscreenImageRec *OffscreenImage; - /* This function may be called before xf86XVScreenInit, so there's - * no better place than this to call dixRegisterPrivateKey to ensure we - * have space reserved. After the first call it is a no-op. */ - if(!dixRegisterPrivateKey(OffscreenPrivateKey, PRIVATE_SCREEN, sizeof(OffscreenImageRec)) || - !(OffscreenImage = GetOffscreenImage(pScreen))) - /* Every X.org driver assumes this function always succeeds, so - * just die on allocation failure. */ - FatalError("Could not allocate private storage for XV offscreen images.\n"); - - OffscreenImage->num = num; - OffscreenImage->images = images; - return TRUE; -} - -XF86OffscreenImagePtr -xf86XVQueryOffscreenImages( - ScreenPtr pScreen, - int *num -){ - OffscreenImageRec *OffscreenImage = GetOffscreenImage(pScreen); - *num = OffscreenImage->num; - return OffscreenImage->images; -} - - -XF86VideoAdaptorPtr -xf86XVAllocateVideoAdaptorRec(ScrnInfoPtr pScrn) -{ - return calloc(1, sizeof(XF86VideoAdaptorRec)); -} - -void -xf86XVFreeVideoAdaptorRec(XF86VideoAdaptorPtr ptr) -{ - free(ptr); -} - - -Bool -xf86XVScreenInit( - ScreenPtr pScreen, - XF86VideoAdaptorPtr *adaptors, - int num -){ - ScrnInfoPtr pScrn; - XF86XVScreenPtr ScreenPriv; - XvScreenPtr pxvs; - - if(num <= 0 || - !XvGetScreenKeyProc || !XvGetRTPortProc || !XvScreenInitProc) - return FALSE; - - if(Success != (*XvScreenInitProc)(pScreen)) return FALSE; - - if (!dixRegisterPrivateKey(&XF86XVWindowKeyRec, PRIVATE_WINDOW, 0)) - return FALSE; - - XF86XvScreenKey = (*XvGetScreenKeyProc)(); - - PortResource = (*XvGetRTPortProc)(); - - pxvs = GET_XV_SCREEN(pScreen); - - /* Anyone initializing the Xv layer must provide these two. - The Xv di layer calls them without even checking if they exist! */ - - pxvs->ddCloseScreen = xf86XVCloseScreen; - pxvs->ddQueryAdaptors = xf86XVQueryAdaptors; - - /* The Xv di layer provides us with a private hook so that we don't - have to allocate our own screen private. They also provide - a CloseScreen hook so that we don't have to wrap it. I'm not - sure that I appreciate that. */ - - ScreenPriv = malloc(sizeof(XF86XVScreenRec)); - pxvs->devPriv.ptr = (pointer)ScreenPriv; - - if(!ScreenPriv) return FALSE; - - pScrn = xf86Screens[pScreen->myNum]; - - ScreenPriv->DestroyWindow = pScreen->DestroyWindow; - ScreenPriv->WindowExposures = pScreen->WindowExposures; - ScreenPriv->PostValidateTree = PostValidateTreeUndefined; - ScreenPriv->ClipNotify = pScreen->ClipNotify; - ScreenPriv->EnterVT = pScrn->EnterVT; - ScreenPriv->LeaveVT = pScrn->LeaveVT; - ScreenPriv->AdjustFrame = pScrn->AdjustFrame; - ScreenPriv->ModeSet = pScrn->ModeSet; - - pScreen->DestroyWindow = xf86XVDestroyWindow; - pScreen->WindowExposures = xf86XVWindowExposures; - pScreen->ClipNotify = xf86XVClipNotify; - pScrn->EnterVT = xf86XVEnterVT; - pScrn->LeaveVT = xf86XVLeaveVT; - if(pScrn->AdjustFrame) - pScrn->AdjustFrame = xf86XVAdjustFrame; - pScrn->ModeSet = xf86XVModeSet; - - if(!xf86XVInitAdaptors(pScreen, adaptors, num)) - return FALSE; - - return TRUE; -} - -static void -xf86XVFreeAdaptor(XvAdaptorPtr pAdaptor) -{ - int i; - - free(pAdaptor->name); - - if(pAdaptor->pEncodings) { - XvEncodingPtr pEncode = pAdaptor->pEncodings; - - for(i = 0; i < pAdaptor->nEncodings; i++, pEncode++) - free(pEncode->name); - free(pAdaptor->pEncodings); - } - - free(pAdaptor->pFormats); - - if(pAdaptor->pPorts) { - XvPortPtr pPort = pAdaptor->pPorts; - XvPortRecPrivatePtr pPriv; - - for(i = 0; i < pAdaptor->nPorts; i++, pPort++) { - pPriv = (XvPortRecPrivatePtr)pPort->devPriv.ptr; - if(pPriv) { - if(pPriv->clientClip) - RegionDestroy(pPriv->clientClip); - if(pPriv->pCompositeClip && pPriv->FreeCompositeClip) - RegionDestroy(pPriv->pCompositeClip); - if (pPriv->ckeyFilled) - RegionDestroy(pPriv->ckeyFilled); - free(pPriv); - } - } - free(pAdaptor->pPorts); - } - - if(pAdaptor->nAttributes) { - XvAttributePtr pAttribute = pAdaptor->pAttributes; - - for(i = 0; i < pAdaptor->nAttributes; i++, pAttribute++) - free(pAttribute->name); - free(pAdaptor->pAttributes); - } - - free(pAdaptor->pImages); - free(pAdaptor->devPriv.ptr); -} - -static Bool -xf86XVInitAdaptors( - ScreenPtr pScreen, - XF86VideoAdaptorPtr *infoPtr, - int number -) { - XvScreenPtr pxvs = GET_XV_SCREEN(pScreen); - ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; - XF86VideoAdaptorPtr adaptorPtr; - XvAdaptorPtr pAdaptor, pa; - XvAdaptorRecPrivatePtr adaptorPriv; - int na, numAdaptor; - XvPortRecPrivatePtr portPriv; - XvPortPtr pPort, pp; - int numPort; - XF86AttributePtr attributePtr; - XvAttributePtr pAttribute, pat; - XF86VideoFormatPtr formatPtr; - XvFormatPtr pFormat, pf; - int numFormat, totFormat; - XF86VideoEncodingPtr encodingPtr; - XvEncodingPtr pEncode, pe; - XF86ImagePtr imagePtr; - XvImagePtr pImage, pi; - int numVisuals; - VisualPtr pVisual; - int i; - - pxvs->nAdaptors = 0; - pxvs->pAdaptors = NULL; - - if(!(pAdaptor = calloc(number, sizeof(XvAdaptorRec)))) - return FALSE; - - for(pa = pAdaptor, na = 0, numAdaptor = 0; na < number; na++, adaptorPtr++) { - adaptorPtr = infoPtr[na]; - - if(!adaptorPtr->StopVideo || !adaptorPtr->SetPortAttribute || - !adaptorPtr->GetPortAttribute || !adaptorPtr->QueryBestSize) - continue; - - /* client libs expect at least one encoding */ - if(!adaptorPtr->nEncodings || !adaptorPtr->pEncodings) - continue; - - pa->type = adaptorPtr->type; - - if(!adaptorPtr->PutVideo && !adaptorPtr->GetVideo) - pa->type &= ~XvVideoMask; - - if(!adaptorPtr->PutStill && !adaptorPtr->GetStill) - pa->type &= ~XvStillMask; - - if(!adaptorPtr->PutImage || !adaptorPtr->QueryImageAttributes) - pa->type &= ~XvImageMask; - - if(!adaptorPtr->PutVideo && !adaptorPtr->PutImage && - !adaptorPtr->PutStill) - pa->type &= ~XvInputMask; - - if(!adaptorPtr->GetVideo && !adaptorPtr->GetStill) - pa->type &= ~XvOutputMask; - - if(!(adaptorPtr->type & (XvPixmapMask | XvWindowMask))) - continue; - if(!(adaptorPtr->type & (XvImageMask | XvVideoMask | XvStillMask))) - continue; - - pa->pScreen = pScreen; - pa->ddAllocatePort = xf86XVAllocatePort; - pa->ddFreePort = xf86XVFreePort; - pa->ddPutVideo = xf86XVPutVideo; - pa->ddPutStill = xf86XVPutStill; - pa->ddGetVideo = xf86XVGetVideo; - pa->ddGetStill = xf86XVGetStill; - pa->ddStopVideo = xf86XVStopVideo; - pa->ddPutImage = xf86XVPutImage; - pa->ddSetPortAttribute = xf86XVSetPortAttribute; - pa->ddGetPortAttribute = xf86XVGetPortAttribute; - pa->ddQueryBestSize = xf86XVQueryBestSize; - pa->ddQueryImageAttributes = xf86XVQueryImageAttributes; - pa->name = strdup(adaptorPtr->name); - - if(adaptorPtr->nEncodings && - (pEncode = calloc(adaptorPtr->nEncodings, sizeof(XvEncodingRec)))) { - - for(pe = pEncode, encodingPtr = adaptorPtr->pEncodings, i = 0; - i < adaptorPtr->nEncodings; pe++, i++, encodingPtr++) - { - pe->id = encodingPtr->id; - pe->pScreen = pScreen; - pe->name = strdup(encodingPtr->name); - pe->width = encodingPtr->width; - pe->height = encodingPtr->height; - pe->rate.numerator = encodingPtr->rate.numerator; - pe->rate.denominator = encodingPtr->rate.denominator; - } - pa->nEncodings = adaptorPtr->nEncodings; - pa->pEncodings = pEncode; - } - - if(adaptorPtr->nImages && - (pImage = calloc(adaptorPtr->nImages, sizeof(XvImageRec)))) { - - for(i = 0, pi = pImage, imagePtr = adaptorPtr->pImages; - i < adaptorPtr->nImages; i++, pi++, imagePtr++) - { - pi->id = imagePtr->id; - pi->type = imagePtr->type; - pi->byte_order = imagePtr->byte_order; - memcpy(pi->guid, imagePtr->guid, 16); - pi->bits_per_pixel = imagePtr->bits_per_pixel; - pi->format = imagePtr->format; - pi->num_planes = imagePtr->num_planes; - pi->depth = imagePtr->depth; - pi->red_mask = imagePtr->red_mask; - pi->green_mask = imagePtr->green_mask; - pi->blue_mask = imagePtr->blue_mask; - pi->y_sample_bits = imagePtr->y_sample_bits; - pi->u_sample_bits = imagePtr->u_sample_bits; - pi->v_sample_bits = imagePtr->v_sample_bits; - pi->horz_y_period = imagePtr->horz_y_period; - pi->horz_u_period = imagePtr->horz_u_period; - pi->horz_v_period = imagePtr->horz_v_period; - pi->vert_y_period = imagePtr->vert_y_period; - pi->vert_u_period = imagePtr->vert_u_period; - pi->vert_v_period = imagePtr->vert_v_period; - memcpy(pi->component_order, imagePtr->component_order, 32); - pi->scanline_order = imagePtr->scanline_order; - } - pa->nImages = adaptorPtr->nImages; - pa->pImages = pImage; - } - - if(adaptorPtr->nAttributes && - (pAttribute = calloc(adaptorPtr->nAttributes, sizeof(XvAttributeRec)))) - { - for(pat = pAttribute, attributePtr = adaptorPtr->pAttributes, i = 0; - i < adaptorPtr->nAttributes; pat++, i++, attributePtr++) - { - pat->flags = attributePtr->flags; - pat->min_value = attributePtr->min_value; - pat->max_value = attributePtr->max_value; - pat->name = strdup(attributePtr->name); - } - pa->nAttributes = adaptorPtr->nAttributes; - pa->pAttributes = pAttribute; - } - - - totFormat = adaptorPtr->nFormats; - - if(!(pFormat = calloc(totFormat, sizeof(XvFormatRec)))) { - xf86XVFreeAdaptor(pa); - continue; - } - for(pf = pFormat, i = 0, numFormat = 0, formatPtr = adaptorPtr->pFormats; - i < adaptorPtr->nFormats; i++, formatPtr++) - { - numVisuals = pScreen->numVisuals; - pVisual = pScreen->visuals; - - while(numVisuals--) { - if((pVisual->class == formatPtr->class) && - (pVisual->nplanes == formatPtr->depth)) { - - if(numFormat >= totFormat) { - void *moreSpace; - totFormat *= 2; - moreSpace = realloc(pFormat, - totFormat * sizeof(XvFormatRec)); - if(!moreSpace) break; - pFormat = moreSpace; - pf = pFormat + numFormat; - } - - pf->visual = pVisual->vid; - pf->depth = formatPtr->depth; - - pf++; - numFormat++; - } - pVisual++; - } - } - pa->nFormats = numFormat; - pa->pFormats = pFormat; - if(!numFormat) { - xf86XVFreeAdaptor(pa); - continue; - } - - if(!(adaptorPriv = calloc(1, sizeof(XvAdaptorRecPrivate)))) { - xf86XVFreeAdaptor(pa); - continue; - } - - adaptorPriv->flags = adaptorPtr->flags; - adaptorPriv->PutVideo = adaptorPtr->PutVideo; - adaptorPriv->PutStill = adaptorPtr->PutStill; - adaptorPriv->GetVideo = adaptorPtr->GetVideo; - adaptorPriv->GetStill = adaptorPtr->GetStill; - adaptorPriv->StopVideo = adaptorPtr->StopVideo; - adaptorPriv->SetPortAttribute = adaptorPtr->SetPortAttribute; - adaptorPriv->GetPortAttribute = adaptorPtr->GetPortAttribute; - adaptorPriv->QueryBestSize = adaptorPtr->QueryBestSize; - adaptorPriv->QueryImageAttributes = adaptorPtr->QueryImageAttributes; - adaptorPriv->PutImage = adaptorPtr->PutImage; - adaptorPriv->ReputImage = adaptorPtr->ReputImage; /* image/still */ - - pa->devPriv.ptr = (pointer)adaptorPriv; - - if(!(pPort = calloc(adaptorPtr->nPorts, sizeof(XvPortRec)))) { - xf86XVFreeAdaptor(pa); - continue; - } - for(pp = pPort, i = 0, numPort = 0; - i < adaptorPtr->nPorts; i++) { - - if(!(pp->id = FakeClientID(0))) - continue; - - if(!(portPriv = calloc(1, sizeof(XvPortRecPrivate)))) - continue; - - if(!AddResource(pp->id, PortResource, pp)) { - free(portPriv); - continue; - } - - pp->pAdaptor = pa; - pp->pNotify = (XvPortNotifyPtr)NULL; - pp->pDraw = (DrawablePtr)NULL; - pp->client = (ClientPtr)NULL; - pp->grab.client = (ClientPtr)NULL; - pp->time = currentTime; - pp->devPriv.ptr = portPriv; - - portPriv->pScrn = pScrn; - portPriv->AdaptorRec = adaptorPriv; - portPriv->DevPriv.ptr = adaptorPtr->pPortPrivates[i].ptr; - - pp++; - numPort++; - } - pa->nPorts = numPort; - pa->pPorts = pPort; - if(!numPort) { - xf86XVFreeAdaptor(pa); - continue; - } - - pa->base_id = pPort->id; - - pa++; - numAdaptor++; - } - - if(numAdaptor) { - pxvs->nAdaptors = numAdaptor; - pxvs->pAdaptors = pAdaptor; - } else { - free(pAdaptor); - return FALSE; - } - - return TRUE; -} - -/* Video should be clipped to the intersection of the window cliplist - and the client cliplist specified in the GC for which the video was - initialized. When we need to reclip a window, the GC that started - the video may not even be around anymore. That's why we save the - client clip from the GC when the video is initialized. We then - use xf86XVUpdateCompositeClip to calculate the new composite clip - when we need it. This is different from what DEC did. They saved - the GC and used it's clip list when they needed to reclip the window, - even if the client clip was different from the one the video was - initialized with. If the original GC was destroyed, they had to stop - the video. I like the new method better (MArk). - - This function only works for windows. Will need to rewrite when - (if) we support pixmap rendering. -*/ - -static void -xf86XVUpdateCompositeClip(XvPortRecPrivatePtr portPriv) -{ - RegionPtr pregWin, pCompositeClip; - WindowPtr pWin; - Bool freeCompClip = FALSE; - - if(portPriv->pCompositeClip) - return; - - pWin = (WindowPtr)portPriv->pDraw; - - /* get window clip list */ - if(portPriv->subWindowMode == IncludeInferiors) { - pregWin = NotClippedByChildren(pWin); - freeCompClip = TRUE; - } else - pregWin = &pWin->clipList; - - if(!portPriv->clientClip) { - portPriv->pCompositeClip = pregWin; - portPriv->FreeCompositeClip = freeCompClip; - return; - } - - pCompositeClip = RegionCreate(NullBox, 1); - RegionCopy(pCompositeClip, portPriv->clientClip); - RegionTranslate(pCompositeClip, - portPriv->pDraw->x, portPriv->pDraw->y); - RegionIntersect(pCompositeClip, pregWin, pCompositeClip); - - portPriv->pCompositeClip = pCompositeClip; - portPriv->FreeCompositeClip = TRUE; - - if(freeCompClip) { - RegionDestroy(pregWin); - } -} - -/* Save the current clientClip and update the CompositeClip whenever - we have a fresh GC */ - -static void -xf86XVCopyClip( - XvPortRecPrivatePtr portPriv, - GCPtr pGC -){ - /* copy the new clip if it exists */ - if((pGC->clientClipType == CT_REGION) && pGC->clientClip) { - if(!portPriv->clientClip) - portPriv->clientClip = RegionCreate(NullBox, 1); - /* Note: this is in window coordinates */ - RegionCopy(portPriv->clientClip, pGC->clientClip); - RegionTranslate(portPriv->clientClip, - pGC->clipOrg.x, pGC->clipOrg.y); - } else if(portPriv->clientClip) { /* free the old clientClip */ - RegionDestroy(portPriv->clientClip); - portPriv->clientClip = NULL; - } - - /* get rid of the old clip list */ - if(portPriv->pCompositeClip && portPriv->FreeCompositeClip) { - RegionDestroy(portPriv->pCompositeClip); - } - - portPriv->pCompositeClip = pGC->pCompositeClip; - portPriv->FreeCompositeClip = FALSE; - portPriv->subWindowMode = pGC->subWindowMode; -} - -static void -xf86XVCopyCompositeClip(XvPortRecPrivatePtr portPriv, - GCPtr pGC, - DrawablePtr pDraw) -{ - if (!portPriv->clientClip) - portPriv->clientClip = RegionCreate(NullBox, 1); - /* Keep the original GC composite clip around for ReputImage */ - RegionCopy(portPriv->clientClip, pGC->pCompositeClip); - RegionTranslate(portPriv->clientClip, - -pDraw->x, -pDraw->y); - - /* get rid of the old clip list */ - if (portPriv->pCompositeClip && portPriv->FreeCompositeClip) - RegionDestroy(portPriv->pCompositeClip); - - portPriv->pCompositeClip = pGC->pCompositeClip; - portPriv->FreeCompositeClip = FALSE; - portPriv->subWindowMode = pGC->subWindowMode; -} - -static int -xf86XVRegetVideo(XvPortRecPrivatePtr portPriv) -{ - RegionRec WinRegion; - RegionRec ClipRegion; - BoxRec WinBox; - int ret = Success; - Bool clippedAway = FALSE; - - xf86XVUpdateCompositeClip(portPriv); - - /* translate the video region to the screen */ - WinBox.x1 = portPriv->pDraw->x + portPriv->drw_x; - WinBox.y1 = portPriv->pDraw->y + portPriv->drw_y; - WinBox.x2 = WinBox.x1 + portPriv->drw_w; - WinBox.y2 = WinBox.y1 + portPriv->drw_h; - - /* clip to the window composite clip */ - RegionInit(&WinRegion, &WinBox, 1); - RegionNull(&ClipRegion); - RegionIntersect(&ClipRegion, &WinRegion, portPriv->pCompositeClip); - - /* that's all if it's totally obscured */ - if(!RegionNotEmpty(&ClipRegion)) { - clippedAway = TRUE; - goto CLIP_VIDEO_BAILOUT; - } - - if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) { - RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion); - } - - ret = (*portPriv->AdaptorRec->GetVideo)(portPriv->pScrn, - portPriv->vid_x, portPriv->vid_y, - WinBox.x1, WinBox.y1, - portPriv->vid_w, portPriv->vid_h, - portPriv->drw_w, portPriv->drw_h, - &ClipRegion, portPriv->DevPriv.ptr, - portPriv->pDraw); - - if(ret == Success) - portPriv->isOn = XV_ON; - -CLIP_VIDEO_BAILOUT: - - if((clippedAway || (ret != Success)) && portPriv->isOn == XV_ON) { - (*portPriv->AdaptorRec->StopVideo)( - portPriv->pScrn, portPriv->DevPriv.ptr, FALSE); - portPriv->isOn = XV_PENDING; - } - - /* This clip was copied and only good for one shot */ - if(!portPriv->FreeCompositeClip) - portPriv->pCompositeClip = NULL; - - RegionUninit(&WinRegion); - RegionUninit(&ClipRegion); - - return ret; -} - - -static int -xf86XVReputVideo(XvPortRecPrivatePtr portPriv) -{ - RegionRec WinRegion; - RegionRec ClipRegion; - BoxRec WinBox; - int ret = Success; - Bool clippedAway = FALSE; - - xf86XVUpdateCompositeClip(portPriv); - - /* translate the video region to the screen */ - WinBox.x1 = portPriv->pDraw->x + portPriv->drw_x; - WinBox.y1 = portPriv->pDraw->y + portPriv->drw_y; - WinBox.x2 = WinBox.x1 + portPriv->drw_w; - WinBox.y2 = WinBox.y1 + portPriv->drw_h; - - /* clip to the window composite clip */ - RegionInit(&WinRegion, &WinBox, 1); - RegionNull(&ClipRegion); - RegionIntersect(&ClipRegion, &WinRegion, portPriv->pCompositeClip); - - /* clip and translate to the viewport */ - if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) { - RegionRec VPReg; - BoxRec VPBox; - - VPBox.x1 = portPriv->pScrn->frameX0; - VPBox.y1 = portPriv->pScrn->frameY0; - VPBox.x2 = portPriv->pScrn->frameX1 + 1; - VPBox.y2 = portPriv->pScrn->frameY1 + 1; - - RegionInit(&VPReg, &VPBox, 1); - RegionIntersect(&ClipRegion, &ClipRegion, &VPReg); - RegionUninit(&VPReg); - } - - /* that's all if it's totally obscured */ - if(!RegionNotEmpty(&ClipRegion)) { - clippedAway = TRUE; - goto CLIP_VIDEO_BAILOUT; - } - - /* bailout if we have to clip but the hardware doesn't support it */ - if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) { - BoxPtr clipBox = RegionRects(&ClipRegion); - if( (RegionNumRects(&ClipRegion) != 1) || - (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) || - (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2)) - { - clippedAway = TRUE; - goto CLIP_VIDEO_BAILOUT; - } - } - - if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) { - RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion); - } - - ret = (*portPriv->AdaptorRec->PutVideo)(portPriv->pScrn, - portPriv->vid_x, portPriv->vid_y, - WinBox.x1, WinBox.y1, - portPriv->vid_w, portPriv->vid_h, - portPriv->drw_w, portPriv->drw_h, - &ClipRegion, portPriv->DevPriv.ptr, - portPriv->pDraw); - - if(ret == Success) portPriv->isOn = XV_ON; - -CLIP_VIDEO_BAILOUT: - - if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) { - (*portPriv->AdaptorRec->StopVideo)( - portPriv->pScrn, portPriv->DevPriv.ptr, FALSE); - portPriv->isOn = XV_PENDING; - } - - /* This clip was copied and only good for one shot */ - if(!portPriv->FreeCompositeClip) - portPriv->pCompositeClip = NULL; - - RegionUninit(&WinRegion); - RegionUninit(&ClipRegion); - - return ret; -} - -/* Reput image/still */ -static int -xf86XVReputImage(XvPortRecPrivatePtr portPriv) -{ - RegionRec WinRegion; - RegionRec ClipRegion; - BoxRec WinBox; - int ret = Success; - Bool clippedAway = FALSE; - - xf86XVUpdateCompositeClip(portPriv); - - /* the clip can get smaller over time */ - RegionCopy(portPriv->clientClip, portPriv->pCompositeClip); - RegionTranslate(portPriv->clientClip, - -portPriv->pDraw->x, -portPriv->pDraw->y); - - /* translate the video region to the screen */ - WinBox.x1 = portPriv->pDraw->x + portPriv->drw_x; - WinBox.y1 = portPriv->pDraw->y + portPriv->drw_y; - WinBox.x2 = WinBox.x1 + portPriv->drw_w; - WinBox.y2 = WinBox.y1 + portPriv->drw_h; - - /* clip to the window composite clip */ - RegionInit(&WinRegion, &WinBox, 1); - RegionNull(&ClipRegion); - RegionIntersect(&ClipRegion, &WinRegion, portPriv->pCompositeClip); - - /* clip and translate to the viewport */ - if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) { - RegionRec VPReg; - BoxRec VPBox; - - VPBox.x1 = portPriv->pScrn->frameX0; - VPBox.y1 = portPriv->pScrn->frameY0; - VPBox.x2 = portPriv->pScrn->frameX1 + 1; - VPBox.y2 = portPriv->pScrn->frameY1 + 1; - - RegionInit(&VPReg, &VPBox, 1); - RegionIntersect(&ClipRegion, &ClipRegion, &VPReg); - RegionUninit(&VPReg); - } - - /* that's all if it's totally obscured */ - if(!RegionNotEmpty(&ClipRegion)) { - clippedAway = TRUE; - goto CLIP_VIDEO_BAILOUT; - } - - /* bailout if we have to clip but the hardware doesn't support it */ - if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) { - BoxPtr clipBox = RegionRects(&ClipRegion); - if( (RegionNumRects(&ClipRegion) != 1) || - (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) || - (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2)) - { - clippedAway = TRUE; - goto CLIP_VIDEO_BAILOUT; - } - } - - if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) { - RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion); - } - - ret = (*portPriv->AdaptorRec->ReputImage)(portPriv->pScrn, - portPriv->vid_x, portPriv->vid_y, - WinBox.x1, WinBox.y1, - portPriv->vid_w, portPriv->vid_h, - portPriv->drw_w, portPriv->drw_h, - &ClipRegion, portPriv->DevPriv.ptr, - portPriv->pDraw); - - portPriv->isOn = (ret == Success) ? XV_ON : XV_OFF; - -CLIP_VIDEO_BAILOUT: - - if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) { - (*portPriv->AdaptorRec->StopVideo)( - portPriv->pScrn, portPriv->DevPriv.ptr, FALSE); - portPriv->isOn = XV_PENDING; - } - - /* This clip was copied and only good for one shot */ - if(!portPriv->FreeCompositeClip) - portPriv->pCompositeClip = NULL; - - RegionUninit(&WinRegion); - RegionUninit(&ClipRegion); - - return ret; -} - - -static int -xf86XVReputAllVideo(WindowPtr pWin, pointer data) -{ - XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin); - - while(WinPriv) { - if(WinPriv->PortRec->type == XvInputMask) - xf86XVReputVideo(WinPriv->PortRec); - else - xf86XVRegetVideo(WinPriv->PortRec); - WinPriv = WinPriv->next; - } - - return WT_WALKCHILDREN; -} - -static int -xf86XVEnlistPortInWindow(WindowPtr pWin, XvPortRecPrivatePtr portPriv) -{ - XF86XVWindowPtr winPriv, PrivRoot; - - winPriv = PrivRoot = GET_XF86XV_WINDOW(pWin); - - /* Enlist our port in the window private */ - while(winPriv) { - if(winPriv->PortRec == portPriv) /* we're already listed */ - break; - winPriv = winPriv->next; - } - - if(!winPriv) { - winPriv = calloc(1, sizeof(XF86XVWindowRec)); - if(!winPriv) return BadAlloc; - winPriv->PortRec = portPriv; - winPriv->next = PrivRoot; - dixSetPrivate(&pWin->devPrivates, XF86XVWindowKey, winPriv); - } - - portPriv->pDraw = (DrawablePtr)pWin; - - return Success; -} - - -static void -xf86XVRemovePortFromWindow(WindowPtr pWin, XvPortRecPrivatePtr portPriv) -{ - XF86XVWindowPtr winPriv, prevPriv = NULL; - winPriv = GET_XF86XV_WINDOW(pWin); - - while(winPriv) { - if(winPriv->PortRec == portPriv) { - if(prevPriv) - prevPriv->next = winPriv->next; - else - dixSetPrivate(&pWin->devPrivates, XF86XVWindowKey, - winPriv->next); - free(winPriv); - break; - } - prevPriv = winPriv; - winPriv = winPriv->next; - } - portPriv->pDraw = NULL; - if (portPriv->ckeyFilled) { - RegionDestroy(portPriv->ckeyFilled); - portPriv->ckeyFilled = NULL; - } - portPriv->clipChanged = FALSE; -} - -static void -xf86XVReputOrStopPort(XvPortRecPrivatePtr pPriv, - WindowPtr pWin, - Bool visible) -{ - if (!visible) { - if (pPriv->isOn == XV_ON) { - (*pPriv->AdaptorRec->StopVideo)(pPriv->pScrn, pPriv->DevPriv.ptr, FALSE); - pPriv->isOn = XV_PENDING; - } - - if (!pPriv->type) /* overlaid still/image*/ - xf86XVRemovePortFromWindow(pWin, pPriv); - - return; - } - - switch (pPriv->type) { - case XvInputMask: - xf86XVReputVideo(pPriv); - break; - case XvOutputMask: - xf86XVRegetVideo(pPriv); - break; - default: /* overlaid still/image*/ - if (pPriv->AdaptorRec->ReputImage) - xf86XVReputImage(pPriv); - break; - } -} - -static void -xf86XVReputOrStopAllPorts(ScrnInfoPtr pScrn, Bool onlyChanged) -{ - ScreenPtr pScreen = pScrn->pScreen; - XvScreenPtr pxvs = GET_XV_SCREEN(pScreen); - XvAdaptorPtr pa; - int c, i; - - for (c = pxvs->nAdaptors, pa = pxvs->pAdaptors; c > 0; c--, pa++) { - XvPortPtr pPort = pa->pPorts; - - for (i = pa->nPorts; i > 0; i--, pPort++) { - XvPortRecPrivatePtr pPriv = (XvPortRecPrivatePtr)pPort->devPriv.ptr; - WindowPtr pWin = (WindowPtr)pPriv->pDraw; - Bool visible; - - if (pPriv->isOn == XV_OFF || !pWin) - continue; - - if (onlyChanged && !pPriv->clipChanged) - continue; - - visible = pWin->visibility == VisibilityUnobscured || - pWin->visibility == VisibilityPartiallyObscured; - - /* - * Stop and remove still/images if - * ReputImage isn't supported. - */ - if (!pPriv->type && !pPriv->AdaptorRec->ReputImage) - visible = FALSE; - - xf86XVReputOrStopPort(pPriv, pWin, visible); - - pPriv->clipChanged = FALSE; - } - } -} - -/**** ScreenRec fields ****/ - -static Bool -xf86XVDestroyWindow(WindowPtr pWin) -{ - ScreenPtr pScreen = pWin->drawable.pScreen; - XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen); - XF86XVWindowPtr tmp, WinPriv = GET_XF86XV_WINDOW(pWin); - int ret; - - while(WinPriv) { - XvPortRecPrivatePtr pPriv = WinPriv->PortRec; - - if(pPriv->isOn > XV_OFF) { - (*pPriv->AdaptorRec->StopVideo)( - pPriv->pScrn, pPriv->DevPriv.ptr, TRUE); - pPriv->isOn = XV_OFF; - } - - pPriv->pDraw = NULL; - tmp = WinPriv; - WinPriv = WinPriv->next; - free(tmp); - } - - dixSetPrivate(&pWin->devPrivates, XF86XVWindowKey, NULL); - - pScreen->DestroyWindow = ScreenPriv->DestroyWindow; - ret = (*pScreen->DestroyWindow)(pWin); - pScreen->DestroyWindow = xf86XVDestroyWindow; - - return ret; -} - -static void -xf86XVPostValidateTree(WindowPtr pWin, WindowPtr pLayerWin, VTKind kind) -{ - ScreenPtr pScreen; - XF86XVScreenPtr ScreenPriv; - ScrnInfoPtr pScrn; - - if (pWin) - pScreen = pWin->drawable.pScreen; - else - pScreen = pLayerWin->drawable.pScreen; - - ScreenPriv = GET_XF86XV_SCREEN(pScreen); - pScrn = xf86Screens[pScreen->myNum]; - - xf86XVReputOrStopAllPorts(pScrn, TRUE); - - pScreen->PostValidateTree = ScreenPriv->PostValidateTree; - if (pScreen->PostValidateTree) { - (*pScreen->PostValidateTree)(pWin, pLayerWin, kind); - } - ScreenPriv->PostValidateTree = PostValidateTreeUndefined; -} - -static void -xf86XVWindowExposures(WindowPtr pWin, RegionPtr reg1, RegionPtr reg2) -{ - ScreenPtr pScreen = pWin->drawable.pScreen; - XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen); - XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin); - XvPortRecPrivatePtr pPriv; - Bool AreasExposed; - - AreasExposed = (WinPriv && reg1 && RegionNotEmpty(reg1)); - - pScreen->WindowExposures = ScreenPriv->WindowExposures; - (*pScreen->WindowExposures)(pWin, reg1, reg2); - pScreen->WindowExposures = xf86XVWindowExposures; - - /* filter out XClearWindow/Area */ - if (!pWin->valdata) return; - - while(WinPriv) { - Bool visible = TRUE; - - pPriv = WinPriv->PortRec; - - /* - * Stop and remove still/images if areas were exposed and - * ReputImage isn't supported. - */ - if (!pPriv->type && !pPriv->AdaptorRec->ReputImage) - visible = !AreasExposed; - - /* - * Subtract exposed areas from overlaid image to match textured video - * behavior. - */ - if (!pPriv->type && pPriv->clientClip) - RegionSubtract(pPriv->clientClip, pPriv->clientClip, reg1); - - if (visible && pPriv->ckeyFilled) { - RegionRec tmp; - RegionNull(&tmp); - RegionCopy(&tmp, reg1); - RegionTranslate(&tmp, pWin->drawable.x, pWin->drawable.y); - RegionSubtract(pPriv->ckeyFilled, pPriv->ckeyFilled, &tmp); - } - - WinPriv = WinPriv->next; - xf86XVReputOrStopPort(pPriv, pWin, visible); - - pPriv->clipChanged = FALSE; - } -} - -static void -xf86XVClipNotify(WindowPtr pWin, int dx, int dy) -{ - ScreenPtr pScreen = pWin->drawable.pScreen; - XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen); - XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin); - XvPortRecPrivatePtr pPriv; - - while(WinPriv) { - pPriv = WinPriv->PortRec; - - if(pPriv->pCompositeClip && pPriv->FreeCompositeClip) - RegionDestroy(pPriv->pCompositeClip); - - pPriv->pCompositeClip = NULL; - - if (pPriv->AdaptorRec->ClipNotify) - (*pPriv->AdaptorRec->ClipNotify)(pPriv->pScrn, pPriv->DevPriv.ptr, - pWin, dx, dy); - - pPriv->clipChanged = TRUE; - - if (ScreenPriv->PostValidateTree == PostValidateTreeUndefined) { - ScreenPriv->PostValidateTree = pScreen->PostValidateTree; - pScreen->PostValidateTree = xf86XVPostValidateTree; - } - - WinPriv = WinPriv->next; - } - - if(ScreenPriv->ClipNotify) { - pScreen->ClipNotify = ScreenPriv->ClipNotify; - (*pScreen->ClipNotify)(pWin, dx, dy); - pScreen->ClipNotify = xf86XVClipNotify; - } -} - - - -/**** Required XvScreenRec fields ****/ - -static Bool -xf86XVCloseScreen(int i, ScreenPtr pScreen) -{ - ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; - XvScreenPtr pxvs = GET_XV_SCREEN(pScreen); - XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen); - XvAdaptorPtr pa; - int c; - - if(!ScreenPriv) return TRUE; - - pScreen->DestroyWindow = ScreenPriv->DestroyWindow; - pScreen->WindowExposures = ScreenPriv->WindowExposures; - pScreen->ClipNotify = ScreenPriv->ClipNotify; - - pScrn->EnterVT = ScreenPriv->EnterVT; - pScrn->LeaveVT = ScreenPriv->LeaveVT; - pScrn->AdjustFrame = ScreenPriv->AdjustFrame; - pScrn->ModeSet = ScreenPriv->ModeSet; - - for(c = 0, pa = pxvs->pAdaptors; c < pxvs->nAdaptors; c++, pa++) { - xf86XVFreeAdaptor(pa); - } - - free(pxvs->pAdaptors); - free(ScreenPriv); - return TRUE; -} - - -static int -xf86XVQueryAdaptors( - ScreenPtr pScreen, - XvAdaptorPtr *p_pAdaptors, - int *p_nAdaptors -){ - XvScreenPtr pxvs = GET_XV_SCREEN(pScreen); - - *p_nAdaptors = pxvs->nAdaptors; - *p_pAdaptors = pxvs->pAdaptors; - - return Success; -} - - -/**** ScrnInfoRec fields ****/ - -static Bool -xf86XVEnterVT(int index, int flags) -{ - ScrnInfoPtr pScrn = xf86Screens[index]; - ScreenPtr pScreen = screenInfo.screens[index]; - XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen); - Bool ret; - - pScrn->EnterVT = ScreenPriv->EnterVT; - ret = (*ScreenPriv->EnterVT)(index, flags); - ScreenPriv->EnterVT = pScrn->EnterVT; - pScrn->EnterVT = xf86XVEnterVT; - - if(ret) WalkTree(pScreen, xf86XVReputAllVideo, 0); - - return ret; -} - -static void -xf86XVLeaveVT(int index, int flags) -{ - ScrnInfoPtr pScrn = xf86Screens[index]; - ScreenPtr pScreen = screenInfo.screens[index]; - XvScreenPtr pxvs = GET_XV_SCREEN(pScreen); - XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen); - XvAdaptorPtr pAdaptor; - XvPortPtr pPort; - XvPortRecPrivatePtr pPriv; - int i, j; - - for(i = 0; i < pxvs->nAdaptors; i++) { - pAdaptor = &pxvs->pAdaptors[i]; - for(j = 0; j < pAdaptor->nPorts; j++) { - pPort = &pAdaptor->pPorts[j]; - pPriv = (XvPortRecPrivatePtr)pPort->devPriv.ptr; - if(pPriv->isOn > XV_OFF) { - - (*pPriv->AdaptorRec->StopVideo)( - pPriv->pScrn, pPriv->DevPriv.ptr, TRUE); - pPriv->isOn = XV_OFF; - - if(pPriv->pCompositeClip && pPriv->FreeCompositeClip) - RegionDestroy(pPriv->pCompositeClip); - - pPriv->pCompositeClip = NULL; - - if(!pPriv->type && pPriv->pDraw) { /* still */ - xf86XVRemovePortFromWindow((WindowPtr)pPriv->pDraw, pPriv); - } - } - } - } - - pScrn->LeaveVT = ScreenPriv->LeaveVT; - (*ScreenPriv->LeaveVT)(index, flags); - ScreenPriv->LeaveVT = pScrn->LeaveVT; - pScrn->LeaveVT = xf86XVLeaveVT; -} - -static void -xf86XVAdjustFrame(int index, int x, int y, int flags) -{ - ScrnInfoPtr pScrn = xf86Screens[index]; - ScreenPtr pScreen = pScrn->pScreen; - XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen); - - if(ScreenPriv->AdjustFrame) { - pScrn->AdjustFrame = ScreenPriv->AdjustFrame; - (*pScrn->AdjustFrame)(index, x, y, flags); - pScrn->AdjustFrame = xf86XVAdjustFrame; - } - - xf86XVReputOrStopAllPorts(pScrn, FALSE); -} - -static void -xf86XVModeSet(ScrnInfoPtr pScrn) -{ - ScreenPtr pScreen = pScrn->pScreen; - XF86XVScreenPtr ScreenPriv; - - /* Can be called before pScrn->pScreen is set */ - if (!pScreen) - return; - - ScreenPriv = GET_XF86XV_SCREEN(pScreen); - - if (ScreenPriv->ModeSet) { - pScrn->ModeSet = ScreenPriv->ModeSet; - (*pScrn->ModeSet)(pScrn); - pScrn->ModeSet = xf86XVModeSet; - } - - xf86XVReputOrStopAllPorts(pScrn, FALSE); -} - -/**** XvAdaptorRec fields ****/ - -static int -xf86XVAllocatePort( - unsigned long port, - XvPortPtr pPort, - XvPortPtr *ppPort -){ - *ppPort = pPort; - return Success; -} - - - -static int -xf86XVFreePort(XvPortPtr pPort) -{ - return Success; -} - - -static int -xf86XVPutVideo( - ClientPtr client, - DrawablePtr pDraw, - XvPortPtr pPort, - GCPtr pGC, - INT16 vid_x, INT16 vid_y, - CARD16 vid_w, CARD16 vid_h, - INT16 drw_x, INT16 drw_y, - CARD16 drw_w, CARD16 drw_h -){ - XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); - int result; - - /* No dumping video to pixmaps... For now anyhow */ - if(pDraw->type != DRAWABLE_WINDOW) { - pPort->pDraw = (DrawablePtr)NULL; - return BadAlloc; - } - - /* If we are changing windows, unregister our port in the old window */ - if(portPriv->pDraw && (portPriv->pDraw != pDraw)) - xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv); - - /* Register our port with the new window */ - result = xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv); - if(result != Success) return result; - - portPriv->type = XvInputMask; - - /* save a copy of these parameters */ - portPriv->vid_x = vid_x; portPriv->vid_y = vid_y; - portPriv->vid_w = vid_w; portPriv->vid_h = vid_h; - portPriv->drw_x = drw_x; portPriv->drw_y = drw_y; - portPriv->drw_w = drw_w; portPriv->drw_h = drw_h; - - /* make sure we have the most recent copy of the clientClip */ - xf86XVCopyClip(portPriv, pGC); - - /* To indicate to the DI layer that we were successful */ - pPort->pDraw = pDraw; - - if(!portPriv->pScrn->vtSema) return Success; /* Success ? */ - - return(xf86XVReputVideo(portPriv)); -} - -static int -xf86XVPutStill( - ClientPtr client, - DrawablePtr pDraw, - XvPortPtr pPort, - GCPtr pGC, - INT16 vid_x, INT16 vid_y, - CARD16 vid_w, CARD16 vid_h, - INT16 drw_x, INT16 drw_y, - CARD16 drw_w, CARD16 drw_h -){ - XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); - RegionRec WinRegion; - RegionRec ClipRegion; - BoxRec WinBox; - int ret = Success; - Bool clippedAway = FALSE; - - if (pDraw->type != DRAWABLE_WINDOW) - return BadAlloc; - - if(!portPriv->pScrn->vtSema) return Success; /* Success ? */ - - WinBox.x1 = pDraw->x + drw_x; - WinBox.y1 = pDraw->y + drw_y; - WinBox.x2 = WinBox.x1 + drw_w; - WinBox.y2 = WinBox.y1 + drw_h; - - xf86XVCopyCompositeClip(portPriv, pGC, pDraw); - - RegionInit(&WinRegion, &WinBox, 1); - RegionNull(&ClipRegion); - RegionIntersect(&ClipRegion, &WinRegion, pGC->pCompositeClip); - - if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) { - RegionRec VPReg; - BoxRec VPBox; - - VPBox.x1 = portPriv->pScrn->frameX0; - VPBox.y1 = portPriv->pScrn->frameY0; - VPBox.x2 = portPriv->pScrn->frameX1 + 1; - VPBox.y2 = portPriv->pScrn->frameY1 + 1; - - RegionInit(&VPReg, &VPBox, 1); - RegionIntersect(&ClipRegion, &ClipRegion, &VPReg); - RegionUninit(&VPReg); - } - - if(portPriv->pDraw) { - xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv); - } - - if(!RegionNotEmpty(&ClipRegion)) { - clippedAway = TRUE; - goto PUT_STILL_BAILOUT; - } - - if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) { - BoxPtr clipBox = RegionRects(&ClipRegion); - if( (RegionNumRects(&ClipRegion) != 1) || - (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) || - (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2)) - { - clippedAway = TRUE; - goto PUT_STILL_BAILOUT; - } - } - - if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) { - RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion); - } - - ret = (*portPriv->AdaptorRec->PutStill)(portPriv->pScrn, - vid_x, vid_y, WinBox.x1, WinBox.y1, - vid_w, vid_h, drw_w, drw_h, - &ClipRegion, portPriv->DevPriv.ptr, - pDraw); - - if((ret == Success) && - (portPriv->AdaptorRec->flags & VIDEO_OVERLAID_STILLS)) { - - xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv); - portPriv->isOn = XV_ON; - portPriv->vid_x = vid_x; portPriv->vid_y = vid_y; - portPriv->vid_w = vid_w; portPriv->vid_h = vid_h; - portPriv->drw_x = drw_x; portPriv->drw_y = drw_y; - portPriv->drw_w = drw_w; portPriv->drw_h = drw_h; - portPriv->type = 0; /* no mask means it's transient and should - not be reput once it's removed */ - pPort->pDraw = pDraw; /* make sure we can get stop requests */ - } - -PUT_STILL_BAILOUT: - - if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) { - (*portPriv->AdaptorRec->StopVideo)( - portPriv->pScrn, portPriv->DevPriv.ptr, FALSE); - portPriv->isOn = XV_PENDING; - } - - /* This clip was copied and only good for one shot */ - if(!portPriv->FreeCompositeClip) - portPriv->pCompositeClip = NULL; - - RegionUninit(&WinRegion); - RegionUninit(&ClipRegion); - - return ret; -} - -static int -xf86XVGetVideo( - ClientPtr client, - DrawablePtr pDraw, - XvPortPtr pPort, - GCPtr pGC, - INT16 vid_x, INT16 vid_y, - CARD16 vid_w, CARD16 vid_h, - INT16 drw_x, INT16 drw_y, - CARD16 drw_w, CARD16 drw_h -){ - XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); - int result; - - /* No pixmaps... For now anyhow */ - if(pDraw->type != DRAWABLE_WINDOW) { - pPort->pDraw = (DrawablePtr)NULL; - return BadAlloc; - } - - /* If we are changing windows, unregister our port in the old window */ - if(portPriv->pDraw && (portPriv->pDraw != pDraw)) - xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv); - - /* Register our port with the new window */ - result = xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv); - if(result != Success) return result; - - portPriv->type = XvOutputMask; - - /* save a copy of these parameters */ - portPriv->vid_x = vid_x; portPriv->vid_y = vid_y; - portPriv->vid_w = vid_w; portPriv->vid_h = vid_h; - portPriv->drw_x = drw_x; portPriv->drw_y = drw_y; - portPriv->drw_w = drw_w; portPriv->drw_h = drw_h; - - /* make sure we have the most recent copy of the clientClip */ - xf86XVCopyClip(portPriv, pGC); - - /* To indicate to the DI layer that we were successful */ - pPort->pDraw = pDraw; - - if(!portPriv->pScrn->vtSema) return Success; /* Success ? */ - - return(xf86XVRegetVideo(portPriv)); -} - -static int -xf86XVGetStill( - ClientPtr client, - DrawablePtr pDraw, - XvPortPtr pPort, - GCPtr pGC, - INT16 vid_x, INT16 vid_y, - CARD16 vid_w, CARD16 vid_h, - INT16 drw_x, INT16 drw_y, - CARD16 drw_w, CARD16 drw_h -){ - XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); - RegionRec WinRegion; - RegionRec ClipRegion; - BoxRec WinBox; - int ret = Success; - Bool clippedAway = FALSE; - - if (pDraw->type != DRAWABLE_WINDOW) - return BadAlloc; - - if(!portPriv->pScrn->vtSema) return Success; /* Success ? */ - - WinBox.x1 = pDraw->x + drw_x; - WinBox.y1 = pDraw->y + drw_y; - WinBox.x2 = WinBox.x1 + drw_w; - WinBox.y2 = WinBox.y1 + drw_h; - - RegionInit(&WinRegion, &WinBox, 1); - RegionNull(&ClipRegion); - RegionIntersect(&ClipRegion, &WinRegion, pGC->pCompositeClip); - - if(portPriv->pDraw) { - xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv); - } - - if(!RegionNotEmpty(&ClipRegion)) { - clippedAway = TRUE; - goto GET_STILL_BAILOUT; - } - - if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) { - RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion); - } - - ret = (*portPriv->AdaptorRec->GetStill)(portPriv->pScrn, - vid_x, vid_y, WinBox.x1, WinBox.y1, - vid_w, vid_h, drw_w, drw_h, - &ClipRegion, portPriv->DevPriv.ptr, - pDraw); - -GET_STILL_BAILOUT: - - if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) { - (*portPriv->AdaptorRec->StopVideo)( - portPriv->pScrn, portPriv->DevPriv.ptr, FALSE); - portPriv->isOn = XV_PENDING; - } - - RegionUninit(&WinRegion); - RegionUninit(&ClipRegion); - - return ret; -} - - - -static int -xf86XVStopVideo( - ClientPtr client, - XvPortPtr pPort, - DrawablePtr pDraw -){ - XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); - - if(pDraw->type != DRAWABLE_WINDOW) - return BadAlloc; - - xf86XVRemovePortFromWindow((WindowPtr)pDraw, portPriv); - - if(!portPriv->pScrn->vtSema) return Success; /* Success ? */ - - /* Must free resources. */ - - if(portPriv->isOn > XV_OFF) { - (*portPriv->AdaptorRec->StopVideo)( - portPriv->pScrn, portPriv->DevPriv.ptr, TRUE); - portPriv->isOn = XV_OFF; - } - - return Success; -} - -static int -xf86XVSetPortAttribute( - ClientPtr client, - XvPortPtr pPort, - Atom attribute, - INT32 value -){ - XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); - - return((*portPriv->AdaptorRec->SetPortAttribute)(portPriv->pScrn, - attribute, value, portPriv->DevPriv.ptr)); -} - - -static int -xf86XVGetPortAttribute( - ClientPtr client, - XvPortPtr pPort, - Atom attribute, - INT32 *p_value -){ - XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); - - return((*portPriv->AdaptorRec->GetPortAttribute)(portPriv->pScrn, - attribute, p_value, portPriv->DevPriv.ptr)); -} - - - -static int -xf86XVQueryBestSize( - ClientPtr client, - XvPortPtr pPort, - CARD8 motion, - CARD16 vid_w, CARD16 vid_h, - CARD16 drw_w, CARD16 drw_h, - unsigned int *p_w, unsigned int *p_h -){ - XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); - - (*portPriv->AdaptorRec->QueryBestSize)(portPriv->pScrn, - (Bool)motion, vid_w, vid_h, drw_w, drw_h, - p_w, p_h, portPriv->DevPriv.ptr); - - return Success; -} - - -static int -xf86XVPutImage( - ClientPtr client, - DrawablePtr pDraw, - XvPortPtr pPort, - GCPtr pGC, - INT16 src_x, INT16 src_y, - CARD16 src_w, CARD16 src_h, - INT16 drw_x, INT16 drw_y, - CARD16 drw_w, CARD16 drw_h, - XvImagePtr format, - unsigned char* data, - Bool sync, - CARD16 width, CARD16 height -){ - XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); - RegionRec WinRegion; - RegionRec ClipRegion; - BoxRec WinBox; - int ret = Success; - Bool clippedAway = FALSE; - - if (pDraw->type != DRAWABLE_WINDOW) - return BadAlloc; - - if(!portPriv->pScrn->vtSema) return Success; /* Success ? */ - - xf86XVCopyCompositeClip(portPriv, pGC, pDraw); - - WinBox.x1 = pDraw->x + drw_x; - WinBox.y1 = pDraw->y + drw_y; - WinBox.x2 = WinBox.x1 + drw_w; - WinBox.y2 = WinBox.y1 + drw_h; - - RegionInit(&WinRegion, &WinBox, 1); - RegionNull(&ClipRegion); - RegionIntersect(&ClipRegion, &WinRegion, pGC->pCompositeClip); - - if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) { - RegionRec VPReg; - BoxRec VPBox; - - VPBox.x1 = portPriv->pScrn->frameX0; - VPBox.y1 = portPriv->pScrn->frameY0; - VPBox.x2 = portPriv->pScrn->frameX1 + 1; - VPBox.y2 = portPriv->pScrn->frameY1 + 1; - - RegionInit(&VPReg, &VPBox, 1); - RegionIntersect(&ClipRegion, &ClipRegion, &VPReg); - RegionUninit(&VPReg); - } - - /* If we are changing windows, unregister our port in the old window */ - if(portPriv->pDraw && (portPriv->pDraw != pDraw)) - xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv); - - /* Register our port with the new window */ - ret = xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv); - if(ret != Success) goto PUT_IMAGE_BAILOUT; - - if(!RegionNotEmpty(&ClipRegion)) { - clippedAway = TRUE; - goto PUT_IMAGE_BAILOUT; - } - - if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) { - BoxPtr clipBox = RegionRects(&ClipRegion); - if( (RegionNumRects(&ClipRegion) != 1) || - (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) || - (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2)) - { - clippedAway = TRUE; - goto PUT_IMAGE_BAILOUT; - } - } - - if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) { - RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion); - } - - ret = (*portPriv->AdaptorRec->PutImage)(portPriv->pScrn, - src_x, src_y, WinBox.x1, WinBox.y1, - src_w, src_h, drw_w, drw_h, format->id, data, width, height, - sync, &ClipRegion, portPriv->DevPriv.ptr, - pDraw); - - if((ret == Success) && - (portPriv->AdaptorRec->flags & VIDEO_OVERLAID_IMAGES)) { - - portPriv->isOn = XV_ON; - portPriv->vid_x = src_x; portPriv->vid_y = src_y; - portPriv->vid_w = src_w; portPriv->vid_h = src_h; - portPriv->drw_x = drw_x; portPriv->drw_y = drw_y; - portPriv->drw_w = drw_w; portPriv->drw_h = drw_h; - portPriv->type = 0; /* no mask means it's transient and should - not be reput once it's removed */ - pPort->pDraw = pDraw; /* make sure we can get stop requests */ - } - -PUT_IMAGE_BAILOUT: - - if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) { - (*portPriv->AdaptorRec->StopVideo)( - portPriv->pScrn, portPriv->DevPriv.ptr, FALSE); - portPriv->isOn = XV_PENDING; - } - - /* This clip was copied and only good for one shot */ - if(!portPriv->FreeCompositeClip) - portPriv->pCompositeClip = NULL; - - RegionUninit(&WinRegion); - RegionUninit(&ClipRegion); - - return ret; -} - - -static int -xf86XVQueryImageAttributes( - ClientPtr client, - XvPortPtr pPort, - XvImagePtr format, - CARD16 *width, - CARD16 *height, - int *pitches, - int *offsets -){ - XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); - - return (*portPriv->AdaptorRec->QueryImageAttributes)(portPriv->pScrn, - format->id, width, height, pitches, offsets); -} - -void -xf86XVFillKeyHelperDrawable (DrawablePtr pDraw, CARD32 key, RegionPtr fillboxes) -{ - ScreenPtr pScreen = pDraw->pScreen; - ChangeGCVal pval[2]; - BoxPtr pbox = RegionRects(fillboxes); - int i, nbox = RegionNumRects(fillboxes); - xRectangle *rects; - GCPtr gc; - - if(!xf86Screens[pScreen->myNum]->vtSema) return; - - gc = GetScratchGC(pDraw->depth, pScreen); - pval[0].val = key; - pval[1].val = IncludeInferiors; - (void) ChangeGC(NullClient, gc, GCForeground|GCSubwindowMode, pval); - ValidateGC(pDraw, gc); - - rects = malloc(nbox * sizeof(xRectangle)); - - for(i = 0; i < nbox; i++, pbox++) - { - rects[i].x = pbox->x1 - pDraw->x; - rects[i].y = pbox->y1 - pDraw->y; - rects[i].width = pbox->x2 - pbox->x1; - rects[i].height = pbox->y2 - pbox->y1; - } - - (*gc->ops->PolyFillRect)(pDraw, gc, nbox, rects); - - free(rects); - FreeScratchGC (gc); -} - -void -xf86XVFillKeyHelper (ScreenPtr pScreen, CARD32 key, RegionPtr fillboxes) -{ - xf86XVFillKeyHelperDrawable (&pScreen->root->drawable, key, fillboxes); -} - -void -xf86XVFillKeyHelperPort (DrawablePtr pDraw, pointer data, CARD32 key, RegionPtr clipboxes, Bool fillEverything) -{ - WindowPtr pWin = (WindowPtr)pDraw; - XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin); - XvPortRecPrivatePtr portPriv = NULL; - RegionRec reg; - RegionPtr fillboxes; - - while (WinPriv) { - XvPortRecPrivatePtr pPriv = WinPriv->PortRec; - - if (data == pPriv->DevPriv.ptr) { - portPriv = pPriv; - break; - } - - WinPriv = WinPriv->next; - } - - if (!portPriv) - return; - - if (!portPriv->ckeyFilled) - portPriv->ckeyFilled = RegionCreate(NULL, 0); - - if (!fillEverything) { - RegionNull(®); - fillboxes = ® - RegionSubtract(fillboxes, clipboxes, portPriv->ckeyFilled); - - if (!RegionNotEmpty(fillboxes)) - goto out; - } else - fillboxes = clipboxes; - - - RegionCopy(portPriv->ckeyFilled, clipboxes); - - xf86XVFillKeyHelperDrawable(pDraw, key, fillboxes); -out: - if (!fillEverything) - RegionUninit(®); -} - - -/* xf86XVClipVideoHelper - - - Takes the dst box in standard X BoxRec form (top and left - edges inclusive, bottom and right exclusive). The new dst - box is returned. The source boundaries are given (x1, y1 - inclusive, x2, y2 exclusive) and returned are the new source - boundaries in 16.16 fixed point. -*/ - -Bool -xf86XVClipVideoHelper( - BoxPtr dst, - INT32 *xa, - INT32 *xb, - INT32 *ya, - INT32 *yb, - RegionPtr reg, - INT32 width, - INT32 height -){ - double xsw, xdw, ysw, ydw; - INT32 delta; - BoxPtr extents = RegionExtents(reg); - int diff; - - xsw = (*xb - *xa) << 16; - xdw = dst->x2 - dst->x1; - ysw = (*yb - *ya) << 16; - ydw = dst->y2 - dst->y1; - - *xa <<= 16; *xb <<= 16; - *ya <<= 16; *yb <<= 16; - - diff = extents->x1 - dst->x1; - if (diff > 0) { - dst->x1 = extents->x1; - *xa += (diff * xsw) / xdw; - } - diff = dst->x2 - extents->x2; - if (diff > 0) { - dst->x2 = extents->x2; - *xb -= (diff * xsw) / xdw; - } - diff = extents->y1 - dst->y1; - if (diff > 0) { - dst->y1 = extents->y1; - *ya += (diff * ysw) / ydw; - } - diff = dst->y2 - extents->y2; - if (diff > 0) { - dst->y2 = extents->y2; - *yb -= (diff * ysw) / ydw; - } - - if (*xa < 0) { - diff = (((-*xa) * xdw) + xsw - 1) / xsw; - dst->x1 += diff; - *xa += (diff * xsw) / xdw; - } - delta = *xb - (width << 16); - if (delta > 0) { - diff = ((delta * xdw) + xsw - 1) / xsw; - dst->x2 -= diff; - *xb -= (diff * xsw) / xdw; - } - if (*xa >= *xb) return FALSE; - - if (*ya < 0) { - diff = (((-*ya) * ydw) + ysw - 1) / ysw; - dst->y1 += diff; - *ya += (diff * ysw) / ydw; - } - delta = *yb - (height << 16); - if (delta > 0) { - diff = ((delta * ydw) + ysw - 1) / ysw; - dst->y2 -= diff; - *yb -= (diff * ysw) / ydw; - } - if (*ya >= *yb) return FALSE; - - if ((dst->x1 > extents->x1) || (dst->x2 < extents->x2) || - (dst->y1 > extents->y1) || (dst->y2 < extents->y2)) - { - RegionRec clipReg; - RegionInit(&clipReg, dst, 1); - RegionIntersect(reg, reg, &clipReg); - RegionUninit(&clipReg); - } - return TRUE; -} - -void -xf86XVCopyYUV12ToPacked( - const void *srcy, - const void *srcv, - const void *srcu, - void *dst, - int srcPitchy, - int srcPitchuv, - int dstPitch, - int h, - int w -){ - CARD32 *Dst; - const CARD8 *Y, *U, *V; - int i, j; - - w >>= 1; - - for (j = 0; j < h; j++) { - Dst = dst; - Y = srcy; V = srcv; U = srcu; - i = w; - while (i >= 4) { -#if X_BYTE_ORDER == X_LITTLE_ENDIAN - Dst[0] = Y[0] | (Y[1] << 16) | (U[0] << 8) | (V[0] << 24); - Dst[1] = Y[2] | (Y[3] << 16) | (U[1] << 8) | (V[1] << 24); - Dst[2] = Y[4] | (Y[5] << 16) | (U[2] << 8) | (V[2] << 24); - Dst[3] = Y[6] | (Y[7] << 16) | (U[3] << 8) | (V[3] << 24); -#else - /* This assumes a little-endian framebuffer */ - Dst[0] = (Y[0] << 24) | (Y[1] << 8) | (U[0] << 16) | V[0]; - Dst[1] = (Y[2] << 24) | (Y[3] << 8) | (U[1] << 16) | V[1]; - Dst[2] = (Y[4] << 24) | (Y[5] << 8) | (U[2] << 16) | V[2]; - Dst[3] = (Y[6] << 24) | (Y[7] << 8) | (U[3] << 16) | V[3]; -#endif - Dst += 4; Y += 8; V += 4; U += 4; - i -= 4; - } - - while (i--) { -#if X_BYTE_ORDER == X_LITTLE_ENDIAN - Dst[0] = Y[0] | (Y[1] << 16) | (U[0] << 8) | (V[0] << 24); -#else - /* This assumes a little-endian framebuffer */ - Dst[0] = (Y[0] << 24) | (Y[1] << 8) | (U[0] << 16) | V[0]; -#endif - Dst++; Y += 2; V++; U++; - } - - dst = (CARD8 *)dst + dstPitch; - srcy = (const CARD8 *)srcy + srcPitchy; - if (j & 1) { - srcu = (const CARD8 *)srcu + srcPitchuv; - srcv = (const CARD8 *)srcv + srcPitchuv; - } - } -} - -void -xf86XVCopyPacked( - const void *src, - void *dst, - int srcPitch, - int dstPitch, - int h, - int w -){ - const CARD32 *Src; - CARD32 *Dst; - int i; - - w >>= 1; - while (--h >= 0) { - do { - Dst = dst; Src = src; - i = w; - while (i >= 4) { - Dst[0] = Src[0]; - Dst[1] = Src[1]; - Dst[2] = Src[2]; - Dst[3] = Src[3]; - Dst += 4; Src += 4; i -= 4; - } - if (!i) break; - Dst[0] = Src[0]; - if (i == 1) break; - Dst[1] = Src[1]; - if (i == 2) break; - Dst[2] = Src[2]; - } while (0); - - src = (const CARD8 *)src + srcPitch; - dst = (CARD8 *)dst + dstPitch; - } -} +/* + * XFree86 Xv DDX written by Mark Vojkovich (markv@valinux.com) + */ +/* + * Copyright (c) 1998-2003 by The XFree86 Project, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * + * Except as contained in this notice, the name of the copyright holder(s) + * and author(s) shall not be used in advertising or otherwise to promote + * the sale, use or other dealings in this Software without prior written + * authorization from the copyright holder(s) and author(s). + */ + + +#ifdef HAVE_XORG_CONFIG_H +#include <xorg-config.h> +#endif + +#include "misc.h" +#include "xf86.h" +#include "xf86_OSproc.h" + +#include <X11/X.h> +#include <X11/Xproto.h> +#include "scrnintstr.h" +#include "regionstr.h" +#include "windowstr.h" +#include "pixmapstr.h" +#include "mivalidate.h" +#include "validate.h" +#include "resource.h" +#include "gcstruct.h" +#include "dixstruct.h" + +#include <X11/extensions/Xv.h> +#include <X11/extensions/Xvproto.h> +#include "xvdix.h" +#include "xvmodproc.h" + +#include "xf86xvpriv.h" + + +/* XvScreenRec fields */ + +static Bool xf86XVCloseScreen(int, ScreenPtr); +static int xf86XVQueryAdaptors(ScreenPtr, XvAdaptorPtr *, int *); + +/* XvAdaptorRec fields */ + +static int xf86XVAllocatePort(unsigned long, XvPortPtr, XvPortPtr*); +static int xf86XVFreePort(XvPortPtr); +static int xf86XVPutVideo(ClientPtr, DrawablePtr,XvPortPtr, GCPtr, + INT16, INT16, CARD16, CARD16, + INT16, INT16, CARD16, CARD16); +static int xf86XVPutStill(ClientPtr, DrawablePtr,XvPortPtr, GCPtr, + INT16, INT16, CARD16, CARD16, + INT16, INT16, CARD16, CARD16); +static int xf86XVGetVideo(ClientPtr, DrawablePtr,XvPortPtr, GCPtr, + INT16, INT16, CARD16, CARD16, + INT16, INT16, CARD16, CARD16); +static int xf86XVGetStill(ClientPtr, DrawablePtr,XvPortPtr, GCPtr, + INT16, INT16, CARD16, CARD16, + INT16, INT16, CARD16, CARD16); +static int xf86XVStopVideo(ClientPtr, XvPortPtr, DrawablePtr); +static int xf86XVSetPortAttribute(ClientPtr, XvPortPtr, Atom, INT32); +static int xf86XVGetPortAttribute(ClientPtr, XvPortPtr, Atom, INT32*); +static int xf86XVQueryBestSize(ClientPtr, XvPortPtr, CARD8, + CARD16, CARD16,CARD16, CARD16, + unsigned int*, unsigned int*); +static int xf86XVPutImage(ClientPtr, DrawablePtr, XvPortPtr, GCPtr, + INT16, INT16, CARD16, CARD16, + INT16, INT16, CARD16, CARD16, + XvImagePtr, unsigned char*, Bool, + CARD16, CARD16); +static int xf86XVQueryImageAttributes(ClientPtr, XvPortPtr, XvImagePtr, + CARD16*, CARD16*, int*, int*); + + +/* ScreenRec fields */ + +static Bool xf86XVDestroyWindow(WindowPtr pWin); +static void xf86XVWindowExposures(WindowPtr pWin, RegionPtr r1, RegionPtr r2); +static void xf86XVPostValidateTree(WindowPtr pWin, WindowPtr pLayerWin, VTKind kind); +static void xf86XVClipNotify(WindowPtr pWin, int dx, int dy); + +#define PostValidateTreeUndefined ((PostValidateTreeProcPtr)-1) + +/* ScrnInfoRec functions */ + +static Bool xf86XVEnterVT(int, int); +static void xf86XVLeaveVT(int, int); +static void xf86XVAdjustFrame(int index, int x, int y, int flags); +static void xf86XVModeSet(ScrnInfoPtr pScrn); + +/* misc */ + +static Bool xf86XVInitAdaptors(ScreenPtr, XF86VideoAdaptorPtr*, int); + + +static DevPrivateKeyRec XF86XVWindowKeyRec; +#define XF86XVWindowKey (&XF86XVWindowKeyRec) + +DevPrivateKey XF86XvScreenKey; + +static unsigned long PortResource = 0; + +DevPrivateKey (*XvGetScreenKeyProc)(void) = NULL; +unsigned long (*XvGetRTPortProc)(void) = NULL; +int (*XvScreenInitProc)(ScreenPtr) = NULL; + +#define GET_XV_SCREEN(pScreen) \ + ((XvScreenPtr)dixLookupPrivate(&(pScreen)->devPrivates, XF86XvScreenKey)) + +#define GET_XF86XV_SCREEN(pScreen) \ + ((XF86XVScreenPtr)(GET_XV_SCREEN(pScreen)->devPriv.ptr)) + +#define GET_XF86XV_WINDOW(pWin) \ + ((XF86XVWindowPtr)dixLookupPrivate(&(pWin)->devPrivates, XF86XVWindowKey)) + +static xf86XVInitGenericAdaptorPtr *GenDrivers = NULL; +static int NumGenDrivers = 0; + +int +xf86XVRegisterGenericAdaptorDriver( + xf86XVInitGenericAdaptorPtr InitFunc +){ + xf86XVInitGenericAdaptorPtr *newdrivers; + + newdrivers = realloc(GenDrivers, sizeof(xf86XVInitGenericAdaptorPtr) * + (1 + NumGenDrivers)); + if (!newdrivers) + return 0; + GenDrivers = newdrivers; + + GenDrivers[NumGenDrivers++] = InitFunc; + + return 1; +} + +int +xf86XVListGenericAdaptors( + ScrnInfoPtr pScrn, + XF86VideoAdaptorPtr **adaptors +){ + int i,j,n,num; + XF86VideoAdaptorPtr *DrivAdap,*new; + + num = 0; + *adaptors = NULL; + /* + * The v4l driver registers itself first, but can use surfaces registered + * by other drivers. So, call the v4l driver last. + */ + for (i = NumGenDrivers; --i >= 0; ) { + DrivAdap = NULL; + n = (*GenDrivers[i])(pScrn, &DrivAdap); + if (0 == n) + continue; + new = realloc(*adaptors, sizeof(XF86VideoAdaptorPtr) * (num+n)); + if (NULL == new) + continue; + *adaptors = new; + for (j = 0; j < n; j++, num++) + (*adaptors)[num] = DrivAdap[j]; + } + return num; +} + + +/**************** Offscreen surface stuff *******************/ + +typedef struct { + XF86OffscreenImagePtr images; + int num; +} OffscreenImageRec; + +static DevPrivateKeyRec OffscreenPrivateKeyRec; +#define OffscreenPrivateKey (&OffscreenPrivateKeyRec) +#define GetOffscreenImage(pScreen) ((OffscreenImageRec *) dixLookupPrivate(&(pScreen)->devPrivates, OffscreenPrivateKey)) + +Bool +xf86XVRegisterOffscreenImages( + ScreenPtr pScreen, + XF86OffscreenImagePtr images, + int num +){ + OffscreenImageRec *OffscreenImage; + /* This function may be called before xf86XVScreenInit, so there's + * no better place than this to call dixRegisterPrivateKey to ensure we + * have space reserved. After the first call it is a no-op. */ + if(!dixRegisterPrivateKey(OffscreenPrivateKey, PRIVATE_SCREEN, sizeof(OffscreenImageRec)) || + !(OffscreenImage = GetOffscreenImage(pScreen))) + /* Every X.org driver assumes this function always succeeds, so + * just die on allocation failure. */ + FatalError("Could not allocate private storage for XV offscreen images.\n"); + + OffscreenImage->num = num; + OffscreenImage->images = images; + return TRUE; +} + +XF86OffscreenImagePtr +xf86XVQueryOffscreenImages( + ScreenPtr pScreen, + int *num +){ + OffscreenImageRec *OffscreenImage = GetOffscreenImage(pScreen); + *num = OffscreenImage->num; + return OffscreenImage->images; +} + + +XF86VideoAdaptorPtr +xf86XVAllocateVideoAdaptorRec(ScrnInfoPtr pScrn) +{ + return calloc(1, sizeof(XF86VideoAdaptorRec)); +} + +void +xf86XVFreeVideoAdaptorRec(XF86VideoAdaptorPtr ptr) +{ + free(ptr); +} + + +Bool +xf86XVScreenInit( + ScreenPtr pScreen, + XF86VideoAdaptorPtr *adaptors, + int num +){ + ScrnInfoPtr pScrn; + XF86XVScreenPtr ScreenPriv; + XvScreenPtr pxvs; + + if(num <= 0 || + !XvGetScreenKeyProc || !XvGetRTPortProc || !XvScreenInitProc) + return FALSE; + + if(Success != (*XvScreenInitProc)(pScreen)) return FALSE; + + if (!dixRegisterPrivateKey(&XF86XVWindowKeyRec, PRIVATE_WINDOW, 0)) + return FALSE; + + XF86XvScreenKey = (*XvGetScreenKeyProc)(); + + PortResource = (*XvGetRTPortProc)(); + + pxvs = GET_XV_SCREEN(pScreen); + + /* Anyone initializing the Xv layer must provide these two. + The Xv di layer calls them without even checking if they exist! */ + + pxvs->ddCloseScreen = xf86XVCloseScreen; + pxvs->ddQueryAdaptors = xf86XVQueryAdaptors; + + /* The Xv di layer provides us with a private hook so that we don't + have to allocate our own screen private. They also provide + a CloseScreen hook so that we don't have to wrap it. I'm not + sure that I appreciate that. */ + + ScreenPriv = malloc(sizeof(XF86XVScreenRec)); + pxvs->devPriv.ptr = (pointer)ScreenPriv; + + if(!ScreenPriv) return FALSE; + + pScrn = xf86Screens[pScreen->myNum]; + + ScreenPriv->DestroyWindow = pScreen->DestroyWindow; + ScreenPriv->WindowExposures = pScreen->WindowExposures; + ScreenPriv->PostValidateTree = PostValidateTreeUndefined; + ScreenPriv->ClipNotify = pScreen->ClipNotify; + ScreenPriv->EnterVT = pScrn->EnterVT; + ScreenPriv->LeaveVT = pScrn->LeaveVT; + ScreenPriv->AdjustFrame = pScrn->AdjustFrame; + ScreenPriv->ModeSet = pScrn->ModeSet; + + pScreen->DestroyWindow = xf86XVDestroyWindow; + pScreen->WindowExposures = xf86XVWindowExposures; + pScreen->ClipNotify = xf86XVClipNotify; + pScrn->EnterVT = xf86XVEnterVT; + pScrn->LeaveVT = xf86XVLeaveVT; + if(pScrn->AdjustFrame) + pScrn->AdjustFrame = xf86XVAdjustFrame; + pScrn->ModeSet = xf86XVModeSet; + + if(!xf86XVInitAdaptors(pScreen, adaptors, num)) + return FALSE; + + return TRUE; +} + +static void +xf86XVFreeAdaptor(XvAdaptorPtr pAdaptor) +{ + int i; + + free(pAdaptor->name); + pAdaptor->name = NULL; + + if(pAdaptor->pEncodings) { + XvEncodingPtr pEncode = pAdaptor->pEncodings; + + for(i = 0; i < pAdaptor->nEncodings; i++, pEncode++) + free(pEncode->name); + free(pAdaptor->pEncodings); + pAdaptor->pEncodings = NULL; + } + + free(pAdaptor->pFormats); + pAdaptor->pFormats = NULL; + + if(pAdaptor->pPorts) { + XvPortPtr pPort = pAdaptor->pPorts; + XvPortRecPrivatePtr pPriv; + + for(i = 0; i < pAdaptor->nPorts; i++, pPort++) { + pPriv = (XvPortRecPrivatePtr)pPort->devPriv.ptr; + if(pPriv) { + if(pPriv->clientClip) + RegionDestroy(pPriv->clientClip); + if(pPriv->pCompositeClip && pPriv->FreeCompositeClip) + RegionDestroy(pPriv->pCompositeClip); + if (pPriv->ckeyFilled) + RegionDestroy(pPriv->ckeyFilled); + free(pPriv); + } + } + free(pAdaptor->pPorts); + pAdaptor->pPorts = NULL; + } + + if(pAdaptor->pAttributes) { + XvAttributePtr pAttribute = pAdaptor->pAttributes; + + for(i = 0; i < pAdaptor->nAttributes; i++, pAttribute++) + free(pAttribute->name); + free(pAdaptor->pAttributes); + pAdaptor->pAttributes = NULL; + } + + free(pAdaptor->pImages); + free(pAdaptor->devPriv.ptr); + pAdaptor->pImages = NULL; + pAdaptor->devPriv.ptr = NULL; +} + +static Bool +xf86XVInitAdaptors( + ScreenPtr pScreen, + XF86VideoAdaptorPtr *infoPtr, + int number +) { + XvScreenPtr pxvs = GET_XV_SCREEN(pScreen); + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + XF86VideoAdaptorPtr adaptorPtr; + XvAdaptorPtr pAdaptor, pa; + XvAdaptorRecPrivatePtr adaptorPriv; + int na, numAdaptor; + XvPortRecPrivatePtr portPriv; + XvPortPtr pPort, pp; + int numPort; + XF86AttributePtr attributePtr; + XvAttributePtr pAttribute, pat; + XF86VideoFormatPtr formatPtr; + XvFormatPtr pFormat, pf; + int numFormat, totFormat; + XF86VideoEncodingPtr encodingPtr; + XvEncodingPtr pEncode, pe; + XF86ImagePtr imagePtr; + XvImagePtr pImage, pi; + int numVisuals; + VisualPtr pVisual; + int i; + + pxvs->nAdaptors = 0; + pxvs->pAdaptors = NULL; + + if(!(pAdaptor = calloc(number, sizeof(XvAdaptorRec)))) + return FALSE; + + for(pa = pAdaptor, na = 0, numAdaptor = 0; na < number; na++, adaptorPtr++) { + adaptorPtr = infoPtr[na]; + + if(!adaptorPtr->StopVideo || !adaptorPtr->SetPortAttribute || + !adaptorPtr->GetPortAttribute || !adaptorPtr->QueryBestSize) + continue; + + /* client libs expect at least one encoding */ + if(!adaptorPtr->nEncodings || !adaptorPtr->pEncodings) + continue; + + pa->type = adaptorPtr->type; + + if(!adaptorPtr->PutVideo && !adaptorPtr->GetVideo) + pa->type &= ~XvVideoMask; + + if(!adaptorPtr->PutStill && !adaptorPtr->GetStill) + pa->type &= ~XvStillMask; + + if(!adaptorPtr->PutImage || !adaptorPtr->QueryImageAttributes) + pa->type &= ~XvImageMask; + + if(!adaptorPtr->PutVideo && !adaptorPtr->PutImage && + !adaptorPtr->PutStill) + pa->type &= ~XvInputMask; + + if(!adaptorPtr->GetVideo && !adaptorPtr->GetStill) + pa->type &= ~XvOutputMask; + + if(!(adaptorPtr->type & (XvPixmapMask | XvWindowMask))) + continue; + if(!(adaptorPtr->type & (XvImageMask | XvVideoMask | XvStillMask))) + continue; + + pa->pScreen = pScreen; + pa->ddAllocatePort = xf86XVAllocatePort; + pa->ddFreePort = xf86XVFreePort; + pa->ddPutVideo = xf86XVPutVideo; + pa->ddPutStill = xf86XVPutStill; + pa->ddGetVideo = xf86XVGetVideo; + pa->ddGetStill = xf86XVGetStill; + pa->ddStopVideo = xf86XVStopVideo; + pa->ddPutImage = xf86XVPutImage; + pa->ddSetPortAttribute = xf86XVSetPortAttribute; + pa->ddGetPortAttribute = xf86XVGetPortAttribute; + pa->ddQueryBestSize = xf86XVQueryBestSize; + pa->ddQueryImageAttributes = xf86XVQueryImageAttributes; + pa->name = strdup(adaptorPtr->name); + + if(adaptorPtr->nEncodings && + (pEncode = calloc(adaptorPtr->nEncodings, sizeof(XvEncodingRec)))) { + + for(pe = pEncode, encodingPtr = adaptorPtr->pEncodings, i = 0; + i < adaptorPtr->nEncodings; pe++, i++, encodingPtr++) + { + pe->id = encodingPtr->id; + pe->pScreen = pScreen; + pe->name = strdup(encodingPtr->name); + pe->width = encodingPtr->width; + pe->height = encodingPtr->height; + pe->rate.numerator = encodingPtr->rate.numerator; + pe->rate.denominator = encodingPtr->rate.denominator; + } + pa->nEncodings = adaptorPtr->nEncodings; + pa->pEncodings = pEncode; + } + + if(adaptorPtr->nImages && + (pImage = calloc(adaptorPtr->nImages, sizeof(XvImageRec)))) { + + for(i = 0, pi = pImage, imagePtr = adaptorPtr->pImages; + i < adaptorPtr->nImages; i++, pi++, imagePtr++) + { + pi->id = imagePtr->id; + pi->type = imagePtr->type; + pi->byte_order = imagePtr->byte_order; + memcpy(pi->guid, imagePtr->guid, 16); + pi->bits_per_pixel = imagePtr->bits_per_pixel; + pi->format = imagePtr->format; + pi->num_planes = imagePtr->num_planes; + pi->depth = imagePtr->depth; + pi->red_mask = imagePtr->red_mask; + pi->green_mask = imagePtr->green_mask; + pi->blue_mask = imagePtr->blue_mask; + pi->y_sample_bits = imagePtr->y_sample_bits; + pi->u_sample_bits = imagePtr->u_sample_bits; + pi->v_sample_bits = imagePtr->v_sample_bits; + pi->horz_y_period = imagePtr->horz_y_period; + pi->horz_u_period = imagePtr->horz_u_period; + pi->horz_v_period = imagePtr->horz_v_period; + pi->vert_y_period = imagePtr->vert_y_period; + pi->vert_u_period = imagePtr->vert_u_period; + pi->vert_v_period = imagePtr->vert_v_period; + memcpy(pi->component_order, imagePtr->component_order, 32); + pi->scanline_order = imagePtr->scanline_order; + } + pa->nImages = adaptorPtr->nImages; + pa->pImages = pImage; + } + + if(adaptorPtr->nAttributes && + (pAttribute = calloc(adaptorPtr->nAttributes, sizeof(XvAttributeRec)))) + { + for(pat = pAttribute, attributePtr = adaptorPtr->pAttributes, i = 0; + i < adaptorPtr->nAttributes; pat++, i++, attributePtr++) + { + pat->flags = attributePtr->flags; + pat->min_value = attributePtr->min_value; + pat->max_value = attributePtr->max_value; + pat->name = strdup(attributePtr->name); + } + pa->nAttributes = adaptorPtr->nAttributes; + pa->pAttributes = pAttribute; + } + + + totFormat = adaptorPtr->nFormats; + + if(!(pFormat = calloc(totFormat, sizeof(XvFormatRec)))) { + xf86XVFreeAdaptor(pa); + continue; + } + for(pf = pFormat, i = 0, numFormat = 0, formatPtr = adaptorPtr->pFormats; + i < adaptorPtr->nFormats; i++, formatPtr++) + { + numVisuals = pScreen->numVisuals; + pVisual = pScreen->visuals; + + while(numVisuals--) { + if((pVisual->class == formatPtr->class) && + (pVisual->nplanes == formatPtr->depth)) { + + if(numFormat >= totFormat) { + void *moreSpace; + totFormat *= 2; + moreSpace = realloc(pFormat, + totFormat * sizeof(XvFormatRec)); + if(!moreSpace) break; + pFormat = moreSpace; + pf = pFormat + numFormat; + } + + pf->visual = pVisual->vid; + pf->depth = formatPtr->depth; + + pf++; + numFormat++; + } + pVisual++; + } + } + pa->nFormats = numFormat; + pa->pFormats = pFormat; + if(!numFormat) { + xf86XVFreeAdaptor(pa); + continue; + } + + if(!(adaptorPriv = calloc(1, sizeof(XvAdaptorRecPrivate)))) { + xf86XVFreeAdaptor(pa); + continue; + } + + adaptorPriv->flags = adaptorPtr->flags; + adaptorPriv->PutVideo = adaptorPtr->PutVideo; + adaptorPriv->PutStill = adaptorPtr->PutStill; + adaptorPriv->GetVideo = adaptorPtr->GetVideo; + adaptorPriv->GetStill = adaptorPtr->GetStill; + adaptorPriv->StopVideo = adaptorPtr->StopVideo; + adaptorPriv->SetPortAttribute = adaptorPtr->SetPortAttribute; + adaptorPriv->GetPortAttribute = adaptorPtr->GetPortAttribute; + adaptorPriv->QueryBestSize = adaptorPtr->QueryBestSize; + adaptorPriv->QueryImageAttributes = adaptorPtr->QueryImageAttributes; + adaptorPriv->PutImage = adaptorPtr->PutImage; + adaptorPriv->ReputImage = adaptorPtr->ReputImage; /* image/still */ + + pa->devPriv.ptr = (pointer)adaptorPriv; + + if(!(pPort = calloc(adaptorPtr->nPorts, sizeof(XvPortRec)))) { + xf86XVFreeAdaptor(pa); + continue; + } + for(pp = pPort, i = 0, numPort = 0; + i < adaptorPtr->nPorts; i++) { + + if(!(pp->id = FakeClientID(0))) + continue; + + if(!(portPriv = calloc(1, sizeof(XvPortRecPrivate)))) + continue; + + if(!AddResource(pp->id, PortResource, pp)) { + free(portPriv); + continue; + } + + pp->pAdaptor = pa; + pp->pNotify = (XvPortNotifyPtr)NULL; + pp->pDraw = (DrawablePtr)NULL; + pp->client = (ClientPtr)NULL; + pp->grab.client = (ClientPtr)NULL; + pp->time = currentTime; + pp->devPriv.ptr = portPriv; + + portPriv->pScrn = pScrn; + portPriv->AdaptorRec = adaptorPriv; + portPriv->DevPriv.ptr = adaptorPtr->pPortPrivates[i].ptr; + + pp++; + numPort++; + } + pa->nPorts = numPort; + pa->pPorts = pPort; + if(!numPort) { + xf86XVFreeAdaptor(pa); + continue; + } + + pa->base_id = pPort->id; + + pa++; + numAdaptor++; + } + + if(numAdaptor) { + pxvs->nAdaptors = numAdaptor; + pxvs->pAdaptors = pAdaptor; + } else { + free(pAdaptor); + return FALSE; + } + + return TRUE; +} + +/* Video should be clipped to the intersection of the window cliplist + and the client cliplist specified in the GC for which the video was + initialized. When we need to reclip a window, the GC that started + the video may not even be around anymore. That's why we save the + client clip from the GC when the video is initialized. We then + use xf86XVUpdateCompositeClip to calculate the new composite clip + when we need it. This is different from what DEC did. They saved + the GC and used it's clip list when they needed to reclip the window, + even if the client clip was different from the one the video was + initialized with. If the original GC was destroyed, they had to stop + the video. I like the new method better (MArk). + + This function only works for windows. Will need to rewrite when + (if) we support pixmap rendering. +*/ + +static void +xf86XVUpdateCompositeClip(XvPortRecPrivatePtr portPriv) +{ + RegionPtr pregWin, pCompositeClip; + WindowPtr pWin; + Bool freeCompClip = FALSE; + + if(portPriv->pCompositeClip) + return; + + pWin = (WindowPtr)portPriv->pDraw; + + /* get window clip list */ + if(portPriv->subWindowMode == IncludeInferiors) { + pregWin = NotClippedByChildren(pWin); + freeCompClip = TRUE; + } else + pregWin = &pWin->clipList; + + if(!portPriv->clientClip) { + portPriv->pCompositeClip = pregWin; + portPriv->FreeCompositeClip = freeCompClip; + return; + } + + pCompositeClip = RegionCreate(NullBox, 1); + RegionCopy(pCompositeClip, portPriv->clientClip); + RegionTranslate(pCompositeClip, + portPriv->pDraw->x, portPriv->pDraw->y); + RegionIntersect(pCompositeClip, pregWin, pCompositeClip); + + portPriv->pCompositeClip = pCompositeClip; + portPriv->FreeCompositeClip = TRUE; + + if(freeCompClip) { + RegionDestroy(pregWin); + } +} + +/* Save the current clientClip and update the CompositeClip whenever + we have a fresh GC */ + +static void +xf86XVCopyClip( + XvPortRecPrivatePtr portPriv, + GCPtr pGC +){ + /* copy the new clip if it exists */ + if((pGC->clientClipType == CT_REGION) && pGC->clientClip) { + if(!portPriv->clientClip) + portPriv->clientClip = RegionCreate(NullBox, 1); + /* Note: this is in window coordinates */ + RegionCopy(portPriv->clientClip, pGC->clientClip); + RegionTranslate(portPriv->clientClip, + pGC->clipOrg.x, pGC->clipOrg.y); + } else if(portPriv->clientClip) { /* free the old clientClip */ + RegionDestroy(portPriv->clientClip); + portPriv->clientClip = NULL; + } + + /* get rid of the old clip list */ + if(portPriv->pCompositeClip && portPriv->FreeCompositeClip) { + RegionDestroy(portPriv->pCompositeClip); + } + + portPriv->pCompositeClip = pGC->pCompositeClip; + portPriv->FreeCompositeClip = FALSE; + portPriv->subWindowMode = pGC->subWindowMode; +} + +static void +xf86XVCopyCompositeClip(XvPortRecPrivatePtr portPriv, + GCPtr pGC, + DrawablePtr pDraw) +{ + if (!portPriv->clientClip) + portPriv->clientClip = RegionCreate(NullBox, 1); + /* Keep the original GC composite clip around for ReputImage */ + RegionCopy(portPriv->clientClip, pGC->pCompositeClip); + RegionTranslate(portPriv->clientClip, + -pDraw->x, -pDraw->y); + + /* get rid of the old clip list */ + if (portPriv->pCompositeClip && portPriv->FreeCompositeClip) + RegionDestroy(portPriv->pCompositeClip); + + portPriv->pCompositeClip = pGC->pCompositeClip; + portPriv->FreeCompositeClip = FALSE; + portPriv->subWindowMode = pGC->subWindowMode; +} + +static int +xf86XVRegetVideo(XvPortRecPrivatePtr portPriv) +{ + RegionRec WinRegion; + RegionRec ClipRegion; + BoxRec WinBox; + int ret = Success; + Bool clippedAway = FALSE; + + xf86XVUpdateCompositeClip(portPriv); + + /* translate the video region to the screen */ + WinBox.x1 = portPriv->pDraw->x + portPriv->drw_x; + WinBox.y1 = portPriv->pDraw->y + portPriv->drw_y; + WinBox.x2 = WinBox.x1 + portPriv->drw_w; + WinBox.y2 = WinBox.y1 + portPriv->drw_h; + + /* clip to the window composite clip */ + RegionInit(&WinRegion, &WinBox, 1); + RegionNull(&ClipRegion); + RegionIntersect(&ClipRegion, &WinRegion, portPriv->pCompositeClip); + + /* that's all if it's totally obscured */ + if(!RegionNotEmpty(&ClipRegion)) { + clippedAway = TRUE; + goto CLIP_VIDEO_BAILOUT; + } + + if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) { + RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion); + } + + ret = (*portPriv->AdaptorRec->GetVideo)(portPriv->pScrn, + portPriv->vid_x, portPriv->vid_y, + WinBox.x1, WinBox.y1, + portPriv->vid_w, portPriv->vid_h, + portPriv->drw_w, portPriv->drw_h, + &ClipRegion, portPriv->DevPriv.ptr, + portPriv->pDraw); + + if(ret == Success) + portPriv->isOn = XV_ON; + +CLIP_VIDEO_BAILOUT: + + if((clippedAway || (ret != Success)) && portPriv->isOn == XV_ON) { + (*portPriv->AdaptorRec->StopVideo)( + portPriv->pScrn, portPriv->DevPriv.ptr, FALSE); + portPriv->isOn = XV_PENDING; + } + + /* This clip was copied and only good for one shot */ + if(!portPriv->FreeCompositeClip) + portPriv->pCompositeClip = NULL; + + RegionUninit(&WinRegion); + RegionUninit(&ClipRegion); + + return ret; +} + + +static int +xf86XVReputVideo(XvPortRecPrivatePtr portPriv) +{ + RegionRec WinRegion; + RegionRec ClipRegion; + BoxRec WinBox; + int ret = Success; + Bool clippedAway = FALSE; + + xf86XVUpdateCompositeClip(portPriv); + + /* translate the video region to the screen */ + WinBox.x1 = portPriv->pDraw->x + portPriv->drw_x; + WinBox.y1 = portPriv->pDraw->y + portPriv->drw_y; + WinBox.x2 = WinBox.x1 + portPriv->drw_w; + WinBox.y2 = WinBox.y1 + portPriv->drw_h; + + /* clip to the window composite clip */ + RegionInit(&WinRegion, &WinBox, 1); + RegionNull(&ClipRegion); + RegionIntersect(&ClipRegion, &WinRegion, portPriv->pCompositeClip); + + /* clip and translate to the viewport */ + if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) { + RegionRec VPReg; + BoxRec VPBox; + + VPBox.x1 = portPriv->pScrn->frameX0; + VPBox.y1 = portPriv->pScrn->frameY0; + VPBox.x2 = portPriv->pScrn->frameX1 + 1; + VPBox.y2 = portPriv->pScrn->frameY1 + 1; + + RegionInit(&VPReg, &VPBox, 1); + RegionIntersect(&ClipRegion, &ClipRegion, &VPReg); + RegionUninit(&VPReg); + } + + /* that's all if it's totally obscured */ + if(!RegionNotEmpty(&ClipRegion)) { + clippedAway = TRUE; + goto CLIP_VIDEO_BAILOUT; + } + + /* bailout if we have to clip but the hardware doesn't support it */ + if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) { + BoxPtr clipBox = RegionRects(&ClipRegion); + if( (RegionNumRects(&ClipRegion) != 1) || + (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) || + (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2)) + { + clippedAway = TRUE; + goto CLIP_VIDEO_BAILOUT; + } + } + + if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) { + RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion); + } + + ret = (*portPriv->AdaptorRec->PutVideo)(portPriv->pScrn, + portPriv->vid_x, portPriv->vid_y, + WinBox.x1, WinBox.y1, + portPriv->vid_w, portPriv->vid_h, + portPriv->drw_w, portPriv->drw_h, + &ClipRegion, portPriv->DevPriv.ptr, + portPriv->pDraw); + + if(ret == Success) portPriv->isOn = XV_ON; + +CLIP_VIDEO_BAILOUT: + + if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) { + (*portPriv->AdaptorRec->StopVideo)( + portPriv->pScrn, portPriv->DevPriv.ptr, FALSE); + portPriv->isOn = XV_PENDING; + } + + /* This clip was copied and only good for one shot */ + if(!portPriv->FreeCompositeClip) + portPriv->pCompositeClip = NULL; + + RegionUninit(&WinRegion); + RegionUninit(&ClipRegion); + + return ret; +} + +/* Reput image/still */ +static int +xf86XVReputImage(XvPortRecPrivatePtr portPriv) +{ + RegionRec WinRegion; + RegionRec ClipRegion; + BoxRec WinBox; + int ret = Success; + Bool clippedAway = FALSE; + + xf86XVUpdateCompositeClip(portPriv); + + /* the clip can get smaller over time */ + RegionCopy(portPriv->clientClip, portPriv->pCompositeClip); + RegionTranslate(portPriv->clientClip, + -portPriv->pDraw->x, -portPriv->pDraw->y); + + /* translate the video region to the screen */ + WinBox.x1 = portPriv->pDraw->x + portPriv->drw_x; + WinBox.y1 = portPriv->pDraw->y + portPriv->drw_y; + WinBox.x2 = WinBox.x1 + portPriv->drw_w; + WinBox.y2 = WinBox.y1 + portPriv->drw_h; + + /* clip to the window composite clip */ + RegionInit(&WinRegion, &WinBox, 1); + RegionNull(&ClipRegion); + RegionIntersect(&ClipRegion, &WinRegion, portPriv->pCompositeClip); + + /* clip and translate to the viewport */ + if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) { + RegionRec VPReg; + BoxRec VPBox; + + VPBox.x1 = portPriv->pScrn->frameX0; + VPBox.y1 = portPriv->pScrn->frameY0; + VPBox.x2 = portPriv->pScrn->frameX1 + 1; + VPBox.y2 = portPriv->pScrn->frameY1 + 1; + + RegionInit(&VPReg, &VPBox, 1); + RegionIntersect(&ClipRegion, &ClipRegion, &VPReg); + RegionUninit(&VPReg); + } + + /* that's all if it's totally obscured */ + if(!RegionNotEmpty(&ClipRegion)) { + clippedAway = TRUE; + goto CLIP_VIDEO_BAILOUT; + } + + /* bailout if we have to clip but the hardware doesn't support it */ + if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) { + BoxPtr clipBox = RegionRects(&ClipRegion); + if( (RegionNumRects(&ClipRegion) != 1) || + (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) || + (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2)) + { + clippedAway = TRUE; + goto CLIP_VIDEO_BAILOUT; + } + } + + if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) { + RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion); + } + + ret = (*portPriv->AdaptorRec->ReputImage)(portPriv->pScrn, + portPriv->vid_x, portPriv->vid_y, + WinBox.x1, WinBox.y1, + portPriv->vid_w, portPriv->vid_h, + portPriv->drw_w, portPriv->drw_h, + &ClipRegion, portPriv->DevPriv.ptr, + portPriv->pDraw); + + portPriv->isOn = (ret == Success) ? XV_ON : XV_OFF; + +CLIP_VIDEO_BAILOUT: + + if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) { + (*portPriv->AdaptorRec->StopVideo)( + portPriv->pScrn, portPriv->DevPriv.ptr, FALSE); + portPriv->isOn = XV_PENDING; + } + + /* This clip was copied and only good for one shot */ + if(!portPriv->FreeCompositeClip) + portPriv->pCompositeClip = NULL; + + RegionUninit(&WinRegion); + RegionUninit(&ClipRegion); + + return ret; +} + + +static int +xf86XVReputAllVideo(WindowPtr pWin, pointer data) +{ + XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin); + + while(WinPriv) { + if(WinPriv->PortRec->type == XvInputMask) + xf86XVReputVideo(WinPriv->PortRec); + else + xf86XVRegetVideo(WinPriv->PortRec); + WinPriv = WinPriv->next; + } + + return WT_WALKCHILDREN; +} + +static int +xf86XVEnlistPortInWindow(WindowPtr pWin, XvPortRecPrivatePtr portPriv) +{ + XF86XVWindowPtr winPriv, PrivRoot; + + winPriv = PrivRoot = GET_XF86XV_WINDOW(pWin); + + /* Enlist our port in the window private */ + while(winPriv) { + if(winPriv->PortRec == portPriv) /* we're already listed */ + break; + winPriv = winPriv->next; + } + + if(!winPriv) { + winPriv = calloc(1, sizeof(XF86XVWindowRec)); + if(!winPriv) return BadAlloc; + winPriv->PortRec = portPriv; + winPriv->next = PrivRoot; + dixSetPrivate(&pWin->devPrivates, XF86XVWindowKey, winPriv); + } + + portPriv->pDraw = (DrawablePtr)pWin; + + return Success; +} + + +static void +xf86XVRemovePortFromWindow(WindowPtr pWin, XvPortRecPrivatePtr portPriv) +{ + XF86XVWindowPtr winPriv, prevPriv = NULL; + winPriv = GET_XF86XV_WINDOW(pWin); + + while(winPriv) { + if(winPriv->PortRec == portPriv) { + if(prevPriv) + prevPriv->next = winPriv->next; + else + dixSetPrivate(&pWin->devPrivates, XF86XVWindowKey, + winPriv->next); + free(winPriv); + break; + } + prevPriv = winPriv; + winPriv = winPriv->next; + } + portPriv->pDraw = NULL; + if (portPriv->ckeyFilled) { + RegionDestroy(portPriv->ckeyFilled); + portPriv->ckeyFilled = NULL; + } + portPriv->clipChanged = FALSE; +} + +static void +xf86XVReputOrStopPort(XvPortRecPrivatePtr pPriv, + WindowPtr pWin, + Bool visible) +{ + if (!visible) { + if (pPriv->isOn == XV_ON) { + (*pPriv->AdaptorRec->StopVideo)(pPriv->pScrn, pPriv->DevPriv.ptr, FALSE); + pPriv->isOn = XV_PENDING; + } + + if (!pPriv->type) /* overlaid still/image*/ + xf86XVRemovePortFromWindow(pWin, pPriv); + + return; + } + + switch (pPriv->type) { + case XvInputMask: + xf86XVReputVideo(pPriv); + break; + case XvOutputMask: + xf86XVRegetVideo(pPriv); + break; + default: /* overlaid still/image*/ + if (pPriv->AdaptorRec->ReputImage) + xf86XVReputImage(pPriv); + break; + } +} + +static void +xf86XVReputOrStopAllPorts(ScrnInfoPtr pScrn, Bool onlyChanged) +{ + ScreenPtr pScreen = pScrn->pScreen; + XvScreenPtr pxvs = GET_XV_SCREEN(pScreen); + XvAdaptorPtr pa; + int c, i; + + for (c = pxvs->nAdaptors, pa = pxvs->pAdaptors; c > 0; c--, pa++) { + XvPortPtr pPort = pa->pPorts; + + for (i = pa->nPorts; i > 0; i--, pPort++) { + XvPortRecPrivatePtr pPriv = (XvPortRecPrivatePtr)pPort->devPriv.ptr; + WindowPtr pWin = (WindowPtr)pPriv->pDraw; + Bool visible; + + if (pPriv->isOn == XV_OFF || !pWin) + continue; + + if (onlyChanged && !pPriv->clipChanged) + continue; + + visible = pWin->visibility == VisibilityUnobscured || + pWin->visibility == VisibilityPartiallyObscured; + + /* + * Stop and remove still/images if + * ReputImage isn't supported. + */ + if (!pPriv->type && !pPriv->AdaptorRec->ReputImage) + visible = FALSE; + + xf86XVReputOrStopPort(pPriv, pWin, visible); + + pPriv->clipChanged = FALSE; + } + } +} + +/**** ScreenRec fields ****/ + +static Bool +xf86XVDestroyWindow(WindowPtr pWin) +{ + ScreenPtr pScreen = pWin->drawable.pScreen; + XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen); + XF86XVWindowPtr tmp, WinPriv = GET_XF86XV_WINDOW(pWin); + int ret; + + while(WinPriv) { + XvPortRecPrivatePtr pPriv = WinPriv->PortRec; + + if(pPriv->isOn > XV_OFF) { + (*pPriv->AdaptorRec->StopVideo)( + pPriv->pScrn, pPriv->DevPriv.ptr, TRUE); + pPriv->isOn = XV_OFF; + } + + pPriv->pDraw = NULL; + tmp = WinPriv; + WinPriv = WinPriv->next; + free(tmp); + } + + dixSetPrivate(&pWin->devPrivates, XF86XVWindowKey, NULL); + + pScreen->DestroyWindow = ScreenPriv->DestroyWindow; + ret = (*pScreen->DestroyWindow)(pWin); + pScreen->DestroyWindow = xf86XVDestroyWindow; + + return ret; +} + +static void +xf86XVPostValidateTree(WindowPtr pWin, WindowPtr pLayerWin, VTKind kind) +{ + ScreenPtr pScreen; + XF86XVScreenPtr ScreenPriv; + ScrnInfoPtr pScrn; + + if (pWin) + pScreen = pWin->drawable.pScreen; + else + pScreen = pLayerWin->drawable.pScreen; + + ScreenPriv = GET_XF86XV_SCREEN(pScreen); + pScrn = xf86Screens[pScreen->myNum]; + + xf86XVReputOrStopAllPorts(pScrn, TRUE); + + pScreen->PostValidateTree = ScreenPriv->PostValidateTree; + if (pScreen->PostValidateTree) { + (*pScreen->PostValidateTree)(pWin, pLayerWin, kind); + } + ScreenPriv->PostValidateTree = PostValidateTreeUndefined; +} + +static void +xf86XVWindowExposures(WindowPtr pWin, RegionPtr reg1, RegionPtr reg2) +{ + ScreenPtr pScreen = pWin->drawable.pScreen; + XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen); + XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin); + XvPortRecPrivatePtr pPriv; + Bool AreasExposed; + + AreasExposed = (WinPriv && reg1 && RegionNotEmpty(reg1)); + + pScreen->WindowExposures = ScreenPriv->WindowExposures; + (*pScreen->WindowExposures)(pWin, reg1, reg2); + pScreen->WindowExposures = xf86XVWindowExposures; + + /* filter out XClearWindow/Area */ + if (!pWin->valdata) return; + + while(WinPriv) { + Bool visible = TRUE; + + pPriv = WinPriv->PortRec; + + /* + * Stop and remove still/images if areas were exposed and + * ReputImage isn't supported. + */ + if (!pPriv->type && !pPriv->AdaptorRec->ReputImage) + visible = !AreasExposed; + + /* + * Subtract exposed areas from overlaid image to match textured video + * behavior. + */ + if (!pPriv->type && pPriv->clientClip) + RegionSubtract(pPriv->clientClip, pPriv->clientClip, reg1); + + if (visible && pPriv->ckeyFilled) { + RegionRec tmp; + RegionNull(&tmp); + RegionCopy(&tmp, reg1); + RegionTranslate(&tmp, pWin->drawable.x, pWin->drawable.y); + RegionSubtract(pPriv->ckeyFilled, pPriv->ckeyFilled, &tmp); + } + + WinPriv = WinPriv->next; + xf86XVReputOrStopPort(pPriv, pWin, visible); + + pPriv->clipChanged = FALSE; + } +} + +static void +xf86XVClipNotify(WindowPtr pWin, int dx, int dy) +{ + ScreenPtr pScreen = pWin->drawable.pScreen; + XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen); + XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin); + XvPortRecPrivatePtr pPriv; + + while(WinPriv) { + pPriv = WinPriv->PortRec; + + if(pPriv->pCompositeClip && pPriv->FreeCompositeClip) + RegionDestroy(pPriv->pCompositeClip); + + pPriv->pCompositeClip = NULL; + + if (pPriv->AdaptorRec->ClipNotify) + (*pPriv->AdaptorRec->ClipNotify)(pPriv->pScrn, pPriv->DevPriv.ptr, + pWin, dx, dy); + + pPriv->clipChanged = TRUE; + + if (ScreenPriv->PostValidateTree == PostValidateTreeUndefined) { + ScreenPriv->PostValidateTree = pScreen->PostValidateTree; + pScreen->PostValidateTree = xf86XVPostValidateTree; + } + + WinPriv = WinPriv->next; + } + + if(ScreenPriv->ClipNotify) { + pScreen->ClipNotify = ScreenPriv->ClipNotify; + (*pScreen->ClipNotify)(pWin, dx, dy); + pScreen->ClipNotify = xf86XVClipNotify; + } +} + + + +/**** Required XvScreenRec fields ****/ + +static Bool +xf86XVCloseScreen(int i, ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + XvScreenPtr pxvs = GET_XV_SCREEN(pScreen); + XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen); + XvAdaptorPtr pa; + int c; + + if(!ScreenPriv) return TRUE; + + pScreen->DestroyWindow = ScreenPriv->DestroyWindow; + pScreen->WindowExposures = ScreenPriv->WindowExposures; + pScreen->ClipNotify = ScreenPriv->ClipNotify; + + pScrn->EnterVT = ScreenPriv->EnterVT; + pScrn->LeaveVT = ScreenPriv->LeaveVT; + pScrn->AdjustFrame = ScreenPriv->AdjustFrame; + pScrn->ModeSet = ScreenPriv->ModeSet; + + for(c = 0, pa = pxvs->pAdaptors; c < pxvs->nAdaptors; c++, pa++) { + xf86XVFreeAdaptor(pa); + } + + free(pxvs->pAdaptors); + free(ScreenPriv); + return TRUE; +} + + +static int +xf86XVQueryAdaptors( + ScreenPtr pScreen, + XvAdaptorPtr *p_pAdaptors, + int *p_nAdaptors +){ + XvScreenPtr pxvs = GET_XV_SCREEN(pScreen); + + *p_nAdaptors = pxvs->nAdaptors; + *p_pAdaptors = pxvs->pAdaptors; + + return Success; +} + + +/**** ScrnInfoRec fields ****/ + +static Bool +xf86XVEnterVT(int index, int flags) +{ + ScrnInfoPtr pScrn = xf86Screens[index]; + ScreenPtr pScreen = screenInfo.screens[index]; + XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen); + Bool ret; + + pScrn->EnterVT = ScreenPriv->EnterVT; + ret = (*ScreenPriv->EnterVT)(index, flags); + ScreenPriv->EnterVT = pScrn->EnterVT; + pScrn->EnterVT = xf86XVEnterVT; + + if(ret) WalkTree(pScreen, xf86XVReputAllVideo, 0); + + return ret; +} + +static void +xf86XVLeaveVT(int index, int flags) +{ + ScrnInfoPtr pScrn = xf86Screens[index]; + ScreenPtr pScreen = screenInfo.screens[index]; + XvScreenPtr pxvs = GET_XV_SCREEN(pScreen); + XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen); + XvAdaptorPtr pAdaptor; + XvPortPtr pPort; + XvPortRecPrivatePtr pPriv; + int i, j; + + for(i = 0; i < pxvs->nAdaptors; i++) { + pAdaptor = &pxvs->pAdaptors[i]; + for(j = 0; j < pAdaptor->nPorts; j++) { + pPort = &pAdaptor->pPorts[j]; + pPriv = (XvPortRecPrivatePtr)pPort->devPriv.ptr; + if(pPriv->isOn > XV_OFF) { + + (*pPriv->AdaptorRec->StopVideo)( + pPriv->pScrn, pPriv->DevPriv.ptr, TRUE); + pPriv->isOn = XV_OFF; + + if(pPriv->pCompositeClip && pPriv->FreeCompositeClip) + RegionDestroy(pPriv->pCompositeClip); + + pPriv->pCompositeClip = NULL; + + if(!pPriv->type && pPriv->pDraw) { /* still */ + xf86XVRemovePortFromWindow((WindowPtr)pPriv->pDraw, pPriv); + } + } + } + } + + pScrn->LeaveVT = ScreenPriv->LeaveVT; + (*ScreenPriv->LeaveVT)(index, flags); + ScreenPriv->LeaveVT = pScrn->LeaveVT; + pScrn->LeaveVT = xf86XVLeaveVT; +} + +static void +xf86XVAdjustFrame(int index, int x, int y, int flags) +{ + ScrnInfoPtr pScrn = xf86Screens[index]; + ScreenPtr pScreen = pScrn->pScreen; + XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen); + + if(ScreenPriv->AdjustFrame) { + pScrn->AdjustFrame = ScreenPriv->AdjustFrame; + (*pScrn->AdjustFrame)(index, x, y, flags); + pScrn->AdjustFrame = xf86XVAdjustFrame; + } + + xf86XVReputOrStopAllPorts(pScrn, FALSE); +} + +static void +xf86XVModeSet(ScrnInfoPtr pScrn) +{ + ScreenPtr pScreen = pScrn->pScreen; + XF86XVScreenPtr ScreenPriv; + + /* Can be called before pScrn->pScreen is set */ + if (!pScreen) + return; + + ScreenPriv = GET_XF86XV_SCREEN(pScreen); + + if (ScreenPriv->ModeSet) { + pScrn->ModeSet = ScreenPriv->ModeSet; + (*pScrn->ModeSet)(pScrn); + pScrn->ModeSet = xf86XVModeSet; + } + + xf86XVReputOrStopAllPorts(pScrn, FALSE); +} + +/**** XvAdaptorRec fields ****/ + +static int +xf86XVAllocatePort( + unsigned long port, + XvPortPtr pPort, + XvPortPtr *ppPort +){ + *ppPort = pPort; + return Success; +} + + + +static int +xf86XVFreePort(XvPortPtr pPort) +{ + return Success; +} + + +static int +xf86XVPutVideo( + ClientPtr client, + DrawablePtr pDraw, + XvPortPtr pPort, + GCPtr pGC, + INT16 vid_x, INT16 vid_y, + CARD16 vid_w, CARD16 vid_h, + INT16 drw_x, INT16 drw_y, + CARD16 drw_w, CARD16 drw_h +){ + XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); + int result; + + /* No dumping video to pixmaps... For now anyhow */ + if(pDraw->type != DRAWABLE_WINDOW) { + pPort->pDraw = (DrawablePtr)NULL; + return BadAlloc; + } + + /* If we are changing windows, unregister our port in the old window */ + if(portPriv->pDraw && (portPriv->pDraw != pDraw)) + xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv); + + /* Register our port with the new window */ + result = xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv); + if(result != Success) return result; + + portPriv->type = XvInputMask; + + /* save a copy of these parameters */ + portPriv->vid_x = vid_x; portPriv->vid_y = vid_y; + portPriv->vid_w = vid_w; portPriv->vid_h = vid_h; + portPriv->drw_x = drw_x; portPriv->drw_y = drw_y; + portPriv->drw_w = drw_w; portPriv->drw_h = drw_h; + + /* make sure we have the most recent copy of the clientClip */ + xf86XVCopyClip(portPriv, pGC); + + /* To indicate to the DI layer that we were successful */ + pPort->pDraw = pDraw; + + if(!portPriv->pScrn->vtSema) return Success; /* Success ? */ + + return(xf86XVReputVideo(portPriv)); +} + +static int +xf86XVPutStill( + ClientPtr client, + DrawablePtr pDraw, + XvPortPtr pPort, + GCPtr pGC, + INT16 vid_x, INT16 vid_y, + CARD16 vid_w, CARD16 vid_h, + INT16 drw_x, INT16 drw_y, + CARD16 drw_w, CARD16 drw_h +){ + XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); + RegionRec WinRegion; + RegionRec ClipRegion; + BoxRec WinBox; + int ret = Success; + Bool clippedAway = FALSE; + + if (pDraw->type != DRAWABLE_WINDOW) + return BadAlloc; + + if(!portPriv->pScrn->vtSema) return Success; /* Success ? */ + + WinBox.x1 = pDraw->x + drw_x; + WinBox.y1 = pDraw->y + drw_y; + WinBox.x2 = WinBox.x1 + drw_w; + WinBox.y2 = WinBox.y1 + drw_h; + + xf86XVCopyCompositeClip(portPriv, pGC, pDraw); + + RegionInit(&WinRegion, &WinBox, 1); + RegionNull(&ClipRegion); + RegionIntersect(&ClipRegion, &WinRegion, pGC->pCompositeClip); + + if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) { + RegionRec VPReg; + BoxRec VPBox; + + VPBox.x1 = portPriv->pScrn->frameX0; + VPBox.y1 = portPriv->pScrn->frameY0; + VPBox.x2 = portPriv->pScrn->frameX1 + 1; + VPBox.y2 = portPriv->pScrn->frameY1 + 1; + + RegionInit(&VPReg, &VPBox, 1); + RegionIntersect(&ClipRegion, &ClipRegion, &VPReg); + RegionUninit(&VPReg); + } + + if(portPriv->pDraw) { + xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv); + } + + if(!RegionNotEmpty(&ClipRegion)) { + clippedAway = TRUE; + goto PUT_STILL_BAILOUT; + } + + if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) { + BoxPtr clipBox = RegionRects(&ClipRegion); + if( (RegionNumRects(&ClipRegion) != 1) || + (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) || + (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2)) + { + clippedAway = TRUE; + goto PUT_STILL_BAILOUT; + } + } + + if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) { + RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion); + } + + ret = (*portPriv->AdaptorRec->PutStill)(portPriv->pScrn, + vid_x, vid_y, WinBox.x1, WinBox.y1, + vid_w, vid_h, drw_w, drw_h, + &ClipRegion, portPriv->DevPriv.ptr, + pDraw); + + if((ret == Success) && + (portPriv->AdaptorRec->flags & VIDEO_OVERLAID_STILLS)) { + + xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv); + portPriv->isOn = XV_ON; + portPriv->vid_x = vid_x; portPriv->vid_y = vid_y; + portPriv->vid_w = vid_w; portPriv->vid_h = vid_h; + portPriv->drw_x = drw_x; portPriv->drw_y = drw_y; + portPriv->drw_w = drw_w; portPriv->drw_h = drw_h; + portPriv->type = 0; /* no mask means it's transient and should + not be reput once it's removed */ + pPort->pDraw = pDraw; /* make sure we can get stop requests */ + } + +PUT_STILL_BAILOUT: + + if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) { + (*portPriv->AdaptorRec->StopVideo)( + portPriv->pScrn, portPriv->DevPriv.ptr, FALSE); + portPriv->isOn = XV_PENDING; + } + + /* This clip was copied and only good for one shot */ + if(!portPriv->FreeCompositeClip) + portPriv->pCompositeClip = NULL; + + RegionUninit(&WinRegion); + RegionUninit(&ClipRegion); + + return ret; +} + +static int +xf86XVGetVideo( + ClientPtr client, + DrawablePtr pDraw, + XvPortPtr pPort, + GCPtr pGC, + INT16 vid_x, INT16 vid_y, + CARD16 vid_w, CARD16 vid_h, + INT16 drw_x, INT16 drw_y, + CARD16 drw_w, CARD16 drw_h +){ + XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); + int result; + + /* No pixmaps... For now anyhow */ + if(pDraw->type != DRAWABLE_WINDOW) { + pPort->pDraw = (DrawablePtr)NULL; + return BadAlloc; + } + + /* If we are changing windows, unregister our port in the old window */ + if(portPriv->pDraw && (portPriv->pDraw != pDraw)) + xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv); + + /* Register our port with the new window */ + result = xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv); + if(result != Success) return result; + + portPriv->type = XvOutputMask; + + /* save a copy of these parameters */ + portPriv->vid_x = vid_x; portPriv->vid_y = vid_y; + portPriv->vid_w = vid_w; portPriv->vid_h = vid_h; + portPriv->drw_x = drw_x; portPriv->drw_y = drw_y; + portPriv->drw_w = drw_w; portPriv->drw_h = drw_h; + + /* make sure we have the most recent copy of the clientClip */ + xf86XVCopyClip(portPriv, pGC); + + /* To indicate to the DI layer that we were successful */ + pPort->pDraw = pDraw; + + if(!portPriv->pScrn->vtSema) return Success; /* Success ? */ + + return(xf86XVRegetVideo(portPriv)); +} + +static int +xf86XVGetStill( + ClientPtr client, + DrawablePtr pDraw, + XvPortPtr pPort, + GCPtr pGC, + INT16 vid_x, INT16 vid_y, + CARD16 vid_w, CARD16 vid_h, + INT16 drw_x, INT16 drw_y, + CARD16 drw_w, CARD16 drw_h +){ + XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); + RegionRec WinRegion; + RegionRec ClipRegion; + BoxRec WinBox; + int ret = Success; + Bool clippedAway = FALSE; + + if (pDraw->type != DRAWABLE_WINDOW) + return BadAlloc; + + if(!portPriv->pScrn->vtSema) return Success; /* Success ? */ + + WinBox.x1 = pDraw->x + drw_x; + WinBox.y1 = pDraw->y + drw_y; + WinBox.x2 = WinBox.x1 + drw_w; + WinBox.y2 = WinBox.y1 + drw_h; + + RegionInit(&WinRegion, &WinBox, 1); + RegionNull(&ClipRegion); + RegionIntersect(&ClipRegion, &WinRegion, pGC->pCompositeClip); + + if(portPriv->pDraw) { + xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv); + } + + if(!RegionNotEmpty(&ClipRegion)) { + clippedAway = TRUE; + goto GET_STILL_BAILOUT; + } + + if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) { + RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion); + } + + ret = (*portPriv->AdaptorRec->GetStill)(portPriv->pScrn, + vid_x, vid_y, WinBox.x1, WinBox.y1, + vid_w, vid_h, drw_w, drw_h, + &ClipRegion, portPriv->DevPriv.ptr, + pDraw); + +GET_STILL_BAILOUT: + + if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) { + (*portPriv->AdaptorRec->StopVideo)( + portPriv->pScrn, portPriv->DevPriv.ptr, FALSE); + portPriv->isOn = XV_PENDING; + } + + RegionUninit(&WinRegion); + RegionUninit(&ClipRegion); + + return ret; +} + + + +static int +xf86XVStopVideo( + ClientPtr client, + XvPortPtr pPort, + DrawablePtr pDraw +){ + XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); + + if(pDraw->type != DRAWABLE_WINDOW) + return BadAlloc; + + xf86XVRemovePortFromWindow((WindowPtr)pDraw, portPriv); + + if(!portPriv->pScrn->vtSema) return Success; /* Success ? */ + + /* Must free resources. */ + + if(portPriv->isOn > XV_OFF) { + (*portPriv->AdaptorRec->StopVideo)( + portPriv->pScrn, portPriv->DevPriv.ptr, TRUE); + portPriv->isOn = XV_OFF; + } + + return Success; +} + +static int +xf86XVSetPortAttribute( + ClientPtr client, + XvPortPtr pPort, + Atom attribute, + INT32 value +){ + XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); + + return((*portPriv->AdaptorRec->SetPortAttribute)(portPriv->pScrn, + attribute, value, portPriv->DevPriv.ptr)); +} + + +static int +xf86XVGetPortAttribute( + ClientPtr client, + XvPortPtr pPort, + Atom attribute, + INT32 *p_value +){ + XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); + + return((*portPriv->AdaptorRec->GetPortAttribute)(portPriv->pScrn, + attribute, p_value, portPriv->DevPriv.ptr)); +} + + + +static int +xf86XVQueryBestSize( + ClientPtr client, + XvPortPtr pPort, + CARD8 motion, + CARD16 vid_w, CARD16 vid_h, + CARD16 drw_w, CARD16 drw_h, + unsigned int *p_w, unsigned int *p_h +){ + XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); + + (*portPriv->AdaptorRec->QueryBestSize)(portPriv->pScrn, + (Bool)motion, vid_w, vid_h, drw_w, drw_h, + p_w, p_h, portPriv->DevPriv.ptr); + + return Success; +} + + +static int +xf86XVPutImage( + ClientPtr client, + DrawablePtr pDraw, + XvPortPtr pPort, + GCPtr pGC, + INT16 src_x, INT16 src_y, + CARD16 src_w, CARD16 src_h, + INT16 drw_x, INT16 drw_y, + CARD16 drw_w, CARD16 drw_h, + XvImagePtr format, + unsigned char* data, + Bool sync, + CARD16 width, CARD16 height +){ + XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); + RegionRec WinRegion; + RegionRec ClipRegion; + BoxRec WinBox; + int ret = Success; + Bool clippedAway = FALSE; + + if (pDraw->type != DRAWABLE_WINDOW) + return BadAlloc; + + if(!portPriv->pScrn->vtSema) return Success; /* Success ? */ + + xf86XVCopyCompositeClip(portPriv, pGC, pDraw); + + WinBox.x1 = pDraw->x + drw_x; + WinBox.y1 = pDraw->y + drw_y; + WinBox.x2 = WinBox.x1 + drw_w; + WinBox.y2 = WinBox.y1 + drw_h; + + RegionInit(&WinRegion, &WinBox, 1); + RegionNull(&ClipRegion); + RegionIntersect(&ClipRegion, &WinRegion, pGC->pCompositeClip); + + if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) { + RegionRec VPReg; + BoxRec VPBox; + + VPBox.x1 = portPriv->pScrn->frameX0; + VPBox.y1 = portPriv->pScrn->frameY0; + VPBox.x2 = portPriv->pScrn->frameX1 + 1; + VPBox.y2 = portPriv->pScrn->frameY1 + 1; + + RegionInit(&VPReg, &VPBox, 1); + RegionIntersect(&ClipRegion, &ClipRegion, &VPReg); + RegionUninit(&VPReg); + } + + /* If we are changing windows, unregister our port in the old window */ + if(portPriv->pDraw && (portPriv->pDraw != pDraw)) + xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv); + + /* Register our port with the new window */ + ret = xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv); + if(ret != Success) goto PUT_IMAGE_BAILOUT; + + if(!RegionNotEmpty(&ClipRegion)) { + clippedAway = TRUE; + goto PUT_IMAGE_BAILOUT; + } + + if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) { + BoxPtr clipBox = RegionRects(&ClipRegion); + if( (RegionNumRects(&ClipRegion) != 1) || + (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) || + (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2)) + { + clippedAway = TRUE; + goto PUT_IMAGE_BAILOUT; + } + } + + if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) { + RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion); + } + + ret = (*portPriv->AdaptorRec->PutImage)(portPriv->pScrn, + src_x, src_y, WinBox.x1, WinBox.y1, + src_w, src_h, drw_w, drw_h, format->id, data, width, height, + sync, &ClipRegion, portPriv->DevPriv.ptr, + pDraw); + + if((ret == Success) && + (portPriv->AdaptorRec->flags & VIDEO_OVERLAID_IMAGES)) { + + portPriv->isOn = XV_ON; + portPriv->vid_x = src_x; portPriv->vid_y = src_y; + portPriv->vid_w = src_w; portPriv->vid_h = src_h; + portPriv->drw_x = drw_x; portPriv->drw_y = drw_y; + portPriv->drw_w = drw_w; portPriv->drw_h = drw_h; + portPriv->type = 0; /* no mask means it's transient and should + not be reput once it's removed */ + pPort->pDraw = pDraw; /* make sure we can get stop requests */ + } + +PUT_IMAGE_BAILOUT: + + if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) { + (*portPriv->AdaptorRec->StopVideo)( + portPriv->pScrn, portPriv->DevPriv.ptr, FALSE); + portPriv->isOn = XV_PENDING; + } + + /* This clip was copied and only good for one shot */ + if(!portPriv->FreeCompositeClip) + portPriv->pCompositeClip = NULL; + + RegionUninit(&WinRegion); + RegionUninit(&ClipRegion); + + return ret; +} + + +static int +xf86XVQueryImageAttributes( + ClientPtr client, + XvPortPtr pPort, + XvImagePtr format, + CARD16 *width, + CARD16 *height, + int *pitches, + int *offsets +){ + XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr); + + return (*portPriv->AdaptorRec->QueryImageAttributes)(portPriv->pScrn, + format->id, width, height, pitches, offsets); +} + +void +xf86XVFillKeyHelperDrawable (DrawablePtr pDraw, CARD32 key, RegionPtr fillboxes) +{ + ScreenPtr pScreen = pDraw->pScreen; + ChangeGCVal pval[2]; + BoxPtr pbox = RegionRects(fillboxes); + int i, nbox = RegionNumRects(fillboxes); + xRectangle *rects; + GCPtr gc; + + if(!xf86Screens[pScreen->myNum]->vtSema) return; + + gc = GetScratchGC(pDraw->depth, pScreen); + pval[0].val = key; + pval[1].val = IncludeInferiors; + (void) ChangeGC(NullClient, gc, GCForeground|GCSubwindowMode, pval); + ValidateGC(pDraw, gc); + + rects = malloc(nbox * sizeof(xRectangle)); + + for(i = 0; i < nbox; i++, pbox++) + { + rects[i].x = pbox->x1 - pDraw->x; + rects[i].y = pbox->y1 - pDraw->y; + rects[i].width = pbox->x2 - pbox->x1; + rects[i].height = pbox->y2 - pbox->y1; + } + + (*gc->ops->PolyFillRect)(pDraw, gc, nbox, rects); + + free(rects); + FreeScratchGC (gc); +} + +void +xf86XVFillKeyHelper (ScreenPtr pScreen, CARD32 key, RegionPtr fillboxes) +{ + xf86XVFillKeyHelperDrawable (&pScreen->root->drawable, key, fillboxes); +} + +void +xf86XVFillKeyHelperPort (DrawablePtr pDraw, pointer data, CARD32 key, RegionPtr clipboxes, Bool fillEverything) +{ + WindowPtr pWin = (WindowPtr)pDraw; + XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin); + XvPortRecPrivatePtr portPriv = NULL; + RegionRec reg; + RegionPtr fillboxes; + + while (WinPriv) { + XvPortRecPrivatePtr pPriv = WinPriv->PortRec; + + if (data == pPriv->DevPriv.ptr) { + portPriv = pPriv; + break; + } + + WinPriv = WinPriv->next; + } + + if (!portPriv) + return; + + if (!portPriv->ckeyFilled) + portPriv->ckeyFilled = RegionCreate(NULL, 0); + + if (!fillEverything) { + RegionNull(®); + fillboxes = ® + RegionSubtract(fillboxes, clipboxes, portPriv->ckeyFilled); + + if (!RegionNotEmpty(fillboxes)) + goto out; + } else + fillboxes = clipboxes; + + + RegionCopy(portPriv->ckeyFilled, clipboxes); + + xf86XVFillKeyHelperDrawable(pDraw, key, fillboxes); +out: + if (!fillEverything) + RegionUninit(®); +} + + +/* xf86XVClipVideoHelper - + + Takes the dst box in standard X BoxRec form (top and left + edges inclusive, bottom and right exclusive). The new dst + box is returned. The source boundaries are given (x1, y1 + inclusive, x2, y2 exclusive) and returned are the new source + boundaries in 16.16 fixed point. +*/ + +Bool +xf86XVClipVideoHelper( + BoxPtr dst, + INT32 *xa, + INT32 *xb, + INT32 *ya, + INT32 *yb, + RegionPtr reg, + INT32 width, + INT32 height +){ + double xsw, xdw, ysw, ydw; + INT32 delta; + BoxPtr extents = RegionExtents(reg); + int diff; + + xsw = (*xb - *xa) << 16; + xdw = dst->x2 - dst->x1; + ysw = (*yb - *ya) << 16; + ydw = dst->y2 - dst->y1; + + *xa <<= 16; *xb <<= 16; + *ya <<= 16; *yb <<= 16; + + diff = extents->x1 - dst->x1; + if (diff > 0) { + dst->x1 = extents->x1; + *xa += (diff * xsw) / xdw; + } + diff = dst->x2 - extents->x2; + if (diff > 0) { + dst->x2 = extents->x2; + *xb -= (diff * xsw) / xdw; + } + diff = extents->y1 - dst->y1; + if (diff > 0) { + dst->y1 = extents->y1; + *ya += (diff * ysw) / ydw; + } + diff = dst->y2 - extents->y2; + if (diff > 0) { + dst->y2 = extents->y2; + *yb -= (diff * ysw) / ydw; + } + + if (*xa < 0) { + diff = (((-*xa) * xdw) + xsw - 1) / xsw; + dst->x1 += diff; + *xa += (diff * xsw) / xdw; + } + delta = *xb - (width << 16); + if (delta > 0) { + diff = ((delta * xdw) + xsw - 1) / xsw; + dst->x2 -= diff; + *xb -= (diff * xsw) / xdw; + } + if (*xa >= *xb) return FALSE; + + if (*ya < 0) { + diff = (((-*ya) * ydw) + ysw - 1) / ysw; + dst->y1 += diff; + *ya += (diff * ysw) / ydw; + } + delta = *yb - (height << 16); + if (delta > 0) { + diff = ((delta * ydw) + ysw - 1) / ysw; + dst->y2 -= diff; + *yb -= (diff * ysw) / ydw; + } + if (*ya >= *yb) return FALSE; + + if ((dst->x1 > extents->x1) || (dst->x2 < extents->x2) || + (dst->y1 > extents->y1) || (dst->y2 < extents->y2)) + { + RegionRec clipReg; + RegionInit(&clipReg, dst, 1); + RegionIntersect(reg, reg, &clipReg); + RegionUninit(&clipReg); + } + return TRUE; +} + +void +xf86XVCopyYUV12ToPacked( + const void *srcy, + const void *srcv, + const void *srcu, + void *dst, + int srcPitchy, + int srcPitchuv, + int dstPitch, + int h, + int w +){ + CARD32 *Dst; + const CARD8 *Y, *U, *V; + int i, j; + + w >>= 1; + + for (j = 0; j < h; j++) { + Dst = dst; + Y = srcy; V = srcv; U = srcu; + i = w; + while (i >= 4) { +#if X_BYTE_ORDER == X_LITTLE_ENDIAN + Dst[0] = Y[0] | (Y[1] << 16) | (U[0] << 8) | (V[0] << 24); + Dst[1] = Y[2] | (Y[3] << 16) | (U[1] << 8) | (V[1] << 24); + Dst[2] = Y[4] | (Y[5] << 16) | (U[2] << 8) | (V[2] << 24); + Dst[3] = Y[6] | (Y[7] << 16) | (U[3] << 8) | (V[3] << 24); +#else + /* This assumes a little-endian framebuffer */ + Dst[0] = (Y[0] << 24) | (Y[1] << 8) | (U[0] << 16) | V[0]; + Dst[1] = (Y[2] << 24) | (Y[3] << 8) | (U[1] << 16) | V[1]; + Dst[2] = (Y[4] << 24) | (Y[5] << 8) | (U[2] << 16) | V[2]; + Dst[3] = (Y[6] << 24) | (Y[7] << 8) | (U[3] << 16) | V[3]; +#endif + Dst += 4; Y += 8; V += 4; U += 4; + i -= 4; + } + + while (i--) { +#if X_BYTE_ORDER == X_LITTLE_ENDIAN + Dst[0] = Y[0] | (Y[1] << 16) | (U[0] << 8) | (V[0] << 24); +#else + /* This assumes a little-endian framebuffer */ + Dst[0] = (Y[0] << 24) | (Y[1] << 8) | (U[0] << 16) | V[0]; +#endif + Dst++; Y += 2; V++; U++; + } + + dst = (CARD8 *)dst + dstPitch; + srcy = (const CARD8 *)srcy + srcPitchy; + if (j & 1) { + srcu = (const CARD8 *)srcu + srcPitchuv; + srcv = (const CARD8 *)srcv + srcPitchuv; + } + } +} + +void +xf86XVCopyPacked( + const void *src, + void *dst, + int srcPitch, + int dstPitch, + int h, + int w +){ + const CARD32 *Src; + CARD32 *Dst; + int i; + + w >>= 1; + while (--h >= 0) { + do { + Dst = dst; Src = src; + i = w; + while (i >= 4) { + Dst[0] = Src[0]; + Dst[1] = Src[1]; + Dst[2] = Src[2]; + Dst[3] = Src[3]; + Dst += 4; Src += 4; i -= 4; + } + if (!i) break; + Dst[0] = Src[0]; + if (i == 1) break; + Dst[1] = Src[1]; + if (i == 2) break; + Dst[2] = Src[2]; + } while (0); + + src = (const CARD8 *)src + srcPitch; + dst = (CARD8 *)dst + dstPitch; + } +} diff --git a/xorg-server/hw/xfree86/loader/loadmod.c b/xorg-server/hw/xfree86/loader/loadmod.c index 46ce68b86..9f820993a 100644 --- a/xorg-server/hw/xfree86/loader/loadmod.c +++ b/xorg-server/hw/xfree86/loader/loadmod.c @@ -483,19 +483,15 @@ LoaderListDirs(const char **subdirlist, const char **patternlist) char *fp; char **listing = NULL; char **save; + char **ret = NULL; int n = 0; if (!(pathlist = InitPathList(NULL))) return NULL; - if (!(subdirs = InitSubdirs(subdirlist))) { - FreePathList(pathlist); - return NULL; - } - if (!(patterns = InitPatterns(patternlist))) { - FreePathList(pathlist); - FreeSubdirs(subdirs); - return NULL; - } + if (!(subdirs = InitSubdirs(subdirlist))) + goto bail; + if (!(patterns = InitPatterns(patternlist))) + goto bail; for (elem = pathlist; *elem; elem++) { for (s = subdirs; *s; s++) { @@ -529,20 +525,14 @@ LoaderListDirs(const char **subdirlist, const char **patternlist) save[n] = NULL; FreeStringList(save); } - FreePathList(pathlist); - FreeSubdirs(subdirs); - FreePatterns(patterns); closedir(d); - return NULL; + goto bail; } listing[n] = malloc(len + 1); if (!listing[n]) { FreeStringList(listing); - FreePathList(pathlist); - FreeSubdirs(subdirs); - FreePatterns(patterns); closedir(d); - return NULL; + goto bail; } strncpy(listing[n], dp->d_name + match[1].rm_so, len); @@ -558,11 +548,13 @@ LoaderListDirs(const char **subdirlist, const char **patternlist) } if (listing) listing[n] = NULL; + ret = listing; - FreePathList(pathlist); - FreeSubdirs(subdirs); +bail: FreePatterns(patterns); - return listing; + FreeSubdirs(subdirs); + FreePathList(pathlist); + return ret; } void diff --git a/xorg-server/miext/damage/damage.c b/xorg-server/miext/damage/damage.c index 0fe1fb603..d79121165 100644 --- a/xorg-server/miext/damage/damage.c +++ b/xorg-server/miext/damage/damage.c @@ -120,54 +120,6 @@ getDrawableDamageRef (DrawablePtr pDrawable) DamagePtr *pPrev = (DamagePtr *) \ dixLookupPrivateAddr(&(pWindow)->devPrivates, damageWinPrivateKey) -static void -damageReportDamage (DamagePtr pDamage, RegionPtr pDamageRegion) -{ - BoxRec tmpBox; - RegionRec tmpRegion; - Bool was_empty; - - switch (pDamage->damageLevel) { - case DamageReportRawRegion: - RegionUnion(&pDamage->damage, &pDamage->damage, - pDamageRegion); - (*pDamage->damageReport) (pDamage, pDamageRegion, pDamage->closure); - break; - case DamageReportDeltaRegion: - RegionNull(&tmpRegion); - RegionSubtract(&tmpRegion, pDamageRegion, &pDamage->damage); - if (RegionNotEmpty(&tmpRegion)) { - RegionUnion(&pDamage->damage, &pDamage->damage, - pDamageRegion); - (*pDamage->damageReport) (pDamage, &tmpRegion, pDamage->closure); - } - RegionUninit(&tmpRegion); - break; - case DamageReportBoundingBox: - tmpBox = *RegionExtents(&pDamage->damage); - RegionUnion(&pDamage->damage, &pDamage->damage, - pDamageRegion); - if (!BOX_SAME (&tmpBox, RegionExtents(&pDamage->damage))) { - (*pDamage->damageReport) (pDamage, &pDamage->damage, - pDamage->closure); - } - break; - case DamageReportNonEmpty: - was_empty = !RegionNotEmpty(&pDamage->damage); - RegionUnion(&pDamage->damage, &pDamage->damage, - pDamageRegion); - if (was_empty && RegionNotEmpty(&pDamage->damage)) { - (*pDamage->damageReport) (pDamage, &pDamage->damage, - pDamage->closure); - } - break; - case DamageReportNone: - RegionUnion(&pDamage->damage, &pDamage->damage, - pDamageRegion); - break; - } -} - static void damageReportDamagePostRendering (DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pDamageRegion) { @@ -360,7 +312,7 @@ damageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip, /* Report damage now, if desired. */ if (!pDamage->reportAfter) { if (pDamage->damageReport) - damageReportDamage (pDamage, pDamageRegion); + DamageReportDamage (pDamage, pDamageRegion); else RegionUnion(&pDamage->damage, &pDamage->damage, pDamageRegion); @@ -393,7 +345,7 @@ damageRegionProcessPending (DrawablePtr pDrawable) if (pDamage->reportAfter) { /* It's possible that there is only interest in postRendering reporting. */ if (pDamage->damageReport) - damageReportDamage (pDamage, &pDamage->pendingDamage); + DamageReportDamage (pDamage, &pDamage->pendingDamage); else RegionUnion(&pDamage->damage, &pDamage->damage, &pDamage->pendingDamage); @@ -2125,3 +2077,52 @@ DamageGetScreenFuncs (ScreenPtr pScreen) damageScrPriv(pScreen); return &pScrPriv->funcs; } + +void +DamageReportDamage (DamagePtr pDamage, RegionPtr pDamageRegion) +{ + BoxRec tmpBox; + RegionRec tmpRegion; + Bool was_empty; + + switch (pDamage->damageLevel) { + case DamageReportRawRegion: + RegionUnion(&pDamage->damage, &pDamage->damage, + pDamageRegion); + (*pDamage->damageReport) (pDamage, pDamageRegion, pDamage->closure); + break; + case DamageReportDeltaRegion: + RegionNull(&tmpRegion); + RegionSubtract(&tmpRegion, pDamageRegion, &pDamage->damage); + if (RegionNotEmpty(&tmpRegion)) { + RegionUnion(&pDamage->damage, &pDamage->damage, + pDamageRegion); + (*pDamage->damageReport) (pDamage, &tmpRegion, pDamage->closure); + } + RegionUninit(&tmpRegion); + break; + case DamageReportBoundingBox: + tmpBox = *RegionExtents(&pDamage->damage); + RegionUnion(&pDamage->damage, &pDamage->damage, + pDamageRegion); + if (!BOX_SAME (&tmpBox, RegionExtents(&pDamage->damage))) { + (*pDamage->damageReport) (pDamage, &pDamage->damage, + pDamage->closure); + } + break; + case DamageReportNonEmpty: + was_empty = !RegionNotEmpty(&pDamage->damage); + RegionUnion(&pDamage->damage, &pDamage->damage, + pDamageRegion); + if (was_empty && RegionNotEmpty(&pDamage->damage)) { + (*pDamage->damageReport) (pDamage, &pDamage->damage, + pDamage->closure); + } + break; + case DamageReportNone: + RegionUnion(&pDamage->damage, &pDamage->damage, + pDamageRegion); + break; + } +} + diff --git a/xorg-server/miext/damage/damage.h b/xorg-server/miext/damage/damage.h index 067016f38..0c7fc316c 100644 --- a/xorg-server/miext/damage/damage.h +++ b/xorg-server/miext/damage/damage.h @@ -110,6 +110,10 @@ DamageRegionProcessPending (DrawablePtr pDrawable); extern _X_EXPORT void DamageRegionRendered (DrawablePtr pDrawable, DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pRegion); +/* Call this when you create a new Damage and you wish to send an initial damage message (to it). */ +extern _X_EXPORT void +DamageReportDamage (DamagePtr pDamage, RegionPtr pDamageRegion); + /* Avoid using this call, it only exists for API compatibility. */ extern _X_EXPORT void DamageDamageRegion (DrawablePtr pDrawable, diff --git a/xorg-server/os/connection.c b/xorg-server/os/connection.c index 4eb2c15c7..0c580ab5e 100644 --- a/xorg-server/os/connection.c +++ b/xorg-server/os/connection.c @@ -1,1308 +1,1307 @@ -/*********************************************************** - -Copyright 1987, 1989, 1998 The Open Group - -Permission to use, copy, modify, distribute, and sell this software and its -documentation for any purpose is hereby granted without fee, provided that -the above copyright notice appear in all copies and that both that -copyright notice and this permission notice appear in supporting -documentation. - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -Except as contained in this notice, the name of The Open Group shall not be -used in advertising or otherwise to promote the sale, use or other dealings -in this Software without prior written authorization from The Open Group. - - -Copyright 1987, 1989 by Digital Equipment Corporation, Maynard, Massachusetts. - - All Rights Reserved - -Permission to use, copy, modify, and distribute this software and its -documentation for any purpose and without fee is hereby granted, -provided that the above copyright notice appear in all copies and that -both that copyright notice and this permission notice appear in -supporting documentation, and that the name of Digital not be -used in advertising or publicity pertaining to distribution of the -software without specific, written prior permission. - -DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING -ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL -DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR -ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, -WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, -ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS -SOFTWARE. - -******************************************************************/ -/***************************************************************** - * Stuff to create connections --- OS dependent - * - * EstablishNewConnections, CreateWellKnownSockets, ResetWellKnownSockets, - * CloseDownConnection, CheckConnections, AddEnabledDevice, - * RemoveEnabledDevice, OnlyListToOneClient, - * ListenToAllClients, - * - * (WaitForSomething is in its own file) - * - * In this implementation, a client socket table is not kept. - * Instead, what would be the index into the table is just the - * file descriptor of the socket. This won't work for if the - * socket ids aren't small nums (0 - 2^8) - * - *****************************************************************/ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#ifdef WIN32 -#include <X11/Xwinsock.h> -#endif -#include <X11/X.h> -#include <X11/Xproto.h> -#define XSERV_t -#define TRANS_SERVER -#define TRANS_REOPEN -#include <X11/Xtrans/Xtrans.h> -#include <X11/Xtrans/Xtransint.h> -#include <errno.h> -#include <signal.h> -#include <stdio.h> -#include <stdlib.h> - -#ifndef WIN32 -#include <sys/socket.h> - - - -#if defined(TCPCONN) || defined(STREAMSCONN) -# include <netinet/in.h> -# include <arpa/inet.h> -# ifdef apollo -# ifndef NO_TCP_H -# include <netinet/tcp.h> -# endif -# else -# ifdef CSRG_BASED -# include <sys/param.h> -# endif -# include <netinet/tcp.h> -# endif -# include <arpa/inet.h> -#endif - -#include <sys/uio.h> - -#endif /* WIN32 */ -#include "misc.h" /* for typedef of pointer */ -#include "osdep.h" -#include <X11/Xpoll.h> -#include "opaque.h" -#include "dixstruct.h" -#include "xace.h" - -#define Pid_t pid_t - - -#ifdef HAS_GETPEERUCRED -# include <ucred.h> -# include <zone.h> -#endif - -#ifdef XSERVER_DTRACE -# include <sys/types.h> -typedef const char *string; -# ifndef HAS_GETPEERUCRED -# define zoneid_t int -# endif -# include "../dix/Xserver-dtrace.h" -#endif - -static int lastfdesc; /* maximum file descriptor */ - -fd_set WellKnownConnections; /* Listener mask */ -fd_set EnabledDevices; /* mask for input devices that are on */ -fd_set AllSockets; /* select on this */ -fd_set AllClients; /* available clients */ -fd_set LastSelectMask; /* mask returned from last select call */ -fd_set ClientsWithInput; /* clients with FULL requests in buffer */ -fd_set ClientsWriteBlocked; /* clients who cannot receive output */ -fd_set OutputPending; /* clients with reply/event data ready to go */ -int MaxClients = 0; -Bool NewOutputPending; /* not yet attempted to write some new output */ -Bool AnyClientsWriteBlocked; /* true if some client blocked on write */ - -static Bool RunFromSmartParent; /* send SIGUSR1 to parent process */ -Bool RunFromSigStopParent; /* send SIGSTOP to our own process; Upstart (or - equivalent) will send SIGCONT back. */ -Bool PartialNetwork; /* continue even if unable to bind all addrs */ -static Pid_t ParentProcess; - -static Bool debug_conns = FALSE; - -fd_set IgnoredClientsWithInput; -static fd_set GrabImperviousClients; -static fd_set SavedAllClients; -static fd_set SavedAllSockets; -static fd_set SavedClientsWithInput; -int GrabInProgress = 0; - -#if !defined(WIN32) -int *ConnectionTranslation = NULL; -#else -/* - * On NT fds are not between 0 and MAXSOCKS, they are unrelated, and there is - * not even a known maximum value, so use something quite arbitrary for now. - * Do storage is a hash table of size 256. Collisions are handled in a linked - * list. - */ - -#undef MAXSOCKS -#define MAXSOCKS 500 -#undef MAXSELECT -#define MAXSELECT 500 - -struct _ct_node { - struct _ct_node *next; - int key; - int value; -}; - -struct _ct_node *ct_head[256]; - -void InitConnectionTranslation(void) -{ - memset(ct_head, 0, sizeof(ct_head)); -} - -int GetConnectionTranslation(int conn) -{ - struct _ct_node *node = ct_head[conn & 0xff]; - while (node != NULL) - { - if (node->key == conn) - return node->value; - node = node->next; - } - return 0; -} - -void SetConnectionTranslation(int conn, int client) -{ - struct _ct_node **node = ct_head + (conn & 0xff); - if (client == 0) /* remove entry */ - { - while (*node != NULL) - { - if ((*node)->key == conn) - { - struct _ct_node *temp = *node; - *node = (*node)->next; - free(temp); - return; - } - node = &((*node)->next); - } - return; - } else - { - while (*node != NULL) - { - if ((*node)->key == conn) - { - (*node)->value = client; - return; - } - node = &((*node)->next); - } - *node = malloc(sizeof(struct _ct_node)); - (*node)->next = NULL; - (*node)->key = conn; - (*node)->value = client; - return; - } -} - -void ClearConnectionTranslation(void) -{ - unsigned i; - for (i = 0; i < 256; i++) - { - struct _ct_node *node = ct_head[i]; - while (node != NULL) - { - struct _ct_node *temp = node; - node = node->next; - free(temp); - } - } -} -#endif - -static XtransConnInfo *ListenTransConns = NULL; -static int *ListenTransFds = NULL; -static int ListenTransCount; - -static void ErrorConnMax(XtransConnInfo /* trans_conn */); - -static XtransConnInfo -lookup_trans_conn (int fd) -{ - if (ListenTransFds) - { - int i; - for (i = 0; i < ListenTransCount; i++) - if (ListenTransFds[i] == fd) - return ListenTransConns[i]; - } - - return NULL; -} - -/* Set MaxClients and lastfdesc, and allocate ConnectionTranslation */ - -void -InitConnectionLimits(void) -{ - lastfdesc = -1; - -#ifndef __CYGWIN__ - -#if !defined(XNO_SYSCONF) && defined(_SC_OPEN_MAX) - lastfdesc = sysconf(_SC_OPEN_MAX) - 1; -#endif - -#ifdef HAS_GETDTABLESIZE - if (lastfdesc < 0) - lastfdesc = getdtablesize() - 1; -#endif - -#ifdef _NFILE - if (lastfdesc < 0) - lastfdesc = _NFILE - 1; -#endif - -#endif /* __CYGWIN__ */ - - /* This is the fallback */ - if (lastfdesc < 0) - lastfdesc = MAXSOCKS; - - if (lastfdesc > MAXSELECT) - lastfdesc = MAXSELECT; - - if (lastfdesc > MAXCLIENTS) - { - lastfdesc = MAXCLIENTS; - if (debug_conns) - ErrorF( "REACHED MAXIMUM CLIENTS LIMIT %d\n", MAXCLIENTS); - } - MaxClients = lastfdesc; - -#ifdef DEBUG - ErrorF("InitConnectionLimits: MaxClients = %d\n", MaxClients); -#endif - -#if !defined(WIN32) - if (!ConnectionTranslation) - ConnectionTranslation = (int *)xnfalloc(sizeof(int)*(lastfdesc + 1)); -#else - InitConnectionTranslation(); -#endif -} - -/* - * If SIGUSR1 was set to SIG_IGN when the server started, assume that either - * - * a- The parent process is ignoring SIGUSR1 - * - * or - * - * b- The parent process is expecting a SIGUSR1 - * when the server is ready to accept connections - * - * In the first case, the signal will be harmless, in the second case, - * the signal will be quite useful. - */ -static void -InitParentProcess(void) -{ -#if !defined(WIN32) - OsSigHandlerPtr handler; - handler = OsSignal (SIGUSR1, SIG_IGN); - if ( handler == SIG_IGN) - RunFromSmartParent = TRUE; - OsSignal(SIGUSR1, handler); - ParentProcess = getppid (); -#endif -} - -void -NotifyParentProcess(void) -{ -#if !defined(WIN32) - if (RunFromSmartParent) { - if (ParentProcess > 1) { - kill (ParentProcess, SIGUSR1); - } - } - if (RunFromSigStopParent) - raise (SIGSTOP); -#endif -} - -/***************** - * CreateWellKnownSockets - * At initialization, create the sockets to listen on for new clients. - *****************/ - -void -CreateWellKnownSockets(void) -{ - int i; - int partial; - char port[20]; - - FD_ZERO(&AllSockets); - FD_ZERO(&AllClients); - FD_ZERO(&LastSelectMask); - FD_ZERO(&ClientsWithInput); - -#if !defined(WIN32) - for (i=0; i<MaxClients; i++) ConnectionTranslation[i] = 0; -#else - ClearConnectionTranslation(); -#endif - - FD_ZERO (&WellKnownConnections); - - sprintf (port, "%d", atoi (display)); - - if ((_XSERVTransMakeAllCOTSServerListeners (port, &partial, - &ListenTransCount, &ListenTransConns) >= 0) && - (ListenTransCount >= 1)) - { - if (!PartialNetwork && partial) - { - FatalError ("Failed to establish all listening sockets"); - } - else - { - ListenTransFds = malloc(ListenTransCount * sizeof (int)); - - for (i = 0; i < ListenTransCount; i++) - { - int fd = _XSERVTransGetConnectionNumber (ListenTransConns[i]); - - ListenTransFds[i] = fd; - FD_SET (fd, &WellKnownConnections); - - if (!_XSERVTransIsLocal (ListenTransConns[i])) - { - DefineSelf (fd); - } - } - } - } - - if (!XFD_ANYSET (&WellKnownConnections)) - FatalError ("Cannot establish any listening sockets - Make sure an X server isn't already running"); -#if !defined(WIN32) - OsSignal (SIGPIPE, SIG_IGN); - OsSignal (SIGHUP, AutoResetServer); -#endif - OsSignal (SIGINT, GiveUp); - OsSignal (SIGTERM, GiveUp); - XFD_COPYSET (&WellKnownConnections, &AllSockets); - ResetHosts(display); - - InitParentProcess(); - -#ifdef XDMCP - XdmcpInit (); -#endif -} - -void -ResetWellKnownSockets (void) -{ - int i; - - ResetOsBuffers(); - - for (i = 0; i < ListenTransCount; i++) - { - int status = _XSERVTransResetListener (ListenTransConns[i]); - - if (status != TRANS_RESET_NOOP) - { - if (status == TRANS_RESET_FAILURE) - { - /* - * ListenTransConns[i] freed by xtrans. - * Remove it from out list. - */ - - FD_CLR (ListenTransFds[i], &WellKnownConnections); - ListenTransFds[i] = ListenTransFds[ListenTransCount - 1]; - ListenTransConns[i] = ListenTransConns[ListenTransCount - 1]; - ListenTransCount -= 1; - i -= 1; - } - else if (status == TRANS_RESET_NEW_FD) - { - /* - * A new file descriptor was allocated (the old one was closed) - */ - - int newfd = _XSERVTransGetConnectionNumber (ListenTransConns[i]); - - FD_CLR (ListenTransFds[i], &WellKnownConnections); - ListenTransFds[i] = newfd; - FD_SET(newfd, &WellKnownConnections); - } - } - } - - ResetAuthorization (); - ResetHosts(display); - /* - * restart XDMCP - */ -#ifdef XDMCP - XdmcpReset (); -#endif -} - -void -CloseWellKnownConnections(void) -{ - int i; - - for (i = 0; i < ListenTransCount; i++) - _XSERVTransClose (ListenTransConns[i]); -} - -static void -AuthAudit (ClientPtr client, Bool letin, - struct sockaddr *saddr, int len, - unsigned int proto_n, char *auth_proto, int auth_id) -{ - char addr[128]; - char *out = addr; - char client_uid_string[64]; - LocalClientCredRec *lcc; -#ifdef XSERVER_DTRACE - pid_t client_pid = -1; - zoneid_t client_zid = -1; -#endif - - if (!len) - strcpy(out, "local host"); - else - switch (saddr->sa_family) - { - case AF_UNSPEC: -#if defined(UNIXCONN) || defined(LOCALCONN) - case AF_UNIX: -#endif - strcpy(out, "local host"); - break; -#if defined(TCPCONN) || defined(STREAMSCONN) - case AF_INET: - sprintf(out, "IP %s", - inet_ntoa(((struct sockaddr_in *) saddr)->sin_addr)); - break; -#if defined(IPv6) && defined(AF_INET6) - case AF_INET6: { - char ipaddr[INET6_ADDRSTRLEN]; - inet_ntop(AF_INET6, &((struct sockaddr_in6 *) saddr)->sin6_addr, - ipaddr, sizeof(ipaddr)); - sprintf(out, "IP %s", ipaddr); - } - break; -#endif -#endif - default: - strcpy(out, "unknown address"); - } - - if (GetLocalClientCreds(client, &lcc) != -1) { - int slen; /* length written to client_uid_string */ - - strcpy(client_uid_string, " ( "); - slen = 3; - - if (lcc->fieldsSet & LCC_UID_SET) { - snprintf(client_uid_string + slen, - sizeof(client_uid_string) - slen, - "uid=%ld ", (long) lcc->euid); - slen = strlen(client_uid_string); - } - - if (lcc->fieldsSet & LCC_GID_SET) { - snprintf(client_uid_string + slen, - sizeof(client_uid_string) - slen, - "gid=%ld ", (long) lcc->egid); - slen = strlen(client_uid_string); - } - - if (lcc->fieldsSet & LCC_PID_SET) { -#ifdef XSERVER_DTRACE - client_pid = lcc->pid; -#endif - snprintf(client_uid_string + slen, - sizeof(client_uid_string) - slen, - "pid=%ld ", (long) lcc->pid); - slen = strlen(client_uid_string); - } - - if (lcc->fieldsSet & LCC_ZID_SET) { -#ifdef XSERVER_DTRACE - client_zid = lcc->zoneid; -#endif - snprintf(client_uid_string + slen, - sizeof(client_uid_string) - slen, - "zoneid=%ld ", (long) lcc->zoneid); - slen = strlen(client_uid_string); - } - - snprintf(client_uid_string + slen, sizeof(client_uid_string) - slen, - ")"); - FreeLocalClientCreds(lcc); - } - else { - client_uid_string[0] = '\0'; - } - -#ifdef XSERVER_DTRACE - XSERVER_CLIENT_AUTH(client->index, addr, client_pid, client_zid); -#endif - if (auditTrailLevel > 1) { - if (proto_n) - AuditF("client %d %s from %s%s\n Auth name: %.*s ID: %d\n", - client->index, letin ? "connected" : "rejected", addr, - client_uid_string, (int)proto_n, auth_proto, auth_id); - else - AuditF("client %d %s from %s%s\n", - client->index, letin ? "connected" : "rejected", addr, - client_uid_string); - - } -} - -XID -AuthorizationIDOfClient(ClientPtr client) -{ - if (client->osPrivate) - return ((OsCommPtr)client->osPrivate)->auth_id; - else - return None; -} - - -/***************************************************************** - * ClientAuthorized - * - * Sent by the client at connection setup: - * typedef struct _xConnClientPrefix { - * CARD8 byteOrder; - * BYTE pad; - * CARD16 majorVersion, minorVersion; - * CARD16 nbytesAuthProto; - * CARD16 nbytesAuthString; - * } xConnClientPrefix; - * - * It is hoped that eventually one protocol will be agreed upon. In the - * mean time, a server that implements a different protocol than the - * client expects, or a server that only implements the host-based - * mechanism, will simply ignore this information. - * - *****************************************************************/ - -char * -ClientAuthorized(ClientPtr client, - unsigned int proto_n, char *auth_proto, - unsigned int string_n, char *auth_string) -{ - OsCommPtr priv; - Xtransaddr *from = NULL; - int family; - int fromlen; - XID auth_id; - char *reason = NULL; - XtransConnInfo trans_conn; - - priv = (OsCommPtr)client->osPrivate; - trans_conn = priv->trans_conn; - - /* Allow any client to connect without authorization on a launchd socket, - because it is securely created -- this prevents a race condition on launch */ - if(trans_conn->flags & TRANS_NOXAUTH) { - auth_id = (XID) 0L; - } else { - auth_id = CheckAuthorization (proto_n, auth_proto, string_n, auth_string, client, &reason); - } - - if (auth_id == (XID) ~0L) - { - if (_XSERVTransGetPeerAddr(trans_conn, &family, &fromlen, &from) != -1) - { - if (InvalidHost ((struct sockaddr *) from, fromlen, client)) - AuthAudit(client, FALSE, (struct sockaddr *) from, - fromlen, proto_n, auth_proto, auth_id); - else - { - auth_id = (XID) 0; -#ifdef XSERVER_DTRACE - if ((auditTrailLevel > 1) || XSERVER_CLIENT_AUTH_ENABLED()) -#else - if (auditTrailLevel > 1) -#endif - AuthAudit(client, TRUE, - (struct sockaddr *) from, fromlen, - proto_n, auth_proto, auth_id); - } - - free(from); - } - - if (auth_id == (XID) ~0L) { - if (reason) - return reason; - else - return "Client is not authorized to connect to Server"; - } - } -#ifdef XSERVER_DTRACE - else if ((auditTrailLevel > 1) || XSERVER_CLIENT_AUTH_ENABLED()) -#else - else if (auditTrailLevel > 1) -#endif - { - if (_XSERVTransGetPeerAddr (trans_conn, - &family, &fromlen, &from) != -1) - { - AuthAudit(client, TRUE, (struct sockaddr *) from, fromlen, - proto_n, auth_proto, auth_id); - - free(from); - } - } - priv->auth_id = auth_id; - priv->conn_time = 0; - -#ifdef XDMCP - /* indicate to Xdmcp protocol that we've opened new client */ - XdmcpOpenDisplay(priv->fd); -#endif /* XDMCP */ - - XaceHook(XACE_AUTH_AVAIL, client, auth_id); - - /* At this point, if the client is authorized to change the access control - * list, we should getpeername() information, and add the client to - * the selfhosts list. It's not really the host machine, but the - * true purpose of the selfhosts list is to see who may change the - * access control list. - */ - return((char *)NULL); -} - -static ClientPtr -AllocNewConnection (XtransConnInfo trans_conn, int fd, CARD32 conn_time) -{ - OsCommPtr oc; - ClientPtr client; - - if ( -#ifndef WIN32 - fd >= lastfdesc -#else - XFD_SETCOUNT(&AllClients) >= MaxClients -#endif - ) - return NullClient; - oc = malloc(sizeof(OsCommRec)); - if (!oc) - return NullClient; - oc->trans_conn = trans_conn; - oc->fd = fd; - oc->input = (ConnectionInputPtr)NULL; - oc->output = (ConnectionOutputPtr)NULL; - oc->auth_id = None; - oc->conn_time = conn_time; - if (!(client = NextAvailableClient((pointer)oc))) - { - free(oc); - return NullClient; - } - oc->local_client = ComputeLocalClient(client); -#if !defined(WIN32) - ConnectionTranslation[fd] = client->index; -#else - SetConnectionTranslation(fd, client->index); -#endif - if (GrabInProgress) - { - FD_SET(fd, &SavedAllClients); - FD_SET(fd, &SavedAllSockets); - } - else - { - FD_SET(fd, &AllClients); - FD_SET(fd, &AllSockets); - } - -#ifdef DEBUG - ErrorF("AllocNewConnection: client index = %d, socket fd = %d\n", - client->index, fd); -#endif -#ifdef XSERVER_DTRACE - XSERVER_CLIENT_CONNECT(client->index, fd); -#endif - - return client; -} - -/***************** - * EstablishNewConnections - * If anyone is waiting on listened sockets, accept them. - * Returns a mask with indices of new clients. Updates AllClients - * and AllSockets. - *****************/ - -/*ARGSUSED*/ -Bool -EstablishNewConnections(ClientPtr clientUnused, pointer closure) -{ - fd_set readyconnections; /* set of listeners that are ready */ - int curconn; /* fd of listener that's ready */ - register int newconn; /* fd of new client */ - CARD32 connect_time; - register int i; - register ClientPtr client; - register OsCommPtr oc; - fd_set tmask; - - XFD_ANDSET (&tmask, (fd_set*)closure, &WellKnownConnections); - XFD_COPYSET(&tmask, &readyconnections); - if (!XFD_ANYSET(&readyconnections)) - return TRUE; - connect_time = GetTimeInMillis(); - /* kill off stragglers */ - for (i=1; i<currentMaxClients; i++) - { - if ((client = clients[i])) - { - oc = (OsCommPtr)(client->osPrivate); - if ((oc && (oc->conn_time != 0) && - (connect_time - oc->conn_time) >= TimeOutValue) || - (client->noClientException != Success && !client->clientGone)) - CloseDownClient(client); - } - } -#ifndef WIN32 - for (i = 0; i < howmany(XFD_SETSIZE, NFDBITS); i++) - { - while (readyconnections.fds_bits[i]) -#else - for (i = 0; i < XFD_SETCOUNT(&readyconnections); i++) -#endif - { - XtransConnInfo trans_conn, new_trans_conn; - int status; - -#ifndef WIN32 - curconn = mffs (readyconnections.fds_bits[i]) - 1; - readyconnections.fds_bits[i] &= ~((fd_mask)1 << curconn); - curconn += (i * (sizeof(fd_mask)*8)); -#else - curconn = XFD_FD(&readyconnections, i); -#endif - - if ((trans_conn = lookup_trans_conn (curconn)) == NULL) - continue; - - if ((new_trans_conn = _XSERVTransAccept (trans_conn, &status)) == NULL) - continue; - - newconn = _XSERVTransGetConnectionNumber (new_trans_conn); - - if (newconn < lastfdesc) - { - int clientid; -#if !defined(WIN32) - clientid = ConnectionTranslation[newconn]; -#else - clientid = GetConnectionTranslation(newconn); -#endif - if(clientid && (client = clients[clientid])) - CloseDownClient(client); - } - - _XSERVTransSetOption(new_trans_conn, TRANS_NONBLOCKING, 1); - - if (!AllocNewConnection (new_trans_conn, newconn, connect_time)) - { - ErrorConnMax(new_trans_conn); - _XSERVTransClose(new_trans_conn); - } - - if(trans_conn->flags & TRANS_NOXAUTH) - new_trans_conn->flags = new_trans_conn->flags | TRANS_NOXAUTH; - - } -#ifndef WIN32 - } -#endif - return TRUE; -} - -#define NOROOM "Maximum number of clients reached" - -/************ - * ErrorConnMax - * Fail a connection due to lack of client or file descriptor space - ************/ - -static void -ErrorConnMax(XtransConnInfo trans_conn) -{ - int fd = _XSERVTransGetConnectionNumber (trans_conn); - xConnSetupPrefix csp; - char pad[3]; - struct iovec iov[3]; - char byteOrder = 0; - int whichbyte = 1; - struct timeval waittime; - fd_set mask; - - /* if these seems like a lot of trouble to go to, it probably is */ - waittime.tv_sec = BOTIMEOUT / MILLI_PER_SECOND; - waittime.tv_usec = (BOTIMEOUT % MILLI_PER_SECOND) * - (1000000 / MILLI_PER_SECOND); - FD_ZERO(&mask); - FD_SET(fd, &mask); - (void)Select(fd + 1, &mask, NULL, NULL, &waittime); - /* try to read the byte-order of the connection */ - (void)_XSERVTransRead(trans_conn, &byteOrder, 1); - if ((byteOrder == 'l') || (byteOrder == 'B')) - { - csp.success = xFalse; - csp.lengthReason = sizeof(NOROOM) - 1; - csp.length = (sizeof(NOROOM) + 2) >> 2; - csp.majorVersion = X_PROTOCOL; - csp.minorVersion = X_PROTOCOL_REVISION; - if (((*(char *) &whichbyte) && (byteOrder == 'B')) || - (!(*(char *) &whichbyte) && (byteOrder == 'l'))) - { - swaps(&csp.majorVersion, whichbyte); - swaps(&csp.minorVersion, whichbyte); - swaps(&csp.length, whichbyte); - } - iov[0].iov_len = sz_xConnSetupPrefix; - iov[0].iov_base = (char *) &csp; - iov[1].iov_len = csp.lengthReason; - iov[1].iov_base = NOROOM; - iov[2].iov_len = (4 - (csp.lengthReason & 3)) & 3; - iov[2].iov_base = pad; - (void)_XSERVTransWritev(trans_conn, iov, 3); - } -} - -/************ - * CloseDownFileDescriptor: - * Remove this file descriptor and it's I/O buffers, etc. - ************/ - -static void -CloseDownFileDescriptor(OsCommPtr oc) -{ - int connection = oc->fd; - - if (oc->trans_conn) { - _XSERVTransDisconnect(oc->trans_conn); - _XSERVTransClose(oc->trans_conn); - } -#ifndef WIN32 - ConnectionTranslation[connection] = 0; -#else - SetConnectionTranslation(connection, 0); -#endif - FD_CLR(connection, &AllSockets); - FD_CLR(connection, &AllClients); - FD_CLR(connection, &ClientsWithInput); - FD_CLR(connection, &GrabImperviousClients); - if (GrabInProgress) - { - FD_CLR(connection, &SavedAllSockets); - FD_CLR(connection, &SavedAllClients); - FD_CLR(connection, &SavedClientsWithInput); - } - FD_CLR(connection, &ClientsWriteBlocked); - if (!XFD_ANYSET(&ClientsWriteBlocked)) - AnyClientsWriteBlocked = FALSE; - FD_CLR(connection, &OutputPending); -} - -/***************** - * CheckConnections - * Some connection has died, go find which one and shut it down - * The file descriptor has been closed, but is still in AllClients. - * If would truly be wonderful if select() would put the bogus - * file descriptors in the exception mask, but nooooo. So we have - * to check each and every socket individually. - *****************/ - -void -CheckConnections(void) -{ -#ifndef WIN32 - fd_mask mask; -#endif - fd_set tmask; - int curclient, curoff; - int i; - struct timeval notime; - int r; -#ifdef WIN32 - fd_set savedAllClients; -#endif - - notime.tv_sec = 0; - notime.tv_usec = 0; - -#ifndef WIN32 - for (i=0; i<howmany(XFD_SETSIZE, NFDBITS); i++) - { - mask = AllClients.fds_bits[i]; - while (mask) - { - curoff = mffs (mask) - 1; - curclient = curoff + (i * (sizeof(fd_mask)*8)); - FD_ZERO(&tmask); - FD_SET(curclient, &tmask); - do { - r = Select (curclient + 1, &tmask, NULL, NULL, ¬ime); - } while (r < 0 && (errno == EINTR || errno == EAGAIN)); - if (r < 0) - if (ConnectionTranslation[curclient] > 0) - CloseDownClient(clients[ConnectionTranslation[curclient]]); - mask &= ~((fd_mask)1 << curoff); - } - } -#else - XFD_COPYSET(&AllClients, &savedAllClients); - for (i = 0; i < XFD_SETCOUNT(&savedAllClients); i++) - { - curclient = XFD_FD(&savedAllClients, i); - FD_ZERO(&tmask); - FD_SET(curclient, &tmask); - do { - r = Select (curclient + 1, &tmask, NULL, NULL, ¬ime); - } while (r < 0 && (errno == EINTR || errno == EAGAIN)); - if (r < 0) - if (GetConnectionTranslation(curclient) > 0) - CloseDownClient(clients[GetConnectionTranslation(curclient)]); - } -#endif -} - - -/***************** - * CloseDownConnection - * Delete client from AllClients and free resources - *****************/ - -void -CloseDownConnection(ClientPtr client) -{ - OsCommPtr oc = (OsCommPtr)client->osPrivate; - - if (FlushCallback) - CallCallbacks(&FlushCallback, NULL); - - if (oc->output && oc->output->count) - FlushClient(client, oc, (char *)NULL, 0); -#ifdef XDMCP - XdmcpCloseDisplay(oc->fd); -#endif - CloseDownFileDescriptor(oc); - FreeOsBuffers(oc); - free(client->osPrivate); - client->osPrivate = (pointer)NULL; - if (auditTrailLevel > 1) - AuditF("client %d disconnected\n", client->index); -} - -void -AddGeneralSocket(int fd) -{ - FD_SET(fd, &AllSockets); - if (GrabInProgress) - FD_SET(fd, &SavedAllSockets); -} - -void -AddEnabledDevice(int fd) -{ - FD_SET(fd, &EnabledDevices); - AddGeneralSocket(fd); -} - -void -RemoveGeneralSocket(int fd) -{ - FD_CLR(fd, &AllSockets); - if (GrabInProgress) - FD_CLR(fd, &SavedAllSockets); -} - -void -RemoveEnabledDevice(int fd) -{ - FD_CLR(fd, &EnabledDevices); - RemoveGeneralSocket(fd); -} - -/***************** - * OnlyListenToOneClient: - * Only accept requests from one client. Continue to handle new - * connections, but don't take any protocol requests from the new - * ones. Note that if GrabInProgress is set, EstablishNewConnections - * needs to put new clients into SavedAllSockets and SavedAllClients. - * Note also that there is no timeout for this in the protocol. - * This routine is "undone" by ListenToAllClients() - *****************/ - -int -OnlyListenToOneClient(ClientPtr client) -{ - OsCommPtr oc = (OsCommPtr)client->osPrivate; - int rc, connection = oc->fd; - - rc = XaceHook(XACE_SERVER_ACCESS, client, DixGrabAccess); - if (rc != Success) - return rc; - - if (! GrabInProgress) - { - XFD_COPYSET(&ClientsWithInput, &SavedClientsWithInput); - XFD_ANDSET(&ClientsWithInput, - &ClientsWithInput, &GrabImperviousClients); - if (FD_ISSET(connection, &SavedClientsWithInput)) - { - FD_CLR(connection, &SavedClientsWithInput); - FD_SET(connection, &ClientsWithInput); - } - XFD_UNSET(&SavedClientsWithInput, &GrabImperviousClients); - XFD_COPYSET(&AllSockets, &SavedAllSockets); - XFD_COPYSET(&AllClients, &SavedAllClients); - XFD_UNSET(&AllSockets, &AllClients); - XFD_ANDSET(&AllClients, &AllClients, &GrabImperviousClients); - FD_SET(connection, &AllClients); - XFD_ORSET(&AllSockets, &AllSockets, &AllClients); - GrabInProgress = client->index; - } - return rc; -} - -/**************** - * ListenToAllClients: - * Undoes OnlyListentToOneClient() - ****************/ - -void -ListenToAllClients(void) -{ - if (GrabInProgress) - { - XFD_ORSET(&AllSockets, &AllSockets, &SavedAllSockets); - XFD_ORSET(&AllClients, &AllClients, &SavedAllClients); - XFD_ORSET(&ClientsWithInput, &ClientsWithInput, &SavedClientsWithInput); - GrabInProgress = 0; - } -} - -/**************** - * IgnoreClient - * Removes one client from input masks. - * Must have cooresponding call to AttendClient. - ****************/ - -void -IgnoreClient (ClientPtr client) -{ - OsCommPtr oc = (OsCommPtr)client->osPrivate; - int connection = oc->fd; - - client->ignoreCount++; - if (client->ignoreCount > 1) - return; - - isItTimeToYield = TRUE; - if (!GrabInProgress || FD_ISSET(connection, &AllClients)) - { - if (FD_ISSET (connection, &ClientsWithInput)) - FD_SET(connection, &IgnoredClientsWithInput); - else - FD_CLR(connection, &IgnoredClientsWithInput); - FD_CLR(connection, &ClientsWithInput); - FD_CLR(connection, &AllSockets); - FD_CLR(connection, &AllClients); - FD_CLR(connection, &LastSelectMask); - } - else - { - if (FD_ISSET (connection, &SavedClientsWithInput)) - FD_SET(connection, &IgnoredClientsWithInput); - else - FD_CLR(connection, &IgnoredClientsWithInput); - FD_CLR(connection, &SavedClientsWithInput); - FD_CLR(connection, &SavedAllSockets); - FD_CLR(connection, &SavedAllClients); - } -} - -/**************** - * AttendClient - * Adds one client back into the input masks. - ****************/ - -void -AttendClient (ClientPtr client) -{ - OsCommPtr oc = (OsCommPtr)client->osPrivate; - int connection = oc->fd; - - client->ignoreCount--; - if (client->ignoreCount) - return; - - if (!GrabInProgress || GrabInProgress == client->index || - FD_ISSET(connection, &GrabImperviousClients)) - { - FD_SET(connection, &AllClients); - FD_SET(connection, &AllSockets); - FD_SET(connection, &LastSelectMask); - if (FD_ISSET (connection, &IgnoredClientsWithInput)) - FD_SET(connection, &ClientsWithInput); - } - else - { - FD_SET(connection, &SavedAllClients); - FD_SET(connection, &SavedAllSockets); - if (FD_ISSET(connection, &IgnoredClientsWithInput)) - FD_SET(connection, &SavedClientsWithInput); - } -} - -/* make client impervious to grabs; assume only executing client calls this */ - -void -MakeClientGrabImpervious(ClientPtr client) -{ - OsCommPtr oc = (OsCommPtr)client->osPrivate; - int connection = oc->fd; - - FD_SET(connection, &GrabImperviousClients); - - if (ServerGrabCallback) - { - ServerGrabInfoRec grabinfo; - grabinfo.client = client; - grabinfo.grabstate = CLIENT_IMPERVIOUS; - CallCallbacks(&ServerGrabCallback, &grabinfo); - } -} - -/* make client pervious to grabs; assume only executing client calls this */ - -void -MakeClientGrabPervious(ClientPtr client) -{ - OsCommPtr oc = (OsCommPtr)client->osPrivate; - int connection = oc->fd; - - FD_CLR(connection, &GrabImperviousClients); - if (GrabInProgress && (GrabInProgress != client->index)) - { - if (FD_ISSET(connection, &ClientsWithInput)) - { - FD_SET(connection, &SavedClientsWithInput); - FD_CLR(connection, &ClientsWithInput); - } - FD_CLR(connection, &AllSockets); - FD_CLR(connection, &AllClients); - isItTimeToYield = TRUE; - } - - if (ServerGrabCallback) - { - ServerGrabInfoRec grabinfo; - grabinfo.client = client; - grabinfo.grabstate = CLIENT_PERVIOUS; - CallCallbacks(&ServerGrabCallback, &grabinfo); - } -} - -#ifdef XQUARTZ -/* Add a fd (from launchd) to our listeners */ -void ListenOnOpenFD(int fd, int noxauth) { - char port[256]; - XtransConnInfo ciptr; - const char *display_env = getenv("DISPLAY"); - - if(display_env && (strncmp(display_env, "/tmp/launch", 11) == 0)) { - /* Make the path the launchd socket if our DISPLAY is set right */ - strcpy(port, display_env); - } else { - /* Just some default so things don't break and die. */ - sprintf(port, ":%d", atoi(display)); - } - - /* Make our XtransConnInfo - * TRANS_SOCKET_LOCAL_INDEX = 5 from Xtrans.c - */ - ciptr = _XSERVTransReopenCOTSServer(5, fd, port); - if(ciptr == NULL) { - ErrorF("Got NULL while trying to Reopen launchd port.\n"); - return; - } - - if(noxauth) - ciptr->flags = ciptr->flags | TRANS_NOXAUTH; - - /* Allocate space to store it */ - ListenTransFds = (int *) realloc(ListenTransFds, (ListenTransCount + 1) * sizeof (int)); - ListenTransConns = (XtransConnInfo *) realloc(ListenTransConns, (ListenTransCount + 1) * sizeof (XtransConnInfo)); - - /* Store it */ - ListenTransConns[ListenTransCount] = ciptr; - ListenTransFds[ListenTransCount] = fd; - - FD_SET(fd, &WellKnownConnections); - FD_SET(fd, &AllSockets); - - /* Increment the count */ - ListenTransCount++; - - /* This *might* not be needed... /shrug */ - ResetAuthorization(); - ResetHosts(display); -#ifdef XDMCP - XdmcpReset(); -#endif -} - -#endif +/*********************************************************** + +Copyright 1987, 1989, 1998 The Open Group + +Permission to use, copy, modify, distribute, and sell this software and its +documentation for any purpose is hereby granted without fee, provided that +the above copyright notice appear in all copies and that both that +copyright notice and this permission notice appear in supporting +documentation. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of The Open Group shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from The Open Group. + + +Copyright 1987, 1989 by Digital Equipment Corporation, Maynard, Massachusetts. + + All Rights Reserved + +Permission to use, copy, modify, and distribute this software and its +documentation for any purpose and without fee is hereby granted, +provided that the above copyright notice appear in all copies and that +both that copyright notice and this permission notice appear in +supporting documentation, and that the name of Digital not be +used in advertising or publicity pertaining to distribution of the +software without specific, written prior permission. + +DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING +ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL +DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR +ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, +WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, +ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS +SOFTWARE. + +******************************************************************/ +/***************************************************************** + * Stuff to create connections --- OS dependent + * + * EstablishNewConnections, CreateWellKnownSockets, ResetWellKnownSockets, + * CloseDownConnection, CheckConnections, AddEnabledDevice, + * RemoveEnabledDevice, OnlyListToOneClient, + * ListenToAllClients, + * + * (WaitForSomething is in its own file) + * + * In this implementation, a client socket table is not kept. + * Instead, what would be the index into the table is just the + * file descriptor of the socket. This won't work for if the + * socket ids aren't small nums (0 - 2^8) + * + *****************************************************************/ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#ifdef WIN32 +#include <X11/Xwinsock.h> +#endif +#include <X11/X.h> +#include <X11/Xproto.h> +#define XSERV_t +#define TRANS_SERVER +#define TRANS_REOPEN +#include <X11/Xtrans/Xtrans.h> +#include <X11/Xtrans/Xtransint.h> +#include <errno.h> +#include <signal.h> +#include <stdio.h> +#include <stdlib.h> + +#ifndef WIN32 +#include <sys/socket.h> + + + +#if defined(TCPCONN) || defined(STREAMSCONN) +# include <netinet/in.h> +# include <arpa/inet.h> +# ifdef apollo +# ifndef NO_TCP_H +# include <netinet/tcp.h> +# endif +# else +# ifdef CSRG_BASED +# include <sys/param.h> +# endif +# include <netinet/tcp.h> +# endif +# include <arpa/inet.h> +#endif + +#include <sys/uio.h> + +#endif /* WIN32 */ +#include "misc.h" /* for typedef of pointer */ +#include "osdep.h" +#include <X11/Xpoll.h> +#include "opaque.h" +#include "dixstruct.h" +#include "xace.h" + +#define Pid_t pid_t + + +#ifdef HAS_GETPEERUCRED +# include <ucred.h> +# include <zone.h> +#endif + +#ifdef XSERVER_DTRACE +# include <sys/types.h> +typedef const char *string; +# ifndef HAS_GETPEERUCRED +# define zoneid_t int +# endif +# include "../dix/Xserver-dtrace.h" +#endif + +static int lastfdesc; /* maximum file descriptor */ + +fd_set WellKnownConnections; /* Listener mask */ +fd_set EnabledDevices; /* mask for input devices that are on */ +fd_set AllSockets; /* select on this */ +fd_set AllClients; /* available clients */ +fd_set LastSelectMask; /* mask returned from last select call */ +fd_set ClientsWithInput; /* clients with FULL requests in buffer */ +fd_set ClientsWriteBlocked; /* clients who cannot receive output */ +fd_set OutputPending; /* clients with reply/event data ready to go */ +int MaxClients = 0; +Bool NewOutputPending; /* not yet attempted to write some new output */ +Bool AnyClientsWriteBlocked; /* true if some client blocked on write */ + +static Bool RunFromSmartParent; /* send SIGUSR1 to parent process */ +Bool RunFromSigStopParent; /* send SIGSTOP to our own process; Upstart (or + equivalent) will send SIGCONT back. */ +Bool PartialNetwork; /* continue even if unable to bind all addrs */ +static Pid_t ParentProcess; + +static Bool debug_conns = FALSE; + +fd_set IgnoredClientsWithInput; +static fd_set GrabImperviousClients; +static fd_set SavedAllClients; +static fd_set SavedAllSockets; +static fd_set SavedClientsWithInput; +int GrabInProgress = 0; + +#if !defined(WIN32) +int *ConnectionTranslation = NULL; +#else +/* + * On NT fds are not between 0 and MAXSOCKS, they are unrelated, and there is + * not even a known maximum value, so use something quite arbitrary for now. + * Do storage is a hash table of size 256. Collisions are handled in a linked + * list. + */ + +#undef MAXSOCKS +#define MAXSOCKS 500 +#undef MAXSELECT +#define MAXSELECT 500 + +struct _ct_node { + struct _ct_node *next; + int key; + int value; +}; + +struct _ct_node *ct_head[256]; + +void InitConnectionTranslation(void) +{ + memset(ct_head, 0, sizeof(ct_head)); +} + +int GetConnectionTranslation(int conn) +{ + struct _ct_node *node = ct_head[conn & 0xff]; + while (node != NULL) + { + if (node->key == conn) + return node->value; + node = node->next; + } + return 0; +} + +void SetConnectionTranslation(int conn, int client) +{ + struct _ct_node **node = ct_head + (conn & 0xff); + if (client == 0) /* remove entry */ + { + while (*node != NULL) + { + if ((*node)->key == conn) + { + struct _ct_node *temp = *node; + *node = (*node)->next; + free(temp); + return; + } + node = &((*node)->next); + } + return; + } else + { + while (*node != NULL) + { + if ((*node)->key == conn) + { + (*node)->value = client; + return; + } + node = &((*node)->next); + } + *node = malloc(sizeof(struct _ct_node)); + (*node)->next = NULL; + (*node)->key = conn; + (*node)->value = client; + return; + } +} + +void ClearConnectionTranslation(void) +{ + unsigned i; + for (i = 0; i < 256; i++) + { + struct _ct_node *node = ct_head[i]; + while (node != NULL) + { + struct _ct_node *temp = node; + node = node->next; + free(temp); + } + } +} +#endif + +static XtransConnInfo *ListenTransConns = NULL; +static int *ListenTransFds = NULL; +static int ListenTransCount; + +static void ErrorConnMax(XtransConnInfo /* trans_conn */); + +static XtransConnInfo +lookup_trans_conn (int fd) +{ + if (ListenTransFds) + { + int i; + for (i = 0; i < ListenTransCount; i++) + if (ListenTransFds[i] == fd) + return ListenTransConns[i]; + } + + return NULL; +} + +/* Set MaxClients and lastfdesc, and allocate ConnectionTranslation */ + +void +InitConnectionLimits(void) +{ + lastfdesc = -1; + +#ifndef __CYGWIN__ + +#if !defined(XNO_SYSCONF) && defined(_SC_OPEN_MAX) + lastfdesc = sysconf(_SC_OPEN_MAX) - 1; +#endif + +#ifdef HAS_GETDTABLESIZE + if (lastfdesc < 0) + lastfdesc = getdtablesize() - 1; +#endif + +#ifdef _NFILE + if (lastfdesc < 0) + lastfdesc = _NFILE - 1; +#endif + +#endif /* __CYGWIN__ */ + + /* This is the fallback */ + if (lastfdesc < 0) + lastfdesc = MAXSOCKS; + + if (lastfdesc > MAXSELECT) + lastfdesc = MAXSELECT; + + if (lastfdesc > MAXCLIENTS) + { + lastfdesc = MAXCLIENTS; + if (debug_conns) + ErrorF( "REACHED MAXIMUM CLIENTS LIMIT %d\n", MAXCLIENTS); + } + MaxClients = lastfdesc; + +#ifdef DEBUG + ErrorF("InitConnectionLimits: MaxClients = %d\n", MaxClients); +#endif + +#if !defined(WIN32) + if (!ConnectionTranslation) + ConnectionTranslation = (int *)xnfalloc(sizeof(int)*(lastfdesc + 1)); +#else + InitConnectionTranslation(); +#endif +} + +/* + * If SIGUSR1 was set to SIG_IGN when the server started, assume that either + * + * a- The parent process is ignoring SIGUSR1 + * + * or + * + * b- The parent process is expecting a SIGUSR1 + * when the server is ready to accept connections + * + * In the first case, the signal will be harmless, in the second case, + * the signal will be quite useful. + */ +static void +InitParentProcess(void) +{ +#if !defined(WIN32) + OsSigHandlerPtr handler; + handler = OsSignal (SIGUSR1, SIG_IGN); + if ( handler == SIG_IGN) + RunFromSmartParent = TRUE; + OsSignal(SIGUSR1, handler); + ParentProcess = getppid (); +#endif +} + +void +NotifyParentProcess(void) +{ +#if !defined(WIN32) + if (RunFromSmartParent) { + if (ParentProcess > 1) { + kill (ParentProcess, SIGUSR1); + } + } + if (RunFromSigStopParent) + raise (SIGSTOP); +#endif +} + +/***************** + * CreateWellKnownSockets + * At initialization, create the sockets to listen on for new clients. + *****************/ + +void +CreateWellKnownSockets(void) +{ + int i; + int partial; + char port[20]; + + FD_ZERO(&AllSockets); + FD_ZERO(&AllClients); + FD_ZERO(&LastSelectMask); + FD_ZERO(&ClientsWithInput); + +#if !defined(WIN32) + for (i=0; i<MaxClients; i++) ConnectionTranslation[i] = 0; +#else + ClearConnectionTranslation(); +#endif + + FD_ZERO (&WellKnownConnections); + + sprintf (port, "%d", atoi (display)); + + if ((_XSERVTransMakeAllCOTSServerListeners (port, &partial, + &ListenTransCount, &ListenTransConns) >= 0) && + (ListenTransCount >= 1)) + { + if (!PartialNetwork && partial) + { + FatalError ("Failed to establish all listening sockets"); + } + else + { + ListenTransFds = malloc(ListenTransCount * sizeof (int)); + + for (i = 0; i < ListenTransCount; i++) + { + int fd = _XSERVTransGetConnectionNumber (ListenTransConns[i]); + + ListenTransFds[i] = fd; + FD_SET (fd, &WellKnownConnections); + + if (!_XSERVTransIsLocal (ListenTransConns[i])) + { + DefineSelf (fd); + } + } + } + } + + if (!XFD_ANYSET (&WellKnownConnections)) + FatalError ("Cannot establish any listening sockets - Make sure an X server isn't already running"); +#if !defined(WIN32) + OsSignal (SIGPIPE, SIG_IGN); + OsSignal (SIGHUP, AutoResetServer); +#endif + OsSignal (SIGINT, GiveUp); + OsSignal (SIGTERM, GiveUp); + XFD_COPYSET (&WellKnownConnections, &AllSockets); + ResetHosts(display); + + InitParentProcess(); + +#ifdef XDMCP + XdmcpInit (); +#endif +} + +void +ResetWellKnownSockets (void) +{ + int i; + + ResetOsBuffers(); + + for (i = 0; i < ListenTransCount; i++) + { + int status = _XSERVTransResetListener (ListenTransConns[i]); + + if (status != TRANS_RESET_NOOP) + { + if (status == TRANS_RESET_FAILURE) + { + /* + * ListenTransConns[i] freed by xtrans. + * Remove it from out list. + */ + + FD_CLR (ListenTransFds[i], &WellKnownConnections); + ListenTransFds[i] = ListenTransFds[ListenTransCount - 1]; + ListenTransConns[i] = ListenTransConns[ListenTransCount - 1]; + ListenTransCount -= 1; + i -= 1; + } + else if (status == TRANS_RESET_NEW_FD) + { + /* + * A new file descriptor was allocated (the old one was closed) + */ + + int newfd = _XSERVTransGetConnectionNumber (ListenTransConns[i]); + + FD_CLR (ListenTransFds[i], &WellKnownConnections); + ListenTransFds[i] = newfd; + FD_SET(newfd, &WellKnownConnections); + } + } + } + + ResetAuthorization (); + ResetHosts(display); + /* + * restart XDMCP + */ +#ifdef XDMCP + XdmcpReset (); +#endif +} + +void +CloseWellKnownConnections(void) +{ + int i; + + for (i = 0; i < ListenTransCount; i++) + _XSERVTransClose (ListenTransConns[i]); +} + +static void +AuthAudit (ClientPtr client, Bool letin, + struct sockaddr *saddr, int len, + unsigned int proto_n, char *auth_proto, int auth_id) +{ + char addr[128]; + char *out = addr; + char client_uid_string[64]; + LocalClientCredRec *lcc; +#ifdef XSERVER_DTRACE + pid_t client_pid = -1; + zoneid_t client_zid = -1; +#endif + + if (!len) + strcpy(out, "local host"); + else + switch (saddr->sa_family) + { + case AF_UNSPEC: +#if defined(UNIXCONN) || defined(LOCALCONN) + case AF_UNIX: +#endif + strcpy(out, "local host"); + break; +#if defined(TCPCONN) || defined(STREAMSCONN) + case AF_INET: + sprintf(out, "IP %s", + inet_ntoa(((struct sockaddr_in *) saddr)->sin_addr)); + break; +#if defined(IPv6) && defined(AF_INET6) + case AF_INET6: { + char ipaddr[INET6_ADDRSTRLEN]; + inet_ntop(AF_INET6, &((struct sockaddr_in6 *) saddr)->sin6_addr, + ipaddr, sizeof(ipaddr)); + sprintf(out, "IP %s", ipaddr); + } + break; +#endif +#endif + default: + strcpy(out, "unknown address"); + } + + if (GetLocalClientCreds(client, &lcc) != -1) { + int slen; /* length written to client_uid_string */ + + strcpy(client_uid_string, " ( "); + slen = 3; + + if (lcc->fieldsSet & LCC_UID_SET) { + snprintf(client_uid_string + slen, + sizeof(client_uid_string) - slen, + "uid=%ld ", (long) lcc->euid); + slen = strlen(client_uid_string); + } + + if (lcc->fieldsSet & LCC_GID_SET) { + snprintf(client_uid_string + slen, + sizeof(client_uid_string) - slen, + "gid=%ld ", (long) lcc->egid); + slen = strlen(client_uid_string); + } + + if (lcc->fieldsSet & LCC_PID_SET) { +#ifdef XSERVER_DTRACE + client_pid = lcc->pid; +#endif + snprintf(client_uid_string + slen, + sizeof(client_uid_string) - slen, + "pid=%ld ", (long) lcc->pid); + slen = strlen(client_uid_string); + } + + if (lcc->fieldsSet & LCC_ZID_SET) { +#ifdef XSERVER_DTRACE + client_zid = lcc->zoneid; +#endif + snprintf(client_uid_string + slen, + sizeof(client_uid_string) - slen, + "zoneid=%ld ", (long) lcc->zoneid); + slen = strlen(client_uid_string); + } + + snprintf(client_uid_string + slen, sizeof(client_uid_string) - slen, + ")"); + FreeLocalClientCreds(lcc); + } + else { + client_uid_string[0] = '\0'; + } + +#ifdef XSERVER_DTRACE + XSERVER_CLIENT_AUTH(client->index, addr, client_pid, client_zid); +#endif + if (auditTrailLevel > 1) { + if (proto_n) + AuditF("client %d %s from %s%s\n Auth name: %.*s ID: %d\n", + client->index, letin ? "connected" : "rejected", addr, + client_uid_string, (int)proto_n, auth_proto, auth_id); + else + AuditF("client %d %s from %s%s\n", + client->index, letin ? "connected" : "rejected", addr, + client_uid_string); + + } +} + +XID +AuthorizationIDOfClient(ClientPtr client) +{ + if (client->osPrivate) + return ((OsCommPtr)client->osPrivate)->auth_id; + else + return None; +} + + +/***************************************************************** + * ClientAuthorized + * + * Sent by the client at connection setup: + * typedef struct _xConnClientPrefix { + * CARD8 byteOrder; + * BYTE pad; + * CARD16 majorVersion, minorVersion; + * CARD16 nbytesAuthProto; + * CARD16 nbytesAuthString; + * } xConnClientPrefix; + * + * It is hoped that eventually one protocol will be agreed upon. In the + * mean time, a server that implements a different protocol than the + * client expects, or a server that only implements the host-based + * mechanism, will simply ignore this information. + * + *****************************************************************/ + +char * +ClientAuthorized(ClientPtr client, + unsigned int proto_n, char *auth_proto, + unsigned int string_n, char *auth_string) +{ + OsCommPtr priv; + Xtransaddr *from = NULL; + int family; + int fromlen; + XID auth_id; + char *reason = NULL; + XtransConnInfo trans_conn; + + priv = (OsCommPtr)client->osPrivate; + trans_conn = priv->trans_conn; + + /* Allow any client to connect without authorization on a launchd socket, + because it is securely created -- this prevents a race condition on launch */ + if(trans_conn->flags & TRANS_NOXAUTH) { + auth_id = (XID) 0L; + } else { + auth_id = CheckAuthorization (proto_n, auth_proto, string_n, auth_string, client, &reason); + } + + if (auth_id == (XID) ~0L) + { + if (_XSERVTransGetPeerAddr(trans_conn, &family, &fromlen, &from) != -1) + { + if (InvalidHost ((struct sockaddr *) from, fromlen, client)) + AuthAudit(client, FALSE, (struct sockaddr *) from, + fromlen, proto_n, auth_proto, auth_id); + else + { + auth_id = (XID) 0; +#ifdef XSERVER_DTRACE + if ((auditTrailLevel > 1) || XSERVER_CLIENT_AUTH_ENABLED()) +#else + if (auditTrailLevel > 1) +#endif + AuthAudit(client, TRUE, + (struct sockaddr *) from, fromlen, + proto_n, auth_proto, auth_id); + } + + free(from); + } + + if (auth_id == (XID) ~0L) { + if (reason) + return reason; + else + return "Client is not authorized to connect to Server"; + } + } +#ifdef XSERVER_DTRACE + else if ((auditTrailLevel > 1) || XSERVER_CLIENT_AUTH_ENABLED()) +#else + else if (auditTrailLevel > 1) +#endif + { + if (_XSERVTransGetPeerAddr (trans_conn, + &family, &fromlen, &from) != -1) + { + AuthAudit(client, TRUE, (struct sockaddr *) from, fromlen, + proto_n, auth_proto, auth_id); + + free(from); + } + } + priv->auth_id = auth_id; + priv->conn_time = 0; + +#ifdef XDMCP + /* indicate to Xdmcp protocol that we've opened new client */ + XdmcpOpenDisplay(priv->fd); +#endif /* XDMCP */ + + XaceHook(XACE_AUTH_AVAIL, client, auth_id); + + /* At this point, if the client is authorized to change the access control + * list, we should getpeername() information, and add the client to + * the selfhosts list. It's not really the host machine, but the + * true purpose of the selfhosts list is to see who may change the + * access control list. + */ + return((char *)NULL); +} + +static ClientPtr +AllocNewConnection (XtransConnInfo trans_conn, int fd, CARD32 conn_time) +{ + OsCommPtr oc; + ClientPtr client; + + if ( +#ifndef WIN32 + fd >= lastfdesc +#else + XFD_SETCOUNT(&AllClients) >= MaxClients +#endif + ) + return NullClient; + oc = malloc(sizeof(OsCommRec)); + if (!oc) + return NullClient; + oc->trans_conn = trans_conn; + oc->fd = fd; + oc->input = (ConnectionInputPtr)NULL; + oc->output = (ConnectionOutputPtr)NULL; + oc->auth_id = None; + oc->conn_time = conn_time; + if (!(client = NextAvailableClient((pointer)oc))) + { + free(oc); + return NullClient; + } + oc->local_client = ComputeLocalClient(client); +#if !defined(WIN32) + ConnectionTranslation[fd] = client->index; +#else + SetConnectionTranslation(fd, client->index); +#endif + if (GrabInProgress) + { + FD_SET(fd, &SavedAllClients); + FD_SET(fd, &SavedAllSockets); + } + else + { + FD_SET(fd, &AllClients); + FD_SET(fd, &AllSockets); + } + +#ifdef DEBUG + ErrorF("AllocNewConnection: client index = %d, socket fd = %d\n", + client->index, fd); +#endif +#ifdef XSERVER_DTRACE + XSERVER_CLIENT_CONNECT(client->index, fd); +#endif + + return client; +} + +/***************** + * EstablishNewConnections + * If anyone is waiting on listened sockets, accept them. + * Returns a mask with indices of new clients. Updates AllClients + * and AllSockets. + *****************/ + +/*ARGSUSED*/ +Bool +EstablishNewConnections(ClientPtr clientUnused, pointer closure) +{ + fd_set readyconnections; /* set of listeners that are ready */ + int curconn; /* fd of listener that's ready */ + register int newconn; /* fd of new client */ + CARD32 connect_time; + register int i; + register ClientPtr client; + register OsCommPtr oc; + fd_set tmask; + + XFD_ANDSET (&tmask, (fd_set*)closure, &WellKnownConnections); + XFD_COPYSET(&tmask, &readyconnections); + if (!XFD_ANYSET(&readyconnections)) + return TRUE; + connect_time = GetTimeInMillis(); + /* kill off stragglers */ + for (i=1; i<currentMaxClients; i++) + { + if ((client = clients[i])) + { + oc = (OsCommPtr)(client->osPrivate); + if ((oc && (oc->conn_time != 0) && + (connect_time - oc->conn_time) >= TimeOutValue) || + (client->noClientException != Success && !client->clientGone)) + CloseDownClient(client); + } + } +#ifndef WIN32 + for (i = 0; i < howmany(XFD_SETSIZE, NFDBITS); i++) + { + while (readyconnections.fds_bits[i]) +#else + for (i = 0; i < XFD_SETCOUNT(&readyconnections); i++) +#endif + { + XtransConnInfo trans_conn, new_trans_conn; + int status; + +#ifndef WIN32 + curconn = mffs (readyconnections.fds_bits[i]) - 1; + readyconnections.fds_bits[i] &= ~((fd_mask)1 << curconn); + curconn += (i * (sizeof(fd_mask)*8)); +#else + curconn = XFD_FD(&readyconnections, i); +#endif + + if ((trans_conn = lookup_trans_conn (curconn)) == NULL) + continue; + + if ((new_trans_conn = _XSERVTransAccept (trans_conn, &status)) == NULL) + continue; + + newconn = _XSERVTransGetConnectionNumber (new_trans_conn); + + if (newconn < lastfdesc) + { + int clientid; +#if !defined(WIN32) + clientid = ConnectionTranslation[newconn]; +#else + clientid = GetConnectionTranslation(newconn); +#endif + if(clientid && (client = clients[clientid])) + CloseDownClient(client); + } + + _XSERVTransSetOption(new_trans_conn, TRANS_NONBLOCKING, 1); + + if(trans_conn->flags & TRANS_NOXAUTH) + new_trans_conn->flags = new_trans_conn->flags | TRANS_NOXAUTH; + + if (!AllocNewConnection (new_trans_conn, newconn, connect_time)) + { + ErrorConnMax(new_trans_conn); + _XSERVTransClose(new_trans_conn); + } + } +#ifndef WIN32 + } +#endif + return TRUE; +} + +#define NOROOM "Maximum number of clients reached" + +/************ + * ErrorConnMax + * Fail a connection due to lack of client or file descriptor space + ************/ + +static void +ErrorConnMax(XtransConnInfo trans_conn) +{ + int fd = _XSERVTransGetConnectionNumber (trans_conn); + xConnSetupPrefix csp; + char pad[3]; + struct iovec iov[3]; + char byteOrder = 0; + int whichbyte = 1; + struct timeval waittime; + fd_set mask; + + /* if these seems like a lot of trouble to go to, it probably is */ + waittime.tv_sec = BOTIMEOUT / MILLI_PER_SECOND; + waittime.tv_usec = (BOTIMEOUT % MILLI_PER_SECOND) * + (1000000 / MILLI_PER_SECOND); + FD_ZERO(&mask); + FD_SET(fd, &mask); + (void)Select(fd + 1, &mask, NULL, NULL, &waittime); + /* try to read the byte-order of the connection */ + (void)_XSERVTransRead(trans_conn, &byteOrder, 1); + if ((byteOrder == 'l') || (byteOrder == 'B')) + { + csp.success = xFalse; + csp.lengthReason = sizeof(NOROOM) - 1; + csp.length = (sizeof(NOROOM) + 2) >> 2; + csp.majorVersion = X_PROTOCOL; + csp.minorVersion = X_PROTOCOL_REVISION; + if (((*(char *) &whichbyte) && (byteOrder == 'B')) || + (!(*(char *) &whichbyte) && (byteOrder == 'l'))) + { + swaps(&csp.majorVersion, whichbyte); + swaps(&csp.minorVersion, whichbyte); + swaps(&csp.length, whichbyte); + } + iov[0].iov_len = sz_xConnSetupPrefix; + iov[0].iov_base = (char *) &csp; + iov[1].iov_len = csp.lengthReason; + iov[1].iov_base = NOROOM; + iov[2].iov_len = (4 - (csp.lengthReason & 3)) & 3; + iov[2].iov_base = pad; + (void)_XSERVTransWritev(trans_conn, iov, 3); + } +} + +/************ + * CloseDownFileDescriptor: + * Remove this file descriptor and it's I/O buffers, etc. + ************/ + +static void +CloseDownFileDescriptor(OsCommPtr oc) +{ + int connection = oc->fd; + + if (oc->trans_conn) { + _XSERVTransDisconnect(oc->trans_conn); + _XSERVTransClose(oc->trans_conn); + } +#ifndef WIN32 + ConnectionTranslation[connection] = 0; +#else + SetConnectionTranslation(connection, 0); +#endif + FD_CLR(connection, &AllSockets); + FD_CLR(connection, &AllClients); + FD_CLR(connection, &ClientsWithInput); + FD_CLR(connection, &GrabImperviousClients); + if (GrabInProgress) + { + FD_CLR(connection, &SavedAllSockets); + FD_CLR(connection, &SavedAllClients); + FD_CLR(connection, &SavedClientsWithInput); + } + FD_CLR(connection, &ClientsWriteBlocked); + if (!XFD_ANYSET(&ClientsWriteBlocked)) + AnyClientsWriteBlocked = FALSE; + FD_CLR(connection, &OutputPending); +} + +/***************** + * CheckConnections + * Some connection has died, go find which one and shut it down + * The file descriptor has been closed, but is still in AllClients. + * If would truly be wonderful if select() would put the bogus + * file descriptors in the exception mask, but nooooo. So we have + * to check each and every socket individually. + *****************/ + +void +CheckConnections(void) +{ +#ifndef WIN32 + fd_mask mask; +#endif + fd_set tmask; + int curclient, curoff; + int i; + struct timeval notime; + int r; +#ifdef WIN32 + fd_set savedAllClients; +#endif + + notime.tv_sec = 0; + notime.tv_usec = 0; + +#ifndef WIN32 + for (i=0; i<howmany(XFD_SETSIZE, NFDBITS); i++) + { + mask = AllClients.fds_bits[i]; + while (mask) + { + curoff = mffs (mask) - 1; + curclient = curoff + (i * (sizeof(fd_mask)*8)); + FD_ZERO(&tmask); + FD_SET(curclient, &tmask); + do { + r = Select (curclient + 1, &tmask, NULL, NULL, ¬ime); + } while (r < 0 && (errno == EINTR || errno == EAGAIN)); + if (r < 0) + if (ConnectionTranslation[curclient] > 0) + CloseDownClient(clients[ConnectionTranslation[curclient]]); + mask &= ~((fd_mask)1 << curoff); + } + } +#else + XFD_COPYSET(&AllClients, &savedAllClients); + for (i = 0; i < XFD_SETCOUNT(&savedAllClients); i++) + { + curclient = XFD_FD(&savedAllClients, i); + FD_ZERO(&tmask); + FD_SET(curclient, &tmask); + do { + r = Select (curclient + 1, &tmask, NULL, NULL, ¬ime); + } while (r < 0 && (errno == EINTR || errno == EAGAIN)); + if (r < 0) + if (GetConnectionTranslation(curclient) > 0) + CloseDownClient(clients[GetConnectionTranslation(curclient)]); + } +#endif +} + + +/***************** + * CloseDownConnection + * Delete client from AllClients and free resources + *****************/ + +void +CloseDownConnection(ClientPtr client) +{ + OsCommPtr oc = (OsCommPtr)client->osPrivate; + + if (FlushCallback) + CallCallbacks(&FlushCallback, NULL); + + if (oc->output && oc->output->count) + FlushClient(client, oc, (char *)NULL, 0); +#ifdef XDMCP + XdmcpCloseDisplay(oc->fd); +#endif + CloseDownFileDescriptor(oc); + FreeOsBuffers(oc); + free(client->osPrivate); + client->osPrivate = (pointer)NULL; + if (auditTrailLevel > 1) + AuditF("client %d disconnected\n", client->index); +} + +void +AddGeneralSocket(int fd) +{ + FD_SET(fd, &AllSockets); + if (GrabInProgress) + FD_SET(fd, &SavedAllSockets); +} + +void +AddEnabledDevice(int fd) +{ + FD_SET(fd, &EnabledDevices); + AddGeneralSocket(fd); +} + +void +RemoveGeneralSocket(int fd) +{ + FD_CLR(fd, &AllSockets); + if (GrabInProgress) + FD_CLR(fd, &SavedAllSockets); +} + +void +RemoveEnabledDevice(int fd) +{ + FD_CLR(fd, &EnabledDevices); + RemoveGeneralSocket(fd); +} + +/***************** + * OnlyListenToOneClient: + * Only accept requests from one client. Continue to handle new + * connections, but don't take any protocol requests from the new + * ones. Note that if GrabInProgress is set, EstablishNewConnections + * needs to put new clients into SavedAllSockets and SavedAllClients. + * Note also that there is no timeout for this in the protocol. + * This routine is "undone" by ListenToAllClients() + *****************/ + +int +OnlyListenToOneClient(ClientPtr client) +{ + OsCommPtr oc = (OsCommPtr)client->osPrivate; + int rc, connection = oc->fd; + + rc = XaceHook(XACE_SERVER_ACCESS, client, DixGrabAccess); + if (rc != Success) + return rc; + + if (! GrabInProgress) + { + XFD_COPYSET(&ClientsWithInput, &SavedClientsWithInput); + XFD_ANDSET(&ClientsWithInput, + &ClientsWithInput, &GrabImperviousClients); + if (FD_ISSET(connection, &SavedClientsWithInput)) + { + FD_CLR(connection, &SavedClientsWithInput); + FD_SET(connection, &ClientsWithInput); + } + XFD_UNSET(&SavedClientsWithInput, &GrabImperviousClients); + XFD_COPYSET(&AllSockets, &SavedAllSockets); + XFD_COPYSET(&AllClients, &SavedAllClients); + XFD_UNSET(&AllSockets, &AllClients); + XFD_ANDSET(&AllClients, &AllClients, &GrabImperviousClients); + FD_SET(connection, &AllClients); + XFD_ORSET(&AllSockets, &AllSockets, &AllClients); + GrabInProgress = client->index; + } + return rc; +} + +/**************** + * ListenToAllClients: + * Undoes OnlyListentToOneClient() + ****************/ + +void +ListenToAllClients(void) +{ + if (GrabInProgress) + { + XFD_ORSET(&AllSockets, &AllSockets, &SavedAllSockets); + XFD_ORSET(&AllClients, &AllClients, &SavedAllClients); + XFD_ORSET(&ClientsWithInput, &ClientsWithInput, &SavedClientsWithInput); + GrabInProgress = 0; + } +} + +/**************** + * IgnoreClient + * Removes one client from input masks. + * Must have cooresponding call to AttendClient. + ****************/ + +void +IgnoreClient (ClientPtr client) +{ + OsCommPtr oc = (OsCommPtr)client->osPrivate; + int connection = oc->fd; + + client->ignoreCount++; + if (client->ignoreCount > 1) + return; + + isItTimeToYield = TRUE; + if (!GrabInProgress || FD_ISSET(connection, &AllClients)) + { + if (FD_ISSET (connection, &ClientsWithInput)) + FD_SET(connection, &IgnoredClientsWithInput); + else + FD_CLR(connection, &IgnoredClientsWithInput); + FD_CLR(connection, &ClientsWithInput); + FD_CLR(connection, &AllSockets); + FD_CLR(connection, &AllClients); + FD_CLR(connection, &LastSelectMask); + } + else + { + if (FD_ISSET (connection, &SavedClientsWithInput)) + FD_SET(connection, &IgnoredClientsWithInput); + else + FD_CLR(connection, &IgnoredClientsWithInput); + FD_CLR(connection, &SavedClientsWithInput); + FD_CLR(connection, &SavedAllSockets); + FD_CLR(connection, &SavedAllClients); + } +} + +/**************** + * AttendClient + * Adds one client back into the input masks. + ****************/ + +void +AttendClient (ClientPtr client) +{ + OsCommPtr oc = (OsCommPtr)client->osPrivate; + int connection = oc->fd; + + client->ignoreCount--; + if (client->ignoreCount) + return; + + if (!GrabInProgress || GrabInProgress == client->index || + FD_ISSET(connection, &GrabImperviousClients)) + { + FD_SET(connection, &AllClients); + FD_SET(connection, &AllSockets); + FD_SET(connection, &LastSelectMask); + if (FD_ISSET (connection, &IgnoredClientsWithInput)) + FD_SET(connection, &ClientsWithInput); + } + else + { + FD_SET(connection, &SavedAllClients); + FD_SET(connection, &SavedAllSockets); + if (FD_ISSET(connection, &IgnoredClientsWithInput)) + FD_SET(connection, &SavedClientsWithInput); + } +} + +/* make client impervious to grabs; assume only executing client calls this */ + +void +MakeClientGrabImpervious(ClientPtr client) +{ + OsCommPtr oc = (OsCommPtr)client->osPrivate; + int connection = oc->fd; + + FD_SET(connection, &GrabImperviousClients); + + if (ServerGrabCallback) + { + ServerGrabInfoRec grabinfo; + grabinfo.client = client; + grabinfo.grabstate = CLIENT_IMPERVIOUS; + CallCallbacks(&ServerGrabCallback, &grabinfo); + } +} + +/* make client pervious to grabs; assume only executing client calls this */ + +void +MakeClientGrabPervious(ClientPtr client) +{ + OsCommPtr oc = (OsCommPtr)client->osPrivate; + int connection = oc->fd; + + FD_CLR(connection, &GrabImperviousClients); + if (GrabInProgress && (GrabInProgress != client->index)) + { + if (FD_ISSET(connection, &ClientsWithInput)) + { + FD_SET(connection, &SavedClientsWithInput); + FD_CLR(connection, &ClientsWithInput); + } + FD_CLR(connection, &AllSockets); + FD_CLR(connection, &AllClients); + isItTimeToYield = TRUE; + } + + if (ServerGrabCallback) + { + ServerGrabInfoRec grabinfo; + grabinfo.client = client; + grabinfo.grabstate = CLIENT_PERVIOUS; + CallCallbacks(&ServerGrabCallback, &grabinfo); + } +} + +#ifdef XQUARTZ +/* Add a fd (from launchd) to our listeners */ +void ListenOnOpenFD(int fd, int noxauth) { + char port[256]; + XtransConnInfo ciptr; + const char *display_env = getenv("DISPLAY"); + + if(display_env && (strncmp(display_env, "/tmp/launch", 11) == 0)) { + /* Make the path the launchd socket if our DISPLAY is set right */ + strcpy(port, display_env); + } else { + /* Just some default so things don't break and die. */ + sprintf(port, ":%d", atoi(display)); + } + + /* Make our XtransConnInfo + * TRANS_SOCKET_LOCAL_INDEX = 5 from Xtrans.c + */ + ciptr = _XSERVTransReopenCOTSServer(5, fd, port); + if(ciptr == NULL) { + ErrorF("Got NULL while trying to Reopen launchd port.\n"); + return; + } + + if(noxauth) + ciptr->flags = ciptr->flags | TRANS_NOXAUTH; + + /* Allocate space to store it */ + ListenTransFds = (int *) realloc(ListenTransFds, (ListenTransCount + 1) * sizeof (int)); + ListenTransConns = (XtransConnInfo *) realloc(ListenTransConns, (ListenTransCount + 1) * sizeof (XtransConnInfo)); + + /* Store it */ + ListenTransConns[ListenTransCount] = ciptr; + ListenTransFds[ListenTransCount] = fd; + + FD_SET(fd, &WellKnownConnections); + FD_SET(fd, &AllSockets); + + /* Increment the count */ + ListenTransCount++; + + /* This *might* not be needed... /shrug */ + ResetAuthorization(); + ResetHosts(display); +#ifdef XDMCP + XdmcpReset(); +#endif +} + +#endif diff --git a/xorg-server/randr/rrdispatch.c b/xorg-server/randr/rrdispatch.c index ac4d2acc1..213550475 100644 --- a/xorg-server/randr/rrdispatch.c +++ b/xorg-server/randr/rrdispatch.c @@ -146,7 +146,7 @@ ProcRRSelectInput (ClientPtr client) /* * Now see if the client needs an event */ - if (pScrPriv && (pRREvent->mask & RRScreenChangeNotifyMask)) + if (pScrPriv) { pTimes = &((RRTimesPtr) (pRRClient + 1))[pScreen->myNum]; if (CompareTimeStamps (pTimes->setTime, @@ -154,7 +154,35 @@ ProcRRSelectInput (ClientPtr client) CompareTimeStamps (pTimes->configTime, pScrPriv->lastConfigTime) != 0) { - RRDeliverScreenEvent (client, pWin, pScreen); + if (pRREvent->mask & RRScreenChangeNotifyMask) + { + RRDeliverScreenEvent (client, pWin, pScreen); + } + + if (pRREvent->mask & RRCrtcChangeNotifyMask) + { + int i; + + for (i = 0; i < pScrPriv->numCrtcs; i++) + { + RRDeliverCrtcEvent (client, pWin, pScrPriv->crtcs[i]); + } + } + + if (pRREvent->mask & RROutputChangeNotifyMask) + { + int i; + + for (i = 0; i < pScrPriv->numOutputs; i++) + { + RRDeliverOutputEvent (client, pWin, pScrPriv->outputs[i]); + } + } + + /* We don't check for RROutputPropertyNotifyMask, as randrproto.txt doesn't + * say if there ought to be notifications of changes to output properties + * if those changes occurred before the time RRSelectInput is called. + */ } } } diff --git a/xorg-server/render/render.c b/xorg-server/render/render.c index c5da6d78f..ebb1d630a 100644 --- a/xorg-server/render/render.c +++ b/xorg-server/render/render.c @@ -1705,11 +1705,17 @@ ProcRenderCreateCursor (ClientPtr client) GetColor(twocolor[1], 0), &pCursor, client, stuff->cid); if (rc != Success) - return rc; - if (!AddResource(stuff->cid, RT_CURSOR, (pointer)pCursor)) - return BadAlloc; + goto bail; + if (!AddResource(stuff->cid, RT_CURSOR, (pointer)pCursor)) { + rc = BadAlloc; + goto bail; + } return Success; +bail: + free(srcbits); + free(mskbits); + return rc; } static int diff --git a/xorg-server/xkeyboard-config/rules/compat/variantsMapping.lst b/xorg-server/xkeyboard-config/rules/compat/variantsMapping.lst index be2a2bc40..d88336fce 100644 --- a/xorg-server/xkeyboard-config/rules/compat/variantsMapping.lst +++ b/xorg-server/xkeyboard-config/rules/compat/variantsMapping.lst @@ -13,7 +13,6 @@ guj basic in guj gur basic in guru ie laptop ie basic ie CloGaelachLaptop ie CloGaelach -il si1452 ie basic in urd in urd-phonetic iu basic ca ike lo basic la basic diff --git a/xorg-server/xkeyboard-config/symbols/hu b/xorg-server/xkeyboard-config/symbols/hu index 16631b7ad..21913a330 100644 --- a/xorg-server/xkeyboard-config/symbols/hu +++ b/xorg-server/xkeyboard-config/symbols/hu @@ -425,7 +425,7 @@ xkb_symbols "def_common" { key <AB06> { [ n, N, braceright ] }; key <AB07> { [ m, M, less ] }; key <AB08> { [ comma, question, semicolon ] }; - key <AB09> { [ period, colon, ellipsis ] }; + key <AB09> { [ period, colon, greater ] }; key <AB10> { [ minus, underscore, asterisk ] }; }; -- cgit v1.2.3