From aee161ba075b1fb1458b5ae0740a5e35102da54d Mon Sep 17 00:00:00 2001 From: marha Date: Mon, 7 Jan 2013 16:33:55 +0100 Subject: Solved some more problems due to latest merge --- X11/Xauth.h | 286 ++--- filesthatshouldbethesame.py | 0 xorg-server/Xi/exevents.c | 2 +- xorg-server/Xi/xibarriers.c | 89 +- xorg-server/glx/indirect_dispatch.h | 2100 +++++++++++++++++------------------ 5 files changed, 1244 insertions(+), 1233 deletions(-) mode change 100644 => 100755 filesthatshouldbethesame.py diff --git a/X11/Xauth.h b/X11/Xauth.h index ec8375a35..a707bed8c 100644 --- a/X11/Xauth.h +++ b/X11/Xauth.h @@ -1,137 +1,149 @@ -/* - -Copyright 1988, 1998 The Open Group - -Permission to use, copy, modify, distribute, and sell this software and its -documentation for any purpose is hereby granted without fee, provided that -the above copyright notice appear in all copies and that both that -copyright notice and this permission notice appear in supporting -documentation. - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -Except as contained in this notice, the name of The Open Group shall not be -used in advertising or otherwise to promote the sale, use or other dealings -in this Software without prior written authorization from The Open Group. - -*/ - -#ifndef _Xauth_h -#define _Xauth_h - -typedef struct xauth { - unsigned short family; - unsigned short address_length; - char *address; - unsigned short number_length; - char *number; - unsigned short name_length; - char *name; - unsigned short data_length; - char *data; -} Xauth; - -#ifndef _XAUTH_STRUCT_ONLY - -# include -# include - -# include - -# define FamilyLocal (256) /* not part of X standard (i.e. X.h) */ -# define FamilyWild (65535) -# define FamilyNetname (254) /* not part of X standard */ -# define FamilyKrb5Principal (253) /* Kerberos 5 principal name */ -# define FamilyLocalHost (252) /* for local non-net authentication */ - - -_XFUNCPROTOBEGIN - -char *XauFileName(void); - -Xauth *XauReadAuth( -FILE* /* auth_file */ -); - -int XauLockAuth( -_Xconst char* /* file_name */, -int /* retries */, -int /* timeout */, -long /* dead */ -); - -int XauUnlockAuth( -_Xconst char* /* file_name */ -); - -int XauWriteAuth( -FILE* /* auth_file */, -Xauth* /* auth */ -); - -Xauth *XauGetAuthByAddr( -#if NeedWidePrototypes -unsigned int /* family */, -unsigned int /* address_length */, -#else -unsigned short /* family */, -unsigned short /* address_length */, -#endif -_Xconst char* /* address */, -#if NeedWidePrototypes -unsigned int /* number_length */, -#else -unsigned short /* number_length */, -#endif -_Xconst char* /* number */, -#if NeedWidePrototypes -unsigned int /* name_length */, -#else -unsigned short /* name_length */, -#endif -_Xconst char* /* name */ -); - -Xauth *XauGetBestAuthByAddr( -#if NeedWidePrototypes -unsigned int /* family */, -unsigned int /* address_length */, -#else -unsigned short /* family */, -unsigned short /* address_length */, -#endif -_Xconst char* /* address */, -#if NeedWidePrototypes -unsigned int /* number_length */, -#else -unsigned short /* number_length */, -#endif -_Xconst char* /* number */, -int /* types_length */, -char** /* type_names */, -_Xconst int* /* type_lengths */ -); - -void XauDisposeAuth( -Xauth* /* auth */ -); - -_XFUNCPROTOEND - -/* Return values from XauLockAuth */ - -# define LOCK_SUCCESS 0 /* lock succeeded */ -# define LOCK_ERROR 1 /* lock unexpectely failed, check errno */ -# define LOCK_TIMEOUT 2 /* lock failed, timeouts expired */ - -#endif /* _XAUTH_STRUCT_ONLY */ - -#endif /* _Xauth_h */ +/* + +Copyright 1988, 1998 The Open Group + +Permission to use, copy, modify, distribute, and sell this software and its +documentation for any purpose is hereby granted without fee, provided that +the above copyright notice appear in all copies and that both that +copyright notice and this permission notice appear in supporting +documentation. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of The Open Group shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from The Open Group. + +*/ + +#ifndef _Xauth_h +#define _Xauth_h + +/* struct xauth is full of implicit padding to properly align the pointers + after the length fields. We can't clean that up without breaking ABI, + so tell clang not to bother complaining about it. */ +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wpadded" +#endif + +typedef struct xauth { + unsigned short family; + unsigned short address_length; + char *address; + unsigned short number_length; + char *number; + unsigned short name_length; + char *name; + unsigned short data_length; + char *data; +} Xauth; + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + +#ifndef _XAUTH_STRUCT_ONLY + +# include +# include + +# include + +# define FamilyLocal (256) /* not part of X standard (i.e. X.h) */ +# define FamilyWild (65535) +# define FamilyNetname (254) /* not part of X standard */ +# define FamilyKrb5Principal (253) /* Kerberos 5 principal name */ +# define FamilyLocalHost (252) /* for local non-net authentication */ + + +_XFUNCPROTOBEGIN + +char *XauFileName(void); + +Xauth *XauReadAuth( +FILE* /* auth_file */ +); + +int XauLockAuth( +_Xconst char* /* file_name */, +int /* retries */, +int /* timeout */, +long /* dead */ +); + +int XauUnlockAuth( +_Xconst char* /* file_name */ +); + +int XauWriteAuth( +FILE* /* auth_file */, +Xauth* /* auth */ +); + +Xauth *XauGetAuthByAddr( +#if NeedWidePrototypes +unsigned int /* family */, +unsigned int /* address_length */, +#else +unsigned short /* family */, +unsigned short /* address_length */, +#endif +_Xconst char* /* address */, +#if NeedWidePrototypes +unsigned int /* number_length */, +#else +unsigned short /* number_length */, +#endif +_Xconst char* /* number */, +#if NeedWidePrototypes +unsigned int /* name_length */, +#else +unsigned short /* name_length */, +#endif +_Xconst char* /* name */ +); + +Xauth *XauGetBestAuthByAddr( +#if NeedWidePrototypes +unsigned int /* family */, +unsigned int /* address_length */, +#else +unsigned short /* family */, +unsigned short /* address_length */, +#endif +_Xconst char* /* address */, +#if NeedWidePrototypes +unsigned int /* number_length */, +#else +unsigned short /* number_length */, +#endif +_Xconst char* /* number */, +int /* types_length */, +char** /* type_names */, +_Xconst int* /* type_lengths */ +); + +void XauDisposeAuth( +Xauth* /* auth */ +); + +_XFUNCPROTOEND + +/* Return values from XauLockAuth */ + +# define LOCK_SUCCESS 0 /* lock succeeded */ +# define LOCK_ERROR 1 /* lock unexpectely failed, check errno */ +# define LOCK_TIMEOUT 2 /* lock failed, timeouts expired */ + +#endif /* _XAUTH_STRUCT_ONLY */ + +#endif /* _Xauth_h */ diff --git a/filesthatshouldbethesame.py b/filesthatshouldbethesame.py old mode 100644 new mode 100755 diff --git a/xorg-server/Xi/exevents.c b/xorg-server/Xi/exevents.c index b34292594..6d5443341 100644 --- a/xorg-server/Xi/exevents.c +++ b/xorg-server/Xi/exevents.c @@ -1671,7 +1671,7 @@ ProcessBarrierEvent(InternalEvent *e, DeviceIntPtr dev) rc = EventToXI2(e, &ev); if (rc != Success) { - ErrorF("[Xi] event conversion from %s failed with code %d\n", __func__, rc); + ErrorF("[Xi] event conversion from %s failed with code %d\n", __FUNCTION__, rc); return; } diff --git a/xorg-server/Xi/xibarriers.c b/xorg-server/Xi/xibarriers.c index 7b7b83f1c..2aa4f51ff 100644 --- a/xorg-server/Xi/xibarriers.c +++ b/xorg-server/Xi/xibarriers.c @@ -398,19 +398,18 @@ input_constrain_cursor(DeviceIntPtr dev, ScreenPtr screen, struct PointerBarrier *nearest = NULL; PointerBarrierClientPtr c; Time ms = GetTimeInMillis(); - BarrierEvent ev = { - .header = ET_Internal, - .type = 0, - .length = sizeof (BarrierEvent), - .time = ms, - .deviceid = dev->id, - .sourceid = dev->id, - .dx = dest_x - current_x, - .dy = dest_y - current_y, - .root = screen->root->drawable.id, - }; InternalEvent *barrier_events = events; DeviceIntPtr master; + BarrierEvent ev; + ev.header = ET_Internal; + ev.type = 0; + ev.length = sizeof (BarrierEvent); + ev.time = ms; + ev.deviceid = dev->id; + ev.sourceid = dev->id; + ev.dx = dest_x - current_x; + ev.dy = dest_y - current_y; + ev.root = screen->root->drawable.id; if (nevents) *nevents = 0; @@ -648,24 +647,24 @@ BarrierFreeBarrier(void *data, XID id) for (dev = inputInfo.devices; dev; dev = dev->next) { struct PointerBarrierDevice *pbd; int root_x, root_y; - BarrierEvent ev = { - .header = ET_Internal, - .type = ET_BarrierLeave, - .length = sizeof (BarrierEvent), - .time = ms, - /* .deviceid */ - .sourceid = 0, - .barrierid = c->id, - .window = c->window, - .root = screen->root->drawable.id, - .dx = 0, - .dy = 0, - /* .root_x */ - /* .root_y */ - /* .dt */ - /* .event_id */ - .flags = XIBarrierPointerReleased, - }; + BarrierEvent ev; + ev.header = ET_Internal; + ev.type = ET_BarrierLeave; + ev.length = sizeof (BarrierEvent); + ev.time = ms; + /* .deviceid */ + ev.sourceid = 0; + ev.barrierid = c->id; + ev.window = c->window; + ev.root = screen->root->drawable.id; + ev.dx = 0; + ev.dy = 0; + /* .root_x */ + /* .root_y */ + /* .dt */ + /* .event_id */ + ev.flags = XIBarrierPointerReleased; + if (dev->type != MASTER_POINTER) @@ -729,22 +728,22 @@ static void remove_master_func(pointer res, XID id, pointer devid) pbd = GetBarrierDevice(barrier, *deviceid); if (pbd->hit) { - BarrierEvent ev = { - .header = ET_Internal, - .type =ET_BarrierLeave, - .length = sizeof (BarrierEvent), - .time = ms, - .deviceid = *deviceid, - .sourceid = 0, - .dx = 0, - .dy = 0, - .root = barrier->screen->root->drawable.id, - .window = barrier->window, - .dt = ms - pbd->last_timestamp, - .flags = XIBarrierPointerReleased, - .event_id = pbd->barrier_event_id, - .barrierid = barrier->id, - }; + BarrierEvent ev; + ev.header = ET_Internal; + ev.type =ET_BarrierLeave; + ev.length = sizeof (BarrierEvent); + ev.time = ms; + ev.deviceid = *deviceid; + ev.sourceid = 0; + ev.dx = 0; + ev.dy = 0; + ev.root = barrier->screen->root->drawable.id; + ev.window = barrier->window; + ev.dt = ms - pbd->last_timestamp; + ev.flags = XIBarrierPointerReleased; + ev.event_id = pbd->barrier_event_id; + ev.barrierid = barrier->id; + mieqEnqueue(dev, (InternalEvent *) &ev); } diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h index 2ec1faf56..c98d22f42 100644 --- a/xorg-server/glx/indirect_dispatch.h +++ b/xorg-server/glx/indirect_dispatch.h @@ -1,1050 +1,1050 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _INDIRECT_DISPATCH_H_ ) -# define _INDIRECT_DISPATCH_H_ - -# include - -struct __GLXclientStateRec; - -extern _X_HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord1dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_FramebufferTexture1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib1sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RenderbufferStorage(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RenderbufferStorage(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CompressedTexImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Normal3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Viewport(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Viewport(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetQueryiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetQueryiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4Nbv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_DeleteRenderbuffers(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib4usv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PointSize(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PopName(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PopName(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4Nusv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ClampColor(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClampColor(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Fogf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Fogf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexSubImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color4usv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Fogi(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Fogi(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord2iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ClearIndex(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BindFramebuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BindFramebuffer(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BlendFuncSeparate(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparate(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_End(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_DrawBuffers(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DrawBuffers(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib1dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_FramebufferTextureLayer(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ActiveTexture(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ActiveTexture(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3bv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_CompressedTexImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord1sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PointParameterfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PointParameterfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_FramebufferTexture3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsQuery(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsQuery(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4Niv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Niv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_BeginQuery(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BeginQuery(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_MultiTexCoord3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Lightf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MatrixMode(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BlendEquationSeparate(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparate(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CompressedTexImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PointParameteri(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PointParameteri(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PointParameterf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PointParameterf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_FramebufferTexture2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BindProgramARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BindProgramARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EndQuery(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EndQuery(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_GenerateMipmap(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_GenerateMipmap(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord1iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_WindowPos3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_WindowPos3fv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SampleCoverage(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SampleCoverage(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_PointParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PointParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BindRenderbuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BindRenderbuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_DeleteFramebuffers(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffers(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_FramebufferRenderbuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsProgramARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsProgramARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib4uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4Nsv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4bv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Indexsv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Translated(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Translatef(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Translatef(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyPixels(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4Nubv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3usv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BlitFramebuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlitFramebuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_IndexMask(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_FogCoorddv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FogCoorddv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DeleteQueries(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteQueries(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib4Nuiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc); - -#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */ +/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _INDIRECT_DISPATCH_H_ ) +# define _INDIRECT_DISPATCH_H_ + +# include + +struct __GLXclientStateRec; + +extern _X_HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_FramebufferTexture1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib1sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RenderbufferStorage(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RenderbufferStorage(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Normal3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Viewport(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Viewport(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetQueryiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4Nbv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_DeleteRenderbuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4usv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointSize(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PopName(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PopName(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4Nusv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClampColor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClampColor(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4usv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogi(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogi(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClearIndex(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BindFramebuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindFramebuffer(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BlendFuncSeparate(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparate(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_End(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_DrawBuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawBuffers(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FramebufferTextureLayer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ActiveTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ActiveTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CompressedTexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PointParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameterfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FramebufferTexture3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsQuery(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsQuery(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4Niv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Niv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BeginQuery(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BeginQuery(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lightf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MatrixMode(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BlendEquationSeparate(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparate(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PointParameteri(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameteri(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PointParameterf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameterf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_FramebufferTexture2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BindProgramARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindProgramARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EndQuery(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EndQuery(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_GenerateMipmap(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_GenerateMipmap(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_WindowPos3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_WindowPos3fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SampleCoverage(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SampleCoverage(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PointParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BindRenderbuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindRenderbuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DeleteFramebuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffers(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_FramebufferRenderbuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsProgramARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsProgramARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4Nsv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Indexsv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Translated(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Translatef(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Translatef(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4Nubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3usv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BlitFramebuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlitFramebuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_IndexMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FogCoorddv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FogCoorddv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DeleteQueries(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteQueries(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4Nuiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc); + +#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */ -- cgit v1.2.3