From 5e5a48ff8cd08f123601cd0625ca62a86675aac9 Mon Sep 17 00:00:00 2001
From: marha
Date: Sun, 4 Jan 2015 16:25:32 +0100
Subject: fontconfig libX11 mesa xserver git update 4 Jan 2015
xserver commit dc777c346d5d452a53b13b917c45f6a1bad2f20b
libX11 commit 446f5f7f41317a85a0cd0efa5e6a1b37bc99fba2
fontconfig commit 4420b27c074821a1d1f9d6ebe822a610176a417d
mesa commit 48094d0e6554a9df36bf00fc2793ade46cf92406
---
fontconfig/doc/fcconfig.fncs | 10 +-
fontconfig/doc/fcrange.fncs | 1 +
fontconfig/doc/fontconfig-devel.sgml | 8 +
fontconfig/fc-cache/fc-cache.c | 29 +-
fontconfig/fc-cache/fc-cache.sgml | 31 +-
fontconfig/fontconfig/fontconfig.h | 3 +-
fontconfig/src/fccfg.c | 23 +-
fontconfig/src/fcfreetype.c | 30 +-
fontconfig/src/fcint.h | 2 +-
fontconfig/src/fcmatch.c | 1 +
fontconfig/src/fcobjs.h | 1 +
libX11/man/xkb/XkbGetKeyBehaviors.man | 6 +-
mesalib/Makefile.am | 113 +--
mesalib/configure.ac | 24 +-
mesalib/docs/index.html | 21 +
mesalib/docs/relnotes.html | 4 +
mesalib/docs/relnotes/10.2.html | 2 +
mesalib/docs/relnotes/10.3.5.html | 88 +++
mesalib/docs/relnotes/10.3.6.html | 124 +++
mesalib/docs/relnotes/10.3.html | 1 +
mesalib/docs/relnotes/10.4.1.html | 97 +++
mesalib/docs/relnotes/10.4.html | 201 ++++-
mesalib/docs/relnotes/10.5.0.html | 6 +
mesalib/include/EGL/eglplatform.h | 10 +-
mesalib/include/GL/glext.h | 213 +++++-
mesalib/include/c99_compat.h | 6 +-
mesalib/install-lib-links.mk | 6 +
mesalib/src/Makefile.am | 6 +-
mesalib/src/SConscript | 5 +
mesalib/src/gallium/Automake.inc | 2 +
mesalib/src/gallium/Makefile.am | 8 +-
mesalib/src/gallium/SConscript | 2 +-
mesalib/src/gallium/auxiliary/Makefile.am | 4 +-
mesalib/src/gallium/auxiliary/Makefile.sources | 2 +-
mesalib/src/gallium/auxiliary/util/u_atomic.h | 401 ----------
mesalib/src/gallium/auxiliary/util/u_blend.h | 25 +
mesalib/src/gallium/auxiliary/util/u_debug.h | 2 +-
mesalib/src/gallium/auxiliary/util/u_debug_flush.c | 12 +-
mesalib/src/gallium/auxiliary/util/u_math.h | 8 +-
mesalib/src/gallium/auxiliary/util/u_prim.h | 6 +
mesalib/src/gallium/auxiliary/util/u_tests.c | 1 -
mesalib/src/glsl/Makefile.am | 20 +-
mesalib/src/glsl/Makefile.sources | 31 +-
mesalib/src/glsl/ast_to_hir.cpp | 8 +-
mesalib/src/glsl/builtin_variables.cpp | 4 +
mesalib/src/glsl/glcpp/glcpp-parse.y | 5 +-
mesalib/src/glsl/glsl_parser.yy | 24 +-
mesalib/src/glsl/glsl_parser_extras.cpp | 20 +-
mesalib/src/glsl/glsl_parser_extras.h | 5 +-
mesalib/src/glsl/glsl_types.cpp | 3 +-
mesalib/src/glsl/ir_variable_refcount.cpp | 9 +-
.../src/glsl/link_uniform_block_active_visitor.cpp | 6 +-
mesalib/src/glsl/link_uniform_blocks.cpp | 3 +-
mesalib/src/glsl/link_varyings.cpp | 10 +-
mesalib/src/glsl/linker.cpp | 39 +-
mesalib/src/glsl/main.cpp | 2 -
mesalib/src/glsl/opt_algebraic.cpp | 12 +-
mesalib/src/hgl/GLRendererRoster.cpp | 4 +-
mesalib/src/loader/Makefile.am | 5 +-
mesalib/src/loader/Makefile.sources | 4 +-
mesalib/src/mapi/.gitignore | 2 +
mesalib/src/mapi/Makefile.am | 19 +-
mesalib/src/mapi/glapi/gen/Makefile.am | 3 +
mesalib/src/mesa/Makefile.am | 23 +-
mesalib/src/mesa/Makefile.sources | 351 +++++++--
mesalib/src/mesa/drivers/dri/Makefile.am | 16 +-
mesalib/src/mesa/drivers/dri/common/Makefile.am | 2 +
.../src/mesa/drivers/dri/common/Makefile.sources | 5 +-
mesalib/src/mesa/drivers/dri/common/mmio.h | 62 --
mesalib/src/mesa/drivers/dri/common/xmlconfig.c | 3 +-
.../mesa/drivers/dri/common/xmlpool/Makefile.am | 2 +
.../src/mesa/drivers/dri/swrast/Makefile.sources | 3 +-
mesalib/src/mesa/drivers/dri/swrast/swrast.c | 4 +-
mesalib/src/mesa/drivers/haiku/swrast/SConscript | 1 +
mesalib/src/mesa/main/api_validate.c | 239 ++----
mesalib/src/mesa/main/api_validate.h | 12 +-
mesalib/src/mesa/main/clear.c | 23 +-
mesalib/src/mesa/main/compiler.h | 2 +-
mesalib/src/mesa/main/dlist.c | 151 ++--
mesalib/src/mesa/main/dlist.h | 2 +-
mesalib/src/mesa/main/enums.h | 11 +
mesalib/src/mesa/main/errors.c | 3 +-
mesalib/src/mesa/main/errors.h | 7 +-
mesalib/src/mesa/main/fbobject.c | 15 +
mesalib/src/mesa/main/ff_fragment_shader.cpp | 8 +-
mesalib/src/mesa/main/formatquery.c | 57 +-
mesalib/src/mesa/main/getstring.c | 8 +-
mesalib/src/mesa/main/hash.c | 17 +-
mesalib/src/mesa/main/imports.c | 4 +-
mesalib/src/mesa/main/mtypes.h | 33 +-
mesalib/src/mesa/main/objectlabel.c | 9 +-
mesalib/src/mesa/main/polygon.c | 38 +-
mesalib/src/mesa/main/polygon.h | 4 -
mesalib/src/mesa/main/samplerobj.h | 9 +
mesalib/src/mesa/main/shaderapi.c | 5 +-
mesalib/src/mesa/main/sse_minmax.c | 3 -
mesalib/src/mesa/main/texenvprogram.h | 11 +
mesalib/src/mesa/main/teximage.c | 2 +-
mesalib/src/mesa/main/texobj.c | 54 +-
mesalib/src/mesa/main/texobj.h | 10 +
mesalib/src/mesa/main/texstore.c | 2 +-
mesalib/src/mesa/main/varray.c | 9 +-
mesalib/src/mesa/program/ir_to_mesa.cpp | 12 +-
mesalib/src/mesa/program/prog_cache.h | 11 +
mesalib/src/mesa/program/prog_execute.c | 74 --
mesalib/src/mesa/program/prog_instruction.c | 23 -
mesalib/src/mesa/program/prog_instruction.h | 4 -
mesalib/src/mesa/program/prog_optimize.h | 11 +
mesalib/src/mesa/program/prog_parameter.c | 2 +-
mesalib/src/mesa/program/prog_print.h | 11 +
mesalib/src/mesa/program/programopt.h | 10 +
mesalib/src/mesa/program/sampler.cpp | 9 +-
mesalib/src/mesa/program/sampler.h | 7 +
mesalib/src/mesa/state_tracker/st_context.c | 10 +-
mesalib/src/mesa/state_tracker/st_context.h | 10 +
mesalib/src/mesa/state_tracker/st_extensions.c | 7 +
mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 84 +-
mesalib/src/mesa/state_tracker/st_program.h | 9 +
mesalib/src/mesa/swrast/s_texfilter.c | 52 +-
mesalib/src/mesa/vbo/vbo_exec_array.c | 23 +-
mesalib/src/mesa/vbo/vbo_save_api.c | 12 +-
mesalib/src/mesa/x86/3dnow.c | 7 -
mesalib/src/mesa/x86/3dnow_normal.S | 852 ---------------------
mesalib/src/util/.gitignore | 1 +
mesalib/src/util/Makefile.am | 4 +
mesalib/src/util/Makefile.sources | 10 +-
mesalib/src/util/SConscript | 9 +
mesalib/src/util/hash_table.c | 75 +-
mesalib/src/util/hash_table.h | 19 +-
mesalib/src/util/register_allocate.c | 14 +-
mesalib/src/util/u_atomic.h | 188 +++++
mesalib/src/util/u_atomic_test.c | 137 ++++
xorg-server/Xext/xcmisc.c | 1 +
xorg-server/Xext/xvdisp.c | 20 +
xorg-server/Xi/chgdctl.c | 8 +-
xorg-server/Xi/chgfctl.c | 2 +
xorg-server/Xi/sendexev.c | 3 +
xorg-server/Xi/xiallowev.c | 2 +
xorg-server/Xi/xichangecursor.c | 2 +-
xorg-server/Xi/xichangehierarchy.c | 35 +-
xorg-server/Xi/xigetclientpointer.c | 1 +
xorg-server/Xi/xigrabdev.c | 9 +-
xorg-server/Xi/xipassivegrab.c | 12 +-
xorg-server/Xi/xiproperty.c | 14 +-
xorg-server/Xi/xiquerydevice.c | 1 +
xorg-server/Xi/xiquerypointer.c | 2 +
xorg-server/Xi/xiselectev.c | 8 +
xorg-server/Xi/xisetclientpointer.c | 3 +-
xorg-server/Xi/xisetdevfocus.c | 4 +
xorg-server/Xi/xiwarppointer.c | 2 +
xorg-server/config/udev.c | 7 +-
xorg-server/configure.ac | 1 +
xorg-server/dbe/dbe.c | 17 +-
xorg-server/dix/dispatch.c | 3 +
xorg-server/dix/region.c | 20 +-
xorg-server/dri3/dri3_request.c | 6 +
xorg-server/glamor/glamor.c | 34 +-
xorg-server/glamor/glamor.h | 4 +
xorg-server/glamor/glamor_egl.c | 89 ++-
xorg-server/glamor/glamor_egl_stubs.c | 2 +-
xorg-server/glamor/glamor_fbo.c | 4 +-
xorg-server/glamor/glamor_priv.h | 2 -
xorg-server/glamor/glamor_xv.c | 26 +-
xorg-server/glx/clientinfo.c | 20 +-
xorg-server/glx/glxcmds.c | 96 ++-
xorg-server/glx/glxcmdsswap.c | 4 +
xorg-server/glx/glxext.c | 8 +-
xorg-server/glx/glxext.h | 1 -
xorg-server/glx/glxserver.h | 43 +-
xorg-server/glx/indirect_program.c | 2 +
xorg-server/glx/indirect_reqsize.c | 142 ++--
xorg-server/glx/indirect_reqsize.h | 181 +++--
xorg-server/glx/indirect_texture_compression.c | 4 +
xorg-server/glx/indirect_util.c | 9 +-
xorg-server/glx/rensize.c | 114 +--
xorg-server/glx/single2.c | 23 +-
xorg-server/glx/single2swap.c | 19 +-
xorg-server/glx/singlepix.c | 60 +-
xorg-server/glx/singlepixswap.c | 50 +-
xorg-server/glx/swap_interval.c | 2 +
xorg-server/glx/unpack.h | 3 +-
xorg-server/hw/kdrive/ephyr/ephyr.c | 2 +-
xorg-server/hw/kdrive/ephyr/ephyr.h | 1 +
xorg-server/hw/kdrive/ephyr/hostx.c | 11 +-
xorg-server/hw/kdrive/ephyr/hostx.h | 2 +-
xorg-server/hw/xfree86/common/xf86AutoConfig.c | 1 -
xorg-server/hw/xfree86/dri2/dri2ext.c | 3 +
.../hw/xfree86/drivers/modesetting/Makefile.am | 3 +
xorg-server/hw/xfree86/drivers/modesetting/dri2.c | 2 -
.../hw/xfree86/drivers/modesetting/driver.c | 104 +--
.../hw/xfree86/drivers/modesetting/driver.h | 15 +-
.../xfree86/drivers/modesetting/drmmode_display.c | 337 ++++----
.../xfree86/drivers/modesetting/drmmode_display.h | 33 +-
.../hw/xfree86/drivers/modesetting/dumb_bo.c | 134 ++++
.../hw/xfree86/drivers/modesetting/dumb_bo.h | 45 ++
.../hw/xfree86/drivers/modesetting/present.c | 228 ++++++
.../hw/xfree86/drivers/modesetting/vblank.c | 28 +-
.../hw/xfree86/os-support/solaris/sun_init.c | 33 -
xorg-server/hw/xfree86/os-support/xf86_OSlib.h | 5 +
xorg-server/hw/xwayland/xwayland-glamor.c | 3 +-
xorg-server/hw/xwayland/xwayland-input.c | 7 +-
xorg-server/hw/xwin/InitOutput.c | 4 +
xorg-server/hw/xwin/XWin.rc | 1 +
xorg-server/hw/xwin/man/XWin.man | 6 +-
xorg-server/hw/xwin/winclipboard/internal.h | 14 +-
xorg-server/hw/xwin/winclipboard/thread.c | 56 +-
xorg-server/hw/xwin/winclipboard/winclipboard.h | 2 +
xorg-server/hw/xwin/winclipboard/wndproc.c | 227 ++++--
xorg-server/hw/xwin/winclipboard/xevents.c | 175 ++---
xorg-server/hw/xwin/winclipboard/xwinclip.c | 7 +
xorg-server/hw/xwin/winclipboard/xwinclip.man | 3 +
xorg-server/hw/xwin/winclipboardwrappers.c | 6 -
xorg-server/hw/xwin/winprocarg.c | 27 +-
xorg-server/hw/xwin/winresource.h | 1 +
xorg-server/hw/xwin/wintrayicon.c | 19 +
xorg-server/hw/xwin/winwndproc.c | 6 +
xorg-server/include/dix.h | 7 +-
xorg-server/include/regionstr.h | 10 +-
xorg-server/man/Xserver.man | 10 +
xorg-server/os/access.c | 6 +
xorg-server/os/io.c | 7 +-
xorg-server/os/log.c | 7 +-
xorg-server/os/osinit.c | 6 +-
xorg-server/os/rpcauth.c | 4 +
xorg-server/os/xsha1.c | 25 +
xorg-server/present/present.c | 28 +-
xorg-server/present/present_request.c | 6 +
xorg-server/randr/rrsdispatch.c | 4 +
xorg-server/render/picture.c | 45 +-
xorg-server/render/render.c | 20 +-
xorg-server/test/Makefile.am | 2 +-
xorg-server/test/misc.c | 37 +
xorg-server/test/xi1/Makefile.am | 34 +
.../test/xi1/protocol-xchangedevicecontrol.c | 122 +++
xorg-server/test/xi2/protocol-xigetclientpointer.c | 5 +
.../test/xi2/protocol-xipassivegrabdevice.c | 8 +
xorg-server/test/xi2/protocol-xiquerypointer.c | 4 +
xorg-server/test/xi2/protocol-xiwarppointer.c | 3 +
xorg-server/xfixes/select.c | 1 +
.../xkeyboard-config/rules/base.extras.xml.in | 10 +
xorg-server/xkeyboard-config/rules/base.xml.in | 4 +-
xorg-server/xkeyboard-config/symbols/de | 34 +
xorg-server/xkeyboard-config/symbols/fi | 1 -
.../xkeyboard-config/symbols/fujitsu_vndr/jp | 2 +-
.../xkeyboard-config/symbols/fujitsu_vndr/us | 2 +-
xorg-server/xkeyboard-config/symbols/il | 2 +-
xorg-server/xkeyboard-config/symbols/ru | 9 +-
247 files changed, 4691 insertions(+), 3150 deletions(-)
create mode 100644 mesalib/docs/relnotes/10.3.5.html
create mode 100644 mesalib/docs/relnotes/10.3.6.html
create mode 100644 mesalib/docs/relnotes/10.4.1.html
delete mode 100644 mesalib/src/gallium/auxiliary/util/u_atomic.h
create mode 100644 mesalib/src/gallium/auxiliary/util/u_blend.h
create mode 100644 mesalib/src/mapi/.gitignore
delete mode 100644 mesalib/src/mesa/drivers/dri/common/mmio.h
delete mode 100644 mesalib/src/mesa/x86/3dnow_normal.S
create mode 100644 mesalib/src/util/u_atomic.h
create mode 100644 mesalib/src/util/u_atomic_test.c
create mode 100644 xorg-server/hw/xfree86/drivers/modesetting/dumb_bo.c
create mode 100644 xorg-server/hw/xfree86/drivers/modesetting/dumb_bo.h
create mode 100644 xorg-server/hw/xfree86/drivers/modesetting/present.c
create mode 100644 xorg-server/test/xi1/Makefile.am
create mode 100644 xorg-server/test/xi1/protocol-xchangedevicecontrol.c
diff --git a/fontconfig/doc/fcconfig.fncs b/fontconfig/doc/fcconfig.fncs
index 10f5afc7f..af328fc70 100644
--- a/fontconfig/doc/fcconfig.fncs
+++ b/fontconfig/doc/fcconfig.fncs
@@ -219,8 +219,9 @@ If config is NULL, the current configuration is used.
@PURPOSE@ Add font file to font database
@DESC@
Adds an application-specific font to the configuration. Returns FcFalse
-if the fonts cannot be added (due to allocation failure). Otherwise returns FcTrue.
-If config is NULL, the current configuration is used.
+if the fonts cannot be added (due to allocation failure or no fonts found).
+Otherwise returns FcTrue. If config is NULL,
+the current configuration is used.
@@
@RET@ FcBool
@@ -231,8 +232,9 @@ If config is NULL, the current configuration is used.
@DESC@
Scans the specified directory for fonts, adding each one found to the
application-specific set of fonts. Returns FcFalse
-if the fonts cannot be added (due to allocation failure). Otherwise returns FcTrue.
-If config is NULL, the current configuration is used.
+if the fonts cannot be added (due to allocation failure or no fonts found).
+Otherwise returns FcTrue. If config is NULL,
+the current configuration is used.
@@
@RET@ void
diff --git a/fontconfig/doc/fcrange.fncs b/fontconfig/doc/fcrange.fncs
index 4181b8093..ba76f65b2 100644
--- a/fontconfig/doc/fcrange.fncs
+++ b/fontconfig/doc/fcrange.fncs
@@ -72,3 +72,4 @@ all memory associated with it.
@DESC@
Returns in begin and end as the range.
@SINCE@ 2.11.91
+@@
diff --git a/fontconfig/doc/fontconfig-devel.sgml b/fontconfig/doc/fontconfig-devel.sgml
index 2b1122f18..7410ef0c0 100644
--- a/fontconfig/doc/fontconfig-devel.sgml
+++ b/fontconfig/doc/fontconfig-devel.sgml
@@ -20,6 +20,7 @@
+
]>
-
-
-
-
-
-
-
-
@@ -296,7 +300,6 @@ authorization from the authors.
-
@@ -306,7 +309,6 @@ authorization from the authors.
-
diff --git a/libxcb/xcb-proto/src/xfixes.xml b/libxcb/xcb-proto/src/xfixes.xml
index c5cba352a..0a3d5ffee 100644
--- a/libxcb/xcb-proto/src/xfixes.xml
+++ b/libxcb/xcb-proto/src/xfixes.xml
@@ -291,13 +291,13 @@ authorization from the authors.
- nbytes
width
height
+ nbytes
diff --git a/libxcb/xcb-proto/src/xinput.xml b/libxcb/xcb-proto/src/xinput.xml
index 7f7b0a66d..c729f20fb 100644
--- a/libxcb/xcb-proto/src/xinput.xml
+++ b/libxcb/xcb-proto/src/xinput.xml
@@ -46,56 +46,10 @@ This will, e.g., be necessary for automatically generated byte-order conversion
which will, e.g., be necessary for server-side xcb.
This affects the following:
-* GetFeedbackControl reply field "feedbacks" ( structs FeedbackState, ... )
-* ChangeFeedbackControl request field "feedback" ( structs FeedbackCtl, ... )
-* QueryDeviceState reply field "classes" ( structs InputState, ... )
-* GetDeviceControl reply field "control" ( structs DeviceState, ... )
-* ChangeDeviceControl request field "control" ( structs ChangeDeviceControl, ... )
-* XIChangeHierarchy request field "changes" ( structs HierarchyChange, ... )
-* struct XIDeviceInfo field "classes" ( structs DeviceClass, ... )
* SendExtensionEvent member "events"
*****
-xml and generator have to support of all members of a list
-
-This is needed for the following XI2-events ( and eventcopies thereof )
- KeyPress
- ButtonPress
- RawKeyPress
- RawKeyPress
- RawButtonPress
- TouchBegin
- RawTouchBegin
-
-
-*****
-
- should support fields of listmembers.
-
-This is needed for request "ListInputDevices"
-
-*****
-
-xml and generator should support
-switch-case similar to switch-bitcase.
-
-(and maybe: variable sized unions with a mechanism to define
-which union-field is selected.)
-
-One of these features is needed for the InputInfo type
-which is used by request "ListInputDevices" for the list "input_infos".
-
-*****
-
-Parametrized structs
-
-This is needed for being able to use the value of the field
-"num_axes" of the GetDeviceMotionEvents-reply
-in struct DeviceTimeCoord.
-
-*****
-
-->
@@ -217,6 +171,29 @@ in struct DeviceTimeCoord.
+
+ class_id
+
+ Key
+
+
+
+
+
+
+ Button
+
+
+
+ Valuator
+
+
+
+
+ axes_len
+
+
+
@@ -234,9 +211,15 @@ in struct DeviceTimeCoord.
devices_len
-
-
+
+
+ num_class_info
+
+
+
+ devices_len
+
+
@@ -346,8 +329,9 @@ in struct DeviceTimeCoord.
-
+
+ num_axes
+
@@ -361,7 +345,9 @@ in struct DeviceTimeCoord.
-
+
+ num_events
+
@@ -609,12 +595,56 @@ in struct DeviceTimeCoord.
-
-
- len
- 4
-
-
+
+ class_id
+
+ Keyboard
+
+
+
+
+
+
+
+
+
+ 32
+
+
+
+ Pointer
+
+
+
+
+
+
+ String
+
+
+
+ num_keysyms
+
+
+
+ Integer
+
+
+
+
+
+ Led
+
+
+
+
+ Bell
+
+
+
+
+
+
@@ -696,12 +726,51 @@ in struct DeviceTimeCoord.
-
-
- len
- 4
-
-
+
+ class_id
+
+ Keyboard
+
+
+
+
+
+
+
+
+
+
+ Pointer
+
+
+
+
+
+
+ String
+
+
+
+ num_keysyms
+
+
+
+ Integer
+
+
+
+ Led
+
+
+
+
+ Bell
+
+
+
+
+
+
@@ -1025,12 +1094,53 @@ in struct DeviceTimeCoord.
-
-
- len
- 4
-
-
+
+ control_id
+
+ resolution
+
+
+ num_valuators
+
+
+ num_valuators
+
+
+ num_valuators
+
+
+
+ abs_calib
+
+
+
+
+
+
+
+
+
+
+ core
+
+
+
+
+
+ enable
+
+
+
+
+ abs_area
+
+
+
+
+
+
+
+
@@ -1099,12 +1209,48 @@ in struct DeviceTimeCoord.
-
-
- len
- 4
-
-
+
+ control_id
+
+ resolution
+
+
+
+
+ num_valuators
+
+
+
+ abs_calib
+
+
+
+
+
+
+
+
+
+
+ core
+
+
+
+
+ enable
+
+
+
+
+ abs_area
+
+
+
+
+
+
+
+
@@ -1205,30 +1351,26 @@ in struct DeviceTimeCoord.
format
-
-
+
8Bits
num_items
-
-
+
+
16Bits
num_items
-
-
+
+
32Bits
num_items
-
+
@@ -1356,15 +1498,37 @@ in struct DeviceTimeCoord.
-
-
-
- len
- 4
-
- 4
-
-
+
+ type
+
+ AddMaster
+
+
+
+
+ name_len
+
+
+
+
+ RemoveMaster
+
+
+
+
+
+
+
+ AttachSlave
+
+
+
+
+ DetachSlave
+
+
+
+
@@ -1560,16 +1724,56 @@ in struct DeviceTimeCoord.
-
-
-
-
- len
- 4
-
- 8
-
-
+
+ type
+
+ Key
+
+
+ num_keys
+
+
+
+ Button
+
+
+
+
+ num_buttons
+ 31
+
+ 32
+
+
+
+ num_buttons
+
+
+
+ Valuator
+
+
+
+
+
+
+
+
+
+
+ Scroll
+
+
+
+
+
+
+
+ Touch
+
+
+
+
@@ -1776,28 +1980,24 @@ in struct DeviceTimeCoord.
format
-
-
+
8Bits
num_items
-
-
+
+
16Bits
num_items
-
-
+
+
32Bits
num_items
-
+
@@ -1828,30 +2028,26 @@ in struct DeviceTimeCoord.
format
-
-
+
8Bits
num_items
-
-
+
+
16Bits
num_items
-
-
+
+
32Bits
num_items
-
+
@@ -2092,8 +2288,13 @@ in struct DeviceTimeCoord.
valuators_len
-
+
+
+
+
+
+
+
@@ -2128,8 +2329,13 @@ in struct DeviceTimeCoord.
valuators_len
-
+
+
+
+
+
+
+
@@ -2248,10 +2454,20 @@ in struct DeviceTimeCoord.
valuators_len
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -2269,10 +2485,20 @@ in struct DeviceTimeCoord.
valuators_len
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -2311,8 +2537,13 @@ in struct DeviceTimeCoord.
valuators_len
-
+
+
+
+
+
+
+
@@ -2351,10 +2582,20 @@ in struct DeviceTimeCoord.
valuators_len
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/libxcb/xcb-proto/src/xprint.xml b/libxcb/xcb-proto/src/xprint.xml
index e32293f3b..dc23dd0da 100644
--- a/libxcb/xcb-proto/src/xprint.xml
+++ b/libxcb/xcb-proto/src/xprint.xml
@@ -209,21 +209,14 @@ authorization from the authors.
-
+
-
-
-
+
+
diff --git a/libxcb/xcb-proto/src/xproto.xml b/libxcb/xcb-proto/src/xproto.xml
index bfb8a4cff..d50a4285a 100644
--- a/libxcb/xcb-proto/src/xproto.xml
+++ b/libxcb/xcb-proto/src/xproto.xml
@@ -57,6 +57,7 @@ authorization from the authors.
GCONTEXT
+
@@ -64,6 +65,8 @@ authorization from the authors.
+
+
@@ -1293,9 +1296,71 @@ parent's cursor will cause an immediate change in the displayed cursor.
-
+
+
+ value_mask
+
+ BackPixmap
+
+
+
+ BackPixel
+
+
+
+ BorderPixmap
+
+
+
+ BorderPixel
+
+
+
+ BitGravity
+
+
+
+ WinGravity
+
+
+
+ BackingStore
+
+
+
+ BackingPlanes
+
+
+
+ BackingPixel
+
+
+
+ OverrideRedirect
+
+
+
+ SaveUnder
+
+
+
+ EventMask
+
+
+
+ DontPropagate
+
+
+
+ Colormap
+
+
+
+ Cursor
+
+
+
+
Creates a window
-
+
+
+ value_mask
+
+ BackPixmap
+
+
+
+ BackPixel
+
+
+
+ BorderPixmap
+
+
+
+ BorderPixel
+
+
+
+ BitGravity
+
+
+
+ WinGravity
+
+
+
+ BackingStore
+
+
+
+ BackingPlanes
+
+
+
+ BackingPixel
+
+
+
+ OverrideRedirect
+
+
+
+ SaveUnder
+
+
+
+ EventMask
+
+
+
+ DontPropagate
+
+
+
+ Colormap
+
+
+
+ Cursor
+
+
+
+
change window attributes
-
+
-
+
+ value_mask
+
+ X
+
+
+
+ Y
+
+
+
+ Width
+
+
+
+ Height
+
+
+
+ BorderWidth
+
+
+
+ Sibling
+
+
+
+ StackMode
+
+
+
+
Configures window attributes
-
+
+
+ value_mask
+
+ Function
+
+
+
+ PlaneMask
+
+
+
+ Foreground
+
+
+
+ Background
+
+
+
+ LineWidth
+
+
+
+ LineStyle
+
+
+
+ CapStyle
+
+
+
+ JoinStyle
+
+
+
+ FillStyle
+
+
+
+ FillRule
+
+
+
+ Tile
+
+
+
+ Stipple
+
+
+
+ TileStippleOriginX
+
+
+
+ TileStippleOriginY
+
+
+
+ Font
+
+
+
+ SubwindowMode
+
+
+
+ GraphicsExposures
+
+
+
+ ClipOriginX
+
+
+
+ ClipOriginY
+
+
+
+ ClipMask
+
+
+
+ DashOffset
+
+
+
+ DashList
+
+
+
+ ArcMode
+
+
+
Creates a graphics context
-
+
+
+ value_mask
+
+ Function
+
+
+
+ PlaneMask
+
+
+
+ Foreground
+
+
+
+ Background
+
+
+
+ LineWidth
+
+
+
+ LineStyle
+
+
+
+ CapStyle
+
+
+
+ JoinStyle
+
+
+
+ FillStyle
+
+
+
+ FillRule
+
+
+
+ Tile
+
+
+
+ Stipple
+
+
+
+ TileStippleOriginX
+
+
+
+ TileStippleOriginY
+
+
+
+ Font
+
+
+
+ SubwindowMode
+
+
+
+ GraphicsExposures
+
+
+
+ ClipOriginX
+
+
+
+ ClipOriginY
+
+
+
+ ClipMask
+
+
+
+ DashOffset
+
+
+
+ DashList
+
+
+
+ ArcMode
+
+
+
change graphics context components
-
+
+
+ value_mask
+
+ KeyClickPercent
+
+
+
+ BellPercent
+
+
+
+ BellPitch
+
+
+
+ BellDuration
+
+
+
+ Led
+
+
+
+ LedMode
+
+
+
+ Key
+
+
+
+ AutoRepeatMode
+
+
+
+
diff --git a/libxcb/xcb-proto/xcbgen/expr.py b/libxcb/xcb-proto/xcbgen/expr.py
index e4fb06e93..e4ee8c6e2 100644
--- a/libxcb/xcb-proto/xcbgen/expr.py
+++ b/libxcb/xcb-proto/xcbgen/expr.py
@@ -22,6 +22,7 @@ class Field(object):
self.wire = wire
self.auto = auto
self.isfd = isfd
+ self.parent = None
class Expression(object):
@@ -52,6 +53,8 @@ class Expression(object):
self.lhs = None
self.rhs = None
+ self.contains_listelement_ref = False
+
if elt.tag == 'list':
# List going into a request, which has no length field (inferred by server)
self.lenfield_name = elt.get('name') + '_len'
@@ -61,12 +64,9 @@ class Expression(object):
# Standard list with a fieldref
self.lenfield_name = elt.text
- elif elt.tag == 'valueparam':
- # Value-mask. The length bitmask is described by attributes.
- self.lenfield_name = elt.get('value-mask-name')
- self.lenfield_type = elt.get('value-mask-type')
- self.lenwire = True
- self.bitfield = True
+ elif elt.tag == 'paramref':
+ self.lenfield_name = elt.text
+ self.lenfield_type = elt.get('type')
elif elt.tag == 'op':
# Op field. Need to recurse.
@@ -103,6 +103,17 @@ class Expression(object):
elif elt.tag == 'sumof':
self.op = 'sumof'
self.lenfield_name = elt.get('ref')
+ subexpressions = list(elt)
+ if len(subexpressions) > 0:
+ # sumof with a nested expression which is to be evaluated
+ # for each list-element in the context of that list-element.
+ # sumof then returns the sum of the results of these evaluations
+ self.rhs = Expression(subexpressions[0], parent)
+
+ elif elt.tag == 'listelement-ref':
+ # current list element inside iterating expressions such as sumof
+ self.op = 'listelement-ref'
+ self.contains_listelement_ref = True
else:
# Notreached
@@ -111,6 +122,12 @@ class Expression(object):
def fixed_size(self):
return self.nmemb != None
+ def recursive_resolve_tasks(self, module, parents):
+ for subexpr in (self.lhs, self.rhs):
+ if subexpr != None:
+ subexpr.recursive_resolve_tasks(module, parents)
+ self.contains_listelement_ref |= subexpr.contains_listelement_ref
+
def resolve(self, module, parents):
if self.op == 'enumref':
self.lenfield_type = module.get_type(self.lenfield_name[0])
@@ -127,4 +144,6 @@ class Expression(object):
self.lenfield_parent = p
self.lenfield_type = fields[self.lenfield_name].field_type
break
+
+ self.recursive_resolve_tasks(module, parents)
diff --git a/libxcb/xcb-proto/xcbgen/xtypes.py b/libxcb/xcb-proto/xcbgen/xtypes.py
index 45d7568f5..4d6bbc031 100644
--- a/libxcb/xcb-proto/xcbgen/xtypes.py
+++ b/libxcb/xcb-proto/xcbgen/xtypes.py
@@ -76,6 +76,7 @@ class Type(object):
return
complex_type.fields.append(new_field)
+ new_field.parent = complex_type
def make_fd_of(self, module, complex_type, fd_name):
'''
@@ -184,8 +185,6 @@ class ListType(Type):
if elt.tag == 'list':
elts = list(elt)
self.expr = Expression(elts[0] if len(elts) else elt, self)
- elif elt.tag == 'valueparam':
- self.expr = Expression(elt, self)
self.size = member.size if member.fixed_size() else None
self.nmemb = self.expr.nmemb if self.expr.fixed_size() else None
@@ -328,11 +327,6 @@ class ComplexType(Type):
fkey = child.get('type')
type = ListType(child, module.get_type(fkey), *self.lenfield_parent)
visible = True
- elif child.tag == 'valueparam':
- field_name = child.get('value-list-name')
- fkey = 'CARD32'
- type = ListType(child, module.get_type(fkey), *self.lenfield_parent)
- visible = True
elif child.tag == 'switch':
field_name = child.get('name')
# construct the switch type name from the parent type and the field name
diff --git a/mesalib/.dir-locals.el b/mesalib/.dir-locals.el
index 04a1a2ce6..d95eb4803 100644
--- a/mesalib/.dir-locals.el
+++ b/mesalib/.dir-locals.el
@@ -1,4 +1,4 @@
-((nil
+((prog-mode
(indent-tabs-mode . nil)
(tab-width . 8)
(c-basic-offset . 3)
diff --git a/mesalib/.gitignore b/mesalib/.gitignore
index faf2ca383..00e3ce3da 100644
--- a/mesalib/.gitignore
+++ b/mesalib/.gitignore
@@ -18,6 +18,7 @@
*.tar
*.tar.bz2
*.tar.gz
+*.tar.xz
*.trs
*.zip
*~
diff --git a/mesalib/Makefile.am b/mesalib/Makefile.am
index ccf9ac994..f4f0912fa 100644
--- a/mesalib/Makefile.am
+++ b/mesalib/Makefile.am
@@ -21,7 +21,7 @@
SUBDIRS = src
-DISTCHECK_CONFIGURE_FLAGS = \
+AM_DISTCHECK_CONFIGURE_FLAGS = \
--enable-dri3 \
--enable-gallium-tests \
--enable-gbm \
diff --git a/mesalib/VERSION b/mesalib/VERSION
index 093d8ba20..8d3030650 100644
--- a/mesalib/VERSION
+++ b/mesalib/VERSION
@@ -1 +1 @@
-10.5.0-devel
+10.6.0-devel
diff --git a/mesalib/configure.ac b/mesalib/configure.ac
index c8723ef26..5fbb7bc31 100644
--- a/mesalib/configure.ac
+++ b/mesalib/configure.ac
@@ -1,3 +1,35 @@
+dnl Copyright © 2011-2014 Intel Corporation
+dnl Copyright © 2011-2014 Emil Velikov
+dnl Copyright © 2007-2010 Dan Nicholson
+dnl Copyright © 2010-2014 Marek Olšák
+dnl Copyright © 2010-2014 Christian König
+dnl Copyright © 2012-2014 Tom Stellard
+dnl Copyright © 2009-2012 Jakob Bornecrantz
+dnl Copyright © 2009-2014 Jon TURNEY
+dnl Copyright © 2011-2012 Benjamin Franzke
+dnl Copyright © 2008-2014 David Airlie
+dnl Copyright © 2009-2013 Brian Paul
+dnl Copyright © 2003-2007 Keith Packard, Daniel Stone
+dnl
+dnl Permission is hereby granted, free of charge, to any person obtaining a
+dnl copy of this software and associated documentation files (the "Software"),
+dnl to deal in the Software without restriction, including without limitation
+dnl the rights to use, copy, modify, merge, publish, distribute, sublicense,
+dnl and/or sell copies of the Software, and to permit persons to whom the
+dnl Software is furnished to do so, subject to the following conditions:
+dnl
+dnl The above copyright notice and this permission notice (including the next
+dnl paragraph) shall be included in all copies or substantial portions of the
+dnl Software.
+dnl
+dnl THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+dnl IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+dnl FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+dnl THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+dnl LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+dnl FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+dnl DEALINGS IN THE SOFTWARE.
+dnl
dnl Process this file with autoconf to create configure.
AC_PREREQ([2.60])
@@ -73,9 +105,17 @@ AX_PROG_FLEX([],
AC_CHECK_PROG(INDENT, indent, indent, cat)
if test "x$INDENT" != "xcat"; then
- AC_SUBST(INDENT_FLAGS, '-i4 -nut -br -brs -npcs -ce -TGLubyte -TGLbyte -TBool')
+ # Only GNU indent is supported
+ INDENT_VERSION=`indent --version | grep GNU`
+ if test $? -eq 0; then
+ AC_SUBST(INDENT_FLAGS, '-i4 -nut -br -brs -npcs -ce -TGLubyte -TGLbyte -TBool')
+ else
+ INDENT="cat"
+ fi
fi
+AX_CHECK_PYTHON_MAKO_MODULE(0.3.4)
+
AC_PROG_INSTALL
dnl We need a POSIX shell for parts of the build. Assume we have one
@@ -105,6 +145,7 @@ AC_MSG_RESULT([$acv_mesa_CLANG])
dnl If we're using GCC, make sure that it is at least version 4.2.0. Older
dnl versions are explictly not supported.
GEN_ASM_OFFSETS=no
+USE_GNU99=no
if test "x$GCC" = xyes -a "x$acv_mesa_CLANG" = xno; then
AC_MSG_CHECKING([whether gcc version is sufficient])
major=0
@@ -123,6 +164,9 @@ if test "x$GCC" = xyes -a "x$acv_mesa_CLANG" = xno; then
AC_MSG_RESULT([yes])
fi
+ if test $GCC_VERSION_MAJOR -lt 4 -o $GCC_VERSION_MAJOR -eq 4 -a $GCC_VERSION_MINOR -lt 6 ; then
+ USE_GNU99=yes
+ fi
if test "x$cross_compiling" = xyes; then
GEN_ASM_OFFSETS=yes
fi
@@ -181,7 +225,13 @@ esac
dnl Add flags for gcc and g++
if test "x$GCC" = xyes; then
- CFLAGS="$CFLAGS -Wall -std=c99"
+ CFLAGS="$CFLAGS -Wall"
+
+ if test "x$USE_GNU99" = xyes; then
+ CFLAGS="$CFLAGS -std=gnu99"
+ else
+ CFLAGS="$CFLAGS -std=c99"
+ fi
# Enable -Werror=implicit-function-declaration and
# -Werror=missing-prototypes, if available, or otherwise, just
@@ -320,6 +370,8 @@ if test "x$enable_debug" = xyes; then
CXXFLAGS="$CXXFLAGS -O0"
fi
fi
+else
+ DEFINES="$DEFINES -DNDEBUG"
fi
dnl
@@ -885,6 +937,144 @@ fi
AC_SUBST([MESA_LLVM])
+# SHA1 hashing
+AC_ARG_WITH([sha1],
+ [AS_HELP_STRING([--with-sha1=libc|libmd|libnettle|libgcrypt|libcrypto|libsha1|CommonCrypto|CryptoAPI],
+ [choose SHA1 implementation])])
+case "x$with_sha1" in
+x | xlibc | xlibmd | xlibnettle | xlibgcrypt | xlibcrypto | xlibsha1 | xCommonCrypto | xCryptoAPI)
+ ;;
+*)
+ AC_MSG_ERROR([Illegal value for --with-sha1: $with_sha1])
+esac
+
+AC_CHECK_FUNC([SHA1Init], [HAVE_SHA1_IN_LIBC=yes])
+if test "x$with_sha1" = x && test "x$HAVE_SHA1_IN_LIBC" = xyes; then
+ with_sha1=libc
+fi
+if test "x$with_sha1" = xlibc && test "x$HAVE_SHA1_IN_LIBC" != xyes; then
+ AC_MSG_ERROR([sha1 in libc requested but not found])
+fi
+if test "x$with_sha1" = xlibc; then
+ AC_DEFINE([HAVE_SHA1_IN_LIBC], [1],
+ [Use libc SHA1 functions])
+ SHA1_LIBS=""
+fi
+AC_CHECK_FUNC([CC_SHA1_Init], [HAVE_SHA1_IN_COMMONCRYPTO=yes])
+if test "x$with_sha1" = x && test "x$HAVE_SHA1_IN_COMMONCRYPTO" = xyes; then
+ with_sha1=CommonCrypto
+fi
+if test "x$with_sha1" = xCommonCrypto && test "x$HAVE_SHA1_IN_COMMONCRYPTO" != xyes; then
+ AC_MSG_ERROR([CommonCrypto requested but not found])
+fi
+if test "x$with_sha1" = xCommonCrypto; then
+ AC_DEFINE([HAVE_SHA1_IN_COMMONCRYPTO], [1],
+ [Use CommonCrypto SHA1 functions])
+ SHA1_LIBS=""
+fi
+dnl stdcall functions cannot be tested with AC_CHECK_LIB
+AC_CHECK_HEADER([wincrypt.h], [HAVE_SHA1_IN_CRYPTOAPI=yes], [], [#include ])
+if test "x$with_sha1" = x && test "x$HAVE_SHA1_IN_CRYPTOAPI" = xyes; then
+ with_sha1=CryptoAPI
+fi
+if test "x$with_sha1" = xCryptoAPI && test "x$HAVE_SHA1_IN_CRYPTOAPI" != xyes; then
+ AC_MSG_ERROR([CryptoAPI requested but not found])
+fi
+if test "x$with_sha1" = xCryptoAPI; then
+ AC_DEFINE([HAVE_SHA1_IN_CRYPTOAPI], [1],
+ [Use CryptoAPI SHA1 functions])
+ SHA1_LIBS=""
+fi
+AC_CHECK_LIB([md], [SHA1Init], [HAVE_LIBMD=yes])
+if test "x$with_sha1" = x && test "x$HAVE_LIBMD" = xyes; then
+ with_sha1=libmd
+fi
+if test "x$with_sha1" = xlibmd && test "x$HAVE_LIBMD" != xyes; then
+ AC_MSG_ERROR([libmd requested but not found])
+fi
+if test "x$with_sha1" = xlibmd; then
+ AC_DEFINE([HAVE_SHA1_IN_LIBMD], [1],
+ [Use libmd SHA1 functions])
+ SHA1_LIBS=-lmd
+fi
+PKG_CHECK_MODULES([LIBSHA1], [libsha1], [HAVE_LIBSHA1=yes], [HAVE_LIBSHA1=no])
+if test "x$with_sha1" = x && test "x$HAVE_LIBSHA1" = xyes; then
+ with_sha1=libsha1
+fi
+if test "x$with_sha1" = xlibsha1 && test "x$HAVE_LIBSHA1" != xyes; then
+ AC_MSG_ERROR([libsha1 requested but not found])
+fi
+if test "x$with_sha1" = xlibsha1; then
+ AC_DEFINE([HAVE_SHA1_IN_LIBSHA1], [1],
+ [Use libsha1 for SHA1])
+ SHA1_LIBS=-lsha1
+fi
+AC_CHECK_LIB([nettle], [nettle_sha1_init], [HAVE_LIBNETTLE=yes])
+if test "x$with_sha1" = x && test "x$HAVE_LIBNETTLE" = xyes; then
+ with_sha1=libnettle
+fi
+if test "x$with_sha1" = xlibnettle && test "x$HAVE_LIBNETTLE" != xyes; then
+ AC_MSG_ERROR([libnettle requested but not found])
+fi
+if test "x$with_sha1" = xlibnettle; then
+ AC_DEFINE([HAVE_SHA1_IN_LIBNETTLE], [1],
+ [Use libnettle SHA1 functions])
+ SHA1_LIBS=-lnettle
+fi
+AC_CHECK_LIB([gcrypt], [gcry_md_open], [HAVE_LIBGCRYPT=yes])
+if test "x$with_sha1" = x && test "x$HAVE_LIBGCRYPT" = xyes; then
+ with_sha1=libgcrypt
+fi
+if test "x$with_sha1" = xlibgcrypt && test "x$HAVE_LIBGCRYPT" != xyes; then
+ AC_MSG_ERROR([libgcrypt requested but not found])
+fi
+if test "x$with_sha1" = xlibgcrypt; then
+ AC_DEFINE([HAVE_SHA1_IN_LIBGCRYPT], [1],
+ [Use libgcrypt SHA1 functions])
+ SHA1_LIBS=-lgcrypt
+fi
+# We don't need all of the OpenSSL libraries, just libcrypto
+AC_CHECK_LIB([crypto], [SHA1_Init], [HAVE_LIBCRYPTO=yes])
+PKG_CHECK_MODULES([OPENSSL], [openssl], [HAVE_OPENSSL_PKC=yes],
+ [HAVE_OPENSSL_PKC=no])
+if test "x$HAVE_LIBCRYPTO" = xyes || test "x$HAVE_OPENSSL_PKC" = xyes; then
+ if test "x$with_sha1" = x; then
+ with_sha1=libcrypto
+ fi
+else
+ if test "x$with_sha1" = xlibcrypto; then
+ AC_MSG_ERROR([OpenSSL libcrypto requested but not found])
+ fi
+fi
+if test "x$with_sha1" = xlibcrypto; then
+ if test "x$HAVE_LIBCRYPTO" = xyes; then
+ SHA1_LIBS=-lcrypto
+ else
+ SHA1_LIBS="$OPENSSL_LIBS"
+ SHA1_CFLAGS="$OPENSSL_CFLAGS"
+ fi
+fi
+AC_MSG_CHECKING([for SHA1 implementation])
+AC_MSG_RESULT([$with_sha1])
+AC_SUBST(SHA1_LIBS)
+AC_SUBST(SHA1_CFLAGS)
+
+# Allow user to configure out the shader-cache feature
+AC_ARG_ENABLE([shader-cache],
+ AS_HELP_STRING([--disable-shader-cache], [Disable binary shader cache]),
+ [enable_shader_cache="$enableval"],
+ [if test "x$with_sha1" != "x"; then
+ enable_shader_cache=yes
+ else
+ enable_shader_cache=no
+ fi])
+if test "x$with_sha1" = "x"; then
+ if test "x$enable_shader_cache" = "xyes"; then
+ AC_MSG_ERROR([Cannot enable shader cache (no SHA-1 implementation found)])
+ fi
+fi
+AM_CONDITIONAL([ENABLE_SHADER_CACHE], [test x$enable_shader_cache = xyes])
+
# Check for libdrm
PKG_CHECK_MODULES([LIBDRM], [libdrm >= $LIBDRM_REQUIRED],
[have_libdrm=yes], [have_libdrm=no])
@@ -1384,15 +1574,24 @@ if test -n "$with_gallium_drivers" -a "x$with_gallium_drivers" != xswrast; then
fi
fi
-if test "x$enable_xvmc" = xyes -o \
+if test "x$enable_dri" = xyes -o \
+ "x$enable_xvmc" = xyes -o \
"x$enable_vdpau" = xyes -o \
"x$enable_omx" = xyes -o \
"x$enable_va" = xyes; then
- PKG_CHECK_MODULES([VL], [x11-xcb xcb xcb-dri2 >= $XCBDRI2_REQUIRED])
need_gallium_vl=yes
fi
AM_CONDITIONAL(NEED_GALLIUM_VL, test "x$need_gallium_vl" = xyes)
+if test "x$enable_xvmc" = xyes -o \
+ "x$enable_vdpau" = xyes -o \
+ "x$enable_omx" = xyes -o \
+ "x$enable_va" = xyes; then
+ PKG_CHECK_MODULES([VL], [x11-xcb xcb xcb-dri2 >= $XCBDRI2_REQUIRED])
+ need_gallium_vl_winsys=yes
+fi
+AM_CONDITIONAL(NEED_GALLIUM_VL_WINSYS, test "x$need_gallium_vl_winsys" = xyes)
+
if test "x$enable_xvmc" = xyes; then
PKG_CHECK_MODULES([XVMC], [xvmc >= $XVMC_REQUIRED])
enable_gallium_loader=$enable_shared_pipe_drivers
@@ -1542,6 +1741,13 @@ if test "x$with_egl_platforms" != "x" -a "x$enable_egl" != xyes; then
AC_MSG_ERROR([cannot build egl state tracker without EGL library])
fi
+PKG_CHECK_MODULES([WAYLAND_SCANNER], [wayland_scanner],
+ WAYLAND_SCANNER=`$PKG_CONFIG --variable=wayland_scanner wayland_scanner`,
+ WAYLAND_SCANNER='')
+if test "x$WAYLAND_SCANNER" = x; then
+ AC_PATH_PROG([WAYLAND_SCANNER], [wayland-scanner])
+fi
+
# Do per-EGL platform setups and checks
egl_platforms=`IFS=', '; echo $with_egl_platforms`
for plat in $egl_platforms; do
@@ -1549,9 +1755,9 @@ for plat in $egl_platforms; do
wayland)
PKG_CHECK_MODULES([WAYLAND], [wayland-client >= $WAYLAND_REQUIRED wayland-server >= $WAYLAND_REQUIRED])
- WAYLAND_PREFIX=`$PKG_CONFIG --variable=prefix wayland-client`
- AC_PATH_PROG([WAYLAND_SCANNER], [wayland-scanner],,
- [${WAYLAND_PREFIX}/bin$PATH_SEPARATOR$PATH])
+ if test "x$WAYLAND_SCANNER" = x; then
+ AC_MSG_ERROR([wayland-scanner is needed to compile the wayland egl platform])
+ fi
;;
x11)
@@ -1582,7 +1788,7 @@ done
# libEGL wants to default to the first platform specified in
# ./configure. parse that here.
if test "x$egl_platforms" != "x"; then
- FIRST_PLATFORM_CAPS=`echo $egl_platforms | sed 's| .*||' | tr 'a-z' 'A-Z'`
+ FIRST_PLATFORM_CAPS=`echo $egl_platforms | sed 's| .*||' | tr '[[a-z]]' '[[A-Z]]'`
EGL_NATIVE_PLATFORM="_EGL_PLATFORM_$FIRST_PLATFORM_CAPS"
else
EGL_NATIVE_PLATFORM="_EGL_INVALID_PLATFORM"
@@ -1724,7 +1930,7 @@ if test "x$enable_gallium_llvm" = xyes; then
fi
if test "x$enable_opencl" = xyes; then
- LLVM_COMPONENTS="${LLVM_COMPONENTS} ipo linker instrumentation"
+ LLVM_COMPONENTS="${LLVM_COMPONENTS} all-targets ipo linker instrumentation"
# LLVM 3.3 >= 177971 requires IRReader
if $LLVM_CONFIG --components | grep -qw 'irreader'; then
LLVM_COMPONENTS="${LLVM_COMPONENTS} irreader"
@@ -2223,8 +2429,6 @@ AC_CONFIG_FILES([Makefile
src/mapi/es1api/glesv1_cm.pc
src/mapi/es2api/glesv2.pc
src/mapi/glapi/gen/Makefile
- src/mapi/vgapi/Makefile
- src/mapi/vgapi/vg.pc
src/mesa/Makefile
src/mesa/gl.pc
src/mesa/drivers/dri/dri.pc
@@ -2327,6 +2531,12 @@ else
echo " Gallium: no"
fi
+dnl Shader cache
+echo ""
+echo " Shader cache: $enable_shader_cache"
+if test "x$enable_shader_cache" = "xyes"; then
+ echo " With SHA1 from: $with_sha1"
+fi
dnl Libraries
echo ""
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt
index 648f5ac86..a5b817545 100644
--- a/mesalib/docs/GL3.txt
+++ b/mesalib/docs/GL3.txt
@@ -109,7 +109,7 @@ GL 4.0, GLSL 4.00:
- Enhanced per-sample shading DONE (r600)
- Interpolation functions DONE (r600)
- New overload resolution rules DONE
- GL_ARB_gpu_shader_fp64 started (Dave)
+ GL_ARB_gpu_shader_fp64 DONE (nvc0, softpipe)
GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_shader_subroutine not started
GL_ARB_tessellation_shader started (Chris, Ilia)
@@ -191,7 +191,16 @@ GL 4.5, GLSL 4.50:
GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, llvmpipe, softpipe)
GL_ARB_cull_distance not started
GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600)
- GL_ARB_direct_state_access started (Laura Ekstrand)
+ GL_ARB_direct_state_access started
+ - Transform Feedback object started (Martin Peres)
+ - Buffer object started (Laura Ekstrand)
+ - Framebuffer object started (Laura Ekstrand)
+ - Renderbuffer object started (Martin Peres)
+ - Texture object started (Laura Ekstrand)
+ - Vertex array object started (Fredrik Höglund)
+ - Sampler object started (Martin Peres)
+ - Program Pipeline object started (Martin Peres)
+ - Query object started (Martin Peres)
GL_ARB_get_texture_sub_image started (Brian Paul)
GL_ARB_shader_texture_image_samples not started
GL_ARB_texture_barrier DONE (nv50, nvc0, r300, r600, radeonsi)
@@ -203,6 +212,7 @@ These are the extensions cherry-picked to make GLES 3.1
GLES3.1, GLSL ES 3.1
GL_ARB_arrays_of_arrays started (Timothy)
GL_ARB_compute_shader in progress (jljusten)
+ GL_ARB_draw_indirect DONE (i965, nvc0, radeonsi, llvmpipe, softpipe)
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
GL_ARB_framebuffer_no_attachments not started
GL_ARB_program_interface_query not started
diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html
index 27b1c713d..15306cebc 100644
--- a/mesalib/docs/index.html
+++ b/mesalib/docs/index.html
@@ -16,6 +16,30 @@
News
+February 06, 2015
+
+Mesa 10.4.4 is released.
+This is a bug-fix release.
+
+
+January 24, 2015
+
+Mesa 10.4.3 is released.
+This is a bug-fix release.
+
+
+January 12, 2015
+
+Mesa 10.3.7
+and Mesa 10.4.2 are released.
+
+These are bug-fix releases from the 10.3 and 10.4 branches, respectively.
+
+NOTE: It is anticipated that 10.3.7 will be the final release in the 10.3
+series. Users of 10.3 are encouraged to migrate to the 10.4 series in order
+to obtain future fixes.
+
+
December 29, 2014
Mesa 10.3.6
diff --git a/mesalib/docs/install.html b/mesalib/docs/install.html
index f12425fcb..b12e1cb8c 100644
--- a/mesalib/docs/install.html
+++ b/mesalib/docs/install.html
@@ -38,6 +38,10 @@
Version 2.6.4 or later should work.
+
Python Mako module -
+Python Mako module is required. Version 0.7.3 or later should work.
+
+
SCons is required for building on
Windows and optional for Linux (it's an alternative to autoconf/automake.)
@@ -78,7 +82,7 @@ the needed dependencies:
sudo yum install flex bison imake libtool xorg-x11-proto-devel libdrm-devel \
gcc-c++ xorg-x11-server-devel libXi-devel libXmu-devel libXdamage-devel git \
- expat-devel llvm-devel
+ expat-devel llvm-devel python-mako
diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html
index 22c6f6e44..005391974 100644
--- a/mesalib/docs/relnotes.html
+++ b/mesalib/docs/relnotes.html
@@ -21,6 +21,10 @@ The release notes summarize what's new or changed in each Mesa release.
+10.4.4 release notes
+10.4.3 release notes
+10.4.2 release notes
+10.3.7 release notes
10.4.1 release notes
10.3.6 release notes
10.4 release notes
diff --git a/mesalib/docs/relnotes/10.3.7.html b/mesalib/docs/relnotes/10.3.7.html
new file mode 100644
index 000000000..10302cf2e
--- /dev/null
+++ b/mesalib/docs/relnotes/10.3.7.html
@@ -0,0 +1,93 @@
+
+
+
+
+ Mesa Release Notes
+
+
+
+
+
+
+
+
+
+
Mesa 10.3.7 Release Notes / January 12, 2015
+
+
+Mesa 10.3.7 is a bug fix release which fixes bugs found since the 10.3.6 release.
+
+
+Mesa 10.3.7 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is only available if requested at context creation
+because compatibility contexts are not supported.
+
+
+
SHA256 checksums
+
+bc13f33c19bc9f44a0565fdd51a8f9d1c0153a3365c429ceaf4ef43b7022b052 MesaLib-10.3.7.tar.gz
+43c6ced15e237cbb21b3082d7c0b42777c50c1f731d0d4b5efb5231063fb6a5b MesaLib-10.3.7.tar.bz2
+d821fd46baf804fecfcf403e901800a4b996c7dd1c83f20a354b46566a49026f MesaLib-10.3.7.zip
+
+
+
New features
+
None
+
+
Bug fixes
+
+
This list is likely incomplete.
+
+
+
+Bug 85529 - Surfaces not drawn in Unvanquished
+
+Bug 87619 - Changes to state such as render targets change fragment shader without marking it dirty.
+
+
+
+
Changes
+
+
Chad Versace (2):
+
+ i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()
+ i965: Use safer pointer arithmetic in gather_oa_results()
+
+
+
Emil Velikov (2):
+
+ docs: Add sha256 sums for the 10.3.6 release
+ Update version to 10.3.7
+
+
+
Ilia Mirkin (2):
+
+ nv50,nvc0: set vertex id base to index_bias
+ nv50/ir: fix texture offsets in release builds
+
+
+
Kenneth Graunke (2):
+
+ i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.
+ i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES.
+
+
+
Marek Olšák (3):
+
+ glsl_to_tgsi: fix a bug in copy propagation
+ vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays
+ st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX
+
+
+
Michel Dänzer (1):
+
+ radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0
+
+
+
+
+
diff --git a/mesalib/docs/relnotes/10.4.2.html b/mesalib/docs/relnotes/10.4.2.html
new file mode 100644
index 000000000..51d751de4
--- /dev/null
+++ b/mesalib/docs/relnotes/10.4.2.html
@@ -0,0 +1,127 @@
+
+
+
+
+ Mesa Release Notes
+
+
+
+
+
+
+
+
+
+
Mesa 10.4.2 Release Notes / January 12, 2015
+
+
+Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1 release.
+
+
+Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is only available if requested at context creation
+because compatibility contexts are not supported.
+
+
+
SHA256 checksums
+
+e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146 MesaLib-10.4.2.tar.gz
+08a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f MesaLib-10.4.2.tar.bz2
+c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490 MesaLib-10.4.2.zip
+
+
+
New features
+
None
+
+
Bug fixes
+
+
This list is likely incomplete.
+
+
+
+Bug 85529 - Surfaces not drawn in Unvanquished
+
+Bug 87619 - Changes to state such as render targets change fragment shader without marking it dirty.
+
+Bug 87658 - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M
+
+Bug 87913 - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines
+
+
+
+
+
Changes
+
+
Chad Versace (2):
+
+ i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()
+ i965: Use safer pointer arithmetic in gather_oa_results()
+
+
+
Dave Airlie (3):
+
+ Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"
+ r600g: fix regression since UCMP change
+ r600g/sb: implement r600 gpr index workaround. (v3.1)
+
+
+
Emil Velikov (2):
+
+ docs: Add sha256 sums for the 10.4.1 release
+ Update version to 10.4.2
+
+
+
Ilia Mirkin (2):
+
+ nv50,nvc0: set vertex id base to index_bias
+ nv50/ir: fix texture offsets in release builds
+
+
+
Kenneth Graunke (2):
+
+ i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.
+ i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES.
+
+
+
Leonid Shatz (1):
+
+ gallium/util: make sure cache line size is not zero
+
+
+
Marek Olšák (4):
+
+ glsl_to_tgsi: fix a bug in copy propagation
+ vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays
+ st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX
+ radeonsi: fix VertexID for OpenGL
+
+
+
Michel Dänzer (1):
+
+ radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0
+
+
+
Roland Scheidegger (1):
+
+ gallium/util: fix crash with daz detection on x86
+
+
+
Tiziano Bacocco (1):
+
+ nv50,nvc0: implement half_pixel_center
+
+
+
Vadim Girlin (1):
+
+ r600g/sb: fix issues with loops created for switch
+
+
+
+
+
+
diff --git a/mesalib/docs/relnotes/10.4.3.html b/mesalib/docs/relnotes/10.4.3.html
new file mode 100644
index 000000000..6fffa05b5
--- /dev/null
+++ b/mesalib/docs/relnotes/10.4.3.html
@@ -0,0 +1,145 @@
+
+
+
+
+ Mesa Release Notes
+
+
+
+
+
+
+
+
+
+
Mesa 10.4.3 Release Notes / January 24, 2015
+
+
+Mesa 10.4.3 is a bug fix release which fixes bugs found since the 10.4.2 release.
+
+
+Mesa 10.4.3 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is only available if requested at context creation
+because compatibility contexts are not supported.
+
+
+
SHA256 checksums
+
+c53eaafc83d9c6315f63e0904d9954d929b841b0b2be7a328eeb6e14f1376129 MesaLib-10.4.3.tar.gz
+ef6ecc9c2f36c9f78d1662382a69ae961f38f03af3a0c3268e53f351aa1978ad MesaLib-10.4.3.tar.bz2
+179325fc8ec66529d3b0d0c43ef61a33a44d91daa126c3bbdd1efdfd25a7db1d MesaLib-10.4.3.zip
+
+
+
New features
+
None
+
+
Bug fixes
+
+
This list is likely incomplete.
+
+
+
+Bug 80568 - [gen4] GPU Crash During Google Chrome Operation
+
+Bug 85367 - [gen4] GPU hang in glmark-es2
+
+Bug 85696 - r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff
+
+Bug 88219 - include/c11/threads_posix.h:197: undefined reference to `pthread_mutex_lock'
+
+
+
+
+
Changes
+
+
Axel Davy (39):
+
+ st/nine: Add new texture format strings
+ st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
+ st/nine: NineBaseTexture9: fix setting of last_layer
+ st/nine: CubeTexture: fix GetLevelDesc
+ st/nine: Fix crash when deleting non-implicit swapchain
+ st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format
+ st/nine: NineBaseTexture9: update sampler view creation
+ st/nine: Check if srgb format is supported before trying to use it.
+ st/nine: Add ATI1 and ATI2 support
+ st/nine: Rework of boolean constants
+ st/nine: Convert integer constants to floats before storing them when cards don't support integers
+ st/nine: Remove some shader unused code
+ st/nine: Saturate oFog and oPts vs outputs
+ st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs
+ st/nine: Fix typo for M4x4
+ st/nine: Fix POW implementation
+ st/nine: Handle RSQ special cases
+ st/nine: Handle NRM with input of null norm
+ st/nine: Correct LOG on negative values
+ st/nine: Rewrite LOOP implementation, and a0 aL handling
+ st/nine: Fix CND implementation
+ st/nine: Clamp ps 1.X constants
+ st/nine: Fix some fixed function pipeline operation
+ st/nine: Implement TEXCOORD special behaviours
+ st/nine: Fill missing dst and src number for some instructions.
+ st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
+ st/nine: implement TEXM3x2DEPTH
+ st/nine: Implement TEXM3x2TEX
+ st/nine: Implement TEXM3x3SPEC
+ st/nine: Implement TEXDEPTH
+ st/nine: Implement TEXDP3
+ st/nine: Implement TEXDP3TEX
+ st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
+ st/nine: Correct rules for relative adressing and constants.
+ st/nine: Remove unused code for ps
+ st/nine: Fix sm3 relative addressing for non-debug build
+ st/nine: Add variables containing the size of the constant buffers
+ st/nine: Allocate the correct size for the user constant buffer
+ st/nine: Allocate vs constbuf buffer for indirect addressing once.
+
+
+
Emil Velikov (2):
+
+ docs: Add sha256 sums for the 10.4.2 release
+ Update version to 10.4.3
+
+
+
Jason Ekstrand (1):
+
+ mesa: Fix clamping to -1.0 in snorm_to_float
+
+
+
Jonathan Gray (1):
+
+ glsl: Link glsl_test with pthreads library.
+
+
+
Jose Fonseca (1):
+
+ nine: Drop use of TGSI_OPCODE_CND.
+
+
+
Kenneth Graunke (2):
+
+ i965: Respect the no_8 flag on Gen6, not just Gen7+.
+ i965: Work around mysterious Gen4 GPU hangs with minimal state changes.
+
+
+
Stanislaw Halik (1):
+
+ st/nine: Hack to generate resource if it doesn't exist when getting view
+
+
+
Xavier Bouchoux (3):
+
+ st/nine: Additional defines to d3dtypes.h
+ st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9
+ st/nine: Fix D3DRS_POINTSPRITE support
+
+
+
+
+
+
diff --git a/mesalib/docs/relnotes/10.4.4.html b/mesalib/docs/relnotes/10.4.4.html
new file mode 100644
index 000000000..6f3352361
--- /dev/null
+++ b/mesalib/docs/relnotes/10.4.4.html
@@ -0,0 +1,100 @@
+
+
+
+
+ Mesa Release Notes
+
+
+
+
+
+
+
+
+
+
Mesa 10.4.4 Release Notes / February 06, 2015
+
+
+Mesa 10.4.4 is a bug fix release which fixes bugs found since the 10.4.3 release.
+
+
+Mesa 10.4.4 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is only available if requested at context creation
+because compatibility contexts are not supported.
+
+
+
SHA256 checksums
+
+5cb427eaf980cb8555953e9928f5797979ed783e277745d5f8cbae8bc5364086 MesaLib-10.4.4.tar.gz
+f18a967e9c4d80e054b2fdff8c130ce6e6d1f8eecfc42c9f354f8628d8b4df1c MesaLib-10.4.4.tar.bz2
+86baad73b77920c80fe58402a905e7dd17e3ea10ead6ea7d3afdc0a56c860bd7 MesaLib-10.4.4.zip
+
+
+
New features
+
None
+
+
Bug fixes
+
+
This list is likely incomplete.
+
+
+
+Bug 88662 - unaligned access to gl_dlist_node
+
+Bug 88930 - [osmesa] osbuffer->textures should be indexed by attachment type
+
+
+
+
+
Changes
+
+
Brian Paul (1):
+
+ mesa: fix display list 8-byte alignment issue
+
+
+
Emil Velikov (2):
+
+ docs: Add sha256 sums for the 10.4.3 release
+ Update version to 10.4.4
+
+
+
José Fonseca (1):
+
+ egl: Pass the correct X visual depth to xcb_put_image().
+
+
+
Mario Kleiner (1):
+
+ glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)
+
+
+
Matt Turner (1):
+
+ gallium/util: Don't use __builtin_clrsb in util_last_bit().
+
+
+
Niels Ole Salscheider (1):
+
+ configure: Link against all LLVM targets when building clover
+
+
+
Park, Jeongmin (1):
+
+ st/osmesa: Fix osbuffer->textures indexing
+
+
+
Ville Syrjälä (1):
+
+ i965: Fix max_wm_threads for CHV
+
+
+
+
+
+
diff --git a/mesalib/docs/relnotes/10.5.0.html b/mesalib/docs/relnotes/10.5.0.html
index 4f921ea4d..578db4f24 100644
--- a/mesalib/docs/relnotes/10.5.0.html
+++ b/mesalib/docs/relnotes/10.5.0.html
@@ -47,6 +47,7 @@ Note: some of the new features are only available with certain drivers.
GL_ARB_framebuffer_sRGB on freedreno
GL_ARB_texture_rg on freedreno
GL_EXT_packed_float on freedreno
+GL_EXT_polygon_offset_clamp on i965, nv50, nvc0, r600, radeonsi, llvmpipe
GL_EXT_texture_shared_exponent on freedreno
GL_EXT_texture_snorm on freedreno
diff --git a/mesalib/docs/relnotes/10.6.0.html b/mesalib/docs/relnotes/10.6.0.html
new file mode 100644
index 000000000..056d3b00d
--- /dev/null
+++ b/mesalib/docs/relnotes/10.6.0.html
@@ -0,0 +1,64 @@
+
+
+
+
+ Mesa Release Notes
+
+
+
+
+
+
+
+
+
+
Mesa 10.6.0 Release Notes / TBD
+
+
+Mesa 10.6.0 is a new development release.
+People who are concerned with stability and reliability should stick
+with a previous release or wait for Mesa 10.6.1.
+
+
+Mesa 10.6.0 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is only available if requested at context creation
+because compatibility contexts are not supported.
+
+
+
+
MD5 checksums
+
+TBD.
+
+
+
+
New features
+
+
+Note: some of the new features are only available with certain drivers.
+
+
+
+GL_AMD_pinned_memory on r600, radeonsi
+GL_ARB_draw_instanced on freedreno
+GL_ARB_gpu_shader_fp64 on nvc0, softpipe
+GL_ARB_instanced_arrays on freedreno
+GL_ARB_pipeline_statistics_query on i965, nv50, nvc0, r600, radeonsi, softpipe
+
+
+
Bug fixes
+
+TBD.
+
+
Changes
+
+TBD.
+
+
+
+
diff --git a/mesalib/include/D3D9/d3d9.h b/mesalib/include/D3D9/d3d9.h
index f872be79b..e8b5214fd 100644
--- a/mesalib/include/D3D9/d3d9.h
+++ b/mesalib/include/D3D9/d3d9.h
@@ -399,6 +399,16 @@ struct IDirect3DVolume9 : public IUnknown
virtual HRESULT WINAPI UnlockBox() = 0;
};
+struct IDirect3DVolumeTexture9 : public IDirect3DBaseTexture9
+{
+ virtual HRESULT WINAPI GetLevelDesc(UINT Level, D3DVOLUME_DESC *pDesc) = 0;
+ virtual HRESULT WINAPI GetVolumeLevel(UINT Level, IDirect3DVolume9 **ppVolumeLevel) = 0;
+ virtual HRESULT WINAPI LockBox(UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags) = 0;
+ virtual HRESULT WINAPI UnlockBox(UINT Level) = 0;
+ virtual HRESULT WINAPI AddDirtyBox(const D3DBOX *pDirtyBox) = 0;
+};
+
+
#else /* __cplusplus */
extern const GUID IID_IDirect3D9;
diff --git a/mesalib/include/D3D9/d3d9types.h b/mesalib/include/D3D9/d3d9types.h
index 0a8f9e580..52fbc99da 100644
--- a/mesalib/include/D3D9/d3d9types.h
+++ b/mesalib/include/D3D9/d3d9types.h
@@ -50,6 +50,7 @@
#define E_OUTOFMEMORY MAKE_HRESULT(1, 0x007, 14)
#define E_NOINTERFACE MAKE_HRESULT(1, 0x000, 0x4002)
#define E_POINTER MAKE_HRESULT(1, 0x000, 0x4003)
+#define E_FAIL MAKE_HRESULT(1, 0x000, 0x4005)
#define S_OK ((HRESULT)0)
#define S_FALSE ((HRESULT)1)
@@ -224,6 +225,8 @@ typedef struct _RGNDATA {
#define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
#define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
+#define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160)
+#define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164)
/********************************************************
* Bitmasks *
@@ -331,6 +334,7 @@ typedef struct _RGNDATA {
#define D3DPRESENT_DONOTWAIT 0x00000001
#define D3DPRESENT_LINEAR_CONTENT 0x00000002
+#define D3DPRESENT_RATE_DEFAULT 0
#define D3DCREATE_FPU_PRESERVE 0x00000002
#define D3DCREATE_MULTITHREADED 0x00000004
@@ -344,6 +348,13 @@ typedef struct _RGNDATA {
#define D3DSTREAMSOURCE_INDEXEDDATA (1 << 30)
#define D3DSTREAMSOURCE_INSTANCEDATA (2 << 30)
+/* D3DRS_COLORWRITEENABLE */
+#define D3DCOLORWRITEENABLE_RED (1L << 0)
+#define D3DCOLORWRITEENABLE_GREEN (1L << 1)
+#define D3DCOLORWRITEENABLE_BLUE (1L << 2)
+#define D3DCOLORWRITEENABLE_ALPHA (1L << 3)
+
+
/********************************************************
* Function macros *
*******************************************************/
@@ -461,6 +472,7 @@ typedef enum _D3DBUSTYPE {
} D3DBUSTYPE;
typedef enum _D3DCMPFUNC {
+ D3DCMP_NEVER_ZERO = 0, //Needed to avoid warnings
D3DCMP_NEVER = 1,
D3DCMP_LESS = 2,
D3DCMP_EQUAL = 3,
@@ -561,6 +573,7 @@ typedef enum _D3DDEVTYPE {
} D3DDEVTYPE;
typedef enum _D3DFILLMODE {
+ D3DFILL_SOLID_ZERO = 0,
D3DFILL_POINT = 1,
D3DFILL_WIREFRAME = 2,
D3DFILL_SOLID = 3
@@ -639,12 +652,17 @@ typedef enum _D3DFORMAT {
D3DFMT_A1 = 118,
D3DFMT_A2B10G10R10_XR_BIAS = 119,
D3DFMT_BINARYBUFFER = 199,
+ D3DFMT_ATI1 = MAKEFOURCC('A', 'T', 'I', '1'),
+ D3DFMT_ATI2 = MAKEFOURCC('A', 'T', 'I', '2'),
+ D3DFMT_ATOC = MAKEFOURCC('A', 'T', 'O', 'C'),
D3DFMT_DF16 = MAKEFOURCC('D', 'F', '1', '6'),
D3DFMT_DF24 = MAKEFOURCC('D', 'F', '2', '4'),
D3DFMT_INTZ = MAKEFOURCC('I', 'N', 'T', 'Z'),
D3DFMT_NULL = MAKEFOURCC('N', 'U', 'L', 'L'),
+ D3DFMT_NVDB = MAKEFOURCC('N', 'V', 'D', 'B'),
D3DFMT_NV11 = MAKEFOURCC('N', 'V', '1', '1'),
D3DFMT_NV12 = MAKEFOURCC('N', 'V', '1', '2'),
+ D3DFMT_RESZ = MAKEFOURCC('R', 'E', 'S', 'Z'),
D3DFMT_Y210 = MAKEFOURCC('Y', '2', '1', '0'),
D3DFMT_Y216 = MAKEFOURCC('Y', '2', '1', '6'),
D3DFMT_Y410 = MAKEFOURCC('Y', '4', '1', '0')
diff --git a/mesalib/include/GL/glext.h b/mesalib/include/GL/glext.h
index d3cfbb562..a3873a613 100644
--- a/mesalib/include/GL/glext.h
+++ b/mesalib/include/GL/glext.h
@@ -33,7 +33,7 @@ extern "C" {
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
-** Khronos $Revision: 28986 $ on $Date: 2014-11-18 18:43:15 -0800 (Tue, 18 Nov 2014) $
+** Khronos $Revision: 29735 $ on $Date: 2015-02-02 19:00:01 -0800 (Mon, 02 Feb 2015) $
*/
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@@ -53,7 +53,7 @@ extern "C" {
#define GLAPI extern
#endif
-#define GL_GLEXT_VERSION 20141118
+#define GL_GLEXT_VERSION 20150202
/* Generated C header for:
* API: gl
@@ -2594,7 +2594,6 @@ GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLui
#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
#define GL_TEXTURE_TARGET 0x1006
#define GL_QUERY_TARGET 0x82EA
-#define GL_TEXTURE_BINDING 0x82EB
#define GL_GUILTY_CONTEXT_RESET 0x8253
#define GL_INNOCENT_CONTEXT_RESET 0x8254
#define GL_UNKNOWN_CONTEXT_RESET 0x8255
@@ -2607,25 +2606,25 @@ GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLui
typedef void (APIENTRYP PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth);
typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param);
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param);
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers);
-typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizei size, const void *data, GLbitfield flags);
-typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizei size, const void *data, GLenum usage);
-typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizei size, const void *data);
-typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
+typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
-typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access);
-typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access);
+typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizei length);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params);
typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizei size, void *data);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param);
@@ -2650,7 +2649,7 @@ typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint re
typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures);
typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer);
-typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizei size);
+typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
@@ -2730,25 +2729,25 @@ typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC) (void);
GLAPI void APIENTRY glClipControl (GLenum origin, GLenum depth);
GLAPI void APIENTRY glCreateTransformFeedbacks (GLsizei n, GLuint *ids);
GLAPI void APIENTRY glTransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer);
-GLAPI void APIENTRY glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size);
+GLAPI void APIENTRY glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY glGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint *param);
GLAPI void APIENTRY glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param);
GLAPI void APIENTRY glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
GLAPI void APIENTRY glCreateBuffers (GLsizei n, GLuint *buffers);
-GLAPI void APIENTRY glNamedBufferStorage (GLuint buffer, GLsizei size, const void *data, GLbitfield flags);
-GLAPI void APIENTRY glNamedBufferData (GLuint buffer, GLsizei size, const void *data, GLenum usage);
-GLAPI void APIENTRY glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizei size, const void *data);
-GLAPI void APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size);
+GLAPI void APIENTRY glNamedBufferStorage (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
+GLAPI void APIENTRY glNamedBufferData (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
+GLAPI void APIENTRY glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
+GLAPI void APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
GLAPI void APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
-GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
GLAPI void *APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access);
-GLAPI void *APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access);
+GLAPI void *APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
GLAPI GLboolean APIENTRY glUnmapNamedBuffer (GLuint buffer);
-GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizei length);
+GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length);
GLAPI void APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params);
GLAPI void APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params);
-GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizei size, void *data);
+GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
GLAPI void APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers);
GLAPI void APIENTRY glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
GLAPI void APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param);
@@ -2773,7 +2772,7 @@ GLAPI void APIENTRY glNamedRenderbufferStorageMultisample (GLuint renderbuffer,
GLAPI void APIENTRY glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params);
GLAPI void APIENTRY glCreateTextures (GLenum target, GLsizei n, GLuint *textures);
GLAPI void APIENTRY glTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer);
-GLAPI void APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizei size);
+GLAPI void APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY glTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
GLAPI void APIENTRY glTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
GLAPI void APIENTRY glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
@@ -10820,6 +10819,10 @@ GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot
#endif
#endif /* GL_NV_video_capture */
+#ifndef GL_NV_viewport_array2
+#define GL_NV_viewport_array2 1
+#endif /* GL_NV_viewport_array2 */
+
#ifndef GL_OML_interlace
#define GL_OML_interlace 1
#define GL_INTERLACE_OML 0x8980
@@ -11398,10 +11401,10 @@ GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation);
#ifndef GL_SGIX_resample
#define GL_SGIX_resample 1
-#define GL_PACK_RESAMPLE_SGIX 0x842C
-#define GL_UNPACK_RESAMPLE_SGIX 0x842D
-#define GL_RESAMPLE_REPLICATE_SGIX 0x842E
-#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F
+#define GL_PACK_RESAMPLE_SGIX 0x842E
+#define GL_UNPACK_RESAMPLE_SGIX 0x842F
+#define GL_RESAMPLE_REPLICATE_SGIX 0x8433
+#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
#endif /* GL_SGIX_resample */
diff --git a/mesalib/include/GL/internal/dri_interface.h b/mesalib/include/GL/internal/dri_interface.h
index 8c5ceb98c..1d670b1e0 100644
--- a/mesalib/include/GL/internal/dri_interface.h
+++ b/mesalib/include/GL/internal/dri_interface.h
@@ -279,6 +279,7 @@ struct __DRItexBufferExtensionRec {
#define __DRI2_FLUSH_DRAWABLE (1 << 0) /* the drawable should be flushed. */
#define __DRI2_FLUSH_CONTEXT (1 << 1) /* glFlush should be called */
+#define __DRI2_FLUSH_INVALIDATE_ANCILLARY (1 << 2)
enum __DRI2throttleReason {
__DRI2_THROTTLE_SWAPBUFFER,
diff --git a/mesalib/install-lib-links.mk b/mesalib/install-lib-links.mk
index 6976ca491..3545b268e 100644
--- a/mesalib/install-lib-links.mk
+++ b/mesalib/install-lib-links.mk
@@ -3,9 +3,9 @@
if BUILD_SHARED
if HAVE_COMPAT_SYMLINKS
-all-local : .libs/install-mesa-links
+all-local : .install-mesa-links
-.libs/install-mesa-links : $(lib_LTLIBRARIES)
+.install-mesa-links : $(lib_LTLIBRARIES)
$(AM_V_GEN)$(MKDIR_P) $(top_builddir)/$(LIB_DIR); \
for f in $(join $(addsuffix .libs/,$(dir $(lib_LTLIBRARIES))),$(notdir $(lib_LTLIBRARIES:%.la=%.$(LIB_EXT)*))); do \
if test -h .libs/$$f; then \
diff --git a/mesalib/m4/ax_check_python_mako_module.m4 b/mesalib/m4/ax_check_python_mako_module.m4
new file mode 100644
index 000000000..2fc029b9a
--- /dev/null
+++ b/mesalib/m4/ax_check_python_mako_module.m4
@@ -0,0 +1,61 @@
+# ===========================================================================
+#
+# SYNOPSIS
+#
+# AX_CHECK_PYTHON_MAKO_MODULE(MIN_VERSION_NUMBER)
+#
+# DESCRIPTION
+#
+# Check whether Python mako module is installed and its version higher than
+# minimum requested.
+#
+# Example of its use:
+#
+# For example, the minimum mako version would be 0.7.3. Then configure.ac
+# would contain:
+#
+# AX_CHECK_PYTHON_MAKO_MODULE(0.7.3)
+#
+# LICENSE
+#
+# Copyright (c) 2014 Intel Corporation.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to
+# deal in the Software without restriction, including without limitation the
+# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+# sell copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+
+dnl macro that checks for mako module in python
+AC_DEFUN([AX_CHECK_PYTHON_MAKO_MODULE],
+[AC_MSG_CHECKING(if module mako in python is installed)
+ echo "
+try:
+ import sys
+ import mako
+except ImportError as err:
+ sys.exit(err)
+else:
+ ver_req = map(int, '$1'.split('.'))
+ ver_act = map(int, mako.__version__.split('.'))
+ sys.exit(int(ver_req > ver_act))
+ " | $PYTHON2 -
+
+ if test $? -ne 0 ; then
+ AC_MSG_ERROR(mako $1 or later is required.)
+ else
+ AC_MSG_RESULT(yes)
+ fi
+])
diff --git a/mesalib/m4/ax_prog_flex.m4 b/mesalib/m4/ax_prog_flex.m4
index 82fbc30c3..1f1f59776 100644
--- a/mesalib/m4/ax_prog_flex.m4
+++ b/mesalib/m4/ax_prog_flex.m4
@@ -42,7 +42,7 @@
# modified version of the Autoconf Macro, you may extend this special
# exception to the GPL to apply to your modified version as well.
-#serial 9
+#serial 12
# mattst88:
# Replaced m4_ifnblank(...) with m4_ifval(m4_normalize(...), ...)
@@ -53,7 +53,7 @@ AC_DEFUN([AX_PROG_FLEX], [
AC_REQUIRE([AC_PROG_EGREP])
AC_CACHE_CHECK([if flex is the lexer generator],[ax_cv_prog_flex],[
- AS_IF([$LEX --version 2>/dev/null | $EGREP -q '^\'],
+ AS_IF([$LEX --version 2>/dev/null | $EGREP -qw '^g?flex'],
[ax_cv_prog_flex=yes], [ax_cv_prog_flex=no])
])
AS_IF([test "$ax_cv_prog_flex" = "yes"],
diff --git a/mesalib/scons/gallium.py b/mesalib/scons/gallium.py
index 8e2090bc6..519550871 100644
--- a/mesalib/scons/gallium.py
+++ b/mesalib/scons/gallium.py
@@ -624,6 +624,9 @@ def generate(env):
env.PkgCheckModules('DRM', ['libdrm >= 2.4.38'])
env.PkgCheckModules('UDEV', ['libudev >= 151'])
+ if env['x11']:
+ env.Append(CPPPATH = env['X11_CPPPATH'])
+
env['dri'] = env['x11'] and env['drm']
# for debugging
diff --git a/mesalib/scons/llvm.py b/mesalib/scons/llvm.py
index 1e312f94d..d145de8d8 100644
--- a/mesalib/scons/llvm.py
+++ b/mesalib/scons/llvm.py
@@ -98,8 +98,20 @@ def generate(env):
'HAVE_STDINT_H',
])
env.Prepend(LIBPATH = [os.path.join(llvm_dir, 'lib')])
- if True:
- # 3.2
+ # LIBS should match the output of `llvm-config --libs engine mcjit bitwriter x86asmprinter`
+ if llvm_version >= distutils.version.LooseVersion('3.5'):
+ env.Prepend(LIBS = [
+ 'LLVMBitWriter', 'LLVMMCJIT', 'LLVMRuntimeDyld',
+ 'LLVMX86Disassembler', 'LLVMX86AsmParser', 'LLVMX86CodeGen',
+ 'LLVMSelectionDAG', 'LLVMAsmPrinter', 'LLVMX86Desc',
+ 'LLVMObject', 'LLVMMCParser', 'LLVMBitReader', 'LLVMX86Info',
+ 'LLVMX86AsmPrinter', 'LLVMX86Utils', 'LLVMJIT',
+ 'LLVMExecutionEngine', 'LLVMCodeGen', 'LLVMScalarOpts',
+ 'LLVMInstCombine', 'LLVMTransformUtils', 'LLVMipa',
+ 'LLVMAnalysis', 'LLVMTarget', 'LLVMMC', 'LLVMCore',
+ 'LLVMSupport'
+ ])
+ else:
env.Prepend(LIBS = [
'LLVMBitWriter', 'LLVMX86Disassembler', 'LLVMX86AsmParser',
'LLVMX86CodeGen', 'LLVMX86Desc', 'LLVMSelectionDAG',
diff --git a/mesalib/src/Makefile.am b/mesalib/src/Makefile.am
index 85b75a93b..8edf33373 100644
--- a/mesalib/src/Makefile.am
+++ b/mesalib/src/Makefile.am
@@ -19,7 +19,9 @@
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
-SUBDIRS = gtest util mapi/glapi/gen mapi
+AUTOMAKE_OPTIONS = subdir-objects
+
+SUBDIRS = . gtest util mapi/glapi/gen mapi
if NEED_OPENGL_COMMON
SUBDIRS += glsl mesa
@@ -52,3 +54,16 @@ SUBDIRS += gallium
endif
EXTRA_DIST = egl/docs getopt hgl SConscript
+
+AM_CPPFLAGS = \
+ -I$(top_srcdir)/include/ \
+ -I$(top_srcdir)/src/mapi/ \
+ -I$(top_srcdir)/src/mesa/ \
+ $(DEFINES)
+
+noinst_LTLIBRARIES = libglsl_util.la
+
+libglsl_util_la_SOURCES = \
+ mesa/main/imports.c \
+ mesa/program/prog_hash_table.c \
+ mesa/program/symbol_table.c
diff --git a/mesalib/src/gallium/auxiliary/Makefile.am b/mesalib/src/gallium/auxiliary/Makefile.am
index 1053ce4ee..4b6205797 100644
--- a/mesalib/src/gallium/auxiliary/Makefile.am
+++ b/mesalib/src/gallium/auxiliary/Makefile.am
@@ -53,24 +53,40 @@ libgalliumvl_stub_la_SOURCES = \
if NEED_GALLIUM_VL
-noinst_LTLIBRARIES += libgalliumvl.la
-
-libgalliumvl_la_CFLAGS = \
+COMMON_VL_CFLAGS = \
$(AM_CFLAGS) \
$(VL_CFLAGS) \
+ $(DRI2PROTO_CFLAGS) \
$(LIBDRM_CFLAGS) \
$(GALLIUM_PIPE_LOADER_DEFINES) \
-DPIPE_SEARCH_DIR=\"$(libdir)/gallium-pipe\"
if HAVE_GALLIUM_STATIC_TARGETS
-libgalliumvl_la_CFLAGS += \
+COMMON_VL_CFLAGS += \
-DGALLIUM_STATIC_TARGETS=1
endif # HAVE_GALLIUM_STATIC_TARGETS
+noinst_LTLIBRARIES += libgalliumvl.la
+
+libgalliumvl_la_CFLAGS = \
+ $(COMMON_VL_CFLAGS)
+
libgalliumvl_la_SOURCES = \
$(VL_SOURCES)
+if NEED_GALLIUM_VL_WINSYS
+
+noinst_LTLIBRARIES += libgalliumvlwinsys.la
+
+libgalliumvlwinsys_la_CFLAGS = \
+ $(COMMON_VL_CFLAGS)
+
+libgalliumvlwinsys_la_SOURCES = \
+ $(VL_WINSYS_SOURCES)
+
+endif
+
endif
EXTRA_DIST = \
diff --git a/mesalib/src/gallium/auxiliary/Makefile.sources b/mesalib/src/gallium/auxiliary/Makefile.sources
index 3460482c1..b7174d6e7 100644
--- a/mesalib/src/gallium/auxiliary/Makefile.sources
+++ b/mesalib/src/gallium/auxiliary/Makefile.sources
@@ -208,12 +208,12 @@ C_SOURCES := \
util/u_dump_state.c \
util/u_dynarray.h \
util/u_fifo.h \
- util/u_format_bptc.c \
- util/u_format_bptc.h \
util/u_format.c \
+ util/u_format.h \
util/u_format_etc.c \
util/u_format_etc.h \
- util/u_format.h \
+ util/u_format_fake.c \
+ util/u_format_fake.h \
util/u_format_latc.c \
util/u_format_latc.h \
util/u_format_other.c \
@@ -273,7 +273,6 @@ C_SOURCES := \
util/u_ringbuffer.h \
util/u_sampler.c \
util/u_sampler.h \
- util/u_simple_list.h \
util/u_simple_shaders.c \
util/u_simple_shaders.h \
util/u_slab.c \
@@ -335,10 +334,13 @@ VL_SOURCES := \
vl/vl_video_buffer.h \
vl/vl_vlc.h \
vl/vl_winsys.h \
- vl/vl_winsys_dri.c \
vl/vl_zscan.c \
vl/vl_zscan.h
+# XXX: Nuke this as our dri targets no longer depend on VL.
+VL_WINSYS_SOURCES := \
+ vl/vl_winsys_dri.c
+
VL_STUB_SOURCES := \
vl/vl_stubs.c
diff --git a/mesalib/src/gallium/auxiliary/hud/font.c b/mesalib/src/gallium/auxiliary/hud/font.c
index 03e35d945..60e8ae514 100644
--- a/mesalib/src/gallium/auxiliary/hud/font.c
+++ b/mesalib/src/gallium/auxiliary/hud/font.c
@@ -57,6 +57,7 @@
#include "pipe/p_state.h"
#include "pipe/p_context.h"
#include "util/u_inlines.h"
+#include "util/u_memory.h"
typedef unsigned char GLubyte; /* 1-byte unsigned */
typedef struct tagSFG_Font SFG_Font;
@@ -373,24 +374,29 @@ static boolean
util_font_create_fixed_8x13(struct pipe_context *pipe,
struct util_font *out_font)
{
+ static const enum pipe_format formats[] = {
+ PIPE_FORMAT_I8_UNORM,
+ PIPE_FORMAT_L8_UNORM,
+ PIPE_FORMAT_R8_UNORM
+ };
struct pipe_screen *screen = pipe->screen;
struct pipe_resource tex_templ, *tex;
struct pipe_transfer *transfer = NULL;
char *map;
- enum pipe_format tex_format;
+ enum pipe_format tex_format = PIPE_FORMAT_NONE;
int i;
- if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM,
+ for (i = 0; i < Elements(formats); i++) {
+ if (screen->is_format_supported(screen, formats[i],
PIPE_TEXTURE_RECT, 0,
PIPE_BIND_SAMPLER_VIEW)) {
- tex_format = PIPE_FORMAT_I8_UNORM;
- }
- else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM,
- PIPE_TEXTURE_RECT, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- tex_format = PIPE_FORMAT_L8_UNORM;
+ tex_format = formats[i];
+ break;
+ }
}
- else {
+
+ if (tex_format == PIPE_FORMAT_NONE) {
+ debug_printf("Unable to find texture format for font.\n");
return FALSE;
}
diff --git a/mesalib/src/gallium/auxiliary/hud/hud_context.c b/mesalib/src/gallium/auxiliary/hud/hud_context.c
index 98678fc9f..e46c68cdd 100644
--- a/mesalib/src/gallium/auxiliary/hud/hud_context.c
+++ b/mesalib/src/gallium/auxiliary/hud/hud_context.c
@@ -915,6 +915,7 @@ print_help(struct pipe_screen *screen)
}
puts("");
+ fflush(stdout);
}
struct hud_context *
diff --git a/mesalib/src/gallium/auxiliary/util/u_cache.c b/mesalib/src/gallium/auxiliary/util/u_cache.c
index 26aab2bf1..9395c66f2 100644
--- a/mesalib/src/gallium/auxiliary/util/u_cache.c
+++ b/mesalib/src/gallium/auxiliary/util/u_cache.c
@@ -42,7 +42,7 @@
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_cache.h"
-#include "util/u_simple_list.h"
+#include "util/simple_list.h"
struct util_cache_entry
diff --git a/mesalib/src/gallium/auxiliary/util/u_cpu_detect.c b/mesalib/src/gallium/auxiliary/util/u_cpu_detect.c
index 5d9db59d1..23ab46c54 100644
--- a/mesalib/src/gallium/auxiliary/util/u_cpu_detect.c
+++ b/mesalib/src/gallium/auxiliary/util/u_cpu_detect.c
@@ -272,7 +272,7 @@ static INLINE uint64_t xgetbv(void)
#if defined(PIPE_ARCH_X86)
-static INLINE boolean sse2_has_daz(void)
+PIPE_ALIGN_STACK static INLINE boolean sse2_has_daz(void)
{
struct {
uint32_t pad1[7];
@@ -409,8 +409,12 @@ util_cpu_detect(void)
}
if (regs[0] >= 0x80000006) {
+ /* should we really do this if the clflush size above worked? */
+ unsigned int cacheline;
cpuid(0x80000006, regs2);
- util_cpu_caps.cacheline = regs2[2] & 0xFF;
+ cacheline = regs2[2] & 0xFF;
+ if (cacheline > 0)
+ util_cpu_caps.cacheline = cacheline;
}
if (!util_cpu_caps.has_sse) {
diff --git a/mesalib/src/gallium/auxiliary/util/u_format.csv b/mesalib/src/gallium/auxiliary/util/u_format.csv
index a71aaf15d..d3b77e6b9 100644
--- a/mesalib/src/gallium/auxiliary/util/u_format.csv
+++ b/mesalib/src/gallium/auxiliary/util/u_format.csv
@@ -186,6 +186,17 @@ PIPE_FORMAT_LATC2_SNORM , rgtc, 4, 4, x128, , , , xxxy, rg
PIPE_FORMAT_ETC1_RGB8 , etc, 4, 4, x64, , , , xyz1, rgb
+PIPE_FORMAT_ETC2_RGB8 , etc, 4, 4, x64, , , , xyz1, rgb
+PIPE_FORMAT_ETC2_SRGB8 , etc, 4, 4, x64, , , , xyz1, srgb
+PIPE_FORMAT_ETC2_RGB8A1 , etc, 4, 4, x64, , , , xyzw, rgb
+PIPE_FORMAT_ETC2_SRGB8A1 , etc, 4, 4, x64, , , , xyzw, srgb
+PIPE_FORMAT_ETC2_RGBA8 , etc, 4, 4, x128, , , , xyzw, rgb
+PIPE_FORMAT_ETC2_SRGBA8 , etc, 4, 4, x128, , , , xyzw, srgb
+PIPE_FORMAT_ETC2_R11_UNORM , etc, 4, 4, x64, , , , x001, rgb
+PIPE_FORMAT_ETC2_R11_SNORM , etc, 4, 4, x64, , , , x001, rgb
+PIPE_FORMAT_ETC2_RG11_UNORM , etc, 4, 4, x128, , , , xy01, rgb
+PIPE_FORMAT_ETC2_RG11_SNORM , etc, 4, 4, x128, , , , xy01, rgb
+
PIPE_FORMAT_BPTC_RGBA_UNORM , bptc, 4, 4, x128, , , , xyzw, rgb
PIPE_FORMAT_BPTC_SRGBA , bptc, 4, 4, x128, , , , xyzw, srgb
PIPE_FORMAT_BPTC_RGB_FLOAT , bptc, 4, 4, x128, , , , xyz1, rgb
diff --git a/mesalib/src/gallium/auxiliary/util/u_format_bptc.c b/mesalib/src/gallium/auxiliary/util/u_format_bptc.c
deleted file mode 100644
index 196220ee0..000000000
--- a/mesalib/src/gallium/auxiliary/util/u_format_bptc.c
+++ /dev/null
@@ -1,26 +0,0 @@
-#include "u_format.h"
-#include "u_format_bptc.h"
-
-#define fake(format) \
-void \
-util_format_##format##_fetch_rgba_8unorm(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j) {assert(0);} \
-\
-void \
-util_format_##format##_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) {assert(0);} \
-\
-void \
-util_format_##format##_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) {assert(0);} \
-\
-void \
-util_format_##format##_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) {assert(0);} \
-\
-void \
-util_format_##format##_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height) {assert(0);} \
-\
-void \
-util_format_##format##_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j) {assert(0);}
-
-fake(bptc_rgba_unorm)
-fake(bptc_srgba)
-fake(bptc_rgb_float)
-fake(bptc_rgb_ufloat)
diff --git a/mesalib/src/gallium/auxiliary/util/u_format_bptc.h b/mesalib/src/gallium/auxiliary/util/u_format_bptc.h
deleted file mode 100644
index f67d071ee..000000000
--- a/mesalib/src/gallium/auxiliary/util/u_format_bptc.h
+++ /dev/null
@@ -1,109 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2011 Red Hat Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- **************************************************************************/
-
-#ifndef U_FORMAT_BPTC_H_
-#define U_FORMAT_BPTC_H_
-
-void
-util_format_bptc_rgba_unorm_fetch_rgba_8unorm(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j);
-
-void
-util_format_bptc_rgba_unorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_rgba_unorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_rgba_unorm_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_rgba_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_rgba_unorm_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j);
-
-
-
-void
-util_format_bptc_srgba_fetch_rgba_8unorm(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j);
-
-void
-util_format_bptc_srgba_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_srgba_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_srgba_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_srgba_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_srgba_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j);
-
-
-
-void
-util_format_bptc_rgb_float_fetch_rgba_8unorm(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j);
-
-void
-util_format_bptc_rgb_float_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_rgb_float_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_rgb_float_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_rgb_float_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_rgb_float_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j);
-
-
-void
-util_format_bptc_rgb_ufloat_fetch_rgba_8unorm(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j);
-
-void
-util_format_bptc_rgb_ufloat_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_rgb_ufloat_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_rgb_ufloat_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_rgb_ufloat_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height);
-
-void
-util_format_bptc_rgb_ufloat_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j);
-
-
-#endif
diff --git a/mesalib/src/gallium/auxiliary/util/u_format_fake.c b/mesalib/src/gallium/auxiliary/util/u_format_fake.c
new file mode 100644
index 000000000..77e896d27
--- /dev/null
+++ b/mesalib/src/gallium/auxiliary/util/u_format_fake.c
@@ -0,0 +1,37 @@
+#include "u_format.h"
+#include "u_format_fake.h"
+
+#define fake(format) \
+void \
+util_format_##format##_fetch_rgba_8unorm(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j) {assert(0);} \
+\
+void \
+util_format_##format##_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) {assert(0);} \
+\
+void \
+util_format_##format##_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) {assert(0);} \
+\
+void \
+util_format_##format##_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) {assert(0);} \
+\
+void \
+util_format_##format##_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height) {assert(0);} \
+\
+void \
+util_format_##format##_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j) {assert(0);}
+
+fake(bptc_rgba_unorm)
+fake(bptc_srgba)
+fake(bptc_rgb_float)
+fake(bptc_rgb_ufloat)
+
+fake(etc2_rgb8)
+fake(etc2_srgb8)
+fake(etc2_rgb8a1)
+fake(etc2_srgb8a1)
+fake(etc2_rgba8)
+fake(etc2_srgba8)
+fake(etc2_r11_unorm)
+fake(etc2_r11_snorm)
+fake(etc2_rg11_unorm)
+fake(etc2_rg11_snorm)
diff --git a/mesalib/src/gallium/auxiliary/util/u_format_fake.h b/mesalib/src/gallium/auxiliary/util/u_format_fake.h
new file mode 100644
index 000000000..e6bfd4e15
--- /dev/null
+++ b/mesalib/src/gallium/auxiliary/util/u_format_fake.h
@@ -0,0 +1,66 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Red Hat Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ **************************************************************************/
+
+#ifndef U_FORMAT_FAKE_H_
+#define U_FORMAT_FAKE_H_
+
+#define __format_fake(format) \
+void \
+util_format_##format##_fetch_rgba_8unorm(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j); \
+\
+void \
+util_format_##format##_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); \
+\
+void \
+util_format_##format##_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); \
+\
+void \
+util_format_##format##_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); \
+\
+void \
+util_format_##format##_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height); \
+\
+void \
+util_format_##format##_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j);
+
+__format_fake(bptc_rgba_unorm)
+__format_fake(bptc_srgba)
+__format_fake(bptc_rgb_float)
+__format_fake(bptc_rgb_ufloat)
+
+__format_fake(etc2_rgb8)
+__format_fake(etc2_srgb8)
+__format_fake(etc2_rgb8a1)
+__format_fake(etc2_srgb8a1)
+__format_fake(etc2_rgba8)
+__format_fake(etc2_srgba8)
+__format_fake(etc2_r11_unorm)
+__format_fake(etc2_r11_snorm)
+__format_fake(etc2_rg11_unorm)
+__format_fake(etc2_rg11_snorm)
+
+#endif
diff --git a/mesalib/src/gallium/auxiliary/util/u_format_table.py b/mesalib/src/gallium/auxiliary/util/u_format_table.py
index ad582e4f5..aceb0caf7 100644
--- a/mesalib/src/gallium/auxiliary/util/u_format_table.py
+++ b/mesalib/src/gallium/auxiliary/util/u_format_table.py
@@ -90,7 +90,7 @@ def write_format_table(formats):
print '#include "u_format_rgtc.h"'
print '#include "u_format_latc.h"'
print '#include "u_format_etc.h"'
- print '#include "u_format_bptc.h"'
+ print '#include "u_format_fake.h"'
print
u_format_pack.generate(formats)
diff --git a/mesalib/src/gallium/auxiliary/util/u_math.h b/mesalib/src/gallium/auxiliary/util/u_math.h
index 19c7343b1..d6e83f962 100644
--- a/mesalib/src/gallium/auxiliary/util/u_math.h
+++ b/mesalib/src/gallium/auxiliary/util/u_math.h
@@ -40,7 +40,6 @@
#include "pipe/p_compiler.h"
-#include "util/u_debug.h"
#ifdef __cplusplus
@@ -530,6 +529,7 @@ unsigned ffs( unsigned u )
}
#elif defined(__MINGW32__) || defined(PIPE_OS_ANDROID)
#define ffs __builtin_ffs
+#define ffsll __builtin_ffsll
#endif
#endif /* FFS_DEFINED */
@@ -561,14 +561,10 @@ util_last_bit(unsigned u)
static INLINE unsigned
util_last_bit_signed(int i)
{
-#if defined(__GNUC__) && ((__GNUC__ * 100 + __GNUC_MINOR__) >= 407) && !defined(__INTEL_COMPILER)
- return 31 - __builtin_clrsb(i);
-#else
if (i >= 0)
return util_last_bit(i);
else
return util_last_bit(~(unsigned)i);
-#endif
}
/* Destructively loop over all of the bits in a mask as in:
@@ -587,6 +583,15 @@ u_bit_scan(unsigned *mask)
return i;
}
+#ifndef _MSC_VER
+static INLINE int
+u_bit_scan64(uint64_t *mask)
+{
+ int i = ffsll(*mask) - 1;
+ *mask &= ~(1llu << i);
+ return i;
+}
+#endif
/**
* Return float bits.
@@ -602,9 +607,9 @@ fui( float f )
static INLINE float
uif(uint32_t ui)
{
- union fi fi;
- fi.ui = ui;
- return fi.f;
+ union fi fi;
+ fi.ui = ui;
+ return fi.f;
}
diff --git a/mesalib/src/gallium/auxiliary/util/u_pstipple.c b/mesalib/src/gallium/auxiliary/util/u_pstipple.c
index 1e1ec4a98..0a20bdb47 100644
--- a/mesalib/src/gallium/auxiliary/util/u_pstipple.c
+++ b/mesalib/src/gallium/auxiliary/util/u_pstipple.c
@@ -182,6 +182,8 @@ struct pstip_transform_context {
int freeSampler; /** an available sampler for the pstipple */
int numImmed;
uint coordOrigin;
+ unsigned fixedUnit;
+ bool hasFixedUnit;
};
@@ -279,7 +281,8 @@ pstip_transform_prolog(struct tgsi_transform_context *ctx)
}
/* declare new sampler */
- tgsi_transform_sampler_decl(ctx, pctx->freeSampler);
+ tgsi_transform_sampler_decl(ctx,
+ pctx->hasFixedUnit ? pctx->fixedUnit : pctx->freeSampler);
/* Declare temp[0] reg if not already declared.
* We can always use temp[0] since this code is before
@@ -318,7 +321,8 @@ pstip_transform_prolog(struct tgsi_transform_context *ctx)
tgsi_transform_tex_2d_inst(ctx,
TGSI_FILE_TEMPORARY, texTemp,
TGSI_FILE_TEMPORARY, texTemp,
- pctx->freeSampler);
+ pctx->hasFixedUnit ? pctx->fixedUnit
+ : pctx->freeSampler);
/* KILL_IF -texTemp; # if -texTemp < 0, kill fragment */
tgsi_transform_kill_inst(ctx,
@@ -330,12 +334,16 @@ pstip_transform_prolog(struct tgsi_transform_context *ctx)
/**
* Given a fragment shader, return a new fragment shader which
* samples a stipple texture and executes KILL.
+ *
* \param samplerUnitOut returns the index of the sampler unit which
- * will be used to sample the stipple texture
+ * will be used to sample the stipple texture;
+ * if NULL, the fixed unit is used
+ * \param fixedUnit fixed texture unit used for the stipple texture
*/
struct tgsi_token *
util_pstipple_create_fragment_shader(const struct tgsi_token *tokens,
- unsigned *samplerUnitOut)
+ unsigned *samplerUnitOut,
+ unsigned fixedUnit)
{
struct pstip_transform_context transform;
const uint newLen = tgsi_num_tokens(tokens) + NUM_NEW_TOKENS;
@@ -352,6 +360,8 @@ util_pstipple_create_fragment_shader(const struct tgsi_token *tokens,
transform.wincoordInput = -1;
transform.maxInput = -1;
transform.coordOrigin = TGSI_FS_COORD_ORIGIN_UPPER_LEFT;
+ transform.hasFixedUnit = !samplerUnitOut;
+ transform.fixedUnit = fixedUnit;
transform.base.prolog = pstip_transform_prolog;
transform.base.transform_declaration = pstip_transform_decl;
transform.base.transform_immediate = pstip_transform_immed;
@@ -368,9 +378,10 @@ util_pstipple_create_fragment_shader(const struct tgsi_token *tokens,
tgsi_dump(new_fs->tokens, 0);
#endif
- assert(transform.freeSampler < PIPE_MAX_SAMPLERS);
- *samplerUnitOut = transform.freeSampler;
+ if (samplerUnitOut) {
+ assert(transform.freeSampler < PIPE_MAX_SAMPLERS);
+ *samplerUnitOut = transform.freeSampler;
+ }
return new_tokens;
}
-
diff --git a/mesalib/src/gallium/auxiliary/util/u_pstipple.h b/mesalib/src/gallium/auxiliary/util/u_pstipple.h
index 13155e7f5..249c58be9 100644
--- a/mesalib/src/gallium/auxiliary/util/u_pstipple.h
+++ b/mesalib/src/gallium/auxiliary/util/u_pstipple.h
@@ -49,7 +49,8 @@ util_pstipple_create_sampler(struct pipe_context *pipe);
struct tgsi_token *
util_pstipple_create_fragment_shader(const struct tgsi_token *tokens,
- unsigned *samplerUnitOut);
+ unsigned *samplerUnitOut,
+ unsigned fixed_unit);
#endif
diff --git a/mesalib/src/gallium/auxiliary/util/u_simple_list.h b/mesalib/src/gallium/auxiliary/util/u_simple_list.h
deleted file mode 100644
index 3f7def5fc..000000000
--- a/mesalib/src/gallium/auxiliary/util/u_simple_list.h
+++ /dev/null
@@ -1,199 +0,0 @@
-/**
- * \file simple_list.h
- * Simple macros for type-safe, intrusive lists.
- *
- * Intended to work with a list sentinal which is created as an empty
- * list. Insert & delete are O(1).
- *
- * \author
- * (C) 1997, Keith Whitwell
- */
-
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef _U_SIMPLE_LIST_H_
-#define _U_SIMPLE_LIST_H_
-
-/**
- * Remove an element from list.
- *
- * \param elem element to remove.
- */
-#define remove_from_list(elem) \
-do { \
- (elem)->next->prev = (elem)->prev; \
- (elem)->prev->next = (elem)->next; \
- (elem)->next = elem; \
- (elem)->prev = elem; \
-} while (0)
-
-/**
- * Insert an element to the list head.
- *
- * \param list list.
- * \param elem element to insert.
- */
-#define insert_at_head(list, elem) \
-do { \
- (elem)->prev = list; \
- (elem)->next = (list)->next; \
- (list)->next->prev = elem; \
- (list)->next = elem; \
-} while(0)
-
-/**
- * Insert an element to the list tail.
- *
- * \param list list.
- * \param elem element to insert.
- */
-#define insert_at_tail(list, elem) \
-do { \
- (elem)->next = list; \
- (elem)->prev = (list)->prev; \
- (list)->prev->next = elem; \
- (list)->prev = elem; \
-} while(0)
-
-/**
- * Move an element to the list head.
- *
- * \param list list.
- * \param elem element to move.
- */
-#define move_to_head(list, elem) \
-do { \
- remove_from_list(elem); \
- insert_at_head(list, elem); \
-} while (0)
-
-/**
- * Move an element to the list tail.
- *
- * \param list list.
- * \param elem element to move.
- */
-#define move_to_tail(list, elem) \
-do { \
- remove_from_list(elem); \
- insert_at_tail(list, elem); \
-} while (0)
-
-/**
- * Make a empty list empty.
- *
- * \param sentinal list (sentinal element).
- */
-#define make_empty_list(sentinal) \
-do { \
- (sentinal)->next = sentinal; \
- (sentinal)->prev = sentinal; \
-} while (0)
-
-/**
- * Get list first element.
- *
- * \param list list.
- *
- * \return pointer to first element.
- */
-#define first_elem(list) ((list)->next)
-
-/**
- * Get list last element.
- *
- * \param list list.
- *
- * \return pointer to last element.
- */
-#define last_elem(list) ((list)->prev)
-
-/**
- * Get next element.
- *
- * \param elem element.
- *
- * \return pointer to next element.
- */
-#define next_elem(elem) ((elem)->next)
-
-/**
- * Get previous element.
- *
- * \param elem element.
- *
- * \return pointer to previous element.
- */
-#define prev_elem(elem) ((elem)->prev)
-
-/**
- * Test whether element is at end of the list.
- *
- * \param list list.
- * \param elem element.
- *
- * \return non-zero if element is at end of list, or zero otherwise.
- */
-#define at_end(list, elem) ((elem) == (list))
-
-/**
- * Test if a list is empty.
- *
- * \param list list.
- *
- * \return non-zero if list empty, or zero otherwise.
- */
-#define is_empty_list(list) ((list)->next == (list))
-
-/**
- * Walk through the elements of a list.
- *
- * \param ptr pointer to the current element.
- * \param list list.
- *
- * \note It should be followed by a { } block or a single statement, as in a \c
- * for loop.
- */
-#define foreach(ptr, list) \
- for( ptr=(list)->next ; ptr!=list ; ptr=(ptr)->next )
-
-/**
- * Walk through the elements of a list.
- *
- * Same as #foreach but lets you unlink the current value during a list
- * traversal. Useful for freeing a list, element by element.
- *
- * \param ptr pointer to the current element.
- * \param t temporary pointer.
- * \param list list.
- *
- * \note It should be followed by a { } block or a single statement, as in a \c
- * for loop.
- */
-#define foreach_s(ptr, t, list) \
- for(ptr=(list)->next,t=(ptr)->next; list != ptr; ptr=t, t=(t)->next)
-
-#endif /* _U_SIMPLE_LIST_H_ */
diff --git a/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c b/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c
index edb30379b..c612b67e2 100644
--- a/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -246,9 +246,15 @@ util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
ureg_MOV( ureg, out, imm );
}
- ureg_TEX( ureg,
- ureg_writemask(out, writemask),
- tex_target, tex, sampler );
+ if (tex_target == TGSI_TEXTURE_BUFFER)
+ ureg_TXF(ureg,
+ ureg_writemask(out, writemask),
+ tex_target, tex, sampler);
+ else
+ ureg_TEX(ureg,
+ ureg_writemask(out, writemask),
+ tex_target, tex, sampler);
+
ureg_END( ureg );
return ureg_create_shader_and_destroy( ureg, pipe );
diff --git a/mesalib/src/gallium/auxiliary/util/u_slab.c b/mesalib/src/gallium/auxiliary/util/u_slab.c
index dbdebc6c9..7e7d43bd8 100644
--- a/mesalib/src/gallium/auxiliary/util/u_slab.c
+++ b/mesalib/src/gallium/auxiliary/util/u_slab.c
@@ -24,7 +24,7 @@
#include "util/u_math.h"
#include "util/u_memory.h"
-#include "util/u_simple_list.h"
+#include "util/simple_list.h"
#include
diff --git a/mesalib/src/gallium/auxiliary/util/u_tests.c b/mesalib/src/gallium/auxiliary/util/u_tests.c
index b42f5e137..fe549723c 100644
--- a/mesalib/src/gallium/auxiliary/util/u_tests.c
+++ b/mesalib/src/gallium/auxiliary/util/u_tests.c
@@ -30,9 +30,13 @@
#include "util/u_draw_quad.h"
#include "util/u_format.h"
#include "util/u_inlines.h"
+#include "util/u_memory.h"
#include "util/u_simple_shaders.h"
#include "util/u_surface.h"
+#include "util/u_string.h"
#include "util/u_tile.h"
+#include "tgsi/tgsi_strings.h"
+#include "tgsi/tgsi_text.h"
#include "cso_cache/cso_context.h"
#include
@@ -138,15 +142,70 @@ util_set_interleaved_vertex_elements(struct cso_context *cso,
free(velem);
}
+static void *
+util_set_passthrough_vertex_shader(struct cso_context *cso,
+ struct pipe_context *ctx,
+ bool window_space)
+{
+ static const uint vs_attribs[] = {
+ TGSI_SEMANTIC_POSITION,
+ TGSI_SEMANTIC_GENERIC
+ };
+ static const uint vs_indices[] = {0, 0};
+ void *vs;
+
+ vs = util_make_vertex_passthrough_shader(ctx, 2, vs_attribs, vs_indices,
+ window_space);
+ cso_set_vertex_shader_handle(cso, vs);
+ return vs;
+}
+
+static void
+util_set_common_states_and_clear(struct cso_context *cso, struct pipe_context *ctx,
+ struct pipe_resource *cb)
+{
+ static const float clear_color[] = {0.1, 0.1, 0.1, 0.1};
+
+ util_set_framebuffer_cb0(cso, ctx, cb);
+ util_set_blend_normal(cso);
+ util_set_dsa_disable(cso);
+ util_set_rasterizer_normal(cso);
+ util_set_max_viewport(cso, cb);
+
+ ctx->clear(ctx, PIPE_CLEAR_COLOR0, (void*)clear_color, 0, 0);
+}
+
+static void
+util_draw_fullscreen_quad(struct cso_context *cso)
+{
+ static float vertices[] = {
+ -1, -1, 0, 1, 0, 0, 0, 0,
+ -1, 1, 0, 1, 0, 1, 0, 0,
+ 1, 1, 0, 1, 1, 1, 0, 0,
+ 1, -1, 0, 1, 1, 0, 0, 0
+ };
+ util_set_interleaved_vertex_elements(cso, 2);
+ util_draw_user_vertex_buffer(cso, vertices, PIPE_PRIM_QUADS, 4, 2);
+}
+
+/**
+ * Probe and test if the rectangle contains the expected color.
+ *
+ * If "num_expected_colors" > 1, at least one expected color must match
+ * the probed color. "expected" should be an array of 4*num_expected_colors
+ * floats.
+ */
static bool
-util_probe_rect_rgba(struct pipe_context *ctx, struct pipe_resource *tex,
- unsigned offx, unsigned offy, unsigned w, unsigned h,
- const float *expected)
+util_probe_rect_rgba_multi(struct pipe_context *ctx, struct pipe_resource *tex,
+ unsigned offx, unsigned offy, unsigned w,
+ unsigned h,
+ const float *expected,
+ unsigned num_expected_colors)
{
struct pipe_transfer *transfer;
void *map;
float *pixels = malloc(w * h * 4 * sizeof(float));
- int x,y,c;
+ int x,y,e,c;
bool pass = true;
map = pipe_transfer_map(ctx, tex, 0, 0, PIPE_TRANSFER_READ,
@@ -154,21 +213,31 @@ util_probe_rect_rgba(struct pipe_context *ctx, struct pipe_resource *tex,
pipe_get_tile_rgba(transfer, map, 0, 0, w, h, pixels);
pipe_transfer_unmap(ctx, transfer);
- for (y = 0; y < h; y++) {
- for (x = 0; x < w; x++) {
- float *probe = &pixels[(y*w + x)*4];
-
- for (c = 0; c < 4; c++)
- if (fabs(probe[c] - expected[c]) >= TOLERANCE) {
- printf("Probe color at (%i,%i), ", offx+x, offy+y);
- printf("Expected: %.3f, %.3f, %.3f, %.3f, ",
- expected[0], expected[1], expected[2], expected[3]);
- printf("Got: %.3f, %.3f, %.3f, %.3f\n",
- probe[0], probe[1], probe[2], probe[2]);
- pass = false;
- goto done;
+ for (e = 0; e < num_expected_colors; e++) {
+ for (y = 0; y < h; y++) {
+ for (x = 0; x < w; x++) {
+ float *probe = &pixels[(y*w + x)*4];
+
+ for (c = 0; c < 4; c++) {
+ if (fabs(probe[c] - expected[e*4+c]) >= TOLERANCE) {
+ if (e < num_expected_colors-1)
+ goto next_color; /* test the next expected color */
+
+ printf("Probe color at (%i,%i), ", offx+x, offy+y);
+ printf("Expected: %.3f, %.3f, %.3f, %.3f, ",
+ expected[e*4], expected[e*4+1],
+ expected[e*4+2], expected[e*4+3]);
+ printf("Got: %.3f, %.3f, %.3f, %.3f\n",
+ probe[0], probe[1], probe[2], probe[2]);
+ pass = false;
+ goto done;
+ }
}
+ }
}
+ break; /* this color was successful */
+
+ next_color:;
}
done:
@@ -176,6 +245,37 @@ done:
return pass;
}
+static bool
+util_probe_rect_rgba(struct pipe_context *ctx, struct pipe_resource *tex,
+ unsigned offx, unsigned offy, unsigned w, unsigned h,
+ const float *expected)
+{
+ return util_probe_rect_rgba_multi(ctx, tex, offx, offy, w, h, expected, 1);
+}
+
+enum {
+ SKIP = -1,
+ FAIL = 0, /* also "false" */
+ PASS = 1 /* also "true" */
+};
+
+static void
+util_report_result_helper(int status, const char *name, ...)
+{
+ char buf[256];
+ va_list ap;
+
+ va_start(ap, name);
+ util_vsnprintf(buf, sizeof(buf), name, ap);
+ va_end(ap);
+
+ printf("Test(%s) = %s\n", buf,
+ status == SKIP ? "skip" :
+ status == PASS ? "pass" : "fail");
+}
+
+#define util_report_result(status) util_report_result_helper(status, __func__)
+
/**
* Test TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION.
*
@@ -196,38 +296,18 @@ tgsi_vs_window_space_position(struct pipe_context *ctx)
struct pipe_resource *cb;
void *fs, *vs;
bool pass = true;
-
- static uint vs_attribs[] = {
- TGSI_SEMANTIC_POSITION,
- TGSI_SEMANTIC_GENERIC
- };
- static uint vs_indices[] = {0, 0};
- static float vertices[] = {
- 0, 0, 0, 0, 1, 0, 0, 1,
- 0, 256, 0, 0, 1, 0, 0, 1,
- 256, 256, 0, 0, 1, 0, 0, 1,
- 256, 0, 0, 0, 1, 0, 0, 1,
- };
- static float red[] = {1, 0, 0, 1};
- static float clear_color[] = {0.1, 0.1, 0.1, 0.1};
+ static const float red[] = {1, 0, 0, 1};
if (!ctx->screen->get_param(ctx->screen,
PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION)) {
- printf("Test(%s) = skip\n", __func__);
+ util_report_result(SKIP);
return;
}
cso = cso_create_context(ctx);
cb = util_create_texture2d(ctx->screen, 256, 256,
PIPE_FORMAT_R8G8B8A8_UNORM);
-
- /* Set states. */
- util_set_framebuffer_cb0(cso, ctx, cb);
- util_set_blend_normal(cso);
- util_set_dsa_disable(cso);
- util_set_rasterizer_normal(cso);
- util_set_max_viewport(cso, cb);
- util_set_interleaved_vertex_elements(cso, 2);
+ util_set_common_states_and_clear(cso, ctx, cb);
/* Fragment shader. */
fs = util_make_fragment_passthrough_shader(ctx, TGSI_SEMANTIC_GENERIC,
@@ -235,13 +315,19 @@ tgsi_vs_window_space_position(struct pipe_context *ctx)
cso_set_fragment_shader_handle(cso, fs);
/* Vertex shader. */
- vs = util_make_vertex_passthrough_shader(ctx, 2, vs_attribs, vs_indices,
- TRUE);
- cso_set_vertex_shader_handle(cso, vs);
-
- /* Clear and draw. */
- ctx->clear(ctx, PIPE_CLEAR_COLOR0, (void*)clear_color, 0, 0);
- util_draw_user_vertex_buffer(cso, vertices, PIPE_PRIM_QUADS, 4, 2);
+ vs = util_set_passthrough_vertex_shader(cso, ctx, true);
+
+ /* Draw. */
+ {
+ static float vertices[] = {
+ 0, 0, 0, 0, 1, 0, 0, 1,
+ 0, 256, 0, 0, 1, 0, 0, 1,
+ 256, 256, 0, 0, 1, 0, 0, 1,
+ 256, 0, 0, 0, 1, 0, 0, 1,
+ };
+ util_set_interleaved_vertex_elements(cso, 2);
+ util_draw_user_vertex_buffer(cso, vertices, PIPE_PRIM_QUADS, 4, 2);
+ }
/* Probe pixels. */
pass = pass && util_probe_rect_rgba(ctx, cb, 0, 0,
@@ -253,7 +339,114 @@ tgsi_vs_window_space_position(struct pipe_context *ctx)
ctx->delete_fs_state(ctx, fs);
pipe_resource_reference(&cb, NULL);
- printf("Test(%s) = %s\n", __func__, pass ? "pass" : "fail");
+ util_report_result(pass);
+}
+
+static void
+null_sampler_view(struct pipe_context *ctx, unsigned tgsi_tex_target)
+{
+ struct cso_context *cso;
+ struct pipe_resource *cb;
+ void *fs, *vs;
+ bool pass = true;
+ /* 2 expected colors: */
+ static const float expected_tex[] = {0, 0, 0, 1,
+ 0, 0, 0, 0};
+ static const float expected_buf[] = {0, 0, 0, 0};
+ const float *expected = tgsi_tex_target == TGSI_TEXTURE_BUFFER ?
+ expected_buf : expected_tex;
+ unsigned num_expected = tgsi_tex_target == TGSI_TEXTURE_BUFFER ? 1 : 2;
+
+ if (tgsi_tex_target == TGSI_TEXTURE_BUFFER &&
+ !ctx->screen->get_param(ctx->screen, PIPE_CAP_TEXTURE_BUFFER_OBJECTS)) {
+ util_report_result_helper(SKIP, "%s: %s", __func__,
+ tgsi_texture_names[tgsi_tex_target]);
+ return;
+ }
+
+ cso = cso_create_context(ctx);
+ cb = util_create_texture2d(ctx->screen, 256, 256,
+ PIPE_FORMAT_R8G8B8A8_UNORM);
+ util_set_common_states_and_clear(cso, ctx, cb);
+
+ ctx->set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, 1, NULL);
+
+ /* Fragment shader. */
+ fs = util_make_fragment_tex_shader(ctx, tgsi_tex_target,
+ TGSI_INTERPOLATE_LINEAR);
+ cso_set_fragment_shader_handle(cso, fs);
+
+ /* Vertex shader. */
+ vs = util_set_passthrough_vertex_shader(cso, ctx, false);
+ util_draw_fullscreen_quad(cso);
+
+ /* Probe pixels. */
+ pass = pass && util_probe_rect_rgba_multi(ctx, cb, 0, 0,
+ cb->width0, cb->height0, expected,
+ num_expected);
+
+ /* Cleanup. */
+ cso_destroy_context(cso);
+ ctx->delete_vs_state(ctx, vs);
+ ctx->delete_fs_state(ctx, fs);
+ pipe_resource_reference(&cb, NULL);
+
+ util_report_result_helper(pass, "%s: %s", __func__,
+ tgsi_texture_names[tgsi_tex_target]);
+}
+
+static void
+null_constant_buffer(struct pipe_context *ctx)
+{
+ struct cso_context *cso;
+ struct pipe_resource *cb;
+ void *fs, *vs;
+ bool pass = true;
+ static const float zero[] = {0, 0, 0, 0};
+
+ cso = cso_create_context(ctx);
+ cb = util_create_texture2d(ctx->screen, 256, 256,
+ PIPE_FORMAT_R8G8B8A8_UNORM);
+ util_set_common_states_and_clear(cso, ctx, cb);
+
+ ctx->set_constant_buffer(ctx, PIPE_SHADER_FRAGMENT, 0, NULL);
+
+ /* Fragment shader. */
+ {
+ static const char *text = /* I don't like ureg... */
+ "FRAG\n"
+ "DCL CONST[0]\n"
+ "DCL OUT[0], COLOR\n"
+
+ "MOV OUT[0], CONST[0]\n"
+ "END\n";
+ struct tgsi_token tokens[1000];
+ struct pipe_shader_state state = {tokens};
+
+ if (!tgsi_text_translate(text, tokens, Elements(tokens))) {
+ puts("Can't compile a fragment shader.");
+ util_report_result(FAIL);
+ return;
+ }
+ fs = ctx->create_fs_state(ctx, &state);
+ cso_set_fragment_shader_handle(cso, fs);
+ }
+
+ /* Vertex shader. */
+ vs = util_set_passthrough_vertex_shader(cso, ctx, false);
+ util_draw_fullscreen_quad(cso);
+
+ /* Probe pixels. */
+ pass = pass && util_probe_rect_rgba(ctx, cb, 0, 0, cb->width0,
+ cb->height0, zero);
+
+ /* Cleanup. */
+ cso_destroy_context(cso);
+ ctx->delete_vs_state(ctx, vs);
+ ctx->delete_fs_state(ctx, fs);
+ pipe_resource_reference(&cb, NULL);
+
+ util_report_result(pass);
}
/**
@@ -261,7 +454,17 @@ tgsi_vs_window_space_position(struct pipe_context *ctx)
* context_create.
*/
void
-util_run_tests(struct pipe_context *ctx)
+util_run_tests(struct pipe_screen *screen)
{
+ struct pipe_context *ctx = screen->context_create(screen, NULL);
+
tgsi_vs_window_space_position(ctx);
+ null_sampler_view(ctx, TGSI_TEXTURE_2D);
+ null_sampler_view(ctx, TGSI_TEXTURE_BUFFER);
+ null_constant_buffer(ctx);
+
+ ctx->destroy(ctx);
+
+ puts("Done. Exiting..");
+ exit(0);
}
diff --git a/mesalib/src/gallium/auxiliary/util/u_tests.h b/mesalib/src/gallium/auxiliary/util/u_tests.h
index a1439347d..49ae54f87 100644
--- a/mesalib/src/gallium/auxiliary/util/u_tests.h
+++ b/mesalib/src/gallium/auxiliary/util/u_tests.h
@@ -30,8 +30,8 @@
#include "pipe/p_compiler.h"
-struct pipe_context;
+struct pipe_screen;
-void util_run_tests(struct pipe_context *ctx);
+void util_run_tests(struct pipe_screen *screen);
#endif
diff --git a/mesalib/src/glsl/Android.mk b/mesalib/src/glsl/Android.mk
index 1cbc5c6d2..38c2087a4 100644
--- a/mesalib/src/glsl/Android.mk
+++ b/mesalib/src/glsl/Android.mk
@@ -27,7 +27,6 @@ LOCAL_PATH := $(call my-dir)
include $(LOCAL_PATH)/Makefile.sources
-GLSL_SRCDIR = .
# ---------------------------------------
# Build libmesa_glsl
# ---------------------------------------
diff --git a/mesalib/src/glsl/Makefile.am b/mesalib/src/glsl/Makefile.am
index 9a3131738..5a0a643da 100644
--- a/mesalib/src/glsl/Makefile.am
+++ b/mesalib/src/glsl/Makefile.am
@@ -19,13 +19,19 @@
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
+AUTOMAKE_OPTIONS = subdir-objects
+
AM_CPPFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/src \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mesa/ \
+ -I$(top_srcdir)/src/gallium/include \
+ -I$(top_srcdir)/src/gallium/auxiliary \
-I$(top_srcdir)/src/glsl/glcpp \
+ -I$(top_srcdir)/src/glsl/nir \
-I$(top_srcdir)/src/gtest/include \
+ -I$(top_builddir)/src/glsl/nir \
$(DEFINES)
AM_CFLAGS = $(VISIBILITY_CFLAGS)
AM_CXXFLAGS = $(VISIBILITY_CXXFLAGS)
@@ -35,12 +41,19 @@ EXTRA_DIST = tests glcpp/tests README TODO glcpp/README \
glsl_parser.yy \
glcpp/glcpp-lex.l \
glcpp/glcpp-parse.y \
+ nir/nir_algebraic.py \
+ nir/nir_constant_expressions.py \
+ nir/nir_opcodes.py \
+ nir/nir_opcodes_c.py \
+ nir/nir_opcodes_h.py \
+ nir/nir_opt_algebraic.py \
SConscript
include Makefile.sources
TESTS = glcpp/tests/glcpp-test \
glcpp/tests/glcpp-test-cr-lf \
+ tests/blob-test \
tests/general-ir-test \
tests/optimization-test \
tests/sampler-types-test \
@@ -54,17 +67,20 @@ noinst_LTLIBRARIES = libglsl.la libglcpp.la
check_PROGRAMS = \
glcpp/glcpp \
glsl_test \
+ tests/blob-test \
tests/general-ir-test \
tests/sampler-types-test \
tests/uniform-initializer-test
noinst_PROGRAMS = glsl_compiler
+tests_blob_test_SOURCES = \
+ tests/blob_test.c
+tests_blob_test_LDADD = \
+ $(top_builddir)/src/glsl/libglsl.la
+
tests_general_ir_test_SOURCES = \
- $(top_srcdir)/src/mesa/main/imports.c \
- $(top_srcdir)/src/mesa/program/prog_hash_table.c\
- $(top_srcdir)/src/mesa/program/symbol_table.c \
- $(GLSL_SRCDIR)/standalone_scaffolding.cpp \
+ standalone_scaffolding.cpp \
tests/builtin_variable_test.cpp \
tests/invalidate_locations_test.cpp \
tests/general_ir_test.cpp \
@@ -75,12 +91,10 @@ tests_general_ir_test_CFLAGS = \
tests_general_ir_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
$(top_builddir)/src/glsl/libglsl.la \
+ $(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
tests_uniform_initializer_test_SOURCES = \
- $(top_srcdir)/src/mesa/main/imports.c \
- $(top_srcdir)/src/mesa/program/prog_hash_table.c\
- $(top_srcdir)/src/mesa/program/symbol_table.c \
tests/copy_constant_to_storage_tests.cpp \
tests/set_uniform_initializer_tests.cpp \
tests/uniform_initializer_utils.cpp \
@@ -91,11 +105,10 @@ tests_uniform_initializer_test_CFLAGS = \
tests_uniform_initializer_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
$(top_builddir)/src/glsl/libglsl.la \
+ $(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
tests_sampler_types_test_SOURCES = \
- $(top_srcdir)/src/mesa/program/prog_hash_table.c\
- $(top_srcdir)/src/mesa/program/symbol_table.c \
tests/sampler_types_test.cpp \
tests/common.c
tests_sampler_types_test_CFLAGS = \
@@ -103,6 +116,7 @@ tests_sampler_types_test_CFLAGS = \
tests_sampler_types_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
$(top_builddir)/src/glsl/libglsl.la \
+ $(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
libglcpp_la_LIBADD = \
@@ -115,10 +129,10 @@ libglcpp_la_SOURCES = \
glcpp_glcpp_SOURCES = \
glcpp/glcpp.c \
- tests/common.c \
- $(top_srcdir)/src/mesa/program/prog_hash_table.c
+ tests/common.c
glcpp_glcpp_LDADD = \
libglcpp.la \
+ $(top_builddir)/src/libglsl_util.la \
-lm
libglsl_la_LIBADD = libglcpp.la
@@ -126,29 +140,28 @@ libglsl_la_SOURCES = \
glsl_lexer.cpp \
glsl_parser.cpp \
glsl_parser.h \
- $(LIBGLSL_FILES)
+ $(LIBGLSL_FILES) \
+ $(NIR_FILES)
glsl_compiler_SOURCES = \
- $(top_srcdir)/src/mesa/main/imports.c \
- $(top_srcdir)/src/mesa/program/prog_hash_table.c \
- $(top_srcdir)/src/mesa/program/symbol_table.c \
$(GLSL_COMPILER_CXX_FILES)
glsl_compiler_LDADD = \
libglsl.la \
+ $(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
glsl_test_SOURCES = \
- $(top_srcdir)/src/mesa/main/imports.c \
- $(top_srcdir)/src/mesa/program/prog_hash_table.c \
- $(top_srcdir)/src/mesa/program/symbol_table.c \
- $(GLSL_SRCDIR)/standalone_scaffolding.cpp \
+ standalone_scaffolding.cpp \
tests/common.c \
test.cpp \
test_optpass.cpp \
test_optpass.h
-glsl_test_LDADD = libglsl.la
+glsl_test_LDADD = \
+ libglsl.la \
+ $(top_builddir)/src/libglsl_util.la \
+ $(PTHREAD_LIBS)
# We write our own rules for yacc and lex below. We'd rather use automake,
# but automake makes it especially difficult for a number of reasons:
@@ -181,14 +194,14 @@ am__v_YACC_0 = @echo " YACC " $@;
am__v_YACC_1 =
glsl_parser.cpp glsl_parser.h: glsl_parser.yy
- $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "_mesa_glsl_" --defines=$(GLSL_BUILDDIR)/glsl_parser.h $<
+ $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "_mesa_glsl_" --defines=$(builddir)/glsl_parser.h $<
glsl_lexer.cpp: glsl_lexer.ll
$(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $<
glcpp/glcpp-parse.c glcpp/glcpp-parse.h: glcpp/glcpp-parse.y
$(AM_V_at)$(MKDIR_P) glcpp
- $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "glcpp_parser_" --defines=$(GLSL_BUILDDIR)/glcpp/glcpp-parse.h $<
+ $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "glcpp_parser_" --defines=$(builddir)/glcpp/glcpp-parse.h $<
glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
$(AM_V_at)$(MKDIR_P) glcpp
@@ -204,7 +217,12 @@ BUILT_SOURCES = \
glsl_parser.cpp \
glsl_lexer.cpp \
glcpp/glcpp-parse.c \
- glcpp/glcpp-lex.c
+ glcpp/glcpp-lex.c \
+ nir/nir_builder_opcodes.h \
+ nir/nir_constant_expressions.c \
+ nir/nir_opcodes.c \
+ nir/nir_opcodes.h \
+ nir/nir_opt_algebraic.c
CLEANFILES = \
glcpp/glcpp-parse.h \
glsl_parser.h \
@@ -216,3 +234,25 @@ clean-local:
dist-hook:
$(RM) glcpp/tests/*.out
$(RM) glcpp/tests/subtest*/*.out
+
+nir/nir_builder_opcodes.h: nir/nir_opcodes.py nir/nir_builder_opcodes_h.py
+ $(MKDIR_P) nir; \
+ $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/nir/nir_builder_opcodes_h.py > $@
+
+nir/nir_constant_expressions.c: nir/nir_opcodes.py nir/nir_constant_expressions.py nir/nir_constant_expressions.h
+ $(MKDIR_P) nir; \
+ $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/nir/nir_constant_expressions.py > $@
+
+nir/nir_opcodes.h: nir/nir_opcodes.py nir/nir_opcodes_h.py
+ $(MKDIR_P) nir; \
+ $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/nir/nir_opcodes_h.py > $@
+
+nir/nir.h: nir/nir_opcodes.h
+
+nir/nir_opcodes.c: nir/nir_opcodes.py nir/nir_opcodes_c.py
+ $(MKDIR_P) nir; \
+ $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/nir/nir_opcodes_c.py > $@
+
+nir/nir_opt_algebraic.c: nir/nir_opt_algebraic.py nir/nir_algebraic.py
+ $(MKDIR_P) nir; \
+ $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/nir/nir_opt_algebraic.py > $@
diff --git a/mesalib/src/glsl/Makefile.sources b/mesalib/src/glsl/Makefile.sources
index e2acbac25..d0210d170 100644
--- a/mesalib/src/glsl/Makefile.sources
+++ b/mesalib/src/glsl/Makefile.sources
@@ -1,146 +1,197 @@
# shared source lists for Makefile, SConscript, and Android.mk
-GLSL_SRCDIR = $(top_srcdir)/src/glsl
-GLSL_BUILDDIR = $(top_builddir)/src/glsl
-
# libglcpp
LIBGLCPP_FILES = \
- $(GLSL_SRCDIR)/glcpp/glcpp.h \
- $(GLSL_SRCDIR)/glcpp/pp.c
+ glcpp/glcpp.h \
+ glcpp/pp.c
LIBGLCPP_GENERATED_FILES = \
- $(GLSL_BUILDDIR)/glcpp/glcpp-lex.c \
- $(GLSL_BUILDDIR)/glcpp/glcpp-parse.c
+ glcpp/glcpp-lex.c \
+ glcpp/glcpp-parse.c
+
+NIR_GENERATED_FILES = \
+ nir/nir_builder_opcodes.h \
+ nir/nir_constant_expressions.c \
+ nir/nir_opcodes.c \
+ nir/nir_opcodes.h \
+ nir/nir_opt_algebraic.c
+
+NIR_FILES = \
+ nir/glsl_to_nir.cpp \
+ nir/glsl_to_nir.h \
+ nir/nir.c \
+ nir/nir.h \
+ nir/nir_constant_expressions.h \
+ nir/nir_dominance.c \
+ nir/nir_from_ssa.c \
+ nir/nir_intrinsics.c \
+ nir/nir_intrinsics.h \
+ nir/nir_live_variables.c \
+ nir/nir_lower_alu_to_scalar.c \
+ nir/nir_lower_atomics.c \
+ nir/nir_lower_global_vars_to_local.c \
+ nir/nir_lower_locals_to_regs.c \
+ nir/nir_lower_io.c \
+ nir/nir_lower_phis_to_scalar.c \
+ nir/nir_lower_samplers.cpp \
+ nir/nir_lower_system_values.c \
+ nir/nir_lower_to_source_mods.c \
+ nir/nir_lower_vars_to_ssa.c \
+ nir/nir_lower_var_copies.c \
+ nir/nir_lower_vec_to_movs.c \
+ nir/nir_metadata.c \
+ nir/nir_opt_constant_folding.c \
+ nir/nir_opt_copy_propagate.c \
+ nir/nir_opt_cse.c \
+ nir/nir_opt_dce.c \
+ nir/nir_opt_gcm.c \
+ nir/nir_opt_global_to_local.c \
+ nir/nir_opt_peephole_select.c \
+ nir/nir_opt_remove_phis.c \
+ nir/nir_print.c \
+ nir/nir_remove_dead_variables.c \
+ nir/nir_search.c \
+ nir/nir_search.h \
+ nir/nir_split_var_copies.c \
+ nir/nir_to_ssa.c \
+ nir/nir_types.h \
+ nir/nir_validate.c \
+ nir/nir_worklist.c \
+ nir/nir_worklist.h \
+ nir/nir_types.cpp \
+ $(NIR_GENERATED_FILES)
# libglsl
LIBGLSL_FILES = \
- $(GLSL_SRCDIR)/ast.h \
- $(GLSL_SRCDIR)/ast_array_index.cpp \
- $(GLSL_SRCDIR)/ast_expr.cpp \
- $(GLSL_SRCDIR)/ast_function.cpp \
- $(GLSL_SRCDIR)/ast_to_hir.cpp \
- $(GLSL_SRCDIR)/ast_type.cpp \
- $(GLSL_SRCDIR)/builtin_functions.cpp \
- $(GLSL_SRCDIR)/builtin_type_macros.h \
- $(GLSL_SRCDIR)/builtin_types.cpp \
- $(GLSL_SRCDIR)/builtin_variables.cpp \
- $(GLSL_SRCDIR)/glsl_parser_extras.cpp \
- $(GLSL_SRCDIR)/glsl_parser_extras.h \
- $(GLSL_SRCDIR)/glsl_symbol_table.cpp \
- $(GLSL_SRCDIR)/glsl_symbol_table.h \
- $(GLSL_SRCDIR)/glsl_types.cpp \
- $(GLSL_SRCDIR)/glsl_types.h \
- $(GLSL_SRCDIR)/hir_field_selection.cpp \
- $(GLSL_SRCDIR)/ir_basic_block.cpp \
- $(GLSL_SRCDIR)/ir_basic_block.h \
- $(GLSL_SRCDIR)/ir_builder.cpp \
- $(GLSL_SRCDIR)/ir_builder.h \
- $(GLSL_SRCDIR)/ir_clone.cpp \
- $(GLSL_SRCDIR)/ir_constant_expression.cpp \
- $(GLSL_SRCDIR)/ir.cpp \
- $(GLSL_SRCDIR)/ir.h \
- $(GLSL_SRCDIR)/ir_equals.cpp \
- $(GLSL_SRCDIR)/ir_expression_flattening.cpp \
- $(GLSL_SRCDIR)/ir_expression_flattening.h \
- $(GLSL_SRCDIR)/ir_function_can_inline.cpp \
- $(GLSL_SRCDIR)/ir_function_detect_recursion.cpp \
- $(GLSL_SRCDIR)/ir_function_inlining.h \
- $(GLSL_SRCDIR)/ir_function.cpp \
- $(GLSL_SRCDIR)/ir_hierarchical_visitor.cpp \
- $(GLSL_SRCDIR)/ir_hierarchical_visitor.h \
- $(GLSL_SRCDIR)/ir_hv_accept.cpp \
- $(GLSL_SRCDIR)/ir_import_prototypes.cpp \
- $(GLSL_SRCDIR)/ir_optimization.h \
- $(GLSL_SRCDIR)/ir_print_visitor.cpp \
- $(GLSL_SRCDIR)/ir_print_visitor.h \
- $(GLSL_SRCDIR)/ir_reader.cpp \
- $(GLSL_SRCDIR)/ir_reader.h \
- $(GLSL_SRCDIR)/ir_rvalue_visitor.cpp \
- $(GLSL_SRCDIR)/ir_rvalue_visitor.h \
- $(GLSL_SRCDIR)/ir_set_program_inouts.cpp \
- $(GLSL_SRCDIR)/ir_uniform.h \
- $(GLSL_SRCDIR)/ir_validate.cpp \
- $(GLSL_SRCDIR)/ir_variable_refcount.cpp \
- $(GLSL_SRCDIR)/ir_variable_refcount.h \
- $(GLSL_SRCDIR)/ir_visitor.h \
- $(GLSL_SRCDIR)/linker.cpp \
- $(GLSL_SRCDIR)/linker.h \
- $(GLSL_SRCDIR)/link_atomics.cpp \
- $(GLSL_SRCDIR)/link_functions.cpp \
- $(GLSL_SRCDIR)/link_interface_blocks.cpp \
- $(GLSL_SRCDIR)/link_uniforms.cpp \
- $(GLSL_SRCDIR)/link_uniform_initializers.cpp \
- $(GLSL_SRCDIR)/link_uniform_block_active_visitor.cpp \
- $(GLSL_SRCDIR)/link_uniform_block_active_visitor.h \
- $(GLSL_SRCDIR)/link_uniform_blocks.cpp \
- $(GLSL_SRCDIR)/link_varyings.cpp \
- $(GLSL_SRCDIR)/link_varyings.h \
- $(GLSL_SRCDIR)/list.h \
- $(GLSL_SRCDIR)/loop_analysis.cpp \
- $(GLSL_SRCDIR)/loop_analysis.h \
- $(GLSL_SRCDIR)/loop_controls.cpp \
- $(GLSL_SRCDIR)/loop_unroll.cpp \
- $(GLSL_SRCDIR)/lower_clip_distance.cpp \
- $(GLSL_SRCDIR)/lower_const_arrays_to_uniforms.cpp \
- $(GLSL_SRCDIR)/lower_discard.cpp \
- $(GLSL_SRCDIR)/lower_discard_flow.cpp \
- $(GLSL_SRCDIR)/lower_if_to_cond_assign.cpp \
- $(GLSL_SRCDIR)/lower_instructions.cpp \
- $(GLSL_SRCDIR)/lower_jumps.cpp \
- $(GLSL_SRCDIR)/lower_mat_op_to_vec.cpp \
- $(GLSL_SRCDIR)/lower_noise.cpp \
- $(GLSL_SRCDIR)/lower_offset_array.cpp \
- $(GLSL_SRCDIR)/lower_packed_varyings.cpp \
- $(GLSL_SRCDIR)/lower_named_interface_blocks.cpp \
- $(GLSL_SRCDIR)/lower_packing_builtins.cpp \
- $(GLSL_SRCDIR)/lower_texture_projection.cpp \
- $(GLSL_SRCDIR)/lower_variable_index_to_cond_assign.cpp \
- $(GLSL_SRCDIR)/lower_vec_index_to_cond_assign.cpp \
- $(GLSL_SRCDIR)/lower_vec_index_to_swizzle.cpp \
- $(GLSL_SRCDIR)/lower_vector.cpp \
- $(GLSL_SRCDIR)/lower_vector_insert.cpp \
- $(GLSL_SRCDIR)/lower_vertex_id.cpp \
- $(GLSL_SRCDIR)/lower_output_reads.cpp \
- $(GLSL_SRCDIR)/lower_ubo_reference.cpp \
- $(GLSL_SRCDIR)/opt_algebraic.cpp \
- $(GLSL_SRCDIR)/opt_array_splitting.cpp \
- $(GLSL_SRCDIR)/opt_constant_folding.cpp \
- $(GLSL_SRCDIR)/opt_constant_propagation.cpp \
- $(GLSL_SRCDIR)/opt_constant_variable.cpp \
- $(GLSL_SRCDIR)/opt_copy_propagation.cpp \
- $(GLSL_SRCDIR)/opt_copy_propagation_elements.cpp \
- $(GLSL_SRCDIR)/opt_cse.cpp \
- $(GLSL_SRCDIR)/opt_dead_builtin_variables.cpp \
- $(GLSL_SRCDIR)/opt_dead_builtin_varyings.cpp \
- $(GLSL_SRCDIR)/opt_dead_code.cpp \
- $(GLSL_SRCDIR)/opt_dead_code_local.cpp \
- $(GLSL_SRCDIR)/opt_dead_functions.cpp \
- $(GLSL_SRCDIR)/opt_flatten_nested_if_blocks.cpp \
- $(GLSL_SRCDIR)/opt_flip_matrices.cpp \
- $(GLSL_SRCDIR)/opt_function_inlining.cpp \
- $(GLSL_SRCDIR)/opt_if_simplification.cpp \
- $(GLSL_SRCDIR)/opt_minmax.cpp \
- $(GLSL_SRCDIR)/opt_noop_swizzle.cpp \
- $(GLSL_SRCDIR)/opt_rebalance_tree.cpp \
- $(GLSL_SRCDIR)/opt_redundant_jumps.cpp \
- $(GLSL_SRCDIR)/opt_structure_splitting.cpp \
- $(GLSL_SRCDIR)/opt_swizzle_swizzle.cpp \
- $(GLSL_SRCDIR)/opt_tree_grafting.cpp \
- $(GLSL_SRCDIR)/opt_vectorize.cpp \
- $(GLSL_SRCDIR)/program.h \
- $(GLSL_SRCDIR)/s_expression.cpp \
- $(GLSL_SRCDIR)/s_expression.h
+ ast.h \
+ ast_array_index.cpp \
+ ast_expr.cpp \
+ ast_function.cpp \
+ ast_to_hir.cpp \
+ ast_type.cpp \
+ blob.c \
+ blob.h \
+ builtin_functions.cpp \
+ builtin_type_macros.h \
+ builtin_types.cpp \
+ builtin_variables.cpp \
+ glsl_parser_extras.cpp \
+ glsl_parser_extras.h \
+ glsl_symbol_table.cpp \
+ glsl_symbol_table.h \
+ glsl_types.cpp \
+ glsl_types.h \
+ hir_field_selection.cpp \
+ ir_basic_block.cpp \
+ ir_basic_block.h \
+ ir_builder.cpp \
+ ir_builder.h \
+ ir_clone.cpp \
+ ir_constant_expression.cpp \
+ ir.cpp \
+ ir.h \
+ ir_equals.cpp \
+ ir_expression_flattening.cpp \
+ ir_expression_flattening.h \
+ ir_function_can_inline.cpp \
+ ir_function_detect_recursion.cpp \
+ ir_function_inlining.h \
+ ir_function.cpp \
+ ir_hierarchical_visitor.cpp \
+ ir_hierarchical_visitor.h \
+ ir_hv_accept.cpp \
+ ir_import_prototypes.cpp \
+ ir_optimization.h \
+ ir_print_visitor.cpp \
+ ir_print_visitor.h \
+ ir_reader.cpp \
+ ir_reader.h \
+ ir_rvalue_visitor.cpp \
+ ir_rvalue_visitor.h \
+ ir_set_program_inouts.cpp \
+ ir_uniform.h \
+ ir_validate.cpp \
+ ir_variable_refcount.cpp \
+ ir_variable_refcount.h \
+ ir_visitor.h \
+ linker.cpp \
+ linker.h \
+ link_atomics.cpp \
+ link_functions.cpp \
+ link_interface_blocks.cpp \
+ link_uniforms.cpp \
+ link_uniform_initializers.cpp \
+ link_uniform_block_active_visitor.cpp \
+ link_uniform_block_active_visitor.h \
+ link_uniform_blocks.cpp \
+ link_varyings.cpp \
+ link_varyings.h \
+ list.h \
+ loop_analysis.cpp \
+ loop_analysis.h \
+ loop_controls.cpp \
+ loop_unroll.cpp \
+ lower_clip_distance.cpp \
+ lower_const_arrays_to_uniforms.cpp \
+ lower_discard.cpp \
+ lower_discard_flow.cpp \
+ lower_if_to_cond_assign.cpp \
+ lower_instructions.cpp \
+ lower_jumps.cpp \
+ lower_mat_op_to_vec.cpp \
+ lower_noise.cpp \
+ lower_offset_array.cpp \
+ lower_packed_varyings.cpp \
+ lower_named_interface_blocks.cpp \
+ lower_packing_builtins.cpp \
+ lower_texture_projection.cpp \
+ lower_variable_index_to_cond_assign.cpp \
+ lower_vec_index_to_cond_assign.cpp \
+ lower_vec_index_to_swizzle.cpp \
+ lower_vector.cpp \
+ lower_vector_insert.cpp \
+ lower_vertex_id.cpp \
+ lower_output_reads.cpp \
+ lower_ubo_reference.cpp \
+ opt_algebraic.cpp \
+ opt_array_splitting.cpp \
+ opt_constant_folding.cpp \
+ opt_constant_propagation.cpp \
+ opt_constant_variable.cpp \
+ opt_copy_propagation.cpp \
+ opt_copy_propagation_elements.cpp \
+ opt_cse.cpp \
+ opt_dead_builtin_variables.cpp \
+ opt_dead_builtin_varyings.cpp \
+ opt_dead_code.cpp \
+ opt_dead_code_local.cpp \
+ opt_dead_functions.cpp \
+ opt_flatten_nested_if_blocks.cpp \
+ opt_flip_matrices.cpp \
+ opt_function_inlining.cpp \
+ opt_if_simplification.cpp \
+ opt_minmax.cpp \
+ opt_noop_swizzle.cpp \
+ opt_rebalance_tree.cpp \
+ opt_redundant_jumps.cpp \
+ opt_structure_splitting.cpp \
+ opt_swizzle_swizzle.cpp \
+ opt_tree_grafting.cpp \
+ opt_vectorize.cpp \
+ program.h \
+ s_expression.cpp \
+ s_expression.h
# glsl_compiler
GLSL_COMPILER_CXX_FILES = \
- $(GLSL_SRCDIR)/standalone_scaffolding.cpp \
- $(GLSL_SRCDIR)/standalone_scaffolding.h \
- $(GLSL_SRCDIR)/main.cpp
+ standalone_scaffolding.cpp \
+ standalone_scaffolding.h \
+ main.cpp
# libglsl generated sources
LIBGLSL_GENERATED_CXX_FILES = \
- $(GLSL_BUILDDIR)/glsl_lexer.cpp \
- $(GLSL_BUILDDIR)/glsl_parser.cpp
+ glsl_lexer.cpp \
+ glsl_parser.cpp
diff --git a/mesalib/src/glsl/README b/mesalib/src/glsl/README
index 2f93f12ff..bfcf69f90 100644
--- a/mesalib/src/glsl/README
+++ b/mesalib/src/glsl/README
@@ -187,7 +187,7 @@ You may also need to update the backends if they will see the new expr type:
You can then use the new expression from builtins (if all backends
would rather see it), or scan the IR and convert to use your new
-expression type (see ir_mod_to_fract, for example).
+expression type (see ir_mod_to_floor, for example).
Q: How is memory management handled in the compiler?
diff --git a/mesalib/src/glsl/SConscript b/mesalib/src/glsl/SConscript
index 847e96246..21c8266a6 100644
--- a/mesalib/src/glsl/SConscript
+++ b/mesalib/src/glsl/SConscript
@@ -11,6 +11,8 @@ env.Prepend(CPPPATH = [
'#src',
'#src/mapi',
'#src/mesa',
+ '#src/gallium/include',
+ '#src/gallium/auxiliary',
'#src/glsl',
'#src/glsl/glcpp',
])
diff --git a/mesalib/src/glsl/ast.h b/mesalib/src/glsl/ast.h
index 6995ae83b..ef74e5137 100644
--- a/mesalib/src/glsl/ast.h
+++ b/mesalib/src/glsl/ast.h
@@ -189,6 +189,7 @@ enum ast_operators {
ast_uint_constant,
ast_float_constant,
ast_bool_constant,
+ ast_double_constant,
ast_sequence,
ast_aggregate
@@ -236,6 +237,7 @@ public:
float float_constant;
unsigned uint_constant;
int bool_constant;
+ double double_constant;
} primary_expression;
diff --git a/mesalib/src/glsl/ast_function.cpp b/mesalib/src/glsl/ast_function.cpp
index cbff9d8b4..918be6966 100644
--- a/mesalib/src/glsl/ast_function.cpp
+++ b/mesalib/src/glsl/ast_function.cpp
@@ -573,6 +573,9 @@ convert_component(ir_rvalue *src, const glsl_type *desired_type)
result = new(ctx) ir_expression(ir_unop_i2u,
new(ctx) ir_expression(ir_unop_b2i, src));
break;
+ case GLSL_TYPE_DOUBLE:
+ result = new(ctx) ir_expression(ir_unop_d2u, src);
+ break;
}
break;
case GLSL_TYPE_INT:
@@ -586,6 +589,9 @@ convert_component(ir_rvalue *src, const glsl_type *desired_type)
case GLSL_TYPE_BOOL:
result = new(ctx) ir_expression(ir_unop_b2i, src);
break;
+ case GLSL_TYPE_DOUBLE:
+ result = new(ctx) ir_expression(ir_unop_d2i, src);
+ break;
}
break;
case GLSL_TYPE_FLOAT:
@@ -599,6 +605,9 @@ convert_component(ir_rvalue *src, const glsl_type *desired_type)
case GLSL_TYPE_BOOL:
result = new(ctx) ir_expression(ir_unop_b2f, desired_type, src, NULL);
break;
+ case GLSL_TYPE_DOUBLE:
+ result = new(ctx) ir_expression(ir_unop_d2f, desired_type, src, NULL);
+ break;
}
break;
case GLSL_TYPE_BOOL:
@@ -613,8 +622,27 @@ convert_component(ir_rvalue *src, const glsl_type *desired_type)
case GLSL_TYPE_FLOAT:
result = new(ctx) ir_expression(ir_unop_f2b, desired_type, src, NULL);
break;
+ case GLSL_TYPE_DOUBLE:
+ result = new(ctx) ir_expression(ir_unop_d2b, desired_type, src, NULL);
+ break;
}
break;
+ case GLSL_TYPE_DOUBLE:
+ switch (b) {
+ case GLSL_TYPE_INT:
+ result = new(ctx) ir_expression(ir_unop_i2d, src);
+ break;
+ case GLSL_TYPE_UINT:
+ result = new(ctx) ir_expression(ir_unop_u2d, src);
+ break;
+ case GLSL_TYPE_BOOL:
+ result = new(ctx) ir_expression(ir_unop_f2d,
+ new(ctx) ir_expression(ir_unop_b2f, src));
+ break;
+ case GLSL_TYPE_FLOAT:
+ result = new(ctx) ir_expression(ir_unop_f2d, desired_type, src, NULL);
+ break;
+ }
}
assert(result != NULL);
@@ -711,9 +739,9 @@ process_vec_mat_constructor(exec_list *instructions,
/* Apply implicit conversions (not the scalar constructor rules!). See
* the spec quote above. */
- if (constructor_type->is_float()) {
+ if (constructor_type->base_type != result->type->base_type) {
const glsl_type *desired_type =
- glsl_type::get_instance(GLSL_TYPE_FLOAT,
+ glsl_type::get_instance(constructor_type->base_type,
ir->type->vector_elements,
ir->type->matrix_columns);
if (result->type->can_implicitly_convert_to(desired_type, state)) {
@@ -847,13 +875,17 @@ process_array_constructor(exec_list *instructions,
foreach_in_list_safe(ir_rvalue, ir, &actual_parameters) {
ir_rvalue *result = ir;
+ const glsl_base_type element_base_type =
+ constructor_type->element_type()->base_type;
+
/* Apply implicit conversions (not the scalar constructor rules!). See
* the spec quote above. */
- if (constructor_type->element_type()->is_float()) {
- const glsl_type *desired_type =
- glsl_type::get_instance(GLSL_TYPE_FLOAT,
- ir->type->vector_elements,
- ir->type->matrix_columns);
+ if (element_base_type != result->type->base_type) {
+ const glsl_type *desired_type =
+ glsl_type::get_instance(element_base_type,
+ ir->type->vector_elements,
+ ir->type->matrix_columns);
+
if (result->type->can_implicitly_convert_to(desired_type, state)) {
/* Even though convert_component() implements the constructor
* conversion rules (not the implicit conversion rules), its safe
@@ -1012,6 +1044,9 @@ emit_inline_vector_constructor(const glsl_type *type,
case GLSL_TYPE_FLOAT:
data.f[i + base_component] = c->get_float_component(i);
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[i + base_component] = c->get_double_component(i);
+ break;
case GLSL_TYPE_BOOL:
data.b[i + base_component] = c->get_bool_component(i);
break;
@@ -1167,16 +1202,21 @@ emit_inline_matrix_constructor(const glsl_type *type,
/* Assign the scalar to the X component of a vec4, and fill the remaining
* components with zero.
*/
+ glsl_base_type param_base_type = first_param->type->base_type;
+ assert(param_base_type == GLSL_TYPE_FLOAT ||
+ param_base_type == GLSL_TYPE_DOUBLE);
ir_variable *rhs_var =
- new(ctx) ir_variable(glsl_type::vec4_type, "mat_ctor_vec",
- ir_var_temporary);
+ new(ctx) ir_variable(glsl_type::get_instance(param_base_type, 4, 1),
+ "mat_ctor_vec",
+ ir_var_temporary);
instructions->push_tail(rhs_var);
ir_constant_data zero;
- zero.f[0] = 0.0;
- zero.f[1] = 0.0;
- zero.f[2] = 0.0;
- zero.f[3] = 0.0;
+ for (unsigned i = 0; i < 4; i++)
+ if (param_base_type == GLSL_TYPE_FLOAT)
+ zero.f[i] = 0.0;
+ else
+ zero.d[i] = 0.0;
ir_instruction *inst =
new(ctx) ir_assignment(new(ctx) ir_dereference_variable(rhs_var),
@@ -1524,10 +1564,10 @@ ast_function_expression::hir(exec_list *instructions,
}
- /* Constructors for samplers are illegal.
+ /* Constructors for opaque types are illegal.
*/
- if (constructor_type->is_sampler()) {
- _mesa_glsl_error(& loc, state, "cannot construct sampler type `%s'",
+ if (constructor_type->contains_opaque()) {
+ _mesa_glsl_error(& loc, state, "cannot construct opaque type `%s'",
constructor_type->name);
return ir_rvalue::error_value(ctx);
}
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index 811a9557d..acb5c763c 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -172,6 +172,7 @@ get_conversion_operation(const glsl_type *to, const glsl_type *from,
switch (from->base_type) {
case GLSL_TYPE_INT: return ir_unop_i2f;
case GLSL_TYPE_UINT: return ir_unop_u2f;
+ case GLSL_TYPE_DOUBLE: return ir_unop_d2f;
default: return (ir_expression_operation)0;
}
@@ -183,6 +184,16 @@ get_conversion_operation(const glsl_type *to, const glsl_type *from,
default: return (ir_expression_operation)0;
}
+ case GLSL_TYPE_DOUBLE:
+ if (!state->has_double())
+ return (ir_expression_operation)0;
+ switch (from->base_type) {
+ case GLSL_TYPE_INT: return ir_unop_i2d;
+ case GLSL_TYPE_UINT: return ir_unop_u2d;
+ case GLSL_TYPE_FLOAT: return ir_unop_f2d;
+ default: return (ir_expression_operation)0;
+ }
+
default: return (ir_expression_operation)0;
}
}
@@ -340,8 +351,10 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
* type of both operands must be float.
*/
assert(type_a->is_matrix() || type_b->is_matrix());
- assert(type_a->base_type == GLSL_TYPE_FLOAT);
- assert(type_b->base_type == GLSL_TYPE_FLOAT);
+ assert(type_a->base_type == GLSL_TYPE_FLOAT ||
+ type_a->base_type == GLSL_TYPE_DOUBLE);
+ assert(type_b->base_type == GLSL_TYPE_FLOAT ||
+ type_b->base_type == GLSL_TYPE_DOUBLE);
/* "* The operator is add (+), subtract (-), or divide (/), and the
* operands are matrices with the same number of rows and the same
@@ -959,6 +972,7 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_DOUBLE:
return new(mem_ctx) ir_expression(operation, op0, op1);
case GLSL_TYPE_ARRAY: {
@@ -1597,13 +1611,11 @@ ast_expression::do_hir(exec_list *instructions,
}
ir_constant *cond_val = op[0]->constant_expression_value();
- ir_constant *then_val = op[1]->constant_expression_value();
- ir_constant *else_val = op[2]->constant_expression_value();
if (then_instructions.is_empty()
&& else_instructions.is_empty()
- && (cond_val != NULL) && (then_val != NULL) && (else_val != NULL)) {
- result = (cond_val->value.b[0]) ? then_val : else_val;
+ && cond_val != NULL) {
+ result = cond_val->value.b[0] ? op[1] : op[2];
} else {
ir_variable *const tmp =
new(ctx) ir_variable(type, "conditional_tmp", ir_var_temporary);
@@ -1748,6 +1760,10 @@ ast_expression::do_hir(exec_list *instructions,
result = new(ctx) ir_constant(bool(this->primary_expression.bool_constant));
break;
+ case ast_double_constant:
+ result = new(ctx) ir_constant(this->primary_expression.double_constant);
+ break;
+
case ast_sequence: {
/* It should not be possible to generate a sequence in the AST without
* any expressions in it.
@@ -2562,6 +2578,8 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
_mesa_glsl_error(loc, state,
"varying variables may not be of type struct");
break;
+ case GLSL_TYPE_DOUBLE:
+ break;
default:
_mesa_glsl_error(loc, state, "illegal type for a varying variable");
break;
@@ -3603,6 +3621,51 @@ ast_declarator_list::hir(exec_list *instructions,
handle_geometry_shader_input_decl(state, loc, var);
}
+ } else if (var->data.mode == ir_var_shader_out) {
+ const glsl_type *check_type = var->type->without_array();
+
+ /* From section 4.3.6 (Output variables) of the GLSL 4.40 spec:
+ *
+ * It is a compile-time error to declare a vertex, tessellation
+ * evaluation, tessellation control, or geometry shader output
+ * that contains any of the following:
+ *
+ * * A Boolean type (bool, bvec2 ...)
+ * * An opaque type
+ */
+ if (check_type->is_boolean() || check_type->contains_opaque())
+ _mesa_glsl_error(&loc, state,
+ "%s shader output cannot have type %s",
+ _mesa_shader_stage_to_string(state->stage),
+ check_type->name);
+
+ /* From section 4.3.6 (Output variables) of the GLSL 4.40 spec:
+ *
+ * It is a compile-time error to declare a fragment shader output
+ * that contains any of the following:
+ *
+ * * A Boolean type (bool, bvec2 ...)
+ * * A double-precision scalar or vector (double, dvec2 ...)
+ * * An opaque type
+ * * Any matrix type
+ * * A structure
+ */
+ if (state->stage == MESA_SHADER_FRAGMENT) {
+ if (check_type->is_record() || check_type->is_matrix())
+ _mesa_glsl_error(&loc, state,
+ "fragment shader output "
+ "cannot have struct or array type");
+ switch (check_type->base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ break;
+ default:
+ _mesa_glsl_error(&loc, state,
+ "fragment shader output cannot have "
+ "type %s", check_type->name);
+ }
+ }
}
/* Integer fragment inputs must be qualified with 'flat'. In GLSL ES,
@@ -3647,6 +3710,15 @@ ast_declarator_list::hir(exec_list *instructions,
var_type);
}
+ /* Double fragment inputs must be qualified with 'flat'. */
+ if (var->type->contains_double() &&
+ var->data.interpolation != INTERP_QUALIFIER_FLAT &&
+ state->stage == MESA_SHADER_FRAGMENT &&
+ var->data.mode == ir_var_shader_in) {
+ _mesa_glsl_error(&loc, state, "if a fragment input is (or contains) "
+ "a double, then it must be qualified with 'flat'",
+ var_type);
+ }
/* Interpolation qualifiers cannot be applied to 'centroid' and
* 'centroid varying'.
@@ -4133,6 +4205,27 @@ ast_function::hir(exec_list *instructions,
emit_function(state, f);
}
+ /* From GLSL ES 3.0 spec, chapter 6.1 "Function Definitions", page 71:
+ *
+ * "A shader cannot redefine or overload built-in functions."
+ *
+ * While in GLSL ES 1.0 specification, chapter 8 "Built-in Functions":
+ *
+ * "User code can overload the built-in functions but cannot redefine
+ * them."
+ */
+ if (state->es_shader && state->language_version >= 300) {
+ /* Local shader has no exact candidates; check the built-ins. */
+ _mesa_glsl_initialize_builtin_functions();
+ if (_mesa_glsl_find_builtin_function_by_name(state, name)) {
+ YYLTYPE loc = this->get_location();
+ _mesa_glsl_error(& loc, state,
+ "A shader cannot redefine or overload built-in "
+ "function `%s' in GLSL ES 3.00", name);
+ return NULL;
+ }
+ }
+
/* Verify that this function's signature either doesn't match a previously
* seen signature for a function with the same name, or, if a match is found,
* that the previously seen signature does not have an associated definition.
@@ -5203,6 +5296,13 @@ ast_process_structure_or_interface_block(exec_list *instructions,
"members");
}
+ if (qual->flags.q.constant) {
+ YYLTYPE loc = decl_list->get_location();
+ _mesa_glsl_error(&loc, state,
+ "const storage qualifier cannot be applied "
+ "to struct or interface block members");
+ }
+
field_type = process_array_type(&loc, decl_type,
decl->array_specifier, state);
fields[i].type = field_type;
@@ -5383,6 +5483,14 @@ ast_interface_block::hir(exec_list *instructions,
{
YYLTYPE loc = this->get_location();
+ /* Interface blocks must be declared at global scope */
+ if (state->current_function != NULL) {
+ _mesa_glsl_error(&loc, state,
+ "Interface block `%s' must be declared "
+ "at global scope",
+ this->block_name);
+ }
+
/* The ast_interface_block has a list of ast_declarator_lists. We
* need to turn those into ir_variables with an association
* with this uniform block.
@@ -5443,9 +5551,23 @@ ast_interface_block::hir(exec_list *instructions,
state->struct_specifier_depth--;
- if (!redeclaring_per_vertex)
+ if (!redeclaring_per_vertex) {
validate_identifier(this->block_name, loc, state);
+ /* From section 4.3.9 ("Interface Blocks") of the GLSL 4.50 spec:
+ *
+ * "Block names have no other use within a shader beyond interface
+ * matching; it is a compile-time error to use a block name at global
+ * scope for anything other than as a block name."
+ */
+ ir_variable *var = state->symbols->get_variable(this->block_name);
+ if (var && !var->type->is_interface()) {
+ _mesa_glsl_error(&loc, state, "Block name `%s' is "
+ "already used in the scope.",
+ this->block_name);
+ }
+ }
+
const glsl_type *earlier_per_vertex = NULL;
if (redeclaring_per_vertex) {
/* Find the previous declaration of gl_PerVertex. If we're redeclaring
diff --git a/mesalib/src/glsl/blob.c b/mesalib/src/glsl/blob.c
new file mode 100644
index 000000000..dd4341be9
--- /dev/null
+++ b/mesalib/src/glsl/blob.c
@@ -0,0 +1,323 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include
+
+#include "main/macros.h"
+#include "util/ralloc.h"
+#include "blob.h"
+
+#define BLOB_INITIAL_SIZE 4096
+
+/* Ensure that \blob will be able to fit an additional object of size
+ * \additional. The growing (if any) will occur by doubling the existing
+ * allocation.
+ */
+static bool
+grow_to_fit(struct blob *blob, size_t additional)
+{
+ size_t to_allocate;
+ uint8_t *new_data;
+
+ if (blob->size + additional <= blob->allocated)
+ return true;
+
+ if (blob->allocated == 0)
+ to_allocate = BLOB_INITIAL_SIZE;
+ else
+ to_allocate = blob->allocated * 2;
+
+ to_allocate = MAX2(to_allocate, blob->allocated + additional);
+
+ new_data = reralloc_size(blob, blob->data, to_allocate);
+ if (new_data == NULL)
+ return false;
+
+ blob->data = new_data;
+ blob->allocated = to_allocate;
+
+ return true;
+}
+
+/* Align the blob->size so that reading or writing a value at (blob->data +
+ * blob->size) will result in an access aligned to a granularity of \alignment
+ * bytes.
+ *
+ * \return True unless allocation fails
+ */
+static bool
+align_blob(struct blob *blob, size_t alignment)
+{
+ const size_t new_size = ALIGN(blob->size, alignment);
+
+ if (! grow_to_fit (blob, new_size - blob->size))
+ return false;
+
+ blob->size = new_size;
+
+ return true;
+}
+
+static void
+align_blob_reader(struct blob_reader *blob, size_t alignment)
+{
+ blob->current = blob->data + ALIGN(blob->current - blob->data, alignment);
+}
+
+struct blob *
+blob_create(void *mem_ctx)
+{
+ struct blob *blob;
+
+ blob = ralloc(mem_ctx, struct blob);
+ if (blob == NULL)
+ return NULL;
+
+ blob->data = NULL;
+ blob->allocated = 0;
+ blob->size = 0;
+
+ return blob;
+}
+
+bool
+blob_overwrite_bytes(struct blob *blob,
+ size_t offset,
+ const void *bytes,
+ size_t to_write)
+{
+ /* Detect an attempt to overwrite data out of bounds. */
+ if (offset < 0 || blob->size - offset < to_write)
+ return false;
+
+ memcpy(blob->data + offset, bytes, to_write);
+
+ return true;
+}
+
+bool
+blob_write_bytes(struct blob *blob, const void *bytes, size_t to_write)
+{
+ if (! grow_to_fit(blob, to_write))
+ return false;
+
+ memcpy(blob->data + blob->size, bytes, to_write);
+ blob->size += to_write;
+
+ return true;
+}
+
+uint8_t *
+blob_reserve_bytes(struct blob *blob, size_t to_write)
+{
+ uint8_t *ret;
+
+ if (! grow_to_fit (blob, to_write))
+ return NULL;
+
+ ret = blob->data + blob->size;
+ blob->size += to_write;
+
+ return ret;
+}
+
+bool
+blob_write_uint32(struct blob *blob, uint32_t value)
+{
+ align_blob(blob, sizeof(value));
+
+ return blob_write_bytes(blob, &value, sizeof(value));
+}
+
+bool
+blob_overwrite_uint32 (struct blob *blob,
+ size_t offset,
+ uint32_t value)
+{
+ return blob_overwrite_bytes(blob, offset, &value, sizeof(value));
+}
+
+bool
+blob_write_uint64(struct blob *blob, uint64_t value)
+{
+ align_blob(blob, sizeof(value));
+
+ return blob_write_bytes(blob, &value, sizeof(value));
+}
+
+bool
+blob_write_intptr(struct blob *blob, intptr_t value)
+{
+ align_blob(blob, sizeof(value));
+
+ return blob_write_bytes(blob, &value, sizeof(value));
+}
+
+bool
+blob_write_string(struct blob *blob, const char *str)
+{
+ return blob_write_bytes(blob, str, strlen(str) + 1);
+}
+
+void
+blob_reader_init(struct blob_reader *blob, uint8_t *data, size_t size)
+{
+ blob->data = data;
+ blob->end = data + size;
+ blob->current = data;
+ blob->overrun = false;
+}
+
+/* Check that an object of size \size can be read from this blob.
+ *
+ * If not, set blob->overrun to indicate that we attempted to read too far.
+ */
+static bool
+ensure_can_read(struct blob_reader *blob, size_t size)
+{
+ if (blob->current < blob->end && blob->end - blob->current >= size)
+ return true;
+
+ blob->overrun = true;
+
+ return false;
+}
+
+void *
+blob_read_bytes(struct blob_reader *blob, size_t size)
+{
+ void *ret;
+
+ if (! ensure_can_read (blob, size))
+ return NULL;
+
+ ret = blob->current;
+
+ blob->current += size;
+
+ return ret;
+}
+
+void
+blob_copy_bytes(struct blob_reader *blob, uint8_t *dest, size_t size)
+{
+ uint8_t *bytes;
+
+ bytes = blob_read_bytes(blob, size);
+ if (bytes == NULL)
+ return;
+
+ memcpy(dest, bytes, size);
+}
+
+/* These next three read functions have identical form. If we add any beyond
+ * these first three we should probably switch to generating these with a
+ * preprocessor macro.
+*/
+uint32_t
+blob_read_uint32(struct blob_reader *blob)
+{
+ uint32_t ret;
+ int size = sizeof(ret);
+
+ align_blob_reader(blob, size);
+
+ if (! ensure_can_read(blob, size))
+ return 0;
+
+ ret = *((uint32_t*) blob->current);
+
+ blob->current += size;
+
+ return ret;
+}
+
+uint64_t
+blob_read_uint64(struct blob_reader *blob)
+{
+ uint64_t ret;
+ int size = sizeof(ret);
+
+ align_blob_reader(blob, size);
+
+ if (! ensure_can_read(blob, size))
+ return 0;
+
+ ret = *((uint64_t*) blob->current);
+
+ blob->current += size;
+
+ return ret;
+}
+
+intptr_t
+blob_read_intptr(struct blob_reader *blob)
+{
+ intptr_t ret;
+ int size = sizeof(ret);
+
+ align_blob_reader(blob, size);
+
+ if (! ensure_can_read(blob, size))
+ return 0;
+
+ ret = *((intptr_t *) blob->current);
+
+ blob->current += size;
+
+ return ret;
+}
+
+char *
+blob_read_string(struct blob_reader *blob)
+{
+ int size;
+ char *ret;
+ uint8_t *nul;
+
+ /* If we're already at the end, then this is an overrun. */
+ if (blob->current >= blob->end) {
+ blob->overrun = true;
+ return NULL;
+ }
+
+ /* Similarly, if there is no zero byte in the data remaining in this blob,
+ * we also consider that an overrun.
+ */
+ nul = memchr(blob->current, 0, blob->end - blob->current);
+
+ if (nul == NULL) {
+ blob->overrun = true;
+ return NULL;
+ }
+
+ size = nul - blob->current + 1;
+
+ assert(ensure_can_read(blob, size));
+
+ ret = (char *) blob->current;
+
+ blob->current += size;
+
+ return ret;
+}
diff --git a/mesalib/src/glsl/blob.h b/mesalib/src/glsl/blob.h
new file mode 100644
index 000000000..ec903ec14
--- /dev/null
+++ b/mesalib/src/glsl/blob.h
@@ -0,0 +1,289 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+#ifndef BLOB_H
+#define BLOB_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include
+
+/* The blob functions implement a simple, low-level API for serializing and
+ * deserializing.
+ *
+ * All objects written to a blob will be serialized directly, (without any
+ * additional meta-data to describe the data written). Therefore, it is the
+ * caller's responsibility to ensure that any data can be read later, (either
+ * by knowing exactly what data is expected, or by writing to the blob
+ * sufficient meta-data to describe what has been written).
+ *
+ * A blob is efficient in that it dynamically grows by doubling in size, so
+ * allocation costs are logarithmic.
+ */
+
+struct blob {
+ /* The data actually written to the blob. */
+ uint8_t *data;
+
+ /** Number of bytes that have been allocated for \c data. */
+ size_t allocated;
+
+ /** The number of bytes that have actual data written to them. */
+ size_t size;
+};
+
+/* When done reading, the caller can ensure that everything was consumed by
+ * checking the following:
+ *
+ * 1. blob->current should be equal to blob->end, (if not, too little was
+ * read).
+ *
+ * 2. blob->overrun should be false, (otherwise, too much was read).
+ */
+struct blob_reader {
+ uint8_t *data;
+ uint8_t *end;
+ uint8_t *current;
+ bool overrun;
+};
+
+/**
+ * Create a new, empty blob, belonging to \mem_ctx.
+ *
+ * \return The new blob, (or NULL in case of allocation failure).
+ */
+struct blob *
+blob_create (void *mem_ctx);
+
+/**
+ * Add some unstructured, fixed-size data to a blob.
+ *
+ * \return True unless allocation failed.
+ */
+bool
+blob_write_bytes (struct blob *blob, const void *bytes, size_t to_write);
+
+/**
+ * Reserve space in \blob for a number of bytes.
+ *
+ * Space will be allocated within the blob for these byes, but the bytes will
+ * be left uninitialized. The caller is expected to use the return value to
+ * write directly (and immediately) to these bytes.
+ *
+ * \note The return value is valid immediately upon return, but can be
+ * invalidated by any other call to a blob function. So the caller should call
+ * blob_reserve_byes immediately before writing through the returned pointer.
+ *
+ * This function is intended to be used when interfacing with an existing API
+ * that is not aware of the blob API, (so that blob_write_bytes cannot be
+ * called).
+ *
+ * \return A pointer to space allocated within \blob to which \to_write bytes
+ * can be written, (or NULL in case of any allocation error).
+ */
+uint8_t *
+blob_reserve_bytes (struct blob *blob, size_t to_write);
+
+/**
+ * Overwrite some data previously written to the blob.
+ *
+ * Writes data to an existing portion of the blob at an offset of \offset.
+ * This data range must have previously been written to the blob by one of the
+ * blob_write_* calls.
+ *
+ * For example usage, see blob_overwrite_uint32
+ *
+ * \return True unless the requested offset or offset+to_write lie outside
+ * the current blob's size.
+ */
+bool
+blob_overwrite_bytes (struct blob *blob,
+ size_t offset,
+ const void *bytes,
+ size_t to_write);
+
+/**
+ * Add a uint32_t to a blob.
+ *
+ * \note This function will only write to a uint32_t-aligned offset from the
+ * beginning of the blob's data, so some padding bytes may be added to the
+ * blob if this write follows some unaligned write (such as
+ * blob_write_string).
+ *
+ * \return True unless allocation failed.
+ */
+bool
+blob_write_uint32 (struct blob *blob, uint32_t value);
+
+/**
+ * Overwrite a uint32_t previously written to the blob.
+ *
+ * Writes a uint32_t value to an existing portion of the blob at an offset of
+ * \offset. This data range must have previously been written to the blob by
+ * one of the blob_write_* calls.
+ *
+ *
+ * The expected usage is something like the following pattern:
+ *
+ * size_t offset;
+ *
+ * offset = blob->size;
+ * blob_write_uint32 (blob, 0); // placeholder
+ * ... various blob write calls, writing N items ...
+ * blob_overwrite_uint32 (blob, offset, N);
+ *
+ * \return True unless the requested position or position+to_write lie outside
+ * the current blob's size.
+ */
+bool
+blob_overwrite_uint32 (struct blob *blob,
+ size_t offset,
+ uint32_t value);
+
+/**
+ * Add a uint64_t to a blob.
+ *
+ * \note This function will only write to a uint64_t-aligned offset from the
+ * beginning of the blob's data, so some padding bytes may be added to the
+ * blob if this write follows some unaligned write (such as
+ * blob_write_string).
+ *
+ * \return True unless allocation failed.
+ */
+bool
+blob_write_uint64 (struct blob *blob, uint64_t value);
+
+/**
+ * Add an intptr_t to a blob.
+ *
+ * \note This function will only write to an intptr_t-aligned offset from the
+ * beginning of the blob's data, so some padding bytes may be added to the
+ * blob if this write follows some unaligned write (such as
+ * blob_write_string).
+ *
+ * \return True unless allocation failed.
+ */
+bool
+blob_write_intptr (struct blob *blob, intptr_t value);
+
+/**
+ * Add a NULL-terminated string to a blob, (including the NULL terminator).
+ *
+ * \return True unless allocation failed.
+ */
+bool
+blob_write_string (struct blob *blob, const char *str);
+
+/**
+ * Start reading a blob, (initializing the contents of \blob for reading).
+ *
+ * After this call, the caller can use the various blob_read_* functions to
+ * read elements from the data array.
+ *
+ * For all of the blob_read_* functions, if there is insufficient data
+ * remaining, the functions will do nothing, (perhaps returning default values
+ * such as 0). The caller can detect this by noting that the blob_reader's
+ * current value is unchanged before and after the call.
+ */
+void
+blob_reader_init (struct blob_reader *blob, uint8_t *data, size_t size);
+
+/**
+ * Read some unstructured, fixed-size data from the current location, (and
+ * update the current location to just past this data).
+ *
+ * \note The memory returned belongs to the data underlying the blob reader. The
+ * caller must copy the data in order to use it after the lifetime of the data
+ * underlying the blob reader.
+ *
+ * \return The bytes read (see note above about memory lifetime).
+ */
+void *
+blob_read_bytes (struct blob_reader *blob, size_t size);
+
+/**
+ * Read some unstructured, fixed-size data from the current location, copying
+ * it to \dest (and update the current location to just past this data)
+ */
+void
+blob_copy_bytes (struct blob_reader *blob, uint8_t *dest, size_t size);
+
+/**
+ * Read a uint32_t from the current location, (and update the current location
+ * to just past this uint32_t).
+ *
+ * \note This function will only read from a uint32_t-aligned offset from the
+ * beginning of the blob's data, so some padding bytes may be skipped.
+ *
+ * \return The uint32_t read
+ */
+uint32_t
+blob_read_uint32 (struct blob_reader *blob);
+
+/**
+ * Read a uint64_t from the current location, (and update the current location
+ * to just past this uint64_t).
+ *
+ * \note This function will only read from a uint64_t-aligned offset from the
+ * beginning of the blob's data, so some padding bytes may be skipped.
+ *
+ * \return The uint64_t read
+ */
+uint64_t
+blob_read_uint64 (struct blob_reader *blob);
+
+/**
+ * Read an intptr_t value from the current location, (and update the
+ * current location to just past this intptr_t).
+ *
+ * \note This function will only read from an intptr_t-aligned offset from the
+ * beginning of the blob's data, so some padding bytes may be skipped.
+ *
+ * \return The intptr_t read
+ */
+intptr_t
+blob_read_intptr (struct blob_reader *blob);
+
+/**
+ * Read a NULL-terminated string from the current location, (and update the
+ * current location to just past this string).
+ *
+ * \note The memory returned belongs to the data underlying the blob reader. The
+ * caller must copy the string in order to use the string after the lifetime
+ * of the data underlying the blob reader.
+ *
+ * \return The string read (see note above about memory lifetime). However, if
+ * there is no NULL byte remaining within the blob, this function returns
+ * NULL.
+ */
+char *
+blob_read_string (struct blob_reader *blob);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* BLOB_H */
diff --git a/mesalib/src/glsl/builtin_functions.cpp b/mesalib/src/glsl/builtin_functions.cpp
index bb7fbcdc1..b643927d0 100644
--- a/mesalib/src/glsl/builtin_functions.cpp
+++ b/mesalib/src/glsl/builtin_functions.cpp
@@ -381,6 +381,12 @@ gs_streams(const _mesa_glsl_parse_state *state)
return gpu_shader5(state) && gs_only(state);
}
+static bool
+fp64(const _mesa_glsl_parse_state *state)
+{
+ return state->has_double();
+}
+
/** @} */
/******************************************************************************/
@@ -436,6 +442,7 @@ private:
ir_constant *imm(float f, unsigned vector_elements=1);
ir_constant *imm(int i, unsigned vector_elements=1);
ir_constant *imm(unsigned u, unsigned vector_elements=1);
+ ir_constant *imm(double d, unsigned vector_elements=1);
ir_constant *imm(const glsl_type *type, const ir_constant_data &);
ir_dereference_variable *var_ref(ir_variable *var);
ir_dereference_array *array_ref(ir_variable *var, int i);
@@ -526,29 +533,29 @@ private:
B1(log)
B1(exp2)
B1(log2)
- B1(sqrt)
- B1(inversesqrt)
- B1(abs)
- B1(sign)
- B1(floor)
- B1(trunc)
- B1(round)
- B1(roundEven)
- B1(ceil)
- B1(fract)
+ BA1(sqrt)
+ BA1(inversesqrt)
+ BA1(abs)
+ BA1(sign)
+ BA1(floor)
+ BA1(trunc)
+ BA1(round)
+ BA1(roundEven)
+ BA1(ceil)
+ BA1(fract)
B2(mod)
- B1(modf)
+ BA1(modf)
BA2(min)
BA2(max)
BA2(clamp)
- B2(mix_lrp)
+ BA2(mix_lrp)
ir_function_signature *_mix_sel(builtin_available_predicate avail,
const glsl_type *val_type,
const glsl_type *blend_type);
- B2(step)
- B2(smoothstep)
- B1(isnan)
- B1(isinf)
+ BA2(step)
+ BA2(smoothstep)
+ BA1(isnan)
+ BA1(isinf)
B1(floatBitsToInt)
B1(floatBitsToUint)
B1(intBitsToFloat)
@@ -563,24 +570,27 @@ private:
ir_function_signature *_unpackSnorm4x8(builtin_available_predicate avail);
ir_function_signature *_packHalf2x16(builtin_available_predicate avail);
ir_function_signature *_unpackHalf2x16(builtin_available_predicate avail);
- B1(length)
- B1(distance);
- B1(dot);
- B1(cross);
- B1(normalize);
+ ir_function_signature *_packDouble2x32(builtin_available_predicate avail);
+ ir_function_signature *_unpackDouble2x32(builtin_available_predicate avail);
+
+ BA1(length)
+ BA1(distance);
+ BA1(dot);
+ BA1(cross);
+ BA1(normalize);
B0(ftransform);
- B1(faceforward);
- B1(reflect);
- B1(refract);
- B1(matrixCompMult);
- B1(outerProduct);
- B0(determinant_mat2);
- B0(determinant_mat3);
- B0(determinant_mat4);
- B0(inverse_mat2);
- B0(inverse_mat3);
- B0(inverse_mat4);
- B1(transpose);
+ BA1(faceforward);
+ BA1(reflect);
+ BA1(refract);
+ BA1(matrixCompMult);
+ BA1(outerProduct);
+ BA1(determinant_mat2);
+ BA1(determinant_mat3);
+ BA1(determinant_mat4);
+ BA1(inverse_mat2);
+ BA1(inverse_mat3);
+ BA1(inverse_mat4);
+ BA1(transpose);
BA1(lessThan);
BA1(lessThanEqual);
BA1(greaterThan);
@@ -644,9 +654,10 @@ private:
B1(bitCount)
B1(findLSB)
B1(findMSB)
- B1(fma)
+ BA1(fma)
B2(ldexp)
B2(frexp)
+ B2(dfrexp)
B1(uaddCarry)
B1(usubBorrow)
B1(mulExtended)
@@ -815,6 +826,42 @@ builtin_builder::create_builtins()
_##NAME(glsl_type::vec4_type), \
NULL);
+#define FD(NAME) \
+ add_function(#NAME, \
+ _##NAME(always_available, glsl_type::float_type), \
+ _##NAME(always_available, glsl_type::vec2_type), \
+ _##NAME(always_available, glsl_type::vec3_type), \
+ _##NAME(always_available, glsl_type::vec4_type), \
+ _##NAME(fp64, glsl_type::double_type), \
+ _##NAME(fp64, glsl_type::dvec2_type), \
+ _##NAME(fp64, glsl_type::dvec3_type), \
+ _##NAME(fp64, glsl_type::dvec4_type), \
+ NULL);
+
+#define FD130(NAME) \
+ add_function(#NAME, \
+ _##NAME(v130, glsl_type::float_type), \
+ _##NAME(v130, glsl_type::vec2_type), \
+ _##NAME(v130, glsl_type::vec3_type), \
+ _##NAME(v130, glsl_type::vec4_type), \
+ _##NAME(fp64, glsl_type::double_type), \
+ _##NAME(fp64, glsl_type::dvec2_type), \
+ _##NAME(fp64, glsl_type::dvec3_type), \
+ _##NAME(fp64, glsl_type::dvec4_type), \
+ NULL);
+
+#define FDGS5(NAME) \
+ add_function(#NAME, \
+ _##NAME(gpu_shader5, glsl_type::float_type), \
+ _##NAME(gpu_shader5, glsl_type::vec2_type), \
+ _##NAME(gpu_shader5, glsl_type::vec3_type), \
+ _##NAME(gpu_shader5, glsl_type::vec4_type), \
+ _##NAME(fp64, glsl_type::double_type), \
+ _##NAME(fp64, glsl_type::dvec2_type), \
+ _##NAME(fp64, glsl_type::dvec3_type), \
+ _##NAME(fp64, glsl_type::dvec4_type), \
+ NULL);
+
#define FI(NAME) \
add_function(#NAME, \
_##NAME(glsl_type::float_type), \
@@ -827,7 +874,23 @@ builtin_builder::create_builtins()
_##NAME(glsl_type::ivec4_type), \
NULL);
-#define FIU(NAME) \
+#define FID(NAME) \
+ add_function(#NAME, \
+ _##NAME(always_available, glsl_type::float_type), \
+ _##NAME(always_available, glsl_type::vec2_type), \
+ _##NAME(always_available, glsl_type::vec3_type), \
+ _##NAME(always_available, glsl_type::vec4_type), \
+ _##NAME(always_available, glsl_type::int_type), \
+ _##NAME(always_available, glsl_type::ivec2_type), \
+ _##NAME(always_available, glsl_type::ivec3_type), \
+ _##NAME(always_available, glsl_type::ivec4_type), \
+ _##NAME(fp64, glsl_type::double_type), \
+ _##NAME(fp64, glsl_type::dvec2_type), \
+ _##NAME(fp64, glsl_type::dvec3_type), \
+ _##NAME(fp64, glsl_type::dvec4_type), \
+ NULL);
+
+#define FIUD(NAME) \
add_function(#NAME, \
_##NAME(always_available, glsl_type::float_type), \
_##NAME(always_available, glsl_type::vec2_type), \
@@ -843,6 +906,10 @@ builtin_builder::create_builtins()
_##NAME(v130, glsl_type::uvec2_type), \
_##NAME(v130, glsl_type::uvec3_type), \
_##NAME(v130, glsl_type::uvec4_type), \
+ _##NAME(fp64, glsl_type::double_type), \
+ _##NAME(fp64, glsl_type::dvec2_type), \
+ _##NAME(fp64, glsl_type::dvec3_type), \
+ _##NAME(fp64, glsl_type::dvec4_type), \
NULL);
#define IU(NAME) \
@@ -858,7 +925,7 @@ builtin_builder::create_builtins()
_##NAME(glsl_type::uvec4_type), \
NULL);
-#define FIUB(NAME) \
+#define FIUBD(NAME) \
add_function(#NAME, \
_##NAME(always_available, glsl_type::float_type), \
_##NAME(always_available, glsl_type::vec2_type), \
@@ -879,9 +946,14 @@ builtin_builder::create_builtins()
_##NAME(always_available, glsl_type::bvec2_type), \
_##NAME(always_available, glsl_type::bvec3_type), \
_##NAME(always_available, glsl_type::bvec4_type), \
+ \
+ _##NAME(fp64, glsl_type::double_type), \
+ _##NAME(fp64, glsl_type::dvec2_type), \
+ _##NAME(fp64, glsl_type::dvec3_type), \
+ _##NAME(fp64, glsl_type::dvec4_type), \
NULL);
-#define FIU2_MIXED(NAME) \
+#define FIUD2_MIXED(NAME) \
add_function(#NAME, \
_##NAME(always_available, glsl_type::float_type, glsl_type::float_type), \
_##NAME(always_available, glsl_type::vec2_type, glsl_type::float_type), \
@@ -909,6 +981,14 @@ builtin_builder::create_builtins()
_##NAME(v130, glsl_type::uvec2_type, glsl_type::uvec2_type), \
_##NAME(v130, glsl_type::uvec3_type, glsl_type::uvec3_type), \
_##NAME(v130, glsl_type::uvec4_type, glsl_type::uvec4_type), \
+ \
+ _##NAME(fp64, glsl_type::double_type, glsl_type::double_type), \
+ _##NAME(fp64, glsl_type::dvec2_type, glsl_type::double_type), \
+ _##NAME(fp64, glsl_type::dvec3_type, glsl_type::double_type), \
+ _##NAME(fp64, glsl_type::dvec4_type, glsl_type::double_type), \
+ _##NAME(fp64, glsl_type::dvec2_type, glsl_type::dvec2_type), \
+ _##NAME(fp64, glsl_type::dvec3_type, glsl_type::dvec3_type), \
+ _##NAME(fp64, glsl_type::dvec4_type, glsl_type::dvec4_type), \
NULL);
F(radians)
@@ -941,16 +1021,16 @@ builtin_builder::create_builtins()
F(log)
F(exp2)
F(log2)
- F(sqrt)
- F(inversesqrt)
- FI(abs)
- FI(sign)
- F(floor)
- F(trunc)
- F(round)
- F(roundEven)
- F(ceil)
- F(fract)
+ FD(sqrt)
+ FD(inversesqrt)
+ FID(abs)
+ FID(sign)
+ FD(floor)
+ FD(trunc)
+ FD(round)
+ FD(roundEven)
+ FD(ceil)
+ FD(fract)
add_function("mod",
_mod(glsl_type::float_type, glsl_type::float_type),
@@ -961,29 +1041,52 @@ builtin_builder::create_builtins()
_mod(glsl_type::vec2_type, glsl_type::vec2_type),
_mod(glsl_type::vec3_type, glsl_type::vec3_type),
_mod(glsl_type::vec4_type, glsl_type::vec4_type),
+
+ _mod(glsl_type::double_type, glsl_type::double_type),
+ _mod(glsl_type::dvec2_type, glsl_type::double_type),
+ _mod(glsl_type::dvec3_type, glsl_type::double_type),
+ _mod(glsl_type::dvec4_type, glsl_type::double_type),
+
+ _mod(glsl_type::dvec2_type, glsl_type::dvec2_type),
+ _mod(glsl_type::dvec3_type, glsl_type::dvec3_type),
+ _mod(glsl_type::dvec4_type, glsl_type::dvec4_type),
NULL);
- F(modf)
+ FD(modf)
- FIU2_MIXED(min)
- FIU2_MIXED(max)
- FIU2_MIXED(clamp)
+ FIUD2_MIXED(min)
+ FIUD2_MIXED(max)
+ FIUD2_MIXED(clamp)
add_function("mix",
- _mix_lrp(glsl_type::float_type, glsl_type::float_type),
- _mix_lrp(glsl_type::vec2_type, glsl_type::float_type),
- _mix_lrp(glsl_type::vec3_type, glsl_type::float_type),
- _mix_lrp(glsl_type::vec4_type, glsl_type::float_type),
+ _mix_lrp(always_available, glsl_type::float_type, glsl_type::float_type),
+ _mix_lrp(always_available, glsl_type::vec2_type, glsl_type::float_type),
+ _mix_lrp(always_available, glsl_type::vec3_type, glsl_type::float_type),
+ _mix_lrp(always_available, glsl_type::vec4_type, glsl_type::float_type),
+
+ _mix_lrp(always_available, glsl_type::vec2_type, glsl_type::vec2_type),
+ _mix_lrp(always_available, glsl_type::vec3_type, glsl_type::vec3_type),
+ _mix_lrp(always_available, glsl_type::vec4_type, glsl_type::vec4_type),
- _mix_lrp(glsl_type::vec2_type, glsl_type::vec2_type),
- _mix_lrp(glsl_type::vec3_type, glsl_type::vec3_type),
- _mix_lrp(glsl_type::vec4_type, glsl_type::vec4_type),
+ _mix_lrp(fp64, glsl_type::double_type, glsl_type::double_type),
+ _mix_lrp(fp64, glsl_type::dvec2_type, glsl_type::double_type),
+ _mix_lrp(fp64, glsl_type::dvec3_type, glsl_type::double_type),
+ _mix_lrp(fp64, glsl_type::dvec4_type, glsl_type::double_type),
+
+ _mix_lrp(fp64, glsl_type::dvec2_type, glsl_type::dvec2_type),
+ _mix_lrp(fp64, glsl_type::dvec3_type, glsl_type::dvec3_type),
+ _mix_lrp(fp64, glsl_type::dvec4_type, glsl_type::dvec4_type),
_mix_sel(v130, glsl_type::float_type, glsl_type::bool_type),
_mix_sel(v130, glsl_type::vec2_type, glsl_type::bvec2_type),
_mix_sel(v130, glsl_type::vec3_type, glsl_type::bvec3_type),
_mix_sel(v130, glsl_type::vec4_type, glsl_type::bvec4_type),
+ _mix_sel(fp64, glsl_type::double_type, glsl_type::bool_type),
+ _mix_sel(fp64, glsl_type::dvec2_type, glsl_type::bvec2_type),
+ _mix_sel(fp64, glsl_type::dvec3_type, glsl_type::bvec3_type),
+ _mix_sel(fp64, glsl_type::dvec4_type, glsl_type::bvec4_type),
+
_mix_sel(shader_integer_mix, glsl_type::int_type, glsl_type::bool_type),
_mix_sel(shader_integer_mix, glsl_type::ivec2_type, glsl_type::bvec2_type),
_mix_sel(shader_integer_mix, glsl_type::ivec3_type, glsl_type::bvec3_type),
@@ -1001,29 +1104,45 @@ builtin_builder::create_builtins()
NULL);
add_function("step",
- _step(glsl_type::float_type, glsl_type::float_type),
- _step(glsl_type::float_type, glsl_type::vec2_type),
- _step(glsl_type::float_type, glsl_type::vec3_type),
- _step(glsl_type::float_type, glsl_type::vec4_type),
-
- _step(glsl_type::vec2_type, glsl_type::vec2_type),
- _step(glsl_type::vec3_type, glsl_type::vec3_type),
- _step(glsl_type::vec4_type, glsl_type::vec4_type),
+ _step(always_available, glsl_type::float_type, glsl_type::float_type),
+ _step(always_available, glsl_type::float_type, glsl_type::vec2_type),
+ _step(always_available, glsl_type::float_type, glsl_type::vec3_type),
+ _step(always_available, glsl_type::float_type, glsl_type::vec4_type),
+
+ _step(always_available, glsl_type::vec2_type, glsl_type::vec2_type),
+ _step(always_available, glsl_type::vec3_type, glsl_type::vec3_type),
+ _step(always_available, glsl_type::vec4_type, glsl_type::vec4_type),
+ _step(fp64, glsl_type::double_type, glsl_type::double_type),
+ _step(fp64, glsl_type::double_type, glsl_type::dvec2_type),
+ _step(fp64, glsl_type::double_type, glsl_type::dvec3_type),
+ _step(fp64, glsl_type::double_type, glsl_type::dvec4_type),
+
+ _step(fp64, glsl_type::dvec2_type, glsl_type::dvec2_type),
+ _step(fp64, glsl_type::dvec3_type, glsl_type::dvec3_type),
+ _step(fp64, glsl_type::dvec4_type, glsl_type::dvec4_type),
NULL);
add_function("smoothstep",
- _smoothstep(glsl_type::float_type, glsl_type::float_type),
- _smoothstep(glsl_type::float_type, glsl_type::vec2_type),
- _smoothstep(glsl_type::float_type, glsl_type::vec3_type),
- _smoothstep(glsl_type::float_type, glsl_type::vec4_type),
-
- _smoothstep(glsl_type::vec2_type, glsl_type::vec2_type),
- _smoothstep(glsl_type::vec3_type, glsl_type::vec3_type),
- _smoothstep(glsl_type::vec4_type, glsl_type::vec4_type),
+ _smoothstep(always_available, glsl_type::float_type, glsl_type::float_type),
+ _smoothstep(always_available, glsl_type::float_type, glsl_type::vec2_type),
+ _smoothstep(always_available, glsl_type::float_type, glsl_type::vec3_type),
+ _smoothstep(always_available, glsl_type::float_type, glsl_type::vec4_type),
+
+ _smoothstep(always_available, glsl_type::vec2_type, glsl_type::vec2_type),
+ _smoothstep(always_available, glsl_type::vec3_type, glsl_type::vec3_type),
+ _smoothstep(always_available, glsl_type::vec4_type, glsl_type::vec4_type),
+ _smoothstep(fp64, glsl_type::double_type, glsl_type::double_type),
+ _smoothstep(fp64, glsl_type::double_type, glsl_type::dvec2_type),
+ _smoothstep(fp64, glsl_type::double_type, glsl_type::dvec3_type),
+ _smoothstep(fp64, glsl_type::double_type, glsl_type::dvec4_type),
+
+ _smoothstep(fp64, glsl_type::dvec2_type, glsl_type::dvec2_type),
+ _smoothstep(fp64, glsl_type::dvec3_type, glsl_type::dvec3_type),
+ _smoothstep(fp64, glsl_type::dvec4_type, glsl_type::dvec4_type),
NULL);
- F(isnan)
- F(isinf)
+ FD130(isnan)
+ FD130(isinf)
F(floatBitsToInt)
F(floatBitsToUint)
@@ -1050,68 +1169,106 @@ builtin_builder::create_builtins()
add_function("unpackSnorm4x8", _unpackSnorm4x8(shader_packing_or_gpu_shader5), NULL);
add_function("packHalf2x16", _packHalf2x16(shader_packing_or_es3), NULL);
add_function("unpackHalf2x16", _unpackHalf2x16(shader_packing_or_es3), NULL);
+ add_function("packDouble2x32", _packDouble2x32(fp64), NULL);
+ add_function("unpackDouble2x32", _unpackDouble2x32(fp64), NULL);
- F(length)
- F(distance)
- F(dot)
- add_function("cross", _cross(glsl_type::vec3_type), NULL);
+ FD(length)
+ FD(distance)
+ FD(dot)
- F(normalize)
+ add_function("cross", _cross(always_available, glsl_type::vec3_type),
+ _cross(fp64, glsl_type::dvec3_type), NULL);
+
+ FD(normalize)
add_function("ftransform", _ftransform(), NULL);
- F(faceforward)
- F(reflect)
- F(refract)
+ FD(faceforward)
+ FD(reflect)
+ FD(refract)
// ...
add_function("matrixCompMult",
- _matrixCompMult(glsl_type::mat2_type),
- _matrixCompMult(glsl_type::mat3_type),
- _matrixCompMult(glsl_type::mat4_type),
- _matrixCompMult(glsl_type::mat2x3_type),
- _matrixCompMult(glsl_type::mat2x4_type),
- _matrixCompMult(glsl_type::mat3x2_type),
- _matrixCompMult(glsl_type::mat3x4_type),
- _matrixCompMult(glsl_type::mat4x2_type),
- _matrixCompMult(glsl_type::mat4x3_type),
+ _matrixCompMult(always_available, glsl_type::mat2_type),
+ _matrixCompMult(always_available, glsl_type::mat3_type),
+ _matrixCompMult(always_available, glsl_type::mat4_type),
+ _matrixCompMult(always_available, glsl_type::mat2x3_type),
+ _matrixCompMult(always_available, glsl_type::mat2x4_type),
+ _matrixCompMult(always_available, glsl_type::mat3x2_type),
+ _matrixCompMult(always_available, glsl_type::mat3x4_type),
+ _matrixCompMult(always_available, glsl_type::mat4x2_type),
+ _matrixCompMult(always_available, glsl_type::mat4x3_type),
+ _matrixCompMult(fp64, glsl_type::dmat2_type),
+ _matrixCompMult(fp64, glsl_type::dmat3_type),
+ _matrixCompMult(fp64, glsl_type::dmat4_type),
+ _matrixCompMult(fp64, glsl_type::dmat2x3_type),
+ _matrixCompMult(fp64, glsl_type::dmat2x4_type),
+ _matrixCompMult(fp64, glsl_type::dmat3x2_type),
+ _matrixCompMult(fp64, glsl_type::dmat3x4_type),
+ _matrixCompMult(fp64, glsl_type::dmat4x2_type),
+ _matrixCompMult(fp64, glsl_type::dmat4x3_type),
NULL);
add_function("outerProduct",
- _outerProduct(glsl_type::mat2_type),
- _outerProduct(glsl_type::mat3_type),
- _outerProduct(glsl_type::mat4_type),
- _outerProduct(glsl_type::mat2x3_type),
- _outerProduct(glsl_type::mat2x4_type),
- _outerProduct(glsl_type::mat3x2_type),
- _outerProduct(glsl_type::mat3x4_type),
- _outerProduct(glsl_type::mat4x2_type),
- _outerProduct(glsl_type::mat4x3_type),
+ _outerProduct(v120, glsl_type::mat2_type),
+ _outerProduct(v120, glsl_type::mat3_type),
+ _outerProduct(v120, glsl_type::mat4_type),
+ _outerProduct(v120, glsl_type::mat2x3_type),
+ _outerProduct(v120, glsl_type::mat2x4_type),
+ _outerProduct(v120, glsl_type::mat3x2_type),
+ _outerProduct(v120, glsl_type::mat3x4_type),
+ _outerProduct(v120, glsl_type::mat4x2_type),
+ _outerProduct(v120, glsl_type::mat4x3_type),
+ _outerProduct(fp64, glsl_type::dmat2_type),
+ _outerProduct(fp64, glsl_type::dmat3_type),
+ _outerProduct(fp64, glsl_type::dmat4_type),
+ _outerProduct(fp64, glsl_type::dmat2x3_type),
+ _outerProduct(fp64, glsl_type::dmat2x4_type),
+ _outerProduct(fp64, glsl_type::dmat3x2_type),
+ _outerProduct(fp64, glsl_type::dmat3x4_type),
+ _outerProduct(fp64, glsl_type::dmat4x2_type),
+ _outerProduct(fp64, glsl_type::dmat4x3_type),
NULL);
add_function("determinant",
- _determinant_mat2(),
- _determinant_mat3(),
- _determinant_mat4(),
+ _determinant_mat2(v120, glsl_type::mat2_type),
+ _determinant_mat3(v120, glsl_type::mat3_type),
+ _determinant_mat4(v120, glsl_type::mat4_type),
+ _determinant_mat2(fp64, glsl_type::dmat2_type),
+ _determinant_mat3(fp64, glsl_type::dmat3_type),
+ _determinant_mat4(fp64, glsl_type::dmat4_type),
+
NULL);
add_function("inverse",
- _inverse_mat2(),
- _inverse_mat3(),
- _inverse_mat4(),
+ _inverse_mat2(v120, glsl_type::mat2_type),
+ _inverse_mat3(v120, glsl_type::mat3_type),
+ _inverse_mat4(v120, glsl_type::mat4_type),
+ _inverse_mat2(fp64, glsl_type::dmat2_type),
+ _inverse_mat3(fp64, glsl_type::dmat3_type),
+ _inverse_mat4(fp64, glsl_type::dmat4_type),
NULL);
add_function("transpose",
- _transpose(glsl_type::mat2_type),
- _transpose(glsl_type::mat3_type),
- _transpose(glsl_type::mat4_type),
- _transpose(glsl_type::mat2x3_type),
- _transpose(glsl_type::mat2x4_type),
- _transpose(glsl_type::mat3x2_type),
- _transpose(glsl_type::mat3x4_type),
- _transpose(glsl_type::mat4x2_type),
- _transpose(glsl_type::mat4x3_type),
+ _transpose(v120, glsl_type::mat2_type),
+ _transpose(v120, glsl_type::mat3_type),
+ _transpose(v120, glsl_type::mat4_type),
+ _transpose(v120, glsl_type::mat2x3_type),
+ _transpose(v120, glsl_type::mat2x4_type),
+ _transpose(v120, glsl_type::mat3x2_type),
+ _transpose(v120, glsl_type::mat3x4_type),
+ _transpose(v120, glsl_type::mat4x2_type),
+ _transpose(v120, glsl_type::mat4x3_type),
+ _transpose(fp64, glsl_type::dmat2_type),
+ _transpose(fp64, glsl_type::dmat3_type),
+ _transpose(fp64, glsl_type::dmat4_type),
+ _transpose(fp64, glsl_type::dmat2x3_type),
+ _transpose(fp64, glsl_type::dmat2x4_type),
+ _transpose(fp64, glsl_type::dmat3x2_type),
+ _transpose(fp64, glsl_type::dmat3x4_type),
+ _transpose(fp64, glsl_type::dmat4x2_type),
+ _transpose(fp64, glsl_type::dmat4x3_type),
NULL);
- FIU(lessThan)
- FIU(lessThanEqual)
- FIU(greaterThan)
- FIU(greaterThanEqual)
- FIUB(notEqual)
- FIUB(equal)
+ FIUD(lessThan)
+ FIUD(lessThanEqual)
+ FIUD(greaterThan)
+ FIUD(greaterThanEqual)
+ FIUBD(notEqual)
+ FIUBD(equal)
add_function("any",
_any(glsl_type::bvec2_type),
@@ -2180,13 +2337,17 @@ builtin_builder::create_builtins()
IU(bitCount)
IU(findLSB)
IU(findMSB)
- F(fma)
+ FDGS5(fma)
add_function("ldexp",
_ldexp(glsl_type::float_type, glsl_type::int_type),
_ldexp(glsl_type::vec2_type, glsl_type::ivec2_type),
_ldexp(glsl_type::vec3_type, glsl_type::ivec3_type),
_ldexp(glsl_type::vec4_type, glsl_type::ivec4_type),
+ _ldexp(glsl_type::double_type, glsl_type::int_type),
+ _ldexp(glsl_type::dvec2_type, glsl_type::ivec2_type),
+ _ldexp(glsl_type::dvec3_type, glsl_type::ivec3_type),
+ _ldexp(glsl_type::dvec4_type, glsl_type::ivec4_type),
NULL);
add_function("frexp",
@@ -2194,6 +2355,10 @@ builtin_builder::create_builtins()
_frexp(glsl_type::vec2_type, glsl_type::ivec2_type),
_frexp(glsl_type::vec3_type, glsl_type::ivec3_type),
_frexp(glsl_type::vec4_type, glsl_type::ivec4_type),
+ _dfrexp(glsl_type::double_type, glsl_type::int_type),
+ _dfrexp(glsl_type::dvec2_type, glsl_type::ivec2_type),
+ _dfrexp(glsl_type::dvec3_type, glsl_type::ivec3_type),
+ _dfrexp(glsl_type::dvec4_type, glsl_type::ivec4_type),
NULL);
add_function("uaddCarry",
_uaddCarry(glsl_type::uint_type),
@@ -2310,8 +2475,8 @@ builtin_builder::create_builtins()
#undef F
#undef FI
-#undef FIU
-#undef FIUB
+#undef FIUD
+#undef FIUBD
#undef FIU2_MIXED
}
@@ -2469,12 +2634,20 @@ builtin_builder::imm(unsigned u, unsigned vector_elements)
return new(mem_ctx) ir_constant(u, vector_elements);
}
+ir_constant *
+builtin_builder::imm(double d, unsigned vector_elements)
+{
+ return new(mem_ctx) ir_constant(d, vector_elements);
+}
+
ir_constant *
builtin_builder::imm(const glsl_type *type, const ir_constant_data &data)
{
return new(mem_ctx) ir_constant(type, &data);
}
+#define IMM_FP(type, val) (type->base_type == GLSL_TYPE_DOUBLE) ? imm(val) : imm((float)val)
+
ir_dereference_variable *
builtin_builder::var_ref(ir_variable *var)
{
@@ -2550,6 +2723,13 @@ builtin_builder::_##NAME(const glsl_type *type) \
return unop(&AVAIL, OPCODE, type, type); \
}
+#define UNOPA(NAME, OPCODE) \
+ir_function_signature * \
+builtin_builder::_##NAME(builtin_available_predicate avail, const glsl_type *type) \
+{ \
+ return unop(avail, OPCODE, type, type); \
+}
+
ir_function_signature *
builtin_builder::binop(ir_expression_operation opcode,
builtin_available_predicate avail,
@@ -2855,19 +3035,19 @@ UNOP(exp, ir_unop_exp, always_available)
UNOP(log, ir_unop_log, always_available)
UNOP(exp2, ir_unop_exp2, always_available)
UNOP(log2, ir_unop_log2, always_available)
-UNOP(sqrt, ir_unop_sqrt, always_available)
-UNOP(inversesqrt, ir_unop_rsq, always_available)
+UNOPA(sqrt, ir_unop_sqrt)
+UNOPA(inversesqrt, ir_unop_rsq)
/** @} */
-UNOP(abs, ir_unop_abs, always_available)
-UNOP(sign, ir_unop_sign, always_available)
-UNOP(floor, ir_unop_floor, always_available)
-UNOP(trunc, ir_unop_trunc, v130)
-UNOP(round, ir_unop_round_even, always_available)
-UNOP(roundEven, ir_unop_round_even, always_available)
-UNOP(ceil, ir_unop_ceil, always_available)
-UNOP(fract, ir_unop_fract, always_available)
+UNOPA(abs, ir_unop_abs)
+UNOPA(sign, ir_unop_sign)
+UNOPA(floor, ir_unop_floor)
+UNOPA(trunc, ir_unop_trunc)
+UNOPA(round, ir_unop_round_even)
+UNOPA(roundEven, ir_unop_round_even)
+UNOPA(ceil, ir_unop_ceil)
+UNOPA(fract, ir_unop_fract)
ir_function_signature *
builtin_builder::_mod(const glsl_type *x_type, const glsl_type *y_type)
@@ -2876,11 +3056,11 @@ builtin_builder::_mod(const glsl_type *x_type, const glsl_type *y_type)
}
ir_function_signature *
-builtin_builder::_modf(const glsl_type *type)
+builtin_builder::_modf(builtin_available_predicate avail, const glsl_type *type)
{
ir_variable *x = in_var(type, "x");
ir_variable *i = out_var(type, "i");
- MAKE_SIG(type, v130, 2, x, i);
+ MAKE_SIG(type, avail, 2, x, i);
ir_variable *t = body.make_temp(type, "t");
body.emit(assign(t, expr(ir_unop_trunc, x)));
@@ -2919,12 +3099,12 @@ builtin_builder::_clamp(builtin_available_predicate avail,
}
ir_function_signature *
-builtin_builder::_mix_lrp(const glsl_type *val_type, const glsl_type *blend_type)
+builtin_builder::_mix_lrp(builtin_available_predicate avail, const glsl_type *val_type, const glsl_type *blend_type)
{
ir_variable *x = in_var(val_type, "x");
ir_variable *y = in_var(val_type, "y");
ir_variable *a = in_var(blend_type, "a");
- MAKE_SIG(val_type, always_available, 3, x, y, a);
+ MAKE_SIG(val_type, avail, 3, x, y, a);
body.emit(ret(lrp(x, y, a)));
@@ -2954,26 +3134,37 @@ builtin_builder::_mix_sel(builtin_available_predicate avail,
}
ir_function_signature *
-builtin_builder::_step(const glsl_type *edge_type, const glsl_type *x_type)
+builtin_builder::_step(builtin_available_predicate avail, const glsl_type *edge_type, const glsl_type *x_type)
{
ir_variable *edge = in_var(edge_type, "edge");
ir_variable *x = in_var(x_type, "x");
- MAKE_SIG(x_type, always_available, 2, edge, x);
+ MAKE_SIG(x_type, avail, 2, edge, x);
ir_variable *t = body.make_temp(x_type, "t");
if (x_type->vector_elements == 1) {
/* Both are floats */
- body.emit(assign(t, b2f(gequal(x, edge))));
+ if (edge_type->base_type == GLSL_TYPE_DOUBLE)
+ body.emit(assign(t, f2d(b2f(gequal(x, edge)))));
+ else
+ body.emit(assign(t, b2f(gequal(x, edge))));
} else if (edge_type->vector_elements == 1) {
/* x is a vector but edge is a float */
for (int i = 0; i < x_type->vector_elements; i++) {
- body.emit(assign(t, b2f(gequal(swizzle(x, i, 1), edge)), 1 << i));
+ if (edge_type->base_type == GLSL_TYPE_DOUBLE)
+ body.emit(assign(t, f2d(b2f(gequal(swizzle(x, i, 1), edge))), 1 << i));
+ else
+ body.emit(assign(t, b2f(gequal(swizzle(x, i, 1), edge)), 1 << i));
}
} else {
/* Both are vectors */
for (int i = 0; i < x_type->vector_elements; i++) {
- body.emit(assign(t, b2f(gequal(swizzle(x, i, 1), swizzle(edge, i, 1))),
- 1 << i));
+ if (edge_type->base_type == GLSL_TYPE_DOUBLE)
+ body.emit(assign(t, f2d(b2f(gequal(swizzle(x, i, 1), swizzle(edge, i, 1)))),
+ 1 << i));
+ else
+ body.emit(assign(t, b2f(gequal(swizzle(x, i, 1), swizzle(edge, i, 1))),
+ 1 << i));
+
}
}
body.emit(ret(t));
@@ -2982,12 +3173,12 @@ builtin_builder::_step(const glsl_type *edge_type, const glsl_type *x_type)
}
ir_function_signature *
-builtin_builder::_smoothstep(const glsl_type *edge_type, const glsl_type *x_type)
+builtin_builder::_smoothstep(builtin_available_predicate avail, const glsl_type *edge_type, const glsl_type *x_type)
{
ir_variable *edge0 = in_var(edge_type, "edge0");
ir_variable *edge1 = in_var(edge_type, "edge1");
ir_variable *x = in_var(x_type, "x");
- MAKE_SIG(x_type, always_available, 3, edge0, edge1, x);
+ MAKE_SIG(x_type, avail, 3, edge0, edge1, x);
/* From the GLSL 1.10 specification:
*
@@ -2998,18 +3189,18 @@ builtin_builder::_smoothstep(const glsl_type *edge_type, const glsl_type *x_type
ir_variable *t = body.make_temp(x_type, "t");
body.emit(assign(t, clamp(div(sub(x, edge0), sub(edge1, edge0)),
- imm(0.0f), imm(1.0f))));
+ IMM_FP(x_type, 0.0), IMM_FP(x_type, 1.0))));
- body.emit(ret(mul(t, mul(t, sub(imm(3.0f), mul(imm(2.0f), t))))));
+ body.emit(ret(mul(t, mul(t, sub(IMM_FP(x_type, 3.0), mul(IMM_FP(x_type, 2.0), t))))));
return sig;
}
ir_function_signature *
-builtin_builder::_isnan(const glsl_type *type)
+builtin_builder::_isnan(builtin_available_predicate avail, const glsl_type *type)
{
ir_variable *x = in_var(type, "x");
- MAKE_SIG(glsl_type::bvec(type->vector_elements), v130, 1, x);
+ MAKE_SIG(glsl_type::bvec(type->vector_elements), avail, 1, x);
body.emit(ret(nequal(x, x)));
@@ -3017,10 +3208,10 @@ builtin_builder::_isnan(const glsl_type *type)
}
ir_function_signature *
-builtin_builder::_isinf(const glsl_type *type)
+builtin_builder::_isinf(builtin_available_predicate avail, const glsl_type *type)
{
ir_variable *x = in_var(type, "x");
- MAKE_SIG(glsl_type::bvec(type->vector_elements), v130, 1, x);
+ MAKE_SIG(glsl_type::bvec(type->vector_elements), avail, 1, x);
ir_constant_data infinities;
for (int i = 0; i < type->vector_elements; i++) {
@@ -3160,10 +3351,28 @@ builtin_builder::_unpackHalf2x16(builtin_available_predicate avail)
}
ir_function_signature *
-builtin_builder::_length(const glsl_type *type)
+builtin_builder::_packDouble2x32(builtin_available_predicate avail)
+{
+ ir_variable *v = in_var(glsl_type::uvec2_type, "v");
+ MAKE_SIG(glsl_type::double_type, avail, 1, v);
+ body.emit(ret(expr(ir_unop_pack_double_2x32, v)));
+ return sig;
+}
+
+ir_function_signature *
+builtin_builder::_unpackDouble2x32(builtin_available_predicate avail)
+{
+ ir_variable *p = in_var(glsl_type::double_type, "p");
+ MAKE_SIG(glsl_type::uvec2_type, avail, 1, p);
+ body.emit(ret(expr(ir_unop_unpack_double_2x32, p)));
+ return sig;
+}
+
+ir_function_signature *
+builtin_builder::_length(builtin_available_predicate avail, const glsl_type *type)
{
ir_variable *x = in_var(type, "x");
- MAKE_SIG(glsl_type::float_type, always_available, 1, x);
+ MAKE_SIG(type->get_base_type(), avail, 1, x);
body.emit(ret(sqrt(dot(x, x))));
@@ -3171,11 +3380,11 @@ builtin_builder::_length(const glsl_type *type)
}
ir_function_signature *
-builtin_builder::_distance(const glsl_type *type)
+builtin_builder::_distance(builtin_available_predicate avail, const glsl_type *type)
{
ir_variable *p0 = in_var(type, "p0");
ir_variable *p1 = in_var(type, "p1");
- MAKE_SIG(glsl_type::float_type, always_available, 2, p0, p1);
+ MAKE_SIG(type->get_base_type(), avail, 2, p0, p1);
if (type->vector_elements == 1) {
body.emit(ret(abs(sub(p0, p1))));
@@ -3189,21 +3398,21 @@ builtin_builder::_distance(const glsl_type *type)
}
ir_function_signature *
-builtin_builder::_dot(const glsl_type *type)
+builtin_builder::_dot(builtin_available_predicate avail, const glsl_type *type)
{
if (type->vector_elements == 1)
- return binop(ir_binop_mul, always_available, type, type, type);
+ return binop(ir_binop_mul, avail, type, type, type);
- return binop(ir_binop_dot, always_available,
- glsl_type::float_type, type, type);
+ return binop(ir_binop_dot, avail,
+ type->get_base_type(), type, type);
}
ir_function_signature *
-builtin_builder::_cross(const glsl_type *type)
+builtin_builder::_cross(builtin_available_predicate avail, const glsl_type *type)
{
ir_variable *a = in_var(type, "a");
ir_variable *b = in_var(type, "b");
- MAKE_SIG(type, always_available, 2, a, b);
+ MAKE_SIG(type, avail, 2, a, b);
int yzx = MAKE_SWIZZLE4(SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, 0);
int zxy = MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, 0);
@@ -3215,10 +3424,10 @@ builtin_builder::_cross(const glsl_type *type)
}
ir_function_signature *
-builtin_builder::_normalize(const glsl_type *type)
+builtin_builder::_normalize(builtin_available_predicate avail, const glsl_type *type)
{
ir_variable *x = in_var(type, "x");
- MAKE_SIG(type, always_available, 1, x);
+ MAKE_SIG(type, avail, 1, x);
if (type->vector_elements == 1) {
body.emit(ret(sign(x)));
@@ -3248,41 +3457,41 @@ builtin_builder::_ftransform()
}
ir_function_signature *
-builtin_builder::_faceforward(const glsl_type *type)
+builtin_builder::_faceforward(builtin_available_predicate avail, const glsl_type *type)
{
ir_variable *N = in_var(type, "N");
ir_variable *I = in_var(type, "I");
ir_variable *Nref = in_var(type, "Nref");
- MAKE_SIG(type, always_available, 3, N, I, Nref);
+ MAKE_SIG(type, avail, 3, N, I, Nref);
- body.emit(if_tree(less(dot(Nref, I), imm(0.0f)),
+ body.emit(if_tree(less(dot(Nref, I), IMM_FP(type, 0.0)),
ret(N), ret(neg(N))));
return sig;
}
ir_function_signature *
-builtin_builder::_reflect(const glsl_type *type)
+builtin_builder::_reflect(builtin_available_predicate avail, const glsl_type *type)
{
ir_variable *I = in_var(type, "I");
ir_variable *N = in_var(type, "N");
- MAKE_SIG(type, always_available, 2, I, N);
+ MAKE_SIG(type, avail, 2, I, N);
/* I - 2 * dot(N, I) * N */
- body.emit(ret(sub(I, mul(imm(2.0f), mul(dot(N, I), N)))));
+ body.emit(ret(sub(I, mul(IMM_FP(type, 2.0), mul(dot(N, I), N)))));
return sig;
}
ir_function_signature *
-builtin_builder::_refract(const glsl_type *type)
+builtin_builder::_refract(builtin_available_predicate avail, const glsl_type *type)
{
ir_variable *I = in_var(type, "I");
ir_variable *N = in_var(type, "N");
- ir_variable *eta = in_var(glsl_type::float_type, "eta");
- MAKE_SIG(type, always_available, 3, I, N, eta);
+ ir_variable *eta = in_var(type->get_base_type(), "eta");
+ MAKE_SIG(type, avail, 3, I, N, eta);
- ir_variable *n_dot_i = body.make_temp(glsl_type::float_type, "n_dot_i");
+ ir_variable *n_dot_i = body.make_temp(type->get_base_type(), "n_dot_i");
body.emit(assign(n_dot_i, dot(N, I)));
/* From the GLSL 1.10 specification:
@@ -3292,11 +3501,11 @@ builtin_builder::_refract(const glsl_type *type)
* else
* return eta * I - (eta * dot(N, I) + sqrt(k)) * N
*/
- ir_variable *k = body.make_temp(glsl_type::float_type, "k");
- body.emit(assign(k, sub(imm(1.0f),
- mul(eta, mul(eta, sub(imm(1.0f),
+ ir_variable *k = body.make_temp(type->get_base_type(), "k");
+ body.emit(assign(k, sub(IMM_FP(type, 1.0),
+ mul(eta, mul(eta, sub(IMM_FP(type, 1.0),
mul(n_dot_i, n_dot_i)))))));
- body.emit(if_tree(less(k, imm(0.0f)),
+ body.emit(if_tree(less(k, IMM_FP(type, 0.0)),
ret(ir_constant::zero(mem_ctx, type)),
ret(sub(mul(eta, I),
mul(add(mul(eta, n_dot_i), sqrt(k)), N)))));
@@ -3305,11 +3514,11 @@ builtin_builder::_refract(const glsl_type *type)
}
ir_function_signature *
-builtin_builder::_matrixCompMult(const glsl_type *type)
+builtin_builder::_matrixCompMult(builtin_available_predicate avail, const glsl_type *type)
{
ir_variable *x = in_var(type, "x");
ir_variable *y = in_var(type, "y");
- MAKE_SIG(type, always_available, 2, x, y);
+ MAKE_SIG(type, avail, 2, x, y);
ir_variable *z = body.make_temp(type, "z");
for (int i = 0; i < type->matrix_columns; i++) {
@@ -3321,11 +3530,19 @@ builtin_builder::_matrixCompMult(const glsl_type *type)
}
ir_function_signature *
-builtin_builder::_outerProduct(const glsl_type *type)
+builtin_builder::_outerProduct(builtin_available_predicate avail, const glsl_type *type)
{
- ir_variable *c = in_var(glsl_type::vec(type->vector_elements), "c");
- ir_variable *r = in_var(glsl_type::vec(type->matrix_columns), "r");
- MAKE_SIG(type, v120, 2, c, r);
+ ir_variable *c;
+ ir_variable *r;
+
+ if (type->base_type == GLSL_TYPE_DOUBLE) {
+ r = in_var(glsl_type::dvec(type->matrix_columns), "r");
+ c = in_var(glsl_type::dvec(type->vector_elements), "c");
+ } else {
+ r = in_var(glsl_type::vec(type->matrix_columns), "r");
+ c = in_var(glsl_type::vec(type->vector_elements), "c");
+ }
+ MAKE_SIG(type, avail, 2, c, r);
ir_variable *m = body.make_temp(type, "m");
for (int i = 0; i < type->matrix_columns; i++) {
@@ -3337,15 +3554,15 @@ builtin_builder::_outerProduct(const glsl_type *type)
}
ir_function_signature *
-builtin_builder::_transpose(const glsl_type *orig_type)
+builtin_builder::_transpose(builtin_available_predicate avail, const glsl_type *orig_type)
{
const glsl_type *transpose_type =
- glsl_type::get_instance(GLSL_TYPE_FLOAT,
+ glsl_type::get_instance(orig_type->base_type,
orig_type->matrix_columns,
orig_type->vector_elements);
ir_variable *m = in_var(orig_type, "m");
- MAKE_SIG(transpose_type, v120, 1, m);
+ MAKE_SIG(transpose_type, avail, 1, m);
ir_variable *t = body.make_temp(transpose_type, "t");
for (int i = 0; i < orig_type->matrix_columns; i++) {
@@ -3361,10 +3578,10 @@ builtin_builder::_transpose(const glsl_type *orig_type)
}
ir_function_signature *
-builtin_builder::_determinant_mat2()
+builtin_builder::_determinant_mat2(builtin_available_predicate avail, const glsl_type *type)
{
- ir_variable *m = in_var(glsl_type::mat2_type, "m");
- MAKE_SIG(glsl_type::float_type, v120, 1, m);
+ ir_variable *m = in_var(type, "m");
+ MAKE_SIG(type->get_base_type(), avail, 1, m);
body.emit(ret(sub(mul(matrix_elt(m, 0, 0), matrix_elt(m, 1, 1)),
mul(matrix_elt(m, 1, 0), matrix_elt(m, 0, 1)))));
@@ -3373,10 +3590,10 @@ builtin_builder::_determinant_mat2()
}
ir_function_signature *
-builtin_builder::_determinant_mat3()
+builtin_builder::_determinant_mat3(builtin_available_predicate avail, const glsl_type *type)
{
- ir_variable *m = in_var(glsl_type::mat3_type, "m");
- MAKE_SIG(glsl_type::float_type, v120, 1, m);
+ ir_variable *m = in_var(type, "m");
+ MAKE_SIG(type->get_base_type(), avail, 1, m);
ir_expression *f1 =
sub(mul(matrix_elt(m, 1, 1), matrix_elt(m, 2, 2)),
@@ -3398,30 +3615,31 @@ builtin_builder::_determinant_mat3()
}
ir_function_signature *
-builtin_builder::_determinant_mat4()
-{
- ir_variable *m = in_var(glsl_type::mat4_type, "m");
- MAKE_SIG(glsl_type::float_type, v120, 1, m);
-
- ir_variable *SubFactor00 = body.make_temp(glsl_type::float_type, "SubFactor00");
- ir_variable *SubFactor01 = body.make_temp(glsl_type::float_type, "SubFactor01");
- ir_variable *SubFactor02 = body.make_temp(glsl_type::float_type, "SubFactor02");
- ir_variable *SubFactor03 = body.make_temp(glsl_type::float_type, "SubFactor03");
- ir_variable *SubFactor04 = body.make_temp(glsl_type::float_type, "SubFactor04");
- ir_variable *SubFactor05 = body.make_temp(glsl_type::float_type, "SubFactor05");
- ir_variable *SubFactor06 = body.make_temp(glsl_type::float_type, "SubFactor06");
- ir_variable *SubFactor07 = body.make_temp(glsl_type::float_type, "SubFactor07");
- ir_variable *SubFactor08 = body.make_temp(glsl_type::float_type, "SubFactor08");
- ir_variable *SubFactor09 = body.make_temp(glsl_type::float_type, "SubFactor09");
- ir_variable *SubFactor10 = body.make_temp(glsl_type::float_type, "SubFactor10");
- ir_variable *SubFactor11 = body.make_temp(glsl_type::float_type, "SubFactor11");
- ir_variable *SubFactor12 = body.make_temp(glsl_type::float_type, "SubFactor12");
- ir_variable *SubFactor13 = body.make_temp(glsl_type::float_type, "SubFactor13");
- ir_variable *SubFactor14 = body.make_temp(glsl_type::float_type, "SubFactor14");
- ir_variable *SubFactor15 = body.make_temp(glsl_type::float_type, "SubFactor15");
- ir_variable *SubFactor16 = body.make_temp(glsl_type::float_type, "SubFactor16");
- ir_variable *SubFactor17 = body.make_temp(glsl_type::float_type, "SubFactor17");
- ir_variable *SubFactor18 = body.make_temp(glsl_type::float_type, "SubFactor18");
+builtin_builder::_determinant_mat4(builtin_available_predicate avail, const glsl_type *type)
+{
+ ir_variable *m = in_var(type, "m");
+ const glsl_type *btype = type->get_base_type();
+ MAKE_SIG(btype, avail, 1, m);
+
+ ir_variable *SubFactor00 = body.make_temp(btype, "SubFactor00");
+ ir_variable *SubFactor01 = body.make_temp(btype, "SubFactor01");
+ ir_variable *SubFactor02 = body.make_temp(btype, "SubFactor02");
+ ir_variable *SubFactor03 = body.make_temp(btype, "SubFactor03");
+ ir_variable *SubFactor04 = body.make_temp(btype, "SubFactor04");
+ ir_variable *SubFactor05 = body.make_temp(btype, "SubFactor05");
+ ir_variable *SubFactor06 = body.make_temp(btype, "SubFactor06");
+ ir_variable *SubFactor07 = body.make_temp(btype, "SubFactor07");
+ ir_variable *SubFactor08 = body.make_temp(btype, "SubFactor08");
+ ir_variable *SubFactor09 = body.make_temp(btype, "SubFactor09");
+ ir_variable *SubFactor10 = body.make_temp(btype, "SubFactor10");
+ ir_variable *SubFactor11 = body.make_temp(btype, "SubFactor11");
+ ir_variable *SubFactor12 = body.make_temp(btype, "SubFactor12");
+ ir_variable *SubFactor13 = body.make_temp(btype, "SubFactor13");
+ ir_variable *SubFactor14 = body.make_temp(btype, "SubFactor14");
+ ir_variable *SubFactor15 = body.make_temp(btype, "SubFactor15");
+ ir_variable *SubFactor16 = body.make_temp(btype, "SubFactor16");
+ ir_variable *SubFactor17 = body.make_temp(btype, "SubFactor17");
+ ir_variable *SubFactor18 = body.make_temp(btype, "SubFactor18");
body.emit(assign(SubFactor00, sub(mul(matrix_elt(m, 2, 2), matrix_elt(m, 3, 3)), mul(matrix_elt(m, 3, 2), matrix_elt(m, 2, 3)))));
body.emit(assign(SubFactor01, sub(mul(matrix_elt(m, 2, 1), matrix_elt(m, 3, 3)), mul(matrix_elt(m, 3, 1), matrix_elt(m, 2, 3)))));
@@ -3443,7 +3661,7 @@ builtin_builder::_determinant_mat4()
body.emit(assign(SubFactor17, sub(mul(matrix_elt(m, 1, 0), matrix_elt(m, 2, 2)), mul(matrix_elt(m, 2, 0), matrix_elt(m, 1, 2)))));
body.emit(assign(SubFactor18, sub(mul(matrix_elt(m, 1, 0), matrix_elt(m, 2, 1)), mul(matrix_elt(m, 2, 0), matrix_elt(m, 1, 1)))));
- ir_variable *adj_0 = body.make_temp(glsl_type::vec4_type, "adj_0");
+ ir_variable *adj_0 = body.make_temp(btype == glsl_type::float_type ? glsl_type::vec4_type : glsl_type::dvec4_type, "adj_0");
body.emit(assign(adj_0,
add(sub(mul(matrix_elt(m, 1, 1), SubFactor00),
@@ -3472,12 +3690,12 @@ builtin_builder::_determinant_mat4()
}
ir_function_signature *
-builtin_builder::_inverse_mat2()
+builtin_builder::_inverse_mat2(builtin_available_predicate avail, const glsl_type *type)
{
- ir_variable *m = in_var(glsl_type::mat2_type, "m");
- MAKE_SIG(glsl_type::mat2_type, v120, 1, m);
+ ir_variable *m = in_var(type, "m");
+ MAKE_SIG(type, avail, 1, m);
- ir_variable *adj = body.make_temp(glsl_type::mat2_type, "adj");
+ ir_variable *adj = body.make_temp(type, "adj");
body.emit(assign(array_ref(adj, 0), matrix_elt(m, 1, 1), 1 << 0));
body.emit(assign(array_ref(adj, 0), neg(matrix_elt(m, 0, 1)), 1 << 1));
body.emit(assign(array_ref(adj, 1), neg(matrix_elt(m, 1, 0)), 1 << 0));
@@ -3492,14 +3710,15 @@ builtin_builder::_inverse_mat2()
}
ir_function_signature *
-builtin_builder::_inverse_mat3()
+builtin_builder::_inverse_mat3(builtin_available_predicate avail, const glsl_type *type)
{
- ir_variable *m = in_var(glsl_type::mat3_type, "m");
- MAKE_SIG(glsl_type::mat3_type, v120, 1, m);
+ ir_variable *m = in_var(type, "m");
+ const glsl_type *btype = type->get_base_type();
+ MAKE_SIG(type, avail, 1, m);
- ir_variable *f11_22_21_12 = body.make_temp(glsl_type::float_type, "f11_22_21_12");
- ir_variable *f10_22_20_12 = body.make_temp(glsl_type::float_type, "f10_22_20_12");
- ir_variable *f10_21_20_11 = body.make_temp(glsl_type::float_type, "f10_21_20_11");
+ ir_variable *f11_22_21_12 = body.make_temp(btype, "f11_22_21_12");
+ ir_variable *f10_22_20_12 = body.make_temp(btype, "f10_22_20_12");
+ ir_variable *f10_21_20_11 = body.make_temp(btype, "f10_21_20_11");
body.emit(assign(f11_22_21_12,
sub(mul(matrix_elt(m, 1, 1), matrix_elt(m, 2, 2)),
@@ -3511,7 +3730,7 @@ builtin_builder::_inverse_mat3()
sub(mul(matrix_elt(m, 1, 0), matrix_elt(m, 2, 1)),
mul(matrix_elt(m, 2, 0), matrix_elt(m, 1, 1)))));
- ir_variable *adj = body.make_temp(glsl_type::mat3_type, "adj");
+ ir_variable *adj = body.make_temp(type, "adj");
body.emit(assign(array_ref(adj, 0), f11_22_21_12, WRITEMASK_X));
body.emit(assign(array_ref(adj, 1), neg(f10_22_20_12), WRITEMASK_X));
body.emit(assign(array_ref(adj, 2), f10_21_20_11, WRITEMASK_X));
@@ -3553,30 +3772,31 @@ builtin_builder::_inverse_mat3()
}
ir_function_signature *
-builtin_builder::_inverse_mat4()
-{
- ir_variable *m = in_var(glsl_type::mat4_type, "m");
- MAKE_SIG(glsl_type::mat4_type, v120, 1, m);
-
- ir_variable *SubFactor00 = body.make_temp(glsl_type::float_type, "SubFactor00");
- ir_variable *SubFactor01 = body.make_temp(glsl_type::float_type, "SubFactor01");
- ir_variable *SubFactor02 = body.make_temp(glsl_type::float_type, "SubFactor02");
- ir_variable *SubFactor03 = body.make_temp(glsl_type::float_type, "SubFactor03");
- ir_variable *SubFactor04 = body.make_temp(glsl_type::float_type, "SubFactor04");
- ir_variable *SubFactor05 = body.make_temp(glsl_type::float_type, "SubFactor05");
- ir_variable *SubFactor06 = body.make_temp(glsl_type::float_type, "SubFactor06");
- ir_variable *SubFactor07 = body.make_temp(glsl_type::float_type, "SubFactor07");
- ir_variable *SubFactor08 = body.make_temp(glsl_type::float_type, "SubFactor08");
- ir_variable *SubFactor09 = body.make_temp(glsl_type::float_type, "SubFactor09");
- ir_variable *SubFactor10 = body.make_temp(glsl_type::float_type, "SubFactor10");
- ir_variable *SubFactor11 = body.make_temp(glsl_type::float_type, "SubFactor11");
- ir_variable *SubFactor12 = body.make_temp(glsl_type::float_type, "SubFactor12");
- ir_variable *SubFactor13 = body.make_temp(glsl_type::float_type, "SubFactor13");
- ir_variable *SubFactor14 = body.make_temp(glsl_type::float_type, "SubFactor14");
- ir_variable *SubFactor15 = body.make_temp(glsl_type::float_type, "SubFactor15");
- ir_variable *SubFactor16 = body.make_temp(glsl_type::float_type, "SubFactor16");
- ir_variable *SubFactor17 = body.make_temp(glsl_type::float_type, "SubFactor17");
- ir_variable *SubFactor18 = body.make_temp(glsl_type::float_type, "SubFactor18");
+builtin_builder::_inverse_mat4(builtin_available_predicate avail, const glsl_type *type)
+{
+ ir_variable *m = in_var(type, "m");
+ const glsl_type *btype = type->get_base_type();
+ MAKE_SIG(type, avail, 1, m);
+
+ ir_variable *SubFactor00 = body.make_temp(btype, "SubFactor00");
+ ir_variable *SubFactor01 = body.make_temp(btype, "SubFactor01");
+ ir_variable *SubFactor02 = body.make_temp(btype, "SubFactor02");
+ ir_variable *SubFactor03 = body.make_temp(btype, "SubFactor03");
+ ir_variable *SubFactor04 = body.make_temp(btype, "SubFactor04");
+ ir_variable *SubFactor05 = body.make_temp(btype, "SubFactor05");
+ ir_variable *SubFactor06 = body.make_temp(btype, "SubFactor06");
+ ir_variable *SubFactor07 = body.make_temp(btype, "SubFactor07");
+ ir_variable *SubFactor08 = body.make_temp(btype, "SubFactor08");
+ ir_variable *SubFactor09 = body.make_temp(btype, "SubFactor09");
+ ir_variable *SubFactor10 = body.make_temp(btype, "SubFactor10");
+ ir_variable *SubFactor11 = body.make_temp(btype, "SubFactor11");
+ ir_variable *SubFactor12 = body.make_temp(btype, "SubFactor12");
+ ir_variable *SubFactor13 = body.make_temp(btype, "SubFactor13");
+ ir_variable *SubFactor14 = body.make_temp(btype, "SubFactor14");
+ ir_variable *SubFactor15 = body.make_temp(btype, "SubFactor15");
+ ir_variable *SubFactor16 = body.make_temp(btype, "SubFactor16");
+ ir_variable *SubFactor17 = body.make_temp(btype, "SubFactor17");
+ ir_variable *SubFactor18 = body.make_temp(btype, "SubFactor18");
body.emit(assign(SubFactor00, sub(mul(matrix_elt(m, 2, 2), matrix_elt(m, 3, 3)), mul(matrix_elt(m, 3, 2), matrix_elt(m, 2, 3)))));
body.emit(assign(SubFactor01, sub(mul(matrix_elt(m, 2, 1), matrix_elt(m, 3, 3)), mul(matrix_elt(m, 3, 1), matrix_elt(m, 2, 3)))));
@@ -3598,7 +3818,7 @@ builtin_builder::_inverse_mat4()
body.emit(assign(SubFactor17, sub(mul(matrix_elt(m, 1, 0), matrix_elt(m, 2, 2)), mul(matrix_elt(m, 2, 0), matrix_elt(m, 1, 2)))));
body.emit(assign(SubFactor18, sub(mul(matrix_elt(m, 1, 0), matrix_elt(m, 2, 1)), mul(matrix_elt(m, 2, 0), matrix_elt(m, 1, 1)))));
- ir_variable *adj = body.make_temp(glsl_type::mat4_type, "adj");
+ ir_variable *adj = body.make_temp(btype == glsl_type::float_type ? glsl_type::mat4_type : glsl_type::dmat4_type, "adj");
body.emit(assign(array_ref(adj, 0),
add(sub(mul(matrix_elt(m, 1, 1), SubFactor00),
mul(matrix_elt(m, 1, 2), SubFactor01)),
@@ -4270,12 +4490,12 @@ builtin_builder::_findMSB(const glsl_type *type)
}
ir_function_signature *
-builtin_builder::_fma(const glsl_type *type)
+builtin_builder::_fma(builtin_available_predicate avail, const glsl_type *type)
{
ir_variable *a = in_var(type, "a");
ir_variable *b = in_var(type, "b");
ir_variable *c = in_var(type, "c");
- MAKE_SIG(type, gpu_shader5, 3, a, b, c);
+ MAKE_SIG(type, avail, 3, a, b, c);
body.emit(ret(ir_builder::fma(a, b, c)));
@@ -4285,7 +4505,20 @@ builtin_builder::_fma(const glsl_type *type)
ir_function_signature *
builtin_builder::_ldexp(const glsl_type *x_type, const glsl_type *exp_type)
{
- return binop(ir_binop_ldexp, gpu_shader5, x_type, x_type, exp_type);
+ return binop(ir_binop_ldexp, x_type->base_type == GLSL_TYPE_DOUBLE ? fp64 : gpu_shader5, x_type, x_type, exp_type);
+}
+
+ir_function_signature *
+builtin_builder::_dfrexp(const glsl_type *x_type, const glsl_type *exp_type)
+{
+ ir_variable *x = in_var(x_type, "x");
+ ir_variable *exponent = out_var(exp_type, "exp");
+ MAKE_SIG(x_type, fp64, 2, x, exponent);
+
+ body.emit(assign(exponent, expr(ir_unop_frexp_exp, x)));
+
+ body.emit(ret(expr(ir_unop_frexp_sig, x)));
+ return sig;
}
ir_function_signature *
@@ -4618,6 +4851,17 @@ _mesa_glsl_find_builtin_function(_mesa_glsl_parse_state *state,
return s;
}
+ir_function *
+_mesa_glsl_find_builtin_function_by_name(_mesa_glsl_parse_state *state,
+ const char *name)
+{
+ ir_function *f;
+ mtx_lock(&builtins_lock);
+ f = builtins.shader->symbols->get_function(name);
+ mtx_unlock(&builtins_lock);
+ return f;
+}
+
gl_shader *
_mesa_glsl_get_builtin_function_shader()
{
diff --git a/mesalib/src/glsl/builtin_type_macros.h b/mesalib/src/glsl/builtin_type_macros.h
index 236e1ce8c..8e16ae454 100644
--- a/mesalib/src/glsl/builtin_type_macros.h
+++ b/mesalib/src/glsl/builtin_type_macros.h
@@ -64,6 +64,22 @@ DECL_TYPE(mat3x4, GL_FLOAT_MAT3x4, GLSL_TYPE_FLOAT, 4, 3)
DECL_TYPE(mat4x2, GL_FLOAT_MAT4x2, GLSL_TYPE_FLOAT, 2, 4)
DECL_TYPE(mat4x3, GL_FLOAT_MAT4x3, GLSL_TYPE_FLOAT, 3, 4)
+DECL_TYPE(double, GL_DOUBLE, GLSL_TYPE_DOUBLE, 1, 1)
+DECL_TYPE(dvec2, GL_DOUBLE_VEC2, GLSL_TYPE_DOUBLE, 2, 1)
+DECL_TYPE(dvec3, GL_DOUBLE_VEC3, GLSL_TYPE_DOUBLE, 3, 1)
+DECL_TYPE(dvec4, GL_DOUBLE_VEC4, GLSL_TYPE_DOUBLE, 4, 1)
+
+DECL_TYPE(dmat2, GL_DOUBLE_MAT2, GLSL_TYPE_DOUBLE, 2, 2)
+DECL_TYPE(dmat3, GL_DOUBLE_MAT3, GLSL_TYPE_DOUBLE, 3, 3)
+DECL_TYPE(dmat4, GL_DOUBLE_MAT4, GLSL_TYPE_DOUBLE, 4, 4)
+
+DECL_TYPE(dmat2x3, GL_DOUBLE_MAT2x3, GLSL_TYPE_DOUBLE, 3, 2)
+DECL_TYPE(dmat2x4, GL_DOUBLE_MAT2x4, GLSL_TYPE_DOUBLE, 4, 2)
+DECL_TYPE(dmat3x2, GL_DOUBLE_MAT3x2, GLSL_TYPE_DOUBLE, 2, 3)
+DECL_TYPE(dmat3x4, GL_DOUBLE_MAT3x4, GLSL_TYPE_DOUBLE, 4, 3)
+DECL_TYPE(dmat4x2, GL_DOUBLE_MAT4x2, GLSL_TYPE_DOUBLE, 2, 4)
+DECL_TYPE(dmat4x3, GL_DOUBLE_MAT4x3, GLSL_TYPE_DOUBLE, 3, 4)
+
DECL_TYPE(sampler1D, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT)
DECL_TYPE(sampler2D, GL_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_FLOAT)
DECL_TYPE(sampler3D, GL_SAMPLER_3D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_FLOAT)
@@ -110,39 +126,39 @@ DECL_TYPE(sampler2DRectShadow, GL_SAMPLER_2D_RECT_SHADOW, GLSL_TYPE_SA
DECL_TYPE(samplerExternalOES, GL_SAMPLER_EXTERNAL_OES, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_EXTERNAL, 0, 0, GLSL_TYPE_FLOAT)
-DECL_TYPE(image1D, GL_IMAGE_1D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT);
-DECL_TYPE(image2D, GL_IMAGE_2D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_FLOAT);
-DECL_TYPE(image3D, GL_IMAGE_3D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_FLOAT);
-DECL_TYPE(image2DRect, GL_IMAGE_2D_RECT, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_FLOAT);
-DECL_TYPE(imageCube, GL_IMAGE_CUBE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_FLOAT);
-DECL_TYPE(imageBuffer, GL_IMAGE_BUFFER, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_FLOAT);
-DECL_TYPE(image1DArray, GL_IMAGE_1D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_FLOAT);
-DECL_TYPE(image2DArray, GL_IMAGE_2D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT);
-DECL_TYPE(imageCubeArray, GL_IMAGE_CUBE_MAP_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_FLOAT);
-DECL_TYPE(image2DMS, GL_IMAGE_2D_MULTISAMPLE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS, 0, 0, GLSL_TYPE_FLOAT);
-DECL_TYPE(image2DMSArray, GL_IMAGE_2D_MULTISAMPLE_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS, 0, 1, GLSL_TYPE_FLOAT);
-DECL_TYPE(iimage1D, GL_INT_IMAGE_1D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_INT);
-DECL_TYPE(iimage2D, GL_INT_IMAGE_2D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_INT);
-DECL_TYPE(iimage3D, GL_INT_IMAGE_3D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_INT);
-DECL_TYPE(iimage2DRect, GL_INT_IMAGE_2D_RECT, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_INT);
-DECL_TYPE(iimageCube, GL_INT_IMAGE_CUBE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_INT);
-DECL_TYPE(iimageBuffer, GL_INT_IMAGE_BUFFER, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_INT);
-DECL_TYPE(iimage1DArray, GL_INT_IMAGE_1D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_INT);
-DECL_TYPE(iimage2DArray, GL_INT_IMAGE_2D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_INT);
-DECL_TYPE(iimageCubeArray, GL_INT_IMAGE_CUBE_MAP_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_INT);
-DECL_TYPE(iimage2DMS, GL_INT_IMAGE_2D_MULTISAMPLE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS, 0, 0, GLSL_TYPE_INT);
-DECL_TYPE(iimage2DMSArray, GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS, 0, 1, GLSL_TYPE_INT);
-DECL_TYPE(uimage1D, GL_UNSIGNED_INT_IMAGE_1D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT);
-DECL_TYPE(uimage2D, GL_UNSIGNED_INT_IMAGE_2D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT);
-DECL_TYPE(uimage3D, GL_UNSIGNED_INT_IMAGE_3D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_UINT);
-DECL_TYPE(uimage2DRect, GL_UNSIGNED_INT_IMAGE_2D_RECT, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_UINT);
-DECL_TYPE(uimageCube, GL_UNSIGNED_INT_IMAGE_CUBE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT);
-DECL_TYPE(uimageBuffer, GL_UNSIGNED_INT_IMAGE_BUFFER, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_UINT);
-DECL_TYPE(uimage1DArray, GL_UNSIGNED_INT_IMAGE_1D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT);
-DECL_TYPE(uimage2DArray, GL_UNSIGNED_INT_IMAGE_2D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT);
-DECL_TYPE(uimageCubeArray, GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_UINT);
-DECL_TYPE(uimage2DMS, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS, 0, 0, GLSL_TYPE_UINT);
-DECL_TYPE(uimage2DMSArray, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS, 0, 1, GLSL_TYPE_UINT);
+DECL_TYPE(image1D, GL_IMAGE_1D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT)
+DECL_TYPE(image2D, GL_IMAGE_2D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_FLOAT)
+DECL_TYPE(image3D, GL_IMAGE_3D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_FLOAT)
+DECL_TYPE(image2DRect, GL_IMAGE_2D_RECT, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_FLOAT)
+DECL_TYPE(imageCube, GL_IMAGE_CUBE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_FLOAT)
+DECL_TYPE(imageBuffer, GL_IMAGE_BUFFER, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_FLOAT)
+DECL_TYPE(image1DArray, GL_IMAGE_1D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_FLOAT)
+DECL_TYPE(image2DArray, GL_IMAGE_2D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT)
+DECL_TYPE(imageCubeArray, GL_IMAGE_CUBE_MAP_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_FLOAT)
+DECL_TYPE(image2DMS, GL_IMAGE_2D_MULTISAMPLE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS, 0, 0, GLSL_TYPE_FLOAT)
+DECL_TYPE(image2DMSArray, GL_IMAGE_2D_MULTISAMPLE_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS, 0, 1, GLSL_TYPE_FLOAT)
+DECL_TYPE(iimage1D, GL_INT_IMAGE_1D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_INT)
+DECL_TYPE(iimage2D, GL_INT_IMAGE_2D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_INT)
+DECL_TYPE(iimage3D, GL_INT_IMAGE_3D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_INT)
+DECL_TYPE(iimage2DRect, GL_INT_IMAGE_2D_RECT, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_INT)
+DECL_TYPE(iimageCube, GL_INT_IMAGE_CUBE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_INT)
+DECL_TYPE(iimageBuffer, GL_INT_IMAGE_BUFFER, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_INT)
+DECL_TYPE(iimage1DArray, GL_INT_IMAGE_1D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_INT)
+DECL_TYPE(iimage2DArray, GL_INT_IMAGE_2D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_INT)
+DECL_TYPE(iimageCubeArray, GL_INT_IMAGE_CUBE_MAP_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_INT)
+DECL_TYPE(iimage2DMS, GL_INT_IMAGE_2D_MULTISAMPLE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS, 0, 0, GLSL_TYPE_INT)
+DECL_TYPE(iimage2DMSArray, GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS, 0, 1, GLSL_TYPE_INT)
+DECL_TYPE(uimage1D, GL_UNSIGNED_INT_IMAGE_1D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT)
+DECL_TYPE(uimage2D, GL_UNSIGNED_INT_IMAGE_2D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT)
+DECL_TYPE(uimage3D, GL_UNSIGNED_INT_IMAGE_3D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_UINT)
+DECL_TYPE(uimage2DRect, GL_UNSIGNED_INT_IMAGE_2D_RECT, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_UINT)
+DECL_TYPE(uimageCube, GL_UNSIGNED_INT_IMAGE_CUBE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT)
+DECL_TYPE(uimageBuffer, GL_UNSIGNED_INT_IMAGE_BUFFER, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_UINT)
+DECL_TYPE(uimage1DArray, GL_UNSIGNED_INT_IMAGE_1D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT)
+DECL_TYPE(uimage2DArray, GL_UNSIGNED_INT_IMAGE_2D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT)
+DECL_TYPE(uimageCubeArray, GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_UINT)
+DECL_TYPE(uimage2DMS, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS, 0, 0, GLSL_TYPE_UINT)
+DECL_TYPE(uimage2DMSArray, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS, 0, 1, GLSL_TYPE_UINT)
DECL_TYPE(atomic_uint, GL_UNSIGNED_INT_ATOMIC_COUNTER, GLSL_TYPE_ATOMIC_UINT, 1, 1)
diff --git a/mesalib/src/glsl/builtin_types.cpp b/mesalib/src/glsl/builtin_types.cpp
index 10fac0f81..fef86df28 100644
--- a/mesalib/src/glsl/builtin_types.cpp
+++ b/mesalib/src/glsl/builtin_types.cpp
@@ -159,6 +159,20 @@ const static struct builtin_type_versions {
T(mat4x2, 120, 300)
T(mat4x3, 120, 300)
+ T(double, 400, 999)
+ T(dvec2, 400, 999)
+ T(dvec3, 400, 999)
+ T(dvec4, 400, 999)
+ T(dmat2, 400, 999)
+ T(dmat3, 400, 999)
+ T(dmat4, 400, 999)
+ T(dmat2x3, 400, 999)
+ T(dmat2x4, 400, 999)
+ T(dmat3x2, 400, 999)
+ T(dmat3x4, 400, 999)
+ T(dmat4x2, 400, 999)
+ T(dmat4x3, 400, 999)
+
T(sampler1D, 110, 999)
T(sampler2D, 110, 100)
T(sampler3D, 110, 300)
@@ -361,5 +375,21 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
if (state->ARB_shader_atomic_counters_enable) {
add_type(symbols, glsl_type::atomic_uint_type);
}
+
+ if (state->ARB_gpu_shader_fp64_enable) {
+ add_type(symbols, glsl_type::double_type);
+ add_type(symbols, glsl_type::dvec2_type);
+ add_type(symbols, glsl_type::dvec3_type);
+ add_type(symbols, glsl_type::dvec4_type);
+ add_type(symbols, glsl_type::dmat2_type);
+ add_type(symbols, glsl_type::dmat3_type);
+ add_type(symbols, glsl_type::dmat4_type);
+ add_type(symbols, glsl_type::dmat2x3_type);
+ add_type(symbols, glsl_type::dmat2x4_type);
+ add_type(symbols, glsl_type::dmat3x2_type);
+ add_type(symbols, glsl_type::dmat3x4_type);
+ add_type(symbols, glsl_type::dmat4x2_type);
+ add_type(symbols, glsl_type::dmat4x3_type);
+ }
}
/** @} */
diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.y b/mesalib/src/glsl/glcpp/glcpp-parse.y
index 9b1a4f401..c2f5223a9 100644
--- a/mesalib/src/glsl/glcpp/glcpp-parse.y
+++ b/mesalib/src/glsl/glcpp/glcpp-parse.y
@@ -2375,6 +2375,7 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
if (parser->is_gles) {
add_builtin_define(parser, "GL_ES", 1);
add_builtin_define(parser, "GL_EXT_separate_shader_objects", 1);
+ add_builtin_define(parser, "GL_EXT_draw_buffers", 1);
if (extensions != NULL) {
if (extensions->OES_EGL_image_external)
@@ -2444,6 +2445,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
if (extensions->ARB_gpu_shader5)
add_builtin_define(parser, "GL_ARB_gpu_shader5", 1);
+ if (extensions->ARB_gpu_shader_fp64)
+ add_builtin_define(parser, "GL_ARB_gpu_shader_fp64", 1);
+
if (extensions->AMD_vertex_shader_layer)
add_builtin_define(parser, "GL_AMD_vertex_shader_layer", 1);
@@ -2473,6 +2477,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
if (extensions->ARB_derivative_control)
add_builtin_define(parser, "GL_ARB_derivative_control", 1);
+
+ if (extensions->ARB_shader_precision)
+ add_builtin_define(parser, "GL_ARB_shader_precision", 1);
}
}
diff --git a/mesalib/src/glsl/glcpp/glcpp.c b/mesalib/src/glsl/glcpp/glcpp.c
index ca188015c..5144516a6 100644
--- a/mesalib/src/glsl/glcpp/glcpp.c
+++ b/mesalib/src/glsl/glcpp/glcpp.c
@@ -121,7 +121,7 @@ enum {
DISABLE_LINE_CONTINUATIONS_OPT = CHAR_MAX + 1
};
-const static struct option
+static const struct option
long_options[] = {
{"disable-line-continuations", no_argument, 0, DISABLE_LINE_CONTINUATIONS_OPT },
{"debug", no_argument, 0, 'd'},
diff --git a/mesalib/src/glsl/glsl_lexer.ll b/mesalib/src/glsl/glsl_lexer.ll
index 57c46be84..8dc3d106b 100644
--- a/mesalib/src/glsl/glsl_lexer.ll
+++ b/mesalib/src/glsl/glsl_lexer.ll
@@ -458,6 +458,17 @@ layout {
return FLOATCONSTANT;
}
+[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?(lf|LF) |
+\.[0-9]+([eE][+-]?[0-9]+)?(lf|LF) |
+[0-9]+\.([eE][+-]?[0-9]+)?(lf|LF) |
+[0-9]+[eE][+-]?[0-9]+(lf|LF) {
+ if (!yyextra->is_version(400, 0) &&
+ !yyextra->ARB_gpu_shader_fp64_enable)
+ return ERROR_TOK;
+ yylval->dreal = _mesa_strtod(yytext, NULL);
+ return DOUBLECONSTANT;
+ }
+
true {
yylval->n = 1;
return BOOLCONSTANT;
@@ -489,7 +500,7 @@ external KEYWORD(110, 100, 0, 0, EXTERNAL);
interface KEYWORD(110, 100, 0, 0, INTERFACE);
long KEYWORD(110, 100, 0, 0, LONG_TOK);
short KEYWORD(110, 100, 0, 0, SHORT_TOK);
-double KEYWORD(110, 100, 400, 0, DOUBLE_TOK);
+double KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DOUBLE_TOK);
half KEYWORD(110, 100, 0, 0, HALF);
fixed KEYWORD(110, 100, 0, 0, FIXED_TOK);
unsigned KEYWORD(110, 100, 0, 0, UNSIGNED);
@@ -498,9 +509,21 @@ output KEYWORD(110, 100, 0, 0, OUTPUT);
hvec2 KEYWORD(110, 100, 0, 0, HVEC2);
hvec3 KEYWORD(110, 100, 0, 0, HVEC3);
hvec4 KEYWORD(110, 100, 0, 0, HVEC4);
-dvec2 KEYWORD(110, 100, 400, 0, DVEC2);
-dvec3 KEYWORD(110, 100, 400, 0, DVEC3);
-dvec4 KEYWORD(110, 100, 400, 0, DVEC4);
+dvec2 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DVEC2);
+dvec3 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DVEC3);
+dvec4 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DVEC4);
+dmat2 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT2X2);
+dmat3 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT3X3);
+dmat4 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT4X4);
+dmat2x2 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT2X2);
+dmat2x3 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT2X3);
+dmat2x4 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT2X4);
+dmat3x2 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT3X2);
+dmat3x3 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT3X3);
+dmat3x4 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT3X4);
+dmat4x2 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT4X2);
+dmat4x3 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT4X3);
+dmat4x4 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT4X4);
fvec2 KEYWORD(110, 100, 0, 0, FVEC2);
fvec3 KEYWORD(110, 100, 0, 0, FVEC3);
fvec4 KEYWORD(110, 100, 0, 0, FVEC4);
@@ -544,7 +567,13 @@ subroutine KEYWORD(0, 300, 0, 0, SUBROUTINE);
[_a-zA-Z][_a-zA-Z0-9]* {
struct _mesa_glsl_parse_state *state = yyextra;
void *ctx = state;
- yylval->identifier = ralloc_strdup(ctx, yytext);
+ if (state->es_shader && strlen(yytext) > 1024) {
+ _mesa_glsl_error(yylloc, state,
+ "Identifier `%s' exceeds 1024 characters",
+ yytext);
+ } else {
+ yylval->identifier = ralloc_strdup(ctx, yytext);
+ }
return classify_identifier(state, yytext);
}
diff --git a/mesalib/src/glsl/glsl_parser.yy b/mesalib/src/glsl/glsl_parser.yy
index 7fb8c38ab..ea3bd8a24 100644
--- a/mesalib/src/glsl/glsl_parser.yy
+++ b/mesalib/src/glsl/glsl_parser.yy
@@ -94,6 +94,7 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
%union {
int n;
float real;
+ double dreal;
const char *identifier;
struct ast_type_qualifier type_qualifier;
@@ -128,14 +129,17 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
} selection_rest_statement;
}
-%token ATTRIBUTE CONST_TOK BOOL_TOK FLOAT_TOK INT_TOK UINT_TOK
+%token ATTRIBUTE CONST_TOK BOOL_TOK FLOAT_TOK INT_TOK UINT_TOK DOUBLE_TOK
%token BREAK CONTINUE DO ELSE FOR IF DISCARD RETURN SWITCH CASE DEFAULT
-%token BVEC2 BVEC3 BVEC4 IVEC2 IVEC3 IVEC4 UVEC2 UVEC3 UVEC4 VEC2 VEC3 VEC4
+%token BVEC2 BVEC3 BVEC4 IVEC2 IVEC3 IVEC4 UVEC2 UVEC3 UVEC4 VEC2 VEC3 VEC4 DVEC2 DVEC3 DVEC4
%token CENTROID IN_TOK OUT_TOK INOUT_TOK UNIFORM VARYING SAMPLE
%token NOPERSPECTIVE FLAT SMOOTH
%token MAT2X2 MAT2X3 MAT2X4
%token MAT3X2 MAT3X3 MAT3X4
%token MAT4X2 MAT4X3 MAT4X4
+%token DMAT2X2 DMAT2X3 DMAT2X4
+%token DMAT3X2 DMAT3X3 DMAT3X4
+%token DMAT4X2 DMAT4X3 DMAT4X4
%token SAMPLER1D SAMPLER2D SAMPLER3D SAMPLERCUBE SAMPLER1DSHADOW SAMPLER2DSHADOW
%token SAMPLERCUBESHADOW SAMPLER1DARRAY SAMPLER2DARRAY SAMPLER1DARRAYSHADOW
%token SAMPLER2DARRAYSHADOW SAMPLERCUBEARRAY SAMPLERCUBEARRAYSHADOW
@@ -162,6 +166,7 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
%type any_identifier
%type instance_name_opt
%token FLOATCONSTANT
+%token DOUBLECONSTANT
%token INTCONSTANT UINTCONSTANT BOOLCONSTANT
%token FIELD_SELECTION
%token LEFT_OP RIGHT_OP
@@ -182,8 +187,8 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
*/
%token ASM CLASS UNION ENUM TYPEDEF TEMPLATE THIS PACKED_TOK GOTO
%token INLINE_TOK NOINLINE PUBLIC_TOK STATIC EXTERN EXTERNAL
-%token LONG_TOK SHORT_TOK DOUBLE_TOK HALF FIXED_TOK UNSIGNED INPUT_TOK
-%token HVEC2 HVEC3 HVEC4 DVEC2 DVEC3 DVEC4 FVEC2 FVEC3 FVEC4
+%token LONG_TOK SHORT_TOK HALF FIXED_TOK UNSIGNED INPUT_TOK
+%token HVEC2 HVEC3 HVEC4 FVEC2 FVEC3 FVEC4
%token SAMPLER3DRECT
%token SIZEOF CAST NAMESPACE USING
%token RESOURCE PATCH
@@ -434,6 +439,13 @@ primary_expression:
$$->set_location(@1);
$$->primary_expression.float_constant = $1;
}
+ | DOUBLECONSTANT
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression(ast_double_constant, NULL, NULL, NULL);
+ $$->set_location(@1);
+ $$->primary_expression.double_constant = $1;
+ }
| BOOLCONSTANT
{
void *ctx = state;
@@ -1864,6 +1876,7 @@ type_specifier_nonarray:
basic_type_specifier_nonarray:
VOID_TOK { $$ = "void"; }
| FLOAT_TOK { $$ = "float"; }
+ | DOUBLE_TOK { $$ = "double"; }
| INT_TOK { $$ = "int"; }
| UINT_TOK { $$ = "uint"; }
| BOOL_TOK { $$ = "bool"; }
@@ -1879,6 +1892,9 @@ basic_type_specifier_nonarray:
| UVEC2 { $$ = "uvec2"; }
| UVEC3 { $$ = "uvec3"; }
| UVEC4 { $$ = "uvec4"; }
+ | DVEC2 { $$ = "dvec2"; }
+ | DVEC3 { $$ = "dvec3"; }
+ | DVEC4 { $$ = "dvec4"; }
| MAT2X2 { $$ = "mat2"; }
| MAT2X3 { $$ = "mat2x3"; }
| MAT2X4 { $$ = "mat2x4"; }
@@ -1888,6 +1904,15 @@ basic_type_specifier_nonarray:
| MAT4X2 { $$ = "mat4x2"; }
| MAT4X3 { $$ = "mat4x3"; }
| MAT4X4 { $$ = "mat4"; }
+ | DMAT2X2 { $$ = "dmat2"; }
+ | DMAT2X3 { $$ = "dmat2x3"; }
+ | DMAT2X4 { $$ = "dmat2x4"; }
+ | DMAT3X2 { $$ = "dmat3x2"; }
+ | DMAT3X3 { $$ = "dmat3"; }
+ | DMAT3X4 { $$ = "dmat3x4"; }
+ | DMAT4X2 { $$ = "dmat4x2"; }
+ | DMAT4X3 { $$ = "dmat4x3"; }
+ | DMAT4X4 { $$ = "dmat4"; }
| SAMPLER1D { $$ = "sampler1D"; }
| SAMPLER2D { $$ = "sampler2D"; }
| SAMPLER2DRECT { $$ = "sampler2DRect"; }
@@ -2539,6 +2564,28 @@ basic_interface_block:
"interface block member does not match "
"the interface block");
}
+
+ /* From GLSL ES 3.0, chapter 4.3.7 "Interface Blocks":
+ *
+ * "GLSL ES 3.0 does not support interface blocks for shader inputs or
+ * outputs."
+ *
+ * And from GLSL ES 3.0, chapter 4.6.1 "The invariant qualifier":.
+ *
+ * "Only variables output from a shader can be candidates for
+ * invariance."
+ *
+ * From GLSL 4.40 and GLSL 1.50, section "Interface Blocks":
+ *
+ * "If optional qualifiers are used, they can include interpolation
+ * qualifiers, auxiliary storage qualifiers, and storage qualifiers
+ * and they must declare an input, output, or uniform member
+ * consistent with the interface qualifier of the block"
+ */
+ if (qualifier.flags.q.invariant)
+ _mesa_glsl_error(&@1, state,
+ "invariant qualifiers cannot be used "
+ "with interface blocks members");
}
$$ = block;
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp
index 27e2eaf37..9f7931380 100644
--- a/mesalib/src/glsl/glsl_parser_extras.cpp
+++ b/mesalib/src/glsl/glsl_parser_extras.cpp
@@ -370,10 +370,27 @@ _mesa_shader_stage_to_string(unsigned stage)
case MESA_SHADER_VERTEX: return "vertex";
case MESA_SHADER_FRAGMENT: return "fragment";
case MESA_SHADER_GEOMETRY: return "geometry";
+ case MESA_SHADER_COMPUTE: return "compute";
}
- assert(!"Should not get here.");
- return "unknown";
+ unreachable("Unknown shader stage.");
+}
+
+/**
+ * Translate a gl_shader_stage to a shader stage abbreviation (VS, GS, FS)
+ * for debug printouts and error messages.
+ */
+const char *
+_mesa_shader_stage_to_abbrev(unsigned stage)
+{
+ switch (stage) {
+ case MESA_SHADER_VERTEX: return "VS";
+ case MESA_SHADER_FRAGMENT: return "FS";
+ case MESA_SHADER_GEOMETRY: return "GS";
+ case MESA_SHADER_COMPUTE: return "CS";
+ }
+
+ unreachable("Unknown shader stage.");
}
/* This helper function will append the given message to the shader's
@@ -527,11 +544,13 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(ARB_fragment_coord_conventions, true, false, ARB_fragment_coord_conventions),
EXT(ARB_fragment_layer_viewport, true, false, ARB_fragment_layer_viewport),
EXT(ARB_gpu_shader5, true, false, ARB_gpu_shader5),
+ EXT(ARB_gpu_shader_fp64, true, false, ARB_gpu_shader_fp64),
EXT(ARB_sample_shading, true, false, ARB_sample_shading),
EXT(ARB_separate_shader_objects, true, false, dummy_true),
EXT(ARB_shader_atomic_counters, true, false, ARB_shader_atomic_counters),
EXT(ARB_shader_bit_encoding, true, false, ARB_shader_bit_encoding),
EXT(ARB_shader_image_load_store, true, false, ARB_shader_image_load_store),
+ EXT(ARB_shader_precision, true, false, ARB_shader_precision),
EXT(ARB_shader_stencil_export, true, false, ARB_shader_stencil_export),
EXT(ARB_shader_texture_lod, true, false, ARB_shader_texture_lod),
EXT(ARB_shading_language_420pack, true, false, ARB_shading_language_420pack),
@@ -561,6 +580,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(AMD_shader_trinary_minmax, true, false, dummy_true),
EXT(AMD_vertex_shader_layer, true, false, AMD_vertex_shader_layer),
EXT(AMD_vertex_shader_viewport_index, true, false, AMD_vertex_shader_viewport_index),
+ EXT(EXT_draw_buffers, false, true, dummy_true),
EXT(EXT_separate_shader_objects, false, true, dummy_true),
EXT(EXT_shader_integer_mix, true, true, EXT_shader_integer_mix),
EXT(EXT_texture_array, true, false, EXT_texture_array),
@@ -959,6 +979,10 @@ ast_expression::print(void) const
printf("%f ", primary_expression.float_constant);
break;
+ case ast_double_constant:
+ printf("%f ", primary_expression.double_constant);
+ break;
+
case ast_bool_constant:
printf("%s ",
primary_expression.bool_constant
diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h
index e04f7ced5..0975c86ed 100644
--- a/mesalib/src/glsl/glsl_parser_extras.h
+++ b/mesalib/src/glsl/glsl_parser_extras.h
@@ -205,6 +205,11 @@ struct _mesa_glsl_parse_state {
|| EXT_separate_shader_objects_enable;
}
+ bool has_double() const
+ {
+ return ARB_gpu_shader_fp64_enable || is_version(400, 0);
+ }
+
void process_version_directive(YYLTYPE *locp, int version,
const char *ident);
@@ -414,6 +419,8 @@ struct _mesa_glsl_parse_state {
bool ARB_fragment_layer_viewport_warn;
bool ARB_gpu_shader5_enable;
bool ARB_gpu_shader5_warn;
+ bool ARB_gpu_shader_fp64_enable;
+ bool ARB_gpu_shader_fp64_warn;
bool ARB_sample_shading_enable;
bool ARB_sample_shading_warn;
bool ARB_separate_shader_objects_enable;
@@ -424,6 +431,8 @@ struct _mesa_glsl_parse_state {
bool ARB_shader_bit_encoding_warn;
bool ARB_shader_image_load_store_enable;
bool ARB_shader_image_load_store_warn;
+ bool ARB_shader_precision_enable;
+ bool ARB_shader_precision_warn;
bool ARB_shader_stencil_export_enable;
bool ARB_shader_stencil_export_warn;
bool ARB_shader_texture_lod_enable;
@@ -473,6 +482,8 @@ struct _mesa_glsl_parse_state {
bool AMD_vertex_shader_layer_warn;
bool AMD_vertex_shader_viewport_index_enable;
bool AMD_vertex_shader_viewport_index_warn;
+ bool EXT_draw_buffers_enable;
+ bool EXT_draw_buffers_warn;
bool EXT_separate_shader_objects_enable;
bool EXT_separate_shader_objects_warn;
bool EXT_shader_integer_mix_enable;
@@ -572,6 +583,9 @@ extern "C" {
extern const char *
_mesa_shader_stage_to_string(unsigned stage);
+extern const char *
+_mesa_shader_stage_to_abbrev(unsigned stage);
+
extern int glcpp_preprocess(void *ctx, const char **shader, char **info_log,
const struct gl_extensions *extensions, struct gl_context *gl_ctx);
diff --git a/mesalib/src/glsl/glsl_types.cpp b/mesalib/src/glsl/glsl_types.cpp
index 0d2eb7cec..38b37a6a9 100644
--- a/mesalib/src/glsl/glsl_types.cpp
+++ b/mesalib/src/glsl/glsl_types.cpp
@@ -193,6 +193,22 @@ glsl_type::contains_integer() const
}
}
+bool
+glsl_type::contains_double() const
+{
+ if (this->is_array()) {
+ return this->fields.array->contains_double();
+ } else if (this->is_record()) {
+ for (unsigned int i = 0; i < this->length; i++) {
+ if (this->fields.structure[i].type->contains_double())
+ return true;
+ }
+ return false;
+ } else {
+ return this->is_double();
+ }
+}
+
bool
glsl_type::contains_opaque() const {
switch (base_type) {
@@ -268,6 +284,8 @@ const glsl_type *glsl_type::get_base_type() const
return int_type;
case GLSL_TYPE_FLOAT:
return float_type;
+ case GLSL_TYPE_DOUBLE:
+ return double_type;
case GLSL_TYPE_BOOL:
return bool_type;
default:
@@ -292,6 +310,8 @@ const glsl_type *glsl_type::get_scalar_type() const
return int_type;
case GLSL_TYPE_FLOAT:
return float_type;
+ case GLSL_TYPE_DOUBLE:
+ return double_type;
case GLSL_TYPE_BOOL:
return bool_type;
default:
@@ -377,6 +397,17 @@ glsl_type::vec(unsigned components)
return ts[components - 1];
}
+const glsl_type *
+glsl_type::dvec(unsigned components)
+{
+ if (components == 0 || components > 4)
+ return error_type;
+
+ static const glsl_type *const ts[] = {
+ double_type, dvec2_type, dvec3_type, dvec4_type
+ };
+ return ts[components - 1];
+}
const glsl_type *
glsl_type::ivec(unsigned components)
@@ -436,13 +467,15 @@ glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
return ivec(rows);
case GLSL_TYPE_FLOAT:
return vec(rows);
+ case GLSL_TYPE_DOUBLE:
+ return dvec(rows);
case GLSL_TYPE_BOOL:
return bvec(rows);
default:
return error_type;
}
} else {
- if ((base_type != GLSL_TYPE_FLOAT) || (rows == 1))
+ if ((base_type != GLSL_TYPE_FLOAT && base_type != GLSL_TYPE_DOUBLE) || (rows == 1))
return error_type;
/* GLSL matrix types are named mat{COLUMNS}x{ROWS}. Only the following
@@ -456,17 +489,32 @@ glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
*/
#define IDX(c,r) (((c-1)*3) + (r-1))
- switch (IDX(columns, rows)) {
- case IDX(2,2): return mat2_type;
- case IDX(2,3): return mat2x3_type;
- case IDX(2,4): return mat2x4_type;
- case IDX(3,2): return mat3x2_type;
- case IDX(3,3): return mat3_type;
- case IDX(3,4): return mat3x4_type;
- case IDX(4,2): return mat4x2_type;
- case IDX(4,3): return mat4x3_type;
- case IDX(4,4): return mat4_type;
- default: return error_type;
+ if (base_type == GLSL_TYPE_DOUBLE) {
+ switch (IDX(columns, rows)) {
+ case IDX(2,2): return dmat2_type;
+ case IDX(2,3): return dmat2x3_type;
+ case IDX(2,4): return dmat2x4_type;
+ case IDX(3,2): return dmat3x2_type;
+ case IDX(3,3): return dmat3_type;
+ case IDX(3,4): return dmat3x4_type;
+ case IDX(4,2): return dmat4x2_type;
+ case IDX(4,3): return dmat4x3_type;
+ case IDX(4,4): return dmat4_type;
+ default: return error_type;
+ }
+ } else {
+ switch (IDX(columns, rows)) {
+ case IDX(2,2): return mat2_type;
+ case IDX(2,3): return mat2x3_type;
+ case IDX(2,4): return mat2x4_type;
+ case IDX(3,2): return mat3x2_type;
+ case IDX(3,3): return mat3_type;
+ case IDX(3,4): return mat3x4_type;
+ case IDX(4,2): return mat4x2_type;
+ case IDX(4,3): return mat4x3_type;
+ case IDX(4,4): return mat4_type;
+ default: return error_type;
+ }
}
}
@@ -474,6 +522,117 @@ glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
return error_type;
}
+const glsl_type *
+glsl_type::get_sampler_instance(enum glsl_sampler_dim dim,
+ bool shadow,
+ bool array,
+ glsl_base_type type)
+{
+ switch (type) {
+ case GLSL_TYPE_FLOAT:
+ switch (dim) {
+ case GLSL_SAMPLER_DIM_1D:
+ if (shadow)
+ return (array ? sampler1DArrayShadow_type : sampler1DShadow_type);
+ else
+ return (array ? sampler1DArray_type : sampler1D_type);
+ case GLSL_SAMPLER_DIM_2D:
+ if (shadow)
+ return (array ? sampler2DArrayShadow_type : sampler2DShadow_type);
+ else
+ return (array ? sampler2DArray_type : sampler2D_type);
+ case GLSL_SAMPLER_DIM_3D:
+ if (shadow || array)
+ return error_type;
+ else
+ return sampler3D_type;
+ case GLSL_SAMPLER_DIM_CUBE:
+ if (shadow)
+ return (array ? samplerCubeArrayShadow_type : samplerCubeShadow_type);
+ else
+ return (array ? samplerCubeArray_type : samplerCube_type);
+ case GLSL_SAMPLER_DIM_RECT:
+ if (array)
+ return error_type;
+ if (shadow)
+ return sampler2DRectShadow_type;
+ else
+ return sampler2DRect_type;
+ case GLSL_SAMPLER_DIM_BUF:
+ if (shadow || array)
+ return error_type;
+ else
+ return samplerBuffer_type;
+ case GLSL_SAMPLER_DIM_MS:
+ if (shadow)
+ return error_type;
+ return (array ? sampler2DMSArray_type : sampler2DMS_type);
+ case GLSL_SAMPLER_DIM_EXTERNAL:
+ if (shadow || array)
+ return error_type;
+ else
+ return samplerExternalOES_type;
+ }
+ case GLSL_TYPE_INT:
+ if (shadow)
+ return error_type;
+ switch (dim) {
+ case GLSL_SAMPLER_DIM_1D:
+ return (array ? isampler1DArray_type : isampler1D_type);
+ case GLSL_SAMPLER_DIM_2D:
+ return (array ? isampler2DArray_type : isampler2D_type);
+ case GLSL_SAMPLER_DIM_3D:
+ if (array)
+ return error_type;
+ return isampler3D_type;
+ case GLSL_SAMPLER_DIM_CUBE:
+ return (array ? isamplerCubeArray_type : isamplerCube_type);
+ case GLSL_SAMPLER_DIM_RECT:
+ if (array)
+ return error_type;
+ return isampler2DRect_type;
+ case GLSL_SAMPLER_DIM_BUF:
+ if (array)
+ return error_type;
+ return isamplerBuffer_type;
+ case GLSL_SAMPLER_DIM_MS:
+ return (array ? isampler2DMSArray_type : isampler2DMS_type);
+ case GLSL_SAMPLER_DIM_EXTERNAL:
+ return error_type;
+ }
+ case GLSL_TYPE_UINT:
+ if (shadow)
+ return error_type;
+ switch (dim) {
+ case GLSL_SAMPLER_DIM_1D:
+ return (array ? usampler1DArray_type : usampler1D_type);
+ case GLSL_SAMPLER_DIM_2D:
+ return (array ? usampler2DArray_type : usampler2D_type);
+ case GLSL_SAMPLER_DIM_3D:
+ if (array)
+ return error_type;
+ return usampler3D_type;
+ case GLSL_SAMPLER_DIM_CUBE:
+ return (array ? usamplerCubeArray_type : usamplerCube_type);
+ case GLSL_SAMPLER_DIM_RECT:
+ if (array)
+ return error_type;
+ return usampler2DRect_type;
+ case GLSL_SAMPLER_DIM_BUF:
+ if (array)
+ return error_type;
+ return usamplerBuffer_type;
+ case GLSL_SAMPLER_DIM_MS:
+ return (array ? usampler2DMSArray_type : usampler2DMS_type);
+ case GLSL_SAMPLER_DIM_EXTERNAL:
+ return error_type;
+ }
+ default:
+ return error_type;
+ }
+
+ unreachable("switch statement above should be complete");
+}
const glsl_type *
glsl_type::get_array_instance(const glsl_type *base, unsigned array_size)
@@ -707,6 +866,9 @@ glsl_type::component_slots() const
case GLSL_TYPE_BOOL:
return this->components();
+ case GLSL_TYPE_DOUBLE:
+ return 2 * this->components();
+
case GLSL_TYPE_STRUCT:
case GLSL_TYPE_INTERFACE: {
unsigned size = 0;
@@ -742,6 +904,7 @@ glsl_type::uniform_locations() const
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_BOOL:
case GLSL_TYPE_SAMPLER:
case GLSL_TYPE_IMAGE:
@@ -786,12 +949,26 @@ glsl_type::can_implicitly_convert_to(const glsl_type *desired,
desired->base_type == GLSL_TYPE_UINT && this->base_type == GLSL_TYPE_INT)
return true;
+ /* No implicit conversions from double. */
+ if ((!state || state->has_double()) && this->is_double())
+ return false;
+
+ /* Conversions from different types to double. */
+ if ((!state || state->has_double()) && desired->is_double()) {
+ if (this->is_float())
+ return true;
+ if (this->is_integer())
+ return true;
+ }
+
return false;
}
unsigned
glsl_type::std140_base_alignment(bool row_major) const
{
+ unsigned N = is_double() ? 8 : 4;
+
/* (1) If the member is a scalar consuming basic machine units, the
* base alignment is .
*
@@ -805,12 +982,12 @@ glsl_type::std140_base_alignment(bool row_major) const
if (this->is_scalar() || this->is_vector()) {
switch (this->vector_elements) {
case 1:
- return 4;
+ return N;
case 2:
- return 8;
+ return 2 * N;
case 3:
case 4:
- return 16;
+ return 4 * N;
}
}
@@ -859,10 +1036,10 @@ glsl_type::std140_base_alignment(bool row_major) const
int r = this->vector_elements;
if (row_major) {
- vec_type = get_instance(GLSL_TYPE_FLOAT, c, 1);
+ vec_type = get_instance(base_type, c, 1);
array_type = glsl_type::get_array_instance(vec_type, r);
} else {
- vec_type = get_instance(GLSL_TYPE_FLOAT, r, 1);
+ vec_type = get_instance(base_type, r, 1);
array_type = glsl_type::get_array_instance(vec_type, c);
}
@@ -900,6 +1077,15 @@ glsl_type::std140_base_alignment(bool row_major) const
return base_alignment;
}
+ /* A sampler may never occur in a UBO (without bindless of some sort),
+ * however it is convenient to use this alignment function even with
+ * regular uniforms. This allows use of this function on uniform structs
+ * that contain samplers.
+ */
+ if (this->is_sampler()) {
+ return 0;
+ }
+
assert(!"not reached");
return -1;
}
@@ -907,6 +1093,8 @@ glsl_type::std140_base_alignment(bool row_major) const
unsigned
glsl_type::std140_size(bool row_major) const
{
+ unsigned N = is_double() ? 8 : 4;
+
/* (1) If the member is a scalar consuming basic machine units, the
* base alignment is .
*
@@ -918,7 +1106,7 @@ glsl_type::std140_size(bool row_major) const
* basic machine units, the base alignment is 4.
*/
if (this->is_scalar() || this->is_vector()) {
- return this->vector_elements * 4;
+ return this->vector_elements * N;
}
/* (5) If the member is a column-major matrix with columns and
@@ -953,11 +1141,12 @@ glsl_type::std140_size(bool row_major) const
}
if (row_major) {
- vec_type = get_instance(GLSL_TYPE_FLOAT,
- element_type->matrix_columns, 1);
+ vec_type = get_instance(element_type->base_type,
+ element_type->matrix_columns, 1);
+
array_len *= element_type->vector_elements;
} else {
- vec_type = get_instance(GLSL_TYPE_FLOAT,
+ vec_type = get_instance(element_type->base_type,
element_type->vector_elements, 1);
array_len *= element_type->matrix_columns;
}
@@ -1060,6 +1249,7 @@ glsl_type::count_attribute_slots() const
case GLSL_TYPE_INT:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_DOUBLE:
return this->matrix_columns;
case GLSL_TYPE_STRUCT:
@@ -1114,8 +1304,13 @@ glsl_type::coordinate_components() const
break;
}
- /* Array textures need an additional component for the array index. */
- if (sampler_array)
+ /* Array textures need an additional component for the array index, except
+ * for cubemap array images that behave like a 2D array of interleaved
+ * cubemap faces.
+ */
+ if (sampler_array &&
+ !(base_type == GLSL_TYPE_IMAGE &&
+ sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE))
size += 1;
return size;
diff --git a/mesalib/src/glsl/glsl_types.h b/mesalib/src/glsl/glsl_types.h
index 474b12914..7359e9476 100644
--- a/mesalib/src/glsl/glsl_types.h
+++ b/mesalib/src/glsl/glsl_types.h
@@ -28,7 +28,6 @@
#include
#include
-#include "main/mtypes.h" /* for gl_texture_index, C++'s enum rules are broken */
#ifdef __cplusplus
extern "C" {
@@ -51,6 +50,7 @@ enum glsl_base_type {
GLSL_TYPE_UINT = 0,
GLSL_TYPE_INT,
GLSL_TYPE_FLOAT,
+ GLSL_TYPE_DOUBLE,
GLSL_TYPE_BOOL,
GLSL_TYPE_SAMPLER,
GLSL_TYPE_IMAGE,
@@ -103,6 +103,7 @@ enum glsl_matrix_layout {
#ifdef __cplusplus
#include "GL/gl.h"
#include "util/ralloc.h"
+#include "main/mtypes.h" /* for gl_texture_index, C++'s enum rules are broken */
struct glsl_type {
GLenum gl_type;
@@ -199,6 +200,7 @@ struct glsl_type {
* @{
*/
static const glsl_type *vec(unsigned components);
+ static const glsl_type *dvec(unsigned components);
static const glsl_type *ivec(unsigned components);
static const glsl_type *uvec(unsigned components);
static const glsl_type *bvec(unsigned components);
@@ -243,6 +245,15 @@ struct glsl_type {
static const glsl_type *get_instance(unsigned base_type, unsigned rows,
unsigned columns);
+ /**
+ * Get the instance of a sampler type
+ */
+ static const glsl_type *get_sampler_instance(enum glsl_sampler_dim dim,
+ bool shadow,
+ bool array,
+ glsl_base_type type);
+
+
/**
* Get the instance of an array type
*/
@@ -378,7 +389,7 @@ struct glsl_type {
bool is_matrix() const
{
/* GLSL only has float matrices. */
- return (matrix_columns > 1) && (base_type == GLSL_TYPE_FLOAT);
+ return (matrix_columns > 1) && (base_type == GLSL_TYPE_FLOAT || base_type == GLSL_TYPE_DOUBLE);
}
/**
@@ -386,7 +397,7 @@ struct glsl_type {
*/
bool is_numeric() const
{
- return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_FLOAT);
+ return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_DOUBLE);
}
/**
@@ -403,6 +414,12 @@ struct glsl_type {
*/
bool contains_integer() const;
+ /**
+ * Query whether or not type is a double type, or for struct and array
+ * types, contains a double type.
+ */
+ bool contains_double() const;
+
/**
* Query whether or not a type is a float type
*/
@@ -411,6 +428,14 @@ struct glsl_type {
return base_type == GLSL_TYPE_FLOAT;
}
+ /**
+ * Query whether or not a type is a double type
+ */
+ bool is_double() const
+ {
+ return base_type == GLSL_TYPE_DOUBLE;
+ }
+
/**
* Query whether or not a type is a non-array boolean type
*/
diff --git a/mesalib/src/glsl/ir.cpp b/mesalib/src/glsl/ir.cpp
index fe5601a16..f4f92e9df 100644
--- a/mesalib/src/glsl/ir.cpp
+++ b/mesalib/src/glsl/ir.cpp
@@ -257,6 +257,7 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
case ir_unop_f2i:
case ir_unop_b2i:
case ir_unop_u2i:
+ case ir_unop_d2i:
case ir_unop_bitcast_f2i:
case ir_unop_bit_count:
case ir_unop_find_msb:
@@ -268,6 +269,7 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
case ir_unop_b2f:
case ir_unop_i2f:
case ir_unop_u2f:
+ case ir_unop_d2f:
case ir_unop_bitcast_i2f:
case ir_unop_bitcast_u2f:
this->type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
@@ -276,12 +278,21 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
case ir_unop_f2b:
case ir_unop_i2b:
+ case ir_unop_d2b:
this->type = glsl_type::get_instance(GLSL_TYPE_BOOL,
op0->type->vector_elements, 1);
break;
+ case ir_unop_f2d:
+ case ir_unop_i2d:
+ case ir_unop_u2d:
+ this->type = glsl_type::get_instance(GLSL_TYPE_DOUBLE,
+ op0->type->vector_elements, 1);
+ break;
+
case ir_unop_i2u:
case ir_unop_f2u:
+ case ir_unop_d2u:
case ir_unop_bitcast_f2u:
this->type = glsl_type::get_instance(GLSL_TYPE_UINT,
op0->type->vector_elements, 1);
@@ -293,6 +304,10 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
this->type = glsl_type::float_type;
break;
+ case ir_unop_unpack_double_2x32:
+ this->type = glsl_type::uvec2_type;
+ break;
+
case ir_unop_any:
this->type = glsl_type::bool_type;
break;
@@ -305,6 +320,10 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
this->type = glsl_type::uint_type;
break;
+ case ir_unop_pack_double_2x32:
+ this->type = glsl_type::double_type;
+ break;
+
case ir_unop_unpack_snorm_2x16:
case ir_unop_unpack_unorm_2x16:
case ir_unop_unpack_half_2x16:
@@ -316,6 +335,14 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
this->type = glsl_type::vec4_type;
break;
+ case ir_unop_frexp_sig:
+ this->type = op0->type;
+ break;
+ case ir_unop_frexp_exp:
+ this->type = glsl_type::get_instance(GLSL_TYPE_INT,
+ op0->type->vector_elements, 1);
+ break;
+
default:
assert(!"not reached: missing automatic type setup for ir_expression");
this->type = op0->type;
@@ -390,7 +417,7 @@ ir_expression::ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1)
break;
case ir_binop_dot:
- this->type = glsl_type::float_type;
+ this->type = op0->type->get_base_type();
break;
case ir_binop_pack_half_2x16_split:
@@ -494,6 +521,13 @@ static const char *const operator_strs[] = {
"u2f",
"i2u",
"u2i",
+ "d2f",
+ "f2d",
+ "d2i",
+ "i2d",
+ "d2u",
+ "u2d",
+ "d2b",
"bitcast_i2f",
"bitcast_f2i",
"bitcast_u2f",
@@ -531,6 +565,10 @@ static const char *const operator_strs[] = {
"find_msb",
"find_lsb",
"sat",
+ "packDouble2x32",
+ "unpackDouble2x32",
+ "frexp_sig",
+ "frexp_exp",
"noise",
"interpolate_at_centroid",
"+",
@@ -646,6 +684,19 @@ ir_constant::ir_constant(float f, unsigned vector_elements)
}
}
+ir_constant::ir_constant(double d, unsigned vector_elements)
+ : ir_rvalue(ir_type_constant)
+{
+ assert(vector_elements <= 4);
+ this->type = glsl_type::get_instance(GLSL_TYPE_DOUBLE, vector_elements, 1);
+ for (unsigned i = 0; i < vector_elements; i++) {
+ this->value.d[i] = d;
+ }
+ for (unsigned i = vector_elements; i < 16; i++) {
+ this->value.d[i] = 0.0;
+ }
+}
+
ir_constant::ir_constant(unsigned int u, unsigned vector_elements)
: ir_rvalue(ir_type_constant)
{
@@ -695,6 +746,7 @@ ir_constant::ir_constant(const ir_constant *c, unsigned i)
case GLSL_TYPE_INT: this->value.i[0] = c->value.i[i]; break;
case GLSL_TYPE_FLOAT: this->value.f[0] = c->value.f[i]; break;
case GLSL_TYPE_BOOL: this->value.b[0] = c->value.b[i]; break;
+ case GLSL_TYPE_DOUBLE: this->value.d[0] = c->value.d[i]; break;
default: assert(!"Should not get here."); break;
}
}
@@ -746,9 +798,16 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
if (value->type->is_scalar() && value->next->is_tail_sentinel()) {
if (type->is_matrix()) {
/* Matrix - fill diagonal (rest is already set to 0) */
- assert(type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned i = 0; i < type->matrix_columns; i++)
- this->value.f[i * type->vector_elements + i] = value->value.f[0];
+ assert(type->base_type == GLSL_TYPE_FLOAT ||
+ type->base_type == GLSL_TYPE_DOUBLE);
+ for (unsigned i = 0; i < type->matrix_columns; i++) {
+ if (type->base_type == GLSL_TYPE_FLOAT)
+ this->value.f[i * type->vector_elements + i] =
+ value->value.f[0];
+ else
+ this->value.d[i * type->vector_elements + i] =
+ value->value.d[0];
+ }
} else {
/* Vector or scalar - fill all components */
switch (type->base_type) {
@@ -761,6 +820,10 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
for (unsigned i = 0; i < type->components(); i++)
this->value.f[i] = value->value.f[0];
break;
+ case GLSL_TYPE_DOUBLE:
+ for (unsigned i = 0; i < type->components(); i++)
+ this->value.d[i] = value->value.d[0];
+ break;
case GLSL_TYPE_BOOL:
for (unsigned i = 0; i < type->components(); i++)
this->value.b[i] = value->value.b[0];
@@ -819,6 +882,9 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
case GLSL_TYPE_BOOL:
this->value.b[i] = value->get_bool_component(j);
break;
+ case GLSL_TYPE_DOUBLE:
+ this->value.d[i] = value->get_double_component(j);
+ break;
default:
/* FINISHME: What to do? Exceptions are not the answer.
*/
@@ -869,6 +935,7 @@ ir_constant::get_bool_component(unsigned i) const
case GLSL_TYPE_INT: return this->value.i[i] != 0;
case GLSL_TYPE_FLOAT: return ((int)this->value.f[i]) != 0;
case GLSL_TYPE_BOOL: return this->value.b[i];
+ case GLSL_TYPE_DOUBLE: return this->value.d[i] != 0.0;
default: assert(!"Should not get here."); break;
}
@@ -886,6 +953,25 @@ ir_constant::get_float_component(unsigned i) const
case GLSL_TYPE_INT: return (float) this->value.i[i];
case GLSL_TYPE_FLOAT: return this->value.f[i];
case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0f : 0.0f;
+ case GLSL_TYPE_DOUBLE: return (float) this->value.d[i];
+ default: assert(!"Should not get here."); break;
+ }
+
+ /* Must return something to make the compiler happy. This is clearly an
+ * error case.
+ */
+ return 0.0;
+}
+
+double
+ir_constant::get_double_component(unsigned i) const
+{
+ switch (this->type->base_type) {
+ case GLSL_TYPE_UINT: return (double) this->value.u[i];
+ case GLSL_TYPE_INT: return (double) this->value.i[i];
+ case GLSL_TYPE_FLOAT: return (double) this->value.f[i];
+ case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0 : 0.0;
+ case GLSL_TYPE_DOUBLE: return this->value.d[i];
default: assert(!"Should not get here."); break;
}
@@ -903,6 +989,7 @@ ir_constant::get_int_component(unsigned i) const
case GLSL_TYPE_INT: return this->value.i[i];
case GLSL_TYPE_FLOAT: return (int) this->value.f[i];
case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0;
+ case GLSL_TYPE_DOUBLE: return (int) this->value.d[i];
default: assert(!"Should not get here."); break;
}
@@ -920,6 +1007,7 @@ ir_constant::get_uint_component(unsigned i) const
case GLSL_TYPE_INT: return this->value.i[i];
case GLSL_TYPE_FLOAT: return (unsigned) this->value.f[i];
case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0;
+ case GLSL_TYPE_DOUBLE: return (unsigned) this->value.d[i];
default: assert(!"Should not get here."); break;
}
@@ -984,6 +1072,7 @@ ir_constant::copy_offset(ir_constant *src, int offset)
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_BOOL: {
unsigned int size = src->type->components();
assert (size <= this->type->components() - offset);
@@ -1001,6 +1090,9 @@ ir_constant::copy_offset(ir_constant *src, int offset)
case GLSL_TYPE_BOOL:
value.b[i+offset] = src->get_bool_component(i);
break;
+ case GLSL_TYPE_DOUBLE:
+ value.d[i+offset] = src->get_double_component(i);
+ break;
default: // Shut up the compiler
break;
}
@@ -1057,6 +1149,9 @@ ir_constant::copy_masked_offset(ir_constant *src, int offset, unsigned int mask)
case GLSL_TYPE_BOOL:
value.b[i+offset] = src->get_bool_component(id++);
break;
+ case GLSL_TYPE_DOUBLE:
+ value.d[i+offset] = src->get_double_component(id++);
+ break;
default:
assert(!"Should not get here.");
return;
@@ -1117,6 +1212,10 @@ ir_constant::has_value(const ir_constant *c) const
if (this->value.b[i] != c->value.b[i])
return false;
break;
+ case GLSL_TYPE_DOUBLE:
+ if (this->value.d[i] != c->value.d[i])
+ return false;
+ break;
default:
assert(!"Should not get here.");
return false;
@@ -1154,6 +1253,10 @@ ir_constant::is_value(float f, int i) const
if (this->value.b[c] != bool(i))
return false;
break;
+ case GLSL_TYPE_DOUBLE:
+ if (this->value.d[c] != double(f))
+ return false;
+ break;
default:
/* The only other base types are structures, arrays, and samplers.
* Samplers cannot be constants, and the others should have been
diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h
index a0f48b2af..25f2ecada 100644
--- a/mesalib/src/glsl/ir.h
+++ b/mesalib/src/glsl/ir.h
@@ -450,11 +450,8 @@ public:
*/
inline bool is_interface_instance() const
{
- const glsl_type *const t = this->type;
-
- return (t == this->interface_type)
- || (t->is_array() && t->fields.array == this->interface_type);
- }
+ return this->type->without_array() == this->interface_type;
+ }
/**
* Set this->interface_type on a newly created variable.
@@ -1269,6 +1266,13 @@ enum ir_expression_operation {
ir_unop_u2f, /**< Unsigned-to-float conversion. */
ir_unop_i2u, /**< Integer-to-unsigned conversion. */
ir_unop_u2i, /**< Unsigned-to-integer conversion. */
+ ir_unop_d2f, /**< Double-to-float conversion. */
+ ir_unop_f2d, /**< Float-to-double conversion. */
+ ir_unop_d2i, /**< Double-to-integer conversion. */
+ ir_unop_i2d, /**< Integer-to-double conversion. */
+ ir_unop_d2u, /**< Double-to-unsigned conversion. */
+ ir_unop_u2d, /**< Unsigned-to-double conversion. */
+ ir_unop_d2b, /**< Double-to-boolean conversion. */
ir_unop_bitcast_i2f, /**< Bit-identical int-to-float "conversion" */
ir_unop_bitcast_f2i, /**< Bit-identical float-to-int "conversion" */
ir_unop_bitcast_u2f, /**< Bit-identical uint-to-float "conversion" */
@@ -1345,6 +1349,18 @@ enum ir_expression_operation {
/*@}*/
ir_unop_saturate,
+
+ /**
+ * \name Double packing, part of ARB_gpu_shader_fp64.
+ */
+ /*@{*/
+ ir_unop_pack_double_2x32,
+ ir_unop_unpack_double_2x32,
+ /*@}*/
+
+ ir_unop_frexp_sig,
+ ir_unop_frexp_exp,
+
ir_unop_noise,
/**
@@ -2153,6 +2169,7 @@ union ir_constant_data {
int i[16];
float f[16];
bool b[16];
+ double d[16];
};
@@ -2163,6 +2180,7 @@ public:
ir_constant(unsigned int u, unsigned vector_elements=1);
ir_constant(int i, unsigned vector_elements=1);
ir_constant(float f, unsigned vector_elements=1);
+ ir_constant(double d, unsigned vector_elements=1);
/**
* Construct an ir_constant from a list of ir_constant values
@@ -2209,6 +2227,7 @@ public:
/*@{*/
bool get_bool_component(unsigned i) const;
float get_float_component(unsigned i) const;
+ double get_double_component(unsigned i) const;
int get_int_component(unsigned i) const;
unsigned get_uint_component(unsigned i) const;
/*@}*/
@@ -2417,6 +2436,10 @@ extern ir_function_signature *
_mesa_glsl_find_builtin_function(_mesa_glsl_parse_state *state,
const char *name, exec_list *actual_parameters);
+extern ir_function *
+_mesa_glsl_find_builtin_function_by_name(_mesa_glsl_parse_state *state,
+ const char *name);
+
extern gl_shader *
_mesa_glsl_get_builtin_function_shader(void);
diff --git a/mesalib/src/glsl/ir_builder.cpp b/mesalib/src/glsl/ir_builder.cpp
index a2f6f2967..e44b05c99 100644
--- a/mesalib/src/glsl/ir_builder.cpp
+++ b/mesalib/src/glsl/ir_builder.cpp
@@ -246,11 +246,21 @@ ir_expression *borrow(operand a, operand b)
return expr(ir_binop_borrow, a, b);
}
+ir_expression *trunc(operand a)
+{
+ return expr(ir_unop_trunc, a);
+}
+
ir_expression *round_even(operand a)
{
return expr(ir_unop_round_even, a);
}
+ir_expression *fract(operand a)
+{
+ return expr(ir_unop_fract, a);
+}
+
/* dot for vectors, mul for scalars */
ir_expression *dot(operand a, operand b)
{
@@ -514,6 +524,24 @@ interpolate_at_sample(operand a, operand b)
return expr(ir_binop_interpolate_at_sample, a, b);
}
+ir_expression *
+f2d(operand a)
+{
+ return expr(ir_unop_f2d, a);
+}
+
+ir_expression *
+i2d(operand a)
+{
+ return expr(ir_unop_i2d, a);
+}
+
+ir_expression *
+u2d(operand a)
+{
+ return expr(ir_unop_u2d, a);
+}
+
ir_expression *
fma(operand a, operand b, operand c)
{
diff --git a/mesalib/src/glsl/ir_builder.h b/mesalib/src/glsl/ir_builder.h
index 573596cf1..870265881 100644
--- a/mesalib/src/glsl/ir_builder.h
+++ b/mesalib/src/glsl/ir_builder.h
@@ -137,7 +137,9 @@ ir_expression *imul_high(operand a, operand b);
ir_expression *div(operand a, operand b);
ir_expression *carry(operand a, operand b);
ir_expression *borrow(operand a, operand b);
+ir_expression *trunc(operand a);
ir_expression *round_even(operand a);
+ir_expression *fract(operand a);
ir_expression *dot(operand a, operand b);
ir_expression *clamp(operand a, operand b, operand c);
ir_expression *saturate(operand a);
@@ -183,6 +185,10 @@ ir_expression *i2b(operand a);
ir_expression *f2b(operand a);
ir_expression *b2f(operand a);
+ir_expression *f2d(operand a);
+ir_expression *i2d(operand a);
+ir_expression *u2d(operand a);
+
ir_expression *min2(operand a, operand b);
ir_expression *max2(operand a, operand b);
diff --git a/mesalib/src/glsl/ir_clone.cpp b/mesalib/src/glsl/ir_clone.cpp
index dffa57844..5c7279ca3 100644
--- a/mesalib/src/glsl/ir_clone.cpp
+++ b/mesalib/src/glsl/ir_clone.cpp
@@ -327,6 +327,7 @@ ir_constant::clone(void *mem_ctx, struct hash_table *ht) const
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_BOOL:
return new(mem_ctx) ir_constant(this->type, &this->value);
diff --git a/mesalib/src/glsl/ir_constant_expression.cpp b/mesalib/src/glsl/ir_constant_expression.cpp
index 1e8b3a3cc..07dd439d5 100644
--- a/mesalib/src/glsl/ir_constant_expression.cpp
+++ b/mesalib/src/glsl/ir_constant_expression.cpp
@@ -44,7 +44,7 @@ static int isnormal(double x)
{
return _fpclass(x) == _FPCLASS_NN || _fpclass(x) == _FPCLASS_PN;
}
-#elif defined(__SUNPRO_CC)
+#elif defined(__SUNPRO_CC) && !defined(isnormal)
#include
static int isnormal(double x)
{
@@ -60,7 +60,7 @@ static double copysign(double x, double y)
#endif
static float
-dot(ir_constant *op0, ir_constant *op1)
+dot_f(ir_constant *op0, ir_constant *op1)
{
assert(op0->type->is_float() && op1->type->is_float());
@@ -71,6 +71,18 @@ dot(ir_constant *op0, ir_constant *op1)
return result;
}
+static double
+dot_d(ir_constant *op0, ir_constant *op1)
+{
+ assert(op0->type->is_double() && op1->type->is_double());
+
+ double result = 0;
+ for (unsigned c = 0; c < op0->type->components(); c++)
+ result += op0->value.d[c] * op1->value.d[c];
+
+ return result;
+}
+
/* This method is the only one supported by gcc. Unions in particular
* are iffy, and read-through-converted-pointer is killed by strict
* aliasing. OTOH, the compiler sees through the memcpy, so the
@@ -667,32 +679,81 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
data.b[0] = true;
}
break;
-
- case ir_unop_trunc:
+ case ir_unop_d2f:
+ assert(op[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = op[0]->value.d[c];
+ }
+ break;
+ case ir_unop_f2d:
assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = truncf(op[0]->value.f[c]);
+ data.d[c] = op[0]->value.f[c];
+ }
+ break;
+ case ir_unop_d2i:
+ assert(op[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.i[c] = op[0]->value.d[c];
+ }
+ break;
+ case ir_unop_i2d:
+ assert(op[0]->type->base_type == GLSL_TYPE_INT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.d[c] = op[0]->value.i[c];
+ }
+ break;
+ case ir_unop_d2u:
+ assert(op[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.u[c] = op[0]->value.d[c];
+ }
+ break;
+ case ir_unop_u2d:
+ assert(op[0]->type->base_type == GLSL_TYPE_UINT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.d[c] = op[0]->value.u[c];
+ }
+ break;
+ case ir_unop_d2b:
+ assert(op[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.b[c] = op[0]->value.d[c] != 0.0;
+ }
+ break;
+ case ir_unop_trunc:
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = trunc(op[0]->value.d[c]);
+ else
+ data.f[c] = truncf(op[0]->value.f[c]);
}
break;
case ir_unop_round_even:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = _mesa_round_to_even(op[0]->value.f[c]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = _mesa_round_to_even(op[0]->value.d[c]);
+ else
+ data.f[c] = _mesa_round_to_even(op[0]->value.f[c]);
}
break;
case ir_unop_ceil:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = ceilf(op[0]->value.f[c]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = ceil(op[0]->value.d[c]);
+ else
+ data.f[c] = ceilf(op[0]->value.f[c]);
}
break;
case ir_unop_floor:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = floorf(op[0]->value.f[c]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = floor(op[0]->value.d[c]);
+ else
+ data.f[c] = floorf(op[0]->value.f[c]);
}
break;
@@ -708,6 +769,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = op[0]->value.f[c] - floor(op[0]->value.f[c]);
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = op[0]->value.d[c] - floor(op[0]->value.d[c]);
+ break;
default:
assert(0);
}
@@ -742,6 +806,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = -op[0]->value.f[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = -op[0]->value.d[c];
+ break;
default:
assert(0);
}
@@ -762,6 +829,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = fabs(op[0]->value.f[c]);
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = fabs(op[0]->value.d[c]);
+ break;
default:
assert(0);
}
@@ -780,6 +850,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = float((op[0]->value.f[c] > 0)-(op[0]->value.f[c] < 0));
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = double((op[0]->value.d[c] > 0)-(op[0]->value.d[c] < 0));
+ break;
default:
assert(0);
}
@@ -787,7 +860,6 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
break;
case ir_unop_rcp:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
switch (this->type->base_type) {
case GLSL_TYPE_UINT:
@@ -802,6 +874,10 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
if (op[0]->value.f[c] != 0.0)
data.f[c] = 1.0F / op[0]->value.f[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ if (op[0]->value.d[c] != 0.0)
+ data.d[c] = 1.0 / op[0]->value.d[c];
+ break;
default:
assert(0);
}
@@ -809,16 +885,20 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
break;
case ir_unop_rsq:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = 1.0F / sqrtf(op[0]->value.f[c]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = 1.0 / sqrt(op[0]->value.d[c]);
+ else
+ data.f[c] = 1.0F / sqrtf(op[0]->value.f[c]);
}
break;
case ir_unop_sqrt:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = sqrtf(op[0]->value.f[c]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = sqrt(op[0]->value.d[c]);
+ else
+ data.f[c] = sqrtf(op[0]->value.f[c]);
}
break;
@@ -934,7 +1014,10 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
break;
case ir_binop_dot:
- data.f[0] = dot(op[0], op[1]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[0] = dot_d(op[0], op[1]);
+ else
+ data.f[0] = dot_f(op[0], op[1]);
break;
case ir_binop_min:
@@ -953,6 +1036,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = MIN2(op[0]->value.f[c0], op[1]->value.f[c1]);
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = MIN2(op[0]->value.d[c0], op[1]->value.d[c1]);
+ break;
default:
assert(0);
}
@@ -975,6 +1061,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = MAX2(op[0]->value.f[c0], op[1]->value.f[c1]);
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = MAX2(op[0]->value.d[c0], op[1]->value.d[c1]);
+ break;
default:
assert(0);
}
@@ -997,6 +1086,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = op[0]->value.f[c0] + op[1]->value.f[c1];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = op[0]->value.d[c0] + op[1]->value.d[c1];
+ break;
default:
assert(0);
}
@@ -1019,6 +1111,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = op[0]->value.d[c0] - op[1]->value.d[c1];
+ break;
default:
assert(0);
}
@@ -1043,6 +1138,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = op[0]->value.f[c0] * op[1]->value.f[c1];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = op[0]->value.d[c0] * op[1]->value.d[c1];
+ break;
default:
assert(0);
}
@@ -1066,7 +1164,10 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
for (unsigned j = 0; j < p; j++) {
for (unsigned i = 0; i < n; i++) {
for (unsigned k = 0; k < m; k++) {
- data.f[i+n*j] += op[0]->value.f[i+n*k]*op[1]->value.f[k+m*j];
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[i+n*j] += op[0]->value.d[i+n*k]*op[1]->value.d[k+m*j];
+ else
+ data.f[i+n*j] += op[0]->value.f[i+n*k]*op[1]->value.f[k+m*j];
}
}
}
@@ -1098,6 +1199,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = op[0]->value.f[c0] / op[1]->value.f[c1];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = op[0]->value.d[c0] / op[1]->value.d[c1];
+ break;
default:
assert(0);
}
@@ -1133,6 +1237,13 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1]
* floorf(op[0]->value.f[c0] / op[1]->value.f[c1]);
break;
+ case GLSL_TYPE_DOUBLE:
+ /* We don't use fmod because it rounds toward zero; GLSL specifies
+ * the use of floor.
+ */
+ data.d[c] = op[0]->value.d[c0] - op[1]->value.d[c1]
+ * floor(op[0]->value.d[c0] / op[1]->value.d[c1]);
+ break;
default:
assert(0);
}
@@ -1169,6 +1280,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.b[c] = op[0]->value.f[c] < op[1]->value.f[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.b[c] = op[0]->value.d[c] < op[1]->value.d[c];
+ break;
default:
assert(0);
}
@@ -1187,6 +1301,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.b[c] = op[0]->value.f[c] > op[1]->value.f[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.b[c] = op[0]->value.d[c] > op[1]->value.d[c];
+ break;
default:
assert(0);
}
@@ -1205,6 +1322,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.b[c] = op[0]->value.f[c] <= op[1]->value.f[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.b[c] = op[0]->value.d[c] <= op[1]->value.d[c];
+ break;
default:
assert(0);
}
@@ -1223,6 +1343,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.b[c] = op[0]->value.f[c] >= op[1]->value.f[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.b[c] = op[0]->value.d[c] >= op[1]->value.d[c];
+ break;
default:
assert(0);
}
@@ -1244,6 +1367,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_BOOL:
data.b[c] = op[0]->value.b[c] == op[1]->value.b[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.b[c] = op[0]->value.d[c] == op[1]->value.d[c];
+ break;
default:
assert(0);
}
@@ -1265,6 +1391,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_BOOL:
data.b[c] = op[0]->value.b[c] != op[1]->value.b[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.b[c] = op[0]->value.d[c] != op[1]->value.d[c];
+ break;
default:
assert(0);
}
@@ -1375,6 +1504,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[0] = op[0]->value.f[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[0] = op[0]->value.d[c];
+ break;
case GLSL_TYPE_BOOL:
data.b[0] = op[0]->value.b[c];
break;
@@ -1474,6 +1606,19 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
data.f[c] = CLAMP(op[0]->value.f[c], 0.0f, 1.0f);
}
break;
+ case ir_unop_pack_double_2x32: {
+ /* XXX needs to be checked on big-endian */
+ uint64_t temp;
+ temp = (uint64_t)op[0]->value.u[0] | ((uint64_t)op[0]->value.u[1] << 32);
+ data.d[0] = *(double *)&temp;
+
+ break;
+ }
+ case ir_unop_unpack_double_2x32:
+ /* XXX needs to be checked on big-endian */
+ data.u[0] = *(uint32_t *)&op[0]->value.d[0];
+ data.u[1] = *((uint32_t *)&op[0]->value.d[0] + 1);
+ break;
case ir_triop_bitfield_extract: {
int offset = op[1]->value.i[0];
@@ -1523,40 +1668,65 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case ir_binop_ldexp:
for (unsigned c = 0; c < components; c++) {
- data.f[c] = ldexp(op[0]->value.f[c], op[1]->value.i[c]);
- /* Flush subnormal values to zero. */
- if (!isnormal(data.f[c]))
- data.f[c] = copysign(0.0f, op[0]->value.f[c]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE) {
+ data.d[c] = ldexp(op[0]->value.d[c], op[1]->value.i[c]);
+ /* Flush subnormal values to zero. */
+ if (!isnormal(data.d[c]))
+ data.d[c] = copysign(0.0, op[0]->value.d[c]);
+ } else {
+ data.f[c] = ldexp(op[0]->value.f[c], op[1]->value.i[c]);
+ /* Flush subnormal values to zero. */
+ if (!isnormal(data.f[c]))
+ data.f[c] = copysign(0.0f, op[0]->value.f[c]);
+ }
}
break;
case ir_triop_fma:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(op[1]->type->base_type == GLSL_TYPE_FLOAT);
- assert(op[2]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT ||
+ op[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(op[1]->type->base_type == GLSL_TYPE_FLOAT ||
+ op[1]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(op[2]->type->base_type == GLSL_TYPE_FLOAT ||
+ op[2]->type->base_type == GLSL_TYPE_DOUBLE);
for (unsigned c = 0; c < components; c++) {
- data.f[c] = op[0]->value.f[c] * op[1]->value.f[c]
- + op[2]->value.f[c];
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = op[0]->value.d[c] * op[1]->value.d[c]
+ + op[2]->value.d[c];
+ else
+ data.f[c] = op[0]->value.f[c] * op[1]->value.f[c]
+ + op[2]->value.f[c];
}
break;
case ir_triop_lrp: {
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(op[1]->type->base_type == GLSL_TYPE_FLOAT);
- assert(op[2]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT ||
+ op[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(op[1]->type->base_type == GLSL_TYPE_FLOAT ||
+ op[1]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(op[2]->type->base_type == GLSL_TYPE_FLOAT ||
+ op[2]->type->base_type == GLSL_TYPE_DOUBLE);
unsigned c2_inc = op[2]->type->is_scalar() ? 0 : 1;
for (unsigned c = 0, c2 = 0; c < components; c2 += c2_inc, c++) {
- data.f[c] = op[0]->value.f[c] * (1.0f - op[2]->value.f[c2]) +
- (op[1]->value.f[c] * op[2]->value.f[c2]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = op[0]->value.d[c] * (1.0 - op[2]->value.d[c2]) +
+ (op[1]->value.d[c] * op[2]->value.d[c2]);
+ else
+ data.f[c] = op[0]->value.f[c] * (1.0f - op[2]->value.f[c2]) +
+ (op[1]->value.f[c] * op[2]->value.f[c2]);
}
break;
}
case ir_triop_csel:
for (unsigned c = 0; c < components; c++) {
- data.u[c] = op[0]->value.b[c] ? op[1]->value.u[c]
+ if (op[1]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = op[0]->value.b[c] ? op[1]->value.d[c]
+ : op[2]->value.d[c];
+ else
+ data.u[c] = op[0]->value.b[c] ? op[1]->value.u[c]
: op[2]->value.u[c];
}
break;
@@ -1579,6 +1749,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_BOOL:
data.b[idx] = op[1]->value.b[0];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[idx] = op[1]->value.d[0];
+ break;
default:
assert(!"Should not get here.");
break;
@@ -1625,6 +1798,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = op[c]->value.f[0];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = op[c]->value.d[0];
+ break;
default:
assert(0);
}
@@ -1666,6 +1842,7 @@ ir_swizzle::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_INT: data.u[i] = v->value.u[swiz_idx[i]]; break;
case GLSL_TYPE_FLOAT: data.f[i] = v->value.f[swiz_idx[i]]; break;
case GLSL_TYPE_BOOL: data.b[i] = v->value.b[swiz_idx[i]]; break;
+ case GLSL_TYPE_DOUBLE:data.d[i] = v->value.d[swiz_idx[i]]; break;
default: assert(!"Should not get here."); break;
}
}
@@ -1740,6 +1917,12 @@ ir_dereference_array::constant_expression_value(struct hash_table *variable_cont
break;
+ case GLSL_TYPE_DOUBLE:
+ for (unsigned i = 0; i < column_type->vector_elements; i++)
+ data.d[i] = array->value.d[mat_idx + i];
+
+ break;
+
default:
assert(!"Should not get here.");
break;
diff --git a/mesalib/src/glsl/ir_function_can_inline.cpp b/mesalib/src/glsl/ir_function_can_inline.cpp
index 7b15d5df1..3b1d15f80 100644
--- a/mesalib/src/glsl/ir_function_can_inline.cpp
+++ b/mesalib/src/glsl/ir_function_can_inline.cpp
@@ -26,11 +26,10 @@
*
* Determines if we can inline a function call using ir_function_inlining.cpp.
*
- * The primary restriction is that we can't return from the function
- * other than as the last instruction. We could potentially work
- * around this for some constructs by flattening control flow and
- * moving the return to the end, or by using breaks from a do {} while
- * (0) loop surrounding the function body.
+ * The primary restriction is that we can't return from the function other
+ * than as the last instruction. In lower_jumps.cpp, we can lower return
+ * statements not at the end of the function to other control flow in order to
+ * deal with this restriction.
*/
#include "ir.h"
diff --git a/mesalib/src/glsl/ir_optimization.h b/mesalib/src/glsl/ir_optimization.h
index 34e0b4b94..7eb861ae5 100644
--- a/mesalib/src/glsl/ir_optimization.h
+++ b/mesalib/src/glsl/ir_optimization.h
@@ -34,13 +34,15 @@
#define EXP_TO_EXP2 0x04
#define POW_TO_EXP2 0x08
#define LOG_TO_LOG2 0x10
-#define MOD_TO_FRACT 0x20
+#define MOD_TO_FLOOR 0x20
#define INT_DIV_TO_MUL_RCP 0x40
#define BITFIELD_INSERT_TO_BFM_BFI 0x80
#define LDEXP_TO_ARITH 0x100
#define CARRY_TO_ARITH 0x200
#define BORROW_TO_ARITH 0x400
#define SAT_TO_CLAMP 0x800
+#define DOPS_TO_DFRAC 0x1000
+#define DFREXP_DLDEXP_TO_ARITH 0x2000
/**
* \see class lower_packing_builtins_visitor
diff --git a/mesalib/src/glsl/ir_print_visitor.cpp b/mesalib/src/glsl/ir_print_visitor.cpp
index bd398052c..01f52e85f 100644
--- a/mesalib/src/glsl/ir_print_visitor.cpp
+++ b/mesalib/src/glsl/ir_print_visitor.cpp
@@ -436,6 +436,17 @@ void ir_print_visitor::visit(ir_constant *ir)
fprintf(f, "%f", ir->value.f[i]);
break;
case GLSL_TYPE_BOOL: fprintf(f, "%d", ir->value.b[i]); break;
+ case GLSL_TYPE_DOUBLE:
+ if (ir->value.d[i] == 0.0)
+ /* 0.0 == -0.0, so print with %f to get the proper sign. */
+ fprintf(f, "%.1f", ir->value.d[i]);
+ else if (fabs(ir->value.d[i]) < 0.000001)
+ fprintf(f, "%a", ir->value.d[i]);
+ else if (fabs(ir->value.d[i]) > 1000000.0)
+ fprintf(f, "%e", ir->value.d[i]);
+ else
+ fprintf(f, "%f", ir->value.d[i]);
+ break;
default: assert(0);
}
}
diff --git a/mesalib/src/glsl/ir_set_program_inouts.cpp b/mesalib/src/glsl/ir_set_program_inouts.cpp
index 97ead750a..e877a2019 100644
--- a/mesalib/src/glsl/ir_set_program_inouts.cpp
+++ b/mesalib/src/glsl/ir_set_program_inouts.cpp
@@ -81,6 +81,13 @@ is_shader_inout(ir_variable *var)
var->data.mode == ir_var_system_value;
}
+static inline bool
+is_dual_slot(ir_variable *var)
+{
+ const glsl_type *type = var->type->without_array();
+ return type == glsl_type::dvec4_type || type == glsl_type::dvec3_type;
+}
+
static void
mark(struct gl_program *prog, ir_variable *var, int offset, int len,
bool is_fragment_shader)
@@ -94,19 +101,32 @@ mark(struct gl_program *prog, ir_variable *var, int offset, int len,
*/
for (int i = 0; i < len; i++) {
- GLbitfield64 bitfield =
- BITFIELD64_BIT(var->data.location + var->data.index + offset + i);
+ bool dual_slot = is_dual_slot(var);
+ int idx = var->data.location + var->data.index + offset + i;
+ GLbitfield64 bitfield = BITFIELD64_BIT(idx);
+
+ /* dvec3 and dvec4 take up 2 slots */
+ if (dual_slot) {
+ idx += i;
+ bitfield |= bitfield << 1;
+ }
if (var->data.mode == ir_var_shader_in) {
prog->InputsRead |= bitfield;
if (is_fragment_shader) {
gl_fragment_program *fprog = (gl_fragment_program *) prog;
- fprog->InterpQualifier[var->data.location +
- var->data.index + offset + i] =
+ fprog->InterpQualifier[idx] =
(glsl_interp_qualifier) var->data.interpolation;
if (var->data.centroid)
fprog->IsCentroid |= bitfield;
if (var->data.sample)
fprog->IsSample |= bitfield;
+
+ /* Set the InterpQualifier of the next slot to the same as the
+ * current one, since dvec3 and dvec4 spans 2 slots.
+ */
+ if (dual_slot)
+ fprog->InterpQualifier[idx + 1] =
+ (glsl_interp_qualifier) var->data.interpolation;
}
} else if (var->data.mode == ir_var_system_value) {
prog->SystemValuesRead |= bitfield;
diff --git a/mesalib/src/glsl/ir_validate.cpp b/mesalib/src/glsl/ir_validate.cpp
index 5a6f8bbf5..667889480 100644
--- a/mesalib/src/glsl/ir_validate.cpp
+++ b/mesalib/src/glsl/ir_validate.cpp
@@ -313,6 +313,10 @@ ir_validate::visit_leave(ir_expression *ir)
case ir_unop_ceil:
case ir_unop_floor:
case ir_unop_fract:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+ ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->operands[0]->type == ir->type);
+ break;
case ir_unop_sin:
case ir_unop_cos:
case ir_unop_sin_reduced:
@@ -340,6 +344,11 @@ ir_validate::visit_leave(ir_expression *ir)
assert(ir->operands[0]->type == glsl_type::vec4_type);
break;
+ case ir_unop_pack_double_2x32:
+ assert(ir->type == glsl_type::double_type);
+ assert(ir->operands[0]->type == glsl_type::uvec2_type);
+ break;
+
case ir_unop_unpack_snorm_2x16:
case ir_unop_unpack_unorm_2x16:
case ir_unop_unpack_half_2x16:
@@ -359,6 +368,11 @@ ir_validate::visit_leave(ir_expression *ir)
assert(ir->operands[0]->type == glsl_type::uint_type);
break;
+ case ir_unop_unpack_double_2x32:
+ assert(ir->type == glsl_type::uvec2_type);
+ assert(ir->operands[0]->type == glsl_type::double_type);
+ break;
+
case ir_unop_bitfield_reverse:
assert(ir->operands[0]->type == ir->type);
assert(ir->type->is_integer());
@@ -381,6 +395,45 @@ ir_validate::visit_leave(ir_expression *ir)
assert(ir->operands[0]->type->is_float());
break;
+ case ir_unop_d2f:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ break;
+ case ir_unop_f2d:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type->base_type == GLSL_TYPE_DOUBLE);
+ break;
+ case ir_unop_d2i:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
+ case ir_unop_i2d:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+ assert(ir->type->base_type == GLSL_TYPE_DOUBLE);
+ break;
+ case ir_unop_d2u:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->type->base_type == GLSL_TYPE_UINT);
+ break;
+ case ir_unop_u2d:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
+ assert(ir->type->base_type == GLSL_TYPE_DOUBLE);
+ break;
+ case ir_unop_d2b:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->type->base_type == GLSL_TYPE_BOOL);
+ break;
+
+ case ir_unop_frexp_sig:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+ ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->type->base_type == GLSL_TYPE_DOUBLE);
+ break;
+ case ir_unop_frexp_exp:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+ ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
case ir_binop_add:
case ir_binop_sub:
case ir_binop_mul:
@@ -481,8 +534,10 @@ ir_validate::visit_leave(ir_expression *ir)
break;
case ir_binop_dot:
- assert(ir->type == glsl_type::float_type);
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type == glsl_type::float_type ||
+ ir->type == glsl_type::double_type);
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+ ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
assert(ir->operands[0]->type->is_vector());
assert(ir->operands[0]->type == ir->operands[1]->type);
break;
@@ -507,7 +562,8 @@ ir_validate::visit_leave(ir_expression *ir)
case ir_binop_ldexp:
assert(ir->operands[0]->type == ir->type);
- assert(ir->operands[0]->type->is_float());
+ assert(ir->operands[0]->type->is_float() ||
+ ir->operands[0]->type->is_double());
assert(ir->operands[1]->type->base_type == GLSL_TYPE_INT);
assert(ir->operands[0]->type->components() ==
ir->operands[1]->type->components());
@@ -533,16 +589,20 @@ ir_validate::visit_leave(ir_expression *ir)
break;
case ir_triop_fma:
- assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT ||
+ ir->type->base_type == GLSL_TYPE_DOUBLE);
assert(ir->type == ir->operands[0]->type);
assert(ir->type == ir->operands[1]->type);
assert(ir->type == ir->operands[2]->type);
break;
case ir_triop_lrp:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+ ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
assert(ir->operands[0]->type == ir->operands[1]->type);
- assert(ir->operands[2]->type == ir->operands[0]->type || ir->operands[2]->type == glsl_type::float_type);
+ assert(ir->operands[2]->type == ir->operands[0]->type ||
+ ir->operands[2]->type == glsl_type::float_type ||
+ ir->operands[2]->type == glsl_type::double_type);
break;
case ir_triop_csel:
@@ -706,7 +766,7 @@ ir_validate::visit(ir_variable *ir)
}
if (ir->data.mode == ir_var_uniform
- && strncmp(ir->name, "gl_", 3) == 0
+ && is_gl_identifier(ir->name)
&& ir->get_state_slots() == NULL) {
printf("built-in uniform has no state\n");
ir->print();
diff --git a/mesalib/src/glsl/link_uniform_blocks.cpp b/mesalib/src/glsl/link_uniform_blocks.cpp
index f5fc5022e..6ca41107e 100644
--- a/mesalib/src/glsl/link_uniform_blocks.cpp
+++ b/mesalib/src/glsl/link_uniform_blocks.cpp
@@ -67,6 +67,28 @@ private:
assert(!"Should not get here.");
}
+ virtual void enter_record(const glsl_type *type, const char *name,
+ bool row_major) {
+ assert(type->is_record());
+ this->offset = glsl_align(
+ this->offset, type->std140_base_alignment(row_major));
+ }
+
+ virtual void leave_record(const glsl_type *type, const char *name,
+ bool row_major) {
+ assert(type->is_record());
+
+ /* If this is the last field of a structure, apply rule #9. The
+ * GL_ARB_uniform_buffer_object spec says:
+ *
+ * "The structure may have padding at the end; the base offset of
+ * the member following the sub-structure is rounded up to the next
+ * multiple of the base alignment of the structure."
+ */
+ this->offset = glsl_align(
+ this->offset, type->std140_base_alignment(row_major));
+ }
+
virtual void visit_field(const glsl_type *type, const char *name,
bool row_major, const glsl_type *record_type,
bool last_field)
@@ -97,27 +119,13 @@ private:
v->IndexName = v->Name;
}
- const unsigned alignment = record_type
- ? record_type->std140_base_alignment(v->RowMajor)
- : type->std140_base_alignment(v->RowMajor);
+ const unsigned alignment = type->std140_base_alignment(v->RowMajor);
unsigned size = type->std140_size(v->RowMajor);
this->offset = glsl_align(this->offset, alignment);
v->Offset = this->offset;
- /* If this is the last field of a structure, apply rule #9. The
- * GL_ARB_uniform_buffer_object spec says:
- *
- * "The structure may have padding at the end; the base offset of
- * the member following the sub-structure is rounded up to the next
- * multiple of the base alignment of the structure."
- *
- * last_field won't be set if this is the last field of a UBO that is
- * not a named instance.
- */
this->offset += size;
- if (last_field)
- this->offset = glsl_align(this->offset, 16);
/* From the GL_ARB_uniform_buffer_object spec:
*
@@ -131,16 +139,6 @@ private:
*/
this->buffer_size = glsl_align(this->offset, 16);
}
-
- virtual void visit_field(const glsl_struct_field *field)
- {
- /* FINISHME: When support for doubles (dvec4, etc.) is added to the
- * FINISHME: compiler, this may be incorrect for a structure in a UBO
- * FINISHME: like struct s { struct { float f } s1; dvec4 v; };.
- */
- this->offset = glsl_align(this->offset,
- field->type->std140_base_alignment(false));
- }
};
class count_block_size : public program_resource_visitor {
diff --git a/mesalib/src/glsl/link_uniform_initializers.cpp b/mesalib/src/glsl/link_uniform_initializers.cpp
index f6a60bce9..69073841e 100644
--- a/mesalib/src/glsl/link_uniform_initializers.cpp
+++ b/mesalib/src/glsl/link_uniform_initializers.cpp
@@ -75,6 +75,11 @@ copy_constant_to_storage(union gl_constant_value *storage,
case GLSL_TYPE_FLOAT:
storage[i].f = val->value.f[i];
break;
+ case GLSL_TYPE_DOUBLE:
+ /* XXX need to check on big-endian */
+ storage[i * 2].u = *(uint32_t *)&val->value.d[i];
+ storage[i * 2 + 1].u = *(((uint32_t *)&val->value.d[i]) + 1);
+ break;
case GLSL_TYPE_BOOL:
storage[i].b = val->value.b[i] ? boolean_true : 0;
break;
@@ -200,6 +205,7 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog,
val->array_elements[0]->type->base_type;
const unsigned int elements = val->array_elements[0]->type->components();
unsigned int idx = 0;
+ unsigned dmul = (base_type == GLSL_TYPE_DOUBLE) ? 2 : 1;
assert(val->type->length >= storage->array_elements);
for (unsigned int i = 0; i < storage->array_elements; i++) {
@@ -209,7 +215,7 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog,
elements,
boolean_true);
- idx += elements;
+ idx += elements * dmul;
}
} else {
copy_constant_to_storage(storage->storage,
diff --git a/mesalib/src/glsl/link_uniforms.cpp b/mesalib/src/glsl/link_uniforms.cpp
index de2f6c9ac..799c74bb9 100644
--- a/mesalib/src/glsl/link_uniforms.cpp
+++ b/mesalib/src/glsl/link_uniforms.cpp
@@ -169,6 +169,9 @@ program_resource_visitor::recursion(const glsl_type *t, char **name,
if (record_type == NULL && t->is_record())
record_type = t;
+ if (t->is_record())
+ this->enter_record(t, *name, row_major);
+
for (unsigned i = 0; i < t->length; i++) {
const char *field = t->fields.structure[i].name;
size_t new_length = name_length;
@@ -208,6 +211,11 @@ program_resource_visitor::recursion(const glsl_type *t, char **name,
*/
record_type = NULL;
}
+
+ if (t->is_record()) {
+ (*name)[name_length] = '\0';
+ this->leave_record(t, *name, row_major);
+ }
} else if (t->is_array() && (t->fields.array->is_record()
|| t->fields.array->is_interface())) {
if (record_type == NULL && t->fields.array->is_record())
@@ -249,6 +257,16 @@ program_resource_visitor::visit_field(const glsl_struct_field *field)
/* empty */
}
+void
+program_resource_visitor::enter_record(const glsl_type *, const char *, bool)
+{
+}
+
+void
+program_resource_visitor::leave_record(const glsl_type *, const char *, bool)
+{
+}
+
namespace {
/**
@@ -526,6 +544,20 @@ private:
assert(!"Should not get here.");
}
+ virtual void enter_record(const glsl_type *type, const char *name,
+ bool row_major) {
+ assert(type->is_record());
+ this->ubo_byte_offset = glsl_align(
+ this->ubo_byte_offset, type->std140_base_alignment(row_major));
+ }
+
+ virtual void leave_record(const glsl_type *type, const char *name,
+ bool row_major) {
+ assert(type->is_record());
+ this->ubo_byte_offset = glsl_align(
+ this->ubo_byte_offset, type->std140_base_alignment(row_major));
+ }
+
virtual void visit_field(const glsl_type *type, const char *name,
bool row_major, const glsl_type *record_type,
bool last_field)
@@ -590,16 +622,11 @@ private:
if (this->ubo_block_index != -1) {
this->uniforms[id].block_index = this->ubo_block_index;
- const unsigned alignment = record_type
- ? record_type->std140_base_alignment(row_major)
- : type->std140_base_alignment(row_major);
+ const unsigned alignment = type->std140_base_alignment(row_major);
this->ubo_byte_offset = glsl_align(this->ubo_byte_offset, alignment);
this->uniforms[id].offset = this->ubo_byte_offset;
this->ubo_byte_offset += type->std140_size(row_major);
- if (last_field)
- this->ubo_byte_offset = glsl_align(this->ubo_byte_offset, 16);
-
if (type->is_array()) {
this->uniforms[id].array_stride =
glsl_align(type->fields.array->std140_size(row_major), 16);
@@ -608,7 +635,12 @@ private:
}
if (type->without_array()->is_matrix()) {
- this->uniforms[id].matrix_stride = 16;
+ const glsl_type *matrix = type->without_array();
+ const unsigned N = matrix->base_type == GLSL_TYPE_DOUBLE ? 8 : 4;
+ const unsigned items = row_major ? matrix->matrix_columns : matrix->vector_elements;
+
+ assert(items <= 4);
+ this->uniforms[id].matrix_stride = glsl_align(items * N, 16);
this->uniforms[id].row_major = row_major;
} else {
this->uniforms[id].matrix_stride = 0;
diff --git a/mesalib/src/glsl/linker.h b/mesalib/src/glsl/linker.h
index 6ee585898..be4da5e0a 100644
--- a/mesalib/src/glsl/linker.h
+++ b/mesalib/src/glsl/linker.h
@@ -170,6 +170,12 @@ protected:
*/
virtual void visit_field(const glsl_struct_field *field);
+ virtual void enter_record(const glsl_type *type, const char *name,
+ bool row_major);
+
+ virtual void leave_record(const glsl_type *type, const char *name,
+ bool row_major);
+
private:
/**
* \param name_length Length of the current name \b not including the
diff --git a/mesalib/src/glsl/list.h b/mesalib/src/glsl/list.h
index 995c666ea..ddb98f76f 100644
--- a/mesalib/src/glsl/list.h
+++ b/mesalib/src/glsl/list.h
@@ -51,6 +51,10 @@
* Therefore, if \c head->next is \c NULL or \c tail_prev->prev is \c NULL,
* the list is empty.
*
+ * Do note that this means that the list nodes will contain pointers into the
+ * list structure itself and as a result you may not \c realloc() an \c
+ * exec_list or any structure in which an \c exec_list is embedded.
+ *
* To anyone familiar with "exec lists" on the Amiga, this structure should
* be immediately recognizable. See the following link for the original Amiga
* operating system documentation on the subject.
@@ -534,9 +538,7 @@ exec_list_validate(const struct exec_list *list)
* either require C++ or assume the exec_node is embedded in a structure
* which is not the case for this function.
*/
- for (node = exec_list_get_head_const(list);
- !exec_node_is_tail_sentinel(node);
- node = exec_node_get_next_const(node)) {
+ for (node = list->head; node->next != NULL; node = node->next) {
assert(node->next->prev == node);
assert(node->prev->next == node);
}
@@ -638,6 +640,12 @@ inline void exec_node::insert_before(exec_list *before)
__next != NULL; \
__node = __next, __next = (__type *)__next->next)
+#define foreach_in_list_reverse_safe(__type, __node, __list) \
+ for (__type *__node = (__type *)(__list)->tail_pred, \
+ *__prev = (__type *)__node->prev; \
+ __prev != NULL; \
+ __node = __prev, __prev = (__type *)__prev->prev)
+
#define foreach_in_list_use_after(__type, __inst, __list) \
__type *(__inst); \
for ((__inst) = (__type *)(__list)->head; \
@@ -665,6 +673,12 @@ inline void exec_node::insert_before(exec_list *before)
(__node)->__field.next != NULL; \
(__node) = exec_node_data(__type, (__node)->__field.next, __field))
+#define foreach_list_typed_reverse(__type, __node, __field, __list) \
+ for (__type * __node = \
+ exec_node_data(__type, (__list)->tail_pred, __field); \
+ (__node)->__field.prev != NULL; \
+ (__node) = exec_node_data(__type, (__node)->__field.prev, __field))
+
#define foreach_list_typed_safe(__type, __node, __field, __list) \
for (__type * __node = \
exec_node_data(__type, (__list)->head, __field), \
@@ -674,4 +688,13 @@ inline void exec_node::insert_before(exec_list *before)
__node = __next, __next = \
exec_node_data(__type, (__next)->__field.next, __field))
+#define foreach_list_typed_safe_reverse(__type, __node, __field, __list) \
+ for (__type * __node = \
+ exec_node_data(__type, (__list)->tail_pred, __field), \
+ * __prev = \
+ exec_node_data(__type, (__node)->__field.prev, __field); \
+ __prev != NULL; \
+ __node = __prev, __prev = \
+ exec_node_data(__type, (__prev)->__field.prev, __field))
+
#endif /* LIST_CONTAINER_H */
diff --git a/mesalib/src/glsl/loop_controls.cpp b/mesalib/src/glsl/loop_controls.cpp
index 1c1d34fef..2459fc1c3 100644
--- a/mesalib/src/glsl/loop_controls.cpp
+++ b/mesalib/src/glsl/loop_controls.cpp
@@ -102,9 +102,10 @@ calculate_iterations(ir_rvalue *from, ir_rvalue *to, ir_rvalue *increment,
return -1;
if (!iter->type->is_integer()) {
+ const ir_expression_operation op = iter->type->is_double()
+ ? ir_unop_d2i : ir_unop_f2i;
ir_rvalue *cast =
- new(mem_ctx) ir_expression(ir_unop_f2i, glsl_type::int_type, iter,
- NULL);
+ new(mem_ctx) ir_expression(op, glsl_type::int_type, iter, NULL);
iter = cast->constant_expression_value();
}
@@ -134,6 +135,9 @@ calculate_iterations(ir_rvalue *from, ir_rvalue *to, ir_rvalue *increment,
case GLSL_TYPE_FLOAT:
iter = new(mem_ctx) ir_constant(float(iter_value + bias[i]));
break;
+ case GLSL_TYPE_DOUBLE:
+ iter = new(mem_ctx) ir_constant(double(iter_value + bias[i]));
+ break;
default:
unreachable(!"Unsupported type for loop iterator.");
}
diff --git a/mesalib/src/glsl/lower_instructions.cpp b/mesalib/src/glsl/lower_instructions.cpp
index 684285350..4779de059 100644
--- a/mesalib/src/glsl/lower_instructions.cpp
+++ b/mesalib/src/glsl/lower_instructions.cpp
@@ -36,12 +36,14 @@
* - EXP_TO_EXP2
* - POW_TO_EXP2
* - LOG_TO_LOG2
- * - MOD_TO_FRACT
+ * - MOD_TO_FLOOR
* - LDEXP_TO_ARITH
+ * - DFREXP_TO_ARITH
* - BITFIELD_INSERT_TO_BFM_BFI
* - CARRY_TO_ARITH
* - BORROW_TO_ARITH
* - SAT_TO_CLAMP
+ * - DOPS_TO_DFRAC
*
* SUB_TO_ADD_NEG:
* ---------------
@@ -77,17 +79,25 @@
* Many older GPUs don't have an x**y instruction. For these GPUs, convert
* x**y to 2**(y * log2(x)).
*
- * MOD_TO_FRACT:
+ * MOD_TO_FLOOR:
* -------------
- * Breaks an ir_binop_mod expression down to (op1 * fract(op0 / op1))
+ * Breaks an ir_binop_mod expression down to (op0 - op1 * floor(op0 / op1))
*
* Many GPUs don't have a MOD instruction (945 and 965 included), and
* if we have to break it down like this anyway, it gives an
* opportunity to do things like constant fold the (1.0 / op1) easily.
*
+ * Note: before we used to implement this as op1 * fract(op / op1) but this
+ * implementation had significant precision errors.
+ *
* LDEXP_TO_ARITH:
* -------------
- * Converts ir_binop_ldexp to arithmetic and bit operations.
+ * Converts ir_binop_ldexp to arithmetic and bit operations for float sources.
+ *
+ * DFREXP_DLDEXP_TO_ARITH:
+ * ---------------
+ * Converts ir_binop_ldexp, ir_unop_frexp_sig, and ir_unop_frexp_exp to
+ * arithmetic and bit ops for double arguments.
*
* BITFIELD_INSERT_TO_BFM_BFI:
* ---------------------------
@@ -109,9 +119,13 @@
* -------------
* Converts ir_unop_saturate into min(max(x, 0.0), 1.0)
*
+ * DOPS_TO_DFRAC:
+ * --------------
+ * Converts double trunc, ceil, floor, round to fract
*/
#include "main/core.h" /* for M_LOG2E */
+#include "program/prog_instruction.h" /* for swizzle */
#include "glsl_types.h"
#include "ir.h"
#include "ir_builder.h"
@@ -136,15 +150,25 @@ private:
void sub_to_add_neg(ir_expression *);
void div_to_mul_rcp(ir_expression *);
void int_div_to_mul_rcp(ir_expression *);
- void mod_to_fract(ir_expression *);
+ void mod_to_floor(ir_expression *);
void exp_to_exp2(ir_expression *);
void pow_to_exp2(ir_expression *);
void log_to_log2(ir_expression *);
void bitfield_insert_to_bfm_bfi(ir_expression *);
void ldexp_to_arith(ir_expression *);
+ void dldexp_to_arith(ir_expression *);
+ void dfrexp_sig_to_arith(ir_expression *);
+ void dfrexp_exp_to_arith(ir_expression *);
void carry_to_arith(ir_expression *);
void borrow_to_arith(ir_expression *);
void sat_to_clamp(ir_expression *);
+ void double_dot_to_fma(ir_expression *);
+ void double_lrp(ir_expression *);
+ void dceil_to_dfrac(ir_expression *);
+ void dfloor_to_dfrac(ir_expression *);
+ void dround_even_to_dfrac(ir_expression *);
+ void dtrunc_to_dfrac(ir_expression *);
+ void dsign_to_csel(ir_expression *);
};
} /* anonymous namespace */
@@ -175,7 +199,7 @@ lower_instructions_visitor::sub_to_add_neg(ir_expression *ir)
void
lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir)
{
- assert(ir->operands[1]->type->is_float());
+ assert(ir->operands[1]->type->is_float() || ir->operands[1]->type->is_double());
/* New expression for the 1.0 / op1 */
ir_rvalue *expr;
@@ -276,37 +300,50 @@ lower_instructions_visitor::log_to_log2(ir_expression *ir)
}
void
-lower_instructions_visitor::mod_to_fract(ir_expression *ir)
+lower_instructions_visitor::mod_to_floor(ir_expression *ir)
{
- ir_variable *temp = new(ir) ir_variable(ir->operands[1]->type, "mod_b",
- ir_var_temporary);
- this->base_ir->insert_before(temp);
-
- ir_assignment *const assign =
- new(ir) ir_assignment(new(ir) ir_dereference_variable(temp),
- ir->operands[1], NULL);
-
- this->base_ir->insert_before(assign);
+ ir_variable *x = new(ir) ir_variable(ir->operands[0]->type, "mod_x",
+ ir_var_temporary);
+ ir_variable *y = new(ir) ir_variable(ir->operands[1]->type, "mod_y",
+ ir_var_temporary);
+ this->base_ir->insert_before(x);
+ this->base_ir->insert_before(y);
+
+ ir_assignment *const assign_x =
+ new(ir) ir_assignment(new(ir) ir_dereference_variable(x),
+ ir->operands[0], NULL);
+ ir_assignment *const assign_y =
+ new(ir) ir_assignment(new(ir) ir_dereference_variable(y),
+ ir->operands[1], NULL);
+
+ this->base_ir->insert_before(assign_x);
+ this->base_ir->insert_before(assign_y);
ir_expression *const div_expr =
- new(ir) ir_expression(ir_binop_div, ir->operands[0]->type,
- ir->operands[0],
- new(ir) ir_dereference_variable(temp));
+ new(ir) ir_expression(ir_binop_div, x->type,
+ new(ir) ir_dereference_variable(x),
+ new(ir) ir_dereference_variable(y));
/* Don't generate new IR that would need to be lowered in an additional
* pass.
*/
- if (lowering(DIV_TO_MUL_RCP))
+ if (lowering(DIV_TO_MUL_RCP) && (ir->type->is_float() || ir->type->is_double()))
div_to_mul_rcp(div_expr);
- ir_rvalue *expr = new(ir) ir_expression(ir_unop_fract,
- ir->operands[0]->type,
- div_expr,
- NULL);
+ ir_expression *const floor_expr =
+ new(ir) ir_expression(ir_unop_floor, x->type, div_expr);
- ir->operation = ir_binop_mul;
- ir->operands[0] = new(ir) ir_dereference_variable(temp);
- ir->operands[1] = expr;
+ if (lowering(DOPS_TO_DFRAC) && ir->type->is_double())
+ dfloor_to_dfrac(floor_expr);
+
+ ir_expression *const mul_expr =
+ new(ir) ir_expression(ir_binop_mul,
+ new(ir) ir_dereference_variable(y),
+ floor_expr);
+
+ ir->operation = ir_binop_sub;
+ ir->operands[0] = new(ir) ir_dereference_variable(x);
+ ir->operands[1] = mul_expr;
this->progress = true;
}
@@ -454,6 +491,262 @@ lower_instructions_visitor::ldexp_to_arith(ir_expression *ir)
this->progress = true;
}
+void
+lower_instructions_visitor::dldexp_to_arith(ir_expression *ir)
+{
+ /* See ldexp_to_arith for structure. Uses frexp_exp to extract the exponent
+ * from the significand.
+ */
+
+ const unsigned vec_elem = ir->type->vector_elements;
+
+ /* Types */
+ const glsl_type *ivec = glsl_type::get_instance(GLSL_TYPE_INT, vec_elem, 1);
+ const glsl_type *bvec = glsl_type::get_instance(GLSL_TYPE_BOOL, vec_elem, 1);
+
+ /* Constants */
+ ir_constant *zeroi = ir_constant::zero(ir, ivec);
+
+ ir_constant *sign_mask = new(ir) ir_constant(0x80000000u);
+
+ ir_constant *exp_shift = new(ir) ir_constant(20);
+ ir_constant *exp_width = new(ir) ir_constant(11);
+ ir_constant *exp_bias = new(ir) ir_constant(1022, vec_elem);
+
+ /* Temporary variables */
+ ir_variable *x = new(ir) ir_variable(ir->type, "x", ir_var_temporary);
+ ir_variable *exp = new(ir) ir_variable(ivec, "exp", ir_var_temporary);
+
+ ir_variable *zero_sign_x = new(ir) ir_variable(ir->type, "zero_sign_x",
+ ir_var_temporary);
+
+ ir_variable *extracted_biased_exp =
+ new(ir) ir_variable(ivec, "extracted_biased_exp", ir_var_temporary);
+ ir_variable *resulting_biased_exp =
+ new(ir) ir_variable(ivec, "resulting_biased_exp", ir_var_temporary);
+
+ ir_variable *is_not_zero_or_underflow =
+ new(ir) ir_variable(bvec, "is_not_zero_or_underflow", ir_var_temporary);
+
+ ir_instruction &i = *base_ir;
+
+ /* Copy and arguments. */
+ i.insert_before(x);
+ i.insert_before(assign(x, ir->operands[0]));
+ i.insert_before(exp);
+ i.insert_before(assign(exp, ir->operands[1]));
+
+ ir_expression *frexp_exp = expr(ir_unop_frexp_exp, x);
+ if (lowering(DFREXP_DLDEXP_TO_ARITH))
+ dfrexp_exp_to_arith(frexp_exp);
+
+ /* Extract the biased exponent from . */
+ i.insert_before(extracted_biased_exp);
+ i.insert_before(assign(extracted_biased_exp, add(frexp_exp, exp_bias)));
+
+ i.insert_before(resulting_biased_exp);
+ i.insert_before(assign(resulting_biased_exp,
+ add(extracted_biased_exp, exp)));
+
+ /* Test if result is ±0.0, subnormal, or underflow by checking if the
+ * resulting biased exponent would be less than 0x1. If so, the result is
+ * 0.0 with the sign of x. (Actually, invert the conditions so that
+ * immediate values are the second arguments, which is better for i965)
+ * TODO: Implement in a vector fashion.
+ */
+ i.insert_before(zero_sign_x);
+ for (unsigned elem = 0; elem < vec_elem; elem++) {
+ ir_variable *unpacked =
+ new(ir) ir_variable(glsl_type::uvec2_type, "unpacked", ir_var_temporary);
+ i.insert_before(unpacked);
+ i.insert_before(
+ assign(unpacked,
+ expr(ir_unop_unpack_double_2x32, swizzle(x, elem, 1))));
+ i.insert_before(assign(unpacked, bit_and(swizzle_y(unpacked), sign_mask->clone(ir, NULL)),
+ WRITEMASK_Y));
+ i.insert_before(assign(unpacked, ir_constant::zero(ir, glsl_type::uint_type), WRITEMASK_X));
+ i.insert_before(assign(zero_sign_x,
+ expr(ir_unop_pack_double_2x32, unpacked),
+ 1 << elem));
+ }
+ i.insert_before(is_not_zero_or_underflow);
+ i.insert_before(assign(is_not_zero_or_underflow,
+ gequal(resulting_biased_exp,
+ new(ir) ir_constant(0x1, vec_elem))));
+ i.insert_before(assign(x, csel(is_not_zero_or_underflow,
+ x, zero_sign_x)));
+ i.insert_before(assign(resulting_biased_exp,
+ csel(is_not_zero_or_underflow,
+ resulting_biased_exp, zeroi)));
+
+ /* We could test for overflows by checking if the resulting biased exponent
+ * would be greater than 0xFE. Turns out we don't need to because the GLSL
+ * spec says:
+ *
+ * "If this product is too large to be represented in the
+ * floating-point type, the result is undefined."
+ */
+
+ ir_rvalue *results[4] = {NULL};
+ for (unsigned elem = 0; elem < vec_elem; elem++) {
+ ir_variable *unpacked =
+ new(ir) ir_variable(glsl_type::uvec2_type, "unpacked", ir_var_temporary);
+ i.insert_before(unpacked);
+ i.insert_before(
+ assign(unpacked,
+ expr(ir_unop_unpack_double_2x32, swizzle(x, elem, 1))));
+
+ ir_expression *bfi = bitfield_insert(
+ swizzle_y(unpacked),
+ i2u(swizzle(resulting_biased_exp, elem, 1)),
+ exp_shift->clone(ir, NULL),
+ exp_width->clone(ir, NULL));
+
+ if (lowering(BITFIELD_INSERT_TO_BFM_BFI))
+ bitfield_insert_to_bfm_bfi(bfi);
+
+ i.insert_before(assign(unpacked, bfi, WRITEMASK_Y));
+
+ results[elem] = expr(ir_unop_pack_double_2x32, unpacked);
+ }
+
+ ir->operation = ir_quadop_vector;
+ ir->operands[0] = results[0];
+ ir->operands[1] = results[1];
+ ir->operands[2] = results[2];
+ ir->operands[3] = results[3];
+
+ /* Don't generate new IR that would need to be lowered in an additional
+ * pass.
+ */
+
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::dfrexp_sig_to_arith(ir_expression *ir)
+{
+ const unsigned vec_elem = ir->type->vector_elements;
+ const glsl_type *bvec = glsl_type::get_instance(GLSL_TYPE_BOOL, vec_elem, 1);
+
+ /* Double-precision floating-point values are stored as
+ * 1 sign bit;
+ * 11 exponent bits;
+ * 52 mantissa bits.
+ *
+ * We're just extracting the significand here, so we only need to modify
+ * the upper 32-bit uint. Unfortunately we must extract each double
+ * independently as there is no vector version of unpackDouble.
+ */
+
+ ir_instruction &i = *base_ir;
+
+ ir_variable *is_not_zero =
+ new(ir) ir_variable(bvec, "is_not_zero", ir_var_temporary);
+ ir_rvalue *results[4] = {NULL};
+
+ ir_constant *dzero = new(ir) ir_constant(0.0, vec_elem);
+ i.insert_before(is_not_zero);
+ i.insert_before(
+ assign(is_not_zero,
+ nequal(abs(ir->operands[0]->clone(ir, NULL)), dzero)));
+
+ /* TODO: Remake this as more vector-friendly when int64 support is
+ * available.
+ */
+ for (unsigned elem = 0; elem < vec_elem; elem++) {
+ ir_constant *zero = new(ir) ir_constant(0u, 1);
+ ir_constant *sign_mantissa_mask = new(ir) ir_constant(0x800fffffu, 1);
+
+ /* Exponent of double floating-point values in the range [0.5, 1.0). */
+ ir_constant *exponent_value = new(ir) ir_constant(0x3fe00000u, 1);
+
+ ir_variable *bits =
+ new(ir) ir_variable(glsl_type::uint_type, "bits", ir_var_temporary);
+ ir_variable *unpacked =
+ new(ir) ir_variable(glsl_type::uvec2_type, "unpacked", ir_var_temporary);
+
+ ir_rvalue *x = swizzle(ir->operands[0]->clone(ir, NULL), elem, 1);
+
+ i.insert_before(bits);
+ i.insert_before(unpacked);
+ i.insert_before(assign(unpacked, expr(ir_unop_unpack_double_2x32, x)));
+
+ /* Manipulate the high uint to remove the exponent and replace it with
+ * either the default exponent or zero.
+ */
+ i.insert_before(assign(bits, swizzle_y(unpacked)));
+ i.insert_before(assign(bits, bit_and(bits, sign_mantissa_mask)));
+ i.insert_before(assign(bits, bit_or(bits,
+ csel(swizzle(is_not_zero, elem, 1),
+ exponent_value,
+ zero))));
+ i.insert_before(assign(unpacked, bits, WRITEMASK_Y));
+ results[elem] = expr(ir_unop_pack_double_2x32, unpacked);
+ }
+
+ /* Put the dvec back together */
+ ir->operation = ir_quadop_vector;
+ ir->operands[0] = results[0];
+ ir->operands[1] = results[1];
+ ir->operands[2] = results[2];
+ ir->operands[3] = results[3];
+
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::dfrexp_exp_to_arith(ir_expression *ir)
+{
+ const unsigned vec_elem = ir->type->vector_elements;
+ const glsl_type *bvec = glsl_type::get_instance(GLSL_TYPE_BOOL, vec_elem, 1);
+ const glsl_type *uvec = glsl_type::get_instance(GLSL_TYPE_UINT, vec_elem, 1);
+
+ /* Double-precision floating-point values are stored as
+ * 1 sign bit;
+ * 11 exponent bits;
+ * 52 mantissa bits.
+ *
+ * We're just extracting the exponent here, so we only care about the upper
+ * 32-bit uint.
+ */
+
+ ir_instruction &i = *base_ir;
+
+ ir_variable *is_not_zero =
+ new(ir) ir_variable(bvec, "is_not_zero", ir_var_temporary);
+ ir_variable *high_words =
+ new(ir) ir_variable(uvec, "high_words", ir_var_temporary);
+ ir_constant *dzero = new(ir) ir_constant(0.0, vec_elem);
+ ir_constant *izero = new(ir) ir_constant(0, vec_elem);
+
+ ir_rvalue *absval = abs(ir->operands[0]);
+
+ i.insert_before(is_not_zero);
+ i.insert_before(high_words);
+ i.insert_before(assign(is_not_zero, nequal(absval->clone(ir, NULL), dzero)));
+
+ /* Extract all of the upper uints. */
+ for (unsigned elem = 0; elem < vec_elem; elem++) {
+ ir_rvalue *x = swizzle(absval->clone(ir, NULL), elem, 1);
+
+ i.insert_before(assign(high_words,
+ swizzle_y(expr(ir_unop_unpack_double_2x32, x)),
+ 1 << elem));
+
+ }
+ ir_constant *exponent_shift = new(ir) ir_constant(20, vec_elem);
+ ir_constant *exponent_bias = new(ir) ir_constant(-1022, vec_elem);
+
+ /* For non-zero inputs, shift the exponent down and apply bias. */
+ ir->operation = ir_triop_csel;
+ ir->operands[0] = new(ir) ir_dereference_variable(is_not_zero);
+ ir->operands[1] = add(exponent_bias, u2i(rshift(high_words, exponent_shift)));
+ ir->operands[2] = izero;
+
+ this->progress = true;
+}
+
void
lower_instructions_visitor::carry_to_arith(ir_expression *ir)
{
@@ -508,10 +801,211 @@ lower_instructions_visitor::sat_to_clamp(ir_expression *ir)
this->progress = true;
}
+void
+lower_instructions_visitor::double_dot_to_fma(ir_expression *ir)
+{
+ ir_variable *temp = new(ir) ir_variable(ir->operands[0]->type->get_base_type(), "dot_res",
+ ir_var_temporary);
+ this->base_ir->insert_before(temp);
+
+ int nc = ir->operands[0]->type->components();
+ for (int i = nc - 1; i >= 1; i--) {
+ ir_assignment *assig;
+ if (i == (nc - 1)) {
+ assig = assign(temp, mul(swizzle(ir->operands[0]->clone(ir, NULL), i, 1),
+ swizzle(ir->operands[1]->clone(ir, NULL), i, 1)));
+ } else {
+ assig = assign(temp, fma(swizzle(ir->operands[0]->clone(ir, NULL), i, 1),
+ swizzle(ir->operands[1]->clone(ir, NULL), i, 1),
+ temp));
+ }
+ this->base_ir->insert_before(assig);
+ }
+
+ ir->operation = ir_triop_fma;
+ ir->operands[0] = swizzle(ir->operands[0], 0, 1);
+ ir->operands[1] = swizzle(ir->operands[1], 0, 1);
+ ir->operands[2] = new(ir) ir_dereference_variable(temp);
+
+ this->progress = true;
+
+}
+
+void
+lower_instructions_visitor::double_lrp(ir_expression *ir)
+{
+ int swizval;
+ ir_rvalue *op0 = ir->operands[0], *op2 = ir->operands[2];
+ ir_constant *one = new(ir) ir_constant(1.0, op2->type->vector_elements);
+
+ switch (op2->type->vector_elements) {
+ case 1:
+ swizval = SWIZZLE_XXXX;
+ break;
+ default:
+ assert(op0->type->vector_elements == op2->type->vector_elements);
+ swizval = SWIZZLE_XYZW;
+ break;
+ }
+
+ ir->operation = ir_triop_fma;
+ ir->operands[0] = swizzle(op2, swizval, op0->type->vector_elements);
+ ir->operands[2] = mul(sub(one, op2->clone(ir, NULL)), op0);
+
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::dceil_to_dfrac(ir_expression *ir)
+{
+ /*
+ * frtemp = frac(x);
+ * temp = sub(x, frtemp);
+ * result = temp + ((frtemp != 0.0) ? 1.0 : 0.0);
+ */
+ ir_instruction &i = *base_ir;
+ ir_constant *zero = new(ir) ir_constant(0.0, ir->operands[0]->type->vector_elements);
+ ir_constant *one = new(ir) ir_constant(1.0, ir->operands[0]->type->vector_elements);
+ ir_variable *frtemp = new(ir) ir_variable(ir->operands[0]->type, "frtemp",
+ ir_var_temporary);
+
+ i.insert_before(frtemp);
+ i.insert_before(assign(frtemp, fract(ir->operands[0])));
+
+ ir->operation = ir_binop_add;
+ ir->operands[0] = sub(ir->operands[0]->clone(ir, NULL), frtemp);
+ ir->operands[1] = csel(nequal(frtemp, zero), one, zero->clone(ir, NULL));
+
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::dfloor_to_dfrac(ir_expression *ir)
+{
+ /*
+ * frtemp = frac(x);
+ * result = sub(x, frtemp);
+ */
+ ir->operation = ir_binop_sub;
+ ir->operands[1] = fract(ir->operands[0]->clone(ir, NULL));
+
+ this->progress = true;
+}
+void
+lower_instructions_visitor::dround_even_to_dfrac(ir_expression *ir)
+{
+ /*
+ * insane but works
+ * temp = x + 0.5;
+ * frtemp = frac(temp);
+ * t2 = sub(temp, frtemp);
+ * if (frac(x) == 0.5)
+ * result = frac(t2 * 0.5) == 0 ? t2 : t2 - 1;
+ * else
+ * result = t2;
+
+ */
+ ir_instruction &i = *base_ir;
+ ir_variable *frtemp = new(ir) ir_variable(ir->operands[0]->type, "frtemp",
+ ir_var_temporary);
+ ir_variable *temp = new(ir) ir_variable(ir->operands[0]->type, "temp",
+ ir_var_temporary);
+ ir_variable *t2 = new(ir) ir_variable(ir->operands[0]->type, "t2",
+ ir_var_temporary);
+ ir_constant *p5 = new(ir) ir_constant(0.5, ir->operands[0]->type->vector_elements);
+ ir_constant *one = new(ir) ir_constant(1.0, ir->operands[0]->type->vector_elements);
+ ir_constant *zero = new(ir) ir_constant(0.0, ir->operands[0]->type->vector_elements);
+
+ i.insert_before(temp);
+ i.insert_before(assign(temp, add(ir->operands[0], p5)));
+
+ i.insert_before(frtemp);
+ i.insert_before(assign(frtemp, fract(temp)));
+
+ i.insert_before(t2);
+ i.insert_before(assign(t2, sub(temp, frtemp)));
+
+ ir->operation = ir_triop_csel;
+ ir->operands[0] = equal(fract(ir->operands[0]->clone(ir, NULL)),
+ p5->clone(ir, NULL));
+ ir->operands[1] = csel(equal(fract(mul(t2, p5->clone(ir, NULL))),
+ zero),
+ t2,
+ sub(t2, one));
+ ir->operands[2] = new(ir) ir_dereference_variable(t2);
+
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::dtrunc_to_dfrac(ir_expression *ir)
+{
+ /*
+ * frtemp = frac(x);
+ * temp = sub(x, frtemp);
+ * result = x >= 0 ? temp : temp + (frtemp == 0.0) ? 0 : 1;
+ */
+ ir_rvalue *arg = ir->operands[0];
+ ir_instruction &i = *base_ir;
+
+ ir_constant *zero = new(ir) ir_constant(0.0, arg->type->vector_elements);
+ ir_constant *one = new(ir) ir_constant(1.0, arg->type->vector_elements);
+ ir_variable *frtemp = new(ir) ir_variable(arg->type, "frtemp",
+ ir_var_temporary);
+ ir_variable *temp = new(ir) ir_variable(ir->operands[0]->type, "temp",
+ ir_var_temporary);
+
+ i.insert_before(frtemp);
+ i.insert_before(assign(frtemp, fract(arg)));
+ i.insert_before(temp);
+ i.insert_before(assign(temp, sub(arg->clone(ir, NULL), frtemp)));
+
+ ir->operation = ir_triop_csel;
+ ir->operands[0] = gequal(arg->clone(ir, NULL), zero);
+ ir->operands[1] = new (ir) ir_dereference_variable(temp);
+ ir->operands[2] = add(temp,
+ csel(equal(frtemp, zero->clone(ir, NULL)),
+ zero->clone(ir, NULL),
+ one));
+
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::dsign_to_csel(ir_expression *ir)
+{
+ /*
+ * temp = x > 0.0 ? 1.0 : 0.0;
+ * result = x < 0.0 ? -1.0 : temp;
+ */
+ ir_rvalue *arg = ir->operands[0];
+ ir_constant *zero = new(ir) ir_constant(0.0, arg->type->vector_elements);
+ ir_constant *one = new(ir) ir_constant(1.0, arg->type->vector_elements);
+ ir_constant *neg_one = new(ir) ir_constant(-1.0, arg->type->vector_elements);
+
+ ir->operation = ir_triop_csel;
+ ir->operands[0] = less(arg->clone(ir, NULL),
+ zero->clone(ir, NULL));
+ ir->operands[1] = neg_one;
+ ir->operands[2] = csel(greater(arg, zero),
+ one,
+ zero->clone(ir, NULL));
+
+ this->progress = true;
+}
+
ir_visitor_status
lower_instructions_visitor::visit_leave(ir_expression *ir)
{
switch (ir->operation) {
+ case ir_binop_dot:
+ if (ir->operands[0]->type->is_double())
+ double_dot_to_fma(ir);
+ break;
+ case ir_triop_lrp:
+ if (ir->operands[0]->type->is_double())
+ double_lrp(ir);
+ break;
case ir_binop_sub:
if (lowering(SUB_TO_ADD_NEG))
sub_to_add_neg(ir);
@@ -520,7 +1014,8 @@ lower_instructions_visitor::visit_leave(ir_expression *ir)
case ir_binop_div:
if (ir->operands[1]->type->is_integer() && lowering(INT_DIV_TO_MUL_RCP))
int_div_to_mul_rcp(ir);
- else if (ir->operands[1]->type->is_float() && lowering(DIV_TO_MUL_RCP))
+ else if ((ir->operands[1]->type->is_float() ||
+ ir->operands[1]->type->is_double()) && lowering(DIV_TO_MUL_RCP))
div_to_mul_rcp(ir);
break;
@@ -535,8 +1030,8 @@ lower_instructions_visitor::visit_leave(ir_expression *ir)
break;
case ir_binop_mod:
- if (lowering(MOD_TO_FRACT) && ir->type->is_float())
- mod_to_fract(ir);
+ if (lowering(MOD_TO_FLOOR) && (ir->type->is_float() || ir->type->is_double()))
+ mod_to_floor(ir);
break;
case ir_binop_pow:
@@ -550,8 +1045,20 @@ lower_instructions_visitor::visit_leave(ir_expression *ir)
break;
case ir_binop_ldexp:
- if (lowering(LDEXP_TO_ARITH))
+ if (lowering(LDEXP_TO_ARITH) && ir->type->is_float())
ldexp_to_arith(ir);
+ if (lowering(DFREXP_DLDEXP_TO_ARITH) && ir->type->is_double())
+ dldexp_to_arith(ir);
+ break;
+
+ case ir_unop_frexp_exp:
+ if (lowering(DFREXP_DLDEXP_TO_ARITH) && ir->operands[0]->type->is_double())
+ dfrexp_exp_to_arith(ir);
+ break;
+
+ case ir_unop_frexp_sig:
+ if (lowering(DFREXP_DLDEXP_TO_ARITH) && ir->operands[0]->type->is_double())
+ dfrexp_sig_to_arith(ir);
break;
case ir_binop_carry:
@@ -569,6 +1076,30 @@ lower_instructions_visitor::visit_leave(ir_expression *ir)
sat_to_clamp(ir);
break;
+ case ir_unop_trunc:
+ if (lowering(DOPS_TO_DFRAC) && ir->type->is_double())
+ dtrunc_to_dfrac(ir);
+ break;
+
+ case ir_unop_ceil:
+ if (lowering(DOPS_TO_DFRAC) && ir->type->is_double())
+ dceil_to_dfrac(ir);
+ break;
+
+ case ir_unop_floor:
+ if (lowering(DOPS_TO_DFRAC) && ir->type->is_double())
+ dfloor_to_dfrac(ir);
+ break;
+
+ case ir_unop_round_even:
+ if (lowering(DOPS_TO_DFRAC) && ir->type->is_double())
+ dround_even_to_dfrac(ir);
+ break;
+
+ case ir_unop_sign:
+ if (lowering(DOPS_TO_DFRAC) && ir->type->is_double())
+ dsign_to_csel(ir);
+ break;
default:
return visit_continue;
}
diff --git a/mesalib/src/glsl/lower_mat_op_to_vec.cpp b/mesalib/src/glsl/lower_mat_op_to_vec.cpp
index 105ee0d3f..dda754f91 100644
--- a/mesalib/src/glsl/lower_mat_op_to_vec.cpp
+++ b/mesalib/src/glsl/lower_mat_op_to_vec.cpp
@@ -354,6 +354,8 @@ ir_mat_op_to_vec_visitor::visit_leave(ir_assignment *orig_assign)
/* OK, time to break down this matrix operation. */
switch (orig_expr->operation) {
+ case ir_unop_d2f:
+ case ir_unop_f2d:
case ir_unop_neg: {
/* Apply the operation to each column.*/
for (i = 0; i < matrix_columns; i++) {
diff --git a/mesalib/src/glsl/lower_ubo_reference.cpp b/mesalib/src/glsl/lower_ubo_reference.cpp
index 43dd067fa..4ea4ccb03 100644
--- a/mesalib/src/glsl/lower_ubo_reference.cpp
+++ b/mesalib/src/glsl/lower_ubo_reference.cpp
@@ -140,7 +140,8 @@ public:
void handle_rvalue(ir_rvalue **rvalue);
void emit_ubo_loads(ir_dereference *deref, ir_variable *base_offset,
- unsigned int deref_offset, bool row_major);
+ unsigned int deref_offset, bool row_major,
+ int matrix_columns);
ir_expression *ubo_load(const struct glsl_type *type,
ir_rvalue *offset);
@@ -265,6 +266,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
ir_rvalue *offset = new(mem_ctx) ir_constant(0u);
unsigned const_offset = 0;
bool row_major = is_dereferenced_thing_row_major(deref);
+ int matrix_columns = 1;
/* Calculate the offset to the start of the region of the UBO
* dereferenced by *rvalue. This may be a variable offset if an
@@ -288,6 +290,9 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
* vector) is handled below in emit_ubo_loads.
*/
array_stride = 4;
+ if (deref_array->array->type->is_double())
+ array_stride *= 2;
+ matrix_columns = deref_array->array->type->matrix_columns;
} else if (deref_array->type->is_interface()) {
/* We're processing an array dereference of an interface instance
* array. The thing being dereferenced *must* be a variable
@@ -334,15 +339,6 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
const glsl_type *struct_type = deref_record->record->type;
unsigned intra_struct_offset = 0;
- /* glsl_type::std140_base_alignment doesn't grok interfaces. Use
- * 16-bytes for the alignment because that is the general minimum of
- * std140.
- */
- const unsigned struct_alignment = struct_type->is_interface()
- ? 16
- : struct_type->std140_base_alignment(row_major);
-
-
for (unsigned int i = 0; i < struct_type->length; i++) {
const glsl_type *type = struct_type->fields.structure[i].type;
@@ -372,7 +368,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
*/
if (type->without_array()->is_record()) {
intra_struct_offset = glsl_align(intra_struct_offset,
- struct_alignment);
+ field_align);
}
}
@@ -405,7 +401,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
base_ir->insert_before(assign(load_offset, offset));
deref = new(mem_ctx) ir_dereference_variable(load_var);
- emit_ubo_loads(deref, load_offset, const_offset, row_major);
+ emit_ubo_loads(deref, load_offset, const_offset, row_major, matrix_columns);
*rvalue = deref;
progress = true;
@@ -436,7 +432,8 @@ void
lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
ir_variable *base_offset,
unsigned int deref_offset,
- bool row_major)
+ bool row_major,
+ int matrix_columns)
{
if (deref->type->is_record()) {
unsigned int field_offset = 0;
@@ -453,7 +450,7 @@ lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
field->type->std140_base_alignment(row_major));
emit_ubo_loads(field_deref, base_offset, deref_offset + field_offset,
- row_major);
+ row_major, 1);
field_offset += field->type->std140_size(row_major);
}
@@ -472,7 +469,7 @@ lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
element);
emit_ubo_loads(element_deref, base_offset,
deref_offset + i * array_stride,
- row_major);
+ row_major, 1);
}
return;
}
@@ -488,14 +485,18 @@ lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
/* For a row-major matrix, the next column starts at the next
* element.
*/
- emit_ubo_loads(col_deref, base_offset, deref_offset + i * 4,
- row_major);
+ int size_mul = deref->type->is_double() ? 8 : 4;
+ emit_ubo_loads(col_deref, base_offset, deref_offset + i * size_mul,
+ row_major, deref->type->matrix_columns);
} else {
/* std140 always rounds the stride of arrays (and matrices) to a
- * vec4, so matrices are always 16 between columns/rows.
+ * vec4, so matrices are always 16 between columns/rows. With
+ * doubles, they will be 32 apart when there are more than 2 rows.
*/
- emit_ubo_loads(col_deref, base_offset, deref_offset + i * 16,
- row_major);
+ int size_mul = (deref->type->is_double() &&
+ deref->type->vector_elements > 2) ? 32 : 16;
+ emit_ubo_loads(col_deref, base_offset, deref_offset + i * size_mul,
+ row_major, deref->type->matrix_columns);
}
}
return;
@@ -510,16 +511,24 @@ lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
ubo_load(deref->type, offset)));
} else {
+ unsigned N = deref->type->is_double() ? 8 : 4;
+
/* We're dereffing a column out of a row-major matrix, so we
* gather the vector from each stored row.
*/
- assert(deref->type->base_type == GLSL_TYPE_FLOAT);
+ assert(deref->type->base_type == GLSL_TYPE_FLOAT ||
+ deref->type->base_type == GLSL_TYPE_DOUBLE);
/* Matrices, row_major or not, are stored as if they were
* arrays of vectors of the appropriate size in std140.
* Arrays have their strides rounded up to a vec4, so the
- * matrix stride is always 16.
+ * matrix stride is always 16. However a double matrix may either be 16
+ * or 32 depending on the number of columns.
*/
- unsigned matrix_stride = 16;
+ assert(matrix_columns <= 4);
+ unsigned matrix_stride = glsl_align(matrix_columns * N, 16);
+
+ const glsl_type *ubo_type = deref->type->base_type == GLSL_TYPE_FLOAT ?
+ glsl_type::float_type : glsl_type::double_type;
for (unsigned i = 0; i < deref->type->vector_elements; i++) {
ir_rvalue *chan_offset =
@@ -527,7 +536,7 @@ lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
new(mem_ctx) ir_constant(deref_offset + i * matrix_stride));
base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
- ubo_load(glsl_type::float_type,
+ ubo_load(ubo_type,
chan_offset),
(1U << i)));
}
diff --git a/mesalib/src/glsl/nir/.gitignore b/mesalib/src/glsl/nir/.gitignore
new file mode 100644
index 000000000..64828eba6
--- /dev/null
+++ b/mesalib/src/glsl/nir/.gitignore
@@ -0,0 +1,5 @@
+nir_builder_opcodes.h
+nir_opt_algebraic.c
+nir_opcodes.c
+nir_opcodes.h
+nir_constant_expressions.c
diff --git a/mesalib/src/glsl/nir/README b/mesalib/src/glsl/nir/README
new file mode 100644
index 000000000..2c81db9db
--- /dev/null
+++ b/mesalib/src/glsl/nir/README
@@ -0,0 +1,118 @@
+New IR, or NIR, is an IR for Mesa intended to sit below GLSL IR and Mesa IR.
+Its design inherits from the various IR's that Mesa has used in the past, as
+well as Direct3D assembly, and it includes a few new ideas as well. It is a
+flat (in terms of using instructions instead of expressions), typeless IR,
+similar to TGSI and Mesa IR. It also supports SSA (although it doesn't require
+it).
+
+Variables
+=========
+
+NIR includes support for source-level GLSL variables through a structure mostly
+copied from GLSL IR. These will be used for linking and conversion from GLSL IR
+(and later, from an AST), but for the most part, they will be lowered to
+registers (see below) and loads/stores.
+
+Registers
+=========
+
+Registers are light-weight; they consist of a structure that only contains its
+size, its index for liveness analysis, and an optional name for debugging. In
+addition, registers can be local to a function or global to the entire shader;
+the latter will be used in ARB_shader_subroutine for passing parameters and
+getting return values from subroutines. Registers can also be an array, in which
+case they can be accessed indirectly. Each ALU instruction (add, subtract, etc.)
+works directly with registers or SSA values (see below).
+
+SSA
+========
+
+Everywhere a register can be loaded/stored, an SSA value can be used instead.
+The only exception is that arrays/indirect addressing are not supported with
+SSA; although research has been done on extensions of SSA to arrays before, it's
+usually for the purpose of parallelization (which we're not interested in), and
+adds some overhead in the form of adding copies or extra arrays (which is much
+more expensive than introducing copies between non-array registers). SSA uses
+point directly to their corresponding definition, which in turn points to the
+instruction it is part of. This creates an implicit use-def chain and avoids the
+need for an external structure for each SSA register.
+
+Functions
+=========
+
+Support for function calls is mostly similar to GLSL IR. Each shader contains a
+list of functions, and each function has a list of overloads. Each overload
+contains a list of parameters, and may contain an implementation which specifies
+the variables that correspond to the parameters and return value. Inlining a
+function, assuming it has a single return point, is as simple as copying its
+instructions, registers, and local variables into the target function and then
+inserting copies to and from the new parameters as appropriate. After functions
+are inlined and any non-subroutine functions are deleted, parameters and return
+variables will be converted to global variables and then global registers. We
+don't do this lowering earlier (i.e. the fortranizer idea) for a few reasons:
+
+- If we want to do optimizations before link time, we need to have the function
+signature available during link-time.
+
+- If we do any inlining before link time, then we might wind up with the
+inlined function and the non-inlined function using the same global
+variables/registers which would preclude optimization.
+
+Intrinsics
+=========
+
+Any operation (other than function calls and textures) which touches a variable
+or is not referentially transparent is represented by an intrinsic. Intrinsics
+are similar to the idea of a "builtin function," i.e. a function declaration
+whose implementation is provided by the backend, except they are more powerful
+in the following ways:
+
+- They can also load and store registers when appropriate, which limits the
+number of variables needed in later stages of the IR while obviating the need
+for a separate load/store variable instruction.
+
+- Intrinsics can be marked as side-effect free, which permits them to be
+treated like any other instruction when it comes to optimizations. This allows
+load intrinsics to be represented as intrinsics while still being optimized
+away by dead code elimination, common subexpression elimination, etc.
+
+Intrinsics are used for:
+
+- Atomic operations
+- Memory barriers
+- Subroutine calls
+- Geometry shader emitVertex and endPrimitive
+- Loading and storing variables (before lowering)
+- Loading and storing uniforms, shader inputs and outputs, etc (after lowering)
+- Copying variables (cases where in GLSL the destination is a structure or
+array)
+- The kitchen sink
+- ...
+
+Textures
+=========
+
+Unfortunately, there are far too many texture operations to represent each one
+of them with an intrinsic, so there's a special texture instruction similar to
+the GLSL IR one. The biggest difference is that, while the texture instruction
+has a sampler dereference field used just like in GLSL IR, this gets lowered to
+a texture unit index (with a possible indirect offset) while the type
+information of the original sampler is kept around for backends. Also, all the
+non-constant sources are stored in a single array to make it easier for
+optimization passes to iterate over all the sources.
+
+Control Flow
+=========
+
+Like in GLSL IR, control flow consists of a tree of "control flow nodes", which
+include if statements and loops, and jump instructions (break, continue, and
+return). Unlike GLSL IR, though, the leaves of the tree aren't statements but
+basic blocks. Each basic block also keeps track of its successors and
+predecessors, and function implementations keep track of the beginning basic
+block (the first basic block of the function) and the ending basic block (a fake
+basic block that every return statement points to). Together, these elements
+make up the control flow graph, in this case a redundant piece of information on
+top of the control flow tree that will be used by almost all the optimizations.
+There are helper functions to add and remove control flow nodes that also update
+the control flow graph, and so usually it doesn't need to be touched by passes
+that modify control flow nodes.
diff --git a/mesalib/src/glsl/nir/glsl_to_nir.cpp b/mesalib/src/glsl/nir/glsl_to_nir.cpp
new file mode 100644
index 000000000..544d0d932
--- /dev/null
+++ b/mesalib/src/glsl/nir/glsl_to_nir.cpp
@@ -0,0 +1,1814 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "glsl_to_nir.h"
+#include "ir_visitor.h"
+#include "ir_hierarchical_visitor.h"
+#include "ir.h"
+
+/*
+ * pass to lower GLSL IR to NIR
+ *
+ * This will lower variable dereferences to loads/stores of corresponding
+ * variables in NIR - the variables will be converted to registers in a later
+ * pass.
+ */
+
+namespace {
+
+class nir_visitor : public ir_visitor
+{
+public:
+ nir_visitor(nir_shader *shader, bool supports_ints);
+ ~nir_visitor();
+
+ virtual void visit(ir_variable *);
+ virtual void visit(ir_function *);
+ virtual void visit(ir_function_signature *);
+ virtual void visit(ir_loop *);
+ virtual void visit(ir_if *);
+ virtual void visit(ir_discard *);
+ virtual void visit(ir_loop_jump *);
+ virtual void visit(ir_return *);
+ virtual void visit(ir_call *);
+ virtual void visit(ir_assignment *);
+ virtual void visit(ir_emit_vertex *);
+ virtual void visit(ir_end_primitive *);
+ virtual void visit(ir_expression *);
+ virtual void visit(ir_swizzle *);
+ virtual void visit(ir_texture *);
+ virtual void visit(ir_constant *);
+ virtual void visit(ir_dereference_variable *);
+ virtual void visit(ir_dereference_record *);
+ virtual void visit(ir_dereference_array *);
+
+ void create_function(ir_function *ir);
+
+private:
+ void create_overload(ir_function_signature *ir, nir_function *function);
+ void add_instr(nir_instr *instr, unsigned num_components);
+ nir_src evaluate_rvalue(ir_rvalue *ir);
+
+ nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_src *srcs);
+ nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_src src1);
+ nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_src src1,
+ nir_src src2);
+ nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_src src1,
+ nir_src src2, nir_src src3);
+
+ bool supports_ints;
+
+ nir_shader *shader;
+ nir_function_impl *impl;
+ exec_list *cf_node_list;
+ nir_instr *result; /* result of the expression tree last visited */
+
+ /* the head of the dereference chain we're creating */
+ nir_deref_var *deref_head;
+ /* the tail of the dereference chain we're creating */
+ nir_deref *deref_tail;
+
+ nir_variable *var; /* variable created by ir_variable visitor */
+
+ /* whether the IR we're operating on is per-function or global */
+ bool is_global;
+
+ /* map of ir_variable -> nir_variable */
+ struct hash_table *var_table;
+
+ /* map of ir_function_signature -> nir_function_overload */
+ struct hash_table *overload_table;
+};
+
+/*
+ * This visitor runs before the main visitor, calling create_function() for
+ * each function so that the main visitor can resolve forward references in
+ * calls.
+ */
+
+class nir_function_visitor : public ir_hierarchical_visitor
+{
+public:
+ nir_function_visitor(nir_visitor *v) : visitor(v)
+ {
+ }
+ virtual ir_visitor_status visit_enter(ir_function *);
+
+private:
+ nir_visitor *visitor;
+};
+
+}; /* end of anonymous namespace */
+
+static const nir_shader_compiler_options default_options = {
+};
+
+nir_shader *
+glsl_to_nir(exec_list *ir, _mesa_glsl_parse_state *state,
+ bool native_integers)
+{
+ const nir_shader_compiler_options *options;
+
+ if (state) {
+ struct gl_context *ctx = state->ctx;
+ struct gl_shader_compiler_options *gl_options =
+ &ctx->Const.ShaderCompilerOptions[state->stage];
+
+ if (!gl_options->NirOptions) {
+ nir_shader_compiler_options *new_options =
+ rzalloc(ctx, nir_shader_compiler_options);
+ options = gl_options->NirOptions = new_options;
+
+ if (gl_options->EmitNoPow)
+ new_options->lower_fpow = true;
+ } else {
+ options = gl_options->NirOptions;
+ }
+ } else {
+ options = &default_options;
+ }
+
+ nir_shader *shader = nir_shader_create(NULL, options);
+
+ if (state) {
+ shader->num_user_structures = state->num_user_structures;
+ shader->user_structures = ralloc_array(shader, glsl_type *,
+ shader->num_user_structures);
+ memcpy(shader->user_structures, state->user_structures,
+ shader->num_user_structures * sizeof(glsl_type *));
+ } else {
+ shader->num_user_structures = 0;
+ shader->user_structures = NULL;
+ }
+
+ nir_visitor v1(shader, native_integers);
+ nir_function_visitor v2(&v1);
+ v2.run(ir);
+ visit_exec_list(ir, &v1);
+
+ return shader;
+}
+
+nir_visitor::nir_visitor(nir_shader *shader, bool supports_ints)
+{
+ this->supports_ints = supports_ints;
+ this->shader = shader;
+ this->is_global = true;
+ this->var_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ this->overload_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+}
+
+nir_visitor::~nir_visitor()
+{
+ _mesa_hash_table_destroy(this->var_table, NULL);
+ _mesa_hash_table_destroy(this->overload_table, NULL);
+}
+
+static nir_constant *
+constant_copy(ir_constant *ir, void *mem_ctx)
+{
+ if (ir == NULL)
+ return NULL;
+
+ nir_constant *ret = ralloc(mem_ctx, nir_constant);
+
+ unsigned total_elems = ir->type->components();
+ unsigned i;
+ switch (ir->type->base_type) {
+ case GLSL_TYPE_UINT:
+ for (i = 0; i < total_elems; i++)
+ ret->value.u[i] = ir->value.u[i];
+ break;
+
+ case GLSL_TYPE_INT:
+ for (i = 0; i < total_elems; i++)
+ ret->value.i[i] = ir->value.i[i];
+ break;
+
+ case GLSL_TYPE_FLOAT:
+ for (i = 0; i < total_elems; i++)
+ ret->value.f[i] = ir->value.f[i];
+ break;
+
+ case GLSL_TYPE_BOOL:
+ for (i = 0; i < total_elems; i++)
+ ret->value.b[i] = ir->value.b[i];
+ break;
+
+ case GLSL_TYPE_STRUCT:
+ ret->elements = ralloc_array(mem_ctx, nir_constant *,
+ ir->type->length);
+ i = 0;
+ foreach_in_list(ir_constant, field, &ir->components) {
+ ret->elements[i] = constant_copy(field, mem_ctx);
+ i++;
+ }
+ break;
+
+ case GLSL_TYPE_ARRAY:
+ ret->elements = ralloc_array(mem_ctx, nir_constant *,
+ ir->type->length);
+
+ for (i = 0; i < ir->type->length; i++)
+ ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx);
+ break;
+
+ default:
+ unreachable("not reached");
+ }
+
+ return ret;
+}
+
+void
+nir_visitor::visit(ir_variable *ir)
+{
+ nir_variable *var = ralloc(shader, nir_variable);
+ var->type = ir->type;
+ var->name = ralloc_strdup(var, ir->name);
+
+ if (ir->is_interface_instance() && ir->get_max_ifc_array_access() != NULL) {
+ unsigned size = ir->get_interface_type()->length;
+ var->max_ifc_array_access = ralloc_array(var, unsigned, size);
+ memcpy(var->max_ifc_array_access, ir->get_max_ifc_array_access(),
+ size * sizeof(unsigned));
+ } else {
+ var->max_ifc_array_access = NULL;
+ }
+
+ var->data.read_only = ir->data.read_only;
+ var->data.centroid = ir->data.centroid;
+ var->data.sample = ir->data.sample;
+ var->data.invariant = ir->data.invariant;
+ var->data.location = ir->data.location;
+
+ switch(ir->data.mode) {
+ case ir_var_auto:
+ case ir_var_temporary:
+ if (is_global)
+ var->data.mode = nir_var_global;
+ else
+ var->data.mode = nir_var_local;
+ break;
+
+ case ir_var_function_in:
+ case ir_var_function_out:
+ case ir_var_function_inout:
+ case ir_var_const_in:
+ var->data.mode = nir_var_local;
+ break;
+
+ case ir_var_shader_in:
+ if (ir->data.location == VARYING_SLOT_FACE) {
+ /* For whatever reason, GLSL IR makes gl_FrontFacing an input */
+ var->data.location = SYSTEM_VALUE_FRONT_FACE;
+ var->data.mode = nir_var_system_value;
+ } else {
+ var->data.mode = nir_var_shader_in;
+ }
+ break;
+
+ case ir_var_shader_out:
+ var->data.mode = nir_var_shader_out;
+ break;
+
+ case ir_var_uniform:
+ var->data.mode = nir_var_uniform;
+ break;
+
+
+ case ir_var_system_value:
+ var->data.mode = nir_var_system_value;
+ break;
+
+ default:
+ unreachable("not reached");
+ }
+
+ var->data.interpolation = ir->data.interpolation;
+ var->data.origin_upper_left = ir->data.origin_upper_left;
+ var->data.pixel_center_integer = ir->data.pixel_center_integer;
+ var->data.explicit_location = ir->data.explicit_location;
+ var->data.explicit_index = ir->data.explicit_index;
+ var->data.explicit_binding = ir->data.explicit_binding;
+ var->data.has_initializer = ir->data.has_initializer;
+ var->data.is_unmatched_generic_inout = ir->data.is_unmatched_generic_inout;
+ var->data.location_frac = ir->data.location_frac;
+ var->data.from_named_ifc_block_array = ir->data.from_named_ifc_block_array;
+ var->data.from_named_ifc_block_nonarray = ir->data.from_named_ifc_block_nonarray;
+
+ switch (ir->data.depth_layout) {
+ case ir_depth_layout_none:
+ var->data.depth_layout = nir_depth_layout_none;
+ break;
+ case ir_depth_layout_any:
+ var->data.depth_layout = nir_depth_layout_any;
+ break;
+ case ir_depth_layout_greater:
+ var->data.depth_layout = nir_depth_layout_greater;
+ break;
+ case ir_depth_layout_less:
+ var->data.depth_layout = nir_depth_layout_less;
+ break;
+ case ir_depth_layout_unchanged:
+ var->data.depth_layout = nir_depth_layout_unchanged;
+ break;
+ default:
+ unreachable("not reached");
+ }
+
+ var->data.index = ir->data.index;
+ var->data.binding = ir->data.binding;
+ /* XXX Get rid of buffer_index */
+ var->data.atomic.buffer_index = ir->data.binding;
+ var->data.atomic.offset = ir->data.atomic.offset;
+ var->data.image.read_only = ir->data.image_read_only;
+ var->data.image.write_only = ir->data.image_write_only;
+ var->data.image.coherent = ir->data.image_coherent;
+ var->data.image._volatile = ir->data.image_volatile;
+ var->data.image.restrict_flag = ir->data.image_restrict;
+ var->data.image.format = ir->data.image_format;
+ var->data.max_array_access = ir->data.max_array_access;
+
+ var->num_state_slots = ir->get_num_state_slots();
+ if (var->num_state_slots > 0) {
+ var->state_slots = ralloc_array(var, nir_state_slot,
+ var->num_state_slots);
+
+ ir_state_slot *state_slots = ir->get_state_slots();
+ for (unsigned i = 0; i < var->num_state_slots; i++) {
+ for (unsigned j = 0; j < 5; j++)
+ var->state_slots[i].tokens[j] = state_slots[i].tokens[j];
+ var->state_slots[i].swizzle = state_slots[i].swizzle;
+ }
+ } else {
+ var->state_slots = NULL;
+ }
+
+ var->constant_initializer = constant_copy(ir->constant_initializer, var);
+
+ var->interface_type = ir->get_interface_type();
+
+ switch (var->data.mode) {
+ case nir_var_local:
+ exec_list_push_tail(&impl->locals, &var->node);
+ break;
+
+ case nir_var_global:
+ exec_list_push_tail(&shader->globals, &var->node);
+ break;
+
+ case nir_var_shader_in:
+ _mesa_hash_table_insert(shader->inputs, var->name, var);
+ break;
+
+ case nir_var_shader_out:
+ _mesa_hash_table_insert(shader->outputs, var->name, var);
+ break;
+
+ case nir_var_uniform:
+ _mesa_hash_table_insert(shader->uniforms, var->name, var);
+ break;
+
+ case nir_var_system_value:
+ exec_list_push_tail(&shader->system_values, &var->node);
+ break;
+
+ default:
+ unreachable("not reached");
+ }
+
+ _mesa_hash_table_insert(var_table, ir, var);
+ this->var = var;
+}
+
+ir_visitor_status
+nir_function_visitor::visit_enter(ir_function *ir)
+{
+ visitor->create_function(ir);
+ return visit_continue_with_parent;
+}
+
+
+void
+nir_visitor::create_function(ir_function *ir)
+{
+ nir_function *func = nir_function_create(this->shader, ir->name);
+ foreach_in_list(ir_function_signature, sig, &ir->signatures) {
+ create_overload(sig, func);
+ }
+}
+
+
+
+void
+nir_visitor::create_overload(ir_function_signature *ir, nir_function *function)
+{
+ if (ir->is_intrinsic)
+ return;
+
+ nir_function_overload *overload = nir_function_overload_create(function);
+
+ unsigned num_params = ir->parameters.length();
+ overload->num_params = num_params;
+ overload->params = ralloc_array(shader, nir_parameter, num_params);
+
+ unsigned i = 0;
+ foreach_in_list(ir_variable, param, &ir->parameters) {
+ switch (param->data.mode) {
+ case ir_var_function_in:
+ overload->params[i].param_type = nir_parameter_in;
+ break;
+
+ case ir_var_function_out:
+ overload->params[i].param_type = nir_parameter_out;
+ break;
+
+ case ir_var_function_inout:
+ overload->params[i].param_type = nir_parameter_inout;
+ break;
+
+ default:
+ unreachable("not reached");
+ }
+
+ overload->params[i].type = param->type;
+ i++;
+ }
+
+ overload->return_type = ir->return_type;
+
+ _mesa_hash_table_insert(this->overload_table, ir, overload);
+}
+
+void
+nir_visitor::visit(ir_function *ir)
+{
+ foreach_in_list(ir_function_signature, sig, &ir->signatures)
+ sig->accept(this);
+}
+
+void
+nir_visitor::visit(ir_function_signature *ir)
+{
+ if (ir->is_intrinsic)
+ return;
+
+ struct hash_entry *entry =
+ _mesa_hash_table_search(this->overload_table, ir);
+
+ assert(entry);
+ nir_function_overload *overload = (nir_function_overload *) entry->data;
+
+ if (ir->is_defined) {
+ nir_function_impl *impl = nir_function_impl_create(overload);
+ this->impl = impl;
+
+ unsigned num_params = overload->num_params;
+ impl->num_params = num_params;
+ impl->params = ralloc_array(this->shader, nir_variable *, num_params);
+ unsigned i = 0;
+ foreach_in_list(ir_variable, param, &ir->parameters) {
+ param->accept(this);
+ impl->params[i] = this->var;
+ i++;
+ }
+
+ if (overload->return_type == glsl_type::void_type) {
+ impl->return_var = NULL;
+ } else {
+ impl->return_var = ralloc(this->shader, nir_variable);
+ impl->return_var->name = ralloc_strdup(impl->return_var,
+ "return_var");
+ impl->return_var->type = overload->return_type;
+ }
+
+ this->is_global = false;
+
+ this->cf_node_list = &impl->body;
+ visit_exec_list(&ir->body, this);
+
+ this->is_global = true;
+ } else {
+ overload->impl = NULL;
+ }
+}
+
+void
+nir_visitor::visit(ir_loop *ir)
+{
+ exec_list *old_list = this->cf_node_list;
+
+ nir_loop *loop = nir_loop_create(this->shader);
+ nir_cf_node_insert_end(old_list, &loop->cf_node);
+ this->cf_node_list = &loop->body;
+ visit_exec_list(&ir->body_instructions, this);
+
+ this->cf_node_list = old_list;
+}
+
+void
+nir_visitor::visit(ir_if *ir)
+{
+ nir_src condition = evaluate_rvalue(ir->condition);
+
+ exec_list *old_list = this->cf_node_list;
+
+ nir_if *if_stmt = nir_if_create(this->shader);
+ if_stmt->condition = condition;
+ nir_cf_node_insert_end(old_list, &if_stmt->cf_node);
+
+ this->cf_node_list = &if_stmt->then_list;
+ visit_exec_list(&ir->then_instructions, this);
+
+ this->cf_node_list = &if_stmt->else_list;
+ visit_exec_list(&ir->else_instructions, this);
+
+ this->cf_node_list = old_list;
+}
+
+void
+nir_visitor::visit(ir_discard *ir)
+{
+ /*
+ * discards aren't treated as control flow, because before we lower them
+ * they can appear anywhere in the shader and the stuff after them may still
+ * be executed (yay, crazy GLSL rules!). However, after lowering, all the
+ * discards will be immediately followed by a return.
+ */
+
+ nir_intrinsic_instr *discard =
+ nir_intrinsic_instr_create(this->shader, nir_intrinsic_discard);
+ nir_instr_insert_after_cf_list(this->cf_node_list, &discard->instr);
+}
+
+void
+nir_visitor::visit(ir_emit_vertex *ir)
+{
+ nir_intrinsic_instr *instr =
+ nir_intrinsic_instr_create(this->shader, nir_intrinsic_emit_vertex);
+ instr->const_index[0] = ir->stream_id();
+ nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
+}
+
+void
+nir_visitor::visit(ir_end_primitive *ir)
+{
+ nir_intrinsic_instr *instr =
+ nir_intrinsic_instr_create(this->shader, nir_intrinsic_end_primitive);
+ instr->const_index[0] = ir->stream_id();
+ nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
+}
+
+void
+nir_visitor::visit(ir_loop_jump *ir)
+{
+ nir_jump_type type;
+ switch (ir->mode) {
+ case ir_loop_jump::jump_break:
+ type = nir_jump_break;
+ break;
+ case ir_loop_jump::jump_continue:
+ type = nir_jump_continue;
+ break;
+ default:
+ unreachable("not reached");
+ }
+
+ nir_jump_instr *instr = nir_jump_instr_create(this->shader, type);
+ nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
+}
+
+void
+nir_visitor::visit(ir_return *ir)
+{
+ if (ir->value != NULL) {
+ ir->value->accept(this);
+ nir_intrinsic_instr *copy =
+ nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
+
+ copy->variables[0] = nir_deref_var_create(this->shader,
+ this->impl->return_var);
+ copy->variables[1] = this->deref_head;
+ }
+
+ nir_jump_instr *instr = nir_jump_instr_create(this->shader, nir_jump_return);
+ nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
+}
+
+void
+nir_visitor::visit(ir_call *ir)
+{
+ if (ir->callee->is_intrinsic) {
+ nir_intrinsic_op op;
+ if (strcmp(ir->callee_name(), "__intrinsic_atomic_read") == 0) {
+ op = nir_intrinsic_atomic_counter_read_var;
+ } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_increment") == 0) {
+ op = nir_intrinsic_atomic_counter_inc_var;
+ } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_predecrement") == 0) {
+ op = nir_intrinsic_atomic_counter_dec_var;
+ } else {
+ unreachable("not reached");
+ }
+
+ nir_intrinsic_instr *instr = nir_intrinsic_instr_create(shader, op);
+ ir_dereference *param =
+ (ir_dereference *) ir->actual_parameters.get_head();
+ param->accept(this);
+ instr->variables[0] = this->deref_head;
+ nir_ssa_dest_init(&instr->instr, &instr->dest, 1, NULL);
+
+ nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
+
+ nir_intrinsic_instr *store_instr =
+ nir_intrinsic_instr_create(shader, nir_intrinsic_store_var);
+ store_instr->num_components = 1;
+
+ ir->return_deref->accept(this);
+ store_instr->variables[0] = this->deref_head;
+ store_instr->src[0].is_ssa = true;
+ store_instr->src[0].ssa = &instr->dest.ssa;
+
+ nir_instr_insert_after_cf_list(this->cf_node_list, &store_instr->instr);
+
+ return;
+ }
+
+ struct hash_entry *entry =
+ _mesa_hash_table_search(this->overload_table, ir->callee);
+ assert(entry);
+ nir_function_overload *callee = (nir_function_overload *) entry->data;
+
+ nir_call_instr *instr = nir_call_instr_create(this->shader, callee);
+
+ unsigned i = 0;
+ foreach_in_list(ir_dereference, param, &ir->actual_parameters) {
+ param->accept(this);
+ instr->params[i] = this->deref_head;
+ i++;
+ }
+
+ ir->return_deref->accept(this);
+ instr->return_deref = this->deref_head;
+ nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
+}
+
+void
+nir_visitor::visit(ir_assignment *ir)
+{
+ unsigned num_components = ir->lhs->type->vector_elements;
+
+ if ((ir->rhs->as_dereference() || ir->rhs->as_constant()) &&
+ (ir->write_mask == (1 << num_components) - 1 || ir->write_mask == 0)) {
+ /* We're doing a plain-as-can-be copy, so emit a copy_var */
+ nir_intrinsic_instr *copy =
+ nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
+
+ ir->lhs->accept(this);
+ copy->variables[0] = this->deref_head;
+
+ ir->rhs->accept(this);
+ copy->variables[1] = this->deref_head;
+
+
+ if (ir->condition) {
+ nir_if *if_stmt = nir_if_create(this->shader);
+ if_stmt->condition = evaluate_rvalue(ir->condition);
+ nir_cf_node_insert_end(this->cf_node_list, &if_stmt->cf_node);
+ nir_instr_insert_after_cf_list(&if_stmt->then_list, ©->instr);
+ } else {
+ nir_instr_insert_after_cf_list(this->cf_node_list, ©->instr);
+ }
+ return;
+ }
+
+ assert(ir->rhs->type->is_scalar() || ir->rhs->type->is_vector());
+
+ ir->lhs->accept(this);
+ nir_deref_var *lhs_deref = this->deref_head;
+ nir_src src = evaluate_rvalue(ir->rhs);
+
+ if (ir->write_mask != (1 << num_components) - 1 && ir->write_mask != 0) {
+ /*
+ * We have no good way to update only part of a variable, so just load
+ * the LHS and do a vec operation to combine the old with the new, and
+ * then store it
+ * back into the LHS. Copy propagation should get rid of the mess.
+ */
+
+ nir_intrinsic_instr *load =
+ nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
+ load->num_components = ir->lhs->type->vector_elements;
+ nir_ssa_dest_init(&load->instr, &load->dest, num_components, NULL);
+ load->variables[0] = lhs_deref;
+ nir_instr_insert_after_cf_list(this->cf_node_list, &load->instr);
+
+ nir_op vec_op;
+ switch (ir->lhs->type->vector_elements) {
+ case 1: vec_op = nir_op_imov; break;
+ case 2: vec_op = nir_op_vec2; break;
+ case 3: vec_op = nir_op_vec3; break;
+ case 4: vec_op = nir_op_vec4; break;
+ default: unreachable("Invalid number of components"); break;
+ }
+ nir_alu_instr *vec = nir_alu_instr_create(this->shader, vec_op);
+ nir_ssa_dest_init(&vec->instr, &vec->dest.dest, num_components, NULL);
+ vec->dest.write_mask = (1 << num_components) - 1;
+
+ unsigned component = 0;
+ for (unsigned i = 0; i < ir->lhs->type->vector_elements; i++) {
+ if (ir->write_mask & (1 << i)) {
+ vec->src[i].src = src;
+
+ /* GLSL IR will give us the input to the write-masked assignment
+ * in a single packed vector. So, for example, if the
+ * writemask is xzw, then we have to swizzle x -> x, y -> z,
+ * and z -> w and get the y component from the load.
+ */
+ vec->src[i].swizzle[0] = component++;
+ } else {
+ vec->src[i].src.is_ssa = true;
+ vec->src[i].src.ssa = &load->dest.ssa;
+ vec->src[i].swizzle[0] = i;
+ }
+ }
+
+ nir_instr_insert_after_cf_list(this->cf_node_list, &vec->instr);
+
+ src.is_ssa = true;
+ src.ssa = &vec->dest.dest.ssa;
+ }
+
+ nir_intrinsic_instr *store =
+ nir_intrinsic_instr_create(this->shader, nir_intrinsic_store_var);
+ store->num_components = ir->lhs->type->vector_elements;
+ nir_deref *store_deref = nir_copy_deref(this->shader, &lhs_deref->deref);
+ store->variables[0] = nir_deref_as_var(store_deref);
+ store->src[0] = src;
+
+ if (ir->condition) {
+ nir_if *if_stmt = nir_if_create(this->shader);
+ if_stmt->condition = evaluate_rvalue(ir->condition);
+ nir_cf_node_insert_end(this->cf_node_list, &if_stmt->cf_node);
+ nir_instr_insert_after_cf_list(&if_stmt->then_list, &store->instr);
+ } else {
+ nir_instr_insert_after_cf_list(this->cf_node_list, &store->instr);
+ }
+}
+
+/*
+ * Given an instruction, returns a pointer to its destination or NULL if there
+ * is no destination.
+ *
+ * Note that this only handles instructions we generate at this level.
+ */
+static nir_dest *
+get_instr_dest(nir_instr *instr)
+{
+ nir_alu_instr *alu_instr;
+ nir_intrinsic_instr *intrinsic_instr;
+ nir_tex_instr *tex_instr;
+
+ switch (instr->type) {
+ case nir_instr_type_alu:
+ alu_instr = nir_instr_as_alu(instr);
+ return &alu_instr->dest.dest;
+
+ case nir_instr_type_intrinsic:
+ intrinsic_instr = nir_instr_as_intrinsic(instr);
+ if (nir_intrinsic_infos[intrinsic_instr->intrinsic].has_dest)
+ return &intrinsic_instr->dest;
+ else
+ return NULL;
+
+ case nir_instr_type_tex:
+ tex_instr = nir_instr_as_tex(instr);
+ return &tex_instr->dest;
+
+ default:
+ unreachable("not reached");
+ }
+
+ return NULL;
+}
+
+void
+nir_visitor::add_instr(nir_instr *instr, unsigned num_components)
+{
+ nir_dest *dest = get_instr_dest(instr);
+
+ nir_ssa_dest_init(instr, dest, num_components, NULL);
+
+ nir_instr_insert_after_cf_list(this->cf_node_list, instr);
+ this->result = instr;
+}
+
+nir_src
+nir_visitor::evaluate_rvalue(ir_rvalue* ir)
+{
+ ir->accept(this);
+ if (ir->as_dereference() || ir->as_constant()) {
+ /*
+ * A dereference is being used on the right hand side, which means we
+ * must emit a variable load.
+ */
+
+ nir_intrinsic_instr *load_instr =
+ nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
+ load_instr->num_components = ir->type->vector_elements;
+ load_instr->variables[0] = this->deref_head;
+ add_instr(&load_instr->instr, ir->type->vector_elements);
+ }
+
+ nir_dest *dest = get_instr_dest(this->result);
+
+ assert(dest->is_ssa);
+ nir_src src;
+ src.is_ssa = true;
+ src.ssa = &dest->ssa;
+
+ return src;
+}
+
+nir_alu_instr *
+nir_visitor::emit(nir_op op, unsigned dest_size, nir_src *srcs)
+{
+ nir_alu_instr *instr = nir_alu_instr_create(this->shader, op);
+ for (unsigned i = 0; i < nir_op_infos[op].num_inputs; i++)
+ instr->src[i].src = srcs[i];
+ instr->dest.write_mask = (1 << dest_size) - 1;
+ add_instr(&instr->instr, dest_size);
+ return instr;
+}
+
+nir_alu_instr *
+nir_visitor::emit(nir_op op, unsigned dest_size, nir_src src1)
+{
+ assert(nir_op_infos[op].num_inputs == 1);
+ return emit(op, dest_size, &src1);
+}
+
+nir_alu_instr *
+nir_visitor::emit(nir_op op, unsigned dest_size, nir_src src1,
+ nir_src src2)
+{
+ assert(nir_op_infos[op].num_inputs == 2);
+ nir_src srcs[] = { src1, src2 };
+ return emit(op, dest_size, srcs);
+}
+
+nir_alu_instr *
+nir_visitor::emit(nir_op op, unsigned dest_size, nir_src src1,
+ nir_src src2, nir_src src3)
+{
+ assert(nir_op_infos[op].num_inputs == 3);
+ nir_src srcs[] = { src1, src2, src3 };
+ return emit(op, dest_size, srcs);
+}
+
+void
+nir_visitor::visit(ir_expression *ir)
+{
+ /* Some special cases */
+ switch (ir->operation) {
+ case ir_binop_ubo_load: {
+ ir_constant *const_index = ir->operands[1]->as_constant();
+
+ nir_intrinsic_op op;
+ if (const_index) {
+ op = nir_intrinsic_load_ubo;
+ } else {
+ op = nir_intrinsic_load_ubo_indirect;
+ }
+ nir_intrinsic_instr *load = nir_intrinsic_instr_create(this->shader, op);
+ load->num_components = ir->type->vector_elements;
+ load->const_index[0] = const_index ? const_index->value.u[0] : 0; /* base offset */
+ load->const_index[1] = 1; /* number of vec4's */
+ load->src[0] = evaluate_rvalue(ir->operands[0]);
+ if (!const_index)
+ load->src[1] = evaluate_rvalue(ir->operands[1]);
+ add_instr(&load->instr, ir->type->vector_elements);
+
+ /*
+ * In UBO's, a true boolean value is any non-zero value, but we consider
+ * a true boolean to be ~0. Fix this up with a != 0 comparison.
+ */
+
+ if (ir->type->base_type == GLSL_TYPE_BOOL) {
+ nir_load_const_instr *const_zero = nir_load_const_instr_create(shader, 1);
+ const_zero->value.u[0] = 0;
+ nir_instr_insert_after_cf_list(this->cf_node_list, &const_zero->instr);
+
+ nir_alu_instr *compare = nir_alu_instr_create(shader, nir_op_ine);
+ compare->src[0].src.is_ssa = true;
+ compare->src[0].src.ssa = &load->dest.ssa;
+ compare->src[1].src.is_ssa = true;
+ compare->src[1].src.ssa = &const_zero->def;
+ for (unsigned i = 0; i < ir->type->vector_elements; i++)
+ compare->src[1].swizzle[i] = 0;
+ compare->dest.write_mask = (1 << ir->type->vector_elements) - 1;
+
+ add_instr(&compare->instr, ir->type->vector_elements);
+ }
+
+ return;
+ }
+
+ case ir_unop_interpolate_at_centroid:
+ case ir_binop_interpolate_at_offset:
+ case ir_binop_interpolate_at_sample: {
+ ir_dereference *deref = ir->operands[0]->as_dereference();
+ ir_swizzle *swizzle = NULL;
+ if (!deref) {
+ /* the api does not allow a swizzle here, but the varying packing code
+ * may have pushed one into here.
+ */
+ swizzle = ir->operands[0]->as_swizzle();
+ assert(swizzle);
+ deref = swizzle->val->as_dereference();
+ assert(deref);
+ }
+
+ deref->accept(this);
+
+ nir_intrinsic_op op;
+ if (this->deref_head->var->data.mode == nir_var_shader_in) {
+ switch (ir->operation) {
+ case ir_unop_interpolate_at_centroid:
+ op = nir_intrinsic_interp_var_at_centroid;
+ break;
+ case ir_binop_interpolate_at_offset:
+ op = nir_intrinsic_interp_var_at_offset;
+ break;
+ case ir_binop_interpolate_at_sample:
+ op = nir_intrinsic_interp_var_at_sample;
+ break;
+ default:
+ unreachable("Invalid interpolation intrinsic");
+ }
+ } else {
+ /* This case can happen if the vertex shader does not write the
+ * given varying. In this case, the linker will lower it to a
+ * global variable. Since interpolating a variable makes no
+ * sense, we'll just turn it into a load which will probably
+ * eventually end up as an SSA definition.
+ */
+ assert(this->deref_head->var->data.mode == nir_var_global);
+ op = nir_intrinsic_load_var;
+ }
+
+ nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(shader, op);
+ intrin->num_components = deref->type->vector_elements;
+ intrin->variables[0] = this->deref_head;
+
+ if (intrin->intrinsic == nir_intrinsic_interp_var_at_offset ||
+ intrin->intrinsic == nir_intrinsic_interp_var_at_sample)
+ intrin->src[0] = evaluate_rvalue(ir->operands[1]);
+
+ add_instr(&intrin->instr, deref->type->vector_elements);
+
+ if (swizzle) {
+ nir_alu_instr *mov = nir_alu_instr_create(shader, nir_op_imov);
+ mov->dest.write_mask = (1 << swizzle->type->vector_elements) - 1;
+ mov->src[0].src.is_ssa = true;
+ mov->src[0].src.ssa = &intrin->dest.ssa;
+
+ mov->src[0].swizzle[0] = swizzle->mask.x;
+ mov->src[0].swizzle[1] = swizzle->mask.y;
+ mov->src[0].swizzle[2] = swizzle->mask.z;
+ mov->src[0].swizzle[3] = swizzle->mask.w;
+ for (unsigned i = deref->type->vector_elements; i < 4; i++)
+ mov->src[0].swizzle[i] = 0;
+
+ add_instr(&mov->instr, swizzle->type->vector_elements);
+ }
+
+ return;
+ }
+
+ default:
+ break;
+ }
+
+ nir_src srcs[4];
+ for (unsigned i = 0; i < ir->get_num_operands(); i++)
+ srcs[i] = evaluate_rvalue(ir->operands[i]);
+
+ glsl_base_type types[4];
+ for (unsigned i = 0; i < ir->get_num_operands(); i++)
+ if (supports_ints)
+ types[i] = ir->operands[i]->type->base_type;
+ else
+ types[i] = GLSL_TYPE_FLOAT;
+
+ glsl_base_type out_type;
+ if (supports_ints)
+ out_type = ir->type->base_type;
+ else
+ out_type = GLSL_TYPE_FLOAT;
+
+ unsigned dest_size = ir->type->vector_elements;
+
+ nir_alu_instr *instr;
+ nir_op op;
+
+ switch (ir->operation) {
+ case ir_unop_bit_not: emit(nir_op_inot, dest_size, srcs); break;
+ case ir_unop_logic_not:
+ emit(supports_ints ? nir_op_inot : nir_op_fnot, dest_size, srcs);
+ break;
+ case ir_unop_neg:
+ instr = emit(types[0] == GLSL_TYPE_FLOAT ? nir_op_fneg : nir_op_ineg,
+ dest_size, srcs);
+ break;
+ case ir_unop_abs:
+ instr = emit(types[0] == GLSL_TYPE_FLOAT ? nir_op_fabs : nir_op_iabs,
+ dest_size, srcs);
+ break;
+ case ir_unop_saturate:
+ assert(types[0] == GLSL_TYPE_FLOAT);
+ instr = emit(nir_op_fsat, dest_size, srcs);
+ break;
+ case ir_unop_sign:
+ emit(types[0] == GLSL_TYPE_FLOAT ? nir_op_fsign : nir_op_isign,
+ dest_size, srcs);
+ break;
+ case ir_unop_rcp: emit(nir_op_frcp, dest_size, srcs); break;
+ case ir_unop_rsq: emit(nir_op_frsq, dest_size, srcs); break;
+ case ir_unop_sqrt: emit(nir_op_fsqrt, dest_size, srcs); break;
+ case ir_unop_exp: emit(nir_op_fexp, dest_size, srcs); break;
+ case ir_unop_log: emit(nir_op_flog, dest_size, srcs); break;
+ case ir_unop_exp2: emit(nir_op_fexp2, dest_size, srcs); break;
+ case ir_unop_log2: emit(nir_op_flog2, dest_size, srcs); break;
+ case ir_unop_i2f:
+ emit(supports_ints ? nir_op_i2f : nir_op_fmov, dest_size, srcs);
+ break;
+ case ir_unop_u2f:
+ emit(supports_ints ? nir_op_u2f : nir_op_fmov, dest_size, srcs);
+ break;
+ case ir_unop_b2f:
+ emit(supports_ints ? nir_op_b2f : nir_op_fmov, dest_size, srcs);
+ break;
+ case ir_unop_f2i: emit(nir_op_f2i, dest_size, srcs); break;
+ case ir_unop_f2u: emit(nir_op_f2u, dest_size, srcs); break;
+ case ir_unop_f2b: emit(nir_op_f2b, dest_size, srcs); break;
+ case ir_unop_i2b: emit(nir_op_i2b, dest_size, srcs); break;
+ case ir_unop_b2i: emit(nir_op_b2i, dest_size, srcs); break;
+ case ir_unop_i2u:
+ case ir_unop_u2i:
+ case ir_unop_bitcast_i2f:
+ case ir_unop_bitcast_f2i:
+ case ir_unop_bitcast_u2f:
+ case ir_unop_bitcast_f2u:
+ /* no-op */
+ emit(nir_op_imov, dest_size, srcs);
+ break;
+ case ir_unop_any:
+ switch (ir->operands[0]->type->vector_elements) {
+ case 2:
+ emit(supports_ints ? nir_op_bany2 : nir_op_fany2,
+ dest_size, srcs);
+ break;
+ case 3:
+ emit(supports_ints ? nir_op_bany3 : nir_op_fany3,
+ dest_size, srcs);
+ break;
+ case 4:
+ emit(supports_ints ? nir_op_bany4 : nir_op_fany4,
+ dest_size, srcs);
+ break;
+ default:
+ unreachable("not reached");
+ }
+ break;
+ case ir_unop_trunc: emit(nir_op_ftrunc, dest_size, srcs); break;
+ case ir_unop_ceil: emit(nir_op_fceil, dest_size, srcs); break;
+ case ir_unop_floor: emit(nir_op_ffloor, dest_size, srcs); break;
+ case ir_unop_fract: emit(nir_op_ffract, dest_size, srcs); break;
+ case ir_unop_round_even: emit(nir_op_fround_even, dest_size, srcs); break;
+ case ir_unop_sin: emit(nir_op_fsin, dest_size, srcs); break;
+ case ir_unop_cos: emit(nir_op_fcos, dest_size, srcs); break;
+ case ir_unop_sin_reduced:
+ emit(nir_op_fsin_reduced, dest_size, srcs);
+ break;
+ case ir_unop_cos_reduced:
+ emit(nir_op_fcos_reduced, dest_size, srcs);
+ break;
+ case ir_unop_dFdx: emit(nir_op_fddx, dest_size, srcs); break;
+ case ir_unop_dFdy: emit(nir_op_fddy, dest_size, srcs); break;
+ case ir_unop_dFdx_fine: emit(nir_op_fddx_fine, dest_size, srcs); break;
+ case ir_unop_dFdy_fine: emit(nir_op_fddy_fine, dest_size, srcs); break;
+ case ir_unop_dFdx_coarse: emit(nir_op_fddx_coarse, dest_size, srcs); break;
+ case ir_unop_dFdy_coarse: emit(nir_op_fddy_coarse, dest_size, srcs); break;
+ case ir_unop_pack_snorm_2x16:
+ emit(nir_op_pack_snorm_2x16, dest_size, srcs);
+ break;
+ case ir_unop_pack_snorm_4x8:
+ emit(nir_op_pack_snorm_4x8, dest_size, srcs);
+ break;
+ case ir_unop_pack_unorm_2x16:
+ emit(nir_op_pack_unorm_2x16, dest_size, srcs);
+ break;
+ case ir_unop_pack_unorm_4x8:
+ emit(nir_op_pack_unorm_4x8, dest_size, srcs);
+ break;
+ case ir_unop_pack_half_2x16:
+ emit(nir_op_pack_half_2x16, dest_size, srcs);
+ break;
+ case ir_unop_unpack_snorm_2x16:
+ emit(nir_op_unpack_snorm_2x16, dest_size, srcs);
+ break;
+ case ir_unop_unpack_snorm_4x8:
+ emit(nir_op_unpack_snorm_4x8, dest_size, srcs);
+ break;
+ case ir_unop_unpack_unorm_2x16:
+ emit(nir_op_unpack_unorm_2x16, dest_size, srcs);
+ break;
+ case ir_unop_unpack_unorm_4x8:
+ emit(nir_op_unpack_unorm_4x8, dest_size, srcs);
+ break;
+ case ir_unop_unpack_half_2x16:
+ emit(nir_op_unpack_half_2x16, dest_size, srcs);
+ break;
+ case ir_unop_unpack_half_2x16_split_x:
+ emit(nir_op_unpack_half_2x16_split_x, dest_size, srcs);
+ break;
+ case ir_unop_unpack_half_2x16_split_y:
+ emit(nir_op_unpack_half_2x16_split_y, dest_size, srcs);
+ break;
+ case ir_unop_bitfield_reverse:
+ emit(nir_op_bitfield_reverse, dest_size, srcs);
+ break;
+ case ir_unop_bit_count:
+ emit(nir_op_bit_count, dest_size, srcs);
+ break;
+ case ir_unop_find_msb:
+ switch (types[0]) {
+ case GLSL_TYPE_UINT:
+ emit(nir_op_ufind_msb, dest_size, srcs);
+ break;
+ case GLSL_TYPE_INT:
+ emit(nir_op_ifind_msb, dest_size, srcs);
+ break;
+ default:
+ unreachable("Invalid type for findMSB()");
+ }
+ break;
+ case ir_unop_find_lsb:
+ emit(nir_op_find_lsb, dest_size, srcs);
+ break;
+
+ case ir_unop_noise:
+ switch (ir->type->vector_elements) {
+ case 1:
+ switch (ir->operands[0]->type->vector_elements) {
+ case 1: emit(nir_op_fnoise1_1, dest_size, srcs); break;
+ case 2: emit(nir_op_fnoise1_2, dest_size, srcs); break;
+ case 3: emit(nir_op_fnoise1_3, dest_size, srcs); break;
+ case 4: emit(nir_op_fnoise1_4, dest_size, srcs); break;
+ default: unreachable("not reached");
+ }
+ break;
+ case 2:
+ switch (ir->operands[0]->type->vector_elements) {
+ case 1: emit(nir_op_fnoise2_1, dest_size, srcs); break;
+ case 2: emit(nir_op_fnoise2_2, dest_size, srcs); break;
+ case 3: emit(nir_op_fnoise2_3, dest_size, srcs); break;
+ case 4: emit(nir_op_fnoise2_4, dest_size, srcs); break;
+ default: unreachable("not reached");
+ }
+ break;
+ case 3:
+ switch (ir->operands[0]->type->vector_elements) {
+ case 1: emit(nir_op_fnoise3_1, dest_size, srcs); break;
+ case 2: emit(nir_op_fnoise3_2, dest_size, srcs); break;
+ case 3: emit(nir_op_fnoise3_3, dest_size, srcs); break;
+ case 4: emit(nir_op_fnoise3_4, dest_size, srcs); break;
+ default: unreachable("not reached");
+ }
+ break;
+ case 4:
+ switch (ir->operands[0]->type->vector_elements) {
+ case 1: emit(nir_op_fnoise4_1, dest_size, srcs); break;
+ case 2: emit(nir_op_fnoise4_2, dest_size, srcs); break;
+ case 3: emit(nir_op_fnoise4_3, dest_size, srcs); break;
+ case 4: emit(nir_op_fnoise4_4, dest_size, srcs); break;
+ default: unreachable("not reached");
+ }
+ break;
+ default:
+ unreachable("not reached");
+ }
+ break;
+ case ir_binop_add:
+ case ir_binop_sub:
+ case ir_binop_mul:
+ case ir_binop_div:
+ case ir_binop_mod:
+ case ir_binop_min:
+ case ir_binop_max:
+ case ir_binop_pow:
+ case ir_binop_bit_and:
+ case ir_binop_bit_or:
+ case ir_binop_bit_xor:
+ case ir_binop_lshift:
+ case ir_binop_rshift:
+ switch (ir->operation) {
+ case ir_binop_add:
+ if (out_type == GLSL_TYPE_FLOAT)
+ op = nir_op_fadd;
+ else
+ op = nir_op_iadd;
+ break;
+ case ir_binop_sub:
+ if (out_type == GLSL_TYPE_FLOAT)
+ op = nir_op_fsub;
+ else
+ op = nir_op_isub;
+ break;
+ case ir_binop_mul:
+ if (out_type == GLSL_TYPE_FLOAT)
+ op = nir_op_fmul;
+ else
+ op = nir_op_imul;
+ break;
+ case ir_binop_div:
+ if (out_type == GLSL_TYPE_FLOAT)
+ op = nir_op_fdiv;
+ else if (out_type == GLSL_TYPE_INT)
+ op = nir_op_idiv;
+ else
+ op = nir_op_udiv;
+ break;
+ case ir_binop_mod:
+ if (out_type == GLSL_TYPE_FLOAT)
+ op = nir_op_fmod;
+ else
+ op = nir_op_umod;
+ break;
+ case ir_binop_min:
+ if (out_type == GLSL_TYPE_FLOAT)
+ op = nir_op_fmin;
+ else if (out_type == GLSL_TYPE_INT)
+ op = nir_op_imin;
+ else
+ op = nir_op_umin;
+ break;
+ case ir_binop_max:
+ if (out_type == GLSL_TYPE_FLOAT)
+ op = nir_op_fmax;
+ else if (out_type == GLSL_TYPE_INT)
+ op = nir_op_imax;
+ else
+ op = nir_op_umax;
+ break;
+ case ir_binop_bit_and:
+ op = nir_op_iand;
+ break;
+ case ir_binop_bit_or:
+ op = nir_op_ior;
+ break;
+ case ir_binop_bit_xor:
+ op = nir_op_ixor;
+ break;
+ case ir_binop_lshift:
+ op = nir_op_ishl;
+ break;
+ case ir_binop_rshift:
+ if (out_type == GLSL_TYPE_INT)
+ op = nir_op_ishr;
+ else
+ op = nir_op_ushr;
+ break;
+ case ir_binop_pow:
+ op = nir_op_fpow;
+ break;
+
+ default:
+ unreachable("not reached");
+ }
+
+ instr = emit(op, dest_size, srcs);
+
+ if (ir->operands[0]->type->vector_elements != 1 &&
+ ir->operands[1]->type->vector_elements == 1) {
+ for (unsigned i = 0; i < ir->operands[0]->type->vector_elements;
+ i++) {
+ instr->src[1].swizzle[i] = 0;
+ }
+ }
+
+ if (ir->operands[1]->type->vector_elements != 1 &&
+ ir->operands[0]->type->vector_elements == 1) {
+ for (unsigned i = 0; i < ir->operands[1]->type->vector_elements;
+ i++) {
+ instr->src[0].swizzle[i] = 0;
+ }
+ }
+
+ break;
+ case ir_binop_imul_high:
+ emit(out_type == GLSL_TYPE_UINT ? nir_op_umul_high : nir_op_imul_high,
+ dest_size, srcs);
+ break;
+ case ir_binop_carry: emit(nir_op_uadd_carry, dest_size, srcs); break;
+ case ir_binop_borrow: emit(nir_op_usub_borrow, dest_size, srcs); break;
+ case ir_binop_less:
+ if (supports_ints) {
+ if (types[0] == GLSL_TYPE_FLOAT)
+ emit(nir_op_flt, dest_size, srcs);
+ else if (types[0] == GLSL_TYPE_INT)
+ emit(nir_op_ilt, dest_size, srcs);
+ else
+ emit(nir_op_ult, dest_size, srcs);
+ } else {
+ emit(nir_op_slt, dest_size, srcs);
+ }
+ break;
+ case ir_binop_greater:
+ if (supports_ints) {
+ if (types[0] == GLSL_TYPE_FLOAT)
+ emit(nir_op_flt, dest_size, srcs[1], srcs[0]);
+ else if (types[0] == GLSL_TYPE_INT)
+ emit(nir_op_ilt, dest_size, srcs[1], srcs[0]);
+ else
+ emit(nir_op_ult, dest_size, srcs[1], srcs[0]);
+ } else {
+ emit(nir_op_slt, dest_size, srcs[1], srcs[0]);
+ }
+ break;
+ case ir_binop_lequal:
+ if (supports_ints) {
+ if (types[0] == GLSL_TYPE_FLOAT)
+ emit(nir_op_fge, dest_size, srcs[1], srcs[0]);
+ else if (types[0] == GLSL_TYPE_INT)
+ emit(nir_op_ige, dest_size, srcs[1], srcs[0]);
+ else
+ emit(nir_op_uge, dest_size, srcs[1], srcs[0]);
+ } else {
+ emit(nir_op_slt, dest_size, srcs[1], srcs[0]);
+ }
+ break;
+ case ir_binop_gequal:
+ if (supports_ints) {
+ if (types[0] == GLSL_TYPE_FLOAT)
+ emit(nir_op_fge, dest_size, srcs);
+ else if (types[0] == GLSL_TYPE_INT)
+ emit(nir_op_ige, dest_size, srcs);
+ else
+ emit(nir_op_uge, dest_size, srcs);
+ } else {
+ emit(nir_op_slt, dest_size, srcs);
+ }
+ break;
+ case ir_binop_equal:
+ if (supports_ints) {
+ if (types[0] == GLSL_TYPE_FLOAT)
+ emit(nir_op_feq, dest_size, srcs);
+ else
+ emit(nir_op_ieq, dest_size, srcs);
+ } else {
+ emit(nir_op_seq, dest_size, srcs);
+ }
+ break;
+ case ir_binop_nequal:
+ if (supports_ints) {
+ if (types[0] == GLSL_TYPE_FLOAT)
+ emit(nir_op_fne, dest_size, srcs);
+ else
+ emit(nir_op_ine, dest_size, srcs);
+ } else {
+ emit(nir_op_sne, dest_size, srcs);
+ }
+ break;
+ case ir_binop_all_equal:
+ if (supports_ints) {
+ if (types[0] == GLSL_TYPE_FLOAT) {
+ switch (ir->operands[0]->type->vector_elements) {
+ case 1: emit(nir_op_feq, dest_size, srcs); break;
+ case 2: emit(nir_op_ball_fequal2, dest_size, srcs); break;
+ case 3: emit(nir_op_ball_fequal3, dest_size, srcs); break;
+ case 4: emit(nir_op_ball_fequal4, dest_size, srcs); break;
+ default:
+ unreachable("not reached");
+ }
+ } else {
+ switch (ir->operands[0]->type->vector_elements) {
+ case 1: emit(nir_op_ieq, dest_size, srcs); break;
+ case 2: emit(nir_op_ball_iequal2, dest_size, srcs); break;
+ case 3: emit(nir_op_ball_iequal3, dest_size, srcs); break;
+ case 4: emit(nir_op_ball_iequal4, dest_size, srcs); break;
+ default:
+ unreachable("not reached");
+ }
+ }
+ } else {
+ switch (ir->operands[0]->type->vector_elements) {
+ case 1: emit(nir_op_seq, dest_size, srcs); break;
+ case 2: emit(nir_op_fall_equal2, dest_size, srcs); break;
+ case 3: emit(nir_op_fall_equal3, dest_size, srcs); break;
+ case 4: emit(nir_op_fall_equal4, dest_size, srcs); break;
+ default:
+ unreachable("not reached");
+ }
+ }
+ break;
+ case ir_binop_any_nequal:
+ if (supports_ints) {
+ if (types[0] == GLSL_TYPE_FLOAT) {
+ switch (ir->operands[0]->type->vector_elements) {
+ case 1: emit(nir_op_fne, dest_size, srcs); break;
+ case 2: emit(nir_op_bany_fnequal2, dest_size, srcs); break;
+ case 3: emit(nir_op_bany_fnequal3, dest_size, srcs); break;
+ case 4: emit(nir_op_bany_fnequal4, dest_size, srcs); break;
+ default:
+ unreachable("not reached");
+ }
+ } else {
+ switch (ir->operands[0]->type->vector_elements) {
+ case 1: emit(nir_op_ine, dest_size, srcs); break;
+ case 2: emit(nir_op_bany_inequal2, dest_size, srcs); break;
+ case 3: emit(nir_op_bany_inequal3, dest_size, srcs); break;
+ case 4: emit(nir_op_bany_inequal4, dest_size, srcs); break;
+ default:
+ unreachable("not reached");
+ }
+ }
+ } else {
+ switch (ir->operands[0]->type->vector_elements) {
+ case 1: emit(nir_op_sne, dest_size, srcs); break;
+ case 2: emit(nir_op_fany_nequal2, dest_size, srcs); break;
+ case 3: emit(nir_op_fany_nequal3, dest_size, srcs); break;
+ case 4: emit(nir_op_fany_nequal4, dest_size, srcs); break;
+ default:
+ unreachable("not reached");
+ }
+ }
+ break;
+ case ir_binop_logic_and:
+ if (supports_ints)
+ emit(nir_op_iand, dest_size, srcs);
+ else
+ emit(nir_op_fand, dest_size, srcs);
+ break;
+ case ir_binop_logic_or:
+ if (supports_ints)
+ emit(nir_op_ior, dest_size, srcs);
+ else
+ emit(nir_op_for, dest_size, srcs);
+ break;
+ case ir_binop_logic_xor:
+ if (supports_ints)
+ emit(nir_op_ixor, dest_size, srcs);
+ else
+ emit(nir_op_fxor, dest_size, srcs);
+ break;
+ case ir_binop_dot:
+ switch (ir->operands[0]->type->vector_elements) {
+ case 2: emit(nir_op_fdot2, dest_size, srcs); break;
+ case 3: emit(nir_op_fdot3, dest_size, srcs); break;
+ case 4: emit(nir_op_fdot4, dest_size, srcs); break;
+ default:
+ unreachable("not reached");
+ }
+ break;
+
+ case ir_binop_pack_half_2x16_split:
+ emit(nir_op_pack_half_2x16_split, dest_size, srcs);
+ break;
+ case ir_binop_bfm: emit(nir_op_bfm, dest_size, srcs); break;
+ case ir_binop_ldexp: emit(nir_op_ldexp, dest_size, srcs); break;
+ case ir_triop_fma: emit(nir_op_ffma, dest_size, srcs); break;
+ case ir_triop_lrp:
+ instr = emit(nir_op_flrp, dest_size, srcs);
+ if (ir->operands[0]->type->vector_elements != 1 &&
+ ir->operands[2]->type->vector_elements == 1) {
+ for (unsigned i = 0; i < ir->operands[0]->type->vector_elements;
+ i++) {
+ instr->src[2].swizzle[i] = 0;
+ }
+ }
+ break;
+ case ir_triop_csel:
+ if (supports_ints)
+ emit(nir_op_bcsel, dest_size, srcs);
+ else
+ emit(nir_op_fcsel, dest_size, srcs);
+ break;
+ case ir_triop_bfi:
+ instr = emit(nir_op_bfi, dest_size, srcs);
+ for (unsigned i = 0; i < ir->operands[1]->type->vector_elements; i++) {
+ instr->src[0].swizzle[i] = 0;
+ }
+ break;
+ case ir_triop_bitfield_extract:
+ instr = emit(out_type == GLSL_TYPE_INT ? nir_op_ibitfield_extract :
+ nir_op_ubitfield_extract, dest_size, srcs);
+ for (unsigned i = 0; i < ir->operands[0]->type->vector_elements; i++) {
+ instr->src[1].swizzle[i] = 0;
+ instr->src[2].swizzle[i] = 0;
+ }
+ break;
+ case ir_quadop_bitfield_insert:
+ instr = emit(nir_op_bitfield_insert, dest_size, srcs);
+ for (unsigned i = 0; i < ir->operands[0]->type->vector_elements; i++) {
+ instr->src[2].swizzle[i] = 0;
+ instr->src[3].swizzle[i] = 0;
+ }
+ break;
+ case ir_quadop_vector:
+ switch (ir->type->vector_elements) {
+ case 2: emit(nir_op_vec2, dest_size, srcs); break;
+ case 3: emit(nir_op_vec3, dest_size, srcs); break;
+ case 4: emit(nir_op_vec4, dest_size, srcs); break;
+ default: unreachable("not reached");
+ }
+ break;
+
+ default:
+ unreachable("not reached");
+ }
+}
+
+void
+nir_visitor::visit(ir_swizzle *ir)
+{
+ nir_alu_instr *instr = emit(supports_ints ? nir_op_imov : nir_op_fmov,
+ ir->type->vector_elements,
+ evaluate_rvalue(ir->val));
+
+ unsigned swizzle[4] = { ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w };
+ for (unsigned i = 0; i < ir->type->vector_elements; i++)
+ instr->src[0].swizzle[i] = swizzle[i];
+}
+
+void
+nir_visitor::visit(ir_texture *ir)
+{
+ unsigned num_srcs;
+ nir_texop op;
+ switch (ir->op) {
+ case ir_tex:
+ op = nir_texop_tex;
+ num_srcs = 1; /* coordinate */
+ break;
+
+ case ir_txb:
+ case ir_txl:
+ op = (ir->op == ir_txb) ? nir_texop_txb : nir_texop_txl;
+ num_srcs = 2; /* coordinate, bias/lod */
+ break;
+
+ case ir_txd:
+ op = nir_texop_txd; /* coordinate, dPdx, dPdy */
+ num_srcs = 3;
+ break;
+
+ case ir_txf:
+ op = nir_texop_txf;
+ if (ir->lod_info.lod != NULL)
+ num_srcs = 2; /* coordinate, lod */
+ else
+ num_srcs = 1; /* coordinate */
+ break;
+
+ case ir_txf_ms:
+ op = nir_texop_txf_ms;
+ num_srcs = 2; /* coordinate, sample_index */
+ break;
+
+ case ir_txs:
+ op = nir_texop_txs;
+ if (ir->lod_info.lod != NULL)
+ num_srcs = 1; /* lod */
+ else
+ num_srcs = 0;
+ break;
+
+ case ir_lod:
+ op = nir_texop_lod;
+ num_srcs = 1; /* coordinate */
+ break;
+
+ case ir_tg4:
+ op = nir_texop_tg4;
+ num_srcs = 1; /* coordinate */
+ break;
+
+ case ir_query_levels:
+ op = nir_texop_query_levels;
+ num_srcs = 0;
+ break;
+
+ default:
+ unreachable("not reached");
+ }
+
+ if (ir->projector != NULL)
+ num_srcs++;
+ if (ir->shadow_comparitor != NULL)
+ num_srcs++;
+ if (ir->offset != NULL && ir->offset->as_constant() == NULL)
+ num_srcs++;
+
+ nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs);
+
+ instr->op = op;
+ instr->sampler_dim =
+ (glsl_sampler_dim) ir->sampler->type->sampler_dimensionality;
+ instr->is_array = ir->sampler->type->sampler_array;
+ instr->is_shadow = ir->sampler->type->sampler_shadow;
+ if (instr->is_shadow)
+ instr->is_new_style_shadow = (ir->type->vector_elements == 1);
+ switch (ir->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ instr->dest_type = nir_type_float;
+ break;
+ case GLSL_TYPE_INT:
+ instr->dest_type = nir_type_int;
+ break;
+ case GLSL_TYPE_UINT:
+ instr->dest_type = nir_type_unsigned;
+ break;
+ default:
+ unreachable("not reached");
+ }
+
+ ir->sampler->accept(this);
+ instr->sampler = this->deref_head;
+
+ unsigned src_number = 0;
+
+ if (ir->coordinate != NULL) {
+ instr->coord_components = ir->coordinate->type->vector_elements;
+ instr->src[src_number].src = evaluate_rvalue(ir->coordinate);
+ instr->src[src_number].src_type = nir_tex_src_coord;
+ src_number++;
+ }
+
+ if (ir->projector != NULL) {
+ instr->src[src_number].src = evaluate_rvalue(ir->projector);
+ instr->src[src_number].src_type = nir_tex_src_projector;
+ src_number++;
+ }
+
+ if (ir->shadow_comparitor != NULL) {
+ instr->src[src_number].src = evaluate_rvalue(ir->shadow_comparitor);
+ instr->src[src_number].src_type = nir_tex_src_comparitor;
+ src_number++;
+ }
+
+ if (ir->offset != NULL) {
+ /* we don't support multiple offsets yet */
+ assert(ir->offset->type->is_vector() || ir->offset->type->is_scalar());
+
+ ir_constant *const_offset = ir->offset->as_constant();
+ if (const_offset != NULL) {
+ for (unsigned i = 0; i < const_offset->type->vector_elements; i++)
+ instr->const_offset[i] = const_offset->value.i[i];
+ } else {
+ instr->src[src_number].src = evaluate_rvalue(ir->offset);
+ instr->src[src_number].src_type = nir_tex_src_offset;
+ src_number++;
+ }
+ }
+
+ switch (ir->op) {
+ case ir_txb:
+ instr->src[src_number].src = evaluate_rvalue(ir->lod_info.bias);
+ instr->src[src_number].src_type = nir_tex_src_bias;
+ src_number++;
+ break;
+
+ case ir_txl:
+ case ir_txf:
+ case ir_txs:
+ if (ir->lod_info.lod != NULL) {
+ instr->src[src_number].src = evaluate_rvalue(ir->lod_info.lod);
+ instr->src[src_number].src_type = nir_tex_src_lod;
+ src_number++;
+ }
+ break;
+
+ case ir_txd:
+ instr->src[src_number].src = evaluate_rvalue(ir->lod_info.grad.dPdx);
+ instr->src[src_number].src_type = nir_tex_src_ddx;
+ src_number++;
+ instr->src[src_number].src = evaluate_rvalue(ir->lod_info.grad.dPdy);
+ instr->src[src_number].src_type = nir_tex_src_ddy;
+ src_number++;
+ break;
+
+ case ir_txf_ms:
+ instr->src[src_number].src = evaluate_rvalue(ir->lod_info.sample_index);
+ instr->src[src_number].src_type = nir_tex_src_ms_index;
+ src_number++;
+ break;
+
+ case ir_tg4:
+ instr->component = ir->lod_info.component->as_constant()->value.u[0];
+ break;
+
+ default:
+ break;
+ }
+
+ assert(src_number == num_srcs);
+
+ add_instr(&instr->instr, nir_tex_instr_dest_size(instr));
+}
+
+void
+nir_visitor::visit(ir_constant *ir)
+{
+ /*
+ * We don't know if this variable is an an array or struct that gets
+ * dereferenced, so do the safe thing an make it a variable with a
+ * constant initializer and return a dereference.
+ */
+
+ nir_variable *var = ralloc(this->shader, nir_variable);
+ var->name = ralloc_strdup(var, "const_temp");
+ var->type = ir->type;
+ var->data.mode = nir_var_local;
+ var->data.read_only = true;
+ var->constant_initializer = constant_copy(ir, var);
+ exec_list_push_tail(&this->impl->locals, &var->node);
+
+ this->deref_head = nir_deref_var_create(this->shader, var);
+ this->deref_tail = &this->deref_head->deref;
+}
+
+void
+nir_visitor::visit(ir_dereference_variable *ir)
+{
+ struct hash_entry *entry =
+ _mesa_hash_table_search(this->var_table, ir->var);
+ assert(entry);
+ nir_variable *var = (nir_variable *) entry->data;
+
+ nir_deref_var *deref = nir_deref_var_create(this->shader, var);
+ this->deref_head = deref;
+ this->deref_tail = &deref->deref;
+}
+
+void
+nir_visitor::visit(ir_dereference_record *ir)
+{
+ ir->record->accept(this);
+
+ int field_index = this->deref_tail->type->field_index(ir->field);
+ assert(field_index >= 0);
+
+ nir_deref_struct *deref = nir_deref_struct_create(this->shader, field_index);
+ deref->deref.type = ir->type;
+ this->deref_tail->child = &deref->deref;
+ this->deref_tail = &deref->deref;
+}
+
+void
+nir_visitor::visit(ir_dereference_array *ir)
+{
+ nir_deref_array *deref = nir_deref_array_create(this->shader);
+ deref->deref.type = ir->type;
+
+ ir_constant *const_index = ir->array_index->as_constant();
+ if (const_index != NULL) {
+ deref->deref_array_type = nir_deref_array_type_direct;
+ deref->base_offset = const_index->value.u[0];
+ } else {
+ deref->deref_array_type = nir_deref_array_type_indirect;
+ deref->indirect = evaluate_rvalue(ir->array_index);
+ }
+
+ ir->array->accept(this);
+
+ this->deref_tail->child = &deref->deref;
+ this->deref_tail = &deref->deref;
+}
diff --git a/mesalib/src/glsl/nir/glsl_to_nir.h b/mesalib/src/glsl/nir/glsl_to_nir.h
new file mode 100644
index 000000000..58b2cee6a
--- /dev/null
+++ b/mesalib/src/glsl/nir/glsl_to_nir.h
@@ -0,0 +1,40 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir.h"
+#include "../glsl_parser_extras.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+nir_shader *glsl_to_nir(exec_list * ir, _mesa_glsl_parse_state *state,
+ bool native_integers);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/mesalib/src/glsl/nir/nir.c b/mesalib/src/glsl/nir/nir.c
new file mode 100644
index 000000000..5b0e4bc50
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir.c
@@ -0,0 +1,2085 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir.h"
+#include
+
+nir_shader *
+nir_shader_create(void *mem_ctx, const nir_shader_compiler_options *options)
+{
+ nir_shader *shader = ralloc(mem_ctx, nir_shader);
+
+ shader->uniforms = _mesa_hash_table_create(shader, _mesa_key_hash_string,
+ _mesa_key_string_equal);
+ shader->inputs = _mesa_hash_table_create(shader, _mesa_key_hash_string,
+ _mesa_key_string_equal);
+ shader->outputs = _mesa_hash_table_create(shader, _mesa_key_hash_string,
+ _mesa_key_string_equal);
+
+ shader->options = options;
+
+ shader->num_user_structures = 0;
+ shader->user_structures = NULL;
+
+ exec_list_make_empty(&shader->functions);
+ exec_list_make_empty(&shader->registers);
+ exec_list_make_empty(&shader->globals);
+ exec_list_make_empty(&shader->system_values);
+ shader->reg_alloc = 0;
+
+ shader->num_inputs = 0;
+ shader->num_outputs = 0;
+ shader->num_uniforms = 0;
+
+ return shader;
+}
+
+static nir_register *
+reg_create(void *mem_ctx, struct exec_list *list)
+{
+ nir_register *reg = ralloc(mem_ctx, nir_register);
+
+ reg->uses = _mesa_set_create(mem_ctx, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ reg->defs = _mesa_set_create(mem_ctx, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ reg->if_uses = _mesa_set_create(mem_ctx, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+
+ reg->num_components = 0;
+ reg->num_array_elems = 0;
+ reg->is_packed = false;
+ reg->name = NULL;
+
+ exec_list_push_tail(list, ®->node);
+
+ return reg;
+}
+
+nir_register *
+nir_global_reg_create(nir_shader *shader)
+{
+ nir_register *reg = reg_create(shader, &shader->registers);
+ reg->index = shader->reg_alloc++;
+ reg->is_global = true;
+
+ return reg;
+}
+
+nir_register *
+nir_local_reg_create(nir_function_impl *impl)
+{
+ nir_register *reg = reg_create(ralloc_parent(impl), &impl->registers);
+ reg->index = impl->reg_alloc++;
+ reg->is_global = false;
+
+ return reg;
+}
+
+void
+nir_reg_remove(nir_register *reg)
+{
+ exec_node_remove(®->node);
+}
+
+nir_function *
+nir_function_create(nir_shader *shader, const char *name)
+{
+ nir_function *func = ralloc(shader, nir_function);
+
+ exec_list_push_tail(&shader->functions, &func->node);
+ exec_list_make_empty(&func->overload_list);
+ func->name = name;
+ func->shader = shader;
+
+ return func;
+}
+
+nir_function_overload *
+nir_function_overload_create(nir_function *func)
+{
+ void *mem_ctx = ralloc_parent(func);
+
+ nir_function_overload *overload = ralloc(mem_ctx, nir_function_overload);
+
+ overload->num_params = 0;
+ overload->params = NULL;
+ overload->return_type = glsl_void_type();
+ overload->impl = NULL;
+
+ exec_list_push_tail(&func->overload_list, &overload->node);
+ overload->function = func;
+
+ return overload;
+}
+
+void nir_src_copy(nir_src *dest, const nir_src *src, void *mem_ctx)
+{
+ dest->is_ssa = src->is_ssa;
+ if (src->is_ssa) {
+ dest->ssa = src->ssa;
+ } else {
+ dest->reg.base_offset = src->reg.base_offset;
+ dest->reg.reg = src->reg.reg;
+ if (src->reg.indirect) {
+ dest->reg.indirect = ralloc(mem_ctx, nir_src);
+ nir_src_copy(dest->reg.indirect, src->reg.indirect, mem_ctx);
+ } else {
+ dest->reg.indirect = NULL;
+ }
+ }
+}
+
+void nir_dest_copy(nir_dest *dest, const nir_dest *src, void *mem_ctx)
+{
+ dest->is_ssa = src->is_ssa;
+ if (src->is_ssa) {
+ dest->ssa = src->ssa;
+ } else {
+ dest->reg.base_offset = src->reg.base_offset;
+ dest->reg.reg = src->reg.reg;
+ if (src->reg.indirect) {
+ dest->reg.indirect = ralloc(mem_ctx, nir_src);
+ nir_src_copy(dest->reg.indirect, src->reg.indirect, mem_ctx);
+ } else {
+ dest->reg.indirect = NULL;
+ }
+ }
+}
+
+void
+nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src, void *mem_ctx)
+{
+ nir_src_copy(&dest->src, &src->src, mem_ctx);
+ dest->abs = src->abs;
+ dest->negate = src->negate;
+ for (unsigned i = 0; i < 4; i++)
+ dest->swizzle[i] = src->swizzle[i];
+}
+
+void
+nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src, void *mem_ctx)
+{
+ nir_dest_copy(&dest->dest, &src->dest, mem_ctx);
+ dest->write_mask = src->write_mask;
+ dest->saturate = src->saturate;
+}
+
+static inline void
+block_add_pred(nir_block *block, nir_block *pred)
+{
+ _mesa_set_add(block->predecessors, pred);
+}
+
+static void
+cf_init(nir_cf_node *node, nir_cf_node_type type)
+{
+ exec_node_init(&node->node);
+ node->parent = NULL;
+ node->type = type;
+}
+
+static void
+link_blocks(nir_block *pred, nir_block *succ1, nir_block *succ2)
+{
+ pred->successors[0] = succ1;
+ block_add_pred(succ1, pred);
+
+ pred->successors[1] = succ2;
+ if (succ2 != NULL)
+ block_add_pred(succ2, pred);
+}
+
+static void
+unlink_blocks(nir_block *pred, nir_block *succ)
+{
+ if (pred->successors[0] == succ) {
+ pred->successors[0] = pred->successors[1];
+ pred->successors[1] = NULL;
+ } else {
+ assert(pred->successors[1] == succ);
+ pred->successors[1] = NULL;
+ }
+
+ struct set_entry *entry = _mesa_set_search(succ->predecessors, pred);
+
+ assert(entry);
+
+ _mesa_set_remove(succ->predecessors, entry);
+}
+
+static void
+unlink_block_successors(nir_block *block)
+{
+ if (block->successors[0] != NULL)
+ unlink_blocks(block, block->successors[0]);
+ if (block->successors[1] != NULL)
+ unlink_blocks(block, block->successors[1]);
+}
+
+
+nir_function_impl *
+nir_function_impl_create(nir_function_overload *overload)
+{
+ assert(overload->impl == NULL);
+
+ void *mem_ctx = ralloc_parent(overload);
+
+ nir_function_impl *impl = ralloc(mem_ctx, nir_function_impl);
+
+ overload->impl = impl;
+ impl->overload = overload;
+
+ cf_init(&impl->cf_node, nir_cf_node_function);
+
+ exec_list_make_empty(&impl->body);
+ exec_list_make_empty(&impl->registers);
+ exec_list_make_empty(&impl->locals);
+ impl->num_params = 0;
+ impl->params = NULL;
+ impl->return_var = NULL;
+ impl->reg_alloc = 0;
+ impl->ssa_alloc = 0;
+ impl->valid_metadata = nir_metadata_none;
+
+ /* create start & end blocks */
+ nir_block *start_block = nir_block_create(mem_ctx);
+ nir_block *end_block = nir_block_create(mem_ctx);
+ start_block->cf_node.parent = &impl->cf_node;
+ end_block->cf_node.parent = &impl->cf_node;
+ impl->start_block = start_block;
+ impl->end_block = end_block;
+
+ exec_list_push_tail(&impl->body, &start_block->cf_node.node);
+
+ start_block->successors[0] = end_block;
+ block_add_pred(end_block, start_block);
+
+ return impl;
+}
+
+nir_block *
+nir_block_create(void *mem_ctx)
+{
+ nir_block *block = ralloc(mem_ctx, nir_block);
+
+ cf_init(&block->cf_node, nir_cf_node_block);
+
+ block->successors[0] = block->successors[1] = NULL;
+ block->predecessors = _mesa_set_create(mem_ctx, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ block->imm_dom = NULL;
+ block->dom_frontier = _mesa_set_create(mem_ctx, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+
+ exec_list_make_empty(&block->instr_list);
+
+ return block;
+}
+
+static inline void
+src_init(nir_src *src)
+{
+ src->is_ssa = false;
+ src->reg.reg = NULL;
+ src->reg.indirect = NULL;
+ src->reg.base_offset = 0;
+}
+
+nir_if *
+nir_if_create(void *mem_ctx)
+{
+ nir_if *if_stmt = ralloc(mem_ctx, nir_if);
+
+ cf_init(&if_stmt->cf_node, nir_cf_node_if);
+ src_init(&if_stmt->condition);
+
+ nir_block *then = nir_block_create(mem_ctx);
+ exec_list_make_empty(&if_stmt->then_list);
+ exec_list_push_tail(&if_stmt->then_list, &then->cf_node.node);
+ then->cf_node.parent = &if_stmt->cf_node;
+
+ nir_block *else_stmt = nir_block_create(mem_ctx);
+ exec_list_make_empty(&if_stmt->else_list);
+ exec_list_push_tail(&if_stmt->else_list, &else_stmt->cf_node.node);
+ else_stmt->cf_node.parent = &if_stmt->cf_node;
+
+ return if_stmt;
+}
+
+nir_loop *
+nir_loop_create(void *mem_ctx)
+{
+ nir_loop *loop = ralloc(mem_ctx, nir_loop);
+
+ cf_init(&loop->cf_node, nir_cf_node_loop);
+
+ nir_block *body = nir_block_create(mem_ctx);
+ exec_list_make_empty(&loop->body);
+ exec_list_push_tail(&loop->body, &body->cf_node.node);
+ body->cf_node.parent = &loop->cf_node;
+
+ body->successors[0] = body;
+ block_add_pred(body, body);
+
+ return loop;
+}
+
+static void
+instr_init(nir_instr *instr, nir_instr_type type)
+{
+ instr->type = type;
+ instr->block = NULL;
+ exec_node_init(&instr->node);
+}
+
+static void
+dest_init(nir_dest *dest)
+{
+ dest->is_ssa = false;
+ dest->reg.reg = NULL;
+ dest->reg.indirect = NULL;
+ dest->reg.base_offset = 0;
+}
+
+static void
+alu_dest_init(nir_alu_dest *dest)
+{
+ dest_init(&dest->dest);
+ dest->saturate = false;
+ dest->write_mask = 0xf;
+}
+
+static void
+alu_src_init(nir_alu_src *src)
+{
+ src_init(&src->src);
+ src->abs = src->negate = false;
+ src->swizzle[0] = 0;
+ src->swizzle[1] = 1;
+ src->swizzle[2] = 2;
+ src->swizzle[3] = 3;
+}
+
+nir_alu_instr *
+nir_alu_instr_create(void *mem_ctx, nir_op op)
+{
+ unsigned num_srcs = nir_op_infos[op].num_inputs;
+ nir_alu_instr *instr =
+ ralloc_size(mem_ctx,
+ sizeof(nir_alu_instr) + num_srcs * sizeof(nir_alu_src));
+
+ instr_init(&instr->instr, nir_instr_type_alu);
+ instr->op = op;
+ alu_dest_init(&instr->dest);
+ for (unsigned i = 0; i < num_srcs; i++)
+ alu_src_init(&instr->src[i]);
+
+ return instr;
+}
+
+nir_jump_instr *
+nir_jump_instr_create(void *mem_ctx, nir_jump_type type)
+{
+ nir_jump_instr *instr = ralloc(mem_ctx, nir_jump_instr);
+ instr_init(&instr->instr, nir_instr_type_jump);
+ instr->type = type;
+ return instr;
+}
+
+nir_load_const_instr *
+nir_load_const_instr_create(void *mem_ctx, unsigned num_components)
+{
+ nir_load_const_instr *instr = ralloc(mem_ctx, nir_load_const_instr);
+ instr_init(&instr->instr, nir_instr_type_load_const);
+
+ nir_ssa_def_init(&instr->instr, &instr->def, num_components, NULL);
+
+ return instr;
+}
+
+nir_intrinsic_instr *
+nir_intrinsic_instr_create(void *mem_ctx, nir_intrinsic_op op)
+{
+ unsigned num_srcs = nir_intrinsic_infos[op].num_srcs;
+ nir_intrinsic_instr *instr =
+ ralloc_size(mem_ctx,
+ sizeof(nir_intrinsic_instr) + num_srcs * sizeof(nir_src));
+
+ instr_init(&instr->instr, nir_instr_type_intrinsic);
+ instr->intrinsic = op;
+
+ if (nir_intrinsic_infos[op].has_dest)
+ dest_init(&instr->dest);
+
+ for (unsigned i = 0; i < num_srcs; i++)
+ src_init(&instr->src[i]);
+
+ return instr;
+}
+
+nir_call_instr *
+nir_call_instr_create(void *mem_ctx, nir_function_overload *callee)
+{
+ nir_call_instr *instr = ralloc(mem_ctx, nir_call_instr);
+ instr_init(&instr->instr, nir_instr_type_call);
+
+ instr->callee = callee;
+ instr->num_params = callee->num_params;
+ instr->params = ralloc_array(mem_ctx, nir_deref_var *, instr->num_params);
+ instr->return_deref = NULL;
+
+ return instr;
+}
+
+nir_tex_instr *
+nir_tex_instr_create(void *mem_ctx, unsigned num_srcs)
+{
+ nir_tex_instr *instr = ralloc(mem_ctx, nir_tex_instr);
+ instr_init(&instr->instr, nir_instr_type_tex);
+
+ dest_init(&instr->dest);
+
+ instr->num_srcs = num_srcs;
+ instr->src = ralloc_array(mem_ctx, nir_tex_src, num_srcs);
+ for (unsigned i = 0; i < num_srcs; i++)
+ src_init(&instr->src[i].src);
+
+ instr->sampler_index = 0;
+ instr->sampler_array_size = 0;
+ instr->sampler = NULL;
+
+ return instr;
+}
+
+nir_phi_instr *
+nir_phi_instr_create(void *mem_ctx)
+{
+ nir_phi_instr *instr = ralloc(mem_ctx, nir_phi_instr);
+ instr_init(&instr->instr, nir_instr_type_phi);
+
+ dest_init(&instr->dest);
+ exec_list_make_empty(&instr->srcs);
+ return instr;
+}
+
+nir_parallel_copy_instr *
+nir_parallel_copy_instr_create(void *mem_ctx)
+{
+ nir_parallel_copy_instr *instr = ralloc(mem_ctx, nir_parallel_copy_instr);
+ instr_init(&instr->instr, nir_instr_type_parallel_copy);
+
+ exec_list_make_empty(&instr->entries);
+
+ return instr;
+}
+
+nir_ssa_undef_instr *
+nir_ssa_undef_instr_create(void *mem_ctx, unsigned num_components)
+{
+ nir_ssa_undef_instr *instr = ralloc(mem_ctx, nir_ssa_undef_instr);
+ instr_init(&instr->instr, nir_instr_type_ssa_undef);
+
+ nir_ssa_def_init(&instr->instr, &instr->def, num_components, NULL);
+
+ return instr;
+}
+
+nir_deref_var *
+nir_deref_var_create(void *mem_ctx, nir_variable *var)
+{
+ nir_deref_var *deref = ralloc(mem_ctx, nir_deref_var);
+ deref->deref.deref_type = nir_deref_type_var;
+ deref->deref.child = NULL;
+ deref->deref.type = var->type;
+ deref->var = var;
+ return deref;
+}
+
+nir_deref_array *
+nir_deref_array_create(void *mem_ctx)
+{
+ nir_deref_array *deref = ralloc(mem_ctx, nir_deref_array);
+ deref->deref.deref_type = nir_deref_type_array;
+ deref->deref.child = NULL;
+ deref->deref_array_type = nir_deref_array_type_direct;
+ src_init(&deref->indirect);
+ deref->base_offset = 0;
+ return deref;
+}
+
+nir_deref_struct *
+nir_deref_struct_create(void *mem_ctx, unsigned field_index)
+{
+ nir_deref_struct *deref = ralloc(mem_ctx, nir_deref_struct);
+ deref->deref.deref_type = nir_deref_type_struct;
+ deref->deref.child = NULL;
+ deref->index = field_index;
+ return deref;
+}
+
+static nir_deref_var *
+copy_deref_var(void *mem_ctx, nir_deref_var *deref)
+{
+ nir_deref_var *ret = nir_deref_var_create(mem_ctx, deref->var);
+ ret->deref.type = deref->deref.type;
+ if (deref->deref.child)
+ ret->deref.child = nir_copy_deref(mem_ctx, deref->deref.child);
+ return ret;
+}
+
+static nir_deref_array *
+copy_deref_array(void *mem_ctx, nir_deref_array *deref)
+{
+ nir_deref_array *ret = nir_deref_array_create(mem_ctx);
+ ret->base_offset = deref->base_offset;
+ ret->deref_array_type = deref->deref_array_type;
+ if (deref->deref_array_type == nir_deref_array_type_indirect) {
+ nir_src_copy(&ret->indirect, &deref->indirect, mem_ctx);
+ }
+ ret->deref.type = deref->deref.type;
+ if (deref->deref.child)
+ ret->deref.child = nir_copy_deref(mem_ctx, deref->deref.child);
+ return ret;
+}
+
+static nir_deref_struct *
+copy_deref_struct(void *mem_ctx, nir_deref_struct *deref)
+{
+ nir_deref_struct *ret = nir_deref_struct_create(mem_ctx, deref->index);
+ ret->deref.type = deref->deref.type;
+ if (deref->deref.child)
+ ret->deref.child = nir_copy_deref(mem_ctx, deref->deref.child);
+ return ret;
+}
+
+nir_deref *
+nir_copy_deref(void *mem_ctx, nir_deref *deref)
+{
+ switch (deref->deref_type) {
+ case nir_deref_type_var:
+ return ©_deref_var(mem_ctx, nir_deref_as_var(deref))->deref;
+ case nir_deref_type_array:
+ return ©_deref_array(mem_ctx, nir_deref_as_array(deref))->deref;
+ case nir_deref_type_struct:
+ return ©_deref_struct(mem_ctx, nir_deref_as_struct(deref))->deref;
+ default:
+ unreachable("Invalid dereference type");
+ }
+
+ return NULL;
+}
+
+
+/**
+ * \name Control flow modification
+ *
+ * These functions modify the control flow tree while keeping the control flow
+ * graph up-to-date. The invariants respected are:
+ * 1. Each then statement, else statement, or loop body must have at least one
+ * control flow node.
+ * 2. Each if-statement and loop must have one basic block before it and one
+ * after.
+ * 3. Two basic blocks cannot be directly next to each other.
+ * 4. If a basic block has a jump instruction, there must be only one and it
+ * must be at the end of the block.
+ * 5. The CFG must always be connected - this means that we must insert a fake
+ * CFG edge for loops with no break statement.
+ *
+ * The purpose of the second one is so that we have places to insert code during
+ * GCM, as well as eliminating the possibility of critical edges.
+ */
+/*@{*/
+
+static void
+link_non_block_to_block(nir_cf_node *node, nir_block *block)
+{
+ if (node->type == nir_cf_node_if) {
+ /*
+ * We're trying to link an if to a block after it; this just means linking
+ * the last block of the then and else branches.
+ */
+
+ nir_if *if_stmt = nir_cf_node_as_if(node);
+
+ nir_cf_node *last_then = nir_if_last_then_node(if_stmt);
+ assert(last_then->type == nir_cf_node_block);
+ nir_block *last_then_block = nir_cf_node_as_block(last_then);
+
+ nir_cf_node *last_else = nir_if_last_else_node(if_stmt);
+ assert(last_else->type == nir_cf_node_block);
+ nir_block *last_else_block = nir_cf_node_as_block(last_else);
+
+ if (exec_list_is_empty(&last_then_block->instr_list) ||
+ nir_block_last_instr(last_then_block)->type != nir_instr_type_jump) {
+ unlink_block_successors(last_then_block);
+ link_blocks(last_then_block, block, NULL);
+ }
+
+ if (exec_list_is_empty(&last_else_block->instr_list) ||
+ nir_block_last_instr(last_else_block)->type != nir_instr_type_jump) {
+ unlink_block_successors(last_else_block);
+ link_blocks(last_else_block, block, NULL);
+ }
+ } else {
+ assert(node->type == nir_cf_node_loop);
+
+ /*
+ * We can only get to this codepath if we're inserting a new loop, or
+ * at least a loop with no break statements; we can't insert break
+ * statements into a loop when we haven't inserted it into the CFG
+ * because we wouldn't know which block comes after the loop
+ * and therefore, which block should be the successor of the block with
+ * the break). Therefore, we need to insert a fake edge (see invariant
+ * #5).
+ */
+
+ nir_loop *loop = nir_cf_node_as_loop(node);
+
+ nir_cf_node *last = nir_loop_last_cf_node(loop);
+ assert(last->type == nir_cf_node_block);
+ nir_block *last_block = nir_cf_node_as_block(last);
+
+ last_block->successors[1] = block;
+ block_add_pred(block, last_block);
+ }
+}
+
+static void
+link_block_to_non_block(nir_block *block, nir_cf_node *node)
+{
+ if (node->type == nir_cf_node_if) {
+ /*
+ * We're trying to link a block to an if after it; this just means linking
+ * the block to the first block of the then and else branches.
+ */
+
+ nir_if *if_stmt = nir_cf_node_as_if(node);
+
+ nir_cf_node *first_then = nir_if_first_then_node(if_stmt);
+ assert(first_then->type == nir_cf_node_block);
+ nir_block *first_then_block = nir_cf_node_as_block(first_then);
+
+ nir_cf_node *first_else = nir_if_first_else_node(if_stmt);
+ assert(first_else->type == nir_cf_node_block);
+ nir_block *first_else_block = nir_cf_node_as_block(first_else);
+
+ unlink_block_successors(block);
+ link_blocks(block, first_then_block, first_else_block);
+ } else {
+ /*
+ * For similar reasons as the corresponding case in
+ * link_non_block_to_block(), don't worry about if the loop header has
+ * any predecessors that need to be unlinked.
+ */
+
+ assert(node->type == nir_cf_node_loop);
+
+ nir_loop *loop = nir_cf_node_as_loop(node);
+
+ nir_cf_node *loop_header = nir_loop_first_cf_node(loop);
+ assert(loop_header->type == nir_cf_node_block);
+ nir_block *loop_header_block = nir_cf_node_as_block(loop_header);
+
+ unlink_block_successors(block);
+ link_blocks(block, loop_header_block, NULL);
+ }
+
+}
+
+/**
+ * Takes a basic block and inserts a new empty basic block before it, making its
+ * predecessors point to the new block. This essentially splits the block into
+ * an empty header and a body so that another non-block CF node can be inserted
+ * between the two. Note that this does *not* link the two basic blocks, so
+ * some kind of cleanup *must* be performed after this call.
+ */
+
+static nir_block *
+split_block_beginning(nir_block *block)
+{
+ nir_block *new_block = nir_block_create(ralloc_parent(block));
+ new_block->cf_node.parent = block->cf_node.parent;
+ exec_node_insert_node_before(&block->cf_node.node, &new_block->cf_node.node);
+
+ struct set_entry *entry;
+ set_foreach(block->predecessors, entry) {
+ nir_block *pred = (nir_block *) entry->key;
+
+ unlink_blocks(pred, block);
+ link_blocks(pred, new_block, NULL);
+ }
+
+ return new_block;
+}
+
+static void
+rewrite_phi_preds(nir_block *block, nir_block *old_pred, nir_block *new_pred)
+{
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type != nir_instr_type_phi)
+ break;
+
+ nir_phi_instr *phi = nir_instr_as_phi(instr);
+ nir_foreach_phi_src(phi, src) {
+ if (src->pred == old_pred) {
+ src->pred = new_pred;
+ break;
+ }
+ }
+ }
+}
+
+/**
+ * Moves the successors of source to the successors of dest, leaving both
+ * successors of source NULL.
+ */
+
+static void
+move_successors(nir_block *source, nir_block *dest)
+{
+ nir_block *succ1 = source->successors[0];
+ nir_block *succ2 = source->successors[1];
+
+ if (succ1) {
+ unlink_blocks(source, succ1);
+ rewrite_phi_preds(succ1, source, dest);
+ }
+
+ if (succ2) {
+ unlink_blocks(source, succ2);
+ rewrite_phi_preds(succ2, source, dest);
+ }
+
+ unlink_block_successors(dest);
+ link_blocks(dest, succ1, succ2);
+}
+
+static nir_block *
+split_block_end(nir_block *block)
+{
+ nir_block *new_block = nir_block_create(ralloc_parent(block));
+ new_block->cf_node.parent = block->cf_node.parent;
+ exec_node_insert_after(&block->cf_node.node, &new_block->cf_node.node);
+
+ move_successors(block, new_block);
+
+ return new_block;
+}
+
+/**
+ * Inserts a non-basic block between two basic blocks and links them together.
+ */
+
+static void
+insert_non_block(nir_block *before, nir_cf_node *node, nir_block *after)
+{
+ node->parent = before->cf_node.parent;
+ exec_node_insert_after(&before->cf_node.node, &node->node);
+ link_block_to_non_block(before, node);
+ link_non_block_to_block(node, after);
+}
+
+/**
+ * Inserts a non-basic block before a basic block.
+ */
+
+static void
+insert_non_block_before_block(nir_cf_node *node, nir_block *block)
+{
+ /* split off the beginning of block into new_block */
+ nir_block *new_block = split_block_beginning(block);
+
+ /* insert our node in between new_block and block */
+ insert_non_block(new_block, node, block);
+}
+
+static void
+insert_non_block_after_block(nir_block *block, nir_cf_node *node)
+{
+ /* split off the end of block into new_block */
+ nir_block *new_block = split_block_end(block);
+
+ /* insert our node in between block and new_block */
+ insert_non_block(block, node, new_block);
+}
+
+/* walk up the control flow tree to find the innermost enclosed loop */
+static nir_loop *
+nearest_loop(nir_cf_node *node)
+{
+ while (node->type != nir_cf_node_loop) {
+ node = node->parent;
+ }
+
+ return nir_cf_node_as_loop(node);
+}
+
+nir_function_impl *
+nir_cf_node_get_function(nir_cf_node *node)
+{
+ while (node->type != nir_cf_node_function) {
+ node = node->parent;
+ }
+
+ return nir_cf_node_as_function(node);
+}
+
+/*
+ * update the CFG after a jump instruction has been added to the end of a block
+ */
+
+static void
+handle_jump(nir_block *block)
+{
+ nir_instr *instr = nir_block_last_instr(block);
+ nir_jump_instr *jump_instr = nir_instr_as_jump(instr);
+
+ unlink_block_successors(block);
+
+ nir_function_impl *impl = nir_cf_node_get_function(&block->cf_node);
+ nir_metadata_preserve(impl, nir_metadata_none);
+
+ if (jump_instr->type == nir_jump_break ||
+ jump_instr->type == nir_jump_continue) {
+ nir_loop *loop = nearest_loop(&block->cf_node);
+
+ if (jump_instr->type == nir_jump_continue) {
+ nir_cf_node *first_node = nir_loop_first_cf_node(loop);
+ assert(first_node->type == nir_cf_node_block);
+ nir_block *first_block = nir_cf_node_as_block(first_node);
+ link_blocks(block, first_block, NULL);
+ } else {
+ nir_cf_node *after = nir_cf_node_next(&loop->cf_node);
+ assert(after->type == nir_cf_node_block);
+ nir_block *after_block = nir_cf_node_as_block(after);
+ link_blocks(block, after_block, NULL);
+
+ /* If we inserted a fake link, remove it */
+ nir_cf_node *last = nir_loop_last_cf_node(loop);
+ assert(last->type == nir_cf_node_block);
+ nir_block *last_block = nir_cf_node_as_block(last);
+ if (last_block->successors[1] != NULL)
+ unlink_blocks(last_block, after_block);
+ }
+ } else {
+ assert(jump_instr->type == nir_jump_return);
+ link_blocks(block, impl->end_block, NULL);
+ }
+}
+
+static void
+handle_remove_jump(nir_block *block, nir_jump_type type)
+{
+ unlink_block_successors(block);
+
+ if (exec_node_is_tail_sentinel(block->cf_node.node.next)) {
+ nir_cf_node *parent = block->cf_node.parent;
+ if (parent->type == nir_cf_node_if) {
+ nir_cf_node *next = nir_cf_node_next(parent);
+ assert(next->type == nir_cf_node_block);
+ nir_block *next_block = nir_cf_node_as_block(next);
+
+ link_blocks(block, next_block, NULL);
+ } else {
+ assert(parent->type == nir_cf_node_loop);
+ nir_loop *loop = nir_cf_node_as_loop(parent);
+
+ nir_cf_node *head = nir_loop_first_cf_node(loop);
+ assert(head->type == nir_cf_node_block);
+ nir_block *head_block = nir_cf_node_as_block(head);
+
+ link_blocks(block, head_block, NULL);
+ }
+ } else {
+ nir_cf_node *next = nir_cf_node_next(&block->cf_node);
+ if (next->type == nir_cf_node_if) {
+ nir_if *next_if = nir_cf_node_as_if(next);
+
+ nir_cf_node *first_then = nir_if_first_then_node(next_if);
+ assert(first_then->type == nir_cf_node_block);
+ nir_block *first_then_block = nir_cf_node_as_block(first_then);
+
+ nir_cf_node *first_else = nir_if_first_else_node(next_if);
+ assert(first_else->type == nir_cf_node_block);
+ nir_block *first_else_block = nir_cf_node_as_block(first_else);
+
+ link_blocks(block, first_then_block, first_else_block);
+ } else {
+ assert(next->type == nir_cf_node_loop);
+ nir_loop *next_loop = nir_cf_node_as_loop(next);
+
+ nir_cf_node *first = nir_loop_first_cf_node(next_loop);
+ assert(first->type == nir_cf_node_block);
+ nir_block *first_block = nir_cf_node_as_block(first);
+
+ link_blocks(block, first_block, NULL);
+ }
+ }
+
+ if (type == nir_jump_break) {
+ nir_loop *loop = nearest_loop(&block->cf_node);
+
+ nir_cf_node *next = nir_cf_node_next(&loop->cf_node);
+ assert(next->type == nir_cf_node_block);
+ nir_block *next_block = nir_cf_node_as_block(next);
+
+ if (next_block->predecessors->entries == 0) {
+ /* insert fake link */
+ nir_cf_node *last = nir_loop_last_cf_node(loop);
+ assert(last->type == nir_cf_node_block);
+ nir_block *last_block = nir_cf_node_as_block(last);
+
+ last_block->successors[1] = next_block;
+ block_add_pred(next_block, last_block);
+ }
+ }
+
+ nir_function_impl *impl = nir_cf_node_get_function(&block->cf_node);
+ nir_metadata_preserve(impl, nir_metadata_none);
+}
+
+/**
+ * Inserts a basic block before another by merging the instructions.
+ *
+ * @param block the target of the insertion
+ * @param before the block to be inserted - must not have been inserted before
+ * @param has_jump whether \before has a jump instruction at the end
+ */
+
+static void
+insert_block_before_block(nir_block *block, nir_block *before, bool has_jump)
+{
+ assert(!has_jump || exec_list_is_empty(&block->instr_list));
+
+ foreach_list_typed(nir_instr, instr, node, &before->instr_list) {
+ instr->block = block;
+ }
+
+ exec_list_prepend(&block->instr_list, &before->instr_list);
+
+ if (has_jump)
+ handle_jump(block);
+}
+
+/**
+ * Inserts a basic block after another by merging the instructions.
+ *
+ * @param block the target of the insertion
+ * @param after the block to be inserted - must not have been inserted before
+ * @param has_jump whether \after has a jump instruction at the end
+ */
+
+static void
+insert_block_after_block(nir_block *block, nir_block *after, bool has_jump)
+{
+ foreach_list_typed(nir_instr, instr, node, &after->instr_list) {
+ instr->block = block;
+ }
+
+ exec_list_append(&block->instr_list, &after->instr_list);
+
+ if (has_jump)
+ handle_jump(block);
+}
+
+static void
+update_if_uses(nir_cf_node *node)
+{
+ if (node->type != nir_cf_node_if)
+ return;
+
+ nir_if *if_stmt = nir_cf_node_as_if(node);
+
+ struct set *if_uses_set = if_stmt->condition.is_ssa ?
+ if_stmt->condition.ssa->if_uses :
+ if_stmt->condition.reg.reg->uses;
+
+ _mesa_set_add(if_uses_set, if_stmt);
+}
+
+void
+nir_cf_node_insert_after(nir_cf_node *node, nir_cf_node *after)
+{
+ update_if_uses(after);
+
+ if (after->type == nir_cf_node_block) {
+ /*
+ * either node or the one after it must be a basic block, by invariant #2;
+ * in either case, just merge the blocks together.
+ */
+ nir_block *after_block = nir_cf_node_as_block(after);
+
+ bool has_jump = !exec_list_is_empty(&after_block->instr_list) &&
+ nir_block_last_instr(after_block)->type == nir_instr_type_jump;
+
+ if (node->type == nir_cf_node_block) {
+ insert_block_after_block(nir_cf_node_as_block(node), after_block,
+ has_jump);
+ } else {
+ nir_cf_node *next = nir_cf_node_next(node);
+ assert(next->type == nir_cf_node_block);
+ nir_block *next_block = nir_cf_node_as_block(next);
+
+ insert_block_before_block(next_block, after_block, has_jump);
+ }
+ } else {
+ if (node->type == nir_cf_node_block) {
+ insert_non_block_after_block(nir_cf_node_as_block(node), after);
+ } else {
+ /*
+ * We have to insert a non-basic block after a non-basic block. Since
+ * every non-basic block has a basic block after it, this is equivalent
+ * to inserting a non-basic block before a basic block.
+ */
+
+ nir_cf_node *next = nir_cf_node_next(node);
+ assert(next->type == nir_cf_node_block);
+ nir_block *next_block = nir_cf_node_as_block(next);
+
+ insert_non_block_before_block(after, next_block);
+ }
+ }
+
+ nir_function_impl *impl = nir_cf_node_get_function(node);
+ nir_metadata_preserve(impl, nir_metadata_none);
+}
+
+void
+nir_cf_node_insert_before(nir_cf_node *node, nir_cf_node *before)
+{
+ update_if_uses(before);
+
+ if (before->type == nir_cf_node_block) {
+ nir_block *before_block = nir_cf_node_as_block(before);
+
+ bool has_jump = !exec_list_is_empty(&before_block->instr_list) &&
+ nir_block_last_instr(before_block)->type == nir_instr_type_jump;
+
+ if (node->type == nir_cf_node_block) {
+ insert_block_before_block(nir_cf_node_as_block(node), before_block,
+ has_jump);
+ } else {
+ nir_cf_node *prev = nir_cf_node_prev(node);
+ assert(prev->type == nir_cf_node_block);
+ nir_block *prev_block = nir_cf_node_as_block(prev);
+
+ insert_block_after_block(prev_block, before_block, has_jump);
+ }
+ } else {
+ if (node->type == nir_cf_node_block) {
+ insert_non_block_before_block(before, nir_cf_node_as_block(node));
+ } else {
+ /*
+ * We have to insert a non-basic block before a non-basic block. This
+ * is equivalent to inserting a non-basic block after a basic block.
+ */
+
+ nir_cf_node *prev_node = nir_cf_node_prev(node);
+ assert(prev_node->type == nir_cf_node_block);
+ nir_block *prev_block = nir_cf_node_as_block(prev_node);
+
+ insert_non_block_after_block(prev_block, before);
+ }
+ }
+
+ nir_function_impl *impl = nir_cf_node_get_function(node);
+ nir_metadata_preserve(impl, nir_metadata_none);
+}
+
+void
+nir_cf_node_insert_begin(struct exec_list *list, nir_cf_node *node)
+{
+ nir_cf_node *begin = exec_node_data(nir_cf_node, list->head, node);
+ nir_cf_node_insert_before(begin, node);
+}
+
+void
+nir_cf_node_insert_end(struct exec_list *list, nir_cf_node *node)
+{
+ nir_cf_node *end = exec_node_data(nir_cf_node, list->tail_pred, node);
+ nir_cf_node_insert_after(end, node);
+}
+
+/**
+ * Stitch two basic blocks together into one. The aggregate must have the same
+ * predecessors as the first and the same successors as the second.
+ */
+
+static void
+stitch_blocks(nir_block *before, nir_block *after)
+{
+ /*
+ * We move after into before, so we have to deal with up to 2 successors vs.
+ * possibly a large number of predecessors.
+ *
+ * TODO: special case when before is empty and after isn't?
+ */
+
+ move_successors(after, before);
+
+ foreach_list_typed(nir_instr, instr, node, &after->instr_list) {
+ instr->block = before;
+ }
+
+ exec_list_append(&before->instr_list, &after->instr_list);
+ exec_node_remove(&after->cf_node.node);
+}
+
+static void
+remove_defs_uses(nir_instr *instr);
+
+static void
+cleanup_cf_node(nir_cf_node *node)
+{
+ switch (node->type) {
+ case nir_cf_node_block: {
+ nir_block *block = nir_cf_node_as_block(node);
+ /* We need to walk the instructions and clean up defs/uses */
+ nir_foreach_instr(block, instr)
+ remove_defs_uses(instr);
+ break;
+ }
+
+ case nir_cf_node_if: {
+ nir_if *if_stmt = nir_cf_node_as_if(node);
+ foreach_list_typed(nir_cf_node, child, node, &if_stmt->then_list)
+ cleanup_cf_node(child);
+ foreach_list_typed(nir_cf_node, child, node, &if_stmt->else_list)
+ cleanup_cf_node(child);
+
+ struct set *if_uses;
+ if (if_stmt->condition.is_ssa) {
+ if_uses = if_stmt->condition.ssa->if_uses;
+ } else {
+ if_uses = if_stmt->condition.reg.reg->if_uses;
+ }
+
+ struct set_entry *entry = _mesa_set_search(if_uses, if_stmt);
+ assert(entry);
+ _mesa_set_remove(if_uses, entry);
+ break;
+ }
+
+ case nir_cf_node_loop: {
+ nir_loop *loop = nir_cf_node_as_loop(node);
+ foreach_list_typed(nir_cf_node, child, node, &loop->body)
+ cleanup_cf_node(child);
+ break;
+ }
+ case nir_cf_node_function: {
+ nir_function_impl *impl = nir_cf_node_as_function(node);
+ foreach_list_typed(nir_cf_node, child, node, &impl->body)
+ cleanup_cf_node(child);
+ break;
+ }
+ default:
+ unreachable("Invalid CF node type");
+ }
+}
+
+void
+nir_cf_node_remove(nir_cf_node *node)
+{
+ nir_function_impl *impl = nir_cf_node_get_function(node);
+ nir_metadata_preserve(impl, nir_metadata_none);
+
+ if (node->type == nir_cf_node_block) {
+ /*
+ * Basic blocks can't really be removed by themselves, since they act as
+ * padding between the non-basic blocks. So all we do here is empty the
+ * block of instructions.
+ *
+ * TODO: could we assert here?
+ */
+ exec_list_make_empty(&nir_cf_node_as_block(node)->instr_list);
+ } else {
+ nir_cf_node *before = nir_cf_node_prev(node);
+ assert(before->type == nir_cf_node_block);
+ nir_block *before_block = nir_cf_node_as_block(before);
+
+ nir_cf_node *after = nir_cf_node_next(node);
+ assert(after->type == nir_cf_node_block);
+ nir_block *after_block = nir_cf_node_as_block(after);
+
+ exec_node_remove(&node->node);
+ stitch_blocks(before_block, after_block);
+ }
+
+ cleanup_cf_node(node);
+}
+
+static bool
+add_use_cb(nir_src *src, void *state)
+{
+ nir_instr *instr = state;
+
+ struct set *uses_set = src->is_ssa ? src->ssa->uses : src->reg.reg->uses;
+
+ _mesa_set_add(uses_set, instr);
+
+ return true;
+}
+
+static bool
+add_ssa_def_cb(nir_ssa_def *def, void *state)
+{
+ nir_instr *instr = state;
+
+ if (instr->block && def->index == UINT_MAX) {
+ nir_function_impl *impl =
+ nir_cf_node_get_function(&instr->block->cf_node);
+
+ def->index = impl->ssa_alloc++;
+ }
+
+ return true;
+}
+
+static bool
+add_reg_def_cb(nir_dest *dest, void *state)
+{
+ nir_instr *instr = state;
+
+ if (!dest->is_ssa)
+ _mesa_set_add(dest->reg.reg->defs, instr);
+
+ return true;
+}
+
+static void
+add_defs_uses(nir_instr *instr)
+{
+ nir_foreach_src(instr, add_use_cb, instr);
+ nir_foreach_dest(instr, add_reg_def_cb, instr);
+ nir_foreach_ssa_def(instr, add_ssa_def_cb, instr);
+}
+
+void
+nir_instr_insert_before(nir_instr *instr, nir_instr *before)
+{
+ assert(before->type != nir_instr_type_jump);
+ before->block = instr->block;
+ add_defs_uses(before);
+ exec_node_insert_node_before(&instr->node, &before->node);
+}
+
+void
+nir_instr_insert_after(nir_instr *instr, nir_instr *after)
+{
+ if (after->type == nir_instr_type_jump) {
+ assert(instr == nir_block_last_instr(instr->block));
+ assert(instr->type != nir_instr_type_jump);
+ }
+
+ after->block = instr->block;
+ add_defs_uses(after);
+ exec_node_insert_after(&instr->node, &after->node);
+
+ if (after->type == nir_instr_type_jump)
+ handle_jump(after->block);
+}
+
+void
+nir_instr_insert_before_block(nir_block *block, nir_instr *before)
+{
+ if (before->type == nir_instr_type_jump)
+ assert(exec_list_is_empty(&block->instr_list));
+
+ before->block = block;
+ add_defs_uses(before);
+ exec_list_push_head(&block->instr_list, &before->node);
+
+ if (before->type == nir_instr_type_jump)
+ handle_jump(block);
+}
+
+void
+nir_instr_insert_after_block(nir_block *block, nir_instr *after)
+{
+ if (after->type == nir_instr_type_jump) {
+ assert(exec_list_is_empty(&block->instr_list) ||
+ nir_block_last_instr(block)->type != nir_instr_type_jump);
+ }
+
+ after->block = block;
+ add_defs_uses(after);
+ exec_list_push_tail(&block->instr_list, &after->node);
+
+ if (after->type == nir_instr_type_jump)
+ handle_jump(block);
+}
+
+void
+nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
+{
+ if (node->type == nir_cf_node_block) {
+ nir_instr_insert_before_block(nir_cf_node_as_block(node), before);
+ } else {
+ nir_cf_node *prev = nir_cf_node_prev(node);
+ assert(prev->type == nir_cf_node_block);
+ nir_block *prev_block = nir_cf_node_as_block(prev);
+
+ nir_instr_insert_before_block(prev_block, before);
+ }
+}
+
+void
+nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
+{
+ if (node->type == nir_cf_node_block) {
+ nir_instr_insert_after_block(nir_cf_node_as_block(node), after);
+ } else {
+ nir_cf_node *next = nir_cf_node_next(node);
+ assert(next->type == nir_cf_node_block);
+ nir_block *next_block = nir_cf_node_as_block(next);
+
+ nir_instr_insert_before_block(next_block, after);
+ }
+}
+
+void
+nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
+{
+ nir_cf_node *first_node = exec_node_data(nir_cf_node,
+ exec_list_get_head(list), node);
+ nir_instr_insert_before_cf(first_node, before);
+}
+
+void
+nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
+{
+ nir_cf_node *last_node = exec_node_data(nir_cf_node,
+ exec_list_get_tail(list), node);
+ nir_instr_insert_after_cf(last_node, after);
+}
+
+static bool
+remove_use_cb(nir_src *src, void *state)
+{
+ nir_instr *instr = state;
+
+ struct set *uses_set = src->is_ssa ? src->ssa->uses : src->reg.reg->uses;
+
+ struct set_entry *entry = _mesa_set_search(uses_set, instr);
+ if (entry)
+ _mesa_set_remove(uses_set, entry);
+
+ return true;
+}
+
+static bool
+remove_def_cb(nir_dest *dest, void *state)
+{
+ nir_instr *instr = state;
+
+ if (dest->is_ssa)
+ return true;
+
+ nir_register *reg = dest->reg.reg;
+
+ struct set_entry *entry = _mesa_set_search(reg->defs, instr);
+ if (entry)
+ _mesa_set_remove(reg->defs, entry);
+
+ return true;
+}
+
+static void
+remove_defs_uses(nir_instr *instr)
+{
+ nir_foreach_dest(instr, remove_def_cb, instr);
+ nir_foreach_src(instr, remove_use_cb, instr);
+}
+
+void nir_instr_remove(nir_instr *instr)
+{
+ remove_defs_uses(instr);
+ exec_node_remove(&instr->node);
+
+ if (instr->type == nir_instr_type_jump) {
+ nir_jump_instr *jump_instr = nir_instr_as_jump(instr);
+ handle_remove_jump(instr->block, jump_instr->type);
+ }
+}
+
+/*@}*/
+
+void
+nir_index_local_regs(nir_function_impl *impl)
+{
+ unsigned index = 0;
+ foreach_list_typed(nir_register, reg, node, &impl->registers) {
+ reg->index = index++;
+ }
+ impl->reg_alloc = index;
+}
+
+void
+nir_index_global_regs(nir_shader *shader)
+{
+ unsigned index = 0;
+ foreach_list_typed(nir_register, reg, node, &shader->registers) {
+ reg->index = index++;
+ }
+ shader->reg_alloc = index;
+}
+
+static bool
+visit_alu_dest(nir_alu_instr *instr, nir_foreach_dest_cb cb, void *state)
+{
+ return cb(&instr->dest.dest, state);
+}
+
+static bool
+visit_intrinsic_dest(nir_intrinsic_instr *instr, nir_foreach_dest_cb cb,
+ void *state)
+{
+ if (nir_intrinsic_infos[instr->intrinsic].has_dest)
+ return cb(&instr->dest, state);
+
+ return true;
+}
+
+static bool
+visit_texture_dest(nir_tex_instr *instr, nir_foreach_dest_cb cb,
+ void *state)
+{
+ return cb(&instr->dest, state);
+}
+
+static bool
+visit_phi_dest(nir_phi_instr *instr, nir_foreach_dest_cb cb, void *state)
+{
+ return cb(&instr->dest, state);
+}
+
+static bool
+visit_parallel_copy_dest(nir_parallel_copy_instr *instr,
+ nir_foreach_dest_cb cb, void *state)
+{
+ nir_foreach_parallel_copy_entry(instr, entry) {
+ if (!cb(&entry->dest, state))
+ return false;
+ }
+
+ return true;
+}
+
+bool
+nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state)
+{
+ switch (instr->type) {
+ case nir_instr_type_alu:
+ return visit_alu_dest(nir_instr_as_alu(instr), cb, state);
+ case nir_instr_type_intrinsic:
+ return visit_intrinsic_dest(nir_instr_as_intrinsic(instr), cb, state);
+ case nir_instr_type_tex:
+ return visit_texture_dest(nir_instr_as_tex(instr), cb, state);
+ case nir_instr_type_phi:
+ return visit_phi_dest(nir_instr_as_phi(instr), cb, state);
+ case nir_instr_type_parallel_copy:
+ return visit_parallel_copy_dest(nir_instr_as_parallel_copy(instr),
+ cb, state);
+
+ case nir_instr_type_load_const:
+ case nir_instr_type_ssa_undef:
+ case nir_instr_type_call:
+ case nir_instr_type_jump:
+ break;
+
+ default:
+ unreachable("Invalid instruction type");
+ break;
+ }
+
+ return true;
+}
+
+struct foreach_ssa_def_state {
+ nir_foreach_ssa_def_cb cb;
+ void *client_state;
+};
+
+static inline bool
+nir_ssa_def_visitor(nir_dest *dest, void *void_state)
+{
+ struct foreach_ssa_def_state *state = void_state;
+
+ if (dest->is_ssa)
+ return state->cb(&dest->ssa, state->client_state);
+ else
+ return true;
+}
+
+bool
+nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb, void *state)
+{
+ switch (instr->type) {
+ case nir_instr_type_alu:
+ case nir_instr_type_tex:
+ case nir_instr_type_intrinsic:
+ case nir_instr_type_phi:
+ case nir_instr_type_parallel_copy: {
+ struct foreach_ssa_def_state foreach_state = {cb, state};
+ return nir_foreach_dest(instr, nir_ssa_def_visitor, &foreach_state);
+ }
+
+ case nir_instr_type_load_const:
+ return cb(&nir_instr_as_load_const(instr)->def, state);
+ case nir_instr_type_ssa_undef:
+ return cb(&nir_instr_as_ssa_undef(instr)->def, state);
+ case nir_instr_type_call:
+ case nir_instr_type_jump:
+ return true;
+ default:
+ unreachable("Invalid instruction type");
+ }
+}
+
+static bool
+visit_src(nir_src *src, nir_foreach_src_cb cb, void *state)
+{
+ if (!cb(src, state))
+ return false;
+ if (!src->is_ssa && src->reg.indirect)
+ return cb(src->reg.indirect, state);
+ return true;
+}
+
+static bool
+visit_deref_array_src(nir_deref_array *deref, nir_foreach_src_cb cb,
+ void *state)
+{
+ if (deref->deref_array_type == nir_deref_array_type_indirect)
+ return visit_src(&deref->indirect, cb, state);
+ return true;
+}
+
+static bool
+visit_deref_src(nir_deref_var *deref, nir_foreach_src_cb cb, void *state)
+{
+ nir_deref *cur = &deref->deref;
+ while (cur != NULL) {
+ if (cur->deref_type == nir_deref_type_array)
+ if (!visit_deref_array_src(nir_deref_as_array(cur), cb, state))
+ return false;
+
+ cur = cur->child;
+ }
+
+ return true;
+}
+
+static bool
+visit_alu_src(nir_alu_instr *instr, nir_foreach_src_cb cb, void *state)
+{
+ for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
+ if (!visit_src(&instr->src[i].src, cb, state))
+ return false;
+
+ return true;
+}
+
+static bool
+visit_tex_src(nir_tex_instr *instr, nir_foreach_src_cb cb, void *state)
+{
+ for (unsigned i = 0; i < instr->num_srcs; i++)
+ if (!visit_src(&instr->src[i].src, cb, state))
+ return false;
+
+ if (instr->sampler != NULL)
+ if (!visit_deref_src(instr->sampler, cb, state))
+ return false;
+
+ return true;
+}
+
+static bool
+visit_intrinsic_src(nir_intrinsic_instr *instr, nir_foreach_src_cb cb,
+ void *state)
+{
+ unsigned num_srcs = nir_intrinsic_infos[instr->intrinsic].num_srcs;
+ for (unsigned i = 0; i < num_srcs; i++)
+ if (!visit_src(&instr->src[i], cb, state))
+ return false;
+
+ unsigned num_vars =
+ nir_intrinsic_infos[instr->intrinsic].num_variables;
+ for (unsigned i = 0; i < num_vars; i++)
+ if (!visit_deref_src(instr->variables[i], cb, state))
+ return false;
+
+ return true;
+}
+
+static bool
+visit_call_src(nir_call_instr *instr, nir_foreach_src_cb cb, void *state)
+{
+ return true;
+}
+
+static bool
+visit_load_const_src(nir_load_const_instr *instr, nir_foreach_src_cb cb,
+ void *state)
+{
+ return true;
+}
+
+static bool
+visit_phi_src(nir_phi_instr *instr, nir_foreach_src_cb cb, void *state)
+{
+ nir_foreach_phi_src(instr, src) {
+ if (!visit_src(&src->src, cb, state))
+ return false;
+ }
+
+ return true;
+}
+
+static bool
+visit_parallel_copy_src(nir_parallel_copy_instr *instr,
+ nir_foreach_src_cb cb, void *state)
+{
+ nir_foreach_parallel_copy_entry(instr, entry) {
+ if (!visit_src(&entry->src, cb, state))
+ return false;
+ }
+
+ return true;
+}
+
+typedef struct {
+ void *state;
+ nir_foreach_src_cb cb;
+} visit_dest_indirect_state;
+
+static bool
+visit_dest_indirect(nir_dest *dest, void *_state)
+{
+ visit_dest_indirect_state *state = (visit_dest_indirect_state *) _state;
+
+ if (!dest->is_ssa && dest->reg.indirect)
+ return state->cb(dest->reg.indirect, state->state);
+
+ return true;
+}
+
+bool
+nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state)
+{
+ switch (instr->type) {
+ case nir_instr_type_alu:
+ if (!visit_alu_src(nir_instr_as_alu(instr), cb, state))
+ return false;
+ break;
+ case nir_instr_type_intrinsic:
+ if (!visit_intrinsic_src(nir_instr_as_intrinsic(instr), cb, state))
+ return false;
+ break;
+ case nir_instr_type_tex:
+ if (!visit_tex_src(nir_instr_as_tex(instr), cb, state))
+ return false;
+ break;
+ case nir_instr_type_call:
+ if (!visit_call_src(nir_instr_as_call(instr), cb, state))
+ return false;
+ break;
+ case nir_instr_type_load_const:
+ if (!visit_load_const_src(nir_instr_as_load_const(instr), cb, state))
+ return false;
+ break;
+ case nir_instr_type_phi:
+ if (!visit_phi_src(nir_instr_as_phi(instr), cb, state))
+ return false;
+ break;
+ case nir_instr_type_parallel_copy:
+ if (!visit_parallel_copy_src(nir_instr_as_parallel_copy(instr),
+ cb, state))
+ return false;
+ break;
+ case nir_instr_type_jump:
+ case nir_instr_type_ssa_undef:
+ return true;
+
+ default:
+ unreachable("Invalid instruction type");
+ break;
+ }
+
+ visit_dest_indirect_state dest_state;
+ dest_state.state = state;
+ dest_state.cb = cb;
+ return nir_foreach_dest(instr, visit_dest_indirect, &dest_state);
+}
+
+nir_const_value *
+nir_src_as_const_value(nir_src src)
+{
+ if (!src.is_ssa)
+ return NULL;
+
+ if (src.ssa->parent_instr->type != nir_instr_type_load_const)
+ return NULL;
+
+ nir_load_const_instr *load = nir_instr_as_load_const(src.ssa->parent_instr);
+
+ return &load->value;
+}
+
+bool
+nir_srcs_equal(nir_src src1, nir_src src2)
+{
+ if (src1.is_ssa) {
+ if (src2.is_ssa) {
+ return src1.ssa == src2.ssa;
+ } else {
+ return false;
+ }
+ } else {
+ if (src2.is_ssa) {
+ return false;
+ } else {
+ if ((src1.reg.indirect == NULL) != (src2.reg.indirect == NULL))
+ return false;
+
+ if (src1.reg.indirect) {
+ if (!nir_srcs_equal(*src1.reg.indirect, *src2.reg.indirect))
+ return false;
+ }
+
+ return src1.reg.reg == src2.reg.reg &&
+ src1.reg.base_offset == src2.reg.base_offset;
+ }
+ }
+}
+
+static bool
+src_does_not_use_def(nir_src *src, void *void_def)
+{
+ nir_ssa_def *def = void_def;
+
+ if (src->is_ssa) {
+ return src->ssa != def;
+ } else {
+ return true;
+ }
+}
+
+static bool
+src_does_not_use_reg(nir_src *src, void *void_reg)
+{
+ nir_register *reg = void_reg;
+
+ if (src->is_ssa) {
+ return true;
+ } else {
+ return src->reg.reg != reg;
+ }
+}
+
+void
+nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src)
+{
+ if (src->is_ssa) {
+ nir_ssa_def *old_ssa = src->ssa;
+ *src = new_src;
+ if (old_ssa && nir_foreach_src(instr, src_does_not_use_def, old_ssa)) {
+ struct set_entry *entry = _mesa_set_search(old_ssa->uses, instr);
+ assert(entry);
+ _mesa_set_remove(old_ssa->uses, entry);
+ }
+ } else {
+ if (src->reg.indirect)
+ nir_instr_rewrite_src(instr, src->reg.indirect, new_src);
+
+ nir_register *old_reg = src->reg.reg;
+ *src = new_src;
+ if (old_reg && nir_foreach_src(instr, src_does_not_use_reg, old_reg)) {
+ struct set_entry *entry = _mesa_set_search(old_reg->uses, instr);
+ assert(entry);
+ _mesa_set_remove(old_reg->uses, entry);
+ }
+ }
+
+ if (new_src.is_ssa) {
+ if (new_src.ssa)
+ _mesa_set_add(new_src.ssa->uses, instr);
+ } else {
+ if (new_src.reg.reg)
+ _mesa_set_add(new_src.reg.reg->uses, instr);
+ }
+}
+
+void
+nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
+ unsigned num_components, const char *name)
+{
+ void *mem_ctx = ralloc_parent(instr);
+
+ def->name = name;
+ def->parent_instr = instr;
+ def->uses = _mesa_set_create(mem_ctx, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ def->if_uses = _mesa_set_create(mem_ctx, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ def->num_components = num_components;
+
+ if (instr->block) {
+ nir_function_impl *impl =
+ nir_cf_node_get_function(&instr->block->cf_node);
+
+ def->index = impl->ssa_alloc++;
+ } else {
+ def->index = UINT_MAX;
+ }
+}
+
+void
+nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
+ unsigned num_components, const char *name)
+{
+ dest->is_ssa = true;
+ nir_ssa_def_init(instr, &dest->ssa, num_components, name);
+}
+
+struct ssa_def_rewrite_state {
+ void *mem_ctx;
+ nir_ssa_def *old;
+ nir_src new_src;
+};
+
+static bool
+ssa_def_rewrite_uses_src(nir_src *src, void *void_state)
+{
+ struct ssa_def_rewrite_state *state = void_state;
+
+ if (src->is_ssa && src->ssa == state->old)
+ nir_src_copy(src, &state->new_src, state->mem_ctx);
+
+ return true;
+}
+
+void
+nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src, void *mem_ctx)
+{
+ struct ssa_def_rewrite_state state;
+ state.mem_ctx = mem_ctx;
+ state.old = def;
+ state.new_src = new_src;
+
+ assert(!new_src.is_ssa || def != new_src.ssa);
+
+ struct set *new_uses, *new_if_uses;
+ if (new_src.is_ssa) {
+ new_uses = new_src.ssa->uses;
+ new_if_uses = new_src.ssa->if_uses;
+ } else {
+ new_uses = new_src.reg.reg->uses;
+ new_if_uses = new_src.reg.reg->if_uses;
+ }
+
+ struct set_entry *entry;
+ set_foreach(def->uses, entry) {
+ nir_instr *instr = (nir_instr *)entry->key;
+
+ _mesa_set_remove(def->uses, entry);
+ nir_foreach_src(instr, ssa_def_rewrite_uses_src, &state);
+ _mesa_set_add(new_uses, instr);
+ }
+
+ set_foreach(def->if_uses, entry) {
+ nir_if *if_use = (nir_if *)entry->key;
+
+ _mesa_set_remove(def->if_uses, entry);
+ nir_src_copy(&if_use->condition, &new_src, mem_ctx);
+ _mesa_set_add(new_if_uses, if_use);
+ }
+}
+
+
+static bool foreach_cf_node(nir_cf_node *node, nir_foreach_block_cb cb,
+ bool reverse, void *state);
+
+static inline bool
+foreach_if(nir_if *if_stmt, nir_foreach_block_cb cb, bool reverse, void *state)
+{
+ if (reverse) {
+ foreach_list_typed_safe_reverse(nir_cf_node, node, node,
+ &if_stmt->else_list) {
+ if (!foreach_cf_node(node, cb, reverse, state))
+ return false;
+ }
+
+ foreach_list_typed_safe_reverse(nir_cf_node, node, node,
+ &if_stmt->then_list) {
+ if (!foreach_cf_node(node, cb, reverse, state))
+ return false;
+ }
+ } else {
+ foreach_list_typed_safe(nir_cf_node, node, node, &if_stmt->then_list) {
+ if (!foreach_cf_node(node, cb, reverse, state))
+ return false;
+ }
+
+ foreach_list_typed_safe(nir_cf_node, node, node, &if_stmt->else_list) {
+ if (!foreach_cf_node(node, cb, reverse, state))
+ return false;
+ }
+ }
+
+ return true;
+}
+
+static inline bool
+foreach_loop(nir_loop *loop, nir_foreach_block_cb cb, bool reverse, void *state)
+{
+ if (reverse) {
+ foreach_list_typed_safe_reverse(nir_cf_node, node, node, &loop->body) {
+ if (!foreach_cf_node(node, cb, reverse, state))
+ return false;
+ }
+ } else {
+ foreach_list_typed_safe(nir_cf_node, node, node, &loop->body) {
+ if (!foreach_cf_node(node, cb, reverse, state))
+ return false;
+ }
+ }
+
+ return true;
+}
+
+static bool
+foreach_cf_node(nir_cf_node *node, nir_foreach_block_cb cb,
+ bool reverse, void *state)
+{
+ switch (node->type) {
+ case nir_cf_node_block:
+ return cb(nir_cf_node_as_block(node), state);
+ case nir_cf_node_if:
+ return foreach_if(nir_cf_node_as_if(node), cb, reverse, state);
+ case nir_cf_node_loop:
+ return foreach_loop(nir_cf_node_as_loop(node), cb, reverse, state);
+ break;
+
+ default:
+ unreachable("Invalid CFG node type");
+ break;
+ }
+
+ return false;
+}
+
+bool
+nir_foreach_block(nir_function_impl *impl, nir_foreach_block_cb cb, void *state)
+{
+ foreach_list_typed_safe(nir_cf_node, node, node, &impl->body) {
+ if (!foreach_cf_node(node, cb, false, state))
+ return false;
+ }
+
+ return cb(impl->end_block, state);
+}
+
+bool
+nir_foreach_block_reverse(nir_function_impl *impl, nir_foreach_block_cb cb,
+ void *state)
+{
+ if (!cb(impl->end_block, state))
+ return false;
+
+ foreach_list_typed_safe_reverse(nir_cf_node, node, node, &impl->body) {
+ if (!foreach_cf_node(node, cb, true, state))
+ return false;
+ }
+
+ return true;
+}
+
+nir_if *
+nir_block_get_following_if(nir_block *block)
+{
+ if (exec_node_is_tail_sentinel(&block->cf_node.node))
+ return NULL;
+
+ if (nir_cf_node_is_last(&block->cf_node))
+ return NULL;
+
+ nir_cf_node *next_node = nir_cf_node_next(&block->cf_node);
+
+ if (next_node->type != nir_cf_node_if)
+ return NULL;
+
+ return nir_cf_node_as_if(next_node);
+}
+
+static bool
+index_block(nir_block *block, void *state)
+{
+ unsigned *index = state;
+ block->index = (*index)++;
+ return true;
+}
+
+void
+nir_index_blocks(nir_function_impl *impl)
+{
+ unsigned index = 0;
+
+ if (impl->valid_metadata & nir_metadata_block_index)
+ return;
+
+ nir_foreach_block(impl, index_block, &index);
+
+ impl->num_blocks = index;
+}
+
+static bool
+index_ssa_def_cb(nir_ssa_def *def, void *state)
+{
+ unsigned *index = (unsigned *) state;
+ def->index = (*index)++;
+
+ return true;
+}
+
+static bool
+index_ssa_block(nir_block *block, void *state)
+{
+ nir_foreach_instr(block, instr)
+ nir_foreach_ssa_def(instr, index_ssa_def_cb, state);
+
+ return true;
+}
+
+void
+nir_index_ssa_defs(nir_function_impl *impl)
+{
+ unsigned index = 0;
+ nir_foreach_block(impl, index_ssa_block, &index);
+ impl->ssa_alloc = index;
+}
diff --git a/mesalib/src/glsl/nir/nir.h b/mesalib/src/glsl/nir/nir.h
new file mode 100644
index 000000000..d74caa959
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir.h
@@ -0,0 +1,1618 @@
+/*
+ * Copyright © 2014 Connor Abbott
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#pragma once
+
+#include "util/hash_table.h"
+#include "../list.h"
+#include "GL/gl.h" /* GLenum */
+#include "util/ralloc.h"
+#include "util/set.h"
+#include "util/bitset.h"
+#include "nir_types.h"
+#include
+
+#include "nir_opcodes.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct gl_program;
+struct gl_shader_program;
+
+#define NIR_FALSE 0u
+#define NIR_TRUE (~0u)
+
+/** Defines a cast function
+ *
+ * This macro defines a cast function from in_type to out_type where
+ * out_type is some structure type that contains a field of type out_type.
+ *
+ * Note that you have to be a bit careful as the generated cast function
+ * destroys constness.
+ */
+#define NIR_DEFINE_CAST(name, in_type, out_type, field) \
+static inline out_type * \
+name(const in_type *parent) \
+{ \
+ return exec_node_data(out_type, parent, field); \
+}
+
+struct nir_function_overload;
+struct nir_function;
+struct nir_shader;
+
+
+/**
+ * Description of built-in state associated with a uniform
+ *
+ * \sa nir_variable::state_slots
+ */
+typedef struct {
+ int tokens[5];
+ int swizzle;
+} nir_state_slot;
+
+typedef enum {
+ nir_var_shader_in,
+ nir_var_shader_out,
+ nir_var_global,
+ nir_var_local,
+ nir_var_uniform,
+ nir_var_system_value
+} nir_variable_mode;
+
+/**
+ * Data stored in an nir_constant
+ */
+union nir_constant_data {
+ unsigned u[16];
+ int i[16];
+ float f[16];
+ bool b[16];
+};
+
+typedef struct nir_constant {
+ /**
+ * Value of the constant.
+ *
+ * The field used to back the values supplied by the constant is determined
+ * by the type associated with the \c nir_variable. Constants may be
+ * scalars, vectors, or matrices.
+ */
+ union nir_constant_data value;
+
+ /* Array elements / Structure Fields */
+ struct nir_constant **elements;
+} nir_constant;
+
+/**
+ * \brief Layout qualifiers for gl_FragDepth.
+ *
+ * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
+ * with a layout qualifier.
+ */
+typedef enum {
+ nir_depth_layout_none, /**< No depth layout is specified. */
+ nir_depth_layout_any,
+ nir_depth_layout_greater,
+ nir_depth_layout_less,
+ nir_depth_layout_unchanged
+} nir_depth_layout;
+
+/**
+ * Either a uniform, global variable, shader input, or shader output. Based on
+ * ir_variable - it should be easy to translate between the two.
+ */
+
+typedef struct {
+ struct exec_node node;
+
+ /**
+ * Declared type of the variable
+ */
+ const struct glsl_type *type;
+
+ /**
+ * Declared name of the variable
+ */
+ char *name;
+
+ /**
+ * For variables which satisfy the is_interface_instance() predicate, this
+ * points to an array of integers such that if the ith member of the
+ * interface block is an array, max_ifc_array_access[i] is the maximum
+ * array element of that member that has been accessed. If the ith member
+ * of the interface block is not an array, max_ifc_array_access[i] is
+ * unused.
+ *
+ * For variables whose type is not an interface block, this pointer is
+ * NULL.
+ */
+ unsigned *max_ifc_array_access;
+
+ struct nir_variable_data {
+
+ /**
+ * Is the variable read-only?
+ *
+ * This is set for variables declared as \c const, shader inputs,
+ * and uniforms.
+ */
+ unsigned read_only:1;
+ unsigned centroid:1;
+ unsigned sample:1;
+ unsigned invariant:1;
+
+ /**
+ * Storage class of the variable.
+ *
+ * \sa nir_variable_mode
+ */
+ nir_variable_mode mode:4;
+
+ /**
+ * Interpolation mode for shader inputs / outputs
+ *
+ * \sa glsl_interp_qualifier
+ */
+ unsigned interpolation:2;
+
+ /**
+ * \name ARB_fragment_coord_conventions
+ * @{
+ */
+ unsigned origin_upper_left:1;
+ unsigned pixel_center_integer:1;
+ /*@}*/
+
+ /**
+ * Was the location explicitly set in the shader?
+ *
+ * If the location is explicitly set in the shader, it \b cannot be changed
+ * by the linker or by the API (e.g., calls to \c glBindAttribLocation have
+ * no effect).
+ */
+ unsigned explicit_location:1;
+ unsigned explicit_index:1;
+
+ /**
+ * Was an initial binding explicitly set in the shader?
+ *
+ * If so, constant_initializer contains an integer nir_constant
+ * representing the initial binding point.
+ */
+ unsigned explicit_binding:1;
+
+ /**
+ * Does this variable have an initializer?
+ *
+ * This is used by the linker to cross-validiate initializers of global
+ * variables.
+ */
+ unsigned has_initializer:1;
+
+ /**
+ * Is this variable a generic output or input that has not yet been matched
+ * up to a variable in another stage of the pipeline?
+ *
+ * This is used by the linker as scratch storage while assigning locations
+ * to generic inputs and outputs.
+ */
+ unsigned is_unmatched_generic_inout:1;
+
+ /**
+ * If non-zero, then this variable may be packed along with other variables
+ * into a single varying slot, so this offset should be applied when
+ * accessing components. For example, an offset of 1 means that the x
+ * component of this variable is actually stored in component y of the
+ * location specified by \c location.
+ */
+ unsigned location_frac:2;
+
+ /**
+ * Non-zero if this variable was created by lowering a named interface
+ * block which was not an array.
+ *
+ * Note that this variable and \c from_named_ifc_block_array will never
+ * both be non-zero.
+ */
+ unsigned from_named_ifc_block_nonarray:1;
+
+ /**
+ * Non-zero if this variable was created by lowering a named interface
+ * block which was an array.
+ *
+ * Note that this variable and \c from_named_ifc_block_nonarray will never
+ * both be non-zero.
+ */
+ unsigned from_named_ifc_block_array:1;
+
+ /**
+ * \brief Layout qualifier for gl_FragDepth.
+ *
+ * This is not equal to \c ir_depth_layout_none if and only if this
+ * variable is \c gl_FragDepth and a layout qualifier is specified.
+ */
+ nir_depth_layout depth_layout;
+
+ /**
+ * Storage location of the base of this variable
+ *
+ * The precise meaning of this field depends on the nature of the variable.
+ *
+ * - Vertex shader input: one of the values from \c gl_vert_attrib.
+ * - Vertex shader output: one of the values from \c gl_varying_slot.
+ * - Geometry shader input: one of the values from \c gl_varying_slot.
+ * - Geometry shader output: one of the values from \c gl_varying_slot.
+ * - Fragment shader input: one of the values from \c gl_varying_slot.
+ * - Fragment shader output: one of the values from \c gl_frag_result.
+ * - Uniforms: Per-stage uniform slot number for default uniform block.
+ * - Uniforms: Index within the uniform block definition for UBO members.
+ * - Other: This field is not currently used.
+ *
+ * If the variable is a uniform, shader input, or shader output, and the
+ * slot has not been assigned, the value will be -1.
+ */
+ int location;
+
+ /**
+ * The actual location of the variable in the IR. Only valid for inputs
+ * and outputs.
+ */
+ unsigned int driver_location;
+
+ /**
+ * output index for dual source blending.
+ */
+ int index;
+
+ /**
+ * Initial binding point for a sampler or UBO.
+ *
+ * For array types, this represents the binding point for the first element.
+ */
+ int binding;
+
+ /**
+ * Location an atomic counter is stored at.
+ */
+ struct {
+ unsigned buffer_index;
+ unsigned offset;
+ } atomic;
+
+ /**
+ * ARB_shader_image_load_store qualifiers.
+ */
+ struct {
+ bool read_only; /**< "readonly" qualifier. */
+ bool write_only; /**< "writeonly" qualifier. */
+ bool coherent;
+ bool _volatile;
+ bool restrict_flag;
+
+ /** Image internal format if specified explicitly, otherwise GL_NONE. */
+ GLenum format;
+ } image;
+
+ /**
+ * Highest element accessed with a constant expression array index
+ *
+ * Not used for non-array variables.
+ */
+ unsigned max_array_access;
+
+ } data;
+
+ /**
+ * Built-in state that backs this uniform
+ *
+ * Once set at variable creation, \c state_slots must remain invariant.
+ * This is because, ideally, this array would be shared by all clones of
+ * this variable in the IR tree. In other words, we'd really like for it
+ * to be a fly-weight.
+ *
+ * If the variable is not a uniform, \c num_state_slots will be zero and
+ * \c state_slots will be \c NULL.
+ */
+ /*@{*/
+ unsigned num_state_slots; /**< Number of state slots used */
+ nir_state_slot *state_slots; /**< State descriptors. */
+ /*@}*/
+
+ /**
+ * Constant expression assigned in the initializer of the variable
+ */
+ nir_constant *constant_initializer;
+
+ /**
+ * For variables that are in an interface block or are an instance of an
+ * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
+ *
+ * \sa ir_variable::location
+ */
+ const struct glsl_type *interface_type;
+} nir_variable;
+
+typedef struct {
+ struct exec_node node;
+
+ unsigned num_components; /** < number of vector components */
+ unsigned num_array_elems; /** < size of array (0 for no array) */
+
+ /** generic register index. */
+ unsigned index;
+
+ /** only for debug purposes, can be NULL */
+ const char *name;
+
+ /** whether this register is local (per-function) or global (per-shader) */
+ bool is_global;
+
+ /**
+ * If this flag is set to true, then accessing channels >= num_components
+ * is well-defined, and simply spills over to the next array element. This
+ * is useful for backends that can do per-component accessing, in
+ * particular scalar backends. By setting this flag and making
+ * num_components equal to 1, structures can be packed tightly into
+ * registers and then registers can be accessed per-component to get to
+ * each structure member, even if it crosses vec4 boundaries.
+ */
+ bool is_packed;
+
+ /** set of nir_instr's where this register is used (read from) */
+ struct set *uses;
+
+ /** set of nir_instr's where this register is defined (written to) */
+ struct set *defs;
+
+ /** set of nir_if's where this register is used as a condition */
+ struct set *if_uses;
+} nir_register;
+
+typedef enum {
+ nir_instr_type_alu,
+ nir_instr_type_call,
+ nir_instr_type_tex,
+ nir_instr_type_intrinsic,
+ nir_instr_type_load_const,
+ nir_instr_type_jump,
+ nir_instr_type_ssa_undef,
+ nir_instr_type_phi,
+ nir_instr_type_parallel_copy,
+} nir_instr_type;
+
+typedef struct {
+ struct exec_node node;
+ nir_instr_type type;
+ struct nir_block *block;
+
+ /* A temporary for optimization and analysis passes to use for storing
+ * flags. For instance, DCE uses this to store the "dead/live" info.
+ */
+ uint8_t pass_flags;
+} nir_instr;
+
+static inline nir_instr *
+nir_instr_next(nir_instr *instr)
+{
+ struct exec_node *next = exec_node_get_next(&instr->node);
+ if (exec_node_is_tail_sentinel(next))
+ return NULL;
+ else
+ return exec_node_data(nir_instr, next, node);
+}
+
+static inline nir_instr *
+nir_instr_prev(nir_instr *instr)
+{
+ struct exec_node *prev = exec_node_get_prev(&instr->node);
+ if (exec_node_is_head_sentinel(prev))
+ return NULL;
+ else
+ return exec_node_data(nir_instr, prev, node);
+}
+
+typedef struct {
+ /** for debugging only, can be NULL */
+ const char* name;
+
+ /** generic SSA definition index. */
+ unsigned index;
+
+ /** Index into the live_in and live_out bitfields */
+ unsigned live_index;
+
+ nir_instr *parent_instr;
+
+ /** set of nir_instr's where this register is used (read from) */
+ struct set *uses;
+
+ /** set of nir_if's where this register is used as a condition */
+ struct set *if_uses;
+
+ uint8_t num_components;
+} nir_ssa_def;
+
+struct nir_src;
+
+typedef struct {
+ nir_register *reg;
+ struct nir_src *indirect; /** < NULL for no indirect offset */
+ unsigned base_offset;
+
+ /* TODO use-def chain goes here */
+} nir_reg_src;
+
+typedef struct {
+ nir_register *reg;
+ struct nir_src *indirect; /** < NULL for no indirect offset */
+ unsigned base_offset;
+
+ /* TODO def-use chain goes here */
+} nir_reg_dest;
+
+typedef struct nir_src {
+ union {
+ nir_reg_src reg;
+ nir_ssa_def *ssa;
+ };
+
+ bool is_ssa;
+} nir_src;
+
+typedef struct {
+ union {
+ nir_reg_dest reg;
+ nir_ssa_def ssa;
+ };
+
+ bool is_ssa;
+} nir_dest;
+
+static inline nir_src
+nir_src_for_ssa(nir_ssa_def *def)
+{
+ nir_src src;
+
+ src.is_ssa = true;
+ src.ssa = def;
+
+ return src;
+}
+
+static inline nir_src
+nir_src_for_reg(nir_register *reg)
+{
+ nir_src src;
+
+ src.is_ssa = false;
+ src.reg.reg = reg;
+ src.reg.indirect = NULL;
+ src.reg.base_offset = 0;
+
+ return src;
+}
+
+static inline nir_dest
+nir_dest_for_reg(nir_register *reg)
+{
+ nir_dest dest;
+
+ dest.is_ssa = false;
+ dest.reg.reg = reg;
+ dest.reg.indirect = NULL;
+ dest.reg.base_offset = 0;
+
+ return dest;
+}
+
+void nir_src_copy(nir_src *dest, const nir_src *src, void *mem_ctx);
+void nir_dest_copy(nir_dest *dest, const nir_dest *src, void *mem_ctx);
+
+typedef struct {
+ nir_src src;
+
+ /**
+ * \name input modifiers
+ */
+ /*@{*/
+ /**
+ * For inputs interpreted as floating point, flips the sign bit. For
+ * inputs interpreted as integers, performs the two's complement negation.
+ */
+ bool negate;
+
+ /**
+ * Clears the sign bit for floating point values, and computes the integer
+ * absolute value for integers. Note that the negate modifier acts after
+ * the absolute value modifier, therefore if both are set then all inputs
+ * will become negative.
+ */
+ bool abs;
+ /*@}*/
+
+ /**
+ * For each input component, says which component of the register it is
+ * chosen from. Note that which elements of the swizzle are used and which
+ * are ignored are based on the write mask for most opcodes - for example,
+ * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
+ * a swizzle of {2, x, 1, 0} where x means "don't care."
+ */
+ uint8_t swizzle[4];
+} nir_alu_src;
+
+typedef struct {
+ nir_dest dest;
+
+ /**
+ * \name saturate output modifier
+ *
+ * Only valid for opcodes that output floating-point numbers. Clamps the
+ * output to between 0.0 and 1.0 inclusive.
+ */
+
+ bool saturate;
+
+ unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
+} nir_alu_dest;
+
+void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src, void *mem_ctx);
+void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
+ void *mem_ctx);
+
+typedef enum {
+ nir_type_invalid = 0, /* Not a valid type */
+ nir_type_float,
+ nir_type_int,
+ nir_type_unsigned,
+ nir_type_bool
+} nir_alu_type;
+
+typedef enum {
+ NIR_OP_IS_COMMUTATIVE = (1 << 0),
+ NIR_OP_IS_ASSOCIATIVE = (1 << 1),
+} nir_op_algebraic_property;
+
+typedef struct {
+ const char *name;
+
+ unsigned num_inputs;
+
+ /**
+ * The number of components in the output
+ *
+ * If non-zero, this is the size of the output and input sizes are
+ * explicitly given; swizzle and writemask are still in effect, but if
+ * the output component is masked out, then the input component may
+ * still be in use.
+ *
+ * If zero, the opcode acts in the standard, per-component manner; the
+ * operation is performed on each component (except the ones that are
+ * masked out) with the input being taken from the input swizzle for
+ * that component.
+ *
+ * The size of some of the inputs may be given (i.e. non-zero) even
+ * though output_size is zero; in that case, the inputs with a zero
+ * size act per-component, while the inputs with non-zero size don't.
+ */
+ unsigned output_size;
+
+ /**
+ * The type of vector that the instruction outputs. Note that the
+ * staurate modifier is only allowed on outputs with the float type.
+ */
+
+ nir_alu_type output_type;
+
+ /**
+ * The number of components in each input
+ */
+ unsigned input_sizes[4];
+
+ /**
+ * The type of vector that each input takes. Note that negate and
+ * absolute value are only allowed on inputs with int or float type and
+ * behave differently on the two.
+ */
+ nir_alu_type input_types[4];
+
+ nir_op_algebraic_property algebraic_properties;
+} nir_op_info;
+
+extern const nir_op_info nir_op_infos[nir_num_opcodes];
+
+typedef struct nir_alu_instr {
+ nir_instr instr;
+ nir_op op;
+ nir_alu_dest dest;
+ nir_alu_src src[];
+} nir_alu_instr;
+
+/* is this source channel used? */
+static inline bool
+nir_alu_instr_channel_used(nir_alu_instr *instr, unsigned src, unsigned channel)
+{
+ if (nir_op_infos[instr->op].input_sizes[src] > 0)
+ return channel < nir_op_infos[instr->op].input_sizes[src];
+
+ return (instr->dest.write_mask >> channel) & 1;
+}
+
+/*
+ * For instructions whose destinations are SSA, get the number of channels
+ * used for a source
+ */
+static inline unsigned
+nir_ssa_alu_instr_src_components(nir_alu_instr *instr, unsigned src)
+{
+ assert(instr->dest.dest.is_ssa);
+
+ if (nir_op_infos[instr->op].input_sizes[src] > 0)
+ return nir_op_infos[instr->op].input_sizes[src];
+
+ return instr->dest.dest.ssa.num_components;
+}
+
+typedef enum {
+ nir_deref_type_var,
+ nir_deref_type_array,
+ nir_deref_type_struct
+} nir_deref_type;
+
+typedef struct nir_deref {
+ nir_deref_type deref_type;
+ struct nir_deref *child;
+ const struct glsl_type *type;
+} nir_deref;
+
+typedef struct {
+ nir_deref deref;
+
+ nir_variable *var;
+} nir_deref_var;
+
+/* This enum describes how the array is referenced. If the deref is
+ * direct then the base_offset is used. If the deref is indirect then then
+ * offset is given by base_offset + indirect. If the deref is a wildcard
+ * then the deref refers to all of the elements of the array at the same
+ * time. Wildcard dereferences are only ever allowed in copy_var
+ * intrinsics and the source and destination derefs must have matching
+ * wildcards.
+ */
+typedef enum {
+ nir_deref_array_type_direct,
+ nir_deref_array_type_indirect,
+ nir_deref_array_type_wildcard,
+} nir_deref_array_type;
+
+typedef struct {
+ nir_deref deref;
+
+ nir_deref_array_type deref_array_type;
+ unsigned base_offset;
+ nir_src indirect;
+} nir_deref_array;
+
+typedef struct {
+ nir_deref deref;
+
+ unsigned index;
+} nir_deref_struct;
+
+NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref)
+NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref)
+NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref)
+
+typedef struct {
+ nir_instr instr;
+
+ unsigned num_params;
+ nir_deref_var **params;
+ nir_deref_var *return_deref;
+
+ struct nir_function_overload *callee;
+} nir_call_instr;
+
+#define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
+ num_variables, num_indices, flags) \
+ nir_intrinsic_##name,
+
+#define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
+
+typedef enum {
+#include "nir_intrinsics.h"
+ nir_num_intrinsics = nir_last_intrinsic + 1
+} nir_intrinsic_op;
+
+#undef INTRINSIC
+#undef LAST_INTRINSIC
+
+/** Represents an intrinsic
+ *
+ * An intrinsic is an instruction type for handling things that are
+ * more-or-less regular operations but don't just consume and produce SSA
+ * values like ALU operations do. Intrinsics are not for things that have
+ * special semantic meaning such as phi nodes and parallel copies.
+ * Examples of intrinsics include variable load/store operations, system
+ * value loads, and the like. Even though texturing more-or-less falls
+ * under this category, texturing is its own instruction type because
+ * trying to represent texturing with intrinsics would lead to a
+ * combinatorial explosion of intrinsic opcodes.
+ *
+ * By having a single instruction type for handling a lot of different
+ * cases, optimization passes can look for intrinsics and, for the most
+ * part, completely ignore them. Each intrinsic type also has a few
+ * possible flags that govern whether or not they can be reordered or
+ * eliminated. That way passes like dead code elimination can still work
+ * on intrisics without understanding the meaning of each.
+ *
+ * Each intrinsic has some number of constant indices, some number of
+ * variables, and some number of sources. What these sources, variables,
+ * and indices mean depends on the intrinsic and is documented with the
+ * intrinsic declaration in nir_intrinsics.h. Intrinsics and texture
+ * instructions are the only types of instruction that can operate on
+ * variables.
+ */
+typedef struct {
+ nir_instr instr;
+
+ nir_intrinsic_op intrinsic;
+
+ nir_dest dest;
+
+ /** number of components if this is a vectorized intrinsic
+ *
+ * Similarly to ALU operations, some intrinsics are vectorized.
+ * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
+ * For vectorized intrinsics, the num_components field specifies the
+ * number of destination components and the number of source components
+ * for all sources with nir_intrinsic_infos.src_components[i] == 0.
+ */
+ uint8_t num_components;
+
+ int const_index[3];
+
+ nir_deref_var *variables[2];
+
+ nir_src src[];
+} nir_intrinsic_instr;
+
+/**
+ * \name NIR intrinsics semantic flags
+ *
+ * information about what the compiler can do with the intrinsics.
+ *
+ * \sa nir_intrinsic_info::flags
+ */
+typedef enum {
+ /**
+ * whether the intrinsic can be safely eliminated if none of its output
+ * value is not being used.
+ */
+ NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
+
+ /**
+ * Whether the intrinsic can be reordered with respect to any other
+ * intrinsic, i.e. whether the only reordering dependencies of the
+ * intrinsic are due to the register reads/writes.
+ */
+ NIR_INTRINSIC_CAN_REORDER = (1 << 1),
+} nir_intrinsic_semantic_flag;
+
+#define NIR_INTRINSIC_MAX_INPUTS 4
+
+typedef struct {
+ const char *name;
+
+ unsigned num_srcs; /** < number of register/SSA inputs */
+
+ /** number of components of each input register
+ *
+ * If this value is 0, the number of components is given by the
+ * num_components field of nir_intrinsic_instr.
+ */
+ unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
+
+ bool has_dest;
+
+ /** number of components of the output register
+ *
+ * If this value is 0, the number of components is given by the
+ * num_components field of nir_intrinsic_instr.
+ */
+ unsigned dest_components;
+
+ /** the number of inputs/outputs that are variables */
+ unsigned num_variables;
+
+ /** the number of constant indices used by the intrinsic */
+ unsigned num_indices;
+
+ /** semantic flags for calls to this intrinsic */
+ nir_intrinsic_semantic_flag flags;
+} nir_intrinsic_info;
+
+extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
+
+/**
+ * \group texture information
+ *
+ * This gives semantic information about textures which is useful to the
+ * frontend, the backend, and lowering passes, but not the optimizer.
+ */
+
+typedef enum {
+ nir_tex_src_coord,
+ nir_tex_src_projector,
+ nir_tex_src_comparitor, /* shadow comparitor */
+ nir_tex_src_offset,
+ nir_tex_src_bias,
+ nir_tex_src_lod,
+ nir_tex_src_ms_index, /* MSAA sample index */
+ nir_tex_src_ddx,
+ nir_tex_src_ddy,
+ nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
+ nir_num_tex_src_types
+} nir_tex_src_type;
+
+typedef struct {
+ nir_src src;
+ nir_tex_src_type src_type;
+} nir_tex_src;
+
+typedef enum {
+ nir_texop_tex, /**< Regular texture look-up */
+ nir_texop_txb, /**< Texture look-up with LOD bias */
+ nir_texop_txl, /**< Texture look-up with explicit LOD */
+ nir_texop_txd, /**< Texture look-up with partial derivatvies */
+ nir_texop_txf, /**< Texel fetch with explicit LOD */
+ nir_texop_txf_ms, /**< Multisample texture fetch */
+ nir_texop_txs, /**< Texture size */
+ nir_texop_lod, /**< Texture lod query */
+ nir_texop_tg4, /**< Texture gather */
+ nir_texop_query_levels /**< Texture levels query */
+} nir_texop;
+
+typedef struct {
+ nir_instr instr;
+
+ enum glsl_sampler_dim sampler_dim;
+ nir_alu_type dest_type;
+
+ nir_texop op;
+ nir_dest dest;
+ nir_tex_src *src;
+ unsigned num_srcs, coord_components;
+ bool is_array, is_shadow;
+
+ /**
+ * If is_shadow is true, whether this is the old-style shadow that outputs 4
+ * components or the new-style shadow that outputs 1 component.
+ */
+ bool is_new_style_shadow;
+
+ /* constant offset - must be 0 if the offset source is used */
+ int const_offset[4];
+
+ /* gather component selector */
+ unsigned component : 2;
+
+ /** The sampler index
+ *
+ * If this texture instruction has a nir_tex_src_sampler_offset source,
+ * then the sampler index is given by sampler_index + sampler_offset.
+ */
+ unsigned sampler_index;
+
+ /** The size of the sampler array or 0 if it's not an array */
+ unsigned sampler_array_size;
+
+ nir_deref_var *sampler; /* if this is NULL, use sampler_index instead */
+} nir_tex_instr;
+
+static inline unsigned
+nir_tex_instr_dest_size(nir_tex_instr *instr)
+{
+ if (instr->op == nir_texop_txs) {
+ unsigned ret;
+ switch (instr->sampler_dim) {
+ case GLSL_SAMPLER_DIM_1D:
+ case GLSL_SAMPLER_DIM_BUF:
+ ret = 1;
+ break;
+ case GLSL_SAMPLER_DIM_2D:
+ case GLSL_SAMPLER_DIM_CUBE:
+ case GLSL_SAMPLER_DIM_MS:
+ case GLSL_SAMPLER_DIM_RECT:
+ case GLSL_SAMPLER_DIM_EXTERNAL:
+ ret = 2;
+ break;
+ case GLSL_SAMPLER_DIM_3D:
+ ret = 3;
+ break;
+ default:
+ unreachable("not reached");
+ }
+ if (instr->is_array)
+ ret++;
+ return ret;
+ }
+
+ if (instr->op == nir_texop_query_levels)
+ return 2;
+
+ if (instr->is_shadow && instr->is_new_style_shadow)
+ return 1;
+
+ return 4;
+}
+
+static inline unsigned
+nir_tex_instr_src_size(nir_tex_instr *instr, unsigned src)
+{
+ if (instr->src[src].src_type == nir_tex_src_coord)
+ return instr->coord_components;
+
+
+ if (instr->src[src].src_type == nir_tex_src_offset ||
+ instr->src[src].src_type == nir_tex_src_ddx ||
+ instr->src[src].src_type == nir_tex_src_ddy) {
+ if (instr->is_array)
+ return instr->coord_components - 1;
+ else
+ return instr->coord_components;
+ }
+
+ return 1;
+}
+
+static inline int
+nir_tex_instr_src_index(nir_tex_instr *instr, nir_tex_src_type type)
+{
+ for (unsigned i = 0; i < instr->num_srcs; i++)
+ if (instr->src[i].src_type == type)
+ return (int) i;
+
+ return -1;
+}
+
+typedef struct {
+ union {
+ float f[4];
+ int32_t i[4];
+ uint32_t u[4];
+ };
+} nir_const_value;
+
+typedef struct {
+ nir_instr instr;
+
+ nir_const_value value;
+
+ nir_ssa_def def;
+} nir_load_const_instr;
+
+typedef enum {
+ nir_jump_return,
+ nir_jump_break,
+ nir_jump_continue,
+} nir_jump_type;
+
+typedef struct {
+ nir_instr instr;
+ nir_jump_type type;
+} nir_jump_instr;
+
+/* creates a new SSA variable in an undefined state */
+
+typedef struct {
+ nir_instr instr;
+ nir_ssa_def def;
+} nir_ssa_undef_instr;
+
+typedef struct {
+ struct exec_node node;
+
+ /* The predecessor block corresponding to this source */
+ struct nir_block *pred;
+
+ nir_src src;
+} nir_phi_src;
+
+#define nir_foreach_phi_src(phi, entry) \
+ foreach_list_typed(nir_phi_src, entry, node, &(phi)->srcs)
+
+typedef struct {
+ nir_instr instr;
+
+ struct exec_list srcs; /** < list of nir_phi_src */
+
+ nir_dest dest;
+} nir_phi_instr;
+
+typedef struct {
+ struct exec_node node;
+ nir_src src;
+ nir_dest dest;
+} nir_parallel_copy_entry;
+
+#define nir_foreach_parallel_copy_entry(pcopy, entry) \
+ foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
+
+typedef struct {
+ nir_instr instr;
+
+ /* A list of nir_parallel_copy_entry's. The sources of all of the
+ * entries are copied to the corresponding destinations "in parallel".
+ * In other words, if we have two entries: a -> b and b -> a, the values
+ * get swapped.
+ */
+ struct exec_list entries;
+} nir_parallel_copy_instr;
+
+NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr)
+NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr)
+NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr)
+NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr)
+NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr)
+NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr)
+NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr)
+NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr)
+NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
+ nir_parallel_copy_instr, instr)
+
+/*
+ * Control flow
+ *
+ * Control flow consists of a tree of control flow nodes, which include
+ * if-statements and loops. The leaves of the tree are basic blocks, lists of
+ * instructions that always run start-to-finish. Each basic block also keeps
+ * track of its successors (blocks which may run immediately after the current
+ * block) and predecessors (blocks which could have run immediately before the
+ * current block). Each function also has a start block and an end block which
+ * all return statements point to (which is always empty). Together, all the
+ * blocks with their predecessors and successors make up the control flow
+ * graph (CFG) of the function. There are helpers that modify the tree of
+ * control flow nodes while modifying the CFG appropriately; these should be
+ * used instead of modifying the tree directly.
+ */
+
+typedef enum {
+ nir_cf_node_block,
+ nir_cf_node_if,
+ nir_cf_node_loop,
+ nir_cf_node_function
+} nir_cf_node_type;
+
+typedef struct nir_cf_node {
+ struct exec_node node;
+ nir_cf_node_type type;
+ struct nir_cf_node *parent;
+} nir_cf_node;
+
+typedef struct nir_block {
+ nir_cf_node cf_node;
+
+ struct exec_list instr_list; /** < list of nir_instr */
+
+ /** generic block index; generated by nir_index_blocks */
+ unsigned index;
+
+ /*
+ * Each block can only have up to 2 successors, so we put them in a simple
+ * array - no need for anything more complicated.
+ */
+ struct nir_block *successors[2];
+
+ /* Set of nir_block predecessors in the CFG */
+ struct set *predecessors;
+
+ /*
+ * this node's immediate dominator in the dominance tree - set to NULL for
+ * the start block.
+ */
+ struct nir_block *imm_dom;
+
+ /* This node's children in the dominance tree */
+ unsigned num_dom_children;
+ struct nir_block **dom_children;
+
+ /* Set of nir_block's on the dominance frontier of this block */
+ struct set *dom_frontier;
+
+ /*
+ * These two indices have the property that dom_{pre,post}_index for each
+ * child of this block in the dominance tree will always be between
+ * dom_pre_index and dom_post_index for this block, which makes testing if
+ * a given block is dominated by another block an O(1) operation.
+ */
+ unsigned dom_pre_index, dom_post_index;
+
+ /* live in and out for this block; used for liveness analysis */
+ BITSET_WORD *live_in;
+ BITSET_WORD *live_out;
+} nir_block;
+
+static inline nir_instr *
+nir_block_first_instr(nir_block *block)
+{
+ struct exec_node *head = exec_list_get_head(&block->instr_list);
+ return exec_node_data(nir_instr, head, node);
+}
+
+static inline nir_instr *
+nir_block_last_instr(nir_block *block)
+{
+ struct exec_node *tail = exec_list_get_tail(&block->instr_list);
+ return exec_node_data(nir_instr, tail, node);
+}
+
+#define nir_foreach_instr(block, instr) \
+ foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
+#define nir_foreach_instr_reverse(block, instr) \
+ foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
+#define nir_foreach_instr_safe(block, instr) \
+ foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
+
+typedef struct {
+ nir_cf_node cf_node;
+ nir_src condition;
+
+ struct exec_list then_list; /** < list of nir_cf_node */
+ struct exec_list else_list; /** < list of nir_cf_node */
+} nir_if;
+
+static inline nir_cf_node *
+nir_if_first_then_node(nir_if *if_stmt)
+{
+ struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
+ return exec_node_data(nir_cf_node, head, node);
+}
+
+static inline nir_cf_node *
+nir_if_last_then_node(nir_if *if_stmt)
+{
+ struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
+ return exec_node_data(nir_cf_node, tail, node);
+}
+
+static inline nir_cf_node *
+nir_if_first_else_node(nir_if *if_stmt)
+{
+ struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
+ return exec_node_data(nir_cf_node, head, node);
+}
+
+static inline nir_cf_node *
+nir_if_last_else_node(nir_if *if_stmt)
+{
+ struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
+ return exec_node_data(nir_cf_node, tail, node);
+}
+
+typedef struct {
+ nir_cf_node cf_node;
+
+ struct exec_list body; /** < list of nir_cf_node */
+} nir_loop;
+
+static inline nir_cf_node *
+nir_loop_first_cf_node(nir_loop *loop)
+{
+ return exec_node_data(nir_cf_node, exec_list_get_head(&loop->body), node);
+}
+
+static inline nir_cf_node *
+nir_loop_last_cf_node(nir_loop *loop)
+{
+ return exec_node_data(nir_cf_node, exec_list_get_tail(&loop->body), node);
+}
+
+/**
+ * Various bits of metadata that can may be created or required by
+ * optimization and analysis passes
+ */
+typedef enum {
+ nir_metadata_none = 0x0,
+ nir_metadata_block_index = 0x1,
+ nir_metadata_dominance = 0x2,
+ nir_metadata_live_variables = 0x4,
+} nir_metadata;
+
+typedef struct {
+ nir_cf_node cf_node;
+
+ /** pointer to the overload of which this is an implementation */
+ struct nir_function_overload *overload;
+
+ struct exec_list body; /** < list of nir_cf_node */
+
+ nir_block *start_block, *end_block;
+
+ /** list for all local variables in the function */
+ struct exec_list locals;
+
+ /** array of variables used as parameters */
+ unsigned num_params;
+ nir_variable **params;
+
+ /** variable used to hold the result of the function */
+ nir_variable *return_var;
+
+ /** list of local registers in the function */
+ struct exec_list registers;
+
+ /** next available local register index */
+ unsigned reg_alloc;
+
+ /** next available SSA value index */
+ unsigned ssa_alloc;
+
+ /* total number of basic blocks, only valid when block_index_dirty = false */
+ unsigned num_blocks;
+
+ nir_metadata valid_metadata;
+} nir_function_impl;
+
+static inline nir_cf_node *
+nir_cf_node_next(nir_cf_node *node)
+{
+ struct exec_node *next = exec_node_get_next(&node->node);
+ if (exec_node_is_tail_sentinel(next))
+ return NULL;
+ else
+ return exec_node_data(nir_cf_node, next, node);
+}
+
+static inline nir_cf_node *
+nir_cf_node_prev(nir_cf_node *node)
+{
+ struct exec_node *prev = exec_node_get_prev(&node->node);
+ if (exec_node_is_head_sentinel(prev))
+ return NULL;
+ else
+ return exec_node_data(nir_cf_node, prev, node);
+}
+
+static inline bool
+nir_cf_node_is_first(const nir_cf_node *node)
+{
+ return exec_node_is_head_sentinel(node->node.prev);
+}
+
+static inline bool
+nir_cf_node_is_last(const nir_cf_node *node)
+{
+ return exec_node_is_tail_sentinel(node->node.next);
+}
+
+NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node)
+NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node)
+NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node)
+NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node, nir_function_impl, cf_node)
+
+typedef enum {
+ nir_parameter_in,
+ nir_parameter_out,
+ nir_parameter_inout,
+} nir_parameter_type;
+
+typedef struct {
+ nir_parameter_type param_type;
+ const struct glsl_type *type;
+} nir_parameter;
+
+typedef struct nir_function_overload {
+ struct exec_node node;
+
+ unsigned num_params;
+ nir_parameter *params;
+ const struct glsl_type *return_type;
+
+ nir_function_impl *impl; /** < NULL if the overload is only declared yet */
+
+ /** pointer to the function of which this is an overload */
+ struct nir_function *function;
+} nir_function_overload;
+
+typedef struct nir_function {
+ struct exec_node node;
+
+ struct exec_list overload_list; /** < list of nir_function_overload */
+ const char *name;
+ struct nir_shader *shader;
+} nir_function;
+
+#define nir_function_first_overload(func) \
+ exec_node_data(nir_function_overload, \
+ exec_list_get_head(&(func)->overload_list), node)
+
+typedef struct nir_shader_compiler_options {
+ bool lower_ffma;
+ bool lower_fpow;
+ bool lower_fsat;
+ bool lower_fsqrt;
+ /** lowers fneg and ineg to fsub and isub. */
+ bool lower_negate;
+} nir_shader_compiler_options;
+
+typedef struct nir_shader {
+ /** hash table of name -> uniform nir_variable */
+ struct hash_table *uniforms;
+
+ /** hash table of name -> input nir_variable */
+ struct hash_table *inputs;
+
+ /** hash table of name -> output nir_variable */
+ struct hash_table *outputs;
+
+ /** Set of driver-specific options for the shader.
+ *
+ * The memory for the options is expected to be kept in a single static
+ * copy by the driver.
+ */
+ const struct nir_shader_compiler_options *options;
+
+ /** list of global variables in the shader */
+ struct exec_list globals;
+
+ /** list of system value variables in the shader */
+ struct exec_list system_values;
+
+ struct exec_list functions; /** < list of nir_function */
+
+ /** list of global register in the shader */
+ struct exec_list registers;
+
+ /** structures used in this shader */
+ unsigned num_user_structures;
+ struct glsl_type **user_structures;
+
+ /** next available global register index */
+ unsigned reg_alloc;
+
+ /**
+ * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
+ * access plus one
+ */
+ unsigned num_inputs, num_uniforms, num_outputs;
+} nir_shader;
+
+#define nir_foreach_overload(shader, overload) \
+ foreach_list_typed(nir_function, func, node, &(shader)->functions) \
+ foreach_list_typed(nir_function_overload, overload, node, \
+ &(func)->overload_list)
+
+nir_shader *nir_shader_create(void *mem_ctx,
+ const nir_shader_compiler_options *options);
+
+/** creates a register, including assigning it an index and adding it to the list */
+nir_register *nir_global_reg_create(nir_shader *shader);
+
+nir_register *nir_local_reg_create(nir_function_impl *impl);
+
+void nir_reg_remove(nir_register *reg);
+
+/** creates a function and adds it to the shader's list of functions */
+nir_function *nir_function_create(nir_shader *shader, const char *name);
+
+/** creates a null function returning null */
+nir_function_overload *nir_function_overload_create(nir_function *func);
+
+nir_function_impl *nir_function_impl_create(nir_function_overload *func);
+
+nir_block *nir_block_create(void *mem_ctx);
+nir_if *nir_if_create(void *mem_ctx);
+nir_loop *nir_loop_create(void *mem_ctx);
+
+nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
+
+/** puts a control flow node immediately after another control flow node */
+void nir_cf_node_insert_after(nir_cf_node *node, nir_cf_node *after);
+
+/** puts a control flow node immediately before another control flow node */
+void nir_cf_node_insert_before(nir_cf_node *node, nir_cf_node *before);
+
+/** puts a control flow node at the beginning of a list from an if, loop, or function */
+void nir_cf_node_insert_begin(struct exec_list *list, nir_cf_node *node);
+
+/** puts a control flow node at the end of a list from an if, loop, or function */
+void nir_cf_node_insert_end(struct exec_list *list, nir_cf_node *node);
+
+/** removes a control flow node, doing any cleanup necessary */
+void nir_cf_node_remove(nir_cf_node *node);
+
+/** requests that the given pieces of metadata be generated */
+void nir_metadata_require(nir_function_impl *impl, nir_metadata required);
+/** dirties all but the preserved metadata */
+void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
+
+/** creates an instruction with default swizzle/writemask/etc. with NULL registers */
+nir_alu_instr *nir_alu_instr_create(void *mem_ctx, nir_op op);
+
+nir_jump_instr *nir_jump_instr_create(void *mem_ctx, nir_jump_type type);
+
+nir_load_const_instr *nir_load_const_instr_create(void *mem_ctx,
+ unsigned num_components);
+
+nir_intrinsic_instr *nir_intrinsic_instr_create(void *mem_ctx,
+ nir_intrinsic_op op);
+
+nir_call_instr *nir_call_instr_create(void *mem_ctx,
+ nir_function_overload *callee);
+
+nir_tex_instr *nir_tex_instr_create(void *mem_ctx, unsigned num_srcs);
+
+nir_phi_instr *nir_phi_instr_create(void *mem_ctx);
+
+nir_parallel_copy_instr *nir_parallel_copy_instr_create(void *mem_ctx);
+
+nir_ssa_undef_instr *nir_ssa_undef_instr_create(void *mem_ctx,
+ unsigned num_components);
+
+nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
+nir_deref_array *nir_deref_array_create(void *mem_ctx);
+nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
+
+nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref);
+
+void nir_instr_insert_before(nir_instr *instr, nir_instr *before);
+void nir_instr_insert_after(nir_instr *instr, nir_instr *after);
+
+void nir_instr_insert_before_block(nir_block *block, nir_instr *before);
+void nir_instr_insert_after_block(nir_block *block, nir_instr *after);
+
+void nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before);
+void nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after);
+
+void nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before);
+void nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after);
+
+void nir_instr_remove(nir_instr *instr);
+
+typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
+typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
+typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
+bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
+ void *state);
+bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
+bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
+
+nir_const_value *nir_src_as_const_value(nir_src src);
+bool nir_srcs_equal(nir_src src1, nir_src src2);
+void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
+
+void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
+ unsigned num_components, const char *name);
+void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
+ unsigned num_components, const char *name);
+void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src, void *mem_ctx);
+
+/* visits basic blocks in source-code order */
+typedef bool (*nir_foreach_block_cb)(nir_block *block, void *state);
+bool nir_foreach_block(nir_function_impl *impl, nir_foreach_block_cb cb,
+ void *state);
+bool nir_foreach_block_reverse(nir_function_impl *impl, nir_foreach_block_cb cb,
+ void *state);
+
+/* If the following CF node is an if, this function returns that if.
+ * Otherwise, it returns NULL.
+ */
+nir_if *nir_block_get_following_if(nir_block *block);
+
+void nir_index_local_regs(nir_function_impl *impl);
+void nir_index_global_regs(nir_shader *shader);
+void nir_index_ssa_defs(nir_function_impl *impl);
+
+void nir_index_blocks(nir_function_impl *impl);
+
+void nir_print_shader(nir_shader *shader, FILE *fp);
+void nir_print_instr(const nir_instr *instr, FILE *fp);
+
+#ifdef DEBUG
+void nir_validate_shader(nir_shader *shader);
+#else
+static inline void nir_validate_shader(nir_shader *shader) { }
+#endif /* DEBUG */
+
+void nir_calc_dominance_impl(nir_function_impl *impl);
+void nir_calc_dominance(nir_shader *shader);
+
+nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
+bool nir_block_dominates(nir_block *parent, nir_block *child);
+
+void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
+void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
+
+void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
+void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
+
+void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
+void nir_dump_cfg(nir_shader *shader, FILE *fp);
+
+void nir_split_var_copies(nir_shader *shader);
+
+void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, void *mem_ctx);
+void nir_lower_var_copies(nir_shader *shader);
+
+void nir_lower_global_vars_to_local(nir_shader *shader);
+
+void nir_lower_locals_to_regs(nir_shader *shader);
+
+void nir_lower_io(nir_shader *shader);
+
+void nir_lower_vars_to_ssa(nir_shader *shader);
+
+void nir_remove_dead_variables(nir_shader *shader);
+
+void nir_lower_vec_to_movs(nir_shader *shader);
+void nir_lower_alu_to_scalar(nir_shader *shader);
+
+void nir_lower_phis_to_scalar(nir_shader *shader);
+
+void nir_lower_samplers(nir_shader *shader,
+ struct gl_shader_program *shader_program,
+ struct gl_program *prog);
+
+void nir_lower_system_values(nir_shader *shader);
+
+void nir_lower_atomics(nir_shader *shader);
+void nir_lower_to_source_mods(nir_shader *shader);
+
+void nir_live_variables_impl(nir_function_impl *impl);
+bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
+
+void nir_convert_to_ssa_impl(nir_function_impl *impl);
+void nir_convert_to_ssa(nir_shader *shader);
+void nir_convert_from_ssa(nir_shader *shader);
+
+bool nir_opt_algebraic(nir_shader *shader);
+bool nir_opt_constant_folding(nir_shader *shader);
+
+bool nir_opt_global_to_local(nir_shader *shader);
+
+bool nir_copy_prop_impl(nir_function_impl *impl);
+bool nir_copy_prop(nir_shader *shader);
+
+bool nir_opt_cse(nir_shader *shader);
+
+bool nir_opt_dce_impl(nir_function_impl *impl);
+bool nir_opt_dce(nir_shader *shader);
+
+void nir_opt_gcm(nir_shader *shader);
+
+bool nir_opt_peephole_select(nir_shader *shader);
+bool nir_opt_peephole_ffma(nir_shader *shader);
+
+bool nir_opt_remove_phis(nir_shader *shader);
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
diff --git a/mesalib/src/glsl/nir/nir_algebraic.py b/mesalib/src/glsl/nir/nir_algebraic.py
new file mode 100644
index 000000000..afab1a008
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_algebraic.py
@@ -0,0 +1,300 @@
+#! /usr/bin/env python
+#
+# Copyright (C) 2014 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+# Authors:
+# Jason Ekstrand (jason@jlekstrand.net)
+
+import itertools
+import struct
+import sys
+import mako.template
+import re
+
+# Represents a set of variables, each with a unique id
+class VarSet(object):
+ def __init__(self):
+ self.names = {}
+ self.ids = itertools.count()
+ self.immutable = False;
+
+ def __getitem__(self, name):
+ if name not in self.names:
+ assert not self.immutable, "Unknown replacement variable: " + name
+ self.names[name] = self.ids.next()
+
+ return self.names[name]
+
+ def lock(self):
+ self.immutable = True
+
+class Value(object):
+ @staticmethod
+ def create(val, name_base, varset):
+ if isinstance(val, tuple):
+ return Expression(val, name_base, varset)
+ elif isinstance(val, Expression):
+ return val
+ elif isinstance(val, (str, unicode)):
+ return Variable(val, name_base, varset)
+ elif isinstance(val, (bool, int, long, float)):
+ return Constant(val, name_base)
+
+ __template = mako.template.Template("""
+static const ${val.c_type} ${val.name} = {
+ { ${val.type_enum} },
+% if isinstance(val, Constant):
+ { ${hex(val)} /* ${val.value} */ },
+% elif isinstance(val, Variable):
+ ${val.index}, /* ${val.var_name} */
+ ${'true' if val.is_constant else 'false'},
+ nir_type_${ val.required_type or 'invalid' },
+% elif isinstance(val, Expression):
+ nir_op_${val.opcode},
+ { ${', '.join(src.c_ptr for src in val.sources)} },
+% endif
+};""")
+
+ def __init__(self, name, type_str):
+ self.name = name
+ self.type_str = type_str
+
+ @property
+ def type_enum(self):
+ return "nir_search_value_" + self.type_str
+
+ @property
+ def c_type(self):
+ return "nir_search_" + self.type_str
+
+ @property
+ def c_ptr(self):
+ return "&{0}.value".format(self.name)
+
+ def render(self):
+ return self.__template.render(val=self,
+ Constant=Constant,
+ Variable=Variable,
+ Expression=Expression)
+
+class Constant(Value):
+ def __init__(self, val, name):
+ Value.__init__(self, name, "constant")
+ self.value = val
+
+ def __hex__(self):
+ # Even if it's an integer, we still need to unpack as an unsigned
+ # int. This is because, without C99, we can only assign to the first
+ # element of a union in an initializer.
+ if isinstance(self.value, (bool)):
+ return 'NIR_TRUE' if self.value else 'NIR_FALSE'
+ if isinstance(self.value, (int, long)):
+ return hex(struct.unpack('I', struct.pack('i', self.value))[0])
+ elif isinstance(self.value, float):
+ return hex(struct.unpack('I', struct.pack('f', self.value))[0])
+ else:
+ assert False
+
+_var_name_re = re.compile(r"(?P#)?(?P\w+)(?:@(?P\w+))?")
+
+class Variable(Value):
+ def __init__(self, val, name, varset):
+ Value.__init__(self, name, "variable")
+
+ m = _var_name_re.match(val)
+ assert m and m.group('name') is not None
+
+ self.var_name = m.group('name')
+ self.is_constant = m.group('const') is not None
+ self.required_type = m.group('type')
+
+ if self.required_type is not None:
+ assert self.required_type in ('float', 'bool', 'int', 'unsigned')
+
+ self.index = varset[self.var_name]
+
+class Expression(Value):
+ def __init__(self, expr, name_base, varset):
+ Value.__init__(self, name_base, "expression")
+ assert isinstance(expr, tuple)
+
+ self.opcode = expr[0]
+ self.sources = [ Value.create(src, "{0}_{1}".format(name_base, i), varset)
+ for (i, src) in enumerate(expr[1:]) ]
+
+ def render(self):
+ srcs = "\n".join(src.render() for src in self.sources)
+ return srcs + super(Expression, self).render()
+
+_optimization_ids = itertools.count()
+
+condition_list = ['true']
+
+class SearchAndReplace(object):
+ def __init__(self, transform):
+ self.id = _optimization_ids.next()
+
+ search = transform[0]
+ replace = transform[1]
+ if len(transform) > 2:
+ self.condition = transform[2]
+ else:
+ self.condition = 'true'
+
+ if self.condition not in condition_list:
+ condition_list.append(self.condition)
+ self.condition_index = condition_list.index(self.condition)
+
+ varset = VarSet()
+ if isinstance(search, Expression):
+ self.search = search
+ else:
+ self.search = Expression(search, "search{0}".format(self.id), varset)
+
+ varset.lock()
+
+ if isinstance(replace, Value):
+ self.replace = replace
+ else:
+ self.replace = Value.create(replace, "replace{0}".format(self.id), varset)
+
+_algebraic_pass_template = mako.template.Template("""
+#include "nir.h"
+#include "nir_search.h"
+
+struct transform {
+ const nir_search_expression *search;
+ const nir_search_value *replace;
+ unsigned condition_offset;
+};
+
+% for (opcode, xform_list) in xform_dict.iteritems():
+% for xform in xform_list:
+ ${xform.search.render()}
+ ${xform.replace.render()}
+% endfor
+
+static const struct transform ${pass_name}_${opcode}_xforms[] = {
+% for xform in xform_list:
+ { &${xform.search.name}, ${xform.replace.c_ptr}, ${xform.condition_index} },
+% endfor
+};
+% endfor
+
+struct opt_state {
+ void *mem_ctx;
+ bool progress;
+ const bool *condition_flags;
+};
+
+static bool
+${pass_name}_block(nir_block *block, void *void_state)
+{
+ struct opt_state *state = void_state;
+
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type != nir_instr_type_alu)
+ continue;
+
+ nir_alu_instr *alu = nir_instr_as_alu(instr);
+ if (!alu->dest.dest.is_ssa)
+ continue;
+
+ switch (alu->op) {
+ % for opcode in xform_dict.keys():
+ case nir_op_${opcode}:
+ for (unsigned i = 0; i < ARRAY_SIZE(${pass_name}_${opcode}_xforms); i++) {
+ const struct transform *xform = &${pass_name}_${opcode}_xforms[i];
+ if (state->condition_flags[xform->condition_offset] &&
+ nir_replace_instr(alu, xform->search, xform->replace,
+ state->mem_ctx)) {
+ state->progress = true;
+ break;
+ }
+ }
+ break;
+ % endfor
+ default:
+ break;
+ }
+ }
+
+ return true;
+}
+
+static bool
+${pass_name}_impl(nir_function_impl *impl, const bool *condition_flags)
+{
+ struct opt_state state;
+
+ state.mem_ctx = ralloc_parent(impl);
+ state.progress = false;
+ state.condition_flags = condition_flags;
+
+ nir_foreach_block(impl, ${pass_name}_block, &state);
+
+ if (state.progress)
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+
+ return state.progress;
+}
+
+
+bool
+${pass_name}(nir_shader *shader)
+{
+ bool progress = false;
+ bool condition_flags[${len(condition_list)}];
+ const nir_shader_compiler_options *options = shader->options;
+
+ % for index, condition in enumerate(condition_list):
+ condition_flags[${index}] = ${condition};
+ % endfor
+
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ progress |= ${pass_name}_impl(overload->impl, condition_flags);
+ }
+
+ return progress;
+}
+""")
+
+class AlgebraicPass(object):
+ def __init__(self, pass_name, transforms):
+ self.xform_dict = {}
+ self.pass_name = pass_name
+
+ for xform in transforms:
+ if not isinstance(xform, SearchAndReplace):
+ xform = SearchAndReplace(xform)
+
+ if xform.search.opcode not in self.xform_dict:
+ self.xform_dict[xform.search.opcode] = []
+
+ self.xform_dict[xform.search.opcode].append(xform)
+
+ def render(self):
+ return _algebraic_pass_template.render(pass_name=self.pass_name,
+ xform_dict=self.xform_dict,
+ condition_list=condition_list)
diff --git a/mesalib/src/glsl/nir/nir_builder.h b/mesalib/src/glsl/nir/nir_builder.h
new file mode 100644
index 000000000..7c4f7fd96
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_builder.h
@@ -0,0 +1,130 @@
+/*
+ * Copyright © 2014-2015 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef NIR_BUILDER_H
+#define NIR_BUILDER_H
+
+struct exec_list;
+
+typedef struct nir_builder {
+ struct exec_list *cf_node_list;
+ nir_shader *shader;
+ nir_function_impl *impl;
+} nir_builder;
+
+static inline void
+nir_builder_init(nir_builder *build, nir_function_impl *impl)
+{
+ memset(build, 0, sizeof(*build));
+ build->impl = impl;
+ build->shader = impl->overload->function->shader;
+}
+
+static inline void
+nir_builder_insert_after_cf_list(nir_builder *build,
+ struct exec_list *cf_node_list)
+{
+ build->cf_node_list = cf_node_list;
+}
+
+
+static inline nir_ssa_def *
+nir_build_alu(nir_builder *build, nir_op op, nir_ssa_def *src0,
+ nir_ssa_def *src1, nir_ssa_def *src2, nir_ssa_def *src3)
+{
+ const nir_op_info *op_info = &nir_op_infos[op];
+ nir_alu_instr *instr = nir_alu_instr_create(build->shader, op);
+ if (!instr)
+ return NULL;
+
+ instr->src[0].src = nir_src_for_ssa(src0);
+ if (src1)
+ instr->src[1].src = nir_src_for_ssa(src1);
+ if (src2)
+ instr->src[2].src = nir_src_for_ssa(src2);
+ if (src3)
+ instr->src[3].src = nir_src_for_ssa(src3);
+
+ /* Guess the number of components the destination temporary should have
+ * based on our input sizes, if it's not fixed for the op.
+ */
+ unsigned num_components = op_info->output_size;
+ if (num_components == 0) {
+ for (unsigned i = 0; i < op_info->num_inputs; i++) {
+ if (op_info->input_sizes[i] == 0)
+ num_components = MAX2(num_components,
+ instr->src[i].src.ssa->num_components);
+ }
+ }
+ assert(num_components != 0);
+
+ /* Make sure we don't swizzle from outside of our source vector (like if a
+ * scalar value was passed into a multiply with a vector).
+ */
+ for (unsigned i = 0; i < op_info->num_inputs; i++) {
+ for (unsigned j = instr->src[i].src.ssa->num_components; j < 4; j++) {
+ instr->src[i].swizzle[j] = instr->src[i].src.ssa->num_components - 1;
+ }
+ }
+
+ nir_ssa_dest_init(&instr->instr, &instr->dest.dest, num_components, NULL);
+ instr->dest.write_mask = (1 << num_components) - 1;
+
+ nir_instr_insert_after_cf_list(build->cf_node_list, &instr->instr);
+
+ return &instr->dest.dest.ssa;
+}
+
+#define ALU1(op) \
+static inline nir_ssa_def * \
+nir_##op(nir_builder *build, nir_ssa_def *src0) \
+{ \
+ return nir_build_alu(build, nir_op_##op, src0, NULL, NULL, NULL); \
+}
+
+#define ALU2(op) \
+static inline nir_ssa_def * \
+nir_##op(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1) \
+{ \
+ return nir_build_alu(build, nir_op_##op, src0, src1, NULL, NULL); \
+}
+
+#define ALU3(op) \
+static inline nir_ssa_def * \
+nir_##op(nir_builder *build, nir_ssa_def *src0, \
+ nir_ssa_def *src1, nir_ssa_def *src2) \
+{ \
+ return nir_build_alu(build, nir_op_##op, src0, src1, src2, NULL); \
+}
+
+#define ALU4(op) \
+static inline nir_ssa_def * \
+nir_##op(nir_builder *build, nir_ssa_def *src0, \
+ nir_ssa_def *src1, nir_ssa_def *src2, nir_ssa_def *src3) \
+{ \
+ return nir_build_alu(build, nir_op_##op, src0, src1, src2, src3); \
+}
+
+#include "nir_builder_opcodes.h"
+
+#endif /* NIR_BUILDER_H */
diff --git a/mesalib/src/glsl/nir/nir_builder_opcodes_h.py b/mesalib/src/glsl/nir/nir_builder_opcodes_h.py
new file mode 100644
index 000000000..e27206ea8
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_builder_opcodes_h.py
@@ -0,0 +1,38 @@
+#! /usr/bin/env python
+
+template = """\
+/* Copyright (C) 2015 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef _NIR_BUILDER_OPCODES_
+#define _NIR_BUILDER_OPCODES_
+
+% for name, opcode in sorted(opcodes.iteritems()):
+ALU${opcode.num_inputs}(${name});
+% endfor
+
+#endif /* _NIR_BUILDER_OPCODES_ */"""
+
+from nir_opcodes import opcodes
+from mako.template import Template
+
+print Template(template).render(opcodes=opcodes)
diff --git a/mesalib/src/glsl/nir/nir_constant_expressions.h b/mesalib/src/glsl/nir/nir_constant_expressions.h
new file mode 100644
index 000000000..97997f2e5
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_constant_expressions.h
@@ -0,0 +1,31 @@
+/*
+ * Copyright © 2014 Connor Abbott
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir.h"
+
+nir_const_value nir_eval_const_opcode(nir_op op, unsigned num_components,
+ nir_const_value *src);
diff --git a/mesalib/src/glsl/nir/nir_constant_expressions.py b/mesalib/src/glsl/nir/nir_constant_expressions.py
new file mode 100644
index 000000000..22bc4f095
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_constant_expressions.py
@@ -0,0 +1,352 @@
+#! /usr/bin/python2
+template = """\
+/*
+ * Copyright (C) 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ */
+
+#include
+#include "main/core.h"
+#include "nir_constant_expressions.h"
+
+#if defined(_MSC_VER) && (_MSC_VER < 1800)
+static int isnormal(double x)
+{
+ return _fpclass(x) == _FPCLASS_NN || _fpclass(x) == _FPCLASS_PN;
+}
+#elif defined(__SUNPRO_CC)
+#include
+static int isnormal(double x)
+{
+ return fpclass(x) == FP_NORMAL;
+}
+#endif
+
+#if defined(_MSC_VER)
+static double copysign(double x, double y)
+{
+ return _copysign(x, y);
+}
+#endif
+
+/**
+ * Evaluate one component of packSnorm4x8.
+ */
+static uint8_t
+pack_snorm_1x8(float x)
+{
+ /* From section 8.4 of the GLSL 4.30 spec:
+ *
+ * packSnorm4x8
+ * ------------
+ * The conversion for component c of v to fixed point is done as
+ * follows:
+ *
+ * packSnorm4x8: round(clamp(c, -1, +1) * 127.0)
+ *
+ * We must first cast the float to an int, because casting a negative
+ * float to a uint is undefined.
+ */
+ return (uint8_t) (int8_t)
+ _mesa_round_to_even(CLAMP(x, -1.0f, +1.0f) * 127.0f);
+}
+
+/**
+ * Evaluate one component of packSnorm2x16.
+ */
+static uint16_t
+pack_snorm_1x16(float x)
+{
+ /* From section 8.4 of the GLSL ES 3.00 spec:
+ *
+ * packSnorm2x16
+ * -------------
+ * The conversion for component c of v to fixed point is done as
+ * follows:
+ *
+ * packSnorm2x16: round(clamp(c, -1, +1) * 32767.0)
+ *
+ * We must first cast the float to an int, because casting a negative
+ * float to a uint is undefined.
+ */
+ return (uint16_t) (int16_t)
+ _mesa_round_to_even(CLAMP(x, -1.0f, +1.0f) * 32767.0f);
+}
+
+/**
+ * Evaluate one component of unpackSnorm4x8.
+ */
+static float
+unpack_snorm_1x8(uint8_t u)
+{
+ /* From section 8.4 of the GLSL 4.30 spec:
+ *
+ * unpackSnorm4x8
+ * --------------
+ * The conversion for unpacked fixed-point value f to floating point is
+ * done as follows:
+ *
+ * unpackSnorm4x8: clamp(f / 127.0, -1, +1)
+ */
+ return CLAMP((int8_t) u / 127.0f, -1.0f, +1.0f);
+}
+
+/**
+ * Evaluate one component of unpackSnorm2x16.
+ */
+static float
+unpack_snorm_1x16(uint16_t u)
+{
+ /* From section 8.4 of the GLSL ES 3.00 spec:
+ *
+ * unpackSnorm2x16
+ * ---------------
+ * The conversion for unpacked fixed-point value f to floating point is
+ * done as follows:
+ *
+ * unpackSnorm2x16: clamp(f / 32767.0, -1, +1)
+ */
+ return CLAMP((int16_t) u / 32767.0f, -1.0f, +1.0f);
+}
+
+/**
+ * Evaluate one component packUnorm4x8.
+ */
+static uint8_t
+pack_unorm_1x8(float x)
+{
+ /* From section 8.4 of the GLSL 4.30 spec:
+ *
+ * packUnorm4x8
+ * ------------
+ * The conversion for component c of v to fixed point is done as
+ * follows:
+ *
+ * packUnorm4x8: round(clamp(c, 0, +1) * 255.0)
+ */
+ return (uint8_t) _mesa_round_to_even(CLAMP(x, 0.0f, 1.0f) * 255.0f);
+}
+
+/**
+ * Evaluate one component packUnorm2x16.
+ */
+static uint16_t
+pack_unorm_1x16(float x)
+{
+ /* From section 8.4 of the GLSL ES 3.00 spec:
+ *
+ * packUnorm2x16
+ * -------------
+ * The conversion for component c of v to fixed point is done as
+ * follows:
+ *
+ * packUnorm2x16: round(clamp(c, 0, +1) * 65535.0)
+ */
+ return (uint16_t) _mesa_round_to_even(CLAMP(x, 0.0f, 1.0f) * 65535.0f);
+}
+
+/**
+ * Evaluate one component of unpackUnorm4x8.
+ */
+static float
+unpack_unorm_1x8(uint8_t u)
+{
+ /* From section 8.4 of the GLSL 4.30 spec:
+ *
+ * unpackUnorm4x8
+ * --------------
+ * The conversion for unpacked fixed-point value f to floating point is
+ * done as follows:
+ *
+ * unpackUnorm4x8: f / 255.0
+ */
+ return (float) u / 255.0f;
+}
+
+/**
+ * Evaluate one component of unpackUnorm2x16.
+ */
+static float
+unpack_unorm_1x16(uint16_t u)
+{
+ /* From section 8.4 of the GLSL ES 3.00 spec:
+ *
+ * unpackUnorm2x16
+ * ---------------
+ * The conversion for unpacked fixed-point value f to floating point is
+ * done as follows:
+ *
+ * unpackUnorm2x16: f / 65535.0
+ */
+ return (float) u / 65535.0f;
+}
+
+/**
+ * Evaluate one component of packHalf2x16.
+ */
+static uint16_t
+pack_half_1x16(float x)
+{
+ return _mesa_float_to_half(x);
+}
+
+/**
+ * Evaluate one component of unpackHalf2x16.
+ */
+static float
+unpack_half_1x16(uint16_t u)
+{
+ return _mesa_half_to_float(u);
+}
+
+/* Some typed vector structures to make things like src0.y work */
+% for type in ["float", "int", "unsigned", "bool"]:
+struct ${type}_vec {
+ ${type} x;
+ ${type} y;
+ ${type} z;
+ ${type} w;
+};
+% endfor
+
+% for name, op in sorted(opcodes.iteritems()):
+static nir_const_value
+evaluate_${name}(unsigned num_components, nir_const_value *_src)
+{
+ nir_const_value _dst_val = { { {0, 0, 0, 0} } };
+
+ ## For each non-per-component input, create a variable srcN that
+ ## contains x, y, z, and w elements which are filled in with the
+ ## appropriately-typed values.
+ % for j in range(op.num_inputs):
+ % if op.input_sizes[j] == 0:
+ <% continue %>
+ % elif "src" + str(j) not in op.const_expr:
+ ## Avoid unused variable warnings
+ <% continue %>
+ %endif
+
+ struct ${op.input_types[j]}_vec src${j} = {
+ % for k in range(op.input_sizes[j]):
+ % if op.input_types[j] == "bool":
+ _src[${j}].u[${k}] != 0,
+ % else:
+ _src[${j}].${op.input_types[j][:1]}[${k}],
+ % endif
+ % endfor
+ };
+ % endfor
+
+ % if op.output_size == 0:
+ ## For per-component instructions, we need to iterate over the
+ ## components and apply the constant expression one component
+ ## at a time.
+ for (unsigned _i = 0; _i < num_components; _i++) {
+ ## For each per-component input, create a variable srcN that
+ ## contains the value of the current (_i'th) component.
+ % for j in range(op.num_inputs):
+ % if op.input_sizes[j] != 0:
+ <% continue %>
+ % elif "src" + str(j) not in op.const_expr:
+ ## Avoid unused variable warnings
+ <% continue %>
+ % elif op.input_types[j] == "bool":
+ bool src${j} = _src[${j}].u[_i] != 0;
+ % else:
+ ${op.input_types[j]} src${j} = _src[${j}].${op.input_types[j][:1]}[_i];
+ % endif
+ % endfor
+
+ ## Create an appropriately-typed variable dst and assign the
+ ## result of the const_expr to it. If const_expr already contains
+ ## writes to dst, just include const_expr directly.
+ % if "dst" in op.const_expr:
+ ${op.output_type} dst;
+ ${op.const_expr}
+ % else:
+ ${op.output_type} dst = ${op.const_expr};
+ % endif
+
+ ## Store the current component of the actual destination to the
+ ## value of dst.
+ % if op.output_type == "bool":
+ ## Sanitize the C value to a proper NIR bool
+ _dst_val.u[_i] = dst ? NIR_TRUE : NIR_FALSE;
+ % else:
+ _dst_val.${op.output_type[:1]}[_i] = dst;
+ % endif
+ }
+ % else:
+ ## In the non-per-component case, create a struct dst with
+ ## appropriately-typed elements x, y, z, and w and assign the result
+ ## of the const_expr to all components of dst, or include the
+ ## const_expr directly if it writes to dst already.
+ struct ${op.output_type}_vec dst;
+
+ % if "dst" in op.const_expr:
+ ${op.const_expr}
+ % else:
+ ## Splat the value to all components. This way expressions which
+ ## write the same value to all components don't need to explicitly
+ ## write to dest. One such example is fnoise which has a
+ ## const_expr of 0.0f.
+ dst.x = dst.y = dst.z = dst.w = ${op.const_expr};
+ % endif
+
+ ## For each component in the destination, copy the value of dst to
+ ## the actual destination.
+ % for k in range(op.output_size):
+ % if op.output_type == "bool":
+ ## Sanitize the C value to a proper NIR bool
+ _dst_val.u[${k}] = dst.${"xyzw"[k]} ? NIR_TRUE : NIR_FALSE;
+ % else:
+ _dst_val.${op.output_type[:1]}[${k}] = dst.${"xyzw"[k]};
+ % endif
+ % endfor
+ % endif
+
+ return _dst_val;
+}
+% endfor
+
+nir_const_value
+nir_eval_const_opcode(nir_op op, unsigned num_components,
+ nir_const_value *src)
+{
+ switch (op) {
+% for name in sorted(opcodes.iterkeys()):
+ case nir_op_${name}: {
+ return evaluate_${name}(num_components, src);
+ break;
+ }
+% endfor
+ default:
+ unreachable("shouldn't get here");
+ }
+}"""
+
+from nir_opcodes import opcodes
+from mako.template import Template
+
+print Template(template).render(opcodes=opcodes)
diff --git a/mesalib/src/glsl/nir/nir_dominance.c b/mesalib/src/glsl/nir/nir_dominance.c
new file mode 100644
index 000000000..2f50db1c1
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_dominance.c
@@ -0,0 +1,349 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir.h"
+
+/*
+ * Implements the algorithms for computing the dominance tree and the
+ * dominance frontier from "A Simple, Fast Dominance Algorithm" by Cooper,
+ * Harvey, and Kennedy.
+ */
+
+typedef struct {
+ nir_function_impl *impl;
+ bool progress;
+} dom_state;
+
+static bool
+init_block_cb(nir_block *block, void *_state)
+{
+ dom_state *state = (dom_state *) _state;
+ if (block == state->impl->start_block)
+ block->imm_dom = block;
+ else
+ block->imm_dom = NULL;
+ block->num_dom_children = 0;
+
+ struct set_entry *entry;
+ set_foreach(block->dom_frontier, entry) {
+ _mesa_set_remove(block->dom_frontier, entry);
+ }
+
+ return true;
+}
+
+static nir_block *
+intersect(nir_block *b1, nir_block *b2)
+{
+ while (b1 != b2) {
+ /*
+ * Note, the comparisons here are the opposite of what the paper says
+ * because we index blocks from beginning -> end (i.e. reverse
+ * post-order) instead of post-order like they assume.
+ */
+ while (b1->index > b2->index)
+ b1 = b1->imm_dom;
+ while (b2->index > b1->index)
+ b2 = b2->imm_dom;
+ }
+
+ return b1;
+}
+
+static bool
+calc_dominance_cb(nir_block *block, void *_state)
+{
+ dom_state *state = (dom_state *) _state;
+ if (block == state->impl->start_block)
+ return true;
+
+ nir_block *new_idom = NULL;
+ struct set_entry *entry;
+ set_foreach(block->predecessors, entry) {
+ nir_block *pred = (nir_block *) entry->key;
+
+ if (pred->imm_dom) {
+ if (new_idom)
+ new_idom = intersect(pred, new_idom);
+ else
+ new_idom = pred;
+ }
+ }
+
+ assert(new_idom);
+ if (block->imm_dom != new_idom) {
+ block->imm_dom = new_idom;
+ state->progress = true;
+ }
+
+ return true;
+}
+
+static bool
+calc_dom_frontier_cb(nir_block *block, void *state)
+{
+ (void) state;
+
+ if (block->predecessors->entries > 1) {
+ struct set_entry *entry;
+ set_foreach(block->predecessors, entry) {
+ nir_block *runner = (nir_block *) entry->key;
+ while (runner != block->imm_dom) {
+ _mesa_set_add(runner->dom_frontier, block);
+ runner = runner->imm_dom;
+ }
+ }
+ }
+
+ return true;
+}
+
+/*
+ * Compute each node's children in the dominance tree from the immediate
+ * dominator information. We do this in three stages:
+ *
+ * 1. Calculate the number of children each node has
+ * 2. Allocate arrays, setting the number of children to 0 again
+ * 3. For each node, add itself to its parent's list of children, using
+ * num_dom_children as an index - at the end of this step, num_dom_children
+ * for each node will be the same as it was at the end of step #1.
+ */
+
+static bool
+block_count_children(nir_block *block, void *state)
+{
+ (void) state;
+
+ if (block->imm_dom)
+ block->imm_dom->num_dom_children++;
+
+ return true;
+}
+
+static bool
+block_alloc_children(nir_block *block, void *state)
+{
+ void *mem_ctx = state;
+
+ block->dom_children = ralloc_array(mem_ctx, nir_block *,
+ block->num_dom_children);
+ block->num_dom_children = 0;
+
+ return true;
+}
+
+static bool
+block_add_child(nir_block *block, void *state)
+{
+ (void) state;
+
+ if (block->imm_dom)
+ block->imm_dom->dom_children[block->imm_dom->num_dom_children++] = block;
+
+ return true;
+}
+
+static void
+calc_dom_children(nir_function_impl* impl)
+{
+ void *mem_ctx = ralloc_parent(impl);
+
+ nir_foreach_block(impl, block_count_children, NULL);
+ nir_foreach_block(impl, block_alloc_children, mem_ctx);
+ nir_foreach_block(impl, block_add_child, NULL);
+}
+
+static void
+calc_dfs_indicies(nir_block *block, unsigned *index)
+{
+ block->dom_pre_index = (*index)++;
+
+ for (unsigned i = 0; i < block->num_dom_children; i++)
+ calc_dfs_indicies(block->dom_children[i], index);
+
+ block->dom_post_index = (*index)++;
+}
+
+void
+nir_calc_dominance_impl(nir_function_impl *impl)
+{
+ if (impl->valid_metadata & nir_metadata_dominance)
+ return;
+
+ nir_metadata_require(impl, nir_metadata_block_index);
+
+ dom_state state;
+ state.impl = impl;
+ state.progress = true;
+
+ nir_foreach_block(impl, init_block_cb, &state);
+
+ while (state.progress) {
+ state.progress = false;
+ nir_foreach_block(impl, calc_dominance_cb, &state);
+ }
+
+ nir_foreach_block(impl, calc_dom_frontier_cb, &state);
+
+ impl->start_block->imm_dom = NULL;
+
+ calc_dom_children(impl);
+
+ unsigned dfs_index = 0;
+ calc_dfs_indicies(impl->start_block, &dfs_index);
+}
+
+void
+nir_calc_dominance(nir_shader *shader)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ nir_calc_dominance_impl(overload->impl);
+ }
+}
+
+/**
+ * Computes the least common anscestor of two blocks. If one of the blocks
+ * is null, the other block is returned.
+ */
+nir_block *
+nir_dominance_lca(nir_block *b1, nir_block *b2)
+{
+ if (b1 == NULL)
+ return b2;
+
+ if (b2 == NULL)
+ return b1;
+
+ assert(nir_cf_node_get_function(&b1->cf_node) ==
+ nir_cf_node_get_function(&b2->cf_node));
+
+ assert(nir_cf_node_get_function(&b1->cf_node)->valid_metadata &
+ nir_metadata_dominance);
+
+ return intersect(b1, b2);
+}
+
+/**
+ * Returns true if parent dominates child
+ */
+bool
+nir_block_dominates(nir_block *parent, nir_block *child)
+{
+ assert(nir_cf_node_get_function(&parent->cf_node) ==
+ nir_cf_node_get_function(&child->cf_node));
+
+ assert(nir_cf_node_get_function(&parent->cf_node)->valid_metadata &
+ nir_metadata_dominance);
+
+ return child->dom_pre_index >= parent->dom_pre_index &&
+ child->dom_post_index <= parent->dom_post_index;
+}
+
+static bool
+dump_block_dom(nir_block *block, void *state)
+{
+ FILE *fp = state;
+ if (block->imm_dom)
+ fprintf(fp, "\t%u -> %u\n", block->imm_dom->index, block->index);
+ return true;
+}
+
+void
+nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp)
+{
+ fprintf(fp, "digraph doms_%s {\n", impl->overload->function->name);
+ nir_foreach_block(impl, dump_block_dom, fp);
+ fprintf(fp, "}\n\n");
+}
+
+void
+nir_dump_dom_tree(nir_shader *shader, FILE *fp)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ nir_dump_dom_tree_impl(overload->impl, fp);
+ }
+}
+
+static bool
+dump_block_dom_frontier(nir_block *block, void *state)
+{
+ FILE *fp = state;
+
+ fprintf(fp, "DF(%u) = {", block->index);
+ struct set_entry *entry;
+ set_foreach(block->dom_frontier, entry) {
+ nir_block *df = (nir_block *) entry->key;
+ fprintf(fp, "%u, ", df->index);
+ }
+ fprintf(fp, "}\n");
+ return true;
+}
+
+void
+nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp)
+{
+ nir_foreach_block(impl, dump_block_dom_frontier, fp);
+}
+
+void
+nir_dump_dom_frontier(nir_shader *shader, FILE *fp)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ nir_dump_dom_frontier_impl(overload->impl, fp);
+ }
+}
+
+static bool
+dump_block_succs(nir_block *block, void *state)
+{
+ FILE *fp = state;
+ if (block->successors[0])
+ fprintf(fp, "\t%u -> %u\n", block->index, block->successors[0]->index);
+ if (block->successors[1])
+ fprintf(fp, "\t%u -> %u\n", block->index, block->successors[1]->index);
+ return true;
+}
+
+void
+nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp)
+{
+ fprintf(fp, "digraph cfg_%s {\n", impl->overload->function->name);
+ nir_foreach_block(impl, dump_block_succs, fp);
+ fprintf(fp, "}\n\n");
+}
+
+void
+nir_dump_cfg(nir_shader *shader, FILE *fp)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ nir_dump_cfg_impl(overload->impl, fp);
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_from_ssa.c b/mesalib/src/glsl/nir/nir_from_ssa.c
new file mode 100644
index 000000000..7c5009577
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_from_ssa.c
@@ -0,0 +1,876 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir.h"
+
+/*
+ * This file implements an out-of-SSA pass as described in "Revisiting
+ * Out-of-SSA Translation for Correctness, Code Quality, and Efficiency" by
+ * Boissinot et. al.
+ */
+
+struct from_ssa_state {
+ void *mem_ctx;
+ void *dead_ctx;
+ struct hash_table *ssa_table;
+ struct hash_table *merge_node_table;
+ nir_instr *instr;
+ nir_function_impl *impl;
+};
+
+/* Returns true if a dominates b */
+static bool
+ssa_def_dominates(nir_ssa_def *a, nir_ssa_def *b)
+{
+ if (a->live_index == 0) {
+ /* SSA undefs always dominate */
+ return true;
+ } else if (b->live_index < a->live_index) {
+ return false;
+ } else if (a->parent_instr->block == b->parent_instr->block) {
+ return a->live_index <= b->live_index;
+ } else {
+ return nir_block_dominates(a->parent_instr->block,
+ b->parent_instr->block);
+ }
+}
+
+
+/* The following data structure, which I have named merge_set is a way of
+ * representing a set registers of non-interfering registers. This is
+ * based on the concept of a "dominence forest" presented in "Fast Copy
+ * Coalescing and Live-Range Identification" by Budimlic et. al. but the
+ * implementation concept is taken from "Revisiting Out-of-SSA Translation
+ * for Correctness, Code Quality, and Efficiency" by Boissinot et. al..
+ *
+ * Each SSA definition is associated with a merge_node and the association
+ * is represented by a combination of a hash table and the "def" parameter
+ * in the merge_node structure. The merge_set stores a linked list of
+ * merge_node's in dominence order of the ssa definitions. (Since the
+ * liveness analysis pass indexes the SSA values in dominence order for us,
+ * this is an easy thing to keep up.) It is assumed that no pair of the
+ * nodes in a given set interfere. Merging two sets or checking for
+ * interference can be done in a single linear-time merge-sort walk of the
+ * two lists of nodes.
+ */
+struct merge_set;
+
+typedef struct {
+ struct exec_node node;
+ struct merge_set *set;
+ nir_ssa_def *def;
+} merge_node;
+
+typedef struct merge_set {
+ struct exec_list nodes;
+ unsigned size;
+ nir_register *reg;
+} merge_set;
+
+#if 0
+static void
+merge_set_dump(merge_set *set, FILE *fp)
+{
+ nir_ssa_def *dom[set->size];
+ int dom_idx = -1;
+
+ foreach_list_typed(merge_node, node, node, &set->nodes) {
+ while (dom_idx >= 0 && !ssa_def_dominates(dom[dom_idx], node->def))
+ dom_idx--;
+
+ for (int i = 0; i <= dom_idx; i++)
+ fprintf(fp, " ");
+
+ if (node->def->name)
+ fprintf(fp, "ssa_%d /* %s */\n", node->def->index, node->def->name);
+ else
+ fprintf(fp, "ssa_%d\n", node->def->index);
+
+ dom[++dom_idx] = node->def;
+ }
+}
+#endif
+
+static merge_node *
+get_merge_node(nir_ssa_def *def, struct from_ssa_state *state)
+{
+ struct hash_entry *entry =
+ _mesa_hash_table_search(state->merge_node_table, def);
+ if (entry)
+ return entry->data;
+
+ merge_set *set = ralloc(state->dead_ctx, merge_set);
+ exec_list_make_empty(&set->nodes);
+ set->size = 1;
+ set->reg = NULL;
+
+ merge_node *node = ralloc(state->dead_ctx, merge_node);
+ node->set = set;
+ node->def = def;
+ exec_list_push_head(&set->nodes, &node->node);
+
+ _mesa_hash_table_insert(state->merge_node_table, def, node);
+
+ return node;
+}
+
+static bool
+merge_nodes_interfere(merge_node *a, merge_node *b)
+{
+ return nir_ssa_defs_interfere(a->def, b->def);
+}
+
+/* Merges b into a */
+static merge_set *
+merge_merge_sets(merge_set *a, merge_set *b)
+{
+ struct exec_node *an = exec_list_get_head(&a->nodes);
+ struct exec_node *bn = exec_list_get_head(&b->nodes);
+ while (!exec_node_is_tail_sentinel(bn)) {
+ merge_node *a_node = exec_node_data(merge_node, an, node);
+ merge_node *b_node = exec_node_data(merge_node, bn, node);
+
+ if (exec_node_is_tail_sentinel(an) ||
+ a_node->def->live_index > b_node->def->live_index) {
+ struct exec_node *next = bn->next;
+ exec_node_remove(bn);
+ exec_node_insert_node_before(an, bn);
+ exec_node_data(merge_node, bn, node)->set = a;
+ bn = next;
+ } else {
+ an = an->next;
+ }
+ }
+
+ a->size += b->size;
+ b->size = 0;
+
+ return a;
+}
+
+/* Checks for any interference between two merge sets
+ *
+ * This is an implementation of Algorithm 2 in "Revisiting Out-of-SSA
+ * Translation for Correctness, Code Quality, and Efficiency" by
+ * Boissinot et. al.
+ */
+static bool
+merge_sets_interfere(merge_set *a, merge_set *b)
+{
+ merge_node *dom[a->size + b->size];
+ int dom_idx = -1;
+
+ struct exec_node *an = exec_list_get_head(&a->nodes);
+ struct exec_node *bn = exec_list_get_head(&b->nodes);
+ while (!exec_node_is_tail_sentinel(an) ||
+ !exec_node_is_tail_sentinel(bn)) {
+
+ merge_node *current;
+ if (exec_node_is_tail_sentinel(an)) {
+ current = exec_node_data(merge_node, bn, node);
+ bn = bn->next;
+ } else if (exec_node_is_tail_sentinel(bn)) {
+ current = exec_node_data(merge_node, an, node);
+ an = an->next;
+ } else {
+ merge_node *a_node = exec_node_data(merge_node, an, node);
+ merge_node *b_node = exec_node_data(merge_node, bn, node);
+
+ if (a_node->def->live_index <= b_node->def->live_index) {
+ current = a_node;
+ an = an->next;
+ } else {
+ current = b_node;
+ bn = bn->next;
+ }
+ }
+
+ while (dom_idx >= 0 &&
+ !ssa_def_dominates(dom[dom_idx]->def, current->def))
+ dom_idx--;
+
+ if (dom_idx >= 0 && merge_nodes_interfere(current, dom[dom_idx]))
+ return true;
+
+ dom[++dom_idx] = current;
+ }
+
+ return false;
+}
+
+static bool
+add_parallel_copy_to_end_of_block(nir_block *block, void *void_state)
+{
+ struct from_ssa_state *state = void_state;
+
+ bool need_end_copy = false;
+ if (block->successors[0]) {
+ nir_instr *instr = nir_block_first_instr(block->successors[0]);
+ if (instr && instr->type == nir_instr_type_phi)
+ need_end_copy = true;
+ }
+
+ if (block->successors[1]) {
+ nir_instr *instr = nir_block_first_instr(block->successors[1]);
+ if (instr && instr->type == nir_instr_type_phi)
+ need_end_copy = true;
+ }
+
+ if (need_end_copy) {
+ /* If one of our successors has at least one phi node, we need to
+ * create a parallel copy at the end of the block but before the jump
+ * (if there is one).
+ */
+ nir_parallel_copy_instr *pcopy =
+ nir_parallel_copy_instr_create(state->dead_ctx);
+
+ nir_instr *last_instr = nir_block_last_instr(block);
+ if (last_instr && last_instr->type == nir_instr_type_jump) {
+ nir_instr_insert_before(last_instr, &pcopy->instr);
+ } else {
+ nir_instr_insert_after_block(block, &pcopy->instr);
+ }
+ }
+
+ return true;
+}
+
+static nir_parallel_copy_instr *
+get_parallel_copy_at_end_of_block(nir_block *block)
+{
+ nir_instr *last_instr = nir_block_last_instr(block);
+ if (last_instr == NULL)
+ return NULL;
+
+ /* The last instruction may be a jump in which case the parallel copy is
+ * right before it.
+ */
+ if (last_instr->type == nir_instr_type_jump)
+ last_instr = nir_instr_prev(last_instr);
+
+ if (last_instr && last_instr->type == nir_instr_type_parallel_copy)
+ return nir_instr_as_parallel_copy(last_instr);
+ else
+ return NULL;
+}
+
+/** Isolate phi nodes with parallel copies
+ *
+ * In order to solve the dependency problems with the sources and
+ * destinations of phi nodes, we first isolate them by adding parallel
+ * copies to the beginnings and ends of basic blocks. For every block with
+ * phi nodes, we add a parallel copy immediately following the last phi
+ * node that copies the destinations of all of the phi nodes to new SSA
+ * values. We also add a parallel copy to the end of every block that has
+ * a successor with phi nodes that, for each phi node in each successor,
+ * copies the corresponding sorce of the phi node and adjust the phi to
+ * used the destination of the parallel copy.
+ *
+ * In SSA form, each value has exactly one definition. What this does is
+ * ensure that each value used in a phi also has exactly one use. The
+ * destinations of phis are only used by the parallel copy immediately
+ * following the phi nodes and. Thanks to the parallel copy at the end of
+ * the predecessor block, the sources of phi nodes are are the only use of
+ * that value. This allows us to immediately assign all the sources and
+ * destinations of any given phi node to the same register without worrying
+ * about interference at all. We do coalescing to get rid of the parallel
+ * copies where possible.
+ *
+ * Before this pass can be run, we have to iterate over the blocks with
+ * add_parallel_copy_to_end_of_block to ensure that the parallel copies at
+ * the ends of blocks exist. We can create the ones at the beginnings as
+ * we go, but the ones at the ends of blocks need to be created ahead of
+ * time because of potential back-edges in the CFG.
+ */
+static bool
+isolate_phi_nodes_block(nir_block *block, void *void_state)
+{
+ struct from_ssa_state *state = void_state;
+
+ nir_instr *last_phi_instr = NULL;
+ nir_foreach_instr(block, instr) {
+ /* Phi nodes only ever come at the start of a block */
+ if (instr->type != nir_instr_type_phi)
+ break;
+
+ last_phi_instr = instr;
+ }
+
+ /* If we don't have any phi's, then there's nothing for us to do. */
+ if (last_phi_instr == NULL)
+ return true;
+
+ /* If we have phi nodes, we need to create a parallel copy at the
+ * start of this block but after the phi nodes.
+ */
+ nir_parallel_copy_instr *block_pcopy =
+ nir_parallel_copy_instr_create(state->dead_ctx);
+ nir_instr_insert_after(last_phi_instr, &block_pcopy->instr);
+
+ nir_foreach_instr(block, instr) {
+ /* Phi nodes only ever come at the start of a block */
+ if (instr->type != nir_instr_type_phi)
+ break;
+
+ nir_phi_instr *phi = nir_instr_as_phi(instr);
+ assert(phi->dest.is_ssa);
+ nir_foreach_phi_src(phi, src) {
+ nir_parallel_copy_instr *pcopy =
+ get_parallel_copy_at_end_of_block(src->pred);
+ assert(pcopy);
+
+ nir_parallel_copy_entry *entry = ralloc(state->dead_ctx,
+ nir_parallel_copy_entry);
+ exec_list_push_tail(&pcopy->entries, &entry->node);
+
+ nir_src_copy(&entry->src, &src->src, state->dead_ctx);
+ _mesa_set_add(src->src.ssa->uses, &pcopy->instr);
+
+ nir_ssa_dest_init(&pcopy->instr, &entry->dest,
+ phi->dest.ssa.num_components, src->src.ssa->name);
+
+ struct set_entry *use_entry =
+ _mesa_set_search(src->src.ssa->uses, instr);
+ if (use_entry)
+ /* It is possible that a phi node can use the same source twice
+ * but for different basic blocks. If that happens, entry will
+ * be NULL because we already deleted it. This is safe
+ * because, by the time the loop is done, we will have deleted
+ * all of the sources of the phi from their respective use sets
+ * and moved them to the parallel copy definitions.
+ */
+ _mesa_set_remove(src->src.ssa->uses, use_entry);
+
+ src->src.ssa = &entry->dest.ssa;
+ _mesa_set_add(entry->dest.ssa.uses, instr);
+ }
+
+ nir_parallel_copy_entry *entry = ralloc(state->dead_ctx,
+ nir_parallel_copy_entry);
+ exec_list_push_tail(&block_pcopy->entries, &entry->node);
+
+ nir_ssa_dest_init(&block_pcopy->instr, &entry->dest,
+ phi->dest.ssa.num_components, phi->dest.ssa.name);
+ nir_ssa_def_rewrite_uses(&phi->dest.ssa,
+ nir_src_for_ssa(&entry->dest.ssa),
+ state->mem_ctx);
+
+ entry->src.is_ssa = true;
+ entry->src.ssa = &phi->dest.ssa;
+ _mesa_set_add(phi->dest.ssa.uses, &block_pcopy->instr);
+ }
+
+ return true;
+}
+
+static bool
+coalesce_phi_nodes_block(nir_block *block, void *void_state)
+{
+ struct from_ssa_state *state = void_state;
+
+ nir_foreach_instr(block, instr) {
+ /* Phi nodes only ever come at the start of a block */
+ if (instr->type != nir_instr_type_phi)
+ break;
+
+ nir_phi_instr *phi = nir_instr_as_phi(instr);
+
+ assert(phi->dest.is_ssa);
+ merge_node *dest_node = get_merge_node(&phi->dest.ssa, state);
+
+ nir_foreach_phi_src(phi, src) {
+ assert(src->src.is_ssa);
+ merge_node *src_node = get_merge_node(src->src.ssa, state);
+ if (src_node->set != dest_node->set)
+ merge_merge_sets(dest_node->set, src_node->set);
+ }
+ }
+
+ return true;
+}
+
+static void
+agressive_coalesce_parallel_copy(nir_parallel_copy_instr *pcopy,
+ struct from_ssa_state *state)
+{
+ nir_foreach_parallel_copy_entry(pcopy, entry) {
+ if (!entry->src.is_ssa)
+ continue;
+
+ /* Since load_const instructions are SSA only, we can't replace their
+ * destinations with registers and, therefore, can't coalesce them.
+ */
+ if (entry->src.ssa->parent_instr->type == nir_instr_type_load_const)
+ continue;
+
+ /* Don't try and coalesce these */
+ if (entry->dest.ssa.num_components != entry->src.ssa->num_components)
+ continue;
+
+ merge_node *src_node = get_merge_node(entry->src.ssa, state);
+ merge_node *dest_node = get_merge_node(&entry->dest.ssa, state);
+
+ if (src_node->set == dest_node->set)
+ continue;
+
+ if (!merge_sets_interfere(src_node->set, dest_node->set))
+ merge_merge_sets(src_node->set, dest_node->set);
+ }
+}
+
+static bool
+agressive_coalesce_block(nir_block *block, void *void_state)
+{
+ struct from_ssa_state *state = void_state;
+
+ nir_parallel_copy_instr *start_pcopy = NULL;
+ nir_foreach_instr(block, instr) {
+ /* Phi nodes only ever come at the start of a block */
+ if (instr->type != nir_instr_type_phi) {
+ if (instr->type != nir_instr_type_parallel_copy)
+ break; /* The parallel copy must be right after the phis */
+
+ start_pcopy = nir_instr_as_parallel_copy(instr);
+
+ agressive_coalesce_parallel_copy(start_pcopy, state);
+
+ break;
+ }
+ }
+
+ nir_parallel_copy_instr *end_pcopy =
+ get_parallel_copy_at_end_of_block(block);
+
+ if (end_pcopy && end_pcopy != start_pcopy)
+ agressive_coalesce_parallel_copy(end_pcopy, state);
+
+ return true;
+}
+
+static nir_register *
+get_register_for_ssa_def(nir_ssa_def *def, struct from_ssa_state *state)
+{
+ struct hash_entry *entry =
+ _mesa_hash_table_search(state->merge_node_table, def);
+ if (entry) {
+ merge_node *node = (merge_node *)entry->data;
+
+ /* If it doesn't have a register yet, create one. Note that all of
+ * the things in the merge set should be the same so it doesn't
+ * matter which node's definition we use.
+ */
+ if (node->set->reg == NULL) {
+ node->set->reg = nir_local_reg_create(state->impl);
+ node->set->reg->name = def->name;
+ node->set->reg->num_components = def->num_components;
+ node->set->reg->num_array_elems = 0;
+ }
+
+ return node->set->reg;
+ }
+
+ entry = _mesa_hash_table_search(state->ssa_table, def);
+ if (entry) {
+ return (nir_register *)entry->data;
+ } else {
+ /* We leave load_const SSA values alone. They act as immediates to
+ * the backend. If it got coalesced into a phi, that's ok.
+ */
+ if (def->parent_instr->type == nir_instr_type_load_const)
+ return NULL;
+
+ nir_register *reg = nir_local_reg_create(state->impl);
+ reg->name = def->name;
+ reg->num_components = def->num_components;
+ reg->num_array_elems = 0;
+
+ _mesa_hash_table_insert(state->ssa_table, def, reg);
+ return reg;
+ }
+}
+
+static bool
+rewrite_ssa_src(nir_src *src, void *void_state)
+{
+ struct from_ssa_state *state = void_state;
+
+ if (src->is_ssa) {
+ nir_register *reg = get_register_for_ssa_def(src->ssa, state);
+
+ if (reg == NULL) {
+ assert(src->ssa->parent_instr->type == nir_instr_type_load_const);
+ return true;
+ }
+
+ memset(src, 0, sizeof *src);
+ src->reg.reg = reg;
+
+ /* We don't need to remove it from the uses set because that is going
+ * away. We just need to add it to the one for the register. */
+ _mesa_set_add(reg->uses, state->instr);
+ }
+
+ return true;
+}
+
+static bool
+rewrite_ssa_dest(nir_dest *dest, void *void_state)
+{
+ struct from_ssa_state *state = void_state;
+
+ if (dest->is_ssa) {
+ nir_register *reg = get_register_for_ssa_def(&dest->ssa, state);
+
+ if (reg == NULL) {
+ assert(dest->ssa.parent_instr->type == nir_instr_type_load_const);
+ return true;
+ }
+
+ _mesa_set_destroy(dest->ssa.uses, NULL);
+ _mesa_set_destroy(dest->ssa.if_uses, NULL);
+
+ memset(dest, 0, sizeof *dest);
+ dest->reg.reg = reg;
+
+ _mesa_set_add(reg->defs, state->instr);
+ }
+
+ return true;
+}
+
+/* Resolves ssa definitions to registers. While we're at it, we also
+ * remove phi nodes and ssa_undef instructions
+ */
+static bool
+resolve_registers_block(nir_block *block, void *void_state)
+{
+ struct from_ssa_state *state = void_state;
+
+ nir_foreach_instr_safe(block, instr) {
+ state->instr = instr;
+ nir_foreach_src(instr, rewrite_ssa_src, state);
+ nir_foreach_dest(instr, rewrite_ssa_dest, state);
+
+ if (instr->type == nir_instr_type_ssa_undef ||
+ instr->type == nir_instr_type_phi) {
+ nir_instr_remove(instr);
+ ralloc_steal(state->dead_ctx, instr);
+ }
+ }
+ state->instr = NULL;
+
+ nir_if *following_if = nir_block_get_following_if(block);
+ if (following_if && following_if->condition.is_ssa) {
+ nir_register *reg = get_register_for_ssa_def(following_if->condition.ssa,
+ state);
+ if (reg) {
+ memset(&following_if->condition, 0, sizeof following_if->condition);
+ following_if->condition.reg.reg = reg;
+
+ _mesa_set_add(reg->if_uses, following_if);
+ } else {
+ /* FIXME: We really shouldn't hit this. We should be doing
+ * constant control flow propagation.
+ */
+ assert(following_if->condition.ssa->parent_instr->type == nir_instr_type_load_const);
+ }
+ }
+
+ return true;
+}
+
+static void
+emit_copy(nir_parallel_copy_instr *pcopy, nir_src src, nir_src dest_src,
+ void *mem_ctx)
+{
+ assert(!dest_src.is_ssa &&
+ dest_src.reg.indirect == NULL &&
+ dest_src.reg.base_offset == 0);
+
+ if (src.is_ssa)
+ assert(src.ssa->num_components >= dest_src.reg.reg->num_components);
+ else
+ assert(src.reg.reg->num_components >= dest_src.reg.reg->num_components);
+
+ nir_alu_instr *mov = nir_alu_instr_create(mem_ctx, nir_op_imov);
+ nir_src_copy(&mov->src[0].src, &src, mem_ctx);
+ mov->dest.dest = nir_dest_for_reg(dest_src.reg.reg);
+ mov->dest.write_mask = (1 << dest_src.reg.reg->num_components) - 1;
+
+ nir_instr_insert_before(&pcopy->instr, &mov->instr);
+}
+
+/* Resolves a single parallel copy operation into a sequence of mov's
+ *
+ * This is based on Algorithm 1 from "Revisiting Out-of-SSA Translation for
+ * Correctness, Code Quality, and Efficiency" by Boissinot et. al..
+ * However, I never got the algorithm to work as written, so this version
+ * is slightly modified.
+ *
+ * The algorithm works by playing this little shell game with the values.
+ * We start by recording where every source value is and which source value
+ * each destination value should recieve. We then grab any copy whose
+ * destination is "empty", i.e. not used as a source, and do the following:
+ * - Find where its source value currently lives
+ * - Emit the move instruction
+ * - Set the location of the source value to the destination
+ * - Mark the location containing the source value
+ * - Mark the destination as no longer needing to be copied
+ *
+ * When we run out of "empty" destinations, we have a cycle and so we
+ * create a temporary register, copy to that register, and mark the value
+ * we copied as living in that temporary. Now, the cycle is broken, so we
+ * can continue with the above steps.
+ */
+static void
+resolve_parallel_copy(nir_parallel_copy_instr *pcopy,
+ struct from_ssa_state *state)
+{
+ unsigned num_copies = 0;
+ nir_foreach_parallel_copy_entry(pcopy, entry) {
+ /* Sources may be SSA */
+ if (!entry->src.is_ssa && entry->src.reg.reg == entry->dest.reg.reg)
+ continue;
+
+ num_copies++;
+ }
+
+ if (num_copies == 0) {
+ /* Hooray, we don't need any copies! */
+ nir_instr_remove(&pcopy->instr);
+ return;
+ }
+
+ /* The register/source corresponding to the given index */
+ nir_src values[num_copies * 2];
+ memset(values, 0, sizeof values);
+
+ /* The current location of a given piece of data */
+ int loc[num_copies * 2];
+
+ /* The piece of data that the given piece of data is to be copied from */
+ int pred[num_copies * 2];
+
+ /* Initialize loc and pred. We will use -1 for "null" */
+ memset(loc, -1, sizeof loc);
+ memset(pred, -1, sizeof pred);
+
+ /* The destinations we have yet to properly fill */
+ int to_do[num_copies * 2];
+ int to_do_idx = -1;
+
+ /* Now we set everything up:
+ * - All values get assigned a temporary index
+ * - Current locations are set from sources
+ * - Predicessors are recorded from sources and destinations
+ */
+ int num_vals = 0;
+ nir_foreach_parallel_copy_entry(pcopy, entry) {
+ /* Sources may be SSA */
+ if (!entry->src.is_ssa && entry->src.reg.reg == entry->dest.reg.reg)
+ continue;
+
+ int src_idx = -1;
+ for (int i = 0; i < num_vals; ++i) {
+ if (nir_srcs_equal(values[i], entry->src))
+ src_idx = i;
+ }
+ if (src_idx < 0) {
+ src_idx = num_vals++;
+ values[src_idx] = entry->src;
+ }
+
+ nir_src dest_src = nir_src_for_reg(entry->dest.reg.reg);
+
+ int dest_idx = -1;
+ for (int i = 0; i < num_vals; ++i) {
+ if (nir_srcs_equal(values[i], dest_src)) {
+ /* Each destination of a parallel copy instruction should be
+ * unique. A destination may get used as a source, so we still
+ * have to walk the list. However, the predecessor should not,
+ * at this point, be set yet, so we should have -1 here.
+ */
+ assert(pred[i] == -1);
+ dest_idx = i;
+ }
+ }
+ if (dest_idx < 0) {
+ dest_idx = num_vals++;
+ values[dest_idx] = dest_src;
+ }
+
+ loc[src_idx] = src_idx;
+ pred[dest_idx] = src_idx;
+
+ to_do[++to_do_idx] = dest_idx;
+ }
+
+ /* Currently empty destinations we can go ahead and fill */
+ int ready[num_copies * 2];
+ int ready_idx = -1;
+
+ /* Mark the ones that are ready for copying. We know an index is a
+ * destination if it has a predecessor and it's ready for copying if
+ * it's not marked as containing data.
+ */
+ for (int i = 0; i < num_vals; i++) {
+ if (pred[i] != -1 && loc[i] == -1)
+ ready[++ready_idx] = i;
+ }
+
+ while (to_do_idx >= 0) {
+ while (ready_idx >= 0) {
+ int b = ready[ready_idx--];
+ int a = pred[b];
+ emit_copy(pcopy, values[loc[a]], values[b], state->mem_ctx);
+
+ /* If any other copies want a they can find it at b */
+ loc[a] = b;
+
+ /* b has been filled, mark it as not needing to be copied */
+ pred[b] = -1;
+
+ /* If a needs to be filled, it's ready for copying now */
+ if (pred[a] != -1)
+ ready[++ready_idx] = a;
+ }
+ int b = to_do[to_do_idx--];
+ if (pred[b] == -1)
+ continue;
+
+ /* If we got here, then we don't have any more trivial copies that we
+ * can do. We have to break a cycle, so we create a new temporary
+ * register for that purpose. Normally, if going out of SSA after
+ * register allocation, you would want to avoid creating temporary
+ * registers. However, we are going out of SSA before register
+ * allocation, so we would rather not create extra register
+ * dependencies for the backend to deal with. If it wants, the
+ * backend can coalesce the (possibly multiple) temporaries.
+ */
+ assert(num_vals < num_copies * 2);
+ nir_register *reg = nir_local_reg_create(state->impl);
+ reg->name = "copy_temp";
+ reg->num_array_elems = 0;
+ if (values[b].is_ssa)
+ reg->num_components = values[b].ssa->num_components;
+ else
+ reg->num_components = values[b].reg.reg->num_components;
+ values[num_vals].is_ssa = false;
+ values[num_vals].reg.reg = reg;
+
+ emit_copy(pcopy, values[b], values[num_vals], state->mem_ctx);
+ loc[b] = num_vals;
+ ready[++ready_idx] = b;
+ num_vals++;
+ }
+
+ nir_instr_remove(&pcopy->instr);
+}
+
+/* Resolves the parallel copies in a block. Each block can have at most
+ * two: One at the beginning, right after all the phi noces, and one at
+ * the end (or right before the final jump if it exists).
+ */
+static bool
+resolve_parallel_copies_block(nir_block *block, void *void_state)
+{
+ struct from_ssa_state *state = void_state;
+
+ /* At this point, we have removed all of the phi nodes. If a parallel
+ * copy existed right after the phi nodes in this block, it is now the
+ * first instruction.
+ */
+ nir_instr *first_instr = nir_block_first_instr(block);
+ if (first_instr == NULL)
+ return true; /* Empty, nothing to do. */
+
+ if (first_instr->type == nir_instr_type_parallel_copy) {
+ nir_parallel_copy_instr *pcopy = nir_instr_as_parallel_copy(first_instr);
+
+ resolve_parallel_copy(pcopy, state);
+ }
+
+ /* It's possible that the above code already cleaned up the end parallel
+ * copy. However, doing so removed it form the instructions list so we
+ * won't find it here. Therefore, it's safe to go ahead and just look
+ * for one and clean it up if it exists.
+ */
+ nir_parallel_copy_instr *end_pcopy =
+ get_parallel_copy_at_end_of_block(block);
+ if (end_pcopy)
+ resolve_parallel_copy(end_pcopy, state);
+
+ return true;
+}
+
+static void
+nir_convert_from_ssa_impl(nir_function_impl *impl)
+{
+ struct from_ssa_state state;
+
+ state.mem_ctx = ralloc_parent(impl);
+ state.dead_ctx = ralloc_context(NULL);
+ state.impl = impl;
+ state.merge_node_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+
+ nir_foreach_block(impl, add_parallel_copy_to_end_of_block, &state);
+ nir_foreach_block(impl, isolate_phi_nodes_block, &state);
+
+ /* Mark metadata as dirty before we ask for liveness analysis */
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+
+ nir_metadata_require(impl, nir_metadata_live_variables |
+ nir_metadata_dominance);
+
+ nir_foreach_block(impl, coalesce_phi_nodes_block, &state);
+ nir_foreach_block(impl, agressive_coalesce_block, &state);
+
+ state.ssa_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ nir_foreach_block(impl, resolve_registers_block, &state);
+
+ nir_foreach_block(impl, resolve_parallel_copies_block, &state);
+
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+
+ /* Clean up dead instructions and the hash tables */
+ _mesa_hash_table_destroy(state.ssa_table, NULL);
+ _mesa_hash_table_destroy(state.merge_node_table, NULL);
+ ralloc_free(state.dead_ctx);
+}
+
+void
+nir_convert_from_ssa(nir_shader *shader)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ nir_convert_from_ssa_impl(overload->impl);
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_intrinsics.c b/mesalib/src/glsl/nir/nir_intrinsics.c
new file mode 100644
index 000000000..a7c868c39
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_intrinsics.c
@@ -0,0 +1,49 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir.h"
+
+#define OPCODE(name) nir_intrinsic_##name
+
+#define INTRINSIC(_name, _num_srcs, _src_components, _has_dest, \
+ _dest_components, _num_variables, _num_indices, _flags) \
+{ \
+ .name = #_name, \
+ .num_srcs = _num_srcs, \
+ .src_components = _src_components, \
+ .has_dest = _has_dest, \
+ .dest_components = _dest_components, \
+ .num_variables = _num_variables, \
+ .num_indices = _num_indices, \
+ .flags = _flags \
+},
+
+#define LAST_INTRINSIC(name)
+
+const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics] = {
+#include "nir_intrinsics.h"
+};
\ No newline at end of file
diff --git a/mesalib/src/glsl/nir/nir_intrinsics.h b/mesalib/src/glsl/nir/nir_intrinsics.h
new file mode 100644
index 000000000..d94866c85
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_intrinsics.h
@@ -0,0 +1,140 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+/**
+ * This header file defines all the available intrinsics in one place. It
+ * expands to a list of macros of the form:
+ *
+ * INTRINSIC(name, num_srcs, src_components, has_dest, dest_components,
+ * num_variables, num_indices, flags)
+ *
+ * Which should correspond one-to-one with the nir_intrinsic_info structure. It
+ * is included in both ir.h to create the nir_intrinsic enum (with members of
+ * the form nir_intrinsic_(name)) and and in opcodes.c to create
+ * nir_intrinsic_infos, which is a const array of nir_intrinsic_info structures
+ * for each intrinsic.
+ */
+
+#define ARR(...) { __VA_ARGS__ }
+
+
+INTRINSIC(load_var, 0, ARR(), true, 0, 1, 0, NIR_INTRINSIC_CAN_ELIMINATE)
+INTRINSIC(store_var, 1, ARR(0), false, 0, 1, 0, 0)
+INTRINSIC(copy_var, 0, ARR(), false, 0, 2, 0, 0)
+
+/*
+ * Interpolation of input. The interp_var_at* intrinsics are similar to the
+ * load_var intrinsic acting an a shader input except that they interpolate
+ * the input differently. The at_sample and at_offset intrinsics take an
+ * aditional source that is a integer sample id or a vec2 position offset
+ * respectively.
+ */
+
+INTRINSIC(interp_var_at_centroid, 0, ARR(0), true, 0, 1, 0,
+ NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
+INTRINSIC(interp_var_at_sample, 1, ARR(1), true, 0, 1, 0,
+ NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
+INTRINSIC(interp_var_at_offset, 1, ARR(2), true, 0, 1, 0,
+ NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
+
+/*
+ * a barrier is an intrinsic with no inputs/outputs but which can't be moved
+ * around/optimized in general
+ */
+#define BARRIER(name) INTRINSIC(name, 0, ARR(), false, 0, 0, 0, 0)
+
+BARRIER(discard)
+
+INTRINSIC(emit_vertex, 0, ARR(), false, 0, 0, 1, 0)
+INTRINSIC(end_primitive, 0, ARR(), false, 0, 0, 1, 0)
+
+/*
+ * Atomic counters
+ *
+ * The *_var variants take an atomic_uint nir_variable, while the other,
+ * lowered, variants take a constant buffer index and register offset.
+ */
+
+#define ATOMIC(name, flags) \
+ INTRINSIC(atomic_counter_##name##_var, 0, ARR(), true, 1, 1, 0, flags) \
+ INTRINSIC(atomic_counter_##name, 1, ARR(1), true, 1, 0, 1, flags)
+
+ATOMIC(inc, 0)
+ATOMIC(dec, 0)
+ATOMIC(read, NIR_INTRINSIC_CAN_ELIMINATE)
+
+#define SYSTEM_VALUE(name, components) \
+ INTRINSIC(load_##name, 0, ARR(), true, components, 0, 0, \
+ NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
+
+SYSTEM_VALUE(front_face, 1)
+SYSTEM_VALUE(vertex_id, 1)
+SYSTEM_VALUE(instance_id, 1)
+SYSTEM_VALUE(sample_id, 1)
+SYSTEM_VALUE(sample_pos, 2)
+SYSTEM_VALUE(sample_mask_in, 1)
+SYSTEM_VALUE(invocation_id, 1)
+
+/*
+ * The first index is the address to load from, and the second index is the
+ * number of array elements to load. Indirect loads have an additional
+ * register input, which is added to the constant address to compute the
+ * final address to load from. For UBO's (and SSBO's), the first source is
+ * the (possibly constant) UBO buffer index and the indirect (if it exists)
+ * is the second source.
+ *
+ * For vector backends, the address is in terms of one vec4, and so each array
+ * element is +4 scalar components from the previous array element. For scalar
+ * backends, the address is in terms of a single 4-byte float/int and arrays
+ * elements begin immediately after the previous array element.
+ */
+
+#define LOAD(name, extra_srcs, flags) \
+ INTRINSIC(load_##name, extra_srcs, ARR(1), true, 0, 0, 2, flags) \
+ INTRINSIC(load_##name##_indirect, extra_srcs + 1, ARR(1, 1), \
+ true, 0, 0, 2, flags)
+
+LOAD(uniform, 0, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
+LOAD(ubo, 1, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
+LOAD(input, 0, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
+/* LOAD(ssbo, 1, 0) */
+
+/*
+ * Stores work the same way as loads, except now the first register input is
+ * the value or array to store and the optional second input is the indirect
+ * offset.
+ */
+
+#define STORE(name, num_indices, flags) \
+ INTRINSIC(store_##name, 1, ARR(0), false, 0, 0, num_indices, flags) \
+ INTRINSIC(store_##name##_indirect, 2, ARR(0, 1), false, 0, 0, \
+ num_indices, flags) \
+
+STORE(output, 2, 0)
+/* STORE(ssbo, 3, 0) */
+
+LAST_INTRINSIC(store_output_indirect)
diff --git a/mesalib/src/glsl/nir/nir_live_variables.c b/mesalib/src/glsl/nir/nir_live_variables.c
new file mode 100644
index 000000000..7402dc087
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_live_variables.c
@@ -0,0 +1,296 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ */
+
+#include "nir.h"
+#include "nir_worklist.h"
+
+/*
+ * Basic liveness analysis. This works only in SSA form.
+ *
+ * This liveness pass treats phi nodes as being melded to the space between
+ * blocks so that the destinations of a phi are in the livein of the block
+ * in which it resides and the sources are in the liveout of the
+ * corresponding block. By formulating the liveness information in this
+ * way, we ensure that the definition of any variable dominates its entire
+ * live range. This is true because the only way that the definition of an
+ * SSA value may not dominate a use is if the use is in a phi node and the
+ * uses in phi no are in the live-out of the corresponding predecessor
+ * block but not in the live-in of the block containing the phi node.
+ */
+
+struct live_variables_state {
+ unsigned num_ssa_defs;
+ unsigned bitset_words;
+
+ nir_block_worklist worklist;
+};
+
+static bool
+index_ssa_def(nir_ssa_def *def, void *void_state)
+{
+ struct live_variables_state *state = void_state;
+
+ if (def->parent_instr->type == nir_instr_type_ssa_undef)
+ def->live_index = 0;
+ else
+ def->live_index = state->num_ssa_defs++;
+
+ return true;
+}
+
+static bool
+index_ssa_definitions_block(nir_block *block, void *state)
+{
+ nir_foreach_instr(block, instr)
+ nir_foreach_ssa_def(instr, index_ssa_def, state);
+
+ return true;
+}
+
+/* Initialize the liveness data to zero and add the given block to the
+ * worklist.
+ */
+static bool
+init_liveness_block(nir_block *block, void *void_state)
+{
+ struct live_variables_state *state = void_state;
+
+ block->live_in = reralloc(block, block->live_in, BITSET_WORD,
+ state->bitset_words);
+ memset(block->live_in, 0, state->bitset_words * sizeof(BITSET_WORD));
+
+ block->live_out = reralloc(block, block->live_out, BITSET_WORD,
+ state->bitset_words);
+ memset(block->live_out, 0, state->bitset_words * sizeof(BITSET_WORD));
+
+ nir_block_worklist_push_head(&state->worklist, block);
+
+ return true;
+}
+
+static bool
+set_src_live(nir_src *src, void *void_live)
+{
+ BITSET_WORD *live = void_live;
+
+ if (!src->is_ssa)
+ return true;
+
+ if (src->ssa->live_index == 0)
+ return true; /* undefined variables are never live */
+
+ BITSET_SET(live, src->ssa->live_index);
+
+ return true;
+}
+
+static bool
+set_ssa_def_dead(nir_ssa_def *def, void *void_live)
+{
+ BITSET_WORD *live = void_live;
+
+ BITSET_CLEAR(live, def->live_index);
+
+ return true;
+}
+
+/** Propagates the live in of succ across the edge to the live out of pred
+ *
+ * Phi nodes exist "between" blocks and all the phi nodes at the start of a
+ * block act "in parallel". When we propagate from the live_in of one
+ * block to the live out of the other, we have to kill any writes from phis
+ * and make live any sources.
+ *
+ * Returns true if updating live out of pred added anything
+ */
+static bool
+propagate_across_edge(nir_block *pred, nir_block *succ,
+ struct live_variables_state *state)
+{
+ BITSET_WORD live[state->bitset_words];
+ memcpy(live, succ->live_in, sizeof live);
+
+ nir_foreach_instr(succ, instr) {
+ if (instr->type != nir_instr_type_phi)
+ break;
+ nir_phi_instr *phi = nir_instr_as_phi(instr);
+
+ assert(phi->dest.is_ssa);
+ set_ssa_def_dead(&phi->dest.ssa, live);
+ }
+
+ nir_foreach_instr(succ, instr) {
+ if (instr->type != nir_instr_type_phi)
+ break;
+ nir_phi_instr *phi = nir_instr_as_phi(instr);
+
+ nir_foreach_phi_src(phi, src) {
+ if (src->pred == pred) {
+ set_src_live(&src->src, live);
+ break;
+ }
+ }
+ }
+
+ BITSET_WORD progress = 0;
+ for (unsigned i = 0; i < state->bitset_words; ++i) {
+ progress |= live[i] & ~pred->live_out[i];
+ pred->live_out[i] |= live[i];
+ }
+ return progress != 0;
+}
+
+void
+nir_live_variables_impl(nir_function_impl *impl)
+{
+ struct live_variables_state state;
+
+ /* We start at 1 because we reserve the index value of 0 for ssa_undef
+ * instructions. Those are never live, so their liveness information
+ * can be compacted into a single bit.
+ */
+ state.num_ssa_defs = 1;
+ nir_foreach_block(impl, index_ssa_definitions_block, &state);
+
+ nir_block_worklist_init(&state.worklist, impl->num_blocks, NULL);
+
+ /* We now know how many unique ssa definitions we have and we can go
+ * ahead and allocate live_in and live_out sets and add all of the
+ * blocks to the worklist.
+ */
+ state.bitset_words = BITSET_WORDS(state.num_ssa_defs);
+ nir_foreach_block(impl, init_liveness_block, &state);
+
+ /* We're now ready to work through the worklist and update the liveness
+ * sets of each of the blocks. By the time we get to this point, every
+ * block in the function implementation has been pushed onto the
+ * worklist in reverse order. As long as we keep the worklist
+ * up-to-date as we go, everything will get covered.
+ */
+ while (!nir_block_worklist_is_empty(&state.worklist)) {
+ /* We pop them off in the reverse order we pushed them on. This way
+ * the first walk of the instructions is backwards so we only walk
+ * once in the case of no control flow.
+ */
+ nir_block *block = nir_block_worklist_pop_head(&state.worklist);
+
+ memcpy(block->live_in, block->live_out,
+ state.bitset_words * sizeof(BITSET_WORD));
+
+ nir_if *following_if = nir_block_get_following_if(block);
+ if (following_if)
+ set_src_live(&following_if->condition, block->live_in);
+
+ nir_foreach_instr_reverse(block, instr) {
+ /* Phi nodes are handled seperately so we want to skip them. Since
+ * we are going backwards and they are at the beginning, we can just
+ * break as soon as we see one.
+ */
+ if (instr->type == nir_instr_type_phi)
+ break;
+
+ nir_foreach_ssa_def(instr, set_ssa_def_dead, block->live_in);
+ nir_foreach_src(instr, set_src_live, block->live_in);
+ }
+
+ /* Walk over all of the predecessors of the current block updating
+ * their live in with the live out of this one. If anything has
+ * changed, add the predecessor to the work list so that we ensure
+ * that the new information is used.
+ */
+ struct set_entry *entry;
+ set_foreach(block->predecessors, entry) {
+ nir_block *pred = (nir_block *)entry->key;
+ if (propagate_across_edge(pred, block, &state))
+ nir_block_worklist_push_tail(&state.worklist, pred);
+ }
+ }
+
+ nir_block_worklist_fini(&state.worklist);
+}
+
+static bool
+src_does_not_use_def(nir_src *src, void *def)
+{
+ return !src->is_ssa || src->ssa != (nir_ssa_def *)def;
+}
+
+static bool
+search_for_use_after_instr(nir_instr *start, nir_ssa_def *def)
+{
+ /* Only look for a use strictly after the given instruction */
+ struct exec_node *node = start->node.next;
+ while (!exec_node_is_tail_sentinel(node)) {
+ nir_instr *instr = exec_node_data(nir_instr, node, node);
+ if (!nir_foreach_src(instr, src_does_not_use_def, def))
+ return true;
+ node = node->next;
+ }
+ return false;
+}
+
+/* Returns true if def is live at instr assuming that def comes before
+ * instr in a pre DFS search of the dominance tree.
+ */
+static bool
+nir_ssa_def_is_live_at(nir_ssa_def *def, nir_instr *instr)
+{
+ if (BITSET_TEST(instr->block->live_out, def->live_index)) {
+ /* Since def dominates instr, if def is in the liveout of the block,
+ * it's live at instr
+ */
+ return true;
+ } else {
+ if (BITSET_TEST(instr->block->live_in, def->live_index) ||
+ def->parent_instr->block == instr->block) {
+ /* In this case it is either live coming into instr's block or it
+ * is defined in the same block. In this case, we simply need to
+ * see if it is used after instr.
+ */
+ return search_for_use_after_instr(instr, def);
+ } else {
+ return false;
+ }
+ }
+}
+
+bool
+nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b)
+{
+ if (a->parent_instr == b->parent_instr) {
+ /* Two variables defined at the same time interfere assuming at
+ * least one isn't dead.
+ */
+ return true;
+ } else if (a->live_index == 0 || b->live_index == 0) {
+ /* If either variable is an ssa_undef, then there's no interference */
+ return false;
+ } else if (a->live_index < b->live_index) {
+ return nir_ssa_def_is_live_at(a, b->parent_instr);
+ } else {
+ return nir_ssa_def_is_live_at(b, a->parent_instr);
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_lower_alu_to_scalar.c b/mesalib/src/glsl/nir/nir_lower_alu_to_scalar.c
new file mode 100644
index 000000000..25bba4ef0
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_lower_alu_to_scalar.c
@@ -0,0 +1,186 @@
+/*
+ * Copyright © 2014-2015 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "nir.h"
+
+/** @file nir_lower_alu_to_scalar.c
+ *
+ * Replaces nir_alu_instr operations with more than one channel used in the
+ * arguments with individual per-channel operations.
+ */
+
+static void
+nir_alu_ssa_dest_init(nir_alu_instr *instr, unsigned num_components)
+{
+ nir_ssa_dest_init(&instr->instr, &instr->dest.dest, num_components, NULL);
+ instr->dest.write_mask = (1 << num_components) - 1;
+}
+
+static void
+lower_reduction(nir_alu_instr *instr, nir_op chan_op, nir_op merge_op,
+ void *mem_ctx)
+{
+ unsigned num_components = nir_op_infos[instr->op].input_sizes[0];
+
+ nir_ssa_def *last = NULL;
+ for (unsigned i = 0; i < num_components; i++) {
+ nir_alu_instr *chan = nir_alu_instr_create(mem_ctx, chan_op);
+ nir_alu_ssa_dest_init(chan, 1);
+ nir_alu_src_copy(&chan->src[0], &instr->src[0], mem_ctx);
+ chan->src[0].swizzle[0] = chan->src[0].swizzle[i];
+ if (nir_op_infos[chan_op].num_inputs > 1) {
+ assert(nir_op_infos[chan_op].num_inputs == 2);
+ nir_alu_src_copy(&chan->src[1], &instr->src[1], mem_ctx);
+ chan->src[1].swizzle[0] = chan->src[1].swizzle[i];
+ }
+
+ nir_instr_insert_before(&instr->instr, &chan->instr);
+
+ if (i == 0) {
+ last = &chan->dest.dest.ssa;
+ } else {
+ nir_alu_instr *merge = nir_alu_instr_create(mem_ctx, merge_op);
+ nir_alu_ssa_dest_init(merge, 1);
+ merge->dest.write_mask = 1;
+ merge->src[0].src = nir_src_for_ssa(last);
+ merge->src[1].src = nir_src_for_ssa(&chan->dest.dest.ssa);
+ nir_instr_insert_before(&instr->instr, &merge->instr);
+ last = &merge->dest.dest.ssa;
+ }
+ }
+
+ assert(instr->dest.write_mask == 1);
+ nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(last),
+ mem_ctx);
+ nir_instr_remove(&instr->instr);
+}
+
+static void
+lower_alu_instr_scalar(nir_alu_instr *instr, void *mem_ctx)
+{
+ unsigned num_src = nir_op_infos[instr->op].num_inputs;
+ unsigned i, chan;
+
+ assert(instr->dest.dest.is_ssa);
+ assert(instr->dest.write_mask != 0);
+
+#define LOWER_REDUCTION(name, chan, merge) \
+ case name##2: \
+ case name##3: \
+ case name##4: \
+ lower_reduction(instr, chan, merge, mem_ctx); \
+ break;
+
+ switch (instr->op) {
+ case nir_op_vec4:
+ case nir_op_vec3:
+ case nir_op_vec2:
+ /* We don't need to scalarize these ops, they're the ones generated to
+ * group up outputs into a value that can be SSAed.
+ */
+ return;
+
+ LOWER_REDUCTION(nir_op_fdot, nir_op_fmul, nir_op_fadd);
+ LOWER_REDUCTION(nir_op_ball_fequal, nir_op_feq, nir_op_iand);
+ LOWER_REDUCTION(nir_op_ball_iequal, nir_op_ieq, nir_op_iand);
+ LOWER_REDUCTION(nir_op_bany_fnequal, nir_op_fne, nir_op_ior);
+ LOWER_REDUCTION(nir_op_bany_inequal, nir_op_ine, nir_op_ior);
+ LOWER_REDUCTION(nir_op_fall_equal, nir_op_seq, nir_op_fand);
+ LOWER_REDUCTION(nir_op_fany_nequal, nir_op_sne, nir_op_for);
+ LOWER_REDUCTION(nir_op_ball, nir_op_imov, nir_op_iand);
+ LOWER_REDUCTION(nir_op_bany, nir_op_imov, nir_op_ior);
+ LOWER_REDUCTION(nir_op_fall, nir_op_fmov, nir_op_fand);
+ LOWER_REDUCTION(nir_op_fany, nir_op_fmov, nir_op_for);
+
+ default:
+ break;
+ }
+
+ if (instr->dest.dest.ssa.num_components == 1)
+ return;
+
+ unsigned num_components = instr->dest.dest.ssa.num_components;
+ static const nir_op nir_op_map[] = {nir_op_vec2, nir_op_vec3, nir_op_vec4};
+ nir_alu_instr *vec_instr =
+ nir_alu_instr_create(mem_ctx, nir_op_map[num_components - 2]);
+ nir_alu_ssa_dest_init(vec_instr, num_components);
+
+ for (chan = 0; chan < 4; chan++) {
+ if (!(instr->dest.write_mask & (1 << chan)))
+ continue;
+
+ nir_alu_instr *lower = nir_alu_instr_create(mem_ctx, instr->op);
+ for (i = 0; i < num_src; i++) {
+ /* We only handle same-size-as-dest (input_sizes[] == 0) or scalar
+ * args (input_sizes[] == 1).
+ */
+ assert(nir_op_infos[instr->op].input_sizes[i] < 2);
+ unsigned src_chan = (nir_op_infos[instr->op].input_sizes[i] == 1 ?
+ 0 : chan);
+
+ nir_alu_src_copy(&lower->src[i], &instr->src[i], mem_ctx);
+ for (int j = 0; j < 4; j++)
+ lower->src[i].swizzle[j] = instr->src[i].swizzle[src_chan];
+ }
+
+ nir_alu_ssa_dest_init(lower, 1);
+ lower->dest.saturate = instr->dest.saturate;
+ vec_instr->src[chan].src = nir_src_for_ssa(&lower->dest.dest.ssa);
+
+ nir_instr_insert_before(&instr->instr, &lower->instr);
+ }
+
+ nir_instr_insert_before(&instr->instr, &vec_instr->instr);
+
+ nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa,
+ nir_src_for_ssa(&vec_instr->dest.dest.ssa),
+ mem_ctx);
+
+ nir_instr_remove(&instr->instr);
+}
+
+static bool
+lower_alu_to_scalar_block(nir_block *block, void *data)
+{
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type == nir_instr_type_alu)
+ lower_alu_instr_scalar((nir_alu_instr *)instr, data);
+ }
+
+ return true;
+}
+
+static void
+nir_lower_alu_to_scalar_impl(nir_function_impl *impl)
+{
+ nir_foreach_block(impl, lower_alu_to_scalar_block, ralloc_parent(impl));
+}
+
+void
+nir_lower_alu_to_scalar(nir_shader *shader)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ nir_lower_alu_to_scalar_impl(overload->impl);
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_lower_atomics.c b/mesalib/src/glsl/nir/nir_lower_atomics.c
new file mode 100644
index 000000000..e82df0169
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_lower_atomics.c
@@ -0,0 +1,148 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir.h"
+#include "main/config.h"
+#include
+
+/*
+ * replace atomic counter intrinsics that use a variable with intrinsics
+ * that directly store the buffer index and byte offset
+ */
+
+static void
+lower_instr(nir_intrinsic_instr *instr, nir_function_impl *impl)
+{
+ nir_intrinsic_op op;
+ switch (instr->intrinsic) {
+ case nir_intrinsic_atomic_counter_read_var:
+ op = nir_intrinsic_atomic_counter_read;
+ break;
+
+ case nir_intrinsic_atomic_counter_inc_var:
+ op = nir_intrinsic_atomic_counter_inc;
+ break;
+
+ case nir_intrinsic_atomic_counter_dec_var:
+ op = nir_intrinsic_atomic_counter_dec;
+ break;
+
+ default:
+ return;
+ }
+
+ if (instr->variables[0]->var->data.mode != nir_var_uniform)
+ return; /* atomics passed as function arguments can't be lowered */
+
+ void *mem_ctx = ralloc_parent(instr);
+
+ nir_intrinsic_instr *new_instr = nir_intrinsic_instr_create(mem_ctx, op);
+ new_instr->const_index[0] =
+ (int) instr->variables[0]->var->data.atomic.buffer_index;
+
+ nir_load_const_instr *offset_const = nir_load_const_instr_create(mem_ctx, 1);
+ offset_const->value.u[0] = instr->variables[0]->var->data.atomic.offset;
+
+ nir_instr_insert_before(&instr->instr, &offset_const->instr);
+
+ nir_ssa_def *offset_def = &offset_const->def;
+
+ if (instr->variables[0]->deref.child != NULL) {
+ assert(instr->variables[0]->deref.child->deref_type ==
+ nir_deref_type_array);
+ nir_deref_array *deref_array =
+ nir_deref_as_array(instr->variables[0]->deref.child);
+ assert(deref_array->deref.child == NULL);
+
+ offset_const->value.u[0] += deref_array->base_offset;
+
+ if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
+ nir_load_const_instr *atomic_counter_size =
+ nir_load_const_instr_create(mem_ctx, 1);
+ atomic_counter_size->value.u[0] = ATOMIC_COUNTER_SIZE;
+ nir_instr_insert_before(&instr->instr, &atomic_counter_size->instr);
+
+ nir_alu_instr *mul = nir_alu_instr_create(mem_ctx, nir_op_imul);
+ nir_ssa_dest_init(&mul->instr, &mul->dest.dest, 1, NULL);
+ mul->dest.write_mask = 0x1;
+ nir_src_copy(&mul->src[0].src, &deref_array->indirect, mem_ctx);
+ mul->src[1].src.is_ssa = true;
+ mul->src[1].src.ssa = &atomic_counter_size->def;
+ nir_instr_insert_before(&instr->instr, &mul->instr);
+
+ nir_alu_instr *add = nir_alu_instr_create(mem_ctx, nir_op_iadd);
+ nir_ssa_dest_init(&add->instr, &add->dest.dest, 1, NULL);
+ add->dest.write_mask = 0x1;
+ add->src[0].src.is_ssa = true;
+ add->src[0].src.ssa = &mul->dest.dest.ssa;
+ add->src[1].src.is_ssa = true;
+ add->src[1].src.ssa = &offset_const->def;
+ nir_instr_insert_before(&instr->instr, &add->instr);
+
+ offset_def = &add->dest.dest.ssa;
+ }
+ }
+
+ new_instr->src[0].is_ssa = true;
+ new_instr->src[0].ssa = offset_def;;
+
+ if (instr->dest.is_ssa) {
+ nir_ssa_dest_init(&new_instr->instr, &new_instr->dest,
+ instr->dest.ssa.num_components, NULL);
+ nir_ssa_def_rewrite_uses(&instr->dest.ssa,
+ nir_src_for_ssa(&new_instr->dest.ssa),
+ mem_ctx);
+ } else {
+ nir_dest_copy(&new_instr->dest, &instr->dest, mem_ctx);
+ }
+
+ nir_instr_insert_before(&instr->instr, &new_instr->instr);
+ nir_instr_remove(&instr->instr);
+}
+
+static bool
+lower_block(nir_block *block, void *state)
+{
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type == nir_instr_type_intrinsic)
+ lower_instr(nir_instr_as_intrinsic(instr), state);
+ }
+
+ return true;
+}
+
+void
+nir_lower_atomics(nir_shader *shader)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl) {
+ nir_foreach_block(overload->impl, lower_block, overload->impl);
+ nir_metadata_preserve(overload->impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+ }
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_lower_global_vars_to_local.c b/mesalib/src/glsl/nir/nir_lower_global_vars_to_local.c
new file mode 100644
index 000000000..0cd8740cc
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_lower_global_vars_to_local.c
@@ -0,0 +1,106 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+/*
+ * This lowering pass detects when a global variable is only being used by
+ * one function and makes it local to that function
+ */
+
+#include "nir.h"
+
+struct global_to_local_state {
+ nir_function_impl *impl;
+ /* A hash table keyed on variable pointers that stores the unique
+ * nir_function_impl that uses the given variable. If a variable is
+ * used in multiple functions, the data for the given key will be NULL.
+ */
+ struct hash_table *var_func_table;
+};
+
+static bool
+mark_global_var_uses_block(nir_block *block, void *void_state)
+{
+ struct global_to_local_state *state = void_state;
+
+ nir_foreach_instr(block, instr) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+ unsigned num_vars = nir_intrinsic_infos[intrin->intrinsic].num_variables;
+
+ for (unsigned i = 0; i < num_vars; i++) {
+ nir_variable *var = intrin->variables[i]->var;
+ if (var->data.mode != nir_var_global)
+ continue;
+
+ struct hash_entry *entry =
+ _mesa_hash_table_search(state->var_func_table, var);
+
+ if (entry) {
+ if (entry->data != state->impl)
+ entry->data = NULL;
+ } else {
+ _mesa_hash_table_insert(state->var_func_table, var, state->impl);
+ }
+ }
+ }
+
+ return true;
+}
+
+void
+nir_lower_global_vars_to_local(nir_shader *shader)
+{
+ struct global_to_local_state state;
+
+ state.var_func_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl) {
+ state.impl = overload->impl;
+ nir_foreach_block(overload->impl, mark_global_var_uses_block, &state);
+ }
+ }
+
+ struct hash_entry *entry;
+ hash_table_foreach(state.var_func_table, entry) {
+ nir_variable *var = (void *)entry->key;
+ nir_function_impl *impl = entry->data;
+
+ assert(var->data.mode == nir_var_global);
+
+ if (impl != NULL) {
+ exec_node_remove(&var->node);
+ var->data.mode = nir_var_local;
+ exec_list_push_tail(&impl->locals, &var->node);
+ }
+ }
+
+ _mesa_hash_table_destroy(state.var_func_table, NULL);
+}
diff --git a/mesalib/src/glsl/nir/nir_lower_io.c b/mesalib/src/glsl/nir/nir_lower_io.c
new file mode 100644
index 000000000..207f8daa1
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_lower_io.c
@@ -0,0 +1,316 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+/*
+ * This lowering pass converts references to input/output variables with
+ * loads/stores to actual input/output intrinsics.
+ *
+ * NOTE: This pass really only works for scalar backends at the moment due
+ * to the way it packes the input/output data.
+ */
+
+#include "nir.h"
+
+struct lower_io_state {
+ void *mem_ctx;
+};
+
+static unsigned
+type_size(const struct glsl_type *type)
+{
+ unsigned int size, i;
+
+ switch (glsl_get_base_type(type)) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_BOOL:
+ return glsl_get_components(type);
+ case GLSL_TYPE_ARRAY:
+ return type_size(glsl_get_array_element(type)) * glsl_get_length(type);
+ case GLSL_TYPE_STRUCT:
+ size = 0;
+ for (i = 0; i < glsl_get_length(type); i++) {
+ size += type_size(glsl_get_struct_field(type, i));
+ }
+ return size;
+ case GLSL_TYPE_SAMPLER:
+ return 0;
+ case GLSL_TYPE_ATOMIC_UINT:
+ return 0;
+ case GLSL_TYPE_INTERFACE:
+ return 0;
+ case GLSL_TYPE_IMAGE:
+ return 0;
+ case GLSL_TYPE_VOID:
+ case GLSL_TYPE_ERROR:
+ case GLSL_TYPE_DOUBLE:
+ unreachable("not reached");
+ }
+
+ return 0;
+}
+
+static void
+assign_var_locations(struct hash_table *ht, unsigned *size)
+{
+ unsigned location = 0;
+
+ struct hash_entry *entry;
+ hash_table_foreach(ht, entry) {
+ nir_variable *var = (nir_variable *) entry->data;
+
+ /*
+ * UBO's have their own address spaces, so don't count them towards the
+ * number of global uniforms
+ */
+ if (var->data.mode == nir_var_uniform && var->interface_type != NULL)
+ continue;
+
+ var->data.driver_location = location;
+ location += type_size(var->type);
+ }
+
+ *size = location;
+}
+
+static void
+assign_var_locations_shader(nir_shader *shader)
+{
+ assign_var_locations(shader->inputs, &shader->num_inputs);
+ assign_var_locations(shader->outputs, &shader->num_outputs);
+ assign_var_locations(shader->uniforms, &shader->num_uniforms);
+}
+
+static bool
+deref_has_indirect(nir_deref_var *deref)
+{
+ for (nir_deref *tail = deref->deref.child; tail; tail = tail->child) {
+ if (tail->deref_type == nir_deref_type_array) {
+ nir_deref_array *arr = nir_deref_as_array(tail);
+ if (arr->deref_array_type == nir_deref_array_type_indirect)
+ return true;
+ }
+ }
+
+ return false;
+}
+
+static unsigned
+get_io_offset(nir_deref_var *deref, nir_instr *instr, nir_src *indirect,
+ struct lower_io_state *state)
+{
+ bool found_indirect = false;
+ unsigned base_offset = 0;
+
+ nir_deref *tail = &deref->deref;
+ while (tail->child != NULL) {
+ const struct glsl_type *parent_type = tail->type;
+ tail = tail->child;
+
+ if (tail->deref_type == nir_deref_type_array) {
+ nir_deref_array *deref_array = nir_deref_as_array(tail);
+ unsigned size = type_size(tail->type);
+
+ base_offset += size * deref_array->base_offset;
+
+ if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
+ nir_load_const_instr *load_const =
+ nir_load_const_instr_create(state->mem_ctx, 1);
+ load_const->value.u[0] = size;
+ nir_instr_insert_before(instr, &load_const->instr);
+
+ nir_alu_instr *mul = nir_alu_instr_create(state->mem_ctx,
+ nir_op_imul);
+ mul->src[0].src.is_ssa = true;
+ mul->src[0].src.ssa = &load_const->def;
+ nir_src_copy(&mul->src[1].src, &deref_array->indirect,
+ state->mem_ctx);
+ mul->dest.write_mask = 1;
+ nir_ssa_dest_init(&mul->instr, &mul->dest.dest, 1, NULL);
+ nir_instr_insert_before(instr, &mul->instr);
+
+ if (found_indirect) {
+ nir_alu_instr *add = nir_alu_instr_create(state->mem_ctx,
+ nir_op_iadd);
+ add->src[0].src = *indirect;
+ add->src[1].src.is_ssa = true;
+ add->src[1].src.ssa = &mul->dest.dest.ssa;
+ add->dest.write_mask = 1;
+ nir_ssa_dest_init(&add->instr, &add->dest.dest, 1, NULL);
+ nir_instr_insert_before(instr, &add->instr);
+
+ indirect->is_ssa = true;
+ indirect->ssa = &add->dest.dest.ssa;
+ } else {
+ indirect->is_ssa = true;
+ indirect->ssa = &mul->dest.dest.ssa;
+ found_indirect = true;
+ }
+ }
+ } else if (tail->deref_type == nir_deref_type_struct) {
+ nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
+
+ for (unsigned i = 0; i < deref_struct->index; i++)
+ base_offset += type_size(glsl_get_struct_field(parent_type, i));
+ }
+ }
+
+ return base_offset;
+}
+
+static bool
+nir_lower_io_block(nir_block *block, void *void_state)
+{
+ struct lower_io_state *state = void_state;
+
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+
+ switch (intrin->intrinsic) {
+ case nir_intrinsic_load_var: {
+ nir_variable_mode mode = intrin->variables[0]->var->data.mode;
+ if (mode != nir_var_shader_in && mode != nir_var_uniform)
+ continue;
+
+ bool has_indirect = deref_has_indirect(intrin->variables[0]);
+
+ /* Figure out the opcode */
+ nir_intrinsic_op load_op;
+ switch (mode) {
+ case nir_var_shader_in:
+ load_op = has_indirect ? nir_intrinsic_load_input_indirect :
+ nir_intrinsic_load_input;
+ break;
+ case nir_var_uniform:
+ load_op = has_indirect ? nir_intrinsic_load_uniform_indirect :
+ nir_intrinsic_load_uniform;
+ break;
+ default:
+ unreachable("Unknown variable mode");
+ }
+
+ nir_intrinsic_instr *load = nir_intrinsic_instr_create(state->mem_ctx,
+ load_op);
+ load->num_components = intrin->num_components;
+
+ nir_src indirect;
+ unsigned offset = get_io_offset(intrin->variables[0],
+ &intrin->instr, &indirect, state);
+ offset += intrin->variables[0]->var->data.driver_location;
+
+ load->const_index[0] = offset;
+ load->const_index[1] = 1;
+
+ if (has_indirect)
+ load->src[0] = indirect;
+
+ if (intrin->dest.is_ssa) {
+ nir_ssa_dest_init(&load->instr, &load->dest,
+ intrin->num_components, NULL);
+ nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
+ nir_src_for_ssa(&load->dest.ssa),
+ state->mem_ctx);
+ } else {
+ nir_dest_copy(&load->dest, &intrin->dest, state->mem_ctx);
+ }
+
+ nir_instr_insert_before(&intrin->instr, &load->instr);
+ nir_instr_remove(&intrin->instr);
+ break;
+ }
+
+ case nir_intrinsic_store_var: {
+ if (intrin->variables[0]->var->data.mode != nir_var_shader_out)
+ continue;
+
+ bool has_indirect = deref_has_indirect(intrin->variables[0]);
+
+ nir_intrinsic_op store_op;
+ if (has_indirect) {
+ store_op = nir_intrinsic_store_output_indirect;
+ } else {
+ store_op = nir_intrinsic_store_output;
+ }
+
+ nir_intrinsic_instr *store = nir_intrinsic_instr_create(state->mem_ctx,
+ store_op);
+ store->num_components = intrin->num_components;
+
+ nir_src indirect;
+ unsigned offset = get_io_offset(intrin->variables[0],
+ &intrin->instr, &indirect, state);
+ offset += intrin->variables[0]->var->data.driver_location;
+
+ store->const_index[0] = offset;
+ store->const_index[1] = 1;
+
+ nir_src_copy(&store->src[0], &intrin->src[0], state->mem_ctx);
+
+ if (has_indirect)
+ store->src[1] = indirect;
+
+ nir_instr_insert_before(&intrin->instr, &store->instr);
+ nir_instr_remove(&intrin->instr);
+ break;
+ }
+
+ default:
+ break;
+ }
+ }
+
+ return true;
+}
+
+static void
+nir_lower_io_impl(nir_function_impl *impl)
+{
+ struct lower_io_state state;
+
+ state.mem_ctx = ralloc_parent(impl);
+
+ nir_foreach_block(impl, nir_lower_io_block, &state);
+
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+}
+
+void
+nir_lower_io(nir_shader *shader)
+{
+ assign_var_locations_shader(shader);
+
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ nir_lower_io_impl(overload->impl);
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_lower_locals_to_regs.c b/mesalib/src/glsl/nir/nir_lower_locals_to_regs.c
new file mode 100644
index 000000000..8c5df7be6
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_lower_locals_to_regs.c
@@ -0,0 +1,284 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir.h"
+
+struct locals_to_regs_state {
+ void *mem_ctx;
+ nir_function_impl *impl;
+
+ /* A hash table mapping derefs to registers */
+ struct hash_table *regs_table;
+};
+
+/* The following two functions implement a hash and equality check for
+ * variable dreferences. When the hash or equality function encounters an
+ * array, it ignores the offset and whether it is direct or indirect
+ * entirely.
+ */
+static uint32_t
+hash_deref(const void *void_deref)
+{
+ uint32_t hash = _mesa_fnv32_1a_offset_bias;
+
+ const nir_deref_var *deref_var = void_deref;
+ hash = _mesa_fnv32_1a_accumulate(hash, deref_var->var);
+
+ for (const nir_deref *deref = deref_var->deref.child;
+ deref; deref = deref->child) {
+ if (deref->deref_type == nir_deref_type_struct) {
+ const nir_deref_struct *deref_struct = nir_deref_as_struct(deref);
+ hash = _mesa_fnv32_1a_accumulate(hash, deref_struct->index);
+ }
+ }
+
+ return hash;
+}
+
+static bool
+derefs_equal(const void *void_a, const void *void_b)
+{
+ const nir_deref_var *a_var = void_a;
+ const nir_deref_var *b_var = void_b;
+
+ if (a_var->var != b_var->var)
+ return false;
+
+ for (const nir_deref *a = a_var->deref.child, *b = b_var->deref.child;
+ a != NULL; a = a->child, b = b->child) {
+ if (a->deref_type != b->deref_type)
+ return false;
+
+ if (a->deref_type == nir_deref_type_struct) {
+ if (nir_deref_as_struct(a)->index != nir_deref_as_struct(b)->index)
+ return false;
+ }
+ /* Do nothing for arrays. They're all the same. */
+
+ assert((a->child == NULL) == (b->child == NULL));
+ if((a->child == NULL) != (b->child == NULL))
+ return false;
+ }
+
+ return true;
+}
+
+static nir_register *
+get_reg_for_deref(nir_deref_var *deref, struct locals_to_regs_state *state)
+{
+ uint32_t hash = hash_deref(deref);
+
+ struct hash_entry *entry =
+ _mesa_hash_table_search_pre_hashed(state->regs_table, hash, deref);
+ if (entry)
+ return entry->data;
+
+ unsigned array_size = 1;
+ nir_deref *tail = &deref->deref;
+ while (tail->child) {
+ if (tail->child->deref_type == nir_deref_type_array) {
+ /* Multiply by the parent's type. */
+ if (glsl_type_is_matrix(tail->type)) {
+ array_size *= glsl_get_matrix_columns(tail->type);
+ } else {
+ assert(glsl_get_length(tail->type) > 0);
+ array_size *= glsl_get_length(tail->type);
+ }
+ }
+ tail = tail->child;
+ }
+
+ assert(glsl_type_is_vector(tail->type) || glsl_type_is_scalar(tail->type));
+
+ nir_register *reg = nir_local_reg_create(state->impl);
+ reg->num_components = glsl_get_vector_elements(tail->type);
+ reg->num_array_elems = array_size > 1 ? array_size : 0;
+
+ _mesa_hash_table_insert_pre_hashed(state->regs_table, hash, deref, reg);
+
+ return reg;
+}
+
+static nir_src
+get_deref_reg_src(nir_deref_var *deref, nir_instr *instr,
+ struct locals_to_regs_state *state)
+{
+ nir_src src;
+
+ src.is_ssa = false;
+ src.reg.reg = get_reg_for_deref(deref, state);
+ src.reg.base_offset = 0;
+ src.reg.indirect = NULL;
+
+ nir_deref *tail = &deref->deref;
+ while (tail->child != NULL) {
+ const struct glsl_type *parent_type = tail->type;
+ tail = tail->child;
+
+ if (tail->deref_type != nir_deref_type_array)
+ continue;
+
+ nir_deref_array *deref_array = nir_deref_as_array(tail);
+
+ src.reg.base_offset *= glsl_get_length(parent_type);
+ src.reg.base_offset += deref_array->base_offset;
+
+ if (src.reg.indirect) {
+ nir_load_const_instr *load_const =
+ nir_load_const_instr_create(state->mem_ctx, 1);
+ load_const->value.u[0] = glsl_get_length(parent_type);
+ nir_instr_insert_before(instr, &load_const->instr);
+
+ nir_alu_instr *mul = nir_alu_instr_create(state->mem_ctx, nir_op_imul);
+ mul->src[0].src = *src.reg.indirect;
+ mul->src[1].src.is_ssa = true;
+ mul->src[1].src.ssa = &load_const->def;
+ mul->dest.write_mask = 1;
+ nir_ssa_dest_init(&mul->instr, &mul->dest.dest, 1, NULL);
+ nir_instr_insert_before(instr, &mul->instr);
+
+ src.reg.indirect->is_ssa = true;
+ src.reg.indirect->ssa = &mul->dest.dest.ssa;
+ }
+
+ if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
+ if (src.reg.indirect == NULL) {
+ src.reg.indirect = ralloc(state->mem_ctx, nir_src);
+ nir_src_copy(src.reg.indirect, &deref_array->indirect,
+ state->mem_ctx);
+ } else {
+ nir_alu_instr *add = nir_alu_instr_create(state->mem_ctx,
+ nir_op_iadd);
+ add->src[0].src = *src.reg.indirect;
+ nir_src_copy(&add->src[1].src, &deref_array->indirect,
+ state->mem_ctx);
+ add->dest.write_mask = 1;
+ nir_ssa_dest_init(&add->instr, &add->dest.dest, 1, NULL);
+ nir_instr_insert_before(instr, &add->instr);
+
+ src.reg.indirect->is_ssa = true;
+ src.reg.indirect->ssa = &add->dest.dest.ssa;
+ }
+ }
+ }
+
+ return src;
+}
+
+static bool
+lower_locals_to_regs_block(nir_block *block, void *void_state)
+{
+ struct locals_to_regs_state *state = void_state;
+
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+
+ switch (intrin->intrinsic) {
+ case nir_intrinsic_load_var: {
+ if (intrin->variables[0]->var->data.mode != nir_var_local)
+ continue;
+
+ nir_alu_instr *mov = nir_alu_instr_create(state->mem_ctx, nir_op_imov);
+ mov->src[0].src = get_deref_reg_src(intrin->variables[0],
+ &intrin->instr, state);
+ mov->dest.write_mask = (1 << intrin->num_components) - 1;
+ if (intrin->dest.is_ssa) {
+ nir_ssa_dest_init(&mov->instr, &mov->dest.dest,
+ intrin->num_components, NULL);
+ nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
+ nir_src_for_ssa(&mov->dest.dest.ssa),
+ state->mem_ctx);
+ } else {
+ nir_dest_copy(&mov->dest.dest, &intrin->dest, state->mem_ctx);
+ }
+ nir_instr_insert_before(&intrin->instr, &mov->instr);
+
+ nir_instr_remove(&intrin->instr);
+ break;
+ }
+
+ case nir_intrinsic_store_var: {
+ if (intrin->variables[0]->var->data.mode != nir_var_local)
+ continue;
+
+ nir_src reg_src = get_deref_reg_src(intrin->variables[0],
+ &intrin->instr, state);
+
+ nir_alu_instr *mov = nir_alu_instr_create(state->mem_ctx, nir_op_imov);
+ nir_src_copy(&mov->src[0].src, &intrin->src[0], state->mem_ctx);
+ mov->dest.write_mask = (1 << intrin->num_components) - 1;
+ mov->dest.dest.is_ssa = false;
+ mov->dest.dest.reg.reg = reg_src.reg.reg;
+ mov->dest.dest.reg.base_offset = reg_src.reg.base_offset;
+ mov->dest.dest.reg.indirect = reg_src.reg.indirect;
+
+ nir_instr_insert_before(&intrin->instr, &mov->instr);
+
+ nir_instr_remove(&intrin->instr);
+ break;
+ }
+
+ case nir_intrinsic_copy_var:
+ unreachable("There should be no copies whatsoever at this point");
+ break;
+
+ default:
+ continue;
+ }
+ }
+
+ return true;
+}
+
+static void
+nir_lower_locals_to_regs_impl(nir_function_impl *impl)
+{
+ struct locals_to_regs_state state;
+
+ state.mem_ctx = ralloc_parent(impl);
+ state.impl = impl;
+ state.regs_table = _mesa_hash_table_create(NULL, hash_deref, derefs_equal);
+
+ nir_foreach_block(impl, lower_locals_to_regs_block, &state);
+
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+
+ _mesa_hash_table_destroy(state.regs_table, NULL);
+}
+
+void
+nir_lower_locals_to_regs(nir_shader *shader)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ nir_lower_locals_to_regs_impl(overload->impl);
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_lower_phis_to_scalar.c b/mesalib/src/glsl/nir/nir_lower_phis_to_scalar.c
new file mode 100644
index 000000000..7cd93ea0a
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_lower_phis_to_scalar.c
@@ -0,0 +1,290 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir.h"
+
+/*
+ * Implements a pass that lowers vector phi nodes to scalar phi nodes when
+ * we don't think it will hurt anything.
+ */
+
+struct lower_phis_to_scalar_state {
+ void *mem_ctx;
+ void *dead_ctx;
+
+ /* Hash table marking which phi nodes are scalarizable. The key is
+ * pointers to phi instructions and the entry is either NULL for not
+ * scalarizable or non-null for scalarizable.
+ */
+ struct hash_table *phi_table;
+};
+
+static bool
+should_lower_phi(nir_phi_instr *phi, struct lower_phis_to_scalar_state *state);
+
+static bool
+is_phi_src_scalarizable(nir_phi_src *src,
+ struct lower_phis_to_scalar_state *state)
+{
+ /* Don't know what to do with non-ssa sources */
+ if (!src->src.is_ssa)
+ return false;
+
+ nir_instr *src_instr = src->src.ssa->parent_instr;
+ switch (src_instr->type) {
+ case nir_instr_type_alu: {
+ nir_alu_instr *src_alu = nir_instr_as_alu(src_instr);
+
+ /* ALU operations with output_size == 0 should be scalarized. We
+ * will also see a bunch of vecN operations from scalarizing ALU
+ * operations and, since they can easily be copy-propagated, they
+ * are ok too.
+ */
+ return nir_op_infos[src_alu->op].output_size == 0 ||
+ src_alu->op == nir_op_vec2 ||
+ src_alu->op == nir_op_vec3 ||
+ src_alu->op == nir_op_vec4;
+ }
+
+ case nir_instr_type_phi:
+ /* A phi is scalarizable if we're going to lower it */
+ return should_lower_phi(nir_instr_as_phi(src_instr), state);
+
+ case nir_instr_type_load_const:
+ /* These are trivially scalarizable */
+ return true;
+
+ case nir_instr_type_intrinsic: {
+ nir_intrinsic_instr *src_intrin = nir_instr_as_intrinsic(src_instr);
+
+ switch (src_intrin->intrinsic) {
+ case nir_intrinsic_load_var:
+ return src_intrin->variables[0]->var->data.mode == nir_var_shader_in ||
+ src_intrin->variables[0]->var->data.mode == nir_var_uniform;
+
+ case nir_intrinsic_interp_var_at_centroid:
+ case nir_intrinsic_interp_var_at_sample:
+ case nir_intrinsic_interp_var_at_offset:
+ case nir_intrinsic_load_uniform:
+ case nir_intrinsic_load_uniform_indirect:
+ case nir_intrinsic_load_ubo:
+ case nir_intrinsic_load_ubo_indirect:
+ case nir_intrinsic_load_input:
+ case nir_intrinsic_load_input_indirect:
+ return true;
+ default:
+ break;
+ }
+ }
+
+ default:
+ /* We can't scalarize this type of instruction */
+ return false;
+ }
+}
+
+/**
+ * Determines if the given phi node should be lowered. The only phi nodes
+ * we will scalarize at the moment are those where all of the sources are
+ * scalarizable.
+ *
+ * The reason for this comes down to coalescing. Since phi sources can't
+ * swizzle, swizzles on phis have to be resolved by inserting a mov right
+ * before the phi. The choice then becomes between movs to pick off
+ * components for a scalar phi or potentially movs to recombine components
+ * for a vector phi. The problem is that the movs generated to pick off
+ * the components are almost uncoalescable. We can't coalesce them in NIR
+ * because we need them to pick off components and we can't coalesce them
+ * in the backend because the source register is a vector and the
+ * destination is a scalar that may be used at other places in the program.
+ * On the other hand, if we have a bunch of scalars going into a vector
+ * phi, the situation is much better. In this case, if the SSA def is
+ * generated in the predecessor block to the corresponding phi source, the
+ * backend code will be an ALU op into a temporary and then a mov into the
+ * given vector component; this move can almost certainly be coalesced
+ * away.
+ */
+static bool
+should_lower_phi(nir_phi_instr *phi, struct lower_phis_to_scalar_state *state)
+{
+ /* Already scalar */
+ if (phi->dest.ssa.num_components == 1)
+ return false;
+
+ struct hash_entry *entry = _mesa_hash_table_search(state->phi_table, phi);
+ if (entry)
+ return entry->data != NULL;
+
+ /* Insert an entry and mark it as scalarizable for now. That way
+ * we don't recurse forever and a cycle in the dependence graph
+ * won't automatically make us fail to scalarize.
+ */
+ entry = _mesa_hash_table_insert(state->phi_table, phi, (void *)(intptr_t)1);
+
+ bool scalarizable = true;
+
+ nir_foreach_phi_src(phi, src) {
+ scalarizable = is_phi_src_scalarizable(src, state);
+ if (!scalarizable)
+ break;
+ }
+
+ entry->data = (void *)(intptr_t)scalarizable;
+
+ return scalarizable;
+}
+
+static bool
+lower_phis_to_scalar_block(nir_block *block, void *void_state)
+{
+ struct lower_phis_to_scalar_state *state = void_state;
+
+ /* Find the last phi node in the block */
+ nir_phi_instr *last_phi = NULL;
+ nir_foreach_instr(block, instr) {
+ if (instr->type != nir_instr_type_phi)
+ break;
+
+ last_phi = nir_instr_as_phi(instr);
+ }
+
+ /* We have to handle the phi nodes in their own pass due to the way
+ * we're modifying the linked list of instructions.
+ */
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type != nir_instr_type_phi)
+ break;
+
+ nir_phi_instr *phi = nir_instr_as_phi(instr);
+
+ if (!should_lower_phi(phi, state))
+ continue;
+
+ /* Create a vecN operation to combine the results. Most of these
+ * will be redundant, but copy propagation should clean them up for
+ * us. No need to add the complexity here.
+ */
+ nir_op vec_op;
+ switch (phi->dest.ssa.num_components) {
+ case 2: vec_op = nir_op_vec2; break;
+ case 3: vec_op = nir_op_vec3; break;
+ case 4: vec_op = nir_op_vec4; break;
+ default: unreachable("Invalid number of components");
+ }
+
+ nir_alu_instr *vec = nir_alu_instr_create(state->mem_ctx, vec_op);
+ nir_ssa_dest_init(&vec->instr, &vec->dest.dest,
+ phi->dest.ssa.num_components, NULL);
+ vec->dest.write_mask = (1 << phi->dest.ssa.num_components) - 1;
+
+ for (unsigned i = 0; i < phi->dest.ssa.num_components; i++) {
+ nir_phi_instr *new_phi = nir_phi_instr_create(state->mem_ctx);
+ nir_ssa_dest_init(&new_phi->instr, &new_phi->dest, 1, NULL);
+
+ vec->src[i].src = nir_src_for_ssa(&new_phi->dest.ssa);
+
+ nir_foreach_phi_src(phi, src) {
+ /* We need to insert a mov to grab the i'th component of src */
+ nir_alu_instr *mov = nir_alu_instr_create(state->mem_ctx,
+ nir_op_imov);
+ nir_ssa_dest_init(&mov->instr, &mov->dest.dest, 1, NULL);
+ mov->dest.write_mask = 1;
+ nir_src_copy(&mov->src[0].src, &src->src, state->mem_ctx);
+ mov->src[0].swizzle[0] = i;
+
+ /* Insert at the end of the predecessor but before the jump */
+ nir_instr *pred_last_instr = nir_block_last_instr(src->pred);
+ if (pred_last_instr && pred_last_instr->type == nir_instr_type_jump)
+ nir_instr_insert_before(pred_last_instr, &mov->instr);
+ else
+ nir_instr_insert_after_block(src->pred, &mov->instr);
+
+ nir_phi_src *new_src = ralloc(state->mem_ctx, nir_phi_src);
+ new_src->pred = src->pred;
+ new_src->src = nir_src_for_ssa(&mov->dest.dest.ssa);
+
+ exec_list_push_tail(&new_phi->srcs, &new_src->node);
+ }
+
+ nir_instr_insert_before(&phi->instr, &new_phi->instr);
+ }
+
+ nir_instr_insert_after(&last_phi->instr, &vec->instr);
+
+ nir_ssa_def_rewrite_uses(&phi->dest.ssa,
+ nir_src_for_ssa(&vec->dest.dest.ssa),
+ state->mem_ctx);
+
+ ralloc_steal(state->dead_ctx, phi);
+ nir_instr_remove(&phi->instr);
+
+ /* We're using the safe iterator and inserting all the newly
+ * scalarized phi nodes before their non-scalarized version so that's
+ * ok. However, we are also inserting vec operations after all of
+ * the last phi node so once we get here, we can't trust even the
+ * safe iterator to stop properly. We have to break manually.
+ */
+ if (instr == &last_phi->instr)
+ break;
+ }
+
+ return true;
+}
+
+static void
+lower_phis_to_scalar_impl(nir_function_impl *impl)
+{
+ struct lower_phis_to_scalar_state state;
+
+ state.mem_ctx = ralloc_parent(impl);
+ state.dead_ctx = ralloc_context(NULL);
+ state.phi_table = _mesa_hash_table_create(state.dead_ctx, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+
+ nir_foreach_block(impl, lower_phis_to_scalar_block, &state);
+
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+
+ ralloc_free(state.dead_ctx);
+}
+
+/** A pass that lowers vector phi nodes to scalar
+ *
+ * This pass loops through the blocks and lowers looks for vector phi nodes
+ * it can lower to scalar phi nodes. Not all phi nodes are lowered. For
+ * instance, if one of the sources is a non-scalarizable vector, then we
+ * don't bother lowering because that would generate hard-to-coalesce movs.
+ */
+void
+nir_lower_phis_to_scalar(nir_shader *shader)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ lower_phis_to_scalar_impl(overload->impl);
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_lower_samplers.cpp b/mesalib/src/glsl/nir/nir_lower_samplers.cpp
new file mode 100644
index 000000000..3015dbd09
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_lower_samplers.cpp
@@ -0,0 +1,184 @@
+/*
+ * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "nir.h"
+#include "../program.h"
+#include "program/hash_table.h"
+#include "ir_uniform.h"
+
+extern "C" {
+#include "main/compiler.h"
+#include "main/mtypes.h"
+#include "program/prog_parameter.h"
+#include "program/program.h"
+}
+
+static unsigned
+get_sampler_index(struct gl_shader_program *shader_program, const char *name,
+ const struct gl_program *prog)
+{
+ GLuint shader = _mesa_program_enum_to_shader_stage(prog->Target);
+
+ unsigned location;
+ if (!shader_program->UniformHash->get(location, name)) {
+ linker_error(shader_program,
+ "failed to find sampler named %s.\n", name);
+ return 0;
+ }
+
+ if (!shader_program->UniformStorage[location].sampler[shader].active) {
+ assert(0 && "cannot return a sampler");
+ linker_error(shader_program,
+ "cannot return a sampler named %s, because it is not "
+ "used in this shader stage. This is a driver bug.\n",
+ name);
+ return 0;
+ }
+
+ return shader_program->UniformStorage[location].sampler[shader].index;
+}
+
+static void
+lower_sampler(nir_tex_instr *instr, struct gl_shader_program *shader_program,
+ const struct gl_program *prog, void *mem_ctx)
+{
+ if (instr->sampler == NULL)
+ return;
+
+ /* Get the name and the offset */
+ instr->sampler_index = 0;
+ char *name = ralloc_strdup(mem_ctx, instr->sampler->var->name);
+
+ for (nir_deref *deref = &instr->sampler->deref;
+ deref->child; deref = deref->child) {
+ switch (deref->child->deref_type) {
+ case nir_deref_type_array: {
+ nir_deref_array *deref_array = nir_deref_as_array(deref->child);
+
+ /* XXX: We're assuming here that the indirect is the last array
+ * thing we have. This should be ok for now as we don't support
+ * arrays_of_arrays yet.
+ */
+
+ instr->sampler_index *= glsl_get_length(deref->type);
+ switch (deref_array->deref_array_type) {
+ case nir_deref_array_type_direct:
+ instr->sampler_index += deref_array->base_offset;
+ if (deref_array->deref.child)
+ ralloc_asprintf_append(&name, "[%u]", deref_array->base_offset);
+ break;
+ case nir_deref_array_type_indirect: {
+ instr->src = reralloc(mem_ctx, instr->src, nir_tex_src,
+ instr->num_srcs + 1);
+ memset(&instr->src[instr->num_srcs], 0, sizeof *instr->src);
+ instr->src[instr->num_srcs].src_type = nir_tex_src_sampler_offset;
+ instr->num_srcs++;
+
+ nir_instr_rewrite_src(&instr->instr,
+ &instr->src[instr->num_srcs - 1].src,
+ deref_array->indirect);
+
+ instr->sampler_array_size = glsl_get_length(deref->type);
+
+ nir_src empty;
+ memset(&empty, 0, sizeof empty);
+ nir_instr_rewrite_src(&instr->instr, &deref_array->indirect, empty);
+
+ if (deref_array->deref.child)
+ ralloc_strcat(&name, "[0]");
+ break;
+ }
+
+ case nir_deref_array_type_wildcard:
+ unreachable("Cannot copy samplers");
+ default:
+ unreachable("Invalid deref array type");
+ }
+ break;
+ }
+
+ case nir_deref_type_struct: {
+ nir_deref_struct *deref_struct = nir_deref_as_struct(deref->child);
+ const char *field = glsl_get_struct_elem_name(deref->type,
+ deref_struct->index);
+ ralloc_asprintf_append(&name, ".%s", field);
+ break;
+ }
+
+ default:
+ unreachable("Invalid deref type");
+ break;
+ }
+ }
+
+ instr->sampler_index += get_sampler_index(shader_program, name, prog);
+
+ instr->sampler = NULL;
+}
+
+typedef struct {
+ void *mem_ctx;
+ struct gl_shader_program *shader_program;
+ struct gl_program *prog;
+} lower_state;
+
+static bool
+lower_block_cb(nir_block *block, void *_state)
+{
+ lower_state *state = (lower_state *) _state;
+
+ nir_foreach_instr(block, instr) {
+ if (instr->type == nir_instr_type_tex) {
+ nir_tex_instr *tex_instr = nir_instr_as_tex(instr);
+ lower_sampler(tex_instr, state->shader_program, state->prog,
+ state->mem_ctx);
+ }
+ }
+
+ return true;
+}
+
+static void
+lower_impl(nir_function_impl *impl, struct gl_shader_program *shader_program,
+ struct gl_program *prog)
+{
+ lower_state state;
+
+ state.mem_ctx = ralloc_parent(impl);
+ state.shader_program = shader_program;
+ state.prog = prog;
+
+ nir_foreach_block(impl, lower_block_cb, &state);
+}
+
+extern "C" void
+nir_lower_samplers(nir_shader *shader, struct gl_shader_program *shader_program,
+ struct gl_program *prog)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ lower_impl(overload->impl, shader_program, prog);
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_lower_system_values.c b/mesalib/src/glsl/nir/nir_lower_system_values.c
new file mode 100644
index 000000000..328d4f1ab
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_lower_system_values.c
@@ -0,0 +1,117 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir.h"
+#include "main/mtypes.h"
+
+static void
+convert_instr(nir_intrinsic_instr *instr)
+{
+ if (instr->intrinsic != nir_intrinsic_load_var)
+ return;
+
+ nir_variable *var = instr->variables[0]->var;
+ if (var->data.mode != nir_var_system_value)
+ return;
+
+ void *mem_ctx = ralloc_parent(instr);
+
+ nir_intrinsic_op op;
+
+ switch (var->data.location) {
+ case SYSTEM_VALUE_FRONT_FACE:
+ op = nir_intrinsic_load_front_face;
+ break;
+ case SYSTEM_VALUE_VERTEX_ID:
+ op = nir_intrinsic_load_vertex_id;
+ break;
+ case SYSTEM_VALUE_INSTANCE_ID:
+ op = nir_intrinsic_load_instance_id;
+ break;
+ case SYSTEM_VALUE_SAMPLE_ID:
+ op = nir_intrinsic_load_sample_id;
+ break;
+ case SYSTEM_VALUE_SAMPLE_POS:
+ op = nir_intrinsic_load_sample_pos;
+ break;
+ case SYSTEM_VALUE_SAMPLE_MASK_IN:
+ op = nir_intrinsic_load_sample_mask_in;
+ break;
+ case SYSTEM_VALUE_INVOCATION_ID:
+ op = nir_intrinsic_load_invocation_id;
+ break;
+ default:
+ unreachable("not reached");
+ }
+
+ nir_intrinsic_instr *new_instr = nir_intrinsic_instr_create(mem_ctx, op);
+
+ if (instr->dest.is_ssa) {
+ nir_ssa_dest_init(&new_instr->instr, &new_instr->dest,
+ instr->dest.ssa.num_components, NULL);
+ nir_ssa_def_rewrite_uses(&instr->dest.ssa,
+ nir_src_for_ssa(&new_instr->dest.ssa),
+ mem_ctx);
+ } else {
+ nir_dest_copy(&new_instr->dest, &instr->dest, mem_ctx);
+ }
+
+ nir_instr_insert_before(&instr->instr, &new_instr->instr);
+ nir_instr_remove(&instr->instr);
+}
+
+static bool
+convert_block(nir_block *block, void *state)
+{
+ (void) state;
+
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type == nir_instr_type_intrinsic)
+ convert_instr(nir_instr_as_intrinsic(instr));
+ }
+
+ return true;
+}
+
+static void
+convert_impl(nir_function_impl *impl)
+{
+ nir_foreach_block(impl, convert_block, NULL);
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+}
+
+void
+nir_lower_system_values(nir_shader *shader)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ convert_impl(overload->impl);
+ }
+
+ exec_list_make_empty(&shader->system_values);
+}
diff --git a/mesalib/src/glsl/nir/nir_lower_to_source_mods.c b/mesalib/src/glsl/nir/nir_lower_to_source_mods.c
new file mode 100644
index 000000000..d6bf77f17
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_lower_to_source_mods.c
@@ -0,0 +1,185 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir.h"
+
+/*
+ * This pass lowers the neg, abs, and sat operations to source modifiers on
+ * ALU operations to make things nicer for the backend. It's just much
+ * easier to not have them when we're doing optimizations.
+ */
+
+static bool
+nir_lower_to_source_mods_block(nir_block *block, void *state)
+{
+ nir_foreach_instr(block, instr) {
+ if (instr->type != nir_instr_type_alu)
+ continue;
+
+ nir_alu_instr *alu = nir_instr_as_alu(instr);
+
+ for (unsigned i = 0; i < nir_op_infos[alu->op].num_inputs; i++) {
+ if (!alu->src[i].src.is_ssa)
+ continue;
+
+ if (alu->src[i].src.ssa->parent_instr->type != nir_instr_type_alu)
+ continue;
+
+ nir_alu_instr *parent = nir_instr_as_alu(alu->src[i].src.ssa->parent_instr);
+
+ if (parent->dest.saturate)
+ continue;
+
+ switch (nir_op_infos[alu->op].input_types[i]) {
+ case nir_type_float:
+ if (parent->op != nir_op_fmov)
+ continue;
+ break;
+ case nir_type_int:
+ if (parent->op != nir_op_imov)
+ continue;
+ break;
+ default:
+ continue;
+ }
+
+ nir_instr_rewrite_src(instr, &alu->src[i].src, parent->src[0].src);
+ if (alu->src[i].abs) {
+ /* abs trumps both neg and abs, do nothing */
+ } else {
+ alu->src[i].negate = (alu->src[i].negate != parent->src[0].negate);
+ alu->src[i].abs |= parent->src[0].abs;
+ }
+
+ for (int j = 0; j < 4; ++j) {
+ if (!nir_alu_instr_channel_used(alu, i, j))
+ continue;
+ alu->src[i].swizzle[j] = parent->src[0].swizzle[alu->src[i].swizzle[j]];
+ }
+
+ if (parent->dest.dest.ssa.uses->entries == 0 &&
+ parent->dest.dest.ssa.if_uses->entries == 0)
+ nir_instr_remove(&parent->instr);
+ }
+
+ switch (alu->op) {
+ case nir_op_fsat:
+ alu->op = nir_op_fmov;
+ alu->dest.saturate = true;
+ break;
+ case nir_op_ineg:
+ alu->op = nir_op_imov;
+ alu->src[0].negate = !alu->src[0].negate;
+ break;
+ case nir_op_fneg:
+ alu->op = nir_op_fmov;
+ alu->src[0].negate = !alu->src[0].negate;
+ break;
+ case nir_op_iabs:
+ alu->op = nir_op_imov;
+ alu->src[0].abs = true;
+ alu->src[0].negate = false;
+ break;
+ case nir_op_fabs:
+ alu->op = nir_op_fmov;
+ alu->src[0].abs = true;
+ alu->src[0].negate = false;
+ break;
+ default:
+ break;
+ }
+
+ /* We've covered sources. Now we're going to try and saturate the
+ * destination if we can.
+ */
+
+ if (!alu->dest.dest.is_ssa)
+ continue;
+
+ /* We can only saturate float destinations */
+ if (nir_op_infos[alu->op].output_type != nir_type_float)
+ continue;
+
+ if (alu->dest.dest.ssa.if_uses->entries != 0)
+ continue;
+
+ bool all_children_are_sat = true;
+ struct set_entry *entry;
+ set_foreach(alu->dest.dest.ssa.uses, entry) {
+ const nir_instr *child = entry->key;
+ if (child->type != nir_instr_type_alu) {
+ all_children_are_sat = false;
+ continue;
+ }
+
+ nir_alu_instr *child_alu = nir_instr_as_alu(child);
+ if (child_alu->src[0].negate || child_alu->src[0].abs) {
+ all_children_are_sat = false;
+ continue;
+ }
+
+ if (child_alu->op != nir_op_fsat &&
+ !(child_alu->op == nir_op_fmov && child_alu->dest.saturate)) {
+ all_children_are_sat = false;
+ continue;
+ }
+ }
+
+ if (!all_children_are_sat)
+ continue;
+
+ alu->dest.saturate = true;
+
+ set_foreach(alu->dest.dest.ssa.uses, entry) {
+ nir_alu_instr *child_alu = nir_instr_as_alu((nir_instr *)entry->key);
+ child_alu->op = nir_op_fmov;
+ child_alu->dest.saturate = false;
+ /* We could propagate the dest of our instruction to the
+ * destinations of the uses here. However, one quick round of
+ * copy propagation will clean that all up and then we don't have
+ * the complexity.
+ */
+ }
+ }
+
+ return true;
+}
+
+static void
+nir_lower_to_source_mods_impl(nir_function_impl *impl)
+{
+ nir_foreach_block(impl, nir_lower_to_source_mods_block, NULL);
+}
+
+void
+nir_lower_to_source_mods(nir_shader *shader)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ nir_lower_to_source_mods_impl(overload->impl);
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_lower_var_copies.c b/mesalib/src/glsl/nir/nir_lower_var_copies.c
new file mode 100644
index 000000000..85ebb281c
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_lower_var_copies.c
@@ -0,0 +1,222 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir.h"
+#include "nir_types.h"
+
+/*
+ * Lowers all copy intrinsics to sequences of load/store intrinsics.
+ */
+
+/* Walks down the deref chain and returns the next deref in the chain whose
+ * child is a wildcard. In other words, given the chain a[1].foo[*].bar,
+ * this function will return the deref to foo. Calling it a second time
+ * with the [*].bar, it will return NULL.
+ */
+static nir_deref *
+deref_next_wildcard_parent(nir_deref *deref)
+{
+ for (nir_deref *tail = deref; tail->child; tail = tail->child) {
+ if (tail->child->deref_type != nir_deref_type_array)
+ continue;
+
+ nir_deref_array *arr = nir_deref_as_array(tail->child);
+
+ if (arr->deref_array_type == nir_deref_array_type_wildcard)
+ return tail;
+ }
+
+ return NULL;
+}
+
+/* Returns the last deref in the chain.
+ */
+static nir_deref *
+get_deref_tail(nir_deref *deref)
+{
+ while (deref->child)
+ deref = deref->child;
+
+ return deref;
+}
+
+static int
+type_get_length(const struct glsl_type *type)
+{
+ switch (glsl_get_base_type(type)) {
+ case GLSL_TYPE_STRUCT:
+ case GLSL_TYPE_ARRAY:
+ return glsl_get_length(type);
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_BOOL:
+ if (glsl_type_is_matrix(type))
+ return glsl_get_matrix_columns(type);
+ else
+ return glsl_get_vector_elements(type);
+ default:
+ unreachable("Invalid deref base type");
+ }
+}
+
+/* This function recursively walks the given deref chain and replaces the
+ * given copy instruction with an equivalent sequence load/store
+ * operations.
+ *
+ * @copy_instr The copy instruction to replace; new instructions will be
+ * inserted before this one
+ *
+ * @dest_head The head of the destination variable deref chain
+ *
+ * @src_head The head of the source variable deref chain
+ *
+ * @dest_tail The current tail of the destination variable deref chain;
+ * this is used for recursion and external callers of this
+ * function should call it with tail == head
+ *
+ * @src_tail The current tail of the source variable deref chain;
+ * this is used for recursion and external callers of this
+ * function should call it with tail == head
+ *
+ * @state The current variable lowering state
+ */
+static void
+emit_copy_load_store(nir_intrinsic_instr *copy_instr,
+ nir_deref_var *dest_head, nir_deref_var *src_head,
+ nir_deref *dest_tail, nir_deref *src_tail, void *mem_ctx)
+{
+ /* Find the next pair of wildcards */
+ nir_deref *src_arr_parent = deref_next_wildcard_parent(src_tail);
+ nir_deref *dest_arr_parent = deref_next_wildcard_parent(dest_tail);
+
+ if (src_arr_parent || dest_arr_parent) {
+ /* Wildcards had better come in matched pairs */
+ assert(dest_arr_parent && dest_arr_parent);
+
+ nir_deref_array *src_arr = nir_deref_as_array(src_arr_parent->child);
+ nir_deref_array *dest_arr = nir_deref_as_array(dest_arr_parent->child);
+
+ unsigned length = type_get_length(src_arr_parent->type);
+ /* The wildcards should represent the same number of elements */
+ assert(length == type_get_length(dest_arr_parent->type));
+ assert(length > 0);
+
+ /* Walk over all of the elements that this wildcard refers to and
+ * call emit_copy_load_store on each one of them */
+ src_arr->deref_array_type = nir_deref_array_type_direct;
+ dest_arr->deref_array_type = nir_deref_array_type_direct;
+ for (unsigned i = 0; i < length; i++) {
+ src_arr->base_offset = i;
+ dest_arr->base_offset = i;
+ emit_copy_load_store(copy_instr, dest_head, src_head,
+ &dest_arr->deref, &src_arr->deref, mem_ctx);
+ }
+ src_arr->deref_array_type = nir_deref_array_type_wildcard;
+ dest_arr->deref_array_type = nir_deref_array_type_wildcard;
+ } else {
+ /* In this case, we have no wildcards anymore, so all we have to do
+ * is just emit the load and store operations. */
+ src_tail = get_deref_tail(src_tail);
+ dest_tail = get_deref_tail(dest_tail);
+
+ assert(src_tail->type == dest_tail->type);
+
+ unsigned num_components = glsl_get_vector_elements(src_tail->type);
+
+ nir_deref *src_deref = nir_copy_deref(mem_ctx, &src_head->deref);
+ nir_deref *dest_deref = nir_copy_deref(mem_ctx, &dest_head->deref);
+
+ nir_intrinsic_instr *load =
+ nir_intrinsic_instr_create(mem_ctx, nir_intrinsic_load_var);
+ load->num_components = num_components;
+ load->variables[0] = nir_deref_as_var(src_deref);
+ nir_ssa_dest_init(&load->instr, &load->dest, num_components, NULL);
+
+ nir_instr_insert_before(©_instr->instr, &load->instr);
+
+ nir_intrinsic_instr *store =
+ nir_intrinsic_instr_create(mem_ctx, nir_intrinsic_store_var);
+ store->num_components = num_components;
+ store->variables[0] = nir_deref_as_var(dest_deref);
+ store->src[0].is_ssa = true;
+ store->src[0].ssa = &load->dest.ssa;
+
+ nir_instr_insert_before(©_instr->instr, &store->instr);
+ }
+}
+
+/* Lowers a copy instruction to a sequence of load/store instructions
+ *
+ * The new instructions are placed before the copy instruction in the IR.
+ */
+void
+nir_lower_var_copy_instr(nir_intrinsic_instr *copy, void *mem_ctx)
+{
+ assert(copy->intrinsic == nir_intrinsic_copy_var);
+ emit_copy_load_store(copy, copy->variables[0], copy->variables[1],
+ ©->variables[0]->deref,
+ ©->variables[1]->deref, mem_ctx);
+}
+
+static bool
+lower_var_copies_block(nir_block *block, void *mem_ctx)
+{
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *copy = nir_instr_as_intrinsic(instr);
+ if (copy->intrinsic != nir_intrinsic_copy_var)
+ continue;
+
+ nir_lower_var_copy_instr(copy, mem_ctx);
+
+ nir_instr_remove(©->instr);
+ ralloc_free(copy);
+ }
+
+ return true;
+}
+
+static void
+lower_var_copies_impl(nir_function_impl *impl)
+{
+ nir_foreach_block(impl, lower_var_copies_block, ralloc_parent(impl));
+}
+
+/* Lowers every copy_var instruction in the program to a sequence of
+ * load/store instructions.
+ */
+void
+nir_lower_var_copies(nir_shader *shader)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ lower_var_copies_impl(overload->impl);
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_lower_vars_to_ssa.c b/mesalib/src/glsl/nir/nir_lower_vars_to_ssa.c
new file mode 100644
index 000000000..8af753029
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_lower_vars_to_ssa.c
@@ -0,0 +1,1102 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir.h"
+
+struct deref_node {
+ struct deref_node *parent;
+ const struct glsl_type *type;
+
+ bool lower_to_ssa;
+
+ struct set *loads;
+ struct set *stores;
+ struct set *copies;
+
+ nir_ssa_def **def_stack;
+ nir_ssa_def **def_stack_tail;
+
+ struct deref_node *wildcard;
+ struct deref_node *indirect;
+ struct deref_node *children[0];
+};
+
+struct lower_variables_state {
+ void *mem_ctx;
+ void *dead_ctx;
+ nir_function_impl *impl;
+
+ /* A hash table mapping variables to deref_node data */
+ struct hash_table *deref_var_nodes;
+
+ /* A hash table mapping fully-qualified direct dereferences, i.e.
+ * dereferences with no indirect or wildcard array dereferences, to
+ * deref_node data.
+ *
+ * At the moment, we only lower loads, stores, and copies that can be
+ * trivially lowered to loads and stores, i.e. copies with no indirects
+ * and no wildcards. If a part of a variable that is being loaded from
+ * and/or stored into is also involved in a copy operation with
+ * wildcards, then we lower that copy operation to loads and stores, but
+ * otherwise we leave copies with wildcards alone. Since the only derefs
+ * used in these loads, stores, and trivial copies are ones with no
+ * wildcards and no indirects, these are precisely the derefs that we
+ * can actually consider lowering.
+ */
+ struct hash_table *direct_deref_nodes;
+
+ /* Controls whether get_deref_node will add variables to the
+ * direct_deref_nodes table. This is turned on when we are initially
+ * scanning for load/store instructions. It is then turned off so we
+ * don't accidentally change the direct_deref_nodes table while we're
+ * iterating throug it.
+ */
+ bool add_to_direct_deref_nodes;
+
+ /* A hash table mapping phi nodes to deref_state data */
+ struct hash_table *phi_table;
+};
+
+/* The following two functions implement a hash and equality check for
+ * variable dreferences. When the hash or equality function encounters an
+ * array, all indirects are treated as equal and are never equal to a
+ * direct dereference or a wildcard.
+ */
+static uint32_t
+hash_deref(const void *void_deref)
+{
+ uint32_t hash = _mesa_fnv32_1a_offset_bias;
+
+ const nir_deref_var *deref_var = void_deref;
+ hash = _mesa_fnv32_1a_accumulate(hash, deref_var->var);
+
+ for (const nir_deref *deref = deref_var->deref.child;
+ deref; deref = deref->child) {
+ switch (deref->deref_type) {
+ case nir_deref_type_array: {
+ nir_deref_array *deref_array = nir_deref_as_array(deref);
+
+ hash = _mesa_fnv32_1a_accumulate(hash, deref_array->deref_array_type);
+
+ if (deref_array->deref_array_type == nir_deref_array_type_direct)
+ hash = _mesa_fnv32_1a_accumulate(hash, deref_array->base_offset);
+ break;
+ }
+ case nir_deref_type_struct: {
+ nir_deref_struct *deref_struct = nir_deref_as_struct(deref);
+ hash = _mesa_fnv32_1a_accumulate(hash, deref_struct->index);
+ break;
+ }
+ default:
+ assert("Invalid deref chain");
+ }
+ }
+
+ return hash;
+}
+
+static bool
+derefs_equal(const void *void_a, const void *void_b)
+{
+ const nir_deref_var *a_var = void_a;
+ const nir_deref_var *b_var = void_b;
+
+ if (a_var->var != b_var->var)
+ return false;
+
+ for (const nir_deref *a = a_var->deref.child, *b = b_var->deref.child;
+ a != NULL; a = a->child, b = b->child) {
+ if (a->deref_type != b->deref_type)
+ return false;
+
+ switch (a->deref_type) {
+ case nir_deref_type_array: {
+ nir_deref_array *a_arr = nir_deref_as_array(a);
+ nir_deref_array *b_arr = nir_deref_as_array(b);
+
+ if (a_arr->deref_array_type != b_arr->deref_array_type)
+ return false;
+
+ if (a_arr->deref_array_type == nir_deref_array_type_direct &&
+ a_arr->base_offset != b_arr->base_offset)
+ return false;
+ break;
+ }
+ case nir_deref_type_struct:
+ if (nir_deref_as_struct(a)->index != nir_deref_as_struct(b)->index)
+ return false;
+ break;
+ default:
+ assert("Invalid deref chain");
+ return false;
+ }
+
+ assert((a->child == NULL) == (b->child == NULL));
+ if((a->child == NULL) != (b->child == NULL))
+ return false;
+ }
+
+ return true;
+}
+
+static int
+type_get_length(const struct glsl_type *type)
+{
+ switch (glsl_get_base_type(type)) {
+ case GLSL_TYPE_STRUCT:
+ case GLSL_TYPE_ARRAY:
+ return glsl_get_length(type);
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_BOOL:
+ if (glsl_type_is_matrix(type))
+ return glsl_get_matrix_columns(type);
+ else
+ return glsl_get_vector_elements(type);
+ default:
+ unreachable("Invalid deref base type");
+ }
+}
+
+static struct deref_node *
+deref_node_create(struct deref_node *parent,
+ const struct glsl_type *type, void *mem_ctx)
+{
+ size_t size = sizeof(struct deref_node) +
+ type_get_length(type) * sizeof(struct deref_node *);
+
+ struct deref_node *node = rzalloc_size(mem_ctx, size);
+ node->type = type;
+ node->parent = parent;
+
+ return node;
+}
+
+/* Returns the deref node associated with the given variable. This will be
+ * the root of the tree representing all of the derefs of the given variable.
+ */
+static struct deref_node *
+get_deref_node_for_var(nir_variable *var, struct lower_variables_state *state)
+{
+ struct deref_node *node;
+
+ struct hash_entry *var_entry =
+ _mesa_hash_table_search(state->deref_var_nodes, var);
+
+ if (var_entry) {
+ return var_entry->data;
+ } else {
+ node = deref_node_create(NULL, var->type, state->dead_ctx);
+ _mesa_hash_table_insert(state->deref_var_nodes, var, node);
+ return node;
+ }
+}
+
+/* Gets the deref_node for the given deref chain and creates it if it
+ * doesn't yet exist. If the deref is fully-qualified and direct and
+ * state->add_to_direct_deref_nodes is true, it will be added to the hash
+ * table of of fully-qualified direct derefs.
+ */
+static struct deref_node *
+get_deref_node(nir_deref_var *deref, struct lower_variables_state *state)
+{
+ bool is_direct = true;
+
+ /* Start at the base of the chain. */
+ struct deref_node *node = get_deref_node_for_var(deref->var, state);
+ assert(deref->deref.type == node->type);
+
+ for (nir_deref *tail = deref->deref.child; tail; tail = tail->child) {
+ switch (tail->deref_type) {
+ case nir_deref_type_struct: {
+ nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
+
+ assert(deref_struct->index < type_get_length(node->type));
+
+ if (node->children[deref_struct->index] == NULL)
+ node->children[deref_struct->index] =
+ deref_node_create(node, tail->type, state->dead_ctx);
+
+ node = node->children[deref_struct->index];
+ break;
+ }
+
+ case nir_deref_type_array: {
+ nir_deref_array *arr = nir_deref_as_array(tail);
+
+ switch (arr->deref_array_type) {
+ case nir_deref_array_type_direct:
+ /* This is possible if a loop unrolls and generates an
+ * out-of-bounds offset. We need to handle this at least
+ * somewhat gracefully.
+ */
+ if (arr->base_offset >= type_get_length(node->type))
+ return NULL;
+
+ if (node->children[arr->base_offset] == NULL)
+ node->children[arr->base_offset] =
+ deref_node_create(node, tail->type, state->dead_ctx);
+
+ node = node->children[arr->base_offset];
+ break;
+
+ case nir_deref_array_type_indirect:
+ if (node->indirect == NULL)
+ node->indirect = deref_node_create(node, tail->type,
+ state->dead_ctx);
+
+ node = node->indirect;
+ is_direct = false;
+ break;
+
+ case nir_deref_array_type_wildcard:
+ if (node->wildcard == NULL)
+ node->wildcard = deref_node_create(node, tail->type,
+ state->dead_ctx);
+
+ node = node->wildcard;
+ is_direct = false;
+ break;
+
+ default:
+ unreachable("Invalid array deref type");
+ }
+ break;
+ }
+ default:
+ unreachable("Invalid deref type");
+ }
+ }
+
+ assert(node);
+
+ if (is_direct && state->add_to_direct_deref_nodes)
+ _mesa_hash_table_insert(state->direct_deref_nodes, deref, node);
+
+ return node;
+}
+
+/* \sa foreach_deref_node_match */
+static bool
+foreach_deref_node_worker(struct deref_node *node, nir_deref *deref,
+ bool (* cb)(struct deref_node *node,
+ struct lower_variables_state *state),
+ struct lower_variables_state *state)
+{
+ if (deref->child == NULL) {
+ return cb(node, state);
+ } else {
+ switch (deref->child->deref_type) {
+ case nir_deref_type_array: {
+ nir_deref_array *arr = nir_deref_as_array(deref->child);
+ assert(arr->deref_array_type == nir_deref_array_type_direct);
+ if (node->children[arr->base_offset] &&
+ !foreach_deref_node_worker(node->children[arr->base_offset],
+ deref->child, cb, state))
+ return false;
+
+ if (node->wildcard &&
+ !foreach_deref_node_worker(node->wildcard,
+ deref->child, cb, state))
+ return false;
+
+ return true;
+ }
+
+ case nir_deref_type_struct: {
+ nir_deref_struct *str = nir_deref_as_struct(deref->child);
+ return foreach_deref_node_worker(node->children[str->index],
+ deref->child, cb, state);
+ }
+
+ default:
+ unreachable("Invalid deref child type");
+ }
+ }
+}
+
+/* Walks over every "matching" deref_node and calls the callback. A node
+ * is considered to "match" if either refers to that deref or matches up t
+ * a wildcard. In other words, the following would match a[6].foo[3].bar:
+ *
+ * a[6].foo[3].bar
+ * a[*].foo[3].bar
+ * a[6].foo[*].bar
+ * a[*].foo[*].bar
+ *
+ * The given deref must be a full-length and fully qualified (no wildcards
+ * or indirects) deref chain.
+ */
+static bool
+foreach_deref_node_match(nir_deref_var *deref,
+ bool (* cb)(struct deref_node *node,
+ struct lower_variables_state *state),
+ struct lower_variables_state *state)
+{
+ nir_deref_var var_deref = *deref;
+ var_deref.deref.child = NULL;
+ struct deref_node *node = get_deref_node(&var_deref, state);
+
+ if (node == NULL)
+ return false;
+
+ return foreach_deref_node_worker(node, &deref->deref, cb, state);
+}
+
+/* \sa deref_may_be_aliased */
+static bool
+deref_may_be_aliased_node(struct deref_node *node, nir_deref *deref,
+ struct lower_variables_state *state)
+{
+ if (deref->child == NULL) {
+ return false;
+ } else {
+ switch (deref->child->deref_type) {
+ case nir_deref_type_array: {
+ nir_deref_array *arr = nir_deref_as_array(deref->child);
+ if (arr->deref_array_type == nir_deref_array_type_indirect)
+ return true;
+
+ assert(arr->deref_array_type == nir_deref_array_type_direct);
+
+ if (node->children[arr->base_offset] &&
+ deref_may_be_aliased_node(node->children[arr->base_offset],
+ deref->child, state))
+ return true;
+
+ if (node->wildcard &&
+ deref_may_be_aliased_node(node->wildcard, deref->child, state))
+ return true;
+
+ return false;
+ }
+
+ case nir_deref_type_struct: {
+ nir_deref_struct *str = nir_deref_as_struct(deref->child);
+ if (node->children[str->index]) {
+ return deref_may_be_aliased_node(node->children[str->index],
+ deref->child, state);
+ } else {
+ return false;
+ }
+ }
+
+ default:
+ unreachable("Invalid nir_deref child type");
+ }
+ }
+}
+
+/* Returns true if there are no indirects that can ever touch this deref.
+ *
+ * For example, if the given deref is a[6].foo, then any uses of a[i].foo
+ * would cause this to return false, but a[i].bar would not affect it
+ * because it's a different structure member. A var_copy involving of
+ * a[*].bar also doesn't affect it because that can be lowered to entirely
+ * direct load/stores.
+ *
+ * We only support asking this question about fully-qualified derefs.
+ * Obviously, it's pointless to ask this about indirects, but we also
+ * rule-out wildcards. Handling Wildcard dereferences would involve
+ * checking each array index to make sure that there aren't any indirect
+ * references.
+ */
+static bool
+deref_may_be_aliased(nir_deref_var *deref,
+ struct lower_variables_state *state)
+{
+ return deref_may_be_aliased_node(get_deref_node_for_var(deref->var, state),
+ &deref->deref, state);
+}
+
+static void
+register_load_instr(nir_intrinsic_instr *load_instr,
+ struct lower_variables_state *state)
+{
+ struct deref_node *node = get_deref_node(load_instr->variables[0], state);
+ if (node == NULL)
+ return;
+
+ if (node->loads == NULL)
+ node->loads = _mesa_set_create(state->dead_ctx, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+
+ _mesa_set_add(node->loads, load_instr);
+}
+
+static void
+register_store_instr(nir_intrinsic_instr *store_instr,
+ struct lower_variables_state *state)
+{
+ struct deref_node *node = get_deref_node(store_instr->variables[0], state);
+ if (node == NULL)
+ return;
+
+ if (node->stores == NULL)
+ node->stores = _mesa_set_create(state->dead_ctx, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+
+ _mesa_set_add(node->stores, store_instr);
+}
+
+static void
+register_copy_instr(nir_intrinsic_instr *copy_instr,
+ struct lower_variables_state *state)
+{
+ for (unsigned idx = 0; idx < 2; idx++) {
+ struct deref_node *node =
+ get_deref_node(copy_instr->variables[idx], state);
+
+ if (node == NULL)
+ continue;
+
+ if (node->copies == NULL)
+ node->copies = _mesa_set_create(state->dead_ctx, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+
+ _mesa_set_add(node->copies, copy_instr);
+ }
+}
+
+/* Registers all variable uses in the given block. */
+static bool
+register_variable_uses_block(nir_block *block, void *void_state)
+{
+ struct lower_variables_state *state = void_state;
+
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+
+ switch (intrin->intrinsic) {
+ case nir_intrinsic_load_var:
+ register_load_instr(intrin, state);
+ break;
+
+ case nir_intrinsic_store_var:
+ register_store_instr(intrin, state);
+ break;
+
+ case nir_intrinsic_copy_var:
+ register_copy_instr(intrin, state);
+ break;
+
+ default:
+ continue;
+ }
+ }
+
+ return true;
+}
+
+/* Walks over all of the copy instructions to or from the given deref_node
+ * and lowers them to load/store intrinsics.
+ */
+static bool
+lower_copies_to_load_store(struct deref_node *node,
+ struct lower_variables_state *state)
+{
+ if (!node->copies)
+ return true;
+
+ struct set_entry *copy_entry;
+ set_foreach(node->copies, copy_entry) {
+ nir_intrinsic_instr *copy = (void *)copy_entry->key;
+
+ nir_lower_var_copy_instr(copy, state->mem_ctx);
+
+ for (unsigned i = 0; i < 2; ++i) {
+ struct deref_node *arg_node =
+ get_deref_node(copy->variables[i], state);
+
+ if (arg_node == NULL)
+ continue;
+
+ struct set_entry *arg_entry = _mesa_set_search(arg_node->copies, copy);
+ assert(arg_entry);
+ _mesa_set_remove(node->copies, arg_entry);
+ }
+
+ nir_instr_remove(©->instr);
+ }
+
+ return true;
+}
+
+/* Returns a load_const instruction that represents the constant
+ * initializer for the given deref chain. The caller is responsible for
+ * ensuring that there actually is a constant initializer.
+ */
+static nir_load_const_instr *
+get_const_initializer_load(const nir_deref_var *deref,
+ struct lower_variables_state *state)
+{
+ nir_constant *constant = deref->var->constant_initializer;
+ const nir_deref *tail = &deref->deref;
+ unsigned matrix_offset = 0;
+ while (tail->child) {
+ switch (tail->child->deref_type) {
+ case nir_deref_type_array: {
+ nir_deref_array *arr = nir_deref_as_array(tail->child);
+ assert(arr->deref_array_type == nir_deref_array_type_direct);
+ if (glsl_type_is_matrix(tail->type)) {
+ assert(arr->deref.child == NULL);
+ matrix_offset = arr->base_offset;
+ } else {
+ constant = constant->elements[arr->base_offset];
+ }
+ break;
+ }
+
+ case nir_deref_type_struct: {
+ constant = constant->elements[nir_deref_as_struct(tail->child)->index];
+ break;
+ }
+
+ default:
+ unreachable("Invalid deref child type");
+ }
+
+ tail = tail->child;
+ }
+
+ nir_load_const_instr *load =
+ nir_load_const_instr_create(state->mem_ctx,
+ glsl_get_vector_elements(tail->type));
+
+ matrix_offset *= load->def.num_components;
+ for (unsigned i = 0; i < load->def.num_components; i++) {
+ switch (glsl_get_base_type(tail->type)) {
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT:
+ load->value.u[i] = constant->value.u[matrix_offset + i];
+ break;
+ case GLSL_TYPE_BOOL:
+ load->value.u[i] = constant->value.b[matrix_offset + i] ?
+ NIR_TRUE : NIR_FALSE;
+ break;
+ default:
+ unreachable("Invalid immediate type");
+ }
+ }
+
+ return load;
+}
+
+/** Pushes an SSA def onto the def stack for the given node
+ *
+ * Each node is potentially associated with a stack of SSA definitions.
+ * This stack is used for determining what SSA definition reaches a given
+ * point in the program for variable renaming. The stack is always kept in
+ * dominance-order with at most one SSA def per block. If the SSA
+ * definition on the top of the stack is in the same block as the one being
+ * pushed, the top element is replaced.
+ */
+static void
+def_stack_push(struct deref_node *node, nir_ssa_def *def,
+ struct lower_variables_state *state)
+{
+ if (node->def_stack == NULL) {
+ node->def_stack = ralloc_array(state->dead_ctx, nir_ssa_def *,
+ state->impl->num_blocks);
+ node->def_stack_tail = node->def_stack - 1;
+ }
+
+ if (node->def_stack_tail >= node->def_stack) {
+ nir_ssa_def *top_def = *node->def_stack_tail;
+
+ if (def->parent_instr->block == top_def->parent_instr->block) {
+ /* They're in the same block, just replace the top */
+ *node->def_stack_tail = def;
+ return;
+ }
+ }
+
+ *(++node->def_stack_tail) = def;
+}
+
+/* Pop the top of the def stack if it's in the given block */
+static void
+def_stack_pop_if_in_block(struct deref_node *node, nir_block *block)
+{
+ /* If we're popping, then we have presumably pushed at some time in the
+ * past so this should exist.
+ */
+ assert(node->def_stack != NULL);
+
+ /* The stack is already empty. Do nothing. */
+ if (node->def_stack_tail < node->def_stack)
+ return;
+
+ nir_ssa_def *def = *node->def_stack_tail;
+ if (def->parent_instr->block == block)
+ node->def_stack_tail--;
+}
+
+/** Retrieves the SSA definition on the top of the stack for the given
+ * node, if one exists. If the stack is empty, then we return the constant
+ * initializer (if it exists) or an SSA undef.
+ */
+static nir_ssa_def *
+get_ssa_def_for_block(struct deref_node *node, nir_block *block,
+ struct lower_variables_state *state)
+{
+ /* If we have something on the stack, go ahead and return it. We're
+ * assuming that the top of the stack dominates the given block.
+ */
+ if (node->def_stack && node->def_stack_tail >= node->def_stack)
+ return *node->def_stack_tail;
+
+ /* If we got here then we don't have a definition that dominates the
+ * given block. This means that we need to add an undef and use that.
+ */
+ nir_ssa_undef_instr *undef =
+ nir_ssa_undef_instr_create(state->mem_ctx,
+ glsl_get_vector_elements(node->type));
+ nir_instr_insert_before_cf_list(&state->impl->body, &undef->instr);
+ def_stack_push(node, &undef->def, state);
+ return &undef->def;
+}
+
+/* Given a block and one of its predecessors, this function fills in the
+ * souces of the phi nodes to take SSA defs from the given predecessor.
+ * This function must be called exactly once per block/predecessor pair.
+ */
+static void
+add_phi_sources(nir_block *block, nir_block *pred,
+ struct lower_variables_state *state)
+{
+ nir_foreach_instr(block, instr) {
+ if (instr->type != nir_instr_type_phi)
+ break;
+
+ nir_phi_instr *phi = nir_instr_as_phi(instr);
+
+ struct hash_entry *entry =
+ _mesa_hash_table_search(state->phi_table, phi);
+ if (!entry)
+ continue;
+
+ struct deref_node *node = entry->data;
+
+ nir_phi_src *src = ralloc(state->mem_ctx, nir_phi_src);
+ src->pred = pred;
+ src->src.is_ssa = true;
+ src->src.ssa = get_ssa_def_for_block(node, pred, state);
+
+ _mesa_set_add(src->src.ssa->uses, instr);
+
+ exec_list_push_tail(&phi->srcs, &src->node);
+ }
+}
+
+/* Performs variable renaming by doing a DFS of the dominance tree
+ *
+ * This algorithm is very similar to the one outlined in "Efficiently
+ * Computing Static Single Assignment Form and the Control Dependence
+ * Graph" by Cytron et. al. The primary difference is that we only put one
+ * SSA def on the stack per block.
+ */
+static bool
+rename_variables_block(nir_block *block, struct lower_variables_state *state)
+{
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type == nir_instr_type_phi) {
+ nir_phi_instr *phi = nir_instr_as_phi(instr);
+
+ struct hash_entry *entry =
+ _mesa_hash_table_search(state->phi_table, phi);
+
+ /* This can happen if we already have phi nodes in the program
+ * that were not created in this pass.
+ */
+ if (!entry)
+ continue;
+
+ struct deref_node *node = entry->data;
+
+ def_stack_push(node, &phi->dest.ssa, state);
+ } else if (instr->type == nir_instr_type_intrinsic) {
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+
+ switch (intrin->intrinsic) {
+ case nir_intrinsic_load_var: {
+ struct deref_node *node =
+ get_deref_node(intrin->variables[0], state);
+
+ if (node == NULL) {
+ /* If we hit this path then we are referencing an invalid
+ * value. Most likely, we unrolled something and are
+ * reading past the end of some array. In any case, this
+ * should result in an undefined value.
+ */
+ nir_ssa_undef_instr *undef =
+ nir_ssa_undef_instr_create(state->mem_ctx,
+ intrin->num_components);
+
+ nir_instr_insert_before(&intrin->instr, &undef->instr);
+ nir_instr_remove(&intrin->instr);
+
+ nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
+ nir_src_for_ssa(&undef->def),
+ state->mem_ctx);
+ continue;
+ }
+
+ if (!node->lower_to_ssa)
+ continue;
+
+ nir_alu_instr *mov = nir_alu_instr_create(state->mem_ctx,
+ nir_op_imov);
+ mov->src[0].src.is_ssa = true;
+ mov->src[0].src.ssa = get_ssa_def_for_block(node, block, state);
+ for (unsigned i = intrin->num_components; i < 4; i++)
+ mov->src[0].swizzle[i] = 0;
+
+ assert(intrin->dest.is_ssa);
+
+ mov->dest.write_mask = (1 << intrin->num_components) - 1;
+ nir_ssa_dest_init(&mov->instr, &mov->dest.dest,
+ intrin->num_components, NULL);
+
+ nir_instr_insert_before(&intrin->instr, &mov->instr);
+ nir_instr_remove(&intrin->instr);
+
+ nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
+ nir_src_for_ssa(&mov->dest.dest.ssa),
+ state->mem_ctx);
+ break;
+ }
+
+ case nir_intrinsic_store_var: {
+ struct deref_node *node =
+ get_deref_node(intrin->variables[0], state);
+
+ if (node == NULL) {
+ /* Probably an out-of-bounds array store. That should be a
+ * no-op. */
+ nir_instr_remove(&intrin->instr);
+ continue;
+ }
+
+ if (!node->lower_to_ssa)
+ continue;
+
+ assert(intrin->num_components ==
+ glsl_get_vector_elements(node->type));
+
+ assert(intrin->src[0].is_ssa);
+
+ nir_alu_instr *mov = nir_alu_instr_create(state->mem_ctx,
+ nir_op_imov);
+ mov->src[0].src.is_ssa = true;
+ mov->src[0].src.ssa = intrin->src[0].ssa;
+ for (unsigned i = intrin->num_components; i < 4; i++)
+ mov->src[0].swizzle[i] = 0;
+
+ mov->dest.write_mask = (1 << intrin->num_components) - 1;
+ nir_ssa_dest_init(&mov->instr, &mov->dest.dest,
+ intrin->num_components, NULL);
+
+ nir_instr_insert_before(&intrin->instr, &mov->instr);
+
+ def_stack_push(node, &mov->dest.dest.ssa, state);
+
+ /* We'll wait to remove the instruction until the next pass
+ * where we pop the node we just pushed back off the stack.
+ */
+ break;
+ }
+
+ default:
+ break;
+ }
+ }
+ }
+
+ if (block->successors[0])
+ add_phi_sources(block->successors[0], block, state);
+ if (block->successors[1])
+ add_phi_sources(block->successors[1], block, state);
+
+ for (unsigned i = 0; i < block->num_dom_children; ++i)
+ rename_variables_block(block->dom_children[i], state);
+
+ /* Now we iterate over the instructions and pop off any SSA defs that we
+ * pushed in the first loop.
+ */
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type == nir_instr_type_phi) {
+ nir_phi_instr *phi = nir_instr_as_phi(instr);
+
+ struct hash_entry *entry =
+ _mesa_hash_table_search(state->phi_table, phi);
+
+ /* This can happen if we already have phi nodes in the program
+ * that were not created in this pass.
+ */
+ if (!entry)
+ continue;
+
+ struct deref_node *node = entry->data;
+
+ def_stack_pop_if_in_block(node, block);
+ } else if (instr->type == nir_instr_type_intrinsic) {
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+
+ if (intrin->intrinsic != nir_intrinsic_store_var)
+ continue;
+
+ struct deref_node *node = get_deref_node(intrin->variables[0], state);
+ if (!node)
+ continue;
+
+ if (!node->lower_to_ssa)
+ continue;
+
+ def_stack_pop_if_in_block(node, block);
+ nir_instr_remove(&intrin->instr);
+ }
+ }
+
+ return true;
+}
+
+/* Inserts phi nodes for all variables marked lower_to_ssa
+ *
+ * This is the same algorithm as presented in "Efficiently Computing Static
+ * Single Assignment Form and the Control Dependence Graph" by Cytron et.
+ * al.
+ */
+static void
+insert_phi_nodes(struct lower_variables_state *state)
+{
+ unsigned work[state->impl->num_blocks];
+ unsigned has_already[state->impl->num_blocks];
+
+ /*
+ * Since the work flags already prevent us from inserting a node that has
+ * ever been inserted into W, we don't need to use a set to represent W.
+ * Also, since no block can ever be inserted into W more than once, we know
+ * that the maximum size of W is the number of basic blocks in the
+ * function. So all we need to handle W is an array and a pointer to the
+ * next element to be inserted and the next element to be removed.
+ */
+ nir_block *W[state->impl->num_blocks];
+
+ memset(work, 0, sizeof work);
+ memset(has_already, 0, sizeof has_already);
+
+ unsigned w_start, w_end;
+ unsigned iter_count = 0;
+
+ struct hash_entry *deref_entry;
+ hash_table_foreach(state->direct_deref_nodes, deref_entry) {
+ struct deref_node *node = deref_entry->data;
+
+ if (node->stores == NULL)
+ continue;
+
+ if (!node->lower_to_ssa)
+ continue;
+
+ w_start = w_end = 0;
+ iter_count++;
+
+ struct set_entry *store_entry;
+ set_foreach(node->stores, store_entry) {
+ nir_intrinsic_instr *store = (nir_intrinsic_instr *)store_entry->key;
+ if (work[store->instr.block->index] < iter_count)
+ W[w_end++] = store->instr.block;
+ work[store->instr.block->index] = iter_count;
+ }
+
+ while (w_start != w_end) {
+ nir_block *cur = W[w_start++];
+ struct set_entry *dom_entry;
+ set_foreach(cur->dom_frontier, dom_entry) {
+ nir_block *next = (nir_block *) dom_entry->key;
+
+ /*
+ * If there's more than one return statement, then the end block
+ * can be a join point for some definitions. However, there are
+ * no instructions in the end block, so nothing would use those
+ * phi nodes. Of course, we couldn't place those phi nodes
+ * anyways due to the restriction of having no instructions in the
+ * end block...
+ */
+ if (next == state->impl->end_block)
+ continue;
+
+ if (has_already[next->index] < iter_count) {
+ nir_phi_instr *phi = nir_phi_instr_create(state->mem_ctx);
+ nir_ssa_dest_init(&phi->instr, &phi->dest,
+ glsl_get_vector_elements(node->type), NULL);
+ nir_instr_insert_before_block(next, &phi->instr);
+
+ _mesa_hash_table_insert(state->phi_table, phi, node);
+
+ has_already[next->index] = iter_count;
+ if (work[next->index] < iter_count) {
+ work[next->index] = iter_count;
+ W[w_end++] = next;
+ }
+ }
+ }
+ }
+ }
+}
+
+
+/** Implements a pass to lower variable uses to SSA values
+ *
+ * This path walks the list of instructions and tries to lower as many
+ * local variable load/store operations to SSA defs and uses as it can.
+ * The process involves four passes:
+ *
+ * 1) Iterate over all of the instructions and mark where each local
+ * variable deref is used in a load, store, or copy. While we're at
+ * it, we keep track of all of the fully-qualified (no wildcards) and
+ * fully-direct references we see and store them in the
+ * direct_deref_nodes hash table.
+ *
+ * 2) Walk over the the list of fully-qualified direct derefs generated in
+ * the previous pass. For each deref, we determine if it can ever be
+ * aliased, i.e. if there is an indirect reference anywhere that may
+ * refer to it. If it cannot be aliased, we mark it for lowering to an
+ * SSA value. At this point, we lower any var_copy instructions that
+ * use the given deref to load/store operations and, if the deref has a
+ * constant initializer, we go ahead and add a load_const value at the
+ * beginning of the function with the initialized value.
+ *
+ * 3) Walk over the list of derefs we plan to lower to SSA values and
+ * insert phi nodes as needed.
+ *
+ * 4) Perform "variable renaming" by replacing the load/store instructions
+ * with SSA definitions and SSA uses.
+ */
+static bool
+nir_lower_vars_to_ssa_impl(nir_function_impl *impl)
+{
+ struct lower_variables_state state;
+
+ state.mem_ctx = ralloc_parent(impl);
+ state.dead_ctx = ralloc_context(state.mem_ctx);
+ state.impl = impl;
+
+ state.deref_var_nodes = _mesa_hash_table_create(state.dead_ctx,
+ _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ state.direct_deref_nodes = _mesa_hash_table_create(state.dead_ctx,
+ hash_deref, derefs_equal);
+ state.phi_table = _mesa_hash_table_create(state.dead_ctx,
+ _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+
+ /* Build the initial deref structures and direct_deref_nodes table */
+ state.add_to_direct_deref_nodes = true;
+ nir_foreach_block(impl, register_variable_uses_block, &state);
+
+ struct set *outputs = _mesa_set_create(state.dead_ctx,
+ _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+
+ bool progress = false;
+
+ nir_metadata_require(impl, nir_metadata_block_index);
+
+ /* We're about to iterate through direct_deref_nodes. Don't modify it. */
+ state.add_to_direct_deref_nodes = false;
+
+ struct hash_entry *entry;
+ hash_table_foreach(state.direct_deref_nodes, entry) {
+ nir_deref_var *deref = (void *)entry->key;
+ struct deref_node *node = entry->data;
+
+ if (deref->var->data.mode != nir_var_local) {
+ _mesa_hash_table_remove(state.direct_deref_nodes, entry);
+ continue;
+ }
+
+ if (deref_may_be_aliased(deref, &state)) {
+ _mesa_hash_table_remove(state.direct_deref_nodes, entry);
+ continue;
+ }
+
+ node->lower_to_ssa = true;
+ progress = true;
+
+ if (deref->var->constant_initializer) {
+ nir_load_const_instr *load = get_const_initializer_load(deref, &state);
+ nir_ssa_def_init(&load->instr, &load->def,
+ glsl_get_vector_elements(node->type), NULL);
+ nir_instr_insert_before_cf_list(&impl->body, &load->instr);
+ def_stack_push(node, &load->def, &state);
+ }
+
+ if (deref->var->data.mode == nir_var_shader_out)
+ _mesa_set_add(outputs, node);
+
+ foreach_deref_node_match(deref, lower_copies_to_load_store, &state);
+ }
+
+ if (!progress)
+ return false;
+
+ nir_metadata_require(impl, nir_metadata_dominance);
+
+ /* We may have lowered some copy instructions to load/store
+ * instructions. The uses from the copy instructions hav already been
+ * removed but we need to rescan to ensure that the uses from the newly
+ * added load/store instructions are registered. We need this
+ * information for phi node insertion below.
+ */
+ nir_foreach_block(impl, register_variable_uses_block, &state);
+
+ insert_phi_nodes(&state);
+ rename_variables_block(impl->start_block, &state);
+
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+
+ ralloc_free(state.dead_ctx);
+
+ return progress;
+}
+
+void
+nir_lower_vars_to_ssa(nir_shader *shader)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ nir_lower_vars_to_ssa_impl(overload->impl);
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_lower_vec_to_movs.c b/mesalib/src/glsl/nir/nir_lower_vec_to_movs.c
new file mode 100644
index 000000000..602853ea6
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_lower_vec_to_movs.c
@@ -0,0 +1,155 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir.h"
+
+/*
+ * Implements a simple pass that lowers vecN instructions to a series of
+ * moves with partial writes.
+ */
+
+static bool
+src_matches_dest_reg(nir_dest *dest, nir_src *src)
+{
+ if (dest->is_ssa || src->is_ssa)
+ return false;
+
+ return (dest->reg.reg == src->reg.reg &&
+ dest->reg.base_offset == src->reg.base_offset &&
+ !dest->reg.indirect &&
+ !src->reg.indirect);
+}
+
+/**
+ * For a given starting writemask channel and corresponding source index in
+ * the vec instruction, insert a MOV to the vec instruction's dest of all the
+ * writemask channels that get read from the same src reg.
+ *
+ * Returns the writemask of our MOV, so the parent loop calling this knows
+ * which ones have been processed.
+ */
+static unsigned
+insert_mov(nir_alu_instr *vec, unsigned start_channel,
+ unsigned start_src_idx, void *mem_ctx)
+{
+ unsigned src_idx = start_src_idx;
+ assert(src_idx < nir_op_infos[vec->op].num_inputs);
+
+ nir_alu_instr *mov = nir_alu_instr_create(mem_ctx, nir_op_imov);
+ nir_alu_src_copy(&mov->src[0], &vec->src[src_idx], mem_ctx);
+ nir_alu_dest_copy(&mov->dest, &vec->dest, mem_ctx);
+
+ mov->dest.write_mask = (1u << start_channel);
+ mov->src[0].swizzle[start_channel] = vec->src[src_idx].swizzle[0];
+ src_idx++;
+
+ for (unsigned i = start_channel + 1; i < 4; i++) {
+ if (!(vec->dest.write_mask & (1 << i)))
+ continue;
+
+ if (nir_srcs_equal(vec->src[src_idx].src, vec->src[start_src_idx].src)) {
+ mov->dest.write_mask |= (1 << i);
+ mov->src[0].swizzle[i] = vec->src[src_idx].swizzle[0];
+ }
+ src_idx++;
+ }
+
+ nir_instr_insert_before(&vec->instr, &mov->instr);
+
+ return mov->dest.write_mask;
+}
+
+static bool
+lower_vec_to_movs_block(nir_block *block, void *mem_ctx)
+{
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type != nir_instr_type_alu)
+ continue;
+
+ nir_alu_instr *vec = (nir_alu_instr *)instr;
+
+ switch (vec->op) {
+ case nir_op_vec2:
+ case nir_op_vec3:
+ case nir_op_vec4:
+ break;
+ default:
+ continue; /* The loop */
+ }
+
+ /* Since we insert multiple MOVs, we have to be non-SSA. */
+ assert(!vec->dest.dest.is_ssa);
+
+ unsigned finished_write_mask = 0;
+
+ /* First, emit a MOV for all the src channels that are in the
+ * destination reg, in case other values we're populating in the dest
+ * might overwrite them.
+ */
+ for (unsigned i = 0, src_idx = 0; i < 4; i++) {
+ if (!(vec->dest.write_mask & (1 << i)))
+ continue;
+
+ if (src_matches_dest_reg(&vec->dest.dest, &vec->src[src_idx].src)) {
+ finished_write_mask |= insert_mov(vec, i, src_idx, mem_ctx);
+ break;
+ }
+ src_idx++;
+ }
+
+ /* Now, emit MOVs for all the other src channels. */
+ for (unsigned i = 0, src_idx = 0; i < 4; i++) {
+ if (!(vec->dest.write_mask & (1 << i)))
+ continue;
+
+ if (!(finished_write_mask & (1 << i)))
+ finished_write_mask |= insert_mov(vec, i, src_idx, mem_ctx);
+
+ src_idx++;
+ }
+
+ nir_instr_remove(&vec->instr);
+ ralloc_free(vec);
+ }
+
+ return true;
+}
+
+static void
+nir_lower_vec_to_movs_impl(nir_function_impl *impl)
+{
+ nir_foreach_block(impl, lower_vec_to_movs_block, ralloc_parent(impl));
+}
+
+void
+nir_lower_vec_to_movs(nir_shader *shader)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ nir_lower_vec_to_movs_impl(overload->impl);
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_metadata.c b/mesalib/src/glsl/nir/nir_metadata.c
new file mode 100644
index 000000000..a03e12456
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_metadata.c
@@ -0,0 +1,54 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ */
+
+#include "nir.h"
+
+/*
+ * Handles management of the metadata.
+ */
+
+void
+nir_metadata_require(nir_function_impl *impl, nir_metadata required)
+{
+#define NEEDS_UPDATE(X) ((required & ~impl->valid_metadata) & (X))
+
+ if (NEEDS_UPDATE(nir_metadata_block_index))
+ nir_index_blocks(impl);
+ if (NEEDS_UPDATE(nir_metadata_dominance))
+ nir_calc_dominance_impl(impl);
+ if (NEEDS_UPDATE(nir_metadata_live_variables))
+ nir_live_variables_impl(impl);
+
+#undef NEEDS_UPDATE
+
+ impl->valid_metadata |= required;
+}
+
+void
+nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved)
+{
+ impl->valid_metadata &= preserved;
+}
diff --git a/mesalib/src/glsl/nir/nir_opcodes.py b/mesalib/src/glsl/nir/nir_opcodes.py
new file mode 100644
index 000000000..77f3bb826
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_opcodes.py
@@ -0,0 +1,591 @@
+#! /usr/bin/env python
+#
+# Copyright (C) 2014 Connor Abbott
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+# Authors:
+# Connor Abbott (cwabbott0@gmail.com)
+
+
+# Class that represents all the information we have about the opcode
+# NOTE: this must be kept in sync with nir_op_info
+
+class Opcode(object):
+ """Class that represents all the information we have about the opcode
+ NOTE: this must be kept in sync with nir_op_info
+ """
+ def __init__(self, name, output_size, output_type, input_sizes,
+ input_types, algebraic_properties, const_expr):
+ """Parameters:
+
+ - name is the name of the opcode (prepend nir_op_ for the enum name)
+ - all types are strings that get nir_type_ prepended to them
+ - input_types is a list of types
+ - algebraic_properties is a space-seperated string, where nir_op_is_ is
+ prepended before each entry
+ - const_expr is an expression or series of statements that computes the
+ constant value of the opcode given the constant values of its inputs.
+
+ Constant expressions are formed from the variables src0, src1, ...,
+ src(N-1), where N is the number of arguments. The output of the
+ expression should be stored in the dst variable. Per-component input
+ and output variables will be scalars and non-per-component input and
+ output variables will be a struct with fields named x, y, z, and w
+ all of the correct type. Input and output variables can be assumed
+ to already be of the correct type and need no conversion. In
+ particular, the conversion from the C bool type to/from NIR_TRUE and
+ NIR_FALSE happens automatically.
+
+ For per-component instructions, the entire expression will be
+ executed once for each component. For non-per-component
+ instructions, the expression is expected to store the correct values
+ in dst.x, dst.y, etc. If "dst" does not exist anywhere in the
+ constant expression, an assignment to dst will happen automatically
+ and the result will be equivalent to "dst = " for
+ per-component instructions and "dst.x = dst.y = ... = "
+ for non-per-component instructions.
+ """
+ assert isinstance(name, str)
+ assert isinstance(output_size, int)
+ assert isinstance(output_type, str)
+ assert isinstance(input_sizes, list)
+ assert isinstance(input_sizes[0], int)
+ assert isinstance(input_types, list)
+ assert isinstance(input_types[0], str)
+ assert isinstance(algebraic_properties, str)
+ assert isinstance(const_expr, str)
+ assert len(input_sizes) == len(input_types)
+ assert 0 <= output_size <= 4
+ for size in input_sizes:
+ assert 0 <= size <= 4
+ if output_size != 0:
+ assert size != 0
+ self.name = name
+ self.num_inputs = len(input_sizes)
+ self.output_size = output_size
+ self.output_type = output_type
+ self.input_sizes = input_sizes
+ self.input_types = input_types
+ self.algebraic_properties = algebraic_properties
+ self.const_expr = const_expr
+
+# helper variables for strings
+tfloat = "float"
+tint = "int"
+tbool = "bool"
+tunsigned = "unsigned"
+
+commutative = "commutative "
+associative = "associative "
+
+# global dictionary of opcodes
+opcodes = {}
+
+def opcode(name, output_size, output_type, input_sizes, input_types,
+ algebraic_properties, const_expr):
+ assert name not in opcodes
+ opcodes[name] = Opcode(name, output_size, output_type, input_sizes,
+ input_types, algebraic_properties, const_expr)
+
+def unop_convert(name, in_type, out_type, const_expr):
+ opcode(name, 0, out_type, [0], [in_type], "", const_expr)
+
+def unop(name, ty, const_expr):
+ opcode(name, 0, ty, [0], [ty], "", const_expr)
+
+def unop_horiz(name, output_size, output_type, input_size, input_type,
+ const_expr):
+ opcode(name, output_size, output_type, [input_size], [input_type], "",
+ const_expr)
+
+def unop_reduce(name, output_size, output_type, input_type, prereduce_expr,
+ reduce_expr, final_expr):
+ def prereduce(src):
+ return "(" + prereduce_expr.format(src=src) + ")"
+ def final(src):
+ return final_expr.format(src="(" + src + ")")
+ def reduce_(src0, src1):
+ return reduce_expr.format(src0=src0, src1=src1)
+ src0 = prereduce("src0.x")
+ src1 = prereduce("src0.y")
+ src2 = prereduce("src0.z")
+ src3 = prereduce("src0.w")
+ unop_horiz(name + "2", output_size, output_type, 2, input_type,
+ final(reduce_(src0, src1)))
+ unop_horiz(name + "3", output_size, output_type, 3, input_type,
+ final(reduce_(reduce_(src0, src1), src2)))
+ unop_horiz(name + "4", output_size, output_type, 4, input_type,
+ final(reduce_(reduce_(src0, src1), reduce_(src2, src3))))
+
+
+# These two move instructions differ in what modifiers they support and what
+# the negate modifier means. Otherwise, they are identical.
+unop("fmov", tfloat, "src0")
+unop("imov", tint, "src0")
+
+unop("ineg", tint, "-src0")
+unop("fneg", tfloat, "-src0")
+unop("inot", tint, "~src0") # invert every bit of the integer
+unop("fnot", tfloat, "(src0 == 0.0f) ? 1.0f : 0.0f")
+unop("fsign", tfloat, "(src0 == 0.0f) ? 0.0f : ((src0 > 0.0f) ? 1.0f : -1.0f)")
+unop("isign", tint, "(src0 == 0) ? 0 : ((src0 > 0) ? 1 : -1)")
+unop("iabs", tint, "(src0 < 0) ? -src0 : src0")
+unop("fabs", tfloat, "fabsf(src0)")
+unop("fsat", tfloat, "(src0 > 1.0f) ? 1.0f : ((src0 <= 0.0f) ? 0.0f : src0)")
+unop("frcp", tfloat, "1.0f / src0")
+unop("frsq", tfloat, "1.0f / sqrtf(src0)")
+unop("fsqrt", tfloat, "sqrtf(src0)")
+unop("fexp", tfloat, "expf(src0)") # < e^x
+unop("flog", tfloat, "logf(src0)") # log base e
+unop("fexp2", tfloat, "exp2f(src0)")
+unop("flog2", tfloat, "log2f(src0)")
+unop_convert("f2i", tfloat, tint, "src0") # Float-to-integer conversion.
+unop_convert("f2u", tfloat, tunsigned, "src0") # Float-to-unsigned conversion
+unop_convert("i2f", tint, tfloat, "src0") # Integer-to-float conversion.
+# Float-to-boolean conversion
+unop_convert("f2b", tfloat, tbool, "src0 == 0.0f")
+# Boolean-to-float conversion
+unop_convert("b2f", tbool, tfloat, "src0 ? 1.0f : 0.0f")
+# Int-to-boolean conversion
+unop_convert("i2b", tint, tbool, "src0 == 0")
+unop_convert("b2i", tbool, tint, "src0 ? 0 : -1") # Boolean-to-int conversion
+unop_convert("u2f", tunsigned, tfloat, "src0") #Unsigned-to-float conversion.
+
+unop_reduce("bany", 1, tbool, tbool, "{src}", "{src0} || {src1}", "{src}")
+unop_reduce("ball", 1, tbool, tbool, "{src}", "{src0} && {src1}", "{src}")
+unop_reduce("fany", 1, tfloat, tfloat, "{src} != 0.0f", "{src0} || {src1}",
+ "{src} ? 1.0f : 0.0f")
+unop_reduce("fall", 1, tfloat, tfloat, "{src} != 0.0f", "{src0} && {src1}",
+ "{src} ? 1.0f : 0.0f")
+
+# Unary floating-point rounding operations.
+
+
+unop("ftrunc", tfloat, "truncf(src0)")
+unop("fceil", tfloat, "ceilf(src0)")
+unop("ffloor", tfloat, "floorf(src0)")
+unop("ffract", tfloat, "src0 - floorf(src0)")
+unop("fround_even", tfloat, "_mesa_round_to_even(src0)")
+
+
+# Trigonometric operations.
+
+
+unop("fsin", tfloat, "sinf(src0)")
+unop("fcos", tfloat, "cosf(src0)")
+unop("fsin_reduced", tfloat, "sinf(src0)")
+unop("fcos_reduced", tfloat, "cosf(src0)")
+
+
+# Partial derivatives.
+
+
+unop("fddx", tfloat, "0.0f") # the derivative of a constant is 0.
+unop("fddy", tfloat, "0.0f")
+unop("fddx_fine", tfloat, "0.0f")
+unop("fddy_fine", tfloat, "0.0f")
+unop("fddx_coarse", tfloat, "0.0f")
+unop("fddy_coarse", tfloat, "0.0f")
+
+
+# Floating point pack and unpack operations.
+
+def pack_2x16(fmt):
+ unop_horiz("pack_" + fmt + "_2x16", 1, tunsigned, 2, tfloat, """
+dst.x = (uint32_t) pack_fmt_1x16(src0.x);
+dst.x |= ((uint32_t) pack_fmt_1x16(src0.y)) << 16;
+""".replace("fmt", fmt))
+
+def pack_4x8(fmt):
+ unop_horiz("pack_" + fmt + "_4x8", 1, tunsigned, 4, tfloat, """
+dst.x = (uint32_t) pack_fmt_1x8(src0.x);
+dst.x |= ((uint32_t) pack_fmt_1x8(src0.y)) << 8;
+dst.x |= ((uint32_t) pack_fmt_1x8(src0.z)) << 16;
+dst.x |= ((uint32_t) pack_fmt_1x8(src0.w)) << 24;
+""".replace("fmt", fmt))
+
+def unpack_2x16(fmt):
+ unop_horiz("unpack_" + fmt + "_2x16", 2, tfloat, 1, tunsigned, """
+dst.x = unpack_fmt_1x16((uint16_t)(src0.x & 0xffff));
+dst.y = unpack_fmt_1x16((uint16_t)(src0.x << 16));
+""".replace("fmt", fmt))
+
+def unpack_4x8(fmt):
+ unop_horiz("unpack_" + fmt + "_4x8", 4, tfloat, 1, tunsigned, """
+dst.x = unpack_fmt_1x8((uint8_t)(src0.x & 0xff));
+dst.y = unpack_fmt_1x8((uint8_t)((src0.x >> 8) & 0xff));
+dst.z = unpack_fmt_1x8((uint8_t)((src0.x >> 16) & 0xff));
+dst.w = unpack_fmt_1x8((uint8_t)(src0.x >> 24));
+""".replace("fmt", fmt))
+
+
+pack_2x16("snorm")
+pack_4x8("snorm")
+pack_2x16("unorm")
+pack_4x8("unorm")
+pack_2x16("half")
+unpack_2x16("snorm")
+unpack_4x8("snorm")
+unpack_2x16("unorm")
+unpack_4x8("unorm")
+unpack_2x16("half")
+
+
+# Lowered floating point unpacking operations.
+
+
+unop_horiz("unpack_half_2x16_split_x", 1, tfloat, 1, tunsigned,
+ "unpack_half_1x16((uint16_t)(src0.x & 0xffff))")
+unop_horiz("unpack_half_2x16_split_y", 1, tfloat, 1, tunsigned,
+ "unpack_half_1x16((uint16_t)(src0.x >> 16))")
+
+
+# Bit operations, part of ARB_gpu_shader5.
+
+
+unop("bitfield_reverse", tunsigned, """
+/* we're not winning any awards for speed here, but that's ok */
+dst = 0;
+for (unsigned bit = 0; bit < 32; bit++)
+ dst |= ((src0 >> bit) & 1) << (31 - bit);
+""")
+unop("bit_count", tunsigned, """
+dst = 0;
+for (unsigned bit = 0; bit < 32; bit++) {
+ if ((src0 >> bit) & 1)
+ dst++;
+}
+""")
+
+unop_convert("ufind_msb", tunsigned, tint, """
+dst = -1;
+for (int bit = 31; bit > 0; bit--) {
+ if ((src0 >> bit) & 1) {
+ dst = bit;
+ break;
+ }
+}
+""")
+
+unop("ifind_msb", tint, """
+dst = -1;
+for (int bit = 31; bit >= 0; bit--) {
+ /* If src0 < 0, we're looking for the first 0 bit.
+ * if src0 >= 0, we're looking for the first 1 bit.
+ */
+ if ((((src0 >> bit) & 1) && (src0 >= 0)) ||
+ (!((src0 >> bit) & 1) && (src0 < 0))) {
+ dst = bit;
+ break;
+ }
+}
+""")
+
+unop("find_lsb", tint, """
+dst = -1;
+for (unsigned bit = 0; bit < 32; bit++) {
+ if ((src0 >> bit) & 1) {
+ dst = bit;
+ break;
+ }
+}
+""")
+
+
+for i in xrange(1, 5):
+ for j in xrange(1, 5):
+ unop_horiz("fnoise{0}_{1}".format(i, j), i, tfloat, j, tfloat, "0.0f")
+
+def binop_convert(name, out_type, in_type, alg_props, const_expr):
+ opcode(name, 0, out_type, [0, 0], [in_type, in_type], alg_props, const_expr)
+
+def binop(name, ty, alg_props, const_expr):
+ binop_convert(name, ty, ty, alg_props, const_expr)
+
+def binop_compare(name, ty, alg_props, const_expr):
+ binop_convert(name, tbool, ty, alg_props, const_expr)
+
+def binop_horiz(name, out_size, out_type, src1_size, src1_type, src2_size,
+ src2_type, const_expr):
+ opcode(name, out_size, out_type, [src1_size, src2_size], [src1_type, src2_type],
+ "", const_expr)
+
+def binop_reduce(name, output_size, output_type, src_type, prereduce_expr,
+ reduce_expr, final_expr):
+ def final(src):
+ return final_expr.format(src= "(" + src + ")")
+ def reduce_(src0, src1):
+ return reduce_expr.format(src0=src0, src1=src1)
+ def prereduce(src0, src1):
+ return "(" + prereduce_expr.format(src0=src0, src1=src1) + ")"
+ src0 = prereduce("src0.x", "src1.x")
+ src1 = prereduce("src0.y", "src1.y")
+ src2 = prereduce("src0.z", "src1.z")
+ src3 = prereduce("src0.w", "src1.w")
+ opcode(name + "2", output_size, output_type,
+ [2, 2], [src_type, src_type], commutative,
+ final(reduce_(src0, src1)))
+ opcode(name + "3", output_size, output_type,
+ [3, 3], [src_type, src_type], commutative,
+ final(reduce_(reduce_(src0, src1), src2)))
+ opcode(name + "4", output_size, output_type,
+ [4, 4], [src_type, src_type], commutative,
+ final(reduce_(reduce_(src0, src1), reduce_(src2, src3))))
+
+binop("fadd", tfloat, commutative + associative, "src0 + src1")
+binop("iadd", tint, commutative + associative, "src0 + src1")
+binop("fsub", tfloat, "", "src0 - src1")
+binop("isub", tint, "", "src0 - src1")
+
+binop("fmul", tfloat, commutative + associative, "src0 * src1")
+# low 32-bits of signed/unsigned integer multiply
+binop("imul", tint, commutative + associative, "src0 * src1")
+# high 32-bits of signed integer multiply
+binop("imul_high", tint, commutative,
+ "(int32_t)(((int64_t) src0 * (int64_t) src1) >> 32)")
+# high 32-bits of unsigned integer multiply
+binop("umul_high", tunsigned, commutative,
+ "(uint32_t)(((uint64_t) src0 * (uint64_t) src1) >> 32)")
+
+binop("fdiv", tfloat, "", "src0 / src1")
+binop("idiv", tint, "", "src0 / src1")
+binop("udiv", tunsigned, "", "src0 / src1")
+
+# returns a boolean representing the carry resulting from the addition of
+# the two unsigned arguments.
+
+binop_convert("uadd_carry", tbool, tunsigned, commutative, "src0 + src1 < src0")
+
+# returns a boolean representing the borrow resulting from the subtraction
+# of the two unsigned arguments.
+
+binop_convert("usub_borrow", tbool, tunsigned, "", "src1 < src0")
+
+binop("fmod", tfloat, "", "src0 - src1 * floorf(src0 / src1)")
+binop("umod", tunsigned, "", "src1 == 0 ? 0 : src0 % src1")
+
+#
+# Comparisons
+#
+
+
+# these integer-aware comparisons return a boolean (0 or ~0)
+
+binop_compare("flt", tfloat, "", "src0 < src1")
+binop_compare("fge", tfloat, "", "src0 >= src1")
+binop_compare("feq", tfloat, commutative, "src0 == src1")
+binop_compare("fne", tfloat, commutative, "src0 != src1")
+binop_compare("ilt", tint, "", "src0 < src1")
+binop_compare("ige", tint, "", "src0 >= src1")
+binop_compare("ieq", tint, commutative, "src0 == src1")
+binop_compare("ine", tint, commutative, "src0 != src1")
+binop_compare("ult", tunsigned, "", "src0 < src1")
+binop_compare("uge", tunsigned, "", "src0 >= src1")
+
+# integer-aware GLSL-style comparisons that compare floats and ints
+
+binop_reduce("ball_fequal", 1, tbool, tfloat, "{src0} == {src1}",
+ "{src0} && {src1}", "{src}")
+binop_reduce("bany_fnequal", 1, tbool, tfloat, "{src0} != {src1}",
+ "{src0} || {src1}", "{src}")
+binop_reduce("ball_iequal", 1, tbool, tint, "{src0} == {src1}",
+ "{src0} && {src1}", "{src}")
+binop_reduce("bany_inequal", 1, tbool, tint, "{src0} != {src1}",
+ "{src0} || {src1}", "{src}")
+
+# non-integer-aware GLSL-style comparisons that return 0.0 or 1.0
+
+binop_reduce("fall_equal", 1, tfloat, tfloat, "{src0} == {src1}",
+ "{src0} && {src1}", "{src} ? 1.0f : 0.0f")
+binop_reduce("fany_nequal", 1, tfloat, tfloat, "{src0} != {src1}",
+ "{src0} || {src1}", "{src} ? 1.0f : 0.0f")
+
+# These comparisons for integer-less hardware return 1.0 and 0.0 for true
+# and false respectively
+
+binop("slt", tfloat, "", "(src0 < src1) ? 1.0f : 0.0f") # Set on Less Than
+binop("sge", tfloat, "", "(src0 >= src1) ? 1.0f : 0.0f") # Set on Greater or Equal
+binop("seq", tfloat, commutative, "(src0 == src1) ? 1.0f : 0.0f") # Set on Equal
+binop("sne", tfloat, commutative, "(src0 != src1) ? 1.0f : 0.0f") # Set on Not Equal
+
+
+binop("ishl", tint, "", "src0 << src1")
+binop("ishr", tint, "", "src0 >> src1")
+binop("ushr", tunsigned, "", "src0 >> src1")
+
+# bitwise logic operators
+#
+# These are also used as boolean and, or, xor for hardware supporting
+# integers.
+
+
+binop("iand", tunsigned, commutative + associative, "src0 & src1")
+binop("ior", tunsigned, commutative + associative, "src0 | src1")
+binop("ixor", tunsigned, commutative + associative, "src0 ^ src1")
+
+
+# floating point logic operators
+#
+# These use (src != 0.0) for testing the truth of the input, and output 1.0
+# for true and 0.0 for false
+
+binop("fand", tfloat, commutative,
+ "((src0 != 0.0f) && (src1 != 0.0f)) ? 1.0f : 0.0f")
+binop("for", tfloat, commutative,
+ "((src0 != 0.0f) || (src1 != 0.0f)) ? 1.0f : 0.0f")
+binop("fxor", tfloat, commutative,
+ "(src0 != 0.0f && src1 == 0.0f) || (src0 == 0.0f && src1 != 0.0f) ? 1.0f : 0.0f")
+
+binop_reduce("fdot", 1, tfloat, tfloat, "{src0} * {src1}", "{src0} + {src1}",
+ "{src}")
+
+binop("fmin", tfloat, "", "fminf(src0, src1)")
+binop("imin", tint, commutative + associative, "src1 > src0 ? src0 : src1")
+binop("umin", tunsigned, commutative + associative, "src1 > src0 ? src0 : src1")
+binop("fmax", tfloat, "", "fmaxf(src0, src1)")
+binop("imax", tint, commutative + associative, "src1 > src0 ? src1 : src0")
+binop("umax", tunsigned, commutative + associative, "src1 > src0 ? src1 : src0")
+
+binop("fpow", tfloat, "", "powf(src0, src1)")
+
+binop_horiz("pack_half_2x16_split", 1, tunsigned, 1, tfloat, 1, tfloat,
+ "pack_half_1x16(src0.x) | (pack_half_1x16(src1.x) << 16)")
+
+binop_convert("bfm", tunsigned, tint, "", """
+int offset = src0, bits = src1;
+if (offset < 0 || bits < 0 || offset + bits > 32)
+ dst = 0; /* undefined per the spec */
+else
+ dst = ((1 << bits)- 1) << offset;
+""")
+
+opcode("ldexp", 0, tfloat, [0, 0], [tfloat, tint], "", """
+dst = ldexp(src0, src1);
+/* flush denormals to zero. */
+if (!isnormal(dst))
+ dst = copysign(0.0f, src0);
+""")
+
+# Combines the first component of each input to make a 2-component vector.
+
+binop_horiz("vec2", 2, tunsigned, 1, tunsigned, 1, tunsigned, """
+dst.x = src0.x;
+dst.y = src1.x;
+""")
+
+def triop(name, ty, const_expr):
+ opcode(name, 0, ty, [0, 0, 0], [ty, ty, ty], "", const_expr)
+def triop_horiz(name, output_size, src1_size, src2_size, src3_size, const_expr):
+ opcode(name, output_size, tunsigned,
+ [src1_size, src2_size, src3_size],
+ [tunsigned, tunsigned, tunsigned], "", const_expr)
+
+triop("ffma", tfloat, "src0 * src1 + src2")
+
+triop("flrp", tfloat, "src0 * (1 - src2) + src1 * src2")
+
+# Conditional Select
+#
+# A vector conditional select instruction (like ?:, but operating per-
+# component on vectors). There are two versions, one for floating point
+# bools (0.0 vs 1.0) and one for integer bools (0 vs ~0).
+
+
+triop("fcsel", tfloat, "(src0 != 0.0f) ? src1 : src2")
+opcode("bcsel", 0, tunsigned, [0, 0, 0],
+ [tbool, tunsigned, tunsigned], "", "src0 ? src1 : src2")
+
+triop("bfi", tunsigned, """
+unsigned mask = src0, insert = src1 & mask, base = src2;
+if (mask == 0) {
+ dst = base;
+} else {
+ unsigned tmp = mask;
+ while (!(tmp & 1)) {
+ tmp >>= 1;
+ insert <<= 1;
+ }
+ dst = (base & ~mask) | insert;
+}
+""")
+
+opcode("ubitfield_extract", 0, tunsigned,
+ [0, 1, 1], [tunsigned, tint, tint], "", """
+unsigned base = src0;
+int offset = src1.x, bits = src2.x;
+if (bits == 0) {
+ dst = 0;
+} else if (bits < 0 || offset < 0 || offset + bits > 32) {
+ dst = 0; /* undefined per the spec */
+} else {
+ dst = (base >> offset) & ((1 << bits) - 1);
+}
+""")
+opcode("ibitfield_extract", 0, tint,
+ [0, 1, 1], [tint, tint, tint], "", """
+int base = src0;
+int offset = src1.x, bits = src2.x;
+if (bits == 0) {
+ dst = 0;
+} else if (offset < 0 || bits < 0 || offset + bits > 32) {
+ dst = 0;
+} else {
+ dst = (base << (32 - offset - bits)) >> offset; /* use sign-extending shift */
+}
+""")
+
+# Combines the first component of each input to make a 3-component vector.
+
+triop_horiz("vec3", 3, 1, 1, 1, """
+dst.x = src0.x;
+dst.y = src1.x;
+dst.z = src2.x;
+""")
+
+def quadop_horiz(name, output_size, src1_size, src2_size, src3_size,
+ src4_size, const_expr):
+ opcode(name, output_size, tunsigned,
+ [src1_size, src2_size, src3_size, src4_size],
+ [tunsigned, tunsigned, tunsigned, tunsigned],
+ "", const_expr)
+
+opcode("bitfield_insert", 0, tunsigned, [0, 0, 1, 1],
+ [tunsigned, tunsigned, tint, tint], "", """
+unsigned base = src0, insert = src1;
+int offset = src2.x, bits = src3.x;
+if (bits == 0) {
+ dst = 0;
+} else if (offset < 0 || bits < 0 || bits + offset > 32) {
+ dst = 0;
+} else {
+ unsigned mask = ((1 << bits) - 1) << offset;
+ dst = (base & ~mask) | ((insert << bits) & mask);
+}
+""")
+
+quadop_horiz("vec4", 4, 1, 1, 1, 1, """
+dst.x = src0.x;
+dst.y = src1.x;
+dst.z = src2.x;
+dst.w = src3.x;
+""")
+
+
diff --git a/mesalib/src/glsl/nir/nir_opcodes_c.py b/mesalib/src/glsl/nir/nir_opcodes_c.py
new file mode 100644
index 000000000..7049c5be6
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_opcodes_c.py
@@ -0,0 +1,55 @@
+#! /usr/bin/env python
+#
+# Copyright (C) 2014 Connor Abbott
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+# Authors:
+# Connor Abbott (cwabbott0@gmail.com)
+
+from nir_opcodes import opcodes
+from mako.template import Template
+
+template = Template("""
+#include "nir.h"
+
+const nir_op_info nir_op_infos[nir_num_opcodes] = {
+% for name, opcode in sorted(opcodes.iteritems()):
+{
+ .name = "${name}",
+ .num_inputs = ${opcode.num_inputs},
+ .output_size = ${opcode.output_size},
+ .output_type = ${"nir_type_" + opcode.output_type},
+ .input_sizes = {
+ ${ ", ".join(str(size) for size in opcode.input_sizes) }
+ },
+ .input_types = {
+ ${ ", ".join("nir_type_" + type for type in opcode.input_types) }
+ },
+ .algebraic_properties =
+ ${ "0" if opcode.algebraic_properties == "" else " | ".join(
+ "NIR_OP_IS_" + prop.upper() for prop in
+ opcode.algebraic_properties.strip().split(" ")) }
+},
+% endfor
+};
+""")
+
+print template.render(opcodes=opcodes)
diff --git a/mesalib/src/glsl/nir/nir_opcodes_h.py b/mesalib/src/glsl/nir/nir_opcodes_h.py
new file mode 100644
index 000000000..be15a96d2
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_opcodes_h.py
@@ -0,0 +1,47 @@
+#! /usr/bin/env python
+
+template = """\
+/* Copyright (C) 2014 Connor Abbott
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ */
+
+#ifndef _NIR_OPCODES_
+#define _NIR_OPCODES_
+
+<% opcode_names = sorted(opcodes.iterkeys()) %>
+
+typedef enum {
+% for name in opcode_names:
+ nir_op_${name},
+% endfor
+ nir_last_opcode = nir_op_${opcode_names[-1]},
+ nir_num_opcodes = nir_last_opcode + 1
+} nir_op;
+
+#endif /* _NIR_OPCODES_ */"""
+
+from nir_opcodes import opcodes
+from mako.template import Template
+
+print Template(template).render(opcodes=opcodes)
diff --git a/mesalib/src/glsl/nir/nir_opt_algebraic.py b/mesalib/src/glsl/nir/nir_opt_algebraic.py
new file mode 100644
index 000000000..7bf643134
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_opt_algebraic.py
@@ -0,0 +1,188 @@
+#! /usr/bin/env python
+#
+# Copyright (C) 2014 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+# Authors:
+# Jason Ekstrand (jason@jlekstrand.net)
+
+import nir_algebraic
+
+# Convenience variables
+a = 'a'
+b = 'b'
+c = 'c'
+d = 'd'
+
+# Written in the form (, ) where is an expression
+# and is either an expression or a value. An expression is
+# defined as a tuple of the form (, , , , )
+# where each source is either an expression or a value. A value can be
+# either a numeric constant or a string representing a variable name.
+#
+# Variable names are specified as "[#]name[@type]" where "#" inicates that
+# the given variable will only match constants and the type indicates that
+# the given variable will only match values from ALU instructions with the
+# given output type.
+#
+# For constants, you have to be careful to make sure that it is the right
+# type because python is unaware of the source and destination types of the
+# opcodes.
+
+optimizations = [
+ (('fneg', ('fneg', a)), a),
+ (('ineg', ('ineg', a)), a),
+ (('fabs', ('fabs', a)), ('fabs', a)),
+ (('fabs', ('fneg', a)), ('fabs', a)),
+ (('iabs', ('iabs', a)), ('iabs', a)),
+ (('iabs', ('ineg', a)), ('iabs', a)),
+ (('fadd', a, 0.0), a),
+ (('iadd', a, 0), a),
+ (('fmul', a, 0.0), 0.0),
+ (('imul', a, 0), 0),
+ (('fmul', a, 1.0), a),
+ (('imul', a, 1), a),
+ (('fmul', a, -1.0), ('fneg', a)),
+ (('imul', a, -1), ('ineg', a)),
+ (('ffma', 0.0, a, b), b),
+ (('ffma', a, 0.0, b), b),
+ (('ffma', a, b, 0.0), ('fmul', a, b)),
+ (('ffma', a, 1.0, b), ('fadd', a, b)),
+ (('ffma', 1.0, a, b), ('fadd', a, b)),
+ (('flrp', a, b, 0.0), a),
+ (('flrp', a, b, 1.0), b),
+ (('flrp', a, a, b), a),
+ (('flrp', 0.0, a, b), ('fmul', a, b)),
+ (('ffma', a, b, c), ('fadd', ('fmul', a, b), c), 'options->lower_ffma'),
+ (('fadd', ('fmul', a, b), c), ('ffma', a, b, c), '!options->lower_ffma'),
+ # Comparison simplifications
+ (('inot', ('flt', a, b)), ('fge', a, b)),
+ (('inot', ('fge', a, b)), ('flt', a, b)),
+ (('inot', ('ilt', a, b)), ('ige', a, b)),
+ (('inot', ('ige', a, b)), ('ilt', a, b)),
+ (('flt', ('fadd', a, b), 0.0), ('flt', a, ('fneg', b))),
+ (('fge', ('fadd', a, b), 0.0), ('fge', a, ('fneg', b))),
+ (('feq', ('fadd', a, b), 0.0), ('feq', a, ('fneg', b))),
+ (('fne', ('fadd', a, b), 0.0), ('fne', a, ('fneg', b))),
+ (('fge', ('fneg', ('fabs', a)), 0.0), ('feq', a, 0.0)),
+ (('bcsel', ('flt', a, b), a, b), ('fmin', a, b)),
+ (('bcsel', ('flt', a, b), b, a), ('fmax', a, b)),
+ (('bcsel', ('inot', 'a@bool'), b, c), ('bcsel', a, c, b)),
+ (('bcsel', a, ('bcsel', a, b, c), d), ('bcsel', a, b, d)),
+ (('fmin', ('fmax', a, 0.0), 1.0), ('fsat', a), '!options->lower_fsat'),
+ (('fsat', a), ('fmin', ('fmax', a, 0.0), 1.0), 'options->lower_fsat'),
+ (('fsat', ('fsat', a)), ('fsat', a)),
+ (('fmin', ('fmax', ('fmin', ('fmax', a, 0.0), 1.0), 0.0), 1.0), ('fmin', ('fmax', a, 0.0), 1.0)),
+ # Comparison with the same args. Note that these are not done for
+ # the float versions because NaN always returns false on float
+ # inequalities.
+ (('ilt', a, a), False),
+ (('ige', a, a), True),
+ (('ieq', a, a), True),
+ (('ine', a, a), False),
+ (('ult', a, a), False),
+ (('uge', a, a), True),
+ # Logical and bit operations
+ (('fand', a, 0.0), 0.0),
+ (('iand', a, a), a),
+ (('iand', a, 0), 0),
+ (('ior', a, a), a),
+ (('ior', a, 0), a),
+ (('fxor', a, a), 0.0),
+ (('ixor', a, a), 0),
+ (('inot', ('inot', a)), a),
+ # DeMorgan's Laws
+ (('iand', ('inot', a), ('inot', b)), ('inot', ('ior', a, b))),
+ (('ior', ('inot', a), ('inot', b)), ('inot', ('iand', a, b))),
+ # Shift optimizations
+ (('ishl', 0, a), 0),
+ (('ishl', a, 0), a),
+ (('ishr', 0, a), 0),
+ (('ishr', a, 0), a),
+ (('ushr', 0, a), 0),
+ (('ushr', a, 0), 0),
+ # Exponential/logarithmic identities
+ (('fexp2', ('flog2', a)), a), # 2^lg2(a) = a
+ (('fexp', ('flog', a)), a), # e^ln(a) = a
+ (('flog2', ('fexp2', a)), a), # lg2(2^a) = a
+ (('flog', ('fexp', a)), a), # ln(e^a) = a
+ (('fpow', a, b), ('fexp2', ('fmul', ('flog2', a), b)), 'options->lower_fpow'), # a^b = 2^(lg2(a)*b)
+ (('fexp2', ('fmul', ('flog2', a), b)), ('fpow', a, b), '!options->lower_fpow'), # 2^(lg2(a)*b) = a^b
+ (('fexp', ('fmul', ('flog', a), b)), ('fpow', a, b), '!options->lower_fpow'), # e^(ln(a)*b) = a^b
+ (('fpow', a, 1.0), a),
+ (('fpow', a, 2.0), ('fmul', a, a)),
+ (('fpow', 2.0, a), ('fexp2', a)),
+ # Division and reciprocal
+ (('fdiv', 1.0, a), ('frcp', a)),
+ (('frcp', ('frcp', a)), a),
+ (('frcp', ('fsqrt', a)), ('frsq', a)),
+ (('fsqrt', a), ('frcp', ('frsq', a)), 'options->lower_fsqrt'),
+ (('frcp', ('frsq', a)), ('fsqrt', a), '!options->lower_fsqrt'),
+ # Boolean simplifications
+ (('ine', 'a@bool', 0), 'a'),
+ (('ieq', 'a@bool', 0), ('inot', 'a')),
+ (('bcsel', a, True, False), ('ine', a, 0)),
+ (('bcsel', a, False, True), ('ieq', a, 0)),
+ (('bcsel', True, b, c), b),
+ (('bcsel', False, b, c), c),
+ # The result of this should be hit by constant propagation and, in the
+ # next round of opt_algebraic, get picked up by one of the above two.
+ (('bcsel', '#a', b, c), ('bcsel', ('ine', 'a', 0), b, c)),
+
+ (('bcsel', a, b, b), b),
+ (('fcsel', a, b, b), b),
+
+ # Subtracts
+ (('fsub', a, ('fsub', 0.0, b)), ('fadd', a, b)),
+ (('isub', a, ('isub', 0, b)), ('iadd', a, b)),
+ (('fneg', a), ('fsub', 0.0, a), 'options->lower_negate'),
+ (('ineg', a), ('isub', 0, a), 'options->lower_negate'),
+ (('fadd', a, ('fsub', 0.0, b)), ('fsub', a, b)),
+ (('iadd', a, ('isub', 0, b)), ('isub', a, b)),
+ (('fabs', ('fsub', 0.0, a)), ('fabs', a)),
+ (('iabs', ('isub', 0, a)), ('iabs', a)),
+
+# This one may not be exact
+ (('feq', ('fadd', a, b), 0.0), ('feq', a, ('fneg', b))),
+]
+
+# Add optimizations to handle the case where the result of a ternary is
+# compared to a constant. This way we can take things like
+#
+# (a ? 0 : 1) > 0
+#
+# and turn it into
+#
+# a ? (0 > 0) : (1 > 0)
+#
+# which constant folding will eat for lunch. The resulting ternary will
+# further get cleaned up by the boolean reductions above and we will be
+# left with just the original variable "a".
+for op in ['flt', 'fge', 'feq', 'fne',
+ 'ilt', 'ige', 'ieq', 'ine', 'ult', 'uge']:
+ optimizations += [
+ ((op, ('bcsel', 'a', '#b', '#c'), '#d'),
+ ('bcsel', 'a', (op, 'b', 'd'), (op, 'c', 'd'))),
+ ((op, '#d', ('bcsel', a, '#b', '#c')),
+ ('bcsel', 'a', (op, 'd', 'b'), (op, 'd', 'c'))),
+ ]
+
+print nir_algebraic.AlgebraicPass("nir_opt_algebraic", optimizations).render()
diff --git a/mesalib/src/glsl/nir/nir_opt_constant_folding.c b/mesalib/src/glsl/nir/nir_opt_constant_folding.c
new file mode 100644
index 000000000..85c09fc48
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_opt_constant_folding.c
@@ -0,0 +1,201 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir_constant_expressions.h"
+#include
+
+/*
+ * Implements SSA-based constant folding.
+ */
+
+struct constant_fold_state {
+ void *mem_ctx;
+ nir_function_impl *impl;
+ bool progress;
+};
+
+static bool
+constant_fold_alu_instr(nir_alu_instr *instr, void *mem_ctx)
+{
+ nir_const_value src[4];
+
+ if (!instr->dest.dest.is_ssa)
+ return false;
+
+ for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
+ if (!instr->src[i].src.is_ssa)
+ return false;
+
+ nir_instr *src_instr = instr->src[i].src.ssa->parent_instr;
+
+ if (src_instr->type != nir_instr_type_load_const)
+ return false;
+ nir_load_const_instr* load_const = nir_instr_as_load_const(src_instr);
+
+ for (unsigned j = 0; j < nir_ssa_alu_instr_src_components(instr, i);
+ j++) {
+ src[i].u[j] = load_const->value.u[instr->src[i].swizzle[j]];
+ }
+
+ /* We shouldn't have any source modifiers in the optimization loop. */
+ assert(!instr->src[i].abs && !instr->src[i].negate);
+ }
+
+ /* We shouldn't have any saturate modifiers in the optimization loop. */
+ assert(!instr->dest.saturate);
+
+ nir_const_value dest =
+ nir_eval_const_opcode(instr->op, instr->dest.dest.ssa.num_components,
+ src);
+
+ nir_load_const_instr *new_instr =
+ nir_load_const_instr_create(mem_ctx,
+ instr->dest.dest.ssa.num_components);
+
+ new_instr->value = dest;
+
+ nir_instr_insert_before(&instr->instr, &new_instr->instr);
+
+ nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(&new_instr->def),
+ mem_ctx);
+
+ nir_instr_remove(&instr->instr);
+ ralloc_free(instr);
+
+ return true;
+}
+
+static bool
+constant_fold_deref(nir_instr *instr, nir_deref_var *deref)
+{
+ bool progress = false;
+
+ for (nir_deref *tail = deref->deref.child; tail; tail = tail->child) {
+ if (tail->deref_type != nir_deref_type_array)
+ continue;
+
+ nir_deref_array *arr = nir_deref_as_array(tail);
+
+ if (arr->deref_array_type == nir_deref_array_type_indirect &&
+ arr->indirect.is_ssa &&
+ arr->indirect.ssa->parent_instr->type == nir_instr_type_load_const) {
+ nir_load_const_instr *indirect =
+ nir_instr_as_load_const(arr->indirect.ssa->parent_instr);
+
+ arr->base_offset += indirect->value.u[0];
+
+ /* Clear out the source */
+ nir_instr_rewrite_src(instr, &arr->indirect, nir_src_for_ssa(NULL));
+
+ arr->deref_array_type = nir_deref_array_type_direct;
+
+ progress = true;
+ }
+ }
+
+ return progress;
+}
+
+static bool
+constant_fold_intrinsic_instr(nir_intrinsic_instr *instr)
+{
+ bool progress = false;
+
+ unsigned num_vars = nir_intrinsic_infos[instr->intrinsic].num_variables;
+ for (unsigned i = 0; i < num_vars; i++) {
+ progress |= constant_fold_deref(&instr->instr, instr->variables[i]);
+ }
+
+ return progress;
+}
+
+static bool
+constant_fold_tex_instr(nir_tex_instr *instr)
+{
+ if (instr->sampler)
+ return constant_fold_deref(&instr->instr, instr->sampler);
+ else
+ return false;
+}
+
+static bool
+constant_fold_block(nir_block *block, void *void_state)
+{
+ struct constant_fold_state *state = void_state;
+
+ nir_foreach_instr_safe(block, instr) {
+ switch (instr->type) {
+ case nir_instr_type_alu:
+ state->progress |= constant_fold_alu_instr(nir_instr_as_alu(instr),
+ state->mem_ctx);
+ break;
+ case nir_instr_type_intrinsic:
+ state->progress |=
+ constant_fold_intrinsic_instr(nir_instr_as_intrinsic(instr));
+ break;
+ case nir_instr_type_tex:
+ state->progress |= constant_fold_tex_instr(nir_instr_as_tex(instr));
+ break;
+ default:
+ /* Don't know how to constant fold */
+ break;
+ }
+ }
+
+ return true;
+}
+
+static bool
+nir_opt_constant_folding_impl(nir_function_impl *impl)
+{
+ struct constant_fold_state state;
+
+ state.mem_ctx = ralloc_parent(impl);
+ state.impl = impl;
+ state.progress = false;
+
+ nir_foreach_block(impl, constant_fold_block, &state);
+
+ if (state.progress)
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+
+ return state.progress;
+}
+
+bool
+nir_opt_constant_folding(nir_shader *shader)
+{
+ bool progress = false;
+
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ progress |= nir_opt_constant_folding_impl(overload->impl);
+ }
+
+ return progress;
+}
diff --git a/mesalib/src/glsl/nir/nir_opt_copy_propagate.c b/mesalib/src/glsl/nir/nir_opt_copy_propagate.c
new file mode 100644
index 000000000..dd0ec01ef
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_opt_copy_propagate.c
@@ -0,0 +1,317 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir.h"
+#include
+
+/**
+ * SSA-based copy propagation
+ */
+
+static bool is_move(nir_alu_instr *instr)
+{
+ if (instr->op != nir_op_fmov &&
+ instr->op != nir_op_imov)
+ return false;
+
+ if (instr->dest.saturate)
+ return false;
+
+ /* we handle modifiers in a separate pass */
+
+ if (instr->src[0].abs || instr->src[0].negate)
+ return false;
+
+ if (!instr->src[0].src.is_ssa)
+ return false;
+
+ return true;
+
+}
+
+static bool
+is_swizzleless_move(nir_alu_instr *instr)
+{
+ if (!is_move(instr))
+ return false;
+
+ for (unsigned i = 0; i < 4; i++) {
+ if (!((instr->dest.write_mask >> i) & 1))
+ break;
+ if (instr->src[0].swizzle[i] != i)
+ return false;
+ }
+
+ return true;
+}
+
+static bool is_vec(nir_alu_instr *instr)
+{
+ for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
+ if (!instr->src[i].src.is_ssa)
+ return false;
+
+ return instr->op == nir_op_vec2 ||
+ instr->op == nir_op_vec3 ||
+ instr->op == nir_op_vec4;
+}
+
+typedef struct {
+ nir_ssa_def *def;
+ bool found;
+} search_def_state;
+
+static bool
+search_def(nir_src *src, void *_state)
+{
+ search_def_state *state = (search_def_state *) _state;
+
+ if (src->is_ssa && src->ssa == state->def)
+ state->found = true;
+
+ return true;
+}
+
+static void
+rewrite_src_instr(nir_src *src, nir_ssa_def *new_def, nir_instr *parent_instr)
+{
+ nir_ssa_def *old_def = src->ssa;
+
+ src->ssa = new_def;
+
+ /*
+ * The instruction could still use the old definition in one of its other
+ * sources, so only remove the instruction from the uses if there are no
+ * more uses left.
+ */
+
+ search_def_state search_state;
+ search_state.def = old_def;
+ search_state.found = false;
+ nir_foreach_src(parent_instr, search_def, &search_state);
+ if (!search_state.found) {
+ struct set_entry *entry = _mesa_set_search(old_def->uses, parent_instr);
+ assert(entry);
+ _mesa_set_remove(old_def->uses, entry);
+ }
+
+ _mesa_set_add(new_def->uses, parent_instr);
+}
+
+static void
+rewrite_src_if(nir_if *if_stmt, nir_ssa_def *new_def)
+{
+ nir_ssa_def *old_def = if_stmt->condition.ssa;
+
+ if_stmt->condition.ssa = new_def;
+
+ struct set_entry *entry = _mesa_set_search(old_def->if_uses, if_stmt);
+ assert(entry);
+ _mesa_set_remove(old_def->if_uses, entry);
+
+ _mesa_set_add(new_def->if_uses, if_stmt);
+}
+
+static bool
+copy_prop_src(nir_src *src, nir_instr *parent_instr, nir_if *parent_if)
+{
+ if (!src->is_ssa) {
+ if (src->reg.indirect)
+ return copy_prop_src(src, parent_instr, parent_if);
+ return false;
+ }
+
+ nir_instr *src_instr = src->ssa->parent_instr;
+ if (src_instr->type != nir_instr_type_alu)
+ return false;
+
+ nir_alu_instr *alu_instr = nir_instr_as_alu(src_instr);
+ if (!is_swizzleless_move(alu_instr))
+ return false;
+
+ /* Don't let copy propagation land us with a phi that has more
+ * components in its source than it has in its destination. That badly
+ * messes up out-of-ssa.
+ */
+ if (parent_instr && parent_instr->type == nir_instr_type_phi) {
+ nir_phi_instr *phi = nir_instr_as_phi(parent_instr);
+ assert(phi->dest.is_ssa);
+ if (phi->dest.ssa.num_components !=
+ alu_instr->src[0].src.ssa->num_components)
+ return false;
+ }
+
+ if (parent_instr)
+ rewrite_src_instr(src, alu_instr->src[0].src.ssa, parent_instr);
+ else
+ rewrite_src_if(parent_if, alu_instr->src[0].src.ssa);
+
+ return true;
+}
+
+static bool
+copy_prop_alu_src(nir_alu_instr *parent_alu_instr, unsigned index)
+{
+ nir_alu_src *src = &parent_alu_instr->src[index];
+ if (!src->src.is_ssa) {
+ if (src->src.reg.indirect)
+ return copy_prop_src(src->src.reg.indirect, &parent_alu_instr->instr,
+ NULL);
+ return false;
+ }
+
+ nir_instr *src_instr = src->src.ssa->parent_instr;
+ if (src_instr->type != nir_instr_type_alu)
+ return false;
+
+ nir_alu_instr *alu_instr = nir_instr_as_alu(src_instr);
+ if (!is_move(alu_instr) && !is_vec(alu_instr))
+ return false;
+
+ nir_ssa_def *def;
+ unsigned new_swizzle[4] = {0, 0, 0, 0};
+
+ if (alu_instr->op == nir_op_fmov ||
+ alu_instr->op == nir_op_imov) {
+ for (unsigned i = 0; i < 4; i++)
+ new_swizzle[i] = alu_instr->src[0].swizzle[src->swizzle[i]];
+ def = alu_instr->src[0].src.ssa;
+ } else {
+ def = NULL;
+
+ for (unsigned i = 0; i < 4; i++) {
+ if (!nir_alu_instr_channel_used(parent_alu_instr, index, i))
+ continue;
+
+ nir_ssa_def *new_def = alu_instr->src[src->swizzle[i]].src.ssa;
+ if (def == NULL)
+ def = new_def;
+ else {
+ if (def != new_def)
+ return false;
+ }
+ new_swizzle[i] = alu_instr->src[src->swizzle[i]].swizzle[0];
+ }
+ }
+
+ for (unsigned i = 0; i < 4; i++)
+ src->swizzle[i] = new_swizzle[i];
+
+ rewrite_src_instr(&src->src, def, &parent_alu_instr->instr);
+
+ return true;
+}
+
+typedef struct {
+ nir_instr *parent_instr;
+ bool progress;
+} copy_prop_state;
+
+static bool
+copy_prop_src_cb(nir_src *src, void *_state)
+{
+ copy_prop_state *state = (copy_prop_state *) _state;
+ while (copy_prop_src(src, state->parent_instr, NULL))
+ state->progress = true;
+
+ return true;
+}
+
+static bool
+copy_prop_instr(nir_instr *instr)
+{
+ if (instr->type == nir_instr_type_alu) {
+ nir_alu_instr *alu_instr = nir_instr_as_alu(instr);
+ bool progress = false;
+
+ for (unsigned i = 0; i < nir_op_infos[alu_instr->op].num_inputs; i++)
+ while (copy_prop_alu_src(alu_instr, i))
+ progress = true;
+
+ if (!alu_instr->dest.dest.is_ssa && alu_instr->dest.dest.reg.indirect)
+ while (copy_prop_src(alu_instr->dest.dest.reg.indirect, instr, NULL))
+ progress = true;
+
+ return progress;
+ }
+
+ copy_prop_state state;
+ state.parent_instr = instr;
+ state.progress = false;
+ nir_foreach_src(instr, copy_prop_src_cb, &state);
+
+ return state.progress;
+}
+
+static bool
+copy_prop_if(nir_if *if_stmt)
+{
+ return copy_prop_src(&if_stmt->condition, NULL, if_stmt);
+}
+
+static bool
+copy_prop_block(nir_block *block, void *_state)
+{
+ bool *progress = (bool *) _state;
+
+ nir_foreach_instr(block, instr) {
+ if (copy_prop_instr(instr))
+ *progress = true;
+ }
+
+ if (block->cf_node.node.next != NULL && /* check that we aren't the end node */
+ !nir_cf_node_is_last(&block->cf_node) &&
+ nir_cf_node_next(&block->cf_node)->type == nir_cf_node_if) {
+ nir_if *if_stmt = nir_cf_node_as_if(nir_cf_node_next(&block->cf_node));
+ if (copy_prop_if(if_stmt))
+ *progress = true;
+ }
+
+ return true;
+}
+
+bool
+nir_copy_prop_impl(nir_function_impl *impl)
+{
+ bool progress = false;
+
+ nir_foreach_block(impl, copy_prop_block, &progress);
+ return progress;
+}
+
+bool
+nir_copy_prop(nir_shader *shader)
+{
+ bool progress = false;
+
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl && nir_copy_prop_impl(overload->impl))
+ progress = true;
+ }
+
+ return progress;
+}
diff --git a/mesalib/src/glsl/nir/nir_opt_cse.c b/mesalib/src/glsl/nir/nir_opt_cse.c
new file mode 100644
index 000000000..9b383202d
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_opt_cse.c
@@ -0,0 +1,297 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir.h"
+
+/*
+ * Implements common subexpression elimination
+ */
+
+struct cse_state {
+ void *mem_ctx;
+ bool progress;
+};
+
+static bool
+nir_alu_srcs_equal(nir_alu_src src1, nir_alu_src src2, uint8_t read_mask)
+{
+ if (src1.abs != src2.abs || src1.negate != src2.negate)
+ return false;
+
+ for (int i = 0; i < 4; ++i) {
+ if (!(read_mask & (1 << i)))
+ continue;
+
+ if (src1.swizzle[i] != src2.swizzle[i])
+ return false;
+ }
+
+ return nir_srcs_equal(src1.src, src2.src);
+}
+
+static bool
+nir_instrs_equal(nir_instr *instr1, nir_instr *instr2)
+{
+ if (instr1->type != instr2->type)
+ return false;
+
+ switch (instr1->type) {
+ case nir_instr_type_alu: {
+ nir_alu_instr *alu1 = nir_instr_as_alu(instr1);
+ nir_alu_instr *alu2 = nir_instr_as_alu(instr2);
+
+ if (alu1->op != alu2->op)
+ return false;
+
+ /* TODO: We can probably acutally do something more inteligent such
+ * as allowing different numbers and taking a maximum or something
+ * here */
+ if (alu1->dest.dest.ssa.num_components != alu2->dest.dest.ssa.num_components)
+ return false;
+
+ for (unsigned i = 0; i < nir_op_infos[alu1->op].num_inputs; i++) {
+ if (!nir_alu_srcs_equal(alu1->src[i], alu2->src[i],
+ (1 << alu1->dest.dest.ssa.num_components) - 1))
+ return false;
+ }
+ return true;
+ }
+ case nir_instr_type_tex:
+ return false;
+ case nir_instr_type_load_const: {
+ nir_load_const_instr *load1 = nir_instr_as_load_const(instr1);
+ nir_load_const_instr *load2 = nir_instr_as_load_const(instr2);
+
+ if (load1->def.num_components != load2->def.num_components)
+ return false;
+
+ return memcmp(load1->value.f, load2->value.f,
+ load1->def.num_components * sizeof(*load2->value.f)) == 0;
+ }
+ case nir_instr_type_phi: {
+ nir_phi_instr *phi1 = nir_instr_as_phi(instr1);
+ nir_phi_instr *phi2 = nir_instr_as_phi(instr2);
+
+ if (phi1->instr.block != phi2->instr.block)
+ return false;
+
+ nir_foreach_phi_src(phi1, src1) {
+ nir_foreach_phi_src(phi2, src2) {
+ if (src1->pred == src2->pred) {
+ if (!nir_srcs_equal(src1->src, src2->src))
+ return false;
+
+ break;
+ }
+ }
+ }
+
+ return true;
+ }
+ case nir_instr_type_intrinsic: {
+ nir_intrinsic_instr *intrinsic1 = nir_instr_as_intrinsic(instr1);
+ nir_intrinsic_instr *intrinsic2 = nir_instr_as_intrinsic(instr2);
+ const nir_intrinsic_info *info =
+ &nir_intrinsic_infos[intrinsic1->intrinsic];
+
+ if (intrinsic1->intrinsic != intrinsic2->intrinsic ||
+ intrinsic1->num_components != intrinsic2->num_components)
+ return false;
+
+ if (info->has_dest && intrinsic1->dest.ssa.num_components !=
+ intrinsic2->dest.ssa.num_components)
+ return false;
+
+ for (unsigned i = 0; i < info->num_srcs; i++) {
+ if (!nir_srcs_equal(intrinsic1->src[i], intrinsic2->src[i]))
+ return false;
+ }
+
+ assert(info->num_variables == 0);
+
+ for (unsigned i = 0; i < info->num_indices; i++) {
+ if (intrinsic1->const_index[i] != intrinsic2->const_index[i])
+ return false;
+ }
+
+ return true;
+ }
+ case nir_instr_type_call:
+ case nir_instr_type_jump:
+ case nir_instr_type_ssa_undef:
+ case nir_instr_type_parallel_copy:
+ default:
+ unreachable("Invalid instruction type");
+ }
+
+ return false;
+}
+
+static bool
+src_is_ssa(nir_src *src, void *data)
+{
+ return src->is_ssa;
+}
+
+static bool
+dest_is_ssa(nir_dest *dest, void *data)
+{
+ return dest->is_ssa;
+}
+
+static bool
+nir_instr_can_cse(nir_instr *instr)
+{
+ /* We only handle SSA. */
+ if (!nir_foreach_dest(instr, dest_is_ssa, NULL) ||
+ !nir_foreach_src(instr, src_is_ssa, NULL))
+ return false;
+
+ switch (instr->type) {
+ case nir_instr_type_alu:
+ case nir_instr_type_load_const:
+ case nir_instr_type_phi:
+ return true;
+ case nir_instr_type_tex:
+ return false; /* TODO */
+ case nir_instr_type_intrinsic: {
+ const nir_intrinsic_info *info =
+ &nir_intrinsic_infos[nir_instr_as_intrinsic(instr)->intrinsic];
+ return (info->flags & NIR_INTRINSIC_CAN_ELIMINATE) &&
+ (info->flags & NIR_INTRINSIC_CAN_REORDER) &&
+ info->num_variables == 0; /* not implemented yet */
+ }
+ case nir_instr_type_call:
+ case nir_instr_type_jump:
+ case nir_instr_type_ssa_undef:
+ return false;
+ case nir_instr_type_parallel_copy:
+ default:
+ unreachable("Invalid instruction type");
+ }
+
+ return false;
+}
+
+static nir_ssa_def *
+nir_instr_get_dest_ssa_def(nir_instr *instr)
+{
+ switch (instr->type) {
+ case nir_instr_type_alu:
+ assert(nir_instr_as_alu(instr)->dest.dest.is_ssa);
+ return &nir_instr_as_alu(instr)->dest.dest.ssa;
+ case nir_instr_type_load_const:
+ return &nir_instr_as_load_const(instr)->def;
+ case nir_instr_type_phi:
+ assert(nir_instr_as_phi(instr)->dest.is_ssa);
+ return &nir_instr_as_phi(instr)->dest.ssa;
+ case nir_instr_type_intrinsic:
+ assert(nir_instr_as_intrinsic(instr)->dest.is_ssa);
+ return &nir_instr_as_intrinsic(instr)->dest.ssa;
+ default:
+ unreachable("We never ask for any of these");
+ }
+}
+
+static void
+nir_opt_cse_instr(nir_instr *instr, struct cse_state *state)
+{
+ if (!nir_instr_can_cse(instr))
+ return;
+
+ for (struct exec_node *node = instr->node.prev;
+ !exec_node_is_head_sentinel(node); node = node->prev) {
+ nir_instr *other = exec_node_data(nir_instr, node, node);
+ if (nir_instrs_equal(instr, other)) {
+ nir_ssa_def *other_def = nir_instr_get_dest_ssa_def(other);
+ nir_ssa_def_rewrite_uses(nir_instr_get_dest_ssa_def(instr),
+ nir_src_for_ssa(other_def),
+ state->mem_ctx);
+ nir_instr_remove(instr);
+ state->progress = true;
+ return;
+ }
+ }
+
+ for (nir_block *block = instr->block->imm_dom;
+ block != NULL; block = block->imm_dom) {
+ nir_foreach_instr_reverse(block, other) {
+ if (nir_instrs_equal(instr, other)) {
+ nir_ssa_def *other_def = nir_instr_get_dest_ssa_def(other);
+ nir_ssa_def_rewrite_uses(nir_instr_get_dest_ssa_def(instr),
+ nir_src_for_ssa(other_def),
+ state->mem_ctx);
+ nir_instr_remove(instr);
+ state->progress = true;
+ return;
+ }
+ }
+ }
+}
+
+static bool
+nir_opt_cse_block(nir_block *block, void *void_state)
+{
+ struct cse_state *state = void_state;
+
+ nir_foreach_instr_safe(block, instr)
+ nir_opt_cse_instr(instr, state);
+
+ return true;
+}
+
+static bool
+nir_opt_cse_impl(nir_function_impl *impl)
+{
+ struct cse_state state;
+
+ state.mem_ctx = ralloc_parent(impl);
+ state.progress = false;
+
+ nir_metadata_require(impl, nir_metadata_dominance);
+
+ nir_foreach_block(impl, nir_opt_cse_block, &state);
+
+ if (state.progress)
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+
+ return state.progress;
+}
+
+bool
+nir_opt_cse(nir_shader *shader)
+{
+ bool progress = false;
+
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ progress |= nir_opt_cse_impl(overload->impl);
+ }
+
+ return progress;
+}
diff --git a/mesalib/src/glsl/nir/nir_opt_dce.c b/mesalib/src/glsl/nir/nir_opt_dce.c
new file mode 100644
index 000000000..e0ebdc61c
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_opt_dce.c
@@ -0,0 +1,183 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir.h"
+
+/* SSA-based mark-and-sweep dead code elimination */
+
+typedef struct {
+ struct exec_node node;
+ nir_instr *instr;
+} worklist_elem;
+
+static void
+worklist_push(struct exec_list *worklist, nir_instr *instr)
+{
+ worklist_elem *elem = ralloc(worklist, worklist_elem);
+ elem->instr = instr;
+ instr->pass_flags = 1;
+ exec_list_push_tail(worklist, &elem->node);
+}
+
+static nir_instr *
+worklist_pop(struct exec_list *worklist)
+{
+ struct exec_node *node = exec_list_pop_head(worklist);
+ worklist_elem *elem = exec_node_data(worklist_elem, node, node);
+ return elem->instr;
+}
+
+static bool
+mark_live_cb(nir_src *src, void *_state)
+{
+ struct exec_list *worklist = (struct exec_list *) _state;
+
+ if (src->is_ssa && !src->ssa->parent_instr->pass_flags) {
+ worklist_push(worklist, src->ssa->parent_instr);
+ }
+
+ return true;
+}
+
+static void
+init_instr(nir_instr *instr, struct exec_list *worklist)
+{
+ nir_alu_instr *alu_instr;
+ nir_intrinsic_instr *intrin_instr;
+ nir_tex_instr *tex_instr;
+
+ /* We use the pass_flags to store the live/dead information. In DCE, we
+ * just treat it as a zero/non-zerl boolean for whether or not the
+ * instruction is live.
+ */
+ instr->pass_flags = 0;
+
+ switch (instr->type) {
+ case nir_instr_type_call:
+ case nir_instr_type_jump:
+ worklist_push(worklist, instr);
+ break;
+
+ case nir_instr_type_alu:
+ alu_instr = nir_instr_as_alu(instr);
+ if (!alu_instr->dest.dest.is_ssa)
+ worklist_push(worklist, instr);
+ break;
+
+ case nir_instr_type_intrinsic:
+ intrin_instr = nir_instr_as_intrinsic(instr);
+ if (nir_intrinsic_infos[intrin_instr->intrinsic].flags &
+ NIR_INTRINSIC_CAN_ELIMINATE) {
+ if (nir_intrinsic_infos[intrin_instr->intrinsic].has_dest &&
+ !intrin_instr->dest.is_ssa) {
+ worklist_push(worklist, instr);
+ }
+ } else {
+ worklist_push(worklist, instr);
+ }
+ break;
+
+ case nir_instr_type_tex:
+ tex_instr = nir_instr_as_tex(instr);
+ if (!tex_instr->dest.is_ssa)
+ worklist_push(worklist, instr);
+ break;
+
+ default:
+ break;
+ }
+}
+
+static bool
+init_block_cb(nir_block *block, void *_state)
+{
+ struct exec_list *worklist = (struct exec_list *) _state;
+
+ nir_foreach_instr(block, instr)
+ init_instr(instr, worklist);
+
+ nir_if *following_if = nir_block_get_following_if(block);
+ if (following_if) {
+ if (following_if->condition.is_ssa &&
+ !following_if->condition.ssa->parent_instr->pass_flags)
+ worklist_push(worklist, following_if->condition.ssa->parent_instr);
+ }
+
+ return true;
+}
+
+static bool
+delete_block_cb(nir_block *block, void *_state)
+{
+ bool *progress = (bool *) _state;
+
+ nir_foreach_instr_safe(block, instr) {
+ if (!instr->pass_flags) {
+ nir_instr_remove(instr);
+ *progress = true;
+ }
+ }
+
+ return true;
+}
+
+bool
+nir_opt_dce_impl(nir_function_impl *impl)
+{
+ struct exec_list *worklist = ralloc(NULL, struct exec_list);
+ exec_list_make_empty(worklist);
+
+ nir_foreach_block(impl, init_block_cb, worklist);
+
+ while (!exec_list_is_empty(worklist)) {
+ nir_instr *instr = worklist_pop(worklist);
+ nir_foreach_src(instr, mark_live_cb, worklist);
+ }
+
+ ralloc_free(worklist);
+
+ bool progress = false;
+ nir_foreach_block(impl, delete_block_cb, &progress);
+
+ if (progress)
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+
+ return progress;
+}
+
+bool
+nir_opt_dce(nir_shader *shader)
+{
+ bool progress = false;
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl && nir_opt_dce_impl(overload->impl))
+ progress = true;
+ }
+
+ return progress;
+}
diff --git a/mesalib/src/glsl/nir/nir_opt_gcm.c b/mesalib/src/glsl/nir/nir_opt_gcm.c
new file mode 100644
index 000000000..bf565b969
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_opt_gcm.c
@@ -0,0 +1,492 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir.h"
+
+/*
+ * Implements Global Code Motion. A description of GCM can be found in
+ * "Global Code Motion; Global Value Numbering" by Cliff Click.
+ * Unfortunately, the algorithm presented in the paper is broken in a
+ * number of ways. The algorithm used here differs substantially from the
+ * one in the paper but it is, in my opinion, much easier to read and
+ * verify correcness.
+ */
+
+struct gcm_block_info {
+ /* Number of loops this block is inside */
+ unsigned loop_depth;
+
+ /* The last instruction inserted into this block. This is used as we
+ * traverse the instructions and insert them back into the program to
+ * put them in the right order.
+ */
+ nir_instr *last_instr;
+};
+
+/* Flags used in the instr->pass_flags field for various instruction states */
+enum {
+ GCM_INSTR_PINNED = (1 << 0),
+ GCM_INSTR_SCHEDULED_EARLY = (1 << 1),
+ GCM_INSTR_SCHEDULED_LATE = (1 << 2),
+ GCM_INSTR_PLACED = (1 << 3),
+};
+
+struct gcm_state {
+ nir_function_impl *impl;
+ nir_instr *instr;
+
+ /* The list of non-pinned instructions. As we do the late scheduling,
+ * we pull non-pinned instructions out of their blocks and place them in
+ * this list. This saves us from having linked-list problems when we go
+ * to put instructions back in their blocks.
+ */
+ struct exec_list instrs;
+
+ struct gcm_block_info *blocks;
+};
+
+/* Recursively walks the CFG and builds the block_info structure */
+static void
+gcm_build_block_info(struct exec_list *cf_list, struct gcm_state *state,
+ unsigned loop_depth)
+{
+ foreach_list_typed(nir_cf_node, node, node, cf_list) {
+ switch (node->type) {
+ case nir_cf_node_block: {
+ nir_block *block = nir_cf_node_as_block(node);
+ state->blocks[block->index].loop_depth = loop_depth;
+ break;
+ }
+ case nir_cf_node_if: {
+ nir_if *if_stmt = nir_cf_node_as_if(node);
+ gcm_build_block_info(&if_stmt->then_list, state, loop_depth);
+ gcm_build_block_info(&if_stmt->else_list, state, loop_depth);
+ break;
+ }
+ case nir_cf_node_loop: {
+ nir_loop *loop = nir_cf_node_as_loop(node);
+ gcm_build_block_info(&loop->body, state, loop_depth + 1);
+ break;
+ }
+ default:
+ unreachable("Invalid CF node type");
+ }
+ }
+}
+
+/* Walks the instruction list and marks immovable instructions as pinned
+ *
+ * This function also serves to initialize the instr->pass_flags field.
+ * After this is completed, all instructions' pass_flags fields will be set
+ * to either GCM_INSTR_PINNED or 0.
+ */
+static bool
+gcm_pin_instructions_block(nir_block *block, void *void_state)
+{
+ struct gcm_state *state = void_state;
+
+ nir_foreach_instr_safe(block, instr) {
+ switch (instr->type) {
+ case nir_instr_type_alu:
+ switch (nir_instr_as_alu(instr)->op) {
+ case nir_op_fddx:
+ case nir_op_fddy:
+ case nir_op_fddx_fine:
+ case nir_op_fddy_fine:
+ case nir_op_fddx_coarse:
+ case nir_op_fddy_coarse:
+ /* These can only go in uniform control flow; pin them for now */
+ instr->pass_flags = GCM_INSTR_PINNED;
+
+ default:
+ instr->pass_flags = 0;
+ }
+ break;
+
+ case nir_instr_type_tex:
+ switch (nir_instr_as_tex(instr)->op) {
+ case nir_texop_tex:
+ case nir_texop_txb:
+ case nir_texop_lod:
+ /* These two take implicit derivatives so they need to be pinned */
+ instr->pass_flags = GCM_INSTR_PINNED;
+
+ default:
+ instr->pass_flags = 0;
+ }
+ break;
+
+ case nir_instr_type_load_const:
+ instr->pass_flags = 0;
+ break;
+
+ case nir_instr_type_intrinsic: {
+ const nir_intrinsic_info *info =
+ &nir_intrinsic_infos[nir_instr_as_intrinsic(instr)->intrinsic];
+
+ if ((info->flags & NIR_INTRINSIC_CAN_ELIMINATE) &&
+ (info->flags & NIR_INTRINSIC_CAN_REORDER)) {
+ instr->pass_flags = 0;
+ } else {
+ instr->pass_flags = GCM_INSTR_PINNED;
+ }
+ break;
+ }
+
+ case nir_instr_type_jump:
+ case nir_instr_type_ssa_undef:
+ case nir_instr_type_phi:
+ instr->pass_flags = GCM_INSTR_PINNED;
+ break;
+
+ default:
+ unreachable("Invalid instruction type in GCM");
+ }
+
+ if (!(instr->pass_flags & GCM_INSTR_PINNED)) {
+ /* If this is an unpinned instruction, go ahead and pull it out of
+ * the program and put it on the instrs list. This has a couple
+ * of benifits. First, it makes the scheduling algorithm more
+ * efficient because we can avoid walking over basic blocks and
+ * pinned instructions. Second, it keeps us from causing linked
+ * list confusion when we're trying to put everything in its
+ * proper place at the end of the pass.
+ *
+ * Note that we don't use nir_instr_remove here because that also
+ * cleans up uses and defs and we want to keep that information.
+ */
+ exec_node_remove(&instr->node);
+ exec_list_push_tail(&state->instrs, &instr->node);
+ }
+ }
+
+ return true;
+}
+
+static void
+gcm_schedule_early_instr(nir_instr *instr, struct gcm_state *state);
+
+/** Update an instructions schedule for the given source
+ *
+ * This function is called iteratively as we walk the sources of an
+ * instruction. It ensures that the given source instruction has been
+ * scheduled and then update this instruction's block if the source
+ * instruction is lower down the tree.
+ */
+static bool
+gcm_schedule_early_src(nir_src *src, void *void_state)
+{
+ struct gcm_state *state = void_state;
+ nir_instr *instr = state->instr;
+
+ assert(src->is_ssa);
+
+ gcm_schedule_early_instr(src->ssa->parent_instr, void_state);
+
+ /* While the index isn't a proper dominance depth, it does have the
+ * property that if A dominates B then A->index <= B->index. Since we
+ * know that this instruction must have been dominated by all of its
+ * sources at some point (even if it's gone through value-numbering),
+ * all of the sources must lie on the same branch of the dominance tree.
+ * Therefore, we can just go ahead and just compare indices.
+ */
+ if (instr->block->index < src->ssa->parent_instr->block->index)
+ instr->block = src->ssa->parent_instr->block;
+
+ /* We need to restore the state instruction because it may have been
+ * changed through the gcm_schedule_early_instr call above. Since we
+ * may still be iterating through sources and future calls to
+ * gcm_schedule_early_src for the same instruction will still need it.
+ */
+ state->instr = instr;
+
+ return true;
+}
+
+/** Schedules an instruction early
+ *
+ * This function performs a recursive depth-first search starting at the
+ * given instruction and proceeding through the sources to schedule
+ * instructions as early as they can possibly go in the dominance tree.
+ * The instructions are "scheduled" by updating their instr->block field.
+ */
+static void
+gcm_schedule_early_instr(nir_instr *instr, struct gcm_state *state)
+{
+ if (instr->pass_flags & GCM_INSTR_SCHEDULED_EARLY)
+ return;
+
+ instr->pass_flags |= GCM_INSTR_SCHEDULED_EARLY;
+
+ /* Pinned instructions are already scheduled so we don't need to do
+ * anything. Also, bailing here keeps us from ever following the
+ * sources of phi nodes which can be back-edges.
+ */
+ if (instr->pass_flags & GCM_INSTR_PINNED)
+ return;
+
+ /* Start with the instruction at the top. As we iterate over the
+ * sources, it will get moved down as needed.
+ */
+ instr->block = state->impl->start_block;
+ state->instr = instr;
+
+ nir_foreach_src(instr, gcm_schedule_early_src, state);
+}
+
+static void
+gcm_schedule_late_instr(nir_instr *instr, struct gcm_state *state);
+
+/** Schedules the instruction associated with the given SSA def late
+ *
+ * This function works by first walking all of the uses of the given SSA
+ * definition, ensuring that they are scheduled, and then computing the LCA
+ * (least common ancestor) of its uses. It then schedules this instruction
+ * as close to the LCA as possible while trying to stay out of loops.
+ */
+static bool
+gcm_schedule_late_def(nir_ssa_def *def, void *void_state)
+{
+ struct gcm_state *state = void_state;
+
+ nir_block *lca = NULL;
+
+ struct set_entry *entry;
+ set_foreach(def->uses, entry) {
+ nir_instr *use_instr = (nir_instr *)entry->key;
+
+ gcm_schedule_late_instr(use_instr, state);
+
+ /* Phi instructions are a bit special. SSA definitions don't have to
+ * dominate the sources of the phi nodes that use them; instead, they
+ * have to dominate the predecessor block corresponding to the phi
+ * source. We handle this by looking through the sources, finding
+ * any that are usingg this SSA def, and using those blocks instead
+ * of the one the phi lives in.
+ */
+ if (use_instr->type == nir_instr_type_phi) {
+ nir_phi_instr *phi = nir_instr_as_phi(use_instr);
+
+ nir_foreach_phi_src(phi, phi_src) {
+ if (phi_src->src.ssa == def)
+ lca = nir_dominance_lca(lca, phi_src->pred);
+ }
+ } else {
+ lca = nir_dominance_lca(lca, use_instr->block);
+ }
+ }
+
+ set_foreach(def->if_uses, entry) {
+ nir_if *if_stmt = (nir_if *)entry->key;
+
+ /* For if statements, we consider the block to be the one immediately
+ * preceding the if CF node.
+ */
+ nir_block *pred_block =
+ nir_cf_node_as_block(nir_cf_node_prev(&if_stmt->cf_node));
+
+ lca = nir_dominance_lca(lca, pred_block);
+ }
+
+ /* Some instructions may never be used. We'll just leave them scheduled
+ * early and let dead code clean them up.
+ */
+ if (lca == NULL)
+ return true;
+
+ /* We know have the LCA of all of the uses. If our invariants hold,
+ * this is dominated by the block that we chose when scheduling early.
+ * We now walk up the dominance tree and pick the lowest block that is
+ * as far outside loops as we can get.
+ */
+ nir_block *best = lca;
+ while (lca != def->parent_instr->block) {
+ assert(lca);
+ if (state->blocks[lca->index].loop_depth <
+ state->blocks[best->index].loop_depth)
+ best = lca;
+ lca = lca->imm_dom;
+ }
+ def->parent_instr->block = best;
+
+ return true;
+}
+
+/** Schedules an instruction late
+ *
+ * This function performs a depth-first search starting at the given
+ * instruction and proceeding through its uses to schedule instructions as
+ * late as they can reasonably go in the dominance tree. The instructions
+ * are "scheduled" by updating their instr->block field.
+ *
+ * The name of this function is actually a bit of a misnomer as it doesn't
+ * schedule them "as late as possible" as the paper implies. Instead, it
+ * first finds the lates possible place it can schedule the instruction and
+ * then possibly schedules it earlier than that. The actual location is as
+ * far down the tree as we can go while trying to stay out of loops.
+ */
+static void
+gcm_schedule_late_instr(nir_instr *instr, struct gcm_state *state)
+{
+ if (instr->pass_flags & GCM_INSTR_SCHEDULED_LATE)
+ return;
+
+ instr->pass_flags |= GCM_INSTR_SCHEDULED_LATE;
+
+ /* Pinned instructions are already scheduled so we don't need to do
+ * anything. Also, bailing here keeps us from ever following phi nodes
+ * which can be back-edges.
+ */
+ if (instr->pass_flags & GCM_INSTR_PINNED)
+ return;
+
+ nir_foreach_ssa_def(instr, gcm_schedule_late_def, state);
+}
+
+static void
+gcm_place_instr(nir_instr *instr, struct gcm_state *state);
+
+static bool
+gcm_place_instr_def(nir_ssa_def *def, void *state)
+{
+ struct set_entry *entry;
+ set_foreach(def->uses, entry)
+ gcm_place_instr((nir_instr *)entry->key, state);
+
+ return false;
+}
+
+/** Places an instrution back into the program
+ *
+ * The earlier passes of GCM simply choose blocks for each instruction and
+ * otherwise leave them alone. This pass actually places the instructions
+ * into their chosen blocks.
+ *
+ * To do so, we use a standard post-order depth-first search linearization
+ * algorithm. We walk over the uses of the given instruction and ensure
+ * that they are placed and then place this instruction. Because we are
+ * working on multiple blocks at a time, we keep track of the last inserted
+ * instruction per-block in the state structure's block_info array. When
+ * we insert an instruction in a block we insert it before the last
+ * instruction inserted in that block rather than the last instruction
+ * inserted globally.
+ */
+static void
+gcm_place_instr(nir_instr *instr, struct gcm_state *state)
+{
+ if (instr->pass_flags & GCM_INSTR_PLACED)
+ return;
+
+ instr->pass_flags |= GCM_INSTR_PLACED;
+
+ /* Phi nodes are our once source of back-edges. Since right now we are
+ * only doing scheduling within blocks, we don't need to worry about
+ * them since they are always at the top. Just skip them completely.
+ */
+ if (instr->type == nir_instr_type_phi) {
+ assert(instr->pass_flags & GCM_INSTR_PINNED);
+ return;
+ }
+
+ nir_foreach_ssa_def(instr, gcm_place_instr_def, state);
+
+ if (instr->pass_flags & GCM_INSTR_PINNED) {
+ /* Pinned instructions have an implicit dependence on the pinned
+ * instructions that come after them in the block. Since the pinned
+ * instructions will naturally "chain" together, we only need to
+ * explicitly visit one of them.
+ */
+ for (nir_instr *after = nir_instr_next(instr);
+ after;
+ after = nir_instr_next(after)) {
+ if (after->pass_flags & GCM_INSTR_PINNED) {
+ gcm_place_instr(after, state);
+ break;
+ }
+ }
+ }
+
+ struct gcm_block_info *block_info = &state->blocks[instr->block->index];
+ if (!(instr->pass_flags & GCM_INSTR_PINNED)) {
+ exec_node_remove(&instr->node);
+
+ if (block_info->last_instr) {
+ exec_node_insert_node_before(&block_info->last_instr->node,
+ &instr->node);
+ } else {
+ /* Schedule it at the end of the block */
+ nir_instr *jump_instr = nir_block_last_instr(instr->block);
+ if (jump_instr && jump_instr->type == nir_instr_type_jump) {
+ exec_node_insert_node_before(&jump_instr->node, &instr->node);
+ } else {
+ exec_list_push_tail(&instr->block->instr_list, &instr->node);
+ }
+ }
+ }
+
+ block_info->last_instr = instr;
+}
+
+static void
+opt_gcm_impl(nir_function_impl *impl)
+{
+ struct gcm_state state;
+
+ state.impl = impl;
+ state.instr = NULL;
+ exec_list_make_empty(&state.instrs);
+ state.blocks = rzalloc_array(NULL, struct gcm_block_info, impl->num_blocks);
+
+ nir_metadata_require(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+
+ gcm_build_block_info(&impl->body, &state, 0);
+ nir_foreach_block(impl, gcm_pin_instructions_block, &state);
+
+ foreach_list_typed(nir_instr, instr, node, &state.instrs)
+ gcm_schedule_early_instr(instr, &state);
+
+ foreach_list_typed(nir_instr, instr, node, &state.instrs)
+ gcm_schedule_late_instr(instr, &state);
+
+ while (!exec_list_is_empty(&state.instrs)) {
+ nir_instr *instr = exec_node_data(nir_instr,
+ state.instrs.tail_pred, node);
+ gcm_place_instr(instr, &state);
+ }
+
+ ralloc_free(state.blocks);
+}
+
+void
+nir_opt_gcm(nir_shader *shader)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ opt_gcm_impl(overload->impl);
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_opt_global_to_local.c b/mesalib/src/glsl/nir/nir_opt_global_to_local.c
new file mode 100644
index 000000000..00db37ba7
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_opt_global_to_local.c
@@ -0,0 +1,103 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir.h"
+
+static bool
+global_to_local(nir_register *reg)
+{
+ nir_function_impl *impl = NULL;
+
+ assert(reg->is_global);
+
+ struct set_entry *entry;
+ set_foreach(reg->defs, entry) {
+ nir_instr *instr = (nir_instr *) entry->key;
+ nir_function_impl *instr_impl =
+ nir_cf_node_get_function(&instr->block->cf_node);
+ if (impl != NULL) {
+ if (impl != instr_impl)
+ return false;
+ } else {
+ impl = instr_impl;
+ }
+ }
+
+ set_foreach(reg->uses, entry) {
+ nir_instr *instr = (nir_instr *) entry->key;
+ nir_function_impl *instr_impl =
+ nir_cf_node_get_function(&instr->block->cf_node);
+ if (impl != NULL) {
+ if (impl != instr_impl)
+ return false;
+ } else {
+ impl = instr_impl;
+ }
+ }
+
+ set_foreach(reg->if_uses, entry) {
+ nir_if *if_stmt = (nir_if *) entry->key;
+ nir_function_impl *if_impl = nir_cf_node_get_function(&if_stmt->cf_node);
+ if (impl != NULL) {
+ if (impl != if_impl)
+ return false;
+ } else {
+ impl = if_impl;
+ }
+ }
+
+ if (impl == NULL) {
+ /* this instruction is never used/defined, delete it */
+ nir_reg_remove(reg);
+ return true;
+ }
+
+ /*
+ * if we've gotten to this point, the register is always used/defined in
+ * the same implementation so we can move it to be local to that
+ * implementation.
+ */
+
+ exec_node_remove(®->node);
+ exec_list_push_tail(&impl->registers, ®->node);
+ reg->index = impl->reg_alloc++;
+ reg->is_global = false;
+ return true;
+}
+
+bool
+nir_opt_global_to_local(nir_shader *shader)
+{
+ bool progress = false;
+
+ foreach_list_typed_safe(nir_register, reg, node, &shader->registers) {
+ if (global_to_local(reg))
+ progress = true;
+ }
+
+ return progress;
+}
diff --git a/mesalib/src/glsl/nir/nir_opt_peephole_select.c b/mesalib/src/glsl/nir/nir_opt_peephole_select.c
new file mode 100644
index 000000000..ab08f286f
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_opt_peephole_select.c
@@ -0,0 +1,208 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir.h"
+
+/*
+ * Implements a small peephole optimization that looks for
+ *
+ * if (cond) {
+ *
+ * } else {
+ *
+ * }
+ * phi
+ * ...
+ * phi
+ *
+ * and replaces it with a series of selects. It can also handle the case
+ * where, instead of being empty, the if may contain some move operations
+ * whose only use is one of the following phi nodes. This happens all the
+ * time when the SSA form comes from a conditional assignment with a
+ * swizzle.
+ */
+
+struct peephole_select_state {
+ void *mem_ctx;
+ bool progress;
+};
+
+static bool
+are_all_move_to_phi(nir_block *block)
+{
+ nir_foreach_instr(block, instr) {
+ if (instr->type != nir_instr_type_alu)
+ return false;
+
+ /* It must be a move operation */
+ nir_alu_instr *mov = nir_instr_as_alu(instr);
+ if (mov->op != nir_op_fmov && mov->op != nir_op_imov)
+ return false;
+
+ /* Can't handle saturate */
+ if (mov->dest.saturate)
+ return false;
+
+ /* It must be SSA */
+ if (!mov->dest.dest.is_ssa)
+ return false;
+
+ /* It cannot have any if-uses */
+ if (mov->dest.dest.ssa.if_uses->entries != 0)
+ return false;
+
+ /* The only uses of this definition must be phi's in the successor */
+ struct set_entry *entry;
+ set_foreach(mov->dest.dest.ssa.uses, entry) {
+ const nir_instr *dest_instr = entry->key;
+ if (dest_instr->type != nir_instr_type_phi ||
+ dest_instr->block != block->successors[0])
+ return false;
+ }
+ }
+
+ return true;
+}
+
+static bool
+nir_opt_peephole_select_block(nir_block *block, void *void_state)
+{
+ struct peephole_select_state *state = void_state;
+
+ /* If the block is empty, then it certainly doesn't have any phi nodes,
+ * so we can skip it. This also ensures that we do an early skip on the
+ * end block of the function which isn't actually attached to the CFG.
+ */
+ if (exec_list_is_empty(&block->instr_list))
+ return true;
+
+ if (nir_cf_node_is_first(&block->cf_node))
+ return true;
+
+ nir_cf_node *prev_node = nir_cf_node_prev(&block->cf_node);
+ if (prev_node->type != nir_cf_node_if)
+ return true;
+
+ nir_if *if_stmt = nir_cf_node_as_if(prev_node);
+ nir_cf_node *then_node = nir_if_first_then_node(if_stmt);
+ nir_cf_node *else_node = nir_if_first_else_node(if_stmt);
+
+ /* We can only have one block in each side ... */
+ if (nir_if_last_then_node(if_stmt) != then_node ||
+ nir_if_last_else_node(if_stmt) != else_node)
+ return true;
+
+ nir_block *then_block = nir_cf_node_as_block(then_node);
+ nir_block *else_block = nir_cf_node_as_block(else_node);
+
+ /* ... and those blocks must only contain move-to-phi. */
+ if (!are_all_move_to_phi(then_block) || !are_all_move_to_phi(else_block))
+ return true;
+
+ /* At this point, we know that the previous CFG node is an if-then
+ * statement containing only moves to phi nodes in this block. We can
+ * just remove that entire CF node and replace all of the phi nodes with
+ * selects.
+ */
+
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type != nir_instr_type_phi)
+ break;
+
+ nir_phi_instr *phi = nir_instr_as_phi(instr);
+ nir_alu_instr *sel = nir_alu_instr_create(state->mem_ctx, nir_op_bcsel);
+ nir_src_copy(&sel->src[0].src, &if_stmt->condition, state->mem_ctx);
+ /* Splat the condition to all channels */
+ memset(sel->src[0].swizzle, 0, sizeof sel->src[0].swizzle);
+
+ assert(exec_list_length(&phi->srcs) == 2);
+ nir_foreach_phi_src(phi, src) {
+ assert(src->pred == then_block || src->pred == else_block);
+ assert(src->src.is_ssa);
+
+ unsigned idx = src->pred == then_block ? 1 : 2;
+
+ if (src->src.ssa->parent_instr->block == src->pred) {
+ /* We already know that this instruction must be a move with
+ * this phi's in this block as its only users.
+ */
+ nir_alu_instr *mov = nir_instr_as_alu(src->src.ssa->parent_instr);
+ assert(mov->instr.type == nir_instr_type_alu);
+ assert(mov->op == nir_op_fmov || mov->op == nir_op_imov);
+
+ nir_alu_src_copy(&sel->src[idx], &mov->src[0], state->mem_ctx);
+ } else {
+ nir_src_copy(&sel->src[idx].src, &src->src, state->mem_ctx);
+ }
+ }
+
+ nir_ssa_dest_init(&sel->instr, &sel->dest.dest,
+ phi->dest.ssa.num_components, phi->dest.ssa.name);
+ sel->dest.write_mask = (1 << phi->dest.ssa.num_components) - 1;
+
+ nir_ssa_def_rewrite_uses(&phi->dest.ssa,
+ nir_src_for_ssa(&sel->dest.dest.ssa),
+ state->mem_ctx);
+
+ nir_instr_insert_before(&phi->instr, &sel->instr);
+ nir_instr_remove(&phi->instr);
+ }
+
+ nir_cf_node_remove(&if_stmt->cf_node);
+ state->progress = true;
+
+ return true;
+}
+
+static bool
+nir_opt_peephole_select_impl(nir_function_impl *impl)
+{
+ struct peephole_select_state state;
+
+ state.mem_ctx = ralloc_parent(impl);
+ state.progress = false;
+
+ nir_foreach_block(impl, nir_opt_peephole_select_block, &state);
+
+ if (state.progress)
+ nir_metadata_preserve(impl, nir_metadata_none);
+
+ return state.progress;
+}
+
+bool
+nir_opt_peephole_select(nir_shader *shader)
+{
+ bool progress = false;
+
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ progress |= nir_opt_peephole_select_impl(overload->impl);
+ }
+
+ return progress;
+}
diff --git a/mesalib/src/glsl/nir/nir_opt_remove_phis.c b/mesalib/src/glsl/nir/nir_opt_remove_phis.c
new file mode 100644
index 000000000..7896584b4
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_opt_remove_phis.c
@@ -0,0 +1,109 @@
+/*
+ * Copyright © 2015 Connor Abbott
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir.h"
+
+/*
+ * This is a pass for removing phi nodes that look like:
+ * a = phi(b, b, b, ...)
+ *
+ * Note that we can't ignore undef sources here, or else we may create a
+ * situation where the definition of b isn't dominated by its uses. We're
+ * allowed to do this since the definition of b must dominate all of the
+ * phi node's predecessors, which means it must dominate the phi node as well
+ * as all of the phi node's uses. In essence, the phi node acts as a copy
+ * instruction. b can't be another phi node in the same block, since the only
+ * time when phi nodes can source other phi nodes defined in the same block is
+ * at the loop header, and in that case one of the sources of the phi has to
+ * be from before the loop and that source can't be b.
+ */
+
+static bool
+remove_phis_block(nir_block *block, void *state)
+{
+ bool *progress = state;
+
+ void *mem_ctx = ralloc_parent(block);
+
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type != nir_instr_type_phi)
+ break;
+
+ nir_phi_instr *phi = nir_instr_as_phi(instr);
+
+ nir_ssa_def *def = NULL;
+ bool srcs_same = true;
+
+ nir_foreach_phi_src(phi, src) {
+ assert(src->src.is_ssa);
+
+ if (def == NULL) {
+ def = src->src.ssa;
+ } else {
+ if (src->src.ssa != def) {
+ srcs_same = false;
+ break;
+ }
+ }
+ }
+
+ if (!srcs_same)
+ continue;
+
+ assert(phi->dest.is_ssa);
+ nir_ssa_def_rewrite_uses(&phi->dest.ssa, nir_src_for_ssa(def),
+ mem_ctx);
+ nir_instr_remove(instr);
+
+ *progress = true;
+ }
+
+ return true;
+}
+
+static bool
+remove_phis_impl(nir_function_impl *impl)
+{
+ bool progress = false;
+
+ nir_foreach_block(impl, remove_phis_block, &progress);
+
+ return progress;
+}
+
+bool
+nir_opt_remove_phis(nir_shader *shader)
+{
+ bool progress = false;
+
+ nir_foreach_overload(shader, overload)
+ if (overload->impl)
+ progress = remove_phis_impl(overload->impl) || progress;
+
+ return progress;
+}
+
diff --git a/mesalib/src/glsl/nir/nir_print.c b/mesalib/src/glsl/nir/nir_print.c
new file mode 100644
index 000000000..6a3c6a027
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_print.c
@@ -0,0 +1,888 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir.h"
+#include
+#include
+
+static void
+print_tabs(unsigned num_tabs, FILE *fp)
+{
+ for (unsigned i = 0; i < num_tabs; i++)
+ fprintf(fp, "\t");
+}
+
+typedef struct {
+ /** map from nir_variable -> printable name */
+ struct hash_table *ht;
+
+ /** set of names used so far for nir_variables */
+ struct set *syms;
+
+ /* an index used to make new non-conflicting names */
+ unsigned index;
+} print_var_state;
+
+static void
+print_register(nir_register *reg, FILE *fp)
+{
+ if (reg->name != NULL)
+ fprintf(fp, "/* %s */ ", reg->name);
+ if (reg->is_global)
+ fprintf(fp, "gr%u", reg->index);
+ else
+ fprintf(fp, "r%u", reg->index);
+}
+
+static const char *sizes[] = { "error", "vec1", "vec2", "vec3", "vec4" };
+
+static void
+print_register_decl(nir_register *reg, FILE *fp)
+{
+ fprintf(fp, "decl_reg %s ", sizes[reg->num_components]);
+ if (reg->is_packed)
+ fprintf(fp, "(packed) ");
+ print_register(reg, fp);
+ if (reg->num_array_elems != 0)
+ fprintf(fp, "[%u]", reg->num_array_elems);
+ fprintf(fp, "\n");
+}
+
+static void
+print_ssa_def(nir_ssa_def *def, FILE *fp)
+{
+ if (def->name != NULL)
+ fprintf(fp, "/* %s */ ", def->name);
+ fprintf(fp, "%s ssa_%u", sizes[def->num_components], def->index);
+}
+
+static void
+print_ssa_use(nir_ssa_def *def, FILE *fp)
+{
+ if (def->name != NULL)
+ fprintf(fp, "/* %s */ ", def->name);
+ fprintf(fp, "ssa_%u", def->index);
+}
+
+static void print_src(nir_src *src, FILE *fp);
+
+static void
+print_reg_src(nir_reg_src *src, FILE *fp)
+{
+ print_register(src->reg, fp);
+ if (src->reg->num_array_elems != 0) {
+ fprintf(fp, "[%u", src->base_offset);
+ if (src->indirect != NULL) {
+ fprintf(fp, " + ");
+ print_src(src->indirect, fp);
+ }
+ fprintf(fp, "]");
+ }
+}
+
+static void
+print_reg_dest(nir_reg_dest *dest, FILE *fp)
+{
+ print_register(dest->reg, fp);
+ if (dest->reg->num_array_elems != 0) {
+ fprintf(fp, "[%u", dest->base_offset);
+ if (dest->indirect != NULL) {
+ fprintf(fp, " + ");
+ print_src(dest->indirect, fp);
+ }
+ fprintf(fp, "]");
+ }
+}
+
+static void
+print_src(nir_src *src, FILE *fp)
+{
+ if (src->is_ssa)
+ print_ssa_use(src->ssa, fp);
+ else
+ print_reg_src(&src->reg, fp);
+}
+
+static void
+print_dest(nir_dest *dest, FILE *fp)
+{
+ if (dest->is_ssa)
+ print_ssa_def(&dest->ssa, fp);
+ else
+ print_reg_dest(&dest->reg, fp);
+}
+
+static void
+print_alu_src(nir_alu_src *src, FILE *fp)
+{
+ if (src->negate)
+ fprintf(fp, "-");
+ if (src->abs)
+ fprintf(fp, "abs(");
+
+ print_src(&src->src, fp);
+
+ if (src->swizzle[0] != 0 ||
+ src->swizzle[1] != 1 ||
+ src->swizzle[2] != 2 ||
+ src->swizzle[3] != 3) {
+ fprintf(fp, ".");
+ for (unsigned i = 0; i < 4; i++)
+ fprintf(fp, "%c", "xyzw"[src->swizzle[i]]);
+ }
+
+ if (src->abs)
+ fprintf(fp, ")");
+}
+
+static void
+print_alu_dest(nir_alu_dest *dest, FILE *fp)
+{
+ /* we're going to print the saturate modifier later, after the opcode */
+
+ print_dest(&dest->dest, fp);
+
+ if (!dest->dest.is_ssa &&
+ dest->write_mask != (1 << dest->dest.reg.reg->num_components) - 1) {
+ fprintf(fp, ".");
+ for (unsigned i = 0; i < 4; i++)
+ if ((dest->write_mask >> i) & 1)
+ fprintf(fp, "%c", "xyzw"[i]);
+ }
+}
+
+static void
+print_alu_instr(nir_alu_instr *instr, FILE *fp)
+{
+ print_alu_dest(&instr->dest, fp);
+
+ fprintf(fp, " = %s", nir_op_infos[instr->op].name);
+ if (instr->dest.saturate)
+ fprintf(fp, ".sat");
+ fprintf(fp, " ");
+
+ for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
+ if (i != 0)
+ fprintf(fp, ", ");
+
+ print_alu_src(&instr->src[i], fp);
+ }
+}
+
+static void
+print_var_decl(nir_variable *var, print_var_state *state, FILE *fp)
+{
+ fprintf(fp, "decl_var ");
+
+ const char *const cent = (var->data.centroid) ? "centroid " : "";
+ const char *const samp = (var->data.sample) ? "sample " : "";
+ const char *const inv = (var->data.invariant) ? "invariant " : "";
+ const char *const mode[] = { "shader_in ", "shader_out ", "", "",
+ "uniform ", "system " };
+ const char *const interp[] = { "", "smooth", "flat", "noperspective" };
+
+ fprintf(fp, "%s%s%s%s%s ",
+ cent, samp, inv, mode[var->data.mode], interp[var->data.interpolation]);
+
+ glsl_print_type(var->type, fp);
+
+ struct set_entry *entry = NULL;
+ if (state)
+ entry = _mesa_set_search(state->syms, var->name);
+
+ char *name;
+
+ if (entry != NULL) {
+ /* we have a collision with another name, append an @ + a unique index */
+ name = ralloc_asprintf(state->syms, "%s@%u", var->name, state->index++);
+ } else {
+ name = var->name;
+ }
+
+ fprintf(fp, " %s", name);
+
+ if (var->data.mode == nir_var_shader_in ||
+ var->data.mode == nir_var_shader_out ||
+ var->data.mode == nir_var_uniform) {
+ fprintf(fp, " (%u)", var->data.driver_location);
+ }
+
+ fprintf(fp, "\n");
+
+ if (state) {
+ _mesa_set_add(state->syms, name);
+ _mesa_hash_table_insert(state->ht, var, name);
+ }
+}
+
+static void
+print_var(nir_variable *var, print_var_state *state, FILE *fp)
+{
+ const char *name;
+ if (state) {
+ struct hash_entry *entry = _mesa_hash_table_search(state->ht, var);
+
+ assert(entry != NULL);
+ name = entry->data;
+ } else {
+ name = var->name;
+ }
+
+ fprintf(fp, "%s", name);
+}
+
+static void
+print_deref_var(nir_deref_var *deref, print_var_state *state, FILE *fp)
+{
+ print_var(deref->var, state, fp);
+}
+
+static void
+print_deref_array(nir_deref_array *deref, print_var_state *state, FILE *fp)
+{
+ fprintf(fp, "[");
+ switch (deref->deref_array_type) {
+ case nir_deref_array_type_direct:
+ fprintf(fp, "%u", deref->base_offset);
+ break;
+ case nir_deref_array_type_indirect:
+ if (deref->base_offset != 0)
+ fprintf(fp, "%u + ", deref->base_offset);
+ print_src(&deref->indirect, fp);
+ break;
+ case nir_deref_array_type_wildcard:
+ fprintf(fp, "*");
+ break;
+ }
+ fprintf(fp, "]");
+}
+
+static void
+print_deref_struct(nir_deref_struct *deref, const struct glsl_type *parent_type,
+ print_var_state *state, FILE *fp)
+{
+ fprintf(fp, ".%s", glsl_get_struct_elem_name(parent_type, deref->index));
+}
+
+static void
+print_deref(nir_deref_var *deref, print_var_state *state, FILE *fp)
+{
+ nir_deref *tail = &deref->deref;
+ nir_deref *pretail = NULL;
+ while (tail != NULL) {
+ switch (tail->deref_type) {
+ case nir_deref_type_var:
+ assert(pretail == NULL);
+ assert(tail == &deref->deref);
+ print_deref_var(deref, state, fp);
+ break;
+
+ case nir_deref_type_array:
+ assert(pretail != NULL);
+ print_deref_array(nir_deref_as_array(tail), state, fp);
+ break;
+
+ case nir_deref_type_struct:
+ assert(pretail != NULL);
+ print_deref_struct(nir_deref_as_struct(tail),
+ pretail->type, state, fp);
+ break;
+
+ default:
+ unreachable("Invalid deref type");
+ }
+
+ pretail = tail;
+ tail = pretail->child;
+ }
+}
+
+static void
+print_intrinsic_instr(nir_intrinsic_instr *instr, print_var_state *state,
+ FILE *fp)
+{
+ unsigned num_srcs = nir_intrinsic_infos[instr->intrinsic].num_srcs;
+
+ if (nir_intrinsic_infos[instr->intrinsic].has_dest) {
+ print_dest(&instr->dest, fp);
+ fprintf(fp, " = ");
+ }
+
+ fprintf(fp, "intrinsic %s (", nir_intrinsic_infos[instr->intrinsic].name);
+
+ for (unsigned i = 0; i < num_srcs; i++) {
+ if (i != 0)
+ fprintf(fp, ", ");
+
+ print_src(&instr->src[i], fp);
+ }
+
+ fprintf(fp, ") (");
+
+ unsigned num_vars = nir_intrinsic_infos[instr->intrinsic].num_variables;
+
+ for (unsigned i = 0; i < num_vars; i++) {
+ if (i != 0)
+ fprintf(fp, ", ");
+
+ print_deref(instr->variables[i], state, fp);
+ }
+
+ fprintf(fp, ") (");
+
+ unsigned num_indices = nir_intrinsic_infos[instr->intrinsic].num_indices;
+
+ for (unsigned i = 0; i < num_indices; i++) {
+ if (i != 0)
+ fprintf(fp, ", ");
+
+ fprintf(fp, "%u", instr->const_index[i]);
+ }
+
+ fprintf(fp, ")");
+}
+
+static void
+print_tex_instr(nir_tex_instr *instr, print_var_state *state, FILE *fp)
+{
+ print_dest(&instr->dest, fp);
+
+ fprintf(fp, " = ");
+
+ switch (instr->op) {
+ case nir_texop_tex:
+ fprintf(fp, "tex ");
+ break;
+ case nir_texop_txb:
+ fprintf(fp, "txb ");
+ break;
+ case nir_texop_txl:
+ fprintf(fp, "txl ");
+ break;
+ case nir_texop_txd:
+ fprintf(fp, "txd ");
+ break;
+ case nir_texop_txf:
+ fprintf(fp, "txf ");
+ break;
+ case nir_texop_txf_ms:
+ fprintf(fp, "txf_ms ");
+ break;
+ case nir_texop_txs:
+ fprintf(fp, "txs ");
+ break;
+ case nir_texop_lod:
+ fprintf(fp, "lod ");
+ break;
+ case nir_texop_tg4:
+ fprintf(fp, "tg4 ");
+ break;
+ case nir_texop_query_levels:
+ fprintf(fp, "query_levels ");
+ break;
+
+ default:
+ unreachable("Invalid texture operation");
+ break;
+ }
+
+ for (unsigned i = 0; i < instr->num_srcs; i++) {
+ print_src(&instr->src[i].src, fp);
+
+ fprintf(fp, " ");
+
+ switch(instr->src[i].src_type) {
+ case nir_tex_src_coord:
+ fprintf(fp, "(coord)");
+ break;
+ case nir_tex_src_projector:
+ fprintf(fp, "(projector)");
+ break;
+ case nir_tex_src_comparitor:
+ fprintf(fp, "(comparitor)");
+ break;
+ case nir_tex_src_offset:
+ fprintf(fp, "(offset)");
+ break;
+ case nir_tex_src_bias:
+ fprintf(fp, "(bias)");
+ break;
+ case nir_tex_src_lod:
+ fprintf(fp, "(lod)");
+ break;
+ case nir_tex_src_ms_index:
+ fprintf(fp, "(ms_index)");
+ break;
+ case nir_tex_src_ddx:
+ fprintf(fp, "(ddx)");
+ break;
+ case nir_tex_src_ddy:
+ fprintf(fp, "(ddy)");
+ break;
+ case nir_tex_src_sampler_offset:
+ fprintf(fp, "(sampler_offset)");
+ break;
+
+ default:
+ unreachable("Invalid texture source type");
+ break;
+ }
+
+ fprintf(fp, ", ");
+ }
+
+ bool has_nonzero_offset = false;
+ for (unsigned i = 0; i < 4; i++) {
+ if (instr->const_offset[i] != 0) {
+ has_nonzero_offset = true;
+ break;
+ }
+ }
+
+ if (has_nonzero_offset) {
+ fprintf(fp, "[%i %i %i %i] (offset), ",
+ instr->const_offset[0], instr->const_offset[1],
+ instr->const_offset[2], instr->const_offset[3]);
+ }
+
+ if (instr->op == nir_texop_tg4) {
+ fprintf(fp, "%u (gather_component), ", instr->component);
+ }
+
+ if (instr->sampler) {
+ print_deref(instr->sampler, state, fp);
+ } else {
+ fprintf(fp, "%u", instr->sampler_index);
+ }
+
+ fprintf(fp, " (sampler)");
+}
+
+static void
+print_call_instr(nir_call_instr *instr, print_var_state *state, FILE *fp)
+{
+ fprintf(fp, "call %s ", instr->callee->function->name);
+
+ for (unsigned i = 0; i < instr->num_params; i++) {
+ if (i != 0)
+ fprintf(fp, ", ");
+
+ print_deref(instr->params[i], state, fp);
+ }
+
+ if (instr->return_deref != NULL) {
+ if (instr->num_params != 0)
+ fprintf(fp, ", ");
+ fprintf(fp, "returning ");
+ print_deref(instr->return_deref, state, fp);
+ }
+}
+
+static void
+print_load_const_instr(nir_load_const_instr *instr, unsigned tabs, FILE *fp)
+{
+ print_ssa_def(&instr->def, fp);
+
+ fprintf(fp, " = load_const (");
+
+ for (unsigned i = 0; i < instr->def.num_components; i++) {
+ if (i != 0)
+ fprintf(fp, ", ");
+
+ /*
+ * we don't really know the type of the constant (if it will be used as a
+ * float or an int), so just print the raw constant in hex for fidelity
+ * and then print the float in a comment for readability.
+ */
+
+ fprintf(fp, "0x%08x /* %f */", instr->value.u[i], instr->value.f[i]);
+ }
+}
+
+static void
+print_jump_instr(nir_jump_instr *instr, FILE *fp)
+{
+ switch (instr->type) {
+ case nir_jump_break:
+ fprintf(fp, "break");
+ break;
+
+ case nir_jump_continue:
+ fprintf(fp, "continue");
+ break;
+
+ case nir_jump_return:
+ fprintf(fp, "return");
+ break;
+ }
+}
+
+static void
+print_ssa_undef_instr(nir_ssa_undef_instr* instr, FILE *fp)
+{
+ print_ssa_def(&instr->def, fp);
+ fprintf(fp, " = undefined");
+}
+
+static void
+print_phi_instr(nir_phi_instr *instr, FILE *fp)
+{
+ print_dest(&instr->dest, fp);
+ fprintf(fp, " = phi ");
+ nir_foreach_phi_src(instr, src) {
+ if (&src->node != exec_list_get_head(&instr->srcs))
+ fprintf(fp, ", ");
+
+ fprintf(fp, "block_%u: ", src->pred->index);
+ print_src(&src->src, fp);
+ }
+}
+
+static void
+print_parallel_copy_instr(nir_parallel_copy_instr *instr, FILE *fp)
+{
+ nir_foreach_parallel_copy_entry(instr, entry) {
+ if (&entry->node != exec_list_get_head(&instr->entries))
+ fprintf(fp, "; ");
+
+ print_dest(&entry->dest, fp);
+ fprintf(fp, " = ");
+ print_src(&entry->src, fp);
+ }
+}
+
+static void
+print_instr(const nir_instr *instr, print_var_state *state, unsigned tabs, FILE *fp)
+{
+ print_tabs(tabs, fp);
+
+ switch (instr->type) {
+ case nir_instr_type_alu:
+ print_alu_instr(nir_instr_as_alu(instr), fp);
+ break;
+
+ case nir_instr_type_call:
+ print_call_instr(nir_instr_as_call(instr), state, fp);
+ break;
+
+ case nir_instr_type_intrinsic:
+ print_intrinsic_instr(nir_instr_as_intrinsic(instr), state, fp);
+ break;
+
+ case nir_instr_type_tex:
+ print_tex_instr(nir_instr_as_tex(instr), state, fp);
+ break;
+
+ case nir_instr_type_load_const:
+ print_load_const_instr(nir_instr_as_load_const(instr), tabs, fp);
+ break;
+
+ case nir_instr_type_jump:
+ print_jump_instr(nir_instr_as_jump(instr), fp);
+ break;
+
+ case nir_instr_type_ssa_undef:
+ print_ssa_undef_instr(nir_instr_as_ssa_undef(instr), fp);
+ break;
+
+ case nir_instr_type_phi:
+ print_phi_instr(nir_instr_as_phi(instr), fp);
+ break;
+
+ case nir_instr_type_parallel_copy:
+ print_parallel_copy_instr(nir_instr_as_parallel_copy(instr), fp);
+ break;
+
+ default:
+ unreachable("Invalid instruction type");
+ break;
+ }
+}
+
+static int
+compare_block_index(const void *p1, const void *p2)
+{
+ const nir_block *block1 = *((const nir_block **) p1);
+ const nir_block *block2 = *((const nir_block **) p2);
+
+ return (int) block1->index - (int) block2->index;
+}
+
+static void print_cf_node(nir_cf_node *node, print_var_state *state,
+ unsigned tabs, FILE *fp);
+
+static void
+print_block(nir_block *block, print_var_state *state, unsigned tabs, FILE *fp)
+{
+ print_tabs(tabs, fp);
+ fprintf(fp, "block block_%u:\n", block->index);
+
+ /* sort the predecessors by index so we consistently print the same thing */
+
+ nir_block **preds =
+ malloc(block->predecessors->entries * sizeof(nir_block *));
+
+ struct set_entry *entry;
+ unsigned i = 0;
+ set_foreach(block->predecessors, entry) {
+ preds[i++] = (nir_block *) entry->key;
+ }
+
+ qsort(preds, block->predecessors->entries, sizeof(nir_block *),
+ compare_block_index);
+
+ print_tabs(tabs, fp);
+ fprintf(fp, "/* preds: ");
+ for (unsigned i = 0; i < block->predecessors->entries; i++) {
+ fprintf(fp, "block_%u ", preds[i]->index);
+ }
+ fprintf(fp, "*/\n");
+
+ free(preds);
+
+ nir_foreach_instr(block, instr) {
+ print_instr(instr, state, tabs, fp);
+ fprintf(fp, "\n");
+ }
+
+ print_tabs(tabs, fp);
+ fprintf(fp, "/* succs: ");
+ for (unsigned i = 0; i < 2; i++)
+ if (block->successors[i]) {
+ fprintf(fp, "block_%u ", block->successors[i]->index);
+ }
+ fprintf(fp, "*/\n");
+}
+
+static void
+print_if(nir_if *if_stmt, print_var_state *state, unsigned tabs, FILE *fp)
+{
+ print_tabs(tabs, fp);
+ fprintf(fp, "if ");
+ print_src(&if_stmt->condition, fp);
+ fprintf(fp, " {\n");
+ foreach_list_typed(nir_cf_node, node, node, &if_stmt->then_list) {
+ print_cf_node(node, state, tabs + 1, fp);
+ }
+ print_tabs(tabs, fp);
+ fprintf(fp, "} else {\n");
+ foreach_list_typed(nir_cf_node, node, node, &if_stmt->else_list) {
+ print_cf_node(node, state, tabs + 1, fp);
+ }
+ print_tabs(tabs, fp);
+ fprintf(fp, "}\n");
+}
+
+static void
+print_loop(nir_loop *loop, print_var_state *state, unsigned tabs, FILE *fp)
+{
+ print_tabs(tabs, fp);
+ fprintf(fp, "loop {\n");
+ foreach_list_typed(nir_cf_node, node, node, &loop->body) {
+ print_cf_node(node, state, tabs + 1, fp);
+ }
+ print_tabs(tabs, fp);
+ fprintf(fp, "}\n");
+}
+
+static void
+print_cf_node(nir_cf_node *node, print_var_state *state, unsigned int tabs,
+ FILE *fp)
+{
+ switch (node->type) {
+ case nir_cf_node_block:
+ print_block(nir_cf_node_as_block(node), state, tabs, fp);
+ break;
+
+ case nir_cf_node_if:
+ print_if(nir_cf_node_as_if(node), state, tabs, fp);
+ break;
+
+ case nir_cf_node_loop:
+ print_loop(nir_cf_node_as_loop(node), state, tabs, fp);
+ break;
+
+ default:
+ unreachable("Invalid CFG node type");
+ }
+}
+
+static void
+print_function_impl(nir_function_impl *impl, print_var_state *state, FILE *fp)
+{
+ fprintf(fp, "\nimpl %s ", impl->overload->function->name);
+
+ for (unsigned i = 0; i < impl->num_params; i++) {
+ if (i != 0)
+ fprintf(fp, ", ");
+
+ print_var(impl->params[i], state, fp);
+ }
+
+ if (impl->return_var != NULL) {
+ if (impl->num_params != 0)
+ fprintf(fp, ", ");
+ fprintf(fp, "returning ");
+ print_var(impl->return_var, state, fp);
+ }
+
+ fprintf(fp, "{\n");
+
+ foreach_list_typed(nir_variable, var, node, &impl->locals) {
+ fprintf(fp, "\t");
+ print_var_decl(var, state, fp);
+ }
+
+ foreach_list_typed(nir_register, reg, node, &impl->registers) {
+ fprintf(fp, "\t");
+ print_register_decl(reg, fp);
+ }
+
+ nir_index_blocks(impl);
+
+ foreach_list_typed(nir_cf_node, node, node, &impl->body) {
+ print_cf_node(node, state, 1, fp);
+ }
+
+ fprintf(fp, "\tblock block_%u:\n}\n\n", impl->end_block->index);
+}
+
+static void
+print_function_overload(nir_function_overload *overload,
+ print_var_state *state, FILE *fp)
+{
+ fprintf(fp, "decl_overload %s ", overload->function->name);
+
+ for (unsigned i = 0; i < overload->num_params; i++) {
+ if (i != 0)
+ fprintf(fp, ", ");
+
+ switch (overload->params[i].param_type) {
+ case nir_parameter_in:
+ fprintf(fp, "in ");
+ break;
+ case nir_parameter_out:
+ fprintf(fp, "out ");
+ break;
+ case nir_parameter_inout:
+ fprintf(fp, "inout ");
+ break;
+ default:
+ unreachable("Invalid parameter type");
+ }
+
+ glsl_print_type(overload->params[i].type, fp);
+ }
+
+ if (overload->return_type != NULL) {
+ if (overload->num_params != 0)
+ fprintf(fp, ", ");
+ fprintf(fp, "returning ");
+ glsl_print_type(overload->return_type, fp);
+ }
+
+ fprintf(fp, "\n");
+
+ if (overload->impl != NULL) {
+ print_function_impl(overload->impl, state, fp);
+ return;
+ }
+}
+
+static void
+print_function(nir_function *func, print_var_state *state, FILE *fp)
+{
+ foreach_list_typed(nir_function_overload, overload, node, &func->overload_list) {
+ print_function_overload(overload, state, fp);
+ }
+}
+
+static void
+init_print_state(print_var_state *state)
+{
+ state->ht = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ state->syms = _mesa_set_create(NULL, _mesa_key_hash_string,
+ _mesa_key_string_equal);
+ state->index = 0;
+}
+
+static void
+destroy_print_state(print_var_state *state)
+{
+ _mesa_hash_table_destroy(state->ht, NULL);
+ _mesa_set_destroy(state->syms, NULL);
+}
+
+void
+nir_print_shader(nir_shader *shader, FILE *fp)
+{
+ print_var_state state;
+ init_print_state(&state);
+
+ for (unsigned i = 0; i < shader->num_user_structures; i++) {
+ glsl_print_struct(shader->user_structures[i], fp);
+ }
+
+ struct hash_entry *entry;
+
+ hash_table_foreach(shader->uniforms, entry) {
+ print_var_decl((nir_variable *) entry->data, &state, fp);
+ }
+
+ hash_table_foreach(shader->inputs, entry) {
+ print_var_decl((nir_variable *) entry->data, &state, fp);
+ }
+
+ hash_table_foreach(shader->outputs, entry) {
+ print_var_decl((nir_variable *) entry->data, &state, fp);
+ }
+
+ foreach_list_typed(nir_variable, var, node, &shader->globals) {
+ print_var_decl(var, &state, fp);
+ }
+
+ foreach_list_typed(nir_variable, var, node, &shader->system_values) {
+ print_var_decl(var, &state, fp);
+ }
+
+ foreach_list_typed(nir_register, reg, node, &shader->registers) {
+ print_register_decl(reg, fp);
+ }
+
+ foreach_list_typed(nir_function, func, node, &shader->functions) {
+ print_function(func, &state, fp);
+ }
+
+ destroy_print_state(&state);
+}
+
+void
+nir_print_instr(const nir_instr *instr, FILE *fp)
+{
+ print_instr(instr, NULL, 0, fp);
+}
diff --git a/mesalib/src/glsl/nir/nir_remove_dead_variables.c b/mesalib/src/glsl/nir/nir_remove_dead_variables.c
new file mode 100644
index 000000000..e7f8aeacb
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_remove_dead_variables.c
@@ -0,0 +1,136 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir.h"
+
+static void
+add_var_use_intrinsic(nir_intrinsic_instr *instr, struct set *live)
+{
+ unsigned num_vars = nir_intrinsic_infos[instr->intrinsic].num_variables;
+ for (unsigned i = 0; i < num_vars; i++) {
+ nir_variable *var = instr->variables[i]->var;
+ _mesa_set_add(live, var);
+ }
+}
+
+static void
+add_var_use_call(nir_call_instr *instr, struct set *live)
+{
+ if (instr->return_deref != NULL) {
+ nir_variable *var = instr->return_deref->var;
+ _mesa_set_add(live, var);
+ }
+
+ for (unsigned i = 0; i < instr->num_params; i++) {
+ nir_variable *var = instr->params[i]->var;
+ _mesa_set_add(live, var);
+ }
+}
+
+static void
+add_var_use_tex(nir_tex_instr *instr, struct set *live)
+{
+ if (instr->sampler != NULL) {
+ nir_variable *var = instr->sampler->var;
+ _mesa_set_add(live, var);
+ }
+}
+
+static bool
+add_var_use_block(nir_block *block, void *state)
+{
+ struct set *live = state;
+
+ nir_foreach_instr(block, instr) {
+ switch(instr->type) {
+ case nir_instr_type_intrinsic:
+ add_var_use_intrinsic(nir_instr_as_intrinsic(instr), live);
+ break;
+
+ case nir_instr_type_call:
+ add_var_use_call(nir_instr_as_call(instr), live);
+ break;
+
+ case nir_instr_type_tex:
+ add_var_use_tex(nir_instr_as_tex(instr), live);
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ return true;
+}
+
+static void
+add_var_use_shader(nir_shader *shader, struct set *live)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl) {
+ nir_foreach_block(overload->impl, add_var_use_block, live);
+ }
+ }
+}
+
+static void
+remove_dead_local_vars(nir_function_impl *impl, struct set *live)
+{
+ foreach_list_typed_safe(nir_variable, var, node, &impl->locals) {
+ struct set_entry *entry = _mesa_set_search(live, var);
+ if (entry == NULL)
+ exec_node_remove(&var->node);
+ }
+}
+
+static void
+remove_dead_global_vars(nir_shader *shader, struct set *live)
+{
+ foreach_list_typed_safe(nir_variable, var, node, &shader->globals) {
+ struct set_entry *entry = _mesa_set_search(live, var);
+ if (entry == NULL)
+ exec_node_remove(&var->node);
+ }
+}
+
+void
+nir_remove_dead_variables(nir_shader *shader)
+{
+ struct set *live =
+ _mesa_set_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal);
+
+ add_var_use_shader(shader, live);
+
+ remove_dead_global_vars(shader, live);
+
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ remove_dead_local_vars(overload->impl, live);
+ }
+
+ _mesa_set_destroy(live, NULL);
+}
diff --git a/mesalib/src/glsl/nir/nir_search.c b/mesalib/src/glsl/nir/nir_search.c
new file mode 100644
index 000000000..73a802be7
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_search.c
@@ -0,0 +1,366 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir_search.h"
+
+struct match_state {
+ unsigned variables_seen;
+ nir_alu_src variables[NIR_SEARCH_MAX_VARIABLES];
+};
+
+static bool
+match_expression(const nir_search_expression *expr, nir_alu_instr *instr,
+ unsigned num_components, const uint8_t *swizzle,
+ struct match_state *state);
+
+static const uint8_t identity_swizzle[] = { 0, 1, 2, 3 };
+
+static bool alu_instr_is_bool(nir_alu_instr *instr);
+
+static bool
+src_is_bool(nir_src src)
+{
+ if (!src.is_ssa)
+ return false;
+ if (src.ssa->parent_instr->type != nir_instr_type_alu)
+ return false;
+ return alu_instr_is_bool((nir_alu_instr *)src.ssa->parent_instr);
+}
+
+static bool
+alu_instr_is_bool(nir_alu_instr *instr)
+{
+ switch (instr->op) {
+ case nir_op_iand:
+ case nir_op_ior:
+ case nir_op_ixor:
+ return src_is_bool(instr->src[0].src) && src_is_bool(instr->src[1].src);
+ case nir_op_inot:
+ return src_is_bool(instr->src[0].src);
+ default:
+ return nir_op_infos[instr->op].output_type == nir_type_bool;
+ }
+}
+
+static bool
+match_value(const nir_search_value *value, nir_alu_instr *instr, unsigned src,
+ unsigned num_components, const uint8_t *swizzle,
+ struct match_state *state)
+{
+ uint8_t new_swizzle[4];
+
+ for (int i = 0; i < num_components; ++i)
+ new_swizzle[i] = instr->src[src].swizzle[swizzle[i]];
+
+ switch (value->type) {
+ case nir_search_value_expression:
+ if (!instr->src[src].src.is_ssa)
+ return false;
+
+ if (instr->src[src].src.ssa->parent_instr->type != nir_instr_type_alu)
+ return false;
+
+ return match_expression(nir_search_value_as_expression(value),
+ nir_instr_as_alu(instr->src[src].src.ssa->parent_instr),
+ num_components, new_swizzle, state);
+
+ case nir_search_value_variable: {
+ nir_search_variable *var = nir_search_value_as_variable(value);
+
+ if (state->variables_seen & (1 << var->variable)) {
+ if (!nir_srcs_equal(state->variables[var->variable].src,
+ instr->src[src].src))
+ return false;
+
+ assert(!instr->src[src].abs && !instr->src[src].negate);
+
+ for (int i = 0; i < num_components; ++i) {
+ if (state->variables[var->variable].swizzle[i] != new_swizzle[i])
+ return false;
+ }
+
+ return true;
+ } else {
+ if (var->is_constant &&
+ instr->src[src].src.ssa->parent_instr->type != nir_instr_type_load_const)
+ return false;
+
+ if (var->type != nir_type_invalid) {
+ if (instr->src[src].src.ssa->parent_instr->type != nir_instr_type_alu)
+ return false;
+
+ nir_alu_instr *src_alu =
+ nir_instr_as_alu(instr->src[src].src.ssa->parent_instr);
+
+ if (nir_op_infos[src_alu->op].output_type != var->type &&
+ !(var->type == nir_type_bool && alu_instr_is_bool(src_alu)))
+ return false;
+ }
+
+ state->variables_seen |= (1 << var->variable);
+ state->variables[var->variable].src = instr->src[src].src;
+ state->variables[var->variable].abs = false;
+ state->variables[var->variable].negate = false;
+
+ for (int i = 0; i < 4; ++i) {
+ if (i < num_components)
+ state->variables[var->variable].swizzle[i] = new_swizzle[i];
+ else
+ state->variables[var->variable].swizzle[i] = 0;
+ }
+
+ return true;
+ }
+ }
+
+ case nir_search_value_constant: {
+ nir_search_constant *const_val = nir_search_value_as_constant(value);
+
+ if (!instr->src[src].src.is_ssa)
+ return false;
+
+ if (instr->src[src].src.ssa->parent_instr->type != nir_instr_type_load_const)
+ return false;
+
+ nir_load_const_instr *load =
+ nir_instr_as_load_const(instr->src[src].src.ssa->parent_instr);
+
+ switch (nir_op_infos[instr->op].input_types[src]) {
+ case nir_type_float:
+ for (unsigned i = 0; i < num_components; ++i) {
+ if (load->value.f[new_swizzle[i]] != const_val->data.f)
+ return false;
+ }
+ return true;
+ case nir_type_int:
+ case nir_type_unsigned:
+ case nir_type_bool:
+ for (unsigned i = 0; i < num_components; ++i) {
+ if (load->value.i[new_swizzle[i]] != const_val->data.i)
+ return false;
+ }
+ return true;
+ default:
+ unreachable("Invalid alu source type");
+ }
+ }
+
+ default:
+ unreachable("Invalid search value type");
+ }
+}
+
+static bool
+match_expression(const nir_search_expression *expr, nir_alu_instr *instr,
+ unsigned num_components, const uint8_t *swizzle,
+ struct match_state *state)
+{
+ if (instr->op != expr->opcode)
+ return false;
+
+ assert(!instr->dest.saturate);
+ assert(nir_op_infos[instr->op].num_inputs > 0);
+
+ /* If we have an explicitly sized destination, we can only handle the
+ * identity swizzle. While dot(vec3(a, b, c).zxy) is a valid
+ * expression, we don't have the information right now to propagate that
+ * swizzle through. We can only properly propagate swizzles if the
+ * instruction is vectorized.
+ */
+ if (nir_op_infos[instr->op].output_size != 0) {
+ for (unsigned i = 0; i < num_components; i++) {
+ if (swizzle[i] != i)
+ return false;
+ }
+ }
+
+ bool matched = true;
+ for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
+ /* If the source is an explicitly sized source, then we need to reset
+ * both the number of components and the swizzle.
+ */
+ if (nir_op_infos[instr->op].input_sizes[i] != 0) {
+ num_components = nir_op_infos[instr->op].input_sizes[i];
+ swizzle = identity_swizzle;
+ }
+
+ if (!match_value(expr->srcs[i], instr, i, num_components,
+ swizzle, state)) {
+ matched = false;
+ break;
+ }
+ }
+
+ if (matched)
+ return true;
+
+ if (nir_op_infos[instr->op].num_inputs == 2 &&
+ (nir_op_infos[instr->op].algebraic_properties & NIR_OP_IS_COMMUTATIVE)) {
+ if (!match_value(expr->srcs[0], instr, 1, num_components,
+ swizzle, state))
+ return false;
+
+ return match_value(expr->srcs[1], instr, 0, num_components,
+ swizzle, state);
+ } else {
+ return false;
+ }
+}
+
+static nir_alu_src
+construct_value(const nir_search_value *value, nir_alu_type type,
+ unsigned num_components, struct match_state *state,
+ nir_instr *instr, void *mem_ctx)
+{
+ switch (value->type) {
+ case nir_search_value_expression: {
+ const nir_search_expression *expr = nir_search_value_as_expression(value);
+
+ if (nir_op_infos[expr->opcode].output_size != 0)
+ num_components = nir_op_infos[expr->opcode].output_size;
+
+ nir_alu_instr *alu = nir_alu_instr_create(mem_ctx, expr->opcode);
+ nir_ssa_dest_init(&alu->instr, &alu->dest.dest, num_components, NULL);
+ alu->dest.write_mask = (1 << num_components) - 1;
+ alu->dest.saturate = false;
+
+ for (unsigned i = 0; i < nir_op_infos[expr->opcode].num_inputs; i++) {
+ /* If the source is an explicitly sized source, then we need to reset
+ * the number of components to match.
+ */
+ if (nir_op_infos[alu->op].input_sizes[i] != 0)
+ num_components = nir_op_infos[alu->op].input_sizes[i];
+
+ alu->src[i] = construct_value(expr->srcs[i],
+ nir_op_infos[alu->op].input_types[i],
+ num_components,
+ state, instr, mem_ctx);
+ }
+
+ nir_instr_insert_before(instr, &alu->instr);
+
+ nir_alu_src val;
+ val.src = nir_src_for_ssa(&alu->dest.dest.ssa);
+ val.negate = false;
+ val.abs = false,
+ memcpy(val.swizzle, identity_swizzle, sizeof val.swizzle);
+
+ return val;
+ }
+
+ case nir_search_value_variable: {
+ const nir_search_variable *var = nir_search_value_as_variable(value);
+ assert(state->variables_seen & (1 << var->variable));
+
+ nir_alu_src val;
+ nir_alu_src_copy(&val, &state->variables[var->variable], mem_ctx);
+
+ assert(!var->is_constant);
+
+ return val;
+ }
+
+ case nir_search_value_constant: {
+ const nir_search_constant *c = nir_search_value_as_constant(value);
+ nir_load_const_instr *load = nir_load_const_instr_create(mem_ctx, 1);
+
+ switch (type) {
+ case nir_type_float:
+ load->def.name = ralloc_asprintf(mem_ctx, "%f", c->data.f);
+ load->value.f[0] = c->data.f;
+ break;
+ case nir_type_int:
+ load->def.name = ralloc_asprintf(mem_ctx, "%d", c->data.i);
+ load->value.i[0] = c->data.i;
+ break;
+ case nir_type_unsigned:
+ case nir_type_bool:
+ load->value.u[0] = c->data.u;
+ break;
+ default:
+ unreachable("Invalid alu source type");
+ }
+
+ nir_instr_insert_before(instr, &load->instr);
+
+ nir_alu_src val;
+ val.src = nir_src_for_ssa(&load->def);
+ val.negate = false;
+ val.abs = false,
+ memset(val.swizzle, 0, sizeof val.swizzle);
+
+ return val;
+ }
+
+ default:
+ unreachable("Invalid search value type");
+ }
+}
+
+nir_alu_instr *
+nir_replace_instr(nir_alu_instr *instr, const nir_search_expression *search,
+ const nir_search_value *replace, void *mem_ctx)
+{
+ uint8_t swizzle[4] = { 0, 0, 0, 0 };
+
+ for (unsigned i = 0; i < instr->dest.dest.ssa.num_components; ++i)
+ swizzle[i] = i;
+
+ assert(instr->dest.dest.is_ssa);
+
+ struct match_state state;
+ state.variables_seen = 0;
+
+ if (!match_expression(search, instr, instr->dest.dest.ssa.num_components,
+ swizzle, &state))
+ return NULL;
+
+ /* Inserting a mov may be unnecessary. However, it's much easier to
+ * simply let copy propagation clean this up than to try to go through
+ * and rewrite swizzles ourselves.
+ */
+ nir_alu_instr *mov = nir_alu_instr_create(mem_ctx, nir_op_imov);
+ mov->dest.write_mask = instr->dest.write_mask;
+ nir_ssa_dest_init(&mov->instr, &mov->dest.dest,
+ instr->dest.dest.ssa.num_components, NULL);
+
+ mov->src[0] = construct_value(replace, nir_op_infos[instr->op].output_type,
+ instr->dest.dest.ssa.num_components, &state,
+ &instr->instr, mem_ctx);
+ nir_instr_insert_before(&instr->instr, &mov->instr);
+
+ nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa,
+ nir_src_for_ssa(&mov->dest.dest.ssa), mem_ctx);
+
+ /* We know this one has no more uses because we just rewrote them all,
+ * so we can remove it. The rest of the matched expression, however, we
+ * don't know so much about. We'll just let dead code clean them up.
+ */
+ nir_instr_remove(&instr->instr);
+
+ return mov;
+}
diff --git a/mesalib/src/glsl/nir/nir_search.h b/mesalib/src/glsl/nir/nir_search.h
new file mode 100644
index 000000000..7d4779294
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_search.h
@@ -0,0 +1,99 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#ifndef _NIR_SEARCH_
+#define _NIR_SEARCH_
+
+#include "nir.h"
+
+#define NIR_SEARCH_MAX_VARIABLES 16
+
+typedef enum {
+ nir_search_value_expression,
+ nir_search_value_variable,
+ nir_search_value_constant,
+} nir_search_value_type;
+
+typedef struct {
+ nir_search_value_type type;
+} nir_search_value;
+
+typedef struct {
+ nir_search_value value;
+
+ /** The variable index; Must be less than NIR_SEARCH_MAX_VARIABLES */
+ unsigned variable;
+
+ /** Indicates that the given variable must be a constant
+ *
+ * This is only alloed in search expressions and indicates that the
+ * given variable is only allowed to match constant values.
+ */
+ bool is_constant;
+
+ /** Indicates that the given variable must have a certain type
+ *
+ * This is only allowed in search expressions and indicates that the
+ * given variable is only allowed to match values that come from an ALU
+ * instruction with the given output type. A type of nir_type_void
+ * means it can match any type.
+ *
+ * Note: A variable that is both constant and has a non-void type will
+ * never match anything.
+ */
+ nir_alu_type type;
+} nir_search_variable;
+
+typedef struct {
+ nir_search_value value;
+
+ union {
+ uint32_t u;
+ int32_t i;
+ float f;
+ } data;
+} nir_search_constant;
+
+typedef struct {
+ nir_search_value value;
+
+ nir_op opcode;
+ const nir_search_value *srcs[4];
+} nir_search_expression;
+
+NIR_DEFINE_CAST(nir_search_value_as_variable, nir_search_value,
+ nir_search_variable, value)
+NIR_DEFINE_CAST(nir_search_value_as_constant, nir_search_value,
+ nir_search_constant, value)
+NIR_DEFINE_CAST(nir_search_value_as_expression, nir_search_value,
+ nir_search_expression, value)
+
+nir_alu_instr *
+nir_replace_instr(nir_alu_instr *instr, const nir_search_expression *search,
+ const nir_search_value *replace, void *mem_ctx);
+
+#endif /* _NIR_SEARCH_ */
diff --git a/mesalib/src/glsl/nir/nir_split_var_copies.c b/mesalib/src/glsl/nir/nir_split_var_copies.c
new file mode 100644
index 000000000..4d663b51b
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_split_var_copies.c
@@ -0,0 +1,279 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir.h"
+
+/*
+ * Implements "copy splitting" which is similar to structure splitting only
+ * it works on copy operations rather than the datatypes themselves. The
+ * GLSL language allows you to copy one variable to another an entire
+ * structure (which may contain arrays or other structures) at a time.
+ * Normally, in a language such as C this would be handled by a "structure
+ * splitting" pass that breaks up the structures. Unfortunately for us,
+ * structures used in inputs or outputs can't be split. Therefore,
+ * regardlesss of what we do, we have to be able to copy to/from
+ * structures.
+ *
+ * The primary purpose of structure splitting is to allow you to better
+ * optimize variable access and lower things to registers where you can.
+ * The primary issue here is that, if you lower the copy to a bunch of
+ * loads and stores, you loose a lot of information about the copy
+ * operation that you would like to keep around. To solve this problem, we
+ * have a "copy splitting" pass that, instead of splitting the structures
+ * or lowering the copy into loads and storres, splits the copy operation
+ * into a bunch of copy operations one for each leaf of the structure tree.
+ * If an intermediate array is encountered, it is referenced with a
+ * wildcard reference to indicate that the entire array is to be copied.
+ *
+ * As things become direct, array copies may be able to be losslessly
+ * lowered to having fewer and fewer wildcards. However, until that
+ * happens we want to keep the information about the arrays intact.
+ *
+ * Prior to the copy splitting pass, there are no wildcard references but
+ * there may be incomplete references where the tail of the deref chain is
+ * an array or a structure and not a specific element. After the copy
+ * splitting pass has completed, every variable deref will be a full-length
+ * dereference pointing to a single leaf in the structure type tree with
+ * possibly a few wildcard array dereferences.
+ */
+
+struct split_var_copies_state {
+ void *mem_ctx;
+ void *dead_ctx;
+};
+
+static nir_deref *
+get_deref_tail(nir_deref *deref)
+{
+ while (deref->child != NULL)
+ deref = deref->child;
+ return deref;
+}
+
+/* Recursively constructs deref chains to split a copy instruction into
+ * multiple (if needed) copy instructions with full-length deref chains.
+ * External callers of this function should pass the tail and head of the
+ * deref chains found as the source and destination of the copy instruction
+ * into this function.
+ *
+ * \param old_copy The copy instruction we are splitting
+ * \param dest_head The head of the destination deref chain we are building
+ * \param src_head The head of the source deref chain we are building
+ * \param dest_tail The tail of the destination deref chain we are building
+ * \param src_tail The tail of the source deref chain we are building
+ * \param state The current split_var_copies_state object
+ */
+static void
+split_var_copy_instr(nir_intrinsic_instr *old_copy,
+ nir_deref *dest_head, nir_deref *src_head,
+ nir_deref *dest_tail, nir_deref *src_tail,
+ struct split_var_copies_state *state)
+{
+ assert(src_tail->type == dest_tail->type);
+
+ /* Make sure these really are the tails of the deref chains */
+ assert(dest_tail->child == NULL);
+ assert(src_tail->child == NULL);
+
+ switch (glsl_get_base_type(src_tail->type)) {
+ case GLSL_TYPE_ARRAY: {
+ /* Make a wildcard dereference */
+ nir_deref_array *deref = nir_deref_array_create(state->dead_ctx);
+ deref->deref.type = glsl_get_array_element(src_tail->type);
+ deref->deref_array_type = nir_deref_array_type_wildcard;
+
+ /* Set the tail of both as the newly created wildcard deref. It is
+ * safe to use the same wildcard in both places because a) we will be
+ * copying it before we put it in an actual instruction and b)
+ * everything that will potentially add another link in the deref
+ * chain will also add the same thing to both chains.
+ */
+ src_tail->child = &deref->deref;
+ dest_tail->child = &deref->deref;
+
+ split_var_copy_instr(old_copy, dest_head, src_head,
+ dest_tail->child, src_tail->child, state);
+
+ /* Set it back to the way we found it */
+ src_tail->child = NULL;
+ dest_tail->child = NULL;
+ break;
+ }
+
+ case GLSL_TYPE_STRUCT:
+ /* This is the only part that actually does any interesting
+ * splitting. For array types, we just use wildcards and resolve
+ * them later. For structure types, we need to emit one copy
+ * instruction for every structure element. Because we may have
+ * structs inside structs, we just recurse and let the next level
+ * take care of any additional structures.
+ */
+ for (unsigned i = 0; i < glsl_get_length(src_tail->type); i++) {
+ nir_deref_struct *deref = nir_deref_struct_create(state->dead_ctx, i);
+ deref->deref.type = glsl_get_struct_field(src_tail->type, i);
+
+ /* Set the tail of both as the newly created structure deref. It
+ * is safe to use the same wildcard in both places because a) we
+ * will be copying it before we put it in an actual instruction
+ * and b) everything that will potentially add another link in the
+ * deref chain will also add the same thing to both chains.
+ */
+ src_tail->child = &deref->deref;
+ dest_tail->child = &deref->deref;
+
+ split_var_copy_instr(old_copy, dest_head, src_head,
+ dest_tail->child, src_tail->child, state);
+ }
+ /* Set it back to the way we found it */
+ src_tail->child = NULL;
+ dest_tail->child = NULL;
+ break;
+
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_BOOL:
+ if (glsl_type_is_matrix(src_tail->type)) {
+ nir_deref_array *deref = nir_deref_array_create(state->dead_ctx);
+ deref->deref.type = glsl_get_column_type(src_tail->type);
+ deref->deref_array_type = nir_deref_array_type_wildcard;
+
+ /* Set the tail of both as the newly created wildcard deref. It
+ * is safe to use the same wildcard in both places because a) we
+ * will be copying it before we put it in an actual instruction
+ * and b) everything that will potentially add another link in the
+ * deref chain will also add the same thing to both chains.
+ */
+ src_tail->child = &deref->deref;
+ dest_tail->child = &deref->deref;
+
+ split_var_copy_instr(old_copy, dest_head, src_head,
+ dest_tail->child, src_tail->child, state);
+
+ /* Set it back to the way we found it */
+ src_tail->child = NULL;
+ dest_tail->child = NULL;
+ } else {
+ /* At this point, we have fully built our deref chains and can
+ * actually add the new copy instruction.
+ */
+ nir_intrinsic_instr *new_copy =
+ nir_intrinsic_instr_create(state->mem_ctx, nir_intrinsic_copy_var);
+
+ /* We need to make copies because a) this deref chain actually
+ * belongs to the copy instruction and b) the deref chains may
+ * have some of the same links due to the way we constructed them
+ */
+ nir_deref *src = nir_copy_deref(state->mem_ctx, src_head);
+ nir_deref *dest = nir_copy_deref(state->mem_ctx, dest_head);
+
+ new_copy->variables[0] = nir_deref_as_var(dest);
+ new_copy->variables[1] = nir_deref_as_var(src);
+
+ /* Emit the copy instruction after the old instruction. We'll
+ * remove the old one later.
+ */
+ nir_instr_insert_after(&old_copy->instr, &new_copy->instr);
+ }
+ break;
+
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
+ case GLSL_TYPE_ATOMIC_UINT:
+ case GLSL_TYPE_INTERFACE:
+ default:
+ unreachable("Cannot copy these types");
+ }
+}
+
+static bool
+split_var_copies_block(nir_block *block, void *void_state)
+{
+ struct split_var_copies_state *state = void_state;
+
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *intrinsic = nir_instr_as_intrinsic(instr);
+ if (intrinsic->intrinsic != nir_intrinsic_copy_var)
+ continue;
+
+ nir_deref *dest_head = &intrinsic->variables[0]->deref;
+ nir_deref *src_head = &intrinsic->variables[1]->deref;
+ nir_deref *dest_tail = get_deref_tail(dest_head);
+ nir_deref *src_tail = get_deref_tail(src_head);
+
+ switch (glsl_get_base_type(src_tail->type)) {
+ case GLSL_TYPE_ARRAY:
+ case GLSL_TYPE_STRUCT:
+ split_var_copy_instr(intrinsic, dest_head, src_head,
+ dest_tail, src_tail, state);
+ nir_instr_remove(&intrinsic->instr);
+ ralloc_steal(state->dead_ctx, instr);
+ break;
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_BOOL:
+ if (glsl_type_is_matrix(src_tail->type)) {
+ split_var_copy_instr(intrinsic, dest_head, src_head,
+ dest_tail, src_tail, state);
+ nir_instr_remove(&intrinsic->instr);
+ ralloc_steal(state->dead_ctx, instr);
+ }
+ break;
+ default:
+ unreachable("Invalid type");
+ break;
+ }
+ }
+
+ return true;
+}
+
+static void
+split_var_copies_impl(nir_function_impl *impl)
+{
+ struct split_var_copies_state state;
+
+ state.mem_ctx = ralloc_parent(impl);
+ state.dead_ctx = ralloc_context(NULL);
+
+ nir_foreach_block(impl, split_var_copies_block, &state);
+
+ ralloc_free(state.dead_ctx);
+}
+
+void
+nir_split_var_copies(nir_shader *shader)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ split_var_copies_impl(overload->impl);
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_to_ssa.c b/mesalib/src/glsl/nir/nir_to_ssa.c
new file mode 100644
index 000000000..47cf45393
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_to_ssa.c
@@ -0,0 +1,535 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir.h"
+#include
+#include
+
+/*
+ * Implements the classic to-SSA algorithm described by Cytron et. al. in
+ * "Efficiently Computing Static Single Assignment Form and the Control
+ * Dependence Graph."
+ */
+
+/* inserts a phi node of the form reg = phi(reg, reg, reg, ...) */
+
+static void
+insert_trivial_phi(nir_register *reg, nir_block *block, void *mem_ctx)
+{
+ nir_phi_instr *instr = nir_phi_instr_create(mem_ctx);
+
+ instr->dest.reg.reg = reg;
+ struct set_entry *entry;
+ set_foreach(block->predecessors, entry) {
+ nir_block *pred = (nir_block *) entry->key;
+
+ nir_phi_src *src = ralloc(mem_ctx, nir_phi_src);
+ src->pred = pred;
+ src->src.is_ssa = false;
+ src->src.reg.base_offset = 0;
+ src->src.reg.indirect = NULL;
+ src->src.reg.reg = reg;
+ exec_list_push_tail(&instr->srcs, &src->node);
+ }
+
+ nir_instr_insert_before_block(block, &instr->instr);
+}
+
+static void
+insert_phi_nodes(nir_function_impl *impl)
+{
+ void *mem_ctx = ralloc_parent(impl);
+
+ unsigned *work = calloc(impl->num_blocks, sizeof(unsigned));
+ unsigned *has_already = calloc(impl->num_blocks, sizeof(unsigned));
+
+ /*
+ * Since the work flags already prevent us from inserting a node that has
+ * ever been inserted into W, we don't need to use a set to represent W.
+ * Also, since no block can ever be inserted into W more than once, we know
+ * that the maximum size of W is the number of basic blocks in the
+ * function. So all we need to handle W is an array and a pointer to the
+ * next element to be inserted and the next element to be removed.
+ */
+ nir_block **W = malloc(impl->num_blocks * sizeof(nir_block *));
+ unsigned w_start, w_end;
+
+ unsigned iter_count = 0;
+
+ nir_index_blocks(impl);
+
+ foreach_list_typed(nir_register, reg, node, &impl->registers) {
+ if (reg->num_array_elems != 0)
+ continue;
+
+ w_start = w_end = 0;
+ iter_count++;
+
+ struct set_entry *entry;
+ set_foreach(reg->defs, entry) {
+ nir_instr *def = (nir_instr *) entry->key;
+ if (work[def->block->index] < iter_count)
+ W[w_end++] = def->block;
+ work[def->block->index] = iter_count;
+ }
+
+ while (w_start != w_end) {
+ nir_block *cur = W[w_start++];
+ set_foreach(cur->dom_frontier, entry) {
+ nir_block *next = (nir_block *) entry->key;
+
+ /*
+ * If there's more than one return statement, then the end block
+ * can be a join point for some definitions. However, there are
+ * no instructions in the end block, so nothing would use those
+ * phi nodes. Of course, we couldn't place those phi nodes
+ * anyways due to the restriction of having no instructions in the
+ * end block...
+ */
+ if (next == impl->end_block)
+ continue;
+
+ if (has_already[next->index] < iter_count) {
+ insert_trivial_phi(reg, next, mem_ctx);
+ has_already[next->index] = iter_count;
+ if (work[next->index] < iter_count) {
+ work[next->index] = iter_count;
+ W[w_end++] = next;
+ }
+ }
+ }
+ }
+ }
+
+ free(work);
+ free(has_already);
+ free(W);
+}
+
+typedef struct {
+ nir_ssa_def **stack;
+ int index;
+ unsigned num_defs; /** < used to add indices to debug names */
+#ifndef NDEBUG
+ unsigned stack_size;
+#endif
+} reg_state;
+
+typedef struct {
+ reg_state *states;
+ void *mem_ctx;
+ nir_instr *parent_instr;
+ nir_if *parent_if;
+ nir_function_impl *impl;
+
+ /* map from SSA value -> original register */
+ struct hash_table *ssa_map;
+} rewrite_state;
+
+static nir_ssa_def *get_ssa_src(nir_register *reg, rewrite_state *state)
+{
+ unsigned index = reg->index;
+
+ if (state->states[index].index == -1) {
+ /*
+ * We're using an undefined register, create a new undefined SSA value
+ * to preserve the information that this source is undefined
+ */
+ nir_ssa_undef_instr *instr =
+ nir_ssa_undef_instr_create(state->mem_ctx, reg->num_components);
+
+ /*
+ * We could just insert the undefined instruction before the instruction
+ * we're rewriting, but we could be rewriting a phi source in which case
+ * we can't do that, so do the next easiest thing - insert it at the
+ * beginning of the program. In the end, it doesn't really matter where
+ * the undefined instructions are because they're going to be ignored
+ * in the backend.
+ */
+ nir_instr_insert_before_cf_list(&state->impl->body, &instr->instr);
+ return &instr->def;
+ }
+
+ return state->states[index].stack[state->states[index].index];
+}
+
+static bool
+rewrite_use(nir_src *src, void *_state)
+{
+ rewrite_state *state = (rewrite_state *) _state;
+
+ if (src->is_ssa)
+ return true;
+
+ unsigned index = src->reg.reg->index;
+
+ if (state->states[index].stack == NULL)
+ return true;
+
+ src->is_ssa = true;
+ src->ssa = get_ssa_src(src->reg.reg, state);
+
+ if (state->parent_instr)
+ _mesa_set_add(src->ssa->uses, state->parent_instr);
+ else
+ _mesa_set_add(src->ssa->if_uses, state->parent_if);
+ return true;
+}
+
+static bool
+rewrite_def_forwards(nir_dest *dest, void *_state)
+{
+ rewrite_state *state = (rewrite_state *) _state;
+
+ if (dest->is_ssa)
+ return true;
+
+ nir_register *reg = dest->reg.reg;
+ unsigned index = reg->index;
+
+ if (state->states[index].stack == NULL)
+ return true;
+
+ char *name = NULL;
+ if (dest->reg.reg->name)
+ name = ralloc_asprintf(state->mem_ctx, "%s_%u", dest->reg.reg->name,
+ state->states[index].num_defs);
+
+ nir_ssa_dest_init(state->parent_instr, dest, reg->num_components, name);
+
+ /* push our SSA destination on the stack */
+ state->states[index].index++;
+ assert(state->states[index].index < state->states[index].stack_size);
+ state->states[index].stack[state->states[index].index] = &dest->ssa;
+ state->states[index].num_defs++;
+
+ _mesa_hash_table_insert(state->ssa_map, &dest->ssa, reg);
+
+ return true;
+}
+
+static void
+rewrite_alu_instr_forward(nir_alu_instr *instr, rewrite_state *state)
+{
+ state->parent_instr = &instr->instr;
+
+ nir_foreach_src(&instr->instr, rewrite_use, state);
+
+ if (instr->dest.dest.is_ssa)
+ return;
+
+ nir_register *reg = instr->dest.dest.reg.reg;
+ unsigned index = reg->index;
+
+ if (state->states[index].stack == NULL)
+ return;
+
+ unsigned write_mask = instr->dest.write_mask;
+ if (write_mask != (1 << instr->dest.dest.reg.reg->num_components) - 1) {
+ /*
+ * Calculate the number of components the final instruction, which for
+ * per-component things is the number of output components of the
+ * instruction and non-per-component things is the number of enabled
+ * channels in the write mask.
+ */
+ unsigned num_components;
+ if (nir_op_infos[instr->op].output_size == 0) {
+ unsigned temp = (write_mask & 0x5) + ((write_mask >> 1) & 0x5);
+ num_components = (temp & 0x3) + ((temp >> 2) & 0x3);
+ } else {
+ num_components = nir_op_infos[instr->op].output_size;
+ }
+
+ char *name = NULL;
+ if (instr->dest.dest.reg.reg->name)
+ name = ralloc_asprintf(state->mem_ctx, "%s_%u",
+ reg->name, state->states[index].num_defs);
+
+ instr->dest.write_mask = (1 << num_components) - 1;
+ nir_ssa_dest_init(&instr->instr, &instr->dest.dest, num_components, name);
+
+ if (nir_op_infos[instr->op].output_size == 0) {
+ /*
+ * When we change the output writemask, we need to change the
+ * swizzles for per-component inputs too
+ */
+ for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
+ if (nir_op_infos[instr->op].input_sizes[i] != 0)
+ continue;
+
+ unsigned new_swizzle[4] = {0, 0, 0, 0};
+
+ /*
+ * We keep two indices:
+ * 1. The index of the original (non-SSA) component
+ * 2. The index of the post-SSA, compacted, component
+ *
+ * We need to map the swizzle component at index 1 to the swizzle
+ * component at index 2.
+ */
+
+ unsigned ssa_index = 0;
+ for (unsigned index = 0; index < 4; index++) {
+ if (!((write_mask >> index) & 1))
+ continue;
+
+ new_swizzle[ssa_index] = instr->src[i].swizzle[index];
+ ssa_index++;
+ }
+
+ for (unsigned j = 0; j < 4; j++)
+ instr->src[i].swizzle[j] = new_swizzle[j];
+ }
+ }
+
+ nir_op op;
+ switch (reg->num_components) {
+ case 2: op = nir_op_vec2; break;
+ case 3: op = nir_op_vec3; break;
+ case 4: op = nir_op_vec4; break;
+ default: unreachable("not reached");
+ }
+
+ nir_alu_instr *vec = nir_alu_instr_create(state->mem_ctx, op);
+
+ vec->dest.dest.reg.reg = reg;
+ vec->dest.write_mask = (1 << reg->num_components) - 1;
+
+ nir_ssa_def *old_src = get_ssa_src(reg, state);
+ nir_ssa_def *new_src = &instr->dest.dest.ssa;
+
+ unsigned ssa_index = 0;
+ for (unsigned i = 0; i < reg->num_components; i++) {
+ vec->src[i].src.is_ssa = true;
+ if ((write_mask >> i) & 1) {
+ vec->src[i].src.ssa = new_src;
+ if (nir_op_infos[instr->op].output_size == 0)
+ vec->src[i].swizzle[0] = ssa_index;
+ else
+ vec->src[i].swizzle[0] = i;
+ ssa_index++;
+ } else {
+ vec->src[i].src.ssa = old_src;
+ vec->src[i].swizzle[0] = i;
+ }
+ }
+
+ nir_instr_insert_after(&instr->instr, &vec->instr);
+
+ state->parent_instr = &vec->instr;
+ rewrite_def_forwards(&vec->dest.dest, state);
+ } else {
+ rewrite_def_forwards(&instr->dest.dest, state);
+ }
+}
+
+static void
+rewrite_phi_instr(nir_phi_instr *instr, rewrite_state *state)
+{
+ state->parent_instr = &instr->instr;
+ rewrite_def_forwards(&instr->dest, state);
+}
+
+static void
+rewrite_instr_forward(nir_instr *instr, rewrite_state *state)
+{
+ if (instr->type == nir_instr_type_alu) {
+ rewrite_alu_instr_forward(nir_instr_as_alu(instr), state);
+ return;
+ }
+
+ if (instr->type == nir_instr_type_phi) {
+ rewrite_phi_instr(nir_instr_as_phi(instr), state);
+ return;
+ }
+
+ state->parent_instr = instr;
+
+ nir_foreach_src(instr, rewrite_use, state);
+ nir_foreach_dest(instr, rewrite_def_forwards, state);
+}
+
+static void
+rewrite_phi_sources(nir_block *block, nir_block *pred, rewrite_state *state)
+{
+ nir_foreach_instr(block, instr) {
+ if (instr->type != nir_instr_type_phi)
+ break;
+
+ nir_phi_instr *phi_instr = nir_instr_as_phi(instr);
+
+ state->parent_instr = instr;
+
+ nir_foreach_phi_src(phi_instr, src) {
+ if (src->pred == pred) {
+ rewrite_use(&src->src, state);
+ break;
+ }
+ }
+ }
+}
+
+static bool
+rewrite_def_backwards(nir_dest *dest, void *_state)
+{
+ rewrite_state *state = (rewrite_state *) _state;
+
+ if (!dest->is_ssa)
+ return true;
+
+ struct hash_entry *entry =
+ _mesa_hash_table_search(state->ssa_map, &dest->ssa);
+
+ if (!entry)
+ return true;
+
+ nir_register *reg = (nir_register *) entry->data;
+ unsigned index = reg->index;
+
+ state->states[index].index--;
+ assert(state->states[index].index >= -1);
+
+ return true;
+}
+
+static void
+rewrite_instr_backwards(nir_instr *instr, rewrite_state *state)
+{
+ nir_foreach_dest(instr, rewrite_def_backwards, state);
+}
+
+static void
+rewrite_block(nir_block *block, rewrite_state *state)
+{
+ /* This will skip over any instructions after the current one, which is
+ * what we want because those instructions (vector gather, conditional
+ * select) will already be in SSA form.
+ */
+ nir_foreach_instr_safe(block, instr) {
+ rewrite_instr_forward(instr, state);
+ }
+
+ if (block != state->impl->end_block &&
+ !nir_cf_node_is_last(&block->cf_node) &&
+ nir_cf_node_next(&block->cf_node)->type == nir_cf_node_if) {
+ nir_if *if_stmt = nir_cf_node_as_if(nir_cf_node_next(&block->cf_node));
+ state->parent_instr = NULL;
+ state->parent_if = if_stmt;
+ rewrite_use(&if_stmt->condition, state);
+ }
+
+ if (block->successors[0])
+ rewrite_phi_sources(block->successors[0], block, state);
+ if (block->successors[1])
+ rewrite_phi_sources(block->successors[1], block, state);
+
+ for (unsigned i = 0; i < block->num_dom_children; i++)
+ rewrite_block(block->dom_children[i], state);
+
+ nir_foreach_instr_reverse(block, instr) {
+ rewrite_instr_backwards(instr, state);
+ }
+}
+
+static void
+remove_unused_regs(nir_function_impl *impl, rewrite_state *state)
+{
+ foreach_list_typed_safe(nir_register, reg, node, &impl->registers) {
+ if (state->states[reg->index].stack != NULL)
+ exec_node_remove(®->node);
+ }
+}
+
+static void
+init_rewrite_state(nir_function_impl *impl, rewrite_state *state)
+{
+ state->impl = impl;
+ state->mem_ctx = ralloc_parent(impl);
+ state->ssa_map = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ state->states = ralloc_array(NULL, reg_state, impl->reg_alloc);
+
+ foreach_list_typed(nir_register, reg, node, &impl->registers) {
+ assert(reg->index < impl->reg_alloc);
+ if (reg->num_array_elems > 0) {
+ state->states[reg->index].stack = NULL;
+ } else {
+ /*
+ * Calculate a conservative estimate of the stack size based on the
+ * number of definitions there are. Note that this function *must* be
+ * called after phi nodes are inserted so we can count phi node
+ * definitions too.
+ */
+ unsigned stack_size = reg->defs->entries;
+
+ state->states[reg->index].stack = ralloc_array(state->states,
+ nir_ssa_def *,
+ stack_size);
+#ifndef NDEBUG
+ state->states[reg->index].stack_size = stack_size;
+#endif
+ state->states[reg->index].index = -1;
+ state->states[reg->index].num_defs = 0;
+ }
+ }
+}
+
+static void
+destroy_rewrite_state(rewrite_state *state)
+{
+ _mesa_hash_table_destroy(state->ssa_map, NULL);
+ ralloc_free(state->states);
+}
+
+void
+nir_convert_to_ssa_impl(nir_function_impl *impl)
+{
+ nir_metadata_require(impl, nir_metadata_dominance);
+
+ insert_phi_nodes(impl);
+
+ rewrite_state state;
+ init_rewrite_state(impl, &state);
+
+ rewrite_block(impl->start_block, &state);
+
+ remove_unused_regs(impl, &state);
+
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+
+ destroy_rewrite_state(&state);
+}
+
+void
+nir_convert_to_ssa(nir_shader *shader)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ nir_convert_to_ssa_impl(overload->impl);
+ }
+}
diff --git a/mesalib/src/glsl/nir/nir_types.cpp b/mesalib/src/glsl/nir/nir_types.cpp
new file mode 100644
index 000000000..a13c3e12a
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_types.cpp
@@ -0,0 +1,155 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir_types.h"
+#include "ir.h"
+
+void
+glsl_print_type(const glsl_type *type, FILE *fp)
+{
+ if (type->base_type == GLSL_TYPE_ARRAY) {
+ glsl_print_type(type->fields.array, fp);
+ fprintf(fp, "[%u]", type->length);
+ } else if ((type->base_type == GLSL_TYPE_STRUCT)
+ && !is_gl_identifier(type->name)) {
+ fprintf(fp, "%s@%p", type->name, (void *) type);
+ } else {
+ fprintf(fp, "%s", type->name);
+ }
+}
+
+void
+glsl_print_struct(const glsl_type *type, FILE *fp)
+{
+ assert(type->base_type == GLSL_TYPE_STRUCT);
+
+ fprintf(fp, "struct {\n");
+ for (unsigned i = 0; i < type->length; i++) {
+ fprintf(fp, "\t");
+ glsl_print_type(type->fields.structure[i].type, fp);
+ fprintf(fp, " %s;\n", type->fields.structure[i].name);
+ }
+ fprintf(fp, "}\n");
+}
+
+const glsl_type *
+glsl_get_array_element(const glsl_type* type)
+{
+ if (type->is_matrix())
+ return type->column_type();
+ return type->fields.array;
+}
+
+const glsl_type *
+glsl_get_struct_field(const glsl_type *type, unsigned index)
+{
+ return type->fields.structure[index].type;
+}
+
+const struct glsl_type *
+glsl_get_column_type(const struct glsl_type *type)
+{
+ return type->column_type();
+}
+
+enum glsl_base_type
+glsl_get_base_type(const struct glsl_type *type)
+{
+ return type->base_type;
+}
+
+unsigned
+glsl_get_vector_elements(const struct glsl_type *type)
+{
+ return type->vector_elements;
+}
+
+unsigned
+glsl_get_components(const struct glsl_type *type)
+{
+ return type->components();
+}
+
+unsigned
+glsl_get_matrix_columns(const struct glsl_type *type)
+{
+ return type->matrix_columns;
+}
+
+unsigned
+glsl_get_length(const struct glsl_type *type)
+{
+ return type->length;
+}
+
+const char *
+glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
+{
+ return type->fields.structure[index].name;
+}
+
+bool
+glsl_type_is_void(const glsl_type *type)
+{
+ return type->is_void();
+}
+
+bool
+glsl_type_is_vector(const struct glsl_type *type)
+{
+ return type->is_vector();
+}
+
+bool
+glsl_type_is_scalar(const struct glsl_type *type)
+{
+ return type->is_scalar();
+}
+
+bool
+glsl_type_is_matrix(const struct glsl_type *type)
+{
+ return type->is_matrix();
+}
+
+const glsl_type *
+glsl_void_type(void)
+{
+ return glsl_type::void_type;
+}
+
+const glsl_type *
+glsl_vec4_type(void)
+{
+ return glsl_type::vec4_type;
+}
+
+const glsl_type *
+glsl_array_type(const glsl_type *base, unsigned elements)
+{
+ return glsl_type::get_array_instance(base, elements);
+}
diff --git a/mesalib/src/glsl/nir/nir_types.h b/mesalib/src/glsl/nir/nir_types.h
new file mode 100644
index 000000000..494051a67
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_types.h
@@ -0,0 +1,78 @@
+/*
+ * Copyright © 2014 Connor Abbott
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#pragma once
+
+/* C wrapper around glsl_types.h */
+
+#include "../glsl_types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#else
+struct glsl_type;
+#endif
+
+#include
+
+void glsl_print_type(const struct glsl_type *type, FILE *fp);
+void glsl_print_struct(const struct glsl_type *type, FILE *fp);
+
+const struct glsl_type *glsl_get_struct_field(const struct glsl_type *type,
+ unsigned index);
+
+const struct glsl_type *glsl_get_array_element(const struct glsl_type *type);
+
+const struct glsl_type *glsl_get_column_type(const struct glsl_type *type);
+
+enum glsl_base_type glsl_get_base_type(const struct glsl_type *type);
+
+unsigned glsl_get_vector_elements(const struct glsl_type *type);
+
+unsigned glsl_get_components(const struct glsl_type *type);
+
+unsigned glsl_get_matrix_columns(const struct glsl_type *type);
+
+unsigned glsl_get_length(const struct glsl_type *type);
+
+const char *glsl_get_struct_elem_name(const struct glsl_type *type,
+ unsigned index);
+
+
+bool glsl_type_is_void(const struct glsl_type *type);
+bool glsl_type_is_vector(const struct glsl_type *type);
+bool glsl_type_is_scalar(const struct glsl_type *type);
+bool glsl_type_is_matrix(const struct glsl_type *type);
+
+const struct glsl_type *glsl_void_type(void);
+const struct glsl_type *glsl_vec4_type(void);
+const struct glsl_type *glsl_array_type(const struct glsl_type *base,
+ unsigned elements);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/mesalib/src/glsl/nir/nir_validate.c b/mesalib/src/glsl/nir/nir_validate.c
new file mode 100644
index 000000000..a3fe9d620
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_validate.c
@@ -0,0 +1,979 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott (cwabbott0@gmail.com)
+ *
+ */
+
+#include "nir.h"
+#include
+
+/*
+ * This file checks for invalid IR indicating a bug somewhere in the compiler.
+ */
+
+/* Since this file is just a pile of asserts, don't bother compiling it if
+ * we're not building a debug build.
+ */
+#ifdef DEBUG
+
+/*
+ * Per-register validation state.
+ */
+
+typedef struct {
+ /*
+ * equivalent to the uses and defs in nir_register, but built up by the
+ * validator. At the end, we verify that the sets have the same entries.
+ */
+ struct set *uses, *if_uses, *defs;
+ nir_function_impl *where_defined; /* NULL for global registers */
+} reg_validate_state;
+
+typedef struct {
+ /*
+ * equivalent to the uses in nir_ssa_def, but built up by the validator.
+ * At the end, we verify that the sets have the same entries.
+ */
+ struct set *uses, *if_uses;
+ nir_function_impl *where_defined;
+} ssa_def_validate_state;
+
+typedef struct {
+ /* map of register -> validation state (struct above) */
+ struct hash_table *regs;
+
+ /* the current shader being validated */
+ nir_shader *shader;
+
+ /* the current instruction being validated */
+ nir_instr *instr;
+
+ /* the current basic block being validated */
+ nir_block *block;
+
+ /* the current if statement being validated */
+ nir_if *if_stmt;
+
+ /* the parent of the current cf node being visited */
+ nir_cf_node *parent_node;
+
+ /* the current function implementation being validated */
+ nir_function_impl *impl;
+
+ /* map of SSA value -> function implementation where it is defined */
+ struct hash_table *ssa_defs;
+
+ /* bitset of ssa definitions we have found; used to check uniqueness */
+ BITSET_WORD *ssa_defs_found;
+
+ /* bitset of registers we have currently found; used to check uniqueness */
+ BITSET_WORD *regs_found;
+
+ /* map of local variable -> function implementation where it is defined */
+ struct hash_table *var_defs;
+} validate_state;
+
+static void validate_src(nir_src *src, validate_state *state);
+
+static void
+validate_reg_src(nir_reg_src *src, validate_state *state)
+{
+ assert(src->reg != NULL);
+
+ struct hash_entry *entry;
+ entry = _mesa_hash_table_search(state->regs, src->reg);
+ assert(entry);
+
+ reg_validate_state *reg_state = (reg_validate_state *) entry->data;
+
+ if (state->instr) {
+ _mesa_set_add(reg_state->uses, state->instr);
+
+ assert(_mesa_set_search(src->reg->uses, state->instr));
+ } else {
+ assert(state->if_stmt);
+ _mesa_set_add(reg_state->if_uses, state->if_stmt);
+
+ assert(_mesa_set_search(src->reg->if_uses, state->if_stmt));
+ }
+
+ if (!src->reg->is_global) {
+ assert(reg_state->where_defined == state->impl &&
+ "using a register declared in a different function");
+ }
+
+ assert((src->reg->num_array_elems == 0 ||
+ src->base_offset < src->reg->num_array_elems) &&
+ "definitely out-of-bounds array access");
+
+ if (src->indirect) {
+ assert(src->reg->num_array_elems != 0);
+ assert((src->indirect->is_ssa || src->indirect->reg.indirect == NULL) &&
+ "only one level of indirection allowed");
+ validate_src(src->indirect, state);
+ }
+}
+
+static void
+validate_ssa_src(nir_ssa_def *def, validate_state *state)
+{
+ assert(def != NULL);
+
+ struct hash_entry *entry = _mesa_hash_table_search(state->ssa_defs, def);
+
+ assert(entry);
+
+ ssa_def_validate_state *def_state = (ssa_def_validate_state *)entry->data;
+
+ assert(def_state->where_defined == state->impl &&
+ "using an SSA value defined in a different function");
+
+ if (state->instr) {
+ _mesa_set_add(def_state->uses, state->instr);
+
+ assert(_mesa_set_search(def->uses, state->instr));
+ } else {
+ assert(state->if_stmt);
+ _mesa_set_add(def_state->if_uses, state->if_stmt);
+
+ assert(_mesa_set_search(def->if_uses, state->if_stmt));
+ }
+
+ /* TODO validate that the use is dominated by the definition */
+}
+
+static void
+validate_src(nir_src *src, validate_state *state)
+{
+ if (src->is_ssa)
+ validate_ssa_src(src->ssa, state);
+ else
+ validate_reg_src(&src->reg, state);
+}
+
+static void
+validate_alu_src(nir_alu_instr *instr, unsigned index, validate_state *state)
+{
+ nir_alu_src *src = &instr->src[index];
+
+ unsigned num_components;
+ if (src->src.is_ssa)
+ num_components = src->src.ssa->num_components;
+ else {
+ if (src->src.reg.reg->is_packed)
+ num_components = 4; /* can't check anything */
+ else
+ num_components = src->src.reg.reg->num_components;
+ }
+ for (unsigned i = 0; i < 4; i++) {
+ assert(src->swizzle[i] < 4);
+
+ if (nir_alu_instr_channel_used(instr, index, i))
+ assert(src->swizzle[i] < num_components);
+ }
+
+ validate_src(&src->src, state);
+}
+
+static void
+validate_reg_dest(nir_reg_dest *dest, validate_state *state)
+{
+ assert(dest->reg != NULL);
+
+ struct set_entry *entry = _mesa_set_search(dest->reg->defs, state->instr);
+ assert(entry && "definition not in nir_register.defs");
+
+ struct hash_entry *entry2;
+ entry2 = _mesa_hash_table_search(state->regs, dest->reg);
+
+ assert(entry2);
+
+ reg_validate_state *reg_state = (reg_validate_state *) entry2->data;
+ _mesa_set_add(reg_state->defs, state->instr);
+
+ if (!dest->reg->is_global) {
+ assert(reg_state->where_defined == state->impl &&
+ "writing to a register declared in a different function");
+ }
+
+ assert((dest->reg->num_array_elems == 0 ||
+ dest->base_offset < dest->reg->num_array_elems) &&
+ "definitely out-of-bounds array access");
+
+ if (dest->indirect) {
+ assert(dest->reg->num_array_elems != 0);
+ assert((dest->indirect->is_ssa || dest->indirect->reg.indirect == NULL) &&
+ "only one level of indirection allowed");
+ validate_src(dest->indirect, state);
+ }
+}
+
+static void
+validate_ssa_def(nir_ssa_def *def, validate_state *state)
+{
+ assert(def->index < state->impl->ssa_alloc);
+ assert(!BITSET_TEST(state->ssa_defs_found, def->index));
+ BITSET_SET(state->ssa_defs_found, def->index);
+
+ assert(def->num_components <= 4);
+
+ ssa_def_validate_state *def_state = ralloc(state->ssa_defs,
+ ssa_def_validate_state);
+ def_state->where_defined = state->impl;
+ def_state->uses = _mesa_set_create(def_state, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ def_state->if_uses = _mesa_set_create(def_state, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ _mesa_hash_table_insert(state->ssa_defs, def, def_state);
+}
+
+static void
+validate_dest(nir_dest *dest, validate_state *state)
+{
+ if (dest->is_ssa)
+ validate_ssa_def(&dest->ssa, state);
+ else
+ validate_reg_dest(&dest->reg, state);
+}
+
+static void
+validate_alu_dest(nir_alu_dest *dest, validate_state *state)
+{
+ unsigned dest_size =
+ dest->dest.is_ssa ? dest->dest.ssa.num_components
+ : dest->dest.reg.reg->num_components;
+ bool is_packed = !dest->dest.is_ssa && dest->dest.reg.reg->is_packed;
+ /*
+ * validate that the instruction doesn't write to components not in the
+ * register/SSA value
+ */
+ assert(is_packed || !(dest->write_mask & ~((1 << dest_size) - 1)));
+
+ /* validate that saturate is only ever used on instructions with
+ * destinations of type float
+ */
+ nir_alu_instr *alu = nir_instr_as_alu(state->instr);
+ assert(nir_op_infos[alu->op].output_type == nir_type_float ||
+ !dest->saturate);
+
+ validate_dest(&dest->dest, state);
+}
+
+static void
+validate_alu_instr(nir_alu_instr *instr, validate_state *state)
+{
+ assert(instr->op < nir_num_opcodes);
+
+ validate_alu_dest(&instr->dest, state);
+
+ for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
+ validate_alu_src(instr, i, state);
+ }
+}
+
+static void
+validate_deref_chain(nir_deref *deref, validate_state *state)
+{
+ nir_deref *parent = NULL;
+ while (deref != NULL) {
+ switch (deref->deref_type) {
+ case nir_deref_type_array:
+ assert(deref->type == glsl_get_array_element(parent->type));
+ if (nir_deref_as_array(deref)->deref_array_type ==
+ nir_deref_array_type_indirect)
+ validate_src(&nir_deref_as_array(deref)->indirect, state);
+ break;
+
+ case nir_deref_type_struct:
+ assert(deref->type ==
+ glsl_get_struct_field(parent->type,
+ nir_deref_as_struct(deref)->index));
+ break;
+
+ case nir_deref_type_var:
+ break;
+
+ default:
+ assert(!"Invalid deref type");
+ break;
+ }
+
+ parent = deref;
+ deref = deref->child;
+ }
+}
+
+static void
+validate_var_use(nir_variable *var, validate_state *state)
+{
+ if (var->data.mode == nir_var_local) {
+ struct hash_entry *entry = _mesa_hash_table_search(state->var_defs, var);
+
+ assert(entry);
+ assert((nir_function_impl *) entry->data == state->impl);
+ }
+}
+
+static void
+validate_deref_var(nir_deref_var *deref, validate_state *state)
+{
+ assert(deref != NULL);
+ assert(deref->deref.type == deref->var->type);
+
+ validate_var_use(deref->var, state);
+
+ validate_deref_chain(&deref->deref, state);
+}
+
+static void
+validate_intrinsic_instr(nir_intrinsic_instr *instr, validate_state *state)
+{
+ unsigned num_srcs = nir_intrinsic_infos[instr->intrinsic].num_srcs;
+ for (unsigned i = 0; i < num_srcs; i++) {
+ unsigned components_read =
+ nir_intrinsic_infos[instr->intrinsic].src_components[i];
+ if (components_read == 0)
+ components_read = instr->num_components;
+
+ assert(components_read > 0);
+
+ if (instr->src[i].is_ssa) {
+ assert(components_read <= instr->src[i].ssa->num_components);
+ } else if (!instr->src[i].reg.reg->is_packed) {
+ assert(components_read <= instr->src[i].reg.reg->num_components);
+ }
+
+ validate_src(&instr->src[i], state);
+ }
+
+ if (nir_intrinsic_infos[instr->intrinsic].has_dest) {
+ unsigned components_written =
+ nir_intrinsic_infos[instr->intrinsic].dest_components;
+ if (components_written == 0)
+ components_written = instr->num_components;
+
+ assert(components_written > 0);
+
+ if (instr->dest.is_ssa) {
+ assert(components_written <= instr->dest.ssa.num_components);
+ } else if (!instr->dest.reg.reg->is_packed) {
+ assert(components_written <= instr->dest.reg.reg->num_components);
+ }
+
+ validate_dest(&instr->dest, state);
+ }
+
+ unsigned num_vars = nir_intrinsic_infos[instr->intrinsic].num_variables;
+ for (unsigned i = 0; i < num_vars; i++) {
+ validate_deref_var(instr->variables[i], state);
+ }
+
+ switch (instr->intrinsic) {
+ case nir_intrinsic_load_var:
+ assert(instr->variables[0]->var->data.mode != nir_var_shader_out);
+ break;
+ case nir_intrinsic_store_var:
+ assert(instr->variables[0]->var->data.mode != nir_var_shader_in &&
+ instr->variables[0]->var->data.mode != nir_var_uniform);
+ break;
+ case nir_intrinsic_copy_var:
+ assert(instr->variables[0]->var->data.mode != nir_var_shader_in &&
+ instr->variables[0]->var->data.mode != nir_var_uniform);
+ assert(instr->variables[1]->var->data.mode != nir_var_shader_out);
+ break;
+ default:
+ break;
+ }
+}
+
+static void
+validate_tex_instr(nir_tex_instr *instr, validate_state *state)
+{
+ validate_dest(&instr->dest, state);
+
+ bool src_type_seen[nir_num_tex_src_types];
+ for (unsigned i = 0; i < nir_num_tex_src_types; i++)
+ src_type_seen[i] = false;
+
+ for (unsigned i = 0; i < instr->num_srcs; i++) {
+ assert(!src_type_seen[instr->src[i].src_type]);
+ src_type_seen[instr->src[i].src_type] = true;
+ validate_src(&instr->src[i].src, state);
+ }
+
+ if (instr->sampler != NULL)
+ validate_deref_var(instr->sampler, state);
+}
+
+static void
+validate_call_instr(nir_call_instr *instr, validate_state *state)
+{
+ if (instr->return_deref == NULL)
+ assert(glsl_type_is_void(instr->callee->return_type));
+ else
+ assert(instr->return_deref->deref.type == instr->callee->return_type);
+
+ assert(instr->num_params == instr->callee->num_params);
+
+ for (unsigned i = 0; i < instr->num_params; i++) {
+ assert(instr->callee->params[i].type == instr->params[i]->deref.type);
+ validate_deref_var(instr->params[i], state);
+ }
+
+ validate_deref_var(instr->return_deref, state);
+}
+
+static void
+validate_load_const_instr(nir_load_const_instr *instr, validate_state *state)
+{
+ validate_ssa_def(&instr->def, state);
+}
+
+static void
+validate_ssa_undef_instr(nir_ssa_undef_instr *instr, validate_state *state)
+{
+ validate_ssa_def(&instr->def, state);
+}
+
+static void
+validate_phi_instr(nir_phi_instr *instr, validate_state *state)
+{
+ /*
+ * don't validate the sources until we get to them from their predecessor
+ * basic blocks, to avoid validating an SSA use before its definition.
+ */
+
+ validate_dest(&instr->dest, state);
+
+ exec_list_validate(&instr->srcs);
+ assert(exec_list_length(&instr->srcs) ==
+ state->block->predecessors->entries);
+}
+
+static void
+validate_instr(nir_instr *instr, validate_state *state)
+{
+ assert(instr->block == state->block);
+
+ state->instr = instr;
+
+ switch (instr->type) {
+ case nir_instr_type_alu:
+ validate_alu_instr(nir_instr_as_alu(instr), state);
+ break;
+
+ case nir_instr_type_call:
+ validate_call_instr(nir_instr_as_call(instr), state);
+ break;
+
+ case nir_instr_type_intrinsic:
+ validate_intrinsic_instr(nir_instr_as_intrinsic(instr), state);
+ break;
+
+ case nir_instr_type_tex:
+ validate_tex_instr(nir_instr_as_tex(instr), state);
+ break;
+
+ case nir_instr_type_load_const:
+ validate_load_const_instr(nir_instr_as_load_const(instr), state);
+ break;
+
+ case nir_instr_type_phi:
+ validate_phi_instr(nir_instr_as_phi(instr), state);
+ break;
+
+ case nir_instr_type_ssa_undef:
+ validate_ssa_undef_instr(nir_instr_as_ssa_undef(instr), state);
+ break;
+
+ case nir_instr_type_jump:
+ break;
+
+ default:
+ assert(!"Invalid ALU instruction type");
+ break;
+ }
+
+ state->instr = NULL;
+}
+
+static void
+validate_phi_src(nir_phi_instr *instr, nir_block *pred, validate_state *state)
+{
+ state->instr = &instr->instr;
+
+ assert(instr->dest.is_ssa);
+
+ exec_list_validate(&instr->srcs);
+ nir_foreach_phi_src(instr, src) {
+ if (src->pred == pred) {
+ assert(src->src.is_ssa);
+ assert(src->src.ssa->num_components ==
+ instr->dest.ssa.num_components);
+
+ validate_src(&src->src, state);
+ state->instr = NULL;
+ return;
+ }
+ }
+
+ abort();
+}
+
+static void
+validate_phi_srcs(nir_block *block, nir_block *succ, validate_state *state)
+{
+ nir_foreach_instr(succ, instr) {
+ if (instr->type != nir_instr_type_phi)
+ break;
+
+ validate_phi_src(nir_instr_as_phi(instr), block, state);
+ }
+}
+
+static void validate_cf_node(nir_cf_node *node, validate_state *state);
+
+static void
+validate_block(nir_block *block, validate_state *state)
+{
+ assert(block->cf_node.parent == state->parent_node);
+
+ state->block = block;
+
+ exec_list_validate(&block->instr_list);
+ nir_foreach_instr(block, instr) {
+ if (instr->type == nir_instr_type_phi) {
+ assert(instr == nir_block_first_instr(block) ||
+ nir_instr_prev(instr)->type == nir_instr_type_phi);
+ }
+
+ if (instr->type == nir_instr_type_jump) {
+ assert(instr == nir_block_last_instr(block));
+ }
+
+ validate_instr(instr, state);
+ }
+
+ assert(block->successors[0] != NULL);
+
+ for (unsigned i = 0; i < 2; i++) {
+ if (block->successors[i] != NULL) {
+ struct set_entry *entry =
+ _mesa_set_search(block->successors[i]->predecessors, block);
+ assert(entry);
+
+ validate_phi_srcs(block, block->successors[i], state);
+ }
+ }
+
+ if (!exec_list_is_empty(&block->instr_list) &&
+ nir_block_last_instr(block)->type == nir_instr_type_jump)
+ assert(block->successors[1] == NULL);
+}
+
+static void
+validate_if(nir_if *if_stmt, validate_state *state)
+{
+ state->if_stmt = if_stmt;
+
+ assert(!exec_node_is_head_sentinel(if_stmt->cf_node.node.prev));
+ nir_cf_node *prev_node = nir_cf_node_prev(&if_stmt->cf_node);
+ assert(prev_node->type == nir_cf_node_block);
+
+ nir_block *prev_block = nir_cf_node_as_block(prev_node);
+ assert(&prev_block->successors[0]->cf_node ==
+ nir_if_first_then_node(if_stmt));
+ assert(&prev_block->successors[1]->cf_node ==
+ nir_if_first_else_node(if_stmt));
+
+ assert(!exec_node_is_tail_sentinel(if_stmt->cf_node.node.next));
+ nir_cf_node *next_node = nir_cf_node_next(&if_stmt->cf_node);
+ assert(next_node->type == nir_cf_node_block);
+
+ validate_src(&if_stmt->condition, state);
+
+ assert(!exec_list_is_empty(&if_stmt->then_list));
+ assert(!exec_list_is_empty(&if_stmt->else_list));
+
+ nir_cf_node *old_parent = state->parent_node;
+ state->parent_node = &if_stmt->cf_node;
+
+ exec_list_validate(&if_stmt->then_list);
+ foreach_list_typed(nir_cf_node, cf_node, node, &if_stmt->then_list) {
+ validate_cf_node(cf_node, state);
+ }
+
+ exec_list_validate(&if_stmt->else_list);
+ foreach_list_typed(nir_cf_node, cf_node, node, &if_stmt->else_list) {
+ validate_cf_node(cf_node, state);
+ }
+
+ state->parent_node = old_parent;
+ state->if_stmt = NULL;
+}
+
+static void
+validate_loop(nir_loop *loop, validate_state *state)
+{
+ assert(!exec_node_is_head_sentinel(loop->cf_node.node.prev));
+ nir_cf_node *prev_node = nir_cf_node_prev(&loop->cf_node);
+ assert(prev_node->type == nir_cf_node_block);
+
+ nir_block *prev_block = nir_cf_node_as_block(prev_node);
+ assert(&prev_block->successors[0]->cf_node == nir_loop_first_cf_node(loop));
+ assert(prev_block->successors[1] == NULL);
+
+ assert(!exec_node_is_tail_sentinel(loop->cf_node.node.next));
+ nir_cf_node *next_node = nir_cf_node_next(&loop->cf_node);
+ assert(next_node->type == nir_cf_node_block);
+
+ assert(!exec_list_is_empty(&loop->body));
+
+ nir_cf_node *old_parent = state->parent_node;
+ state->parent_node = &loop->cf_node;
+
+ exec_list_validate(&loop->body);
+ foreach_list_typed(nir_cf_node, cf_node, node, &loop->body) {
+ validate_cf_node(cf_node, state);
+ }
+
+ state->parent_node = old_parent;
+}
+
+static void
+validate_cf_node(nir_cf_node *node, validate_state *state)
+{
+ assert(node->parent == state->parent_node);
+
+ switch (node->type) {
+ case nir_cf_node_block:
+ validate_block(nir_cf_node_as_block(node), state);
+ break;
+
+ case nir_cf_node_if:
+ validate_if(nir_cf_node_as_if(node), state);
+ break;
+
+ case nir_cf_node_loop:
+ validate_loop(nir_cf_node_as_loop(node), state);
+ break;
+
+ default:
+ assert(!"Invalid ALU instruction type");
+ break;
+ }
+}
+
+static void
+prevalidate_reg_decl(nir_register *reg, bool is_global, validate_state *state)
+{
+ assert(reg->is_global == is_global);
+
+ if (is_global)
+ assert(reg->index < state->shader->reg_alloc);
+ else
+ assert(reg->index < state->impl->reg_alloc);
+ assert(!BITSET_TEST(state->regs_found, reg->index));
+ BITSET_SET(state->regs_found, reg->index);
+
+ reg_validate_state *reg_state = ralloc(state->regs, reg_validate_state);
+ reg_state->uses = _mesa_set_create(reg_state, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ reg_state->if_uses = _mesa_set_create(reg_state, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ reg_state->defs = _mesa_set_create(reg_state, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+
+ reg_state->where_defined = is_global ? NULL : state->impl;
+
+ _mesa_hash_table_insert(state->regs, reg, reg_state);
+}
+
+static void
+postvalidate_reg_decl(nir_register *reg, validate_state *state)
+{
+ struct hash_entry *entry = _mesa_hash_table_search(state->regs, reg);
+
+ reg_validate_state *reg_state = (reg_validate_state *) entry->data;
+
+ if (reg_state->uses->entries != reg->uses->entries) {
+ printf("extra entries in register uses:\n");
+ struct set_entry *entry;
+ set_foreach(reg->uses, entry) {
+ struct set_entry *entry2 =
+ _mesa_set_search(reg_state->uses, entry->key);
+
+ if (entry2 == NULL) {
+ printf("%p\n", entry->key);
+ }
+ }
+
+ abort();
+ }
+
+ if (reg_state->if_uses->entries != reg->if_uses->entries) {
+ printf("extra entries in register if_uses:\n");
+ struct set_entry *entry;
+ set_foreach(reg->if_uses, entry) {
+ struct set_entry *entry2 =
+ _mesa_set_search(reg_state->if_uses, entry->key);
+
+ if (entry2 == NULL) {
+ printf("%p\n", entry->key);
+ }
+ }
+
+ abort();
+ }
+
+ if (reg_state->defs->entries != reg->defs->entries) {
+ printf("extra entries in register defs:\n");
+ struct set_entry *entry;
+ set_foreach(reg->defs, entry) {
+ struct set_entry *entry2 =
+ _mesa_set_search(reg_state->defs, entry->key);
+
+ if (entry2 == NULL) {
+ printf("%p\n", entry->key);
+ }
+ }
+
+ abort();
+ }
+}
+
+static void
+validate_var_decl(nir_variable *var, bool is_global, validate_state *state)
+{
+ assert(is_global != (var->data.mode == nir_var_local));
+
+ /*
+ * TODO validate some things ir_validate.cpp does (requires more GLSL type
+ * support)
+ */
+
+ if (!is_global) {
+ _mesa_hash_table_insert(state->var_defs, var, state->impl);
+ }
+}
+
+static bool
+postvalidate_ssa_def(nir_ssa_def *def, void *void_state)
+{
+ validate_state *state = void_state;
+
+ struct hash_entry *entry = _mesa_hash_table_search(state->ssa_defs, def);
+ ssa_def_validate_state *def_state = (ssa_def_validate_state *)entry->data;
+
+ if (def_state->uses->entries != def->uses->entries) {
+ printf("extra entries in SSA def uses:\n");
+ struct set_entry *entry;
+ set_foreach(def->uses, entry) {
+ struct set_entry *entry2 =
+ _mesa_set_search(def_state->uses, entry->key);
+
+ if (entry2 == NULL) {
+ printf("%p\n", entry->key);
+ }
+ }
+
+ abort();
+ }
+
+ if (def_state->if_uses->entries != def->if_uses->entries) {
+ printf("extra entries in SSA def uses:\n");
+ struct set_entry *entry;
+ set_foreach(def->if_uses, entry) {
+ struct set_entry *entry2 =
+ _mesa_set_search(def_state->if_uses, entry->key);
+
+ if (entry2 == NULL) {
+ printf("%p\n", entry->key);
+ }
+ }
+
+ abort();
+ }
+
+ return true;
+}
+
+static bool
+postvalidate_ssa_defs_block(nir_block *block, void *state)
+{
+ nir_foreach_instr(block, instr)
+ nir_foreach_ssa_def(instr, postvalidate_ssa_def, state);
+
+ return true;
+}
+
+static void
+validate_function_impl(nir_function_impl *impl, validate_state *state)
+{
+ assert(impl->overload->impl == impl);
+ assert(impl->cf_node.parent == NULL);
+
+ assert(impl->num_params == impl->overload->num_params);
+ for (unsigned i = 0; i < impl->num_params; i++)
+ assert(impl->params[i]->type == impl->overload->params[i].type);
+
+ if (glsl_type_is_void(impl->overload->return_type))
+ assert(impl->return_var == NULL);
+ else
+ assert(impl->return_var->type == impl->overload->return_type);
+
+ assert(exec_list_is_empty(&impl->end_block->instr_list));
+ assert(impl->end_block->successors[0] == NULL);
+ assert(impl->end_block->successors[1] == NULL);
+
+ state->impl = impl;
+ state->parent_node = &impl->cf_node;
+
+ exec_list_validate(&impl->locals);
+ foreach_list_typed(nir_variable, var, node, &impl->locals) {
+ validate_var_decl(var, false, state);
+ }
+
+ state->regs_found = realloc(state->regs_found,
+ BITSET_WORDS(impl->reg_alloc) *
+ sizeof(BITSET_WORD));
+ memset(state->regs_found, 0, BITSET_WORDS(impl->reg_alloc) *
+ sizeof(BITSET_WORD));
+ exec_list_validate(&impl->registers);
+ foreach_list_typed(nir_register, reg, node, &impl->registers) {
+ prevalidate_reg_decl(reg, false, state);
+ }
+
+ state->ssa_defs_found = realloc(state->ssa_defs_found,
+ BITSET_WORDS(impl->ssa_alloc) *
+ sizeof(BITSET_WORD));
+ memset(state->ssa_defs_found, 0, BITSET_WORDS(impl->ssa_alloc) *
+ sizeof(BITSET_WORD));
+ exec_list_validate(&impl->body);
+ foreach_list_typed(nir_cf_node, node, node, &impl->body) {
+ validate_cf_node(node, state);
+ }
+
+ foreach_list_typed(nir_register, reg, node, &impl->registers) {
+ postvalidate_reg_decl(reg, state);
+ }
+
+ nir_foreach_block(impl, postvalidate_ssa_defs_block, state);
+}
+
+static void
+validate_function_overload(nir_function_overload *overload,
+ validate_state *state)
+{
+ if (overload->impl != NULL)
+ validate_function_impl(overload->impl, state);
+}
+
+static void
+validate_function(nir_function *func, validate_state *state)
+{
+ exec_list_validate(&func->overload_list);
+ foreach_list_typed(nir_function_overload, overload, node, &func->overload_list) {
+ assert(overload->function == func);
+ validate_function_overload(overload, state);
+ }
+}
+
+static void
+init_validate_state(validate_state *state)
+{
+ state->regs = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ state->ssa_defs = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ state->ssa_defs_found = NULL;
+ state->regs_found = NULL;
+ state->var_defs = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+}
+
+static void
+destroy_validate_state(validate_state *state)
+{
+ _mesa_hash_table_destroy(state->regs, NULL);
+ _mesa_hash_table_destroy(state->ssa_defs, NULL);
+ free(state->ssa_defs_found);
+ free(state->regs_found);
+ _mesa_hash_table_destroy(state->var_defs, NULL);
+}
+
+void
+nir_validate_shader(nir_shader *shader)
+{
+ validate_state state;
+ init_validate_state(&state);
+
+ state.shader = shader;
+
+ struct hash_entry *entry;
+ hash_table_foreach(shader->uniforms, entry) {
+ validate_var_decl((nir_variable *) entry->data, true, &state);
+ }
+
+ hash_table_foreach(shader->inputs, entry) {
+ validate_var_decl((nir_variable *) entry->data, true, &state);
+ }
+
+ hash_table_foreach(shader->outputs, entry) {
+ validate_var_decl((nir_variable *) entry->data, true, &state);
+ }
+
+ exec_list_validate(&shader->globals);
+ foreach_list_typed(nir_variable, var, node, &shader->globals) {
+ validate_var_decl(var, true, &state);
+ }
+
+ exec_list_validate(&shader->system_values);
+ foreach_list_typed(nir_variable, var, node, &shader->system_values) {
+ validate_var_decl(var, true, &state);
+ }
+
+ state.regs_found = realloc(state.regs_found,
+ BITSET_WORDS(shader->reg_alloc) *
+ sizeof(BITSET_WORD));
+ memset(state.regs_found, 0, BITSET_WORDS(shader->reg_alloc) *
+ sizeof(BITSET_WORD));
+ exec_list_validate(&shader->registers);
+ foreach_list_typed(nir_register, reg, node, &shader->registers) {
+ prevalidate_reg_decl(reg, true, &state);
+ }
+
+ exec_list_validate(&shader->functions);
+ foreach_list_typed(nir_function, func, node, &shader->functions) {
+ validate_function(func, &state);
+ }
+
+ foreach_list_typed(nir_register, reg, node, &shader->registers) {
+ postvalidate_reg_decl(reg, &state);
+ }
+
+ destroy_validate_state(&state);
+}
+
+#endif /* NDEBUG */
diff --git a/mesalib/src/glsl/nir/nir_worklist.c b/mesalib/src/glsl/nir/nir_worklist.c
new file mode 100644
index 000000000..a8baae937
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_worklist.c
@@ -0,0 +1,144 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir_worklist.h"
+
+void
+nir_block_worklist_init(nir_block_worklist *w, unsigned num_blocks,
+ void *mem_ctx)
+{
+ w->size = num_blocks;
+ w->count = 0;
+ w->start = 0;
+
+ w->blocks_present = rzalloc_array(mem_ctx, BITSET_WORD,
+ BITSET_WORDS(num_blocks));
+ w->blocks = ralloc_array(mem_ctx, nir_block *, num_blocks);
+}
+
+void
+nir_block_worklist_fini(nir_block_worklist *w)
+{
+ ralloc_free(w->blocks_present);
+ ralloc_free(w->blocks);
+}
+
+static bool
+worklist_add_block(nir_block *block, void *w)
+{
+ nir_block_worklist_push_tail(w, block);
+
+ return true;
+}
+
+void
+nir_block_worklist_add_all(nir_block_worklist *w, nir_function_impl *impl)
+{
+ nir_foreach_block(impl, worklist_add_block, w);
+}
+
+void
+nir_block_worklist_push_head(nir_block_worklist *w, nir_block *block)
+{
+ /* Pushing a block we already have is a no-op */
+ if (BITSET_TEST(w->blocks_present, block->index))
+ return;
+
+ assert(w->count < w->size);
+
+ if (w->start == 0)
+ w->start = w->size - 1;
+ else
+ w->start--;
+
+ w->count++;
+
+ w->blocks[w->start] = block;
+ BITSET_SET(w->blocks_present, block->index);
+}
+
+nir_block *
+nir_block_worklist_peek_head(nir_block_worklist *w)
+{
+ assert(w->count > 0);
+
+ return w->blocks[w->start];
+}
+
+nir_block *
+nir_block_worklist_pop_head(nir_block_worklist *w)
+{
+ assert(w->count > 0);
+
+ unsigned head = w->start;
+
+ w->start = (w->start + 1) % w->size;
+ w->count--;
+
+ BITSET_CLEAR(w->blocks_present, w->blocks[head]->index);
+ return w->blocks[head];
+}
+
+void
+nir_block_worklist_push_tail(nir_block_worklist *w, nir_block *block)
+{
+ /* Pushing a block we already have is a no-op */
+ if (BITSET_TEST(w->blocks_present, block->index))
+ return;
+
+ assert(w->count < w->size);
+
+ w->count++;
+
+ unsigned tail = w->start = (w->start + w->count - 1) % w->size;
+
+ w->blocks[tail] = block;
+ BITSET_SET(w->blocks_present, block->index);
+}
+
+nir_block *
+nir_block_worklist_peek_tail(nir_block_worklist *w)
+{
+ assert(w->count > 0);
+
+ unsigned tail = w->start = (w->start + w->count - 1) % w->size;
+
+ return w->blocks[tail];
+}
+
+nir_block *
+nir_block_worklist_pop_tail(nir_block_worklist *w)
+{
+ assert(w->count > 0);
+
+ unsigned tail = w->start = (w->start + w->count - 1) % w->size;
+
+ w->count--;
+
+ BITSET_CLEAR(w->blocks_present, w->blocks[tail]->index);
+ return w->blocks[tail];
+}
diff --git a/mesalib/src/glsl/nir/nir_worklist.h b/mesalib/src/glsl/nir/nir_worklist.h
new file mode 100644
index 000000000..d5a8568e4
--- /dev/null
+++ b/mesalib/src/glsl/nir/nir_worklist.h
@@ -0,0 +1,91 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#pragma once
+
+#ifndef _NIR_WORKLIST_
+#define _NIR_WORKLIST_
+
+#include "nir.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/** Represents a double-ended queue of unique blocks
+ *
+ * The worklist datastructure guarantees that eacy block is in the queue at
+ * most once. Pushing a block onto either end of the queue is a no-op if
+ * the block is already in the queue. In order for this to work, the
+ * caller must ensure that the blocks are properly indexed.
+ */
+typedef struct {
+ /* The total size of the worklist */
+ unsigned size;
+
+ /* The number of blocks currently in the worklist */
+ unsigned count;
+
+ /* The offset in the array of blocks at which the list starts */
+ unsigned start;
+
+ /* A bitset of all of the blocks currently present in the worklist */
+ BITSET_WORD *blocks_present;
+
+ /* The actual worklist */
+ nir_block **blocks;
+} nir_block_worklist;
+
+void nir_block_worklist_init(nir_block_worklist *w, unsigned num_blocks,
+ void *mem_ctx);
+void nir_block_worklist_fini(nir_block_worklist *w);
+
+void nir_block_worklist_add_all(nir_block_worklist *w, nir_function_impl *impl);
+
+static inline bool
+nir_block_worklist_is_empty(const nir_block_worklist *w)
+{
+ return w->count == 0;
+}
+
+void nir_block_worklist_push_head(nir_block_worklist *w, nir_block *block);
+
+nir_block *nir_block_worklist_peek_head(nir_block_worklist *w);
+
+nir_block *nir_block_worklist_pop_head(nir_block_worklist *w);
+
+void nir_block_worklist_push_tail(nir_block_worklist *w, nir_block *block);
+
+nir_block *nir_block_worklist_peek_tail(nir_block_worklist *w);
+
+nir_block *nir_block_worklist_pop_tail(nir_block_worklist *w);
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* _NIR_WORKLIST_ */
diff --git a/mesalib/src/glsl/opt_algebraic.cpp b/mesalib/src/glsl/opt_algebraic.cpp
index c6f4a9c78..6784242ff 100644
--- a/mesalib/src/glsl/opt_algebraic.cpp
+++ b/mesalib/src/glsl/opt_algebraic.cpp
@@ -119,6 +119,8 @@ is_valid_vec_const(ir_constant *ir)
static inline bool
is_less_than_one(ir_constant *ir)
{
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+
if (!is_valid_vec_const(ir))
return false;
@@ -134,6 +136,8 @@ is_less_than_one(ir_constant *ir)
static inline bool
is_greater_than_zero(ir_constant *ir)
{
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+
if (!is_valid_vec_const(ir))
return false;
@@ -376,6 +380,15 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
}
break;
+ case ir_unop_f2i:
+ case ir_unop_f2u:
+ if (op_expr[0] && op_expr[0]->operation == ir_unop_trunc) {
+ return new(mem_ctx) ir_expression(ir->operation,
+ ir->type,
+ op_expr[0]->operands[0]);
+ }
+ break;
+
case ir_unop_logic_not: {
enum ir_expression_operation new_op = ir_unop_logic_not;
@@ -514,10 +527,45 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
if (op_const[1] && !op_const[0])
reassociate_constant(ir, 1, op_const[1], op_expr[0]);
+ /* Optimizes
+ *
+ * (mul (floor (add (abs x) 0.5) (sign x)))
+ *
+ * into
+ *
+ * (trunc (add x (mul (sign x) 0.5)))
+ */
+ for (int i = 0; i < 2; i++) {
+ ir_expression *sign_expr = ir->operands[i]->as_expression();
+ ir_expression *floor_expr = ir->operands[1 - i]->as_expression();
+
+ if (!sign_expr || sign_expr->operation != ir_unop_sign ||
+ !floor_expr || floor_expr->operation != ir_unop_floor)
+ continue;
+
+ ir_expression *add_expr = floor_expr->operands[0]->as_expression();
+
+ for (int j = 0; j < 2; j++) {
+ ir_expression *abs_expr = add_expr->operands[j]->as_expression();
+ if (!abs_expr || abs_expr->operation != ir_unop_abs)
+ continue;
+
+ ir_constant *point_five = add_expr->operands[1 - j]->as_constant();
+ if (!point_five->is_value(0.5, 0))
+ continue;
+
+ if (abs_expr->operands[0]->equals(sign_expr->operands[0])) {
+ return trunc(add(abs_expr->operands[0],
+ mul(sign_expr, point_five)));
+ }
+ }
+ }
break;
case ir_binop_div:
- if (is_vec_one(op_const[0]) && ir->type->base_type == GLSL_TYPE_FLOAT) {
+ if (is_vec_one(op_const[0]) && (
+ ir->type->base_type == GLSL_TYPE_FLOAT ||
+ ir->type->base_type == GLSL_TYPE_DOUBLE)) {
return new(mem_ctx) ir_expression(ir_unop_rcp,
ir->operands[1]->type,
ir->operands[1],
@@ -538,7 +586,7 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
unsigned components[4] = { 0 }, count = 0;
for (unsigned c = 0; c < op_const[i]->type->vector_elements; c++) {
- if (op_const[i]->value.f[c] == 0.0)
+ if (op_const[i]->is_zero())
continue;
components[count] = c;
@@ -554,7 +602,7 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
/* Swizzle both operands to remove the channels that were zero. */
return new(mem_ctx)
- ir_expression(op, glsl_type::float_type,
+ ir_expression(op, ir->type,
new(mem_ctx) ir_swizzle(ir->operands[0],
components, count),
new(mem_ctx) ir_swizzle(ir->operands[1],
@@ -747,6 +795,12 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
if (op_expr[0] && op_expr[0]->operation == ir_unop_rcp)
return op_expr[0]->operands[0];
+ if (op_expr[0] && (op_expr[0]->operation == ir_unop_exp2 ||
+ op_expr[0]->operation == ir_unop_exp)) {
+ return new(mem_ctx) ir_expression(op_expr[0]->operation, ir->type,
+ neg(op_expr[0]->operands[0]));
+ }
+
/* While ir_to_mesa.cpp will lower sqrt(x) to rcp(rsq(x)), it does so at
* its IR level, so we can always apply this transformation.
*/
@@ -785,7 +839,19 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
return mul(ir->operands[1], ir->operands[2]);
} else if (is_vec_zero(op_const[1])) {
unsigned op2_components = ir->operands[2]->type->vector_elements;
- ir_constant *one = new(mem_ctx) ir_constant(1.0f, op2_components);
+ ir_constant *one;
+
+ switch (ir->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ one = new(mem_ctx) ir_constant(1.0f, op2_components);
+ break;
+ case GLSL_TYPE_DOUBLE:
+ one = new(mem_ctx) ir_constant(1.0, op2_components);
+ break;
+ default:
+ unreachable("unexpected type");
+ }
+
return mul(ir->operands[0], add(one, neg(ir->operands[2])));
}
break;
diff --git a/mesalib/src/glsl/opt_constant_propagation.cpp b/mesalib/src/glsl/opt_constant_propagation.cpp
index c334e1276..90cc0c89b 100644
--- a/mesalib/src/glsl/opt_constant_propagation.cpp
+++ b/mesalib/src/glsl/opt_constant_propagation.cpp
@@ -194,6 +194,9 @@ ir_constant_propagation_visitor::handle_rvalue(ir_rvalue **rvalue)
case GLSL_TYPE_FLOAT:
data.f[i] = found->constant->value.f[rhs_channel];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[i] = found->constant->value.d[rhs_channel];
+ break;
case GLSL_TYPE_INT:
data.i[i] = found->constant->value.i[rhs_channel];
break;
diff --git a/mesalib/src/glsl/opt_copy_propagation.cpp b/mesalib/src/glsl/opt_copy_propagation.cpp
index 5c65af66b..806027b28 100644
--- a/mesalib/src/glsl/opt_copy_propagation.cpp
+++ b/mesalib/src/glsl/opt_copy_propagation.cpp
@@ -128,6 +128,9 @@ ir_copy_propagation_visitor::visit_enter(ir_function_signature *ir)
visit_list_elements(this, &ir->body);
+ ralloc_free(this->acp);
+ ralloc_free(this->kills);
+
this->kills = orig_kills;
this->acp = orig_acp;
this->killed_all = orig_killed_all;
@@ -215,7 +218,7 @@ ir_copy_propagation_visitor::handle_if_block(exec_list *instructions)
/* Populate the initial acp with a copy of the original */
foreach_in_list(acp_entry, a, orig_acp) {
- this->acp->push_tail(new(this->mem_ctx) acp_entry(a->lhs, a->rhs));
+ this->acp->push_tail(new(this->acp) acp_entry(a->lhs, a->rhs));
}
visit_list_elements(this, instructions);
@@ -226,12 +229,15 @@ ir_copy_propagation_visitor::handle_if_block(exec_list *instructions)
exec_list *new_kills = this->kills;
this->kills = orig_kills;
+ ralloc_free(this->acp);
this->acp = orig_acp;
this->killed_all = this->killed_all || orig_killed_all;
foreach_in_list(kill_entry, k, new_kills) {
kill(k->var);
}
+
+ ralloc_free(new_kills);
}
ir_visitor_status
@@ -269,6 +275,7 @@ ir_copy_propagation_visitor::visit_enter(ir_loop *ir)
exec_list *new_kills = this->kills;
this->kills = orig_kills;
+ ralloc_free(this->acp);
this->acp = orig_acp;
this->killed_all = this->killed_all || orig_killed_all;
@@ -276,6 +283,8 @@ ir_copy_propagation_visitor::visit_enter(ir_loop *ir)
kill(k->var);
}
+ ralloc_free(new_kills);
+
/* already descended into the children. */
return visit_continue_with_parent;
}
@@ -294,7 +303,7 @@ ir_copy_propagation_visitor::kill(ir_variable *var)
/* Add the LHS variable to the list of killed variables in this block.
*/
- this->kills->push_tail(new(this->mem_ctx) kill_entry(var));
+ this->kills->push_tail(new(this->kills) kill_entry(var));
}
/**
@@ -322,7 +331,7 @@ ir_copy_propagation_visitor::add_copy(ir_assignment *ir)
ir->condition = new(ralloc_parent(ir)) ir_constant(false);
this->progress = true;
} else {
- entry = new(this->mem_ctx) acp_entry(lhs_var, rhs_var);
+ entry = new(this->acp) acp_entry(lhs_var, rhs_var);
this->acp->push_tail(entry);
}
}
diff --git a/mesalib/src/glsl/opt_copy_propagation_elements.cpp b/mesalib/src/glsl/opt_copy_propagation_elements.cpp
index c3e55bcd1..353a5c668 100644
--- a/mesalib/src/glsl/opt_copy_propagation_elements.cpp
+++ b/mesalib/src/glsl/opt_copy_propagation_elements.cpp
@@ -156,6 +156,9 @@ ir_copy_propagation_elements_visitor::visit_enter(ir_function_signature *ir)
visit_list_elements(this, &ir->body);
+ ralloc_free(this->acp);
+ ralloc_free(this->kills);
+
this->kills = orig_kills;
this->acp = orig_acp;
this->killed_all = orig_killed_all;
@@ -173,9 +176,9 @@ ir_copy_propagation_elements_visitor::visit_leave(ir_assignment *ir)
kill_entry *k;
if (lhs)
- k = new(mem_ctx) kill_entry(var, ir->write_mask);
+ k = new(this->kills) kill_entry(var, ir->write_mask);
else
- k = new(mem_ctx) kill_entry(var, ~0);
+ k = new(this->kills) kill_entry(var, ~0);
kill(k);
}
@@ -334,7 +337,7 @@ ir_copy_propagation_elements_visitor::handle_if_block(exec_list *instructions)
/* Populate the initial acp with a copy of the original */
foreach_in_list(acp_entry, a, orig_acp) {
- this->acp->push_tail(new(this->mem_ctx) acp_entry(a));
+ this->acp->push_tail(new(this->acp) acp_entry(a));
}
visit_list_elements(this, instructions);
@@ -345,6 +348,7 @@ ir_copy_propagation_elements_visitor::handle_if_block(exec_list *instructions)
exec_list *new_kills = this->kills;
this->kills = orig_kills;
+ ralloc_free(this->acp);
this->acp = orig_acp;
this->killed_all = this->killed_all || orig_killed_all;
@@ -354,6 +358,8 @@ ir_copy_propagation_elements_visitor::handle_if_block(exec_list *instructions)
foreach_in_list_safe(kill_entry, k, new_kills) {
kill(k);
}
+
+ ralloc_free(new_kills);
}
ir_visitor_status
@@ -391,6 +397,7 @@ ir_copy_propagation_elements_visitor::visit_enter(ir_loop *ir)
exec_list *new_kills = this->kills;
this->kills = orig_kills;
+ ralloc_free(this->acp);
this->acp = orig_acp;
this->killed_all = this->killed_all || orig_killed_all;
@@ -398,6 +405,8 @@ ir_copy_propagation_elements_visitor::visit_enter(ir_loop *ir)
kill(k);
}
+ ralloc_free(new_kills);
+
/* already descended into the children. */
return visit_continue_with_parent;
}
@@ -423,6 +432,7 @@ ir_copy_propagation_elements_visitor::kill(kill_entry *k)
if (k->next)
k->remove();
+ ralloc_steal(this->kills, k);
this->kills->push_tail(k);
}
diff --git a/mesalib/src/glsl/opt_dead_builtin_variables.cpp b/mesalib/src/glsl/opt_dead_builtin_variables.cpp
index 85c75d6f2..0d4e3a8f0 100644
--- a/mesalib/src/glsl/opt_dead_builtin_variables.cpp
+++ b/mesalib/src/glsl/opt_dead_builtin_variables.cpp
@@ -52,7 +52,7 @@ optimize_dead_builtin_variables(exec_list *instructions,
&& var->data.how_declared != ir_var_declared_implicitly)
continue;
- if (strncmp(var->name, "gl_", 3) != 0)
+ if (!is_gl_identifier(var->name))
continue;
/* gl_ModelViewProjectionMatrix and gl_Vertex are special because they
diff --git a/mesalib/src/glsl/opt_minmax.cpp b/mesalib/src/glsl/opt_minmax.cpp
index 32fb2d7ea..23d0b109d 100644
--- a/mesalib/src/glsl/opt_minmax.cpp
+++ b/mesalib/src/glsl/opt_minmax.cpp
@@ -133,6 +133,14 @@ compare_components(ir_constant *a, ir_constant *b)
else
foundequal = true;
break;
+ case GLSL_TYPE_DOUBLE:
+ if (a->value.d[c0] < b->value.d[c1])
+ foundless = true;
+ else if (a->value.d[c0] > b->value.d[c1])
+ foundgreater = true;
+ else
+ foundequal = true;
+ break;
default:
unreachable("not reached");
}
@@ -178,6 +186,11 @@ combine_constant(bool ismin, ir_constant *a, ir_constant *b)
(!ismin && b->value.f[i] > c->value.f[i]))
c->value.f[i] = b->value.f[i];
break;
+ case GLSL_TYPE_DOUBLE:
+ if ((ismin && b->value.d[i] < c->value.d[i]) ||
+ (!ismin && b->value.d[i] > c->value.d[i]))
+ c->value.d[i] = b->value.d[i];
+ break;
default:
assert(!"not reached");
}
diff --git a/mesalib/src/glsl/standalone_scaffolding.cpp b/mesalib/src/glsl/standalone_scaffolding.cpp
index 67b0d0c82..ad0d75bf8 100644
--- a/mesalib/src/glsl/standalone_scaffolding.cpp
+++ b/mesalib/src/glsl/standalone_scaffolding.cpp
@@ -127,6 +127,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
ctx->Extensions.ARB_fragment_coord_conventions = true;
ctx->Extensions.ARB_fragment_layer_viewport = true;
ctx->Extensions.ARB_gpu_shader5 = true;
+ ctx->Extensions.ARB_gpu_shader_fp64 = true;
ctx->Extensions.ARB_sample_shading = true;
ctx->Extensions.ARB_shader_bit_encoding = true;
ctx->Extensions.ARB_shader_stencil_export = true;
diff --git a/mesalib/src/loader/Makefile.am b/mesalib/src/loader/Makefile.am
index c59663681..36ddba82b 100644
--- a/mesalib/src/loader/Makefile.am
+++ b/mesalib/src/loader/Makefile.am
@@ -35,7 +35,6 @@ libloader_la_CPPFLAGS = \
libloader_la_SOURCES = $(LOADER_C_FILES)
libloader_la_LIBADD =
-if NEED_OPENGL_COMMON
if HAVE_DRICOMMON
libloader_la_CPPFLAGS += \
-I$(top_srcdir)/src/mesa/drivers/dri/common/ \
@@ -52,7 +51,6 @@ libloader_la_LIBADD += \
-lm \
$(EXPAT_LIBS)
endif
-endif
if !HAVE_LIBDRM
libloader_la_CPPFLAGS += \
diff --git a/mesalib/src/loader/loader.c b/mesalib/src/loader/loader.c
index 94c993ac8..9ff511522 100644
--- a/mesalib/src/loader/loader.c
+++ b/mesalib/src/loader/loader.c
@@ -207,9 +207,12 @@ libudev_get_pci_id_for_fd(int fd, int *vendor_id, int *chip_id)
}
pci_id = udev_device_get_property_value(parent, "PCI_ID");
- if (pci_id == NULL ||
- sscanf(pci_id, "%x:%x", vendor_id, chip_id) != 2) {
- log_(_LOADER_WARNING, "MESA-LOADER: malformed or no PCI ID\n");
+ if (pci_id == NULL) {
+ log_(_LOADER_INFO, "MESA-LOADER: no PCI ID\n");
+ *chip_id = -1;
+ goto out;
+ } else if (sscanf(pci_id, "%x:%x", vendor_id, chip_id) != 2) {
+ log_(_LOADER_WARNING, "MESA-LOADER: malformed PCI ID\n");
*chip_id = -1;
goto out;
}
diff --git a/mesalib/src/mapi/Makefile.am b/mesalib/src/mapi/Makefile.am
index 024283c55..679468291 100644
--- a/mesalib/src/mapi/Makefile.am
+++ b/mesalib/src/mapi/Makefile.am
@@ -19,11 +19,11 @@
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
+AUTOMAKE_OPTIONS = subdir-objects
+
SUBDIRS =
TESTS =
-TOP = $(top_srcdir)
-
BUILT_SOURCES =
CLEANFILES = $(BUILT_SOURCES)
@@ -47,10 +47,20 @@ AM_CPPFLAGS = \
-I$(top_srcdir)/src/mapi \
-I$(top_builddir)/src/mapi
-GLAPI = $(top_srcdir)/src/mapi/glapi
include Makefile.sources
-include glapi/Makefile.sources
-include glapi/gen/glapi_gen.mk
+
+glapi_gen_mapi_deps := \
+ mapi_abi.py \
+ $(wildcard glapi/gen/*.xml) \
+ $(wildcard glapi/gen/*.py)
+
+# $(1): path to an XML file
+# $(2): name of the printer
+define glapi_gen_mapi
+@$(MKDIR_P) $(dir $@)
+$(AM_V_GEN)$(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/mapi_abi.py \
+ --mode lib --printer $(2) $(1) > $@
+endef
if HAVE_SHARED_GLAPI
BUILT_SOURCES += shared-glapi/glapi_mapi_tmp.h
@@ -81,7 +91,7 @@ shared_glapi_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la
endif
-shared-glapi/glapi_mapi_tmp.h : $(GLAPI)/gen/gl_and_es_API.xml $(glapi_gen_mapi_deps)
+shared-glapi/glapi_mapi_tmp.h : glapi/gen/gl_and_es_API.xml $(glapi_gen_mapi_deps)
$(call glapi_gen_mapi,$<,shared-glapi)
if HAVE_OPENGL
@@ -89,16 +99,16 @@ noinst_LTLIBRARIES = glapi/libglapi.la
if HAVE_X86_ASM
if HAVE_X86_64_ASM
-GLAPI_ASM_SOURCES = $(X86_64_API)
+GLAPI_ASM_SOURCES = glapi/glapi_x86-64.S
else
-GLAPI_ASM_SOURCES = $(X86_API)
+GLAPI_ASM_SOURCES = glapi/glapi_x86.S
endif
endif
if HAVE_SPARC_ASM
-GLAPI_ASM_SOURCES = $(SPARC_API)
+GLAPI_ASM_SOURCES = glapi/glapi_sparc.S
endif
-glapi_libglapi_la_SOURCES = $(GLAPI_UTIL_SOURCES)
+glapi_libglapi_la_SOURCES = glapi/glapi_gentable.c
glapi_libglapi_la_CPPFLAGS = \
$(AM_CPPFLAGS) \
-I$(top_srcdir)/src/mapi/glapi \
@@ -113,7 +123,13 @@ else
glapi_libglapi_la_CPPFLAGS += \
-DMAPI_MODE_UTIL
glapi_libglapi_la_SOURCES += \
- $(GLAPI_SOURCES) \
+ glapi/glapi_dispatch.c \
+ glapi/glapi_entrypoint.c \
+ glapi/glapi_getproc.c \
+ glapi/glapi_nop.c \
+ glapi/glapi.c \
+ glapi/glapi.h \
+ glapi/glapi_priv.h \
$(GLAPI_ASM_SOURCES) \
$(MAPI_UTIL_FILES)
@@ -214,8 +230,10 @@ endif
es2api/glapi_mapi_tmp.h: glapi/gen/gl_and_es_API.xml $(glapi_gen_mapi_deps)
$(call glapi_gen_mapi,$<,es2api)
-if HAVE_OPENVG
-SUBDIRS += vgapi
-endif
+# XXX: Inline vgapi's Makefile.am here.
+EXTRA_DIST += vgapi
+# if HAVE_OPENVG
+# SUBDIRS += vgapi
+# endif
include $(top_srcdir)/install-lib-links.mk
diff --git a/mesalib/src/mapi/Makefile.sources b/mesalib/src/mapi/Makefile.sources
index 4ce1afb23..41dbb24c8 100644
--- a/mesalib/src/mapi/Makefile.sources
+++ b/mesalib/src/mapi/Makefile.sources
@@ -15,38 +15,38 @@
# this mode, compile MAPI_BRIDGE_FILES with MAPI_MODE_BRIDGE defined.
MAPI_UTIL_FILES = \
- $(TOP)/src/mapi/u_compiler.h \
- $(TOP)/src/mapi/u_current.c \
- $(TOP)/src/mapi/u_current.h \
- $(TOP)/src/mapi/u_execmem.c \
- $(TOP)/src/mapi/u_execmem.h \
- $(TOP)/src/mapi/u_macros.h \
- $(TOP)/src/mapi/u_thread.h
+ u_compiler.h \
+ u_current.c \
+ u_current.h \
+ u_execmem.c \
+ u_execmem.h \
+ u_macros.h \
+ u_thread.h
MAPI_BRIDGE_FILES = \
- $(TOP)/src/mapi/entry.c \
- $(TOP)/src/mapi/entry.h \
- $(TOP)/src/mapi/entry_x86-64_tls.h \
- $(TOP)/src/mapi/entry_x86_tls.h \
- $(TOP)/src/mapi/entry_x86_tsd.h \
- $(TOP)/src/mapi/mapi_tmp.h
+ entry.c \
+ entry.h \
+ entry_x86-64_tls.h \
+ entry_x86_tls.h \
+ entry_x86_tsd.h \
+ mapi_tmp.h
MAPI_FILES = \
- $(TOP)/src/mapi/entry.c \
- $(TOP)/src/mapi/mapi.c \
- $(TOP)/src/mapi/mapi.h \
- $(TOP)/src/mapi/stub.c \
- $(TOP)/src/mapi/stub.h \
- $(TOP)/src/mapi/table.c \
- $(TOP)/src/mapi/table.h \
+ entry.c \
+ mapi.c \
+ mapi.h \
+ stub.c \
+ stub.h \
+ table.c \
+ table.h \
$(MAPI_UTIL_FILES)
MAPI_GLAPI_FILES = \
- $(TOP)/src/mapi/entry.c \
- $(TOP)/src/mapi/mapi_glapi.c \
- $(TOP)/src/mapi/stub.c \
- $(TOP)/src/mapi/stub.h \
- $(TOP)/src/mapi/table.c \
- $(TOP)/src/mapi/table.h \
+ entry.c \
+ mapi_glapi.c \
+ stub.c \
+ stub.h \
+ table.c \
+ table.h \
$(MAPI_UTIL_FILES)
diff --git a/mesalib/src/mapi/glapi/Makefile.sources b/mesalib/src/mapi/glapi/Makefile.sources
deleted file mode 100644
index df149a7d8..000000000
--- a/mesalib/src/mapi/glapi/Makefile.sources
+++ /dev/null
@@ -1,22 +0,0 @@
-# src/mapi/glapi/Makefile.sources
-
-GLAPI_UTIL_SOURCES = \
- $(top_builddir)/src/mapi/glapi/glapi_gentable.c
-
-GLAPI_SOURCES = \
- $(top_srcdir)/src/mapi/glapi/glapi_dispatch.c \
- $(top_srcdir)/src/mapi/glapi/glapi_entrypoint.c \
- $(top_srcdir)/src/mapi/glapi/glapi_getproc.c \
- $(top_srcdir)/src/mapi/glapi/glapi_nop.c \
- $(top_srcdir)/src/mapi/glapi/glapi.c \
- $(top_srcdir)/src/mapi/glapi/glapi.h \
- $(top_srcdir)/src/mapi/glapi/glapi_priv.h
-
-X86_API = \
- $(top_builddir)/src/mapi/glapi/glapi_x86.S
-
-X86_64_API = \
- $(top_builddir)/src/mapi/glapi/glapi_x86-64.S
-
-SPARC_API = \
- $(top_builddir)/src/mapi/glapi/glapi_sparc.S
diff --git a/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml b/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml
new file mode 100644
index 000000000..2fe1638fd
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml
@@ -0,0 +1,271 @@
+
+
+
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diff --git a/mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml b/mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml
new file mode 100644
index 000000000..4f860ef8c
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml
@@ -0,0 +1,143 @@
+
+
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diff --git a/mesalib/src/mapi/glapi/gen/ARB_pipeline_statistics_query.xml b/mesalib/src/mapi/glapi/gen/ARB_pipeline_statistics_query.xml
new file mode 100644
index 000000000..5e8511783
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/ARB_pipeline_statistics_query.xml
@@ -0,0 +1,24 @@
+
+
+
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diff --git a/mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml b/mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml
index d006917af..96ae2b9cb 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml
@@ -282,7 +282,6 @@
-
diff --git a/mesalib/src/mapi/glapi/gen/Makefile.am b/mesalib/src/mapi/glapi/gen/Makefile.am
index e56b46e3d..1c4b86aab 100644
--- a/mesalib/src/mapi/glapi/gen/Makefile.am
+++ b/mesalib/src/mapi/glapi/gen/Makefile.am
@@ -121,6 +121,7 @@ API_XML = \
ARB_debug_output.xml \
ARB_depth_buffer_float.xml \
ARB_depth_clamp.xml \
+ ARB_direct_state_access.xml \
ARB_draw_buffers.xml \
ARB_draw_buffers_blend.xml \
ARB_draw_elements_base_vertex.xml \
@@ -131,12 +132,14 @@ API_XML = \
ARB_framebuffer_object.xml \
ARB_geometry_shader4.xml \
ARB_get_program_binary.xml \
+ ARB_gpu_shader_fp64.xml \
ARB_gpu_shader5.xml \
ARB_instanced_arrays.xml \
ARB_internalformat_query.xml \
ARB_invalidate_subdata.xml \
ARB_map_buffer_range.xml \
ARB_multi_bind.xml \
+ ARB_pipeline_statistics_query.xml \
ARB_robustness.xml \
ARB_sample_shading.xml \
ARB_sampler_objects.xml \
diff --git a/mesalib/src/mapi/glapi/gen/es_EXT.xml b/mesalib/src/mapi/glapi/gen/es_EXT.xml
index e2dc39021..3a2adeb04 100644
--- a/mesalib/src/mapi/glapi/gen/es_EXT.xml
+++ b/mesalib/src/mapi/glapi/gen/es_EXT.xml
@@ -837,4 +837,13 @@
+
+
+
+
+
+
+
+
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index e1b12462e..1ceb60a0f 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -8213,6 +8213,8 @@
+
+
@@ -8247,7 +8249,11 @@
-
+
+
+
+
+
@@ -8375,12 +8381,19 @@
-
+
+
+
+
+
+
+
+
@@ -12848,8 +12861,23 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/mesalib/src/mapi/glapi/gen/glapi_gen.mk b/mesalib/src/mapi/glapi/gen/glapi_gen.mk
deleted file mode 100644
index b8bb2f465..000000000
--- a/mesalib/src/mapi/glapi/gen/glapi_gen.mk
+++ /dev/null
@@ -1,40 +0,0 @@
-# Helpers for glapi header generation
-
-glapi_gen_common_deps := \
- $(wildcard $(top_srcdir)/src/mapi/glapi/gen/*.xml) \
- $(wildcard $(top_srcdir)/src/mapi/glapi/gen/*.py)
-
-glapi_gen_mapi_script := $(top_srcdir)/src/mapi/mapi_abi.py
-glapi_gen_mapi_deps := \
- $(glapi_gen_mapi_script) \
- $(glapi_gen_common_deps)
-
-# $(1): path to an XML file
-# $(2): name of the printer
-define glapi_gen_mapi
-@$(MKDIR_P) $(dir $@)
-$(AM_V_GEN)$(PYTHON2) $(PYTHON_FLAGS) $(glapi_gen_mapi_script) \
- --mode lib --printer $(2) $(1) > $@
-endef
-
-glapi_gen_dispatch_script := $(top_srcdir)/src/mapi/glapi/gen/gl_table.py
-glapi_gen_dispatch_deps := $(glapi_gen_common_deps)
-
-# $(1): path to an XML file
-# $(2): empty, es1, or es2 for entry point filtering
-define glapi_gen_dispatch
-@$(MKDIR_P) $(dir $@)
-$(AM_V_GEN)$(PYTHON2) $(PYTHON_FLAGS) $(glapi_gen_dispatch_script) \
- -f $(1) -m remap_table $(if $(2),-c $(2),) > $@
-endef
-
-glapi_gen_remap_script := $(top_srcdir)/src/mapi/glapi/gen/remap_helper.py
-glapi_gen_remap_deps := $(glapi_gen_common_deps)
-
-# $(1): path to an XML file
-# $(2): empty, es1, or es2 for entry point filtering
-define glapi_gen_remap
-@$(MKDIR_P) $(dir $@)
-$(AM_V_GEN)$(PYTHON2) $(PYTHON_FLAGS) $(glapi_gen_remap_script) \
- -f $(1) $(if $(2),-c $(2),) > $@
-endef
diff --git a/mesalib/src/mapi/glapi/glapi_dispatch.c b/mesalib/src/mapi/glapi/glapi_dispatch.c
index d2dd9654a..df907ff9d 100644
--- a/mesalib/src/mapi/glapi/glapi_dispatch.c
+++ b/mesalib/src/mapi/glapi/glapi_dispatch.c
@@ -144,6 +144,28 @@ GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLf
GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
+/* Enable frame pointer elimination on Windows, otherwise forgetting to add
+ * APIENTRY to _mesa_* entrypoints will not cause crashes on debug builds, as
+ * the initial ESP value is saved in the EBP in the function prologue, then
+ * restored on the epilogue, clobbering any corruption in the ESP pointer due
+ * to mismatch in the callee calling convention.
+ *
+ * On MSVC it's not sufficient to enable /Oy -- other optimizations must be
+ * enabled or frame pointer will be used regardless.
+ *
+ * We don't do this when NDEBUG is defined since, frame pointer omission
+ * optimization compiler flag are already specified on release builds, and
+ * because on profile builds we must have frame pointers or certain profilers
+ * might fail to unwind the stack.
+ */
+#if defined(_WIN32) && !defined(NDEBUG)
+# if defined(_MSC_VER)
+# pragma optimize( "gty", on )
+# elif defined(__GNUC__)
+# pragma GCC optimize ("omit-frame-pointer")
+# endif
+#endif
+
#include "glapi/glapitemp.h"
#endif /* USE_X86_ASM */
diff --git a/mesalib/src/mesa/Android.libmesa_dricore.mk b/mesalib/src/mesa/Android.libmesa_dricore.mk
index 2ab593d3c..e4a52677c 100644
--- a/mesalib/src/mesa/Android.libmesa_dricore.mk
+++ b/mesalib/src/mesa/Android.libmesa_dricore.mk
@@ -32,8 +32,6 @@ LOCAL_PATH := $(call my-dir)
# MESA_FILES
# X86_FILES
include $(LOCAL_PATH)/Makefile.sources
-SRCDIR :=
-BUILDDIR :=
include $(CLEAR_VARS)
diff --git a/mesalib/src/mesa/Android.libmesa_st_mesa.mk b/mesalib/src/mesa/Android.libmesa_st_mesa.mk
index 618d6bfb2..a08366d53 100644
--- a/mesalib/src/mesa/Android.libmesa_st_mesa.mk
+++ b/mesalib/src/mesa/Android.libmesa_st_mesa.mk
@@ -32,8 +32,6 @@ LOCAL_PATH := $(call my-dir)
# MESA_GALLIUM_FILES.
# X86_FILES
include $(LOCAL_PATH)/Makefile.sources
-SRCDIR :=
-BUILDDIR :=
include $(CLEAR_VARS)
diff --git a/mesalib/src/mesa/Makefile.am b/mesalib/src/mesa/Makefile.am
index 8d8082ae3..b6cb8f111 100644
--- a/mesalib/src/mesa/Makefile.am
+++ b/mesalib/src/mesa/Makefile.am
@@ -19,6 +19,8 @@
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
+AUTOMAKE_OPTIONS = subdir-objects
+
SUBDIRS = . main/tests
if HAVE_X11_DRIVER
@@ -36,8 +38,8 @@ endif
gldir = $(includedir)/GL
gl_HEADERS = $(top_srcdir)/include/GL/*.h
-.PHONY: $(BUILDDIR)main/git_sha1.h.tmp
-$(BUILDDIR)main/git_sha1.h.tmp:
+.PHONY: main/git_sha1.h.tmp
+main/git_sha1.h.tmp:
@touch main/git_sha1.h.tmp
@if test -d $(top_srcdir)/.git; then \
if which git > /dev/null; then \
@@ -47,7 +49,7 @@ $(BUILDDIR)main/git_sha1.h.tmp:
fi \
fi
-$(BUILDDIR)main/git_sha1.h: $(BUILDDIR)main/git_sha1.h.tmp
+main/git_sha1.h: main/git_sha1.h.tmp
@echo "updating main/git_sha1.h"
@if ! cmp -s main/git_sha1.h.tmp main/git_sha1.h; then \
mv main/git_sha1.h.tmp main/git_sha1.h ;\
@@ -55,11 +57,6 @@ $(BUILDDIR)main/git_sha1.h: $(BUILDDIR)main/git_sha1.h.tmp
rm main/git_sha1.h.tmp ;\
fi
-# include glapi_gen.mk for generating glapi headers for GLES
-GLAPI = $(top_srcdir)/src/mapi/glapi/gen
-include $(GLAPI)/glapi_gen.mk
-
-BUILDDIR = $(builddir)/
include Makefile.sources
EXTRA_DIST = \
@@ -67,7 +64,9 @@ EXTRA_DIST = \
drivers/SConscript \
drivers/windows \
main/format_info.py \
+ main/format_pack.py \
main/format_parser.py \
+ main/format_unpack.py \
main/formats.csv \
main/get_hash_generator.py \
main/get_hash_params.py \
@@ -82,17 +81,19 @@ EXTRA_DIST = \
BUILT_SOURCES = \
main/get_hash.h \
main/format_info.c \
- $(BUILDDIR)main/git_sha1.h \
- $(BUILDDIR)program/program_parse.tab.c \
- $(BUILDDIR)program/lex.yy.c
+ main/git_sha1.h \
+ main/format_pack.c \
+ main/format_unpack.c \
+ program/program_parse.tab.c \
+ program/lex.yy.c
CLEANFILES = \
$(BUILT_SOURCES) \
- $(BUILDDIR)program/program_parse.tab.h \
- $(BUILDDIR)main/git_sha1.h.tmp
+ program/program_parse.tab.h \
+ main/git_sha1.h.tmp
GET_HASH_GEN = main/get_hash_generator.py
-main/get_hash.h: $(GLAPI)/gl_and_es_API.xml main/get_hash_params.py \
+main/get_hash.h: ../mapi/glapi/gen/gl_and_es_API.xml main/get_hash_params.py \
$(GET_HASH_GEN) Makefile
$(AM_V_GEN)set -e; \
$(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/$(GET_HASH_GEN) \
@@ -106,6 +107,22 @@ main/format_info.c: main/formats.csv \
$< > $@.tmp; \
mv $@.tmp $@;
+main/format_pack.c: main/format_pack.py main/formats.csv \
+ main/format_parser.py
+ $(AM_V_GEN)set -e; \
+ $(PYTHON2) $(PYTHON_FLAGS) \
+ $(srcdir)/main/format_pack.py \
+ $(srcdir)/main/formats.csv \
+ | $(INDENT) $(INDENT_FLAGS) > $@;
+
+main/format_unpack.c: main/format_unpack.py main/formats.csv \
+ main/format_parser.py
+ $(AM_V_GEN)set -e; \
+ $(PYTHON2) $(PYTHON_FLAGS) \
+ $(srcdir)/main/format_unpack.py \
+ $(srcdir)/main/formats.csv \
+ | $(INDENT) $(INDENT_FLAGS) > $@;
+
main/formats.c: main/format_info.c
noinst_LTLIBRARIES = $(ARCH_LIBS)
@@ -177,13 +194,13 @@ libmesa_sse41_la_CFLAGS = $(AM_CFLAGS) $(SSE41_CFLAGS)
pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = gl.pc
-$(BUILDDIR)program/lex.yy.c: program/program_lexer.l
+program/lex.yy.c: program/program_lexer.l
$(AM_V_at)$(MKDIR_P) program
$(AM_V_GEN) $(LEX) --never-interactive --outfile=$@ $<
-$(BUILDDIR)program/program_parse.tab.c $(BUILDDIR)program/program_parse.tab.h: program/program_parse.y
+program/program_parse.tab.c program/program_parse.tab.h: program/program_parse.y
$(AM_V_at)$(MKDIR_P) program
- $(AM_V_GEN) $(YACC) -p "_mesa_program_" -v -d --output=$(BUILDDIR)program/program_parse.tab.c $<
+ $(AM_V_GEN) $(YACC) -p "_mesa_program_" -v -d --output=program/program_parse.tab.c $<
if GEN_ASM_OFFSETS
matypes.h: $(gen_matypes_SOURCES)
diff --git a/mesalib/src/mesa/Makefile.sources b/mesalib/src/mesa/Makefile.sources
index 7ac3bbc71..5b4e71253 100644
--- a/mesalib/src/mesa/Makefile.sources
+++ b/mesalib/src/mesa/Makefile.sources
@@ -1,592 +1,582 @@
### Lists of source files, included by Makefiles
-# This file is among different build systems. SRCDIR must be defined with
-# a trailing slash because the Android build system leaves it undefined.
-
-SRCDIR = $(top_srcdir)/src/mesa/
-BUILDDIR = $(top_builddir)/src/mesa/
-
# this is part of MAIN_FILES
MAIN_ES_FILES = \
- $(SRCDIR)main/es1_conversion.c \
- $(SRCDIR)main/es1_conversion.h
+ main/es1_conversion.c \
+ main/es1_conversion.h
MAIN_FILES = \
- $(SRCDIR)main/accum.c \
- $(SRCDIR)main/accum.h \
- $(SRCDIR)main/api_arrayelt.c \
- $(SRCDIR)main/api_arrayelt.h \
- $(BUILDDIR)main/api_exec.c \
- $(SRCDIR)main/api_exec.h \
- $(SRCDIR)main/api_loopback.c \
- $(SRCDIR)main/api_loopback.h \
- $(SRCDIR)main/api_validate.c \
- $(SRCDIR)main/api_validate.h \
- $(SRCDIR)main/arbprogram.c \
- $(SRCDIR)main/arbprogram.h \
- $(SRCDIR)main/arrayobj.c \
- $(SRCDIR)main/arrayobj.h \
- $(SRCDIR)main/atifragshader.c \
- $(SRCDIR)main/atifragshader.h \
- $(SRCDIR)main/attrib.c \
- $(SRCDIR)main/attrib.h \
- $(SRCDIR)main/bitset.h \
- $(SRCDIR)main/blend.c \
- $(SRCDIR)main/blend.h \
- $(SRCDIR)main/blit.c \
- $(SRCDIR)main/blit.h \
- $(SRCDIR)main/bufferobj.c \
- $(SRCDIR)main/bufferobj.h \
- $(SRCDIR)main/buffers.c \
- $(SRCDIR)main/buffers.h \
- $(SRCDIR)main/clear.c \
- $(SRCDIR)main/clear.h \
- $(SRCDIR)main/clip.c \
- $(SRCDIR)main/clip.h \
- $(SRCDIR)main/colormac.h \
- $(SRCDIR)main/colortab.c \
- $(SRCDIR)main/colortab.h \
- $(SRCDIR)main/compute.c \
- $(SRCDIR)main/compute.h \
- $(SRCDIR)main/compiler.h \
- $(SRCDIR)main/condrender.c \
- $(SRCDIR)main/condrender.h \
- $(SRCDIR)main/config.h \
- $(SRCDIR)main/context.c \
- $(SRCDIR)main/context.h \
- $(SRCDIR)main/convolve.c \
- $(SRCDIR)main/convolve.h \
- $(SRCDIR)main/copyimage.c \
- $(SRCDIR)main/copyimage.h \
- $(SRCDIR)main/core.h \
- $(SRCDIR)main/cpuinfo.c \
- $(SRCDIR)main/cpuinfo.h \
- $(SRCDIR)main/dd.h \
- $(SRCDIR)main/debug.c \
- $(SRCDIR)main/debug.h \
- $(SRCDIR)main/depth.c \
- $(SRCDIR)main/depth.h \
- $(SRCDIR)main/dlist.c \
- $(SRCDIR)main/dlist.h \
- $(SRCDIR)main/dlopen.h \
- $(SRCDIR)main/drawpix.c \
- $(SRCDIR)main/drawpix.h \
- $(SRCDIR)main/drawtex.c \
- $(SRCDIR)main/drawtex.h \
- $(SRCDIR)main/enable.c \
- $(SRCDIR)main/enable.h \
- $(BUILDDIR)main/enums.c \
- $(SRCDIR)main/enums.h \
- $(SRCDIR)main/errors.c \
- $(SRCDIR)main/errors.h \
- $(SRCDIR)main/eval.c \
- $(SRCDIR)main/eval.h \
- $(SRCDIR)main/execmem.c \
- $(SRCDIR)main/extensions.c \
- $(SRCDIR)main/extensions.h \
- $(SRCDIR)main/fbobject.c \
- $(SRCDIR)main/fbobject.h \
- $(SRCDIR)main/feedback.c \
- $(SRCDIR)main/feedback.h \
- $(SRCDIR)main/ff_fragment_shader.cpp \
- $(SRCDIR)main/ffvertex_prog.c \
- $(SRCDIR)main/ffvertex_prog.h \
- $(SRCDIR)main/fog.c \
- $(SRCDIR)main/fog.h \
- $(SRCDIR)main/format_pack.c \
- $(SRCDIR)main/format_pack.h \
- $(SRCDIR)main/formatquery.c \
- $(SRCDIR)main/formatquery.h \
- $(SRCDIR)main/formats.c \
- $(SRCDIR)main/formats.h \
- $(SRCDIR)main/format_unpack.c \
- $(SRCDIR)main/format_unpack.h \
- $(SRCDIR)main/format_utils.c \
- $(SRCDIR)main/format_utils.h \
- $(SRCDIR)main/framebuffer.c \
- $(SRCDIR)main/framebuffer.h \
- $(SRCDIR)main/get.c \
- $(SRCDIR)main/get.h \
- $(SRCDIR)main/genmipmap.c \
- $(SRCDIR)main/genmipmap.h \
- $(SRCDIR)main/getstring.c \
- $(SRCDIR)main/glformats.c \
- $(SRCDIR)main/glformats.h \
- $(SRCDIR)main/glheader.h \
- $(SRCDIR)main/hash.c \
- $(SRCDIR)main/hash.h \
- $(SRCDIR)main/hint.c \
- $(SRCDIR)main/hint.h \
- $(SRCDIR)main/histogram.c \
- $(SRCDIR)main/histogram.h \
- $(SRCDIR)main/image.c \
- $(SRCDIR)main/image.h \
- $(SRCDIR)main/imports.c \
- $(SRCDIR)main/imports.h \
- $(SRCDIR)main/light.c \
- $(SRCDIR)main/light.h \
- $(SRCDIR)main/lines.c \
- $(SRCDIR)main/lines.h \
- $(SRCDIR)main/macros.h \
- $(SRCDIR)main/matrix.c \
- $(SRCDIR)main/matrix.h \
- $(SRCDIR)main/mipmap.c \
- $(SRCDIR)main/mipmap.h \
- $(SRCDIR)main/mm.c \
- $(SRCDIR)main/mm.h \
- $(SRCDIR)main/mtypes.h \
- $(SRCDIR)main/multisample.c \
- $(SRCDIR)main/multisample.h \
- $(SRCDIR)main/objectlabel.c \
- $(SRCDIR)main/objectlabel.h \
- $(SRCDIR)main/pack.c \
- $(SRCDIR)main/pack.h \
- $(SRCDIR)main/pack_tmp.h \
- $(SRCDIR)main/pbo.c \
- $(SRCDIR)main/pbo.h \
- $(SRCDIR)main/performance_monitor.c \
- $(SRCDIR)main/performance_monitor.h \
- $(SRCDIR)main/pipelineobj.c \
- $(SRCDIR)main/pipelineobj.h \
- $(SRCDIR)main/pixel.c \
- $(SRCDIR)main/pixel.h \
- $(SRCDIR)main/pixelstore.c \
- $(SRCDIR)main/pixelstore.h \
- $(SRCDIR)main/pixeltransfer.c \
- $(SRCDIR)main/pixeltransfer.h \
- $(SRCDIR)main/points.c \
- $(SRCDIR)main/points.h \
- $(SRCDIR)main/polygon.c \
- $(SRCDIR)main/polygon.h \
- $(SRCDIR)main/querymatrix.c \
- $(SRCDIR)main/querymatrix.h \
- $(SRCDIR)main/queryobj.c \
- $(SRCDIR)main/queryobj.h \
- $(SRCDIR)main/rastpos.c \
- $(SRCDIR)main/rastpos.h \
- $(SRCDIR)main/readpix.c \
- $(SRCDIR)main/readpix.h \
- $(SRCDIR)main/remap.c \
- $(SRCDIR)main/remap.h \
- $(SRCDIR)main/renderbuffer.c \
- $(SRCDIR)main/renderbuffer.h \
- $(SRCDIR)main/samplerobj.c \
- $(SRCDIR)main/samplerobj.h \
- $(SRCDIR)main/scissor.c \
- $(SRCDIR)main/scissor.h \
- $(SRCDIR)main/set.c \
- $(SRCDIR)main/set.h \
- $(SRCDIR)main/shaderapi.c \
- $(SRCDIR)main/shaderapi.h \
- $(SRCDIR)main/shaderimage.c \
- $(SRCDIR)main/shaderimage.h \
- $(SRCDIR)main/shaderobj.c \
- $(SRCDIR)main/shaderobj.h \
- $(SRCDIR)main/shader_query.cpp \
- $(SRCDIR)main/shared.c \
- $(SRCDIR)main/shared.h \
- $(SRCDIR)main/simple_list.h \
- $(SRCDIR)main/state.c \
- $(SRCDIR)main/state.h \
- $(SRCDIR)main/stencil.c \
- $(SRCDIR)main/stencil.h \
- $(SRCDIR)main/syncobj.c \
- $(SRCDIR)main/syncobj.h \
- $(SRCDIR)main/texcompress.c \
- $(SRCDIR)main/texcompress_bptc.c \
- $(SRCDIR)main/texcompress_bptc.h \
- $(SRCDIR)main/texcompress_cpal.c \
- $(SRCDIR)main/texcompress_cpal.h \
- $(SRCDIR)main/texcompress_etc.c \
- $(SRCDIR)main/texcompress_etc.h \
- $(SRCDIR)main/texcompress_etc_tmp.h \
- $(SRCDIR)main/texcompress_fxt1.c \
- $(SRCDIR)main/texcompress_fxt1.h \
- $(SRCDIR)main/texcompress.h \
- $(SRCDIR)main/texcompress_rgtc.c \
- $(SRCDIR)main/texcompress_rgtc.h \
- $(SRCDIR)main/texcompress_s3tc.c \
- $(SRCDIR)main/texcompress_s3tc.h \
- $(SRCDIR)main/texenv.c \
- $(SRCDIR)main/texenv.h \
- $(SRCDIR)main/texenvprogram.h \
- $(SRCDIR)main/texformat.c \
- $(SRCDIR)main/texformat.h \
- $(SRCDIR)main/texgen.c \
- $(SRCDIR)main/texgen.h \
- $(SRCDIR)main/texgetimage.c \
- $(SRCDIR)main/texgetimage.h \
- $(SRCDIR)main/teximage.c \
- $(SRCDIR)main/teximage.h \
- $(SRCDIR)main/texobj.c \
- $(SRCDIR)main/texobj.h \
- $(SRCDIR)main/texparam.c \
- $(SRCDIR)main/texparam.h \
- $(SRCDIR)main/texstate.c \
- $(SRCDIR)main/texstate.h \
- $(SRCDIR)main/texstorage.c \
- $(SRCDIR)main/texstorage.h \
- $(SRCDIR)main/texstore.c \
- $(SRCDIR)main/texstore.h \
- $(SRCDIR)main/textureview.c \
- $(SRCDIR)main/textureview.h \
- $(SRCDIR)main/texturebarrier.c \
- $(SRCDIR)main/texturebarrier.h \
- $(SRCDIR)main/transformfeedback.c \
- $(SRCDIR)main/transformfeedback.h \
- $(SRCDIR)main/uniform_query.cpp \
- $(SRCDIR)main/uniforms.c \
- $(SRCDIR)main/uniforms.h \
- $(SRCDIR)main/varray.c \
- $(SRCDIR)main/varray.h \
- $(SRCDIR)main/vdpau.c \
- $(SRCDIR)main/vdpau.h \
- $(SRCDIR)main/version.c \
- $(SRCDIR)main/version.h \
- $(SRCDIR)main/viewport.c \
- $(SRCDIR)main/viewport.h \
- $(SRCDIR)main/vtxfmt.c \
- $(SRCDIR)main/vtxfmt.h \
+ main/accum.c \
+ main/accum.h \
+ main/api_arrayelt.c \
+ main/api_arrayelt.h \
+ main/api_exec.c \
+ main/api_exec.h \
+ main/api_loopback.c \
+ main/api_loopback.h \
+ main/api_validate.c \
+ main/api_validate.h \
+ main/arbprogram.c \
+ main/arbprogram.h \
+ main/arrayobj.c \
+ main/arrayobj.h \
+ main/atifragshader.c \
+ main/atifragshader.h \
+ main/attrib.c \
+ main/attrib.h \
+ main/blend.c \
+ main/blend.h \
+ main/blit.c \
+ main/blit.h \
+ main/bufferobj.c \
+ main/bufferobj.h \
+ main/buffers.c \
+ main/buffers.h \
+ main/clear.c \
+ main/clear.h \
+ main/clip.c \
+ main/clip.h \
+ main/colormac.h \
+ main/colortab.c \
+ main/colortab.h \
+ main/compute.c \
+ main/compute.h \
+ main/compiler.h \
+ main/condrender.c \
+ main/condrender.h \
+ main/config.h \
+ main/context.c \
+ main/context.h \
+ main/convolve.c \
+ main/convolve.h \
+ main/copyimage.c \
+ main/copyimage.h \
+ main/core.h \
+ main/cpuinfo.c \
+ main/cpuinfo.h \
+ main/dd.h \
+ main/debug.c \
+ main/debug.h \
+ main/depth.c \
+ main/depth.h \
+ main/dlist.c \
+ main/dlist.h \
+ main/dlopen.h \
+ main/drawpix.c \
+ main/drawpix.h \
+ main/drawtex.c \
+ main/drawtex.h \
+ main/enable.c \
+ main/enable.h \
+ main/enums.c \
+ main/enums.h \
+ main/errors.c \
+ main/errors.h \
+ main/eval.c \
+ main/eval.h \
+ main/execmem.c \
+ main/extensions.c \
+ main/extensions.h \
+ main/fbobject.c \
+ main/fbobject.h \
+ main/feedback.c \
+ main/feedback.h \
+ main/ff_fragment_shader.cpp \
+ main/ffvertex_prog.c \
+ main/ffvertex_prog.h \
+ main/fog.c \
+ main/fog.h \
+ main/format_pack.h \
+ main/format_pack.c \
+ main/format_unpack.h \
+ main/format_unpack.c \
+ main/formatquery.c \
+ main/formatquery.h \
+ main/formats.c \
+ main/formats.h \
+ main/format_utils.c \
+ main/format_utils.h \
+ main/framebuffer.c \
+ main/framebuffer.h \
+ main/get.c \
+ main/get.h \
+ main/genmipmap.c \
+ main/genmipmap.h \
+ main/getstring.c \
+ main/glformats.c \
+ main/glformats.h \
+ main/glheader.h \
+ main/hash.c \
+ main/hash.h \
+ main/hint.c \
+ main/hint.h \
+ main/histogram.c \
+ main/histogram.h \
+ main/image.c \
+ main/image.h \
+ main/imports.c \
+ main/imports.h \
+ main/light.c \
+ main/light.h \
+ main/lines.c \
+ main/lines.h \
+ main/macros.h \
+ main/matrix.c \
+ main/matrix.h \
+ main/mipmap.c \
+ main/mipmap.h \
+ main/mm.c \
+ main/mm.h \
+ main/mtypes.h \
+ main/multisample.c \
+ main/multisample.h \
+ main/objectlabel.c \
+ main/objectlabel.h \
+ main/pack.c \
+ main/pack.h \
+ main/pbo.c \
+ main/pbo.h \
+ main/performance_monitor.c \
+ main/performance_monitor.h \
+ main/pipelineobj.c \
+ main/pipelineobj.h \
+ main/pixel.c \
+ main/pixel.h \
+ main/pixelstore.c \
+ main/pixelstore.h \
+ main/pixeltransfer.c \
+ main/pixeltransfer.h \
+ main/points.c \
+ main/points.h \
+ main/polygon.c \
+ main/polygon.h \
+ main/querymatrix.c \
+ main/querymatrix.h \
+ main/queryobj.c \
+ main/queryobj.h \
+ main/rastpos.c \
+ main/rastpos.h \
+ main/readpix.c \
+ main/readpix.h \
+ main/remap.c \
+ main/remap.h \
+ main/renderbuffer.c \
+ main/renderbuffer.h \
+ main/samplerobj.c \
+ main/samplerobj.h \
+ main/scissor.c \
+ main/scissor.h \
+ main/shaderapi.c \
+ main/shaderapi.h \
+ main/shaderimage.c \
+ main/shaderimage.h \
+ main/shaderobj.c \
+ main/shaderobj.h \
+ main/shader_query.cpp \
+ main/shared.c \
+ main/shared.h \
+ main/state.c \
+ main/state.h \
+ main/stencil.c \
+ main/stencil.h \
+ main/syncobj.c \
+ main/syncobj.h \
+ main/texcompress.c \
+ main/texcompress_bptc.c \
+ main/texcompress_bptc.h \
+ main/texcompress_cpal.c \
+ main/texcompress_cpal.h \
+ main/texcompress_etc.c \
+ main/texcompress_etc.h \
+ main/texcompress_etc_tmp.h \
+ main/texcompress_fxt1.c \
+ main/texcompress_fxt1.h \
+ main/texcompress.h \
+ main/texcompress_rgtc.c \
+ main/texcompress_rgtc.h \
+ main/texcompress_s3tc.c \
+ main/texcompress_s3tc.h \
+ main/texenv.c \
+ main/texenv.h \
+ main/texenvprogram.h \
+ main/texformat.c \
+ main/texformat.h \
+ main/texgen.c \
+ main/texgen.h \
+ main/texgetimage.c \
+ main/texgetimage.h \
+ main/teximage.c \
+ main/teximage.h \
+ main/texobj.c \
+ main/texobj.h \
+ main/texparam.c \
+ main/texparam.h \
+ main/texstate.c \
+ main/texstate.h \
+ main/texstorage.c \
+ main/texstorage.h \
+ main/texstore.c \
+ main/texstore.h \
+ main/textureview.c \
+ main/textureview.h \
+ main/texturebarrier.c \
+ main/texturebarrier.h \
+ main/transformfeedback.c \
+ main/transformfeedback.h \
+ main/uniform_query.cpp \
+ main/uniforms.c \
+ main/uniforms.h \
+ main/varray.c \
+ main/varray.h \
+ main/vdpau.c \
+ main/vdpau.h \
+ main/version.c \
+ main/version.h \
+ main/viewport.c \
+ main/viewport.h \
+ main/vtxfmt.c \
+ main/vtxfmt.h \
$(MAIN_ES_FILES)
MATH_FILES = \
- $(SRCDIR)math/m_debug.h \
- $(SRCDIR)math/m_debug_clip.c \
- $(SRCDIR)math/m_debug_norm.c \
- $(SRCDIR)math/m_debug_util.h \
- $(SRCDIR)math/m_debug_xform.c \
- $(SRCDIR)math/m_eval.c \
- $(SRCDIR)math/m_eval.h \
- $(SRCDIR)math/m_matrix.c \
- $(SRCDIR)math/m_matrix.h \
- $(SRCDIR)math/m_trans_tmp.h \
- $(SRCDIR)math/m_translate.c \
- $(SRCDIR)math/m_translate.h \
- $(SRCDIR)math/m_vector.c \
- $(SRCDIR)math/m_vector.h
+ math/m_debug.h \
+ math/m_debug_clip.c \
+ math/m_debug_norm.c \
+ math/m_debug_util.h \
+ math/m_debug_xform.c \
+ math/m_eval.c \
+ math/m_eval.h \
+ math/m_matrix.c \
+ math/m_matrix.h \
+ math/m_trans_tmp.h \
+ math/m_translate.c \
+ math/m_translate.h \
+ math/m_vector.c \
+ math/m_vector.h
MATH_XFORM_FILES = \
- $(SRCDIR)math/m_clip_tmp.h \
- $(SRCDIR)math/m_copy_tmp.h \
- $(SRCDIR)math/m_dotprod_tmp.h \
- $(SRCDIR)math/m_norm_tmp.h \
- $(SRCDIR)math/m_xform.c \
- $(SRCDIR)math/m_xform.h \
- $(SRCDIR)math/m_xform_tmp.h
+ math/m_clip_tmp.h \
+ math/m_copy_tmp.h \
+ math/m_dotprod_tmp.h \
+ math/m_norm_tmp.h \
+ math/m_xform.c \
+ math/m_xform.h \
+ math/m_xform_tmp.h
SWRAST_FILES = \
- $(SRCDIR)swrast/s_aaline.c \
- $(SRCDIR)swrast/s_aaline.h \
- $(SRCDIR)swrast/s_aalinetemp.h \
- $(SRCDIR)swrast/s_aatriangle.c \
- $(SRCDIR)swrast/s_aatriangle.h \
- $(SRCDIR)swrast/s_aatritemp.h \
- $(SRCDIR)swrast/s_alpha.c \
- $(SRCDIR)swrast/s_alpha.h \
- $(SRCDIR)swrast/s_atifragshader.c \
- $(SRCDIR)swrast/s_atifragshader.h \
- $(SRCDIR)swrast/s_bitmap.c \
- $(SRCDIR)swrast/s_blend.c \
- $(SRCDIR)swrast/s_blend.h \
- $(SRCDIR)swrast/s_blit.c \
- $(SRCDIR)swrast/s_chan.h \
- $(SRCDIR)swrast/s_clear.c \
- $(SRCDIR)swrast/s_context.c \
- $(SRCDIR)swrast/s_context.h \
- $(SRCDIR)swrast/s_copypix.c \
- $(SRCDIR)swrast/s_depth.c \
- $(SRCDIR)swrast/s_depth.h \
- $(SRCDIR)swrast/s_drawpix.c \
- $(SRCDIR)swrast_setup/ss_tritmp.h \
- $(SRCDIR)swrast_setup/ss_vb.h \
- $(SRCDIR)swrast_setup/swrast_setup.h \
- $(SRCDIR)swrast/s_feedback.c \
- $(SRCDIR)swrast/s_feedback.h \
- $(SRCDIR)swrast/s_fog.c \
- $(SRCDIR)swrast/s_fog.h \
- $(SRCDIR)swrast/s_fragprog.c \
- $(SRCDIR)swrast/s_fragprog.h \
- $(SRCDIR)swrast/s_lines.c \
- $(SRCDIR)swrast/s_lines.h \
- $(SRCDIR)swrast/s_linetemp.h \
- $(SRCDIR)swrast/s_logic.c \
- $(SRCDIR)swrast/s_logic.h \
- $(SRCDIR)swrast/s_masking.c \
- $(SRCDIR)swrast/s_masking.h \
- $(SRCDIR)swrast/s_points.c \
- $(SRCDIR)swrast/s_points.h \
- $(SRCDIR)swrast/s_renderbuffer.c \
- $(SRCDIR)swrast/s_renderbuffer.h \
- $(SRCDIR)swrast/s_span.c \
- $(SRCDIR)swrast/s_span.h \
- $(SRCDIR)swrast/s_stencil.c \
- $(SRCDIR)swrast/s_stencil.h \
- $(SRCDIR)swrast/s_texcombine.c \
- $(SRCDIR)swrast/s_texcombine.h \
- $(SRCDIR)swrast/s_texfetch.c \
- $(SRCDIR)swrast/s_texfetch.h \
- $(SRCDIR)swrast/s_texfetch_tmp.h \
- $(SRCDIR)swrast/s_texfilter.c \
- $(SRCDIR)swrast/s_texfilter.h \
- $(SRCDIR)swrast/s_texrender.c \
- $(SRCDIR)swrast/s_texture.c \
- $(SRCDIR)swrast/s_triangle.c \
- $(SRCDIR)swrast/s_triangle.h \
- $(SRCDIR)swrast/s_tritemp.h \
- $(SRCDIR)swrast/swrast.h \
- $(SRCDIR)swrast/s_zoom.c \
- $(SRCDIR)swrast/s_zoom.h
+ swrast/s_aaline.c \
+ swrast/s_aaline.h \
+ swrast/s_aalinetemp.h \
+ swrast/s_aatriangle.c \
+ swrast/s_aatriangle.h \
+ swrast/s_aatritemp.h \
+ swrast/s_alpha.c \
+ swrast/s_alpha.h \
+ swrast/s_atifragshader.c \
+ swrast/s_atifragshader.h \
+ swrast/s_bitmap.c \
+ swrast/s_blend.c \
+ swrast/s_blend.h \
+ swrast/s_blit.c \
+ swrast/s_chan.h \
+ swrast/s_clear.c \
+ swrast/s_context.c \
+ swrast/s_context.h \
+ swrast/s_copypix.c \
+ swrast/s_depth.c \
+ swrast/s_depth.h \
+ swrast/s_drawpix.c \
+ swrast_setup/ss_tritmp.h \
+ swrast_setup/ss_vb.h \
+ swrast_setup/swrast_setup.h \
+ swrast/s_feedback.c \
+ swrast/s_feedback.h \
+ swrast/s_fog.c \
+ swrast/s_fog.h \
+ swrast/s_fragprog.c \
+ swrast/s_fragprog.h \
+ swrast/s_lines.c \
+ swrast/s_lines.h \
+ swrast/s_linetemp.h \
+ swrast/s_logic.c \
+ swrast/s_logic.h \
+ swrast/s_masking.c \
+ swrast/s_masking.h \
+ swrast/s_points.c \
+ swrast/s_points.h \
+ swrast/s_renderbuffer.c \
+ swrast/s_renderbuffer.h \
+ swrast/s_span.c \
+ swrast/s_span.h \
+ swrast/s_stencil.c \
+ swrast/s_stencil.h \
+ swrast/s_texcombine.c \
+ swrast/s_texcombine.h \
+ swrast/s_texfetch.c \
+ swrast/s_texfetch.h \
+ swrast/s_texfetch_tmp.h \
+ swrast/s_texfilter.c \
+ swrast/s_texfilter.h \
+ swrast/s_texrender.c \
+ swrast/s_texture.c \
+ swrast/s_triangle.c \
+ swrast/s_triangle.h \
+ swrast/s_tritemp.h \
+ swrast/swrast.h \
+ swrast/s_zoom.c \
+ swrast/s_zoom.h
SWRAST_SETUP_FILES = \
- $(SRCDIR)swrast_setup/ss_context.c \
- $(SRCDIR)swrast_setup/ss_context.h \
- $(SRCDIR)swrast_setup/ss_triangle.c \
- $(SRCDIR)swrast_setup/ss_triangle.h
+ swrast_setup/ss_context.c \
+ swrast_setup/ss_context.h \
+ swrast_setup/ss_triangle.c \
+ swrast_setup/ss_triangle.h
TNL_FILES = \
- $(SRCDIR)tnl/t_context.c \
- $(SRCDIR)tnl/t_context.h \
- $(SRCDIR)tnl/t_draw.c \
- $(SRCDIR)tnl/tnl.h \
- $(SRCDIR)tnl/t_pipeline.c \
- $(SRCDIR)tnl/t_pipeline.h \
- $(SRCDIR)tnl/t_rasterpos.c \
- $(SRCDIR)tnl/t_vb_cliptmp.h \
- $(SRCDIR)tnl/t_vb_fog.c \
- $(SRCDIR)tnl/t_vb_light.c \
- $(SRCDIR)tnl/t_vb_lighttmp.h \
- $(SRCDIR)tnl/t_vb_normals.c \
- $(SRCDIR)tnl/t_vb_points.c \
- $(SRCDIR)tnl/t_vb_program.c \
- $(SRCDIR)tnl/t_vb_render.c \
- $(SRCDIR)tnl/t_vb_rendertmp.h \
- $(SRCDIR)tnl/t_vb_texgen.c \
- $(SRCDIR)tnl/t_vb_texmat.c \
- $(SRCDIR)tnl/t_vb_vertex.c \
- $(SRCDIR)tnl/t_vertex.c \
- $(SRCDIR)tnl/t_vertex_generic.c \
- $(SRCDIR)tnl/t_vertex.h \
- $(SRCDIR)tnl/t_vertex_sse.c \
- $(SRCDIR)tnl/t_vp_build.c \
- $(SRCDIR)tnl/t_vp_build.h
+ tnl/t_context.c \
+ tnl/t_context.h \
+ tnl/t_draw.c \
+ tnl/tnl.h \
+ tnl/t_pipeline.c \
+ tnl/t_pipeline.h \
+ tnl/t_rasterpos.c \
+ tnl/t_vb_cliptmp.h \
+ tnl/t_vb_fog.c \
+ tnl/t_vb_light.c \
+ tnl/t_vb_lighttmp.h \
+ tnl/t_vb_normals.c \
+ tnl/t_vb_points.c \
+ tnl/t_vb_program.c \
+ tnl/t_vb_render.c \
+ tnl/t_vb_rendertmp.h \
+ tnl/t_vb_texgen.c \
+ tnl/t_vb_texmat.c \
+ tnl/t_vb_vertex.c \
+ tnl/t_vertex.c \
+ tnl/t_vertex_generic.c \
+ tnl/t_vertex.h \
+ tnl/t_vertex_sse.c \
+ tnl/t_vp_build.c \
+ tnl/t_vp_build.h
VBO_FILES = \
- $(SRCDIR)vbo/vbo_attrib.h \
- $(SRCDIR)vbo/vbo_attrib_tmp.h \
- $(SRCDIR)vbo/vbo_context.c \
- $(SRCDIR)vbo/vbo_context.h \
- $(SRCDIR)vbo/vbo_exec_api.c \
- $(SRCDIR)vbo/vbo_exec_array.c \
- $(SRCDIR)vbo/vbo_exec.c \
- $(SRCDIR)vbo/vbo_exec_draw.c \
- $(SRCDIR)vbo/vbo_exec_eval.c \
- $(SRCDIR)vbo/vbo_exec.h \
- $(SRCDIR)vbo/vbo.h \
- $(SRCDIR)vbo/vbo_noop.c \
- $(SRCDIR)vbo/vbo_noop.h \
- $(SRCDIR)vbo/vbo_primitive_restart.c \
- $(SRCDIR)vbo/vbo_rebase.c \
- $(SRCDIR)vbo/vbo_save_api.c \
- $(SRCDIR)vbo/vbo_save.c \
- $(SRCDIR)vbo/vbo_save_draw.c \
- $(SRCDIR)vbo/vbo_save.h \
- $(SRCDIR)vbo/vbo_save_loopback.c \
- $(SRCDIR)vbo/vbo_split.c \
- $(SRCDIR)vbo/vbo_split_copy.c \
- $(SRCDIR)vbo/vbo_split.h \
- $(SRCDIR)vbo/vbo_split_inplace.c
+ vbo/vbo_attrib.h \
+ vbo/vbo_attrib_tmp.h \
+ vbo/vbo_context.c \
+ vbo/vbo_context.h \
+ vbo/vbo_exec_api.c \
+ vbo/vbo_exec_array.c \
+ vbo/vbo_exec.c \
+ vbo/vbo_exec_draw.c \
+ vbo/vbo_exec_eval.c \
+ vbo/vbo_exec.h \
+ vbo/vbo.h \
+ vbo/vbo_noop.c \
+ vbo/vbo_noop.h \
+ vbo/vbo_primitive_restart.c \
+ vbo/vbo_rebase.c \
+ vbo/vbo_save_api.c \
+ vbo/vbo_save.c \
+ vbo/vbo_save_draw.c \
+ vbo/vbo_save.h \
+ vbo/vbo_save_loopback.c \
+ vbo/vbo_split.c \
+ vbo/vbo_split_copy.c \
+ vbo/vbo_split.h \
+ vbo/vbo_split_inplace.c
STATETRACKER_FILES = \
- $(SRCDIR)state_tracker/st_atom_array.c \
- $(SRCDIR)state_tracker/st_atom_blend.c \
- $(SRCDIR)state_tracker/st_atom.c \
- $(SRCDIR)state_tracker/st_atom_clip.c \
- $(SRCDIR)state_tracker/st_atom_constbuf.c \
- $(SRCDIR)state_tracker/st_atom_constbuf.h \
- $(SRCDIR)state_tracker/st_atom_depth.c \
- $(SRCDIR)state_tracker/st_atom_framebuffer.c \
- $(SRCDIR)state_tracker/st_atom.h \
- $(SRCDIR)state_tracker/st_atom_msaa.c \
- $(SRCDIR)state_tracker/st_atom_pixeltransfer.c \
- $(SRCDIR)state_tracker/st_atom_rasterizer.c \
- $(SRCDIR)state_tracker/st_atom_sampler.c \
- $(SRCDIR)state_tracker/st_atom_scissor.c \
- $(SRCDIR)state_tracker/st_atom_shader.c \
- $(SRCDIR)state_tracker/st_atom_shader.h \
- $(SRCDIR)state_tracker/st_atom_stipple.c \
- $(SRCDIR)state_tracker/st_atom_texture.c \
- $(SRCDIR)state_tracker/st_atom_viewport.c \
- $(SRCDIR)state_tracker/st_cache.h \
- $(SRCDIR)state_tracker/st_cb_bitmap.c \
- $(SRCDIR)state_tracker/st_cb_bitmap.h \
- $(SRCDIR)state_tracker/st_cb_blit.c \
- $(SRCDIR)state_tracker/st_cb_blit.h \
- $(SRCDIR)state_tracker/st_cb_bufferobjects.c \
- $(SRCDIR)state_tracker/st_cb_bufferobjects.h \
- $(SRCDIR)state_tracker/st_cb_clear.c \
- $(SRCDIR)state_tracker/st_cb_clear.h \
- $(SRCDIR)state_tracker/st_cb_condrender.c \
- $(SRCDIR)state_tracker/st_cb_condrender.h \
- $(SRCDIR)state_tracker/st_cb_drawpixels.c \
- $(SRCDIR)state_tracker/st_cb_drawpixels.h \
- $(SRCDIR)state_tracker/st_cb_drawtex.c \
- $(SRCDIR)state_tracker/st_cb_drawtex.h \
- $(SRCDIR)state_tracker/st_cb_eglimage.c \
- $(SRCDIR)state_tracker/st_cb_eglimage.h \
- $(SRCDIR)state_tracker/st_cb_fbo.c \
- $(SRCDIR)state_tracker/st_cb_fbo.h \
- $(SRCDIR)state_tracker/st_cb_feedback.c \
- $(SRCDIR)state_tracker/st_cb_feedback.h \
- $(SRCDIR)state_tracker/st_cb_flush.c \
- $(SRCDIR)state_tracker/st_cb_flush.h \
- $(SRCDIR)state_tracker/st_cb_msaa.c \
- $(SRCDIR)state_tracker/st_cb_msaa.h \
- $(SRCDIR)state_tracker/st_cb_program.c \
- $(SRCDIR)state_tracker/st_cb_program.h \
- $(SRCDIR)state_tracker/st_cb_queryobj.c \
- $(SRCDIR)state_tracker/st_cb_queryobj.h \
- $(SRCDIR)state_tracker/st_cb_rasterpos.c \
- $(SRCDIR)state_tracker/st_cb_rasterpos.h \
- $(SRCDIR)state_tracker/st_cb_readpixels.c \
- $(SRCDIR)state_tracker/st_cb_readpixels.h \
- $(SRCDIR)state_tracker/st_cb_strings.c \
- $(SRCDIR)state_tracker/st_cb_strings.h \
- $(SRCDIR)state_tracker/st_cb_syncobj.c \
- $(SRCDIR)state_tracker/st_cb_syncobj.h \
- $(SRCDIR)state_tracker/st_cb_texturebarrier.c \
- $(SRCDIR)state_tracker/st_cb_texturebarrier.h \
- $(SRCDIR)state_tracker/st_cb_texture.c \
- $(SRCDIR)state_tracker/st_cb_texture.h \
- $(SRCDIR)state_tracker/st_cb_viewport.c \
- $(SRCDIR)state_tracker/st_cb_viewport.h \
- $(SRCDIR)state_tracker/st_cb_xformfb.c \
- $(SRCDIR)state_tracker/st_cb_xformfb.h \
- $(SRCDIR)state_tracker/st_context.c \
- $(SRCDIR)state_tracker/st_context.h \
- $(SRCDIR)state_tracker/st_debug.c \
- $(SRCDIR)state_tracker/st_debug.h \
- $(SRCDIR)state_tracker/st_draw.c \
- $(SRCDIR)state_tracker/st_draw_feedback.c \
- $(SRCDIR)state_tracker/st_draw.h \
- $(SRCDIR)state_tracker/st_extensions.c \
- $(SRCDIR)state_tracker/st_extensions.h \
- $(SRCDIR)state_tracker/st_format.c \
- $(SRCDIR)state_tracker/st_format.h \
- $(SRCDIR)state_tracker/st_gen_mipmap.c \
- $(SRCDIR)state_tracker/st_gen_mipmap.h \
- $(SRCDIR)state_tracker/st_gl_api.h \
- $(SRCDIR)state_tracker/st_glsl_to_tgsi.cpp \
- $(SRCDIR)state_tracker/st_glsl_to_tgsi.h \
- $(SRCDIR)state_tracker/st_manager.c \
- $(SRCDIR)state_tracker/st_manager.h \
- $(SRCDIR)state_tracker/st_mesa_to_tgsi.c \
- $(SRCDIR)state_tracker/st_mesa_to_tgsi.h \
- $(SRCDIR)state_tracker/st_program.c \
- $(SRCDIR)state_tracker/st_program.h \
- $(SRCDIR)state_tracker/st_texture.c \
- $(SRCDIR)state_tracker/st_texture.h \
- $(SRCDIR)state_tracker/st_vdpau.c \
- $(SRCDIR)state_tracker/st_vdpau.h
+ state_tracker/st_atom_array.c \
+ state_tracker/st_atom_blend.c \
+ state_tracker/st_atom.c \
+ state_tracker/st_atom_clip.c \
+ state_tracker/st_atom_constbuf.c \
+ state_tracker/st_atom_constbuf.h \
+ state_tracker/st_atom_depth.c \
+ state_tracker/st_atom_framebuffer.c \
+ state_tracker/st_atom.h \
+ state_tracker/st_atom_msaa.c \
+ state_tracker/st_atom_pixeltransfer.c \
+ state_tracker/st_atom_rasterizer.c \
+ state_tracker/st_atom_sampler.c \
+ state_tracker/st_atom_scissor.c \
+ state_tracker/st_atom_shader.c \
+ state_tracker/st_atom_shader.h \
+ state_tracker/st_atom_stipple.c \
+ state_tracker/st_atom_texture.c \
+ state_tracker/st_atom_viewport.c \
+ state_tracker/st_cache.h \
+ state_tracker/st_cb_bitmap.c \
+ state_tracker/st_cb_bitmap.h \
+ state_tracker/st_cb_blit.c \
+ state_tracker/st_cb_blit.h \
+ state_tracker/st_cb_bufferobjects.c \
+ state_tracker/st_cb_bufferobjects.h \
+ state_tracker/st_cb_clear.c \
+ state_tracker/st_cb_clear.h \
+ state_tracker/st_cb_condrender.c \
+ state_tracker/st_cb_condrender.h \
+ state_tracker/st_cb_drawpixels.c \
+ state_tracker/st_cb_drawpixels.h \
+ state_tracker/st_cb_drawtex.c \
+ state_tracker/st_cb_drawtex.h \
+ state_tracker/st_cb_eglimage.c \
+ state_tracker/st_cb_eglimage.h \
+ state_tracker/st_cb_fbo.c \
+ state_tracker/st_cb_fbo.h \
+ state_tracker/st_cb_feedback.c \
+ state_tracker/st_cb_feedback.h \
+ state_tracker/st_cb_flush.c \
+ state_tracker/st_cb_flush.h \
+ state_tracker/st_cb_msaa.c \
+ state_tracker/st_cb_msaa.h \
+ state_tracker/st_cb_program.c \
+ state_tracker/st_cb_program.h \
+ state_tracker/st_cb_queryobj.c \
+ state_tracker/st_cb_queryobj.h \
+ state_tracker/st_cb_rasterpos.c \
+ state_tracker/st_cb_rasterpos.h \
+ state_tracker/st_cb_readpixels.c \
+ state_tracker/st_cb_readpixels.h \
+ state_tracker/st_cb_strings.c \
+ state_tracker/st_cb_strings.h \
+ state_tracker/st_cb_syncobj.c \
+ state_tracker/st_cb_syncobj.h \
+ state_tracker/st_cb_texturebarrier.c \
+ state_tracker/st_cb_texturebarrier.h \
+ state_tracker/st_cb_texture.c \
+ state_tracker/st_cb_texture.h \
+ state_tracker/st_cb_viewport.c \
+ state_tracker/st_cb_viewport.h \
+ state_tracker/st_cb_xformfb.c \
+ state_tracker/st_cb_xformfb.h \
+ state_tracker/st_context.c \
+ state_tracker/st_context.h \
+ state_tracker/st_debug.c \
+ state_tracker/st_debug.h \
+ state_tracker/st_draw.c \
+ state_tracker/st_draw_feedback.c \
+ state_tracker/st_draw.h \
+ state_tracker/st_extensions.c \
+ state_tracker/st_extensions.h \
+ state_tracker/st_format.c \
+ state_tracker/st_format.h \
+ state_tracker/st_gen_mipmap.c \
+ state_tracker/st_gen_mipmap.h \
+ state_tracker/st_gl_api.h \
+ state_tracker/st_glsl_to_tgsi.cpp \
+ state_tracker/st_glsl_to_tgsi.h \
+ state_tracker/st_manager.c \
+ state_tracker/st_manager.h \
+ state_tracker/st_mesa_to_tgsi.c \
+ state_tracker/st_mesa_to_tgsi.h \
+ state_tracker/st_program.c \
+ state_tracker/st_program.h \
+ state_tracker/st_texture.c \
+ state_tracker/st_texture.h \
+ state_tracker/st_vdpau.c \
+ state_tracker/st_vdpau.h
PROGRAM_FILES = \
- $(SRCDIR)program/arbprogparse.c \
- $(SRCDIR)program/arbprogparse.h \
- $(SRCDIR)program/hash_table.h \
- $(SRCDIR)program/ir_to_mesa.cpp \
- $(SRCDIR)program/ir_to_mesa.h \
- $(BUILDDIR)program/lex.yy.c \
- $(SRCDIR)program/prog_cache.c \
- $(SRCDIR)program/prog_cache.h \
- $(SRCDIR)program/prog_execute.c \
- $(SRCDIR)program/prog_execute.h \
- $(SRCDIR)program/prog_hash_table.c \
- $(SRCDIR)program/prog_instruction.c \
- $(SRCDIR)program/prog_instruction.h \
- $(SRCDIR)program/prog_noise.c \
- $(SRCDIR)program/prog_noise.h \
- $(SRCDIR)program/prog_opt_constant_fold.c \
- $(SRCDIR)program/prog_optimize.c \
- $(SRCDIR)program/prog_optimize.h \
- $(SRCDIR)program/prog_parameter.c \
- $(SRCDIR)program/prog_parameter.h \
- $(SRCDIR)program/prog_parameter_layout.c \
- $(SRCDIR)program/prog_parameter_layout.h \
- $(SRCDIR)program/prog_print.c \
- $(SRCDIR)program/prog_print.h \
- $(SRCDIR)program/program.c \
- $(SRCDIR)program/program.h \
- $(SRCDIR)program/programopt.c \
- $(SRCDIR)program/programopt.h \
- $(SRCDIR)program/program_parse_extra.c \
- $(BUILDDIR)program/program_parse.tab.c \
- $(BUILDDIR)program/program_parse.tab.h \
- $(SRCDIR)program/program_parser.h \
- $(SRCDIR)program/prog_statevars.c \
- $(SRCDIR)program/prog_statevars.h \
- $(SRCDIR)program/sampler.cpp \
- $(SRCDIR)program/sampler.h \
- $(SRCDIR)program/string_to_uint_map.cpp \
- $(SRCDIR)program/symbol_table.c \
- $(SRCDIR)program/symbol_table.h
+ program/arbprogparse.c \
+ program/arbprogparse.h \
+ program/hash_table.h \
+ program/ir_to_mesa.cpp \
+ program/ir_to_mesa.h \
+ program/lex.yy.c \
+ program/prog_cache.c \
+ program/prog_cache.h \
+ program/prog_execute.c \
+ program/prog_execute.h \
+ program/prog_hash_table.c \
+ program/prog_instruction.c \
+ program/prog_instruction.h \
+ program/prog_noise.c \
+ program/prog_noise.h \
+ program/prog_opt_constant_fold.c \
+ program/prog_optimize.c \
+ program/prog_optimize.h \
+ program/prog_parameter.c \
+ program/prog_parameter.h \
+ program/prog_parameter_layout.c \
+ program/prog_parameter_layout.h \
+ program/prog_print.c \
+ program/prog_print.h \
+ program/program.c \
+ program/program.h \
+ program/programopt.c \
+ program/programopt.h \
+ program/program_parse_extra.c \
+ program/program_parse.tab.c \
+ program/program_parse.tab.h \
+ program/program_parser.h \
+ program/prog_statevars.c \
+ program/prog_statevars.h \
+ program/sampler.cpp \
+ program/sampler.h \
+ program/string_to_uint_map.cpp \
+ program/symbol_table.c \
+ program/symbol_table.h
ASM_C_FILES = \
- $(SRCDIR)x86/common_x86.c \
- $(SRCDIR)x86/x86_xform.c \
- $(SRCDIR)x86/3dnow.c \
- $(SRCDIR)x86/sse.c \
- $(SRCDIR)x86/rtasm/x86sse.c \
- $(SRCDIR)x86/rtasm/x86sse.h \
- $(SRCDIR)sparc/sparc.c \
- $(SRCDIR)x86-64/x86-64.c
+ x86/common_x86.c \
+ x86/x86_xform.c \
+ x86/3dnow.c \
+ x86/sse.c \
+ x86/rtasm/x86sse.c \
+ x86/rtasm/x86sse.h \
+ sparc/sparc.c \
+ x86-64/x86-64.c
X86_FILES = \
- $(SRCDIR)x86/assyntax.h \
- $(SRCDIR)x86/clip_args.h \
- $(SRCDIR)x86/norm_args.h \
- $(SRCDIR)x86/xform_args.h \
- $(SRCDIR)x86/common_x86_asm.S \
- $(SRCDIR)x86/common_x86_asm.h \
- $(SRCDIR)x86/common_x86_features.h \
- $(SRCDIR)x86/x86_xform.h \
- $(SRCDIR)x86/x86_xform2.S \
- $(SRCDIR)x86/x86_xform3.S \
- $(SRCDIR)x86/x86_xform4.S \
- $(SRCDIR)x86/x86_cliptest.S \
- $(SRCDIR)x86/mmx.h \
- $(SRCDIR)x86/mmx_blend.S \
- $(SRCDIR)x86/mmx_blendtmp.h \
- $(SRCDIR)x86/3dnow.h \
- $(SRCDIR)x86/3dnow_xform1.S \
- $(SRCDIR)x86/3dnow_xform2.S \
- $(SRCDIR)x86/3dnow_xform3.S \
- $(SRCDIR)x86/3dnow_xform4.S \
- $(SRCDIR)x86/sse.h \
- $(SRCDIR)x86/sse_xform1.S \
- $(SRCDIR)x86/sse_xform2.S \
- $(SRCDIR)x86/sse_xform3.S \
- $(SRCDIR)x86/sse_xform4.S \
- $(SRCDIR)x86/sse_normal.S \
- $(SRCDIR)x86/read_rgba_span_x86.S
+ x86/assyntax.h \
+ x86/clip_args.h \
+ x86/norm_args.h \
+ x86/xform_args.h \
+ x86/common_x86_asm.S \
+ x86/common_x86_asm.h \
+ x86/common_x86_features.h \
+ x86/x86_xform.h \
+ x86/x86_xform2.S \
+ x86/x86_xform3.S \
+ x86/x86_xform4.S \
+ x86/x86_cliptest.S \
+ x86/mmx.h \
+ x86/mmx_blend.S \
+ x86/mmx_blendtmp.h \
+ x86/3dnow.h \
+ x86/3dnow_xform1.S \
+ x86/3dnow_xform2.S \
+ x86/3dnow_xform3.S \
+ x86/3dnow_xform4.S \
+ x86/sse.h \
+ x86/sse_xform1.S \
+ x86/sse_xform2.S \
+ x86/sse_xform3.S \
+ x86/sse_xform4.S \
+ x86/sse_normal.S \
+ x86/read_rgba_span_x86.S
X86_64_FILES = \
- $(SRCDIR)x86-64/x86-64.h \
- $(SRCDIR)x86-64/xform4.S
+ x86-64/x86-64.h \
+ x86-64/xform4.S
SPARC_FILES = \
- $(SRCDIR)sparc/sparc.h \
- $(SRCDIR)sparc/sparc_clip.S \
- $(SRCDIR)sparc/sparc_matrix.h \
- $(SRCDIR)sparc/norm.S \
- $(SRCDIR)sparc/xform.S
+ sparc/sparc.h \
+ sparc/sparc_clip.S \
+ sparc/sparc_matrix.h \
+ sparc/norm.S \
+ sparc/xform.S
COMMON_DRIVER_FILES = \
- $(SRCDIR)drivers/common/driverfuncs.c \
- $(SRCDIR)drivers/common/driverfuncs.h \
- $(SRCDIR)drivers/common/meta_blit.c \
- $(SRCDIR)drivers/common/meta_copy_image.c \
- $(SRCDIR)drivers/common/meta_generate_mipmap.c \
- $(SRCDIR)drivers/common/meta.c \
- $(SRCDIR)drivers/common/meta.h
+ drivers/common/driverfuncs.c \
+ drivers/common/driverfuncs.h \
+ drivers/common/meta_blit.c \
+ drivers/common/meta_copy_image.c \
+ drivers/common/meta_generate_mipmap.c \
+ drivers/common/meta_tex_subimage.c \
+ drivers/common/meta.c \
+ drivers/common/meta.h
# Sources for building non-Gallium drivers
@@ -607,7 +597,7 @@ MESA_GALLIUM_FILES = \
$(MATH_FILES) \
$(VBO_FILES) \
$(STATETRACKER_FILES) \
- $(SRCDIR)x86/common_x86.c
+ x86/common_x86.c
### Include directories
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript
index e7c4f5ca1..62e81ced1 100644
--- a/mesalib/src/mesa/SConscript
+++ b/mesalib/src/mesa/SConscript
@@ -15,6 +15,8 @@ env.Append(CPPPATH = [
'#/src/mapi',
'#/src/glsl',
'#/src/mesa',
+ '#/src/gallium/include',
+ '#/src/gallium/auxiliary',
Dir('../mapi'), # src/mapi build path
Dir('.'), # src/mesa build path
])
@@ -66,6 +68,20 @@ format_info = env.CodeGenerate(
command = python_cmd + ' $SCRIPT ' + ' $SOURCE > $TARGET'
)
+format_pack = env.CodeGenerate(
+ target = 'main/format_pack.c',
+ script = 'main/format_pack.py',
+ source = 'main/formats.csv',
+ command = python_cmd + ' $SCRIPT ' + ' $SOURCE > $TARGET'
+)
+
+format_unpack = env.CodeGenerate(
+ target = 'main/format_unpack.c',
+ script = 'main/format_unpack.py',
+ source = 'main/formats.csv',
+ command = python_cmd + ' $SCRIPT ' + ' $SOURCE > $TARGET'
+)
+
#
# Assembly sources
#
diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c
index 4f0f7a686..0d094ddf4 100644
--- a/mesalib/src/mesa/drivers/common/driverfuncs.c
+++ b/mesalib/src/mesa/drivers/common/driverfuncs.c
@@ -101,7 +101,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->TestProxyTexImage = _mesa_test_proxy_teximage;
driver->CompressedTexImage = _mesa_store_compressed_teximage;
driver->CompressedTexSubImage = _mesa_store_compressed_texsubimage;
- driver->GetCompressedTexImage = _mesa_get_compressed_teximage;
+ driver->GetCompressedTexImage = _mesa_GetCompressedTexImage_sw;
driver->BindTexture = NULL;
driver->NewTextureObject = _mesa_new_texture_object;
driver->DeleteTexture = _mesa_delete_texture_object;
@@ -210,7 +210,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->EndCallList = NULL;
/* GL_ARB_texture_storage */
- driver->AllocTextureStorage = _mesa_alloc_texture_storage;
+ driver->AllocTextureStorage = _mesa_AllocTextureStorage_sw;
/* GL_ARB_texture_view */
driver->TextureView = NULL;
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index 87532c1df..3636ee83b 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -243,6 +243,7 @@ _mesa_meta_compile_and_link_program(struct gl_context *ctx,
void
_mesa_meta_setup_blit_shader(struct gl_context *ctx,
GLenum target,
+ bool do_depth,
struct blit_shader_table *table)
{
char *vs_source, *fs_source;
@@ -292,10 +293,11 @@ _mesa_meta_setup_blit_shader(struct gl_context *ctx,
"void main()\n"
"{\n"
" gl_FragColor = %s(texSampler, %s);\n"
- " gl_FragDepth = gl_FragColor.x;\n"
+ "%s"
"}\n",
fs_preprocess, shader->type, fs_input,
- shader->func, shader->texcoords);
+ shader->func, shader->texcoords,
+ do_depth ? " gl_FragDepth = gl_FragColor.x;\n" : "");
_mesa_meta_compile_and_link_program(ctx, vs_source, fs_source,
ralloc_asprintf(mem_ctx, "%s blit",
@@ -825,15 +827,18 @@ _mesa_meta_end(struct gl_context *ctx)
const GLbitfield state = save->SavedState;
int i;
- /* After starting a new occlusion query, initialize the results to the
- * values saved previously. The driver will then continue to increment
- * these values.
- */
+ /* Grab the result of the old occlusion query before starting it again. The
+ * old result is added to the result of the new query so the driver will
+ * continue adding where it left off. */
if (state & MESA_META_OCCLUSION_QUERY) {
if (save->CurrentOcclusionObject) {
- _mesa_BeginQuery(save->CurrentOcclusionObject->Target,
- save->CurrentOcclusionObject->Id);
- ctx->Query.CurrentOcclusionObject->Result = save->CurrentOcclusionObject->Result;
+ struct gl_query_object *q = save->CurrentOcclusionObject;
+ GLuint64EXT result;
+ if (!q->Ready)
+ ctx->Driver.WaitQuery(ctx, q);
+ result = q->Result;
+ _mesa_BeginQuery(q->Target, q->Id);
+ ctx->Query.CurrentOcclusionObject->Result += result;
}
}
@@ -1212,16 +1217,6 @@ _mesa_meta_end(struct gl_context *ctx)
}
-/**
- * Determine whether Mesa is currently in a meta state.
- */
-GLboolean
-_mesa_meta_in_progress(struct gl_context *ctx)
-{
- return ctx->Meta->SaveStackDepth != 0;
-}
-
-
/**
* Convert Z from a normalized value in the range [0, 1] to an object-space
* Z coordinate in [-1, +1] so that drawing at the new Z position with the
@@ -2801,7 +2796,8 @@ copytexsubimage_using_blit_framebuffer(struct gl_context *ctx, GLuint dims,
* are too strict for CopyTexImage. We know meta will be fine with format
* changes.
*/
- mask = _mesa_meta_BlitFramebuffer(ctx, x, y,
+ mask = _mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
+ x, y,
x + width, y + height,
xoffset, yoffset,
xoffset + width, yoffset + height,
@@ -3045,7 +3041,7 @@ decompress_texture_image(struct gl_context *ctx,
_mesa_meta_setup_vertex_objects(&decompress->VAO, &decompress->VBO, true,
2, 4, 0);
- _mesa_meta_setup_blit_shader(ctx, target, &decompress->shaders);
+ _mesa_meta_setup_blit_shader(ctx, target, false, &decompress->shaders);
} else {
_mesa_meta_setup_ff_tnl_for_blit(&decompress->VAO, &decompress->VBO, 3);
}
@@ -3177,7 +3173,7 @@ _mesa_meta_GetTexImage(struct gl_context *ctx,
{
if (_mesa_is_format_compressed(texImage->TexFormat)) {
GLuint slice;
- bool result;
+ bool result = true;
for (slice = 0; slice < texImage->Depth; slice++) {
void *dst;
@@ -3208,7 +3204,7 @@ _mesa_meta_GetTexImage(struct gl_context *ctx,
return;
}
- _mesa_get_teximage(ctx, format, type, pixels, texImage);
+ _mesa_GetTexImage_sw(ctx, format, type, pixels, texImage);
}
diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h
index 6ecf3c005..e7d894df1 100644
--- a/mesalib/src/mesa/drivers/common/meta.h
+++ b/mesalib/src/mesa/drivers/common/meta.h
@@ -298,7 +298,8 @@ struct blit_state
{
GLuint VAO;
GLuint VBO;
- struct blit_shader_table shaders;
+ struct blit_shader_table shaders_with_depth;
+ struct blit_shader_table shaders_without_depth;
GLuint msaa_shaders[BLIT_MSAA_SHADER_COUNT];
struct temp_texture depthTex;
bool no_ctsi_fallback;
@@ -446,8 +447,11 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state);
extern void
_mesa_meta_end(struct gl_context *ctx);
-extern GLboolean
-_mesa_meta_in_progress(struct gl_context *ctx);
+static inline bool
+_mesa_meta_in_progress(struct gl_context *ctx)
+{
+ return ctx->Meta->SaveStackDepth != 0;
+}
extern void
_mesa_meta_fb_tex_blit_begin(const struct gl_context *ctx,
@@ -471,12 +475,16 @@ _mesa_meta_setup_sampler(struct gl_context *ctx,
extern GLbitfield
_mesa_meta_BlitFramebuffer(struct gl_context *ctx,
+ const struct gl_framebuffer *readFb,
+ const struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter);
extern void
_mesa_meta_and_swrast_BlitFramebuffer(struct gl_context *ctx,
+ struct gl_framebuffer *readFb,
+ struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0,
GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0,
@@ -519,6 +527,23 @@ extern void
_mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj);
+extern bool
+_mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_image *tex_image,
+ int xoffset, int yoffset, int zoffset,
+ int width, int height, int depth,
+ GLenum format, GLenum type, const void *pixels,
+ bool allocate_storage, bool create_pbo,
+ const struct gl_pixelstore_attrib *packing);
+
+extern bool
+_mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_image *tex_image,
+ int xoffset, int yoffset, int zoffset,
+ int width, int height, int depth,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *packing);
+
extern void
_mesa_meta_CopyTexSubImage(struct gl_context *ctx, GLuint dims,
struct gl_texture_image *texImage,
@@ -612,6 +637,7 @@ _mesa_meta_setup_copypix_texture(struct gl_context *ctx,
void
_mesa_meta_setup_blit_shader(struct gl_context *ctx,
GLenum target,
+ bool do_depth,
struct blit_shader_table *table);
void
diff --git a/mesalib/src/mesa/drivers/common/meta_blit.c b/mesalib/src/mesa/drivers/common/meta_blit.c
index 01cb532fe..3406be1ed 100644
--- a/mesalib/src/mesa/drivers/common/meta_blit.c
+++ b/mesalib/src/mesa/drivers/common/meta_blit.c
@@ -232,6 +232,7 @@ setup_glsl_msaa_blit_scaled_shader(struct gl_context *ctx,
static void
setup_glsl_msaa_blit_shader(struct gl_context *ctx,
struct blit_state *blit,
+ const struct gl_framebuffer *drawFb,
struct gl_renderbuffer *src_rb,
GLenum target)
{
@@ -267,7 +268,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
/* Update the assert if we plan to support more than 16X MSAA. */
assert(shader_offset >= 0 && shader_offset <= 4);
- if (ctx->DrawBuffer->Visual.samples > 1) {
+ if (drawFb->Visual.samples > 1) {
/* If you're calling meta_BlitFramebuffer with the destination
* multisampled, this is the only path that will work -- swrast and
* CopyTexImage won't work on it either.
@@ -508,9 +509,11 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
static void
setup_glsl_blit_framebuffer(struct gl_context *ctx,
struct blit_state *blit,
+ const struct gl_framebuffer *drawFb,
struct gl_renderbuffer *src_rb,
GLenum target, GLenum filter,
- bool is_scaled_blit)
+ bool is_scaled_blit,
+ bool do_depth)
{
unsigned texcoord_size;
bool is_target_multisample = target == GL_TEXTURE_2D_MULTISAMPLE ||
@@ -529,9 +532,11 @@ setup_glsl_blit_framebuffer(struct gl_context *ctx,
if (is_target_multisample && is_filter_scaled_resolve && is_scaled_blit) {
setup_glsl_msaa_blit_scaled_shader(ctx, blit, src_rb, target, filter);
} else if (is_target_multisample) {
- setup_glsl_msaa_blit_shader(ctx, blit, src_rb, target);
+ setup_glsl_msaa_blit_shader(ctx, blit, drawFb, src_rb, target);
} else {
- _mesa_meta_setup_blit_shader(ctx, target, &blit->shaders);
+ _mesa_meta_setup_blit_shader(ctx, target, do_depth,
+ do_depth ? &blit->shaders_with_depth
+ : &blit->shaders_without_depth);
}
}
@@ -543,12 +548,13 @@ setup_glsl_blit_framebuffer(struct gl_context *ctx,
*/
static bool
blitframebuffer_texture(struct gl_context *ctx,
+ const struct gl_framebuffer *readFb,
+ const struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLenum filter, GLint flipX, GLint flipY,
GLboolean glsl_version, GLboolean do_depth)
{
- const struct gl_framebuffer *readFb = ctx->ReadBuffer;
int att_index = do_depth ? BUFFER_DEPTH : readFb->_ColorReadBufferIndex;
const struct gl_renderbuffer_attachment *readAtt =
&readFb->Attachment[att_index];
@@ -642,7 +648,8 @@ blitframebuffer_texture(struct gl_context *ctx,
scaled_blit = dstW != srcW || dstH != srcH;
if (glsl_version) {
- setup_glsl_blit_framebuffer(ctx, blit, rb, target, filter, scaled_blit);
+ setup_glsl_blit_framebuffer(ctx, blit, drawFb, rb, target, filter, scaled_blit,
+ do_depth);
}
else {
_mesa_meta_setup_ff_tnl_for_blit(&ctx->Meta->Blit.VAO,
@@ -677,7 +684,7 @@ blitframebuffer_texture(struct gl_context *ctx,
*/
if (ctx->Extensions.EXT_texture_sRGB_decode) {
if (_mesa_get_format_color_encoding(rb->Format) == GL_SRGB &&
- ctx->DrawBuffer->Visual.sRGBCapable) {
+ drawFb->Visual.sRGBCapable) {
_mesa_SamplerParameteri(fb_tex_blit.sampler,
GL_TEXTURE_SRGB_DECODE_EXT, GL_DECODE_EXT);
_mesa_set_framebuffer_srgb(ctx, GL_TRUE);
@@ -701,7 +708,7 @@ blitframebuffer_texture(struct gl_context *ctx,
if (target == GL_TEXTURE_2D) {
const struct gl_texture_image *texImage
- = _mesa_select_tex_image(ctx, texObj, target, srcLevel);
+ = _mesa_select_tex_image(texObj, target, srcLevel);
s0 = srcX0 / (float) texImage->Width;
s1 = srcX1 / (float) texImage->Width;
t0 = srcY0 / (float) texImage->Height;
@@ -869,6 +876,8 @@ _mesa_meta_setup_sampler(struct gl_context *ctx,
*/
GLbitfield
_mesa_meta_BlitFramebuffer(struct gl_context *ctx,
+ const struct gl_framebuffer *readFb,
+ const struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter)
@@ -890,7 +899,7 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
ctx->Extensions.ARB_fragment_shader;
/* Multisample texture blit support requires texture multisample. */
- if (ctx->ReadBuffer->Visual.samples > 0 &&
+ if (readFb->Visual.samples > 0 &&
!ctx->Extensions.ARB_texture_multisample) {
return mask;
}
@@ -898,7 +907,8 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
/* Clip a copy of the blit coordinates. If these differ from the input
* coordinates, then we'll set the scissor.
*/
- if (!_mesa_clip_blit(ctx, &clip.srcX0, &clip.srcY0, &clip.srcX1, &clip.srcY1,
+ if (!_mesa_clip_blit(ctx, readFb, drawFb,
+ &clip.srcX0, &clip.srcY0, &clip.srcX1, &clip.srcY1,
&clip.dstX0, &clip.dstY0, &clip.dstX1, &clip.dstY1)) {
/* clipped/scissored everything away */
return 0;
@@ -926,7 +936,8 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
/* Try faster, direct texture approach first */
if (mask & GL_COLOR_BUFFER_BIT) {
- if (blitframebuffer_texture(ctx, srcX0, srcY0, srcX1, srcY1,
+ if (blitframebuffer_texture(ctx, readFb, drawFb,
+ srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
filter, dstFlipX, dstFlipY,
use_glsl_version, false)) {
@@ -935,7 +946,8 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
}
if (mask & GL_DEPTH_BUFFER_BIT && use_glsl_version) {
- if (blitframebuffer_texture(ctx, srcX0, srcY0, srcX1, srcY1,
+ if (blitframebuffer_texture(ctx, readFb, drawFb,
+ srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
filter, dstFlipX, dstFlipY,
use_glsl_version, true)) {
@@ -962,7 +974,8 @@ _mesa_meta_glsl_blit_cleanup(struct blit_state *blit)
blit->VBO = 0;
}
- _mesa_meta_blit_shader_table_cleanup(&blit->shaders);
+ _mesa_meta_blit_shader_table_cleanup(&blit->shaders_with_depth);
+ _mesa_meta_blit_shader_table_cleanup(&blit->shaders_without_depth);
_mesa_DeleteTextures(1, &blit->depthTex.TexObj);
blit->depthTex.TexObj = 0;
@@ -970,20 +983,22 @@ _mesa_meta_glsl_blit_cleanup(struct blit_state *blit)
void
_mesa_meta_and_swrast_BlitFramebuffer(struct gl_context *ctx,
+ struct gl_framebuffer *readFb,
+ struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0,
GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0,
GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter)
{
- mask = _mesa_meta_BlitFramebuffer(ctx,
+ mask = _mesa_meta_BlitFramebuffer(ctx, readFb, drawFb,
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
mask, filter);
if (mask == 0x0)
return;
- _swrast_BlitFramebuffer(ctx,
+ _swrast_BlitFramebuffer(ctx, readFb, drawFb,
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
mask, filter);
diff --git a/mesalib/src/mesa/drivers/common/meta_copy_image.c b/mesalib/src/mesa/drivers/common/meta_copy_image.c
index fc0cbaf1b..1729766f7 100644
--- a/mesalib/src/mesa/drivers/common/meta_copy_image.c
+++ b/mesalib/src/mesa/drivers/common/meta_copy_image.c
@@ -189,7 +189,8 @@ _mesa_meta_CopyImageSubData_uncompressed(struct gl_context *ctx,
* We have already created views to ensure that the texture formats
* match.
*/
- ctx->Driver.BlitFramebuffer(ctx, src_x, src_y,
+ ctx->Driver.BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
+ src_x, src_y,
src_x + src_width, src_y + src_height,
dst_x, dst_y,
dst_x + src_width, dst_y + src_height,
diff --git a/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c b/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c
index 8ffd8da3b..c1b6d3c1f 100644
--- a/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c
+++ b/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c
@@ -71,7 +71,7 @@ fallback_required(struct gl_context *ctx, GLenum target,
}
srcLevel = texObj->BaseLevel;
- baseImage = _mesa_select_tex_image(ctx, texObj, target, srcLevel);
+ baseImage = _mesa_select_tex_image(texObj, target, srcLevel);
if (!baseImage) {
_mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH,
"glGenerateMipmap() couldn't find base teximage\n");
@@ -193,7 +193,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
if (use_glsl_version) {
_mesa_meta_setup_vertex_objects(&mipmap->VAO, &mipmap->VBO, true,
2, 4, 0);
- _mesa_meta_setup_blit_shader(ctx, target, &mipmap->shaders);
+ _mesa_meta_setup_blit_shader(ctx, target, false, &mipmap->shaders);
} else {
_mesa_meta_setup_ff_tnl_for_blit(&mipmap->VAO, &mipmap->VBO, 3);
_mesa_set_enable(ctx, target, GL_TRUE);
@@ -265,7 +265,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
GLsizei srcWidth, srcHeight, srcDepth;
GLsizei dstWidth, dstHeight, dstDepth;
- srcImage = _mesa_select_tex_image(ctx, texObj, faceTarget, srcLevel);
+ srcImage = _mesa_select_tex_image(texObj, faceTarget, srcLevel);
assert(srcImage->Border == 0);
/* src size */
@@ -304,7 +304,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
*/
break;
}
- dstImage = _mesa_select_tex_image(ctx, texObj, faceTarget, dstLevel);
+ dstImage = _mesa_select_tex_image(texObj, faceTarget, dstLevel);
/* limit minification to src level */
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel);
diff --git a/mesalib/src/mesa/drivers/common/meta_tex_subimage.c b/mesalib/src/mesa/drivers/common/meta_tex_subimage.c
new file mode 100644
index 000000000..68c8273fe
--- /dev/null
+++ b/mesalib/src/mesa/drivers/common/meta_tex_subimage.c
@@ -0,0 +1,361 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2015 Intel Corporation. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand
+ */
+
+#include "bufferobj.h"
+#include "buffers.h"
+#include "fbobject.h"
+#include "glformats.h"
+#include "glheader.h"
+#include "image.h"
+#include "macros.h"
+#include "meta.h"
+#include "pbo.h"
+#include "shaderapi.h"
+#include "state.h"
+#include "teximage.h"
+#include "texobj.h"
+#include "texstate.h"
+#include "uniforms.h"
+#include "varray.h"
+
+static struct gl_texture_image *
+create_texture_for_pbo(struct gl_context *ctx, bool create_pbo,
+ GLenum pbo_target, int width, int height, int depth,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ GLuint *tmp_pbo, GLuint *tmp_tex)
+{
+ uint32_t pbo_format;
+ GLenum internal_format;
+ unsigned row_stride;
+ struct gl_buffer_object *buffer_obj;
+ struct gl_texture_object *tex_obj;
+ struct gl_texture_image *tex_image;
+ bool read_only;
+
+ if ((packing->ImageHeight != 0 && packing->ImageHeight != height) ||
+ packing->SwapBytes ||
+ packing->LsbFirst ||
+ packing->Invert)
+ return NULL;
+
+ pbo_format = _mesa_format_from_format_and_type(format, type);
+ if (_mesa_format_is_mesa_array_format(pbo_format))
+ pbo_format = _mesa_format_from_array_format(pbo_format);
+
+ if (!pbo_format || !ctx->TextureFormatSupported[pbo_format])
+ return NULL;
+
+ /* Account for SKIP_PIXELS, SKIP_ROWS, ALIGNMENT, and SKIP_IMAGES */
+ pixels = _mesa_image_address3d(packing, pixels,
+ width, height, format, type, 0, 0, 0);
+ row_stride = _mesa_image_row_stride(packing, width, format, type);
+
+ if (_mesa_is_bufferobj(packing->BufferObj)) {
+ *tmp_pbo = 0;
+ buffer_obj = packing->BufferObj;
+ } else {
+ assert(create_pbo);
+
+ _mesa_GenBuffers(1, tmp_pbo);
+
+ /* We are not doing this inside meta_begin/end. However, we know the
+ * client doesn't have the given target bound, so we can go ahead and
+ * squash it. We'll set it back when we're done.
+ */
+ _mesa_BindBuffer(pbo_target, *tmp_pbo);
+
+ _mesa_BufferData(pbo_target, row_stride * height, pixels, GL_STREAM_DRAW);
+
+ buffer_obj = ctx->Unpack.BufferObj;
+ pixels = NULL;
+
+ _mesa_BindBuffer(pbo_target, 0);
+ }
+
+ _mesa_GenTextures(1, tmp_tex);
+ tex_obj = _mesa_lookup_texture(ctx, *tmp_tex);
+ tex_obj->Target = depth > 1 ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D;
+ tex_obj->Immutable = GL_TRUE;
+ _mesa_initialize_texture_object(ctx, tex_obj, *tmp_tex, GL_TEXTURE_2D);
+
+ internal_format = _mesa_get_format_base_format(pbo_format);
+
+ tex_image = _mesa_get_tex_image(ctx, tex_obj, tex_obj->Target, 0);
+ _mesa_init_teximage_fields(ctx, tex_image, width, height, depth,
+ 0, internal_format, pbo_format);
+
+ read_only = pbo_target == GL_PIXEL_UNPACK_BUFFER;
+ if (!ctx->Driver.SetTextureStorageForBufferObject(ctx, tex_obj,
+ buffer_obj,
+ (intptr_t)pixels,
+ row_stride,
+ read_only)) {
+ _mesa_DeleteTextures(1, tmp_tex);
+ _mesa_DeleteBuffers(1, tmp_pbo);
+ return NULL;
+ }
+
+ return tex_image;
+}
+
+bool
+_mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_image *tex_image,
+ int xoffset, int yoffset, int zoffset,
+ int width, int height, int depth,
+ GLenum format, GLenum type, const void *pixels,
+ bool allocate_storage, bool create_pbo,
+ const struct gl_pixelstore_attrib *packing)
+{
+ GLuint pbo = 0, pbo_tex = 0, fbos[2] = { 0, 0 };
+ struct gl_texture_image *pbo_tex_image;
+ GLenum status;
+ bool success = false;
+ int z;
+
+ /* XXX: This should probably be passed in from somewhere */
+ const char *where = "_mesa_meta_pbo_TexSubImage";
+
+ if (!_mesa_is_bufferobj(packing->BufferObj) && !create_pbo)
+ return false;
+
+ if (format == GL_DEPTH_COMPONENT ||
+ format == GL_DEPTH_STENCIL ||
+ format == GL_STENCIL_INDEX ||
+ format == GL_COLOR_INDEX)
+ return false;
+
+ if (ctx->_ImageTransferState)
+ return false;
+
+ if (!_mesa_validate_pbo_access(dims, packing, width, height, depth,
+ format, type, INT_MAX, pixels)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(out of bounds PBO access)", where);
+ return true;
+ }
+
+ if (_mesa_check_disallowed_mapping(packing->BufferObj)) {
+ /* buffer is mapped - that's an error */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
+ return true;
+ }
+
+ pbo_tex_image = create_texture_for_pbo(ctx, create_pbo,
+ GL_PIXEL_UNPACK_BUFFER,
+ width, height, depth,
+ format, type, pixels, packing,
+ &pbo, &pbo_tex);
+ if (!pbo_tex_image)
+ return false;
+
+ if (allocate_storage)
+ ctx->Driver.AllocTextureImageBuffer(ctx, tex_image);
+
+ /* Only stash the current FBO */
+ _mesa_meta_begin(ctx, 0);
+
+ _mesa_GenFramebuffers(2, fbos);
+ _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, fbos[0]);
+ _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, fbos[1]);
+
+ if (tex_image->TexObject->Target == GL_TEXTURE_1D_ARRAY) {
+ assert(depth == 1);
+ depth = height;
+ height = 1;
+ }
+
+ _mesa_meta_bind_fbo_image(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ pbo_tex_image, 0);
+ /* If this passes on the first layer it should pass on the others */
+ status = _mesa_CheckFramebufferStatus(GL_READ_FRAMEBUFFER);
+ if (status != GL_FRAMEBUFFER_COMPLETE)
+ goto fail;
+
+ _mesa_meta_bind_fbo_image(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ tex_image, zoffset);
+ /* If this passes on the first layer it should pass on the others */
+ status = _mesa_CheckFramebufferStatus(GL_DRAW_FRAMEBUFFER);
+ if (status != GL_FRAMEBUFFER_COMPLETE)
+ goto fail;
+
+ _mesa_update_state(ctx);
+
+ if (_mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
+ 0, 0, width, height,
+ xoffset, yoffset,
+ xoffset + width, yoffset + height,
+ GL_COLOR_BUFFER_BIT, GL_NEAREST))
+ goto fail;
+
+ for (z = 1; z < depth; z++) {
+ _mesa_meta_bind_fbo_image(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ pbo_tex_image, z);
+ _mesa_meta_bind_fbo_image(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ tex_image, zoffset + z);
+
+ _mesa_update_state(ctx);
+
+ _mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
+ 0, 0, width, height,
+ xoffset, yoffset,
+ xoffset + width, yoffset + height,
+ GL_COLOR_BUFFER_BIT, GL_NEAREST);
+ }
+
+ success = true;
+
+fail:
+ _mesa_DeleteFramebuffers(2, fbos);
+ _mesa_DeleteTextures(1, &pbo_tex);
+ _mesa_DeleteBuffers(1, &pbo);
+
+ _mesa_meta_end(ctx);
+
+ return success;
+}
+
+bool
+_mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_image *tex_image,
+ int xoffset, int yoffset, int zoffset,
+ int width, int height, int depth,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *packing)
+{
+ GLuint pbo = 0, pbo_tex = 0, fbos[2] = { 0, 0 };
+ struct gl_texture_image *pbo_tex_image;
+ GLenum status;
+ bool success = false;
+ int z;
+
+ /* XXX: This should probably be passed in from somewhere */
+ const char *where = "_mesa_meta_pbo_GetTexSubImage";
+
+ if (!_mesa_is_bufferobj(packing->BufferObj))
+ return false;
+
+ if (format == GL_DEPTH_COMPONENT ||
+ format == GL_DEPTH_STENCIL ||
+ format == GL_STENCIL_INDEX ||
+ format == GL_COLOR_INDEX)
+ return false;
+
+ if (ctx->_ImageTransferState)
+ return false;
+
+ if (!_mesa_validate_pbo_access(dims, packing, width, height, depth,
+ format, type, INT_MAX, pixels)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(out of bounds PBO access)", where);
+ return true;
+ }
+
+ if (_mesa_check_disallowed_mapping(packing->BufferObj)) {
+ /* buffer is mapped - that's an error */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
+ return true;
+ }
+
+ pbo_tex_image = create_texture_for_pbo(ctx, false, GL_PIXEL_PACK_BUFFER,
+ width, height, depth,
+ format, type, pixels, packing,
+ &pbo, &pbo_tex);
+ if (!pbo_tex_image)
+ return false;
+
+ /* Only stash the current FBO */
+ _mesa_meta_begin(ctx, 0);
+
+ _mesa_GenFramebuffers(2, fbos);
+
+ if (tex_image && tex_image->TexObject->Target == GL_TEXTURE_1D_ARRAY) {
+ assert(depth == 1);
+ depth = height;
+ height = 1;
+ }
+
+ /* If we were given a texture, bind it to the read framebuffer. If not,
+ * we're doing a ReadPixels and we should just use whatever framebuffer
+ * the client has bound.
+ */
+ if (tex_image) {
+ _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, fbos[0]);
+ _mesa_meta_bind_fbo_image(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ tex_image, zoffset);
+ /* If this passes on the first layer it should pass on the others */
+ status = _mesa_CheckFramebufferStatus(GL_READ_FRAMEBUFFER);
+ if (status != GL_FRAMEBUFFER_COMPLETE)
+ goto fail;
+ } else {
+ assert(depth == 1);
+ }
+
+ _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, fbos[1]);
+ _mesa_meta_bind_fbo_image(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ pbo_tex_image, 0);
+ /* If this passes on the first layer it should pass on the others */
+ status = _mesa_CheckFramebufferStatus(GL_DRAW_FRAMEBUFFER);
+ if (status != GL_FRAMEBUFFER_COMPLETE)
+ goto fail;
+
+ _mesa_update_state(ctx);
+
+ if (_mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
+ xoffset, yoffset,
+ xoffset + width, yoffset + height,
+ 0, 0, width, height,
+ GL_COLOR_BUFFER_BIT, GL_NEAREST))
+ goto fail;
+
+ for (z = 1; z < depth; z++) {
+ _mesa_meta_bind_fbo_image(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ tex_image, zoffset + z);
+ _mesa_meta_bind_fbo_image(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ pbo_tex_image, z);
+
+ _mesa_update_state(ctx);
+
+ _mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
+ xoffset, yoffset,
+ xoffset + width, yoffset + height,
+ 0, 0, width, height,
+ GL_COLOR_BUFFER_BIT, GL_NEAREST);
+ }
+
+ success = true;
+
+fail:
+ _mesa_DeleteFramebuffers(2, fbos);
+ _mesa_DeleteTextures(1, &pbo_tex);
+ _mesa_DeleteBuffers(1, &pbo);
+
+ _mesa_meta_end(ctx);
+
+ return success;
+}
diff --git a/mesalib/src/mesa/drivers/dri/common/Makefile.am b/mesalib/src/mesa/drivers/dri/common/Makefile.am
index af6f742a0..da8f97a98 100644
--- a/mesalib/src/mesa/drivers/dri/common/Makefile.am
+++ b/mesalib/src/mesa/drivers/dri/common/Makefile.am
@@ -30,6 +30,8 @@ AM_CFLAGS = \
-I$(top_srcdir)/src/ \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mesa/ \
+ -I$(top_srcdir)/src/gallium/include \
+ -I$(top_srcdir)/src/gallium/auxiliary \
$(DEFINES) \
$(EXPAT_CFLAGS) \
$(VISIBILITY_CFLAGS)
diff --git a/mesalib/src/mesa/drivers/dri/common/drirc b/mesalib/src/mesa/drivers/dri/common/drirc
index 4b9841bd2..cecd6a953 100644
--- a/mesalib/src/mesa/drivers/dri/common/drirc
+++ b/mesalib/src/mesa/drivers/dri/common/drirc
@@ -87,5 +87,9 @@ TODO: document the other workarounds.
+
+
+
+
diff --git a/mesalib/src/mesa/drivers/dri/swrast/Makefile.am b/mesalib/src/mesa/drivers/dri/swrast/Makefile.am
index 0837b4518..bfc3c10e3 100644
--- a/mesalib/src/mesa/drivers/dri/swrast/Makefile.am
+++ b/mesalib/src/mesa/drivers/dri/swrast/Makefile.am
@@ -29,6 +29,8 @@ AM_CFLAGS = \
-I$(top_srcdir)/src/ \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mesa/ \
+ -I$(top_srcdir)/src/gallium/include \
+ -I$(top_srcdir)/src/gallium/auxiliary \
-I$(top_srcdir)/src/mesa/drivers/dri/common \
-I$(top_builddir)/src/mesa/drivers/dri/common \
$(DEFINES) \
diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
index d62fed30c..8005f7d69 100644
--- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c
+++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
@@ -54,6 +54,7 @@
#include "main/teximage.h"
#include "main/texformat.h"
+#include "main/texobj.h"
#include "main/texstate.h"
#include "swrast_priv.h"
diff --git a/mesalib/src/mesa/main/.gitignore b/mesalib/src/mesa/main/.gitignore
index fec06291a..e65472d63 100644
--- a/mesalib/src/mesa/main/.gitignore
+++ b/mesalib/src/mesa/main/.gitignore
@@ -9,3 +9,5 @@ remap_helper.h
get_hash.h
get_hash.h.tmp
format_info.c
+format_pack.c
+format_unpack.c
diff --git a/mesalib/src/mesa/main/api_validate.c b/mesalib/src/mesa/main/api_validate.c
index 7d9893385..9c2e29e64 100644
--- a/mesalib/src/mesa/main/api_validate.c
+++ b/mesalib/src/mesa/main/api_validate.c
@@ -35,25 +35,6 @@
#include
-/**
- * \return number of bytes in array [count] of type.
- */
-static GLsizei
-index_bytes(GLenum type, GLsizei count)
-{
- if (type == GL_UNSIGNED_INT) {
- return count * sizeof(GLuint);
- }
- else if (type == GL_UNSIGNED_BYTE) {
- return count * sizeof(GLubyte);
- }
- else {
- ASSERT(type == GL_UNSIGNED_SHORT);
- return count * sizeof(GLushort);
- }
-}
-
-
/**
* Check if OK to draw arrays/elements.
*/
@@ -67,9 +48,7 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
switch (ctx->API) {
case API_OPENGLES2:
/* For ES2, we can draw if we have a vertex program/shader). */
- if (!ctx->VertexProgram._Current)
- return false;
- break;
+ return ctx->VertexProgram._Current != NULL;
case API_OPENGLES:
/* For OpenGL ES, only draw if we have vertex positions
@@ -89,14 +68,21 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(no VAO bound)", function);
return false;
}
- /* fallthrough */
- case API_OPENGL_COMPAT: {
- const struct gl_shader_program *const vsProg =
- ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
- const bool haveVertexShader = (vsProg && vsProg->LinkStatus);
- const bool haveVertexProgram = ctx->VertexProgram._Enabled;
-
- if (haveVertexShader || haveVertexProgram) {
+
+ /* Section 7.3 (Program Objects) of the OpenGL 4.5 Core Profile spec
+ * says:
+ *
+ * "If there is no active program for the vertex or fragment shader
+ * stages, the results of vertex and/or fragment processing will be
+ * undefined. However, this is not an error."
+ *
+ * The fragment shader is not tested here because other state (e.g.,
+ * GL_RASTERIZER_DISCARD) affects whether or not we actually care.
+ */
+ return ctx->VertexProgram._Current != NULL;
+
+ case API_OPENGL_COMPAT:
+ if (ctx->VertexProgram._Current != NULL) {
/* Draw regardless of whether or not we have any vertex arrays.
* (Ex: could draw a point using a constant vertex pos)
*/
@@ -109,7 +95,6 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled);
}
break;
- }
default:
unreachable("Invalid API value in check_valid_to_render()");
@@ -128,27 +113,21 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
bool
_mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode)
{
- switch (mode) {
- case GL_POINTS:
- case GL_LINES:
- case GL_LINE_LOOP:
- case GL_LINE_STRIP:
- case GL_TRIANGLES:
- case GL_TRIANGLE_STRIP:
- case GL_TRIANGLE_FAN:
+ /* The overwhelmingly common case is (mode <= GL_TRIANGLE_FAN). Test that
+ * first and exit. You would think that a switch-statement would be the
+ * right approach, but at least GCC 4.7.2 generates some pretty dire code
+ * for the common case.
+ */
+ if (likely(mode <= GL_TRIANGLE_FAN))
return true;
- case GL_QUADS:
- case GL_QUAD_STRIP:
- case GL_POLYGON:
+
+ if (mode <= GL_POLYGON)
return (ctx->API == API_OPENGL_COMPAT);
- case GL_LINES_ADJACENCY:
- case GL_LINE_STRIP_ADJACENCY:
- case GL_TRIANGLES_ADJACENCY:
- case GL_TRIANGLE_STRIP_ADJACENCY:
+
+ if (mode <= GL_TRIANGLE_STRIP_ADJACENCY)
return _mesa_has_geometry_shaders(ctx);
- default:
- return false;
- }
+
+ return false;
}
@@ -351,20 +330,10 @@ validate_DrawElements_common(struct gl_context *ctx,
if (!check_valid_to_render(ctx, caller))
return false;
- /* Vertex buffer object tests */
- if (_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) {
- /* use indices in the buffer object */
- /* make sure count doesn't go outside buffer bounds */
- if (index_bytes(type, count) > ctx->Array.VAO->IndexBufferObj->Size) {
- _mesa_warning(ctx, "%s index out of buffer bounds", caller);
- return false;
- }
- }
- else {
- /* not using a VBO */
- if (!indices)
- return false;
- }
+ /* Not using a VBO for indices, so avoid NULL pointer derefs later.
+ */
+ if (!_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj) && indices == NULL)
+ return false;
if (count == 0)
return false;
@@ -422,21 +391,9 @@ _mesa_validate_MultiDrawElements(struct gl_context *ctx,
if (!check_valid_to_render(ctx, "glMultiDrawElements"))
return GL_FALSE;
- /* Vertex buffer object tests */
- if (_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) {
- /* use indices in the buffer object */
- /* make sure count doesn't go outside buffer bounds */
- for (i = 0; i < primcount; i++) {
- if (index_bytes(type, count[i]) >
- ctx->Array.VAO->IndexBufferObj->Size) {
- _mesa_warning(ctx,
- "glMultiDrawElements index out of buffer bounds");
- return GL_FALSE;
- }
- }
- }
- else {
- /* not using a VBO */
+ /* Not using a VBO for indices, so avoid NULL pointer derefs later.
+ */
+ if (!_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) {
for (i = 0; i < primcount; i++) {
if (!indices[i])
return GL_FALSE;
diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c
index 4684615a8..07934b9bc 100644
--- a/mesalib/src/mesa/main/attrib.c
+++ b/mesalib/src/mesa/main/attrib.c
@@ -1248,8 +1248,10 @@ _mesa_PopAttrib(void)
_mesa_FrontFace(polygon->FrontFace);
_mesa_PolygonMode(GL_FRONT, polygon->FrontMode);
_mesa_PolygonMode(GL_BACK, polygon->BackMode);
- _mesa_PolygonOffset(polygon->OffsetFactor,
- polygon->OffsetUnits);
+ _mesa_polygon_offset_clamp(ctx,
+ polygon->OffsetFactor,
+ polygon->OffsetUnits,
+ polygon->OffsetClamp);
_mesa_set_enable(ctx, GL_POLYGON_SMOOTH, polygon->SmoothFlag);
_mesa_set_enable(ctx, GL_POLYGON_STIPPLE, polygon->StippleFlag);
_mesa_set_enable(ctx, GL_CULL_FACE, polygon->CullFlag);
diff --git a/mesalib/src/mesa/main/bitset.h b/mesalib/src/mesa/main/bitset.h
deleted file mode 100644
index 601fd0ebf..000000000
--- a/mesalib/src/mesa/main/bitset.h
+++ /dev/null
@@ -1,99 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file bitset.h
- * \brief Bitset of arbitrary size definitions.
- * \author Michal Krol
- */
-
-#ifndef BITSET_H
-#define BITSET_H
-
-#include "imports.h"
-
-/****************************************************************************
- * generic bitset implementation
- */
-
-#define BITSET_WORD GLuint
-#define BITSET_WORDBITS (sizeof (BITSET_WORD) * 8)
-
-/* bitset declarations
- */
-#define BITSET_WORDS(bits) (ALIGN(bits, BITSET_WORDBITS) / BITSET_WORDBITS)
-#define BITSET_DECLARE(name, bits) BITSET_WORD name[BITSET_WORDS(bits)]
-
-/* bitset operations
- */
-#define BITSET_COPY(x, y) memcpy( (x), (y), sizeof (x) )
-#define BITSET_EQUAL(x, y) (memcmp( (x), (y), sizeof (x) ) == 0)
-#define BITSET_ZERO(x) memset( (x), 0, sizeof (x) )
-#define BITSET_ONES(x) memset( (x), 0xff, sizeof (x) )
-
-#define BITSET_BITWORD(b) ((b) / BITSET_WORDBITS)
-#define BITSET_BIT(b) (1 << ((b) % BITSET_WORDBITS))
-
-/* single bit operations
- */
-#define BITSET_TEST(x, b) ((x)[BITSET_BITWORD(b)] & BITSET_BIT(b))
-#define BITSET_SET(x, b) ((x)[BITSET_BITWORD(b)] |= BITSET_BIT(b))
-#define BITSET_CLEAR(x, b) ((x)[BITSET_BITWORD(b)] &= ~BITSET_BIT(b))
-
-#define BITSET_MASK(b) ((b) == BITSET_WORDBITS ? ~0 : BITSET_BIT(b) - 1)
-#define BITSET_RANGE(b, e) (BITSET_MASK((e) + 1) & ~BITSET_MASK(b))
-
-/* bit range operations
- */
-#define BITSET_TEST_RANGE(x, b, e) \
- (BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
- ((x)[BITSET_BITWORD(b)] & BITSET_RANGE(b, e)) : \
- (assert (!"BITSET_TEST_RANGE: bit range crosses word boundary"), 0))
-#define BITSET_SET_RANGE(x, b, e) \
- (BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
- ((x)[BITSET_BITWORD(b)] |= BITSET_RANGE(b, e)) : \
- (assert (!"BITSET_SET_RANGE: bit range crosses word boundary"), 0))
-#define BITSET_CLEAR_RANGE(x, b, e) \
- (BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
- ((x)[BITSET_BITWORD(b)] &= ~BITSET_RANGE(b, e)) : \
- (assert (!"BITSET_CLEAR_RANGE: bit range crosses word boundary"), 0))
-
-/* Get first bit set in a bitset.
- */
-static inline int
-__bitset_ffs(const BITSET_WORD *x, int n)
-{
- int i;
-
- for (i = 0; i < n; i++) {
- if (x[i])
- return ffs(x[i]) + BITSET_WORDBITS * i;
- }
-
- return 0;
-}
-
-#define BITSET_FFS(x) __bitset_ffs(x, Elements(x))
-
-#endif
diff --git a/mesalib/src/mesa/main/blit.c b/mesalib/src/mesa/main/blit.c
index 0b70a3da4..b97b56479 100644
--- a/mesalib/src/mesa/main/blit.c
+++ b/mesalib/src/mesa/main/blit.c
@@ -506,7 +506,7 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
}
ASSERT(ctx->Driver.BlitFramebuffer);
- ctx->Driver.BlitFramebuffer(ctx,
+ ctx->Driver.BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
mask, filter);
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c
index 2bae1bc72..b372c68f2 100644
--- a/mesalib/src/mesa/main/bufferobj.c
+++ b/mesalib/src/mesa/main/bufferobj.c
@@ -117,6 +117,11 @@ get_buffer_target(struct gl_context *ctx, GLenum target)
return &ctx->AtomicBuffer;
}
break;
+ case GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD:
+ if (ctx->Extensions.AMD_pinned_memory) {
+ return &ctx->ExternalVirtualMemoryBuffer;
+ }
+ break;
default:
return NULL;
}
@@ -1226,7 +1231,7 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
}
}
- if (ctx->UniformBuffer == bufObj) {
+ if (ctx->AtomicBuffer == bufObj) {
_mesa_BindBuffer( GL_ATOMIC_COUNTER_BUFFER, 0 );
}
@@ -1242,6 +1247,10 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
_mesa_BindBuffer( GL_TEXTURE_BUFFER, 0 );
}
+ if (ctx->ExternalVirtualMemoryBuffer == bufObj) {
+ _mesa_BindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, 0);
+ }
+
/* The ID is immediately freed for re-use */
_mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
/* Make sure we do not run into the classic ABA problem on bind.
@@ -1381,7 +1390,16 @@ _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
ASSERT(ctx->Driver.BufferData);
if (!ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW,
flags, bufObj)) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferStorage()");
+ if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
+ /* Even though the interaction between AMD_pinned_memory and
+ * glBufferStorage is not described in the spec, Graham Sellers
+ * said that it should behave the same as glBufferData.
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferStorage()");
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferStorage()");
+ }
}
}
@@ -1465,7 +1483,18 @@ _mesa_BufferData(GLenum target, GLsizeiptrARB size,
GL_MAP_WRITE_BIT |
GL_DYNAMIC_STORAGE_BIT,
bufObj)) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
+ if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
+ /* From GL_AMD_pinned_memory:
+ *
+ * INVALID_OPERATION is generated by BufferData if is
+ * EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, and the store cannot be
+ * mapped to the GPU address space.
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferData()");
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferData()");
+ }
}
}
@@ -2887,7 +2916,7 @@ static void
unbind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
{
struct gl_buffer_object *bufObj = ctx->Shared->NullBufferObj;
- GLuint i;
+ GLint i;
for (i = 0; i < count; i++)
set_ubo_binding(ctx, &ctx->UniformBufferBindings[first + i],
@@ -2898,7 +2927,7 @@ static void
bind_uniform_buffers_base(struct gl_context *ctx, GLuint first, GLsizei count,
const GLuint *buffers)
{
- GLuint i;
+ GLint i;
if (!error_check_bind_uniform_buffers(ctx, first, count, "glBindBuffersBase"))
return;
@@ -2965,7 +2994,7 @@ bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count,
const GLuint *buffers,
const GLintptr *offsets, const GLsizeiptr *sizes)
{
- GLuint i;
+ GLint i;
if (!error_check_bind_uniform_buffers(ctx, first, count,
"glBindBuffersRange"))
@@ -3122,7 +3151,7 @@ unbind_xfb_buffers(struct gl_context *ctx,
GLuint first, GLsizei count)
{
struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
- GLuint i;
+ GLint i;
for (i = 0; i < count; i++)
_mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
@@ -3136,7 +3165,7 @@ bind_xfb_buffers_base(struct gl_context *ctx,
{
struct gl_transform_feedback_object *tfObj =
ctx->TransformFeedback.CurrentObject;
- GLuint i;
+ GLint i;
if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
"glBindBuffersBase"))
@@ -3204,7 +3233,7 @@ bind_xfb_buffers_range(struct gl_context *ctx,
{
struct gl_transform_feedback_object *tfObj =
ctx->TransformFeedback.CurrentObject;
- GLuint i;
+ GLint i;
if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
"glBindBuffersRange"))
@@ -3342,7 +3371,7 @@ static void
unbind_atomic_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
{
struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
- GLuint i;
+ GLint i;
for (i = 0; i < count; i++)
set_atomic_buffer_binding(ctx, &ctx->AtomicBufferBindings[first + i],
@@ -3355,7 +3384,7 @@ bind_atomic_buffers_base(struct gl_context *ctx,
GLsizei count,
const GLuint *buffers)
{
- GLuint i;
+ GLint i;
if (!error_check_bind_atomic_buffers(ctx, first, count,
"glBindBuffersBase"))
@@ -3422,7 +3451,7 @@ bind_atomic_buffers_range(struct gl_context *ctx,
const GLintptr *offsets,
const GLsizeiptr *sizes)
{
- GLuint i;
+ GLint i;
if (!error_check_bind_atomic_buffers(ctx, first, count,
"glBindBuffersRange"))
diff --git a/mesalib/src/mesa/main/buffers.c b/mesalib/src/mesa/main/buffers.c
index 1ee20098d..e5076e9bb 100644
--- a/mesalib/src/mesa/main/buffers.c
+++ b/mesalib/src/mesa/main/buffers.c
@@ -301,7 +301,7 @@ _mesa_DrawBuffer(GLenum buffer)
void GLAPIENTRY
_mesa_DrawBuffers(GLsizei n, const GLenum *buffers)
{
- GLint output;
+ GLuint output;
GLbitfield usedBufferMask, supportedMask;
GLbitfield destMask[MAX_DRAW_BUFFERS];
GET_CURRENT_CONTEXT(ctx);
@@ -326,8 +326,9 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers)
/* From the ES 3.0 specification, page 180:
* "If the GL is bound to the default framebuffer, then n must be 1
* and the constant must be BACK or NONE."
+ * (same restriction applies with GL_EXT_draw_buffers specification)
*/
- if (_mesa_is_gles3(ctx) && _mesa_is_winsys_fbo(ctx->DrawBuffer) &&
+ if (ctx->API == API_OPENGLES2 && _mesa_is_winsys_fbo(ctx->DrawBuffer) &&
(n != 1 || (buffers[0] != GL_NONE && buffers[0] != GL_BACK))) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffers(buffer)");
return;
@@ -335,6 +336,20 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers)
/* complicated error checking... */
for (output = 0; output < n; output++) {
+ /* Section 4.2 (Whole Framebuffer Operations) of the OpenGL 3.0
+ * specification says:
+ *
+ * "Each buffer listed in bufs must be BACK, NONE, or one of the values
+ * from table 4.3 (NONE, COLOR_ATTACHMENTi)"
+ */
+ if (_mesa_is_gles3(ctx) && buffers[output] != GL_NONE &&
+ buffers[output] != GL_BACK &&
+ (buffers[output] < GL_COLOR_ATTACHMENT0 ||
+ buffers[output] >= GL_COLOR_ATTACHMENT0 + ctx->Const.MaxColorAttachments)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glDrawBuffers(buffer)");
+ return;
+ }
+
if (buffers[output] == GL_NONE) {
destMask[output] = 0x0;
}
@@ -399,8 +414,9 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers)
/* ES 3.0 is even more restrictive. From the ES 3.0 spec, page 180:
* "If the GL is bound to a framebuffer object, the ith buffer listed
* in bufs must be COLOR_ATTACHMENTi or NONE. [...] INVALID_OPERATION."
+ * (same restriction applies with GL_EXT_draw_buffers specification)
*/
- if (_mesa_is_gles3(ctx) && _mesa_is_user_fbo(ctx->DrawBuffer) &&
+ if (ctx->API == API_OPENGLES2 && _mesa_is_user_fbo(ctx->DrawBuffer) &&
buffers[output] != GL_NONE &&
buffers[output] != GL_COLOR_ATTACHMENT0 + output) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffers(buffer)");
diff --git a/mesalib/src/mesa/main/clear.c b/mesalib/src/mesa/main/clear.c
index 4671ee245..3c4ced8ed 100644
--- a/mesalib/src/mesa/main/clear.c
+++ b/mesalib/src/mesa/main/clear.c
@@ -225,7 +225,7 @@ _mesa_Clear( GLbitfield mask )
/** Returned by make_color_buffer_mask() for errors */
-#define INVALID_MASK ~0x0
+#define INVALID_MASK ~0x0U
/**
diff --git a/mesalib/src/mesa/main/colormac.h b/mesalib/src/mesa/main/colormac.h
index c8adca6b6..bc69f4673 100644
--- a/mesalib/src/mesa/main/colormac.h
+++ b/mesalib/src/mesa/main/colormac.h
@@ -69,9 +69,6 @@ _mesa_unclamped_float_rgba_to_ubyte(GLubyte dst[4], const GLfloat src[4])
#define PACK_COLOR_565( X, Y, Z ) \
((((X) & 0xf8) << 8) | (((Y) & 0xfc) << 3) | (((Z) & 0xf8) >> 3))
-#define PACK_COLOR_565_REV( X, Y, Z ) \
- (((X) & 0xf8) | ((Y) & 0xe0) >> 5 | (((Y) & 0x1c) << 11) | (((Z) & 0xf8) << 5))
-
#define PACK_COLOR_5551( R, G, B, A ) \
((((R) & 0xf8) << 8) | (((G) & 0xf8) << 3) | (((B) & 0xf8) >> 2) | \
((A) >> 7))
diff --git a/mesalib/src/mesa/main/config.h b/mesalib/src/mesa/main/config.h
index 4ec4b7502..5a66a4eec 100644
--- a/mesalib/src/mesa/main/config.h
+++ b/mesalib/src/mesa/main/config.h
@@ -178,7 +178,7 @@
#define MAX_COMBINED_ATOMIC_BUFFERS (MAX_UNIFORM_BUFFERS * 6)
/* Size of an atomic counter in bytes according to ARB_shader_atomic_counters */
#define ATOMIC_COUNTER_SIZE 4
-#define MAX_IMAGE_UNIFORMS 16
+#define MAX_IMAGE_UNIFORMS 32
/* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */
#define MAX_IMAGE_UNITS (MAX_IMAGE_UNIFORMS * 6)
/*@}*/
@@ -300,6 +300,9 @@
#define MAX_COMPUTE_IMAGE_UNIFORMS 8
/*@}*/
+/** For GL_ARB_pipeline_statistics_query */
+#define MAX_PIPELINE_STATISTICS 11
+
/*
* Color channel component order
*
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index 400c158a7..b186a1fad 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -118,7 +118,7 @@
#include "scissor.h"
#include "shared.h"
#include "shaderobj.h"
-#include "simple_list.h"
+#include "util/simple_list.h"
#include "state.h"
#include "stencil.h"
#include "texcompress_s3tc.h"
@@ -908,6 +908,9 @@ nop_glFlush(void)
#endif
+extern void (*__glapi_noop_table[])(void);
+
+
/**
* Allocate and initialize a new dispatch table. All the dispatch
* function pointers will point at the _mesa_generic_nop() function
@@ -929,7 +932,13 @@ _mesa_alloc_dispatch_table(void)
_glapi_proc *entry = (_glapi_proc *) table;
GLint i;
for (i = 0; i < numEntries; i++) {
+#if defined(_WIN32)
+ /* FIXME: This will not generate an error, but at least it won't
+ * corrupt the stack like _mesa_generic_nop does. */
+ entry[i] = __glapi_noop_table[i];
+#else
entry[i] = (_glapi_proc) _mesa_generic_nop;
+#endif
}
#if defined(_WIN32)
@@ -1271,7 +1280,6 @@ _mesa_free_context_data( struct gl_context *ctx )
_mesa_free_attrib_data(ctx);
_mesa_free_buffer_objects(ctx);
- _mesa_free_lighting_data( ctx );
_mesa_free_eval_data( ctx );
_mesa_free_texture_data( ctx );
_mesa_free_matrix_data( ctx );
@@ -1903,49 +1911,69 @@ shader_linked_or_absent(struct gl_context *ctx,
GLboolean
_mesa_valid_to_render(struct gl_context *ctx, const char *where)
{
- bool from_glsl_shader[MESA_SHADER_COMPUTE] = { false };
unsigned i;
/* This depends on having up to date derived state (shaders) */
if (ctx->NewState)
_mesa_update_state(ctx);
- for (i = 0; i < MESA_SHADER_COMPUTE; i++) {
- if (!shader_linked_or_absent(ctx, ctx->_Shader->CurrentProgram[i],
- &from_glsl_shader[i], where))
- return GL_FALSE;
- }
+ if (ctx->API == API_OPENGL_CORE || ctx->API == API_OPENGLES2) {
+ bool from_glsl_shader[MESA_SHADER_COMPUTE] = { false };
- /* Any shader stages that are not supplied by the GLSL shader and have
- * assembly shaders enabled must now be validated.
- */
- if (!from_glsl_shader[MESA_SHADER_VERTEX]
- && ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(vertex program not valid)", where);
- return GL_FALSE;
- }
+ for (i = 0; i < MESA_SHADER_COMPUTE; i++) {
+ if (!shader_linked_or_absent(ctx, ctx->_Shader->CurrentProgram[i],
+ &from_glsl_shader[i], where))
+ return GL_FALSE;
+ }
- /* FINISHME: If GL_NV_geometry_program4 is ever supported, the current
- * FINISHME: geometry program should validated here.
- */
- (void) from_glsl_shader[MESA_SHADER_GEOMETRY];
+ /* In OpenGL Core Profile and OpenGL ES 2.0 / 3.0, there are no assembly
+ * shaders. Don't check state related to those.
+ */
+ } else {
+ bool has_vertex_shader = false;
+ bool has_fragment_shader = false;
+
+ /* In OpenGL Compatibility Profile, there is only vertex shader and
+ * fragment shader. We take this path also for API_OPENGLES because
+ * optimizing that path would make the other (more common) paths
+ * slightly slower.
+ */
+ if (!shader_linked_or_absent(ctx,
+ ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX],
+ &has_vertex_shader, where))
+ return GL_FALSE;
- if (!from_glsl_shader[MESA_SHADER_FRAGMENT]) {
- if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(fragment program not valid)", where);
- return GL_FALSE;
- }
+ if (!shader_linked_or_absent(ctx,
+ ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT],
+ &has_fragment_shader, where))
+ return GL_FALSE;
- /* If drawing to integer-valued color buffers, there must be an
- * active fragment shader (GL_EXT_texture_integer).
+ /* Any shader stages that are not supplied by the GLSL shader and have
+ * assembly shaders enabled must now be validated.
*/
- if (ctx->DrawBuffer && ctx->DrawBuffer->_IntegerColor) {
+ if (!has_vertex_shader
+ && ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(integer format but no fragment shader)", where);
+ "%s(vertex program not valid)", where);
return GL_FALSE;
}
+
+ if (!has_fragment_shader) {
+ if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(fragment program not valid)", where);
+ return GL_FALSE;
+ }
+
+ /* If drawing to integer-valued color buffers, there must be an
+ * active fragment shader (GL_EXT_texture_integer).
+ */
+ if (ctx->DrawBuffer && ctx->DrawBuffer->_IntegerColor) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(integer format but no fragment shader)", where);
+ return GL_FALSE;
+ }
+ }
}
/* A pipeline object is bound */
diff --git a/mesalib/src/mesa/main/context.h b/mesalib/src/mesa/main/context.h
index d902ea76e..d5650877e 100644
--- a/mesalib/src/mesa/main/context.h
+++ b/mesalib/src/mesa/main/context.h
@@ -326,6 +326,17 @@ _mesa_has_geometry_shaders(const struct gl_context *ctx)
}
+/**
+ * Checks if the context supports compute shaders.
+ */
+static inline bool
+_mesa_has_compute_shaders(const struct gl_context *ctx)
+{
+ return (ctx->API == API_OPENGL_CORE && ctx->Extensions.ARB_compute_shader) ||
+ (ctx->API == API_OPENGLES2 && ctx->Version >= 31);
+}
+
+
#ifdef __cplusplus
}
#endif
diff --git a/mesalib/src/mesa/main/copyimage.c b/mesalib/src/mesa/main/copyimage.c
index df7d7c272..455929dc2 100644
--- a/mesalib/src/mesa/main/copyimage.c
+++ b/mesalib/src/mesa/main/copyimage.c
@@ -152,7 +152,7 @@ prepare_target(struct gl_context *ctx, GLuint name, GLenum *target, int level,
return false;
}
- *tex_image = _mesa_select_tex_image(ctx, *tex_obj, *target, level);
+ *tex_image = _mesa_select_tex_image(*tex_obj, *target, level);
if (!*tex_image) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCopyImageSubData(%sLevel = %u)", dbg_prefix, level);
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index 2f40915d9..ec8662b30 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -415,6 +415,22 @@ struct dd_function_table {
struct gl_texture_object *texObj,
struct gl_texture_object *origTexObj);
+ /** Sets the given buffer object as the texture's storage. The given
+ * texture must have target GL_TEXTURE_1D, GL_TEXTURE_2D,
+ * GL_TEXTURE_RECTANGLE, and GL_TEXTURE_2D_ARRAY; have only a single
+ * mipmap level; be immutable; and must not have any assigned storage.
+ * The format and dimensions of the gl_texture_object will already be
+ * initialized.
+ *
+ * This function is used by the meta PBO texture upload path.
+ */
+ bool (*SetTextureStorageForBufferObject)(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ struct gl_buffer_object *bufferObj,
+ uint32_t buffer_offset,
+ uint32_t row_stride,
+ bool read_only);
+
/**
* Map a renderbuffer into user space.
* \param mode bitmask of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT and
@@ -563,7 +579,7 @@ struct dd_function_table {
/** Select a polygon rasterization mode */
void (*PolygonMode)(struct gl_context *ctx, GLenum face, GLenum mode);
/** Set the scale and units used to calculate depth values */
- void (*PolygonOffset)(struct gl_context *ctx, GLfloat factor, GLfloat units);
+ void (*PolygonOffset)(struct gl_context *ctx, GLfloat factor, GLfloat units, GLfloat clamp);
/** Set the polygon stippling pattern */
void (*PolygonStipple)(struct gl_context *ctx, const GLubyte *mask );
/* Specifies the current buffer for reading */
@@ -697,6 +713,8 @@ struct dd_function_table {
struct gl_framebuffer *fb);
/*@}*/
void (*BlitFramebuffer)(struct gl_context *ctx,
+ struct gl_framebuffer *readFb,
+ struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter);
diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c
index d297f5120..025f6abd2 100644
--- a/mesalib/src/mesa/main/dlist.c
+++ b/mesalib/src/mesa/main/dlist.c
@@ -484,9 +484,13 @@ typedef enum
/* ARB_uniform_buffer_object */
OPCODE_UNIFORM_BLOCK_BINDING,
+ /* EXT_polygon_offset_clamp */
+ OPCODE_POLYGON_OFFSET_CLAMP,
+
/* The following three are meta instructions */
OPCODE_ERROR, /* raise compiled-in error */
OPCODE_CONTINUE,
+ OPCODE_NOP, /* No-op (used for 8-byte alignment */
OPCODE_END_OF_LIST,
OPCODE_EXT_0
} OpCode;
@@ -545,13 +549,13 @@ union pointer
* Save a 4 or 8-byte pointer at dest (and dest+1).
*/
static inline void
-save_pointer(union gl_dlist_node *dest, void *src)
+save_pointer(Node *dest, void *src)
{
union pointer p;
unsigned i;
STATIC_ASSERT(POINTER_DWORDS == 1 || POINTER_DWORDS == 2);
- STATIC_ASSERT(sizeof(union gl_dlist_node) == 4);
+ STATIC_ASSERT(sizeof(Node) == 4);
p.ptr = src;
@@ -564,7 +568,7 @@ save_pointer(union gl_dlist_node *dest, void *src)
* Retrieve a 4 or 8-byte pointer from node (node+1).
*/
static inline void *
-get_pointer(const union gl_dlist_node *node)
+get_pointer(const Node *node)
{
union pointer p;
unsigned i;
@@ -578,7 +582,7 @@ get_pointer(const union gl_dlist_node *node)
/**
* Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
- * environment. In 64-bit env, sizeof(Node)==8 anyway.
+ * environment.
*/
union uint64_pair
{
@@ -957,11 +961,8 @@ unpack_image(struct gl_context *ctx, GLuint dimensions,
/* no PBO */
GLvoid *image;
- if (type == GL_BITMAP)
- image = _mesa_unpack_bitmap(width, height, pixels, unpack);
- else
- image = _mesa_unpack_image(dimensions, width, height, depth,
- format, type, pixels, unpack);
+ image = _mesa_unpack_image(dimensions, width, height, depth,
+ format, type, pixels, unpack);
if (pixels && !image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
}
@@ -983,11 +984,8 @@ unpack_image(struct gl_context *ctx, GLuint dimensions,
}
src = ADD_POINTERS(map, pixels);
- if (type == GL_BITMAP)
- image = _mesa_unpack_bitmap(width, height, src, unpack);
- else
- image = _mesa_unpack_image(dimensions, width, height, depth,
- format, type, src, unpack);
+ image = _mesa_unpack_image(dimensions, width, height, depth,
+ format, type, src, unpack);
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
@@ -1018,16 +1016,19 @@ memdup(const void *src, GLsizei bytes)
* Allocate space for a display list instruction (opcode + payload space).
* \param opcode the instruction opcode (OPCODE_* value)
* \param bytes instruction payload size (not counting opcode)
- * \return pointer to allocated memory (the opcode space)
+ * \param align8 does the payload need to be 8-byte aligned?
+ * This is only relevant in 64-bit environments.
+ * \return pointer to allocated memory (the payload will be at pointer+1)
*/
static Node *
-dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes)
+dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes, bool align8)
{
const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node);
const GLuint contNodes = 1 + POINTER_DWORDS; /* size of continue info */
+ GLuint nopNode;
Node *n;
- if (opcode < (GLuint) OPCODE_EXT_0) {
+ if (opcode < OPCODE_EXT_0) {
if (InstSize[opcode] == 0) {
/* save instruction size now */
InstSize[opcode] = numNodes;
@@ -1038,7 +1039,20 @@ dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes)
}
}
- if (ctx->ListState.CurrentPos + numNodes + contNodes > BLOCK_SIZE) {
+ if (sizeof(void *) > sizeof(Node) && align8
+ && ctx->ListState.CurrentPos % 2 == 0) {
+ /* The opcode would get placed at node[0] and the payload would start
+ * at node[1]. But the payload needs to be at an even offset (8-byte
+ * multiple).
+ */
+ nopNode = 1;
+ }
+ else {
+ nopNode = 0;
+ }
+
+ if (ctx->ListState.CurrentPos + nopNode + numNodes + contNodes
+ > BLOCK_SIZE) {
/* This block is full. Allocate a new block and chain to it */
Node *newblock;
n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
@@ -1048,13 +1062,34 @@ dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes)
_mesa_error(ctx, GL_OUT_OF_MEMORY, "Building display list");
return NULL;
}
+
+ /* a fresh block should be 8-byte aligned on 64-bit systems */
+ assert(((GLintptr) newblock) % sizeof(void *) == 0);
+
save_pointer(&n[1], newblock);
ctx->ListState.CurrentBlock = newblock;
ctx->ListState.CurrentPos = 0;
+
+ /* Display list nodes are always 4 bytes. If we need 8-byte alignment
+ * we have to insert a NOP so that the payload of the real opcode lands
+ * on an even location:
+ * node[0] = OPCODE_NOP
+ * node[1] = OPCODE_x;
+ * node[2] = start of payload
+ */
+ nopNode = sizeof(void *) > sizeof(Node) && align8;
}
n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
- ctx->ListState.CurrentPos += numNodes;
+ if (nopNode) {
+ assert(ctx->ListState.CurrentPos % 2 == 0); /* even value */
+ n[0].opcode = OPCODE_NOP;
+ n++;
+ /* The "real" opcode will now be at an odd location and the payload
+ * will be at an even location.
+ */
+ }
+ ctx->ListState.CurrentPos += nopNode + numNodes;
n[0].opcode = opcode;
@@ -1075,7 +1110,22 @@ dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes)
void *
_mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint bytes)
{
- Node *n = dlist_alloc(ctx, (OpCode) opcode, bytes);
+ Node *n = dlist_alloc(ctx, (OpCode) opcode, bytes, false);
+ if (n)
+ return n + 1; /* return pointer to payload area, after opcode */
+ else
+ return NULL;
+}
+
+
+/**
+ * Same as _mesa_dlist_alloc(), but return a pointer which is 8-byte
+ * aligned in 64-bit environments, 4-byte aligned otherwise.
+ */
+void *
+_mesa_dlist_alloc_aligned(struct gl_context *ctx, GLuint opcode, GLuint bytes)
+{
+ Node *n = dlist_alloc(ctx, (OpCode) opcode, bytes, true);
if (n)
return n + 1; /* return pointer to payload area, after opcode */
else
@@ -1125,7 +1175,7 @@ _mesa_dlist_alloc_opcode(struct gl_context *ctx,
static inline Node *
alloc_instruction(struct gl_context *ctx, OpCode opcode, GLuint nparams)
{
- return dlist_alloc(ctx, opcode, nparams * sizeof(Node));
+ return dlist_alloc(ctx, opcode, nparams * sizeof(Node), false);
}
@@ -3144,6 +3194,22 @@ save_PolygonOffsetEXT(GLfloat factor, GLfloat bias)
save_PolygonOffset(factor, ctx->DrawBuffer->_DepthMaxF * bias);
}
+static void GLAPIENTRY
+save_PolygonOffsetClampEXT(GLfloat factor, GLfloat units, GLfloat clamp)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_POLYGON_OFFSET_CLAMP, 3);
+ if (n) {
+ n[1].f = factor;
+ n[2].f = units;
+ n[3].f = clamp;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_PolygonOffsetClampEXT(ctx->Exec, (factor, units, clamp));
+ }
+}
static void GLAPIENTRY
save_PopAttrib(void)
@@ -7985,17 +8051,8 @@ execute_list(struct gl_context *ctx, GLuint list)
CALL_LoadIdentity(ctx->Exec, ());
break;
case OPCODE_LOAD_MATRIX:
- if (sizeof(Node) == sizeof(GLfloat)) {
- CALL_LoadMatrixf(ctx->Exec, (&n[1].f));
- }
- else {
- GLfloat m[16];
- GLuint i;
- for (i = 0; i < 16; i++) {
- m[i] = n[1 + i].f;
- }
- CALL_LoadMatrixf(ctx->Exec, (m));
- }
+ STATIC_ASSERT(sizeof(Node) == sizeof(GLfloat));
+ CALL_LoadMatrixf(ctx->Exec, (&n[1].f));
break;
case OPCODE_LOAD_NAME:
CALL_LoadName(ctx->Exec, (n[1].ui));
@@ -8041,17 +8098,7 @@ execute_list(struct gl_context *ctx, GLuint list)
CALL_MatrixMode(ctx->Exec, (n[1].e));
break;
case OPCODE_MULT_MATRIX:
- if (sizeof(Node) == sizeof(GLfloat)) {
- CALL_MultMatrixf(ctx->Exec, (&n[1].f));
- }
- else {
- GLfloat m[16];
- GLuint i;
- for (i = 0; i < 16; i++) {
- m[i] = n[1 + i].f;
- }
- CALL_MultMatrixf(ctx->Exec, (m));
- }
+ CALL_MultMatrixf(ctx->Exec, (&n[1].f));
break;
case OPCODE_ORTHO:
CALL_Ortho(ctx->Exec,
@@ -8096,6 +8143,9 @@ execute_list(struct gl_context *ctx, GLuint list)
case OPCODE_POLYGON_OFFSET:
CALL_PolygonOffset(ctx->Exec, (n[1].f, n[2].f));
break;
+ case OPCODE_POLYGON_OFFSET_CLAMP:
+ CALL_PolygonOffsetClampEXT(ctx->Exec, (n[1].f, n[2].f, n[3].f));
+ break;
case OPCODE_POP_ATTRIB:
CALL_PopAttrib(ctx->Exec, ());
break;
@@ -8648,84 +8698,34 @@ execute_list(struct gl_context *ctx, GLuint list)
CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i));
break;
case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI:
- {
- GLfloat values[4];
- GLuint i, dst = n[1].ui;
-
- for (i = 0; i < 4; i++)
- values[i] = n[1 + i].f;
- CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, values));
- }
+ CALL_SetFragmentShaderConstantATI(ctx->Exec, (n[1].ui, &n[2].f));
break;
case OPCODE_ATTR_1F_NV:
CALL_VertexAttrib1fNV(ctx->Exec, (n[1].e, n[2].f));
break;
case OPCODE_ATTR_2F_NV:
- /* Really shouldn't have to do this - the Node structure
- * is convenient, but it would be better to store the data
- * packed appropriately so that it can be sent directly
- * on. With x86_64 becoming common, this will start to
- * matter more.
- */
- if (sizeof(Node) == sizeof(GLfloat))
- CALL_VertexAttrib2fvNV(ctx->Exec, (n[1].e, &n[2].f));
- else
- CALL_VertexAttrib2fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f));
+ CALL_VertexAttrib2fvNV(ctx->Exec, (n[1].e, &n[2].f));
break;
case OPCODE_ATTR_3F_NV:
- if (sizeof(Node) == sizeof(GLfloat))
- CALL_VertexAttrib3fvNV(ctx->Exec, (n[1].e, &n[2].f));
- else
- CALL_VertexAttrib3fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f,
- n[4].f));
+ CALL_VertexAttrib3fvNV(ctx->Exec, (n[1].e, &n[2].f));
break;
case OPCODE_ATTR_4F_NV:
- if (sizeof(Node) == sizeof(GLfloat))
- CALL_VertexAttrib4fvNV(ctx->Exec, (n[1].e, &n[2].f));
- else
- CALL_VertexAttrib4fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f,
- n[4].f, n[5].f));
+ CALL_VertexAttrib4fvNV(ctx->Exec, (n[1].e, &n[2].f));
break;
case OPCODE_ATTR_1F_ARB:
CALL_VertexAttrib1fARB(ctx->Exec, (n[1].e, n[2].f));
break;
case OPCODE_ATTR_2F_ARB:
- /* Really shouldn't have to do this - the Node structure
- * is convenient, but it would be better to store the data
- * packed appropriately so that it can be sent directly
- * on. With x86_64 becoming common, this will start to
- * matter more.
- */
- if (sizeof(Node) == sizeof(GLfloat))
- CALL_VertexAttrib2fvARB(ctx->Exec, (n[1].e, &n[2].f));
- else
- CALL_VertexAttrib2fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f));
+ CALL_VertexAttrib2fvARB(ctx->Exec, (n[1].e, &n[2].f));
break;
case OPCODE_ATTR_3F_ARB:
- if (sizeof(Node) == sizeof(GLfloat))
- CALL_VertexAttrib3fvARB(ctx->Exec, (n[1].e, &n[2].f));
- else
- CALL_VertexAttrib3fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f,
- n[4].f));
+ CALL_VertexAttrib3fvARB(ctx->Exec, (n[1].e, &n[2].f));
break;
case OPCODE_ATTR_4F_ARB:
- if (sizeof(Node) == sizeof(GLfloat))
- CALL_VertexAttrib4fvARB(ctx->Exec, (n[1].e, &n[2].f));
- else
- CALL_VertexAttrib4fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f,
- n[4].f, n[5].f));
+ CALL_VertexAttrib4fvARB(ctx->Exec, (n[1].e, &n[2].f));
break;
case OPCODE_MATERIAL:
- if (sizeof(Node) == sizeof(GLfloat))
- CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, &n[3].f));
- else {
- GLfloat f[4];
- f[0] = n[3].f;
- f[1] = n[4].f;
- f[2] = n[5].f;
- f[3] = n[6].f;
- CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, f));
- }
+ CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, &n[3].f));
break;
case OPCODE_BEGIN:
CALL_Begin(ctx->Exec, (n[1].e));
@@ -8903,6 +8903,9 @@ execute_list(struct gl_context *ctx, GLuint list)
case OPCODE_CONTINUE:
n = (Node *) get_pointer(&n[1]);
break;
+ case OPCODE_NOP:
+ /* no-op */
+ break;
case OPCODE_END_OF_LIST:
done = GL_TRUE;
break;
@@ -9702,6 +9705,9 @@ _mesa_initialize_save_table(const struct gl_context *ctx)
SET_ProgramUniformMatrix4x2fv(table, save_ProgramUniformMatrix4x2fv);
SET_ProgramUniformMatrix3x4fv(table, save_ProgramUniformMatrix3x4fv);
SET_ProgramUniformMatrix4x3fv(table, save_ProgramUniformMatrix4x3fv);
+
+ /* GL_EXT_polygon_offset_clamp */
+ SET_PolygonOffsetClampEXT(table, save_PolygonOffsetClampEXT);
}
@@ -9953,6 +9959,9 @@ print_list(struct gl_context *ctx, GLuint list, const char *fname)
fprintf(f, "DISPLAY-LIST-CONTINUE\n");
n = (Node *) get_pointer(&n[1]);
break;
+ case OPCODE_NOP:
+ fprintf(f, "NOP\n");
+ break;
case OPCODE_END_OF_LIST:
fprintf(f, "END-LIST %u\n", list);
done = GL_TRUE;
@@ -10103,6 +10112,8 @@ _mesa_init_display_list(struct gl_context *ctx)
ctx->List.ListBase = 0;
save_vtxfmt_init(&ctx->ListState.ListVtxfmt);
+
+ InstSize[OPCODE_NOP] = 1;
}
diff --git a/mesalib/src/mesa/main/dlist.h b/mesalib/src/mesa/main/dlist.h
index c57eb74da..6189632d4 100644
--- a/mesalib/src/mesa/main/dlist.h
+++ b/mesalib/src/mesa/main/dlist.h
@@ -60,6 +60,9 @@ extern void _mesa_compile_error( struct gl_context *ctx, GLenum error, const cha
extern void *_mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint sz);
+extern void *
+_mesa_dlist_alloc_aligned(struct gl_context *ctx, GLuint opcode, GLuint bytes);
+
extern GLint _mesa_dlist_alloc_opcode( struct gl_context *ctx, GLuint sz,
void (*execute)( struct gl_context *, void * ),
void (*destroy)( struct gl_context *, void * ),
diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c
index 417548a3c..11365ecc4 100644
--- a/mesalib/src/mesa/main/enable.c
+++ b/mesalib/src/mesa/main/enable.c
@@ -34,7 +34,7 @@
#include "enable.h"
#include "errors.h"
#include "light.h"
-#include "simple_list.h"
+#include "util/simple_list.h"
#include "mtypes.h"
#include "enums.h"
#include "api_arrayelt.h"
diff --git a/mesalib/src/mesa/main/errors.c b/mesalib/src/mesa/main/errors.c
index 4e7853b90..478e4ed33 100644
--- a/mesalib/src/mesa/main/errors.c
+++ b/mesalib/src/mesa/main/errors.c
@@ -134,7 +134,7 @@ static const GLenum debug_severity_enums[] = {
static enum mesa_debug_source
gl_enum_to_debug_source(GLenum e)
{
- int i;
+ unsigned i;
for (i = 0; i < Elements(debug_source_enums); i++) {
if (debug_source_enums[i] == e)
@@ -146,7 +146,7 @@ gl_enum_to_debug_source(GLenum e)
static enum mesa_debug_type
gl_enum_to_debug_type(GLenum e)
{
- int i;
+ unsigned i;
for (i = 0; i < Elements(debug_type_enums); i++) {
if (debug_type_enums[i] == e)
@@ -158,7 +158,7 @@ gl_enum_to_debug_type(GLenum e)
static enum mesa_debug_severity
gl_enum_to_debug_severity(GLenum e)
{
- int i;
+ unsigned i;
for (i = 0; i < Elements(debug_severity_enums); i++) {
if (debug_severity_enums[i] == e)
@@ -633,7 +633,7 @@ debug_fetch_message(const struct gl_debug_state *debug)
* Delete the oldest debug messages out of the log.
*/
static void
-debug_delete_messages(struct gl_debug_state *debug, unsigned count)
+debug_delete_messages(struct gl_debug_state *debug, int count)
{
struct gl_debug_log *log = &debug->Log;
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 0df04c2e6..f21201538 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -104,6 +104,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 },
{ "GL_ARB_depth_texture", o(ARB_depth_texture), GLL, 2001 },
{ "GL_ARB_derivative_control", o(ARB_derivative_control), GL, 2014 },
+ { "GL_ARB_direct_state_access", o(dummy_false), GL, 2014 },
{ "GL_ARB_draw_buffers", o(dummy_true), GL, 2002 },
{ "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
{ "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL, 2009 },
@@ -120,6 +121,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
{ "GL_ARB_get_program_binary", o(dummy_true), GL, 2010 },
{ "GL_ARB_gpu_shader5", o(ARB_gpu_shader5), GLC, 2010 },
+ { "GL_ARB_gpu_shader_fp64", o(ARB_gpu_shader_fp64), GLC, 2010 },
{ "GL_ARB_half_float_pixel", o(dummy_true), GL, 2003 },
{ "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
{ "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
@@ -133,6 +135,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_multitexture", o(dummy_true), GLL, 1998 },
{ "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 },
{ "GL_ARB_occlusion_query", o(ARB_occlusion_query), GLL, 2001 },
+ { "GL_ARB_pipeline_statistics_query", o(ARB_pipeline_statistics_query), GL, 2014 },
{ "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
{ "GL_ARB_point_parameters", o(EXT_point_parameters), GLL, 1997 },
{ "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 },
@@ -147,6 +150,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_shader_bit_encoding", o(ARB_shader_bit_encoding), GL, 2010 },
{ "GL_ARB_shader_image_load_store", o(ARB_shader_image_load_store), GL, 2011 },
{ "GL_ARB_shader_objects", o(dummy_true), GL, 2002 },
+ { "GL_ARB_shader_precision", o(ARB_shader_precision), GL, 2010 },
{ "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
{ "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod), GL, 2009 },
{ "GL_ARB_shading_language_100", o(dummy_true), GLL, 2003 },
@@ -156,6 +160,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_stencil_texturing", o(ARB_stencil_texturing), GL, 2012 },
{ "GL_ARB_sync", o(ARB_sync), GL, 2003 },
{ "GL_ARB_texture_barrier", o(NV_texture_barrier), GL, 2014 },
+ { "GL_ARB_tessellation_shader", o(ARB_tessellation_shader), GLC, 2009 },
{ "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 2000 },
{ "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GLC, 2008 },
{ "GL_ARB_texture_buffer_object_rgb32", o(ARB_texture_buffer_object_rgb32), GLC, 2009 },
@@ -212,6 +217,7 @@ static const struct extension extension_table[] = {
{ "GL_EXT_compiled_vertex_array", o(dummy_true), GLL, 1996 },
{ "GL_EXT_copy_texture", o(dummy_true), GLL, 1995 },
{ "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 },
+ { "GL_EXT_draw_buffers", o(dummy_true), ES2, 2012 },
{ "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 },
{ "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 },
{ "GL_EXT_draw_range_elements", o(dummy_true), GLL, 1997 },
@@ -231,6 +237,7 @@ static const struct extension extension_table[] = {
{ "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
{ "GL_EXT_point_parameters", o(EXT_point_parameters), GLL, 1997 },
{ "GL_EXT_polygon_offset", o(dummy_true), GLL, 1995 },
+ { "GL_EXT_polygon_offset_clamp", o(EXT_polygon_offset_clamp), GL, 2014 },
{ "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
{ "GL_EXT_rescale_normal", o(dummy_true), GLL, 1997 },
{ "GL_EXT_secondary_color", o(dummy_true), GLL, 1999 },
@@ -314,6 +321,10 @@ static const struct extension extension_table[] = {
{ "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 },
{ "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 },
{ "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 },
+ { "GL_OES_texture_float", o(OES_texture_float), ES2, 2005 },
+ { "GL_OES_texture_float_linear", o(OES_texture_float_linear), ES2, 2005 },
+ { "GL_OES_texture_half_float", o(OES_texture_half_float), ES2, 2005 },
+ { "GL_OES_texture_half_float_linear", o(OES_texture_half_float_linear), ES2, 2005 },
{ "GL_OES_texture_mirrored_repeat", o(dummy_true), ES1, 2005 },
{ "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES1 | ES2, 2005 },
{ "GL_OES_vertex_array_object", o(dummy_true), ES1 | ES2, 2010 },
@@ -327,6 +338,7 @@ static const struct extension extension_table[] = {
{ "GL_AMD_conservative_depth", o(ARB_conservative_depth), GL, 2009 },
{ "GL_AMD_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
{ "GL_AMD_performance_monitor", o(AMD_performance_monitor), GL, 2007 },
+ { "GL_AMD_pinned_memory", o(AMD_pinned_memory), GL, 2013 },
{ "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 },
{ "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
{ "GL_AMD_shader_trinary_minmax", o(dummy_true), GL, 2012 },
@@ -503,7 +515,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.NV_point_sprite = GL_TRUE;
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
ctx->Extensions.NV_texture_rectangle = GL_TRUE;
- ctx->Extensions.NV_fragment_program_option = GL_TRUE;
ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
ctx->Extensions.OES_standard_derivatives = GL_TRUE;
ctx->Extensions.TDFX_texture_compression_FXT1 = GL_TRUE;
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index 4c3c157a4..305362297 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -468,6 +468,7 @@ set_renderbuffer_attachment(struct gl_context *ctx,
remove_attachment(ctx, att);
att->Type = GL_RENDERBUFFER_EXT;
att->Texture = NULL; /* just to be safe */
+ att->Layered = GL_FALSE;
att->Complete = GL_FALSE;
_mesa_reference_renderbuffer(&att->Renderbuffer, rb);
}
@@ -780,6 +781,18 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
att->Complete = GL_FALSE;
return;
}
+
+ /* OES_texture_float allows creation and use of floating point
+ * textures with GL_FLOAT, GL_HALF_FLOAT but it does not allow
+ * these textures to be used as a render target, this is done via
+ * GL_EXT_color_buffer(_half)_float with set of new sized types.
+ */
+ if (_mesa_is_gles(ctx) && (texImage->TexObject->_IsFloat ||
+ texImage->TexObject->_IsHalfFloat)) {
+ att_incomplete("bad internal format");
+ att->Complete = GL_FALSE;
+ return;
+ }
}
else if (format == GL_DEPTH) {
if (baseFormat == GL_DEPTH_COMPONENT) {
@@ -886,6 +899,8 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
GLuint max_layer_count = 0, att_layer_count;
bool is_layered = false;
GLenum layer_tex_target = 0;
+ bool has_depth_attachment = false;
+ bool has_stencil_attachment = false;
assert(_mesa_is_user_fbo(fb));
@@ -923,6 +938,8 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT;
fbo_incomplete(ctx, "depth attachment incomplete", -1);
return;
+ } else if (att->Type != GL_NONE) {
+ has_depth_attachment = true;
}
}
else if (i == -1) {
@@ -932,6 +949,8 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT;
fbo_incomplete(ctx, "stencil attachment incomplete", -1);
return;
+ } else if (att->Type != GL_NONE) {
+ has_stencil_attachment = true;
}
}
else {
@@ -960,7 +979,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
if (!is_format_color_renderable(ctx, attFormat,
texImg->InternalFormat) &&
!is_legal_depth_format(ctx, f)) {
- fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT;
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
fbo_incomplete(ctx, "texture attachment incomplete", -1);
return;
}
@@ -1128,6 +1147,20 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
}
}
+ /* The OpenGL ES3 spec, in chapter 9.4. FRAMEBUFFER COMPLETENESS, says:
+ *
+ * "Depth and stencil attachments, if present, are the same image."
+ *
+ * This restriction is not present in the OpenGL ES2 spec.
+ */
+ if (_mesa_is_gles3(ctx) &&
+ has_stencil_attachment && has_depth_attachment &&
+ !_mesa_has_depthstencil_combined(fb)) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED;
+ fbo_incomplete(ctx, "Depth and stencil attachments must be the same image", -1);
+ return;
+ }
+
/* Provisionally set status = COMPLETE ... */
fb->_Status = GL_FRAMEBUFFER_COMPLETE_EXT;
@@ -1291,6 +1324,11 @@ _mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)
GLint i;
GET_CURRENT_CONTEXT(ctx);
+ if (n < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteRenderbuffers(n < 0)");
+ return;
+ }
+
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
for (i = 0; i < n; i++) {
@@ -1430,9 +1468,6 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
case GL_RGB8:
return GL_RGB;
case GL_RGB:
- if (_mesa_is_gles3(ctx))
- return GL_RGB;
- /* fallthrough */
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
@@ -1447,9 +1482,6 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
case GL_RGBA8:
return GL_RGBA;
case GL_RGBA:
- if (_mesa_is_gles3(ctx))
- return GL_RGBA;
- /* fallthrough */
case GL_RGBA2:
case GL_RGBA12:
case GL_RGBA16:
@@ -2183,6 +2215,11 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
GLint i;
GET_CURRENT_CONTEXT(ctx);
+ if (n < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteFramebuffers(n < 0)");
+ return;
+ }
+
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
for (i = 0; i < n; i++) {
@@ -2323,7 +2360,7 @@ reuse_framebuffer_texture_attachment(struct gl_framebuffer *fb,
static void
framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
GLenum attachment, GLenum textarget, GLuint texture,
- GLint level, GLint zoffset, GLboolean layered)
+ GLint level, GLuint zoffset, GLboolean layered)
{
struct gl_renderbuffer_attachment *att;
struct gl_texture_object *texObj = NULL;
@@ -2417,8 +2454,8 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
}
if (texObj->Target == GL_TEXTURE_3D) {
- const GLint maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
- if (zoffset < 0 || zoffset >= maxSize) {
+ const GLuint maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
+ if (zoffset >= maxSize) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glFramebufferTexture%s(zoffset)", caller);
return;
@@ -2428,8 +2465,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
(texObj->Target == GL_TEXTURE_2D_ARRAY_EXT) ||
(texObj->Target == GL_TEXTURE_CUBE_MAP_ARRAY) ||
(texObj->Target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY)) {
- if (zoffset < 0 ||
- zoffset >= (GLint) ctx->Const.MaxArrayTextureLayers) {
+ if (zoffset >= ctx->Const.MaxArrayTextureLayers) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glFramebufferTexture%s(layer)", caller);
return;
@@ -2766,7 +2802,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
if (_mesa_is_gles3(ctx) && attachment != GL_BACK &&
attachment != GL_DEPTH && attachment != GL_STENCIL) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
+ _mesa_error(ctx, GL_INVALID_ENUM,
"glGetFramebufferAttachmentParameteriv(attachment)");
return;
}
@@ -2869,7 +2905,8 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
_mesa_error(ctx, err,
"glGetFramebufferAttachmentParameteriv(pname)");
} else if (att->Type == GL_TEXTURE) {
- if (att->Texture && att->Texture->Target == GL_TEXTURE_3D) {
+ if (att->Texture && (att->Texture->Target == GL_TEXTURE_3D ||
+ att->Texture->Target == GL_TEXTURE_2D_ARRAY)) {
*params = att->Zoffset;
}
else {
@@ -2967,7 +3004,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
}
else if (att->Texture) {
const struct gl_texture_image *texImage =
- _mesa_select_tex_image(ctx, att->Texture, att->Texture->Target,
+ _mesa_select_tex_image(att->Texture, att->Texture->Target,
att->TextureLevel);
if (texImage) {
*params = get_component_bits(pname, texImage->_BaseFormat,
diff --git a/mesalib/src/mesa/main/feedback.c b/mesalib/src/mesa/main/feedback.c
index 9ea0b92f3..6bc4294f9 100644
--- a/mesalib/src/mesa/main/feedback.c
+++ b/mesalib/src/mesa/main/feedback.c
@@ -89,7 +89,7 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer )
ctx->Feedback.Type = type;
ctx->Feedback.BufferSize = size;
ctx->Feedback.Buffer = buffer;
- ctx->Feedback.Count = 0; /* Becaues of this. */
+ ctx->Feedback.Count = 0; /* Because of this. */
}
diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp
index bc6fdbdd8..c6828925f 100644
--- a/mesalib/src/mesa/main/ff_fragment_shader.cpp
+++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp
@@ -418,7 +418,7 @@ static GLuint make_state_key( struct gl_context *ctx, struct state_key *key )
continue;
samp = _mesa_get_samplerobj(ctx, i);
- format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat;
+ format = _mesa_texture_base_format(texObj);
key->unit[i].enabled = 1;
key->enabled_units |= (1<program->Base.NumInstructions <= p->max_inst);
+ assert(p->program->Base.NumInstructions <= p->max_inst);
if (p->program->Base.NumInstructions == p->max_inst) {
/* need to extend the program's instruction array */
diff --git a/mesalib/src/mesa/main/format_info.py b/mesalib/src/mesa/main/format_info.py
index 7424fe0cd..3bae57e54 100644
--- a/mesalib/src/mesa/main/format_info.py
+++ b/mesalib/src/mesa/main/format_info.py
@@ -58,7 +58,7 @@ def get_gl_base_format(fmat):
elif fmat.has_channel('i') and fmat.num_channels() == 1:
return 'GL_INTENSITY'
else:
- assert False
+ sys.exit("error, could not determine base format for {0}, check swizzle".format(fmat.name));
def get_gl_data_type(fmat):
if fmat.is_compressed():
@@ -192,6 +192,22 @@ for fmat in formats:
int(fmat.block_size() / 8))
print ' {{ {0} }},'.format(', '.join(map(str, fmat.swizzle)))
+ if fmat.is_array():
+ chan = fmat.array_element()
+ norm = chan.norm or chan.type == parser.FLOAT
+ print ' MESA_ARRAY_FORMAT({0}),'.format(', '.join([
+ str(chan.size / 8),
+ str(int(chan.sign)),
+ str(int(chan.type == parser.FLOAT)),
+ str(int(norm)),
+ str(len(fmat.channels)),
+ str(fmat.swizzle[0]),
+ str(fmat.swizzle[1]),
+ str(fmat.swizzle[2]),
+ str(fmat.swizzle[3]),
+ ]))
+ else:
+ print ' 0,'
print ' },'
print '};'
diff --git a/mesalib/src/mesa/main/format_pack.c b/mesalib/src/mesa/main/format_pack.c
deleted file mode 100644
index 31c9f7767..000000000
--- a/mesalib/src/mesa/main/format_pack.c
+++ /dev/null
@@ -1,2994 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (c) 2011 VMware, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * Color, depth, stencil packing functions.
- * Used to pack basic color, depth and stencil formats to specific
- * hardware formats.
- *
- * There are both per-pixel and per-row packing functions:
- * - The former will be used by swrast to write values to the color, depth,
- * stencil buffers when drawing points, lines and masked spans.
- * - The later will be used for image-oriented functions like glDrawPixels,
- * glAccum, and glTexImage.
- */
-
-
-#include "colormac.h"
-#include "format_pack.h"
-#include "macros.h"
-#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
-#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
-#include "util/format_srgb.h"
-
-
-/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
-struct z32f_x24s8
-{
- float z;
- uint32_t x24s8;
-};
-
-
-typedef void (*pack_ubyte_rgba_row_func)(GLuint n,
- const GLubyte src[][4], void *dst);
-
-typedef void (*pack_float_rgba_row_func)(GLuint n,
- const GLfloat src[][4], void *dst);
-
-
-/*
- * MESA_FORMAT_A8B8G8R8_UNORM
- */
-
-static void
-pack_ubyte_A8B8G8R8_UNORM(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- *d = PACK_COLOR_8888(src[RCOMP], src[GCOMP], src[BCOMP], src[ACOMP]);
-}
-
-static void
-pack_float_A8B8G8R8_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src);
- pack_ubyte_A8B8G8R8_UNORM(v, dst);
-}
-
-static void
-pack_row_ubyte_A8B8G8R8_UNORM(GLuint n, const GLubyte src[][4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- d[i] = PACK_COLOR_8888(src[i][RCOMP], src[i][GCOMP],
- src[i][BCOMP], src[i][ACOMP]);
- }
-}
-
-static void
-pack_row_float_A8B8G8R8_UNORM(GLuint n, const GLfloat src[][4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
- pack_ubyte_A8B8G8R8_UNORM(v, d + i);
- }
-}
-
-
-
-/*
- * MESA_FORMAT_R8G8B8A8_UNORM
- */
-
-static void
-pack_ubyte_R8G8B8A8_UNORM(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- *d = PACK_COLOR_8888(src[ACOMP], src[BCOMP], src[GCOMP], src[RCOMP]);
-}
-
-static void
-pack_float_R8G8B8A8_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src);
- pack_ubyte_R8G8B8A8_UNORM(v, dst);
-}
-
-static void
-pack_row_ubyte_R8G8B8A8_UNORM(GLuint n, const GLubyte src[][4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- d[i] = PACK_COLOR_8888(src[i][ACOMP], src[i][BCOMP],
- src[i][GCOMP], src[i][RCOMP]);
- }
-}
-
-static void
-pack_row_float_R8G8B8A8_UNORM(GLuint n, const GLfloat src[][4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
- pack_ubyte_R8G8B8A8_UNORM(v, d + i);
- }
-}
-
-
-/*
- * MESA_FORMAT_B8G8R8A8_UNORM
- */
-
-static void
-pack_ubyte_B8G8R8A8_UNORM(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- *d = PACK_COLOR_8888(src[ACOMP], src[RCOMP], src[GCOMP], src[BCOMP]);
-}
-
-static void
-pack_float_B8G8R8A8_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src);
- pack_ubyte_B8G8R8A8_UNORM(v, dst);
-}
-
-static void
-pack_row_ubyte_B8G8R8A8_UNORM(GLuint n, const GLubyte src[][4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- d[i] = PACK_COLOR_8888(src[i][ACOMP], src[i][RCOMP],
- src[i][GCOMP], src[i][BCOMP]);
- }
-}
-
-static void
-pack_row_float_B8G8R8A8_UNORM(GLuint n, const GLfloat src[][4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
- pack_ubyte_B8G8R8A8_UNORM(v, d + i);
- }
-}
-
-
-/*
- * MESA_FORMAT_A8R8G8B8_UNORM
- */
-
-static void
-pack_ubyte_A8R8G8B8_UNORM(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- *d = PACK_COLOR_8888(src[BCOMP], src[GCOMP], src[RCOMP], src[ACOMP]);
-}
-
-static void
-pack_float_A8R8G8B8_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src);
- pack_ubyte_A8R8G8B8_UNORM(v, dst);
-}
-
-static void
-pack_row_ubyte_A8R8G8B8_UNORM(GLuint n, const GLubyte src[][4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- d[i] = PACK_COLOR_8888(src[i][BCOMP], src[i][GCOMP],
- src[i][RCOMP], src[i][ACOMP]);
- }
-}
-
-static void
-pack_row_float_A8R8G8B8_UNORM(GLuint n, const GLfloat src[][4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
- pack_ubyte_A8R8G8B8_UNORM(v, d + i);
- }
-}
-
-
-/*
- * MESA_FORMAT_B8G8R8X8_UNORM
- */
-
-static void
-pack_ubyte_B8G8R8X8_UNORM(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- *d = PACK_COLOR_8888(0x0, src[RCOMP], src[GCOMP], src[BCOMP]);
-}
-
-static void
-pack_float_B8G8R8X8_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src);
- pack_ubyte_B8G8R8X8_UNORM(v, dst);
-}
-
-static void
-pack_row_ubyte_B8G8R8X8_UNORM(GLuint n, const GLubyte src[][4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- d[i] = PACK_COLOR_8888(0, src[i][RCOMP], src[i][GCOMP], src[i][BCOMP]);
- }
-}
-
-static void
-pack_row_float_B8G8R8X8_UNORM(GLuint n, const GLfloat src[][4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
- pack_ubyte_B8G8R8X8_UNORM(v, d + i);
- }
-}
-
-
-/*
- * MESA_FORMAT_X8R8G8B8_UNORM
- */
-
-static void
-pack_ubyte_X8R8G8B8_UNORM(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- *d = PACK_COLOR_8888(src[BCOMP], src[GCOMP], src[RCOMP], 0);
-}
-
-static void
-pack_float_X8R8G8B8_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src);
- pack_ubyte_X8R8G8B8_UNORM(v, dst);
-}
-
-static void
-pack_row_ubyte_X8R8G8B8_UNORM(GLuint n, const GLubyte src[][4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- d[i] = PACK_COLOR_8888(src[i][BCOMP], src[i][GCOMP], src[i][RCOMP], 0);
- }
-}
-
-static void
-pack_row_float_X8R8G8B8_UNORM(GLuint n, const GLfloat src[][4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
- pack_ubyte_X8R8G8B8_UNORM(v, d + i);
- }
-}
-
-
-/*
- * MESA_FORMAT_BGR_UNORM8
- */
-
-static void
-pack_ubyte_BGR_UNORM8(const GLubyte src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- d[2] = src[RCOMP];
- d[1] = src[GCOMP];
- d[0] = src[BCOMP];
-}
-
-static void
-pack_float_BGR_UNORM8(const GLfloat src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- UNCLAMPED_FLOAT_TO_UBYTE(d[2], src[RCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(d[1], src[GCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(d[0], src[BCOMP]);
-}
-
-static void
-pack_row_ubyte_BGR_UNORM8(GLuint n, const GLubyte src[][4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- d[i*3+2] = src[i][RCOMP];
- d[i*3+1] = src[i][GCOMP];
- d[i*3+0] = src[i][BCOMP];
- }
-}
-
-static void
-pack_row_float_BGR_UNORM8(GLuint n, const GLfloat src[][4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
- d[i*3+2] = v[RCOMP];
- d[i*3+1] = v[GCOMP];
- d[i*3+0] = v[BCOMP];
- }
-}
-
-
-/*
- * MESA_FORMAT_RGB_UNORM8
- */
-
-static void
-pack_ubyte_RGB_UNORM8(const GLubyte src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- d[2] = src[BCOMP];
- d[1] = src[GCOMP];
- d[0] = src[RCOMP];
-}
-
-static void
-pack_float_RGB_UNORM8(const GLfloat src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- UNCLAMPED_FLOAT_TO_UBYTE(d[2], src[BCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(d[1], src[GCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(d[0], src[RCOMP]);
-}
-
-static void
-pack_row_ubyte_RGB_UNORM8(GLuint n, const GLubyte src[][4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- d[i*3+2] = src[i][BCOMP];
- d[i*3+1] = src[i][GCOMP];
- d[i*3+0] = src[i][RCOMP];
- }
-}
-
-static void
-pack_row_float_RGB_UNORM8(GLuint n, const GLfloat src[][4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
- d[i*3+2] = v[BCOMP];
- d[i*3+1] = v[GCOMP];
- d[i*3+0] = v[RCOMP];
- }
-}
-
-
-/*
- * MESA_FORMAT_B5G6R5_UNORM
- */
-
-static void
-pack_ubyte_B5G6R5_UNORM(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- *d = PACK_COLOR_565(src[RCOMP], src[GCOMP], src[BCOMP]);
-}
-
-static void
-pack_float_B5G6R5_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[3];
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], src[RCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], src[GCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], src[BCOMP]);
- pack_ubyte_B5G6R5_UNORM(v, dst);
-}
-
-static void
-pack_row_ubyte_B5G6R5_UNORM(GLuint n, const GLubyte src[][4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- pack_ubyte_B5G6R5_UNORM(src[i], d + i);
- }
-}
-
-static void
-pack_row_float_B5G6R5_UNORM(GLuint n, const GLfloat src[][4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
- pack_ubyte_B5G6R5_UNORM(v, d + i);
- }
-}
-
-
-/*
- * MESA_FORMAT_R5G6B5_UNORM
- * Warning: these functions do not match the current Mesa definition
- * of MESA_FORMAT_R5G6B5_UNORM.
- */
-
-static void
-pack_ubyte_R5G6B5_UNORM(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- *d = PACK_COLOR_565_REV(src[RCOMP], src[GCOMP], src[BCOMP]);
-}
-
-static void
-pack_float_R5G6B5_UNORM(const GLfloat src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- GLubyte r, g, b;
- UNCLAMPED_FLOAT_TO_UBYTE(r, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(g, src[GCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(b, src[BCOMP]);
- *d = PACK_COLOR_565_REV(r, g, b);
-}
-
-static void
-pack_row_ubyte_R5G6B5_UNORM(GLuint n, const GLubyte src[][4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- pack_ubyte_R5G6B5_UNORM(src[i], d + i);
- }
-}
-
-static void
-pack_row_float_R5G6B5_UNORM(GLuint n, const GLfloat src[][4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
- pack_ubyte_R5G6B5_UNORM(v, d + i);
- }
-}
-
-
-/*
- * MESA_FORMAT_B4G4R4A4_UNORM
- */
-
-static void
-pack_ubyte_B4G4R4A4_UNORM(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- *d = PACK_COLOR_4444(src[ACOMP], src[RCOMP], src[GCOMP], src[BCOMP]);
-}
-
-static void
-pack_float_B4G4R4A4_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src);
- pack_ubyte_B4G4R4A4_UNORM(v, dst);
-}
-
-/* use fallback row packing functions */
-
-
-/*
- * MESA_FORMAT_A4R4G4B4_UNORM
- */
-
-static void
-pack_ubyte_A4R4G4B4_UNORM(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- *d = PACK_COLOR_4444(src[BCOMP], src[GCOMP], src[RCOMP], src[ACOMP]);
-}
-
-static void
-pack_float_A4R4G4B4_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src);
- pack_ubyte_A4R4G4B4_UNORM(v, dst);
-}
-
-/* use fallback row packing functions */
-
-
-/*
- * MESA_FORMAT_A1B5G5R5_UNORM
- */
-
-static void
-pack_ubyte_A1B5G5R5_UNORM(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- *d = PACK_COLOR_5551(src[RCOMP], src[GCOMP], src[BCOMP], src[ACOMP]);
-}
-
-static void
-pack_float_A1B5G5R5_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src);
- pack_ubyte_A1B5G5R5_UNORM(v, dst);
-}
-
-/* use fallback row packing functions */
-
-
-/*
- * MESA_FORMAT_B5G5R5A1_UNORM
- */
-
-static void
-pack_ubyte_B5G5R5A1_UNORM(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- *d = PACK_COLOR_1555(src[ACOMP], src[RCOMP], src[GCOMP], src[BCOMP]);
-}
-
-static void
-pack_float_B5G5R5A1_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src);
- pack_ubyte_B5G5R5A1_UNORM(v, dst);
-}
-
-
-/* MESA_FORMAT_A1R5G5B5_UNORM
- * Warning: these functions do not match the current Mesa definition
- * of MESA_FORMAT_A1R5G5B5_UNORM.
- */
-
-static void
-pack_ubyte_A1R5G5B5_UNORM(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst), tmp;
- tmp = PACK_COLOR_1555(src[ACOMP], src[RCOMP], src[GCOMP], src[BCOMP]);
- *d = (tmp >> 8) | (tmp << 8);
-}
-
-static void
-pack_float_A1R5G5B5_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src);
- pack_ubyte_A1R5G5B5_UNORM(v, dst);
-}
-
-
-/* MESA_FORMAT_L4A4_UNORM */
-
-static void
-pack_ubyte_L4A4_UNORM(const GLubyte src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- *d = PACK_COLOR_44(src[ACOMP], src[RCOMP]);
-}
-
-static void
-pack_float_L4A4_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], src[RCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[3], src[ACOMP]);
- pack_ubyte_L4A4_UNORM(v, dst);
-}
-
-
-/* MESA_FORMAT_L8A8_UNORM */
-
-static void
-pack_ubyte_L8A8_UNORM(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- *d = PACK_COLOR_88(src[ACOMP], src[RCOMP]);
-}
-
-static void
-pack_float_L8A8_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], src[RCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[3], src[ACOMP]);
- pack_ubyte_L8A8_UNORM(v, dst);
-}
-
-
-/* MESA_FORMAT_A8L8_UNORM */
-
-static void
-pack_ubyte_A8L8_UNORM(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- *d = PACK_COLOR_88(src[RCOMP], src[ACOMP]);
-}
-
-static void
-pack_float_A8L8_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], src[RCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[3], src[ACOMP]);
- pack_ubyte_A8L8_UNORM(v, dst);
-}
-
-
-/* MESA_FORMAT_L16A16_UNORM */
-
-static void
-pack_ubyte_L16A16_UNORM(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort l = UBYTE_TO_USHORT(src[RCOMP]);
- GLushort a = UBYTE_TO_USHORT(src[ACOMP]);
- *d = PACK_COLOR_1616(a, l);
-}
-
-static void
-pack_float_L16A16_UNORM(const GLfloat src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort l, a;
- UNCLAMPED_FLOAT_TO_USHORT(l, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
- *d = PACK_COLOR_1616(a, l);
-}
-
-
-/* MESA_FORMAT_A16L16_UNORM */
-
-static void
-pack_ubyte_A16L16_UNORM(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort l = UBYTE_TO_USHORT(src[RCOMP]);
- GLushort a = UBYTE_TO_USHORT(src[ACOMP]);
- *d = PACK_COLOR_1616(l, a);
-}
-
-static void
-pack_float_A16L16_UNORM(const GLfloat src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort l, a;
- UNCLAMPED_FLOAT_TO_USHORT(l, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
- *d = PACK_COLOR_1616(l, a);
-}
-
-
-/* MESA_FORMAT_B2G3R3_UNORM */
-
-static void
-pack_ubyte_B2G3R3_UNORM(const GLubyte src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- *d = PACK_COLOR_332(src[RCOMP], src[GCOMP], src[BCOMP]);
-}
-
-static void
-pack_float_B2G3R3_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], src[RCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], src[GCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], src[BCOMP]);
- pack_ubyte_B2G3R3_UNORM(v, dst);
-}
-
-
-/* MESA_FORMAT_A_UNORM8 */
-
-static void
-pack_ubyte_A_UNORM8(const GLubyte src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- *d = src[ACOMP];
-}
-
-static void
-pack_float_A_UNORM8(const GLfloat src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- UNCLAMPED_FLOAT_TO_UBYTE(d[0], src[ACOMP]);
-}
-
-
-/* MESA_FORMAT_A_UNORM16 */
-
-static void
-pack_ubyte_A_UNORM16(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- *d = UBYTE_TO_USHORT(src[ACOMP]);
-}
-
-static void
-pack_float_A_UNORM16(const GLfloat src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- UNCLAMPED_FLOAT_TO_USHORT(d[0], src[ACOMP]);
-}
-
-
-/* MESA_FORMAT_L_UNORM8 */
-
-static void
-pack_ubyte_L_UNORM8(const GLubyte src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- *d = src[RCOMP];
-}
-
-static void
-pack_float_L_UNORM8(const GLfloat src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- UNCLAMPED_FLOAT_TO_UBYTE(d[0], src[RCOMP]);
-}
-
-
-/* MESA_FORMAT_L_UNORM16 */
-
-static void
-pack_ubyte_L_UNORM16(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- *d = UBYTE_TO_USHORT(src[RCOMP]);
-}
-
-static void
-pack_float_L_UNORM16(const GLfloat src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- UNCLAMPED_FLOAT_TO_USHORT(d[0], src[RCOMP]);
-}
-
-
-/* MESA_FORMAT_YCBCR */
-
-static void
-pack_ubyte_YCBCR(const GLubyte src[4], void *dst)
-{
- /* todo */
-}
-
-static void
-pack_float_YCBCR(const GLfloat src[4], void *dst)
-{
- /* todo */
-}
-
-
-/* MESA_FORMAT_YCBCR_REV */
-
-static void
-pack_ubyte_YCBCR_REV(const GLubyte src[4], void *dst)
-{
- /* todo */
-}
-
-static void
-pack_float_YCBCR_REV(const GLfloat src[4], void *dst)
-{
- /* todo */
-}
-
-
-/* MESA_FORMAT_R_UNORM8 */
-
-static void
-pack_ubyte_R_UNORM8(const GLubyte src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- *d = src[RCOMP];
-}
-
-static void
-pack_float_R_UNORM8(const GLfloat src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- GLubyte r;
- UNCLAMPED_FLOAT_TO_UBYTE(r, src[RCOMP]);
- d[0] = r;
-}
-
-
-/* MESA_FORMAT_R8G8_UNORM */
-
-static void
-pack_ubyte_R8G8_UNORM(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- *d = PACK_COLOR_88(src[GCOMP], src[RCOMP]);
-}
-
-static void
-pack_float_R8G8_UNORM(const GLfloat src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- GLubyte r, g;
- UNCLAMPED_FLOAT_TO_UBYTE(r, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(g, src[GCOMP]);
- *d = PACK_COLOR_88(g, r);
-}
-
-
-/* MESA_FORMAT_G8R8_UNORM */
-
-static void
-pack_ubyte_G8R8_UNORM(const GLubyte src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- *d = PACK_COLOR_88(src[RCOMP], src[GCOMP]);
-}
-
-static void
-pack_float_G8R8_UNORM(const GLfloat src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- GLubyte r, g;
- UNCLAMPED_FLOAT_TO_UBYTE(r, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(g, src[GCOMP]);
- *d = PACK_COLOR_88(r, g);
-}
-
-
-/* MESA_FORMAT_R_UNORM16 */
-
-static void
-pack_ubyte_R_UNORM16(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- *d = UBYTE_TO_USHORT(src[RCOMP]);
-}
-
-static void
-pack_float_R_UNORM16(const GLfloat src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- UNCLAMPED_FLOAT_TO_USHORT(d[0], src[RCOMP]);
-}
-
-
-/* MESA_FORMAT_R16G16_UNORM */
-
-static void
-pack_ubyte_R16G16_UNORM(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
- GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
- *d = PACK_COLOR_1616(g, r);
-}
-
-static void
-pack_float_R16G16_UNORM(const GLfloat src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort r, g;
- UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
- *d = PACK_COLOR_1616(g, r);
-}
-
-
-/* MESA_FORMAT_G16R16_UNORM */
-
-static void
-pack_ubyte_G16R16_UNORM(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
- GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
- *d = PACK_COLOR_1616(r, g);
-}
-
-
-static void
-pack_float_G16R16_UNORM(const GLfloat src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort r, g;
- UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
- *d = PACK_COLOR_1616(r, g);
-}
-
-
-/* MESA_FORMAT_B10G10R10A2_UNORM */
-
-static void
-pack_ubyte_B10G10R10A2_UNORM(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
- GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
- GLushort b = UBYTE_TO_USHORT(src[BCOMP]);
- GLushort a = UBYTE_TO_USHORT(src[ACOMP]);
- *d = PACK_COLOR_2101010_US(a, r, g, b);
-}
-
-static void
-pack_float_B10G10R10A2_UNORM(const GLfloat src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort r, g, b, a;
- UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
- *d = PACK_COLOR_2101010_US(a, r, g, b);
-}
-
-
-/* MESA_FORMAT_R10G10B10A2_UINT */
-
-static void
-pack_ubyte_R10G10B10A2_UINT(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
- GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
- GLushort b = UBYTE_TO_USHORT(src[BCOMP]);
- GLushort a = UBYTE_TO_USHORT(src[ACOMP]);
- *d = PACK_COLOR_2101010_US(a, b, g, r);
-}
-
-static void
-pack_float_R10G10B10A2_UINT(const GLfloat src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort r, g, b, a;
- UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
- *d = PACK_COLOR_2101010_US(a, b, g, r);
-}
-
-
-/* MESA_FORMAT_BGR_SRGB8 */
-
-static void
-pack_ubyte_BGR_SRGB8(const GLubyte src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- d[2] = util_format_linear_to_srgb_8unorm(src[RCOMP]);
- d[1] = util_format_linear_to_srgb_8unorm(src[GCOMP]);
- d[0] = util_format_linear_to_srgb_8unorm(src[BCOMP]);
-}
-
-static void
-pack_float_BGR_SRGB8(const GLfloat src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- d[2] = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
- d[1] = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
- d[0] = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
-}
-
-
-/* MESA_FORMAT_A8B8G8R8_SRGB */
-
-static void
-pack_ubyte_A8B8G8R8_SRGB(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]);
- GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]);
- GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]);
- *d = PACK_COLOR_8888(r, g, b, src[ACOMP]);
-}
-
-static void
-pack_float_A8B8G8R8_SRGB(const GLfloat src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLubyte r, g, b, a;
- r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
- g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
- b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
- *d = PACK_COLOR_8888(r, g, b, a);
-}
-
-
-/* MESA_FORMAT_B8G8R8A8_SRGB */
-
-static void
-pack_ubyte_B8G8R8A8_SRGB(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]);
- GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]);
- GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]);
- *d = PACK_COLOR_8888(src[ACOMP], r, g, b);
-}
-
-static void
-pack_float_B8G8R8A8_SRGB(const GLfloat src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLubyte r, g, b, a;
- r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
- g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
- b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
- *d = PACK_COLOR_8888(a, r, g, b);
-}
-
-
-/* MESA_FORMAT_A8R8G8B8_SRGB */
-
-static void
-pack_ubyte_A8R8G8B8_SRGB(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]);
- GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]);
- GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]);
- *d = PACK_COLOR_8888(b, g, r, src[ACOMP]);
-}
-
-static void
-pack_float_A8R8G8B8_SRGB(const GLfloat src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLubyte r, g, b, a;
- r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
- g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
- b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
- *d = PACK_COLOR_8888(b, g, r, a);
-}
-
-
-/* MESA_FORMAT_R8G8B8A8_SRGB */
-
-static void
-pack_ubyte_R8G8B8A8_SRGB(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]);
- GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]);
- GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]);
- *d = PACK_COLOR_8888(src[ACOMP], b, g, r);
-}
-
-static void
-pack_float_R8G8B8A8_SRGB(const GLfloat src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLubyte r, g, b, a;
- r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
- g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
- b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
- *d = PACK_COLOR_8888(a, b, g, r);
-}
-
-
-/* MESA_FORMAT_L_SRGB8 */
-
-static void
-pack_ubyte_L_SRGB8(const GLubyte src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- *d = util_format_linear_to_srgb_8unorm(src[RCOMP]);
-}
-
-static void
-pack_float_L_SRGB8(const GLfloat src[4], void *dst)
-{
- GLubyte *d = ((GLubyte *) dst);
- GLubyte l = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
- *d = l;
-}
-
-
-/* MESA_FORMAT_L8A8_SRGB */
-
-static void
-pack_ubyte_L8A8_SRGB(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- GLubyte l = util_format_linear_to_srgb_8unorm(src[RCOMP]);
- *d = PACK_COLOR_88(src[ACOMP], l);
-}
-
-/* MESA_FORMAT_A8L8_SRGB */
-
-static void
-pack_ubyte_A8L8_SRGB(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- GLubyte l = util_format_linear_to_srgb_8unorm(src[RCOMP]);
- *d = PACK_COLOR_88(l, src[ACOMP]);
-}
-
-static void
-pack_float_L8A8_SRGB(const GLfloat src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- GLubyte a, l = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
- CLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
- *d = PACK_COLOR_88(a, l);
-}
-
-static void
-pack_float_A8L8_SRGB(const GLfloat src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- GLubyte a, l = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
- CLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
- *d = PACK_COLOR_88(l, a);
-}
-
-
-/* MESA_FORMAT_RGBA_FLOAT32 */
-
-static void
-pack_ubyte_RGBA_FLOAT32(const GLubyte src[4], void *dst)
-{
- GLfloat *d = ((GLfloat *) dst);
- d[0] = UBYTE_TO_FLOAT(src[0]);
- d[1] = UBYTE_TO_FLOAT(src[1]);
- d[2] = UBYTE_TO_FLOAT(src[2]);
- d[3] = UBYTE_TO_FLOAT(src[3]);
-}
-
-static void
-pack_float_RGBA_FLOAT32(const GLfloat src[4], void *dst)
-{
- GLfloat *d = ((GLfloat *) dst);
- d[0] = src[0];
- d[1] = src[1];
- d[2] = src[2];
- d[3] = src[3];
-}
-
-
-/* MESA_FORMAT_RGBA_FLOAT16 */
-
-static void
-pack_ubyte_RGBA_FLOAT16(const GLubyte src[4], void *dst)
-{
- GLhalfARB *d = ((GLhalfARB *) dst);
- d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[0]));
- d[1] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[1]));
- d[2] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[2]));
- d[3] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[3]));
-}
-
-static void
-pack_float_RGBA_FLOAT16(const GLfloat src[4], void *dst)
-{
- GLhalfARB *d = ((GLhalfARB *) dst);
- d[0] = _mesa_float_to_half(src[0]);
- d[1] = _mesa_float_to_half(src[1]);
- d[2] = _mesa_float_to_half(src[2]);
- d[3] = _mesa_float_to_half(src[3]);
-}
-
-
-/* MESA_FORMAT_RGB_FLOAT32 */
-
-static void
-pack_ubyte_RGB_FLOAT32(const GLubyte src[4], void *dst)
-{
- GLfloat *d = ((GLfloat *) dst);
- d[0] = UBYTE_TO_FLOAT(src[0]);
- d[1] = UBYTE_TO_FLOAT(src[1]);
- d[2] = UBYTE_TO_FLOAT(src[2]);
-}
-
-static void
-pack_float_RGB_FLOAT32(const GLfloat src[4], void *dst)
-{
- GLfloat *d = ((GLfloat *) dst);
- d[0] = src[0];
- d[1] = src[1];
- d[2] = src[2];
-}
-
-
-/* MESA_FORMAT_RGB_FLOAT16 */
-
-static void
-pack_ubyte_RGB_FLOAT16(const GLubyte src[4], void *dst)
-{
- GLhalfARB *d = ((GLhalfARB *) dst);
- d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[0]));
- d[1] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[1]));
- d[2] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[2]));
-}
-
-static void
-pack_float_RGB_FLOAT16(const GLfloat src[4], void *dst)
-{
- GLhalfARB *d = ((GLhalfARB *) dst);
- d[0] = _mesa_float_to_half(src[0]);
- d[1] = _mesa_float_to_half(src[1]);
- d[2] = _mesa_float_to_half(src[2]);
-}
-
-
-/* MESA_FORMAT_A_FLOAT32 */
-
-static void
-pack_ubyte_A_FLOAT32(const GLubyte src[4], void *dst)
-{
- GLfloat *d = ((GLfloat *) dst);
- d[0] = UBYTE_TO_FLOAT(src[ACOMP]);
-}
-
-static void
-pack_float_A_FLOAT32(const GLfloat src[4], void *dst)
-{
- GLfloat *d = ((GLfloat *) dst);
- d[0] = src[ACOMP];
-}
-
-
-/* MESA_FORMAT_A_FLOAT16 */
-
-static void
-pack_ubyte_A_FLOAT16(const GLubyte src[4], void *dst)
-{
- GLhalfARB *d = ((GLhalfARB *) dst);
- d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[ACOMP]));
-}
-
-static void
-pack_float_A_FLOAT16(const GLfloat src[4], void *dst)
-{
- GLhalfARB *d = ((GLhalfARB *) dst);
- d[0] = _mesa_float_to_half(src[ACOMP]);
-}
-
-
-/* MESA_FORMAT_L_FLOAT32 (and I_FLOAT32, R_FLOAT32) */
-
-static void
-pack_ubyte_L_FLOAT32(const GLubyte src[4], void *dst)
-{
- GLfloat *d = ((GLfloat *) dst);
- d[0] = UBYTE_TO_FLOAT(src[RCOMP]);
-}
-
-static void
-pack_float_L_FLOAT32(const GLfloat src[4], void *dst)
-{
- GLfloat *d = ((GLfloat *) dst);
- d[0] = src[RCOMP];
-}
-
-
-/* MESA_FORMAT_L_FLOAT16 (and I_FLOAT16, R_FLOAT32) */
-
-static void
-pack_ubyte_L_FLOAT16(const GLubyte src[4], void *dst)
-{
- GLhalfARB *d = ((GLhalfARB *) dst);
- d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[RCOMP]));
-}
-
-static void
-pack_float_L_FLOAT16(const GLfloat src[4], void *dst)
-{
- GLhalfARB *d = ((GLhalfARB *) dst);
- d[0] = _mesa_float_to_half(src[RCOMP]);
-}
-
-
-/* MESA_FORMAT_LA_FLOAT32 */
-
-static void
-pack_ubyte_LA_FLOAT32(const GLubyte src[4], void *dst)
-{
- GLfloat *d = ((GLfloat *) dst);
- d[0] = UBYTE_TO_FLOAT(src[RCOMP]);
- d[1] = UBYTE_TO_FLOAT(src[ACOMP]);
-}
-
-static void
-pack_float_LA_FLOAT32(const GLfloat src[4], void *dst)
-{
- GLfloat *d = ((GLfloat *) dst);
- d[0] = src[RCOMP];
- d[1] = src[ACOMP];
-}
-
-
-/* MESA_FORMAT_LA_FLOAT16 */
-
-static void
-pack_ubyte_LA_FLOAT16(const GLubyte src[4], void *dst)
-{
- GLhalfARB *d = ((GLhalfARB *) dst);
- d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[RCOMP]));
- d[1] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[ACOMP]));
-}
-
-static void
-pack_float_LA_FLOAT16(const GLfloat src[4], void *dst)
-{
- GLhalfARB *d = ((GLhalfARB *) dst);
- d[0] = _mesa_float_to_half(src[RCOMP]);
- d[1] = _mesa_float_to_half(src[ACOMP]);
-}
-
-
-/* MESA_FORMAT_RG_FLOAT32 */
-
-static void
-pack_ubyte_RG_FLOAT32(const GLubyte src[4], void *dst)
-{
- GLfloat *d = ((GLfloat *) dst);
- d[0] = UBYTE_TO_FLOAT(src[RCOMP]);
- d[1] = UBYTE_TO_FLOAT(src[GCOMP]);
-}
-
-static void
-pack_float_RG_FLOAT32(const GLfloat src[4], void *dst)
-{
- GLfloat *d = ((GLfloat *) dst);
- d[0] = src[RCOMP];
- d[1] = src[GCOMP];
-}
-
-
-/* MESA_FORMAT_RG_FLOAT16 */
-
-static void
-pack_ubyte_RG_FLOAT16(const GLubyte src[4], void *dst)
-{
- GLhalfARB *d = ((GLhalfARB *) dst);
- d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[RCOMP]));
- d[1] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[GCOMP]));
-}
-
-static void
-pack_float_RG_FLOAT16(const GLfloat src[4], void *dst)
-{
- GLhalfARB *d = ((GLhalfARB *) dst);
- d[0] = _mesa_float_to_half(src[RCOMP]);
- d[1] = _mesa_float_to_half(src[GCOMP]);
-}
-
-
-/* MESA_FORMAT_RGBA_UNORM16 */
-
-static void
-pack_ubyte_RGBA_16(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- d[0] = UBYTE_TO_USHORT(src[RCOMP]);
- d[1] = UBYTE_TO_USHORT(src[GCOMP]);
- d[2] = UBYTE_TO_USHORT(src[BCOMP]);
- d[3] = UBYTE_TO_USHORT(src[ACOMP]);
-}
-
-static void
-pack_float_RGBA_16(const GLfloat src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- UNCLAMPED_FLOAT_TO_USHORT(d[0], src[RCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(d[1], src[GCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(d[2], src[BCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(d[3], src[ACOMP]);
-}
-
-
-
-/*
- * MESA_FORMAT_R_SNORM8
- */
-
-static void
-pack_float_R_SNORM8(const GLfloat src[4], void *dst)
-{
- GLbyte *d = (GLbyte *) dst;
- *d = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
-}
-
-
-/*
- * MESA_FORMAT_R8G8_SNORM
- */
-
-static void
-pack_float_R8G8_SNORM(const GLfloat src[4], void *dst)
-{
- GLushort *d = (GLushort *) dst;
- GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
- GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f));
- *d = (g << 8) | r;
-}
-
-
-/*
- * MESA_FORMAT_X8B8G8R8_SNORM
- */
-
-static void
-pack_float_X8B8G8R8_SNORM(const GLfloat src[4], void *dst)
-{
- GLuint *d = (GLuint *) dst;
- GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
- GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f));
- GLbyte b = FLOAT_TO_BYTE(CLAMP(src[BCOMP], -1.0f, 1.0f));
- GLbyte a = 127;
- *d = PACK_COLOR_8888(r, g, b, a);
-}
-
-
-/*
- * MESA_FORMAT_A8B8G8R8_SNORM
- */
-
-static void
-pack_float_A8B8G8R8_SNORM(const GLfloat src[4], void *dst)
-{
- GLuint *d = (GLuint *) dst;
- GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
- GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f));
- GLbyte b = FLOAT_TO_BYTE(CLAMP(src[BCOMP], -1.0f, 1.0f));
- GLbyte a = FLOAT_TO_BYTE(CLAMP(src[ACOMP], -1.0f, 1.0f));
- *d = PACK_COLOR_8888(r, g, b, a);
-}
-
-
-/*
- * MESA_FORMAT_R8G8B8A8_SNORM
- */
-
-static void
-pack_float_R8G8B8A8_SNORM(const GLfloat src[4], void *dst)
-{
- GLuint *d = (GLuint *) dst;
- GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
- GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f));
- GLbyte b = FLOAT_TO_BYTE(CLAMP(src[BCOMP], -1.0f, 1.0f));
- GLbyte a = FLOAT_TO_BYTE(CLAMP(src[ACOMP], -1.0f, 1.0f));
- *d = PACK_COLOR_8888(a, b, g, r);
-}
-
-
-/*
- * MESA_FORMAT_R_SNORM16
- */
-
-static void
-pack_float_R_SNORM16(const GLfloat src[4], void *dst)
-{
- GLshort *d = (GLshort *) dst;
- *d = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f));
-}
-
-
-/*
- * MESA_FORMAT_R16G16_SNORM
- */
-
-static void
-pack_float_R16G16_SNORM(const GLfloat src[4], void *dst)
-{
- GLuint *d = (GLuint *) dst;
- GLshort r = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f));
- GLshort g = FLOAT_TO_SHORT(CLAMP(src[GCOMP], -1.0f, 1.0f));
- *d = (g << 16) | (r & 0xffff);
-}
-
-
-/*
- * MESA_FORMAT_RGB_SNORM16
- */
-
-static void
-pack_float_RGB_SNORM16(const GLfloat src[4], void *dst)
-{
- GLshort *d = (GLshort *) dst;
- d[0] = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f));
- d[1] = FLOAT_TO_SHORT(CLAMP(src[GCOMP], -1.0f, 1.0f));
- d[2] = FLOAT_TO_SHORT(CLAMP(src[BCOMP], -1.0f, 1.0f));
-}
-
-
-/*
- * MESA_FORMAT_RGBA_SNORM16
- */
-
-static void
-pack_float_RGBA_SNORM16(const GLfloat src[4], void *dst)
-{
- GLshort *d = (GLshort *) dst;
- d[0] = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f));
- d[1] = FLOAT_TO_SHORT(CLAMP(src[GCOMP], -1.0f, 1.0f));
- d[2] = FLOAT_TO_SHORT(CLAMP(src[BCOMP], -1.0f, 1.0f));
- d[3] = FLOAT_TO_SHORT(CLAMP(src[ACOMP], -1.0f, 1.0f));
-}
-
-
-/*
- * MESA_FORMAT_A_SNORM8
- */
-
-static void
-pack_float_A_SNORM8(const GLfloat src[4], void *dst)
-{
- GLbyte *d = (GLbyte *) dst;
- *d = FLOAT_TO_BYTE(CLAMP(src[ACOMP], -1.0f, 1.0f));
-}
-
-
-/*
- * MESA_FORMAT_L_SNORM8
- */
-
-static void
-pack_float_L_SNORM8(const GLfloat src[4], void *dst)
-{
- GLbyte *d = (GLbyte *) dst;
- *d = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
-}
-
-
-/*
- * MESA_FORMAT_L8A8_SNORM
- */
-
-static void
-pack_float_L8A8_SNORM(const GLfloat src[4], void *dst)
-{
- GLushort *d = (GLushort *) dst;
- GLbyte l = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
- GLbyte a = FLOAT_TO_BYTE(CLAMP(src[ACOMP], -1.0f, 1.0f));
- *d = (a << 8) | l;
-}
-
-
-/*
- * MESA_FORMAT_A8L8_SNORM
- */
-
-static void
-pack_float_A8L8_SNORM(const GLfloat src[4], void *dst)
-{
- GLushort *d = (GLushort *) dst;
- GLbyte l = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
- GLbyte a = FLOAT_TO_BYTE(CLAMP(src[ACOMP], -1.0f, 1.0f));
- *d = (l << 8) | a;
-}
-
-
-/*
- * MESA_FORMAT_A_SNORM16
- */
-
-static void
-pack_float_A_SNORM16(const GLfloat src[4], void *dst)
-{
- GLshort *d = (GLshort *) dst;
- *d = FLOAT_TO_SHORT(CLAMP(src[ACOMP], -1.0f, 1.0f));
-}
-
-
-/*
- * MESA_FORMAT_L_SNORM16
- */
-
-static void
-pack_float_L_SNORM16(const GLfloat src[4], void *dst)
-{
- GLshort *d = (GLshort *) dst;
- *d = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f));
-}
-
-
-/*
- * MESA_FORMAT_LA_SNORM16
- */
-
-static void
-pack_float_LA_SNORM16(const GLfloat src[4], void *dst)
-{
- GLuint *d = (GLuint *) dst;
- GLshort l = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f));
- GLshort a = FLOAT_TO_SHORT(CLAMP(src[ACOMP], -1.0f, 1.0f));
- *d = PACK_COLOR_1616(a, l);
-}
-
-
-/*
- * MESA_FORMAT_R9G9B9E5_FLOAT;
- */
-
-static void
-pack_float_R9G9B9E5_FLOAT(const GLfloat src[4], void *dst)
-{
- GLuint *d = (GLuint *) dst;
- *d = float3_to_rgb9e5(src);
-}
-
-static void
-pack_ubyte_R9G9B9E5_FLOAT(const GLubyte src[4], void *dst)
-{
- GLuint *d = (GLuint *) dst;
- GLfloat rgb[3];
- rgb[0] = UBYTE_TO_FLOAT(src[RCOMP]);
- rgb[1] = UBYTE_TO_FLOAT(src[GCOMP]);
- rgb[2] = UBYTE_TO_FLOAT(src[BCOMP]);
- *d = float3_to_rgb9e5(rgb);
-}
-
-
-
-/*
- * MESA_FORMAT_R11G11B10_FLOAT;
- */
-
-static void
-pack_ubyte_R11G11B10_FLOAT(const GLubyte src[4], void *dst)
-{
- GLuint *d = (GLuint *) dst;
- GLfloat rgb[3];
- rgb[0] = UBYTE_TO_FLOAT(src[RCOMP]);
- rgb[1] = UBYTE_TO_FLOAT(src[GCOMP]);
- rgb[2] = UBYTE_TO_FLOAT(src[BCOMP]);
- *d = float3_to_r11g11b10f(rgb);
-}
-
-static void
-pack_float_R11G11B10_FLOAT(const GLfloat src[4], void *dst)
-{
- GLuint *d = (GLuint *) dst;
- *d = float3_to_r11g11b10f(src);
-}
-
-
-/*
- * MESA_FORMAT_B4G4R4X4_UNORM
- */
-
-static void
-pack_ubyte_XRGB4444_UNORM(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- *d = PACK_COLOR_4444(255, src[RCOMP], src[GCOMP], src[BCOMP]);
-}
-
-static void
-pack_float_XRGB4444_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src);
- pack_ubyte_XRGB4444_UNORM(v, dst);
-}
-
-
-/*
- * MESA_FORMAT_B5G5R5X1_UNORM
- */
-
-static void
-pack_ubyte_XRGB1555_UNORM(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- *d = PACK_COLOR_1555(255, src[RCOMP], src[GCOMP], src[BCOMP]);
-}
-
-static void
-pack_float_XRGB1555_UNORM(const GLfloat src[4], void *dst)
-{
- GLubyte v[4];
- _mesa_unclamped_float_rgba_to_ubyte(v, src);
- pack_ubyte_XRGB1555_UNORM(v, dst);
-}
-
-
-/*
- * MESA_FORMAT_R8G8B8X8_SNORM
- */
-
-static void
-pack_float_XBGR8888_SNORM(const GLfloat src[4], void *dst)
-{
- GLuint *d = (GLuint *) dst;
- GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
- GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f));
- GLbyte b = FLOAT_TO_BYTE(CLAMP(src[BCOMP], -1.0f, 1.0f));
- *d = PACK_COLOR_8888(127, b, g, r);
-}
-
-
-/*
- * MESA_FORMAT_R8G8B8X8_SRGB
- */
-
-static void
-pack_float_R8G8B8X8_SRGB(const GLfloat src[4], void *dst)
-{
- GLuint *d = (GLuint *) dst;
- GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
- GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
- GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
- *d = PACK_COLOR_8888(255, b, g, r);
-}
-
-
-/*
- * MESA_FORMAT_X8B8G8R8_SRGB
- */
-
-static void
-pack_float_X8B8G8R8_SRGB(const GLfloat src[4], void *dst)
-{
- GLuint *d = (GLuint *) dst;
- GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
- GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
- GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
- *d = PACK_COLOR_8888(r, g, b, 255);
-}
-
-
-/* MESA_FORMAT_B10G10R10X2_UNORM */
-
-static void
-pack_ubyte_B10G10R10X2_UNORM(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
- GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
- GLushort b = UBYTE_TO_USHORT(src[BCOMP]);
- *d = PACK_COLOR_2101010_US(3, r, g, b);
-}
-
-static void
-pack_float_B10G10R10X2_UNORM(const GLfloat src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort r, g, b;
- UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
- *d = PACK_COLOR_2101010_US(3, r, g, b);
-}
-
-
-/* MESA_FORMAT_RGBX_UNORM16 */
-
-static void
-pack_ubyte_RGBX_UNORM16(const GLubyte src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- d[0] = UBYTE_TO_USHORT(src[RCOMP]);
- d[1] = UBYTE_TO_USHORT(src[GCOMP]);
- d[2] = UBYTE_TO_USHORT(src[BCOMP]);
- d[3] = 65535;
-}
-
-static void
-pack_float_RGBX_UNORM16(const GLfloat src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- UNCLAMPED_FLOAT_TO_USHORT(d[0], src[RCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(d[1], src[GCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(d[2], src[BCOMP]);
- d[3] = 65535;
-}
-
-
-/* MESA_FORMAT_RGBX_SNORM16 */
-
-static void
-pack_float_RGBX_SNORM16(const GLfloat src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- UNCLAMPED_FLOAT_TO_SHORT(d[0], src[RCOMP]);
- UNCLAMPED_FLOAT_TO_SHORT(d[1], src[GCOMP]);
- UNCLAMPED_FLOAT_TO_SHORT(d[2], src[BCOMP]);
- d[3] = 32767;
-}
-
-
-/* MESA_FORMAT_RGBX_FLOAT16 */
-
-static void
-pack_float_XBGR16161616_FLOAT(const GLfloat src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- d[0] = _mesa_float_to_half(src[RCOMP]);
- d[1] = _mesa_float_to_half(src[GCOMP]);
- d[2] = _mesa_float_to_half(src[BCOMP]);
- d[3] = _mesa_float_to_half(1.0);
-}
-
-/* MESA_FORMAT_RGBX_FLOAT32 */
-
-static void
-pack_float_RGBX_FLOAT32(const GLfloat src[4], void *dst)
-{
- GLfloat *d = ((GLfloat *) dst);
- d[0] = src[RCOMP];
- d[1] = src[GCOMP];
- d[2] = src[BCOMP];
- d[3] = 1.0;
-}
-
-/* MESA_FORMAT_R10G10B10A2_UNORM */
-
-static void
-pack_ubyte_R10G10B10A2_UNORM(const GLubyte src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
- GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
- GLushort b = UBYTE_TO_USHORT(src[BCOMP]);
- GLushort a = UBYTE_TO_USHORT(src[ACOMP]);
- *d = PACK_COLOR_2101010_US(a, b, g, r);
-}
-
-static void
-pack_float_R10G10B10A2_UNORM(const GLfloat src[4], void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- GLushort r, g, b, a;
- UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
- *d = PACK_COLOR_2101010_US(a, b, g, r);
-}
-
-/*
- * MESA_FORMAT_G8R8_SNORM
- */
-
-static void
-pack_float_G8R8_SNORM(const GLfloat src[4], void *dst)
-{
- GLushort *d = (GLushort *) dst;
- GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
- GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f));
- *d = (r << 8) | (g & 0xff);
-}
-
-/*
- * MESA_FORMAT_G16R16_SNORM
- */
-
-static void
-pack_float_G16R16_SNORM(const GLfloat src[4], void *dst)
-{
- GLuint *d = (GLuint *) dst;
- GLshort r = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f));
- GLshort g = FLOAT_TO_SHORT(CLAMP(src[GCOMP], -1.0f, 1.0f));
- *d = (r << 16) | (g & 0xffff);
-}
-
-/*
- * MESA_FORMAT_B8G8R8X8_SRGB
- */
-
-static void
-pack_float_B8G8R8X8_SRGB(const GLfloat src[4], void *dst)
-{
- GLuint *d = (GLuint *) dst;
- GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
- GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
- GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
- *d = PACK_COLOR_8888(127, r, g, b);
-}
-
-/*
- * MESA_FORMAT_X8R8G8B8_SRGB
- */
-
-static void
-pack_float_X8R8G8B8_SRGB(const GLfloat src[4], void *dst)
-{
- GLuint *d = (GLuint *) dst;
- GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
- GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
- GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
- *d = PACK_COLOR_8888(b, g, r, 255);
-}
-
-/**
- * Return a function that can pack a GLubyte rgba[4] color.
- */
-gl_pack_ubyte_rgba_func
-_mesa_get_pack_ubyte_rgba_function(mesa_format format)
-{
- static gl_pack_ubyte_rgba_func table[MESA_FORMAT_COUNT];
- static GLboolean initialized = GL_FALSE;
-
- if (!initialized) {
- memset(table, 0, sizeof(table));
-
- table[MESA_FORMAT_NONE] = NULL;
-
- table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_ubyte_A8B8G8R8_UNORM;
- table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_ubyte_R8G8B8A8_UNORM;
- table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_ubyte_B8G8R8A8_UNORM;
- table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_ubyte_A8R8G8B8_UNORM;
- table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_ubyte_A8B8G8R8_UNORM; /* reused */
- table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_ubyte_R8G8B8A8_UNORM; /* reused */
- table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_ubyte_B8G8R8X8_UNORM;
- table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_ubyte_X8R8G8B8_UNORM;
- table[MESA_FORMAT_BGR_UNORM8] = pack_ubyte_BGR_UNORM8;
- table[MESA_FORMAT_RGB_UNORM8] = pack_ubyte_RGB_UNORM8;
- table[MESA_FORMAT_B5G6R5_UNORM] = pack_ubyte_B5G6R5_UNORM;
- table[MESA_FORMAT_R5G6B5_UNORM] = pack_ubyte_R5G6B5_UNORM;
- table[MESA_FORMAT_B4G4R4A4_UNORM] = pack_ubyte_B4G4R4A4_UNORM;
- table[MESA_FORMAT_A4R4G4B4_UNORM] = pack_ubyte_A4R4G4B4_UNORM;
- table[MESA_FORMAT_A1B5G5R5_UNORM] = pack_ubyte_A1B5G5R5_UNORM;
- table[MESA_FORMAT_B5G5R5A1_UNORM] = pack_ubyte_B5G5R5A1_UNORM;
- table[MESA_FORMAT_A1R5G5B5_UNORM] = pack_ubyte_A1R5G5B5_UNORM;
- table[MESA_FORMAT_L4A4_UNORM] = pack_ubyte_L4A4_UNORM;
- table[MESA_FORMAT_L8A8_UNORM] = pack_ubyte_L8A8_UNORM;
- table[MESA_FORMAT_A8L8_UNORM] = pack_ubyte_A8L8_UNORM;
- table[MESA_FORMAT_L16A16_UNORM] = pack_ubyte_L16A16_UNORM;
- table[MESA_FORMAT_A16L16_UNORM] = pack_ubyte_A16L16_UNORM;
- table[MESA_FORMAT_B2G3R3_UNORM] = pack_ubyte_B2G3R3_UNORM;
- table[MESA_FORMAT_A_UNORM8] = pack_ubyte_A_UNORM8;
- table[MESA_FORMAT_A_UNORM16] = pack_ubyte_A_UNORM16;
- table[MESA_FORMAT_L_UNORM8] = pack_ubyte_L_UNORM8;
- table[MESA_FORMAT_L_UNORM16] = pack_ubyte_L_UNORM16;
- table[MESA_FORMAT_I_UNORM8] = pack_ubyte_L_UNORM8; /* reuse pack_ubyte_L_UNORM8 */
- table[MESA_FORMAT_I_UNORM16] = pack_ubyte_L_UNORM16; /* reuse pack_ubyte_L_UNORM16 */
- table[MESA_FORMAT_YCBCR] = pack_ubyte_YCBCR;
- table[MESA_FORMAT_YCBCR_REV] = pack_ubyte_YCBCR_REV;
- table[MESA_FORMAT_R_UNORM8] = pack_ubyte_R_UNORM8;
- table[MESA_FORMAT_R8G8_UNORM] = pack_ubyte_R8G8_UNORM;
- table[MESA_FORMAT_G8R8_UNORM] = pack_ubyte_G8R8_UNORM;
- table[MESA_FORMAT_R_UNORM16] = pack_ubyte_R_UNORM16;
- table[MESA_FORMAT_R16G16_UNORM] = pack_ubyte_R16G16_UNORM;
- table[MESA_FORMAT_G16R16_UNORM] = pack_ubyte_G16R16_UNORM;
- table[MESA_FORMAT_B10G10R10A2_UNORM] = pack_ubyte_B10G10R10A2_UNORM;
- table[MESA_FORMAT_R10G10B10A2_UINT] = pack_ubyte_R10G10B10A2_UINT;
-
- /* should never convert RGBA to these formats */
- table[MESA_FORMAT_S8_UINT_Z24_UNORM] = NULL;
- table[MESA_FORMAT_Z24_UNORM_S8_UINT] = NULL;
- table[MESA_FORMAT_Z_UNORM16] = NULL;
- table[MESA_FORMAT_Z24_UNORM_X8_UINT] = NULL;
- table[MESA_FORMAT_X8_UINT_Z24_UNORM] = NULL;
- table[MESA_FORMAT_Z_UNORM32] = NULL;
- table[MESA_FORMAT_S_UINT8] = NULL;
-
- /* sRGB */
- table[MESA_FORMAT_BGR_SRGB8] = pack_ubyte_BGR_SRGB8;
- table[MESA_FORMAT_A8B8G8R8_SRGB] = pack_ubyte_A8B8G8R8_SRGB;
- table[MESA_FORMAT_B8G8R8A8_SRGB] = pack_ubyte_B8G8R8A8_SRGB;
- table[MESA_FORMAT_A8R8G8B8_SRGB] = pack_ubyte_A8R8G8B8_SRGB;
- table[MESA_FORMAT_R8G8B8A8_SRGB] = pack_ubyte_R8G8B8A8_SRGB;
- table[MESA_FORMAT_L_SRGB8] = pack_ubyte_L_SRGB8;
- table[MESA_FORMAT_L8A8_SRGB] = pack_ubyte_L8A8_SRGB;
- table[MESA_FORMAT_A8L8_SRGB] = pack_ubyte_A8L8_SRGB;
- /* n/a */
- table[MESA_FORMAT_SRGB_DXT1] = NULL; /* pack_ubyte_SRGB_DXT1; */
- table[MESA_FORMAT_SRGBA_DXT1] = NULL; /* pack_ubyte_SRGBA_DXT1; */
- table[MESA_FORMAT_SRGBA_DXT3] = NULL; /* pack_ubyte_SRGBA_DXT3; */
- table[MESA_FORMAT_SRGBA_DXT5] = NULL; /* pack_ubyte_SRGBA_DXT5; */
-
- table[MESA_FORMAT_RGB_FXT1] = NULL; /* pack_ubyte_RGB_FXT1; */
- table[MESA_FORMAT_RGBA_FXT1] = NULL; /* pack_ubyte_RGBA_FXT1; */
- table[MESA_FORMAT_RGB_DXT1] = NULL; /* pack_ubyte_RGB_DXT1; */
- table[MESA_FORMAT_RGBA_DXT1] = NULL; /* pack_ubyte_RGBA_DXT1; */
- table[MESA_FORMAT_RGBA_DXT3] = NULL; /* pack_ubyte_RGBA_DXT3; */
- table[MESA_FORMAT_RGBA_DXT5] = NULL; /* pack_ubyte_RGBA_DXT5; */
-
- table[MESA_FORMAT_RGBA_FLOAT32] = pack_ubyte_RGBA_FLOAT32;
- table[MESA_FORMAT_RGBA_FLOAT16] = pack_ubyte_RGBA_FLOAT16;
- table[MESA_FORMAT_RGB_FLOAT32] = pack_ubyte_RGB_FLOAT32;
- table[MESA_FORMAT_RGB_FLOAT16] = pack_ubyte_RGB_FLOAT16;
- table[MESA_FORMAT_A_FLOAT32] = pack_ubyte_A_FLOAT32;
- table[MESA_FORMAT_A_FLOAT16] = pack_ubyte_A_FLOAT16;
- table[MESA_FORMAT_L_FLOAT32] = pack_ubyte_L_FLOAT32;
- table[MESA_FORMAT_L_FLOAT16] = pack_ubyte_L_FLOAT16;
- table[MESA_FORMAT_LA_FLOAT32] = pack_ubyte_LA_FLOAT32;
- table[MESA_FORMAT_LA_FLOAT16] = pack_ubyte_LA_FLOAT16;
- table[MESA_FORMAT_I_FLOAT32] = pack_ubyte_L_FLOAT32;
- table[MESA_FORMAT_I_FLOAT16] = pack_ubyte_L_FLOAT16;
- table[MESA_FORMAT_R_FLOAT32] = pack_ubyte_L_FLOAT32;
- table[MESA_FORMAT_R_FLOAT16] = pack_ubyte_L_FLOAT16;
- table[MESA_FORMAT_RG_FLOAT32] = pack_ubyte_RG_FLOAT32;
- table[MESA_FORMAT_RG_FLOAT16] = pack_ubyte_RG_FLOAT16;
-
- /* n/a */
- table[MESA_FORMAT_RGBA_SINT8] = NULL; /* pack_ubyte_RGBA_INT8 */
- table[MESA_FORMAT_RGBA_SINT16] = NULL; /* pack_ubyte_RGBA_INT16 */
- table[MESA_FORMAT_RGBA_SINT32] = NULL; /* pack_ubyte_RGBA_INT32 */
- table[MESA_FORMAT_RGBA_UINT8] = NULL; /* pack_ubyte_RGBA_UINT8 */
- table[MESA_FORMAT_RGBA_UINT16] = NULL; /* pack_ubyte_RGBA_UINT16 */
- table[MESA_FORMAT_RGBA_UINT32] = NULL; /* pack_ubyte_RGBA_UINT32 */
-
- table[MESA_FORMAT_RGBA_UNORM16] = pack_ubyte_RGBA_16;
-
- /* n/a */
- table[MESA_FORMAT_R_SNORM8] = NULL;
- table[MESA_FORMAT_R8G8_SNORM] = NULL;
- table[MESA_FORMAT_X8B8G8R8_SNORM] = NULL;
- table[MESA_FORMAT_A8B8G8R8_SNORM] = NULL;
- table[MESA_FORMAT_R8G8B8A8_SNORM] = NULL;
- table[MESA_FORMAT_R_SNORM16] = NULL;
- table[MESA_FORMAT_R16G16_SNORM] = NULL;
- table[MESA_FORMAT_RGB_SNORM16] = NULL;
- table[MESA_FORMAT_RGBA_SNORM16] = NULL;
- table[MESA_FORMAT_A_SNORM8] = NULL;
- table[MESA_FORMAT_L_SNORM8] = NULL;
- table[MESA_FORMAT_L8A8_SNORM] = NULL;
- table[MESA_FORMAT_A8L8_SNORM] = NULL;
- table[MESA_FORMAT_I_SNORM8] = NULL;
- table[MESA_FORMAT_A_SNORM16] = NULL;
- table[MESA_FORMAT_L_SNORM16] = NULL;
- table[MESA_FORMAT_LA_SNORM16] = NULL;
- table[MESA_FORMAT_I_SNORM16] = NULL;
-
-
- table[MESA_FORMAT_RGBA_UNORM16] = pack_ubyte_RGBA_16;
-
- table[MESA_FORMAT_R9G9B9E5_FLOAT] = pack_ubyte_R9G9B9E5_FLOAT;
- table[MESA_FORMAT_R11G11B10_FLOAT] = pack_ubyte_R11G11B10_FLOAT;
-
- table[MESA_FORMAT_B4G4R4X4_UNORM] = pack_ubyte_XRGB4444_UNORM;
- table[MESA_FORMAT_B5G5R5X1_UNORM] = pack_ubyte_XRGB1555_UNORM;
- table[MESA_FORMAT_R8G8B8X8_SNORM] = NULL;
- table[MESA_FORMAT_R8G8B8X8_SRGB] = NULL;
- table[MESA_FORMAT_X8B8G8R8_SRGB] = NULL;
- table[MESA_FORMAT_RGBX_UINT8] = NULL;
- table[MESA_FORMAT_RGBX_SINT8] = NULL;
- table[MESA_FORMAT_B10G10R10X2_UNORM] = pack_ubyte_B10G10R10X2_UNORM;
- table[MESA_FORMAT_RGBX_UNORM16] = pack_ubyte_RGBX_UNORM16;
- table[MESA_FORMAT_RGBX_SNORM16] = NULL;
- table[MESA_FORMAT_RGBX_FLOAT16] = NULL;
- table[MESA_FORMAT_RGBX_UINT16] = NULL;
- table[MESA_FORMAT_RGBX_SINT16] = NULL;
- table[MESA_FORMAT_RGBX_FLOAT32] = NULL;
- table[MESA_FORMAT_RGBX_UINT32] = NULL;
- table[MESA_FORMAT_RGBX_SINT32] = NULL;
-
- table[MESA_FORMAT_R10G10B10A2_UNORM] = pack_ubyte_R10G10B10A2_UNORM;
-
- table[MESA_FORMAT_B8G8R8X8_SRGB] = NULL;
- table[MESA_FORMAT_X8R8G8B8_SRGB] = NULL;
-
- initialized = GL_TRUE;
- }
-
- return table[format];
-}
-
-
-
-/**
- * Return a function that can pack a GLfloat rgba[4] color.
- */
-gl_pack_float_rgba_func
-_mesa_get_pack_float_rgba_function(mesa_format format)
-{
- static gl_pack_float_rgba_func table[MESA_FORMAT_COUNT];
- static GLboolean initialized = GL_FALSE;
-
- if (!initialized) {
- memset(table, 0, sizeof(table));
-
- table[MESA_FORMAT_NONE] = NULL;
-
- table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_float_A8B8G8R8_UNORM;
- table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_float_R8G8B8A8_UNORM;
- table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_float_B8G8R8A8_UNORM;
- table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_float_A8R8G8B8_UNORM;
- table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_float_A8B8G8R8_UNORM; /* reused */
- table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_float_R8G8B8A8_UNORM; /* reused */
- table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_float_B8G8R8X8_UNORM;
- table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_float_X8R8G8B8_UNORM;
- table[MESA_FORMAT_BGR_UNORM8] = pack_float_BGR_UNORM8;
- table[MESA_FORMAT_RGB_UNORM8] = pack_float_RGB_UNORM8;
- table[MESA_FORMAT_B5G6R5_UNORM] = pack_float_B5G6R5_UNORM;
- table[MESA_FORMAT_R5G6B5_UNORM] = pack_float_R5G6B5_UNORM;
- table[MESA_FORMAT_B4G4R4A4_UNORM] = pack_float_B4G4R4A4_UNORM;
- table[MESA_FORMAT_A4R4G4B4_UNORM] = pack_float_A4R4G4B4_UNORM;
- table[MESA_FORMAT_A1B5G5R5_UNORM] = pack_float_A1B5G5R5_UNORM;
- table[MESA_FORMAT_B5G5R5A1_UNORM] = pack_float_B5G5R5A1_UNORM;
- table[MESA_FORMAT_A1R5G5B5_UNORM] = pack_float_A1R5G5B5_UNORM;
-
- table[MESA_FORMAT_L4A4_UNORM] = pack_float_L4A4_UNORM;
- table[MESA_FORMAT_L8A8_UNORM] = pack_float_L8A8_UNORM;
- table[MESA_FORMAT_A8L8_UNORM] = pack_float_A8L8_UNORM;
- table[MESA_FORMAT_L16A16_UNORM] = pack_float_L16A16_UNORM;
- table[MESA_FORMAT_A16L16_UNORM] = pack_float_A16L16_UNORM;
- table[MESA_FORMAT_B2G3R3_UNORM] = pack_float_B2G3R3_UNORM;
- table[MESA_FORMAT_A_UNORM8] = pack_float_A_UNORM8;
- table[MESA_FORMAT_A_UNORM16] = pack_float_A_UNORM16;
- table[MESA_FORMAT_L_UNORM8] = pack_float_L_UNORM8;
- table[MESA_FORMAT_L_UNORM16] = pack_float_L_UNORM16;
- table[MESA_FORMAT_I_UNORM8] = pack_float_L_UNORM8; /* reuse pack_float_L_UNORM8 */
- table[MESA_FORMAT_I_UNORM16] = pack_float_L_UNORM16; /* reuse pack_float_L_UNORM16 */
- table[MESA_FORMAT_YCBCR] = pack_float_YCBCR;
- table[MESA_FORMAT_YCBCR_REV] = pack_float_YCBCR_REV;
- table[MESA_FORMAT_R_UNORM8] = pack_float_R_UNORM8;
- table[MESA_FORMAT_R8G8_UNORM] = pack_float_R8G8_UNORM;
- table[MESA_FORMAT_G8R8_UNORM] = pack_float_G8R8_UNORM;
- table[MESA_FORMAT_R_UNORM16] = pack_float_R_UNORM16;
- table[MESA_FORMAT_R16G16_UNORM] = pack_float_R16G16_UNORM;
- table[MESA_FORMAT_G16R16_UNORM] = pack_float_G16R16_UNORM;
- table[MESA_FORMAT_B10G10R10A2_UNORM] = pack_float_B10G10R10A2_UNORM;
- table[MESA_FORMAT_R10G10B10A2_UINT] = pack_float_R10G10B10A2_UINT;
-
- /* should never convert RGBA to these formats */
- table[MESA_FORMAT_S8_UINT_Z24_UNORM] = NULL;
- table[MESA_FORMAT_Z24_UNORM_S8_UINT] = NULL;
- table[MESA_FORMAT_Z_UNORM16] = NULL;
- table[MESA_FORMAT_Z24_UNORM_X8_UINT] = NULL;
- table[MESA_FORMAT_X8_UINT_Z24_UNORM] = NULL;
- table[MESA_FORMAT_Z_UNORM32] = NULL;
- table[MESA_FORMAT_S_UINT8] = NULL;
-
- table[MESA_FORMAT_BGR_SRGB8] = pack_float_BGR_SRGB8;
- table[MESA_FORMAT_A8B8G8R8_SRGB] = pack_float_A8B8G8R8_SRGB;
- table[MESA_FORMAT_B8G8R8A8_SRGB] = pack_float_B8G8R8A8_SRGB;
- table[MESA_FORMAT_A8R8G8B8_SRGB] = pack_float_A8R8G8B8_SRGB;
- table[MESA_FORMAT_R8G8B8A8_SRGB] = pack_float_R8G8B8A8_SRGB;
- table[MESA_FORMAT_L_SRGB8] = pack_float_L_SRGB8;
- table[MESA_FORMAT_L8A8_SRGB] = pack_float_L8A8_SRGB;
- table[MESA_FORMAT_A8L8_SRGB] = pack_float_A8L8_SRGB;
-
- /* n/a */
- table[MESA_FORMAT_SRGB_DXT1] = NULL;
- table[MESA_FORMAT_SRGBA_DXT1] = NULL;
- table[MESA_FORMAT_SRGBA_DXT3] = NULL;
- table[MESA_FORMAT_SRGBA_DXT5] = NULL;
-
- table[MESA_FORMAT_RGB_FXT1] = NULL;
- table[MESA_FORMAT_RGBA_FXT1] = NULL;
- table[MESA_FORMAT_RGB_DXT1] = NULL;
- table[MESA_FORMAT_RGBA_DXT1] = NULL;
- table[MESA_FORMAT_RGBA_DXT3] = NULL;
- table[MESA_FORMAT_RGBA_DXT5] = NULL;
-
- table[MESA_FORMAT_RGBA_FLOAT32] = pack_float_RGBA_FLOAT32;
- table[MESA_FORMAT_RGBA_FLOAT16] = pack_float_RGBA_FLOAT16;
- table[MESA_FORMAT_RGB_FLOAT32] = pack_float_RGB_FLOAT32;
- table[MESA_FORMAT_RGB_FLOAT16] = pack_float_RGB_FLOAT16;
- table[MESA_FORMAT_A_FLOAT32] = pack_float_A_FLOAT32;
- table[MESA_FORMAT_A_FLOAT16] = pack_float_A_FLOAT16;
- table[MESA_FORMAT_L_FLOAT32] = pack_float_L_FLOAT32;
- table[MESA_FORMAT_L_FLOAT16] = pack_float_L_FLOAT16;
- table[MESA_FORMAT_LA_FLOAT32] = pack_float_LA_FLOAT32;
- table[MESA_FORMAT_LA_FLOAT16] = pack_float_LA_FLOAT16;
-
- table[MESA_FORMAT_I_FLOAT32] = pack_float_L_FLOAT32;
- table[MESA_FORMAT_I_FLOAT16] = pack_float_L_FLOAT16;
- table[MESA_FORMAT_R_FLOAT32] = pack_float_L_FLOAT32;
- table[MESA_FORMAT_R_FLOAT16] = pack_float_L_FLOAT16;
- table[MESA_FORMAT_RG_FLOAT32] = pack_float_RG_FLOAT32;
- table[MESA_FORMAT_RG_FLOAT16] = pack_float_RG_FLOAT16;
-
- /* n/a */
- table[MESA_FORMAT_RGBA_SINT8] = NULL;
- table[MESA_FORMAT_RGBA_SINT16] = NULL;
- table[MESA_FORMAT_RGBA_SINT32] = NULL;
- table[MESA_FORMAT_RGBA_UINT8] = NULL;
- table[MESA_FORMAT_RGBA_UINT16] = NULL;
- table[MESA_FORMAT_RGBA_UINT32] = NULL;
-
- table[MESA_FORMAT_RGBA_UNORM16] = pack_float_RGBA_16;
-
- table[MESA_FORMAT_R_SNORM8] = pack_float_R_SNORM8;
- table[MESA_FORMAT_R8G8_SNORM] = pack_float_R8G8_SNORM;
- table[MESA_FORMAT_X8B8G8R8_SNORM] = pack_float_X8B8G8R8_SNORM;
- table[MESA_FORMAT_A8B8G8R8_SNORM] = pack_float_A8B8G8R8_SNORM;
- table[MESA_FORMAT_R8G8B8A8_SNORM] = pack_float_R8G8B8A8_SNORM;
- table[MESA_FORMAT_R_SNORM16] = pack_float_R_SNORM16;
- table[MESA_FORMAT_R16G16_SNORM] = pack_float_R16G16_SNORM;
- table[MESA_FORMAT_RGB_SNORM16] = pack_float_RGB_SNORM16;
- table[MESA_FORMAT_RGBA_SNORM16] = pack_float_RGBA_SNORM16;
- table[MESA_FORMAT_A_SNORM8] = pack_float_A_SNORM8;
- table[MESA_FORMAT_L_SNORM8] = pack_float_L_SNORM8;
- table[MESA_FORMAT_L8A8_SNORM] = pack_float_L8A8_SNORM;
- table[MESA_FORMAT_A8L8_SNORM] = pack_float_A8L8_SNORM;
- table[MESA_FORMAT_I_SNORM8] = pack_float_L_SNORM8; /* reused */
- table[MESA_FORMAT_A_SNORM16] = pack_float_A_SNORM16;
- table[MESA_FORMAT_L_SNORM16] = pack_float_L_SNORM16;
- table[MESA_FORMAT_LA_SNORM16] = pack_float_LA_SNORM16;
- table[MESA_FORMAT_I_SNORM16] = pack_float_L_SNORM16; /* reused */
-
- table[MESA_FORMAT_R9G9B9E5_FLOAT] = pack_float_R9G9B9E5_FLOAT;
- table[MESA_FORMAT_R11G11B10_FLOAT] = pack_float_R11G11B10_FLOAT;
-
- table[MESA_FORMAT_B4G4R4X4_UNORM] = pack_float_XRGB4444_UNORM;
- table[MESA_FORMAT_B5G5R5X1_UNORM] = pack_float_XRGB1555_UNORM;
- table[MESA_FORMAT_R8G8B8X8_SNORM] = pack_float_XBGR8888_SNORM;
- table[MESA_FORMAT_R8G8B8X8_SRGB] = pack_float_R8G8B8X8_SRGB;
- table[MESA_FORMAT_X8B8G8R8_SRGB] = pack_float_X8B8G8R8_SRGB;
- table[MESA_FORMAT_RGBX_UINT8] = NULL;
- table[MESA_FORMAT_RGBX_SINT8] = NULL;
- table[MESA_FORMAT_B10G10R10X2_UNORM] = pack_float_B10G10R10X2_UNORM;
- table[MESA_FORMAT_RGBX_UNORM16] = pack_float_RGBX_UNORM16;
- table[MESA_FORMAT_RGBX_SNORM16] = pack_float_RGBX_SNORM16;
- table[MESA_FORMAT_RGBX_FLOAT16] = pack_float_XBGR16161616_FLOAT;
- table[MESA_FORMAT_RGBX_UINT16] = NULL;
- table[MESA_FORMAT_RGBX_SINT16] = NULL;
- table[MESA_FORMAT_RGBX_FLOAT32] = pack_float_RGBX_FLOAT32;
- table[MESA_FORMAT_RGBX_UINT32] = NULL;
- table[MESA_FORMAT_RGBX_SINT32] = NULL;
-
- table[MESA_FORMAT_R10G10B10A2_UNORM] = pack_float_R10G10B10A2_UNORM;
-
- table[MESA_FORMAT_G8R8_SNORM] = pack_float_G8R8_SNORM;
- table[MESA_FORMAT_G16R16_SNORM] = pack_float_G16R16_SNORM;
-
- table[MESA_FORMAT_B8G8R8X8_SRGB] = pack_float_B8G8R8X8_SRGB;
- table[MESA_FORMAT_X8R8G8B8_SRGB] = pack_float_X8R8G8B8_SRGB;
-
- initialized = GL_TRUE;
- }
-
- return table[format];
-}
-
-
-
-static pack_float_rgba_row_func
-get_pack_float_rgba_row_function(mesa_format format)
-{
- static pack_float_rgba_row_func table[MESA_FORMAT_COUNT];
- static GLboolean initialized = GL_FALSE;
-
- if (!initialized) {
- /* We don't need a special row packing function for each format.
- * There's a generic fallback which uses a per-pixel packing function.
- */
- memset(table, 0, sizeof(table));
-
- table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_row_float_A8B8G8R8_UNORM;
- table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_row_float_R8G8B8A8_UNORM;
- table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_row_float_B8G8R8A8_UNORM;
- table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_row_float_A8R8G8B8_UNORM;
- table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_row_float_A8B8G8R8_UNORM; /* reused */
- table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_row_float_R8G8B8A8_UNORM; /* reused */
- table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_row_float_B8G8R8X8_UNORM;
- table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_row_float_X8R8G8B8_UNORM;
- table[MESA_FORMAT_BGR_UNORM8] = pack_row_float_BGR_UNORM8;
- table[MESA_FORMAT_RGB_UNORM8] = pack_row_float_RGB_UNORM8;
- table[MESA_FORMAT_B5G6R5_UNORM] = pack_row_float_B5G6R5_UNORM;
- table[MESA_FORMAT_R5G6B5_UNORM] = pack_row_float_R5G6B5_UNORM;
-
- initialized = GL_TRUE;
- }
-
- return table[format];
-}
-
-
-
-static pack_ubyte_rgba_row_func
-get_pack_ubyte_rgba_row_function(mesa_format format)
-{
- static pack_ubyte_rgba_row_func table[MESA_FORMAT_COUNT];
- static GLboolean initialized = GL_FALSE;
-
- if (!initialized) {
- /* We don't need a special row packing function for each format.
- * There's a generic fallback which uses a per-pixel packing function.
- */
- memset(table, 0, sizeof(table));
-
- table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_row_ubyte_A8B8G8R8_UNORM;
- table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_row_ubyte_R8G8B8A8_UNORM;
- table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_row_ubyte_B8G8R8A8_UNORM;
- table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_row_ubyte_A8R8G8B8_UNORM;
- table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_row_ubyte_A8B8G8R8_UNORM; /* reused */
- table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_row_ubyte_R8G8B8A8_UNORM; /* reused */
- table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_row_ubyte_B8G8R8X8_UNORM;
- table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_row_ubyte_X8R8G8B8_UNORM;
- table[MESA_FORMAT_BGR_UNORM8] = pack_row_ubyte_BGR_UNORM8;
- table[MESA_FORMAT_RGB_UNORM8] = pack_row_ubyte_RGB_UNORM8;
- table[MESA_FORMAT_B5G6R5_UNORM] = pack_row_ubyte_B5G6R5_UNORM;
- table[MESA_FORMAT_R5G6B5_UNORM] = pack_row_ubyte_R5G6B5_UNORM;
-
- initialized = GL_TRUE;
- }
-
- return table[format];
-}
-
-
-
-/**
- * Pack a row of GLfloat rgba[4] values to the destination.
- */
-void
-_mesa_pack_float_rgba_row(mesa_format format, GLuint n,
- const GLfloat src[][4], void *dst)
-{
- pack_float_rgba_row_func packrow = get_pack_float_rgba_row_function(format);
- if (packrow) {
- /* use "fast" function */
- packrow(n, src, dst);
- }
- else {
- /* slower fallback */
- gl_pack_float_rgba_func pack = _mesa_get_pack_float_rgba_function(format);
- GLuint dstStride = _mesa_get_format_bytes(format);
- GLubyte *dstPtr = (GLubyte *) dst;
- GLuint i;
-
- assert(pack);
- if (!pack)
- return;
-
- for (i = 0; i < n; i++) {
- pack(src[i], dstPtr);
- dstPtr += dstStride;
- }
- }
-}
-
-
-/**
- * Pack a row of GLubyte rgba[4] values to the destination.
- */
-void
-_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n,
- const GLubyte src[][4], void *dst)
-{
- pack_ubyte_rgba_row_func packrow = get_pack_ubyte_rgba_row_function(format);
- if (packrow) {
- /* use "fast" function */
- packrow(n, src, dst);
- }
- else {
- /* slower fallback */
- gl_pack_ubyte_rgba_func pack = _mesa_get_pack_ubyte_rgba_function(format);
- const GLuint stride = _mesa_get_format_bytes(format);
- GLubyte *d = ((GLubyte *) dst);
- GLuint i;
-
- assert(pack);
- if (!pack)
- return;
-
- for (i = 0; i < n; i++) {
- pack(src[i], d);
- d += stride;
- }
- }
-}
-
-
-/**
- * Pack a 2D image of ubyte RGBA pixels in the given format.
- * \param srcRowStride source image row stride in bytes
- * \param dstRowStride destination image row stride in bytes
- */
-void
-_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint height,
- const GLubyte *src, GLint srcRowStride,
- void *dst, GLint dstRowStride)
-{
- pack_ubyte_rgba_row_func packrow = get_pack_ubyte_rgba_row_function(format);
- GLubyte *dstUB = (GLubyte *) dst;
- GLuint i;
-
- if (packrow) {
- if (srcRowStride == width * 4 * sizeof(GLubyte) &&
- dstRowStride == _mesa_format_row_stride(format, width)) {
- /* do whole image at once */
- packrow(width * height, (const GLubyte (*)[4]) src, dst);
- }
- else {
- /* row by row */
- for (i = 0; i < height; i++) {
- packrow(width, (const GLubyte (*)[4]) src, dstUB);
- src += srcRowStride;
- dstUB += dstRowStride;
- }
- }
- }
- else {
- /* slower fallback */
- for (i = 0; i < height; i++) {
- _mesa_pack_ubyte_rgba_row(format, width,
- (const GLubyte (*)[4]) src, dstUB);
- src += srcRowStride;
- dstUB += dstRowStride;
- }
- }
-}
-
-
-
-/**
- ** Pack float Z pixels
- **/
-
-static void
-pack_float_S8_UINT_Z24_UNORM(const GLfloat *src, void *dst)
-{
- /* don't disturb the stencil values */
- GLuint *d = ((GLuint *) dst);
- const GLdouble scale = (GLdouble) 0xffffff;
- GLuint s = *d & 0xff;
- GLuint z = (GLuint) (*src * scale);
- assert(z <= 0xffffff);
- *d = (z << 8) | s;
-}
-
-static void
-pack_float_Z24_UNORM_S8_UINT(const GLfloat *src, void *dst)
-{
- /* don't disturb the stencil values */
- GLuint *d = ((GLuint *) dst);
- const GLdouble scale = (GLdouble) 0xffffff;
- GLuint s = *d & 0xff000000;
- GLuint z = (GLuint) (*src * scale);
- assert(z <= 0xffffff);
- *d = s | z;
-}
-
-static void
-pack_float_Z_UNORM16(const GLfloat *src, void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- const GLfloat scale = (GLfloat) 0xffff;
- *d = (GLushort) (*src * scale);
-}
-
-static void
-pack_float_Z_UNORM32(const GLfloat *src, void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- const GLdouble scale = (GLdouble) 0xffffffff;
- *d = (GLuint) (*src * scale);
-}
-
-static void
-pack_float_Z_FLOAT32(const GLfloat *src, void *dst)
-{
- GLfloat *d = (GLfloat *) dst;
- *d = *src;
-}
-
-gl_pack_float_z_func
-_mesa_get_pack_float_z_func(mesa_format format)
-{
- switch (format) {
- case MESA_FORMAT_S8_UINT_Z24_UNORM:
- case MESA_FORMAT_X8_UINT_Z24_UNORM:
- return pack_float_S8_UINT_Z24_UNORM;
- case MESA_FORMAT_Z24_UNORM_S8_UINT:
- case MESA_FORMAT_Z24_UNORM_X8_UINT:
- return pack_float_Z24_UNORM_S8_UINT;
- case MESA_FORMAT_Z_UNORM16:
- return pack_float_Z_UNORM16;
- case MESA_FORMAT_Z_UNORM32:
- return pack_float_Z_UNORM32;
- case MESA_FORMAT_Z_FLOAT32:
- case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- return pack_float_Z_FLOAT32;
- default:
- _mesa_problem(NULL,
- "unexpected format in _mesa_get_pack_float_z_func()");
- return NULL;
- }
-}
-
-
-
-/**
- ** Pack uint Z pixels. The incoming src value is always in
- ** the range [0, 2^32-1].
- **/
-
-static void
-pack_uint_S8_UINT_Z24_UNORM(const GLuint *src, void *dst)
-{
- /* don't disturb the stencil values */
- GLuint *d = ((GLuint *) dst);
- GLuint s = *d & 0xff;
- GLuint z = *src & 0xffffff00;
- *d = z | s;
-}
-
-static void
-pack_uint_Z24_UNORM_S8_UINT(const GLuint *src, void *dst)
-{
- /* don't disturb the stencil values */
- GLuint *d = ((GLuint *) dst);
- GLuint s = *d & 0xff000000;
- GLuint z = *src >> 8;
- *d = s | z;
-}
-
-static void
-pack_uint_Z_UNORM16(const GLuint *src, void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- *d = *src >> 16;
-}
-
-static void
-pack_uint_Z_UNORM32(const GLuint *src, void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- *d = *src;
-}
-
-static void
-pack_uint_Z_FLOAT32(const GLuint *src, void *dst)
-{
- GLuint *d = ((GLuint *) dst);
- const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
- *d = (GLuint) (*src * scale);
- assert(*d >= 0.0f);
- assert(*d <= 1.0f);
-}
-
-static void
-pack_uint_Z_FLOAT32_X24S8(const GLuint *src, void *dst)
-{
- GLfloat *d = ((GLfloat *) dst);
- const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
- *d = (GLfloat) (*src * scale);
- assert(*d >= 0.0f);
- assert(*d <= 1.0f);
-}
-
-gl_pack_uint_z_func
-_mesa_get_pack_uint_z_func(mesa_format format)
-{
- switch (format) {
- case MESA_FORMAT_S8_UINT_Z24_UNORM:
- case MESA_FORMAT_X8_UINT_Z24_UNORM:
- return pack_uint_S8_UINT_Z24_UNORM;
- case MESA_FORMAT_Z24_UNORM_S8_UINT:
- case MESA_FORMAT_Z24_UNORM_X8_UINT:
- return pack_uint_Z24_UNORM_S8_UINT;
- case MESA_FORMAT_Z_UNORM16:
- return pack_uint_Z_UNORM16;
- case MESA_FORMAT_Z_UNORM32:
- return pack_uint_Z_UNORM32;
- case MESA_FORMAT_Z_FLOAT32:
- return pack_uint_Z_FLOAT32;
- case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- return pack_uint_Z_FLOAT32_X24S8;
- default:
- _mesa_problem(NULL, "unexpected format in _mesa_get_pack_uint_z_func()");
- return NULL;
- }
-}
-
-
-/**
- ** Pack ubyte stencil pixels
- **/
-
-static void
-pack_ubyte_stencil_Z24_S8(const GLubyte *src, void *dst)
-{
- /* don't disturb the Z values */
- GLuint *d = ((GLuint *) dst);
- GLuint s = *src;
- GLuint z = *d & 0xffffff00;
- *d = z | s;
-}
-
-static void
-pack_ubyte_stencil_S8_Z24(const GLubyte *src, void *dst)
-{
- /* don't disturb the Z values */
- GLuint *d = ((GLuint *) dst);
- GLuint s = *src << 24;
- GLuint z = *d & 0xffffff;
- *d = s | z;
-}
-
-static void
-pack_ubyte_stencil_S8(const GLubyte *src, void *dst)
-{
- GLubyte *d = (GLubyte *) dst;
- *d = *src;
-}
-
-static void
-pack_ubyte_stencil_Z32_FLOAT_X24S8(const GLubyte *src, void *dst)
-{
- GLfloat *d = ((GLfloat *) dst);
- d[1] = *src;
-}
-
-
-gl_pack_ubyte_stencil_func
-_mesa_get_pack_ubyte_stencil_func(mesa_format format)
-{
- switch (format) {
- case MESA_FORMAT_S8_UINT_Z24_UNORM:
- return pack_ubyte_stencil_Z24_S8;
- case MESA_FORMAT_Z24_UNORM_S8_UINT:
- return pack_ubyte_stencil_S8_Z24;
- case MESA_FORMAT_S_UINT8:
- return pack_ubyte_stencil_S8;
- case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- return pack_ubyte_stencil_Z32_FLOAT_X24S8;
- default:
- _mesa_problem(NULL,
- "unexpected format in _mesa_pack_ubyte_stencil_func()");
- return NULL;
- }
-}
-
-
-
-void
-_mesa_pack_float_z_row(mesa_format format, GLuint n,
- const GLfloat *src, void *dst)
-{
- switch (format) {
- case MESA_FORMAT_S8_UINT_Z24_UNORM:
- case MESA_FORMAT_X8_UINT_Z24_UNORM:
- {
- /* don't disturb the stencil values */
- GLuint *d = ((GLuint *) dst);
- const GLdouble scale = (GLdouble) 0xffffff;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLuint s = d[i] & 0xff;
- GLuint z = (GLuint) (src[i] * scale);
- assert(z <= 0xffffff);
- d[i] = (z << 8) | s;
- }
- }
- break;
- case MESA_FORMAT_Z24_UNORM_S8_UINT:
- case MESA_FORMAT_Z24_UNORM_X8_UINT:
- {
- /* don't disturb the stencil values */
- GLuint *d = ((GLuint *) dst);
- const GLdouble scale = (GLdouble) 0xffffff;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLuint s = d[i] & 0xff000000;
- GLuint z = (GLuint) (src[i] * scale);
- assert(z <= 0xffffff);
- d[i] = s | z;
- }
- }
- break;
- case MESA_FORMAT_Z_UNORM16:
- {
- GLushort *d = ((GLushort *) dst);
- const GLfloat scale = (GLfloat) 0xffff;
- GLuint i;
- for (i = 0; i < n; i++) {
- d[i] = (GLushort) (src[i] * scale);
- }
- }
- break;
- case MESA_FORMAT_Z_UNORM32:
- {
- GLuint *d = ((GLuint *) dst);
- const GLdouble scale = (GLdouble) 0xffffffff;
- GLuint i;
- for (i = 0; i < n; i++) {
- d[i] = (GLuint) (src[i] * scale);
- }
- }
- break;
- case MESA_FORMAT_Z_FLOAT32:
- memcpy(dst, src, n * sizeof(GLfloat));
- break;
- case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- {
- struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
- GLuint i;
- for (i = 0; i < n; i++) {
- d[i].z = src[i];
- }
- }
- break;
- default:
- _mesa_problem(NULL, "unexpected format in _mesa_pack_float_z_row()");
- }
-}
-
-
-/**
- * The incoming Z values are always in the range [0, 0xffffffff].
- */
-void
-_mesa_pack_uint_z_row(mesa_format format, GLuint n,
- const GLuint *src, void *dst)
-{
- switch (format) {
- case MESA_FORMAT_S8_UINT_Z24_UNORM:
- case MESA_FORMAT_X8_UINT_Z24_UNORM:
- {
- /* don't disturb the stencil values */
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLuint s = d[i] & 0xff;
- GLuint z = src[i] & 0xffffff00;
- d[i] = z | s;
- }
- }
- break;
- case MESA_FORMAT_Z24_UNORM_S8_UINT:
- case MESA_FORMAT_Z24_UNORM_X8_UINT:
- {
- /* don't disturb the stencil values */
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLuint s = d[i] & 0xff000000;
- GLuint z = src[i] >> 8;
- d[i] = s | z;
- }
- }
- break;
- case MESA_FORMAT_Z_UNORM16:
- {
- GLushort *d = ((GLushort *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- d[i] = src[i] >> 16;
- }
- }
- break;
- case MESA_FORMAT_Z_UNORM32:
- memcpy(dst, src, n * sizeof(GLfloat));
- break;
- case MESA_FORMAT_Z_FLOAT32:
- {
- GLuint *d = ((GLuint *) dst);
- const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
- GLuint i;
- for (i = 0; i < n; i++) {
- d[i] = (GLuint) (src[i] * scale);
- assert(d[i] >= 0.0f);
- assert(d[i] <= 1.0f);
- }
- }
- break;
- case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- {
- struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
- const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
- GLuint i;
- for (i = 0; i < n; i++) {
- d[i].z = (GLfloat) (src[i] * scale);
- assert(d[i].z >= 0.0f);
- assert(d[i].z <= 1.0f);
- }
- }
- break;
- default:
- _mesa_problem(NULL, "unexpected format in _mesa_pack_uint_z_row()");
- }
-}
-
-
-void
-_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n,
- const GLubyte *src, void *dst)
-{
- switch (format) {
- case MESA_FORMAT_S8_UINT_Z24_UNORM:
- {
- /* don't disturb the Z values */
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLuint s = src[i];
- GLuint z = d[i] & 0xffffff00;
- d[i] = z | s;
- }
- }
- break;
- case MESA_FORMAT_Z24_UNORM_S8_UINT:
- {
- /* don't disturb the Z values */
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLuint s = src[i] << 24;
- GLuint z = d[i] & 0xffffff;
- d[i] = s | z;
- }
- }
- break;
- case MESA_FORMAT_S_UINT8:
- memcpy(dst, src, n * sizeof(GLubyte));
- break;
- case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- {
- struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
- GLuint i;
- for (i = 0; i < n; i++) {
- d[i].x24s8 = src[i];
- }
- }
- break;
- default:
- _mesa_problem(NULL, "unexpected format in _mesa_pack_ubyte_stencil_row()");
- }
-}
-
-
-/**
- * Incoming Z/stencil values are always in uint_24_8 format.
- */
-void
-_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
- const GLuint *src, void *dst)
-{
- switch (format) {
- case MESA_FORMAT_S8_UINT_Z24_UNORM:
- memcpy(dst, src, n * sizeof(GLuint));
- break;
- case MESA_FORMAT_Z24_UNORM_S8_UINT:
- {
- GLuint *d = ((GLuint *) dst);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLuint s = src[i] << 24;
- GLuint z = src[i] >> 8;
- d[i] = s | z;
- }
- }
- break;
- case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- {
- const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
- struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLfloat z = (GLfloat) ((src[i] >> 8) * scale);
- d[i].z = z;
- d[i].x24s8 = src[i];
- }
- }
- break;
- default:
- _mesa_problem(NULL, "bad format %s in _mesa_pack_ubyte_s_row",
- _mesa_get_format_name(format));
- return;
- }
-}
-
-
-
-/**
- * Convert a boolean color mask to a packed color where each channel of
- * the packed value at dst will be 0 or ~0 depending on the colorMask.
- */
-void
-_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void *dst)
-{
- GLfloat maskColor[4];
-
- switch (_mesa_get_format_datatype(format)) {
- case GL_UNSIGNED_NORMALIZED:
- /* simple: 1.0 will convert to ~0 in the right bit positions */
- maskColor[0] = colorMask[0] ? 1.0f : 0.0f;
- maskColor[1] = colorMask[1] ? 1.0f : 0.0f;
- maskColor[2] = colorMask[2] ? 1.0f : 0.0f;
- maskColor[3] = colorMask[3] ? 1.0f : 0.0f;
- _mesa_pack_float_rgba_row(format, 1,
- (const GLfloat (*)[4]) maskColor, dst);
- break;
- case GL_SIGNED_NORMALIZED:
- case GL_FLOAT:
- /* These formats are harder because it's hard to know the floating
- * point values that will convert to ~0 for each color channel's bits.
- * This solution just generates a non-zero value for each color channel
- * then fixes up the non-zero values to be ~0.
- * Note: we'll need to add special case code if we ever have to deal
- * with formats with unequal color channel sizes, like R11_G11_B10.
- * We issue a warning below for channel sizes other than 8,16,32.
- */
- {
- GLuint bits = _mesa_get_format_max_bits(format); /* bits per chan */
- GLuint bytes = _mesa_get_format_bytes(format);
- GLuint i;
-
- /* this should put non-zero values into the channels of dst */
- maskColor[0] = colorMask[0] ? -1.0f : 0.0f;
- maskColor[1] = colorMask[1] ? -1.0f : 0.0f;
- maskColor[2] = colorMask[2] ? -1.0f : 0.0f;
- maskColor[3] = colorMask[3] ? -1.0f : 0.0f;
- _mesa_pack_float_rgba_row(format, 1,
- (const GLfloat (*)[4]) maskColor, dst);
-
- /* fix-up the dst channels by converting non-zero values to ~0 */
- if (bits == 8) {
- GLubyte *d = (GLubyte *) dst;
- for (i = 0; i < bytes; i++) {
- d[i] = d[i] ? 0xff : 0x0;
- }
- }
- else if (bits == 16) {
- GLushort *d = (GLushort *) dst;
- for (i = 0; i < bytes / 2; i++) {
- d[i] = d[i] ? 0xffff : 0x0;
- }
- }
- else if (bits == 32) {
- GLuint *d = (GLuint *) dst;
- for (i = 0; i < bytes / 4; i++) {
- d[i] = d[i] ? 0xffffffffU : 0x0;
- }
- }
- else {
- _mesa_problem(NULL, "unexpected size in _mesa_pack_colormask()");
- return;
- }
- }
- break;
- default:
- _mesa_problem(NULL, "unexpected format data type in gen_color_mask()");
- return;
- }
-}
diff --git a/mesalib/src/mesa/main/format_pack.h b/mesalib/src/mesa/main/format_pack.h
index 2577def41..aa7113e9b 100644
--- a/mesalib/src/mesa/main/format_pack.h
+++ b/mesalib/src/mesa/main/format_pack.h
@@ -68,7 +68,6 @@ extern gl_pack_ubyte_stencil_func
_mesa_get_pack_ubyte_stencil_func(mesa_format format);
-
extern void
_mesa_pack_float_rgba_row(mesa_format format, GLuint n,
const GLfloat src[][4], void *dst);
@@ -77,6 +76,9 @@ extern void
_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n,
const GLubyte src[][4], void *dst);
+extern void
+_mesa_pack_uint_rgba_row(mesa_format format, GLuint n,
+ const GLuint src[][4], void *dst);
extern void
_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint height,
diff --git a/mesalib/src/mesa/main/format_pack.py b/mesalib/src/mesa/main/format_pack.py
new file mode 100644
index 000000000..f141da83c
--- /dev/null
+++ b/mesalib/src/mesa/main/format_pack.py
@@ -0,0 +1,1004 @@
+#!/usr/bin/env python
+
+from mako.template import Template
+from sys import argv
+
+string = """/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (c) 2011 VMware, Inc.
+ * Copyright (c) 2014 Intel Corporation.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * Color, depth, stencil packing functions.
+ * Used to pack basic color, depth and stencil formats to specific
+ * hardware formats.
+ *
+ * There are both per-pixel and per-row packing functions:
+ * - The former will be used by swrast to write values to the color, depth,
+ * stencil buffers when drawing points, lines and masked spans.
+ * - The later will be used for image-oriented functions like glDrawPixels,
+ * glAccum, and glTexImage.
+ */
+
+#include
+
+#include "colormac.h"
+#include "format_pack.h"
+#include "format_utils.h"
+#include "macros.h"
+#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
+#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
+#include "util/format_srgb.h"
+
+#define UNPACK(SRC, OFFSET, BITS) (((SRC) >> (OFFSET)) & MAX_UINT(BITS))
+#define PACK(SRC, OFFSET, BITS) (((SRC) & MAX_UINT(BITS)) << (OFFSET))
+
+<%
+import format_parser as parser
+
+formats = parser.parse(argv[1])
+
+rgb_formats = []
+for f in formats:
+ if f.name == 'MESA_FORMAT_NONE':
+ continue
+ if f.colorspace not in ('rgb', 'srgb'):
+ continue
+
+ rgb_formats.append(f)
+%>
+
+/* ubyte packing functions */
+
+%for f in rgb_formats:
+ %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT', 'MESA_FORMAT_R11G11B10_FLOAT'):
+ <% continue %>
+ %elif f.is_compressed():
+ <% continue %>
+ %endif
+
+static inline void
+pack_ubyte_${f.short_name()}(const GLubyte src[4], void *dst)
+{
+ %for (i, c) in enumerate(f.channels):
+ <% i = f.swizzle.inverse()[i] %>
+ %if c.type == 'x':
+ <% continue %>
+ %endif
+
+ ${c.datatype()} ${c.name} =
+ %if not f.is_normalized() and f.is_int():
+ %if c.type == parser.SIGNED:
+ _mesa_unsigned_to_signed(src[${i}], ${c.size});
+ %else:
+ _mesa_unsigned_to_unsigned(src[${i}], ${c.size});
+ %endif
+ %elif c.type == parser.UNSIGNED:
+ %if f.colorspace == 'srgb' and c.name in 'rgb':
+ <% assert c.size == 8 %>
+ util_format_linear_to_srgb_8unorm(src[${i}]);
+ %else:
+ _mesa_unorm_to_unorm(src[${i}], 8, ${c.size});
+ %endif
+ %elif c.type == parser.SIGNED:
+ _mesa_unorm_to_snorm(src[${i}], 8, ${c.size});
+ %elif c.type == parser.FLOAT:
+ %if c.size == 32:
+ _mesa_unorm_to_float(src[${i}], 8);
+ %elif c.size == 16:
+ _mesa_unorm_to_half(src[${i}], 8);
+ %else:
+ <% assert False %>
+ %endif
+ %else:
+ <% assert False %>
+ %endif
+ %endfor
+
+ %if f.layout == parser.ARRAY:
+ ${f.datatype()} *d = (${f.datatype()} *)dst;
+ %for (i, c) in enumerate(f.channels):
+ %if c.type == 'x':
+ <% continue %>
+ %endif
+ d[${i}] = ${c.name};
+ %endfor
+ %elif f.layout == parser.PACKED:
+ ${f.datatype()} d = 0;
+ %for (i, c) in enumerate(f.channels):
+ %if c.type == 'x':
+ <% continue %>
+ %endif
+ d |= PACK(${c.name}, ${c.shift}, ${c.size});
+ %endfor
+ (*(${f.datatype()} *)dst) = d;
+ %else:
+ <% assert False %>
+ %endif
+}
+%endfor
+
+static inline void
+pack_ubyte_r9g9b9e5_float(const GLubyte src[4], void *dst)
+{
+ GLuint *d = (GLuint *) dst;
+ GLfloat rgb[3];
+ rgb[0] = _mesa_unorm_to_float(src[RCOMP], 8);
+ rgb[1] = _mesa_unorm_to_float(src[GCOMP], 8);
+ rgb[2] = _mesa_unorm_to_float(src[BCOMP], 8);
+ *d = float3_to_rgb9e5(rgb);
+}
+
+static inline void
+pack_ubyte_r11g11b10_float(const GLubyte src[4], void *dst)
+{
+ GLuint *d = (GLuint *) dst;
+ GLfloat rgb[3];
+ rgb[0] = _mesa_unorm_to_float(src[RCOMP], 8);
+ rgb[1] = _mesa_unorm_to_float(src[GCOMP], 8);
+ rgb[2] = _mesa_unorm_to_float(src[BCOMP], 8);
+ *d = float3_to_r11g11b10f(rgb);
+}
+
+/* uint packing functions */
+
+%for f in rgb_formats:
+ %if not f.is_int():
+ <% continue %>
+ %elif f.is_normalized():
+ <% continue %>
+ %elif f.is_compressed():
+ <% continue %>
+ %endif
+
+static inline void
+pack_uint_${f.short_name()}(const GLuint src[4], void *dst)
+{
+ %for (i, c) in enumerate(f.channels):
+ <% i = f.swizzle.inverse()[i] %>
+ %if c.type == 'x':
+ <% continue %>
+ %endif
+
+ ${c.datatype()} ${c.name} =
+ %if c.type == parser.SIGNED:
+ _mesa_signed_to_signed(src[${i}], ${c.size});
+ %elif c.type == parser.UNSIGNED:
+ _mesa_unsigned_to_unsigned(src[${i}], ${c.size});
+ %else:
+ assert(!"Invalid type: only integer types are allowed");
+ %endif
+ %endfor
+
+ %if f.layout == parser.ARRAY:
+ ${f.datatype()} *d = (${f.datatype()} *)dst;
+ %for (i, c) in enumerate(f.channels):
+ %if c.type == 'x':
+ <% continue %>
+ %endif
+ d[${i}] = ${c.name};
+ %endfor
+ %elif f.layout == parser.PACKED:
+ ${f.datatype()} d = 0;
+ %for (i, c) in enumerate(f.channels):
+ %if c.type == 'x':
+ <% continue %>
+ %endif
+ d |= PACK(${c.name}, ${c.shift}, ${c.size});
+ %endfor
+ (*(${f.datatype()} *)dst) = d;
+ %else:
+ <% assert False %>
+ %endif
+}
+%endfor
+
+/* float packing functions */
+
+%for f in rgb_formats:
+ %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT', 'MESA_FORMAT_R11G11B10_FLOAT'):
+ <% continue %>
+ %elif f.is_int() and not f.is_normalized():
+ <% continue %>
+ %elif f.is_compressed():
+ <% continue %>
+ %endif
+
+static inline void
+pack_float_${f.short_name()}(const GLfloat src[4], void *dst)
+{
+ %for (i, c) in enumerate(f.channels):
+ <% i = f.swizzle.inverse()[i] %>
+ %if c.type == 'x':
+ <% continue %>
+ %endif
+
+ ${c.datatype()} ${c.name} =
+ %if c.type == parser.UNSIGNED:
+ %if f.colorspace == 'srgb' and c.name in 'rgb':
+ <% assert c.size == 8 %>
+ util_format_linear_float_to_srgb_8unorm(src[${i}]);
+ %else:
+ _mesa_float_to_unorm(src[${i}], ${c.size});
+ %endif
+ %elif c.type == parser.SIGNED:
+ _mesa_float_to_snorm(src[${i}], ${c.size});
+ %elif c.type == parser.FLOAT:
+ %if c.size == 32:
+ src[${i}];
+ %elif c.size == 16:
+ _mesa_float_to_half(src[${i}]);
+ %else:
+ <% assert False %>
+ %endif
+ %else:
+ <% assert False %>
+ %endif
+ %endfor
+
+ %if f.layout == parser.ARRAY:
+ ${f.datatype()} *d = (${f.datatype()} *)dst;
+ %for (i, c) in enumerate(f.channels):
+ %if c.type == 'x':
+ <% continue %>
+ %endif
+ d[${i}] = ${c.name};
+ %endfor
+ %elif f.layout == parser.PACKED:
+ ${f.datatype()} d = 0;
+ %for (i, c) in enumerate(f.channels):
+ %if c.type == 'x':
+ <% continue %>
+ %endif
+ d |= PACK(${c.name}, ${c.shift}, ${c.size});
+ %endfor
+ (*(${f.datatype()} *)dst) = d;
+ %else:
+ <% assert False %>
+ %endif
+}
+%endfor
+
+static inline void
+pack_float_r9g9b9e5_float(const GLfloat src[4], void *dst)
+{
+ GLuint *d = (GLuint *) dst;
+ *d = float3_to_rgb9e5(src);
+}
+
+static inline void
+pack_float_r11g11b10_float(const GLfloat src[4], void *dst)
+{
+ GLuint *d = (GLuint *) dst;
+ *d = float3_to_r11g11b10f(src);
+}
+
+/**
+ * Return a function that can pack a GLubyte rgba[4] color.
+ */
+gl_pack_ubyte_rgba_func
+_mesa_get_pack_ubyte_rgba_function(mesa_format format)
+{
+ switch (format) {
+%for f in rgb_formats:
+ %if f.is_compressed():
+ <% continue %>
+ %endif
+
+ case ${f.name}:
+ return pack_ubyte_${f.short_name()};
+%endfor
+ default:
+ return NULL;
+ }
+}
+
+/**
+ * Return a function that can pack a GLfloat rgba[4] color.
+ */
+gl_pack_float_rgba_func
+_mesa_get_pack_float_rgba_function(mesa_format format)
+{
+ switch (format) {
+%for f in rgb_formats:
+ %if f.is_compressed():
+ <% continue %>
+ %elif f.is_int() and not f.is_normalized():
+ <% continue %>
+ %endif
+
+ case ${f.name}:
+ return pack_float_${f.short_name()};
+%endfor
+ default:
+ return NULL;
+ }
+}
+
+/**
+ * Pack a row of GLubyte rgba[4] values to the destination.
+ */
+void
+_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n,
+ const GLubyte src[][4], void *dst)
+{
+ GLuint i;
+ GLubyte *d = dst;
+
+ switch (format) {
+%for f in rgb_formats:
+ %if f.is_compressed():
+ <% continue %>
+ %endif
+
+ case ${f.name}:
+ for (i = 0; i < n; ++i) {
+ pack_ubyte_${f.short_name()}(src[i], d);
+ d += ${f.block_size() / 8};
+ }
+ break;
+%endfor
+ default:
+ assert(!"Invalid format");
+ }
+}
+
+/**
+ * Pack a row of GLuint rgba[4] values to the destination.
+ */
+void
+_mesa_pack_uint_rgba_row(mesa_format format, GLuint n,
+ const GLuint src[][4], void *dst)
+{
+ GLuint i;
+ GLubyte *d = dst;
+
+ switch (format) {
+%for f in rgb_formats:
+ %if not f.is_int():
+ <% continue %>
+ %elif f.is_normalized():
+ <% continue %>
+ %elif f.is_compressed():
+ <% continue %>
+ %endif
+
+ case ${f.name}:
+ for (i = 0; i < n; ++i) {
+ pack_uint_${f.short_name()}(src[i], d);
+ d += ${f.block_size() / 8};
+ }
+ break;
+%endfor
+ default:
+ assert(!"Invalid format");
+ }
+}
+
+/**
+ * Pack a row of GLfloat rgba[4] values to the destination.
+ */
+void
+_mesa_pack_float_rgba_row(mesa_format format, GLuint n,
+ const GLfloat src[][4], void *dst)
+{
+ GLuint i;
+ GLubyte *d = dst;
+
+ switch (format) {
+%for f in rgb_formats:
+ %if f.is_compressed():
+ <% continue %>
+ %elif f.is_int() and not f.is_normalized():
+ <% continue %>
+ %endif
+
+ case ${f.name}:
+ for (i = 0; i < n; ++i) {
+ pack_float_${f.short_name()}(src[i], d);
+ d += ${f.block_size() / 8};
+ }
+ break;
+%endfor
+ default:
+ assert(!"Invalid format");
+ }
+}
+
+/**
+ * Pack a 2D image of ubyte RGBA pixels in the given format.
+ * \param srcRowStride source image row stride in bytes
+ * \param dstRowStride destination image row stride in bytes
+ */
+void
+_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint height,
+ const GLubyte *src, GLint srcRowStride,
+ void *dst, GLint dstRowStride)
+{
+ GLubyte *dstUB = dst;
+ GLuint i;
+
+ if (srcRowStride == width * 4 * sizeof(GLubyte) &&
+ dstRowStride == _mesa_format_row_stride(format, width)) {
+ /* do whole image at once */
+ _mesa_pack_ubyte_rgba_row(format, width * height,
+ (const GLubyte (*)[4]) src, dst);
+ }
+ else {
+ /* row by row */
+ for (i = 0; i < height; i++) {
+ _mesa_pack_ubyte_rgba_row(format, width,
+ (const GLubyte (*)[4]) src, dstUB);
+ src += srcRowStride;
+ dstUB += dstRowStride;
+ }
+ }
+}
+
+
+/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
+struct z32f_x24s8
+{
+ float z;
+ uint32_t x24s8;
+};
+
+
+/**
+ ** Pack float Z pixels
+ **/
+
+static void
+pack_float_S8_UINT_Z24_UNORM(const GLfloat *src, void *dst)
+{
+ /* don't disturb the stencil values */
+ GLuint *d = ((GLuint *) dst);
+ const GLdouble scale = (GLdouble) 0xffffff;
+ GLuint s = *d & 0xff;
+ GLuint z = (GLuint) (*src * scale);
+ assert(z <= 0xffffff);
+ *d = (z << 8) | s;
+}
+
+static void
+pack_float_Z24_UNORM_S8_UINT(const GLfloat *src, void *dst)
+{
+ /* don't disturb the stencil values */
+ GLuint *d = ((GLuint *) dst);
+ const GLdouble scale = (GLdouble) 0xffffff;
+ GLuint s = *d & 0xff000000;
+ GLuint z = (GLuint) (*src * scale);
+ assert(z <= 0xffffff);
+ *d = s | z;
+}
+
+static void
+pack_float_Z_UNORM16(const GLfloat *src, void *dst)
+{
+ GLushort *d = ((GLushort *) dst);
+ const GLfloat scale = (GLfloat) 0xffff;
+ *d = (GLushort) (*src * scale);
+}
+
+static void
+pack_float_Z_UNORM32(const GLfloat *src, void *dst)
+{
+ GLuint *d = ((GLuint *) dst);
+ const GLdouble scale = (GLdouble) 0xffffffff;
+ *d = (GLuint) (*src * scale);
+}
+
+static void
+pack_float_Z_FLOAT32(const GLfloat *src, void *dst)
+{
+ GLfloat *d = (GLfloat *) dst;
+ *d = *src;
+}
+
+gl_pack_float_z_func
+_mesa_get_pack_float_z_func(mesa_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
+ return pack_float_S8_UINT_Z24_UNORM;
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ return pack_float_Z24_UNORM_S8_UINT;
+ case MESA_FORMAT_Z_UNORM16:
+ return pack_float_Z_UNORM16;
+ case MESA_FORMAT_Z_UNORM32:
+ return pack_float_Z_UNORM32;
+ case MESA_FORMAT_Z_FLOAT32:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+ return pack_float_Z_FLOAT32;
+ default:
+ _mesa_problem(NULL,
+ "unexpected format in _mesa_get_pack_float_z_func()");
+ return NULL;
+ }
+}
+
+
+
+/**
+ ** Pack uint Z pixels. The incoming src value is always in
+ ** the range [0, 2^32-1].
+ **/
+
+static void
+pack_uint_S8_UINT_Z24_UNORM(const GLuint *src, void *dst)
+{
+ /* don't disturb the stencil values */
+ GLuint *d = ((GLuint *) dst);
+ GLuint s = *d & 0xff;
+ GLuint z = *src & 0xffffff00;
+ *d = z | s;
+}
+
+static void
+pack_uint_Z24_UNORM_S8_UINT(const GLuint *src, void *dst)
+{
+ /* don't disturb the stencil values */
+ GLuint *d = ((GLuint *) dst);
+ GLuint s = *d & 0xff000000;
+ GLuint z = *src >> 8;
+ *d = s | z;
+}
+
+static void
+pack_uint_Z_UNORM16(const GLuint *src, void *dst)
+{
+ GLushort *d = ((GLushort *) dst);
+ *d = *src >> 16;
+}
+
+static void
+pack_uint_Z_UNORM32(const GLuint *src, void *dst)
+{
+ GLuint *d = ((GLuint *) dst);
+ *d = *src;
+}
+
+static void
+pack_uint_Z_FLOAT32(const GLuint *src, void *dst)
+{
+ GLuint *d = ((GLuint *) dst);
+ const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
+ *d = (GLuint) (*src * scale);
+ assert(*d >= 0.0f);
+ assert(*d <= 1.0f);
+}
+
+static void
+pack_uint_Z_FLOAT32_X24S8(const GLuint *src, void *dst)
+{
+ GLfloat *d = ((GLfloat *) dst);
+ const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
+ *d = (GLfloat) (*src * scale);
+ assert(*d >= 0.0f);
+ assert(*d <= 1.0f);
+}
+
+gl_pack_uint_z_func
+_mesa_get_pack_uint_z_func(mesa_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
+ return pack_uint_S8_UINT_Z24_UNORM;
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ return pack_uint_Z24_UNORM_S8_UINT;
+ case MESA_FORMAT_Z_UNORM16:
+ return pack_uint_Z_UNORM16;
+ case MESA_FORMAT_Z_UNORM32:
+ return pack_uint_Z_UNORM32;
+ case MESA_FORMAT_Z_FLOAT32:
+ return pack_uint_Z_FLOAT32;
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+ return pack_uint_Z_FLOAT32_X24S8;
+ default:
+ _mesa_problem(NULL, "unexpected format in _mesa_get_pack_uint_z_func()");
+ return NULL;
+ }
+}
+
+
+/**
+ ** Pack ubyte stencil pixels
+ **/
+
+static void
+pack_ubyte_stencil_Z24_S8(const GLubyte *src, void *dst)
+{
+ /* don't disturb the Z values */
+ GLuint *d = ((GLuint *) dst);
+ GLuint s = *src;
+ GLuint z = *d & 0xffffff00;
+ *d = z | s;
+}
+
+static void
+pack_ubyte_stencil_S8_Z24(const GLubyte *src, void *dst)
+{
+ /* don't disturb the Z values */
+ GLuint *d = ((GLuint *) dst);
+ GLuint s = *src << 24;
+ GLuint z = *d & 0xffffff;
+ *d = s | z;
+}
+
+static void
+pack_ubyte_stencil_S8(const GLubyte *src, void *dst)
+{
+ GLubyte *d = (GLubyte *) dst;
+ *d = *src;
+}
+
+static void
+pack_ubyte_stencil_Z32_FLOAT_X24S8(const GLubyte *src, void *dst)
+{
+ GLfloat *d = ((GLfloat *) dst);
+ d[1] = *src;
+}
+
+
+gl_pack_ubyte_stencil_func
+_mesa_get_pack_ubyte_stencil_func(mesa_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ return pack_ubyte_stencil_Z24_S8;
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ return pack_ubyte_stencil_S8_Z24;
+ case MESA_FORMAT_S_UINT8:
+ return pack_ubyte_stencil_S8;
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+ return pack_ubyte_stencil_Z32_FLOAT_X24S8;
+ default:
+ _mesa_problem(NULL,
+ "unexpected format in _mesa_pack_ubyte_stencil_func()");
+ return NULL;
+ }
+}
+
+
+
+void
+_mesa_pack_float_z_row(mesa_format format, GLuint n,
+ const GLfloat *src, void *dst)
+{
+ switch (format) {
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
+ {
+ /* don't disturb the stencil values */
+ GLuint *d = ((GLuint *) dst);
+ const GLdouble scale = (GLdouble) 0xffffff;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLuint s = d[i] & 0xff;
+ GLuint z = (GLuint) (src[i] * scale);
+ assert(z <= 0xffffff);
+ d[i] = (z << 8) | s;
+ }
+ }
+ break;
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ {
+ /* don't disturb the stencil values */
+ GLuint *d = ((GLuint *) dst);
+ const GLdouble scale = (GLdouble) 0xffffff;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLuint s = d[i] & 0xff000000;
+ GLuint z = (GLuint) (src[i] * scale);
+ assert(z <= 0xffffff);
+ d[i] = s | z;
+ }
+ }
+ break;
+ case MESA_FORMAT_Z_UNORM16:
+ {
+ GLushort *d = ((GLushort *) dst);
+ const GLfloat scale = (GLfloat) 0xffff;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ d[i] = (GLushort) (src[i] * scale);
+ }
+ }
+ break;
+ case MESA_FORMAT_Z_UNORM32:
+ {
+ GLuint *d = ((GLuint *) dst);
+ const GLdouble scale = (GLdouble) 0xffffffff;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ d[i] = (GLuint) (src[i] * scale);
+ }
+ }
+ break;
+ case MESA_FORMAT_Z_FLOAT32:
+ memcpy(dst, src, n * sizeof(GLfloat));
+ break;
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+ {
+ struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ d[i].z = src[i];
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected format in _mesa_pack_float_z_row()");
+ }
+}
+
+
+/**
+ * The incoming Z values are always in the range [0, 0xffffffff].
+ */
+void
+_mesa_pack_uint_z_row(mesa_format format, GLuint n,
+ const GLuint *src, void *dst)
+{
+ switch (format) {
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
+ {
+ /* don't disturb the stencil values */
+ GLuint *d = ((GLuint *) dst);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLuint s = d[i] & 0xff;
+ GLuint z = src[i] & 0xffffff00;
+ d[i] = z | s;
+ }
+ }
+ break;
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ {
+ /* don't disturb the stencil values */
+ GLuint *d = ((GLuint *) dst);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLuint s = d[i] & 0xff000000;
+ GLuint z = src[i] >> 8;
+ d[i] = s | z;
+ }
+ }
+ break;
+ case MESA_FORMAT_Z_UNORM16:
+ {
+ GLushort *d = ((GLushort *) dst);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ d[i] = src[i] >> 16;
+ }
+ }
+ break;
+ case MESA_FORMAT_Z_UNORM32:
+ memcpy(dst, src, n * sizeof(GLfloat));
+ break;
+ case MESA_FORMAT_Z_FLOAT32:
+ {
+ GLuint *d = ((GLuint *) dst);
+ const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ d[i] = (GLuint) (src[i] * scale);
+ assert(d[i] >= 0.0f);
+ assert(d[i] <= 1.0f);
+ }
+ }
+ break;
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+ {
+ struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
+ const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ d[i].z = (GLfloat) (src[i] * scale);
+ assert(d[i].z >= 0.0f);
+ assert(d[i].z <= 1.0f);
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected format in _mesa_pack_uint_z_row()");
+ }
+}
+
+
+void
+_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n,
+ const GLubyte *src, void *dst)
+{
+ switch (format) {
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ {
+ /* don't disturb the Z values */
+ GLuint *d = ((GLuint *) dst);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLuint s = src[i];
+ GLuint z = d[i] & 0xffffff00;
+ d[i] = z | s;
+ }
+ }
+ break;
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ {
+ /* don't disturb the Z values */
+ GLuint *d = ((GLuint *) dst);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLuint s = src[i] << 24;
+ GLuint z = d[i] & 0xffffff;
+ d[i] = s | z;
+ }
+ }
+ break;
+ case MESA_FORMAT_S_UINT8:
+ memcpy(dst, src, n * sizeof(GLubyte));
+ break;
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+ {
+ struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ d[i].x24s8 = src[i];
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected format in _mesa_pack_ubyte_stencil_row()");
+ }
+}
+
+
+/**
+ * Incoming Z/stencil values are always in uint_24_8 format.
+ */
+void
+_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
+ const GLuint *src, void *dst)
+{
+ switch (format) {
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ memcpy(dst, src, n * sizeof(GLuint));
+ break;
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ {
+ GLuint *d = ((GLuint *) dst);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLuint s = src[i] << 24;
+ GLuint z = src[i] >> 8;
+ d[i] = s | z;
+ }
+ }
+ break;
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+ {
+ const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
+ struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLfloat z = (GLfloat) ((src[i] >> 8) * scale);
+ d[i].z = z;
+ d[i].x24s8 = src[i];
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "bad format %s in _mesa_pack_ubyte_s_row",
+ _mesa_get_format_name(format));
+ return;
+ }
+}
+
+
+
+/**
+ * Convert a boolean color mask to a packed color where each channel of
+ * the packed value at dst will be 0 or ~0 depending on the colorMask.
+ */
+void
+_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void *dst)
+{
+ GLfloat maskColor[4];
+
+ switch (_mesa_get_format_datatype(format)) {
+ case GL_UNSIGNED_NORMALIZED:
+ /* simple: 1.0 will convert to ~0 in the right bit positions */
+ maskColor[0] = colorMask[0] ? 1.0f : 0.0f;
+ maskColor[1] = colorMask[1] ? 1.0f : 0.0f;
+ maskColor[2] = colorMask[2] ? 1.0f : 0.0f;
+ maskColor[3] = colorMask[3] ? 1.0f : 0.0f;
+ _mesa_pack_float_rgba_row(format, 1,
+ (const GLfloat (*)[4]) maskColor, dst);
+ break;
+ case GL_SIGNED_NORMALIZED:
+ case GL_FLOAT:
+ /* These formats are harder because it's hard to know the floating
+ * point values that will convert to ~0 for each color channel's bits.
+ * This solution just generates a non-zero value for each color channel
+ * then fixes up the non-zero values to be ~0.
+ * Note: we'll need to add special case code if we ever have to deal
+ * with formats with unequal color channel sizes, like R11_G11_B10.
+ * We issue a warning below for channel sizes other than 8,16,32.
+ */
+ {
+ GLuint bits = _mesa_get_format_max_bits(format); /* bits per chan */
+ GLuint bytes = _mesa_get_format_bytes(format);
+ GLuint i;
+
+ /* this should put non-zero values into the channels of dst */
+ maskColor[0] = colorMask[0] ? -1.0f : 0.0f;
+ maskColor[1] = colorMask[1] ? -1.0f : 0.0f;
+ maskColor[2] = colorMask[2] ? -1.0f : 0.0f;
+ maskColor[3] = colorMask[3] ? -1.0f : 0.0f;
+ _mesa_pack_float_rgba_row(format, 1,
+ (const GLfloat (*)[4]) maskColor, dst);
+
+ /* fix-up the dst channels by converting non-zero values to ~0 */
+ if (bits == 8) {
+ GLubyte *d = (GLubyte *) dst;
+ for (i = 0; i < bytes; i++) {
+ d[i] = d[i] ? 0xff : 0x0;
+ }
+ }
+ else if (bits == 16) {
+ GLushort *d = (GLushort *) dst;
+ for (i = 0; i < bytes / 2; i++) {
+ d[i] = d[i] ? 0xffff : 0x0;
+ }
+ }
+ else if (bits == 32) {
+ GLuint *d = (GLuint *) dst;
+ for (i = 0; i < bytes / 4; i++) {
+ d[i] = d[i] ? 0xffffffffU : 0x0;
+ }
+ }
+ else {
+ _mesa_problem(NULL, "unexpected size in _mesa_pack_colormask()");
+ return;
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected format data type in gen_color_mask()");
+ return;
+ }
+}
+"""
+
+template = Template(string);
+
+print template.render(argv = argv[0:])
diff --git a/mesalib/src/mesa/main/format_parser.py b/mesalib/src/mesa/main/format_parser.py
index 5e45c74de..11184f78e 100644
--- a/mesalib/src/mesa/main/format_parser.py
+++ b/mesalib/src/mesa/main/format_parser.py
@@ -24,6 +24,8 @@
# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+import sys
+
VOID = 'x'
UNSIGNED = 'u'
SIGNED = 's'
@@ -102,6 +104,10 @@ class Channel:
"""Returns true if the size of this channel is a power of two."""
return is_power_of_two(self.size)
+ def datatype(self):
+ """Returns the datatype corresponding to a channel type and size"""
+ return _get_datatype(self.type, self.size)
+
class Swizzle:
"""Describes a swizzle operation.
@@ -469,6 +475,49 @@ class Format:
return channel
return None
+ def datatype(self):
+ """Returns the datatype corresponding to a format's channel type and size"""
+ if self.layout == PACKED:
+ if self.block_size() == 8:
+ return 'uint8_t'
+ if self.block_size() == 16:
+ return 'uint16_t'
+ if self.block_size() == 32:
+ return 'uint32_t'
+ else:
+ assert False
+ else:
+ return _get_datatype(self.channel_type(), self.channel_size())
+
+def _get_datatype(type, size):
+ if type == FLOAT:
+ if size == 32:
+ return 'float'
+ elif size == 16:
+ return 'uint16_t'
+ else:
+ assert False
+ elif type == UNSIGNED:
+ if size <= 8:
+ return 'uint8_t'
+ elif size <= 16:
+ return 'uint16_t'
+ elif size <= 32:
+ return 'uint32_t'
+ else:
+ assert False
+ elif type == SIGNED:
+ if size <= 8:
+ return 'int8_t'
+ elif size <= 16:
+ return 'int16_t'
+ elif size <= 32:
+ return 'int32_t'
+ else:
+ assert False
+ else:
+ assert False
+
def _parse_channels(fields, layout, colorspace, swizzle):
channels = []
for field in fields:
@@ -515,7 +564,10 @@ def parse(filename):
block_height = int(fields[3])
colorspace = fields[9]
- swizzle = Swizzle(fields[8])
+ try:
+ swizzle = Swizzle(fields[8])
+ except:
+ sys.exit("error parsing swizzle for format " + name)
channels = _parse_channels(fields[4:8], layout, colorspace, swizzle)
yield Format(name, layout, block_width, block_height, channels, swizzle, colorspace)
diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c
deleted file mode 100644
index d5628a9e7..000000000
--- a/mesalib/src/mesa/main/format_unpack.c
+++ /dev/null
@@ -1,4400 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (c) 2011 VMware, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "colormac.h"
-#include "format_unpack.h"
-#include "macros.h"
-#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
-#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
-#include "util/format_srgb.h"
-
-
-/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
-struct z32f_x24s8
-{
- float z;
- uint32_t x24s8;
-};
-
-
-/* Expand 1, 2, 3, 4, 5, 6-bit values to fill 8 bits */
-
-#define EXPAND_1_8(X) ( (X) ? 0xff : 0x0 )
-
-#define EXPAND_2_8(X) ( ((X) << 6) | ((X) << 4) | ((X) << 2) | (X) )
-
-#define EXPAND_3_8(X) ( ((X) << 5) | ((X) << 2) | ((X) >> 1) )
-
-#define EXPAND_4_8(X) ( ((X) << 4) | (X) )
-
-#define EXPAND_5_8(X) ( ((X) << 3) | ((X) >> 2) )
-
-#define EXPAND_6_8(X) ( ((X) << 2) | ((X) >> 4) )
-
-
-/**********************************************************************/
-/* Unpack, returning GLfloat colors */
-/**********************************************************************/
-
-typedef void (*unpack_rgba_func)(const void *src, GLfloat dst[][4], GLuint n);
-
-
-static void
-unpack_A8B8G8R8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) );
- dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
- dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
- dst[i][ACOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff );
- }
-}
-
-static void
-unpack_R8G8B8A8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff );
- dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
- dst[i][ACOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) );
- }
-}
-
-static void
-unpack_B8G8R8A8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
- dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff );
- dst[i][ACOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) );
- }
-}
-
-static void
-unpack_A8R8G8B8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
- dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
- dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) );
- dst[i][ACOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff );
- }
-}
-
-static void
-unpack_RGBX8888(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) );
- dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
- dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
- dst[i][ACOMP] = 1.0f;
- }
-}
-
-static void
-unpack_RGBX8888_REV(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff );
- dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
- dst[i][ACOMP] = 1.0f;
- }
-}
-
-static void
-unpack_B8G8R8X8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
- dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff );
- dst[i][ACOMP] = 1.0f;
- }
-}
-
-static void
-unpack_X8R8G8B8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
- dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
- dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) );
- dst[i][ACOMP] = 1.0f;
- }
-}
-
-static void
-unpack_BGR_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = (const GLubyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i*3+2] );
- dst[i][GCOMP] = UBYTE_TO_FLOAT( s[i*3+1] );
- dst[i][BCOMP] = UBYTE_TO_FLOAT( s[i*3+0] );
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_RGB_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = (const GLubyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i*3+0] );
- dst[i][GCOMP] = UBYTE_TO_FLOAT( s[i*3+1] );
- dst[i][BCOMP] = UBYTE_TO_FLOAT( s[i*3+2] );
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_B5G6R5_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = ((s[i] >> 11) & 0x1f) * (1.0F / 31.0F);
- dst[i][GCOMP] = ((s[i] >> 5 ) & 0x3f) * (1.0F / 63.0F);
- dst[i][BCOMP] = ((s[i] ) & 0x1f) * (1.0F / 31.0F);
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_R5G6B5_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* Warning: this function does not match the current Mesa definition
- * of MESA_FORMAT_R5G6B5_UNORM.
- */
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLuint t = (s[i] >> 8) | (s[i] << 8); /* byte swap */
- dst[i][RCOMP] = UBYTE_TO_FLOAT( ((t >> 8) & 0xf8) | ((t >> 13) & 0x7) );
- dst[i][GCOMP] = UBYTE_TO_FLOAT( ((t >> 3) & 0xfc) | ((t >> 9) & 0x3) );
- dst[i][BCOMP] = UBYTE_TO_FLOAT( ((t << 3) & 0xf8) | ((t >> 2) & 0x7) );
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_B4G4R4A4_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = ((s[i] >> 8) & 0xf) * (1.0F / 15.0F);
- dst[i][GCOMP] = ((s[i] >> 4) & 0xf) * (1.0F / 15.0F);
- dst[i][BCOMP] = ((s[i] ) & 0xf) * (1.0F / 15.0F);
- dst[i][ACOMP] = ((s[i] >> 12) & 0xf) * (1.0F / 15.0F);
- }
-}
-
-static void
-unpack_A4R4G4B4_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = ((s[i] >> 4) & 0xf) * (1.0F / 15.0F);
- dst[i][GCOMP] = ((s[i] >> 8) & 0xf) * (1.0F / 15.0F);
- dst[i][BCOMP] = ((s[i] >> 12) & 0xf) * (1.0F / 15.0F);
- dst[i][ACOMP] = ((s[i] ) & 0xf) * (1.0F / 15.0F);
- }
-}
-
-static void
-unpack_A1B5G5R5_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = ((s[i] >> 11) & 0x1f) * (1.0F / 31.0F);
- dst[i][GCOMP] = ((s[i] >> 6) & 0x1f) * (1.0F / 31.0F);
- dst[i][BCOMP] = ((s[i] >> 1) & 0x1f) * (1.0F / 31.0F);
- dst[i][ACOMP] = ((s[i] ) & 0x01) * 1.0F;
- }
-}
-
-static void
-unpack_B5G5R5A1_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = ((s[i] >> 10) & 0x1f) * (1.0F / 31.0F);
- dst[i][GCOMP] = ((s[i] >> 5) & 0x1f) * (1.0F / 31.0F);
- dst[i][BCOMP] = ((s[i] >> 0) & 0x1f) * (1.0F / 31.0F);
- dst[i][ACOMP] = ((s[i] >> 15) & 0x01) * 1.0F;
- }
-}
-
-static void
-unpack_A1R5G5B5_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* Warning: this function does not match the current Mesa definition
- * of MESA_FORMAT_A1R5G5B5_UNORM.
- */
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLushort tmp = (s[i] << 8) | (s[i] >> 8); /* byteswap */
- dst[i][RCOMP] = ((tmp >> 10) & 0x1f) * (1.0F / 31.0F);
- dst[i][GCOMP] = ((tmp >> 5) & 0x1f) * (1.0F / 31.0F);
- dst[i][BCOMP] = ((tmp >> 0) & 0x1f) * (1.0F / 31.0F);
- dst[i][ACOMP] = ((tmp >> 15) & 0x01) * 1.0F;
- }
-}
-
-static void
-unpack_L4A4_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = ((const GLubyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = (s[i] & 0xf) * (1.0F / 15.0F);
- dst[i][ACOMP] = ((s[i] >> 4) & 0xf) * (1.0F / 15.0F);
- }
-}
-
-static void
-unpack_L8A8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = UBYTE_TO_FLOAT( s[i] & 0xff );
- dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 8 );
- }
-}
-
-static void
-unpack_A8L8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = UBYTE_TO_FLOAT( s[i] >> 8 );
- dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] & 0xff );
- }
-}
-
-static void
-unpack_L16A16_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = USHORT_TO_FLOAT( s[i] & 0xffff );
- dst[i][ACOMP] = USHORT_TO_FLOAT( s[i] >> 16 );
- }
-}
-
-static void
-unpack_A16L16_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = USHORT_TO_FLOAT( s[i] >> 16 );
- dst[i][ACOMP] = USHORT_TO_FLOAT( s[i] & 0xffff );
- }
-}
-
-static void
-unpack_B2G3R3_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = ((const GLubyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = ((s[i] >> 5) & 0x7) * (1.0F / 7.0F);
- dst[i][GCOMP] = ((s[i] >> 2) & 0x7) * (1.0F / 7.0F);
- dst[i][BCOMP] = ((s[i] ) & 0x3) * (1.0F / 3.0F);
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-
-static void
-unpack_A_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = ((const GLubyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i]);
- }
-}
-
-static void
-unpack_A_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = USHORT_TO_FLOAT(s[i]);
- }
-}
-
-static void
-unpack_L_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = ((const GLubyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = UBYTE_TO_FLOAT(s[i]);
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_L_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = USHORT_TO_FLOAT(s[i]);
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_I_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = ((const GLubyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] =
- dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i]);
- }
-}
-
-static void
-unpack_I_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] =
- dst[i][ACOMP] = USHORT_TO_FLOAT(s[i]);
- }
-}
-
-static void
-unpack_YCBCR(const void *src, GLfloat dst[][4], GLuint n)
-{
- GLuint i;
- for (i = 0; i < n; i++) {
- const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */
- const GLushort *src1 = src0 + 1; /* odd */
- const GLubyte y0 = (*src0 >> 8) & 0xff; /* luminance */
- const GLubyte cb = *src0 & 0xff; /* chroma U */
- const GLubyte y1 = (*src1 >> 8) & 0xff; /* luminance */
- const GLubyte cr = *src1 & 0xff; /* chroma V */
- const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
- GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
- GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
- GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
- r *= (1.0F / 255.0F);
- g *= (1.0F / 255.0F);
- b *= (1.0F / 255.0F);
- dst[i][RCOMP] = CLAMP(r, 0.0F, 1.0F);
- dst[i][GCOMP] = CLAMP(g, 0.0F, 1.0F);
- dst[i][BCOMP] = CLAMP(b, 0.0F, 1.0F);
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_YCBCR_REV(const void *src, GLfloat dst[][4], GLuint n)
-{
- GLuint i;
- for (i = 0; i < n; i++) {
- const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */
- const GLushort *src1 = src0 + 1; /* odd */
- const GLubyte y0 = *src0 & 0xff; /* luminance */
- const GLubyte cr = (*src0 >> 8) & 0xff; /* chroma V */
- const GLubyte y1 = *src1 & 0xff; /* luminance */
- const GLubyte cb = (*src1 >> 8) & 0xff; /* chroma U */
- const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
- GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
- GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
- GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
- r *= (1.0F / 255.0F);
- g *= (1.0F / 255.0F);
- b *= (1.0F / 255.0F);
- dst[i][RCOMP] = CLAMP(r, 0.0F, 1.0F);
- dst[i][GCOMP] = CLAMP(g, 0.0F, 1.0F);
- dst[i][BCOMP] = CLAMP(b, 0.0F, 1.0F);
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_R_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = ((const GLubyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][0] = UBYTE_TO_FLOAT(s[i]);
- dst[i][1] =
- dst[i][2] = 0.0F;
- dst[i][3] = 1.0F;
- }
-}
-
-static void
-unpack_R8G8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i] & 0xff );
- dst[i][GCOMP] = UBYTE_TO_FLOAT( s[i] >> 8 );
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_G8R8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i] >> 8 );
- dst[i][GCOMP] = UBYTE_TO_FLOAT( s[i] & 0xff );
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_R_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = USHORT_TO_FLOAT(s[i]);
- dst[i][GCOMP] = 0.0;
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_R16G16_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = USHORT_TO_FLOAT( s[i] & 0xffff );
- dst[i][GCOMP] = USHORT_TO_FLOAT( s[i] >> 16 );
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_G16R16_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = USHORT_TO_FLOAT( s[i] >> 16 );
- dst[i][GCOMP] = USHORT_TO_FLOAT( s[i] & 0xffff );
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_B10G10R10A2_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = ((s[i] >> 20) & 0x3ff) * (1.0F / 1023.0F);
- dst[i][GCOMP] = ((s[i] >> 10) & 0x3ff) * (1.0F / 1023.0F);
- dst[i][BCOMP] = ((s[i] >> 0) & 0x3ff) * (1.0F / 1023.0F);
- dst[i][ACOMP] = ((s[i] >> 30) & 0x03) * (1.0F / 3.0F);
- }
-}
-
-
-static void
-unpack_B10G10R10A2_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat)((s[i] >> 20) & 0x3ff);
- dst[i][GCOMP] = (GLfloat)((s[i] >> 10) & 0x3ff);
- dst[i][BCOMP] = (GLfloat)((s[i] >> 0) & 0x3ff);
- dst[i][ACOMP] = (GLfloat)((s[i] >> 30) & 0x03);
- }
-}
-
-
-static void
-unpack_R10G10B10A2_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat)((s[i] >> 0) & 0x3ff);
- dst[i][GCOMP] = (GLfloat)((s[i] >> 10) & 0x3ff);
- dst[i][BCOMP] = (GLfloat)((s[i] >> 20) & 0x3ff);
- dst[i][ACOMP] = (GLfloat)((s[i] >> 30) & 0x03);
- }
-}
-
-
-static void
-unpack_S8_UINT_Z24_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* only return Z, not stencil data */
- const GLuint *s = ((const GLuint *) src);
- const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][0] =
- dst[i][1] =
- dst[i][2] = (GLfloat) ((s[i] >> 8) * scale);
- dst[i][3] = 1.0F;
- ASSERT(dst[i][0] >= 0.0F);
- ASSERT(dst[i][0] <= 1.0F);
- }
-}
-
-static void
-unpack_Z24_UNORM_S8_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* only return Z, not stencil data */
- const GLuint *s = ((const GLuint *) src);
- const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][0] =
- dst[i][1] =
- dst[i][2] = (float) ((s[i] & 0x00ffffff) * scale);
- dst[i][3] = 1.0F;
- ASSERT(dst[i][0] >= 0.0F);
- ASSERT(dst[i][0] <= 1.0F);
- }
-}
-
-static void
-unpack_Z_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][0] =
- dst[i][1] =
- dst[i][2] = s[i] * (1.0F / 65535.0F);
- dst[i][3] = 1.0F;
- }
-}
-
-static void
-unpack_Z24_UNORM_X8_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
- unpack_Z24_UNORM_S8_UINT(src, dst, n);
-}
-
-static void
-unpack_X8_UINT_Z24_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- unpack_S8_UINT_Z24_UNORM(src, dst, n);
-}
-
-static void
-unpack_Z_UNORM32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][0] =
- dst[i][1] =
- dst[i][2] = s[i] * (1.0F / 0xffffffff);
- dst[i][3] = 1.0F;
- }
-}
-
-static void
-unpack_Z32_FLOAT_S8X24_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
- const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][0] =
- dst[i][1] =
- dst[i][2] = s[i].z;
- dst[i][3] = 1.0F;
- }
-}
-
-static void
-unpack_Z_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLfloat *s = ((const GLfloat *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][0] =
- dst[i][1] =
- dst[i][2] = s[i];
- dst[i][3] = 1.0F;
- }
-}
-
-
-static void
-unpack_S8(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* should never be used */
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][0] =
- dst[i][1] =
- dst[i][2] = 0.0F;
- dst[i][3] = 1.0F;
- }
-}
-
-
-static void
-unpack_BGR_SRGB8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = (const GLubyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+2]);
- dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+1]);
- dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+0]);
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_A8B8G8R8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 24) );
- dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
- dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
- dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] & 0xff ); /* linear! */
- }
-}
-
-static void
-unpack_B8G8R8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
- dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff );
- dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */
- }
-}
-
-static void
-unpack_A8R8G8B8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
- dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
- dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 24) );
- dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] & 0xff ); /* linear! */
- }
-}
-
-static void
-unpack_R8G8B8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff );
- dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
- dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */
- }
-}
-
-static void
-unpack_L_SRGB8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = ((const GLubyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i]);
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_L8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i] & 0xff);
- dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i] >> 8); /* linear! */
- }
-}
-
-static void
-unpack_A8L8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i] >> 8);
- dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i] & 0xff); /* linear! */
- }
-}
-
-static void
-unpack_SRGB_DXT1(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_SRGBA_DXT1(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_SRGBA_DXT3(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_SRGBA_DXT5(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_RGB_FXT1(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_RGBA_FXT1(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_RGB_DXT1(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_RGBA_DXT1(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_RGBA_DXT3(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_RGBA_DXT5(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-
-static void
-unpack_RGBA_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLfloat *s = (const GLfloat *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = s[i*4+0];
- dst[i][GCOMP] = s[i*4+1];
- dst[i][BCOMP] = s[i*4+2];
- dst[i][ACOMP] = s[i*4+3];
- }
-}
-
-static void
-unpack_RGBA_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLhalfARB *s = (const GLhalfARB *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_half_to_float(s[i*4+0]);
- dst[i][GCOMP] = _mesa_half_to_float(s[i*4+1]);
- dst[i][BCOMP] = _mesa_half_to_float(s[i*4+2]);
- dst[i][ACOMP] = _mesa_half_to_float(s[i*4+3]);
- }
-}
-
-static void
-unpack_RGB_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLfloat *s = (const GLfloat *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = s[i*3+0];
- dst[i][GCOMP] = s[i*3+1];
- dst[i][BCOMP] = s[i*3+2];
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_RGB_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLhalfARB *s = (const GLhalfARB *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_half_to_float(s[i*3+0]);
- dst[i][GCOMP] = _mesa_half_to_float(s[i*3+1]);
- dst[i][BCOMP] = _mesa_half_to_float(s[i*3+2]);
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_A_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLfloat *s = (const GLfloat *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = s[i];
- }
-}
-
-static void
-unpack_A_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLhalfARB *s = (const GLhalfARB *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = _mesa_half_to_float(s[i]);
- }
-}
-
-static void
-unpack_L_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLfloat *s = (const GLfloat *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = s[i];
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_L_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLhalfARB *s = (const GLhalfARB *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = _mesa_half_to_float(s[i]);
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_LA_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLfloat *s = (const GLfloat *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = s[i*2+0];
- dst[i][ACOMP] = s[i*2+1];
- }
-}
-
-static void
-unpack_LA_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLhalfARB *s = (const GLhalfARB *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = _mesa_half_to_float(s[i*2+0]);
- dst[i][ACOMP] = _mesa_half_to_float(s[i*2+1]);
- }
-}
-
-static void
-unpack_I_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLfloat *s = (const GLfloat *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] =
- dst[i][ACOMP] = s[i];
- }
-}
-
-static void
-unpack_I_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLhalfARB *s = (const GLhalfARB *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] =
- dst[i][ACOMP] = _mesa_half_to_float(s[i]);
- }
-}
-
-static void
-unpack_R_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLfloat *s = (const GLfloat *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = s[i];
- dst[i][GCOMP] = 0.0F;
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_R_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLhalfARB *s = (const GLhalfARB *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_half_to_float(s[i]);
- dst[i][GCOMP] = 0.0F;
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_RG_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLfloat *s = (const GLfloat *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = s[i*2+0];
- dst[i][GCOMP] = s[i*2+1];
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_RG_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLhalfARB *s = (const GLhalfARB *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_half_to_float(s[i*2+0]);
- dst[i][GCOMP] = _mesa_half_to_float(s[i*2+1]);
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_ALPHA_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = (const GLubyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = (GLfloat) s[i];
- }
-}
-
-static void
-unpack_ALPHA_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = (GLfloat) s[i];
- }
-}
-
-static void
-unpack_ALPHA_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = (GLfloat) s[i];
- }
-}
-
-static void
-unpack_ALPHA_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = (const GLbyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = (GLfloat) s[i];
- }
-}
-
-static void
-unpack_ALPHA_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = (const GLshort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = (GLfloat) s[i];
- }
-}
-
-static void
-unpack_ALPHA_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLint *s = (const GLint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = (GLfloat) s[i];
- }
-}
-
-static void
-unpack_INTENSITY_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = (const GLubyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] =
- dst[i][ACOMP] = (GLfloat) s[i];
- }
-}
-
-static void
-unpack_INTENSITY_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] =
- dst[i][ACOMP] = (GLfloat) s[i];
- }
-}
-
-static void
-unpack_INTENSITY_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] =
- dst[i][ACOMP] = (GLfloat) s[i];
- }
-}
-
-static void
-unpack_INTENSITY_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = (const GLbyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] =
- dst[i][ACOMP] = (GLfloat) s[i];
- }
-}
-
-static void
-unpack_INTENSITY_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = (const GLshort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] =
- dst[i][ACOMP] = (GLfloat) s[i];
- }
-}
-
-static void
-unpack_INTENSITY_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLint *s = (const GLint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] =
- dst[i][ACOMP] = (GLfloat) s[i];
- }
-}
-
-static void
-unpack_LUMINANCE_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = (const GLubyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = dst[i][GCOMP] = dst[i][BCOMP] = (GLfloat) s[i];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_LUMINANCE_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = dst[i][GCOMP] = dst[i][BCOMP] = (GLfloat) s[i];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_LUMINANCE_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = dst[i][GCOMP] = dst[i][BCOMP] = (GLfloat) s[i];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_LUMINANCE_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = (const GLbyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = dst[i][GCOMP] = dst[i][BCOMP] = (GLfloat) s[i];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_LUMINANCE_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = (const GLshort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = dst[i][GCOMP] = dst[i][BCOMP] = (GLfloat) s[i];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_LUMINANCE_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLint *s = (const GLint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = dst[i][GCOMP] = dst[i][BCOMP] = (GLfloat) s[i];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_LUMINANCE_ALPHA_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = (const GLubyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = (GLfloat) s[2*i+0];
- dst[i][ACOMP] = (GLfloat) s[2*i+1];
- }
-}
-
-static void
-unpack_LUMINANCE_ALPHA_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = (GLfloat) s[2*i+0];
- dst[i][ACOMP] = (GLfloat) s[2*i+1];
- }
-}
-
-static void
-unpack_LUMINANCE_ALPHA_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = (GLfloat) s[2*i+0];
- dst[i][ACOMP] = (GLfloat) s[2*i+1];
- }
-}
-
-static void
-unpack_LUMINANCE_ALPHA_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = (const GLbyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = (GLfloat) s[2*i+0];
- dst[i][ACOMP] = (GLfloat) s[2*i+1];
- }
-}
-
-static void
-unpack_LUMINANCE_ALPHA_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = (const GLshort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = (GLfloat) s[2*i+0];
- dst[i][ACOMP] = (GLfloat) s[2*i+1];
- }
-}
-
-static void
-unpack_LUMINANCE_ALPHA_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLint *s = (const GLint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = (GLfloat) s[2*i+0];
- dst[i][ACOMP] = (GLfloat) s[2*i+1];
- }
-}
-
-static void
-unpack_R_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = (const GLbyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i];
- dst[i][GCOMP] = 0.0;
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RG_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = (const GLbyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*2+0];
- dst[i][GCOMP] = (GLfloat) s[i*2+1];
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RGB_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = (const GLbyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*3+0];
- dst[i][GCOMP] = (GLfloat) s[i*3+1];
- dst[i][BCOMP] = (GLfloat) s[i*3+2];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RGBA_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = (const GLbyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*4+0];
- dst[i][GCOMP] = (GLfloat) s[i*4+1];
- dst[i][BCOMP] = (GLfloat) s[i*4+2];
- dst[i][ACOMP] = (GLfloat) s[i*4+3];
- }
-}
-
-static void
-unpack_R_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = (const GLshort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i];
- dst[i][GCOMP] = 0.0;
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RG_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = (const GLshort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*2+0];
- dst[i][GCOMP] = (GLfloat) s[i*2+1];
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RGB_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = (const GLshort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*3+0];
- dst[i][GCOMP] = (GLfloat) s[i*3+1];
- dst[i][BCOMP] = (GLfloat) s[i*3+2];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RGBA_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = (const GLshort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*4+0];
- dst[i][GCOMP] = (GLfloat) s[i*4+1];
- dst[i][BCOMP] = (GLfloat) s[i*4+2];
- dst[i][ACOMP] = (GLfloat) s[i*4+3];
- }
-}
-
-static void
-unpack_R_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLint *s = (const GLint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i];
- dst[i][GCOMP] = 0.0;
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RG_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLint *s = (const GLint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*2+0];
- dst[i][GCOMP] = (GLfloat) s[i*2+1];
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RGB_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLint *s = (const GLint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*3+0];
- dst[i][GCOMP] = (GLfloat) s[i*3+1];
- dst[i][BCOMP] = (GLfloat) s[i*3+2];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-
-static void
-unpack_RGBA_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLint *s = (const GLint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*4+0];
- dst[i][GCOMP] = (GLfloat) s[i*4+1];
- dst[i][BCOMP] = (GLfloat) s[i*4+2];
- dst[i][ACOMP] = (GLfloat) s[i*4+3];
- }
-}
-
-static void
-unpack_R_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = (const GLubyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i];
- dst[i][GCOMP] = 0.0;
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RG_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = (const GLubyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*2+0];
- dst[i][GCOMP] = (GLfloat) s[i*2+1];
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RGB_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = (const GLubyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*3+0];
- dst[i][GCOMP] = (GLfloat) s[i*3+1];
- dst[i][BCOMP] = (GLfloat) s[i*3+2];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RGBA_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLubyte *s = (const GLubyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*4+0];
- dst[i][GCOMP] = (GLfloat) s[i*4+1];
- dst[i][BCOMP] = (GLfloat) s[i*4+2];
- dst[i][ACOMP] = (GLfloat) s[i*4+3];
- }
-}
-
-static void
-unpack_R_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i];
- dst[i][GCOMP] = 0.0;
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RG_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*2+0];
- dst[i][GCOMP] = (GLfloat) s[i*2+1];
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RGB_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*3+0];
- dst[i][GCOMP] = (GLfloat) s[i*3+1];
- dst[i][BCOMP] = (GLfloat) s[i*3+2];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RGBA_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*4+0];
- dst[i][GCOMP] = (GLfloat) s[i*4+1];
- dst[i][BCOMP] = (GLfloat) s[i*4+2];
- dst[i][ACOMP] = (GLfloat) s[i*4+3];
- }
-}
-
-static void
-unpack_R_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i];
- dst[i][GCOMP] = 0.0;
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RG_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*2+0];
- dst[i][GCOMP] = (GLfloat) s[i*2+1];
- dst[i][BCOMP] = 0.0;
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RGB_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*3+0];
- dst[i][GCOMP] = (GLfloat) s[i*3+1];
- dst[i][BCOMP] = (GLfloat) s[i*3+2];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RGBA_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*4+0];
- dst[i][GCOMP] = (GLfloat) s[i*4+1];
- dst[i][BCOMP] = (GLfloat) s[i*4+2];
- dst[i][ACOMP] = (GLfloat) s[i*4+3];
- }
-}
-
-static void
-unpack_R_SNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = ((const GLbyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( s[i] );
- dst[i][GCOMP] = 0.0F;
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_R8G8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] & 0xff) );
- dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_X8B8G8R8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 24) );
- dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 16) );
- dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
- dst[i][ACOMP] = 1.0f;
- }
-}
-
-static void
-unpack_A8B8G8R8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 24) );
- dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 16) );
- dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
- dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] ) );
- }
-}
-
-static void
-unpack_R8G8B8A8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] ) );
- dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
- dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 16) );
- dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 24) );
- }
-}
-
-static void
-unpack_R_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = ((const GLshort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i] );
- dst[i][GCOMP] = 0.0F;
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_R16G16_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( (GLshort) (s[i] & 0xffff) );
- dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( (GLshort) (s[i] >> 16) );
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_RGB_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = (const GLshort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i*3+0] );
- dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( s[i*3+1] );
- dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i*3+2] );
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_RGBA_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = (const GLshort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+0] );
- dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+1] );
- dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+2] );
- dst[i][ACOMP] = SHORT_TO_FLOAT_TEX( s[i*4+3] );
- }
-}
-
-static void
-unpack_RGBA_16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = USHORT_TO_FLOAT( s[i*4+0] );
- dst[i][GCOMP] = USHORT_TO_FLOAT( s[i*4+1] );
- dst[i][BCOMP] = USHORT_TO_FLOAT( s[i*4+2] );
- dst[i][ACOMP] = USHORT_TO_FLOAT( s[i*4+3] );
- }
-}
-
-static void
-unpack_RED_RGTC1(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_SIGNED_RED_RGTC1(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_RG_RGTC2(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_SIGNED_RG_RGTC2(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_L_LATC1(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_SIGNED_L_LATC1(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_LA_LATC2(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_SIGNED_LA_LATC2(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_ETC1_RGB8(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_ETC2_RGB8(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_ETC2_SRGB8(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_ETC2_RGBA8_EAC(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_ETC2_SRGB8_ALPHA8_EAC(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_ETC2_R11_EAC(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_ETC2_RG11_EAC(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_ETC2_SIGNED_R11_EAC(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_ETC2_SIGNED_RG11_EAC(const void *src, GLfloat dst[][4], GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_ETC2_RGB8_PUNCHTHROUGH_ALPHA1(const void *src, GLfloat dst[][4],
- GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1(const void *src, GLfloat dst[][4],
- GLuint n)
-{
- /* XXX to do */
-}
-
-static void
-unpack_A_SNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = ((const GLbyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = 0.0F;
- dst[i][GCOMP] = 0.0F;
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( s[i] );
- }
-}
-
-static void
-unpack_L_SNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = ((const GLbyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( s[i] );
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_L8A8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = ((const GLshort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] & 0xff) );
- dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
- }
-}
-
-
-static void
-unpack_A8L8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = ((const GLshort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
- dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] & 0xff) );
- }
-}
-
-static void
-unpack_I_SNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = ((const GLbyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] =
- dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( s[i] );
- }
-}
-
-static void
-unpack_A_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = ((const GLshort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = 0.0F;
- dst[i][GCOMP] = 0.0F;
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = SHORT_TO_FLOAT_TEX( s[i] );
- }
-}
-
-static void
-unpack_L_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = ((const GLshort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i] );
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_LA_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = (const GLshort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i*2+0] );
- dst[i][ACOMP] = SHORT_TO_FLOAT_TEX( s[i*2+1] );
- }
-}
-
-static void
-unpack_I_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = ((const GLshort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] =
- dst[i][ACOMP] = SHORT_TO_FLOAT_TEX( s[i] );
- }
-}
-
-static void
-unpack_R9G9B9E5_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- rgb9e5_to_float3(s[i], dst[i]);
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_R11G11B10_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- r11g11b10f_to_float3(s[i], dst[i]);
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_XRGB4444_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = ((s[i] >> 8) & 0xf) * (1.0F / 15.0F);
- dst[i][GCOMP] = ((s[i] >> 4) & 0xf) * (1.0F / 15.0F);
- dst[i][BCOMP] = ((s[i] ) & 0xf) * (1.0F / 15.0F);
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_XRGB1555_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = ((s[i] >> 10) & 0x1f) * (1.0F / 31.0F);
- dst[i][GCOMP] = ((s[i] >> 5) & 0x1f) * (1.0F / 31.0F);
- dst[i][BCOMP] = ((s[i] >> 0) & 0x1f) * (1.0F / 31.0F);
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_R8G8B8X8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] ) );
- dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
- dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 16) );
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_R8G8B8X8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff );
- dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
- dst[i][ACOMP] = 1.0f;
- }
-}
-
-static void
-unpack_X8B8G8R8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 24) );
- dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
- dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
- dst[i][ACOMP] = 1.0f;
- }
-}
-
-static void
-unpack_XBGR8888_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = (const GLbyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = s[i*4+0];
- dst[i][GCOMP] = s[i*4+1];
- dst[i][BCOMP] = s[i*4+2];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_XBGR8888_SINT(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = (const GLbyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = s[i*4+0];
- dst[i][GCOMP] = s[i*4+1];
- dst[i][BCOMP] = s[i*4+2];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_B10G10R10X2_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = ((s[i] >> 20) & 0x3ff) * (1.0F / 1023.0F);
- dst[i][GCOMP] = ((s[i] >> 10) & 0x3ff) * (1.0F / 1023.0F);
- dst[i][BCOMP] = ((s[i] >> 0) & 0x3ff) * (1.0F / 1023.0F);
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RGBX_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = USHORT_TO_FLOAT( s[i*4+0] );
- dst[i][GCOMP] = USHORT_TO_FLOAT( s[i*4+1] );
- dst[i][BCOMP] = USHORT_TO_FLOAT( s[i*4+2] );
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RGBX_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = (const GLshort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+0] );
- dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+1] );
- dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+2] );
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_XBGR16161616_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = (const GLshort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_half_to_float(s[i*4+0]);
- dst[i][GCOMP] = _mesa_half_to_float(s[i*4+1]);
- dst[i][BCOMP] = _mesa_half_to_float(s[i*4+2]);
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_XBGR16161616_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*4+0];
- dst[i][GCOMP] = (GLfloat) s[i*4+1];
- dst[i][BCOMP] = (GLfloat) s[i*4+2];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_XBGR16161616_SINT(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLshort *s = (const GLshort *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*4+0];
- dst[i][GCOMP] = (GLfloat) s[i*4+1];
- dst[i][BCOMP] = (GLfloat) s[i*4+2];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_RGBX_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLfloat *s = (const GLfloat *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = s[i*4+0];
- dst[i][GCOMP] = s[i*4+1];
- dst[i][BCOMP] = s[i*4+2];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_XBGR32323232_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*4+0];
- dst[i][GCOMP] = (GLfloat) s[i*4+1];
- dst[i][BCOMP] = (GLfloat) s[i*4+2];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_XBGR32323232_SINT(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLint *s = (const GLint *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLfloat) s[i*4+0];
- dst[i][GCOMP] = (GLfloat) s[i*4+1];
- dst[i][BCOMP] = (GLfloat) s[i*4+2];
- dst[i][ACOMP] = 1.0;
- }
-}
-
-static void
-unpack_R10G10B10A2_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = ((s[i] >> 0) & 0x3ff) * (1.0F / 1023.0F);
- dst[i][GCOMP] = ((s[i] >> 10) & 0x3ff) * (1.0F / 1023.0F);
- dst[i][BCOMP] = ((s[i] >> 20) & 0x3ff) * (1.0F / 1023.0F);
- dst[i][ACOMP] = ((s[i] >> 30) & 0x03) * (1.0F / 3.0F);
- }
-}
-
-static void
-unpack_G8R8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
- dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] & 0xff) );
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_G16R16_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( (GLshort) (s[i] >> 16) );
- dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( (GLshort) (s[i] & 0xffff) );
- dst[i][BCOMP] = 0.0F;
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_B8G8R8X8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
- dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff );
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-static void
-unpack_X8R8G8B8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
- dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
- dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 24) );
- dst[i][ACOMP] = 1.0F;
- }
-}
-
-/**
- * Return the unpacker function for the given format.
- */
-static unpack_rgba_func
-get_unpack_rgba_function(mesa_format format)
-{
- static unpack_rgba_func table[MESA_FORMAT_COUNT];
- static GLboolean initialized = GL_FALSE;
-
- if (!initialized) {
- table[MESA_FORMAT_NONE] = NULL;
-
- table[MESA_FORMAT_A8B8G8R8_UNORM] = unpack_A8B8G8R8_UNORM;
- table[MESA_FORMAT_R8G8B8A8_UNORM] = unpack_R8G8B8A8_UNORM;
- table[MESA_FORMAT_B8G8R8A8_UNORM] = unpack_B8G8R8A8_UNORM;
- table[MESA_FORMAT_A8R8G8B8_UNORM] = unpack_A8R8G8B8_UNORM;
- table[MESA_FORMAT_X8B8G8R8_UNORM] = unpack_RGBX8888;
- table[MESA_FORMAT_R8G8B8X8_UNORM] = unpack_RGBX8888_REV;
- table[MESA_FORMAT_B8G8R8X8_UNORM] = unpack_B8G8R8X8_UNORM;
- table[MESA_FORMAT_X8R8G8B8_UNORM] = unpack_X8R8G8B8_UNORM;
- table[MESA_FORMAT_BGR_UNORM8] = unpack_BGR_UNORM8;
- table[MESA_FORMAT_RGB_UNORM8] = unpack_RGB_UNORM8;
- table[MESA_FORMAT_B5G6R5_UNORM] = unpack_B5G6R5_UNORM;
- table[MESA_FORMAT_R5G6B5_UNORM] = unpack_R5G6B5_UNORM;
- table[MESA_FORMAT_B4G4R4A4_UNORM] = unpack_B4G4R4A4_UNORM;
- table[MESA_FORMAT_A4R4G4B4_UNORM] = unpack_A4R4G4B4_UNORM;
- table[MESA_FORMAT_A1B5G5R5_UNORM] = unpack_A1B5G5R5_UNORM;
- table[MESA_FORMAT_B5G5R5A1_UNORM] = unpack_B5G5R5A1_UNORM;
- table[MESA_FORMAT_A1R5G5B5_UNORM] = unpack_A1R5G5B5_UNORM;
- table[MESA_FORMAT_L4A4_UNORM] = unpack_L4A4_UNORM;
- table[MESA_FORMAT_L8A8_UNORM] = unpack_L8A8_UNORM;
- table[MESA_FORMAT_A8L8_UNORM] = unpack_A8L8_UNORM;
- table[MESA_FORMAT_L16A16_UNORM] = unpack_L16A16_UNORM;
- table[MESA_FORMAT_A16L16_UNORM] = unpack_A16L16_UNORM;
- table[MESA_FORMAT_B2G3R3_UNORM] = unpack_B2G3R3_UNORM;
- table[MESA_FORMAT_A_UNORM8] = unpack_A_UNORM8;
- table[MESA_FORMAT_A_UNORM16] = unpack_A_UNORM16;
- table[MESA_FORMAT_L_UNORM8] = unpack_L_UNORM8;
- table[MESA_FORMAT_L_UNORM16] = unpack_L_UNORM16;
- table[MESA_FORMAT_I_UNORM8] = unpack_I_UNORM8;
- table[MESA_FORMAT_I_UNORM16] = unpack_I_UNORM16;
- table[MESA_FORMAT_YCBCR] = unpack_YCBCR;
- table[MESA_FORMAT_YCBCR_REV] = unpack_YCBCR_REV;
- table[MESA_FORMAT_R_UNORM8] = unpack_R_UNORM8;
- table[MESA_FORMAT_R8G8_UNORM] = unpack_R8G8_UNORM;
- table[MESA_FORMAT_G8R8_UNORM] = unpack_G8R8_UNORM;
- table[MESA_FORMAT_R_UNORM16] = unpack_R_UNORM16;
- table[MESA_FORMAT_R16G16_UNORM] = unpack_R16G16_UNORM;
- table[MESA_FORMAT_G16R16_UNORM] = unpack_G16R16_UNORM;
- table[MESA_FORMAT_B10G10R10A2_UNORM] = unpack_B10G10R10A2_UNORM;
- table[MESA_FORMAT_B10G10R10A2_UINT] = unpack_B10G10R10A2_UINT;
- table[MESA_FORMAT_R10G10B10A2_UINT] = unpack_R10G10B10A2_UINT;
- table[MESA_FORMAT_S8_UINT_Z24_UNORM] = unpack_S8_UINT_Z24_UNORM;
- table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_Z24_UNORM_S8_UINT;
- table[MESA_FORMAT_Z_UNORM16] = unpack_Z_UNORM16;
- table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_Z24_UNORM_X8_UINT;
- table[MESA_FORMAT_X8_UINT_Z24_UNORM] = unpack_X8_UINT_Z24_UNORM;
- table[MESA_FORMAT_Z_UNORM32] = unpack_Z_UNORM32;
- table[MESA_FORMAT_S_UINT8] = unpack_S8;
- table[MESA_FORMAT_BGR_SRGB8] = unpack_BGR_SRGB8;
- table[MESA_FORMAT_A8B8G8R8_SRGB] = unpack_A8B8G8R8_SRGB;
- table[MESA_FORMAT_B8G8R8A8_SRGB] = unpack_B8G8R8A8_SRGB;
- table[MESA_FORMAT_A8R8G8B8_SRGB] = unpack_A8R8G8B8_SRGB;
- table[MESA_FORMAT_R8G8B8A8_SRGB] = unpack_R8G8B8A8_SRGB;
- table[MESA_FORMAT_L_SRGB8] = unpack_L_SRGB8;
- table[MESA_FORMAT_L8A8_SRGB] = unpack_L8A8_SRGB;
- table[MESA_FORMAT_A8L8_SRGB] = unpack_A8L8_SRGB;
- table[MESA_FORMAT_SRGB_DXT1] = unpack_SRGB_DXT1;
- table[MESA_FORMAT_SRGBA_DXT1] = unpack_SRGBA_DXT1;
- table[MESA_FORMAT_SRGBA_DXT3] = unpack_SRGBA_DXT3;
- table[MESA_FORMAT_SRGBA_DXT5] = unpack_SRGBA_DXT5;
-
- table[MESA_FORMAT_RGB_FXT1] = unpack_RGB_FXT1;
- table[MESA_FORMAT_RGBA_FXT1] = unpack_RGBA_FXT1;
- table[MESA_FORMAT_RGB_DXT1] = unpack_RGB_DXT1;
- table[MESA_FORMAT_RGBA_DXT1] = unpack_RGBA_DXT1;
- table[MESA_FORMAT_RGBA_DXT3] = unpack_RGBA_DXT3;
- table[MESA_FORMAT_RGBA_DXT5] = unpack_RGBA_DXT5;
-
- table[MESA_FORMAT_RGBA_FLOAT32] = unpack_RGBA_FLOAT32;
- table[MESA_FORMAT_RGBA_FLOAT16] = unpack_RGBA_FLOAT16;
- table[MESA_FORMAT_RGB_FLOAT32] = unpack_RGB_FLOAT32;
- table[MESA_FORMAT_RGB_FLOAT16] = unpack_RGB_FLOAT16;
- table[MESA_FORMAT_A_FLOAT32] = unpack_A_FLOAT32;
- table[MESA_FORMAT_A_FLOAT16] = unpack_A_FLOAT16;
- table[MESA_FORMAT_L_FLOAT32] = unpack_L_FLOAT32;
- table[MESA_FORMAT_L_FLOAT16] = unpack_L_FLOAT16;
- table[MESA_FORMAT_LA_FLOAT32] = unpack_LA_FLOAT32;
- table[MESA_FORMAT_LA_FLOAT16] = unpack_LA_FLOAT16;
- table[MESA_FORMAT_I_FLOAT32] = unpack_I_FLOAT32;
- table[MESA_FORMAT_I_FLOAT16] = unpack_I_FLOAT16;
- table[MESA_FORMAT_R_FLOAT32] = unpack_R_FLOAT32;
- table[MESA_FORMAT_R_FLOAT16] = unpack_R_FLOAT16;
- table[MESA_FORMAT_RG_FLOAT32] = unpack_RG_FLOAT32;
- table[MESA_FORMAT_RG_FLOAT16] = unpack_RG_FLOAT16;
-
- table[MESA_FORMAT_A_UINT8] = unpack_ALPHA_UINT8;
- table[MESA_FORMAT_A_UINT16] = unpack_ALPHA_UINT16;
- table[MESA_FORMAT_A_UINT32] = unpack_ALPHA_UINT32;
- table[MESA_FORMAT_A_SINT8] = unpack_ALPHA_INT8;
- table[MESA_FORMAT_A_SINT16] = unpack_ALPHA_INT16;
- table[MESA_FORMAT_A_SINT32] = unpack_ALPHA_INT32;
-
- table[MESA_FORMAT_I_UINT8] = unpack_INTENSITY_UINT8;
- table[MESA_FORMAT_I_UINT16] = unpack_INTENSITY_UINT16;
- table[MESA_FORMAT_I_UINT32] = unpack_INTENSITY_UINT32;
- table[MESA_FORMAT_I_SINT8] = unpack_INTENSITY_INT8;
- table[MESA_FORMAT_I_SINT16] = unpack_INTENSITY_INT16;
- table[MESA_FORMAT_I_SINT32] = unpack_INTENSITY_INT32;
-
- table[MESA_FORMAT_L_UINT8] = unpack_LUMINANCE_UINT8;
- table[MESA_FORMAT_L_UINT16] = unpack_LUMINANCE_UINT16;
- table[MESA_FORMAT_L_UINT32] = unpack_LUMINANCE_UINT32;
- table[MESA_FORMAT_L_SINT8] = unpack_LUMINANCE_INT8;
- table[MESA_FORMAT_L_SINT16] = unpack_LUMINANCE_INT16;
- table[MESA_FORMAT_L_SINT32] = unpack_LUMINANCE_INT32;
-
- table[MESA_FORMAT_LA_UINT8] = unpack_LUMINANCE_ALPHA_UINT8;
- table[MESA_FORMAT_LA_UINT16] = unpack_LUMINANCE_ALPHA_UINT16;
- table[MESA_FORMAT_LA_UINT32] = unpack_LUMINANCE_ALPHA_UINT32;
- table[MESA_FORMAT_LA_SINT8] = unpack_LUMINANCE_ALPHA_INT8;
- table[MESA_FORMAT_LA_SINT16] = unpack_LUMINANCE_ALPHA_INT16;
- table[MESA_FORMAT_LA_SINT32] = unpack_LUMINANCE_ALPHA_INT32;
-
- table[MESA_FORMAT_R_SINT8] = unpack_R_INT8;
- table[MESA_FORMAT_RG_SINT8] = unpack_RG_INT8;
- table[MESA_FORMAT_RGB_SINT8] = unpack_RGB_INT8;
- table[MESA_FORMAT_RGBA_SINT8] = unpack_RGBA_INT8;
- table[MESA_FORMAT_R_SINT16] = unpack_R_INT16;
- table[MESA_FORMAT_RG_SINT16] = unpack_RG_INT16;
- table[MESA_FORMAT_RGB_SINT16] = unpack_RGB_INT16;
- table[MESA_FORMAT_RGBA_SINT16] = unpack_RGBA_INT16;
- table[MESA_FORMAT_R_SINT32] = unpack_R_INT32;
- table[MESA_FORMAT_RG_SINT32] = unpack_RG_INT32;
- table[MESA_FORMAT_RGB_SINT32] = unpack_RGB_INT32;
- table[MESA_FORMAT_RGBA_SINT32] = unpack_RGBA_INT32;
- table[MESA_FORMAT_R_UINT8] = unpack_R_UINT8;
- table[MESA_FORMAT_RG_UINT8] = unpack_RG_UINT8;
- table[MESA_FORMAT_RGB_UINT8] = unpack_RGB_UINT8;
- table[MESA_FORMAT_RGBA_UINT8] = unpack_RGBA_UINT8;
- table[MESA_FORMAT_R_UINT16] = unpack_R_UINT16;
- table[MESA_FORMAT_RG_UINT16] = unpack_RG_UINT16;
- table[MESA_FORMAT_RGB_UINT16] = unpack_RGB_UINT16;
- table[MESA_FORMAT_RGBA_UINT16] = unpack_RGBA_UINT16;
- table[MESA_FORMAT_R_UINT32] = unpack_R_UINT32;
- table[MESA_FORMAT_RG_UINT32] = unpack_RG_UINT32;
- table[MESA_FORMAT_RGB_UINT32] = unpack_RGB_UINT32;
- table[MESA_FORMAT_RGBA_UINT32] = unpack_RGBA_UINT32;
-
- table[MESA_FORMAT_R_SNORM8] = unpack_R_SNORM8;
- table[MESA_FORMAT_R8G8_SNORM] = unpack_R8G8_SNORM;
- table[MESA_FORMAT_X8B8G8R8_SNORM] = unpack_X8B8G8R8_SNORM;
- table[MESA_FORMAT_A8B8G8R8_SNORM] = unpack_A8B8G8R8_SNORM;
- table[MESA_FORMAT_R8G8B8A8_SNORM] = unpack_R8G8B8A8_SNORM;
- table[MESA_FORMAT_R_SNORM16] = unpack_R_SNORM16;
- table[MESA_FORMAT_R16G16_SNORM] = unpack_R16G16_SNORM;
- table[MESA_FORMAT_RGB_SNORM16] = unpack_RGB_SNORM16;
- table[MESA_FORMAT_RGBA_SNORM16] = unpack_RGBA_SNORM16;
- table[MESA_FORMAT_RGBA_UNORM16] = unpack_RGBA_16;
-
- table[MESA_FORMAT_R_RGTC1_UNORM] = unpack_RED_RGTC1;
- table[MESA_FORMAT_R_RGTC1_SNORM] = unpack_SIGNED_RED_RGTC1;
- table[MESA_FORMAT_RG_RGTC2_UNORM] = unpack_RG_RGTC2;
- table[MESA_FORMAT_RG_RGTC2_SNORM] = unpack_SIGNED_RG_RGTC2;
-
- table[MESA_FORMAT_L_LATC1_UNORM] = unpack_L_LATC1;
- table[MESA_FORMAT_L_LATC1_SNORM] = unpack_SIGNED_L_LATC1;
- table[MESA_FORMAT_LA_LATC2_UNORM] = unpack_LA_LATC2;
- table[MESA_FORMAT_LA_LATC2_SNORM] = unpack_SIGNED_LA_LATC2;
-
- table[MESA_FORMAT_ETC1_RGB8] = unpack_ETC1_RGB8;
- table[MESA_FORMAT_ETC2_RGB8] = unpack_ETC2_RGB8;
- table[MESA_FORMAT_ETC2_SRGB8] = unpack_ETC2_SRGB8;
- table[MESA_FORMAT_ETC2_RGBA8_EAC] = unpack_ETC2_RGBA8_EAC;
- table[MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = unpack_ETC2_SRGB8_ALPHA8_EAC;
- table[MESA_FORMAT_ETC2_R11_EAC] = unpack_ETC2_R11_EAC;
- table[MESA_FORMAT_ETC2_RG11_EAC] = unpack_ETC2_RG11_EAC;
- table[MESA_FORMAT_ETC2_SIGNED_R11_EAC] = unpack_ETC2_SIGNED_R11_EAC;
- table[MESA_FORMAT_ETC2_SIGNED_RG11_EAC] = unpack_ETC2_SIGNED_RG11_EAC;
- table[MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] =
- unpack_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
- table[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] =
- unpack_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1;
- table[MESA_FORMAT_A_SNORM8] = unpack_A_SNORM8;
- table[MESA_FORMAT_L_SNORM8] = unpack_L_SNORM8;
- table[MESA_FORMAT_L8A8_SNORM] = unpack_L8A8_SNORM;
- table[MESA_FORMAT_A8L8_SNORM] = unpack_A8L8_SNORM;
- table[MESA_FORMAT_I_SNORM8] = unpack_I_SNORM8;
- table[MESA_FORMAT_A_SNORM16] = unpack_A_SNORM16;
- table[MESA_FORMAT_L_SNORM16] = unpack_L_SNORM16;
- table[MESA_FORMAT_LA_SNORM16] = unpack_LA_SNORM16;
- table[MESA_FORMAT_I_SNORM16] = unpack_I_SNORM16;
-
- table[MESA_FORMAT_R9G9B9E5_FLOAT] = unpack_R9G9B9E5_FLOAT;
- table[MESA_FORMAT_R11G11B10_FLOAT] = unpack_R11G11B10_FLOAT;
-
- table[MESA_FORMAT_Z_FLOAT32] = unpack_Z_FLOAT32;
- table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = unpack_Z32_FLOAT_S8X24_UINT;
-
- table[MESA_FORMAT_B4G4R4X4_UNORM] = unpack_XRGB4444_UNORM;
- table[MESA_FORMAT_B5G5R5X1_UNORM] = unpack_XRGB1555_UNORM;
- table[MESA_FORMAT_R8G8B8X8_SNORM] = unpack_R8G8B8X8_SNORM;
- table[MESA_FORMAT_R8G8B8X8_SRGB] = unpack_R8G8B8X8_SRGB;
- table[MESA_FORMAT_X8B8G8R8_SRGB] = unpack_X8B8G8R8_SRGB;
- table[MESA_FORMAT_RGBX_UINT8] = unpack_XBGR8888_UINT;
- table[MESA_FORMAT_RGBX_SINT8] = unpack_XBGR8888_SINT;
- table[MESA_FORMAT_B10G10R10X2_UNORM] = unpack_B10G10R10X2_UNORM;
- table[MESA_FORMAT_RGBX_UNORM16] = unpack_RGBX_UNORM16;
- table[MESA_FORMAT_RGBX_SNORM16] = unpack_RGBX_SNORM16;
- table[MESA_FORMAT_RGBX_FLOAT16] = unpack_XBGR16161616_FLOAT;
- table[MESA_FORMAT_RGBX_UINT16] = unpack_XBGR16161616_UINT;
- table[MESA_FORMAT_RGBX_SINT16] = unpack_XBGR16161616_SINT;
- table[MESA_FORMAT_RGBX_FLOAT32] = unpack_RGBX_FLOAT32;
- table[MESA_FORMAT_RGBX_UINT32] = unpack_XBGR32323232_UINT;
- table[MESA_FORMAT_RGBX_SINT32] = unpack_XBGR32323232_SINT;
-
- table[MESA_FORMAT_R10G10B10A2_UNORM] = unpack_R10G10B10A2_UNORM;
-
- table[MESA_FORMAT_G8R8_SNORM] = unpack_G8R8_SNORM;
- table[MESA_FORMAT_G16R16_SNORM] = unpack_G16R16_SNORM;
-
- table[MESA_FORMAT_B8G8R8X8_SRGB] = unpack_B8G8R8X8_SRGB;
- table[MESA_FORMAT_X8R8G8B8_SRGB] = unpack_X8R8G8B8_SRGB;
-
- initialized = GL_TRUE;
- }
-
- if (table[format] == NULL) {
- _mesa_problem(NULL, "unsupported unpack for format %s",
- _mesa_get_format_name(format));
- }
-
- return table[format];
-}
-
-
-/**
- * Unpack rgba colors, returning as GLfloat values.
- */
-void
-_mesa_unpack_rgba_row(mesa_format format, GLuint n,
- const void *src, GLfloat dst[][4])
-{
- unpack_rgba_func unpack = get_unpack_rgba_function(format);
- unpack(src, dst, n);
-}
-
-
-/**********************************************************************/
-/* Unpack, returning GLubyte colors */
-/**********************************************************************/
-
-
-static void
-unpack_ubyte_A8B8G8R8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (s[i] >> 24);
- dst[i][GCOMP] = (s[i] >> 16) & 0xff;
- dst[i][BCOMP] = (s[i] >> 8) & 0xff;
- dst[i][ACOMP] = (s[i] ) & 0xff;
- }
-}
-
-static void
-unpack_ubyte_R8G8B8A8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (s[i] ) & 0xff;
- dst[i][GCOMP] = (s[i] >> 8) & 0xff;
- dst[i][BCOMP] = (s[i] >> 16) & 0xff;
- dst[i][ACOMP] = (s[i] >> 24);
- }
-}
-
-static void
-unpack_ubyte_B8G8R8A8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (s[i] >> 16) & 0xff;
- dst[i][GCOMP] = (s[i] >> 8) & 0xff;
- dst[i][BCOMP] = (s[i] ) & 0xff;
- dst[i][ACOMP] = (s[i] >> 24);
- }
-}
-
-static void
-unpack_ubyte_A8R8G8B8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (s[i] >> 8) & 0xff;
- dst[i][GCOMP] = (s[i] >> 16) & 0xff;
- dst[i][BCOMP] = (s[i] >> 24);
- dst[i][ACOMP] = (s[i] ) & 0xff;
- }
-}
-
-static void
-unpack_ubyte_RGBX8888(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (s[i] >> 24);
- dst[i][GCOMP] = (s[i] >> 16) & 0xff;
- dst[i][BCOMP] = (s[i] >> 8) & 0xff;
- dst[i][ACOMP] = 0xff;
- }
-}
-
-static void
-unpack_ubyte_RGBX8888_REV(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (s[i] ) & 0xff;
- dst[i][GCOMP] = (s[i] >> 8) & 0xff;
- dst[i][BCOMP] = (s[i] >> 16) & 0xff;
- dst[i][ACOMP] = 0xff;
- }
-}
-
-static void
-unpack_ubyte_B8G8R8X8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (s[i] >> 16) & 0xff;
- dst[i][GCOMP] = (s[i] >> 8) & 0xff;
- dst[i][BCOMP] = (s[i] ) & 0xff;
- dst[i][ACOMP] = 0xff;
- }
-}
-
-static void
-unpack_ubyte_X8R8G8B8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (s[i] >> 8) & 0xff;
- dst[i][GCOMP] = (s[i] >> 16) & 0xff;
- dst[i][BCOMP] = (s[i] >> 24);
- dst[i][ACOMP] = 0xff;
- }
-}
-
-static void
-unpack_ubyte_BGR_UNORM8(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLubyte *s = (const GLubyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = s[i*3+2];
- dst[i][GCOMP] = s[i*3+1];
- dst[i][BCOMP] = s[i*3+0];
- dst[i][ACOMP] = 0xff;
- }
-}
-
-static void
-unpack_ubyte_RGB_UNORM8(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLubyte *s = (const GLubyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = s[i*3+0];
- dst[i][GCOMP] = s[i*3+1];
- dst[i][BCOMP] = s[i*3+2];
- dst[i][ACOMP] = 0xff;
- }
-}
-
-static void
-unpack_ubyte_B5G6R5_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = EXPAND_5_8((s[i] >> 11) & 0x1f);
- dst[i][GCOMP] = EXPAND_6_8((s[i] >> 5 ) & 0x3f);
- dst[i][BCOMP] = EXPAND_5_8( s[i] & 0x1f);
- dst[i][ACOMP] = 0xff;
- }
-}
-
-static void
-unpack_ubyte_R5G6B5_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- /* Warning: this function does not match the current Mesa definition
- * of MESA_FORMAT_R5G6B5_UNORM.
- */
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLuint t = (s[i] >> 8) | (s[i] << 8); /* byte swap */
- dst[i][RCOMP] = EXPAND_5_8((t >> 11) & 0x1f);
- dst[i][GCOMP] = EXPAND_6_8((t >> 5 ) & 0x3f);
- dst[i][BCOMP] = EXPAND_5_8( t & 0x1f);
- dst[i][ACOMP] = 0xff;
- }
-}
-
-static void
-unpack_ubyte_B4G4R4A4_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = EXPAND_4_8((s[i] >> 8) & 0xf);
- dst[i][GCOMP] = EXPAND_4_8((s[i] >> 4) & 0xf);
- dst[i][BCOMP] = EXPAND_4_8((s[i] ) & 0xf);
- dst[i][ACOMP] = EXPAND_4_8((s[i] >> 12) & 0xf);
- }
-}
-
-static void
-unpack_ubyte_A4R4G4B4_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = EXPAND_4_8((s[i] >> 4) & 0xf);
- dst[i][GCOMP] = EXPAND_4_8((s[i] >> 8) & 0xf);
- dst[i][BCOMP] = EXPAND_4_8((s[i] >> 12) & 0xf);
- dst[i][ACOMP] = EXPAND_4_8((s[i] ) & 0xf);
- }
-}
-
-static void
-unpack_ubyte_A1B5G5R5_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = EXPAND_5_8((s[i] >> 11) & 0x1f);
- dst[i][GCOMP] = EXPAND_5_8((s[i] >> 6) & 0x1f);
- dst[i][BCOMP] = EXPAND_5_8((s[i] >> 1) & 0x1f);
- dst[i][ACOMP] = EXPAND_1_8((s[i] ) & 0x01);
- }
-}
-
-static void
-unpack_ubyte_B5G5R5A1_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = EXPAND_5_8((s[i] >> 10) & 0x1f);
- dst[i][GCOMP] = EXPAND_5_8((s[i] >> 5) & 0x1f);
- dst[i][BCOMP] = EXPAND_5_8((s[i] >> 0) & 0x1f);
- dst[i][ACOMP] = EXPAND_1_8((s[i] >> 15) & 0x01);
- }
-}
-
-static void
-unpack_ubyte_A1R5G5B5_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- /* Warning: this function does not match the current Mesa definition
- * of MESA_FORMAT_A1R5G5B5_UNORM.
- */
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- GLushort tmp = (s[i] << 8) | (s[i] >> 8); /* byteswap */
- dst[i][RCOMP] = EXPAND_5_8((tmp >> 10) & 0x1f);
- dst[i][GCOMP] = EXPAND_5_8((tmp >> 5) & 0x1f);
- dst[i][BCOMP] = EXPAND_5_8((tmp >> 0) & 0x1f);
- dst[i][ACOMP] = EXPAND_1_8((tmp >> 15) & 0x01);
- }
-}
-
-static void
-unpack_ubyte_L4A4_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLubyte *s = ((const GLubyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = EXPAND_4_8(s[i] & 0xf);
- dst[i][ACOMP] = EXPAND_4_8(s[i] >> 4);
- }
-}
-
-static void
-unpack_ubyte_L8A8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = EXPAND_4_8(s[i] & 0xff);
- dst[i][ACOMP] = EXPAND_4_8(s[i] >> 8);
- }
-}
-
-static void
-unpack_ubyte_A8L8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = EXPAND_4_8(s[i] >> 8);
- dst[i][ACOMP] = EXPAND_4_8(s[i] & 0xff);
- }
-}
-
-static void
-unpack_ubyte_B2G3R3_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLubyte *s = ((const GLubyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = EXPAND_3_8((s[i] >> 5) & 0x7);
- dst[i][GCOMP] = EXPAND_3_8((s[i] >> 2) & 0x7);
- dst[i][BCOMP] = EXPAND_2_8((s[i] ) & 0x3);
- dst[i][ACOMP] = 0xff;
- }
-}
-
-static void
-unpack_ubyte_A_UNORM8(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLubyte *s = ((const GLubyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = 0;
- dst[i][ACOMP] = s[i];
- }
-}
-
-static void
-unpack_ubyte_L_UNORM8(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLubyte *s = ((const GLubyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] = s[i];
- dst[i][ACOMP] = 0xff;
- }
-}
-
-
-static void
-unpack_ubyte_I_UNORM8(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLubyte *s = ((const GLubyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] =
- dst[i][GCOMP] =
- dst[i][BCOMP] =
- dst[i][ACOMP] = s[i];
- }
-}
-
-static void
-unpack_ubyte_R_UNORM8(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLubyte *s = ((const GLubyte *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][0] = s[i];
- dst[i][1] =
- dst[i][2] = 0;
- dst[i][3] = 0xff;
- }
-}
-
-static void
-unpack_ubyte_R8G8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = s[i] & 0xff;
- dst[i][GCOMP] = s[i] >> 8;
- dst[i][BCOMP] = 0;
- dst[i][ACOMP] = 0xff;
- }
-}
-
-static void
-unpack_ubyte_G8R8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = s[i] >> 8;
- dst[i][GCOMP] = s[i] & 0xff;
- dst[i][BCOMP] = 0;
- dst[i][ACOMP] = 0xff;
- }
-}
-
-
-/**
- * Unpack rgba colors, returning as GLubyte values. This should usually
- * only be used for unpacking formats that use 8 bits or less per channel.
- */
-void
-_mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
- const void *src, GLubyte dst[][4])
-{
- switch (format) {
- case MESA_FORMAT_A8B8G8R8_UNORM:
- unpack_ubyte_A8B8G8R8_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_R8G8B8A8_UNORM:
- unpack_ubyte_R8G8B8A8_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_B8G8R8A8_UNORM:
- unpack_ubyte_B8G8R8A8_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_A8R8G8B8_UNORM:
- unpack_ubyte_A8R8G8B8_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_X8B8G8R8_UNORM:
- unpack_ubyte_RGBX8888(src, dst, n);
- break;
- case MESA_FORMAT_R8G8B8X8_UNORM:
- unpack_ubyte_RGBX8888_REV(src, dst, n);
- break;
- case MESA_FORMAT_B8G8R8X8_UNORM:
- unpack_ubyte_B8G8R8X8_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_X8R8G8B8_UNORM:
- unpack_ubyte_X8R8G8B8_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_BGR_UNORM8:
- unpack_ubyte_BGR_UNORM8(src, dst, n);
- break;
- case MESA_FORMAT_RGB_UNORM8:
- unpack_ubyte_RGB_UNORM8(src, dst, n);
- break;
- case MESA_FORMAT_B5G6R5_UNORM:
- unpack_ubyte_B5G6R5_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_R5G6B5_UNORM:
- unpack_ubyte_R5G6B5_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_B4G4R4A4_UNORM:
- unpack_ubyte_B4G4R4A4_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_A4R4G4B4_UNORM:
- unpack_ubyte_A4R4G4B4_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_A1B5G5R5_UNORM:
- unpack_ubyte_A1B5G5R5_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_B5G5R5A1_UNORM:
- unpack_ubyte_B5G5R5A1_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_A1R5G5B5_UNORM:
- unpack_ubyte_A1R5G5B5_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_L4A4_UNORM:
- unpack_ubyte_L4A4_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_L8A8_UNORM:
- unpack_ubyte_L8A8_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_A8L8_UNORM:
- unpack_ubyte_A8L8_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_B2G3R3_UNORM:
- unpack_ubyte_B2G3R3_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_A_UNORM8:
- unpack_ubyte_A_UNORM8(src, dst, n);
- break;
- case MESA_FORMAT_L_UNORM8:
- unpack_ubyte_L_UNORM8(src, dst, n);
- break;
- case MESA_FORMAT_I_UNORM8:
- unpack_ubyte_I_UNORM8(src, dst, n);
- break;
- case MESA_FORMAT_R_UNORM8:
- unpack_ubyte_R_UNORM8(src, dst, n);
- break;
- case MESA_FORMAT_R8G8_UNORM:
- unpack_ubyte_R8G8_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_G8R8_UNORM:
- unpack_ubyte_G8R8_UNORM(src, dst, n);
- break;
- default:
- /* get float values, convert to ubyte */
- {
- GLfloat *tmp = malloc(n * 4 * sizeof(GLfloat));
- if (tmp) {
- GLuint i;
- _mesa_unpack_rgba_row(format, n, src, (GLfloat (*)[4]) tmp);
- for (i = 0; i < n; i++) {
- UNCLAMPED_FLOAT_TO_UBYTE(dst[i][0], tmp[i*4+0]);
- UNCLAMPED_FLOAT_TO_UBYTE(dst[i][1], tmp[i*4+1]);
- UNCLAMPED_FLOAT_TO_UBYTE(dst[i][2], tmp[i*4+2]);
- UNCLAMPED_FLOAT_TO_UBYTE(dst[i][3], tmp[i*4+3]);
- }
- free(tmp);
- }
- }
- break;
- }
-}
-
-
-/**********************************************************************/
-/* Unpack, returning GLuint colors */
-/**********************************************************************/
-
-static void
-unpack_int_rgba_RGBA_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
- memcpy(dst, src, n * 4 * sizeof(GLuint));
-}
-
-static void
-unpack_int_rgba_RGBA_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 4 + 0];
- dst[i][1] = src[i * 4 + 1];
- dst[i][2] = src[i * 4 + 2];
- dst[i][3] = src[i * 4 + 3];
- }
-}
-
-static void
-unpack_int_rgba_RGBA_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 4 + 0];
- dst[i][1] = src[i * 4 + 1];
- dst[i][2] = src[i * 4 + 2];
- dst[i][3] = src[i * 4 + 3];
- }
-}
-
-static void
-unpack_int_rgba_RGBA_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 4 + 0];
- dst[i][1] = src[i * 4 + 1];
- dst[i][2] = src[i * 4 + 2];
- dst[i][3] = src[i * 4 + 3];
- }
-}
-
-static void
-unpack_int_rgba_RGBA_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 4 + 0];
- dst[i][1] = src[i * 4 + 1];
- dst[i][2] = src[i * 4 + 2];
- dst[i][3] = src[i * 4 + 3];
- }
-}
-
-static void
-unpack_int_rgba_B8G8R8A8_UNORM(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLubyte) src[i * 4 + 2];
- dst[i][GCOMP] = (GLubyte) src[i * 4 + 1];
- dst[i][BCOMP] = (GLubyte) src[i * 4 + 0];
- dst[i][ACOMP] = (GLubyte) src[i * 4 + 3];
- }
-}
-
-static void
-unpack_int_rgba_B8G8R8X8_UNORM(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = (GLubyte) src[i * 4 + 2];
- dst[i][GCOMP] = (GLubyte) src[i * 4 + 1];
- dst[i][BCOMP] = (GLubyte) src[i * 4 + 0];
- dst[i][ACOMP] = (GLubyte) 0xff;
- }
-}
-
-static void
-unpack_int_rgba_RGB_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 3 + 0];
- dst[i][1] = src[i * 3 + 1];
- dst[i][2] = src[i * 3 + 2];
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_RGB_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 3 + 0];
- dst[i][1] = src[i * 3 + 1];
- dst[i][2] = src[i * 3 + 2];
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_RGB_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 3 + 0];
- dst[i][1] = src[i * 3 + 1];
- dst[i][2] = src[i * 3 + 2];
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_RGB_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 3 + 0];
- dst[i][1] = src[i * 3 + 1];
- dst[i][2] = src[i * 3 + 2];
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_RGB_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 3 + 0];
- dst[i][1] = src[i * 3 + 1];
- dst[i][2] = src[i * 3 + 2];
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_RG_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 2 + 0];
- dst[i][1] = src[i * 2 + 1];
- dst[i][2] = 0;
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_RG_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 2 + 0];
- dst[i][1] = src[i * 2 + 1];
- dst[i][2] = 0;
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_RG_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 2 + 0];
- dst[i][1] = src[i * 2 + 1];
- dst[i][2] = 0;
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_RG_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 2 + 0];
- dst[i][1] = src[i * 2 + 1];
- dst[i][2] = 0;
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_RG_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 2 + 0];
- dst[i][1] = src[i * 2 + 1];
- dst[i][2] = 0;
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_R_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i];
- dst[i][1] = 0;
- dst[i][2] = 0;
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_R_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i];
- dst[i][1] = 0;
- dst[i][2] = 0;
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_R_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i];
- dst[i][1] = 0;
- dst[i][2] = 0;
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_R_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i];
- dst[i][1] = 0;
- dst[i][2] = 0;
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_R_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i];
- dst[i][1] = 0;
- dst[i][2] = 0;
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_ALPHA_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = 0;
- dst[i][3] = src[i];
- }
-}
-
-static void
-unpack_int_rgba_ALPHA_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = 0;
- dst[i][3] = src[i];
- }
-}
-
-static void
-unpack_int_rgba_ALPHA_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = 0;
- dst[i][3] = src[i];
- }
-}
-
-static void
-unpack_int_rgba_ALPHA_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = 0;
- dst[i][3] = src[i];
- }
-}
-
-static void
-unpack_int_rgba_ALPHA_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = 0;
- dst[i][3] = src[i];
- }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = src[i];
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = src[i];
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = src[i];
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = src[i];
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = src[i];
- dst[i][3] = 1;
- }
-}
-
-
-static void
-unpack_int_rgba_LUMINANCE_ALPHA_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = src[i * 2 + 0];
- dst[i][3] = src[i * 2 + 1];
- }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_ALPHA_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = src[i * 2 + 0];
- dst[i][3] = src[i * 2 + 1];
- }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_ALPHA_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = src[i * 2 + 0];
- dst[i][3] = src[i * 2 + 1];
- }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_ALPHA_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = src[i * 2 + 0];
- dst[i][3] = src[i * 2 + 1];
- }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_ALPHA_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = src[i * 2 + 0];
- dst[i][3] = src[i * 2 + 1];
- }
-}
-
-static void
-unpack_int_rgba_INTENSITY_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = dst[i][3] = src[i];
- }
-}
-
-static void
-unpack_int_rgba_INTENSITY_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = dst[i][3] = src[i];
- }
-}
-
-static void
-unpack_int_rgba_INTENSITY_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = dst[i][3] = src[i];
- }
-}
-
-static void
-unpack_int_rgba_INTENSITY_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = dst[i][3] = src[i];
- }
-}
-
-static void
-unpack_int_rgba_INTENSITY_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = dst[i][1] = dst[i][2] = dst[i][3] = src[i];
- }
-}
-
-static void
-unpack_int_rgba_B10G10R10A2_UINT(const GLuint *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- GLuint tmp = src[i];
- dst[i][0] = (tmp >> 20) & 0x3ff;
- dst[i][1] = (tmp >> 10) & 0x3ff;
- dst[i][2] = (tmp >> 0) & 0x3ff;
- dst[i][3] = (tmp >> 30) & 0x3;
- }
-}
-
-static void
-unpack_int_rgba_R10G10B10A2_UINT(const GLuint *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- GLuint tmp = src[i];
- dst[i][0] = (tmp >> 0) & 0x3ff;
- dst[i][1] = (tmp >> 10) & 0x3ff;
- dst[i][2] = (tmp >> 20) & 0x3ff;
- dst[i][3] = (tmp >> 30) & 0x3;
- }
-}
-
-static void
-unpack_int_rgba_B10G10R10A2_UNORM(const GLuint *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- GLuint tmp = src[i];
- dst[i][0] = (tmp >> 20) & 0x3ff;
- dst[i][1] = (tmp >> 10) & 0x3ff;
- dst[i][2] = (tmp >> 0) & 0x3ff;
- dst[i][3] = (tmp >> 30) & 0x3;
- }
-}
-
-static void
-unpack_int_rgba_XBGR8888_UINT(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 4 + 0];
- dst[i][1] = src[i * 4 + 1];
- dst[i][2] = src[i * 4 + 2];
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_XBGR8888_SINT(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 4 + 0];
- dst[i][1] = src[i * 4 + 1];
- dst[i][2] = src[i * 4 + 2];
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_XBGR16161616_UINT(const GLushort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 4 + 0];
- dst[i][1] = src[i * 4 + 1];
- dst[i][2] = src[i * 4 + 2];
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_XBGR16161616_SINT(const GLshort *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 4 + 0];
- dst[i][1] = src[i * 4 + 1];
- dst[i][2] = src[i * 4 + 2];
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_XBGR32323232_UINT(const GLuint *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- dst[i][0] = src[i * 4 + 0];
- dst[i][1] = src[i * 4 + 1];
- dst[i][2] = src[i * 4 + 2];
- dst[i][3] = 1;
- }
-}
-
-static void
-unpack_int_rgba_R10G10B10A2_UNORM(const GLuint *src, GLuint dst[][4], GLuint n)
-{
- unsigned int i;
-
- for (i = 0; i < n; i++) {
- GLuint tmp = src[i];
- dst[i][0] = (tmp >> 0) & 0x3ff;
- dst[i][1] = (tmp >> 10) & 0x3ff;
- dst[i][2] = (tmp >> 20) & 0x3ff;
- dst[i][3] = (tmp >> 30) & 0x3;
- }
-}
-
-void
-_mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
- const void *src, GLuint dst[][4])
-{
- switch (format) {
- /* Since there won't be any sign extension happening, there's no need to
- * make separate paths for 32-bit-to-32-bit integer unpack.
- */
- case MESA_FORMAT_RGBA_UINT32:
- case MESA_FORMAT_RGBA_SINT32:
- unpack_int_rgba_RGBA_UINT32(src, dst, n);
- break;
-
- case MESA_FORMAT_RGBA_UINT16:
- unpack_int_rgba_RGBA_UINT16(src, dst, n);
- break;
- case MESA_FORMAT_RGBA_SINT16:
- unpack_int_rgba_RGBA_INT16(src, dst, n);
- break;
-
- case MESA_FORMAT_RGBA_UINT8:
- unpack_int_rgba_RGBA_UINT8(src, dst, n);
- break;
- case MESA_FORMAT_RGBA_SINT8:
- unpack_int_rgba_RGBA_INT8(src, dst, n);
- break;
-
- case MESA_FORMAT_B8G8R8A8_UNORM:
- unpack_int_rgba_B8G8R8A8_UNORM(src, dst, n);
- break;
-
- case MESA_FORMAT_B8G8R8X8_UNORM:
- unpack_int_rgba_B8G8R8X8_UNORM(src, dst, n);
- break;
-
- case MESA_FORMAT_RGB_UINT32:
- case MESA_FORMAT_RGB_SINT32:
- unpack_int_rgba_RGB_UINT32(src, dst, n);
- break;
-
- case MESA_FORMAT_RGB_UINT16:
- unpack_int_rgba_RGB_UINT16(src, dst, n);
- break;
- case MESA_FORMAT_RGB_SINT16:
- unpack_int_rgba_RGB_INT16(src, dst, n);
- break;
-
- case MESA_FORMAT_RGB_UINT8:
- unpack_int_rgba_RGB_UINT8(src, dst, n);
- break;
- case MESA_FORMAT_RGB_SINT8:
- unpack_int_rgba_RGB_INT8(src, dst, n);
- break;
-
- case MESA_FORMAT_RG_UINT32:
- case MESA_FORMAT_RG_SINT32:
- unpack_int_rgba_RG_UINT32(src, dst, n);
- break;
-
- case MESA_FORMAT_RG_UINT16:
- unpack_int_rgba_RG_UINT16(src, dst, n);
- break;
- case MESA_FORMAT_RG_SINT16:
- unpack_int_rgba_RG_INT16(src, dst, n);
- break;
-
- case MESA_FORMAT_RG_UINT8:
- unpack_int_rgba_RG_UINT8(src, dst, n);
- break;
- case MESA_FORMAT_RG_SINT8:
- unpack_int_rgba_RG_INT8(src, dst, n);
- break;
-
- case MESA_FORMAT_R_UINT32:
- case MESA_FORMAT_R_SINT32:
- unpack_int_rgba_R_UINT32(src, dst, n);
- break;
-
- case MESA_FORMAT_R_UINT16:
- unpack_int_rgba_R_UINT16(src, dst, n);
- break;
- case MESA_FORMAT_R_SINT16:
- unpack_int_rgba_R_INT16(src, dst, n);
- break;
-
- case MESA_FORMAT_R_UINT8:
- unpack_int_rgba_R_UINT8(src, dst, n);
- break;
- case MESA_FORMAT_R_SINT8:
- unpack_int_rgba_R_INT8(src, dst, n);
- break;
-
- case MESA_FORMAT_A_UINT32:
- case MESA_FORMAT_A_SINT32:
- unpack_int_rgba_ALPHA_UINT32(src, dst, n);
- break;
-
- case MESA_FORMAT_A_UINT16:
- unpack_int_rgba_ALPHA_UINT16(src, dst, n);
- break;
- case MESA_FORMAT_A_SINT16:
- unpack_int_rgba_ALPHA_INT16(src, dst, n);
- break;
-
- case MESA_FORMAT_A_UINT8:
- unpack_int_rgba_ALPHA_UINT8(src, dst, n);
- break;
- case MESA_FORMAT_A_SINT8:
- unpack_int_rgba_ALPHA_INT8(src, dst, n);
- break;
-
- case MESA_FORMAT_L_UINT32:
- case MESA_FORMAT_L_SINT32:
- unpack_int_rgba_LUMINANCE_UINT32(src, dst, n);
- break;
- case MESA_FORMAT_L_UINT16:
- unpack_int_rgba_LUMINANCE_UINT16(src, dst, n);
- break;
- case MESA_FORMAT_L_SINT16:
- unpack_int_rgba_LUMINANCE_INT16(src, dst, n);
- break;
-
- case MESA_FORMAT_L_UINT8:
- unpack_int_rgba_LUMINANCE_UINT8(src, dst, n);
- break;
- case MESA_FORMAT_L_SINT8:
- unpack_int_rgba_LUMINANCE_INT8(src, dst, n);
- break;
-
- case MESA_FORMAT_LA_UINT32:
- case MESA_FORMAT_LA_SINT32:
- unpack_int_rgba_LUMINANCE_ALPHA_UINT32(src, dst, n);
- break;
-
- case MESA_FORMAT_LA_UINT16:
- unpack_int_rgba_LUMINANCE_ALPHA_UINT16(src, dst, n);
- break;
- case MESA_FORMAT_LA_SINT16:
- unpack_int_rgba_LUMINANCE_ALPHA_INT16(src, dst, n);
- break;
-
- case MESA_FORMAT_LA_UINT8:
- unpack_int_rgba_LUMINANCE_ALPHA_UINT8(src, dst, n);
- break;
- case MESA_FORMAT_LA_SINT8:
- unpack_int_rgba_LUMINANCE_ALPHA_INT8(src, dst, n);
- break;
-
- case MESA_FORMAT_I_UINT32:
- case MESA_FORMAT_I_SINT32:
- unpack_int_rgba_INTENSITY_UINT32(src, dst, n);
- break;
-
- case MESA_FORMAT_I_UINT16:
- unpack_int_rgba_INTENSITY_UINT16(src, dst, n);
- break;
- case MESA_FORMAT_I_SINT16:
- unpack_int_rgba_INTENSITY_INT16(src, dst, n);
- break;
-
- case MESA_FORMAT_I_UINT8:
- unpack_int_rgba_INTENSITY_UINT8(src, dst, n);
- break;
- case MESA_FORMAT_I_SINT8:
- unpack_int_rgba_INTENSITY_INT8(src, dst, n);
- break;
-
- case MESA_FORMAT_B10G10R10A2_UINT:
- unpack_int_rgba_B10G10R10A2_UINT(src, dst, n);
- break;
-
- case MESA_FORMAT_R10G10B10A2_UINT:
- unpack_int_rgba_R10G10B10A2_UINT(src, dst, n);
- break;
-
- case MESA_FORMAT_B10G10R10A2_UNORM:
- unpack_int_rgba_B10G10R10A2_UNORM(src, dst, n);
- break;
-
- case MESA_FORMAT_RGBX_UINT8:
- unpack_int_rgba_XBGR8888_UINT(src, dst, n);
- break;
-
- case MESA_FORMAT_RGBX_SINT8:
- unpack_int_rgba_XBGR8888_SINT(src, dst, n);
- break;
-
- case MESA_FORMAT_RGBX_UINT16:
- unpack_int_rgba_XBGR16161616_UINT(src, dst, n);
- break;
-
- case MESA_FORMAT_RGBX_SINT16:
- unpack_int_rgba_XBGR16161616_SINT(src, dst, n);
- break;
-
- case MESA_FORMAT_RGBX_UINT32:
- case MESA_FORMAT_RGBX_SINT32:
- unpack_int_rgba_XBGR32323232_UINT(src, dst, n);
- break;
-
- case MESA_FORMAT_R10G10B10A2_UNORM:
- unpack_int_rgba_R10G10B10A2_UNORM(src, dst, n);
- break;
-
- default:
- _mesa_problem(NULL, "%s: bad format %s", __FUNCTION__,
- _mesa_get_format_name(format));
- return;
- }
-}
-
-/**
- * Unpack a 2D rect of pixels returning float RGBA colors.
- * \param format the source image format
- * \param src start address of the source image
- * \param srcRowStride source image row stride in bytes
- * \param dst start address of the dest image
- * \param dstRowStride dest image row stride in bytes
- * \param x source image start X pos
- * \param y source image start Y pos
- * \param width width of rect region to convert
- * \param height height of rect region to convert
- */
-void
-_mesa_unpack_rgba_block(mesa_format format,
- const void *src, GLint srcRowStride,
- GLfloat dst[][4], GLint dstRowStride,
- GLuint x, GLuint y, GLuint width, GLuint height)
-{
- unpack_rgba_func unpack = get_unpack_rgba_function(format);
- const GLuint srcPixStride = _mesa_get_format_bytes(format);
- const GLuint dstPixStride = 4 * sizeof(GLfloat);
- const GLubyte *srcRow;
- GLubyte *dstRow;
- GLuint i;
-
- /* XXX needs to be fixed for compressed formats */
-
- srcRow = ((const GLubyte *) src) + srcRowStride * y + srcPixStride * x;
- dstRow = ((GLubyte *) dst) + dstRowStride * y + dstPixStride * x;
-
- for (i = 0; i < height; i++) {
- unpack(srcRow, (GLfloat (*)[4]) dstRow, width);
-
- dstRow += dstRowStride;
- srcRow += srcRowStride;
- }
-}
-
-
-
-
-typedef void (*unpack_float_z_func)(GLuint n, const void *src, GLfloat *dst);
-
-static void
-unpack_float_z_X8_UINT_Z24_UNORM(GLuint n, const void *src, GLfloat *dst)
-{
- /* only return Z, not stencil data */
- const GLuint *s = ((const GLuint *) src);
- const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = (GLfloat) ((s[i] >> 8) * scale);
- ASSERT(dst[i] >= 0.0F);
- ASSERT(dst[i] <= 1.0F);
- }
-}
-
-static void
-unpack_float_z_Z24_UNORM_X8_UINT(GLuint n, const void *src, GLfloat *dst)
-{
- /* only return Z, not stencil data */
- const GLuint *s = ((const GLuint *) src);
- const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = (GLfloat) ((s[i] & 0x00ffffff) * scale);
- ASSERT(dst[i] >= 0.0F);
- ASSERT(dst[i] <= 1.0F);
- }
-}
-
-static void
-unpack_float_Z_UNORM16(GLuint n, const void *src, GLfloat *dst)
-{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = s[i] * (1.0F / 65535.0F);
- }
-}
-
-static void
-unpack_float_Z_UNORM32(GLuint n, const void *src, GLfloat *dst)
-{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = s[i] * (1.0F / 0xffffffff);
- }
-}
-
-static void
-unpack_float_Z_FLOAT32(GLuint n, const void *src, GLfloat *dst)
-{
- memcpy(dst, src, n * sizeof(float));
-}
-
-static void
-unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst)
-{
- const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = s[i].z;
- }
-}
-
-
-
-/**
- * Unpack Z values.
- * The returned values will always be in the range [0.0, 1.0].
- */
-void
-_mesa_unpack_float_z_row(mesa_format format, GLuint n,
- const void *src, GLfloat *dst)
-{
- unpack_float_z_func unpack;
-
- switch (format) {
- case MESA_FORMAT_S8_UINT_Z24_UNORM:
- case MESA_FORMAT_X8_UINT_Z24_UNORM:
- unpack = unpack_float_z_X8_UINT_Z24_UNORM;
- break;
- case MESA_FORMAT_Z24_UNORM_S8_UINT:
- case MESA_FORMAT_Z24_UNORM_X8_UINT:
- unpack = unpack_float_z_Z24_UNORM_X8_UINT;
- break;
- case MESA_FORMAT_Z_UNORM16:
- unpack = unpack_float_Z_UNORM16;
- break;
- case MESA_FORMAT_Z_UNORM32:
- unpack = unpack_float_Z_UNORM32;
- break;
- case MESA_FORMAT_Z_FLOAT32:
- unpack = unpack_float_Z_FLOAT32;
- break;
- case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- unpack = unpack_float_z_Z32X24S8;
- break;
- default:
- _mesa_problem(NULL, "bad format %s in _mesa_unpack_float_z_row",
- _mesa_get_format_name(format));
- return;
- }
-
- unpack(n, src, dst);
-}
-
-
-
-typedef void (*unpack_uint_z_func)(const void *src, GLuint *dst, GLuint n);
-
-static void
-unpack_uint_z_X8_UINT_Z24_UNORM(const void *src, GLuint *dst, GLuint n)
-{
- /* only return Z, not stencil data */
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = (s[i] & 0xffffff00) | (s[i] >> 24);
- }
-}
-
-static void
-unpack_uint_z_Z24_UNORM_X8_UINT(const void *src, GLuint *dst, GLuint n)
-{
- /* only return Z, not stencil data */
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = (s[i] << 8) | ((s[i] >> 16) & 0xff);
- }
-}
-
-static void
-unpack_uint_Z_UNORM16(const void *src, GLuint *dst, GLuint n)
-{
- const GLushort *s = ((const GLushort *)src);
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = (s[i] << 16) | s[i];
- }
-}
-
-static void
-unpack_uint_Z_UNORM32(const void *src, GLuint *dst, GLuint n)
-{
- memcpy(dst, src, n * sizeof(GLuint));
-}
-
-static void
-unpack_uint_Z_FLOAT32(const void *src, GLuint *dst, GLuint n)
-{
- const float *s = (const float *)src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = FLOAT_TO_UINT(CLAMP(s[i], 0.0F, 1.0F));
- }
-}
-
-static void
-unpack_uint_Z_FLOAT32_X24S8(const void *src, GLuint *dst, GLuint n)
-{
- const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
- GLuint i;
-
- for (i = 0; i < n; i++) {
- dst[i] = FLOAT_TO_UINT(CLAMP(s[i].z, 0.0F, 1.0F));
- }
-}
-
-
-/**
- * Unpack Z values.
- * The returned values will always be in the range [0, 0xffffffff].
- */
-void
-_mesa_unpack_uint_z_row(mesa_format format, GLuint n,
- const void *src, GLuint *dst)
-{
- unpack_uint_z_func unpack;
- const GLubyte *srcPtr = (GLubyte *) src;
-
- switch (format) {
- case MESA_FORMAT_S8_UINT_Z24_UNORM:
- case MESA_FORMAT_X8_UINT_Z24_UNORM:
- unpack = unpack_uint_z_X8_UINT_Z24_UNORM;
- break;
- case MESA_FORMAT_Z24_UNORM_S8_UINT:
- case MESA_FORMAT_Z24_UNORM_X8_UINT:
- unpack = unpack_uint_z_Z24_UNORM_X8_UINT;
- break;
- case MESA_FORMAT_Z_UNORM16:
- unpack = unpack_uint_Z_UNORM16;
- break;
- case MESA_FORMAT_Z_UNORM32:
- unpack = unpack_uint_Z_UNORM32;
- break;
- case MESA_FORMAT_Z_FLOAT32:
- unpack = unpack_uint_Z_FLOAT32;
- break;
- case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- unpack = unpack_uint_Z_FLOAT32_X24S8;
- break;
- default:
- _mesa_problem(NULL, "bad format %s in _mesa_unpack_uint_z_row",
- _mesa_get_format_name(format));
- return;
- }
-
- unpack(srcPtr, dst, n);
-}
-
-
-static void
-unpack_ubyte_s_S_UINT8(const void *src, GLubyte *dst, GLuint n)
-{
- memcpy(dst, src, n);
-}
-
-static void
-unpack_ubyte_s_S8_UINT_Z24_UNORM(const void *src, GLubyte *dst, GLuint n)
-{
- GLuint i;
- const GLuint *src32 = src;
-
- for (i = 0; i < n; i++)
- dst[i] = src32[i] & 0xff;
-}
-
-static void
-unpack_ubyte_s_Z24_UNORM_S8_UINT(const void *src, GLubyte *dst, GLuint n)
-{
- GLuint i;
- const GLuint *src32 = src;
-
- for (i = 0; i < n; i++)
- dst[i] = src32[i] >> 24;
-}
-
-static void
-unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, GLubyte *dst, GLuint n)
-{
- GLuint i;
- const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
-
- for (i = 0; i < n; i++)
- dst[i] = s[i].x24s8 & 0xff;
-}
-
-void
-_mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
- const void *src, GLubyte *dst)
-{
- switch (format) {
- case MESA_FORMAT_S_UINT8:
- unpack_ubyte_s_S_UINT8(src, dst, n);
- break;
- case MESA_FORMAT_S8_UINT_Z24_UNORM:
- unpack_ubyte_s_S8_UINT_Z24_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_Z24_UNORM_S8_UINT:
- unpack_ubyte_s_Z24_UNORM_S8_UINT(src, dst, n);
- break;
- case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(src, dst, n);
- break;
- default:
- _mesa_problem(NULL, "bad format %s in _mesa_unpack_ubyte_s_row",
- _mesa_get_format_name(format));
- return;
- }
-}
-
-static void
-unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(const GLuint *src, GLuint *dst, GLuint n)
-{
- GLuint i;
-
- for (i = 0; i < n; i++) {
- GLuint val = src[i];
- dst[i] = val >> 24 | val << 8;
- }
-}
-
-static void
-unpack_uint_24_8_depth_stencil_Z32_S8X24(const GLuint *src,
- GLuint *dst, GLuint n)
-{
- GLuint i;
-
- for (i = 0; i < n; i++) {
- /* 8 bytes per pixel (float + uint32) */
- GLfloat zf = ((GLfloat *) src)[i * 2 + 0];
- GLuint z24 = (GLuint) (zf * (GLfloat) 0xffffff);
- GLuint s = src[i * 2 + 1] & 0xff;
- dst[i] = (z24 << 8) | s;
- }
-}
-
-static void
-unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const GLuint *src, GLuint *dst, GLuint n)
-{
- memcpy(dst, src, n * 4);
-}
-
-/**
- * Unpack depth/stencil returning as GL_UNSIGNED_INT_24_8.
- * \param format the source data format
- */
-void
-_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
- const void *src, GLuint *dst)
-{
- switch (format) {
- case MESA_FORMAT_S8_UINT_Z24_UNORM:
- unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_Z24_UNORM_S8_UINT:
- unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(src, dst, n);
- break;
- case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- unpack_uint_24_8_depth_stencil_Z32_S8X24(src, dst, n);
- break;
- default:
- _mesa_problem(NULL,
- "bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
- _mesa_get_format_name(format));
- return;
- }
-}
-
-static void
-unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(const GLuint *src,
- GLuint *dst, GLuint n)
-{
- GLuint i;
- struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
- const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
-
- for (i = 0; i < n; i++) {
- const GLuint z24 = src[i] & 0xffffff;
- d[i].z = z24 * scale;
- d[i].x24s8 = src[i] >> 24;
- assert(d[i].z >= 0.0f);
- assert(d[i].z <= 1.0f);
- }
-}
-
-static void
-unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(const GLuint *src,
- GLuint *dst, GLuint n)
-{
- memcpy(dst, src, n * sizeof(struct z32f_x24s8));
-}
-
-static void
-unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(const GLuint *src,
- GLuint *dst, GLuint n)
-{
- GLuint i;
- struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
- const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
-
- for (i = 0; i < n; i++) {
- const GLuint z24 = src[i] >> 8;
- d[i].z = z24 * scale;
- d[i].x24s8 = src[i] & 0xff;
- assert(d[i].z >= 0.0f);
- assert(d[i].z <= 1.0f);
- }
-}
-
-/**
- * Unpack depth/stencil returning as GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
- * \param format the source data format
- *
- * In GL_FLOAT_32_UNSIGNED_INT_24_8_REV lower 4 bytes contain float
- * component and higher 4 bytes contain packed 24-bit and 8-bit
- * components.
- *
- * 31 30 29 28 ... 4 3 2 1 0 31 30 29 ... 9 8 7 6 5 ... 2 1 0
- * +-------------------------+ +--------------------------------+
- * | Float Component | | Unused | 8 bit stencil |
- * +-------------------------+ +--------------------------------+
- * lower 4 bytes higher 4 bytes
- */
-void
-_mesa_unpack_float_32_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
- const void *src, GLuint *dst)
-{
- switch (format) {
- case MESA_FORMAT_S8_UINT_Z24_UNORM:
- unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(src, dst, n);
- break;
- case MESA_FORMAT_Z24_UNORM_S8_UINT:
- unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(src, dst, n);
- break;
- case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(src, dst, n);
- break;
- default:
- _mesa_problem(NULL,
- "bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
- _mesa_get_format_name(format));
- return;
- }
-}
-
-/**
- * Unpack depth/stencil
- * \param format the source data format
- * \param type the destination data type
- */
-void
-_mesa_unpack_depth_stencil_row(mesa_format format, GLuint n,
- const void *src, GLenum type,
- GLuint *dst)
-{
- assert(type == GL_UNSIGNED_INT_24_8 ||
- type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
-
- switch (type) {
- case GL_UNSIGNED_INT_24_8:
- _mesa_unpack_uint_24_8_depth_stencil_row(format, n, src, dst);
- break;
- case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
- _mesa_unpack_float_32_uint_24_8_depth_stencil_row(format, n, src, dst);
- break;
- default:
- _mesa_problem(NULL,
- "bad type 0x%x in _mesa_unpack_depth_stencil_row",
- type);
- return;
- }
-}
diff --git a/mesalib/src/mesa/main/format_unpack.py b/mesalib/src/mesa/main/format_unpack.py
new file mode 100644
index 000000000..2276a1063
--- /dev/null
+++ b/mesalib/src/mesa/main/format_unpack.py
@@ -0,0 +1,895 @@
+#!/usr/bin/env python
+
+from mako.template import Template
+from sys import argv
+
+string = """/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (c) 2011 VMware, Inc.
+ * Copyright (c) 2014 Intel Corporation.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * Color, depth, stencil packing functions.
+ * Used to pack basic color, depth and stencil formats to specific
+ * hardware formats.
+ *
+ * There are both per-pixel and per-row packing functions:
+ * - The former will be used by swrast to write values to the color, depth,
+ * stencil buffers when drawing points, lines and masked spans.
+ * - The later will be used for image-oriented functions like glDrawPixels,
+ * glAccum, and glTexImage.
+ */
+
+#include
+
+#include "colormac.h"
+#include "format_unpack.h"
+#include "format_utils.h"
+#include "macros.h"
+#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
+#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
+#include "util/format_srgb.h"
+
+#define UNPACK(SRC, OFFSET, BITS) (((SRC) >> (OFFSET)) & MAX_UINT(BITS))
+
+<%
+import format_parser as parser
+
+formats = parser.parse(argv[1])
+
+rgb_formats = []
+for f in formats:
+ if f.name == 'MESA_FORMAT_NONE':
+ continue
+ if f.colorspace not in ('rgb', 'srgb'):
+ continue
+
+ rgb_formats.append(f)
+%>
+
+/* float unpacking functions */
+
+%for f in rgb_formats:
+ %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT', 'MESA_FORMAT_R11G11B10_FLOAT'):
+ <% continue %>
+ %elif f.is_int() and not f.is_normalized():
+ <% continue %>
+ %elif f.is_compressed():
+ <% continue %>
+ %endif
+
+static inline void
+unpack_float_${f.short_name()}(const void *void_src, GLfloat dst[4])
+{
+ ${f.datatype()} *src = (${f.datatype()} *)void_src;
+ %if f.layout == parser.PACKED:
+ %for c in f.channels:
+ %if c.type != 'x':
+ ${c.datatype()} ${c.name} = UNPACK(*src, ${c.shift}, ${c.size});
+ %endif
+ %endfor
+ %elif f.layout == parser.ARRAY:
+ %for (i, c) in enumerate(f.channels):
+ %if c.type != 'x':
+ ${c.datatype()} ${c.name} = src[${i}];
+ %endif
+ %endfor
+ %else:
+ <% assert False %>
+ %endif
+
+ %for i in range(4):
+ <% s = f.swizzle[i] %>
+ %if 0 <= s and s <= parser.Swizzle.SWIZZLE_W:
+ <% c = f.channels[s] %>
+ %if c.type == parser.UNSIGNED:
+ %if f.colorspace == 'srgb' and c.name in 'rgb':
+ <% assert c.size == 8 %>
+ dst[${i}] = util_format_srgb_8unorm_to_linear_float(${c.name});
+ %else:
+ dst[${i}] = _mesa_unorm_to_float(${c.name}, ${c.size});
+ %endif
+ %elif c.type == parser.SIGNED:
+ dst[${i}] = _mesa_snorm_to_float(${c.name}, ${c.size});
+ %elif c.type == parser.FLOAT:
+ %if c.size == 32:
+ dst[${i}] = ${c.name};
+ %elif c.size == 16:
+ dst[${i}] = _mesa_half_to_float(${c.name});
+ %else:
+ <% assert False %>
+ %endif
+ %else:
+ <% assert False %>
+ %endif
+ %elif s == parser.Swizzle.SWIZZLE_ZERO:
+ dst[${i}] = 0.0f;
+ %elif s == parser.Swizzle.SWIZZLE_ONE:
+ dst[${i}] = 1.0f;
+ %else:
+ <% assert False %>
+ %endif
+ %endfor
+}
+%endfor
+
+static void
+unpack_float_r9g9b9e5_float(const void *src, GLfloat dst[4])
+{
+ rgb9e5_to_float3(*(const GLuint *)src, dst);
+ dst[3] = 1.0f;
+}
+
+static void
+unpack_float_r11g11b10_float(const void *src, GLfloat dst[4])
+{
+ r11g11b10f_to_float3(*(const GLuint *)src, dst);
+ dst[3] = 1.0f;
+}
+
+static void
+unpack_float_ycbcr(const void *src, GLfloat dst[][4], GLuint n)
+{
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */
+ const GLushort *src1 = src0 + 1; /* odd */
+ const GLubyte y0 = (*src0 >> 8) & 0xff; /* luminance */
+ const GLubyte cb = *src0 & 0xff; /* chroma U */
+ const GLubyte y1 = (*src1 >> 8) & 0xff; /* luminance */
+ const GLubyte cr = *src1 & 0xff; /* chroma V */
+ const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
+ GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
+ GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
+ GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
+ r *= (1.0F / 255.0F);
+ g *= (1.0F / 255.0F);
+ b *= (1.0F / 255.0F);
+ dst[i][0] = CLAMP(r, 0.0F, 1.0F);
+ dst[i][1] = CLAMP(g, 0.0F, 1.0F);
+ dst[i][2] = CLAMP(b, 0.0F, 1.0F);
+ dst[i][3] = 1.0F;
+ }
+}
+
+static void
+unpack_float_ycbcr_rev(const void *src, GLfloat dst[][4], GLuint n)
+{
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */
+ const GLushort *src1 = src0 + 1; /* odd */
+ const GLubyte y0 = *src0 & 0xff; /* luminance */
+ const GLubyte cr = (*src0 >> 8) & 0xff; /* chroma V */
+ const GLubyte y1 = *src1 & 0xff; /* luminance */
+ const GLubyte cb = (*src1 >> 8) & 0xff; /* chroma U */
+ const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
+ GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
+ GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
+ GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
+ r *= (1.0F / 255.0F);
+ g *= (1.0F / 255.0F);
+ b *= (1.0F / 255.0F);
+ dst[i][0] = CLAMP(r, 0.0F, 1.0F);
+ dst[i][1] = CLAMP(g, 0.0F, 1.0F);
+ dst[i][2] = CLAMP(b, 0.0F, 1.0F);
+ dst[i][3] = 1.0F;
+ }
+}
+
+/* ubyte packing functions */
+
+%for f in rgb_formats:
+ %if not f.is_normalized():
+ <% continue %>
+ %endif
+
+static inline void
+unpack_ubyte_${f.short_name()}(const void *void_src, GLubyte dst[4])
+{
+ ${f.datatype()} *src = (${f.datatype()} *)void_src;
+ %if f.layout == parser.PACKED:
+ %for c in f.channels:
+ %if c.type != 'x':
+ ${c.datatype()} ${c.name} = UNPACK(*src, ${c.shift}, ${c.size});
+ %endif
+ %endfor
+ %elif f.layout == parser.ARRAY:
+ %for (i, c) in enumerate(f.channels):
+ %if c.type != 'x':
+ ${c.datatype()} ${c.name} = src[${i}];
+ %endif
+ %endfor
+ %else:
+ <% assert False %>
+ %endif
+
+ %for i in range(4):
+ <% s = f.swizzle[i] %>
+ %if 0 <= s and s <= parser.Swizzle.SWIZZLE_W:
+ <% c = f.channels[s] %>
+ %if c.type == parser.UNSIGNED:
+ %if f.colorspace == 'srgb' and c.name in 'rgb':
+ <% assert c.size == 8 %>
+ dst[${i}] = util_format_srgb_to_linear_8unorm(${c.name});
+ %else:
+ dst[${i}] = _mesa_unorm_to_unorm(${c.name}, ${c.size}, 8);
+ %endif
+ %elif c.type == parser.SIGNED:
+ dst[${i}] = _mesa_snorm_to_unorm(${c.name}, ${c.size}, 8);
+ %elif c.type == parser.FLOAT:
+ %if c.size == 32:
+ dst[${i}] = _mesa_float_to_unorm(${c.name}, 8);
+ %elif c.size == 16:
+ dst[${i}] = _mesa_half_to_unorm(${c.name}, 8);
+ %else:
+ <% assert False %>
+ %endif
+ %else:
+ <% assert False %>
+ %endif
+ %elif s == parser.Swizzle.SWIZZLE_ZERO:
+ dst[${i}] = 0;
+ %elif s == parser.Swizzle.SWIZZLE_ONE:
+ dst[${i}] = 255;
+ %else:
+ <% assert False %>
+ %endif
+ %endfor
+}
+%endfor
+
+/* integer packing functions */
+
+%for f in rgb_formats:
+ %if not f.is_int():
+ <% continue %>
+ %elif f.is_normalized():
+ <% continue %>
+ %endif
+
+static inline void
+unpack_int_${f.short_name()}(const void *void_src, GLuint dst[4])
+{
+ ${f.datatype()} *src = (${f.datatype()} *)void_src;
+ %if f.layout == parser.PACKED:
+ %for c in f.channels:
+ %if c.type != 'x':
+ ${c.datatype()} ${c.name} = UNPACK(*src, ${c.shift}, ${c.size});
+ %endif
+ %endfor
+ %elif f.layout == parser.ARRAY:
+ %for (i, c) in enumerate(f.channels):
+ %if c.type != 'x':
+ ${c.datatype()} ${c.name} = src[${i}];
+ %endif
+ %endfor
+ %else:
+ <% assert False %>
+ %endif
+
+ %for i in range(4):
+ <% s = f.swizzle[i] %>
+ %if 0 <= s and s <= parser.Swizzle.SWIZZLE_W:
+ dst[${i}] = ${f.channels[s].name};
+ %elif s == parser.Swizzle.SWIZZLE_ZERO:
+ dst[${i}] = 0;
+ %elif s == parser.Swizzle.SWIZZLE_ONE:
+ dst[${i}] = 1;
+ %else:
+ <% assert False %>
+ %endif
+ %endfor
+}
+%endfor
+
+
+void
+_mesa_unpack_rgba_row(mesa_format format, GLuint n,
+ const void *src, GLfloat dst[][4])
+{
+ GLubyte *s = (GLubyte *)src;
+ GLuint i;
+
+ switch (format) {
+%for f in rgb_formats:
+ %if f.is_compressed():
+ <% continue %>
+ %elif f.is_int() and not f.is_normalized():
+ <% continue %>
+ %endif
+ case ${f.name}:
+ for (i = 0; i < n; ++i) {
+ unpack_float_${f.short_name()}(s, dst[i]);
+ s += ${f.block_size() / 8};
+ }
+ break;
+%endfor
+ case MESA_FORMAT_YCBCR:
+ unpack_float_ycbcr(src, dst, n);
+ break;
+ case MESA_FORMAT_YCBCR_REV:
+ unpack_float_ycbcr_rev(src, dst, n);
+ break;
+ default:
+ _mesa_problem(NULL, "%s: bad format %s", __FUNCTION__,
+ _mesa_get_format_name(format));
+ return;
+ }
+}
+
+void
+_mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
+ const void *src, GLubyte dst[][4])
+{
+ GLubyte *s = (GLubyte *)src;
+ GLuint i;
+
+ switch (format) {
+%for f in rgb_formats:
+ %if not f.is_normalized():
+ <% continue %>
+ %endif
+
+ case ${f.name}:
+ for (i = 0; i < n; ++i) {
+ unpack_ubyte_${f.short_name()}(s, dst[i]);
+ s += ${f.block_size() / 8};
+ }
+ break;
+%endfor
+ default:
+ /* get float values, convert to ubyte */
+ {
+ GLfloat *tmp = malloc(n * 4 * sizeof(GLfloat));
+ if (tmp) {
+ GLuint i;
+ _mesa_unpack_rgba_row(format, n, src, (GLfloat (*)[4]) tmp);
+ for (i = 0; i < n; i++) {
+ dst[i][0] = _mesa_float_to_unorm(tmp[i*4+0], 8);
+ dst[i][1] = _mesa_float_to_unorm(tmp[i*4+1], 8);
+ dst[i][2] = _mesa_float_to_unorm(tmp[i*4+2], 8);
+ dst[i][3] = _mesa_float_to_unorm(tmp[i*4+3], 8);
+ }
+ free(tmp);
+ }
+ }
+ break;
+ }
+}
+
+void
+_mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
+ const void *src, GLuint dst[][4])
+{
+ GLubyte *s = (GLubyte *)src;
+ GLuint i;
+
+ switch (format) {
+%for f in rgb_formats:
+ %if not f.is_int():
+ <% continue %>
+ %elif f.is_normalized():
+ <% continue %>
+ %endif
+
+ case ${f.name}:
+ for (i = 0; i < n; ++i) {
+ unpack_int_${f.short_name()}(s, dst[i]);
+ s += ${f.block_size() / 8};
+ }
+ break;
+%endfor
+ default:
+ _mesa_problem(NULL, "%s: bad format %s", __FUNCTION__,
+ _mesa_get_format_name(format));
+ return;
+ }
+}
+
+/**
+ * Unpack a 2D rect of pixels returning float RGBA colors.
+ * \param format the source image format
+ * \param src start address of the source image
+ * \param srcRowStride source image row stride in bytes
+ * \param dst start address of the dest image
+ * \param dstRowStride dest image row stride in bytes
+ * \param x source image start X pos
+ * \param y source image start Y pos
+ * \param width width of rect region to convert
+ * \param height height of rect region to convert
+ */
+void
+_mesa_unpack_rgba_block(mesa_format format,
+ const void *src, GLint srcRowStride,
+ GLfloat dst[][4], GLint dstRowStride,
+ GLuint x, GLuint y, GLuint width, GLuint height)
+{
+ const GLuint srcPixStride = _mesa_get_format_bytes(format);
+ const GLuint dstPixStride = 4 * sizeof(GLfloat);
+ const GLubyte *srcRow;
+ GLubyte *dstRow;
+ GLuint i;
+
+ /* XXX needs to be fixed for compressed formats */
+
+ srcRow = ((const GLubyte *) src) + srcRowStride * y + srcPixStride * x;
+ dstRow = ((GLubyte *) dst) + dstRowStride * y + dstPixStride * x;
+
+ for (i = 0; i < height; i++) {
+ _mesa_unpack_rgba_row(format, width, srcRow, (GLfloat (*)[4]) dstRow);
+
+ dstRow += dstRowStride;
+ srcRow += srcRowStride;
+ }
+}
+
+/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
+struct z32f_x24s8
+{
+ float z;
+ uint32_t x24s8;
+};
+
+typedef void (*unpack_float_z_func)(GLuint n, const void *src, GLfloat *dst);
+
+static void
+unpack_float_z_X8_UINT_Z24_UNORM(GLuint n, const void *src, GLfloat *dst)
+{
+ /* only return Z, not stencil data */
+ const GLuint *s = ((const GLuint *) src);
+ const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = (GLfloat) ((s[i] >> 8) * scale);
+ ASSERT(dst[i] >= 0.0F);
+ ASSERT(dst[i] <= 1.0F);
+ }
+}
+
+static void
+unpack_float_z_Z24_UNORM_X8_UINT(GLuint n, const void *src, GLfloat *dst)
+{
+ /* only return Z, not stencil data */
+ const GLuint *s = ((const GLuint *) src);
+ const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = (GLfloat) ((s[i] & 0x00ffffff) * scale);
+ ASSERT(dst[i] >= 0.0F);
+ ASSERT(dst[i] <= 1.0F);
+ }
+}
+
+static void
+unpack_float_Z_UNORM16(GLuint n, const void *src, GLfloat *dst)
+{
+ const GLushort *s = ((const GLushort *) src);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = s[i] * (1.0F / 65535.0F);
+ }
+}
+
+static void
+unpack_float_Z_UNORM32(GLuint n, const void *src, GLfloat *dst)
+{
+ const GLuint *s = ((const GLuint *) src);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = s[i] * (1.0F / 0xffffffff);
+ }
+}
+
+static void
+unpack_float_Z_FLOAT32(GLuint n, const void *src, GLfloat *dst)
+{
+ memcpy(dst, src, n * sizeof(float));
+}
+
+static void
+unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst)
+{
+ const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = s[i].z;
+ }
+}
+
+
+
+/**
+ * Unpack Z values.
+ * The returned values will always be in the range [0.0, 1.0].
+ */
+void
+_mesa_unpack_float_z_row(mesa_format format, GLuint n,
+ const void *src, GLfloat *dst)
+{
+ unpack_float_z_func unpack;
+
+ switch (format) {
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
+ unpack = unpack_float_z_X8_UINT_Z24_UNORM;
+ break;
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ unpack = unpack_float_z_Z24_UNORM_X8_UINT;
+ break;
+ case MESA_FORMAT_Z_UNORM16:
+ unpack = unpack_float_Z_UNORM16;
+ break;
+ case MESA_FORMAT_Z_UNORM32:
+ unpack = unpack_float_Z_UNORM32;
+ break;
+ case MESA_FORMAT_Z_FLOAT32:
+ unpack = unpack_float_Z_FLOAT32;
+ break;
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+ unpack = unpack_float_z_Z32X24S8;
+ break;
+ default:
+ _mesa_problem(NULL, "bad format %s in _mesa_unpack_float_z_row",
+ _mesa_get_format_name(format));
+ return;
+ }
+
+ unpack(n, src, dst);
+}
+
+
+
+typedef void (*unpack_uint_z_func)(const void *src, GLuint *dst, GLuint n);
+
+static void
+unpack_uint_z_X8_UINT_Z24_UNORM(const void *src, GLuint *dst, GLuint n)
+{
+ /* only return Z, not stencil data */
+ const GLuint *s = ((const GLuint *) src);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = (s[i] & 0xffffff00) | (s[i] >> 24);
+ }
+}
+
+static void
+unpack_uint_z_Z24_UNORM_X8_UINT(const void *src, GLuint *dst, GLuint n)
+{
+ /* only return Z, not stencil data */
+ const GLuint *s = ((const GLuint *) src);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = (s[i] << 8) | ((s[i] >> 16) & 0xff);
+ }
+}
+
+static void
+unpack_uint_Z_UNORM16(const void *src, GLuint *dst, GLuint n)
+{
+ const GLushort *s = ((const GLushort *)src);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = (s[i] << 16) | s[i];
+ }
+}
+
+static void
+unpack_uint_Z_UNORM32(const void *src, GLuint *dst, GLuint n)
+{
+ memcpy(dst, src, n * sizeof(GLuint));
+}
+
+static void
+unpack_uint_Z_FLOAT32(const void *src, GLuint *dst, GLuint n)
+{
+ const float *s = (const float *)src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = FLOAT_TO_UINT(CLAMP(s[i], 0.0F, 1.0F));
+ }
+}
+
+static void
+unpack_uint_Z_FLOAT32_X24S8(const void *src, GLuint *dst, GLuint n)
+{
+ const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
+ GLuint i;
+
+ for (i = 0; i < n; i++) {
+ dst[i] = FLOAT_TO_UINT(CLAMP(s[i].z, 0.0F, 1.0F));
+ }
+}
+
+
+/**
+ * Unpack Z values.
+ * The returned values will always be in the range [0, 0xffffffff].
+ */
+void
+_mesa_unpack_uint_z_row(mesa_format format, GLuint n,
+ const void *src, GLuint *dst)
+{
+ unpack_uint_z_func unpack;
+ const GLubyte *srcPtr = (GLubyte *) src;
+
+ switch (format) {
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
+ unpack = unpack_uint_z_X8_UINT_Z24_UNORM;
+ break;
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ unpack = unpack_uint_z_Z24_UNORM_X8_UINT;
+ break;
+ case MESA_FORMAT_Z_UNORM16:
+ unpack = unpack_uint_Z_UNORM16;
+ break;
+ case MESA_FORMAT_Z_UNORM32:
+ unpack = unpack_uint_Z_UNORM32;
+ break;
+ case MESA_FORMAT_Z_FLOAT32:
+ unpack = unpack_uint_Z_FLOAT32;
+ break;
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+ unpack = unpack_uint_Z_FLOAT32_X24S8;
+ break;
+ default:
+ _mesa_problem(NULL, "bad format %s in _mesa_unpack_uint_z_row",
+ _mesa_get_format_name(format));
+ return;
+ }
+
+ unpack(srcPtr, dst, n);
+}
+
+
+static void
+unpack_ubyte_s_S_UINT8(const void *src, GLubyte *dst, GLuint n)
+{
+ memcpy(dst, src, n);
+}
+
+static void
+unpack_ubyte_s_S8_UINT_Z24_UNORM(const void *src, GLubyte *dst, GLuint n)
+{
+ GLuint i;
+ const GLuint *src32 = src;
+
+ for (i = 0; i < n; i++)
+ dst[i] = src32[i] & 0xff;
+}
+
+static void
+unpack_ubyte_s_Z24_UNORM_S8_UINT(const void *src, GLubyte *dst, GLuint n)
+{
+ GLuint i;
+ const GLuint *src32 = src;
+
+ for (i = 0; i < n; i++)
+ dst[i] = src32[i] >> 24;
+}
+
+static void
+unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, GLubyte *dst, GLuint n)
+{
+ GLuint i;
+ const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
+
+ for (i = 0; i < n; i++)
+ dst[i] = s[i].x24s8 & 0xff;
+}
+
+void
+_mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
+ const void *src, GLubyte *dst)
+{
+ switch (format) {
+ case MESA_FORMAT_S_UINT8:
+ unpack_ubyte_s_S_UINT8(src, dst, n);
+ break;
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ unpack_ubyte_s_S8_UINT_Z24_UNORM(src, dst, n);
+ break;
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ unpack_ubyte_s_Z24_UNORM_S8_UINT(src, dst, n);
+ break;
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+ unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(src, dst, n);
+ break;
+ default:
+ _mesa_problem(NULL, "bad format %s in _mesa_unpack_ubyte_s_row",
+ _mesa_get_format_name(format));
+ return;
+ }
+}
+
+static void
+unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(const GLuint *src, GLuint *dst, GLuint n)
+{
+ GLuint i;
+
+ for (i = 0; i < n; i++) {
+ GLuint val = src[i];
+ dst[i] = val >> 24 | val << 8;
+ }
+}
+
+static void
+unpack_uint_24_8_depth_stencil_Z32_S8X24(const GLuint *src,
+ GLuint *dst, GLuint n)
+{
+ GLuint i;
+
+ for (i = 0; i < n; i++) {
+ /* 8 bytes per pixel (float + uint32) */
+ GLfloat zf = ((GLfloat *) src)[i * 2 + 0];
+ GLuint z24 = (GLuint) (zf * (GLfloat) 0xffffff);
+ GLuint s = src[i * 2 + 1] & 0xff;
+ dst[i] = (z24 << 8) | s;
+ }
+}
+
+static void
+unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const GLuint *src, GLuint *dst, GLuint n)
+{
+ memcpy(dst, src, n * 4);
+}
+
+/**
+ * Unpack depth/stencil returning as GL_UNSIGNED_INT_24_8.
+ * \param format the source data format
+ */
+void
+_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
+ const void *src, GLuint *dst)
+{
+ switch (format) {
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(src, dst, n);
+ break;
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(src, dst, n);
+ break;
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+ unpack_uint_24_8_depth_stencil_Z32_S8X24(src, dst, n);
+ break;
+ default:
+ _mesa_problem(NULL,
+ "bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
+ _mesa_get_format_name(format));
+ return;
+ }
+}
+
+static void
+unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(const GLuint *src,
+ GLuint *dst, GLuint n)
+{
+ GLuint i;
+ struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
+ const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
+
+ for (i = 0; i < n; i++) {
+ const GLuint z24 = src[i] & 0xffffff;
+ d[i].z = z24 * scale;
+ d[i].x24s8 = src[i] >> 24;
+ assert(d[i].z >= 0.0f);
+ assert(d[i].z <= 1.0f);
+ }
+}
+
+static void
+unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(const GLuint *src,
+ GLuint *dst, GLuint n)
+{
+ memcpy(dst, src, n * sizeof(struct z32f_x24s8));
+}
+
+static void
+unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(const GLuint *src,
+ GLuint *dst, GLuint n)
+{
+ GLuint i;
+ struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
+ const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
+
+ for (i = 0; i < n; i++) {
+ const GLuint z24 = src[i] >> 8;
+ d[i].z = z24 * scale;
+ d[i].x24s8 = src[i] & 0xff;
+ assert(d[i].z >= 0.0f);
+ assert(d[i].z <= 1.0f);
+ }
+}
+
+/**
+ * Unpack depth/stencil returning as GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
+ * \param format the source data format
+ *
+ * In GL_FLOAT_32_UNSIGNED_INT_24_8_REV lower 4 bytes contain float
+ * component and higher 4 bytes contain packed 24-bit and 8-bit
+ * components.
+ *
+ * 31 30 29 28 ... 4 3 2 1 0 31 30 29 ... 9 8 7 6 5 ... 2 1 0
+ * +-------------------------+ +--------------------------------+
+ * | Float Component | | Unused | 8 bit stencil |
+ * +-------------------------+ +--------------------------------+
+ * lower 4 bytes higher 4 bytes
+ */
+void
+_mesa_unpack_float_32_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
+ const void *src, GLuint *dst)
+{
+ switch (format) {
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(src, dst, n);
+ break;
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(src, dst, n);
+ break;
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+ unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(src, dst, n);
+ break;
+ default:
+ _mesa_problem(NULL,
+ "bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
+ _mesa_get_format_name(format));
+ return;
+ }
+}
+
+/**
+ * Unpack depth/stencil
+ * \param format the source data format
+ * \param type the destination data type
+ */
+void
+_mesa_unpack_depth_stencil_row(mesa_format format, GLuint n,
+ const void *src, GLenum type,
+ GLuint *dst)
+{
+ assert(type == GL_UNSIGNED_INT_24_8 ||
+ type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
+
+ switch (type) {
+ case GL_UNSIGNED_INT_24_8:
+ _mesa_unpack_uint_24_8_depth_stencil_row(format, n, src, dst);
+ break;
+ case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+ _mesa_unpack_float_32_uint_24_8_depth_stencil_row(format, n, src, dst);
+ break;
+ default:
+ _mesa_problem(NULL,
+ "bad type 0x%x in _mesa_unpack_depth_stencil_row",
+ type);
+ return;
+ }
+}
+"""
+
+template = Template(string);
+
+print template.render(argv = argv[0:])
diff --git a/mesalib/src/mesa/main/format_utils.c b/mesalib/src/mesa/main/format_utils.c
index 93a0ceac0..810bb1634 100644
--- a/mesalib/src/mesa/main/format_utils.c
+++ b/mesalib/src/mesa/main/format_utils.c
@@ -24,6 +24,549 @@
#include "format_utils.h"
#include "glformats.h"
+#include "format_pack.h"
+#include "format_unpack.h"
+
+const mesa_array_format RGBA32_FLOAT =
+ MESA_ARRAY_FORMAT(4, 1, 1, 1, 4, 0, 1, 2, 3);
+
+const mesa_array_format RGBA8_UBYTE =
+ MESA_ARRAY_FORMAT(1, 0, 0, 1, 4, 0, 1, 2, 3);
+
+const mesa_array_format RGBA32_UINT =
+ MESA_ARRAY_FORMAT(4, 0, 0, 0, 4, 0, 1, 2, 3);
+
+const mesa_array_format RGBA32_INT =
+ MESA_ARRAY_FORMAT(4, 1, 0, 0, 4, 0, 1, 2, 3);
+
+static void
+invert_swizzle(uint8_t dst[4], const uint8_t src[4])
+{
+ int i, j;
+
+ dst[0] = MESA_FORMAT_SWIZZLE_NONE;
+ dst[1] = MESA_FORMAT_SWIZZLE_NONE;
+ dst[2] = MESA_FORMAT_SWIZZLE_NONE;
+ dst[3] = MESA_FORMAT_SWIZZLE_NONE;
+
+ for (i = 0; i < 4; ++i)
+ for (j = 0; j < 4; ++j)
+ if (src[j] == i && dst[i] == MESA_FORMAT_SWIZZLE_NONE)
+ dst[i] = j;
+}
+
+/* Takes a src to RGBA swizzle and applies a rebase swizzle to it. This
+ * is used when we need to rebase a format to match a different
+ * base internal format.
+ *
+ * The rebase swizzle can be NULL, which means that no rebase is necessary,
+ * in which case the src to RGBA swizzle is copied to the output without
+ * changes.
+ *
+ * The resulting rebased swizzle and well as the input swizzles are
+ * all 4-element swizzles, but the rebase swizzle can be NULL if no rebase
+ * is necessary.
+ */
+static void
+compute_rebased_rgba_component_mapping(uint8_t *src2rgba,
+ uint8_t *rebase_swizzle,
+ uint8_t *rebased_src2rgba)
+{
+ int i;
+
+ if (rebase_swizzle) {
+ for (i = 0; i < 4; i++) {
+ if (rebase_swizzle[i] > MESA_FORMAT_SWIZZLE_W)
+ rebased_src2rgba[i] = rebase_swizzle[i];
+ else
+ rebased_src2rgba[i] = src2rgba[rebase_swizzle[i]];
+ }
+ } else {
+ /* No rebase needed, so src2rgba is all that we need */
+ memcpy(rebased_src2rgba, src2rgba, 4 * sizeof(uint8_t));
+ }
+}
+
+/* Computes the final swizzle transform to apply from src to dst in a
+ * conversion that might involve a rebase swizzle.
+ *
+ * This is used to compute the swizzle transform to apply in conversions
+ * between array formats where we have a src2rgba swizzle, a rgba2dst swizzle
+ * and possibly, a rebase swizzle.
+ *
+ * The final swizzle transform to apply (src2dst) when a rebase swizzle is
+ * involved is: src -> rgba -> base -> rgba -> dst
+ */
+static void
+compute_src2dst_component_mapping(uint8_t *src2rgba, uint8_t *rgba2dst,
+ uint8_t *rebase_swizzle, uint8_t *src2dst)
+{
+ int i;
+
+ if (!rebase_swizzle) {
+ for (i = 0; i < 4; i++) {
+ if (rgba2dst[i] > MESA_FORMAT_SWIZZLE_W) {
+ src2dst[i] = rgba2dst[i];
+ } else {
+ src2dst[i] = src2rgba[rgba2dst[i]];
+ }
+ }
+ } else {
+ for (i = 0; i < 4; i++) {
+ if (rgba2dst[i] > MESA_FORMAT_SWIZZLE_W) {
+ src2dst[i] = rgba2dst[i];
+ } else if (rebase_swizzle[rgba2dst[i]] > MESA_FORMAT_SWIZZLE_W) {
+ src2dst[i] = rebase_swizzle[rgba2dst[i]];
+ } else {
+ src2dst[i] = src2rgba[rebase_swizzle[rgba2dst[i]]];
+ }
+ }
+ }
+}
+
+/**
+ * This function is used by clients of _mesa_format_convert to obtain
+ * the rebase swizzle to use in a format conversion based on the base
+ * format involved.
+ *
+ * \param baseFormat the base internal format involved in the conversion.
+ * \param map the rebase swizzle to consider
+ *
+ * This function computes 'map' as rgba -> baseformat -> rgba and returns true
+ * if the resulting swizzle transform is not the identity transform (thus, a
+ * rebase is needed). If the function returns false then a rebase swizzle
+ * is not necessary and the value of 'map' is undefined. In this situation
+ * clients of _mesa_format_convert should pass NULL in the 'rebase_swizzle'
+ * parameter.
+ */
+bool
+_mesa_compute_rgba2base2rgba_component_mapping(GLenum baseFormat, uint8_t *map)
+{
+ uint8_t rgba2base[6], base2rgba[6];
+ int i;
+
+ switch (baseFormat) {
+ case GL_ALPHA:
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_RG:
+ case GL_RGB:
+ case GL_BGR:
+ case GL_RGBA:
+ case GL_BGRA:
+ case GL_ABGR_EXT:
+ case GL_LUMINANCE:
+ case GL_INTENSITY:
+ case GL_LUMINANCE_ALPHA:
+ {
+ bool needRebase = false;
+ _mesa_compute_component_mapping(GL_RGBA, baseFormat, rgba2base);
+ _mesa_compute_component_mapping(baseFormat, GL_RGBA, base2rgba);
+ for (i = 0; i < 4; i++) {
+ if (base2rgba[i] > MESA_FORMAT_SWIZZLE_W) {
+ map[i] = base2rgba[i];
+ } else {
+ map[i] = rgba2base[base2rgba[i]];
+ }
+ if (map[i] != i)
+ needRebase = true;
+ }
+ return needRebase;
+ }
+ default:
+ unreachable("Unexpected base format");
+ }
+}
+
+/**
+ * This can be used to convert between most color formats.
+ *
+ * Limitations:
+ * - This function doesn't handle GL_COLOR_INDEX or YCBCR formats.
+ * - This function doesn't handle byte-swapping or transferOps, these should
+ * be handled by the caller.
+ *
+ * \param void_dst The address where converted color data will be stored.
+ * The caller must ensure that the buffer is large enough
+ * to hold the converted pixel data.
+ * \param dst_format The destination color format. It can be a mesa_format
+ * or a mesa_array_format represented as an uint32_t.
+ * \param dst_stride The stride of the destination format in bytes.
+ * \param void_src The address of the source color data to convert.
+ * \param src_format The source color format. It can be a mesa_format
+ * or a mesa_array_format represented as an uint32_t.
+ * \param src_stride The stride of the source format in bytes.
+ * \param width The width, in pixels, of the source image to convert.
+ * \param height The height, in pixels, of the source image to convert.
+ * \param rebase_swizzle A swizzle transform to apply during the conversion,
+ * typically used to match a different internal base
+ * format involved. NULL if no rebase transform is needed
+ * (i.e. the internal base format and the base format of
+ * the dst or the src -depending on whether we are doing
+ * an upload or a download respectively- are the same).
+ */
+void
+_mesa_format_convert(void *void_dst, uint32_t dst_format, size_t dst_stride,
+ void *void_src, uint32_t src_format, size_t src_stride,
+ size_t width, size_t height, uint8_t *rebase_swizzle)
+{
+ uint8_t *dst = (uint8_t *)void_dst;
+ uint8_t *src = (uint8_t *)void_src;
+ mesa_array_format src_array_format, dst_array_format;
+ bool src_format_is_mesa_array_format, dst_format_is_mesa_array_format;
+ uint8_t src2dst[4], src2rgba[4], rgba2dst[4], dst2rgba[4];
+ uint8_t rebased_src2rgba[4];
+ enum mesa_array_format_datatype src_type = 0, dst_type = 0, common_type;
+ bool normalized, dst_integer, src_integer, is_signed;
+ int src_num_channels = 0, dst_num_channels = 0;
+ uint8_t (*tmp_ubyte)[4];
+ float (*tmp_float)[4];
+ uint32_t (*tmp_uint)[4];
+ int bits;
+ size_t row;
+
+ if (_mesa_format_is_mesa_array_format(src_format)) {
+ src_format_is_mesa_array_format = true;
+ src_array_format = src_format;
+ } else {
+ assert(_mesa_is_format_color_format(src_format));
+ src_format_is_mesa_array_format = false;
+ src_array_format = _mesa_format_to_array_format(src_format);
+ }
+
+ if (_mesa_format_is_mesa_array_format(dst_format)) {
+ dst_format_is_mesa_array_format = true;
+ dst_array_format = dst_format;
+ } else {
+ assert(_mesa_is_format_color_format(dst_format));
+ dst_format_is_mesa_array_format = false;
+ dst_array_format = _mesa_format_to_array_format(dst_format);
+ }
+
+ /* First we see if we can implement the conversion with a direct pack
+ * or unpack.
+ *
+ * In this case we want to be careful when we need to apply a swizzle to
+ * match an internal base format, since in these cases a simple pack/unpack
+ * to the dst format from the src format may not match the requirements
+ * of the internal base format. For now we decide to be safe and
+ * avoid this path in these scenarios but in the future we may want to
+ * enable it for specific combinations that are known to work.
+ */
+ if (!rebase_swizzle) {
+ /* Handle the cases where we can directly unpack */
+ if (!src_format_is_mesa_array_format) {
+ if (dst_array_format == RGBA32_FLOAT) {
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_rgba_row(src_format, width,
+ src, (float (*)[4])dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ } else if (dst_array_format == RGBA8_UBYTE) {
+ assert(!_mesa_is_format_integer_color(src_format));
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_ubyte_rgba_row(src_format, width,
+ src, (uint8_t (*)[4])dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ } else if (dst_array_format == RGBA32_UINT &&
+ _mesa_is_format_unsigned(src_format)) {
+ assert(_mesa_is_format_integer_color(src_format));
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_uint_rgba_row(src_format, width,
+ src, (uint32_t (*)[4])dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ }
+ }
+
+ /* Handle the cases where we can directly pack */
+ if (!dst_format_is_mesa_array_format) {
+ if (src_array_format == RGBA32_FLOAT) {
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_float_rgba_row(dst_format, width,
+ (const float (*)[4])src, dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ } else if (src_array_format == RGBA8_UBYTE) {
+ assert(!_mesa_is_format_integer_color(dst_format));
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_ubyte_rgba_row(dst_format, width,
+ (const uint8_t (*)[4])src, dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ } else if (src_array_format == RGBA32_UINT &&
+ _mesa_is_format_unsigned(dst_format)) {
+ assert(_mesa_is_format_integer_color(dst_format));
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_uint_rgba_row(dst_format, width,
+ (const uint32_t (*)[4])src, dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ }
+ }
+ }
+
+ /* Handle conversions between array formats */
+ normalized = false;
+ if (src_array_format) {
+ src_type = _mesa_array_format_get_datatype(src_array_format);
+
+ src_num_channels = _mesa_array_format_get_num_channels(src_array_format);
+
+ _mesa_array_format_get_swizzle(src_array_format, src2rgba);
+
+ normalized = _mesa_array_format_is_normalized(src_array_format);
+ }
+
+ if (dst_array_format) {
+ dst_type = _mesa_array_format_get_datatype(dst_array_format);
+
+ dst_num_channels = _mesa_array_format_get_num_channels(dst_array_format);
+
+ _mesa_array_format_get_swizzle(dst_array_format, dst2rgba);
+ invert_swizzle(rgba2dst, dst2rgba);
+
+ normalized |= _mesa_array_format_is_normalized(dst_array_format);
+ }
+
+ if (src_array_format && dst_array_format) {
+ assert(_mesa_array_format_is_normalized(src_array_format) ==
+ _mesa_array_format_is_normalized(dst_array_format));
+
+ compute_src2dst_component_mapping(src2rgba, rgba2dst, rebase_swizzle,
+ src2dst);
+
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(dst, dst_type, dst_num_channels,
+ src, src_type, src_num_channels,
+ src2dst, normalized, width);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ }
+
+ /* At this point, we're fresh out of fast-paths and we need to convert
+ * to float, uint32, or, if we're lucky, uint8.
+ */
+ dst_integer = false;
+ src_integer = false;
+
+ if (src_array_format) {
+ if (!_mesa_array_format_is_float(src_array_format) &&
+ !_mesa_array_format_is_normalized(src_array_format))
+ src_integer = true;
+ } else {
+ switch (_mesa_get_format_datatype(src_format)) {
+ case GL_UNSIGNED_INT:
+ case GL_INT:
+ src_integer = true;
+ break;
+ }
+ }
+
+ /* If the destination format is signed but the source is unsigned, then we
+ * don't loose any data by converting to a signed intermediate format above
+ * and beyond the precision that we loose in the conversion itself. If the
+ * destination is unsigned then, by using an unsigned intermediate format,
+ * we make the conversion function that converts from the source to the
+ * intermediate format take care of truncating at zero. The exception here
+ * is if the intermediate format is float, in which case the first
+ * conversion will leave it signed and the second conversion will truncate
+ * at zero.
+ */
+ is_signed = false;
+ if (dst_array_format) {
+ if (!_mesa_array_format_is_float(dst_array_format) &&
+ !_mesa_array_format_is_normalized(dst_array_format))
+ dst_integer = true;
+ is_signed = _mesa_array_format_is_signed(dst_array_format);
+ bits = 8 * _mesa_array_format_get_type_size(dst_array_format);
+ } else {
+ switch (_mesa_get_format_datatype(dst_format)) {
+ case GL_UNSIGNED_NORMALIZED:
+ is_signed = false;
+ break;
+ case GL_SIGNED_NORMALIZED:
+ is_signed = true;
+ break;
+ case GL_FLOAT:
+ is_signed = true;
+ break;
+ case GL_UNSIGNED_INT:
+ is_signed = false;
+ dst_integer = true;
+ break;
+ case GL_INT:
+ is_signed = true;
+ dst_integer = true;
+ break;
+ }
+ bits = _mesa_get_format_max_bits(dst_format);
+ }
+
+ assert(src_integer == dst_integer);
+
+ if (src_integer && dst_integer) {
+ tmp_uint = malloc(width * height * sizeof(*tmp_uint));
+
+ /* The [un]packing functions for unsigned datatypes treat the 32-bit
+ * integer array as signed for signed formats and as unsigned for
+ * unsigned formats. This is a bit of a problem if we ever convert from
+ * a signed to an unsigned format because the unsigned packing function
+ * doesn't know that the input is signed and will treat it as unsigned
+ * and not do the trunctation. The thing that saves us here is that all
+ * of the packed formats are unsigned, so we can just always use
+ * _mesa_swizzle_and_convert for signed formats, which is aware of the
+ * truncation problem.
+ */
+ common_type = is_signed ? MESA_ARRAY_FORMAT_TYPE_INT :
+ MESA_ARRAY_FORMAT_TYPE_UINT;
+ if (src_array_format) {
+ compute_rebased_rgba_component_mapping(src2rgba, rebase_swizzle,
+ rebased_src2rgba);
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(tmp_uint + row * width, common_type, 4,
+ src, src_type, src_num_channels,
+ rebased_src2rgba, normalized, width);
+ src += src_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_uint_rgba_row(src_format, width,
+ src, tmp_uint + row * width);
+ if (rebase_swizzle)
+ _mesa_swizzle_and_convert(tmp_uint + row * width, common_type, 4,
+ tmp_uint + row * width, common_type, 4,
+ rebase_swizzle, false, width);
+ src += src_stride;
+ }
+ }
+
+ /* At this point, we have already done the truncation if the source is
+ * signed but the destination is unsigned, so no need to force the
+ * _mesa_swizzle_and_convert path.
+ */
+ if (dst_format_is_mesa_array_format) {
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(dst, dst_type, dst_num_channels,
+ tmp_uint + row * width, common_type, 4,
+ rgba2dst, normalized, width);
+ dst += dst_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_uint_rgba_row(dst_format, width,
+ (const uint32_t (*)[4])tmp_uint + row * width, dst);
+ dst += dst_stride;
+ }
+ }
+
+ free(tmp_uint);
+ } else if (is_signed || bits > 8) {
+ tmp_float = malloc(width * height * sizeof(*tmp_float));
+
+ if (src_format_is_mesa_array_format) {
+ compute_rebased_rgba_component_mapping(src2rgba, rebase_swizzle,
+ rebased_src2rgba);
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(tmp_float + row * width,
+ MESA_ARRAY_FORMAT_TYPE_FLOAT, 4,
+ src, src_type, src_num_channels,
+ rebased_src2rgba, normalized, width);
+ src += src_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_rgba_row(src_format, width,
+ src, tmp_float + row * width);
+ if (rebase_swizzle)
+ _mesa_swizzle_and_convert(tmp_float + row * width,
+ MESA_ARRAY_FORMAT_TYPE_FLOAT, 4,
+ tmp_float + row * width,
+ MESA_ARRAY_FORMAT_TYPE_FLOAT, 4,
+ rebase_swizzle, normalized, width);
+ src += src_stride;
+ }
+ }
+
+ if (dst_format_is_mesa_array_format) {
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(dst, dst_type, dst_num_channels,
+ tmp_float + row * width,
+ MESA_ARRAY_FORMAT_TYPE_FLOAT, 4,
+ rgba2dst, normalized, width);
+ dst += dst_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_float_rgba_row(dst_format, width,
+ (const float (*)[4])tmp_float + row * width, dst);
+ dst += dst_stride;
+ }
+ }
+
+ free(tmp_float);
+ } else {
+ tmp_ubyte = malloc(width * height * sizeof(*tmp_ubyte));
+
+ if (src_format_is_mesa_array_format) {
+ compute_rebased_rgba_component_mapping(src2rgba, rebase_swizzle,
+ rebased_src2rgba);
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(tmp_ubyte + row * width,
+ MESA_ARRAY_FORMAT_TYPE_UBYTE, 4,
+ src, src_type, src_num_channels,
+ rebased_src2rgba, normalized, width);
+ src += src_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_ubyte_rgba_row(src_format, width,
+ src, tmp_ubyte + row * width);
+ if (rebase_swizzle)
+ _mesa_swizzle_and_convert(tmp_ubyte + row * width,
+ MESA_ARRAY_FORMAT_TYPE_UBYTE, 4,
+ tmp_ubyte + row * width,
+ MESA_ARRAY_FORMAT_TYPE_UBYTE, 4,
+ rebase_swizzle, normalized, width);
+ src += src_stride;
+ }
+ }
+
+ if (dst_format_is_mesa_array_format) {
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(dst, dst_type, dst_num_channels,
+ tmp_ubyte + row * width,
+ MESA_ARRAY_FORMAT_TYPE_UBYTE, 4,
+ rgba2dst, normalized, width);
+ dst += dst_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_ubyte_rgba_row(dst_format, width,
+ (const uint8_t (*)[4])tmp_ubyte + row * width, dst);
+ dst += dst_stride;
+ }
+ }
+
+ free(tmp_ubyte);
+ }
+}
static const uint8_t map_identity[7] = { 0, 1, 2, 3, 4, 5, 6 };
static const uint8_t map_3210[7] = { 3, 2, 1, 0, 4, 5, 6 };
@@ -132,131 +675,6 @@ _mesa_format_to_array(mesa_format format, GLenum *type, int *num_components,
}
}
-/* A bunch of format conversion macros and helper functions used below */
-
-/* Only guaranteed to work for BITS <= 32 */
-#define MAX_UINT(BITS) ((BITS) == 32 ? UINT32_MAX : ((1u << (BITS)) - 1))
-#define MAX_INT(BITS) ((int)MAX_UINT((BITS) - 1))
-
-/* Extends an integer of size SRC_BITS to one of size DST_BITS linearly */
-#define EXTEND_NORMALIZED_INT(X, SRC_BITS, DST_BITS) \
- (((X) * (int)(MAX_UINT(DST_BITS) / MAX_UINT(SRC_BITS))) + \
- ((DST_BITS % SRC_BITS) ? ((X) >> (SRC_BITS - DST_BITS % SRC_BITS)) : 0))
-
-static inline float
-unorm_to_float(unsigned x, unsigned src_bits)
-{
- return x * (1.0f / (float)MAX_UINT(src_bits));
-}
-
-static inline float
-snorm_to_float(int x, unsigned src_bits)
-{
- if (x == -MAX_INT(src_bits))
- return -1.0f;
- else
- return x * (1.0f / (float)MAX_INT(src_bits));
-}
-
-static inline uint16_t
-unorm_to_half(unsigned x, unsigned src_bits)
-{
- return _mesa_float_to_half(unorm_to_float(x, src_bits));
-}
-
-static inline uint16_t
-snorm_to_half(int x, unsigned src_bits)
-{
- return _mesa_float_to_half(snorm_to_float(x, src_bits));
-}
-
-static inline unsigned
-float_to_unorm(float x, unsigned dst_bits)
-{
- if (x < 0.0f)
- return 0;
- else if (x > 1.0f)
- return MAX_UINT(dst_bits);
- else
- return F_TO_I(x * MAX_UINT(dst_bits));
-}
-
-static inline unsigned
-half_to_unorm(uint16_t x, unsigned dst_bits)
-{
- return float_to_unorm(_mesa_half_to_float(x), dst_bits);
-}
-
-static inline unsigned
-unorm_to_unorm(unsigned x, unsigned src_bits, unsigned dst_bits)
-{
- if (src_bits < dst_bits)
- return EXTEND_NORMALIZED_INT(x, src_bits, dst_bits);
- else
- return x >> (src_bits - dst_bits);
-}
-
-static inline unsigned
-snorm_to_unorm(int x, unsigned src_bits, unsigned dst_bits)
-{
- if (x < 0)
- return 0;
- else
- return unorm_to_unorm(x, src_bits - 1, dst_bits);
-}
-
-static inline int
-float_to_snorm(float x, unsigned dst_bits)
-{
- if (x < -1.0f)
- return -MAX_INT(dst_bits);
- else if (x > 1.0f)
- return MAX_INT(dst_bits);
- else
- return F_TO_I(x * MAX_INT(dst_bits));
-}
-
-static inline int
-half_to_snorm(uint16_t x, unsigned dst_bits)
-{
- return float_to_snorm(_mesa_half_to_float(x), dst_bits);
-}
-
-static inline int
-unorm_to_snorm(unsigned x, unsigned src_bits, unsigned dst_bits)
-{
- return unorm_to_unorm(x, src_bits, dst_bits - 1);
-}
-
-static inline int
-snorm_to_snorm(int x, unsigned src_bits, unsigned dst_bits)
-{
- if (x < -MAX_INT(src_bits))
- return -MAX_INT(dst_bits);
- else if (src_bits < dst_bits)
- return EXTEND_NORMALIZED_INT(x, src_bits - 1, dst_bits - 1);
- else
- return x >> (src_bits - dst_bits);
-}
-
-static inline unsigned
-float_to_uint(float x)
-{
- if (x < 0.0f)
- return 0;
- else
- return x;
-}
-
-static inline unsigned
-half_to_uint(uint16_t x)
-{
- if (_mesa_half_is_negative(x))
- return 0;
- else
- return _mesa_float_to_half(x);
-}
-
/**
* Attempts to perform the given swizzle-and-convert operation with memcpy
*
@@ -270,8 +688,12 @@ half_to_uint(uint16_t x)
* operation with memcpy, false otherwise
*/
static bool
-swizzle_convert_try_memcpy(void *dst, GLenum dst_type, int num_dst_channels,
- const void *src, GLenum src_type, int num_src_channels,
+swizzle_convert_try_memcpy(void *dst,
+ enum mesa_array_format_datatype dst_type,
+ int num_dst_channels,
+ const void *src,
+ enum mesa_array_format_datatype src_type,
+ int num_src_channels,
const uint8_t swizzle[4], bool normalized, int count)
{
int i;
@@ -285,7 +707,8 @@ swizzle_convert_try_memcpy(void *dst, GLenum dst_type, int num_dst_channels,
if (swizzle[i] != i && swizzle[i] != MESA_FORMAT_SWIZZLE_NONE)
return false;
- memcpy(dst, src, count * num_src_channels * _mesa_sizeof_type(src_type));
+ memcpy(dst, src, count * num_src_channels *
+ _mesa_array_format_datatype_get_size(src_type));
return true;
}
@@ -441,50 +864,50 @@ convert_float(void *void_dst, int num_dst_channels,
const float one = 1.0f;
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
SWIZZLE_CONVERT(float, float, src);
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
SWIZZLE_CONVERT(float, uint16_t, _mesa_half_to_float(src));
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
if (normalized) {
- SWIZZLE_CONVERT(float, uint8_t, unorm_to_float(src, 8));
+ SWIZZLE_CONVERT(float, uint8_t, _mesa_unorm_to_float(src, 8));
} else {
SWIZZLE_CONVERT(float, uint8_t, src);
}
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
if (normalized) {
- SWIZZLE_CONVERT(float, int8_t, snorm_to_float(src, 8));
+ SWIZZLE_CONVERT(float, int8_t, _mesa_snorm_to_float(src, 8));
} else {
SWIZZLE_CONVERT(float, int8_t, src);
}
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
if (normalized) {
- SWIZZLE_CONVERT(float, uint16_t, unorm_to_float(src, 16));
+ SWIZZLE_CONVERT(float, uint16_t, _mesa_unorm_to_float(src, 16));
} else {
SWIZZLE_CONVERT(float, uint16_t, src);
}
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
if (normalized) {
- SWIZZLE_CONVERT(float, int16_t, snorm_to_float(src, 16));
+ SWIZZLE_CONVERT(float, int16_t, _mesa_snorm_to_float(src, 16));
} else {
SWIZZLE_CONVERT(float, int16_t, src);
}
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
if (normalized) {
- SWIZZLE_CONVERT(float, uint32_t, unorm_to_float(src, 32));
+ SWIZZLE_CONVERT(float, uint32_t, _mesa_unorm_to_float(src, 32));
} else {
SWIZZLE_CONVERT(float, uint32_t, src);
}
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
if (normalized) {
- SWIZZLE_CONVERT(float, int32_t, snorm_to_float(src, 32));
+ SWIZZLE_CONVERT(float, int32_t, _mesa_snorm_to_float(src, 32));
} else {
SWIZZLE_CONVERT(float, int32_t, src);
}
@@ -503,50 +926,50 @@ convert_half_float(void *void_dst, int num_dst_channels,
const uint16_t one = _mesa_float_to_half(1.0f);
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
SWIZZLE_CONVERT(uint16_t, float, _mesa_float_to_half(src));
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
SWIZZLE_CONVERT(uint16_t, uint16_t, src);
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, uint8_t, unorm_to_half(src, 8));
+ SWIZZLE_CONVERT(uint16_t, uint8_t, _mesa_unorm_to_half(src, 8));
} else {
SWIZZLE_CONVERT(uint16_t, uint8_t, _mesa_float_to_half(src));
}
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, int8_t, snorm_to_half(src, 8));
+ SWIZZLE_CONVERT(uint16_t, int8_t, _mesa_snorm_to_half(src, 8));
} else {
SWIZZLE_CONVERT(uint16_t, int8_t, _mesa_float_to_half(src));
}
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, uint16_t, unorm_to_half(src, 16));
+ SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_unorm_to_half(src, 16));
} else {
SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_float_to_half(src));
}
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, int16_t, snorm_to_half(src, 16));
+ SWIZZLE_CONVERT(uint16_t, int16_t, _mesa_snorm_to_half(src, 16));
} else {
SWIZZLE_CONVERT(uint16_t, int16_t, _mesa_float_to_half(src));
}
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, uint32_t, unorm_to_half(src, 32));
+ SWIZZLE_CONVERT(uint16_t, uint32_t, _mesa_unorm_to_half(src, 32));
} else {
SWIZZLE_CONVERT(uint16_t, uint32_t, _mesa_float_to_half(src));
}
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, int32_t, snorm_to_half(src, 32));
+ SWIZZLE_CONVERT(uint16_t, int32_t, _mesa_snorm_to_half(src, 32));
} else {
SWIZZLE_CONVERT(uint16_t, int32_t, _mesa_float_to_half(src));
}
@@ -556,7 +979,6 @@ convert_half_float(void *void_dst, int num_dst_channels,
}
}
-
static void
convert_ubyte(void *void_dst, int num_dst_channels,
const void *void_src, GLenum src_type, int num_src_channels,
@@ -565,56 +987,56 @@ convert_ubyte(void *void_dst, int num_dst_channels,
const uint8_t one = normalized ? UINT8_MAX : 1;
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, float, float_to_unorm(src, 8));
+ SWIZZLE_CONVERT(uint8_t, float, _mesa_float_to_unorm(src, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, float, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint8_t, float, _mesa_float_to_unsigned(src, 8));
}
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, uint16_t, half_to_unorm(src, 8));
+ SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_half_to_unorm(src, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, uint16_t, half_to_uint(src));
+ SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_half_to_unsigned(src, 8));
}
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
SWIZZLE_CONVERT(uint8_t, uint8_t, src);
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, int8_t, snorm_to_unorm(src, 8, 8));
+ SWIZZLE_CONVERT(uint8_t, int8_t, _mesa_snorm_to_unorm(src, 8, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, int8_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint8_t, int8_t, _mesa_signed_to_unsigned(src, 8));
}
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, uint16_t, unorm_to_unorm(src, 16, 8));
+ SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_unorm_to_unorm(src, 16, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, uint16_t, src);
+ SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_unsigned_to_unsigned(src, 8));
}
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, int16_t, snorm_to_unorm(src, 16, 8));
+ SWIZZLE_CONVERT(uint8_t, int16_t, _mesa_snorm_to_unorm(src, 16, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, int16_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint8_t, int16_t, _mesa_signed_to_unsigned(src, 8));
}
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, uint32_t, unorm_to_unorm(src, 32, 8));
+ SWIZZLE_CONVERT(uint8_t, uint32_t, _mesa_unorm_to_unorm(src, 32, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, uint32_t, src);
+ SWIZZLE_CONVERT(uint8_t, uint32_t, _mesa_unsigned_to_unsigned(src, 8));
}
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, int32_t, snorm_to_unorm(src, 32, 8));
+ SWIZZLE_CONVERT(uint8_t, int32_t, _mesa_snorm_to_unorm(src, 32, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, int32_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint8_t, int32_t, _mesa_signed_to_unsigned(src, 8));
}
break;
default:
@@ -631,56 +1053,56 @@ convert_byte(void *void_dst, int num_dst_channels,
const int8_t one = normalized ? INT8_MAX : 1;
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, float, float_to_snorm(src, 8));
+ SWIZZLE_CONVERT(uint8_t, float, _mesa_float_to_snorm(src, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, float, src);
+ SWIZZLE_CONVERT(uint8_t, float, _mesa_float_to_signed(src, 8));
}
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, uint16_t, half_to_snorm(src, 8));
+ SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_half_to_snorm(src, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_half_to_float(src));
+ SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_half_to_signed(src, 8));
}
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
if (normalized) {
- SWIZZLE_CONVERT(int8_t, uint8_t, unorm_to_snorm(src, 8, 8));
+ SWIZZLE_CONVERT(int8_t, uint8_t, _mesa_unorm_to_snorm(src, 8, 8));
} else {
- SWIZZLE_CONVERT(int8_t, uint8_t, src);
+ SWIZZLE_CONVERT(int8_t, uint8_t, _mesa_unsigned_to_signed(src, 8));
}
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
SWIZZLE_CONVERT(int8_t, int8_t, src);
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
if (normalized) {
- SWIZZLE_CONVERT(int8_t, uint16_t, unorm_to_snorm(src, 16, 8));
+ SWIZZLE_CONVERT(int8_t, uint16_t, _mesa_unorm_to_snorm(src, 16, 8));
} else {
- SWIZZLE_CONVERT(int8_t, uint16_t, src);
+ SWIZZLE_CONVERT(int8_t, uint16_t, _mesa_unsigned_to_signed(src, 8));
}
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
if (normalized) {
- SWIZZLE_CONVERT(int8_t, int16_t, snorm_to_snorm(src, 16, 8));
+ SWIZZLE_CONVERT(int8_t, int16_t, _mesa_snorm_to_snorm(src, 16, 8));
} else {
- SWIZZLE_CONVERT(int8_t, int16_t, src);
+ SWIZZLE_CONVERT(int8_t, int16_t, _mesa_signed_to_signed(src, 8));
}
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
if (normalized) {
- SWIZZLE_CONVERT(int8_t, uint32_t, unorm_to_snorm(src, 32, 8));
+ SWIZZLE_CONVERT(int8_t, uint32_t, _mesa_unorm_to_snorm(src, 32, 8));
} else {
- SWIZZLE_CONVERT(int8_t, uint32_t, src);
+ SWIZZLE_CONVERT(int8_t, uint32_t, _mesa_unsigned_to_signed(src, 8));
}
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
if (normalized) {
- SWIZZLE_CONVERT(int8_t, int32_t, snorm_to_snorm(src, 32, 8));
+ SWIZZLE_CONVERT(int8_t, int32_t, _mesa_snorm_to_snorm(src, 32, 8));
} else {
- SWIZZLE_CONVERT(int8_t, int32_t, src);
+ SWIZZLE_CONVERT(int8_t, int32_t, _mesa_signed_to_signed(src, 8));
}
break;
default:
@@ -697,56 +1119,56 @@ convert_ushort(void *void_dst, int num_dst_channels,
const uint16_t one = normalized ? UINT16_MAX : 1;
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, float, float_to_unorm(src, 16));
+ SWIZZLE_CONVERT(uint16_t, float, _mesa_float_to_unorm(src, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, float, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint16_t, float, _mesa_float_to_unsigned(src, 16));
}
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, uint16_t, half_to_unorm(src, 16));
+ SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_half_to_unorm(src, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, uint16_t, half_to_uint(src));
+ SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_half_to_unsigned(src, 16));
}
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, uint8_t, unorm_to_unorm(src, 8, 16));
+ SWIZZLE_CONVERT(uint16_t, uint8_t, _mesa_unorm_to_unorm(src, 8, 16));
} else {
SWIZZLE_CONVERT(uint16_t, uint8_t, src);
}
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, int8_t, snorm_to_unorm(src, 8, 16));
+ SWIZZLE_CONVERT(uint16_t, int8_t, _mesa_snorm_to_unorm(src, 8, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, int8_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint16_t, int8_t, _mesa_signed_to_unsigned(src, 16));
}
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
SWIZZLE_CONVERT(uint16_t, uint16_t, src);
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, int16_t, snorm_to_unorm(src, 16, 16));
+ SWIZZLE_CONVERT(uint16_t, int16_t, _mesa_snorm_to_unorm(src, 16, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, int16_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint16_t, int16_t, _mesa_signed_to_unsigned(src, 16));
}
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, uint32_t, unorm_to_unorm(src, 32, 16));
+ SWIZZLE_CONVERT(uint16_t, uint32_t, _mesa_unorm_to_unorm(src, 32, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, uint32_t, src);
+ SWIZZLE_CONVERT(uint16_t, uint32_t, _mesa_unsigned_to_unsigned(src, 16));
}
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, int32_t, snorm_to_unorm(src, 32, 16));
+ SWIZZLE_CONVERT(uint16_t, int32_t, _mesa_snorm_to_unorm(src, 32, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, int32_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint16_t, int32_t, _mesa_signed_to_unsigned(src, 16));
}
break;
default:
@@ -763,56 +1185,56 @@ convert_short(void *void_dst, int num_dst_channels,
const int16_t one = normalized ? INT16_MAX : 1;
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, float, float_to_snorm(src, 16));
+ SWIZZLE_CONVERT(uint16_t, float, _mesa_float_to_snorm(src, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, float, src);
+ SWIZZLE_CONVERT(uint16_t, float, _mesa_float_to_signed(src, 16));
}
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, uint16_t, half_to_snorm(src, 16));
+ SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_half_to_snorm(src, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_half_to_float(src));
+ SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_half_to_signed(src, 16));
}
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
if (normalized) {
- SWIZZLE_CONVERT(int16_t, uint8_t, unorm_to_snorm(src, 8, 16));
+ SWIZZLE_CONVERT(int16_t, uint8_t, _mesa_unorm_to_snorm(src, 8, 16));
} else {
SWIZZLE_CONVERT(int16_t, uint8_t, src);
}
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
if (normalized) {
- SWIZZLE_CONVERT(int16_t, int8_t, snorm_to_snorm(src, 8, 16));
+ SWIZZLE_CONVERT(int16_t, int8_t, _mesa_snorm_to_snorm(src, 8, 16));
} else {
SWIZZLE_CONVERT(int16_t, int8_t, src);
}
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
if (normalized) {
- SWIZZLE_CONVERT(int16_t, uint16_t, unorm_to_snorm(src, 16, 16));
+ SWIZZLE_CONVERT(int16_t, uint16_t, _mesa_unorm_to_snorm(src, 16, 16));
} else {
- SWIZZLE_CONVERT(int16_t, uint16_t, src);
+ SWIZZLE_CONVERT(int16_t, uint16_t, _mesa_unsigned_to_signed(src, 16));
}
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
SWIZZLE_CONVERT(int16_t, int16_t, src);
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
if (normalized) {
- SWIZZLE_CONVERT(int16_t, uint32_t, unorm_to_snorm(src, 32, 16));
+ SWIZZLE_CONVERT(int16_t, uint32_t, _mesa_unorm_to_snorm(src, 32, 16));
} else {
- SWIZZLE_CONVERT(int16_t, uint32_t, src);
+ SWIZZLE_CONVERT(int16_t, uint32_t, _mesa_unsigned_to_signed(src, 16));
}
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
if (normalized) {
- SWIZZLE_CONVERT(int16_t, int32_t, snorm_to_snorm(src, 32, 16));
+ SWIZZLE_CONVERT(int16_t, int32_t, _mesa_snorm_to_snorm(src, 32, 16));
} else {
- SWIZZLE_CONVERT(int16_t, int32_t, src);
+ SWIZZLE_CONVERT(int16_t, int32_t, _mesa_signed_to_signed(src, 16));
}
break;
default:
@@ -828,56 +1250,56 @@ convert_uint(void *void_dst, int num_dst_channels,
const uint32_t one = normalized ? UINT32_MAX : 1;
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, float, float_to_unorm(src, 32));
+ SWIZZLE_CONVERT(uint32_t, float, _mesa_float_to_unorm(src, 32));
} else {
- SWIZZLE_CONVERT(uint32_t, float, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint32_t, float, _mesa_float_to_unsigned(src, 32));
}
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, uint16_t, half_to_unorm(src, 32));
+ SWIZZLE_CONVERT(uint32_t, uint16_t, _mesa_half_to_unorm(src, 32));
} else {
- SWIZZLE_CONVERT(uint32_t, uint16_t, half_to_uint(src));
+ SWIZZLE_CONVERT(uint32_t, uint16_t, _mesa_half_to_unsigned(src, 32));
}
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, uint8_t, unorm_to_unorm(src, 8, 32));
+ SWIZZLE_CONVERT(uint32_t, uint8_t, _mesa_unorm_to_unorm(src, 8, 32));
} else {
SWIZZLE_CONVERT(uint32_t, uint8_t, src);
}
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, int8_t, snorm_to_unorm(src, 8, 32));
+ SWIZZLE_CONVERT(uint32_t, int8_t, _mesa_snorm_to_unorm(src, 8, 32));
} else {
- SWIZZLE_CONVERT(uint32_t, int8_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint32_t, int8_t, _mesa_signed_to_unsigned(src, 32));
}
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, uint16_t, unorm_to_unorm(src, 16, 32));
+ SWIZZLE_CONVERT(uint32_t, uint16_t, _mesa_unorm_to_unorm(src, 16, 32));
} else {
SWIZZLE_CONVERT(uint32_t, uint16_t, src);
}
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, int16_t, snorm_to_unorm(src, 16, 32));
+ SWIZZLE_CONVERT(uint32_t, int16_t, _mesa_snorm_to_unorm(src, 16, 32));
} else {
- SWIZZLE_CONVERT(uint32_t, int16_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint32_t, int16_t, _mesa_signed_to_unsigned(src, 32));
}
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
SWIZZLE_CONVERT(uint32_t, uint32_t, src);
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, int32_t, snorm_to_unorm(src, 32, 32));
+ SWIZZLE_CONVERT(uint32_t, int32_t, _mesa_snorm_to_unorm(src, 32, 32));
} else {
- SWIZZLE_CONVERT(uint32_t, int32_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint32_t, int32_t, _mesa_signed_to_unsigned(src, 32));
}
break;
default:
@@ -891,59 +1313,59 @@ convert_int(void *void_dst, int num_dst_channels,
const void *void_src, GLenum src_type, int num_src_channels,
const uint8_t swizzle[4], bool normalized, int count)
{
- const int32_t one = normalized ? INT32_MAX : 12;
+ const int32_t one = normalized ? INT32_MAX : 1;
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, float, float_to_snorm(src, 32));
+ SWIZZLE_CONVERT(uint32_t, float, _mesa_float_to_snorm(src, 32));
} else {
- SWIZZLE_CONVERT(uint32_t, float, src);
+ SWIZZLE_CONVERT(uint32_t, float, _mesa_float_to_signed(src, 32));
}
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, uint16_t, half_to_snorm(src, 32));
+ SWIZZLE_CONVERT(uint32_t, uint16_t, _mesa_half_to_snorm(src, 32));
} else {
- SWIZZLE_CONVERT(uint32_t, uint16_t, _mesa_half_to_float(src));
+ SWIZZLE_CONVERT(uint32_t, uint16_t, _mesa_half_to_signed(src, 32));
}
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
if (normalized) {
- SWIZZLE_CONVERT(int32_t, uint8_t, unorm_to_snorm(src, 8, 32));
+ SWIZZLE_CONVERT(int32_t, uint8_t, _mesa_unorm_to_snorm(src, 8, 32));
} else {
SWIZZLE_CONVERT(int32_t, uint8_t, src);
}
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
if (normalized) {
- SWIZZLE_CONVERT(int32_t, int8_t, snorm_to_snorm(src, 8, 32));
+ SWIZZLE_CONVERT(int32_t, int8_t, _mesa_snorm_to_snorm(src, 8, 32));
} else {
SWIZZLE_CONVERT(int32_t, int8_t, src);
}
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
if (normalized) {
- SWIZZLE_CONVERT(int32_t, uint16_t, unorm_to_snorm(src, 16, 32));
+ SWIZZLE_CONVERT(int32_t, uint16_t, _mesa_unorm_to_snorm(src, 16, 32));
} else {
SWIZZLE_CONVERT(int32_t, uint16_t, src);
}
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
if (normalized) {
- SWIZZLE_CONVERT(int32_t, int16_t, snorm_to_snorm(src, 16, 32));
+ SWIZZLE_CONVERT(int32_t, int16_t, _mesa_snorm_to_snorm(src, 16, 32));
} else {
SWIZZLE_CONVERT(int32_t, int16_t, src);
}
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
if (normalized) {
- SWIZZLE_CONVERT(int32_t, uint32_t, unorm_to_snorm(src, 32, 32));
+ SWIZZLE_CONVERT(int32_t, uint32_t, _mesa_unorm_to_snorm(src, 32, 32));
} else {
- SWIZZLE_CONVERT(int32_t, uint32_t, src);
+ SWIZZLE_CONVERT(int32_t, uint32_t, _mesa_unsigned_to_signed(src, 32));
}
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
SWIZZLE_CONVERT(int32_t, int32_t, src);
break;
default:
@@ -1001,8 +1423,8 @@ convert_int(void *void_dst, int num_dst_channels,
* \param[in] count the number of pixels to convert
*/
void
-_mesa_swizzle_and_convert(void *void_dst, GLenum dst_type, int num_dst_channels,
- const void *void_src, GLenum src_type, int num_src_channels,
+_mesa_swizzle_and_convert(void *void_dst, enum mesa_array_format_datatype dst_type, int num_dst_channels,
+ const void *void_src, enum mesa_array_format_datatype src_type, int num_src_channels,
const uint8_t swizzle[4], bool normalized, int count)
{
if (swizzle_convert_try_memcpy(void_dst, dst_type, num_dst_channels,
@@ -1011,35 +1433,35 @@ _mesa_swizzle_and_convert(void *void_dst, GLenum dst_type, int num_dst_channels,
return;
switch (dst_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
convert_float(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
convert_half_float(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
convert_ubyte(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
convert_byte(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
convert_ushort(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
convert_short(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
convert_uint(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
convert_int(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;
diff --git a/mesalib/src/mesa/main/format_utils.h b/mesalib/src/mesa/main/format_utils.h
index 9f778e377..7f500ec78 100644
--- a/mesalib/src/mesa/main/format_utils.h
+++ b/mesalib/src/mesa/main/format_utils.h
@@ -32,14 +32,205 @@
#define FORMAT_UTILS_H
#include "imports.h"
+#include "macros.h"
+
+extern const mesa_array_format RGBA32_FLOAT;
+extern const mesa_array_format RGBA8_UBYTE;
+extern const mesa_array_format RGBA32_UINT;
+extern const mesa_array_format RGBA32_INT;
+
+/* Only guaranteed to work for BITS <= 32 */
+#define MAX_UINT(BITS) ((BITS) == 32 ? UINT32_MAX : ((1u << (BITS)) - 1))
+#define MAX_INT(BITS) ((int)MAX_UINT((BITS) - 1))
+#define MIN_INT(BITS) ((BITS) == 32 ? INT32_MIN : (-(1 << (BITS - 1))))
+
+/* Extends an integer of size SRC_BITS to one of size DST_BITS linearly */
+#define EXTEND_NORMALIZED_INT(X, SRC_BITS, DST_BITS) \
+ (((X) * (int)(MAX_UINT(DST_BITS) / MAX_UINT(SRC_BITS))) + \
+ ((DST_BITS % SRC_BITS) ? ((X) >> (SRC_BITS - DST_BITS % SRC_BITS)) : 0))
+
+static inline float
+_mesa_unorm_to_float(unsigned x, unsigned src_bits)
+{
+ return x * (1.0f / (float)MAX_UINT(src_bits));
+}
+
+static inline float
+_mesa_snorm_to_float(int x, unsigned src_bits)
+{
+ if (x <= -MAX_INT(src_bits))
+ return -1.0f;
+ else
+ return x * (1.0f / (float)MAX_INT(src_bits));
+}
+
+static inline uint16_t
+_mesa_unorm_to_half(unsigned x, unsigned src_bits)
+{
+ return _mesa_float_to_half(_mesa_unorm_to_float(x, src_bits));
+}
+
+static inline uint16_t
+_mesa_snorm_to_half(int x, unsigned src_bits)
+{
+ return _mesa_float_to_half(_mesa_snorm_to_float(x, src_bits));
+}
+
+static inline unsigned
+_mesa_float_to_unorm(float x, unsigned dst_bits)
+{
+ if (x < 0.0f)
+ return 0;
+ else if (x > 1.0f)
+ return MAX_UINT(dst_bits);
+ else
+ return F_TO_I(x * MAX_UINT(dst_bits));
+}
+
+static inline unsigned
+_mesa_half_to_unorm(uint16_t x, unsigned dst_bits)
+{
+ return _mesa_float_to_unorm(_mesa_half_to_float(x), dst_bits);
+}
+
+static inline unsigned
+_mesa_unorm_to_unorm(unsigned x, unsigned src_bits, unsigned dst_bits)
+{
+ if (src_bits < dst_bits) {
+ return EXTEND_NORMALIZED_INT(x, src_bits, dst_bits);
+ } else {
+ unsigned src_half = (1 << (src_bits - 1)) - 1;
+
+ if (src_bits + dst_bits > sizeof(x) * 8) {
+ assert(src_bits + dst_bits <= sizeof(uint64_t) * 8);
+ return (((uint64_t) x * MAX_UINT(dst_bits) + src_half) /
+ MAX_UINT(src_bits));
+ } else {
+ return (x * MAX_UINT(dst_bits) + src_half) / MAX_UINT(src_bits);
+ }
+ }
+}
+
+static inline unsigned
+_mesa_snorm_to_unorm(int x, unsigned src_bits, unsigned dst_bits)
+{
+ if (x < 0)
+ return 0;
+ else
+ return _mesa_unorm_to_unorm(x, src_bits - 1, dst_bits);
+}
+
+static inline int
+_mesa_float_to_snorm(float x, unsigned dst_bits)
+{
+ if (x < -1.0f)
+ return -MAX_INT(dst_bits);
+ else if (x > 1.0f)
+ return MAX_INT(dst_bits);
+ else
+ return F_TO_I(x * MAX_INT(dst_bits));
+}
+
+static inline int
+_mesa_half_to_snorm(uint16_t x, unsigned dst_bits)
+{
+ return _mesa_float_to_snorm(_mesa_half_to_float(x), dst_bits);
+}
+
+static inline int
+_mesa_unorm_to_snorm(unsigned x, unsigned src_bits, unsigned dst_bits)
+{
+ return _mesa_unorm_to_unorm(x, src_bits, dst_bits - 1);
+}
+
+static inline int
+_mesa_snorm_to_snorm(int x, unsigned src_bits, unsigned dst_bits)
+{
+ if (x < -MAX_INT(src_bits))
+ return -MAX_INT(dst_bits);
+ else if (src_bits < dst_bits)
+ return EXTEND_NORMALIZED_INT(x, src_bits - 1, dst_bits - 1);
+ else
+ return x >> (src_bits - dst_bits);
+}
+
+static inline unsigned
+_mesa_unsigned_to_unsigned(unsigned src, unsigned dst_size)
+{
+ return MIN2(src, MAX_UINT(dst_size));
+}
+
+static inline int
+_mesa_unsigned_to_signed(unsigned src, unsigned dst_size)
+{
+ return MIN2(src, (unsigned)MAX_INT(dst_size));
+}
+
+static inline int
+_mesa_signed_to_signed(int src, unsigned dst_size)
+{
+ return CLAMP(src, MIN_INT(dst_size), MAX_INT(dst_size));
+}
+
+static inline unsigned
+_mesa_signed_to_unsigned(int src, unsigned dst_size)
+{
+ return CLAMP(src, 0, MAX_UINT(dst_size));
+}
+
+static inline unsigned
+_mesa_float_to_unsigned(float src, unsigned dst_bits)
+{
+ if (src < 0.0f)
+ return 0;
+ if (src > (float)MAX_UINT(dst_bits))
+ return MAX_UINT(dst_bits);
+ return _mesa_signed_to_unsigned(src, dst_bits);
+}
+
+static inline unsigned
+_mesa_float_to_signed(float src, unsigned dst_bits)
+{
+ if (src < (float)(-MAX_INT(dst_bits)))
+ return -MAX_INT(dst_bits);
+ if (src > (float)MAX_INT(dst_bits))
+ return MAX_INT(dst_bits);
+ return _mesa_signed_to_signed(src, dst_bits);
+}
+
+static inline unsigned
+_mesa_half_to_unsigned(uint16_t src, unsigned dst_bits)
+{
+ if (_mesa_half_is_negative(src))
+ return 0;
+ return _mesa_unsigned_to_unsigned(_mesa_float_to_half(src), dst_bits);
+}
+
+static inline unsigned
+_mesa_half_to_signed(uint16_t src, unsigned dst_bits)
+{
+ return _mesa_float_to_signed(_mesa_half_to_float(src), dst_bits);
+}
bool
_mesa_format_to_array(mesa_format, GLenum *type, int *num_components,
uint8_t swizzle[4], bool *normalized);
void
-_mesa_swizzle_and_convert(void *dst, GLenum dst_type, int num_dst_channels,
- const void *src, GLenum src_type, int num_src_channels,
+_mesa_swizzle_and_convert(void *dst,
+ enum mesa_array_format_datatype dst_type,
+ int num_dst_channels,
+ const void *src,
+ enum mesa_array_format_datatype src_type,
+ int num_src_channels,
const uint8_t swizzle[4], bool normalized, int count);
+bool
+_mesa_compute_rgba2base2rgba_component_mapping(GLenum baseFormat, uint8_t *map);
+
+void
+_mesa_format_convert(void *void_dst, uint32_t dst_format, size_t dst_stride,
+ void *void_src, uint32_t src_format, size_t src_stride,
+ size_t width, size_t height, uint8_t *rebase_swizzle);
+
#endif
diff --git a/mesalib/src/mesa/main/formatquery.c b/mesalib/src/mesa/main/formatquery.c
index f6274fe30..7741cabad 100644
--- a/mesalib/src/mesa/main/formatquery.c
+++ b/mesalib/src/mesa/main/formatquery.c
@@ -89,8 +89,22 @@ _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname,
* "If the parameter to GetInternalformativ is not
* color-, depth- or stencil-renderable, then an INVALID_ENUM error is
* generated."
+ *
+ * Page 243 of the GLES 3.0.4 spec says this for GetInternalformativ:
+ *
+ * "internalformat must be color-renderable, depth-renderable or
+ * stencilrenderable (as defined in section 4.4.4)."
+ *
+ * Section 4.4.4 on page 212 of the same spec says:
+ *
+ * "An internal format is color-renderable if it is one of the
+ * formats from table 3.13 noted as color-renderable or if it
+ * is unsized format RGBA or RGB."
+ *
+ * Therefore, we must accept GL_RGB and GL_RGBA here.
*/
- if (_mesa_base_fbo_format(ctx, internalformat) == 0) {
+ if (internalformat != GL_RGB && internalformat != GL_RGBA &&
+ _mesa_base_fbo_format(ctx, internalformat) == 0) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetInternalformativ(internalformat=%s)",
_mesa_lookup_enum_by_nr(internalformat));
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index 58c32e23b..958d6f245 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -28,7 +28,8 @@
#include "formats.h"
#include "macros.h"
#include "glformats.h"
-
+#include "c11/threads.h"
+#include "util/hash_table.h"
/**
* Information about texture formats.
@@ -71,6 +72,7 @@ struct gl_format_info
GLubyte BytesPerBlock;
uint8_t Swizzle[4];
+ mesa_array_format ArrayFormat;
};
#include "format_info.c"
@@ -213,17 +215,87 @@ _mesa_get_format_datatype(mesa_format format)
return info->DataType;
}
+static GLenum
+get_base_format_for_array_format(mesa_array_format format)
+{
+ uint8_t swizzle[4];
+ int num_channels;
+
+ _mesa_array_format_get_swizzle(format, swizzle);
+ num_channels = _mesa_array_format_get_num_channels(format);
+
+ switch (num_channels) {
+ case 4:
+ /* FIXME: RGBX formats have 4 channels, but their base format is GL_RGB.
+ * This is not really a problem for now because we only create array
+ * formats from GL format/type combinations, and these cannot specify
+ * RGBX formats.
+ */
+ return GL_RGBA;
+ case 3:
+ return GL_RGB;
+ case 2:
+ if (swizzle[0] == 0 &&
+ swizzle[1] == 0 &&
+ swizzle[2] == 0 &&
+ swizzle[3] == 1)
+ return GL_LUMINANCE_ALPHA;
+ if (swizzle[0] == 1 &&
+ swizzle[1] == 1 &&
+ swizzle[2] == 1 &&
+ swizzle[3] == 0)
+ return GL_LUMINANCE_ALPHA;
+ if (swizzle[0] == 0 &&
+ swizzle[1] == 1 &&
+ swizzle[2] == 4 &&
+ swizzle[3] == 5)
+ return GL_RG;
+ if (swizzle[0] == 1 &&
+ swizzle[1] == 0 &&
+ swizzle[2] == 4 &&
+ swizzle[3] == 5)
+ return GL_RG;
+ break;
+ case 1:
+ if (swizzle[0] == 0 &&
+ swizzle[1] == 0 &&
+ swizzle[2] == 0 &&
+ swizzle[3] == 5)
+ return GL_LUMINANCE;
+ if (swizzle[0] == 0 &&
+ swizzle[1] == 0 &&
+ swizzle[2] == 0 &&
+ swizzle[3] == 0)
+ return GL_INTENSITY;
+ if (swizzle[0] <= MESA_FORMAT_SWIZZLE_W)
+ return GL_RED;
+ if (swizzle[1] <= MESA_FORMAT_SWIZZLE_W)
+ return GL_GREEN;
+ if (swizzle[2] <= MESA_FORMAT_SWIZZLE_W)
+ return GL_BLUE;
+ if (swizzle[3] <= MESA_FORMAT_SWIZZLE_W)
+ return GL_ALPHA;
+ break;
+ }
+
+ unreachable("Unsupported format");
+}
/**
* Return the basic format for the given type. The result will be one of
* GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY,
* GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
+ * This functions accepts a mesa_format or a mesa_array_format.
*/
GLenum
-_mesa_get_format_base_format(mesa_format format)
+_mesa_get_format_base_format(uint32_t format)
{
- const struct gl_format_info *info = _mesa_get_format_info(format);
- return info->BaseFormat;
+ if (!_mesa_format_is_mesa_array_format(format)) {
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ return info->BaseFormat;
+ } else {
+ return get_base_format_for_array_format(format);
+ }
}
@@ -269,6 +341,105 @@ _mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4])
memcpy(swizzle_out, info->Swizzle, sizeof(info->Swizzle));
}
+mesa_array_format
+_mesa_array_format_flip_channels(mesa_array_format format)
+{
+ int num_channels;
+ uint8_t swizzle[4];
+
+ num_channels = _mesa_array_format_get_num_channels(format);
+ _mesa_array_format_get_swizzle(format, swizzle);
+
+ if (num_channels == 1)
+ return format;
+
+ if (num_channels == 2) {
+ _mesa_array_format_set_swizzle(&format, swizzle[1], swizzle[0],
+ swizzle[2], swizzle[3]);
+ return format;
+ }
+
+ if (num_channels == 4) {
+ _mesa_array_format_set_swizzle(&format, swizzle[3], swizzle[2],
+ swizzle[1], swizzle[0]);
+ return format;
+ }
+
+ unreachable("Invalid array format");
+}
+
+uint32_t
+_mesa_format_to_array_format(mesa_format format)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ if (_mesa_little_endian())
+ return info->ArrayFormat;
+ else
+ return _mesa_array_format_flip_channels(info->ArrayFormat);
+}
+
+static struct hash_table *format_array_format_table;
+static once_flag format_array_format_table_exists = ONCE_FLAG_INIT;
+
+static bool
+array_formats_equal(const void *a, const void *b)
+{
+ return (intptr_t)a == (intptr_t)b;
+}
+
+static void
+format_array_format_table_init()
+{
+ const struct gl_format_info *info;
+ mesa_array_format array_format;
+ unsigned f;
+
+ format_array_format_table = _mesa_hash_table_create(NULL, NULL,
+ array_formats_equal);
+
+ for (f = 1; f < MESA_FORMAT_COUNT; ++f) {
+ info = _mesa_get_format_info(f);
+ if (!info->ArrayFormat)
+ continue;
+
+ if (_mesa_little_endian()) {
+ array_format = info->ArrayFormat;
+ } else {
+ array_format = _mesa_array_format_flip_channels(info->ArrayFormat);
+ }
+
+ /* This can happen and does for some of the BGR formats. Let's take
+ * the first one in the list.
+ */
+ if (_mesa_hash_table_search_pre_hashed(format_array_format_table,
+ array_format,
+ (void *)(intptr_t)array_format))
+ continue;
+
+ _mesa_hash_table_insert_pre_hashed(format_array_format_table,
+ array_format,
+ (void *)(intptr_t)array_format,
+ (void *)(intptr_t)f);
+ }
+}
+
+mesa_format
+_mesa_format_from_array_format(uint32_t array_format)
+{
+ struct hash_entry *entry;
+
+ assert(_mesa_format_is_mesa_array_format(array_format));
+
+ call_once(&format_array_format_table_exists, format_array_format_table_init);
+
+ entry = _mesa_hash_table_search_pre_hashed(format_array_format_table,
+ array_format,
+ (void *)(intptr_t)array_format);
+ if (entry)
+ return (intptr_t)entry->data;
+ else
+ return MESA_FORMAT_NONE;
+}
/** Is the given format a compressed format? */
GLboolean
@@ -345,6 +516,25 @@ _mesa_is_format_integer(mesa_format format)
return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT);
}
+
+/**
+ * Return true if the given format is a color format.
+ */
+GLenum
+_mesa_is_format_color_format(mesa_format format)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ switch (info->BaseFormat) {
+ case GL_DEPTH_COMPONENT:
+ case GL_STENCIL_INDEX:
+ case GL_DEPTH_STENCIL:
+ return false;
+ default:
+ return true;
+ }
+}
+
+
/**
* Return color encoding for given format.
* \return GL_LINEAR or GL_SRGB
@@ -864,6 +1054,34 @@ _mesa_format_to_type_and_comps(mesa_format format,
*comps = 1;
return;
+ case MESA_FORMAT_R3G3B2_UNORM:
+ *datatype = GL_UNSIGNED_BYTE_2_3_3_REV;
+ *comps = 3;
+ return;
+ case MESA_FORMAT_A4B4G4R4_UNORM:
+ *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
+ *comps = 4;
+ return;
+
+ case MESA_FORMAT_R4G4B4A4_UNORM:
+ *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
+ *comps = 4;
+ return;
+ case MESA_FORMAT_R5G5B5A1_UNORM:
+ *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
+ *comps = 4;
+ return;
+ case MESA_FORMAT_A2B10G10R10_UNORM:
+ case MESA_FORMAT_A2B10G10R10_UINT:
+ *datatype = GL_UNSIGNED_INT_10_10_10_2;
+ *comps = 4;
+ return;
+ case MESA_FORMAT_A2R10G10B10_UNORM:
+ case MESA_FORMAT_A2R10G10B10_UINT:
+ *datatype = GL_UNSIGNED_INT_10_10_10_2;
+ *comps = 4;
+ return;
+
case MESA_FORMAT_B2G3R3_UNORM:
*datatype = GL_UNSIGNED_BYTE_3_3_2;
*comps = 3;
@@ -1265,6 +1483,7 @@ _mesa_format_to_type_and_comps(mesa_format format,
return;
case MESA_FORMAT_B10G10R10X2_UNORM:
+ case MESA_FORMAT_R10G10B10X2_UNORM:
*datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
*comps = 4;
return;
@@ -1462,14 +1681,14 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
return format == GL_RGB && type == GL_UNSIGNED_BYTE && littleEndian;
case MESA_FORMAT_B5G6R5_UNORM:
- return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 && !swapBytes;
+ return ((format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) ||
+ (format == GL_BGR && type == GL_UNSIGNED_SHORT_5_6_5_REV)) &&
+ !swapBytes;
case MESA_FORMAT_R5G6B5_UNORM:
- /* Some of the 16-bit MESA_FORMATs that would seem to correspond to
- * GL_UNSIGNED_SHORT_* are byte-swapped instead of channel-reversed,
- * according to formats.h, so they can't be matched.
- */
- return GL_FALSE;
+ return ((format == GL_BGR && type == GL_UNSIGNED_SHORT_5_6_5) ||
+ (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5_REV)) &&
+ !swapBytes;
case MESA_FORMAT_B4G4R4A4_UNORM:
return format == GL_BGRA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV &&
@@ -1487,7 +1706,8 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
!swapBytes;
case MESA_FORMAT_A1R5G5B5_UNORM:
- return GL_FALSE;
+ return format == GL_BGRA && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
+ !swapBytes;
case MESA_FORMAT_L4A4_UNORM:
return GL_FALSE;
@@ -1506,6 +1726,54 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
case MESA_FORMAT_B2G3R3_UNORM:
return format == GL_RGB && type == GL_UNSIGNED_BYTE_3_3_2;
+ case MESA_FORMAT_R3G3B2_UNORM:
+ return format == GL_RGB && type == GL_UNSIGNED_BYTE_2_3_3_REV;
+
+ case MESA_FORMAT_A4B4G4R4_UNORM:
+ if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
+ return GL_TRUE;
+
+ if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && swapBytes)
+ return GL_TRUE;
+
+ if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
+ return GL_TRUE;
+
+ if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4 && swapBytes)
+ return GL_TRUE;
+
+ return GL_FALSE;
+
+ case MESA_FORMAT_R4G4B4A4_UNORM:
+ if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
+ return GL_TRUE;
+
+ if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && swapBytes)
+ return GL_TRUE;
+
+ if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
+ return GL_TRUE;
+
+ if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4 && swapBytes)
+ return GL_TRUE;
+
+ return GL_FALSE;
+
+ case MESA_FORMAT_R5G5B5A1_UNORM:
+ return format == GL_RGBA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV;
+
+ case MESA_FORMAT_A2B10G10R10_UNORM:
+ return format == GL_RGBA && type == GL_UNSIGNED_INT_10_10_10_2;
+
+ case MESA_FORMAT_A2B10G10R10_UINT:
+ return format == GL_RGBA_INTEGER_EXT && type == GL_UNSIGNED_INT_10_10_10_2;
+
+ case MESA_FORMAT_A2R10G10B10_UNORM:
+ return format == GL_BGRA && type == GL_UNSIGNED_INT_10_10_10_2;
+
+ case MESA_FORMAT_A2R10G10B10_UINT:
+ return format == GL_BGRA_INTEGER_EXT && type == GL_UNSIGNED_INT_10_10_10_2;
+
case MESA_FORMAT_A_UNORM8:
return format == GL_ALPHA && type == GL_UNSIGNED_BYTE;
case MESA_FORMAT_A_UNORM16:
@@ -1867,6 +2135,7 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
case MESA_FORMAT_RGBX_UINT8:
case MESA_FORMAT_RGBX_SINT8:
case MESA_FORMAT_B10G10R10X2_UNORM:
+ case MESA_FORMAT_R10G10B10X2_UNORM:
case MESA_FORMAT_RGBX_UNORM16:
case MESA_FORMAT_RGBX_SNORM16:
case MESA_FORMAT_RGBX_FLOAT16:
diff --git a/mesalib/src/mesa/main/formats.csv b/mesalib/src/mesa/main/formats.csv
index 39bcdbdd2..e159e7dd6 100644
--- a/mesalib/src/mesa/main/formats.csv
+++ b/mesalib/src/mesa/main/formats.csv
@@ -82,12 +82,20 @@ MESA_FORMAT_G16R16_UNORM , packed, 1, 1, un16, un16, ,
MESA_FORMAT_B10G10R10A2_UNORM , packed, 1, 1, un10, un10, un10, un2 , zyxw, rgb
MESA_FORMAT_B10G10R10X2_UNORM , packed, 1, 1, un10, un10, un10, x2 , zyx1, rgb
MESA_FORMAT_R10G10B10A2_UNORM , packed, 1, 1, un10, un10, un10, un2 , xyzw, rgb
+MESA_FORMAT_R10G10B10X2_UNORM , packed, 1, 1, un10, un10, un10, x2 , xyz1, rgb
MESA_FORMAT_S8_UINT_Z24_UNORM , packed, 1, 1, un24, u8 , , , xy__, zs
MESA_FORMAT_X8_UINT_Z24_UNORM , packed, 1, 1, un24, x8 , , , x___, zs
MESA_FORMAT_Z24_UNORM_S8_UINT , packed, 1, 1, u8 , un24, , , yx__, zs
MESA_FORMAT_Z24_UNORM_X8_UINT , packed, 1, 1, x8 , un24, , , y___, zs
+MESA_FORMAT_R3G3B2_UNORM , packed, 1, 1, un3 , un3 , un2 , , xyz1, rgb
+MESA_FORMAT_A4B4G4R4_UNORM , packed, 1, 1, un4 , un4 , un4 , un4 , wzyx, rgb
+MESA_FORMAT_R4G4B4A4_UNORM , packed, 1, 1, un4 , un4 , un4 , un4 , xyzw, rgb
+MESA_FORMAT_R5G5B5A1_UNORM , packed, 1, 1, un5 , un5 , un5 , un1 , xyzw, rgb
+MESA_FORMAT_A2B10G10R10_UNORM , packed, 1, 1, un2 , un10, un10, un10, wzyx, rgb
+MESA_FORMAT_A2R10G10B10_UNORM , packed, 1, 1, un2 , un10, un10, un10, yzwx, rgb
+
MESA_FORMAT_YCBCR , other , 1, 1, x16 , , , , xyzw, yuv
MESA_FORMAT_YCBCR_REV , other , 1, 1, x16 , , , , xyzw, yuv
@@ -180,6 +188,8 @@ MESA_FORMAT_Z_FLOAT32 , array , 1, 1, f32 , , ,
# Packed signed/unsigned non-normalized integer formats
MESA_FORMAT_B10G10R10A2_UINT , packed, 1, 1, u10 , u10 , u10 , u2 , zyxw, rgb
MESA_FORMAT_R10G10B10A2_UINT , packed, 1, 1, u10 , u10 , u10 , u2 , xyzw, rgb
+MESA_FORMAT_A2B10G10R10_UINT , packed, 1, 1, u2 , u10 , u10 , u10 , wzyx, rgb
+MESA_FORMAT_A2R10G10B10_UINT , packed, 1, 1, u2 , u10 , u10 , u10 , yzwx, rgb
# Array signed/unsigned non-normalized integer formats
MESA_FORMAT_A_UINT8 , array , 1, 1, u8 , , , , 000x, rgb
diff --git a/mesalib/src/mesa/main/formats.h b/mesalib/src/mesa/main/formats.h
index 213ab563d..7e451caf0 100644
--- a/mesalib/src/mesa/main/formats.h
+++ b/mesalib/src/mesa/main/formats.h
@@ -36,7 +36,7 @@
#include
#include
#include
-
+#include "compiler.h"
#ifdef __cplusplus
extern "C" {
@@ -81,6 +81,132 @@ enum {
MESA_FORMAT_SWIZZLE_NONE = 6,
};
+/**
+ * An uint32_t that encodes the information necessary to represent an
+ * array format
+ */
+typedef uint32_t mesa_array_format;
+
+/**
+ * Encoding for valid array format data types
+ */
+enum mesa_array_format_datatype {
+ MESA_ARRAY_FORMAT_TYPE_UBYTE = 0x0,
+ MESA_ARRAY_FORMAT_TYPE_USHORT = 0x1,
+ MESA_ARRAY_FORMAT_TYPE_UINT = 0x2,
+ MESA_ARRAY_FORMAT_TYPE_BYTE = 0x4,
+ MESA_ARRAY_FORMAT_TYPE_SHORT = 0x5,
+ MESA_ARRAY_FORMAT_TYPE_INT = 0x6,
+ MESA_ARRAY_FORMAT_TYPE_HALF = 0xd,
+ MESA_ARRAY_FORMAT_TYPE_FLOAT = 0xe,
+};
+
+/**
+ * An enum useful to encode/decode information stored in a mesa_array_format
+ */
+enum {
+ MESA_ARRAY_FORMAT_TYPE_IS_SIGNED = 0x4,
+ MESA_ARRAY_FORMAT_TYPE_IS_FLOAT = 0x8,
+ MESA_ARRAY_FORMAT_TYPE_NORMALIZED = 0x10,
+ MESA_ARRAY_FORMAT_DATATYPE_MASK = 0xf,
+ MESA_ARRAY_FORMAT_TYPE_MASK = 0x1f,
+ MESA_ARRAY_FORMAT_TYPE_SIZE_MASK = 0x3,
+ MESA_ARRAY_FORMAT_NUM_CHANS_MASK = 0xe0,
+ MESA_ARRAY_FORMAT_SWIZZLE_X_MASK = 0x00700,
+ MESA_ARRAY_FORMAT_SWIZZLE_Y_MASK = 0x03800,
+ MESA_ARRAY_FORMAT_SWIZZLE_Z_MASK = 0x1c000,
+ MESA_ARRAY_FORMAT_SWIZZLE_W_MASK = 0xe0000,
+ MESA_ARRAY_FORMAT_BIT = 0x80000000
+};
+
+#define MESA_ARRAY_FORMAT(SIZE, SIGNED, IS_FLOAT, NORM, NUM_CHANS, \
+ SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W) ( \
+ (((SIZE >> 1) ) & MESA_ARRAY_FORMAT_TYPE_SIZE_MASK) | \
+ (((SIGNED) << 2 ) & MESA_ARRAY_FORMAT_TYPE_IS_SIGNED) | \
+ (((IS_FLOAT) << 3 ) & MESA_ARRAY_FORMAT_TYPE_IS_FLOAT) | \
+ (((NORM) << 4 ) & MESA_ARRAY_FORMAT_TYPE_NORMALIZED) | \
+ (((NUM_CHANS) << 5 ) & MESA_ARRAY_FORMAT_NUM_CHANS_MASK) | \
+ (((SWIZZLE_X) << 8 ) & MESA_ARRAY_FORMAT_SWIZZLE_X_MASK) | \
+ (((SWIZZLE_Y) << 11) & MESA_ARRAY_FORMAT_SWIZZLE_Y_MASK) | \
+ (((SWIZZLE_Z) << 14) & MESA_ARRAY_FORMAT_SWIZZLE_Z_MASK) | \
+ (((SWIZZLE_W) << 17) & MESA_ARRAY_FORMAT_SWIZZLE_W_MASK) | \
+ MESA_ARRAY_FORMAT_BIT)
+
+/**
+ * Various helpers to access the data encoded in a mesa_array_format
+ */
+static inline bool
+_mesa_array_format_is_signed(mesa_array_format f)
+{
+ return (f & MESA_ARRAY_FORMAT_TYPE_IS_SIGNED) != 0;
+}
+
+static inline bool
+_mesa_array_format_is_float(mesa_array_format f)
+{
+ return (f & MESA_ARRAY_FORMAT_TYPE_IS_FLOAT) != 0;
+}
+
+static inline bool
+_mesa_array_format_is_normalized(mesa_array_format f)
+{
+ return (f & MESA_ARRAY_FORMAT_TYPE_NORMALIZED) !=0;
+}
+
+static inline enum mesa_array_format_datatype
+_mesa_array_format_get_datatype(mesa_array_format f)
+{
+ return (enum mesa_array_format_datatype)
+ (f & MESA_ARRAY_FORMAT_DATATYPE_MASK);
+}
+
+static inline int
+_mesa_array_format_datatype_get_size(enum mesa_array_format_datatype type)
+{
+ return 1 << (type & MESA_ARRAY_FORMAT_TYPE_SIZE_MASK);
+}
+
+static inline int
+_mesa_array_format_get_type_size(mesa_array_format f)
+{
+ return 1 << (f & MESA_ARRAY_FORMAT_TYPE_SIZE_MASK);
+}
+
+static inline int
+_mesa_array_format_get_num_channels(mesa_array_format f)
+{
+ return (f & MESA_ARRAY_FORMAT_NUM_CHANS_MASK) >> 5;
+}
+
+static inline void
+_mesa_array_format_get_swizzle(mesa_array_format f, uint8_t *swizzle)
+{
+ swizzle[0] = (f & MESA_ARRAY_FORMAT_SWIZZLE_X_MASK) >> 8;
+ swizzle[1] = (f & MESA_ARRAY_FORMAT_SWIZZLE_Y_MASK) >> 11;
+ swizzle[2] = (f & MESA_ARRAY_FORMAT_SWIZZLE_Z_MASK) >> 14;
+ swizzle[3] = (f & MESA_ARRAY_FORMAT_SWIZZLE_W_MASK) >> 17;
+}
+
+static inline void
+_mesa_array_format_set_swizzle(mesa_array_format *f,
+ int32_t x, int32_t y, int32_t z, int32_t w)
+{
+ *f |= ((x << 8 ) & MESA_ARRAY_FORMAT_SWIZZLE_X_MASK) |
+ ((y << 11) & MESA_ARRAY_FORMAT_SWIZZLE_Y_MASK) |
+ ((z << 14) & MESA_ARRAY_FORMAT_SWIZZLE_Z_MASK) |
+ ((w << 17) & MESA_ARRAY_FORMAT_SWIZZLE_W_MASK);
+}
+
+/**
+ * A helper to know if the format stored in a uint32_t is a mesa_format
+ * or a mesa_array_format
+ */
+static inline bool
+_mesa_format_is_mesa_array_format(uint32_t f)
+{
+ return (f & MESA_ARRAY_FORMAT_BIT) != 0;
+}
+
/**
* Mesa texture/renderbuffer image formats.
*/
@@ -139,9 +265,9 @@ typedef enum
* ** when type applies to all components
*
* examples: msb <------ TEXEL BITS -----------> lsb
- * MESA_FORMAT_A8B8G8R8_UNORM, AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR
- * MESA_FORMAT_R5G6B5_UNORM RRRR RGGG GGGB BBBB
- * MESA_FORMAT_B4G4R4X4_UNORM BBBB GGGG RRRR XXXX
+ * MESA_FORMAT_A8B8G8R8_UNORM, RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA
+ * MESA_FORMAT_R5G6B5_UNORM BBBB BGGG GGGR RRRR
+ * MESA_FORMAT_B4G4R4X4_UNORM XXXX RRRR GGGG BBBB
* MESA_FORMAT_Z32_FLOAT_S8X24_UINT
* MESA_FORMAT_R10G10B10A2_UINT
* MESA_FORMAT_R9G9B9E5_FLOAT
@@ -226,12 +352,21 @@ typedef enum
MESA_FORMAT_B10G10R10A2_UNORM,/* AARR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
MESA_FORMAT_B10G10R10X2_UNORM,/* xxRR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
MESA_FORMAT_R10G10B10A2_UNORM,/* AABB BBBB BBBB GGGG GGGG GGRR RRRR RRRR */
+ MESA_FORMAT_R10G10B10X2_UNORM,/* xxBB BBBB BBBB GGGG GGGG GGRR RRRR RRRR */
MESA_FORMAT_S8_UINT_Z24_UNORM,/* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
MESA_FORMAT_X8_UINT_Z24_UNORM,/* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */
MESA_FORMAT_Z24_UNORM_S8_UINT,/* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
MESA_FORMAT_Z24_UNORM_X8_UINT,/* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
+ /* Other formats */
+ MESA_FORMAT_R3G3B2_UNORM, /* BBGG GRRR */
+ MESA_FORMAT_A4B4G4R4_UNORM, /* RRRR GGGG BBBB AAAA */
+ MESA_FORMAT_R4G4B4A4_UNORM, /* AAAA BBBB GGGG RRRR */
+ MESA_FORMAT_R5G5B5A1_UNORM, /* ABBB BBGG GGGR RRRR */
+ MESA_FORMAT_A2B10G10R10_UNORM,/* RRRR RRRR RRGG GGGG GGGG BBBB BBBB BBAA */
+ MESA_FORMAT_A2R10G10B10_UNORM,/* BBBB BBBB BBGG GGGG GGGG RRRR RRRR RRAA */
+
MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
@@ -326,6 +461,8 @@ typedef enum
/* Packed signed/unsigned non-normalized integer formats */
MESA_FORMAT_B10G10R10A2_UINT, /* AARR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
MESA_FORMAT_R10G10B10A2_UINT, /* AABB BBBB BBBB GGGG GGGG GGRR RRRR RRRR */
+ MESA_FORMAT_A2B10G10R10_UINT, /* RRRR RRRR RRGG GGGG GGGG BBBB BBBB BBAA */
+ MESA_FORMAT_A2R10G10B10_UINT, /* BBBB BBBB BBGG GGGG GGGG RRRR RRRR RRAA */
/* Array signed/unsigned non-normalized integer formats */
MESA_FORMAT_A_UINT8,
@@ -461,14 +598,23 @@ extern GLenum
_mesa_get_format_datatype(mesa_format format);
extern GLenum
-_mesa_get_format_base_format(mesa_format format);
+_mesa_get_format_base_format(uint32_t format);
extern void
_mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh);
+extern mesa_array_format
+_mesa_array_format_flip_channels(mesa_array_format format);
+
extern void
_mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4]);
+extern uint32_t
+_mesa_format_to_array_format(mesa_format format);
+
+extern mesa_format
+_mesa_format_from_array_format(uint32_t array_format);
+
extern GLboolean
_mesa_is_format_compressed(mesa_format format);
@@ -490,6 +636,9 @@ _mesa_is_format_integer(mesa_format format);
extern bool
_mesa_is_format_etc2(mesa_format format);
+GLenum
+_mesa_is_format_color_format(mesa_format format);
+
extern GLenum
_mesa_get_format_color_encoding(mesa_format format);
diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c
index 7416bb118..dc0386d23 100644
--- a/mesalib/src/mesa/main/framebuffer.c
+++ b/mesalib/src/mesa/main/framebuffer.c
@@ -345,7 +345,7 @@ update_framebuffer_size(struct gl_context *ctx, struct gl_framebuffer *fb)
}
}
- if (minWidth != ~0) {
+ if (minWidth != ~0U) {
fb->Width = minWidth;
fb->Height = minHeight;
}
diff --git a/mesalib/src/mesa/main/genmipmap.c b/mesalib/src/mesa/main/genmipmap.c
index 9d111cab2..9aef09019 100644
--- a/mesalib/src/mesa/main/genmipmap.c
+++ b/mesalib/src/mesa/main/genmipmap.c
@@ -36,21 +36,20 @@
#include "mtypes.h"
#include "teximage.h"
#include "texobj.h"
-
+#include "hash.h"
/**
- * Generate all the mipmap levels below the base level.
- * Note: this GL function would be more useful if one could specify a
- * cube face, a set of array slices, etc.
+ * Implements glGenerateMipmap and glGenerateTextureMipmap.
+ * Generates all the mipmap levels below the base level.
*/
-void GLAPIENTRY
-_mesa_GenerateMipmap(GLenum target)
+void
+_mesa_generate_texture_mipmap(struct gl_context *ctx,
+ struct gl_texture_object *texObj, GLenum target,
+ bool dsa)
{
struct gl_texture_image *srcImage;
- struct gl_texture_object *texObj;
GLboolean error;
-
- GET_CURRENT_CONTEXT(ctx);
+ const char *suffix = dsa ? "Texture" : "";
FLUSH_VERTICES(ctx, 0);
@@ -83,13 +82,11 @@ _mesa_GenerateMipmap(GLenum target)
}
if (error) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target=%s)",
- _mesa_lookup_enum_by_nr(target));
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGenerate%sMipmap(target=%s)",
+ suffix, _mesa_lookup_enum_by_nr(target));
return;
}
- texObj = _mesa_get_current_tex_object(ctx, target);
-
if (texObj->BaseLevel >= texObj->MaxLevel) {
/* nothing to do */
return;
@@ -98,17 +95,17 @@ _mesa_GenerateMipmap(GLenum target)
if (texObj->Target == GL_TEXTURE_CUBE_MAP &&
!_mesa_cube_complete(texObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGenerateMipmap(incomplete cube map)");
+ "glGenerate%sMipmap(incomplete cube map)", suffix);
return;
}
_mesa_lock_texture(ctx, texObj);
- srcImage = _mesa_select_tex_image(ctx, texObj, target, texObj->BaseLevel);
+ srcImage = _mesa_select_tex_image(texObj, target, texObj->BaseLevel);
if (!srcImage) {
_mesa_unlock_texture(ctx, texObj);
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGenerateMipmap(zero size base image)");
+ "glGenerate%sMipmap(zero size base image)", suffix);
return;
}
@@ -117,19 +114,53 @@ _mesa_GenerateMipmap(GLenum target)
_mesa_is_stencil_format(srcImage->InternalFormat)) {
_mesa_unlock_texture(ctx, texObj);
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGenerateMipmap(invalid internal format)");
+ "glGenerate%sMipmap(invalid internal format)", suffix);
return;
}
if (target == GL_TEXTURE_CUBE_MAP) {
GLuint face;
- for (face = 0; face < 6; face++)
- ctx->Driver.GenerateMipmap(ctx,
- GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face,
- texObj);
+ for (face = 0; face < 6; face++) {
+ ctx->Driver.GenerateMipmap(ctx,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face, texObj);
+ }
}
else {
ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
_mesa_unlock_texture(ctx, texObj);
}
+
+/**
+ * Generate all the mipmap levels below the base level.
+ * Note: this GL function would be more useful if one could specify a
+ * cube face, a set of array slices, etc.
+ */
+void GLAPIENTRY
+_mesa_GenerateMipmap(GLenum target)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ _mesa_generate_texture_mipmap(ctx, texObj, target, false);
+}
+
+/**
+ * Generate all the mipmap levels below the base level.
+ */
+void GLAPIENTRY
+_mesa_GenerateTextureMipmap(GLuint texture)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture_err(ctx, texture, "glGenerateTextureMipmap");
+ if (!texObj)
+ return;
+
+ _mesa_generate_texture_mipmap(ctx, texObj, texObj->Target, true);
+}
diff --git a/mesalib/src/mesa/main/genmipmap.h b/mesalib/src/mesa/main/genmipmap.h
index d546a8d7b..f4ef85951 100644
--- a/mesalib/src/mesa/main/genmipmap.h
+++ b/mesalib/src/mesa/main/genmipmap.h
@@ -28,9 +28,15 @@
#include "glheader.h"
+extern void
+_mesa_generate_texture_mipmap(struct gl_context *ctx,
+ struct gl_texture_object *texObj, GLenum target,
+ bool dsa);
extern void GLAPIENTRY
_mesa_GenerateMipmap(GLenum target);
+extern void GLAPIENTRY
+_mesa_GenerateTextureMipmap(GLuint texture);
#endif /* GENMIPMAP_H */
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 6091efc7f..3f9d74516 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -392,6 +392,7 @@ EXTRA_EXT2(ARB_transform_feedback3, ARB_gpu_shader5);
EXTRA_EXT(INTEL_performance_query);
EXTRA_EXT(ARB_explicit_uniform_location);
EXTRA_EXT(ARB_clip_control);
+EXTRA_EXT(EXT_polygon_offset_clamp);
static const int
extra_ARB_color_buffer_float_or_glcore[] = {
diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py
index 09a61acc1..41cb2c17b 100644
--- a/mesalib/src/mesa/main/get_hash_params.py
+++ b/mesalib/src/mesa/main/get_hash_params.py
@@ -343,6 +343,7 @@ descriptor=[
# GL_ARB_ES3_compatibility
[ "MAX_ELEMENT_INDEX", "CONTEXT_INT64(Const.MaxElementIndex), extra_ARB_ES3_compatibility_api_es3"],
+ [ "PRIMITIVE_RESTART_FIXED_INDEX", "CONTEXT_BOOL(Array.PrimitiveRestartFixedIndex), extra_ARB_ES3_compatibility_api_es3" ],
# GL_ARB_fragment_shader
[ "MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", "CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents), extra_ARB_fragment_shader" ],
@@ -403,6 +404,11 @@ descriptor=[
[ "TEXTURE_EXTERNAL_OES", "LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_OES_EGL_image_external" ],
]},
+{ "apis": ["GL", "GL_CORE", "GLES3"], "params": [
+# GL_ARB_sampler_objects / GL 3.3 / GLES 3.0
+ [ "SAMPLER_BINDING", "LOC_CUSTOM, TYPE_INT, GL_SAMPLER_BINDING, NO_EXTRA" ],
+]},
+
# Remaining enums are only in OpenGL
{ "apis": ["GL", "GL_CORE"], "params": [
[ "ACCUM_RED_BITS", "BUFFER_INT(Visual.accumRedBits), NO_EXTRA" ],
@@ -695,10 +701,6 @@ descriptor=[
[ "SAMPLE_MASK", "CONTEXT_BOOL(Multisample.SampleMask), extra_ARB_texture_multisample" ],
[ "MAX_SAMPLE_MASK_WORDS", "CONST(1), extra_ARB_texture_multisample" ],
-
-# GL_ARB_sampler_objects / GL 3.3
- [ "SAMPLER_BINDING", "LOC_CUSTOM, TYPE_INT, GL_SAMPLER_BINDING, NO_EXTRA" ],
-
# GL 3.0
[ "CONTEXT_FLAGS", "CONTEXT_INT(Const.ContextFlags), extra_version_30" ],
@@ -811,6 +813,9 @@ descriptor=[
[ "VIEWPORT_BOUNDS_RANGE", "CONTEXT_FLOAT2(Const.ViewportBounds), extra_ARB_viewport_array" ],
[ "LAYER_PROVOKING_VERTEX", "CONTEXT_ENUM(Light.ProvokingVertex), extra_ARB_viewport_array" ],
[ "VIEWPORT_INDEX_PROVOKING_VERTEX", "CONTEXT_ENUM(Light.ProvokingVertex), extra_ARB_viewport_array" ],
+
+# GL_EXT_polygon_offset_clamp
+ [ "POLYGON_OFFSET_CLAMP_EXT", "CONTEXT_FLOAT(Polygon.OffsetClamp), extra_EXT_polygon_offset_clamp" ],
]}
]
diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c
index 00478f989..4e05229cf 100644
--- a/mesalib/src/mesa/main/glformats.c
+++ b/mesalib/src/mesa/main/glformats.c
@@ -27,7 +27,205 @@
#include "context.h"
#include "glformats.h"
+#include "formats.h"
+#include "enums.h"
+
+enum {
+ ZERO = 4,
+ ONE = 5
+};
+
+enum {
+ IDX_LUMINANCE = 0,
+ IDX_ALPHA,
+ IDX_INTENSITY,
+ IDX_LUMINANCE_ALPHA,
+ IDX_RGB,
+ IDX_RGBA,
+ IDX_RED,
+ IDX_GREEN,
+ IDX_BLUE,
+ IDX_BGR,
+ IDX_BGRA,
+ IDX_ABGR,
+ IDX_RG,
+ MAX_IDX
+};
+
+#define MAP1(x) MAP4(x, ZERO, ZERO, ZERO)
+#define MAP2(x,y) MAP4(x, y, ZERO, ZERO)
+#define MAP3(x,y,z) MAP4(x, y, z, ZERO)
+#define MAP4(x,y,z,w) { x, y, z, w, ZERO, ONE }
+
+static const struct {
+ GLubyte format_idx;
+ GLubyte to_rgba[6];
+ GLubyte from_rgba[6];
+} mappings[MAX_IDX] =
+{
+ {
+ IDX_LUMINANCE,
+ MAP4(0,0,0,ONE),
+ MAP1(0)
+ },
+
+ {
+ IDX_ALPHA,
+ MAP4(ZERO, ZERO, ZERO, 0),
+ MAP1(3)
+ },
+
+ {
+ IDX_INTENSITY,
+ MAP4(0, 0, 0, 0),
+ MAP1(0),
+ },
+
+ {
+ IDX_LUMINANCE_ALPHA,
+ MAP4(0,0,0,1),
+ MAP2(0,3)
+ },
+
+ {
+ IDX_RGB,
+ MAP4(0,1,2,ONE),
+ MAP3(0,1,2)
+ },
+
+ {
+ IDX_RGBA,
+ MAP4(0,1,2,3),
+ MAP4(0,1,2,3),
+ },
+
+ {
+ IDX_RED,
+ MAP4(0, ZERO, ZERO, ONE),
+ MAP1(0),
+ },
+
+ {
+ IDX_GREEN,
+ MAP4(ZERO, 0, ZERO, ONE),
+ MAP1(1),
+ },
+
+ {
+ IDX_BLUE,
+ MAP4(ZERO, ZERO, 0, ONE),
+ MAP1(2),
+ },
+
+ {
+ IDX_BGR,
+ MAP4(2,1,0,ONE),
+ MAP3(2,1,0)
+ },
+
+ {
+ IDX_BGRA,
+ MAP4(2,1,0,3),
+ MAP4(2,1,0,3)
+ },
+
+ {
+ IDX_ABGR,
+ MAP4(3,2,1,0),
+ MAP4(3,2,1,0)
+ },
+
+ {
+ IDX_RG,
+ MAP4(0, 1, ZERO, ONE),
+ MAP2(0, 1)
+ },
+};
+
+/**
+ * Convert a GL image format enum to an IDX_* value (see above).
+ */
+static int
+get_map_idx(GLenum value)
+{
+ switch (value) {
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_INTEGER_EXT:
+ return IDX_LUMINANCE;
+ case GL_ALPHA:
+ case GL_ALPHA_INTEGER:
+ return IDX_ALPHA;
+ case GL_INTENSITY:
+ return IDX_INTENSITY;
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+ return IDX_LUMINANCE_ALPHA;
+ case GL_RGB:
+ case GL_RGB_INTEGER:
+ return IDX_RGB;
+ case GL_RGBA:
+ case GL_RGBA_INTEGER:
+ return IDX_RGBA;
+ case GL_RED:
+ case GL_RED_INTEGER:
+ return IDX_RED;
+ case GL_GREEN:
+ return IDX_GREEN;
+ case GL_BLUE:
+ return IDX_BLUE;
+ case GL_BGR:
+ case GL_BGR_INTEGER:
+ return IDX_BGR;
+ case GL_BGRA:
+ case GL_BGRA_INTEGER:
+ return IDX_BGRA;
+ case GL_ABGR_EXT:
+ return IDX_ABGR;
+ case GL_RG:
+ case GL_RG_INTEGER:
+ return IDX_RG;
+ default:
+ _mesa_problem(NULL, "Unexpected inFormat %s",
+ _mesa_lookup_enum_by_nr(value));
+ return 0;
+ }
+}
+/**
+ * When promoting texture formats (see below) we need to compute the
+ * mapping of dest components back to source components.
+ * This function does that.
+ * \param inFormat the incoming format of the texture
+ * \param outFormat the final texture format
+ * \return map[6] a full 6-component map
+ */
+void
+_mesa_compute_component_mapping(GLenum inFormat, GLenum outFormat, GLubyte *map)
+{
+ const int inFmt = get_map_idx(inFormat);
+ const int outFmt = get_map_idx(outFormat);
+ const GLubyte *in2rgba = mappings[inFmt].to_rgba;
+ const GLubyte *rgba2out = mappings[outFmt].from_rgba;
+ int i;
+
+ for (i = 0; i < 4; i++)
+ map[i] = in2rgba[rgba2out[i]];
+
+ map[ZERO] = ZERO;
+ map[ONE] = ONE;
+
+#if 0
+ printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n",
+ inFormat, _mesa_lookup_enum_by_nr(inFormat),
+ outFormat, _mesa_lookup_enum_by_nr(outFormat),
+ map[0],
+ map[1],
+ map[2],
+ map[3],
+ map[4],
+ map[5]);
+#endif
+}
/**
* \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
@@ -93,6 +291,7 @@ _mesa_sizeof_type(GLenum type)
case GL_DOUBLE:
return sizeof(GLdouble);
case GL_HALF_FLOAT_ARB:
+ case GL_HALF_FLOAT_OES:
return sizeof(GLhalfARB);
case GL_FIXED:
return sizeof(GLfixed);
@@ -125,6 +324,7 @@ _mesa_sizeof_packed_type(GLenum type)
case GL_INT:
return sizeof(GLint);
case GL_HALF_FLOAT_ARB:
+ case GL_HALF_FLOAT_OES:
return sizeof(GLhalfARB);
case GL_FLOAT:
return sizeof(GLfloat);
@@ -241,6 +441,7 @@ _mesa_bytes_per_pixel(GLenum format, GLenum type)
case GL_FLOAT:
return comps * sizeof(GLfloat);
case GL_HALF_FLOAT_ARB:
+ case GL_HALF_FLOAT_OES:
return comps * sizeof(GLhalfARB);
case GL_UNSIGNED_BYTE_3_3_2:
case GL_UNSIGNED_BYTE_2_3_3_REV:
@@ -258,18 +459,29 @@ _mesa_bytes_per_pixel(GLenum format, GLenum type)
return -1; /* error */
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
+ return sizeof(GLushort);
+ else
+ return -1;
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ if (format == GL_RGBA || format == GL_BGRA ||
format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
return sizeof(GLushort);
else
return -1;
case GL_UNSIGNED_INT_8_8_8_8:
case GL_UNSIGNED_INT_8_8_8_8_REV:
+ if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT ||
+ format == GL_RGB)
+ return sizeof(GLuint);
+ else
+ return -1;
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
- if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ if (format == GL_RGBA || format == GL_BGRA ||
format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT ||
format == GL_RGB)
return sizeof(GLuint);
@@ -1403,12 +1615,8 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
case GL_UNSIGNED_INT_8_8_8_8:
case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
if (format == GL_RGBA ||
format == GL_BGRA ||
format == GL_ABGR_EXT) {
@@ -1418,6 +1626,20 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
ctx->Extensions.ARB_texture_rgb10_a2ui) {
break; /* OK */
}
+ return GL_INVALID_OPERATION;
+
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ if (format == GL_RGBA ||
+ format == GL_BGRA) {
+ break; /* OK */
+ }
+ if ((format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) &&
+ ctx->Extensions.ARB_texture_rgb10_a2ui) {
+ break; /* OK */
+ }
if (type == GL_UNSIGNED_INT_2_10_10_10_REV && format == GL_RGB &&
ctx->API == API_OPENGLES2) {
break; /* OK by GL_EXT_texture_type_2_10_10_10_REV */
@@ -1448,6 +1670,18 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
}
return GL_NO_ERROR;
+ case GL_HALF_FLOAT_OES:
+ switch (format) {
+ case GL_RGBA:
+ case GL_RGB:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE:
+ case GL_ALPHA:
+ return GL_NO_ERROR;
+ default:
+ return GL_INVALID_OPERATION;
+ }
+
default:
; /* fall-through */
}
@@ -1561,7 +1795,6 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
case GL_RGBA:
case GL_BGRA:
- case GL_ABGR_EXT:
switch (type) {
case GL_BYTE:
case GL_UNSIGNED_BYTE:
@@ -1584,6 +1817,25 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
return GL_INVALID_ENUM;
}
+ case GL_ABGR_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_HALF_FLOAT:
+ return GL_NO_ERROR;
+ default:
+ return GL_INVALID_ENUM;
+ }
+
case GL_YCBCR_MESA:
if (!ctx->Extensions.MESA_ycbcr_texture)
return GL_INVALID_ENUM;
@@ -1782,7 +2034,8 @@ _mesa_es_error_check_format_and_type(GLenum format, GLenum type,
* \return error code, or GL_NO_ERROR.
*/
GLenum
-_mesa_es3_error_check_format_and_type(GLenum format, GLenum type,
+_mesa_es3_error_check_format_and_type(const struct gl_context *ctx,
+ GLenum format, GLenum type,
GLenum internalFormat)
{
switch (format) {
@@ -1847,11 +2100,17 @@ _mesa_es3_error_check_format_and_type(GLenum format, GLenum type,
case GL_RGBA16F:
case GL_RGBA32F:
break;
+ case GL_RGBA:
+ if (ctx->Extensions.OES_texture_float && internalFormat == format)
+ break;
default:
return GL_INVALID_OPERATION;
}
break;
+ case GL_HALF_FLOAT_OES:
+ if (ctx->Extensions.OES_texture_half_float && internalFormat == format)
+ break;
default:
return GL_INVALID_OPERATION;
}
@@ -1956,11 +2215,19 @@ _mesa_es3_error_check_format_and_type(GLenum format, GLenum type,
case GL_R11F_G11F_B10F:
case GL_RGB9_E5:
break;
+ case GL_RGB:
+ if (ctx->Extensions.OES_texture_float && internalFormat == format)
+ break;
default:
return GL_INVALID_OPERATION;
}
break;
+ case GL_HALF_FLOAT_OES:
+ if (!ctx->Extensions.OES_texture_half_float || internalFormat != format)
+ return GL_INVALID_OPERATION;
+ break;
+
case GL_UNSIGNED_INT_2_10_10_10_REV:
switch (internalFormat) {
case GL_RGB: /* GL_EXT_texture_type_2_10_10_10_REV */
@@ -2200,10 +2467,289 @@ _mesa_es3_error_check_format_and_type(GLenum format, GLenum type,
case GL_ALPHA:
case GL_LUMINANCE:
case GL_LUMINANCE_ALPHA:
- if (type != GL_UNSIGNED_BYTE || format != internalFormat)
- return GL_INVALID_OPERATION;
- break;
+ switch (type) {
+ case GL_FLOAT:
+ if (ctx->Extensions.OES_texture_float && internalFormat == format)
+ break;
+ case GL_HALF_FLOAT_OES:
+ if (ctx->Extensions.OES_texture_half_float && internalFormat == format)
+ break;
+ default:
+ if (type != GL_UNSIGNED_BYTE || format != internalFormat)
+ return GL_INVALID_OPERATION;
+ }
}
return GL_NO_ERROR;
}
+
+static void
+set_swizzle(uint8_t *swizzle, int x, int y, int z, int w)
+{
+ swizzle[MESA_FORMAT_SWIZZLE_X] = x;
+ swizzle[MESA_FORMAT_SWIZZLE_Y] = y;
+ swizzle[MESA_FORMAT_SWIZZLE_Z] = z;
+ swizzle[MESA_FORMAT_SWIZZLE_W] = w;
+}
+
+static bool
+get_swizzle_from_gl_format(GLenum format, uint8_t *swizzle)
+{
+ switch (format) {
+ case GL_RGBA:
+ case GL_RGBA_INTEGER_EXT:
+ set_swizzle(swizzle, 0, 1, 2, 3);
+ return true;
+ case GL_BGRA:
+ case GL_BGRA_INTEGER_EXT:
+ set_swizzle(swizzle, 2, 1, 0, 3);
+ return true;
+ case GL_ABGR_EXT:
+ set_swizzle(swizzle, 3, 2, 1, 0);
+ return true;
+ case GL_RGB:
+ case GL_RGB_INTEGER_EXT:
+ set_swizzle(swizzle, 0, 1, 2, 5);
+ return true;
+ case GL_BGR:
+ case GL_BGR_INTEGER_EXT:
+ set_swizzle(swizzle, 2, 1, 0, 5);
+ return true;
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+ set_swizzle(swizzle, 0, 0, 0, 1);
+ return true;
+ case GL_RG:
+ case GL_RG_INTEGER:
+ set_swizzle(swizzle, 0, 1, 4, 5);
+ return true;
+ case GL_RED:
+ case GL_RED_INTEGER_EXT:
+ set_swizzle(swizzle, 0, 4, 4, 5);
+ return true;
+ case GL_GREEN:
+ case GL_GREEN_INTEGER_EXT:
+ set_swizzle(swizzle, 4, 0, 4, 5);
+ return true;
+ case GL_BLUE:
+ case GL_BLUE_INTEGER_EXT:
+ set_swizzle(swizzle, 4, 4, 0, 5);
+ return true;
+ case GL_ALPHA:
+ case GL_ALPHA_INTEGER_EXT:
+ set_swizzle(swizzle, 4, 4, 4, 0);
+ return true;
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_INTEGER_EXT:
+ set_swizzle(swizzle, 0, 0, 0, 5);
+ return true;
+ case GL_INTENSITY:
+ set_swizzle(swizzle, 0, 0, 0, 0);
+ return true;
+ default:
+ return false;
+ }
+}
+
+/**
+* Take an OpenGL format (GL_RGB, GL_RGBA, etc), OpenGL data type (GL_INT,
+* GL_FOAT, etc) and return a matching mesa_array_format or a mesa_format
+* otherwise (for non-array formats).
+*
+* This function will typically be used to compute a mesa format from a GL type
+* so we can then call _mesa_format_convert. This function does
+* not consider byte swapping, so it returns types assuming that no byte
+* swapping is involved. If byte swapping is involved then clients are supposed
+* to handle that on their side before calling _mesa_format_convert.
+*
+* This function returns an uint32_t that can pack a mesa_format or a
+* mesa_array_format. Clients must check the mesa array format bit
+* (MESA_ARRAY_FORMAT_BIT) on the return value to know if the returned
+* format is a mesa_array_format or a mesa_format.
+*/
+uint32_t
+_mesa_format_from_format_and_type(GLenum format, GLenum type)
+{
+ mesa_array_format array_format;
+
+ bool is_array_format = true;
+ uint8_t swizzle[4];
+ bool normalized = false, is_float = false, is_signed = false;
+ int num_channels = 0, type_size = 0;
+
+ /* Extract array format type information from the OpenGL data type */
+ switch (type) {
+ case GL_UNSIGNED_BYTE:
+ type_size = 1;
+ break;
+ case GL_BYTE:
+ type_size = 1;
+ is_signed = true;
+ break;
+ case GL_UNSIGNED_SHORT:
+ type_size = 2;
+ break;
+ case GL_SHORT:
+ type_size = 2;
+ is_signed = true;
+ break;
+ case GL_UNSIGNED_INT:
+ type_size = 4;
+ break;
+ case GL_INT:
+ type_size = 4;
+ is_signed = true;
+ break;
+ case GL_HALF_FLOAT:
+ case GL_HALF_FLOAT_OES:
+ type_size = 2;
+ is_signed = true;
+ is_float = true;
+ break;
+ case GL_FLOAT:
+ type_size = 4;
+ is_signed = true;
+ is_float = true;
+ break;
+ default:
+ is_array_format = false;
+ break;
+ }
+
+ /* Extract array format swizzle information from the OpenGL format */
+ if (is_array_format)
+ is_array_format = get_swizzle_from_gl_format(format, swizzle);
+
+ /* If this is an array format type after checking data type and format,
+ * create the array format
+ */
+ if (is_array_format) {
+ normalized = !_mesa_is_enum_format_integer(format);
+ num_channels = _mesa_components_in_format(format);
+
+ array_format =
+ MESA_ARRAY_FORMAT(type_size, is_signed, is_float,
+ normalized, num_channels,
+ swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
+
+ if (!_mesa_little_endian())
+ array_format = _mesa_array_format_flip_channels(array_format);
+
+ return array_format;
+ }
+
+ /* Otherwise this is not an array format, so return the mesa_format
+ * matching the OpenGL format and data type
+ */
+ switch (type) {
+ case GL_UNSIGNED_SHORT_5_6_5:
+ if (format == GL_RGB)
+ return MESA_FORMAT_B5G6R5_UNORM;
+ else if (format == GL_BGR)
+ return MESA_FORMAT_R5G6B5_UNORM;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ if (format == GL_RGB)
+ return MESA_FORMAT_R5G6B5_UNORM;
+ else if (format == GL_BGR)
+ return MESA_FORMAT_B5G6R5_UNORM;
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ if (format == GL_RGBA)
+ return MESA_FORMAT_A4B4G4R4_UNORM;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_A4R4G4B4_UNORM;
+ else if (format == GL_ABGR_EXT)
+ return MESA_FORMAT_R4G4B4A4_UNORM;
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ if (format == GL_RGBA)
+ return MESA_FORMAT_R4G4B4A4_UNORM;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_B4G4R4A4_UNORM;
+ else if (format == GL_ABGR_EXT)
+ return MESA_FORMAT_A4B4G4R4_UNORM;
+ break;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ if (format == GL_RGBA)
+ return MESA_FORMAT_A1B5G5R5_UNORM;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_A1R5G5B5_UNORM;
+ break;
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ if (format == GL_RGBA)
+ return MESA_FORMAT_R5G5B5A1_UNORM;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_B5G5R5A1_UNORM;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ if (format == GL_RGB)
+ return MESA_FORMAT_B2G3R3_UNORM;
+ break;
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ if (format == GL_RGB)
+ return MESA_FORMAT_R3G3B2_UNORM;
+ break;
+ case GL_UNSIGNED_INT_5_9_9_9_REV:
+ if (format == GL_RGB)
+ return MESA_FORMAT_R9G9B9E5_FLOAT;
+ break;
+ case GL_UNSIGNED_INT_10_10_10_2:
+ if (format == GL_RGBA)
+ return MESA_FORMAT_A2B10G10R10_UNORM;
+ else if (format == GL_RGBA_INTEGER)
+ return MESA_FORMAT_A2B10G10R10_UINT;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_A2R10G10B10_UNORM;
+ else if (format == GL_BGRA_INTEGER)
+ return MESA_FORMAT_A2R10G10B10_UINT;
+ break;
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ if (format == GL_RGB)
+ return MESA_FORMAT_R10G10B10X2_UNORM;
+ if (format == GL_RGBA)
+ return MESA_FORMAT_R10G10B10A2_UNORM;
+ else if (format == GL_RGBA_INTEGER)
+ return MESA_FORMAT_R10G10B10A2_UINT;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_B10G10R10A2_UNORM;
+ else if (format == GL_BGRA_INTEGER)
+ return MESA_FORMAT_B10G10R10A2_UINT;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ if (format == GL_RGBA)
+ return MESA_FORMAT_A8B8G8R8_UNORM;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_A8R8G8B8_UNORM;
+ else if (format == GL_ABGR_EXT)
+ return MESA_FORMAT_R8G8B8A8_UNORM;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ if (format == GL_RGBA)
+ return MESA_FORMAT_R8G8B8A8_UNORM;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_B8G8R8A8_UNORM;
+ else if (format == GL_ABGR_EXT)
+ return MESA_FORMAT_A8B8G8R8_UNORM;
+ break;
+ case GL_UNSIGNED_SHORT_8_8_MESA:
+ if (format == GL_YCBCR_MESA)
+ return MESA_FORMAT_YCBCR;
+ break;
+ case GL_UNSIGNED_SHORT_8_8_REV_MESA:
+ if (format == GL_YCBCR_MESA)
+ return MESA_FORMAT_YCBCR_REV;
+ break;
+ case GL_UNSIGNED_INT_10F_11F_11F_REV:
+ if (format == GL_RGB)
+ return MESA_FORMAT_R11G11B10_FLOAT;
+ default:
+ break;
+ }
+
+ /* If we got here it means that we could not find a Mesa format that
+ * matches the GL format/type provided. We may need to add a new Mesa
+ * format in that case.
+ */
+ unreachable("Unsupported format");
+}
diff --git a/mesalib/src/mesa/main/glformats.h b/mesalib/src/mesa/main/glformats.h
index 7b0321570..e1ecd64d5 100644
--- a/mesalib/src/mesa/main/glformats.h
+++ b/mesalib/src/mesa/main/glformats.h
@@ -35,6 +35,9 @@
extern "C" {
#endif
+extern void
+_mesa_compute_component_mapping(GLenum inFormat, GLenum outFormat, GLubyte *map);
+
extern GLboolean
_mesa_type_is_packed(GLenum type);
@@ -122,9 +125,12 @@ _mesa_es_error_check_format_and_type(GLenum format, GLenum type,
unsigned dimensions);
extern GLenum
-_mesa_es3_error_check_format_and_type(GLenum format, GLenum type,
+_mesa_es3_error_check_format_and_type(const struct gl_context *ctx,
+ GLenum format, GLenum type,
GLenum internalFormat);
+extern uint32_t
+_mesa_format_from_format_and_type(GLenum format, GLenum type);
#ifdef __cplusplus
}
diff --git a/mesalib/src/mesa/main/hash.c b/mesalib/src/mesa/main/hash.c
index a8c796b9a..1a152ec34 100644
--- a/mesalib/src/mesa/main/hash.c
+++ b/mesalib/src/mesa/main/hash.c
@@ -277,7 +277,7 @@ _mesa_HashInsert_unlocked(struct _mesa_HashTable *table, GLuint key, void *data)
if (entry) {
entry->data = data;
} else {
- _mesa_hash_table_insert_with_hash(table->ht, hash, uint_key(key), data);
+ _mesa_hash_table_insert_pre_hashed(table->ht, hash, uint_key(key), data);
}
}
}
diff --git a/mesalib/src/mesa/main/image.c b/mesalib/src/mesa/main/image.c
index 4ea5f04c9..e97b006e0 100644
--- a/mesalib/src/mesa/main/image.c
+++ b/mesalib/src/mesa/main/image.c
@@ -41,36 +41,45 @@
/**
- * Flip the order of the 2 bytes in each word in the given array.
+ * Flip the order of the 2 bytes in each word in the given array (src) and
+ * store the result in another array (dst). For in-place byte-swapping this
+ * function can be called with the same array for src and dst.
*
- * \param p array.
+ * \param dst the array where byte-swapped data will be stored.
+ * \param src the array with the source data we want to byte-swap.
* \param n number of words.
*/
void
-_mesa_swap2( GLushort *p, GLuint n )
+_mesa_swap2_copy( GLushort *dst, GLushort *src, GLuint n )
{
GLuint i;
for (i = 0; i < n; i++) {
- p[i] = (p[i] >> 8) | ((p[i] << 8) & 0xff00);
+ dst[i] = (src[i] >> 8) | ((src[i] << 8) & 0xff00);
}
}
/*
- * Flip the order of the 4 bytes in each word in the given array.
+ * Flip the order of the 4 bytes in each word in the given array (src) and
+ * store the result in another array (dst). For in-place byte-swapping this
+ * function can be called with the same array for src and dst.
+ *
+ * \param dst the array where byte-swapped data will be stored.
+ * \param src the array with the source data we want to byte-swap.
+ * \param n number of words.
*/
void
-_mesa_swap4( GLuint *p, GLuint n )
+_mesa_swap4_copy( GLuint *dst, GLuint *src, GLuint n )
{
GLuint i, a, b;
for (i = 0; i < n; i++) {
- b = p[i];
+ b = src[i];
a = (b >> 24)
| ((b >> 8) & 0xff00)
| ((b << 8) & 0xff0000)
| ((b << 24) & 0xff000000);
- p[i] = a;
+ dst[i] = a;
}
}
@@ -142,7 +151,7 @@ _mesa_image_offset( GLuint dimensions,
assert(format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX);
bytes_per_row = alignment
- * CEILING( comp_per_pixel*pixels_per_row, 8*alignment );
+ * DIV_ROUND_UP( comp_per_pixel*pixels_per_row, 8*alignment );
bytes_per_image = bytes_per_row * rows_per_image;
@@ -852,19 +861,21 @@ clip_left_or_bottom(GLint *srcX0, GLint *srcX1,
*/
GLboolean
_mesa_clip_blit(struct gl_context *ctx,
+ const struct gl_framebuffer *readFb,
+ const struct gl_framebuffer *drawFb,
GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1,
GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1)
{
const GLint srcXmin = 0;
- const GLint srcXmax = ctx->ReadBuffer->Width;
+ const GLint srcXmax = readFb->Width;
const GLint srcYmin = 0;
- const GLint srcYmax = ctx->ReadBuffer->Height;
+ const GLint srcYmax = readFb->Height;
/* these include scissor bounds */
- const GLint dstXmin = ctx->DrawBuffer->_Xmin;
- const GLint dstXmax = ctx->DrawBuffer->_Xmax;
- const GLint dstYmin = ctx->DrawBuffer->_Ymin;
- const GLint dstYmax = ctx->DrawBuffer->_Ymax;
+ const GLint dstXmin = drawFb->_Xmin;
+ const GLint dstXmax = drawFb->_Xmax;
+ const GLint dstYmin = drawFb->_Ymin;
+ const GLint dstYmax = drawFb->_Ymax;
/*
printf("PreClipX: src: %d .. %d dst: %d .. %d\n",
diff --git a/mesalib/src/mesa/main/image.h b/mesalib/src/mesa/main/image.h
index abd84bf2f..501586bfb 100644
--- a/mesalib/src/mesa/main/image.h
+++ b/mesalib/src/mesa/main/image.h
@@ -28,15 +28,29 @@
#include "glheader.h"
+#include "compiler.h"
struct gl_context;
struct gl_pixelstore_attrib;
+struct gl_framebuffer;
extern void
-_mesa_swap2( GLushort *p, GLuint n );
+_mesa_swap2_copy(GLushort *dst, GLushort *src, GLuint n);
extern void
-_mesa_swap4( GLuint *p, GLuint n );
+_mesa_swap4_copy(GLuint *dst, GLuint *src, GLuint n);
+
+static inline void
+_mesa_swap2(GLushort *p, GLuint n)
+{
+ _mesa_swap2_copy(p, p, n);
+}
+
+static inline void
+_mesa_swap4(GLuint *p, GLuint n)
+{
+ _mesa_swap4_copy(p, p, n);
+}
extern GLintptr
_mesa_image_offset( GLuint dimensions,
@@ -127,6 +141,8 @@ _mesa_clip_to_region(GLint xmin, GLint ymin,
extern GLboolean
_mesa_clip_blit(struct gl_context *ctx,
+ const struct gl_framebuffer *readFb,
+ const struct gl_framebuffer *drawFb,
GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1,
GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1);
diff --git a/mesalib/src/mesa/main/imports.c b/mesalib/src/mesa/main/imports.c
index 6945c2f62..4f5a2d11f 100644
--- a/mesalib/src/mesa/main/imports.c
+++ b/mesalib/src/mesa/main/imports.c
@@ -94,7 +94,7 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment)
ASSERT( alignment > 0 );
- ptr = malloc(bytes + alignment + sizeof(void *));
+ ptr = (uintptr_t)malloc(bytes + alignment + sizeof(void *));
if (!ptr)
return NULL;
@@ -143,7 +143,7 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment)
ASSERT( alignment > 0 );
- ptr = calloc(1, bytes + alignment + sizeof(void *));
+ ptr = (uintptr_t)calloc(1, bytes + alignment + sizeof(void *));
if (!ptr)
return NULL;
diff --git a/mesalib/src/mesa/main/light.c b/mesalib/src/mesa/main/light.c
index d8ef8f258..e483b826e 100644
--- a/mesalib/src/mesa/main/light.c
+++ b/mesalib/src/mesa/main/light.c
@@ -30,7 +30,7 @@
#include "enums.h"
#include "light.h"
#include "macros.h"
-#include "simple_list.h"
+#include "util/simple_list.h"
#include "mtypes.h"
#include "math/m_matrix.h"
@@ -1207,12 +1207,3 @@ _mesa_init_lighting( struct gl_context *ctx )
ctx->_ForceEyeCoords = GL_FALSE;
ctx->_ModelViewInvScale = 1.0;
}
-
-
-/**
- * Deallocate malloc'd lighting state attached to given context.
- */
-void
-_mesa_free_lighting_data( struct gl_context *ctx )
-{
-}
diff --git a/mesalib/src/mesa/main/light.h b/mesalib/src/mesa/main/light.h
index c6fba2ea3..d009aa175 100644
--- a/mesalib/src/mesa/main/light.h
+++ b/mesalib/src/mesa/main/light.h
@@ -102,8 +102,6 @@ extern void _mesa_update_color_material( struct gl_context *ctx,
extern void _mesa_init_lighting( struct gl_context *ctx );
-extern void _mesa_free_lighting_data( struct gl_context *ctx );
-
extern void _mesa_allow_light_in_model( struct gl_context *ctx, GLboolean flag );
#endif
diff --git a/mesalib/src/mesa/main/macros.h b/mesalib/src/mesa/main/macros.h
index cd5f2d6f2..cf1f0e9c9 100644
--- a/mesalib/src/mesa/main/macros.h
+++ b/mesalib/src/mesa/main/macros.h
@@ -31,6 +31,7 @@
#ifndef MACROS_H
#define MACROS_H
+#include "util/u_math.h"
#include "imports.h"
@@ -274,14 +275,6 @@ COPY_4UBV(GLubyte dst[4], const GLubyte src[4])
#endif
}
-/** Copy a 4-element float vector */
-static inline void
-COPY_4FV(GLfloat dst[4], const GLfloat src[4])
-{
- /* memcpy seems to be most efficient */
- memcpy(dst, src, sizeof(GLfloat) * 4);
-}
-
/** Copy \p SZ elements into a 4-element vector */
#define COPY_SZ_4V(DST, SZ, SRC) \
do { \
@@ -373,15 +366,6 @@ do { \
(DST)[3] *= S; \
} while (0)
-/** Assignment */
-#define ASSIGN_4V( V, V0, V1, V2, V3 ) \
-do { \
- V[0] = V0; \
- V[1] = V1; \
- V[2] = V2; \
- V[3] = V3; \
-} while(0)
-
/*@}*/
@@ -808,7 +792,7 @@ DIFFERENT_SIGNS(GLfloat x, GLfloat y)
/** Compute ceiling of integer quotient of A divided by B. */
-#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
+#define DIV_ROUND_UP( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
/** casts to silence warnings with some compilers */
diff --git a/mesalib/src/mesa/main/matrix.c b/mesalib/src/mesa/main/matrix.c
index 99a501321..0539caa47 100644
--- a/mesalib/src/mesa/main/matrix.c
+++ b/mesalib/src/mesa/main/matrix.c
@@ -690,7 +690,7 @@ free_matrix_stack( struct gl_matrix_stack *stack )
*/
void _mesa_init_matrix( struct gl_context * ctx )
{
- GLint i;
+ GLuint i;
/* Initialize matrix stacks */
init_matrix_stack(&ctx->ModelviewMatrixStack, MAX_MODELVIEW_STACK_DEPTH,
@@ -701,7 +701,7 @@ void _mesa_init_matrix( struct gl_context * ctx )
init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH,
_NEW_TEXTURE_MATRIX);
for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++)
- init_matrix_stack(&ctx->ProgramMatrixStack[i],
+ init_matrix_stack(&ctx->ProgramMatrixStack[i],
MAX_PROGRAM_MATRIX_STACK_DEPTH, _NEW_TRACK_MATRIX);
ctx->CurrentStack = &ctx->ModelviewMatrixStack;
@@ -720,7 +720,7 @@ void _mesa_init_matrix( struct gl_context * ctx )
*/
void _mesa_free_matrix_data( struct gl_context *ctx )
{
- GLint i;
+ GLuint i;
free_matrix_stack(&ctx->ModelviewMatrixStack);
free_matrix_stack(&ctx->ProjectionMatrixStack);
diff --git a/mesalib/src/mesa/main/mipmap.c b/mesalib/src/mesa/main/mipmap.c
index fdaa68282..75a12cd16 100644
--- a/mesalib/src/mesa/main/mipmap.c
+++ b/mesalib/src/mesa/main/mipmap.c
@@ -1901,7 +1901,7 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
GLboolean success = GL_TRUE;
/* get src image parameters */
- srcImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ srcImage = _mesa_select_tex_image(texObj, target, level);
ASSERT(srcImage);
srcWidth = srcImage->Width;
srcHeight = srcImage->Height;
@@ -2093,10 +2093,10 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
GLint border;
GLboolean nextLevel;
GLuint temp_dst_row_stride, temp_dst_img_stride; /* in bytes */
- GLuint i;
+ GLint i;
/* get src image parameters */
- srcImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ srcImage = _mesa_select_tex_image(texObj, target, level);
ASSERT(srcImage);
srcWidth = srcImage->Width;
srcHeight = srcImage->Height;
@@ -2193,7 +2193,7 @@ _mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
GLint maxLevel;
ASSERT(texObj);
- srcImage = _mesa_select_tex_image(ctx, texObj, target, texObj->BaseLevel);
+ srcImage = _mesa_select_tex_image(texObj, target, texObj->BaseLevel);
ASSERT(srcImage);
maxLevel = _mesa_max_texture_levels(ctx, texObj->Target) - 1;
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index b95dfb9f7..6e9977309 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -41,7 +41,7 @@
#include "main/config.h"
#include "glapi/glapi.h"
#include "math/m_matrix.h" /* GLmatrix */
-#include "main/simple_list.h" /* struct simple_node */
+#include "util/simple_list.h" /* struct simple_node */
#include "main/formats.h" /* MESA_FORMAT_COUNT */
@@ -1004,6 +1004,7 @@ struct gl_polygon_attrib
GLenum CullFaceMode; /**< Culling mode GL_FRONT or GL_BACK */
GLfloat OffsetFactor; /**< Polygon offset factor, from user */
GLfloat OffsetUnits; /**< Polygon offset units, from user */
+ GLfloat OffsetClamp; /**< Polygon offset clamp, from user */
GLboolean OffsetPoint; /**< Offset in GL_POINT mode */
GLboolean OffsetLine; /**< Offset in GL_LINE mode */
GLboolean OffsetFill; /**< Offset in GL_FILL mode */
@@ -1220,6 +1221,8 @@ struct gl_texture_object
GLboolean Purgeable; /**< Is the buffer purgeable under memory
pressure? */
GLboolean Immutable; /**< GL_ARB_texture_storage */
+ GLboolean _IsFloat; /**< GL_OES_float_texture */
+ GLboolean _IsHalfFloat; /**< GL_OES_half_float_texture */
GLuint MinLevel; /**< GL_ARB_texture_view */
GLuint MinLayer; /**< GL_ARB_texture_view */
@@ -3031,6 +3034,8 @@ struct gl_shader_compiler_options
GLboolean OptimizeForAOS;
struct gl_sl_pragmas DefaultPragmas; /**< Default #pragma settings */
+
+ struct nir_shader_compiler_options *NirOptions;
};
@@ -3069,6 +3074,9 @@ struct gl_query_state
/** GL_ARB_timer_query */
struct gl_query_object *TimeElapsed;
+ /** GL_ARB_pipeline_statistics_query */
+ struct gl_query_object *pipeline_stats[MAX_PIPELINE_STATISTICS];
+
GLenum CondRenderMode;
};
@@ -3455,6 +3463,17 @@ struct gl_constants
GLuint Timestamp;
GLuint PrimitivesGenerated;
GLuint PrimitivesWritten;
+ GLuint VerticesSubmitted;
+ GLuint PrimitivesSubmitted;
+ GLuint VsInvocations;
+ GLuint TessPatches;
+ GLuint TessInvocations;
+ GLuint GsInvocations;
+ GLuint GsPrimitives;
+ GLuint FsInvocations;
+ GLuint ComputeInvocations;
+ GLuint ClInPrimitives;
+ GLuint ClOutPrimitives;
} QueryCounterBits;
GLuint MaxDrawBuffers; /**< GL_ARB_draw_buffers */
@@ -3745,18 +3764,21 @@ struct gl_extensions
GLboolean ARB_explicit_uniform_location;
GLboolean ARB_geometry_shader4;
GLboolean ARB_gpu_shader5;
+ GLboolean ARB_gpu_shader_fp64;
GLboolean ARB_half_float_vertex;
GLboolean ARB_instanced_arrays;
GLboolean ARB_internalformat_query;
GLboolean ARB_map_buffer_range;
GLboolean ARB_occlusion_query;
GLboolean ARB_occlusion_query2;
+ GLboolean ARB_pipeline_statistics_query;
GLboolean ARB_point_sprite;
GLboolean ARB_sample_shading;
GLboolean ARB_seamless_cube_map;
GLboolean ARB_shader_atomic_counters;
GLboolean ARB_shader_bit_encoding;
GLboolean ARB_shader_image_load_store;
+ GLboolean ARB_shader_precision;
GLboolean ARB_shader_stencil_export;
GLboolean ARB_shader_texture_lod;
GLboolean ARB_shading_language_packing;
@@ -3764,6 +3786,7 @@ struct gl_extensions
GLboolean ARB_shadow;
GLboolean ARB_stencil_texturing;
GLboolean ARB_sync;
+ GLboolean ARB_tessellation_shader;
GLboolean ARB_texture_border_clamp;
GLboolean ARB_texture_buffer_object;
GLboolean ARB_texture_buffer_object_rgb32;
@@ -3810,6 +3833,7 @@ struct gl_extensions
GLboolean EXT_packed_float;
GLboolean EXT_pixel_buffer_object;
GLboolean EXT_point_parameters;
+ GLboolean EXT_polygon_offset_clamp;
GLboolean EXT_provoking_vertex;
GLboolean EXT_shader_integer_mix;
GLboolean EXT_stencil_two_side;
@@ -3832,6 +3856,7 @@ struct gl_extensions
GLboolean OES_standard_derivatives;
/* vendor extensions */
GLboolean AMD_performance_monitor;
+ GLboolean AMD_pinned_memory;
GLboolean AMD_seamless_cubemap_per_texture;
GLboolean AMD_vertex_shader_layer;
GLboolean AMD_vertex_shader_viewport_index;
@@ -3858,6 +3883,10 @@ struct gl_extensions
GLboolean OES_draw_texture;
GLboolean OES_depth_texture_cube_map;
GLboolean OES_EGL_image_external;
+ GLboolean OES_texture_float;
+ GLboolean OES_texture_float_linear;
+ GLboolean OES_texture_half_float;
+ GLboolean OES_texture_half_float_linear;
GLboolean OES_compressed_ETC1_RGB8_texture;
GLboolean extension_sentinel;
/** The extension string */
@@ -4368,6 +4397,12 @@ struct gl_context
*/
struct gl_buffer_object *AtomicBuffer;
+ /**
+ * Object currently associated w/ the GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD
+ * target.
+ */
+ struct gl_buffer_object *ExternalVirtualMemoryBuffer;
+
/**
* Array of atomic counter buffer binding points.
*/
@@ -4477,9 +4512,6 @@ extern int MESA_DEBUG_FLAGS;
# define MESA_VERBOSE 0
# define MESA_DEBUG_FLAGS 0
# define MESA_FUNCTION "a function"
-# ifndef NDEBUG
-# define NDEBUG
-# endif
#endif
diff --git a/mesalib/src/mesa/main/multisample.c b/mesalib/src/mesa/main/multisample.c
index 1f3fa0c15..b696de9f2 100644
--- a/mesalib/src/mesa/main/multisample.c
+++ b/mesalib/src/mesa/main/multisample.c
@@ -150,6 +150,16 @@ GLenum
_mesa_check_sample_count(struct gl_context *ctx, GLenum target,
GLenum internalFormat, GLsizei samples)
{
+ /* Section 4.4 (Framebuffer objects) of the OpenGL 3.0 specification says:
+ *
+ * "If internalformat is a signed or unsigned integer format and samples
+ * is greater than zero, then the error INVALID_OPERATION is generated."
+ */
+ if (_mesa_is_gles3(ctx) && _mesa_is_enum_format_integer(internalFormat)) {
+ return GL_INVALID_OPERATION;
+ }
+
+
/* If ARB_internalformat_query is supported, then treat its highest
* returned sample count as the absolute maximum for this format; it is
* allowed to exceed MAX_SAMPLES.
diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c
index 649a74cce..2111a7604 100644
--- a/mesalib/src/mesa/main/pack.c
+++ b/mesalib/src/mesa/main/pack.c
@@ -53,8 +53,8 @@
#include "pixeltransfer.h"
#include "imports.h"
#include "glformats.h"
-#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
-#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
+#include "format_utils.h"
+#include "format_pack.h"
/**
@@ -98,7 +98,8 @@ void
_mesa_unpack_polygon_stipple( const GLubyte *pattern, GLuint dest[32],
const struct gl_pixelstore_attrib *unpacking )
{
- GLubyte *ptrn = (GLubyte *) _mesa_unpack_bitmap(32, 32, pattern, unpacking);
+ GLubyte *ptrn = (GLubyte *) _mesa_unpack_image(2, 32, 32, 1, GL_COLOR_INDEX,
+ GL_BITMAP, pattern, unpacking);
if (ptrn) {
/* Convert pattern from GLubytes to GLuints and handle big/little
* endian differences
@@ -141,108 +142,6 @@ _mesa_pack_polygon_stipple( const GLuint pattern[32], GLubyte *dest,
}
-/*
- * Unpack bitmap data. Resulting data will be in most-significant-bit-first
- * order with row alignment = 1 byte.
- */
-GLvoid *
-_mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels,
- const struct gl_pixelstore_attrib *packing )
-{
- GLint bytes, row, width_in_bytes;
- GLubyte *buffer, *dst;
-
- if (!pixels)
- return NULL;
-
- /* Alloc dest storage */
- bytes = ((width + 7) / 8 * height);
- buffer = malloc( bytes );
- if (!buffer)
- return NULL;
-
- width_in_bytes = CEILING( width, 8 );
- dst = buffer;
- for (row = 0; row < height; row++) {
- const GLubyte *src = (const GLubyte *)
- _mesa_image_address2d(packing, pixels, width, height,
- GL_COLOR_INDEX, GL_BITMAP, row, 0);
- if (!src) {
- free(buffer);
- return NULL;
- }
-
- if ((packing->SkipPixels & 7) == 0) {
- memcpy( dst, src, width_in_bytes );
- if (packing->LsbFirst) {
- flip_bytes( dst, width_in_bytes );
- }
- }
- else {
- /* handling SkipPixels is a bit tricky (no pun intended!) */
- GLint i;
- if (packing->LsbFirst) {
- GLubyte srcMask = 1 << (packing->SkipPixels & 0x7);
- GLubyte dstMask = 128;
- const GLubyte *s = src;
- GLubyte *d = dst;
- *d = 0;
- for (i = 0; i < width; i++) {
- if (*s & srcMask) {
- *d |= dstMask;
- }
- if (srcMask == 128) {
- srcMask = 1;
- s++;
- }
- else {
- srcMask = srcMask << 1;
- }
- if (dstMask == 1) {
- dstMask = 128;
- d++;
- *d = 0;
- }
- else {
- dstMask = dstMask >> 1;
- }
- }
- }
- else {
- GLubyte srcMask = 128 >> (packing->SkipPixels & 0x7);
- GLubyte dstMask = 128;
- const GLubyte *s = src;
- GLubyte *d = dst;
- *d = 0;
- for (i = 0; i < width; i++) {
- if (*s & srcMask) {
- *d |= dstMask;
- }
- if (srcMask == 1) {
- srcMask = 128;
- s++;
- }
- else {
- srcMask = srcMask >> 1;
- }
- if (dstMask == 1) {
- dstMask = 128;
- d++;
- *d = 0;
- }
- else {
- dstMask = dstMask >> 1;
- }
- }
- }
- }
- dst += width_in_bytes;
- }
-
- return buffer;
-}
-
-
/*
* Pack bitmap data.
*/
@@ -256,7 +155,7 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source,
if (!source)
return;
- width_in_bytes = CEILING( width, 8 );
+ width_in_bytes = DIV_ROUND_UP( width, 8 );
src = source;
for (row = 0; row < height; row++) {
GLubyte *dst = (GLubyte *) _mesa_image_address2d(packing, dest,
@@ -333,4663 +232,253 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source,
}
-/**
- * Get indexes of color components for a basic color format, such as
- * GL_RGBA, GL_RED, GL_LUMINANCE_ALPHA, etc. Return -1 for indexes
- * that do not apply.
- */
-static void
-get_component_indexes(GLenum format,
- GLint *redIndex,
- GLint *greenIndex,
- GLint *blueIndex,
- GLint *alphaIndex,
- GLint *luminanceIndex,
- GLint *intensityIndex)
-{
- *redIndex = -1;
- *greenIndex = -1;
- *blueIndex = -1;
- *alphaIndex = -1;
- *luminanceIndex = -1;
- *intensityIndex = -1;
-
- switch (format) {
- case GL_LUMINANCE:
- case GL_LUMINANCE_INTEGER_EXT:
- *luminanceIndex = 0;
- break;
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE_ALPHA_INTEGER_EXT:
- *luminanceIndex = 0;
- *alphaIndex = 1;
- break;
- case GL_INTENSITY:
- *intensityIndex = 0;
- break;
- case GL_RED:
- case GL_RED_INTEGER_EXT:
- *redIndex = 0;
- break;
- case GL_GREEN:
- case GL_GREEN_INTEGER_EXT:
- *greenIndex = 0;
- break;
- case GL_BLUE:
- case GL_BLUE_INTEGER_EXT:
- *blueIndex = 0;
- break;
- case GL_ALPHA:
- case GL_ALPHA_INTEGER_EXT:
- *alphaIndex = 0;
- break;
- case GL_RG:
- case GL_RG_INTEGER:
- *redIndex = 0;
- *greenIndex = 1;
- break;
- case GL_RGB:
- case GL_RGB_INTEGER_EXT:
- *redIndex = 0;
- *greenIndex = 1;
- *blueIndex = 2;
- break;
- case GL_BGR:
- case GL_BGR_INTEGER_EXT:
- *blueIndex = 0;
- *greenIndex = 1;
- *redIndex = 2;
- break;
- case GL_RGBA:
- case GL_RGBA_INTEGER_EXT:
- *redIndex = 0;
- *greenIndex = 1;
- *blueIndex = 2;
- *alphaIndex = 3;
- break;
- case GL_BGRA:
- case GL_BGRA_INTEGER:
- *redIndex = 2;
- *greenIndex = 1;
- *blueIndex = 0;
- *alphaIndex = 3;
- break;
- case GL_ABGR_EXT:
- *redIndex = 3;
- *greenIndex = 2;
- *blueIndex = 1;
- *alphaIndex = 0;
- break;
- default:
- assert(0 && "bad format in get_component_indexes()");
+#define SWAP2BYTE(VALUE) \
+ { \
+ GLubyte *bytes = (GLubyte *) &(VALUE); \
+ GLubyte tmp = bytes[0]; \
+ bytes[0] = bytes[1]; \
+ bytes[1] = tmp; \
}
-}
-
-
-/**
- * For small integer types, return the min and max possible values.
- * Used for clamping floats to unscaled integer types.
- * \return GL_TRUE if type is handled, GL_FALSE otherwise.
- */
-static GLboolean
-get_type_min_max(GLenum type, GLfloat *min, GLfloat *max)
-{
- switch (type) {
- case GL_BYTE:
- *min = -128.0;
- *max = 127.0;
- return GL_TRUE;
- case GL_UNSIGNED_BYTE:
- *min = 0.0;
- *max = 255.0;
- return GL_TRUE;
- case GL_SHORT:
- *min = -32768.0;
- *max = 32767.0;
- return GL_TRUE;
- case GL_UNSIGNED_SHORT:
- *min = 0.0;
- *max = 65535.0;
- return GL_TRUE;
- default:
- return GL_FALSE;
+#define SWAP4BYTE(VALUE) \
+ { \
+ GLubyte *bytes = (GLubyte *) &(VALUE); \
+ GLubyte tmp = bytes[0]; \
+ bytes[0] = bytes[3]; \
+ bytes[3] = tmp; \
+ tmp = bytes[1]; \
+ bytes[1] = bytes[2]; \
+ bytes[2] = tmp; \
}
-}
-
-/* Customization of unsigned integer packing.
- */
-#define SRC_TYPE GLuint
-
-#define DST_TYPE GLuint
-#define SRC_CONVERT(x) (x)
-#define FN_NAME pack_uint_from_uint_rgba
-#include "pack_tmp.h"
-#undef DST_TYPE
-#undef SRC_CONVERT
-#undef FN_NAME
-
-#define DST_TYPE GLint
-#define SRC_CONVERT(x) MIN2(x, 0x7fffffff)
-#define FN_NAME pack_int_from_uint_rgba
-#include "pack_tmp.h"
-#undef DST_TYPE
-#undef SRC_CONVERT
-#undef FN_NAME
-#define DST_TYPE GLushort
-#define SRC_CONVERT(x) MIN2(x, 0xffff)
-#define FN_NAME pack_ushort_from_uint_rgba
-#include "pack_tmp.h"
-#undef DST_TYPE
-#undef SRC_CONVERT
-#undef FN_NAME
-
-#define DST_TYPE GLshort
-#define SRC_CONVERT(x) CLAMP((int)x, -32768, 32767)
-#define FN_NAME pack_short_from_uint_rgba
-#include "pack_tmp.h"
-#undef DST_TYPE
-#undef SRC_CONVERT
-#undef FN_NAME
-
-#define DST_TYPE GLubyte
-#define SRC_CONVERT(x) MIN2(x, 0xff)
-#define FN_NAME pack_ubyte_from_uint_rgba
-#include "pack_tmp.h"
-#undef DST_TYPE
-#undef SRC_CONVERT
-#undef FN_NAME
-
-#define DST_TYPE GLbyte
-#define SRC_CONVERT(x) CLAMP((int)x, -128, 127)
-#define FN_NAME pack_byte_from_uint_rgba
-#include "pack_tmp.h"
-#undef DST_TYPE
-#undef SRC_CONVERT
-#undef FN_NAME
-
-#undef SRC_TYPE
static void
-_pack_rgba_span_from_uints_problem(struct gl_context *ctx,
- GLenum dstFormat, GLenum dstType)
+extract_uint_indexes(GLuint n, GLuint indexes[],
+ GLenum srcFormat, GLenum srcType, const GLvoid *src,
+ const struct gl_pixelstore_attrib *unpack )
{
- _mesa_problem(ctx,
- "Unsupported type (%s) / format (%s) "
- "in _mesa_pack_rgba_span_from_uints",
- _mesa_lookup_enum_by_nr(dstType),
- _mesa_lookup_enum_by_nr(dstFormat));
-}
+ ASSERT(srcFormat == GL_COLOR_INDEX || srcFormat == GL_STENCIL_INDEX);
-void
-_mesa_pack_rgba_span_from_uints(struct gl_context *ctx, GLuint n, GLuint rgba[][4],
- GLenum dstFormat, GLenum dstType,
- GLvoid *dstAddr)
-{
- GLuint i;
+ ASSERT(srcType == GL_BITMAP ||
+ srcType == GL_UNSIGNED_BYTE ||
+ srcType == GL_BYTE ||
+ srcType == GL_UNSIGNED_SHORT ||
+ srcType == GL_SHORT ||
+ srcType == GL_UNSIGNED_INT ||
+ srcType == GL_INT ||
+ srcType == GL_UNSIGNED_INT_24_8_EXT ||
+ srcType == GL_HALF_FLOAT_ARB ||
+ srcType == GL_HALF_FLOAT_OES ||
+ srcType == GL_FLOAT ||
+ srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
- switch(dstType) {
- case GL_UNSIGNED_INT:
- pack_uint_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
- break;
- case GL_INT:
- pack_int_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
- break;
- case GL_UNSIGNED_SHORT:
- pack_ushort_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
- break;
- case GL_SHORT:
- pack_short_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
- break;
- case GL_UNSIGNED_BYTE:
- pack_ubyte_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
- break;
- case GL_BYTE:
- pack_byte_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) {
- GLubyte *dst = (GLubyte *) dstAddr;
- for (i=0;iLsbFirst) {
+ GLubyte mask = 1 << (unpack->SkipPixels & 0x7);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ indexes[i] = (*ubsrc & mask) ? 1 : 0;
+ if (mask == 128) {
+ mask = 1;
+ ubsrc++;
+ }
+ else {
+ mask = mask << 1;
+ }
+ }
+ }
+ else {
+ GLubyte mask = 128 >> (unpack->SkipPixels & 0x7);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ indexes[i] = (*ubsrc & mask) ? 1 : 0;
+ if (mask == 1) {
+ mask = 128;
+ ubsrc++;
+ }
+ else {
+ mask = mask >> 1;
+ }
+ }
+ }
}
- }
- else if ((dstFormat == GL_BGRA) || (dstFormat == GL_BGRA_INTEGER)) {
- GLushort *dst = (GLushort *) dstAddr;
- for (i=0;iSwapBytes) {
+ for (i = 0; i < n; i++) {
+ GLushort value = s[i];
+ SWAP2BYTE(value);
+ indexes[i] = value;
+ }
+ }
+ else {
+ for (i = 0; i < n; i++)
+ indexes[i] = s[i];
+ }
}
- }
- else if ((dstFormat == GL_BGRA) || (dstFormat == GL_BGRA_INTEGER)) {
- GLushort *dst = (GLushort *) dstAddr;
- for (i=0;iSwapBytes) {
- GLint swapSize = _mesa_sizeof_packed_type(dstType);
- if (swapSize == 2) {
- _mesa_swap2((GLushort *) dstAddr, n * comps);
- }
- else if (swapSize == 4) {
- _mesa_swap4((GLuint *) dstAddr, n * comps);
- }
- }
-
- free(luminance);
-}
-
-
-
-#define SWAP2BYTE(VALUE) \
- { \
- GLubyte *bytes = (GLubyte *) &(VALUE); \
- GLubyte tmp = bytes[0]; \
- bytes[0] = bytes[1]; \
- bytes[1] = tmp; \
- }
-
-#define SWAP4BYTE(VALUE) \
- { \
- GLubyte *bytes = (GLubyte *) &(VALUE); \
- GLubyte tmp = bytes[0]; \
- bytes[0] = bytes[3]; \
- bytes[3] = tmp; \
- tmp = bytes[1]; \
- bytes[1] = bytes[2]; \
- bytes[2] = tmp; \
- }
-
-
-static void
-extract_uint_indexes(GLuint n, GLuint indexes[],
- GLenum srcFormat, GLenum srcType, const GLvoid *src,
- const struct gl_pixelstore_attrib *unpack )
-{
- ASSERT(srcFormat == GL_COLOR_INDEX || srcFormat == GL_STENCIL_INDEX);
-
- ASSERT(srcType == GL_BITMAP ||
- srcType == GL_UNSIGNED_BYTE ||
- srcType == GL_BYTE ||
- srcType == GL_UNSIGNED_SHORT ||
- srcType == GL_SHORT ||
- srcType == GL_UNSIGNED_INT ||
- srcType == GL_INT ||
- srcType == GL_UNSIGNED_INT_24_8_EXT ||
- srcType == GL_HALF_FLOAT_ARB ||
- srcType == GL_FLOAT ||
- srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
-
- switch (srcType) {
- case GL_BITMAP:
- {
- GLubyte *ubsrc = (GLubyte *) src;
- if (unpack->LsbFirst) {
- GLubyte mask = 1 << (unpack->SkipPixels & 0x7);
- GLuint i;
- for (i = 0; i < n; i++) {
- indexes[i] = (*ubsrc & mask) ? 1 : 0;
- if (mask == 128) {
- mask = 1;
- ubsrc++;
- }
- else {
- mask = mask << 1;
- }
- }
- }
- else {
- GLubyte mask = 128 >> (unpack->SkipPixels & 0x7);
- GLuint i;
- for (i = 0; i < n; i++) {
- indexes[i] = (*ubsrc & mask) ? 1 : 0;
- if (mask == 1) {
- mask = 128;
- ubsrc++;
- }
- else {
- mask = mask >> 1;
- }
- }
- }
- }
- break;
- case GL_UNSIGNED_BYTE:
- {
- GLuint i;
- const GLubyte *s = (const GLubyte *) src;
- for (i = 0; i < n; i++)
- indexes[i] = s[i];
- }
- break;
- case GL_BYTE:
- {
- GLuint i;
- const GLbyte *s = (const GLbyte *) src;
- for (i = 0; i < n; i++)
- indexes[i] = s[i];
- }
- break;
- case GL_UNSIGNED_SHORT:
- {
- GLuint i;
- const GLushort *s = (const GLushort *) src;
- if (unpack->SwapBytes) {
- for (i = 0; i < n; i++) {
- GLushort value = s[i];
- SWAP2BYTE(value);
- indexes[i] = value;
- }
- }
- else {
- for (i = 0; i < n; i++)
- indexes[i] = s[i];
- }
- }
- break;
- case GL_SHORT:
- {
- GLuint i;
- const GLshort *s = (const GLshort *) src;
- if (unpack->SwapBytes) {
- for (i = 0; i < n; i++) {
- GLshort value = s[i];
- SWAP2BYTE(value);
- indexes[i] = value;
- }
- }
- else {
- for (i = 0; i < n; i++)
- indexes[i] = s[i];
- }
- }
- break;
- case GL_UNSIGNED_INT:
- {
- GLuint i;
- const GLuint *s = (const GLuint *) src;
- if (unpack->SwapBytes) {
- for (i = 0; i < n; i++) {
- GLuint value = s[i];
- SWAP4BYTE(value);
- indexes[i] = value;
- }
- }
- else {
- for (i = 0; i < n; i++)
- indexes[i] = s[i];
- }
- }
- break;
- case GL_INT:
- {
- GLuint i;
- const GLint *s = (const GLint *) src;
- if (unpack->SwapBytes) {
- for (i = 0; i < n; i++) {
- GLint value = s[i];
- SWAP4BYTE(value);
- indexes[i] = value;
- }
- }
- else {
- for (i = 0; i < n; i++)
- indexes[i] = s[i];
- }
- }
- break;
- case GL_FLOAT:
- {
- GLuint i;
- const GLfloat *s = (const GLfloat *) src;
- if (unpack->SwapBytes) {
- for (i = 0; i < n; i++) {
- GLfloat value = s[i];
- SWAP4BYTE(value);
- indexes[i] = (GLuint) value;
- }
- }
- else {
- for (i = 0; i < n; i++)
- indexes[i] = (GLuint) s[i];
- }
- }
- break;
- case GL_HALF_FLOAT_ARB:
- {
- GLuint i;
- const GLhalfARB *s = (const GLhalfARB *) src;
- if (unpack->SwapBytes) {
- for (i = 0; i < n; i++) {
- GLhalfARB value = s[i];
- SWAP2BYTE(value);
- indexes[i] = (GLuint) _mesa_half_to_float(value);
- }
- }
- else {
- for (i = 0; i < n; i++)
- indexes[i] = (GLuint) _mesa_half_to_float(s[i]);
- }
- }
- break;
- case GL_UNSIGNED_INT_24_8_EXT:
- {
- GLuint i;
- const GLuint *s = (const GLuint *) src;
- if (unpack->SwapBytes) {
- for (i = 0; i < n; i++) {
- GLuint value = s[i];
- SWAP4BYTE(value);
- indexes[i] = value & 0xff; /* lower 8 bits */
- }
- }
- else {
- for (i = 0; i < n; i++)
- indexes[i] = s[i] & 0xff; /* lower 8 bits */
- }
- }
- break;
- case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
- {
- GLuint i;
- const GLuint *s = (const GLuint *) src;
- if (unpack->SwapBytes) {
- for (i = 0; i < n; i++) {
- GLuint value = s[i*2+1];
- SWAP4BYTE(value);
- indexes[i] = value & 0xff; /* lower 8 bits */
- }
- }
- else {
- for (i = 0; i < n; i++)
- indexes[i] = s[i*2+1] & 0xff; /* lower 8 bits */
- }
- }
- break;
-
- default:
- _mesa_problem(NULL, "bad srcType in extract_uint_indexes");
- return;
- }
-}
-
-
-/**
- * Return source/dest RGBA indexes for unpacking pixels.
- */
-static void
-get_component_mapping(GLenum format,
- GLint *rSrc,
- GLint *gSrc,
- GLint *bSrc,
- GLint *aSrc,
- GLint *rDst,
- GLint *gDst,
- GLint *bDst,
- GLint *aDst)
-{
- switch (format) {
- case GL_RED:
- case GL_RED_INTEGER_EXT:
- *rSrc = 0;
- *gSrc = *bSrc = *aSrc = -1;
- break;
- case GL_GREEN:
- case GL_GREEN_INTEGER_EXT:
- *gSrc = 0;
- *rSrc = *bSrc = *aSrc = -1;
- break;
- case GL_BLUE:
- case GL_BLUE_INTEGER_EXT:
- *bSrc = 0;
- *rSrc = *gSrc = *aSrc = -1;
- break;
- case GL_ALPHA:
- case GL_ALPHA_INTEGER_EXT:
- *rSrc = *gSrc = *bSrc = -1;
- *aSrc = 0;
- break;
- case GL_LUMINANCE:
- case GL_LUMINANCE_INTEGER_EXT:
- *rSrc = *gSrc = *bSrc = 0;
- *aSrc = -1;
- break;
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE_ALPHA_INTEGER_EXT:
- *rSrc = *gSrc = *bSrc = 0;
- *aSrc = 1;
- break;
- case GL_INTENSITY:
- *rSrc = *gSrc = *bSrc = *aSrc = 0;
- break;
- case GL_RG:
- case GL_RG_INTEGER:
- *rSrc = 0;
- *gSrc = 1;
- *bSrc = -1;
- *aSrc = -1;
- *rDst = 0;
- *gDst = 1;
- *bDst = 2;
- *aDst = 3;
- break;
- case GL_RGB:
- case GL_RGB_INTEGER:
- *rSrc = 0;
- *gSrc = 1;
- *bSrc = 2;
- *aSrc = -1;
- *rDst = 0;
- *gDst = 1;
- *bDst = 2;
- *aDst = 3;
- break;
- case GL_BGR:
- case GL_BGR_INTEGER:
- *rSrc = 2;
- *gSrc = 1;
- *bSrc = 0;
- *aSrc = -1;
- *rDst = 2;
- *gDst = 1;
- *bDst = 0;
- *aDst = 3;
- break;
- case GL_RGBA:
- case GL_RGBA_INTEGER:
- *rSrc = 0;
- *gSrc = 1;
- *bSrc = 2;
- *aSrc = 3;
- *rDst = 0;
- *gDst = 1;
- *bDst = 2;
- *aDst = 3;
- break;
- case GL_BGRA:
- case GL_BGRA_INTEGER:
- *rSrc = 2;
- *gSrc = 1;
- *bSrc = 0;
- *aSrc = 3;
- *rDst = 2;
- *gDst = 1;
- *bDst = 0;
- *aDst = 3;
- break;
- case GL_ABGR_EXT:
- *rSrc = 3;
- *gSrc = 2;
- *bSrc = 1;
- *aSrc = 0;
- *rDst = 3;
- *gDst = 2;
- *bDst = 1;
- *aDst = 0;
- break;
- default:
- _mesa_problem(NULL, "bad srcFormat %s in get_component_mapping",
- _mesa_lookup_enum_by_nr(format));
- return;
- }
-}
-
-
-
-/*
- * This function extracts floating point RGBA values from arbitrary
- * image data. srcFormat and srcType are the format and type parameters
- * passed to glDrawPixels, glTexImage[123]D, glTexSubImage[123]D, etc.
- *
- * Refering to section 3.6.4 of the OpenGL 1.2 spec, this function
- * implements the "Conversion to floating point", "Conversion to RGB",
- * and "Final Expansion to RGBA" operations.
- *
- * Args: n - number of pixels
- * rgba - output colors
- * srcFormat - format of incoming data
- * srcType - data type of incoming data
- * src - source data pointer
- * swapBytes - perform byteswapping of incoming data?
- */
-static void
-extract_float_rgba(GLuint n, GLfloat rgba[][4],
- GLenum srcFormat, GLenum srcType, const GLvoid *src,
- GLboolean swapBytes)
-{
- GLint rSrc, gSrc, bSrc, aSrc;
- GLint stride;
- GLint rDst, bDst, gDst, aDst;
- GLboolean intFormat;
- GLfloat rs = 1.0f, gs = 1.0f, bs = 1.0f, as = 1.0f; /* scale factors */
-
- ASSERT(srcFormat == GL_RED ||
- srcFormat == GL_GREEN ||
- srcFormat == GL_BLUE ||
- srcFormat == GL_ALPHA ||
- srcFormat == GL_LUMINANCE ||
- srcFormat == GL_LUMINANCE_ALPHA ||
- srcFormat == GL_INTENSITY ||
- srcFormat == GL_RG ||
- srcFormat == GL_RGB ||
- srcFormat == GL_BGR ||
- srcFormat == GL_RGBA ||
- srcFormat == GL_BGRA ||
- srcFormat == GL_ABGR_EXT ||
- srcFormat == GL_RED_INTEGER_EXT ||
- srcFormat == GL_GREEN_INTEGER_EXT ||
- srcFormat == GL_BLUE_INTEGER_EXT ||
- srcFormat == GL_ALPHA_INTEGER_EXT ||
- srcFormat == GL_RG_INTEGER ||
- srcFormat == GL_RGB_INTEGER_EXT ||
- srcFormat == GL_RGBA_INTEGER_EXT ||
- srcFormat == GL_BGR_INTEGER_EXT ||
- srcFormat == GL_BGRA_INTEGER_EXT ||
- srcFormat == GL_LUMINANCE_INTEGER_EXT ||
- srcFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT);
-
- ASSERT(srcType == GL_UNSIGNED_BYTE ||
- srcType == GL_BYTE ||
- srcType == GL_UNSIGNED_SHORT ||
- srcType == GL_SHORT ||
- srcType == GL_UNSIGNED_INT ||
- srcType == GL_INT ||
- srcType == GL_HALF_FLOAT_ARB ||
- srcType == GL_FLOAT ||
- srcType == GL_UNSIGNED_BYTE_3_3_2 ||
- srcType == GL_UNSIGNED_BYTE_2_3_3_REV ||
- srcType == GL_UNSIGNED_SHORT_5_6_5 ||
- srcType == GL_UNSIGNED_SHORT_5_6_5_REV ||
- srcType == GL_UNSIGNED_SHORT_4_4_4_4 ||
- srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ||
- srcType == GL_UNSIGNED_SHORT_5_5_5_1 ||
- srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ||
- srcType == GL_UNSIGNED_INT_8_8_8_8 ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV ||
- srcType == GL_UNSIGNED_INT_10_10_10_2 ||
- srcType == GL_UNSIGNED_INT_2_10_10_10_REV ||
- srcType == GL_UNSIGNED_INT_5_9_9_9_REV ||
- srcType == GL_UNSIGNED_INT_10F_11F_11F_REV);
-
- get_component_mapping(srcFormat,
- &rSrc, &gSrc, &bSrc, &aSrc,
- &rDst, &gDst, &bDst, &aDst);
-
- stride = _mesa_components_in_format(srcFormat);
-
- intFormat = _mesa_is_enum_format_integer(srcFormat);
-
-#define PROCESS(SRC_INDEX, DST_INDEX, DEFAULT_FLT, DEFAULT_INT, TYPE, CONVERSION) \
- if ((SRC_INDEX) < 0) { \
- GLuint i; \
- if (intFormat) { \
- for (i = 0; i < n; i++) { \
- rgba[i][DST_INDEX] = DEFAULT_INT; \
- } \
- } \
- else { \
- for (i = 0; i < n; i++) { \
- rgba[i][DST_INDEX] = DEFAULT_FLT; \
- } \
- } \
- } \
- else if (swapBytes) { \
- const TYPE *s = (const TYPE *) src; \
- GLuint i; \
- for (i = 0; i < n; i++) { \
- TYPE value = s[SRC_INDEX]; \
- if (sizeof(TYPE) == 2) { \
- SWAP2BYTE(value); \
- } \
- else if (sizeof(TYPE) == 4) { \
- SWAP4BYTE(value); \
- } \
- if (intFormat) \
- rgba[i][DST_INDEX] = (GLfloat) value; \
- else \
- rgba[i][DST_INDEX] = (GLfloat) CONVERSION(value); \
- s += stride; \
- } \
- } \
- else { \
- const TYPE *s = (const TYPE *) src; \
- GLuint i; \
- if (intFormat) { \
- for (i = 0; i < n; i++) { \
- rgba[i][DST_INDEX] = (GLfloat) s[SRC_INDEX]; \
- s += stride; \
- } \
- } \
- else { \
- for (i = 0; i < n; i++) { \
- rgba[i][DST_INDEX] = (GLfloat) CONVERSION(s[SRC_INDEX]); \
- s += stride; \
- } \
- } \
- }
-
- switch (srcType) {
- case GL_UNSIGNED_BYTE:
- PROCESS(rSrc, RCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT);
- PROCESS(gSrc, GCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT);
- PROCESS(bSrc, BCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT);
- PROCESS(aSrc, ACOMP, 1.0F, 255, GLubyte, UBYTE_TO_FLOAT);
- break;
- case GL_BYTE:
- PROCESS(rSrc, RCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT_TEX);
- PROCESS(gSrc, GCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT_TEX);
- PROCESS(bSrc, BCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT_TEX);
- PROCESS(aSrc, ACOMP, 1.0F, 127, GLbyte, BYTE_TO_FLOAT_TEX);
- break;
- case GL_UNSIGNED_SHORT:
- PROCESS(rSrc, RCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT);
- PROCESS(gSrc, GCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT);
- PROCESS(bSrc, BCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT);
- PROCESS(aSrc, ACOMP, 1.0F, 0xffff, GLushort, USHORT_TO_FLOAT);
- break;
- case GL_SHORT:
- PROCESS(rSrc, RCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT_TEX);
- PROCESS(gSrc, GCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT_TEX);
- PROCESS(bSrc, BCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT_TEX);
- PROCESS(aSrc, ACOMP, 1.0F, 32767, GLshort, SHORT_TO_FLOAT_TEX);
- break;
- case GL_UNSIGNED_INT:
- PROCESS(rSrc, RCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT);
- PROCESS(gSrc, GCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT);
- PROCESS(bSrc, BCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT);
- PROCESS(aSrc, ACOMP, 1.0F, 0xffffffff, GLuint, UINT_TO_FLOAT);
- break;
- case GL_INT:
- PROCESS(rSrc, RCOMP, 0.0F, 0, GLint, INT_TO_FLOAT);
- PROCESS(gSrc, GCOMP, 0.0F, 0, GLint, INT_TO_FLOAT);
- PROCESS(bSrc, BCOMP, 0.0F, 0, GLint, INT_TO_FLOAT);
- PROCESS(aSrc, ACOMP, 1.0F, 2147483647, GLint, INT_TO_FLOAT);
- break;
- case GL_FLOAT:
- PROCESS(rSrc, RCOMP, 0.0F, 0.0F, GLfloat, (GLfloat));
- PROCESS(gSrc, GCOMP, 0.0F, 0.0F, GLfloat, (GLfloat));
- PROCESS(bSrc, BCOMP, 0.0F, 0.0F, GLfloat, (GLfloat));
- PROCESS(aSrc, ACOMP, 1.0F, 1.0F, GLfloat, (GLfloat));
- break;
- case GL_HALF_FLOAT_ARB:
- PROCESS(rSrc, RCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float);
- PROCESS(gSrc, GCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float);
- PROCESS(bSrc, BCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float);
- PROCESS(aSrc, ACOMP, 1.0F, 1.0F, GLhalfARB, _mesa_half_to_float);
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- {
- const GLubyte *ubsrc = (const GLubyte *) src;
- GLuint i;
- if (!intFormat) {
- rs = 1.0F / 7.0F;
- gs = 1.0F / 7.0F;
- bs = 1.0F / 3.0F;
- }
- for (i = 0; i < n; i ++) {
- GLubyte p = ubsrc[i];
- rgba[i][rDst] = ((p >> 5) ) * rs;
- rgba[i][gDst] = ((p >> 2) & 0x7) * gs;
- rgba[i][bDst] = ((p ) & 0x3) * bs;
- rgba[i][aDst] = 1.0F;
- }
- }
- break;
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- {
- const GLubyte *ubsrc = (const GLubyte *) src;
- GLuint i;
- if (!intFormat) {
- rs = 1.0F / 7.0F;
- gs = 1.0F / 7.0F;
- bs = 1.0F / 3.0F;
- }
- for (i = 0; i < n; i ++) {
- GLubyte p = ubsrc[i];
- rgba[i][rDst] = ((p ) & 0x7) * rs;
- rgba[i][gDst] = ((p >> 3) & 0x7) * gs;
- rgba[i][bDst] = ((p >> 6) ) * bs;
- rgba[i][aDst] = 1.0F;
- }
- }
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- if (!intFormat) {
- rs = 1.0F / 31.0F;
- gs = 1.0F / 63.0F;
- bs = 1.0F / 31.0F;
- }
- if (swapBytes) {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- SWAP2BYTE(p);
- rgba[i][rDst] = ((p >> 11) ) * rs;
- rgba[i][gDst] = ((p >> 5) & 0x3f) * gs;
- rgba[i][bDst] = ((p ) & 0x1f) * bs;
- rgba[i][aDst] = 1.0F;
- }
- }
- else {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- rgba[i][rDst] = ((p >> 11) ) * rs;
- rgba[i][gDst] = ((p >> 5) & 0x3f) * gs;
- rgba[i][bDst] = ((p ) & 0x1f) * bs;
- rgba[i][aDst] = 1.0F;
- }
- }
- break;
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- if (!intFormat) {
- rs = 1.0F / 31.0F;
- gs = 1.0F / 63.0F;
- bs = 1.0F / 31.0F;
- }
- if (swapBytes) {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- SWAP2BYTE(p);
- rgba[i][rDst] = ((p ) & 0x1f) * rs;
- rgba[i][gDst] = ((p >> 5) & 0x3f) * gs;
- rgba[i][bDst] = ((p >> 11) ) * bs;
- rgba[i][aDst] = 1.0F;
- }
- }
- else {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- rgba[i][rDst] = ((p ) & 0x1f) * rs;
- rgba[i][gDst] = ((p >> 5) & 0x3f) * gs;
- rgba[i][bDst] = ((p >> 11) ) * bs;
- rgba[i][aDst] = 1.0F;
- }
- }
- break;
- case GL_UNSIGNED_SHORT_4_4_4_4:
- if (!intFormat) {
- rs = gs = bs = as = 1.0F / 15.0F;
- }
- if (swapBytes) {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- SWAP2BYTE(p);
- rgba[i][rDst] = ((p >> 12) ) * rs;
- rgba[i][gDst] = ((p >> 8) & 0xf) * gs;
- rgba[i][bDst] = ((p >> 4) & 0xf) * bs;
- rgba[i][aDst] = ((p ) & 0xf) * as;
- }
- }
- else {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- rgba[i][rDst] = ((p >> 12) ) * rs;
- rgba[i][gDst] = ((p >> 8) & 0xf) * gs;
- rgba[i][bDst] = ((p >> 4) & 0xf) * bs;
- rgba[i][aDst] = ((p ) & 0xf) * as;
- }
- }
- break;
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- if (!intFormat) {
- rs = gs = bs = as = 1.0F / 15.0F;
- }
- if (swapBytes) {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- SWAP2BYTE(p);
- rgba[i][rDst] = ((p ) & 0xf) * rs;
- rgba[i][gDst] = ((p >> 4) & 0xf) * gs;
- rgba[i][bDst] = ((p >> 8) & 0xf) * bs;
- rgba[i][aDst] = ((p >> 12) ) * as;
- }
- }
- else {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- rgba[i][rDst] = ((p ) & 0xf) * rs;
- rgba[i][gDst] = ((p >> 4) & 0xf) * gs;
- rgba[i][bDst] = ((p >> 8) & 0xf) * bs;
- rgba[i][aDst] = ((p >> 12) ) * as;
- }
- }
- break;
- case GL_UNSIGNED_SHORT_5_5_5_1:
- if (!intFormat) {
- rs = gs = bs = 1.0F / 31.0F;
- }
- if (swapBytes) {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- SWAP2BYTE(p);
- rgba[i][rDst] = ((p >> 11) ) * rs;
- rgba[i][gDst] = ((p >> 6) & 0x1f) * gs;
- rgba[i][bDst] = ((p >> 1) & 0x1f) * bs;
- rgba[i][aDst] = ((p ) & 0x1) * as;
- }
- }
- else {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- rgba[i][rDst] = ((p >> 11) ) * rs;
- rgba[i][gDst] = ((p >> 6) & 0x1f) * gs;
- rgba[i][bDst] = ((p >> 1) & 0x1f) * bs;
- rgba[i][aDst] = ((p ) & 0x1) * as;
- }
- }
- break;
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- if (!intFormat) {
- rs = gs = bs = 1.0F / 31.0F;
- }
- if (swapBytes) {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- SWAP2BYTE(p);
- rgba[i][rDst] = ((p ) & 0x1f) * rs;
- rgba[i][gDst] = ((p >> 5) & 0x1f) * gs;
- rgba[i][bDst] = ((p >> 10) & 0x1f) * bs;
- rgba[i][aDst] = ((p >> 15) ) * as;
- }
- }
- else {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- rgba[i][rDst] = ((p ) & 0x1f) * rs;
- rgba[i][gDst] = ((p >> 5) & 0x1f) * gs;
- rgba[i][bDst] = ((p >> 10) & 0x1f) * bs;
- rgba[i][aDst] = ((p >> 15) ) * as;
- }
- }
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- if (swapBytes) {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- if (intFormat) {
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = (GLfloat) ((p ) & 0xff);
- rgba[i][gDst] = (GLfloat) ((p >> 8) & 0xff);
- rgba[i][bDst] = (GLfloat) ((p >> 16) & 0xff);
- rgba[i][aDst] = (GLfloat) ((p >> 24) );
- }
- }
- else {
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = UBYTE_TO_FLOAT((p ) & 0xff);
- rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff);
- rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
- rgba[i][aDst] = UBYTE_TO_FLOAT((p >> 24) );
- }
- }
- }
- else {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- if (intFormat) {
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = (GLfloat) ((p >> 24) );
- rgba[i][gDst] = (GLfloat) ((p >> 16) & 0xff);
- rgba[i][bDst] = (GLfloat) ((p >> 8) & 0xff);
- rgba[i][aDst] = (GLfloat) ((p ) & 0xff);
- }
- }
- else {
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = UBYTE_TO_FLOAT((p >> 24) );
- rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
- rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff);
- rgba[i][aDst] = UBYTE_TO_FLOAT((p ) & 0xff);
- }
- }
- }
- break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- if (swapBytes) {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- if (intFormat) {
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = (GLfloat) ((p >> 24) );
- rgba[i][gDst] = (GLfloat) ((p >> 16) & 0xff);
- rgba[i][bDst] = (GLfloat) ((p >> 8) & 0xff);
- rgba[i][aDst] = (GLfloat) ((p ) & 0xff);
- }
- }
- else {
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = UBYTE_TO_FLOAT((p >> 24) );
- rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
- rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff);
- rgba[i][aDst] = UBYTE_TO_FLOAT((p ) & 0xff);
- }
- }
- }
- else {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- if (intFormat) {
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = (GLfloat) ((p ) & 0xff);
- rgba[i][gDst] = (GLfloat) ((p >> 8) & 0xff);
- rgba[i][bDst] = (GLfloat) ((p >> 16) & 0xff);
- rgba[i][aDst] = (GLfloat) ((p >> 24) );
- }
- }
- else {
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = UBYTE_TO_FLOAT((p ) & 0xff);
- rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff);
- rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
- rgba[i][aDst] = UBYTE_TO_FLOAT((p >> 24) );
- }
- }
- }
- break;
- case GL_UNSIGNED_INT_10_10_10_2:
- if (!intFormat) {
- rs = 1.0F / 1023.0F;
- gs = 1.0F / 1023.0F;
- bs = 1.0F / 1023.0F;
- as = 1.0F / 3.0F;
- }
- if (swapBytes) {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- SWAP4BYTE(p);
- rgba[i][rDst] = ((p >> 22) ) * rs;
- rgba[i][gDst] = ((p >> 12) & 0x3ff) * gs;
- rgba[i][bDst] = ((p >> 2) & 0x3ff) * bs;
- rgba[i][aDst] = ((p ) & 0x3 ) * as;
- }
- }
- else {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = ((p >> 22) ) * rs;
- rgba[i][gDst] = ((p >> 12) & 0x3ff) * gs;
- rgba[i][bDst] = ((p >> 2) & 0x3ff) * bs;
- rgba[i][aDst] = ((p ) & 0x3 ) * as;
- }
- }
- break;
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- if (!intFormat) {
- rs = 1.0F / 1023.0F;
- gs = 1.0F / 1023.0F;
- bs = 1.0F / 1023.0F;
- as = 1.0F / 3.0F;
- }
- if (swapBytes) {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- SWAP4BYTE(p);
- rgba[i][rDst] = ((p ) & 0x3ff) * rs;
- rgba[i][gDst] = ((p >> 10) & 0x3ff) * gs;
- rgba[i][bDst] = ((p >> 20) & 0x3ff) * bs;
- if (aSrc < 0) {
- rgba[i][aDst] = 1.0F;
- } else {
- rgba[i][aDst] = (p >> 30) * as;
- }
- }
- }
- else {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = ((p ) & 0x3ff) * rs;
- rgba[i][gDst] = ((p >> 10) & 0x3ff) * gs;
- rgba[i][bDst] = ((p >> 20) & 0x3ff) * bs;
- if (aSrc < 0) {
- rgba[i][aDst] = 1.0F;
- } else {
- rgba[i][aDst] = (p >> 30) * as;
- }
- }
- }
- break;
- case GL_UNSIGNED_INT_5_9_9_9_REV:
- if (swapBytes) {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- GLfloat f[3];
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- SWAP4BYTE(p);
- rgb9e5_to_float3(p, f);
- rgba[i][rDst] = f[0];
- rgba[i][gDst] = f[1];
- rgba[i][bDst] = f[2];
- rgba[i][aDst] = 1.0F;
- }
- }
- else {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- GLfloat f[3];
- for (i = 0; i < n; i ++) {
- rgb9e5_to_float3(uisrc[i], f);
- rgba[i][rDst] = f[0];
- rgba[i][gDst] = f[1];
- rgba[i][bDst] = f[2];
- rgba[i][aDst] = 1.0F;
- }
- }
- break;
- case GL_UNSIGNED_INT_10F_11F_11F_REV:
- if (swapBytes) {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- GLfloat f[3];
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- SWAP4BYTE(p);
- r11g11b10f_to_float3(p, f);
- rgba[i][rDst] = f[0];
- rgba[i][gDst] = f[1];
- rgba[i][bDst] = f[2];
- rgba[i][aDst] = 1.0F;
- }
- }
- else {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- GLfloat f[3];
- for (i = 0; i < n; i ++) {
- r11g11b10f_to_float3(uisrc[i], f);
- rgba[i][rDst] = f[0];
- rgba[i][gDst] = f[1];
- rgba[i][bDst] = f[2];
- rgba[i][aDst] = 1.0F;
- }
- }
- break;
- default:
- _mesa_problem(NULL, "bad srcType in extract float data");
- break;
- }
-#undef PROCESS
-}
-
-
-static inline GLuint
-clamp_float_to_uint(GLfloat f)
-{
- return f < 0.0F ? 0 : F_TO_I(f);
-}
-
-
-static inline GLuint
-clamp_half_to_uint(GLhalfARB h)
-{
- GLfloat f = _mesa_half_to_float(h);
- return f < 0.0F ? 0 : F_TO_I(f);
-}
-
-
-/**
- * \sa extract_float_rgba()
- */
-static void
-extract_uint_rgba(GLuint n, GLuint rgba[][4],
- GLenum srcFormat, GLenum srcType, const GLvoid *src,
- GLboolean swapBytes)
-{
- GLint rSrc, gSrc, bSrc, aSrc;
- GLint stride;
- GLint rDst, bDst, gDst, aDst;
-
- ASSERT(srcFormat == GL_RED ||
- srcFormat == GL_GREEN ||
- srcFormat == GL_BLUE ||
- srcFormat == GL_ALPHA ||
- srcFormat == GL_LUMINANCE ||
- srcFormat == GL_LUMINANCE_ALPHA ||
- srcFormat == GL_INTENSITY ||
- srcFormat == GL_RG ||
- srcFormat == GL_RGB ||
- srcFormat == GL_BGR ||
- srcFormat == GL_RGBA ||
- srcFormat == GL_BGRA ||
- srcFormat == GL_ABGR_EXT ||
- srcFormat == GL_RED_INTEGER_EXT ||
- srcFormat == GL_RG_INTEGER ||
- srcFormat == GL_GREEN_INTEGER_EXT ||
- srcFormat == GL_BLUE_INTEGER_EXT ||
- srcFormat == GL_ALPHA_INTEGER_EXT ||
- srcFormat == GL_RGB_INTEGER_EXT ||
- srcFormat == GL_RGBA_INTEGER_EXT ||
- srcFormat == GL_BGR_INTEGER_EXT ||
- srcFormat == GL_BGRA_INTEGER_EXT ||
- srcFormat == GL_LUMINANCE_INTEGER_EXT ||
- srcFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT);
-
- ASSERT(srcType == GL_UNSIGNED_BYTE ||
- srcType == GL_BYTE ||
- srcType == GL_UNSIGNED_SHORT ||
- srcType == GL_SHORT ||
- srcType == GL_UNSIGNED_INT ||
- srcType == GL_INT ||
- srcType == GL_HALF_FLOAT_ARB ||
- srcType == GL_FLOAT ||
- srcType == GL_UNSIGNED_BYTE_3_3_2 ||
- srcType == GL_UNSIGNED_BYTE_2_3_3_REV ||
- srcType == GL_UNSIGNED_SHORT_5_6_5 ||
- srcType == GL_UNSIGNED_SHORT_5_6_5_REV ||
- srcType == GL_UNSIGNED_SHORT_4_4_4_4 ||
- srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ||
- srcType == GL_UNSIGNED_SHORT_5_5_5_1 ||
- srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ||
- srcType == GL_UNSIGNED_INT_8_8_8_8 ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV ||
- srcType == GL_UNSIGNED_INT_10_10_10_2 ||
- srcType == GL_UNSIGNED_INT_2_10_10_10_REV ||
- srcType == GL_UNSIGNED_INT_5_9_9_9_REV ||
- srcType == GL_UNSIGNED_INT_10F_11F_11F_REV);
-
- get_component_mapping(srcFormat,
- &rSrc, &gSrc, &bSrc, &aSrc,
- &rDst, &gDst, &bDst, &aDst);
-
- stride = _mesa_components_in_format(srcFormat);
-
-#define PROCESS(SRC_INDEX, DST_INDEX, DEFAULT, TYPE, CONVERSION) \
- if ((SRC_INDEX) < 0) { \
- GLuint i; \
- for (i = 0; i < n; i++) { \
- rgba[i][DST_INDEX] = DEFAULT; \
- } \
- } \
- else if (swapBytes) { \
- const TYPE *s = (const TYPE *) src; \
- GLuint i; \
- for (i = 0; i < n; i++) { \
- TYPE value = s[SRC_INDEX]; \
- if (sizeof(TYPE) == 2) { \
- SWAP2BYTE(value); \
- } \
- else if (sizeof(TYPE) == 4) { \
- SWAP4BYTE(value); \
- } \
- rgba[i][DST_INDEX] = CONVERSION(value); \
- s += stride; \
- } \
- } \
- else { \
- const TYPE *s = (const TYPE *) src; \
- GLuint i; \
- for (i = 0; i < n; i++) { \
- rgba[i][DST_INDEX] = CONVERSION(s[SRC_INDEX]); \
- s += stride; \
- } \
- }
-
- switch (srcType) {
- case GL_UNSIGNED_BYTE:
- PROCESS(rSrc, RCOMP, 0, GLubyte, (GLuint));
- PROCESS(gSrc, GCOMP, 0, GLubyte, (GLuint));
- PROCESS(bSrc, BCOMP, 0, GLubyte, (GLuint));
- PROCESS(aSrc, ACOMP, 1, GLubyte, (GLuint));
- break;
- case GL_BYTE:
- PROCESS(rSrc, RCOMP, 0, GLbyte, (GLuint));
- PROCESS(gSrc, GCOMP, 0, GLbyte, (GLuint));
- PROCESS(bSrc, BCOMP, 0, GLbyte, (GLuint));
- PROCESS(aSrc, ACOMP, 1, GLbyte, (GLuint));
- break;
- case GL_UNSIGNED_SHORT:
- PROCESS(rSrc, RCOMP, 0, GLushort, (GLuint));
- PROCESS(gSrc, GCOMP, 0, GLushort, (GLuint));
- PROCESS(bSrc, BCOMP, 0, GLushort, (GLuint));
- PROCESS(aSrc, ACOMP, 1, GLushort, (GLuint));
- break;
- case GL_SHORT:
- PROCESS(rSrc, RCOMP, 0, GLshort, (GLuint));
- PROCESS(gSrc, GCOMP, 0, GLshort, (GLuint));
- PROCESS(bSrc, BCOMP, 0, GLshort, (GLuint));
- PROCESS(aSrc, ACOMP, 1, GLshort, (GLuint));
- break;
- case GL_UNSIGNED_INT:
- PROCESS(rSrc, RCOMP, 0, GLuint, (GLuint));
- PROCESS(gSrc, GCOMP, 0, GLuint, (GLuint));
- PROCESS(bSrc, BCOMP, 0, GLuint, (GLuint));
- PROCESS(aSrc, ACOMP, 1, GLuint, (GLuint));
- break;
- case GL_INT:
- PROCESS(rSrc, RCOMP, 0, GLint, (GLuint));
- PROCESS(gSrc, GCOMP, 0, GLint, (GLuint));
- PROCESS(bSrc, BCOMP, 0, GLint, (GLuint));
- PROCESS(aSrc, ACOMP, 1, GLint, (GLuint));
- break;
- case GL_FLOAT:
- PROCESS(rSrc, RCOMP, 0, GLfloat, clamp_float_to_uint);
- PROCESS(gSrc, GCOMP, 0, GLfloat, clamp_float_to_uint);
- PROCESS(bSrc, BCOMP, 0, GLfloat, clamp_float_to_uint);
- PROCESS(aSrc, ACOMP, 1, GLfloat, clamp_float_to_uint);
- break;
- case GL_HALF_FLOAT_ARB:
- PROCESS(rSrc, RCOMP, 0, GLhalfARB, clamp_half_to_uint);
- PROCESS(gSrc, GCOMP, 0, GLhalfARB, clamp_half_to_uint);
- PROCESS(bSrc, BCOMP, 0, GLhalfARB, clamp_half_to_uint);
- PROCESS(aSrc, ACOMP, 1, GLhalfARB, clamp_half_to_uint);
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- {
- const GLubyte *ubsrc = (const GLubyte *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLubyte p = ubsrc[i];
- rgba[i][rDst] = ((p >> 5) );
- rgba[i][gDst] = ((p >> 2) & 0x7);
- rgba[i][bDst] = ((p ) & 0x3);
- rgba[i][aDst] = 1;
- }
- }
- break;
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- {
- const GLubyte *ubsrc = (const GLubyte *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLubyte p = ubsrc[i];
- rgba[i][rDst] = ((p ) & 0x7);
- rgba[i][gDst] = ((p >> 3) & 0x7);
- rgba[i][bDst] = ((p >> 6) );
- rgba[i][aDst] = 1;
- }
- }
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- if (swapBytes) {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- SWAP2BYTE(p);
- rgba[i][rDst] = ((p >> 11) );
- rgba[i][gDst] = ((p >> 5) & 0x3f);
- rgba[i][bDst] = ((p ) & 0x1f);
- rgba[i][aDst] = 1;
- }
- }
- else {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- rgba[i][rDst] = ((p >> 11) );
- rgba[i][gDst] = ((p >> 5) & 0x3f);
- rgba[i][bDst] = ((p ) & 0x1f);
- rgba[i][aDst] = 1;
- }
- }
- break;
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- if (swapBytes) {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- SWAP2BYTE(p);
- rgba[i][rDst] = ((p ) & 0x1f);
- rgba[i][gDst] = ((p >> 5) & 0x3f);
- rgba[i][bDst] = ((p >> 11) );
- rgba[i][aDst] = 1;
- }
- }
- else {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- rgba[i][rDst] = ((p ) & 0x1f);
- rgba[i][gDst] = ((p >> 5) & 0x3f);
- rgba[i][bDst] = ((p >> 11) );
- rgba[i][aDst] = 1;
- }
- }
- break;
- case GL_UNSIGNED_SHORT_4_4_4_4:
- if (swapBytes) {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- SWAP2BYTE(p);
- rgba[i][rDst] = ((p >> 12) );
- rgba[i][gDst] = ((p >> 8) & 0xf);
- rgba[i][bDst] = ((p >> 4) & 0xf);
- rgba[i][aDst] = ((p ) & 0xf);
- }
- }
- else {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- rgba[i][rDst] = ((p >> 12) );
- rgba[i][gDst] = ((p >> 8) & 0xf);
- rgba[i][bDst] = ((p >> 4) & 0xf);
- rgba[i][aDst] = ((p ) & 0xf);
- }
- }
- break;
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- if (swapBytes) {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- SWAP2BYTE(p);
- rgba[i][rDst] = ((p ) & 0xf);
- rgba[i][gDst] = ((p >> 4) & 0xf);
- rgba[i][bDst] = ((p >> 8) & 0xf);
- rgba[i][aDst] = ((p >> 12) );
- }
- }
- else {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- rgba[i][rDst] = ((p ) & 0xf);
- rgba[i][gDst] = ((p >> 4) & 0xf);
- rgba[i][bDst] = ((p >> 8) & 0xf);
- rgba[i][aDst] = ((p >> 12) );
- }
- }
- break;
- case GL_UNSIGNED_SHORT_5_5_5_1:
- if (swapBytes) {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- SWAP2BYTE(p);
- rgba[i][rDst] = ((p >> 11) );
- rgba[i][gDst] = ((p >> 6) & 0x1f);
- rgba[i][bDst] = ((p >> 1) & 0x1f);
- rgba[i][aDst] = ((p ) & 0x1 );
- }
- }
- else {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- rgba[i][rDst] = ((p >> 11) );
- rgba[i][gDst] = ((p >> 6) & 0x1f);
- rgba[i][bDst] = ((p >> 1) & 0x1f);
- rgba[i][aDst] = ((p ) & 0x1 );
- }
- }
- break;
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- if (swapBytes) {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- SWAP2BYTE(p);
- rgba[i][rDst] = ((p ) & 0x1f);
- rgba[i][gDst] = ((p >> 5) & 0x1f);
- rgba[i][bDst] = ((p >> 10) & 0x1f);
- rgba[i][aDst] = ((p >> 15) );
- }
- }
- else {
- const GLushort *ussrc = (const GLushort *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLushort p = ussrc[i];
- rgba[i][rDst] = ((p ) & 0x1f);
- rgba[i][gDst] = ((p >> 5) & 0x1f);
- rgba[i][bDst] = ((p >> 10) & 0x1f);
- rgba[i][aDst] = ((p >> 15) );
- }
- }
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- if (swapBytes) {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = ((p ) & 0xff);
- rgba[i][gDst] = ((p >> 8) & 0xff);
- rgba[i][bDst] = ((p >> 16) & 0xff);
- rgba[i][aDst] = ((p >> 24) );
- }
- }
- else {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = ((p >> 24) );
- rgba[i][gDst] = ((p >> 16) & 0xff);
- rgba[i][bDst] = ((p >> 8) & 0xff);
- rgba[i][aDst] = ((p ) & 0xff);
- }
- }
- break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- if (swapBytes) {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = ((p >> 24) );
- rgba[i][gDst] = ((p >> 16) & 0xff);
- rgba[i][bDst] = ((p >> 8) & 0xff);
- rgba[i][aDst] = ((p ) & 0xff);
- }
- }
- else {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = ((p ) & 0xff);
- rgba[i][gDst] = ((p >> 8) & 0xff);
- rgba[i][bDst] = ((p >> 16) & 0xff);
- rgba[i][aDst] = ((p >> 24) );
- }
- }
- break;
- case GL_UNSIGNED_INT_10_10_10_2:
- if (swapBytes) {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- SWAP4BYTE(p);
- rgba[i][rDst] = ((p >> 22) );
- rgba[i][gDst] = ((p >> 12) & 0x3ff);
- rgba[i][bDst] = ((p >> 2) & 0x3ff);
- rgba[i][aDst] = ((p ) & 0x3 );
- }
- }
- else {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = ((p >> 22) );
- rgba[i][gDst] = ((p >> 12) & 0x3ff);
- rgba[i][bDst] = ((p >> 2) & 0x3ff);
- rgba[i][aDst] = ((p ) & 0x3 );
- }
- }
- break;
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- if (swapBytes) {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- SWAP4BYTE(p);
- rgba[i][rDst] = ((p ) & 0x3ff);
- rgba[i][gDst] = ((p >> 10) & 0x3ff);
- rgba[i][bDst] = ((p >> 20) & 0x3ff);
- rgba[i][aDst] = ((p >> 30) );
- }
- }
- else {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgba[i][rDst] = ((p ) & 0x3ff);
- rgba[i][gDst] = ((p >> 10) & 0x3ff);
- rgba[i][bDst] = ((p >> 20) & 0x3ff);
- rgba[i][aDst] = ((p >> 30) );
- }
- }
- break;
- case GL_UNSIGNED_INT_5_9_9_9_REV:
- if (swapBytes) {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- float f[3];
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- SWAP4BYTE(p);
- rgb9e5_to_float3(p, f);
- rgba[i][rDst] = clamp_float_to_uint(f[0]);
- rgba[i][gDst] = clamp_float_to_uint(f[1]);
- rgba[i][bDst] = clamp_float_to_uint(f[2]);
- rgba[i][aDst] = 1;
- }
- }
- else {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- float f[3];
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- rgb9e5_to_float3(p, f);
- rgba[i][rDst] = clamp_float_to_uint(f[0]);
- rgba[i][gDst] = clamp_float_to_uint(f[1]);
- rgba[i][bDst] = clamp_float_to_uint(f[2]);
- rgba[i][aDst] = 1;
- }
- }
- break;
- case GL_UNSIGNED_INT_10F_11F_11F_REV:
- if (swapBytes) {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- float f[3];
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- SWAP4BYTE(p);
- r11g11b10f_to_float3(p, f);
- rgba[i][rDst] = clamp_float_to_uint(f[0]);
- rgba[i][gDst] = clamp_float_to_uint(f[1]);
- rgba[i][bDst] = clamp_float_to_uint(f[2]);
- rgba[i][aDst] = 1;
- }
- }
- else {
- const GLuint *uisrc = (const GLuint *) src;
- GLuint i;
- float f[3];
- for (i = 0; i < n; i ++) {
- GLuint p = uisrc[i];
- r11g11b10f_to_float3(p, f);
- rgba[i][rDst] = clamp_float_to_uint(f[0]);
- rgba[i][gDst] = clamp_float_to_uint(f[1]);
- rgba[i][bDst] = clamp_float_to_uint(f[2]);
- rgba[i][aDst] = 1;
- }
- }
- break;
- default:
- _mesa_problem(NULL, "bad srcType in extract uint data");
- break;
- }
-#undef PROCESS
-}
-
-
-
-/*
- * Unpack a row of color image data from a client buffer according to
- * the pixel unpacking parameters.
- * Return GLubyte values in the specified dest image format.
- * This is used by glDrawPixels and glTexImage?D().
- * \param ctx - the context
- * n - number of pixels in the span
- * dstFormat - format of destination color array
- * dest - the destination color array
- * srcFormat - source image format
- * srcType - source image data type
- * source - source image pointer
- * srcPacking - pixel unpacking parameters
- * transferOps - bitmask of IMAGE_*_BIT values of operations to apply
- *
- * XXX perhaps expand this to process whole images someday.
- */
-void
-_mesa_unpack_color_span_ubyte(struct gl_context *ctx,
- GLuint n, GLenum dstFormat, GLubyte dest[],
- GLenum srcFormat, GLenum srcType,
- const GLvoid *source,
- const struct gl_pixelstore_attrib *srcPacking,
- GLbitfield transferOps )
-{
- GLboolean intFormat = _mesa_is_enum_format_integer(srcFormat);
- ASSERT(dstFormat == GL_ALPHA ||
- dstFormat == GL_LUMINANCE ||
- dstFormat == GL_LUMINANCE_ALPHA ||
- dstFormat == GL_INTENSITY ||
- dstFormat == GL_RED ||
- dstFormat == GL_RG ||
- dstFormat == GL_RGB ||
- dstFormat == GL_RGBA);
-
- ASSERT(srcFormat == GL_RED ||
- srcFormat == GL_GREEN ||
- srcFormat == GL_BLUE ||
- srcFormat == GL_ALPHA ||
- srcFormat == GL_LUMINANCE ||
- srcFormat == GL_LUMINANCE_ALPHA ||
- srcFormat == GL_INTENSITY ||
- srcFormat == GL_RG ||
- srcFormat == GL_RGB ||
- srcFormat == GL_BGR ||
- srcFormat == GL_RGBA ||
- srcFormat == GL_BGRA ||
- srcFormat == GL_ABGR_EXT ||
- srcFormat == GL_COLOR_INDEX);
-
- ASSERT(srcType == GL_BITMAP ||
- srcType == GL_UNSIGNED_BYTE ||
- srcType == GL_BYTE ||
- srcType == GL_UNSIGNED_SHORT ||
- srcType == GL_SHORT ||
- srcType == GL_UNSIGNED_INT ||
- srcType == GL_INT ||
- srcType == GL_HALF_FLOAT_ARB ||
- srcType == GL_FLOAT ||
- srcType == GL_UNSIGNED_BYTE_3_3_2 ||
- srcType == GL_UNSIGNED_BYTE_2_3_3_REV ||
- srcType == GL_UNSIGNED_SHORT_5_6_5 ||
- srcType == GL_UNSIGNED_SHORT_5_6_5_REV ||
- srcType == GL_UNSIGNED_SHORT_4_4_4_4 ||
- srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ||
- srcType == GL_UNSIGNED_SHORT_5_5_5_1 ||
- srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ||
- srcType == GL_UNSIGNED_INT_8_8_8_8 ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV ||
- srcType == GL_UNSIGNED_INT_10_10_10_2 ||
- srcType == GL_UNSIGNED_INT_2_10_10_10_REV ||
- srcType == GL_UNSIGNED_INT_5_9_9_9_REV ||
- srcType == GL_UNSIGNED_INT_10F_11F_11F_REV);
-
- /* EXT_texture_integer specifies no transfer ops on integer
- * types in the resolved issues section. Just set them to 0
- * for integer surfaces.
- */
- if (intFormat)
- transferOps = 0;
-
- /* Try simple cases first */
- if (transferOps == 0) {
- if (srcType == GL_UNSIGNED_BYTE) {
- if (dstFormat == GL_RGBA) {
- if (srcFormat == GL_RGBA) {
- memcpy( dest, source, n * 4 * sizeof(GLubyte) );
- return;
- }
- else if (srcFormat == GL_RGB) {
- GLuint i;
- const GLubyte *src = (const GLubyte *) source;
- GLubyte *dst = dest;
- for (i = 0; i < n; i++) {
- dst[0] = src[0];
- dst[1] = src[1];
- dst[2] = src[2];
- dst[3] = 255;
- src += 3;
- dst += 4;
- }
- return;
- }
- }
- else if (dstFormat == GL_RGB) {
- if (srcFormat == GL_RGB) {
- memcpy( dest, source, n * 3 * sizeof(GLubyte) );
- return;
- }
- else if (srcFormat == GL_RGBA) {
- GLuint i;
- const GLubyte *src = (const GLubyte *) source;
- GLubyte *dst = dest;
- for (i = 0; i < n; i++) {
- dst[0] = src[0];
- dst[1] = src[1];
- dst[2] = src[2];
- src += 4;
- dst += 3;
- }
- return;
- }
- }
- else if (dstFormat == srcFormat) {
- GLint comps = _mesa_components_in_format(srcFormat);
- assert(comps > 0);
- memcpy( dest, source, n * comps * sizeof(GLubyte) );
- return;
- }
- }
- }
-
-
- /* general solution begins here */
- {
- GLint dstComponents;
- GLint rDst, gDst, bDst, aDst, lDst, iDst;
- GLfloat (*rgba)[4] = malloc(4 * n * sizeof(GLfloat));
-
- if (!rgba) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
- return;
- }
-
- dstComponents = _mesa_components_in_format( dstFormat );
- /* source & dest image formats should have been error checked by now */
- assert(dstComponents > 0);
-
- /*
- * Extract image data and convert to RGBA floats
- */
- if (srcFormat == GL_COLOR_INDEX) {
- GLuint *indexes = malloc(n * sizeof(GLuint));
-
- if (!indexes) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
- free(rgba);
- return;
- }
-
- extract_uint_indexes(n, indexes, srcFormat, srcType, source,
- srcPacking);
-
- /* Convert indexes to RGBA */
- if (transferOps & IMAGE_SHIFT_OFFSET_BIT) {
- _mesa_shift_and_offset_ci(ctx, n, indexes);
- }
- _mesa_map_ci_to_rgba(ctx, n, indexes, rgba);
-
- /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting
- * with color indexes.
- */
- transferOps &= ~(IMAGE_SCALE_BIAS_BIT | IMAGE_MAP_COLOR_BIT);
-
- free(indexes);
- }
- else {
- /* non-color index data */
- extract_float_rgba(n, rgba, srcFormat, srcType, source,
- srcPacking->SwapBytes);
- }
-
- /* Need to clamp if returning GLubytes */
- transferOps |= IMAGE_CLAMP_BIT;
-
- if (transferOps) {
- _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba);
- }
-
- get_component_indexes(dstFormat,
- &rDst, &gDst, &bDst, &aDst, &lDst, &iDst);
-
- /* Now return the GLubyte data in the requested dstFormat */
- if (rDst >= 0) {
- GLubyte *dst = dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- CLAMPED_FLOAT_TO_UBYTE(dst[rDst], rgba[i][RCOMP]);
- dst += dstComponents;
- }
- }
-
- if (gDst >= 0) {
- GLubyte *dst = dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- CLAMPED_FLOAT_TO_UBYTE(dst[gDst], rgba[i][GCOMP]);
- dst += dstComponents;
- }
- }
-
- if (bDst >= 0) {
- GLubyte *dst = dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- CLAMPED_FLOAT_TO_UBYTE(dst[bDst], rgba[i][BCOMP]);
- dst += dstComponents;
- }
- }
-
- if (aDst >= 0) {
- GLubyte *dst = dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- CLAMPED_FLOAT_TO_UBYTE(dst[aDst], rgba[i][ACOMP]);
- dst += dstComponents;
- }
- }
-
- if (iDst >= 0) {
- GLubyte *dst = dest;
- GLuint i;
- assert(iDst == 0);
- assert(dstComponents == 1);
- for (i = 0; i < n; i++) {
- /* Intensity comes from red channel */
- CLAMPED_FLOAT_TO_UBYTE(dst[i], rgba[i][RCOMP]);
- }
- }
-
- if (lDst >= 0) {
- GLubyte *dst = dest;
- GLuint i;
- assert(lDst == 0);
- for (i = 0; i < n; i++) {
- /* Luminance comes from red channel */
- CLAMPED_FLOAT_TO_UBYTE(dst[0], rgba[i][RCOMP]);
- dst += dstComponents;
- }
- }
-
- free(rgba);
- }
-}
-
-
-/**
- * Same as _mesa_unpack_color_span_ubyte(), but return GLfloat data
- * instead of GLubyte.
- */
-void
-_mesa_unpack_color_span_float( struct gl_context *ctx,
- GLuint n, GLenum dstFormat, GLfloat dest[],
- GLenum srcFormat, GLenum srcType,
- const GLvoid *source,
- const struct gl_pixelstore_attrib *srcPacking,
- GLbitfield transferOps )
-{
- ASSERT(dstFormat == GL_ALPHA ||
- dstFormat == GL_LUMINANCE ||
- dstFormat == GL_LUMINANCE_ALPHA ||
- dstFormat == GL_INTENSITY ||
- dstFormat == GL_RED ||
- dstFormat == GL_RG ||
- dstFormat == GL_RGB ||
- dstFormat == GL_RGBA);
-
- ASSERT(srcFormat == GL_RED ||
- srcFormat == GL_GREEN ||
- srcFormat == GL_BLUE ||
- srcFormat == GL_ALPHA ||
- srcFormat == GL_LUMINANCE ||
- srcFormat == GL_LUMINANCE_ALPHA ||
- srcFormat == GL_INTENSITY ||
- srcFormat == GL_RG ||
- srcFormat == GL_RGB ||
- srcFormat == GL_BGR ||
- srcFormat == GL_RGBA ||
- srcFormat == GL_BGRA ||
- srcFormat == GL_ABGR_EXT ||
- srcFormat == GL_RED_INTEGER_EXT ||
- srcFormat == GL_GREEN_INTEGER_EXT ||
- srcFormat == GL_BLUE_INTEGER_EXT ||
- srcFormat == GL_ALPHA_INTEGER_EXT ||
- srcFormat == GL_RG_INTEGER ||
- srcFormat == GL_RGB_INTEGER_EXT ||
- srcFormat == GL_RGBA_INTEGER_EXT ||
- srcFormat == GL_BGR_INTEGER_EXT ||
- srcFormat == GL_BGRA_INTEGER_EXT ||
- srcFormat == GL_LUMINANCE_INTEGER_EXT ||
- srcFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT ||
- srcFormat == GL_COLOR_INDEX);
-
- ASSERT(srcType == GL_BITMAP ||
- srcType == GL_UNSIGNED_BYTE ||
- srcType == GL_BYTE ||
- srcType == GL_UNSIGNED_SHORT ||
- srcType == GL_SHORT ||
- srcType == GL_UNSIGNED_INT ||
- srcType == GL_INT ||
- srcType == GL_HALF_FLOAT_ARB ||
- srcType == GL_FLOAT ||
- srcType == GL_UNSIGNED_BYTE_3_3_2 ||
- srcType == GL_UNSIGNED_BYTE_2_3_3_REV ||
- srcType == GL_UNSIGNED_SHORT_5_6_5 ||
- srcType == GL_UNSIGNED_SHORT_5_6_5_REV ||
- srcType == GL_UNSIGNED_SHORT_4_4_4_4 ||
- srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ||
- srcType == GL_UNSIGNED_SHORT_5_5_5_1 ||
- srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ||
- srcType == GL_UNSIGNED_INT_8_8_8_8 ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV ||
- srcType == GL_UNSIGNED_INT_10_10_10_2 ||
- srcType == GL_UNSIGNED_INT_2_10_10_10_REV ||
- srcType == GL_UNSIGNED_INT_5_9_9_9_REV ||
- srcType == GL_UNSIGNED_INT_10F_11F_11F_REV);
-
- /* general solution, no special cases, yet */
- {
- GLint dstComponents;
- GLint rDst, gDst, bDst, aDst, lDst, iDst;
- GLfloat (*rgba)[4] = malloc(4 * n * sizeof(GLfloat));
- GLboolean intFormat = _mesa_is_enum_format_integer(srcFormat);
-
- if (!rgba) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
- return;
- }
-
- dstComponents = _mesa_components_in_format( dstFormat );
- /* source & dest image formats should have been error checked by now */
- assert(dstComponents > 0);
-
- /* EXT_texture_integer specifies no transfer ops on integer
- * types in the resolved issues section. Just set them to 0
- * for integer surfaces.
- */
- if (intFormat)
- transferOps = 0;
-
- /*
- * Extract image data and convert to RGBA floats
- */
- if (srcFormat == GL_COLOR_INDEX) {
- GLuint *indexes = malloc(n * sizeof(GLuint));
-
- if (!indexes) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
- free(rgba);
- return;
- }
-
- extract_uint_indexes(n, indexes, srcFormat, srcType, source,
- srcPacking);
-
- /* Convert indexes to RGBA */
- if (transferOps & IMAGE_SHIFT_OFFSET_BIT) {
- _mesa_shift_and_offset_ci(ctx, n, indexes);
- }
- _mesa_map_ci_to_rgba(ctx, n, indexes, rgba);
-
- /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting
- * with color indexes.
- */
- transferOps &= ~(IMAGE_SCALE_BIAS_BIT | IMAGE_MAP_COLOR_BIT);
-
- free(indexes);
- }
- else {
- /* non-color index data */
- extract_float_rgba(n, rgba, srcFormat, srcType, source,
- srcPacking->SwapBytes);
- }
-
- if (transferOps) {
- _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba);
- }
-
- get_component_indexes(dstFormat,
- &rDst, &gDst, &bDst, &aDst, &lDst, &iDst);
-
- /* Now pack results in the requested dstFormat */
- if (rDst >= 0) {
- GLfloat *dst = dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[rDst] = rgba[i][RCOMP];
- dst += dstComponents;
- }
- }
-
- if (gDst >= 0) {
- GLfloat *dst = dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[gDst] = rgba[i][GCOMP];
- dst += dstComponents;
- }
- }
-
- if (bDst >= 0) {
- GLfloat *dst = dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[bDst] = rgba[i][BCOMP];
- dst += dstComponents;
- }
- }
-
- if (aDst >= 0) {
- GLfloat *dst = dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[aDst] = rgba[i][ACOMP];
- dst += dstComponents;
- }
- }
-
- if (iDst >= 0) {
- GLfloat *dst = dest;
- GLuint i;
- assert(iDst == 0);
- assert(dstComponents == 1);
- for (i = 0; i < n; i++) {
- /* Intensity comes from red channel */
- dst[i] = rgba[i][RCOMP];
- }
- }
-
- if (lDst >= 0) {
- GLfloat *dst = dest;
- GLuint i;
- assert(lDst == 0);
- for (i = 0; i < n; i++) {
- /* Luminance comes from red channel */
- dst[0] = rgba[i][RCOMP];
- dst += dstComponents;
- }
- }
-
- free(rgba);
- }
-}
-
-
-/**
- * Same as _mesa_unpack_color_span_ubyte(), but return GLuint data
- * instead of GLubyte.
- * No pixel transfer ops are applied.
- */
-void
-_mesa_unpack_color_span_uint(struct gl_context *ctx,
- GLuint n, GLenum dstFormat, GLuint *dest,
- GLenum srcFormat, GLenum srcType,
- const GLvoid *source,
- const struct gl_pixelstore_attrib *srcPacking)
-{
- GLuint (*rgba)[4] = malloc(n * 4 * sizeof(GLfloat));
-
- if (!rgba) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
- return;
- }
-
- ASSERT(dstFormat == GL_ALPHA ||
- dstFormat == GL_LUMINANCE ||
- dstFormat == GL_LUMINANCE_ALPHA ||
- dstFormat == GL_INTENSITY ||
- dstFormat == GL_RED ||
- dstFormat == GL_RG ||
- dstFormat == GL_RGB ||
- dstFormat == GL_RGBA);
-
- ASSERT(srcFormat == GL_RED ||
- srcFormat == GL_GREEN ||
- srcFormat == GL_BLUE ||
- srcFormat == GL_ALPHA ||
- srcFormat == GL_LUMINANCE ||
- srcFormat == GL_LUMINANCE_ALPHA ||
- srcFormat == GL_INTENSITY ||
- srcFormat == GL_RG ||
- srcFormat == GL_RGB ||
- srcFormat == GL_BGR ||
- srcFormat == GL_RGBA ||
- srcFormat == GL_BGRA ||
- srcFormat == GL_ABGR_EXT ||
- srcFormat == GL_RED_INTEGER_EXT ||
- srcFormat == GL_GREEN_INTEGER_EXT ||
- srcFormat == GL_BLUE_INTEGER_EXT ||
- srcFormat == GL_ALPHA_INTEGER_EXT ||
- srcFormat == GL_RG_INTEGER ||
- srcFormat == GL_RGB_INTEGER_EXT ||
- srcFormat == GL_RGBA_INTEGER_EXT ||
- srcFormat == GL_BGR_INTEGER_EXT ||
- srcFormat == GL_BGRA_INTEGER_EXT ||
- srcFormat == GL_LUMINANCE_INTEGER_EXT ||
- srcFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT);
-
- ASSERT(srcType == GL_UNSIGNED_BYTE ||
- srcType == GL_BYTE ||
- srcType == GL_UNSIGNED_SHORT ||
- srcType == GL_SHORT ||
- srcType == GL_UNSIGNED_INT ||
- srcType == GL_INT ||
- srcType == GL_HALF_FLOAT_ARB ||
- srcType == GL_FLOAT ||
- srcType == GL_UNSIGNED_BYTE_3_3_2 ||
- srcType == GL_UNSIGNED_BYTE_2_3_3_REV ||
- srcType == GL_UNSIGNED_SHORT_5_6_5 ||
- srcType == GL_UNSIGNED_SHORT_5_6_5_REV ||
- srcType == GL_UNSIGNED_SHORT_4_4_4_4 ||
- srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ||
- srcType == GL_UNSIGNED_SHORT_5_5_5_1 ||
- srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ||
- srcType == GL_UNSIGNED_INT_8_8_8_8 ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV ||
- srcType == GL_UNSIGNED_INT_10_10_10_2 ||
- srcType == GL_UNSIGNED_INT_2_10_10_10_REV ||
- srcType == GL_UNSIGNED_INT_5_9_9_9_REV ||
- srcType == GL_UNSIGNED_INT_10F_11F_11F_REV);
-
-
- /* Extract image data as uint[4] pixels */
- extract_uint_rgba(n, rgba, srcFormat, srcType, source,
- srcPacking->SwapBytes);
-
- if (dstFormat == GL_RGBA) {
- /* simple case */
- memcpy(dest, rgba, 4 * sizeof(GLuint) * n);
- }
- else {
- /* general case */
- GLint rDst, gDst, bDst, aDst, lDst, iDst;
- GLint dstComponents = _mesa_components_in_format( dstFormat );
-
- assert(dstComponents > 0);
-
- get_component_indexes(dstFormat,
- &rDst, &gDst, &bDst, &aDst, &lDst, &iDst);
-
- /* Now pack values in the requested dest format */
- if (rDst >= 0) {
- GLuint *dst = dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[rDst] = rgba[i][RCOMP];
- dst += dstComponents;
- }
- }
-
- if (gDst >= 0) {
- GLuint *dst = dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[gDst] = rgba[i][GCOMP];
- dst += dstComponents;
+ break;
+ case GL_SHORT:
+ {
+ GLuint i;
+ const GLshort *s = (const GLshort *) src;
+ if (unpack->SwapBytes) {
+ for (i = 0; i < n; i++) {
+ GLshort value = s[i];
+ SWAP2BYTE(value);
+ indexes[i] = value;
+ }
+ }
+ else {
+ for (i = 0; i < n; i++)
+ indexes[i] = s[i];
+ }
}
- }
-
- if (bDst >= 0) {
- GLuint *dst = dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[bDst] = rgba[i][BCOMP];
- dst += dstComponents;
+ break;
+ case GL_UNSIGNED_INT:
+ {
+ GLuint i;
+ const GLuint *s = (const GLuint *) src;
+ if (unpack->SwapBytes) {
+ for (i = 0; i < n; i++) {
+ GLuint value = s[i];
+ SWAP4BYTE(value);
+ indexes[i] = value;
+ }
+ }
+ else {
+ for (i = 0; i < n; i++)
+ indexes[i] = s[i];
+ }
}
- }
-
- if (aDst >= 0) {
- GLuint *dst = dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[aDst] = rgba[i][ACOMP];
- dst += dstComponents;
+ break;
+ case GL_INT:
+ {
+ GLuint i;
+ const GLint *s = (const GLint *) src;
+ if (unpack->SwapBytes) {
+ for (i = 0; i < n; i++) {
+ GLint value = s[i];
+ SWAP4BYTE(value);
+ indexes[i] = value;
+ }
+ }
+ else {
+ for (i = 0; i < n; i++)
+ indexes[i] = s[i];
+ }
}
- }
-
- if (iDst >= 0) {
- GLuint *dst = dest;
- GLuint i;
- assert(iDst == 0);
- assert(dstComponents == 1);
- for (i = 0; i < n; i++) {
- /* Intensity comes from red channel */
- dst[i] = rgba[i][RCOMP];
+ break;
+ case GL_FLOAT:
+ {
+ GLuint i;
+ const GLfloat *s = (const GLfloat *) src;
+ if (unpack->SwapBytes) {
+ for (i = 0; i < n; i++) {
+ GLfloat value = s[i];
+ SWAP4BYTE(value);
+ indexes[i] = (GLuint) value;
+ }
+ }
+ else {
+ for (i = 0; i < n; i++)
+ indexes[i] = (GLuint) s[i];
+ }
}
- }
-
- if (lDst >= 0) {
- GLuint *dst = dest;
- GLuint i;
- assert(lDst == 0);
- for (i = 0; i < n; i++) {
- /* Luminance comes from red channel */
- dst[0] = rgba[i][RCOMP];
- dst += dstComponents;
+ break;
+ case GL_HALF_FLOAT_ARB:
+ case GL_HALF_FLOAT_OES:
+ {
+ GLuint i;
+ const GLhalfARB *s = (const GLhalfARB *) src;
+ if (unpack->SwapBytes) {
+ for (i = 0; i < n; i++) {
+ GLhalfARB value = s[i];
+ SWAP2BYTE(value);
+ indexes[i] = (GLuint) _mesa_half_to_float(value);
+ }
+ }
+ else {
+ for (i = 0; i < n; i++)
+ indexes[i] = (GLuint) _mesa_half_to_float(s[i]);
+ }
}
- }
- }
-
- free(rgba);
-}
-
-
-/*
- * Unpack a row of color index data from a client buffer according to
- * the pixel unpacking parameters.
- * This is (or will be) used by glDrawPixels, glTexImage[123]D, etc.
- *
- * Args: ctx - the context
- * n - number of pixels
- * dstType - destination data type
- * dest - destination array
- * srcType - source pixel type
- * source - source data pointer
- * srcPacking - pixel unpacking parameters
- * transferOps - the pixel transfer operations to apply
- */
-void
-_mesa_unpack_index_span( struct gl_context *ctx, GLuint n,
- GLenum dstType, GLvoid *dest,
- GLenum srcType, const GLvoid *source,
- const struct gl_pixelstore_attrib *srcPacking,
- GLbitfield transferOps )
-{
- ASSERT(srcType == GL_BITMAP ||
- srcType == GL_UNSIGNED_BYTE ||
- srcType == GL_BYTE ||
- srcType == GL_UNSIGNED_SHORT ||
- srcType == GL_SHORT ||
- srcType == GL_UNSIGNED_INT ||
- srcType == GL_INT ||
- srcType == GL_HALF_FLOAT_ARB ||
- srcType == GL_FLOAT);
-
- ASSERT(dstType == GL_UNSIGNED_BYTE ||
- dstType == GL_UNSIGNED_SHORT ||
- dstType == GL_UNSIGNED_INT);
-
-
- transferOps &= (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT);
-
- /*
- * Try simple cases first
- */
- if (transferOps == 0 && srcType == GL_UNSIGNED_BYTE
- && dstType == GL_UNSIGNED_BYTE) {
- memcpy(dest, source, n * sizeof(GLubyte));
- }
- else if (transferOps == 0 && srcType == GL_UNSIGNED_INT
- && dstType == GL_UNSIGNED_INT && !srcPacking->SwapBytes) {
- memcpy(dest, source, n * sizeof(GLuint));
- }
- else {
- /*
- * general solution
- */
- GLuint *indexes = malloc(n * sizeof(GLuint));
-
- if (!indexes) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
- return;
- }
-
- extract_uint_indexes(n, indexes, GL_COLOR_INDEX, srcType, source,
- srcPacking);
-
- if (transferOps)
- _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes);
-
- /* convert to dest type */
- switch (dstType) {
- case GL_UNSIGNED_BYTE:
- {
- GLubyte *dst = (GLubyte *) dest;
- GLuint i;
+ break;
+ case GL_UNSIGNED_INT_24_8_EXT:
+ {
+ GLuint i;
+ const GLuint *s = (const GLuint *) src;
+ if (unpack->SwapBytes) {
for (i = 0; i < n; i++) {
- dst[i] = (GLubyte) (indexes[i] & 0xff);
+ GLuint value = s[i];
+ SWAP4BYTE(value);
+ indexes[i] = value & 0xff; /* lower 8 bits */
}
}
- break;
- case GL_UNSIGNED_SHORT:
- {
- GLuint *dst = (GLuint *) dest;
- GLuint i;
+ else {
+ for (i = 0; i < n; i++)
+ indexes[i] = s[i] & 0xff; /* lower 8 bits */
+ }
+ }
+ break;
+ case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+ {
+ GLuint i;
+ const GLuint *s = (const GLuint *) src;
+ if (unpack->SwapBytes) {
for (i = 0; i < n; i++) {
- dst[i] = (GLushort) (indexes[i] & 0xffff);
+ GLuint value = s[i*2+1];
+ SWAP4BYTE(value);
+ indexes[i] = value & 0xff; /* lower 8 bits */
}
}
- break;
- case GL_UNSIGNED_INT:
- memcpy(dest, indexes, n * sizeof(GLuint));
- break;
- default:
- _mesa_problem(ctx, "bad dstType in _mesa_unpack_index_span");
- }
+ else {
+ for (i = 0; i < n; i++)
+ indexes[i] = s[i*2+1] & 0xff; /* lower 8 bits */
+ }
+ }
+ break;
- free(indexes);
+ default:
+ _mesa_problem(NULL, "bad srcType in extract_uint_indexes");
+ return;
}
}
-void
-_mesa_pack_index_span( struct gl_context *ctx, GLuint n,
- GLenum dstType, GLvoid *dest, const GLuint *source,
- const struct gl_pixelstore_attrib *dstPacking,
- GLbitfield transferOps )
+static inline GLuint
+clamp_float_to_uint(GLfloat f)
{
- GLuint *indexes = malloc(n * sizeof(GLuint));
-
- if (!indexes) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing");
- return;
- }
-
- transferOps &= (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT);
-
- if (transferOps & (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT)) {
- /* make a copy of input */
- memcpy(indexes, source, n * sizeof(GLuint));
- _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes);
- source = indexes;
- }
+ return f < 0.0F ? 0 : F_TO_I(f);
+}
- switch (dstType) {
- case GL_UNSIGNED_BYTE:
- {
- GLubyte *dst = (GLubyte *) dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- *dst++ = (GLubyte) source[i];
- }
- }
- break;
- case GL_BYTE:
- {
- GLbyte *dst = (GLbyte *) dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = (GLbyte) source[i];
- }
- }
- break;
- case GL_UNSIGNED_SHORT:
- {
- GLushort *dst = (GLushort *) dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = (GLushort) source[i];
- }
- if (dstPacking->SwapBytes) {
- _mesa_swap2( (GLushort *) dst, n );
- }
- }
- break;
- case GL_SHORT:
- {
- GLshort *dst = (GLshort *) dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = (GLshort) source[i];
- }
- if (dstPacking->SwapBytes) {
- _mesa_swap2( (GLushort *) dst, n );
- }
- }
- break;
- case GL_UNSIGNED_INT:
- {
- GLuint *dst = (GLuint *) dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = (GLuint) source[i];
- }
- if (dstPacking->SwapBytes) {
- _mesa_swap4( (GLuint *) dst, n );
- }
- }
- break;
- case GL_INT:
- {
- GLint *dst = (GLint *) dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = (GLint) source[i];
- }
- if (dstPacking->SwapBytes) {
- _mesa_swap4( (GLuint *) dst, n );
- }
- }
- break;
- case GL_FLOAT:
- {
- GLfloat *dst = (GLfloat *) dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = (GLfloat) source[i];
- }
- if (dstPacking->SwapBytes) {
- _mesa_swap4( (GLuint *) dst, n );
- }
- }
- break;
- case GL_HALF_FLOAT_ARB:
- {
- GLhalfARB *dst = (GLhalfARB *) dest;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i] = _mesa_float_to_half((GLfloat) source[i]);
- }
- if (dstPacking->SwapBytes) {
- _mesa_swap2( (GLushort *) dst, n );
- }
- }
- break;
- default:
- _mesa_problem(ctx, "bad type in _mesa_pack_index_span");
- }
- free(indexes);
+static inline GLuint
+clamp_half_to_uint(GLhalfARB h)
+{
+ GLfloat f = _mesa_half_to_float(h);
+ return f < 0.0F ? 0 : F_TO_I(f);
}
@@ -5023,6 +512,7 @@ _mesa_unpack_stencil_span( struct gl_context *ctx, GLuint n,
srcType == GL_INT ||
srcType == GL_UNSIGNED_INT_24_8_EXT ||
srcType == GL_HALF_FLOAT_ARB ||
+ srcType == GL_HALF_FLOAT_OES ||
srcType == GL_FLOAT ||
srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
@@ -5213,6 +703,7 @@ _mesa_pack_stencil_span( struct gl_context *ctx, GLuint n,
}
break;
case GL_HALF_FLOAT_ARB:
+ case GL_HALF_FLOAT_OES:
{
GLhalfARB *dst = (GLhalfARB *) dest;
GLuint i;
@@ -5430,6 +921,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
needClamp = GL_TRUE;
break;
case GL_HALF_FLOAT_ARB:
+ case GL_HALF_FLOAT_OES:
{
GLuint i;
const GLhalfARB *src = (const GLhalfARB *) source;
@@ -5619,6 +1111,7 @@ _mesa_pack_depth_span( struct gl_context *ctx, GLuint n, GLvoid *dest,
}
break;
case GL_HALF_FLOAT_ARB:
+ case GL_HALF_FLOAT_OES:
{
GLhalfARB *dst = (GLhalfARB *) dest;
GLuint i;
@@ -5699,7 +1192,6 @@ _mesa_pack_depth_stencil_span(struct gl_context *ctx,GLuint n,
-
/**
* Unpack image data. Apply byte swapping, byte flipping (bitmap).
* Return all image data in a contiguous block. This is used when we
@@ -5839,130 +1331,303 @@ _mesa_unpack_image( GLuint dimensions,
}
}
-
-
-/**
- * If we unpack colors from a luminance surface, we'll get pixel colors
- * such as (l, l, l, a).
- * When we call _mesa_pack_rgba_span_float(format=GL_LUMINANCE), that
- * function will compute L=R+G+B before packing. The net effect is we'll
- * accidentally store luminance values = 3*l.
- * This function compensates for that by converting (aka rebasing) (l,l,l,a)
- * to be (l,0,0,a).
- * It's a similar story for other formats such as LUMINANCE_ALPHA, ALPHA
- * and INTENSITY.
- *
- * Finally, we also need to do this when the actual surface format does
- * not match the logical surface format. For example, suppose the user
- * requests a GL_LUMINANCE texture but the driver stores it as RGBA.
- * Again, we'll get pixel values like (l,l,l,a).
- */
void
-_mesa_rebase_rgba_float(GLuint n, GLfloat rgba[][4], GLenum baseFormat)
+_mesa_pack_luminance_from_rgba_float(GLuint n, GLfloat rgba[][4],
+ GLvoid *dstAddr, GLenum dst_format,
+ GLbitfield transferOps)
{
- GLuint i;
+ int i;
+ GLfloat *dst = (GLfloat *) dstAddr;
- switch (baseFormat) {
- case GL_ALPHA:
- for (i = 0; i < n; i++) {
- rgba[i][RCOMP] = 0.0F;
- rgba[i][GCOMP] = 0.0F;
- rgba[i][BCOMP] = 0.0F;
- }
- break;
- case GL_INTENSITY:
- /* fall-through */
+ switch (dst_format) {
case GL_LUMINANCE:
- for (i = 0; i < n; i++) {
- rgba[i][GCOMP] = 0.0F;
- rgba[i][BCOMP] = 0.0F;
- rgba[i][ACOMP] = 1.0F;
+ if (transferOps & IMAGE_CLAMP_BIT) {
+ for (i = 0; i < n; i++) {
+ GLfloat sum = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
+ dst[i] = CLAMP(sum, 0.0F, 1.0F);
+ }
+ } else {
+ for (i = 0; i < n; i++) {
+ dst[i] = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
+ }
}
- break;
+ return;
case GL_LUMINANCE_ALPHA:
- for (i = 0; i < n; i++) {
- rgba[i][GCOMP] = 0.0F;
- rgba[i][BCOMP] = 0.0F;
- }
- break;
- case GL_RGB:
- for (i = 0; i < n; i++) {
- rgba[i][ACOMP] = 1.0F;
- }
- break;
- case GL_RG:
- for (i = 0; i < n; i++) {
- rgba[i][BCOMP] = 0.0F;
- rgba[i][ACOMP] = 1.0F;
- }
- break;
- case GL_RED:
- for (i = 0; i < n; i++) {
- rgba[i][GCOMP] = 0.0F;
- rgba[i][BCOMP] = 0.0F;
- rgba[i][ACOMP] = 1.0F;
+ if (transferOps & IMAGE_CLAMP_BIT) {
+ for (i = 0; i < n; i++) {
+ GLfloat sum = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
+ dst[2*i] = CLAMP(sum, 0.0F, 1.0F);
+ dst[2*i+1] = rgba[i][ACOMP];
+ }
+ } else {
+ for (i = 0; i < n; i++) {
+ dst[2*i] = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
+ dst[2*i+1] = rgba[i][ACOMP];
+ }
}
- break;
-
+ return;
default:
- /* no-op */
- ;
+ assert(!"Unsupported format");
}
}
+static int32_t
+clamp_sint64_to_sint32(int64_t src)
+{
+ return CLAMP(src, INT32_MIN, INT32_MAX);
+}
+
+static int32_t
+clamp_sint64_to_uint32(int64_t src)
+{
+ return CLAMP(src, 0, UINT32_MAX);
+}
+
+static int32_t
+clamp_uint64_to_uint32(uint64_t src)
+{
+ return MIN2(src, UINT32_MAX);
+}
+
+static int32_t
+clamp_uint64_to_sint32(uint64_t src)
+{
+ return MIN2(src, INT32_MAX);
+}
+
+static int32_t
+convert_integer_luminance64(int64_t src64, int bits,
+ bool dst_is_signed, bool src_is_signed)
+{
+ int32_t src32;
+
+ /* Clamp Luminance value from 64-bit to 32-bit. Consider if we need
+ * any signed<->unsigned conversion too.
+ */
+ if (src_is_signed && dst_is_signed)
+ src32 = clamp_sint64_to_sint32(src64);
+ else if (src_is_signed && !dst_is_signed)
+ src32 = clamp_sint64_to_uint32(src64);
+ else if (!src_is_signed && dst_is_signed)
+ src32 = clamp_uint64_to_sint32(src64);
+ else
+ src32 = clamp_uint64_to_uint32(src64);
+
+ /* If the dst type is < 32-bit, we need an extra clamp */
+ if (bits == 32) {
+ return src32;
+ } else {
+ if (dst_is_signed)
+ return _mesa_signed_to_signed(src32, bits);
+ else
+ return _mesa_unsigned_to_unsigned(src32, bits);
+ }
+}
+
+static int32_t
+convert_integer(int32_t src, int bits, bool dst_is_signed, bool src_is_signed)
+{
+ if (src_is_signed && dst_is_signed)
+ return _mesa_signed_to_signed(src, bits);
+ else if (src_is_signed && !dst_is_signed)
+ return _mesa_signed_to_unsigned(src, bits);
+ else if (!src_is_signed && dst_is_signed)
+ return _mesa_unsigned_to_signed(src, bits);
+ else
+ return _mesa_unsigned_to_unsigned(src, bits);
+}
-/**
- * As above, but GLuint components.
- */
void
-_mesa_rebase_rgba_uint(GLuint n, GLuint rgba[][4], GLenum baseFormat)
+_mesa_pack_luminance_from_rgba_integer(GLuint n,
+ GLuint rgba[][4], bool rgba_is_signed,
+ GLvoid *dstAddr,
+ GLenum dst_format,
+ GLenum dst_type)
{
- GLuint i;
+ int i;
+ int64_t lum64;
+ int32_t lum32, alpha;
+ bool dst_is_signed;
+ int dst_bits;
+
+ assert(dst_format == GL_LUMINANCE_INTEGER_EXT ||
+ dst_format == GL_LUMINANCE_ALPHA_INTEGER_EXT);
+
+ /* We first compute luminance values as a 64-bit addition of the
+ * 32-bit R,G,B components, then we clamp the result to the dst type size.
+ *
+ * Notice that this operation involves casting the 32-bit R,G,B components
+ * to 64-bit before the addition. Since rgba is defined as a GLuint array
+ * we need to be careful when rgba packs signed data and make sure
+ * that we cast to a 32-bit signed integer values before casting them to
+ * 64-bit signed integers.
+ */
+ dst_is_signed = (dst_type == GL_BYTE || dst_type == GL_SHORT ||
+ dst_type == GL_INT);
- switch (baseFormat) {
- case GL_ALPHA:
- for (i = 0; i < n; i++) {
- rgba[i][RCOMP] = 0;
- rgba[i][GCOMP] = 0;
- rgba[i][BCOMP] = 0;
- }
- break;
- case GL_INTENSITY:
- /* fall-through */
- case GL_LUMINANCE:
- for (i = 0; i < n; i++) {
- rgba[i][GCOMP] = 0;
- rgba[i][BCOMP] = 0;
- rgba[i][ACOMP] = 1;
- }
- break;
- case GL_LUMINANCE_ALPHA:
- for (i = 0; i < n; i++) {
- rgba[i][GCOMP] = 0;
- rgba[i][BCOMP] = 0;
- }
- break;
- case GL_RGB:
- for (i = 0; i < n; i++) {
- rgba[i][ACOMP] = 1;
- }
- break;
- case GL_RG:
+ dst_bits = _mesa_sizeof_type(dst_type) * 8;
+ assert(dst_bits > 0);
+
+ switch (dst_format) {
+ case GL_LUMINANCE_INTEGER_EXT:
for (i = 0; i < n; i++) {
- rgba[i][BCOMP] = 0;
- rgba[i][ACOMP] = 1;
+ if (!rgba_is_signed) {
+ lum64 = (uint64_t) rgba[i][RCOMP] +
+ (uint64_t) rgba[i][GCOMP] +
+ (uint64_t) rgba[i][BCOMP];
+ } else {
+ lum64 = (int64_t) ((int32_t) rgba[i][RCOMP]) +
+ (int64_t) ((int32_t) rgba[i][GCOMP]) +
+ (int64_t) ((int32_t) rgba[i][BCOMP]);
+ }
+ lum32 = convert_integer_luminance64(lum64, dst_bits,
+ dst_is_signed, rgba_is_signed);
+ switch (dst_type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE: {
+ GLbyte *dst = (GLbyte *) dstAddr;
+ dst[i] = lum32;
+ }
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT: {
+ GLshort *dst = (GLshort *) dstAddr;
+ dst[i] = lum32;
+ }
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT: {
+ GLint *dst = (GLint *) dstAddr;
+ dst[i] = lum32;
+ }
+ break;
+ }
}
- break;
- case GL_RED:
+ return;
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
for (i = 0; i < n; i++) {
- rgba[i][GCOMP] = 0;
- rgba[i][BCOMP] = 0;
- rgba[i][ACOMP] = 1;
+ if (!rgba_is_signed) {
+ lum64 = (uint64_t) rgba[i][RCOMP] +
+ (uint64_t) rgba[i][GCOMP] +
+ (uint64_t) rgba[i][BCOMP];
+ } else {
+ lum64 = (int64_t) ((int32_t) rgba[i][RCOMP]) +
+ (int64_t) ((int32_t) rgba[i][GCOMP]) +
+ (int64_t) ((int32_t) rgba[i][BCOMP]);
+ }
+ lum32 = convert_integer_luminance64(lum64, dst_bits,
+ dst_is_signed, rgba_is_signed);
+ alpha = convert_integer(rgba[i][ACOMP], dst_bits,
+ dst_is_signed, rgba_is_signed);
+ switch (dst_type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE: {
+ GLbyte *dst = (GLbyte *) dstAddr;
+ dst[2*i] = lum32;
+ dst[2*i+1] = alpha;
+ }
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT: {
+ GLshort *dst = (GLshort *) dstAddr;
+ dst[i] = lum32;
+ dst[2*i+1] = alpha;
+ }
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT: {
+ GLint *dst = (GLint *) dstAddr;
+ dst[i] = lum32;
+ dst[2*i+1] = alpha;
+ }
+ break;
+ }
}
- default:
- /* no-op */
- ;
+ return;
}
}
+GLfloat *
+_mesa_unpack_color_index_to_rgba_float(struct gl_context *ctx, GLuint dims,
+ const void *src, GLenum srcFormat, GLenum srcType,
+ int srcWidth, int srcHeight, int srcDepth,
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps)
+{
+ int count, img;
+ GLuint *indexes;
+ GLfloat *rgba, *dstPtr;
+
+ count = srcWidth * srcHeight;
+ indexes = malloc(count * sizeof(GLuint));
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return NULL;
+ }
+
+ rgba = malloc(4 * count * srcDepth * sizeof(GLfloat));
+ if (!rgba) {
+ free(indexes);
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return NULL;
+ }
+
+ /* Convert indexes to RGBA float */
+ dstPtr = rgba;
+ for (img = 0; img < srcDepth; img++) {
+ const GLubyte *srcPtr =
+ (const GLubyte *) _mesa_image_address(dims, srcPacking, src,
+ srcWidth, srcHeight,
+ srcFormat, srcType,
+ img, 0, 0);
+
+ extract_uint_indexes(count, indexes, srcFormat, srcType, srcPtr, srcPacking);
+
+ if (transferOps & IMAGE_SHIFT_OFFSET_BIT)
+ _mesa_shift_and_offset_ci(ctx, count, indexes);
+
+ _mesa_map_ci_to_rgba(ctx, count, indexes, (float (*)[4])dstPtr);
+ /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting
+ * with color indexes.
+ */
+ transferOps &= ~(IMAGE_SCALE_BIAS_BIT | IMAGE_MAP_COLOR_BIT);
+ _mesa_apply_rgba_transfer_ops(ctx, transferOps, count, (float (*)[4])dstPtr);
+
+ dstPtr += srcHeight * srcWidth * 4;
+ }
+
+ free(indexes);
+
+ return rgba;
+}
+
+GLubyte *
+_mesa_unpack_color_index_to_rgba_ubyte(struct gl_context *ctx, GLuint dims,
+ const void *src, GLenum srcFormat, GLenum srcType,
+ int srcWidth, int srcHeight, int srcDepth,
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps)
+{
+ GLfloat *rgba;
+ GLubyte *dst;
+ int count, i;
+
+ transferOps |= IMAGE_CLAMP_BIT;
+ rgba = _mesa_unpack_color_index_to_rgba_float(ctx, dims,
+ src, srcFormat, srcType,
+ srcWidth, srcHeight, srcDepth,
+ srcPacking, transferOps);
+
+ count = srcWidth * srcHeight * srcDepth;
+ dst = malloc(count * 4 * sizeof(GLubyte));
+ for (i = 0; i < count; i++) {
+ CLAMPED_FLOAT_TO_UBYTE(dst[i * 4 + 0], rgba[i * 4 + 0]);
+ CLAMPED_FLOAT_TO_UBYTE(dst[i * 4 + 1], rgba[i * 4 + 1]);
+ CLAMPED_FLOAT_TO_UBYTE(dst[i * 4 + 2], rgba[i * 4 + 2]);
+ CLAMPED_FLOAT_TO_UBYTE(dst[i * 4 + 3], rgba[i * 4 + 3]);
+ }
+
+ free(rgba);
+
+ return dst;
+}
diff --git a/mesalib/src/mesa/main/pack.h b/mesalib/src/mesa/main/pack.h
index 2173b652e..ac0a099e3 100644
--- a/mesalib/src/mesa/main/pack.h
+++ b/mesalib/src/mesa/main/pack.h
@@ -41,62 +41,11 @@ _mesa_pack_polygon_stipple(const GLuint pattern[32], GLubyte *dest,
const struct gl_pixelstore_attrib *packing);
-extern GLvoid *
-_mesa_unpack_bitmap(GLint width, GLint height, const GLubyte *pixels,
- const struct gl_pixelstore_attrib *packing);
-
extern void
_mesa_pack_bitmap(GLint width, GLint height, const GLubyte *source,
GLubyte *dest, const struct gl_pixelstore_attrib *packing);
-extern void
-_mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n,
- GLfloat rgba[][4],
- GLenum dstFormat, GLenum dstType, GLvoid *dstAddr,
- const struct gl_pixelstore_attrib *dstPacking,
- GLbitfield transferOps);
-
-
-extern void
-_mesa_unpack_color_span_ubyte(struct gl_context *ctx,
- GLuint n, GLenum dstFormat, GLubyte dest[],
- GLenum srcFormat, GLenum srcType,
- const GLvoid *source,
- const struct gl_pixelstore_attrib *srcPacking,
- GLbitfield transferOps);
-
-
-extern void
-_mesa_unpack_color_span_float(struct gl_context *ctx,
- GLuint n, GLenum dstFormat, GLfloat dest[],
- GLenum srcFormat, GLenum srcType,
- const GLvoid *source,
- const struct gl_pixelstore_attrib *srcPacking,
- GLbitfield transferOps);
-
-extern void
-_mesa_unpack_color_span_uint(struct gl_context *ctx,
- GLuint n, GLenum dstFormat, GLuint *dest,
- GLenum srcFormat, GLenum srcType,
- const GLvoid *source,
- const struct gl_pixelstore_attrib *srcPacking);
-
-extern void
-_mesa_unpack_index_span(struct gl_context *ctx, GLuint n,
- GLenum dstType, GLvoid *dest,
- GLenum srcType, const GLvoid *source,
- const struct gl_pixelstore_attrib *srcPacking,
- GLbitfield transferOps);
-
-
-extern void
-_mesa_pack_index_span(struct gl_context *ctx, GLuint n,
- GLenum dstType, GLvoid *dest, const GLuint *source,
- const struct gl_pixelstore_attrib *dstPacking,
- GLbitfield transferOps);
-
-
extern void
_mesa_unpack_stencil_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
@@ -136,23 +85,28 @@ _mesa_unpack_image(GLuint dimensions,
GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *unpack);
-
-void
-_mesa_pack_rgba_span_from_uints(struct gl_context *ctx, GLuint n, GLuint rgba[][4],
- GLenum dstFormat, GLenum dstType,
- GLvoid *dstAddr);
-
-
-void
-_mesa_pack_rgba_span_from_ints(struct gl_context *ctx, GLuint n, GLint rgba[][4],
- GLenum dstFormat, GLenum dstType,
- GLvoid *dstAddr);
-
-
extern void
-_mesa_rebase_rgba_float(GLuint n, GLfloat rgba[][4], GLenum baseFormat);
+_mesa_pack_luminance_from_rgba_float(GLuint n, GLfloat rgba[][4],
+ GLvoid *dstAddr, GLenum dst_format,
+ GLbitfield transferOps);
extern void
-_mesa_rebase_rgba_uint(GLuint n, GLuint rgba[][4], GLenum baseFormat);
+_mesa_pack_luminance_from_rgba_integer(GLuint n, GLuint rgba[][4], bool rgba_is_signed,
+ GLvoid *dstAddr, GLenum dst_format,
+ GLenum dst_type);
+
+extern GLfloat *
+_mesa_unpack_color_index_to_rgba_float(struct gl_context *ctx, GLuint dims,
+ const void *src, GLenum srcFormat, GLenum srcType,
+ int srcWidth, int srcHeight, int srcDepth,
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps);
+
+extern GLubyte *
+_mesa_unpack_color_index_to_rgba_ubyte(struct gl_context *ctx, GLuint dims,
+ const void *src, GLenum srcFormat, GLenum srcType,
+ int srcWidth, int srcHeight, int srcDepth,
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps);
#endif
diff --git a/mesalib/src/mesa/main/pack_tmp.h b/mesalib/src/mesa/main/pack_tmp.h
deleted file mode 100644
index 0d4eb387d..000000000
--- a/mesalib/src/mesa/main/pack_tmp.h
+++ /dev/null
@@ -1,122 +0,0 @@
-/*
- * Copyright © 2012 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
-static void
-FN_NAME(struct gl_context *ctx,
- DST_TYPE *dst,
- GLenum dstFormat,
- SRC_TYPE rgba[][4],
- int n)
-{
- int i;
-
- switch (dstFormat) {
- case GL_RED_INTEGER_EXT:
- for (i=0;iPolygon.OffsetFactor == factor &&
- ctx->Polygon.OffsetUnits == units)
+ ctx->Polygon.OffsetUnits == units &&
+ ctx->Polygon.OffsetClamp == clamp)
return;
FLUSH_VERTICES(ctx, _NEW_POLYGON);
ctx->Polygon.OffsetFactor = factor;
ctx->Polygon.OffsetUnits = units;
+ ctx->Polygon.OffsetClamp = clamp;
if (ctx->Driver.PolygonOffset)
- ctx->Driver.PolygonOffset( ctx, factor, units );
+ ctx->Driver.PolygonOffset( ctx, factor, units, clamp );
+}
+
+void GLAPIENTRY
+_mesa_PolygonOffset( GLfloat factor, GLfloat units )
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE&VERBOSE_API)
+ _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units);
+
+ _mesa_polygon_offset_clamp(ctx, factor, units, 0.0);
}
@@ -265,6 +273,23 @@ _mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
_mesa_PolygonOffset(factor, bias * ctx->DrawBuffer->_DepthMaxF );
}
+void GLAPIENTRY
+_mesa_PolygonOffsetClampEXT( GLfloat factor, GLfloat units, GLfloat clamp )
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->Extensions.EXT_polygon_offset_clamp) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "unsupported function (glPolygonOffsetClampEXT) called");
+ return;
+ }
+
+ if (MESA_VERBOSE&VERBOSE_API)
+ _mesa_debug(ctx, "glPolygonOffsetClampEXT %f %f %f\n", factor, units, clamp);
+
+ _mesa_polygon_offset_clamp(ctx, factor, units, clamp);
+}
+
/**********************************************************************/
@@ -292,6 +317,7 @@ void _mesa_init_polygon( struct gl_context * ctx )
ctx->Polygon.StippleFlag = GL_FALSE;
ctx->Polygon.OffsetFactor = 0.0F;
ctx->Polygon.OffsetUnits = 0.0F;
+ ctx->Polygon.OffsetClamp = 0.0F;
ctx->Polygon.OffsetPoint = GL_FALSE;
ctx->Polygon.OffsetLine = GL_FALSE;
ctx->Polygon.OffsetFill = GL_FALSE;
diff --git a/mesalib/src/mesa/main/polygon.h b/mesalib/src/mesa/main/polygon.h
index 530adba4c..41344a2ef 100644
--- a/mesalib/src/mesa/main/polygon.h
+++ b/mesalib/src/mesa/main/polygon.h
@@ -54,13 +54,19 @@ _mesa_PolygonOffset( GLfloat factor, GLfloat units );
extern void GLAPIENTRY
_mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias );
+extern void GLAPIENTRY
+_mesa_PolygonOffsetClampEXT( GLfloat factor, GLfloat units, GLfloat clamp );
+
extern void GLAPIENTRY
_mesa_PolygonStipple( const GLubyte *mask );
extern void GLAPIENTRY
_mesa_GetPolygonStipple( GLubyte *mask );
-extern void
+extern void
+_mesa_polygon_offset_clamp(struct gl_context *ctx,
+ GLfloat factor, GLfloat units, GLfloat clamp);
+extern void
_mesa_init_polygon( struct gl_context * ctx );
#endif
diff --git a/mesalib/src/mesa/main/querymatrix.c b/mesalib/src/mesa/main/querymatrix.c
index eb36c7604..ef8517571 100644
--- a/mesalib/src/mesa/main/querymatrix.c
+++ b/mesalib/src/mesa/main/querymatrix.c
@@ -37,8 +37,12 @@
#define INT_TO_FIXED(x) ((GLfixed) ((x) << 16))
#define FLOAT_TO_FIXED(x) ((GLfixed) ((x) * 65536.0))
-#if defined(_MSC_VER)
-#if _MSC_VER < 1800 /* Not required on VS2013 and above. */
+#if defined(fpclassify)
+/* ISO C99 says that fpclassify is a macro. Assume that any implementation
+ * of fpclassify, whether it's in a C99 compiler or not, will be a macro.
+ */
+#elif defined(_MSC_VER)
+/* Not required on VS2013 and above. */
/* Oddly, the fpclassify() function doesn't exist in such a form
* on MSVC. This is an implementation using slightly different
* lower-level Windows functions.
@@ -71,16 +75,8 @@ fpclassify(double x)
return FP_NAN;
}
}
-#endif /* _MSC_VER < 1800 */
-
-#elif defined(__APPLE__) || defined(__CYGWIN__) || defined(__FreeBSD__) || \
- defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__) || \
- (defined(__sun) && defined(__C99FEATURES__)) || defined(__MINGW32__) || \
- (defined(__sun) && defined(__GNUC__)) || defined(ANDROID) || defined(__HAIKU__)
-
-/* fpclassify is available. */
-#elif !defined(_XOPEN_SOURCE) || _XOPEN_SOURCE < 600
+#else
enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL}
fpclassify(double x)
diff --git a/mesalib/src/mesa/main/queryobj.c b/mesalib/src/mesa/main/queryobj.c
index 932359c4e..1b19afe4b 100644
--- a/mesalib/src/mesa/main/queryobj.c
+++ b/mesalib/src/mesa/main/queryobj.c
@@ -142,6 +142,18 @@ _mesa_init_query_object_functions(struct dd_function_table *driver)
driver->CheckQuery = _mesa_check_query;
}
+static struct gl_query_object **
+get_pipe_stats_binding_point(struct gl_context *ctx,
+ GLenum target)
+{
+ if (!_mesa_is_desktop_gl(ctx) ||
+ !ctx->Extensions.ARB_pipeline_statistics_query)
+ return NULL;
+
+ const int which = target - GL_VERTICES_SUBMITTED_ARB;
+ assert(which < MAX_PIPELINE_STATISTICS);
+ return &ctx->Query.pipeline_stats[which];
+}
/**
* Return pointer to the query object binding point for the given target and
@@ -183,6 +195,38 @@ get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index)
return &ctx->Query.PrimitivesWritten[index];
else
return NULL;
+
+ case GL_VERTICES_SUBMITTED_ARB:
+ case GL_PRIMITIVES_SUBMITTED_ARB:
+ case GL_VERTEX_SHADER_INVOCATIONS_ARB:
+ case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
+ case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
+ case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
+ return get_pipe_stats_binding_point(ctx, target);
+
+ case GL_GEOMETRY_SHADER_INVOCATIONS:
+ /* GL_GEOMETRY_SHADER_INVOCATIONS is defined in a non-sequential order */
+ target = GL_VERTICES_SUBMITTED_ARB + MAX_PIPELINE_STATISTICS - 1;
+ /* fallthrough */
+ case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
+ if (_mesa_has_geometry_shaders(ctx))
+ return get_pipe_stats_binding_point(ctx, target);
+ else
+ return NULL;
+
+ case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
+ case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
+ if (ctx->Extensions.ARB_tessellation_shader)
+ return get_pipe_stats_binding_point(ctx, target);
+ else
+ return NULL;
+
+ case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
+ if (_mesa_has_compute_shaders(ctx))
+ return get_pipe_stats_binding_point(ctx, target);
+ else
+ return NULL;
+
default:
return NULL;
}
@@ -553,6 +597,39 @@ _mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname,
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
*params = ctx->Const.QueryCounterBits.PrimitivesWritten;
break;
+ case GL_VERTICES_SUBMITTED_ARB:
+ *params = ctx->Const.QueryCounterBits.VerticesSubmitted;
+ break;
+ case GL_PRIMITIVES_SUBMITTED_ARB:
+ *params = ctx->Const.QueryCounterBits.PrimitivesSubmitted;
+ break;
+ case GL_VERTEX_SHADER_INVOCATIONS_ARB:
+ *params = ctx->Const.QueryCounterBits.VsInvocations;
+ break;
+ case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
+ *params = ctx->Const.QueryCounterBits.TessPatches;
+ break;
+ case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
+ *params = ctx->Const.QueryCounterBits.TessInvocations;
+ break;
+ case GL_GEOMETRY_SHADER_INVOCATIONS:
+ *params = ctx->Const.QueryCounterBits.GsInvocations;
+ break;
+ case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
+ *params = ctx->Const.QueryCounterBits.GsPrimitives;
+ break;
+ case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
+ *params = ctx->Const.QueryCounterBits.FsInvocations;
+ break;
+ case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
+ *params = ctx->Const.QueryCounterBits.ComputeInvocations;
+ break;
+ case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
+ *params = ctx->Const.QueryCounterBits.ClInPrimitives;
+ break;
+ case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
+ *params = ctx->Const.QueryCounterBits.ClOutPrimitives;
+ break;
default:
_mesa_problem(ctx,
"Unknown target in glGetQueryIndexediv(target = %s)",
@@ -771,6 +848,18 @@ _mesa_init_queryobj(struct gl_context *ctx)
ctx->Const.QueryCounterBits.Timestamp = 64;
ctx->Const.QueryCounterBits.PrimitivesGenerated = 64;
ctx->Const.QueryCounterBits.PrimitivesWritten = 64;
+
+ ctx->Const.QueryCounterBits.VerticesSubmitted = 64;
+ ctx->Const.QueryCounterBits.PrimitivesSubmitted = 64;
+ ctx->Const.QueryCounterBits.VsInvocations = 64;
+ ctx->Const.QueryCounterBits.TessPatches = 64;
+ ctx->Const.QueryCounterBits.TessInvocations = 64;
+ ctx->Const.QueryCounterBits.GsInvocations = 64;
+ ctx->Const.QueryCounterBits.GsPrimitives = 64;
+ ctx->Const.QueryCounterBits.FsInvocations = 64;
+ ctx->Const.QueryCounterBits.ComputeInvocations = 64;
+ ctx->Const.QueryCounterBits.ClInPrimitives = 64;
+ ctx->Const.QueryCounterBits.ClOutPrimitives = 64;
}
diff --git a/mesalib/src/mesa/main/rastpos.c b/mesalib/src/mesa/main/rastpos.c
index a9a6ceec0..2027a9bd0 100644
--- a/mesalib/src/mesa/main/rastpos.c
+++ b/mesalib/src/mesa/main/rastpos.c
@@ -490,7 +490,7 @@ void glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
*/
void _mesa_init_rastpos( struct gl_context * ctx )
{
- int i;
+ unsigned i;
ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
ctx->Current.RasterDistance = 0.0;
diff --git a/mesalib/src/mesa/main/readpix.c b/mesalib/src/mesa/main/readpix.c
index b09cf5499..ca4b9431b 100644
--- a/mesalib/src/mesa/main/readpix.c
+++ b/mesalib/src/mesa/main/readpix.c
@@ -39,6 +39,8 @@
#include "state.h"
#include "glformats.h"
#include "fbobject.h"
+#include "format_utils.h"
+#include "pixeltransfer.h"
/**
@@ -405,174 +407,217 @@ read_stencil_pixels( struct gl_context *ctx,
ctx->Driver.UnmapRenderbuffer(ctx, rb);
}
-
-/**
- * Try to do glReadPixels of RGBA data using swizzle.
- * \return GL_TRUE if successful, GL_FALSE otherwise (use the slow path)
+/*
+ * Read R, G, B, A, RGB, L, or LA pixels.
*/
-static GLboolean
-read_rgba_pixels_swizzle(struct gl_context *ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing)
+static void
+read_rgba_pixels( struct gl_context *ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing )
{
- struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
+ GLbitfield transferOps;
+ bool dst_is_integer, dst_is_luminance, needs_rebase;
+ int dst_stride, src_stride, rb_stride;
+ uint32_t dst_format, src_format;
GLubyte *dst, *map;
- int dstStride, stride, j;
- GLboolean swizzle_rb = GL_FALSE, copy_xrgb = GL_FALSE;
-
- /* XXX we could check for other swizzle/special cases here as needed */
- if (rb->Format == MESA_FORMAT_R8G8B8A8_UNORM &&
- format == GL_BGRA &&
- type == GL_UNSIGNED_INT_8_8_8_8_REV &&
- !ctx->Pack.SwapBytes) {
- swizzle_rb = GL_TRUE;
- }
- else if (rb->Format == MESA_FORMAT_B8G8R8X8_UNORM &&
- format == GL_BGRA &&
- type == GL_UNSIGNED_INT_8_8_8_8_REV &&
- !ctx->Pack.SwapBytes) {
- copy_xrgb = GL_TRUE;
- }
- else {
- return GL_FALSE;
- }
+ mesa_format rb_format;
+ bool needs_rgba;
+ void *rgba, *src;
+ bool src_is_uint = false;
+ uint8_t rebase_swizzle[4];
+ struct gl_framebuffer *fb = ctx->ReadBuffer;
+ struct gl_renderbuffer *rb = fb->_ColorReadBuffer;
- dstStride = _mesa_image_row_stride(packing, width, format, type);
+ if (!rb)
+ return;
+
+ transferOps = get_readpixels_transfer_ops(ctx, rb->Format, format, type,
+ GL_FALSE);
+ /* Describe the dst format */
+ dst_is_integer = _mesa_is_enum_format_integer(format);
+ dst_stride = _mesa_image_row_stride(packing, width, format, type);
+ dst_format = _mesa_format_from_format_and_type(format, type);
+ dst_is_luminance = format == GL_LUMINANCE ||
+ format == GL_LUMINANCE_ALPHA ||
+ format == GL_LUMINANCE_INTEGER_EXT ||
+ format == GL_LUMINANCE_ALPHA_INTEGER_EXT;
dst = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
- format, type, 0, 0);
+ format, type, 0, 0);
+ /* Map the source render buffer */
ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
- &map, &stride);
+ &map, &rb_stride);
if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
- return GL_TRUE; /* don't bother trying the slow path */
+ return;
}
+ rb_format = _mesa_get_srgb_format_linear(rb->Format);
- if (swizzle_rb) {
- /* swap R/B */
- for (j = 0; j < height; j++) {
- int i;
- for (i = 0; i < width; i++) {
- GLuint *dst4 = (GLuint *) dst, *map4 = (GLuint *) map;
- GLuint pixel = map4[i];
- dst4[i] = (pixel & 0xff00ff00)
- | ((pixel & 0x00ff0000) >> 16)
- | ((pixel & 0x000000ff) << 16);
- }
- dst += dstStride;
- map += stride;
- }
- } else if (copy_xrgb) {
- /* convert xrgb -> argb */
- for (j = 0; j < height; j++) {
- GLuint *dst4 = (GLuint *) dst, *map4 = (GLuint *) map;
- int i;
- for (i = 0; i < width; i++) {
- dst4[i] = map4[i] | 0xff000000; /* set A=0xff */
- }
- dst += dstStride;
- map += stride;
- }
+ /*
+ * Depending on the base formats involved in the conversion we might need to
+ * rebase some values, so for these formats we compute a rebase swizzle.
+ */
+ if (rb->_BaseFormat == GL_LUMINANCE || rb->_BaseFormat == GL_INTENSITY) {
+ needs_rebase = true;
+ rebase_swizzle[0] = MESA_FORMAT_SWIZZLE_X;
+ rebase_swizzle[1] = MESA_FORMAT_SWIZZLE_ZERO;
+ rebase_swizzle[2] = MESA_FORMAT_SWIZZLE_ZERO;
+ rebase_swizzle[3] = MESA_FORMAT_SWIZZLE_ONE;
+ } else if (rb->_BaseFormat == GL_LUMINANCE_ALPHA) {
+ needs_rebase = true;
+ rebase_swizzle[0] = MESA_FORMAT_SWIZZLE_X;
+ rebase_swizzle[1] = MESA_FORMAT_SWIZZLE_ZERO;
+ rebase_swizzle[2] = MESA_FORMAT_SWIZZLE_ZERO;
+ rebase_swizzle[3] = MESA_FORMAT_SWIZZLE_W;
+ } else if (_mesa_get_format_base_format(rb_format) != rb->_BaseFormat) {
+ needs_rebase =
+ _mesa_compute_rgba2base2rgba_component_mapping(rb->_BaseFormat,
+ rebase_swizzle);
+ } else {
+ needs_rebase = false;
}
- ctx->Driver.UnmapRenderbuffer(ctx, rb);
-
- return GL_TRUE;
-}
-
-static void
-slow_read_rgba_pixels( struct gl_context *ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- GLbitfield transferOps )
-{
- struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
- const mesa_format rbFormat = _mesa_get_srgb_format_linear(rb->Format);
- void *rgba;
- GLubyte *dst, *map;
- int dstStride, stride, j;
- GLboolean dst_is_integer = _mesa_is_enum_format_integer(format);
- GLboolean dst_is_uint = _mesa_is_format_unsigned(rbFormat);
-
- dstStride = _mesa_image_row_stride(packing, width, format, type);
- dst = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
- format, type, 0, 0);
-
- ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
- &map, &stride);
- if (!map) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
- return;
- }
+ /* Since _mesa_format_convert does not handle transferOps we need to handle
+ * them before we call the function. This requires to convert to RGBA float
+ * first so we can call _mesa_apply_rgba_transfer_ops. If the dst format is
+ * integer transferOps do not apply.
+ *
+ * Converting to luminance also requires converting to RGBA first, so we can
+ * then compute luminance values as L=R+G+B. Notice that this is different
+ * from GetTexImage, where we compute L=R.
+ */
+ assert(!transferOps || (transferOps && !dst_is_integer));
- rgba = malloc(width * MAX_PIXEL_BYTES);
- if (!rgba)
- goto done;
+ needs_rgba = transferOps || dst_is_luminance;
+ rgba = NULL;
+ if (needs_rgba) {
+ uint32_t rgba_format;
+ int rgba_stride;
+ bool need_convert;
- for (j = 0; j < height; j++) {
+ /* Convert to RGBA float or int/uint depending on the type of the src */
if (dst_is_integer) {
- _mesa_unpack_uint_rgba_row(rbFormat, width, map, (GLuint (*)[4]) rgba);
- _mesa_rebase_rgba_uint(width, (GLuint (*)[4]) rgba,
- rb->_BaseFormat);
- if (dst_is_uint) {
- _mesa_pack_rgba_span_from_uints(ctx, width, (GLuint (*)[4]) rgba, format,
- type, dst);
+ src_is_uint = _mesa_is_format_unsigned(rb_format);
+ if (src_is_uint) {
+ rgba_format = RGBA32_UINT;
+ rgba_stride = width * 4 * sizeof(GLuint);
} else {
- _mesa_pack_rgba_span_from_ints(ctx, width, (GLint (*)[4]) rgba, format,
- type, dst);
+ rgba_format = RGBA32_INT;
+ rgba_stride = width * 4 * sizeof(GLint);
}
} else {
- _mesa_unpack_rgba_row(rbFormat, width, map, (GLfloat (*)[4]) rgba);
- _mesa_rebase_rgba_float(width, (GLfloat (*)[4]) rgba,
- rb->_BaseFormat);
- _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, format,
- type, dst, packing, transferOps);
+ rgba_format = RGBA32_FLOAT;
+ rgba_stride = width * 4 * sizeof(GLfloat);
}
- dst += dstStride;
- map += stride;
- }
-
- free(rgba);
-
-done:
- ctx->Driver.UnmapRenderbuffer(ctx, rb);
-}
-/*
- * Read R, G, B, A, RGB, L, or LA pixels.
- */
-static void
-read_rgba_pixels( struct gl_context *ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing )
-{
- GLbitfield transferOps;
- struct gl_framebuffer *fb = ctx->ReadBuffer;
- struct gl_renderbuffer *rb = fb->_ColorReadBuffer;
+ /* If we are lucky and the dst format matches the RGBA format we need to
+ * convert to, then we can convert directly into the dst buffer and avoid
+ * the final conversion/copy from the rgba buffer to the dst buffer.
+ */
+ if (dst_format == rgba_format) {
+ need_convert = false;
+ rgba = dst;
+ } else {
+ need_convert = true;
+ rgba = malloc(height * rgba_stride);
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
+ goto done_unmap;
+ }
+ }
- if (!rb)
- return;
+ /* Convert to RGBA now */
+ _mesa_format_convert(rgba, rgba_format, rgba_stride,
+ map, rb_format, rb_stride,
+ width, height,
+ needs_rebase ? rebase_swizzle : NULL);
+
+ /* Handle transfer ops if necessary */
+ if (transferOps)
+ _mesa_apply_rgba_transfer_ops(ctx, transferOps, width * height, rgba);
+
+ /* If we had to rebase, we have already taken care of that */
+ needs_rebase = false;
+
+ /* If we were lucky and our RGBA conversion matches the dst format, then
+ * we are done.
+ */
+ if (!need_convert)
+ goto done_swap;
+
+ /* Otherwise, we need to convert from RGBA to dst next */
+ src = rgba;
+ src_format = rgba_format;
+ src_stride = rgba_stride;
+ } else {
+ /* No RGBA conversion needed, convert directly to dst */
+ src = map;
+ src_format = rb_format;
+ src_stride = rb_stride;
+ }
- transferOps = get_readpixels_transfer_ops(ctx, rb->Format, format, type,
- GL_FALSE);
+ /* Do the conversion.
+ *
+ * If the dst format is Luminance, we need to do the conversion by computing
+ * L=R+G+B values.
+ */
+ if (!dst_is_luminance) {
+ _mesa_format_convert(dst, dst_format, dst_stride,
+ src, src_format, src_stride,
+ width, height,
+ needs_rebase ? rebase_swizzle : NULL);
+ } else if (!dst_is_integer) {
+ /* Compute float Luminance values from RGBA float */
+ int luminance_stride, luminance_bytes;
+ void *luminance;
+ uint32_t luminance_format;
+
+ luminance_stride = width * sizeof(GL_FLOAT);
+ if (format == GL_LUMINANCE_ALPHA)
+ luminance_stride *= 2;
+ luminance_bytes = height * luminance_stride;
+ luminance = malloc(luminance_bytes);
+ if (!luminance) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
+ free(rgba);
+ goto done_unmap;
+ }
+ _mesa_pack_luminance_from_rgba_float(width * height, src,
+ luminance, format, transferOps);
+
+ /* Convert from Luminance float to dst (this will hadle type conversion
+ * from float to the type of dst if necessary)
+ */
+ luminance_format = _mesa_format_from_format_and_type(format, GL_FLOAT);
+ _mesa_format_convert(dst, dst_format, dst_stride,
+ luminance, luminance_format, luminance_stride,
+ width, height, NULL);
+ } else {
+ _mesa_pack_luminance_from_rgba_integer(width * height, src, !src_is_uint,
+ dst, format, type);
+ }
- /* Try the optimized paths first. */
- if (!transferOps &&
- read_rgba_pixels_swizzle(ctx, x, y, width, height,
- format, type, pixels, packing)) {
- return;
+ if (rgba)
+ free(rgba);
+
+done_swap:
+ /* Handle byte swapping if required */
+ if (packing->SwapBytes) {
+ GLint swapSize = _mesa_sizeof_packed_type(type);
+ if (swapSize == 2 || swapSize == 4) {
+ int swapsPerPixel = _mesa_bytes_per_pixel(format, type) / swapSize;
+ assert(_mesa_bytes_per_pixel(format, type) % swapSize == 0);
+ if (swapSize == 2)
+ _mesa_swap2((GLushort *) dst, width * height * swapsPerPixel);
+ else if (swapSize == 4)
+ _mesa_swap4((GLuint *) dst, width * height * swapsPerPixel);
+ }
}
- slow_read_rgba_pixels(ctx, x, y, width, height,
- format, type, pixels, packing, transferOps);
+done_unmap:
+ ctx->Driver.UnmapRenderbuffer(ctx, rb);
}
/**
diff --git a/mesalib/src/mesa/main/renderbuffer.c b/mesalib/src/mesa/main/renderbuffer.c
index 0bc7f2b96..98f3c13b5 100644
--- a/mesalib/src/mesa/main/renderbuffer.c
+++ b/mesalib/src/mesa/main/renderbuffer.c
@@ -38,6 +38,8 @@
void
_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name)
{
+ GET_CURRENT_CONTEXT(ctx);
+
mtx_init(&rb->Mutex, mtx_plain);
rb->ClassID = 0;
@@ -53,7 +55,23 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name)
rb->Width = 0;
rb->Height = 0;
rb->Depth = 0;
- rb->InternalFormat = GL_RGBA;
+
+ /* In GL 3, the initial format is GL_RGBA according to Table 6.26
+ * on page 302 of the GL 3.3 spec.
+ *
+ * In GLES 3, the initial format is GL_RGBA4 according to Table 6.15
+ * on page 258 of the GLES 3.0.4 spec.
+ *
+ * If the context is current, set the initial format based on the
+ * specs. If the context is not current, we cannot determine the
+ * API, so default to GL_RGBA.
+ */
+ if (ctx && _mesa_is_gles3(ctx)) {
+ rb->InternalFormat = GL_RGBA4;
+ } else {
+ rb->InternalFormat = GL_RGBA;
+ }
+
rb->Format = MESA_FORMAT_NONE;
}
diff --git a/mesalib/src/mesa/main/samplerobj.c b/mesalib/src/mesa/main/samplerobj.c
index 18a14d89a..d62a06bf1 100644
--- a/mesalib/src/mesa/main/samplerobj.c
+++ b/mesalib/src/mesa/main/samplerobj.c
@@ -732,8 +732,16 @@ _mesa_SamplerParameteri(GLuint sampler, GLenum pname, GLint param)
sampObj = _mesa_lookup_samplerobj(ctx, sampler);
if (!sampObj) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameteri(sampler %u)",
- sampler);
+ /* '3.8.2 Sampler Objects' section of the GL-ES 3.0 specification states:
+ *
+ * "An INVALID_OPERATION error is generated if sampler is not the name
+ * of a sampler object previously returned from a call to GenSamplers."
+ *
+ * In desktop GL, an GL_INVALID_VALUE is returned instead.
+ */
+ _mesa_error(ctx, (_mesa_is_gles(ctx) ?
+ GL_INVALID_OPERATION : GL_INVALID_VALUE),
+ "glSamplerParameteri(sampler %u)", sampler);
return;
}
@@ -817,8 +825,16 @@ _mesa_SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
sampObj = _mesa_lookup_samplerobj(ctx, sampler);
if (!sampObj) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterf(sampler %u)",
- sampler);
+ /* '3.8.2 Sampler Objects' section of the GL-ES 3.0 specification states:
+ *
+ * "An INVALID_OPERATION error is generated if sampler is not the name
+ * of a sampler object previously returned from a call to GenSamplers."
+ *
+ * In desktop GL, an GL_INVALID_VALUE is returned instead.
+ */
+ _mesa_error(ctx, (_mesa_is_gles(ctx) ?
+ GL_INVALID_OPERATION : GL_INVALID_VALUE),
+ "glSamplerParameterf(sampler %u)", sampler);
return;
}
@@ -901,8 +917,16 @@ _mesa_SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params)
sampObj = _mesa_lookup_samplerobj(ctx, sampler);
if (!sampObj) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameteriv(sampler %u)",
- sampler);
+ /* '3.8.2 Sampler Objects' section of the GL-ES 3.0 specification states:
+ *
+ * "An INVALID_OPERATION error is generated if sampler is not the name
+ * of a sampler object previously returned from a call to GenSamplers."
+ *
+ * In desktop GL, an GL_INVALID_VALUE is returned instead.
+ */
+ _mesa_error(ctx, (_mesa_is_gles(ctx) ?
+ GL_INVALID_OPERATION : GL_INVALID_VALUE),
+ "glSamplerParameteriv(sampler %u)", sampler);
return;
}
@@ -993,8 +1017,16 @@ _mesa_SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params)
sampObj = _mesa_lookup_samplerobj(ctx, sampler);
if (!sampObj) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterfv(sampler %u)",
- sampler);
+ /* '3.8.2 Sampler Objects' section of the GL-ES 3.0 specification states:
+ *
+ * "An INVALID_OPERATION error is generated if sampler is not the name
+ * of a sampler object previously returned from a call to GenSamplers."
+ *
+ * In desktop GL, an GL_INVALID_VALUE is returned instead.
+ */
+ _mesa_error(ctx, (_mesa_is_gles(ctx) ?
+ GL_INVALID_OPERATION : GL_INVALID_VALUE),
+ "glSamplerParameterfv(sampler %u)", sampler);
return;
}
@@ -1249,8 +1281,16 @@ _mesa_GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)
sampObj = _mesa_lookup_samplerobj(ctx, sampler);
if (!sampObj) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetSamplerParameteriv(sampler %u)",
- sampler);
+ /* '3.8.2 Sampler Objects' section of the GL-ES 3.0 specification states:
+ *
+ * "An INVALID_OPERATION error is generated if sampler is not the name
+ * of a sampler object previously returned from a call to GenSamplers."
+ *
+ * In desktop GL, an GL_INVALID_VALUE is returned instead.
+ */
+ _mesa_error(ctx, (_mesa_is_gles(ctx) ?
+ GL_INVALID_OPERATION : GL_INVALID_VALUE),
+ "glGetSamplerParameteriv(sampler %u)", sampler);
return;
}
@@ -1271,13 +1311,22 @@ _mesa_GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)
*params = sampObj->MagFilter;
break;
case GL_TEXTURE_MIN_LOD:
- *params = (GLint) sampObj->MinLod;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ */
+ *params = IROUND(sampObj->MinLod);
break;
case GL_TEXTURE_MAX_LOD:
- *params = (GLint) sampObj->MaxLod;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ */
+ *params = IROUND(sampObj->MaxLod);
break;
case GL_TEXTURE_LOD_BIAS:
- *params = (GLint) sampObj->LodBias;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ */
+ *params = IROUND(sampObj->LodBias);
break;
case GL_TEXTURE_COMPARE_MODE:
if (!ctx->Extensions.ARB_shadow)
@@ -1290,7 +1339,10 @@ _mesa_GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)
*params = sampObj->CompareFunc;
break;
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- *params = (GLint) sampObj->MaxAnisotropy;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ */
+ *params = IROUND(sampObj->MaxAnisotropy);
break;
case GL_TEXTURE_BORDER_COLOR:
params[0] = FLOAT_TO_INT(sampObj->BorderColor.f[0]);
@@ -1327,8 +1379,16 @@ _mesa_GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params)
sampObj = _mesa_lookup_samplerobj(ctx, sampler);
if (!sampObj) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetSamplerParameterfv(sampler %u)",
- sampler);
+ /* '3.8.2 Sampler Objects' section of the GL-ES 3.0 specification states:
+ *
+ * "An INVALID_OPERATION error is generated if sampler is not the name
+ * of a sampler object previously returned from a call to GenSamplers."
+ *
+ * In desktop GL, an GL_INVALID_VALUE is returned instead.
+ */
+ _mesa_error(ctx, (_mesa_is_gles(ctx) ?
+ GL_INVALID_OPERATION : GL_INVALID_VALUE),
+ "glGetSamplerParameterfv(sampler %u)", sampler);
return;
}
diff --git a/mesalib/src/mesa/main/set.c b/mesalib/src/mesa/main/set.c
deleted file mode 100644
index 52c1dabd8..000000000
--- a/mesalib/src/mesa/main/set.c
+++ /dev/null
@@ -1,346 +0,0 @@
-/*
- * Copyright © 2009-2012 Intel Corporation
- * Copyright © 1988-2004 Keith Packard and Bart Massey.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- * Except as contained in this notice, the names of the authors
- * or their institutions shall not be used in advertising or
- * otherwise to promote the sale, use or other dealings in this
- * Software without prior written authorization from the
- * authors.
- *
- * Authors:
- * Eric Anholt
- * Keith Packard
- */
-
-#include
-
-#include "macros.h"
-#include "set.h"
-#include "util/ralloc.h"
-
-/*
- * From Knuth -- a good choice for hash/rehash values is p, p-2 where
- * p and p-2 are both prime. These tables are sized to have an extra 10%
- * free to avoid exponential performance degradation as the hash table fills
- */
-
-uint32_t deleted_key_value;
-const void *deleted_key = &deleted_key_value;
-
-static const struct {
- uint32_t max_entries, size, rehash;
-} hash_sizes[] = {
- { 2, 5, 3 },
- { 4, 7, 5 },
- { 8, 13, 11 },
- { 16, 19, 17 },
- { 32, 43, 41 },
- { 64, 73, 71 },
- { 128, 151, 149 },
- { 256, 283, 281 },
- { 512, 571, 569 },
- { 1024, 1153, 1151 },
- { 2048, 2269, 2267 },
- { 4096, 4519, 4517 },
- { 8192, 9013, 9011 },
- { 16384, 18043, 18041 },
- { 32768, 36109, 36107 },
- { 65536, 72091, 72089 },
- { 131072, 144409, 144407 },
- { 262144, 288361, 288359 },
- { 524288, 576883, 576881 },
- { 1048576, 1153459, 1153457 },
- { 2097152, 2307163, 2307161 },
- { 4194304, 4613893, 4613891 },
- { 8388608, 9227641, 9227639 },
- { 16777216, 18455029, 18455027 },
- { 33554432, 36911011, 36911009 },
- { 67108864, 73819861, 73819859 },
- { 134217728, 147639589, 147639587 },
- { 268435456, 295279081, 295279079 },
- { 536870912, 590559793, 590559791 },
- { 1073741824, 1181116273, 1181116271 },
- { 2147483648ul, 2362232233ul, 2362232231ul }
-};
-
-static int
-entry_is_free(struct set_entry *entry)
-{
- return entry->key == NULL;
-}
-
-static int
-entry_is_deleted(struct set_entry *entry)
-{
- return entry->key == deleted_key;
-}
-
-static int
-entry_is_present(struct set_entry *entry)
-{
- return entry->key != NULL && entry->key != deleted_key;
-}
-
-struct set *
-_mesa_set_create(void *mem_ctx,
- bool (*key_equals_function)(const void *a,
- const void *b))
-{
- struct set *ht;
-
- ht = ralloc(mem_ctx, struct set);
- if (ht == NULL)
- return NULL;
-
- ht->size_index = 0;
- ht->size = hash_sizes[ht->size_index].size;
- ht->rehash = hash_sizes[ht->size_index].rehash;
- ht->max_entries = hash_sizes[ht->size_index].max_entries;
- ht->key_equals_function = key_equals_function;
- ht->table = rzalloc_array(ht, struct set_entry, ht->size);
- ht->entries = 0;
- ht->deleted_entries = 0;
-
- if (ht->table == NULL) {
- ralloc_free(ht);
- return NULL;
- }
-
- return ht;
-}
-
-/**
- * Frees the given set.
- *
- * If delete_function is passed, it gets called on each entry present before
- * freeing.
- */
-void
-_mesa_set_destroy(struct set *ht, void (*delete_function)(struct set_entry *entry))
-{
- if (!ht)
- return;
-
- if (delete_function) {
- struct set_entry *entry;
-
- set_foreach (ht, entry) {
- delete_function(entry);
- }
- }
- ralloc_free(ht->table);
- ralloc_free(ht);
-}
-
-/**
- * Finds a set entry with the given key and hash of that key.
- *
- * Returns NULL if no entry is found.
- */
-struct set_entry *
-_mesa_set_search(const struct set *ht, uint32_t hash, const void *key)
-{
- uint32_t hash_address;
-
- hash_address = hash % ht->size;
- do {
- uint32_t double_hash;
-
- struct set_entry *entry = ht->table + hash_address;
-
- if (entry_is_free(entry)) {
- return NULL;
- } else if (entry_is_present(entry) && entry->hash == hash) {
- if (ht->key_equals_function(key, entry->key)) {
- return entry;
- }
- }
-
- double_hash = 1 + hash % ht->rehash;
-
- hash_address = (hash_address + double_hash) % ht->size;
- } while (hash_address != hash % ht->size);
-
- return NULL;
-}
-
-static void
-set_rehash(struct set *ht, int new_size_index)
-{
- struct set old_ht;
- struct set_entry *table, *entry;
-
- if (new_size_index >= ARRAY_SIZE(hash_sizes))
- return;
-
- table = rzalloc_array(ht, struct set_entry,
- hash_sizes[new_size_index].size);
- if (table == NULL)
- return;
-
- old_ht = *ht;
-
- ht->table = table;
- ht->size_index = new_size_index;
- ht->size = hash_sizes[ht->size_index].size;
- ht->rehash = hash_sizes[ht->size_index].rehash;
- ht->max_entries = hash_sizes[ht->size_index].max_entries;
- ht->entries = 0;
- ht->deleted_entries = 0;
-
- for (entry = old_ht.table;
- entry != old_ht.table + old_ht.size;
- entry++) {
- if (entry_is_present(entry)) {
- _mesa_set_add(ht, entry->hash, entry->key);
- }
- }
-
- ralloc_free(old_ht.table);
-}
-
-/**
- * Inserts the key with the given hash into the table.
- *
- * Note that insertion may rearrange the table on a resize or rehash,
- * so previously found hash_entries are no longer valid after this function.
- */
-struct set_entry *
-_mesa_set_add(struct set *ht, uint32_t hash, const void *key)
-{
- uint32_t hash_address;
-
- if (ht->entries >= ht->max_entries) {
- set_rehash(ht, ht->size_index + 1);
- } else if (ht->deleted_entries + ht->entries >= ht->max_entries) {
- set_rehash(ht, ht->size_index);
- }
-
- hash_address = hash % ht->size;
- do {
- struct set_entry *entry = ht->table + hash_address;
- uint32_t double_hash;
-
- if (!entry_is_present(entry)) {
- if (entry_is_deleted(entry))
- ht->deleted_entries--;
- entry->hash = hash;
- entry->key = key;
- ht->entries++;
- return entry;
- }
-
- /* Implement replacement when another insert happens
- * with a matching key. This is a relatively common
- * feature of hash tables, with the alternative
- * generally being "insert the new value as well, and
- * return it first when the key is searched for".
- *
- * Note that the hash table doesn't have a delete callback.
- * If freeing of old keys is required to avoid memory leaks,
- * perform a search before inserting.
- */
- if (entry->hash == hash &&
- ht->key_equals_function(key, entry->key)) {
- entry->key = key;
- return entry;
- }
-
- double_hash = 1 + hash % ht->rehash;
-
- hash_address = (hash_address + double_hash) % ht->size;
- } while (hash_address != hash % ht->size);
-
- /* We could hit here if a required resize failed. An unchecked-malloc
- * application could ignore this result.
- */
- return NULL;
-}
-
-/**
- * This function deletes the given hash table entry.
- *
- * Note that deletion doesn't otherwise modify the table, so an iteration over
- * the table deleting entries is safe.
- */
-void
-_mesa_set_remove(struct set *ht, struct set_entry *entry)
-{
- if (!entry)
- return;
-
- entry->key = deleted_key;
- ht->entries--;
- ht->deleted_entries++;
-}
-
-/**
- * This function is an iterator over the hash table.
- *
- * Pass in NULL for the first entry, as in the start of a for loop. Note that
- * an iteration over the table is O(table_size) not O(entries).
- */
-struct set_entry *
-_mesa_set_next_entry(const struct set *ht, struct set_entry *entry)
-{
- if (entry == NULL)
- entry = ht->table;
- else
- entry = entry + 1;
-
- for (; entry != ht->table + ht->size; entry++) {
- if (entry_is_present(entry)) {
- return entry;
- }
- }
-
- return NULL;
-}
-
-struct set_entry *
-_mesa_set_random_entry(struct set *ht,
- int (*predicate)(struct set_entry *entry))
-{
- struct set_entry *entry;
- uint32_t i = rand() % ht->size;
-
- if (ht->entries == 0)
- return NULL;
-
- for (entry = ht->table + i; entry != ht->table + ht->size; entry++) {
- if (entry_is_present(entry) &&
- (!predicate || predicate(entry))) {
- return entry;
- }
- }
-
- for (entry = ht->table; entry != ht->table + i; entry++) {
- if (entry_is_present(entry) &&
- (!predicate || predicate(entry))) {
- return entry;
- }
- }
-
- return NULL;
-}
-
diff --git a/mesalib/src/mesa/main/set.h b/mesalib/src/mesa/main/set.h
deleted file mode 100644
index 206d0c4d2..000000000
--- a/mesalib/src/mesa/main/set.h
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
- * Copyright © 2009-2012 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- * Authors:
- * Eric Anholt
- *
- */
-
-#ifndef _SET_H
-#define _SET_H
-
-#include
-#include
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-struct set_entry {
- uint32_t hash;
- const void *key;
-};
-
-struct set {
- void *mem_ctx;
- struct set_entry *table;
- bool (*key_equals_function)(const void *a, const void *b);
- uint32_t size;
- uint32_t rehash;
- uint32_t max_entries;
- uint32_t size_index;
- uint32_t entries;
- uint32_t deleted_entries;
-};
-
-struct set *
-_mesa_set_create(void *mem_ctx,
- bool (*key_equals_function)(const void *a,
- const void *b));
-void
-_mesa_set_destroy(struct set *set,
- void (*delete_function)(struct set_entry *entry));
-
-struct set_entry *
-_mesa_set_add(struct set *set, uint32_t hash, const void *key);
-
-struct set_entry *
-_mesa_set_search(const struct set *set, uint32_t hash,
- const void *key);
-
-void
-_mesa_set_remove(struct set *set, struct set_entry *entry);
-
-struct set_entry *
-_mesa_set_next_entry(const struct set *set, struct set_entry *entry);
-
-struct set_entry *
-_mesa_set_random_entry(struct set *set,
- int (*predicate)(struct set_entry *entry));
-
-/**
- * This foreach function is safe against deletion, but not against
- * insertion (which may rehash the set, making entry a dangling
- * pointer).
- */
-#define set_foreach(set, entry) \
- for (entry = _mesa_set_next_entry(set, NULL); \
- entry != NULL; \
- entry = _mesa_set_next_entry(set, entry))
-
-#ifdef __cplusplus
-} /* extern C */
-#endif
-
-#endif /* _SET_H */
diff --git a/mesalib/src/mesa/main/shader_query.cpp b/mesalib/src/mesa/main/shader_query.cpp
index 766ad2965..df9081b73 100644
--- a/mesalib/src/mesa/main/shader_query.cpp
+++ b/mesalib/src/mesa/main/shader_query.cpp
@@ -109,6 +109,11 @@ _mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index,
GET_CURRENT_CONTEXT(ctx);
struct gl_shader_program *shProg;
+ if (maxLength < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveAttrib(maxLength < 0)");
+ return;
+ }
+
shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveAttrib");
if (!shProg)
return;
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c
index 6d831f762..52eab4655 100644
--- a/mesalib/src/mesa/main/shaderapi.c
+++ b/mesalib/src/mesa/main/shaderapi.c
@@ -307,7 +307,7 @@ create_shader(struct gl_context *ctx, GLenum type)
}
-static GLuint
+static GLuint
create_shader_program(struct gl_context *ctx)
{
GLuint name;
@@ -326,8 +326,9 @@ create_shader_program(struct gl_context *ctx)
/**
- * Named w/ "2" to indicate OpenGL 2.x vs GL_ARB_fragment_programs's
- * DeleteProgramARB.
+ * Delete a shader program. Actually, just decrement the program's
+ * reference count and mark it as DeletePending.
+ * Used to implement glDeleteProgram() and glDeleteObjectARB().
*/
static void
delete_shader_program(struct gl_context *ctx, GLuint name)
@@ -430,9 +431,7 @@ detach_shader(struct gl_context *ctx, GLuint program, GLuint shader)
/* not found */
{
GLenum err;
- if (is_shader(ctx, shader))
- err = GL_INVALID_OPERATION;
- else if (is_program(ctx, shader))
+ if (is_shader(ctx, shader) || is_program(ctx, shader))
err = GL_INVALID_OPERATION;
else
err = GL_INVALID_VALUE;
@@ -449,8 +448,16 @@ static void
get_attached_shaders(struct gl_context *ctx, GLuint program, GLsizei maxCount,
GLsizei *count, GLuint *obj)
{
- struct gl_shader_program *shProg =
+ struct gl_shader_program *shProg;
+
+ if (maxCount < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetAttachedShaders(maxCount < 0)");
+ return;
+ }
+
+ shProg =
_mesa_lookup_shader_program_err(ctx, program, "glGetAttachedShaders");
+
if (shProg) {
GLuint i;
for (i = 0; i < (GLuint) maxCount && i < shProg->NumShaders; i++) {
@@ -512,7 +519,8 @@ check_gs_query(struct gl_context *ctx, const struct gl_shader_program *shProg)
* programs (see glGetProgramivARB).
*/
static void
-get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *params)
+get_programiv(struct gl_context *ctx, GLuint program, GLenum pname,
+ GLint *params)
{
struct gl_shader_program *shProg
= _mesa_lookup_shader_program(ctx, program);
@@ -532,7 +540,8 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
/* Are uniform buffer objects available in this context?
*/
const bool has_ubo =
- (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ARB_uniform_buffer_object)
+ (ctx->API == API_OPENGL_COMPAT &&
+ ctx->Extensions.ARB_uniform_buffer_object)
|| ctx->API == API_OPENGL_CORE
|| _mesa_is_gles3(ctx);
@@ -600,7 +609,8 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) {
/* Add one for the terminating NUL character.
*/
- const GLint len = strlen(shProg->TransformFeedback.VaryingNames[i]) + 1;
+ const GLint len =
+ strlen(shProg->TransformFeedback.VaryingNames[i]) + 1;
if (len > max_len)
max_len = len;
@@ -754,8 +764,7 @@ static void
get_program_info_log(struct gl_context *ctx, GLuint program, GLsizei bufSize,
GLsizei *length, GLchar *infoLog)
{
- struct gl_shader_program *shProg
- = _mesa_lookup_shader_program(ctx, program);
+ struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program);
if (!shProg) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramInfoLog(program)");
return;
@@ -785,6 +794,12 @@ get_shader_source(struct gl_context *ctx, GLuint shader, GLsizei maxLength,
GLsizei *length, GLchar *sourceOut)
{
struct gl_shader *sh;
+
+ if (maxLength < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetShaderSource(bufSize < 0)");
+ return;
+ }
+
sh = _mesa_lookup_shader_err(ctx, shader, "glGetShaderSource");
if (!sh) {
return;
@@ -870,7 +885,6 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj)
}
fflush(stderr);
}
-
}
if (!sh->CompileStatus) {
@@ -917,7 +931,7 @@ link_program(struct gl_context *ctx, GLuint program)
_mesa_glsl_link_shader(ctx, shProg);
- if (shProg->LinkStatus == GL_FALSE &&
+ if (shProg->LinkStatus == GL_FALSE &&
(ctx->_Shader->Flags & GLSL_REPORT_ERRORS)) {
_mesa_debug(ctx, "Error linking program %u:\n%s\n",
shProg->Name, shProg->InfoLog);
@@ -985,8 +999,7 @@ _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
}
}
-/**
- */
+
static void
use_shader_program(struct gl_context *ctx, GLenum type,
struct gl_shader_program *shProg,
@@ -1033,6 +1046,7 @@ use_shader_program(struct gl_context *ctx, GLenum type,
}
}
+
/**
* Use the named shader program for subsequent rendering.
*/
@@ -1070,7 +1084,7 @@ validate_shader_program(const struct gl_shader_program *shProg,
any active sampler in the current program object refers to a texture
image unit where fixed-function fragment processing accesses a
- texture target that does not match the sampler type, or
+ texture target that does not match the sampler type, or
the sum of the number of active samplers in the program and the
number of texture image units enabled for fixed-function fragment
@@ -1078,7 +1092,6 @@ validate_shader_program(const struct gl_shader_program *shProg,
image units allowed.
*/
-
/*
* Check: any two active samplers in the current program object are of
* different types, but refer to the same texture image unit,
@@ -1672,7 +1685,7 @@ _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
(void) binaryformat;
(void) binary;
(void) length;
- _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glShaderBinary");
}
@@ -1681,30 +1694,46 @@ _mesa_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length,
GLenum *binaryFormat, GLvoid *binary)
{
struct gl_shader_program *shProg;
+ GLsizei length_dummy;
GET_CURRENT_CONTEXT(ctx);
- shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetProgramBinary");
- if (!shProg)
- return;
-
- if (!shProg->LinkStatus) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetProgramBinary(program %u not linked)",
- shProg->Name);
- return;
- }
-
if (bufSize < 0){
_mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramBinary(bufSize < 0)");
return;
}
+ shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetProgramBinary");
+ if (!shProg)
+ return;
+
/* The ARB_get_program_binary spec says:
*
* "If is NULL, then no length is returned."
+ *
+ * Ensure that length always points to valid storage to avoid multiple NULL
+ * pointer checks below.
*/
if (length != NULL)
+ length = &length_dummy;
+
+
+ /* The ARB_get_program_binary spec says:
+ *
+ * "When a program object's LINK_STATUS is FALSE, its program binary
+ * length is zero, and a call to GetProgramBinary will generate an
+ * INVALID_OPERATION error.
+ */
+ if (!shProg->LinkStatus) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetProgramBinary(program %u not linked)",
+ shProg->Name);
*length = 0;
+ return;
+ }
+
+ *length = 0;
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetProgramBinary(driver supports zero binary formats)");
(void) binaryFormat;
(void) binary;
@@ -1723,8 +1752,31 @@ _mesa_ProgramBinary(GLuint program, GLenum binaryFormat,
(void) binaryFormat;
(void) binary;
- (void) length;
- _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__);
+
+ /* Section 2.3.1 (Errors) of the OpenGL 4.5 spec says:
+ *
+ * "If a negative number is provided where an argument of type sizei or
+ * sizeiptr is specified, an INVALID_VALUE error is generated."
+ */
+ if (length < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glProgramBinary(length < 0)");
+ return;
+ }
+
+ /* The ARB_get_program_binary spec says:
+ *
+ * " and must be those returned by a previous
+ * call to GetProgramBinary, and must be the length of the
+ * program binary as returned by GetProgramBinary or GetProgramiv with
+ * PROGRAM_BINARY_LENGTH. Loading the program binary will fail,
+ * setting the LINK_STATUS of to FALSE, if these conditions
+ * are not met."
+ *
+ * Since any value of binaryFormat passed "is not one of those specified as
+ * allowable for [this] command, an INVALID_ENUM error is generated."
+ */
+ shProg->LinkStatus = GL_FALSE;
+ _mesa_error(ctx, GL_INVALID_ENUM, "glProgramBinary");
}
@@ -1755,12 +1807,7 @@ _mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value)
* ProgramParameteri is not TRUE or FALSE."
*/
if (value != GL_TRUE && value != GL_FALSE) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glProgramParameteri(pname=%s, value=%d): "
- "value must be 0 or 1.",
- _mesa_lookup_enum_by_nr(pname),
- value);
- return;
+ goto invalid_value;
}
/* No need to notify the driver. Any changes will actually take effect
@@ -1791,24 +1838,26 @@ _mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value)
* Chapter 7.3 Program Objects
*/
if (value != GL_TRUE && value != GL_FALSE) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glProgramParameteri(pname=%s, value=%d): "
- "value must be 0 or 1.",
- _mesa_lookup_enum_by_nr(pname),
- value);
- return;
+ goto invalid_value;
}
shProg->SeparateShader = value;
return;
default:
- break;
+ _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameteri(pname=%s)",
+ _mesa_lookup_enum_by_nr(pname));
+ return;
}
- _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameteri(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+invalid_value:
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glProgramParameteri(pname=%s, value=%d): "
+ "value must be 0 or 1.",
+ _mesa_lookup_enum_by_nr(pname),
+ value);
}
+
void
_mesa_use_shader_program(struct gl_context *ctx, GLenum type,
struct gl_shader_program *shProg,
diff --git a/mesalib/src/mesa/main/shaderobj.c b/mesalib/src/mesa/main/shaderobj.c
index 81bd7829d..02ccf450b 100644
--- a/mesalib/src/mesa/main/shaderobj.c
+++ b/mesalib/src/mesa/main/shaderobj.c
@@ -193,9 +193,9 @@ _mesa_lookup_shader_err(struct gl_context *ctx, GLuint name, const char *caller)
* Then set ptr to point to shProg, incrementing its refcount.
*/
void
-_mesa_reference_shader_program(struct gl_context *ctx,
- struct gl_shader_program **ptr,
- struct gl_shader_program *shProg)
+_mesa_reference_shader_program_(struct gl_context *ctx,
+ struct gl_shader_program **ptr,
+ struct gl_shader_program *shProg)
{
assert(ptr);
if (*ptr == shProg) {
diff --git a/mesalib/src/mesa/main/shaderobj.h b/mesalib/src/mesa/main/shaderobj.h
index 05ddfeb50..92f7a33ee 100644
--- a/mesalib/src/mesa/main/shaderobj.h
+++ b/mesalib/src/mesa/main/shaderobj.h
@@ -62,9 +62,20 @@ _mesa_lookup_shader_err(struct gl_context *ctx, GLuint name, const char *caller)
extern void
-_mesa_reference_shader_program(struct gl_context *ctx,
+_mesa_reference_shader_program_(struct gl_context *ctx,
struct gl_shader_program **ptr,
struct gl_shader_program *shProg);
+
+static inline void
+_mesa_reference_shader_program(struct gl_context *ctx,
+ struct gl_shader_program **ptr,
+ struct gl_shader_program *shProg)
+{
+ if (*ptr != shProg)
+ _mesa_reference_shader_program_(ctx, ptr, shProg);
+}
+
+
extern void
_mesa_init_shader(struct gl_context *ctx, struct gl_shader *shader);
diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c
index f74a8232f..ccf5355f3 100644
--- a/mesalib/src/mesa/main/shared.c
+++ b/mesalib/src/mesa/main/shared.c
@@ -36,12 +36,12 @@
#include "program/program.h"
#include "dlist.h"
#include "samplerobj.h"
-#include "set.h"
#include "shaderapi.h"
#include "shaderobj.h"
#include "syncobj.h"
#include "util/hash_table.h"
+#include "util/set.h"
/**
* Allocate and initialize a shared context state structure.
@@ -119,7 +119,8 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
shared->FrameBuffers = _mesa_NewHashTable();
shared->RenderBuffers = _mesa_NewHashTable();
- shared->SyncObjects = _mesa_set_create(NULL, _mesa_key_pointer_equal);
+ shared->SyncObjects = _mesa_set_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
return shared;
}
diff --git a/mesalib/src/mesa/main/simple_list.h b/mesalib/src/mesa/main/simple_list.h
deleted file mode 100644
index 903432dce..000000000
--- a/mesalib/src/mesa/main/simple_list.h
+++ /dev/null
@@ -1,210 +0,0 @@
-/**
- * \file simple_list.h
- * Simple macros for type-safe, intrusive lists.
- *
- * Intended to work with a list sentinal which is created as an empty
- * list. Insert & delete are O(1).
- *
- * \author
- * (C) 1997, Keith Whitwell
- */
-
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef _SIMPLE_LIST_H
-#define _SIMPLE_LIST_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-struct simple_node {
- struct simple_node *next;
- struct simple_node *prev;
-};
-
-/**
- * Remove an element from list.
- *
- * \param elem element to remove.
- */
-#define remove_from_list(elem) \
-do { \
- (elem)->next->prev = (elem)->prev; \
- (elem)->prev->next = (elem)->next; \
-} while (0)
-
-/**
- * Insert an element to the list head.
- *
- * \param list list.
- * \param elem element to insert.
- */
-#define insert_at_head(list, elem) \
-do { \
- (elem)->prev = list; \
- (elem)->next = (list)->next; \
- (list)->next->prev = elem; \
- (list)->next = elem; \
-} while(0)
-
-/**
- * Insert an element to the list tail.
- *
- * \param list list.
- * \param elem element to insert.
- */
-#define insert_at_tail(list, elem) \
-do { \
- (elem)->next = list; \
- (elem)->prev = (list)->prev; \
- (list)->prev->next = elem; \
- (list)->prev = elem; \
-} while(0)
-
-/**
- * Move an element to the list head.
- *
- * \param list list.
- * \param elem element to move.
- */
-#define move_to_head(list, elem) \
-do { \
- remove_from_list(elem); \
- insert_at_head(list, elem); \
-} while (0)
-
-/**
- * Move an element to the list tail.
- *
- * \param list list.
- * \param elem element to move.
- */
-#define move_to_tail(list, elem) \
-do { \
- remove_from_list(elem); \
- insert_at_tail(list, elem); \
-} while (0)
-
-/**
- * Make a empty list empty.
- *
- * \param sentinal list (sentinal element).
- */
-#define make_empty_list(sentinal) \
-do { \
- (sentinal)->next = sentinal; \
- (sentinal)->prev = sentinal; \
-} while (0)
-
-/**
- * Get list first element.
- *
- * \param list list.
- *
- * \return pointer to first element.
- */
-#define first_elem(list) ((list)->next)
-
-/**
- * Get list last element.
- *
- * \param list list.
- *
- * \return pointer to last element.
- */
-#define last_elem(list) ((list)->prev)
-
-/**
- * Get next element.
- *
- * \param elem element.
- *
- * \return pointer to next element.
- */
-#define next_elem(elem) ((elem)->next)
-
-/**
- * Get previous element.
- *
- * \param elem element.
- *
- * \return pointer to previous element.
- */
-#define prev_elem(elem) ((elem)->prev)
-
-/**
- * Test whether element is at end of the list.
- *
- * \param list list.
- * \param elem element.
- *
- * \return non-zero if element is at end of list, or zero otherwise.
- */
-#define at_end(list, elem) ((elem) == (list))
-
-/**
- * Test if a list is empty.
- *
- * \param list list.
- *
- * \return non-zero if list empty, or zero otherwise.
- */
-#define is_empty_list(list) ((list)->next == (list))
-
-/**
- * Walk through the elements of a list.
- *
- * \param ptr pointer to the current element.
- * \param list list.
- *
- * \note It should be followed by a { } block or a single statement, as in a \c
- * for loop.
- */
-#define foreach(ptr, list) \
- for( ptr=(list)->next ; ptr!=list ; ptr=(ptr)->next )
-
-/**
- * Walk through the elements of a list.
- *
- * Same as #foreach but lets you unlink the current value during a list
- * traversal. Useful for freeing a list, element by element.
- *
- * \param ptr pointer to the current element.
- * \param t temporary pointer.
- * \param list list.
- *
- * \note It should be followed by a { } block or a single statement, as in a \c
- * for loop.
- */
-#define foreach_s(ptr, t, list) \
- for(ptr=(list)->next,t=(ptr)->next; list != ptr; ptr=t, t=(t)->next)
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/mesalib/src/mesa/main/stencil.c b/mesalib/src/mesa/main/stencil.c
index f65116abe..2a19a17b8 100644
--- a/mesalib/src/mesa/main/stencil.c
+++ b/mesalib/src/mesa/main/stencil.c
@@ -573,12 +573,24 @@ _mesa_init_stencil(struct gl_context *ctx)
ctx->Stencil.Ref[0] = 0;
ctx->Stencil.Ref[1] = 0;
ctx->Stencil.Ref[2] = 0;
- ctx->Stencil.ValueMask[0] = ~0U;
- ctx->Stencil.ValueMask[1] = ~0U;
- ctx->Stencil.ValueMask[2] = ~0U;
- ctx->Stencil.WriteMask[0] = ~0U;
- ctx->Stencil.WriteMask[1] = ~0U;
- ctx->Stencil.WriteMask[2] = ~0U;
+
+ /* 4.1.4 Stencil Test section of the GL-ES 3.0 specification says:
+ *
+ * "In the initial state, [...] the front and back stencil mask are both
+ * set to the value 2^s − 1, where s is greater than or equal to the
+ * number of bits in the deepest stencil buffer* supported by the GL
+ * implementation."
+ *
+ * Since the maximum supported precision for stencil buffers is 8 bits,
+ * mask values should be initialized to 2^8 - 1 = 0xFF.
+ */
+ ctx->Stencil.ValueMask[0] = 0xFF;
+ ctx->Stencil.ValueMask[1] = 0xFF;
+ ctx->Stencil.ValueMask[2] = 0xFF;
+ ctx->Stencil.WriteMask[0] = 0xFF;
+ ctx->Stencil.WriteMask[1] = 0xFF;
+ ctx->Stencil.WriteMask[2] = 0xFF;
+
ctx->Stencil.Clear = 0;
ctx->Stencil._BackFace = 1;
}
diff --git a/mesalib/src/mesa/main/syncobj.c b/mesalib/src/mesa/main/syncobj.c
index 225399eda..c1b2d3bed 100644
--- a/mesalib/src/mesa/main/syncobj.c
+++ b/mesalib/src/mesa/main/syncobj.c
@@ -63,8 +63,8 @@
#include "get.h"
#include "dispatch.h"
#include "mtypes.h"
-#include "set.h"
#include "util/hash_table.h"
+#include "util/set.h"
#include "syncobj.h"
@@ -173,9 +173,7 @@ _mesa_validate_sync(struct gl_context *ctx,
const struct gl_sync_object *syncObj)
{
return (syncObj != NULL)
- && _mesa_set_search(ctx->Shared->SyncObjects,
- _mesa_hash_pointer(syncObj),
- syncObj) != NULL
+ && _mesa_set_search(ctx->Shared->SyncObjects, syncObj) != NULL
&& (syncObj->Type == GL_SYNC_FENCE)
&& !syncObj->DeletePending;
}
@@ -198,9 +196,7 @@ _mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
mtx_lock(&ctx->Shared->Mutex);
syncObj->RefCount--;
if (syncObj->RefCount == 0) {
- entry = _mesa_set_search(ctx->Shared->SyncObjects,
- _mesa_hash_pointer(syncObj),
- syncObj);
+ entry = _mesa_set_search(ctx->Shared->SyncObjects, syncObj);
assert (entry != NULL);
_mesa_set_remove(ctx->Shared->SyncObjects, entry);
mtx_unlock(&ctx->Shared->Mutex);
@@ -289,9 +285,7 @@ _mesa_FenceSync(GLenum condition, GLbitfield flags)
ctx->Driver.FenceSync(ctx, syncObj, condition, flags);
mtx_lock(&ctx->Shared->Mutex);
- _mesa_set_add(ctx->Shared->SyncObjects,
- _mesa_hash_pointer(syncObj),
- syncObj);
+ _mesa_set_add(ctx->Shared->SyncObjects, syncObj);
mtx_unlock(&ctx->Shared->Mutex);
return (GLsync) syncObj;
diff --git a/mesalib/src/mesa/main/texcompress_bptc.c b/mesalib/src/mesa/main/texcompress_bptc.c
index 9204f123e..c944ac26f 100644
--- a/mesalib/src/mesa/main/texcompress_bptc.c
+++ b/mesalib/src/mesa/main/texcompress_bptc.c
@@ -1276,7 +1276,6 @@ _mesa_texstore_bptc_rgba_unorm(TEXSTORE_PARAMS)
{
const GLubyte *pixels;
const GLubyte *tempImage = NULL;
- GLenum baseFormat;
int rowstride;
if (srcFormat != GL_RGBA ||
@@ -1284,15 +1283,19 @@ _mesa_texstore_bptc_rgba_unorm(TEXSTORE_PARAMS)
ctx->_ImageTransferState ||
srcPacking->SwapBytes) {
/* convert image to RGBA/ubyte */
- baseFormat = _mesa_get_format_base_format(dstFormat);
- tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
+ GLubyte *tempImageSlices[1];
+ int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte);
+ tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte));
if (!tempImage)
return GL_FALSE; /* out of memory */
+ tempImageSlices[0] = (GLubyte *) tempImage;
+ _mesa_texstore(ctx, dims,
+ baseInternalFormat,
+ MESA_FORMAT_R8G8B8A8_UNORM,
+ rgbaRowStride, tempImageSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
pixels = tempImage;
rowstride = srcWidth * 4;
@@ -1584,7 +1587,6 @@ texstore_bptc_rgb_float(TEXSTORE_PARAMS,
{
const float *pixels;
const float *tempImage = NULL;
- GLenum baseFormat;
int rowstride;
if (srcFormat != GL_RGB ||
@@ -1592,16 +1594,19 @@ texstore_bptc_rgb_float(TEXSTORE_PARAMS,
ctx->_ImageTransferState ||
srcPacking->SwapBytes) {
/* convert image to RGB/float */
- baseFormat = _mesa_get_format_base_format(dstFormat);
- tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
+ GLfloat *tempImageSlices[1];
+ int rgbRowStride = 3 * srcWidth * sizeof(GLfloat);
+ tempImage = malloc(srcWidth * srcHeight * 3 * sizeof(GLfloat));
if (!tempImage)
return GL_FALSE; /* out of memory */
+ tempImageSlices[0] = (GLfloat *) tempImage;
+ _mesa_texstore(ctx, dims,
+ baseInternalFormat,
+ MESA_FORMAT_RGB_FLOAT32,
+ rgbRowStride, (GLubyte **)tempImageSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
pixels = tempImage;
rowstride = srcWidth * sizeof(float) * 3;
diff --git a/mesalib/src/mesa/main/texcompress_fxt1.c b/mesalib/src/mesa/main/texcompress_fxt1.c
index 61b01c6b4..7b25e1039 100644
--- a/mesalib/src/mesa/main/texcompress_fxt1.c
+++ b/mesalib/src/mesa/main/texcompress_fxt1.c
@@ -69,14 +69,19 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS)
srcPacking->RowLength != srcWidth ||
srcPacking->SwapBytes) {
/* convert image to RGB/GLubyte */
- tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- _mesa_get_format_base_format(dstFormat),
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
+ GLubyte *tempImageSlices[1];
+ int rgbRowStride = 3 * srcWidth * sizeof(GLubyte);
+ tempImage = malloc(srcWidth * srcHeight * 3 * sizeof(GLubyte));
if (!tempImage)
return GL_FALSE; /* out of memory */
+ tempImageSlices[0] = (GLubyte *) tempImage;
+ _mesa_texstore(ctx, dims,
+ baseInternalFormat,
+ MESA_FORMAT_RGB_UNORM8,
+ rgbRowStride, tempImageSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
pixels = tempImage;
srcRowStride = 3 * srcWidth;
srcFormat = GL_RGB;
@@ -118,14 +123,19 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS)
ctx->_ImageTransferState ||
srcPacking->SwapBytes) {
/* convert image to RGBA/GLubyte */
- tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- _mesa_get_format_base_format(dstFormat),
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
+ GLubyte *tempImageSlices[1];
+ int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte);
+ tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte));
if (!tempImage)
return GL_FALSE; /* out of memory */
+ tempImageSlices[0] = (GLubyte *) tempImage;
+ _mesa_texstore(ctx, dims,
+ baseInternalFormat,
+ MESA_FORMAT_R8G8B8A8_UNORM,
+ rgbaRowStride, tempImageSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
pixels = tempImage;
srcRowStride = 4 * srcWidth;
srcFormat = GL_RGBA;
diff --git a/mesalib/src/mesa/main/texcompress_rgtc.c b/mesalib/src/mesa/main/texcompress_rgtc.c
index f7ee24d47..e3042011a 100644
--- a/mesalib/src/mesa/main/texcompress_rgtc.c
+++ b/mesalib/src/mesa/main/texcompress_rgtc.c
@@ -83,18 +83,24 @@ _mesa_texstore_red_rgtc1(TEXSTORE_PARAMS)
const GLubyte *srcaddr;
GLubyte srcpixels[4][4];
GLubyte *blkaddr;
- GLint dstRowDiff;
+ GLint dstRowDiff, redRowStride;
+ GLubyte *tempImageSlices[1];
+
ASSERT(dstFormat == MESA_FORMAT_R_RGTC1_UNORM ||
dstFormat == MESA_FORMAT_L_LATC1_UNORM);
- tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- _mesa_get_format_base_format(dstFormat),
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
+ tempImage = malloc(srcWidth * srcHeight * 1 * sizeof(GLubyte));
if (!tempImage)
return GL_FALSE; /* out of memory */
+ redRowStride = 1 * srcWidth * sizeof(GLubyte);
+ tempImageSlices[0] = (GLubyte *) tempImage;
+ _mesa_texstore(ctx, dims,
+ baseInternalFormat,
+ MESA_FORMAT_R_UNORM8,
+ redRowStride, tempImageSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
dst = dstSlices[0];
@@ -130,18 +136,24 @@ _mesa_texstore_signed_red_rgtc1(TEXSTORE_PARAMS)
const GLfloat *srcaddr;
GLbyte srcpixels[4][4];
GLbyte *blkaddr;
- GLint dstRowDiff;
+ GLint dstRowDiff, redRowStride;
+ GLfloat *tempImageSlices[1];
+
ASSERT(dstFormat == MESA_FORMAT_R_RGTC1_SNORM ||
dstFormat == MESA_FORMAT_L_LATC1_SNORM);
- tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- _mesa_get_format_base_format(dstFormat),
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking, 0x0);
+ redRowStride = 1 * srcWidth * sizeof(GLfloat);
+ tempImage = malloc(srcWidth * srcHeight * 1 * sizeof(GLfloat));
if (!tempImage)
return GL_FALSE; /* out of memory */
+ tempImageSlices[0] = (GLfloat *) tempImage;
+ _mesa_texstore(ctx, dims,
+ baseInternalFormat,
+ MESA_FORMAT_R_FLOAT32,
+ redRowStride, (GLubyte **)tempImageSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
dst = (GLbyte *) dstSlices[0];
@@ -177,19 +189,30 @@ _mesa_texstore_rg_rgtc2(TEXSTORE_PARAMS)
const GLubyte *srcaddr;
GLubyte srcpixels[4][4];
GLubyte *blkaddr;
- GLint dstRowDiff;
+ GLint dstRowDiff, rgRowStride;
+ mesa_format tempFormat;
+ GLubyte *tempImageSlices[1];
ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2_UNORM ||
dstFormat == MESA_FORMAT_LA_LATC2_UNORM);
- tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- _mesa_get_format_base_format(dstFormat),
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
+ if (baseInternalFormat == GL_RG)
+ tempFormat = MESA_FORMAT_R8G8_UNORM;
+ else
+ tempFormat = MESA_FORMAT_L8A8_UNORM;
+
+ rgRowStride = 2 * srcWidth * sizeof(GLubyte);
+ tempImage = malloc(srcWidth * srcHeight * 2 * sizeof(GLubyte));
if (!tempImage)
return GL_FALSE; /* out of memory */
+ tempImageSlices[0] = (GLubyte *) tempImage;
+ _mesa_texstore(ctx, dims,
+ baseInternalFormat,
+ tempFormat,
+ rgRowStride, tempImageSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
dst = dstSlices[0];
@@ -231,19 +254,30 @@ _mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS)
const GLfloat *srcaddr;
GLbyte srcpixels[4][4];
GLbyte *blkaddr;
- GLint dstRowDiff;
+ GLint dstRowDiff, rgRowStride;
+ mesa_format tempFormat;
+ GLfloat *tempImageSlices[1];
ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2_SNORM ||
dstFormat == MESA_FORMAT_LA_LATC2_SNORM);
- tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- _mesa_get_format_base_format(dstFormat),
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking, 0x0);
+ if (baseInternalFormat == GL_RG)
+ tempFormat = MESA_FORMAT_RG_FLOAT32;
+ else
+ tempFormat = MESA_FORMAT_LA_FLOAT32;
+
+ rgRowStride = 2 * srcWidth * sizeof(GLfloat);
+ tempImage = malloc(srcWidth * srcHeight * 2 * sizeof(GLfloat));
if (!tempImage)
return GL_FALSE; /* out of memory */
+ tempImageSlices[0] = (GLfloat *) tempImage;
+ _mesa_texstore(ctx, dims,
+ baseInternalFormat,
+ tempFormat,
+ rgRowStride, (GLubyte **)tempImageSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
dst = (GLbyte *) dstSlices[0];
diff --git a/mesalib/src/mesa/main/texcompress_s3tc.c b/mesalib/src/mesa/main/texcompress_s3tc.c
index 254f84ef7..bfb53dce4 100644
--- a/mesalib/src/mesa/main/texcompress_s3tc.c
+++ b/mesalib/src/mesa/main/texcompress_s3tc.c
@@ -142,14 +142,19 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS)
srcPacking->RowLength != srcWidth ||
srcPacking->SwapBytes) {
/* convert image to RGB/GLubyte */
- tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- _mesa_get_format_base_format(dstFormat),
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
+ GLubyte *tempImageSlices[1];
+ int rgbRowStride = 3 * srcWidth * sizeof(GLubyte);
+ tempImage = malloc(srcWidth * srcHeight * 3 * sizeof(GLubyte));
if (!tempImage)
return GL_FALSE; /* out of memory */
+ tempImageSlices[0] = (GLubyte *) tempImage;
+ _mesa_texstore(ctx, dims,
+ baseInternalFormat,
+ MESA_FORMAT_RGB_UNORM8,
+ rgbRowStride, tempImageSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
pixels = tempImage;
srcFormat = GL_RGB;
}
@@ -194,14 +199,19 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS)
srcPacking->RowLength != srcWidth ||
srcPacking->SwapBytes) {
/* convert image to RGBA/GLubyte */
- tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- _mesa_get_format_base_format(dstFormat),
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
+ GLubyte *tempImageSlices[1];
+ int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte);
+ tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte));
if (!tempImage)
return GL_FALSE; /* out of memory */
+ tempImageSlices[0] = (GLubyte *) tempImage;
+ _mesa_texstore(ctx, dims,
+ baseInternalFormat,
+ MESA_FORMAT_R8G8B8A8_UNORM,
+ rgbaRowStride, tempImageSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
pixels = tempImage;
srcFormat = GL_RGBA;
}
@@ -246,14 +256,19 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS)
srcPacking->RowLength != srcWidth ||
srcPacking->SwapBytes) {
/* convert image to RGBA/GLubyte */
- tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- _mesa_get_format_base_format(dstFormat),
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
+ GLubyte *tempImageSlices[1];
+ int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte);
+ tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte));
if (!tempImage)
return GL_FALSE; /* out of memory */
+ tempImageSlices[0] = (GLubyte *) tempImage;
+ _mesa_texstore(ctx, dims,
+ baseInternalFormat,
+ MESA_FORMAT_R8G8B8A8_UNORM,
+ rgbaRowStride, tempImageSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
pixels = tempImage;
}
else {
@@ -297,14 +312,19 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
srcPacking->RowLength != srcWidth ||
srcPacking->SwapBytes) {
/* convert image to RGBA/GLubyte */
- tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- _mesa_get_format_base_format(dstFormat),
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
+ GLubyte *tempImageSlices[1];
+ int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte);
+ tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte));
if (!tempImage)
return GL_FALSE; /* out of memory */
+ tempImageSlices[0] = (GLubyte *) tempImage;
+ _mesa_texstore(ctx, dims,
+ baseInternalFormat,
+ MESA_FORMAT_R8G8B8A8_UNORM,
+ rgbaRowStride, tempImageSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
pixels = tempImage;
}
else {
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index cb5f7936c..24df5b6f8 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -44,9 +44,10 @@
#include "texcompress.h"
#include "texgetimage.h"
#include "teximage.h"
+#include "texobj.h"
#include "texstore.h"
-
-
+#include "format_utils.h"
+#include "pixeltransfer.h"
/**
* Can the given type represent negative values?
@@ -241,13 +242,15 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions,
const mesa_format texFormat =
_mesa_get_srgb_format_linear(texImage->TexFormat);
const GLenum baseFormat = _mesa_get_format_base_format(texFormat);
- const GLenum destBaseFormat = _mesa_base_tex_format(ctx, format);
- GLenum rebaseFormat = GL_NONE;
const GLuint width = texImage->Width;
const GLuint height = texImage->Height;
const GLuint depth = texImage->Depth;
- GLfloat *tempImage, *tempSlice, *srcRow;
- GLuint row, slice;
+ GLfloat *tempImage, *tempSlice;
+ GLuint slice;
+ int srcStride, dstStride;
+ uint32_t dstFormat;
+ bool needsRebase;
+ uint8_t rebaseSwizzle[4];
/* Decompress into temp float buffer, then pack into user buffer */
tempImage = malloc(width * height * depth
@@ -281,46 +284,39 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions,
}
}
+ /* Depending on the base format involved we may need to apply a rebase
+ * tranaform (for example: if we download to a Luminance format we want
+ * G=0 and B=0).
+ */
if (baseFormat == GL_LUMINANCE ||
- baseFormat == GL_INTENSITY ||
- baseFormat == GL_LUMINANCE_ALPHA) {
- /* If a luminance (or intensity) texture is read back as RGB(A), the
- * returned value should be (L,0,0,1), not (L,L,L,1). Set rebaseFormat
- * here to get G=B=0.
- */
- rebaseFormat = texImage->_BaseFormat;
- }
- else if ((baseFormat == GL_RGBA ||
- baseFormat == GL_RGB ||
- baseFormat == GL_RG) &&
- (destBaseFormat == GL_LUMINANCE ||
- destBaseFormat == GL_LUMINANCE_ALPHA ||
- destBaseFormat == GL_LUMINANCE_INTEGER_EXT ||
- destBaseFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT)) {
- /* If we're reading back an RGB(A) texture as luminance then we need
- * to return L=tex(R). Note, that's different from glReadPixels which
- * returns L=R+G+B.
- */
- rebaseFormat = GL_LUMINANCE_ALPHA; /* this covers GL_LUMINANCE too */
- }
-
- if (rebaseFormat) {
- _mesa_rebase_rgba_float(width * height, (GLfloat (*)[4]) tempImage,
- rebaseFormat);
+ baseFormat == GL_INTENSITY) {
+ needsRebase = true;
+ rebaseSwizzle[0] = MESA_FORMAT_SWIZZLE_X;
+ rebaseSwizzle[1] = MESA_FORMAT_SWIZZLE_ZERO;
+ rebaseSwizzle[2] = MESA_FORMAT_SWIZZLE_ZERO;
+ rebaseSwizzle[3] = MESA_FORMAT_SWIZZLE_ONE;
+ } else if (baseFormat == GL_LUMINANCE_ALPHA) {
+ needsRebase = true;
+ rebaseSwizzle[0] = MESA_FORMAT_SWIZZLE_X;
+ rebaseSwizzle[1] = MESA_FORMAT_SWIZZLE_ZERO;
+ rebaseSwizzle[2] = MESA_FORMAT_SWIZZLE_ZERO;
+ rebaseSwizzle[3] = MESA_FORMAT_SWIZZLE_W;
+ } else {
+ needsRebase = false;
}
+ srcStride = 4 * width * sizeof(GLfloat);
+ dstStride = _mesa_image_row_stride(&ctx->Pack, width, format, type);
+ dstFormat = _mesa_format_from_format_and_type(format, type);
tempSlice = tempImage;
for (slice = 0; slice < depth; slice++) {
- srcRow = tempSlice;
- for (row = 0; row < height; row++) {
- void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- slice, row, 0);
-
- _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) srcRow,
- format, type, dest, &ctx->Pack, transferOps);
- srcRow += 4 * width;
- }
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ slice, 0, 0);
+ _mesa_format_convert(dest, dstFormat, dstStride,
+ tempSlice, RGBA32_FLOAT, srcStride,
+ width, height,
+ needsRebase ? rebaseSwizzle : NULL);
tempSlice += 4 * width * height;
}
@@ -376,145 +372,162 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions,
const mesa_format texFormat =
_mesa_get_srgb_format_linear(texImage->TexFormat);
const GLuint width = texImage->Width;
- GLenum destBaseFormat = _mesa_base_pack_format(format);
- GLenum rebaseFormat = GL_NONE;
GLuint height = texImage->Height;
GLuint depth = texImage->Depth;
- GLuint img, row;
- GLfloat (*rgba)[4];
- GLuint (*rgba_uint)[4];
- GLboolean tex_is_integer = _mesa_is_format_integer_color(texImage->TexFormat);
- GLboolean tex_is_uint = _mesa_is_format_unsigned(texImage->TexFormat);
- GLenum texBaseFormat = _mesa_get_format_base_format(texImage->TexFormat);
-
- /* Allocate buffer for one row of texels */
- rgba = malloc(4 * width * sizeof(GLfloat));
- rgba_uint = (GLuint (*)[4]) rgba;
- if (!rgba) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()");
- return;
- }
+ GLuint img;
+ GLboolean dst_is_integer = _mesa_is_enum_format_integer(format);
+ uint32_t dst_format;
+ int dst_stride;
+ uint8_t rebaseSwizzle[4];
+ bool needsRebase;
+ void *rgba = NULL;
if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) {
depth = height;
height = 1;
}
+ /* Depending on the base format involved we may need to apply a rebase
+ * tranaform (for example: if we download to a Luminance format we want
+ * G=0 and B=0).
+ */
if (texImage->_BaseFormat == GL_LUMINANCE ||
- texImage->_BaseFormat == GL_INTENSITY ||
- texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
- /* If a luminance (or intensity) texture is read back as RGB(A), the
- * returned value should be (L,0,0,1), not (L,L,L,1). Set rebaseFormat
- * here to get G=B=0.
- */
- rebaseFormat = texImage->_BaseFormat;
- }
- else if ((texImage->_BaseFormat == GL_RGBA ||
- texImage->_BaseFormat == GL_RGB ||
- texImage->_BaseFormat == GL_RG) &&
- (destBaseFormat == GL_LUMINANCE ||
- destBaseFormat == GL_LUMINANCE_ALPHA ||
- destBaseFormat == GL_LUMINANCE_INTEGER_EXT ||
- destBaseFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT)) {
- /* If we're reading back an RGB(A) texture as luminance then we need
- * to return L=tex(R). Note, that's different from glReadPixels which
- * returns L=R+G+B.
- */
- rebaseFormat = GL_LUMINANCE_ALPHA; /* this covers GL_LUMINANCE too */
- }
- else if (texImage->_BaseFormat != texBaseFormat) {
- /* The internal format and the real format differ, so we can't rely
- * on the unpack functions setting the correct constant values.
- * (e.g. reading back GL_RGB8 which is actually RGBA won't set alpha=1)
- */
- switch (texImage->_BaseFormat) {
- case GL_RED:
- if ((texBaseFormat == GL_RGBA ||
- texBaseFormat == GL_RGB ||
- texBaseFormat == GL_RG) &&
- (destBaseFormat == GL_RGBA ||
- destBaseFormat == GL_RGB ||
- destBaseFormat == GL_RG ||
- destBaseFormat == GL_GREEN)) {
- rebaseFormat = texImage->_BaseFormat;
- break;
- }
- /* fall through */
- case GL_RG:
- if ((texBaseFormat == GL_RGBA ||
- texBaseFormat == GL_RGB) &&
- (destBaseFormat == GL_RGBA ||
- destBaseFormat == GL_RGB ||
- destBaseFormat == GL_BLUE)) {
- rebaseFormat = texImage->_BaseFormat;
- break;
- }
- /* fall through */
- case GL_RGB:
- if (texBaseFormat == GL_RGBA &&
- (destBaseFormat == GL_RGBA ||
- destBaseFormat == GL_ALPHA ||
- destBaseFormat == GL_LUMINANCE_ALPHA)) {
- rebaseFormat = texImage->_BaseFormat;
- }
- break;
-
- case GL_ALPHA:
- if (destBaseFormat != GL_ALPHA) {
- rebaseFormat = texImage->_BaseFormat;
- }
- break;
- }
- }
+ texImage->_BaseFormat == GL_INTENSITY) {
+ needsRebase = true;
+ rebaseSwizzle[0] = MESA_FORMAT_SWIZZLE_X;
+ rebaseSwizzle[1] = MESA_FORMAT_SWIZZLE_ZERO;
+ rebaseSwizzle[2] = MESA_FORMAT_SWIZZLE_ZERO;
+ rebaseSwizzle[3] = MESA_FORMAT_SWIZZLE_ONE;
+ } else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
+ needsRebase = true;
+ rebaseSwizzle[0] = MESA_FORMAT_SWIZZLE_X;
+ rebaseSwizzle[1] = MESA_FORMAT_SWIZZLE_ZERO;
+ rebaseSwizzle[2] = MESA_FORMAT_SWIZZLE_ZERO;
+ rebaseSwizzle[3] = MESA_FORMAT_SWIZZLE_W;
+ } else if (texImage->_BaseFormat != _mesa_get_format_base_format(texFormat)) {
+ needsRebase =
+ _mesa_compute_rgba2base2rgba_component_mapping(texImage->_BaseFormat,
+ rebaseSwizzle);
+ } else {
+ needsRebase = false;
+ }
+
+ /* Describe the dst format */
+ dst_is_integer = _mesa_is_enum_format_integer(format);
+ dst_format = _mesa_format_from_format_and_type(format, type);
+ dst_stride = _mesa_image_row_stride(&ctx->Pack, width, format, type);
+
+ /* Since _mesa_format_convert does not handle transferOps we need to handle
+ * them before we call the function. This requires to convert to RGBA float
+ * first so we can call _mesa_apply_rgba_transfer_ops. If the dst format is
+ * integer then transferOps do not apply.
+ */
+ assert(!transferOps || (transferOps && !dst_is_integer));
for (img = 0; img < depth; img++) {
GLubyte *srcMap;
GLint rowstride;
+ GLubyte *img_src;
+ void *dest;
+ void *src;
+ int src_stride;
+ uint32_t src_format;
/* map src texture buffer */
ctx->Driver.MapTextureImage(ctx, texImage, img,
0, 0, width, height, GL_MAP_READ_BIT,
&srcMap, &rowstride);
- if (srcMap) {
- for (row = 0; row < height; row++) {
- const GLubyte *src = srcMap + row * rowstride;
- void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- img, row, 0);
+ if (!srcMap) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ goto done;
+ }
- if (tex_is_integer) {
- _mesa_unpack_uint_rgba_row(texFormat, width, src, rgba_uint);
- if (rebaseFormat)
- _mesa_rebase_rgba_uint(width, rgba_uint, rebaseFormat);
- if (tex_is_uint) {
- _mesa_pack_rgba_span_from_uints(ctx, width,
- (GLuint (*)[4]) rgba_uint,
- format, type, dest);
- } else {
- _mesa_pack_rgba_span_from_ints(ctx, width,
- (GLint (*)[4]) rgba_uint,
- format, type, dest);
- }
- } else {
- _mesa_unpack_rgba_row(texFormat, width, src, rgba);
- if (rebaseFormat)
- _mesa_rebase_rgba_float(width, rgba, rebaseFormat);
- _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
- format, type, dest,
- &ctx->Pack, transferOps);
- }
- }
-
- /* Unmap the src texture buffer */
- ctx->Driver.UnmapTextureImage(ctx, texImage, img);
+ img_src = srcMap;
+ dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, 0, 0);
+
+ if (transferOps) {
+ uint32_t rgba_format;
+ int rgba_stride;
+ bool need_convert = false;
+
+ /* We will convert to RGBA float */
+ rgba_format = RGBA32_FLOAT;
+ rgba_stride = width * 4 * sizeof(GLfloat);
+
+ /* If we are lucky and the dst format matches the RGBA format we need
+ * to convert to, then we can convert directly into the dst buffer
+ * and avoid the final conversion/copy from the rgba buffer to the dst
+ * buffer.
+ */
+ if (format == rgba_format) {
+ rgba = dest;
+ } else if (rgba == NULL) { /* Allocate the RGBA buffer only once */
+ need_convert = true;
+ rgba = malloc(height * rgba_stride);
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()");
+ ctx->Driver.UnmapTextureImage(ctx, texImage, img);
+ return;
+ }
+ }
+
+ _mesa_format_convert(rgba, rgba_format, rgba_stride,
+ img_src, texFormat, rowstride,
+ width, height,
+ needsRebase ? rebaseSwizzle : NULL);
+
+ /* Handle transfer ops now */
+ _mesa_apply_rgba_transfer_ops(ctx, transferOps, width * height, rgba);
+
+ /* If we had to rebase, we have already handled that */
+ needsRebase = false;
+
+ /* If we were lucky and our RGBA conversion matches the dst format, then
+ * we are done.
+ */
+ if (!need_convert)
+ goto do_swap;
+
+ /* Otherwise, we need to convert from RGBA to dst next */
+ src = rgba;
+ src_format = rgba_format;
+ src_stride = rgba_stride;
+ } else {
+ /* No RGBA conversion needed, convert directly to dst */
+ src = img_src;
+ src_format = texFormat;
+ src_stride = rowstride;
}
- else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
- break;
+
+ /* Do the conversion to destination format */
+ _mesa_format_convert(dest, dst_format, dst_stride,
+ src, src_format, src_stride,
+ width, height,
+ needsRebase ? rebaseSwizzle : NULL);
+
+ do_swap:
+ /* Handle byte swapping if required */
+ if (ctx->Pack.SwapBytes) {
+ GLint swapSize = _mesa_sizeof_packed_type(type);
+ if (swapSize == 2 || swapSize == 4) {
+ int swapsPerPixel = _mesa_bytes_per_pixel(format, type) / swapSize;
+ assert(_mesa_bytes_per_pixel(format, type) % swapSize == 0);
+ if (swapSize == 2)
+ _mesa_swap2((GLushort *) dest, width * height * swapsPerPixel);
+ else if (swapSize == 4)
+ _mesa_swap4((GLuint *) dest, width * height * swapsPerPixel);
+ }
}
+
+ /* Unmap the src texture buffer */
+ ctx->Driver.UnmapTextureImage(ctx, texImage, img);
}
- free(rgba);
+done:
+ if (rgba)
+ free(rgba);
}
@@ -585,7 +598,7 @@ get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type,
if (memCopy) {
const GLuint bpp = _mesa_get_format_bytes(texImage->TexFormat);
- const GLuint bytesPerRow = texImage->Width * bpp;
+ const GLint bytesPerRow = texImage->Width * bpp;
GLubyte *dst =
_mesa_image_address2d(&ctx->Pack, pixels, texImage->Width,
texImage->Height, format, type, 0, 0);
@@ -631,9 +644,9 @@ get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type,
* unmap with ctx->Driver.UnmapTextureImage().
*/
void
-_mesa_get_teximage(struct gl_context *ctx,
- GLenum format, GLenum type, GLvoid *pixels,
- struct gl_texture_image *texImage)
+_mesa_GetTexImage_sw(struct gl_context *ctx,
+ GLenum format, GLenum type, GLvoid *pixels,
+ struct gl_texture_image *texImage)
{
const GLuint dimensions =
_mesa_get_texture_dimensions(texImage->TexObject->Target);
@@ -689,14 +702,14 @@ _mesa_get_teximage(struct gl_context *ctx,
* All error checking will have been done before this routine is called.
*/
void
-_mesa_get_compressed_teximage(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLvoid *img)
+_mesa_GetCompressedTexImage_sw(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLvoid *img)
{
const GLuint dimensions =
_mesa_get_texture_dimensions(texImage->TexObject->Target);
struct compressed_pixelstore store;
- GLuint i, slice;
+ GLint slice;
GLubyte *dest;
_mesa_compute_compressed_pixelstore(dimensions, texImage->TexFormat,
@@ -729,19 +742,19 @@ _mesa_get_compressed_teximage(struct gl_context *ctx,
GLubyte *src;
/* map src texture buffer */
- ctx->Driver.MapTextureImage(ctx, texImage, 0,
+ ctx->Driver.MapTextureImage(ctx, texImage, slice,
0, 0, texImage->Width, texImage->Height,
GL_MAP_READ_BIT, &src, &srcRowStride);
if (src) {
-
+ GLint i;
for (i = 0; i < store.CopyRowsPerSlice; i++) {
memcpy(dest, src, store.CopyBytesPerRow);
dest += store.TotalBytesPerRow;
src += srcRowStride;
}
- ctx->Driver.UnmapTextureImage(ctx, texImage, 0);
+ ctx->Driver.UnmapTextureImage(ctx, texImage, slice);
/* Advance to next slice */
dest += store.TotalBytesPerRow * (store.TotalRowsPerSlice - store.CopyRowsPerSlice);
@@ -758,24 +771,17 @@ _mesa_get_compressed_teximage(struct gl_context *ctx,
/**
- * Validate the texture target enum supplied to glTexImage or
- * glCompressedTexImage.
+ * Validate the texture target enum supplied to glGetTex(ture)Image or
+ * glGetCompressedTex(ture)Image.
*/
static GLboolean
-legal_getteximage_target(struct gl_context *ctx, GLenum target)
+legal_getteximage_target(struct gl_context *ctx, GLenum target, bool dsa)
{
switch (target) {
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_3D:
return GL_TRUE;
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- return ctx->Extensions.ARB_texture_cube_map;
case GL_TEXTURE_RECTANGLE_NV:
return ctx->Extensions.NV_texture_rectangle;
case GL_TEXTURE_1D_ARRAY_EXT:
@@ -783,6 +789,24 @@ legal_getteximage_target(struct gl_context *ctx, GLenum target)
return ctx->Extensions.EXT_texture_array;
case GL_TEXTURE_CUBE_MAP_ARRAY:
return ctx->Extensions.ARB_texture_cube_map_array;
+
+ /* Section 8.11 (Texture Queries) of the OpenGL 4.5 core profile spec
+ * (30.10.2014) says:
+ * "An INVALID_ENUM error is generated if the effective target is not
+ * one of TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_1D_ARRAY,
+ * TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY, TEXTURE_RECTANGLE, one of
+ * the targets from table 8.19 (for GetTexImage and GetnTexImage *only*),
+ * or TEXTURE_CUBE_MAP (for GetTextureImage *only*)." (Emphasis added.)
+ */
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ return dsa ? GL_FALSE : ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_CUBE_MAP:
+ return dsa ? GL_TRUE : GL_FALSE;
default:
return GL_FALSE;
}
@@ -790,84 +814,74 @@ legal_getteximage_target(struct gl_context *ctx, GLenum target)
/**
- * Do error checking for a glGetTexImage() call.
+ * Do error checking for a glGetTex(ture)Image() call.
* \return GL_TRUE if any error, GL_FALSE if no errors.
*/
static GLboolean
-getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
+getteximage_error_check(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLenum target, GLint level,
GLenum format, GLenum type, GLsizei clientMemSize,
- GLvoid *pixels )
+ GLvoid *pixels, bool dsa)
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
- GLenum baseFormat, err;
-
- if (!legal_getteximage_target(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target);
- return GL_TRUE;
- }
+ GLenum baseFormat;
+ const char *suffix = dsa ? "ture" : "";
+ assert(texImage);
assert(maxLevels != 0);
if (level < 0 || level >= maxLevels) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" );
- return GL_TRUE;
- }
-
- err = _mesa_error_check_format_and_type(ctx, format, type);
- if (err != GL_NO_ERROR) {
- _mesa_error(ctx, err, "glGetTexImage(format/type)");
- return GL_TRUE;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- if (!texObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetTex%sImage(level out of range)", suffix);
return GL_TRUE;
}
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- /* non-existant texture image */
- return GL_TRUE;
- }
+ /*
+ * Format and type checking has been moved up to GetnTexImage and
+ * GetTextureImage so that it happens before getting the texImage object.
+ */
baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
-
+
/* Make sure the requested image format is compatible with the
* texture's format.
*/
if (_mesa_is_color_format(format)
&& !_mesa_is_color_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sImage(format mismatch)", suffix);
return GL_TRUE;
}
else if (_mesa_is_depth_format(format)
&& !_mesa_is_depth_format(baseFormat)
&& !_mesa_is_depthstencil_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sImage(format mismatch)", suffix);
return GL_TRUE;
}
else if (_mesa_is_stencil_format(format)
&& !ctx->Extensions.ARB_texture_stencil8) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format=GL_STENCIL_INDEX)");
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTex%sImage(format=GL_STENCIL_INDEX)", suffix);
return GL_TRUE;
}
else if (_mesa_is_ycbcr_format(format)
&& !_mesa_is_ycbcr_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sImage(format mismatch)", suffix);
return GL_TRUE;
}
else if (_mesa_is_depthstencil_format(format)
&& !_mesa_is_depthstencil_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sImage(format mismatch)", suffix);
return GL_TRUE;
}
else if (_mesa_is_enum_format_integer(format) !=
_mesa_is_format_integer(texImage->TexFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sImage(format mismatch)", suffix);
return GL_TRUE;
}
@@ -876,11 +890,13 @@ getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
format, type, clientMemSize, pixels)) {
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexImage(out of bounds PBO access)");
+ "glGetTex%sImage(out of bounds PBO access)", suffix);
} else {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetnTexImageARB(out of bounds access:"
- " bufSize (%d) is too small)", clientMemSize);
+ "%s(out of bounds access:"
+ " bufSize (%d) is too small)",
+ dsa ? "glGetTextureImage" : "glGetnTexImageARB",
+ clientMemSize);
}
return GL_TRUE;
}
@@ -889,7 +905,7 @@ getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
/* PBO should not be mapped */
if (_mesa_check_disallowed_mapping(ctx->Pack.BufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexImage(PBO is mapped)");
+ "glGetTex%sImage(PBO is mapped)", suffix);
return GL_TRUE;
}
}
@@ -898,9 +914,12 @@ getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
}
-
/**
- * Get texture image. Called by glGetTexImage.
+ * This is the implementation for glGetnTexImageARB, glGetTextureImage,
+ * and glGetTexImage.
+ *
+ * Requires caller to pass in texImage object because _mesa_GetTextureImage
+ * must handle the GL_TEXTURE_CUBE_MAP target.
*
* \param target texture target.
* \param level image level.
@@ -908,19 +927,29 @@ getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
* \param type pixel data type for returned image.
* \param bufSize size of the pixels data buffer.
* \param pixels returned pixel data.
+ * \param dsa True when the caller is an ARB_direct_state_access function,
+ * false otherwise
*/
-void GLAPIENTRY
-_mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format,
- GLenum type, GLsizei bufSize, GLvoid *pixels )
+void
+_mesa_get_texture_image(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage, GLenum target,
+ GLint level, GLenum format, GLenum type,
+ GLsizei bufSize, GLvoid *pixels, bool dsa)
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GET_CURRENT_CONTEXT(ctx);
+ assert(texObj);
+ assert(texImage);
FLUSH_VERTICES(ctx, 0);
- if (getteximage_error_check(ctx, target, level, format, type,
- bufSize, pixels)) {
+ /*
+ * Legal target checking has been moved up to GetnTexImage and
+ * GetTextureImage so that it can be caught before receiving a NULL
+ * texImage object and exiting.
+ */
+
+ if (getteximage_error_check(ctx, texImage, target, level, format,
+ type, bufSize, pixels, dsa)) {
return;
}
@@ -929,15 +958,13 @@ _mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format,
return;
}
- texObj = _mesa_get_current_tex_object(ctx, target);
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
if (_mesa_is_zero_size_texture(texImage))
return;
if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
- _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d,"
+ _mesa_debug(ctx, "glGetTex%sImage(tex %u) format = %s, w=%d, h=%d,"
" dstFmt=0x%x, dstType=0x%x\n",
+ dsa ? "ture": "",
texObj->Name,
_mesa_get_format_name(texImage->TexFormat),
texImage->Width, texImage->Height,
@@ -951,6 +978,58 @@ _mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format,
_mesa_unlock_texture(ctx, texObj);
}
+/**
+ * Get texture image. Called by glGetTexImage.
+ *
+ * \param target texture target.
+ * \param level image level.
+ * \param format pixel data format for returned image.
+ * \param type pixel data type for returned image.
+ * \param bufSize size of the pixels data buffer.
+ * \param pixels returned pixel data.
+ */
+void GLAPIENTRY
+_mesa_GetnTexImageARB(GLenum target, GLint level, GLenum format,
+ GLenum type, GLsizei bufSize, GLvoid *pixels)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLenum err;
+ GET_CURRENT_CONTEXT(ctx);
+
+ /*
+ * This has been moved here because a format/type mismatch can cause a NULL
+ * texImage object, which in turn causes the mismatch error to be
+ * ignored.
+ */
+ err = _mesa_error_check_format_and_type(ctx, format, type);
+ if (err != GL_NO_ERROR) {
+ _mesa_error(ctx, err, "glGetnTexImage(format/type)");
+ return;
+ }
+
+ /*
+ * Legal target checking has been moved here to prevent exiting with a NULL
+ * texImage object.
+ */
+ if (!legal_getteximage_target(ctx, target, false)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetnTexImage(target=0x%x)",
+ target);
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ texImage = _mesa_select_tex_image(texObj, target, level);
+ if (!texImage)
+ return;
+
+ _mesa_get_texture_image(ctx, texObj, texImage, target, level, format, type,
+ bufSize, pixels, false);
+}
+
void GLAPIENTRY
_mesa_GetTexImage( GLenum target, GLint level, GLenum format,
@@ -959,51 +1038,162 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
_mesa_GetnTexImageARB(target, level, format, type, INT_MAX, pixels);
}
+/**
+ * Get texture image.
+ *
+ * \param texture texture name.
+ * \param level image level.
+ * \param format pixel data format for returned image.
+ * \param type pixel data type for returned image.
+ * \param bufSize size of the pixels data buffer.
+ * \param pixels returned pixel data.
+ */
+void GLAPIENTRY
+_mesa_GetTextureImage(GLuint texture, GLint level, GLenum format,
+ GLenum type, GLsizei bufSize, GLvoid *pixels)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ int i;
+ GLint image_stride;
+ GLenum err;
+ GET_CURRENT_CONTEXT(ctx);
+
+ /*
+ * This has been moved here because a format/type mismatch can cause a NULL
+ * texImage object, which in turn causes the mismatch error to be
+ * ignored.
+ */
+ err = _mesa_error_check_format_and_type(ctx, format, type);
+ if (err != GL_NO_ERROR) {
+ _mesa_error(ctx, err, "glGetTextureImage(format/type)");
+ return;
+ }
+
+ texObj = _mesa_lookup_texture_err(ctx, texture, "glGetTextureImage");
+ if (!texObj)
+ return;
+
+ /*
+ * Legal target checking has been moved here to prevent exiting with a NULL
+ * texImage object.
+ */
+ if (!legal_getteximage_target(ctx, texObj->Target, true)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTextureImage(target=%s)",
+ _mesa_lookup_enum_by_nr(texObj->Target));
+ return;
+ }
+
+ /* Must handle special case GL_TEXTURE_CUBE_MAP. */
+ if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
+
+ /* Error checking */
+ if (texObj->NumLayers < 6) {
+ /* Not enough image planes for a cube map. The spec does not say
+ * what should happen in this case because the user has always
+ * specified each cube face separately (using
+ * GL_TEXTURE_CUBE_MAP_POSITIVE_X+i) in previous GL versions.
+ * This is addressed in Khronos Bug 13223.
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTextureImage(insufficient cube map storage)");
+ return;
+ }
+
+ /*
+ * What do we do if the user created a texture with the following code
+ * and then called this function with its handle?
+ *
+ * GLuint tex;
+ * glCreateTextures(GL_TEXTURE_CUBE_MAP, 1, &tex);
+ * glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
+ * glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, ...);
+ * glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, ...);
+ * glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, ...);
+ * // Note: GL_TEXTURE_CUBE_MAP_NEGATIVE_Y not set, or given the
+ * // wrong format, or given the wrong size, etc.
+ * glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, ...);
+ * glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, ...);
+ *
+ * A bug has been filed against the spec for this case. In the
+ * meantime, we will check for cube completeness.
+ *
+ * According to Section 8.17 Texture Completeness in the OpenGL 4.5
+ * Core Profile spec (30.10.2014):
+ * "[A] cube map texture is cube complete if the
+ * following conditions all hold true: The [base level] texture
+ * images of each of the six cube map faces have identical, positive,
+ * and square dimensions. The [base level] images were each specified
+ * with the same internal format."
+ *
+ * It seems reasonable to check for cube completeness of an arbitrary
+ * level here so that the returned data has a consistent format and size
+ * and therefore fits in the user's buffer.
+ */
+ if (!_mesa_cube_level_complete(texObj, level)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTextureImage(cube map incomplete)");
+ return;
+ }
+
+ /* Copy each face. */
+ for (i = 0; i < 6; ++i) {
+ texImage = texObj->Image[i][level];
+ _mesa_get_texture_image(ctx, texObj, texImage, texObj->Target, level,
+ format, type, bufSize, pixels, true);
+
+ image_stride = _mesa_image_image_stride(&ctx->Pack, texImage->Width,
+ texImage->Height, format,
+ type);
+ pixels = (GLubyte *) pixels + image_stride;
+ bufSize -= image_stride;
+ }
+ }
+ else {
+ texImage = _mesa_select_tex_image(texObj, texObj->Target, level);
+ if (!texImage)
+ return;
+
+ _mesa_get_texture_image(ctx, texObj, texImage, texObj->Target, level,
+ format, type, bufSize, pixels, true);
+ }
+}
/**
* Do error checking for a glGetCompressedTexImage() call.
* \return GL_TRUE if any error, GL_FALSE if no errors.
*/
static GLboolean
-getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
- GLint level, GLsizei clientMemSize, GLvoid *img)
+getcompressedteximage_error_check(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLenum target,
+ GLint level, GLsizei clientMemSize,
+ GLvoid *img, bool dsa)
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
GLuint compressedSize, dimensions;
+ const char *suffix = dsa ? "ture" : "";
- if (!legal_getteximage_target(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)",
- target);
+ assert(texImage);
+
+ if (!legal_getteximage_target(ctx, target, dsa)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetCompressedTex%sImage(target=%s)", suffix,
+ _mesa_lookup_enum_by_nr(target));
return GL_TRUE;
}
assert(maxLevels != 0);
if (level < 0 || level >= maxLevels) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glGetCompressedTexImageARB(bad level = %d)", level);
- return GL_TRUE;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- if (!texObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)");
- return GL_TRUE;
- }
-
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (!texImage) {
- /* probably invalid mipmap level */
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetCompressedTexImageARB(level)");
+ "glGetCompressedTex%sImage(bad level = %d)", suffix, level);
return GL_TRUE;
}
if (!_mesa_is_format_compressed(texImage->TexFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetCompressedTexImageARB(texture is not compressed)");
+ "glGetCompressedTex%sImage(texture is not compressed)",
+ suffix);
return GL_TRUE;
}
@@ -1015,8 +1205,9 @@ getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
/* Check for invalid pixel storage modes */
dimensions = _mesa_get_texture_dimensions(texImage->TexObject->Target);
if (!_mesa_compressed_pixel_storage_error_check(ctx, dimensions,
- &ctx->Pack,
- "glGetCompressedTexImageARB")) {
+ &ctx->Pack, dsa ?
+ "glGetCompressedTextureImage":
+ "glGetCompressedTexImage")) {
return GL_TRUE;
}
@@ -1024,8 +1215,9 @@ getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
/* do bounds checking on writing to client memory */
if (clientMemSize < (GLsizei) compressedSize) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetnCompressedTexImageARB(out of bounds access:"
- " bufSize (%d) is too small)", clientMemSize);
+ "%s(out of bounds access: bufSize (%d) is too small)",
+ dsa ? "glGetCompressedTextureImage" :
+ "glGetnCompressedTexImageARB", clientMemSize);
return GL_TRUE;
}
} else {
@@ -1033,14 +1225,15 @@ getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
if ((const GLubyte *) img + compressedSize >
(const GLubyte *) ctx->Pack.BufferObj->Size) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetCompressedTexImage(out of bounds PBO access)");
+ "glGetCompressedTex%sImage(out of bounds PBO access)",
+ suffix);
return GL_TRUE;
}
/* make sure PBO is not mapped */
if (_mesa_check_disallowed_mapping(ctx->Pack.BufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetCompressedTexImage(PBO is mapped)");
+ "glGetCompressedTex%sImage(PBO is mapped)", suffix);
return GL_TRUE;
}
}
@@ -1048,49 +1241,132 @@ getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
return GL_FALSE;
}
-
-void GLAPIENTRY
-_mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize,
- GLvoid *img)
+/** Implements glGetnCompressedTexImageARB, glGetCompressedTexImage, and
+ * glGetCompressedTextureImage.
+ *
+ * texImage must be passed in because glGetCompressedTexImage must handle the
+ * target GL_TEXTURE_CUBE_MAP.
+ */
+void
+_mesa_get_compressed_texture_image(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ GLenum target, GLint level,
+ GLsizei bufSize, GLvoid *pixels,
+ bool dsa)
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GET_CURRENT_CONTEXT(ctx);
+ assert(texObj);
+ assert(texImage);
FLUSH_VERTICES(ctx, 0);
- if (getcompressedteximage_error_check(ctx, target, level, bufSize, img)) {
+ if (getcompressedteximage_error_check(ctx, texImage, target, level,
+ bufSize, pixels, dsa)) {
return;
}
- if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !img) {
+ if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) {
/* not an error, do nothing */
return;
}
- texObj = _mesa_get_current_tex_object(ctx, target);
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
if (_mesa_is_zero_size_texture(texImage))
return;
if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
_mesa_debug(ctx,
- "glGetCompressedTexImage(tex %u) format = %s, w=%d, h=%d\n",
- texObj->Name,
+ "glGetCompressedTex%sImage(tex %u) format = %s, w=%d, h=%d\n",
+ dsa ? "ture" : "", texObj->Name,
_mesa_get_format_name(texImage->TexFormat),
texImage->Width, texImage->Height);
}
_mesa_lock_texture(ctx, texObj);
{
- ctx->Driver.GetCompressedTexImage(ctx, texImage, img);
+ ctx->Driver.GetCompressedTexImage(ctx, texImage, pixels);
}
_mesa_unlock_texture(ctx, texObj);
}
+void GLAPIENTRY
+_mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize,
+ GLvoid *img)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ texImage = _mesa_select_tex_image(texObj, target, level);
+ if (!texImage)
+ return;
+
+ _mesa_get_compressed_texture_image(ctx, texObj, texImage, target, level,
+ bufSize, img, false);
+}
+
void GLAPIENTRY
_mesa_GetCompressedTexImage(GLenum target, GLint level, GLvoid *img)
{
_mesa_GetnCompressedTexImageARB(target, level, INT_MAX, img);
}
+
+/**
+ * Get compressed texture image.
+ *
+ * \param texture texture name.
+ * \param level image level.
+ * \param bufSize size of the pixels data buffer.
+ * \param pixels returned pixel data.
+ */
+void GLAPIENTRY
+_mesa_GetCompressedTextureImage(GLuint texture, GLint level,
+ GLsizei bufSize, GLvoid *pixels)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ int i;
+ GLint image_stride;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture_err(ctx, texture,
+ "glGetCompressedTextureImage");
+ if (!texObj)
+ return;
+
+ /* Must handle special case GL_TEXTURE_CUBE_MAP. */
+ if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
+ assert(texObj->NumLayers >= 6);
+
+ /* Copy each face. */
+ for (i = 0; i < 6; ++i) {
+ texImage = texObj->Image[i][level];
+ if (!texImage)
+ return;
+
+ _mesa_get_compressed_texture_image(ctx, texObj, texImage,
+ texObj->Target, level,
+ bufSize, pixels, true);
+
+ /* Compressed images don't have a client format */
+ image_stride = _mesa_format_image_size(texImage->TexFormat,
+ texImage->Width,
+ texImage->Height, 1);
+
+ pixels = (GLubyte *) pixels + image_stride;
+ bufSize -= image_stride;
+ }
+ }
+ else {
+ texImage = _mesa_select_tex_image(texObj, texObj->Target, level);
+ if (!texImage)
+ return;
+
+ _mesa_get_compressed_texture_image(ctx, texObj, texImage,
+ texObj->Target, level, bufSize,
+ pixels, true);
+ }
+}
diff --git a/mesalib/src/mesa/main/texgetimage.h b/mesalib/src/mesa/main/texgetimage.h
index a292fabc0..1fa2f59dc 100644
--- a/mesalib/src/mesa/main/texgetimage.h
+++ b/mesalib/src/mesa/main/texgetimage.h
@@ -37,16 +37,30 @@ extern GLenum
_mesa_base_pack_format(GLenum format);
extern void
-_mesa_get_teximage(struct gl_context *ctx,
- GLenum format, GLenum type, GLvoid *pixels,
- struct gl_texture_image *texImage);
+_mesa_GetTexImage_sw(struct gl_context *ctx,
+ GLenum format, GLenum type, GLvoid *pixels,
+ struct gl_texture_image *texImage);
extern void
-_mesa_get_compressed_teximage(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLvoid *data);
+_mesa_GetCompressedTexImage_sw(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLvoid *data);
+extern void
+_mesa_get_texture_image(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage, GLenum target,
+ GLint level, GLenum format, GLenum type,
+ GLsizei bufSize, GLvoid *pixels, bool dsa);
+
+extern void
+_mesa_get_compressed_texture_image( struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ GLenum target, GLint level,
+ GLsizei bufSize, GLvoid *pixels,
+ bool dsa );
extern void GLAPIENTRY
@@ -55,6 +69,9 @@ _mesa_GetTexImage( GLenum target, GLint level,
extern void GLAPIENTRY
_mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format,
GLenum type, GLsizei bufSize, GLvoid *pixels );
+extern void GLAPIENTRY
+_mesa_GetTextureImage(GLuint texture, GLint level, GLenum format,
+ GLenum type, GLsizei bufSize, GLvoid *pixels);
extern void GLAPIENTRY
_mesa_GetCompressedTexImage(GLenum target, GLint lod, GLvoid *img);
@@ -63,4 +80,8 @@ extern void GLAPIENTRY
_mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize,
GLvoid *img);
+extern void GLAPIENTRY
+_mesa_GetCompressedTextureImage(GLuint texture, GLint level, GLsizei bufSize,
+ GLvoid *pixels);
+
#endif /* TEXGETIMAGE_H */
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 7766904c9..29c325bf2 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -62,7 +62,58 @@
*/
#define NEW_COPY_TEX_STATE (_NEW_BUFFERS | _NEW_PIXEL)
+/**
+ * Returns a corresponding internal floating point format for a given base
+ * format as specifed by OES_texture_float. In case of GL_FLOAT, the internal
+ * format needs to be a 32 bit component and in case of GL_HALF_FLOAT_OES it
+ * needs to be a 16 bit component.
+ *
+ * For example, given base format GL_RGBA, type GL_Float return GL_RGBA32F_ARB.
+ */
+static GLenum
+adjust_for_oes_float_texture(GLenum format, GLenum type)
+{
+ switch (type) {
+ case GL_FLOAT:
+ switch (format) {
+ case GL_RGBA:
+ return GL_RGBA32F;
+ case GL_RGB:
+ return GL_RGB32F;
+ case GL_ALPHA:
+ return GL_ALPHA32F_ARB;
+ case GL_LUMINANCE:
+ return GL_LUMINANCE32F_ARB;
+ case GL_LUMINANCE_ALPHA:
+ return GL_LUMINANCE_ALPHA32F_ARB;
+ default:
+ break;
+ }
+ break;
+
+ case GL_HALF_FLOAT_OES:
+ switch (format) {
+ case GL_RGBA:
+ return GL_RGBA16F;
+ case GL_RGB:
+ return GL_RGB16F;
+ case GL_ALPHA:
+ return GL_ALPHA16F_ARB;
+ case GL_LUMINANCE:
+ return GL_LUMINANCE16F_ARB;
+ case GL_LUMINANCE_ALPHA:
+ return GL_LUMINANCE_ALPHA16F_ARB;
+ default:
+ break;
+ }
+ break;
+ default:
+ break;
+ }
+
+ return format;
+}
/**
* Return the simple base format for a given internal texture format.
@@ -81,92 +132,102 @@ GLint
_mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
{
switch (internalFormat) {
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- return (ctx->API != API_OPENGL_CORE) ? GL_ALPHA : -1;
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- return (ctx->API != API_OPENGL_CORE) ? GL_LUMINANCE : -1;
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- return (ctx->API != API_OPENGL_CORE) ? GL_LUMINANCE_ALPHA : -1;
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- return (ctx->API != API_OPENGL_CORE) ? GL_INTENSITY : -1;
- case 3:
- return (ctx->API != API_OPENGL_CORE) ? GL_RGB : -1;
- case GL_RGB:
- case GL_R3_G3_B2:
- case GL_RGB4:
- case GL_RGB5:
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return GL_RGB;
- case 4:
- return (ctx->API != API_OPENGL_CORE) ? GL_RGBA : -1;
- case GL_RGBA:
- case GL_RGBA2:
- case GL_RGBA4:
- case GL_RGB5_A1:
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- return GL_RGBA;
- default:
- ; /* fallthrough */
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ return (ctx->API != API_OPENGL_CORE) ? GL_ALPHA : -1;
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ return (ctx->API != API_OPENGL_CORE) ? GL_LUMINANCE : -1;
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ return (ctx->API != API_OPENGL_CORE) ? GL_LUMINANCE_ALPHA : -1;
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ return (ctx->API != API_OPENGL_CORE) ? GL_INTENSITY : -1;
+ case 3:
+ return (ctx->API != API_OPENGL_CORE) ? GL_RGB : -1;
+ case GL_RGB:
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ return GL_RGB;
+ case 4:
+ return (ctx->API != API_OPENGL_CORE) ? GL_RGBA : -1;
+ case GL_RGBA:
+ case GL_RGBA2:
+ case GL_RGBA4:
+ case GL_RGB5_A1:
+ case GL_RGBA8:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
}
/* GL_BGRA can be an internal format *only* in OpenGL ES (1.x or 2.0).
*/
if (_mesa_is_gles(ctx)) {
switch (internalFormat) {
- case GL_BGRA:
- return GL_RGBA;
- default:
- ; /* fallthrough */
+ case GL_BGRA:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
}
}
if (ctx->Extensions.ARB_ES2_compatibility) {
switch (internalFormat) {
- case GL_RGB565:
- return GL_RGB;
- default:
- ; /* fallthrough */
+ case GL_RGB565:
+ return GL_RGB;
+ default:
+ ; /* fallthrough */
}
}
if (ctx->Extensions.ARB_depth_texture) {
switch (internalFormat) {
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT16:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
- return GL_DEPTH_COMPONENT;
- case GL_DEPTH_STENCIL:
- case GL_DEPTH24_STENCIL8:
- return GL_DEPTH_STENCIL;
- default:
- ; /* fallthrough */
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT16:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ return GL_DEPTH_COMPONENT;
+ case GL_DEPTH_STENCIL:
+ case GL_DEPTH24_STENCIL8:
+ return GL_DEPTH_STENCIL;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ARB_stencil_texturing) {
+ switch (internalFormat) {
+ case GL_STENCIL_INDEX:
+ case GL_STENCIL_INDEX8:
+ return GL_STENCIL_INDEX;
+ default:
+ ; /* fallthrough */
}
}
@@ -189,12 +250,12 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
if (ctx->Extensions.TDFX_texture_compression_FXT1) {
switch (internalFormat) {
- case GL_COMPRESSED_RGB_FXT1_3DFX:
- return GL_RGB;
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return GL_RGBA;
- default:
- ; /* fallthrough */
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ return GL_RGB;
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
}
}
@@ -202,28 +263,28 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
*/
if (ctx->Extensions.ANGLE_texture_compression_dxt) {
switch (internalFormat) {
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return GL_RGB;
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return GL_RGBA;
- default:
- ; /* fallthrough */
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ return GL_RGB;
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
}
}
if (_mesa_is_desktop_gl(ctx)
&& ctx->Extensions.ANGLE_texture_compression_dxt) {
switch (internalFormat) {
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- return GL_RGB;
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- return GL_RGBA;
- default:
- ; /* fallthrough */
+ case GL_RGB_S3TC:
+ case GL_RGB4_S3TC:
+ return GL_RGB;
+ case GL_RGBA_S3TC:
+ case GL_RGBA4_S3TC:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
}
}
@@ -234,65 +295,65 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
if (ctx->Extensions.ARB_texture_float) {
switch (internalFormat) {
- case GL_ALPHA16F_ARB:
- case GL_ALPHA32F_ARB:
- return GL_ALPHA;
- case GL_RGBA16F_ARB:
- case GL_RGBA32F_ARB:
- return GL_RGBA;
- case GL_RGB16F_ARB:
- case GL_RGB32F_ARB:
- return GL_RGB;
- case GL_INTENSITY16F_ARB:
- case GL_INTENSITY32F_ARB:
- return GL_INTENSITY;
- case GL_LUMINANCE16F_ARB:
- case GL_LUMINANCE32F_ARB:
- return GL_LUMINANCE;
- case GL_LUMINANCE_ALPHA16F_ARB:
- case GL_LUMINANCE_ALPHA32F_ARB:
- return GL_LUMINANCE_ALPHA;
- default:
- ; /* fallthrough */
+ case GL_ALPHA16F_ARB:
+ case GL_ALPHA32F_ARB:
+ return GL_ALPHA;
+ case GL_RGBA16F_ARB:
+ case GL_RGBA32F_ARB:
+ return GL_RGBA;
+ case GL_RGB16F_ARB:
+ case GL_RGB32F_ARB:
+ return GL_RGB;
+ case GL_INTENSITY16F_ARB:
+ case GL_INTENSITY32F_ARB:
+ return GL_INTENSITY;
+ case GL_LUMINANCE16F_ARB:
+ case GL_LUMINANCE32F_ARB:
+ return GL_LUMINANCE;
+ case GL_LUMINANCE_ALPHA16F_ARB:
+ case GL_LUMINANCE_ALPHA32F_ARB:
+ return GL_LUMINANCE_ALPHA;
+ default:
+ ; /* fallthrough */
}
}
if (ctx->Extensions.EXT_texture_snorm) {
switch (internalFormat) {
- case GL_RED_SNORM:
- case GL_R8_SNORM:
- case GL_R16_SNORM:
- return GL_RED;
- case GL_RG_SNORM:
- case GL_RG8_SNORM:
- case GL_RG16_SNORM:
- return GL_RG;
- case GL_RGB_SNORM:
- case GL_RGB8_SNORM:
- case GL_RGB16_SNORM:
- return GL_RGB;
- case GL_RGBA_SNORM:
- case GL_RGBA8_SNORM:
- case GL_RGBA16_SNORM:
- return GL_RGBA;
- case GL_ALPHA_SNORM:
- case GL_ALPHA8_SNORM:
- case GL_ALPHA16_SNORM:
- return GL_ALPHA;
- case GL_LUMINANCE_SNORM:
- case GL_LUMINANCE8_SNORM:
- case GL_LUMINANCE16_SNORM:
- return GL_LUMINANCE;
- case GL_LUMINANCE_ALPHA_SNORM:
- case GL_LUMINANCE8_ALPHA8_SNORM:
- case GL_LUMINANCE16_ALPHA16_SNORM:
- return GL_LUMINANCE_ALPHA;
- case GL_INTENSITY_SNORM:
- case GL_INTENSITY8_SNORM:
- case GL_INTENSITY16_SNORM:
- return GL_INTENSITY;
- default:
- ; /* fallthrough */
+ case GL_RED_SNORM:
+ case GL_R8_SNORM:
+ case GL_R16_SNORM:
+ return GL_RED;
+ case GL_RG_SNORM:
+ case GL_RG8_SNORM:
+ case GL_RG16_SNORM:
+ return GL_RG;
+ case GL_RGB_SNORM:
+ case GL_RGB8_SNORM:
+ case GL_RGB16_SNORM:
+ return GL_RGB;
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ case GL_RGBA16_SNORM:
+ return GL_RGBA;
+ case GL_ALPHA_SNORM:
+ case GL_ALPHA8_SNORM:
+ case GL_ALPHA16_SNORM:
+ return GL_ALPHA;
+ case GL_LUMINANCE_SNORM:
+ case GL_LUMINANCE8_SNORM:
+ case GL_LUMINANCE16_SNORM:
+ return GL_LUMINANCE;
+ case GL_LUMINANCE_ALPHA_SNORM:
+ case GL_LUMINANCE8_ALPHA8_SNORM:
+ case GL_LUMINANCE16_ALPHA16_SNORM:
+ return GL_LUMINANCE_ALPHA;
+ case GL_INTENSITY_SNORM:
+ case GL_INTENSITY8_SNORM:
+ case GL_INTENSITY16_SNORM:
+ return GL_INTENSITY;
+ default:
+ ; /* fallthrough */
}
}
@@ -727,87 +788,6 @@ proxy_target(GLenum target)
}
-/**
- * Return a pointer to the current texture object for the given target
- * on the current texture unit.
- * Note: all error checking should have been done by this point.
- */
-struct gl_texture_object *
-_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
-{
- struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
- const GLboolean arrayTex = ctx->Extensions.EXT_texture_array;
-
- switch (target) {
- case GL_TEXTURE_1D:
- return texUnit->CurrentTex[TEXTURE_1D_INDEX];
- case GL_PROXY_TEXTURE_1D:
- return ctx->Texture.ProxyTex[TEXTURE_1D_INDEX];
- case GL_TEXTURE_2D:
- return texUnit->CurrentTex[TEXTURE_2D_INDEX];
- case GL_PROXY_TEXTURE_2D:
- return ctx->Texture.ProxyTex[TEXTURE_2D_INDEX];
- case GL_TEXTURE_3D:
- return texUnit->CurrentTex[TEXTURE_3D_INDEX];
- case GL_PROXY_TEXTURE_3D:
- return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX];
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_ARB:
- return ctx->Extensions.ARB_texture_cube_map
- ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL;
- case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
- return ctx->Extensions.ARB_texture_cube_map
- ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL;
- case GL_TEXTURE_CUBE_MAP_ARRAY:
- return ctx->Extensions.ARB_texture_cube_map_array
- ? texUnit->CurrentTex[TEXTURE_CUBE_ARRAY_INDEX] : NULL;
- case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
- return ctx->Extensions.ARB_texture_cube_map_array
- ? ctx->Texture.ProxyTex[TEXTURE_CUBE_ARRAY_INDEX] : NULL;
- case GL_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle
- ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL;
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle
- ? ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX] : NULL;
- case GL_TEXTURE_1D_ARRAY_EXT:
- return arrayTex ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
- case GL_TEXTURE_2D_ARRAY_EXT:
- return arrayTex ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
- case GL_TEXTURE_BUFFER:
- return ctx->API == API_OPENGL_CORE &&
- ctx->Extensions.ARB_texture_buffer_object ?
- texUnit->CurrentTex[TEXTURE_BUFFER_INDEX] : NULL;
- case GL_TEXTURE_EXTERNAL_OES:
- return _mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external
- ? texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX] : NULL;
- case GL_TEXTURE_2D_MULTISAMPLE:
- return ctx->Extensions.ARB_texture_multisample
- ? texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_INDEX] : NULL;
- case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
- return ctx->Extensions.ARB_texture_multisample
- ? ctx->Texture.ProxyTex[TEXTURE_2D_MULTISAMPLE_INDEX] : NULL;
- case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
- return ctx->Extensions.ARB_texture_multisample
- ? texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX] : NULL;
- case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
- return ctx->Extensions.ARB_texture_multisample
- ? ctx->Texture.ProxyTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX] : NULL;
- default:
- _mesa_problem(NULL, "bad target in _mesa_get_current_tex_object()");
- return NULL;
- }
-}
-
/**
@@ -815,7 +795,6 @@ _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
* target and mipmap level. The target and level parameters should
* have already been error-checked.
*
- * \param ctx GL context.
* \param texObj texture unit.
* \param target texture target.
* \param level image level.
@@ -823,9 +802,8 @@ _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
* \return pointer to the texture image structure, or NULL on failure.
*/
struct gl_texture_image *
-_mesa_select_tex_image(struct gl_context *ctx,
- const struct gl_texture_object *texObj,
- GLenum target, GLint level)
+_mesa_select_tex_image(const struct gl_texture_object *texObj,
+ GLenum target, GLint level)
{
const GLuint face = _mesa_tex_target_to_face(target);
@@ -851,7 +829,7 @@ _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
if (!texObj)
return NULL;
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ texImage = _mesa_select_tex_image(texObj, target, level);
if (!texImage) {
texImage = ctx->Driver.NewTextureImage(ctx);
if (!texImage) {
@@ -1313,7 +1291,7 @@ init_teximage_fields_ms(struct gl_context *ctx,
target = img->TexObject->Target;
img->_BaseFormat = _mesa_base_tex_format( ctx, internalFormat );
- ASSERT(img->_BaseFormat > 0);
+ ASSERT(img->_BaseFormat != -1);
img->InternalFormat = internalFormat;
img->Border = border;
img->Width = width;
@@ -1604,12 +1582,11 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
* \return GL_TRUE if error found, GL_FALSE otherwise.
*/
static GLboolean
-error_check_subtexture_dimensions(struct gl_context *ctx,
- const char *function, GLuint dims,
+error_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims,
const struct gl_texture_image *destImage,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei subWidth, GLsizei subHeight,
- GLsizei subDepth)
+ GLsizei subDepth, const char *func)
{
const GLenum target = destImage->TexObject->Target;
GLuint bw, bh;
@@ -1617,32 +1594,32 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
/* Check size */
if (subWidth < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "%s%dD(width=%d)", function, dims, subWidth);
+ "%s%dD(width=%d)", func, dims, subWidth);
return GL_TRUE;
}
if (dims > 1 && subHeight < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "%s%dD(height=%d)", function, dims, subHeight);
+ "%s%dD(height=%d)", func, dims, subHeight);
return GL_TRUE;
}
if (dims > 2 && subDepth < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "%s%dD(depth=%d)", function, dims, subDepth);
+ "%s%dD(depth=%d)", func, dims, subDepth);
return GL_TRUE;
}
/* check xoffset and width */
if (xoffset < - (GLint) destImage->Border) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(xoffset)",
- function, dims);
+ func, dims);
return GL_TRUE;
}
if (xoffset + subWidth > (GLint) destImage->Width) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(xoffset+width)",
- function, dims);
+ func, dims);
return GL_TRUE;
}
@@ -1651,28 +1628,33 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
GLint yBorder = (target == GL_TEXTURE_1D_ARRAY) ? 0 : destImage->Border;
if (yoffset < -yBorder) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(yoffset)",
- function, dims);
+ func, dims);
return GL_TRUE;
}
if (yoffset + subHeight > (GLint) destImage->Height) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(yoffset+height)",
- function, dims);
+ func, dims);
return GL_TRUE;
}
}
/* check zoffset and depth */
if (dims > 2) {
+ GLint depth;
GLint zBorder = (target == GL_TEXTURE_2D_ARRAY ||
target == GL_TEXTURE_CUBE_MAP_ARRAY) ?
0 : destImage->Border;
if (zoffset < -zBorder) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset)", function);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset)", func);
return GL_TRUE;
}
- if (zoffset + subDepth > (GLint) destImage->Depth) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset+depth)", function);
+
+ depth = (GLint) destImage->Depth;
+ if (target == GL_TEXTURE_CUBE_MAP)
+ depth = 6;
+ if (zoffset + subDepth > depth) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset+depth)", func);
return GL_TRUE;
}
}
@@ -1691,7 +1673,7 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
if ((xoffset % bw != 0) || (yoffset % bh != 0)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s%dD(xoffset = %d, yoffset = %d)",
- function, dims, xoffset, yoffset);
+ func, dims, xoffset, yoffset);
return GL_TRUE;
}
@@ -1703,14 +1685,14 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
if ((subWidth % bw != 0) &&
(xoffset + subWidth != (GLint) destImage->Width)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "%s%dD(width = %d)", function, dims, subWidth);
+ "%s%dD(width = %d)", func, dims, subWidth);
return GL_TRUE;
}
if ((subHeight % bh != 0) &&
(yoffset + subHeight != (GLint) destImage->Height)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "%s%dD(height = %d)", function, dims, subHeight);
+ "%s%dD(height = %d)", func, dims, subHeight);
return GL_TRUE;
}
}
@@ -1889,7 +1871,8 @@ legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
* proxy targets are not supported.
*/
static GLboolean
-legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
+legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target,
+ bool dsa)
{
switch (dims) {
case 1:
@@ -1923,6 +1906,13 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
case GL_TEXTURE_CUBE_MAP_ARRAY:
case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
return ctx->Extensions.ARB_texture_cube_map_array;
+
+ /* Table 8.15 of the OpenGL 4.5 core profile spec
+ * (20141030) says that TEXTURE_CUBE_MAP is valid for TextureSubImage3D
+ * and CopyTextureSubImage3D.
+ */
+ case GL_TEXTURE_CUBE_MAP:
+ return dsa;
default:
return GL_FALSE;
}
@@ -1942,6 +1932,9 @@ static GLboolean
mutable_tex_object(struct gl_context *ctx, GLenum target)
{
struct gl_texture_object *texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return GL_FALSE;
+
return !texObj->Immutable;
}
@@ -2137,7 +2130,7 @@ texture_error_check( struct gl_context *ctx,
if (_mesa_is_gles(ctx)) {
if (_mesa_is_gles3(ctx)) {
- err = _mesa_es3_error_check_format_and_type(format, type,
+ err = _mesa_es3_error_check_format_and_type(ctx, format, type,
internalFormat);
} else {
if (format != internalFormat) {
@@ -2317,14 +2310,14 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
case GL_PALETTE8_RGB5_A1_OES:
/* check level (note that level should be zero or less!) */
if (level > 0 || level < -maxLevels) {
- reason = "level";
- error = GL_INVALID_VALUE;
+ reason = "level";
+ error = GL_INVALID_VALUE;
goto error;
}
if (dimensions != 2) {
- reason = "compressed paletted textures must be 2D";
- error = GL_INVALID_OPERATION;
+ reason = "compressed paletted textures must be 2D";
+ error = GL_INVALID_OPERATION;
goto error;
}
@@ -2332,7 +2325,7 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
* checked against the actual size later.
*/
expectedSize = _mesa_cpal_compressed_size(level, internalFormat,
- width, height);
+ width, height);
/* This is for the benefit of the TestProxyTexImage below. It expects
* level to be non-negative. OES_compressed_paletted_texture uses a
@@ -2347,8 +2340,8 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
default:
/* check level */
if (level < 0 || level >= maxLevels) {
- reason = "level";
- error = GL_INVALID_VALUE;
+ reason = "level";
+ error = GL_INVALID_VALUE;
goto error;
}
@@ -2401,7 +2394,8 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
error:
/* Note: not all error paths exit through here. */
- _mesa_error(ctx, error, "glCompressedTexImage%dD(%s)", dimensions, reason);
+ _mesa_error(ctx, error, "glCompressedTexImage%dD(%s)",
+ dimensions, reason);
return GL_TRUE;
}
@@ -2431,26 +2425,34 @@ error:
*/
static GLboolean
texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
+ struct gl_texture_object *texObj,
GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint width, GLint height, GLint depth,
- GLenum format, GLenum type)
+ GLenum format, GLenum type, bool dsa)
{
- struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLenum err;
+ const char* suffix = dsa ? "ture" : "";
+
+ if (!texObj) {
+ /* must be out of memory */
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTex%sSubImage%dD()",
+ suffix, dimensions);
+ return GL_TRUE;
+ }
/* check target (proxies not allowed) */
- if (!legal_texsubimage_target(ctx, dimensions, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
- dimensions, _mesa_lookup_enum_by_nr(target));
+ if (!legal_texsubimage_target(ctx, dimensions, target, dsa)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sSubImage%uD(target=%s)",
+ suffix, dimensions, _mesa_lookup_enum_by_nr(target));
return GL_TRUE;
}
/* level check */
if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%uD(level=%d)",
- dimensions, level);
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTex%sSubImage%uD(level=%d)",
+ suffix, dimensions, level);
return GL_TRUE;
}
@@ -2463,9 +2465,8 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
err = _mesa_es_error_check_format_and_type(format, type, dimensions);
if (err != GL_NO_ERROR) {
_mesa_error(ctx, err,
- "glTexSubImage%dD(format = %s, type = %s)",
- dimensions,
- _mesa_lookup_enum_by_nr(format),
+ "glTex%sSubImage%dD(format = %s, type = %s)",
+ suffix, dimensions, _mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type));
return GL_TRUE;
}
@@ -2474,38 +2475,34 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
err = _mesa_error_check_format_and_type(ctx, format, type);
if (err != GL_NO_ERROR) {
_mesa_error(ctx, err,
- "glTexSubImage%dD(incompatible format = %s, type = %s)",
- dimensions, _mesa_lookup_enum_by_nr(format),
+ "glTex%sSubImage%dD(incompatible format = %s, type = %s)",
+ suffix, dimensions, _mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type));
return GL_TRUE;
}
- /* Get dest texture object / image pointers */
- texObj = _mesa_get_current_tex_object(ctx, target);
- if (!texObj) {
- /* must be out of memory */
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage%dD()", dimensions);
- return GL_TRUE;
- }
-
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ texImage = _mesa_select_tex_image(texObj, target, level);
if (!texImage) {
/* non-existant texture level */
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage%dD(invalid texture image)", dimensions);
+ "glTex%sSubImage%dD(invalid texture image)", suffix,
+ dimensions);
return GL_TRUE;
}
- if (error_check_subtexture_dimensions(ctx, "glTexSubImage", dimensions,
+ if (error_check_subtexture_dimensions(ctx, dimensions,
texImage, xoffset, yoffset, 0,
- width, height, 1)) {
+ width, height, 1,
+ dsa ? "glTextureSubImage" :
+ "glTexSubImage")) {
return GL_TRUE;
}
if (_mesa_is_format_compressed(texImage->TexFormat)) {
if (compressedteximage_only_format(ctx, texImage->InternalFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage%dD(no compression for format)", dimensions);
+ "glTex%sSubImage%dD(no compression for format)",
+ suffix, dimensions);
return GL_TRUE;
}
}
@@ -2515,8 +2512,8 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
if (_mesa_is_format_integer_color(texImage->TexFormat) !=
_mesa_is_enum_format_integer(format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage%dD(integer/non-integer format mismatch)",
- dimensions);
+ "glTex%sSubImage%dD(integer/non-integer format mismatch)",
+ suffix, dimensions);
return GL_TRUE;
}
}
@@ -2554,7 +2551,7 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
GLenum rb_internal_format;
/* check target */
- if (!legal_texsubimage_target(ctx, dimensions, target)) {
+ if (!legal_texsubimage_target(ctx, dimensions, target, false)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)",
dimensions, _mesa_lookup_enum_by_nr(target));
return GL_TRUE;
@@ -2579,10 +2576,9 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
}
if (ctx->ReadBuffer->Visual.samples > 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexImage%dD(multisample FBO)",
- dimensions);
- return GL_TRUE;
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(multisample FBO)", dimensions);
+ return GL_TRUE;
}
}
@@ -2791,12 +2787,13 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
*/
static GLboolean
copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
+ const struct gl_texture_object *texObj,
GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
- GLint width, GLint height)
+ GLint width, GLint height, bool dsa)
{
- struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ const char *suffix = dsa ? "ture" : "";
/* Check that the source buffer is complete */
if (_mesa_is_user_fbo(ctx->ReadBuffer)) {
@@ -2805,89 +2802,97 @@ copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
}
if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glCopyTexImage%dD(invalid readbuffer)", dimensions);
+ "glCopyTex%sSubImage%dD(invalid readbuffer)",
+ suffix, dimensions);
return GL_TRUE;
}
if (ctx->ReadBuffer->Visual.samples > 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(multisample FBO)",
- dimensions);
- return GL_TRUE;
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTex%sSubImage%dD(multisample FBO)", suffix,
+ dimensions);
+ return GL_TRUE;
}
}
/* check target (proxies not allowed) */
- if (!legal_texsubimage_target(ctx, dimensions, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%uD(target=%s)",
- dimensions, _mesa_lookup_enum_by_nr(target));
+ if (!legal_texsubimage_target(ctx, dimensions, target, dsa)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTex%sSubImage%uD(target=%s)",
+ suffix, dimensions,
+ _mesa_lookup_enum_by_nr(target));
return GL_TRUE;
}
/* Check level */
if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(level=%d)", dimensions, level);
+ "glCopyTex%sSubImage%dD(level=%d)", suffix,
+ dimensions, level);
return GL_TRUE;
}
- /* Get dest texture object / image pointers */
- texObj = _mesa_get_current_tex_object(ctx, target);
+ /* Get dest image pointers */
if (!texObj) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage%dD()", dimensions);
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTex%sSubImage%dD()",
+ suffix, dimensions);
return GL_TRUE;
}
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ texImage = _mesa_select_tex_image(texObj, target, level);
if (!texImage) {
/* destination image does not exist */
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(invalid texture image)", dimensions);
+ "glCopyTex%sSubImage%dD(invalid texture image)",
+ suffix, dimensions);
return GL_TRUE;
}
- if (error_check_subtexture_dimensions(ctx, "glCopyTexSubImage",
- dimensions, texImage,
+ if (error_check_subtexture_dimensions(ctx, dimensions, texImage,
xoffset, yoffset, zoffset,
- width, height, 1)) {
+ width, height, 1, dsa ?
+ "glCompressedTextureSubImage" :
+ "glCompressedTexSubImage")) {
return GL_TRUE;
}
if (_mesa_is_format_compressed(texImage->TexFormat)) {
if (compressedteximage_only_format(ctx, texImage->InternalFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(no compression for format)", dimensions);
+ "glCopyTex%sSubImage%dD(no compression for format)",
+ suffix, dimensions);
return GL_TRUE;
}
}
if (texImage->InternalFormat == GL_YCBCR_MESA) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexSubImage2D");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTex%sSubImage2D", suffix);
return GL_TRUE;
}
if (!_mesa_source_buffer_exists(ctx, texImage->_BaseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(missing readbuffer, format=0x%x)",
- dimensions, texImage->_BaseFormat);
+ "glCopyTex%sSubImage%dD(missing readbuffer, format=0x%x)",
+ suffix, dimensions, texImage->_BaseFormat);
return GL_TRUE;
}
/* From the EXT_texture_integer spec:
*
- * "INVALID_OPERATION is generated by CopyTexImage* and CopyTexSubImage*
- * if the texture internalformat is an integer format and the read color
- * buffer is not an integer format, or if the internalformat is not an
- * integer format and the read color buffer is an integer format."
+ * "INVALID_OPERATION is generated by CopyTexImage* and
+ * CopyTexSubImage* if the texture internalformat is an integer format
+ * and the read color buffer is not an integer format, or if the
+ * internalformat is not an integer format and the read color buffer
+ * is an integer format."
*/
if (_mesa_is_color_format(texImage->InternalFormat)) {
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
if (_mesa_is_format_integer_color(rb->Format) !=
- _mesa_is_format_integer_color(texImage->TexFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexImage%dD(integer vs non-integer)", dimensions);
- return GL_TRUE;
+ _mesa_is_format_integer_color(texImage->TexFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTex%sSubImage%dD(integer vs non-integer)",
+ suffix, dimensions);
+ return GL_TRUE;
}
}
@@ -2969,7 +2974,6 @@ static inline void
check_gen_mipmap(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj, GLint level)
{
- ASSERT(target != GL_TEXTURE_CUBE_MAP);
if (texObj->GenerateMipmap &&
level == texObj->BaseLevel &&
level < texObj->MaxLevel) {
@@ -3042,7 +3046,7 @@ _mesa_choose_texture_format(struct gl_context *ctx,
/* see if we've already chosen a format for the previous level */
if (level > 0) {
struct gl_texture_image *prevImage =
- _mesa_select_tex_image(ctx, texObj, target, level - 1);
+ _mesa_select_tex_image(texObj, target, level - 1);
/* See if the prev level is defined and has an internal format which
* matches the new internal format.
*/
@@ -3239,6 +3243,19 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
texFormat = _mesa_glenum_to_compressed_format(internalFormat);
}
else {
+ /* In case of HALF_FLOAT_OES or FLOAT_OES, find corresponding sized
+ * internal floating point format for the given base format.
+ */
+ if (_mesa_is_gles(ctx) && format == internalFormat) {
+ if (type == GL_FLOAT) {
+ texObj->_IsFloat = GL_TRUE;
+ } else if (type == GL_HALF_FLOAT_OES || type == GL_HALF_FLOAT) {
+ texObj->_IsHalfFloat = GL_TRUE;
+ }
+
+ internalFormat = adjust_for_oes_float_texture(format, type);
+ }
+
texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
internalFormat, format, type);
}
@@ -3419,13 +3436,13 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
if (!valid_target) {
_mesa_error(ctx, GL_INVALID_ENUM,
- "glEGLImageTargetTexture2D(target=%d)", target);
+ "glEGLImageTargetTexture2D(target=%d)", target);
return;
}
if (!image) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glEGLImageTargetTexture2D(image=%p)", image);
+ "glEGLImageTargetTexture2D(image=%p)", image);
return;
}
@@ -3433,11 +3450,14 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
_mesa_update_state(ctx);
texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
_mesa_lock_texture(ctx, texObj);
if (texObj->Immutable) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glEGLImageTargetTexture2D(texture is immutable)");
+ "glEGLImageTargetTexture2D(texture is immutable)");
_mesa_unlock_texture(ctx, texObj);
return;
}
@@ -3458,32 +3478,26 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
}
-
/**
- * Implement all the glTexSubImage1/2/3D() functions.
+ * Helper that implements the glTexSubImage1/2/3D()
+ * and glTextureSubImage1/2/3D() functions.
*/
-static void
-texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *pixels )
+void
+_mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ bool dsa)
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
FLUSH_VERTICES(ctx, 0);
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
- dims,
- _mesa_lookup_enum_by_nr(target), level,
- xoffset, yoffset, zoffset, width, height, depth,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
/* check target (proxies not allowed) */
- if (!legal_texsubimage_target(ctx, dims, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
+ if (!legal_texsubimage_target(ctx, dims, target, dsa)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sSubImage%uD(target=%s)",
+ dsa ? "ture" : "",
dims, _mesa_lookup_enum_by_nr(target));
return;
}
@@ -3491,18 +3505,8 @@ texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
if (ctx->NewState & _NEW_PIXEL)
_mesa_update_state(ctx);
- if (texsubimage_error_check(ctx, dims, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth, format, type)) {
- return; /* error was detected */
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
_mesa_lock_texture(ctx, texObj);
{
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
if (width > 0 && height > 0 && depth > 0) {
/* If we have a border, offset=-1 is legal. Bias by border width. */
switch (dims) {
@@ -3533,18 +3537,174 @@ texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
_mesa_unlock_texture(ctx, texObj);
}
-
-void GLAPIENTRY
-_mesa_TexSubImage1D( GLenum target, GLint level,
- GLint xoffset, GLsizei width,
- GLenum format, GLenum type,
- const GLvoid *pixels )
+/**
+ * Implement all the glTexSubImage1/2/3D() functions.
+ * Must split this out this way because of GL_TEXTURE_CUBE_MAP.
+ */
+static void
+texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels)
{
- GET_CURRENT_CONTEXT(ctx);
- texsubimage(ctx, 1, target, level,
- xoffset, 0, 0,
- width, 1, 1,
- format, type, pixels);
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ if (texsubimage_error_check(ctx, dims, texObj, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth, format, type, false)) {
+ return; /* error was detected */
+ }
+
+ texImage = _mesa_select_tex_image(texObj, target, level);
+ /* texsubimage_error_check ensures that texImage is not NULL */
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), level,
+ xoffset, yoffset, zoffset, width, height, depth,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type), pixels);
+
+ _mesa_texture_sub_image(ctx, dims, texObj, texImage, target, level,
+ xoffset, yoffset, zoffset, width, height, depth,
+ format, type, pixels, false);
+}
+
+
+/**
+ * Implement all the glTextureSubImage1/2/3D() functions.
+ * Must split this out this way because of GL_TEXTURE_CUBE_MAP.
+ */
+static void
+texturesubimage(struct gl_context *ctx, GLuint dims,
+ GLuint texture, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ int i;
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx,
+ "glTextureSubImage%uD %d %d %d %d %d %d %d %d %s %s %p\n",
+ dims, texture, level,
+ xoffset, yoffset, zoffset, width, height, depth,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type), pixels);
+
+ /* Get the texture object by Name. */
+ texObj = _mesa_lookup_texture(ctx, texture);
+ if (!texObj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureSubImage%uD(texture)",
+ dims);
+ return;
+ }
+
+ if (texsubimage_error_check(ctx, dims, texObj, texObj->Target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth, format, type, true)) {
+ return; /* error was detected */
+ }
+
+
+ /* Must handle special case GL_TEXTURE_CUBE_MAP. */
+ if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
+ GLint rowStride;
+
+ /* Error checking */
+ if (texObj->NumLayers < 6) {
+ /* Not enough image planes for a cube map. The spec does not say
+ * what should happen in this case because the user has always
+ * specified each cube face separately (using
+ * GL_TEXTURE_CUBE_MAP_POSITIVE_X+i) in previous GL versions.
+ * This is addressed in Khronos Bug 13223.
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTextureSubImage%uD(insufficient cube map storage)",
+ dims);
+ return;
+ }
+
+ /*
+ * What do we do if the user created a texture with the following code
+ * and then called this function with its handle?
+ *
+ * GLuint tex;
+ * glCreateTextures(GL_TEXTURE_CUBE_MAP, 1, &tex);
+ * glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
+ * glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, ...);
+ * glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, ...);
+ * glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, ...);
+ * // Note: GL_TEXTURE_CUBE_MAP_NEGATIVE_Y not set, or given the
+ * // wrong format, or given the wrong size, etc.
+ * glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, ...);
+ * glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, ...);
+ *
+ * A bug has been filed against the spec for this case. In the
+ * meantime, we will check for cube completeness.
+ *
+ * According to Section 8.17 Texture Completeness in the OpenGL 4.5
+ * Core Profile spec (30.10.2014):
+ * "[A] cube map texture is cube complete if the
+ * following conditions all hold true: The [base level] texture
+ * images of each of the six cube map faces have identical, positive,
+ * and square dimensions. The [base level] images were each specified
+ * with the same internal format."
+ *
+ * It seems reasonable to check for cube completeness of an arbitrary
+ * level here so that the image data has a consistent format and size.
+ */
+ if (!_mesa_cube_level_complete(texObj, level)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTextureSubImage%uD(cube map incomplete)",
+ dims);
+ return;
+ }
+
+ rowStride = _mesa_image_image_stride(&ctx->Unpack, width, height,
+ format, type);
+ /* Copy in each face. */
+ for (i = 0; i < 6; ++i) {
+ texImage = texObj->Image[i][level];
+ _mesa_texture_sub_image(ctx, 3, texObj, texImage, texObj->Target,
+ level, xoffset, yoffset, zoffset,
+ width, height, 1, format,
+ type, pixels, true);
+ pixels = (GLubyte *) pixels + rowStride;
+ }
+ }
+ else {
+ texImage = _mesa_select_tex_image(texObj, texObj->Target, level);
+ if (!texImage)
+ return;
+
+ _mesa_texture_sub_image(ctx, dims, texObj, texImage, texObj->Target,
+ level, xoffset, yoffset, zoffset,
+ width, height, depth, format,
+ type, pixels, true);
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_TexSubImage1D( GLenum target, GLint level,
+ GLint xoffset, GLsizei width,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texsubimage(ctx, 1, target, level,
+ xoffset, 0, 0,
+ width, 1, 1,
+ format, type, pixels);
}
@@ -3578,6 +3738,48 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
format, type, pixels);
}
+void GLAPIENTRY
+_mesa_TextureSubImage1D(GLuint texture, GLint level,
+ GLint xoffset, GLsizei width,
+ GLenum format, GLenum type,
+ const GLvoid *pixels)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texturesubimage(ctx, 1, texture, level,
+ xoffset, 0, 0,
+ width, 1, 1,
+ format, type, pixels);
+}
+
+
+void GLAPIENTRY
+_mesa_TextureSubImage2D(GLuint texture, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const GLvoid *pixels)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texturesubimage(ctx, 2, texture, level,
+ xoffset, yoffset, 0,
+ width, height, 1,
+ format, type, pixels);
+}
+
+
+void GLAPIENTRY
+_mesa_TextureSubImage3D(GLuint texture, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ const GLvoid *pixels)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texturesubimage(ctx, 3, texture, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels);
+}
/**
@@ -3811,40 +4013,40 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
x, y, width, height, border);
}
-
-
/**
- * Implementation for glCopyTexSubImage1/2/3D() functions.
+ * Implementation for glCopyTex(ture)SubImage1/2/3D() functions.
*/
-static void
-copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint x, GLint y, GLsizei width, GLsizei height)
+void
+_mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_object *texObj,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ bool dsa)
{
- struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
FLUSH_VERTICES(ctx, 0);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexSubImage%uD %s %d %d %d %d %d %d %d %d\n",
- dims,
+ _mesa_debug(ctx, "glCopyTex%sSubImage%uD %s %d %d %d %d %d %d %d %d\n",
+ dsa ? "ture" : "", dims,
_mesa_lookup_enum_by_nr(target),
level, xoffset, yoffset, zoffset, x, y, width, height);
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
- if (copytexsubimage_error_check(ctx, dims, target, level,
- xoffset, yoffset, zoffset, width, height)) {
+ if (copytexsubimage_error_check(ctx, dims, texObj, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, dsa)) {
return;
}
- texObj = _mesa_get_current_tex_object(ctx, target);
-
_mesa_lock_texture(ctx, texObj);
{
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ texImage = _mesa_select_tex_image(texObj, target, level);
/* If we have a border, offset=-1 is legal. Bias by border width. */
switch (dims) {
@@ -3879,13 +4081,19 @@ copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
_mesa_unlock_texture(ctx, texObj);
}
-
void GLAPIENTRY
_mesa_CopyTexSubImage1D( GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width )
{
+ struct gl_texture_object* texObj;
GET_CURRENT_CONTEXT(ctx);
- copytexsubimage(ctx, 1, target, level, xoffset, 0, 0, x, y, width, 1);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ _mesa_copy_texture_sub_image(ctx, 1, texObj, target, level, xoffset, 0, 0,
+ x, y, width, 1, false);
}
@@ -3895,9 +4103,16 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
{
+ struct gl_texture_object* texObj;
GET_CURRENT_CONTEXT(ctx);
- copytexsubimage(ctx, 2, target, level, xoffset, yoffset, 0, x, y,
- width, height);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ _mesa_copy_texture_sub_image(ctx, 2, texObj, target, level,
+ xoffset, yoffset, 0,
+ x, y, width, height, false);
}
@@ -3907,9 +4122,67 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
{
+ struct gl_texture_object* texObj;
GET_CURRENT_CONTEXT(ctx);
- copytexsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset,
- x, y, width, height);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ _mesa_copy_texture_sub_image(ctx, 3, texObj, target, level,
+ xoffset, yoffset, zoffset,
+ x, y, width, height, false);
+}
+
+void GLAPIENTRY
+_mesa_CopyTextureSubImage1D(GLuint texture, GLint level,
+ GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ struct gl_texture_object* texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture_err(ctx, texture, "glCopyTextureSubImage1D");
+ if (!texObj)
+ return;
+
+ _mesa_copy_texture_sub_image(ctx, 1, texObj, texObj->Target, level,
+ xoffset, 0, 0, x, y, width, 1, true);
+}
+
+void GLAPIENTRY
+_mesa_CopyTextureSubImage2D(GLuint texture, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ struct gl_texture_object* texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture_err(ctx, texture, "glCopyTextureSubImage2D");
+ if (!texObj)
+ return;
+
+ _mesa_copy_texture_sub_image(ctx, 2, texObj, texObj->Target, level,
+ xoffset, yoffset, 0,
+ x, y, width, height, true);
+}
+
+
+
+void GLAPIENTRY
+_mesa_CopyTextureSubImage3D(GLuint texture, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ struct gl_texture_object* texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture_err(ctx, texture, "glCopyTextureSubImage3D");
+ if (!texObj)
+ return;
+
+ _mesa_copy_texture_sub_image(ctx, 3, texObj, texObj->Target, level,
+ xoffset, yoffset, zoffset,
+ x, y, width, height, true);
}
static bool
@@ -4031,7 +4304,7 @@ get_tex_images_for_clear(struct gl_context *ctx,
for (i = 0; i < MAX_FACES; i++) {
target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + i;
- texImages[i] = _mesa_select_tex_image(ctx, texObj, target, level);
+ texImages[i] = _mesa_select_tex_image(texObj, target, level);
if (texImages[i] == NULL) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(invalid level)", function);
@@ -4042,7 +4315,7 @@ get_tex_images_for_clear(struct gl_context *ctx,
return MAX_FACES;
}
- texImages[0] = _mesa_select_tex_image(ctx, texObj, texObj->Target, level);
+ texImages[0] = _mesa_select_tex_image(texObj, texObj->Target, level);
if (texImages[0] == NULL) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid level)", function);
@@ -4186,15 +4459,22 @@ out:
*/
static GLboolean
compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
+ const struct gl_texture_object *texObj,
GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLsizei imageSize)
+ GLenum format, GLsizei imageSize, bool dsa)
{
- struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLint expectedSize;
GLboolean targetOK;
+ const char *suffix = dsa ? "ture" : "";
+
+ if (dsa && target == GL_TEXTURE_RECTANGLE) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCompressedSubTexture%dD(target)", dims);
+ return GL_TRUE;
+ }
switch (dims) {
case 2:
@@ -4214,7 +4494,52 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
}
break;
case 3:
- targetOK = (target == GL_TEXTURE_2D_ARRAY);
+ targetOK = (target == GL_TEXTURE_3D) ||
+ (target == GL_TEXTURE_2D_ARRAY) ||
+ (target == GL_TEXTURE_CUBE_MAP_ARRAY) ||
+ (target == GL_TEXTURE_CUBE_MAP && dsa);
+
+ /* OpenGL 4.5 spec (30.10.2014) says in Section 8.7 Compressed Texture
+ * Images:
+ * "An INVALID_OPERATION error is generated by
+ * CompressedTex*SubImage3D if the internal format of the texture is
+ * one of the EAC, ETC2, or RGTC formats and either border is
+ * non-zero, or the effective target for the texture is not
+ * TEXTURE_2D_ARRAY."
+ */
+ if (target != GL_TEXTURE_2D_ARRAY) {
+ bool invalidformat;
+ switch (format) {
+ /* These came from _mesa_is_compressed_format in glformats.c. */
+ /* EAC formats */
+ case GL_COMPRESSED_RGBA8_ETC2_EAC:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
+ case GL_COMPRESSED_R11_EAC:
+ case GL_COMPRESSED_RG11_EAC:
+ case GL_COMPRESSED_SIGNED_R11_EAC:
+ case GL_COMPRESSED_SIGNED_RG11_EAC:
+ /* ETC2 formats */
+ case GL_COMPRESSED_RGB8_ETC2:
+ case GL_COMPRESSED_SRGB8_ETC2:
+ case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ /* RGTC formats */
+ case GL_COMPRESSED_RED_RGTC1:
+ case GL_COMPRESSED_SIGNED_RED_RGTC1:
+ case GL_COMPRESSED_RG_RGTC2:
+ case GL_COMPRESSED_SIGNED_RG_RGTC2:
+ invalidformat = true;
+ break;
+ default:
+ invalidformat = false;
+ }
+ if (invalidformat) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCompressedTex%sSubImage%uD(target)", suffix, dims);
+ return GL_TRUE;
+ }
+ }
+
break;
default:
assert(dims == 1);
@@ -4224,68 +4549,67 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
}
if (!targetOK) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexSubImage%uD(target)",
- dims);
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCompressedTex%sSubImage%uD(target)", suffix, dims);
return GL_TRUE;
}
/* this will catch any invalid compressed format token */
if (!_mesa_is_compressed_format(ctx, format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(format)",
- dims);
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCompressedTex%sSubImage%uD(format)", suffix, dims);
return GL_TRUE;
}
if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage%uD(level=%d)",
- dims, level);
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTex%sSubImage%uD(level=%d)",
+ suffix, dims, level);
return GL_TRUE;
}
/* Check for invalid pixel storage modes */
if (!_mesa_compressed_pixel_storage_error_check(ctx, dims,
- &ctx->Unpack,
- "glCompressedTexSubImage")) {
+ &ctx->Unpack,
+ dsa ? "glCompressedTextureSubImage" :
+ "glCompressedTexSubImage")) {
return GL_TRUE;
}
expectedSize = compressed_tex_size(width, height, depth, format);
if (expectedSize != imageSize) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage%uD(size=%d)",
- dims, imageSize);
- return GL_TRUE;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- if (!texObj) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY,
- "glCompressedTexSubImage%uD()", dims);
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTex%sSubImage%uD(size=%d)",
+ suffix, dims, imageSize);
return GL_TRUE;
}
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ texImage = _mesa_select_tex_image(texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCompressedTexSubImage%uD(invalid texture image)", dims);
+ "glCompressedTex%sSubImage%uD(invalid texture image)",
+ suffix, dims);
return GL_TRUE;
}
if ((GLint) format != texImage->InternalFormat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCompressedTexSubImage%uD(format=0x%x)", dims, format);
+ "glCompressedTex%sSubImage%uD(format=0x%x)",
+ suffix, dims, format);
return GL_TRUE;
}
if (compressedteximage_only_format(ctx, format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCompressedTexSubImage%uD(format=0x%x cannot be updated)"
- , dims, format);
+ "glCompressedTex%sSubImage%uD(format=0x%x cannot be updated)",
+ suffix, dims, format);
return GL_TRUE;
}
- if (error_check_subtexture_dimensions(ctx, "glCompressedTexSubImage", dims,
+ if (error_check_subtexture_dimensions(ctx, dims,
texImage, xoffset, yoffset, zoffset,
- width, height, depth)) {
+ width, height, depth,
+ "glCompressedTexSubImage")) {
return GL_TRUE;
}
@@ -4330,31 +4654,34 @@ _mesa_CompressedTexImage3D(GLenum target, GLint level,
/**
- * Common helper for glCompressedTexSubImage1/2/3D().
+ * Common helper for glCompressedTexSubImage1/2/3D() and
+ * glCompressedTextureSubImage1/2/3D().
*/
-static void
-compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLsizei imageSize, const GLvoid *data)
+void
+_mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_object *texObj,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint zoffset,
+ GLsizei width, GLsizei height,
+ GLsizei depth,
+ GLenum format, GLsizei imageSize,
+ const GLvoid *data, bool dsa)
{
- struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- if (compressed_subtexture_error_check(ctx, dims, target, level,
- xoffset, yoffset, zoffset,
+ if (compressed_subtexture_error_check(ctx, dims, texObj, target,
+ level, xoffset, yoffset, zoffset,
width, height, depth,
- format, imageSize)) {
+ format, imageSize, dsa)) {
return;
}
- texObj = _mesa_get_current_tex_object(ctx, target);
+ FLUSH_VERTICES(ctx, 0);
_mesa_lock_texture(ctx, texObj);
{
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ texImage = _mesa_select_tex_image(texObj, target, level);
assert(texImage);
if (width > 0 && height > 0 && depth > 0) {
@@ -4376,33 +4703,116 @@ compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
void GLAPIENTRY
_mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
- GLsizei width, GLenum format,
- GLsizei imageSize, const GLvoid *data)
+ GLsizei width, GLenum format,
+ GLsizei imageSize, const GLvoid *data)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ _mesa_compressed_texture_sub_image(ctx, 1, texObj, target, level,
+ xoffset, 0, 0, width, 1, 1,
+ format, imageSize, data, false);
+}
+
+void GLAPIENTRY
+_mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
+ GLsizei width, GLenum format,
+ GLsizei imageSize, const GLvoid *data)
{
- compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1,
- format, imageSize, data);
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture_err(ctx, texture,
+ "glCompressedTextureSubImage1D");
+ if (!texObj)
+ return;
+
+ _mesa_compressed_texture_sub_image(ctx, 1, texObj, texObj->Target, level,
+ xoffset, 0, 0, width, 1, 1,
+ format, imageSize, data, true);
}
void GLAPIENTRY
_mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLsizei width, GLsizei height,
- GLenum format, GLsizei imageSize,
- const GLvoid *data)
+ GLint yoffset, GLsizei width, GLsizei height,
+ GLenum format, GLsizei imageSize,
+ const GLvoid *data)
{
- compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0,
- width, height, 1, format, imageSize, data);
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ _mesa_compressed_texture_sub_image(ctx, 2, texObj, target, level,
+ xoffset, yoffset, 0, width, height, 1,
+ format, imageSize, data, false);
}
+void GLAPIENTRY
+_mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
+ GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLsizei imageSize,
+ const GLvoid *data)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture_err(ctx, texture,
+ "glCompressedTextureSubImage2D");
+ if (!texObj)
+ return;
+
+ _mesa_compressed_texture_sub_image(ctx, 2, texObj, texObj->Target, level,
+ xoffset, yoffset, 0, width, height, 1,
+ format, imageSize, data, true);
+}
void GLAPIENTRY
_mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLint zoffset, GLsizei width,
- GLsizei height, GLsizei depth, GLenum format,
- GLsizei imageSize, const GLvoid *data)
+ GLint yoffset, GLint zoffset, GLsizei width,
+ GLsizei height, GLsizei depth, GLenum format,
+ GLsizei imageSize, const GLvoid *data)
{
- compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset,
- width, height, depth, format, imageSize, data);
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ _mesa_compressed_texture_sub_image(ctx, 3, texObj, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, imageSize, data, false);
+}
+
+void GLAPIENTRY
+_mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
+ GLint yoffset, GLint zoffset, GLsizei width,
+ GLsizei height, GLsizei depth,
+ GLenum format, GLsizei imageSize,
+ const GLvoid *data)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture_err(ctx, texture,
+ "glCompressedTextureSubImage3D");
+ if (!texObj)
+ return;
+
+ _mesa_compressed_texture_sub_image(ctx, 3, texObj, texObj->Target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, imageSize, data, true);
}
static mesa_format
@@ -4461,9 +4871,9 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
case GL_LUMINANCE_ALPHA8I_EXT:
return MESA_FORMAT_LA_SINT8;
case GL_LUMINANCE_ALPHA16I_EXT:
- return MESA_FORMAT_LA_SINT8;
- case GL_LUMINANCE_ALPHA32I_EXT:
return MESA_FORMAT_LA_SINT16;
+ case GL_LUMINANCE_ALPHA32I_EXT:
+ return MESA_FORMAT_LA_SINT32;
case GL_LUMINANCE_ALPHA8UI_EXT:
return MESA_FORMAT_LA_UINT8;
case GL_LUMINANCE_ALPHA16UI_EXT:
@@ -4619,30 +5029,26 @@ _mesa_validate_texbuffer_format(const struct gl_context *ctx,
}
-static void
-texbufferrange(struct gl_context *ctx, GLenum target, GLenum internalFormat,
- struct gl_buffer_object *bufObj,
- GLintptr offset, GLsizeiptr size)
+void
+_mesa_texture_buffer_range(struct gl_context *ctx,
+ struct gl_texture_object *texObj, GLenum target,
+ GLenum internalFormat,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr size, bool range,
+ bool dsa)
{
- struct gl_texture_object *texObj;
mesa_format format;
FLUSH_VERTICES(ctx, 0);
- if (target != GL_TEXTURE_BUFFER_ARB) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(target)");
- return;
- }
-
format = _mesa_validate_texbuffer_format(ctx, internalFormat);
if (format == MESA_FORMAT_NONE) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(internalFormat 0x%x)",
- internalFormat);
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTex%sBuffer%s(internalFormat 0x%x)", dsa ? "ture" : "",
+ range ? "Range" : "", internalFormat);
return;
}
- texObj = _mesa_get_current_tex_object(ctx, target);
-
_mesa_lock_texture(ctx, texObj);
{
_mesa_reference_buffer_object(ctx, &texObj->BufferObject, bufObj);
@@ -4665,10 +5071,17 @@ texbufferrange(struct gl_context *ctx, GLenum target, GLenum internalFormat,
void GLAPIENTRY
_mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
{
+ struct gl_texture_object *texObj;
struct gl_buffer_object *bufObj;
GET_CURRENT_CONTEXT(ctx);
+ /* Need to catch this before it gets to _mesa_get_current_tex_object */
+ if (target != GL_TEXTURE_BUFFER_ARB) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(target)");
+ return;
+ }
+
/* NOTE: ARB_texture_buffer_object has interactions with
* the compatibility profile that are not implemented.
*/
@@ -4684,7 +5097,12 @@ _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
return;
}
- texbufferrange(ctx, target, internalFormat, bufObj, 0, buffer ? -1 : 0);
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ _mesa_texture_buffer_range(ctx, texObj, target, internalFormat, bufObj, 0,
+ buffer ? -1 : 0, false, false);
}
@@ -4693,10 +5111,17 @@ void GLAPIENTRY
_mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
GLintptr offset, GLsizeiptr size)
{
+ struct gl_texture_object *texObj;
struct gl_buffer_object *bufObj;
GET_CURRENT_CONTEXT(ctx);
+ /* Need to catch this before it gets to _mesa_get_current_tex_object */
+ if (target != GL_TEXTURE_BUFFER_ARB) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexBufferRange(target)");
+ return;
+ }
+
if (!(ctx->API == API_OPENGL_CORE &&
ctx->Extensions.ARB_texture_buffer_range)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glTexBufferRange");
@@ -4725,9 +5150,52 @@ _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
size = 0;
}
- texbufferrange(ctx, target, internalFormat, bufObj, offset, size);
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ _mesa_texture_buffer_range(ctx, texObj, target, internalFormat, bufObj,
+ offset, size, true, false);
}
+void GLAPIENTRY
+_mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer)
+{
+ struct gl_texture_object *texObj;
+ struct gl_buffer_object *bufObj;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* NOTE: ARB_texture_buffer_object has interactions with
+ * the compatibility profile that are not implemented.
+ */
+ if (!(ctx->API == API_OPENGL_CORE &&
+ ctx->Extensions.ARB_texture_buffer_object)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureBuffer");
+ return;
+ }
+
+ bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ if (!bufObj && buffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureBuffer(buffer %u)",
+ buffer);
+ return;
+ }
+
+ /* Get the texture object by Name. */
+ texObj = _mesa_lookup_texture_err(ctx, texture,
+ "glTextureBuffer(texture)");
+ if (!texObj)
+ return;
+
+ if (texObj->Target != GL_TEXTURE_BUFFER_ARB) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTextureBuffer(target)");
+ return;
+ }
+
+ _mesa_texture_buffer_range(ctx, texObj, texObj->Target, internalFormat,
+ bufObj, 0, buffer ? -1 : 0, false, true);
+}
static GLboolean
is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat)
@@ -4742,16 +5210,18 @@ is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat)
/** GL_ARB_texture_multisample */
static GLboolean
-check_multisample_target(GLuint dims, GLenum target)
+check_multisample_target(GLuint dims, GLenum target, bool dsa)
{
switch(target) {
case GL_TEXTURE_2D_MULTISAMPLE:
- case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
return dims == 2;
+ case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
+ return dims == 2 && !dsa;
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
- case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
return dims == 3;
+ case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ return dims == 3 && !dsa;
default:
return GL_FALSE;
@@ -4759,19 +5229,20 @@ check_multisample_target(GLuint dims, GLenum target)
}
-static void
-teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
- GLint internalformat, GLsizei width, GLsizei height,
- GLsizei depth, GLboolean fixedsamplelocations,
- GLboolean immutable, const char *func)
+void
+_mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_object *texObj,
+ GLenum target, GLsizei samples,
+ GLint internalformat, GLsizei width,
+ GLsizei height, GLsizei depth,
+ GLboolean fixedsamplelocations,
+ GLboolean immutable, const char *func)
{
- struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLboolean sizeOK, dimensionsOK, samplesOK;
mesa_format texFormat;
GLenum sample_count_error;
-
- GET_CURRENT_CONTEXT(ctx);
+ bool dsa = strstr(func, "ture") ? true : false;
if (!(ctx->Extensions.ARB_texture_multisample
&& _mesa_is_desktop_gl(ctx))) {
@@ -4779,9 +5250,15 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
return;
}
- if (!check_multisample_target(dims, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
- return;
+ if (!check_multisample_target(dims, target, dsa)) {
+ if (dsa) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(target)", func);
+ return;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
+ return;
+ }
}
/* check that the specified internalformat is color/depth/stencil-renderable;
@@ -4819,8 +5296,6 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
return;
}
- texObj = _mesa_get_current_tex_object(ctx, target);
-
if (immutable && (!texObj || (texObj->Name == 0))) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(texture object 0)",
@@ -4893,7 +5368,7 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
}
}
- texObj->Immutable = immutable;
+ texObj->Immutable |= immutable;
if (immutable) {
_mesa_set_texture_view_state(ctx, texObj, target, 1);
@@ -4909,9 +5384,17 @@ _mesa_TexImage2DMultisample(GLenum target, GLsizei samples,
GLenum internalformat, GLsizei width,
GLsizei height, GLboolean fixedsamplelocations)
{
- teximagemultisample(2, target, samples, internalformat,
- width, height, 1, fixedsamplelocations, GL_FALSE,
- "glTexImage2DMultisample");
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ _mesa_texture_image_multisample(ctx, 2, texObj, target, samples,
+ internalformat, width, height, 1,
+ fixedsamplelocations, GL_FALSE,
+ "glTexImage2DMultisample");
}
@@ -4921,9 +5404,17 @@ _mesa_TexImage3DMultisample(GLenum target, GLsizei samples,
GLsizei height, GLsizei depth,
GLboolean fixedsamplelocations)
{
- teximagemultisample(3, target, samples, internalformat,
- width, height, depth, fixedsamplelocations, GL_FALSE,
- "glTexImage3DMultisample");
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ _mesa_texture_image_multisample(ctx, 3, texObj, target, samples,
+ internalformat, width, height, depth,
+ fixedsamplelocations, GL_FALSE,
+ "glTexImage3DMultisample");
}
@@ -4932,9 +5423,17 @@ _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
GLenum internalformat, GLsizei width,
GLsizei height, GLboolean fixedsamplelocations)
{
- teximagemultisample(2, target, samples, internalformat,
- width, height, 1, fixedsamplelocations, GL_TRUE,
- "glTexStorage2DMultisample");
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ _mesa_texture_image_multisample(ctx, 2, texObj, target, samples,
+ internalformat, width, height, 1,
+ fixedsamplelocations, GL_TRUE,
+ "glTexStorage2DMultisample");
}
void GLAPIENTRY
@@ -4943,7 +5442,56 @@ _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples,
GLsizei height, GLsizei depth,
GLboolean fixedsamplelocations)
{
- teximagemultisample(3, target, samples, internalformat,
- width, height, depth, fixedsamplelocations, GL_TRUE,
- "glTexStorage3DMultisample");
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ _mesa_texture_image_multisample(ctx, 3, texObj, target, samples,
+ internalformat, width, height, depth,
+ fixedsamplelocations, GL_TRUE,
+ "glTexStorage3DMultisample");
+}
+
+void GLAPIENTRY
+_mesa_TextureStorage2DMultisample(GLuint texture, GLsizei samples,
+ GLenum internalformat, GLsizei width,
+ GLsizei height,
+ GLboolean fixedsamplelocations)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture_err(ctx, texture,
+ "glTextureStorage2DMultisample");
+ if (!texObj)
+ return;
+
+ _mesa_texture_image_multisample(ctx, 2, texObj, texObj->Target, samples,
+ internalformat, width, height, 1,
+ fixedsamplelocations, GL_TRUE,
+ "glTextureStorage2DMultisample");
+}
+
+void GLAPIENTRY
+_mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples,
+ GLenum internalformat, GLsizei width,
+ GLsizei height, GLsizei depth,
+ GLboolean fixedsamplelocations)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* Get the texture object by Name. */
+ texObj = _mesa_lookup_texture_err(ctx, texture,
+ "glTextureStorage3DMultisample");
+ if (!texObj)
+ return;
+
+ _mesa_texture_image_multisample(ctx, 3, texObj, texObj->Target, samples,
+ internalformat, width, height, depth,
+ fixedsamplelocations, GL_TRUE,
+ "glTextureStorage3DMultisample");
}
diff --git a/mesalib/src/mesa/main/teximage.h b/mesalib/src/mesa/main/teximage.h
index 4b27381a0..02b0eda38 100644
--- a/mesalib/src/mesa/main/teximage.h
+++ b/mesalib/src/mesa/main/teximage.h
@@ -47,7 +47,7 @@ _mesa_is_cube_face(GLenum target)
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB);
}
-/** Is any of the dimensions of given texture equal to zero? */
+/** Are any of the dimensions of given texture equal to zero? */
static inline GLboolean
_mesa_is_zero_size_texture(const struct gl_texture_image *texImage)
{
@@ -99,13 +99,8 @@ _mesa_clear_texture_image(struct gl_context *ctx,
struct gl_texture_image *texImage);
-extern struct gl_texture_object *
-_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target);
-
-
extern struct gl_texture_image *
-_mesa_select_tex_image(struct gl_context *ctx,
- const struct gl_texture_object *texObj,
+_mesa_select_tex_image(const struct gl_texture_object *texObj,
GLenum target, GLint level);
@@ -114,6 +109,16 @@ _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
GLenum target, GLint level);
+/**
+ * Return the base-level texture image for the given texture object.
+ */
+static inline const struct gl_texture_image *
+_mesa_base_tex_image(const struct gl_texture_object *texObj)
+{
+ return texObj->Image[0][texObj->BaseLevel];
+}
+
+
extern GLint
_mesa_max_texture_levels(struct gl_context *ctx, GLenum target);
@@ -160,24 +165,51 @@ _mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
unsigned dimensions,
const char *caller);
-/**
- * Lock a texture for updating. See also _mesa_lock_context_textures().
- */
-static inline void
-_mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
-{
- mtx_lock(&ctx->Shared->TexMutex);
- ctx->Shared->TextureStateStamp++;
- (void) texObj;
-}
+extern void
+_mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ bool dsa);
-static inline void
-_mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
-{
- (void) texObj;
- mtx_unlock(&ctx->Shared->TexMutex);
-}
+extern void
+_mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_object *texObj,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint zoffset,
+ GLsizei width, GLsizei height,
+ GLsizei depth,
+ GLenum format, GLsizei imageSize,
+ const GLvoid *data, bool dsa);
+
+extern void
+_mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_object *texObj,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height, bool dsa);
+
+extern void
+_mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_object *texObj,
+ GLenum target, GLsizei samples,
+ GLint internalformat, GLsizei width,
+ GLsizei height, GLsizei depth,
+ GLboolean fixedsamplelocations,
+ GLboolean immutable, const char *func);
+extern void
+_mesa_texture_buffer_range(struct gl_context *ctx,
+ struct gl_texture_object *texObj, GLenum target,
+ GLenum internalFormat,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr size, bool range,
+ bool dsa);
/*@}*/
@@ -233,10 +265,31 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
GLenum format, GLenum type,
const GLvoid *pixels );
+extern void GLAPIENTRY
+_mesa_TextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
+ GLsizei width,
+ GLenum format, GLenum type,
+ const GLvoid *pixels);
+
extern void GLAPIENTRY
-_mesa_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat,
- GLint x, GLint y, GLsizei width, GLint border );
+_mesa_TextureSubImage2D(GLuint texture, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const GLvoid *pixels);
+
+extern void GLAPIENTRY
+_mesa_TextureSubImage3D(GLuint texture, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ const GLvoid *pixels);
+
+
+extern void GLAPIENTRY
+_mesa_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
+ GLint x, GLint y, GLsizei width, GLint border);
extern void GLAPIENTRY
@@ -261,7 +314,21 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y, GLsizei width, GLsizei height );
+extern void GLAPIENTRY
+_mesa_CopyTextureSubImage1D(GLuint texture, GLint level,
+ GLint xoffset, GLint x, GLint y, GLsizei width);
+extern void GLAPIENTRY
+_mesa_CopyTextureSubImage2D(GLuint texture, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height);
+
+extern void GLAPIENTRY
+_mesa_CopyTextureSubImage3D(GLuint texture, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height);
extern void GLAPIENTRY
_mesa_ClearTexSubImage( GLuint texture, GLint level,
@@ -296,18 +363,37 @@ _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
GLsizei width, GLenum format,
GLsizei imageSize, const GLvoid *data);
+extern void GLAPIENTRY
+_mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
+ GLsizei width, GLenum format,
+ GLsizei imageSize, const GLvoid *data);
+
extern void GLAPIENTRY
_mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLsizei width, GLsizei height,
GLenum format, GLsizei imageSize,
const GLvoid *data);
+extern void GLAPIENTRY
+_mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
+ GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLsizei imageSize,
+ const GLvoid *data);
+
extern void GLAPIENTRY
_mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth, GLenum format,
GLsizei imageSize, const GLvoid *data);
+extern void GLAPIENTRY
+_mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
+ GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height,
+ GLsizei depth,
+ GLenum format, GLsizei imageSize,
+ const GLvoid *data);
extern void GLAPIENTRY
_mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer);
@@ -316,6 +402,9 @@ extern void GLAPIENTRY
_mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
GLintptr offset, GLsizeiptr size);
+extern void GLAPIENTRY
+_mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer);
+
extern void GLAPIENTRY
_mesa_TexImage2DMultisample(GLenum target, GLsizei samples,
@@ -339,6 +428,17 @@ _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples,
GLsizei height, GLsizei depth,
GLboolean fixedsamplelocations);
+void GLAPIENTRY
+_mesa_TextureStorage2DMultisample(GLuint texture, GLsizei samples,
+ GLenum internalformat, GLsizei width,
+ GLsizei height,
+ GLboolean fixedsamplelocations);
+
+void GLAPIENTRY
+_mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples,
+ GLenum internalformat, GLsizei width,
+ GLsizei height, GLsizei depth,
+ GLboolean fixedsamplelocations);
/*@}*/
#ifdef __cplusplus
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c
index f0ff605fc..59090db4e 100644
--- a/mesalib/src/mesa/main/texobj.c
+++ b/mesalib/src/mesa/main/texobj.c
@@ -49,6 +49,54 @@
/** \name Internal functions */
/*@{*/
+/**
+ * This function checks for all valid combinations of Min and Mag filters for
+ * Float types, when extensions like OES_texture_float and
+ * OES_texture_float_linear are supported. OES_texture_float mentions support
+ * for NEAREST, NEAREST_MIPMAP_NEAREST magnification and minification filters.
+ * Mag filters like LINEAR and min filters like NEAREST_MIPMAP_LINEAR,
+ * LINEAR_MIPMAP_NEAREST and LINEAR_MIPMAP_LINEAR are only valid in case
+ * OES_texture_float_linear is supported.
+ *
+ * Returns true in case the filter is valid for given Float type else false.
+ */
+static bool
+valid_filter_for_float(const struct gl_context *ctx,
+ const struct gl_texture_object *obj)
+{
+ switch (obj->Sampler.MagFilter) {
+ case GL_LINEAR:
+ if (obj->_IsHalfFloat && !ctx->Extensions.OES_texture_half_float_linear) {
+ return false;
+ } else if (obj->_IsFloat && !ctx->Extensions.OES_texture_float_linear) {
+ return false;
+ }
+ case GL_NEAREST:
+ case GL_NEAREST_MIPMAP_NEAREST:
+ break;
+ default:
+ unreachable("Invalid mag filter");
+ }
+
+ switch (obj->Sampler.MinFilter) {
+ case GL_LINEAR:
+ case GL_NEAREST_MIPMAP_LINEAR:
+ case GL_LINEAR_MIPMAP_NEAREST:
+ case GL_LINEAR_MIPMAP_LINEAR:
+ if (obj->_IsHalfFloat && !ctx->Extensions.OES_texture_half_float_linear) {
+ return false;
+ } else if (obj->_IsFloat && !ctx->Extensions.OES_texture_float_linear) {
+ return false;
+ }
+ case GL_NEAREST:
+ case GL_NEAREST_MIPMAP_NEAREST:
+ break;
+ default:
+ unreachable("Invalid min filter");
+ }
+
+ return true;
+}
/**
* Return the gl_texture_object for a given ID.
@@ -60,6 +108,22 @@ _mesa_lookup_texture(struct gl_context *ctx, GLuint id)
_mesa_HashLookup(ctx->Shared->TexObjects, id);
}
+/**
+ * Wrapper around _mesa_lookup_texture that throws GL_INVALID_OPERATION if id
+ * is not in the hash table. After calling _mesa_error, it returns NULL.
+ */
+struct gl_texture_object *
+_mesa_lookup_texture_err(struct gl_context *ctx, GLuint id, const char* func)
+{
+ struct gl_texture_object *texObj;
+
+ texObj = _mesa_lookup_texture(ctx, id); /* Returns NULL if not found. */
+
+ if (!texObj)
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(texture)", func);
+
+ return texObj;
+}
void
_mesa_begin_texture_lookups(struct gl_context *ctx)
@@ -82,6 +146,87 @@ _mesa_lookup_texture_locked(struct gl_context *ctx, GLuint id)
_mesa_HashLookupLocked(ctx->Shared->TexObjects, id);
}
+/**
+ * Return a pointer to the current texture object for the given target
+ * on the current texture unit.
+ * Note: all error checking should have been done by this point.
+ */
+struct gl_texture_object *
+_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
+{
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
+ const GLboolean arrayTex = ctx->Extensions.EXT_texture_array;
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ return texUnit->CurrentTex[TEXTURE_1D_INDEX];
+ case GL_PROXY_TEXTURE_1D:
+ return ctx->Texture.ProxyTex[TEXTURE_1D_INDEX];
+ case GL_TEXTURE_2D:
+ return texUnit->CurrentTex[TEXTURE_2D_INDEX];
+ case GL_PROXY_TEXTURE_2D:
+ return ctx->Texture.ProxyTex[TEXTURE_2D_INDEX];
+ case GL_TEXTURE_3D:
+ return texUnit->CurrentTex[TEXTURE_3D_INDEX];
+ case GL_PROXY_TEXTURE_3D:
+ return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX];
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ return ctx->Extensions.ARB_texture_cube_map
+ ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ return ctx->Extensions.ARB_texture_cube_map
+ ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array
+ ? texUnit->CurrentTex[TEXTURE_CUBE_ARRAY_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array
+ ? ctx->Texture.ProxyTex[TEXTURE_CUBE_ARRAY_INDEX] : NULL;
+ case GL_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle
+ ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle
+ ? ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX] : NULL;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ return arrayTex ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return arrayTex ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
+ case GL_TEXTURE_BUFFER:
+ return ctx->API == API_OPENGL_CORE &&
+ ctx->Extensions.ARB_texture_buffer_object ?
+ texUnit->CurrentTex[TEXTURE_BUFFER_INDEX] : NULL;
+ case GL_TEXTURE_EXTERNAL_OES:
+ return _mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external
+ ? texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX] : NULL;
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ return ctx->Extensions.ARB_texture_multisample
+ ? texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
+ return ctx->Extensions.ARB_texture_multisample
+ ? ctx->Texture.ProxyTex[TEXTURE_2D_MULTISAMPLE_INDEX] : NULL;
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ return ctx->Extensions.ARB_texture_multisample
+ ? texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ return ctx->Extensions.ARB_texture_multisample
+ ? ctx->Texture.ProxyTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX] : NULL;
+ default:
+ _mesa_problem(NULL, "bad target in _mesa_get_current_tex_object()");
+ return NULL;
+ }
+}
+
/**
* Allocate and initialize a new texture object. But don't put it into the
@@ -311,6 +456,8 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
dest->_MipmapComplete = src->_MipmapComplete;
COPY_4V(dest->Swizzle, src->Swizzle);
dest->_Swizzle = src->_Swizzle;
+ dest->_IsHalfFloat = src->_IsHalfFloat;
+ dest->_IsFloat = src->_IsFloat;
dest->RequiredTextureImageUnits = src->RequiredTextureImageUnits;
}
@@ -405,6 +552,9 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr,
mtx_unlock(&oldTex->Mutex);
if (deleteFlag) {
+ /* Passing in the context drastically changes the driver code for
+ * framebuffer deletion.
+ */
GET_CURRENT_CONTEXT(ctx);
if (ctx)
ctx->Driver.DeleteTexture(ctx, oldTex);
@@ -541,6 +691,14 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
t->_IsIntegerFormat = datatype == GL_INT || datatype == GL_UNSIGNED_INT;
}
+ /* Check if the texture type is Float or HalfFloatOES and ensure Min and Mag
+ * filters are supported in this case.
+ */
+ if (_mesa_is_gles(ctx) && !valid_filter_for_float(ctx, t)) {
+ incomplete(t, BASE, "Filter is not supported with Float types.");
+ return;
+ }
+
/* Compute _MaxLevel (the maximum mipmap level we'll sample from given the
* mipmap image sizes and GL_TEXTURE_MAX_LEVEL state).
*/
@@ -710,25 +868,21 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
}
-/**
- * Check if the given cube map texture is "cube complete" as defined in
- * the OpenGL specification.
- */
GLboolean
-_mesa_cube_complete(const struct gl_texture_object *texObj)
+_mesa_cube_level_complete(const struct gl_texture_object *texObj,
+ const GLint level)
{
- const GLint baseLevel = texObj->BaseLevel;
const struct gl_texture_image *img0, *img;
GLuint face;
if (texObj->Target != GL_TEXTURE_CUBE_MAP)
return GL_FALSE;
- if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS))
+ if ((level < 0) || (level >= MAX_TEXTURE_LEVELS))
return GL_FALSE;
/* check first face */
- img0 = texObj->Image[0][baseLevel];
+ img0 = texObj->Image[0][level];
if (!img0 ||
img0->Width < 1 ||
img0->Width != img0->Height)
@@ -736,7 +890,7 @@ _mesa_cube_complete(const struct gl_texture_object *texObj)
/* check remaining faces vs. first face */
for (face = 1; face < 6; face++) {
- img = texObj->Image[face][baseLevel];
+ img = texObj->Image[face][level];
if (!img ||
img->Width != img0->Width ||
img->Height != img0->Height ||
@@ -747,6 +901,15 @@ _mesa_cube_complete(const struct gl_texture_object *texObj)
return GL_TRUE;
}
+/**
+ * Check if the given cube map texture is "cube complete" as defined in
+ * the OpenGL specification.
+ */
+GLboolean
+_mesa_cube_complete(const struct gl_texture_object *texObj)
+{
+ return _mesa_cube_level_complete(texObj, texObj->BaseLevel);
+}
/**
* Mark a texture object dirty. It forces the object to be incomplete
@@ -954,6 +1117,20 @@ _mesa_total_texture_memory(struct gl_context *ctx)
}
+/**
+ * Return the base format for the given texture object by looking
+ * at the base texture image.
+ * \return base format (such as GL_RGBA) or GL_NONE if it can't be determined
+ */
+GLenum
+_mesa_texture_base_format(const struct gl_texture_object *texObj)
+{
+ const struct gl_texture_image *texImage = _mesa_base_tex_image(texObj);
+
+ return texImage ? texImage->_BaseFormat : GL_NONE;
+}
+
+
static struct gl_texture_object *
invalidate_tex_image_error_check(struct gl_context *ctx, GLuint texture,
GLint level, const char *name)
@@ -1007,38 +1184,46 @@ invalidate_tex_image_error_check(struct gl_context *ctx, GLuint texture,
return t;
}
-/*@}*/
+/**
+ * Wrapper for the driver function. Need this because _mesa_new_texture_object
+ * permits a target of 0 and does not initialize targetIndex.
+ */
+struct gl_texture_object *
+_mesa_create_nameless_texture(struct gl_context *ctx, GLenum target)
+{
+ struct gl_texture_object *texObj = NULL;
+ GLint targetIndex;
+ if (target == 0)
+ return texObj;
-/***********************************************************************/
-/** \name API functions */
-/*@{*/
+ texObj = ctx->Driver.NewTextureObject(ctx, 0, target);
+ targetIndex = _mesa_tex_target_to_index(ctx, texObj->Target);
+ assert(targetIndex < NUM_TEXTURE_TARGETS);
+ texObj->TargetIndex = targetIndex;
+ return texObj;
+}
/**
- * Generate texture names.
- *
- * \param n number of texture names to be generated.
- * \param textures an array in which will hold the generated texture names.
- *
- * \sa glGenTextures().
- *
- * Calls _mesa_HashFindFreeKeyBlock() to find a block of free texture
- * IDs which are stored in \p textures. Corresponding empty texture
- * objects are also generated.
+ * Helper function for glCreateTextures and glGenTextures. Need this because
+ * glCreateTextures should throw errors if target = 0. This is not exposed to
+ * the rest of Mesa to encourage Mesa internals to use nameless textures,
+ * which do not require expensive hash lookups.
*/
-void GLAPIENTRY
-_mesa_GenTextures( GLsizei n, GLuint *textures )
+static void
+create_textures(struct gl_context *ctx, GLenum target,
+ GLsizei n, GLuint *textures, bool dsa)
{
- GET_CURRENT_CONTEXT(ctx);
GLuint first;
GLint i;
+ const char *func = dsa ? "Create" : "Gen";
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glGenTextures %d\n", n);
+ _mesa_debug(ctx, "gl%sTextures %d\n", func, n);
if (n < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGenTextures" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "gl%sTextures(n < 0)", func );
return;
}
@@ -1055,15 +1240,28 @@ _mesa_GenTextures( GLsizei n, GLuint *textures )
/* Allocate new, empty texture objects */
for (i = 0; i < n; i++) {
struct gl_texture_object *texObj;
+ GLint targetIndex;
GLuint name = first + i;
- GLenum target = 0;
texObj = ctx->Driver.NewTextureObject(ctx, name, target);
if (!texObj) {
mtx_unlock(&ctx->Shared->Mutex);
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTextures");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "gl%sTextures", func);
return;
}
+ /* Initialize the target index if target is non-zero. */
+ if (target != 0) {
+ targetIndex = _mesa_tex_target_to_index(ctx, texObj->Target);
+ if (targetIndex < 0) { /* Bad Target */
+ mtx_unlock(&ctx->Shared->Mutex);
+ _mesa_error(ctx, GL_INVALID_ENUM, "gl%sTextures(target = %s)",
+ func, _mesa_lookup_enum_by_nr(texObj->Target));
+ return;
+ }
+ assert(targetIndex < NUM_TEXTURE_TARGETS);
+ texObj->TargetIndex = targetIndex;
+ }
+
/* insert into hash table */
_mesa_HashInsert(ctx->Shared->TexObjects, texObj->Name, texObj);
@@ -1073,6 +1271,65 @@ _mesa_GenTextures( GLsizei n, GLuint *textures )
mtx_unlock(&ctx->Shared->Mutex);
}
+/*@}*/
+
+
+/***********************************************************************/
+/** \name API functions */
+/*@{*/
+
+
+/**
+ * Generate texture names.
+ *
+ * \param n number of texture names to be generated.
+ * \param textures an array in which will hold the generated texture names.
+ *
+ * \sa glGenTextures(), glCreateTextures().
+ *
+ * Calls _mesa_HashFindFreeKeyBlock() to find a block of free texture
+ * IDs which are stored in \p textures. Corresponding empty texture
+ * objects are also generated.
+ */
+void GLAPIENTRY
+_mesa_GenTextures(GLsizei n, GLuint *textures)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ create_textures(ctx, 0, n, textures, false);
+}
+
+/**
+ * Create texture objects.
+ *
+ * \param target the texture target for each name to be generated.
+ * \param n number of texture names to be generated.
+ * \param textures an array in which will hold the generated texture names.
+ *
+ * \sa glCreateTextures(), glGenTextures().
+ *
+ * Calls _mesa_HashFindFreeKeyBlock() to find a block of free texture
+ * IDs which are stored in \p textures. Corresponding empty texture
+ * objects are also generated.
+ */
+void GLAPIENTRY
+_mesa_CreateTextures(GLenum target, GLsizei n, GLuint *textures)
+{
+ GLint targetIndex;
+ GET_CURRENT_CONTEXT(ctx);
+
+ /*
+ * The 4.5 core profile spec (30.10.2014) doesn't specify what
+ * glCreateTextures should do with invalid targets, which was probably an
+ * oversight. This conforms to the spec for glBindTexture.
+ */
+ targetIndex = _mesa_tex_target_to_index(ctx, target);
+ if (targetIndex < 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCreateTextures(target)");
+ return;
+ }
+
+ create_textures(ctx, target, n, textures, true);
+}
/**
* Check if the given texture object is bound to the current draw or
@@ -1207,8 +1464,18 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glDeleteTextures %d\n", n);
+ if (n < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTextures(n < 0)");
+ return;
+ }
+
FLUSH_VERTICES(ctx, 0); /* too complex */
+ if (n < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTextures(n)");
+ return;
+ }
+
if (!textures)
return;
@@ -1257,6 +1524,47 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
}
}
+/**
+ * This deletes a texObj without altering the hash table.
+ */
+void
+_mesa_delete_nameless_texture(struct gl_context *ctx,
+ struct gl_texture_object *texObj)
+{
+ if (!texObj)
+ return;
+
+ FLUSH_VERTICES(ctx, 0);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ /* Check if texture is bound to any framebuffer objects.
+ * If so, unbind.
+ * See section 4.4.2.3 of GL_EXT_framebuffer_object.
+ */
+ unbind_texobj_from_fbo(ctx, texObj);
+
+ /* Check if this texture is currently bound to any texture units.
+ * If so, unbind it.
+ */
+ unbind_texobj_from_texunits(ctx, texObj);
+
+ /* Check if this texture is currently bound to any shader
+ * image unit. If so, unbind it.
+ * See section 3.9.X of GL_ARB_shader_image_load_store.
+ */
+ unbind_texobj_from_image_units(ctx, texObj);
+ }
+ _mesa_unlock_texture(ctx, texObj);
+
+ ctx->NewState |= _NEW_TEXTURE;
+
+ /* Unreference the texobj. If refcount hits zero, the texture
+ * will be deleted.
+ */
+ _mesa_reference_texobj(&texObj, NULL);
+}
+
/**
* Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D
@@ -1428,6 +1736,107 @@ _mesa_BindTexture( GLenum target, GLuint texName )
ctx->Driver.BindTexture(ctx, ctx->Texture.CurrentUnit, target, newTexObj);
}
+/**
+ * Do the actual binding to a numbered texture unit.
+ * The refcount on the previously bound
+ * texture object will be decremented. It'll be deleted if the
+ * count hits zero.
+ */
+void
+_mesa_bind_texture_unit(struct gl_context *ctx,
+ GLuint unit,
+ struct gl_texture_object *texObj)
+{
+ struct gl_texture_unit *texUnit;
+
+ /* Get the texture unit (this is an array look-up) */
+ texUnit = _mesa_get_tex_unit_err(ctx, unit, "glBindTextureUnit");
+ if (!texUnit)
+ return;
+
+ /* Check if this texture is only used by this context and is already bound.
+ * If so, just return.
+ */
+ {
+ bool early_out;
+ mtx_lock(&ctx->Shared->Mutex);
+ early_out = ((ctx->Shared->RefCount == 1)
+ && (texObj == texUnit->CurrentTex[texObj->TargetIndex]));
+ mtx_unlock(&ctx->Shared->Mutex);
+ if (early_out) {
+ return;
+ }
+ }
+
+ /* flush before changing binding */
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+
+ _mesa_reference_texobj(&texUnit->CurrentTex[texObj->TargetIndex],
+ texObj);
+ ASSERT(texUnit->CurrentTex[texObj->TargetIndex]);
+ ctx->Texture.NumCurrentTexUsed = MAX2(ctx->Texture.NumCurrentTexUsed,
+ unit + 1);
+ texUnit->_BoundTextures |= (1 << texObj->TargetIndex);
+
+
+ /* Pass BindTexture call to device driver */
+ if (ctx->Driver.BindTexture) {
+ ctx->Driver.BindTexture(ctx, unit, texObj->Target, texObj);
+ }
+}
+
+/**
+ * Bind a named texture to the specified texture unit.
+ *
+ * \param unit texture unit.
+ * \param texture texture name.
+ *
+ * \sa glBindTexture().
+ *
+ * If the named texture is 0, this will reset each target for the specified
+ * texture unit to its default texture.
+ * If the named texture is not 0 or a recognized texture name, this throws
+ * GL_INVALID_OPERATION.
+ */
+void GLAPIENTRY
+_mesa_BindTextureUnit(GLuint unit, GLuint texture)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_object *texObj;
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glBindTextureUnit %s %d\n",
+ _mesa_lookup_enum_by_nr(GL_TEXTURE0+unit), (GLint) texture);
+
+ /* Section 8.1 (Texture Objects) of the OpenGL 4.5 core profile spec
+ * (20141030) says:
+ * "When texture is zero, each of the targets enumerated at the
+ * beginning of this section is reset to its default texture for the
+ * corresponding texture image unit."
+ */
+ if (texture == 0) {
+ unbind_textures_from_unit(ctx, unit);
+ return;
+ }
+
+ /* Get the non-default texture object */
+ texObj = _mesa_lookup_texture(ctx, texture);
+
+ /* Error checking */
+ if (!texObj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindTextureUnit(non-gen name)");
+ return;
+ }
+ if (texObj->Target == 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindTextureUnit(target)");
+ return;
+ }
+ assert(valid_texture_object(texObj));
+
+ _mesa_bind_texture_unit(ctx, unit, texObj);
+}
+
void GLAPIENTRY
_mesa_BindTextures(GLuint first, GLsizei count, const GLuint *textures)
diff --git a/mesalib/src/mesa/main/texobj.h b/mesalib/src/mesa/main/texobj.h
index efcd7661e..ec5ccb276 100644
--- a/mesalib/src/mesa/main/texobj.h
+++ b/mesalib/src/mesa/main/texobj.h
@@ -51,6 +51,9 @@ extern "C" {
extern struct gl_texture_object *
_mesa_lookup_texture(struct gl_context *ctx, GLuint id);
+extern struct gl_texture_object *
+_mesa_lookup_texture_err(struct gl_context *ctx, GLuint id, const char* func);
+
extern void
_mesa_begin_texture_lookups(struct gl_context *ctx);
@@ -60,6 +63,9 @@ _mesa_end_texture_lookups(struct gl_context *ctx);
extern struct gl_texture_object *
_mesa_lookup_texture_locked(struct gl_context *ctx, GLuint id);
+extern struct gl_texture_object *
+_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target);
+
extern struct gl_texture_object *
_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target );
@@ -95,6 +101,24 @@ _mesa_reference_texobj(struct gl_texture_object **ptr,
_mesa_reference_texobj_(ptr, tex);
}
+/**
+ * Lock a texture for updating. See also _mesa_lock_context_textures().
+ */
+static inline void
+_mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
+{
+ mtx_lock(&ctx->Shared->TexMutex);
+ ctx->Shared->TextureStateStamp++;
+ (void) texObj;
+}
+
+static inline void
+_mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
+{
+ (void) texObj;
+ mtx_unlock(&ctx->Shared->TexMutex);
+}
+
/**
* Return number of faces for a texture target. This will be 6 for
@@ -153,6 +177,10 @@ extern void
_mesa_test_texobj_completeness( const struct gl_context *ctx,
struct gl_texture_object *obj );
+extern GLboolean
+_mesa_cube_level_complete(const struct gl_texture_object *texObj,
+ const GLint level);
+
extern GLboolean
_mesa_cube_complete(const struct gl_texture_object *texObj);
@@ -165,12 +193,27 @@ _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex);
extern GLuint
_mesa_total_texture_memory(struct gl_context *ctx);
+extern GLenum
+_mesa_texture_base_format(const struct gl_texture_object *texObj);
+
extern void
_mesa_unlock_context_textures( struct gl_context *ctx );
extern void
_mesa_lock_context_textures( struct gl_context *ctx );
+extern struct gl_texture_object *
+_mesa_create_nameless_texture(struct gl_context *ctx, GLenum target);
+
+extern void
+_mesa_delete_nameless_texture(struct gl_context *ctx,
+ struct gl_texture_object *texObj);
+
+extern void
+_mesa_bind_texture_unit(struct gl_context *ctx,
+ GLuint unit,
+ struct gl_texture_object *texObj);
+
/*@}*/
/**
@@ -179,8 +222,10 @@ _mesa_lock_context_textures( struct gl_context *ctx );
/*@{*/
extern void GLAPIENTRY
-_mesa_GenTextures( GLsizei n, GLuint *textures );
+_mesa_GenTextures(GLsizei n, GLuint *textures);
+extern void GLAPIENTRY
+_mesa_CreateTextures(GLenum target, GLsizei n, GLuint *textures);
extern void GLAPIENTRY
_mesa_DeleteTextures( GLsizei n, const GLuint *textures );
@@ -189,6 +234,8 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures );
extern void GLAPIENTRY
_mesa_BindTexture( GLenum target, GLuint texture );
+extern void GLAPIENTRY
+_mesa_BindTextureUnit(GLuint unit, GLuint texture);
extern void GLAPIENTRY
_mesa_BindTextures( GLuint first, GLsizei count, const GLuint *textures );
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c
index e40fb249e..c4a5841c5 100644
--- a/mesalib/src/mesa/main/texparam.c
+++ b/mesalib/src/mesa/main/texparam.c
@@ -123,7 +123,7 @@ validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
* Only the glGetTexLevelParameter() functions accept proxy targets.
*/
static struct gl_texture_object *
-get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
+get_texobj_by_target(struct gl_context *ctx, GLenum target, GLboolean get)
{
struct gl_texture_unit *texUnit;
int targetIndex;
@@ -147,6 +147,46 @@ get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
return texUnit->CurrentTex[targetIndex];
}
+/**
+ * Get current texture object for given name.
+ * Return NULL if any error (and record the error).
+ * Note that proxy targets are not accepted.
+ * Only the glGetTexLevelParameter() functions accept proxy targets.
+ */
+static struct gl_texture_object *
+get_texobj_by_name(struct gl_context *ctx, GLuint texture, GLboolean get)
+{
+ struct gl_texture_object *texObj;
+
+ texObj = _mesa_lookup_texture(ctx, texture);
+ if (!texObj) {
+ /*
+ * User passed a non-generated name.
+ * Throw the error in the caller.
+ */
+ return NULL;
+ }
+
+ switch (texObj->Target) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_1D_ARRAY:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ case GL_TEXTURE_3D:
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_TEXTURE_RECTANGLE:
+ return texObj;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "gl%sTextureParameter(target)", get ? "Get" : "");
+ return NULL;
+ }
+
+}
+
/**
* Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
@@ -189,7 +229,7 @@ set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
/**
* This is called just prior to changing any texture object state which
- * will not effect texture completeness.
+ * will not affect texture completeness.
*/
static inline void
flush(struct gl_context *ctx)
@@ -200,7 +240,7 @@ flush(struct gl_context *ctx)
/**
* This is called just prior to changing any texture object state which
- * can effect texture completeness (texture base level, max level).
+ * could affect texture completeness (texture base level, max level).
* Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
* state flag and then mark the texture object as 'incomplete' so that any
* per-texture derived state gets recomputed.
@@ -234,12 +274,14 @@ target_allows_setting_sampler_parameters(GLenum target)
static GLboolean
set_tex_parameteri(struct gl_context *ctx,
struct gl_texture_object *texObj,
- GLenum pname, const GLint *params)
+ GLenum pname, const GLint *params, bool dsa)
{
+ const char *suffix = dsa ? "ture" : "";
+
switch (pname) {
case GL_TEXTURE_MIN_FILTER:
if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ goto invalid_enum;
if (texObj->Sampler.MinFilter == params[0])
return GL_FALSE;
@@ -267,7 +309,7 @@ set_tex_parameteri(struct gl_context *ctx,
case GL_TEXTURE_MAG_FILTER:
if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ goto invalid_enum;
if (texObj->Sampler.MagFilter == params[0])
return GL_FALSE;
@@ -284,7 +326,7 @@ set_tex_parameteri(struct gl_context *ctx,
case GL_TEXTURE_WRAP_S:
if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ goto invalid_enum;
if (texObj->Sampler.WrapS == params[0])
return GL_FALSE;
@@ -297,7 +339,7 @@ set_tex_parameteri(struct gl_context *ctx,
case GL_TEXTURE_WRAP_T:
if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ goto invalid_enum;
if (texObj->Sampler.WrapT == params[0])
return GL_FALSE;
@@ -310,7 +352,7 @@ set_tex_parameteri(struct gl_context *ctx,
case GL_TEXTURE_WRAP_R:
if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ goto invalid_enum;
if (texObj->Sampler.WrapR == params[0])
return GL_FALSE;
@@ -332,10 +374,15 @@ set_tex_parameteri(struct gl_context *ctx,
texObj->Target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) && params[0] != 0)
goto invalid_operation;
- if (params[0] < 0 ||
- (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
+ if (params[0] < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glTexParameter(param=%d)", params[0]);
+ "glTex%sParameter(param=%d)", suffix, params[0]);
+ return GL_FALSE;
+ }
+ if (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTex%sParameter(target=%s, param=%d)", suffix,
+ _mesa_lookup_enum_by_nr(texObj->Target), params[0]);
return GL_FALSE;
}
incomplete(ctx, texObj);
@@ -355,7 +402,8 @@ set_tex_parameteri(struct gl_context *ctx,
if (params[0] < 0 ||
(texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] > 0)) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glTexParameter(param=%d)", params[0]);
+ "glTex%sParameter(param=%d)", suffix,
+ params[0]);
return GL_FALSE;
}
incomplete(ctx, texObj);
@@ -392,7 +440,7 @@ set_tex_parameteri(struct gl_context *ctx,
|| _mesa_is_gles3(ctx)) {
if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ goto invalid_enum;
if (texObj->Sampler.CompareMode == params[0])
return GL_FALSE;
@@ -411,7 +459,7 @@ set_tex_parameteri(struct gl_context *ctx,
|| _mesa_is_gles3(ctx)) {
if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ goto invalid_enum;
if (texObj->Sampler.CompareFunc == params[0])
return GL_FALSE;
@@ -486,7 +534,7 @@ set_tex_parameteri(struct gl_context *ctx,
const GLint swz = comp_to_swizzle(params[0]);
if (swz < 0) {
_mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(swizzle 0x%x)", params[0]);
+ "glTex%sParameter(swizzle 0x%x)", suffix, params[0]);
return GL_FALSE;
}
ASSERT(comp < 4);
@@ -511,7 +559,8 @@ set_tex_parameteri(struct gl_context *ctx,
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(swizzle 0x%x)", params[comp]);
+ "glTex%sParameter(swizzle 0x%x)",
+ suffix, params[comp]);
return GL_FALSE;
}
}
@@ -525,7 +574,7 @@ set_tex_parameteri(struct gl_context *ctx,
GLenum decode = params[0];
if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ goto invalid_enum;
if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) {
if (texObj->Sampler.sRGBDecode != decode) {
@@ -543,7 +592,7 @@ set_tex_parameteri(struct gl_context *ctx,
GLenum param = params[0];
if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ goto invalid_enum;
if (param != GL_TRUE && param != GL_FALSE) {
goto invalid_param;
@@ -561,18 +610,23 @@ set_tex_parameteri(struct gl_context *ctx,
}
invalid_pname:
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
+ suffix, _mesa_lookup_enum_by_nr(pname));
return GL_FALSE;
invalid_param:
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param=%s)",
- _mesa_lookup_enum_by_nr(params[0]));
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(param=%s)",
+ suffix, _mesa_lookup_enum_by_nr(params[0]));
return GL_FALSE;
invalid_operation:
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTex%sParameter(pname=%s)",
+ suffix, _mesa_lookup_enum_by_nr(pname));
+ return GL_FALSE;
+
+invalid_enum:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
+ suffix, _mesa_lookup_enum_by_nr(pname));
return GL_FALSE;
}
@@ -584,15 +638,17 @@ invalid_operation:
static GLboolean
set_tex_parameterf(struct gl_context *ctx,
struct gl_texture_object *texObj,
- GLenum pname, const GLfloat *params)
+ GLenum pname, const GLfloat *params, bool dsa)
{
+ const char *suffix = dsa ? "ture" : "";
+
switch (pname) {
case GL_TEXTURE_MIN_LOD:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
goto invalid_pname;
if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ goto invalid_enum;
if (texObj->Sampler.MinLod == params[0])
return GL_FALSE;
@@ -605,7 +661,7 @@ set_tex_parameterf(struct gl_context *ctx,
goto invalid_pname;
if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ goto invalid_enum;
if (texObj->Sampler.MaxLod == params[0])
return GL_FALSE;
@@ -624,12 +680,13 @@ set_tex_parameterf(struct gl_context *ctx,
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
if (ctx->Extensions.EXT_texture_filter_anisotropic) {
if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ goto invalid_enum;
if (texObj->Sampler.MaxAnisotropy == params[0])
return GL_FALSE;
if (params[0] < 1.0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTex%sParameter(param)",
+ suffix);
return GL_FALSE;
}
flush(ctx);
@@ -651,7 +708,7 @@ set_tex_parameterf(struct gl_context *ctx,
goto invalid_pname;
if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ goto invalid_enum;
if (texObj->Sampler.LodBias != params[0]) {
flush(ctx);
@@ -665,7 +722,7 @@ set_tex_parameterf(struct gl_context *ctx,
goto invalid_pname;
if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ goto invalid_enum;
flush(ctx);
/* ARB_texture_float disables clamping */
@@ -688,27 +745,23 @@ set_tex_parameterf(struct gl_context *ctx,
return GL_FALSE;
invalid_pname:
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
+ suffix, _mesa_lookup_enum_by_nr(pname));
return GL_FALSE;
-invalid_operation:
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+invalid_enum:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
+ suffix, _mesa_lookup_enum_by_nr(pname));
return GL_FALSE;
}
-void GLAPIENTRY
-_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
+void
+_mesa_texture_parameterf(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, GLfloat param, bool dsa)
{
GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
-
- texObj = get_texobj(ctx, target, GL_FALSE);
- if (!texObj)
- return;
switch (pname) {
case GL_TEXTURE_MIN_FILTER:
@@ -736,16 +789,21 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
((param < INT_MIN) ? INT_MIN : (GLint) (param - 0.5));
p[1] = p[2] = p[3] = 0;
- need_update = set_tex_parameteri(ctx, texObj, pname, p);
+ need_update = set_tex_parameteri(ctx, texObj, pname, p, dsa);
}
break;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_TEXTURE_SWIZZLE_RGBA:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameterf(non-scalar pname)",
+ dsa ? "ture" : "");
+ return;
default:
{
/* this will generate an error if pname is illegal */
GLfloat p[4];
p[0] = param;
p[1] = p[2] = p[3] = 0.0F;
- need_update = set_tex_parameterf(ctx, texObj, pname, p);
+ need_update = set_tex_parameterf(ctx, texObj, pname, p, dsa);
}
}
@@ -755,17 +813,12 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
}
-void GLAPIENTRY
-_mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+void
+_mesa_texture_parameterfv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLfloat *params, bool dsa)
{
GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
-
- texObj = get_texobj(ctx, target, GL_FALSE);
- if (!texObj)
- return;
-
switch (pname) {
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_MAG_FILTER:
@@ -786,7 +839,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
GLint p[4];
p[0] = (GLint) params[0];
p[1] = p[2] = p[3] = 0;
- need_update = set_tex_parameteri(ctx, texObj, pname, p);
+ need_update = set_tex_parameteri(ctx, texObj, pname, p, dsa);
}
break;
case GL_TEXTURE_CROP_RECT_OES:
@@ -797,7 +850,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
iparams[1] = (GLint) params[1];
iparams[2] = (GLint) params[2];
iparams[3] = (GLint) params[3];
- need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
+ need_update = set_tex_parameteri(ctx, texObj, pname, iparams, dsa);
}
break;
case GL_TEXTURE_SWIZZLE_R_EXT:
@@ -813,12 +866,12 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
p[2] = (GLint) params[2];
p[3] = (GLint) params[3];
}
- need_update = set_tex_parameteri(ctx, texObj, pname, p);
+ need_update = set_tex_parameteri(ctx, texObj, pname, p, dsa);
}
break;
default:
/* this will generate an error if pname is illegal */
- need_update = set_tex_parameterf(ctx, texObj, pname, params);
+ need_update = set_tex_parameterf(ctx, texObj, pname, params, dsa);
}
if (ctx->Driver.TexParameter && need_update) {
@@ -827,17 +880,12 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
}
-void GLAPIENTRY
-_mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
+void
+_mesa_texture_parameteri(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, GLint param, bool dsa)
{
GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
-
- texObj = get_texobj(ctx, target, GL_FALSE);
- if (!texObj)
- return;
-
switch (pname) {
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
@@ -850,16 +898,24 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
fparam[0] = (GLfloat) param;
fparam[1] = fparam[2] = fparam[3] = 0.0F;
/* convert int param to float */
- need_update = set_tex_parameterf(ctx, texObj, pname, fparam);
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparam, dsa);
}
break;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_TEXTURE_SWIZZLE_RGBA:
+ {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTex%sParameteri(non-scalar pname)",
+ dsa ? "ture" : "");
+ return;
+ }
default:
/* this will generate an error if pname is illegal */
{
GLint iparam[4];
iparam[0] = param;
iparam[1] = iparam[2] = iparam[3] = 0;
- need_update = set_tex_parameteri(ctx, texObj, pname, iparam);
+ need_update = set_tex_parameteri(ctx, texObj, pname, iparam, dsa);
}
}
@@ -870,16 +926,12 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
}
-void GLAPIENTRY
-_mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
+void
+_mesa_texture_parameteriv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLint *params, bool dsa)
{
GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
-
- texObj = get_texobj(ctx, target, GL_FALSE);
- if (!texObj)
- return;
switch (pname) {
case GL_TEXTURE_BORDER_COLOR:
@@ -890,7 +942,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
fparams[1] = INT_TO_FLOAT(params[1]);
fparams[2] = INT_TO_FLOAT(params[2]);
fparams[3] = INT_TO_FLOAT(params[3]);
- need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparams, dsa);
}
break;
case GL_TEXTURE_MIN_LOD:
@@ -904,12 +956,12 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
GLfloat fparams[4];
fparams[0] = (GLfloat) params[0];
fparams[1] = fparams[2] = fparams[3] = 0.0F;
- need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparams, dsa);
}
break;
default:
/* this will generate an error if pname is illegal */
- need_update = set_tex_parameteri(ctx, texObj, pname, params);
+ need_update = set_tex_parameteri(ctx, texObj, pname, params, dsa);
}
if (ctx->Driver.TexParameter && need_update) {
@@ -925,6 +977,94 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
}
}
+void
+_mesa_texture_parameterIiv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLint *params, bool dsa)
+{
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ /* set the integer-valued border color */
+ COPY_4V(texObj->Sampler.BorderColor.i, params);
+ break;
+ default:
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, dsa);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIiv() yet */
+}
+
+void
+_mesa_texture_parameterIuiv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLuint *params, bool dsa)
+{
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ /* set the unsigned integer-valued border color */
+ COPY_4V(texObj->Sampler.BorderColor.ui, params);
+ break;
+ default:
+ _mesa_texture_parameteriv(ctx, texObj, pname, (const GLint *) params,
+ dsa);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIuiv() yet */
+}
+
+void GLAPIENTRY
+_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_target(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterf(ctx, texObj, pname, param, false);
+}
+
+void GLAPIENTRY
+_mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_target(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterfv(ctx, texObj, pname, params, false);
+}
+
+void GLAPIENTRY
+_mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_target(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameteri(ctx, texObj, pname, param, false);
+}
+
+void GLAPIENTRY
+_mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_target(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, false);
+}
/**
* Set tex parameter to integer value(s). Primarily intended to set
@@ -937,24 +1077,13 @@ _mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- texObj = get_texobj(ctx, target, GL_FALSE);
+ texObj = get_texobj_by_target(ctx, target, GL_FALSE);
if (!texObj)
return;
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- /* set the integer-valued border color */
- COPY_4V(texObj->Sampler.BorderColor.i, params);
- break;
- default:
- _mesa_TexParameteriv(target, pname, params);
- break;
- }
- /* XXX no driver hook for TexParameterIiv() yet */
+ _mesa_texture_parameterIiv(ctx, texObj, pname, params, false);
}
-
/**
* Set tex parameter to unsigned integer value(s). Primarily intended to set
* uint-valued texture border color (for integer-valued textures).
@@ -966,26 +1095,117 @@ _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- texObj = get_texobj(ctx, target, GL_FALSE);
+ texObj = get_texobj_by_target(ctx, target, GL_FALSE);
if (!texObj)
return;
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- /* set the unsigned integer-valued border color */
- COPY_4V(texObj->Sampler.BorderColor.ui, params);
- break;
- default:
- _mesa_TexParameteriv(target, pname, (const GLint *) params);
- break;
+ _mesa_texture_parameterIuiv(ctx, texObj, pname, params, false);
+}
+
+
+void GLAPIENTRY
+_mesa_TextureParameterfv(GLuint texture, GLenum pname, const GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, GL_FALSE);
+ if (!texObj) {
+ /* User passed a non-generated name. */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameterfv(texture)");
+ return;
}
- /* XXX no driver hook for TexParameterIuiv() yet */
+
+ _mesa_texture_parameterfv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameterf(GLuint texture, GLenum pname, GLfloat param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, GL_FALSE);
+ if (!texObj) {
+ /* User passed a non-generated name. */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameterf(texture)");
+ return;
+ }
+
+ _mesa_texture_parameterf(ctx, texObj, pname, param, true);
}
+void GLAPIENTRY
+_mesa_TextureParameteri(GLuint texture, GLenum pname, GLint param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, GL_FALSE);
+ if (!texObj) {
+ /* User passed a non-generated name. */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameteri(texture)");
+ return;
+ }
+
+ _mesa_texture_parameteri(ctx, texObj, pname, param, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameteriv(GLuint texture, GLenum pname,
+ const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, GL_FALSE);
+ if (!texObj) {
+ /* User passed a non-generated name. */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameteriv(texture)");
+ return;
+ }
+
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, true);
+}
+
+
+void GLAPIENTRY
+_mesa_TextureParameterIiv(GLuint texture, GLenum pname, const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, GL_FALSE);
+ if (!texObj) {
+ /* User passed a non-generated name. */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTextureParameterIiv(texture)");
+ return;
+ }
+
+ _mesa_texture_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameterIuiv(GLuint texture, GLenum pname, const GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, GL_FALSE);
+ if (!texObj) {
+ /* User passed a non-generated name. */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTextureParameterIuiv(texture)");
+ return;
+ }
+
+ _mesa_texture_parameterIuiv(ctx, texObj, pname, params, true);
+}
static GLboolean
-legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target)
+legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target,
+ bool dsa)
{
switch (target) {
case GL_TEXTURE_1D:
@@ -1038,6 +1258,16 @@ legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target)
case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
return ctx->Extensions.ARB_texture_multisample;
+
+ /* This is a valid target for dsa, but the OpenGL 4.5 core spec
+ * (30.10.2014) Section 8.11 Texture Queries says:
+ * "For GetTextureLevelParameter* only, texture may also be a cube
+ * map texture object. In this case the query is always performed
+ * for face zero (the TEXTURE_CUBE_MAP_POSITIVE_X face), since there
+ * is no way to specify another face."
+ */
+ case GL_TEXTURE_CUBE_MAP:
+ return dsa;
default:
return GL_FALSE;
}
@@ -1048,13 +1278,15 @@ static void
get_tex_level_parameter_image(struct gl_context *ctx,
const struct gl_texture_object *texObj,
GLenum target, GLint level,
- GLenum pname, GLint *params)
+ GLenum pname, GLint *params,
+ bool dsa)
{
const struct gl_texture_image *img = NULL;
struct gl_texture_image dummy_image;
mesa_format texFormat;
+ const char *suffix = dsa ? "ture" : "";
- img = _mesa_select_tex_image(ctx, texObj, target, level);
+ img = _mesa_select_tex_image(texObj, target, level);
if (!img || img->TexFormat == MESA_FORMAT_NONE) {
/* In case of undefined texture image return the default values.
*
@@ -1160,11 +1392,12 @@ get_tex_level_parameter_image(struct gl_context *ctx,
!_mesa_is_proxy_texture(target)) {
*params = _mesa_format_image_size(texFormat, img->Width,
img->Height, img->Depth);
- }
- else {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexLevelParameter[if]v(pname)");
- }
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
+ _mesa_lookup_enum_by_nr(pname));
+ }
break;
case GL_TEXTURE_COMPRESSED:
*params = (GLint) _mesa_is_format_compressed(texFormat);
@@ -1211,7 +1444,7 @@ get_tex_level_parameter_image(struct gl_context *ctx,
invalid_pname:
_mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname=%s)",
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
_mesa_lookup_enum_by_nr(pname));
}
@@ -1219,12 +1452,13 @@ invalid_pname:
static void
get_tex_level_parameter_buffer(struct gl_context *ctx,
const struct gl_texture_object *texObj,
- GLenum pname, GLint *params)
+ GLenum pname, GLint *params, bool dsa)
{
const struct gl_buffer_object *bo = texObj->BufferObject;
mesa_format texFormat = texObj->_BufferObjectFormat;
GLenum internalFormat = texObj->BufferObjectFormat;
GLenum baseFormat = _mesa_get_format_base_format(texFormat);
+ const char *suffix = dsa ? "ture" : "";
if (!bo) {
/* undefined texture buffer object */
@@ -1294,7 +1528,8 @@ get_tex_level_parameter_buffer(struct gl_context *ctx,
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
/* Always illegal for GL_TEXTURE_BUFFER */
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexLevelParameter[if]v(pname)");
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
+ _mesa_lookup_enum_by_nr(pname));
break;
/* GL_ARB_texture_float */
@@ -1322,38 +1557,37 @@ get_tex_level_parameter_buffer(struct gl_context *ctx,
invalid_pname:
_mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname=%s)",
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
_mesa_lookup_enum_by_nr(pname));
}
-void GLAPIENTRY
-_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
- GLenum pname, GLfloat *params )
-{
- GLint iparam;
- _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
- *params = (GLfloat) iparam;
-}
-
-
-void GLAPIENTRY
-_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
- GLenum pname, GLint *params )
+/**
+ * This isn't exposed to the rest of the driver because it is a part of the
+ * OpenGL API that is rarely used.
+ */
+static void
+get_tex_level_parameteriv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum target, GLint level,
+ GLenum pname, GLint *params,
+ bool dsa)
{
- struct gl_texture_object *texObj;
GLint maxLevels;
- GET_CURRENT_CONTEXT(ctx);
+ const char *suffix = dsa ? "ture" : "";
+ /* Check for errors */
if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexLevelParameteriv(current unit)");
+ "glGetTex%sLevelParameter[if]v("
+ "current unit >= max combined texture units)", suffix);
return;
}
- if (!legal_get_tex_level_parameter_target(ctx, target)) {
+ if (!legal_get_tex_level_parameter_target(ctx, target, dsa)) {
_mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(target=0x%x)", target);
+ "glGetTex%sLevelParameter[if]v(target=%s)", suffix,
+ _mesa_lookup_enum_by_nr(target));
return;
}
@@ -1361,29 +1595,98 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
assert(maxLevels != 0);
if (level < 0 || level >= maxLevels) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetTex%sLevelParameter[if]v(level out of range)", suffix);
return;
}
+ /* Get the level parameter */
+ if (target == GL_TEXTURE_BUFFER) {
+ get_tex_level_parameter_buffer(ctx, texObj, pname, params, dsa);
+ }
+ else {
+ get_tex_level_parameter_image(ctx, texObj, target,
+ level, pname, params, dsa);
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
+ GLenum pname, GLfloat *params )
+{
+ struct gl_texture_object *texObj;
+ GLint iparam;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, target, level,
+ pname, &iparam, false);
+
+ *params = (GLfloat) iparam;
+}
+
+void GLAPIENTRY
+_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
+ GLenum pname, GLint *params )
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
- if (target == GL_TEXTURE_BUFFER)
- get_tex_level_parameter_buffer(ctx, texObj, pname, params);
- else
- get_tex_level_parameter_image(ctx, texObj, target, level, pname, params);
+ get_tex_level_parameteriv(ctx, texObj, target, level,
+ pname, params, false);
}
+void GLAPIENTRY
+_mesa_GetTextureLevelParameterfv(GLuint texture, GLint level,
+ GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GLint iparam;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture_err(ctx, texture,
+ "glGetTextureLevelParameterfv");
+ if (!texObj)
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, &iparam, true);
+
+ *params = (GLfloat) iparam;
+}
void GLAPIENTRY
-_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
+_mesa_GetTextureLevelParameteriv(GLuint texture, GLint level,
+ GLenum pname, GLint *params)
{
- struct gl_texture_object *obj;
+ struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- obj = get_texobj(ctx, target, GL_TRUE);
- if (!obj)
+ texObj = _mesa_lookup_texture_err(ctx, texture,
+ "glGetTextureLevelParameteriv");
+ if (!texObj)
return;
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, params, true);
+}
+
+/**
+ * This isn't exposed to the rest of the driver because it is a part of the
+ * OpenGL API that is rarely used.
+ */
+static void
+get_tex_parameterfv(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum pname, GLfloat *params, bool dsa)
+{
_mesa_lock_context_textures(ctx);
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
@@ -1596,20 +1899,16 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
invalid_pname:
_mesa_unlock_context_textures(ctx);
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", pname);
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTex%sParameterfv(pname=0x%x)",
+ dsa ? "ture" : "", pname);
}
-void GLAPIENTRY
-_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
+static void
+get_tex_parameteriv(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum pname, GLint *params, bool dsa)
{
- struct gl_texture_object *obj;
- GET_CURRENT_CONTEXT(ctx);
-
- obj = get_texobj(ctx, target, GL_TRUE);
- if (!obj)
- return;
-
_mesa_lock_texture(ctx, obj);
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
@@ -1658,14 +1957,18 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
case GL_TEXTURE_MIN_LOD:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
goto invalid_pname;
-
- *params = (GLint) obj->Sampler.MinLod;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ */
+ *params = IROUND(obj->Sampler.MinLod);
break;
case GL_TEXTURE_MAX_LOD:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
goto invalid_pname;
-
- *params = (GLint) obj->Sampler.MaxLod;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ */
+ *params = IROUND(obj->Sampler.MaxLod);
break;
case GL_TEXTURE_BASE_LEVEL:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
@@ -1679,7 +1982,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
if (!ctx->Extensions.EXT_texture_filter_anisotropic)
goto invalid_pname;
- *params = (GLint) obj->Sampler.MaxAnisotropy;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ */
+ *params = IROUND(obj->Sampler.MaxAnisotropy);
break;
case GL_GENERATE_MIPMAP_SGIS:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
@@ -1818,9 +2124,73 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
invalid_pname:
_mesa_unlock_texture(ctx, obj);
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname);
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTex%sParameteriv(pname=0x%x)",
+ dsa ? "ture" : "", pname);
+}
+
+static void
+get_tex_parameterIiv(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum pname, GLint *params, bool dsa)
+{
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, obj->Sampler.BorderColor.i);
+ break;
+ default:
+ get_tex_parameteriv(ctx, obj, pname, params, dsa);
+ }
+}
+
+static void
+get_tex_parameterIuiv(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum pname, GLuint *params, bool dsa)
+{
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, obj->Sampler.BorderColor.i);
+ break;
+ default:
+ {
+ GLint ip[4];
+ get_tex_parameteriv(ctx, obj, pname, ip, dsa);
+ params[0] = ip[0];
+ if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
+ pname == GL_TEXTURE_CROP_RECT_OES) {
+ params[1] = ip[1];
+ params[2] = ip[2];
+ params[3] = ip[3];
+ }
+ }
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = get_texobj_by_target(ctx, target, GL_TRUE);
+ if (!obj)
+ return;
+
+ get_tex_parameterfv(ctx, obj, pname, params, false);
}
+void GLAPIENTRY
+_mesa_GetTexParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = get_texobj_by_target(ctx, target, GL_TRUE);
+ if (!obj)
+ return;
+
+ get_tex_parameteriv(ctx, obj, pname, params, false);
+}
/** New in GL 3.0 */
void GLAPIENTRY
@@ -1829,17 +2199,11 @@ _mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- texObj = get_texobj(ctx, target, GL_TRUE);
+ texObj = get_texobj_by_target(ctx, target, GL_TRUE);
if (!texObj)
return;
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- COPY_4V(params, texObj->Sampler.BorderColor.i);
- break;
- default:
- _mesa_GetTexParameteriv(target, pname, params);
- }
+ get_tex_parameterIiv(ctx, texObj, pname, params, false);
}
@@ -1850,25 +2214,79 @@ _mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- texObj = get_texobj(ctx, target, GL_TRUE);
+ texObj = get_texobj_by_target(ctx, target, GL_TRUE);
if (!texObj)
return;
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- COPY_4V(params, texObj->Sampler.BorderColor.i);
- break;
- default:
- {
- GLint ip[4];
- _mesa_GetTexParameteriv(target, pname, ip);
- params[0] = ip[0];
- if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
- pname == GL_TEXTURE_CROP_RECT_OES) {
- params[1] = ip[1];
- params[2] = ip[2];
- params[3] = ip[3];
- }
- }
+ get_tex_parameterIuiv(ctx, texObj, pname, params, false);
+}
+
+
+void GLAPIENTRY
+_mesa_GetTextureParameterfv(GLuint texture, GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = get_texobj_by_name(ctx, texture, GL_TRUE);
+ if (!obj) {
+ /* User passed a non-generated name. */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTextureParameterfv(texture)");
+ return;
+ }
+
+ get_tex_parameterfv(ctx, obj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameteriv(GLuint texture, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = get_texobj_by_name(ctx, texture, GL_TRUE);
+ if (!obj) {
+ /* User passed a non-generated name. */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTextureParameteriv(texture)");
+ return;
+ }
+
+ get_tex_parameteriv(ctx, obj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterIiv(GLuint texture, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, GL_TRUE);
+ if (!texObj) {
+ /* User passed a non-generated name. */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTextureParameterIiv(texture)");
+ return;
}
+
+ get_tex_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+
+void GLAPIENTRY
+_mesa_GetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, GL_TRUE);
+ if (!texObj) {
+ /* User passed a non-generated name. */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTextureParameterIuiv(texture)");
+ return;
+ }
+
+ get_tex_parameterIuiv(ctx, texObj, pname, params, true);
}
diff --git a/mesalib/src/mesa/main/texparam.h b/mesalib/src/mesa/main/texparam.h
index 557a7bcb4..96defbec2 100644
--- a/mesalib/src/mesa/main/texparam.h
+++ b/mesalib/src/mesa/main/texparam.h
@@ -29,6 +29,49 @@
#include "main/glheader.h"
+/**
+ * \name Internal functions
+ */
+/*@{*/
+
+extern void
+_mesa_texture_parameterf(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, GLfloat param, bool dsa);
+
+extern void
+_mesa_texture_parameterfv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLfloat *params, bool dsa);
+
+
+extern void
+_mesa_texture_parameteri(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, GLint param, bool dsa);
+
+extern void
+_mesa_texture_parameteriv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLint *params, bool dsa);
+
+extern void
+_mesa_texture_parameterIiv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLint *params, bool dsa);
+
+extern void
+_mesa_texture_parameterIuiv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLuint *params, bool dsa);
+
+/*@}*/
+
+/**
+ * \name API functions
+ */
+/*@{*/
+
extern void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
@@ -38,6 +81,15 @@ extern void GLAPIENTRY
_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
GLenum pname, GLint *params );
+extern void GLAPIENTRY
+_mesa_GetTextureLevelParameterfv(GLuint texture, GLint level,
+ GLenum pname, GLfloat *params);
+
+extern void GLAPIENTRY
+_mesa_GetTextureLevelParameteriv(GLuint texture, GLint level,
+ GLenum pname, GLint *params);
+
+
extern void GLAPIENTRY
_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params );
@@ -51,25 +103,53 @@ extern void GLAPIENTRY
_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params);
+extern void GLAPIENTRY
+_mesa_GetTextureParameterfv(GLuint texture, GLenum pname, GLfloat *params);
+
+extern void GLAPIENTRY
+_mesa_GetTextureParameteriv(GLuint texture, GLenum pname, GLint *params);
+
+extern void GLAPIENTRY
+_mesa_GetTextureParameterIiv(GLuint texture, GLenum pname, GLint *params);
+
+extern void GLAPIENTRY
+_mesa_GetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint *params);
+
+
extern void GLAPIENTRY
_mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params );
extern void GLAPIENTRY
_mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param );
-
extern void GLAPIENTRY
_mesa_TexParameteri( GLenum target, GLenum pname, GLint param );
extern void GLAPIENTRY
_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params );
-
extern void GLAPIENTRY
_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params);
extern void GLAPIENTRY
_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params);
+extern void GLAPIENTRY
+_mesa_TextureParameterfv(GLuint texture, GLenum pname, const GLfloat *params);
+
+extern void GLAPIENTRY
+_mesa_TextureParameterf(GLuint texture, GLenum pname, GLfloat param);
+
+extern void GLAPIENTRY
+_mesa_TextureParameteri(GLuint texture, GLenum pname, GLint param);
+
+extern void GLAPIENTRY
+_mesa_TextureParameteriv(GLuint texture, GLenum pname, const GLint *params);
+
+extern void GLAPIENTRY
+_mesa_TextureParameterIiv(GLuint texture, GLenum pname, const GLint *params);
+
+extern void GLAPIENTRY
+_mesa_TextureParameterIuiv(GLuint texture, GLenum pname, const GLuint *params);
#endif /* TEXPARAM_H */
diff --git a/mesalib/src/mesa/main/texstate.c b/mesalib/src/mesa/main/texstate.c
index e0f085218..99c7c8178 100644
--- a/mesalib/src/mesa/main/texstate.c
+++ b/mesalib/src/mesa/main/texstate.c
@@ -22,7 +22,7 @@
* OTHER DEALINGS IN THE SOFTWARE.
*/
-/**
+/**
* \file texstate.c
*
* Texture state handling.
@@ -40,7 +40,7 @@
#include "teximage.h"
#include "texstate.h"
#include "mtypes.h"
-#include "bitset.h"
+#include "util/bitset.h"
/**
@@ -153,7 +153,7 @@ _mesa_print_texunit_state( struct gl_context *ctx, GLuint unit )
/**
* Convert "classic" texture environment to ARB_texture_env_combine style
* environments.
- *
+ *
* \param state texture_env_combine state vector to be filled-in.
* \param mode Classic texture environment mode (i.e., \c GL_REPLACE,
* \c GL_BLEND, \c GL_DECAL, etc.).
@@ -186,7 +186,7 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state,
case GL_YCBCR_MESA:
state->SourceA[0] = GL_PREVIOUS;
break;
-
+
default:
_mesa_problem(NULL,
"Invalid texBaseFormat 0x%x in calculate_derived_texenv",
@@ -203,7 +203,7 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state,
mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode;
mode_a = mode;
break;
-
+
case GL_DECAL:
mode_rgb = GL_INTERPOLATE;
mode_a = GL_REPLACE;
@@ -272,7 +272,7 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state,
mode);
return;
}
-
+
state->ModeRGB = (state->SourceRGB[0] != GL_PREVIOUS)
? mode_rgb : GL_REPLACE;
state->ModeA = (state->SourceA[0] != GL_PREVIOUS)
@@ -290,9 +290,7 @@ _mesa_ActiveTexture(GLenum texture)
GLuint k;
GET_CURRENT_CONTEXT(ctx);
- /* See OpenGL spec for glActiveTexture: */
- k = MAX2(ctx->Const.MaxCombinedTextureImageUnits,
- ctx->Const.MaxTextureCoordUnits);
+ k = _mesa_max_tex_unit(ctx);
ASSERT(k <= Elements(ctx->Texture.Unit));
@@ -769,11 +767,11 @@ _mesa_update_texture( struct gl_context *ctx, GLuint new_state )
/**
* Allocate the proxy textures for the given context.
- *
+ *
* \param ctx the context to allocate proxies for.
- *
+ *
* \return GL_TRUE on success, or GL_FALSE on failure
- *
+ *
* If run out of memory part way through the allocations, clean up and return
* GL_FALSE.
*/
@@ -944,7 +942,7 @@ _mesa_free_texture_data(struct gl_context *ctx)
/**
* Update the default texture objects in the given context to reference those
- * specified in the shared state and release those referencing the old
+ * specified in the shared state and release those referencing the old
* shared state.
*/
void
diff --git a/mesalib/src/mesa/main/texstate.h b/mesalib/src/mesa/main/texstate.h
index 5cd1684f2..abc07eafb 100644
--- a/mesalib/src/mesa/main/texstate.h
+++ b/mesalib/src/mesa/main/texstate.h
@@ -33,9 +33,18 @@
#include "compiler.h"
+#include "enums.h"
+#include "macros.h"
#include "mtypes.h"
+static inline struct gl_texture_unit *
+_mesa_get_tex_unit(struct gl_context *ctx, GLuint unit)
+{
+ ASSERT(unit < Elements(ctx->Texture.Unit));
+ return &(ctx->Texture.Unit[unit]);
+}
+
/**
* Return pointer to current texture unit.
* This the texture unit set by glActiveTexture(), not glClientActiveTexture().
@@ -43,8 +52,33 @@
static inline struct gl_texture_unit *
_mesa_get_current_tex_unit(struct gl_context *ctx)
{
- ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->Texture.Unit));
- return &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]);
+ return _mesa_get_tex_unit(ctx, ctx->Texture.CurrentUnit);
+}
+
+static inline GLuint
+_mesa_max_tex_unit(struct gl_context *ctx)
+{
+ /* See OpenGL spec for glActiveTexture: */
+ return MAX2(ctx->Const.MaxCombinedTextureImageUnits,
+ ctx->Const.MaxTextureCoordUnits);
+}
+
+static inline struct gl_texture_unit *
+_mesa_get_tex_unit_err(struct gl_context *ctx, GLuint unit, const char *func)
+{
+ if (unit < _mesa_max_tex_unit(ctx))
+ return _mesa_get_tex_unit(ctx, unit);
+
+ /* Note: This error is a precedent set by glBindTextures. From the GL 4.5
+ * specification (30.10.2014) Section 8.1 ("Texture Objects"):
+ *
+ * "An INVALID_OPERATION error is generated if first + count is greater
+ * than the number of texture image units supported by the
+ * implementation."
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(unit=%s)", func,
+ _mesa_lookup_enum_by_nr(GL_TEXTURE0+unit));
+ return NULL;
}
diff --git a/mesalib/src/mesa/main/texstorage.c b/mesalib/src/mesa/main/texstorage.c
index 897d5891a..3ace5e8bb 100644
--- a/mesalib/src/mesa/main/texstorage.c
+++ b/mesalib/src/mesa/main/texstorage.c
@@ -42,7 +42,7 @@
#include "textureview.h"
#include "mtypes.h"
#include "glformats.h"
-
+#include "hash.h"
/**
@@ -242,10 +242,10 @@ _mesa_is_legal_tex_storage_format(struct gl_context *ctx, GLenum internalformat)
* checks at glTexImage* time.
*/
GLboolean
-_mesa_alloc_texture_storage(struct gl_context *ctx,
- struct gl_texture_object *texObj,
- GLsizei levels, GLsizei width,
- GLsizei height, GLsizei depth)
+_mesa_AllocTextureStorage_sw(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLsizei levels, GLsizei width,
+ GLsizei height, GLsizei depth)
{
const int numFaces = _mesa_num_tex_faces(texObj->Target);
int face;
@@ -274,34 +274,26 @@ _mesa_alloc_texture_storage(struct gl_context *ctx,
* \return GL_TRUE if any error, GL_FALSE otherwise.
*/
static GLboolean
-tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target,
+tex_storage_error_check(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLuint dims, GLenum target,
GLsizei levels, GLenum internalformat,
- GLsizei width, GLsizei height, GLsizei depth)
+ GLsizei width, GLsizei height, GLsizei depth,
+ bool dsa)
{
- struct gl_texture_object *texObj;
+ const char* suffix = dsa ? "ture" : "";
- if (!_mesa_is_legal_tex_storage_format(ctx, internalformat)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexStorage%uD(internalformat = %s)", dims,
- _mesa_lookup_enum_by_nr(internalformat));
- return GL_TRUE;
- }
+ /* Legal format checking has been moved to texstorage and texturestorage in
+ * order to allow meta functions to use legacy formats. */
/* size check */
if (width < 1 || height < 1 || depth < 1) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glTexStorage%uD(width, height or depth < 1)", dims);
+ "glTex%sStorage%uD(width, height or depth < 1)",
+ suffix, dims);
return GL_TRUE;
}
- /* target check */
- if (!legal_texobj_target(ctx, dims, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexStorage%uD(illegal target=%s)",
- dims, _mesa_lookup_enum_by_nr(target));
- return GL_TRUE;
- }
-
/* From section 3.8.6, page 146 of OpenGL ES 3.0 spec:
*
* "The ETC2/EAC texture compression algorithm supports only
@@ -315,50 +307,54 @@ tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target,
&& !_mesa_target_can_be_compressed(ctx, target, internalformat)) {
_mesa_error(ctx, _mesa_is_desktop_gl(ctx)?
GL_INVALID_ENUM : GL_INVALID_OPERATION,
- "glTexStorage3D(internalformat = %s)",
+ "glTex%sStorage%dD(internalformat = %s)", suffix, dims,
_mesa_lookup_enum_by_nr(internalformat));
}
/* levels check */
if (levels < 1) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage%uD(levels < 1)",
- dims);
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTex%sStorage%uD(levels < 1)",
+ suffix, dims);
return GL_TRUE;
}
/* check levels against maximum (note different error than above) */
if (levels > (GLint) _mesa_max_texture_levels(ctx, target)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexStorage%uD(levels too large)", dims);
+ "glTex%sStorage%uD(levels too large)",
+ suffix, dims);
return GL_TRUE;
}
/* check levels against width/height/depth */
if (levels > _mesa_get_tex_max_num_levels(target, width, height, depth)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexStorage%uD(too many levels for max texture dimension)",
- dims);
+ "glTex%sStorage%uD(too many levels"
+ " for max texture dimension)",
+ suffix, dims);
return GL_TRUE;
}
/* non-default texture object check */
- texObj = _mesa_get_current_tex_object(ctx, target);
if (!_mesa_is_proxy_texture(target) && (!texObj || (texObj->Name == 0))) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexStorage%uD(texture object 0)", dims);
+ "glTex%sStorage%uD(texture object 0)",
+ suffix, dims);
return GL_TRUE;
}
/* Check if texObj->Immutable is set */
if (!_mesa_is_proxy_texture(target) && texObj->Immutable) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexStorage%uD(immutable)",
- dims);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTex%sStorage%uD(immutable)",
+ suffix, dims);
return GL_TRUE;
}
/* additional checks for depth textures */
if (!_mesa_legal_texture_base_format_for_target(ctx, target, internalformat,
- dims, "glTexStorage"))
+ dims, dsa ?
+ "glTextureStorage" :
+ "glTexStorage"))
return GL_TRUE;
return GL_FALSE;
@@ -366,32 +362,27 @@ tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target,
/**
- * Helper used by _mesa_TexStorage1/2/3D().
+ * Helper that does the storage allocation for _mesa_TexStorage1/2/3D()
+ * and _mesa_TextureStorage1/2/3D().
*/
-static void
-texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
- GLsizei width, GLsizei height, GLsizei depth)
+void
+_mesa_texture_storage(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_object *texObj,
+ GLenum target, GLsizei levels,
+ GLenum internalformat, GLsizei width,
+ GLsizei height, GLsizei depth, bool dsa)
{
- struct gl_texture_object *texObj;
GLboolean sizeOK, dimensionsOK;
mesa_format texFormat;
+ const char* suffix = dsa ? "ture" : "";
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexStorage%uD %s %d %s %d %d %d\n",
- dims,
- _mesa_lookup_enum_by_nr(target), levels,
- _mesa_lookup_enum_by_nr(internalformat),
- width, height, depth);
+ assert(texObj);
- if (tex_storage_error_check(ctx, dims, target, levels,
- internalformat, width, height, depth)) {
+ if (tex_storage_error_check(ctx, texObj, dims, target, levels,
+ internalformat, width, height, depth, dsa)) {
return; /* error was recorded */
}
- texObj = _mesa_get_current_tex_object(ctx, target);
- assert(texObj);
texFormat = _mesa_choose_texture_format(ctx, texObj, target, 0,
internalformat, GL_NONE, GL_NONE);
@@ -404,7 +395,7 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
sizeOK = ctx->Driver.TestProxyTexImage(ctx, target, 0, texFormat,
width, height, depth, 0);
- if (_mesa_is_proxy_texture(texObj->Target)) {
+ if (_mesa_is_proxy_texture(target)) {
if (dimensionsOK && sizeOK) {
initialize_texture_fields(ctx, texObj, levels, width, height, depth,
internalformat, texFormat);
@@ -417,13 +408,15 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
else {
if (!dimensionsOK) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glTexStorage%uD(invalid width, height or depth)", dims);
+ "glTex%sStorage%uD(invalid width, height or depth)",
+ suffix, dims);
return;
}
if (!sizeOK) {
_mesa_error(ctx, GL_OUT_OF_MEMORY,
- "glTexStorage%uD(texture too large)", dims);
+ "glTex%sStorage%uD(texture too large)",
+ suffix, dims);
}
assert(levels > 0);
@@ -445,7 +438,8 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
* state but this puts things in a consistent state.
*/
clear_texture_fields(ctx, texObj);
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexStorage%uD", dims);
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTex%sStorage%uD",
+ suffix, dims);
return;
}
@@ -454,6 +448,94 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
}
}
+/**
+ * Helper used by _mesa_TexStorage1/2/3D().
+ */
+static void
+texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
+ GLsizei width, GLsizei height, GLsizei depth)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* target check */
+ /* This is done here so that _mesa_texture_storage can receive unsized
+ * formats. */
+ if (!legal_texobj_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexStorage%uD(illegal target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexStorage%uD %s %d %s %d %d %d\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), levels,
+ _mesa_lookup_enum_by_nr(internalformat),
+ width, height, depth);
+ /* Check the format to make sure it is sized. */
+ if (!_mesa_is_legal_tex_storage_format(ctx, internalformat)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexStorage%uD(internalformat = %s)", dims,
+ _mesa_lookup_enum_by_nr(internalformat));
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ _mesa_texture_storage(ctx, dims, texObj, target, levels,
+ internalformat, width, height, depth, false);
+}
+
+/**
+ * Helper used by _mesa_TextureStorage1/2/3D().
+ */
+static void
+texturestorage(GLuint dims, GLuint texture, GLsizei levels,
+ GLenum internalformat, GLsizei width, GLsizei height,
+ GLsizei depth)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTextureStorage%uD %d %d %s %d %d %d\n",
+ dims, texture, levels,
+ _mesa_lookup_enum_by_nr(internalformat),
+ width, height, depth);
+
+ /* Check the format to make sure it is sized. */
+ if (!_mesa_is_legal_tex_storage_format(ctx, internalformat)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTextureStorage%uD(internalformat = %s)", dims,
+ _mesa_lookup_enum_by_nr(internalformat));
+ return;
+ }
+
+ /* Get the texture object by Name. */
+ texObj = _mesa_lookup_texture(ctx, texture);
+ if (!texObj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTextureStorage%uD(texture = %d)", dims, texture);
+ return;
+ }
+
+ /* target check */
+ /* This is done here so that _mesa_texture_storage can receive unsized
+ * formats. */
+ if (!legal_texobj_target(ctx, dims, texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTextureStorage%uD(illegal target=%s)",
+ dims, _mesa_lookup_enum_by_nr(texObj->Target));
+ return;
+ }
+
+ _mesa_texture_storage(ctx, dims, texObj, texObj->Target,
+ levels, internalformat, width, height, depth, true);
+}
void GLAPIENTRY
_mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
@@ -478,6 +560,28 @@ _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
texstorage(3, target, levels, internalformat, width, height, depth);
}
+void GLAPIENTRY
+_mesa_TextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat,
+ GLsizei width)
+{
+ texturestorage(1, texture, levels, internalformat, width, 1, 1);
+}
+
+
+void GLAPIENTRY
+_mesa_TextureStorage2D(GLuint texture, GLsizei levels,
+ GLenum internalformat,
+ GLsizei width, GLsizei height)
+{
+ texturestorage(2, texture, levels, internalformat, width, height, 1);
+}
+
+void GLAPIENTRY
+_mesa_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat,
+ GLsizei width, GLsizei height, GLsizei depth)
+{
+ texturestorage(3, texture, levels, internalformat, width, height, depth);
+}
/*
diff --git a/mesalib/src/mesa/main/texstorage.h b/mesalib/src/mesa/main/texstorage.h
index ec4f71374..6f5495f38 100644
--- a/mesalib/src/mesa/main/texstorage.h
+++ b/mesalib/src/mesa/main/texstorage.h
@@ -26,6 +26,24 @@
#ifndef TEXSTORAGE_H
#define TEXSTORAGE_H
+/**
+ * \name Internal functions
+ */
+/*@{*/
+
+extern void
+_mesa_texture_storage(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_object *texObj,
+ GLenum target, GLsizei levels,
+ GLenum internalformat, GLsizei width,
+ GLsizei height, GLsizei depth, bool dsa);
+
+/*@}*/
+
+/**
+ * \name API functions
+ */
+/*@{*/
extern void GLAPIENTRY
_mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
@@ -41,6 +59,19 @@ extern void GLAPIENTRY
_mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
GLsizei width, GLsizei height, GLsizei depth);
+extern void GLAPIENTRY
+_mesa_TextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat,
+ GLsizei width);
+
+
+extern void GLAPIENTRY
+_mesa_TextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat,
+ GLsizei width, GLsizei height);
+
+
+extern void GLAPIENTRY
+_mesa_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat,
+ GLsizei width, GLsizei height, GLsizei depth);
extern void GLAPIENTRY
@@ -62,9 +93,9 @@ extern GLboolean
_mesa_is_legal_tex_storage_format(struct gl_context *ctx, GLenum internalformat);
extern GLboolean
-_mesa_alloc_texture_storage(struct gl_context *ctx,
- struct gl_texture_object *texObj,
- GLsizei levels, GLsizei width,
- GLsizei height, GLsizei depth);
+_mesa_AllocTextureStorage_sw(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLsizei levels, GLsizei width,
+ GLsizei height, GLsizei depth);
#endif /* TEXSTORAGE_H */
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index 50aa1fd5e..7039cdf81 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -73,6 +73,7 @@
#include "texstore.h"
#include "enums.h"
#include "glformats.h"
+#include "pixeltransfer.h"
#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
@@ -87,577 +88,6 @@ enum {
* Texture image storage function.
*/
typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS);
-
-
-enum {
- IDX_LUMINANCE = 0,
- IDX_ALPHA,
- IDX_INTENSITY,
- IDX_LUMINANCE_ALPHA,
- IDX_RGB,
- IDX_RGBA,
- IDX_RED,
- IDX_GREEN,
- IDX_BLUE,
- IDX_BGR,
- IDX_BGRA,
- IDX_ABGR,
- IDX_RG,
- MAX_IDX
-};
-
-#define MAP1(x) MAP4(x, ZERO, ZERO, ZERO)
-#define MAP2(x,y) MAP4(x, y, ZERO, ZERO)
-#define MAP3(x,y,z) MAP4(x, y, z, ZERO)
-#define MAP4(x,y,z,w) { x, y, z, w, ZERO, ONE }
-
-
-static const struct {
- GLubyte format_idx;
- GLubyte to_rgba[6];
- GLubyte from_rgba[6];
-} mappings[MAX_IDX] =
-{
- {
- IDX_LUMINANCE,
- MAP4(0,0,0,ONE),
- MAP1(0)
- },
-
- {
- IDX_ALPHA,
- MAP4(ZERO, ZERO, ZERO, 0),
- MAP1(3)
- },
-
- {
- IDX_INTENSITY,
- MAP4(0, 0, 0, 0),
- MAP1(0),
- },
-
- {
- IDX_LUMINANCE_ALPHA,
- MAP4(0,0,0,1),
- MAP2(0,3)
- },
-
- {
- IDX_RGB,
- MAP4(0,1,2,ONE),
- MAP3(0,1,2)
- },
-
- {
- IDX_RGBA,
- MAP4(0,1,2,3),
- MAP4(0,1,2,3),
- },
-
- {
- IDX_RED,
- MAP4(0, ZERO, ZERO, ONE),
- MAP1(0),
- },
-
- {
- IDX_GREEN,
- MAP4(ZERO, 0, ZERO, ONE),
- MAP1(1),
- },
-
- {
- IDX_BLUE,
- MAP4(ZERO, ZERO, 0, ONE),
- MAP1(2),
- },
-
- {
- IDX_BGR,
- MAP4(2,1,0,ONE),
- MAP3(2,1,0)
- },
-
- {
- IDX_BGRA,
- MAP4(2,1,0,3),
- MAP4(2,1,0,3)
- },
-
- {
- IDX_ABGR,
- MAP4(3,2,1,0),
- MAP4(3,2,1,0)
- },
-
- {
- IDX_RG,
- MAP4(0, 1, ZERO, ONE),
- MAP2(0, 1)
- },
-};
-
-
-
-/**
- * Convert a GL image format enum to an IDX_* value (see above).
- */
-static int
-get_map_idx(GLenum value)
-{
- switch (value) {
- case GL_LUMINANCE:
- case GL_LUMINANCE_INTEGER_EXT:
- return IDX_LUMINANCE;
- case GL_ALPHA:
- case GL_ALPHA_INTEGER:
- return IDX_ALPHA;
- case GL_INTENSITY:
- return IDX_INTENSITY;
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE_ALPHA_INTEGER_EXT:
- return IDX_LUMINANCE_ALPHA;
- case GL_RGB:
- case GL_RGB_INTEGER:
- return IDX_RGB;
- case GL_RGBA:
- case GL_RGBA_INTEGER:
- return IDX_RGBA;
- case GL_RED:
- case GL_RED_INTEGER:
- return IDX_RED;
- case GL_GREEN:
- return IDX_GREEN;
- case GL_BLUE:
- return IDX_BLUE;
- case GL_BGR:
- case GL_BGR_INTEGER:
- return IDX_BGR;
- case GL_BGRA:
- case GL_BGRA_INTEGER:
- return IDX_BGRA;
- case GL_ABGR_EXT:
- return IDX_ABGR;
- case GL_RG:
- case GL_RG_INTEGER:
- return IDX_RG;
- default:
- _mesa_problem(NULL, "Unexpected inFormat %s",
- _mesa_lookup_enum_by_nr(value));
- return 0;
- }
-}
-
-
-/**
- * When promoting texture formats (see below) we need to compute the
- * mapping of dest components back to source components.
- * This function does that.
- * \param inFormat the incoming format of the texture
- * \param outFormat the final texture format
- * \return map[6] a full 6-component map
- */
-static void
-compute_component_mapping(GLenum inFormat, GLenum outFormat,
- GLubyte *map)
-{
- const int inFmt = get_map_idx(inFormat);
- const int outFmt = get_map_idx(outFormat);
- const GLubyte *in2rgba = mappings[inFmt].to_rgba;
- const GLubyte *rgba2out = mappings[outFmt].from_rgba;
- int i;
-
- for (i = 0; i < 4; i++)
- map[i] = in2rgba[rgba2out[i]];
-
- map[ZERO] = ZERO;
- map[ONE] = ONE;
-
-#if 0
- printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n",
- inFormat, _mesa_lookup_enum_by_nr(inFormat),
- outFormat, _mesa_lookup_enum_by_nr(outFormat),
- map[0],
- map[1],
- map[2],
- map[3],
- map[4],
- map[5]);
-#endif
-}
-
-
-/**
- * Make a temporary (color) texture image with GLfloat components.
- * Apply all needed pixel unpacking and pixel transfer operations.
- * Note that there are both logicalBaseFormat and textureBaseFormat parameters.
- * Suppose the user specifies GL_LUMINANCE as the internal texture format
- * but the graphics hardware doesn't support luminance textures. So, we might
- * use an RGB hardware format instead.
- * If logicalBaseFormat != textureBaseFormat we have some extra work to do.
- *
- * \param ctx the rendering context
- * \param dims image dimensions: 1, 2 or 3
- * \param logicalBaseFormat basic texture derived from the user's
- * internal texture format value
- * \param textureBaseFormat the actual basic format of the texture
- * \param srcWidth source image width
- * \param srcHeight source image height
- * \param srcDepth source image depth
- * \param srcFormat source image format
- * \param srcType source image type
- * \param srcAddr source image address
- * \param srcPacking source image pixel packing
- * \return resulting image with format = textureBaseFormat and type = GLfloat.
- */
-GLfloat *
-_mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
- GLenum logicalBaseFormat,
- GLenum textureBaseFormat,
- GLint srcWidth, GLint srcHeight, GLint srcDepth,
- GLenum srcFormat, GLenum srcType,
- const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking,
- GLbitfield transferOps)
-{
- GLfloat *tempImage;
- const GLint components = _mesa_components_in_format(logicalBaseFormat);
- const GLint srcStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- GLfloat *dst;
- GLint img, row;
-
- ASSERT(dims >= 1 && dims <= 3);
-
- ASSERT(logicalBaseFormat == GL_RGBA ||
- logicalBaseFormat == GL_RGB ||
- logicalBaseFormat == GL_RG ||
- logicalBaseFormat == GL_RED ||
- logicalBaseFormat == GL_LUMINANCE_ALPHA ||
- logicalBaseFormat == GL_LUMINANCE ||
- logicalBaseFormat == GL_ALPHA ||
- logicalBaseFormat == GL_INTENSITY ||
- logicalBaseFormat == GL_DEPTH_COMPONENT);
-
- ASSERT(textureBaseFormat == GL_RGBA ||
- textureBaseFormat == GL_RGB ||
- textureBaseFormat == GL_RG ||
- textureBaseFormat == GL_RED ||
- textureBaseFormat == GL_LUMINANCE_ALPHA ||
- textureBaseFormat == GL_LUMINANCE ||
- textureBaseFormat == GL_ALPHA ||
- textureBaseFormat == GL_INTENSITY ||
- textureBaseFormat == GL_DEPTH_COMPONENT);
-
- tempImage = malloc(srcWidth * srcHeight * srcDepth
- * components * sizeof(GLfloat));
- if (!tempImage)
- return NULL;
-
- dst = tempImage;
- for (img = 0; img < srcDepth; img++) {
- const GLubyte *src
- = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
- srcWidth, srcHeight,
- srcFormat, srcType,
- img, 0, 0);
- for (row = 0; row < srcHeight; row++) {
- _mesa_unpack_color_span_float(ctx, srcWidth, logicalBaseFormat,
- dst, srcFormat, srcType, src,
- srcPacking, transferOps);
- dst += srcWidth * components;
- src += srcStride;
- }
- }
-
- if (logicalBaseFormat != textureBaseFormat) {
- /* more work */
- GLint texComponents = _mesa_components_in_format(textureBaseFormat);
- GLint logComponents = _mesa_components_in_format(logicalBaseFormat);
- GLfloat *newImage;
- GLint i, n;
- GLubyte map[6];
-
- /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */
- ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA ||
- textureBaseFormat == GL_LUMINANCE_ALPHA);
-
- /* The actual texture format should have at least as many components
- * as the logical texture format.
- */
- ASSERT(texComponents >= logComponents);
-
- newImage = malloc(srcWidth * srcHeight * srcDepth
- * texComponents * sizeof(GLfloat));
- if (!newImage) {
- free(tempImage);
- return NULL;
- }
-
- compute_component_mapping(logicalBaseFormat, textureBaseFormat, map);
-
- n = srcWidth * srcHeight * srcDepth;
- for (i = 0; i < n; i++) {
- GLint k;
- for (k = 0; k < texComponents; k++) {
- GLint j = map[k];
- if (j == ZERO)
- newImage[i * texComponents + k] = 0.0F;
- else if (j == ONE)
- newImage[i * texComponents + k] = 1.0F;
- else
- newImage[i * texComponents + k] = tempImage[i * logComponents + j];
- }
- }
-
- free(tempImage);
- tempImage = newImage;
- }
-
- return tempImage;
-}
-
-
-/**
- * Make temporary image with uint pixel values. Used for unsigned
- * integer-valued textures.
- */
-static GLuint *
-make_temp_uint_image(struct gl_context *ctx, GLuint dims,
- GLenum logicalBaseFormat,
- GLenum textureBaseFormat,
- GLint srcWidth, GLint srcHeight, GLint srcDepth,
- GLenum srcFormat, GLenum srcType,
- const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking)
-{
- GLuint *tempImage;
- const GLint components = _mesa_components_in_format(logicalBaseFormat);
- const GLint srcStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- GLuint *dst;
- GLint img, row;
-
- ASSERT(dims >= 1 && dims <= 3);
-
- ASSERT(logicalBaseFormat == GL_RGBA ||
- logicalBaseFormat == GL_RGB ||
- logicalBaseFormat == GL_RG ||
- logicalBaseFormat == GL_RED ||
- logicalBaseFormat == GL_LUMINANCE_ALPHA ||
- logicalBaseFormat == GL_LUMINANCE ||
- logicalBaseFormat == GL_INTENSITY ||
- logicalBaseFormat == GL_ALPHA);
-
- ASSERT(textureBaseFormat == GL_RGBA ||
- textureBaseFormat == GL_RGB ||
- textureBaseFormat == GL_RG ||
- textureBaseFormat == GL_RED ||
- textureBaseFormat == GL_LUMINANCE_ALPHA ||
- textureBaseFormat == GL_LUMINANCE ||
- textureBaseFormat == GL_INTENSITY ||
- textureBaseFormat == GL_ALPHA);
-
- tempImage = malloc(srcWidth * srcHeight * srcDepth
- * components * sizeof(GLuint));
- if (!tempImage)
- return NULL;
-
- dst = tempImage;
- for (img = 0; img < srcDepth; img++) {
- const GLubyte *src
- = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
- srcWidth, srcHeight,
- srcFormat, srcType,
- img, 0, 0);
- for (row = 0; row < srcHeight; row++) {
- _mesa_unpack_color_span_uint(ctx, srcWidth, logicalBaseFormat,
- dst, srcFormat, srcType, src,
- srcPacking);
- dst += srcWidth * components;
- src += srcStride;
- }
- }
-
- if (logicalBaseFormat != textureBaseFormat) {
- /* more work */
- GLint texComponents = _mesa_components_in_format(textureBaseFormat);
- GLint logComponents = _mesa_components_in_format(logicalBaseFormat);
- GLuint *newImage;
- GLint i, n;
- GLubyte map[6];
-
- /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */
- ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA ||
- textureBaseFormat == GL_LUMINANCE_ALPHA);
-
- /* The actual texture format should have at least as many components
- * as the logical texture format.
- */
- ASSERT(texComponents >= logComponents);
-
- newImage = malloc(srcWidth * srcHeight * srcDepth
- * texComponents * sizeof(GLuint));
- if (!newImage) {
- free(tempImage);
- return NULL;
- }
-
- compute_component_mapping(logicalBaseFormat, textureBaseFormat, map);
-
- n = srcWidth * srcHeight * srcDepth;
- for (i = 0; i < n; i++) {
- GLint k;
- for (k = 0; k < texComponents; k++) {
- GLint j = map[k];
- if (j == ZERO)
- newImage[i * texComponents + k] = 0;
- else if (j == ONE)
- newImage[i * texComponents + k] = 1;
- else
- newImage[i * texComponents + k] = tempImage[i * logComponents + j];
- }
- }
-
- free(tempImage);
- tempImage = newImage;
- }
-
- return tempImage;
-}
-
-
-
-/**
- * Make a temporary (color) texture image with GLubyte components.
- * Apply all needed pixel unpacking and pixel transfer operations.
- * Note that there are both logicalBaseFormat and textureBaseFormat parameters.
- * Suppose the user specifies GL_LUMINANCE as the internal texture format
- * but the graphics hardware doesn't support luminance textures. So, we might
- * use an RGB hardware format instead.
- * If logicalBaseFormat != textureBaseFormat we have some extra work to do.
- *
- * \param ctx the rendering context
- * \param dims image dimensions: 1, 2 or 3
- * \param logicalBaseFormat basic texture derived from the user's
- * internal texture format value
- * \param textureBaseFormat the actual basic format of the texture
- * \param srcWidth source image width
- * \param srcHeight source image height
- * \param srcDepth source image depth
- * \param srcFormat source image format
- * \param srcType source image type
- * \param srcAddr source image address
- * \param srcPacking source image pixel packing
- * \return resulting image with format = textureBaseFormat and type = GLubyte.
- */
-GLubyte *
-_mesa_make_temp_ubyte_image(struct gl_context *ctx, GLuint dims,
- GLenum logicalBaseFormat,
- GLenum textureBaseFormat,
- GLint srcWidth, GLint srcHeight, GLint srcDepth,
- GLenum srcFormat, GLenum srcType,
- const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking)
-{
- GLuint transferOps = ctx->_ImageTransferState;
- const GLint components = _mesa_components_in_format(logicalBaseFormat);
- GLint img, row;
- GLubyte *tempImage, *dst;
-
- ASSERT(dims >= 1 && dims <= 3);
-
- ASSERT(logicalBaseFormat == GL_RGBA ||
- logicalBaseFormat == GL_RGB ||
- logicalBaseFormat == GL_RG ||
- logicalBaseFormat == GL_RED ||
- logicalBaseFormat == GL_LUMINANCE_ALPHA ||
- logicalBaseFormat == GL_LUMINANCE ||
- logicalBaseFormat == GL_ALPHA ||
- logicalBaseFormat == GL_INTENSITY);
-
- ASSERT(textureBaseFormat == GL_RGBA ||
- textureBaseFormat == GL_RGB ||
- textureBaseFormat == GL_RG ||
- textureBaseFormat == GL_RED ||
- textureBaseFormat == GL_LUMINANCE_ALPHA ||
- textureBaseFormat == GL_LUMINANCE ||
- textureBaseFormat == GL_ALPHA ||
- textureBaseFormat == GL_INTENSITY);
-
- /* unpack and transfer the source image */
- tempImage = malloc(srcWidth * srcHeight * srcDepth
- * components * sizeof(GLubyte));
- if (!tempImage) {
- return NULL;
- }
-
- dst = tempImage;
- for (img = 0; img < srcDepth; img++) {
- const GLint srcStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- const GLubyte *src =
- (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
- srcWidth, srcHeight,
- srcFormat, srcType,
- img, 0, 0);
- for (row = 0; row < srcHeight; row++) {
- _mesa_unpack_color_span_ubyte(ctx, srcWidth, logicalBaseFormat, dst,
- srcFormat, srcType, src, srcPacking,
- transferOps);
- dst += srcWidth * components;
- src += srcStride;
- }
- }
-
- if (logicalBaseFormat != textureBaseFormat) {
- /* one more conversion step */
- GLint texComponents = _mesa_components_in_format(textureBaseFormat);
- GLint logComponents = _mesa_components_in_format(logicalBaseFormat);
- GLubyte *newImage;
- GLint i, n;
- GLubyte map[6];
-
- /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */
- ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA ||
- textureBaseFormat == GL_LUMINANCE_ALPHA);
-
- /* The actual texture format should have at least as many components
- * as the logical texture format.
- */
- ASSERT(texComponents >= logComponents);
-
- newImage = malloc(srcWidth * srcHeight * srcDepth
- * texComponents * sizeof(GLubyte));
- if (!newImage) {
- free(tempImage);
- return NULL;
- }
-
- compute_component_mapping(logicalBaseFormat, textureBaseFormat, map);
-
- n = srcWidth * srcHeight * srcDepth;
- for (i = 0; i < n; i++) {
- GLint k;
- for (k = 0; k < texComponents; k++) {
- GLint j = map[k];
- if (j == ZERO)
- newImage[i * texComponents + k] = 0;
- else if (j == ONE)
- newImage[i * texComponents + k] = 255;
- else
- newImage[i * texComponents + k] = tempImage[i * logComponents + j];
- }
- }
-
- free(tempImage);
- tempImage = newImage;
- }
-
- return tempImage;
-}
-
-
static const GLubyte map_identity[6] = { 0, 1, 2, 3, ZERO, ONE };
static const GLubyte map_3210[6] = { 3, 2, 1, 0, ZERO, ONE };
static const GLubyte map_1032[6] = { 1, 0, 3, 2, ZERO, ONE };
@@ -715,46 +145,6 @@ memcpy_texture(struct gl_context *ctx,
}
-/**
- * General-case function for storing a color texture images with
- * components that can be represented with ubytes. Example destination
- * texture formats are MESA_FORMAT_ARGB888, ARGB4444, RGB565.
- */
-static GLboolean
-store_ubyte_texture(TEXSTORE_PARAMS)
-{
- const GLint srcRowStride = srcWidth * 4 * sizeof(GLubyte);
- GLubyte *tempImage, *src;
- GLint img;
-
- tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- GL_RGBA,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- if (!tempImage)
- return GL_FALSE;
-
- /* This way we will use the RGB versions of the packing functions and it
- * will work for both RGB and sRGB textures*/
- dstFormat = _mesa_get_srgb_format_linear(dstFormat);
-
- src = tempImage;
- for (img = 0; img < srcDepth; img++) {
- _mesa_pack_ubyte_rgba_rect(dstFormat, srcWidth, srcHeight,
- src, srcRowStride,
- dstSlices[img], dstRowStride);
- src += srcHeight * srcRowStride;
- }
- free(tempImage);
-
- return GL_TRUE;
-}
-
-
-
-
/**
* Store a 32-bit integer or float depth component texture image.
*/
@@ -887,56 +277,6 @@ _mesa_texstore_z16(TEXSTORE_PARAMS)
}
-/**
- * Store an rgb565 or rgb565_rev texture image.
- */
-static GLboolean
-_mesa_texstore_rgb565(TEXSTORE_PARAMS)
-{
- ASSERT(dstFormat == MESA_FORMAT_B5G6R5_UNORM ||
- dstFormat == MESA_FORMAT_R5G6B5_UNORM);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == GL_RGB &&
- srcFormat == GL_RGB &&
- srcType == GL_UNSIGNED_BYTE &&
- dims == 2) {
- /* do optimized tex store */
- const GLint srcRowStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- const GLubyte *src = (const GLubyte *)
- _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight,
- srcFormat, srcType, 0, 0, 0);
- GLubyte *dst = dstSlices[0];
- GLint row, col;
- for (row = 0; row < srcHeight; row++) {
- const GLubyte *srcUB = (const GLubyte *) src;
- GLushort *dstUS = (GLushort *) dst;
- /* check for byteswapped format */
- if (dstFormat == MESA_FORMAT_B5G6R5_UNORM) {
- for (col = 0; col < srcWidth; col++) {
- dstUS[col] = PACK_COLOR_565( srcUB[0], srcUB[1], srcUB[2] );
- srcUB += 3;
- }
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- dstUS[col] = PACK_COLOR_565_REV( srcUB[0], srcUB[1], srcUB[2] );
- srcUB += 3;
- }
- }
- dst += dstRowStride;
- src += srcRowStride;
- }
- return GL_TRUE;
- } else {
- return GL_FALSE;
- }
-}
-
-
/**
* Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_REV.
*/
@@ -1244,119 +584,6 @@ _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS)
return GL_TRUE;
}
-static GLboolean
-_mesa_texstore_argb2101010_uint(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_B10G10R10A2_UINT);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
-
- {
- /* general path */
- const GLuint *tempImage = make_temp_uint_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight,
- srcDepth, srcFormat,
- srcType, srcAddr,
- srcPacking);
- const GLuint *src = tempImage;
- GLint img, row, col;
- GLboolean is_unsigned = _mesa_is_type_unsigned(srcType);
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
-
- for (row = 0; row < srcHeight; row++) {
- GLuint *dstUI = (GLuint *) dstRow;
- if (is_unsigned) {
- for (col = 0; col < srcWidth; col++) {
- GLushort a,r,g,b;
- r = MIN2(src[RCOMP], 0x3ff);
- g = MIN2(src[GCOMP], 0x3ff);
- b = MIN2(src[BCOMP], 0x3ff);
- a = MIN2(src[ACOMP], 0x003);
- dstUI[col] = (a << 30) | (r << 20) | (g << 10) | (b);
- src += 4;
- }
- } else {
- for (col = 0; col < srcWidth; col++) {
- GLushort a,r,g,b;
- r = CLAMP((GLint) src[RCOMP], 0, 0x3ff);
- g = CLAMP((GLint) src[GCOMP], 0, 0x3ff);
- b = CLAMP((GLint) src[BCOMP], 0, 0x3ff);
- a = CLAMP((GLint) src[ACOMP], 0, 0x003);
- dstUI[col] = (a << 30) | (r << 20) | (g << 10) | (b);
- src += 4;
- }
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-static GLboolean
-_mesa_texstore_abgr2101010_uint(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_R10G10B10A2_UINT);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
-
- {
- /* general path */
- const GLuint *tempImage = make_temp_uint_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight,
- srcDepth, srcFormat,
- srcType, srcAddr,
- srcPacking);
- const GLuint *src = tempImage;
- GLint img, row, col;
- GLboolean is_unsigned = _mesa_is_type_unsigned(srcType);
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
-
- for (row = 0; row < srcHeight; row++) {
- GLuint *dstUI = (GLuint *) dstRow;
- if (is_unsigned) {
- for (col = 0; col < srcWidth; col++) {
- GLushort a,r,g,b;
- r = MIN2(src[RCOMP], 0x3ff);
- g = MIN2(src[GCOMP], 0x3ff);
- b = MIN2(src[BCOMP], 0x3ff);
- a = MIN2(src[ACOMP], 0x003);
- dstUI[col] = (a << 30) | (b << 20) | (g << 10) | (r);
- src += 4;
- }
- } else {
- for (col = 0; col < srcWidth; col++) {
- GLushort a,r,g,b;
- r = CLAMP((GLint) src[RCOMP], 0, 0x3ff);
- g = CLAMP((GLint) src[GCOMP], 0, 0x3ff);
- b = CLAMP((GLint) src[BCOMP], 0, 0x3ff);
- a = CLAMP((GLint) src[ACOMP], 0, 0x003);
- dstUI[col] = (a << 30) | (b << 20) | (g << 10) | (r);
- src += 4;
- }
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
static GLboolean
texstore_depth_stencil(TEXSTORE_PARAMS)
{
@@ -1446,329 +673,149 @@ texstore_compressed(TEXSTORE_PARAMS)
srcFormat, srcType, srcAddr, srcPacking);
}
-static void
-invert_swizzle(uint8_t dst[4], const uint8_t src[4])
-{
- int i, j;
-
- dst[0] = MESA_FORMAT_SWIZZLE_NONE;
- dst[1] = MESA_FORMAT_SWIZZLE_NONE;
- dst[2] = MESA_FORMAT_SWIZZLE_NONE;
- dst[3] = MESA_FORMAT_SWIZZLE_NONE;
-
- for (i = 0; i < 4; ++i)
- for (j = 0; j < 4; ++j)
- if (src[j] == i && dst[i] == MESA_FORMAT_SWIZZLE_NONE)
- dst[i] = j;
-}
-
-/** Store a texture by per-channel conversions and swizzling.
- *
- * This function attempts to perform a texstore operation by doing simple
- * per-channel conversions and swizzling. This covers a huge chunk of the
- * texture storage operations that anyone cares about. If this function is
- * incapable of performing the operation, it bails and returns GL_FALSE.
- */
static GLboolean
-texstore_swizzle(TEXSTORE_PARAMS)
+texstore_rgba(TEXSTORE_PARAMS)
{
- const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth,
- srcFormat, srcType);
- const GLint srcImageStride = _mesa_image_image_stride(srcPacking,
- srcWidth, srcHeight, srcFormat, srcType);
- const GLubyte *srcImage = (const GLubyte *) _mesa_image_address(dims,
- srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
- const int src_components = _mesa_components_in_format(srcFormat);
-
- GLubyte swizzle[4], rgba2base[6], base2src[6], rgba2dst[4], dst2rgba[4];
- const GLubyte *swap;
- GLenum dst_type;
- int dst_components;
- bool is_array, normalized, need_swap;
- GLint i, img, row;
- const GLubyte *src_row;
- GLubyte *dst_row;
-
- is_array = _mesa_format_to_array(dstFormat, &dst_type, &dst_components,
- rgba2dst, &normalized);
-
- if (!is_array)
- return GL_FALSE;
-
- if (srcFormat == GL_COLOR_INDEX)
- return GL_FALSE;
-
- if (_mesa_texstore_needs_transfer_ops(ctx, baseInternalFormat, dstFormat))
- return GL_FALSE;
-
- switch (srcType) {
- case GL_FLOAT:
- case GL_UNSIGNED_BYTE:
- case GL_BYTE:
- case GL_UNSIGNED_SHORT:
- case GL_SHORT:
- case GL_UNSIGNED_INT:
- case GL_INT:
- /* If wa have to swap bytes in a multi-byte datatype, that means
- * we're not doing an array conversion anymore */
- if (srcPacking->SwapBytes)
- return GL_FALSE;
- need_swap = false;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- need_swap = srcPacking->SwapBytes;
- if (_mesa_little_endian())
- need_swap = !need_swap;
- srcType = GL_UNSIGNED_BYTE;
- break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- need_swap = srcPacking->SwapBytes;
- if (!_mesa_little_endian())
- need_swap = !need_swap;
- srcType = GL_UNSIGNED_BYTE;
- break;
- default:
- return GL_FALSE;
+ void *tempImage = NULL, *tempRGBA = NULL;
+ int srcRowStride, img;
+ GLubyte *src, *dst;
+ uint32_t srcMesaFormat;
+ uint8_t rebaseSwizzle[4];
+ bool needRebase;
+ bool transferOpsDone = false;
+
+ /* We have to handle MESA_FORMAT_YCBCR manually because it is a special case
+ * and _mesa_format_convert does not support it. In this case the we only
+ * allow conversions between YCBCR formats and it is mostly a memcpy.
+ */
+ if (dstFormat == MESA_FORMAT_YCBCR || dstFormat == MESA_FORMAT_YCBCR_REV) {
+ return _mesa_texstore_ycbcr(ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
}
- swap = need_swap ? map_3210 : map_identity;
-
- compute_component_mapping(srcFormat, baseInternalFormat, base2src);
- compute_component_mapping(baseInternalFormat, GL_RGBA, rgba2base);
- invert_swizzle(dst2rgba, rgba2dst);
- for (i = 0; i < 4; i++) {
- if (dst2rgba[i] == MESA_FORMAT_SWIZZLE_NONE)
- swizzle[i] = MESA_FORMAT_SWIZZLE_NONE;
- else
- swizzle[i] = swap[base2src[rgba2base[dst2rgba[i]]]];
- }
+ /* We have to deal with GL_COLOR_INDEX manually because
+ * _mesa_format_convert does not handle this format. So what we do here is
+ * convert it to RGBA ubyte first and then convert from that to dst as usual.
+ */
+ if (srcFormat == GL_COLOR_INDEX) {
+ /* Notice that this will already handle byte swapping if necessary */
+ tempImage =
+ _mesa_unpack_color_index_to_rgba_ubyte(ctx, dims,
+ srcAddr, srcFormat, srcType,
+ srcWidth, srcHeight, srcDepth,
+ srcPacking,
+ ctx->_ImageTransferState);
+ if (!tempImage)
+ return GL_FALSE;
- /* Is it normalized? */
- normalized |= !_mesa_is_enum_format_integer(srcFormat);
+ /* _mesa_unpack_color_index_to_rgba_ubyte has handled transferops
+ * if needed.
+ */
+ transferOpsDone = true;
- for (img = 0; img < srcDepth; img++) {
- if (dstRowStride == srcWidth * dst_components &&
- srcRowStride == srcWidth * src_components) {
- _mesa_swizzle_and_convert(dstSlices[img], dst_type, dst_components,
- srcImage, srcType, src_components,
- swizzle, normalized, srcWidth * srcHeight);
- } else {
- src_row = srcImage;
- dst_row = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- _mesa_swizzle_and_convert(dst_row, dst_type, dst_components,
- src_row, srcType, src_components,
- swizzle, normalized, srcWidth);
- dst_row += dstRowStride;
- src_row += srcRowStride;
- }
+ /* Now we only have to adjust our src info for a conversion from
+ * the RGBA ubyte and then we continue as usual.
+ */
+ srcAddr = tempImage;
+ srcFormat = GL_RGBA;
+ srcType = GL_UNSIGNED_BYTE;
+ } else if (srcPacking->SwapBytes) {
+ /* We have to handle byte-swapping scenarios before calling
+ * _mesa_format_convert
+ */
+ GLint swapSize = _mesa_sizeof_packed_type(srcType);
+ if (swapSize == 2 || swapSize == 4) {
+ int bytesPerPixel = _mesa_bytes_per_pixel(srcFormat, srcType);
+ int swapsPerPixel = bytesPerPixel / swapSize;
+ int elementCount = srcWidth * srcHeight * srcDepth;
+ assert(bytesPerPixel % swapSize == 0);
+ tempImage = malloc(elementCount * bytesPerPixel);
+ if (!tempImage)
+ return GL_FALSE;
+ if (swapSize == 2)
+ _mesa_swap2_copy(tempImage, (GLushort *) srcAddr,
+ elementCount * swapsPerPixel);
+ else
+ _mesa_swap4_copy(tempImage, (GLuint *) srcAddr,
+ elementCount * swapsPerPixel);
+ srcAddr = tempImage;
}
- srcImage += srcImageStride;
}
- return GL_TRUE;
-}
-
-
-/** Stores a texture by converting float and then to the texture format
- *
- * This function performs a texstore operation by converting to float,
- * applying pixel transfer ops, and then converting to the texture's
- * internal format using pixel store functions. This function will work
- * for any rgb or srgb textore format.
- */
-static GLboolean
-texstore_via_float(TEXSTORE_PARAMS)
-{
- GLuint i, img, row;
- const GLint src_stride =
+ srcRowStride =
_mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- float *tmp_row;
- bool need_convert;
- uint8_t *src_row, *dst_row, map[4], rgba2base[6], base2rgba[6];
-
- tmp_row = malloc(srcWidth * 4 * sizeof(*tmp_row));
- if (!tmp_row)
- return GL_FALSE;
- /* The GL spec (4.0, compatibility profile) only specifies srgb
- * conversion as something that is done in the sampler during the
- * filtering process before the colors are handed to the shader.
- * Furthermore, the flowchart (Figure 3.7 in the 4.0 compatibility spec)
- * does not list RGB <-> sRGB conversions anywhere. Therefore, we just
- * treat sRGB formats the same as RGB formats for the purposes of
- * texture upload and transfer ops.
- */
+ srcMesaFormat = _mesa_format_from_format_and_type(srcFormat, srcType);
dstFormat = _mesa_get_srgb_format_linear(dstFormat);
- need_convert = false;
- if (baseInternalFormat != _mesa_get_format_base_format(dstFormat)) {
- compute_component_mapping(GL_RGBA, baseInternalFormat, base2rgba);
- compute_component_mapping(baseInternalFormat, GL_RGBA, rgba2base);
- for (i = 0; i < 4; ++i) {
- map[i] = base2rgba[rgba2base[i]];
- if (map[i] != i)
- need_convert = true;
+ /* If we have transferOps then we need to convert to RGBA float first,
+ then apply transferOps, then do the conversion to dst
+ */
+ if (!transferOpsDone &&
+ _mesa_texstore_needs_transfer_ops(ctx, baseInternalFormat, dstFormat)) {
+ /* Allocate RGBA float image */
+ int elementCount = srcWidth * srcHeight * srcDepth;
+ tempRGBA = malloc(4 * elementCount * sizeof(float));
+ if (!tempRGBA) {
+ free(tempImage);
+ free(tempRGBA);
+ return GL_FALSE;
}
- }
- for (img = 0; img < srcDepth; img++) {
- dst_row = dstSlices[img];
- src_row = _mesa_image_address(dims, srcPacking, srcAddr,
- srcWidth, srcHeight,
- srcFormat, srcType,
- img, 0, 0);
- for (row = 0; row < srcHeight; row++) {
- _mesa_unpack_color_span_float(ctx, srcWidth, GL_RGBA, tmp_row,
- srcFormat, srcType, src_row,
- srcPacking, ctx->_ImageTransferState);
- if (need_convert)
- _mesa_swizzle_and_convert(tmp_row, GL_FLOAT, 4,
- tmp_row, GL_FLOAT, 4,
- map, false, srcWidth);
- _mesa_pack_float_rgba_row(dstFormat, srcWidth,
- (const GLfloat (*)[4])tmp_row,
- dst_row);
- dst_row += dstRowStride;
- src_row += src_stride;
+ /* Convert from src to RGBA float */
+ src = (GLubyte *) srcAddr;
+ dst = (GLubyte *) tempRGBA;
+ for (img = 0; img < srcDepth; img++) {
+ _mesa_format_convert(dst, RGBA32_FLOAT, 4 * srcWidth * sizeof(float),
+ src, srcMesaFormat, srcRowStride,
+ srcWidth, srcHeight, NULL);
+ src += srcHeight * srcRowStride;
+ dst += srcHeight * 4 * srcWidth * sizeof(float);
}
- }
- free(tmp_row);
-
- return GL_TRUE;
-}
+ /* Apply transferOps */
+ _mesa_apply_rgba_transfer_ops(ctx, ctx->_ImageTransferState, elementCount,
+ (float(*)[4]) tempRGBA);
-/** Stores an integer rgba texture
- *
- * This function performs an integer texture storage operation by unpacking
- * the texture to 32-bit integers, and repacking it into the internal
- * format of the texture. This will work for any integer rgb texture
- * storage operation.
- */
-static GLboolean
-texstore_rgba_integer(TEXSTORE_PARAMS)
-{
- GLuint i, img, row, *tmp_row;
- GLenum dst_type, tmp_type;
- const GLint src_stride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- int num_dst_components;
- bool is_array, normalized;
- uint8_t *src_row, *dst_row;
- uint8_t swizzle[4], rgba2base[6], base2rgba[6], rgba2dst[4], dst2rgba[4];
-
- tmp_row = malloc(srcWidth * 4 * sizeof(*tmp_row));
- if (!tmp_row)
- return GL_FALSE;
-
- is_array = _mesa_format_to_array(dstFormat, &dst_type, &num_dst_components,
- rgba2dst, &normalized);
-
- assert(is_array && !normalized);
-
- if (!is_array) {
- free(tmp_row);
- return GL_FALSE;
+ /* Now we have to adjust our src info for a conversion from
+ * the RGBA float image and then we continue as usual.
+ */
+ srcAddr = tempRGBA;
+ srcFormat = GL_RGBA;
+ srcType = GL_FLOAT;
+ srcRowStride = srcWidth * 4 * sizeof(float);
+ srcMesaFormat = RGBA32_FLOAT;
}
- invert_swizzle(dst2rgba, rgba2dst);
- compute_component_mapping(GL_RGBA, baseInternalFormat, base2rgba);
- compute_component_mapping(baseInternalFormat, GL_RGBA, rgba2base);
-
- for (i = 0; i < 4; ++i) {
- if (dst2rgba[i] == MESA_FORMAT_SWIZZLE_NONE)
- swizzle[i] = MESA_FORMAT_SWIZZLE_NONE;
- else
- swizzle[i] = base2rgba[rgba2base[dst2rgba[i]]];
- }
+ src = (GLubyte *)
+ _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight,
+ srcFormat, srcType, 0, 0, 0);
- if (_mesa_is_type_unsigned(srcType)) {
- tmp_type = GL_UNSIGNED_INT;
+ if (_mesa_get_format_base_format(dstFormat) != baseInternalFormat) {
+ needRebase =
+ _mesa_compute_rgba2base2rgba_component_mapping(baseInternalFormat,
+ rebaseSwizzle);
} else {
- tmp_type = GL_INT;
+ needRebase = false;
}
for (img = 0; img < srcDepth; img++) {
- dst_row = dstSlices[img];
- src_row = _mesa_image_address(dims, srcPacking, srcAddr,
- srcWidth, srcHeight,
- srcFormat, srcType,
- img, 0, 0);
- for (row = 0; row < srcHeight; row++) {
- _mesa_unpack_color_span_uint(ctx, srcWidth, GL_RGBA, tmp_row,
- srcFormat, srcType, src_row, srcPacking);
- _mesa_swizzle_and_convert(dst_row, dst_type, num_dst_components,
- tmp_row, tmp_type, 4,
- swizzle, false, srcWidth);
- dst_row += dstRowStride;
- src_row += src_stride;
- }
+ _mesa_format_convert(dstSlices[img], dstFormat, dstRowStride,
+ src, srcMesaFormat, srcRowStride,
+ srcWidth, srcHeight,
+ needRebase ? rebaseSwizzle : NULL);
+ src += srcHeight * srcRowStride;
}
- free(tmp_row);
+ free(tempImage);
+ free(tempRGBA);
return GL_TRUE;
}
-static GLboolean
-texstore_rgba(TEXSTORE_PARAMS)
-{
- static StoreTexImageFunc table[MESA_FORMAT_COUNT];
- static GLboolean initialized = GL_FALSE;
-
- if (!initialized) {
- memset(table, 0, sizeof table);
-
- table[MESA_FORMAT_B5G6R5_UNORM] = _mesa_texstore_rgb565;
- table[MESA_FORMAT_R5G6B5_UNORM] = _mesa_texstore_rgb565;
- table[MESA_FORMAT_YCBCR] = _mesa_texstore_ycbcr;
- table[MESA_FORMAT_YCBCR_REV] = _mesa_texstore_ycbcr;
-
- table[MESA_FORMAT_B10G10R10A2_UINT] = _mesa_texstore_argb2101010_uint;
- table[MESA_FORMAT_R10G10B10A2_UINT] = _mesa_texstore_abgr2101010_uint;
-
- initialized = GL_TRUE;
- }
-
- if (table[dstFormat] && table[dstFormat](ctx, dims, baseInternalFormat,
- dstFormat, dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking)) {
- return GL_TRUE;
- }
-
- if (texstore_swizzle(ctx, dims, baseInternalFormat,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking)) {
- return GL_TRUE;
- }
-
- if (_mesa_is_format_integer(dstFormat)) {
- return texstore_rgba_integer(ctx, dims, baseInternalFormat,
- dstFormat, dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- } else if (_mesa_get_format_max_bits(dstFormat) <= 8 &&
- !_mesa_is_format_signed(dstFormat)) {
- return store_ubyte_texture(ctx, dims, baseInternalFormat,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- } else {
- return texstore_via_float(ctx, dims, baseInternalFormat,
- dstFormat, dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- }
-}
-
GLboolean
_mesa_texstore_needs_transfer_ops(struct gl_context *ctx,
GLenum baseInternalFormat,
diff --git a/mesalib/src/mesa/main/texstore.h b/mesalib/src/mesa/main/texstore.h
index 4c41d1fcd..2c974f74a 100644
--- a/mesalib/src/mesa/main/texstore.h
+++ b/mesalib/src/mesa/main/texstore.h
@@ -81,25 +81,6 @@ _mesa_texstore_can_use_memcpy(struct gl_context *ctx,
const struct gl_pixelstore_attrib *srcPacking);
-extern GLubyte *
-_mesa_make_temp_ubyte_image(struct gl_context *ctx, GLuint dims,
- GLenum logicalBaseFormat,
- GLenum textureBaseFormat,
- GLint srcWidth, GLint srcHeight, GLint srcDepth,
- GLenum srcFormat, GLenum srcType,
- const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking);
-
-GLfloat *
-_mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
- GLenum logicalBaseFormat,
- GLenum textureBaseFormat,
- GLint srcWidth, GLint srcHeight, GLint srcDepth,
- GLenum srcFormat, GLenum srcType,
- const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking,
- GLbitfield transferOps);
-
extern void
_mesa_store_teximage(struct gl_context *ctx,
GLuint dims,
diff --git a/mesalib/src/mesa/main/textureview.c b/mesalib/src/mesa/main/textureview.c
index 6e86a9a44..cd87a27d2 100644
--- a/mesalib/src/mesa/main/textureview.c
+++ b/mesalib/src/mesa/main/textureview.c
@@ -355,7 +355,7 @@ _mesa_set_texture_view_state(struct gl_context *ctx,
struct gl_texture_image *texImage;
/* Get a reference to what will become this View's base level */
- texImage = _mesa_select_tex_image(ctx, texObj, target, 0);
+ texImage = _mesa_select_tex_image(texObj, target, 0);
/* When an immutable texture is created via glTexStorage or glTexImageMultisample,
* TEXTURE_IMMUTABLE_FORMAT becomes TRUE.
@@ -527,8 +527,7 @@ _mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture,
faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + minlayer;
/* Get a reference to what will become this View's base level */
- origTexImage = _mesa_select_tex_image(ctx, origTexObj,
- faceTarget, minlevel);
+ origTexImage = _mesa_select_tex_image(origTexObj, faceTarget, minlevel);
width = origTexImage->Width;
height = origTexImage->Height;
depth = origTexImage->Depth;
diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp
index 32870d0c4..40327fba4 100644
--- a/mesalib/src/mesa/main/uniform_query.cpp
+++ b/mesalib/src/mesa/main/uniform_query.cpp
@@ -45,9 +45,14 @@ _mesa_GetActiveUniform(GLuint program, GLuint index,
GLenum *type, GLcharARB *nameOut)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_shader_program *shProg =
- _mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniform");
+ struct gl_shader_program *shProg;
+
+ if (maxLength < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniform(maxLength < 0)");
+ return;
+ }
+ shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniform");
if (!shProg)
return;
@@ -85,16 +90,16 @@ _mesa_GetActiveUniformsiv(GLuint program,
struct gl_shader_program *shProg;
GLsizei i;
- shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniform");
- if (!shProg)
- return;
-
if (uniformCount < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glGetActiveUniformsiv(uniformCount < 0)");
return;
}
+ shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniform");
+ if (!shProg)
+ return;
+
for (i = 0; i < uniformCount; i++) {
GLuint index = uniformIndices[i];
@@ -464,6 +469,9 @@ log_uniform(const void *values, enum glsl_base_type basicType,
case GLSL_TYPE_FLOAT:
printf("%g ", v[i].f);
break;
+ case GLSL_TYPE_DOUBLE:
+ printf("%g ", *(double* )&v[i * 2].f);
+ break;
default:
assert(!"Should not get here.");
break;
@@ -524,11 +532,12 @@ _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni,
*/
const unsigned components = MAX2(1, uni->type->vector_elements);
const unsigned vectors = MAX2(1, uni->type->matrix_columns);
+ const int dmul = uni->type->base_type == GLSL_TYPE_DOUBLE ? 2 : 1;
/* Store the data in the driver's requested type in the driver's storage
* areas.
*/
- unsigned src_vector_byte_stride = components * 4;
+ unsigned src_vector_byte_stride = components * 4 * dmul;
for (i = 0; i < uni->num_driver_storage; i++) {
struct gl_uniform_driver_storage *const store = &uni->driver_storage[i];
@@ -536,7 +545,7 @@ _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni,
const unsigned extra_stride =
store->element_stride - (vectors * store->vector_stride);
const uint8_t *src =
- (uint8_t *) (&uni->storage[array_index * (components * vectors)].i);
+ (uint8_t *) (&uni->storage[array_index * (dmul * components * vectors)].i);
#if 0
printf("%s: %p[%d] components=%u vectors=%u count=%u vector_stride=%u "
@@ -603,6 +612,7 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
unsigned src_components)
{
unsigned offset;
+ int size_mul = basicType == GLSL_TYPE_DOUBLE ? 2 : 1;
struct gl_uniform_storage *const uni =
validate_uniform_parameters(ctx, shProg, location, count,
@@ -618,7 +628,7 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
bool match;
switch (uni->type->base_type) {
case GLSL_TYPE_BOOL:
- match = true;
+ match = (basicType != GLSL_TYPE_DOUBLE);
break;
case GLSL_TYPE_SAMPLER:
case GLSL_TYPE_IMAGE:
@@ -705,8 +715,8 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
/* Store the data in the "actual type" backing storage for the uniform.
*/
if (!uni->type->is_boolean()) {
- memcpy(&uni->storage[components * offset], values,
- sizeof(uni->storage[0]) * components * count);
+ memcpy(&uni->storage[size_mul * components * offset], values,
+ sizeof(uni->storage[0]) * components * count * size_mul);
} else {
const union gl_constant_value *src =
(const union gl_constant_value *) values;
@@ -803,13 +813,14 @@ extern "C" void
_mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
GLuint cols, GLuint rows,
GLint location, GLsizei count,
- GLboolean transpose, const GLfloat *values)
+ GLboolean transpose,
+ const GLvoid *values, GLenum type)
{
unsigned offset;
unsigned vectors;
unsigned components;
unsigned elements;
-
+ int size_mul;
struct gl_uniform_storage *const uni =
validate_uniform_parameters(ctx, shProg, location, count,
&offset, "glUniformMatrix");
@@ -822,6 +833,9 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
return;
}
+ assert(type == GL_FLOAT || type == GL_DOUBLE);
+ size_mul = type == GL_DOUBLE ? 2 : 1;
+
assert(!uni->type->is_sampler());
vectors = uni->type->matrix_columns;
components = uni->type->vector_elements;
@@ -847,7 +861,7 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
}
if (unlikely(ctx->_Shader->Flags & GLSL_UNIFORMS)) {
- log_uniform(values, GLSL_TYPE_FLOAT, components, vectors, count,
+ log_uniform(values, uni->type->base_type, components, vectors, count,
bool(transpose), shProg, location, uni);
}
@@ -874,13 +888,28 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
if (!transpose) {
memcpy(&uni->storage[elements * offset], values,
- sizeof(uni->storage[0]) * elements * count);
- } else {
+ sizeof(uni->storage[0]) * elements * count * size_mul);
+ } else if (type == GL_FLOAT) {
/* Copy and transpose the matrix.
*/
- const float *src = values;
+ const float *src = (const float *)values;
float *dst = &uni->storage[elements * offset].f;
+ for (int i = 0; i < count; i++) {
+ for (unsigned r = 0; r < rows; r++) {
+ for (unsigned c = 0; c < cols; c++) {
+ dst[(c * components) + r] = src[c + (r * vectors)];
+ }
+ }
+
+ dst += elements;
+ src += elements;
+ }
+ } else {
+ assert(type == GL_DOUBLE);
+ const double *src = (const double *)values;
+ double *dst = (double *)&uni->storage[elements * offset].f;
+
for (int i = 0; i < count; i++) {
for (unsigned r = 0; r < rows; r++) {
for (unsigned c = 0; c < cols; c++) {
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index d2d70e7f7..e471b878c 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -553,7 +553,7 @@ _mesa_UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose,
{
GET_CURRENT_CONTEXT(ctx);
_mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
- 2, 2, location, count, transpose, value);
+ 2, 2, location, count, transpose, value, GL_FLOAT);
}
void GLAPIENTRY
@@ -562,7 +562,7 @@ _mesa_UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose,
{
GET_CURRENT_CONTEXT(ctx);
_mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
- 3, 3, location, count, transpose, value);
+ 3, 3, location, count, transpose, value, GL_FLOAT);
}
void GLAPIENTRY
@@ -571,7 +571,7 @@ _mesa_UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose,
{
GET_CURRENT_CONTEXT(ctx);
_mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
- 4, 4, location, count, transpose, value);
+ 4, 4, location, count, transpose, value, GL_FLOAT);
}
/** Same as above with direct state access **/
@@ -683,7 +683,7 @@ _mesa_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniformMatrix2fv");
- _mesa_uniform_matrix(ctx, shProg, 2, 2, location, count, transpose, value);
+ _mesa_uniform_matrix(ctx, shProg, 2, 2, location, count, transpose, value, GL_FLOAT);
}
void GLAPIENTRY
@@ -694,7 +694,7 @@ _mesa_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniformMatrix3fv");
- _mesa_uniform_matrix(ctx, shProg, 3, 3, location, count, transpose, value);
+ _mesa_uniform_matrix(ctx, shProg, 3, 3, location, count, transpose, value, GL_FLOAT);
}
void GLAPIENTRY
@@ -705,7 +705,7 @@ _mesa_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniformMatrix4fv");
- _mesa_uniform_matrix(ctx, shProg, 4, 4, location, count, transpose, value);
+ _mesa_uniform_matrix(ctx, shProg, 4, 4, location, count, transpose, value, GL_FLOAT);
}
@@ -718,7 +718,7 @@ _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
{
GET_CURRENT_CONTEXT(ctx);
_mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
- 2, 3, location, count, transpose, value);
+ 2, 3, location, count, transpose, value, GL_FLOAT);
}
void GLAPIENTRY
@@ -727,7 +727,7 @@ _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
{
GET_CURRENT_CONTEXT(ctx);
_mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
- 3, 2, location, count, transpose, value);
+ 3, 2, location, count, transpose, value, GL_FLOAT);
}
void GLAPIENTRY
@@ -736,7 +736,7 @@ _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
{
GET_CURRENT_CONTEXT(ctx);
_mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
- 2, 4, location, count, transpose, value);
+ 2, 4, location, count, transpose, value, GL_FLOAT);
}
void GLAPIENTRY
@@ -745,7 +745,7 @@ _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
{
GET_CURRENT_CONTEXT(ctx);
_mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
- 4, 2, location, count, transpose, value);
+ 4, 2, location, count, transpose, value, GL_FLOAT);
}
void GLAPIENTRY
@@ -754,7 +754,7 @@ _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
{
GET_CURRENT_CONTEXT(ctx);
_mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
- 3, 4, location, count, transpose, value);
+ 3, 4, location, count, transpose, value, GL_FLOAT);
}
void GLAPIENTRY
@@ -763,7 +763,7 @@ _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
{
GET_CURRENT_CONTEXT(ctx);
_mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
- 4, 3, location, count, transpose, value);
+ 4, 3, location, count, transpose, value, GL_FLOAT);
}
/** Same as above with direct state access **/
@@ -776,7 +776,7 @@ _mesa_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniformMatrix2x3fv");
- _mesa_uniform_matrix(ctx, shProg, 2, 3, location, count, transpose, value);
+ _mesa_uniform_matrix(ctx, shProg, 2, 3, location, count, transpose, value, GL_FLOAT);
}
void GLAPIENTRY
@@ -787,7 +787,7 @@ _mesa_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniformMatrix3x2fv");
- _mesa_uniform_matrix(ctx, shProg, 3, 2, location, count, transpose, value);
+ _mesa_uniform_matrix(ctx, shProg, 3, 2, location, count, transpose, value, GL_FLOAT);
}
void GLAPIENTRY
@@ -798,7 +798,7 @@ _mesa_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniformMatrix2x4fv");
- _mesa_uniform_matrix(ctx, shProg, 2, 4, location, count, transpose, value);
+ _mesa_uniform_matrix(ctx, shProg, 2, 4, location, count, transpose, value, GL_FLOAT);
}
void GLAPIENTRY
@@ -809,7 +809,7 @@ _mesa_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniformMatrix4x2fv");
- _mesa_uniform_matrix(ctx, shProg, 4, 2, location, count, transpose, value);
+ _mesa_uniform_matrix(ctx, shProg, 4, 2, location, count, transpose, value, GL_FLOAT);
}
void GLAPIENTRY
@@ -820,7 +820,7 @@ _mesa_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniformMatrix3x4fv");
- _mesa_uniform_matrix(ctx, shProg, 3, 4, location, count, transpose, value);
+ _mesa_uniform_matrix(ctx, shProg, 3, 4, location, count, transpose, value, GL_FLOAT);
}
void GLAPIENTRY
@@ -831,7 +831,7 @@ _mesa_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniformMatrix4x3fv");
- _mesa_uniform_matrix(ctx, shProg, 4, 3, location, count, transpose, value);
+ _mesa_uniform_matrix(ctx, shProg, 4, 3, location, count, transpose, value, GL_FLOAT);
}
@@ -1338,3 +1338,347 @@ _mesa_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex,
return;
}
}
+
+void GLAPIENTRY
+_mesa_Uniform1d(GLint location, GLdouble v0)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, &v0, GLSL_TYPE_DOUBLE, 1);
+}
+
+void GLAPIENTRY
+_mesa_Uniform2d(GLint location, GLdouble v0, GLdouble v1)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLdouble v[2];
+ v[0] = v0;
+ v[1] = v1;
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_DOUBLE, 2);
+}
+
+void GLAPIENTRY
+_mesa_Uniform3d(GLint location, GLdouble v0, GLdouble v1, GLdouble v2)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLdouble v[3];
+ v[0] = v0;
+ v[1] = v1;
+ v[2] = v2;
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_DOUBLE, 3);
+}
+
+void GLAPIENTRY
+_mesa_Uniform4d(GLint location, GLdouble v0, GLdouble v1, GLdouble v2,
+ GLdouble v3)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLdouble v[4];
+ v[0] = v0;
+ v[1] = v1;
+ v[2] = v2;
+ v[3] = v3;
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_DOUBLE, 4);
+}
+
+void GLAPIENTRY
+_mesa_Uniform1dv(GLint location, GLsizei count, const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_DOUBLE, 1);
+}
+
+void GLAPIENTRY
+_mesa_Uniform2dv(GLint location, GLsizei count, const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_DOUBLE, 2);
+}
+
+void GLAPIENTRY
+_mesa_Uniform3dv(GLint location, GLsizei count, const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_DOUBLE, 3);
+}
+
+void GLAPIENTRY
+_mesa_Uniform4dv(GLint location, GLsizei count, const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_DOUBLE, 4);
+}
+
+void GLAPIENTRY
+_mesa_UniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose,
+ const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
+ 2, 2, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_UniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose,
+ const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
+ 3, 3, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_UniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose,
+ const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
+ 4, 4, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_UniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose,
+ const GLdouble *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
+ 2, 3, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_UniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose,
+ const GLdouble *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
+ 3, 2, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_UniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose,
+ const GLdouble *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
+ 2, 4, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_UniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose,
+ const GLdouble *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
+ 4, 2, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_UniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose,
+ const GLdouble *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
+ 3, 4, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_UniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose,
+ const GLdouble *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_uniform_matrix(ctx, ctx->_Shader->ActiveProgram,
+ 4, 3, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniform1d(GLuint program, GLint location, GLdouble v0)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glProgramUniform1d");
+ _mesa_uniform(ctx, shProg, location, 1, &v0, GLSL_TYPE_DOUBLE, 1);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLdouble v[2];
+ struct gl_shader_program *shProg;
+ v[0] = v0;
+ v[1] = v1;
+ shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform2d");
+ _mesa_uniform(ctx, shProg, location, 1, v, GLSL_TYPE_DOUBLE, 2);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1,
+ GLdouble v2)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLdouble v[3];
+ struct gl_shader_program *shProg;
+ v[0] = v0;
+ v[1] = v1;
+ v[2] = v2;
+ shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform3d");
+ _mesa_uniform(ctx, shProg, location, 1, v, GLSL_TYPE_DOUBLE, 3);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1,
+ GLdouble v2, GLdouble v3)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLdouble v[4];
+ struct gl_shader_program *shProg;
+ v[0] = v0;
+ v[1] = v1;
+ v[2] = v2;
+ v[3] = v3;
+ shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform4d");
+ _mesa_uniform(ctx, shProg, location, 1, v, GLSL_TYPE_DOUBLE, 4);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniform1dv(GLuint program, GLint location, GLsizei count,
+ const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glProgramUniform1dv");
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_DOUBLE, 1);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniform2dv(GLuint program, GLint location, GLsizei count,
+ const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glProgramUniform2dv");
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_DOUBLE, 2);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniform3dv(GLuint program, GLint location, GLsizei count,
+ const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glProgramUniform3dv");
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_DOUBLE, 3);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniform4dv(GLuint program, GLint location, GLsizei count,
+ const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glProgramUniform4dv");
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_DOUBLE, 4);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glProgramUniformMatrix2dv");
+ _mesa_uniform_matrix(ctx, shProg, 2, 2, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glProgramUniformMatrix3dv");
+ _mesa_uniform_matrix(ctx, shProg, 3, 3, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glProgramUniformMatrix4dv");
+ _mesa_uniform_matrix(ctx, shProg, 4, 4, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glProgramUniformMatrix2x3dv");
+ _mesa_uniform_matrix(ctx, shProg, 2, 3, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glProgramUniformMatrix3x2dv");
+ _mesa_uniform_matrix(ctx, shProg, 3, 2, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glProgramUniformMatrix2x4dv");
+ _mesa_uniform_matrix(ctx, shProg, 2, 4, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glProgramUniformMatrix4x2dv");
+ _mesa_uniform_matrix(ctx, shProg, 4, 2, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glProgramUniformMatrix3x4dv");
+ _mesa_uniform_matrix(ctx, shProg, 3, 4, location, count, transpose, value, GL_DOUBLE);
+}
+
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLdouble * value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glProgramUniformMatrix4x3dv");
+ _mesa_uniform_matrix(ctx, shProg, 4, 3, location, count, transpose, value, GL_DOUBLE);
+}
diff --git a/mesalib/src/mesa/main/uniforms.h b/mesalib/src/mesa/main/uniforms.h
index 0a9ee7de9..0e6113fe9 100644
--- a/mesalib/src/mesa/main/uniforms.h
+++ b/mesalib/src/mesa/main/uniforms.h
@@ -254,6 +254,95 @@ _mesa_GetActiveUniformsiv(GLuint program,
void GLAPIENTRY
_mesa_GetUniformiv(GLuint, GLint, GLint *);
+void GLAPIENTRY
+_mesa_Uniform1d(GLint, GLdouble);
+void GLAPIENTRY
+_mesa_Uniform2d(GLint, GLdouble, GLdouble);
+void GLAPIENTRY
+_mesa_Uniform3d(GLint, GLdouble, GLdouble, GLdouble);
+void GLAPIENTRY
+_mesa_Uniform4d(GLint, GLdouble, GLdouble, GLdouble, GLdouble);
+
+void GLAPIENTRY
+_mesa_Uniform1dv(GLint, GLsizei, const GLdouble *);
+void GLAPIENTRY
+_mesa_Uniform2dv(GLint, GLsizei, const GLdouble *);
+void GLAPIENTRY
+_mesa_Uniform3dv(GLint, GLsizei, const GLdouble *);
+void GLAPIENTRY
+_mesa_Uniform4dv(GLint, GLsizei, const GLdouble *);
+
+void GLAPIENTRY
+_mesa_UniformMatrix2dv(GLint, GLsizei, GLboolean, const GLdouble *);
+void GLAPIENTRY
+_mesa_UniformMatrix3dv(GLint, GLsizei, GLboolean, const GLdouble *);
+void GLAPIENTRY
+_mesa_UniformMatrix4dv(GLint, GLsizei, GLboolean, const GLdouble *);
+void GLAPIENTRY
+_mesa_UniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose,
+ const GLdouble *value);
+void GLAPIENTRY
+_mesa_UniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose,
+ const GLdouble *value);
+void GLAPIENTRY
+_mesa_UniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose,
+ const GLdouble *value);
+void GLAPIENTRY
+_mesa_UniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose,
+ const GLdouble *value);
+void GLAPIENTRY
+_mesa_UniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose,
+ const GLdouble *value);
+void GLAPIENTRY
+_mesa_UniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose,
+ const GLdouble *value);
+
+void GLAPIENTRY
+_mesa_ProgramUniform1d(GLuint program, GLint, GLdouble);
+void GLAPIENTRY
+_mesa_ProgramUniform2d(GLuint program, GLint, GLdouble, GLdouble);
+void GLAPIENTRY
+_mesa_ProgramUniform3d(GLuint program, GLint, GLdouble, GLdouble, GLdouble);
+void GLAPIENTRY
+_mesa_ProgramUniform4d(GLuint program, GLint, GLdouble, GLdouble, GLdouble, GLdouble);
+
+void GLAPIENTRY
+_mesa_ProgramUniform1dv(GLuint program, GLint, GLsizei, const GLdouble *);
+void GLAPIENTRY
+_mesa_ProgramUniform2dv(GLuint program, GLint, GLsizei, const GLdouble *);
+void GLAPIENTRY
+_mesa_ProgramUniform3dv(GLuint program, GLint, GLsizei, const GLdouble *);
+void GLAPIENTRY
+_mesa_ProgramUniform4dv(GLuint program, GLint, GLsizei, const GLdouble *);
+
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix2dv(GLuint program, GLint, GLsizei, GLboolean,
+ const GLdouble *);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix3dv(GLuint program, GLint, GLsizei, GLboolean,
+ const GLdouble *);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix4dv(GLuint program, GLint, GLsizei, GLboolean,
+ const GLdouble *);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLdouble *value);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLdouble *value);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLdouble *value);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLdouble *value);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLdouble *value);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLdouble *value);
+
long
_mesa_parse_program_resource_name(const GLchar *name,
const GLchar **out_base_name_end);
@@ -273,7 +362,8 @@ void
_mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
GLuint cols, GLuint rows,
GLint location, GLsizei count,
- GLboolean transpose, const GLfloat *values);
+ GLboolean transpose,
+ const GLvoid *values, GLenum type);
void
_mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location,
diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c
index 89aaad1aa..978ec7b53 100644
--- a/mesalib/src/mesa/main/varray.c
+++ b/mesalib/src/mesa/main/varray.c
@@ -255,7 +255,7 @@ update_array_format(struct gl_context *ctx,
{
struct gl_vertex_attrib_array *array;
GLbitfield typeBit;
- GLuint elementSize;
+ GLint elementSize;
GLenum format = GL_RGBA;
if (ctx->Array.LegalTypesMask == 0 || ctx->Array.LegalTypesMaskAPI != ctx->API) {
diff --git a/mesalib/src/mesa/main/vdpau.c b/mesalib/src/mesa/main/vdpau.c
index e1c3e00ba..0efa56e4f 100644
--- a/mesalib/src/mesa/main/vdpau.c
+++ b/mesalib/src/mesa/main/vdpau.c
@@ -33,9 +33,9 @@
#include
#include "util/hash_table.h"
+#include "util/set.h"
#include "context.h"
#include "glformats.h"
-#include "set.h"
#include "texobj.h"
#include "teximage.h"
#include "vdpau.h"
@@ -73,7 +73,8 @@ _mesa_VDPAUInitNV(const GLvoid *vdpDevice, const GLvoid *getProcAddress)
ctx->vdpDevice = vdpDevice;
ctx->vdpGetProcAddress = getProcAddress;
- ctx->vdpSurfaces = _mesa_set_create(NULL, _mesa_key_pointer_equal);
+ ctx->vdpSurfaces = _mesa_set_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
}
static void
@@ -179,7 +180,7 @@ register_surface(struct gl_context *ctx, GLboolean isOutput,
_mesa_reference_texobj(&surf->textures[i], tex);
}
- _mesa_set_add(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf);
+ _mesa_set_add(ctx->vdpSurfaces, surf);
return (GLintptr)surf;
}
@@ -227,7 +228,7 @@ _mesa_VDPAUIsSurfaceNV(GLintptr surface)
return false;
}
- if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
+ if (!_mesa_set_search(ctx->vdpSurfaces, surf)) {
return false;
}
@@ -251,7 +252,7 @@ _mesa_VDPAUUnregisterSurfaceNV(GLintptr surface)
if (surface == 0)
return;
- entry = _mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf);
+ entry = _mesa_set_search(ctx->vdpSurfaces, surf);
if (!entry) {
_mesa_error(ctx, GL_INVALID_VALUE, "VDPAUUnregisterSurfaceNV");
return;
@@ -280,7 +281,7 @@ _mesa_VDPAUGetSurfaceivNV(GLintptr surface, GLenum pname, GLsizei bufSize,
return;
}
- if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
+ if (!_mesa_set_search(ctx->vdpSurfaces, surf)) {
_mesa_error(ctx, GL_INVALID_VALUE, "VDPAUGetSurfaceivNV");
return;
}
@@ -312,7 +313,7 @@ _mesa_VDPAUSurfaceAccessNV(GLintptr surface, GLenum access)
return;
}
- if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
+ if (!_mesa_set_search(ctx->vdpSurfaces, surf)) {
_mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
return;
}
@@ -346,7 +347,7 @@ _mesa_VDPAUMapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces)
for (i = 0; i < numSurfaces; ++i) {
struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];
- if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
+ if (!_mesa_set_search(ctx->vdpSurfaces, surf)) {
_mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
return;
}
@@ -400,7 +401,7 @@ _mesa_VDPAUUnmapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces)
for (i = 0; i < numSurfaces; ++i) {
struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];
- if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
+ if (!_mesa_set_search(ctx->vdpSurfaces, surf)) {
_mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
return;
}
@@ -422,7 +423,7 @@ _mesa_VDPAUUnmapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces)
_mesa_lock_texture(ctx, tex);
- image = _mesa_select_tex_image(ctx, tex, surf->target, 0);
+ image = _mesa_select_tex_image(tex, surf->target, 0);
ctx->Driver.VDPAUUnmapSurface(ctx, surf->target, surf->access,
surf->output, tex, image,
diff --git a/mesalib/src/mesa/math/m_translate.c b/mesalib/src/mesa/math/m_translate.c
index 0b8c858d7..3a8ca74f6 100644
--- a/mesalib/src/mesa/math/m_translate.c
+++ b/mesalib/src/mesa/math/m_translate.c
@@ -30,7 +30,6 @@
#include "main/glheader.h"
#include "main/macros.h"
-#include "main/mtypes.h" /* GLchan hack */
#include "m_translate.h"
@@ -675,26 +674,6 @@ void _math_trans_4ub(GLubyte (*to)[4],
_math_trans_4ub_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
}
-/**
- * Translate vector of values to GLchan [4].
- */
-void _math_trans_4chan( GLchan (*to)[4],
- const void *ptr,
- GLuint stride,
- GLenum type,
- GLuint size,
- GLuint start,
- GLuint n )
-{
-#if CHAN_TYPE == GL_UNSIGNED_BYTE
- _math_trans_4ub( to, ptr, stride, type, size, start, n );
-#elif CHAN_TYPE == GL_UNSIGNED_SHORT
- _math_trans_4us( to, ptr, stride, type, size, start, n );
-#elif CHAN_TYPE == GL_FLOAT
- _math_trans_4fn( to, ptr, stride, type, size, start, n );
-#endif
-}
-
/**
* Translate vector of values to GLushort [4].
*/
diff --git a/mesalib/src/mesa/math/m_translate.h b/mesalib/src/mesa/math/m_translate.h
index 250921a3f..bdfa4c770 100644
--- a/mesalib/src/mesa/math/m_translate.h
+++ b/mesalib/src/mesa/math/m_translate.h
@@ -28,8 +28,6 @@
#include "main/compiler.h"
#include "main/glheader.h"
-#include "main/mtypes.h" /* hack for GLchan */
-#include "swrast/s_chan.h"
/**
* Array translation.
@@ -76,14 +74,6 @@ extern void _math_trans_4ub(GLubyte (*to)[4],
GLuint start,
GLuint n );
-extern void _math_trans_4chan( GLchan (*to)[4],
- const void *ptr,
- GLuint stride,
- GLenum type,
- GLuint size,
- GLuint start,
- GLuint n );
-
extern void _math_trans_4us(GLushort (*to)[4],
const void *ptr,
GLuint stride,
diff --git a/mesalib/src/mesa/program/Android.mk b/mesalib/src/mesa/program/Android.mk
index 19c4be0fe..a237b65bc 100644
--- a/mesalib/src/mesa/program/Android.mk
+++ b/mesalib/src/mesa/program/Android.mk
@@ -39,8 +39,6 @@ endef
# Import the following variables:
# PROGRAM_FILES
include $(MESA_TOP)/src/mesa/Makefile.sources
-SRCDIR :=
-BUILDDIR :=
include $(CLEAR_VARS)
diff --git a/mesalib/src/mesa/program/arbprogparse.c b/mesalib/src/mesa/program/arbprogparse.c
index 7dec399a5..53a6f37cb 100644
--- a/mesalib/src/mesa/program/arbprogparse.c
+++ b/mesalib/src/mesa/program/arbprogparse.c
@@ -85,9 +85,6 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target,
return;
}
- if ((ctx->_Shader->Flags & GLSL_NO_OPT) == 0)
- _mesa_optimize_program(ctx, &prog);
-
free(program->Base.String);
/* Copy the relevant contents of the arb_program struct into the
diff --git a/mesalib/src/mesa/program/hash_table.h b/mesalib/src/mesa/program/hash_table.h
index e95fc4982..eed2e55dc 100644
--- a/mesalib/src/mesa/program/hash_table.h
+++ b/mesalib/src/mesa/program/hash_table.h
@@ -198,6 +198,11 @@ string_to_uint_map_dtor(struct string_to_uint_map *);
#ifdef __cplusplus
}
+struct string_map_iterate_wrapper_closure {
+ void (*callback)(const char *key, unsigned value, void *closure);
+ void *closure;
+};
+
/**
* Map from a string (name) to an unsigned integer value
*
@@ -228,6 +233,24 @@ public:
hash_table_clear(this->ht);
}
+ /**
+ * Runs a passed callback for the hash
+ */
+ void iterate(void (*func)(const char *, unsigned, void *), void *closure)
+ {
+ struct string_map_iterate_wrapper_closure *wrapper;
+
+ wrapper = (struct string_map_iterate_wrapper_closure *)
+ malloc(sizeof(struct string_map_iterate_wrapper_closure));
+ if (wrapper == NULL)
+ return;
+
+ wrapper->callback = func;
+ wrapper->closure = closure;
+
+ hash_table_call_foreach(this->ht, subtract_one_wrapper, wrapper);
+ }
+
/**
* Get the value associated with a particular key
*
@@ -281,6 +304,17 @@ private:
free((char *)key);
}
+ static void subtract_one_wrapper(const void *key, void *data, void *closure)
+ {
+ struct string_map_iterate_wrapper_closure *wrapper =
+ (struct string_map_iterate_wrapper_closure *) closure;
+ unsigned value = (intptr_t) data;
+
+ value -= 1;
+
+ wrapper->callback((const char *) key, value, wrapper->closure);
+ }
+
struct hash_table *ht;
};
diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp
index ce3af3120..b2776da45 100644
--- a/mesalib/src/mesa/program/ir_to_mesa.cpp
+++ b/mesalib/src/mesa/program/ir_to_mesa.cpp
@@ -606,6 +606,20 @@ type_size(const struct glsl_type *type)
*/
return 1;
}
+ break;
+ case GLSL_TYPE_DOUBLE:
+ if (type->is_matrix()) {
+ if (type->vector_elements > 2)
+ return type->matrix_columns * 2;
+ else
+ return type->matrix_columns;
+ } else {
+ if (type->vector_elements > 2)
+ return 2;
+ else
+ return 1;
+ }
+ break;
case GLSL_TYPE_ARRAY:
assert(type->length > 0);
return type_size(type->fields.array) * type->length;
@@ -1152,7 +1166,7 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
assert(!"not reached: should be handled by ir_div_to_mul_rcp");
break;
case ir_binop_mod:
- /* Floating point should be lowered by MOD_TO_FRACT in the compiler. */
+ /* Floating point should be lowered by MOD_TO_FLOOR in the compiler. */
assert(ir->type->is_integer());
emit(ir, OPCODE_MUL, result_dst, op[0], op[1]);
break;
@@ -1348,6 +1362,7 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
case ir_unop_pack_unorm_2x16:
case ir_unop_pack_unorm_4x8:
case ir_unop_pack_half_2x16:
+ case ir_unop_pack_double_2x32:
case ir_unop_unpack_snorm_2x16:
case ir_unop_unpack_snorm_4x8:
case ir_unop_unpack_unorm_2x16:
@@ -1355,11 +1370,21 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
case ir_unop_unpack_half_2x16:
case ir_unop_unpack_half_2x16_split_x:
case ir_unop_unpack_half_2x16_split_y:
+ case ir_unop_unpack_double_2x32:
case ir_binop_pack_half_2x16_split:
case ir_unop_bitfield_reverse:
case ir_unop_bit_count:
case ir_unop_find_msb:
case ir_unop_find_lsb:
+ case ir_unop_d2f:
+ case ir_unop_f2d:
+ case ir_unop_d2i:
+ case ir_unop_i2d:
+ case ir_unop_d2u:
+ case ir_unop_u2d:
+ case ir_unop_d2b:
+ case ir_unop_frexp_sig:
+ case ir_unop_frexp_exp:
assert(!"not supported");
break;
case ir_binop_min:
@@ -1449,6 +1474,7 @@ ir_to_mesa_visitor::visit(ir_swizzle *ir)
ir->val->accept(this);
src = this->result;
assert(src.file != PROGRAM_UNDEFINED);
+ assert(ir->type->vector_elements > 0);
for (i = 0; i < 4; i++) {
if (i < ir->type->vector_elements) {
@@ -2384,6 +2410,8 @@ add_uniform_to_shader::visit_field(const glsl_type *type, const char *name,
if (type->is_vector() || type->is_scalar()) {
size = type->vector_elements;
+ if (type->is_double())
+ size *= 2;
} else {
size = type_size(type) * 4;
}
@@ -2488,6 +2516,7 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
enum gl_uniform_driver_format format = uniform_native;
unsigned columns = 0;
+ int dmul = 4 * sizeof(float);
switch (storage->type->base_type) {
case GLSL_TYPE_UINT:
assert(ctx->Const.NativeIntegers);
@@ -2499,6 +2528,11 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
(ctx->Const.NativeIntegers) ? uniform_native : uniform_int_float;
columns = 1;
break;
+
+ case GLSL_TYPE_DOUBLE:
+ if (storage->type->vector_elements > 2)
+ dmul *= 2;
+ /* fallthrough */
case GLSL_TYPE_FLOAT:
format = uniform_native;
columns = storage->type->matrix_columns;
@@ -2523,8 +2557,8 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
}
_mesa_uniform_attach_driver_storage(storage,
- 4 * sizeof(float) * columns,
- 4 * sizeof(float),
+ dmul * columns,
+ dmul,
format,
¶ms->ParameterValues[i]);
@@ -2942,7 +2976,7 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
/* Lowering */
do_mat_op_to_vec(ir);
- lower_instructions(ir, (MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2
+ lower_instructions(ir, (MOD_TO_FLOOR | DIV_TO_MUL_RCP | EXP_TO_EXP2
| LOG_TO_LOG2 | INT_DIV_TO_MUL_RCP
| ((options->EmitNoPow) ? POW_TO_EXP2 : 0)));
diff --git a/mesalib/src/mesa/program/prog_execute.c b/mesalib/src/mesa/program/prog_execute.c
index 33c1751e8..b2fbc808a 100644
--- a/mesalib/src/mesa/program/prog_execute.c
+++ b/mesalib/src/mesa/program/prog_execute.c
@@ -123,7 +123,7 @@ get_src_register_pointer(const struct prog_src_register *source,
return (GLfloat *) prog->Parameters->ParameterValues[reg];
case PROGRAM_SYSTEM_VALUE:
- assert(reg < Elements(machine->SystemValues));
+ assert(reg < (GLint) Elements(machine->SystemValues));
return machine->SystemValues[reg];
default:
@@ -1260,7 +1260,6 @@ _mesa_execute_program(struct gl_context * ctx,
else if (swz == SWIZZLE_ONE)
result[i] = 1.0;
else {
- ASSERT(swz >= 0);
ASSERT(swz <= 3);
result[i] = src[swz];
}
diff --git a/mesalib/src/mesa/program/prog_hash_table.c b/mesalib/src/mesa/program/prog_hash_table.c
index 2445d8434..5592b6fb8 100644
--- a/mesalib/src/mesa/program/prog_hash_table.c
+++ b/mesalib/src/mesa/program/prog_hash_table.c
@@ -29,7 +29,7 @@
*/
#include "main/imports.h"
-#include "main/simple_list.h"
+#include "util/simple_list.h"
#include "hash_table.h"
struct node {
diff --git a/mesalib/src/mesa/program/prog_optimize.c b/mesalib/src/mesa/program/prog_optimize.c
index 60530ebf0..65d427cb4 100644
--- a/mesalib/src/mesa/program/prog_optimize.c
+++ b/mesalib/src/mesa/program/prog_optimize.c
@@ -408,7 +408,7 @@ find_next_use(const struct gl_program *prog,
for (j = 0; j < numSrc; j++) {
if (inst->SrcReg[j].RelAddr ||
(inst->SrcReg[j].File == PROGRAM_TEMPORARY &&
- inst->SrcReg[j].Index == index &&
+ inst->SrcReg[j].Index == (GLint)index &&
(get_src_arg_mask(inst,j,NO_MASK) & mask)))
return READ;
}
@@ -944,7 +944,7 @@ update_interval(GLint intBegin[], GLint intEnd[],
struct loop_info *loopStack, GLuint loopStackDepth,
GLuint index, GLuint ic)
{
- int i;
+ unsigned i;
GLuint begin = ic;
GLuint end = ic;
diff --git a/mesalib/src/mesa/program/prog_print.c b/mesalib/src/mesa/program/prog_print.c
index 4a5c1c1fb..3f499749a 100644
--- a/mesalib/src/mesa/program/prog_print.c
+++ b/mesalib/src/mesa/program/prog_print.c
@@ -82,7 +82,7 @@ _mesa_register_file_name(gl_register_file f)
* Return ARB_v/f_prog-style input attrib string.
*/
static const char *
-arb_input_attrib_string(GLint index, GLenum progType)
+arb_input_attrib_string(GLuint index, GLenum progType)
{
/*
* These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
@@ -242,7 +242,7 @@ _mesa_print_fp_inputs(GLbitfield inputs)
* Return ARB_v/f_prog-style output attrib string.
*/
static const char *
-arb_output_attrib_string(GLint index, GLenum progType)
+arb_output_attrib_string(GLuint index, GLenum progType)
{
/*
* These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
diff --git a/mesalib/src/mesa/program/prog_statevars.c b/mesalib/src/mesa/program/prog_statevars.c
index be5ddb106..7f5daf8c6 100644
--- a/mesalib/src/mesa/program/prog_statevars.c
+++ b/mesalib/src/mesa/program/prog_statevars.c
@@ -295,9 +295,7 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
const gl_state_index modifier = state[4];
const GLfloat *m;
GLuint row, i;
- ASSERT(firstRow >= 0);
ASSERT(firstRow < 4);
- ASSERT(lastRow >= 0);
ASSERT(lastRow < 4);
if (mat == STATE_MODELVIEW_MATRIX) {
matrix = ctx->ModelviewMatrixStack.Top;
diff --git a/mesalib/src/mesa/program/programopt.c b/mesalib/src/mesa/program/programopt.c
index b654b1db6..fdaa4a465 100644
--- a/mesalib/src/mesa/program/programopt.c
+++ b/mesalib/src/mesa/program/programopt.c
@@ -589,94 +589,3 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type)
}
}
}
-
-
-/**
- * Make the given fragment program into a "no-op" shader.
- * Actually, just copy the incoming fragment color (or texcoord)
- * to the output color.
- * This is for debug/test purposes.
- */
-void
-_mesa_nop_fragment_program(struct gl_context *ctx, struct gl_fragment_program *prog)
-{
- struct prog_instruction *inst;
- GLuint inputAttr;
-
- inst = _mesa_alloc_instructions(2);
- if (!inst) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "_mesa_nop_fragment_program");
- return;
- }
-
- _mesa_init_instructions(inst, 2);
-
- inst[0].Opcode = OPCODE_MOV;
- inst[0].DstReg.File = PROGRAM_OUTPUT;
- inst[0].DstReg.Index = FRAG_RESULT_COLOR;
- inst[0].SrcReg[0].File = PROGRAM_INPUT;
- if (prog->Base.InputsRead & VARYING_BIT_COL0)
- inputAttr = VARYING_SLOT_COL0;
- else
- inputAttr = VARYING_SLOT_TEX0;
- inst[0].SrcReg[0].Index = inputAttr;
-
- inst[1].Opcode = OPCODE_END;
-
- _mesa_free_instructions(prog->Base.Instructions,
- prog->Base.NumInstructions);
-
- prog->Base.Instructions = inst;
- prog->Base.NumInstructions = 2;
- prog->Base.InputsRead = BITFIELD64_BIT(inputAttr);
- prog->Base.OutputsWritten = BITFIELD64_BIT(FRAG_RESULT_COLOR);
-}
-
-
-/**
- * \sa _mesa_nop_fragment_program
- * Replace the given vertex program with a "no-op" program that just
- * transforms vertex position and emits color.
- */
-void
-_mesa_nop_vertex_program(struct gl_context *ctx, struct gl_vertex_program *prog)
-{
- struct prog_instruction *inst;
- GLuint inputAttr;
-
- /*
- * Start with a simple vertex program that emits color.
- */
- inst = _mesa_alloc_instructions(2);
- if (!inst) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "_mesa_nop_vertex_program");
- return;
- }
-
- _mesa_init_instructions(inst, 2);
-
- inst[0].Opcode = OPCODE_MOV;
- inst[0].DstReg.File = PROGRAM_OUTPUT;
- inst[0].DstReg.Index = VARYING_SLOT_COL0;
- inst[0].SrcReg[0].File = PROGRAM_INPUT;
- if (prog->Base.InputsRead & VERT_BIT_COLOR0)
- inputAttr = VERT_ATTRIB_COLOR0;
- else
- inputAttr = VERT_ATTRIB_TEX0;
- inst[0].SrcReg[0].Index = inputAttr;
-
- inst[1].Opcode = OPCODE_END;
-
- _mesa_free_instructions(prog->Base.Instructions,
- prog->Base.NumInstructions);
-
- prog->Base.Instructions = inst;
- prog->Base.NumInstructions = 2;
- prog->Base.InputsRead = BITFIELD64_BIT(inputAttr);
- prog->Base.OutputsWritten = BITFIELD64_BIT(VARYING_SLOT_COL0);
-
- /*
- * Now insert code to do standard modelview/projection transformation.
- */
- _mesa_insert_mvp_code(ctx, prog);
-}
diff --git a/mesalib/src/mesa/program/programopt.h b/mesalib/src/mesa/program/programopt.h
index 93c00f740..757421edf 100644
--- a/mesalib/src/mesa/program/programopt.h
+++ b/mesalib/src/mesa/program/programopt.h
@@ -51,12 +51,6 @@ _mesa_count_texture_instructions(struct gl_program *prog);
extern void
_mesa_remove_output_reads(struct gl_program *prog, gl_register_file type);
-extern void
-_mesa_nop_fragment_program(struct gl_context *ctx, struct gl_fragment_program *prog);
-
-extern void
-_mesa_nop_vertex_program(struct gl_context *ctx, struct gl_vertex_program *prog);
-
#ifdef __cplusplus
}
diff --git a/mesalib/src/mesa/state_tracker/st_atom_blend.c b/mesalib/src/mesa/state_tracker/st_atom_blend.c
index 064e0c14f..6bb4077f3 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_blend.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_blend.c
@@ -175,7 +175,7 @@ static GLboolean
blend_per_rt(const struct gl_context *ctx)
{
if (ctx->Color.BlendEnabled &&
- (ctx->Color.BlendEnabled != ((1 << ctx->Const.MaxDrawBuffers) - 1))) {
+ (ctx->Color.BlendEnabled != ((1U << ctx->Const.MaxDrawBuffers) - 1))) {
/* This can only happen if GL_EXT_draw_buffers2 is enabled */
return GL_TRUE;
}
diff --git a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c
index 606f19a18..cceed42c8 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -155,6 +155,7 @@ static void update_raster_state( struct st_context *st )
raster->offset_tri = ctx->Polygon.OffsetFill;
raster->offset_units = ctx->Polygon.OffsetUnits;
raster->offset_scale = ctx->Polygon.OffsetFactor;
+ raster->offset_clamp = ctx->Polygon.OffsetClamp;
}
raster->poly_smooth = ctx->Polygon.SmoothFlag;
diff --git a/mesalib/src/mesa/state_tracker/st_atom_sampler.c b/mesalib/src/mesa/state_tracker/st_atom_sampler.c
index 17b536bf5..b68eb16d7 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_sampler.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_sampler.c
@@ -36,6 +36,7 @@
#include "main/mtypes.h"
#include "main/glformats.h"
#include "main/samplerobj.h"
+#include "main/teximage.h"
#include "main/texobj.h"
#include "st_context.h"
@@ -133,7 +134,6 @@ convert_sampler(struct st_context *st,
const struct gl_texture_object *texobj;
struct gl_context *ctx = st->ctx;
struct gl_sampler_object *msamp;
- const struct gl_texture_image *teximg;
GLenum texBaseFormat;
texobj = ctx->Texture.Unit[texUnit]._Current;
@@ -141,8 +141,7 @@ convert_sampler(struct st_context *st,
texobj = _mesa_get_fallback_texture(ctx, TEXTURE_2D_INDEX);
}
- teximg = texobj->Image[0][texobj->BaseLevel];
- texBaseFormat = teximg ? teximg->_BaseFormat : GL_RGBA;
+ texBaseFormat = _mesa_texture_base_format(texobj);
msamp = _mesa_get_samplerobj(ctx, texUnit);
diff --git a/mesalib/src/mesa/state_tracker/st_atom_scissor.c b/mesalib/src/mesa/state_tracker/st_atom_scissor.c
index b72030944..4ebe799e3 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_scissor.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_scissor.c
@@ -47,7 +47,7 @@ update_scissor( struct st_context *st )
const struct gl_context *ctx = st->ctx;
const struct gl_framebuffer *fb = ctx->DrawBuffer;
GLint miny, maxy;
- int i;
+ unsigned i;
bool changed = false;
for (i = 0 ; i < ctx->Const.MaxViewports; i++) {
scissor[i].minx = 0;
diff --git a/mesalib/src/mesa/state_tracker/st_atom_shader.c b/mesalib/src/mesa/state_tracker/st_atom_shader.c
index 6515a98a3..73768ed12 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_shader.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_shader.c
@@ -149,7 +149,12 @@ update_vp( struct st_context *st )
key.passthrough_edgeflags = st->vertdata_edgeflags;
key.clamp_color = st->clamp_vert_color_in_shader &&
- st->ctx->Light._ClampVertexColor;
+ st->ctx->Light._ClampVertexColor &&
+ (stvp->Base.Base.OutputsWritten &
+ (VARYING_SLOT_COL0 |
+ VARYING_SLOT_COL1 |
+ VARYING_SLOT_BFC0 |
+ VARYING_SLOT_BFC1));
st->vp_variant = st_get_vp_variant(st, stvp, &key);
diff --git a/mesalib/src/mesa/state_tracker/st_atom_texture.c b/mesalib/src/mesa/state_tracker/st_atom_texture.c
index 19072ae2f..eff28fc6f 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_texture.c
@@ -35,6 +35,7 @@
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/samplerobj.h"
+#include "main/teximage.h"
#include "main/texobj.h"
#include "program/prog_instruction.h"
@@ -175,12 +176,11 @@ compute_texture_format_swizzle(GLenum baseFormat, GLenum depthMode,
static unsigned
get_texture_format_swizzle(const struct st_texture_object *stObj)
{
- const struct gl_texture_image *texImage =
- stObj->base.Image[0][stObj->base.BaseLevel];
+ GLenum baseFormat = _mesa_texture_base_format(&stObj->base);
unsigned tex_swizzle;
- if (texImage) {
- tex_swizzle = compute_texture_format_swizzle(texImage->_BaseFormat,
+ if (baseFormat != GL_NONE) {
+ tex_swizzle = compute_texture_format_swizzle(baseFormat,
stObj->base.DepthMode,
stObj->pt->format);
}
diff --git a/mesalib/src/mesa/state_tracker/st_atom_viewport.c b/mesalib/src/mesa/state_tracker/st_atom_viewport.c
index efa056e10..2f62590c4 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_viewport.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_viewport.c
@@ -44,7 +44,7 @@ update_viewport( struct st_context *st )
{
struct gl_context *ctx = st->ctx;
GLfloat yScale, yBias;
- int i;
+ unsigned i;
/* _NEW_BUFFERS
*/
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
diff --git a/mesalib/src/mesa/state_tracker/st_cb_blit.c b/mesalib/src/mesa/state_tracker/st_cb_blit.c
index 9c33f4eb9..bbaedd108 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_blit.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_blit.c
@@ -73,6 +73,8 @@ st_adjust_blit_for_msaa_resolve(struct pipe_blit_info *blit)
static void
st_BlitFramebuffer(struct gl_context *ctx,
+ struct gl_framebuffer *readFB,
+ struct gl_framebuffer *drawFB,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter)
@@ -83,8 +85,6 @@ st_BlitFramebuffer(struct gl_context *ctx,
const uint pFilter = ((filter == GL_NEAREST)
? PIPE_TEX_FILTER_NEAREST
: PIPE_TEX_FILTER_LINEAR);
- struct gl_framebuffer *readFB = ctx->ReadBuffer;
- struct gl_framebuffer *drawFB = ctx->DrawBuffer;
struct {
GLint srcX0, srcY0, srcX1, srcY1;
GLint dstX0, dstY0, dstX1, dstY1;
@@ -108,7 +108,7 @@ st_BlitFramebuffer(struct gl_context *ctx,
*
* XXX: This should depend on mask !
*/
- if (!_mesa_clip_blit(ctx,
+ if (!_mesa_clip_blit(ctx, readFB, drawFB,
&clip.srcX0, &clip.srcY0, &clip.srcX1, &clip.srcY1,
&clip.dstX0, &clip.dstY0, &clip.dstX1, &clip.dstY1)) {
return; /* nothing to draw/blit */
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
index 55f36442a..f24805cf5 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -186,7 +186,8 @@ st_bufferobj_data(struct gl_context *ctx,
struct st_buffer_object *st_obj = st_buffer_object(obj);
unsigned bind, pipe_usage, pipe_flags = 0;
- if (size && data && st_obj->buffer &&
+ if (target != GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD &&
+ size && data && st_obj->buffer &&
st_obj->Base.Size == size &&
st_obj->Base.Usage == usage &&
st_obj->Base.StorageFlags == storageFlags) {
@@ -256,8 +257,15 @@ st_bufferobj_data(struct gl_context *ctx,
break;
case GL_STREAM_DRAW:
case GL_STREAM_COPY:
- pipe_usage = PIPE_USAGE_STREAM;
- break;
+ /* XXX: Remove this test and fall-through when we have PBO unpacking
+ * acceleration. Right now, PBO unpacking is done by the CPU, so we
+ * have to make sure CPU reads are fast.
+ */
+ if (target != GL_PIXEL_UNPACK_BUFFER_ARB) {
+ pipe_usage = PIPE_USAGE_STREAM;
+ break;
+ }
+ /* fall through */
case GL_STATIC_READ:
case GL_DYNAMIC_READ:
case GL_STREAM_READ:
@@ -280,6 +288,7 @@ st_bufferobj_data(struct gl_context *ctx,
}
if (size != 0) {
+ struct pipe_screen *screen = pipe->screen;
struct pipe_resource buffer;
memset(&buffer, 0, sizeof buffer);
@@ -293,16 +302,22 @@ st_bufferobj_data(struct gl_context *ctx,
buffer.depth0 = 1;
buffer.array_size = 1;
- st_obj->buffer = pipe->screen->resource_create(pipe->screen, &buffer);
+ if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
+ st_obj->buffer =
+ screen->resource_from_user_memory(screen, &buffer, (void*)data);
+ }
+ else {
+ st_obj->buffer = screen->resource_create(screen, &buffer);
+
+ if (st_obj->buffer && data)
+ pipe_buffer_write(pipe, st_obj->buffer, 0, size, data);
+ }
if (!st_obj->buffer) {
/* out of memory */
st_obj->Base.Size = 0;
return GL_FALSE;
}
-
- if (data)
- pipe_buffer_write(pipe, st_obj->buffer, 0, size, data);
}
/* BufferData may change an array or uniform buffer, need to update it */
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
index 939fc2065..14fc13952 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -1100,7 +1100,7 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
const GLfloat *color;
struct pipe_context *pipe = st->pipe;
GLboolean write_stencil = GL_FALSE, write_depth = GL_FALSE;
- struct pipe_sampler_view *sv[2];
+ struct pipe_sampler_view *sv[2] = { NULL };
int num_sampler_view = 1;
struct st_fp_variant *fpv;
struct gl_pixelstore_attrib clippedUnpack;
@@ -1154,8 +1154,9 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
color = NULL;
if (st->pixel_xfer.pixelmap_enabled) {
- sv[1] = st->pixel_xfer.pixelmap_sampler_view;
- num_sampler_view++;
+ pipe_sampler_view_reference(&sv[1],
+ st->pixel_xfer.pixelmap_sampler_view);
+ num_sampler_view++;
}
}
@@ -1176,7 +1177,8 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
if (write_stencil) {
enum pipe_format stencil_format =
util_format_stencil_only(pt->format);
-
+ /* we should not be doing pixel map/transfer (see above) */
+ assert(num_sampler_view == 1);
sv[1] = st_create_texture_sampler_view_format(st->pipe, pt,
stencil_format);
num_sampler_view++;
@@ -1467,7 +1469,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
struct st_renderbuffer *rbRead;
void *driver_vp, *driver_fp;
struct pipe_resource *pt;
- struct pipe_sampler_view *sv[2];
+ struct pipe_sampler_view *sv[2] = { NULL };
int num_sampler_view = 1;
GLfloat *color;
enum pipe_format srcFormat;
@@ -1516,7 +1518,8 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
driver_vp = make_passthrough_vertex_shader(st, GL_FALSE);
if (st->pixel_xfer.pixelmap_enabled) {
- sv[1] = st->pixel_xfer.pixelmap_sampler_view;
+ pipe_sampler_view_reference(&sv[1],
+ st->pixel_xfer.pixelmap_sampler_view);
num_sampler_view++;
}
}
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawtex.c b/mesalib/src/mesa/state_tracker/st_cb_drawtex.c
index d057ff62a..1420b96e5 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_drawtex.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_drawtex.c
@@ -15,6 +15,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/teximage.h"
#include "program/program.h"
#include "program/prog_print.h"
@@ -196,7 +197,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
if (ctx->Texture.Unit[i]._Current &&
ctx->Texture.Unit[i]._Current->Target == GL_TEXTURE_2D) {
struct gl_texture_object *obj = ctx->Texture.Unit[i]._Current;
- struct gl_texture_image *img = obj->Image[0][obj->BaseLevel];
+ const struct gl_texture_image *img = _mesa_base_tex_image(obj);
const GLfloat wt = (GLfloat) img->Width;
const GLfloat ht = (GLfloat) img->Height;
const GLfloat s0 = obj->CropRect[0] / wt;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.c b/mesalib/src/mesa/state_tracker/st_cb_fbo.c
index 7b6a444e6..296ea1e0d 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_fbo.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.c
@@ -408,9 +408,9 @@ st_update_renderbuffer_surface(struct st_context *st,
{
struct pipe_context *pipe = st->pipe;
struct pipe_resource *resource = strb->texture;
- int rtt_width = strb->Base.Width;
- int rtt_height = strb->Base.Height;
- int rtt_depth = strb->Base.Depth;
+ unsigned rtt_width = strb->Base.Width;
+ unsigned rtt_height = strb->Base.Height;
+ unsigned rtt_depth = strb->Base.Depth;
/*
* For winsys fbo, it is possible that the renderbuffer is sRGB-capable but
* the format of strb->texture is linear (because we have no control over
diff --git a/mesalib/src/mesa/state_tracker/st_cb_queryobj.c b/mesalib/src/mesa/state_tracker/st_cb_queryobj.c
index 489f537d8..71222e80b 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_queryobj.c
@@ -110,6 +110,19 @@ st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q)
else
type = PIPE_QUERY_TIMESTAMP;
break;
+ case GL_VERTICES_SUBMITTED_ARB:
+ case GL_PRIMITIVES_SUBMITTED_ARB:
+ case GL_VERTEX_SHADER_INVOCATIONS_ARB:
+ case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
+ case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
+ case GL_GEOMETRY_SHADER_INVOCATIONS:
+ case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
+ case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
+ case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
+ case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
+ case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
+ type = PIPE_QUERY_PIPELINE_STATISTICS;
+ break;
default:
assert(0 && "unexpected query target in st_BeginQuery()");
return;
@@ -178,6 +191,8 @@ get_query_result(struct pipe_context *pipe,
struct st_query_object *stq,
boolean wait)
{
+ union pipe_query_result data;
+
if (!stq->pq) {
/* Only needed in case we failed to allocate the gallium query earlier.
* Return TRUE so we don't spin on this forever.
@@ -185,11 +200,46 @@ get_query_result(struct pipe_context *pipe,
return TRUE;
}
- if (!pipe->get_query_result(pipe,
- stq->pq,
- wait,
- (void *)&stq->base.Result)) {
+ if (!pipe->get_query_result(pipe, stq->pq, wait, &data))
return FALSE;
+
+ switch (stq->base.Target) {
+ case GL_VERTICES_SUBMITTED_ARB:
+ stq->base.Result = data.pipeline_statistics.ia_vertices;
+ break;
+ case GL_PRIMITIVES_SUBMITTED_ARB:
+ stq->base.Result = data.pipeline_statistics.ia_primitives;
+ break;
+ case GL_VERTEX_SHADER_INVOCATIONS_ARB:
+ stq->base.Result = data.pipeline_statistics.vs_invocations;
+ break;
+ case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
+ stq->base.Result = data.pipeline_statistics.hs_invocations;
+ break;
+ case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
+ stq->base.Result = data.pipeline_statistics.ds_invocations;
+ break;
+ case GL_GEOMETRY_SHADER_INVOCATIONS:
+ stq->base.Result = data.pipeline_statistics.gs_invocations;
+ break;
+ case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
+ stq->base.Result = data.pipeline_statistics.gs_primitives;
+ break;
+ case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
+ stq->base.Result = data.pipeline_statistics.ps_invocations;
+ break;
+ case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
+ stq->base.Result = data.pipeline_statistics.cs_invocations;
+ break;
+ case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
+ stq->base.Result = data.pipeline_statistics.c_invocations;
+ break;
+ case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
+ stq->base.Result = data.pipeline_statistics.c_primitives;
+ break;
+ default:
+ stq->base.Result = data.u64;
+ break;
}
if (stq->base.Target == GL_TIME_ELAPSED &&
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c
index a8dbb7888..0525e879f 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c
@@ -29,6 +29,8 @@
#include "main/enums.h"
#include "main/fbobject.h"
#include "main/formats.h"
+#include "main/format_utils.h"
+#include "main/glformats.h"
#include "main/image.h"
#include "main/imports.h"
#include "main/macros.h"
@@ -209,7 +211,7 @@ st_MapTextureImage(struct gl_context *ctx,
map = st_texture_image_map(st, stImage, pipeMode, x, y, slice, w, h, 1,
&transfer);
if (map) {
- if (_mesa_is_format_etc2(texImage->TexFormat) ||
+ if ((_mesa_is_format_etc2(texImage->TexFormat) && !st->has_etc2) ||
(texImage->TexFormat == MESA_FORMAT_ETC1_RGB8 && !st->has_etc1)) {
/* ETC isn't supported by gallium and it's represented
* by uncompressed formats. Only write transfers with precompressed
@@ -252,7 +254,7 @@ st_UnmapTextureImage(struct gl_context *ctx,
struct st_context *st = st_context(ctx);
struct st_texture_image *stImage = st_texture_image(texImage);
- if (_mesa_is_format_etc2(texImage->TexFormat) ||
+ if ((_mesa_is_format_etc2(texImage->TexFormat) && !st->has_etc2) ||
(texImage->TexFormat == MESA_FORMAT_ETC1_RGB8 && !st->has_etc1)) {
/* Decompress the ETC texture to the mapped one. */
unsigned z = slice + stImage->base.Face;
@@ -899,7 +901,7 @@ st_CompressedTexImage(struct gl_context *ctx, GLuint dims,
* We can do arbitrary X/Y/Z/W/0/1 swizzling here as long as there is
* a format which matches the swizzling.
*
- * If such a format isn't available, it falls back to _mesa_get_teximage.
+ * If such a format isn't available, it falls back to _mesa_GetTexImage_sw.
*
* NOTE: Drivers usually do a blit to convert between tiled and linear
* texture layouts during texture uploads/downloads, so the blit
@@ -944,14 +946,14 @@ st_GetTexImage(struct gl_context * ctx,
goto fallback;
}
- /* XXX Fallback to _mesa_get_teximage for depth-stencil formats
+ /* XXX Fallback to _mesa_GetTexImage_sw for depth-stencil formats
* due to an incomplete stencil blit implementation in some drivers. */
if (format == GL_DEPTH_STENCIL) {
goto fallback;
}
/* If the base internal format and the texture format don't match, we have
- * to fall back to _mesa_get_teximage. */
+ * to fall back to _mesa_GetTexImage_sw. */
if (texImage->_BaseFormat !=
_mesa_get_format_base_format(texImage->TexFormat)) {
goto fallback;
@@ -1005,7 +1007,7 @@ st_GetTexImage(struct gl_context * ctx,
if (dst_format == PIPE_FORMAT_NONE) {
GLenum dst_glformat;
- /* Fall back to _mesa_get_teximage except for compressed formats,
+ /* Fall back to _mesa_GetTexImage_sw except for compressed formats,
* where decompression with a blit is always preferred. */
if (!util_format_is_compressed(src->format)) {
goto fallback;
@@ -1138,6 +1140,8 @@ st_GetTexImage(struct gl_context * ctx,
/* format translation via floats */
GLuint row, slice;
GLfloat *rgba;
+ uint32_t dstMesaFormat;
+ int dstStride, srcStride;
assert(util_format_is_compressed(src->format));
@@ -1149,6 +1153,9 @@ st_GetTexImage(struct gl_context * ctx,
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback format translation\n", __FUNCTION__);
+ dstMesaFormat = _mesa_format_from_format_and_type(format, type);
+ dstStride = _mesa_image_row_stride(&ctx->Pack, width, format, type);
+ srcStride = 4 * width * sizeof(GLfloat);
for (slice = 0; slice < depth; slice++) {
if (gl_target == GL_TEXTURE_1D_ARRAY) {
/* 1D array textures.
@@ -1162,8 +1169,9 @@ st_GetTexImage(struct gl_context * ctx,
pipe_get_tile_rgba_format(tex_xfer, map, 0, 0, width, 1,
dst_format, rgba);
- _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, format,
- type, dest, &ctx->Pack, 0);
+ _mesa_format_convert(dest, dstMesaFormat, dstStride,
+ rgba, RGBA32_FLOAT, srcStride,
+ width, 1, NULL);
}
else {
for (row = 0; row < height; row++) {
@@ -1175,8 +1183,9 @@ st_GetTexImage(struct gl_context * ctx,
pipe_get_tile_rgba_format(tex_xfer, map, 0, row, width, 1,
dst_format, rgba);
- _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, format,
- type, dest, &ctx->Pack, 0);
+ _mesa_format_convert(dest, dstMesaFormat, dstStride,
+ rgba, RGBA32_FLOAT, srcStride,
+ width, 1, NULL);
}
}
map += tex_xfer->layer_stride;
@@ -1195,7 +1204,7 @@ end:
fallback:
if (!done) {
- _mesa_get_teximage(ctx, format, type, pixels, texImage);
+ _mesa_GetTexImage_sw(ctx, format, type, pixels, texImage);
}
}
@@ -1546,7 +1555,7 @@ st_finalize_texture(struct gl_context *ctx,
struct st_texture_object *stObj = st_texture_object(tObj);
const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
GLuint face;
- struct st_texture_image *firstImage;
+ const struct st_texture_image *firstImage;
enum pipe_format firstImageFormat;
GLuint ptWidth, ptHeight, ptDepth, ptLayers, ptNumSamples;
@@ -1587,7 +1596,7 @@ st_finalize_texture(struct gl_context *ctx,
}
- firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]);
+ firstImage = st_texture_image_const(_mesa_base_tex_image(&stObj->base));
assert(firstImage);
/* If both firstImage and stObj point to a texture which can contain
@@ -1886,7 +1895,7 @@ st_init_texture_functions(struct dd_function_table *functions)
/* compressed texture functions */
functions->CompressedTexImage = st_CompressedTexImage;
- functions->GetCompressedTexImage = _mesa_get_compressed_teximage;
+ functions->GetCompressedTexImage = _mesa_GetCompressedTexImage_sw;
functions->NewTextureObject = st_NewTextureObject;
functions->NewTextureImage = st_NewTextureImage;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_xformfb.c b/mesalib/src/mesa/state_tracker/st_cb_xformfb.c
index 8f75eda8a..a2bd86aff 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_xformfb.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_xformfb.c
@@ -122,7 +122,7 @@ st_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
for (i = 0; i < max_num_targets; i++) {
struct st_buffer_object *bo = st_buffer_object(sobj->base.Buffers[i]);
- if (bo) {
+ if (bo && bo->buffer) {
/* Check whether we need to recreate the target. */
if (!sobj->targets[i] ||
sobj->targets[i] == sobj->draw_count ||
diff --git a/mesalib/src/mesa/state_tracker/st_context.c b/mesalib/src/mesa/state_tracker/st_context.c
index 9fd6caece..5834ebad3 100644
--- a/mesalib/src/mesa/state_tracker/st_context.c
+++ b/mesalib/src/mesa/state_tracker/st_context.c
@@ -230,6 +230,9 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
st->has_etc1 = screen->is_format_supported(screen, PIPE_FORMAT_ETC1_RGB8,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW);
+ st->has_etc2 = screen->is_format_supported(screen, PIPE_FORMAT_ETC2_RGB8,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW);
st->prefer_blit_based_texture_transfer = screen->get_param(screen,
PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER);
diff --git a/mesalib/src/mesa/state_tracker/st_context.h b/mesalib/src/mesa/state_tracker/st_context.h
index 20d567864..b091a8856 100644
--- a/mesalib/src/mesa/state_tracker/st_context.h
+++ b/mesalib/src/mesa/state_tracker/st_context.h
@@ -93,6 +93,7 @@ struct st_context
boolean has_time_elapsed;
boolean has_shader_model3;
boolean has_etc1;
+ boolean has_etc2;
boolean prefer_blit_based_texture_transfer;
boolean needs_texcoord_semantic;
diff --git a/mesalib/src/mesa/state_tracker/st_draw.c b/mesalib/src/mesa/state_tracker/st_draw.c
index 64d6ef525..488f6ead2 100644
--- a/mesalib/src/mesa/state_tracker/st_draw.c
+++ b/mesalib/src/mesa/state_tracker/st_draw.c
@@ -40,6 +40,7 @@
#include "main/image.h"
#include "main/bufferobj.h"
#include "main/macros.h"
+#include "main/varray.h"
#include "vbo/vbo.h"
@@ -225,7 +226,7 @@ st_draw_vbo(struct gl_context *ctx,
}
info.indexed = TRUE;
- if (min_index != ~0 && max_index != ~0) {
+ if (min_index != ~0U && max_index != ~0U) {
info.min_index = min_index;
info.max_index = max_index;
}
@@ -234,7 +235,7 @@ st_draw_vbo(struct gl_context *ctx,
* so we only set these fields for indexed drawing:
*/
info.primitive_restart = ctx->Array._PrimitiveRestart;
- info.restart_index = ctx->Array.RestartIndex;
+ info.restart_index = _mesa_primitive_restart_index(ctx, ib->type);
}
else {
/* Transform feedback drawing is always non-indexed. */
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index e472b84a8..ce29d076c 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -411,7 +411,8 @@ void st_init_extensions(struct pipe_screen *screen,
struct st_config_options *options,
boolean has_lib_dxtc)
{
- int i, glsl_feature_level;
+ unsigned i;
+ int glsl_feature_level;
GLboolean *extension_table = (GLboolean *) extensions;
static const struct st_extension_cap_mapping cap_mapping[] = {
@@ -425,6 +426,7 @@ void st_init_extensions(struct pipe_screen *screen,
{ o(ARB_instanced_arrays), PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR },
{ o(ARB_occlusion_query), PIPE_CAP_OCCLUSION_QUERY },
{ o(ARB_occlusion_query2), PIPE_CAP_OCCLUSION_QUERY },
+ { o(ARB_pipeline_statistics_query), PIPE_CAP_QUERY_PIPELINE_STATISTICS },
{ o(ARB_point_sprite), PIPE_CAP_POINT_SPRITE },
{ o(ARB_seamless_cube_map), PIPE_CAP_SEAMLESS_CUBE_MAP },
{ o(ARB_shader_stencil_export), PIPE_CAP_SHADER_STENCIL_EXPORT },
@@ -445,6 +447,7 @@ void st_init_extensions(struct pipe_screen *screen,
{ o(EXT_texture_swizzle), PIPE_CAP_TEXTURE_SWIZZLE },
{ o(EXT_transform_feedback), PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS },
+ { o(AMD_pinned_memory), PIPE_CAP_RESOURCE_FROM_USER_MEMORY },
{ o(AMD_seamless_cubemap_per_texture), PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE },
{ o(ATI_separate_stencil), PIPE_CAP_TWO_SIDED_STENCIL },
{ o(ATI_texture_mirror_once), PIPE_CAP_TEXTURE_MIRROR_CLAMP },
@@ -463,6 +466,7 @@ void st_init_extensions(struct pipe_screen *screen,
{ o(ARB_conditional_render_inverted), PIPE_CAP_CONDITIONAL_RENDER_INVERTED },
{ o(ARB_texture_view), PIPE_CAP_SAMPLER_VIEW_TARGET },
{ o(ARB_clip_control), PIPE_CAP_CLIP_HALFZ },
+ { o(EXT_polygon_offset_clamp), PIPE_CAP_POLYGON_OFFSET_CLAMP },
};
/* Required: render target and sampler support */
@@ -705,7 +709,7 @@ void st_init_extensions(struct pipe_screen *screen,
extensions->EXT_texture_integer = GL_FALSE;
}
- consts->UniformBooleanTrue = consts->NativeIntegers ? ~0 : fui(1.0f);
+ consts->UniformBooleanTrue = consts->NativeIntegers ? ~0U : fui(1.0f);
/* Below are the cases which cannot be moved into tables easily. */
@@ -896,4 +900,10 @@ void st_init_extensions(struct pipe_screen *screen,
PIPE_VIDEO_CAP_SUPPORTS_INTERLACED)) {
extensions->NV_vdpau_interop = GL_TRUE;
}
+
+ if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
+ PIPE_SHADER_CAP_DOUBLES) &&
+ screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
+ PIPE_SHADER_CAP_DOUBLES))
+ extensions->ARB_gpu_shader_fp64 = GL_TRUE;
}
diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c
index 6c53567fc..7868bb501 100644
--- a/mesalib/src/mesa/state_tracker/st_format.c
+++ b/mesalib/src/mesa/state_tracker/st_format.c
@@ -443,21 +443,25 @@ st_mesa_format_to_pipe_format(struct st_context *st, mesa_format mesaFormat)
* The destination formats mustn't be changed, because they are also
* destination formats of the unpack/decompression function. */
case MESA_FORMAT_ETC2_RGB8:
- case MESA_FORMAT_ETC2_RGBA8_EAC:
- case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
- return PIPE_FORMAT_R8G8B8A8_UNORM;
+ return st->has_etc2 ? PIPE_FORMAT_ETC2_RGB8 : PIPE_FORMAT_R8G8B8A8_UNORM;
case MESA_FORMAT_ETC2_SRGB8:
+ return st->has_etc2 ? PIPE_FORMAT_ETC2_SRGB8 : PIPE_FORMAT_B8G8R8A8_SRGB;
+ case MESA_FORMAT_ETC2_RGBA8_EAC:
+ return st->has_etc2 ? PIPE_FORMAT_ETC2_RGBA8 : PIPE_FORMAT_R8G8B8A8_UNORM;
case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
- case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
- return PIPE_FORMAT_B8G8R8A8_SRGB;
+ return st->has_etc2 ? PIPE_FORMAT_ETC2_SRGBA8 : PIPE_FORMAT_B8G8R8A8_SRGB;
case MESA_FORMAT_ETC2_R11_EAC:
- return PIPE_FORMAT_R16_UNORM;
+ return st->has_etc2 ? PIPE_FORMAT_ETC2_R11_UNORM : PIPE_FORMAT_R16_UNORM;
case MESA_FORMAT_ETC2_RG11_EAC:
- return PIPE_FORMAT_R16G16_UNORM;
+ return st->has_etc2 ? PIPE_FORMAT_ETC2_RG11_UNORM : PIPE_FORMAT_R16G16_UNORM;
case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
- return PIPE_FORMAT_R16_SNORM;
+ return st->has_etc2 ? PIPE_FORMAT_ETC2_R11_SNORM : PIPE_FORMAT_R16_SNORM;
case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
- return PIPE_FORMAT_R16G16_SNORM;
+ return st->has_etc2 ? PIPE_FORMAT_ETC2_RG11_SNORM : PIPE_FORMAT_R16G16_SNORM;
+ case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
+ return st->has_etc2 ? PIPE_FORMAT_ETC2_RGB8A1 : PIPE_FORMAT_R8G8B8A8_UNORM;
+ case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
+ return st->has_etc2 ? PIPE_FORMAT_ETC2_SRGB8A1 : PIPE_FORMAT_B8G8R8A8_SRGB;
default:
return PIPE_FORMAT_NONE;
@@ -856,6 +860,27 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
case PIPE_FORMAT_XRGB8888_SRGB:
return MESA_FORMAT_X8R8G8B8_SRGB;
+ case PIPE_FORMAT_ETC2_RGB8:
+ return MESA_FORMAT_ETC2_RGB8;
+ case PIPE_FORMAT_ETC2_SRGB8:
+ return MESA_FORMAT_ETC2_SRGB8;
+ case PIPE_FORMAT_ETC2_RGB8A1:
+ return MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
+ case PIPE_FORMAT_ETC2_SRGB8A1:
+ return MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1;
+ case PIPE_FORMAT_ETC2_RGBA8:
+ return MESA_FORMAT_ETC2_RGBA8_EAC;
+ case PIPE_FORMAT_ETC2_SRGBA8:
+ return MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC;
+ case PIPE_FORMAT_ETC2_R11_UNORM:
+ return MESA_FORMAT_ETC2_R11_EAC;
+ case PIPE_FORMAT_ETC2_R11_SNORM:
+ return MESA_FORMAT_ETC2_SIGNED_R11_EAC;
+ case PIPE_FORMAT_ETC2_RG11_UNORM:
+ return MESA_FORMAT_ETC2_RG11_EAC;
+ case PIPE_FORMAT_ETC2_RG11_SNORM:
+ return MESA_FORMAT_ETC2_SIGNED_RG11_EAC;
+
default:
return MESA_FORMAT_NONE;
}
@@ -896,6 +921,9 @@ test_format_conversion(struct st_context *st)
if (i == PIPE_FORMAT_ETC1_RGB8 && !st->has_etc1)
continue;
+ if (_mesa_is_format_etc2(mf) && !st->has_etc2)
+ continue;
+
if (mf != MESA_FORMAT_NONE) {
enum pipe_format pf = st_mesa_format_to_pipe_format(st, mf);
assert(pf == i);
@@ -1797,7 +1825,8 @@ st_choose_format(struct st_context *st, GLenum internalFormat,
unsigned bindings, boolean allow_dxt)
{
struct pipe_screen *screen = st->pipe->screen;
- int i, j;
+ unsigned i;
+ int j;
enum pipe_format pf;
#ifdef DEBUG
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 89654344b..0b3477161 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -229,7 +229,7 @@ public:
DECLARE_RALLOC_CXX_OPERATORS(glsl_to_tgsi_instruction)
unsigned op;
- st_dst_reg dst;
+ st_dst_reg dst[2];
st_src_reg src[4];
/** Pointer to the ir source this tree came from for debugging */
ir_instruction *ir;
@@ -262,16 +262,17 @@ public:
class immediate_storage : public exec_node {
public:
- immediate_storage(gl_constant_value *values, int size, int type)
+ immediate_storage(gl_constant_value *values, int size32, int type)
{
- memcpy(this->values, values, size * sizeof(gl_constant_value));
- this->size = size;
+ memcpy(this->values, values, size32 * sizeof(gl_constant_value));
+ this->size32 = size32;
this->type = type;
}
-
+
+ /* doubles are stored across 2 gl_constant_values */
gl_constant_value values[4];
- int size; /**< Number of components (1-4) */
- int type; /**< GL_FLOAT, GL_INT, GL_BOOL, or GL_UNSIGNED_INT */
+ int size32; /**< Number of 32-bit components (1-4) */
+ int type; /**< GL_DOUBLE, GL_FLOAT, GL_INT, GL_BOOL, or GL_UNSIGNED_INT */
};
class function_entry : public exec_node {
@@ -327,14 +328,14 @@ public:
int num_address_regs;
int samplers_used;
bool indirect_addr_consts;
-
+
int glsl_version;
bool native_integers;
bool have_sqrt;
variable_storage *find_variable_storage(ir_variable *var);
- int add_constant(gl_register_file file, gl_constant_value values[4],
+ int add_constant(gl_register_file file, gl_constant_value values[8],
int size, int datatype, GLuint *swizzle_out);
function_entry *get_function_signature(ir_function_signature *sig);
@@ -342,6 +343,7 @@ public:
st_src_reg get_temp(const glsl_type *type);
void reladdr_to_temp(ir_instruction *ir, st_src_reg *reg, int *num_reladdr);
+ st_src_reg st_src_reg_for_double(double val);
st_src_reg st_src_reg_for_float(float val);
st_src_reg st_src_reg_for_int(int val);
st_src_reg st_src_reg_for_type(int type, int val);
@@ -394,20 +396,29 @@ public:
glsl_to_tgsi_instruction *emit(ir_instruction *ir, unsigned op);
glsl_to_tgsi_instruction *emit(ir_instruction *ir, unsigned op,
- st_dst_reg dst, st_src_reg src0);
+ st_dst_reg dst, st_src_reg src0);
+
+ glsl_to_tgsi_instruction *emit(ir_instruction *ir, unsigned op,
+ st_dst_reg dst, st_dst_reg dst1,
+ st_src_reg src0);
glsl_to_tgsi_instruction *emit(ir_instruction *ir, unsigned op,
- st_dst_reg dst, st_src_reg src0, st_src_reg src1);
+ st_dst_reg dst, st_src_reg src0, st_src_reg src1);
glsl_to_tgsi_instruction *emit(ir_instruction *ir, unsigned op,
- st_dst_reg dst,
- st_src_reg src0, st_src_reg src1, st_src_reg src2);
+ st_dst_reg dst,
+ st_src_reg src0, st_src_reg src1, st_src_reg src2);
glsl_to_tgsi_instruction *emit(ir_instruction *ir, unsigned op,
st_dst_reg dst,
st_src_reg src0, st_src_reg src1,
st_src_reg src2, st_src_reg src3);
+ glsl_to_tgsi_instruction *emit(ir_instruction *ir, unsigned op,
+ st_dst_reg dst, st_dst_reg dst1,
+ st_src_reg src0, st_src_reg src1,
+ st_src_reg src2, st_src_reg src3);
+
unsigned get_opcode(ir_instruction *ir, unsigned op,
st_dst_reg dst,
st_src_reg src0, st_src_reg src1);
@@ -422,15 +433,15 @@ public:
unsigned elements);
void emit_scalar(ir_instruction *ir, unsigned op,
- st_dst_reg dst, st_src_reg src0);
+ st_dst_reg dst, st_src_reg src0);
void emit_scalar(ir_instruction *ir, unsigned op,
- st_dst_reg dst, st_src_reg src0, st_src_reg src1);
+ st_dst_reg dst, st_src_reg src0, st_src_reg src1);
void emit_arl(ir_instruction *ir, st_dst_reg dst, st_src_reg src0);
void emit_scs(ir_instruction *ir, unsigned op,
- st_dst_reg dst, const st_src_reg &src);
+ st_dst_reg dst, const st_src_reg &src);
bool try_emit_mad(ir_expression *ir,
int mul_operand);
@@ -451,11 +462,14 @@ public:
void copy_propagate(void);
int eliminate_dead_code(void);
+
+ void merge_two_dsts(void);
void merge_registers(void);
void renumber_registers(void);
void emit_block_mov(ir_assignment *ir, const struct glsl_type *type,
- st_dst_reg *l, st_src_reg *r);
+ st_dst_reg *l, st_src_reg *r,
+ st_src_reg *cond, bool cond_swap);
void *mem_ctx;
};
@@ -485,7 +499,7 @@ fail_link(struct gl_shader_program *prog, const char *fmt, ...)
static int
swizzle_for_size(int size)
{
- int size_swizzles[4] = {
+ static const int size_swizzles[4] = {
MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y),
MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z),
@@ -519,13 +533,13 @@ num_inst_src_regs(unsigned opcode)
glsl_to_tgsi_instruction *
glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op,
- st_dst_reg dst,
+ st_dst_reg dst, st_dst_reg dst1,
st_src_reg src0, st_src_reg src1,
st_src_reg src2, st_src_reg src3)
{
glsl_to_tgsi_instruction *inst = new(mem_ctx) glsl_to_tgsi_instruction();
- int num_reladdr = 0, i;
-
+ int num_reladdr = 0, i, j;
+
op = get_opcode(ir, op, dst, src0, src1);
/* If we have to do relative addressing, we want to load the ARL
@@ -533,6 +547,7 @@ glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op,
* sources into temps.
*/
num_reladdr += dst.reladdr != NULL;
+ num_reladdr += dst1.reladdr != NULL;
num_reladdr += src0.reladdr != NULL || src0.reladdr2 != NULL;
num_reladdr += src1.reladdr != NULL || src1.reladdr2 != NULL;
num_reladdr += src2.reladdr != NULL || src2.reladdr2 != NULL;
@@ -547,10 +562,15 @@ glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op,
emit_arl(ir, address_reg, *dst.reladdr);
num_reladdr--;
}
+ if (dst1.reladdr) {
+ emit_arl(ir, address_reg, *dst1.reladdr);
+ num_reladdr--;
+ }
assert(num_reladdr == 0);
inst->op = op;
- inst->dst = dst;
+ inst->dst[0] = dst;
+ inst->dst[1] = dst1;
inst->src[0] = src0;
inst->src[1] = src1;
inst->src[2] = src2;
@@ -559,7 +579,7 @@ glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op,
inst->dead_mask = 0;
inst->function = NULL;
-
+
/* Update indirect addressing status used by TGSI */
if (dst.reladdr) {
switch(dst.file) {
@@ -576,7 +596,7 @@ glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op,
}
}
else {
- for (i=0; i<4; i++) {
+ for (i = 0; i < 4; i++) {
if(inst->src[i].reladdr) {
switch(inst->src[i].file) {
case PROGRAM_STATE_VAR:
@@ -596,46 +616,162 @@ glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op,
this->instructions.push_tail(inst);
+ /*
+ * This section contains the double processing.
+ * GLSL just represents doubles as single channel values,
+ * however most HW and TGSI represent doubles as pairs of register channels.
+ *
+ * so we have to fixup destination writemask/index and src swizzle/indexes.
+ * dest writemasks need to translate from single channel write mask
+ * to a dual-channel writemask, but also need to modify the index,
+ * if we are touching the Z,W fields in the pre-translated writemask.
+ *
+ * src channels have similiar index modifications along with swizzle
+ * changes to we pick the XY, ZW pairs from the correct index.
+ *
+ * GLSL [0].x -> TGSI [0].xy
+ * GLSL [0].y -> TGSI [0].zw
+ * GLSL [0].z -> TGSI [1].xy
+ * GLSL [0].w -> TGSI [1].zw
+ */
+ if (inst->dst[0].type == GLSL_TYPE_DOUBLE || inst->dst[1].type == GLSL_TYPE_DOUBLE ||
+ inst->src[0].type == GLSL_TYPE_DOUBLE) {
+ glsl_to_tgsi_instruction *dinst = NULL;
+ int initial_src_swz[4], initial_src_idx[4];
+ int initial_dst_idx[2], initial_dst_writemask[2];
+ /* select the writemask for dst0 or dst1 */
+ unsigned writemask = inst->dst[0].file == PROGRAM_UNDEFINED ? inst->dst[1].writemask : inst->dst[0].writemask;
+
+ /* copy out the writemask, index and swizzles for all src/dsts. */
+ for (j = 0; j < 2; j++) {
+ initial_dst_writemask[j] = inst->dst[j].writemask;
+ initial_dst_idx[j] = inst->dst[j].index;
+ }
+
+ for (j = 0; j < 4; j++) {
+ initial_src_swz[j] = inst->src[j].swizzle;
+ initial_src_idx[j] = inst->src[j].index;
+ }
+
+ /*
+ * scan all the components in the dst writemask
+ * generate an instruction for each of them if required.
+ */
+ while (writemask) {
+
+ int i = u_bit_scan(&writemask);
+
+ /* first time use previous instruction */
+ if (dinst == NULL) {
+ dinst = inst;
+ } else {
+ /* create a new instructions for subsequent attempts */
+ dinst = new(mem_ctx) glsl_to_tgsi_instruction();
+ *dinst = *inst;
+ dinst->next = NULL;
+ dinst->prev = NULL;
+ this->instructions.push_tail(dinst);
+ }
+
+ /* modify the destination if we are splitting */
+ for (j = 0; j < 2; j++) {
+ if (dinst->dst[j].type == GLSL_TYPE_DOUBLE) {
+ dinst->dst[j].writemask = (i & 1) ? WRITEMASK_ZW : WRITEMASK_XY;
+ dinst->dst[j].index = initial_dst_idx[j];
+ if (i > 1)
+ dinst->dst[j].index++;
+ } else {
+ /* if we aren't writing to a double, just get the bit of the initial writemask
+ for this channel */
+ dinst->dst[j].writemask = initial_dst_writemask[j] & (1 << i);
+ }
+ }
+
+ /* modify the src registers */
+ for (j = 0; j < 4; j++) {
+ int swz = GET_SWZ(initial_src_swz[j], i);
+
+ if (dinst->src[j].type == GLSL_TYPE_DOUBLE) {
+ dinst->src[j].index = initial_src_idx[j];
+ if (swz > 1)
+ dinst->src[j].index++;
+
+ if (swz & 1)
+ dinst->src[j].swizzle = MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W, SWIZZLE_Z, SWIZZLE_W);
+ else
+ dinst->src[j].swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_X, SWIZZLE_Y);
+
+ } else {
+ /* some opcodes are special case in what they use as sources
+ - F2D is a float src0, DLDEXP is integer src1 */
+ if (op == TGSI_OPCODE_F2D ||
+ op == TGSI_OPCODE_DLDEXP ||
+ (op == TGSI_OPCODE_UCMP && dinst->dst[0].type == GLSL_TYPE_DOUBLE)) {
+ dinst->src[j].swizzle = MAKE_SWIZZLE4(swz, swz, swz, swz);
+ }
+ }
+ }
+ }
+ inst = dinst;
+ }
+
+
return inst;
}
+glsl_to_tgsi_instruction *
+glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op,
+ st_dst_reg dst,
+ st_src_reg src0, st_src_reg src1,
+ st_src_reg src2, st_src_reg src3)
+{
+ return emit(ir, op, dst, undef_dst, src0, src1, src2, src3);
+}
+
glsl_to_tgsi_instruction *
glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op,
st_dst_reg dst, st_src_reg src0,
st_src_reg src1, st_src_reg src2)
{
- return emit(ir, op, dst, src0, src1, src2, undef_src);
+ return emit(ir, op, dst, undef_dst, src0, src1, src2, undef_src);
}
glsl_to_tgsi_instruction *
glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op,
- st_dst_reg dst, st_src_reg src0, st_src_reg src1)
+ st_dst_reg dst, st_src_reg src0, st_src_reg src1)
{
- return emit(ir, op, dst, src0, src1, undef_src, undef_src);
+ return emit(ir, op, dst, undef_dst, src0, src1, undef_src, undef_src);
}
glsl_to_tgsi_instruction *
glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op,
- st_dst_reg dst, st_src_reg src0)
+ st_dst_reg dst, st_src_reg src0)
{
assert(dst.writemask != 0);
- return emit(ir, op, dst, src0, undef_src, undef_src, undef_src);
+ return emit(ir, op, dst, undef_dst, src0, undef_src, undef_src, undef_src);
+}
+
+glsl_to_tgsi_instruction *
+glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op,
+ st_dst_reg dst, st_dst_reg dst1, st_src_reg src0)
+{
+ return emit(ir, op, dst, dst1, src0, undef_src, undef_src, undef_src);
}
glsl_to_tgsi_instruction *
glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op)
{
- return emit(ir, op, undef_dst, undef_src, undef_src, undef_src, undef_src);
+ return emit(ir, op, undef_dst, undef_dst, undef_src, undef_src, undef_src, undef_src);
}
/**
- * Determines whether to use an integer, unsigned integer, or float opcode
+ * Determines whether to use an integer, unsigned integer, or float opcode
* based on the operands and input opcode, then emits the result.
*/
unsigned
glsl_to_tgsi_visitor::get_opcode(ir_instruction *ir, unsigned op,
- st_dst_reg dst,
- st_src_reg src0, st_src_reg src1)
+ st_dst_reg dst,
+ st_src_reg src0, st_src_reg src1)
{
int type = GLSL_TYPE_FLOAT;
@@ -647,12 +783,26 @@ glsl_to_tgsi_visitor::get_opcode(ir_instruction *ir, unsigned op,
assert(src1.type != GLSL_TYPE_ARRAY);
assert(src1.type != GLSL_TYPE_STRUCT);
- if (src0.type == GLSL_TYPE_FLOAT || src1.type == GLSL_TYPE_FLOAT)
+ if (src0.type == GLSL_TYPE_DOUBLE || src1.type == GLSL_TYPE_DOUBLE)
+ type = GLSL_TYPE_DOUBLE;
+ else if (src0.type == GLSL_TYPE_FLOAT || src1.type == GLSL_TYPE_FLOAT)
type = GLSL_TYPE_FLOAT;
else if (native_integers)
type = src0.type == GLSL_TYPE_BOOL ? GLSL_TYPE_INT : src0.type;
-#define case4(c, f, i, u) \
+#define case5(c, f, i, u, d) \
+ case TGSI_OPCODE_##c: \
+ if (type == GLSL_TYPE_DOUBLE) \
+ op = TGSI_OPCODE_##d; \
+ else if (type == GLSL_TYPE_INT) \
+ op = TGSI_OPCODE_##i; \
+ else if (type == GLSL_TYPE_UINT) \
+ op = TGSI_OPCODE_##u; \
+ else \
+ op = TGSI_OPCODE_##f; \
+ break;
+
+#define case4(c, f, i, u) \
case TGSI_OPCODE_##c: \
if (type == GLSL_TYPE_INT) \
op = TGSI_OPCODE_##i; \
@@ -663,12 +813,16 @@ glsl_to_tgsi_visitor::get_opcode(ir_instruction *ir, unsigned op,
break;
#define case3(f, i, u) case4(f, f, i, u)
+#define case4d(f, i, u, d) case5(f, f, i, u, d)
+#define case3fid(f, i, d) case5(f, f, i, i, d)
#define case2fi(f, i) case4(f, f, i, i)
#define case2iu(i, u) case4(i, LAST, i, u)
-#define casecomp(c, f, i, u) \
+#define casecomp(c, f, i, u, d) \
case TGSI_OPCODE_##c: \
- if (type == GLSL_TYPE_INT) \
+ if (type == GLSL_TYPE_DOUBLE) \
+ op = TGSI_OPCODE_##d; \
+ else if (type == GLSL_TYPE_INT) \
op = TGSI_OPCODE_##i; \
else if (type == GLSL_TYPE_UINT) \
op = TGSI_OPCODE_##u; \
@@ -679,38 +833,50 @@ glsl_to_tgsi_visitor::get_opcode(ir_instruction *ir, unsigned op,
break;
switch(op) {
- case2fi(ADD, UADD);
- case2fi(MUL, UMUL);
- case2fi(MAD, UMAD);
+ case3fid(ADD, UADD, DADD);
+ case3fid(MUL, UMUL, DMUL);
+ case3fid(MAD, UMAD, DMAD);
case3(DIV, IDIV, UDIV);
- case3(MAX, IMAX, UMAX);
- case3(MIN, IMIN, UMIN);
+ case4d(MAX, IMAX, UMAX, DMAX);
+ case4d(MIN, IMIN, UMIN, DMIN);
case2iu(MOD, UMOD);
- casecomp(SEQ, FSEQ, USEQ, USEQ);
- casecomp(SNE, FSNE, USNE, USNE);
- casecomp(SGE, FSGE, ISGE, USGE);
- casecomp(SLT, FSLT, ISLT, USLT);
+ casecomp(SEQ, FSEQ, USEQ, USEQ, DSEQ);
+ casecomp(SNE, FSNE, USNE, USNE, DSNE);
+ casecomp(SGE, FSGE, ISGE, USGE, DSGE);
+ casecomp(SLT, FSLT, ISLT, USLT, DSLT);
case2iu(ISHR, USHR);
- case2fi(SSG, ISSG);
- case3(ABS, IABS, IABS);
+ case3fid(SSG, ISSG, DSSG);
+ case3fid(ABS, IABS, DABS);
case2iu(IBFE, UBFE);
case2iu(IMSB, UMSB);
case2iu(IMUL_HI, UMUL_HI);
+
+ case3fid(SQRT, SQRT, DSQRT);
+
+ case3fid(RCP, RCP, DRCP);
+ case3fid(RSQ, RSQ, DRSQ);
+
+ case3fid(FRC, FRC, DFRAC);
+ case3fid(TRUNC, TRUNC, DTRUNC);
+ case3fid(CEIL, CEIL, DCEIL);
+ case3fid(FLR, FLR, DFLR);
+ case3fid(ROUND, ROUND, DROUND);
+
default: break;
}
-
+
assert(op != TGSI_OPCODE_LAST);
return op;
}
glsl_to_tgsi_instruction *
glsl_to_tgsi_visitor::emit_dp(ir_instruction *ir,
- st_dst_reg dst, st_src_reg src0, st_src_reg src1,
- unsigned elements)
+ st_dst_reg dst, st_src_reg src0, st_src_reg src1,
+ unsigned elements)
{
static const unsigned dot_opcodes[] = {
TGSI_OPCODE_DP2, TGSI_OPCODE_DP3, TGSI_OPCODE_DP4
@@ -729,8 +895,8 @@ glsl_to_tgsi_visitor::emit_dp(ir_instruction *ir,
*/
void
glsl_to_tgsi_visitor::emit_scalar(ir_instruction *ir, unsigned op,
- st_dst_reg dst,
- st_src_reg orig_src0, st_src_reg orig_src1)
+ st_dst_reg dst,
+ st_src_reg orig_src0, st_src_reg orig_src1)
{
int i, j;
int done_mask = ~dst.writemask;
@@ -741,7 +907,6 @@ glsl_to_tgsi_visitor::emit_scalar(ir_instruction *ir, unsigned op,
*/
for (i = 0; i < 4; i++) {
GLuint this_mask = (1 << i);
- glsl_to_tgsi_instruction *inst;
st_src_reg src0 = orig_src0;
st_src_reg src1 = orig_src1;
@@ -762,19 +927,19 @@ glsl_to_tgsi_visitor::emit_scalar(ir_instruction *ir, unsigned op,
}
}
src0.swizzle = MAKE_SWIZZLE4(src0_swiz, src0_swiz,
- src0_swiz, src0_swiz);
+ src0_swiz, src0_swiz);
src1.swizzle = MAKE_SWIZZLE4(src1_swiz, src1_swiz,
- src1_swiz, src1_swiz);
+ src1_swiz, src1_swiz);
- inst = emit(ir, op, dst, src0, src1);
- inst->dst.writemask = this_mask;
+ dst.writemask = this_mask;
+ emit(ir, op, dst, src0, src1);
done_mask |= this_mask;
}
}
void
glsl_to_tgsi_visitor::emit_scalar(ir_instruction *ir, unsigned op,
- st_dst_reg dst, st_src_reg src0)
+ st_dst_reg dst, st_src_reg src0)
{
st_src_reg undef = undef_src;
@@ -785,7 +950,7 @@ glsl_to_tgsi_visitor::emit_scalar(ir_instruction *ir, unsigned op,
void
glsl_to_tgsi_visitor::emit_arl(ir_instruction *ir,
- st_dst_reg dst, st_src_reg src0)
+ st_dst_reg dst, st_src_reg src0)
{
int op = TGSI_OPCODE_ARL;
@@ -803,20 +968,20 @@ glsl_to_tgsi_visitor::emit_arl(ir_instruction *ir,
* Emit an TGSI_OPCODE_SCS instruction
*
* The \c SCS opcode functions a bit differently than the other TGSI opcodes.
- * Instead of splatting its result across all four components of the
- * destination, it writes one value to the \c x component and another value to
+ * Instead of splatting its result across all four components of the
+ * destination, it writes one value to the \c x component and another value to
* the \c y component.
*
* \param ir IR instruction being processed
- * \param op Either \c TGSI_OPCODE_SIN or \c TGSI_OPCODE_COS depending
+ * \param op Either \c TGSI_OPCODE_SIN or \c TGSI_OPCODE_COS depending
* on which value is desired.
* \param dst Destination register
* \param src Source register
*/
void
glsl_to_tgsi_visitor::emit_scs(ir_instruction *ir, unsigned op,
- st_dst_reg dst,
- const st_src_reg &src)
+ st_dst_reg dst,
+ const st_src_reg &src)
{
/* Vertex programs cannot use the SCS opcode.
*/
@@ -855,7 +1020,7 @@ glsl_to_tgsi_visitor::emit_scs(ir_instruction *ir, unsigned op,
unsigned src0_swiz = GET_SWZ(src.swizzle, i);
src0.swizzle = MAKE_SWIZZLE4(src0_swiz, src0_swiz,
- src0_swiz, src0_swiz);
+ src0_swiz, src0_swiz);
for (unsigned j = i + 1; j < 4; j++) {
/* If there is another enabled component in the destination that is
* derived from the same inputs, generate its value on this pass as
@@ -874,20 +1039,20 @@ glsl_to_tgsi_visitor::emit_scs(ir_instruction *ir, unsigned op,
/* Emit the SCS instruction.
*/
inst = emit(ir, TGSI_OPCODE_SCS, tmp_dst, src0);
- inst->dst.writemask = scs_mask;
+ inst->dst[0].writemask = scs_mask;
/* Move the result of the SCS instruction to the desired location in
* the destination.
*/
tmp.swizzle = MAKE_SWIZZLE4(component, component,
- component, component);
+ component, component);
inst = emit(ir, TGSI_OPCODE_SCS, dst, tmp);
- inst->dst.writemask = this_mask;
+ inst->dst[0].writemask = this_mask;
} else {
/* Emit the SCS instruction to write directly to the destination.
*/
glsl_to_tgsi_instruction *inst = emit(ir, TGSI_OPCODE_SCS, dst, src0);
- inst->dst.writemask = scs_mask;
+ inst->dst[0].writemask = scs_mask;
}
done_mask |= this_mask;
@@ -896,35 +1061,54 @@ glsl_to_tgsi_visitor::emit_scs(ir_instruction *ir, unsigned op,
int
glsl_to_tgsi_visitor::add_constant(gl_register_file file,
- gl_constant_value values[4], int size, int datatype,
- GLuint *swizzle_out)
+ gl_constant_value values[8], int size, int datatype,
+ GLuint *swizzle_out)
{
if (file == PROGRAM_CONSTANT) {
return _mesa_add_typed_unnamed_constant(this->prog->Parameters, values,
size, datatype, swizzle_out);
- } else {
- int index = 0;
- immediate_storage *entry;
- assert(file == PROGRAM_IMMEDIATE);
+ }
- /* Search immediate storage to see if we already have an identical
- * immediate that we can use instead of adding a duplicate entry.
- */
- foreach_in_list(immediate_storage, entry, &this->immediates) {
- if (entry->size == size &&
- entry->type == datatype &&
- !memcmp(entry->values, values, size * sizeof(gl_constant_value))) {
- return index;
- }
- index++;
+ assert(file == PROGRAM_IMMEDIATE);
+
+ int index = 0;
+ immediate_storage *entry;
+ int size32 = size * (datatype == GL_DOUBLE ? 2 : 1);
+ int i;
+
+ /* Search immediate storage to see if we already have an identical
+ * immediate that we can use instead of adding a duplicate entry.
+ */
+ foreach_in_list(immediate_storage, entry, &this->immediates) {
+ immediate_storage *tmp = entry;
+
+ for (i = 0; i * 4 < size32; i++) {
+ int slot_size = MIN2(size32 - (i * 4), 4);
+ if (tmp->type != datatype || tmp->size32 != slot_size)
+ break;
+ if (memcmp(tmp->values, &values[i * 4],
+ slot_size * sizeof(gl_constant_value)))
+ break;
+
+ /* Everything matches, keep going until the full size is matched */
+ tmp = (immediate_storage *)tmp->next;
}
-
+
+ /* The full value matched */
+ if (i * 4 >= size32)
+ return index;
+
+ index++;
+ }
+
+ for (i = 0; i * 4 < size32; i++) {
+ int slot_size = MIN2(size32 - (i * 4), 4);
/* Add this immediate to the list. */
- entry = new(mem_ctx) immediate_storage(values, size, datatype);
+ entry = new(mem_ctx) immediate_storage(&values[i * 4], slot_size, datatype);
this->immediates.push_tail(entry);
this->num_immediates++;
- return index;
}
+ return index;
}
st_src_reg
@@ -939,12 +1123,25 @@ glsl_to_tgsi_visitor::st_src_reg_for_float(float val)
return src;
}
+st_src_reg
+glsl_to_tgsi_visitor::st_src_reg_for_double(double val)
+{
+ st_src_reg src(PROGRAM_IMMEDIATE, -1, GLSL_TYPE_DOUBLE);
+ union gl_constant_value uval[2];
+
+ uval[0].u = *(uint32_t *)&val;
+ uval[1].u = *(((uint32_t *)&val) + 1);
+ src.index = add_constant(src.file, uval, 1, GL_DOUBLE, &src.swizzle);
+
+ return src;
+}
+
st_src_reg
glsl_to_tgsi_visitor::st_src_reg_for_int(int val)
{
st_src_reg src(PROGRAM_IMMEDIATE, -1, GLSL_TYPE_INT);
union gl_constant_value uval;
-
+
assert(native_integers);
uval.i = val;
@@ -957,7 +1154,7 @@ st_src_reg
glsl_to_tgsi_visitor::st_src_reg_for_type(int type, int val)
{
if (native_integers)
- return type == GLSL_TYPE_FLOAT ? st_src_reg_for_float(val) :
+ return type == GLSL_TYPE_FLOAT ? st_src_reg_for_float(val) :
st_src_reg_for_int(val);
else
return st_src_reg_for_float(val);
@@ -984,6 +1181,23 @@ type_size(const struct glsl_type *type)
*/
return 1;
}
+ break;
+ case GLSL_TYPE_DOUBLE:
+ if (type->is_matrix()) {
+ if (type->vector_elements <= 2)
+ return type->matrix_columns;
+ else
+ return type->matrix_columns * 2;
+ } else {
+ /* For doubles if we have a double or dvec2 they fit in one
+ * vec4, else they need 2 vec4s.
+ */
+ if (type->vector_elements <= 2)
+ return 1;
+ else
+ return 2;
+ }
+ break;
case GLSL_TYPE_ARRAY:
assert(type->length > 0);
return type_size(type->fields.array) * type->length;
@@ -1049,7 +1263,7 @@ glsl_to_tgsi_visitor::get_temp(const glsl_type *type)
variable_storage *
glsl_to_tgsi_visitor::find_variable_storage(ir_variable *var)
{
-
+
foreach_in_list(variable_storage, entry, &this->variables) {
if (entry->var == var)
return entry;
@@ -1110,7 +1324,7 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir)
for (unsigned int i = 0; i < ir->get_num_state_slots(); i++) {
int index = _mesa_add_state_reference(this->prog->Parameters,
- (gl_state_index *)slots[i].tokens);
+ (gl_state_index *)slots[i].tokens);
if (storage->file == PROGRAM_STATE_VAR) {
if (storage->index == -1) {
@@ -1119,11 +1333,11 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir)
assert(index == storage->index + (int)i);
}
} else {
- /* We use GLSL_TYPE_FLOAT here regardless of the actual type of
- * the data being moved since MOV does not care about the type of
- * data it is moving, and we don't want to declare registers with
- * array or struct types.
- */
+ /* We use GLSL_TYPE_FLOAT here regardless of the actual type of
+ * the data being moved since MOV does not care about the type of
+ * data it is moving, and we don't want to declare registers with
+ * array or struct types.
+ */
st_src_reg src(PROGRAM_STATE_VAR, index, GLSL_TYPE_FLOAT);
src.swizzle = slots[i].swizzle;
emit(ir, TGSI_OPCODE_MOV, dst, src);
@@ -1135,9 +1349,9 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir)
if (storage->file == PROGRAM_TEMPORARY &&
dst.index != storage->index + (int) ir->get_num_state_slots()) {
fail_link(this->shader_program,
- "failed to load builtin uniform `%s' (%d/%d regs loaded)\n",
- ir->name, dst.index - storage->index,
- type_size(ir->type));
+ "failed to load builtin uniform `%s' (%d/%d regs loaded)\n",
+ ir->name, dst.index - storage->index,
+ type_size(ir->type));
}
}
}
@@ -1261,7 +1475,7 @@ glsl_to_tgsi_visitor::try_emit_mad_for_and_not(ir_expression *ir, int try_operan
void
glsl_to_tgsi_visitor::reladdr_to_temp(ir_instruction *ir,
- st_src_reg *reg, int *num_reladdr)
+ st_src_reg *reg, int *num_reladdr)
{
if (!reg->reladdr && !reg->reladdr2)
return;
@@ -1300,9 +1514,9 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
*/
if (!native_integers && ir->operation == ir_binop_logic_and) {
if (try_emit_mad_for_and_not(ir, 1))
- return;
+ return;
if (try_emit_mad_for_and_not(ir, 0))
- return;
+ return;
}
if (ir->operation == ir_quadop_vector)
@@ -1328,7 +1542,7 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
int vector_elements = ir->operands[0]->type->vector_elements;
if (ir->operands[1]) {
vector_elements = MAX2(vector_elements,
- ir->operands[1]->type->vector_elements);
+ ir->operands[1]->type->vector_elements);
}
this->result.file = PROGRAM_UNDEFINED;
@@ -1362,6 +1576,8 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
case ir_unop_neg:
if (result_dst.type == GLSL_TYPE_INT || result_dst.type == GLSL_TYPE_UINT)
emit(ir, TGSI_OPCODE_INEG, result_dst, op[0]);
+ else if (result_dst.type == GLSL_TYPE_DOUBLE)
+ emit(ir, TGSI_OPCODE_DNEG, result_dst, op[0]);
else {
op[0].negate = ~op[0].negate;
result_src = op[0];
@@ -1441,6 +1657,14 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
break;
}
+ case ir_unop_frexp_sig:
+ emit(ir, TGSI_OPCODE_DFRACEXP, result_dst, undef_dst, op[0]);
+ break;
+
+ case ir_unop_frexp_exp:
+ emit(ir, TGSI_OPCODE_DFRACEXP, undef_dst, result_dst, op[0]);
+ break;
+
case ir_unop_noise: {
/* At some point, a motivated person could add a better
* implementation of noise. Currently not even the nvidia
@@ -1463,7 +1687,7 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
emit(ir, TGSI_OPCODE_MUL, result_dst, op[0], op[1]);
break;
case ir_binop_div:
- if (result_dst.type == GLSL_TYPE_FLOAT)
+ if (result_dst.type == GLSL_TYPE_FLOAT || result_dst.type == GLSL_TYPE_DOUBLE)
assert(!"not reached: should be handled by ir_div_to_mul_rcp");
else
emit(ir, TGSI_OPCODE_DIV, result_dst, op[0], op[1]);
@@ -1498,15 +1722,15 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
if (ir->operands[0]->type->is_vector() ||
ir->operands[1]->type->is_vector()) {
st_src_reg temp = get_temp(native_integers ?
- glsl_type::get_instance(ir->operands[0]->type->base_type, 4, 1) :
- glsl_type::vec4_type);
-
+ glsl_type::uvec4_type :
+ glsl_type::vec4_type);
+
if (native_integers) {
st_dst_reg temp_dst = st_dst_reg(temp);
st_src_reg temp1 = st_src_reg(temp), temp2 = st_src_reg(temp);
-
+
emit(ir, TGSI_OPCODE_SEQ, st_dst_reg(temp), op[0], op[1]);
-
+
/* Emit 1-3 AND operations to combine the SEQ results. */
switch (ir->operands[0]->type->vector_elements) {
case 2:
@@ -1527,13 +1751,13 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
temp2.swizzle = SWIZZLE_WWWW;
emit(ir, TGSI_OPCODE_AND, temp_dst, temp1, temp2);
}
-
+
temp1.swizzle = SWIZZLE_XXXX;
temp2.swizzle = SWIZZLE_YYYY;
emit(ir, TGSI_OPCODE_AND, result_dst, temp1, temp2);
} else {
emit(ir, TGSI_OPCODE_SNE, st_dst_reg(temp), op[0], op[1]);
-
+
/* After the dot-product, the value will be an integer on the
* range [0,4]. Zero becomes 1.0, and positive values become zero.
*/
@@ -1556,14 +1780,14 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
if (ir->operands[0]->type->is_vector() ||
ir->operands[1]->type->is_vector()) {
st_src_reg temp = get_temp(native_integers ?
- glsl_type::get_instance(ir->operands[0]->type->base_type, 4, 1) :
- glsl_type::vec4_type);
+ glsl_type::uvec4_type :
+ glsl_type::vec4_type);
emit(ir, TGSI_OPCODE_SNE, st_dst_reg(temp), op[0], op[1]);
if (native_integers) {
st_dst_reg temp_dst = st_dst_reg(temp);
st_src_reg temp1 = st_src_reg(temp), temp2 = st_src_reg(temp);
-
+
/* Emit 1-3 OR operations to combine the SNE results. */
switch (ir->operands[0]->type->vector_elements) {
case 2:
@@ -1584,7 +1808,7 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
temp2.swizzle = SWIZZLE_WWWW;
emit(ir, TGSI_OPCODE_OR, temp_dst, temp1, temp2);
}
-
+
temp1.swizzle = SWIZZLE_XXXX;
temp2.swizzle = SWIZZLE_YYYY;
emit(ir, TGSI_OPCODE_OR, result_dst, temp1, temp2);
@@ -1706,7 +1930,7 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
case ir_binop_logic_or: {
if (native_integers) {
- /* If integers are used as booleans, we can use an actual "or"
+ /* If integers are used as booleans, we can use an actual "or"
* instruction.
*/
assert(native_integers);
@@ -1756,8 +1980,7 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
case ir_unop_sqrt:
if (have_sqrt) {
emit_scalar(ir, TGSI_OPCODE_SQRT, result_dst, op[0]);
- }
- else {
+ } else {
/* sqrt(x) = x * rsq(x). */
emit_scalar(ir, TGSI_OPCODE_RSQ, result_dst, op[0]);
emit(ir, TGSI_OPCODE_MUL, result_dst, result_src, op[0]);
@@ -1795,7 +2018,7 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
*/
emit(ir, TGSI_OPCODE_AND, result_dst, op[0], st_src_reg_for_int(1));
} else {
- /* Booleans and integers are both stored as floats when native
+ /* Booleans and integers are both stored as floats when native
* integers are disabled.
*/
result_src = op[0];
@@ -1829,6 +2052,9 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
case ir_unop_f2b:
emit(ir, TGSI_OPCODE_SNE, result_dst, op[0], st_src_reg_for_float(0.0));
break;
+ case ir_unop_d2b:
+ emit(ir, TGSI_OPCODE_SNE, result_dst, op[0], st_src_reg_for_double(0.0));
+ break;
case ir_unop_i2b:
if (native_integers)
emit(ir, TGSI_OPCODE_INEG, result_dst, op[0]);
@@ -1908,12 +2134,12 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
st_src_reg index_reg = get_temp(glsl_type::uint_type);
st_src_reg cbuf;
- cbuf.type = glsl_type::vec4_type->base_type;
+ cbuf.type = ir->type->base_type;
cbuf.file = PROGRAM_CONSTANT;
cbuf.index = 0;
cbuf.reladdr = NULL;
cbuf.negate = 0;
-
+
assert(ir->type->is_vector() || ir->type->is_scalar());
if (const_offset_ir) {
@@ -1944,10 +2170,16 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
}
cbuf.swizzle = swizzle_for_size(ir->type->vector_elements);
- cbuf.swizzle += MAKE_SWIZZLE4(const_offset % 16 / 4,
- const_offset % 16 / 4,
- const_offset % 16 / 4,
- const_offset % 16 / 4);
+ if (cbuf.type == GLSL_TYPE_DOUBLE)
+ cbuf.swizzle += MAKE_SWIZZLE4(const_offset % 16 / 8,
+ const_offset % 16 / 8,
+ const_offset % 16 / 8,
+ const_offset % 16 / 8);
+ else
+ cbuf.swizzle += MAKE_SWIZZLE4(const_offset % 16 / 4,
+ const_offset % 16 / 4,
+ const_offset % 16 / 4,
+ const_offset % 16 / 4);
if (ir->type->base_type == GLSL_TYPE_BOOL) {
emit(ir, TGSI_OPCODE_USNE, result_dst, cbuf, st_src_reg_for_int(0));
@@ -2004,11 +2236,44 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
case ir_binop_interpolate_at_sample:
emit(ir, TGSI_OPCODE_INTERP_SAMPLE, result_dst, op[0], op[1]);
break;
+
+ case ir_unop_d2f:
+ emit(ir, TGSI_OPCODE_D2F, result_dst, op[0]);
+ break;
+ case ir_unop_f2d:
+ emit(ir, TGSI_OPCODE_F2D, result_dst, op[0]);
+ break;
+ case ir_unop_d2i:
+ emit(ir, TGSI_OPCODE_D2I, result_dst, op[0]);
+ break;
+ case ir_unop_i2d:
+ emit(ir, TGSI_OPCODE_I2D, result_dst, op[0]);
+ break;
+ case ir_unop_d2u:
+ emit(ir, TGSI_OPCODE_D2U, result_dst, op[0]);
+ break;
+ case ir_unop_u2d:
+ emit(ir, TGSI_OPCODE_U2D, result_dst, op[0]);
+ break;
+ case ir_unop_unpack_double_2x32:
+ case ir_unop_pack_double_2x32:
+ emit(ir, TGSI_OPCODE_MOV, result_dst, op[0]);
+ break;
+
+ case ir_binop_ldexp:
+ if (ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE) {
+ emit(ir, TGSI_OPCODE_DLDEXP, result_dst, op[0], op[1]);
+ } else {
+ assert(!"Invalid ldexp for non-double opcode in glsl_to_tgsi_visitor::visit()");
+ }
+ break;
+
case ir_unop_pack_snorm_2x16:
case ir_unop_pack_unorm_2x16:
case ir_unop_pack_half_2x16:
case ir_unop_pack_snorm_4x8:
case ir_unop_pack_unorm_4x8:
+
case ir_unop_unpack_snorm_2x16:
case ir_unop_unpack_unorm_2x16:
case ir_unop_unpack_half_2x16:
@@ -2016,13 +2281,13 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
case ir_unop_unpack_half_2x16_split_y:
case ir_unop_unpack_snorm_4x8:
case ir_unop_unpack_unorm_4x8:
+
case ir_binop_pack_half_2x16_split:
case ir_binop_bfm:
case ir_triop_bfi:
case ir_quadop_vector:
case ir_binop_vector_extract:
case ir_triop_vector_insert:
- case ir_binop_ldexp:
case ir_binop_carry:
case ir_binop_borrow:
/* This operation is not supported, or should have already been handled.
@@ -2050,6 +2315,7 @@ glsl_to_tgsi_visitor::visit(ir_swizzle *ir)
ir->val->accept(this);
src = this->result;
assert(src.file != PROGRAM_UNDEFINED);
+ assert(ir->type->vector_elements > 0);
for (i = 0; i < 4; i++) {
if (i < ir->type->vector_elements) {
@@ -2090,7 +2356,7 @@ glsl_to_tgsi_visitor::visit(ir_dereference_variable *ir)
switch (var->data.mode) {
case ir_var_uniform:
entry = new(mem_ctx) variable_storage(var, PROGRAM_UNIFORM,
- var->data.location);
+ var->data.location);
this->variables.push_tail(entry);
break;
case ir_var_shader_in:
@@ -2388,18 +2654,20 @@ glsl_to_tgsi_visitor::process_move_condition(ir_rvalue *ir)
void
glsl_to_tgsi_visitor::emit_block_mov(ir_assignment *ir, const struct glsl_type *type,
- st_dst_reg *l, st_src_reg *r)
+ st_dst_reg *l, st_src_reg *r,
+ st_src_reg *cond, bool cond_swap)
{
if (type->base_type == GLSL_TYPE_STRUCT) {
for (unsigned int i = 0; i < type->length; i++) {
- emit_block_mov(ir, type->fields.structure[i].type, l, r);
+ emit_block_mov(ir, type->fields.structure[i].type, l, r,
+ cond, cond_swap);
}
return;
}
if (type->is_array()) {
for (unsigned int i = 0; i < type->length; i++) {
- emit_block_mov(ir, type->fields.array, l, r);
+ emit_block_mov(ir, type->fields.array, l, r, cond, cond_swap);
}
return;
}
@@ -2411,7 +2679,7 @@ glsl_to_tgsi_visitor::emit_block_mov(ir_assignment *ir, const struct glsl_type *
type->vector_elements, 1);
for (int i = 0; i < type->matrix_columns; i++) {
- emit_block_mov(ir, vec_type, l, r);
+ emit_block_mov(ir, vec_type, l, r, cond, cond_swap);
}
return;
}
@@ -2419,7 +2687,22 @@ glsl_to_tgsi_visitor::emit_block_mov(ir_assignment *ir, const struct glsl_type *
assert(type->is_scalar() || type->is_vector());
r->type = type->base_type;
- emit(ir, TGSI_OPCODE_MOV, *l, *r);
+ if (cond) {
+ st_src_reg l_src = st_src_reg(*l);
+ l_src.swizzle = swizzle_for_size(type->vector_elements);
+
+ if (native_integers) {
+ emit(ir, TGSI_OPCODE_UCMP, *l, *cond,
+ cond_swap ? l_src : *r,
+ cond_swap ? *r : l_src);
+ } else {
+ emit(ir, TGSI_OPCODE_CMP, *l, *cond,
+ cond_swap ? l_src : *r,
+ cond_swap ? *r : l_src);
+ }
+ } else {
+ emit(ir, TGSI_OPCODE_MOV, *l, *r);
+ }
l->index++;
r->index++;
}
@@ -2429,7 +2712,6 @@ glsl_to_tgsi_visitor::visit(ir_assignment *ir)
{
st_dst_reg l;
st_src_reg r;
- int i;
ir->rhs->accept(this);
r = this->result;
@@ -2486,35 +2768,13 @@ glsl_to_tgsi_visitor::visit(ir_assignment *ir)
const bool switch_order = this->process_move_condition(ir->condition);
st_src_reg condition = this->result;
- for (i = 0; i < type_size(ir->lhs->type); i++) {
- st_src_reg l_src = st_src_reg(l);
- st_src_reg condition_temp = condition;
- st_src_reg op1, op2;
- l_src.swizzle = swizzle_for_size(ir->lhs->type->vector_elements);
-
- op1 = r;
- op2 = l_src;
- if (switch_order) {
- op1 = l_src;
- op2 = r;
- }
-
- if (native_integers) {
- emit(ir, TGSI_OPCODE_UCMP, l, condition_temp, op1, op2);
- }
- else {
- emit(ir, TGSI_OPCODE_CMP, l, condition_temp, op1, op2);
- }
-
- l.index++;
- r.index++;
- }
+ emit_block_mov(ir, ir->lhs->type, &l, &r, &condition, switch_order);
} else if (ir->rhs->as_expression() &&
this->instructions.get_tail() &&
ir->rhs == ((glsl_to_tgsi_instruction *)this->instructions.get_tail())->ir &&
type_size(ir->lhs->type) == 1 &&
- l.writemask == ((glsl_to_tgsi_instruction *)this->instructions.get_tail())->dst.writemask) {
- /* To avoid emitting an extra MOV when assigning an expression to a
+ l.writemask == ((glsl_to_tgsi_instruction *)this->instructions.get_tail())->dst[0].writemask) {
+ /* To avoid emitting an extra MOV when assigning an expression to a
* variable, emit the last instruction of the expression again, but
* replace the destination register with the target of the assignment.
* Dead code elimination will remove the original instruction.
@@ -2523,9 +2783,9 @@ glsl_to_tgsi_visitor::visit(ir_assignment *ir)
inst = (glsl_to_tgsi_instruction *)this->instructions.get_tail();
new_inst = emit(ir, inst->op, l, inst->src[0], inst->src[1], inst->src[2]);
new_inst->saturate = inst->saturate;
- inst->dead_mask = inst->dst.writemask;
+ inst->dead_mask = inst->dst[0].writemask;
} else {
- emit_block_mov(ir, ir->rhs->type, &l, &r);
+ emit_block_mov(ir, ir->rhs->type, &l, &r, NULL, false);
}
}
@@ -2534,7 +2794,7 @@ void
glsl_to_tgsi_visitor::visit(ir_constant *ir)
{
st_src_reg src;
- GLfloat stack_vals[4] = { 0 };
+ GLdouble stack_vals[4] = { 0 };
gl_constant_value *values = (gl_constant_value *) stack_vals;
GLenum gl_type = GL_NONE;
unsigned int i;
@@ -2622,6 +2882,13 @@ glsl_to_tgsi_visitor::visit(ir_constant *ir)
values[i].f = ir->value.f[i];
}
break;
+ case GLSL_TYPE_DOUBLE:
+ gl_type = GL_DOUBLE;
+ for (i = 0; i < ir->type->vector_elements; i++) {
+ values[i * 2].i = *(uint32_t *)&ir->value.d[i];
+ values[i * 2 + 1].i = *(((uint32_t *)&ir->value.d[i]) + 1);
+ }
+ break;
case GLSL_TYPE_UINT:
gl_type = native_integers ? GL_UNSIGNED_INT : GL_FLOAT;
for (i = 0; i < ir->type->vector_elements; i++) {
@@ -2816,7 +3083,7 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
switch (ir->op) {
case ir_tex:
- opcode = (is_cube_array && ir->shadow_comparitor) ? TGSI_OPCODE_TEX2 : TGSI_OPCODE_TEX;
+ opcode = (is_cube_array && ir->shadow_comparitor) ? TGSI_OPCODE_TEX2 : TGSI_OPCODE_TEX;
if (ir->offset) {
ir->offset->accept(this);
offset[0] = this->result;
@@ -2936,8 +3203,8 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
tmp_src = get_temp(glsl_type::vec4_type);
st_dst_reg tmp_dst = st_dst_reg(tmp_src);
- /* Projective division not allowed for array samplers. */
- assert(!sampler_type->sampler_array);
+ /* Projective division not allowed for array samplers. */
+ assert(!sampler_type->sampler_array);
tmp_dst.writemask = WRITEMASK_Z;
emit(ir, TGSI_OPCODE_MOV, tmp_dst, this->result);
@@ -2979,7 +3246,6 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
} else {
coord_dst.writemask = WRITEMASK_Z;
}
-
emit(ir, TGSI_OPCODE_MOV, coord_dst, this->result);
coord_dst.writemask = WRITEMASK_XYZW;
}
@@ -3229,7 +3495,6 @@ count_resources(glsl_to_tgsi_visitor *v, gl_program *prog)
}
}
}
-
prog->SamplersUsed = v->samplers_used;
if (v->shader_program != NULL)
@@ -3268,9 +3533,9 @@ get_src_arg_mask(st_dst_reg dst, st_src_reg src)
* Here is why this conversion is safe:
* CMP T0, T1 T2 T0 can be expanded to:
* if (T1 < 0.0)
- * MOV T0, T2;
+ * MOV T0, T2;
* else
- * MOV T0, T0;
+ * MOV T0, T0;
*
* If (T1 < 0.0) evaluates to true then our replacement MOV T0, T2 is the same
* as the original program. If (T1 < 0.0) evaluates to false, executing
@@ -3292,7 +3557,8 @@ glsl_to_tgsi_visitor::simplify_cmp(void)
unsigned prevWriteMask = 0;
/* Give up if we encounter relative addressing or flow control. */
- if (inst->dst.reladdr ||
+ if (inst->dst[0].reladdr ||
+ inst->dst[1].reladdr ||
tgsi_get_opcode_info(inst->op)->is_branch ||
inst->op == TGSI_OPCODE_BGNSUB ||
inst->op == TGSI_OPCODE_CONT ||
@@ -3302,12 +3568,12 @@ glsl_to_tgsi_visitor::simplify_cmp(void)
break;
}
- if (inst->dst.file == PROGRAM_OUTPUT) {
- assert(inst->dst.index < MAX_PROGRAM_OUTPUTS);
- prevWriteMask = outputWrites[inst->dst.index];
- outputWrites[inst->dst.index] |= inst->dst.writemask;
- } else if (inst->dst.file == PROGRAM_TEMPORARY) {
- if (inst->dst.index >= tempWritesSize) {
+ if (inst->dst[0].file == PROGRAM_OUTPUT) {
+ assert(inst->dst[0].index < MAX_PROGRAM_OUTPUTS);
+ prevWriteMask = outputWrites[inst->dst[0].index];
+ outputWrites[inst->dst[0].index] |= inst->dst[0].writemask;
+ } else if (inst->dst[0].file == PROGRAM_TEMPORARY) {
+ if (inst->dst[0].index >= tempWritesSize) {
const int inc = 4096;
tempWrites = (unsigned*)
@@ -3320,18 +3586,18 @@ glsl_to_tgsi_visitor::simplify_cmp(void)
tempWritesSize += inc;
}
- prevWriteMask = tempWrites[inst->dst.index];
- tempWrites[inst->dst.index] |= inst->dst.writemask;
+ prevWriteMask = tempWrites[inst->dst[0].index];
+ tempWrites[inst->dst[0].index] |= inst->dst[0].writemask;
} else
continue;
/* For a CMP to be considered a conditional write, the destination
* register and source register two must be the same. */
if (inst->op == TGSI_OPCODE_CMP
- && !(inst->dst.writemask & prevWriteMask)
- && inst->src[2].file == inst->dst.file
- && inst->src[2].index == inst->dst.index
- && inst->dst.writemask == get_src_arg_mask(inst->dst, inst->src[2])) {
+ && !(inst->dst[0].writemask & prevWriteMask)
+ && inst->src[2].file == inst->dst[0].file
+ && inst->src[2].index == inst->dst[0].index
+ && inst->dst[0].writemask == get_src_arg_mask(inst->dst[0], inst->src[2])) {
inst->op = TGSI_OPCODE_MOV;
inst->src[0] = inst->src[1];
@@ -3347,23 +3613,25 @@ glsl_to_tgsi_visitor::rename_temp_register(int index, int new_index)
{
foreach_in_list(glsl_to_tgsi_instruction, inst, &this->instructions) {
unsigned j;
-
- for (j=0; j < num_inst_src_regs(inst->op); j++) {
- if (inst->src[j].file == PROGRAM_TEMPORARY &&
+
+ for (j = 0; j < num_inst_src_regs(inst->op); j++) {
+ if (inst->src[j].file == PROGRAM_TEMPORARY &&
inst->src[j].index == index) {
inst->src[j].index = new_index;
}
}
- for (j=0; j < inst->tex_offset_num_offset; j++) {
- if (inst->tex_offsets[j].file == PROGRAM_TEMPORARY &&
+ for (j = 0; j < inst->tex_offset_num_offset; j++) {
+ if (inst->tex_offsets[j].file == PROGRAM_TEMPORARY &&
inst->tex_offsets[j].index == index) {
inst->tex_offsets[j].index = new_index;
}
}
-
- if (inst->dst.file == PROGRAM_TEMPORARY && inst->dst.index == index) {
- inst->dst.index = new_index;
+
+ for (j = 0; j < num_inst_dst_regs(inst->op); j++) {
+ if (inst->dst[j].file == PROGRAM_TEMPORARY && inst->dst[j].index == index) {
+ inst->dst[j].index = new_index;
+ }
}
}
}
@@ -3374,21 +3642,20 @@ glsl_to_tgsi_visitor::get_first_temp_read(int index)
int depth = 0; /* loop depth */
int loop_start = -1; /* index of the first active BGNLOOP (if any) */
unsigned i = 0, j;
-
+
foreach_in_list(glsl_to_tgsi_instruction, inst, &this->instructions) {
- for (j=0; j < num_inst_src_regs(inst->op); j++) {
- if (inst->src[j].file == PROGRAM_TEMPORARY &&
+ for (j = 0; j < num_inst_src_regs(inst->op); j++) {
+ if (inst->src[j].file == PROGRAM_TEMPORARY &&
inst->src[j].index == index) {
return (depth == 0) ? i : loop_start;
}
}
- for (j=0; j < inst->tex_offset_num_offset; j++) {
- if (inst->tex_offsets[j].file == PROGRAM_TEMPORARY &&
+ for (j = 0; j < inst->tex_offset_num_offset; j++) {
+ if (inst->tex_offsets[j].file == PROGRAM_TEMPORARY &&
inst->tex_offsets[j].index == index) {
return (depth == 0) ? i : loop_start;
}
}
-
if (inst->op == TGSI_OPCODE_BGNLOOP) {
if(depth++ == 0)
loop_start = i;
@@ -3397,10 +3664,8 @@ glsl_to_tgsi_visitor::get_first_temp_read(int index)
loop_start = -1;
}
assert(depth >= 0);
-
i++;
}
-
return -1;
}
@@ -3410,12 +3675,14 @@ glsl_to_tgsi_visitor::get_first_temp_write(int index)
int depth = 0; /* loop depth */
int loop_start = -1; /* index of the first active BGNLOOP (if any) */
int i = 0;
-
+ unsigned j;
+
foreach_in_list(glsl_to_tgsi_instruction, inst, &this->instructions) {
- if (inst->dst.file == PROGRAM_TEMPORARY && inst->dst.index == index) {
- return (depth == 0) ? i : loop_start;
+ for (j = 0; j < num_inst_dst_regs(inst->op); j++) {
+ if (inst->dst[j].file == PROGRAM_TEMPORARY && inst->dst[j].index == index) {
+ return (depth == 0) ? i : loop_start;
+ }
}
-
if (inst->op == TGSI_OPCODE_BGNLOOP) {
if(depth++ == 0)
loop_start = i;
@@ -3424,10 +3691,8 @@ glsl_to_tgsi_visitor::get_first_temp_write(int index)
loop_start = -1;
}
assert(depth >= 0);
-
i++;
}
-
return -1;
}
@@ -3437,30 +3702,27 @@ glsl_to_tgsi_visitor::get_last_temp_read(int index)
int depth = 0; /* loop depth */
int last = -1; /* index of last instruction that reads the temporary */
unsigned i = 0, j;
-
+
foreach_in_list(glsl_to_tgsi_instruction, inst, &this->instructions) {
- for (j=0; j < num_inst_src_regs(inst->op); j++) {
- if (inst->src[j].file == PROGRAM_TEMPORARY &&
+ for (j = 0; j < num_inst_src_regs(inst->op); j++) {
+ if (inst->src[j].file == PROGRAM_TEMPORARY &&
inst->src[j].index == index) {
last = (depth == 0) ? i : -2;
}
}
- for (j=0; j < inst->tex_offset_num_offset; j++) {
+ for (j = 0; j < inst->tex_offset_num_offset; j++) {
if (inst->tex_offsets[j].file == PROGRAM_TEMPORARY &&
inst->tex_offsets[j].index == index)
last = (depth == 0) ? i : -2;
}
-
if (inst->op == TGSI_OPCODE_BGNLOOP)
depth++;
else if (inst->op == TGSI_OPCODE_ENDLOOP)
if (--depth == 0 && last == -2)
last = i;
assert(depth >= 0);
-
i++;
}
-
assert(last >= -1);
return last;
}
@@ -3471,21 +3733,22 @@ glsl_to_tgsi_visitor::get_last_temp_write(int index)
int depth = 0; /* loop depth */
int last = -1; /* index of last instruction that writes to the temporary */
int i = 0;
-
+ unsigned j;
+
foreach_in_list(glsl_to_tgsi_instruction, inst, &this->instructions) {
- if (inst->dst.file == PROGRAM_TEMPORARY && inst->dst.index == index)
- last = (depth == 0) ? i : -2;
-
+ for (j = 0; j < num_inst_dst_regs(inst->op); j++) {
+ if (inst->dst[j].file == PROGRAM_TEMPORARY && inst->dst[j].index == index)
+ last = (depth == 0) ? i : -2;
+ }
+
if (inst->op == TGSI_OPCODE_BGNLOOP)
depth++;
else if (inst->op == TGSI_OPCODE_ENDLOOP)
if (--depth == 0 && last == -2)
last = i;
assert(depth >= 0);
-
i++;
}
-
assert(last >= -1);
return last;
}
@@ -3514,14 +3777,14 @@ void
glsl_to_tgsi_visitor::copy_propagate(void)
{
glsl_to_tgsi_instruction **acp = rzalloc_array(mem_ctx,
- glsl_to_tgsi_instruction *,
- this->next_temp * 4);
+ glsl_to_tgsi_instruction *,
+ this->next_temp * 4);
int *acp_level = rzalloc_array(mem_ctx, int, this->next_temp * 4);
int level = 0;
foreach_in_list(glsl_to_tgsi_instruction, inst, &this->instructions) {
- assert(inst->dst.file != PROGRAM_TEMPORARY
- || inst->dst.index < this->next_temp);
+ assert(inst->dst[0].file != PROGRAM_TEMPORARY
+ || inst->dst[0].index < this->next_temp);
/* First, do any copy propagation possible into the src regs. */
for (int r = 0; r < 3; r++) {
@@ -3555,8 +3818,8 @@ glsl_to_tgsi_visitor::copy_propagate(void)
if (first->src[0].file != copy_chan->src[0].file ||
first->src[0].index != copy_chan->src[0].index ||
first->src[0].index2D != copy_chan->src[0].index2D) {
- good = false;
- break;
+ good = false;
+ break;
}
}
}
@@ -3574,8 +3837,7 @@ glsl_to_tgsi_visitor::copy_propagate(void)
for (int i = 0; i < 4; i++) {
int src_chan = GET_SWZ(inst->src[r].swizzle, i);
glsl_to_tgsi_instruction *copy_inst = acp[acp_base + src_chan];
- swizzle |= (GET_SWZ(copy_inst->src[0].swizzle, src_chan) <<
- (3 * i));
+ swizzle |= (GET_SWZ(copy_inst->src[0].swizzle, src_chan) << (3 * i));
}
inst->src[r].swizzle = swizzle;
}
@@ -3601,10 +3863,10 @@ glsl_to_tgsi_visitor::copy_propagate(void)
for (int r = 0; r < this->next_temp; r++) {
for (int c = 0; c < 4; c++) {
if (!acp[4 * r + c])
- continue;
+ continue;
if (acp_level[4 * r + c] >= level)
- acp[4 * r + c] = NULL;
+ acp[4 * r + c] = NULL;
}
}
if (inst->op == TGSI_OPCODE_ENDIF)
@@ -3615,50 +3877,50 @@ glsl_to_tgsi_visitor::copy_propagate(void)
/* Continuing the block, clear any written channels from
* the ACP.
*/
- if (inst->dst.file == PROGRAM_TEMPORARY && inst->dst.reladdr) {
- /* Any temporary might be written, so no copy propagation
- * across this instruction.
- */
- memset(acp, 0, sizeof(*acp) * this->next_temp * 4);
- } else if (inst->dst.file == PROGRAM_OUTPUT &&
- inst->dst.reladdr) {
- /* Any output might be written, so no copy propagation
- * from outputs across this instruction.
- */
- for (int r = 0; r < this->next_temp; r++) {
- for (int c = 0; c < 4; c++) {
- if (!acp[4 * r + c])
- continue;
-
- if (acp[4 * r + c]->src[0].file == PROGRAM_OUTPUT)
- acp[4 * r + c] = NULL;
+ for (int d = 0; d < 2; d++) {
+ if (inst->dst[d].file == PROGRAM_TEMPORARY && inst->dst[d].reladdr) {
+ /* Any temporary might be written, so no copy propagation
+ * across this instruction.
+ */
+ memset(acp, 0, sizeof(*acp) * this->next_temp * 4);
+ } else if (inst->dst[d].file == PROGRAM_OUTPUT &&
+ inst->dst[d].reladdr) {
+ /* Any output might be written, so no copy propagation
+ * from outputs across this instruction.
+ */
+ for (int r = 0; r < this->next_temp; r++) {
+ for (int c = 0; c < 4; c++) {
+ if (!acp[4 * r + c])
+ continue;
+
+ if (acp[4 * r + c]->src[0].file == PROGRAM_OUTPUT)
+ acp[4 * r + c] = NULL;
+ }
}
- }
- } else if (inst->dst.file == PROGRAM_TEMPORARY ||
- inst->dst.file == PROGRAM_OUTPUT) {
- /* Clear where it's used as dst. */
- if (inst->dst.file == PROGRAM_TEMPORARY) {
- for (int c = 0; c < 4; c++) {
- if (inst->dst.writemask & (1 << c)) {
- acp[4 * inst->dst.index + c] = NULL;
- }
+ } else if (inst->dst[d].file == PROGRAM_TEMPORARY ||
+ inst->dst[d].file == PROGRAM_OUTPUT) {
+ /* Clear where it's used as dst. */
+ if (inst->dst[d].file == PROGRAM_TEMPORARY) {
+ for (int c = 0; c < 4; c++) {
+ if (inst->dst[d].writemask & (1 << c))
+ acp[4 * inst->dst[d].index + c] = NULL;
+ }
}
- }
-
- /* Clear where it's used as src. */
- for (int r = 0; r < this->next_temp; r++) {
- for (int c = 0; c < 4; c++) {
- if (!acp[4 * r + c])
- continue;
- int src_chan = GET_SWZ(acp[4 * r + c]->src[0].swizzle, c);
-
- if (acp[4 * r + c]->src[0].file == inst->dst.file &&
- acp[4 * r + c]->src[0].index == inst->dst.index &&
- inst->dst.writemask & (1 << src_chan))
- {
- acp[4 * r + c] = NULL;
- }
+ /* Clear where it's used as src. */
+ for (int r = 0; r < this->next_temp; r++) {
+ for (int c = 0; c < 4; c++) {
+ if (!acp[4 * r + c])
+ continue;
+
+ int src_chan = GET_SWZ(acp[4 * r + c]->src[0].swizzle, c);
+
+ if (acp[4 * r + c]->src[0].file == inst->dst[d].file &&
+ acp[4 * r + c]->src[0].index == inst->dst[d].index &&
+ inst->dst[d].writemask & (1 << src_chan)) {
+ acp[4 * r + c] = NULL;
+ }
+ }
}
}
}
@@ -3667,18 +3929,18 @@ glsl_to_tgsi_visitor::copy_propagate(void)
/* If this is a copy, add it to the ACP. */
if (inst->op == TGSI_OPCODE_MOV &&
- inst->dst.file == PROGRAM_TEMPORARY &&
- !(inst->dst.file == inst->src[0].file &&
- inst->dst.index == inst->src[0].index) &&
- !inst->dst.reladdr &&
+ inst->dst[0].file == PROGRAM_TEMPORARY &&
+ !(inst->dst[0].file == inst->src[0].file &&
+ inst->dst[0].index == inst->src[0].index) &&
+ !inst->dst[0].reladdr &&
!inst->saturate &&
!inst->src[0].reladdr &&
!inst->src[0].reladdr2 &&
!inst->src[0].negate) {
for (int i = 0; i < 4; i++) {
- if (inst->dst.writemask & (1 << i)) {
- acp[4 * inst->dst.index + i] = inst;
- acp_level[4 * inst->dst.index + i] = level;
+ if (inst->dst[0].writemask & (1 << i)) {
+ acp[4 * inst->dst[0].index + i] = inst;
+ acp_level[4 * inst->dst[0].index + i] = level;
}
}
}
@@ -3693,7 +3955,7 @@ glsl_to_tgsi_visitor::copy_propagate(void)
* code elimination.
*
* The glsl_to_tgsi_visitor lazily produces code assuming that this pass
- * will occur. As an example, a TXP production after copy propagation but
+ * will occur. As an example, a TXP production after copy propagation but
* before this pass:
*
* 0: MOV TEMP[1], INPUT[4].xyyy;
@@ -3715,9 +3977,9 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
int removed = 0;
foreach_in_list(glsl_to_tgsi_instruction, inst, &this->instructions) {
- assert(inst->dst.file != PROGRAM_TEMPORARY
- || inst->dst.index < this->next_temp);
-
+ assert(inst->dst[0].file != PROGRAM_TEMPORARY
+ || inst->dst[0].index < this->next_temp);
+
switch (inst->op) {
case TGSI_OPCODE_BGNLOOP:
case TGSI_OPCODE_ENDLOOP:
@@ -3742,30 +4004,27 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
for (int r = 0; r < this->next_temp; r++) {
for (int c = 0; c < 4; c++) {
if (!writes[4 * r + c])
- continue;
+ continue;
if (write_level[4 * r + c] == level)
- write_level[4 * r + c] = level-1;
+ write_level[4 * r + c] = level-1;
}
}
-
if(inst->op == TGSI_OPCODE_ENDIF)
--level;
-
break;
case TGSI_OPCODE_IF:
case TGSI_OPCODE_UIF:
++level;
/* fallthrough to default case to mark the condition as read */
-
default:
/* Continuing the block, clear any channels from the write array that
* are read by this instruction.
*/
for (unsigned i = 0; i < Elements(inst->src); i++) {
if (inst->src[i].file == PROGRAM_TEMPORARY && inst->src[i].reladdr){
- /* Any temporary might be read, so no dead code elimination
+ /* Any temporary might be read, so no dead code elimination
* across this instruction.
*/
memset(writes, 0, sizeof(*writes) * this->next_temp * 4);
@@ -3775,17 +4034,16 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
src_chans |= 1 << GET_SWZ(inst->src[i].swizzle, 1);
src_chans |= 1 << GET_SWZ(inst->src[i].swizzle, 2);
src_chans |= 1 << GET_SWZ(inst->src[i].swizzle, 3);
-
+
for (int c = 0; c < 4; c++) {
- if (src_chans & (1 << c)) {
- writes[4 * inst->src[i].index + c] = NULL;
- }
+ if (src_chans & (1 << c))
+ writes[4 * inst->src[i].index + c] = NULL;
}
}
}
for (unsigned i = 0; i < inst->tex_offset_num_offset; i++) {
if (inst->tex_offsets[i].file == PROGRAM_TEMPORARY && inst->tex_offsets[i].reladdr){
- /* Any temporary might be read, so no dead code elimination
+ /* Any temporary might be read, so no dead code elimination
* across this instruction.
*/
memset(writes, 0, sizeof(*writes) * this->next_temp * 4);
@@ -3795,11 +4053,10 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
src_chans |= 1 << GET_SWZ(inst->tex_offsets[i].swizzle, 1);
src_chans |= 1 << GET_SWZ(inst->tex_offsets[i].swizzle, 2);
src_chans |= 1 << GET_SWZ(inst->tex_offsets[i].swizzle, 3);
-
+
for (int c = 0; c < 4; c++) {
- if (src_chans & (1 << c)) {
- writes[4 * inst->tex_offsets[i].index + c] = NULL;
- }
+ if (src_chans & (1 << c))
+ writes[4 * inst->tex_offsets[i].index + c] = NULL;
}
}
}
@@ -3810,19 +4067,21 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
* If there is already an instruction in the write array for one or more
* of the channels, flag that channel write as dead.
*/
- if (inst->dst.file == PROGRAM_TEMPORARY &&
- !inst->dst.reladdr &&
- !inst->saturate) {
- for (int c = 0; c < 4; c++) {
- if (inst->dst.writemask & (1 << c)) {
- if (writes[4 * inst->dst.index + c]) {
- if (write_level[4 * inst->dst.index + c] < level)
- continue;
- else
- writes[4 * inst->dst.index + c]->dead_mask |= (1 << c);
+ for (unsigned i = 0; i < Elements(inst->dst); i++) {
+ if (inst->dst[i].file == PROGRAM_TEMPORARY &&
+ !inst->dst[i].reladdr &&
+ !inst->saturate) {
+ for (int c = 0; c < 4; c++) {
+ if (inst->dst[i].writemask & (1 << c)) {
+ if (writes[4 * inst->dst[i].index + c]) {
+ if (write_level[4 * inst->dst[i].index + c] < level)
+ continue;
+ else
+ writes[4 * inst->dst[i].index + c]->dead_mask |= (1 << c);
+ }
+ writes[4 * inst->dst[i].index + c] = inst;
+ write_level[4 * inst->dst[i].index + c] = level;
}
- writes[4 * inst->dst.index + c] = inst;
- write_level[4 * inst->dst.index + c] = level;
}
}
}
@@ -3841,26 +4100,75 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
* the writemask of other instructions with dead channels.
*/
foreach_in_list_safe(glsl_to_tgsi_instruction, inst, &this->instructions) {
- if (!inst->dead_mask || !inst->dst.writemask)
+ if (!inst->dead_mask || !inst->dst[0].writemask)
continue;
- else if ((inst->dst.writemask & ~inst->dead_mask) == 0) {
+ else if ((inst->dst[0].writemask & ~inst->dead_mask) == 0) {
inst->remove();
delete inst;
removed++;
- } else
- inst->dst.writemask &= ~(inst->dead_mask);
+ } else {
+ if (inst->dst[0].type == GLSL_TYPE_DOUBLE) {
+ if (inst->dead_mask == WRITEMASK_XY ||
+ inst->dead_mask == WRITEMASK_ZW)
+ inst->dst[0].writemask &= ~(inst->dead_mask);
+ } else
+ inst->dst[0].writemask &= ~(inst->dead_mask);
+ }
}
ralloc_free(write_level);
ralloc_free(writes);
-
+
return removed;
}
-/* Merges temporary registers together where possible to reduce the number of
+/* merge DFRACEXP instructions into one. */
+void
+glsl_to_tgsi_visitor::merge_two_dsts(void)
+{
+ foreach_in_list_safe(glsl_to_tgsi_instruction, inst, &this->instructions) {
+ glsl_to_tgsi_instruction *inst2;
+ bool merged;
+ if (num_inst_dst_regs(inst->op) != 2)
+ continue;
+
+ if (inst->dst[0].file != PROGRAM_UNDEFINED &&
+ inst->dst[1].file != PROGRAM_UNDEFINED)
+ continue;
+
+ inst2 = (glsl_to_tgsi_instruction *) inst->next;
+ do {
+
+ if (inst->src[0].file == inst2->src[0].file &&
+ inst->src[0].index == inst2->src[0].index &&
+ inst->src[0].type == inst2->src[0].type &&
+ inst->src[0].swizzle == inst2->src[0].swizzle)
+ break;
+ inst2 = (glsl_to_tgsi_instruction *) inst2->next;
+ } while (inst2);
+
+ if (!inst2)
+ continue;
+ merged = false;
+ if (inst->dst[0].file == PROGRAM_UNDEFINED) {
+ merged = true;
+ inst->dst[0] = inst2->dst[0];
+ } else if (inst->dst[1].file == PROGRAM_UNDEFINED) {
+ inst->dst[1] = inst2->dst[1];
+ merged = true;
+ }
+
+ if (merged) {
+ inst2->remove();
+ delete inst2;
+ }
+ }
+}
+
+/* Merges temporary registers together where possible to reduce the number of
* registers needed to run a program.
- *
- * Produces optimal code only after copy propagation and dead code elimination
+ *
+ * Produces optimal code only after copy propagation and dead code elimination
* have been run. */
void
glsl_to_tgsi_visitor::merge_registers(void)
@@ -3868,36 +4176,35 @@ glsl_to_tgsi_visitor::merge_registers(void)
int *last_reads = rzalloc_array(mem_ctx, int, this->next_temp);
int *first_writes = rzalloc_array(mem_ctx, int, this->next_temp);
int i, j;
-
+
/* Read the indices of the last read and first write to each temp register
- * into an array so that we don't have to traverse the instruction list as
+ * into an array so that we don't have to traverse the instruction list as
* much. */
- for (i=0; i < this->next_temp; i++) {
+ for (i = 0; i < this->next_temp; i++) {
last_reads[i] = get_last_temp_read(i);
first_writes[i] = get_first_temp_write(i);
}
-
- /* Start looking for registers with non-overlapping usages that can be
+
+ /* Start looking for registers with non-overlapping usages that can be
* merged together. */
- for (i=0; i < this->next_temp; i++) {
+ for (i = 0; i < this->next_temp; i++) {
/* Don't touch unused registers. */
if (last_reads[i] < 0 || first_writes[i] < 0) continue;
-
- for (j=0; j < this->next_temp; j++) {
+
+ for (j = 0; j < this->next_temp; j++) {
/* Don't touch unused registers. */
if (last_reads[j] < 0 || first_writes[j] < 0) continue;
-
- /* We can merge the two registers if the first write to j is after or
- * in the same instruction as the last read from i. Note that the
- * register at index i will always be used earlier or at the same time
+
+ /* We can merge the two registers if the first write to j is after or
+ * in the same instruction as the last read from i. Note that the
+ * register at index i will always be used earlier or at the same time
* as the register at index j. */
- if (first_writes[i] <= first_writes[j] &&
- last_reads[i] <= first_writes[j])
- {
+ if (first_writes[i] <= first_writes[j] &&
+ last_reads[i] <= first_writes[j]) {
rename_temp_register(j, i); /* Replace all references to j with i.*/
-
- /* Update the first_writes and last_reads arrays with the new
- * values for the merged register index, and mark the newly unused
+
+ /* Update the first_writes and last_reads arrays with the new
+ * values for the merged register index, and mark the newly unused
* register index as such. */
last_reads[i] = last_reads[j];
first_writes[j] = -1;
@@ -3905,26 +4212,26 @@ glsl_to_tgsi_visitor::merge_registers(void)
}
}
}
-
+
ralloc_free(last_reads);
ralloc_free(first_writes);
}
-/* Reassign indices to temporary registers by reusing unused indices created
+/* Reassign indices to temporary registers by reusing unused indices created
* by optimization passes. */
void
glsl_to_tgsi_visitor::renumber_registers(void)
{
int i = 0;
int new_index = 0;
-
- for (i=0; i < this->next_temp; i++) {
+
+ for (i = 0; i < this->next_temp; i++) {
if (get_first_temp_read(i) < 0) continue;
if (i != new_index)
rename_temp_register(i, new_index);
new_index++;
}
-
+
this->next_temp = new_index;
}
@@ -4032,14 +4339,13 @@ get_pixel_transfer_visitor(struct st_fragment_program *fp,
glsl_to_tgsi_instruction *newinst;
st_src_reg src_regs[3];
- if (inst->dst.file == PROGRAM_OUTPUT)
- prog->OutputsWritten |= BITFIELD64_BIT(inst->dst.index);
+ if (inst->dst[0].file == PROGRAM_OUTPUT)
+ prog->OutputsWritten |= BITFIELD64_BIT(inst->dst[0].index);
- for (int i=0; i<3; i++) {
+ for (int i = 0; i < 3; i++) {
src_regs[i] = inst->src[i];
if (src_regs[i].file == PROGRAM_INPUT &&
- src_regs[i].index == VARYING_SLOT_COL0)
- {
+ src_regs[i].index == VARYING_SLOT_COL0) {
src_regs[i].file = PROGRAM_TEMPORARY;
src_regs[i].index = src0.index;
}
@@ -4047,7 +4353,7 @@ get_pixel_transfer_visitor(struct st_fragment_program *fp,
prog->InputsRead |= BITFIELD64_BIT(src_regs[i].index);
}
- newinst = v->emit(NULL, inst->op, inst->dst, src_regs[0], src_regs[1], src_regs[2]);
+ newinst = v->emit(NULL, inst->op, inst->dst[0], src_regs[0], src_regs[1], src_regs[2]);
newinst->tex_target = inst->tex_target;
newinst->sampler_array_size = inst->sampler_array_size;
}
@@ -4118,16 +4424,16 @@ get_bitmap_visitor(struct st_fragment_program *fp,
glsl_to_tgsi_instruction *newinst;
st_src_reg src_regs[3];
- if (inst->dst.file == PROGRAM_OUTPUT)
- prog->OutputsWritten |= BITFIELD64_BIT(inst->dst.index);
+ if (inst->dst[0].file == PROGRAM_OUTPUT)
+ prog->OutputsWritten |= BITFIELD64_BIT(inst->dst[0].index);
- for (int i=0; i<3; i++) {
+ for (int i = 0; i < 3; i++) {
src_regs[i] = inst->src[i];
if (src_regs[i].file == PROGRAM_INPUT)
prog->InputsRead |= BITFIELD64_BIT(src_regs[i].index);
}
- newinst = v->emit(NULL, inst->op, inst->dst, src_regs[0], src_regs[1], src_regs[2]);
+ newinst = v->emit(NULL, inst->op, inst->dst[0], src_regs[0], src_regs[1], src_regs[2]);
newinst->tex_target = inst->tex_target;
newinst->sampler_array_size = inst->sampler_array_size;
}
@@ -4221,7 +4527,7 @@ static unsigned *get_label(struct st_translate *t, unsigned branch_target)
if (t->labels_count + 1 >= t->labels_size) {
t->labels_size = 1 << (util_logbase2(t->labels_size) + 1);
- t->labels = (struct label *)realloc(t->labels,
+ t->labels = (struct label *)realloc(t->labels,
t->labels_size * sizeof(struct label));
if (t->labels == NULL) {
static unsigned dummy;
@@ -4269,6 +4575,8 @@ emit_immediate(struct st_translate *t,
{
case GL_FLOAT:
return ureg_DECL_immediate(ureg, &values[0].f, size);
+ case GL_DOUBLE:
+ return ureg_DECL_immediate_f64(ureg, (double *)&values[0].f, size);
case GL_INT:
return ureg_DECL_immediate_int(ureg, &values[0].i, size);
case GL_UNSIGNED_INT:
@@ -4405,20 +4713,23 @@ translate_dst(struct st_translate *t,
const st_dst_reg *dst_reg,
bool saturate, bool clamp_color)
{
- struct ureg_dst dst = dst_register(t,
+ struct ureg_dst dst = dst_register(t,
dst_reg->file,
dst_reg->index);
+ if (dst.File == TGSI_FILE_NULL)
+ return dst;
+
dst = ureg_writemask(dst, dst_reg->writemask);
-
+
if (saturate)
dst = ureg_saturate(dst);
else if (clamp_color && dst_reg->file == PROGRAM_OUTPUT) {
/* Clamp colors for ARB_color_buffer_float. */
switch (t->procType) {
case TGSI_PROCESSOR_VERTEX:
- /* XXX if the geometry shader is present, this must be done there
- * instead of here. */
+ /* This can only occur with a compatibility profile, which doesn't
+ * support geometry shaders. */
if (dst_reg->index == VARYING_SLOT_COL0 ||
dst_reg->index == VARYING_SLOT_COL1 ||
dst_reg->index == VARYING_SLOT_BFC0 ||
@@ -4536,7 +4847,7 @@ compile_tgsi_instruction(struct st_translate *t,
{
struct ureg_program *ureg = t->ureg;
GLuint i;
- struct ureg_dst dst[1];
+ struct ureg_dst dst[2];
struct ureg_src src[4];
struct tgsi_texture_offset texoffsets[MAX_GLSL_TEXTURE_OFFSET];
@@ -4547,9 +4858,9 @@ compile_tgsi_instruction(struct st_translate *t,
num_dst = num_inst_dst_regs(inst->op);
num_src = num_inst_src_regs(inst->op);
- if (num_dst)
- dst[0] = translate_dst(t,
- &inst->dst,
+ for (i = 0; i < num_dst; i++)
+ dst[i] = translate_dst(t,
+ &inst->dst[i],
inst->saturate,
clamp_dst_color_output);
@@ -4569,7 +4880,7 @@ compile_tgsi_instruction(struct st_translate *t,
ureg_label_insn(ureg,
inst->op,
src, num_src,
- get_label(t,
+ get_label(t,
inst->op == TGSI_OPCODE_CAL ? inst->function->sig_id : 0));
return;
@@ -4636,9 +4947,9 @@ emit_wpos_adjustment( struct st_translate *t,
* where T = INPUT[WPOS] by y is inverted.
*/
static const gl_state_index wposTransformState[STATE_LENGTH]
- = { STATE_INTERNAL, STATE_FB_WPOS_Y_TRANSFORM,
+ = { STATE_INTERNAL, STATE_FB_WPOS_Y_TRANSFORM,
(gl_state_index)0, (gl_state_index)0, (gl_state_index)0 };
-
+
/* XXX: note we are modifying the incoming shader here! Need to
* do this before emitting the constant decls below, or this
* will be missed:
@@ -4772,7 +5083,7 @@ emit_wpos(struct st_context *st,
else
assert(0);
}
-
+
if (fp->PixelCenterInteger) {
/* Fragment shader wants pixel center integer */
if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER)) {
@@ -5024,7 +5335,7 @@ st_translate_program(
ureg_writemask(t->outputs[i], TGSI_WRITEMASK_YZW),
ureg_imm4f(ureg, 0.0f, 0.0f, 0.0f, 1.0f));
t->outputs[i] = ureg_writemask(t->outputs[i], TGSI_WRITEMASK_X);
- }
+ }
}
if (passthrough_edgeflags)
emit_edgeflags(t);
@@ -5076,7 +5387,7 @@ st_translate_program(
*/
memcpy(t->array_sizes, program->array_sizes, sizeof(unsigned) * program->next_array);
- /* Emit constants and uniforms. TGSI uses a single index space for these,
+ /* Emit constants and uniforms. TGSI uses a single index space for these,
* so we put all the translated regs in t->constants.
*/
if (proginfo->Parameters) {
@@ -5128,7 +5439,7 @@ st_translate_program(
ureg_DECL_constant2D(t->ureg, first, last, i + 1);
}
}
-
+
/* Emit immediate values.
*/
t->immediates = (struct ureg_src *)
@@ -5140,7 +5451,7 @@ st_translate_program(
i = 0;
foreach_in_list(immediate_storage, imm, &program->immediates) {
assert(i < program->num_immediates);
- t->immediates[i++] = emit_immediate(t, imm->values, imm->type, imm->size);
+ t->immediates[i++] = emit_immediate(t, imm->values, imm->type, imm->size32);
}
assert(i == program->num_immediates);
@@ -5219,7 +5530,7 @@ shader_stage_to_ptarget(gl_shader_stage stage)
/**
- * Convert a shader's GLSL IR into a Mesa gl_program, although without
+ * Convert a shader's GLSL IR into a Mesa gl_program, although without
* generating Mesa IR.
*/
static struct gl_program *
@@ -5256,7 +5567,7 @@ get_mesa_program(struct gl_context *ctx,
_mesa_copy_linked_program_data(shader->Stage, shader_program, prog);
_mesa_generate_parameters_list_for_uniforms(shader_program, shader,
- prog->Parameters);
+ prog->Parameters);
/* Remove reads from output registers. */
lower_output_reads(shader->ir);
@@ -5292,14 +5603,14 @@ get_mesa_program(struct gl_context *ctx,
} while (progress);
#if 0
- /* Print out some information (for debugging purposes) used by the
+ /* Print out some information (for debugging purposes) used by the
* optimization passes. */
- for (i=0; i < v->next_temp; i++) {
+ for (i = 0; i < v->next_temp; i++) {
int fr = v->get_first_temp_read(i);
int fw = v->get_first_temp_write(i);
int lr = v->get_last_temp_read(i);
int lw = v->get_last_temp_write(i);
-
+
printf("Temp %d: FR=%3d FW=%3d LR=%3d LW=%3d\n", i, fr, fw, lr, lw);
assert(fw <= fr);
}
@@ -5310,9 +5621,10 @@ get_mesa_program(struct gl_context *ctx,
v->copy_propagate();
while (v->eliminate_dead_code());
+ v->merge_two_dsts();
v->merge_registers();
v->renumber_registers();
-
+
/* Write the END instruction. */
v->emit(NULL, TGSI_OPCODE_END);
@@ -5334,7 +5646,7 @@ get_mesa_program(struct gl_context *ctx,
count_resources(v, prog);
_mesa_reference_program(ctx, &shader->Program, prog);
-
+
/* This has to be done last. Any operation the can cause
* prog->ParameterValues to get reallocated (e.g., anything that adds a
* program constant) has to happen before creating this linkage.
@@ -5347,7 +5659,7 @@ get_mesa_program(struct gl_context *ctx,
struct st_vertex_program *stvp;
struct st_fragment_program *stfp;
struct st_geometry_program *stgp;
-
+
switch (shader->Type) {
case GL_VERTEX_SHADER:
stvp = (struct st_vertex_program *)prog;
@@ -5374,7 +5686,7 @@ extern "C" {
/**
* Link a shader.
* Called via ctx->Driver.LinkShader()
- * This actually involves converting GLSL IR into an intermediate TGSI-like IR
+ * This actually involves converting GLSL IR into an intermediate TGSI-like IR
* with code lowering and other optimizations.
*/
GLboolean
@@ -5389,8 +5701,14 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
bool progress;
exec_list *ir = prog->_LinkedShaders[i]->ir;
+ gl_shader_stage stage = _mesa_shader_enum_to_shader_stage(prog->_LinkedShaders[i]->Type);
const struct gl_shader_compiler_options *options =
- &ctx->Const.ShaderCompilerOptions[_mesa_shader_enum_to_shader_stage(prog->_LinkedShaders[i]->Type)];
+ &ctx->Const.ShaderCompilerOptions[stage];
+ unsigned ptarget = shader_stage_to_ptarget(stage);
+ bool have_dround = pscreen->get_shader_param(pscreen, ptarget,
+ PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED);
+ bool have_dfrexp = pscreen->get_shader_param(pscreen, ptarget,
+ PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED);
/* If there are forms of indirect addressing that the driver
* cannot handle, perform the lowering pass.
@@ -5423,13 +5741,15 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
lower_offset_arrays(ir);
do_mat_op_to_vec(ir);
lower_instructions(ir,
- MOD_TO_FRACT |
+ MOD_TO_FLOOR |
DIV_TO_MUL_RCP |
EXP_TO_EXP2 |
LOG_TO_LOG2 |
LDEXP_TO_ARITH |
+ (have_dfrexp ? 0 : DFREXP_DLDEXP_TO_ARITH) |
CARRY_TO_ARITH |
BORROW_TO_ARITH |
+ (have_dround ? 0 : DOPS_TO_DFRAC) |
(options->EmitNoPow ? POW_TO_EXP2 : 0) |
(!ctx->Const.NativeIntegers ? INT_DIV_TO_MUL_RCP : 0) |
(options->EmitNoSat ? SAT_TO_CLAMP : 0));
@@ -5450,7 +5770,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
progress = do_common_optimization(ir, true, true, options,
ctx->Const.NativeIntegers)
- || progress;
+ || progress;
progress = lower_if_to_cond_assign(ir, options->MaxIfDepth) || progress;
@@ -5468,13 +5788,13 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i]);
if (linked_prog) {
- _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
- linked_prog);
+ _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
+ linked_prog);
if (!ctx->Driver.ProgramStringNotify(ctx,
_mesa_shader_stage_to_program(i),
linked_prog)) {
- _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
- NULL);
+ _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
+ NULL);
_mesa_reference_program(ctx, &linked_prog, NULL);
return GL_FALSE;
}
diff --git a/mesalib/src/mesa/state_tracker/st_manager.c b/mesalib/src/mesa/state_tracker/st_manager.c
index 606d67891..5411d84b0 100644
--- a/mesalib/src/mesa/state_tracker/st_manager.c
+++ b/mesalib/src/mesa/state_tracker/st_manager.c
@@ -685,7 +685,7 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
if (attribs->major > 1 || attribs->minor > 0) {
/* Is the actual version less than the requested version?
*/
- if (st->ctx->Version < attribs->major * 10 + attribs->minor) {
+ if (st->ctx->Version < attribs->major * 10U + attribs->minor) {
*error = ST_CONTEXT_ERROR_BAD_VERSION;
st_destroy_context(st);
return NULL;
diff --git a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 2c9d9a523..3dd8a14b6 100644
--- a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -299,8 +299,8 @@ translate_dst( struct st_translate *t,
/* Clamp colors for ARB_color_buffer_float. */
switch (t->procType) {
case TGSI_PROCESSOR_VERTEX:
- /* XXX if the geometry shader is present, this must be done there
- * instead of here. */
+ /* This can only occur with a compatibility profile, which doesn't
+ * support geometry shaders. */
if (DstReg->Index == VARYING_SLOT_COL0 ||
DstReg->Index == VARYING_SLOT_COL1 ||
DstReg->Index == VARYING_SLOT_BFC0 ||
diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c
index 737c2694e..10a5f2900 100644
--- a/mesalib/src/mesa/state_tracker/st_program.c
+++ b/mesalib/src/mesa/state_tracker/st_program.c
@@ -1095,7 +1095,7 @@ st_translate_geometry_program(struct st_context *st,
/* find max output slot referenced to compute gs_num_outputs */
for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
- if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot)
+ if (outputMapping[attr] != ~0U && outputMapping[attr] > maxSlot)
maxSlot = outputMapping[attr];
}
gs_num_outputs = maxSlot + 1;
diff --git a/mesalib/src/mesa/state_tracker/st_texture.h b/mesalib/src/mesa/state_tracker/st_texture.h
index d66afcb56..2f540295f 100644
--- a/mesalib/src/mesa/state_tracker/st_texture.h
+++ b/mesalib/src/mesa/state_tracker/st_texture.h
@@ -123,6 +123,12 @@ st_texture_image(struct gl_texture_image *img)
return (struct st_texture_image *) img;
}
+static INLINE const struct st_texture_image *
+st_texture_image_const(const struct gl_texture_image *img)
+{
+ return (const struct st_texture_image *) img;
+}
+
static INLINE struct st_texture_object *
st_texture_object(struct gl_texture_object *obj)
{
diff --git a/mesalib/src/mesa/swrast/s_aaline.c b/mesalib/src/mesa/swrast/s_aaline.c
index b4e05ff80..6aea9d545 100644
--- a/mesalib/src/mesa/swrast/s_aaline.c
+++ b/mesalib/src/mesa/swrast/s_aaline.c
@@ -27,6 +27,7 @@
#include "main/imports.h"
#include "main/macros.h"
#include "main/mtypes.h"
+#include "main/teximage.h"
#include "swrast/s_aaline.h"
#include "swrast/s_context.h"
#include "swrast/s_span.h"
diff --git a/mesalib/src/mesa/swrast/s_aalinetemp.h b/mesalib/src/mesa/swrast/s_aalinetemp.h
index 670b663bd..f1d078fd8 100644
--- a/mesalib/src/mesa/swrast/s_aalinetemp.h
+++ b/mesalib/src/mesa/swrast/s_aalinetemp.h
@@ -179,7 +179,8 @@ NAME(line)(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1)
if (attr >= VARYING_SLOT_TEX0 && attr < VARYING_SLOT_VAR0) {
const GLuint u = attr - VARYING_SLOT_TEX0;
const struct gl_texture_object *obj = ctx->Texture.Unit[u]._Current;
- const struct gl_texture_image *texImage = obj->Image[0][obj->BaseLevel];
+ const struct gl_texture_image *texImage =
+ _mesa_base_tex_image(obj);
line.texWidth[attr] = (GLfloat) texImage->Width;
line.texHeight[attr] = (GLfloat) texImage->Height;
}
diff --git a/mesalib/src/mesa/swrast/s_blit.c b/mesalib/src/mesa/swrast/s_blit.c
index e3b45f146..16e5b8c1c 100644
--- a/mesalib/src/mesa/swrast/s_blit.c
+++ b/mesalib/src/mesa/swrast/s_blit.c
@@ -107,14 +107,14 @@ RESAMPLE(resample_row_16, GLuint, 4)
*/
static void
blit_nearest(struct gl_context *ctx,
+ struct gl_framebuffer *readFb,
+ struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield buffer)
{
struct gl_renderbuffer *readRb, *drawRb = NULL;
struct gl_renderbuffer_attachment *readAtt = NULL, *drawAtt = NULL;
- struct gl_framebuffer *readFb = ctx->ReadBuffer;
- struct gl_framebuffer *drawFb = ctx->DrawBuffer;
GLuint numDrawBuffers = 0;
GLuint i;
@@ -508,11 +508,11 @@ resample_linear_row_float(GLint srcWidth, GLint dstWidth,
*/
static void
blit_linear(struct gl_context *ctx,
+ struct gl_framebuffer *readFb,
+ struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1)
{
- struct gl_framebuffer *drawFb = ctx->DrawBuffer;
- struct gl_framebuffer *readFb = ctx->ReadBuffer;
struct gl_renderbuffer *readRb = readFb->_ColorReadBuffer;
struct gl_renderbuffer_attachment *readAtt =
&readFb->Attachment[readFb->_ColorReadBufferIndex];
@@ -733,6 +733,8 @@ fail_no_memory:
*/
void
_swrast_BlitFramebuffer(struct gl_context *ctx,
+ struct gl_framebuffer *readFb,
+ struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter)
@@ -756,7 +758,7 @@ _swrast_BlitFramebuffer(struct gl_context *ctx,
if (!_mesa_check_conditional_render(ctx))
return; /* Do not blit */
- if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1,
+ if (!_mesa_clip_blit(ctx, readFb, drawFb, &srcX0, &srcY0, &srcX1, &srcY1,
&dstX0, &dstY0, &dstX1, &dstY1)) {
return;
}
@@ -775,33 +777,34 @@ _swrast_BlitFramebuffer(struct gl_context *ctx,
dstY0 < dstY1) {
for (i = 0; i < 3; i++) {
if (mask & buffers[i]) {
- if (swrast_fast_copy_pixels(ctx,
- srcX0, srcY0,
- srcX1 - srcX0, srcY1 - srcY0,
- dstX0, dstY0,
- buffer_enums[i])) {
- mask &= ~buffers[i];
- }
- }
+ if (swrast_fast_copy_pixels(ctx,
+ readFb, drawFb,
+ srcX0, srcY0,
+ srcX1 - srcX0, srcY1 - srcY0,
+ dstX0, dstY0,
+ buffer_enums[i])) {
+ mask &= ~buffers[i];
+ }
+ }
}
if (!mask)
- return;
+ return;
}
if (filter == GL_NEAREST) {
for (i = 0; i < 3; i++) {
- if (mask & buffers[i]) {
- blit_nearest(ctx, srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1, buffers[i]);
- }
+ if (mask & buffers[i]) {
+ blit_nearest(ctx, readFb, drawFb, srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1, buffers[i]);
+ }
}
}
else {
ASSERT(filter == GL_LINEAR);
if (mask & GL_COLOR_BUFFER_BIT) { /* depth/stencil not allowed */
- blit_linear(ctx, srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1);
+ blit_linear(ctx, readFb, drawFb, srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1);
}
}
diff --git a/mesalib/src/mesa/swrast/s_copypix.c b/mesalib/src/mesa/swrast/s_copypix.c
index d00173476..e21c69dbc 100644
--- a/mesalib/src/mesa/swrast/s_copypix.c
+++ b/mesalib/src/mesa/swrast/s_copypix.c
@@ -442,11 +442,11 @@ end:
*/
GLboolean
swrast_fast_copy_pixels(struct gl_context *ctx,
- GLint srcX, GLint srcY, GLsizei width, GLsizei height,
- GLint dstX, GLint dstY, GLenum type)
+ struct gl_framebuffer *srcFb,
+ struct gl_framebuffer *dstFb,
+ GLint srcX, GLint srcY, GLsizei width, GLsizei height,
+ GLint dstX, GLint dstY, GLenum type)
{
- struct gl_framebuffer *srcFb = ctx->ReadBuffer;
- struct gl_framebuffer *dstFb = ctx->DrawBuffer;
struct gl_renderbuffer *srcRb, *dstRb;
GLint row;
GLuint pixelBytes, widthInBytes;
@@ -620,9 +620,9 @@ map_readbuffer(struct gl_context *ctx, GLenum type)
* By time we get here, all parameters will have been error-checked.
*/
void
-_swrast_CopyPixels( struct gl_context *ctx,
- GLint srcx, GLint srcy, GLsizei width, GLsizei height,
- GLint destx, GLint desty, GLenum type )
+_swrast_CopyPixels(struct gl_context *ctx,
+ GLint srcx, GLint srcy, GLsizei width, GLsizei height,
+ GLint destx, GLint desty, GLenum type)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
struct gl_renderbuffer *rb;
@@ -634,11 +634,12 @@ _swrast_CopyPixels( struct gl_context *ctx,
_swrast_validate_derived( ctx );
if (!(SWRAST_CONTEXT(ctx)->_RasterMask != 0x0 ||
- ctx->Pixel.ZoomX != 1.0F ||
- ctx->Pixel.ZoomY != 1.0F ||
- ctx->_ImageTransferState) &&
- swrast_fast_copy_pixels(ctx, srcx, srcy, width, height, destx, desty,
- type)) {
+ ctx->Pixel.ZoomX != 1.0F ||
+ ctx->Pixel.ZoomY != 1.0F ||
+ ctx->_ImageTransferState) &&
+ swrast_fast_copy_pixels(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
+ srcx, srcy, width, height, destx, desty,
+ type)) {
/* all done */
return;
}
diff --git a/mesalib/src/mesa/swrast/s_drawpix.c b/mesalib/src/mesa/swrast/s_drawpix.c
index f7926e426..c99251904 100644
--- a/mesalib/src/mesa/swrast/s_drawpix.c
+++ b/mesalib/src/mesa/swrast/s_drawpix.c
@@ -29,6 +29,8 @@
#include "main/condrender.h"
#include "main/context.h"
#include "main/format_pack.h"
+#include "main/format_utils.h"
+#include "main/glformats.h"
#include "main/image.h"
#include "main/imports.h"
#include "main/macros.h"
@@ -414,7 +416,6 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
{
const GLint imgX = x, imgY = y;
const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0;
- GLfloat *convImage = NULL;
GLbitfield transferOps = ctx->_ImageTransferState;
SWspan span;
@@ -452,6 +453,28 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
GLint skipPixels = 0;
/* use span array for temp color storage */
GLfloat *rgba = (GLfloat *) span.array->attribs[VARYING_SLOT_COL0];
+ void *tempImage = NULL;
+
+ if (unpack->SwapBytes) {
+ /* We have to handle byte-swapping scenarios before calling
+ * _mesa_format_convert
+ */
+ GLint swapSize = _mesa_sizeof_packed_type(type);
+ if (swapSize == 2 || swapSize == 4) {
+ int components = _mesa_components_in_format(format);
+ int elementCount = width * height * components;
+ tempImage = malloc(elementCount * swapSize);
+ if (!tempImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels");
+ return;
+ }
+ if (swapSize == 2)
+ _mesa_swap2_copy(tempImage, (GLushort *) pixels, elementCount);
+ else
+ _mesa_swap4_copy(tempImage, (GLuint *) pixels, elementCount);
+ pixels = tempImage;
+ }
+ }
/* if the span is wider than SWRAST_MAX_WIDTH we have to do it in chunks */
while (skipPixels < width) {
@@ -462,11 +485,15 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
type, 0, skipPixels);
GLint row;
+ /* get image row as float/RGBA */
+ uint32_t srcMesaFormat = _mesa_format_from_format_and_type(format, type);
for (row = 0; row < height; row++) {
- /* get image row as float/RGBA */
- _mesa_unpack_color_span_float(ctx, spanWidth, GL_RGBA, rgba,
- format, type, source, unpack,
- transferOps);
+ int dstRowStride = 4 * width * sizeof(float);
+ _mesa_format_convert(rgba, RGBA32_FLOAT, dstRowStride,
+ (void*)source, srcMesaFormat, srcStride,
+ spanWidth, 1, NULL);
+ if (transferOps)
+ _mesa_apply_rgba_transfer_ops(ctx, transferOps, spanWidth, (GLfloat (*)[4])rgba);
/* Set these for each row since the _swrast_write_* functions
* may change them while clipping/rendering.
*/
@@ -491,9 +518,9 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
/* XXX this is ugly/temporary, to undo above change */
span.array->ChanType = CHAN_TYPE;
- }
- free(convImage);
+ free(tempImage);
+ }
swrast_render_finish(ctx);
}
diff --git a/mesalib/src/mesa/swrast/s_fragprog.c b/mesalib/src/mesa/swrast/s_fragprog.c
index 21699f3ea..1d7c33619 100644
--- a/mesalib/src/mesa/swrast/s_fragprog.c
+++ b/mesalib/src/mesa/swrast/s_fragprog.c
@@ -25,6 +25,7 @@
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/samplerobj.h"
+#include "main/teximage.h"
#include "program/prog_instruction.h"
#include "s_context.h"
@@ -116,8 +117,7 @@ fetch_texel_deriv( struct gl_context *ctx, const GLfloat texcoord[4],
const struct gl_texture_object *texObj = texUnit->_Current;
if (texObj) {
- const struct gl_texture_image *texImg =
- texObj->Image[0][texObj->BaseLevel];
+ const struct gl_texture_image *texImg = _mesa_base_tex_image(texObj);
const struct swrast_texture_image *swImg =
swrast_texture_image_const(texImg);
const struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, unit);
diff --git a/mesalib/src/mesa/swrast/s_span.c b/mesalib/src/mesa/swrast/s_span.c
index 10aa33c6f..321959df9 100644
--- a/mesalib/src/mesa/swrast/s_span.c
+++ b/mesalib/src/mesa/swrast/s_span.c
@@ -39,6 +39,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/samplerobj.h"
+#include "main/teximage.h"
#include "s_atifragshader.h"
#include "s_alpha.h"
@@ -495,7 +496,7 @@ interpolate_texcoords(struct gl_context *ctx, SWspan *span)
GLfloat q = span->attrStart[attr][3] + span->leftClip * dqdx;
if (obj) {
- const struct gl_texture_image *img = obj->Image[0][obj->BaseLevel];
+ const struct gl_texture_image *img = _mesa_base_tex_image(obj);
const struct swrast_texture_image *swImg =
swrast_texture_image_const(img);
const struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, u);
@@ -932,19 +933,19 @@ clamp_colors(SWspan *span)
* \param output which fragment program color output is being processed
*/
static inline void
-convert_color_type(SWspan *span, GLenum newType, GLuint output)
+convert_color_type(SWspan *span, GLenum srcType, GLenum newType, GLuint output)
{
GLvoid *src, *dst;
- if (output > 0 || span->array->ChanType == GL_FLOAT) {
+ if (output > 0 || srcType == GL_FLOAT) {
src = span->array->attribs[VARYING_SLOT_COL0 + output];
span->array->ChanType = GL_FLOAT;
}
- else if (span->array->ChanType == GL_UNSIGNED_BYTE) {
+ else if (srcType == GL_UNSIGNED_BYTE) {
src = span->array->rgba8;
}
else {
- ASSERT(span->array->ChanType == GL_UNSIGNED_SHORT);
+ ASSERT(srcType == GL_UNSIGNED_SHORT);
src = span->array->rgba16;
}
@@ -978,7 +979,7 @@ shade_texture_span(struct gl_context *ctx, SWspan *span)
ctx->ATIFragmentShader._Enabled) {
/* programmable shading */
if (span->primitive == GL_BITMAP && span->array->ChanType != GL_FLOAT) {
- convert_color_type(span, GL_FLOAT, 0);
+ convert_color_type(span, span->array->ChanType, GL_FLOAT, 0);
}
else {
span->array->rgba = (void *) span->array->attribs[VARYING_SLOT_COL0];
@@ -1313,6 +1314,8 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
const GLboolean multiFragOutputs =
_swrast_use_fragment_program(ctx)
&& fp->Base.OutputsWritten >= (1 << FRAG_RESULT_DATA0);
+ /* Save srcColorType because convert_color_type() can change it */
+ const GLenum srcColorType = span->array->ChanType;
GLuint buf;
for (buf = 0; buf < numBuffers; buf++) {
@@ -1324,17 +1327,18 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
/* re-use one of the attribute array buffers for rgbaSave */
GLchan (*rgbaSave)[4] = (GLchan (*)[4]) span->array->attribs[0];
struct swrast_renderbuffer *srb = swrast_renderbuffer(rb);
- GLenum colorType = srb->ColorType;
+ const GLenum dstColorType = srb->ColorType;
- assert(colorType == GL_UNSIGNED_BYTE ||
- colorType == GL_FLOAT);
+ assert(dstColorType == GL_UNSIGNED_BYTE ||
+ dstColorType == GL_FLOAT);
/* set span->array->rgba to colors for renderbuffer's datatype */
- if (span->array->ChanType != colorType) {
- convert_color_type(span, colorType, 0);
+ if (srcColorType != dstColorType) {
+ convert_color_type(span, srcColorType, dstColorType,
+ multiFragOutputs ? buf : 0);
}
else {
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
+ if (srcColorType == GL_UNSIGNED_BYTE) {
span->array->rgba = span->array->rgba8;
}
else {
diff --git a/mesalib/src/mesa/swrast/s_texfetch.c b/mesalib/src/mesa/swrast/s_texfetch.c
index 0f6da919d..9629024b9 100644
--- a/mesalib/src/mesa/swrast/s_texfetch.c
+++ b/mesalib/src/mesa/swrast/s_texfetch.c
@@ -166,6 +166,8 @@ texfetch_funcs[] =
FETCH_FUNCS(B10G10R10A2_UNORM),
FETCH_NULL(B10G10R10X2_UNORM),
FETCH_FUNCS(R10G10B10A2_UNORM),
+ FETCH_NULL(R10G10B10X2_UNORM),
+
FETCH_FUNCS(S8_UINT_Z24_UNORM),
{
MESA_FORMAT_X8_UINT_Z24_UNORM,
@@ -180,6 +182,13 @@ texfetch_funcs[] =
fetch_texel_2d_Z24_UNORM_S8_UINT,
fetch_texel_3d_Z24_UNORM_S8_UINT
},
+ FETCH_NULL(R3G3B2_UNORM),
+ FETCH_NULL(A4B4G4R4_UNORM),
+ FETCH_NULL(R4G4B4A4_UNORM),
+ FETCH_NULL(R5G5B5A1_UNORM),
+ FETCH_NULL(A2B10G10R10_UNORM),
+ FETCH_NULL(A2R10G10B10_UNORM),
+
FETCH_FUNCS(YCBCR),
FETCH_FUNCS(YCBCR_REV),
@@ -276,6 +285,8 @@ texfetch_funcs[] =
/* Packed signed/unsigned non-normalized integer formats */
FETCH_NULL(B10G10R10A2_UINT),
FETCH_NULL(R10G10B10A2_UINT),
+ FETCH_NULL(A2B10G10R10_UINT),
+ FETCH_NULL(A2R10G10B10_UINT),
/* Array signed/unsigned non-normalized integer formats */
FETCH_NULL(A_UINT8),
diff --git a/mesalib/src/mesa/swrast/s_texfetch_tmp.h b/mesalib/src/mesa/swrast/s_texfetch_tmp.h
index 7ff30f6b4..45bd83950 100644
--- a/mesalib/src/mesa/swrast/s_texfetch_tmp.h
+++ b/mesalib/src/mesa/swrast/s_texfetch_tmp.h
@@ -39,6 +39,7 @@
* \author Brian Paul
*/
+#include
#if DIM == 1
@@ -68,1244 +69,128 @@
#error illegal number of texture dimensions
#endif
-
-static void
-FETCH(Z_UNORM32)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[0] = src[0] * (1.0F / 0xffffffff);
-}
-
-
-static void
-FETCH(Z_UNORM16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- texel[0] = src[0] * (1.0F / 65535.0F);
-}
-
-
-static void
-FETCH(RGBA_FLOAT32)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 4);
- texel[RCOMP] = src[0];
- texel[GCOMP] = src[1];
- texel[BCOMP] = src[2];
- texel[ACOMP] = src[3];
-}
-
-
-static void
-FETCH(RGBA_FLOAT16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 4);
- texel[RCOMP] = _mesa_half_to_float(src[0]);
- texel[GCOMP] = _mesa_half_to_float(src[1]);
- texel[BCOMP] = _mesa_half_to_float(src[2]);
- texel[ACOMP] = _mesa_half_to_float(src[3]);
-}
-
-
-static void
-FETCH(RGB_FLOAT32)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 3);
- texel[RCOMP] = src[0];
- texel[GCOMP] = src[1];
- texel[BCOMP] = src[2];
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(RGB_FLOAT16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 3);
- texel[RCOMP] = _mesa_half_to_float(src[0]);
- texel[GCOMP] = _mesa_half_to_float(src[1]);
- texel[BCOMP] = _mesa_half_to_float(src[2]);
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(A_FLOAT32)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = src[0];
-}
-
-
-static void
-FETCH(A_FLOAT16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = _mesa_half_to_float(src[0]);
-}
-
-
-static void
-FETCH(L_FLOAT32)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = src[0];
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(L_FLOAT16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = _mesa_half_to_float(src[0]);
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(LA_FLOAT32)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = src[0];
- texel[ACOMP] = src[1];
-}
-
-
-static void
-FETCH(LA_FLOAT16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 2);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = _mesa_half_to_float(src[0]);
- texel[ACOMP] = _mesa_half_to_float(src[1]);
-}
-
-
-static void
-FETCH(I_FLOAT32)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] =
- texel[ACOMP] = src[0];
-}
-
-
-static void
-FETCH(I_FLOAT16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] =
- texel[ACOMP] = _mesa_half_to_float(src[0]);
-}
-
-
-static void
-FETCH(R_FLOAT32)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
- texel[RCOMP] = src[0];
- texel[GCOMP] = 0.0F;
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(R_FLOAT16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
- texel[RCOMP] = _mesa_half_to_float(src[0]);
- texel[GCOMP] = 0.0F;
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(RG_FLOAT32)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2);
- texel[RCOMP] = src[0];
- texel[GCOMP] = src[1];
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(RG_FLOAT16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 2);
- texel[RCOMP] = _mesa_half_to_float(src[0]);
- texel[GCOMP] = _mesa_half_to_float(src[1]);
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(A8B8G8R8_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 24) );
- texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
- texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
- texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff );
-}
-
-
-static void
-FETCH(R8G8B8A8_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff );
- texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
- texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
- texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) );
-}
-
-
-static void
-FETCH(B8G8R8A8_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
- texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
- texel[BCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff );
- texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) );
-}
-
-
-static void
-FETCH(A8R8G8B8_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
- texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
- texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 24) );
- texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff );
-}
-
-
-static void
-FETCH(X8B8G8R8_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 24) );
- texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
- texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
- texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(R8G8B8X8_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff );
- texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
- texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
- texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(B8G8R8X8_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
- texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
- texel[BCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff );
- texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(X8R8G8B8_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
- texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
- texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 24) );
- texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(BGR_UNORM8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
- texel[RCOMP] = UBYTE_TO_FLOAT( src[2] );
- texel[GCOMP] = UBYTE_TO_FLOAT( src[1] );
- texel[BCOMP] = UBYTE_TO_FLOAT( src[0] );
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(RGB_UNORM8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
- texel[RCOMP] = UBYTE_TO_FLOAT( src[0] );
- texel[GCOMP] = UBYTE_TO_FLOAT( src[1] );
- texel[BCOMP] = UBYTE_TO_FLOAT( src[2] );
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(B5G6R5_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- const GLushort s = *src;
- texel[RCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F);
- texel[GCOMP] = ((s >> 5 ) & 0x3f) * (1.0F / 63.0F);
- texel[BCOMP] = ((s ) & 0x1f) * (1.0F / 31.0F);
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(R5G6B5_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- const GLushort s = (*src >> 8) | (*src << 8); /* byte swap */
- texel[RCOMP] = UBYTE_TO_FLOAT( ((s >> 8) & 0xf8) | ((s >> 13) & 0x7) );
- texel[GCOMP] = UBYTE_TO_FLOAT( ((s >> 3) & 0xfc) | ((s >> 9) & 0x3) );
- texel[BCOMP] = UBYTE_TO_FLOAT( ((s << 3) & 0xf8) | ((s >> 2) & 0x7) );
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(B4G4R4A4_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- const GLushort s = *src;
- texel[RCOMP] = ((s >> 8) & 0xf) * (1.0F / 15.0F);
- texel[GCOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F);
- texel[BCOMP] = ((s ) & 0xf) * (1.0F / 15.0F);
- texel[ACOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F);
-}
-
-
-static void
-FETCH(A4R4G4B4_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- texel[RCOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F);
- texel[GCOMP] = ((s >> 8) & 0xf) * (1.0F / 15.0F);
- texel[BCOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F);
- texel[ACOMP] = ((s ) & 0xf) * (1.0F / 15.0F);
-}
-
-
-static void
-FETCH(A1B5G5R5_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- const GLushort s = *src;
- texel[RCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F);
- texel[GCOMP] = ((s >> 6) & 0x1f) * (1.0F / 31.0F);
- texel[BCOMP] = ((s >> 1) & 0x1f) * (1.0F / 31.0F);
- texel[ACOMP] = ((s ) & 0x01) * 1.0F;
-}
-
-
-static void
-FETCH(B5G5R5A1_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- const GLushort s = *src;
- texel[RCOMP] = ((s >> 10) & 0x1f) * (1.0F / 31.0F);
- texel[GCOMP] = ((s >> 5) & 0x1f) * (1.0F / 31.0F);
- texel[BCOMP] = ((s >> 0) & 0x1f) * (1.0F / 31.0F);
- texel[ACOMP] = ((s >> 15) & 0x01) * 1.0F;
-}
-
-
-static void
-FETCH(A1R5G5B5_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- const GLushort s = (*src << 8) | (*src >> 8); /* byteswap */
- texel[RCOMP] = UBYTE_TO_FLOAT( ((s >> 7) & 0xf8) | ((s >> 12) & 0x7) );
- texel[GCOMP] = UBYTE_TO_FLOAT( ((s >> 2) & 0xf8) | ((s >> 7) & 0x7) );
- texel[BCOMP] = UBYTE_TO_FLOAT( ((s << 3) & 0xf8) | ((s >> 2) & 0x7) );
- texel[ACOMP] = UBYTE_TO_FLOAT( ((s >> 15) & 0x01) * 255 );
-}
-
-
-static void
-FETCH(B10G10R10A2_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- const GLuint s = *src;
- texel[RCOMP] = ((s >> 20) & 0x3ff) * (1.0F / 1023.0F);
- texel[GCOMP] = ((s >> 10) & 0x3ff) * (1.0F / 1023.0F);
- texel[BCOMP] = ((s >> 0) & 0x3ff) * (1.0F / 1023.0F);
- texel[ACOMP] = ((s >> 30) & 0x03) * (1.0F / 3.0F);
-}
-
-
-static void
-FETCH(R10G10B10A2_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- const GLuint s = *src;
- texel[RCOMP] = ((s >> 0) & 0x3ff) * (1.0F / 1023.0F);
- texel[GCOMP] = ((s >> 10) & 0x3ff) * (1.0F / 1023.0F);
- texel[BCOMP] = ((s >> 20) & 0x3ff) * (1.0F / 1023.0F);
- texel[ACOMP] = ((s >> 30) & 0x03) * (1.0F / 3.0F);
-}
-
-
-static void
-FETCH(R8G8_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- texel[RCOMP] = UBYTE_TO_FLOAT( s & 0xff );
- texel[GCOMP] = UBYTE_TO_FLOAT( s >> 8 );
- texel[BCOMP] = 0.0;
- texel[ACOMP] = 1.0;
-}
-
-
-static void
-FETCH(G8R8_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- texel[RCOMP] = UBYTE_TO_FLOAT( s >> 8 );
- texel[GCOMP] = UBYTE_TO_FLOAT( s & 0xff );
- texel[BCOMP] = 0.0;
- texel[ACOMP] = 1.0;
-}
-
-
-static void
-FETCH(L4A4_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLubyte s = *TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = (s & 0xf) * (1.0F / 15.0F);
- texel[ACOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F);
-}
-
-
-static void
-FETCH(L8A8_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = UBYTE_TO_FLOAT( s & 0xff );
- texel[ACOMP] = UBYTE_TO_FLOAT( s >> 8 );
-}
-
-
-static void
-FETCH(R_UNORM8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLubyte s = *TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
- texel[RCOMP] = UBYTE_TO_FLOAT(s);
- texel[GCOMP] = 0.0;
- texel[BCOMP] = 0.0;
- texel[ACOMP] = 1.0;
-}
-
-
-static void
-FETCH(R_UNORM16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- texel[RCOMP] = USHORT_TO_FLOAT(s);
- texel[GCOMP] = 0.0;
- texel[BCOMP] = 0.0;
- texel[ACOMP] = 1.0;
-}
-
-
-static void
-FETCH(A8L8_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = UBYTE_TO_FLOAT( s >> 8 );
- texel[ACOMP] = UBYTE_TO_FLOAT( s & 0xff );
-}
-
-
-static void
-FETCH(R16G16_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = USHORT_TO_FLOAT( s & 0xffff );
- texel[GCOMP] = USHORT_TO_FLOAT( s >> 16 );
- texel[BCOMP] = 0.0;
- texel[ACOMP] = 1.0;
-}
-
-
-static void
-FETCH(G16R16_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = USHORT_TO_FLOAT( s >> 16 );
- texel[GCOMP] = USHORT_TO_FLOAT( s & 0xffff );
- texel[BCOMP] = 0.0;
- texel[ACOMP] = 1.0;
-}
-
-
-static void
-FETCH(L16A16_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = USHORT_TO_FLOAT( s & 0xffff );
- texel[ACOMP] = USHORT_TO_FLOAT( s >> 16 );
-}
-
-
-static void
-FETCH(A16L16_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = USHORT_TO_FLOAT( s >> 16 );
- texel[ACOMP] = USHORT_TO_FLOAT( s & 0xffff );
-}
-
-
-static void
-FETCH(B2G3R3_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
- const GLubyte s = *src;
- texel[RCOMP] = ((s >> 5) & 0x7) * (1.0F / 7.0F);
- texel[GCOMP] = ((s >> 2) & 0x7) * (1.0F / 7.0F);
- texel[BCOMP] = ((s ) & 0x3) * (1.0F / 3.0F);
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(A_UNORM8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = UBYTE_TO_FLOAT( src[0] );
-}
-
-
-static void
-FETCH(A_UNORM16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = USHORT_TO_FLOAT( src[0] );
-}
-
-
-static void
-FETCH(L_UNORM8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = UBYTE_TO_FLOAT( src[0] );
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(L_UNORM16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = USHORT_TO_FLOAT( src[0] );
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(I_UNORM8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] =
- texel[ACOMP] = UBYTE_TO_FLOAT( src[0] );
-}
-
-
-static void
-FETCH(I_UNORM16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] =
- texel[ACOMP] = USHORT_TO_FLOAT( src[0] );
-}
-
-
-static void
-FETCH(BGR_SRGB8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
- texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(src[2]);
- texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(src[1]);
- texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(src[0]);
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(A8B8G8R8_SRGB)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 24) );
- texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
- texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff );
- texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); /* linear! */
-}
-
-
-static void
-FETCH(B8G8R8A8_SRGB)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
- texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff );
- texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s ) & 0xff );
- texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); /* linear! */
-}
-
-
-static void
-FETCH(A8R8G8B8_SRGB)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff );
- texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
- texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 24) );
- texel[ACOMP] = UBYTE_TO_FLOAT( s & 0xff ); /* linear! */
-}
-
-
-static void
-FETCH(R8G8B8A8_SRGB)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s ) & 0xff );
- texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff );
- texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
- texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); /* linear! */
-}
-
-
-static void
-FETCH(R8G8B8X8_SRGB)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s ) & 0xff );
- texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff );
- texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
- texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(X8B8G8R8_SRGB)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 24) );
- texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
- texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff );
- texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(L_SRGB8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(src[0]);
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(L8A8_SRGB)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(s & 0xff);
- texel[ACOMP] = UBYTE_TO_FLOAT(s >> 8); /* linear */
-}
-
-
-static void
-FETCH(A8L8_SRGB)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 2);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(s >> 8);
- texel[ACOMP] = UBYTE_TO_FLOAT(s & 0xff); /* linear */
-}
-
-
-static void
-FETCH(RGBA_SINT8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLbyte *src = TEXEL_ADDR(GLbyte, texImage, i, j, k, 4);
- texel[RCOMP] = (GLfloat) src[0];
- texel[GCOMP] = (GLfloat) src[1];
- texel[BCOMP] = (GLfloat) src[2];
- texel[ACOMP] = (GLfloat) src[3];
-}
-
-
-static void
-FETCH(RGBA_SINT16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLshort *src = TEXEL_ADDR(GLshort, texImage, i, j, k, 4);
- texel[RCOMP] = (GLfloat) src[0];
- texel[GCOMP] = (GLfloat) src[1];
- texel[BCOMP] = (GLfloat) src[2];
- texel[ACOMP] = (GLfloat) src[3];
-}
-
-
-static void
-FETCH(RGBA_SINT32)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLint *src = TEXEL_ADDR(GLint, texImage, i, j, k, 4);
- texel[RCOMP] = (GLfloat) src[0];
- texel[GCOMP] = (GLfloat) src[1];
- texel[BCOMP] = (GLfloat) src[2];
- texel[ACOMP] = (GLfloat) src[3];
-}
-
-
-static void
-FETCH(RGBA_UINT8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 4);
- texel[RCOMP] = (GLfloat) src[0];
- texel[GCOMP] = (GLfloat) src[1];
- texel[BCOMP] = (GLfloat) src[2];
- texel[ACOMP] = (GLfloat) src[3];
-}
-
-
-static void
-FETCH(RGBA_UINT16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 4);
- texel[RCOMP] = (GLfloat) src[0];
- texel[GCOMP] = (GLfloat) src[1];
- texel[BCOMP] = (GLfloat) src[2];
- texel[ACOMP] = (GLfloat) src[3];
-}
-
-
-static void
-FETCH(RGBA_UINT32)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 4);
- texel[RCOMP] = (GLfloat) src[0];
- texel[GCOMP] = (GLfloat) src[1];
- texel[BCOMP] = (GLfloat) src[2];
- texel[ACOMP] = (GLfloat) src[3];
-}
-
-
-static void
-FETCH(R_SNORM8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
- texel[RCOMP] = BYTE_TO_FLOAT_TEX( s );
- texel[GCOMP] = 0.0F;
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(A_SNORM8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
- texel[RCOMP] = 0.0F;
- texel[GCOMP] = 0.0F;
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = BYTE_TO_FLOAT_TEX( s );
-}
-
-
-static void
-FETCH(L_SNORM8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = BYTE_TO_FLOAT_TEX( s );
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(I_SNORM8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] =
- texel[ACOMP] = BYTE_TO_FLOAT_TEX( s );
-}
-
-
-static void
-FETCH(R8G8_SNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
- texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s & 0xff) );
- texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) );
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(L8A8_SNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s & 0xff) );
- texel[ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) );
-}
-
-
-static void
-FETCH(A8L8_SNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) );
- texel[ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s & 0xff) );
-}
-
-
-static void
-FETCH(X8B8G8R8_SNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 24) );
- texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 16) );
- texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) );
- texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(A8B8G8R8_SNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 24) );
- texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 16) );
- texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) );
- texel[ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s ) );
-}
-
-
-static void
-FETCH(R8G8B8A8_SNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s ) );
- texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) );
- texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 16) );
- texel[ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 24) );
-}
-
-
-static void
-FETCH(R_SNORM16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
- texel[RCOMP] = SHORT_TO_FLOAT_TEX( s );
- texel[GCOMP] = 0.0F;
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(A_SNORM16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
- texel[RCOMP] = 0.0F;
- texel[GCOMP] = 0.0F;
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = SHORT_TO_FLOAT_TEX( s );
-}
-
-
-static void
-FETCH(L_SNORM16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = SHORT_TO_FLOAT_TEX( s );
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(I_SNORM16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] =
- texel[ACOMP] = SHORT_TO_FLOAT_TEX( s );
-}
-
-
-static void
-FETCH(R16G16_SNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 2);
- texel[RCOMP] = SHORT_TO_FLOAT_TEX( s[0] );
- texel[GCOMP] = SHORT_TO_FLOAT_TEX( s[1] );
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(LA_SNORM16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 2);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = SHORT_TO_FLOAT_TEX( s[0] );
- texel[ACOMP] = SHORT_TO_FLOAT_TEX( s[1] );
-}
-
-
-static void
-
-FETCH(RGB_SNORM16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 3);
- texel[RCOMP] = SHORT_TO_FLOAT_TEX( s[0] );
- texel[GCOMP] = SHORT_TO_FLOAT_TEX( s[1] );
- texel[BCOMP] = SHORT_TO_FLOAT_TEX( s[2] );
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(RGBA_SNORM16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 4);
- texel[RCOMP] = SHORT_TO_FLOAT_TEX( s[0] );
- texel[GCOMP] = SHORT_TO_FLOAT_TEX( s[1] );
- texel[BCOMP] = SHORT_TO_FLOAT_TEX( s[2] );
- texel[ACOMP] = SHORT_TO_FLOAT_TEX( s[3] );
-}
-
-
-static void
-FETCH(RGBA_UNORM16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort *s = TEXEL_ADDR(GLushort, texImage, i, j, k, 4);
- texel[RCOMP] = USHORT_TO_FLOAT( s[0] );
- texel[GCOMP] = USHORT_TO_FLOAT( s[1] );
- texel[BCOMP] = USHORT_TO_FLOAT( s[2] );
- texel[ACOMP] = USHORT_TO_FLOAT( s[3] );
-}
-
-
-static void
-FETCH(RGBX_UNORM16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort *s = TEXEL_ADDR(GLushort, texImage, i, j, k, 4);
- texel[RCOMP] = USHORT_TO_FLOAT(s[0]);
- texel[GCOMP] = USHORT_TO_FLOAT(s[1]);
- texel[BCOMP] = USHORT_TO_FLOAT(s[2]);
- texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(RGBX_FLOAT16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLhalfARB *s = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 4);
- texel[RCOMP] = _mesa_half_to_float(s[0]);
- texel[GCOMP] = _mesa_half_to_float(s[1]);
- texel[BCOMP] = _mesa_half_to_float(s[2]);
- texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(RGBX_FLOAT32)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLfloat *s = TEXEL_ADDR(GLfloat, texImage, i, j, k, 4);
- texel[RCOMP] = s[0];
- texel[GCOMP] = s[1];
- texel[BCOMP] = s[2];
- texel[ACOMP] = 1.0f;
-}
-
-
-/**
- * Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA.
- */
-static void
-FETCH(YCBCR)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort *src0 = TEXEL_ADDR(GLushort, texImage, (i & ~1), j, k, 1); /* even */
- const GLushort *src1 = src0 + 1; /* odd */
- const GLubyte y0 = (*src0 >> 8) & 0xff; /* luminance */
- const GLubyte cb = *src0 & 0xff; /* chroma U */
- const GLubyte y1 = (*src1 >> 8) & 0xff; /* luminance */
- const GLubyte cr = *src1 & 0xff; /* chroma V */
- const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
- GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
- GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
- GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
- r *= (1.0F / 255.0F);
- g *= (1.0F / 255.0F);
- b *= (1.0F / 255.0F);
- texel[RCOMP] = CLAMP(r, 0.0F, 1.0F);
- texel[GCOMP] = CLAMP(g, 0.0F, 1.0F);
- texel[BCOMP] = CLAMP(b, 0.0F, 1.0F);
- texel[ACOMP] = 1.0F;
-}
-
-
-/**
- * Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA.
- */
-static void
-FETCH(YCBCR_REV)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLushort *src0 = TEXEL_ADDR(GLushort, texImage, (i & ~1), j, k, 1); /* even */
- const GLushort *src1 = src0 + 1; /* odd */
- const GLubyte y0 = *src0 & 0xff; /* luminance */
- const GLubyte cr = (*src0 >> 8) & 0xff; /* chroma V */
- const GLubyte y1 = *src1 & 0xff; /* luminance */
- const GLubyte cb = (*src1 >> 8) & 0xff; /* chroma U */
- const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
- GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
- GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
- GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
- r *= (1.0F / 255.0F);
- g *= (1.0F / 255.0F);
- b *= (1.0F / 255.0F);
- texel[RCOMP] = CLAMP(r, 0.0F, 1.0F);
- texel[GCOMP] = CLAMP(g, 0.0F, 1.0F);
- texel[BCOMP] = CLAMP(b, 0.0F, 1.0F);
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(S8_UINT_Z24_UNORM)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* only return Z, not stencil data */
- const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
- texel[0] = (GLfloat) (((*src) >> 8) * scale);
- ASSERT(texImage->Base.TexFormat == MESA_FORMAT_S8_UINT_Z24_UNORM ||
- texImage->Base.TexFormat == MESA_FORMAT_X8_UINT_Z24_UNORM);
- ASSERT(texel[0] >= 0.0F);
- ASSERT(texel[0] <= 1.0F);
-}
-
-
-static void
-FETCH(Z24_UNORM_S8_UINT)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* only return Z, not stencil data */
- const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
- texel[0] = (GLfloat) (((*src) & 0x00ffffff) * scale);
- ASSERT(texImage->Base.TexFormat == MESA_FORMAT_Z24_UNORM_S8_UINT ||
- texImage->Base.TexFormat == MESA_FORMAT_Z24_UNORM_X8_UINT);
- ASSERT(texel[0] >= 0.0F);
- ASSERT(texel[0] <= 1.0F);
-}
-
-
-static void
-FETCH(R9G9B9E5_FLOAT)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- rgb9e5_to_float3(*src, texel);
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(R11G11B10_FLOAT)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- r11g11b10f_to_float3(*src, texel);
- texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(Z32_FLOAT_S8X24_UINT)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2);
- texel[RCOMP] = src[0];
- texel[GCOMP] = 0.0F;
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = 1.0F;
-}
-
-
+#define FETCH_Z(x, type, size) \
+ static void \
+ FETCH(x) (const struct swrast_texture_image *texImage, \
+ GLint i, GLint j, GLint k, GLfloat *texel) \
+ { \
+ const type *src = TEXEL_ADDR(type, texImage, i, j, k, size); \
+ _mesa_unpack_float_z_row(MESA_FORMAT_##x, 1, src, texel); \
+ }
+
+#define FETCH_RGBA(x, type, size) \
+ static void \
+ FETCH(x) (const struct swrast_texture_image *texImage, \
+ GLint i, GLint j, GLint k, GLfloat *texel) \
+ { \
+ const type *src = TEXEL_ADDR(type, texImage, i, j, k, size); \
+ _mesa_unpack_rgba_row(MESA_FORMAT_##x, 1, src, (GLvoid *)texel); \
+ }
+
+FETCH_Z(Z_UNORM32, GLuint, 1)
+FETCH_Z(Z_UNORM16, GLushort, 1)
+FETCH_Z(S8_UINT_Z24_UNORM, GLuint, 1) /* only return Z, not stencil data */
+FETCH_Z(Z24_UNORM_S8_UINT, GLuint, 1) /* only return Z, not stencil data */
+FETCH_Z(Z32_FLOAT_S8X24_UINT, GLfloat, 2)
+
+FETCH_RGBA(RGBA_FLOAT32, GLfloat, 4)
+FETCH_RGBA(RGBA_FLOAT16, GLhalfARB, 4)
+FETCH_RGBA(RGB_FLOAT32, GLfloat, 3)
+FETCH_RGBA(RGB_FLOAT16, GLhalfARB, 3)
+FETCH_RGBA(A_FLOAT32, GLfloat, 1)
+FETCH_RGBA(A_FLOAT16, GLhalfARB, 1)
+FETCH_RGBA(L_FLOAT32, GLfloat, 1)
+FETCH_RGBA(L_FLOAT16, GLhalfARB, 1)
+FETCH_RGBA(LA_FLOAT32, GLfloat, 2)
+FETCH_RGBA(LA_FLOAT16, GLhalfARB, 2)
+FETCH_RGBA(I_FLOAT32, GLfloat, 1)
+FETCH_RGBA(I_FLOAT16, GLhalfARB, 1)
+FETCH_RGBA(R_FLOAT32, GLfloat, 1)
+FETCH_RGBA(R_FLOAT16, GLhalfARB, 1)
+FETCH_RGBA(RG_FLOAT32, GLfloat, 2)
+FETCH_RGBA(RG_FLOAT16, GLhalfARB, 2)
+FETCH_RGBA(A8B8G8R8_UNORM, GLuint, 1)
+FETCH_RGBA(R8G8B8A8_UNORM, GLuint, 1)
+FETCH_RGBA(B8G8R8A8_UNORM, GLuint, 1)
+FETCH_RGBA(A8R8G8B8_UNORM, GLuint, 1)
+FETCH_RGBA(X8B8G8R8_UNORM, GLuint, 1)
+FETCH_RGBA(R8G8B8X8_UNORM, GLuint, 1)
+FETCH_RGBA(B8G8R8X8_UNORM, GLuint, 1)
+FETCH_RGBA(X8R8G8B8_UNORM, GLuint, 1)
+FETCH_RGBA(BGR_UNORM8, GLubyte, 3)
+FETCH_RGBA(RGB_UNORM8, GLubyte, 3)
+FETCH_RGBA(B5G6R5_UNORM, GLushort, 1)
+FETCH_RGBA(R5G6B5_UNORM, GLushort, 1)
+FETCH_RGBA(B4G4R4A4_UNORM, GLushort, 1)
+FETCH_RGBA(A4R4G4B4_UNORM, GLushort, 1)
+FETCH_RGBA(A1B5G5R5_UNORM, GLushort, 1)
+FETCH_RGBA(B5G5R5A1_UNORM, GLushort, 1)
+FETCH_RGBA(A1R5G5B5_UNORM, GLushort, 1)
+FETCH_RGBA(B10G10R10A2_UNORM, GLuint, 1)
+FETCH_RGBA(R10G10B10A2_UNORM, GLuint, 1)
+FETCH_RGBA(R8G8_UNORM, GLushort, 1)
+FETCH_RGBA(G8R8_UNORM, GLushort, 1)
+FETCH_RGBA(L4A4_UNORM, GLubyte, 1)
+FETCH_RGBA(L8A8_UNORM, GLushort, 1)
+FETCH_RGBA(R_UNORM8, GLubyte, 1)
+FETCH_RGBA(R_UNORM16, GLushort, 1)
+FETCH_RGBA(A8L8_UNORM, GLushort, 1)
+FETCH_RGBA(R16G16_UNORM, GLuint, 1)
+FETCH_RGBA(G16R16_UNORM, GLuint, 1)
+FETCH_RGBA(L16A16_UNORM, GLuint, 1)
+FETCH_RGBA(A16L16_UNORM, GLuint, 1)
+FETCH_RGBA(B2G3R3_UNORM, GLubyte, 1)
+FETCH_RGBA(A_UNORM8, GLubyte, 1)
+FETCH_RGBA(A_UNORM16, GLushort, 1)
+FETCH_RGBA(L_UNORM8, GLubyte, 1)
+FETCH_RGBA(L_UNORM16, GLushort, 1)
+FETCH_RGBA(I_UNORM8, GLubyte, 1)
+FETCH_RGBA(I_UNORM16, GLushort, 1)
+FETCH_RGBA(BGR_SRGB8, GLubyte, 3)
+FETCH_RGBA(A8B8G8R8_SRGB, GLuint, 1)
+FETCH_RGBA(B8G8R8A8_SRGB, GLuint, 1)
+FETCH_RGBA(A8R8G8B8_SRGB, GLuint, 1)
+FETCH_RGBA(R8G8B8A8_SRGB, GLuint, 1)
+FETCH_RGBA(R8G8B8X8_SRGB, GLuint, 1)
+FETCH_RGBA(X8B8G8R8_SRGB, GLuint, 1)
+FETCH_RGBA(L_SRGB8, GLubyte, 1)
+FETCH_RGBA(L8A8_SRGB, GLushort, 1)
+FETCH_RGBA(A8L8_SRGB, GLushort, 2)
+FETCH_RGBA(RGBA_SINT8, GLbyte, 4)
+FETCH_RGBA(RGBA_SINT16, GLshort, 4)
+FETCH_RGBA(RGBA_SINT32, GLint, 4)
+FETCH_RGBA(RGBA_UINT8, GLubyte, 4)
+FETCH_RGBA(RGBA_UINT16, GLushort, 4)
+FETCH_RGBA(RGBA_UINT32, GLuint, 4)
+FETCH_RGBA(R_SNORM8, GLbyte, 1)
+FETCH_RGBA(A_SNORM8, GLbyte, 1)
+FETCH_RGBA(L_SNORM8, GLbyte, 1)
+FETCH_RGBA(I_SNORM8, GLbyte, 1)
+FETCH_RGBA(R8G8_SNORM, GLshort, 1)
+FETCH_RGBA(L8A8_SNORM, GLshort, 1)
+FETCH_RGBA(A8L8_SNORM, GLshort, 1)
+FETCH_RGBA(X8B8G8R8_SNORM, GLint, 1)
+FETCH_RGBA(A8B8G8R8_SNORM, GLint, 1)
+FETCH_RGBA(R8G8B8A8_SNORM, GLint, 1)
+FETCH_RGBA(R_SNORM16, GLshort, 1)
+FETCH_RGBA(A_SNORM16, GLshort, 1)
+FETCH_RGBA(L_SNORM16, GLshort, 1)
+FETCH_RGBA(I_SNORM16, GLshort, 1)
+FETCH_RGBA(R16G16_SNORM, GLshort, 2)
+FETCH_RGBA(LA_SNORM16, GLshort, 2)
+FETCH_RGBA(RGB_SNORM16, GLshort, 3)
+FETCH_RGBA(RGBA_SNORM16, GLshort, 4)
+FETCH_RGBA(RGBA_UNORM16, GLushort, 4)
+FETCH_RGBA(RGBX_UNORM16, GLushort, 4)
+FETCH_RGBA(RGBX_FLOAT16, GLhalfARB, 4)
+FETCH_RGBA(RGBX_FLOAT32, GLfloat, 4)
+FETCH_RGBA(YCBCR, GLushort, 1) /* Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA. */
+FETCH_RGBA(YCBCR_REV, GLushort, 1) /* Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA. */
+FETCH_RGBA(R9G9B9E5_FLOAT, GLuint, 1)
+FETCH_RGBA(R11G11B10_FLOAT, GLuint, 1)
#undef TEXEL_ADDR
#undef DIM
#undef FETCH
+#undef FETCH_Z
+#undef FETCH_RGBA
diff --git a/mesalib/src/mesa/swrast/s_texfilter.c b/mesalib/src/mesa/swrast/s_texfilter.c
index faeccae7c..fa79fdc5b 100644
--- a/mesalib/src/mesa/swrast/s_texfilter.c
+++ b/mesalib/src/mesa/swrast/s_texfilter.c
@@ -27,8 +27,9 @@
#include "main/context.h"
#include "main/colormac.h"
#include "main/imports.h"
-#include "main/texobj.h"
#include "main/samplerobj.h"
+#include "main/teximage.h"
+#include "main/texobj.h"
#include "s_context.h"
#include "s_texfilter.h"
@@ -832,7 +833,7 @@ apply_depth_mode(GLenum depthMode, GLfloat z, GLfloat texel[4])
static GLboolean
is_depth_texture(const struct gl_texture_object *tObj)
{
- GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
+ GLenum format = _mesa_texture_base_format(tObj);
return format == GL_DEPTH_COMPONENT || format == GL_DEPTH_STENCIL_EXT;
}
@@ -1004,7 +1005,7 @@ sample_nearest_1d( struct gl_context *ctx,
GLfloat rgba[][4] )
{
GLuint i;
- struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ const struct gl_texture_image *image = _mesa_base_tex_image(tObj);
(void) lambda;
for (i = 0; i < n; i++) {
sample_1d_nearest(ctx, samp, image, texcoords[i], rgba[i]);
@@ -1021,7 +1022,7 @@ sample_linear_1d( struct gl_context *ctx,
GLfloat rgba[][4] )
{
GLuint i;
- struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ const struct gl_texture_image *image = _mesa_base_tex_image(tObj);
(void) lambda;
for (i = 0; i < n; i++) {
sample_1d_linear(ctx, samp, image, texcoords[i], rgba[i]);
@@ -1051,12 +1052,12 @@ sample_lambda_1d( struct gl_context *ctx,
switch (samp->MinFilter) {
case GL_NEAREST:
for (i = minStart; i < minEnd; i++)
- sample_1d_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_1d_nearest(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
case GL_LINEAR:
for (i = minStart; i < minEnd; i++)
- sample_1d_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_1d_linear(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
case GL_NEAREST_MIPMAP_NEAREST:
@@ -1086,12 +1087,12 @@ sample_lambda_1d( struct gl_context *ctx,
switch (samp->MagFilter) {
case GL_NEAREST:
for (i = magStart; i < magEnd; i++)
- sample_1d_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_1d_nearest(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
case GL_LINEAR:
for (i = magStart; i < magEnd; i++)
- sample_1d_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_1d_linear(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
default:
@@ -1364,7 +1365,7 @@ sample_nearest_2d(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ const struct gl_texture_image *image = _mesa_base_tex_image(tObj);
(void) lambda;
for (i = 0; i < n; i++) {
sample_2d_nearest(ctx, samp, image, texcoords[i], rgba[i]);
@@ -1381,7 +1382,7 @@ sample_linear_2d(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ const struct gl_texture_image *image = _mesa_base_tex_image(tObj);
const struct swrast_texture_image *swImg = swrast_texture_image_const(image);
(void) lambda;
if (samp->WrapS == GL_REPEAT &&
@@ -1415,7 +1416,7 @@ opt_sample_rgb_2d(struct gl_context *ctx,
GLuint n, const GLfloat texcoords[][4],
const GLfloat lambda[], GLfloat rgba[][4])
{
- const struct gl_texture_image *img = tObj->Image[0][tObj->BaseLevel];
+ const struct gl_texture_image *img = _mesa_base_tex_image(tObj);
const struct swrast_texture_image *swImg = swrast_texture_image_const(img);
const GLfloat width = (GLfloat) img->Width;
const GLfloat height = (GLfloat) img->Height;
@@ -1460,7 +1461,7 @@ opt_sample_rgba_2d(struct gl_context *ctx,
GLuint n, const GLfloat texcoords[][4],
const GLfloat lambda[], GLfloat rgba[][4])
{
- const struct gl_texture_image *img = tObj->Image[0][tObj->BaseLevel];
+ const struct gl_texture_image *img = _mesa_base_tex_image(tObj);
const struct swrast_texture_image *swImg = swrast_texture_image_const(img);
const GLfloat width = (GLfloat) img->Width;
const GLfloat height = (GLfloat) img->Height;
@@ -1498,7 +1499,7 @@ sample_lambda_2d(struct gl_context *ctx,
GLuint n, const GLfloat texcoords[][4],
const GLfloat lambda[], GLfloat rgba[][4])
{
- const struct gl_texture_image *tImg = tObj->Image[0][tObj->BaseLevel];
+ const struct gl_texture_image *tImg = _mesa_base_tex_image(tObj);
const struct swrast_texture_image *swImg = swrast_texture_image_const(tImg);
GLuint minStart, minEnd; /* texels with minification */
GLuint magStart, magEnd; /* texels with magnification */
@@ -1653,7 +1654,7 @@ sample_2d_ewa(struct gl_context *ctx,
GLfloat scaling = 1.0f / (1 << level);
const struct gl_texture_image *img = tObj->Image[0][level];
const struct gl_texture_image *mostDetailedImage =
- tObj->Image[0][tObj->BaseLevel];
+ _mesa_base_tex_image(tObj);
const struct swrast_texture_image *swImg =
swrast_texture_image_const(mostDetailedImage);
GLfloat tex_u = -0.5f + texcoord[0] * swImg->WidthScale * scaling;
@@ -1865,7 +1866,7 @@ sample_lambda_2d_aniso(struct gl_context *ctx,
GLuint n, const GLfloat texcoords[][4],
const GLfloat lambda_iso[], GLfloat rgba[][4])
{
- const struct gl_texture_image *tImg = tObj->Image[0][tObj->BaseLevel];
+ const struct gl_texture_image *tImg = _mesa_base_tex_image(tObj);
const struct swrast_texture_image *swImg = swrast_texture_image_const(tImg);
const GLfloat maxEccentricity =
samp->MaxAnisotropy * samp->MaxAnisotropy;
@@ -2232,7 +2233,7 @@ sample_nearest_3d(struct gl_context *ctx,
GLfloat rgba[][4])
{
GLuint i;
- struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ const struct gl_texture_image *image = _mesa_base_tex_image(tObj);
(void) lambda;
for (i = 0; i < n; i++) {
sample_3d_nearest(ctx, samp, image, texcoords[i], rgba[i]);
@@ -2249,7 +2250,7 @@ sample_linear_3d(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ const struct gl_texture_image *image = _mesa_base_tex_image(tObj);
(void) lambda;
for (i = 0; i < n; i++) {
sample_3d_linear(ctx, samp, image, texcoords[i], rgba[i]);
@@ -2279,12 +2280,12 @@ sample_lambda_3d(struct gl_context *ctx,
switch (samp->MinFilter) {
case GL_NEAREST:
for (i = minStart; i < minEnd; i++)
- sample_3d_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_3d_nearest(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
case GL_LINEAR:
for (i = minStart; i < minEnd; i++)
- sample_3d_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_3d_linear(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
case GL_NEAREST_MIPMAP_NEAREST:
@@ -2314,12 +2315,12 @@ sample_lambda_3d(struct gl_context *ctx,
switch (samp->MagFilter) {
case GL_NEAREST:
for (i = magStart; i < magEnd; i++)
- sample_3d_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_3d_nearest(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
case GL_LINEAR:
for (i = magStart; i < magEnd; i++)
- sample_3d_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_3d_linear(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
default:
@@ -3020,7 +3021,7 @@ sample_nearest_2d_array(struct gl_context *ctx,
GLfloat rgba[][4])
{
GLuint i;
- struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ const struct gl_texture_image *image = _mesa_base_tex_image(tObj);
(void) lambda;
for (i = 0; i < n; i++) {
sample_2d_array_nearest(ctx, samp, image, texcoords[i], rgba[i]);
@@ -3038,7 +3039,7 @@ sample_linear_2d_array(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ const struct gl_texture_image *image = _mesa_base_tex_image(tObj);
(void) lambda;
for (i = 0; i < n; i++) {
sample_2d_array_linear(ctx, samp, image, texcoords[i], rgba[i]);
@@ -3068,12 +3069,12 @@ sample_lambda_2d_array(struct gl_context *ctx,
switch (samp->MinFilter) {
case GL_NEAREST:
for (i = minStart; i < minEnd; i++)
- sample_2d_array_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_2d_array_nearest(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
case GL_LINEAR:
for (i = minStart; i < minEnd; i++)
- sample_2d_array_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_2d_array_linear(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
case GL_NEAREST_MIPMAP_NEAREST:
@@ -3111,12 +3112,12 @@ sample_lambda_2d_array(struct gl_context *ctx,
switch (samp->MagFilter) {
case GL_NEAREST:
for (i = magStart; i < magEnd; i++)
- sample_2d_array_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_2d_array_nearest(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
case GL_LINEAR:
for (i = magStart; i < magEnd; i++)
- sample_2d_array_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_2d_array_linear(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
default:
@@ -3311,7 +3312,7 @@ sample_nearest_1d_array(struct gl_context *ctx,
GLfloat rgba[][4])
{
GLuint i;
- struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ const struct gl_texture_image *image = _mesa_base_tex_image(tObj);
(void) lambda;
for (i = 0; i < n; i++) {
sample_1d_array_nearest(ctx, samp, image, texcoords[i], rgba[i]);
@@ -3328,7 +3329,7 @@ sample_linear_1d_array(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ const struct gl_texture_image *image = _mesa_base_tex_image(tObj);
(void) lambda;
for (i = 0; i < n; i++) {
sample_1d_array_linear(ctx, samp, image, texcoords[i], rgba[i]);
@@ -3358,12 +3359,12 @@ sample_lambda_1d_array(struct gl_context *ctx,
switch (samp->MinFilter) {
case GL_NEAREST:
for (i = minStart; i < minEnd; i++)
- sample_1d_array_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_1d_array_nearest(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
case GL_LINEAR:
for (i = minStart; i < minEnd; i++)
- sample_1d_array_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_1d_array_linear(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
case GL_NEAREST_MIPMAP_NEAREST:
@@ -3397,12 +3398,12 @@ sample_lambda_1d_array(struct gl_context *ctx,
switch (samp->MagFilter) {
case GL_NEAREST:
for (i = magStart; i < magEnd; i++)
- sample_1d_array_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_1d_array_nearest(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
case GL_LINEAR:
for (i = magStart; i < magEnd; i++)
- sample_1d_array_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
+ sample_1d_array_linear(ctx, samp, _mesa_base_tex_image(tObj),
texcoords[i], rgba[i]);
break;
default:
@@ -3749,7 +3750,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
}
else {
/* check for a few optimized cases */
- const struct gl_texture_image *img = t->Image[0][t->BaseLevel];
+ const struct gl_texture_image *img = _mesa_base_tex_image(t);
const struct swrast_texture_image *swImg =
swrast_texture_image_const(img);
texture_sample_func func;
diff --git a/mesalib/src/mesa/swrast/s_triangle.c b/mesalib/src/mesa/swrast/s_triangle.c
index 164906643..1d8e31c2e 100644
--- a/mesalib/src/mesa/swrast/s_triangle.c
+++ b/mesalib/src/mesa/swrast/s_triangle.c
@@ -37,6 +37,7 @@
#include "main/mtypes.h"
#include "main/state.h"
#include "main/samplerobj.h"
+#include "main/teximage.h"
#include "program/prog_instruction.h"
#include "s_aatriangle.h"
@@ -127,7 +128,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const struct gl_texture_object *obj = \
ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
const struct gl_texture_image *texImg = \
- obj->Image[0][obj->BaseLevel]; \
+ _mesa_base_tex_image(obj); \
const struct swrast_texture_image *swImg = \
swrast_texture_image_const(texImg); \
const GLfloat twidth = (GLfloat) texImg->Width; \
@@ -185,7 +186,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const struct gl_texture_object *obj = \
ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
const struct gl_texture_image *texImg = \
- obj->Image[0][obj->BaseLevel]; \
+ _mesa_base_tex_image(obj); \
const struct swrast_texture_image *swImg = \
swrast_texture_image_const(texImg); \
const GLfloat twidth = (GLfloat) texImg->Width; \
@@ -542,7 +543,7 @@ affine_span(struct gl_context *ctx, SWspan *span,
const struct gl_texture_object *obj = \
ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
const struct gl_texture_image *texImg = \
- obj->Image[0][obj->BaseLevel]; \
+ _mesa_base_tex_image(obj); \
const struct swrast_texture_image *swImg = \
swrast_texture_image_const(texImg); \
const GLfloat twidth = (GLfloat) texImg->Width; \
@@ -811,7 +812,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
const struct gl_texture_object *obj = \
ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
const struct gl_texture_image *texImg = \
- obj->Image[0][obj->BaseLevel]; \
+ _mesa_base_tex_image(obj); \
const struct swrast_texture_image *swImg = \
swrast_texture_image_const(texImg); \
info.texture = (const GLchan *) swImg->ImageSlices[0]; \
@@ -1059,7 +1060,7 @@ _swrast_choose_triangle( struct gl_context *ctx )
else
samp = NULL;
- texImg = texObj2D ? texObj2D->Image[0][texObj2D->BaseLevel] : NULL;
+ texImg = texObj2D ? _mesa_base_tex_image(texObj2D) : NULL;
swImg = swrast_texture_image_const(texImg);
format = texImg ? texImg->TexFormat : MESA_FORMAT_NONE;
diff --git a/mesalib/src/mesa/swrast/swrast.h b/mesalib/src/mesa/swrast/swrast.h
index ac3dbe304..a89dc6cda 100644
--- a/mesalib/src/mesa/swrast/swrast.h
+++ b/mesalib/src/mesa/swrast/swrast.h
@@ -132,16 +132,18 @@ _swrast_Bitmap( struct gl_context *ctx,
const GLubyte *bitmap );
extern void
-_swrast_CopyPixels( struct gl_context *ctx,
- GLint srcx, GLint srcy,
- GLint destx, GLint desty,
- GLsizei width, GLsizei height,
- GLenum type );
+_swrast_CopyPixels(struct gl_context *ctx,
+ GLint srcx, GLint srcy,
+ GLint destx, GLint desty,
+ GLsizei width, GLsizei height,
+ GLenum type);
extern GLboolean
swrast_fast_copy_pixels(struct gl_context *ctx,
- GLint srcX, GLint srcY, GLsizei width, GLsizei height,
- GLint dstX, GLint dstY, GLenum type);
+ struct gl_framebuffer *srcFb,
+ struct gl_framebuffer *dstFb,
+ GLint srcX, GLint srcY, GLsizei width, GLsizei height,
+ GLint dstX, GLint dstY, GLenum type);
extern void
_swrast_DrawPixels( struct gl_context *ctx,
@@ -153,6 +155,8 @@ _swrast_DrawPixels( struct gl_context *ctx,
extern void
_swrast_BlitFramebuffer(struct gl_context *ctx,
+ struct gl_framebuffer *readFb,
+ struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter);
diff --git a/mesalib/src/mesa/tnl/t_rasterpos.c b/mesalib/src/mesa/tnl/t_rasterpos.c
index e538c348f..2f52bb306 100644
--- a/mesalib/src/mesa/tnl/t_rasterpos.c
+++ b/mesalib/src/mesa/tnl/t_rasterpos.c
@@ -28,7 +28,7 @@
#include "main/feedback.h"
#include "main/light.h"
#include "main/macros.h"
-#include "main/simple_list.h"
+#include "util/simple_list.h"
#include "main/mtypes.h"
#include "math/m_matrix.h"
diff --git a/mesalib/src/mesa/tnl/t_vb_light.c b/mesalib/src/mesa/tnl/t_vb_light.c
index ee80f1b82..f6884a464 100644
--- a/mesalib/src/mesa/tnl/t_vb_light.c
+++ b/mesalib/src/mesa/tnl/t_vb_light.c
@@ -29,7 +29,7 @@
#include "main/light.h"
#include "main/macros.h"
#include "main/imports.h"
-#include "main/simple_list.h"
+#include "util/simple_list.h"
#include "main/mtypes.h"
#include "math/m_translate.h"
diff --git a/mesalib/src/mesa/tnl/t_vertex_generic.c b/mesalib/src/mesa/tnl/t_vertex_generic.c
index 8926c178d..079d473fc 100644
--- a/mesalib/src/mesa/tnl/t_vertex_generic.c
+++ b/mesalib/src/mesa/tnl/t_vertex_generic.c
@@ -29,7 +29,7 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/colormac.h"
-#include "main/simple_list.h"
+#include "util/simple_list.h"
#include "swrast/s_chan.h"
#include "t_context.h"
#include "t_vertex.h"
diff --git a/mesalib/src/mesa/tnl/t_vertex_sse.c b/mesalib/src/mesa/tnl/t_vertex_sse.c
index 4b52f7dbb..93128fbe6 100644
--- a/mesalib/src/mesa/tnl/t_vertex_sse.c
+++ b/mesalib/src/mesa/tnl/t_vertex_sse.c
@@ -28,7 +28,7 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/colormac.h"
-#include "main/simple_list.h"
+#include "util/simple_list.h"
#include "main/enums.h"
#include "swrast/s_chan.h"
#include "t_context.h"
diff --git a/mesalib/src/mesa/vbo/vbo_attrib_tmp.h b/mesalib/src/mesa/vbo/vbo_attrib_tmp.h
index ec66934fc..0c44540fc 100644
--- a/mesalib/src/mesa/vbo/vbo_attrib_tmp.h
+++ b/mesalib/src/mesa/vbo/vbo_attrib_tmp.h
@@ -210,6 +210,7 @@ static inline float conv_i2_to_norm_float(const struct gl_context *ctx, int i2)
} \
} else if ((type) == GL_UNSIGNED_INT_10F_11F_11F_REV) { \
float res[4]; \
+ res[3] = 1; \
r11g11b10f_to_float3((arg), res); \
ATTR##val##FV((attr), res); \
} else \
diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c
index 6eac841b1..c16fe77ee 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_array.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_array.c
@@ -300,7 +300,8 @@ check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType,
{
struct gl_vertex_array_object *vao = ctx->Array.VAO;
const void *elemMap;
- GLint i, k;
+ GLint i;
+ GLuint k;
if (_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) {
elemMap = ctx->Driver.MapBufferRange(ctx, 0,
@@ -596,7 +597,8 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
prim[0].is_indirect = 0;
/* Implement the primitive restart index */
- if (ctx->Array.PrimitiveRestart && ctx->Array.RestartIndex < count) {
+ if (ctx->Array.PrimitiveRestart && !ctx->Array.PrimitiveRestartFixedIndex &&
+ ctx->Array.RestartIndex < count) {
GLuint primCount = 0;
if (ctx->Array.RestartIndex == start) {
diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c
index 5055c221b..beef342be 100644
--- a/mesalib/src/mesa/vbo/vbo_save_api.c
+++ b/mesalib/src/mesa/vbo/vbo_save_api.c
@@ -375,11 +375,14 @@ _save_compile_vertex_list(struct gl_context *ctx)
* being compiled.
*/
node = (struct vbo_save_vertex_list *)
- _mesa_dlist_alloc(ctx, save->opcode_vertex_list, sizeof(*node));
+ _mesa_dlist_alloc_aligned(ctx, save->opcode_vertex_list, sizeof(*node));
if (!node)
return;
+ /* Make sure the pointer is aligned to the size of a pointer */
+ assert((GLintptr) node % sizeof(void *) == 0);
+
/* Duplicate our template, increment refcounts to the storage structs:
*/
memcpy(node->attrsz, save->attrsz, sizeof(node->attrsz));
diff --git a/mesalib/src/util/Makefile.am b/mesalib/src/util/Makefile.am
index c7e183e8d..9af233059 100644
--- a/mesalib/src/util/Makefile.am
+++ b/mesalib/src/util/Makefile.am
@@ -31,12 +31,21 @@ libmesautil_la_CPPFLAGS = \
-I$(top_srcdir)/src \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mesa \
+ -I$(top_srcdir)/src/gallium/include \
+ -I$(top_srcdir)/src/gallium/auxiliary \
+ $(SHA1_CFLAGS) \
$(VISIBILITY_CFLAGS)
libmesautil_la_SOURCES = \
$(MESA_UTIL_FILES) \
$(MESA_UTIL_GENERATED_FILES)
+if ENABLE_SHADER_CACHE
+libmesautil_la_SOURCES += $(MESA_UTIL_SHADER_CACHE_FILES)
+endif
+
+libmesautil_la_LIBADD = $(SHA1_LIBS)
+
check_PROGRAMS = u_atomic_test
TESTS = $(check_PROGRAMS)
diff --git a/mesalib/src/util/Makefile.sources b/mesalib/src/util/Makefile.sources
index 5f87fc32a..560ea836a 100644
--- a/mesalib/src/util/Makefile.sources
+++ b/mesalib/src/util/Makefile.sources
@@ -1,4 +1,9 @@
+MESA_UTIL_SHADER_CACHE_FILES := \
+ mesa-sha1.c \
+ mesa-sha1.h
+
MESA_UTIL_FILES := \
+ bitset.h \
format_srgb.h \
hash_table.c \
hash_table.h \
@@ -9,6 +14,9 @@ MESA_UTIL_FILES := \
register_allocate.h \
rgtc.c \
rgtc.h \
+ set.c \
+ set.h \
+ simple_list.h \
strtod.cpp \
strtod.h \
texcompress_rgtc_tmp.h \
diff --git a/mesalib/src/util/SConscript b/mesalib/src/util/SConscript
index 34b9a2dea..84bd7a1e1 100644
--- a/mesalib/src/util/SConscript
+++ b/mesalib/src/util/SConscript
@@ -11,6 +11,8 @@ env.Prepend(CPPPATH = [
'#src',
'#src/mapi',
'#src/mesa',
+ '#src/gallium/include',
+ '#src/gallium/auxiliary',
'#src/util',
])
@@ -29,6 +31,11 @@ mesautil_sources = (
source_lists['MESA_UTIL_GENERATED_FILES']
)
+# XXX We don't yet have scons support for detecting any of the various
+# HAVE_SHA1_* definitions, so for now simply disable the shader cache.
+if False:
+ mesautil_sources += source_lists['MESA_UTIL_SHADER_CACHE_FILES']
+
mesautil = env.ConvenienceLibrary(
target = 'mesautil',
source = mesautil_sources,
diff --git a/mesalib/src/util/bitset.h b/mesalib/src/util/bitset.h
new file mode 100644
index 000000000..17c5d5d25
--- /dev/null
+++ b/mesalib/src/util/bitset.h
@@ -0,0 +1,99 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file bitset.h
+ * \brief Bitset of arbitrary size definitions.
+ * \author Michal Krol
+ */
+
+#ifndef BITSET_H
+#define BITSET_H
+
+#include "util/u_math.h"
+
+/****************************************************************************
+ * generic bitset implementation
+ */
+
+#define BITSET_WORD unsigned int
+#define BITSET_WORDBITS (sizeof (BITSET_WORD) * 8)
+
+/* bitset declarations
+ */
+#define BITSET_WORDS(bits) (((bits) + BITSET_WORDBITS - 1) / BITSET_WORDBITS)
+#define BITSET_DECLARE(name, bits) BITSET_WORD name[BITSET_WORDS(bits)]
+
+/* bitset operations
+ */
+#define BITSET_COPY(x, y) memcpy( (x), (y), sizeof (x) )
+#define BITSET_EQUAL(x, y) (memcmp( (x), (y), sizeof (x) ) == 0)
+#define BITSET_ZERO(x) memset( (x), 0, sizeof (x) )
+#define BITSET_ONES(x) memset( (x), 0xff, sizeof (x) )
+
+#define BITSET_BITWORD(b) ((b) / BITSET_WORDBITS)
+#define BITSET_BIT(b) (1 << ((b) % BITSET_WORDBITS))
+
+/* single bit operations
+ */
+#define BITSET_TEST(x, b) ((x)[BITSET_BITWORD(b)] & BITSET_BIT(b))
+#define BITSET_SET(x, b) ((x)[BITSET_BITWORD(b)] |= BITSET_BIT(b))
+#define BITSET_CLEAR(x, b) ((x)[BITSET_BITWORD(b)] &= ~BITSET_BIT(b))
+
+#define BITSET_MASK(b) ((b) == BITSET_WORDBITS ? ~0 : BITSET_BIT(b) - 1)
+#define BITSET_RANGE(b, e) (BITSET_MASK((e) + 1) & ~BITSET_MASK(b))
+
+/* bit range operations
+ */
+#define BITSET_TEST_RANGE(x, b, e) \
+ (BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
+ ((x)[BITSET_BITWORD(b)] & BITSET_RANGE(b, e)) : \
+ (assert (!"BITSET_TEST_RANGE: bit range crosses word boundary"), 0))
+#define BITSET_SET_RANGE(x, b, e) \
+ (BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
+ ((x)[BITSET_BITWORD(b)] |= BITSET_RANGE(b, e)) : \
+ (assert (!"BITSET_SET_RANGE: bit range crosses word boundary"), 0))
+#define BITSET_CLEAR_RANGE(x, b, e) \
+ (BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
+ ((x)[BITSET_BITWORD(b)] &= ~BITSET_RANGE(b, e)) : \
+ (assert (!"BITSET_CLEAR_RANGE: bit range crosses word boundary"), 0))
+
+/* Get first bit set in a bitset.
+ */
+static inline int
+__bitset_ffs(const BITSET_WORD *x, int n)
+{
+ int i;
+
+ for (i = 0; i < n; i++) {
+ if (x[i])
+ return ffs(x[i]) + BITSET_WORDBITS * i;
+ }
+
+ return 0;
+}
+
+#define BITSET_FFS(x) __bitset_ffs(x, Elements(x))
+
+#endif
diff --git a/mesalib/src/util/hash_table.c b/mesalib/src/util/hash_table.c
index 0ad038377..3247593c1 100644
--- a/mesalib/src/util/hash_table.c
+++ b/mesalib/src/util/hash_table.c
@@ -232,7 +232,7 @@ hash_table_insert(struct hash_table *ht, uint32_t hash,
const void *key, void *data);
static void
-_mesa_hash_table_rehash(struct hash_table *ht, int new_size_index)
+_mesa_hash_table_rehash(struct hash_table *ht, unsigned new_size_index)
{
struct hash_table old_ht;
struct hash_entry *table, *entry;
@@ -267,6 +267,7 @@ hash_table_insert(struct hash_table *ht, uint32_t hash,
const void *key, void *data)
{
uint32_t start_hash_address, hash_address;
+ struct hash_entry *available_entry = NULL;
if (ht->entries >= ht->max_entries) {
_mesa_hash_table_rehash(ht, ht->size_index + 1);
@@ -281,13 +282,11 @@ hash_table_insert(struct hash_table *ht, uint32_t hash,
uint32_t double_hash;
if (!entry_is_present(ht, entry)) {
- if (entry_is_deleted(ht, entry))
- ht->deleted_entries--;
- entry->hash = hash;
- entry->key = key;
- entry->data = data;
- ht->entries++;
- return entry;
+ /* Stash the first available entry we find */
+ if (available_entry == NULL)
+ available_entry = entry;
+ if (entry_is_free(entry))
+ break;
}
/* Implement replacement when another insert happens
@@ -314,6 +313,16 @@ hash_table_insert(struct hash_table *ht, uint32_t hash,
hash_address = (hash_address + double_hash) % ht->size;
} while (hash_address != start_hash_address);
+ if (available_entry) {
+ if (entry_is_deleted(ht, available_entry))
+ ht->deleted_entries--;
+ available_entry->hash = hash;
+ available_entry->key = key;
+ available_entry->data = data;
+ ht->entries++;
+ return available_entry;
+ }
+
/* We could hit here if a required resize failed. An unchecked-malloc
* application could ignore this result.
*/
@@ -334,8 +343,8 @@ _mesa_hash_table_insert(struct hash_table *ht, const void *key, void *data)
}
struct hash_entry *
-_mesa_hash_table_insert_with_hash(struct hash_table *ht, uint32_t hash,
- const void *key, void *data)
+_mesa_hash_table_insert_pre_hashed(struct hash_table *ht, uint32_t hash,
+ const void *key, void *data)
{
assert(ht->key_hash_function == NULL || hash == ht->key_hash_function(key));
return hash_table_insert(ht, hash, key, data);
@@ -431,27 +440,18 @@ _mesa_hash_table_random_entry(struct hash_table *ht,
uint32_t
_mesa_hash_data(const void *data, size_t size)
{
- uint32_t hash = 2166136261ul;
- const uint8_t *bytes = data;
-
- while (size-- != 0) {
- hash ^= *bytes;
- hash = hash * 0x01000193;
- bytes++;
- }
-
- return hash;
+ return _mesa_fnv32_1a_accumulate_block(_mesa_fnv32_1a_offset_bias,
+ data, size);
}
/** FNV-1a string hash implementation */
uint32_t
_mesa_hash_string(const char *key)
{
- uint32_t hash = 2166136261ul;
+ uint32_t hash = _mesa_fnv32_1a_offset_bias;
while (*key != 0) {
- hash ^= *key;
- hash = hash * 0x01000193;
+ hash = _mesa_fnv32_1a_accumulate(hash, *key);
key++;
}
diff --git a/mesalib/src/util/hash_table.h b/mesalib/src/util/hash_table.h
index 5561e1584..eb9dbc333 100644
--- a/mesalib/src/util/hash_table.h
+++ b/mesalib/src/util/hash_table.h
@@ -70,8 +70,8 @@ void _mesa_hash_table_set_deleted_key(struct hash_table *ht,
struct hash_entry *
_mesa_hash_table_insert(struct hash_table *ht, const void *key, void *data);
struct hash_entry *
-_mesa_hash_table_insert_with_hash(struct hash_table *ht, uint32_t hash,
- const void *key, void *data);
+_mesa_hash_table_insert_pre_hashed(struct hash_table *ht, uint32_t hash,
+ const void *key, void *data);
struct hash_entry *
_mesa_hash_table_search(struct hash_table *ht, const void *key);
struct hash_entry *
@@ -101,6 +101,25 @@ static inline uint32_t _mesa_hash_pointer(const void *pointer)
return _mesa_hash_data(&pointer, sizeof(pointer));
}
+static const uint32_t _mesa_fnv32_1a_offset_bias = 2166136261u;
+
+static inline uint32_t
+_mesa_fnv32_1a_accumulate_block(uint32_t hash, const void *data, size_t size)
+{
+ const uint8_t *bytes = (const uint8_t *)data;
+
+ while (size-- != 0) {
+ hash ^= *bytes;
+ hash = hash * 0x01000193;
+ bytes++;
+ }
+
+ return hash;
+}
+
+#define _mesa_fnv32_1a_accumulate(hash, expr) \
+ _mesa_fnv32_1a_accumulate_block(hash, &(expr), sizeof(expr))
+
/**
* This foreach function is safe against deletion (which just replaces
* an entry's data with the deleted marker), but not against insertion
diff --git a/mesalib/src/util/macros.h b/mesalib/src/util/macros.h
index 5fc672953..eec8b9352 100644
--- a/mesalib/src/util/macros.h
+++ b/mesalib/src/util/macros.h
@@ -82,7 +82,7 @@ do { \
#endif
#ifndef unreachable
-#define unreachable(str)
+#define unreachable(str) assert(!str)
#endif
/**
diff --git a/mesalib/src/util/mesa-sha1.c b/mesalib/src/util/mesa-sha1.c
new file mode 100644
index 000000000..fa2819377
--- /dev/null
+++ b/mesalib/src/util/mesa-sha1.c
@@ -0,0 +1,316 @@
+/* Copyright © 2007 Carl Worth
+ * Copyright © 2009 Jeremy Huddleston, Julien Cristau, and Matthieu Herrb
+ * Copyright © 2009-2010 Mikhail Gusarov
+ * Copyright © 2012 Yaakov Selkowitz and Keith Packard
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "mesa-sha1.h"
+
+#if defined(HAVE_SHA1_IN_LIBMD) /* Use libmd for SHA1 */ \
+ || defined(HAVE_SHA1_IN_LIBC) /* Use libc for SHA1 */
+
+#include
+
+struct mesa_sha1 *
+_mesa_sha1_init(void)
+{
+ SHA1_CTX *ctx = malloc(sizeof(*ctx));
+
+ if (!ctx)
+ return NULL;
+
+ SHA1Init(ctx);
+ return (struct mesa_sha1 *) ctx;
+}
+
+int
+_mesa_sha1_update(struct mesa_sha1 *ctx, const void *data, int size)
+{
+ SHA1_CTX *sha1_ctx = (SHA1_CTX *) ctx;
+
+ SHA1Update(sha1_ctx, data, size);
+ return 1;
+}
+
+int
+_mesa_sha1_final(struct mesa_sha1 *ctx, unsigned char result[20])
+{
+ SHA1_CTX *sha1_ctx = (SHA1_CTX *) ctx;
+
+ SHA1Final(result, sha1_ctx);
+ free(sha1_ctx);
+ return 1;
+}
+
+#elif defined(HAVE_SHA1_IN_COMMONCRYPTO) /* Use CommonCrypto for SHA1 */
+
+#include
+
+struct mesa_sha1 *
+_mesa_sha1_init(void)
+{
+ CC_SHA1_CTX *ctx = malloc(sizeof(*ctx));
+
+ if (!ctx)
+ return NULL;
+
+ CC_SHA1_Init(ctx);
+ return (struct mesa_sha1 *) ctx;
+}
+
+int
+_mesa_sha1_update(struct mesa_sha1 *ctx, const void *data, int size)
+{
+ CC_SHA1_CTX *sha1_ctx = (CC_SHA1_CTX *) ctx;
+
+ CC_SHA1_Update(sha1_ctx, data, size);
+ return 1;
+}
+
+int
+_mesa_sha1_final(struct mesa_sha1 *ctx, unsigned char result[20])
+{
+ CC_SHA1_CTX *sha1_ctx = (CC_SHA1_CTX *) ctx;
+
+ CC_SHA1_Final(result, sha1_ctx);
+ free(sha1_ctx);
+ return 1;
+}
+
+#elif defined(HAVE_SHA1_IN_CRYPTOAPI) /* Use CryptoAPI for SHA1 */
+
+#define WIN32_LEAN_AND_MEAN
+#include
+#include
+
+static HCRYPTPROV hProv;
+
+struct mesa_sha1 *
+_mesa_sha1_init(void)
+{
+ HCRYPTHASH *ctx = malloc(sizeof(*ctx));
+
+ if (!ctx)
+ return NULL;
+
+ CryptAcquireContext(&hProv, NULL, MS_DEF_PROV, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT);
+ CryptCreateHash(hProv, CALG_SHA1, 0, 0, ctx);
+ return (struct mesa_sha1 *) ctx;
+}
+
+int
+_mesa_sha1_update(struct mesa_sha1 *ctx, const void *data, int size)
+{
+ HCRYPTHASH *hHash = (HCRYPTHASH *) ctx;
+
+ CryptHashData(*hHash, data, size, 0);
+ return 1;
+}
+
+int
+_mesa_sha1_final(struct mesa_sha1 *ctx, unsigned char result[20])
+{
+ HCRYPTHASH *hHash = (HCRYPTHASH *) ctx;
+ DWORD len = 20;
+
+ CryptGetHashParam(*hHash, HP_HASHVAL, result, &len, 0);
+ CryptDestroyHash(*hHash);
+ CryptReleaseContext(hProv, 0);
+ free(ctx);
+ return 1;
+}
+
+#elif defined(HAVE_SHA1_IN_LIBNETTLE) /* Use libnettle for SHA1 */
+
+#include
+
+struct mesa_sha1 *
+_mesa_sha1_init(void)
+{
+ struct sha1_ctx *ctx = malloc(sizeof(*ctx));
+
+ if (!ctx)
+ return NULL;
+ sha1_init(ctx);
+ return (struct mesa_sha1 *) ctx;
+}
+
+int
+_mesa_sha1_update(struct mesa_sha1 *ctx, const void *data, int size)
+{
+ sha1_update((struct sha1_ctx *) ctx, size, data);
+ return 1;
+}
+
+int
+_mesa_sha1_final(struct mesa_sha1 *ctx, unsigned char result[20])
+{
+ sha1_digest((struct sha1_ctx *) ctx, 20, result);
+ free(ctx);
+ return 1;
+}
+
+#elif defined(HAVE_SHA1_IN_LIBGCRYPT) /* Use libgcrypt for SHA1 */
+
+#include
+
+struct mesa_sha1 *
+_mesa_sha1_init(void)
+{
+ static int init;
+ gcry_md_hd_t h;
+ gcry_error_t err;
+
+ if (!init) {
+ if (!gcry_check_version(NULL))
+ return NULL;
+ gcry_control(GCRYCTL_DISABLE_SECMEM, 0);
+ gcry_control(GCRYCTL_INITIALIZATION_FINISHED, 0);
+ init = 1;
+ }
+
+ err = gcry_md_open(&h, GCRY_MD_SHA1, 0);
+ if (err)
+ return NULL;
+ return (struct mesa_sha1 *) h;
+}
+
+int
+_mesa_sha1_update(struct mesa_sha1 *ctx, const void *data, int size)
+{
+ gcry_md_hd_t h = (gcry_md_hd_t) ctx;
+
+ gcry_md_write(h, data, size);
+ return 1;
+}
+
+int
+_mesa_sha1_final(struct mesa_sha1 *ctx, unsigned char result[20])
+{
+ gcry_md_hd_t h = (gcry_md_hd_t) ctx;
+
+ memcpy(result, gcry_md_read(h, GCRY_MD_SHA1), 20);
+ gcry_md_close(h);
+ return 1;
+}
+
+#elif defined(HAVE_SHA1_IN_LIBSHA1) /* Use libsha1 */
+
+#include
+
+struct mesa_sha1 *
+_mesa_sha1_init(void)
+{
+ sha1_ctx *ctx = malloc(sizeof(*ctx));
+
+ if (!ctx)
+ return NULL;
+ sha1_begin(ctx);
+ return (struct mesa_sha1 *) ctx;
+}
+
+int
+_mesa_sha1_update(struct mesa_sha1 *ctx, const void *data, int size)
+{
+ sha1_hash(data, size, (sha1_ctx *) ctx);
+ return 1;
+}
+
+int
+_mesa_sha1_final(struct mesa_sha1 *ctx, unsigned char result[20])
+{
+ sha1_end(result, (sha1_ctx *) ctx);
+ free(ctx);
+ return 1;
+}
+
+#else /* Use OpenSSL's libcrypto */
+
+#include /* buggy openssl/sha.h wants size_t */
+#include
+
+struct mesa_sha1 *
+_mesa_sha1_init(void)
+{
+ int ret;
+ SHA_CTX *ctx = malloc(sizeof(*ctx));
+
+ if (!ctx)
+ return NULL;
+ ret = SHA1_Init(ctx);
+ if (!ret) {
+ free(ctx);
+ return NULL;
+ }
+ return (struct mesa_sha1 *) ctx;
+}
+
+int
+_mesa_sha1_update(struct mesa_sha1 *ctx, const void *data, int size)
+{
+ int ret;
+ SHA_CTX *sha_ctx = (SHA_CTX *) ctx;
+
+ ret = SHA1_Update(sha_ctx, data, size);
+ if (!ret)
+ free(sha_ctx);
+ return ret;
+}
+
+int
+_mesa_sha1_final(struct mesa_sha1 *ctx, unsigned char result[20])
+{
+ int ret;
+ SHA_CTX *sha_ctx = (SHA_CTX *) ctx;
+
+ ret = SHA1_Final(result, (SHA_CTX *) sha_ctx);
+ free(sha_ctx);
+ return ret;
+}
+
+#endif
+
+void
+_mesa_sha1_compute(const void *data, size_t size, unsigned char result[20])
+{
+ struct mesa_sha1 *ctx;
+
+ ctx = _mesa_sha1_init();
+ _mesa_sha1_update(ctx, data, size);
+ _mesa_sha1_final(ctx, result);
+}
+
+char *
+_mesa_sha1_format(char *buf, const unsigned char *sha1)
+{
+ static const char hex_digits[] = "0123456789abcdef";
+ int i;
+
+ for (i = 0; i < 40; i += 2) {
+ buf[i] = hex_digits[sha1[i >> 1] >> 4];
+ buf[i + 1] = hex_digits[sha1[i >> 1] & 0x0f];
+ }
+ buf[i] = '\0';
+
+ return buf;
+}
diff --git a/mesalib/src/util/mesa-sha1.h b/mesalib/src/util/mesa-sha1.h
new file mode 100644
index 000000000..1599405cd
--- /dev/null
+++ b/mesalib/src/util/mesa-sha1.h
@@ -0,0 +1,53 @@
+/* Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef SHA1_H
+#define SHA1_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include
+
+struct mesa_sha1;
+
+struct mesa_sha1 *
+_mesa_sha1_init(void);
+
+int
+_mesa_sha1_update(struct mesa_sha1 *ctx, const void *data, int size);
+
+int
+_mesa_sha1_final(struct mesa_sha1 *ctx, unsigned char result[20]);
+
+char *
+_mesa_sha1_format(char *buf, const unsigned char *sha1);
+
+void
+_mesa_sha1_compute(const void *data, size_t size, unsigned char result[20]);
+
+#ifdef __cplusplus
+} /* extern C */
+#endif
+
+#endif
diff --git a/mesalib/src/util/register_allocate.c b/mesalib/src/util/register_allocate.c
index af7a20c09..684ee5d6c 100644
--- a/mesalib/src/util/register_allocate.c
+++ b/mesalib/src/util/register_allocate.c
@@ -76,7 +76,7 @@
#include "main/imports.h"
#include "main/macros.h"
#include "main/mtypes.h"
-#include "main/bitset.h"
+#include "util/bitset.h"
#include "register_allocate.h"
#define NO_REG ~0U
diff --git a/mesalib/src/util/set.c b/mesalib/src/util/set.c
new file mode 100644
index 000000000..f01f8699a
--- /dev/null
+++ b/mesalib/src/util/set.c
@@ -0,0 +1,391 @@
+/*
+ * Copyright © 2009-2012 Intel Corporation
+ * Copyright © 1988-2004 Keith Packard and Bart Massey.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Except as contained in this notice, the names of the authors
+ * or their institutions shall not be used in advertising or
+ * otherwise to promote the sale, use or other dealings in this
+ * Software without prior written authorization from the
+ * authors.
+ *
+ * Authors:
+ * Eric Anholt
+ * Keith Packard
+ */
+
+#include
+#include
+
+#include "macros.h"
+#include "ralloc.h"
+#include "set.h"
+
+/*
+ * From Knuth -- a good choice for hash/rehash values is p, p-2 where
+ * p and p-2 are both prime. These tables are sized to have an extra 10%
+ * free to avoid exponential performance degradation as the hash table fills
+ */
+
+uint32_t deleted_key_value;
+const void *deleted_key = &deleted_key_value;
+
+static const struct {
+ uint32_t max_entries, size, rehash;
+} hash_sizes[] = {
+ { 2, 5, 3 },
+ { 4, 7, 5 },
+ { 8, 13, 11 },
+ { 16, 19, 17 },
+ { 32, 43, 41 },
+ { 64, 73, 71 },
+ { 128, 151, 149 },
+ { 256, 283, 281 },
+ { 512, 571, 569 },
+ { 1024, 1153, 1151 },
+ { 2048, 2269, 2267 },
+ { 4096, 4519, 4517 },
+ { 8192, 9013, 9011 },
+ { 16384, 18043, 18041 },
+ { 32768, 36109, 36107 },
+ { 65536, 72091, 72089 },
+ { 131072, 144409, 144407 },
+ { 262144, 288361, 288359 },
+ { 524288, 576883, 576881 },
+ { 1048576, 1153459, 1153457 },
+ { 2097152, 2307163, 2307161 },
+ { 4194304, 4613893, 4613891 },
+ { 8388608, 9227641, 9227639 },
+ { 16777216, 18455029, 18455027 },
+ { 33554432, 36911011, 36911009 },
+ { 67108864, 73819861, 73819859 },
+ { 134217728, 147639589, 147639587 },
+ { 268435456, 295279081, 295279079 },
+ { 536870912, 590559793, 590559791 },
+ { 1073741824, 1181116273, 1181116271 },
+ { 2147483648ul, 2362232233ul, 2362232231ul }
+};
+
+static int
+entry_is_free(struct set_entry *entry)
+{
+ return entry->key == NULL;
+}
+
+static int
+entry_is_deleted(struct set_entry *entry)
+{
+ return entry->key == deleted_key;
+}
+
+static int
+entry_is_present(struct set_entry *entry)
+{
+ return entry->key != NULL && entry->key != deleted_key;
+}
+
+struct set *
+_mesa_set_create(void *mem_ctx,
+ uint32_t (*key_hash_function)(const void *key),
+ bool (*key_equals_function)(const void *a,
+ const void *b))
+{
+ struct set *ht;
+
+ ht = ralloc(mem_ctx, struct set);
+ if (ht == NULL)
+ return NULL;
+
+ ht->size_index = 0;
+ ht->size = hash_sizes[ht->size_index].size;
+ ht->rehash = hash_sizes[ht->size_index].rehash;
+ ht->max_entries = hash_sizes[ht->size_index].max_entries;
+ ht->key_hash_function = key_hash_function;
+ ht->key_equals_function = key_equals_function;
+ ht->table = rzalloc_array(ht, struct set_entry, ht->size);
+ ht->entries = 0;
+ ht->deleted_entries = 0;
+
+ if (ht->table == NULL) {
+ ralloc_free(ht);
+ return NULL;
+ }
+
+ return ht;
+}
+
+/**
+ * Frees the given set.
+ *
+ * If delete_function is passed, it gets called on each entry present before
+ * freeing.
+ */
+void
+_mesa_set_destroy(struct set *ht, void (*delete_function)(struct set_entry *entry))
+{
+ if (!ht)
+ return;
+
+ if (delete_function) {
+ struct set_entry *entry;
+
+ set_foreach (ht, entry) {
+ delete_function(entry);
+ }
+ }
+ ralloc_free(ht->table);
+ ralloc_free(ht);
+}
+
+/**
+ * Finds a set entry with the given key and hash of that key.
+ *
+ * Returns NULL if no entry is found.
+ */
+static struct set_entry *
+set_search(const struct set *ht, uint32_t hash, const void *key)
+{
+ uint32_t hash_address;
+
+ hash_address = hash % ht->size;
+ do {
+ uint32_t double_hash;
+
+ struct set_entry *entry = ht->table + hash_address;
+
+ if (entry_is_free(entry)) {
+ return NULL;
+ } else if (entry_is_present(entry) && entry->hash == hash) {
+ if (ht->key_equals_function(key, entry->key)) {
+ return entry;
+ }
+ }
+
+ double_hash = 1 + hash % ht->rehash;
+
+ hash_address = (hash_address + double_hash) % ht->size;
+ } while (hash_address != hash % ht->size);
+
+ return NULL;
+}
+
+struct set_entry *
+_mesa_set_search(const struct set *set, const void *key)
+{
+ assert(set->key_hash_function);
+ return set_search(set, set->key_hash_function(key), key);
+}
+
+struct set_entry *
+_mesa_set_search_pre_hashed(const struct set *set, uint32_t hash,
+ const void *key)
+{
+ assert(set->key_hash_function == NULL ||
+ hash == set->key_hash_function(key));
+ return set_search(set, hash, key);
+}
+
+static struct set_entry *
+set_add(struct set *ht, uint32_t hash, const void *key);
+
+static void
+set_rehash(struct set *ht, unsigned new_size_index)
+{
+ struct set old_ht;
+ struct set_entry *table, *entry;
+
+ if (new_size_index >= ARRAY_SIZE(hash_sizes))
+ return;
+
+ table = rzalloc_array(ht, struct set_entry,
+ hash_sizes[new_size_index].size);
+ if (table == NULL)
+ return;
+
+ old_ht = *ht;
+
+ ht->table = table;
+ ht->size_index = new_size_index;
+ ht->size = hash_sizes[ht->size_index].size;
+ ht->rehash = hash_sizes[ht->size_index].rehash;
+ ht->max_entries = hash_sizes[ht->size_index].max_entries;
+ ht->entries = 0;
+ ht->deleted_entries = 0;
+
+ for (entry = old_ht.table;
+ entry != old_ht.table + old_ht.size;
+ entry++) {
+ if (entry_is_present(entry)) {
+ set_add(ht, entry->hash, entry->key);
+ }
+ }
+
+ ralloc_free(old_ht.table);
+}
+
+/**
+ * Inserts the key with the given hash into the table.
+ *
+ * Note that insertion may rearrange the table on a resize or rehash,
+ * so previously found hash_entries are no longer valid after this function.
+ */
+static struct set_entry *
+set_add(struct set *ht, uint32_t hash, const void *key)
+{
+ uint32_t hash_address;
+ struct set_entry *available_entry = NULL;
+
+ if (ht->entries >= ht->max_entries) {
+ set_rehash(ht, ht->size_index + 1);
+ } else if (ht->deleted_entries + ht->entries >= ht->max_entries) {
+ set_rehash(ht, ht->size_index);
+ }
+
+ hash_address = hash % ht->size;
+ do {
+ struct set_entry *entry = ht->table + hash_address;
+ uint32_t double_hash;
+
+ if (!entry_is_present(entry)) {
+ /* Stash the first available entry we find */
+ if (available_entry == NULL)
+ available_entry = entry;
+ if (entry_is_free(entry))
+ break;
+ }
+
+ /* Implement replacement when another insert happens
+ * with a matching key. This is a relatively common
+ * feature of hash tables, with the alternative
+ * generally being "insert the new value as well, and
+ * return it first when the key is searched for".
+ *
+ * Note that the hash table doesn't have a delete callback.
+ * If freeing of old keys is required to avoid memory leaks,
+ * perform a search before inserting.
+ */
+ if (entry->hash == hash &&
+ ht->key_equals_function(key, entry->key)) {
+ entry->key = key;
+ return entry;
+ }
+
+ double_hash = 1 + hash % ht->rehash;
+
+ hash_address = (hash_address + double_hash) % ht->size;
+ } while (hash_address != hash % ht->size);
+
+ if (available_entry) {
+ if (entry_is_deleted(available_entry))
+ ht->deleted_entries--;
+ available_entry->hash = hash;
+ available_entry->key = key;
+ ht->entries++;
+ return available_entry;
+ }
+
+ /* We could hit here if a required resize failed. An unchecked-malloc
+ * application could ignore this result.
+ */
+ return NULL;
+}
+
+struct set_entry *
+_mesa_set_add(struct set *set, const void *key)
+{
+ assert(set->key_hash_function);
+ return set_add(set, set->key_hash_function(key), key);
+}
+
+struct set_entry *
+_mesa_set_add_pre_hashed(struct set *set, uint32_t hash, const void *key)
+{
+ assert(set->key_hash_function == NULL ||
+ hash == set->key_hash_function(key));
+ return set_add(set, hash, key);
+}
+
+/**
+ * This function deletes the given hash table entry.
+ *
+ * Note that deletion doesn't otherwise modify the table, so an iteration over
+ * the table deleting entries is safe.
+ */
+void
+_mesa_set_remove(struct set *ht, struct set_entry *entry)
+{
+ if (!entry)
+ return;
+
+ entry->key = deleted_key;
+ ht->entries--;
+ ht->deleted_entries++;
+}
+
+/**
+ * This function is an iterator over the hash table.
+ *
+ * Pass in NULL for the first entry, as in the start of a for loop. Note that
+ * an iteration over the table is O(table_size) not O(entries).
+ */
+struct set_entry *
+_mesa_set_next_entry(const struct set *ht, struct set_entry *entry)
+{
+ if (entry == NULL)
+ entry = ht->table;
+ else
+ entry = entry + 1;
+
+ for (; entry != ht->table + ht->size; entry++) {
+ if (entry_is_present(entry)) {
+ return entry;
+ }
+ }
+
+ return NULL;
+}
+
+struct set_entry *
+_mesa_set_random_entry(struct set *ht,
+ int (*predicate)(struct set_entry *entry))
+{
+ struct set_entry *entry;
+ uint32_t i = rand() % ht->size;
+
+ if (ht->entries == 0)
+ return NULL;
+
+ for (entry = ht->table + i; entry != ht->table + ht->size; entry++) {
+ if (entry_is_present(entry) &&
+ (!predicate || predicate(entry))) {
+ return entry;
+ }
+ }
+
+ for (entry = ht->table; entry != ht->table + i; entry++) {
+ if (entry_is_present(entry) &&
+ (!predicate || predicate(entry))) {
+ return entry;
+ }
+ }
+
+ return NULL;
+}
diff --git a/mesalib/src/util/set.h b/mesalib/src/util/set.h
new file mode 100644
index 000000000..9acd2c28c
--- /dev/null
+++ b/mesalib/src/util/set.h
@@ -0,0 +1,100 @@
+/*
+ * Copyright © 2009-2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt
+ *
+ */
+
+#ifndef _SET_H
+#define _SET_H
+
+#include
+#include
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct set_entry {
+ uint32_t hash;
+ const void *key;
+};
+
+struct set {
+ void *mem_ctx;
+ struct set_entry *table;
+ uint32_t (*key_hash_function)(const void *key);
+ bool (*key_equals_function)(const void *a, const void *b);
+ uint32_t size;
+ uint32_t rehash;
+ uint32_t max_entries;
+ uint32_t size_index;
+ uint32_t entries;
+ uint32_t deleted_entries;
+};
+
+struct set *
+_mesa_set_create(void *mem_ctx,
+ uint32_t (*key_hash_function)(const void *key),
+ bool (*key_equals_function)(const void *a,
+ const void *b));
+void
+_mesa_set_destroy(struct set *set,
+ void (*delete_function)(struct set_entry *entry));
+
+struct set_entry *
+_mesa_set_add(struct set *set, const void *key);
+struct set_entry *
+_mesa_set_add_pre_hashed(struct set *set, uint32_t hash, const void *key);
+
+struct set_entry *
+_mesa_set_search(const struct set *set, const void *key);
+struct set_entry *
+_mesa_set_search_pre_hashed(const struct set *set, uint32_t hash,
+ const void *key);
+
+void
+_mesa_set_remove(struct set *set, struct set_entry *entry);
+
+struct set_entry *
+_mesa_set_next_entry(const struct set *set, struct set_entry *entry);
+
+struct set_entry *
+_mesa_set_random_entry(struct set *set,
+ int (*predicate)(struct set_entry *entry));
+
+/**
+ * This foreach function is safe against deletion, but not against
+ * insertion (which may rehash the set, making entry a dangling
+ * pointer).
+ */
+#define set_foreach(set, entry) \
+ for (entry = _mesa_set_next_entry(set, NULL); \
+ entry != NULL; \
+ entry = _mesa_set_next_entry(set, entry))
+
+#ifdef __cplusplus
+} /* extern C */
+#endif
+
+#endif /* _SET_H */
diff --git a/mesalib/src/util/simple_list.h b/mesalib/src/util/simple_list.h
new file mode 100644
index 000000000..5f261612a
--- /dev/null
+++ b/mesalib/src/util/simple_list.h
@@ -0,0 +1,211 @@
+/**
+ * \file simple_list.h
+ * Simple macros for type-safe, intrusive lists.
+ *
+ * Intended to work with a list sentinal which is created as an empty
+ * list. Insert & delete are O(1).
+ *
+ * \author
+ * (C) 1997, Keith Whitwell
+ */
+
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef _SIMPLE_LIST_H
+#define _SIMPLE_LIST_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct simple_node {
+ struct simple_node *next;
+ struct simple_node *prev;
+};
+
+/**
+ * Remove an element from list.
+ *
+ * \param elem element to remove.
+ */
+#define remove_from_list(elem) \
+do { \
+ (elem)->next->prev = (elem)->prev; \
+ (elem)->prev->next = (elem)->next; \
+ make_empty_list(elem); \
+} while (0)
+
+/**
+ * Insert an element to the list head.
+ *
+ * \param list list.
+ * \param elem element to insert.
+ */
+#define insert_at_head(list, elem) \
+do { \
+ (elem)->prev = list; \
+ (elem)->next = (list)->next; \
+ (list)->next->prev = elem; \
+ (list)->next = elem; \
+} while(0)
+
+/**
+ * Insert an element to the list tail.
+ *
+ * \param list list.
+ * \param elem element to insert.
+ */
+#define insert_at_tail(list, elem) \
+do { \
+ (elem)->next = list; \
+ (elem)->prev = (list)->prev; \
+ (list)->prev->next = elem; \
+ (list)->prev = elem; \
+} while(0)
+
+/**
+ * Move an element to the list head.
+ *
+ * \param list list.
+ * \param elem element to move.
+ */
+#define move_to_head(list, elem) \
+do { \
+ remove_from_list(elem); \
+ insert_at_head(list, elem); \
+} while (0)
+
+/**
+ * Move an element to the list tail.
+ *
+ * \param list list.
+ * \param elem element to move.
+ */
+#define move_to_tail(list, elem) \
+do { \
+ remove_from_list(elem); \
+ insert_at_tail(list, elem); \
+} while (0)
+
+/**
+ * Make a empty list empty.
+ *
+ * \param sentinal list (sentinal element).
+ */
+#define make_empty_list(sentinal) \
+do { \
+ (sentinal)->next = sentinal; \
+ (sentinal)->prev = sentinal; \
+} while (0)
+
+/**
+ * Get list first element.
+ *
+ * \param list list.
+ *
+ * \return pointer to first element.
+ */
+#define first_elem(list) ((list)->next)
+
+/**
+ * Get list last element.
+ *
+ * \param list list.
+ *
+ * \return pointer to last element.
+ */
+#define last_elem(list) ((list)->prev)
+
+/**
+ * Get next element.
+ *
+ * \param elem element.
+ *
+ * \return pointer to next element.
+ */
+#define next_elem(elem) ((elem)->next)
+
+/**
+ * Get previous element.
+ *
+ * \param elem element.
+ *
+ * \return pointer to previous element.
+ */
+#define prev_elem(elem) ((elem)->prev)
+
+/**
+ * Test whether element is at end of the list.
+ *
+ * \param list list.
+ * \param elem element.
+ *
+ * \return non-zero if element is at end of list, or zero otherwise.
+ */
+#define at_end(list, elem) ((elem) == (list))
+
+/**
+ * Test if a list is empty.
+ *
+ * \param list list.
+ *
+ * \return non-zero if list empty, or zero otherwise.
+ */
+#define is_empty_list(list) ((list)->next == (list))
+
+/**
+ * Walk through the elements of a list.
+ *
+ * \param ptr pointer to the current element.
+ * \param list list.
+ *
+ * \note It should be followed by a { } block or a single statement, as in a \c
+ * for loop.
+ */
+#define foreach(ptr, list) \
+ for( ptr=(list)->next ; ptr!=list ; ptr=(ptr)->next )
+
+/**
+ * Walk through the elements of a list.
+ *
+ * Same as #foreach but lets you unlink the current value during a list
+ * traversal. Useful for freeing a list, element by element.
+ *
+ * \param ptr pointer to the current element.
+ * \param t temporary pointer.
+ * \param list list.
+ *
+ * \note It should be followed by a { } block or a single statement, as in a \c
+ * for loop.
+ */
+#define foreach_s(ptr, t, list) \
+ for(ptr=(list)->next,t=(ptr)->next; list != ptr; ptr=t, t=(t)->next)
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/mesalib/src/util/u_atomic.h b/mesalib/src/util/u_atomic.h
index 401003638..d15398e1e 100644
--- a/mesalib/src/util/u_atomic.h
+++ b/mesalib/src/util/u_atomic.h
@@ -39,6 +39,7 @@
#define p_atomic_dec_zero(v) (__sync_sub_and_fetch((v), 1) == 0)
#define p_atomic_inc(v) (void) __sync_add_and_fetch((v), 1)
#define p_atomic_dec(v) (void) __sync_sub_and_fetch((v), 1)
+#define p_atomic_add(v, i) (void) __sync_add_and_fetch((v), (i))
#define p_atomic_inc_return(v) __sync_add_and_fetch((v), 1)
#define p_atomic_dec_return(v) __sync_sub_and_fetch((v), 1)
#define p_atomic_cmpxchg(v, old, _new) \
@@ -60,6 +61,7 @@
#define p_atomic_dec_zero(_v) (p_atomic_dec_return(_v) == 0)
#define p_atomic_inc(_v) ((void) p_atomic_inc_return(_v))
#define p_atomic_dec(_v) ((void) p_atomic_dec_return(_v))
+#define p_atomic_add(_v, _i) (*(_v) = *(_v) + (_i))
#define p_atomic_inc_return(_v) (++(*(_v)))
#define p_atomic_dec_return(_v) (--(*(_v)))
#define p_atomic_cmpxchg(_v, _old, _new) (*(_v) == (_old) ? (*(_v) = (_new), (_old)) : *(_v))
@@ -71,8 +73,8 @@
#define PIPE_ATOMIC "MSVC Intrinsics"
-/* We use the Windows header's Interlocked* functions instead of the
- * _Interlocked* intrinsics wherever we can, as support for the latter varies
+/* We use the Windows header's Interlocked*64 functions instead of the
+ * _Interlocked*64 intrinsics wherever we can, as support for the latter varies
* with target CPU, whereas Windows headers take care of all portability
* issues: using intrinsics where available, falling back to library
* implementations where not.
@@ -84,7 +86,64 @@
#include
#include
-#pragma intrinsic(_InterlockedCompareExchange8)
+#if _MSC_VER < 1600
+
+/* Implement _InterlockedCompareExchange8 in terms of _InterlockedCompareExchange16 */
+static __inline char
+_InterlockedCompareExchange8(char volatile *destination8, char exchange8, char comparand8)
+{
+ INT_PTR destinationAddr = (INT_PTR)destination8;
+ short volatile *destination16 = (short volatile *)(destinationAddr & ~1);
+ const short shift8 = (destinationAddr & 1) * 8;
+ const short mask8 = 0xff << shift8;
+ short initial16 = *destination16;
+ char initial8 = initial16 >> shift8;
+ while (initial8 == comparand8) {
+ /* initial *destination8 matches, so try exchange it while keeping the
+ * neighboring byte untouched */
+ short exchange16 = (initial16 & ~mask8) | ((short)exchange8 << shift8);
+ short comparand16 = initial16;
+ short initial16 = _InterlockedCompareExchange16(destination16, exchange16, comparand16);
+ if (initial16 == comparand16) {
+ /* succeeded */
+ return comparand8;
+ }
+ /* something changed, retry with the new initial value */
+ initial8 = initial16 >> shift8;
+ }
+ return initial8;
+}
+
+/* Implement _InterlockedExchangeAdd16 in terms of _InterlockedCompareExchange16 */
+static __inline short
+_InterlockedExchangeAdd16(short volatile *addend, short value)
+{
+ short initial = *addend;
+ short comparand;
+ do {
+ short exchange = initial + value;
+ comparand = initial;
+ /* if *addend==comparand then *addend=exchange, return original *addend */
+ initial = _InterlockedCompareExchange16(addend, exchange, comparand);
+ } while(initial != comparand);
+ return comparand;
+}
+
+/* Implement _InterlockedExchangeAdd8 in terms of _InterlockedCompareExchange8 */
+static __inline char
+_InterlockedExchangeAdd8(char volatile *addend, char value)
+{
+ char initial = *addend;
+ char comparand;
+ do {
+ char exchange = initial + value;
+ comparand = initial;
+ initial = _InterlockedCompareExchange8(addend, exchange, comparand);
+ } while(initial != comparand);
+ return comparand;
+}
+
+#endif /* _MSC_VER < 1600 */
/* MSVC supports decltype keyword, but it's only supported on C++ and doesn't
* quite work here; and if a C++-only solution is worthwhile, then it would be
@@ -102,25 +161,32 @@
((void) p_atomic_inc_return(_v))
#define p_atomic_inc_return(_v) (\
- sizeof *(_v) == sizeof(short) ? InterlockedIncrement16((short *) (_v)) : \
- sizeof *(_v) == sizeof(long) ? InterlockedIncrement ((long *) (_v)) : \
- sizeof *(_v) == sizeof(__int64) ? InterlockedIncrement64((__int64 *)(_v)) : \
+ sizeof *(_v) == sizeof(short) ? _InterlockedIncrement16((short *) (_v)) : \
+ sizeof *(_v) == sizeof(long) ? _InterlockedIncrement ((long *) (_v)) : \
+ sizeof *(_v) == sizeof(__int64) ? InterlockedIncrement64 ((__int64 *)(_v)) : \
(assert(!"should not get here"), 0))
#define p_atomic_dec(_v) \
((void) p_atomic_dec_return(_v))
#define p_atomic_dec_return(_v) (\
- sizeof *(_v) == sizeof(short) ? InterlockedDecrement16((short *) (_v)) : \
- sizeof *(_v) == sizeof(long) ? InterlockedDecrement ((long *) (_v)) : \
- sizeof *(_v) == sizeof(__int64) ? InterlockedDecrement64((__int64 *)(_v)) : \
+ sizeof *(_v) == sizeof(short) ? _InterlockedDecrement16((short *) (_v)) : \
+ sizeof *(_v) == sizeof(long) ? _InterlockedDecrement ((long *) (_v)) : \
+ sizeof *(_v) == sizeof(__int64) ? InterlockedDecrement64 ((__int64 *)(_v)) : \
+ (assert(!"should not get here"), 0))
+
+#define p_atomic_add(_v, _i) (\
+ sizeof *(_v) == sizeof(char) ? _InterlockedExchangeAdd8 ((char *) (_v), (_i)) : \
+ sizeof *(_v) == sizeof(short) ? _InterlockedExchangeAdd16((short *) (_v), (_i)) : \
+ sizeof *(_v) == sizeof(long) ? _InterlockedExchangeAdd ((long *) (_v), (_i)) : \
+ sizeof *(_v) == sizeof(__int64) ? InterlockedExchangeAdd64((__int64 *)(_v), (_i)) : \
(assert(!"should not get here"), 0))
#define p_atomic_cmpxchg(_v, _old, _new) (\
- sizeof *(_v) == sizeof(char) ? _InterlockedCompareExchange8((char *) (_v), (char) (_new), (char) (_old)) : \
- sizeof *(_v) == sizeof(short) ? InterlockedCompareExchange16((short *) (_v), (short) (_new), (short) (_old)) : \
- sizeof *(_v) == sizeof(long) ? InterlockedCompareExchange ((long *) (_v), (long) (_new), (long) (_old)) : \
- sizeof *(_v) == sizeof(__int64) ? InterlockedCompareExchange64((__int64 *)(_v), (__int64)(_new), (__int64)(_old)) : \
+ sizeof *(_v) == sizeof(char) ? _InterlockedCompareExchange8 ((char *) (_v), (char) (_new), (char) (_old)) : \
+ sizeof *(_v) == sizeof(short) ? _InterlockedCompareExchange16((short *) (_v), (short) (_new), (short) (_old)) : \
+ sizeof *(_v) == sizeof(long) ? _InterlockedCompareExchange ((long *) (_v), (long) (_new), (long) (_old)) : \
+ sizeof *(_v) == sizeof(__int64) ? InterlockedCompareExchange64 ((__int64 *)(_v), (__int64)(_new), (__int64)(_old)) : \
(assert(!"should not get here"), 0))
#endif
@@ -149,7 +215,7 @@
sizeof(*v) == sizeof(uint64_t) ? atomic_inc_64((uint64_t *)(v)) : \
(assert(!"should not get here"), 0))
-#define p_atomic_inc_return(v) ((typeof(*v)) \
+#define p_atomic_inc_return(v) ((__typeof(*v)) \
sizeof(*v) == sizeof(uint8_t) ? atomic_inc_8_nv ((uint8_t *)(v)) : \
sizeof(*v) == sizeof(uint16_t) ? atomic_inc_16_nv((uint16_t *)(v)) : \
sizeof(*v) == sizeof(uint32_t) ? atomic_inc_32_nv((uint32_t *)(v)) : \
@@ -163,14 +229,21 @@
sizeof(*v) == sizeof(uint64_t) ? atomic_dec_64((uint64_t *)(v)) : \
(assert(!"should not get here"), 0))
-#define p_atomic_dec_return(v) ((typeof(*v)) \
+#define p_atomic_dec_return(v) ((__typeof(*v)) \
sizeof(*v) == sizeof(uint8_t) ? atomic_dec_8_nv ((uint8_t *)(v)) : \
sizeof(*v) == sizeof(uint16_t) ? atomic_dec_16_nv((uint16_t *)(v)) : \
sizeof(*v) == sizeof(uint32_t) ? atomic_dec_32_nv((uint32_t *)(v)) : \
sizeof(*v) == sizeof(uint64_t) ? atomic_dec_64_nv((uint64_t *)(v)) : \
(assert(!"should not get here"), 0))
-#define p_atomic_cmpxchg(v, old, _new) ((typeof(*v)) \
+#define p_atomic_add(v, i) ((void) \
+ sizeof(*v) == sizeof(uint8_t) ? atomic_add_8 ((uint8_t *)(v), (i)) : \
+ sizeof(*v) == sizeof(uint16_t) ? atomic_add_16((uint16_t *)(v), (i)) : \
+ sizeof(*v) == sizeof(uint32_t) ? atomic_add_32((uint32_t *)(v), (i)) : \
+ sizeof(*v) == sizeof(uint64_t) ? atomic_add_64((uint64_t *)(v), (i)) : \
+ (assert(!"should not get here"), 0))
+
+#define p_atomic_cmpxchg(v, old, _new) ((__typeof(*v)) \
sizeof(*v) == sizeof(uint8_t) ? atomic_cas_8 ((uint8_t *)(v), (uint8_t )(old), (uint8_t )(_new)) : \
sizeof(*v) == sizeof(uint16_t) ? atomic_cas_16((uint16_t *)(v), (uint16_t)(old), (uint16_t)(_new)) : \
sizeof(*v) == sizeof(uint32_t) ? atomic_cas_32((uint32_t *)(v), (uint32_t)(old), (uint32_t)(_new)) : \
diff --git a/mesalib/src/util/u_atomic_test.c b/mesalib/src/util/u_atomic_test.c
index 4845e753e..939cfe445 100644
--- a/mesalib/src/util/u_atomic_test.c
+++ b/mesalib/src/util/u_atomic_test.c
@@ -37,8 +37,9 @@
#include "u_atomic.h"
-#define test_atomic_cmpxchg(type, ones) \
- static void test_atomic_cmpxchg_##type (void) { \
+/* Test only assignment-like operations, which are supported on all types */
+#define test_atomic_assign(type, ones) \
+ static void test_atomic_assign_##type (void) { \
type v, r; \
\
p_atomic_set(&v, ones); \
@@ -59,14 +60,33 @@
}
+/* Test arithmetic operations that are supported on 8 bits integer types */
+#define test_atomic_8bits(type, ones) \
+ test_atomic_assign(type, ones) \
+ \
+ static void test_atomic_8bits_##type (void) { \
+ type v, r; \
+ \
+ test_atomic_assign_##type(); \
+ \
+ v = 23; \
+ p_atomic_add(&v, 42); \
+ r = p_atomic_read(&v); \
+ assert(r == 65 && "p_atomic_add"); \
+ \
+ (void) r; \
+ }
+
+
+/* Test all operations */
#define test_atomic(type, ones) \
- test_atomic_cmpxchg(type, ones) \
+ test_atomic_8bits(type, ones) \
\
static void test_atomic_##type (void) { \
type v, r; \
bool b; \
\
- test_atomic_cmpxchg_##type(); \
+ test_atomic_8bits_##type(); \
\
v = 2; \
b = p_atomic_dec_zero(&v); \
@@ -112,9 +132,9 @@ test_atomic(uint32_t, UINT32_C(0xffffffff))
test_atomic(int64_t, INT64_C(-1))
test_atomic(uint64_t, UINT64_C(0xffffffffffffffff))
-test_atomic_cmpxchg(int8_t, INT8_C(-1))
-test_atomic_cmpxchg(uint8_t, UINT8_C(0xff))
-test_atomic_cmpxchg(bool, true)
+test_atomic_8bits(int8_t, INT8_C(-1))
+test_atomic_8bits(uint8_t, UINT8_C(0xff))
+test_atomic_assign(bool, true)
int
main()
@@ -129,9 +149,9 @@ main()
test_atomic_int64_t();
test_atomic_uint64_t();
- test_atomic_cmpxchg_int8_t();
- test_atomic_cmpxchg_uint8_t();
- test_atomic_cmpxchg_bool();
+ test_atomic_8bits_int8_t();
+ test_atomic_8bits_uint8_t();
+ test_atomic_assign_bool();
return 0;
}
diff --git a/mkfontscale/configure.ac b/mkfontscale/configure.ac
index 0bc9e7a87..8aec15cc3 100644
--- a/mkfontscale/configure.ac
+++ b/mkfontscale/configure.ac
@@ -22,7 +22,7 @@ dnl Process this file with autoconf to create configure.
# Initialize Autoconf
AC_PREREQ([2.60])
-AC_INIT([mkfontscale], [1.1.1],
+AC_INIT([mkfontscale], [1.1.2],
[https://bugs.freedesktop.org/enter_bug.cgi?product=xorg],
[mkfontscale])
AC_CONFIG_SRCDIR([Makefile.am])
diff --git a/xorg-server/Xi/exevents.c b/xorg-server/Xi/exevents.c
index b0bc47e6d..0857bcee6 100644
--- a/xorg-server/Xi/exevents.c
+++ b/xorg-server/Xi/exevents.c
@@ -1403,7 +1403,7 @@ DeliverTouchEmulatedEvent(DeviceIntPtr dev, TouchPointInfoPtr ti,
if (grab->ownerEvents) {
WindowPtr focus = NullWindow;
- WindowPtr sprite_win = dev->spriteInfo->sprite->win;
+ WindowPtr sprite_win = DeepestSpriteWin(dev->spriteInfo->sprite);
deliveries = DeliverDeviceEvents(sprite_win, ptrev, grab, focus, dev);
}
@@ -1429,8 +1429,9 @@ DeliverTouchEmulatedEvent(DeviceIntPtr dev, TouchPointInfoPtr ti,
}
else {
GrabPtr devgrab = dev->deviceGrab.grab;
+ WindowPtr sprite_win = DeepestSpriteWin(dev->spriteInfo->sprite);
- DeliverDeviceEvents(win, ptrev, grab, win, dev);
+ DeliverDeviceEvents(sprite_win, ptrev, grab, win, dev);
/* FIXME: bad hack
* Implicit passive grab activated in response to this event. Store
* the event.
diff --git a/xorg-server/config/udev.c b/xorg-server/config/udev.c
index 1d2140afd..28c265817 100644
--- a/xorg-server/config/udev.c
+++ b/xorg-server/config/udev.c
@@ -69,6 +69,24 @@ static const char *itoa(int i)
return itoa_buf;
}
+static Bool
+check_seat(struct udev_device *udev_device)
+{
+ const char *dev_seat;
+
+ dev_seat = udev_device_get_property_value(udev_device, "ID_SEAT");
+ if (!dev_seat)
+ dev_seat = "seat0";
+
+ if (SeatId && strcmp(dev_seat, SeatId))
+ return FALSE;
+
+ if (!SeatId && strcmp(dev_seat, "seat0"))
+ return FALSE;
+
+ return TRUE;
+}
+
static void
device_added(struct udev_device *udev_device)
{
@@ -83,7 +101,6 @@ device_added(struct udev_device *udev_device)
struct udev_list_entry *set, *entry;
struct udev_device *parent;
int rc;
- const char *dev_seat;
dev_t devnum;
path = udev_device_get_devnode(udev_device);
@@ -93,14 +110,7 @@ device_added(struct udev_device *udev_device)
if (!path || !syspath)
return;
- dev_seat = udev_device_get_property_value(udev_device, "ID_SEAT");
- if (!dev_seat)
- dev_seat = "seat0";
-
- if (SeatId && strcmp(dev_seat, SeatId))
- return;
-
- if (!SeatId && strcmp(dev_seat, "seat0"))
+ if (!check_seat(udev_device))
return;
devnum = udev_device_get_devnum(udev_device);
@@ -505,6 +515,8 @@ config_udev_odev_probe(config_odev_probe_proc_ptr probe_callback)
goto no_probe;
else if (strncmp(sysname, "card", 4) != 0)
goto no_probe;
+ else if (!check_seat(udev_device))
+ goto no_probe;
config_udev_odev_setup_attribs(path, syspath, major(devnum),
minor(devnum), probe_callback);
diff --git a/xorg-server/configure.ac b/xorg-server/configure.ac
index 96524c58b..280c3692a 100644
--- a/xorg-server/configure.ac
+++ b/xorg-server/configure.ac
@@ -26,9 +26,9 @@ dnl
dnl Process this file with autoconf to create configure.
AC_PREREQ(2.60)
-AC_INIT([xorg-server], 1.16.99.901, [https://bugs.freedesktop.org/enter_bug.cgi?product=xorg], xorg-server)
-RELEASE_DATE="2014-10-28"
-RELEASE_NAME="Chanterelle"
+AC_INIT([xorg-server], 1.17.99.0, [https://bugs.freedesktop.org/enter_bug.cgi?product=xorg], xorg-server)
+RELEASE_DATE="2015-02-02"
+RELEASE_NAME="Côte de veau"
AC_CONFIG_SRCDIR([Makefile.am])
AC_CONFIG_MACRO_DIR([m4])
AM_INIT_AUTOMAKE([foreign dist-bzip2])
@@ -923,7 +923,7 @@ if test "x$SUID_WRAPPER" = xyes; then
PKG_CHECK_MODULES([LIBDRM], $LIBDRM)
dnl This is a define so that if some platforms want to put the wrapper
dnl somewhere else this can be easily changed
- AC_DEFINE_DIR(SUID_WRAPPER_DIR, libexecdir, [Where to install Xorg.bin and Xorg.wrap])
+ AC_DEFINE_DIR(SUID_WRAPPER_DIR, libexecdir, [Where to install the Xorg binary and Xorg.wrap])
SETUID="no"
fi
AM_CONDITIONAL(SUID_WRAPPER, [test "x$SUID_WRAPPER" = xyes])
diff --git a/xorg-server/devbook.am b/xorg-server/devbook.am
index 400b2ca55..edddc863d 100644
--- a/xorg-server/devbook.am
+++ b/xorg-server/devbook.am
@@ -20,6 +20,8 @@ noinst_DATA =
# DocBook/XML file with chapters, appendix and images it includes
dist_noinst_DATA = $(docbook) $(chapters)
+FILTER_XMLTO=$(SHELL) $(top_srcdir)/doc/filter-xmlto.sh $(XMLTO)
+
if HAVE_STYLESHEETS
XMLTO_HTML_FLAGS = \
@@ -29,12 +31,12 @@ XMLTO_HTML_FLAGS = \
noinst_DATA += $(docbook:.xml=.html)
%.html: %.xml $(chapters)
- $(AM_V_GEN)$(XMLTO) $(XMLTO_HTML_FLAGS) xhtml-nochunks $<
+ $(AM_V_GEN)$(FILTER_XMLTO) $(XMLTO_HTML_FLAGS) xhtml-nochunks $<
if HAVE_XMLTO_TEXT
noinst_DATA += $(docbook:.xml=.txt)
%.txt: %.xml $(chapters)
- $(AM_V_GEN)$(XMLTO) $(XMLTO_HTML_FLAGS) txt $<
+ $(AM_V_GEN)$(FILTER_XMLTO) $(XMLTO_HTML_FLAGS) txt $<
endif HAVE_XMLTO_TEXT
if HAVE_FOP
@@ -46,9 +48,9 @@ XMLTO_FO_FLAGS = \
noinst_DATA += $(docbook:.xml=.pdf) $(docbook:.xml=.ps)
%.pdf: %.xml $(chapters)
- $(AM_V_GEN)$(XMLTO) $(XMLTO_FO_FLAGS) --with-fop pdf $<
+ $(AM_V_GEN)$(FILTER_XMLTO) $(XMLTO_FO_FLAGS) --with-fop pdf $<
%.ps: %.xml $(chapters)
- $(AM_V_GEN)$(XMLTO) $(XMLTO_FO_FLAGS) --with-fop ps $<
+ $(AM_V_GEN)$(FILTER_XMLTO) $(XMLTO_FO_FLAGS) --with-fop ps $<
endif HAVE_FOP
endif HAVE_STYLESHEETS
diff --git a/xorg-server/dix/Xserver.d b/xorg-server/dix/Xserver.d
index 248d48e24..f4f229d84 100644
--- a/xorg-server/dix/Xserver.d
+++ b/xorg-server/dix/Xserver.d
@@ -31,6 +31,9 @@
#include
#endif
+typedef const uint8_t *const_uint8_p;
+typedef const double *const_double_p;
+
provider Xserver {
/* reqType, data, length, client id, request buffer */
probe request__start(string, uint8_t, uint16_t, int, void *);
@@ -49,7 +52,7 @@ provider Xserver {
/* client id, event type, event* */
probe send__event(int, uint8_t, void *);
/* deviceid, type, button/keycode/touchid, flags, nvalues, mask, values */
- probe input__event(int, int, uint32_t, uint32_t, int8_t, uint8_t*, double*);
+ probe input__event(int, int, uint32_t, uint32_t, int8_t, const_uint8_p, const_double_p);
};
#pragma D attributes Unstable/Unstable/Common provider Xserver provider
diff --git a/xorg-server/dix/dispatch.c b/xorg-server/dix/dispatch.c
index 9044ac786..17fa75e19 100644
--- a/xorg-server/dix/dispatch.c
+++ b/xorg-server/dix/dispatch.c
@@ -131,10 +131,7 @@ int ProcInitialConnection();
#ifdef XSERVER_DTRACE
#include "registry.h"
-#include
-typedef const char *string;
-
-#include "Xserver-dtrace.h"
+#include "probes.h"
#endif
#define mskcnt ((MAXCLIENTS + 31) / 32)
diff --git a/xorg-server/dix/events.c b/xorg-server/dix/events.c
index b8c67fdfc..c232ebadc 100644
--- a/xorg-server/dix/events.c
+++ b/xorg-server/dix/events.c
@@ -125,13 +125,7 @@ Equipment Corporation.
#include
#include "xkbsrv.h"
#include "xace.h"
-
-#ifdef XSERVER_DTRACE
-#include
-typedef const char *string;
-
-#include "Xserver-dtrace.h"
-#endif
+#include "probes.h"
#include
#include
diff --git a/xorg-server/dix/getevents.c b/xorg-server/dix/getevents.c
index dd9626526..bc7ffa63b 100644
--- a/xorg-server/dix/getevents.c
+++ b/xorg-server/dix/getevents.c
@@ -68,12 +68,7 @@
#include "exevents.h"
#include "extnsionst.h"
#include "listdev.h" /* for sizing up DeviceClassesChangedEvent */
-
-#if XSERVER_DTRACE
-#include
-typedef const char *string;
-#include
-#endif
+#include "probes.h"
/* Number of motion history events to store. */
#define MOTION_HISTORY_SIZE 256
@@ -2044,7 +2039,7 @@ GetTouchEvents(InternalEvent *events, DeviceIntPtr dev, uint32_t ddx_touchid,
event->root = scr->root->drawable.id;
- event_set_root_coordinates(event, screenx, screeny);
+ event_set_root_coordinates(event, screenx - scr->x, screeny - scr->y);
event->touchid = client_id;
event->flags = flags;
@@ -2082,8 +2077,8 @@ GetDixTouchEnd(InternalEvent *ievent, DeviceIntPtr dev, TouchPointInfoPtr ti,
/* Get screen event coordinates from the sprite. Is this really the best
* we can do? */
event_set_root_coordinates(event,
- dev->last.valuators[0],
- dev->last.valuators[1]);
+ dev->last.valuators[0] - scr->x,
+ dev->last.valuators[1] - scr->y);
event->touchid = ti->client_id;
event->flags = flags;
diff --git a/xorg-server/dix/resource.c b/xorg-server/dix/resource.c
index 26debdb00..964f0b306 100644
--- a/xorg-server/dix/resource.c
+++ b/xorg-server/dix/resource.c
@@ -144,10 +144,7 @@ Equipment Corporation.
#include "gcstruct.h"
#ifdef XSERVER_DTRACE
-#include
-typedef const char *string;
-
-#include "Xserver-dtrace.h"
+#include "probes.h"
#define TypeNameString(t) LookupResourceName(t)
#endif
diff --git a/xorg-server/doc/Makefile.am b/xorg-server/doc/Makefile.am
index e6974fef1..b305f4db7 100644
--- a/xorg-server/doc/Makefile.am
+++ b/xorg-server/doc/Makefile.am
@@ -12,4 +12,4 @@ include $(top_srcdir)/devbook.am
endif HAVE_XMLTO
endif ENABLE_DEVEL_DOCS
-EXTRA_DIST = smartsched
+EXTRA_DIST = smartsched filter-xmlto.sh
diff --git a/xorg-server/doc/filter-xmlto.sh b/xorg-server/doc/filter-xmlto.sh
new file mode 100644
index 000000000..3596ed13a
--- /dev/null
+++ b/xorg-server/doc/filter-xmlto.sh
@@ -0,0 +1,21 @@
+#!/bin/sh
+#
+# Run the xmlto command, filtering its output to
+# reduce the amount of useless warnings in the build log.
+#
+# Exit with the status of the xmlto process, not the status of the
+# output filtering commands
+#
+# This is a bit twisty, but avoids any temp files by using pipes for
+# everything. It routes the command output through file
+# descriptor 4 while sending the (numeric) exit status through
+# standard output.
+#
+(((("$@" 2>&1; echo $? >&3) |
+ grep -v overflows |
+ grep -v 'Making' |
+ grep -v 'hyphenation' |
+ grep -v 'Font.*not found' |
+ grep -v '/tmp/xml' |
+ grep -v Rendered >&4) 3>&1) |
+ (read status; exit $status)) 4>&1
diff --git a/xorg-server/glamor/glamor.c b/xorg-server/glamor/glamor.c
index 78e827809..017266a85 100644
--- a/xorg-server/glamor/glamor.c
+++ b/xorg-server/glamor/glamor.c
@@ -249,19 +249,19 @@ glamor_block_handler(ScreenPtr screen)
}
static void
-_glamor_block_handler(void *data, OSTimePtr timeout, void *last_select_mask)
+_glamor_block_handler(ScreenPtr screen, void *timeout, void *readmask)
{
- glamor_screen_private *glamor_priv = data;
+ glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
+
+ screen->BlockHandler = glamor_priv->saved_procs.block_handler;
+ screen->BlockHandler(screen, timeout, readmask);
+ glamor_priv->saved_procs.block_handler = screen->BlockHandler;
+ screen->BlockHandler = _glamor_block_handler;
glamor_make_current(glamor_priv);
glFlush();
}
-static void
-_glamor_wakeup_handler(void *data, int result, void *last_select_mask)
-{
-}
-
static void
glamor_set_debug_level(int *debug_level)
{
@@ -443,11 +443,9 @@ glamor_init(ScreenPtr screen, unsigned int flags)
goto fail;
if (flags & GLAMOR_USE_SCREEN) {
- if (!RegisterBlockAndWakeupHandlers(_glamor_block_handler,
- _glamor_wakeup_handler,
- glamor_priv)) {
- goto fail;
- }
+
+ glamor_priv->saved_procs.block_handler = screen->BlockHandler;
+ screen->BlockHandler = _glamor_block_handler;
glamor_priv->saved_procs.create_gc = screen->CreateGC;
screen->CreateGC = glamor_create_gc;
@@ -597,6 +595,7 @@ glamor_close_screen(ScreenPtr screen)
glamor_priv->saved_procs.change_window_attributes;
screen->CopyWindow = glamor_priv->saved_procs.copy_window;
screen->BitmapToRegion = glamor_priv->saved_procs.bitmap_to_region;
+ screen->BlockHandler = glamor_priv->saved_procs.block_handler;
}
#ifdef RENDER
if (ps && (flags & GLAMOR_USE_PICTURE_SCREEN)) {
diff --git a/xorg-server/glamor/glamor_priv.h b/xorg-server/glamor/glamor_priv.h
index f69949790..ed6e2d192 100644
--- a/xorg-server/glamor/glamor_priv.h
+++ b/xorg-server/glamor/glamor_priv.h
@@ -215,6 +215,7 @@ struct glamor_saved_procs {
#if XSYNC
SyncScreenFuncsRec sync_screen_funcs;
#endif
+ ScreenBlockHandlerProcPtr block_handler;
};
#define CACHE_FORMAT_COUNT 3
diff --git a/xorg-server/glx/glxcmds.c b/xorg-server/glx/glxcmds.c
index e836af8d5..f5f2babb8 100644
--- a/xorg-server/glx/glxcmds.c
+++ b/xorg-server/glx/glxcmds.c
@@ -1916,44 +1916,55 @@ DoGetDrawableAttributes(__GLXclientState * cl, XID drawId)
{
ClientPtr client = cl->client;
xGLXGetDrawableAttributesReply reply;
- __GLXdrawable *pGlxDraw;
+ __GLXdrawable *pGlxDraw = NULL;
+ DrawablePtr pDraw;
CARD32 attributes[14];
- int numAttribs = 0, error;
+ int num = 0, error;
if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY,
- DixGetAttrAccess, &pGlxDraw, &error))
- return error;
-
- attributes[0] = GLX_TEXTURE_TARGET_EXT;
- attributes[1] = pGlxDraw->target == GL_TEXTURE_2D ? GLX_TEXTURE_2D_EXT :
- GLX_TEXTURE_RECTANGLE_EXT;
- numAttribs++;
- attributes[2] = GLX_Y_INVERTED_EXT;
- attributes[3] = GL_FALSE;
- numAttribs++;
- attributes[4] = GLX_EVENT_MASK;
- attributes[5] = pGlxDraw->eventMask;
- numAttribs++;
- attributes[6] = GLX_WIDTH;
- attributes[7] = pGlxDraw->pDraw->width;
- numAttribs++;
- attributes[8] = GLX_HEIGHT;
- attributes[9] = pGlxDraw->pDraw->height;
- numAttribs++;
- attributes[10] = GLX_FBCONFIG_ID;
- attributes[11] = pGlxDraw->config->fbconfigID;
- numAttribs++;
- if (pGlxDraw->type == GLX_DRAWABLE_PBUFFER) {
- attributes[12] = GLX_PRESERVED_CONTENTS;
- attributes[13] = GL_TRUE;
- numAttribs++;
+ DixGetAttrAccess, &pGlxDraw, &error)) {
+ /* hack for GLX 1.2 naked windows */
+ int err = dixLookupWindow((WindowPtr *)&pDraw, drawId, client,
+ DixGetAttrAccess);
+ if (err != Success)
+ return error;
+ }
+ if (pGlxDraw)
+ pDraw = pGlxDraw->pDraw;
+
+ attributes[2*num] = GLX_Y_INVERTED_EXT;
+ attributes[2*num+1] = GL_FALSE;
+ num++;
+ attributes[2*num] = GLX_WIDTH;
+ attributes[2*num+1] = pDraw->width;
+ num++;
+ attributes[2*num] = GLX_HEIGHT;
+ attributes[2*num+1] = pDraw->height;
+ num++;
+ if (pGlxDraw) {
+ attributes[2*num] = GLX_TEXTURE_TARGET_EXT;
+ attributes[2*num+1] = pGlxDraw->target == GL_TEXTURE_2D ?
+ GLX_TEXTURE_2D_EXT :
+ GLX_TEXTURE_RECTANGLE_EXT;
+ num++;
+ attributes[2*num] = GLX_EVENT_MASK;
+ attributes[2*num+1] = pGlxDraw->eventMask;
+ num++;
+ attributes[2*num] = GLX_FBCONFIG_ID;
+ attributes[2*num+1] = pGlxDraw->config->fbconfigID;
+ num++;
+ if (pGlxDraw->type == GLX_DRAWABLE_PBUFFER) {
+ attributes[2*num] = GLX_PRESERVED_CONTENTS;
+ attributes[2*num+1] = GL_TRUE;
+ num++;
+ }
}
reply = (xGLXGetDrawableAttributesReply) {
.type = X_Reply,
.sequenceNumber = client->sequence,
- .length = numAttribs << 1,
- .numAttribs = numAttribs
+ .length = num << 1,
+ .numAttribs = num
};
if (client->swapped) {
diff --git a/xorg-server/hw/dmx/config/dmxparse.h b/xorg-server/hw/dmx/config/dmxparse.h
index 7d31b6309..cc2f0eb71 100644
--- a/xorg-server/hw/dmx/config/dmxparse.h
+++ b/xorg-server/hw/dmx/config/dmxparse.h
@@ -38,6 +38,7 @@
#define _DMXPARSE_H_
#include /* For FILE */
+#include /* For _X_ATTRIBUTE_PRINTF */
/** Stores tokens not stored in other structures (e.g., keywords and ;) */
typedef struct _DMXConfigToken {
@@ -203,7 +204,7 @@ extern int yylex(void);
extern int yydebug;
extern void yyerror(const char *message);
-extern void dmxConfigLog(const char *format, ...);
+extern void dmxConfigLog(const char *format, ...) _X_ATTRIBUTE_PRINTF(1,0);
extern void *dmxConfigAlloc(unsigned long bytes);
extern void *dmxConfigRealloc(void *orig,
unsigned long orig_bytes, unsigned long bytes);
diff --git a/xorg-server/hw/dmx/config/dmxprint.c b/xorg-server/hw/dmx/config/dmxprint.c
index 9dec52b5c..c80e830e4 100644
--- a/xorg-server/hw/dmx/config/dmxprint.c
+++ b/xorg-server/hw/dmx/config/dmxprint.c
@@ -130,7 +130,7 @@ dmxConfigPopState(void)
dmxConfigNewline();
}
-static void
+static void _X_ATTRIBUTE_PRINTF(4, 5)
dmxConfigOutput(int addSpace, int doNewline, const char *comment,
const char *format, ...)
{
@@ -261,32 +261,20 @@ dmxConfigPrintString(DMXConfigStringPtr p, int quote)
static int
dmxConfigPrintPair(DMXConfigPairPtr p, int addSpace)
{
- const char *format = NULL;
-
if (!p)
return 0;
- switch (p->token) {
- case T_ORIGIN:
- format = "@%dx%d";
- break;
- case T_DIMENSION:
- format = "%dx%d";
- break;
- case T_OFFSET:
- format = "%c%d%c%d";
- break;
- }
if (p->token == T_OFFSET) {
if (!p->comment && !p->x && !p->y && p->xsign >= 0 && p->ysign >= 0)
return 0;
- dmxConfigOutput(addSpace, 0, p->comment, format,
+ dmxConfigOutput(addSpace, 0, p->comment, "%c%d%c%d",
p->xsign < 0 ? '-' : '+', p->x,
p->ysign < 0 ? '-' : '+', p->y);
}
else {
if (!p->comment && !p->x && !p->y)
return 0;
- dmxConfigOutput(addSpace, 0, p->comment, format, p->x, p->y);
+ dmxConfigOutput(addSpace, 0, p->comment, "%s%dx%d",
+ (p->token == T_ORIGIN) ? "@" : "", p->x, p->y);
}
return 1;
}
diff --git a/xorg-server/hw/dmx/dmx.c b/xorg-server/hw/dmx/dmx.c
index 99e970cb9..2988df33a 100644
--- a/xorg-server/hw/dmx/dmx.c
+++ b/xorg-server/hw/dmx/dmx.c
@@ -55,6 +55,7 @@
#include "extinit.h"
#include "opaque.h"
+#include "dmx.h"
#include "dmxextension.h"
#include
#include
diff --git a/xorg-server/hw/dmx/dmxcb.c b/xorg-server/hw/dmx/dmxcb.c
index 86015f395..cca5702ee 100644
--- a/xorg-server/hw/dmx/dmxcb.c
+++ b/xorg-server/hw/dmx/dmxcb.c
@@ -47,9 +47,6 @@ extern int connBlockScreenStart;
#ifdef PANORAMIX
#include "panoramiXsrv.h"
-extern int PanoramiXPixWidth;
-extern int PanoramiXPixHeight;
-extern int PanoramiXNumScreens;
#endif
int dmxGlobalWidth, dmxGlobalHeight;
diff --git a/xorg-server/hw/dmx/dmxfont.h b/xorg-server/hw/dmx/dmxfont.h
index 8575ca953..66c663377 100644
--- a/xorg-server/hw/dmx/dmxfont.h
+++ b/xorg-server/hw/dmx/dmxfont.h
@@ -54,6 +54,4 @@ extern Bool dmxUnrealizeFont(ScreenPtr pScreen, FontPtr pFont);
extern Bool dmxBELoadFont(ScreenPtr pScreen, FontPtr pFont);
extern Bool dmxBEFreeFont(ScreenPtr pScreen, FontPtr pFont);
-extern int dmxFontPrivateIndex;
-
#endif /* DMXFONT_H */
diff --git a/xorg-server/hw/dmx/dmxgc.c b/xorg-server/hw/dmx/dmxgc.c
index 234316797..ec15d27aa 100644
--- a/xorg-server/hw/dmx/dmxgc.c
+++ b/xorg-server/hw/dmx/dmxgc.c
@@ -49,7 +49,7 @@
#include "pixmapstr.h"
#include "migc.h"
-static GCFuncs dmxGCFuncs = {
+static const GCFuncs dmxGCFuncs = {
dmxValidateGC,
dmxChangeGC,
dmxCopyGC,
@@ -59,7 +59,7 @@ static GCFuncs dmxGCFuncs = {
dmxCopyClip,
};
-static GCOps dmxGCOps = {
+static const GCOps dmxGCOps = {
dmxFillSpans,
dmxSetSpans,
dmxPutImage,
diff --git a/xorg-server/hw/dmx/dmxgc.h b/xorg-server/hw/dmx/dmxgc.h
index c8ecb53a0..c5c6b7732 100644
--- a/xorg-server/hw/dmx/dmxgc.h
+++ b/xorg-server/hw/dmx/dmxgc.h
@@ -41,8 +41,8 @@
/** GC private area. */
typedef struct _dmxGCPriv {
- GCOps *ops;
- GCFuncs *funcs;
+ const GCOps *ops;
+ const GCFuncs *funcs;
XlibGC gc;
Bool msc;
} dmxGCPrivRec, *dmxGCPrivPtr;
diff --git a/xorg-server/hw/dmx/dmxinit.c b/xorg-server/hw/dmx/dmxinit.c
index fd2ade0ef..025dc8637 100644
--- a/xorg-server/hw/dmx/dmxinit.c
+++ b/xorg-server/hw/dmx/dmxinit.c
@@ -164,23 +164,23 @@ dmxErrorHandler(Display * dpy, XErrorEvent * ev)
switch (ev->error_code) {
case BadValue:
dmxLog(dmxWarning, " Value: 0x%x\n",
- ev->resourceid);
+ (unsigned int) ev->resourceid);
break;
case BadAtom:
dmxLog(dmxWarning, " AtomID: 0x%x\n",
- ev->resourceid);
+ (unsigned int) ev->resourceid);
break;
default:
dmxLog(dmxWarning, " ResourceID: 0x%x\n",
- ev->resourceid);
+ (unsigned int) ev->resourceid);
break;
}
/* Provide serial number information */
dmxLog(dmxWarning, " Failed serial number: %d\n",
- ev->serial);
+ (unsigned int) ev->serial);
dmxLog(dmxWarning, " Current serial number: %d\n",
- dpy->request);
+ (unsigned int) dpy->request);
return 0;
}
@@ -634,7 +634,7 @@ InitOutput(ScreenInfo * pScreenInfo, int argc, char *argv[])
if (major > 0 && minor > 0)
year += 2000;
- dmxLog(dmxInfo, "Generation: %d\n", dmxGeneration);
+ dmxLog(dmxInfo, "Generation: %lu\n", dmxGeneration);
dmxLog(dmxInfo, "DMX version: %d.%d.%02d%02d%02d (%s)\n",
major, minor, year, month, day, VENDOR_STRING);
@@ -762,7 +762,6 @@ InitOutput(ScreenInfo * pScreenInfo, int argc, char *argv[])
dmxGlxVisualPrivate **configprivs = NULL;
int nconfigs = 0;
int (*oldErrorHandler) (Display *, XErrorEvent *);
- int i;
/* Catch errors if when using an older GLX w/o FBconfigs */
oldErrorHandler = XSetErrorHandler(dmxNOPErrorHandler);
@@ -797,28 +796,29 @@ InitOutput(ScreenInfo * pScreenInfo, int argc, char *argv[])
configprivs = malloc(nconfigs * sizeof(dmxGlxVisualPrivate *));
if (configs != NULL && configprivs != NULL) {
+ int j;
/* Initialize our private info for each visual
* (currently only x_visual_depth and x_visual_class)
*/
- for (i = 0; i < nconfigs; i++) {
+ for (j = 0; j < nconfigs; j++) {
- configprivs[i] = (dmxGlxVisualPrivate *)
+ configprivs[j] = (dmxGlxVisualPrivate *)
malloc(sizeof(dmxGlxVisualPrivate));
- configprivs[i]->x_visual_depth = 0;
- configprivs[i]->x_visual_class = 0;
+ configprivs[j]->x_visual_depth = 0;
+ configprivs[j]->x_visual_class = 0;
/* Find the visual depth */
- if (configs[i].vid > 0) {
- int j;
-
- for (j = 0; j < dmxScreen->beNumVisuals; j++) {
- if (dmxScreen->beVisuals[j].visualid ==
- configs[i].vid) {
- configprivs[i]->x_visual_depth =
- dmxScreen->beVisuals[j].depth;
- configprivs[i]->x_visual_class =
- dmxScreen->beVisuals[j].class;
+ if (configs[j].vid > 0) {
+ int k;
+
+ for (k = 0; k < dmxScreen->beNumVisuals; k++) {
+ if (dmxScreen->beVisuals[k].visualid ==
+ configs[j].vid) {
+ configprivs[j]->x_visual_depth =
+ dmxScreen->beVisuals[k].depth;
+ configprivs[j]->x_visual_class =
+ dmxScreen->beVisuals[k].class;
break;
}
}
diff --git a/xorg-server/hw/dmx/dmxpict.c b/xorg-server/hw/dmx/dmxpict.c
index 64d0ae150..aaca178b9 100644
--- a/xorg-server/hw/dmx/dmxpict.c
+++ b/xorg-server/hw/dmx/dmxpict.c
@@ -57,7 +57,6 @@
#include "mipict.h"
#include "fbpict.h"
-extern int RenderErrBase;
extern int (*ProcRenderVector[RenderNumberRequests]) (ClientPtr);
static int (*dmxSaveRenderVector[RenderNumberRequests]) (ClientPtr);
diff --git a/xorg-server/hw/dmx/dmxprop.c b/xorg-server/hw/dmx/dmxprop.c
index 4be2dbd4c..5e306d286 100644
--- a/xorg-server/hw/dmx/dmxprop.c
+++ b/xorg-server/hw/dmx/dmxprop.c
@@ -220,7 +220,7 @@ dmxPropertyCheckOtherWindows(DMXScreenInfo * dmxScreen, Atom atom)
if (XGetTextProperty(dpy, win, &tp, atom) && tp.nitems) {
dmxLog(dmxDebug, "On %s/%lu: %s\n",
- dmxScreen->name, win, tp.value);
+ dmxScreen->name, (unsigned long) win, tp.value);
if (!strncmp((char *) tp.value, (char *) id,
strlen((char *) id))) {
int idx;
@@ -360,8 +360,8 @@ dmxPropertyWindow(DMXScreenInfo * dmxScreen)
dmxScreen->next = (other->next ? other->next : other);
other->next = (tmp ? tmp : dmxScreen);
dmxLog(dmxDebug, "%d/%s/%lu and %d/%s/%lu are on the same backend\n",
- dmxScreen->index, dmxScreen->name, dmxScreen->scrnWin,
- other->index, other->name, other->scrnWin);
+ dmxScreen->index, dmxScreen->name, (unsigned long) dmxScreen->scrnWin,
+ other->index, other->name, (unsigned long) other->scrnWin);
}
snprintf(buf, sizeof(buf), ".%d,%lu", dmxScreen->index,
diff --git a/xorg-server/hw/dmx/dmxscrinit.c b/xorg-server/hw/dmx/dmxscrinit.c
index 963d3a9de..097418d05 100644
--- a/xorg-server/hw/dmx/dmxscrinit.c
+++ b/xorg-server/hw/dmx/dmxscrinit.c
@@ -80,7 +80,6 @@ dmxBEScreenInit(ScreenPtr pScreen)
{
DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
XSetWindowAttributes attribs;
- XGCValues gcvals;
unsigned long mask;
int i, j;
diff --git a/xorg-server/hw/dmx/dmxwindow.c b/xorg-server/hw/dmx/dmxwindow.c
index c75373534..c157e1099 100644
--- a/xorg-server/hw/dmx/dmxwindow.c
+++ b/xorg-server/hw/dmx/dmxwindow.c
@@ -857,13 +857,9 @@ dmxResizeWindow(WindowPtr pWindow, int x, int y,
ScreenPtr pScreen = pWindow->drawable.pScreen;
DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
- dmxWinPrivPtr pSibPriv;
unsigned int m;
XWindowChanges c;
- if (pSib)
- pSibPriv = DMX_GET_WINDOW_PRIV(pSib);
-
DMX_UNWRAP(ResizeWindow, dmxScreen, pScreen);
#if 1
if (pScreen->ResizeWindow)
diff --git a/xorg-server/hw/dmx/glxProxy/compsize.h b/xorg-server/hw/dmx/glxProxy/compsize.h
index 360966233..5e759b0a0 100644
--- a/xorg-server/hw/dmx/glxProxy/compsize.h
+++ b/xorg-server/hw/dmx/glxProxy/compsize.h
@@ -48,4 +48,11 @@ extern GLint __glTexGeniv_size(GLenum e);
extern GLint __glTexParameterfv_size(GLenum e);
extern GLint __glTexParameteriv_size(GLenum e);
+extern GLint __glCallLists_size(GLsizei n, GLenum type);
+extern GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h);
+extern GLint __glBitmap_size(GLsizei w, GLsizei h);
+extern GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w);
+extern GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h);
+extern GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h, GLsizei d);
+
#endif /* !__compsize_h__ */
diff --git a/xorg-server/hw/dmx/glxProxy/g_disptab.h b/xorg-server/hw/dmx/glxProxy/g_disptab.h
index 530338798..783f87a54 100644
--- a/xorg-server/hw/dmx/glxProxy/g_disptab.h
+++ b/xorg-server/hw/dmx/glxProxy/g_disptab.h
@@ -655,7 +655,6 @@ extern void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *);
extern void __glXDispSwap_SeparableFilter2D(GLbyte *);
extern void __glXDispSwap_TexImage3D(GLbyte *);
extern void __glXDispSwap_TexSubImage3D(GLbyte *);
-extern void __glXDispSwap_DrawArrays(GLbyte *);
extern void __glXDispSwap_PrioritizeTextures(GLbyte *);
extern void __glXDispSwap_CopyTexImage1D(GLbyte *);
extern void __glXDispSwap_CopyTexImage2D(GLbyte *);
@@ -663,6 +662,26 @@ extern void __glXDispSwap_CopyTexSubImage1D(GLbyte *);
extern void __glXDispSwap_CopyTexSubImage2D(GLbyte *);
extern void __glXDispSwap_CopyTexSubImage3D(GLbyte *);
+extern void __glXDispSwap_BindTexture(GLbyte *);
+extern void __glXDispSwap_BlendColor(GLbyte *);
+extern void __glXDispSwap_BlendEquation(GLbyte *);
+extern void __glXDispSwap_ColorTable(GLbyte *);
+extern void __glXDispSwap_ColorTableParameterfv(GLbyte *);
+extern void __glXDispSwap_ColorTableParameteriv(GLbyte *);
+extern void __glXDispSwap_CopyColorTable(GLbyte *);
+extern void __glXDispSwap_ConvolutionParameterf(GLbyte *);
+extern void __glXDispSwap_ConvolutionParameteri(GLbyte *);
+extern void __glXDispSwap_Histogram(GLbyte *);
+extern void __glXDispSwap_Minmax(GLbyte *);
+extern void __glXDispSwap_ResetHistogram(GLbyte *);
+extern void __glXDispSwap_ResetMinmax(GLbyte *);
+
+extern int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *, GLbyte *);
+extern int __glXSwapBindSwapBarrierSGIX(__GLXclientState *, GLbyte *);
+extern int __glXSwapJoinSwapGroupSGIX(__GLXclientState *, GLbyte *);
+extern int __glXSwapQueryMaxSwapBarriersSGIX(__GLXclientState *, GLbyte *);
+extern int __glXSwapMakeCurrentReadSGI(__GLXclientState *, GLbyte *);
+
#define __GLX_MIN_GLXCMD_OPCODE 1
#define __GLX_MAX_GLXCMD_OPCODE 20
#define __GLX_MIN_RENDER_OPCODE 1
diff --git a/xorg-server/hw/dmx/glxProxy/glxcmds.c b/xorg-server/hw/dmx/glxProxy/glxcmds.c
index fb4d5acce..4c500c93d 100644
--- a/xorg-server/hw/dmx/glxProxy/glxcmds.c
+++ b/xorg-server/hw/dmx/glxProxy/glxcmds.c
@@ -61,7 +61,6 @@
extern __GLXFBConfig **__glXFBConfigs;
extern int __glXNumFBConfigs;
-extern int glxIsExtensionSupported(char *ext);
extern int __glXGetFBConfigsSGIX(__GLXclientState * cl, GLbyte * pc);
#define BE_TO_CLIENT_ERROR(x) \
@@ -3394,11 +3393,11 @@ __glXCreatePbuffer(__GLXclientState * cl, GLbyte * pc)
/* Send attributes */
if (attr != NULL) {
- CARD32 *pc = (CARD32 *) (be_req + 1);
+ CARD32 *pca = (CARD32 *) (be_req + 1);
while (numAttribs-- > 0) {
- *pc++ = *attr++; /* token */
- *pc++ = *attr++; /* value */
+ *pca++ = *attr++; /* token */
+ *pca++ = *attr++; /* value */
}
}
diff --git a/xorg-server/hw/dmx/glxProxy/glxcmds.h b/xorg-server/hw/dmx/glxProxy/glxcmds.h
index b0745927e..689e33485 100644
--- a/xorg-server/hw/dmx/glxProxy/glxcmds.h
+++ b/xorg-server/hw/dmx/glxProxy/glxcmds.h
@@ -33,5 +33,11 @@ extern int __glXCreateContextWithConfigSGIX(__GLXclientState * cl, GLbyte * pc);
extern int __glXJoinSwapGroupSGIX(__GLXclientState * cl, GLbyte * pc);
extern int __glXMakeCurrentReadSGI(__GLXclientState * cl, GLbyte * pc);
extern int __glXQueryMaxSwapBarriersSGIX(__GLXclientState * cl, GLbyte * pc);
+extern int __glXDoSwapBuffers(__GLXclientState * cl, XID drawId,
+ GLXContextTag tag);
+
+extern Display *GetBackEndDisplay(__GLXclientState * cl, int s);
+extern int GetCurrentBackEndTag(__GLXclientState * cl, GLXContextTag tag,
+ int s);
#endif /* !__GLX_cmds_h__ */
diff --git a/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c b/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c
index ab3e7edc1..600a6e1cb 100644
--- a/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c
+++ b/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c
@@ -39,8 +39,6 @@
#include "glxext.h"
#include "glxvendor.h"
-extern int glxIsExtensionSupported(char *ext);
-
int __glXSwapGetFBConfigsSGIX(__GLXclientState * cl, GLbyte * pc);
/************************************************************************/
diff --git a/xorg-server/hw/dmx/glxProxy/glxext.h b/xorg-server/hw/dmx/glxProxy/glxext.h
index 47cec15cf..b96ebc1f4 100644
--- a/xorg-server/hw/dmx/glxProxy/glxext.h
+++ b/xorg-server/hw/dmx/glxProxy/glxext.h
@@ -53,6 +53,7 @@ extern void __glXFlushContextCache(void);
extern void __glXFreeGLXWindow(__glXWindow * pGlxWindow);
extern void __glXFreeGLXPixmap(__GLXpixmap * pGlxPixmap);
+extern void __glXFreeGLXPbuffer(__glXPbuffer * pGlxPbuffer);
extern void __glXNoSuchRenderOpcode(GLbyte *);
extern int __glXNoSuchSingleOpcode(__GLXclientState *, GLbyte *);
diff --git a/xorg-server/hw/dmx/glxProxy/glxscreens.c b/xorg-server/hw/dmx/glxProxy/glxscreens.c
index 138afedf2..15bb1e862 100644
--- a/xorg-server/hw/dmx/glxProxy/glxscreens.c
+++ b/xorg-server/hw/dmx/glxProxy/glxscreens.c
@@ -65,8 +65,6 @@ static void
CalcServerVersionAndExtensions(void)
{
int s;
- xGLXQueryVersionReq *req;
- xGLXQueryVersionReply reply;
char **be_extensions;
char *ext;
char *denied_extensions;
@@ -80,6 +78,8 @@ CalcServerVersionAndExtensions(void)
for (s = 0; s < __glXNumActiveScreens; s++) {
DMXScreenInfo *dmxScreen = &dmxScreens[s];
Display *dpy = dmxScreen->beDisplay;
+ xGLXQueryVersionReq *req;
+ xGLXQueryVersionReply reply;
/* Send the glXQueryVersion request */
LockDisplay(dpy);
@@ -335,7 +335,7 @@ __glXGetServerString(unsigned int name)
}
int
-glxIsExtensionSupported(char *ext)
+glxIsExtensionSupported(const char *ext)
{
return (strstr(ExtensionsString, ext) != NULL);
}
diff --git a/xorg-server/hw/dmx/glxProxy/glxscreens.h b/xorg-server/hw/dmx/glxProxy/glxscreens.h
index a9fe2a9db..bb7477bc7 100644
--- a/xorg-server/hw/dmx/glxProxy/glxscreens.h
+++ b/xorg-server/hw/dmx/glxProxy/glxscreens.h
@@ -50,4 +50,6 @@ extern void __glXScreenReset(void);
extern char *__glXGetServerString(unsigned int name);
+extern int glxIsExtensionSupported(const char *ext);
+
#endif /* !__GLX_screens_h__ */
diff --git a/xorg-server/hw/dmx/glxProxy/glxserver.h b/xorg-server/hw/dmx/glxProxy/glxserver.h
index 754ad30a0..7aa5ad2f2 100644
--- a/xorg-server/hw/dmx/glxProxy/glxserver.h
+++ b/xorg-server/hw/dmx/glxProxy/glxserver.h
@@ -149,9 +149,7 @@ extern __GLXclientState *__glXClients[];
typedef void (*__GLXdispatchRenderProcPtr) (GLbyte *);
typedef int (*__GLXdispatchSingleProcPtr) (__GLXclientState *, GLbyte *);
typedef int (*__GLXdispatchVendorPrivProcPtr) (__GLXclientState *, GLbyte *);
-extern __GLXdispatchSingleProcPtr __glXSingleTable[];
extern __GLXdispatchVendorPrivProcPtr __glXVendorPrivTable_EXT[];
-extern __GLXdispatchSingleProcPtr __glXSwapSingleTable[];
extern __GLXdispatchVendorPrivProcPtr __glXSwapVendorPrivTable_EXT[];
extern __GLXdispatchRenderProcPtr __glXSwapRenderTable[];
@@ -193,9 +191,6 @@ extern RESTYPE __glXPbufferRes;
extern char *__glXcombine_strings(const char *, const char *);
-extern void __glXDisp_DrawArrays(GLbyte *);
-extern void __glXDispSwap_DrawArrays(GLbyte *);
-
/*
** Routines for sending swapped replies.
*/
@@ -287,9 +282,6 @@ extern int __glXConvolutionParameterfvSize(GLenum pname);
extern int __glXColorTableParameterfvSize(GLenum pname);
extern int __glXColorTableParameterivSize(GLenum pname);
-extern void __glXFreeGLXWindow(__glXWindow * pGlxWindow);
-extern void __glXFreeGLXPbuffer(__glXPbuffer * pGlxPbuffer);
-
extern int __glXVersionMajor;
extern int __glXVersionMinor;
diff --git a/xorg-server/hw/dmx/glxProxy/glxsingle.c b/xorg-server/hw/dmx/glxProxy/glxsingle.c
index 034497315..79d426bbf 100644
--- a/xorg-server/hw/dmx/glxProxy/glxsingle.c
+++ b/xorg-server/hw/dmx/glxProxy/glxsingle.c
@@ -45,6 +45,8 @@
/* #include "g_disptab_EXT.h" */
#include "unpack.h"
#include "glxutil.h"
+#include "glxcmds.h"
+#include "glxsingle.h"
#include "GL/glxproto.h"
@@ -81,10 +83,6 @@
#define X_GLXSingle 0 /* needed by GetReqExtra */
-extern Display *GetBackEndDisplay(__GLXclientState * cl, int s);
-extern int GetCurrentBackEndTag(__GLXclientState * cl, GLXContextTag tag,
- int s);
-
static int swap_vec_element_size = 0;
static void
diff --git a/xorg-server/hw/dmx/glxProxy/glxsingle.h b/xorg-server/hw/dmx/glxProxy/glxsingle.h
index 32a9d4921..6126177fa 100644
--- a/xorg-server/hw/dmx/glxProxy/glxsingle.h
+++ b/xorg-server/hw/dmx/glxProxy/glxsingle.h
@@ -47,8 +47,4 @@ extern int __glXForwardAllWithReplySwapsv(__GLXclientState * cl, GLbyte * pc);
extern int __glXForwardAllWithReplySwapiv(__GLXclientState * cl, GLbyte * pc);
extern int __glXForwardAllWithReplySwapdv(__GLXclientState * cl, GLbyte * pc);
-extern int __glXDisp_ReadPixels(__GLXclientState * cl, GLbyte * pc);
-extern int __glXDispSwap_GetTexImage(__GLXclientState * cl, GLbyte * pc);
-extern int __glXDispSwap_GetColorTable(__GLXclientState * cl, GLbyte * pc);
-
#endif
diff --git a/xorg-server/hw/dmx/glxProxy/glxswap.c b/xorg-server/hw/dmx/glxProxy/glxswap.c
index 5f565010d..bc18e5518 100644
--- a/xorg-server/hw/dmx/glxProxy/glxswap.c
+++ b/xorg-server/hw/dmx/glxProxy/glxswap.c
@@ -39,9 +39,7 @@
#include "dmxwindow.h"
#include "glxserver.h"
#include "glxswap.h"
-
-extern int __glXDoSwapBuffers(__GLXclientState * cl, XID drawId,
- GLXContextTag tag);
+#include "glxcmds.h"
typedef struct _SwapGroup *SwapGroupPtr;
diff --git a/xorg-server/hw/dmx/glxProxy/glxvendor.c b/xorg-server/hw/dmx/glxProxy/glxvendor.c
index fc8aff0cc..52d70eb70 100644
--- a/xorg-server/hw/dmx/glxProxy/glxvendor.c
+++ b/xorg-server/hw/dmx/glxProxy/glxvendor.c
@@ -44,6 +44,8 @@
/* #include "g_disptab_EXT.h" */
#include "unpack.h"
#include "glxutil.h"
+#include "glxcmds.h"
+#include "glxvendor.h"
#include "GL/glxproto.h"
@@ -78,10 +80,6 @@
dpy->request++
#endif
-extern Display *GetBackEndDisplay(__GLXclientState * cl, int s);
-extern int GetCurrentBackEndTag(__GLXclientState * cl, GLXContextTag tag,
- int s);
-
static int swap_vec_element_size = 0;
static void
diff --git a/xorg-server/hw/dmx/input/dmxinputinit.c b/xorg-server/hw/dmx/input/dmxinputinit.c
index abb6a8551..56a39df8c 100644
--- a/xorg-server/hw/dmx/input/dmxinputinit.c
+++ b/xorg-server/hw/dmx/input/dmxinputinit.c
@@ -874,17 +874,17 @@ dmxInputScanForExtensions(DMXInputInfo * dmxInput, int doXI)
{
XExtensionVersion *ext;
XDeviceInfo *devices;
- Display *display;
+ Display *dsp;
int num;
int i, j;
XextErrorHandler handler;
- if (!(display = XOpenDisplay(dmxInput->name)))
+ if (!(dsp = XOpenDisplay(dmxInput->name)))
return;
/* Print out information about the XInput Extension. */
handler = XSetExtensionErrorHandler(dmxInputExtensionErrorHandler);
- ext = XGetExtensionVersion(display, INAME);
+ ext = XGetExtensionVersion(dsp, INAME);
XSetExtensionErrorHandler(handler);
if (!ext || ext == (XExtensionVersion *) NoSuchExtension) {
@@ -894,7 +894,7 @@ dmxInputScanForExtensions(DMXInputInfo * dmxInput, int doXI)
dmxLogInput(dmxInput, "Locating devices on %s (%s version %d.%d)\n",
dmxInput->name, INAME,
ext->major_version, ext->minor_version);
- devices = XListInputDevices(display, &num);
+ devices = XListInputDevices(dsp, &num);
XFree(ext);
ext = NULL;
@@ -956,7 +956,7 @@ dmxInputScanForExtensions(DMXInputInfo * dmxInput, int doXI)
}
XFreeDeviceList(devices);
}
- XCloseDisplay(display);
+ XCloseDisplay(dsp);
}
/** Re-initialize all the devices described in \a dmxInput. Called from
diff --git a/xorg-server/hw/kdrive/ephyr/ephyr.c b/xorg-server/hw/kdrive/ephyr/ephyr.c
index 907bbebae..164ebdcba 100644
--- a/xorg-server/hw/kdrive/ephyr/ephyr.c
+++ b/xorg-server/hw/kdrive/ephyr/ephyr.c
@@ -806,7 +806,11 @@ ephyrUpdateModifierState(unsigned int state)
for (key = 0; key < MAP_LENGTH; key++)
if (keyc->xkbInfo->desc->map->modmap[key] & mask) {
- if (key_is_down(pDev, key, KEY_PROCESSED))
+ if (mask == XCB_MOD_MASK_LOCK) {
+ KdEnqueueKeyboardEvent(ephyrKbd, key, FALSE);
+ KdEnqueueKeyboardEvent(ephyrKbd, key, TRUE);
+ }
+ else if (key_is_down(pDev, key, KEY_PROCESSED))
KdEnqueueKeyboardEvent(ephyrKbd, key, TRUE);
if (--count == 0)
@@ -820,6 +824,8 @@ ephyrUpdateModifierState(unsigned int state)
for (key = 0; key < MAP_LENGTH; key++)
if (keyc->xkbInfo->desc->map->modmap[key] & mask) {
KdEnqueueKeyboardEvent(ephyrKbd, key, FALSE);
+ if (mask == XCB_MOD_MASK_LOCK)
+ KdEnqueueKeyboardEvent(ephyrKbd, key, TRUE);
break;
}
}
diff --git a/xorg-server/hw/xfree86/Makefile.am b/xorg-server/hw/xfree86/Makefile.am
index d46bf0a86..27f2cc6cb 100644
--- a/xorg-server/hw/xfree86/Makefile.am
+++ b/xorg-server/hw/xfree86/Makefile.am
@@ -106,7 +106,7 @@ if INSTALL_SETUID
endif
if SUID_WRAPPER
$(MKDIR_P) $(DESTDIR)$(SUID_WRAPPER_DIR)
- mv $(DESTDIR)$(bindir)/Xorg $(DESTDIR)$(SUID_WRAPPER_DIR)/Xorg.bin
+ mv $(DESTDIR)$(bindir)/Xorg $(DESTDIR)$(SUID_WRAPPER_DIR)/Xorg
${INSTALL} -m 755 Xorg.sh $(DESTDIR)$(bindir)/Xorg
-chown root $(DESTDIR)$(SUID_WRAPPER_DIR)/Xorg.wrap && chmod u+s $(DESTDIR)$(SUID_WRAPPER_DIR)/Xorg.wrap
endif
diff --git a/xorg-server/hw/xfree86/Xorg.sh.in b/xorg-server/hw/xfree86/Xorg.sh.in
index cef4859c8..481413523 100644
--- a/xorg-server/hw/xfree86/Xorg.sh.in
+++ b/xorg-server/hw/xfree86/Xorg.sh.in
@@ -1,11 +1,11 @@
#!/bin/sh
#
-# Execute Xorg.wrap if it exists otherwise execute Xorg.bin directly.
+# Execute Xorg.wrap if it exists otherwise execute Xorg directly.
# This allows distros to put the suid wrapper in a separate package.
basedir=@SUID_WRAPPER_DIR@
if [ -x "$basedir"/Xorg.wrap ]; then
exec "$basedir"/Xorg.wrap "$@"
else
- exec "$basedir"/Xorg.bin "$@"
+ exec "$basedir"/Xorg "$@"
fi
diff --git a/xorg-server/hw/xfree86/dri2/dri2.c b/xorg-server/hw/xfree86/dri2/dri2.c
index c8fcd6220..0c038b3d1 100644
--- a/xorg-server/hw/xfree86/dri2/dri2.c
+++ b/xorg-server/hw/xfree86/dri2/dri2.c
@@ -156,6 +156,9 @@ GetScreenPrime(ScreenPtr master, int prime_id)
DRI2ScreenPtr ds;
ds = DRI2GetScreen(slave);
+ if (ds == NULL)
+ continue;
+
if (ds->prime_id == prime_id)
return slave;
}
@@ -1573,15 +1576,15 @@ DRI2ScreenInit(ScreenPtr pScreen, DRI2InfoPtr info)
if (info->version == 3 || info->numDrivers == 0) {
/* Driver too old: use the old-style driverName field */
- ds->numDrivers = 1;
- ds->driverNames = malloc(sizeof(*ds->driverNames));
+ ds->numDrivers = info->driverName ? 1 : 2;
+ ds->driverNames = malloc(ds->numDrivers * sizeof(*ds->driverNames));
if (!ds->driverNames)
goto err_out;
if (info->driverName) {
ds->driverNames[0] = info->driverName;
} else {
- ds->driverNames[0] = dri2_probe_driver_name(pScreen, info);
+ ds->driverNames[0] = ds->driverNames[1] = dri2_probe_driver_name(pScreen, info);
if (!ds->driverNames[0])
return FALSE;
}
diff --git a/xorg-server/hw/xfree86/drivers/modesetting/driver.c b/xorg-server/hw/xfree86/drivers/modesetting/driver.c
index 1ebf807e5..d52517d1a 100644
--- a/xorg-server/hw/xfree86/drivers/modesetting/driver.c
+++ b/xorg-server/hw/xfree86/drivers/modesetting/driver.c
@@ -538,6 +538,7 @@ msBlockHandler(ScreenPtr pScreen, void *pTimeout, void *pReadmask)
pScreen->BlockHandler = ms->BlockHandler;
pScreen->BlockHandler(pScreen, pTimeout, pReadmask);
+ ms->BlockHandler = pScreen->BlockHandler;
pScreen->BlockHandler = msBlockHandler;
if (pScreen->isGPU)
dispatch_slave_dirty(pScreen);
@@ -1077,6 +1078,7 @@ ScreenInit(ScreenPtr pScreen, int argc, char **argv)
if (!ms->drmmode.sw_cursor)
xf86_cursors_init(pScreen, ms->cursor_width, ms->cursor_height,
HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_64 |
+ HARDWARE_CURSOR_UPDATE_UNHIDDEN |
HARDWARE_CURSOR_ARGB);
/* Must force it before EnterVT, so we are in control of VT and
diff --git a/xorg-server/hw/xfree86/drivers/modesetting/drmmode_display.c b/xorg-server/hw/xfree86/drivers/modesetting/drmmode_display.c
index 824500bae..1ea799b3a 100644
--- a/xorg-server/hw/xfree86/drivers/modesetting/drmmode_display.c
+++ b/xorg-server/hw/xfree86/drivers/modesetting/drmmode_display.c
@@ -82,6 +82,17 @@ drmmode_bo_get_pitch(drmmode_bo *bo)
return bo->dumb->pitch;
}
+static Bool
+drmmode_bo_has_bo(drmmode_bo *bo)
+{
+#ifdef GLAMOR_HAS_GBM
+ if (bo->gbm)
+ return TRUE;
+#endif
+
+ return bo->dumb != NULL;
+}
+
uint32_t
drmmode_bo_get_handle(drmmode_bo *bo)
{
@@ -93,6 +104,26 @@ drmmode_bo_get_handle(drmmode_bo *bo)
return bo->dumb->handle;
}
+static void *
+drmmode_bo_map(drmmode_ptr drmmode, drmmode_bo *bo)
+{
+ int ret;
+
+#ifdef GLAMOR_HAS_GBM
+ if (bo->gbm)
+ return NULL;
+#endif
+
+ if (bo->dumb->ptr)
+ return bo->dumb->ptr;
+
+ ret = dumb_bo_map(drmmode->fd, bo->dumb);
+ if (ret)
+ return NULL;
+
+ return bo->dumb->ptr;
+}
+
static Bool
drmmode_create_bo(drmmode_ptr drmmode, drmmode_bo *bo,
unsigned width, unsigned height, unsigned bpp)
@@ -509,13 +540,122 @@ drmmode_set_scanout_pixmap(xf86CrtcPtr crtc, PixmapPtr ppix)
static void *
drmmode_shadow_allocate(xf86CrtcPtr crtc, int width, int height)
{
- return NULL;
+ drmmode_crtc_private_ptr drmmode_crtc = crtc->driver_private;
+ drmmode_ptr drmmode = drmmode_crtc->drmmode;
+ int ret;
+
+ if (!drmmode_create_bo(drmmode, &drmmode_crtc->rotate_bo,
+ width, height, crtc->scrn->bitsPerPixel)) {
+ xf86DrvMsg(crtc->scrn->scrnIndex, X_ERROR,
+ "Couldn't allocate shadow memory for rotated CRTC\n");
+ return NULL;
+ }
+
+ ret = drmModeAddFB(drmmode->fd, width, height, crtc->scrn->depth,
+ crtc->scrn->bitsPerPixel,
+ drmmode_bo_get_pitch(&drmmode_crtc->rotate_bo),
+ drmmode_bo_get_handle(&drmmode_crtc->rotate_bo),
+ &drmmode_crtc->rotate_fb_id);
+
+ if (ret) {
+ ErrorF("failed to add rotate fb\n");
+ drmmode_bo_destroy(drmmode, &drmmode_crtc->rotate_bo);
+ return NULL;
+ }
+
+#ifdef GLAMOR_HAS_GBM
+ if (drmmode->gbm)
+ return drmmode_crtc->rotate_bo.gbm;
+#endif
+ return drmmode_crtc->rotate_bo.dumb;
+}
+
+static PixmapPtr
+drmmode_create_pixmap_header(ScreenPtr pScreen, int width, int height,
+ int depth, int bitsPerPixel, int devKind,
+ void *pPixData)
+{
+ PixmapPtr pixmap;
+
+ /* width and height of 0 means don't allocate any pixmap data */
+ pixmap = (*pScreen->CreatePixmap)(pScreen, 0, 0, depth, 0);
+
+ if (pixmap) {
+ if ((*pScreen->ModifyPixmapHeader)(pixmap, width, height, depth,
+ bitsPerPixel, devKind, pPixData))
+ return pixmap;
+ (*pScreen->DestroyPixmap)(pixmap);
+ }
+ return NullPixmap;
}
+static Bool
+drmmode_set_pixmap_bo(drmmode_ptr drmmode, PixmapPtr pixmap, drmmode_bo *bo);
+
static PixmapPtr
drmmode_shadow_create(xf86CrtcPtr crtc, void *data, int width, int height)
{
- return NULL;
+ ScrnInfoPtr scrn = crtc->scrn;
+ drmmode_crtc_private_ptr drmmode_crtc = crtc->driver_private;
+ drmmode_ptr drmmode = drmmode_crtc->drmmode;
+ uint32_t rotate_pitch;
+ PixmapPtr rotate_pixmap;
+ void *pPixData = NULL;
+
+ if (!data) {
+ data = drmmode_shadow_allocate(crtc, width, height);
+ if (!data) {
+ xf86DrvMsg(scrn->scrnIndex, X_ERROR,
+ "Couldn't allocate shadow pixmap for rotated CRTC\n");
+ return NULL;
+ }
+ }
+
+ if (!drmmode_bo_has_bo(&drmmode_crtc->rotate_bo)) {
+ xf86DrvMsg(scrn->scrnIndex, X_ERROR,
+ "Couldn't allocate shadow pixmap for rotated CRTC\n");
+ return NULL;
+ }
+
+ pPixData = drmmode_bo_map(drmmode, &drmmode_crtc->rotate_bo);
+ rotate_pitch = drmmode_bo_get_pitch(&drmmode_crtc->rotate_bo),
+
+ rotate_pixmap = drmmode_create_pixmap_header(scrn->pScreen,
+ width, height,
+ scrn->depth,
+ scrn->bitsPerPixel,
+ rotate_pitch,
+ pPixData);
+
+ if (rotate_pixmap == NULL) {
+ xf86DrvMsg(scrn->scrnIndex, X_ERROR,
+ "Couldn't allocate shadow pixmap for rotated CRTC\n");
+ return NULL;
+ }
+
+ drmmode_set_pixmap_bo(drmmode, rotate_pixmap, &drmmode_crtc->rotate_bo);
+
+ return rotate_pixmap;
+}
+
+static void
+drmmode_shadow_destroy(xf86CrtcPtr crtc, PixmapPtr rotate_pixmap, void *data)
+{
+ drmmode_crtc_private_ptr drmmode_crtc = crtc->driver_private;
+ drmmode_ptr drmmode = drmmode_crtc->drmmode;
+
+ if (rotate_pixmap) {
+ drmmode_set_pixmap_bo(drmmode, rotate_pixmap, NULL);
+ rotate_pixmap->drawable.pScreen->DestroyPixmap(rotate_pixmap);
+ }
+
+ if (data) {
+ drmModeRmFB(drmmode->fd, drmmode_crtc->rotate_fb_id);
+ drmmode_crtc->rotate_fb_id = 0;
+
+ drmmode_bo_destroy(drmmode, &drmmode_crtc->rotate_bo);
+ memset(&drmmode_crtc->rotate_bo, 0, sizeof drmmode_crtc->rotate_bo);
+ }
}
static const xf86CrtcFuncsRec drmmode_crtc_funcs = {
@@ -532,6 +672,7 @@ static const xf86CrtcFuncsRec drmmode_crtc_funcs = {
.set_scanout_pixmap = drmmode_set_scanout_pixmap,
.shadow_allocate = drmmode_shadow_allocate,
.shadow_create = drmmode_shadow_create,
+ .shadow_destroy = drmmode_shadow_destroy,
};
static uint32_t
@@ -1123,34 +1264,32 @@ drmmode_clones_init(ScrnInfoPtr scrn, drmmode_ptr drmmode)
}
}
-Bool
-drmmode_glamor_handle_new_screen_pixmap(drmmode_ptr drmmode)
+static Bool
+drmmode_set_pixmap_bo(drmmode_ptr drmmode, PixmapPtr pixmap, drmmode_bo *bo)
{
#ifdef GLAMOR
ScrnInfoPtr scrn = drmmode->scrn;
- ScreenPtr screen = xf86ScrnToScreen(drmmode->scrn);
- PixmapPtr screen_pixmap;
- void *gbm_bo;
if (!drmmode->glamor)
return TRUE;
-#ifdef GLAMOR_HAS_GBM
- gbm_bo = drmmode->front_bo.gbm;
- screen_pixmap = screen->GetScreenPixmap(screen);
+ if (bo == NULL) {
+ glamor_egl_destroy_textured_pixmap(pixmap);
+ return TRUE;
+ }
- if (!glamor_egl_create_textured_pixmap_from_gbm_bo(screen_pixmap, gbm_bo)) {
+#ifdef GLAMOR_HAS_GBM
+ if (!glamor_egl_create_textured_pixmap_from_gbm_bo(pixmap, bo->gbm)) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR, "Failed");
return FALSE;
}
- glamor_set_screen_pixmap(screen_pixmap, NULL);
#else
- if (!glamor_egl_create_textured_screen(screen,
+ if (!glamor_egl_create_textured_pixmap(pixmap,
drmmode_bo_get_handle(&drmmode->front_bo),
scrn->displayWidth *
scrn->bitsPerPixel / 8)) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
- "glamor_egl_create_textured_screen() failed\n");
+ "glamor_egl_create_textured_pixmap() failed\n");
return FALSE;
}
#endif
@@ -1159,6 +1298,23 @@ drmmode_glamor_handle_new_screen_pixmap(drmmode_ptr drmmode)
return TRUE;
}
+Bool
+drmmode_glamor_handle_new_screen_pixmap(drmmode_ptr drmmode)
+{
+ ScreenPtr screen = xf86ScrnToScreen(drmmode->scrn);
+ PixmapPtr screen_pixmap = screen->GetScreenPixmap(screen);
+
+ if (!drmmode_set_pixmap_bo(drmmode, screen_pixmap, &drmmode->front_bo))
+ return FALSE;
+
+#ifdef GLAMOR
+ if (drmmode->glamor)
+ glamor_set_screen_pixmap(screen_pixmap, NULL);
+#endif
+
+ return TRUE;
+}
+
static Bool
drmmode_xf86crtc_resize(ScrnInfoPtr scrn, int width, int height)
{
@@ -1555,17 +1711,7 @@ drmmode_create_initial_bos(ScrnInfoPtr pScrn, drmmode_ptr drmmode)
void *
drmmode_map_front_bo(drmmode_ptr drmmode)
{
- int ret;
-
- if (drmmode->front_bo.dumb->ptr)
- return drmmode->front_bo.dumb->ptr;
-
- ret = dumb_bo_map(drmmode->fd, drmmode->front_bo.dumb);
- if (ret)
- return NULL;
-
- return drmmode->front_bo.dumb->ptr;
-
+ return drmmode_bo_map(drmmode, &drmmode->front_bo);
}
void *
diff --git a/xorg-server/hw/xfree86/drivers/modesetting/drmmode_display.h b/xorg-server/hw/xfree86/drivers/modesetting/drmmode_display.h
index 66d0ca260..3a8959ac3 100644
--- a/xorg-server/hw/xfree86/drivers/modesetting/drmmode_display.h
+++ b/xorg-server/hw/xfree86/drivers/modesetting/drmmode_display.h
@@ -89,10 +89,12 @@ typedef struct {
int dpms_mode;
struct dumb_bo *cursor_bo;
Bool cursor_up;
- unsigned rotate_fb_id;
uint16_t lut_r[256], lut_g[256], lut_b[256];
DamagePtr slave_damage;
+ drmmode_bo rotate_bo;
+ unsigned rotate_fb_id;
+
/**
* @{ MSC (vblank count) handling for the PRESENT extension.
*
diff --git a/xorg-server/hw/xfree86/drivers/modesetting/vblank.c b/xorg-server/hw/xfree86/drivers/modesetting/vblank.c
index 711f6edb3..a342662a7 100644
--- a/xorg-server/hw/xfree86/drivers/modesetting/vblank.c
+++ b/xorg-server/hw/xfree86/drivers/modesetting/vblank.c
@@ -147,20 +147,13 @@ ms_dri2_crtc_covering_drawable(DrawablePtr pDraw)
ScreenPtr pScreen = pDraw->pScreen;
ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen);
BoxRec box, crtcbox;
- xf86CrtcPtr crtc;
box.x1 = pDraw->x;
box.y1 = pDraw->y;
box.x2 = box.x1 + pDraw->width;
box.y2 = box.y1 + pDraw->height;
- crtc = ms_covering_crtc(pScrn, &box, NULL, &crtcbox);
-
- /* Make sure the CRTC is valid and this is the real front buffer */
- if (crtc != NULL && !crtc->rotatedData)
- return crtc;
-
- return NULL;
+ return ms_covering_crtc(pScrn, &box, NULL, &crtcbox);
}
static Bool
diff --git a/xorg-server/hw/xfree86/man/Xorg.wrap.man b/xorg-server/hw/xfree86/man/Xorg.wrap.man
index 58937c74b..11090f1f4 100644
--- a/xorg-server/hw/xfree86/man/Xorg.wrap.man
+++ b/xorg-server/hw/xfree86/man/Xorg.wrap.man
@@ -33,7 +33,7 @@ Xorg.wrap \- Xorg X server binary wrapper
The Xorg X server may need root rights to function properly. To start the
Xorg X server with these rights your system is using a suid root wrapper
installed as __suid_wrapper_dir__/Xorg.wrap which will execute the real
-X server which is installed as __suid_wrapper_dir__/Xorg.bin .
+X server which is installed as __suid_wrapper_dir__/Xorg.
.PP
By default Xorg.wrap will autodetect if root rights are necessary, and
if not it will drop its elevated rights before starting the real X server.
diff --git a/xorg-server/hw/xfree86/xorg-wrapper.c b/xorg-server/hw/xfree86/xorg-wrapper.c
index 4ea47331b..22e97ad5d 100644
--- a/xorg-server/hw/xfree86/xorg-wrapper.c
+++ b/xorg-server/hw/xfree86/xorg-wrapper.c
@@ -255,18 +255,18 @@ int main(int argc, char *argv[])
}
}
- snprintf(buf, sizeof(buf), "%s/Xorg.bin", SUID_WRAPPER_DIR);
+ snprintf(buf, sizeof(buf), "%s/Xorg", SUID_WRAPPER_DIR);
/* Check if the server is executable by our real uid */
if (access(buf, X_OK) != 0) {
- fprintf(stderr, "%s: Missing execute permissions for %s/Xorg.bin: %s\n",
- progname, SUID_WRAPPER_DIR, strerror(errno));
+ fprintf(stderr, "%s: Missing execute permissions for %s: %s\n",
+ progname, buf, strerror(errno));
exit(1);
}
argv[0] = buf;
(void) execv(argv[0], argv);
- fprintf(stderr, "%s: Failed to execute %s/Xorg.bin: %s\n",
- progname, SUID_WRAPPER_DIR, strerror(errno));
+ fprintf(stderr, "%s: Failed to execute %s: %s\n",
+ progname, buf, strerror(errno));
exit(1);
}
diff --git a/xorg-server/hw/xnest/Keyboard.c b/xorg-server/hw/xnest/Keyboard.c
index 2cf16246b..ee3f68e3f 100644
--- a/xorg-server/hw/xnest/Keyboard.c
+++ b/xorg-server/hw/xnest/Keyboard.c
@@ -18,6 +18,7 @@ is" without express or implied warranty.
#include
#include
+#include
#include
#include "screenint.h"
#include "inputstr.h"
@@ -247,7 +248,11 @@ xnestUpdateModifierState(unsigned int state)
for (key = 0; key < MAP_LENGTH; key++)
if (keyc->xkbInfo->desc->map->modmap[key] & mask) {
- if (key_is_down(pDev, key, KEY_PROCESSED))
+ if (mask == XCB_MOD_MASK_LOCK) {
+ xnestQueueKeyEvent(KeyPress, key);
+ xnestQueueKeyEvent(KeyRelease, key);
+ }
+ else if (key_is_down(pDev, key, KEY_PROCESSED))
xnestQueueKeyEvent(KeyRelease, key);
if (--count == 0)
@@ -261,6 +266,8 @@ xnestUpdateModifierState(unsigned int state)
for (key = 0; key < MAP_LENGTH; key++)
if (keyc->xkbInfo->desc->map->modmap[key] & mask) {
xnestQueueKeyEvent(KeyPress, key);
+ if (mask == XCB_MOD_MASK_LOCK)
+ xnestQueueKeyEvent(KeyRelease, key);
break;
}
}
diff --git a/xorg-server/hw/xwayland/Makefile.am b/xorg-server/hw/xwayland/Makefile.am
index 4e0e1bb00..994554088 100644
--- a/xorg-server/hw/xwayland/Makefile.am
+++ b/xorg-server/hw/xwayland/Makefile.am
@@ -26,7 +26,6 @@ Xwayland_LDADD = \
$(XWAYLAND_LIBS) \
$(XWAYLAND_SYS_LIBS) \
$(XSERVER_SYS_LIBS)
-Xwayland_DEPENDENCIES = $(XWAYLAND_LIBS)
Xwayland_LDFLAGS = $(LD_EXPORT_SYMBOLS_FLAG)
diff --git a/xorg-server/hw/xwayland/xwayland-glamor.c b/xorg-server/hw/xwayland/xwayland-glamor.c
index 09b454f8a..dd8551840 100644
--- a/xorg-server/hw/xwayland/xwayland-glamor.c
+++ b/xorg-server/hw/xwayland/xwayland-glamor.c
@@ -137,6 +137,9 @@ xwl_glamor_create_pixmap_for_bo(ScreenPtr screen, struct gbm_bo *bo, int depth)
glGenTextures(1, &xwl_pixmap->texture);
glBindTexture(GL_TEXTURE_2D, xwl_pixmap->texture);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, xwl_pixmap->image);
glBindTexture(GL_TEXTURE_2D, 0);
diff --git a/xorg-server/hw/xwayland/xwayland.c b/xorg-server/hw/xwayland/xwayland.c
index 37d6d8270..7e8d667d6 100644
--- a/xorg-server/hw/xwayland/xwayland.c
+++ b/xorg-server/hw/xwayland/xwayland.c
@@ -513,9 +513,9 @@ xwl_screen_init(ScreenPtr pScreen, int argc, char **argv)
int ret, bpc, green_bpc, i;
xwl_screen = calloc(sizeof *xwl_screen, 1);
- xwl_screen->wm_fd = -1;
if (xwl_screen == NULL)
return FALSE;
+ xwl_screen->wm_fd = -1;
if (!dixRegisterPrivateKey(&xwl_screen_private_key, PRIVATE_SCREEN, 0))
return FALSE;
diff --git a/xorg-server/include/Makefile.am b/xorg-server/include/Makefile.am
index 6578038a5..168b00f70 100644
--- a/xorg-server/include/Makefile.am
+++ b/xorg-server/include/Makefile.am
@@ -71,6 +71,7 @@ EXTRA_DIST = \
busfault.h dbus-core.h \
dix-config-apple-verbatim.h \
dixfontstubs.h eventconvert.h eventstr.h inpututils.h \
+ probes.h \
protocol-versions.h \
systemd-logind.h \
xsha1.h
diff --git a/xorg-server/include/probes.h b/xorg-server/include/probes.h
new file mode 100644
index 000000000..e9cdd3e8e
--- /dev/null
+++ b/xorg-server/include/probes.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright (c) 2014, Oracle and/or its affiliates. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef XORG_PROBES_H
+#define XORG_PROBES_H
+
+#ifdef HAVE_DIX_CONFIG_H
+#include
+#endif
+
+/* definitions needed to include Dtrace probes in a source file */
+
+#if XSERVER_DTRACE
+#include
+typedef const char *string;
+typedef const uint8_t *const_uint8_p;
+typedef const double *const_double_p;
+#include "../dix/Xserver-dtrace.h"
+#endif
+
+#endif /* XORG_PROBES_H */
diff --git a/xorg-server/include/regionstr.h b/xorg-server/include/regionstr.h
index 079375d33..103235859 100644
--- a/xorg-server/include/regionstr.h
+++ b/xorg-server/include/regionstr.h
@@ -144,7 +144,7 @@ RegionInit(RegionPtr _pReg, BoxPtr _rect, int _size)
size_t rgnSize;
(_pReg)->extents = RegionEmptyBox;
if (((_size) > 1) && ((rgnSize = RegionSizeof(_size)) > 0) &&
- (((_pReg)->data = malloc(rgnSize)) != NULL)) {
+ (((_pReg)->data = (RegDataPtr) malloc(rgnSize)) != NULL)) {
(_pReg)->data->size = (_size);
(_pReg)->data->numRects = 0;
}
diff --git a/xorg-server/mi/mipointer.c b/xorg-server/mi/mipointer.c
index 2bdd6ca98..ada1ab570 100644
--- a/xorg-server/mi/mipointer.c
+++ b/xorg-server/mi/mipointer.c
@@ -598,8 +598,8 @@ miPointerSetPosition(DeviceIntPtr pDev, int mode, double *screenx,
int constrained_x, constrained_y;
int current_x, current_y; /* current position in per-screen coord */
- current_x = MIPOINTER(pDev)->x - pScreen->y;
- current_y = MIPOINTER(pDev)->y - pScreen->x;
+ current_x = MIPOINTER(pDev)->x - pScreen->x;
+ current_y = MIPOINTER(pDev)->y - pScreen->y;
input_constrain_cursor(pDev, pScreen,
current_x, current_y, x, y,
diff --git a/xorg-server/os/WaitFor.c b/xorg-server/os/WaitFor.c
index 86d96c846..431f1a6b6 100644
--- a/xorg-server/os/WaitFor.c
+++ b/xorg-server/os/WaitFor.c
@@ -121,9 +121,9 @@ struct _OsTimerRec {
void *arg;
};
-static void DoTimer(OsTimerPtr timer, CARD32 now, OsTimerPtr *prev);
+static void DoTimer(OsTimerPtr timer, CARD32 now, volatile OsTimerPtr *prev);
static void CheckAllTimers(void);
-static OsTimerPtr timers = NULL;
+static volatile OsTimerPtr timers = NULL;
/*****************
* WaitForSomething:
@@ -263,11 +263,14 @@ WaitForSomething(int *pClientsReady)
if ((int) (timers->expires - now) <= 0)
expired = 1;
- while (timers && (int) (timers->expires - now) <= 0)
- DoTimer(timers, now, &timers);
+ if (expired) {
+ OsBlockSignals();
+ while (timers && (int) (timers->expires - now) <= 0)
+ DoTimer(timers, now, &timers);
+ OsReleaseSignals();
- if (expired)
return 0;
+ }
}
}
else {
@@ -281,11 +284,14 @@ WaitForSomething(int *pClientsReady)
if ((int) (timers->expires - now) <= 0)
expired = 1;
- while (timers && (int) (timers->expires - now) <= 0)
- DoTimer(timers, now, &timers);
+ if (expired) {
+ OsBlockSignals();
+ while (timers && (int) (timers->expires - now) <= 0)
+ DoTimer(timers, now, &timers);
+ OsReleaseSignals();
- if (expired)
return 0;
+ }
}
}
if (someReady)
@@ -401,24 +407,25 @@ CheckAllTimers(void)
}
static void
-DoTimer(OsTimerPtr timer, CARD32 now, OsTimerPtr *prev)
+DoTimer(OsTimerPtr timer, CARD32 now, volatile OsTimerPtr *prev)
{
CARD32 newTime;
OsBlockSignals();
*prev = timer->next;
timer->next = NULL;
+ OsReleaseSignals();
+
newTime = (*timer->callback) (timer, now, timer->arg);
if (newTime)
TimerSet(timer, 0, newTime, timer->callback, timer->arg);
- OsReleaseSignals();
}
OsTimerPtr
TimerSet(OsTimerPtr timer, int flags, CARD32 millis,
OsTimerCallback func, void *arg)
{
- register OsTimerPtr *prev;
+ volatile OsTimerPtr *prev;
CARD32 now = GetTimeInMillis();
if (!timer) {
@@ -470,7 +477,7 @@ Bool
TimerForce(OsTimerPtr timer)
{
int rc = FALSE;
- OsTimerPtr *prev;
+ volatile OsTimerPtr *prev;
OsBlockSignals();
for (prev = &timers; *prev; prev = &(*prev)->next) {
@@ -487,7 +494,7 @@ TimerForce(OsTimerPtr timer)
void
TimerCancel(OsTimerPtr timer)
{
- OsTimerPtr *prev;
+ volatile OsTimerPtr *prev;
if (!timer)
return;
@@ -515,8 +522,12 @@ TimerCheck(void)
{
CARD32 now = GetTimeInMillis();
- while (timers && (int) (timers->expires - now) <= 0)
- DoTimer(timers, now, &timers);
+ if (timers && (int) (timers->expires - now) <= 0) {
+ OsBlockSignals();
+ while (timers && (int) (timers->expires - now) <= 0)
+ DoTimer(timers, now, &timers);
+ OsReleaseSignals();
+ }
}
void
diff --git a/xorg-server/os/connection.c b/xorg-server/os/connection.c
index da3397da6..ddfe50a3e 100644
--- a/xorg-server/os/connection.c
+++ b/xorg-server/os/connection.c
@@ -113,17 +113,11 @@ SOFTWARE.
#ifdef HAVE_GETPEERUCRED
#include
#include
-#endif
-
-#ifdef XSERVER_DTRACE
-#include
-typedef const char *string;
-
-#ifndef HAVE_GETPEERUCRED
+#else
#define zoneid_t int
#endif
-#include "../dix/Xserver-dtrace.h"
-#endif
+
+#include "probes.h"
static int lastfdesc; /* maximum file descriptor */
diff --git a/xorg-server/randr/rroutput.c b/xorg-server/randr/rroutput.c
index f824f50ed..548e07d1d 100644
--- a/xorg-server/randr/rroutput.c
+++ b/xorg-server/randr/rroutput.c
@@ -487,6 +487,7 @@ ProcRRGetOutputInfo(ClientPtr client)
swapl(&rep.mmHeight);
swaps(&rep.nCrtcs);
swaps(&rep.nModes);
+ swaps(&rep.nPreferred);
swaps(&rep.nClones);
swaps(&rep.nameLength);
}
@@ -540,7 +541,11 @@ ProcRRSetOutputPrimary(ClientPtr client)
if (stuff->output) {
VERIFY_RR_OUTPUT(stuff->output, output, DixReadAccess);
- if (output->pScreen != pWin->drawable.pScreen) {
+ if (!output->pScreen->isGPU && output->pScreen != pWin->drawable.pScreen) {
+ client->errorValue = stuff->window;
+ return BadMatch;
+ }
+ if (output->pScreen->isGPU && output->pScreen->current_master != pWin->drawable.pScreen) {
client->errorValue = stuff->window;
return BadMatch;
}
diff --git a/xorg-server/randr/rrscreen.c b/xorg-server/randr/rrscreen.c
index 36179ae89..e7ea49ddf 100644
--- a/xorg-server/randr/rrscreen.c
+++ b/xorg-server/randr/rrscreen.c
@@ -322,8 +322,13 @@ static inline void swap_modeinfos(xRRModeInfo *modeinfos, int i)
swapl(&modeinfos[i].modeFlags);
}
-#define update_arrays(gpuscreen, pScrPriv) do { \
+#define update_arrays(gpuscreen, pScrPriv, primary_crtc, has_primary) do { \
for (j = 0; j < pScrPriv->numCrtcs; j++) { \
+ if (has_primary && \
+ primary_crtc == pScrPriv->crtcs[j]) { \
+ has_primary = 0; \
+ continue; \
+ }\
crtcs[crtc_count] = pScrPriv->crtcs[j]->id; \
if (client->swapped) \
swapl(&crtcs[crtc_count]); \
@@ -366,9 +371,11 @@ rrGetMultiScreenResources(ClientPtr client, Bool query, ScreenPtr pScreen)
unsigned long extraLen;
CARD8 *extra;
RRCrtc *crtcs;
+ RRCrtcPtr primary_crtc = NULL;
RROutput *outputs;
xRRModeInfo *modeinfos;
CARD8 *names;
+ int has_primary = 0;
/* we need to iterate all the GPU masters and all their output slaves */
total_crtcs = 0;
@@ -426,18 +433,25 @@ rrGetMultiScreenResources(ClientPtr client, Bool query, ScreenPtr pScreen)
modeinfos = (xRRModeInfo *)(outputs + total_outputs);
names = (CARD8 *)(modeinfos + total_modes);
- /* TODO primary */
crtc_count = 0;
output_count = 0;
mode_count = 0;
pScrPriv = rrGetScrPriv(pScreen);
- update_arrays(pScreen, pScrPriv);
+ if (pScrPriv->primaryOutput && pScrPriv->primaryOutput->crtc) {
+ has_primary = 1;
+ primary_crtc = pScrPriv->primaryOutput->crtc;
+ crtcs[0] = pScrPriv->primaryOutput->crtc->id;
+ if (client->swapped)
+ swapl(&crtcs[0]);
+ crtc_count = 1;
+ }
+ update_arrays(pScreen, pScrPriv, primary_crtc, has_primary);
xorg_list_for_each_entry(iter, &pScreen->output_slave_list, output_head) {
pScrPriv = rrGetScrPriv(iter);
- update_arrays(iter, pScrPriv);
+ update_arrays(iter, pScrPriv, primary_crtc, has_primary);
}
assert(bytes_to_int32((char *) names - (char *) extra) == rep.length);
diff --git a/xorg-server/randr/rrxinerama.c b/xorg-server/randr/rrxinerama.c
index 26894a663..b336bd7cd 100644
--- a/xorg-server/randr/rrxinerama.c
+++ b/xorg-server/randr/rrxinerama.c
@@ -344,15 +344,17 @@ ProcRRXineramaQueryScreens(ClientPtr client)
ScreenPtr slave;
rrScrPriv(pScreen);
int has_primary = 0;
+ RRCrtcPtr primary_crtc = NULL;
if (pScrPriv->primaryOutput && pScrPriv->primaryOutput->crtc) {
has_primary = 1;
+ primary_crtc = pScrPriv->primaryOutput->crtc;
RRXineramaWriteCrtc(client, pScrPriv->primaryOutput->crtc);
}
for (i = 0; i < pScrPriv->numCrtcs; i++) {
if (has_primary &&
- pScrPriv->primaryOutput->crtc == pScrPriv->crtcs[i]) {
+ primary_crtc == pScrPriv->crtcs[i]) {
has_primary = 0;
continue;
}
@@ -362,8 +364,14 @@ ProcRRXineramaQueryScreens(ClientPtr client)
xorg_list_for_each_entry(slave, &pScreen->output_slave_list, output_head) {
rrScrPrivPtr pSlavePriv;
pSlavePriv = rrGetScrPriv(slave);
- for (i = 0; i < pSlavePriv->numCrtcs; i++)
+ for (i = 0; i < pSlavePriv->numCrtcs; i++) {
+ if (has_primary &&
+ primary_crtc == pSlavePriv->crtcs[i]) {
+ has_primary = 0;
+ continue;
+ }
RRXineramaWriteCrtc(client, pSlavePriv->crtcs[i]);
+ }
}
}
diff --git a/xorg-server/xkb/xkb.c b/xorg-server/xkb/xkb.c
index 15c7f34cf..f3988f9a7 100644
--- a/xorg-server/xkb/xkb.c
+++ b/xorg-server/xkb/xkb.c
@@ -4957,26 +4957,29 @@ ProcXkbGetGeometry(ClientPtr client)
/***====================================================================***/
-static char *
-_GetCountedString(char **wire_inout, Bool swap)
+static Status
+_GetCountedString(char **wire_inout, ClientPtr client, char **str)
{
- char *wire, *str;
- CARD16 len, *plen;
+ char *wire, *next;
+ CARD16 len;
wire = *wire_inout;
- plen = (CARD16 *) wire;
- if (swap) {
- swaps(plen);
- }
- len = *plen;
- str = malloc(len + 1);
- if (str) {
- memcpy(str, &wire[2], len);
- str[len] = '\0';
+ len = *(CARD16 *) wire;
+ if (client->swapped) {
+ swaps(&len);
}
- wire += XkbPaddedSize(len + 2);
- *wire_inout = wire;
- return str;
+ next = wire + XkbPaddedSize(len + 2);
+ /* Check we're still within the size of the request */
+ if (client->req_len <
+ bytes_to_int32(next - (char *) client->requestBuffer))
+ return BadValue;
+ *str = malloc(len + 1);
+ if (!*str)
+ return BadAlloc;
+ memcpy(*str, &wire[2], len);
+ *(*str + len) = '\0';
+ *wire_inout = next;
+ return Success;
}
static Status
@@ -4985,25 +4988,29 @@ _CheckSetDoodad(char **wire_inout,
{
char *wire;
xkbDoodadWireDesc *dWire;
+ xkbAnyDoodadWireDesc any;
+ xkbTextDoodadWireDesc text;
XkbDoodadPtr doodad;
+ Status status;
dWire = (xkbDoodadWireDesc *) (*wire_inout);
+ any = dWire->any;
wire = (char *) &dWire[1];
if (client->swapped) {
- swapl(&dWire->any.name);
- swaps(&dWire->any.top);
- swaps(&dWire->any.left);
- swaps(&dWire->any.angle);
+ swapl(&any.name);
+ swaps(&any.top);
+ swaps(&any.left);
+ swaps(&any.angle);
}
CHK_ATOM_ONLY(dWire->any.name);
- doodad = XkbAddGeomDoodad(geom, section, dWire->any.name);
+ doodad = XkbAddGeomDoodad(geom, section, any.name);
if (!doodad)
return BadAlloc;
doodad->any.type = dWire->any.type;
doodad->any.priority = dWire->any.priority;
- doodad->any.top = dWire->any.top;
- doodad->any.left = dWire->any.left;
- doodad->any.angle = dWire->any.angle;
+ doodad->any.top = any.top;
+ doodad->any.left = any.left;
+ doodad->any.angle = any.angle;
switch (doodad->any.type) {
case XkbOutlineDoodad:
case XkbSolidDoodad:
@@ -5026,15 +5033,22 @@ _CheckSetDoodad(char **wire_inout,
dWire->text.colorNdx);
return BadMatch;
}
+ text = dWire->text;
if (client->swapped) {
- swaps(&dWire->text.width);
- swaps(&dWire->text.height);
+ swaps(&text.width);
+ swaps(&text.height);
}
- doodad->text.width = dWire->text.width;
- doodad->text.height = dWire->text.height;
+ doodad->text.width = text.width;
+ doodad->text.height = text.height;
doodad->text.color_ndx = dWire->text.colorNdx;
- doodad->text.text = _GetCountedString(&wire, client->swapped);
- doodad->text.font = _GetCountedString(&wire, client->swapped);
+ status = _GetCountedString(&wire, client, &doodad->text.text);
+ if (status != Success)
+ return status;
+ status = _GetCountedString(&wire, client, &doodad->text.font);
+ if (status != Success) {
+ free (doodad->text.text);
+ return status;
+ }
break;
case XkbIndicatorDoodad:
if (dWire->indicator.onColorNdx >= geom->num_colors) {
@@ -5069,7 +5083,9 @@ _CheckSetDoodad(char **wire_inout,
}
doodad->logo.color_ndx = dWire->logo.colorNdx;
doodad->logo.shape_ndx = dWire->logo.shapeNdx;
- doodad->logo.logo_name = _GetCountedString(&wire, client->swapped);
+ status = _GetCountedString(&wire, client, &doodad->logo.logo_name);
+ if (status != Success)
+ return status;
break;
default:
client->errorValue = _XkbErrCode2(0x4F, dWire->any.type);
@@ -5301,18 +5317,20 @@ _CheckSetGeom(XkbGeometryPtr geom, xkbSetGeometryReq * req, ClientPtr client)
char *wire;
wire = (char *) &req[1];
- geom->label_font = _GetCountedString(&wire, client->swapped);
+ status = _GetCountedString(&wire, client, &geom->label_font);
+ if (status != Success)
+ return status;
for (i = 0; i < req->nProperties; i++) {
char *name, *val;
- name = _GetCountedString(&wire, client->swapped);
- if (!name)
- return BadAlloc;
- val = _GetCountedString(&wire, client->swapped);
- if (!val) {
+ status = _GetCountedString(&wire, client, &name);
+ if (status != Success)
+ return status;
+ status = _GetCountedString(&wire, client, &val);
+ if (status != Success) {
free(name);
- return BadAlloc;
+ return status;
}
if (XkbAddGeomProperty(geom, name, val) == NULL) {
free(name);
@@ -5346,9 +5364,9 @@ _CheckSetGeom(XkbGeometryPtr geom, xkbSetGeometryReq * req, ClientPtr client)
for (i = 0; i < req->nColors; i++) {
char *name;
- name = _GetCountedString(&wire, client->swapped);
- if (!name)
- return BadAlloc;
+ status = _GetCountedString(&wire, client, &name);
+ if (status != Success)
+ return status;
if (!XkbAddGeomColor(geom, name, geom->num_colors)) {
free(name);
return BadAlloc;
diff --git a/xorg-server/xkeyboard-config/NEWS b/xorg-server/xkeyboard-config/NEWS
index 548baa58a..cef7453d2 100644
--- a/xorg-server/xkeyboard-config/NEWS
+++ b/xorg-server/xkeyboard-config/NEWS
@@ -1,3 +1,5 @@
+2.14 9 bugs fixed
+ Translations updated
2.13 7 bugs fixed
Translations updated
2.12 10 bugs fixed
diff --git a/xorg-server/xkeyboard-config/configure.ac b/xorg-server/xkeyboard-config/configure.ac
index 9cd302d55..28ac1703f 100644
--- a/xorg-server/xkeyboard-config/configure.ac
+++ b/xorg-server/xkeyboard-config/configure.ac
@@ -1,4 +1,4 @@
-AC_INIT(xkeyboard-config, 2.13)
+AC_INIT(xkeyboard-config, 2.14)
AC_CONFIG_SRCDIR(rules/base.xml.in)
AM_INIT_AUTOMAKE([foreign dist-bzip2])
AM_MAINTAINER_MODE
diff --git a/xorg-server/xkeyboard-config/po/ca.po b/xorg-server/xkeyboard-config/po/ca.po
index 190148c07..af91f987e 100644
--- a/xorg-server/xkeyboard-config/po/ca.po
+++ b/xorg-server/xkeyboard-config/po/ca.po
@@ -1,14 +1,14 @@
# Translation of xkeyboard-config to Catalan
-# Copyright © 2007 Free Software Foundation, Inc.
+# Copyright © 2007-2015 Free Software Foundation, Inc.
# This file is distributed under the same license as the xkeyboard-config package.
#
-# Josep Ma. Ferrer , 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014.
+# Josep Ma. Ferrer , 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015.
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config-2.12.99\n"
+"Project-Id-Version: xkeyboard-config-2.13.99\n"
"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
-"POT-Creation-Date: 2014-09-18 23:46+0100\n"
-"PO-Revision-Date: 2014-09-19 18:25+0200\n"
+"POT-Creation-Date: 2015-01-15 01:16+0000\n"
+"PO-Revision-Date: 2015-01-17 19:26+0100\n"
"Last-Translator: Josep Ma. Ferrer \n"
"Language-Team: Catalan \n"
"Language: ca\n"
@@ -755,11 +755,11 @@ msgid "Htc Dream phone"
msgstr "Telèfon HTC Dream"
#. Keyboard indicator for English layouts
-#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:46
+#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:47
msgid "en"
msgstr "en"
-#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:47
+#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:48
msgid "English (US)"
msgstr "Anglès (EUA)"
@@ -817,7 +817,7 @@ msgid "English (programmer Dvorak)"
msgstr "Anglès (dvorak de programador)"
#. Keyboard indicator for Russian layouts
-#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:69
+#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:70
msgid "ru"
msgstr "ru"
@@ -850,7 +850,7 @@ msgid "English (Workman, international with dead keys)"
msgstr "Anglès (Workman, internacional amb tecles mortes)"
#. Keyboard indicator for Persian layouts
-#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:28
+#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:29
msgid "fa"
msgstr "fa"
@@ -889,11 +889,11 @@ msgid "Uzbek (Afghanistan, OLPC)"
msgstr "Usbec (Afganistan, OLPC)"
#. Keyboard indicator for Arabic layouts
-#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:80
+#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:81
msgid "ar"
msgstr "ar"
-#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:81
+#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:82
msgid "Arabic"
msgstr "Àrab"
@@ -935,11 +935,11 @@ msgid "Albanian (Plisi D1)"
msgstr "Albanès (Plisi D1)"
#. Keyboard indicator for Armenian layouts
-#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:74
+#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:75
msgid "hy"
msgstr "hy"
-#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:75
+#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:76
msgid "Armenian"
msgstr "Armeni"
@@ -1015,11 +1015,11 @@ msgid "Belarusian (Latin)"
msgstr "Bielorús (llatí)"
#. Keyboard indicator for Belgian layouts
-#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:83
+#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:84
msgid "be"
msgstr "be"
-#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:84
+#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:85
msgid "Belgian"
msgstr "Belga"
@@ -1282,11 +1282,11 @@ msgid "Bosnian (US keyboard with Bosnian letters)"
msgstr "Bosnià (teclat EUA amb lletres bosnianes)"
#. Keyboard indicator for Portuguese layouts
-#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:86
+#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:87
msgid "pt"
msgstr "pt"
-#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:87
+#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:88
msgid "Portuguese (Brazil)"
msgstr "Portuguès (Brasil)"
@@ -1370,11 +1370,11 @@ msgid "Berber (Morocco, Tifinagh extended phonetic)"
msgstr "Berber (Marroc, Tifinagh fonètic ampliat)"
#. Keyboard indicator for Cameroon layouts
-#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:149
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:150
msgid "cm"
msgstr "cm"
-#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:150
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:151
msgid "English (Cameroon)"
msgstr "Anglès (Camerun)"
@@ -1495,11 +1495,11 @@ msgid "Croatian (US keyboard with Croatian letters)"
msgstr "Croat (teclat EUA amb lletres croates)"
#. Keyboard indicator for Chech layouts
-#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:89
+#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:90
msgid "cs"
msgstr "cs"
-#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:90
+#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:91
msgid "Czech"
msgstr "Txec"
@@ -1524,11 +1524,11 @@ msgid "Czech (US Dvorak with CZ UCW support)"
msgstr "Txec (dvorak EUA que permet UCW CZ)"
#. Keyboard indicator for Danish layouts
-#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:92
+#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:93
msgid "da"
msgstr "da"
-#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:93
+#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:94
msgid "Danish"
msgstr "Danès"
@@ -1553,11 +1553,11 @@ msgid "Danish (Dvorak)"
msgstr "Danès (dvorak)"
#. Keyboard indicator for Dutch layouts
-#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:95
+#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:96
msgid "nl"
msgstr "nl"
-#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:96
+#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:97
msgid "Dutch"
msgstr "Holandès"
@@ -1583,11 +1583,11 @@ msgid "Dzongkha"
msgstr "Dzongkha"
#. Keyboard indicator for Estonian layouts
-#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:98
+#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:99
msgid "et"
msgstr "et"
-#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:99
+#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:100
msgid "Estonian"
msgstr "Estonià"
@@ -1603,7 +1603,7 @@ msgstr "Estonià (dvorak)"
msgid "Estonian (US keyboard with Estonian letters)"
msgstr "Estonià (teclat EUA amb lletres estonianes)"
-#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:29
+#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:30
msgid "Persian"
msgstr "Persa"
@@ -1666,11 +1666,11 @@ msgid "Faroese (eliminate dead keys)"
msgstr "Feroès (elimina les tecles mortes)"
#. Keyboard indicator for Finnish layouts
-#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:101
+#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:102
msgid "fi"
msgstr "fi"
-#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:102
+#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:103
msgid "Finnish"
msgstr "Finès"
@@ -1694,7 +1694,7 @@ msgstr "Sami Nord (Finlàndia)"
msgid "Finnish (Macintosh)"
msgstr "Finès (Macintosh)"
-#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:104
+#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:105
msgid "French"
msgstr "Francès"
@@ -1930,11 +1930,11 @@ msgid "German (legacy)"
msgstr "Alemany (antic)"
#. Keyboard indicator for Greek layouts
-#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:106
+#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:107
msgid "gr"
msgstr "gr"
-#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:107
+#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:108
msgid "Greek"
msgstr "Grec"
@@ -2069,11 +2069,11 @@ msgid "Icelandic (Dvorak)"
msgstr "Islandès (dvorak)"
#. Keyboard indicator for Hebrew layouts
-#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:77
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
msgid "he"
msgstr "he"
-#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:78
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:79
msgid "Hebrew"
msgstr "Hebreu"
@@ -2090,11 +2090,11 @@ msgid "Hebrew (Biblical, Tiro)"
msgstr "Hebreu (bíblic, Tiro)"
#. Keyboard indicator for Italian layouts
-#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:109
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
msgid "it"
msgstr "it"
-#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:110
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:111
msgid "Italian"
msgstr "Italià"
@@ -2123,11 +2123,11 @@ msgid "Italian (IBM 142)"
msgstr "Italià (IBM 142)"
#. Keyboard indicator for Japanese layouts
-#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:112
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
msgid "ja"
msgstr "ja"
-#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:113
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:114
msgid "Japanese"
msgstr "Japonès"
@@ -2204,7 +2204,7 @@ msgid "Lao (STEA proposed standard layout)"
msgstr "Laosià (disposició estàndard proposada per STEA)"
#. Keyboard indicator for Spanish layouts
-#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:125
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:126
msgid "es"
msgstr "es"
@@ -2225,11 +2225,11 @@ msgid "Spanish (Latin American, Sun dead keys)"
msgstr "Espanyol (llatinoamericà, tecles mortes de Sun)"
#. Keyboard indicator for Lithuanian layouts
-#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:31
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
msgid "lt"
msgstr "lt"
-#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:32
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:33
msgid "Lithuanian"
msgstr "Lituà"
@@ -2254,11 +2254,11 @@ msgid "Lithuanian (LEKPa)"
msgstr "Lituà (LEKPa)"
#. Keyboard indicator for Latvian layouts
-#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:35
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
msgid "lv"
msgstr "lv"
-#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:36
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:37
msgid "Latvian"
msgstr "Letó"
@@ -2296,7 +2296,7 @@ msgid "Maori"
msgstr "Maori"
#. Keyboard indicator for Serbian layouts
-#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:66
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:67
msgid "sr"
msgstr "sr"
@@ -2368,11 +2368,11 @@ msgid "Mongolian"
msgstr "Mongol"
#. Keyboard indicator for Norwegian layouts
-#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:117
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
msgid "no"
msgstr "no"
-#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:118
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:119
msgid "Norwegian"
msgstr "Noruec"
@@ -2409,11 +2409,11 @@ msgid "Norwegian (Colemak)"
msgstr "Noruec (Colemak)"
#. Keyboard indicator for Polish layouts
-#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:55
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
msgid "pl"
msgstr "pl"
-#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:56
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:57
msgid "Polish"
msgstr "Polonès"
@@ -2453,7 +2453,7 @@ msgstr "Rus (Polònia, fonètic dvorak)"
msgid "Polish (programmer Dvorak)"
msgstr "Polonès (dvorak de programador)"
-#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:120
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:121
msgid "Portuguese"
msgstr "Portuguès"
@@ -2490,11 +2490,11 @@ msgid "Esperanto (Portugal, Nativo)"
msgstr "Esperanto (Portugal, natiu)"
#. Keyboard indicator for Romanian layouts
-#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:60
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
msgid "ro"
msgstr "ro"
-#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:61
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:62
msgid "Romanian"
msgstr "Romanès"
@@ -2514,7 +2514,7 @@ msgstr "Romanès (ce trencada estàndard)"
msgid "Romanian (WinKeys)"
msgstr "Romanès (tecles Win)"
-#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:70
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:71
msgid "Russian"
msgstr "Rus"
@@ -2594,1391 +2594,1415 @@ msgstr "Baixkir"
msgid "Mari"
msgstr "Mari"
-#: ../rules/base.xml.in.h:699 ../rules/base.extras.xml.in.h:67
+#: ../rules/base.xml.in.h:699
+msgid "Russian (phonetic azerty)"
+msgstr "Rus (fonètic azerty)"
+
+#: ../rules/base.xml.in.h:700
+msgid "Russian (phonetic French)"
+msgstr "Rus (fonètic francès)"
+
+#: ../rules/base.xml.in.h:701 ../rules/base.extras.xml.in.h:68
msgid "Serbian"
msgstr "Serbi"
-#: ../rules/base.xml.in.h:700
+#: ../rules/base.xml.in.h:702
msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
msgstr "Serbi (ciríl·lic, ZE i ZHE intercanviades)"
-#: ../rules/base.xml.in.h:701
+#: ../rules/base.xml.in.h:703
msgid "Serbian (Latin)"
msgstr "Serbi (llatí)"
-#: ../rules/base.xml.in.h:702
+#: ../rules/base.xml.in.h:704
msgid "Serbian (Latin Unicode)"
msgstr "Serbi (llatí Unicode)"
-#: ../rules/base.xml.in.h:703
+#: ../rules/base.xml.in.h:705
msgid "Serbian (Latin qwerty)"
msgstr "Serbi (llatí qwerty)"
-#: ../rules/base.xml.in.h:704
+#: ../rules/base.xml.in.h:706
msgid "Serbian (Latin Unicode qwerty)"
msgstr "Serbi (llatí Unicode qwerty)"
-#: ../rules/base.xml.in.h:705
+#: ../rules/base.xml.in.h:707
msgid "Serbian (Cyrillic with guillemets)"
msgstr "Serbi (ciríl·lic amb cometes angulars)"
-#: ../rules/base.xml.in.h:706
+#: ../rules/base.xml.in.h:708
msgid "Serbian (Latin with guillemets)"
msgstr "Serbi (llatí amb cometes angulars)"
-#: ../rules/base.xml.in.h:707
+#: ../rules/base.xml.in.h:709
msgid "Pannonian Rusyn"
msgstr "Rutè Pannònic"
#. Keyboard indicator for Slovenian layouts
-#: ../rules/base.xml.in.h:709
+#: ../rules/base.xml.in.h:711
msgid "sl"
msgstr "sl"
-#: ../rules/base.xml.in.h:710
+#: ../rules/base.xml.in.h:712
msgid "Slovenian"
msgstr "Eslovè"
-#: ../rules/base.xml.in.h:711
+#: ../rules/base.xml.in.h:713
msgid "Slovenian (with guillemets for quotes)"
msgstr "Eslovè (amb cometes angulars per les cometes)"
-#: ../rules/base.xml.in.h:712
+#: ../rules/base.xml.in.h:714
msgid "Slovenian (US keyboard with Slovenian letters)"
msgstr "Eslovè (teclat EUA amb lletres eslovenes)"
#. Keyboard indicator for Slovak layouts
-#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:122
+#: ../rules/base.xml.in.h:716 ../rules/base.extras.xml.in.h:123
msgid "sk"
msgstr "sk"
-#: ../rules/base.xml.in.h:715 ../rules/base.extras.xml.in.h:123
+#: ../rules/base.xml.in.h:717 ../rules/base.extras.xml.in.h:124
msgid "Slovak"
msgstr "Eslovac"
-#: ../rules/base.xml.in.h:716
+#: ../rules/base.xml.in.h:718
msgid "Slovak (extended Backslash)"
msgstr "Eslovac (barra inversa ampliada)"
-#: ../rules/base.xml.in.h:717
+#: ../rules/base.xml.in.h:719
msgid "Slovak (qwerty)"
msgstr "Eslovac (qwerty)"
-#: ../rules/base.xml.in.h:718
+#: ../rules/base.xml.in.h:720
msgid "Slovak (qwerty, extended Backslash)"
msgstr "Eslovac (qwerty, barra inversa ampliada)"
-#: ../rules/base.xml.in.h:719 ../rules/base.extras.xml.in.h:126
+#: ../rules/base.xml.in.h:721 ../rules/base.extras.xml.in.h:127
msgid "Spanish"
msgstr "Espanyol"
-#: ../rules/base.xml.in.h:720
+#: ../rules/base.xml.in.h:722
msgid "Spanish (eliminate dead keys)"
msgstr "Espanyol (elimina les tecles mortes)"
-#: ../rules/base.xml.in.h:721
+#: ../rules/base.xml.in.h:723
msgid "Spanish (Winkeys)"
msgstr "Espanyol (tecles Win)"
-#: ../rules/base.xml.in.h:722
+#: ../rules/base.xml.in.h:724
msgid "Spanish (include dead tilde)"
msgstr "Espanyol (inclou la titlla morta)"
-#: ../rules/base.xml.in.h:723
+#: ../rules/base.xml.in.h:725
msgid "Spanish (Sun dead keys)"
msgstr "Espanyol (tecles mortes de Sun)"
-#: ../rules/base.xml.in.h:724
+#: ../rules/base.xml.in.h:726
msgid "Spanish (Dvorak)"
msgstr "Espanyol (dvorak)"
-#: ../rules/base.xml.in.h:725
+#: ../rules/base.xml.in.h:727
msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
msgstr "Asturià (Espanya, amb H punt baix i L amb punt baix)"
-#: ../rules/base.xml.in.h:726
+#: ../rules/base.xml.in.h:728
msgid "Catalan (Spain, with middle-dot L)"
msgstr "Català (Espanya, L amb punt volat)"
-#: ../rules/base.xml.in.h:727
+#: ../rules/base.xml.in.h:729
msgid "Spanish (Macintosh)"
msgstr "Espanyol (Macintosh)"
#. Keyboard indicator for Swedish layouts
-#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:128
+#: ../rules/base.xml.in.h:731 ../rules/base.extras.xml.in.h:129
msgid "sv"
msgstr "sv"
-#: ../rules/base.xml.in.h:730 ../rules/base.extras.xml.in.h:129
+#: ../rules/base.xml.in.h:732 ../rules/base.extras.xml.in.h:130
msgid "Swedish"
msgstr "Suec"
-#: ../rules/base.xml.in.h:731
+#: ../rules/base.xml.in.h:733
msgid "Swedish (eliminate dead keys)"
msgstr "Suec (elimina les tecles mortes)"
-#: ../rules/base.xml.in.h:732
+#: ../rules/base.xml.in.h:734
msgid "Swedish (Dvorak)"
msgstr "Suec (dvorak)"
-#: ../rules/base.xml.in.h:733
+#: ../rules/base.xml.in.h:735
msgid "Russian (Sweden, phonetic)"
msgstr "Rus (Suècia, fonètic)"
-#: ../rules/base.xml.in.h:734
+#: ../rules/base.xml.in.h:736
msgid "Russian (Sweden, phonetic, eliminate dead keys)"
msgstr "Rus (Suècia, fonètic, elimina les tecles mortes)"
-#: ../rules/base.xml.in.h:735
+#: ../rules/base.xml.in.h:737
msgid "Northern Saami (Sweden)"
msgstr "Sami del nord (Suècia)"
-#: ../rules/base.xml.in.h:736
+#: ../rules/base.xml.in.h:738
msgid "Swedish (Macintosh)"
msgstr "Suec (Macintosh)"
-#: ../rules/base.xml.in.h:737
+#: ../rules/base.xml.in.h:739
msgid "Swedish (Svdvorak)"
msgstr "Suec (Svdvorak)"
-#: ../rules/base.xml.in.h:738
+#: ../rules/base.xml.in.h:740
msgid "Swedish Sign Language"
msgstr "Idioma de signes suec"
-#: ../rules/base.xml.in.h:739 ../rules/base.extras.xml.in.h:132
+#: ../rules/base.xml.in.h:741 ../rules/base.extras.xml.in.h:133
msgid "German (Switzerland)"
msgstr "Alemany (Suïssa)"
-#: ../rules/base.xml.in.h:740
+#: ../rules/base.xml.in.h:742
msgid "German (Switzerland, legacy)"
msgstr "Alemany (Suïssa, antic)"
-#: ../rules/base.xml.in.h:741
+#: ../rules/base.xml.in.h:743
msgid "German (Switzerland, eliminate dead keys)"
msgstr "Alemany (Suïssa, elimina les tecles mortes)"
-#: ../rules/base.xml.in.h:742
+#: ../rules/base.xml.in.h:744
msgid "German (Switzerland, Sun dead keys)"
msgstr "Alemany (Suïssa, tecles mortes de Sun)"
-#: ../rules/base.xml.in.h:743
+#: ../rules/base.xml.in.h:745
msgid "French (Switzerland)"
msgstr "Francès (Suïssa)"
-#: ../rules/base.xml.in.h:744
+#: ../rules/base.xml.in.h:746
msgid "French (Switzerland, eliminate dead keys)"
msgstr "Francès (Suïssa, elimina les tecles mortes)"
-#: ../rules/base.xml.in.h:745
+#: ../rules/base.xml.in.h:747
msgid "French (Switzerland, Sun dead keys)"
msgstr "Francès (Suïssa, tecles mortes de Sun)"
-#: ../rules/base.xml.in.h:746
+#: ../rules/base.xml.in.h:748
msgid "French (Switzerland, Macintosh)"
msgstr "Francès (Suïssa, Macintosh)"
-#: ../rules/base.xml.in.h:747
+#: ../rules/base.xml.in.h:749
msgid "German (Switzerland, Macintosh)"
msgstr "Alemany (Suïssa, Macintosh)"
-#: ../rules/base.xml.in.h:748
+#: ../rules/base.xml.in.h:750
msgid "Arabic (Syria)"
msgstr "Àrab (Síria)"
#. Keyboard indicator for Syriac layouts
-#: ../rules/base.xml.in.h:750
+#: ../rules/base.xml.in.h:752
msgid "syc"
msgstr "syc"
-#: ../rules/base.xml.in.h:751
+#: ../rules/base.xml.in.h:753
msgid "Syriac"
msgstr "Siri"
-#: ../rules/base.xml.in.h:752
+#: ../rules/base.xml.in.h:754
msgid "Syriac (phonetic)"
msgstr "Siríac (fonètic)"
-#: ../rules/base.xml.in.h:753
+#: ../rules/base.xml.in.h:755
msgid "Kurdish (Syria, Latin Q)"
msgstr "Kurd (Síria, llatí Q)"
-#: ../rules/base.xml.in.h:754
+#: ../rules/base.xml.in.h:756
msgid "Kurdish (Syria, F)"
msgstr "Kurd (Síria, F)"
-#: ../rules/base.xml.in.h:755
+#: ../rules/base.xml.in.h:757
msgid "Kurdish (Syria, Latin Alt-Q)"
msgstr "Kurd (Síria, llatí Alt-Q)"
#. Keyboard indicator for Tajik layouts
-#: ../rules/base.xml.in.h:757
+#: ../rules/base.xml.in.h:759
msgid "tg"
msgstr "tg"
-#: ../rules/base.xml.in.h:758
+#: ../rules/base.xml.in.h:760
msgid "Tajik"
msgstr "Tadjik"
-#: ../rules/base.xml.in.h:759
+#: ../rules/base.xml.in.h:761
msgid "Tajik (legacy)"
msgstr "Tadjik (antic)"
#. Keyboard indicator for Sinhala layouts
-#: ../rules/base.xml.in.h:761
+#: ../rules/base.xml.in.h:763
msgid "si"
msgstr "si"
-#: ../rules/base.xml.in.h:762
+#: ../rules/base.xml.in.h:764
msgid "Sinhala (phonetic)"
msgstr "Singalès (fonètic)"
-#: ../rules/base.xml.in.h:763
+#: ../rules/base.xml.in.h:765
msgid "Tamil (Sri Lanka, Unicode)"
msgstr "Tàmil (Sri Lanka, Unicode)"
-#: ../rules/base.xml.in.h:764
+#: ../rules/base.xml.in.h:766
msgid "Tamil (Sri Lanka, TAB Typewriter)"
msgstr "Tàmil (Sri Lanka, tipus d'escriptura TAB)"
#. Keyboard indicator for Thai layouts
-#: ../rules/base.xml.in.h:766
+#: ../rules/base.xml.in.h:768
msgid "th"
msgstr "th"
-#: ../rules/base.xml.in.h:767
+#: ../rules/base.xml.in.h:769
msgid "Thai"
msgstr "Tai"
-#: ../rules/base.xml.in.h:768
+#: ../rules/base.xml.in.h:770
msgid "Thai (TIS-820.2538)"
msgstr "Tai (TIS-820.2538)"
-#: ../rules/base.xml.in.h:769
+#: ../rules/base.xml.in.h:771
msgid "Thai (Pattachote)"
msgstr "Tai (Pattachote)"
#. Keyboard indicator for Turkish layouts
-#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:135
+#: ../rules/base.xml.in.h:773 ../rules/base.extras.xml.in.h:136
msgid "tr"
msgstr "tr"
-#: ../rules/base.xml.in.h:772 ../rules/base.extras.xml.in.h:136
+#: ../rules/base.xml.in.h:774 ../rules/base.extras.xml.in.h:137
msgid "Turkish"
msgstr "Turc"
-#: ../rules/base.xml.in.h:773
+#: ../rules/base.xml.in.h:775
msgid "Turkish (F)"
msgstr "Turc (F)"
-#: ../rules/base.xml.in.h:774
+#: ../rules/base.xml.in.h:776
msgid "Turkish (Alt-Q)"
msgstr "Turc (Alt-Q)"
-#: ../rules/base.xml.in.h:775
+#: ../rules/base.xml.in.h:777
msgid "Turkish (Sun dead keys)"
msgstr "Turc (tecles mortes de Sun)"
-#: ../rules/base.xml.in.h:776
+#: ../rules/base.xml.in.h:778
msgid "Kurdish (Turkey, Latin Q)"
msgstr "Kurd (Turquia, llatí Q)"
-#: ../rules/base.xml.in.h:777
+#: ../rules/base.xml.in.h:779
msgid "Kurdish (Turkey, F)"
msgstr "Kurd (Turquia, F)"
-#: ../rules/base.xml.in.h:778
+#: ../rules/base.xml.in.h:780
msgid "Kurdish (Turkey, Latin Alt-Q)"
msgstr "Kurd (Turquia, llatí Alt-Q)"
-#: ../rules/base.xml.in.h:779
+#: ../rules/base.xml.in.h:781
msgid "Turkish (international with dead keys)"
msgstr "Turc (internacional amb tecles mortes)"
#. Keyboard indicator for Crimean Tatar layouts
-#: ../rules/base.xml.in.h:781 ../rules/base.extras.xml.in.h:62
+#: ../rules/base.xml.in.h:783 ../rules/base.extras.xml.in.h:63
msgid "crh"
msgstr "crh"
-#: ../rules/base.xml.in.h:782
+#: ../rules/base.xml.in.h:784
msgid "Crimean Tatar (Turkish Q)"
msgstr "Tàtar de Crimea (Turc Q)"
-#: ../rules/base.xml.in.h:783
+#: ../rules/base.xml.in.h:785
msgid "Crimean Tatar (Turkish F)"
msgstr "Tàtar de Crimea (Turc F)"
-#: ../rules/base.xml.in.h:784
+#: ../rules/base.xml.in.h:786
msgid "Crimean Tatar (Turkish Alt-Q)"
msgstr "Tàtar de Crimea (Turc Alt-Q)"
-#: ../rules/base.xml.in.h:785
+#: ../rules/base.xml.in.h:787
msgid "Taiwanese"
msgstr "Taiwanès"
-#: ../rules/base.xml.in.h:786
+#: ../rules/base.xml.in.h:788
msgid "Taiwanese (indigenous)"
msgstr "Taiwanès (indígena)"
#. Keyboard indicator for Saisiyat layouts
-#: ../rules/base.xml.in.h:788
+#: ../rules/base.xml.in.h:790
msgid "xsy"
msgstr "xsy"
-#: ../rules/base.xml.in.h:789
+#: ../rules/base.xml.in.h:791
msgid "Saisiyat (Taiwan)"
msgstr "Saisiyat (Taiwan)"
#. Keyboard indicator for Ukranian layouts
-#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:138
+#: ../rules/base.xml.in.h:793 ../rules/base.extras.xml.in.h:139
msgid "uk"
msgstr "uk"
-#: ../rules/base.xml.in.h:792 ../rules/base.extras.xml.in.h:139
+#: ../rules/base.xml.in.h:794 ../rules/base.extras.xml.in.h:140
msgid "Ukrainian"
msgstr "Ucraïnès"
-#: ../rules/base.xml.in.h:793
+#: ../rules/base.xml.in.h:795
msgid "Ukrainian (phonetic)"
msgstr "Ucraïnès (fonètic)"
-#: ../rules/base.xml.in.h:794
+#: ../rules/base.xml.in.h:796
msgid "Ukrainian (typewriter)"
msgstr "Ucraïnès (màquina d'escriure)"
-#: ../rules/base.xml.in.h:795
+#: ../rules/base.xml.in.h:797
msgid "Ukrainian (WinKeys)"
msgstr "Ucraïnès (tecles Win)"
-#: ../rules/base.xml.in.h:796
+#: ../rules/base.xml.in.h:798
msgid "Ukrainian (legacy)"
msgstr "Ucraïnès (antic)"
-#: ../rules/base.xml.in.h:797
+#: ../rules/base.xml.in.h:799
msgid "Ukrainian (standard RSTU)"
msgstr "Ucraïnès (estàndard RSTU)"
-#: ../rules/base.xml.in.h:798
+#: ../rules/base.xml.in.h:800
msgid "Russian (Ukraine, standard RSTU)"
msgstr "Rus (Ucraïna, estàndard RSTU)"
-#: ../rules/base.xml.in.h:799
+#: ../rules/base.xml.in.h:801
msgid "Ukrainian (homophonic)"
msgstr "Ucraïnès (homofònic)"
-#: ../rules/base.xml.in.h:800 ../rules/base.extras.xml.in.h:141
+#: ../rules/base.xml.in.h:802 ../rules/base.extras.xml.in.h:142
msgid "English (UK)"
msgstr "Anglès (RU)"
-#: ../rules/base.xml.in.h:801
+#: ../rules/base.xml.in.h:803
msgid "English (UK, extended WinKeys)"
msgstr "Anglès (RU, tecles Win ampliades)"
-#: ../rules/base.xml.in.h:802
+#: ../rules/base.xml.in.h:804
msgid "English (UK, international with dead keys)"
msgstr "Anglès (RU, internacional amb tecles mortes)"
-#: ../rules/base.xml.in.h:803
+#: ../rules/base.xml.in.h:805
msgid "English (UK, Dvorak)"
msgstr "Anglès (RU, dvorak)"
-#: ../rules/base.xml.in.h:804
+#: ../rules/base.xml.in.h:806
msgid "English (UK, Dvorak with UK punctuation)"
msgstr "Anglès (RU, dvorak amb puntuació RU)"
-#: ../rules/base.xml.in.h:805
+#: ../rules/base.xml.in.h:807
msgid "English (UK, Macintosh)"
msgstr "Anglès (RU, Macintosh)"
-#: ../rules/base.xml.in.h:806
+#: ../rules/base.xml.in.h:808
msgid "English (UK, Macintosh international)"
msgstr "Anglès (RU, Macintosh internacional)"
-#: ../rules/base.xml.in.h:807
+#: ../rules/base.xml.in.h:809
msgid "English (UK, Colemak)"
msgstr "Anglès (RU, Colemak)"
-#: ../rules/base.xml.in.h:808
+#: ../rules/base.xml.in.h:810
msgid "Uzbek"
msgstr "Usbec"
-#: ../rules/base.xml.in.h:809
+#: ../rules/base.xml.in.h:811
msgid "Uzbek (Latin)"
msgstr "Usbec (llatí)"
#. Keyboard indicator for Vietnamese layouts
-#: ../rules/base.xml.in.h:811
+#: ../rules/base.xml.in.h:813
msgid "vi"
msgstr "vi"
-#: ../rules/base.xml.in.h:812
+#: ../rules/base.xml.in.h:814
msgid "Vietnamese"
msgstr "Vietnamita"
#. Keyboard indicator for Korean layouts
-#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:143
+#: ../rules/base.xml.in.h:816 ../rules/base.extras.xml.in.h:144
msgid "ko"
msgstr "ko"
-#: ../rules/base.xml.in.h:815 ../rules/base.extras.xml.in.h:144
+#: ../rules/base.xml.in.h:817 ../rules/base.extras.xml.in.h:145
msgid "Korean"
msgstr "Coreà"
-#: ../rules/base.xml.in.h:816
+#: ../rules/base.xml.in.h:818
msgid "Korean (101/104 key compatible)"
msgstr "Coreà (compatible de 101/104 tecles)"
-#: ../rules/base.xml.in.h:817
+#: ../rules/base.xml.in.h:819
msgid "Japanese (PC-98xx Series)"
msgstr "Japonès (sèries PC-98xx)"
#. Keyboard indicator for Irish layouts
-#: ../rules/base.xml.in.h:819
+#: ../rules/base.xml.in.h:821
msgid "ie"
msgstr "ie"
-#: ../rules/base.xml.in.h:820
+#: ../rules/base.xml.in.h:822
msgid "Irish"
msgstr "Irlandès"
-#: ../rules/base.xml.in.h:821
+#: ../rules/base.xml.in.h:823
msgid "CloGaelach"
msgstr "CloGaelach"
-#: ../rules/base.xml.in.h:822
+#: ../rules/base.xml.in.h:824
msgid "Irish (UnicodeExpert)"
msgstr "Irlandès (UnicodeExpert)"
-#: ../rules/base.xml.in.h:823
+#: ../rules/base.xml.in.h:825
msgid "Ogham"
msgstr "Ogham"
-#: ../rules/base.xml.in.h:824
+#: ../rules/base.xml.in.h:826
msgid "Ogham (IS434)"
msgstr "Ogham (IS434)"
-#: ../rules/base.xml.in.h:825
+#: ../rules/base.xml.in.h:827
msgid "Urdu (Pakistan)"
msgstr "Urdú (Pakistan)"
-#: ../rules/base.xml.in.h:826
+#: ../rules/base.xml.in.h:828
msgid "Urdu (Pakistan, CRULP)"
msgstr "Urdú (Pakistan, CRULP)"
-#: ../rules/base.xml.in.h:827
+#: ../rules/base.xml.in.h:829
msgid "Urdu (Pakistan, NLA)"
msgstr "Urdú (Pakistan, NLA)"
-#: ../rules/base.xml.in.h:828
+#: ../rules/base.xml.in.h:830
msgid "Arabic (Pakistan)"
msgstr "Àrab (Pakistan)"
#. Keyboard indicator for Sindhi layouts
-#: ../rules/base.xml.in.h:830
+#: ../rules/base.xml.in.h:832
msgid "sd"
msgstr "sd"
-#: ../rules/base.xml.in.h:831
+#: ../rules/base.xml.in.h:833
msgid "Sindhi"
msgstr "Sindhi"
#. Keyboard indicator for Dhivehi layouts
-#: ../rules/base.xml.in.h:833
+#: ../rules/base.xml.in.h:835
msgid "dv"
msgstr "dv"
-#: ../rules/base.xml.in.h:834
+#: ../rules/base.xml.in.h:836
msgid "Dhivehi"
msgstr "Diveí"
-#: ../rules/base.xml.in.h:835
+#: ../rules/base.xml.in.h:837
msgid "English (South Africa)"
msgstr "Anglès (Sud-àfrica)"
#. Keyboard indicator for Esperanto layouts
-#: ../rules/base.xml.in.h:837
+#: ../rules/base.xml.in.h:839
msgid "eo"
msgstr "eo"
-#: ../rules/base.xml.in.h:838
+#: ../rules/base.xml.in.h:840
msgid "Esperanto"
msgstr "Esperanto"
-#: ../rules/base.xml.in.h:839
+#: ../rules/base.xml.in.h:841
msgid "Esperanto (displaced semicolon and quote, obsolete)"
msgstr "Esperanto (punt i coma i cometa desplaçats, obsolet)"
#. Keyboard indicator for Nepali layouts
-#: ../rules/base.xml.in.h:841
+#: ../rules/base.xml.in.h:843
msgid "ne"
msgstr "ne"
-#: ../rules/base.xml.in.h:842
+#: ../rules/base.xml.in.h:844
msgid "Nepali"
msgstr "Nepalès"
-#: ../rules/base.xml.in.h:843
+#: ../rules/base.xml.in.h:845
msgid "English (Nigeria)"
msgstr "Anglès (Nigèria)"
#. Keyboard indicator for Igbo layouts
-#: ../rules/base.xml.in.h:845
+#: ../rules/base.xml.in.h:847
msgid "ig"
msgstr "ig"
-#: ../rules/base.xml.in.h:846
+#: ../rules/base.xml.in.h:848
msgid "Igbo"
msgstr "Igbo"
#. Keyboard indicator for Yoruba layouts
-#: ../rules/base.xml.in.h:848
+#: ../rules/base.xml.in.h:850
msgid "yo"
msgstr "yo"
-#: ../rules/base.xml.in.h:849
+#: ../rules/base.xml.in.h:851
msgid "Yoruba"
msgstr "Ioruba"
#. Keyboard indicator for Amharic layouts
-#: ../rules/base.xml.in.h:851
+#: ../rules/base.xml.in.h:853
msgid "am"
msgstr "am"
-#: ../rules/base.xml.in.h:852
+#: ../rules/base.xml.in.h:854
msgid "Amharic"
msgstr "Amhàric"
#. Keyboard indicator for Wolof layouts
-#: ../rules/base.xml.in.h:854
+#: ../rules/base.xml.in.h:856
msgid "wo"
msgstr "wo"
-#: ../rules/base.xml.in.h:855
+#: ../rules/base.xml.in.h:857
msgid "Wolof"
msgstr "Wolof"
#. Keyboard indicator for Braille layouts
-#: ../rules/base.xml.in.h:857
+#: ../rules/base.xml.in.h:859
msgid "brl"
msgstr "brl"
-#: ../rules/base.xml.in.h:858
+#: ../rules/base.xml.in.h:860
msgid "Braille"
msgstr "Braille"
-#: ../rules/base.xml.in.h:859
+#: ../rules/base.xml.in.h:861
msgid "Braille (left hand)"
msgstr "Braille (ma esquerra)"
-#: ../rules/base.xml.in.h:860
+#: ../rules/base.xml.in.h:862
msgid "Braille (right hand)"
msgstr "Braille (ma dretà)"
#. Keyboard indicator for Turkmen layouts
-#: ../rules/base.xml.in.h:862
+#: ../rules/base.xml.in.h:864
msgid "tk"
msgstr "tk"
-#: ../rules/base.xml.in.h:863
+#: ../rules/base.xml.in.h:865
msgid "Turkmen"
msgstr "Turcman"
-#: ../rules/base.xml.in.h:864
+#: ../rules/base.xml.in.h:866
msgid "Turkmen (Alt-Q)"
msgstr "Turcman (Alt-Q)"
#. Keyboard indicator for Bambara layouts
-#: ../rules/base.xml.in.h:866
+#: ../rules/base.xml.in.h:868
msgid "bm"
msgstr "bm"
-#: ../rules/base.xml.in.h:867
+#: ../rules/base.xml.in.h:869
msgid "Bambara"
msgstr "Bambara"
-#: ../rules/base.xml.in.h:868
+#: ../rules/base.xml.in.h:870
msgid "French (Mali, alternative)"
msgstr "Francès (Mali, alternatiu)"
-#: ../rules/base.xml.in.h:869
+#: ../rules/base.xml.in.h:871
msgid "English (Mali, US Macintosh)"
msgstr "Anglès (Mali, Macintosh EUA)"
-#: ../rules/base.xml.in.h:870
+#: ../rules/base.xml.in.h:872
msgid "English (Mali, US international)"
msgstr "Anglès (Mali, internacional EUA)"
#. Keyboard indicator for Swahili layouts
-#: ../rules/base.xml.in.h:872
+#: ../rules/base.xml.in.h:874
msgid "sw"
msgstr "sw"
-#: ../rules/base.xml.in.h:873
+#: ../rules/base.xml.in.h:875
msgid "Swahili (Tanzania)"
msgstr "Suahili (Tanzània)"
-#: ../rules/base.xml.in.h:874
+#: ../rules/base.xml.in.h:876
msgid "Swahili (Kenya)"
msgstr "Suahili (Kenya)"
-#: ../rules/base.xml.in.h:875
+#: ../rules/base.xml.in.h:877
msgid "Kikuyu"
msgstr "Kikuyu"
#. Keyboard indicator for Tswana layouts
-#: ../rules/base.xml.in.h:877
+#: ../rules/base.xml.in.h:879
msgid "tn"
msgstr "tn"
-#: ../rules/base.xml.in.h:878
+#: ../rules/base.xml.in.h:880
msgid "Tswana"
msgstr "Tswana"
#. Keyboard indicator for Filipino layouts
-#: ../rules/base.xml.in.h:880
+#: ../rules/base.xml.in.h:882
msgid "ph"
msgstr "ph"
-#: ../rules/base.xml.in.h:881
+#: ../rules/base.xml.in.h:883
msgid "Filipino"
msgstr "Filipí"
-#: ../rules/base.xml.in.h:882
+#: ../rules/base.xml.in.h:884
msgid "Filipino (QWERTY Baybayin)"
msgstr "Filipí (QWERTY Baybayin)"
-#: ../rules/base.xml.in.h:883
+#: ../rules/base.xml.in.h:885
msgid "Filipino (Capewell-Dvorak Latin)"
msgstr "Filipí (Capewell-dvorak llatí)"
-#: ../rules/base.xml.in.h:884
+#: ../rules/base.xml.in.h:886
msgid "Filipino (Capewell-Dvorak Baybayin)"
msgstr "Filipí (Capewell-dvorak Baybayin)"
-#: ../rules/base.xml.in.h:885
+#: ../rules/base.xml.in.h:887
msgid "Filipino (Capewell-QWERF 2006 Latin)"
msgstr "Filipí (Capewell-QWERF 2006 llatí)"
-#: ../rules/base.xml.in.h:886
+#: ../rules/base.xml.in.h:888
msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
msgstr "Filipí (Capewell-QWERF 2006 Baybayin)"
-#: ../rules/base.xml.in.h:887
+#: ../rules/base.xml.in.h:889
msgid "Filipino (Colemak Latin)"
msgstr "Filipí (Colemak llatí)"
-#: ../rules/base.xml.in.h:888
+#: ../rules/base.xml.in.h:890
msgid "Filipino (Colemak Baybayin)"
msgstr "Filipí (Colemak Baybayin)"
-#: ../rules/base.xml.in.h:889
+#: ../rules/base.xml.in.h:891
msgid "Filipino (Dvorak Latin)"
msgstr "Filipí (dvorak llatí)"
-#: ../rules/base.xml.in.h:890
+#: ../rules/base.xml.in.h:892
msgid "Filipino (Dvorak Baybayin)"
msgstr "Filipí (dvorak Baybayin)"
-#: ../rules/base.xml.in.h:891
+#: ../rules/base.xml.in.h:893
msgid "md"
msgstr "md"
-#: ../rules/base.xml.in.h:892
+#: ../rules/base.xml.in.h:894
msgid "Moldavian"
msgstr "Moldau"
-#: ../rules/base.xml.in.h:893
+#: ../rules/base.xml.in.h:895
msgid "gag"
msgstr "gag"
-#: ../rules/base.xml.in.h:894
+#: ../rules/base.xml.in.h:896
msgid "Moldavian (Gagauz)"
msgstr "Moldau (Gagauz)"
-#: ../rules/base.xml.in.h:895
+#: ../rules/base.xml.in.h:897
msgid "Switching to another layout"
msgstr "Canvi a una altra disposició"
-#: ../rules/base.xml.in.h:896
+#: ../rules/base.xml.in.h:898
msgid "Right Alt (while pressed)"
msgstr "Alt dreta (mentre està premuda)"
-#: ../rules/base.xml.in.h:897
+#: ../rules/base.xml.in.h:899
msgid "Left Alt (while pressed)"
msgstr "Alt esquerra (mentre està premuda)"
-#: ../rules/base.xml.in.h:898
+#: ../rules/base.xml.in.h:900
msgid "Left Win (while pressed)"
msgstr "Win esquerra (mentre està premuda)"
-#: ../rules/base.xml.in.h:899
+#: ../rules/base.xml.in.h:901
msgid "Right Win (while pressed)"
msgstr "Win dreta (mentre està premuda)"
-#: ../rules/base.xml.in.h:900
+#: ../rules/base.xml.in.h:902
msgid "Any Win key (while pressed)"
msgstr "Qualsevol tecla Win (mentre estan premudes)"
-#: ../rules/base.xml.in.h:901
+#: ../rules/base.xml.in.h:903
msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
msgstr "Bloq Maj (mentre està premuda), Alt+Bloq Maj efectua l'acció de Bloq Maj original"
-#: ../rules/base.xml.in.h:902
+#: ../rules/base.xml.in.h:904
msgid "Right Ctrl (while pressed)"
msgstr "Ctrl dreta (mentre està premuda)"
-#: ../rules/base.xml.in.h:903
+#: ../rules/base.xml.in.h:905
msgid "Right Alt"
msgstr "Alt dreta"
-#: ../rules/base.xml.in.h:904
+#: ../rules/base.xml.in.h:906
msgid "Left Alt"
msgstr "Alt esquerra"
-#: ../rules/base.xml.in.h:905
+#: ../rules/base.xml.in.h:907
msgid "Caps Lock"
msgstr "Bloq Majús"
-#: ../rules/base.xml.in.h:906
+#: ../rules/base.xml.in.h:908
msgid "Shift+Caps Lock"
msgstr "Maj+Bloq Maj"
-#: ../rules/base.xml.in.h:907
+#: ../rules/base.xml.in.h:909
msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
msgstr "Bloq Maj (a la primera disposició), Maj+Bloq Maj (a la darrera disposició)"
-#: ../rules/base.xml.in.h:908
+#: ../rules/base.xml.in.h:910
msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
msgstr "Win esquerra (a la primera disposició), Win/Menú dreta (a la darrera disposició)"
-#: ../rules/base.xml.in.h:909
+#: ../rules/base.xml.in.h:911
msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
msgstr "Ctrl esquerra (a la primera disposició), Ctrl dreta (a la darrera disposició)"
-#: ../rules/base.xml.in.h:910
+#: ../rules/base.xml.in.h:912
msgid "Alt+Caps Lock"
msgstr "Alt+Bloq Maj"
-#: ../rules/base.xml.in.h:911
+#: ../rules/base.xml.in.h:913
msgid "Both Shift keys together"
msgstr "Les dues tecles Maj juntes"
-#: ../rules/base.xml.in.h:912
+#: ../rules/base.xml.in.h:914
msgid "Both Alt keys together"
msgstr "Les dues tecles Alt juntes"
-#: ../rules/base.xml.in.h:913
+#: ../rules/base.xml.in.h:915
msgid "Both Ctrl keys together"
msgstr "Les dues tecles Ctrl juntes"
-#: ../rules/base.xml.in.h:914
+#: ../rules/base.xml.in.h:916
msgid "Ctrl+Shift"
msgstr "Ctrl+Maj"
-#: ../rules/base.xml.in.h:915
+#: ../rules/base.xml.in.h:917
msgid "Left Ctrl+Left Shift"
msgstr "Ctrl esquerra+Maj esquerra"
-#: ../rules/base.xml.in.h:916
+#: ../rules/base.xml.in.h:918
msgid "Right Ctrl+Right Shift"
msgstr "Ctrl dreta+Maj dreta"
-#: ../rules/base.xml.in.h:917
+#: ../rules/base.xml.in.h:919
msgid "Alt+Ctrl"
msgstr "Alt+Ctrl"
-#: ../rules/base.xml.in.h:918
+#: ../rules/base.xml.in.h:920
msgid "Alt+Shift"
msgstr "Alt+Maj"
-#: ../rules/base.xml.in.h:919
+#: ../rules/base.xml.in.h:921
msgid "Left Alt+Left Shift"
msgstr "Alt esquerra+Maj esquerra"
-#: ../rules/base.xml.in.h:920
+#: ../rules/base.xml.in.h:922
msgid "Alt+Space"
msgstr "Alt+Espai"
-#: ../rules/base.xml.in.h:921
+#: ../rules/base.xml.in.h:923
msgid "Menu"
msgstr "Menú"
-#: ../rules/base.xml.in.h:922
+#: ../rules/base.xml.in.h:924
msgid "Left Win"
msgstr "Win esquerra"
-#: ../rules/base.xml.in.h:923
+#: ../rules/base.xml.in.h:925
msgid "Win Key+Space"
msgstr "Tecla Win+Espai"
-#: ../rules/base.xml.in.h:924
+#: ../rules/base.xml.in.h:926
msgid "Right Win"
msgstr "Win dreta"
-#: ../rules/base.xml.in.h:925
+#: ../rules/base.xml.in.h:927
msgid "Left Shift"
msgstr "Maj esquerra"
-#: ../rules/base.xml.in.h:926
+#: ../rules/base.xml.in.h:928
msgid "Right Shift"
msgstr "Maj dreta"
-#: ../rules/base.xml.in.h:927
+#: ../rules/base.xml.in.h:929
msgid "Left Ctrl"
msgstr "Ctrl esquerra"
-#: ../rules/base.xml.in.h:928
+#: ../rules/base.xml.in.h:930
msgid "Right Ctrl"
msgstr "Ctrl dreta"
-#: ../rules/base.xml.in.h:929
+#: ../rules/base.xml.in.h:931
msgid "Scroll Lock"
msgstr "Bloq Despl"
-#: ../rules/base.xml.in.h:930
+#: ../rules/base.xml.in.h:932
msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
msgstr "Ctrl esquerra+Win esquerra (a la primera disposició), Ctrl dreta+Menú (a la segona disposició)"
-#: ../rules/base.xml.in.h:931
+#: ../rules/base.xml.in.h:933
msgid "Key to choose 3rd level"
msgstr "Tecla per a seleccionar el 3r nivell"
-#: ../rules/base.xml.in.h:932
+#: ../rules/base.xml.in.h:934
msgid "Any Win key"
msgstr "Qualsevol tecla Win"
-#: ../rules/base.xml.in.h:933
+#: ../rules/base.xml.in.h:935
msgid "Any Alt key"
msgstr "Qualsevol tecla Alt"
-#: ../rules/base.xml.in.h:934
+#: ../rules/base.xml.in.h:936
msgid "Right Alt, Shift+Right Alt key is Compose"
msgstr "Alt dreta, Maj+Alt dreta és la «Compose»"
-#: ../rules/base.xml.in.h:935
+#: ../rules/base.xml.in.h:937
msgid "Right Alt key never chooses 3rd level"
msgstr "La tecla Alt dreta mai selecciona el 3r nivell"
-#: ../rules/base.xml.in.h:936
+#: ../rules/base.xml.in.h:938
msgid "Enter on keypad"
msgstr "Retorn en el teclat numèric"
-#: ../rules/base.xml.in.h:937
+#: ../rules/base.xml.in.h:939
msgid "Backslash"
msgstr "Barra inversa"
-#: ../rules/base.xml.in.h:938
+#: ../rules/base.xml.in.h:940
msgid "<Less/Greater>"
msgstr "<Més petit/Més gran>"
-#: ../rules/base.xml.in.h:939
+#: ../rules/base.xml.in.h:941
msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Bloq Maj selecciona el nivell 3r, bloqueja un cop en prémer conjuntament amb un altre selector de nivell 3r"
-#: ../rules/base.xml.in.h:940
+#: ../rules/base.xml.in.h:942
msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Barra inversa selecciona el nivell 3r, bloqueja un cop en prémer conjuntament amb un altre selector de 3r nivell"
-#: ../rules/base.xml.in.h:941
+#: ../rules/base.xml.in.h:943
msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "<Més petit/Més gran> selecciona el nivell 3r, bloqueja un cop en prémer conjuntament amb un altre selector de nivell 3r"
-#: ../rules/base.xml.in.h:942
+#: ../rules/base.xml.in.h:944
msgid "Ctrl key position"
msgstr "Posició de la tecla Ctrl"
-#: ../rules/base.xml.in.h:943
+#: ../rules/base.xml.in.h:945
msgid "Caps Lock as Ctrl"
msgstr "Bloq Majús com a Ctrl"
-#: ../rules/base.xml.in.h:944
+#: ../rules/base.xml.in.h:946
msgid "Left Ctrl as Meta"
msgstr "Ctrl esquerra com a Meta"
-#: ../rules/base.xml.in.h:945
+#: ../rules/base.xml.in.h:947
msgid "Swap Ctrl and Caps Lock"
msgstr "Intercanvia Ctrl i Bloq Maj"
-#: ../rules/base.xml.in.h:946
+#: ../rules/base.xml.in.h:948
msgid "At left of 'A'"
msgstr "A l'esquerra d'«A»"
-#: ../rules/base.xml.in.h:947
+#: ../rules/base.xml.in.h:949
msgid "At bottom left"
msgstr "A baix esquerra"
-#: ../rules/base.xml.in.h:948
+#: ../rules/base.xml.in.h:950
msgid "Right Ctrl as Right Alt"
msgstr "Ctrl dreta com a Alt dreta"
-#: ../rules/base.xml.in.h:949
+#: ../rules/base.xml.in.h:951
msgid "Menu as Right Ctrl"
msgstr "Menú com a Ctrl dreta"
-#: ../rules/base.xml.in.h:950
+#: ../rules/base.xml.in.h:952
msgid "Right Alt as Right Ctrl"
msgstr "Alt dreta com a Ctrl dreta"
-#: ../rules/base.xml.in.h:951
+#: ../rules/base.xml.in.h:953
msgid "Swap Left Alt key with Left Ctrl key"
msgstr "Intercanvia la tecla Alt esquerra per la tecla Ctrl esquerra"
-#: ../rules/base.xml.in.h:952
+#: ../rules/base.xml.in.h:954
msgid "Swap Left Win key with Left Ctrl key"
msgstr "Intercanvia la tecla Win esquerra per la tecla Ctrl esquerra"
-#: ../rules/base.xml.in.h:953
+#: ../rules/base.xml.in.h:955
msgid "Swap Right Win key with Right Ctrl key"
msgstr "Intercanvia la tecla Win dreta per la tecla Ctrl dreta"
-#: ../rules/base.xml.in.h:954
+#: ../rules/base.xml.in.h:956
msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
msgstr "Alt esquerra com a Ctrl, Ctrl esquerra com a Win, Win esquerra com a Alt"
-#: ../rules/base.xml.in.h:955
+#: ../rules/base.xml.in.h:957
msgid "Use keyboard LED to show alternative layout"
msgstr "Usa el LED del teclat per a mostrar la disposició alternativa"
-#: ../rules/base.xml.in.h:956
+#: ../rules/base.xml.in.h:958
msgid "Num Lock"
msgstr "Bloq Núm"
-#: ../rules/base.xml.in.h:957
+#: ../rules/base.xml.in.h:959
msgid "Layout of numeric keypad"
msgstr "Disposició del teclat numèric"
-#: ../rules/base.xml.in.h:958
+#: ../rules/base.xml.in.h:960
msgid "Legacy"
msgstr "Antic"
-#: ../rules/base.xml.in.h:959
+#: ../rules/base.xml.in.h:961
msgid "Unicode additions (arrows and math operators)"
msgstr "Addicions Unicode (fletxes i operadors matemàtics)"
-#: ../rules/base.xml.in.h:960
+#: ../rules/base.xml.in.h:962
msgid "Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Addicions Unicode (fletxes i operadors matemàtics; els operadors matemàtics al nivell per defecte)"
-#: ../rules/base.xml.in.h:961
+#: ../rules/base.xml.in.h:963
msgid "Legacy Wang 724"
msgstr "Wang 724 antic"
-#: ../rules/base.xml.in.h:962
+#: ../rules/base.xml.in.h:964
msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
msgstr "Teclat numèric Wang 724 amb addicions Unicode (fletxes i operadors matemàtics)"
-#: ../rules/base.xml.in.h:963
+#: ../rules/base.xml.in.h:965
msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Teclat numèric Wang 724 amb addicions Unicode (fletxes i operadors matemàtics; els operadors matemàtics en el nivell per defecte)"
-#: ../rules/base.xml.in.h:964
+#: ../rules/base.xml.in.h:966
msgid "Hexadecimal"
msgstr "Hexadecimal"
-#: ../rules/base.xml.in.h:965
+#: ../rules/base.xml.in.h:967
msgid "ATM/phone-style"
msgstr "Estil ATM/telèfon"
-#: ../rules/base.xml.in.h:966
+#: ../rules/base.xml.in.h:968
msgid "Numeric keypad delete key behaviour"
msgstr "Comportament de la tecla de supressió del teclat numèric"
-#: ../rules/base.xml.in.h:967
+#: ../rules/base.xml.in.h:969
msgid "Legacy key with dot"
msgstr "Tecla antiga amb punt"
#. Actually, with KP_SEPARATOR, as the old keypad(comma)
-#: ../rules/base.xml.in.h:969
+#: ../rules/base.xml.in.h:971
msgid "Legacy key with comma"
msgstr "Tecla antiga amb coma"
-#: ../rules/base.xml.in.h:970
+#: ../rules/base.xml.in.h:972
msgid "Four-level key with dot"
msgstr "Tecla de quatre nivells amb punt"
-#: ../rules/base.xml.in.h:971
+#: ../rules/base.xml.in.h:973
msgid "Four-level key with dot, Latin-9 only"
msgstr "Tecla de quatre nivells amb punt, només llatí-9"
-#: ../rules/base.xml.in.h:972
+#: ../rules/base.xml.in.h:974
msgid "Four-level key with comma"
msgstr "Tecla de quatre nivells amb coma"
# Què collons és momayyez? jm
-#: ../rules/base.xml.in.h:973
+#: ../rules/base.xml.in.h:975
msgid "Four-level key with momayyez"
msgstr "Tecla de quatre nivells amb momayyez"
#. This assumes the KP_ abstract symbols are actually useful for some apps
#. The description needs to be rewritten
-#: ../rules/base.xml.in.h:976
+#: ../rules/base.xml.in.h:978
msgid "Four-level key with abstract separators"
msgstr "Tecla de quatre nivells amb separadors abstractes"
-#: ../rules/base.xml.in.h:977
+#: ../rules/base.xml.in.h:979
msgid "Semicolon on third level"
msgstr "Punt i coma al tercer nivell"
-#: ../rules/base.xml.in.h:978
+#: ../rules/base.xml.in.h:980
msgid "Caps Lock key behavior"
msgstr "Comportament de la tecla Bloq Maj"
-#: ../rules/base.xml.in.h:979
+#: ../rules/base.xml.in.h:981
msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
msgstr "Bloq Maj usa internament les majúscules; Maj «pausa» Bloq Maj"
-#: ../rules/base.xml.in.h:980
+#: ../rules/base.xml.in.h:982
msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
msgstr "Bloq Maj usa internament les majúscules; Maj no afecta a Bloq Maj"
-#: ../rules/base.xml.in.h:981
+#: ../rules/base.xml.in.h:983
msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
msgstr "Bloq Maj actua com a Maj amb bloqueig; Maj «pausa» Bloq Maj"
-#: ../rules/base.xml.in.h:982
+#: ../rules/base.xml.in.h:984
msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
msgstr "Bloq Maj actua com a Maj amb bloqueig; Maj no afecta a Bloq Maj"
-#: ../rules/base.xml.in.h:983
+#: ../rules/base.xml.in.h:985
msgid "Caps Lock toggles normal capitalization of alphabetic characters"
msgstr "Bloq Maj commuta les majúscules normals dels caràcters alfabètics"
-#: ../rules/base.xml.in.h:984
+#: ../rules/base.xml.in.h:986
msgid "Make Caps Lock an additional Num Lock"
msgstr "Converteix Bloq Maj en un Bloq Núm addicional"
-#: ../rules/base.xml.in.h:985
+#: ../rules/base.xml.in.h:987
msgid "Swap ESC and Caps Lock"
msgstr "Intercanvia Esc i Bloq Maj"
-#: ../rules/base.xml.in.h:986
+#: ../rules/base.xml.in.h:988
msgid "Make Caps Lock an additional ESC"
msgstr "Converteix Bloq Maj en un Esc addicional"
-#: ../rules/base.xml.in.h:987
+#: ../rules/base.xml.in.h:989
msgid "Make Caps Lock an additional Backspace"
msgstr "Converteix Bloq Maj en un Retrocés addicional"
-#: ../rules/base.xml.in.h:988
+#: ../rules/base.xml.in.h:990
msgid "Make Caps Lock an additional Super"
msgstr "Converteix Bloq Maj en un Super addicional"
-#: ../rules/base.xml.in.h:989
+#: ../rules/base.xml.in.h:991
msgid "Make Caps Lock an additional Hyper"
msgstr "Converteix Bloq Maj en un Hyper addicional"
-#: ../rules/base.xml.in.h:990
+#: ../rules/base.xml.in.h:992
msgid "Caps Lock toggles ShiftLock (affects all keys)"
msgstr "Bloq Maj commuta Maj (afecta a totes les tecles)"
-#: ../rules/base.xml.in.h:991
+#: ../rules/base.xml.in.h:993
msgid "Caps Lock is disabled"
msgstr "Bloq Maj està deshabilitat"
-#: ../rules/base.xml.in.h:992
+#: ../rules/base.xml.in.h:994
msgid "Make Caps Lock an additional Ctrl"
msgstr "Converteix Bloq Maj en un Ctrl addicional"
-#: ../rules/base.xml.in.h:993
+#: ../rules/base.xml.in.h:995
msgid "Alt/Win key behavior"
msgstr "Comportament de la tecla Alt/Win"
-#: ../rules/base.xml.in.h:994
+#: ../rules/base.xml.in.h:996
msgid "Add the standard behavior to Menu key"
msgstr "Afegeix el comportament estàndard a la tecla Menú"
-#: ../rules/base.xml.in.h:995
+#: ../rules/base.xml.in.h:997
msgid "Alt and Meta are on Alt keys"
msgstr "Alt i Meta són a les tecles Alt"
-#: ../rules/base.xml.in.h:996
+#: ../rules/base.xml.in.h:998
msgid "Alt is mapped to Win keys (and the usual Alt keys)"
msgstr "Alt s'assigna a les tecles Win (i a les tecles Alt habituals)"
-#: ../rules/base.xml.in.h:997
+#: ../rules/base.xml.in.h:999
msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
msgstr "Ctrl s'assigna a les tecles Win (i a les tecles Ctrl habituals)"
-#: ../rules/base.xml.in.h:998
+#: ../rules/base.xml.in.h:1000
msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
msgstr "Ctrl s'assigna a les tecles Alt, Alt s'assigna a les tecles Win"
-#: ../rules/base.xml.in.h:999
+#: ../rules/base.xml.in.h:1001
msgid "Meta is mapped to Win keys"
msgstr "Meta s'assigna a les tecles Win"
-#: ../rules/base.xml.in.h:1000
+#: ../rules/base.xml.in.h:1002
msgid "Meta is mapped to Left Win"
msgstr "Meta s'assigna a la tecla Win esquerra"
-#: ../rules/base.xml.in.h:1001
+#: ../rules/base.xml.in.h:1003
msgid "Hyper is mapped to Win keys"
msgstr "Hyper s'assigna a les tecles Win"
-#: ../rules/base.xml.in.h:1002
+#: ../rules/base.xml.in.h:1004
msgid "Alt is mapped to Right Win, Super to Menu"
msgstr "Alt s'assigna a la tecla Win dreta i Super a Menú"
-#: ../rules/base.xml.in.h:1003
+#: ../rules/base.xml.in.h:1005
msgid "Alt is swapped with Win"
msgstr "Alt està intercanviada amb la tecla Win"
-#: ../rules/base.xml.in.h:1004
+#: ../rules/base.xml.in.h:1006
msgid "Position of Compose key"
msgstr "Posició de la tecla «Compose»"
-#: ../rules/base.xml.in.h:1005
+#: ../rules/base.xml.in.h:1007
msgid "3rd level of Left Win"
msgstr "3r nivell de Win esquerra"
-#: ../rules/base.xml.in.h:1006
+#: ../rules/base.xml.in.h:1008
msgid "3rd level of Right Win"
msgstr "3r nivell de Win dreta"
-#: ../rules/base.xml.in.h:1007
+#: ../rules/base.xml.in.h:1009
msgid "3rd level of Menu"
msgstr "3r nivell de Menú"
-#: ../rules/base.xml.in.h:1008
+#: ../rules/base.xml.in.h:1010
msgid "3rd level of Left Ctrl"
msgstr "3r nivell de Ctrl esquerra"
-#: ../rules/base.xml.in.h:1009
+#: ../rules/base.xml.in.h:1011
msgid "3rd level of Right Ctrl"
msgstr "3r nivell de Ctrl dreta"
-#: ../rules/base.xml.in.h:1010
+#: ../rules/base.xml.in.h:1012
msgid "3rd level of Caps Lock"
msgstr "3r nivell de Bloq Maj"
-#: ../rules/base.xml.in.h:1011
+#: ../rules/base.xml.in.h:1013
msgid "3rd level of <Less/Greater>"
msgstr "3r nivell de <Més petit/Més gran>"
-#: ../rules/base.xml.in.h:1012
+#: ../rules/base.xml.in.h:1014
msgid "Pause"
msgstr "Pausa"
-#: ../rules/base.xml.in.h:1013
+#: ../rules/base.xml.in.h:1015
msgid "PrtSc"
msgstr "ImprPant"
-#: ../rules/base.xml.in.h:1014
+#: ../rules/base.xml.in.h:1016
msgid "Miscellaneous compatibility options"
msgstr "Opcions de compatibilitat diverses"
-#: ../rules/base.xml.in.h:1015
+#: ../rules/base.xml.in.h:1017
msgid "Default numeric keypad keys"
msgstr "Tecles del teclat numèric per defecte"
-#: ../rules/base.xml.in.h:1016
+#: ../rules/base.xml.in.h:1018
msgid "Numeric keypad keys always enter digits (as in Mac OS)"
msgstr "Les tecles del teclat numèric sempre introdueixen dígits (com en el Mac OS)"
-#: ../rules/base.xml.in.h:1017
-msgid "Shift with numeric keypad keys works as in MS Windows"
-msgstr "Maj amb el teclat numèric funciona com al MS Windows"
+#: ../rules/base.xml.in.h:1019
+msgid "NumLock on: digits, Shift switches to arrow keys, Numlock off: always arrow keys (as in MS Windows)"
+msgstr "BloqNúm actiu: dígits, Maj commuta a les tecles de cursor, BloqNúm inactiu: sempre les tecles de cursor (com en el MS Windows)"
-#: ../rules/base.xml.in.h:1018
+#: ../rules/base.xml.in.h:1020
msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
msgstr "Maj no cancel·la Bloq Núm, en el seu lloc selecciona el 3r nivell"
-#: ../rules/base.xml.in.h:1019
+#: ../rules/base.xml.in.h:1021
msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
msgstr "Tecles especials (Ctrl+Alt+<tecla>) gestionades en un servidor"
-#: ../rules/base.xml.in.h:1020
+#: ../rules/base.xml.in.h:1022
msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
msgstr "Teclat Apple Aluminium: emula les tecles del PC (Impr, Bloq Despl, Pausa, Bloq Núm)"
-#: ../rules/base.xml.in.h:1021
+#: ../rules/base.xml.in.h:1023
msgid "Shift cancels Caps Lock"
msgstr "Maj cancel·la Bloq Maj"
-#: ../rules/base.xml.in.h:1022
+#: ../rules/base.xml.in.h:1024
msgid "Enable extra typographic characters"
msgstr "Habilita els caràcters tipogràfics extres"
-#: ../rules/base.xml.in.h:1023
+#: ../rules/base.xml.in.h:1025
msgid "Both Shift keys together toggle Caps Lock"
msgstr "Les dues tecles Maj juntes commuten Bloq Maj"
-#: ../rules/base.xml.in.h:1024
+#: ../rules/base.xml.in.h:1026
msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
msgstr "Les dues tecles Maj juntes commuten Bloq Maj, una tecla Maj ho desactiva"
-#: ../rules/base.xml.in.h:1025
+#: ../rules/base.xml.in.h:1027
msgid "Both Shift keys together toggle ShiftLock"
msgstr "Les dues tecles Maj juntes commuten Bloq Maj"
-#: ../rules/base.xml.in.h:1026
+#: ../rules/base.xml.in.h:1028
msgid "Shift + NumLock toggles PointerKeys"
msgstr "Maj + BloqNúm commuta les tecles de cursor"
-#: ../rules/base.xml.in.h:1027
+#: ../rules/base.xml.in.h:1029
msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
msgstr "Permetre trencar la captura amb accions del teclat (avís: risc de seguretat)"
-#: ../rules/base.xml.in.h:1028
+#: ../rules/base.xml.in.h:1030
msgid "Allow grab and window tree logging"
msgstr "Permetre l'enregistrament de captura i de l'arbre de finestres"
-#: ../rules/base.xml.in.h:1029
+#: ../rules/base.xml.in.h:1031
msgid "Adding currency signs to certain keys"
msgstr "S'afegeix el signe de moneda a certes tecles"
-#: ../rules/base.xml.in.h:1030
+#: ../rules/base.xml.in.h:1032
msgid "Euro on E"
msgstr "Euro en la E "
-#: ../rules/base.xml.in.h:1031
+#: ../rules/base.xml.in.h:1033
msgid "Euro on 2"
msgstr "Euro en el 2"
-#: ../rules/base.xml.in.h:1032
+#: ../rules/base.xml.in.h:1034
msgid "Euro on 4"
msgstr "Euro en el 4"
-#: ../rules/base.xml.in.h:1033
+#: ../rules/base.xml.in.h:1035
msgid "Euro on 5"
msgstr "Euro en el 5"
-#: ../rules/base.xml.in.h:1034
+#: ../rules/base.xml.in.h:1036
msgid "Rupee on 4"
msgstr "Rupia en el 4"
-#: ../rules/base.xml.in.h:1035
+#: ../rules/base.xml.in.h:1037
msgid "Key to choose 5th level"
msgstr "Tecla per a seleccionar el 5è nivell"
-#: ../rules/base.xml.in.h:1036
+#: ../rules/base.xml.in.h:1038
msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "<Més petit/Més gran> selecciona el nivell 5è, bloqueja en prémer conjuntament amb un altre selector de nivell 5è"
-#: ../rules/base.xml.in.h:1037
+#: ../rules/base.xml.in.h:1039
msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Alt dreta selecciona el nivell 5è, bloqueja en prémer conjuntament amb un altre selector de nivell 5è"
-#: ../rules/base.xml.in.h:1038
+#: ../rules/base.xml.in.h:1040
msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Win esquerra selecciona el nivell 5è, bloqueja en prémer conjuntament amb un altre selector de nivell 5è"
-#: ../rules/base.xml.in.h:1039
+#: ../rules/base.xml.in.h:1041
msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Win dreta selecciona el nivell 5è, bloqueja en prémer conjuntament amb un altre selector de nivell 5è"
-#: ../rules/base.xml.in.h:1040
+#: ../rules/base.xml.in.h:1042
msgid "Using space key to input non-breakable space character"
msgstr "Usa la tecla d'espai per a introduir un caràcter d'espai sense salt"
-#: ../rules/base.xml.in.h:1041
+#: ../rules/base.xml.in.h:1043
msgid "Usual space at any level"
msgstr "Espai normal en qualsevol nivell"
-#: ../rules/base.xml.in.h:1042
+#: ../rules/base.xml.in.h:1044
msgid "Non-breakable space character at second level"
msgstr "La tecla d'espai produeix un caràcter d'espai sense salt al nivell segon"
-#: ../rules/base.xml.in.h:1043
+#: ../rules/base.xml.in.h:1045
msgid "Non-breakable space character at third level"
msgstr "La tecla d'espai produeix un caràcter d'espai sense salt al nivell tercer"
-#: ../rules/base.xml.in.h:1044
+#: ../rules/base.xml.in.h:1046
msgid "Non-breakable space character at third level, nothing at fourth level"
msgstr "La tecla d'espai produeix un caràcter d'espai sense salt al nivell tercer, i res al nivell quart"
-#: ../rules/base.xml.in.h:1045
+#: ../rules/base.xml.in.h:1047
msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
msgstr "La tecla d'espai produeix un caràcter d'espai sense salt al nivell tercer, i un caràcter d'espai fi sense salt al nivell quart"
-#: ../rules/base.xml.in.h:1046
+#: ../rules/base.xml.in.h:1048
msgid "Non-breakable space character at fourth level"
msgstr "Caràcter d'espai sense salt al nivell quart"
-#: ../rules/base.xml.in.h:1047
+#: ../rules/base.xml.in.h:1049
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
msgstr "Caràcter d'espai sense salt al nivell quart, i un caràcter d'espai fi sense salt al nivell sisè"
-#: ../rules/base.xml.in.h:1048
+#: ../rules/base.xml.in.h:1050
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
msgstr "Caràcter d'espai sense salt al nivell quart, un caràcter d'espai fi sense salt al nivell sisè (via Ctrl+Maj)"
-#: ../rules/base.xml.in.h:1049
+#: ../rules/base.xml.in.h:1051
msgid "Zero-width non-joiner character at second level"
msgstr "Caràcter separador d'amplada zero al nivell segon"
-#: ../rules/base.xml.in.h:1050
+#: ../rules/base.xml.in.h:1052
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
msgstr "Caràcter separador d'amplada zero al nivell segon, un caràcter d'enllaç d'amplada zero al nivell tercer"
-#: ../rules/base.xml.in.h:1051
+#: ../rules/base.xml.in.h:1053
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
msgstr "Caràcter separador d'amplada zero al nivell segon, un caràcter d'enllaç d'amplada zero al nivell tercer, i un caràcter d'espai sense salt al nivell quart"
-#: ../rules/base.xml.in.h:1052
+#: ../rules/base.xml.in.h:1054
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
msgstr "Caràcter separador d'amplada zero al nivell segon, i un caràcter d'espai sense salt al nivell tercer"
-#: ../rules/base.xml.in.h:1053
+#: ../rules/base.xml.in.h:1055
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
msgstr "Caràcter separador d'amplada zero al nivell segon, un caràcter d'espai sense salt al nivell tercer, i res al nivell quart"
-#: ../rules/base.xml.in.h:1054
+#: ../rules/base.xml.in.h:1056
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
msgstr "Caràcter separador d'amplada zero al nivell segon, un caràcter d'espai sense salt al nivell tercer, i un enllaç d'amplada zero al nivell quart"
-#: ../rules/base.xml.in.h:1055
+#: ../rules/base.xml.in.h:1057
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
msgstr "Caràcter separador d'amplada zero al nivell segon, un caràcter d'espai sense salt al nivell tercer, i un caràcter d'espai fi sense salt al nivell quart"
-#: ../rules/base.xml.in.h:1056
+#: ../rules/base.xml.in.h:1058
msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
msgstr "Caràcter separador d'amplada zero al nivell tercer, un enllaç d'amplada zero al nivell quart"
-#: ../rules/base.xml.in.h:1057
+#: ../rules/base.xml.in.h:1059
msgid "Japanese keyboard options"
msgstr "Opcions del teclat japonès"
-#: ../rules/base.xml.in.h:1058
+#: ../rules/base.xml.in.h:1060
msgid "Kana Lock key is locking"
msgstr "La tecla de bloqueig Kana està blocant"
-#: ../rules/base.xml.in.h:1059
+#: ../rules/base.xml.in.h:1061
msgid "NICOLA-F style Backspace"
msgstr "Retrocés estil NICOLA-F"
-#: ../rules/base.xml.in.h:1060
+#: ../rules/base.xml.in.h:1062
msgid "Make Zenkaku Hankaku an additional ESC"
msgstr "Converteix Zenkaku Hankaku en un Esc addicional"
-#: ../rules/base.xml.in.h:1061
+#: ../rules/base.xml.in.h:1063
+msgid "Korean Hangul/Hanja keys"
+msgstr "Coreà tecles Hangul/Hanja"
+
+#: ../rules/base.xml.in.h:1064
+msgid "Hardware Hangul/Hanja keys"
+msgstr "Tecles Hangul/Hanja de maquinari"
+
+#: ../rules/base.xml.in.h:1065
+msgid "Right Alt as Hangul, right Ctrl as Hanja"
+msgstr "Alt dreta com a Hangul, Ctrl dreta com a Hanja"
+
+#: ../rules/base.xml.in.h:1066
+msgid "Right Ctrl as Hangul, right Alt as Hanja"
+msgstr "Ctrl dreta com a Hangul, Alt dreta com a Hanja"
+
+#: ../rules/base.xml.in.h:1067
msgid "Adding Esperanto supersigned letters"
msgstr "S'afegeix les lletres amb diacrític l'esperanto"
-#: ../rules/base.xml.in.h:1062
+#: ../rules/base.xml.in.h:1068
msgid "To the corresponding key in a Qwerty layout"
msgstr "A la tecla corresponent en una disposició qwerty"
-#: ../rules/base.xml.in.h:1063
+#: ../rules/base.xml.in.h:1069
msgid "To the corresponding key in a Dvorak layout"
msgstr "A la tecla corresponent en una disposició dvorak"
-#: ../rules/base.xml.in.h:1064
+#: ../rules/base.xml.in.h:1070
msgid "To the corresponding key in a Colemak layout"
msgstr "A la tecla corresponent en una disposició Coleman"
-#: ../rules/base.xml.in.h:1065
+#: ../rules/base.xml.in.h:1071
msgid "Maintain key compatibility with old Solaris keycodes"
msgstr "Manté la compatibilitat de tecles amb els codis de tecla antics de Solaris"
-#: ../rules/base.xml.in.h:1066
+#: ../rules/base.xml.in.h:1072
msgid "Sun Key compatibility"
msgstr "Compatibilitat amb les tecles Sun"
-#: ../rules/base.xml.in.h:1067
+#: ../rules/base.xml.in.h:1073
msgid "Key sequence to kill the X server"
msgstr "Seqüència de tecles per a matar el servidor X"
-#: ../rules/base.xml.in.h:1068
+#: ../rules/base.xml.in.h:1074
msgid "Ctrl + Alt + Backspace"
msgstr "Ctrl + Alt + Retrocés"
@@ -4067,254 +4091,261 @@ msgid "German (with Hungarian letters and no dead keys)"
msgstr "Alemany (amb lletres hongareses i sense tecles mortes)"
#: ../rules/base.extras.xml.in.h:26
+msgid "Polish (Germany, eliminate dead keys)"
+msgstr "Polonès (Alemanya, elimina les tecles mortes)"
+
+#: ../rules/base.extras.xml.in.h:27
msgid "German (Sun Type 6/7)"
msgstr "Alemany (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:27
+#: ../rules/base.extras.xml.in.h:28
msgid "German (Aus der Neo-Welt)"
msgstr "Alemany (Aus der Neo-Welt)"
-#: ../rules/base.extras.xml.in.h:30
+#: ../rules/base.extras.xml.in.h:31
msgid "Avestan"
msgstr "Avèstic"
-#: ../rules/base.extras.xml.in.h:33
+#: ../rules/base.extras.xml.in.h:34
msgid "Lithuanian (US Dvorak with Lithuanian letters)"
msgstr "Lituà (dvorak EUA amb lletres lituanes)"
-#: ../rules/base.extras.xml.in.h:34
+#: ../rules/base.extras.xml.in.h:35
msgid "Lithuanian (Sun Type 6/7)"
msgstr "Lituà (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:37
+#: ../rules/base.extras.xml.in.h:38
msgid "Latvian (US Dvorak)"
msgstr "Letó (dvorak EUA)"
-#: ../rules/base.extras.xml.in.h:38
+#: ../rules/base.extras.xml.in.h:39
msgid "Latvian (US Dvorak, Y variant)"
msgstr "Letó (dvorak EUA, variant Y)"
-#: ../rules/base.extras.xml.in.h:39
+#: ../rules/base.extras.xml.in.h:40
msgid "Latvian (US Dvorak, minus variant)"
msgstr "Letó (dvorak EUA, variant menys)"
-#: ../rules/base.extras.xml.in.h:40
+#: ../rules/base.extras.xml.in.h:41
msgid "Latvian (programmer US Dvorak)"
msgstr "Letó (dvorak de programador EUA)"
-#: ../rules/base.extras.xml.in.h:41
+#: ../rules/base.extras.xml.in.h:42
msgid "Latvian (programmer US Dvorak, Y variant)"
msgstr "Letó (dvorak de programador EUA, variant Y)"
-#: ../rules/base.extras.xml.in.h:42
+#: ../rules/base.extras.xml.in.h:43
msgid "Latvian (programmer US Dvorak, minus variant)"
msgstr "Letó (dvorak de programador EUA, variant menys)"
-#: ../rules/base.extras.xml.in.h:43
+#: ../rules/base.extras.xml.in.h:44
msgid "Latvian (US Colemak)"
msgstr "Letó (Colemak EUA)"
-#: ../rules/base.extras.xml.in.h:44
+#: ../rules/base.extras.xml.in.h:45
msgid "Latvian (US Colemak, apostrophe variant)"
msgstr "Letó (Colemak EUA, variant amb apòstrof)"
-#: ../rules/base.extras.xml.in.h:45
+#: ../rules/base.extras.xml.in.h:46
msgid "Latvian (Sun Type 6/7)"
msgstr "Letó (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:48
+#: ../rules/base.extras.xml.in.h:49
msgid "English (US, international AltGr Unicode combining)"
msgstr "Anglès (EUA, combinació internacional Unicode AltGr)"
-#: ../rules/base.extras.xml.in.h:49
+#: ../rules/base.extras.xml.in.h:50
msgid "English (US, international AltGr Unicode combining, alternative)"
msgstr "Anglès (EUA, combinació internacional Unicode AltGr, alternativa)"
-#: ../rules/base.extras.xml.in.h:50
+#: ../rules/base.extras.xml.in.h:51
msgid "Atsina"
msgstr "Atsina"
-#: ../rules/base.extras.xml.in.h:51
+#: ../rules/base.extras.xml.in.h:52
msgid "Coeur d'Alene Salish"
msgstr "Coeur d'Alene Salish"
-#: ../rules/base.extras.xml.in.h:52
+#: ../rules/base.extras.xml.in.h:53
msgid "Czech Slovak and German (US)"
msgstr "Txec Eslovac i Alemany (EUA)"
-#: ../rules/base.extras.xml.in.h:53
+#: ../rules/base.extras.xml.in.h:54
msgid "English (US, Sun Type 6/7)"
msgstr "Anglès (EUA, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:54
+#: ../rules/base.extras.xml.in.h:55
msgid "English (Norman)"
msgstr "Anglès (Normand)"
-#: ../rules/base.extras.xml.in.h:57
+#: ../rules/base.extras.xml.in.h:58
msgid "Polish (international with dead keys)"
msgstr "Polonès (internacional amb tecles mortes)"
-#: ../rules/base.extras.xml.in.h:58
+#: ../rules/base.extras.xml.in.h:59
msgid "Polish (Colemak)"
msgstr "Polonès (Colemak)"
-#: ../rules/base.extras.xml.in.h:59
+#: ../rules/base.extras.xml.in.h:60
msgid "Polish (Sun Type 6/7)"
msgstr "Polonès (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:63
+#: ../rules/base.extras.xml.in.h:64
msgid "Crimean Tatar (Dobruja Q)"
msgstr "Tàtar de Crimea (Dobruja Q)"
-#: ../rules/base.extras.xml.in.h:64
+#: ../rules/base.extras.xml.in.h:65
msgid "Romanian (ergonomic Touchtype)"
msgstr "Romanès (ergonòmic Touchtype)"
-#: ../rules/base.extras.xml.in.h:65
+#: ../rules/base.extras.xml.in.h:66
msgid "Romanian (Sun Type 6/7)"
msgstr "Romanès (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:68
+#: ../rules/base.extras.xml.in.h:69
msgid "Serbian (combining accents instead of dead keys)"
msgstr "Serbi (combinació d'accents en lloc de tecles mortes)"
-#: ../rules/base.extras.xml.in.h:71
+#: ../rules/base.extras.xml.in.h:72
msgid "Church Slavonic"
msgstr "Eslau eclesiàstic"
-#: ../rules/base.extras.xml.in.h:72
+#: ../rules/base.extras.xml.in.h:73
msgid "Russian (with Ukrainian-Belorussian layout)"
msgstr "Rus (amb disposició ucraïnesa-bielorussa)"
-#: ../rules/base.extras.xml.in.h:73
+#: ../rules/base.extras.xml.in.h:74
msgid "Russian (Sun Type 6/7)"
msgstr "Rus (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:76
+#: ../rules/base.extras.xml.in.h:77
msgid "Armenian (OLPC phonetic)"
msgstr "Armeni (fonètic OLPC)"
-#: ../rules/base.extras.xml.in.h:79
+#: ../rules/base.extras.xml.in.h:80
msgid "Hebrew (Biblical, SIL phonetic)"
msgstr "Hebreu (bíblic, SIL fonètic)"
-#: ../rules/base.extras.xml.in.h:82
+#: ../rules/base.extras.xml.in.h:83
msgid "Arabic (Sun Type 6/7)"
msgstr "Àrab (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:85
+#: ../rules/base.extras.xml.in.h:86
msgid "Belgian (Sun Type 6/7)"
msgstr "Belga (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:88
+#: ../rules/base.extras.xml.in.h:89
msgid "Portuguese (Brazil, Sun Type 6/7)"
msgstr "Portuguès (Brasil, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:91
+#: ../rules/base.extras.xml.in.h:92
msgid "Czech (Sun Type 6/7)"
msgstr "Txec (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:94
+#: ../rules/base.extras.xml.in.h:95
msgid "Danish (Sun Type 6/7)"
msgstr "Danès (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:97
+#: ../rules/base.extras.xml.in.h:98
msgid "Dutch (Sun Type 6/7)"
msgstr "Holandès (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:100
+#: ../rules/base.extras.xml.in.h:101
msgid "Estonian (Sun Type 6/7)"
msgstr "Estonià (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:103
+#: ../rules/base.extras.xml.in.h:104
msgid "Finnish (Sun Type 6/7)"
msgstr "Finès (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:105
+#: ../rules/base.extras.xml.in.h:106
msgid "French (Sun Type 6/7)"
msgstr "Francès (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:108
+#: ../rules/base.extras.xml.in.h:109
msgid "Greek (Sun Type 6/7)"
msgstr "Grec (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:111
+#: ../rules/base.extras.xml.in.h:112
msgid "Italian (Sun Type 6/7)"
msgstr "Italià (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:114
+#: ../rules/base.extras.xml.in.h:115
msgid "Japanese (Sun Type 6)"
msgstr "Japonès (Sun Type 6)"
-#: ../rules/base.extras.xml.in.h:115
+#: ../rules/base.extras.xml.in.h:116
msgid "Japanese (Sun Type 7 - pc compatible)"
msgstr "Japonès (Sun Type 7 - Compatible PC)"
-#: ../rules/base.extras.xml.in.h:116
+#: ../rules/base.extras.xml.in.h:117
msgid "Japanese (Sun Type 7 - sun compatible)"
msgstr "Japonès (Sun Type 7 - Compatible Sun)"
-#: ../rules/base.extras.xml.in.h:119
+#: ../rules/base.extras.xml.in.h:120
msgid "Norwegian (Sun Type 6/7)"
msgstr "Noruec (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:121
+#: ../rules/base.extras.xml.in.h:122
msgid "Portuguese (Sun Type 6/7)"
msgstr "Portuguès (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:124
+#: ../rules/base.extras.xml.in.h:125
msgid "Slovak (Sun Type 6/7)"
msgstr "Eslovac (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:127
+#: ../rules/base.extras.xml.in.h:128
msgid "Spanish (Sun Type 6/7)"
msgstr "Espanyol (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:130
+#: ../rules/base.extras.xml.in.h:131
msgid "Swedish (Dvorak A5)"
msgstr "Suec (dvorak A5)"
-#: ../rules/base.extras.xml.in.h:131
+#: ../rules/base.extras.xml.in.h:132
msgid "Swedish (Sun Type 6/7)"
msgstr "Suec (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:133
+#: ../rules/base.extras.xml.in.h:134
msgid "German (Switzerland, Sun Type 6/7)"
msgstr "Alemany (Suïssa, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:134
+#: ../rules/base.extras.xml.in.h:135
msgid "French (Switzerland, Sun Type 6/7)"
msgstr "Francès (Suïssa, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:137
+#: ../rules/base.extras.xml.in.h:138
msgid "Turkish (Sun Type 6/7)"
msgstr "Turc (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:140
+#: ../rules/base.extras.xml.in.h:141
msgid "Ukrainian (Sun Type 6/7)"
msgstr "Ucraïnès (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:142
+#: ../rules/base.extras.xml.in.h:143
msgid "English (UK, Sun Type 6/7)"
msgstr "Anglès (RU, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:145
+#: ../rules/base.extras.xml.in.h:146
msgid "Korean (Sun Type 6/7)"
msgstr "Coreà (Sun Type 6/7)"
#. Keyboard indicator for European layouts
-#: ../rules/base.extras.xml.in.h:147
+#: ../rules/base.extras.xml.in.h:148
msgid "eu"
msgstr "eu"
-#: ../rules/base.extras.xml.in.h:148
+#: ../rules/base.extras.xml.in.h:149
msgid "EurKEY (US based layout with european letters)"
msgstr "EurKEY (teclat de disposició EUA amb lletres europees)"
-#: ../rules/base.extras.xml.in.h:151
+#: ../rules/base.extras.xml.in.h:152
msgid "Mmuock"
msgstr "Mmuock"
+#~ msgid "Shift with numeric keypad keys works as in MS Windows"
+#~ msgstr "Maj amb el teclat numèric funciona com al MS Windows"
+
#~ msgid "Bengali"
#~ msgstr "Bengalí"
diff --git a/xorg-server/xkeyboard-config/po/cs.po b/xorg-server/xkeyboard-config/po/cs.po
index 59687c013..a5bb116ec 100644
--- a/xorg-server/xkeyboard-config/po/cs.po
+++ b/xorg-server/xkeyboard-config/po/cs.po
@@ -3,7 +3,7 @@
# This file is distributed under the same license as the xkeyboard-config package.
# Michal Bukovjan , 2003.
# Petr Kovar , 2007, 2008, 2009, 2010, 2011.
-# Petr Pisar , 2014.
+# Petr Pisar , 2014, 2015.
#
# Přídavná jména (často názvy jazyků) rozvíjejí slova rozložení nebo varianta.
# Historicky se všude používá rod střední. Střední rod používá i ISO 15924
@@ -21,10 +21,10 @@
#
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config 2.12.99\n"
+"Project-Id-Version: xkeyboard-config 2.13.99\n"
"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
-"POT-Creation-Date: 2014-09-18 23:46+0100\n"
-"PO-Revision-Date: 2014-09-19 15:32+0200\n"
+"POT-Creation-Date: 2015-01-15 01:16+0000\n"
+"PO-Revision-Date: 2015-01-15 21:14+0100\n"
"Last-Translator: Petr Pisar \n"
"Language-Team: Czech \n"
"Language: cs\n"
@@ -770,11 +770,11 @@ msgid "Htc Dream phone"
msgstr "Telefon HTC Dream"
#. Keyboard indicator for English layouts
-#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:46
+#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:47
msgid "en"
msgstr "en"
-#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:47
+#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:48
msgid "English (US)"
msgstr "Anglické (USA)"
@@ -832,7 +832,7 @@ msgid "English (programmer Dvorak)"
msgstr "Anglické (programátorské Dvorak)"
#. Keyboard indicator for Russian layouts
-#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:69
+#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:70
msgid "ru"
msgstr "ru"
@@ -865,7 +865,7 @@ msgid "English (Workman, international with dead keys)"
msgstr "Anglické (Workman, mezinárodní s mrtvými klávesami)"
#. Keyboard indicator for Persian layouts
-#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:28
+#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:29
msgid "fa"
msgstr "fa"
@@ -904,11 +904,11 @@ msgid "Uzbek (Afghanistan, OLPC)"
msgstr "Uzbecké (Afghánistán, OLPC)"
#. Keyboard indicator for Arabic layouts
-#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:80
+#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:81
msgid "ar"
msgstr "ar"
-#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:81
+#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:82
msgid "Arabic"
msgstr "Arabské"
@@ -950,11 +950,11 @@ msgid "Albanian (Plisi D1)"
msgstr "Albánské (Plisi D1)"
#. Keyboard indicator for Armenian layouts
-#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:74
+#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:75
msgid "hy"
msgstr "hy"
-#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:75
+#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:76
msgid "Armenian"
msgstr "Arménské"
@@ -1030,11 +1030,11 @@ msgid "Belarusian (Latin)"
msgstr "Běloruské (latinka)"
#. Keyboard indicator for Belgian layouts
-#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:83
+#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:84
msgid "be"
msgstr "be"
-#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:84
+#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:85
msgid "Belgian"
msgstr "Belgické"
@@ -1297,11 +1297,11 @@ msgid "Bosnian (US keyboard with Bosnian letters)"
msgstr "Bosenské (americká klávesnice s bosenskými písmeny)"
#. Keyboard indicator for Portuguese layouts
-#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:86
+#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:87
msgid "pt"
msgstr "pt"
-#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:87
+#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:88
msgid "Portuguese (Brazil)"
msgstr "Portugalské (Brazílie)"
@@ -1385,11 +1385,11 @@ msgid "Berber (Morocco, Tifinagh extended phonetic)"
msgstr "Berberské (Maroko, Tifinagh rozšířené fonetické)"
#. Keyboard indicator for Cameroon layouts
-#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:149
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:150
msgid "cm"
msgstr "cm"
-#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:150
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:151
msgid "English (Cameroon)"
msgstr "Anglické (Kamerun)"
@@ -1510,11 +1510,11 @@ msgid "Croatian (US keyboard with Croatian letters)"
msgstr "Chorvatské (americká klávesnice s chorvatskými písmeny)"
#. Keyboard indicator for Chech layouts
-#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:89
+#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:90
msgid "cs"
msgstr "cs"
-#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:90
+#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:91
msgid "Czech"
msgstr "České"
@@ -1539,11 +1539,11 @@ msgid "Czech (US Dvorak with CZ UCW support)"
msgstr "České (americké Dvorak s podporou CZ UCW)"
#. Keyboard indicator for Danish layouts
-#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:92
+#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:93
msgid "da"
msgstr "da"
-#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:93
+#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:94
msgid "Danish"
msgstr "Dánské"
@@ -1568,11 +1568,11 @@ msgid "Danish (Dvorak)"
msgstr "Dánské (Dvorak)"
#. Keyboard indicator for Dutch layouts
-#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:95
+#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:96
msgid "nl"
msgstr "nl"
-#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:96
+#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:97
msgid "Dutch"
msgstr "Nizozemské"
@@ -1598,11 +1598,11 @@ msgid "Dzongkha"
msgstr "Dzongkä"
#. Keyboard indicator for Estonian layouts
-#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:98
+#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:99
msgid "et"
msgstr "et"
-#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:99
+#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:100
msgid "Estonian"
msgstr "Estonské"
@@ -1618,7 +1618,7 @@ msgstr "Estonské (Dvorak)"
msgid "Estonian (US keyboard with Estonian letters)"
msgstr "Estonské (americká klávesnice s estonskými písmeny)"
-#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:29
+#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:30
msgid "Persian"
msgstr "Perské"
@@ -1681,11 +1681,11 @@ msgid "Faroese (eliminate dead keys)"
msgstr "Faerské (bez mrtvých kláves)"
#. Keyboard indicator for Finnish layouts
-#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:101
+#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:102
msgid "fi"
msgstr "fi"
-#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:102
+#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:103
msgid "Finnish"
msgstr "Finské"
@@ -1709,7 +1709,7 @@ msgstr "Severosámské (Finsko)"
msgid "Finnish (Macintosh)"
msgstr "Finské (Macintosh)"
-#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:104
+#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:105
msgid "French"
msgstr "Francouzské"
@@ -1945,11 +1945,11 @@ msgid "German (legacy)"
msgstr "Německé (zděděné)"
#. Keyboard indicator for Greek layouts
-#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:106
+#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:107
msgid "gr"
msgstr "gr"
-#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:107
+#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:108
msgid "Greek"
msgstr "Řecké"
@@ -2084,11 +2084,11 @@ msgid "Icelandic (Dvorak)"
msgstr "Islandské (Dvorak)"
#. Keyboard indicator for Hebrew layouts
-#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:77
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
msgid "he"
msgstr "he"
-#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:78
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:79
msgid "Hebrew"
msgstr "Hebrejské"
@@ -2105,11 +2105,11 @@ msgid "Hebrew (Biblical, Tiro)"
msgstr "Hebrejské (biblické, Tiro)"
#. Keyboard indicator for Italian layouts
-#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:109
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
msgid "it"
msgstr "it"
-#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:110
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:111
msgid "Italian"
msgstr "Italské"
@@ -2138,11 +2138,11 @@ msgid "Italian (IBM 142)"
msgstr "Italské (IBM 142)"
#. Keyboard indicator for Japanese layouts
-#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:112
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
msgid "ja"
msgstr "ja"
-#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:113
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:114
msgid "Japanese"
msgstr "Japonské"
@@ -2219,7 +2219,7 @@ msgid "Lao (STEA proposed standard layout)"
msgstr "Laoské (návrh standardního rozložení STEA)"
#. Keyboard indicator for Spanish layouts
-#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:125
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:126
msgid "es"
msgstr "es"
@@ -2240,11 +2240,11 @@ msgid "Spanish (Latin American, Sun dead keys)"
msgstr "Španělské (latinskoamerické, mrtvé klávesy Sun)"
#. Keyboard indicator for Lithuanian layouts
-#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:31
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
msgid "lt"
msgstr "lt"
-#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:32
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:33
msgid "Lithuanian"
msgstr "Litevské"
@@ -2269,11 +2269,11 @@ msgid "Lithuanian (LEKPa)"
msgstr "Litevské (LEKPa)"
#. Keyboard indicator for Latvian layouts
-#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:35
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
msgid "lv"
msgstr "lv"
-#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:36
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:37
msgid "Latvian"
msgstr "Lotyšské"
@@ -2311,7 +2311,7 @@ msgid "Maori"
msgstr "Maorské"
#. Keyboard indicator for Serbian layouts
-#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:66
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:67
msgid "sr"
msgstr "sr"
@@ -2383,11 +2383,11 @@ msgid "Mongolian"
msgstr "Mongolské"
#. Keyboard indicator for Norwegian layouts
-#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:117
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
msgid "no"
msgstr "no"
-#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:118
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:119
msgid "Norwegian"
msgstr "Norské"
@@ -2424,11 +2424,11 @@ msgid "Norwegian (Colemak)"
msgstr "Norské (Colemak)"
#. Keyboard indicator for Polish layouts
-#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:55
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
msgid "pl"
msgstr "pl"
-#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:56
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:57
msgid "Polish"
msgstr "Polské"
@@ -2468,7 +2468,7 @@ msgstr "Ruské (Polsko, fonetické Dvorak)"
msgid "Polish (programmer Dvorak)"
msgstr "Polské (programátorské Dvorak)"
-#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:120
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:121
msgid "Portuguese"
msgstr "Portugalské"
@@ -2505,11 +2505,11 @@ msgid "Esperanto (Portugal, Nativo)"
msgstr "Esperantské (Portugalsko, nativo)"
#. Keyboard indicator for Romanian layouts
-#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:60
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
msgid "ro"
msgstr "ro"
-#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:61
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:62
msgid "Romanian"
msgstr "Rumunské"
@@ -2529,7 +2529,7 @@ msgstr "Rumunské (standardní se cedillou)"
msgid "Romanian (WinKeys)"
msgstr "Rumunské (s klávesami Win)"
-#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:70
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:71
msgid "Russian"
msgstr "Ruské"
@@ -2609,1390 +2609,1414 @@ msgstr "Baškirské"
msgid "Mari"
msgstr "Marijské"
-#: ../rules/base.xml.in.h:699 ../rules/base.extras.xml.in.h:67
+#: ../rules/base.xml.in.h:699
+msgid "Russian (phonetic azerty)"
+msgstr "Ruské (fonetické AZERTY)"
+
+#: ../rules/base.xml.in.h:700
+msgid "Russian (phonetic French)"
+msgstr "Ruské (fonetické francouzské)"
+
+#: ../rules/base.xml.in.h:701 ../rules/base.extras.xml.in.h:68
msgid "Serbian"
msgstr "Srbské"
-#: ../rules/base.xml.in.h:700
+#: ../rules/base.xml.in.h:702
msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
msgstr "Srbské (cyrilice, prohozené З a Ж)"
-#: ../rules/base.xml.in.h:701
+#: ../rules/base.xml.in.h:703
msgid "Serbian (Latin)"
msgstr "Srbské (latinka)"
-#: ../rules/base.xml.in.h:702
+#: ../rules/base.xml.in.h:704
msgid "Serbian (Latin Unicode)"
msgstr "Srbské (latinka Unicode)"
-#: ../rules/base.xml.in.h:703
+#: ../rules/base.xml.in.h:705
msgid "Serbian (Latin qwerty)"
msgstr "Srbské (latinka QWERTY)"
-#: ../rules/base.xml.in.h:704
+#: ../rules/base.xml.in.h:706
msgid "Serbian (Latin Unicode qwerty)"
msgstr "Srbské (latinka Unicode QWERTY)"
-#: ../rules/base.xml.in.h:705
+#: ../rules/base.xml.in.h:707
msgid "Serbian (Cyrillic with guillemets)"
msgstr "Srbské (cyrilice s francouzskými uvozovkami)"
-#: ../rules/base.xml.in.h:706
+#: ../rules/base.xml.in.h:708
msgid "Serbian (Latin with guillemets)"
msgstr "Srbské (latinka s francouzskými uvozovkami)"
-#: ../rules/base.xml.in.h:707
+#: ../rules/base.xml.in.h:709
msgid "Pannonian Rusyn"
msgstr "Panonsko-rusínské"
#. Keyboard indicator for Slovenian layouts
-#: ../rules/base.xml.in.h:709
+#: ../rules/base.xml.in.h:711
msgid "sl"
msgstr "sl"
-#: ../rules/base.xml.in.h:710
+#: ../rules/base.xml.in.h:712
msgid "Slovenian"
msgstr "Slovinské"
-#: ../rules/base.xml.in.h:711
+#: ../rules/base.xml.in.h:713
msgid "Slovenian (with guillemets for quotes)"
msgstr "Slovinské (s francouzskými uvozovkami)"
-#: ../rules/base.xml.in.h:712
+#: ../rules/base.xml.in.h:714
msgid "Slovenian (US keyboard with Slovenian letters)"
msgstr "Slovinské (americká klávesnice se slovinskými písmeny)"
#. Keyboard indicator for Slovak layouts
-#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:122
+#: ../rules/base.xml.in.h:716 ../rules/base.extras.xml.in.h:123
msgid "sk"
msgstr "sk"
-#: ../rules/base.xml.in.h:715 ../rules/base.extras.xml.in.h:123
+#: ../rules/base.xml.in.h:717 ../rules/base.extras.xml.in.h:124
msgid "Slovak"
msgstr "Slovenské"
-#: ../rules/base.xml.in.h:716
+#: ../rules/base.xml.in.h:718
msgid "Slovak (extended Backslash)"
msgstr "Slovenské (rozšířená klávesa zpětného lomítka)"
-#: ../rules/base.xml.in.h:717
+#: ../rules/base.xml.in.h:719
msgid "Slovak (qwerty)"
msgstr "Slovenské (QWERTY)"
-#: ../rules/base.xml.in.h:718
+#: ../rules/base.xml.in.h:720
msgid "Slovak (qwerty, extended Backslash)"
msgstr "Slovenské (QWERTY, rozšířená klávesa zpětného lomítka)"
-#: ../rules/base.xml.in.h:719 ../rules/base.extras.xml.in.h:126
+#: ../rules/base.xml.in.h:721 ../rules/base.extras.xml.in.h:127
msgid "Spanish"
msgstr "Španělské"
-#: ../rules/base.xml.in.h:720
+#: ../rules/base.xml.in.h:722
msgid "Spanish (eliminate dead keys)"
msgstr "Španělské (vyloučit mrtvé klávesy)"
-#: ../rules/base.xml.in.h:721
+#: ../rules/base.xml.in.h:723
msgid "Spanish (Winkeys)"
msgstr "Španělské (klávesy Win)"
-#: ../rules/base.xml.in.h:722
+#: ../rules/base.xml.in.h:724
msgid "Spanish (include dead tilde)"
msgstr "Španělské (zahrnout mrtvou klávesu vlnovky)"
-#: ../rules/base.xml.in.h:723
+#: ../rules/base.xml.in.h:725
msgid "Spanish (Sun dead keys)"
msgstr "Španělské (mrtvé klávesy Sun)"
-#: ../rules/base.xml.in.h:724
+#: ../rules/base.xml.in.h:726
msgid "Spanish (Dvorak)"
msgstr "Španělské (Dvorak)"
-#: ../rules/base.xml.in.h:725
+#: ../rules/base.xml.in.h:727
msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
msgstr "Asturské (Španělsko, s H s tečkou pod a L s tečkou pod)"
-#: ../rules/base.xml.in.h:726
+#: ../rules/base.xml.in.h:728
msgid "Catalan (Spain, with middle-dot L)"
msgstr "Katalánské (Španělsko, s Ŀ)"
-#: ../rules/base.xml.in.h:727
+#: ../rules/base.xml.in.h:729
msgid "Spanish (Macintosh)"
msgstr "Španělské (Macintosh)"
#. Keyboard indicator for Swedish layouts
-#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:128
+#: ../rules/base.xml.in.h:731 ../rules/base.extras.xml.in.h:129
msgid "sv"
msgstr "sv"
-#: ../rules/base.xml.in.h:730 ../rules/base.extras.xml.in.h:129
+#: ../rules/base.xml.in.h:732 ../rules/base.extras.xml.in.h:130
msgid "Swedish"
msgstr "Švédské"
-#: ../rules/base.xml.in.h:731
+#: ../rules/base.xml.in.h:733
msgid "Swedish (eliminate dead keys)"
msgstr "Švédské (bez mrtvých kláves)"
-#: ../rules/base.xml.in.h:732
+#: ../rules/base.xml.in.h:734
msgid "Swedish (Dvorak)"
msgstr "Švédské (Dvorak)"
-#: ../rules/base.xml.in.h:733
+#: ../rules/base.xml.in.h:735
msgid "Russian (Sweden, phonetic)"
msgstr "Ruské (Švédsko, fonetické)"
-#: ../rules/base.xml.in.h:734
+#: ../rules/base.xml.in.h:736
msgid "Russian (Sweden, phonetic, eliminate dead keys)"
msgstr "Ruské (Švédsko, fonetické, vyloučit mrtvé klávesy)"
-#: ../rules/base.xml.in.h:735
+#: ../rules/base.xml.in.h:737
msgid "Northern Saami (Sweden)"
msgstr "Severosámské (Švédsko)"
-#: ../rules/base.xml.in.h:736
+#: ../rules/base.xml.in.h:738
msgid "Swedish (Macintosh)"
msgstr "Švédské (Macintosh)"
-#: ../rules/base.xml.in.h:737
+#: ../rules/base.xml.in.h:739
msgid "Swedish (Svdvorak)"
msgstr "Švédské (Svdvorak)"
-#: ../rules/base.xml.in.h:738
+#: ../rules/base.xml.in.h:740
msgid "Swedish Sign Language"
msgstr "Švédský znakový jazyk"
-#: ../rules/base.xml.in.h:739 ../rules/base.extras.xml.in.h:132
+#: ../rules/base.xml.in.h:741 ../rules/base.extras.xml.in.h:133
msgid "German (Switzerland)"
msgstr "Německé (Švýcarsko)"
-#: ../rules/base.xml.in.h:740
+#: ../rules/base.xml.in.h:742
msgid "German (Switzerland, legacy)"
msgstr "Německé (Švýcarsko, zděděné)"
-#: ../rules/base.xml.in.h:741
+#: ../rules/base.xml.in.h:743
msgid "German (Switzerland, eliminate dead keys)"
msgstr "Německé (Švýcarsko, vyloučit mrtvé klávesy)"
-#: ../rules/base.xml.in.h:742
+#: ../rules/base.xml.in.h:744
msgid "German (Switzerland, Sun dead keys)"
msgstr "Německé (Švýcarsko, mrtvé klávesy Sun)"
-#: ../rules/base.xml.in.h:743
+#: ../rules/base.xml.in.h:745
msgid "French (Switzerland)"
msgstr "Francouzské (Švýcarsko)"
-#: ../rules/base.xml.in.h:744
+#: ../rules/base.xml.in.h:746
msgid "French (Switzerland, eliminate dead keys)"
msgstr "Francouzské (Švýcarsko, vyloučit mrtvé klávesy)"
-#: ../rules/base.xml.in.h:745
+#: ../rules/base.xml.in.h:747
msgid "French (Switzerland, Sun dead keys)"
msgstr "Francouzské (Švýcarsko, mrtvé klávesy Sun)"
-#: ../rules/base.xml.in.h:746
+#: ../rules/base.xml.in.h:748
msgid "French (Switzerland, Macintosh)"
msgstr "Francouzské (Švýcarsko, Macintosh)"
-#: ../rules/base.xml.in.h:747
+#: ../rules/base.xml.in.h:749
msgid "German (Switzerland, Macintosh)"
msgstr "Německé (Švýcarsko, Macintosh)"
-#: ../rules/base.xml.in.h:748
+#: ../rules/base.xml.in.h:750
msgid "Arabic (Syria)"
msgstr "Arabské (Sýrie)"
#. Keyboard indicator for Syriac layouts
-#: ../rules/base.xml.in.h:750
+#: ../rules/base.xml.in.h:752
msgid "syc"
msgstr "syc"
-#: ../rules/base.xml.in.h:751
+#: ../rules/base.xml.in.h:753
msgid "Syriac"
msgstr "Syrské"
-#: ../rules/base.xml.in.h:752
+#: ../rules/base.xml.in.h:754
msgid "Syriac (phonetic)"
msgstr "Syrské (fonetické)"
-#: ../rules/base.xml.in.h:753
+#: ../rules/base.xml.in.h:755
msgid "Kurdish (Syria, Latin Q)"
msgstr "Kurdské (Sýrie, latinské Q)"
-#: ../rules/base.xml.in.h:754
+#: ../rules/base.xml.in.h:756
msgid "Kurdish (Syria, F)"
msgstr "Kurdské (Sýrie, F)"
-#: ../rules/base.xml.in.h:755
+#: ../rules/base.xml.in.h:757
msgid "Kurdish (Syria, Latin Alt-Q)"
msgstr "Kurdské (Sýrie, latinské Alt-Q)"
#. Keyboard indicator for Tajik layouts
-#: ../rules/base.xml.in.h:757
+#: ../rules/base.xml.in.h:759
msgid "tg"
msgstr "tg"
-#: ../rules/base.xml.in.h:758
+#: ../rules/base.xml.in.h:760
msgid "Tajik"
msgstr "Tádžické"
-#: ../rules/base.xml.in.h:759
+#: ../rules/base.xml.in.h:761
msgid "Tajik (legacy)"
msgstr "Tádžické (zděděné)"
#. Keyboard indicator for Sinhala layouts
-#: ../rules/base.xml.in.h:761
+#: ../rules/base.xml.in.h:763
msgid "si"
msgstr "si"
-#: ../rules/base.xml.in.h:762
+#: ../rules/base.xml.in.h:764
msgid "Sinhala (phonetic)"
msgstr "Synhálské (fonetické)"
-#: ../rules/base.xml.in.h:763
+#: ../rules/base.xml.in.h:765
msgid "Tamil (Sri Lanka, Unicode)"
msgstr "Tamilské (Šrí Lanka, Unicode)"
-#: ../rules/base.xml.in.h:764
+#: ../rules/base.xml.in.h:766
msgid "Tamil (Sri Lanka, TAB Typewriter)"
msgstr "Tamilské (Šrí Lanka, psací stroj TAB)"
#. Keyboard indicator for Thai layouts
-#: ../rules/base.xml.in.h:766
+#: ../rules/base.xml.in.h:768
msgid "th"
msgstr "th"
-#: ../rules/base.xml.in.h:767
+#: ../rules/base.xml.in.h:769
msgid "Thai"
msgstr "Thajské"
-#: ../rules/base.xml.in.h:768
+#: ../rules/base.xml.in.h:770
msgid "Thai (TIS-820.2538)"
msgstr "Thajské (TIS-820.2538)"
-#: ../rules/base.xml.in.h:769
+#: ../rules/base.xml.in.h:771
msgid "Thai (Pattachote)"
msgstr "Thajské (Pattachote)"
#. Keyboard indicator for Turkish layouts
-#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:135
+#: ../rules/base.xml.in.h:773 ../rules/base.extras.xml.in.h:136
msgid "tr"
msgstr "tr"
-#: ../rules/base.xml.in.h:772 ../rules/base.extras.xml.in.h:136
+#: ../rules/base.xml.in.h:774 ../rules/base.extras.xml.in.h:137
msgid "Turkish"
msgstr "Turecké"
-#: ../rules/base.xml.in.h:773
+#: ../rules/base.xml.in.h:775
msgid "Turkish (F)"
msgstr "Turecké (F)"
-#: ../rules/base.xml.in.h:774
+#: ../rules/base.xml.in.h:776
msgid "Turkish (Alt-Q)"
msgstr "Turecké (Alt-Q)"
-#: ../rules/base.xml.in.h:775
+#: ../rules/base.xml.in.h:777
msgid "Turkish (Sun dead keys)"
msgstr "Turecké (s mrtvými klávesami Sun)"
-#: ../rules/base.xml.in.h:776
+#: ../rules/base.xml.in.h:778
msgid "Kurdish (Turkey, Latin Q)"
msgstr "Kurdské (Turecko, latinské Q)"
-#: ../rules/base.xml.in.h:777
+#: ../rules/base.xml.in.h:779
msgid "Kurdish (Turkey, F)"
msgstr "Kurdské (Turecko, F)"
-#: ../rules/base.xml.in.h:778
+#: ../rules/base.xml.in.h:780
msgid "Kurdish (Turkey, Latin Alt-Q)"
msgstr "Kurdské (Turecko, latinské Alt-Q)"
-#: ../rules/base.xml.in.h:779
+#: ../rules/base.xml.in.h:781
msgid "Turkish (international with dead keys)"
msgstr "Turecké (mezinárodní s mrtvými klávesami)"
#. Keyboard indicator for Crimean Tatar layouts
-#: ../rules/base.xml.in.h:781 ../rules/base.extras.xml.in.h:62
+#: ../rules/base.xml.in.h:783 ../rules/base.extras.xml.in.h:63
msgid "crh"
msgstr "crh"
-#: ../rules/base.xml.in.h:782
+#: ../rules/base.xml.in.h:784
msgid "Crimean Tatar (Turkish Q)"
msgstr "Krymskotatarské (turecké Q)"
-#: ../rules/base.xml.in.h:783
+#: ../rules/base.xml.in.h:785
msgid "Crimean Tatar (Turkish F)"
msgstr "Krymskotatarské (turecké F)"
-#: ../rules/base.xml.in.h:784
+#: ../rules/base.xml.in.h:786
msgid "Crimean Tatar (Turkish Alt-Q)"
msgstr "Krymskotatarské (turecké Alt-Q)"
-#: ../rules/base.xml.in.h:785
+#: ../rules/base.xml.in.h:787
msgid "Taiwanese"
msgstr "Tchajwanské"
-#: ../rules/base.xml.in.h:786
+#: ../rules/base.xml.in.h:788
msgid "Taiwanese (indigenous)"
msgstr "Tchajwanské (domorodé)"
#. Keyboard indicator for Saisiyat layouts
-#: ../rules/base.xml.in.h:788
+#: ../rules/base.xml.in.h:790
msgid "xsy"
msgstr "xsy"
-#: ../rules/base.xml.in.h:789
+#: ../rules/base.xml.in.h:791
msgid "Saisiyat (Taiwan)"
msgstr "Saisiyatské (Tchaj-wan)"
#. Keyboard indicator for Ukranian layouts
-#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:138
+#: ../rules/base.xml.in.h:793 ../rules/base.extras.xml.in.h:139
msgid "uk"
msgstr "uk"
-#: ../rules/base.xml.in.h:792 ../rules/base.extras.xml.in.h:139
+#: ../rules/base.xml.in.h:794 ../rules/base.extras.xml.in.h:140
msgid "Ukrainian"
msgstr "Ukrajinské"
-#: ../rules/base.xml.in.h:793
+#: ../rules/base.xml.in.h:795
msgid "Ukrainian (phonetic)"
msgstr "Ukrajinské (fonetické)"
-#: ../rules/base.xml.in.h:794
+#: ../rules/base.xml.in.h:796
msgid "Ukrainian (typewriter)"
msgstr "Ukrajinské (psací stroj)"
-#: ../rules/base.xml.in.h:795
+#: ../rules/base.xml.in.h:797
msgid "Ukrainian (WinKeys)"
msgstr "Ukrajinské (klávesy Win)"
-#: ../rules/base.xml.in.h:796
+#: ../rules/base.xml.in.h:798
msgid "Ukrainian (legacy)"
msgstr "Ukrajinské (zděděné)"
-#: ../rules/base.xml.in.h:797
+#: ../rules/base.xml.in.h:799
msgid "Ukrainian (standard RSTU)"
msgstr "Ukrajinské (standardní RSTU)"
-#: ../rules/base.xml.in.h:798
+#: ../rules/base.xml.in.h:800
msgid "Russian (Ukraine, standard RSTU)"
msgstr "Ruské (Ukrajina, standardní RSTU)"
-#: ../rules/base.xml.in.h:799
+#: ../rules/base.xml.in.h:801
msgid "Ukrainian (homophonic)"
msgstr "Ukrajinské (stejně znějící)"
-#: ../rules/base.xml.in.h:800 ../rules/base.extras.xml.in.h:141
+#: ../rules/base.xml.in.h:802 ../rules/base.extras.xml.in.h:142
msgid "English (UK)"
msgstr "Anglické (Británie)"
-#: ../rules/base.xml.in.h:801
+#: ../rules/base.xml.in.h:803
msgid "English (UK, extended WinKeys)"
msgstr "Anglické (Británie, rozšířené - klávesy Win)"
-#: ../rules/base.xml.in.h:802
+#: ../rules/base.xml.in.h:804
msgid "English (UK, international with dead keys)"
msgstr "Anglické (Británie, mezinárodní s mrtvými klávesami)"
-#: ../rules/base.xml.in.h:803
+#: ../rules/base.xml.in.h:805
msgid "English (UK, Dvorak)"
msgstr "Anglické (Británie, Dvorak)"
-#: ../rules/base.xml.in.h:804
+#: ../rules/base.xml.in.h:806
msgid "English (UK, Dvorak with UK punctuation)"
msgstr "Anglické (Británie, Dvorak s britskou interpunkcí)"
-#: ../rules/base.xml.in.h:805
+#: ../rules/base.xml.in.h:807
msgid "English (UK, Macintosh)"
msgstr "Anglické (Británie, Macintosh)"
-#: ../rules/base.xml.in.h:806
+#: ../rules/base.xml.in.h:808
msgid "English (UK, Macintosh international)"
msgstr "Anglické (Británie, mezinárodní Macintosh)"
-#: ../rules/base.xml.in.h:807
+#: ../rules/base.xml.in.h:809
msgid "English (UK, Colemak)"
msgstr "Anglické (Británie, Colemak)"
-#: ../rules/base.xml.in.h:808
+#: ../rules/base.xml.in.h:810
msgid "Uzbek"
msgstr "Uzbecké"
-#: ../rules/base.xml.in.h:809
+#: ../rules/base.xml.in.h:811
msgid "Uzbek (Latin)"
msgstr "Uzbecké (latinka)"
#. Keyboard indicator for Vietnamese layouts
-#: ../rules/base.xml.in.h:811
+#: ../rules/base.xml.in.h:813
msgid "vi"
msgstr "vi"
-#: ../rules/base.xml.in.h:812
+#: ../rules/base.xml.in.h:814
msgid "Vietnamese"
msgstr "Vietnamské"
#. Keyboard indicator for Korean layouts
-#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:143
+#: ../rules/base.xml.in.h:816 ../rules/base.extras.xml.in.h:144
msgid "ko"
msgstr "ko"
-#: ../rules/base.xml.in.h:815 ../rules/base.extras.xml.in.h:144
+#: ../rules/base.xml.in.h:817 ../rules/base.extras.xml.in.h:145
msgid "Korean"
msgstr "Korejské"
-#: ../rules/base.xml.in.h:816
+#: ../rules/base.xml.in.h:818
msgid "Korean (101/104 key compatible)"
msgstr "Korejské (kompatibilní se 101/104klávesovou klávesnicí)"
-#: ../rules/base.xml.in.h:817
+#: ../rules/base.xml.in.h:819
msgid "Japanese (PC-98xx Series)"
msgstr "Japonské (řada PC-98xx)"
#. Keyboard indicator for Irish layouts
-#: ../rules/base.xml.in.h:819
+#: ../rules/base.xml.in.h:821
msgid "ie"
msgstr "ie"
-#: ../rules/base.xml.in.h:820
+#: ../rules/base.xml.in.h:822
msgid "Irish"
msgstr "Irské"
-#: ../rules/base.xml.in.h:821
+#: ../rules/base.xml.in.h:823
msgid "CloGaelach"
msgstr "Gaelská latinka"
-#: ../rules/base.xml.in.h:822
+#: ../rules/base.xml.in.h:824
msgid "Irish (UnicodeExpert)"
msgstr "Irské (UnicodeExpert)"
-#: ../rules/base.xml.in.h:823
+#: ../rules/base.xml.in.h:825
msgid "Ogham"
msgstr "Ogam"
-#: ../rules/base.xml.in.h:824
+#: ../rules/base.xml.in.h:826
msgid "Ogham (IS434)"
msgstr "Ogam (IS434)"
-#: ../rules/base.xml.in.h:825
+#: ../rules/base.xml.in.h:827
msgid "Urdu (Pakistan)"
msgstr "Urdské (Pákistán)"
-#: ../rules/base.xml.in.h:826
+#: ../rules/base.xml.in.h:828
msgid "Urdu (Pakistan, CRULP)"
msgstr "Urdské (Pákistán, CRULP)"
-#: ../rules/base.xml.in.h:827
+#: ../rules/base.xml.in.h:829
msgid "Urdu (Pakistan, NLA)"
msgstr "Urdské (Pákistán, NLA)"
-#: ../rules/base.xml.in.h:828
+#: ../rules/base.xml.in.h:830
msgid "Arabic (Pakistan)"
msgstr "Arabské (Pákistán)"
#. Keyboard indicator for Sindhi layouts
-#: ../rules/base.xml.in.h:830
+#: ../rules/base.xml.in.h:832
msgid "sd"
msgstr "sd"
-#: ../rules/base.xml.in.h:831
+#: ../rules/base.xml.in.h:833
msgid "Sindhi"
msgstr "Sindhské"
#. Keyboard indicator for Dhivehi layouts
-#: ../rules/base.xml.in.h:833
+#: ../rules/base.xml.in.h:835
msgid "dv"
msgstr "dv"
-#: ../rules/base.xml.in.h:834
+#: ../rules/base.xml.in.h:836
msgid "Dhivehi"
msgstr "Divehi"
-#: ../rules/base.xml.in.h:835
+#: ../rules/base.xml.in.h:837
msgid "English (South Africa)"
msgstr "Anglické (Jižní Afrika)"
#. Keyboard indicator for Esperanto layouts
-#: ../rules/base.xml.in.h:837
+#: ../rules/base.xml.in.h:839
msgid "eo"
msgstr "eo"
-#: ../rules/base.xml.in.h:838
+#: ../rules/base.xml.in.h:840
msgid "Esperanto"
msgstr "Esperanto"
-#: ../rules/base.xml.in.h:839
+#: ../rules/base.xml.in.h:841
msgid "Esperanto (displaced semicolon and quote, obsolete)"
msgstr "Esperanto (posunutý středník a uvozovka, zastaralé)"
#. Keyboard indicator for Nepali layouts
-#: ../rules/base.xml.in.h:841
+#: ../rules/base.xml.in.h:843
msgid "ne"
msgstr "ne"
-#: ../rules/base.xml.in.h:842
+#: ../rules/base.xml.in.h:844
msgid "Nepali"
msgstr "Nepálské"
-#: ../rules/base.xml.in.h:843
+#: ../rules/base.xml.in.h:845
msgid "English (Nigeria)"
msgstr "Anglické (Nigérie)"
#. Keyboard indicator for Igbo layouts
-#: ../rules/base.xml.in.h:845
+#: ../rules/base.xml.in.h:847
msgid "ig"
msgstr "ig"
-#: ../rules/base.xml.in.h:846
+#: ../rules/base.xml.in.h:848
msgid "Igbo"
msgstr "Igbo"
#. Keyboard indicator for Yoruba layouts
-#: ../rules/base.xml.in.h:848
+#: ../rules/base.xml.in.h:850
msgid "yo"
msgstr "yo"
-#: ../rules/base.xml.in.h:849
+#: ../rules/base.xml.in.h:851
msgid "Yoruba"
msgstr "Jorubské"
#. Keyboard indicator for Amharic layouts
-#: ../rules/base.xml.in.h:851
+#: ../rules/base.xml.in.h:853
msgid "am"
msgstr "am"
-#: ../rules/base.xml.in.h:852
+#: ../rules/base.xml.in.h:854
msgid "Amharic"
msgstr "Amharské"
#. Keyboard indicator for Wolof layouts
-#: ../rules/base.xml.in.h:854
+#: ../rules/base.xml.in.h:856
msgid "wo"
msgstr "wo"
-#: ../rules/base.xml.in.h:855
+#: ../rules/base.xml.in.h:857
msgid "Wolof"
msgstr "Wolof"
#. Keyboard indicator for Braille layouts
-#: ../rules/base.xml.in.h:857
+#: ../rules/base.xml.in.h:859
msgid "brl"
msgstr "brl"
-#: ../rules/base.xml.in.h:858
+#: ../rules/base.xml.in.h:860
msgid "Braille"
msgstr "Braillovo písmo"
-#: ../rules/base.xml.in.h:859
+#: ../rules/base.xml.in.h:861
msgid "Braille (left hand)"
msgstr "Braillovo písmo (levoruké)"
-#: ../rules/base.xml.in.h:860
+#: ../rules/base.xml.in.h:862
msgid "Braille (right hand)"
msgstr "Braillovo písmo (pravoruké)"
#. Keyboard indicator for Turkmen layouts
-#: ../rules/base.xml.in.h:862
+#: ../rules/base.xml.in.h:864
msgid "tk"
msgstr "tk"
-#: ../rules/base.xml.in.h:863
+#: ../rules/base.xml.in.h:865
msgid "Turkmen"
msgstr "Turkménské"
-#: ../rules/base.xml.in.h:864
+#: ../rules/base.xml.in.h:866
msgid "Turkmen (Alt-Q)"
msgstr "Turkménské (Alt-Q)"
#. Keyboard indicator for Bambara layouts
-#: ../rules/base.xml.in.h:866
+#: ../rules/base.xml.in.h:868
msgid "bm"
msgstr "bm"
-#: ../rules/base.xml.in.h:867
+#: ../rules/base.xml.in.h:869
msgid "Bambara"
msgstr "Bambarské"
-#: ../rules/base.xml.in.h:868
+#: ../rules/base.xml.in.h:870
msgid "French (Mali, alternative)"
msgstr "Francouzské (Mali, alternativní)"
-#: ../rules/base.xml.in.h:869
+#: ../rules/base.xml.in.h:871
msgid "English (Mali, US Macintosh)"
msgstr "Anglické (Mali, americké Macintosh)"
-#: ../rules/base.xml.in.h:870
+#: ../rules/base.xml.in.h:872
msgid "English (Mali, US international)"
msgstr "Anglické (Mali, americké mezinárodní)"
#. Keyboard indicator for Swahili layouts
-#: ../rules/base.xml.in.h:872
+#: ../rules/base.xml.in.h:874
msgid "sw"
msgstr "sw"
-#: ../rules/base.xml.in.h:873
+#: ../rules/base.xml.in.h:875
msgid "Swahili (Tanzania)"
msgstr "Svahilské (Tanzanie)"
-#: ../rules/base.xml.in.h:874
+#: ../rules/base.xml.in.h:876
msgid "Swahili (Kenya)"
msgstr "Svahilské (Keňa)"
-#: ../rules/base.xml.in.h:875
+#: ../rules/base.xml.in.h:877
msgid "Kikuyu"
msgstr "Kikujské"
#. Keyboard indicator for Tswana layouts
-#: ../rules/base.xml.in.h:877
+#: ../rules/base.xml.in.h:879
msgid "tn"
msgstr "tn"
-#: ../rules/base.xml.in.h:878
+#: ../rules/base.xml.in.h:880
msgid "Tswana"
msgstr "Setswana"
#. Keyboard indicator for Filipino layouts
-#: ../rules/base.xml.in.h:880
+#: ../rules/base.xml.in.h:882
msgid "ph"
msgstr "ph"
-#: ../rules/base.xml.in.h:881
+#: ../rules/base.xml.in.h:883
msgid "Filipino"
msgstr "Filipínské"
-#: ../rules/base.xml.in.h:882
+#: ../rules/base.xml.in.h:884
msgid "Filipino (QWERTY Baybayin)"
msgstr "Filipínské (baybayinské QWERTY)"
-#: ../rules/base.xml.in.h:883
+#: ../rules/base.xml.in.h:885
msgid "Filipino (Capewell-Dvorak Latin)"
msgstr "Filipínské (latinské Capewell-Dvorak)"
-#: ../rules/base.xml.in.h:884
+#: ../rules/base.xml.in.h:886
msgid "Filipino (Capewell-Dvorak Baybayin)"
msgstr "Filipínské (baybayinské Capewell-Dvorak)"
-#: ../rules/base.xml.in.h:885
+#: ../rules/base.xml.in.h:887
msgid "Filipino (Capewell-QWERF 2006 Latin)"
msgstr "Filipínské (latinské Capewell-QWERF 2006)"
-#: ../rules/base.xml.in.h:886
+#: ../rules/base.xml.in.h:888
msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
msgstr "Filipínské (baybayinské Capewell-QWERF 2006)"
-#: ../rules/base.xml.in.h:887
+#: ../rules/base.xml.in.h:889
msgid "Filipino (Colemak Latin)"
msgstr "Filipínské (latinské Colemak)"
-#: ../rules/base.xml.in.h:888
+#: ../rules/base.xml.in.h:890
msgid "Filipino (Colemak Baybayin)"
msgstr "Filipínské (baybayinské Colemak)"
-#: ../rules/base.xml.in.h:889
+#: ../rules/base.xml.in.h:891
msgid "Filipino (Dvorak Latin)"
msgstr "Filipínské (latinské Dvorak)"
-#: ../rules/base.xml.in.h:890
+#: ../rules/base.xml.in.h:892
msgid "Filipino (Dvorak Baybayin)"
msgstr "Filipínské (baybayinské Dvorak)"
-#: ../rules/base.xml.in.h:891
+#: ../rules/base.xml.in.h:893
msgid "md"
msgstr "md"
-#: ../rules/base.xml.in.h:892
+#: ../rules/base.xml.in.h:894
msgid "Moldavian"
msgstr "Moldavské"
-#: ../rules/base.xml.in.h:893
+#: ../rules/base.xml.in.h:895
msgid "gag"
msgstr "gag"
-#: ../rules/base.xml.in.h:894
+#: ../rules/base.xml.in.h:896
msgid "Moldavian (Gagauz)"
msgstr "Moldavské (Gagauzské)"
-#: ../rules/base.xml.in.h:895
+#: ../rules/base.xml.in.h:897
msgid "Switching to another layout"
msgstr "Přepínající do jiného rozložení"
-#: ../rules/base.xml.in.h:896
+#: ../rules/base.xml.in.h:898
msgid "Right Alt (while pressed)"
msgstr "Pravá klávesa Alt (při stisknutí)"
-#: ../rules/base.xml.in.h:897
+#: ../rules/base.xml.in.h:899
msgid "Left Alt (while pressed)"
msgstr "Levá klávesa Alt (při stisknutí)"
-#: ../rules/base.xml.in.h:898
+#: ../rules/base.xml.in.h:900
msgid "Left Win (while pressed)"
msgstr "Levá klávesa Win (při stisknutí)"
-#: ../rules/base.xml.in.h:899
+#: ../rules/base.xml.in.h:901
msgid "Right Win (while pressed)"
msgstr "Pravá klávesa Win (při stisknutí)"
-#: ../rules/base.xml.in.h:900
+#: ../rules/base.xml.in.h:902
msgid "Any Win key (while pressed)"
msgstr "Libovolná klávesa Win (při stisknutí)"
-#: ../rules/base.xml.in.h:901
+#: ../rules/base.xml.in.h:903
msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
msgstr "Caps Lock (při stisknutí), Alt+Caps Lock provádí původní akci Caps Lock"
-#: ../rules/base.xml.in.h:902
+#: ../rules/base.xml.in.h:904
msgid "Right Ctrl (while pressed)"
msgstr "Pravá klávesa Ctrl (při stisknutí)"
-#: ../rules/base.xml.in.h:903
+#: ../rules/base.xml.in.h:905
msgid "Right Alt"
msgstr "Pravá klávesa Alt"
-#: ../rules/base.xml.in.h:904
+#: ../rules/base.xml.in.h:906
msgid "Left Alt"
msgstr "Levá klávesa Alt"
-#: ../rules/base.xml.in.h:905
+#: ../rules/base.xml.in.h:907
msgid "Caps Lock"
msgstr "Caps Lock"
-#: ../rules/base.xml.in.h:906
+#: ../rules/base.xml.in.h:908
msgid "Shift+Caps Lock"
msgstr "Shift+Caps Lock"
-#: ../rules/base.xml.in.h:907
+#: ../rules/base.xml.in.h:909
msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
msgstr "Caps Lock (na první rozložení), Shift+Caps Lock (na poslední rozložení)"
-#: ../rules/base.xml.in.h:908
+#: ../rules/base.xml.in.h:910
msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
msgstr "Levá klávesa Win (na první rozložení), pravá klávesa Win/Menu (na poslední rozložení)"
-#: ../rules/base.xml.in.h:909
+#: ../rules/base.xml.in.h:911
msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
msgstr "Levá klávesa Ctrl (na první rozložení), pravá klávesa Ctrl (na poslední rozložení)"
-#: ../rules/base.xml.in.h:910
+#: ../rules/base.xml.in.h:912
msgid "Alt+Caps Lock"
msgstr "Alt+Caps Lock"
-#: ../rules/base.xml.in.h:911
+#: ../rules/base.xml.in.h:913
msgid "Both Shift keys together"
msgstr "Obě klávesy Shift dohromady"
-#: ../rules/base.xml.in.h:912
+#: ../rules/base.xml.in.h:914
msgid "Both Alt keys together"
msgstr "Obě klávesy Alt dohromady"
-#: ../rules/base.xml.in.h:913
+#: ../rules/base.xml.in.h:915
msgid "Both Ctrl keys together"
msgstr "Obě klávesy Ctrl dohromady"
-#: ../rules/base.xml.in.h:914
+#: ../rules/base.xml.in.h:916
msgid "Ctrl+Shift"
msgstr "Ctrl+Shift"
-#: ../rules/base.xml.in.h:915
+#: ../rules/base.xml.in.h:917
msgid "Left Ctrl+Left Shift"
msgstr "Levá klávesa Ctrl + levá klávesa Shift"
-#: ../rules/base.xml.in.h:916
+#: ../rules/base.xml.in.h:918
msgid "Right Ctrl+Right Shift"
msgstr "Pravá klávesa Ctrl + pravá klávesa Shift"
-#: ../rules/base.xml.in.h:917
+#: ../rules/base.xml.in.h:919
msgid "Alt+Ctrl"
msgstr "Alt+Ctrl"
-#: ../rules/base.xml.in.h:918
+#: ../rules/base.xml.in.h:920
msgid "Alt+Shift"
msgstr "Alt+Shift"
-#: ../rules/base.xml.in.h:919
+#: ../rules/base.xml.in.h:921
msgid "Left Alt+Left Shift"
msgstr "Levý Alt + levý Shift"
-#: ../rules/base.xml.in.h:920
+#: ../rules/base.xml.in.h:922
msgid "Alt+Space"
msgstr "Alt+Mezerník"
-#: ../rules/base.xml.in.h:921
+#: ../rules/base.xml.in.h:923
msgid "Menu"
msgstr "Menu"
-#: ../rules/base.xml.in.h:922
+#: ../rules/base.xml.in.h:924
msgid "Left Win"
msgstr "Levá klávesa Win"
-#: ../rules/base.xml.in.h:923
+#: ../rules/base.xml.in.h:925
msgid "Win Key+Space"
msgstr "Klávesa Win + Mezerník"
-#: ../rules/base.xml.in.h:924
+#: ../rules/base.xml.in.h:926
msgid "Right Win"
msgstr "Pravá klávesa Win"
-#: ../rules/base.xml.in.h:925
+#: ../rules/base.xml.in.h:927
msgid "Left Shift"
msgstr "Levá klávesa Shift"
-#: ../rules/base.xml.in.h:926
+#: ../rules/base.xml.in.h:928
msgid "Right Shift"
msgstr "Pravá klávesa Shift"
-#: ../rules/base.xml.in.h:927
+#: ../rules/base.xml.in.h:929
msgid "Left Ctrl"
msgstr "Levá klávesa Ctrl"
-#: ../rules/base.xml.in.h:928
+#: ../rules/base.xml.in.h:930
msgid "Right Ctrl"
msgstr "Pravá klávesa Ctrl"
-#: ../rules/base.xml.in.h:929
+#: ../rules/base.xml.in.h:931
msgid "Scroll Lock"
msgstr "Scroll Lock"
-#: ../rules/base.xml.in.h:930
+#: ../rules/base.xml.in.h:932
msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
msgstr "Levý Ctrl + Levý Win (na první rozložení), pravý Ctrl + Menu (na druhém rozložení)"
-#: ../rules/base.xml.in.h:931
+#: ../rules/base.xml.in.h:933
msgid "Key to choose 3rd level"
msgstr "Klávesa umožňující výběr 3. úrovně"
-#: ../rules/base.xml.in.h:932
+#: ../rules/base.xml.in.h:934
msgid "Any Win key"
msgstr "Libovolná klávesa Win"
-#: ../rules/base.xml.in.h:933
+#: ../rules/base.xml.in.h:935
msgid "Any Alt key"
msgstr "Libovolná klávesa Alt"
-#: ../rules/base.xml.in.h:934
+#: ../rules/base.xml.in.h:936
msgid "Right Alt, Shift+Right Alt key is Compose"
msgstr "Pravý Alt, Shift a pravá klávesa Alt je Compose"
-#: ../rules/base.xml.in.h:935
+#: ../rules/base.xml.in.h:937
msgid "Right Alt key never chooses 3rd level"
msgstr "Pravá klávesa Alt nikdy neumožní výběr 3. úrovně"
-#: ../rules/base.xml.in.h:936
+#: ../rules/base.xml.in.h:938
msgid "Enter on keypad"
msgstr "Enter na numerické klávesnici"
-#: ../rules/base.xml.in.h:937
+#: ../rules/base.xml.in.h:939
msgid "Backslash"
msgstr "Zpětné lomítko"
-#: ../rules/base.xml.in.h:938
+#: ../rules/base.xml.in.h:940
msgid "<Less/Greater>"
msgstr "<Menší než/větší než>"
-#: ../rules/base.xml.in.h:939
+#: ../rules/base.xml.in.h:941
msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Caps Lock vybírá 3. úroveň, jednorázově uzamyká při stisknutí společně s jinou výběrovou klávesou 3. úrovně"
-#: ../rules/base.xml.in.h:940
+#: ../rules/base.xml.in.h:942
msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Zpětné lomítko vybírá 3. úroveň, jednorázově uzamyká při stisknutí společně s jinou výběrovou klávesou 3. úrovně"
-#: ../rules/base.xml.in.h:941
+#: ../rules/base.xml.in.h:943
msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "<Menší než/Větší než> vybírá 3. úroveň, jednorázově uzamyká při stisknutí společně s jinou výběrovou klávesou 3. úrovně"
-#: ../rules/base.xml.in.h:942
+#: ../rules/base.xml.in.h:944
msgid "Ctrl key position"
msgstr "Umístění klávesy Ctrl"
-#: ../rules/base.xml.in.h:943
+#: ../rules/base.xml.in.h:945
msgid "Caps Lock as Ctrl"
msgstr "Caps Lock jako Ctrl"
-#: ../rules/base.xml.in.h:944
+#: ../rules/base.xml.in.h:946
msgid "Left Ctrl as Meta"
msgstr "Levý Ctrl jako Meta"
-#: ../rules/base.xml.in.h:945
+#: ../rules/base.xml.in.h:947
msgid "Swap Ctrl and Caps Lock"
msgstr "Zaměnit Ctrl a Caps Lock"
-#: ../rules/base.xml.in.h:946
+#: ../rules/base.xml.in.h:948
msgid "At left of 'A'"
msgstr "Nalevo od „A“"
-#: ../rules/base.xml.in.h:947
+#: ../rules/base.xml.in.h:949
msgid "At bottom left"
msgstr "Vlevo dole"
-#: ../rules/base.xml.in.h:948
+#: ../rules/base.xml.in.h:950
msgid "Right Ctrl as Right Alt"
msgstr "Pravá klávesa Ctrl funguje jako pravá klávesa Alt"
-#: ../rules/base.xml.in.h:949
+#: ../rules/base.xml.in.h:951
msgid "Menu as Right Ctrl"
msgstr "Menu jako pravý Ctrl"
-#: ../rules/base.xml.in.h:950
+#: ../rules/base.xml.in.h:952
msgid "Right Alt as Right Ctrl"
msgstr "Pravý Alt jako pravý Ctrl"
-#: ../rules/base.xml.in.h:951
+#: ../rules/base.xml.in.h:953
msgid "Swap Left Alt key with Left Ctrl key"
msgstr "Levá klávesa Alt je prohozena s levou klávesou Ctrl"
-#: ../rules/base.xml.in.h:952
+#: ../rules/base.xml.in.h:954
msgid "Swap Left Win key with Left Ctrl key"
msgstr "Levá klávesa Win je prohozena s levou klávesou Ctrl"
-#: ../rules/base.xml.in.h:953
+#: ../rules/base.xml.in.h:955
msgid "Swap Right Win key with Right Ctrl key"
msgstr "Pravá klávesa Win je prohozena s pravou klávesou Ctrl"
-#: ../rules/base.xml.in.h:954
+#: ../rules/base.xml.in.h:956
msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
msgstr "Levý Alt jako Ctrl, Levý Ctrl jako Win, levý Win jako Alt"
-#: ../rules/base.xml.in.h:955
+#: ../rules/base.xml.in.h:957
msgid "Use keyboard LED to show alternative layout"
msgstr "Použít LED klávesnice k zobrazení alternativního rozložení"
-#: ../rules/base.xml.in.h:956
+#: ../rules/base.xml.in.h:958
msgid "Num Lock"
msgstr "Num Lock"
-#: ../rules/base.xml.in.h:957
+#: ../rules/base.xml.in.h:959
msgid "Layout of numeric keypad"
msgstr "Rozložení numerické klávesnice"
-#: ../rules/base.xml.in.h:958
+#: ../rules/base.xml.in.h:960
msgid "Legacy"
msgstr "Zděděné"
-#: ../rules/base.xml.in.h:959
+#: ../rules/base.xml.in.h:961
msgid "Unicode additions (arrows and math operators)"
msgstr "Doplňky Unicode (šipky a matematické operátory)"
-#: ../rules/base.xml.in.h:960
+#: ../rules/base.xml.in.h:962
msgid "Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Doplňky Unicode (šipky a matematické operátory; matematické operátory na výchozí úrovni)"
-#: ../rules/base.xml.in.h:961
+#: ../rules/base.xml.in.h:963
msgid "Legacy Wang 724"
msgstr "Zděděná Wang 724"
-#: ../rules/base.xml.in.h:962
+#: ../rules/base.xml.in.h:964
msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
msgstr "Numerická klávesnice Wang 724 s doplňky Unicode (šipky a matematické operátory)"
-#: ../rules/base.xml.in.h:963
+#: ../rules/base.xml.in.h:965
msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Numerická klávesnice Wang 724 s doplňky Unicode (šipky a matematické operátory; matematické operátory na výchozí úrovni)"
-#: ../rules/base.xml.in.h:964
+#: ../rules/base.xml.in.h:966
msgid "Hexadecimal"
msgstr "Hexadecimální"
-#: ../rules/base.xml.in.h:965
+#: ../rules/base.xml.in.h:967
msgid "ATM/phone-style"
msgstr "ATM/telefonní typ"
-#: ../rules/base.xml.in.h:966
+#: ../rules/base.xml.in.h:968
msgid "Numeric keypad delete key behaviour"
msgstr "Chování klávesy Delete na numerické klávesnici"
-#: ../rules/base.xml.in.h:967
+#: ../rules/base.xml.in.h:969
msgid "Legacy key with dot"
msgstr "Zděděná klávesa s tečkou"
#. Actually, with KP_SEPARATOR, as the old keypad(comma)
-#: ../rules/base.xml.in.h:969
+#: ../rules/base.xml.in.h:971
msgid "Legacy key with comma"
msgstr "Zděděná klávesa s čárkou"
-#: ../rules/base.xml.in.h:970
+#: ../rules/base.xml.in.h:972
msgid "Four-level key with dot"
msgstr "Klávesa čtvrté úrovně s tečkou"
-#: ../rules/base.xml.in.h:971
+#: ../rules/base.xml.in.h:973
msgid "Four-level key with dot, Latin-9 only"
msgstr "Klávesa čtvrté úrovně s tečkou, pouze Latin-9"
-#: ../rules/base.xml.in.h:972
+#: ../rules/base.xml.in.h:974
msgid "Four-level key with comma"
msgstr "Klávesa čtvrté úrovně s čárkou"
-#: ../rules/base.xml.in.h:973
+#: ../rules/base.xml.in.h:975
msgid "Four-level key with momayyez"
msgstr "Klávesa čtvrté úrovně se znakem momajjez"
#. This assumes the KP_ abstract symbols are actually useful for some apps
#. The description needs to be rewritten
-#: ../rules/base.xml.in.h:976
+#: ../rules/base.xml.in.h:978
msgid "Four-level key with abstract separators"
msgstr "Klávesa čtvrté úrovně s abstraktními oddělovači"
-#: ../rules/base.xml.in.h:977
+#: ../rules/base.xml.in.h:979
msgid "Semicolon on third level"
msgstr "Středník na třetí úrovni"
-#: ../rules/base.xml.in.h:978
+#: ../rules/base.xml.in.h:980
msgid "Caps Lock key behavior"
msgstr "Chování klávesy Caps Lock"
-#: ../rules/base.xml.in.h:979
+#: ../rules/base.xml.in.h:981
msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
msgstr "Caps Lock používá vnitřní převod na verzálky, Shift přerušuje Caps Lock"
-#: ../rules/base.xml.in.h:980
+#: ../rules/base.xml.in.h:982
msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
msgstr "Caps Lock používá vnitřní převod na verzálky, Shift neovlivňuje Caps Lock"
-#: ../rules/base.xml.in.h:981
+#: ../rules/base.xml.in.h:983
msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
msgstr "Caps Lock funguje jako Shift s uzamčením, Shift přerušuje Caps Lock"
-#: ../rules/base.xml.in.h:982
+#: ../rules/base.xml.in.h:984
msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
msgstr "Caps Lock funguje jako Shift s uzamčením, Shift neovlivňuje Caps Lock"
-#: ../rules/base.xml.in.h:983
+#: ../rules/base.xml.in.h:985
msgid "Caps Lock toggles normal capitalization of alphabetic characters"
msgstr "Caps Lock přepne běžný převod abecedních znaků na verzálky"
-#: ../rules/base.xml.in.h:984
+#: ../rules/base.xml.in.h:986
msgid "Make Caps Lock an additional Num Lock"
msgstr "Vytvořit z klávesy Caps Lock další Num Lock"
-#: ../rules/base.xml.in.h:985
+#: ../rules/base.xml.in.h:987
msgid "Swap ESC and Caps Lock"
msgstr "Zaměnit Esc a Caps Lock"
-#: ../rules/base.xml.in.h:986
+#: ../rules/base.xml.in.h:988
msgid "Make Caps Lock an additional ESC"
msgstr "Vytvořit z klávesy Caps Lock další Esc"
-#: ../rules/base.xml.in.h:987
+#: ../rules/base.xml.in.h:989
msgid "Make Caps Lock an additional Backspace"
msgstr "Vytvořit z klávesy Caps Lock další Backspace"
-#: ../rules/base.xml.in.h:988
+#: ../rules/base.xml.in.h:990
msgid "Make Caps Lock an additional Super"
msgstr "Vytvořit z klávesy Caps Lock další Super"
-#: ../rules/base.xml.in.h:989
+#: ../rules/base.xml.in.h:991
msgid "Make Caps Lock an additional Hyper"
msgstr "Vytvořit z klávesy Caps Lock další Hyper"
-#: ../rules/base.xml.in.h:990
+#: ../rules/base.xml.in.h:992
msgid "Caps Lock toggles ShiftLock (affects all keys)"
msgstr "Caps Lock přepne ShiftLock (ovlivňuje všechny klávesy)"
-#: ../rules/base.xml.in.h:991
+#: ../rules/base.xml.in.h:993
msgid "Caps Lock is disabled"
msgstr "Klávesa Caps Lock je vypnuta"
-#: ../rules/base.xml.in.h:992
+#: ../rules/base.xml.in.h:994
msgid "Make Caps Lock an additional Ctrl"
msgstr "Vytvořit z klávesy Caps Lock další Ctrl"
-#: ../rules/base.xml.in.h:993
+#: ../rules/base.xml.in.h:995
msgid "Alt/Win key behavior"
msgstr "Chování klávesy Alt/Win"
-#: ../rules/base.xml.in.h:994
+#: ../rules/base.xml.in.h:996
msgid "Add the standard behavior to Menu key"
msgstr "Přidá standardní chování ke klávese Menu"
-#: ../rules/base.xml.in.h:995
+#: ../rules/base.xml.in.h:997
msgid "Alt and Meta are on Alt keys"
msgstr "Alt a Meta na klávesách Alt"
-#: ../rules/base.xml.in.h:996
+#: ../rules/base.xml.in.h:998
msgid "Alt is mapped to Win keys (and the usual Alt keys)"
msgstr "Alt je přiřazen ke klávesám Win (a obvyklým klávesám Alt)"
-#: ../rules/base.xml.in.h:997
+#: ../rules/base.xml.in.h:999
msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
msgstr "Ctrl je přiřazen ke klávesám Win (a obvyklým klávesám Ctrl)"
-#: ../rules/base.xml.in.h:998
+#: ../rules/base.xml.in.h:1000
msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
msgstr "Ctrl je přiřazen ke klávesám Alt, Alt je přiřazen ke klávesám Win"
-#: ../rules/base.xml.in.h:999
+#: ../rules/base.xml.in.h:1001
msgid "Meta is mapped to Win keys"
msgstr "Meta je přiřazena ke klávesám Win"
-#: ../rules/base.xml.in.h:1000
+#: ../rules/base.xml.in.h:1002
msgid "Meta is mapped to Left Win"
msgstr "Meta je přiřazena k levé klávese Win"
-#: ../rules/base.xml.in.h:1001
+#: ../rules/base.xml.in.h:1003
msgid "Hyper is mapped to Win keys"
msgstr "Hyper je přiřazena ke klávesám Win"
-#: ../rules/base.xml.in.h:1002
+#: ../rules/base.xml.in.h:1004
msgid "Alt is mapped to Right Win, Super to Menu"
msgstr "Alt je přiřazena k pravé klávese Win a Super k Menu"
-#: ../rules/base.xml.in.h:1003
+#: ../rules/base.xml.in.h:1005
msgid "Alt is swapped with Win"
msgstr "Alt je prohozen s klávesou Win"
-#: ../rules/base.xml.in.h:1004
+#: ../rules/base.xml.in.h:1006
msgid "Position of Compose key"
msgstr "Umístění klávesy Compose"
-#: ../rules/base.xml.in.h:1005
+#: ../rules/base.xml.in.h:1007
msgid "3rd level of Left Win"
msgstr "3. úroveň levého Win"
-#: ../rules/base.xml.in.h:1006
+#: ../rules/base.xml.in.h:1008
msgid "3rd level of Right Win"
msgstr "3. úroveň pravého Win"
-#: ../rules/base.xml.in.h:1007
+#: ../rules/base.xml.in.h:1009
msgid "3rd level of Menu"
msgstr "3. úroveň Menu"
-#: ../rules/base.xml.in.h:1008
+#: ../rules/base.xml.in.h:1010
msgid "3rd level of Left Ctrl"
msgstr "3. úroveň levého Ctrl"
-#: ../rules/base.xml.in.h:1009
+#: ../rules/base.xml.in.h:1011
msgid "3rd level of Right Ctrl"
msgstr "3. úroveň pravého Ctrl"
-#: ../rules/base.xml.in.h:1010
+#: ../rules/base.xml.in.h:1012
msgid "3rd level of Caps Lock"
msgstr "3. úroveň klávesy Caps Lock"
-#: ../rules/base.xml.in.h:1011
+#: ../rules/base.xml.in.h:1013
msgid "3rd level of <Less/Greater>"
msgstr "3. úroveň <Menší než/větší než>"
-#: ../rules/base.xml.in.h:1012
+#: ../rules/base.xml.in.h:1014
msgid "Pause"
msgstr "Pause (Pauza)"
-#: ../rules/base.xml.in.h:1013
+#: ../rules/base.xml.in.h:1015
msgid "PrtSc"
msgstr "PrtSc"
-#: ../rules/base.xml.in.h:1014
+#: ../rules/base.xml.in.h:1016
msgid "Miscellaneous compatibility options"
msgstr "Dodatečné volby kompatibility"
-#: ../rules/base.xml.in.h:1015
+#: ../rules/base.xml.in.h:1017
msgid "Default numeric keypad keys"
msgstr "Výchozí numerická klávesnice"
-#: ../rules/base.xml.in.h:1016
+#: ../rules/base.xml.in.h:1018
msgid "Numeric keypad keys always enter digits (as in Mac OS)"
msgstr "Klávesy numerické klávesnice vždy vrací číslice (jako u Mac OS)"
-#: ../rules/base.xml.in.h:1017
-msgid "Shift with numeric keypad keys works as in MS Windows"
-msgstr "Shift s numerickými klávesami funguje jako v MS Windows"
+#: ../rules/base.xml.in.h:1019
+msgid "NumLock on: digits, Shift switches to arrow keys, Numlock off: always arrow keys (as in MS Windows)"
+msgstr "Zapnutý Num Lock: číslice, Shift přepíná na šipky, vypnutý Num Lock: vždy šipky (jako v MS Windows)"
-#: ../rules/base.xml.in.h:1018
+#: ../rules/base.xml.in.h:1020
msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
msgstr "Shift neruší Num Lock, namísto toho vybírá 3. úroveň"
-#: ../rules/base.xml.in.h:1019
+#: ../rules/base.xml.in.h:1021
msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
msgstr "Speciální klávesy (Ctrl+Alt+<klávesa>) zpracovány v serveru"
-#: ../rules/base.xml.in.h:1020
+#: ../rules/base.xml.in.h:1022
msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
msgstr "Apple Aluminium Keyboard: emulovat klávesy PC (Print, Scroll Lock, Pause, Num Lock)"
-#: ../rules/base.xml.in.h:1021
+#: ../rules/base.xml.in.h:1023
msgid "Shift cancels Caps Lock"
msgstr "Shift ruší Caps Lock"
-#: ../rules/base.xml.in.h:1022
+#: ../rules/base.xml.in.h:1024
msgid "Enable extra typographic characters"
msgstr "Povolit přídavné znaky hladké sazby"
-#: ../rules/base.xml.in.h:1023
+#: ../rules/base.xml.in.h:1025
msgid "Both Shift keys together toggle Caps Lock"
msgstr "Obě klávesy Shift dohromady přepnou Caps Lock"
-#: ../rules/base.xml.in.h:1024
+#: ../rules/base.xml.in.h:1026
msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
msgstr "Obě klávesy Shift dohromady zapnou Caps Lock, jediná klávesa Shift jej vypne"
-#: ../rules/base.xml.in.h:1025
+#: ../rules/base.xml.in.h:1027
msgid "Both Shift keys together toggle ShiftLock"
msgstr "Obě klávesy Shift dohromady přepnou ShiftLock"
-#: ../rules/base.xml.in.h:1026
+#: ../rules/base.xml.in.h:1028
msgid "Shift + NumLock toggles PointerKeys"
msgstr "Shift + Num Lock přepne PointerKeys (ovládání ukazatele)"
-#: ../rules/base.xml.in.h:1027
+#: ../rules/base.xml.in.h:1029
msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
msgstr "Umožní porušit uzamčení vstupů pomocí akcí klávesnice (pozor: bezpečnostní riziko)"
-#: ../rules/base.xml.in.h:1028
+#: ../rules/base.xml.in.h:1030
msgid "Allow grab and window tree logging"
msgstr "Umožní protokolování uzamčení vstupů a stromu oken"
-#: ../rules/base.xml.in.h:1029
+#: ../rules/base.xml.in.h:1031
msgid "Adding currency signs to certain keys"
msgstr "Přidává znaky měny k určitým klávesám"
-#: ../rules/base.xml.in.h:1030
+#: ../rules/base.xml.in.h:1032
msgid "Euro on E"
msgstr "Euro na E"
-#: ../rules/base.xml.in.h:1031
+#: ../rules/base.xml.in.h:1033
msgid "Euro on 2"
msgstr "Euro na 2"
-#: ../rules/base.xml.in.h:1032
+#: ../rules/base.xml.in.h:1034
msgid "Euro on 4"
msgstr "Euro na 4"
-#: ../rules/base.xml.in.h:1033
+#: ../rules/base.xml.in.h:1035
msgid "Euro on 5"
msgstr "Euro na 5"
-#: ../rules/base.xml.in.h:1034
+#: ../rules/base.xml.in.h:1036
msgid "Rupee on 4"
msgstr "Rupie na 4"
-#: ../rules/base.xml.in.h:1035
+#: ../rules/base.xml.in.h:1037
msgid "Key to choose 5th level"
msgstr "Klávesa umožňující výběr 5. úrovně"
-#: ../rules/base.xml.in.h:1036
+#: ../rules/base.xml.in.h:1038
msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "<Menší než/Větší než> vybírá 5. úroveň, uzamyká při stisknutí společně s jinou výběrovou klávesou 5. úrovně"
-#: ../rules/base.xml.in.h:1037
+#: ../rules/base.xml.in.h:1039
msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Pravá klávesa Alt vybírá 5. úroveň, uzamyká při stisknutí společně s jinou výběrovou klávesou 5. úrovně"
-#: ../rules/base.xml.in.h:1038
+#: ../rules/base.xml.in.h:1040
msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Levá klávesa Win vybírá 5. úroveň, uzamyká při stisknutí společně s jinou výběrovou klávesou 5. úrovně"
-#: ../rules/base.xml.in.h:1039
+#: ../rules/base.xml.in.h:1041
msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Pravá klávesa Win vybírá 5. úroveň, uzamyká při stisknutí společně s jinou výběrovou klávesou 5. úrovně"
-#: ../rules/base.xml.in.h:1040
+#: ../rules/base.xml.in.h:1042
msgid "Using space key to input non-breakable space character"
msgstr "Používání mezerníku k zadávání znaku nedělitelné mezery"
-#: ../rules/base.xml.in.h:1041
+#: ../rules/base.xml.in.h:1043
msgid "Usual space at any level"
msgstr "Na jakékoliv úrovni znak běžné mezery"
-#: ../rules/base.xml.in.h:1042
+#: ../rules/base.xml.in.h:1044
msgid "Non-breakable space character at second level"
msgstr "Na druhé úrovni znak nedělitelné mezery"
-#: ../rules/base.xml.in.h:1043
+#: ../rules/base.xml.in.h:1045
msgid "Non-breakable space character at third level"
msgstr "Na třetí úrovni znak nedělitelné mezery"
-#: ../rules/base.xml.in.h:1044
+#: ../rules/base.xml.in.h:1046
msgid "Non-breakable space character at third level, nothing at fourth level"
msgstr "Na třetí úrovni znak nedělitelné mezery, nic na úrovni čtvrté"
-#: ../rules/base.xml.in.h:1045
+#: ../rules/base.xml.in.h:1047
msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
msgstr "Na třetí úrovni znak nedělitelné mezery, tenká nedělitelná mezera na čtvrté úrovni"
-#: ../rules/base.xml.in.h:1046
+#: ../rules/base.xml.in.h:1048
msgid "Non-breakable space character at fourth level"
msgstr "Na čtvrté úrovni znak nedělitelné mezery"
-#: ../rules/base.xml.in.h:1047
+#: ../rules/base.xml.in.h:1049
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
msgstr "Na čtvrté úrovni znak nedělitelné mezery, tenká nedělitelná mezera na šesté úrovni"
-#: ../rules/base.xml.in.h:1048
+#: ../rules/base.xml.in.h:1050
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
msgstr "Na čtvrté úrovni znak nedělitelné mezery, tenká nedělitelná mezera na šesté úrovni (přes Ctrl+Shift)"
-#: ../rules/base.xml.in.h:1049
+#: ../rules/base.xml.in.h:1051
msgid "Zero-width non-joiner character at second level"
msgstr "Na druhé úrovni znak nespojovače nulové šířky"
-#: ../rules/base.xml.in.h:1050
+#: ../rules/base.xml.in.h:1052
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
msgstr "Na druhé úrovni znak nespojovače nulové šířky, znak spojovače nulové šířky na třetí úrovni"
-#: ../rules/base.xml.in.h:1051
+#: ../rules/base.xml.in.h:1053
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
msgstr "Na druhé úrovni znak nespojovače nulové šířky, znak spojovače nulové šířky na třetí úrovni, nedělitelná mezera na čtvrté úrovni"
-#: ../rules/base.xml.in.h:1052
+#: ../rules/base.xml.in.h:1054
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
msgstr "Na druhé úrovni znak nespojovače nulové šířky, nedělitelná mezera na třetí úrovni"
-#: ../rules/base.xml.in.h:1053
+#: ../rules/base.xml.in.h:1055
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
msgstr "Na druhé úrovni znak nespojovače nulové šířky, na třetí úrovni nedělitelná mezera, nic na úrovni čtvrté"
-#: ../rules/base.xml.in.h:1054
+#: ../rules/base.xml.in.h:1056
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
msgstr "Na druhé úrovni znak nespojovače nulové šířky, nedělitelná mezera na třetí úrovni, spojovač nulové šířky na úrovni čtvrté"
-#: ../rules/base.xml.in.h:1055
+#: ../rules/base.xml.in.h:1057
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
msgstr "Na druhé úrovni znak nespojovače nulové šířky, nedělitelná mezera na třetí úrovni, tenká nedělitelná mezera na čtvrté úrovni"
-#: ../rules/base.xml.in.h:1056
+#: ../rules/base.xml.in.h:1058
msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
msgstr "Na třetí úrovni znak nespojovače nulové šířky, znak spojovače nulové šířky na úrovni čtvrté"
-#: ../rules/base.xml.in.h:1057
+#: ../rules/base.xml.in.h:1059
msgid "Japanese keyboard options"
msgstr "Volby japonské klávesnice"
-#: ../rules/base.xml.in.h:1058
+#: ../rules/base.xml.in.h:1060
msgid "Kana Lock key is locking"
msgstr "Klávesa Kana Lock uzamyká"
-#: ../rules/base.xml.in.h:1059
+#: ../rules/base.xml.in.h:1061
msgid "NICOLA-F style Backspace"
msgstr "Backspace typu NICOLA-F"
-#: ../rules/base.xml.in.h:1060
+#: ../rules/base.xml.in.h:1062
msgid "Make Zenkaku Hankaku an additional ESC"
msgstr "Vytvoří z klávesy Zenkaku/Hankaku další Esc"
-#: ../rules/base.xml.in.h:1061
+#: ../rules/base.xml.in.h:1063
+msgid "Korean Hangul/Hanja keys"
+msgstr "Korejský hangul/klávesy handža"
+
+#: ../rules/base.xml.in.h:1064
+msgid "Hardware Hangul/Hanja keys"
+msgstr "Hardwarový hangul/klávesy handža"
+
+#: ../rules/base.xml.in.h:1065
+msgid "Right Alt as Hangul, right Ctrl as Hanja"
+msgstr "Pravý Alt jako Hangul, pravý Ctrl jako Handža"
+
+#: ../rules/base.xml.in.h:1066
+msgid "Right Ctrl as Hangul, right Alt as Hanja"
+msgstr "Pravá klávesa Ctrl jako Hangul, pravý Alt jako Handža"
+
+#: ../rules/base.xml.in.h:1067
msgid "Adding Esperanto supersigned letters"
msgstr "Přidává diakritiku jazyka esperanto"
-#: ../rules/base.xml.in.h:1062
+#: ../rules/base.xml.in.h:1068
msgid "To the corresponding key in a Qwerty layout"
msgstr "K odpovídající klávese na rozložení QWERTY"
-#: ../rules/base.xml.in.h:1063
+#: ../rules/base.xml.in.h:1069
msgid "To the corresponding key in a Dvorak layout"
msgstr "K odpovídající klávese na rozložení Dvorak"
-#: ../rules/base.xml.in.h:1064
+#: ../rules/base.xml.in.h:1070
msgid "To the corresponding key in a Colemak layout"
msgstr "K odpovídající klávese na rozložení Colemak"
-#: ../rules/base.xml.in.h:1065
+#: ../rules/base.xml.in.h:1071
msgid "Maintain key compatibility with old Solaris keycodes"
msgstr "Udržovat kompatibilitu kláves se starými kódy kláves Solarisu"
-#: ../rules/base.xml.in.h:1066
+#: ../rules/base.xml.in.h:1072
msgid "Sun Key compatibility"
msgstr "Kompatibilita se Sun Key"
-#: ../rules/base.xml.in.h:1067
+#: ../rules/base.xml.in.h:1073
msgid "Key sequence to kill the X server"
msgstr "Pořadí kláves zabíjející server X"
-#: ../rules/base.xml.in.h:1068
+#: ../rules/base.xml.in.h:1074
msgid "Ctrl + Alt + Backspace"
msgstr "Ctrl + Alt + Backspace"
@@ -4081,254 +4105,261 @@ msgid "German (with Hungarian letters and no dead keys)"
msgstr "Německé (s maďarskými písmeny a bez mrtvých kláves)"
#: ../rules/base.extras.xml.in.h:26
+msgid "Polish (Germany, eliminate dead keys)"
+msgstr "Polské (Německo, bez mrtvých kláves)"
+
+#: ../rules/base.extras.xml.in.h:27
msgid "German (Sun Type 6/7)"
msgstr "Německé (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:27
+#: ../rules/base.extras.xml.in.h:28
msgid "German (Aus der Neo-Welt)"
msgstr "Německé (Aus der Neo-Welt)"
-#: ../rules/base.extras.xml.in.h:30
+#: ../rules/base.extras.xml.in.h:31
msgid "Avestan"
msgstr "Avestské"
-#: ../rules/base.extras.xml.in.h:33
+#: ../rules/base.extras.xml.in.h:34
msgid "Lithuanian (US Dvorak with Lithuanian letters)"
msgstr "Litevské (americká klávesnice s litevskými písmeny)"
-#: ../rules/base.extras.xml.in.h:34
+#: ../rules/base.extras.xml.in.h:35
msgid "Lithuanian (Sun Type 6/7)"
msgstr "Litevské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:37
+#: ../rules/base.extras.xml.in.h:38
msgid "Latvian (US Dvorak)"
msgstr "Lotyšské (americké Dvorak)"
-#: ../rules/base.extras.xml.in.h:38
+#: ../rules/base.extras.xml.in.h:39
msgid "Latvian (US Dvorak, Y variant)"
msgstr "Lotyšské (americké Dvorak, varianta s Y)"
-#: ../rules/base.extras.xml.in.h:39
+#: ../rules/base.extras.xml.in.h:40
msgid "Latvian (US Dvorak, minus variant)"
msgstr "Lotyšské (americké Dvorak, varianta s mínus)"
-#: ../rules/base.extras.xml.in.h:40
+#: ../rules/base.extras.xml.in.h:41
msgid "Latvian (programmer US Dvorak)"
msgstr "Lotyšské (programátorské americké Dvorak)"
-#: ../rules/base.extras.xml.in.h:41
+#: ../rules/base.extras.xml.in.h:42
msgid "Latvian (programmer US Dvorak, Y variant)"
msgstr "Lotyšské (programátorské americké Dvorak, varianta s Y)"
-#: ../rules/base.extras.xml.in.h:42
+#: ../rules/base.extras.xml.in.h:43
msgid "Latvian (programmer US Dvorak, minus variant)"
msgstr "Lotyšské (programátorské americké Dvorak, varianta s mínus)"
-#: ../rules/base.extras.xml.in.h:43
+#: ../rules/base.extras.xml.in.h:44
msgid "Latvian (US Colemak)"
msgstr "Lotyšské (americké Colemak)"
-#: ../rules/base.extras.xml.in.h:44
+#: ../rules/base.extras.xml.in.h:45
msgid "Latvian (US Colemak, apostrophe variant)"
msgstr "Lotyšské (americké Colemak, varianta s apostrofem)"
-#: ../rules/base.extras.xml.in.h:45
+#: ../rules/base.extras.xml.in.h:46
msgid "Latvian (Sun Type 6/7)"
msgstr "Lotyšské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:48
+#: ../rules/base.extras.xml.in.h:49
msgid "English (US, international AltGr Unicode combining)"
msgstr "Anglické (americké, mezinárodní kombinující Unicode přes AltGr)"
-#: ../rules/base.extras.xml.in.h:49
+#: ../rules/base.extras.xml.in.h:50
msgid "English (US, international AltGr Unicode combining, alternative)"
msgstr "Anglické (americké, mezinárodní kombinující Unicode přes AltGr, alternativní)"
-#: ../rules/base.extras.xml.in.h:50
+#: ../rules/base.extras.xml.in.h:51
msgid "Atsina"
msgstr "Atsina"
-#: ../rules/base.extras.xml.in.h:51
+#: ../rules/base.extras.xml.in.h:52
msgid "Coeur d'Alene Salish"
msgstr "Sališské (Cœur d'Alène)"
-#: ../rules/base.extras.xml.in.h:52
+#: ../rules/base.extras.xml.in.h:53
msgid "Czech Slovak and German (US)"
msgstr "České, slovenské a německé (americké)"
-#: ../rules/base.extras.xml.in.h:53
+#: ../rules/base.extras.xml.in.h:54
msgid "English (US, Sun Type 6/7)"
msgstr "Anglické (americké, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:54
+#: ../rules/base.extras.xml.in.h:55
msgid "English (Norman)"
msgstr "Anglické (normanské)"
-#: ../rules/base.extras.xml.in.h:57
+#: ../rules/base.extras.xml.in.h:58
msgid "Polish (international with dead keys)"
msgstr "Polské (mezinárodní s mrtvými klávesami)"
-#: ../rules/base.extras.xml.in.h:58
+#: ../rules/base.extras.xml.in.h:59
msgid "Polish (Colemak)"
msgstr "Polské (Colemak)"
-#: ../rules/base.extras.xml.in.h:59
+#: ../rules/base.extras.xml.in.h:60
msgid "Polish (Sun Type 6/7)"
msgstr "Polské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:63
+#: ../rules/base.extras.xml.in.h:64
msgid "Crimean Tatar (Dobruja Q)"
msgstr "Krymskotatarské (Dobrudža Q)"
-#: ../rules/base.extras.xml.in.h:64
+#: ../rules/base.extras.xml.in.h:65
msgid "Romanian (ergonomic Touchtype)"
msgstr "Rumunské (ergonomická Touchtype)"
-#: ../rules/base.extras.xml.in.h:65
+#: ../rules/base.extras.xml.in.h:66
msgid "Romanian (Sun Type 6/7)"
msgstr "Rumunské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:68
+#: ../rules/base.extras.xml.in.h:69
msgid "Serbian (combining accents instead of dead keys)"
msgstr "Srbské (místo mrtvých kláves kombinovaná diakritika)"
-#: ../rules/base.extras.xml.in.h:71
+#: ../rules/base.extras.xml.in.h:72
msgid "Church Slavonic"
msgstr "Církevněslovanské"
-#: ../rules/base.extras.xml.in.h:72
+#: ../rules/base.extras.xml.in.h:73
msgid "Russian (with Ukrainian-Belorussian layout)"
msgstr "Ruské (s ukrajinsko-běloruským rozložením)"
-#: ../rules/base.extras.xml.in.h:73
+#: ../rules/base.extras.xml.in.h:74
msgid "Russian (Sun Type 6/7)"
msgstr "Ruské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:76
+#: ../rules/base.extras.xml.in.h:77
msgid "Armenian (OLPC phonetic)"
msgstr "Arménské (fonetické OLPC)"
-#: ../rules/base.extras.xml.in.h:79
+#: ../rules/base.extras.xml.in.h:80
msgid "Hebrew (Biblical, SIL phonetic)"
msgstr "Hebrejské (biblické, fonetický SIL)"
-#: ../rules/base.extras.xml.in.h:82
+#: ../rules/base.extras.xml.in.h:83
msgid "Arabic (Sun Type 6/7)"
msgstr "Arabské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:85
+#: ../rules/base.extras.xml.in.h:86
msgid "Belgian (Sun Type 6/7)"
msgstr "Belgické (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:88
+#: ../rules/base.extras.xml.in.h:89
msgid "Portuguese (Brazil, Sun Type 6/7)"
msgstr "Portugalské (Brazílie, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:91
+#: ../rules/base.extras.xml.in.h:92
msgid "Czech (Sun Type 6/7)"
msgstr "České (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:94
+#: ../rules/base.extras.xml.in.h:95
msgid "Danish (Sun Type 6/7)"
msgstr "Dánské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:97
+#: ../rules/base.extras.xml.in.h:98
msgid "Dutch (Sun Type 6/7)"
msgstr "Nizozemské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:100
+#: ../rules/base.extras.xml.in.h:101
msgid "Estonian (Sun Type 6/7)"
msgstr "Estonské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:103
+#: ../rules/base.extras.xml.in.h:104
msgid "Finnish (Sun Type 6/7)"
msgstr "Finské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:105
+#: ../rules/base.extras.xml.in.h:106
msgid "French (Sun Type 6/7)"
msgstr "Francouzské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:108
+#: ../rules/base.extras.xml.in.h:109
msgid "Greek (Sun Type 6/7)"
msgstr "Řecké (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:111
+#: ../rules/base.extras.xml.in.h:112
msgid "Italian (Sun Type 6/7)"
msgstr "Italské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:114
+#: ../rules/base.extras.xml.in.h:115
msgid "Japanese (Sun Type 6)"
msgstr "Japonské (Sun Type 6)"
-#: ../rules/base.extras.xml.in.h:115
+#: ../rules/base.extras.xml.in.h:116
msgid "Japanese (Sun Type 7 - pc compatible)"
msgstr "Japonské (Sun Type 7 – kompatibilní s PC)"
-#: ../rules/base.extras.xml.in.h:116
+#: ../rules/base.extras.xml.in.h:117
msgid "Japanese (Sun Type 7 - sun compatible)"
msgstr "Japonské (Sun Type 7 – kompatibilní se Sunem)"
-#: ../rules/base.extras.xml.in.h:119
+#: ../rules/base.extras.xml.in.h:120
msgid "Norwegian (Sun Type 6/7)"
msgstr "Norské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:121
+#: ../rules/base.extras.xml.in.h:122
msgid "Portuguese (Sun Type 6/7)"
msgstr "Portugalské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:124
+#: ../rules/base.extras.xml.in.h:125
msgid "Slovak (Sun Type 6/7)"
msgstr "Slovenské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:127
+#: ../rules/base.extras.xml.in.h:128
msgid "Spanish (Sun Type 6/7)"
msgstr "Španělské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:130
+#: ../rules/base.extras.xml.in.h:131
msgid "Swedish (Dvorak A5)"
msgstr "Švédské (Dvorak A5)"
-#: ../rules/base.extras.xml.in.h:131
+#: ../rules/base.extras.xml.in.h:132
msgid "Swedish (Sun Type 6/7)"
msgstr "Švédské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:133
+#: ../rules/base.extras.xml.in.h:134
msgid "German (Switzerland, Sun Type 6/7)"
msgstr "Německé (Švýcarsko, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:134
+#: ../rules/base.extras.xml.in.h:135
msgid "French (Switzerland, Sun Type 6/7)"
msgstr "Francouzské (Švýcarsko, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:137
+#: ../rules/base.extras.xml.in.h:138
msgid "Turkish (Sun Type 6/7)"
msgstr "Turecké (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:140
+#: ../rules/base.extras.xml.in.h:141
msgid "Ukrainian (Sun Type 6/7)"
msgstr "Ukrajinské (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:142
+#: ../rules/base.extras.xml.in.h:143
msgid "English (UK, Sun Type 6/7)"
msgstr "Anglické (Británie, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:145
+#: ../rules/base.extras.xml.in.h:146
msgid "Korean (Sun Type 6/7)"
msgstr "Korejské (Sun Type 6/7)"
#. Keyboard indicator for European layouts
-#: ../rules/base.extras.xml.in.h:147
+#: ../rules/base.extras.xml.in.h:148
msgid "eu"
msgstr "eu"
-#: ../rules/base.extras.xml.in.h:148
+#: ../rules/base.extras.xml.in.h:149
msgid "EurKEY (US based layout with european letters)"
msgstr "EurKEY (americká klávesnice s evropskými písmeny)"
-#: ../rules/base.extras.xml.in.h:151
+#: ../rules/base.extras.xml.in.h:152
msgid "Mmuock"
msgstr "Mmuock"
+#~ msgid "Shift with numeric keypad keys works as in MS Windows"
+#~ msgstr "Shift s numerickými klávesami funguje jako v MS Windows"
+
#~ msgid "<Less/Greater> chooses 5th level and activates level5-Lock when pressed together with another 5th-level-chooser, one press releases the lock"
#~ msgstr "<Menší než/Větší než> vybírá 5. úroveň a uzamyká 5. úroveň při stisknutí společně s jinou výběrovou klávesou 5. úrovně, jedno stisknutí ruší uzamčení"
diff --git a/xorg-server/xkeyboard-config/po/da.po b/xorg-server/xkeyboard-config/po/da.po
index 3dbc2b885..d0d212891 100644
--- a/xorg-server/xkeyboard-config/po/da.po
+++ b/xorg-server/xkeyboard-config/po/da.po
@@ -31,10 +31,10 @@
#
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config-2.11.99\n"
+"Project-Id-Version: xkeyboard-config-2.12.99\n"
"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
-"POT-Creation-Date: 2014-05-18 00:11+0100\n"
-"PO-Revision-Date: 2014-05-24 23:06+0100\n"
+"POT-Creation-Date: 2014-09-18 23:46+0100\n"
+"PO-Revision-Date: 2014-10-04 23:06+0100\n"
"Last-Translator: Joe Hansen \n"
"Language-Team: Danish \n"
"Language: da\n"
@@ -492,8 +492,8 @@ msgid "Memorex MX2750"
msgstr "Memorex MX2750"
#: ../rules/base.xml.in.h:113
-msgid "Microsoft Natural Wireless Ergonomic Keyboard 4000"
-msgstr "Microsoft Natural Wireless Ergonomic Keyboard 4000"
+msgid "Microsoft Natural Ergonomic Keyboard 4000"
+msgstr "Microsoft Natural Ergonomic Keyboard 4000"
#: ../rules/base.xml.in.h:114
msgid "Microsoft Natural Wireless Ergonomic Keyboard 7000"
@@ -1397,11 +1397,11 @@ msgid "Berber (Morocco, Tifinagh extended phonetic)"
msgstr "Berbisk (Marokko, Tifinagh udvidet fonetisk)"
#. Keyboard indicator for Cameroon layouts
-#: ../rules/base.xml.in.h:363
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:149
msgid "cm"
msgstr "cm"
-#: ../rules/base.xml.in.h:364
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:150
msgid "English (Cameroon)"
msgstr "Engelsk (camerounsk)"
@@ -2088,641 +2088,645 @@ msgid "Icelandic (eliminate dead keys)"
msgstr "Islandsk (slå døde taster fra)"
#: ../rules/base.xml.in.h:551
+msgid "Icelandic (Macintosh, legacy)"
+msgstr "Islandsk (Macintosh, forældet)"
+
+#: ../rules/base.xml.in.h:552
msgid "Icelandic (Macintosh)"
msgstr "Islandsk (Macintosh)"
-#: ../rules/base.xml.in.h:552
+#: ../rules/base.xml.in.h:553
msgid "Icelandic (Dvorak)"
msgstr "Islandsk (Dvorak)"
#. Keyboard indicator for Hebrew layouts
-#: ../rules/base.xml.in.h:554 ../rules/base.extras.xml.in.h:77
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:77
msgid "he"
msgstr "he"
-#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:78
msgid "Hebrew"
msgstr "Hebraisk"
-#: ../rules/base.xml.in.h:556
+#: ../rules/base.xml.in.h:557
msgid "Hebrew (lyx)"
msgstr "Hebraisk (lyx)"
-#: ../rules/base.xml.in.h:557
+#: ../rules/base.xml.in.h:558
msgid "Hebrew (phonetic)"
msgstr "Hebraisk (fonetisk)"
-#: ../rules/base.xml.in.h:558
+#: ../rules/base.xml.in.h:559
msgid "Hebrew (Biblical, Tiro)"
msgstr "Hebraisk (bibelsk, Tiro)"
#. Keyboard indicator for Italian layouts
-#: ../rules/base.xml.in.h:560 ../rules/base.extras.xml.in.h:109
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:109
msgid "it"
msgstr "it"
-#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:110
msgid "Italian"
msgstr "Italiensk"
-#: ../rules/base.xml.in.h:562
+#: ../rules/base.xml.in.h:563
msgid "Italian (eliminate dead keys)"
msgstr "Italiensk (slå døde taster fra)"
-#: ../rules/base.xml.in.h:563
+#: ../rules/base.xml.in.h:564
msgid "Italian (Winkeys)"
msgstr "Italiensk (Wintaster)"
-#: ../rules/base.xml.in.h:564
+#: ../rules/base.xml.in.h:565
msgid "Italian (Macintosh)"
msgstr "Italiensk (Macintosh)"
-#: ../rules/base.xml.in.h:565
+#: ../rules/base.xml.in.h:566
msgid "Italian (US keyboard with Italian letters)"
msgstr "Italiensk (US-tastatur med italienske bogstaver)"
-#: ../rules/base.xml.in.h:566
+#: ../rules/base.xml.in.h:567
msgid "Georgian (Italy)"
msgstr "Georgisk (Italien)"
-#: ../rules/base.xml.in.h:567
+#: ../rules/base.xml.in.h:568
msgid "Italian (IBM 142)"
msgstr "Italiensk (IBM 142)"
#. Keyboard indicator for Japanese layouts
-#: ../rules/base.xml.in.h:569 ../rules/base.extras.xml.in.h:112
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:112
msgid "ja"
msgstr "ja"
-#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:113
msgid "Japanese"
msgstr "Japansk"
-#: ../rules/base.xml.in.h:571
+#: ../rules/base.xml.in.h:572
msgid "Japanese (Kana)"
msgstr "Japansk (Kana)"
-#: ../rules/base.xml.in.h:572
+#: ../rules/base.xml.in.h:573
msgid "Japanese (Kana 86)"
msgstr "Japansk (Kana 86)"
-#: ../rules/base.xml.in.h:573
+#: ../rules/base.xml.in.h:574
msgid "Japanese (OADG 109A)"
msgstr "Japansk (OADG 109A)"
-#: ../rules/base.xml.in.h:574
+#: ../rules/base.xml.in.h:575
msgid "Japanese (Macintosh)"
msgstr "Japansk (Macintosh)"
-#: ../rules/base.xml.in.h:575
+#: ../rules/base.xml.in.h:576
msgid "Japanese (Dvorak)"
msgstr "Japansk (dvorak)"
#. Keyboard indicator for Kikuyu layouts
-#: ../rules/base.xml.in.h:577
+#: ../rules/base.xml.in.h:578
msgid "ki"
msgstr "ki"
-#: ../rules/base.xml.in.h:578
+#: ../rules/base.xml.in.h:579
msgid "Kyrgyz"
msgstr "Kirgisisk"
-#: ../rules/base.xml.in.h:579
+#: ../rules/base.xml.in.h:580
msgid "Kyrgyz (phonetic)"
msgstr "Kirgisisk (fonetisk)"
#. Keyboard indicator for Khmer layouts
-#: ../rules/base.xml.in.h:581
+#: ../rules/base.xml.in.h:582
msgid "km"
msgstr "km"
-#: ../rules/base.xml.in.h:582
+#: ../rules/base.xml.in.h:583
msgid "Khmer (Cambodia)"
msgstr "Khmerisk (Cambodja)"
#. Keyboard indicator for Kazakh layouts
-#: ../rules/base.xml.in.h:584
+#: ../rules/base.xml.in.h:585
msgid "kk"
msgstr "kk"
-#: ../rules/base.xml.in.h:585
+#: ../rules/base.xml.in.h:586
msgid "Kazakh"
msgstr "Kasakhisk"
-#: ../rules/base.xml.in.h:586
+#: ../rules/base.xml.in.h:587
msgid "Russian (Kazakhstan, with Kazakh)"
msgstr "Russisk (Kasakhstan, med kazakhisk)"
-#: ../rules/base.xml.in.h:587
+#: ../rules/base.xml.in.h:588
msgid "Kazakh (with Russian)"
msgstr "Kasakhisk (med russisk)"
#. Keyboard indicator for Lao layouts
-#: ../rules/base.xml.in.h:589
+#: ../rules/base.xml.in.h:590
msgid "lo"
msgstr "lo"
-#: ../rules/base.xml.in.h:590
+#: ../rules/base.xml.in.h:591
msgid "Lao"
msgstr "Lao"
-#: ../rules/base.xml.in.h:591
+#: ../rules/base.xml.in.h:592
msgid "Lao (STEA proposed standard layout)"
msgstr "Lao (STEA-foreslået standardlayout)"
#. Keyboard indicator for Spanish layouts
-#: ../rules/base.xml.in.h:593 ../rules/base.extras.xml.in.h:125
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:125
msgid "es"
msgstr "es"
-#: ../rules/base.xml.in.h:594
+#: ../rules/base.xml.in.h:595
msgid "Spanish (Latin American)"
msgstr "Spansk (latinamerikansk)"
-#: ../rules/base.xml.in.h:595
+#: ../rules/base.xml.in.h:596
msgid "Spanish (Latin American, eliminate dead keys)"
msgstr "Spansk (latinamerikansk, slå døde taster fra)"
-#: ../rules/base.xml.in.h:596
+#: ../rules/base.xml.in.h:597
msgid "Spanish (Latin American, include dead tilde)"
msgstr "Spansk (latinamerikansk, inkluder død tilde)"
-#: ../rules/base.xml.in.h:597
+#: ../rules/base.xml.in.h:598
msgid "Spanish (Latin American, Sun dead keys)"
msgstr "Spansk (latinamerikansk, Sun døde taster)"
#. Keyboard indicator for Lithuanian layouts
-#: ../rules/base.xml.in.h:599 ../rules/base.extras.xml.in.h:31
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:31
msgid "lt"
msgstr "lt"
-#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:32
msgid "Lithuanian"
msgstr "Litauisk"
-#: ../rules/base.xml.in.h:601
+#: ../rules/base.xml.in.h:602
msgid "Lithuanian (standard)"
msgstr "Litauisk (standard)"
-#: ../rules/base.xml.in.h:602
+#: ../rules/base.xml.in.h:603
msgid "Lithuanian (US keyboard with Lithuanian letters)"
msgstr "Litauisk (US-tastatur med litauiske bogstaver)"
-#: ../rules/base.xml.in.h:603
+#: ../rules/base.xml.in.h:604
msgid "Lithuanian (IBM LST 1205-92)"
msgstr "Litauisk (IBM LST 1205-92)"
-#: ../rules/base.xml.in.h:604
+#: ../rules/base.xml.in.h:605
msgid "Lithuanian (LEKP)"
msgstr "Litauisk (LEKP)"
-#: ../rules/base.xml.in.h:605
+#: ../rules/base.xml.in.h:606
msgid "Lithuanian (LEKPa)"
msgstr "Litauisk (LEKPa)"
#. Keyboard indicator for Latvian layouts
-#: ../rules/base.xml.in.h:607 ../rules/base.extras.xml.in.h:35
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:35
msgid "lv"
msgstr "lv"
-#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:36
msgid "Latvian"
msgstr "Lettisk"
-#: ../rules/base.xml.in.h:609
+#: ../rules/base.xml.in.h:610
msgid "Latvian (apostrophe variant)"
msgstr "Lettisk (apostrofvariant)"
-#: ../rules/base.xml.in.h:610
+#: ../rules/base.xml.in.h:611
msgid "Latvian (tilde variant)"
msgstr "Lettisk (tildevariant)"
-#: ../rules/base.xml.in.h:611
+#: ../rules/base.xml.in.h:612
msgid "Latvian (F variant)"
msgstr "Lettisk (F-variant)"
-#: ../rules/base.xml.in.h:612
+#: ../rules/base.xml.in.h:613
msgid "Latvian (modern)"
msgstr "Lettisk (moderne)"
-#: ../rules/base.xml.in.h:613
+#: ../rules/base.xml.in.h:614
msgid "Latvian (ergonomic, ŪGJRMV)"
msgstr "Lettisk (ergonomisk, ŪGJRMV)"
-#: ../rules/base.xml.in.h:614
+#: ../rules/base.xml.in.h:615
msgid "Latvian (adapted)"
msgstr "Lettisk (adapteret)"
#. Keyboard indicator for Maori layouts
-#: ../rules/base.xml.in.h:616
+#: ../rules/base.xml.in.h:617
msgid "mi"
msgstr "mi"
-#: ../rules/base.xml.in.h:617
+#: ../rules/base.xml.in.h:618
msgid "Maori"
msgstr "Maori"
#. Keyboard indicator for Serbian layouts
-#: ../rules/base.xml.in.h:619 ../rules/base.extras.xml.in.h:66
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:66
msgid "sr"
msgstr "sr"
-#: ../rules/base.xml.in.h:620
+#: ../rules/base.xml.in.h:621
msgid "Montenegrin"
msgstr "Montenegrinsk"
-#: ../rules/base.xml.in.h:621
+#: ../rules/base.xml.in.h:622
msgid "Montenegrin (Cyrillic)"
msgstr "Montenegrinsk (kyrillisk)"
-#: ../rules/base.xml.in.h:622
+#: ../rules/base.xml.in.h:623
msgid "Montenegrin (Cyrillic, ZE and ZHE swapped)"
msgstr "Montenegrinsk (kyrillisk, ZE og ZHE ombyttet)"
-#: ../rules/base.xml.in.h:623
+#: ../rules/base.xml.in.h:624
msgid "Montenegrin (Latin Unicode)"
msgstr "Montenegrinsk (latin Unicode)"
-#: ../rules/base.xml.in.h:624
+#: ../rules/base.xml.in.h:625
msgid "Montenegrin (Latin qwerty)"
msgstr "Montenegrinsk (latin qwerty)"
-#: ../rules/base.xml.in.h:625
+#: ../rules/base.xml.in.h:626
msgid "Montenegrin (Latin Unicode qwerty)"
msgstr "Montenegrinsk (latin Unicode qwerty)"
# guillemets er dem her: »«
-#: ../rules/base.xml.in.h:626
+#: ../rules/base.xml.in.h:627
msgid "Montenegrin (Cyrillic with guillemets)"
msgstr "Montenegrinsk (kyrillisk med anførelsestegnene »«)"
# guillemets er dem her: »«
-#: ../rules/base.xml.in.h:627
+#: ../rules/base.xml.in.h:628
msgid "Montenegrin (Latin with guillemets)"
msgstr "Montenegrinsk (latin med anførelsestegnene »«)"
#. Keyboard indicator for Macedonian layouts
-#: ../rules/base.xml.in.h:629
+#: ../rules/base.xml.in.h:630
msgid "mk"
msgstr "mk"
-#: ../rules/base.xml.in.h:630
+#: ../rules/base.xml.in.h:631
msgid "Macedonian"
msgstr "Makedonsk"
-#: ../rules/base.xml.in.h:631
+#: ../rules/base.xml.in.h:632
msgid "Macedonian (eliminate dead keys)"
msgstr "Makedonsk (slå døde taster fra)"
#. Keyboard indicator for Maltese layouts
-#: ../rules/base.xml.in.h:633
+#: ../rules/base.xml.in.h:634
msgid "mt"
msgstr "mt"
-#: ../rules/base.xml.in.h:634
+#: ../rules/base.xml.in.h:635
msgid "Maltese"
msgstr "Maltesisk"
-#: ../rules/base.xml.in.h:635
+#: ../rules/base.xml.in.h:636
msgid "Maltese (with US layout)"
msgstr "Maltesisk (med US-layout)"
#. Keyboard indicator for Mongolian layouts
-#: ../rules/base.xml.in.h:637
+#: ../rules/base.xml.in.h:638
msgid "mn"
msgstr "mn"
-#: ../rules/base.xml.in.h:638
+#: ../rules/base.xml.in.h:639
msgid "Mongolian"
msgstr "Mongolsk"
#. Keyboard indicator for Norwegian layouts
-#: ../rules/base.xml.in.h:640 ../rules/base.extras.xml.in.h:117
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:117
msgid "no"
msgstr "no"
-#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:118
msgid "Norwegian"
msgstr "Norsk"
-#: ../rules/base.xml.in.h:642
+#: ../rules/base.xml.in.h:643
msgid "Norwegian (eliminate dead keys)"
msgstr "Norsk (slå døde taster fra)"
-#: ../rules/base.xml.in.h:643
+#: ../rules/base.xml.in.h:644
msgid "Norwegian (Winkeys)"
msgstr "Norsk (Wintaster)"
-#: ../rules/base.xml.in.h:644
+#: ../rules/base.xml.in.h:645
msgid "Norwegian (Dvorak)"
msgstr "Norsk (dvorak)"
-#: ../rules/base.xml.in.h:645
+#: ../rules/base.xml.in.h:646
msgid "Northern Saami (Norway)"
msgstr "Nordligt samisk (Norge)"
-#: ../rules/base.xml.in.h:646
+#: ../rules/base.xml.in.h:647
msgid "Northern Saami (Norway, eliminate dead keys)"
msgstr "Nordligt samisk (Norge, slå døde taster fra)"
-#: ../rules/base.xml.in.h:647
+#: ../rules/base.xml.in.h:648
msgid "Norwegian (Macintosh)"
msgstr "Norsk (Macintosh)"
-#: ../rules/base.xml.in.h:648
+#: ../rules/base.xml.in.h:649
msgid "Norwegian (Macintosh, eliminate dead keys)"
msgstr "Norsk (Macintosh, slå døde taster fra)"
-#: ../rules/base.xml.in.h:649
+#: ../rules/base.xml.in.h:650
msgid "Norwegian (Colemak)"
msgstr "Norsk (Colemak)"
#. Keyboard indicator for Polish layouts
-#: ../rules/base.xml.in.h:651 ../rules/base.extras.xml.in.h:55
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:55
msgid "pl"
msgstr "pl"
-#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:56
msgid "Polish"
msgstr "Polsk"
-#: ../rules/base.xml.in.h:653
+#: ../rules/base.xml.in.h:654
msgid "Polish (legacy)"
msgstr "Polsk (forældet)"
-#: ../rules/base.xml.in.h:654
+#: ../rules/base.xml.in.h:655
msgid "Polish (qwertz)"
msgstr "Polsk (qwertz)"
-#: ../rules/base.xml.in.h:655
+#: ../rules/base.xml.in.h:656
msgid "Polish (Dvorak)"
msgstr "Polsk (dvorak)"
-#: ../rules/base.xml.in.h:656
+#: ../rules/base.xml.in.h:657
msgid "Polish (Dvorak, Polish quotes on quotemark key)"
msgstr "Polsk (dvorak, polske anførelsestegn på anførelsestast)"
-#: ../rules/base.xml.in.h:657
+#: ../rules/base.xml.in.h:658
msgid "Polish (Dvorak, Polish quotes on key 1)"
msgstr "Polsk (dvorak, polske anførelsestegn på tast 1)"
-#: ../rules/base.xml.in.h:658
+#: ../rules/base.xml.in.h:659
msgid "Kashubian"
msgstr "Kashubian"
-#: ../rules/base.xml.in.h:659
+#: ../rules/base.xml.in.h:660
msgid "Silesian"
msgstr "Schlesisk"
-#: ../rules/base.xml.in.h:660
+#: ../rules/base.xml.in.h:661
msgid "Russian (Poland, phonetic Dvorak)"
msgstr "Russisk (Polen, fonetisk dvorak)"
-#: ../rules/base.xml.in.h:661
+#: ../rules/base.xml.in.h:662
msgid "Polish (programmer Dvorak)"
msgstr "Polsk (programmørdvorak)"
-#: ../rules/base.xml.in.h:662 ../rules/base.extras.xml.in.h:120
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:120
msgid "Portuguese"
msgstr "Portugisisk"
-#: ../rules/base.xml.in.h:663
+#: ../rules/base.xml.in.h:664
msgid "Portuguese (eliminate dead keys)"
msgstr "Portugisisk (slå døde taster fra)"
-#: ../rules/base.xml.in.h:664
+#: ../rules/base.xml.in.h:665
msgid "Portuguese (Sun dead keys)"
msgstr "Portugisisk (Sun døde taster)"
-#: ../rules/base.xml.in.h:665
+#: ../rules/base.xml.in.h:666
msgid "Portuguese (Macintosh)"
msgstr "Portugisisk (Macintosh)"
-#: ../rules/base.xml.in.h:666
+#: ../rules/base.xml.in.h:667
msgid "Portuguese (Macintosh, eliminate dead keys)"
msgstr "Portugisisk (Macintosh, slå døde taster fra)"
-#: ../rules/base.xml.in.h:667
+#: ../rules/base.xml.in.h:668
msgid "Portuguese (Macintosh, Sun dead keys)"
msgstr "Portugisisk (Macintosh, Sun døde taster)"
-#: ../rules/base.xml.in.h:668
+#: ../rules/base.xml.in.h:669
msgid "Portuguese (Nativo)"
msgstr "Portugisisk (nativo)"
-#: ../rules/base.xml.in.h:669
+#: ../rules/base.xml.in.h:670
msgid "Portuguese (Nativo for US keyboards)"
msgstr "Portugisisk (nativo for USA-tastaturer)"
-#: ../rules/base.xml.in.h:670
+#: ../rules/base.xml.in.h:671
msgid "Esperanto (Portugal, Nativo)"
msgstr "Esperanto (Portugal, Nativo)"
#. Keyboard indicator for Romanian layouts
-#: ../rules/base.xml.in.h:672 ../rules/base.extras.xml.in.h:60
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:60
msgid "ro"
msgstr "ro"
-#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:61
msgid "Romanian"
msgstr "Rumænsk"
# http://da.wikipedia.org/wiki/%C3%87
-#: ../rules/base.xml.in.h:674
+#: ../rules/base.xml.in.h:675
msgid "Romanian (cedilla)"
msgstr "Rumænsk (cedille)"
-#: ../rules/base.xml.in.h:675
+#: ../rules/base.xml.in.h:676
msgid "Romanian (standard)"
msgstr "Rumænsk (standard)"
-#: ../rules/base.xml.in.h:676
+#: ../rules/base.xml.in.h:677
msgid "Romanian (standard cedilla)"
msgstr "Rumænsk (standardcedille)"
-#: ../rules/base.xml.in.h:677
+#: ../rules/base.xml.in.h:678
msgid "Romanian (WinKeys)"
msgstr "Rumænsk (Wintaster)"
-#: ../rules/base.xml.in.h:678 ../rules/base.extras.xml.in.h:70
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:70
msgid "Russian"
msgstr "Russisk"
-#: ../rules/base.xml.in.h:679
+#: ../rules/base.xml.in.h:680
msgid "Russian (phonetic)"
msgstr "Russisk (fonetisk)"
-#: ../rules/base.xml.in.h:680
+#: ../rules/base.xml.in.h:681
msgid "Russian (phonetic WinKeys)"
msgstr "Russisk (fonetisk Wintaster)"
-#: ../rules/base.xml.in.h:681
+#: ../rules/base.xml.in.h:682
msgid "Russian (typewriter)"
msgstr "Russisk (skrivemaskine)"
-#: ../rules/base.xml.in.h:682
+#: ../rules/base.xml.in.h:683
msgid "Russian (legacy)"
msgstr "Russisk (forældet)"
-#: ../rules/base.xml.in.h:683
+#: ../rules/base.xml.in.h:684
msgid "Russian (typewriter, legacy)"
msgstr "Russisk (skrivemaskine, forældet)"
-#: ../rules/base.xml.in.h:684
+#: ../rules/base.xml.in.h:685
msgid "Tatar"
msgstr "Tatar"
-#: ../rules/base.xml.in.h:685
+#: ../rules/base.xml.in.h:686
msgid "Ossetian (legacy)"
msgstr "Occitansk (forældet)"
-#: ../rules/base.xml.in.h:686
+#: ../rules/base.xml.in.h:687
msgid "Ossetian (WinKeys)"
msgstr "Occitansk (Wintaster)"
-#: ../rules/base.xml.in.h:687
+#: ../rules/base.xml.in.h:688
msgid "Chuvash"
msgstr "Chuvash"
-#: ../rules/base.xml.in.h:688
+#: ../rules/base.xml.in.h:689
msgid "Chuvash (Latin)"
msgstr "Chuvash (latin)"
-#: ../rules/base.xml.in.h:689
+#: ../rules/base.xml.in.h:690
msgid "Udmurt"
msgstr "Udmurt"
-#: ../rules/base.xml.in.h:690
+#: ../rules/base.xml.in.h:691
msgid "Komi"
msgstr "Komi"
-#: ../rules/base.xml.in.h:691
+#: ../rules/base.xml.in.h:692
msgid "Yakut"
msgstr "Yakut"
-#: ../rules/base.xml.in.h:692
+#: ../rules/base.xml.in.h:693
msgid "Kalmyk"
msgstr "Kalmyk"
-#: ../rules/base.xml.in.h:693
+#: ../rules/base.xml.in.h:694
msgid "Russian (DOS)"
msgstr "Russisk (DOS)"
-#: ../rules/base.xml.in.h:694
+#: ../rules/base.xml.in.h:695
msgid "Russian (Macintosh)"
msgstr "Russisk (Macintosh)"
-#: ../rules/base.xml.in.h:695
+#: ../rules/base.xml.in.h:696
msgid "Serbian (Russia)"
msgstr "Serbisk (Rusland)"
-#: ../rules/base.xml.in.h:696
+#: ../rules/base.xml.in.h:697
msgid "Bashkirian"
msgstr "Bashkirisk"
-#: ../rules/base.xml.in.h:697
+#: ../rules/base.xml.in.h:698
msgid "Mari"
msgstr "Mari"
-#: ../rules/base.xml.in.h:698 ../rules/base.extras.xml.in.h:67
+#: ../rules/base.xml.in.h:699 ../rules/base.extras.xml.in.h:67
msgid "Serbian"
msgstr "Serbisk"
-#: ../rules/base.xml.in.h:699
+#: ../rules/base.xml.in.h:700
msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
msgstr "Serbisk (kyrillisk, ZE og ZHE ombyttet)"
-#: ../rules/base.xml.in.h:700
+#: ../rules/base.xml.in.h:701
msgid "Serbian (Latin)"
msgstr "Serbisk (latin)"
-#: ../rules/base.xml.in.h:701
+#: ../rules/base.xml.in.h:702
msgid "Serbian (Latin Unicode)"
msgstr "Serbisk (latin unicode)"
-#: ../rules/base.xml.in.h:702
+#: ../rules/base.xml.in.h:703
msgid "Serbian (Latin qwerty)"
msgstr "Serbisk (latin qwerty)"
-#: ../rules/base.xml.in.h:703
+#: ../rules/base.xml.in.h:704
msgid "Serbian (Latin Unicode qwerty)"
msgstr "Serbisk (latin unicode qwerty)"
# guillemets er dem her: »«
-#: ../rules/base.xml.in.h:704
+#: ../rules/base.xml.in.h:705
msgid "Serbian (Cyrillic with guillemets)"
msgstr "Serbisk (kyrillisk med anførelsestegnene »«)"
# guillemets er dem her: »«
-#: ../rules/base.xml.in.h:705
+#: ../rules/base.xml.in.h:706
msgid "Serbian (Latin with guillemets)"
msgstr "Serbisk (latin med anførelsestegnene »«)"
# Pannonian Rusyn or simply Rusyn (Ruthenian) is a Slavic language or dialect spoken
# in north-western Serbia and eastern Croatia
-#: ../rules/base.xml.in.h:706
+#: ../rules/base.xml.in.h:707
msgid "Pannonian Rusyn"
msgstr "Pannonisk rusyn"
#. Keyboard indicator for Slovenian layouts
-#: ../rules/base.xml.in.h:708
+#: ../rules/base.xml.in.h:709
msgid "sl"
msgstr "sl"
-#: ../rules/base.xml.in.h:709
+#: ../rules/base.xml.in.h:710
msgid "Slovenian"
msgstr "Slovensk"
-#: ../rules/base.xml.in.h:710
+#: ../rules/base.xml.in.h:711
msgid "Slovenian (with guillemets for quotes)"
msgstr "Slovensk (med »« som anførelsestegn)"
-#: ../rules/base.xml.in.h:711
+#: ../rules/base.xml.in.h:712
msgid "Slovenian (US keyboard with Slovenian letters)"
msgstr "Slovensk (US-tastatur med slovenske bogstaver)"
#. Keyboard indicator for Slovak layouts
-#: ../rules/base.xml.in.h:713 ../rules/base.extras.xml.in.h:122
+#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:122
msgid "sk"
msgstr "sk"
-#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:123
+#: ../rules/base.xml.in.h:715 ../rules/base.extras.xml.in.h:123
msgid "Slovak"
msgstr "Slovakisk"
-#: ../rules/base.xml.in.h:715
+#: ../rules/base.xml.in.h:716
msgid "Slovak (extended Backslash)"
msgstr "Slovakisk (udvidet omvendt skråstreg)"
-#: ../rules/base.xml.in.h:716
+#: ../rules/base.xml.in.h:717
msgid "Slovak (qwerty)"
msgstr "Slovakisk (qwerty)"
-#: ../rules/base.xml.in.h:717
+#: ../rules/base.xml.in.h:718
msgid "Slovak (qwerty, extended Backslash)"
msgstr "Slovakisk (qwerty, udvidet omvendt skråstreg)"
-#: ../rules/base.xml.in.h:718 ../rules/base.extras.xml.in.h:126
+#: ../rules/base.xml.in.h:719 ../rules/base.extras.xml.in.h:126
msgid "Spanish"
msgstr "Spansk"
-#: ../rules/base.xml.in.h:719
+#: ../rules/base.xml.in.h:720
msgid "Spanish (eliminate dead keys)"
msgstr "Spansk (slå døde taster fra)"
-#: ../rules/base.xml.in.h:720
+#: ../rules/base.xml.in.h:721
msgid "Spanish (Winkeys)"
msgstr "Spansk (Wintaster)"
-#: ../rules/base.xml.in.h:721
+#: ../rules/base.xml.in.h:722
msgid "Spanish (include dead tilde)"
msgstr "Spansk (inkluder død tilde)"
-#: ../rules/base.xml.in.h:722
+#: ../rules/base.xml.in.h:723
msgid "Spanish (Sun dead keys)"
msgstr "Spansk (Sun døde taster)"
-#: ../rules/base.xml.in.h:723
+#: ../rules/base.xml.in.h:724
msgid "Spanish (Dvorak)"
msgstr "Spansk (dvorak)"
@@ -2730,1143 +2734,1147 @@ msgstr "Spansk (dvorak)"
# language of the West Iberian group, Astur-Leonese
# Subgroup, spoken in the Spanish province of Asturias
# by the Asturian people.
-#: ../rules/base.xml.in.h:724
+#: ../rules/base.xml.in.h:725
msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
msgstr "Asturisk (Spanien, med bundpunktum H og bundpunktum L)"
-#: ../rules/base.xml.in.h:725
+#: ../rules/base.xml.in.h:726
msgid "Catalan (Spain, with middle-dot L)"
msgstr "Catalansk (Spanien, med midterpunktum L)"
-#: ../rules/base.xml.in.h:726
+#: ../rules/base.xml.in.h:727
msgid "Spanish (Macintosh)"
msgstr "Spansk (Macintosh)"
#. Keyboard indicator for Swedish layouts
-#: ../rules/base.xml.in.h:728 ../rules/base.extras.xml.in.h:128
+#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:128
msgid "sv"
msgstr "sv"
-#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:129
+#: ../rules/base.xml.in.h:730 ../rules/base.extras.xml.in.h:129
msgid "Swedish"
msgstr "Svensk"
-#: ../rules/base.xml.in.h:730
+#: ../rules/base.xml.in.h:731
msgid "Swedish (eliminate dead keys)"
msgstr "Svensk (slå døde taster fra)"
-#: ../rules/base.xml.in.h:731
+#: ../rules/base.xml.in.h:732
msgid "Swedish (Dvorak)"
msgstr "Svensk (dvorak)"
-#: ../rules/base.xml.in.h:732
+#: ../rules/base.xml.in.h:733
msgid "Russian (Sweden, phonetic)"
msgstr "Russisk (Sverige, fonetisk)"
-#: ../rules/base.xml.in.h:733
+#: ../rules/base.xml.in.h:734
msgid "Russian (Sweden, phonetic, eliminate dead keys)"
msgstr "Russisk (Sverige, fonetisk, slå døde taster fra)"
-#: ../rules/base.xml.in.h:734
+#: ../rules/base.xml.in.h:735
msgid "Northern Saami (Sweden)"
msgstr "Nordligt samisk (Sverige)"
-#: ../rules/base.xml.in.h:735
+#: ../rules/base.xml.in.h:736
msgid "Swedish (Macintosh)"
msgstr "Svensk (Macintosh)"
-#: ../rules/base.xml.in.h:736
+#: ../rules/base.xml.in.h:737
msgid "Swedish (Svdvorak)"
msgstr "Svensk (svdvorak)"
-#: ../rules/base.xml.in.h:737
+#: ../rules/base.xml.in.h:738
msgid "Swedish Sign Language"
msgstr "Svensk tegnsprog"
-#: ../rules/base.xml.in.h:738 ../rules/base.extras.xml.in.h:132
+#: ../rules/base.xml.in.h:739 ../rules/base.extras.xml.in.h:132
msgid "German (Switzerland)"
msgstr "Tysk (Schweiz)"
-#: ../rules/base.xml.in.h:739
+#: ../rules/base.xml.in.h:740
msgid "German (Switzerland, legacy)"
msgstr "Tysk (Schweiz, forældet)"
-#: ../rules/base.xml.in.h:740
+#: ../rules/base.xml.in.h:741
msgid "German (Switzerland, eliminate dead keys)"
msgstr "Tysk (Schweiz, slå døde taster fra)"
-#: ../rules/base.xml.in.h:741
+#: ../rules/base.xml.in.h:742
msgid "German (Switzerland, Sun dead keys)"
msgstr "Tysk (Schweiz, Sun døde taster)"
-#: ../rules/base.xml.in.h:742
+#: ../rules/base.xml.in.h:743
msgid "French (Switzerland)"
msgstr "Fransk (Schweiz)"
-#: ../rules/base.xml.in.h:743
+#: ../rules/base.xml.in.h:744
msgid "French (Switzerland, eliminate dead keys)"
msgstr "Fransk (Schweiz, slå døde taster fra)"
-#: ../rules/base.xml.in.h:744
+#: ../rules/base.xml.in.h:745
msgid "French (Switzerland, Sun dead keys)"
msgstr "Fransk (Schweiz, Sun døde taster)"
-#: ../rules/base.xml.in.h:745
+#: ../rules/base.xml.in.h:746
msgid "French (Switzerland, Macintosh)"
msgstr "Fransk (Schweiz, Macintosh)"
-#: ../rules/base.xml.in.h:746
+#: ../rules/base.xml.in.h:747
msgid "German (Switzerland, Macintosh)"
msgstr "Tysk (Schweiz, Macintosh)"
-#: ../rules/base.xml.in.h:747
+#: ../rules/base.xml.in.h:748
msgid "Arabic (Syria)"
msgstr "Arabisk (Syrien)"
#. Keyboard indicator for Syriac layouts
-#: ../rules/base.xml.in.h:749
+#: ../rules/base.xml.in.h:750
msgid "syc"
msgstr "syc"
-#: ../rules/base.xml.in.h:750
+#: ../rules/base.xml.in.h:751
msgid "Syriac"
msgstr "Syrisk"
-#: ../rules/base.xml.in.h:751
+#: ../rules/base.xml.in.h:752
msgid "Syriac (phonetic)"
msgstr "Syrisk (fonetisk)"
-#: ../rules/base.xml.in.h:752
+#: ../rules/base.xml.in.h:753
msgid "Kurdish (Syria, Latin Q)"
msgstr "Kurdisk (Syrien, latin Q)"
-#: ../rules/base.xml.in.h:753
+#: ../rules/base.xml.in.h:754
msgid "Kurdish (Syria, F)"
msgstr "Kurdisk (Syrien, F)"
-#: ../rules/base.xml.in.h:754
+#: ../rules/base.xml.in.h:755
msgid "Kurdish (Syria, Latin Alt-Q)"
msgstr "Kurdisk (Syrien, latin Alt-Q)"
#. Keyboard indicator for Tajik layouts
-#: ../rules/base.xml.in.h:756
+#: ../rules/base.xml.in.h:757
msgid "tg"
msgstr "tg"
-#: ../rules/base.xml.in.h:757
+#: ../rules/base.xml.in.h:758
msgid "Tajik"
msgstr "Tadsjikisk"
-#: ../rules/base.xml.in.h:758
+#: ../rules/base.xml.in.h:759
msgid "Tajik (legacy)"
msgstr "Tadsjikisk (forældet)"
#. Keyboard indicator for Sinhala layouts
-#: ../rules/base.xml.in.h:760
+#: ../rules/base.xml.in.h:761
msgid "si"
msgstr "si"
-#: ../rules/base.xml.in.h:761
+#: ../rules/base.xml.in.h:762
msgid "Sinhala (phonetic)"
msgstr "Singalesisk (fonetisk)"
-#: ../rules/base.xml.in.h:762
+#: ../rules/base.xml.in.h:763
msgid "Tamil (Sri Lanka, Unicode)"
msgstr "Tamilsk (Sri Lanka, unicode)"
-#: ../rules/base.xml.in.h:763
+#: ../rules/base.xml.in.h:764
msgid "Tamil (Sri Lanka, TAB Typewriter)"
msgstr "Tamilsk (Sri Lanka, TAB-skrivemaskine)"
#. Keyboard indicator for Thai layouts
-#: ../rules/base.xml.in.h:765
+#: ../rules/base.xml.in.h:766
msgid "th"
msgstr "th"
-#: ../rules/base.xml.in.h:766
+#: ../rules/base.xml.in.h:767
msgid "Thai"
msgstr "Thai"
-#: ../rules/base.xml.in.h:767
+#: ../rules/base.xml.in.h:768
msgid "Thai (TIS-820.2538)"
msgstr "Thai (TIS-820.2538)"
-#: ../rules/base.xml.in.h:768
+#: ../rules/base.xml.in.h:769
msgid "Thai (Pattachote)"
msgstr "Thai (pattachote)"
#. Keyboard indicator for Turkish layouts
-#: ../rules/base.xml.in.h:770 ../rules/base.extras.xml.in.h:135
+#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:135
msgid "tr"
msgstr "tr"
-#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:136
+#: ../rules/base.xml.in.h:772 ../rules/base.extras.xml.in.h:136
msgid "Turkish"
msgstr "Tyrkisk"
-#: ../rules/base.xml.in.h:772
+#: ../rules/base.xml.in.h:773
msgid "Turkish (F)"
msgstr "Tyrkisk (F)"
-#: ../rules/base.xml.in.h:773
+#: ../rules/base.xml.in.h:774
msgid "Turkish (Alt-Q)"
msgstr "Tyrkisk (Alt-Q)"
-#: ../rules/base.xml.in.h:774
+#: ../rules/base.xml.in.h:775
msgid "Turkish (Sun dead keys)"
msgstr "Tyrkisk (Sun døde taster)"
-#: ../rules/base.xml.in.h:775
+#: ../rules/base.xml.in.h:776
msgid "Kurdish (Turkey, Latin Q)"
msgstr "Kurdisk (Tyrkiet, latin Q)"
-#: ../rules/base.xml.in.h:776
+#: ../rules/base.xml.in.h:777
msgid "Kurdish (Turkey, F)"
msgstr "Kurdisk (Tyrkiet, F)"
-#: ../rules/base.xml.in.h:777
+#: ../rules/base.xml.in.h:778
msgid "Kurdish (Turkey, Latin Alt-Q)"
msgstr "Kurdisk (Tyrkiet, latin Alt-Q)"
-#: ../rules/base.xml.in.h:778
+#: ../rules/base.xml.in.h:779
msgid "Turkish (international with dead keys)"
msgstr "Tyrkisk (international med døde taster)"
#. Keyboard indicator for Crimean Tatar layouts
-#: ../rules/base.xml.in.h:780 ../rules/base.extras.xml.in.h:62
+#: ../rules/base.xml.in.h:781 ../rules/base.extras.xml.in.h:62
msgid "crh"
msgstr "crh"
-#: ../rules/base.xml.in.h:781
+#: ../rules/base.xml.in.h:782
msgid "Crimean Tatar (Turkish Q)"
msgstr "Krimtatarsk (tyrkisk Q)"
-#: ../rules/base.xml.in.h:782
+#: ../rules/base.xml.in.h:783
msgid "Crimean Tatar (Turkish F)"
msgstr "Krimtatarsk (tyrkisk F)"
-#: ../rules/base.xml.in.h:783
+#: ../rules/base.xml.in.h:784
msgid "Crimean Tatar (Turkish Alt-Q)"
msgstr "Krimtatarsk (tyrkisk Alt-Q)"
-#: ../rules/base.xml.in.h:784
+#: ../rules/base.xml.in.h:785
msgid "Taiwanese"
msgstr "Taiwanesisk"
-#: ../rules/base.xml.in.h:785
+#: ../rules/base.xml.in.h:786
msgid "Taiwanese (indigenous)"
msgstr "Taiwanesisk (indfødte)"
#. Keyboard indicator for Saisiyat layouts
-#: ../rules/base.xml.in.h:787
+#: ../rules/base.xml.in.h:788
msgid "xsy"
msgstr "xsy"
-#: ../rules/base.xml.in.h:788
+#: ../rules/base.xml.in.h:789
msgid "Saisiyat (Taiwan)"
msgstr "Saisiyat (Taiwan)"
#. Keyboard indicator for Ukranian layouts
-#: ../rules/base.xml.in.h:790 ../rules/base.extras.xml.in.h:138
+#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:138
msgid "uk"
msgstr "uk"
-#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:139
+#: ../rules/base.xml.in.h:792 ../rules/base.extras.xml.in.h:139
msgid "Ukrainian"
msgstr "Ukrainsk"
-#: ../rules/base.xml.in.h:792
+#: ../rules/base.xml.in.h:793
msgid "Ukrainian (phonetic)"
msgstr "Ukrainsk (fonetisk)"
-#: ../rules/base.xml.in.h:793
+#: ../rules/base.xml.in.h:794
msgid "Ukrainian (typewriter)"
msgstr "Ukrainsk (skrivemaskine)"
-#: ../rules/base.xml.in.h:794
+#: ../rules/base.xml.in.h:795
msgid "Ukrainian (WinKeys)"
msgstr "Ukrainsk (Wintaster)"
-#: ../rules/base.xml.in.h:795
+#: ../rules/base.xml.in.h:796
msgid "Ukrainian (legacy)"
msgstr "Ukrainsk (forældet)"
-#: ../rules/base.xml.in.h:796
+#: ../rules/base.xml.in.h:797
msgid "Ukrainian (standard RSTU)"
msgstr "Ukrainsk (standard RSTU)"
-#: ../rules/base.xml.in.h:797
+#: ../rules/base.xml.in.h:798
msgid "Russian (Ukraine, standard RSTU)"
msgstr "Russisk (Ukraine, standard RSTU)"
# Pannonian Rusyn or simply Rusyn (Ruthenian) is a Slavic language or dialect spoken
# in north-western Serbia and eastern Croatia
-#: ../rules/base.xml.in.h:798
+#: ../rules/base.xml.in.h:799
msgid "Ukrainian (homophonic)"
msgstr "Ukrainsk (homofonisk)"
-#: ../rules/base.xml.in.h:799 ../rules/base.extras.xml.in.h:141
+#: ../rules/base.xml.in.h:800 ../rules/base.extras.xml.in.h:141
msgid "English (UK)"
msgstr "Engelsk (UK)"
-#: ../rules/base.xml.in.h:800
+#: ../rules/base.xml.in.h:801
msgid "English (UK, extended WinKeys)"
msgstr "Engelsk (UK, udvidede Wintaster)"
-#: ../rules/base.xml.in.h:801
+#: ../rules/base.xml.in.h:802
msgid "English (UK, international with dead keys)"
msgstr "Engelsk (UK, international med døde taster)"
-#: ../rules/base.xml.in.h:802
+#: ../rules/base.xml.in.h:803
msgid "English (UK, Dvorak)"
msgstr "Engelsk (UK, Dvorak)"
-#: ../rules/base.xml.in.h:803
+#: ../rules/base.xml.in.h:804
msgid "English (UK, Dvorak with UK punctuation)"
msgstr "Engelsk (UK, Dvorak med UK-tegnsætning)"
-#: ../rules/base.xml.in.h:804
+#: ../rules/base.xml.in.h:805
msgid "English (UK, Macintosh)"
msgstr "Engelsk (UK, Macintosh)"
-#: ../rules/base.xml.in.h:805
+#: ../rules/base.xml.in.h:806
msgid "English (UK, Macintosh international)"
msgstr "Engelsk (UK, Macintosh international)"
-#: ../rules/base.xml.in.h:806
+#: ../rules/base.xml.in.h:807
msgid "English (UK, Colemak)"
msgstr "Engelsk (UK, Colemak)"
-#: ../rules/base.xml.in.h:807
+#: ../rules/base.xml.in.h:808
msgid "Uzbek"
msgstr "Usbekisk"
-#: ../rules/base.xml.in.h:808
+#: ../rules/base.xml.in.h:809
msgid "Uzbek (Latin)"
msgstr "Usbekisk (latin)"
#. Keyboard indicator for Vietnamese layouts
-#: ../rules/base.xml.in.h:810
+#: ../rules/base.xml.in.h:811
msgid "vi"
msgstr "vi"
-#: ../rules/base.xml.in.h:811
+#: ../rules/base.xml.in.h:812
msgid "Vietnamese"
msgstr "Vietnamesisk"
#. Keyboard indicator for Korean layouts
-#: ../rules/base.xml.in.h:813 ../rules/base.extras.xml.in.h:143
+#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:143
msgid "ko"
msgstr "ko"
-#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:144
+#: ../rules/base.xml.in.h:815 ../rules/base.extras.xml.in.h:144
msgid "Korean"
msgstr "Koreansk"
-#: ../rules/base.xml.in.h:815
+#: ../rules/base.xml.in.h:816
msgid "Korean (101/104 key compatible)"
msgstr "Koreansk (101/104 tastkompatibel)"
-#: ../rules/base.xml.in.h:816
+#: ../rules/base.xml.in.h:817
msgid "Japanese (PC-98xx Series)"
msgstr "Japansk (pc-98xx-serie)"
#. Keyboard indicator for Irish layouts
-#: ../rules/base.xml.in.h:818
+#: ../rules/base.xml.in.h:819
msgid "ie"
msgstr "ie"
-#: ../rules/base.xml.in.h:819
+#: ../rules/base.xml.in.h:820
msgid "Irish"
msgstr "Irsk"
-#: ../rules/base.xml.in.h:820
+#: ../rules/base.xml.in.h:821
msgid "CloGaelach"
msgstr "CloGaelach"
-#: ../rules/base.xml.in.h:821
+#: ../rules/base.xml.in.h:822
msgid "Irish (UnicodeExpert)"
msgstr "Irsk (UnicodeExpert)"
-#: ../rules/base.xml.in.h:822
+#: ../rules/base.xml.in.h:823
msgid "Ogham"
msgstr "Ogham"
-#: ../rules/base.xml.in.h:823
+#: ../rules/base.xml.in.h:824
msgid "Ogham (IS434)"
msgstr "Ogham (IS434)"
-#: ../rules/base.xml.in.h:824
+#: ../rules/base.xml.in.h:825
msgid "Urdu (Pakistan)"
msgstr "Urdu (Pakistan)"
-#: ../rules/base.xml.in.h:825
+#: ../rules/base.xml.in.h:826
msgid "Urdu (Pakistan, CRULP)"
msgstr "Urdu (Pakistan, CRULP)"
-#: ../rules/base.xml.in.h:826
+#: ../rules/base.xml.in.h:827
msgid "Urdu (Pakistan, NLA)"
msgstr "Urdu (Pakistan, NLA)"
-#: ../rules/base.xml.in.h:827
+#: ../rules/base.xml.in.h:828
msgid "Arabic (Pakistan)"
msgstr "Arabisk (Pakistan)"
#. Keyboard indicator for Sindhi layouts
-#: ../rules/base.xml.in.h:829
+#: ../rules/base.xml.in.h:830
msgid "sd"
msgstr "sd"
-#: ../rules/base.xml.in.h:830
+#: ../rules/base.xml.in.h:831
msgid "Sindhi"
msgstr "Sindhi"
#. Keyboard indicator for Dhivehi layouts
-#: ../rules/base.xml.in.h:832
+#: ../rules/base.xml.in.h:833
msgid "dv"
msgstr "dv"
-#: ../rules/base.xml.in.h:833
+#: ../rules/base.xml.in.h:834
msgid "Dhivehi"
msgstr "Dhivehi"
-#: ../rules/base.xml.in.h:834
+#: ../rules/base.xml.in.h:835
msgid "English (South Africa)"
msgstr "Engelsk (Sydafrika)"
#. Keyboard indicator for Esperanto layouts
-#: ../rules/base.xml.in.h:836
+#: ../rules/base.xml.in.h:837
msgid "eo"
msgstr "eo"
-#: ../rules/base.xml.in.h:837
+#: ../rules/base.xml.in.h:838
msgid "Esperanto"
msgstr "Esperanto"
-#: ../rules/base.xml.in.h:838
+#: ../rules/base.xml.in.h:839
msgid "Esperanto (displaced semicolon and quote, obsolete)"
msgstr "Esperanto (forkert placeret semikolon og anførelsestegn, forældet)"
#. Keyboard indicator for Nepali layouts
-#: ../rules/base.xml.in.h:840
+#: ../rules/base.xml.in.h:841
msgid "ne"
msgstr "ne"
-#: ../rules/base.xml.in.h:841
+#: ../rules/base.xml.in.h:842
msgid "Nepali"
msgstr "Nepalesisk"
-#: ../rules/base.xml.in.h:842
+#: ../rules/base.xml.in.h:843
msgid "English (Nigeria)"
msgstr "Engelsk (Nigeria)"
#. Keyboard indicator for Igbo layouts
-#: ../rules/base.xml.in.h:844
+#: ../rules/base.xml.in.h:845
msgid "ig"
msgstr "ig"
-#: ../rules/base.xml.in.h:845
+#: ../rules/base.xml.in.h:846
msgid "Igbo"
msgstr "Igbo"
#. Keyboard indicator for Yoruba layouts
-#: ../rules/base.xml.in.h:847
+#: ../rules/base.xml.in.h:848
msgid "yo"
msgstr "yo"
-#: ../rules/base.xml.in.h:848
+#: ../rules/base.xml.in.h:849
msgid "Yoruba"
msgstr "Yoruba"
#. Keyboard indicator for Amharic layouts
-#: ../rules/base.xml.in.h:850
+#: ../rules/base.xml.in.h:851
msgid "am"
msgstr "am"
# http://da.wikipedia.org/wiki/Amharisk
-#: ../rules/base.xml.in.h:851
+#: ../rules/base.xml.in.h:852
msgid "Amharic"
msgstr "Amharisk"
#. Keyboard indicator for Wolof layouts
-#: ../rules/base.xml.in.h:853
+#: ../rules/base.xml.in.h:854
msgid "wo"
msgstr "wo"
-#: ../rules/base.xml.in.h:854
+#: ../rules/base.xml.in.h:855
msgid "Wolof"
msgstr "Wolof"
#. Keyboard indicator for Braille layouts
-#: ../rules/base.xml.in.h:856
+#: ../rules/base.xml.in.h:857
msgid "brl"
msgstr "brl"
-#: ../rules/base.xml.in.h:857
+#: ../rules/base.xml.in.h:858
msgid "Braille"
msgstr "Blindeskrift"
-#: ../rules/base.xml.in.h:858
+#: ../rules/base.xml.in.h:859
msgid "Braille (left hand)"
msgstr "Blindeskrift (venstre hånd)"
-#: ../rules/base.xml.in.h:859
+#: ../rules/base.xml.in.h:860
msgid "Braille (right hand)"
msgstr "Blindeskrift (højre hånd)"
#. Keyboard indicator for Turkmen layouts
-#: ../rules/base.xml.in.h:861
+#: ../rules/base.xml.in.h:862
msgid "tk"
msgstr "tk"
-#: ../rules/base.xml.in.h:862
+#: ../rules/base.xml.in.h:863
msgid "Turkmen"
msgstr "Turkmensk"
-#: ../rules/base.xml.in.h:863
+#: ../rules/base.xml.in.h:864
msgid "Turkmen (Alt-Q)"
msgstr "Turkmensk (Alt-Q)"
#. Keyboard indicator for Bambara layouts
-#: ../rules/base.xml.in.h:865
+#: ../rules/base.xml.in.h:866
msgid "bm"
msgstr "bm"
-#: ../rules/base.xml.in.h:866
+#: ../rules/base.xml.in.h:867
msgid "Bambara"
msgstr "Bambara"
-#: ../rules/base.xml.in.h:867
+#: ../rules/base.xml.in.h:868
msgid "French (Mali, alternative)"
msgstr "Fransk (Mali, alternativ)"
-#: ../rules/base.xml.in.h:868
+#: ../rules/base.xml.in.h:869
msgid "English (Mali, US Macintosh)"
msgstr "Engelsk (Mali, US Macintosh)"
-#: ../rules/base.xml.in.h:869
+#: ../rules/base.xml.in.h:870
msgid "English (Mali, US international)"
msgstr "Engelsk (Mali, US international)"
#. Keyboard indicator for Swahili layouts
-#: ../rules/base.xml.in.h:871
+#: ../rules/base.xml.in.h:872
msgid "sw"
msgstr "sw"
-#: ../rules/base.xml.in.h:872
+#: ../rules/base.xml.in.h:873
msgid "Swahili (Tanzania)"
msgstr "Swahili (Tanzania)"
-#: ../rules/base.xml.in.h:873
+#: ../rules/base.xml.in.h:874
msgid "Swahili (Kenya)"
msgstr "Swahili (Kenya)"
-#: ../rules/base.xml.in.h:874
+#: ../rules/base.xml.in.h:875
msgid "Kikuyu"
msgstr "Kikuyu"
#. Keyboard indicator for Tswana layouts
-#: ../rules/base.xml.in.h:876
+#: ../rules/base.xml.in.h:877
msgid "tn"
msgstr "tn"
-#: ../rules/base.xml.in.h:877
+#: ../rules/base.xml.in.h:878
msgid "Tswana"
msgstr "Tswana"
#. Keyboard indicator for Filipino layouts
-#: ../rules/base.xml.in.h:879
+#: ../rules/base.xml.in.h:880
msgid "ph"
msgstr "ph"
-#: ../rules/base.xml.in.h:880
+#: ../rules/base.xml.in.h:881
msgid "Filipino"
msgstr "Filippinsk"
-#: ../rules/base.xml.in.h:881
+#: ../rules/base.xml.in.h:882
msgid "Filipino (QWERTY Baybayin)"
msgstr "Filippinsk (QWERTY baybayin)"
-#: ../rules/base.xml.in.h:882
+#: ../rules/base.xml.in.h:883
msgid "Filipino (Capewell-Dvorak Latin)"
msgstr "Filippinsk (Capewell-dvorak latin)"
-#: ../rules/base.xml.in.h:883
+#: ../rules/base.xml.in.h:884
msgid "Filipino (Capewell-Dvorak Baybayin)"
msgstr "Filippinsk (Capewell-dvorak baybayin)"
-#: ../rules/base.xml.in.h:884
+#: ../rules/base.xml.in.h:885
msgid "Filipino (Capewell-QWERF 2006 Latin)"
msgstr "Filippinsk (Capewell-QWERF 2006 latin)"
-#: ../rules/base.xml.in.h:885
+#: ../rules/base.xml.in.h:886
msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
msgstr "Filippinsk (Capewell-QWERF 2006 baybayin)"
-#: ../rules/base.xml.in.h:886
+#: ../rules/base.xml.in.h:887
msgid "Filipino (Colemak Latin)"
msgstr "Filippinsk (Colemak latin)"
# http://en.wikipedia.org/wiki/Baybayin
-#: ../rules/base.xml.in.h:887
+#: ../rules/base.xml.in.h:888
msgid "Filipino (Colemak Baybayin)"
msgstr "Filippinsk (Colemak baybayin)"
-#: ../rules/base.xml.in.h:888
+#: ../rules/base.xml.in.h:889
msgid "Filipino (Dvorak Latin)"
msgstr "Filippinsk (Dvorak latin)"
# http://en.wikipedia.org/wiki/Baybayin
-#: ../rules/base.xml.in.h:889
+#: ../rules/base.xml.in.h:890
msgid "Filipino (Dvorak Baybayin)"
msgstr "Filippinsk (Dvorak baybayin)"
-#: ../rules/base.xml.in.h:890
+#: ../rules/base.xml.in.h:891
msgid "md"
msgstr "md"
-#: ../rules/base.xml.in.h:891
+#: ../rules/base.xml.in.h:892
msgid "Moldavian"
msgstr "Moldavisk"
-#: ../rules/base.xml.in.h:892
+#: ../rules/base.xml.in.h:893
msgid "gag"
msgstr "gag"
# http://www.denstoredanske.dk/Sprog,_religion_og_filosofi/Sprog/Alle_lande_-_sprogoversigt/Altaiske_sprog/gagausisk
-#: ../rules/base.xml.in.h:893
+#: ../rules/base.xml.in.h:894
msgid "Moldavian (Gagauz)"
msgstr "Moldavisk (gagausisk)"
-#: ../rules/base.xml.in.h:894
+#: ../rules/base.xml.in.h:895
msgid "Switching to another layout"
msgstr "Skifter til et andet layout"
-#: ../rules/base.xml.in.h:895
+#: ../rules/base.xml.in.h:896
msgid "Right Alt (while pressed)"
msgstr "Højre Alt (mens trykket ned)"
-#: ../rules/base.xml.in.h:896
+#: ../rules/base.xml.in.h:897
msgid "Left Alt (while pressed)"
msgstr "Venstre Alt (mens trykket ned)"
-#: ../rules/base.xml.in.h:897
+#: ../rules/base.xml.in.h:898
msgid "Left Win (while pressed)"
msgstr "Venstre Win-tast (mens trykket ned)"
-#: ../rules/base.xml.in.h:898
+#: ../rules/base.xml.in.h:899
msgid "Right Win (while pressed)"
msgstr "Højre Win-tast (mens trykket ned)"
-#: ../rules/base.xml.in.h:899
+#: ../rules/base.xml.in.h:900
msgid "Any Win key (while pressed)"
msgstr "Enhver Win-tast (mens trykket ned)"
-#: ../rules/base.xml.in.h:900
+#: ../rules/base.xml.in.h:901
msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
msgstr "Caps Lock (mens presset ned), Alt+Caps Lock udfører den oprindleige capslockhandling"
-#: ../rules/base.xml.in.h:901
+#: ../rules/base.xml.in.h:902
msgid "Right Ctrl (while pressed)"
msgstr "Højre Ctrl-tast (mens trykket ned)"
-#: ../rules/base.xml.in.h:902
+#: ../rules/base.xml.in.h:903
msgid "Right Alt"
msgstr "Højre Alt"
-#: ../rules/base.xml.in.h:903
+#: ../rules/base.xml.in.h:904
msgid "Left Alt"
msgstr "Venstre Alt"
-#: ../rules/base.xml.in.h:904
+#: ../rules/base.xml.in.h:905
msgid "Caps Lock"
msgstr "Caps Lock"
-#: ../rules/base.xml.in.h:905
+#: ../rules/base.xml.in.h:906
msgid "Shift+Caps Lock"
msgstr "Skift+Caps Lock"
-#: ../rules/base.xml.in.h:906
+#: ../rules/base.xml.in.h:907
msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
msgstr "Caps Lock (skifter til første layout), Skift+Caps Lock (skifter til sidste layout)"
-#: ../rules/base.xml.in.h:907
+#: ../rules/base.xml.in.h:908
msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
msgstr "Venstre Win (skifter til første layout), Højre Win/Menu (skifter til sidste layout)"
-#: ../rules/base.xml.in.h:908
+#: ../rules/base.xml.in.h:909
msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
msgstr "Venstre Ctrl (skifter til første layout), Højre Ctrl (skifter til sidste layout)"
-#: ../rules/base.xml.in.h:909
+#: ../rules/base.xml.in.h:910
msgid "Alt+Caps Lock"
msgstr "Alt+Caps Lock"
-#: ../rules/base.xml.in.h:910
+#: ../rules/base.xml.in.h:911
msgid "Both Shift keys together"
msgstr "Begge skift-taster sammen"
-#: ../rules/base.xml.in.h:911
+#: ../rules/base.xml.in.h:912
msgid "Both Alt keys together"
msgstr "Begge Alt-taster sammen"
-#: ../rules/base.xml.in.h:912
+#: ../rules/base.xml.in.h:913
msgid "Both Ctrl keys together"
msgstr "Begge Ctrl-taster sammen"
-#: ../rules/base.xml.in.h:913
+#: ../rules/base.xml.in.h:914
msgid "Ctrl+Shift"
msgstr "Ctrl+Skift"
-#: ../rules/base.xml.in.h:914
+#: ../rules/base.xml.in.h:915
msgid "Left Ctrl+Left Shift"
msgstr "Venstre Ctrl+Venstre Skift"
-#: ../rules/base.xml.in.h:915
+#: ../rules/base.xml.in.h:916
msgid "Right Ctrl+Right Shift"
msgstr "Højre Ctrl+Højre Skift"
-#: ../rules/base.xml.in.h:916
+#: ../rules/base.xml.in.h:917
msgid "Alt+Ctrl"
msgstr "Alt+Ctrl"
-#: ../rules/base.xml.in.h:917
+#: ../rules/base.xml.in.h:918
msgid "Alt+Shift"
msgstr "Alt+Skift"
-#: ../rules/base.xml.in.h:918
+#: ../rules/base.xml.in.h:919
msgid "Left Alt+Left Shift"
msgstr "Venstre Alt+Venstre Skift"
-#: ../rules/base.xml.in.h:919
+#: ../rules/base.xml.in.h:920
msgid "Alt+Space"
msgstr "Alt+Mellemrum"
-#: ../rules/base.xml.in.h:920
+#: ../rules/base.xml.in.h:921
msgid "Menu"
msgstr "Menu"
-#: ../rules/base.xml.in.h:921
+#: ../rules/base.xml.in.h:922
msgid "Left Win"
msgstr "Venstre Win"
-#: ../rules/base.xml.in.h:922
+#: ../rules/base.xml.in.h:923
msgid "Win Key+Space"
msgstr "Wintast+mellemrum"
-#: ../rules/base.xml.in.h:923
+#: ../rules/base.xml.in.h:924
msgid "Right Win"
msgstr "Højre Win"
-#: ../rules/base.xml.in.h:924
+#: ../rules/base.xml.in.h:925
msgid "Left Shift"
msgstr "Venstre Skift"
-#: ../rules/base.xml.in.h:925
+#: ../rules/base.xml.in.h:926
msgid "Right Shift"
msgstr "Højre Skift"
-#: ../rules/base.xml.in.h:926
+#: ../rules/base.xml.in.h:927
msgid "Left Ctrl"
msgstr "Venstre Ctrl"
-#: ../rules/base.xml.in.h:927
+#: ../rules/base.xml.in.h:928
msgid "Right Ctrl"
msgstr "Højre Ctrl"
-#: ../rules/base.xml.in.h:928
+#: ../rules/base.xml.in.h:929
msgid "Scroll Lock"
msgstr "Scroll Lock"
-#: ../rules/base.xml.in.h:929
+#: ../rules/base.xml.in.h:930
msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
msgstr "Venstre Ctrl+Venstre Win (til første layout), Højre Ctrl+Menu (til andet layout)"
-#: ../rules/base.xml.in.h:930
+#: ../rules/base.xml.in.h:931
msgid "Key to choose 3rd level"
msgstr "Tast for at vælge tredje niveau"
-#: ../rules/base.xml.in.h:931
+#: ../rules/base.xml.in.h:932
msgid "Any Win key"
msgstr "Enhver Win-tast"
-#: ../rules/base.xml.in.h:932
+#: ../rules/base.xml.in.h:933
msgid "Any Alt key"
msgstr "Enhver Alt-tast"
-#: ../rules/base.xml.in.h:933
+#: ../rules/base.xml.in.h:934
msgid "Right Alt, Shift+Right Alt key is Compose"
msgstr "Højre Alt-tast, Skift+højre Alt-tast er sammensat (compose)"
-#: ../rules/base.xml.in.h:934
+#: ../rules/base.xml.in.h:935
msgid "Right Alt key never chooses 3rd level"
msgstr "Højre Alt-tast vælger aldrig tredje niveau"
-#: ../rules/base.xml.in.h:935
+#: ../rules/base.xml.in.h:936
msgid "Enter on keypad"
msgstr "Retur på numerisk tastatur"
-#: ../rules/base.xml.in.h:936
+#: ../rules/base.xml.in.h:937
msgid "Backslash"
msgstr "Omvendt skråstreg"
-#: ../rules/base.xml.in.h:937
+#: ../rules/base.xml.in.h:938
msgid "<Less/Greater>"
msgstr "<Mindre end/Større end>"
-#: ../rules/base.xml.in.h:938
+#: ../rules/base.xml.in.h:939
msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Caps Lock vælger tredje niveau, låser når trykket ned sammen med en anden tredje niveauvælger"
-#: ../rules/base.xml.in.h:939
+#: ../rules/base.xml.in.h:940
msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Omvendt skråstreg vælger tredje niveau, låser når trykket ned sammen med en anden tredje niveauvælger"
-#: ../rules/base.xml.in.h:940
+#: ../rules/base.xml.in.h:941
msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "<Mindre end/Større end> (vælger tredje niveau, låser når trykket ned sammen med en anden tredje niveauvælger"
-#: ../rules/base.xml.in.h:941
+#: ../rules/base.xml.in.h:942
msgid "Ctrl key position"
msgstr "Ctrl-tast placering"
-#: ../rules/base.xml.in.h:942
+#: ../rules/base.xml.in.h:943
msgid "Caps Lock as Ctrl"
msgstr "Caps Lock som Ctrl"
-#: ../rules/base.xml.in.h:943
+#: ../rules/base.xml.in.h:944
msgid "Left Ctrl as Meta"
msgstr "Venstre Ctrl som Meta"
-#: ../rules/base.xml.in.h:944
+#: ../rules/base.xml.in.h:945
msgid "Swap Ctrl and Caps Lock"
msgstr "Ombyt Ctrl og Caps Lock"
-#: ../rules/base.xml.in.h:945
+#: ../rules/base.xml.in.h:946
msgid "At left of 'A'"
msgstr "Til venstre for 'A'"
-#: ../rules/base.xml.in.h:946
+#: ../rules/base.xml.in.h:947
msgid "At bottom left"
msgstr "Nederst til venstre"
-#: ../rules/base.xml.in.h:947
+#: ../rules/base.xml.in.h:948
msgid "Right Ctrl as Right Alt"
msgstr "Højre Ctrl-tast virker som højre Alt"
-#: ../rules/base.xml.in.h:948
+#: ../rules/base.xml.in.h:949
msgid "Menu as Right Ctrl"
msgstr "Menu som højre Ctrl"
-#: ../rules/base.xml.in.h:949
+#: ../rules/base.xml.in.h:950
msgid "Right Alt as Right Ctrl"
msgstr "Højre Alt-tast virker som højre Ctrl"
-#: ../rules/base.xml.in.h:950
+#: ../rules/base.xml.in.h:951
msgid "Swap Left Alt key with Left Ctrl key"
msgstr "Byt venstre Alt-tast om med venstre Ctrl-tast"
-#: ../rules/base.xml.in.h:951
+#: ../rules/base.xml.in.h:952
msgid "Swap Left Win key with Left Ctrl key"
msgstr "Byt venstre Win-tast om med venstre Ctrl-tast"
-#: ../rules/base.xml.in.h:952
+#: ../rules/base.xml.in.h:953
+msgid "Swap Right Win key with Right Ctrl key"
+msgstr "Byt højre Win-tast om med højre Ctrl-tast"
+
+#: ../rules/base.xml.in.h:954
msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
msgstr "Venstre Alt som Ctrl, venstre Ctrl som Win, venstre Win som Alt"
-#: ../rules/base.xml.in.h:953
+#: ../rules/base.xml.in.h:955
msgid "Use keyboard LED to show alternative layout"
msgstr "Brug tastatur-LED til at vise alternativ layout"
-#: ../rules/base.xml.in.h:954
+#: ../rules/base.xml.in.h:956
msgid "Num Lock"
msgstr "Num Lock"
-#: ../rules/base.xml.in.h:955
+#: ../rules/base.xml.in.h:957
msgid "Layout of numeric keypad"
msgstr "Layout for numerisk tastatur"
-#: ../rules/base.xml.in.h:956
+#: ../rules/base.xml.in.h:958
msgid "Legacy"
msgstr "Forældet"
-#: ../rules/base.xml.in.h:957
+#: ../rules/base.xml.in.h:959
msgid "Unicode additions (arrows and math operators)"
msgstr "Unicode tilføjelser (pile og matematiske tegn)"
-#: ../rules/base.xml.in.h:958
+#: ../rules/base.xml.in.h:960
msgid "Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Unicode-tilføjelser (pile og matematiske tegn; matematiske tegn på standardniveau)"
-#: ../rules/base.xml.in.h:959
+#: ../rules/base.xml.in.h:961
msgid "Legacy Wang 724"
msgstr "Forældet Wang 724"
-#: ../rules/base.xml.in.h:960
+#: ../rules/base.xml.in.h:962
msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
msgstr "Wang 724 numerisk tastatur med Unicode-tilføjelser (pile og matematiske tegn)"
-#: ../rules/base.xml.in.h:961
+#: ../rules/base.xml.in.h:963
msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Wang 724 numerisk tastatur med Unicode-tilføjelser (pile og matematiske tegn; matematiske tegn på standardniveau)"
-#: ../rules/base.xml.in.h:962
+#: ../rules/base.xml.in.h:964
msgid "Hexadecimal"
msgstr "Sekstentals"
# ATM = hæveautomat, måske skal det oversættes.
-#: ../rules/base.xml.in.h:963
+#: ../rules/base.xml.in.h:965
msgid "ATM/phone-style"
msgstr "ATM/telefonstil"
-#: ../rules/base.xml.in.h:964
+#: ../rules/base.xml.in.h:966
msgid "Numeric keypad delete key behaviour"
msgstr "Numerisk tastatur slettetast opførsel"
-#: ../rules/base.xml.in.h:965
+#: ../rules/base.xml.in.h:967
msgid "Legacy key with dot"
msgstr "Forældet tast med punktum"
#. Actually, with KP_SEPARATOR, as the old keypad(comma)
-#: ../rules/base.xml.in.h:967
+#: ../rules/base.xml.in.h:969
msgid "Legacy key with comma"
msgstr "Forældet tast med komma"
-#: ../rules/base.xml.in.h:968
+#: ../rules/base.xml.in.h:970
msgid "Four-level key with dot"
msgstr "Niveau fire tast med punktum"
-#: ../rules/base.xml.in.h:969
+#: ../rules/base.xml.in.h:971
msgid "Four-level key with dot, Latin-9 only"
msgstr "Niveau fire tast med punktum, latin-9 begrænsning"
-#: ../rules/base.xml.in.h:970
+#: ../rules/base.xml.in.h:972
msgid "Four-level key with comma"
msgstr "Niveau fire tast med komma"
-#: ../rules/base.xml.in.h:971
+#: ../rules/base.xml.in.h:973
msgid "Four-level key with momayyez"
msgstr "Niveau fire tast med momayyez"
#. This assumes the KP_ abstract symbols are actually useful for some apps
#. The description needs to be rewritten
-#: ../rules/base.xml.in.h:974
+#: ../rules/base.xml.in.h:976
msgid "Four-level key with abstract separators"
msgstr "Niveau fire tast med abstrakt adskillelser"
-#: ../rules/base.xml.in.h:975
+#: ../rules/base.xml.in.h:977
msgid "Semicolon on third level"
msgstr "Semikolon på tredje niveau"
-#: ../rules/base.xml.in.h:976
+#: ../rules/base.xml.in.h:978
msgid "Caps Lock key behavior"
msgstr "Opførsel for Caps Lock-tast"
-#: ../rules/base.xml.in.h:977
+#: ../rules/base.xml.in.h:979
msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
msgstr "Caps Lock bruger intern forstørrelse af bogstaver. Skift sætter Caps Lock »på hold«"
-#: ../rules/base.xml.in.h:978
+#: ../rules/base.xml.in.h:980
msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
msgstr "Caps Lock bruger intern forstørrelse af bogstaver. Skift påvirker ikke Caps Lock"
-#: ../rules/base.xml.in.h:979
+#: ../rules/base.xml.in.h:981
msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
msgstr "Caps Lock agerer som skiftetasten med lås. Skift »pauser« Caps Lock"
-#: ../rules/base.xml.in.h:980
+#: ../rules/base.xml.in.h:982
msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
msgstr "Caps Lock agerer som skiftetasten med lås. Skift påvirker ikke Caps Lock"
-#: ../rules/base.xml.in.h:981
+#: ../rules/base.xml.in.h:983
msgid "Caps Lock toggles normal capitalization of alphabetic characters"
msgstr "Caps Lock slår små/store bogstaver til/fra"
-#: ../rules/base.xml.in.h:982
+#: ../rules/base.xml.in.h:984
msgid "Make Caps Lock an additional Num Lock"
msgstr "Gør Caps Lock til en ekstra NumLock"
-#: ../rules/base.xml.in.h:983
+#: ../rules/base.xml.in.h:985
msgid "Swap ESC and Caps Lock"
msgstr "Ombyt ESC og Caps Lock"
-#: ../rules/base.xml.in.h:984
+#: ../rules/base.xml.in.h:986
msgid "Make Caps Lock an additional ESC"
msgstr "Gør Caps Lock til en ekstra Esc"
-#: ../rules/base.xml.in.h:985
+#: ../rules/base.xml.in.h:987
msgid "Make Caps Lock an additional Backspace"
msgstr "Gør Caps Lock til en ekstra rettelsestast"
-#: ../rules/base.xml.in.h:986
+#: ../rules/base.xml.in.h:988
msgid "Make Caps Lock an additional Super"
msgstr "Gør Caps Lock til en ekstra Super"
-#: ../rules/base.xml.in.h:987
+#: ../rules/base.xml.in.h:989
msgid "Make Caps Lock an additional Hyper"
msgstr "Gør Caps Lock til en ekstra Hyper"
-#: ../rules/base.xml.in.h:988
+#: ../rules/base.xml.in.h:990
msgid "Caps Lock toggles ShiftLock (affects all keys)"
msgstr "Caps Lock ændrer SkiftLock (påvirker alle taster)"
-#: ../rules/base.xml.in.h:989
+#: ../rules/base.xml.in.h:991
msgid "Caps Lock is disabled"
msgstr "Caps Lock er slået fra"
-#: ../rules/base.xml.in.h:990
+#: ../rules/base.xml.in.h:992
msgid "Make Caps Lock an additional Ctrl"
msgstr "Gør Caps Lock til en ekstra Ctrl"
-#: ../rules/base.xml.in.h:991
+#: ../rules/base.xml.in.h:993
msgid "Alt/Win key behavior"
msgstr "Alt/Win-tasteopførsel"
-#: ../rules/base.xml.in.h:992
+#: ../rules/base.xml.in.h:994
msgid "Add the standard behavior to Menu key"
msgstr "Tilføj standardopførslen til menutasten"
-#: ../rules/base.xml.in.h:993
+#: ../rules/base.xml.in.h:995
msgid "Alt and Meta are on Alt keys"
msgstr "Alt og Meta er på Alt-tasterne"
-#: ../rules/base.xml.in.h:994
+#: ../rules/base.xml.in.h:996
msgid "Alt is mapped to Win keys (and the usual Alt keys)"
msgstr "Alt ligger på Win-tasterne (og de normale Alt-taster)"
-#: ../rules/base.xml.in.h:995
+#: ../rules/base.xml.in.h:997
msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
msgstr "Ctrl ligger på Win-tasterne (og de normale Ctrl-taster)"
-#: ../rules/base.xml.in.h:996
+#: ../rules/base.xml.in.h:998
msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
msgstr "Ctrl ligger på Alt-tasterne, Alt ligger på Win-tasterne"
-#: ../rules/base.xml.in.h:997
+#: ../rules/base.xml.in.h:999
msgid "Meta is mapped to Win keys"
msgstr "Meta ligger på Win-tasterne"
-#: ../rules/base.xml.in.h:998
+#: ../rules/base.xml.in.h:1000
msgid "Meta is mapped to Left Win"
msgstr "Meta ligger på venstre Win-tast"
-#: ../rules/base.xml.in.h:999
+#: ../rules/base.xml.in.h:1001
msgid "Hyper is mapped to Win keys"
msgstr "Hyper ligger på Win-tasterne"
-#: ../rules/base.xml.in.h:1000
+#: ../rules/base.xml.in.h:1002
msgid "Alt is mapped to Right Win, Super to Menu"
msgstr "Alt ligger på den højre Win-tast og Super på Menu"
-#: ../rules/base.xml.in.h:1001
+#: ../rules/base.xml.in.h:1003
msgid "Alt is swapped with Win"
msgstr "Alt-tast ombyttes med Win-tast"
-#: ../rules/base.xml.in.h:1002
+#: ../rules/base.xml.in.h:1004
msgid "Position of Compose key"
msgstr "Position for sammensat (compose) tast"
-#: ../rules/base.xml.in.h:1003
+#: ../rules/base.xml.in.h:1005
msgid "3rd level of Left Win"
msgstr "Tredje niveau for venstre Win"
-#: ../rules/base.xml.in.h:1004
+#: ../rules/base.xml.in.h:1006
msgid "3rd level of Right Win"
msgstr "Tredje niveau for højre Win"
-#: ../rules/base.xml.in.h:1005
+#: ../rules/base.xml.in.h:1007
msgid "3rd level of Menu"
msgstr "Tredje niveau for Menu"
-#: ../rules/base.xml.in.h:1006
+#: ../rules/base.xml.in.h:1008
msgid "3rd level of Left Ctrl"
msgstr "Tredje niveau for venstre Ctrl"
-#: ../rules/base.xml.in.h:1007
+#: ../rules/base.xml.in.h:1009
msgid "3rd level of Right Ctrl"
msgstr "Tredje niveau for højre Ctrl"
-#: ../rules/base.xml.in.h:1008
+#: ../rules/base.xml.in.h:1010
msgid "3rd level of Caps Lock"
msgstr "Tredje niveau for Caps Lock (lås skift)"
-#: ../rules/base.xml.in.h:1009
+#: ../rules/base.xml.in.h:1011
msgid "3rd level of <Less/Greater>"
msgstr "Tredje niveau for <Mindre end/Større end>"
-#: ../rules/base.xml.in.h:1010
+#: ../rules/base.xml.in.h:1012
msgid "Pause"
msgstr "Pause"
-#: ../rules/base.xml.in.h:1011
+#: ../rules/base.xml.in.h:1013
msgid "PrtSc"
msgstr "Prtsc"
-#: ../rules/base.xml.in.h:1012
+#: ../rules/base.xml.in.h:1014
msgid "Miscellaneous compatibility options"
msgstr "Diverse kompatibilitetsvalg"
-#: ../rules/base.xml.in.h:1013
+#: ../rules/base.xml.in.h:1015
msgid "Default numeric keypad keys"
msgstr "Standard numerisk tastatur taster"
-#: ../rules/base.xml.in.h:1014
+#: ../rules/base.xml.in.h:1016
msgid "Numeric keypad keys always enter digits (as in Mac OS)"
msgstr "Numerisk tastatur indtaster altid tal (som på Mac OS)"
-#: ../rules/base.xml.in.h:1015
+#: ../rules/base.xml.in.h:1017
msgid "Shift with numeric keypad keys works as in MS Windows"
msgstr "Skift med numeriske taster virker som i MS Windows"
-#: ../rules/base.xml.in.h:1016
+#: ../rules/base.xml.in.h:1018
msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
msgstr "Skift afbryder ikke Num Lock, vælger tredje niveau i steden for"
-#: ../rules/base.xml.in.h:1017
+#: ../rules/base.xml.in.h:1019
msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
msgstr "Specialtaster (Ctrl+Alt+<key>) håndteret i en server"
-#: ../rules/base.xml.in.h:1018
+#: ../rules/base.xml.in.h:1020
msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
msgstr "Apples aluminiumstastatur: Emuler PC-taster (Udskriv, Scroll Lock, Pause, NumLock)"
-#: ../rules/base.xml.in.h:1019
+#: ../rules/base.xml.in.h:1021
msgid "Shift cancels Caps Lock"
msgstr "Skift afbryder Caps Lock"
-#: ../rules/base.xml.in.h:1020
+#: ../rules/base.xml.in.h:1022
msgid "Enable extra typographic characters"
msgstr "Slå ekstra typografiske karakterer til"
-#: ../rules/base.xml.in.h:1021
+#: ../rules/base.xml.in.h:1023
msgid "Both Shift keys together toggle Caps Lock"
msgstr "Begge skift-taster sammen skifter Caps Lock"
-#: ../rules/base.xml.in.h:1022
+#: ../rules/base.xml.in.h:1024
msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
msgstr "Begge skift-taster sammen aktiverer Caps Lock, en Skift-tast deaktiverer"
-#: ../rules/base.xml.in.h:1023
+#: ../rules/base.xml.in.h:1025
msgid "Both Shift keys together toggle ShiftLock"
msgstr "Begge skift-taster sammen skifter SkiftLock"
-#: ../rules/base.xml.in.h:1024
+#: ../rules/base.xml.in.h:1026
msgid "Shift + NumLock toggles PointerKeys"
msgstr "Skift + NumLock skifter PointerKeys"
-#: ../rules/base.xml.in.h:1025
+#: ../rules/base.xml.in.h:1027
msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
msgstr "Tillader afbrydelsesgreb med tastaturhandlinger (advarsel: sikkerhedsrisiko)"
-#: ../rules/base.xml.in.h:1026
+#: ../rules/base.xml.in.h:1028
msgid "Allow grab and window tree logging"
msgstr "Tillader afbrydelsesgreb med vinduestrælogning"
-#: ../rules/base.xml.in.h:1027
+#: ../rules/base.xml.in.h:1029
msgid "Adding currency signs to certain keys"
msgstr "Tilføjelse af valutategn til bestemte taster"
-#: ../rules/base.xml.in.h:1028
+#: ../rules/base.xml.in.h:1030
msgid "Euro on E"
msgstr "Euro på E"
@@ -3875,75 +3883,75 @@ msgstr "Euro på E"
# på to" mere beskrivende, selv om strengen isoleret set stadig kan være
# forvirrende. Når teksten står i en sammenhæng, er det nok ikke så
# vigtigt om det er det ene eller det andet.
-#: ../rules/base.xml.in.h:1029
+#: ../rules/base.xml.in.h:1031
msgid "Euro on 2"
msgstr "Euro på 2"
-#: ../rules/base.xml.in.h:1030
+#: ../rules/base.xml.in.h:1032
msgid "Euro on 4"
msgstr "Euro på 4"
-#: ../rules/base.xml.in.h:1031
+#: ../rules/base.xml.in.h:1033
msgid "Euro on 5"
msgstr "Euro på 5"
-#: ../rules/base.xml.in.h:1032
+#: ../rules/base.xml.in.h:1034
msgid "Rupee on 4"
msgstr "Rupee på 4"
-#: ../rules/base.xml.in.h:1033
+#: ../rules/base.xml.in.h:1035
msgid "Key to choose 5th level"
msgstr "Tast for at vælge femte niveau"
-#: ../rules/base.xml.in.h:1034
+#: ../rules/base.xml.in.h:1036
msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "<Mindre end/Større end> vælger femte niveau, låser når trykket ned sammen med en anden femte niveauvælger"
-#: ../rules/base.xml.in.h:1035
+#: ../rules/base.xml.in.h:1037
msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Højre Alt vælge femte niveau, låser når trykket ned sammen med en anden femte niveauvælger"
-#: ../rules/base.xml.in.h:1036
+#: ../rules/base.xml.in.h:1038
msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Venstre Win-tast vælger femte niveau, låser når trykket ned sammen med en anden femte niveauvælger"
-#: ../rules/base.xml.in.h:1037
+#: ../rules/base.xml.in.h:1039
msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Højre Win-tast vælger femte niveau, låser når trykket ned sammen med en anden femte niveauvælger"
-#: ../rules/base.xml.in.h:1038
+#: ../rules/base.xml.in.h:1040
msgid "Using space key to input non-breakable space character"
msgstr "Brug mellemrum for at indtaste ubrydelig mellemrumskarakter"
-#: ../rules/base.xml.in.h:1039
+#: ../rules/base.xml.in.h:1041
msgid "Usual space at any level"
msgstr "Normal mellemrum på alle niveauer"
-#: ../rules/base.xml.in.h:1040
+#: ../rules/base.xml.in.h:1042
msgid "Non-breakable space character at second level"
msgstr "Ubrydelig mellemrumskarakter på andet niveau"
-#: ../rules/base.xml.in.h:1041
+#: ../rules/base.xml.in.h:1043
msgid "Non-breakable space character at third level"
msgstr "Ubrydelig mellemrumskarakter på tredje niveau"
-#: ../rules/base.xml.in.h:1042
+#: ../rules/base.xml.in.h:1044
msgid "Non-breakable space character at third level, nothing at fourth level"
msgstr "Ubrydelig mellemrumskarakter på tredje niveau, intet på fjerde niveau"
-#: ../rules/base.xml.in.h:1043
+#: ../rules/base.xml.in.h:1045
msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
msgstr "Ubrydelig mellemrumskarakter på tredje niveau, tynd ubrydelig mellemrumskarakter på fjerde niveau"
-#: ../rules/base.xml.in.h:1044
+#: ../rules/base.xml.in.h:1046
msgid "Non-breakable space character at fourth level"
msgstr "Ubrydelig mellemrumskarakter på fjerde niveau"
-#: ../rules/base.xml.in.h:1045
+#: ../rules/base.xml.in.h:1047
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
msgstr "Ubrydelig mellemrumskarakter på fjerde niveau, tynd ubrydelige mellemrumskarakter på sjette niveau"
-#: ../rules/base.xml.in.h:1046
+#: ../rules/base.xml.in.h:1048
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
msgstr "Ubrydelig mellemrumskarakter på fjerde niveau, tynd ubrydelige mellemrumskarakter på sjette niveau (via Ctrl+Skift)"
@@ -3955,84 +3963,84 @@ msgstr "Ubrydelig mellemrumskarakter på fjerde niveau, tynd ubrydelige mellemru
# is desirable to keep the words closer together. The ZWNJ is represented in Unicode
# is U+200C, and can be represented in HTML as , or . Kilde eng.
# wikipedia 12. maj 2010
-#: ../rules/base.xml.in.h:1047
+#: ../rules/base.xml.in.h:1049
msgid "Zero-width non-joiner character at second level"
msgstr "Ubrydeligt mellemrumstegn (ZWNJ) på andet niveau"
-#: ../rules/base.xml.in.h:1048
+#: ../rules/base.xml.in.h:1050
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
msgstr "Ubrydeligt mellemrumstegn (ZWNJ) på andet niveau, ombrydeligt mellemrumstegn på tredje niveau"
-#: ../rules/base.xml.in.h:1049
+#: ../rules/base.xml.in.h:1051
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
msgstr "Ubrydeligt mellemrumstegn (ZWNJ) på andet niveau, ombrydeligt mellemrumstegn på tredje niveau, ubrydeligt mellemrumsteng på fjerde niveau"
-#: ../rules/base.xml.in.h:1050
+#: ../rules/base.xml.in.h:1052
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
msgstr "Ubrydeligt mellemrumstegn (ZWNJ) på andet niveau, ubrydeligt mellemrumstegn på tredje niveau"
-#: ../rules/base.xml.in.h:1051
+#: ../rules/base.xml.in.h:1053
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
msgstr "Ubrydeligt mellemrumstegn (ZWNJ) på andet niveau, ubrydeligt på mellemrum på tredje niveau"
-#: ../rules/base.xml.in.h:1052
+#: ../rules/base.xml.in.h:1054
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
msgstr "Ubrydeligt mellemrumstegn (ZWNJ) på andet niveau, ubrydeligt mellemrumstegn på tredje niveau, ubrydeligt mellemrumstegn (ZWNJ) på fjerde niveau"
-#: ../rules/base.xml.in.h:1053
+#: ../rules/base.xml.in.h:1055
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
msgstr "Ubrydeligt mellemrumstegn (ZWNJ) på andet niveau, ubrydeligt mellemrumstegn på tredje niveau"
-#: ../rules/base.xml.in.h:1054
+#: ../rules/base.xml.in.h:1056
msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
msgstr "Ubrydeligt mellemrumstegn (ZWNJ) på tredje niveau, ombrydeligt mellemrumstegn på fjerde niveau"
-#: ../rules/base.xml.in.h:1055
+#: ../rules/base.xml.in.h:1057
msgid "Japanese keyboard options"
msgstr "Japanske tastaturvalg"
-#: ../rules/base.xml.in.h:1056
+#: ../rules/base.xml.in.h:1058
msgid "Kana Lock key is locking"
msgstr "Kana låsetast låser"
-#: ../rules/base.xml.in.h:1057
+#: ../rules/base.xml.in.h:1059
msgid "NICOLA-F style Backspace"
msgstr "NICOLA-F-stil rettelsestast"
-#: ../rules/base.xml.in.h:1058
+#: ../rules/base.xml.in.h:1060
msgid "Make Zenkaku Hankaku an additional ESC"
msgstr "Gør Zenkaku Hankaku til en ekstra Esc"
-#: ../rules/base.xml.in.h:1059
+#: ../rules/base.xml.in.h:1061
msgid "Adding Esperanto supersigned letters"
msgstr "Tilføjelse af esperanto supersigned bogstaver"
-#: ../rules/base.xml.in.h:1060
+#: ../rules/base.xml.in.h:1062
msgid "To the corresponding key in a Qwerty layout"
msgstr "Til den tilsvarende tast på et Qwertytastatur"
-#: ../rules/base.xml.in.h:1061
+#: ../rules/base.xml.in.h:1063
msgid "To the corresponding key in a Dvorak layout"
msgstr "Til den tilsvarende tast i et Dvoraktastatur"
-#: ../rules/base.xml.in.h:1062
+#: ../rules/base.xml.in.h:1064
msgid "To the corresponding key in a Colemak layout"
msgstr "Til den tilsvarende tast i et Colemaktastatur"
-#: ../rules/base.xml.in.h:1063
+#: ../rules/base.xml.in.h:1065
msgid "Maintain key compatibility with old Solaris keycodes"
msgstr "Vedligehold tastkompatibilitet med gamle tastkoder for Solaris"
-#: ../rules/base.xml.in.h:1064
+#: ../rules/base.xml.in.h:1066
msgid "Sun Key compatibility"
msgstr "Kompatibilitet med Suntast"
-#: ../rules/base.xml.in.h:1065
+#: ../rules/base.xml.in.h:1067
msgid "Key sequence to kill the X server"
msgstr "Tastsekvens for at slå X-serveren ned"
# Backspace kunne også være Slet tilbage
-#: ../rules/base.xml.in.h:1066
+#: ../rules/base.xml.in.h:1068
msgid "Ctrl + Alt + Backspace"
msgstr "Ctrl + Alt + Rettelsestast"
@@ -4369,3 +4377,7 @@ msgstr "eu"
#: ../rules/base.extras.xml.in.h:148
msgid "EurKEY (US based layout with european letters)"
msgstr "EurKEY (US-baseret tastatur med europæiske bogstaver)"
+
+#: ../rules/base.extras.xml.in.h:151
+msgid "Mmuock"
+msgstr "Mmuock"
diff --git a/xorg-server/xkeyboard-config/po/de.po b/xorg-server/xkeyboard-config/po/de.po
index 3ef1974bd..1225c965c 100644
--- a/xorg-server/xkeyboard-config/po/de.po
+++ b/xorg-server/xkeyboard-config/po/de.po
@@ -1,21 +1,21 @@
# German translation of xkeyboard-config.
# This file is distributed under the same license as the xkeyboard-config package.
# Christian Kirbach , 2009.
-# Mario Blättermann , 2009, 2010, 2011, 2012, 2013, 2014.
+# Mario Blättermann , 2009, 2010, 2011, 2012, 2013, 2014, 2015.
#
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config-2.12.99\n"
+"Project-Id-Version: xkeyboard-config-2.13.99\n"
"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
-"POT-Creation-Date: 2014-09-18 23:46+0100\n"
-"PO-Revision-Date: 2014-09-19 10:14+0100\n"
+"POT-Creation-Date: 2015-01-15 01:16+0000\n"
+"PO-Revision-Date: 2015-01-15 20:23+0100\n"
"Last-Translator: Mario Blättermann \n"
"Language-Team: German \n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"X-Generator: Poedit 1.5.4\n"
+"X-Generator: Poedit 1.7.3\n"
#: ../rules/base.xml.in.h:1
msgid "Generic 101-key PC"
@@ -754,11 +754,11 @@ msgid "Htc Dream phone"
msgstr "HTC Dream Mobiltelefon"
#. Keyboard indicator for English layouts
-#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:46
+#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:47
msgid "en"
msgstr "en"
-#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:47
+#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:48
msgid "English (US)"
msgstr "English (USA)"
@@ -816,7 +816,7 @@ msgid "English (programmer Dvorak)"
msgstr "Englisch (Dvorak für Programmierer)"
#. Keyboard indicator for Russian layouts
-#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:69
+#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:70
msgid "ru"
msgstr "ru"
@@ -849,7 +849,7 @@ msgid "English (Workman, international with dead keys)"
msgstr "Englisch (Workman International, mit Akzenttasten)"
#. Keyboard indicator for Persian layouts
-#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:28
+#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:29
msgid "fa"
msgstr "fa"
@@ -888,11 +888,11 @@ msgid "Uzbek (Afghanistan, OLPC)"
msgstr "Usbekisch (Afghanistan, OLPC)"
#. Keyboard indicator for Arabic layouts
-#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:80
+#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:81
msgid "ar"
msgstr "ar"
-#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:81
+#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:82
msgid "Arabic"
msgstr "Arabisch"
@@ -934,11 +934,11 @@ msgid "Albanian (Plisi D1)"
msgstr "Albanisch (Plisi D1)"
#. Keyboard indicator for Armenian layouts
-#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:74
+#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:75
msgid "hy"
msgstr "hy"
-#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:75
+#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:76
msgid "Armenian"
msgstr "Armenisch"
@@ -1014,11 +1014,11 @@ msgid "Belarusian (Latin)"
msgstr "Weißrussisch (Lateinisch)"
#. Keyboard indicator for Belgian layouts
-#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:83
+#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:84
msgid "be"
msgstr "be"
-#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:84
+#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:85
msgid "Belgian"
msgstr "Belgisch"
@@ -1281,11 +1281,11 @@ msgid "Bosnian (US keyboard with Bosnian letters)"
msgstr "Bosnisch (US-Tastatur mit bosnischen Buchstaben)"
#. Keyboard indicator for Portuguese layouts
-#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:86
+#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:87
msgid "pt"
msgstr "pt"
-#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:87
+#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:88
msgid "Portuguese (Brazil)"
msgstr "Portugiesisch (Brasilien)"
@@ -1369,11 +1369,11 @@ msgid "Berber (Morocco, Tifinagh extended phonetic)"
msgstr "Berber (Marokko, Tifinagh erweitert, phonetisch)"
#. Keyboard indicator for Cameroon layouts
-#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:149
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:150
msgid "cm"
msgstr "cm"
-#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:150
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:151
msgid "English (Cameroon)"
msgstr "Englisch (Kamerun)"
@@ -1494,11 +1494,11 @@ msgid "Croatian (US keyboard with Croatian letters)"
msgstr "Kroatisch (US-Tastatur mit kroatischen Buchstaben)"
#. Keyboard indicator for Chech layouts
-#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:89
+#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:90
msgid "cs"
msgstr "cs"
-#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:90
+#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:91
msgid "Czech"
msgstr "Tschechisch"
@@ -1523,11 +1523,11 @@ msgid "Czech (US Dvorak with CZ UCW support)"
msgstr "Tschechisch (US Dvorak mit CZ-UCW-Unterstützung)"
#. Keyboard indicator for Danish layouts
-#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:92
+#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:93
msgid "da"
msgstr "da"
-#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:93
+#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:94
msgid "Danish"
msgstr "Dänisch"
@@ -1552,11 +1552,11 @@ msgid "Danish (Dvorak)"
msgstr "Dänisch (Dvorak)"
#. Keyboard indicator for Dutch layouts
-#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:95
+#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:96
msgid "nl"
msgstr "nl"
-#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:96
+#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:97
msgid "Dutch"
msgstr "Niederländisch"
@@ -1582,11 +1582,11 @@ msgid "Dzongkha"
msgstr "Dzongkha"
#. Keyboard indicator for Estonian layouts
-#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:98
+#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:99
msgid "et"
msgstr "et"
-#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:99
+#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:100
msgid "Estonian"
msgstr "Estnisch"
@@ -1602,7 +1602,7 @@ msgstr "Estnisch (Dvorak)"
msgid "Estonian (US keyboard with Estonian letters)"
msgstr "Estnisch (US-Tastatur mit estnischen Buchstaben)"
-#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:29
+#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:30
msgid "Persian"
msgstr "Persisch"
@@ -1665,11 +1665,11 @@ msgid "Faroese (eliminate dead keys)"
msgstr "Färöisch (ohne Akzenttasten)"
#. Keyboard indicator for Finnish layouts
-#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:101
+#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:102
msgid "fi"
msgstr "fi"
-#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:102
+#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:103
msgid "Finnish"
msgstr "Finnisch"
@@ -1693,7 +1693,7 @@ msgstr "Nördliches Saami (Finnland)"
msgid "Finnish (Macintosh)"
msgstr "Finnisch (Macintosh)"
-#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:104
+#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:105
msgid "French"
msgstr "Französisch"
@@ -1929,11 +1929,11 @@ msgid "German (legacy)"
msgstr "Deutsch (veraltet)"
#. Keyboard indicator for Greek layouts
-#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:106
+#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:107
msgid "gr"
msgstr "gr"
-#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:107
+#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:108
msgid "Greek"
msgstr "Griechisch"
@@ -2068,11 +2068,11 @@ msgid "Icelandic (Dvorak)"
msgstr "Isländisch (Dvorak)"
#. Keyboard indicator for Hebrew layouts
-#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:77
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
msgid "he"
msgstr "he"
-#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:78
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:79
msgid "Hebrew"
msgstr "Hebräisch"
@@ -2089,11 +2089,11 @@ msgid "Hebrew (Biblical, Tiro)"
msgstr "Hebräisch (Biblisch, Tiro)"
#. Keyboard indicator for Italian layouts
-#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:109
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
msgid "it"
msgstr "it"
-#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:110
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:111
msgid "Italian"
msgstr "Italienisch"
@@ -2122,11 +2122,11 @@ msgid "Italian (IBM 142)"
msgstr "Italienisch (IBM 142)"
#. Keyboard indicator for Japanese layouts
-#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:112
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
msgid "ja"
msgstr "ja"
-#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:113
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:114
msgid "Japanese"
msgstr "Japanisch"
@@ -2203,7 +2203,7 @@ msgid "Lao (STEA proposed standard layout)"
msgstr "Laotisch (durch STEA vorgeschlagene Standardbelegung)"
#. Keyboard indicator for Spanish layouts
-#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:125
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:126
msgid "es"
msgstr "es"
@@ -2224,11 +2224,11 @@ msgid "Spanish (Latin American, Sun dead keys)"
msgstr "Spanisch (Lateinamerikanisch, Sun-Akzenttasten)"
#. Keyboard indicator for Lithuanian layouts
-#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:31
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
msgid "lt"
msgstr "lt"
-#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:32
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:33
msgid "Lithuanian"
msgstr "Litauisch"
@@ -2253,11 +2253,11 @@ msgid "Lithuanian (LEKPa)"
msgstr "Litauisch (LEKPa)"
#. Keyboard indicator for Latvian layouts
-#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:35
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
msgid "lv"
msgstr "lv"
-#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:36
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:37
msgid "Latvian"
msgstr "Lettisch"
@@ -2295,7 +2295,7 @@ msgid "Maori"
msgstr "Maori"
#. Keyboard indicator for Serbian layouts
-#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:66
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:67
msgid "sr"
msgstr "sr"
@@ -2367,11 +2367,11 @@ msgid "Mongolian"
msgstr "Mongolisch"
#. Keyboard indicator for Norwegian layouts
-#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:117
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
msgid "no"
msgstr "no"
-#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:118
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:119
msgid "Norwegian"
msgstr "Norwegisch"
@@ -2408,11 +2408,11 @@ msgid "Norwegian (Colemak)"
msgstr "Norwegisch (Colemak)"
#. Keyboard indicator for Polish layouts
-#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:55
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
msgid "pl"
msgstr "pl"
-#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:56
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:57
msgid "Polish"
msgstr "Polnisch"
@@ -2452,7 +2452,7 @@ msgstr "Russisch (Polen, phonetisch, Dvorak)"
msgid "Polish (programmer Dvorak)"
msgstr "Polnisch (Dvorak für Programmierer)"
-#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:120
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:121
msgid "Portuguese"
msgstr "Portugiesisch"
@@ -2489,11 +2489,11 @@ msgid "Esperanto (Portugal, Nativo)"
msgstr "Esperanto (Portugal, Nativo)"
#. Keyboard indicator for Romanian layouts
-#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:60
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
msgid "ro"
msgstr "ro"
-#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:61
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:62
msgid "Romanian"
msgstr "Rumänisch"
@@ -2513,7 +2513,7 @@ msgstr "Rumänisch (Standard Cedilla)"
msgid "Romanian (WinKeys)"
msgstr "Rumänisch (Windows-Tasten)"
-#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:70
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:71
msgid "Russian"
msgstr "Russisch"
@@ -2593,1391 +2593,1415 @@ msgstr "Baschkirisch"
msgid "Mari"
msgstr "Mari"
-#: ../rules/base.xml.in.h:699 ../rules/base.extras.xml.in.h:67
+#: ../rules/base.xml.in.h:699
+msgid "Russian (phonetic azerty)"
+msgstr "Russisch (AZERTY, phonetisch)"
+
+#: ../rules/base.xml.in.h:700
+msgid "Russian (phonetic French)"
+msgstr "Russisch (Französisch, phonetisch)"
+
+#: ../rules/base.xml.in.h:701 ../rules/base.extras.xml.in.h:68
msgid "Serbian"
msgstr "Serbisch"
-#: ../rules/base.xml.in.h:700
+#: ../rules/base.xml.in.h:702
msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
msgstr "Serbisch (Kyrillisch, »З« und »Ж« vertauscht)"
-#: ../rules/base.xml.in.h:701
+#: ../rules/base.xml.in.h:703
msgid "Serbian (Latin)"
msgstr "Serbisch (Lateinisch)"
-#: ../rules/base.xml.in.h:702
+#: ../rules/base.xml.in.h:704
msgid "Serbian (Latin Unicode)"
msgstr "Serbisch (Lateinisch Unicode)"
-#: ../rules/base.xml.in.h:703
+#: ../rules/base.xml.in.h:705
msgid "Serbian (Latin qwerty)"
msgstr "Serbisch (Lateinische qwerty-Tastatur)"
-#: ../rules/base.xml.in.h:704
+#: ../rules/base.xml.in.h:706
msgid "Serbian (Latin Unicode qwerty)"
msgstr "Serbisch (lateinische qwerty-Tastatur, Unicode)"
-#: ../rules/base.xml.in.h:705
+#: ../rules/base.xml.in.h:707
msgid "Serbian (Cyrillic with guillemets)"
msgstr "Serbisch (Kyrillisch mit Anführungszeichen)"
-#: ../rules/base.xml.in.h:706
+#: ../rules/base.xml.in.h:708
msgid "Serbian (Latin with guillemets)"
msgstr "Serbisch (Lateinisch mit Anführungszeichen)"
-#: ../rules/base.xml.in.h:707
+#: ../rules/base.xml.in.h:709
msgid "Pannonian Rusyn"
msgstr "Pannonisches Russinisch"
#. Keyboard indicator for Slovenian layouts
-#: ../rules/base.xml.in.h:709
+#: ../rules/base.xml.in.h:711
msgid "sl"
msgstr "sl"
-#: ../rules/base.xml.in.h:710
+#: ../rules/base.xml.in.h:712
msgid "Slovenian"
msgstr "Slowenisch"
-#: ../rules/base.xml.in.h:711
+#: ../rules/base.xml.in.h:713
msgid "Slovenian (with guillemets for quotes)"
msgstr "Slowenisch (mit Anführungszeichen für Zitate)"
-#: ../rules/base.xml.in.h:712
+#: ../rules/base.xml.in.h:714
msgid "Slovenian (US keyboard with Slovenian letters)"
msgstr "Slowenisch (US-Tastatur mit slowenischen Buchstaben)"
#. Keyboard indicator for Slovak layouts
-#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:122
+#: ../rules/base.xml.in.h:716 ../rules/base.extras.xml.in.h:123
msgid "sk"
msgstr "sk"
-#: ../rules/base.xml.in.h:715 ../rules/base.extras.xml.in.h:123
+#: ../rules/base.xml.in.h:717 ../rules/base.extras.xml.in.h:124
msgid "Slovak"
msgstr "Slowakisch"
-#: ../rules/base.xml.in.h:716
+#: ../rules/base.xml.in.h:718
msgid "Slovak (extended Backslash)"
msgstr "Slowakisch (erweiterter Backslash)"
-#: ../rules/base.xml.in.h:717
+#: ../rules/base.xml.in.h:719
msgid "Slovak (qwerty)"
msgstr "Slowakisch (qwerty)"
-#: ../rules/base.xml.in.h:718
+#: ../rules/base.xml.in.h:720
msgid "Slovak (qwerty, extended Backslash)"
msgstr "Slowakisch (qwerty, erweiterter Backslash)"
-#: ../rules/base.xml.in.h:719 ../rules/base.extras.xml.in.h:126
+#: ../rules/base.xml.in.h:721 ../rules/base.extras.xml.in.h:127
msgid "Spanish"
msgstr "Spanisch"
-#: ../rules/base.xml.in.h:720
+#: ../rules/base.xml.in.h:722
msgid "Spanish (eliminate dead keys)"
msgstr "Spanisch (ohne Akzenttasten)"
-#: ../rules/base.xml.in.h:721
+#: ../rules/base.xml.in.h:723
msgid "Spanish (Winkeys)"
msgstr "Spanisch (Windows-Tasten)"
-#: ../rules/base.xml.in.h:722
+#: ../rules/base.xml.in.h:724
msgid "Spanish (include dead tilde)"
msgstr "Spanisch (Akzent-Tilde einschließen)"
-#: ../rules/base.xml.in.h:723
+#: ../rules/base.xml.in.h:725
msgid "Spanish (Sun dead keys)"
msgstr "Spanisch (Sun-Akzenttasten)"
-#: ../rules/base.xml.in.h:724
+#: ../rules/base.xml.in.h:726
msgid "Spanish (Dvorak)"
msgstr "Spanisch (Dvorak)"
-#: ../rules/base.xml.in.h:725
+#: ../rules/base.xml.in.h:727
msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
msgstr "Asturisch (Spanien, mit unterpunktetem L und H)"
-#: ../rules/base.xml.in.h:726
+#: ../rules/base.xml.in.h:728
msgid "Catalan (Spain, with middle-dot L)"
msgstr "Katalanisch (Spanische Variante mit mittelpunktiertem L)"
-#: ../rules/base.xml.in.h:727
+#: ../rules/base.xml.in.h:729
msgid "Spanish (Macintosh)"
msgstr "Spanisch (Macintosh)"
#. Keyboard indicator for Swedish layouts
-#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:128
+#: ../rules/base.xml.in.h:731 ../rules/base.extras.xml.in.h:129
msgid "sv"
msgstr "sv"
-#: ../rules/base.xml.in.h:730 ../rules/base.extras.xml.in.h:129
+#: ../rules/base.xml.in.h:732 ../rules/base.extras.xml.in.h:130
msgid "Swedish"
msgstr "Schwedisch"
-#: ../rules/base.xml.in.h:731
+#: ../rules/base.xml.in.h:733
msgid "Swedish (eliminate dead keys)"
msgstr "Schwedisch (ohne Akzenttasten)"
-#: ../rules/base.xml.in.h:732
+#: ../rules/base.xml.in.h:734
msgid "Swedish (Dvorak)"
msgstr "Schwedisch (Dvorak)"
-#: ../rules/base.xml.in.h:733
+#: ../rules/base.xml.in.h:735
msgid "Russian (Sweden, phonetic)"
msgstr "Russisch (Schweden, phonetisch)"
-#: ../rules/base.xml.in.h:734
+#: ../rules/base.xml.in.h:736
msgid "Russian (Sweden, phonetic, eliminate dead keys)"
msgstr "Russisch (Schweden, phonetisch, ohne Akzenttasten)"
-#: ../rules/base.xml.in.h:735
+#: ../rules/base.xml.in.h:737
msgid "Northern Saami (Sweden)"
msgstr "Nördliches Saami (Schweden)"
-#: ../rules/base.xml.in.h:736
+#: ../rules/base.xml.in.h:738
msgid "Swedish (Macintosh)"
msgstr "Schwedisch (Macintosh)"
-#: ../rules/base.xml.in.h:737
+#: ../rules/base.xml.in.h:739
msgid "Swedish (Svdvorak)"
msgstr "Schwedisch (Svdvorak)"
-#: ../rules/base.xml.in.h:738
+#: ../rules/base.xml.in.h:740
msgid "Swedish Sign Language"
msgstr "Schwedische Gebärdensprache"
-#: ../rules/base.xml.in.h:739 ../rules/base.extras.xml.in.h:132
+#: ../rules/base.xml.in.h:741 ../rules/base.extras.xml.in.h:133
msgid "German (Switzerland)"
msgstr "Deutsch (Schweiz)"
-#: ../rules/base.xml.in.h:740
+#: ../rules/base.xml.in.h:742
msgid "German (Switzerland, legacy)"
msgstr "Deutsch (Schweiz, veraltet)"
-#: ../rules/base.xml.in.h:741
+#: ../rules/base.xml.in.h:743
msgid "German (Switzerland, eliminate dead keys)"
msgstr "Deutsch (Schweiz, ohne Akzenttasten)"
-#: ../rules/base.xml.in.h:742
+#: ../rules/base.xml.in.h:744
msgid "German (Switzerland, Sun dead keys)"
msgstr "Deutsch (Schweiz, Sun-Akzenttasten)"
-#: ../rules/base.xml.in.h:743
+#: ../rules/base.xml.in.h:745
msgid "French (Switzerland)"
msgstr "Französisch (Schweiz)"
-#: ../rules/base.xml.in.h:744
+#: ../rules/base.xml.in.h:746
msgid "French (Switzerland, eliminate dead keys)"
msgstr "Französisch (Schweiz, ohne Akzenttasten)"
-#: ../rules/base.xml.in.h:745
+#: ../rules/base.xml.in.h:747
msgid "French (Switzerland, Sun dead keys)"
msgstr "Französisch (Schweiz, Sun-Akzenttasten)"
-#: ../rules/base.xml.in.h:746
+#: ../rules/base.xml.in.h:748
msgid "French (Switzerland, Macintosh)"
msgstr "Französisch (Schweiz, Macintosh)"
-#: ../rules/base.xml.in.h:747
+#: ../rules/base.xml.in.h:749
msgid "German (Switzerland, Macintosh)"
msgstr "Deutsch (Schweiz, Macintosh)"
-#: ../rules/base.xml.in.h:748
+#: ../rules/base.xml.in.h:750
msgid "Arabic (Syria)"
msgstr "Arabisch (Syrien)"
#. Keyboard indicator for Syriac layouts
-#: ../rules/base.xml.in.h:750
+#: ../rules/base.xml.in.h:752
msgid "syc"
msgstr "syc"
-#: ../rules/base.xml.in.h:751
+#: ../rules/base.xml.in.h:753
msgid "Syriac"
msgstr "Syrisch"
-#: ../rules/base.xml.in.h:752
+#: ../rules/base.xml.in.h:754
msgid "Syriac (phonetic)"
msgstr "Syrisch (phonetisch)"
-#: ../rules/base.xml.in.h:753
+#: ../rules/base.xml.in.h:755
msgid "Kurdish (Syria, Latin Q)"
msgstr "Kurdisch (Syrien, lateinisches Q)"
-#: ../rules/base.xml.in.h:754
+#: ../rules/base.xml.in.h:756
msgid "Kurdish (Syria, F)"
msgstr "Kurdisch (Syrien, F)"
-#: ../rules/base.xml.in.h:755
+#: ../rules/base.xml.in.h:757
msgid "Kurdish (Syria, Latin Alt-Q)"
msgstr "Kurdisch (Syrien, lateinisches Alt-Q)"
#. Keyboard indicator for Tajik layouts
-#: ../rules/base.xml.in.h:757
+#: ../rules/base.xml.in.h:759
msgid "tg"
msgstr "tg"
-#: ../rules/base.xml.in.h:758
+#: ../rules/base.xml.in.h:760
msgid "Tajik"
msgstr "Tadschikisch"
-#: ../rules/base.xml.in.h:759
+#: ../rules/base.xml.in.h:761
msgid "Tajik (legacy)"
msgstr "Tadschikisch (veraltet)"
#. Keyboard indicator for Sinhala layouts
-#: ../rules/base.xml.in.h:761
+#: ../rules/base.xml.in.h:763
msgid "si"
msgstr "si"
-#: ../rules/base.xml.in.h:762
+#: ../rules/base.xml.in.h:764
msgid "Sinhala (phonetic)"
msgstr "Sinhala (phonetisch)"
-#: ../rules/base.xml.in.h:763
+#: ../rules/base.xml.in.h:765
msgid "Tamil (Sri Lanka, Unicode)"
msgstr "Tamilisch (Sri Lanka, Unicode)"
-#: ../rules/base.xml.in.h:764
+#: ../rules/base.xml.in.h:766
msgid "Tamil (Sri Lanka, TAB Typewriter)"
msgstr "Tamilisch (Sri Lanka, TAB Schreibmaschine)"
#. Keyboard indicator for Thai layouts
-#: ../rules/base.xml.in.h:766
+#: ../rules/base.xml.in.h:768
msgid "th"
msgstr "th"
-#: ../rules/base.xml.in.h:767
+#: ../rules/base.xml.in.h:769
msgid "Thai"
msgstr "Thailändisch"
-#: ../rules/base.xml.in.h:768
+#: ../rules/base.xml.in.h:770
msgid "Thai (TIS-820.2538)"
msgstr "Thailändisch (TIS-820.2538)"
-#: ../rules/base.xml.in.h:769
+#: ../rules/base.xml.in.h:771
msgid "Thai (Pattachote)"
msgstr "Thailändisch (Pattachote)"
#. Keyboard indicator for Turkish layouts
-#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:135
+#: ../rules/base.xml.in.h:773 ../rules/base.extras.xml.in.h:136
msgid "tr"
msgstr "tr"
-#: ../rules/base.xml.in.h:772 ../rules/base.extras.xml.in.h:136
+#: ../rules/base.xml.in.h:774 ../rules/base.extras.xml.in.h:137
msgid "Turkish"
msgstr "Türkisch"
-#: ../rules/base.xml.in.h:773
+#: ../rules/base.xml.in.h:775
msgid "Turkish (F)"
msgstr "Türkisch, (F)"
-#: ../rules/base.xml.in.h:774
+#: ../rules/base.xml.in.h:776
msgid "Turkish (Alt-Q)"
msgstr "Türkisch (Alt-Q)"
-#: ../rules/base.xml.in.h:775
+#: ../rules/base.xml.in.h:777
msgid "Turkish (Sun dead keys)"
msgstr "Türkisch (Sun-Akzenttasten)"
-#: ../rules/base.xml.in.h:776
+#: ../rules/base.xml.in.h:778
msgid "Kurdish (Turkey, Latin Q)"
msgstr "Kurdisch (Türkei, lateinisches Q)"
-#: ../rules/base.xml.in.h:777
+#: ../rules/base.xml.in.h:779
msgid "Kurdish (Turkey, F)"
msgstr "Kurdisch (Türkei, F)"
-#: ../rules/base.xml.in.h:778
+#: ../rules/base.xml.in.h:780
msgid "Kurdish (Turkey, Latin Alt-Q)"
msgstr "Kurdisch (Türkei, lateinisches Alt-Q)"
-#: ../rules/base.xml.in.h:779
+#: ../rules/base.xml.in.h:781
msgid "Turkish (international with dead keys)"
msgstr "Türkisch (International, mit Akzenttasten)"
#. Keyboard indicator for Crimean Tatar layouts
-#: ../rules/base.xml.in.h:781 ../rules/base.extras.xml.in.h:62
+#: ../rules/base.xml.in.h:783 ../rules/base.extras.xml.in.h:63
msgid "crh"
msgstr "crh"
-#: ../rules/base.xml.in.h:782
+#: ../rules/base.xml.in.h:784
msgid "Crimean Tatar (Turkish Q)"
msgstr "Krimtatarisch (Türkisch Q)"
-#: ../rules/base.xml.in.h:783
+#: ../rules/base.xml.in.h:785
msgid "Crimean Tatar (Turkish F)"
msgstr "Krimtatarisch (Türkisch F)"
-#: ../rules/base.xml.in.h:784
+#: ../rules/base.xml.in.h:786
msgid "Crimean Tatar (Turkish Alt-Q)"
msgstr "Krimtatarisch (Türkisch Alt-Q)"
-#: ../rules/base.xml.in.h:785
+#: ../rules/base.xml.in.h:787
msgid "Taiwanese"
msgstr "Taiwanesisch"
-#: ../rules/base.xml.in.h:786
+#: ../rules/base.xml.in.h:788
msgid "Taiwanese (indigenous)"
msgstr "Taiwanesisch (indigen)"
#. Keyboard indicator for Saisiyat layouts
-#: ../rules/base.xml.in.h:788
+#: ../rules/base.xml.in.h:790
msgid "xsy"
msgstr "xsy"
-#: ../rules/base.xml.in.h:789
+#: ../rules/base.xml.in.h:791
msgid "Saisiyat (Taiwan)"
msgstr "Saisiyat (Taiwan)"
#. Keyboard indicator for Ukranian layouts
-#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:138
+#: ../rules/base.xml.in.h:793 ../rules/base.extras.xml.in.h:139
msgid "uk"
msgstr "uk"
-#: ../rules/base.xml.in.h:792 ../rules/base.extras.xml.in.h:139
+#: ../rules/base.xml.in.h:794 ../rules/base.extras.xml.in.h:140
msgid "Ukrainian"
msgstr "Ukrainisch"
-#: ../rules/base.xml.in.h:793
+#: ../rules/base.xml.in.h:795
msgid "Ukrainian (phonetic)"
msgstr "Ukrainisch (phonetisch)"
-#: ../rules/base.xml.in.h:794
+#: ../rules/base.xml.in.h:796
msgid "Ukrainian (typewriter)"
msgstr "Ukrainisch (Schreibmaschine)"
-#: ../rules/base.xml.in.h:795
+#: ../rules/base.xml.in.h:797
msgid "Ukrainian (WinKeys)"
msgstr "Ukrainisch (Windows-Tasten)"
-#: ../rules/base.xml.in.h:796
+#: ../rules/base.xml.in.h:798
msgid "Ukrainian (legacy)"
msgstr "Ukrainisch (veraltet)"
-#: ../rules/base.xml.in.h:797
+#: ../rules/base.xml.in.h:799
msgid "Ukrainian (standard RSTU)"
msgstr "Ukrainisch (Standard-RSTU)"
-#: ../rules/base.xml.in.h:798
+#: ../rules/base.xml.in.h:800
msgid "Russian (Ukraine, standard RSTU)"
msgstr "Russisch (Ukraine, Standard-RSTU)"
-#: ../rules/base.xml.in.h:799
+#: ../rules/base.xml.in.h:801
msgid "Ukrainian (homophonic)"
msgstr "Ukrainisch (homophon)"
-#: ../rules/base.xml.in.h:800 ../rules/base.extras.xml.in.h:141
+#: ../rules/base.xml.in.h:802 ../rules/base.extras.xml.in.h:142
msgid "English (UK)"
msgstr "Englisch (Britisch)"
-#: ../rules/base.xml.in.h:801
+#: ../rules/base.xml.in.h:803
msgid "English (UK, extended WinKeys)"
msgstr "Englisch (Britisch erweitert, Windows-Tasten)"
-#: ../rules/base.xml.in.h:802
+#: ../rules/base.xml.in.h:804
msgid "English (UK, international with dead keys)"
msgstr "Englisch (Britisch international, mit Akzenttasten)"
-#: ../rules/base.xml.in.h:803
+#: ../rules/base.xml.in.h:805
msgid "English (UK, Dvorak)"
msgstr "Englisch (Britisch, Dvorak)"
-#: ../rules/base.xml.in.h:804
+#: ../rules/base.xml.in.h:806
msgid "English (UK, Dvorak with UK punctuation)"
msgstr "Englisch (Dvorak mit britischer Punktierung)"
-#: ../rules/base.xml.in.h:805
+#: ../rules/base.xml.in.h:807
msgid "English (UK, Macintosh)"
msgstr "Englisch (Britisch, Macintosh)"
-#: ../rules/base.xml.in.h:806
+#: ../rules/base.xml.in.h:808
msgid "English (UK, Macintosh international)"
msgstr "Englisch (Britisch, Macintosh international)"
-#: ../rules/base.xml.in.h:807
+#: ../rules/base.xml.in.h:809
msgid "English (UK, Colemak)"
msgstr "English (Britisch, Colemak)"
-#: ../rules/base.xml.in.h:808
+#: ../rules/base.xml.in.h:810
msgid "Uzbek"
msgstr "Usbekisch"
-#: ../rules/base.xml.in.h:809
+#: ../rules/base.xml.in.h:811
msgid "Uzbek (Latin)"
msgstr "Usbekisch (lateinische Schrift)"
#. Keyboard indicator for Vietnamese layouts
-#: ../rules/base.xml.in.h:811
+#: ../rules/base.xml.in.h:813
msgid "vi"
msgstr "vi"
-#: ../rules/base.xml.in.h:812
+#: ../rules/base.xml.in.h:814
msgid "Vietnamese"
msgstr "Vietnamesisch"
#. Keyboard indicator for Korean layouts
-#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:143
+#: ../rules/base.xml.in.h:816 ../rules/base.extras.xml.in.h:144
msgid "ko"
msgstr "ko"
-#: ../rules/base.xml.in.h:815 ../rules/base.extras.xml.in.h:144
+#: ../rules/base.xml.in.h:817 ../rules/base.extras.xml.in.h:145
msgid "Korean"
msgstr "Koreanisch"
-#: ../rules/base.xml.in.h:816
+#: ../rules/base.xml.in.h:818
msgid "Korean (101/104 key compatible)"
msgstr "Koreanisch (101/104-Tasten kompatibel)"
-#: ../rules/base.xml.in.h:817
+#: ../rules/base.xml.in.h:819
msgid "Japanese (PC-98xx Series)"
msgstr "Japanisch (PC-98xx-Serie)"
#. Keyboard indicator for Irish layouts
-#: ../rules/base.xml.in.h:819
+#: ../rules/base.xml.in.h:821
msgid "ie"
msgstr "ie"
-#: ../rules/base.xml.in.h:820
+#: ../rules/base.xml.in.h:822
msgid "Irish"
msgstr "Irisch"
-#: ../rules/base.xml.in.h:821
+#: ../rules/base.xml.in.h:823
msgid "CloGaelach"
msgstr "CloGaelach"
-#: ../rules/base.xml.in.h:822
+#: ../rules/base.xml.in.h:824
msgid "Irish (UnicodeExpert)"
msgstr "Irisch (UnicodeExpert)"
-#: ../rules/base.xml.in.h:823
+#: ../rules/base.xml.in.h:825
msgid "Ogham"
msgstr "Ogham"
-#: ../rules/base.xml.in.h:824
+#: ../rules/base.xml.in.h:826
msgid "Ogham (IS434)"
msgstr "Ogham (IS434)"
-#: ../rules/base.xml.in.h:825
+#: ../rules/base.xml.in.h:827
msgid "Urdu (Pakistan)"
msgstr "Urdu (Pakistan)"
-#: ../rules/base.xml.in.h:826
+#: ../rules/base.xml.in.h:828
msgid "Urdu (Pakistan, CRULP)"
msgstr "Urdu (Pakistan, CRULP)"
-#: ../rules/base.xml.in.h:827
+#: ../rules/base.xml.in.h:829
msgid "Urdu (Pakistan, NLA)"
msgstr "Urdu (Pakistan, NLA)"
-#: ../rules/base.xml.in.h:828
+#: ../rules/base.xml.in.h:830
msgid "Arabic (Pakistan)"
msgstr "Arabisch (Pakistan)"
#. Keyboard indicator for Sindhi layouts
-#: ../rules/base.xml.in.h:830
+#: ../rules/base.xml.in.h:832
msgid "sd"
msgstr "sd"
-#: ../rules/base.xml.in.h:831
+#: ../rules/base.xml.in.h:833
msgid "Sindhi"
msgstr "Sindhi"
#. Keyboard indicator for Dhivehi layouts
-#: ../rules/base.xml.in.h:833
+#: ../rules/base.xml.in.h:835
msgid "dv"
msgstr "dv"
-#: ../rules/base.xml.in.h:834
+#: ../rules/base.xml.in.h:836
msgid "Dhivehi"
msgstr "Dhivehi"
-#: ../rules/base.xml.in.h:835
+#: ../rules/base.xml.in.h:837
msgid "English (South Africa)"
msgstr "Englisch (Südafrika)"
#. Keyboard indicator for Esperanto layouts
-#: ../rules/base.xml.in.h:837
+#: ../rules/base.xml.in.h:839
msgid "eo"
msgstr "eo"
-#: ../rules/base.xml.in.h:838
+#: ../rules/base.xml.in.h:840
msgid "Esperanto"
msgstr "Esperanto"
-#: ../rules/base.xml.in.h:839
+#: ../rules/base.xml.in.h:841
msgid "Esperanto (displaced semicolon and quote, obsolete)"
msgstr "Esperanto (falsch platziertes Semikolon und Anführungszeichen, veraltet)"
#. Keyboard indicator for Nepali layouts
-#: ../rules/base.xml.in.h:841
+#: ../rules/base.xml.in.h:843
msgid "ne"
msgstr "ne"
-#: ../rules/base.xml.in.h:842
+#: ../rules/base.xml.in.h:844
msgid "Nepali"
msgstr "Nepalesisch"
-#: ../rules/base.xml.in.h:843
+#: ../rules/base.xml.in.h:845
msgid "English (Nigeria)"
msgstr "Englisch (Nigeria)"
#. Keyboard indicator for Igbo layouts
-#: ../rules/base.xml.in.h:845
+#: ../rules/base.xml.in.h:847
msgid "ig"
msgstr "ig"
-#: ../rules/base.xml.in.h:846
+#: ../rules/base.xml.in.h:848
msgid "Igbo"
msgstr "Igbo"
#. Keyboard indicator for Yoruba layouts
-#: ../rules/base.xml.in.h:848
+#: ../rules/base.xml.in.h:850
msgid "yo"
msgstr "yo"
-#: ../rules/base.xml.in.h:849
+#: ../rules/base.xml.in.h:851
msgid "Yoruba"
msgstr "Joruba"
#. Keyboard indicator for Amharic layouts
-#: ../rules/base.xml.in.h:851
+#: ../rules/base.xml.in.h:853
msgid "am"
msgstr "am"
-#: ../rules/base.xml.in.h:852
+#: ../rules/base.xml.in.h:854
msgid "Amharic"
msgstr "Amharisch"
#. Keyboard indicator for Wolof layouts
-#: ../rules/base.xml.in.h:854
+#: ../rules/base.xml.in.h:856
msgid "wo"
msgstr "wo"
-#: ../rules/base.xml.in.h:855
+#: ../rules/base.xml.in.h:857
msgid "Wolof"
msgstr "Wolof"
#. Keyboard indicator for Braille layouts
-#: ../rules/base.xml.in.h:857
+#: ../rules/base.xml.in.h:859
msgid "brl"
msgstr "brl"
-#: ../rules/base.xml.in.h:858
+#: ../rules/base.xml.in.h:860
msgid "Braille"
msgstr "Braille"
-#: ../rules/base.xml.in.h:859
+#: ../rules/base.xml.in.h:861
msgid "Braille (left hand)"
msgstr "Braille (linkshändig)"
-#: ../rules/base.xml.in.h:860
+#: ../rules/base.xml.in.h:862
msgid "Braille (right hand)"
msgstr "Braille (rechtshändig)"
#. Keyboard indicator for Turkmen layouts
-#: ../rules/base.xml.in.h:862
+#: ../rules/base.xml.in.h:864
msgid "tk"
msgstr "tk"
-#: ../rules/base.xml.in.h:863
+#: ../rules/base.xml.in.h:865
msgid "Turkmen"
msgstr "Turkmenisch"
-#: ../rules/base.xml.in.h:864
+#: ../rules/base.xml.in.h:866
msgid "Turkmen (Alt-Q)"
msgstr "Turkmenisch (Alt-Q)"
#. Keyboard indicator for Bambara layouts
-#: ../rules/base.xml.in.h:866
+#: ../rules/base.xml.in.h:868
msgid "bm"
msgstr "bm"
-#: ../rules/base.xml.in.h:867
+#: ../rules/base.xml.in.h:869
msgid "Bambara"
msgstr "Bambara"
-#: ../rules/base.xml.in.h:868
+#: ../rules/base.xml.in.h:870
msgid "French (Mali, alternative)"
msgstr "Französisch (Mali, Alternative)"
-#: ../rules/base.xml.in.h:869
+#: ../rules/base.xml.in.h:871
msgid "English (Mali, US Macintosh)"
msgstr "Englisch (Mali, USA Macintosh)"
-#: ../rules/base.xml.in.h:870
+#: ../rules/base.xml.in.h:872
msgid "English (Mali, US international)"
msgstr "Englisch (Mali, USA International)"
#. Keyboard indicator for Swahili layouts
-#: ../rules/base.xml.in.h:872
+#: ../rules/base.xml.in.h:874
msgid "sw"
msgstr "sw"
-#: ../rules/base.xml.in.h:873
+#: ../rules/base.xml.in.h:875
msgid "Swahili (Tanzania)"
msgstr "Swahili (Tansania)"
-#: ../rules/base.xml.in.h:874
+#: ../rules/base.xml.in.h:876
msgid "Swahili (Kenya)"
msgstr "Swahili (Kenia)"
-#: ../rules/base.xml.in.h:875
+#: ../rules/base.xml.in.h:877
msgid "Kikuyu"
msgstr "Kikuyu"
#. Keyboard indicator for Tswana layouts
-#: ../rules/base.xml.in.h:877
+#: ../rules/base.xml.in.h:879
msgid "tn"
msgstr "tn"
-#: ../rules/base.xml.in.h:878
+#: ../rules/base.xml.in.h:880
msgid "Tswana"
msgstr "Tswana"
#. Keyboard indicator for Filipino layouts
-#: ../rules/base.xml.in.h:880
+#: ../rules/base.xml.in.h:882
msgid "ph"
msgstr "ph"
-#: ../rules/base.xml.in.h:881
+#: ../rules/base.xml.in.h:883
msgid "Filipino"
msgstr "Philippinisch"
-#: ../rules/base.xml.in.h:882
+#: ../rules/base.xml.in.h:884
msgid "Filipino (QWERTY Baybayin)"
msgstr "Philippinisch (QWERTY, Baybayin)"
-#: ../rules/base.xml.in.h:883
+#: ../rules/base.xml.in.h:885
msgid "Filipino (Capewell-Dvorak Latin)"
msgstr "Philippinisch (Capewell-Dvorak, Lateinisch)"
-#: ../rules/base.xml.in.h:884
+#: ../rules/base.xml.in.h:886
msgid "Filipino (Capewell-Dvorak Baybayin)"
msgstr "Philippinisch (Capewell-Dvorak, Baybayin)"
-#: ../rules/base.xml.in.h:885
+#: ../rules/base.xml.in.h:887
msgid "Filipino (Capewell-QWERF 2006 Latin)"
msgstr "Philippinisch (Capewell-QWERF 2006, lateinisch)"
-#: ../rules/base.xml.in.h:886
+#: ../rules/base.xml.in.h:888
msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
msgstr "Philippinisch (Capewell-QWERF 2006, Baybayin)"
-#: ../rules/base.xml.in.h:887
+#: ../rules/base.xml.in.h:889
msgid "Filipino (Colemak Latin)"
msgstr "Philippinisch (Colemak, lateinisch)"
-#: ../rules/base.xml.in.h:888
+#: ../rules/base.xml.in.h:890
msgid "Filipino (Colemak Baybayin)"
msgstr "Philippinisch (Colemak, Baybayin)"
-#: ../rules/base.xml.in.h:889
+#: ../rules/base.xml.in.h:891
msgid "Filipino (Dvorak Latin)"
msgstr "Philippinisch (Dvorak, lateinisch)"
-#: ../rules/base.xml.in.h:890
+#: ../rules/base.xml.in.h:892
msgid "Filipino (Dvorak Baybayin)"
msgstr "Philippinisch (Dvorak, Baybayin)"
-#: ../rules/base.xml.in.h:891
+#: ../rules/base.xml.in.h:893
msgid "md"
msgstr "md"
-#: ../rules/base.xml.in.h:892
+#: ../rules/base.xml.in.h:894
msgid "Moldavian"
msgstr "Moldawisch"
-#: ../rules/base.xml.in.h:893
+#: ../rules/base.xml.in.h:895
msgid "gag"
msgstr "gag"
-#: ../rules/base.xml.in.h:894
+#: ../rules/base.xml.in.h:896
msgid "Moldavian (Gagauz)"
msgstr "Moldauisch (Gagauz)"
-#: ../rules/base.xml.in.h:895
+#: ../rules/base.xml.in.h:897
msgid "Switching to another layout"
msgstr "Wechseln in eine andere Belegung"
-#: ../rules/base.xml.in.h:896
+#: ../rules/base.xml.in.h:898
msgid "Right Alt (while pressed)"
msgstr "Rechte Alt-Taste (gedrückt halten)"
-#: ../rules/base.xml.in.h:897
+#: ../rules/base.xml.in.h:899
msgid "Left Alt (while pressed)"
msgstr "Linke Alt-Taste (gedrückt halten)"
-#: ../rules/base.xml.in.h:898
+#: ../rules/base.xml.in.h:900
msgid "Left Win (while pressed)"
msgstr "Linke Windows-Taste (gedrückt halten)"
-#: ../rules/base.xml.in.h:899
+#: ../rules/base.xml.in.h:901
msgid "Right Win (while pressed)"
msgstr "Rechte Windows-Taste (gedrückt halten)"
-#: ../rules/base.xml.in.h:900
+#: ../rules/base.xml.in.h:902
msgid "Any Win key (while pressed)"
msgstr "Beliebige Windows-Taste (gedrückt halten)"
-#: ../rules/base.xml.in.h:901
+#: ../rules/base.xml.in.h:903
msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
msgstr "Feststelltaste (gedrückt halten), Alt+Feststelltaste führen die normale Feststelltasten-Aktion aus"
-#: ../rules/base.xml.in.h:902
+#: ../rules/base.xml.in.h:904
msgid "Right Ctrl (while pressed)"
msgstr "Rechte Strg-Taste (gedrückt halten)"
-#: ../rules/base.xml.in.h:903
+#: ../rules/base.xml.in.h:905
msgid "Right Alt"
msgstr "Rechte Alt-Taste"
-#: ../rules/base.xml.in.h:904
+#: ../rules/base.xml.in.h:906
msgid "Left Alt"
msgstr "Linke Alt-Taste"
-#: ../rules/base.xml.in.h:905
+#: ../rules/base.xml.in.h:907
msgid "Caps Lock"
msgstr "Feststelltaste"
-#: ../rules/base.xml.in.h:906
+#: ../rules/base.xml.in.h:908
msgid "Shift+Caps Lock"
msgstr "Umschalt-+Feststelltaste"
-#: ../rules/base.xml.in.h:907
+#: ../rules/base.xml.in.h:909
msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
msgstr "Feststelltaste (zur ersten Belegung), Umschalttaste+Feststelltaste (zur letzten Belegung)"
-#: ../rules/base.xml.in.h:908
+#: ../rules/base.xml.in.h:910
msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
msgstr "Linke Windows-Taste (zur ersten Belegung), rechte Windows/Menütaste (zur letzten Belegung)"
-#: ../rules/base.xml.in.h:909
+#: ../rules/base.xml.in.h:911
msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
msgstr "Linke Strg-Taste (zur ersten Belegung), rechte Strg-Taste (zur letzten Belegung)"
-#: ../rules/base.xml.in.h:910
+#: ../rules/base.xml.in.h:912
msgid "Alt+Caps Lock"
msgstr "Alt+Feststelltaste"
-#: ../rules/base.xml.in.h:911
+#: ../rules/base.xml.in.h:913
msgid "Both Shift keys together"
msgstr "Beide Umschalttasten gleichzeitig"
-#: ../rules/base.xml.in.h:912
+#: ../rules/base.xml.in.h:914
msgid "Both Alt keys together"
msgstr "Beide Alt-Tasten gleichzeitig"
-#: ../rules/base.xml.in.h:913
+#: ../rules/base.xml.in.h:915
msgid "Both Ctrl keys together"
msgstr "Beide Steuerungstasten gleichzeitig"
-#: ../rules/base.xml.in.h:914
+#: ../rules/base.xml.in.h:916
msgid "Ctrl+Shift"
msgstr "Strg+Umschalttaste"
-#: ../rules/base.xml.in.h:915
+#: ../rules/base.xml.in.h:917
msgid "Left Ctrl+Left Shift"
msgstr "Linke Strg-Taste+Linke Umschalttaste"
-#: ../rules/base.xml.in.h:916
+#: ../rules/base.xml.in.h:918
msgid "Right Ctrl+Right Shift"
msgstr "Rechte Strg-Taste und rechte Umschalttaste"
-#: ../rules/base.xml.in.h:917
+#: ../rules/base.xml.in.h:919
msgid "Alt+Ctrl"
msgstr "Alt+Strg"
-#: ../rules/base.xml.in.h:918
+#: ../rules/base.xml.in.h:920
msgid "Alt+Shift"
msgstr "Alt+Umschalttaste"
-#: ../rules/base.xml.in.h:919
+#: ../rules/base.xml.in.h:921
msgid "Left Alt+Left Shift"
msgstr "Linke Alt-Taste+Linke Umschalttaste"
-#: ../rules/base.xml.in.h:920
+#: ../rules/base.xml.in.h:922
msgid "Alt+Space"
msgstr "Alt+Leertaste"
-#: ../rules/base.xml.in.h:921
+#: ../rules/base.xml.in.h:923
msgid "Menu"
msgstr "Menü"
-#: ../rules/base.xml.in.h:922
+#: ../rules/base.xml.in.h:924
msgid "Left Win"
msgstr "Linke Windows-Taste"
-#: ../rules/base.xml.in.h:923
+#: ../rules/base.xml.in.h:925
msgid "Win Key+Space"
msgstr "Windows-Taste + Leertaste"
-#: ../rules/base.xml.in.h:924
+#: ../rules/base.xml.in.h:926
msgid "Right Win"
msgstr "Rechte Windows-Taste"
-#: ../rules/base.xml.in.h:925
+#: ../rules/base.xml.in.h:927
msgid "Left Shift"
msgstr "Linke Umschalttaste"
-#: ../rules/base.xml.in.h:926
+#: ../rules/base.xml.in.h:928
msgid "Right Shift"
msgstr "Rechte Umschalttaste"
-#: ../rules/base.xml.in.h:927
+#: ../rules/base.xml.in.h:929
msgid "Left Ctrl"
msgstr "Linke Strg-Taste"
-#: ../rules/base.xml.in.h:928
+#: ../rules/base.xml.in.h:930
msgid "Right Ctrl"
msgstr "Rechte Strg-Taste"
-#: ../rules/base.xml.in.h:929
+#: ../rules/base.xml.in.h:931
msgid "Scroll Lock"
msgstr "Rollen"
-#: ../rules/base.xml.in.h:930
+#: ../rules/base.xml.in.h:932
msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
msgstr "Linke Strg-Taste und linke Windows-Taste (zur ersten Belegung), rechte Strg-Taste und Menütaste (zur zweiten Belegung)"
-#: ../rules/base.xml.in.h:931
+#: ../rules/base.xml.in.h:933
msgid "Key to choose 3rd level"
msgstr "Taste zum Wechsel in die dritte Tastaturebene"
-#: ../rules/base.xml.in.h:932
+#: ../rules/base.xml.in.h:934
msgid "Any Win key"
msgstr "Beliebige Windows-Taste"
-#: ../rules/base.xml.in.h:933
+#: ../rules/base.xml.in.h:935
msgid "Any Alt key"
msgstr "Beliebige Alt-Taste"
-#: ../rules/base.xml.in.h:934
+#: ../rules/base.xml.in.h:936
msgid "Right Alt, Shift+Right Alt key is Compose"
msgstr "Rechte Alt-Taste, Umschalttaste + rechte Alt-Taste ist Compose-Taste"
-#: ../rules/base.xml.in.h:935
+#: ../rules/base.xml.in.h:937
msgid "Right Alt key never chooses 3rd level"
msgstr "Rechte Alt-Taste wählt niemals die dritte Tastaturebene."
-#: ../rules/base.xml.in.h:936
+#: ../rules/base.xml.in.h:938
msgid "Enter on keypad"
msgstr "Eingabetaste im Nummernblock"
-#: ../rules/base.xml.in.h:937
+#: ../rules/base.xml.in.h:939
msgid "Backslash"
msgstr "Backslash"
-#: ../rules/base.xml.in.h:938
+#: ../rules/base.xml.in.h:940
msgid "<Less/Greater>"
msgstr "<Kleiner als/größer als>"
-#: ../rules/base.xml.in.h:939
+#: ../rules/base.xml.in.h:941
msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Feststelltaste wählt die dritte Ebene, sperrt einmalig wenn gedrückt, zusammen mit einer anderen Taste zum Wählen der dritten Ebene"
-#: ../rules/base.xml.in.h:940
+#: ../rules/base.xml.in.h:942
msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Backslash wählt die dritte Ebene, sperrt einmalig wenn gedrückt, zusammen mit einer anderen Taste zum Wählen der dritten Ebene"
-#: ../rules/base.xml.in.h:941
+#: ../rules/base.xml.in.h:943
msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "<Kleiner als/Größer als> wählt die dritte Ebene, sperrt einmalig wenn gedrückt, zusammen mit einer anderen Taste zum Wählen der dritten Ebene"
-#: ../rules/base.xml.in.h:942
+#: ../rules/base.xml.in.h:944
msgid "Ctrl key position"
msgstr "Position der Strg-Taste"
-#: ../rules/base.xml.in.h:943
+#: ../rules/base.xml.in.h:945
msgid "Caps Lock as Ctrl"
msgstr "Feststelltaste als Strg-Taste"
-#: ../rules/base.xml.in.h:944
+#: ../rules/base.xml.in.h:946
msgid "Left Ctrl as Meta"
msgstr "Linke Strg-Taste als Meta"
-#: ../rules/base.xml.in.h:945
+#: ../rules/base.xml.in.h:947
msgid "Swap Ctrl and Caps Lock"
msgstr "Strg-Taste und Feststelltaste vertauschen"
-#: ../rules/base.xml.in.h:946
+#: ../rules/base.xml.in.h:948
msgid "At left of 'A'"
msgstr "Links von »A«"
-#: ../rules/base.xml.in.h:947
+#: ../rules/base.xml.in.h:949
msgid "At bottom left"
msgstr "Unten links"
-#: ../rules/base.xml.in.h:948
+#: ../rules/base.xml.in.h:950
msgid "Right Ctrl as Right Alt"
msgstr "Rechte Strg-Taste wie rechte Alt-Taste"
-#: ../rules/base.xml.in.h:949
+#: ../rules/base.xml.in.h:951
msgid "Menu as Right Ctrl"
msgstr "Menü als rechte Strg-Taste"
-#: ../rules/base.xml.in.h:950
+#: ../rules/base.xml.in.h:952
msgid "Right Alt as Right Ctrl"
msgstr "Rechte Alt-Taste als rechte Strg-Taste"
-#: ../rules/base.xml.in.h:951
+#: ../rules/base.xml.in.h:953
msgid "Swap Left Alt key with Left Ctrl key"
msgstr "Linke Alt-Taste und linke Strg-Taste vertauschen"
-#: ../rules/base.xml.in.h:952
+#: ../rules/base.xml.in.h:954
msgid "Swap Left Win key with Left Ctrl key"
msgstr "Linke Win-Taste und linke Strg-Taste vertauschen"
-#: ../rules/base.xml.in.h:953
+#: ../rules/base.xml.in.h:955
msgid "Swap Right Win key with Right Ctrl key"
msgstr "Rechte Win-Taste und rechte Strg-Taste vertauschen"
-#: ../rules/base.xml.in.h:954
+#: ../rules/base.xml.in.h:956
msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
msgstr "Linke Alt als Strg, linke Strg als Win, linke Win als Alt"
-#: ../rules/base.xml.in.h:955
+#: ../rules/base.xml.in.h:957
msgid "Use keyboard LED to show alternative layout"
msgstr "Tastatur-LED zur Anzeige der alternativen Belegung verwenden"
-#: ../rules/base.xml.in.h:956
+#: ../rules/base.xml.in.h:958
msgid "Num Lock"
msgstr "NumLock"
-#: ../rules/base.xml.in.h:957
+#: ../rules/base.xml.in.h:959
msgid "Layout of numeric keypad"
msgstr "Belegung des Nummernblocks"
-#: ../rules/base.xml.in.h:958
+#: ../rules/base.xml.in.h:960
msgid "Legacy"
msgstr "Veraltet"
-#: ../rules/base.xml.in.h:959
+#: ../rules/base.xml.in.h:961
msgid "Unicode additions (arrows and math operators)"
msgstr "Unicode-Ergänzungen (Pfeile und mathematische Operatoren)"
-#: ../rules/base.xml.in.h:960
+#: ../rules/base.xml.in.h:962
msgid "Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Unicode-Ergänzungen (Pfeile und mathematische Operatoren). Mathematische Operatoren befinden sich in der Standardebene."
-#: ../rules/base.xml.in.h:961
+#: ../rules/base.xml.in.h:963
msgid "Legacy Wang 724"
msgstr "Wang 724 (veraltet)"
-#: ../rules/base.xml.in.h:962
+#: ../rules/base.xml.in.h:964
msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
msgstr "Wang 724 mit Unicode-Ergänzungen (Pfeile und mathematische Operatoren)"
-#: ../rules/base.xml.in.h:963
+#: ../rules/base.xml.in.h:965
msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Wang 724 mit Unicode-Ergänzungen (Pfeile und mathematische Operatoren). Mathematische Operatoren in der Standardebene"
-#: ../rules/base.xml.in.h:964
+#: ../rules/base.xml.in.h:966
msgid "Hexadecimal"
msgstr "Hexadezimal"
-#: ../rules/base.xml.in.h:965
+#: ../rules/base.xml.in.h:967
msgid "ATM/phone-style"
msgstr "ATM/Telefonstil"
-#: ../rules/base.xml.in.h:966
+#: ../rules/base.xml.in.h:968
msgid "Numeric keypad delete key behaviour"
msgstr "Verhalten der Löschtaste des Nummernblocks"
-#: ../rules/base.xml.in.h:967
+#: ../rules/base.xml.in.h:969
msgid "Legacy key with dot"
msgstr "Veraltete Taste mit Punkt"
#. Actually, with KP_SEPARATOR, as the old keypad(comma)
-#: ../rules/base.xml.in.h:969
+#: ../rules/base.xml.in.h:971
msgid "Legacy key with comma"
msgstr "Veraltete Taste mit Komma"
-#: ../rules/base.xml.in.h:970
+#: ../rules/base.xml.in.h:972
msgid "Four-level key with dot"
msgstr "Taste der vierten Ebene mit Punkt"
-#: ../rules/base.xml.in.h:971
+#: ../rules/base.xml.in.h:973
msgid "Four-level key with dot, Latin-9 only"
msgstr "Taste der vierten Ebene mit Punkt, Latin-9-Einschränkung"
-#: ../rules/base.xml.in.h:972
+#: ../rules/base.xml.in.h:974
msgid "Four-level key with comma"
msgstr "Taste der vierten Ebene mit Komma"
# momayyez? Was ist das?
-#: ../rules/base.xml.in.h:973
+#: ../rules/base.xml.in.h:975
msgid "Four-level key with momayyez"
msgstr "Taste der vierten Ebene mit »momayyez«"
#. This assumes the KP_ abstract symbols are actually useful for some apps
#. The description needs to be rewritten
-#: ../rules/base.xml.in.h:976
+#: ../rules/base.xml.in.h:978
msgid "Four-level key with abstract separators"
msgstr "Taste der vierten Ebene mit abstrakten Trennern"
-#: ../rules/base.xml.in.h:977
+#: ../rules/base.xml.in.h:979
msgid "Semicolon on third level"
msgstr "Semikolon in der dritten Tastaturebene"
-#: ../rules/base.xml.in.h:978
+#: ../rules/base.xml.in.h:980
msgid "Caps Lock key behavior"
msgstr "Verhalten der Feststelltaste"
-#: ../rules/base.xml.in.h:979
+#: ../rules/base.xml.in.h:981
msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
msgstr "Feststelltaste verwendet interne Großschreibung. Umschalttaste »unterbricht« Feststelltaste"
-#: ../rules/base.xml.in.h:980
+#: ../rules/base.xml.in.h:982
msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
msgstr "Feststelltaste verwendet interne Großschreibung. Umschalttaste beeinflusst Feststelltaste nicht"
-#: ../rules/base.xml.in.h:981
+#: ../rules/base.xml.in.h:983
msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
msgstr "Feststelltaste arbeitet als Umschalttaste mit Sperrung. Umschalttaste »unterbricht« Feststelltaste"
-#: ../rules/base.xml.in.h:982
+#: ../rules/base.xml.in.h:984
msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
msgstr "Feststelltaste arbeitet als Umschalttaste mit Sperrung. Umschalttaste beeinflusst Feststelltaste nicht"
-#: ../rules/base.xml.in.h:983
+#: ../rules/base.xml.in.h:985
msgid "Caps Lock toggles normal capitalization of alphabetic characters"
msgstr "Feststelltaste kehrt die normale Großschreibung alphabetischer Zeichen um"
-#: ../rules/base.xml.in.h:984
+#: ../rules/base.xml.in.h:986
msgid "Make Caps Lock an additional Num Lock"
msgstr "Feststelltaste als zusätzliche NumLock-Taste verwenden"
-#: ../rules/base.xml.in.h:985
+#: ../rules/base.xml.in.h:987
msgid "Swap ESC and Caps Lock"
msgstr "Esc und Feststelltaste vertauschen"
-#: ../rules/base.xml.in.h:986
+#: ../rules/base.xml.in.h:988
msgid "Make Caps Lock an additional ESC"
msgstr "Feststelltaste als zusätzliche Esc-Taste verwenden"
-#: ../rules/base.xml.in.h:987
+#: ../rules/base.xml.in.h:989
msgid "Make Caps Lock an additional Backspace"
msgstr "Feststelltaste als zusätzliche Löschtaste verwenden"
-#: ../rules/base.xml.in.h:988
+#: ../rules/base.xml.in.h:990
msgid "Make Caps Lock an additional Super"
msgstr "Feststelltaste als zusätzliche Super-Taste verwenden"
-#: ../rules/base.xml.in.h:989
+#: ../rules/base.xml.in.h:991
msgid "Make Caps Lock an additional Hyper"
msgstr "Feststelltaste als zusätzliche Hyper-Taste verwenden"
-#: ../rules/base.xml.in.h:990
+#: ../rules/base.xml.in.h:992
msgid "Caps Lock toggles ShiftLock (affects all keys)"
msgstr "Feststelltaste kehrt Umschalttaste um, so dass alle Tasten beeinflusst werden"
-#: ../rules/base.xml.in.h:991
+#: ../rules/base.xml.in.h:993
msgid "Caps Lock is disabled"
msgstr "Feststelltaste ist deaktiviert"
-#: ../rules/base.xml.in.h:992
+#: ../rules/base.xml.in.h:994
msgid "Make Caps Lock an additional Ctrl"
msgstr "Feststelltaste als zusätzliche Strg-Taste verwenden"
-#: ../rules/base.xml.in.h:993
+#: ../rules/base.xml.in.h:995
msgid "Alt/Win key behavior"
msgstr "Verhalten der Alt/Windows-Tasten"
-#: ../rules/base.xml.in.h:994
+#: ../rules/base.xml.in.h:996
msgid "Add the standard behavior to Menu key"
msgstr "Standardverhalten zur Menütaste hinzufügen"
-#: ../rules/base.xml.in.h:995
+#: ../rules/base.xml.in.h:997
msgid "Alt and Meta are on Alt keys"
msgstr "Alt und Meta befinden sich auf den Alt-Tasten."
-#: ../rules/base.xml.in.h:996
+#: ../rules/base.xml.in.h:998
msgid "Alt is mapped to Win keys (and the usual Alt keys)"
msgstr "Alt ist den Windows-Tasten zugeordnet (und den üblichen Alt-Tasten)"
-#: ../rules/base.xml.in.h:997
+#: ../rules/base.xml.in.h:999
msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
msgstr "Strg ist den Windows-Tasten zugeordnet (und den üblichen Strg-Tasten)"
-#: ../rules/base.xml.in.h:998
+#: ../rules/base.xml.in.h:1000
msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
msgstr "Strg ist den Alt-Tasten zugeordnet, Alt ist den Windows-Tasten zugeordnet"
-#: ../rules/base.xml.in.h:999
+#: ../rules/base.xml.in.h:1001
msgid "Meta is mapped to Win keys"
msgstr "Meta ist den Windows-Tasten zugeordnet"
-#: ../rules/base.xml.in.h:1000
+#: ../rules/base.xml.in.h:1002
msgid "Meta is mapped to Left Win"
msgstr "Meta ist der linken Windows-Taste zugeordnet"
-#: ../rules/base.xml.in.h:1001
+#: ../rules/base.xml.in.h:1003
msgid "Hyper is mapped to Win keys"
msgstr "Hyper ist den Windows-Tasten zugeordnet"
-#: ../rules/base.xml.in.h:1002
+#: ../rules/base.xml.in.h:1004
msgid "Alt is mapped to Right Win, Super to Menu"
msgstr "Alt ist der rechten Windows-Taste zugeordnet und Super der Menü-Taste."
-#: ../rules/base.xml.in.h:1003
+#: ../rules/base.xml.in.h:1005
msgid "Alt is swapped with Win"
msgstr "Alt-Taste ist gegen Windows-Taste vertauscht"
-#: ../rules/base.xml.in.h:1004
+#: ../rules/base.xml.in.h:1006
msgid "Position of Compose key"
msgstr "Position der Compose-Taste"
-#: ../rules/base.xml.in.h:1005
+#: ../rules/base.xml.in.h:1007
msgid "3rd level of Left Win"
msgstr "Dritte Ebene der linken Windows-Taste"
-#: ../rules/base.xml.in.h:1006
+#: ../rules/base.xml.in.h:1008
msgid "3rd level of Right Win"
msgstr "Dritte Ebene der rechten Windows-Taste"
-#: ../rules/base.xml.in.h:1007
+#: ../rules/base.xml.in.h:1009
msgid "3rd level of Menu"
msgstr "Dritte Ebene der Menü-Taste"
-#: ../rules/base.xml.in.h:1008
+#: ../rules/base.xml.in.h:1010
msgid "3rd level of Left Ctrl"
msgstr "Dritte Ebene der linken Strg-Taste"
-#: ../rules/base.xml.in.h:1009
+#: ../rules/base.xml.in.h:1011
msgid "3rd level of Right Ctrl"
msgstr "Dritte Ebene der rechten Strg-Taste"
-#: ../rules/base.xml.in.h:1010
+#: ../rules/base.xml.in.h:1012
msgid "3rd level of Caps Lock"
msgstr "Dritte Ebene der Feststelltaste"
-#: ../rules/base.xml.in.h:1011
+#: ../rules/base.xml.in.h:1013
msgid "3rd level of <Less/Greater>"
msgstr "Dritte Ebene von <Kleiner als/größer als>"
-#: ../rules/base.xml.in.h:1012
+#: ../rules/base.xml.in.h:1014
msgid "Pause"
msgstr "Pause"
-#: ../rules/base.xml.in.h:1013
+#: ../rules/base.xml.in.h:1015
msgid "PrtSc"
msgstr "Druck"
-#: ../rules/base.xml.in.h:1014
+#: ../rules/base.xml.in.h:1016
msgid "Miscellaneous compatibility options"
msgstr "Verschiedene Optionen zur Kompatibilität"
-#: ../rules/base.xml.in.h:1015
+#: ../rules/base.xml.in.h:1017
msgid "Default numeric keypad keys"
msgstr "Vorgegebene Nummernblocktasten"
-#: ../rules/base.xml.in.h:1016
+#: ../rules/base.xml.in.h:1018
msgid "Numeric keypad keys always enter digits (as in Mac OS)"
msgstr "Tasten des Nummernblocks geben immer Ziffern ein (wie bei Mac)"
-#: ../rules/base.xml.in.h:1017
-msgid "Shift with numeric keypad keys works as in MS Windows"
-msgstr "Umschalttaste funktioniert mit den Tasten des Nummernblocks wie in MS Windows"
+#: ../rules/base.xml.in.h:1019
+msgid "NumLock on: digits, Shift switches to arrow keys, Numlock off: always arrow keys (as in MS Windows)"
+msgstr "NumLock an: Ziffern, Umschalttaste wechselt zu Pfeiltasten, Numlock aus: immer Pfeiltasten (wie in MS Windows)"
-#: ../rules/base.xml.in.h:1018
+#: ../rules/base.xml.in.h:1020
msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
msgstr "Umschalttaste deaktiviert NumLock nicht, wechselt stattdessen in die dritte Tastaturebene"
-#: ../rules/base.xml.in.h:1019
+#: ../rules/base.xml.in.h:1021
msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
msgstr "Spezialtasten für Server (Strg+Alt+<Taste>)"
-#: ../rules/base.xml.in.h:1020
+#: ../rules/base.xml.in.h:1022
msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
msgstr "Apple Aluminium Keyboard: PC-Tasten emulieren (Druck, Scroll_Lock, Pause, NumLock)"
-#: ../rules/base.xml.in.h:1021
+#: ../rules/base.xml.in.h:1023
msgid "Shift cancels Caps Lock"
msgstr "Umschalttaste deaktiviert Feststelltaste"
-#: ../rules/base.xml.in.h:1022
+#: ../rules/base.xml.in.h:1024
msgid "Enable extra typographic characters"
msgstr "Typographische Sonderzeichen aktivieren"
-#: ../rules/base.xml.in.h:1023
+#: ../rules/base.xml.in.h:1025
msgid "Both Shift keys together toggle Caps Lock"
msgstr "Beide Umschalttasten gleichzeitig schalten CapsLock ein und aus"
-#: ../rules/base.xml.in.h:1024
+#: ../rules/base.xml.in.h:1026
msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
msgstr "Beide Umschalttasten gleichzeitig schalten CapsLock ein, eine Umschalttaste deaktiviert"
-#: ../rules/base.xml.in.h:1025
+#: ../rules/base.xml.in.h:1027
msgid "Both Shift keys together toggle ShiftLock"
msgstr "Beide Umschalttasten gleichzeitig schalten ShiftLock ein und aus"
-#: ../rules/base.xml.in.h:1026
+#: ../rules/base.xml.in.h:1028
msgid "Shift + NumLock toggles PointerKeys"
msgstr "Umschalttaste + NumLock schaltet Tastaturmaus ein und aus"
-#: ../rules/base.xml.in.h:1027
+#: ../rules/base.xml.in.h:1029
msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
msgstr "Erlauben, Grabs mit Tastaturaktionen abzubrechen (Achtung: Sicherheitsrisiko)"
-#: ../rules/base.xml.in.h:1028
+#: ../rules/base.xml.in.h:1030
msgid "Allow grab and window tree logging"
msgstr "Protokollieren von Grabs und Baumansichtsaktionen erlauben"
-#: ../rules/base.xml.in.h:1029
+#: ../rules/base.xml.in.h:1031
msgid "Adding currency signs to certain keys"
msgstr "Währungssymbole zu verschiedenen Tasten hinzufügen"
-#: ../rules/base.xml.in.h:1030
+#: ../rules/base.xml.in.h:1032
msgid "Euro on E"
msgstr "Euro auf E"
-#: ../rules/base.xml.in.h:1031
+#: ../rules/base.xml.in.h:1033
msgid "Euro on 2"
msgstr "Euro auf 2"
-#: ../rules/base.xml.in.h:1032
+#: ../rules/base.xml.in.h:1034
msgid "Euro on 4"
msgstr "Euro auf 4"
-#: ../rules/base.xml.in.h:1033
+#: ../rules/base.xml.in.h:1035
msgid "Euro on 5"
msgstr "Euro auf 5"
-#: ../rules/base.xml.in.h:1034
+#: ../rules/base.xml.in.h:1036
msgid "Rupee on 4"
msgstr "Rupie-Symbol auf 4"
-#: ../rules/base.xml.in.h:1035
+#: ../rules/base.xml.in.h:1037
msgid "Key to choose 5th level"
msgstr "Taste zum Wechsel in die fünfte Tastaturebene"
-#: ../rules/base.xml.in.h:1036
+#: ../rules/base.xml.in.h:1038
msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "<Kleiner als/Größer als> wählt die fünfte Ebene, sperrt wenn gedrückt, zusammen mit einer anderen Taste zum Wählen der fünften Ebene"
-#: ../rules/base.xml.in.h:1037
+#: ../rules/base.xml.in.h:1039
msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Rechte Alt-Taste wählt die fünfte Ebene, sperrt wenn gedrückt, zusammen mit einer anderen Taste zum Wählen der fünften Ebene"
-#: ../rules/base.xml.in.h:1038
+#: ../rules/base.xml.in.h:1040
msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Linke Windows-Taste wählt die fünfte Ebene, sperrt wenn gedrückt, zusammen mit einer anderen Taste zum Wählen der fünften Ebene"
-#: ../rules/base.xml.in.h:1039
+#: ../rules/base.xml.in.h:1041
msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Rechte Windows-Taste wählt die fünfte Ebene, sperrt wenn gedrückt, zusammen mit einer anderen Taste zum Wählen der fünften Ebene"
-#: ../rules/base.xml.in.h:1040
+#: ../rules/base.xml.in.h:1042
msgid "Using space key to input non-breakable space character"
msgstr "Leertaste zur Eingabe nicht umbrechbarer Zeichen verwenden"
-#: ../rules/base.xml.in.h:1041
+#: ../rules/base.xml.in.h:1043
msgid "Usual space at any level"
msgstr "Leertaste gibt in jeder Ebene stets Leerzeichen aus"
-#: ../rules/base.xml.in.h:1042
+#: ../rules/base.xml.in.h:1044
msgid "Non-breakable space character at second level"
msgstr "Nicht umbrechbares Leerzeichen in der zweiten Tastaturebene"
-#: ../rules/base.xml.in.h:1043
+#: ../rules/base.xml.in.h:1045
msgid "Non-breakable space character at third level"
msgstr "Nicht umbrechbares Leerzeichen in der dritten Tastaturebene"
-#: ../rules/base.xml.in.h:1044
+#: ../rules/base.xml.in.h:1046
msgid "Non-breakable space character at third level, nothing at fourth level"
msgstr "Nicht umbrechbares Leerzeichen in der dritten Tastaturebene, nichts in der vierten Ebene"
-#: ../rules/base.xml.in.h:1045
+#: ../rules/base.xml.in.h:1047
msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
msgstr "Nicht umbrechbares Leerzeichen in der dritten Tastaturebene, schmales nicht umbrechbares Leerzeichen in der vierten Ebene"
-#: ../rules/base.xml.in.h:1046
+#: ../rules/base.xml.in.h:1048
msgid "Non-breakable space character at fourth level"
msgstr "Nicht umbrechbares Leerzeichen in der vierten Tastaturebene"
-#: ../rules/base.xml.in.h:1047
+#: ../rules/base.xml.in.h:1049
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
msgstr "Nicht umbrechbares Leerzeichen in der vierten Tastaturebene, schmales nicht umbrechbares Leerzeichen in der sechsten Ebene"
-#: ../rules/base.xml.in.h:1048
+#: ../rules/base.xml.in.h:1050
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
msgstr "Nicht umbrechbares Leerzeichen in der vierten Tastaturebene, schmales nicht umbrechbares Leerzeichen in der sechsten Ebene (mit Strg + Umschalttaste)"
-#: ../rules/base.xml.in.h:1049
+#: ../rules/base.xml.in.h:1051
msgid "Zero-width non-joiner character at second level"
msgstr "Nicht verbindendes Zeichen der Breite Null in der zweiten Ebene"
-#: ../rules/base.xml.in.h:1050
+#: ../rules/base.xml.in.h:1052
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
msgstr "Nicht verbindendes Zeichen der Breite Null in der zweiten Ebene, verbindendes Zeichen der Breite Null in der dritten Ebene"
-#: ../rules/base.xml.in.h:1051
+#: ../rules/base.xml.in.h:1053
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
msgstr "Nicht verbindendes Zeichen der Breite Null in der zweiten Ebene, verbindendes Zeichen der Breite Null in der dritten Ebene, nicht umbrechbares Leerzeichen in der vierten Tastaturebene"
-#: ../rules/base.xml.in.h:1052
+#: ../rules/base.xml.in.h:1054
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
msgstr "Nicht verbindendes Zeichen der Breite Null in der zweiten Ebene, nicht umbrechbares Leerzeichen in der dritten Ebene"
-#: ../rules/base.xml.in.h:1053
+#: ../rules/base.xml.in.h:1055
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
msgstr "Nicht verbindendes Zeichen der Breite Null in der zweiten Ebene, nicht umbrechbares Leerzeichen in der dritten Tastaturebene, nichts in der vierten Ebene"
-#: ../rules/base.xml.in.h:1054
+#: ../rules/base.xml.in.h:1056
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
msgstr "Nicht verbindendes Zeichen der Breite Null in der zweiten Ebene, nicht umbrechbares Leerzeichen in der dritten Tastaturebene, verbindendes Zeichen der Breite Null in der vierten Ebene"
-#: ../rules/base.xml.in.h:1055
+#: ../rules/base.xml.in.h:1057
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
msgstr "Nicht verbindendes Zeichen der Breite Null in der zweiten Ebene, nicht umbrechbares Leerzeichen in der dritten Tastaturebene, schmales nicht umbrechbares Leerzeichen in der vierten Ebene"
-#: ../rules/base.xml.in.h:1056
+#: ../rules/base.xml.in.h:1058
msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
msgstr "Nicht verbindendes Zeichen der Breite Null in der dritten Ebene, verbindendes Zeichen der Breite Null in der vierten Ebene"
-#: ../rules/base.xml.in.h:1057
+#: ../rules/base.xml.in.h:1059
msgid "Japanese keyboard options"
msgstr "Japanische Tastaturoptionen"
-#: ../rules/base.xml.in.h:1058
+#: ../rules/base.xml.in.h:1060
msgid "Kana Lock key is locking"
msgstr "Kana-Sperrtaste ist gesperrt"
-#: ../rules/base.xml.in.h:1059
+#: ../rules/base.xml.in.h:1061
msgid "NICOLA-F style Backspace"
msgstr "Löschtaste wie NICOLA-F"
-#: ../rules/base.xml.in.h:1060
+#: ../rules/base.xml.in.h:1062
msgid "Make Zenkaku Hankaku an additional ESC"
msgstr "Zenkaku Hankaku als zusätzliche Esc-Taste verwenden"
-#: ../rules/base.xml.in.h:1061
+#: ../rules/base.xml.in.h:1063
+msgid "Korean Hangul/Hanja keys"
+msgstr "Koreanische Hangul/Hanja-Tasten"
+
+#: ../rules/base.xml.in.h:1064
+msgid "Hardware Hangul/Hanja keys"
+msgstr "Hardware-Hangul/Hanja-Tasten"
+
+#: ../rules/base.xml.in.h:1065
+msgid "Right Alt as Hangul, right Ctrl as Hanja"
+msgstr "Rechte Alt-Taste als Hangul, rechte Strg-Taste als Hanja"
+
+#: ../rules/base.xml.in.h:1066
+msgid "Right Ctrl as Hangul, right Alt as Hanja"
+msgstr "Rechte Strg-Taste als Hangul, rechte Alt-Taste als Hanja"
+
+#: ../rules/base.xml.in.h:1067
msgid "Adding Esperanto supersigned letters"
msgstr "Zeichen mit Esperanto-Circumflex hinzufügen"
-#: ../rules/base.xml.in.h:1062
+#: ../rules/base.xml.in.h:1068
msgid "To the corresponding key in a Qwerty layout"
msgstr "Zur entsprechenden Taste einer Qwerty-Belegung."
-#: ../rules/base.xml.in.h:1063
+#: ../rules/base.xml.in.h:1069
msgid "To the corresponding key in a Dvorak layout"
msgstr "Zur entsprechenden Taste einer Dvorak-Belegung."
-#: ../rules/base.xml.in.h:1064
+#: ../rules/base.xml.in.h:1070
msgid "To the corresponding key in a Colemak layout"
msgstr "Zur entsprechenden Taste einer Colemak-Belegung."
-#: ../rules/base.xml.in.h:1065
+#: ../rules/base.xml.in.h:1071
msgid "Maintain key compatibility with old Solaris keycodes"
msgstr "Tastenkompatibilität mit veralteten Solaris-Tastencodes sicher stellen"
-#: ../rules/base.xml.in.h:1066
+#: ../rules/base.xml.in.h:1072
msgid "Sun Key compatibility"
msgstr "Sun-Tastenkompatibilität"
-#: ../rules/base.xml.in.h:1067
+#: ../rules/base.xml.in.h:1073
msgid "Key sequence to kill the X server"
msgstr "Tastenkombination zum erzwungenen Beenden des X-Servers"
-#: ../rules/base.xml.in.h:1068
+#: ../rules/base.xml.in.h:1074
msgid "Ctrl + Alt + Backspace"
msgstr "Strg + Alt + Löschtaste"
@@ -4068,251 +4092,258 @@ msgid "German (with Hungarian letters and no dead keys)"
msgstr "Deutsch (mit ungarischen Buchstaben, ohne Akzenttasten)"
#: ../rules/base.extras.xml.in.h:26
+msgid "Polish (Germany, eliminate dead keys)"
+msgstr "Polnisch (Deutschland, ohne Akzenttasten)"
+
+#: ../rules/base.extras.xml.in.h:27
msgid "German (Sun Type 6/7)"
msgstr "Deutsch (Sun Typ 6/7)"
# http://www.adnw.de/
-#: ../rules/base.extras.xml.in.h:27
+#: ../rules/base.extras.xml.in.h:28
msgid "German (Aus der Neo-Welt)"
msgstr "Deutsch (Aus der Neo-Welt)"
-#: ../rules/base.extras.xml.in.h:30
+#: ../rules/base.extras.xml.in.h:31
msgid "Avestan"
msgstr "Avestisch"
-#: ../rules/base.extras.xml.in.h:33
+#: ../rules/base.extras.xml.in.h:34
msgid "Lithuanian (US Dvorak with Lithuanian letters)"
msgstr "Litauisch (US-Tastatur mit litauischen Buchstaben)"
-#: ../rules/base.extras.xml.in.h:34
+#: ../rules/base.extras.xml.in.h:35
msgid "Lithuanian (Sun Type 6/7)"
msgstr "Litauisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:37
+#: ../rules/base.extras.xml.in.h:38
msgid "Latvian (US Dvorak)"
msgstr "Lettisch (US-Dvorak)"
-#: ../rules/base.extras.xml.in.h:38
+#: ../rules/base.extras.xml.in.h:39
msgid "Latvian (US Dvorak, Y variant)"
msgstr "Lettisch (US-Dvorak, Y-Variante)"
-#: ../rules/base.extras.xml.in.h:39
+#: ../rules/base.extras.xml.in.h:40
msgid "Latvian (US Dvorak, minus variant)"
msgstr "Lettisch (US-Dvorak, Minus-Variante)"
-#: ../rules/base.extras.xml.in.h:40
+#: ../rules/base.extras.xml.in.h:41
msgid "Latvian (programmer US Dvorak)"
msgstr "Lettisch (Dvorak für Programmierer)"
-#: ../rules/base.extras.xml.in.h:41
+#: ../rules/base.extras.xml.in.h:42
msgid "Latvian (programmer US Dvorak, Y variant)"
msgstr "Lettisch (US-Dvorak für Programmierer, Y-Variante)"
-#: ../rules/base.extras.xml.in.h:42
+#: ../rules/base.extras.xml.in.h:43
msgid "Latvian (programmer US Dvorak, minus variant)"
msgstr "Lettisch (US-Dvorak für Programmierer, Minus-Variante)"
-#: ../rules/base.extras.xml.in.h:43
+#: ../rules/base.extras.xml.in.h:44
msgid "Latvian (US Colemak)"
msgstr "Lettisch (US-Colemak)"
-#: ../rules/base.extras.xml.in.h:44
+#: ../rules/base.extras.xml.in.h:45
msgid "Latvian (US Colemak, apostrophe variant)"
msgstr "Lettisch (US-Colemak, Apostroph-Variante)"
-#: ../rules/base.extras.xml.in.h:45
+#: ../rules/base.extras.xml.in.h:46
msgid "Latvian (Sun Type 6/7)"
msgstr "Lettisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:48
+#: ../rules/base.extras.xml.in.h:49
msgid "English (US, international AltGr Unicode combining)"
msgstr "Englisch (USA international, AltGr-Unicode-Kombination)"
-#: ../rules/base.extras.xml.in.h:49
+#: ../rules/base.extras.xml.in.h:50
msgid "English (US, international AltGr Unicode combining, alternative)"
msgstr "Englisch (USA international, AltGr-Unicode-Kombination, alternativ)"
-#: ../rules/base.extras.xml.in.h:50
+#: ../rules/base.extras.xml.in.h:51
msgid "Atsina"
msgstr "Atsina"
-#: ../rules/base.extras.xml.in.h:51
+#: ../rules/base.extras.xml.in.h:52
msgid "Coeur d'Alene Salish"
msgstr "Couer D'alene Salish"
-#: ../rules/base.extras.xml.in.h:52
+#: ../rules/base.extras.xml.in.h:53
msgid "Czech Slovak and German (US)"
msgstr "Tschechoslowakisch und Deutsch (US)"
-#: ../rules/base.extras.xml.in.h:53
+#: ../rules/base.extras.xml.in.h:54
msgid "English (US, Sun Type 6/7)"
msgstr "Englisch (USA, Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:54
+#: ../rules/base.extras.xml.in.h:55
msgid "English (Norman)"
msgstr "Englisch (Normannisch)"
-#: ../rules/base.extras.xml.in.h:57
+#: ../rules/base.extras.xml.in.h:58
msgid "Polish (international with dead keys)"
msgstr "Polnisch (International, mit Akzenttasten)"
-#: ../rules/base.extras.xml.in.h:58
+#: ../rules/base.extras.xml.in.h:59
msgid "Polish (Colemak)"
msgstr "Polnisch (Colemak)"
-#: ../rules/base.extras.xml.in.h:59
+#: ../rules/base.extras.xml.in.h:60
msgid "Polish (Sun Type 6/7)"
msgstr "Polnisch (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:63
+#: ../rules/base.extras.xml.in.h:64
msgid "Crimean Tatar (Dobruja Q)"
msgstr "Krimtatarisch (Dobruja Q)"
-#: ../rules/base.extras.xml.in.h:64
+#: ../rules/base.extras.xml.in.h:65
msgid "Romanian (ergonomic Touchtype)"
msgstr "Rumänisch (ergonomische Bedienung)"
-#: ../rules/base.extras.xml.in.h:65
+#: ../rules/base.extras.xml.in.h:66
msgid "Romanian (Sun Type 6/7)"
msgstr "Rumänisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:68
+#: ../rules/base.extras.xml.in.h:69
msgid "Serbian (combining accents instead of dead keys)"
msgstr "Serbisch (Akzente kombinieren anstelle von Akzenttasten)"
-#: ../rules/base.extras.xml.in.h:71
+#: ../rules/base.extras.xml.in.h:72
msgid "Church Slavonic"
msgstr "Kirchenslawisch"
-#: ../rules/base.extras.xml.in.h:72
+#: ../rules/base.extras.xml.in.h:73
msgid "Russian (with Ukrainian-Belorussian layout)"
msgstr "Russisch (mit ukrainisch-weißrussischer Belegung)"
-#: ../rules/base.extras.xml.in.h:73
+#: ../rules/base.extras.xml.in.h:74
msgid "Russian (Sun Type 6/7)"
msgstr "Russische (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:76
+#: ../rules/base.extras.xml.in.h:77
msgid "Armenian (OLPC phonetic)"
msgstr "Armenisch (OLPC-phonetisch)"
-#: ../rules/base.extras.xml.in.h:79
+#: ../rules/base.extras.xml.in.h:80
msgid "Hebrew (Biblical, SIL phonetic)"
msgstr "Hebräisch (Biblisch, SIL phonetisch)"
-#: ../rules/base.extras.xml.in.h:82
+#: ../rules/base.extras.xml.in.h:83
msgid "Arabic (Sun Type 6/7)"
msgstr "Arabisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:85
+#: ../rules/base.extras.xml.in.h:86
msgid "Belgian (Sun Type 6/7)"
msgstr "Belgisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:88
+#: ../rules/base.extras.xml.in.h:89
msgid "Portuguese (Brazil, Sun Type 6/7)"
msgstr "Portugiesisch (Brasilien, Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:91
+#: ../rules/base.extras.xml.in.h:92
msgid "Czech (Sun Type 6/7)"
msgstr "Tschechisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:94
+#: ../rules/base.extras.xml.in.h:95
msgid "Danish (Sun Type 6/7)"
msgstr "Dänisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:97
+#: ../rules/base.extras.xml.in.h:98
msgid "Dutch (Sun Type 6/7)"
msgstr "Niederländisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:100
+#: ../rules/base.extras.xml.in.h:101
msgid "Estonian (Sun Type 6/7)"
msgstr "Estnisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:103
+#: ../rules/base.extras.xml.in.h:104
msgid "Finnish (Sun Type 6/7)"
msgstr "Finnisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:105
+#: ../rules/base.extras.xml.in.h:106
msgid "French (Sun Type 6/7)"
msgstr "Französisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:108
+#: ../rules/base.extras.xml.in.h:109
msgid "Greek (Sun Type 6/7)"
msgstr "Griechisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:111
+#: ../rules/base.extras.xml.in.h:112
msgid "Italian (Sun Type 6/7)"
msgstr "Italienisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:114
+#: ../rules/base.extras.xml.in.h:115
msgid "Japanese (Sun Type 6)"
msgstr "Japanisch (Sun Typ 6)"
-#: ../rules/base.extras.xml.in.h:115
+#: ../rules/base.extras.xml.in.h:116
msgid "Japanese (Sun Type 7 - pc compatible)"
msgstr "Japanisch (Sun Typ 7 - PC-kompatibel)"
-#: ../rules/base.extras.xml.in.h:116
+#: ../rules/base.extras.xml.in.h:117
msgid "Japanese (Sun Type 7 - sun compatible)"
msgstr "Japanisch (Sun Typ 7 - Sun-kompatibel)"
-#: ../rules/base.extras.xml.in.h:119
+#: ../rules/base.extras.xml.in.h:120
msgid "Norwegian (Sun Type 6/7)"
msgstr "Norwegisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:121
+#: ../rules/base.extras.xml.in.h:122
msgid "Portuguese (Sun Type 6/7)"
msgstr "Portugiesisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:124
+#: ../rules/base.extras.xml.in.h:125
msgid "Slovak (Sun Type 6/7)"
msgstr "Slowakisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:127
+#: ../rules/base.extras.xml.in.h:128
msgid "Spanish (Sun Type 6/7)"
msgstr "Spanisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:130
+#: ../rules/base.extras.xml.in.h:131
msgid "Swedish (Dvorak A5)"
msgstr "Schwedisch (Dvorak A5)"
-#: ../rules/base.extras.xml.in.h:131
+#: ../rules/base.extras.xml.in.h:132
msgid "Swedish (Sun Type 6/7)"
msgstr "Schwedisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:133
+#: ../rules/base.extras.xml.in.h:134
msgid "German (Switzerland, Sun Type 6/7)"
msgstr "Deutsch (Schweiz, Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:134
+#: ../rules/base.extras.xml.in.h:135
msgid "French (Switzerland, Sun Type 6/7)"
msgstr "Französisch (Schweiz, Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:137
+#: ../rules/base.extras.xml.in.h:138
msgid "Turkish (Sun Type 6/7)"
msgstr "Türkisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:140
+#: ../rules/base.extras.xml.in.h:141
msgid "Ukrainian (Sun Type 6/7)"
msgstr "Ukrainisch (Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:142
+#: ../rules/base.extras.xml.in.h:143
msgid "English (UK, Sun Type 6/7)"
msgstr "Englisch (Großbritannien, Sun Typ 6/7)"
-#: ../rules/base.extras.xml.in.h:145
+#: ../rules/base.extras.xml.in.h:146
msgid "Korean (Sun Type 6/7)"
msgstr "Koreanisch (Sun Typ 6/7)"
#. Keyboard indicator for European layouts
-#: ../rules/base.extras.xml.in.h:147
+#: ../rules/base.extras.xml.in.h:148
msgid "eu"
msgstr "eu"
-#: ../rules/base.extras.xml.in.h:148
+#: ../rules/base.extras.xml.in.h:149
msgid "EurKEY (US based layout with european letters)"
msgstr "EurKEY (US-Tastaturbelegung mit europäischen Buchstaben)"
-#: ../rules/base.extras.xml.in.h:151
+#: ../rules/base.extras.xml.in.h:152
msgid "Mmuock"
msgstr "Mmuock"
+
+#~ msgid "Shift with numeric keypad keys works as in MS Windows"
+#~ msgstr "Umschalttaste funktioniert mit den Tasten des Nummernblocks wie in MS Windows"
diff --git a/xorg-server/xkeyboard-config/po/eo.po b/xorg-server/xkeyboard-config/po/eo.po
index ee7752d4f..3918f0f9b 100644
--- a/xorg-server/xkeyboard-config/po/eo.po
+++ b/xorg-server/xkeyboard-config/po/eo.po
@@ -1,21 +1,21 @@
# Esperanta traduko por 'xkeyboard-config'
-# Copyright (C) 2008, 2009, 2010, 2011, 2012, 2013, 2014 The Free Software Foundation, Inc.
+# Copyright (C) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015 The Free Software Foundation, Inc.
# This file is distributed under the same license as the xkeyboard-config package.
-# Felipe Castro , 2008, 2009, 2010, 2011, 2012, 2013, 2014.
+# Felipe Castro , 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015.
#
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config 2.11.99\n"
+"Project-Id-Version: xkeyboard-config 2.13.99\n"
"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
-"POT-Creation-Date: 2014-05-18 00:11+0100\n"
-"PO-Revision-Date: 2014-06-03 11:56-0300\n"
+"POT-Creation-Date: 2015-01-15 01:16+0000\n"
+"PO-Revision-Date: 2015-01-16 14:01-0300\n"
"Last-Translator: Felipe Castro \n"
"Language-Team: Esperanto \n"
"Language: eo\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"X-Generator: Poedit 1.5.4\n"
+"X-Generator: Poedit 1.6.10\n"
#: ../rules/base.xml.in.h:1
msgid "Generic 101-key PC"
@@ -466,8 +466,8 @@ msgid "Memorex MX2750"
msgstr "Memorex MX2750"
#: ../rules/base.xml.in.h:113
-msgid "Microsoft Natural Wireless Ergonomic Keyboard 4000"
-msgstr "Microsoft Natural Wireless Ergonomic Keyboard 4000"
+msgid "Microsoft Natural Ergonomic Keyboard 4000"
+msgstr "Microsoft Natural Ergonomic Keyboard 4000"
#: ../rules/base.xml.in.h:114
msgid "Microsoft Natural Wireless Ergonomic Keyboard 7000"
@@ -754,11 +754,11 @@ msgid "Htc Dream phone"
msgstr "Htc Dream - telefono"
#. Keyboard indicator for English layouts
-#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:46
+#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:47
msgid "en"
msgstr "en"
-#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:47
+#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:48
msgid "English (US)"
msgstr "Angla (US)"
@@ -816,7 +816,7 @@ msgid "English (programmer Dvorak)"
msgstr "Angla (Dvorako por programistoj)"
#. Keyboard indicator for Russian layouts
-#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:69
+#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:70
msgid "ru"
msgstr "ru"
@@ -849,7 +849,7 @@ msgid "English (Workman, international with dead keys)"
msgstr "Angla (Workman, internacia kun senpaŝaj klavoj)"
#. Keyboard indicator for Persian layouts
-#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:28
+#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:29
msgid "fa"
msgstr "fa"
@@ -888,11 +888,11 @@ msgid "Uzbek (Afghanistan, OLPC)"
msgstr "Uzbeka (Afganujo, OLPC)"
#. Keyboard indicator for Arabic layouts
-#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:80
+#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:81
msgid "ar"
msgstr "ar"
-#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:81
+#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:82
msgid "Arabic"
msgstr "Araba"
@@ -934,11 +934,11 @@ msgid "Albanian (Plisi D1)"
msgstr "Albana (Plisi D1)"
#. Keyboard indicator for Armenian layouts
-#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:74
+#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:75
msgid "hy"
msgstr "hy"
-#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:75
+#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:76
msgid "Armenian"
msgstr "Armena"
@@ -1014,11 +1014,11 @@ msgid "Belarusian (Latin)"
msgstr "Belorusa (Latina)"
#. Keyboard indicator for Belgian layouts
-#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:83
+#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:84
msgid "be"
msgstr "be"
-#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:84
+#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:85
msgid "Belgian"
msgstr "Belga"
@@ -1281,11 +1281,11 @@ msgid "Bosnian (US keyboard with Bosnian letters)"
msgstr "Bosna (usona klavaro kun bosnaj literoj)"
#. Keyboard indicator for Portuguese layouts
-#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:86
+#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:87
msgid "pt"
msgstr "pt"
-#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:87
+#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:88
msgid "Portuguese (Brazil)"
msgstr "Portugala (Brazilo)"
@@ -1369,11 +1369,11 @@ msgid "Berber (Morocco, Tifinagh extended phonetic)"
msgstr "Berbera (Maroko, Tifinagh etendita fonetika)"
#. Keyboard indicator for Cameroon layouts
-#: ../rules/base.xml.in.h:363
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:150
msgid "cm"
msgstr "cm"
-#: ../rules/base.xml.in.h:364
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:151
msgid "English (Cameroon)"
msgstr "Angla (Kameruno)"
@@ -1494,11 +1494,11 @@ msgid "Croatian (US keyboard with Croatian letters)"
msgstr "Kroata (Usona klavaro kun kroataj literoj)"
#. Keyboard indicator for Chech layouts
-#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:89
+#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:90
msgid "cs"
msgstr "cs"
-#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:90
+#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:91
msgid "Czech"
msgstr "Ĉeĥa"
@@ -1523,11 +1523,11 @@ msgid "Czech (US Dvorak with CZ UCW support)"
msgstr "Ĉeĥa (usona Dvorako kun subteno al CZ UCW)"
#. Keyboard indicator for Danish layouts
-#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:92
+#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:93
msgid "da"
msgstr "da"
-#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:93
+#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:94
msgid "Danish"
msgstr "Dana"
@@ -1552,11 +1552,11 @@ msgid "Danish (Dvorak)"
msgstr "Dana (Dvorako)"
#. Keyboard indicator for Dutch layouts
-#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:95
+#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:96
msgid "nl"
msgstr "nl"
-#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:96
+#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:97
msgid "Dutch"
msgstr "Nederlanda"
@@ -1582,11 +1582,11 @@ msgid "Dzongkha"
msgstr "Dzonka"
#. Keyboard indicator for Estonian layouts
-#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:98
+#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:99
msgid "et"
msgstr "et"
-#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:99
+#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:100
msgid "Estonian"
msgstr "Estona"
@@ -1602,7 +1602,7 @@ msgstr "Estona (Dvorako)"
msgid "Estonian (US keyboard with Estonian letters)"
msgstr "Estona (Usona klavaro kun estonaj literoj)"
-#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:29
+#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:30
msgid "Persian"
msgstr "Persa"
@@ -1665,11 +1665,11 @@ msgid "Faroese (eliminate dead keys)"
msgstr "Feroa (forigi senpaŝajn klavojn)"
#. Keyboard indicator for Finnish layouts
-#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:101
+#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:102
msgid "fi"
msgstr "fi"
-#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:102
+#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:103
msgid "Finnish"
msgstr "Finna"
@@ -1693,7 +1693,7 @@ msgstr "Norda Samea (Finlando)"
msgid "Finnish (Macintosh)"
msgstr "Finna (Macintosh)"
-#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:104
+#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:105
msgid "French"
msgstr "Franca"
@@ -1929,11 +1929,11 @@ msgid "German (legacy)"
msgstr "Germana (malmoderna)"
#. Keyboard indicator for Greek layouts
-#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:106
+#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:107
msgid "gr"
msgstr "gr"
-#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:107
+#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:108
msgid "Greek"
msgstr "Greka"
@@ -2056,1920 +2056,1952 @@ msgid "Icelandic (eliminate dead keys)"
msgstr "Islanda (forigi senpaŝajn klavojn)"
#: ../rules/base.xml.in.h:551
+msgid "Icelandic (Macintosh, legacy)"
+msgstr "Islanda (Macintosh, malmoderna)"
+
+#: ../rules/base.xml.in.h:552
msgid "Icelandic (Macintosh)"
msgstr "Islanda (Macintosh)"
-#: ../rules/base.xml.in.h:552
+#: ../rules/base.xml.in.h:553
msgid "Icelandic (Dvorak)"
msgstr "Islanda (Dvorako)"
#. Keyboard indicator for Hebrew layouts
-#: ../rules/base.xml.in.h:554 ../rules/base.extras.xml.in.h:77
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
msgid "he"
msgstr "he"
-#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:79
msgid "Hebrew"
msgstr "Hebrea"
-#: ../rules/base.xml.in.h:556
+#: ../rules/base.xml.in.h:557
msgid "Hebrew (lyx)"
msgstr "Hebrea (lyx)"
-#: ../rules/base.xml.in.h:557
+#: ../rules/base.xml.in.h:558
msgid "Hebrew (phonetic)"
msgstr "Hebrea (fonetika)"
-#: ../rules/base.xml.in.h:558
+#: ../rules/base.xml.in.h:559
msgid "Hebrew (Biblical, Tiro)"
msgstr "Hebrea (Biblia, Tiro)"
#. Keyboard indicator for Italian layouts
-#: ../rules/base.xml.in.h:560 ../rules/base.extras.xml.in.h:109
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
msgid "it"
msgstr "it"
-#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:111
msgid "Italian"
msgstr "Itala"
-#: ../rules/base.xml.in.h:562
+#: ../rules/base.xml.in.h:563
msgid "Italian (eliminate dead keys)"
msgstr "Itala (forigi senpaŝajn klavojn)"
-#: ../rules/base.xml.in.h:563
+#: ../rules/base.xml.in.h:564
msgid "Italian (Winkeys)"
msgstr "Itala (WinKeys)"
-#: ../rules/base.xml.in.h:564
+#: ../rules/base.xml.in.h:565
msgid "Italian (Macintosh)"
msgstr "Itala (Macintosh)"
-#: ../rules/base.xml.in.h:565
+#: ../rules/base.xml.in.h:566
msgid "Italian (US keyboard with Italian letters)"
msgstr "Itala (usona klavaro kun italaj literoj)"
-#: ../rules/base.xml.in.h:566
+#: ../rules/base.xml.in.h:567
msgid "Georgian (Italy)"
msgstr "Kartvela (Italujo)"
-#: ../rules/base.xml.in.h:567
+#: ../rules/base.xml.in.h:568
msgid "Italian (IBM 142)"
msgstr "Itala (IBM 142)"
#. Keyboard indicator for Japanese layouts
-#: ../rules/base.xml.in.h:569 ../rules/base.extras.xml.in.h:112
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
msgid "ja"
msgstr "ja"
-#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:114
msgid "Japanese"
msgstr "Japana"
-#: ../rules/base.xml.in.h:571
+#: ../rules/base.xml.in.h:572
msgid "Japanese (Kana)"
msgstr "Japana (Kanao)"
-#: ../rules/base.xml.in.h:572
+#: ../rules/base.xml.in.h:573
msgid "Japanese (Kana 86)"
msgstr "Japana (Kanao 86)"
-#: ../rules/base.xml.in.h:573
+#: ../rules/base.xml.in.h:574
msgid "Japanese (OADG 109A)"
msgstr "Japana (OADG 109A)"
-#: ../rules/base.xml.in.h:574
+#: ../rules/base.xml.in.h:575
msgid "Japanese (Macintosh)"
msgstr "Japana (Macintosh)"
-#: ../rules/base.xml.in.h:575
+#: ../rules/base.xml.in.h:576
msgid "Japanese (Dvorak)"
msgstr "Japana (Dvorako)"
#. Keyboard indicator for Kikuyu layouts
-#: ../rules/base.xml.in.h:577
+#: ../rules/base.xml.in.h:578
msgid "ki"
msgstr "ki"
-#: ../rules/base.xml.in.h:578
+#: ../rules/base.xml.in.h:579
msgid "Kyrgyz"
msgstr "Kirgiza"
-#: ../rules/base.xml.in.h:579
+#: ../rules/base.xml.in.h:580
msgid "Kyrgyz (phonetic)"
msgstr "Kirgiza (fonetika)"
#. Keyboard indicator for Khmer layouts
-#: ../rules/base.xml.in.h:581
+#: ../rules/base.xml.in.h:582
msgid "km"
msgstr "km"
-#: ../rules/base.xml.in.h:582
+#: ../rules/base.xml.in.h:583
msgid "Khmer (Cambodia)"
msgstr "Kmera (Kamboĝo)"
#. Keyboard indicator for Kazakh layouts
-#: ../rules/base.xml.in.h:584
+#: ../rules/base.xml.in.h:585
msgid "kk"
msgstr "kk"
-#: ../rules/base.xml.in.h:585
+#: ../rules/base.xml.in.h:586
msgid "Kazakh"
msgstr "Kazaĥa"
-#: ../rules/base.xml.in.h:586
+#: ../rules/base.xml.in.h:587
msgid "Russian (Kazakhstan, with Kazakh)"
msgstr "Rusa (Kazaĥujo, kun Kazaĥa)"
-#: ../rules/base.xml.in.h:587
+#: ../rules/base.xml.in.h:588
msgid "Kazakh (with Russian)"
msgstr "Kazaĥa (kun Rusa)"
#. Keyboard indicator for Lao layouts
-#: ../rules/base.xml.in.h:589
+#: ../rules/base.xml.in.h:590
msgid "lo"
msgstr "lo"
-#: ../rules/base.xml.in.h:590
+#: ../rules/base.xml.in.h:591
msgid "Lao"
msgstr "Lao"
-#: ../rules/base.xml.in.h:591
+#: ../rules/base.xml.in.h:592
msgid "Lao (STEA proposed standard layout)"
msgstr "Lao (norma aranĝo proponita de STEA)"
#. Keyboard indicator for Spanish layouts
-#: ../rules/base.xml.in.h:593 ../rules/base.extras.xml.in.h:125
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:126
msgid "es"
msgstr "es"
-#: ../rules/base.xml.in.h:594
+#: ../rules/base.xml.in.h:595
msgid "Spanish (Latin American)"
msgstr "Hispana (Latin-amerika)"
-#: ../rules/base.xml.in.h:595
+#: ../rules/base.xml.in.h:596
msgid "Spanish (Latin American, eliminate dead keys)"
msgstr "Hispana (Latin-amerika, forigi senpaŝajn klavojn)"
-#: ../rules/base.xml.in.h:596
+#: ../rules/base.xml.in.h:597
msgid "Spanish (Latin American, include dead tilde)"
msgstr "Hispana (Latin-amerika, inkluzive senpaŝa tildo)"
-#: ../rules/base.xml.in.h:597
+#: ../rules/base.xml.in.h:598
msgid "Spanish (Latin American, Sun dead keys)"
msgstr "Hispana (Latin-amerika, senpaŝaj klavoj de Sun)"
#. Keyboard indicator for Lithuanian layouts
-#: ../rules/base.xml.in.h:599 ../rules/base.extras.xml.in.h:31
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
msgid "lt"
msgstr "lt"
-#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:33
msgid "Lithuanian"
msgstr "Litova"
-#: ../rules/base.xml.in.h:601
+#: ../rules/base.xml.in.h:602
msgid "Lithuanian (standard)"
msgstr "Litova (norma)"
-#: ../rules/base.xml.in.h:602
+#: ../rules/base.xml.in.h:603
msgid "Lithuanian (US keyboard with Lithuanian letters)"
msgstr "Litova (Usona klavaro kun litovaj literoj)"
-#: ../rules/base.xml.in.h:603
+#: ../rules/base.xml.in.h:604
msgid "Lithuanian (IBM LST 1205-92)"
msgstr "Litova (IBM LST 1205-92)"
-#: ../rules/base.xml.in.h:604
+#: ../rules/base.xml.in.h:605
msgid "Lithuanian (LEKP)"
msgstr "Litova (LEKP)"
-#: ../rules/base.xml.in.h:605
+#: ../rules/base.xml.in.h:606
msgid "Lithuanian (LEKPa)"
msgstr "Litova (LEKPa)"
#. Keyboard indicator for Latvian layouts
-#: ../rules/base.xml.in.h:607 ../rules/base.extras.xml.in.h:35
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
msgid "lv"
msgstr "lv"
-#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:37
msgid "Latvian"
msgstr "Latva"
-#: ../rules/base.xml.in.h:609
+#: ../rules/base.xml.in.h:610
msgid "Latvian (apostrophe variant)"
msgstr "Latva (citila variaĵo)"
-#: ../rules/base.xml.in.h:610
+#: ../rules/base.xml.in.h:611
msgid "Latvian (tilde variant)"
msgstr "Latva (tilda variaĵo)"
-#: ../rules/base.xml.in.h:611
+#: ../rules/base.xml.in.h:612
msgid "Latvian (F variant)"
msgstr "Latva (variaĵo F)"
-#: ../rules/base.xml.in.h:612
+#: ../rules/base.xml.in.h:613
msgid "Latvian (modern)"
msgstr "Latva (moderna)"
-#: ../rules/base.xml.in.h:613
+#: ../rules/base.xml.in.h:614
msgid "Latvian (ergonomic, ŪGJRMV)"
msgstr "Latva (komforteca, ŪGJRMV)"
-#: ../rules/base.xml.in.h:614
+#: ../rules/base.xml.in.h:615
msgid "Latvian (adapted)"
msgstr "Latva (adaptita)"
#. Keyboard indicator for Maori layouts
-#: ../rules/base.xml.in.h:616
+#: ../rules/base.xml.in.h:617
msgid "mi"
msgstr "mi"
-#: ../rules/base.xml.in.h:617
+#: ../rules/base.xml.in.h:618
msgid "Maori"
msgstr "Maoria"
#. Keyboard indicator for Serbian layouts
-#: ../rules/base.xml.in.h:619 ../rules/base.extras.xml.in.h:66
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:67
msgid "sr"
msgstr "sr"
-#: ../rules/base.xml.in.h:620
+#: ../rules/base.xml.in.h:621
msgid "Montenegrin"
msgstr "Montenegra"
-#: ../rules/base.xml.in.h:621
+#: ../rules/base.xml.in.h:622
msgid "Montenegrin (Cyrillic)"
msgstr "Montenegra (Cirila)"
-#: ../rules/base.xml.in.h:622
+#: ../rules/base.xml.in.h:623
msgid "Montenegrin (Cyrillic, ZE and ZHE swapped)"
msgstr "Montenegra (Cirila, ZE kaj ZHE interŝanĝitaj)"
-#: ../rules/base.xml.in.h:623
+#: ../rules/base.xml.in.h:624
msgid "Montenegrin (Latin Unicode)"
msgstr "Montenegra (Latina Unikodo)"
-#: ../rules/base.xml.in.h:624
+#: ../rules/base.xml.in.h:625
msgid "Montenegrin (Latin qwerty)"
msgstr "Montenegra (Latina qwerty)"
-#: ../rules/base.xml.in.h:625
+#: ../rules/base.xml.in.h:626
msgid "Montenegrin (Latin Unicode qwerty)"
msgstr "Montenegra (Latina Unikodo qwerty)"
-#: ../rules/base.xml.in.h:626
+#: ../rules/base.xml.in.h:627
msgid "Montenegrin (Cyrillic with guillemets)"
msgstr "Montenegra (Cirila kun angul-citiloj)"
-#: ../rules/base.xml.in.h:627
+#: ../rules/base.xml.in.h:628
msgid "Montenegrin (Latin with guillemets)"
msgstr "Montenegra (Latina kun angul-citiloj)"
#. Keyboard indicator for Macedonian layouts
-#: ../rules/base.xml.in.h:629
+#: ../rules/base.xml.in.h:630
msgid "mk"
msgstr "mk"
-#: ../rules/base.xml.in.h:630
+#: ../rules/base.xml.in.h:631
msgid "Macedonian"
msgstr "Makedona"
-#: ../rules/base.xml.in.h:631
+#: ../rules/base.xml.in.h:632
msgid "Macedonian (eliminate dead keys)"
msgstr "Makedona (forigi senpaŝajn klavojn)"
#. Keyboard indicator for Maltese layouts
-#: ../rules/base.xml.in.h:633
+#: ../rules/base.xml.in.h:634
msgid "mt"
msgstr "mt"
-#: ../rules/base.xml.in.h:634
+#: ../rules/base.xml.in.h:635
msgid "Maltese"
msgstr "Malta"
-#: ../rules/base.xml.in.h:635
+#: ../rules/base.xml.in.h:636
msgid "Maltese (with US layout)"
msgstr "Malta (kun usona aranĝo)"
#. Keyboard indicator for Mongolian layouts
-#: ../rules/base.xml.in.h:637
+#: ../rules/base.xml.in.h:638
msgid "mn"
msgstr "mn"
-#: ../rules/base.xml.in.h:638
+#: ../rules/base.xml.in.h:639
msgid "Mongolian"
msgstr "Mongola"
#. Keyboard indicator for Norwegian layouts
-#: ../rules/base.xml.in.h:640 ../rules/base.extras.xml.in.h:117
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
msgid "no"
msgstr "no"
-#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:119
msgid "Norwegian"
msgstr "Norvega"
-#: ../rules/base.xml.in.h:642
+#: ../rules/base.xml.in.h:643
msgid "Norwegian (eliminate dead keys)"
msgstr "Norvega (forigi senpaŝajn klavojn)"
-#: ../rules/base.xml.in.h:643
+#: ../rules/base.xml.in.h:644
msgid "Norwegian (Winkeys)"
msgstr "Norvega (Winkeys)"
-#: ../rules/base.xml.in.h:644
+#: ../rules/base.xml.in.h:645
msgid "Norwegian (Dvorak)"
msgstr "Norvega (Dvorako)"
-#: ../rules/base.xml.in.h:645
+#: ../rules/base.xml.in.h:646
msgid "Northern Saami (Norway)"
msgstr "Norda Samea (Norvegujo)"
-#: ../rules/base.xml.in.h:646
+#: ../rules/base.xml.in.h:647
msgid "Northern Saami (Norway, eliminate dead keys)"
msgstr "Norda Samea (Norvegujo, forigi senpaŝajn klavojn)"
-#: ../rules/base.xml.in.h:647
+#: ../rules/base.xml.in.h:648
msgid "Norwegian (Macintosh)"
msgstr "Norvega (Macintosh)"
-#: ../rules/base.xml.in.h:648
+#: ../rules/base.xml.in.h:649
msgid "Norwegian (Macintosh, eliminate dead keys)"
msgstr "Norvega (Macintosh, forigi senpaŝajn klavojn)"
-#: ../rules/base.xml.in.h:649
+#: ../rules/base.xml.in.h:650
msgid "Norwegian (Colemak)"
msgstr "Norvega (Colemak)"
#. Keyboard indicator for Polish layouts
-#: ../rules/base.xml.in.h:651 ../rules/base.extras.xml.in.h:55
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
msgid "pl"
msgstr "pl"
-#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:57
msgid "Polish"
msgstr "Pola"
-#: ../rules/base.xml.in.h:653
+#: ../rules/base.xml.in.h:654
msgid "Polish (legacy)"
msgstr "Pola (malmoderna)"
-#: ../rules/base.xml.in.h:654
+#: ../rules/base.xml.in.h:655
msgid "Polish (qwertz)"
msgstr "Pola (qwertz)"
-#: ../rules/base.xml.in.h:655
+#: ../rules/base.xml.in.h:656
msgid "Polish (Dvorak)"
msgstr "Pola (Dvorako)"
-#: ../rules/base.xml.in.h:656
+#: ../rules/base.xml.in.h:657
msgid "Polish (Dvorak, Polish quotes on quotemark key)"
msgstr "Pola (Dvorako, polaj citiloj ĉe citila klavo)"
-#: ../rules/base.xml.in.h:657
+#: ../rules/base.xml.in.h:658
msgid "Polish (Dvorak, Polish quotes on key 1)"
msgstr "Pola (Dvorako, polaj citiloj ĉe klavo 1)"
-#: ../rules/base.xml.in.h:658
+#: ../rules/base.xml.in.h:659
msgid "Kashubian"
msgstr "Kaŝuba"
-#: ../rules/base.xml.in.h:659
+#: ../rules/base.xml.in.h:660
msgid "Silesian"
msgstr "Silezia"
-#: ../rules/base.xml.in.h:660
+#: ../rules/base.xml.in.h:661
msgid "Russian (Poland, phonetic Dvorak)"
msgstr "Rusa (Polujo, fonetika Dvorako)"
-#: ../rules/base.xml.in.h:661
+#: ../rules/base.xml.in.h:662
msgid "Polish (programmer Dvorak)"
msgstr "Pola (Dvorako por programistoj)"
-#: ../rules/base.xml.in.h:662 ../rules/base.extras.xml.in.h:120
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:121
msgid "Portuguese"
msgstr "Portugala"
-#: ../rules/base.xml.in.h:663
+#: ../rules/base.xml.in.h:664
msgid "Portuguese (eliminate dead keys)"
msgstr "Portugala (forigi senpaŝajn klavojn)"
-#: ../rules/base.xml.in.h:664
+#: ../rules/base.xml.in.h:665
msgid "Portuguese (Sun dead keys)"
msgstr "Portugala (senpaŝaj klavoj de Sun)"
-#: ../rules/base.xml.in.h:665
+#: ../rules/base.xml.in.h:666
msgid "Portuguese (Macintosh)"
msgstr "Portugala (Macintosh)"
-#: ../rules/base.xml.in.h:666
+#: ../rules/base.xml.in.h:667
msgid "Portuguese (Macintosh, eliminate dead keys)"
msgstr "Portugala (Macintosh, forigi senpaŝajn klavojn)"
-#: ../rules/base.xml.in.h:667
+#: ../rules/base.xml.in.h:668
msgid "Portuguese (Macintosh, Sun dead keys)"
msgstr "Portugala (Macintosh, senpaŝaj klavoj de Sun)"
-#: ../rules/base.xml.in.h:668
+#: ../rules/base.xml.in.h:669
msgid "Portuguese (Nativo)"
msgstr "Portugala (Nativo)"
-#: ../rules/base.xml.in.h:669
+#: ../rules/base.xml.in.h:670
msgid "Portuguese (Nativo for US keyboards)"
msgstr "Portugala (Nativo por usonaj klavaroj)"
-#: ../rules/base.xml.in.h:670
+#: ../rules/base.xml.in.h:671
msgid "Esperanto (Portugal, Nativo)"
msgstr "Esperanto (Portugalujo, Nativo)"
#. Keyboard indicator for Romanian layouts
-#: ../rules/base.xml.in.h:672 ../rules/base.extras.xml.in.h:60
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
msgid "ro"
msgstr "ro"
-#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:62
msgid "Romanian"
msgstr "Rumana"
-#: ../rules/base.xml.in.h:674
+#: ../rules/base.xml.in.h:675
msgid "Romanian (cedilla)"
msgstr "Rumana (subhoko)"
-#: ../rules/base.xml.in.h:675
+#: ../rules/base.xml.in.h:676
msgid "Romanian (standard)"
msgstr "Rumana (norma)"
-#: ../rules/base.xml.in.h:676
+#: ../rules/base.xml.in.h:677
msgid "Romanian (standard cedilla)"
msgstr "Rumana (norma subhoko)"
-#: ../rules/base.xml.in.h:677
+#: ../rules/base.xml.in.h:678
msgid "Romanian (WinKeys)"
msgstr "Rumana (WinKeys)"
-#: ../rules/base.xml.in.h:678 ../rules/base.extras.xml.in.h:70
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:71
msgid "Russian"
msgstr "Rusa"
-#: ../rules/base.xml.in.h:679
+#: ../rules/base.xml.in.h:680
msgid "Russian (phonetic)"
msgstr "Rusa (fonetika)"
-#: ../rules/base.xml.in.h:680
+#: ../rules/base.xml.in.h:681
msgid "Russian (phonetic WinKeys)"
msgstr "Rusa (fonetika WinKeys)"
-#: ../rules/base.xml.in.h:681
+#: ../rules/base.xml.in.h:682
msgid "Russian (typewriter)"
msgstr "Rusa (skribmaŝina)"
-#: ../rules/base.xml.in.h:682
+#: ../rules/base.xml.in.h:683
msgid "Russian (legacy)"
msgstr "Rusa (malmoderna)"
-#: ../rules/base.xml.in.h:683
+#: ../rules/base.xml.in.h:684
msgid "Russian (typewriter, legacy)"
msgstr "Rusa (skribmaŝina, malmoderna)"
-#: ../rules/base.xml.in.h:684
+#: ../rules/base.xml.in.h:685
msgid "Tatar"
msgstr "Tatara"
-#: ../rules/base.xml.in.h:685
+#: ../rules/base.xml.in.h:686
msgid "Ossetian (legacy)"
msgstr "Oseta (malmoderna)"
-#: ../rules/base.xml.in.h:686
+#: ../rules/base.xml.in.h:687
msgid "Ossetian (WinKeys)"
msgstr "Oseta (WinKeys)"
-#: ../rules/base.xml.in.h:687
+#: ../rules/base.xml.in.h:688
msgid "Chuvash"
msgstr "Ĉuvaŝa"
-#: ../rules/base.xml.in.h:688
+#: ../rules/base.xml.in.h:689
msgid "Chuvash (Latin)"
msgstr "Ĉuvaŝa (Latina)"
-#: ../rules/base.xml.in.h:689
+#: ../rules/base.xml.in.h:690
msgid "Udmurt"
msgstr "Udmurta"
-#: ../rules/base.xml.in.h:690
+#: ../rules/base.xml.in.h:691
msgid "Komi"
msgstr "Komia"
-#: ../rules/base.xml.in.h:691
+#: ../rules/base.xml.in.h:692
msgid "Yakut"
msgstr "Jakuta"
-#: ../rules/base.xml.in.h:692
+#: ../rules/base.xml.in.h:693
msgid "Kalmyk"
msgstr "Kalmyk"
-#: ../rules/base.xml.in.h:693
+#: ../rules/base.xml.in.h:694
msgid "Russian (DOS)"
msgstr "Rusa (DOS)"
-#: ../rules/base.xml.in.h:694
+#: ../rules/base.xml.in.h:695
msgid "Russian (Macintosh)"
msgstr "Rusa (Macintosh)"
-#: ../rules/base.xml.in.h:695
+#: ../rules/base.xml.in.h:696
msgid "Serbian (Russia)"
msgstr "Serba (Rusujo)"
-#: ../rules/base.xml.in.h:696
+#: ../rules/base.xml.in.h:697
msgid "Bashkirian"
msgstr "Baŝkira"
-#: ../rules/base.xml.in.h:697
+#: ../rules/base.xml.in.h:698
msgid "Mari"
msgstr "Maria"
-#: ../rules/base.xml.in.h:698 ../rules/base.extras.xml.in.h:67
+#: ../rules/base.xml.in.h:699
+msgid "Russian (phonetic azerty)"
+msgstr "Rusa (fonetika azerty)"
+
+#: ../rules/base.xml.in.h:700
+msgid "Russian (phonetic French)"
+msgstr "Rusa (fonetika franca)"
+
+#: ../rules/base.xml.in.h:701 ../rules/base.extras.xml.in.h:68
msgid "Serbian"
msgstr "Serba"
-#: ../rules/base.xml.in.h:699
+#: ../rules/base.xml.in.h:702
msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
msgstr "Serba (Cirila, ZE kaj ZHE interŝanĝitaj)"
-#: ../rules/base.xml.in.h:700
+#: ../rules/base.xml.in.h:703
msgid "Serbian (Latin)"
msgstr "Serba (Latina)"
-#: ../rules/base.xml.in.h:701
+#: ../rules/base.xml.in.h:704
msgid "Serbian (Latin Unicode)"
msgstr "Serba (Latina Unikoda)"
-#: ../rules/base.xml.in.h:702
+#: ../rules/base.xml.in.h:705
msgid "Serbian (Latin qwerty)"
msgstr "Serba (Latina qwerty)"
-#: ../rules/base.xml.in.h:703
+#: ../rules/base.xml.in.h:706
msgid "Serbian (Latin Unicode qwerty)"
msgstr "Serba (Latina Unikoda qwerty)"
-#: ../rules/base.xml.in.h:704
+#: ../rules/base.xml.in.h:707
msgid "Serbian (Cyrillic with guillemets)"
msgstr "Serba (Cirila kun angul-citiloj)"
-#: ../rules/base.xml.in.h:705
+#: ../rules/base.xml.in.h:708
msgid "Serbian (Latin with guillemets)"
msgstr "Serba (Latina kun angul-citiloj)"
-#: ../rules/base.xml.in.h:706
+#: ../rules/base.xml.in.h:709
msgid "Pannonian Rusyn"
msgstr "Panona Rusina"
#. Keyboard indicator for Slovenian layouts
-#: ../rules/base.xml.in.h:708
+#: ../rules/base.xml.in.h:711
msgid "sl"
msgstr "sl"
-#: ../rules/base.xml.in.h:709
+#: ../rules/base.xml.in.h:712
msgid "Slovenian"
msgstr "Slovena"
-#: ../rules/base.xml.in.h:710
+#: ../rules/base.xml.in.h:713
msgid "Slovenian (with guillemets for quotes)"
msgstr "Slovena (kun angul-citiloj por citoj)"
-#: ../rules/base.xml.in.h:711
+#: ../rules/base.xml.in.h:714
msgid "Slovenian (US keyboard with Slovenian letters)"
msgstr "Slovena (Usona klavaro kun slovenaj literoj)"
#. Keyboard indicator for Slovak layouts
-#: ../rules/base.xml.in.h:713 ../rules/base.extras.xml.in.h:122
+#: ../rules/base.xml.in.h:716 ../rules/base.extras.xml.in.h:123
msgid "sk"
msgstr "sk"
-#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:123
+#: ../rules/base.xml.in.h:717 ../rules/base.extras.xml.in.h:124
msgid "Slovak"
msgstr "Slovaka"
-#: ../rules/base.xml.in.h:715
+#: ../rules/base.xml.in.h:718
msgid "Slovak (extended Backslash)"
msgstr "Slovaka (etendita Retroklino)"
-#: ../rules/base.xml.in.h:716
+#: ../rules/base.xml.in.h:719
msgid "Slovak (qwerty)"
msgstr "Slovaka (qwerty)"
-#: ../rules/base.xml.in.h:717
+#: ../rules/base.xml.in.h:720
msgid "Slovak (qwerty, extended Backslash)"
msgstr "Slovaka (qwerty, etendita Retroklino)"
-#: ../rules/base.xml.in.h:718 ../rules/base.extras.xml.in.h:126
+#: ../rules/base.xml.in.h:721 ../rules/base.extras.xml.in.h:127
msgid "Spanish"
msgstr "Hispana"
-#: ../rules/base.xml.in.h:719
+#: ../rules/base.xml.in.h:722
msgid "Spanish (eliminate dead keys)"
msgstr "Hispana (forigi senpaŝajn klavojn)"
-#: ../rules/base.xml.in.h:720
+#: ../rules/base.xml.in.h:723
msgid "Spanish (Winkeys)"
msgstr "Hispana (Winkeys)"
-#: ../rules/base.xml.in.h:721
+#: ../rules/base.xml.in.h:724
msgid "Spanish (include dead tilde)"
msgstr "Hispana (inkluzive senpaŝa tildo)"
-#: ../rules/base.xml.in.h:722
+#: ../rules/base.xml.in.h:725
msgid "Spanish (Sun dead keys)"
msgstr "Hispana (senpaŝaj klavoj de Sun)"
-#: ../rules/base.xml.in.h:723
+#: ../rules/base.xml.in.h:726
msgid "Spanish (Dvorak)"
msgstr "Hispana (Dvorako)"
-#: ../rules/base.xml.in.h:724
+#: ../rules/base.xml.in.h:727
msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
msgstr "Asturia (Hispanujo, kun subpunktita H kaj subpunktita L)"
-#: ../rules/base.xml.in.h:725
+#: ../rules/base.xml.in.h:728
msgid "Catalan (Spain, with middle-dot L)"
msgstr "Kataluna (Hispanujo, kun centro-punktita L)"
-#: ../rules/base.xml.in.h:726
+#: ../rules/base.xml.in.h:729
msgid "Spanish (Macintosh)"
msgstr "Hispana (Macintosh)"
#. Keyboard indicator for Swedish layouts
-#: ../rules/base.xml.in.h:728 ../rules/base.extras.xml.in.h:128
+#: ../rules/base.xml.in.h:731 ../rules/base.extras.xml.in.h:129
msgid "sv"
msgstr "sv"
-#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:129
+#: ../rules/base.xml.in.h:732 ../rules/base.extras.xml.in.h:130
msgid "Swedish"
msgstr "Sveda"
-#: ../rules/base.xml.in.h:730
+#: ../rules/base.xml.in.h:733
msgid "Swedish (eliminate dead keys)"
msgstr "Sveda (forigi senpaŝajn klavojn)"
-#: ../rules/base.xml.in.h:731
+#: ../rules/base.xml.in.h:734
msgid "Swedish (Dvorak)"
msgstr "Sveda (Dvorako)"
-#: ../rules/base.xml.in.h:732
+#: ../rules/base.xml.in.h:735
msgid "Russian (Sweden, phonetic)"
msgstr "Rusa (Svedujo, fonetika)"
-#: ../rules/base.xml.in.h:733
+#: ../rules/base.xml.in.h:736
msgid "Russian (Sweden, phonetic, eliminate dead keys)"
msgstr "Rusa (Svedujo, fonetika, forigi senpaŝajn klavojn)"
-#: ../rules/base.xml.in.h:734
+#: ../rules/base.xml.in.h:737
msgid "Northern Saami (Sweden)"
msgstr "Norda Samea (Svedujo)"
-#: ../rules/base.xml.in.h:735
+#: ../rules/base.xml.in.h:738
msgid "Swedish (Macintosh)"
msgstr "Sveda (Macintosh)"
-#: ../rules/base.xml.in.h:736
+#: ../rules/base.xml.in.h:739
msgid "Swedish (Svdvorak)"
msgstr "Sveda (Svdvorak)"
-#: ../rules/base.xml.in.h:737
+#: ../rules/base.xml.in.h:740
msgid "Swedish Sign Language"
msgstr "Sveda gestlingvo"
-#: ../rules/base.xml.in.h:738 ../rules/base.extras.xml.in.h:132
+#: ../rules/base.xml.in.h:741 ../rules/base.extras.xml.in.h:133
msgid "German (Switzerland)"
msgstr "Germana (Svislando)"
-#: ../rules/base.xml.in.h:739
+#: ../rules/base.xml.in.h:742
msgid "German (Switzerland, legacy)"
msgstr "Germana (Svislando, malmoderna)"
-#: ../rules/base.xml.in.h:740
+#: ../rules/base.xml.in.h:743
msgid "German (Switzerland, eliminate dead keys)"
msgstr "Germana (Svislando, forigi senpaŝajn klavojn)"
-#: ../rules/base.xml.in.h:741
+#: ../rules/base.xml.in.h:744
msgid "German (Switzerland, Sun dead keys)"
msgstr "Germana (Svislando, senpaŝaj klavoj de Sun)"
-#: ../rules/base.xml.in.h:742
+#: ../rules/base.xml.in.h:745
msgid "French (Switzerland)"
msgstr "Franca (Svislando)"
-#: ../rules/base.xml.in.h:743
+#: ../rules/base.xml.in.h:746
msgid "French (Switzerland, eliminate dead keys)"
msgstr "Franca (Svislando, forigi senpaŝajn klavojn)"
-#: ../rules/base.xml.in.h:744
+#: ../rules/base.xml.in.h:747
msgid "French (Switzerland, Sun dead keys)"
msgstr "Franca (Svislando, senpaŝaj klavoj de Sun)"
-#: ../rules/base.xml.in.h:745
+#: ../rules/base.xml.in.h:748
msgid "French (Switzerland, Macintosh)"
msgstr "Franca (Svislando, Macintosh)"
-#: ../rules/base.xml.in.h:746
+#: ../rules/base.xml.in.h:749
msgid "German (Switzerland, Macintosh)"
msgstr "Germana (Svislando, Macintosh)"
-#: ../rules/base.xml.in.h:747
+#: ../rules/base.xml.in.h:750
msgid "Arabic (Syria)"
msgstr "Araba (Sirio)"
#. Keyboard indicator for Syriac layouts
-#: ../rules/base.xml.in.h:749
+#: ../rules/base.xml.in.h:752
msgid "syc"
msgstr "syc"
-#: ../rules/base.xml.in.h:750
+#: ../rules/base.xml.in.h:753
msgid "Syriac"
msgstr "Siria"
-#: ../rules/base.xml.in.h:751
+#: ../rules/base.xml.in.h:754
msgid "Syriac (phonetic)"
msgstr "Siria (fonetika)"
-#: ../rules/base.xml.in.h:752
+#: ../rules/base.xml.in.h:755
msgid "Kurdish (Syria, Latin Q)"
msgstr "Kurda, (Sirio, Latina Q)"
-#: ../rules/base.xml.in.h:753
+#: ../rules/base.xml.in.h:756
msgid "Kurdish (Syria, F)"
msgstr "Kurda (Sirio, F)"
-#: ../rules/base.xml.in.h:754
+#: ../rules/base.xml.in.h:757
msgid "Kurdish (Syria, Latin Alt-Q)"
msgstr "Kurda (Sirio, Latina Alt-Q)"
#. Keyboard indicator for Tajik layouts
-#: ../rules/base.xml.in.h:756
+#: ../rules/base.xml.in.h:759
msgid "tg"
msgstr "tg"
-#: ../rules/base.xml.in.h:757
+#: ../rules/base.xml.in.h:760
msgid "Tajik"
msgstr "Taĝika"
-#: ../rules/base.xml.in.h:758
+#: ../rules/base.xml.in.h:761
msgid "Tajik (legacy)"
msgstr "Taĝika (malmoderna)"
#. Keyboard indicator for Sinhala layouts
-#: ../rules/base.xml.in.h:760
+#: ../rules/base.xml.in.h:763
msgid "si"
msgstr "si"
-#: ../rules/base.xml.in.h:761
+#: ../rules/base.xml.in.h:764
msgid "Sinhala (phonetic)"
msgstr "Sinhala (fonetika)"
-#: ../rules/base.xml.in.h:762
+#: ../rules/base.xml.in.h:765
msgid "Tamil (Sri Lanka, Unicode)"
msgstr "Tamila (Sri-lanko, Unikodo)"
-#: ../rules/base.xml.in.h:763
+#: ../rules/base.xml.in.h:766
msgid "Tamil (Sri Lanka, TAB Typewriter)"
msgstr "Tamila (Sri-lanko, Skribmaŝino TAB)"
#. Keyboard indicator for Thai layouts
-#: ../rules/base.xml.in.h:765
+#: ../rules/base.xml.in.h:768
msgid "th"
msgstr "th"
-#: ../rules/base.xml.in.h:766
+#: ../rules/base.xml.in.h:769
msgid "Thai"
msgstr "Taja"
-#: ../rules/base.xml.in.h:767
+#: ../rules/base.xml.in.h:770
msgid "Thai (TIS-820.2538)"
msgstr "Taja (TIS-820.2538)"
-#: ../rules/base.xml.in.h:768
+#: ../rules/base.xml.in.h:771
msgid "Thai (Pattachote)"
msgstr "Taja (Pattachote)"
#. Keyboard indicator for Turkish layouts
-#: ../rules/base.xml.in.h:770 ../rules/base.extras.xml.in.h:135
+#: ../rules/base.xml.in.h:773 ../rules/base.extras.xml.in.h:136
msgid "tr"
msgstr "tr"
-#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:136
+#: ../rules/base.xml.in.h:774 ../rules/base.extras.xml.in.h:137
msgid "Turkish"
msgstr "Turka"
-#: ../rules/base.xml.in.h:772
+#: ../rules/base.xml.in.h:775
msgid "Turkish (F)"
msgstr "Turka (F)"
-#: ../rules/base.xml.in.h:773
+#: ../rules/base.xml.in.h:776
msgid "Turkish (Alt-Q)"
msgstr "Turka (Alt-Q)"
-#: ../rules/base.xml.in.h:774
+#: ../rules/base.xml.in.h:777
msgid "Turkish (Sun dead keys)"
msgstr "Turka (senpaŝaj klavoj de Sun)"
-#: ../rules/base.xml.in.h:775
+#: ../rules/base.xml.in.h:778
msgid "Kurdish (Turkey, Latin Q)"
msgstr "Kurda (Turkujo, Latina Q)"
-#: ../rules/base.xml.in.h:776
+#: ../rules/base.xml.in.h:779
msgid "Kurdish (Turkey, F)"
msgstr "Kurda, (Turkujo, F)"
-#: ../rules/base.xml.in.h:777
+#: ../rules/base.xml.in.h:780
msgid "Kurdish (Turkey, Latin Alt-Q)"
msgstr "Kurda (Turkujo, Latina Alt-Q)"
-#: ../rules/base.xml.in.h:778
+#: ../rules/base.xml.in.h:781
msgid "Turkish (international with dead keys)"
msgstr "Turka (internacia kun senpaŝaj klavoj)"
#. Keyboard indicator for Crimean Tatar layouts
-#: ../rules/base.xml.in.h:780 ../rules/base.extras.xml.in.h:62
+#: ../rules/base.xml.in.h:783 ../rules/base.extras.xml.in.h:63
msgid "crh"
msgstr "crh"
-#: ../rules/base.xml.in.h:781
+#: ../rules/base.xml.in.h:784
msgid "Crimean Tatar (Turkish Q)"
msgstr "Krime-tatara (Turka Q)"
-#: ../rules/base.xml.in.h:782
+#: ../rules/base.xml.in.h:785
msgid "Crimean Tatar (Turkish F)"
msgstr "Krime-tatara (Turka F)"
-#: ../rules/base.xml.in.h:783
+#: ../rules/base.xml.in.h:786
msgid "Crimean Tatar (Turkish Alt-Q)"
msgstr "Krime-tatara (Turka Alt-Q)"
-#: ../rules/base.xml.in.h:784
+#: ../rules/base.xml.in.h:787
msgid "Taiwanese"
msgstr "Tajvana"
-#: ../rules/base.xml.in.h:785
+#: ../rules/base.xml.in.h:788
msgid "Taiwanese (indigenous)"
msgstr "Tajvana (indiĝena)"
#. Keyboard indicator for Saisiyat layouts
-#: ../rules/base.xml.in.h:787
+#: ../rules/base.xml.in.h:790
msgid "xsy"
msgstr "xsy"
-#: ../rules/base.xml.in.h:788
+#: ../rules/base.xml.in.h:791
msgid "Saisiyat (Taiwan)"
msgstr "Saisiyat (Tajvano)"
#. Keyboard indicator for Ukranian layouts
-#: ../rules/base.xml.in.h:790 ../rules/base.extras.xml.in.h:138
+#: ../rules/base.xml.in.h:793 ../rules/base.extras.xml.in.h:139
msgid "uk"
msgstr "uk"
-#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:139
+#: ../rules/base.xml.in.h:794 ../rules/base.extras.xml.in.h:140
msgid "Ukrainian"
msgstr "Ukrajna"
-#: ../rules/base.xml.in.h:792
+#: ../rules/base.xml.in.h:795
msgid "Ukrainian (phonetic)"
msgstr "Ukrajna (fonetika)"
-#: ../rules/base.xml.in.h:793
+#: ../rules/base.xml.in.h:796
msgid "Ukrainian (typewriter)"
msgstr "Ukrajna (skribmaŝino)"
-#: ../rules/base.xml.in.h:794
+#: ../rules/base.xml.in.h:797
msgid "Ukrainian (WinKeys)"
msgstr "Ukrajna (WinKeys)"
-#: ../rules/base.xml.in.h:795
+#: ../rules/base.xml.in.h:798
msgid "Ukrainian (legacy)"
msgstr "Ukrajna (malmoderna)"
-#: ../rules/base.xml.in.h:796
+#: ../rules/base.xml.in.h:799
msgid "Ukrainian (standard RSTU)"
msgstr "Ukrajna (norma RSTU)"
-#: ../rules/base.xml.in.h:797
+#: ../rules/base.xml.in.h:800
msgid "Russian (Ukraine, standard RSTU)"
msgstr "Rusa (Ukrajnujo, norma RSTU)"
-#: ../rules/base.xml.in.h:798
+#: ../rules/base.xml.in.h:801
msgid "Ukrainian (homophonic)"
msgstr "Ukrajna (homofonia)"
-#: ../rules/base.xml.in.h:799 ../rules/base.extras.xml.in.h:141
+#: ../rules/base.xml.in.h:802 ../rules/base.extras.xml.in.h:142
msgid "English (UK)"
msgstr "Angla (UK)"
-#: ../rules/base.xml.in.h:800
+#: ../rules/base.xml.in.h:803
msgid "English (UK, extended WinKeys)"
msgstr "Angla (UK, etenditaj WinKeys)"
-#: ../rules/base.xml.in.h:801
+#: ../rules/base.xml.in.h:804
msgid "English (UK, international with dead keys)"
msgstr "Angla (UK, internacia kun senpaŝaj klavoj)"
-#: ../rules/base.xml.in.h:802
+#: ../rules/base.xml.in.h:805
msgid "English (UK, Dvorak)"
msgstr "Angla (UK, Dvorako)"
-#: ../rules/base.xml.in.h:803
+#: ../rules/base.xml.in.h:806
msgid "English (UK, Dvorak with UK punctuation)"
msgstr "Angla (UK, Dvorako kun interpunkcio de UK)"
-#: ../rules/base.xml.in.h:804
+#: ../rules/base.xml.in.h:807
msgid "English (UK, Macintosh)"
msgstr "Angla (UK, Macintosh)"
-#: ../rules/base.xml.in.h:805
+#: ../rules/base.xml.in.h:808
msgid "English (UK, Macintosh international)"
msgstr "Angla (UK, internacia Macintosh)"
-#: ../rules/base.xml.in.h:806
+#: ../rules/base.xml.in.h:809
msgid "English (UK, Colemak)"
msgstr "Angla (UK, Colemak)"
-#: ../rules/base.xml.in.h:807
+#: ../rules/base.xml.in.h:810
msgid "Uzbek"
msgstr "Uzbeka"
-#: ../rules/base.xml.in.h:808
+#: ../rules/base.xml.in.h:811
msgid "Uzbek (Latin)"
msgstr "Uzbeka (Latina)"
#. Keyboard indicator for Vietnamese layouts
-#: ../rules/base.xml.in.h:810
+#: ../rules/base.xml.in.h:813
msgid "vi"
msgstr "vi"
-#: ../rules/base.xml.in.h:811
+#: ../rules/base.xml.in.h:814
msgid "Vietnamese"
msgstr "Vjetnama"
#. Keyboard indicator for Korean layouts
-#: ../rules/base.xml.in.h:813 ../rules/base.extras.xml.in.h:143
+#: ../rules/base.xml.in.h:816 ../rules/base.extras.xml.in.h:144
msgid "ko"
msgstr "ko"
-#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:144
+#: ../rules/base.xml.in.h:817 ../rules/base.extras.xml.in.h:145
msgid "Korean"
msgstr "Korea"
-#: ../rules/base.xml.in.h:815
+#: ../rules/base.xml.in.h:818
msgid "Korean (101/104 key compatible)"
msgstr "Korea (kongrua al 101/104 klavoj)"
-#: ../rules/base.xml.in.h:816
+#: ../rules/base.xml.in.h:819
msgid "Japanese (PC-98xx Series)"
msgstr "Japana (Serio PC-98xx)"
#. Keyboard indicator for Irish layouts
-#: ../rules/base.xml.in.h:818
+#: ../rules/base.xml.in.h:821
msgid "ie"
msgstr "ie"
-#: ../rules/base.xml.in.h:819
+#: ../rules/base.xml.in.h:822
msgid "Irish"
msgstr "Irlanda"
-#: ../rules/base.xml.in.h:820
+#: ../rules/base.xml.in.h:823
msgid "CloGaelach"
msgstr "CloGaelach"
-#: ../rules/base.xml.in.h:821
+#: ../rules/base.xml.in.h:824
msgid "Irish (UnicodeExpert)"
msgstr "Irlanda (UnicodeExpert)"
-#: ../rules/base.xml.in.h:822
+#: ../rules/base.xml.in.h:825
msgid "Ogham"
msgstr "Ogamo"
-#: ../rules/base.xml.in.h:823
+#: ../rules/base.xml.in.h:826
msgid "Ogham (IS434)"
msgstr "Ogamo (IS434)"
-#: ../rules/base.xml.in.h:824
+#: ../rules/base.xml.in.h:827
msgid "Urdu (Pakistan)"
msgstr "Urdua (Pakistano)"
-#: ../rules/base.xml.in.h:825
+#: ../rules/base.xml.in.h:828
msgid "Urdu (Pakistan, CRULP)"
msgstr "Urdua (Pakistano, CRULP)"
-#: ../rules/base.xml.in.h:826
+#: ../rules/base.xml.in.h:829
msgid "Urdu (Pakistan, NLA)"
msgstr "Urdua (Pakistano, NLA)"
-#: ../rules/base.xml.in.h:827
+#: ../rules/base.xml.in.h:830
msgid "Arabic (Pakistan)"
msgstr "Araba (Pakistano)"
#. Keyboard indicator for Sindhi layouts
-#: ../rules/base.xml.in.h:829
+#: ../rules/base.xml.in.h:832
msgid "sd"
msgstr "sd"
-#: ../rules/base.xml.in.h:830
+#: ../rules/base.xml.in.h:833
msgid "Sindhi"
msgstr "Sinda"
#. Keyboard indicator for Dhivehi layouts
-#: ../rules/base.xml.in.h:832
+#: ../rules/base.xml.in.h:835
msgid "dv"
msgstr "dv"
-#: ../rules/base.xml.in.h:833
+#: ../rules/base.xml.in.h:836
msgid "Dhivehi"
msgstr "Mahla"
-#: ../rules/base.xml.in.h:834
+#: ../rules/base.xml.in.h:837
msgid "English (South Africa)"
msgstr "Angla (Sud-Afriko)"
#. Keyboard indicator for Esperanto layouts
-#: ../rules/base.xml.in.h:836
+#: ../rules/base.xml.in.h:839
msgid "eo"
msgstr "eo"
-#: ../rules/base.xml.in.h:837
+#: ../rules/base.xml.in.h:840
msgid "Esperanto"
msgstr "Esperanto"
-#: ../rules/base.xml.in.h:838
+#: ../rules/base.xml.in.h:841
msgid "Esperanto (displaced semicolon and quote, obsolete)"
msgstr "Esperanto (translokitaj punktokomo kaj citilo, malaktuale)"
#. Keyboard indicator for Nepali layouts
-#: ../rules/base.xml.in.h:840
+#: ../rules/base.xml.in.h:843
msgid "ne"
msgstr "ne"
-#: ../rules/base.xml.in.h:841
+#: ../rules/base.xml.in.h:844
msgid "Nepali"
msgstr "Nepala"
-#: ../rules/base.xml.in.h:842
+#: ../rules/base.xml.in.h:845
msgid "English (Nigeria)"
msgstr "Angla (Niĝerio)"
#. Keyboard indicator for Igbo layouts
-#: ../rules/base.xml.in.h:844
+#: ../rules/base.xml.in.h:847
msgid "ig"
msgstr "ig"
-#: ../rules/base.xml.in.h:845
+#: ../rules/base.xml.in.h:848
msgid "Igbo"
msgstr "Igbo"
#. Keyboard indicator for Yoruba layouts
-#: ../rules/base.xml.in.h:847
+#: ../rules/base.xml.in.h:850
msgid "yo"
msgstr "yo"
-#: ../rules/base.xml.in.h:848
+#: ../rules/base.xml.in.h:851
msgid "Yoruba"
msgstr "Joruba"
#. Keyboard indicator for Amharic layouts
-#: ../rules/base.xml.in.h:850
+#: ../rules/base.xml.in.h:853
msgid "am"
msgstr "am"
-#: ../rules/base.xml.in.h:851
+#: ../rules/base.xml.in.h:854
msgid "Amharic"
msgstr "Amhara"
#. Keyboard indicator for Wolof layouts
-#: ../rules/base.xml.in.h:853
+#: ../rules/base.xml.in.h:856
msgid "wo"
msgstr "wo"
-#: ../rules/base.xml.in.h:854
+#: ../rules/base.xml.in.h:857
msgid "Wolof"
msgstr "Volofa"
#. Keyboard indicator for Braille layouts
-#: ../rules/base.xml.in.h:856
+#: ../rules/base.xml.in.h:859
msgid "brl"
msgstr "brl"
-#: ../rules/base.xml.in.h:857
+#: ../rules/base.xml.in.h:860
msgid "Braille"
msgstr "Brajla"
-#: ../rules/base.xml.in.h:858
+#: ../rules/base.xml.in.h:861
msgid "Braille (left hand)"
msgstr "Brajla (maldekstra mano)"
-#: ../rules/base.xml.in.h:859
+#: ../rules/base.xml.in.h:862
msgid "Braille (right hand)"
msgstr "Brajla (dekstra mano)"
#. Keyboard indicator for Turkmen layouts
-#: ../rules/base.xml.in.h:861
+#: ../rules/base.xml.in.h:864
msgid "tk"
msgstr "tk"
-#: ../rules/base.xml.in.h:862
+#: ../rules/base.xml.in.h:865
msgid "Turkmen"
msgstr "Turkmena"
-#: ../rules/base.xml.in.h:863
+#: ../rules/base.xml.in.h:866
msgid "Turkmen (Alt-Q)"
msgstr "Turkmena (Alt-Q)"
#. Keyboard indicator for Bambara layouts
-#: ../rules/base.xml.in.h:865
+#: ../rules/base.xml.in.h:868
msgid "bm"
msgstr "bm"
-#: ../rules/base.xml.in.h:866
+#: ../rules/base.xml.in.h:869
msgid "Bambara"
msgstr "Bambara"
-#: ../rules/base.xml.in.h:867
+#: ../rules/base.xml.in.h:870
msgid "French (Mali, alternative)"
msgstr "Franca (Malio, alternativa)"
-#: ../rules/base.xml.in.h:868
+#: ../rules/base.xml.in.h:871
msgid "English (Mali, US Macintosh)"
msgstr "Angla (Malio , usona Macintosh)"
-#: ../rules/base.xml.in.h:869
+#: ../rules/base.xml.in.h:872
msgid "English (Mali, US international)"
msgstr "Angla (Malio, usona internacia)"
#. Keyboard indicator for Swahili layouts
-#: ../rules/base.xml.in.h:871
+#: ../rules/base.xml.in.h:874
msgid "sw"
msgstr "sw"
-#: ../rules/base.xml.in.h:872
+#: ../rules/base.xml.in.h:875
msgid "Swahili (Tanzania)"
msgstr "Svahila (Tanzanio)"
-#: ../rules/base.xml.in.h:873
+#: ../rules/base.xml.in.h:876
msgid "Swahili (Kenya)"
msgstr "Svahila (Kenjo)"
-#: ../rules/base.xml.in.h:874
+#: ../rules/base.xml.in.h:877
msgid "Kikuyu"
msgstr "Kikuyu"
#. Keyboard indicator for Tswana layouts
-#: ../rules/base.xml.in.h:876
+#: ../rules/base.xml.in.h:879
msgid "tn"
msgstr "tn"
-#: ../rules/base.xml.in.h:877
+#: ../rules/base.xml.in.h:880
msgid "Tswana"
msgstr "Cvana"
#. Keyboard indicator for Filipino layouts
-#: ../rules/base.xml.in.h:879
+#: ../rules/base.xml.in.h:882
msgid "ph"
msgstr "ph"
-#: ../rules/base.xml.in.h:880
+#: ../rules/base.xml.in.h:883
msgid "Filipino"
msgstr "Filipina"
-#: ../rules/base.xml.in.h:881
+#: ../rules/base.xml.in.h:884
msgid "Filipino (QWERTY Baybayin)"
msgstr "Filipina (QWERTY, Baybayin)"
-#: ../rules/base.xml.in.h:882
+#: ../rules/base.xml.in.h:885
msgid "Filipino (Capewell-Dvorak Latin)"
msgstr "Filipina (Capewell-Dvorako, Latina)"
-#: ../rules/base.xml.in.h:883
+#: ../rules/base.xml.in.h:886
msgid "Filipino (Capewell-Dvorak Baybayin)"
msgstr "Filipina (Capewell-Dvorako, Baybayin)"
-#: ../rules/base.xml.in.h:884
+#: ../rules/base.xml.in.h:887
msgid "Filipino (Capewell-QWERF 2006 Latin)"
msgstr "Filipina (Capewell-QWERF 2006, Latina)"
-#: ../rules/base.xml.in.h:885
+#: ../rules/base.xml.in.h:888
msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
msgstr "Filipina (Capewell-QWERF 2006, Baybayin)"
-#: ../rules/base.xml.in.h:886
+#: ../rules/base.xml.in.h:889
msgid "Filipino (Colemak Latin)"
msgstr "Filipina (Colemak, latina)"
-#: ../rules/base.xml.in.h:887
+#: ../rules/base.xml.in.h:890
msgid "Filipino (Colemak Baybayin)"
msgstr "Filipina (Colemak, Baybayin)"
-#: ../rules/base.xml.in.h:888
+#: ../rules/base.xml.in.h:891
msgid "Filipino (Dvorak Latin)"
msgstr "Filipina (Dvorako, latina)"
-#: ../rules/base.xml.in.h:889
+#: ../rules/base.xml.in.h:892
msgid "Filipino (Dvorak Baybayin)"
msgstr "Filipina (Dvorako Baybayin)"
-#: ../rules/base.xml.in.h:890
+#: ../rules/base.xml.in.h:893
msgid "md"
msgstr "md"
-#: ../rules/base.xml.in.h:891
+#: ../rules/base.xml.in.h:894
msgid "Moldavian"
msgstr "Moldava"
-#: ../rules/base.xml.in.h:892
+#: ../rules/base.xml.in.h:895
msgid "gag"
msgstr "gag"
-#: ../rules/base.xml.in.h:893
+#: ../rules/base.xml.in.h:896
msgid "Moldavian (Gagauz)"
msgstr "Moldava (Gagauz)"
-#: ../rules/base.xml.in.h:894
+#: ../rules/base.xml.in.h:897
msgid "Switching to another layout"
msgstr "Ni alternigas al alia aranĝo."
-#: ../rules/base.xml.in.h:895
+#: ../rules/base.xml.in.h:898
msgid "Right Alt (while pressed)"
msgstr "Dekstra Alt (dum premata)"
-#: ../rules/base.xml.in.h:896
+#: ../rules/base.xml.in.h:899
msgid "Left Alt (while pressed)"
msgstr "Maldekstra Alt (dum premata)"
-#: ../rules/base.xml.in.h:897
+#: ../rules/base.xml.in.h:900
msgid "Left Win (while pressed)"
msgstr "Maldekstra Win (dum premata)"
-#: ../rules/base.xml.in.h:898
+#: ../rules/base.xml.in.h:901
msgid "Right Win (while pressed)"
msgstr "Dekstra Win (dum premata)"
-#: ../rules/base.xml.in.h:899
+#: ../rules/base.xml.in.h:902
msgid "Any Win key (while pressed)"
msgstr "Iu ajn Win-klavo (dum premata)"
-#: ../rules/base.xml.in.h:900
+#: ../rules/base.xml.in.h:903
msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
msgstr "Caps Lock (dum premata), Alt+Caps Lock restarigas la originalan uskligon"
-#: ../rules/base.xml.in.h:901
+#: ../rules/base.xml.in.h:904
msgid "Right Ctrl (while pressed)"
msgstr "Dekstra Ctrl (dum premata)"
-#: ../rules/base.xml.in.h:902
+#: ../rules/base.xml.in.h:905
msgid "Right Alt"
msgstr "Dekstra Alt"
-#: ../rules/base.xml.in.h:903
+#: ../rules/base.xml.in.h:906
msgid "Left Alt"
msgstr "Maldekstra Alt"
-#: ../rules/base.xml.in.h:904
+#: ../rules/base.xml.in.h:907
msgid "Caps Lock"
msgstr "Caps Lock"
-#: ../rules/base.xml.in.h:905
+#: ../rules/base.xml.in.h:908
msgid "Shift+Caps Lock"
msgstr "Shift+Caps Lock"
-#: ../rules/base.xml.in.h:906
+#: ../rules/base.xml.in.h:909
msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
msgstr "Caps Lock (al la unua aranĝo), Shift+Caps Lock (al la lasta aranĝo)"
-#: ../rules/base.xml.in.h:907
+#: ../rules/base.xml.in.h:910
msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
msgstr "Maldekstra Win (al la unua aranĝo), dekstra Win/Menu (al la lasta aranĝo)"
-#: ../rules/base.xml.in.h:908
+#: ../rules/base.xml.in.h:911
msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
msgstr "Maldekstra Ctrl (por la unua aranĝo), dekstra Ctrl (por la lasta aranĝo)"
-#: ../rules/base.xml.in.h:909
+#: ../rules/base.xml.in.h:912
msgid "Alt+Caps Lock"
msgstr "Alt+Caps Lock"
-#: ../rules/base.xml.in.h:910
+#: ../rules/base.xml.in.h:913
msgid "Both Shift keys together"
msgstr "Ambaŭ klavoj Shift kune"
-#: ../rules/base.xml.in.h:911
+#: ../rules/base.xml.in.h:914
msgid "Both Alt keys together"
msgstr "Ambaŭ klavoj Alt kune"
-#: ../rules/base.xml.in.h:912
+#: ../rules/base.xml.in.h:915
msgid "Both Ctrl keys together"
msgstr "Ambaŭ klavoj Ctrl kune"
-#: ../rules/base.xml.in.h:913
+#: ../rules/base.xml.in.h:916
msgid "Ctrl+Shift"
msgstr "Ctrl+Shift"
-#: ../rules/base.xml.in.h:914
+#: ../rules/base.xml.in.h:917
msgid "Left Ctrl+Left Shift"
msgstr "Maldekstra Ctrl+maldekstra Shift"
-#: ../rules/base.xml.in.h:915
+#: ../rules/base.xml.in.h:918
msgid "Right Ctrl+Right Shift"
msgstr "Dekstra Ctrl+dekstra Shift"
-#: ../rules/base.xml.in.h:916
+#: ../rules/base.xml.in.h:919
msgid "Alt+Ctrl"
msgstr "Alt+Ctrl"
-#: ../rules/base.xml.in.h:917
+#: ../rules/base.xml.in.h:920
msgid "Alt+Shift"
msgstr "Alt+Shift"
-#: ../rules/base.xml.in.h:918
+#: ../rules/base.xml.in.h:921
msgid "Left Alt+Left Shift"
msgstr "Maldekstra Alt+maldekstra Shift"
-#: ../rules/base.xml.in.h:919
+#: ../rules/base.xml.in.h:922
msgid "Alt+Space"
msgstr "Alt+Space"
-#: ../rules/base.xml.in.h:920
+#: ../rules/base.xml.in.h:923
msgid "Menu"
msgstr "Menu"
-#: ../rules/base.xml.in.h:921
+#: ../rules/base.xml.in.h:924
msgid "Left Win"
msgstr "Maldekstra Win"
-#: ../rules/base.xml.in.h:922
+#: ../rules/base.xml.in.h:925
msgid "Win Key+Space"
msgstr "WinKey+Space"
-#: ../rules/base.xml.in.h:923
+#: ../rules/base.xml.in.h:926
msgid "Right Win"
msgstr "Dekstra Win"
-#: ../rules/base.xml.in.h:924
+#: ../rules/base.xml.in.h:927
msgid "Left Shift"
msgstr "Maldekstra Shift"
-#: ../rules/base.xml.in.h:925
+#: ../rules/base.xml.in.h:928
msgid "Right Shift"
msgstr "Dekstra Shift"
-#: ../rules/base.xml.in.h:926
+#: ../rules/base.xml.in.h:929
msgid "Left Ctrl"
msgstr "Maldekstra Ctrl"
-#: ../rules/base.xml.in.h:927
+#: ../rules/base.xml.in.h:930
msgid "Right Ctrl"
msgstr "Dekstra Ctrl"
-#: ../rules/base.xml.in.h:928
+#: ../rules/base.xml.in.h:931
msgid "Scroll Lock"
msgstr "Ruluma Baskulo"
-#: ../rules/base.xml.in.h:929
+#: ../rules/base.xml.in.h:932
msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
msgstr "Maldekstra Ctrl + dekstra Win (por la unua aranĝo), dekstra Ctrl + Menu (por la dua aranĝo)"
-#: ../rules/base.xml.in.h:930
+#: ../rules/base.xml.in.h:933
msgid "Key to choose 3rd level"
msgstr "Klavo por elekti 3-an nivelon"
-#: ../rules/base.xml.in.h:931
+#: ../rules/base.xml.in.h:934
msgid "Any Win key"
msgstr "Iu ajn Win-klavo"
-#: ../rules/base.xml.in.h:932
+#: ../rules/base.xml.in.h:935
msgid "Any Alt key"
msgstr "Iu ajn klavo Alt"
-#: ../rules/base.xml.in.h:933
+#: ../rules/base.xml.in.h:936
msgid "Right Alt, Shift+Right Alt key is Compose"
msgstr "Dekstra Alt, Shift+dekstra Alt estas Compose"
-#: ../rules/base.xml.in.h:934
+#: ../rules/base.xml.in.h:937
msgid "Right Alt key never chooses 3rd level"
msgstr "Dekstra Alt neniam elektas la 3-an nivelon"
-#: ../rules/base.xml.in.h:935
+#: ../rules/base.xml.in.h:938
msgid "Enter on keypad"
msgstr "Enen-klavo en ciferklavaro"
-#: ../rules/base.xml.in.h:936
+#: ../rules/base.xml.in.h:939
msgid "Backslash"
msgstr "Retroklino"
-#: ../rules/base.xml.in.h:937
+#: ../rules/base.xml.in.h:940
msgid "<Less/Greater>"
msgstr "<Malpli-signo/Pli-signo>"
-#: ../rules/base.xml.in.h:938
+#: ../rules/base.xml.in.h:941
msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Caps Lock elektas 3-an nivelon, funkcias kiel unufoja ŝloso kiam premita kun alia 3-nivela elektilo"
-#: ../rules/base.xml.in.h:939
+#: ../rules/base.xml.in.h:942
msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Retroklino elektas 3-an nivelon, funkcias kiel unufoja ŝloso kiam premita kun alia 3-nivela elektilo"
-#: ../rules/base.xml.in.h:940
+#: ../rules/base.xml.in.h:943
msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "<Malpli-signo/Pli-signo> elektas 3-an nivelon, funkcias kiel unufoja ŝloso kiam premita kun alia 3-nivela elektilo"
-#: ../rules/base.xml.in.h:941
+#: ../rules/base.xml.in.h:944
msgid "Ctrl key position"
msgstr "Pozicio de la klavo Ctrl"
-#: ../rules/base.xml.in.h:942
+#: ../rules/base.xml.in.h:945
msgid "Caps Lock as Ctrl"
msgstr "Caps Lock kiel Ctrl"
-#: ../rules/base.xml.in.h:943
+#: ../rules/base.xml.in.h:946
msgid "Left Ctrl as Meta"
msgstr "Maldekstra Ctrl kiel Meta"
-#: ../rules/base.xml.in.h:944
+#: ../rules/base.xml.in.h:947
msgid "Swap Ctrl and Caps Lock"
msgstr "Permuti Ctrl kaj Caps Lock"
-#: ../rules/base.xml.in.h:945
+#: ../rules/base.xml.in.h:948
msgid "At left of 'A'"
msgstr "Maldekstre de 'A'"
-#: ../rules/base.xml.in.h:946
+#: ../rules/base.xml.in.h:949
msgid "At bottom left"
msgstr "Malsupre maldekstre"
-#: ../rules/base.xml.in.h:947
+#: ../rules/base.xml.in.h:950
msgid "Right Ctrl as Right Alt"
msgstr "Dekstra Ctrl kiel dekstran Alt"
-#: ../rules/base.xml.in.h:948
+#: ../rules/base.xml.in.h:951
msgid "Menu as Right Ctrl"
msgstr "Menu kiel dekstran Ctrl"
-#: ../rules/base.xml.in.h:949
+#: ../rules/base.xml.in.h:952
msgid "Right Alt as Right Ctrl"
msgstr "Dekstra Alt kiel dekstran Ctrl"
-#: ../rules/base.xml.in.h:950
+#: ../rules/base.xml.in.h:953
msgid "Swap Left Alt key with Left Ctrl key"
msgstr "Interŝanĝi la maldekstrajn klavojn Alt kun Ctrl"
-#: ../rules/base.xml.in.h:951
+#: ../rules/base.xml.in.h:954
msgid "Swap Left Win key with Left Ctrl key"
msgstr "Interŝanĝi la maldekstrajn klavojn Win kun Ctrl"
-#: ../rules/base.xml.in.h:952
+#: ../rules/base.xml.in.h:955
+msgid "Swap Right Win key with Right Ctrl key"
+msgstr "Interŝanĝi la dekstrajn klavojn Win kun Ctrl"
+
+#: ../rules/base.xml.in.h:956
msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
msgstr "Maldekstra Alt kiel Ctrl, maldekstra Ctrl kiel Win, maldekstra Win kiel Alt"
-#: ../rules/base.xml.in.h:953
+#: ../rules/base.xml.in.h:957
msgid "Use keyboard LED to show alternative layout"
msgstr "Uzi la LED de klavaro por indiki alternativan aranĝon"
-#: ../rules/base.xml.in.h:954
+#: ../rules/base.xml.in.h:958
msgid "Num Lock"
msgstr "Num Lock"
-#: ../rules/base.xml.in.h:955
+#: ../rules/base.xml.in.h:959
msgid "Layout of numeric keypad"
msgstr "Aranĝo de ciferklavaro"
-#: ../rules/base.xml.in.h:956
+#: ../rules/base.xml.in.h:960
msgid "Legacy"
msgstr "Malmoderna"
-#: ../rules/base.xml.in.h:957
+#: ../rules/base.xml.in.h:961
msgid "Unicode additions (arrows and math operators)"
msgstr "Unikodaj aldonoj (sagoj kaj operaci-simboloj)"
-#: ../rules/base.xml.in.h:958
+#: ../rules/base.xml.in.h:962
msgid "Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Unikodaj aldonoj (sagoj kaj operaci-simboloj; operaci-simboloj en la apriora nivelo)"
-#: ../rules/base.xml.in.h:959
+#: ../rules/base.xml.in.h:963
msgid "Legacy Wang 724"
msgstr "Malmoderna Wang 724"
-#: ../rules/base.xml.in.h:960
+#: ../rules/base.xml.in.h:964
msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
msgstr "Wang 724 ciferklavaro kun Unikodaj aldonoj (sagoj kaj operaci-simboloj)"
-#: ../rules/base.xml.in.h:961
+#: ../rules/base.xml.in.h:965
msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Ciferklavaro Wang 724 kun Unikodaj aldonoj (sagoj kaj operaci-simboloj; operaci-simboloj en la apriora nivelo)"
-#: ../rules/base.xml.in.h:962
+#: ../rules/base.xml.in.h:966
msgid "Hexadecimal"
msgstr "Deksesume"
-#: ../rules/base.xml.in.h:963
+#: ../rules/base.xml.in.h:967
msgid "ATM/phone-style"
msgstr "ATM/telefon-stilo"
-#: ../rules/base.xml.in.h:964
+#: ../rules/base.xml.in.h:968
msgid "Numeric keypad delete key behaviour"
msgstr "Funkciado de la forig-klavo de la ciferklavaro"
-#: ../rules/base.xml.in.h:965
+#: ../rules/base.xml.in.h:969
msgid "Legacy key with dot"
msgstr "Malmoderna klavo kun punkto"
#. Actually, with KP_SEPARATOR, as the old keypad(comma)
-#: ../rules/base.xml.in.h:967
+#: ../rules/base.xml.in.h:971
msgid "Legacy key with comma"
msgstr "Malmoderna klavo kun komo"
-#: ../rules/base.xml.in.h:968
+#: ../rules/base.xml.in.h:972
msgid "Four-level key with dot"
msgstr "Kvar-nivela klavo kun punkto"
-#: ../rules/base.xml.in.h:969
+#: ../rules/base.xml.in.h:973
msgid "Four-level key with dot, Latin-9 only"
msgstr "Kvar-nivela klavo kun punkto, limigite al Latin-9"
-#: ../rules/base.xml.in.h:970
+#: ../rules/base.xml.in.h:974
msgid "Four-level key with comma"
msgstr "Kvar-nivela klavo kun komo"
-#: ../rules/base.xml.in.h:971
+#: ../rules/base.xml.in.h:975
msgid "Four-level key with momayyez"
msgstr "Kvar-nivela klavo kun 'momayyez'"
#. This assumes the KP_ abstract symbols are actually useful for some apps
#. The description needs to be rewritten
-#: ../rules/base.xml.in.h:974
+#: ../rules/base.xml.in.h:978
msgid "Four-level key with abstract separators"
msgstr "Kvar-nivela klavo kun abstraktaj apartigiloj"
-#: ../rules/base.xml.in.h:975
+#: ../rules/base.xml.in.h:979
msgid "Semicolon on third level"
msgstr "Punktokomo ĉe la 3-a nivelo"
-#: ../rules/base.xml.in.h:976
+#: ../rules/base.xml.in.h:980
msgid "Caps Lock key behavior"
msgstr "Funkciado de la klavo Caps Lock"
-#: ../rules/base.xml.in.h:977
+#: ../rules/base.xml.in.h:981
msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
msgstr "Caps Lock uzas internan uskligon; Shift \"paŭzigas\" Caps Lock"
-#: ../rules/base.xml.in.h:978
+#: ../rules/base.xml.in.h:982
msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
msgstr "Caps Lock uzas internan uskligon; Shift ne influas Caps Lock"
-#: ../rules/base.xml.in.h:979
+#: ../rules/base.xml.in.h:983
msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
msgstr "Caps Lock funkcias kiel Shift kun ŝlosado; Shift \"paŭzigas\" Caps Lock"
-#: ../rules/base.xml.in.h:980
+#: ../rules/base.xml.in.h:984
msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
msgstr "Caps Lock funkcias kiel Shift kun ŝlosado; Shift ne influas Caps Lock"
-#: ../rules/base.xml.in.h:981
+#: ../rules/base.xml.in.h:985
msgid "Caps Lock toggles normal capitalization of alphabetic characters"
msgstr "Caps Lock alternigas la ordinaran uskligon de alfabetaj signoj"
-#: ../rules/base.xml.in.h:982
+#: ../rules/base.xml.in.h:986
msgid "Make Caps Lock an additional Num Lock"
msgstr "Igi Caps Lock kroman Num Lock"
-#: ../rules/base.xml.in.h:983
+#: ../rules/base.xml.in.h:987
msgid "Swap ESC and Caps Lock"
msgstr "Permuti ESC kaj Caps Lock"
-#: ../rules/base.xml.in.h:984
+#: ../rules/base.xml.in.h:988
msgid "Make Caps Lock an additional ESC"
msgstr "Igi Caps Lock kroman ESC"
-#: ../rules/base.xml.in.h:985
+#: ../rules/base.xml.in.h:989
msgid "Make Caps Lock an additional Backspace"
msgstr "Igi Caps Lock kroman Retroklavon"
-#: ../rules/base.xml.in.h:986
+#: ../rules/base.xml.in.h:990
msgid "Make Caps Lock an additional Super"
msgstr "Igi Caps Lock kroman Super"
-#: ../rules/base.xml.in.h:987
+#: ../rules/base.xml.in.h:991
msgid "Make Caps Lock an additional Hyper"
msgstr "Igi Caps Lock kroman Hyper"
-#: ../rules/base.xml.in.h:988
+#: ../rules/base.xml.in.h:992
msgid "Caps Lock toggles ShiftLock (affects all keys)"
msgstr "Caps Lock alternigas Shift (influante ĉiujn klavojn)"
-#: ../rules/base.xml.in.h:989
+#: ../rules/base.xml.in.h:993
msgid "Caps Lock is disabled"
msgstr "Caps Lock estas malebligita"
-#: ../rules/base.xml.in.h:990
+#: ../rules/base.xml.in.h:994
msgid "Make Caps Lock an additional Ctrl"
msgstr "Igi Caps Lock kroman Ctrl"
-#: ../rules/base.xml.in.h:991
+#: ../rules/base.xml.in.h:995
msgid "Alt/Win key behavior"
msgstr "Alt/Win, klava funkciado"
-#: ../rules/base.xml.in.h:992
+#: ../rules/base.xml.in.h:996
msgid "Add the standard behavior to Menu key"
msgstr "Aldoni laŭnorman funkciadon al la klavo Menu"
-#: ../rules/base.xml.in.h:993
+#: ../rules/base.xml.in.h:997
msgid "Alt and Meta are on Alt keys"
msgstr "Alt kaj Meta estas ĉe la klavoj Alt"
-#: ../rules/base.xml.in.h:994
+#: ../rules/base.xml.in.h:998
msgid "Alt is mapped to Win keys (and the usual Alt keys)"
msgstr "Alt estas mapita al Win-klavoj (kaj al la kutimaj klavoj Alt)"
-#: ../rules/base.xml.in.h:995
+#: ../rules/base.xml.in.h:999
msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
msgstr "Ctrl estas mapita al Win-klavoj (kaj al la kutimaj klavoj Ctrl)"
-#: ../rules/base.xml.in.h:996
+#: ../rules/base.xml.in.h:1000
msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
msgstr "Ctrl estas mapita al klavoj Alt, Alt estas mapita al Win-klavoj"
-#: ../rules/base.xml.in.h:997
+#: ../rules/base.xml.in.h:1001
msgid "Meta is mapped to Win keys"
msgstr "Meta estas mapita al la Win-klavoj"
-#: ../rules/base.xml.in.h:998
+#: ../rules/base.xml.in.h:1002
msgid "Meta is mapped to Left Win"
msgstr "Meta estas mapita al la maldekstra Win"
-#: ../rules/base.xml.in.h:999
+#: ../rules/base.xml.in.h:1003
msgid "Hyper is mapped to Win keys"
msgstr "Hyper estas mapita al Win-klavoj"
-#: ../rules/base.xml.in.h:1000
+#: ../rules/base.xml.in.h:1004
msgid "Alt is mapped to Right Win, Super to Menu"
msgstr "Alt estas mapita al la dekstra Win-klavo kaj Super al Menu"
-#: ../rules/base.xml.in.h:1001
+#: ../rules/base.xml.in.h:1005
msgid "Alt is swapped with Win"
msgstr "Alt estas permutita kun Win"
-#: ../rules/base.xml.in.h:1002
+#: ../rules/base.xml.in.h:1006
msgid "Position of Compose key"
msgstr "Pozicio de la klavo Compose"
-#: ../rules/base.xml.in.h:1003
+#: ../rules/base.xml.in.h:1007
msgid "3rd level of Left Win"
msgstr "3-a nivelo de maldekstra Win"
-#: ../rules/base.xml.in.h:1004
+#: ../rules/base.xml.in.h:1008
msgid "3rd level of Right Win"
msgstr "3-a nivelo de dekstra Win"
-#: ../rules/base.xml.in.h:1005
+#: ../rules/base.xml.in.h:1009
msgid "3rd level of Menu"
msgstr "3-a nivelo de Menu"
-#: ../rules/base.xml.in.h:1006
+#: ../rules/base.xml.in.h:1010
msgid "3rd level of Left Ctrl"
msgstr "3-a nivelo de maldekstra Ctrl"
-#: ../rules/base.xml.in.h:1007
+#: ../rules/base.xml.in.h:1011
msgid "3rd level of Right Ctrl"
msgstr "3-a nivelo de dekstra Ctrl"
-#: ../rules/base.xml.in.h:1008
+#: ../rules/base.xml.in.h:1012
msgid "3rd level of Caps Lock"
msgstr "3-a nivelo de Caps Lock"
-#: ../rules/base.xml.in.h:1009
+#: ../rules/base.xml.in.h:1013
msgid "3rd level of <Less/Greater>"
msgstr "3-a nivelo de <Malpli/Pli-signo>"
# La klavo plej ofte estas markita "Pause".
-#: ../rules/base.xml.in.h:1010
+#: ../rules/base.xml.in.h:1014
msgid "Pause"
msgstr "Pause"
-#: ../rules/base.xml.in.h:1011
+#: ../rules/base.xml.in.h:1015
msgid "PrtSc"
msgstr "PrtSc"
-#: ../rules/base.xml.in.h:1012
+#: ../rules/base.xml.in.h:1016
msgid "Miscellaneous compatibility options"
msgstr "Ceteraj kongruaj opcioj"
-#: ../rules/base.xml.in.h:1013
+#: ../rules/base.xml.in.h:1017
msgid "Default numeric keypad keys"
msgstr "Aprioraj klavoj en ciferklavaro"
-#: ../rules/base.xml.in.h:1014
+#: ../rules/base.xml.in.h:1018
msgid "Numeric keypad keys always enter digits (as in Mac OS)"
msgstr "La klavoj de la ciferklavaro ĉiam enigas ciferojn (kiel en Macintosh)"
-#: ../rules/base.xml.in.h:1015
-msgid "Shift with numeric keypad keys works as in MS Windows"
-msgstr "Shift funkcias kun la ciferklavaro same kiel en MS Windows"
+#: ../rules/base.xml.in.h:1019
+msgid "NumLock on: digits, Shift switches to arrow keys, Numlock off: always arrow keys (as in MS Windows)"
+msgstr "NumLock aktiva: ciferoj, Shift ŝanĝas al sag-klavoj, Numlock malaktiva: ĉiam sag-klavoj (kiel en MS Windows)"
-#: ../rules/base.xml.in.h:1016
+#: ../rules/base.xml.in.h:1020
msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
msgstr "Shift ne nuligas Num Lock, sed elektas 3-an nivelon"
-#: ../rules/base.xml.in.h:1017
+#: ../rules/base.xml.in.h:1021
msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
msgstr "Specialaj klavoj (Ctrl+Alt+<klavo>) traktotas en servilo"
-#: ../rules/base.xml.in.h:1018
+#: ../rules/base.xml.in.h:1022
msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
msgstr "Apple Aluminium Keyboard: ŝajnigi klavojn de PC (Print, Scroll Lock, Pause, Num Lock)"
-#: ../rules/base.xml.in.h:1019
+#: ../rules/base.xml.in.h:1023
msgid "Shift cancels Caps Lock"
msgstr "Shift nuligas Caps Lock"
-#: ../rules/base.xml.in.h:1020
+#: ../rules/base.xml.in.h:1024
msgid "Enable extra typographic characters"
msgstr "Ebligi kromajn tipografiajn signojn"
-#: ../rules/base.xml.in.h:1021
+#: ../rules/base.xml.in.h:1025
msgid "Both Shift keys together toggle Caps Lock"
msgstr "Ambaŭ klavoj Shift kune alternigas Caps Lock"
-#: ../rules/base.xml.in.h:1022
+#: ../rules/base.xml.in.h:1026
msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
msgstr "Ambaŭ klavoj Shift kune aktivigas Caps Lock, unu klavo Shift malaktivigas"
-#: ../rules/base.xml.in.h:1023
+#: ../rules/base.xml.in.h:1027
msgid "Both Shift keys together toggle ShiftLock"
msgstr "Ambaŭ klavoj Shift kune alternigas ShiftLock"
-#: ../rules/base.xml.in.h:1024
+#: ../rules/base.xml.in.h:1028
msgid "Shift + NumLock toggles PointerKeys"
msgstr "Shift + NumLock alternigas PointerKeys"
-#: ../rules/base.xml.in.h:1025
+#: ../rules/base.xml.in.h:1029
msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
msgstr "Permesi rompi ŝlosojn per klavaraj agoj (averto: sekureca risko)"
-#: ../rules/base.xml.in.h:1026
+#: ../rules/base.xml.in.h:1030
msgid "Allow grab and window tree logging"
msgstr "Ebligi registradon de ŝlosoj kaj fenestro-arboj"
-#: ../rules/base.xml.in.h:1027
+#: ../rules/base.xml.in.h:1031
msgid "Adding currency signs to certain keys"
msgstr "Aldono de valut-signoj al iuj klavoj"
-#: ../rules/base.xml.in.h:1028
+#: ../rules/base.xml.in.h:1032
msgid "Euro on E"
msgstr "Eŭro-signo ĉe E"
-#: ../rules/base.xml.in.h:1029
+#: ../rules/base.xml.in.h:1033
msgid "Euro on 2"
msgstr "Eŭro-signo ĉe 2"
-#: ../rules/base.xml.in.h:1030
+#: ../rules/base.xml.in.h:1034
msgid "Euro on 4"
msgstr "Eŭro-signo ĉe 4"
-#: ../rules/base.xml.in.h:1031
+#: ../rules/base.xml.in.h:1035
msgid "Euro on 5"
msgstr "Eŭro-signo ĉe 5"
-#: ../rules/base.xml.in.h:1032
+#: ../rules/base.xml.in.h:1036
msgid "Rupee on 4"
msgstr "Rupio ĉe 4"
-#: ../rules/base.xml.in.h:1033
+#: ../rules/base.xml.in.h:1037
msgid "Key to choose 5th level"
msgstr "Klavo por elekti 5-an nivelon"
-#: ../rules/base.xml.in.h:1034
+#: ../rules/base.xml.in.h:1038
msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "<Malpli-signo/Pli-signo> elektas 5-an nivelon, ŝlosas kiam premite kun alia 5-nivela elektilo"
-#: ../rules/base.xml.in.h:1035
+#: ../rules/base.xml.in.h:1039
msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Dekstra Alt elektas 5-an nivelon, ŝlosas kiam premite kun alia 5-nivela elektilo"
-#: ../rules/base.xml.in.h:1036
+#: ../rules/base.xml.in.h:1040
msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Maldekstra Win elektas 5-an nivelon, ŝlosas kiam premite kun alia 5-nivela elektilo"
-#: ../rules/base.xml.in.h:1037
+#: ../rules/base.xml.in.h:1041
msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Dekstra Win elektas 5-an nivelon, ŝlosas kiam premite kun alia 5-nivela elektilo"
-#: ../rules/base.xml.in.h:1038
+#: ../rules/base.xml.in.h:1042
msgid "Using space key to input non-breakable space character"
msgstr "Uzado de spac-klavo por enmeti ne-rompeblan spaco-signon"
-#: ../rules/base.xml.in.h:1039
+#: ../rules/base.xml.in.h:1043
msgid "Usual space at any level"
msgstr "Kutima spaco-signo ĉe iu ajn nivelo"
-#: ../rules/base.xml.in.h:1040
+#: ../rules/base.xml.in.h:1044
msgid "Non-breakable space character at second level"
msgstr "Ne-rompebla spaco-signo ĉe la 2-a nivelo"
-#: ../rules/base.xml.in.h:1041
+#: ../rules/base.xml.in.h:1045
msgid "Non-breakable space character at third level"
msgstr "Ne-rompebla spaco-signo ĉe la 3-a nivelo"
-#: ../rules/base.xml.in.h:1042
+#: ../rules/base.xml.in.h:1046
msgid "Non-breakable space character at third level, nothing at fourth level"
msgstr "Ne-rompebla spaco-signo ĉe la 3-a nivelo, nenio ĉe la 4-a nivelo"
-#: ../rules/base.xml.in.h:1043
+#: ../rules/base.xml.in.h:1047
msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
msgstr "Ne-rompebla spaco-signo ĉe la 3-a nivelo, maldika ne-rompebla spaco-signo ĉe la 4-a nivelo"
-#: ../rules/base.xml.in.h:1044
+#: ../rules/base.xml.in.h:1048
msgid "Non-breakable space character at fourth level"
msgstr "Ne-rompebla spaco-signo ĉe la 4-a nivelo"
-#: ../rules/base.xml.in.h:1045
+#: ../rules/base.xml.in.h:1049
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
msgstr "Ne-rompebla spaco-signo ĉe la 4-a nivelo, maldika ne-rompebla spaco-signo ĉe la 6-a nivelo"
-#: ../rules/base.xml.in.h:1046
+#: ../rules/base.xml.in.h:1050
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
msgstr "Ne-rompebla spaco-signo ĉe la 4-a nivelo, maldika ne-rompebla spaco-signo ĉe la 6-a nivelo (per Ctrl+Shift)"
-#: ../rules/base.xml.in.h:1047
+#: ../rules/base.xml.in.h:1051
msgid "Zero-width non-joiner character at second level"
msgstr "Nul-larĝa ne-kuniga signo ĉe dua nivelo"
-#: ../rules/base.xml.in.h:1048
+#: ../rules/base.xml.in.h:1052
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
msgstr "Nul-larĝa ne-kuniga signo ĉe la dua nivelo, nul-larĝa kuniga signo ĉe la tria nivelo"
-#: ../rules/base.xml.in.h:1049
+#: ../rules/base.xml.in.h:1053
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
msgstr "Nul-larĝa ne-kuniga signo ĉe la dua nivelo, nul-larĝa kuniga signo ĉe la tria nivelo, ne-rompebla spaco-signo ĉe la kvara nivelo"
-#: ../rules/base.xml.in.h:1050
+#: ../rules/base.xml.in.h:1054
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
msgstr "Nul-larĝa ne-kuniga signo ĉe la dua nivelo, ne-rompebla spaco-signo ĉe la tria nivelo"
-#: ../rules/base.xml.in.h:1051
+#: ../rules/base.xml.in.h:1055
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
msgstr "Nul-larĝa ne-kuniga signo ĉe la dua nivelo, ne-rompebla spaco-signo ĉe la tria nivelo, nenio ĉe la kvara nivelo"
-#: ../rules/base.xml.in.h:1052
+#: ../rules/base.xml.in.h:1056
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
msgstr "Nul-larĝa ne-kuniga signo ĉe la dua nivelo, ne-rompebla spaco-signo ĉe la tria nivelo, nul-larĝa kuniga signo ĉe la kvara nivelo"
-#: ../rules/base.xml.in.h:1053
+#: ../rules/base.xml.in.h:1057
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
msgstr "Nul-larĝa ne-kuniga signo ĉe la dua nivelo, ne-rompebla spaco-signo ĉe la tria nivelo, maldika ne-rompebla spaco-signo ĉe la kvara nivelo"
-#: ../rules/base.xml.in.h:1054
+#: ../rules/base.xml.in.h:1058
msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
msgstr "Nul-larĝa ne-kuniga signo ĉe la tria nivelo, nul-larĝa kuniga signo ĉe la kvara nivelo"
-#: ../rules/base.xml.in.h:1055
+#: ../rules/base.xml.in.h:1059
msgid "Japanese keyboard options"
msgstr "Elektebloj de japana klavaro"
-#: ../rules/base.xml.in.h:1056
+#: ../rules/base.xml.in.h:1060
msgid "Kana Lock key is locking"
msgstr "Kanaa klavo Lock ŝlosigas"
-#: ../rules/base.xml.in.h:1057
+#: ../rules/base.xml.in.h:1061
msgid "NICOLA-F style Backspace"
msgstr "Retropaŝo laŭ estilo NICOLA-F"
-#: ../rules/base.xml.in.h:1058
+#: ../rules/base.xml.in.h:1062
msgid "Make Zenkaku Hankaku an additional ESC"
msgstr "Igi Zenkaku Hankaku kroman ESC"
-#: ../rules/base.xml.in.h:1059
+#: ../rules/base.xml.in.h:1063
+msgid "Korean Hangul/Hanja keys"
+msgstr "Koreaj klavoj Hangul/Hanja"
+
+#: ../rules/base.xml.in.h:1064
+msgid "Hardware Hangul/Hanja keys"
+msgstr "Aparatara klavoj Hangul/Hanja"
+
+#: ../rules/base.xml.in.h:1065
+msgid "Right Alt as Hangul, right Ctrl as Hanja"
+msgstr "Dekstra Alt kiel Hangul, dekstra Ctrl kiel Hanja"
+
+#: ../rules/base.xml.in.h:1066
+msgid "Right Ctrl as Hangul, right Alt as Hanja"
+msgstr "Dekstra Ctrl kiel Hangul, dekstra Alt kiel Hanja"
+
+#: ../rules/base.xml.in.h:1067
msgid "Adding Esperanto supersigned letters"
msgstr "Aldono de Esperantaj literoj kun supersignoj"
-#: ../rules/base.xml.in.h:1060
+#: ../rules/base.xml.in.h:1068
msgid "To the corresponding key in a Qwerty layout"
msgstr "Al la ekvivalenta klavo en aranĝo Qwerty."
-#: ../rules/base.xml.in.h:1061
+#: ../rules/base.xml.in.h:1069
msgid "To the corresponding key in a Dvorak layout"
msgstr "Al la ekvivalenta klavo en dvoraka aranĝo."
-#: ../rules/base.xml.in.h:1062
+#: ../rules/base.xml.in.h:1070
msgid "To the corresponding key in a Colemak layout"
msgstr "Al la ekvivalenta klavo en dvoraka aranĝo."
-#: ../rules/base.xml.in.h:1063
+#: ../rules/base.xml.in.h:1071
msgid "Maintain key compatibility with old Solaris keycodes"
msgstr "Teni klav-kongrueco kun malnovaj klavkodoj de Solaris"
-#: ../rules/base.xml.in.h:1064
+#: ../rules/base.xml.in.h:1072
msgid "Sun Key compatibility"
msgstr "Kongrueco kun klavoj de Sun"
-#: ../rules/base.xml.in.h:1065
+#: ../rules/base.xml.in.h:1073
msgid "Key sequence to kill the X server"
msgstr "Klav-sekvo por formortigi la X-servilon"
-#: ../rules/base.xml.in.h:1066
+#: ../rules/base.xml.in.h:1074
msgid "Ctrl + Alt + Backspace"
msgstr "Ctrl + Alt + Backspace"
@@ -4058,250 +4090,261 @@ msgid "German (with Hungarian letters and no dead keys)"
msgstr "Germana (kun hungaraj literoj kaj neniu senpaŝa klavo)"
#: ../rules/base.extras.xml.in.h:26
+msgid "Polish (Germany, eliminate dead keys)"
+msgstr "Pola (Germanujo, forigi senpaŝajn klavojn)"
+
+#: ../rules/base.extras.xml.in.h:27
msgid "German (Sun Type 6/7)"
msgstr "Germana (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:27
+#: ../rules/base.extras.xml.in.h:28
msgid "German (Aus der Neo-Welt)"
msgstr "Germana (Aus der Neo-Welt)"
-#: ../rules/base.extras.xml.in.h:30
+#: ../rules/base.extras.xml.in.h:31
msgid "Avestan"
msgstr "Avesta"
-#: ../rules/base.extras.xml.in.h:33
+#: ../rules/base.extras.xml.in.h:34
msgid "Lithuanian (US Dvorak with Lithuanian letters)"
msgstr "Litova (usona Dvorako kun litovaj literoj)"
-#: ../rules/base.extras.xml.in.h:34
+#: ../rules/base.extras.xml.in.h:35
msgid "Lithuanian (Sun Type 6/7)"
msgstr "Litova (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:37
+#: ../rules/base.extras.xml.in.h:38
msgid "Latvian (US Dvorak)"
msgstr "Latva (usona Dvorako)"
-#: ../rules/base.extras.xml.in.h:38
+#: ../rules/base.extras.xml.in.h:39
msgid "Latvian (US Dvorak, Y variant)"
msgstr "Latva (usona Dvorako, variaĵo Y)"
-#: ../rules/base.extras.xml.in.h:39
+#: ../rules/base.extras.xml.in.h:40
msgid "Latvian (US Dvorak, minus variant)"
msgstr "Latva (usona Dvorako, variaĵo minusa)"
-#: ../rules/base.extras.xml.in.h:40
+#: ../rules/base.extras.xml.in.h:41
msgid "Latvian (programmer US Dvorak)"
msgstr "Latva (usona Dvorako por programistoj)"
-#: ../rules/base.extras.xml.in.h:41
+#: ../rules/base.extras.xml.in.h:42
msgid "Latvian (programmer US Dvorak, Y variant)"
msgstr "Latva (usona Dvorako por programistoj, variaĵo Y)"
-#: ../rules/base.extras.xml.in.h:42
+#: ../rules/base.extras.xml.in.h:43
msgid "Latvian (programmer US Dvorak, minus variant)"
msgstr "Latva (usona Dvorako por programistoj, variaĵo minusa)"
-#: ../rules/base.extras.xml.in.h:43
+#: ../rules/base.extras.xml.in.h:44
msgid "Latvian (US Colemak)"
msgstr "Latva (usona Colemak)"
-#: ../rules/base.extras.xml.in.h:44
+#: ../rules/base.extras.xml.in.h:45
msgid "Latvian (US Colemak, apostrophe variant)"
msgstr "Latva (usona Colemak, citila variaĵo)"
-#: ../rules/base.extras.xml.in.h:45
+#: ../rules/base.extras.xml.in.h:46
msgid "Latvian (Sun Type 6/7)"
msgstr "Latva (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:48
+#: ../rules/base.extras.xml.in.h:49
msgid "English (US, international AltGr Unicode combining)"
msgstr "Angla (Usono, internacia AltGr-Unikoda kunmiksado)"
-#: ../rules/base.extras.xml.in.h:49
+#: ../rules/base.extras.xml.in.h:50
msgid "English (US, international AltGr Unicode combining, alternative)"
msgstr "Angla (Usono, internacia AltGr-Unikoda kunmiksado, alternativa)"
-#: ../rules/base.extras.xml.in.h:50
+#: ../rules/base.extras.xml.in.h:51
msgid "Atsina"
msgstr "Atsina"
-#: ../rules/base.extras.xml.in.h:51
+#: ../rules/base.extras.xml.in.h:52
msgid "Coeur d'Alene Salish"
msgstr "Couer d'Alene Salish"
-#: ../rules/base.extras.xml.in.h:52
+#: ../rules/base.extras.xml.in.h:53
msgid "Czech Slovak and German (US)"
msgstr "Ĉeĥa slovaka kaj germana (US)"
-#: ../rules/base.extras.xml.in.h:53
+#: ../rules/base.extras.xml.in.h:54
msgid "English (US, Sun Type 6/7)"
msgstr "Angla (US, Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:54
+#: ../rules/base.extras.xml.in.h:55
msgid "English (Norman)"
msgstr "Angla (Norman)"
-#: ../rules/base.extras.xml.in.h:57
+#: ../rules/base.extras.xml.in.h:58
msgid "Polish (international with dead keys)"
msgstr "Pola (internacia kun senpaŝaj klavoj)"
-#: ../rules/base.extras.xml.in.h:58
+#: ../rules/base.extras.xml.in.h:59
msgid "Polish (Colemak)"
msgstr "Pola (Colemak)"
-#: ../rules/base.extras.xml.in.h:59
+#: ../rules/base.extras.xml.in.h:60
msgid "Polish (Sun Type 6/7)"
msgstr "Pola (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:63
+#: ../rules/base.extras.xml.in.h:64
msgid "Crimean Tatar (Dobruja Q)"
msgstr "Krime-tatara (Dobruja Q)"
-#: ../rules/base.extras.xml.in.h:64
+#: ../rules/base.extras.xml.in.h:65
msgid "Romanian (ergonomic Touchtype)"
msgstr "Rumana (komforteca Touchtype)"
-#: ../rules/base.extras.xml.in.h:65
+#: ../rules/base.extras.xml.in.h:66
msgid "Romanian (Sun Type 6/7)"
msgstr "Rumana (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:68
+#: ../rules/base.extras.xml.in.h:69
msgid "Serbian (combining accents instead of dead keys)"
msgstr "Serba (kunmiksado de diakritaĵoj anstataŭ senpaŝaj klavoj)"
-#: ../rules/base.extras.xml.in.h:71
+#: ../rules/base.extras.xml.in.h:72
msgid "Church Slavonic"
msgstr "Preĝeja slava"
-#: ../rules/base.extras.xml.in.h:72
+#: ../rules/base.extras.xml.in.h:73
msgid "Russian (with Ukrainian-Belorussian layout)"
msgstr "Rusa (kun aranĝo ukrainia-belorusa)"
-#: ../rules/base.extras.xml.in.h:73
+#: ../rules/base.extras.xml.in.h:74
msgid "Russian (Sun Type 6/7)"
msgstr "Rusa (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:76
+#: ../rules/base.extras.xml.in.h:77
msgid "Armenian (OLPC phonetic)"
msgstr "Armena (fonetika OLPC)"
-#: ../rules/base.extras.xml.in.h:79
+#: ../rules/base.extras.xml.in.h:80
msgid "Hebrew (Biblical, SIL phonetic)"
msgstr "Hebrea (Biblia, fonetika SIL)"
-#: ../rules/base.extras.xml.in.h:82
+#: ../rules/base.extras.xml.in.h:83
msgid "Arabic (Sun Type 6/7)"
msgstr "Araba (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:85
+#: ../rules/base.extras.xml.in.h:86
msgid "Belgian (Sun Type 6/7)"
msgstr "Belga (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:88
+#: ../rules/base.extras.xml.in.h:89
msgid "Portuguese (Brazil, Sun Type 6/7)"
msgstr "Portugala (Brazilo, Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:91
+#: ../rules/base.extras.xml.in.h:92
msgid "Czech (Sun Type 6/7)"
msgstr "Ĉeĥa (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:94
+#: ../rules/base.extras.xml.in.h:95
msgid "Danish (Sun Type 6/7)"
msgstr "Dana (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:97
+#: ../rules/base.extras.xml.in.h:98
msgid "Dutch (Sun Type 6/7)"
msgstr "Nederlanda (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:100
+#: ../rules/base.extras.xml.in.h:101
msgid "Estonian (Sun Type 6/7)"
msgstr "Estona (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:103
+#: ../rules/base.extras.xml.in.h:104
msgid "Finnish (Sun Type 6/7)"
msgstr "Fina (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:105
+#: ../rules/base.extras.xml.in.h:106
msgid "French (Sun Type 6/7)"
msgstr "Franca (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:108
+#: ../rules/base.extras.xml.in.h:109
msgid "Greek (Sun Type 6/7)"
msgstr "Greka (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:111
+#: ../rules/base.extras.xml.in.h:112
msgid "Italian (Sun Type 6/7)"
msgstr "Itala (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:114
+#: ../rules/base.extras.xml.in.h:115
msgid "Japanese (Sun Type 6)"
msgstr "Japana (Sun Tipo 6)"
-#: ../rules/base.extras.xml.in.h:115
+#: ../rules/base.extras.xml.in.h:116
msgid "Japanese (Sun Type 7 - pc compatible)"
msgstr "Japana (Sun Tipo 7 - kongrua kun pc)"
-#: ../rules/base.extras.xml.in.h:116
+#: ../rules/base.extras.xml.in.h:117
msgid "Japanese (Sun Type 7 - sun compatible)"
msgstr "Japana (Sun Tipo 7 - kongrua kun Sun)"
-#: ../rules/base.extras.xml.in.h:119
+#: ../rules/base.extras.xml.in.h:120
msgid "Norwegian (Sun Type 6/7)"
msgstr "Norvega (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:121
+#: ../rules/base.extras.xml.in.h:122
msgid "Portuguese (Sun Type 6/7)"
msgstr "Portugala (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:124
+#: ../rules/base.extras.xml.in.h:125
msgid "Slovak (Sun Type 6/7)"
msgstr "Slovaka (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:127
+#: ../rules/base.extras.xml.in.h:128
msgid "Spanish (Sun Type 6/7)"
msgstr "Hispana (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:130
+#: ../rules/base.extras.xml.in.h:131
msgid "Swedish (Dvorak A5)"
msgstr "Sveda (Dvorako A5)"
-#: ../rules/base.extras.xml.in.h:131
+#: ../rules/base.extras.xml.in.h:132
msgid "Swedish (Sun Type 6/7)"
msgstr "Sveda (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:133
+#: ../rules/base.extras.xml.in.h:134
msgid "German (Switzerland, Sun Type 6/7)"
msgstr "Germana (Svislando, Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:134
+#: ../rules/base.extras.xml.in.h:135
msgid "French (Switzerland, Sun Type 6/7)"
msgstr "Franca (Svislando, Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:137
+#: ../rules/base.extras.xml.in.h:138
msgid "Turkish (Sun Type 6/7)"
msgstr "Turka (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:140
+#: ../rules/base.extras.xml.in.h:141
msgid "Ukrainian (Sun Type 6/7)"
msgstr "Ukrajna (Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:142
+#: ../rules/base.extras.xml.in.h:143
msgid "English (UK, Sun Type 6/7)"
msgstr "Angla (UK, Sun Tipo 6/7)"
-#: ../rules/base.extras.xml.in.h:145
+#: ../rules/base.extras.xml.in.h:146
msgid "Korean (Sun Type 6/7)"
msgstr "Kore (Sun Tipo 6/7)"
#. Keyboard indicator for European layouts
-#: ../rules/base.extras.xml.in.h:147
+#: ../rules/base.extras.xml.in.h:148
msgid "eu"
msgstr "eu"
-#: ../rules/base.extras.xml.in.h:148
+#: ../rules/base.extras.xml.in.h:149
msgid "EurKEY (US based layout with european letters)"
msgstr "EurKEY (klavaro surbazita en Usono kun eŭropaj literoj)"
+#: ../rules/base.extras.xml.in.h:152
+msgid "Mmuock"
+msgstr "Mmuock"
+
+#~ msgid "Shift with numeric keypad keys works as in MS Windows"
+#~ msgstr "Shift funkcias kun la ciferklavaro same kiel en MS Windows"
+
#~ msgid "Bengali"
#~ msgstr "Bengala"
diff --git a/xorg-server/xkeyboard-config/po/fr.po b/xorg-server/xkeyboard-config/po/fr.po
index 2a5028281..10345ee27 100644
--- a/xorg-server/xkeyboard-config/po/fr.po
+++ b/xorg-server/xkeyboard-config/po/fr.po
@@ -5,21 +5,21 @@
# 2005, 2006 Denis Barbier
# 2008 Marc Veillet
# Marc Veillet , 2011.
-# Jean-Philippe Guérard , 2011-2013
+# Jean-Philippe Guérard , 2011-2015
#
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config 2.12.99\n"
+"Project-Id-Version: xkeyboard-config 2.13.99\n"
"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
-"POT-Creation-Date: 2014-09-18 23:46+0100\n"
-"PO-Revision-Date: 2014-09-19 20:59+0200\n"
+"POT-Creation-Date: 2015-01-15 01:16+0000\n"
+"PO-Revision-Date: 2015-01-18 21:29+0100\n"
"Last-Translator: Jean-Philippe Guérard \n"
"Language-Team: French \n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=2; plural=(n!=1);\n"
+"Plural-Forms: nplurals=2; plural=(n>=2);\n"
#: ../rules/base.xml.in.h:1
msgid "Generic 101-key PC"
@@ -760,11 +760,11 @@ msgid "Htc Dream phone"
msgstr "Htc Dream"
#. Keyboard indicator for English layouts
-#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:46
+#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:47
msgid "en"
msgstr "en"
-#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:47
+#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:48
msgid "English (US)"
msgstr "Anglais (US)"
@@ -826,7 +826,7 @@ msgid "English (programmer Dvorak)"
msgstr "Anglais (Dvorak pour programmeur)"
#. Keyboard indicator for Russian layouts
-#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:69
+#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:70
msgid "ru"
msgstr "ru"
@@ -862,7 +862,7 @@ msgid "English (Workman, international with dead keys)"
msgstr "Anglais (Workman, international avec touches mortes)"
#. Keyboard indicator for Persian layouts
-#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:28
+#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:29
msgid "fa"
msgstr "fa"
@@ -902,11 +902,11 @@ msgid "Uzbek (Afghanistan, OLPC)"
msgstr "Ouzbek (Afghanistan, OLPC)"
#. Keyboard indicator for Arabic layouts
-#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:80
+#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:81
msgid "ar"
msgstr "ar"
-#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:81
+#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:82
msgid "Arabic"
msgstr "Arabe"
@@ -949,11 +949,11 @@ msgid "Albanian (Plisi D1)"
msgstr "Albanais (Plisi D1)"
#. Keyboard indicator for Armenian layouts
-#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:74
+#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:75
msgid "hy"
msgstr "hy"
-#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:75
+#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:76
msgid "Armenian"
msgstr "Arménien"
@@ -1029,11 +1029,11 @@ msgid "Belarusian (Latin)"
msgstr "Biélorusse (latin)"
#. Keyboard indicator for Belgian layouts
-#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:83
+#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:84
msgid "be"
msgstr "be"
-#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:84
+#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:85
msgid "Belgian"
msgstr "Belge"
@@ -1309,11 +1309,11 @@ msgid "Bosnian (US keyboard with Bosnian letters)"
msgstr "Bosniaque (clavier US avec lettres bosniaques)"
#. Keyboard indicator for Portuguese layouts
-#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:86
+#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:87
msgid "pt"
msgstr "pt"
-#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:87
+#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:88
msgid "Portuguese (Brazil)"
msgstr "Portugais (Brésil)"
@@ -1399,12 +1399,12 @@ msgid "Berber (Morocco, Tifinagh extended phonetic)"
msgstr "Berbère (Maroc, Tifinagh étendu phonétique)"
#. Keyboard indicator for Cameroon layouts
-#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:149
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:150
msgid "cm"
msgstr "cm"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Cameroun
-#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:150
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:151
msgid "English (Cameroon)"
msgstr "Anglais (Cameroun)"
@@ -1527,11 +1527,11 @@ msgid "Croatian (US keyboard with Croatian letters)"
msgstr "Croate (clavier US avec lettres croates)"
#. Keyboard indicator for Chech layouts
-#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:89
+#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:90
msgid "cs"
msgstr "cs"
-#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:90
+#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:91
msgid "Czech"
msgstr "Tchèque"
@@ -1560,11 +1560,11 @@ msgid "Czech (US Dvorak with CZ UCW support)"
msgstr "Tchèque (Dvorak US avec support UCW CZ)"
#. Keyboard indicator for Danish layouts
-#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:92
+#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:93
msgid "da"
msgstr "da"
-#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:93
+#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:94
msgid "Danish"
msgstr "Danois"
@@ -1589,11 +1589,11 @@ msgid "Danish (Dvorak)"
msgstr "Danois (Dvorak)"
#. Keyboard indicator for Dutch layouts
-#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:95
+#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:96
msgid "nl"
msgstr "nl"
-#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:96
+#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:97
msgid "Dutch"
msgstr "Néerlandais"
@@ -1619,11 +1619,11 @@ msgid "Dzongkha"
msgstr "Dzongkha"
#. Keyboard indicator for Estonian layouts
-#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:98
+#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:99
msgid "et"
msgstr "et"
-#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:99
+#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:100
msgid "Estonian"
msgstr "Estonien"
@@ -1640,7 +1640,7 @@ msgid "Estonian (US keyboard with Estonian letters)"
msgstr "Estonien (clavier US avec lettres estoniennes)"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Persan
-#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:29
+#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:30
msgid "Persian"
msgstr "Persan"
@@ -1703,11 +1703,11 @@ msgid "Faroese (eliminate dead keys)"
msgstr "Féroïen (sans touche morte)"
#. Keyboard indicator for Finnish layouts
-#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:101
+#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:102
msgid "fi"
msgstr "fi"
-#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:102
+#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:103
msgid "Finnish"
msgstr "Finnois"
@@ -1731,7 +1731,7 @@ msgstr "Sami du Nord (Finlande)"
msgid "Finnish (Macintosh)"
msgstr "Finnois (Macintosh)"
-#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:104
+#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:105
msgid "French"
msgstr "Français"
@@ -1979,11 +1979,11 @@ msgid "German (legacy)"
msgstr "Allemand (obsolète)"
#. Keyboard indicator for Greek layouts
-#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:106
+#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:107
msgid "gr"
msgstr "gr"
-#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:107
+#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:108
msgid "Greek"
msgstr "Grec"
@@ -2121,11 +2121,11 @@ msgid "Icelandic (Dvorak)"
msgstr "Islandais (Dvorak)"
#. Keyboard indicator for Hebrew layouts
-#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:77
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
msgid "he"
msgstr "he"
-#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:78
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:79
msgid "Hebrew"
msgstr "Hébreu"
@@ -2143,11 +2143,11 @@ msgid "Hebrew (Biblical, Tiro)"
msgstr "Hébreu (biblique, Tiro)"
#. Keyboard indicator for Italian layouts
-#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:109
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
msgid "it"
msgstr "it"
-#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:110
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:111
msgid "Italian"
msgstr "Italien"
@@ -2177,11 +2177,11 @@ msgid "Italian (IBM 142)"
msgstr "Italien (IBM 142)"
#. Keyboard indicator for Japanese layouts
-#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:112
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
msgid "ja"
msgstr "ja"
-#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:113
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:114
msgid "Japanese"
msgstr "Japonais"
@@ -2266,7 +2266,7 @@ msgid "Lao (STEA proposed standard layout)"
msgstr "Lao (disposition proposée par la STEA)"
#. Keyboard indicator for Spanish layouts
-#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:125
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:126
msgid "es"
msgstr "es"
@@ -2287,12 +2287,12 @@ msgid "Spanish (Latin American, Sun dead keys)"
msgstr "Espagnol (Amérique latine, touches mortes Sun)"
#. Keyboard indicator for Lithuanian layouts
-#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:31
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
msgid "lt"
msgstr "lt"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Lituanien
-#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:32
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:33
msgid "Lithuanian"
msgstr "Lituanien"
@@ -2318,11 +2318,11 @@ msgid "Lithuanian (LEKPa)"
msgstr "Lituanien (LEKPa)"
#. Keyboard indicator for Latvian layouts
-#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:35
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
msgid "lv"
msgstr "lv"
-#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:36
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:37
msgid "Latvian"
msgstr "Letton"
@@ -2360,7 +2360,7 @@ msgid "Maori"
msgstr "Maori"
#. Keyboard indicator for Serbian layouts
-#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:66
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:67
msgid "sr"
msgstr "sr"
@@ -2436,12 +2436,12 @@ msgid "Mongolian"
msgstr "Mongol"
#. Keyboard indicator for Norwegian layouts
-#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:117
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
msgid "no"
msgstr "no"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Norv%C3%A9gien
-#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:118
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:119
msgid "Norwegian"
msgstr "Norvégien"
@@ -2478,12 +2478,12 @@ msgid "Norwegian (Colemak)"
msgstr "Norvégien (Colemak)"
#. Keyboard indicator for Polish layouts
-#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:55
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
msgid "pl"
msgstr "pl"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Polonais
-#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:56
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:57
msgid "Polish"
msgstr "Polonais"
@@ -2528,7 +2528,7 @@ msgstr "Russe (Pologne, Dvorak phonétique)"
msgid "Polish (programmer Dvorak)"
msgstr "Polonais (Dvorak pour le programmeur)"
-#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:120
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:121
msgid "Portuguese"
msgstr "Portugais"
@@ -2566,12 +2566,12 @@ msgid "Esperanto (Portugal, Nativo)"
msgstr "Espéranto (Portugal, PT-Nativo)"
#. Keyboard indicator for Romanian layouts
-#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:60
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
msgid "ro"
msgstr "ro"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Roumain
-#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:61
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:62
msgid "Romanian"
msgstr "Roumain"
@@ -2591,7 +2591,7 @@ msgstr "Roumain (standard, cédille)"
msgid "Romanian (WinKeys)"
msgstr "Roumain (touche Windows)"
-#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:70
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:71
msgid "Russian"
msgstr "Russe"
@@ -2677,1422 +2677,1446 @@ msgstr "Bachkir"
msgid "Mari"
msgstr "Mari"
-#: ../rules/base.xml.in.h:699 ../rules/base.extras.xml.in.h:67
+#: ../rules/base.xml.in.h:699
+msgid "Russian (phonetic azerty)"
+msgstr "Russe (azerty phonétique)"
+
+#: ../rules/base.xml.in.h:700
+msgid "Russian (phonetic French)"
+msgstr "Russe (français phonétique)"
+
+#: ../rules/base.xml.in.h:701 ../rules/base.extras.xml.in.h:68
msgid "Serbian"
msgstr "Serbe"
-#: ../rules/base.xml.in.h:700
+#: ../rules/base.xml.in.h:702
msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
msgstr "Serbe (cyrillique, ZE et ZHE intervertis)"
-#: ../rules/base.xml.in.h:701
+#: ../rules/base.xml.in.h:703
msgid "Serbian (Latin)"
msgstr "Serbe (Latin)"
-#: ../rules/base.xml.in.h:702
+#: ../rules/base.xml.in.h:704
msgid "Serbian (Latin Unicode)"
msgstr "Serbe (latin, Unicode)"
-#: ../rules/base.xml.in.h:703
+#: ../rules/base.xml.in.h:705
msgid "Serbian (Latin qwerty)"
msgstr "Serbe (latin, qwerty)"
-#: ../rules/base.xml.in.h:704
+#: ../rules/base.xml.in.h:706
msgid "Serbian (Latin Unicode qwerty)"
msgstr "Serbe (latin, Unicode, qwerty)"
-#: ../rules/base.xml.in.h:705
+#: ../rules/base.xml.in.h:707
msgid "Serbian (Cyrillic with guillemets)"
msgstr "Serbe (cyrillique avec guillemets)"
-#: ../rules/base.xml.in.h:706
+#: ../rules/base.xml.in.h:708
msgid "Serbian (Latin with guillemets)"
msgstr "Serbe (Latin avec guillemets)"
-#: ../rules/base.xml.in.h:707
+#: ../rules/base.xml.in.h:709
msgid "Pannonian Rusyn"
msgstr "Ruthène pannonien"
#. Keyboard indicator for Slovenian layouts
-#: ../rules/base.xml.in.h:709
+#: ../rules/base.xml.in.h:711
msgid "sl"
msgstr "sl"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Slov%C3%A8ne
-#: ../rules/base.xml.in.h:710
+#: ../rules/base.xml.in.h:712
msgid "Slovenian"
msgstr "Slovène"
-#: ../rules/base.xml.in.h:711
+#: ../rules/base.xml.in.h:713
msgid "Slovenian (with guillemets for quotes)"
msgstr "Slovène (guillemets typographiques à la place des guillemets simples)"
-#: ../rules/base.xml.in.h:712
+#: ../rules/base.xml.in.h:714
msgid "Slovenian (US keyboard with Slovenian letters)"
msgstr "Slovène (clavier US avec lettres slovènes)"
#. Keyboard indicator for Slovak layouts
-#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:122
+#: ../rules/base.xml.in.h:716 ../rules/base.extras.xml.in.h:123
msgid "sk"
msgstr "sk"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Slovaque
-#: ../rules/base.xml.in.h:715 ../rules/base.extras.xml.in.h:123
+#: ../rules/base.xml.in.h:717 ../rules/base.extras.xml.in.h:124
msgid "Slovak"
msgstr "Slovaque"
-#: ../rules/base.xml.in.h:716
+#: ../rules/base.xml.in.h:718
msgid "Slovak (extended Backslash)"
msgstr "Slovaque (barre oblique inverse étendue)"
-#: ../rules/base.xml.in.h:717
+#: ../rules/base.xml.in.h:719
msgid "Slovak (qwerty)"
msgstr "Slovaque (qwerty)"
-#: ../rules/base.xml.in.h:718
+#: ../rules/base.xml.in.h:720
msgid "Slovak (qwerty, extended Backslash)"
msgstr "Slovaque (qwerty, barre oblique inverse étendue)"
-#: ../rules/base.xml.in.h:719 ../rules/base.extras.xml.in.h:126
+#: ../rules/base.xml.in.h:721 ../rules/base.extras.xml.in.h:127
msgid "Spanish"
msgstr "Espagnol"
-#: ../rules/base.xml.in.h:720
+#: ../rules/base.xml.in.h:722
msgid "Spanish (eliminate dead keys)"
msgstr "Espagnol (sans touche morte)"
-#: ../rules/base.xml.in.h:721
+#: ../rules/base.xml.in.h:723
msgid "Spanish (Winkeys)"
msgstr "Espagnol (touches Windows)"
-#: ../rules/base.xml.in.h:722
+#: ../rules/base.xml.in.h:724
msgid "Spanish (include dead tilde)"
msgstr "Espagnol (y compris la touche morte tilde)"
-#: ../rules/base.xml.in.h:723
+#: ../rules/base.xml.in.h:725
msgid "Spanish (Sun dead keys)"
msgstr "Espagnol (touches mortes Sun)"
-#: ../rules/base.xml.in.h:724
+#: ../rules/base.xml.in.h:726
msgid "Spanish (Dvorak)"
msgstr "Espagnol (Dvorak)"
-#: ../rules/base.xml.in.h:725
+#: ../rules/base.xml.in.h:727
msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
msgstr "Asturien (Espagne, avec H point bas et L point bas)"
-#: ../rules/base.xml.in.h:726
+#: ../rules/base.xml.in.h:728
msgid "Catalan (Spain, with middle-dot L)"
msgstr "Catalan (Espagne, avec L point médian)"
-#: ../rules/base.xml.in.h:727
+#: ../rules/base.xml.in.h:729
msgid "Spanish (Macintosh)"
msgstr "Espagnol (Macintosh)"
#. Keyboard indicator for Swedish layouts
-#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:128
+#: ../rules/base.xml.in.h:731 ../rules/base.extras.xml.in.h:129
msgid "sv"
msgstr "sv"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Su%C3%A9dois
-#: ../rules/base.xml.in.h:730 ../rules/base.extras.xml.in.h:129
+#: ../rules/base.xml.in.h:732 ../rules/base.extras.xml.in.h:130
msgid "Swedish"
msgstr "Suédois"
-#: ../rules/base.xml.in.h:731
+#: ../rules/base.xml.in.h:733
msgid "Swedish (eliminate dead keys)"
msgstr "Suédois (sans touche morte)"
-#: ../rules/base.xml.in.h:732
+#: ../rules/base.xml.in.h:734
msgid "Swedish (Dvorak)"
msgstr "Suédois (Dvorak)"
-#: ../rules/base.xml.in.h:733
+#: ../rules/base.xml.in.h:735
msgid "Russian (Sweden, phonetic)"
msgstr "Russe (Suède, phonétique)"
-#: ../rules/base.xml.in.h:734
+#: ../rules/base.xml.in.h:736
msgid "Russian (Sweden, phonetic, eliminate dead keys)"
msgstr "Russe (Suède, phonétique, sans touche morte)"
-#: ../rules/base.xml.in.h:735
+#: ../rules/base.xml.in.h:737
msgid "Northern Saami (Sweden)"
msgstr "Sami du Nord (Suède)"
-#: ../rules/base.xml.in.h:736
+#: ../rules/base.xml.in.h:738
msgid "Swedish (Macintosh)"
msgstr "Suédois (Macintosh)"
-#: ../rules/base.xml.in.h:737
+#: ../rules/base.xml.in.h:739
msgid "Swedish (Svdvorak)"
msgstr "Suédois (Svdvorak)"
-#: ../rules/base.xml.in.h:738
+#: ../rules/base.xml.in.h:740
msgid "Swedish Sign Language"
msgstr "Langue des signes suédoise"
-#: ../rules/base.xml.in.h:739 ../rules/base.extras.xml.in.h:132
+#: ../rules/base.xml.in.h:741 ../rules/base.extras.xml.in.h:133
msgid "German (Switzerland)"
msgstr "Allemand (Suisse)"
-#: ../rules/base.xml.in.h:740
+#: ../rules/base.xml.in.h:742
msgid "German (Switzerland, legacy)"
msgstr "Allemand (Suisse, obsolète)"
-#: ../rules/base.xml.in.h:741
+#: ../rules/base.xml.in.h:743
msgid "German (Switzerland, eliminate dead keys)"
msgstr "Allemand (Suisse, sans touche morte)"
-#: ../rules/base.xml.in.h:742
+#: ../rules/base.xml.in.h:744
msgid "German (Switzerland, Sun dead keys)"
msgstr "Allemand (Suisse, touches mortes Sun)"
-#: ../rules/base.xml.in.h:743
+#: ../rules/base.xml.in.h:745
msgid "French (Switzerland)"
msgstr "Français (Suisse)"
-#: ../rules/base.xml.in.h:744
+#: ../rules/base.xml.in.h:746
msgid "French (Switzerland, eliminate dead keys)"
msgstr "Français (Suisse, sans touche morte)"
-#: ../rules/base.xml.in.h:745
+#: ../rules/base.xml.in.h:747
msgid "French (Switzerland, Sun dead keys)"
msgstr "Français (Suisse, touches mortes Sun)"
-#: ../rules/base.xml.in.h:746
+#: ../rules/base.xml.in.h:748
msgid "French (Switzerland, Macintosh)"
msgstr "Français (Suisse, Macintosh)"
-#: ../rules/base.xml.in.h:747
+#: ../rules/base.xml.in.h:749
msgid "German (Switzerland, Macintosh)"
msgstr "Allemand (Suisse, Macintosh)"
-#: ../rules/base.xml.in.h:748
+#: ../rules/base.xml.in.h:750
msgid "Arabic (Syria)"
msgstr "Arabe (Syrie)"
#. Keyboard indicator for Syriac layouts
-#: ../rules/base.xml.in.h:750
+#: ../rules/base.xml.in.h:752
msgid "syc"
msgstr "syc"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Syriaque
-#: ../rules/base.xml.in.h:751
+#: ../rules/base.xml.in.h:753
msgid "Syriac"
msgstr "Syriaque"
-#: ../rules/base.xml.in.h:752
+#: ../rules/base.xml.in.h:754
msgid "Syriac (phonetic)"
msgstr "Syriaque (phonétique)"
-#: ../rules/base.xml.in.h:753
+#: ../rules/base.xml.in.h:755
msgid "Kurdish (Syria, Latin Q)"
msgstr "Kurde (Syrie, Q latin)"
-#: ../rules/base.xml.in.h:754
+#: ../rules/base.xml.in.h:756
msgid "Kurdish (Syria, F)"
msgstr "Kurde (Syrie, F)"
-#: ../rules/base.xml.in.h:755
+#: ../rules/base.xml.in.h:757
msgid "Kurdish (Syria, Latin Alt-Q)"
msgstr "Kurde (Syrie, Alt-Q latin)"
#. Keyboard indicator for Tajik layouts
-#: ../rules/base.xml.in.h:757
+#: ../rules/base.xml.in.h:759
msgid "tg"
msgstr "tg"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Tadjik
-#: ../rules/base.xml.in.h:758
+#: ../rules/base.xml.in.h:760
msgid "Tajik"
msgstr "Tadjik"
-#: ../rules/base.xml.in.h:759
+#: ../rules/base.xml.in.h:761
msgid "Tajik (legacy)"
msgstr "Tadjik (obsolète)"
#. Keyboard indicator for Sinhala layouts
-#: ../rules/base.xml.in.h:761
+#: ../rules/base.xml.in.h:763
msgid "si"
msgstr "si"
-#: ../rules/base.xml.in.h:762
+#: ../rules/base.xml.in.h:764
msgid "Sinhala (phonetic)"
msgstr "Cingalais (phonétique)"
-#: ../rules/base.xml.in.h:763
+#: ../rules/base.xml.in.h:765
msgid "Tamil (Sri Lanka, Unicode)"
msgstr "Tamoul (Sri Lanka, Unicode)"
-#: ../rules/base.xml.in.h:764
+#: ../rules/base.xml.in.h:766
msgid "Tamil (Sri Lanka, TAB Typewriter)"
msgstr "Tamoul (Sri Lanka, machine à écrire, TAB)"
#. Keyboard indicator for Thai layouts
-#: ../rules/base.xml.in.h:766
+#: ../rules/base.xml.in.h:768
msgid "th"
msgstr "th"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Tha%C3%AF_%28langue%29
-#: ../rules/base.xml.in.h:767
+#: ../rules/base.xml.in.h:769
msgid "Thai"
msgstr "Thaï"
-#: ../rules/base.xml.in.h:768
+#: ../rules/base.xml.in.h:770
msgid "Thai (TIS-820.2538)"
msgstr "Thaï (TIS-820.2538)"
-#: ../rules/base.xml.in.h:769
+#: ../rules/base.xml.in.h:771
msgid "Thai (Pattachote)"
msgstr "Thaï (Pattachote)"
#. Keyboard indicator for Turkish layouts
-#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:135
+#: ../rules/base.xml.in.h:773 ../rules/base.extras.xml.in.h:136
msgid "tr"
msgstr "tr"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Turc
-#: ../rules/base.xml.in.h:772 ../rules/base.extras.xml.in.h:136
+#: ../rules/base.xml.in.h:774 ../rules/base.extras.xml.in.h:137
msgid "Turkish"
msgstr "Turc"
-#: ../rules/base.xml.in.h:773
+#: ../rules/base.xml.in.h:775
msgid "Turkish (F)"
msgstr "Turc (F)"
-#: ../rules/base.xml.in.h:774
+#: ../rules/base.xml.in.h:776
msgid "Turkish (Alt-Q)"
msgstr "Turc (Alt-Q)"
-#: ../rules/base.xml.in.h:775
+#: ../rules/base.xml.in.h:777
msgid "Turkish (Sun dead keys)"
msgstr "Turc (touches mortes Sun)"
-#: ../rules/base.xml.in.h:776
+#: ../rules/base.xml.in.h:778
msgid "Kurdish (Turkey, Latin Q)"
msgstr "Kurde (Turquie, Q latin)"
-#: ../rules/base.xml.in.h:777
+#: ../rules/base.xml.in.h:779
msgid "Kurdish (Turkey, F)"
msgstr "Kurde (Turquie, F)"
-#: ../rules/base.xml.in.h:778
+#: ../rules/base.xml.in.h:780
msgid "Kurdish (Turkey, Latin Alt-Q)"
msgstr "Kurde (Turquie, Alt-Q latin)"
-#: ../rules/base.xml.in.h:779
+#: ../rules/base.xml.in.h:781
msgid "Turkish (international with dead keys)"
msgstr "Turc (international avec touches mortes)"
#. Keyboard indicator for Crimean Tatar layouts
-#: ../rules/base.xml.in.h:781 ../rules/base.extras.xml.in.h:62
+#: ../rules/base.xml.in.h:783 ../rules/base.extras.xml.in.h:63
msgid "crh"
msgstr "crh"
-#: ../rules/base.xml.in.h:782
+#: ../rules/base.xml.in.h:784
msgid "Crimean Tatar (Turkish Q)"
msgstr "Tatar de Crimée (Q turc)"
-#: ../rules/base.xml.in.h:783
+#: ../rules/base.xml.in.h:785
msgid "Crimean Tatar (Turkish F)"
msgstr "Tatar de Crimée (F turc)"
-#: ../rules/base.xml.in.h:784
+#: ../rules/base.xml.in.h:786
msgid "Crimean Tatar (Turkish Alt-Q)"
msgstr "Tatar de Crimée (Alt-Q turc)"
-#: ../rules/base.xml.in.h:785
+#: ../rules/base.xml.in.h:787
msgid "Taiwanese"
msgstr "Taïwanais"
-#: ../rules/base.xml.in.h:786
+#: ../rules/base.xml.in.h:788
msgid "Taiwanese (indigenous)"
msgstr "Taïwanais (indigène)"
#. Keyboard indicator for Saisiyat layouts
-#: ../rules/base.xml.in.h:788
+#: ../rules/base.xml.in.h:790
msgid "xsy"
msgstr "xsy"
-#: ../rules/base.xml.in.h:789
+#: ../rules/base.xml.in.h:791
msgid "Saisiyat (Taiwan)"
msgstr "Saisiyat (Taïwan)"
#. Keyboard indicator for Ukranian layouts
-#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:138
+#: ../rules/base.xml.in.h:793 ../rules/base.extras.xml.in.h:139
msgid "uk"
msgstr "uk"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Ukrainien
-#: ../rules/base.xml.in.h:792 ../rules/base.extras.xml.in.h:139
+#: ../rules/base.xml.in.h:794 ../rules/base.extras.xml.in.h:140
msgid "Ukrainian"
msgstr "Ukrainien"
-#: ../rules/base.xml.in.h:793
+#: ../rules/base.xml.in.h:795
msgid "Ukrainian (phonetic)"
msgstr "Ukrainien (phonétique)"
-#: ../rules/base.xml.in.h:794
+#: ../rules/base.xml.in.h:796
msgid "Ukrainian (typewriter)"
msgstr "Ukrainien (machine à écrire)"
-#: ../rules/base.xml.in.h:795
+#: ../rules/base.xml.in.h:797
msgid "Ukrainian (WinKeys)"
msgstr "Ukrainien (touches Windows)"
-#: ../rules/base.xml.in.h:796
+#: ../rules/base.xml.in.h:798
msgid "Ukrainian (legacy)"
msgstr "Ukrainien (obsolète)"
-#: ../rules/base.xml.in.h:797
+#: ../rules/base.xml.in.h:799
msgid "Ukrainian (standard RSTU)"
msgstr "Ukrainien (RSTU standard)"
-#: ../rules/base.xml.in.h:798
+#: ../rules/base.xml.in.h:800
msgid "Russian (Ukraine, standard RSTU)"
msgstr "Russe (Ukraine, RSTU standard)"
-#: ../rules/base.xml.in.h:799
+#: ../rules/base.xml.in.h:801
msgid "Ukrainian (homophonic)"
msgstr "Ukrainien (homophonique)"
-#: ../rules/base.xml.in.h:800 ../rules/base.extras.xml.in.h:141
+#: ../rules/base.xml.in.h:802 ../rules/base.extras.xml.in.h:142
msgid "English (UK)"
msgstr "Anglais (Royaume-Uni)"
-#: ../rules/base.xml.in.h:801
+#: ../rules/base.xml.in.h:803
msgid "English (UK, extended WinKeys)"
msgstr "Anglais (Royaume-Uni, touche Windows étendue)"
-#: ../rules/base.xml.in.h:802
+#: ../rules/base.xml.in.h:804
msgid "English (UK, international with dead keys)"
msgstr "Anglais (Royaume-Uni, international, avec touches mortes)"
-#: ../rules/base.xml.in.h:803
+#: ../rules/base.xml.in.h:805
msgid "English (UK, Dvorak)"
msgstr "Anglais (Royaume-Uni, Dvorak)"
-#: ../rules/base.xml.in.h:804
+#: ../rules/base.xml.in.h:806
msgid "English (UK, Dvorak with UK punctuation)"
msgstr "Anglais (Royaume-Uni, Dvorak, ponctuation britannique)"
-#: ../rules/base.xml.in.h:805
+#: ../rules/base.xml.in.h:807
msgid "English (UK, Macintosh)"
msgstr "Anglais (Royaume-Uni, Macintosh)"
-#: ../rules/base.xml.in.h:806
+#: ../rules/base.xml.in.h:808
msgid "English (UK, Macintosh international)"
msgstr "Anglais (Royaume-Uni, Macintosh international)"
# http://colemak.com/
-#: ../rules/base.xml.in.h:807
+#: ../rules/base.xml.in.h:809
msgid "English (UK, Colemak)"
msgstr "Anglais (Royaume-Uni, Colemak)"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Ouzbek
-#: ../rules/base.xml.in.h:808
+#: ../rules/base.xml.in.h:810
msgid "Uzbek"
msgstr "Ouzbek"
-#: ../rules/base.xml.in.h:809
+#: ../rules/base.xml.in.h:811
msgid "Uzbek (Latin)"
msgstr "Ouzbek (latin)"
#. Keyboard indicator for Vietnamese layouts
-#: ../rules/base.xml.in.h:811
+#: ../rules/base.xml.in.h:813
msgid "vi"
msgstr "vi"
-#: ../rules/base.xml.in.h:812
+#: ../rules/base.xml.in.h:814
msgid "Vietnamese"
msgstr "Vietnamien"
#. Keyboard indicator for Korean layouts
-#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:143
+#: ../rules/base.xml.in.h:816 ../rules/base.extras.xml.in.h:144
msgid "ko"
msgstr "ko"
-#: ../rules/base.xml.in.h:815 ../rules/base.extras.xml.in.h:144
+#: ../rules/base.xml.in.h:817 ../rules/base.extras.xml.in.h:145
msgid "Korean"
msgstr "Coréen"
-#: ../rules/base.xml.in.h:816
+#: ../rules/base.xml.in.h:818
msgid "Korean (101/104 key compatible)"
msgstr "Coréen (compatible 101/104 touches)"
-#: ../rules/base.xml.in.h:817
+#: ../rules/base.xml.in.h:819
msgid "Japanese (PC-98xx Series)"
msgstr "Japonais (PC-98xx)"
#. Keyboard indicator for Irish layouts
-#: ../rules/base.xml.in.h:819
+#: ../rules/base.xml.in.h:821
msgid "ie"
msgstr "ie"
-#: ../rules/base.xml.in.h:820
+#: ../rules/base.xml.in.h:822
msgid "Irish"
msgstr "Irlandais"
-#: ../rules/base.xml.in.h:821
+#: ../rules/base.xml.in.h:823
msgid "CloGaelach"
msgstr "Cló Gaelach"
-#: ../rules/base.xml.in.h:822
+#: ../rules/base.xml.in.h:824
msgid "Irish (UnicodeExpert)"
msgstr "Irlandais (UnicodeExpert)"
-#: ../rules/base.xml.in.h:823
+#: ../rules/base.xml.in.h:825
msgid "Ogham"
msgstr "Ogham"
-#: ../rules/base.xml.in.h:824
+#: ../rules/base.xml.in.h:826
msgid "Ogham (IS434)"
msgstr "Ogham (IS434)"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Ourdou
-#: ../rules/base.xml.in.h:825
+#: ../rules/base.xml.in.h:827
msgid "Urdu (Pakistan)"
msgstr "Ourdou (Pakistan)"
-#: ../rules/base.xml.in.h:826
+#: ../rules/base.xml.in.h:828
msgid "Urdu (Pakistan, CRULP)"
msgstr "Ourdou (Pakistan, CRULP)"
-#: ../rules/base.xml.in.h:827
+#: ../rules/base.xml.in.h:829
msgid "Urdu (Pakistan, NLA)"
msgstr "Ourdou (Pakistan, NLA)"
-#: ../rules/base.xml.in.h:828
+#: ../rules/base.xml.in.h:830
msgid "Arabic (Pakistan)"
msgstr "Arabe (Pakistan)"
#. Keyboard indicator for Sindhi layouts
-#: ../rules/base.xml.in.h:830
+#: ../rules/base.xml.in.h:832
msgid "sd"
msgstr "sd"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Sindhi
-#: ../rules/base.xml.in.h:831
+#: ../rules/base.xml.in.h:833
msgid "Sindhi"
msgstr "Sindhî"
#. Keyboard indicator for Dhivehi layouts
-#: ../rules/base.xml.in.h:833
+#: ../rules/base.xml.in.h:835
msgid "dv"
msgstr "dv"
-#: ../rules/base.xml.in.h:834
+#: ../rules/base.xml.in.h:836
msgid "Dhivehi"
msgstr "Divehi"
-#: ../rules/base.xml.in.h:835
+#: ../rules/base.xml.in.h:837
msgid "English (South Africa)"
msgstr "Anglais (Afrique du Sud)"
#. Keyboard indicator for Esperanto layouts
-#: ../rules/base.xml.in.h:837
+#: ../rules/base.xml.in.h:839
msgid "eo"
msgstr "eo"
-#: ../rules/base.xml.in.h:838
+#: ../rules/base.xml.in.h:840
msgid "Esperanto"
msgstr "Espéranto"
-#: ../rules/base.xml.in.h:839
+#: ../rules/base.xml.in.h:841
msgid "Esperanto (displaced semicolon and quote, obsolete)"
msgstr "Espéranto (point-virgule et guillemets simples déplacés, obsolète)"
#. Keyboard indicator for Nepali layouts
-#: ../rules/base.xml.in.h:841
+#: ../rules/base.xml.in.h:843
msgid "ne"
msgstr "ne"
# https://secure.wikimedia.org/wikipedia/fr/wiki/N%C3%A9palais
-#: ../rules/base.xml.in.h:842
+#: ../rules/base.xml.in.h:844
msgid "Nepali"
msgstr "Népalais"
-#: ../rules/base.xml.in.h:843
+#: ../rules/base.xml.in.h:845
msgid "English (Nigeria)"
msgstr "Anglais (Nigeria)"
#. Keyboard indicator for Igbo layouts
-#: ../rules/base.xml.in.h:845
+#: ../rules/base.xml.in.h:847
msgid "ig"
msgstr "ig"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Igbo
-#: ../rules/base.xml.in.h:846
+#: ../rules/base.xml.in.h:848
msgid "Igbo"
msgstr "Igbo"
#. Keyboard indicator for Yoruba layouts
-#: ../rules/base.xml.in.h:848
+#: ../rules/base.xml.in.h:850
msgid "yo"
msgstr "yo"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Yoruba
-#: ../rules/base.xml.in.h:849
+#: ../rules/base.xml.in.h:851
msgid "Yoruba"
msgstr "Yoruba"
#. Keyboard indicator for Amharic layouts
-#: ../rules/base.xml.in.h:851
+#: ../rules/base.xml.in.h:853
msgid "am"
msgstr "am"
-#: ../rules/base.xml.in.h:852
+#: ../rules/base.xml.in.h:854
msgid "Amharic"
msgstr "Amharique"
#. Keyboard indicator for Wolof layouts
-#: ../rules/base.xml.in.h:854
+#: ../rules/base.xml.in.h:856
msgid "wo"
msgstr "wo"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Wolof_%28langue%29
-#: ../rules/base.xml.in.h:855
+#: ../rules/base.xml.in.h:857
msgid "Wolof"
msgstr "Wolof"
#. Keyboard indicator for Braille layouts
-#: ../rules/base.xml.in.h:857
+#: ../rules/base.xml.in.h:859
msgid "brl"
msgstr "brl"
-#: ../rules/base.xml.in.h:858
+#: ../rules/base.xml.in.h:860
msgid "Braille"
msgstr "Braille"
-#: ../rules/base.xml.in.h:859
+#: ../rules/base.xml.in.h:861
msgid "Braille (left hand)"
msgstr "Braille (main gauche)"
-#: ../rules/base.xml.in.h:860
+#: ../rules/base.xml.in.h:862
msgid "Braille (right hand)"
msgstr "Braille (main droite)"
#. Keyboard indicator for Turkmen layouts
-#: ../rules/base.xml.in.h:862
+#: ../rules/base.xml.in.h:864
msgid "tk"
msgstr "tk"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Turkm%C3%A8ne
-#: ../rules/base.xml.in.h:863
+#: ../rules/base.xml.in.h:865
msgid "Turkmen"
msgstr "Turkmène"
-#: ../rules/base.xml.in.h:864
+#: ../rules/base.xml.in.h:866
msgid "Turkmen (Alt-Q)"
msgstr "Turkmène (Alt-Q)"
#. Keyboard indicator for Bambara layouts
-#: ../rules/base.xml.in.h:866
+#: ../rules/base.xml.in.h:868
msgid "bm"
msgstr "bm"
-#: ../rules/base.xml.in.h:867
+#: ../rules/base.xml.in.h:869
msgid "Bambara"
msgstr "Bambara"
-#: ../rules/base.xml.in.h:868
+#: ../rules/base.xml.in.h:870
msgid "French (Mali, alternative)"
msgstr "Français (Mali, variante)"
-#: ../rules/base.xml.in.h:869
+#: ../rules/base.xml.in.h:871
msgid "English (Mali, US Macintosh)"
msgstr "Anglais (Mali, Macintosh US)"
-#: ../rules/base.xml.in.h:870
+#: ../rules/base.xml.in.h:872
msgid "English (Mali, US international)"
msgstr "Anglais (Mali, US international)"
#. Keyboard indicator for Swahili layouts
-#: ../rules/base.xml.in.h:872
+#: ../rules/base.xml.in.h:874
msgid "sw"
msgstr "sw"
-#: ../rules/base.xml.in.h:873
+#: ../rules/base.xml.in.h:875
msgid "Swahili (Tanzania)"
msgstr "Swahili (Tanzanie)"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Swahili
-#: ../rules/base.xml.in.h:874
+#: ../rules/base.xml.in.h:876
msgid "Swahili (Kenya)"
msgstr "Swahili (Kenya)"
# Langue bantoue.
# https://secure.wikimedia.org/wikipedia/fr/wiki/Kikuyu_%28langue%29
-#: ../rules/base.xml.in.h:875
+#: ../rules/base.xml.in.h:877
msgid "Kikuyu"
msgstr "Kikuyu"
#. Keyboard indicator for Tswana layouts
-#: ../rules/base.xml.in.h:877
+#: ../rules/base.xml.in.h:879
msgid "tn"
msgstr "tn"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Tswana
-#: ../rules/base.xml.in.h:878
+#: ../rules/base.xml.in.h:880
msgid "Tswana"
msgstr "Tswana"
#. Keyboard indicator for Filipino layouts
-#: ../rules/base.xml.in.h:880
+#: ../rules/base.xml.in.h:882
msgid "ph"
msgstr "ph"
-#: ../rules/base.xml.in.h:881
+#: ../rules/base.xml.in.h:883
msgid "Filipino"
msgstr "Filipino"
-#: ../rules/base.xml.in.h:882
+#: ../rules/base.xml.in.h:884
msgid "Filipino (QWERTY Baybayin)"
msgstr "Filipino (baybayin, qwerty)"
# http://www.michaelcapewell.com/projects/keyboard/#The_Capewell-Dvorak_Layout
-#: ../rules/base.xml.in.h:883
+#: ../rules/base.xml.in.h:885
msgid "Filipino (Capewell-Dvorak Latin)"
msgstr "Filipino (Capewell-Dvorak, latin)"
# http://www.michaelcapewell.com/projects/keyboard/#The_Capewell-Dvorak_Layout
-#: ../rules/base.xml.in.h:884
+#: ../rules/base.xml.in.h:886
msgid "Filipino (Capewell-Dvorak Baybayin)"
msgstr "Filipino (Capewell-Dvorak, baybayin)"
# http://www.michaelcapewell.com/projects/keyboard/#The_QWERF_Layout
-#: ../rules/base.xml.in.h:885
+#: ../rules/base.xml.in.h:887
msgid "Filipino (Capewell-QWERF 2006 Latin)"
msgstr "Filipino (Capewell-QWERF 2006, latin)"
# http://www.michaelcapewell.com/projects/keyboard/#The_QWERF_Layout
-#: ../rules/base.xml.in.h:886
+#: ../rules/base.xml.in.h:888
msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
msgstr "Filipino (Capewell-QWERF 2006, baybayin)"
-#: ../rules/base.xml.in.h:887
+#: ../rules/base.xml.in.h:889
msgid "Filipino (Colemak Latin)"
msgstr "Filipino (Colemak, latin)"
-#: ../rules/base.xml.in.h:888
+#: ../rules/base.xml.in.h:890
msgid "Filipino (Colemak Baybayin)"
msgstr "Filipino (Colemak, baybayin)"
-#: ../rules/base.xml.in.h:889
+#: ../rules/base.xml.in.h:891
msgid "Filipino (Dvorak Latin)"
msgstr "Filipino (Dvorak, latin)"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Baybayin
-#: ../rules/base.xml.in.h:890
+#: ../rules/base.xml.in.h:892
msgid "Filipino (Dvorak Baybayin)"
msgstr "Filipino (Dvorak, baybayin)"
-#: ../rules/base.xml.in.h:891
+#: ../rules/base.xml.in.h:893
msgid "md"
msgstr "md"
-#: ../rules/base.xml.in.h:892
+#: ../rules/base.xml.in.h:894
msgid "Moldavian"
msgstr "Moldave"
-#: ../rules/base.xml.in.h:893
+#: ../rules/base.xml.in.h:895
msgid "gag"
msgstr "gag"
# https://fr.wikipedia.org/wiki/Gagaouze
-#: ../rules/base.xml.in.h:894
+#: ../rules/base.xml.in.h:896
msgid "Moldavian (Gagauz)"
msgstr "Moldave (Gagaouze)"
-#: ../rules/base.xml.in.h:895
+#: ../rules/base.xml.in.h:897
msgid "Switching to another layout"
msgstr "Passage à une autre disposition"
-#: ../rules/base.xml.in.h:896
+#: ../rules/base.xml.in.h:898
msgid "Right Alt (while pressed)"
msgstr "Alt droite (si enfoncé)"
-#: ../rules/base.xml.in.h:897
+#: ../rules/base.xml.in.h:899
msgid "Left Alt (while pressed)"
msgstr "Alt gauche (si enfoncé)"
-#: ../rules/base.xml.in.h:898
+#: ../rules/base.xml.in.h:900
msgid "Left Win (while pressed)"
msgstr "Windows gauche (si enfoncé)"
-#: ../rules/base.xml.in.h:899
+#: ../rules/base.xml.in.h:901
msgid "Right Win (while pressed)"
msgstr "Windows droite (si enfoncé)"
-#: ../rules/base.xml.in.h:900
+#: ../rules/base.xml.in.h:902
msgid "Any Win key (while pressed)"
msgstr "N'importe quelle touche Windows (enfoncée)"
-#: ../rules/base.xml.in.h:901
+#: ../rules/base.xml.in.h:903
msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
msgstr "Verr. maj. (si enfoncé), Alt+Verr. maj. joue le rôle original de Verr. maj."
-#: ../rules/base.xml.in.h:902
+#: ../rules/base.xml.in.h:904
msgid "Right Ctrl (while pressed)"
msgstr "Ctrl droite (si enfoncé)"
-#: ../rules/base.xml.in.h:903
+#: ../rules/base.xml.in.h:905
msgid "Right Alt"
msgstr "Alt droite"
-#: ../rules/base.xml.in.h:904
+#: ../rules/base.xml.in.h:906
msgid "Left Alt"
msgstr "Alt gauche"
-#: ../rules/base.xml.in.h:905
+#: ../rules/base.xml.in.h:907
msgid "Caps Lock"
msgstr "Verr. maj."
-#: ../rules/base.xml.in.h:906
+#: ../rules/base.xml.in.h:908
msgid "Shift+Caps Lock"
msgstr "Maj.+ Verr. maj."
-#: ../rules/base.xml.in.h:907
+#: ../rules/base.xml.in.h:909
msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
msgstr "Verr. maj. (première disposition), Maj.+Verr. maj. (dernière disposition)"
-#: ../rules/base.xml.in.h:908
+#: ../rules/base.xml.in.h:910
msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
msgstr "Touche Windows gauche (première disposition), touche Windows droite (dernière disposition)"
-#: ../rules/base.xml.in.h:909
+#: ../rules/base.xml.in.h:911
msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
msgstr "Ctrl gauche (première disposition), Ctrl droit (dernière disposition)"
-#: ../rules/base.xml.in.h:910
+#: ../rules/base.xml.in.h:912
msgid "Alt+Caps Lock"
msgstr "Alt+Verr. maj."
-#: ../rules/base.xml.in.h:911
+#: ../rules/base.xml.in.h:913
msgid "Both Shift keys together"
msgstr "Les deux Maj. ensemble"
-#: ../rules/base.xml.in.h:912
+#: ../rules/base.xml.in.h:914
msgid "Both Alt keys together"
msgstr "Les deux Alt ensemble"
-#: ../rules/base.xml.in.h:913
+#: ../rules/base.xml.in.h:915
msgid "Both Ctrl keys together"
msgstr "Les deux Ctrl ensemble"
-#: ../rules/base.xml.in.h:914
+#: ../rules/base.xml.in.h:916
msgid "Ctrl+Shift"
msgstr "Ctrl+Maj."
-#: ../rules/base.xml.in.h:915
+#: ../rules/base.xml.in.h:917
msgid "Left Ctrl+Left Shift"
msgstr "Ctrl gauche+Maj. gauche"
-#: ../rules/base.xml.in.h:916
+#: ../rules/base.xml.in.h:918
msgid "Right Ctrl+Right Shift"
msgstr "Ctrl droite + Maj. droite"
-#: ../rules/base.xml.in.h:917
+#: ../rules/base.xml.in.h:919
msgid "Alt+Ctrl"
msgstr "Alt+Ctrl"
-#: ../rules/base.xml.in.h:918
+#: ../rules/base.xml.in.h:920
msgid "Alt+Shift"
msgstr "Alt+Maj."
-#: ../rules/base.xml.in.h:919
+#: ../rules/base.xml.in.h:921
msgid "Left Alt+Left Shift"
msgstr "Alt gauche+Maj. gauche"
-#: ../rules/base.xml.in.h:920
+#: ../rules/base.xml.in.h:922
msgid "Alt+Space"
msgstr "Alt+Espace"
-#: ../rules/base.xml.in.h:921
+#: ../rules/base.xml.in.h:923
msgid "Menu"
msgstr "Menu"
-#: ../rules/base.xml.in.h:922
+#: ../rules/base.xml.in.h:924
msgid "Left Win"
msgstr "Touche Windows gauche"
-#: ../rules/base.xml.in.h:923
+#: ../rules/base.xml.in.h:925
msgid "Win Key+Space"
msgstr "Windows+Espace"
-#: ../rules/base.xml.in.h:924
+#: ../rules/base.xml.in.h:926
msgid "Right Win"
msgstr "Windows droite"
-#: ../rules/base.xml.in.h:925
+#: ../rules/base.xml.in.h:927
msgid "Left Shift"
msgstr "Maj. gauche"
-#: ../rules/base.xml.in.h:926
+#: ../rules/base.xml.in.h:928
msgid "Right Shift"
msgstr "Maj. droite"
-#: ../rules/base.xml.in.h:927
+#: ../rules/base.xml.in.h:929
msgid "Left Ctrl"
msgstr "Ctrl gauche"
-#: ../rules/base.xml.in.h:928
+#: ../rules/base.xml.in.h:930
msgid "Right Ctrl"
msgstr "Ctrl droite"
-#: ../rules/base.xml.in.h:929
+#: ../rules/base.xml.in.h:931
msgid "Scroll Lock"
msgstr "Arrêt défilement"
-#: ../rules/base.xml.in.h:930
+#: ../rules/base.xml.in.h:932
msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
msgstr "Ctrl gauche + Windows gauche (première disposition), Ctrl droit + Menu (seconde disposition)"
-#: ../rules/base.xml.in.h:931
+#: ../rules/base.xml.in.h:933
msgid "Key to choose 3rd level"
msgstr "Touche sélectionnant le niveau 3"
-#: ../rules/base.xml.in.h:932
+#: ../rules/base.xml.in.h:934
msgid "Any Win key"
msgstr "N'importe quelle touche Windows"
-#: ../rules/base.xml.in.h:933
+#: ../rules/base.xml.in.h:935
msgid "Any Alt key"
msgstr "N'importe quelle touche Alt"
# https://secure.wikimedia.org/wikipedia/fr/wiki/Touche_compose
-#: ../rules/base.xml.in.h:934
+#: ../rules/base.xml.in.h:936
msgid "Right Alt, Shift+Right Alt key is Compose"
msgstr "Alt droite, Maj. + Alt droite est la touche compose"
-#: ../rules/base.xml.in.h:935
+#: ../rules/base.xml.in.h:937
msgid "Right Alt key never chooses 3rd level"
msgstr "Alt droite ne sélectionne jamais le niveau 3"
-#: ../rules/base.xml.in.h:936
+#: ../rules/base.xml.in.h:938
msgid "Enter on keypad"
msgstr "Entrée sur le pavé numérique"
-#: ../rules/base.xml.in.h:937
+#: ../rules/base.xml.in.h:939
msgid "Backslash"
msgstr "Barre oblique inverse"
-#: ../rules/base.xml.in.h:938
+#: ../rules/base.xml.in.h:940
msgid "<Less/Greater>"
msgstr "<Plus petit/Plus grand>"
-#: ../rules/base.xml.in.h:939
+#: ../rules/base.xml.in.h:941
msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Verr. maj. sélectionne le niveau 3 ; avec un autre sélecteur de niveau 3, enclenche une fois ce niveau"
-#: ../rules/base.xml.in.h:940
+#: ../rules/base.xml.in.h:942
msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "La barre oblique inverse sélectionne le niveau 3 ; avec un autre sélecteur de niveau 3, enclenche une fois ce niveau"
-#: ../rules/base.xml.in.h:941
+#: ../rules/base.xml.in.h:943
msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "<Plus petit/Plus grand> sélectionne le niveau 3 ; avec un autre sélecteur de niveau 3, enclenche une fois ce niveau"
-#: ../rules/base.xml.in.h:942
+#: ../rules/base.xml.in.h:944
msgid "Ctrl key position"
msgstr "Position de la touche Ctrl"
-#: ../rules/base.xml.in.h:943
+#: ../rules/base.xml.in.h:945
msgid "Caps Lock as Ctrl"
msgstr "Verr. maj. comme Ctrl"
-#: ../rules/base.xml.in.h:944
+#: ../rules/base.xml.in.h:946
msgid "Left Ctrl as Meta"
msgstr "Ctrl gauche comme Méta"
-#: ../rules/base.xml.in.h:945
+#: ../rules/base.xml.in.h:947
msgid "Swap Ctrl and Caps Lock"
msgstr "Intervertir Ctrl et Verr. maj."
-#: ../rules/base.xml.in.h:946
+#: ../rules/base.xml.in.h:948
msgid "At left of 'A'"
msgstr "À gauche du « A »"
-#: ../rules/base.xml.in.h:947
+#: ../rules/base.xml.in.h:949
msgid "At bottom left"
msgstr "En bas à gauche"
-#: ../rules/base.xml.in.h:948
+#: ../rules/base.xml.in.h:950
msgid "Right Ctrl as Right Alt"
msgstr "Ctrl droite comme Alt droite"
-#: ../rules/base.xml.in.h:949
+#: ../rules/base.xml.in.h:951
msgid "Menu as Right Ctrl"
msgstr "Menu comme Ctrl droite"
-#: ../rules/base.xml.in.h:950
+#: ../rules/base.xml.in.h:952
msgid "Right Alt as Right Ctrl"
msgstr "Alt droite comme Ctrl droite"
-#: ../rules/base.xml.in.h:951
+#: ../rules/base.xml.in.h:953
msgid "Swap Left Alt key with Left Ctrl key"
msgstr "Échange Alt. gauche et Ctrl gauche"
-#: ../rules/base.xml.in.h:952
+#: ../rules/base.xml.in.h:954
msgid "Swap Left Win key with Left Ctrl key"
msgstr "Échange Win gauche et Ctrl gauche"
-#: ../rules/base.xml.in.h:953
+#: ../rules/base.xml.in.h:955
msgid "Swap Right Win key with Right Ctrl key"
msgstr "Échange Win droite et Ctrl droite"
-#: ../rules/base.xml.in.h:954
+#: ../rules/base.xml.in.h:956
msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
msgstr "Alt. gauche pour Ctrl, Ctrl pour Win, Win gauche pour Alt."
# https://bugzilla.gnome.org/show_bug.cgi?id=518156
-#: ../rules/base.xml.in.h:955
+#: ../rules/base.xml.in.h:957
msgid "Use keyboard LED to show alternative layout"
msgstr "Utiliser les voyants du clavier pour indiquer une disposition alternative"
-#: ../rules/base.xml.in.h:956
+#: ../rules/base.xml.in.h:958
msgid "Num Lock"
msgstr "Verr. Num."
-#: ../rules/base.xml.in.h:957
+#: ../rules/base.xml.in.h:959
msgid "Layout of numeric keypad"
msgstr "Disposition du pavé numérique"
-#: ../rules/base.xml.in.h:958
+#: ../rules/base.xml.in.h:960
msgid "Legacy"
msgstr "Obsolète"
-#: ../rules/base.xml.in.h:959
+#: ../rules/base.xml.in.h:961
msgid "Unicode additions (arrows and math operators)"
msgstr "Ajouts Unicode (opérateurs mathématiques et flèches)"
-#: ../rules/base.xml.in.h:960
+#: ../rules/base.xml.in.h:962
msgid "Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Ajouts Unicode (opérateurs mathématiques et flèches ; opérateurs mathématiques au niveau par défaut)"
-#: ../rules/base.xml.in.h:961
+#: ../rules/base.xml.in.h:963
msgid "Legacy Wang 724"
msgstr "Wang 724 (clavier obsolète)"
-#: ../rules/base.xml.in.h:962
+#: ../rules/base.xml.in.h:964
msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
msgstr "Wang 724 avec ajouts Unicode (opérateurs mathématiques et flèches)"
-#: ../rules/base.xml.in.h:963
+#: ../rules/base.xml.in.h:965
msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Wang 724 avec ajouts Unicode (opérateurs mathématiques et flèches ; opérateurs mathématiques au niveau par défaut)"
-#: ../rules/base.xml.in.h:964
+#: ../rules/base.xml.in.h:966
msgid "Hexadecimal"
msgstr "Hexadécimal"
-#: ../rules/base.xml.in.h:965
+#: ../rules/base.xml.in.h:967
msgid "ATM/phone-style"
msgstr "Clavier de type téléphonique"
-#: ../rules/base.xml.in.h:966
+#: ../rules/base.xml.in.h:968
msgid "Numeric keypad delete key behaviour"
msgstr "Comportement de la touche de Suppr. du pavé numérique"
-#: ../rules/base.xml.in.h:967
+#: ../rules/base.xml.in.h:969
msgid "Legacy key with dot"
msgstr "Touche obsolète avec point"
#. Actually, with KP_SEPARATOR, as the old keypad(comma)
-#: ../rules/base.xml.in.h:969
+#: ../rules/base.xml.in.h:971
msgid "Legacy key with comma"
msgstr "Touche obsolète avec virgule"
-#: ../rules/base.xml.in.h:970
+#: ../rules/base.xml.in.h:972
msgid "Four-level key with dot"
msgstr "Touche à quatre niveaux avec point"
-#: ../rules/base.xml.in.h:971
+#: ../rules/base.xml.in.h:973
msgid "Four-level key with dot, Latin-9 only"
msgstr "Touche à quatre niveaux avec point, Latin-9 uniquement"
-#: ../rules/base.xml.in.h:972
+#: ../rules/base.xml.in.h:974
msgid "Four-level key with comma"
msgstr "Touche à quatre niveaux avec virgule"
# Le momayyez est le séparateur décimal perse.
-#: ../rules/base.xml.in.h:973
+#: ../rules/base.xml.in.h:975
msgid "Four-level key with momayyez"
msgstr "Touche à quatre niveaux avec le séparateur décimal momayyez"
#. This assumes the KP_ abstract symbols are actually useful for some apps
#. The description needs to be rewritten
-#: ../rules/base.xml.in.h:976
+#: ../rules/base.xml.in.h:978
msgid "Four-level key with abstract separators"
msgstr "Touche à quatre niveaux avec le séparateur décimal abstrait"
-#: ../rules/base.xml.in.h:977
+#: ../rules/base.xml.in.h:979
msgid "Semicolon on third level"
msgstr "Point-virgule au niveau 3"
-#: ../rules/base.xml.in.h:978
+#: ../rules/base.xml.in.h:980
msgid "Caps Lock key behavior"
msgstr "Comportement de la touche Verr. maj."
-#: ../rules/base.xml.in.h:979
+#: ../rules/base.xml.in.h:981
msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
msgstr "Verr. maj. utilise la mise en majuscule interne ; Maj. annule temporairement Verr. maj."
-#: ../rules/base.xml.in.h:980
+#: ../rules/base.xml.in.h:982
msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
msgstr "Verr. maj. utilise la mise en majuscule interne ; Maj. n'a pas d'effet sur Verr. maj."
-#: ../rules/base.xml.in.h:981
+#: ../rules/base.xml.in.h:983
msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
msgstr "Verr. maj. agit comme un verrouillage de maj ; Maj. l'annule temporairement"
-#: ../rules/base.xml.in.h:982
+#: ../rules/base.xml.in.h:984
msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
msgstr "Verr. maj. agit comme Maj. quand il est verrouillé ; Maj. n'a pas d'effet sur verr. Maj."
-#: ../rules/base.xml.in.h:983
+#: ../rules/base.xml.in.h:985
msgid "Caps Lock toggles normal capitalization of alphabetic characters"
msgstr "Verr. maj. active ou désactive la mise en majuscule usuelle des caractères alphabétiques"
-#: ../rules/base.xml.in.h:984
+#: ../rules/base.xml.in.h:986
msgid "Make Caps Lock an additional Num Lock"
msgstr "Faire de Verr. maj. un Verr. Num. supplémentaire"
-#: ../rules/base.xml.in.h:985
+#: ../rules/base.xml.in.h:987
msgid "Swap ESC and Caps Lock"
msgstr "Intervertir Échap. et Verr. maj."
-#: ../rules/base.xml.in.h:986
+#: ../rules/base.xml.in.h:988
msgid "Make Caps Lock an additional ESC"
msgstr "Faire de Verr. maj. un Échap. supplémentaire."
-#: ../rules/base.xml.in.h:987
+#: ../rules/base.xml.in.h:989
msgid "Make Caps Lock an additional Backspace"
msgstr "Faire de Verr. maj. un Effacement. arriière supplémentaire."
-#: ../rules/base.xml.in.h:988
+#: ../rules/base.xml.in.h:990
msgid "Make Caps Lock an additional Super"
msgstr "Faire de Verr. maj. un Super supplémentaire."
-#: ../rules/base.xml.in.h:989
+#: ../rules/base.xml.in.h:991
msgid "Make Caps Lock an additional Hyper"
msgstr "Faire de Verr. maj. un Hyper supplémentaire"
-#: ../rules/base.xml.in.h:990
+#: ../rules/base.xml.in.h:992
msgid "Caps Lock toggles ShiftLock (affects all keys)"
msgstr "Verr. maj. bascule le blocage majuscule (affecte toutes les touches)"
-#: ../rules/base.xml.in.h:991
+#: ../rules/base.xml.in.h:993
msgid "Caps Lock is disabled"
msgstr "Verr. maj. est désactivé"
-#: ../rules/base.xml.in.h:992
+#: ../rules/base.xml.in.h:994
msgid "Make Caps Lock an additional Ctrl"
msgstr "Faire de Verr. maj. un Ctrl supplémentaire."
-#: ../rules/base.xml.in.h:993
+#: ../rules/base.xml.in.h:995
msgid "Alt/Win key behavior"
msgstr "Comportement des touches Alt et Windows"
-#: ../rules/base.xml.in.h:994
+#: ../rules/base.xml.in.h:996
msgid "Add the standard behavior to Menu key"
msgstr "Ajouter du comportement standard à la touche Menu"
-#: ../rules/base.xml.in.h:995
+#: ../rules/base.xml.in.h:997
msgid "Alt and Meta are on Alt keys"
msgstr "Alt et Meta sont sur les touches Alt"
-#: ../rules/base.xml.in.h:996
+#: ../rules/base.xml.in.h:998
msgid "Alt is mapped to Win keys (and the usual Alt keys)"
msgstr "Alt est placé sur les touches Windows (et les touches Alt habituelles)"
-#: ../rules/base.xml.in.h:997
+#: ../rules/base.xml.in.h:999
msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
msgstr "Ctrl est placé sur les touches Windows (et les touches Ctrl habituelles)"
-#: ../rules/base.xml.in.h:998
+#: ../rules/base.xml.in.h:1000
msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
msgstr "Ctrl est placé sur les touches Alt, Alt sur les touches Windows"
-#: ../rules/base.xml.in.h:999
+#: ../rules/base.xml.in.h:1001
msgid "Meta is mapped to Win keys"
msgstr "Méta est placé sur les touches Windows"
-#: ../rules/base.xml.in.h:1000
+#: ../rules/base.xml.in.h:1002
msgid "Meta is mapped to Left Win"
msgstr "Méta est placé sur Windows gauche"
-#: ../rules/base.xml.in.h:1001
+#: ../rules/base.xml.in.h:1003
msgid "Hyper is mapped to Win keys"
msgstr "Hyper est placé sur les touches Windows"
-#: ../rules/base.xml.in.h:1002
+#: ../rules/base.xml.in.h:1004
msgid "Alt is mapped to Right Win, Super to Menu"
msgstr "Alt est placé sur Windows droite, Super sur Menu"
-#: ../rules/base.xml.in.h:1003
+#: ../rules/base.xml.in.h:1005
msgid "Alt is swapped with Win"
msgstr "Alt échangé avec Windows"
-#: ../rules/base.xml.in.h:1004
+#: ../rules/base.xml.in.h:1006
msgid "Position of Compose key"
msgstr "Position de la touche Compose"
-#: ../rules/base.xml.in.h:1005
+#: ../rules/base.xml.in.h:1007
msgid "3rd level of Left Win"
msgstr "Niveau 3 de la touche Windows de gauche"
-#: ../rules/base.xml.in.h:1006
+#: ../rules/base.xml.in.h:1008
msgid "3rd level of Right Win"
msgstr "Niveau 3 de la touche Windows de droite"
-#: ../rules/base.xml.in.h:1007
+#: ../rules/base.xml.in.h:1009
msgid "3rd level of Menu"
msgstr "Niveau 3 de menu"
-#: ../rules/base.xml.in.h:1008
+#: ../rules/base.xml.in.h:1010
msgid "3rd level of Left Ctrl"
msgstr "Niveau 3 de la touche Ctrl de gauche"
-#: ../rules/base.xml.in.h:1009
+#: ../rules/base.xml.in.h:1011
msgid "3rd level of Right Ctrl"
msgstr "Niveau 3 de la touche Ctrl de droite"
-#: ../rules/base.xml.in.h:1010
+#: ../rules/base.xml.in.h:1012
msgid "3rd level of Caps Lock"
msgstr "Niveau 3 de Verr. Maj."
-#: ../rules/base.xml.in.h:1011
+#: ../rules/base.xml.in.h:1013
msgid "3rd level of <Less/Greater>"
msgstr "Niveau 3 de <Plus petit/Plus grand>"
-#: ../rules/base.xml.in.h:1012
+#: ../rules/base.xml.in.h:1014
msgid "Pause"
msgstr "Pause"
-#: ../rules/base.xml.in.h:1013
+#: ../rules/base.xml.in.h:1015
msgid "PrtSc"
msgstr "Impr. Écr."
-#: ../rules/base.xml.in.h:1014
+#: ../rules/base.xml.in.h:1016
msgid "Miscellaneous compatibility options"
msgstr "Diverses options de compatibilité"
-#: ../rules/base.xml.in.h:1015
+#: ../rules/base.xml.in.h:1017
msgid "Default numeric keypad keys"
msgstr "Touches du pavé numérique par défaut"
-#: ../rules/base.xml.in.h:1016
+#: ../rules/base.xml.in.h:1018
msgid "Numeric keypad keys always enter digits (as in Mac OS)"
msgstr "Les touches du pavé numérique sont toujours numériques (comme sur Mac OS)"
-#: ../rules/base.xml.in.h:1017
-msgid "Shift with numeric keypad keys works as in MS Windows"
-msgstr "Maj. avec le pavé numérique se comporte comme dans Windows"
+#: ../rules/base.xml.in.h:1019
+msgid "NumLock on: digits, Shift switches to arrow keys, Numlock off: always arrow keys (as in MS Windows)"
+msgstr "Verr. maj. activé : chiffres ; maj. pour les flèches. Verr. maj. désactivé : flèches (comme Windows)"
-#: ../rules/base.xml.in.h:1018
+#: ../rules/base.xml.in.h:1020
msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
msgstr "Maj. n'annule pas Verr. maj., mais sélectionne le niveau 3"
# https://help.ubuntu.com/7.04/user-guide/C/prefs-hardware.html
-#: ../rules/base.xml.in.h:1019
+#: ../rules/base.xml.in.h:1021
msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
msgstr "Les combinaisons spéciales (Ctrl+Alt+<touche>) sont traitées par le serveur X"
-#: ../rules/base.xml.in.h:1020
+#: ../rules/base.xml.in.h:1022
msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
msgstr "Clavier aluminium Apple : émulation des touches PC (Impr. écr. ; défil. ; pause ; Verr. Num.)"
-#: ../rules/base.xml.in.h:1021
+#: ../rules/base.xml.in.h:1023
msgid "Shift cancels Caps Lock"
msgstr "Maj. annule Verr. maj."
-#: ../rules/base.xml.in.h:1022
+#: ../rules/base.xml.in.h:1024
msgid "Enable extra typographic characters"
msgstr "Active des caractères typographiques supplémentaires"
-#: ../rules/base.xml.in.h:1023
+#: ../rules/base.xml.in.h:1025
msgid "Both Shift keys together toggle Caps Lock"
msgstr "Les deux touches Maj. activent ou désactivent Verr. maj."
-#: ../rules/base.xml.in.h:1024
+#: ../rules/base.xml.in.h:1026
msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
msgstr "Les deux touches Maj. activent le verrouillage majuscule, une le désactive"
-#: ../rules/base.xml.in.h:1025
+#: ../rules/base.xml.in.h:1027
msgid "Both Shift keys together toggle ShiftLock"
msgstr "Les deux touches Maj. activent ou désactivent le blocage majuscule"
-#: ../rules/base.xml.in.h:1026
+#: ../rules/base.xml.in.h:1028
msgid "Shift + NumLock toggles PointerKeys"
msgstr "Maj. + VerrNum bascule le contrôle souris au clavier (PointerKeys) "
-#: ../rules/base.xml.in.h:1027
+#: ../rules/base.xml.in.h:1029
msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
msgstr "Autorise des actions clavier à casser les captures (attention : faille de sécurité)"
-#: ../rules/base.xml.in.h:1028
+#: ../rules/base.xml.in.h:1030
msgid "Allow grab and window tree logging"
msgstr "Autorise l'enregistrement des captures et arborescences de fenêtres"
-#: ../rules/base.xml.in.h:1029
+#: ../rules/base.xml.in.h:1031
msgid "Adding currency signs to certain keys"
msgstr "Ajout des signes monétaires sur certaines touches"
-#: ../rules/base.xml.in.h:1030
+#: ../rules/base.xml.in.h:1032
msgid "Euro on E"
msgstr "Euro sur le E"
-#: ../rules/base.xml.in.h:1031
+#: ../rules/base.xml.in.h:1033
msgid "Euro on 2"
msgstr "Euro sur le 2"
-#: ../rules/base.xml.in.h:1032
+#: ../rules/base.xml.in.h:1034
msgid "Euro on 4"
msgstr "Euro sur le 4"
-#: ../rules/base.xml.in.h:1033
+#: ../rules/base.xml.in.h:1035
msgid "Euro on 5"
msgstr "Euro sur le 5"
-#: ../rules/base.xml.in.h:1034
+#: ../rules/base.xml.in.h:1036
msgid "Rupee on 4"
msgstr "Roupie sur le 4"
-#: ../rules/base.xml.in.h:1035
+#: ../rules/base.xml.in.h:1037
msgid "Key to choose 5th level"
msgstr "Touche sélectionnant le niveau 5"
-#: ../rules/base.xml.in.h:1036
+#: ../rules/base.xml.in.h:1038
msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "<Plus petit/Plus grand> sélectionne le niveau 5 ; se verrouille par un appui simultané avec un autre sélecteur de niveau 5"
-#: ../rules/base.xml.in.h:1037
+#: ../rules/base.xml.in.h:1039
msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Alt droite sélectionne le niveau 5 ; se verrouille par un appui simultané avec un autre sélecteur de niveau 5"
-#: ../rules/base.xml.in.h:1038
+#: ../rules/base.xml.in.h:1040
msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Windows gauche sélectionne le niveau 5 ; se verrouille par un appui simultané avec un autre sélecteur de niveau 5"
-#: ../rules/base.xml.in.h:1039
+#: ../rules/base.xml.in.h:1041
msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Windows droite sélectionne le niveau 5 ; se verrouille par un appui simultané avec un autre sélecteur du niveau 5"
-#: ../rules/base.xml.in.h:1040
+#: ../rules/base.xml.in.h:1042
msgid "Using space key to input non-breakable space character"
msgstr "Utiliser la barre d'espacement pour insérer une espace insécable"
-#: ../rules/base.xml.in.h:1041
+#: ../rules/base.xml.in.h:1043
msgid "Usual space at any level"
msgstr "L'espace habituelle quelque-soit le niveau"
-#: ../rules/base.xml.in.h:1042
+#: ../rules/base.xml.in.h:1044
msgid "Non-breakable space character at second level"
msgstr "Espace insécable au niveau 2"
-#: ../rules/base.xml.in.h:1043
+#: ../rules/base.xml.in.h:1045
msgid "Non-breakable space character at third level"
msgstr "Espace insécable au niveau 3"
-#: ../rules/base.xml.in.h:1044
+#: ../rules/base.xml.in.h:1046
msgid "Non-breakable space character at third level, nothing at fourth level"
msgstr "Espace insécable au niveau 3, rien au niveau 4"
-#: ../rules/base.xml.in.h:1045
+#: ../rules/base.xml.in.h:1047
msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
msgstr "Espace insécable au niveau 3, espace fine insécable au niveau 4"
-#: ../rules/base.xml.in.h:1046
+#: ../rules/base.xml.in.h:1048
msgid "Non-breakable space character at fourth level"
msgstr "Espace insécable au niveau 4"
-#: ../rules/base.xml.in.h:1047
+#: ../rules/base.xml.in.h:1049
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
msgstr "Espace insécable au niveau 4, espace fine insécable au niveau 6"
-#: ../rules/base.xml.in.h:1048
+#: ../rules/base.xml.in.h:1050
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
msgstr "Espace insécable au niveau 4, espace fine insécable au niveau 6 (via Ctrl+Maj.)"
# http://hapax.qc.ca/glossaire.htm
-#: ../rules/base.xml.in.h:1049
+#: ../rules/base.xml.in.h:1051
msgid "Zero-width non-joiner character at second level"
msgstr "Antiliant à chasse nulle au niveau 2"
-#: ../rules/base.xml.in.h:1050
+#: ../rules/base.xml.in.h:1052
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
msgstr "Antiliant à chasse nulle au niveau 2, liant à chasse nulle au niveau 3"
-#: ../rules/base.xml.in.h:1051
+#: ../rules/base.xml.in.h:1053
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
msgstr "Antiliant à chasse nulle au niveau 2, liant à chasse nulle au niveau 3, espace insécable au niveau 4"
-#: ../rules/base.xml.in.h:1052
+#: ../rules/base.xml.in.h:1054
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
msgstr "Antiliant à chasse nulle au niveau 2. espace insécable au niveau 3"
-#: ../rules/base.xml.in.h:1053
+#: ../rules/base.xml.in.h:1055
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
msgstr "Antiliant à chasse nulle au niveau 2. espace insécable au niveau 3, rien au niveau 4"
-#: ../rules/base.xml.in.h:1054
+#: ../rules/base.xml.in.h:1056
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
msgstr "Antiliant à chasse nulle au niveau 2. espace insécable au niveau 3, liant à chasse nulle au niveau 4"
-#: ../rules/base.xml.in.h:1055
+#: ../rules/base.xml.in.h:1057
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
msgstr "Antiliant à chasse nulle au niveau 2. espace insécable au niveau 3, espace fine insécable au niveau 4"
-#: ../rules/base.xml.in.h:1056
+#: ../rules/base.xml.in.h:1058
msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
msgstr "Antiliant à chasse nulle au niveau 3, liant à chasse nulle au niveau 4"
-#: ../rules/base.xml.in.h:1057
+#: ../rules/base.xml.in.h:1059
msgid "Japanese keyboard options"
msgstr "Options des claviers japonais"
-#: ../rules/base.xml.in.h:1058
+#: ../rules/base.xml.in.h:1060
msgid "Kana Lock key is locking"
msgstr "La touche « verrouillage Kana » verrouille"
-#: ../rules/base.xml.in.h:1059
+#: ../rules/base.xml.in.h:1061
msgid "NICOLA-F style Backspace"
msgstr "Eff. Arr. du type NICOLA-F"
-#: ../rules/base.xml.in.h:1060
+#: ../rules/base.xml.in.h:1062
msgid "Make Zenkaku Hankaku an additional ESC"
msgstr "Faire du Zenkaku Hankaku un Échap. supplémentaire."
-#: ../rules/base.xml.in.h:1061
+#: ../rules/base.xml.in.h:1063
+msgid "Korean Hangul/Hanja keys"
+msgstr "Touches Hangeul/Hanja coréennes"
+
+#: ../rules/base.xml.in.h:1064
+msgid "Hardware Hangul/Hanja keys"
+msgstr "Touches Hangeul/Hanja matérielles"
+
+#: ../rules/base.xml.in.h:1065
+msgid "Right Alt as Hangul, right Ctrl as Hanja"
+msgstr "Alt droite pour le Hangeul, Ctrl droite pour le Hanja"
+
+#: ../rules/base.xml.in.h:1066
+msgid "Right Ctrl as Hangul, right Alt as Hanja"
+msgstr "Ctrl droite pour le Hangeul, Alt droite pour le Hanja"
+
+#: ../rules/base.xml.in.h:1067
msgid "Adding Esperanto supersigned letters"
msgstr "Ajout des lettres accentuées Espéranto"
-#: ../rules/base.xml.in.h:1062
+#: ../rules/base.xml.in.h:1068
msgid "To the corresponding key in a Qwerty layout"
msgstr "Vers la touche correspondante sur une disposition Qwerty."
-#: ../rules/base.xml.in.h:1063
+#: ../rules/base.xml.in.h:1069
msgid "To the corresponding key in a Dvorak layout"
msgstr "Vers la touche correspondante sur une disposition Dvorak."
-#: ../rules/base.xml.in.h:1064
+#: ../rules/base.xml.in.h:1070
msgid "To the corresponding key in a Colemak layout"
msgstr "Vers la touche correspondante sur une disposition Dvorak."
-#: ../rules/base.xml.in.h:1065
+#: ../rules/base.xml.in.h:1071
msgid "Maintain key compatibility with old Solaris keycodes"
msgstr "Rester compatible avec les anciens code clavier Solaris"
-#: ../rules/base.xml.in.h:1066
+#: ../rules/base.xml.in.h:1072
msgid "Sun Key compatibility"
msgstr "Compatibilité avec les touches Sun"
-#: ../rules/base.xml.in.h:1067
+#: ../rules/base.xml.in.h:1073
msgid "Key sequence to kill the X server"
msgstr "Séquence de touches pour tuer le serveur X"
-#: ../rules/base.xml.in.h:1068
+#: ../rules/base.xml.in.h:1074
msgid "Ctrl + Alt + Backspace"
msgstr "Ctrl + Alt + Eff. arrière"
@@ -4186,263 +4210,270 @@ msgid "German (with Hungarian letters and no dead keys)"
msgstr "Allemand (avec les lettres hongroises, sans touche mortes)"
#: ../rules/base.extras.xml.in.h:26
+msgid "Polish (Germany, eliminate dead keys)"
+msgstr "Polonais (Allemagne, sans touche morte)"
+
+#: ../rules/base.extras.xml.in.h:27
msgid "German (Sun Type 6/7)"
msgstr "Allemand (Sun type 6/7)"
# http://www.adnw.de/
-#: ../rules/base.extras.xml.in.h:27
+#: ../rules/base.extras.xml.in.h:28
msgid "German (Aus der Neo-Welt)"
msgstr "Allemand (Aus der Neo-Welt)"
-#: ../rules/base.extras.xml.in.h:30
+#: ../rules/base.extras.xml.in.h:31
msgid "Avestan"
msgstr "Avestique"
-#: ../rules/base.extras.xml.in.h:33
+#: ../rules/base.extras.xml.in.h:34
msgid "Lithuanian (US Dvorak with Lithuanian letters)"
msgstr "Lituanien (Dvorak US avec lettres lituaniennes)"
-#: ../rules/base.extras.xml.in.h:34
+#: ../rules/base.extras.xml.in.h:35
msgid "Lithuanian (Sun Type 6/7)"
msgstr "Lituanien (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:37
+#: ../rules/base.extras.xml.in.h:38
msgid "Latvian (US Dvorak)"
msgstr "Letton (Dvorak US)"
-#: ../rules/base.extras.xml.in.h:38
+#: ../rules/base.extras.xml.in.h:39
msgid "Latvian (US Dvorak, Y variant)"
msgstr "Letton (Dvorak US, variante Y)"
-#: ../rules/base.extras.xml.in.h:39
+#: ../rules/base.extras.xml.in.h:40
msgid "Latvian (US Dvorak, minus variant)"
msgstr "Letton (Dvorak US, variante moins)"
-#: ../rules/base.extras.xml.in.h:40
+#: ../rules/base.extras.xml.in.h:41
msgid "Latvian (programmer US Dvorak)"
msgstr "Letton (Dvorak pour le programmeur US)"
-#: ../rules/base.extras.xml.in.h:41
+#: ../rules/base.extras.xml.in.h:42
msgid "Latvian (programmer US Dvorak, Y variant)"
msgstr "Letton (Dvorak pour le programmeur US, variante Y)"
-#: ../rules/base.extras.xml.in.h:42
+#: ../rules/base.extras.xml.in.h:43
msgid "Latvian (programmer US Dvorak, minus variant)"
msgstr "Letton (Dvorak pour le programmeur US, variante moins)"
# http://colemak.com/
-#: ../rules/base.extras.xml.in.h:43
+#: ../rules/base.extras.xml.in.h:44
msgid "Latvian (US Colemak)"
msgstr "Letton (Colemak US)"
-#: ../rules/base.extras.xml.in.h:44
+#: ../rules/base.extras.xml.in.h:45
msgid "Latvian (US Colemak, apostrophe variant)"
msgstr "Letton (Colemak US, variante apostrophe)"
# http://colemak.com/
-#: ../rules/base.extras.xml.in.h:45
+#: ../rules/base.extras.xml.in.h:46
msgid "Latvian (Sun Type 6/7)"
msgstr "Letton (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:48
+#: ../rules/base.extras.xml.in.h:49
msgid "English (US, international AltGr Unicode combining)"
msgstr "Anglais (US, international, AltGr combinatoire Unicode)"
-#: ../rules/base.extras.xml.in.h:49
+#: ../rules/base.extras.xml.in.h:50
msgid "English (US, international AltGr Unicode combining, alternative)"
msgstr "Anglais (US, international, AltGr combinatoire Unicode, variante)"
-#: ../rules/base.extras.xml.in.h:50
+#: ../rules/base.extras.xml.in.h:51
msgid "Atsina"
msgstr "Atsina"
# https://secure.wikimedia.org/wikipedia/fr/wiki/C%C5%93ur_d%27Al%C3%A8ne_%28langue%29
-#: ../rules/base.extras.xml.in.h:51
+#: ../rules/base.extras.xml.in.h:52
msgid "Coeur d'Alene Salish"
msgstr "Salish Cœur d'Alène"
# https://bugs.freedesktop.org/show_bug.cgi?id=47536
# https://fr.wikipedia.org/wiki/Tch%C3%A8que
# https://fr.wikipedia.org/wiki/Slovaque
-#: ../rules/base.extras.xml.in.h:52
+#: ../rules/base.extras.xml.in.h:53
msgid "Czech Slovak and German (US)"
msgstr "Tchèque, slovaque et allemand (US)"
-#: ../rules/base.extras.xml.in.h:53
+#: ../rules/base.extras.xml.in.h:54
msgid "English (US, Sun Type 6/7)"
msgstr "Anglais (US, Sun type 6/7)"
# https://normanlayout.info/
-#: ../rules/base.extras.xml.in.h:54
+#: ../rules/base.extras.xml.in.h:55
msgid "English (Norman)"
msgstr "Anglais (Norman)"
-#: ../rules/base.extras.xml.in.h:57
+#: ../rules/base.extras.xml.in.h:58
msgid "Polish (international with dead keys)"
msgstr "Polonais (international avec touches mortes)"
# http://colemak.com/
-#: ../rules/base.extras.xml.in.h:58
+#: ../rules/base.extras.xml.in.h:59
msgid "Polish (Colemak)"
msgstr "Polonais (Colemak)"
-#: ../rules/base.extras.xml.in.h:59
+#: ../rules/base.extras.xml.in.h:60
msgid "Polish (Sun Type 6/7)"
msgstr "Polonais (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:63
+#: ../rules/base.extras.xml.in.h:64
msgid "Crimean Tatar (Dobruja Q)"
msgstr "Tatar de Crimée (Q dobroudja)"
-#: ../rules/base.extras.xml.in.h:64
+#: ../rules/base.extras.xml.in.h:65
msgid "Romanian (ergonomic Touchtype)"
msgstr "Roumain (ergonomique dactylographique)"
-#: ../rules/base.extras.xml.in.h:65
+#: ../rules/base.extras.xml.in.h:66
msgid "Romanian (Sun Type 6/7)"
msgstr "Roumain (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:68
+#: ../rules/base.extras.xml.in.h:69
msgid "Serbian (combining accents instead of dead keys)"
msgstr "Serbe (accents combinatoires à la place des touches mortes)"
# https://fr.wikipedia.org/wiki/Langue_liturgique_slave
-#: ../rules/base.extras.xml.in.h:71
+#: ../rules/base.extras.xml.in.h:72
msgid "Church Slavonic"
msgstr "Liturgique slave"
-#: ../rules/base.extras.xml.in.h:72
+#: ../rules/base.extras.xml.in.h:73
msgid "Russian (with Ukrainian-Belorussian layout)"
msgstr "Russe (Ukrainien-Biélorusse)"
-#: ../rules/base.extras.xml.in.h:73
+#: ../rules/base.extras.xml.in.h:74
msgid "Russian (Sun Type 6/7)"
msgstr "Russe (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:76
+#: ../rules/base.extras.xml.in.h:77
msgid "Armenian (OLPC phonetic)"
msgstr "Arménien (phonétique OLPC)"
-#: ../rules/base.extras.xml.in.h:79
+#: ../rules/base.extras.xml.in.h:80
msgid "Hebrew (Biblical, SIL phonetic)"
msgstr "Hébreu (biblique, SIL, phonétique)"
-#: ../rules/base.extras.xml.in.h:82
+#: ../rules/base.extras.xml.in.h:83
msgid "Arabic (Sun Type 6/7)"
msgstr "Arabe (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:85
+#: ../rules/base.extras.xml.in.h:86
msgid "Belgian (Sun Type 6/7)"
msgstr "Belge (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:88
+#: ../rules/base.extras.xml.in.h:89
msgid "Portuguese (Brazil, Sun Type 6/7)"
msgstr "Portugais (Brésil, Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:91
+#: ../rules/base.extras.xml.in.h:92
msgid "Czech (Sun Type 6/7)"
msgstr "Tchèque (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:94
+#: ../rules/base.extras.xml.in.h:95
msgid "Danish (Sun Type 6/7)"
msgstr "Danois (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:97
+#: ../rules/base.extras.xml.in.h:98
msgid "Dutch (Sun Type 6/7)"
msgstr "Danois (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:100
+#: ../rules/base.extras.xml.in.h:101
msgid "Estonian (Sun Type 6/7)"
msgstr "Estonien (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:103
+#: ../rules/base.extras.xml.in.h:104
msgid "Finnish (Sun Type 6/7)"
msgstr "Finnois (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:105
+#: ../rules/base.extras.xml.in.h:106
msgid "French (Sun Type 6/7)"
msgstr "Français (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:108
+#: ../rules/base.extras.xml.in.h:109
msgid "Greek (Sun Type 6/7)"
msgstr "Grec (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:111
+#: ../rules/base.extras.xml.in.h:112
msgid "Italian (Sun Type 6/7)"
msgstr "Italien (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:114
+#: ../rules/base.extras.xml.in.h:115
msgid "Japanese (Sun Type 6)"
msgstr "Japonais (Sun type 6)"
-#: ../rules/base.extras.xml.in.h:115
+#: ../rules/base.extras.xml.in.h:116
msgid "Japanese (Sun Type 7 - pc compatible)"
msgstr "Japonais (Sun type 7 - compatible PC)"
-#: ../rules/base.extras.xml.in.h:116
+#: ../rules/base.extras.xml.in.h:117
msgid "Japanese (Sun Type 7 - sun compatible)"
msgstr "Japonais (Sun type 7 - compatible Sun)"
-#: ../rules/base.extras.xml.in.h:119
+#: ../rules/base.extras.xml.in.h:120
msgid "Norwegian (Sun Type 6/7)"
msgstr "Norvégien (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:121
+#: ../rules/base.extras.xml.in.h:122
msgid "Portuguese (Sun Type 6/7)"
msgstr "Portugais (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:124
+#: ../rules/base.extras.xml.in.h:125
msgid "Slovak (Sun Type 6/7)"
msgstr "Slovaque (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:127
+#: ../rules/base.extras.xml.in.h:128
msgid "Spanish (Sun Type 6/7)"
msgstr "Espagnol (Sun type 6/7)"
# https://bugs.freedesktop.org/show_bug.cgi?id=71852
-#: ../rules/base.extras.xml.in.h:130
+#: ../rules/base.extras.xml.in.h:131
msgid "Swedish (Dvorak A5)"
msgstr "Suédois (Dvorak A5)"
-#: ../rules/base.extras.xml.in.h:131
+#: ../rules/base.extras.xml.in.h:132
msgid "Swedish (Sun Type 6/7)"
msgstr "Suédois (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:133
+#: ../rules/base.extras.xml.in.h:134
msgid "German (Switzerland, Sun Type 6/7)"
msgstr "Allemand (Suisse, Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:134
+#: ../rules/base.extras.xml.in.h:135
msgid "French (Switzerland, Sun Type 6/7)"
msgstr "Français (Suisse, Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:137
+#: ../rules/base.extras.xml.in.h:138
msgid "Turkish (Sun Type 6/7)"
msgstr "Turc (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:140
+#: ../rules/base.extras.xml.in.h:141
msgid "Ukrainian (Sun Type 6/7)"
msgstr "Ukrainien (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:142
+#: ../rules/base.extras.xml.in.h:143
msgid "English (UK, Sun Type 6/7)"
msgstr "Anglais (Royaume-Uni, Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:145
+#: ../rules/base.extras.xml.in.h:146
msgid "Korean (Sun Type 6/7)"
msgstr "Coréen (Sun type 6/7)"
#. Keyboard indicator for European layouts
-#: ../rules/base.extras.xml.in.h:147
+#: ../rules/base.extras.xml.in.h:148
msgid "eu"
msgstr "eu"
# https://bugs.freedesktop.org/show_bug.cgi?id=31658
# http://eurkey.steffen.bruentjen.eu/
-#: ../rules/base.extras.xml.in.h:148
+#: ../rules/base.extras.xml.in.h:149
msgid "EurKEY (US based layout with european letters)"
msgstr "EurKEY (clavier US avec lettres européennes)"
-#: ../rules/base.extras.xml.in.h:151
+#: ../rules/base.extras.xml.in.h:152
msgid "Mmuock"
msgstr "M'mock"
+
+#~ msgid "Shift with numeric keypad keys works as in MS Windows"
+#~ msgstr "Maj. avec le pavé numérique se comporte comme dans Windows"
diff --git a/xorg-server/xkeyboard-config/po/gl.po b/xorg-server/xkeyboard-config/po/gl.po
index f63977653..a038779d2 100644
--- a/xorg-server/xkeyboard-config/po/gl.po
+++ b/xorg-server/xkeyboard-config/po/gl.po
@@ -4,14 +4,13 @@
# Fran Diéguez , 2010.
# Fran Dieguez , 2012.
# Francisco Diéguez , 2012.
-# Marcos Lans , 2014.
-#
+# Marcos Lans , 2015.
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config 2.11.99\n"
+"Project-Id-Version: xkeyboard-config 2.13.99\n"
"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
-"POT-Creation-Date: 2014-05-18 00:11+0100\n"
-"PO-Revision-Date: 2014-05-29 21:42+0100\n"
+"POT-Creation-Date: 2015-01-15 01:16+0000\n"
+"PO-Revision-Date: 2015-01-24 12:10+0100\n"
"Last-Translator: Marcos Lans \n"
"Language-Team: Galician \n"
"Language: gl\n"
@@ -19,9 +18,8 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: Poedit 1.5.4\n"
"X-Launchpad-Export-Date: 2014-04-23 20:24+0000\n"
-"X-Generator: Virtaal 0.7.0\n"
-"X-Poedit-Language: Galician\n"
#: ../rules/base.xml.in.h:1
msgid "Generic 101-key PC"
@@ -472,8 +470,8 @@ msgid "Memorex MX2750"
msgstr "Memorex MX2750"
#: ../rules/base.xml.in.h:113
-msgid "Microsoft Natural Wireless Ergonomic Keyboard 4000"
-msgstr "Microsoft Natural Wireless Ergonomic Keyboard 4000"
+msgid "Microsoft Natural Ergonomic Keyboard 4000"
+msgstr "Teclado 4000 ergonómico natural de Microsoft"
#: ../rules/base.xml.in.h:114
msgid "Microsoft Natural Wireless Ergonomic Keyboard 7000"
@@ -760,11 +758,11 @@ msgid "Htc Dream phone"
msgstr "Teléfono Htc Dream"
#. Keyboard indicator for English layouts
-#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:46
+#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:47
msgid "en"
msgstr "en"
-#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:47
+#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:48
msgid "English (US)"
msgstr "Inglés (EE. UU.)"
@@ -822,7 +820,7 @@ msgid "English (programmer Dvorak)"
msgstr "Inglés (Dvorak de programador)"
#. Keyboard indicator for Russian layouts
-#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:69
+#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:70
msgid "ru"
msgstr "ru"
@@ -855,7 +853,7 @@ msgid "English (Workman, international with dead keys)"
msgstr "Inglés (Workman internacional con teclas mortas)"
#. Keyboard indicator for Persian layouts
-#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:28
+#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:29
msgid "fa"
msgstr "fa"
@@ -894,11 +892,11 @@ msgid "Uzbek (Afghanistan, OLPC)"
msgstr "Uzbeco (Afganistán, OLPC)"
#. Keyboard indicator for Arabic layouts
-#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:80
+#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:81
msgid "ar"
msgstr "ar"
-#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:81
+#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:82
msgid "Arabic"
msgstr "Árabe"
@@ -940,11 +938,11 @@ msgid "Albanian (Plisi D1)"
msgstr "Albanés (Plisi D1)"
#. Keyboard indicator for Armenian layouts
-#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:74
+#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:75
msgid "hy"
msgstr "hy"
-#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:75
+#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:76
msgid "Armenian"
msgstr "Armenio"
@@ -1020,11 +1018,11 @@ msgid "Belarusian (Latin)"
msgstr "Bielorruso (latino)"
#. Keyboard indicator for Belgian layouts
-#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:83
+#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:84
msgid "be"
msgstr "be"
-#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:84
+#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:85
msgid "Belgian"
msgstr "Belga"
@@ -1287,11 +1285,11 @@ msgid "Bosnian (US keyboard with Bosnian letters)"
msgstr "Bosnio (teclado de EE. UU. con letras bosnias)"
#. Keyboard indicator for Portuguese layouts
-#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:86
+#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:87
msgid "pt"
msgstr "pt"
-#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:87
+#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:88
msgid "Portuguese (Brazil)"
msgstr "Portugués (Brasil)"
@@ -1375,11 +1373,11 @@ msgid "Berber (Morocco, Tifinagh extended phonetic)"
msgstr "Bereber (Marrocos, tifinagh fonético estendido)"
#. Keyboard indicator for Cameroon layouts
-#: ../rules/base.xml.in.h:363
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:150
msgid "cm"
msgstr "cm"
-#: ../rules/base.xml.in.h:364
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:151
msgid "English (Cameroon)"
msgstr "Inglés (Camerún)"
@@ -1500,11 +1498,11 @@ msgid "Croatian (US keyboard with Croatian letters)"
msgstr "Croata (teclado de EE. UU. con letras croatas)"
#. Keyboard indicator for Chech layouts
-#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:89
+#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:90
msgid "cs"
msgstr "cs"
-#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:90
+#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:91
msgid "Czech"
msgstr "Checo"
@@ -1529,11 +1527,11 @@ msgid "Czech (US Dvorak with CZ UCW support)"
msgstr "Checo (teclado Dvorak EE. UU. con soporte para UCW checo)"
#. Keyboard indicator for Danish layouts
-#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:92
+#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:93
msgid "da"
msgstr "da"
-#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:93
+#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:94
msgid "Danish"
msgstr "Danés"
@@ -1558,11 +1556,11 @@ msgid "Danish (Dvorak)"
msgstr "Danés (Dvorak)"
#. Keyboard indicator for Dutch layouts
-#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:95
+#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:96
msgid "nl"
msgstr "nl"
-#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:96
+#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:97
msgid "Dutch"
msgstr "Holandés"
@@ -1588,11 +1586,11 @@ msgid "Dzongkha"
msgstr "Dzongkha"
#. Keyboard indicator for Estonian layouts
-#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:98
+#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:99
msgid "et"
msgstr "et"
-#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:99
+#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:100
msgid "Estonian"
msgstr "Estoniano"
@@ -1608,7 +1606,7 @@ msgstr "Estoniano (Dvorak)"
msgid "Estonian (US keyboard with Estonian letters)"
msgstr "Estonio (teclado EE. UU. con letras estonianas)"
-#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:29
+#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:30
msgid "Persian"
msgstr "Persa"
@@ -1671,11 +1669,11 @@ msgid "Faroese (eliminate dead keys)"
msgstr "Faroés (eliminar teclas mortas)"
#. Keyboard indicator for Finnish layouts
-#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:101
+#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:102
msgid "fi"
msgstr "fi"
-#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:102
+#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:103
msgid "Finnish"
msgstr "Finlandés"
@@ -1699,7 +1697,7 @@ msgstr "Lapón do norte (Finlandia)"
msgid "Finnish (Macintosh)"
msgstr "Finlandés (Macintosh)"
-#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:104
+#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:105
msgid "French"
msgstr "Francés"
@@ -1935,11 +1933,11 @@ msgid "German (legacy)"
msgstr "Alemán (herdado)"
#. Keyboard indicator for Greek layouts
-#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:106
+#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:107
msgid "gr"
msgstr "gr"
-#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:107
+#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:108
msgid "Greek"
msgstr "Grego"
@@ -2062,1919 +2060,1951 @@ msgid "Icelandic (eliminate dead keys)"
msgstr "Islandés (eliminar teclas mortas)"
#: ../rules/base.xml.in.h:551
+msgid "Icelandic (Macintosh, legacy)"
+msgstr "Islandés (Macintosh, herdado)"
+
+#: ../rules/base.xml.in.h:552
msgid "Icelandic (Macintosh)"
msgstr "Islandés (Macintosh)"
-#: ../rules/base.xml.in.h:552
+#: ../rules/base.xml.in.h:553
msgid "Icelandic (Dvorak)"
msgstr "Islandés (Dvorak)"
#. Keyboard indicator for Hebrew layouts
-#: ../rules/base.xml.in.h:554 ../rules/base.extras.xml.in.h:77
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
msgid "he"
msgstr "he"
-#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:79
msgid "Hebrew"
msgstr "Hebreo"
-#: ../rules/base.xml.in.h:556
+#: ../rules/base.xml.in.h:557
msgid "Hebrew (lyx)"
msgstr "Hebreo (lyx)"
-#: ../rules/base.xml.in.h:557
+#: ../rules/base.xml.in.h:558
msgid "Hebrew (phonetic)"
msgstr "Hebreo (fonético)"
-#: ../rules/base.xml.in.h:558
+#: ../rules/base.xml.in.h:559
msgid "Hebrew (Biblical, Tiro)"
msgstr "Hebreo (bíblico, tiro)"
#. Keyboard indicator for Italian layouts
-#: ../rules/base.xml.in.h:560 ../rules/base.extras.xml.in.h:109
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
msgid "it"
msgstr "it"
-#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:111
msgid "Italian"
msgstr "Italiano"
-#: ../rules/base.xml.in.h:562
+#: ../rules/base.xml.in.h:563
msgid "Italian (eliminate dead keys)"
msgstr "Italiano (eliminar teclas mortas)"
-#: ../rules/base.xml.in.h:563
+#: ../rules/base.xml.in.h:564
msgid "Italian (Winkeys)"
msgstr "Italiano (teclas Windows)"
-#: ../rules/base.xml.in.h:564
+#: ../rules/base.xml.in.h:565
msgid "Italian (Macintosh)"
msgstr "Italiano (Macintosh)"
-#: ../rules/base.xml.in.h:565
+#: ../rules/base.xml.in.h:566
msgid "Italian (US keyboard with Italian letters)"
msgstr "Italiano (teclado EE. UU. con letras italianas)"
-#: ../rules/base.xml.in.h:566
+#: ../rules/base.xml.in.h:567
msgid "Georgian (Italy)"
msgstr "Georgiano (Italia)"
-#: ../rules/base.xml.in.h:567
+#: ../rules/base.xml.in.h:568
msgid "Italian (IBM 142)"
msgstr "Italiano (IBM 142)"
#. Keyboard indicator for Japanese layouts
-#: ../rules/base.xml.in.h:569 ../rules/base.extras.xml.in.h:112
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
msgid "ja"
msgstr "ja"
-#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:114
msgid "Japanese"
msgstr "Xaponés"
-#: ../rules/base.xml.in.h:571
+#: ../rules/base.xml.in.h:572
msgid "Japanese (Kana)"
msgstr "Xaponés (Kana)"
-#: ../rules/base.xml.in.h:572
+#: ../rules/base.xml.in.h:573
msgid "Japanese (Kana 86)"
msgstr "Xaponés (Kana 86)"
-#: ../rules/base.xml.in.h:573
+#: ../rules/base.xml.in.h:574
msgid "Japanese (OADG 109A)"
msgstr "Xaponés (OADG 109A)"
-#: ../rules/base.xml.in.h:574
+#: ../rules/base.xml.in.h:575
msgid "Japanese (Macintosh)"
msgstr "Xaponés (Macintosh)"
-#: ../rules/base.xml.in.h:575
+#: ../rules/base.xml.in.h:576
msgid "Japanese (Dvorak)"
msgstr "Xaponés (Dvorak)"
#. Keyboard indicator for Kikuyu layouts
-#: ../rules/base.xml.in.h:577
+#: ../rules/base.xml.in.h:578
msgid "ki"
msgstr "ki"
-#: ../rules/base.xml.in.h:578
+#: ../rules/base.xml.in.h:579
msgid "Kyrgyz"
msgstr "Kirguí"
-#: ../rules/base.xml.in.h:579
+#: ../rules/base.xml.in.h:580
msgid "Kyrgyz (phonetic)"
msgstr "Kirguí (fonético)"
#. Keyboard indicator for Khmer layouts
-#: ../rules/base.xml.in.h:581
+#: ../rules/base.xml.in.h:582
msgid "km"
msgstr "km"
-#: ../rules/base.xml.in.h:582
+#: ../rules/base.xml.in.h:583
msgid "Khmer (Cambodia)"
msgstr "Khmer (Camboia)"
#. Keyboard indicator for Kazakh layouts
-#: ../rules/base.xml.in.h:584
+#: ../rules/base.xml.in.h:585
msgid "kk"
msgstr "kk"
-#: ../rules/base.xml.in.h:585
+#: ../rules/base.xml.in.h:586
msgid "Kazakh"
msgstr "Kazajo"
-#: ../rules/base.xml.in.h:586
+#: ../rules/base.xml.in.h:587
msgid "Russian (Kazakhstan, with Kazakh)"
msgstr "Ruso (Kazajstán, con kazajo)"
-#: ../rules/base.xml.in.h:587
+#: ../rules/base.xml.in.h:588
msgid "Kazakh (with Russian)"
msgstr "Kazajo (con ruso)"
#. Keyboard indicator for Lao layouts
-#: ../rules/base.xml.in.h:589
+#: ../rules/base.xml.in.h:590
msgid "lo"
msgstr "lo"
-#: ../rules/base.xml.in.h:590
+#: ../rules/base.xml.in.h:591
msgid "Lao"
msgstr "Lao"
-#: ../rules/base.xml.in.h:591
+#: ../rules/base.xml.in.h:592
msgid "Lao (STEA proposed standard layout)"
msgstr "Lao (distribución proposta STEA estándar)"
#. Keyboard indicator for Spanish layouts
-#: ../rules/base.xml.in.h:593 ../rules/base.extras.xml.in.h:125
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:126
msgid "es"
msgstr "es"
-#: ../rules/base.xml.in.h:594
+#: ../rules/base.xml.in.h:595
msgid "Spanish (Latin American)"
msgstr "Español (latinoamericano)"
-#: ../rules/base.xml.in.h:595
+#: ../rules/base.xml.in.h:596
msgid "Spanish (Latin American, eliminate dead keys)"
msgstr "Español (latinoamericano, eliminar teclas mortas)"
-#: ../rules/base.xml.in.h:596
+#: ../rules/base.xml.in.h:597
msgid "Spanish (Latin American, include dead tilde)"
msgstr "Español (latinoamericano, incluír til morta)"
-#: ../rules/base.xml.in.h:597
+#: ../rules/base.xml.in.h:598
msgid "Spanish (Latin American, Sun dead keys)"
msgstr "Español (latinoamericano, teclas mortas de Sun)"
#. Keyboard indicator for Lithuanian layouts
-#: ../rules/base.xml.in.h:599 ../rules/base.extras.xml.in.h:31
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
msgid "lt"
msgstr "lt"
-#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:33
msgid "Lithuanian"
msgstr "Lituano"
-#: ../rules/base.xml.in.h:601
+#: ../rules/base.xml.in.h:602
msgid "Lithuanian (standard)"
msgstr "Lituano (estándar)"
-#: ../rules/base.xml.in.h:602
+#: ../rules/base.xml.in.h:603
msgid "Lithuanian (US keyboard with Lithuanian letters)"
msgstr "Lituano (teclado de EE. UU. con letras lituanas)"
-#: ../rules/base.xml.in.h:603
+#: ../rules/base.xml.in.h:604
msgid "Lithuanian (IBM LST 1205-92)"
msgstr "Lituano (IBM LST 1205-92)"
-#: ../rules/base.xml.in.h:604
+#: ../rules/base.xml.in.h:605
msgid "Lithuanian (LEKP)"
msgstr "Lituano (LEKP)"
-#: ../rules/base.xml.in.h:605
+#: ../rules/base.xml.in.h:606
msgid "Lithuanian (LEKPa)"
msgstr "Lituano (LEKPa)"
#. Keyboard indicator for Latvian layouts
-#: ../rules/base.xml.in.h:607 ../rules/base.extras.xml.in.h:35
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
msgid "lv"
msgstr "lv"
-#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:37
msgid "Latvian"
msgstr "Letón"
-#: ../rules/base.xml.in.h:609
+#: ../rules/base.xml.in.h:610
msgid "Latvian (apostrophe variant)"
msgstr "Letón (variante con apóstrofo)"
-#: ../rules/base.xml.in.h:610
+#: ../rules/base.xml.in.h:611
msgid "Latvian (tilde variant)"
msgstr "Letón (variante virguliña)"
-#: ../rules/base.xml.in.h:611
+#: ../rules/base.xml.in.h:612
msgid "Latvian (F variant)"
msgstr "Letón (variante de letra F)"
-#: ../rules/base.xml.in.h:612
+#: ../rules/base.xml.in.h:613
msgid "Latvian (modern)"
msgstr "Letón (moderno)"
-#: ../rules/base.xml.in.h:613
+#: ../rules/base.xml.in.h:614
msgid "Latvian (ergonomic, ŪGJRMV)"
msgstr "Letón (ergonómico, ŪGJRMV)"
-#: ../rules/base.xml.in.h:614
+#: ../rules/base.xml.in.h:615
msgid "Latvian (adapted)"
msgstr "Letón (adaptado)"
#. Keyboard indicator for Maori layouts
-#: ../rules/base.xml.in.h:616
+#: ../rules/base.xml.in.h:617
msgid "mi"
msgstr "mi"
-#: ../rules/base.xml.in.h:617
+#: ../rules/base.xml.in.h:618
msgid "Maori"
msgstr "Maorí"
#. Keyboard indicator for Serbian layouts
-#: ../rules/base.xml.in.h:619 ../rules/base.extras.xml.in.h:66
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:67
msgid "sr"
msgstr "sr"
-#: ../rules/base.xml.in.h:620
+#: ../rules/base.xml.in.h:621
msgid "Montenegrin"
msgstr "Montenegrino"
-#: ../rules/base.xml.in.h:621
+#: ../rules/base.xml.in.h:622
msgid "Montenegrin (Cyrillic)"
msgstr "Montenegrino (cirílico)"
-#: ../rules/base.xml.in.h:622
+#: ../rules/base.xml.in.h:623
msgid "Montenegrin (Cyrillic, ZE and ZHE swapped)"
msgstr "Montenegrino (cirílico, Z e ZHE trocados)"
-#: ../rules/base.xml.in.h:623
+#: ../rules/base.xml.in.h:624
msgid "Montenegrin (Latin Unicode)"
msgstr "Montenegrino (latino Unicode)"
-#: ../rules/base.xml.in.h:624
+#: ../rules/base.xml.in.h:625
msgid "Montenegrin (Latin qwerty)"
msgstr "Montenegrino (latino qwerty)"
-#: ../rules/base.xml.in.h:625
+#: ../rules/base.xml.in.h:626
msgid "Montenegrin (Latin Unicode qwerty)"
msgstr "Montenegrino (latino Unicode qwerty)"
-#: ../rules/base.xml.in.h:626
+#: ../rules/base.xml.in.h:627
msgid "Montenegrin (Cyrillic with guillemets)"
msgstr "Montenegrino (cirílico con guillemots)"
-#: ../rules/base.xml.in.h:627
+#: ../rules/base.xml.in.h:628
msgid "Montenegrin (Latin with guillemets)"
msgstr "Montenegrino (latino con guillemots)"
#. Keyboard indicator for Macedonian layouts
-#: ../rules/base.xml.in.h:629
+#: ../rules/base.xml.in.h:630
msgid "mk"
msgstr "mk"
-#: ../rules/base.xml.in.h:630
+#: ../rules/base.xml.in.h:631
msgid "Macedonian"
msgstr "Macedonio"
-#: ../rules/base.xml.in.h:631
+#: ../rules/base.xml.in.h:632
msgid "Macedonian (eliminate dead keys)"
msgstr "Macedonio (eliminar teclas mortas)"
#. Keyboard indicator for Maltese layouts
-#: ../rules/base.xml.in.h:633
+#: ../rules/base.xml.in.h:634
msgid "mt"
msgstr "mt"
-#: ../rules/base.xml.in.h:634
+#: ../rules/base.xml.in.h:635
msgid "Maltese"
msgstr "Maltés"
-#: ../rules/base.xml.in.h:635
+#: ../rules/base.xml.in.h:636
msgid "Maltese (with US layout)"
msgstr "Maltés (con distribución para EE. UU.)"
#. Keyboard indicator for Mongolian layouts
-#: ../rules/base.xml.in.h:637
+#: ../rules/base.xml.in.h:638
msgid "mn"
msgstr "mn"
-#: ../rules/base.xml.in.h:638
+#: ../rules/base.xml.in.h:639
msgid "Mongolian"
msgstr "Mongol"
#. Keyboard indicator for Norwegian layouts
-#: ../rules/base.xml.in.h:640 ../rules/base.extras.xml.in.h:117
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
msgid "no"
msgstr "no"
-#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:119
msgid "Norwegian"
msgstr "Noruego"
-#: ../rules/base.xml.in.h:642
+#: ../rules/base.xml.in.h:643
msgid "Norwegian (eliminate dead keys)"
msgstr "Noruego (eliminar teclas mortas)"
-#: ../rules/base.xml.in.h:643
+#: ../rules/base.xml.in.h:644
msgid "Norwegian (Winkeys)"
msgstr "Noruegués (teclas Windows)"
-#: ../rules/base.xml.in.h:644
+#: ../rules/base.xml.in.h:645
msgid "Norwegian (Dvorak)"
msgstr "Noruego (Dvorak)"
-#: ../rules/base.xml.in.h:645
+#: ../rules/base.xml.in.h:646
msgid "Northern Saami (Norway)"
msgstr "Lapón do norte (Noruega)"
-#: ../rules/base.xml.in.h:646
+#: ../rules/base.xml.in.h:647
msgid "Northern Saami (Norway, eliminate dead keys)"
msgstr "Lapón do norte (Noruego, eliminar teclas mortas)"
-#: ../rules/base.xml.in.h:647
+#: ../rules/base.xml.in.h:648
msgid "Norwegian (Macintosh)"
msgstr "Noruego (Macintosh)"
-#: ../rules/base.xml.in.h:648
+#: ../rules/base.xml.in.h:649
msgid "Norwegian (Macintosh, eliminate dead keys)"
msgstr "Noruego (Macintosh, eliminar teclas mortas)"
-#: ../rules/base.xml.in.h:649
+#: ../rules/base.xml.in.h:650
msgid "Norwegian (Colemak)"
msgstr "Noruegués (Colemak)"
#. Keyboard indicator for Polish layouts
-#: ../rules/base.xml.in.h:651 ../rules/base.extras.xml.in.h:55
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
msgid "pl"
msgstr "pl"
-#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:57
msgid "Polish"
msgstr "Polaco"
-#: ../rules/base.xml.in.h:653
+#: ../rules/base.xml.in.h:654
msgid "Polish (legacy)"
msgstr "Polaco (herdado)"
-#: ../rules/base.xml.in.h:654
+#: ../rules/base.xml.in.h:655
msgid "Polish (qwertz)"
msgstr "Polaco (qwertz)"
-#: ../rules/base.xml.in.h:655
+#: ../rules/base.xml.in.h:656
msgid "Polish (Dvorak)"
msgstr "Polaco (Dvorak)"
-#: ../rules/base.xml.in.h:656
+#: ../rules/base.xml.in.h:657
msgid "Polish (Dvorak, Polish quotes on quotemark key)"
msgstr "Polaco (Dvorak, comillas polacas na tecla de comillas)"
-#: ../rules/base.xml.in.h:657
+#: ../rules/base.xml.in.h:658
msgid "Polish (Dvorak, Polish quotes on key 1)"
msgstr "Polaco (Dvorak, comillas polacas na tecla 1)"
-#: ../rules/base.xml.in.h:658
+#: ../rules/base.xml.in.h:659
msgid "Kashubian"
msgstr "Casubio"
-#: ../rules/base.xml.in.h:659
+#: ../rules/base.xml.in.h:660
msgid "Silesian"
msgstr "Silesio"
-#: ../rules/base.xml.in.h:660
+#: ../rules/base.xml.in.h:661
msgid "Russian (Poland, phonetic Dvorak)"
msgstr "Ruso (Polonia, Dvorak fonético)"
-#: ../rules/base.xml.in.h:661
+#: ../rules/base.xml.in.h:662
msgid "Polish (programmer Dvorak)"
msgstr "Polaco (Dvorak de programador)"
-#: ../rules/base.xml.in.h:662 ../rules/base.extras.xml.in.h:120
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:121
msgid "Portuguese"
msgstr "Portugués"
-#: ../rules/base.xml.in.h:663
+#: ../rules/base.xml.in.h:664
msgid "Portuguese (eliminate dead keys)"
msgstr "Portugués (eliminar teclas mortas)"
-#: ../rules/base.xml.in.h:664
+#: ../rules/base.xml.in.h:665
msgid "Portuguese (Sun dead keys)"
msgstr "Portugués (teclas mortas de Sun)"
-#: ../rules/base.xml.in.h:665
+#: ../rules/base.xml.in.h:666
msgid "Portuguese (Macintosh)"
msgstr "Portugués (Macintosh)"
-#: ../rules/base.xml.in.h:666
+#: ../rules/base.xml.in.h:667
msgid "Portuguese (Macintosh, eliminate dead keys)"
msgstr "Portugués (Macintosh, eliminar teclas mortas)"
-#: ../rules/base.xml.in.h:667
+#: ../rules/base.xml.in.h:668
msgid "Portuguese (Macintosh, Sun dead keys)"
msgstr "Portugués (Macintosh, teclas mortas de Sun)"
-#: ../rules/base.xml.in.h:668
+#: ../rules/base.xml.in.h:669
msgid "Portuguese (Nativo)"
msgstr "Portugués (nativo)"
-#: ../rules/base.xml.in.h:669
+#: ../rules/base.xml.in.h:670
msgid "Portuguese (Nativo for US keyboards)"
msgstr "Portugués (nativo para teclados de EE. UU.)"
-#: ../rules/base.xml.in.h:670
+#: ../rules/base.xml.in.h:671
msgid "Esperanto (Portugal, Nativo)"
msgstr "Esperanto (Portugal, Nativo)"
#. Keyboard indicator for Romanian layouts
-#: ../rules/base.xml.in.h:672 ../rules/base.extras.xml.in.h:60
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
msgid "ro"
msgstr "ro"
-#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:62
msgid "Romanian"
msgstr "Rumano"
-#: ../rules/base.xml.in.h:674
+#: ../rules/base.xml.in.h:675
msgid "Romanian (cedilla)"
msgstr "Rumano (cedilla)"
-#: ../rules/base.xml.in.h:675
+#: ../rules/base.xml.in.h:676
msgid "Romanian (standard)"
msgstr "Rumano (estándar)"
-#: ../rules/base.xml.in.h:676
+#: ../rules/base.xml.in.h:677
msgid "Romanian (standard cedilla)"
msgstr "Rumano (cedilla estándar)"
-#: ../rules/base.xml.in.h:677
+#: ../rules/base.xml.in.h:678
msgid "Romanian (WinKeys)"
msgstr "Rumano (teclas Windows)"
-#: ../rules/base.xml.in.h:678 ../rules/base.extras.xml.in.h:70
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:71
msgid "Russian"
msgstr "Ruso"
-#: ../rules/base.xml.in.h:679
+#: ../rules/base.xml.in.h:680
msgid "Russian (phonetic)"
msgstr "Ruso (fonético)"
-#: ../rules/base.xml.in.h:680
+#: ../rules/base.xml.in.h:681
msgid "Russian (phonetic WinKeys)"
msgstr "Ruso (fonético con teclas Windows)"
-#: ../rules/base.xml.in.h:681
+#: ../rules/base.xml.in.h:682
msgid "Russian (typewriter)"
msgstr "Ruso (máquina de escribir)"
-#: ../rules/base.xml.in.h:682
+#: ../rules/base.xml.in.h:683
msgid "Russian (legacy)"
msgstr "Ruso (herdado)"
-#: ../rules/base.xml.in.h:683
+#: ../rules/base.xml.in.h:684
msgid "Russian (typewriter, legacy)"
msgstr "Ruso (máquina de escribir, heredado)"
-#: ../rules/base.xml.in.h:684
+#: ../rules/base.xml.in.h:685
msgid "Tatar"
msgstr "Tatar"
-#: ../rules/base.xml.in.h:685
+#: ../rules/base.xml.in.h:686
msgid "Ossetian (legacy)"
msgstr "Osetio (herdado)"
-#: ../rules/base.xml.in.h:686
+#: ../rules/base.xml.in.h:687
msgid "Ossetian (WinKeys)"
msgstr "Osetio (teclas Windows)"
-#: ../rules/base.xml.in.h:687
+#: ../rules/base.xml.in.h:688
msgid "Chuvash"
msgstr "Chuvash"
-#: ../rules/base.xml.in.h:688
+#: ../rules/base.xml.in.h:689
msgid "Chuvash (Latin)"
msgstr "Cuvash (latino)"
-#: ../rules/base.xml.in.h:689
+#: ../rules/base.xml.in.h:690
msgid "Udmurt"
msgstr "Udmurto"
-#: ../rules/base.xml.in.h:690
+#: ../rules/base.xml.in.h:691
msgid "Komi"
msgstr "Komi"
-#: ../rules/base.xml.in.h:691
+#: ../rules/base.xml.in.h:692
msgid "Yakut"
msgstr "Yakuto"
-#: ../rules/base.xml.in.h:692
+#: ../rules/base.xml.in.h:693
msgid "Kalmyk"
msgstr "Calmuco"
-#: ../rules/base.xml.in.h:693
+#: ../rules/base.xml.in.h:694
msgid "Russian (DOS)"
msgstr "Ruso (DOS)"
-#: ../rules/base.xml.in.h:694
+#: ../rules/base.xml.in.h:695
msgid "Russian (Macintosh)"
msgstr "Ruso (Macintosh)"
-#: ../rules/base.xml.in.h:695
+#: ../rules/base.xml.in.h:696
msgid "Serbian (Russia)"
msgstr "Serbio (Rusia)"
-#: ../rules/base.xml.in.h:696
+#: ../rules/base.xml.in.h:697
msgid "Bashkirian"
msgstr "Bashkiriano"
-#: ../rules/base.xml.in.h:697
+#: ../rules/base.xml.in.h:698
msgid "Mari"
msgstr "Mari"
-#: ../rules/base.xml.in.h:698 ../rules/base.extras.xml.in.h:67
+#: ../rules/base.xml.in.h:699
+msgid "Russian (phonetic azerty)"
+msgstr "Ruso (azerty fonético)"
+
+#: ../rules/base.xml.in.h:700
+msgid "Russian (phonetic French)"
+msgstr "Ruso (francés fonético)"
+
+#: ../rules/base.xml.in.h:701 ../rules/base.extras.xml.in.h:68
msgid "Serbian"
msgstr "Serbio"
-#: ../rules/base.xml.in.h:699
+#: ../rules/base.xml.in.h:702
msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
msgstr "Serbio (cirílico, Z e ZHE trocados)"
-#: ../rules/base.xml.in.h:700
+#: ../rules/base.xml.in.h:703
msgid "Serbian (Latin)"
msgstr "Serbio (latino)"
-#: ../rules/base.xml.in.h:701
+#: ../rules/base.xml.in.h:704
msgid "Serbian (Latin Unicode)"
msgstr "Serbio (latino Unicode)"
-#: ../rules/base.xml.in.h:702
+#: ../rules/base.xml.in.h:705
msgid "Serbian (Latin qwerty)"
msgstr "Serbio (latino qwerty)"
-#: ../rules/base.xml.in.h:703
+#: ../rules/base.xml.in.h:706
msgid "Serbian (Latin Unicode qwerty)"
msgstr "Serbio (latino Unicode qwerty)"
-#: ../rules/base.xml.in.h:704
+#: ../rules/base.xml.in.h:707
msgid "Serbian (Cyrillic with guillemets)"
msgstr "Montenegrino (cirílico con guillemots)"
-#: ../rules/base.xml.in.h:705
+#: ../rules/base.xml.in.h:708
msgid "Serbian (Latin with guillemets)"
msgstr "Serbio (latino con guillemots)"
-#: ../rules/base.xml.in.h:706
+#: ../rules/base.xml.in.h:709
msgid "Pannonian Rusyn"
msgstr "Rusino de Panonia"
#. Keyboard indicator for Slovenian layouts
-#: ../rules/base.xml.in.h:708
+#: ../rules/base.xml.in.h:711
msgid "sl"
msgstr "sl"
-#: ../rules/base.xml.in.h:709
+#: ../rules/base.xml.in.h:712
msgid "Slovenian"
msgstr "Esloveno"
-#: ../rules/base.xml.in.h:710
+#: ../rules/base.xml.in.h:713
msgid "Slovenian (with guillemets for quotes)"
msgstr "Esloveno (con comiñas para citas)"
-#: ../rules/base.xml.in.h:711
+#: ../rules/base.xml.in.h:714
msgid "Slovenian (US keyboard with Slovenian letters)"
msgstr "Esloveno (teclado EE. UU. con letras eslovenas)"
#. Keyboard indicator for Slovak layouts
-#: ../rules/base.xml.in.h:713 ../rules/base.extras.xml.in.h:122
+#: ../rules/base.xml.in.h:716 ../rules/base.extras.xml.in.h:123
msgid "sk"
msgstr "sk"
-#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:123
+#: ../rules/base.xml.in.h:717 ../rules/base.extras.xml.in.h:124
msgid "Slovak"
msgstr "Eslovaco"
-#: ../rules/base.xml.in.h:715
+#: ../rules/base.xml.in.h:718
msgid "Slovak (extended Backslash)"
msgstr "Eslovaco (contrabarra estendida)"
-#: ../rules/base.xml.in.h:716
+#: ../rules/base.xml.in.h:719
msgid "Slovak (qwerty)"
msgstr "Eslovaco (qwerty)"
-#: ../rules/base.xml.in.h:717
+#: ../rules/base.xml.in.h:720
msgid "Slovak (qwerty, extended Backslash)"
msgstr "Eslovaco (qwerty, contrabarra estendida)"
-#: ../rules/base.xml.in.h:718 ../rules/base.extras.xml.in.h:126
+#: ../rules/base.xml.in.h:721 ../rules/base.extras.xml.in.h:127
msgid "Spanish"
msgstr "Español"
-#: ../rules/base.xml.in.h:719
+#: ../rules/base.xml.in.h:722
msgid "Spanish (eliminate dead keys)"
msgstr "Español (eliminar teclas mortas)"
-#: ../rules/base.xml.in.h:720
+#: ../rules/base.xml.in.h:723
msgid "Spanish (Winkeys)"
msgstr "Español (tecla Windows)"
-#: ../rules/base.xml.in.h:721
+#: ../rules/base.xml.in.h:724
msgid "Spanish (include dead tilde)"
msgstr "Español (incluír til morta)"
-#: ../rules/base.xml.in.h:722
+#: ../rules/base.xml.in.h:725
msgid "Spanish (Sun dead keys)"
msgstr "Español (teclas mortas de Sun)"
-#: ../rules/base.xml.in.h:723
+#: ../rules/base.xml.in.h:726
msgid "Spanish (Dvorak)"
msgstr "Español (Dvorak)"
-#: ../rules/base.xml.in.h:724
+#: ../rules/base.xml.in.h:727
msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
msgstr "Asturiano (español, con H de medio punto e L de medio punto)"
-#: ../rules/base.xml.in.h:725
+#: ../rules/base.xml.in.h:728
msgid "Catalan (Spain, with middle-dot L)"
msgstr "Catalán (español, con L de medio punto)"
-#: ../rules/base.xml.in.h:726
+#: ../rules/base.xml.in.h:729
msgid "Spanish (Macintosh)"
msgstr "Español (Macintosh)"
#. Keyboard indicator for Swedish layouts
-#: ../rules/base.xml.in.h:728 ../rules/base.extras.xml.in.h:128
+#: ../rules/base.xml.in.h:731 ../rules/base.extras.xml.in.h:129
msgid "sv"
msgstr "sv"
-#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:129
+#: ../rules/base.xml.in.h:732 ../rules/base.extras.xml.in.h:130
msgid "Swedish"
msgstr "Sueco"
-#: ../rules/base.xml.in.h:730
+#: ../rules/base.xml.in.h:733
msgid "Swedish (eliminate dead keys)"
msgstr "Sueco (eliminar teclas mortas)"
-#: ../rules/base.xml.in.h:731
+#: ../rules/base.xml.in.h:734
msgid "Swedish (Dvorak)"
msgstr "Sueco (Dvorak)"
-#: ../rules/base.xml.in.h:732
+#: ../rules/base.xml.in.h:735
msgid "Russian (Sweden, phonetic)"
msgstr "Ruso (sueco, fonético)"
-#: ../rules/base.xml.in.h:733
+#: ../rules/base.xml.in.h:736
msgid "Russian (Sweden, phonetic, eliminate dead keys)"
msgstr "Ruso (sueco, fonético, eliminar teclas mortas)"
-#: ../rules/base.xml.in.h:734
+#: ../rules/base.xml.in.h:737
msgid "Northern Saami (Sweden)"
msgstr "Lapón do norte (Suecia)"
-#: ../rules/base.xml.in.h:735
+#: ../rules/base.xml.in.h:738
msgid "Swedish (Macintosh)"
msgstr "Sueco (Macintosh)"
-#: ../rules/base.xml.in.h:736
+#: ../rules/base.xml.in.h:739
msgid "Swedish (Svdvorak)"
msgstr "Sueco (Svdvorak)"
-#: ../rules/base.xml.in.h:737
+#: ../rules/base.xml.in.h:740
msgid "Swedish Sign Language"
msgstr "Lingua de signos sueco"
-#: ../rules/base.xml.in.h:738 ../rules/base.extras.xml.in.h:132
+#: ../rules/base.xml.in.h:741 ../rules/base.extras.xml.in.h:133
msgid "German (Switzerland)"
msgstr "Alemán (Suíza)"
-#: ../rules/base.xml.in.h:739
+#: ../rules/base.xml.in.h:742
msgid "German (Switzerland, legacy)"
msgstr "Alemán (Suíza, herdado)"
-#: ../rules/base.xml.in.h:740
+#: ../rules/base.xml.in.h:743
msgid "German (Switzerland, eliminate dead keys)"
msgstr "Alemán (Suíza, eliminar teclas mortas)"
-#: ../rules/base.xml.in.h:741
+#: ../rules/base.xml.in.h:744
msgid "German (Switzerland, Sun dead keys)"
msgstr "Alemán (Suíza, teclas mortas de Sun)"
-#: ../rules/base.xml.in.h:742
+#: ../rules/base.xml.in.h:745
msgid "French (Switzerland)"
msgstr "Francés (Suíza)"
-#: ../rules/base.xml.in.h:743
+#: ../rules/base.xml.in.h:746
msgid "French (Switzerland, eliminate dead keys)"
msgstr "Francés (Suíza, eliminar teclas mortas)"
-#: ../rules/base.xml.in.h:744
+#: ../rules/base.xml.in.h:747
msgid "French (Switzerland, Sun dead keys)"
msgstr "Francés (Suíza, teclas mortas de Sun)"
-#: ../rules/base.xml.in.h:745
+#: ../rules/base.xml.in.h:748
msgid "French (Switzerland, Macintosh)"
msgstr "Francés (Suíza, Macintosh)"
-#: ../rules/base.xml.in.h:746
+#: ../rules/base.xml.in.h:749
msgid "German (Switzerland, Macintosh)"
msgstr "Alemán (Suíza, Macintosh)"
-#: ../rules/base.xml.in.h:747
+#: ../rules/base.xml.in.h:750
msgid "Arabic (Syria)"
msgstr "Árabe (Siria)"
#. Keyboard indicator for Syriac layouts
-#: ../rules/base.xml.in.h:749
+#: ../rules/base.xml.in.h:752
msgid "syc"
msgstr "syc"
-#: ../rules/base.xml.in.h:750
+#: ../rules/base.xml.in.h:753
msgid "Syriac"
msgstr "Sirio"
-#: ../rules/base.xml.in.h:751
+#: ../rules/base.xml.in.h:754
msgid "Syriac (phonetic)"
msgstr "Sirio (fonético)"
-#: ../rules/base.xml.in.h:752
+#: ../rules/base.xml.in.h:755
msgid "Kurdish (Syria, Latin Q)"
msgstr "Kurdo (Siria, latino Q)"
-#: ../rules/base.xml.in.h:753
+#: ../rules/base.xml.in.h:756
msgid "Kurdish (Syria, F)"
msgstr "Kurdo (Siria, F)"
-#: ../rules/base.xml.in.h:754
+#: ../rules/base.xml.in.h:757
msgid "Kurdish (Syria, Latin Alt-Q)"
msgstr "Kurdo (Siria, latino Alt-Q)"
#. Keyboard indicator for Tajik layouts
-#: ../rules/base.xml.in.h:756
+#: ../rules/base.xml.in.h:759
msgid "tg"
msgstr "tg"
-#: ../rules/base.xml.in.h:757
+#: ../rules/base.xml.in.h:760
msgid "Tajik"
msgstr "Taxico"
-#: ../rules/base.xml.in.h:758
+#: ../rules/base.xml.in.h:761
msgid "Tajik (legacy)"
msgstr "Taxico (herdado)"
#. Keyboard indicator for Sinhala layouts
-#: ../rules/base.xml.in.h:760
+#: ../rules/base.xml.in.h:763
msgid "si"
msgstr "si"
-#: ../rules/base.xml.in.h:761
+#: ../rules/base.xml.in.h:764
msgid "Sinhala (phonetic)"
msgstr "Cingalés (fonético)"
-#: ../rules/base.xml.in.h:762
+#: ../rules/base.xml.in.h:765
msgid "Tamil (Sri Lanka, Unicode)"
msgstr "Tamil (Sri Lanka, Unicode)"
-#: ../rules/base.xml.in.h:763
+#: ../rules/base.xml.in.h:766
msgid "Tamil (Sri Lanka, TAB Typewriter)"
msgstr "Tamil (Sri Lanka, máquina de escribir TAB)"
#. Keyboard indicator for Thai layouts
-#: ../rules/base.xml.in.h:765
+#: ../rules/base.xml.in.h:768
msgid "th"
msgstr "th"
-#: ../rules/base.xml.in.h:766
+#: ../rules/base.xml.in.h:769
msgid "Thai"
msgstr "Tailandés"
-#: ../rules/base.xml.in.h:767
+#: ../rules/base.xml.in.h:770
msgid "Thai (TIS-820.2538)"
msgstr "Tailandés (TIS-820.2538)"
-#: ../rules/base.xml.in.h:768
+#: ../rules/base.xml.in.h:771
msgid "Thai (Pattachote)"
msgstr "Tailandés (Pattachote)"
#. Keyboard indicator for Turkish layouts
-#: ../rules/base.xml.in.h:770 ../rules/base.extras.xml.in.h:135
+#: ../rules/base.xml.in.h:773 ../rules/base.extras.xml.in.h:136
msgid "tr"
msgstr "tr"
-#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:136
+#: ../rules/base.xml.in.h:774 ../rules/base.extras.xml.in.h:137
msgid "Turkish"
msgstr "Turco"
-#: ../rules/base.xml.in.h:772
+#: ../rules/base.xml.in.h:775
msgid "Turkish (F)"
msgstr "Turco (F)"
-#: ../rules/base.xml.in.h:773
+#: ../rules/base.xml.in.h:776
msgid "Turkish (Alt-Q)"
msgstr "Turco (Alt-Q)"
-#: ../rules/base.xml.in.h:774
+#: ../rules/base.xml.in.h:777
msgid "Turkish (Sun dead keys)"
msgstr "Turco (teclas mortas de Sun)"
-#: ../rules/base.xml.in.h:775
+#: ../rules/base.xml.in.h:778
msgid "Kurdish (Turkey, Latin Q)"
msgstr "Kurdo (Turquía, latino Q)"
-#: ../rules/base.xml.in.h:776
+#: ../rules/base.xml.in.h:779
msgid "Kurdish (Turkey, F)"
msgstr "Kurdo (Turquía, F)"
-#: ../rules/base.xml.in.h:777
+#: ../rules/base.xml.in.h:780
msgid "Kurdish (Turkey, Latin Alt-Q)"
msgstr "Kurdo (Turquía, latino Alt-Q)"
-#: ../rules/base.xml.in.h:778
+#: ../rules/base.xml.in.h:781
msgid "Turkish (international with dead keys)"
msgstr "Turco (internacional con teclas mortas)"
#. Keyboard indicator for Crimean Tatar layouts
-#: ../rules/base.xml.in.h:780 ../rules/base.extras.xml.in.h:62
+#: ../rules/base.xml.in.h:783 ../rules/base.extras.xml.in.h:63
msgid "crh"
msgstr "crh"
-#: ../rules/base.xml.in.h:781
+#: ../rules/base.xml.in.h:784
msgid "Crimean Tatar (Turkish Q)"
msgstr "Tártaro de Crimea (turco Q)"
-#: ../rules/base.xml.in.h:782
+#: ../rules/base.xml.in.h:785
msgid "Crimean Tatar (Turkish F)"
msgstr "Tártaro de Crimea (turco F)"
-#: ../rules/base.xml.in.h:783
+#: ../rules/base.xml.in.h:786
msgid "Crimean Tatar (Turkish Alt-Q)"
msgstr "Tártaro de Crimea (turco Alt-Q)"
-#: ../rules/base.xml.in.h:784
+#: ../rules/base.xml.in.h:787
msgid "Taiwanese"
msgstr "Taiwanés"
-#: ../rules/base.xml.in.h:785
+#: ../rules/base.xml.in.h:788
msgid "Taiwanese (indigenous)"
msgstr "Taiwanés (autóctono)"
#. Keyboard indicator for Saisiyat layouts
-#: ../rules/base.xml.in.h:787
+#: ../rules/base.xml.in.h:790
msgid "xsy"
msgstr "xsy"
-#: ../rules/base.xml.in.h:788
+#: ../rules/base.xml.in.h:791
msgid "Saisiyat (Taiwan)"
msgstr "Saisiyat (Taiwán)"
#. Keyboard indicator for Ukranian layouts
-#: ../rules/base.xml.in.h:790 ../rules/base.extras.xml.in.h:138
+#: ../rules/base.xml.in.h:793 ../rules/base.extras.xml.in.h:139
msgid "uk"
msgstr "uk"
-#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:139
+#: ../rules/base.xml.in.h:794 ../rules/base.extras.xml.in.h:140
msgid "Ukrainian"
msgstr "Ucraíno"
-#: ../rules/base.xml.in.h:792
+#: ../rules/base.xml.in.h:795
msgid "Ukrainian (phonetic)"
msgstr "Ucraíno (fonético)"
-#: ../rules/base.xml.in.h:793
+#: ../rules/base.xml.in.h:796
msgid "Ukrainian (typewriter)"
msgstr "Ucraíno (máquina de escribir)"
-#: ../rules/base.xml.in.h:794
+#: ../rules/base.xml.in.h:797
msgid "Ukrainian (WinKeys)"
msgstr "Ucraíno (teclas Windows)"
-#: ../rules/base.xml.in.h:795
+#: ../rules/base.xml.in.h:798
msgid "Ukrainian (legacy)"
msgstr "Ucraíno (herdado)"
-#: ../rules/base.xml.in.h:796
+#: ../rules/base.xml.in.h:799
msgid "Ukrainian (standard RSTU)"
msgstr "Ucraíno (estándar RSTU)"
-#: ../rules/base.xml.in.h:797
+#: ../rules/base.xml.in.h:800
msgid "Russian (Ukraine, standard RSTU)"
msgstr "Ruso (Ucraíno estándar RSTU)"
-#: ../rules/base.xml.in.h:798
+#: ../rules/base.xml.in.h:801
msgid "Ukrainian (homophonic)"
msgstr "Ucraíno (homofónico)"
-#: ../rules/base.xml.in.h:799 ../rules/base.extras.xml.in.h:141
+#: ../rules/base.xml.in.h:802 ../rules/base.extras.xml.in.h:142
msgid "English (UK)"
msgstr "Inglés (RU)"
-#: ../rules/base.xml.in.h:800
+#: ../rules/base.xml.in.h:803
msgid "English (UK, extended WinKeys)"
msgstr "Inglés (UK, estendido con teclas Windows)"
-#: ../rules/base.xml.in.h:801
+#: ../rules/base.xml.in.h:804
msgid "English (UK, international with dead keys)"
msgstr "Inglés (RU, internacional con teclas mortas)"
-#: ../rules/base.xml.in.h:802
+#: ../rules/base.xml.in.h:805
msgid "English (UK, Dvorak)"
msgstr "Inglés (RU, Dvorak)"
-#: ../rules/base.xml.in.h:803
+#: ../rules/base.xml.in.h:806
msgid "English (UK, Dvorak with UK punctuation)"
msgstr "Inglés (RU, Dvorak con puntuación para RU)"
-#: ../rules/base.xml.in.h:804
+#: ../rules/base.xml.in.h:807
msgid "English (UK, Macintosh)"
msgstr "Inglés (RU, Macintosh)"
-#: ../rules/base.xml.in.h:805
+#: ../rules/base.xml.in.h:808
msgid "English (UK, Macintosh international)"
msgstr "Inglés (RU, Macintosh internacional)"
-#: ../rules/base.xml.in.h:806
+#: ../rules/base.xml.in.h:809
msgid "English (UK, Colemak)"
msgstr "Inglés (RU, Colemark)"
-#: ../rules/base.xml.in.h:807
+#: ../rules/base.xml.in.h:810
msgid "Uzbek"
msgstr "Uzbeco"
-#: ../rules/base.xml.in.h:808
+#: ../rules/base.xml.in.h:811
msgid "Uzbek (Latin)"
msgstr "Uzbeco (latino)"
#. Keyboard indicator for Vietnamese layouts
-#: ../rules/base.xml.in.h:810
+#: ../rules/base.xml.in.h:813
msgid "vi"
msgstr "vi"
-#: ../rules/base.xml.in.h:811
+#: ../rules/base.xml.in.h:814
msgid "Vietnamese"
msgstr "Vietnamita"
#. Keyboard indicator for Korean layouts
-#: ../rules/base.xml.in.h:813 ../rules/base.extras.xml.in.h:143
+#: ../rules/base.xml.in.h:816 ../rules/base.extras.xml.in.h:144
msgid "ko"
msgstr "ko"
-#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:144
+#: ../rules/base.xml.in.h:817 ../rules/base.extras.xml.in.h:145
msgid "Korean"
msgstr "Coreano"
-#: ../rules/base.xml.in.h:815
+#: ../rules/base.xml.in.h:818
msgid "Korean (101/104 key compatible)"
msgstr "Coreano (101/104 teclas compatíbeis)"
-#: ../rules/base.xml.in.h:816
+#: ../rules/base.xml.in.h:819
msgid "Japanese (PC-98xx Series)"
msgstr "Xaponés (PC-98xx Series)"
#. Keyboard indicator for Irish layouts
-#: ../rules/base.xml.in.h:818
+#: ../rules/base.xml.in.h:821
msgid "ie"
msgstr "ie"
-#: ../rules/base.xml.in.h:819
+#: ../rules/base.xml.in.h:822
msgid "Irish"
msgstr "Irlandés"
-#: ../rules/base.xml.in.h:820
+#: ../rules/base.xml.in.h:823
msgid "CloGaelach"
msgstr "CloGaelach"
-#: ../rules/base.xml.in.h:821
+#: ../rules/base.xml.in.h:824
msgid "Irish (UnicodeExpert)"
msgstr "Irlandés (UnicodeExperto)"
-#: ../rules/base.xml.in.h:822
+#: ../rules/base.xml.in.h:825
msgid "Ogham"
msgstr "Ogham"
-#: ../rules/base.xml.in.h:823
+#: ../rules/base.xml.in.h:826
msgid "Ogham (IS434)"
msgstr "Ogam (IS434)"
-#: ../rules/base.xml.in.h:824
+#: ../rules/base.xml.in.h:827
msgid "Urdu (Pakistan)"
msgstr "Urdú (Paquistán)"
-#: ../rules/base.xml.in.h:825
+#: ../rules/base.xml.in.h:828
msgid "Urdu (Pakistan, CRULP)"
msgstr "Urdú (Paquistán, CRULP)"
-#: ../rules/base.xml.in.h:826
+#: ../rules/base.xml.in.h:829
msgid "Urdu (Pakistan, NLA)"
msgstr "Urdú (Paquistán, NLA)"
-#: ../rules/base.xml.in.h:827
+#: ../rules/base.xml.in.h:830
msgid "Arabic (Pakistan)"
msgstr "Árabe (Paquistán)"
#. Keyboard indicator for Sindhi layouts
-#: ../rules/base.xml.in.h:829
+#: ../rules/base.xml.in.h:832
msgid "sd"
msgstr "sd"
-#: ../rules/base.xml.in.h:830
+#: ../rules/base.xml.in.h:833
msgid "Sindhi"
msgstr "Sindhi"
#. Keyboard indicator for Dhivehi layouts
-#: ../rules/base.xml.in.h:832
+#: ../rules/base.xml.in.h:835
msgid "dv"
msgstr "dv"
-#: ../rules/base.xml.in.h:833
+#: ../rules/base.xml.in.h:836
msgid "Dhivehi"
msgstr "Dhivehi"
-#: ../rules/base.xml.in.h:834
+#: ../rules/base.xml.in.h:837
msgid "English (South Africa)"
msgstr "Inglés (Sudáfrica)"
#. Keyboard indicator for Esperanto layouts
-#: ../rules/base.xml.in.h:836
+#: ../rules/base.xml.in.h:839
msgid "eo"
msgstr "eo"
-#: ../rules/base.xml.in.h:837
+#: ../rules/base.xml.in.h:840
msgid "Esperanto"
msgstr "Esperanto"
-#: ../rules/base.xml.in.h:838
+#: ../rules/base.xml.in.h:841
msgid "Esperanto (displaced semicolon and quote, obsolete)"
msgstr "Estoniano (punto e coma e comiña desprazadas, obsoleto)"
#. Keyboard indicator for Nepali layouts
-#: ../rules/base.xml.in.h:840
+#: ../rules/base.xml.in.h:843
msgid "ne"
msgstr "ne"
-#: ../rules/base.xml.in.h:841
+#: ../rules/base.xml.in.h:844
msgid "Nepali"
msgstr "Nepalí"
-#: ../rules/base.xml.in.h:842
+#: ../rules/base.xml.in.h:845
msgid "English (Nigeria)"
msgstr "Inglés (Nixeria)"
#. Keyboard indicator for Igbo layouts
-#: ../rules/base.xml.in.h:844
+#: ../rules/base.xml.in.h:847
msgid "ig"
msgstr "ig"
-#: ../rules/base.xml.in.h:845
+#: ../rules/base.xml.in.h:848
msgid "Igbo"
msgstr "Igbo"
#. Keyboard indicator for Yoruba layouts
-#: ../rules/base.xml.in.h:847
+#: ../rules/base.xml.in.h:850
msgid "yo"
msgstr "yo"
-#: ../rules/base.xml.in.h:848
+#: ../rules/base.xml.in.h:851
msgid "Yoruba"
msgstr "Yoruba"
#. Keyboard indicator for Amharic layouts
-#: ../rules/base.xml.in.h:850
+#: ../rules/base.xml.in.h:853
msgid "am"
msgstr "am"
-#: ../rules/base.xml.in.h:851
+#: ../rules/base.xml.in.h:854
msgid "Amharic"
msgstr "Amharico"
#. Keyboard indicator for Wolof layouts
-#: ../rules/base.xml.in.h:853
+#: ../rules/base.xml.in.h:856
msgid "wo"
msgstr "wo"
-#: ../rules/base.xml.in.h:854
+#: ../rules/base.xml.in.h:857
msgid "Wolof"
msgstr "Wolof"
#. Keyboard indicator for Braille layouts
-#: ../rules/base.xml.in.h:856
+#: ../rules/base.xml.in.h:859
msgid "brl"
msgstr "brl"
-#: ../rules/base.xml.in.h:857
+#: ../rules/base.xml.in.h:860
msgid "Braille"
msgstr "Braille"
-#: ../rules/base.xml.in.h:858
+#: ../rules/base.xml.in.h:861
msgid "Braille (left hand)"
msgstr "Braille (zurdo)"
-#: ../rules/base.xml.in.h:859
+#: ../rules/base.xml.in.h:862
msgid "Braille (right hand)"
msgstr "Braille (destro)"
#. Keyboard indicator for Turkmen layouts
-#: ../rules/base.xml.in.h:861
+#: ../rules/base.xml.in.h:864
msgid "tk"
msgstr "tk"
-#: ../rules/base.xml.in.h:862
+#: ../rules/base.xml.in.h:865
msgid "Turkmen"
msgstr "Turkmenistano"
-#: ../rules/base.xml.in.h:863
+#: ../rules/base.xml.in.h:866
msgid "Turkmen (Alt-Q)"
msgstr "Turkmenistano (Alt-Q)"
#. Keyboard indicator for Bambara layouts
-#: ../rules/base.xml.in.h:865
+#: ../rules/base.xml.in.h:868
msgid "bm"
msgstr "bm"
-#: ../rules/base.xml.in.h:866
+#: ../rules/base.xml.in.h:869
msgid "Bambara"
msgstr "Bambara"
-#: ../rules/base.xml.in.h:867
+#: ../rules/base.xml.in.h:870
msgid "French (Mali, alternative)"
msgstr "Francés (Malí, alternativa)"
-#: ../rules/base.xml.in.h:868
+#: ../rules/base.xml.in.h:871
msgid "English (Mali, US Macintosh)"
msgstr "Inglés (Malí, Macintosh de EE. UU.)"
-#: ../rules/base.xml.in.h:869
+#: ../rules/base.xml.in.h:872
msgid "English (Mali, US international)"
msgstr "Inglés (Malí, EE. UU. internacional)"
#. Keyboard indicator for Swahili layouts
-#: ../rules/base.xml.in.h:871
+#: ../rules/base.xml.in.h:874
msgid "sw"
msgstr "sw"
-#: ../rules/base.xml.in.h:872
+#: ../rules/base.xml.in.h:875
msgid "Swahili (Tanzania)"
msgstr "Swahili (Tanzania)"
-#: ../rules/base.xml.in.h:873
+#: ../rules/base.xml.in.h:876
msgid "Swahili (Kenya)"
msgstr "Swahili (Kenia)"
-#: ../rules/base.xml.in.h:874
+#: ../rules/base.xml.in.h:877
msgid "Kikuyu"
msgstr "Kikuyu"
#. Keyboard indicator for Tswana layouts
-#: ../rules/base.xml.in.h:876
+#: ../rules/base.xml.in.h:879
msgid "tn"
msgstr "tn"
-#: ../rules/base.xml.in.h:877
+#: ../rules/base.xml.in.h:880
msgid "Tswana"
msgstr "Tswana"
#. Keyboard indicator for Filipino layouts
-#: ../rules/base.xml.in.h:879
+#: ../rules/base.xml.in.h:882
msgid "ph"
msgstr "ph"
-#: ../rules/base.xml.in.h:880
+#: ../rules/base.xml.in.h:883
msgid "Filipino"
msgstr "Filipino"
-#: ../rules/base.xml.in.h:881
+#: ../rules/base.xml.in.h:884
msgid "Filipino (QWERTY Baybayin)"
msgstr "Filipino (QWERTY baybayin)"
-#: ../rules/base.xml.in.h:882
+#: ../rules/base.xml.in.h:885
msgid "Filipino (Capewell-Dvorak Latin)"
msgstr "Filipino (Capewell-Dvorak latino)"
-#: ../rules/base.xml.in.h:883
+#: ../rules/base.xml.in.h:886
msgid "Filipino (Capewell-Dvorak Baybayin)"
msgstr "Filipino (Capewell-Dvorak baybayin)"
-#: ../rules/base.xml.in.h:884
+#: ../rules/base.xml.in.h:887
msgid "Filipino (Capewell-QWERF 2006 Latin)"
msgstr "Filipino (Capewell-QWERF 2006 latino)"
-#: ../rules/base.xml.in.h:885
+#: ../rules/base.xml.in.h:888
msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
msgstr "Filipino (Capewell-QWERF 2006 baybayin)"
-#: ../rules/base.xml.in.h:886
+#: ../rules/base.xml.in.h:889
msgid "Filipino (Colemak Latin)"
msgstr "Filipino (Colemak latino)"
-#: ../rules/base.xml.in.h:887
+#: ../rules/base.xml.in.h:890
msgid "Filipino (Colemak Baybayin)"
msgstr "Filipino (Colemak baybayin)"
-#: ../rules/base.xml.in.h:888
+#: ../rules/base.xml.in.h:891
msgid "Filipino (Dvorak Latin)"
msgstr "Filipino (Dvorak latino)"
-#: ../rules/base.xml.in.h:889
+#: ../rules/base.xml.in.h:892
msgid "Filipino (Dvorak Baybayin)"
msgstr "Filipino (Dvorak baybayin)"
-#: ../rules/base.xml.in.h:890
+#: ../rules/base.xml.in.h:893
msgid "md"
msgstr "md"
-#: ../rules/base.xml.in.h:891
+#: ../rules/base.xml.in.h:894
msgid "Moldavian"
msgstr "Moldavo"
-#: ../rules/base.xml.in.h:892
+#: ../rules/base.xml.in.h:895
msgid "gag"
msgstr "gag"
-#: ../rules/base.xml.in.h:893
+#: ../rules/base.xml.in.h:896
msgid "Moldavian (Gagauz)"
msgstr "Moldavo (Gagauz)"
-#: ../rules/base.xml.in.h:894
+#: ../rules/base.xml.in.h:897
msgid "Switching to another layout"
msgstr "Cambiando a outra disposición"
-#: ../rules/base.xml.in.h:895
+#: ../rules/base.xml.in.h:898
msgid "Right Alt (while pressed)"
msgstr "Alt dereito (mentres está premido)"
-#: ../rules/base.xml.in.h:896
+#: ../rules/base.xml.in.h:899
msgid "Left Alt (while pressed)"
msgstr "Alt esquerda (mentres está premida)"
-#: ../rules/base.xml.in.h:897
+#: ../rules/base.xml.in.h:900
msgid "Left Win (while pressed)"
msgstr "Tecla Windows esquerda (ao premela)"
-#: ../rules/base.xml.in.h:898
+#: ../rules/base.xml.in.h:901
msgid "Right Win (while pressed)"
msgstr "A tecla Windows (mentres está premida)"
-#: ../rules/base.xml.in.h:899
+#: ../rules/base.xml.in.h:902
msgid "Any Win key (while pressed)"
msgstr "Calquera tecla Windows (ao pulsala)"
-#: ../rules/base.xml.in.h:900
+#: ../rules/base.xml.in.h:903
msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
msgstr "Bloqueo de maiúsculas (ao pulsarse), Alt+Bloq Maiús realiza a acción orixinal de bloqueo de maiúsculas"
-#: ../rules/base.xml.in.h:901
+#: ../rules/base.xml.in.h:904
msgid "Right Ctrl (while pressed)"
msgstr "Ctrl dereito (mentres está premido)"
-#: ../rules/base.xml.in.h:902
+#: ../rules/base.xml.in.h:905
msgid "Right Alt"
msgstr "Alt dereito"
-#: ../rules/base.xml.in.h:903
+#: ../rules/base.xml.in.h:906
msgid "Left Alt"
msgstr "Alt esquerda"
-#: ../rules/base.xml.in.h:904
+#: ../rules/base.xml.in.h:907
msgid "Caps Lock"
msgstr "Bloqueo de maiúsculas"
-#: ../rules/base.xml.in.h:905
+#: ../rules/base.xml.in.h:908
msgid "Shift+Caps Lock"
msgstr "Maiús+BloqMaiús"
-#: ../rules/base.xml.in.h:906
+#: ../rules/base.xml.in.h:909
msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
msgstr "Bloqueo de maiúsculas (á primeira disposición), Maiús+Bloq Maiús (á última disposición)"
-#: ../rules/base.xml.in.h:907
+#: ../rules/base.xml.in.h:910
msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
msgstr "Win esquerda (á primeira disposición), Win/Menu dereita (á última disposición)"
-#: ../rules/base.xml.in.h:908
+#: ../rules/base.xml.in.h:911
msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
msgstr "Ctrl esquerda (á primeira disposición), Ctrl dereita (á última disposición)"
-#: ../rules/base.xml.in.h:909
+#: ../rules/base.xml.in.h:912
msgid "Alt+Caps Lock"
msgstr "Alt+Bloq Maiús"
-#: ../rules/base.xml.in.h:910
+#: ../rules/base.xml.in.h:913
msgid "Both Shift keys together"
msgstr "Ámbalas teclas «Maiús» xuntas"
-#: ../rules/base.xml.in.h:911
+#: ../rules/base.xml.in.h:914
msgid "Both Alt keys together"
msgstr "Ámbalas teclas Alt xuntas"
-#: ../rules/base.xml.in.h:912
+#: ../rules/base.xml.in.h:915
msgid "Both Ctrl keys together"
msgstr "Ámbalas teclas Ctrl xuntas"
-#: ../rules/base.xml.in.h:913
+#: ../rules/base.xml.in.h:916
msgid "Ctrl+Shift"
msgstr "Ctrl+Maiús"
-#: ../rules/base.xml.in.h:914
+#: ../rules/base.xml.in.h:917
msgid "Left Ctrl+Left Shift"
msgstr "Ctrl esquerda + Maiús esquerda"
-#: ../rules/base.xml.in.h:915
+#: ../rules/base.xml.in.h:918
msgid "Right Ctrl+Right Shift"
msgstr "Ctrl dereito + Maiús dereito"
-#: ../rules/base.xml.in.h:916
+#: ../rules/base.xml.in.h:919
msgid "Alt+Ctrl"
msgstr "Alt+Ctrl"
-#: ../rules/base.xml.in.h:917
+#: ../rules/base.xml.in.h:920
msgid "Alt+Shift"
msgstr "Alt+Maiús"
-#: ../rules/base.xml.in.h:918
+#: ../rules/base.xml.in.h:921
msgid "Left Alt+Left Shift"
msgstr "Alt esquerda + Maiús. esquerda"
-#: ../rules/base.xml.in.h:919
+#: ../rules/base.xml.in.h:922
msgid "Alt+Space"
msgstr "Alt+Espazo"
-#: ../rules/base.xml.in.h:920
+#: ../rules/base.xml.in.h:923
msgid "Menu"
msgstr "Menu"
-#: ../rules/base.xml.in.h:921
+#: ../rules/base.xml.in.h:924
msgid "Left Win"
msgstr "Win esquerda"
-#: ../rules/base.xml.in.h:922
+#: ../rules/base.xml.in.h:925
msgid "Win Key+Space"
msgstr "Tecla Win+Espazo"
-#: ../rules/base.xml.in.h:923
+#: ../rules/base.xml.in.h:926
msgid "Right Win"
msgstr "Windows dereito"
-#: ../rules/base.xml.in.h:924
+#: ../rules/base.xml.in.h:927
msgid "Left Shift"
msgstr "Maiús esquerda"
-#: ../rules/base.xml.in.h:925
+#: ../rules/base.xml.in.h:928
msgid "Right Shift"
msgstr "Maiús dereito"
-#: ../rules/base.xml.in.h:926
+#: ../rules/base.xml.in.h:929
msgid "Left Ctrl"
msgstr "Ctrl esquerda"
-#: ../rules/base.xml.in.h:927
+#: ../rules/base.xml.in.h:930
msgid "Right Ctrl"
msgstr "Ctrl dereito"
-#: ../rules/base.xml.in.h:928
+#: ../rules/base.xml.in.h:931
msgid "Scroll Lock"
msgstr "Bloq Despl"
-#: ../rules/base.xml.in.h:929
+#: ../rules/base.xml.in.h:932
msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
msgstr "Ctrl esquerda + Ctrl dereito (á primeira disposición), Ctrl dereita + Menú(á última disposición)"
-#: ../rules/base.xml.in.h:930
+#: ../rules/base.xml.in.h:933
msgid "Key to choose 3rd level"
msgstr "Tecla para seleccionar o 3º nivel"
-#: ../rules/base.xml.in.h:931
+#: ../rules/base.xml.in.h:934
msgid "Any Win key"
msgstr "Calquera tecla Windows"
-#: ../rules/base.xml.in.h:932
+#: ../rules/base.xml.in.h:935
msgid "Any Alt key"
msgstr "Calquera tecla Alt"
-#: ../rules/base.xml.in.h:933
+#: ../rules/base.xml.in.h:936
msgid "Right Alt, Shift+Right Alt key is Compose"
msgstr "A tecla Alt dereita, Maiús+Alt dereita e tecla Compose"
-#: ../rules/base.xml.in.h:934
+#: ../rules/base.xml.in.h:937
msgid "Right Alt key never chooses 3rd level"
msgstr "A tecla Alt dereita nunca elixe o 3º nivel"
-#: ../rules/base.xml.in.h:935
+#: ../rules/base.xml.in.h:938
msgid "Enter on keypad"
msgstr "Intro no teclado numérico"
-#: ../rules/base.xml.in.h:936
+#: ../rules/base.xml.in.h:939
msgid "Backslash"
msgstr "Contrabarra"
-#: ../rules/base.xml.in.h:937
+#: ../rules/base.xml.in.h:940
msgid "<Less/Greater>"
msgstr "<Menor que/Maior que>"
-#: ../rules/base.xml.in.h:938
+#: ../rules/base.xml.in.h:941
msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Bloq Maiús escolle o 3º nivel, actúa como un bloqueo dunha vez ao premelo xunto con outro selector de 3º nivel"
-#: ../rules/base.xml.in.h:939
+#: ../rules/base.xml.in.h:942
msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Contra barra selecciona o 3º nivel, bloquea ao premerse xunto con outro selector de 3º nivel"
-#: ../rules/base.xml.in.h:940
+#: ../rules/base.xml.in.h:943
msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "<Menor que/Maior que> elixe o 3º nivel, actúa como un bloqueo unitario ao premerse xunto con outro selector de 3º nivel"
-#: ../rules/base.xml.in.h:941
+#: ../rules/base.xml.in.h:944
msgid "Ctrl key position"
msgstr "Posición da tecla Ctrl"
-#: ../rules/base.xml.in.h:942
+#: ../rules/base.xml.in.h:945
msgid "Caps Lock as Ctrl"
msgstr "Bloq Maiús como Ctrl"
-#: ../rules/base.xml.in.h:943
+#: ../rules/base.xml.in.h:946
msgid "Left Ctrl as Meta"
msgstr "Ctrl esquerdo como Meta"
-#: ../rules/base.xml.in.h:944
+#: ../rules/base.xml.in.h:947
msgid "Swap Ctrl and Caps Lock"
msgstr "Intercambiar Ctrl e Bloq Maiús"
-#: ../rules/base.xml.in.h:945
+#: ../rules/base.xml.in.h:948
msgid "At left of 'A'"
msgstr "Á esquerda do «A»"
-#: ../rules/base.xml.in.h:946
+#: ../rules/base.xml.in.h:949
msgid "At bottom left"
msgstr "Na parte inferior esquerda"
-#: ../rules/base.xml.in.h:947
+#: ../rules/base.xml.in.h:950
msgid "Right Ctrl as Right Alt"
msgstr "Ctrl dereito como Alt dereito"
-#: ../rules/base.xml.in.h:948
+#: ../rules/base.xml.in.h:951
msgid "Menu as Right Ctrl"
msgstr "Menú como Ctrl dereito"
-#: ../rules/base.xml.in.h:949
+#: ../rules/base.xml.in.h:952
msgid "Right Alt as Right Ctrl"
msgstr "Alt dereito como Ctrl dereito"
-#: ../rules/base.xml.in.h:950
+#: ../rules/base.xml.in.h:953
msgid "Swap Left Alt key with Left Ctrl key"
msgstr "Trocar Alt esquerda con Ctrl esquerda"
-#: ../rules/base.xml.in.h:951
+#: ../rules/base.xml.in.h:954
msgid "Swap Left Win key with Left Ctrl key"
msgstr "Trocar Win esquerda con Ctrl esquerda"
-#: ../rules/base.xml.in.h:952
+#: ../rules/base.xml.in.h:955
+msgid "Swap Right Win key with Right Ctrl key"
+msgstr "Trocar tecla Win dereita por tecla Ctrl dereita"
+
+#: ../rules/base.xml.in.h:956
msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
msgstr "Alt esquerda como Ctrl, Ctrl esquerda com Win, Win esquerda como ALt"
-#: ../rules/base.xml.in.h:953
+#: ../rules/base.xml.in.h:957
msgid "Use keyboard LED to show alternative layout"
msgstr "Usar o LED do teclado para mostrar a disposición alternativa"
-#: ../rules/base.xml.in.h:954
+#: ../rules/base.xml.in.h:958
msgid "Num Lock"
msgstr "Bloq Num"
-#: ../rules/base.xml.in.h:955
+#: ../rules/base.xml.in.h:959
msgid "Layout of numeric keypad"
msgstr "Disposición do teclado numérico"
-#: ../rules/base.xml.in.h:956
+#: ../rules/base.xml.in.h:960
msgid "Legacy"
msgstr "Herdado"
-#: ../rules/base.xml.in.h:957
+#: ../rules/base.xml.in.h:961
msgid "Unicode additions (arrows and math operators)"
msgstr "Adicións unicode (frechas e operadores matemáticos)"
-#: ../rules/base.xml.in.h:958
+#: ../rules/base.xml.in.h:962
msgid "Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Adicións unicode (frechas e operadores matemáticos); operadores matemáticos no nivel predeterminado"
-#: ../rules/base.xml.in.h:959
+#: ../rules/base.xml.in.h:963
msgid "Legacy Wang 724"
msgstr "Wang 724 herdado"
-#: ../rules/base.xml.in.h:960
+#: ../rules/base.xml.in.h:964
msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
msgstr "Teclado numérico Wang 724 con adicións Unicode (frechas e operadores matemáticos)"
-#: ../rules/base.xml.in.h:961
+#: ../rules/base.xml.in.h:965
msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Teclado numérico Wang 724 con adicións Unicode (frechas e operadores matemáticos); operadores matemáticos no nivel predeterminado"
-#: ../rules/base.xml.in.h:962
+#: ../rules/base.xml.in.h:966
msgid "Hexadecimal"
msgstr "Hexadecimal"
-#: ../rules/base.xml.in.h:963
+#: ../rules/base.xml.in.h:967
msgid "ATM/phone-style"
msgstr "Caixeiro automático/estilo teléfono"
-#: ../rules/base.xml.in.h:964
+#: ../rules/base.xml.in.h:968
msgid "Numeric keypad delete key behaviour"
msgstr "Comportamento da tecla Supr do teclado numérico"
-#: ../rules/base.xml.in.h:965
+#: ../rules/base.xml.in.h:969
msgid "Legacy key with dot"
msgstr "Tecla herdada con punto"
#. Actually, with KP_SEPARATOR, as the old keypad(comma)
-#: ../rules/base.xml.in.h:967
+#: ../rules/base.xml.in.h:971
msgid "Legacy key with comma"
msgstr "Tecla herdada con coma"
-#: ../rules/base.xml.in.h:968
+#: ../rules/base.xml.in.h:972
msgid "Four-level key with dot"
msgstr "Tecla de cuarto nivel con punto"
-#: ../rules/base.xml.in.h:969
+#: ../rules/base.xml.in.h:973
msgid "Four-level key with dot, Latin-9 only"
msgstr "Tecla de cuarto nivel con punto, restrición latin-9"
-#: ../rules/base.xml.in.h:970
+#: ../rules/base.xml.in.h:974
msgid "Four-level key with comma"
msgstr "Tecla de cuarto nivel con coma"
-#: ../rules/base.xml.in.h:971
+#: ../rules/base.xml.in.h:975
msgid "Four-level key with momayyez"
msgstr "Tecla de cuarto nivel con momayyez"
#. This assumes the KP_ abstract symbols are actually useful for some apps
#. The description needs to be rewritten
-#: ../rules/base.xml.in.h:974
+#: ../rules/base.xml.in.h:978
msgid "Four-level key with abstract separators"
msgstr "Tecla de cuarto nivel con separadores abstractos"
-#: ../rules/base.xml.in.h:975
+#: ../rules/base.xml.in.h:979
msgid "Semicolon on third level"
msgstr "Punto e coma no terceiro nivel"
-#: ../rules/base.xml.in.h:976
+#: ../rules/base.xml.in.h:980
msgid "Caps Lock key behavior"
msgstr "Comportamento da tecla Bloq. Maiús."
-#: ../rules/base.xml.in.h:977
+#: ../rules/base.xml.in.h:981
msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
msgstr "Bloq Maiús usa a capitalización interna; Maiús «suspende» o Bloq Maiús"
-#: ../rules/base.xml.in.h:978
+#: ../rules/base.xml.in.h:982
msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
msgstr "Bloq Maiús usa a capitalización interna; Maiús non afecta a Bloq Maiús"
-#: ../rules/base.xml.in.h:979
+#: ../rules/base.xml.in.h:983
msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
msgstr "Bloq Maiús actúa como Maiús con bloqueo; Maiús «suspende» Bloq Maiús"
-#: ../rules/base.xml.in.h:980
+#: ../rules/base.xml.in.h:984
msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
msgstr "Bloq Maiús actúa como Maiús con bloqueo; Maiús non afecta ao Bloq Maiús"
-#: ../rules/base.xml.in.h:981
+#: ../rules/base.xml.in.h:985
msgid "Caps Lock toggles normal capitalization of alphabetic characters"
msgstr "Bloq Maiús cambia a capitalización normal dos caracteres alfabéticos"
-#: ../rules/base.xml.in.h:982
+#: ../rules/base.xml.in.h:986
msgid "Make Caps Lock an additional Num Lock"
msgstr "Facer de Bloq Maiús un Bloq Num adicional"
-#: ../rules/base.xml.in.h:983
+#: ../rules/base.xml.in.h:987
msgid "Swap ESC and Caps Lock"
msgstr "Intercambiar ESC e Bloq Maiús"
-#: ../rules/base.xml.in.h:984
+#: ../rules/base.xml.in.h:988
msgid "Make Caps Lock an additional ESC"
msgstr "Facer de Bloq Maiús un Esc adicional"
-#: ../rules/base.xml.in.h:985
+#: ../rules/base.xml.in.h:989
msgid "Make Caps Lock an additional Backspace"
msgstr "Facer de Bloq Maiús un Retroceso adicional"
-#: ../rules/base.xml.in.h:986
+#: ../rules/base.xml.in.h:990
msgid "Make Caps Lock an additional Super"
msgstr "Facer de Bloq Maiús un Super adicional"
-#: ../rules/base.xml.in.h:987
+#: ../rules/base.xml.in.h:991
msgid "Make Caps Lock an additional Hyper"
msgstr "Facer de Bloq Maiús un Hyper adicional"
-#: ../rules/base.xml.in.h:988
+#: ../rules/base.xml.in.h:992
msgid "Caps Lock toggles ShiftLock (affects all keys)"
msgstr "Bloq Maiús cambia a Maiús con bloqueo (afecta a todas as teclas)"
-#: ../rules/base.xml.in.h:989
+#: ../rules/base.xml.in.h:993
msgid "Caps Lock is disabled"
msgstr "Bloq Maiús está desactivado"
-#: ../rules/base.xml.in.h:990
+#: ../rules/base.xml.in.h:994
msgid "Make Caps Lock an additional Ctrl"
msgstr "Facer de Bloq Maiús un Ctrl adicional"
-#: ../rules/base.xml.in.h:991
+#: ../rules/base.xml.in.h:995
msgid "Alt/Win key behavior"
msgstr "Comportamento da tecla Alt/Windows"
-#: ../rules/base.xml.in.h:992
+#: ../rules/base.xml.in.h:996
msgid "Add the standard behavior to Menu key"
msgstr "Engadir o comportamiento estándar á tecla Menú."
-#: ../rules/base.xml.in.h:993
+#: ../rules/base.xml.in.h:997
msgid "Alt and Meta are on Alt keys"
msgstr "Alt e Meta están nas teclas Alt"
-#: ../rules/base.xml.in.h:994
+#: ../rules/base.xml.in.h:998
msgid "Alt is mapped to Win keys (and the usual Alt keys)"
msgstr "Alt asígnase ás teclas Win (e as teclas Alt usuais)"
-#: ../rules/base.xml.in.h:995
+#: ../rules/base.xml.in.h:999
msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
msgstr "Control asígnase ás teclas Win (e as teclas Ctrl usuais)"
-#: ../rules/base.xml.in.h:996
+#: ../rules/base.xml.in.h:1000
msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
msgstr "Control está asignada ás teclas Alt, Alt está asingado ás teclas Win"
-#: ../rules/base.xml.in.h:997
+#: ../rules/base.xml.in.h:1001
msgid "Meta is mapped to Win keys"
msgstr "Meta está asignada ás teclas Windows"
-#: ../rules/base.xml.in.h:998
+#: ../rules/base.xml.in.h:1002
msgid "Meta is mapped to Left Win"
msgstr "Meta está asignada á tecla Windows esquerda"
-#: ../rules/base.xml.in.h:999
+#: ../rules/base.xml.in.h:1003
msgid "Hyper is mapped to Win keys"
msgstr "Hyper está asignada ás teclas Windows"
-#: ../rules/base.xml.in.h:1000
+#: ../rules/base.xml.in.h:1004
msgid "Alt is mapped to Right Win, Super to Menu"
msgstr "Alt está asignada á tecla Windows dereita e Super a tecla Menú"
-#: ../rules/base.xml.in.h:1001
+#: ../rules/base.xml.in.h:1005
msgid "Alt is swapped with Win"
msgstr "Alt está cambiada con Win"
-#: ../rules/base.xml.in.h:1002
+#: ../rules/base.xml.in.h:1006
msgid "Position of Compose key"
msgstr "Posición da tecla Compose"
-#: ../rules/base.xml.in.h:1003
+#: ../rules/base.xml.in.h:1007
msgid "3rd level of Left Win"
msgstr "3º nivel da Win esquerda"
-#: ../rules/base.xml.in.h:1004
+#: ../rules/base.xml.in.h:1008
msgid "3rd level of Right Win"
msgstr "3º nivel da Win dereita"
-#: ../rules/base.xml.in.h:1005
+#: ../rules/base.xml.in.h:1009
msgid "3rd level of Menu"
msgstr "3º nivel do menú"
-#: ../rules/base.xml.in.h:1006
+#: ../rules/base.xml.in.h:1010
msgid "3rd level of Left Ctrl"
msgstr "3º nivel da Ctrl esquerda"
-#: ../rules/base.xml.in.h:1007
+#: ../rules/base.xml.in.h:1011
msgid "3rd level of Right Ctrl"
msgstr "3º nivel da Ctrl dereita"
-#: ../rules/base.xml.in.h:1008
+#: ../rules/base.xml.in.h:1012
msgid "3rd level of Caps Lock"
msgstr "3º nivel do Bloq Maiús"
-#: ../rules/base.xml.in.h:1009
+#: ../rules/base.xml.in.h:1013
msgid "3rd level of <Less/Greater>"
msgstr "3º nivel do <Menor/Maior>"
-#: ../rules/base.xml.in.h:1010
+#: ../rules/base.xml.in.h:1014
msgid "Pause"
msgstr "Pausa"
-#: ../rules/base.xml.in.h:1011
+#: ../rules/base.xml.in.h:1015
msgid "PrtSc"
msgstr "PrtSc"
-#: ../rules/base.xml.in.h:1012
+#: ../rules/base.xml.in.h:1016
msgid "Miscellaneous compatibility options"
msgstr "Opcións varias de compatiblidade"
-#: ../rules/base.xml.in.h:1013
+#: ../rules/base.xml.in.h:1017
msgid "Default numeric keypad keys"
msgstr "Teclas do teclado numérico por omisión"
-#: ../rules/base.xml.in.h:1014
+#: ../rules/base.xml.in.h:1018
msgid "Numeric keypad keys always enter digits (as in Mac OS)"
msgstr "As teclas do teclado numérico sempre escriben díxitos (como en Mac OS)"
-#: ../rules/base.xml.in.h:1015
-msgid "Shift with numeric keypad keys works as in MS Windows"
-msgstr "Maiús coas teclas do teclado numérico funcionan como en MS Windows"
+#: ../rules/base.xml.in.h:1019
+msgid "NumLock on: digits, Shift switches to arrow keys, Numlock off: always arrow keys (as in MS Windows)"
+msgstr "Bloq. Num. activo: díxitos, Maiús. cambia a teclas de frechas, Bloq. Num. inactivo: sempre teclas de frechas (como en MS Windows)"
-#: ../rules/base.xml.in.h:1016
+#: ../rules/base.xml.in.h:1020
msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
msgstr "Maiús non cancela Bloq Num, no seu lugar elixe o 3er nivel"
-#: ../rules/base.xml.in.h:1017
+#: ../rules/base.xml.in.h:1021
msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
msgstr "Teclas especiais (Ctrl+Alt+«tecla») manipuladas nun servidor"
-#: ../rules/base.xml.in.h:1018
+#: ../rules/base.xml.in.h:1022
msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
msgstr "Teclado de aluminio de Apple: emular teclas PC (Imprimir, Bloq Despl, Pausa, Bloq Núm)"
-#: ../rules/base.xml.in.h:1019
+#: ../rules/base.xml.in.h:1023
msgid "Shift cancels Caps Lock"
msgstr "Maiús cancela BloqMaiús"
-#: ../rules/base.xml.in.h:1020
+#: ../rules/base.xml.in.h:1024
msgid "Enable extra typographic characters"
msgstr "Activar caracteres tipográficos adicionais"
-#: ../rules/base.xml.in.h:1021
+#: ../rules/base.xml.in.h:1025
msgid "Both Shift keys together toggle Caps Lock"
msgstr "Ambas as teclas «Maiús» xuntas cambian o Bloqueo de maiúsculas"
-#: ../rules/base.xml.in.h:1022
+#: ../rules/base.xml.in.h:1026
msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
msgstr "Ambas as teclas Maiús xuntas activan o Bloq Maiús, unha tecla Maiús desactívao"
-#: ../rules/base.xml.in.h:1023
+#: ../rules/base.xml.in.h:1027
msgid "Both Shift keys together toggle ShiftLock"
msgstr "Ambas as teclas Maiús xuntas activan Maiús con bloqueo"
-#: ../rules/base.xml.in.h:1024
+#: ../rules/base.xml.in.h:1028
msgid "Shift + NumLock toggles PointerKeys"
msgstr "Maiús + Bloqueo numérico cambia a teclas do punteiro"
-#: ../rules/base.xml.in.h:1025
+#: ../rules/base.xml.in.h:1029
msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
msgstr "Permitir que accións do teclado liberen as capturas (aviso: risco de seguranza)"
-#: ../rules/base.xml.in.h:1026
+#: ../rules/base.xml.in.h:1030
msgid "Allow grab and window tree logging"
msgstr "Permitir captura e rexistro da árbore de xanelas"
-#: ../rules/base.xml.in.h:1027
+#: ../rules/base.xml.in.h:1031
msgid "Adding currency signs to certain keys"
msgstr "Engadir o símbolo de divisa a certas teclas"
-#: ../rules/base.xml.in.h:1028
+#: ../rules/base.xml.in.h:1032
msgid "Euro on E"
msgstr "Euro no E"
-#: ../rules/base.xml.in.h:1029
+#: ../rules/base.xml.in.h:1033
msgid "Euro on 2"
msgstr "Euro no 2"
-#: ../rules/base.xml.in.h:1030
+#: ../rules/base.xml.in.h:1034
msgid "Euro on 4"
msgstr "Euro no 4"
-#: ../rules/base.xml.in.h:1031
+#: ../rules/base.xml.in.h:1035
msgid "Euro on 5"
msgstr "Euro no 5"
-#: ../rules/base.xml.in.h:1032
+#: ../rules/base.xml.in.h:1036
msgid "Rupee on 4"
msgstr "Rupia no 4"
-#: ../rules/base.xml.in.h:1033
+#: ../rules/base.xml.in.h:1037
msgid "Key to choose 5th level"
msgstr "Tecla para seleccionar o 5º nivel"
-#: ../rules/base.xml.in.h:1034
+#: ../rules/base.xml.in.h:1038
msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "<Menor que/Maior que> elixe o 5º nivel, actúa como un bloqueo unitario ao premerse xunto con outro selector de 5º nivel"
-#: ../rules/base.xml.in.h:1035
+#: ../rules/base.xml.in.h:1039
msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Alt dereita elixe o 5º nivel, bloquea ao premerse xunto con outro selector de 5º nivel"
-#: ../rules/base.xml.in.h:1036
+#: ../rules/base.xml.in.h:1040
msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Win esquerda elixe o 5º nivel, bloquea ao premerse xunto con outro selector de 5º nivel"
-#: ../rules/base.xml.in.h:1037
+#: ../rules/base.xml.in.h:1041
msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Win dereita elixe o 5º nivel, bloquea ao premerse xunto con outro selector de 5º nivel"
-#: ../rules/base.xml.in.h:1038
+#: ../rules/base.xml.in.h:1042
msgid "Using space key to input non-breakable space character"
msgstr "Usando a tecla espazo para introducir un carácter de espazo non separábel"
-#: ../rules/base.xml.in.h:1039
+#: ../rules/base.xml.in.h:1043
msgid "Usual space at any level"
msgstr "Espacio usual en calquera nivel"
-#: ../rules/base.xml.in.h:1040
+#: ../rules/base.xml.in.h:1044
msgid "Non-breakable space character at second level"
msgstr "Carácter de espazo non separábel no segundo nivel"
-#: ../rules/base.xml.in.h:1041
+#: ../rules/base.xml.in.h:1045
msgid "Non-breakable space character at third level"
msgstr "Carácter de espazo non separábel no terceiro nivel"
-#: ../rules/base.xml.in.h:1042
+#: ../rules/base.xml.in.h:1046
msgid "Non-breakable space character at third level, nothing at fourth level"
msgstr "Carácter de espazo non separábel no terceiro nivel, nada no cuarto nivel"
-#: ../rules/base.xml.in.h:1043
+#: ../rules/base.xml.in.h:1047
msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
msgstr "Carácter de espazo non separábel no terceiro nivel, carácter de espazo estreito non separábel no cuarto nivel"
-#: ../rules/base.xml.in.h:1044
+#: ../rules/base.xml.in.h:1048
msgid "Non-breakable space character at fourth level"
msgstr "Carácter de espazo non separábel no cuarto nivel"
-#: ../rules/base.xml.in.h:1045
+#: ../rules/base.xml.in.h:1049
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
msgstr "Carácter de espazo non separábel no cuarto nivel, carácter de espacio estreito non separábel no sexto nivel"
-#: ../rules/base.xml.in.h:1046
+#: ../rules/base.xml.in.h:1050
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
msgstr "Carácter de espazo non separábel no cuarto nivel, carácter de espazo estreito non separábel o sexto nivel (a través de Ctrl+Maiús)"
-#: ../rules/base.xml.in.h:1047
+#: ../rules/base.xml.in.h:1051
msgid "Zero-width non-joiner character at second level"
msgstr "Carácer de espazo irrompíbel de anchura cero («ZWNJ») no segundo nivel"
-#: ../rules/base.xml.in.h:1048
+#: ../rules/base.xml.in.h:1052
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
msgstr "Carácer de espazo irrompíbel de anchura cero («ZWNJ») no segundo nivel, carácter de espazo de anchura cero rompíbel («ZWJ») no terceiro nivel"
-#: ../rules/base.xml.in.h:1049
+#: ../rules/base.xml.in.h:1053
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
msgstr "Carácer de espazo irrompíbel de anchura cero («ZWNJ») no segundo nivel, carácter de espazo de anchura cero rompíbel («ZWJ») no terceiro nivel, caracter de espazo non separábel no cuarto nivel"
-#: ../rules/base.xml.in.h:1050
+#: ../rules/base.xml.in.h:1054
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
msgstr "Carácer de espazo irrompíbel de anchura cero («ZWNJ») no segundo nivel, carácter de espazo non separábel no terceiro nivel"
-#: ../rules/base.xml.in.h:1051
+#: ../rules/base.xml.in.h:1055
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
msgstr "Carácer de espazo irrompíbel de anchura cero («ZWNJ») no segundo nivel, carácter de espazo non separábel no terceiro nivel, nada no cuarto nivel"
-#: ../rules/base.xml.in.h:1052
+#: ../rules/base.xml.in.h:1056
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
msgstr "Carácter de espazo irrompíbel de anchura cero («ZWNJ») no segundo nivel, carácter de espazo non separábel no terceiro nivel, espazo de anchura cero rompíbel («ZWJ») no cuarto nivel"
-#: ../rules/base.xml.in.h:1053
+#: ../rules/base.xml.in.h:1057
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
msgstr "Carácer de espazo irrompíbel de anchura cero («ZWNJ») no segundo nivel, carácter de espazo non separábel no terceiro nivel, espazo estreito non separábel no cuarto nivel"
-#: ../rules/base.xml.in.h:1054
+#: ../rules/base.xml.in.h:1058
msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
msgstr "Carácer de espazo irrompíbel de anchura cero («ZWNJ») no terceiro nivel, carácter de anchura cero rompíbel («ZWJ») no cuarto nivel"
-#: ../rules/base.xml.in.h:1055
+#: ../rules/base.xml.in.h:1059
msgid "Japanese keyboard options"
msgstr "Opcións de teclado xaponés"
-#: ../rules/base.xml.in.h:1056
+#: ../rules/base.xml.in.h:1060
msgid "Kana Lock key is locking"
msgstr "A tecla Bloq Kana está bloqueando"
-#: ../rules/base.xml.in.h:1057
+#: ../rules/base.xml.in.h:1061
msgid "NICOLA-F style Backspace"
msgstr "Retroceso estilo NICOLA-F"
-#: ../rules/base.xml.in.h:1058
+#: ../rules/base.xml.in.h:1062
msgid "Make Zenkaku Hankaku an additional ESC"
msgstr "Facer Zenkaku Hankaku un ESC adicional"
-#: ../rules/base.xml.in.h:1059
+#: ../rules/base.xml.in.h:1063
+msgid "Korean Hangul/Hanja keys"
+msgstr "Coreano teclas Hangul/Hania"
+
+#: ../rules/base.xml.in.h:1064
+msgid "Hardware Hangul/Hanja keys"
+msgstr "Hardware teclas Hangul/Hania"
+
+#: ../rules/base.xml.in.h:1065
+msgid "Right Alt as Hangul, right Ctrl as Hanja"
+msgstr "Alt dereito como Hangul, Ctrl dereito como Hania"
+
+#: ../rules/base.xml.in.h:1066
+msgid "Right Ctrl as Hangul, right Alt as Hanja"
+msgstr "Ctrl dereito como Hangul, Alt dereito como Hania"
+
+#: ../rules/base.xml.in.h:1067
msgid "Adding Esperanto supersigned letters"
msgstr "Engadir as letras acentuadas do esperanto"
-#: ../rules/base.xml.in.h:1060
+#: ../rules/base.xml.in.h:1068
msgid "To the corresponding key in a Qwerty layout"
msgstr "Á tecla correspondente nunha disposición Qwerty."
-#: ../rules/base.xml.in.h:1061
+#: ../rules/base.xml.in.h:1069
msgid "To the corresponding key in a Dvorak layout"
msgstr "Á tecla correspondente nunha disposición Dvorak."
-#: ../rules/base.xml.in.h:1062
+#: ../rules/base.xml.in.h:1070
msgid "To the corresponding key in a Colemak layout"
msgstr "Á tecla correspondente nunha disposición Colemak."
-#: ../rules/base.xml.in.h:1063
+#: ../rules/base.xml.in.h:1071
msgid "Maintain key compatibility with old Solaris keycodes"
msgstr "Manter a compatibilidade das teclas cos códigos de teclas antigos de Solaris"
-#: ../rules/base.xml.in.h:1064
+#: ../rules/base.xml.in.h:1072
msgid "Sun Key compatibility"
msgstr "Compatibilidade coas teclas de Sun"
-#: ../rules/base.xml.in.h:1065
+#: ../rules/base.xml.in.h:1073
msgid "Key sequence to kill the X server"
msgstr "Secuencia de teclas para matar o servidor X"
-#: ../rules/base.xml.in.h:1066
+#: ../rules/base.xml.in.h:1074
msgid "Ctrl + Alt + Backspace"
msgstr "Control + Alt + Retroceso"
@@ -4063,250 +4093,261 @@ msgid "German (with Hungarian letters and no dead keys)"
msgstr "Alemán (con letras húngaras e sen teclas mortas)"
#: ../rules/base.extras.xml.in.h:26
+msgid "Polish (Germany, eliminate dead keys)"
+msgstr "Polaco (Alemaña, eliminar teclas mortas)"
+
+#: ../rules/base.extras.xml.in.h:27
msgid "German (Sun Type 6/7)"
msgstr "Alemán (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:27
+#: ../rules/base.extras.xml.in.h:28
msgid "German (Aus der Neo-Welt)"
msgstr "Alemán (Aus der Neo-Welt)"
-#: ../rules/base.extras.xml.in.h:30
+#: ../rules/base.extras.xml.in.h:31
msgid "Avestan"
msgstr "Avestán"
-#: ../rules/base.extras.xml.in.h:33
+#: ../rules/base.extras.xml.in.h:34
msgid "Lithuanian (US Dvorak with Lithuanian letters)"
msgstr "Lituano (Dvorak de EE. UU. con letras lituanas)"
-#: ../rules/base.extras.xml.in.h:34
+#: ../rules/base.extras.xml.in.h:35
msgid "Lithuanian (Sun Type 6/7)"
msgstr "Lituano (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:37
+#: ../rules/base.extras.xml.in.h:38
msgid "Latvian (US Dvorak)"
msgstr "Letón (Dvorak de EE. UU.)"
-#: ../rules/base.extras.xml.in.h:38
+#: ../rules/base.extras.xml.in.h:39
msgid "Latvian (US Dvorak, Y variant)"
msgstr "Letón (Dvorak de EE. UU., variante Y)"
-#: ../rules/base.extras.xml.in.h:39
+#: ../rules/base.extras.xml.in.h:40
msgid "Latvian (US Dvorak, minus variant)"
msgstr "Letón (Dvorak de EE. UU., variante menos)"
-#: ../rules/base.extras.xml.in.h:40
+#: ../rules/base.extras.xml.in.h:41
msgid "Latvian (programmer US Dvorak)"
msgstr "Letón (programador, Dvorak de EE. UU.)"
-#: ../rules/base.extras.xml.in.h:41
+#: ../rules/base.extras.xml.in.h:42
msgid "Latvian (programmer US Dvorak, Y variant)"
msgstr "Letón (programador, Dvorak de EE. UU., variante Y)"
-#: ../rules/base.extras.xml.in.h:42
+#: ../rules/base.extras.xml.in.h:43
msgid "Latvian (programmer US Dvorak, minus variant)"
msgstr "Letón (programador, Dvorak de EE. UU., variante menos)"
-#: ../rules/base.extras.xml.in.h:43
+#: ../rules/base.extras.xml.in.h:44
msgid "Latvian (US Colemak)"
msgstr "Letón (Colemark RU)"
-#: ../rules/base.extras.xml.in.h:44
+#: ../rules/base.extras.xml.in.h:45
msgid "Latvian (US Colemak, apostrophe variant)"
msgstr "Letón (Colemark de RU, variante con apóstrofo)"
-#: ../rules/base.extras.xml.in.h:45
+#: ../rules/base.extras.xml.in.h:46
msgid "Latvian (Sun Type 6/7)"
msgstr "Letón (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:48
+#: ../rules/base.extras.xml.in.h:49
msgid "English (US, international AltGr Unicode combining)"
msgstr "Inglés (EE. UU., internacional combinando AltGr Unicode)"
-#: ../rules/base.extras.xml.in.h:49
+#: ../rules/base.extras.xml.in.h:50
msgid "English (US, international AltGr Unicode combining, alternative)"
msgstr "Inglés (EE. UU., internacional combinando AltGr Unicode, alternativa)"
-#: ../rules/base.extras.xml.in.h:50
+#: ../rules/base.extras.xml.in.h:51
msgid "Atsina"
msgstr "Atsina"
-#: ../rules/base.extras.xml.in.h:51
+#: ../rules/base.extras.xml.in.h:52
msgid "Coeur d'Alene Salish"
msgstr "Coeur d’Alene salish"
-#: ../rules/base.extras.xml.in.h:52
+#: ../rules/base.extras.xml.in.h:53
msgid "Czech Slovak and German (US)"
msgstr "Checo Eslovaco e Alemán (US)"
-#: ../rules/base.extras.xml.in.h:53
+#: ../rules/base.extras.xml.in.h:54
msgid "English (US, Sun Type 6/7)"
msgstr "Inglés (USA, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:54
+#: ../rules/base.extras.xml.in.h:55
msgid "English (Norman)"
msgstr "Inglés (Norman)"
-#: ../rules/base.extras.xml.in.h:57
+#: ../rules/base.extras.xml.in.h:58
msgid "Polish (international with dead keys)"
msgstr "Polaco (internacional con teclas mortas)"
-#: ../rules/base.extras.xml.in.h:58
+#: ../rules/base.extras.xml.in.h:59
msgid "Polish (Colemak)"
msgstr "Polaco (Colemark)"
-#: ../rules/base.extras.xml.in.h:59
+#: ../rules/base.extras.xml.in.h:60
msgid "Polish (Sun Type 6/7)"
msgstr "Polaco (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:63
+#: ../rules/base.extras.xml.in.h:64
msgid "Crimean Tatar (Dobruja Q)"
msgstr "Tártaro de Crimea (Dobruca Q)"
-#: ../rules/base.extras.xml.in.h:64
+#: ../rules/base.extras.xml.in.h:65
msgid "Romanian (ergonomic Touchtype)"
msgstr "Rumanía (tipo de pulsación ergonómica)"
-#: ../rules/base.extras.xml.in.h:65
+#: ../rules/base.extras.xml.in.h:66
msgid "Romanian (Sun Type 6/7)"
msgstr "Romanés (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:68
+#: ../rules/base.extras.xml.in.h:69
msgid "Serbian (combining accents instead of dead keys)"
msgstr "Serbio (combinar tiles no lugar de teclas mortas)"
-#: ../rules/base.extras.xml.in.h:71
+#: ../rules/base.extras.xml.in.h:72
msgid "Church Slavonic"
msgstr "Idioma da Igrexa eslavona"
-#: ../rules/base.extras.xml.in.h:72
+#: ../rules/base.extras.xml.in.h:73
msgid "Russian (with Ukrainian-Belorussian layout)"
msgstr "Ruso (con distribución ucraína e bielorrusa)"
-#: ../rules/base.extras.xml.in.h:73
+#: ../rules/base.extras.xml.in.h:74
msgid "Russian (Sun Type 6/7)"
msgstr "Ruso (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:76
+#: ../rules/base.extras.xml.in.h:77
msgid "Armenian (OLPC phonetic)"
msgstr "Armenio (OLPC fonético)"
-#: ../rules/base.extras.xml.in.h:79
+#: ../rules/base.extras.xml.in.h:80
msgid "Hebrew (Biblical, SIL phonetic)"
msgstr "Hebreo (bíblico, SIL fonético)"
-#: ../rules/base.extras.xml.in.h:82
+#: ../rules/base.extras.xml.in.h:83
msgid "Arabic (Sun Type 6/7)"
msgstr "Árabe (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:85
+#: ../rules/base.extras.xml.in.h:86
msgid "Belgian (Sun Type 6/7)"
msgstr "Belga (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:88
+#: ../rules/base.extras.xml.in.h:89
msgid "Portuguese (Brazil, Sun Type 6/7)"
msgstr "Portugués (Brasil, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:91
+#: ../rules/base.extras.xml.in.h:92
msgid "Czech (Sun Type 6/7)"
msgstr "Checo (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:94
+#: ../rules/base.extras.xml.in.h:95
msgid "Danish (Sun Type 6/7)"
msgstr "Danés (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:97
+#: ../rules/base.extras.xml.in.h:98
msgid "Dutch (Sun Type 6/7)"
msgstr "Holandés (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:100
+#: ../rules/base.extras.xml.in.h:101
msgid "Estonian (Sun Type 6/7)"
msgstr "Estoniano (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:103
+#: ../rules/base.extras.xml.in.h:104
msgid "Finnish (Sun Type 6/7)"
msgstr "Finés (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:105
+#: ../rules/base.extras.xml.in.h:106
msgid "French (Sun Type 6/7)"
msgstr "Francés (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:108
+#: ../rules/base.extras.xml.in.h:109
msgid "Greek (Sun Type 6/7)"
msgstr "Grego (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:111
+#: ../rules/base.extras.xml.in.h:112
msgid "Italian (Sun Type 6/7)"
msgstr "Italiano (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:114
+#: ../rules/base.extras.xml.in.h:115
msgid "Japanese (Sun Type 6)"
msgstr "Xaponés (Sun Type 6)"
-#: ../rules/base.extras.xml.in.h:115
+#: ../rules/base.extras.xml.in.h:116
msgid "Japanese (Sun Type 7 - pc compatible)"
msgstr "Xaponés (Sun Type 7 - pc compatíbel)"
-#: ../rules/base.extras.xml.in.h:116
+#: ../rules/base.extras.xml.in.h:117
msgid "Japanese (Sun Type 7 - sun compatible)"
msgstr "Xaponés (Sun Type 7 - sun compatíbel)"
-#: ../rules/base.extras.xml.in.h:119
+#: ../rules/base.extras.xml.in.h:120
msgid "Norwegian (Sun Type 6/7)"
msgstr "Noruegués (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:121
+#: ../rules/base.extras.xml.in.h:122
msgid "Portuguese (Sun Type 6/7)"
msgstr "Portugués (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:124
+#: ../rules/base.extras.xml.in.h:125
msgid "Slovak (Sun Type 6/7)"
msgstr "Eslovaco (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:127
+#: ../rules/base.extras.xml.in.h:128
msgid "Spanish (Sun Type 6/7)"
msgstr "Español (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:130
+#: ../rules/base.extras.xml.in.h:131
msgid "Swedish (Dvorak A5)"
msgstr "Sueco (Dvorak A5)"
-#: ../rules/base.extras.xml.in.h:131
+#: ../rules/base.extras.xml.in.h:132
msgid "Swedish (Sun Type 6/7)"
msgstr "Sueco (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:133
+#: ../rules/base.extras.xml.in.h:134
msgid "German (Switzerland, Sun Type 6/7)"
msgstr "Alemán (Suíza, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:134
+#: ../rules/base.extras.xml.in.h:135
msgid "French (Switzerland, Sun Type 6/7)"
msgstr "Francés (Suíza, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:137
+#: ../rules/base.extras.xml.in.h:138
msgid "Turkish (Sun Type 6/7)"
msgstr "Turco (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:140
+#: ../rules/base.extras.xml.in.h:141
msgid "Ukrainian (Sun Type 6/7)"
msgstr "Ucraíno (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:142
+#: ../rules/base.extras.xml.in.h:143
msgid "English (UK, Sun Type 6/7)"
msgstr "Inglés (R.U, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:145
+#: ../rules/base.extras.xml.in.h:146
msgid "Korean (Sun Type 6/7)"
msgstr "Coreano (Sun Type 6/7)"
#. Keyboard indicator for European layouts
-#: ../rules/base.extras.xml.in.h:147
+#: ../rules/base.extras.xml.in.h:148
msgid "eu"
msgstr "eu"
-#: ../rules/base.extras.xml.in.h:148
+#: ../rules/base.extras.xml.in.h:149
msgid "EurKEY (US based layout with european letters)"
msgstr "EurKEY (disposición tipo US con letras europeas)"
+#: ../rules/base.extras.xml.in.h:152
+msgid "Mmuock"
+msgstr "Mmuock"
+
+#~ msgid "Shift with numeric keypad keys works as in MS Windows"
+#~ msgstr "Maiús coas teclas do teclado numérico funcionan como en MS Windows"
+
#~ msgid "Bengali"
#~ msgstr "Bengalí"
diff --git a/xorg-server/xkeyboard-config/po/hu.po b/xorg-server/xkeyboard-config/po/hu.po
index c84ca9725..6b5f47b14 100644
--- a/xorg-server/xkeyboard-config/po/hu.po
+++ b/xorg-server/xkeyboard-config/po/hu.po
@@ -1,17 +1,17 @@
# Hungarian translation for xkeyboard-config
-# Copyright (C) 2004, 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014. Free Software Foundation, Inc.
+# Copyright (C) 2004, 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015. Free Software Foundation, Inc.
# This file is distributed under the same license as the xkeyboard-config package.
#
# Andras Timar , 2004.
-# Szilveszter Farkas , 2006.
+# Szilveszter Farkas , 2006.
# Gabor Kelemen , 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014.
-# Balázs Úr , 2014.
+# Balázs Úr , 2014, 2015.
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config 2.12.99\n"
+"Project-Id-Version: xkeyboard-config 2.13.99\n"
"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
-"POT-Creation-Date: 2014-09-18 23:46+0100\n"
-"PO-Revision-Date: 2014-09-22 20:53+0200\n"
+"POT-Creation-Date: 2015-01-15 01:16+0000\n"
+"PO-Revision-Date: 2015-01-18 20:15+0100\n"
"Last-Translator: Balázs Úr \n"
"Language-Team: Hungarian \n"
"Language: hu\n"
@@ -19,7 +19,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"X-Generator: Lokalize 1.5\n"
+"X-Generator: Lokalize 1.2\n"
#: ../rules/base.xml.in.h:1
msgid "Generic 101-key PC"
@@ -758,11 +758,11 @@ msgid "Htc Dream phone"
msgstr "Htc Dream telefon"
#. Keyboard indicator for English layouts
-#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:46
+#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:47
msgid "en"
msgstr "en"
-#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:47
+#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:48
msgid "English (US)"
msgstr "Angol (US)"
@@ -820,7 +820,7 @@ msgid "English (programmer Dvorak)"
msgstr "Angol (programozói Dvorak)"
#. Keyboard indicator for Russian layouts
-#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:69
+#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:70
msgid "ru"
msgstr "ru"
@@ -853,7 +853,7 @@ msgid "English (Workman, international with dead keys)"
msgstr "Angol (Workman nemzetközi, halott billentyűkkel)"
#. Keyboard indicator for Persian layouts
-#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:28
+#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:29
msgid "fa"
msgstr "fa"
@@ -892,11 +892,11 @@ msgid "Uzbek (Afghanistan, OLPC)"
msgstr "Üzbég (Afganisztán, OLPC)"
#. Keyboard indicator for Arabic layouts
-#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:80
+#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:81
msgid "ar"
msgstr "ar"
-#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:81
+#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:82
msgid "Arabic"
msgstr "Arab"
@@ -938,11 +938,11 @@ msgid "Albanian (Plisi D1)"
msgstr "Albán (Plisi D1)"
#. Keyboard indicator for Armenian layouts
-#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:74
+#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:75
msgid "hy"
msgstr "hy"
-#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:75
+#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:76
msgid "Armenian"
msgstr "Örmény"
@@ -1018,11 +1018,11 @@ msgid "Belarusian (Latin)"
msgstr "Belorusz (Latin)"
#. Keyboard indicator for Belgian layouts
-#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:83
+#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:84
msgid "be"
msgstr "be"
-#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:84
+#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:85
msgid "Belgian"
msgstr "Belga"
@@ -1285,11 +1285,11 @@ msgid "Bosnian (US keyboard with Bosnian letters)"
msgstr "Bosnyák (US billentyűzet bosnyák betűkkel)"
#. Keyboard indicator for Portuguese layouts
-#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:86
+#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:87
msgid "pt"
msgstr "pt"
-#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:87
+#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:88
msgid "Portuguese (Brazil)"
msgstr "Portugál (brazil)"
@@ -1373,11 +1373,11 @@ msgid "Berber (Morocco, Tifinagh extended phonetic)"
msgstr "Berber (Marokkó, kibővített fonetikus Tifinagh)"
#. Keyboard indicator for Cameroon layouts
-#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:149
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:150
msgid "cm"
msgstr "cm"
-#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:150
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:151
msgid "English (Cameroon)"
msgstr "Angol (Kamerun)"
@@ -1498,11 +1498,11 @@ msgid "Croatian (US keyboard with Croatian letters)"
msgstr "Horvát (US billentyűzet horvát betűkkel)"
#. Keyboard indicator for Chech layouts
-#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:89
+#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:90
msgid "cs"
msgstr "cs"
-#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:90
+#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:91
msgid "Czech"
msgstr "Cseh"
@@ -1527,11 +1527,11 @@ msgid "Czech (US Dvorak with CZ UCW support)"
msgstr "Cseh (US Dvorak CZ UCW támogatással)"
#. Keyboard indicator for Danish layouts
-#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:92
+#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:93
msgid "da"
msgstr "da"
-#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:93
+#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:94
msgid "Danish"
msgstr "Dán"
@@ -1556,11 +1556,11 @@ msgid "Danish (Dvorak)"
msgstr "Dán (Dvorak)"
#. Keyboard indicator for Dutch layouts
-#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:95
+#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:96
msgid "nl"
msgstr "nl"
-#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:96
+#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:97
msgid "Dutch"
msgstr "Holland"
@@ -1586,11 +1586,11 @@ msgid "Dzongkha"
msgstr "Dzongkha"
#. Keyboard indicator for Estonian layouts
-#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:98
+#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:99
msgid "et"
msgstr "et"
-#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:99
+#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:100
msgid "Estonian"
msgstr "Észt"
@@ -1606,7 +1606,7 @@ msgstr "Észt (Dvorak)"
msgid "Estonian (US keyboard with Estonian letters)"
msgstr "Észt (US billentyűzet észt betűkkel)"
-#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:29
+#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:30
msgid "Persian"
msgstr "Perzsa"
@@ -1669,11 +1669,11 @@ msgid "Faroese (eliminate dead keys)"
msgstr "Feröeri (halott billentyűk tiltása)"
#. Keyboard indicator for Finnish layouts
-#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:101
+#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:102
msgid "fi"
msgstr "fi"
-#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:102
+#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:103
msgid "Finnish"
msgstr "Finn"
@@ -1697,7 +1697,7 @@ msgstr "Északi szami (Finnország)"
msgid "Finnish (Macintosh)"
msgstr "Finn (Macintosh)"
-#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:104
+#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:105
msgid "French"
msgstr "Francia"
@@ -1739,11 +1739,11 @@ msgstr "Francia (hagyományos, alternatív, Sun halott billentyűk)"
#: ../rules/base.xml.in.h:463
msgid "French (Bepo, ergonomic, Dvorak way)"
-msgstr "Finn (Bepo, ergonomikus, Dvorak kiosztás)"
+msgstr "Francia (Bepo, ergonomikus, Dvorak kiosztás)"
#: ../rules/base.xml.in.h:464
msgid "French (Bepo, ergonomic, Dvorak way, Latin-9 only)"
-msgstr "Finn (Bepo, ergonomikus, Dvorak kiosztás, csak Latin-9)"
+msgstr "Francia (Bepo, ergonomikus, Dvorak kiosztás, csak Latin-9)"
#: ../rules/base.xml.in.h:465
msgid "French (Dvorak)"
@@ -1933,11 +1933,11 @@ msgid "German (legacy)"
msgstr "Német (hagyományos)"
#. Keyboard indicator for Greek layouts
-#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:106
+#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:107
msgid "gr"
msgstr "gr"
-#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:107
+#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:108
msgid "Greek"
msgstr "Görög"
@@ -2072,11 +2072,11 @@ msgid "Icelandic (Dvorak)"
msgstr "Izlandi (Dvorak)"
#. Keyboard indicator for Hebrew layouts
-#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:77
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
msgid "he"
msgstr "he"
-#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:78
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:79
msgid "Hebrew"
msgstr "Héber"
@@ -2093,11 +2093,11 @@ msgid "Hebrew (Biblical, Tiro)"
msgstr "Héber (Bibliai, Tiro)"
#. Keyboard indicator for Italian layouts
-#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:109
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
msgid "it"
msgstr "it"
-#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:110
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:111
msgid "Italian"
msgstr "Olasz"
@@ -2126,11 +2126,11 @@ msgid "Italian (IBM 142)"
msgstr "Olasz (IBM 142)"
#. Keyboard indicator for Japanese layouts
-#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:112
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
msgid "ja"
msgstr "ja"
-#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:113
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:114
msgid "Japanese"
msgstr "Japán"
@@ -2207,7 +2207,7 @@ msgid "Lao (STEA proposed standard layout)"
msgstr "Lao (STEA által javasolt szabványos)"
#. Keyboard indicator for Spanish layouts
-#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:125
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:126
msgid "es"
msgstr "es"
@@ -2228,11 +2228,11 @@ msgid "Spanish (Latin American, Sun dead keys)"
msgstr "Spanyol (latin-amerikai, Sun halott billentyűk)"
#. Keyboard indicator for Lithuanian layouts
-#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:31
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
msgid "lt"
msgstr "lt"
-#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:32
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:33
msgid "Lithuanian"
msgstr "Litván"
@@ -2257,11 +2257,11 @@ msgid "Lithuanian (LEKPa)"
msgstr "Litván (LEKPa)"
#. Keyboard indicator for Latvian layouts
-#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:35
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
msgid "lv"
msgstr "lv"
-#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:36
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:37
msgid "Latvian"
msgstr "Lett"
@@ -2299,7 +2299,7 @@ msgid "Maori"
msgstr "Maori"
#. Keyboard indicator for Serbian layouts
-#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:66
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:67
msgid "sr"
msgstr "sr"
@@ -2371,11 +2371,11 @@ msgid "Mongolian"
msgstr "Mongol"
#. Keyboard indicator for Norwegian layouts
-#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:117
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
msgid "no"
msgstr "no"
-#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:118
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:119
msgid "Norwegian"
msgstr "Norvég"
@@ -2412,11 +2412,11 @@ msgid "Norwegian (Colemak)"
msgstr "Norvég (Colemak)"
#. Keyboard indicator for Polish layouts
-#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:55
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
msgid "pl"
msgstr "pl"
-#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:56
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:57
msgid "Polish"
msgstr "Lengyel"
@@ -2456,7 +2456,7 @@ msgstr "Orosz (Lengyelország, fonetikus Dvorak)"
msgid "Polish (programmer Dvorak)"
msgstr "Lengyel (programozói Dvorak)"
-#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:120
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:121
msgid "Portuguese"
msgstr "Portugál"
@@ -2493,11 +2493,11 @@ msgid "Esperanto (Portugal, Nativo)"
msgstr "Eszperantó (Portugália, Nativo)"
#. Keyboard indicator for Romanian layouts
-#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:60
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
msgid "ro"
msgstr "ro"
-#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:61
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:62
msgid "Romanian"
msgstr "Román"
@@ -2517,7 +2517,7 @@ msgstr "Román (szabványos cédille)"
msgid "Romanian (WinKeys)"
msgstr "Román (Win billentyűk)"
-#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:70
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:71
msgid "Russian"
msgstr "Orosz"
@@ -2597,1390 +2597,1414 @@ msgstr "Baskír"
msgid "Mari"
msgstr "Mari"
-#: ../rules/base.xml.in.h:699 ../rules/base.extras.xml.in.h:67
+#: ../rules/base.xml.in.h:699
+msgid "Russian (phonetic azerty)"
+msgstr "Orosz (fonetikus azerty)"
+
+#: ../rules/base.xml.in.h:700
+msgid "Russian (phonetic French)"
+msgstr "Orosz (fonetikus francia)"
+
+#: ../rules/base.xml.in.h:701 ../rules/base.extras.xml.in.h:68
msgid "Serbian"
msgstr "Szerb"
-#: ../rules/base.xml.in.h:700
+#: ../rules/base.xml.in.h:702
msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
msgstr "Szerb (Cirill, a ZE és a ZHE felcserélve)"
-#: ../rules/base.xml.in.h:701
+#: ../rules/base.xml.in.h:703
msgid "Serbian (Latin)"
msgstr "Szerb (latin)"
-#: ../rules/base.xml.in.h:702
+#: ../rules/base.xml.in.h:704
msgid "Serbian (Latin Unicode)"
msgstr "Szerb (latin Unicode)"
-#: ../rules/base.xml.in.h:703
+#: ../rules/base.xml.in.h:705
msgid "Serbian (Latin qwerty)"
msgstr "Szerb (latin qwerty)"
-#: ../rules/base.xml.in.h:704
+#: ../rules/base.xml.in.h:706
msgid "Serbian (Latin Unicode qwerty)"
msgstr "Szerb (latin Unicode qwerty)"
-#: ../rules/base.xml.in.h:705
+#: ../rules/base.xml.in.h:707
msgid "Serbian (Cyrillic with guillemets)"
msgstr "Szerb (cirill, »csúcsos« idézőjelekkel)"
-#: ../rules/base.xml.in.h:706
+#: ../rules/base.xml.in.h:708
msgid "Serbian (Latin with guillemets)"
msgstr "Szerb (latin, »csúcsos« idézőjelekkel)"
-#: ../rules/base.xml.in.h:707
+#: ../rules/base.xml.in.h:709
msgid "Pannonian Rusyn"
msgstr "Pannon ruszin"
#. Keyboard indicator for Slovenian layouts
-#: ../rules/base.xml.in.h:709
+#: ../rules/base.xml.in.h:711
msgid "sl"
msgstr "sl"
-#: ../rules/base.xml.in.h:710
+#: ../rules/base.xml.in.h:712
msgid "Slovenian"
msgstr "Szlovén"
-#: ../rules/base.xml.in.h:711
+#: ../rules/base.xml.in.h:713
msgid "Slovenian (with guillemets for quotes)"
msgstr "Szlovén (»csúcsos« idézőjelekkel az idézetekhez)"
-#: ../rules/base.xml.in.h:712
+#: ../rules/base.xml.in.h:714
msgid "Slovenian (US keyboard with Slovenian letters)"
msgstr "Szlovén (US billentyűzet szlovén betűkkel)"
#. Keyboard indicator for Slovak layouts
-#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:122
+#: ../rules/base.xml.in.h:716 ../rules/base.extras.xml.in.h:123
msgid "sk"
msgstr "sk"
-#: ../rules/base.xml.in.h:715 ../rules/base.extras.xml.in.h:123
+#: ../rules/base.xml.in.h:717 ../rules/base.extras.xml.in.h:124
msgid "Slovak"
msgstr "Szlovák"
-#: ../rules/base.xml.in.h:716
+#: ../rules/base.xml.in.h:718
msgid "Slovak (extended Backslash)"
msgstr "Szlovák (kibővített fordított törtvonal)"
-#: ../rules/base.xml.in.h:717
+#: ../rules/base.xml.in.h:719
msgid "Slovak (qwerty)"
msgstr "Szlovák (qwerty)"
-#: ../rules/base.xml.in.h:718
+#: ../rules/base.xml.in.h:720
msgid "Slovak (qwerty, extended Backslash)"
msgstr "Szlovák (qwerty, kibővített fordított törtvonal)"
-#: ../rules/base.xml.in.h:719 ../rules/base.extras.xml.in.h:126
+#: ../rules/base.xml.in.h:721 ../rules/base.extras.xml.in.h:127
msgid "Spanish"
msgstr "Spanyol"
-#: ../rules/base.xml.in.h:720
+#: ../rules/base.xml.in.h:722
msgid "Spanish (eliminate dead keys)"
msgstr "Spanyol (halott billentyűk tiltása)"
-#: ../rules/base.xml.in.h:721
+#: ../rules/base.xml.in.h:723
msgid "Spanish (Winkeys)"
msgstr "Spanyol (Win billentyűk)"
-#: ../rules/base.xml.in.h:722
+#: ../rules/base.xml.in.h:724
msgid "Spanish (include dead tilde)"
msgstr "Spanyol (halott tilde felvétele)"
-#: ../rules/base.xml.in.h:723
+#: ../rules/base.xml.in.h:725
msgid "Spanish (Sun dead keys)"
msgstr "Spanyol (Sun halott billentyűk)"
-#: ../rules/base.xml.in.h:724
+#: ../rules/base.xml.in.h:726
msgid "Spanish (Dvorak)"
msgstr "Spanyol (Dvorak)"
-#: ../rules/base.xml.in.h:725
+#: ../rules/base.xml.in.h:727
msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
msgstr "Asztúri (Spanyolország, középső pontos H és alsó pontos L karakterrel)"
-#: ../rules/base.xml.in.h:726
+#: ../rules/base.xml.in.h:728
msgid "Catalan (Spain, with middle-dot L)"
msgstr "Katalán (Spanyolország, középső pontos L karakterrel)"
-#: ../rules/base.xml.in.h:727
+#: ../rules/base.xml.in.h:729
msgid "Spanish (Macintosh)"
msgstr "Spanyol (Macintosh)"
#. Keyboard indicator for Swedish layouts
-#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:128
+#: ../rules/base.xml.in.h:731 ../rules/base.extras.xml.in.h:129
msgid "sv"
msgstr "sv"
-#: ../rules/base.xml.in.h:730 ../rules/base.extras.xml.in.h:129
+#: ../rules/base.xml.in.h:732 ../rules/base.extras.xml.in.h:130
msgid "Swedish"
msgstr "Svéd"
-#: ../rules/base.xml.in.h:731
+#: ../rules/base.xml.in.h:733
msgid "Swedish (eliminate dead keys)"
msgstr "Svéd (halott billentyűk tiltása)"
-#: ../rules/base.xml.in.h:732
+#: ../rules/base.xml.in.h:734
msgid "Swedish (Dvorak)"
msgstr "Svéd (Dvorak)"
-#: ../rules/base.xml.in.h:733
+#: ../rules/base.xml.in.h:735
msgid "Russian (Sweden, phonetic)"
msgstr "Orosz (Svédország, fonetikus)"
-#: ../rules/base.xml.in.h:734
+#: ../rules/base.xml.in.h:736
msgid "Russian (Sweden, phonetic, eliminate dead keys)"
msgstr "Orosz (Svédország, fonetikus, halott billentyűk tiltása)"
-#: ../rules/base.xml.in.h:735
+#: ../rules/base.xml.in.h:737
msgid "Northern Saami (Sweden)"
msgstr "Északi szami (Svédország)"
-#: ../rules/base.xml.in.h:736
+#: ../rules/base.xml.in.h:738
msgid "Swedish (Macintosh)"
msgstr "Svéd (Macintosh)"
-#: ../rules/base.xml.in.h:737
+#: ../rules/base.xml.in.h:739
msgid "Swedish (Svdvorak)"
msgstr "Svéd (Svdvorak)"
-#: ../rules/base.xml.in.h:738
+#: ../rules/base.xml.in.h:740
msgid "Swedish Sign Language"
msgstr "Svéd jelnyelv"
-#: ../rules/base.xml.in.h:739 ../rules/base.extras.xml.in.h:132
+#: ../rules/base.xml.in.h:741 ../rules/base.extras.xml.in.h:133
msgid "German (Switzerland)"
msgstr "Német (Svájc)"
-#: ../rules/base.xml.in.h:740
+#: ../rules/base.xml.in.h:742
msgid "German (Switzerland, legacy)"
msgstr "Német (Svájc, hagyományos)"
-#: ../rules/base.xml.in.h:741
+#: ../rules/base.xml.in.h:743
msgid "German (Switzerland, eliminate dead keys)"
msgstr "Német (Svájc, halott billentyűk tiltása)"
-#: ../rules/base.xml.in.h:742
+#: ../rules/base.xml.in.h:744
msgid "German (Switzerland, Sun dead keys)"
msgstr "Német (Svájc, Sun halott billentyűk)"
-#: ../rules/base.xml.in.h:743
+#: ../rules/base.xml.in.h:745
msgid "French (Switzerland)"
msgstr "Francia (Svájc)"
-#: ../rules/base.xml.in.h:744
+#: ../rules/base.xml.in.h:746
msgid "French (Switzerland, eliminate dead keys)"
msgstr "Francia (Svájc, halott billentyűk tiltása)"
-#: ../rules/base.xml.in.h:745
+#: ../rules/base.xml.in.h:747
msgid "French (Switzerland, Sun dead keys)"
msgstr "Francia (Svájc, Sun halott billentyűk)"
-#: ../rules/base.xml.in.h:746
+#: ../rules/base.xml.in.h:748
msgid "French (Switzerland, Macintosh)"
msgstr "Francia (Svájc, Macintosh)"
-#: ../rules/base.xml.in.h:747
+#: ../rules/base.xml.in.h:749
msgid "German (Switzerland, Macintosh)"
msgstr "Német (Svájc, Macintosh)"
-#: ../rules/base.xml.in.h:748
+#: ../rules/base.xml.in.h:750
msgid "Arabic (Syria)"
msgstr "Arab (Szíria)"
#. Keyboard indicator for Syriac layouts
-#: ../rules/base.xml.in.h:750
+#: ../rules/base.xml.in.h:752
msgid "syc"
msgstr "syc"
-#: ../rules/base.xml.in.h:751
+#: ../rules/base.xml.in.h:753
msgid "Syriac"
msgstr "Szír"
-#: ../rules/base.xml.in.h:752
+#: ../rules/base.xml.in.h:754
msgid "Syriac (phonetic)"
msgstr "Szír (fonetikus)"
-#: ../rules/base.xml.in.h:753
+#: ../rules/base.xml.in.h:755
msgid "Kurdish (Syria, Latin Q)"
msgstr "Kurd (Szíria, latin Q)"
-#: ../rules/base.xml.in.h:754
+#: ../rules/base.xml.in.h:756
msgid "Kurdish (Syria, F)"
msgstr "Kurd (Szíria, F)"
-#: ../rules/base.xml.in.h:755
+#: ../rules/base.xml.in.h:757
msgid "Kurdish (Syria, Latin Alt-Q)"
msgstr "Kurd (Szíria, latin Alt-Q)"
#. Keyboard indicator for Tajik layouts
-#: ../rules/base.xml.in.h:757
+#: ../rules/base.xml.in.h:759
msgid "tg"
msgstr "tg"
-#: ../rules/base.xml.in.h:758
+#: ../rules/base.xml.in.h:760
msgid "Tajik"
msgstr "Tádzsik"
-#: ../rules/base.xml.in.h:759
+#: ../rules/base.xml.in.h:761
msgid "Tajik (legacy)"
msgstr "Tádzsik (hagyományos)"
#. Keyboard indicator for Sinhala layouts
-#: ../rules/base.xml.in.h:761
+#: ../rules/base.xml.in.h:763
msgid "si"
msgstr "si"
-#: ../rules/base.xml.in.h:762
+#: ../rules/base.xml.in.h:764
msgid "Sinhala (phonetic)"
msgstr "Szingaléz (fonetikus)"
-#: ../rules/base.xml.in.h:763
+#: ../rules/base.xml.in.h:765
msgid "Tamil (Sri Lanka, Unicode)"
msgstr "Tamil (Sri Lanka, Unicode)"
-#: ../rules/base.xml.in.h:764
+#: ../rules/base.xml.in.h:766
msgid "Tamil (Sri Lanka, TAB Typewriter)"
msgstr "Tamil (Sri Lanka, TAB írógép)"
#. Keyboard indicator for Thai layouts
-#: ../rules/base.xml.in.h:766
+#: ../rules/base.xml.in.h:768
msgid "th"
msgstr "th"
-#: ../rules/base.xml.in.h:767
+#: ../rules/base.xml.in.h:769
msgid "Thai"
msgstr "Thai"
-#: ../rules/base.xml.in.h:768
+#: ../rules/base.xml.in.h:770
msgid "Thai (TIS-820.2538)"
msgstr "Thai (TIS-820.2538)"
-#: ../rules/base.xml.in.h:769
+#: ../rules/base.xml.in.h:771
msgid "Thai (Pattachote)"
msgstr "Thai (Pattachote)"
#. Keyboard indicator for Turkish layouts
-#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:135
+#: ../rules/base.xml.in.h:773 ../rules/base.extras.xml.in.h:136
msgid "tr"
msgstr "tr"
-#: ../rules/base.xml.in.h:772 ../rules/base.extras.xml.in.h:136
+#: ../rules/base.xml.in.h:774 ../rules/base.extras.xml.in.h:137
msgid "Turkish"
msgstr "Török"
-#: ../rules/base.xml.in.h:773
+#: ../rules/base.xml.in.h:775
msgid "Turkish (F)"
msgstr "Török (F)"
-#: ../rules/base.xml.in.h:774
+#: ../rules/base.xml.in.h:776
msgid "Turkish (Alt-Q)"
msgstr "Török (Alt-Q)"
-#: ../rules/base.xml.in.h:775
+#: ../rules/base.xml.in.h:777
msgid "Turkish (Sun dead keys)"
msgstr "Török (Sun halott billentyűk)"
-#: ../rules/base.xml.in.h:776
+#: ../rules/base.xml.in.h:778
msgid "Kurdish (Turkey, Latin Q)"
msgstr "Kurd (Törökország, latin Q)"
-#: ../rules/base.xml.in.h:777
+#: ../rules/base.xml.in.h:779
msgid "Kurdish (Turkey, F)"
msgstr "Kurd (Törökország, F)"
-#: ../rules/base.xml.in.h:778
+#: ../rules/base.xml.in.h:780
msgid "Kurdish (Turkey, Latin Alt-Q)"
msgstr "Kurd (Törökország, latin Alt-Q)"
-#: ../rules/base.xml.in.h:779
+#: ../rules/base.xml.in.h:781
msgid "Turkish (international with dead keys)"
msgstr "Török (nemzetközi, halott billentyűkkel)"
#. Keyboard indicator for Crimean Tatar layouts
-#: ../rules/base.xml.in.h:781 ../rules/base.extras.xml.in.h:62
+#: ../rules/base.xml.in.h:783 ../rules/base.extras.xml.in.h:63
msgid "crh"
msgstr "crh"
-#: ../rules/base.xml.in.h:782
+#: ../rules/base.xml.in.h:784
msgid "Crimean Tatar (Turkish Q)"
msgstr "Krími tatár (török Q)"
-#: ../rules/base.xml.in.h:783
+#: ../rules/base.xml.in.h:785
msgid "Crimean Tatar (Turkish F)"
msgstr "Krími tatár (török F)"
-#: ../rules/base.xml.in.h:784
+#: ../rules/base.xml.in.h:786
msgid "Crimean Tatar (Turkish Alt-Q)"
msgstr "Krími tatár (török Alt-Q)"
-#: ../rules/base.xml.in.h:785
+#: ../rules/base.xml.in.h:787
msgid "Taiwanese"
msgstr "Tajvani"
-#: ../rules/base.xml.in.h:786
+#: ../rules/base.xml.in.h:788
msgid "Taiwanese (indigenous)"
msgstr "Tajvani (őslakos)"
#. Keyboard indicator for Saisiyat layouts
-#: ../rules/base.xml.in.h:788
+#: ../rules/base.xml.in.h:790
msgid "xsy"
msgstr "xsy"
-#: ../rules/base.xml.in.h:789
+#: ../rules/base.xml.in.h:791
msgid "Saisiyat (Taiwan)"
msgstr "Saisiyat (Tajvan)"
#. Keyboard indicator for Ukranian layouts
-#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:138
+#: ../rules/base.xml.in.h:793 ../rules/base.extras.xml.in.h:139
msgid "uk"
msgstr "uk"
-#: ../rules/base.xml.in.h:792 ../rules/base.extras.xml.in.h:139
+#: ../rules/base.xml.in.h:794 ../rules/base.extras.xml.in.h:140
msgid "Ukrainian"
msgstr "Ukrán"
-#: ../rules/base.xml.in.h:793
+#: ../rules/base.xml.in.h:795
msgid "Ukrainian (phonetic)"
msgstr "Ukrán (fonetikus)"
-#: ../rules/base.xml.in.h:794
+#: ../rules/base.xml.in.h:796
msgid "Ukrainian (typewriter)"
msgstr "Ukrán (írógép)"
-#: ../rules/base.xml.in.h:795
+#: ../rules/base.xml.in.h:797
msgid "Ukrainian (WinKeys)"
msgstr "Ukrán (Win billentyűk)"
-#: ../rules/base.xml.in.h:796
+#: ../rules/base.xml.in.h:798
msgid "Ukrainian (legacy)"
msgstr "Ukrán (hagyományos)"
-#: ../rules/base.xml.in.h:797
+#: ../rules/base.xml.in.h:799
msgid "Ukrainian (standard RSTU)"
msgstr "Ukrán (szabványos RSTU)"
-#: ../rules/base.xml.in.h:798
+#: ../rules/base.xml.in.h:800
msgid "Russian (Ukraine, standard RSTU)"
msgstr "Orosz (Ukrajna, szabványos RSTU)"
-#: ../rules/base.xml.in.h:799
+#: ../rules/base.xml.in.h:801
msgid "Ukrainian (homophonic)"
msgstr "Ukrán (homofon)"
-#: ../rules/base.xml.in.h:800 ../rules/base.extras.xml.in.h:141
+#: ../rules/base.xml.in.h:802 ../rules/base.extras.xml.in.h:142
msgid "English (UK)"
msgstr "Angol (UK)"
-#: ../rules/base.xml.in.h:801
+#: ../rules/base.xml.in.h:803
msgid "English (UK, extended WinKeys)"
msgstr "Angol (UK, kibővített Win billentyűk)"
-#: ../rules/base.xml.in.h:802
+#: ../rules/base.xml.in.h:804
msgid "English (UK, international with dead keys)"
msgstr "Angol (UK, nemzetközi, halott billentyűkkel)"
-#: ../rules/base.xml.in.h:803
+#: ../rules/base.xml.in.h:805
msgid "English (UK, Dvorak)"
msgstr "Angol (USA, Dvorak)"
-#: ../rules/base.xml.in.h:804
+#: ../rules/base.xml.in.h:806
msgid "English (UK, Dvorak with UK punctuation)"
msgstr "Angol (UK, Dvorak UK központozással)"
-#: ../rules/base.xml.in.h:805
+#: ../rules/base.xml.in.h:807
msgid "English (UK, Macintosh)"
msgstr "Angol (UK, Macintosh)"
-#: ../rules/base.xml.in.h:806
+#: ../rules/base.xml.in.h:808
msgid "English (UK, Macintosh international)"
msgstr "Angol (UK, Macintosh nemzetközi)"
-#: ../rules/base.xml.in.h:807
+#: ../rules/base.xml.in.h:809
msgid "English (UK, Colemak)"
msgstr "Angol (UK, Colemak)"
-#: ../rules/base.xml.in.h:808
+#: ../rules/base.xml.in.h:810
msgid "Uzbek"
msgstr "Üzbég"
-#: ../rules/base.xml.in.h:809
+#: ../rules/base.xml.in.h:811
msgid "Uzbek (Latin)"
msgstr "Üzbég (latin)"
#. Keyboard indicator for Vietnamese layouts
-#: ../rules/base.xml.in.h:811
+#: ../rules/base.xml.in.h:813
msgid "vi"
msgstr "vi"
-#: ../rules/base.xml.in.h:812
+#: ../rules/base.xml.in.h:814
msgid "Vietnamese"
msgstr "Vietnami"
#. Keyboard indicator for Korean layouts
-#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:143
+#: ../rules/base.xml.in.h:816 ../rules/base.extras.xml.in.h:144
msgid "ko"
msgstr "ko"
-#: ../rules/base.xml.in.h:815 ../rules/base.extras.xml.in.h:144
+#: ../rules/base.xml.in.h:817 ../rules/base.extras.xml.in.h:145
msgid "Korean"
msgstr "Koreai"
-#: ../rules/base.xml.in.h:816
+#: ../rules/base.xml.in.h:818
msgid "Korean (101/104 key compatible)"
msgstr "Koreai (101/104 gomb kompatibilis)"
-#: ../rules/base.xml.in.h:817
+#: ../rules/base.xml.in.h:819
msgid "Japanese (PC-98xx Series)"
msgstr "Japán (PC-98xx sorozat)"
#. Keyboard indicator for Irish layouts
-#: ../rules/base.xml.in.h:819
+#: ../rules/base.xml.in.h:821
msgid "ie"
msgstr "ie"
-#: ../rules/base.xml.in.h:820
+#: ../rules/base.xml.in.h:822
msgid "Irish"
msgstr "Ír"
-#: ../rules/base.xml.in.h:821
+#: ../rules/base.xml.in.h:823
msgid "CloGaelach"
msgstr "CloGaelach"
-#: ../rules/base.xml.in.h:822
+#: ../rules/base.xml.in.h:824
msgid "Irish (UnicodeExpert)"
msgstr "Ír (UnicodeExpert)"
-#: ../rules/base.xml.in.h:823
+#: ../rules/base.xml.in.h:825
msgid "Ogham"
msgstr "Ogham"
-#: ../rules/base.xml.in.h:824
+#: ../rules/base.xml.in.h:826
msgid "Ogham (IS434)"
msgstr "Ogham (IS434)"
-#: ../rules/base.xml.in.h:825
+#: ../rules/base.xml.in.h:827
msgid "Urdu (Pakistan)"
msgstr "Urdu (Pakisztán)"
-#: ../rules/base.xml.in.h:826
+#: ../rules/base.xml.in.h:828
msgid "Urdu (Pakistan, CRULP)"
msgstr "Urdu (Pakisztán, CRULP)"
-#: ../rules/base.xml.in.h:827
+#: ../rules/base.xml.in.h:829
msgid "Urdu (Pakistan, NLA)"
msgstr "Urdu (Pakisztán, NLA)"
-#: ../rules/base.xml.in.h:828
+#: ../rules/base.xml.in.h:830
msgid "Arabic (Pakistan)"
msgstr "Arab (Pakisztán)"
#. Keyboard indicator for Sindhi layouts
-#: ../rules/base.xml.in.h:830
+#: ../rules/base.xml.in.h:832
msgid "sd"
msgstr "sd"
-#: ../rules/base.xml.in.h:831
+#: ../rules/base.xml.in.h:833
msgid "Sindhi"
msgstr "Szindhi"
#. Keyboard indicator for Dhivehi layouts
-#: ../rules/base.xml.in.h:833
+#: ../rules/base.xml.in.h:835
msgid "dv"
msgstr "dv"
-#: ../rules/base.xml.in.h:834
+#: ../rules/base.xml.in.h:836
msgid "Dhivehi"
msgstr "Dhivehi"
-#: ../rules/base.xml.in.h:835
+#: ../rules/base.xml.in.h:837
msgid "English (South Africa)"
msgstr "Angol (Dél-Afrika)"
#. Keyboard indicator for Esperanto layouts
-#: ../rules/base.xml.in.h:837
+#: ../rules/base.xml.in.h:839
msgid "eo"
msgstr "eo"
-#: ../rules/base.xml.in.h:838
+#: ../rules/base.xml.in.h:840
msgid "Esperanto"
msgstr "Eszperantó"
-#: ../rules/base.xml.in.h:839
+#: ../rules/base.xml.in.h:841
msgid "Esperanto (displaced semicolon and quote, obsolete)"
msgstr "Eszperantó (elcsúszott pontosvessző és idézőjel, elavult)"
#. Keyboard indicator for Nepali layouts
-#: ../rules/base.xml.in.h:841
+#: ../rules/base.xml.in.h:843
msgid "ne"
msgstr "ne"
-#: ../rules/base.xml.in.h:842
+#: ../rules/base.xml.in.h:844
msgid "Nepali"
msgstr "Nepáli"
-#: ../rules/base.xml.in.h:843
+#: ../rules/base.xml.in.h:845
msgid "English (Nigeria)"
msgstr "Angol (Nigéria)"
#. Keyboard indicator for Igbo layouts
-#: ../rules/base.xml.in.h:845
+#: ../rules/base.xml.in.h:847
msgid "ig"
msgstr "ig"
-#: ../rules/base.xml.in.h:846
+#: ../rules/base.xml.in.h:848
msgid "Igbo"
msgstr "Igbo"
#. Keyboard indicator for Yoruba layouts
-#: ../rules/base.xml.in.h:848
+#: ../rules/base.xml.in.h:850
msgid "yo"
msgstr "yo"
-#: ../rules/base.xml.in.h:849
+#: ../rules/base.xml.in.h:851
msgid "Yoruba"
msgstr "Joruba"
#. Keyboard indicator for Amharic layouts
-#: ../rules/base.xml.in.h:851
+#: ../rules/base.xml.in.h:853
msgid "am"
msgstr "am"
-#: ../rules/base.xml.in.h:852
+#: ../rules/base.xml.in.h:854
msgid "Amharic"
msgstr "Amhara"
#. Keyboard indicator for Wolof layouts
-#: ../rules/base.xml.in.h:854
+#: ../rules/base.xml.in.h:856
msgid "wo"
msgstr "wo"
-#: ../rules/base.xml.in.h:855
+#: ../rules/base.xml.in.h:857
msgid "Wolof"
msgstr "Wolof"
#. Keyboard indicator for Braille layouts
-#: ../rules/base.xml.in.h:857
+#: ../rules/base.xml.in.h:859
msgid "brl"
msgstr "brl"
-#: ../rules/base.xml.in.h:858
+#: ../rules/base.xml.in.h:860
msgid "Braille"
msgstr "Braille"
-#: ../rules/base.xml.in.h:859
+#: ../rules/base.xml.in.h:861
msgid "Braille (left hand)"
msgstr "Braille (balkezes)"
-#: ../rules/base.xml.in.h:860
+#: ../rules/base.xml.in.h:862
msgid "Braille (right hand)"
msgstr "Braille (jobbkezes)"
#. Keyboard indicator for Turkmen layouts
-#: ../rules/base.xml.in.h:862
+#: ../rules/base.xml.in.h:864
msgid "tk"
msgstr "tk"
-#: ../rules/base.xml.in.h:863
+#: ../rules/base.xml.in.h:865
msgid "Turkmen"
msgstr "Türkmén"
-#: ../rules/base.xml.in.h:864
+#: ../rules/base.xml.in.h:866
msgid "Turkmen (Alt-Q)"
msgstr "Türkmén (Alt-Q)"
#. Keyboard indicator for Bambara layouts
-#: ../rules/base.xml.in.h:866
+#: ../rules/base.xml.in.h:868
msgid "bm"
msgstr "bm"
-#: ../rules/base.xml.in.h:867
+#: ../rules/base.xml.in.h:869
msgid "Bambara"
msgstr "Bambara"
-#: ../rules/base.xml.in.h:868
+#: ../rules/base.xml.in.h:870
msgid "French (Mali, alternative)"
msgstr "Francia (Mali, alternatív)"
-#: ../rules/base.xml.in.h:869
+#: ../rules/base.xml.in.h:871
msgid "English (Mali, US Macintosh)"
msgstr "Angol (Mali, USA Macintosh)"
-#: ../rules/base.xml.in.h:870
+#: ../rules/base.xml.in.h:872
msgid "English (Mali, US international)"
msgstr "Angol (Mali, USA nemzetközi)"
#. Keyboard indicator for Swahili layouts
-#: ../rules/base.xml.in.h:872
+#: ../rules/base.xml.in.h:874
msgid "sw"
msgstr "sw"
-#: ../rules/base.xml.in.h:873
+#: ../rules/base.xml.in.h:875
msgid "Swahili (Tanzania)"
msgstr "Szuahéli (Tanzánia)"
-#: ../rules/base.xml.in.h:874
+#: ../rules/base.xml.in.h:876
msgid "Swahili (Kenya)"
msgstr "Szuahéli (Kenya)"
-#: ../rules/base.xml.in.h:875
+#: ../rules/base.xml.in.h:877
msgid "Kikuyu"
msgstr "Kikuju"
#. Keyboard indicator for Tswana layouts
-#: ../rules/base.xml.in.h:877
+#: ../rules/base.xml.in.h:879
msgid "tn"
msgstr "tn"
-#: ../rules/base.xml.in.h:878
+#: ../rules/base.xml.in.h:880
msgid "Tswana"
msgstr "Csvana"
#. Keyboard indicator for Filipino layouts
-#: ../rules/base.xml.in.h:880
+#: ../rules/base.xml.in.h:882
msgid "ph"
msgstr "ph"
-#: ../rules/base.xml.in.h:881
+#: ../rules/base.xml.in.h:883
msgid "Filipino"
msgstr "Filippínó"
-#: ../rules/base.xml.in.h:882
+#: ../rules/base.xml.in.h:884
msgid "Filipino (QWERTY Baybayin)"
msgstr "Filippínó (QWERTY Baybayin)"
-#: ../rules/base.xml.in.h:883
+#: ../rules/base.xml.in.h:885
msgid "Filipino (Capewell-Dvorak Latin)"
msgstr "Filippínó (Capewell-Dvorak Latin)"
-#: ../rules/base.xml.in.h:884
+#: ../rules/base.xml.in.h:886
msgid "Filipino (Capewell-Dvorak Baybayin)"
msgstr "Filippínó (Capewell-Dvorak Baybayin)"
-#: ../rules/base.xml.in.h:885
+#: ../rules/base.xml.in.h:887
msgid "Filipino (Capewell-QWERF 2006 Latin)"
msgstr "Filippínó (Capewell-QWERF 2006 Latin)"
-#: ../rules/base.xml.in.h:886
+#: ../rules/base.xml.in.h:888
msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
msgstr "Filippínó (Capewell-QWERF 2006 Baybayin)"
-#: ../rules/base.xml.in.h:887
+#: ../rules/base.xml.in.h:889
msgid "Filipino (Colemak Latin)"
msgstr "Filippínó (Colemak Latin)"
-#: ../rules/base.xml.in.h:888
+#: ../rules/base.xml.in.h:890
msgid "Filipino (Colemak Baybayin)"
msgstr "Filippínó (Colemak Baybayin)"
-#: ../rules/base.xml.in.h:889
+#: ../rules/base.xml.in.h:891
msgid "Filipino (Dvorak Latin)"
msgstr "Filippínó (Dvorak Latin)"
-#: ../rules/base.xml.in.h:890
+#: ../rules/base.xml.in.h:892
msgid "Filipino (Dvorak Baybayin)"
msgstr "Filippínó (Dvorak Baybayin)"
-#: ../rules/base.xml.in.h:891
+#: ../rules/base.xml.in.h:893
msgid "md"
msgstr "md"
-#: ../rules/base.xml.in.h:892
+#: ../rules/base.xml.in.h:894
msgid "Moldavian"
msgstr "Moldáv"
-#: ../rules/base.xml.in.h:893
+#: ../rules/base.xml.in.h:895
msgid "gag"
msgstr "gag"
-#: ../rules/base.xml.in.h:894
+#: ../rules/base.xml.in.h:896
msgid "Moldavian (Gagauz)"
msgstr "Moldáv (Gagauz)"
-#: ../rules/base.xml.in.h:895
+#: ../rules/base.xml.in.h:897
msgid "Switching to another layout"
msgstr "Váltás másik kiosztásra"
-#: ../rules/base.xml.in.h:896
+#: ../rules/base.xml.in.h:898
msgid "Right Alt (while pressed)"
msgstr "Jobb Alt (lenyomva tartva)"
-#: ../rules/base.xml.in.h:897
+#: ../rules/base.xml.in.h:899
msgid "Left Alt (while pressed)"
msgstr "Bal Alt (lenyomva tartva)"
-#: ../rules/base.xml.in.h:898
+#: ../rules/base.xml.in.h:900
msgid "Left Win (while pressed)"
msgstr "Bal Win (lenyomva tartva)"
-#: ../rules/base.xml.in.h:899
+#: ../rules/base.xml.in.h:901
msgid "Right Win (while pressed)"
msgstr "Jobb Win (lenyomva tartva)"
-#: ../rules/base.xml.in.h:900
+#: ../rules/base.xml.in.h:902
msgid "Any Win key (while pressed)"
msgstr "Bármely Win billentyű (lenyomva tartva)"
-#: ../rules/base.xml.in.h:901
+#: ../rules/base.xml.in.h:903
msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
msgstr "Caps Lock (lenyomva tartva), Alt+Caps Lock végzi az eredeti nagybetűsítési műveletet"
-#: ../rules/base.xml.in.h:902
+#: ../rules/base.xml.in.h:904
msgid "Right Ctrl (while pressed)"
msgstr "Jobb Ctrl (lenyomva tartva)"
-#: ../rules/base.xml.in.h:903
+#: ../rules/base.xml.in.h:905
msgid "Right Alt"
msgstr "Jobb Alt"
-#: ../rules/base.xml.in.h:904
+#: ../rules/base.xml.in.h:906
msgid "Left Alt"
msgstr "Bal Alt"
-#: ../rules/base.xml.in.h:905
+#: ../rules/base.xml.in.h:907
msgid "Caps Lock"
msgstr "Caps Lock"
-#: ../rules/base.xml.in.h:906
+#: ../rules/base.xml.in.h:908
msgid "Shift+Caps Lock"
msgstr "Shift+Caps Lock"
-#: ../rules/base.xml.in.h:907
+#: ../rules/base.xml.in.h:909
msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
msgstr "Caps Lock (az első kiosztásra), Shift+Caps Lock (az utolsó kiosztásra)"
-#: ../rules/base.xml.in.h:908
+#: ../rules/base.xml.in.h:910
msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
msgstr "Bal Win (az első kiosztásra), jobb Win/Menü (az utolsó kiosztásra)"
-#: ../rules/base.xml.in.h:909
+#: ../rules/base.xml.in.h:911
msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
msgstr "Bal Ctrl (az első kiosztásra), jobb Ctrl (az utolsó kiosztásra)"
-#: ../rules/base.xml.in.h:910
+#: ../rules/base.xml.in.h:912
msgid "Alt+Caps Lock"
msgstr "Alt+Caps Lock"
-#: ../rules/base.xml.in.h:911
+#: ../rules/base.xml.in.h:913
msgid "Both Shift keys together"
msgstr "A két Shift billentyű együtt"
-#: ../rules/base.xml.in.h:912
+#: ../rules/base.xml.in.h:914
msgid "Both Alt keys together"
msgstr "A két Alt billentyű együtt"
-#: ../rules/base.xml.in.h:913
+#: ../rules/base.xml.in.h:915
msgid "Both Ctrl keys together"
msgstr "A két Ctrl billentyű együtt"
-#: ../rules/base.xml.in.h:914
+#: ../rules/base.xml.in.h:916
msgid "Ctrl+Shift"
msgstr "Ctrl+Shift"
-#: ../rules/base.xml.in.h:915
+#: ../rules/base.xml.in.h:917
msgid "Left Ctrl+Left Shift"
msgstr "Bal Ctrl+Bal Shift"
-#: ../rules/base.xml.in.h:916
+#: ../rules/base.xml.in.h:918
msgid "Right Ctrl+Right Shift"
msgstr "Jobb Ctrl + jobb Shift"
-#: ../rules/base.xml.in.h:917
+#: ../rules/base.xml.in.h:919
msgid "Alt+Ctrl"
msgstr "Alt+Ctrl"
-#: ../rules/base.xml.in.h:918
+#: ../rules/base.xml.in.h:920
msgid "Alt+Shift"
msgstr "Alt+Shift"
-#: ../rules/base.xml.in.h:919
+#: ../rules/base.xml.in.h:921
msgid "Left Alt+Left Shift"
msgstr "Bal Alt+Bal Shift"
-#: ../rules/base.xml.in.h:920
+#: ../rules/base.xml.in.h:922
msgid "Alt+Space"
msgstr "Alt+Szóköz"
-#: ../rules/base.xml.in.h:921
+#: ../rules/base.xml.in.h:923
msgid "Menu"
msgstr "Menü"
-#: ../rules/base.xml.in.h:922
+#: ../rules/base.xml.in.h:924
msgid "Left Win"
msgstr "Bal Win"
-#: ../rules/base.xml.in.h:923
+#: ../rules/base.xml.in.h:925
msgid "Win Key+Space"
msgstr "Win billentyű+Space"
-#: ../rules/base.xml.in.h:924
+#: ../rules/base.xml.in.h:926
msgid "Right Win"
msgstr "Jobb Win"
-#: ../rules/base.xml.in.h:925
+#: ../rules/base.xml.in.h:927
msgid "Left Shift"
msgstr "Bal Shift"
-#: ../rules/base.xml.in.h:926
+#: ../rules/base.xml.in.h:928
msgid "Right Shift"
msgstr "Jobb Shift"
-#: ../rules/base.xml.in.h:927
+#: ../rules/base.xml.in.h:929
msgid "Left Ctrl"
msgstr "Bal Ctrl"
-#: ../rules/base.xml.in.h:928
+#: ../rules/base.xml.in.h:930
msgid "Right Ctrl"
msgstr "Jobb Ctrl"
-#: ../rules/base.xml.in.h:929
+#: ../rules/base.xml.in.h:931
msgid "Scroll Lock"
msgstr "Scroll Lock"
-#: ../rules/base.xml.in.h:930
+#: ../rules/base.xml.in.h:932
msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
msgstr "Bal Ctrl + Bal Win (az első kiosztásra), jobb Ctrl + Menü (a második kiosztásra)"
-#: ../rules/base.xml.in.h:931
+#: ../rules/base.xml.in.h:933
msgid "Key to choose 3rd level"
msgstr "Billentyű a harmadik szint választásához"
-#: ../rules/base.xml.in.h:932
+#: ../rules/base.xml.in.h:934
msgid "Any Win key"
msgstr "Bármely Win billentyű"
-#: ../rules/base.xml.in.h:933
+#: ../rules/base.xml.in.h:935
msgid "Any Alt key"
msgstr "Bármely Alt billentyű"
-#: ../rules/base.xml.in.h:934
+#: ../rules/base.xml.in.h:936
msgid "Right Alt, Shift+Right Alt key is Compose"
msgstr "Jobb Alt, a Shift+jobb Alt a kombináló"
-#: ../rules/base.xml.in.h:935
+#: ../rules/base.xml.in.h:937
msgid "Right Alt key never chooses 3rd level"
msgstr "A jobb Alt billentyű sohasem választ harmadik szintet"
-#: ../rules/base.xml.in.h:936
+#: ../rules/base.xml.in.h:938
msgid "Enter on keypad"
msgstr "Enter a számbillentyűzeten"
-#: ../rules/base.xml.in.h:937
+#: ../rules/base.xml.in.h:939
msgid "Backslash"
msgstr "Fordított törtvonal"
-#: ../rules/base.xml.in.h:938
+#: ../rules/base.xml.in.h:940
msgid "<Less/Greater>"
msgstr "<Kisebb/nagyobb>"
-#: ../rules/base.xml.in.h:939
+#: ../rules/base.xml.in.h:941
msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Caps Lock választja a 3. szintet, egyszeri zárként viselkedik másik 3. szintet választóval együtt lenyomva"
-#: ../rules/base.xml.in.h:940
+#: ../rules/base.xml.in.h:942
msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Fordított törtvonal választja a 3. szintet, egyszeri zárként viselkedik másik 3. szintet választóval együtt lenyomva"
-#: ../rules/base.xml.in.h:941
+#: ../rules/base.xml.in.h:943
msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "<Kisebb/nagyobb> választja a 3. szintet, egyszeri zárként viselkedik másik 3. szintet választóval együtt lenyomva"
-#: ../rules/base.xml.in.h:942
+#: ../rules/base.xml.in.h:944
msgid "Ctrl key position"
msgstr "Ctrl billentyű helyzete"
-#: ../rules/base.xml.in.h:943
+#: ../rules/base.xml.in.h:945
msgid "Caps Lock as Ctrl"
msgstr "Caps Lock mint Ctrl"
-#: ../rules/base.xml.in.h:944
+#: ../rules/base.xml.in.h:946
msgid "Left Ctrl as Meta"
msgstr "Bal Ctrl mint Meta"
-#: ../rules/base.xml.in.h:945
+#: ../rules/base.xml.in.h:947
msgid "Swap Ctrl and Caps Lock"
msgstr "Ctrl és Caps Lock felcserélése"
-#: ../rules/base.xml.in.h:946
+#: ../rules/base.xml.in.h:948
msgid "At left of 'A'"
msgstr "Az „A”-tól balra"
-#: ../rules/base.xml.in.h:947
+#: ../rules/base.xml.in.h:949
msgid "At bottom left"
msgstr "Bal oldalt, alul"
-#: ../rules/base.xml.in.h:948
+#: ../rules/base.xml.in.h:950
msgid "Right Ctrl as Right Alt"
msgstr "Jobb Ctrl használata jobb Alt-ként"
-#: ../rules/base.xml.in.h:949
+#: ../rules/base.xml.in.h:951
msgid "Menu as Right Ctrl"
msgstr "Menü mint jobb Ctrl"
-#: ../rules/base.xml.in.h:950
+#: ../rules/base.xml.in.h:952
msgid "Right Alt as Right Ctrl"
msgstr "Jobb Alt jobb Ctrl-ként"
-#: ../rules/base.xml.in.h:951
+#: ../rules/base.xml.in.h:953
msgid "Swap Left Alt key with Left Ctrl key"
msgstr "Bal Alt és bal Ctrl felcserélése"
-#: ../rules/base.xml.in.h:952
+#: ../rules/base.xml.in.h:954
msgid "Swap Left Win key with Left Ctrl key"
msgstr "Bal Win és bal Ctrl felcserélése"
-#: ../rules/base.xml.in.h:953
+#: ../rules/base.xml.in.h:955
msgid "Swap Right Win key with Right Ctrl key"
msgstr "Jobb Win és jobb Ctrl felcserélése"
-#: ../rules/base.xml.in.h:954
+#: ../rules/base.xml.in.h:956
msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
msgstr "Bal Alt mint Ctrl, bal Ctrl mint Win, bal Win mint Alt"
-#: ../rules/base.xml.in.h:955
+#: ../rules/base.xml.in.h:957
msgid "Use keyboard LED to show alternative layout"
msgstr "Az alternatív kiosztás megjelenítése a billentyűzet LED-ek használatával"
-#: ../rules/base.xml.in.h:956
+#: ../rules/base.xml.in.h:958
msgid "Num Lock"
msgstr "Num Lock"
-#: ../rules/base.xml.in.h:957
+#: ../rules/base.xml.in.h:959
msgid "Layout of numeric keypad"
msgstr "Numerikus billentyűzet kiosztása"
-#: ../rules/base.xml.in.h:958
+#: ../rules/base.xml.in.h:960
msgid "Legacy"
msgstr "Örökölt"
-#: ../rules/base.xml.in.h:959
+#: ../rules/base.xml.in.h:961
msgid "Unicode additions (arrows and math operators)"
msgstr "Unicode kiegészítések (nyilak és műveleti jelek)"
-#: ../rules/base.xml.in.h:960
+#: ../rules/base.xml.in.h:962
msgid "Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Unicode kiegészítések (nyilak és műveleti jelek; a műveleti jelek az alapértelmezett szinten)"
-#: ../rules/base.xml.in.h:961
+#: ../rules/base.xml.in.h:963
msgid "Legacy Wang 724"
msgstr "Hagyományos Wang 724"
-#: ../rules/base.xml.in.h:962
+#: ../rules/base.xml.in.h:964
msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
msgstr "Wang 724 numerikus billentyűzet Unicode bővítésekkel (nyilak és műveleti jelek)"
-#: ../rules/base.xml.in.h:963
+#: ../rules/base.xml.in.h:965
msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Wang 724 numerikus billentyűzet Unicode bővítésekkel (nyilak és műveleti jelek; a műveleti jelek az alapértelmezett szinten)"
-#: ../rules/base.xml.in.h:964
+#: ../rules/base.xml.in.h:966
msgid "Hexadecimal"
msgstr "Hexadecimális"
-#: ../rules/base.xml.in.h:965
+#: ../rules/base.xml.in.h:967
msgid "ATM/phone-style"
msgstr "ATM/telefon stílusú"
-#: ../rules/base.xml.in.h:966
+#: ../rules/base.xml.in.h:968
msgid "Numeric keypad delete key behaviour"
msgstr "Számbillentyűzet Delete billentyűjének viselkedése"
-#: ../rules/base.xml.in.h:967
+#: ../rules/base.xml.in.h:969
msgid "Legacy key with dot"
msgstr "Hagyományos számbillentyűzet ponttal"
#. Actually, with KP_SEPARATOR, as the old keypad(comma)
-#: ../rules/base.xml.in.h:969
+#: ../rules/base.xml.in.h:971
msgid "Legacy key with comma"
msgstr "Hagyományos számbillentyűzet vesszővel"
-#: ../rules/base.xml.in.h:970
+#: ../rules/base.xml.in.h:972
msgid "Four-level key with dot"
msgstr "Negyedik szintű billentyű ponttal"
-#: ../rules/base.xml.in.h:971
+#: ../rules/base.xml.in.h:973
msgid "Four-level key with dot, Latin-9 only"
msgstr "Negyedik szintű billentyű ponttal, csak Latin-9"
-#: ../rules/base.xml.in.h:972
+#: ../rules/base.xml.in.h:974
msgid "Four-level key with comma"
msgstr "Negyedik szintű billentyű vesszővel"
-#: ../rules/base.xml.in.h:973
+#: ../rules/base.xml.in.h:975
msgid "Four-level key with momayyez"
msgstr "Negyedik szintű billentyű momayyez-val"
#. This assumes the KP_ abstract symbols are actually useful for some apps
#. The description needs to be rewritten
-#: ../rules/base.xml.in.h:976
+#: ../rules/base.xml.in.h:978
msgid "Four-level key with abstract separators"
msgstr "Negyedik szintű billentyű absztrakt elválasztókkal"
-#: ../rules/base.xml.in.h:977
+#: ../rules/base.xml.in.h:979
msgid "Semicolon on third level"
msgstr "Pontosvessző a harmadik szinten"
-#: ../rules/base.xml.in.h:978
+#: ../rules/base.xml.in.h:980
msgid "Caps Lock key behavior"
msgstr "A Caps Lock billentyű viselkedése"
-#: ../rules/base.xml.in.h:979
+#: ../rules/base.xml.in.h:981
msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
msgstr "A Caps Lock belső nagybetűkre váltást használ; a Shift „szünetelteti” a nagybetűsítést"
-#: ../rules/base.xml.in.h:980
+#: ../rules/base.xml.in.h:982
msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
msgstr "A Caps Lock belső nagybetűkre váltást használ; a Shift nem befolyásolja a nagybetűsítést"
-#: ../rules/base.xml.in.h:981
+#: ../rules/base.xml.in.h:983
msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
msgstr "A Caps Lock Shiftként működik zárolással; a Shift „szünetelteti” a nagybetűsítést"
-#: ../rules/base.xml.in.h:982
+#: ../rules/base.xml.in.h:984
msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
msgstr "A Caps Lock Shiftként működik zárolással; a Shift nem befolyásolja a nagybetűsítést"
-#: ../rules/base.xml.in.h:983
+#: ../rules/base.xml.in.h:985
msgid "Caps Lock toggles normal capitalization of alphabetic characters"
msgstr "A Caps Lock átváltja a betűkarakterek normál kis- és nagybetűit"
-#: ../rules/base.xml.in.h:984
+#: ../rules/base.xml.in.h:986
msgid "Make Caps Lock an additional Num Lock"
msgstr "A Caps Lock használata másik Num Lock-ként"
-#: ../rules/base.xml.in.h:985
+#: ../rules/base.xml.in.h:987
msgid "Swap ESC and Caps Lock"
msgstr "Esc és Caps Lock felcserélése"
-#: ../rules/base.xml.in.h:986
+#: ../rules/base.xml.in.h:988
msgid "Make Caps Lock an additional ESC"
msgstr "A Caps Lock használata másik Esc-ként"
-#: ../rules/base.xml.in.h:987
+#: ../rules/base.xml.in.h:989
msgid "Make Caps Lock an additional Backspace"
msgstr "A Caps Lock használata másik Backspace-ként"
-#: ../rules/base.xml.in.h:988
+#: ../rules/base.xml.in.h:990
msgid "Make Caps Lock an additional Super"
msgstr "A Caps Lock használata másik Super-ként"
-#: ../rules/base.xml.in.h:989
+#: ../rules/base.xml.in.h:991
msgid "Make Caps Lock an additional Hyper"
msgstr "A Caps Lock használata másik Hyper-ként"
-#: ../rules/base.xml.in.h:990
+#: ../rules/base.xml.in.h:992
msgid "Caps Lock toggles ShiftLock (affects all keys)"
msgstr "A Caps Lock átváltja a Shiftet (minden billentyűt érinti)"
-#: ../rules/base.xml.in.h:991
+#: ../rules/base.xml.in.h:993
msgid "Caps Lock is disabled"
msgstr "A Caps Lock letiltva"
-#: ../rules/base.xml.in.h:992
+#: ../rules/base.xml.in.h:994
msgid "Make Caps Lock an additional Ctrl"
msgstr "A Caps Lock használata másik Ctrl-ként"
-#: ../rules/base.xml.in.h:993
+#: ../rules/base.xml.in.h:995
msgid "Alt/Win key behavior"
msgstr "Az Alt/Win billentyűk viselkedése"
-#: ../rules/base.xml.in.h:994
+#: ../rules/base.xml.in.h:996
msgid "Add the standard behavior to Menu key"
msgstr "A szabványos funkcionalitás hozzáadása a Menü billentyűhöz"
-#: ../rules/base.xml.in.h:995
+#: ../rules/base.xml.in.h:997
msgid "Alt and Meta are on Alt keys"
msgstr "Az Alt és Meta az Alt billentyűkön"
-#: ../rules/base.xml.in.h:996
+#: ../rules/base.xml.in.h:998
msgid "Alt is mapped to Win keys (and the usual Alt keys)"
msgstr "Az Alt a Win billentyűkhöz van rendelve (és a szokásos Alt billentyűkhöz)"
-#: ../rules/base.xml.in.h:997
+#: ../rules/base.xml.in.h:999
msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
msgstr "A Ctrl a Win billentyűkhöz van rendelve (és a szokásos Ctrl billentyűkhöz)"
-#: ../rules/base.xml.in.h:998
+#: ../rules/base.xml.in.h:1000
msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
msgstr "A Ctrl az Alt billentyűkhöz, az Alt a Win billentyűkhöz van rendelve"
-#: ../rules/base.xml.in.h:999
+#: ../rules/base.xml.in.h:1001
msgid "Meta is mapped to Win keys"
msgstr "A Meta a Win billentyűkhöz van rendelve"
-#: ../rules/base.xml.in.h:1000
+#: ../rules/base.xml.in.h:1002
msgid "Meta is mapped to Left Win"
msgstr "A Meta a bal Win billentyűhöz van rendelve"
-#: ../rules/base.xml.in.h:1001
+#: ../rules/base.xml.in.h:1003
msgid "Hyper is mapped to Win keys"
msgstr "A Hyper a Win billentyűkhöz van rendelve"
-#: ../rules/base.xml.in.h:1002
+#: ../rules/base.xml.in.h:1004
msgid "Alt is mapped to Right Win, Super to Menu"
msgstr "Az Alt a jobb Win billentyűhöz van rendelve, a Super a Menühöz"
-#: ../rules/base.xml.in.h:1003
+#: ../rules/base.xml.in.h:1005
msgid "Alt is swapped with Win"
msgstr "Az Alt fel van cserélve a Win billentyűvel"
-#: ../rules/base.xml.in.h:1004
+#: ../rules/base.xml.in.h:1006
msgid "Position of Compose key"
msgstr "A kombináló billentyű helye"
-#: ../rules/base.xml.in.h:1005
+#: ../rules/base.xml.in.h:1007
msgid "3rd level of Left Win"
msgstr "3. szintű bal Win"
-#: ../rules/base.xml.in.h:1006
+#: ../rules/base.xml.in.h:1008
msgid "3rd level of Right Win"
msgstr "3. szintű jobb Win"
-#: ../rules/base.xml.in.h:1007
+#: ../rules/base.xml.in.h:1009
msgid "3rd level of Menu"
msgstr "3. szintű Menü"
-#: ../rules/base.xml.in.h:1008
+#: ../rules/base.xml.in.h:1010
msgid "3rd level of Left Ctrl"
msgstr "3. szintű bal Ctrl"
-#: ../rules/base.xml.in.h:1009
+#: ../rules/base.xml.in.h:1011
msgid "3rd level of Right Ctrl"
msgstr "3. szintű jobb Ctrl"
-#: ../rules/base.xml.in.h:1010
+#: ../rules/base.xml.in.h:1012
msgid "3rd level of Caps Lock"
msgstr "3. szintű jobb Caps Lock"
-#: ../rules/base.xml.in.h:1011
+#: ../rules/base.xml.in.h:1013
msgid "3rd level of <Less/Greater>"
msgstr "3. szintű <kisebb/nagyobb>"
-#: ../rules/base.xml.in.h:1012
+#: ../rules/base.xml.in.h:1014
msgid "Pause"
msgstr "Pause"
-#: ../rules/base.xml.in.h:1013
+#: ../rules/base.xml.in.h:1015
msgid "PrtSc"
msgstr "PrtSc"
-#: ../rules/base.xml.in.h:1014
+#: ../rules/base.xml.in.h:1016
msgid "Miscellaneous compatibility options"
msgstr "Egyéb kompatibilitási beállítások"
-#: ../rules/base.xml.in.h:1015
+#: ../rules/base.xml.in.h:1017
msgid "Default numeric keypad keys"
msgstr "Alapértelmezett számbillentyűk"
-#: ../rules/base.xml.in.h:1016
+#: ../rules/base.xml.in.h:1018
msgid "Numeric keypad keys always enter digits (as in Mac OS)"
msgstr "A számbillentyűk mindig számokat visznek be (mint Mac OS-en)"
-#: ../rules/base.xml.in.h:1017
-msgid "Shift with numeric keypad keys works as in MS Windows"
-msgstr "A Shift+számbillentyűk úgy működjenek, mint az MS Windowsban"
+#: ../rules/base.xml.in.h:1019
+msgid "NumLock on: digits, Shift switches to arrow keys, Numlock off: always arrow keys (as in MS Windows)"
+msgstr "NumLock bekapcsolva: számjegyek, a Shift vált a nyíl billentyűkre, NumLock kikapcsolva: mindig nyílbillentyűk (mint az MS Windowsban)"
-#: ../rules/base.xml.in.h:1018
+#: ../rules/base.xml.in.h:1020
msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
msgstr "A Shift nem szakítja meg a Num Lockot, hanem a harmadik szintet választja"
-#: ../rules/base.xml.in.h:1019
+#: ../rules/base.xml.in.h:1021
msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
msgstr "A speciális billentyűket (Ctrl+Alt+<billentyű>) a kiszolgáló kezeli"
-#: ../rules/base.xml.in.h:1020
+#: ../rules/base.xml.in.h:1022
msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
msgstr "Apple alumínium billentyűzet PC-billentyűk emulálása (Print, Scroll Lock, Pause, Num Lock)"
-#: ../rules/base.xml.in.h:1021
+#: ../rules/base.xml.in.h:1023
msgid "Shift cancels Caps Lock"
msgstr "A Shift megszakítja a Caps Lockot"
-#: ../rules/base.xml.in.h:1022
+#: ../rules/base.xml.in.h:1024
msgid "Enable extra typographic characters"
msgstr "Extra tipográfiai karakterek engedélyezése"
-#: ../rules/base.xml.in.h:1023
+#: ../rules/base.xml.in.h:1025
msgid "Both Shift keys together toggle Caps Lock"
msgstr "A két Shift billentyű együtt váltja a Caps Lockot"
-#: ../rules/base.xml.in.h:1024
+#: ../rules/base.xml.in.h:1026
msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
msgstr "A két Shift billentyű együtt aktiválja a Caps Lockot, egy Shift deaktiválja"
-#: ../rules/base.xml.in.h:1025
+#: ../rules/base.xml.in.h:1027
msgid "Both Shift keys together toggle ShiftLock"
msgstr "A két Shift billentyű együtt váltja a ShiftLockot"
-#: ../rules/base.xml.in.h:1026
+#: ../rules/base.xml.in.h:1028
msgid "Shift + NumLock toggles PointerKeys"
msgstr "Mutatóbillentyűk átváltása a Shift + NumLock használatával"
-#: ../rules/base.xml.in.h:1027
+#: ../rules/base.xml.in.h:1029
msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
msgstr "Megragadás billentyűzettel való feltörésének engedélyezése (biztonsági kockázat!)"
-#: ../rules/base.xml.in.h:1028
+#: ../rules/base.xml.in.h:1030
msgid "Allow grab and window tree logging"
msgstr "Megragadás és ablakfa naplózásának engedélyezése"
-#: ../rules/base.xml.in.h:1029
+#: ../rules/base.xml.in.h:1031
msgid "Adding currency signs to certain keys"
msgstr "Pénznem jelek hozzáadása bizonyos billentyűkhöz"
-#: ../rules/base.xml.in.h:1030
+#: ../rules/base.xml.in.h:1032
msgid "Euro on E"
msgstr "Euro jel az E billentyűn"
-#: ../rules/base.xml.in.h:1031
+#: ../rules/base.xml.in.h:1033
msgid "Euro on 2"
msgstr "Euro jel a 2-es billentyűn"
-#: ../rules/base.xml.in.h:1032
+#: ../rules/base.xml.in.h:1034
msgid "Euro on 4"
msgstr "Euro jel a 4-es billentyűn"
-#: ../rules/base.xml.in.h:1033
+#: ../rules/base.xml.in.h:1035
msgid "Euro on 5"
msgstr "Euro jel az 5-ös billentyűn"
-#: ../rules/base.xml.in.h:1034
+#: ../rules/base.xml.in.h:1036
msgid "Rupee on 4"
msgstr "Rúpia jel a 4-es billentyűn"
-#: ../rules/base.xml.in.h:1035
+#: ../rules/base.xml.in.h:1037
msgid "Key to choose 5th level"
msgstr "Billentyű az ötödik szint választásához"
-#: ../rules/base.xml.in.h:1036
+#: ../rules/base.xml.in.h:1038
msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "<Kisebb/nagyobb> választja az 5. szintet, másik 5. szintet választóval együtt lenyomva zárol"
-#: ../rules/base.xml.in.h:1037
+#: ../rules/base.xml.in.h:1039
msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Jobb Alt választja az 5. szintet, másik 5. szintet választóval együtt lenyomva zárol"
-#: ../rules/base.xml.in.h:1038
+#: ../rules/base.xml.in.h:1040
msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Bal Win választja az 5. szintet, másik 5. szintet választóval együtt lenyomva zárol"
-#: ../rules/base.xml.in.h:1039
+#: ../rules/base.xml.in.h:1041
msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Jobb Win választja az 5. szintet, másik 5. szintet választóval együtt lenyomva zárol"
-#: ../rules/base.xml.in.h:1040
+#: ../rules/base.xml.in.h:1042
msgid "Using space key to input non-breakable space character"
msgstr "A szóköz billentyű használata nem törhető szóköz bevitelére"
-#: ../rules/base.xml.in.h:1041
+#: ../rules/base.xml.in.h:1043
msgid "Usual space at any level"
msgstr "Hagyományos szóköz bármely szinten"
-#: ../rules/base.xml.in.h:1042
+#: ../rules/base.xml.in.h:1044
msgid "Non-breakable space character at second level"
msgstr "Nem törhető szóköz karakter a második szinten"
-#: ../rules/base.xml.in.h:1043
+#: ../rules/base.xml.in.h:1045
msgid "Non-breakable space character at third level"
msgstr "Nem törhető szóköz karakter a harmadik szinten"
-#: ../rules/base.xml.in.h:1044
+#: ../rules/base.xml.in.h:1046
msgid "Non-breakable space character at third level, nothing at fourth level"
msgstr "Nem törhető szóköz karakter a harmadik szinten és semmi a negyediken"
-#: ../rules/base.xml.in.h:1045
+#: ../rules/base.xml.in.h:1047
msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
msgstr "Nem törhető szóköz karakter a harmadik szinten, keskeny nem törhető szóköz karakter a negyedik szinten"
-#: ../rules/base.xml.in.h:1046
+#: ../rules/base.xml.in.h:1048
msgid "Non-breakable space character at fourth level"
msgstr "Nem törhető szóköz karakter a negyedik szinten"
-#: ../rules/base.xml.in.h:1047
+#: ../rules/base.xml.in.h:1049
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
msgstr "Nem törhető szóköz karakter a negyedik szinten, keskeny nem törhető szóköz karakter a hatodik szinten"
-#: ../rules/base.xml.in.h:1048
+#: ../rules/base.xml.in.h:1050
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
msgstr "Nem törhető szóköz karakter a negyedik szinten, keskeny nem törhető szóköz karakter a hatodik szinten (a Ctrl+Shift segítségével)"
-#: ../rules/base.xml.in.h:1049
+#: ../rules/base.xml.in.h:1051
msgid "Zero-width non-joiner character at second level"
msgstr "Nulla szélességű nem egyesítő karakter a második szinten"
-#: ../rules/base.xml.in.h:1050
+#: ../rules/base.xml.in.h:1052
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
msgstr "Nulla szélességű nem egyesítő karakter a második szinten, nulla szélességű egyesítő karakter a harmadik szinten"
-#: ../rules/base.xml.in.h:1051
+#: ../rules/base.xml.in.h:1053
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
msgstr "Nulla szélességű nem egyesítő karakter a második szinten, nulla szélességű egyesítő karakter a harmadik szinten, nem törhető szóköz karakter a negyedik szinten"
-#: ../rules/base.xml.in.h:1052
+#: ../rules/base.xml.in.h:1054
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
msgstr "Nulla szélességű nem egyesítő karakter a második szinten, nem törhető szóköz karakter a harmadik szinten"
-#: ../rules/base.xml.in.h:1053
+#: ../rules/base.xml.in.h:1055
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
msgstr "Nulla szélességű nem egyesítő karakter a második szinten, nem törhető szóköz karakter a harmadik szinten, semmi a negyedik szinten"
-#: ../rules/base.xml.in.h:1054
+#: ../rules/base.xml.in.h:1056
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
msgstr "Nulla szélességű nem egyesítő karakter a második szinten, nem törhető szóköz karakter a harmadik szinten, nulla szélességű egyesítő karakter a negyedik szinten"
-#: ../rules/base.xml.in.h:1055
+#: ../rules/base.xml.in.h:1057
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
msgstr "Nulla szélességű nem egyesítő karakter a második szinten, nem törhető szóköz karakter a harmadik szinten, keskeny nem törhető szóköz karakter a negyedik szinten"
-#: ../rules/base.xml.in.h:1056
+#: ../rules/base.xml.in.h:1058
msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
msgstr "Nulla szélességű nem egyesítő karakter a harmadik szinten, nulla szélességű egyesítő karakter a negyedik szinten"
-#: ../rules/base.xml.in.h:1057
+#: ../rules/base.xml.in.h:1059
msgid "Japanese keyboard options"
msgstr "Japán billentyűzet-beállítások"
-#: ../rules/base.xml.in.h:1058
+#: ../rules/base.xml.in.h:1060
msgid "Kana Lock key is locking"
msgstr "A Kana zárolásbillentyű zárol"
-#: ../rules/base.xml.in.h:1059
+#: ../rules/base.xml.in.h:1061
msgid "NICOLA-F style Backspace"
msgstr "NICOLA-F stílusú backspace"
-#: ../rules/base.xml.in.h:1060
+#: ../rules/base.xml.in.h:1062
msgid "Make Zenkaku Hankaku an additional ESC"
msgstr "A Zenkaku Hankaku használata másik Esc-ként"
-#: ../rules/base.xml.in.h:1061
+#: ../rules/base.xml.in.h:1063
+msgid "Korean Hangul/Hanja keys"
+msgstr "Koreai hangul/handzsa billentyűk"
+
+#: ../rules/base.xml.in.h:1064
+msgid "Hardware Hangul/Hanja keys"
+msgstr "Hardveres hangul/handzsa billentyűk"
+
+#: ../rules/base.xml.in.h:1065
+msgid "Right Alt as Hangul, right Ctrl as Hanja"
+msgstr "Jobb Alt hangulként, jobb Ctrl Handzsaként"
+
+#: ../rules/base.xml.in.h:1066
+msgid "Right Ctrl as Hangul, right Alt as Hanja"
+msgstr "Jobb Ctrl hangulként, jobb Alt Handzsaként"
+
+#: ../rules/base.xml.in.h:1067
msgid "Adding Esperanto supersigned letters"
msgstr "Eszperantó mellékjeles betűk hozzáadása"
-#: ../rules/base.xml.in.h:1062
+#: ../rules/base.xml.in.h:1068
msgid "To the corresponding key in a Qwerty layout"
msgstr "A Qwerty kiosztáson megfelelő billentyűre."
-#: ../rules/base.xml.in.h:1063
+#: ../rules/base.xml.in.h:1069
msgid "To the corresponding key in a Dvorak layout"
msgstr "A Dvorak kiosztáson megfelelő billentyűre."
-#: ../rules/base.xml.in.h:1064
+#: ../rules/base.xml.in.h:1070
msgid "To the corresponding key in a Colemak layout"
msgstr "A Colemak kiosztáson megfelelő billentyűre."
-#: ../rules/base.xml.in.h:1065
+#: ../rules/base.xml.in.h:1071
msgid "Maintain key compatibility with old Solaris keycodes"
msgstr "Billentyűkompatibilitás fenntartása a régi Solaris kódokkal"
-#: ../rules/base.xml.in.h:1066
+#: ../rules/base.xml.in.h:1072
msgid "Sun Key compatibility"
msgstr "Sun billentyűzetkompatibilitás"
-#: ../rules/base.xml.in.h:1067
+#: ../rules/base.xml.in.h:1073
msgid "Key sequence to kill the X server"
msgstr "Billentyűsorozat az X kiszolgáló kilövéséhez"
-#: ../rules/base.xml.in.h:1068
+#: ../rules/base.xml.in.h:1074
msgid "Ctrl + Alt + Backspace"
msgstr "Ctrl + Alt + Backspace"
@@ -4069,254 +4093,261 @@ msgid "German (with Hungarian letters and no dead keys)"
msgstr "Német (Magyar betűkkel, halott billentyűk nélkül)"
#: ../rules/base.extras.xml.in.h:26
+msgid "Polish (Germany, eliminate dead keys)"
+msgstr "Lengyel (Németország, halott billentyűk tiltása)"
+
+#: ../rules/base.extras.xml.in.h:27
msgid "German (Sun Type 6/7)"
msgstr "Német (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:27
+#: ../rules/base.extras.xml.in.h:28
msgid "German (Aus der Neo-Welt)"
msgstr "Német (Aus der Neo-Welt)"
-#: ../rules/base.extras.xml.in.h:30
+#: ../rules/base.extras.xml.in.h:31
msgid "Avestan"
msgstr "Avesztán"
-#: ../rules/base.extras.xml.in.h:33
+#: ../rules/base.extras.xml.in.h:34
msgid "Lithuanian (US Dvorak with Lithuanian letters)"
msgstr "Litván (US Dvorak litván betűkkel)"
-#: ../rules/base.extras.xml.in.h:34
+#: ../rules/base.extras.xml.in.h:35
msgid "Lithuanian (Sun Type 6/7)"
msgstr "Litván (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:37
+#: ../rules/base.extras.xml.in.h:38
msgid "Latvian (US Dvorak)"
msgstr "Lett (US Dvorak)"
-#: ../rules/base.extras.xml.in.h:38
+#: ../rules/base.extras.xml.in.h:39
msgid "Latvian (US Dvorak, Y variant)"
msgstr "Lett (US Dvorak, Y-változat)"
-#: ../rules/base.extras.xml.in.h:39
+#: ../rules/base.extras.xml.in.h:40
msgid "Latvian (US Dvorak, minus variant)"
msgstr "Lett (US Dvorak, mínusz változat)"
-#: ../rules/base.extras.xml.in.h:40
+#: ../rules/base.extras.xml.in.h:41
msgid "Latvian (programmer US Dvorak)"
msgstr "Lett (programozói US Dvorak)"
-#: ../rules/base.extras.xml.in.h:41
+#: ../rules/base.extras.xml.in.h:42
msgid "Latvian (programmer US Dvorak, Y variant)"
msgstr "Lett (programozói US Dvorak, Y-változat)"
-#: ../rules/base.extras.xml.in.h:42
+#: ../rules/base.extras.xml.in.h:43
msgid "Latvian (programmer US Dvorak, minus variant)"
msgstr "Lett (programozói US Dvorak, mínusz változat)"
-#: ../rules/base.extras.xml.in.h:43
+#: ../rules/base.extras.xml.in.h:44
msgid "Latvian (US Colemak)"
msgstr "Lett (US Colemak)"
-#: ../rules/base.extras.xml.in.h:44
+#: ../rules/base.extras.xml.in.h:45
msgid "Latvian (US Colemak, apostrophe variant)"
msgstr "Lett (US Colemak, aposztróf változat)"
-#: ../rules/base.extras.xml.in.h:45
+#: ../rules/base.extras.xml.in.h:46
msgid "Latvian (Sun Type 6/7)"
msgstr "Lett (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:48
+#: ../rules/base.extras.xml.in.h:49
msgid "English (US, international AltGr Unicode combining)"
msgstr "Angol (USA, nemzetközi AltGr Unicode kombinálással)"
-#: ../rules/base.extras.xml.in.h:49
+#: ../rules/base.extras.xml.in.h:50
msgid "English (US, international AltGr Unicode combining, alternative)"
msgstr "Angol (USA, Nemzetközi AltGr Unicode kombinálással, alternatív)"
-#: ../rules/base.extras.xml.in.h:50
+#: ../rules/base.extras.xml.in.h:51
msgid "Atsina"
msgstr "Atsina"
-#: ../rules/base.extras.xml.in.h:51
+#: ../rules/base.extras.xml.in.h:52
msgid "Coeur d'Alene Salish"
msgstr "Coeur d'Alene Salish"
-#: ../rules/base.extras.xml.in.h:52
+#: ../rules/base.extras.xml.in.h:53
msgid "Czech Slovak and German (US)"
msgstr "Csehszlovák és német (US)"
-#: ../rules/base.extras.xml.in.h:53
+#: ../rules/base.extras.xml.in.h:54
msgid "English (US, Sun Type 6/7)"
msgstr "Angol (US, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:54
+#: ../rules/base.extras.xml.in.h:55
msgid "English (Norman)"
msgstr "Angol (Norman)"
-#: ../rules/base.extras.xml.in.h:57
+#: ../rules/base.extras.xml.in.h:58
msgid "Polish (international with dead keys)"
msgstr "Lengyel (nemzetközi, halott billentyűkkel)"
-#: ../rules/base.extras.xml.in.h:58
+#: ../rules/base.extras.xml.in.h:59
msgid "Polish (Colemak)"
msgstr "Lengyel (Colemak)"
-#: ../rules/base.extras.xml.in.h:59
+#: ../rules/base.extras.xml.in.h:60
msgid "Polish (Sun Type 6/7)"
msgstr "Lengyel (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:63
+#: ../rules/base.extras.xml.in.h:64
msgid "Crimean Tatar (Dobruja Q)"
msgstr "Krími tatár (Dobrudzsa Q)"
-#: ../rules/base.extras.xml.in.h:64
+#: ../rules/base.extras.xml.in.h:65
msgid "Romanian (ergonomic Touchtype)"
msgstr "Román (ergonomikus Touchtype)"
-#: ../rules/base.extras.xml.in.h:65
+#: ../rules/base.extras.xml.in.h:66
msgid "Romanian (Sun Type 6/7)"
msgstr "Román (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:68
+#: ../rules/base.extras.xml.in.h:69
msgid "Serbian (combining accents instead of dead keys)"
msgstr "Szerb (ékezetek kombinálása a halott billentyűk helyett)"
-#: ../rules/base.extras.xml.in.h:71
+#: ../rules/base.extras.xml.in.h:72
msgid "Church Slavonic"
msgstr "Egyházi szláv"
-#: ../rules/base.extras.xml.in.h:72
+#: ../rules/base.extras.xml.in.h:73
msgid "Russian (with Ukrainian-Belorussian layout)"
msgstr "Orosz (Ukrán-fehérorosz kiosztással)"
-#: ../rules/base.extras.xml.in.h:73
+#: ../rules/base.extras.xml.in.h:74
msgid "Russian (Sun Type 6/7)"
msgstr "Orosz (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:76
+#: ../rules/base.extras.xml.in.h:77
msgid "Armenian (OLPC phonetic)"
msgstr "Örmény (OLPC fonetikus)"
-#: ../rules/base.extras.xml.in.h:79
+#: ../rules/base.extras.xml.in.h:80
msgid "Hebrew (Biblical, SIL phonetic)"
msgstr "Héber (bibliai, SIL fonetikus)"
-#: ../rules/base.extras.xml.in.h:82
+#: ../rules/base.extras.xml.in.h:83
msgid "Arabic (Sun Type 6/7)"
msgstr "Arab (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:85
+#: ../rules/base.extras.xml.in.h:86
msgid "Belgian (Sun Type 6/7)"
msgstr "Belga (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:88
+#: ../rules/base.extras.xml.in.h:89
msgid "Portuguese (Brazil, Sun Type 6/7)"
msgstr "Portugál (brazil, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:91
+#: ../rules/base.extras.xml.in.h:92
msgid "Czech (Sun Type 6/7)"
msgstr "Cseh (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:94
+#: ../rules/base.extras.xml.in.h:95
msgid "Danish (Sun Type 6/7)"
msgstr "Dán (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:97
+#: ../rules/base.extras.xml.in.h:98
msgid "Dutch (Sun Type 6/7)"
msgstr "Holland (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:100
+#: ../rules/base.extras.xml.in.h:101
msgid "Estonian (Sun Type 6/7)"
msgstr "Észt (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:103
+#: ../rules/base.extras.xml.in.h:104
msgid "Finnish (Sun Type 6/7)"
msgstr "Finn (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:105
+#: ../rules/base.extras.xml.in.h:106
msgid "French (Sun Type 6/7)"
msgstr "Francia (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:108
+#: ../rules/base.extras.xml.in.h:109
msgid "Greek (Sun Type 6/7)"
msgstr "Görög (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:111
+#: ../rules/base.extras.xml.in.h:112
msgid "Italian (Sun Type 6/7)"
msgstr "Olasz (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:114
+#: ../rules/base.extras.xml.in.h:115
msgid "Japanese (Sun Type 6)"
msgstr "Japán (Sun Type 6)"
-#: ../rules/base.extras.xml.in.h:115
+#: ../rules/base.extras.xml.in.h:116
msgid "Japanese (Sun Type 7 - pc compatible)"
msgstr "Japán (Sun Type 7 - PC kompatibilis)"
-#: ../rules/base.extras.xml.in.h:116
+#: ../rules/base.extras.xml.in.h:117
msgid "Japanese (Sun Type 7 - sun compatible)"
msgstr "Japán (Sun Type 7 - sun kompatibilis)"
-#: ../rules/base.extras.xml.in.h:119
+#: ../rules/base.extras.xml.in.h:120
msgid "Norwegian (Sun Type 6/7)"
msgstr "Norvég (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:121
+#: ../rules/base.extras.xml.in.h:122
msgid "Portuguese (Sun Type 6/7)"
msgstr "Portugál (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:124
+#: ../rules/base.extras.xml.in.h:125
msgid "Slovak (Sun Type 6/7)"
msgstr "Szlovák (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:127
+#: ../rules/base.extras.xml.in.h:128
msgid "Spanish (Sun Type 6/7)"
msgstr "Spanyol (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:130
+#: ../rules/base.extras.xml.in.h:131
msgid "Swedish (Dvorak A5)"
msgstr "Svéd (Dvorak A5)"
-#: ../rules/base.extras.xml.in.h:131
+#: ../rules/base.extras.xml.in.h:132
msgid "Swedish (Sun Type 6/7)"
msgstr "Svéd (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:133
+#: ../rules/base.extras.xml.in.h:134
msgid "German (Switzerland, Sun Type 6/7)"
msgstr "Német (Svájc, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:134
+#: ../rules/base.extras.xml.in.h:135
msgid "French (Switzerland, Sun Type 6/7)"
msgstr "Francia (Svájc, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:137
+#: ../rules/base.extras.xml.in.h:138
msgid "Turkish (Sun Type 6/7)"
msgstr "Török (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:140
+#: ../rules/base.extras.xml.in.h:141
msgid "Ukrainian (Sun Type 6/7)"
msgstr "Ukrán (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:142
+#: ../rules/base.extras.xml.in.h:143
msgid "English (UK, Sun Type 6/7)"
msgstr "Angol (UK, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:145
+#: ../rules/base.extras.xml.in.h:146
msgid "Korean (Sun Type 6/7)"
msgstr "Koreai (Sun Type 6/7)"
#. Keyboard indicator for European layouts
-#: ../rules/base.extras.xml.in.h:147
+#: ../rules/base.extras.xml.in.h:148
msgid "eu"
msgstr "eu"
-#: ../rules/base.extras.xml.in.h:148
+#: ../rules/base.extras.xml.in.h:149
msgid "EurKEY (US based layout with european letters)"
msgstr "EurKEY (US alapú kiosztás európai betűkkel)"
-#: ../rules/base.extras.xml.in.h:151
+#: ../rules/base.extras.xml.in.h:152
msgid "Mmuock"
msgstr "Mmuock"
+#~ msgid "Shift with numeric keypad keys works as in MS Windows"
+#~ msgstr "A Shift+számbillentyűk úgy működjenek, mint az MS Windowsban"
+
#~ msgid "Bengali"
#~ msgstr "Bengáli"
diff --git a/xorg-server/xkeyboard-config/po/ko.po b/xorg-server/xkeyboard-config/po/ko.po
index 355a921fa..85799a0e4 100644
--- a/xorg-server/xkeyboard-config/po/ko.po
+++ b/xorg-server/xkeyboard-config/po/ko.po
@@ -1,6 +1,6 @@
# xkeyboard-config Korean translation
# This file is distributed under the same license as the xkeyboard-config package.
-# Changwoo Ryu , 2007-2014.
+# Changwoo Ryu , 2007-2015.
#
# - 주의
# - 한국에 수입해 판매되는 제품은 광고할 때 사용하는 표기를 그대로 사용
@@ -10,10 +10,10 @@
#
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config 2.12.99\n"
+"Project-Id-Version: xkeyboard-config 2.13.99\n"
"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
-"POT-Creation-Date: 2014-09-18 23:46+0100\n"
-"PO-Revision-Date: 2014-09-20 07:19+0900\n"
+"POT-Creation-Date: 2015-01-15 01:16+0000\n"
+"PO-Revision-Date: 2015-01-21 13:01+0900\n"
"Last-Translator: Changwoo Ryu \n"
"Language-Team: Korean \n"
"Language: ko\n"
@@ -785,11 +785,11 @@ msgid "Htc Dream phone"
msgstr "HTC 드림 휴대전화"
#. Keyboard indicator for English layouts
-#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:46
+#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:47
msgid "en"
msgstr "en"
-#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:47
+#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:48
msgid "English (US)"
msgstr "영어(미국)"
@@ -848,7 +848,7 @@ msgid "English (programmer Dvorak)"
msgstr "영어(프로그래머 드보락)"
#. Keyboard indicator for Russian layouts
-#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:69
+#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:70
msgid "ru"
msgstr "ru"
@@ -881,7 +881,7 @@ msgid "English (Workman, international with dead keys)"
msgstr "영어(워크맨, 드보락 국제 버전, 데드키 포함)"
#. Keyboard indicator for Persian layouts
-#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:28
+#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:29
msgid "fa"
msgstr "fa"
@@ -921,11 +921,11 @@ msgid "Uzbek (Afghanistan, OLPC)"
msgstr "우즈베크어(아프가니스탄, OLPC)"
#. Keyboard indicator for Arabic layouts
-#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:80
+#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:81
msgid "ar"
msgstr "ar"
-#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:81
+#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:82
msgid "Arabic"
msgstr "아랍어"
@@ -969,11 +969,11 @@ msgid "Albanian (Plisi D1)"
msgstr "알바니아(Plisi D1)"
#. Keyboard indicator for Armenian layouts
-#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:74
+#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:75
msgid "hy"
msgstr "hy"
-#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:75
+#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:76
msgid "Armenian"
msgstr "아르메니아"
@@ -1049,11 +1049,11 @@ msgid "Belarusian (Latin)"
msgstr "벨라루스어(라틴)"
#. Keyboard indicator for Belgian layouts
-#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:83
+#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:84
msgid "be"
msgstr "be"
-#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:84
+#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:85
msgid "Belgian"
msgstr "벨기에어"
@@ -1323,11 +1323,11 @@ msgid "Bosnian (US keyboard with Bosnian letters)"
msgstr "보스니아어(미국식 키보드, 보스니아 문자 포함)"
#. Keyboard indicator for Portuguese layouts
-#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:86
+#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:87
msgid "pt"
msgstr "pt"
-#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:87
+#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:88
msgid "Portuguese (Brazil)"
msgstr "포르투갈어(브라질)"
@@ -1420,11 +1420,11 @@ msgid "Berber (Morocco, Tifinagh extended phonetic)"
msgstr "베르베르어(모로코, 티피나그 확장 음성 기호)"
#. Keyboard indicator for Cameroon layouts
-#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:149
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:150
msgid "cm"
msgstr "cm"
-#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:150
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:151
msgid "English (Cameroon)"
msgstr "영어(카메룬)"
@@ -1545,11 +1545,11 @@ msgid "Croatian (US keyboard with Croatian letters)"
msgstr "크로아티아어(미국식 키보드, 크로아티아 문자 포함)"
#. Keyboard indicator for Chech layouts
-#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:89
+#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:90
msgid "cs"
msgstr "cs"
-#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:90
+#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:91
msgid "Czech"
msgstr "체코어"
@@ -1574,11 +1574,11 @@ msgid "Czech (US Dvorak with CZ UCW support)"
msgstr "체코어(US 드보락, CZ UCW 지원)"
#. Keyboard indicator for Danish layouts
-#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:92
+#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:93
msgid "da"
msgstr "da"
-#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:93
+#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:94
msgid "Danish"
msgstr "덴마크어"
@@ -1603,11 +1603,11 @@ msgid "Danish (Dvorak)"
msgstr "덴마크어(드보락)"
#. Keyboard indicator for Dutch layouts
-#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:95
+#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:96
msgid "nl"
msgstr "nl"
-#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:96
+#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:97
msgid "Dutch"
msgstr "네덜란드어"
@@ -1633,11 +1633,11 @@ msgid "Dzongkha"
msgstr "종카어"
#. Keyboard indicator for Estonian layouts
-#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:98
+#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:99
msgid "et"
msgstr "et"
-#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:99
+#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:100
msgid "Estonian"
msgstr "에스토니아어"
@@ -1653,7 +1653,7 @@ msgstr "에스토니아어(드보락)"
msgid "Estonian (US keyboard with Estonian letters)"
msgstr "에스토니아어(미국식 키보드, 에스토니아 문자 포함)"
-#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:29
+#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:30
msgid "Persian"
msgstr "페르시아어"
@@ -1716,11 +1716,11 @@ msgid "Faroese (eliminate dead keys)"
msgstr "페로어(데드키 없음)"
#. Keyboard indicator for Finnish layouts
-#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:101
+#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:102
msgid "fi"
msgstr "fi"
-#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:102
+#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:103
msgid "Finnish"
msgstr "핀란드어"
@@ -1744,7 +1744,7 @@ msgstr "북 사오미(핀란드)"
msgid "Finnish (Macintosh)"
msgstr "핀란드어(매킨토시)"
-#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:104
+#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:105
msgid "French"
msgstr "프랑스어"
@@ -1987,11 +1987,11 @@ msgid "German (legacy)"
msgstr "독일어(구형)"
#. Keyboard indicator for Greek layouts
-#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:106
+#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:107
msgid "gr"
msgstr "gr"
-#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:107
+#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:108
msgid "Greek"
msgstr "그리스어"
@@ -2127,11 +2127,11 @@ msgid "Icelandic (Dvorak)"
msgstr "아이슬란드어(드보락)"
#. Keyboard indicator for Hebrew layouts
-#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:77
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
msgid "he"
msgstr "he"
-#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:78
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:79
msgid "Hebrew"
msgstr "히브리어"
@@ -2148,11 +2148,11 @@ msgid "Hebrew (Biblical, Tiro)"
msgstr "히브리어(성서 방식, Tiro)"
#. Keyboard indicator for Italian layouts
-#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:109
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
msgid "it"
msgstr "it"
-#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:110
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:111
msgid "Italian"
msgstr "이탈리아어"
@@ -2182,11 +2182,11 @@ msgid "Italian (IBM 142)"
msgstr "이탈리아어(IBM 142)"
#. Keyboard indicator for Japanese layouts
-#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:112
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
msgid "ja"
msgstr "ja"
-#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:113
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:114
msgid "Japanese"
msgstr "일본어"
@@ -2263,7 +2263,7 @@ msgid "Lao (STEA proposed standard layout)"
msgstr "라오어(STEA 제안 표준 키 배치)"
#. Keyboard indicator for Spanish layouts
-#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:125
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:126
msgid "es"
msgstr "es"
@@ -2284,11 +2284,11 @@ msgid "Spanish (Latin American, Sun dead keys)"
msgstr "스페인어(라틴 아메리카, 썬 데드키)"
#. Keyboard indicator for Lithuanian layouts
-#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:31
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
msgid "lt"
msgstr "lt"
-#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:32
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:33
msgid "Lithuanian"
msgstr "리투아니아어"
@@ -2313,11 +2313,11 @@ msgid "Lithuanian (LEKPa)"
msgstr "리투아니아어(LEKPa)"
#. Keyboard indicator for Latvian layouts
-#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:35
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
msgid "lv"
msgstr "lv"
-#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:36
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:37
msgid "Latvian"
msgstr "라트비아어"
@@ -2355,7 +2355,7 @@ msgid "Maori"
msgstr "마오리어"
#. Keyboard indicator for Serbian layouts
-#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:66
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:67
msgid "sr"
msgstr "sr"
@@ -2427,11 +2427,11 @@ msgid "Mongolian"
msgstr "몽골어"
#. Keyboard indicator for Norwegian layouts
-#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:117
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
msgid "no"
msgstr "no"
-#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:118
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:119
msgid "Norwegian"
msgstr "노르웨이어"
@@ -2468,11 +2468,11 @@ msgid "Norwegian (Colemak)"
msgstr "노르웨이어(콜맥)"
#. Keyboard indicator for Polish layouts
-#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:55
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
msgid "pl"
msgstr "pl"
-#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:56
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:57
msgid "Polish"
msgstr "폴란드어"
@@ -2512,7 +2512,7 @@ msgstr "러시아어(폴란드, 음성 표기 드보락)"
msgid "Polish (programmer Dvorak)"
msgstr "폴란드어(프로그래머 드보락)"
-#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:120
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:121
msgid "Portuguese"
msgstr "포르투갈어"
@@ -2551,11 +2551,11 @@ msgid "Esperanto (Portugal, Nativo)"
msgstr "에스페란토(포르투갈, 네이티브)"
#. Keyboard indicator for Romanian layouts
-#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:60
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
msgid "ro"
msgstr "ro"
-#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:61
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:62
msgid "Romanian"
msgstr "루마니아어"
@@ -2575,7 +2575,7 @@ msgstr "루마니아어(표준 세디유)"
msgid "Romanian (WinKeys)"
msgstr "루마니아어(윈도우 키)"
-#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:70
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:71
msgid "Russian"
msgstr "러시아어"
@@ -2656,1406 +2656,1430 @@ msgstr "바시키르어"
msgid "Mari"
msgstr "마리어"
-#: ../rules/base.xml.in.h:699 ../rules/base.extras.xml.in.h:67
+#: ../rules/base.xml.in.h:699
+msgid "Russian (phonetic azerty)"
+msgstr "러시아어(음성 표기 AZERTY)"
+
+#: ../rules/base.xml.in.h:700
+msgid "Russian (phonetic French)"
+msgstr "러시아어(음성 표기 프랑스식)"
+
+#: ../rules/base.xml.in.h:701 ../rules/base.extras.xml.in.h:68
msgid "Serbian"
msgstr "세르비아어"
-#: ../rules/base.xml.in.h:700
+#: ../rules/base.xml.in.h:702
msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
msgstr "세르비아어(키릴 문자, ZE와 ZHE 뒤바꾸기)"
-#: ../rules/base.xml.in.h:701
+#: ../rules/base.xml.in.h:703
msgid "Serbian (Latin)"
msgstr "세르비아어(라틴)"
-#: ../rules/base.xml.in.h:702
+#: ../rules/base.xml.in.h:704
msgid "Serbian (Latin Unicode)"
msgstr "세르비아어(라틴 유니코드)"
-#: ../rules/base.xml.in.h:703
+#: ../rules/base.xml.in.h:705
msgid "Serbian (Latin qwerty)"
msgstr "세르비아어(라틴 QWERTY)"
-#: ../rules/base.xml.in.h:704
+#: ../rules/base.xml.in.h:706
msgid "Serbian (Latin Unicode qwerty)"
msgstr "세르비아어(라틴 유니코드 QWERTY)"
-#: ../rules/base.xml.in.h:705
+#: ../rules/base.xml.in.h:707
msgid "Serbian (Cyrillic with guillemets)"
msgstr "세르비아어(키릴 문자, 각괄호 포함)"
-#: ../rules/base.xml.in.h:706
+#: ../rules/base.xml.in.h:708
msgid "Serbian (Latin with guillemets)"
msgstr "세르비아어(라틴, 각괄호 포함)"
-#: ../rules/base.xml.in.h:707
+#: ../rules/base.xml.in.h:709
msgid "Pannonian Rusyn"
msgstr "판노니아 루테니아"
#. Keyboard indicator for Slovenian layouts
-#: ../rules/base.xml.in.h:709
+#: ../rules/base.xml.in.h:711
msgid "sl"
msgstr "sl"
-#: ../rules/base.xml.in.h:710
+#: ../rules/base.xml.in.h:712
msgid "Slovenian"
msgstr "슬로베니아어"
-#: ../rules/base.xml.in.h:711
+#: ../rules/base.xml.in.h:713
msgid "Slovenian (with guillemets for quotes)"
msgstr "슬로베니아어(따옴표에 각괄호 포함)"
-#: ../rules/base.xml.in.h:712
+#: ../rules/base.xml.in.h:714
msgid "Slovenian (US keyboard with Slovenian letters)"
msgstr "슬로베니아어(미국식 키보드, 슬로베니아 문자 포함)"
#. Keyboard indicator for Slovak layouts
-#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:122
+#: ../rules/base.xml.in.h:716 ../rules/base.extras.xml.in.h:123
msgid "sk"
msgstr "sk"
-#: ../rules/base.xml.in.h:715 ../rules/base.extras.xml.in.h:123
+#: ../rules/base.xml.in.h:717 ../rules/base.extras.xml.in.h:124
msgid "Slovak"
msgstr "슬로바키아어"
-#: ../rules/base.xml.in.h:716
+#: ../rules/base.xml.in.h:718
msgid "Slovak (extended Backslash)"
msgstr "슬로바키아어(확장 백슬래시)"
-#: ../rules/base.xml.in.h:717
+#: ../rules/base.xml.in.h:719
msgid "Slovak (qwerty)"
msgstr "슬로바키아어(QWERTY)"
-#: ../rules/base.xml.in.h:718
+#: ../rules/base.xml.in.h:720
msgid "Slovak (qwerty, extended Backslash)"
msgstr "슬로바키아어(QWERTY, 백슬래시 확장)"
-#: ../rules/base.xml.in.h:719 ../rules/base.extras.xml.in.h:126
+#: ../rules/base.xml.in.h:721 ../rules/base.extras.xml.in.h:127
msgid "Spanish"
msgstr "스페인어"
-#: ../rules/base.xml.in.h:720
+#: ../rules/base.xml.in.h:722
msgid "Spanish (eliminate dead keys)"
msgstr "스페인어(데드키 없음)"
-#: ../rules/base.xml.in.h:721
+#: ../rules/base.xml.in.h:723
msgid "Spanish (Winkeys)"
msgstr "스페인어(윈도우 키)"
-#: ../rules/base.xml.in.h:722
+#: ../rules/base.xml.in.h:724
msgid "Spanish (include dead tilde)"
msgstr "스페인어(물결 데드키 포함)"
-#: ../rules/base.xml.in.h:723
+#: ../rules/base.xml.in.h:725
msgid "Spanish (Sun dead keys)"
msgstr "스페인어(썬 데드키)"
-#: ../rules/base.xml.in.h:724
+#: ../rules/base.xml.in.h:726
msgid "Spanish (Dvorak)"
msgstr "스페인어(드보락)"
# 아스투리아스 - 스페인 지역
-#: ../rules/base.xml.in.h:725
+#: ../rules/base.xml.in.h:727
msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
msgstr "아스투리아스어(스페인, 가운데점 H 및 가운데점 L 포함)"
-#: ../rules/base.xml.in.h:726
+#: ../rules/base.xml.in.h:728
msgid "Catalan (Spain, with middle-dot L)"
msgstr "카탈로니아어(스페인, 가운데점 L 포함)"
-#: ../rules/base.xml.in.h:727
+#: ../rules/base.xml.in.h:729
msgid "Spanish (Macintosh)"
msgstr "스페인어(매킨토시)"
#. Keyboard indicator for Swedish layouts
-#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:128
+#: ../rules/base.xml.in.h:731 ../rules/base.extras.xml.in.h:129
msgid "sv"
msgstr "sv"
-#: ../rules/base.xml.in.h:730 ../rules/base.extras.xml.in.h:129
+#: ../rules/base.xml.in.h:732 ../rules/base.extras.xml.in.h:130
msgid "Swedish"
msgstr "스웨덴어"
-#: ../rules/base.xml.in.h:731
+#: ../rules/base.xml.in.h:733
msgid "Swedish (eliminate dead keys)"
msgstr "스웨덴어(데드키 없음)"
-#: ../rules/base.xml.in.h:732
+#: ../rules/base.xml.in.h:734
msgid "Swedish (Dvorak)"
msgstr "스웨덴어(드보락)"
-#: ../rules/base.xml.in.h:733
+#: ../rules/base.xml.in.h:735
msgid "Russian (Sweden, phonetic)"
msgstr "러시아어(스웨덴, 음성 표기)"
-#: ../rules/base.xml.in.h:734
+#: ../rules/base.xml.in.h:736
msgid "Russian (Sweden, phonetic, eliminate dead keys)"
msgstr "러시아어(스웨덴, 음성 표기, 데드키 없음)"
-#: ../rules/base.xml.in.h:735
+#: ../rules/base.xml.in.h:737
msgid "Northern Saami (Sweden)"
msgstr "북 사오미(스웨덴)"
-#: ../rules/base.xml.in.h:736
+#: ../rules/base.xml.in.h:738
msgid "Swedish (Macintosh)"
msgstr "스웨덴어(매킨토시)"
-#: ../rules/base.xml.in.h:737
+#: ../rules/base.xml.in.h:739
msgid "Swedish (Svdvorak)"
msgstr "스웨덴어(SV 드보락)"
-#: ../rules/base.xml.in.h:738
+#: ../rules/base.xml.in.h:740
msgid "Swedish Sign Language"
msgstr "스웨덴 기호 언어"
-#: ../rules/base.xml.in.h:739 ../rules/base.extras.xml.in.h:132
+#: ../rules/base.xml.in.h:741 ../rules/base.extras.xml.in.h:133
msgid "German (Switzerland)"
msgstr "독일어(스위스)"
-#: ../rules/base.xml.in.h:740
+#: ../rules/base.xml.in.h:742
msgid "German (Switzerland, legacy)"
msgstr "독일어(스위스, 구형)"
-#: ../rules/base.xml.in.h:741
+#: ../rules/base.xml.in.h:743
msgid "German (Switzerland, eliminate dead keys)"
msgstr "독일어(스위스, 데드키 없음)"
-#: ../rules/base.xml.in.h:742
+#: ../rules/base.xml.in.h:744
msgid "German (Switzerland, Sun dead keys)"
msgstr "독일어(스위스, 썬 데드키)"
-#: ../rules/base.xml.in.h:743
+#: ../rules/base.xml.in.h:745
msgid "French (Switzerland)"
msgstr "프랑스어(스위스)"
-#: ../rules/base.xml.in.h:744
+#: ../rules/base.xml.in.h:746
msgid "French (Switzerland, eliminate dead keys)"
msgstr "프랑스어(스위스, 데드키 없음)"
-#: ../rules/base.xml.in.h:745
+#: ../rules/base.xml.in.h:747
msgid "French (Switzerland, Sun dead keys)"
msgstr "프랑스어(스위스, 썬 데드키)"
-#: ../rules/base.xml.in.h:746
+#: ../rules/base.xml.in.h:748
msgid "French (Switzerland, Macintosh)"
msgstr "프랑스어(스위스, 매킨토시)"
-#: ../rules/base.xml.in.h:747
+#: ../rules/base.xml.in.h:749
msgid "German (Switzerland, Macintosh)"
msgstr "독일어(스위스, 매킨토시)"
-#: ../rules/base.xml.in.h:748
+#: ../rules/base.xml.in.h:750
msgid "Arabic (Syria)"
msgstr "아랍어(시리아)"
#. Keyboard indicator for Syriac layouts
-#: ../rules/base.xml.in.h:750
+#: ../rules/base.xml.in.h:752
msgid "syc"
msgstr "syc"
-#: ../rules/base.xml.in.h:751
+#: ../rules/base.xml.in.h:753
msgid "Syriac"
msgstr "시리아어"
-#: ../rules/base.xml.in.h:752
+#: ../rules/base.xml.in.h:754
msgid "Syriac (phonetic)"
msgstr "시리아어(음성 기호)"
-#: ../rules/base.xml.in.h:753
+#: ../rules/base.xml.in.h:755
msgid "Kurdish (Syria, Latin Q)"
msgstr "쿠르드어(시리아, 라틴 Q)"
-#: ../rules/base.xml.in.h:754
+#: ../rules/base.xml.in.h:756
msgid "Kurdish (Syria, F)"
msgstr "쿠르드어(시리아, F)"
-#: ../rules/base.xml.in.h:755
+#: ../rules/base.xml.in.h:757
msgid "Kurdish (Syria, Latin Alt-Q)"
msgstr "쿠르드어(시리아, 라틴 Alt-Q)"
#. Keyboard indicator for Tajik layouts
-#: ../rules/base.xml.in.h:757
+#: ../rules/base.xml.in.h:759
msgid "tg"
msgstr "tg"
-#: ../rules/base.xml.in.h:758
+#: ../rules/base.xml.in.h:760
msgid "Tajik"
msgstr "타지키스탄"
-#: ../rules/base.xml.in.h:759
+#: ../rules/base.xml.in.h:761
msgid "Tajik (legacy)"
msgstr "타지키스탄(구형)"
#. Keyboard indicator for Sinhala layouts
-#: ../rules/base.xml.in.h:761
+#: ../rules/base.xml.in.h:763
msgid "si"
msgstr "si"
-#: ../rules/base.xml.in.h:762
+#: ../rules/base.xml.in.h:764
msgid "Sinhala (phonetic)"
msgstr "싱할라어(음성 기호)"
-#: ../rules/base.xml.in.h:763
+#: ../rules/base.xml.in.h:765
msgid "Tamil (Sri Lanka, Unicode)"
msgstr "타밀어(스리랑카, 유니코드)"
-#: ../rules/base.xml.in.h:764
+#: ../rules/base.xml.in.h:766
msgid "Tamil (Sri Lanka, TAB Typewriter)"
msgstr "타밀어(스리랑카, TAB 타자기)"
#. Keyboard indicator for Thai layouts
-#: ../rules/base.xml.in.h:766
+#: ../rules/base.xml.in.h:768
msgid "th"
msgstr "th"
-#: ../rules/base.xml.in.h:767
+#: ../rules/base.xml.in.h:769
msgid "Thai"
msgstr "타이어"
-#: ../rules/base.xml.in.h:768
+#: ../rules/base.xml.in.h:770
msgid "Thai (TIS-820.2538)"
msgstr "타이어(TIS-820.2538)"
-#: ../rules/base.xml.in.h:769
+#: ../rules/base.xml.in.h:771
msgid "Thai (Pattachote)"
msgstr "타이어(Pattachote)"
#. Keyboard indicator for Turkish layouts
-#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:135
+#: ../rules/base.xml.in.h:773 ../rules/base.extras.xml.in.h:136
msgid "tr"
msgstr "tr"
-#: ../rules/base.xml.in.h:772 ../rules/base.extras.xml.in.h:136
+#: ../rules/base.xml.in.h:774 ../rules/base.extras.xml.in.h:137
msgid "Turkish"
msgstr "터키어"
-#: ../rules/base.xml.in.h:773
+#: ../rules/base.xml.in.h:775
msgid "Turkish (F)"
msgstr "터키어(F)"
-#: ../rules/base.xml.in.h:774
+#: ../rules/base.xml.in.h:776
msgid "Turkish (Alt-Q)"
msgstr "터키어(Alt-Q)"
-#: ../rules/base.xml.in.h:775
+#: ../rules/base.xml.in.h:777
msgid "Turkish (Sun dead keys)"
msgstr "터키어(썬 데드키)"
-#: ../rules/base.xml.in.h:776
+#: ../rules/base.xml.in.h:778
msgid "Kurdish (Turkey, Latin Q)"
msgstr "쿠르드어(터키, 라틴 Q)"
-#: ../rules/base.xml.in.h:777
+#: ../rules/base.xml.in.h:779
msgid "Kurdish (Turkey, F)"
msgstr "쿠르드어(터키, F)"
-#: ../rules/base.xml.in.h:778
+#: ../rules/base.xml.in.h:780
msgid "Kurdish (Turkey, Latin Alt-Q)"
msgstr "쿠르드어(터키, 라틴 Alt-Q)"
-#: ../rules/base.xml.in.h:779
+#: ../rules/base.xml.in.h:781
msgid "Turkish (international with dead keys)"
msgstr "터키어(국제 버전, 데드키 포함)"
#. Keyboard indicator for Crimean Tatar layouts
-#: ../rules/base.xml.in.h:781 ../rules/base.extras.xml.in.h:62
+#: ../rules/base.xml.in.h:783 ../rules/base.extras.xml.in.h:63
msgid "crh"
msgstr "crh"
-#: ../rules/base.xml.in.h:782
+#: ../rules/base.xml.in.h:784
msgid "Crimean Tatar (Turkish Q)"
msgstr "크림타타르(터키어 Q)"
-#: ../rules/base.xml.in.h:783
+#: ../rules/base.xml.in.h:785
msgid "Crimean Tatar (Turkish F)"
msgstr "크림타타르(터키어 F)"
-#: ../rules/base.xml.in.h:784
+#: ../rules/base.xml.in.h:786
msgid "Crimean Tatar (Turkish Alt-Q)"
msgstr "크림타타르(터키어 Alt-Q)"
-#: ../rules/base.xml.in.h:785
+#: ../rules/base.xml.in.h:787
msgid "Taiwanese"
msgstr "타이완"
-#: ../rules/base.xml.in.h:786
+#: ../rules/base.xml.in.h:788
msgid "Taiwanese (indigenous)"
msgstr "타이완(원주민)"
#. Keyboard indicator for Saisiyat layouts
-#: ../rules/base.xml.in.h:788
+#: ../rules/base.xml.in.h:790
msgid "xsy"
msgstr "xsy"
# 사이시얏트(賽夏族) - 타이완 원주민
-#: ../rules/base.xml.in.h:789
+#: ../rules/base.xml.in.h:791
msgid "Saisiyat (Taiwan)"
msgstr "사이시얏트(타이완)"
#. Keyboard indicator for Ukranian layouts
-#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:138
+#: ../rules/base.xml.in.h:793 ../rules/base.extras.xml.in.h:139
msgid "uk"
msgstr "uk"
-#: ../rules/base.xml.in.h:792 ../rules/base.extras.xml.in.h:139
+#: ../rules/base.xml.in.h:794 ../rules/base.extras.xml.in.h:140
msgid "Ukrainian"
msgstr "우크라이나어"
-#: ../rules/base.xml.in.h:793
+#: ../rules/base.xml.in.h:795
msgid "Ukrainian (phonetic)"
msgstr "우크라이나어(음성 기호)"
-#: ../rules/base.xml.in.h:794
+#: ../rules/base.xml.in.h:796
msgid "Ukrainian (typewriter)"
msgstr "우크라이나어(타자기)"
-#: ../rules/base.xml.in.h:795
+#: ../rules/base.xml.in.h:797
msgid "Ukrainian (WinKeys)"
msgstr "우크라이나어(윈도우 키)"
-#: ../rules/base.xml.in.h:796
+#: ../rules/base.xml.in.h:798
msgid "Ukrainian (legacy)"
msgstr "우크라이나어(구형)"
-#: ../rules/base.xml.in.h:797
+#: ../rules/base.xml.in.h:799
msgid "Ukrainian (standard RSTU)"
msgstr "우크라이나어(표준 RSTU)"
-#: ../rules/base.xml.in.h:798
+#: ../rules/base.xml.in.h:800
msgid "Russian (Ukraine, standard RSTU)"
msgstr "러시아어(우크라이나, 표준 RSTU)"
-#: ../rules/base.xml.in.h:799
+#: ../rules/base.xml.in.h:801
msgid "Ukrainian (homophonic)"
msgstr "우크라이나어(homophonic)"
-#: ../rules/base.xml.in.h:800 ../rules/base.extras.xml.in.h:141
+#: ../rules/base.xml.in.h:802 ../rules/base.extras.xml.in.h:142
msgid "English (UK)"
msgstr "영어(영국)"
-#: ../rules/base.xml.in.h:801
+#: ../rules/base.xml.in.h:803
msgid "English (UK, extended WinKeys)"
msgstr "영어(영국, 확장 윈도우 키)"
-#: ../rules/base.xml.in.h:802
+#: ../rules/base.xml.in.h:804
msgid "English (UK, international with dead keys)"
msgstr "영어(영국, 국제 버전, 데드키 포함)"
-#: ../rules/base.xml.in.h:803
+#: ../rules/base.xml.in.h:805
msgid "English (UK, Dvorak)"
msgstr "영어(영국, 드보락)"
-#: ../rules/base.xml.in.h:804
+#: ../rules/base.xml.in.h:806
msgid "English (UK, Dvorak with UK punctuation)"
msgstr "영어(영국, 영국 문장 부호 포함 드보락)"
-#: ../rules/base.xml.in.h:805
+#: ../rules/base.xml.in.h:807
msgid "English (UK, Macintosh)"
msgstr "영어(영국, 매킨토시)"
-#: ../rules/base.xml.in.h:806
+#: ../rules/base.xml.in.h:808
msgid "English (UK, Macintosh international)"
msgstr "영어(영국, 매킨토시 국제 버전)"
-#: ../rules/base.xml.in.h:807
+#: ../rules/base.xml.in.h:809
msgid "English (UK, Colemak)"
msgstr "영어(영국, 콜맥)"
-#: ../rules/base.xml.in.h:808
+#: ../rules/base.xml.in.h:810
msgid "Uzbek"
msgstr "우즈베크어"
-#: ../rules/base.xml.in.h:809
+#: ../rules/base.xml.in.h:811
msgid "Uzbek (Latin)"
msgstr "우즈베크어(라틴)"
#. Keyboard indicator for Vietnamese layouts
-#: ../rules/base.xml.in.h:811
+#: ../rules/base.xml.in.h:813
msgid "vi"
msgstr "vi"
-#: ../rules/base.xml.in.h:812
+#: ../rules/base.xml.in.h:814
msgid "Vietnamese"
msgstr "베트남어"
#. Keyboard indicator for Korean layouts
-#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:143
+#: ../rules/base.xml.in.h:816 ../rules/base.extras.xml.in.h:144
msgid "ko"
msgstr "ko"
-#: ../rules/base.xml.in.h:815 ../rules/base.extras.xml.in.h:144
+#: ../rules/base.xml.in.h:817 ../rules/base.extras.xml.in.h:145
msgid "Korean"
msgstr "한국어"
-#: ../rules/base.xml.in.h:816
+#: ../rules/base.xml.in.h:818
msgid "Korean (101/104 key compatible)"
msgstr "한국어(101/104키 호환)"
-#: ../rules/base.xml.in.h:817
+#: ../rules/base.xml.in.h:819
msgid "Japanese (PC-98xx Series)"
msgstr "일본어(PC-98xx 시리즈)"
#. Keyboard indicator for Irish layouts
-#: ../rules/base.xml.in.h:819
+#: ../rules/base.xml.in.h:821
msgid "ie"
msgstr "ie"
-#: ../rules/base.xml.in.h:820
+#: ../rules/base.xml.in.h:822
msgid "Irish"
msgstr "아일랜드"
# 아일랜드 변종
-#: ../rules/base.xml.in.h:821
+#: ../rules/base.xml.in.h:823
msgid "CloGaelach"
msgstr "클로개라치어"
-#: ../rules/base.xml.in.h:822
+#: ../rules/base.xml.in.h:824
msgid "Irish (UnicodeExpert)"
msgstr "아일랜드(UnicodeExpert)"
-#: ../rules/base.xml.in.h:823
+#: ../rules/base.xml.in.h:825
msgid "Ogham"
msgstr "오검 문자"
# 아일랜드 변종
-#: ../rules/base.xml.in.h:824
+#: ../rules/base.xml.in.h:826
msgid "Ogham (IS434)"
msgstr "오검 문자(IS434)"
# Urdu - 인도 방언
-#: ../rules/base.xml.in.h:825
+#: ../rules/base.xml.in.h:827
msgid "Urdu (Pakistan)"
msgstr "우르두어(파키스탄)"
# Urdu - 인도 방언
-#: ../rules/base.xml.in.h:826
+#: ../rules/base.xml.in.h:828
msgid "Urdu (Pakistan, CRULP)"
msgstr "우르두어(파키스탄, CRULP)"
# Urdu - 인도 방언
-#: ../rules/base.xml.in.h:827
+#: ../rules/base.xml.in.h:829
msgid "Urdu (Pakistan, NLA)"
msgstr "우르두어(파키스탄, NLA)"
-#: ../rules/base.xml.in.h:828
+#: ../rules/base.xml.in.h:830
msgid "Arabic (Pakistan)"
msgstr "아랍어(파키스탄)"
#. Keyboard indicator for Sindhi layouts
-#: ../rules/base.xml.in.h:830
+#: ../rules/base.xml.in.h:832
msgid "sd"
msgstr "sd"
# 인도
-#: ../rules/base.xml.in.h:831
+#: ../rules/base.xml.in.h:833
msgid "Sindhi"
msgstr "신디어"
#. Keyboard indicator for Dhivehi layouts
-#: ../rules/base.xml.in.h:833
+#: ../rules/base.xml.in.h:835
msgid "dv"
msgstr "dv"
# 몰디브 공용어
-#: ../rules/base.xml.in.h:834
+#: ../rules/base.xml.in.h:836
msgid "Dhivehi"
msgstr "디베히어"
-#: ../rules/base.xml.in.h:835
+#: ../rules/base.xml.in.h:837
msgid "English (South Africa)"
msgstr "영어(남아공)"
#. Keyboard indicator for Esperanto layouts
-#: ../rules/base.xml.in.h:837
+#: ../rules/base.xml.in.h:839
msgid "eo"
msgstr "eo"
-#: ../rules/base.xml.in.h:838
+#: ../rules/base.xml.in.h:840
msgid "Esperanto"
msgstr "에스페란토"
-#: ../rules/base.xml.in.h:839
+#: ../rules/base.xml.in.h:841
msgid "Esperanto (displaced semicolon and quote, obsolete)"
msgstr "에스페란토(세미콜론과 따옴표 없애기, 없어진 기능)"
#. Keyboard indicator for Nepali layouts
-#: ../rules/base.xml.in.h:841
+#: ../rules/base.xml.in.h:843
msgid "ne"
msgstr "ne"
-#: ../rules/base.xml.in.h:842
+#: ../rules/base.xml.in.h:844
msgid "Nepali"
msgstr "네팔어"
-#: ../rules/base.xml.in.h:843
+#: ../rules/base.xml.in.h:845
msgid "English (Nigeria)"
msgstr "영어(나이지리아)"
#. Keyboard indicator for Igbo layouts
-#: ../rules/base.xml.in.h:845
+#: ../rules/base.xml.in.h:847
msgid "ig"
msgstr "ig"
# 나이지리아 변종
-#: ../rules/base.xml.in.h:846
+#: ../rules/base.xml.in.h:848
msgid "Igbo"
msgstr "이그보어"
#. Keyboard indicator for Yoruba layouts
-#: ../rules/base.xml.in.h:848
+#: ../rules/base.xml.in.h:850
msgid "yo"
msgstr "yo"
# 나이지리아 변종
-#: ../rules/base.xml.in.h:849
+#: ../rules/base.xml.in.h:851
msgid "Yoruba"
msgstr "요루바어"
#. Keyboard indicator for Amharic layouts
-#: ../rules/base.xml.in.h:851
+#: ../rules/base.xml.in.h:853
msgid "am"
msgstr "am"
-#: ../rules/base.xml.in.h:852
+#: ../rules/base.xml.in.h:854
msgid "Amharic"
msgstr "암하라어"
#. Keyboard indicator for Wolof layouts
-#: ../rules/base.xml.in.h:854
+#: ../rules/base.xml.in.h:856
msgid "wo"
msgstr "wo"
# 월로프어 - 세네갈, 감비아, 모리타니에서 쓰이는 아프리카 언어
-#: ../rules/base.xml.in.h:855
+#: ../rules/base.xml.in.h:857
msgid "Wolof"
msgstr "월로프어"
# Braille
#. Keyboard indicator for Braille layouts
-#: ../rules/base.xml.in.h:857
+#: ../rules/base.xml.in.h:859
msgid "brl"
msgstr "brl"
-#: ../rules/base.xml.in.h:858
+#: ../rules/base.xml.in.h:860
msgid "Braille"
msgstr "점자"
-#: ../rules/base.xml.in.h:859
+#: ../rules/base.xml.in.h:861
msgid "Braille (left hand)"
msgstr "점자(왼손잡이)"
-#: ../rules/base.xml.in.h:860
+#: ../rules/base.xml.in.h:862
msgid "Braille (right hand)"
msgstr "점자(오른손잡이)"
#. Keyboard indicator for Turkmen layouts
-#: ../rules/base.xml.in.h:862
+#: ../rules/base.xml.in.h:864
msgid "tk"
msgstr "tk"
-#: ../rules/base.xml.in.h:863
+#: ../rules/base.xml.in.h:865
msgid "Turkmen"
msgstr "투르크멘어"
-#: ../rules/base.xml.in.h:864
+#: ../rules/base.xml.in.h:866
msgid "Turkmen (Alt-Q)"
msgstr "투르크멘어(Alt-Q)"
#. Keyboard indicator for Bambara layouts
-#: ../rules/base.xml.in.h:866
+#: ../rules/base.xml.in.h:868
msgid "bm"
msgstr "bm"
-#: ../rules/base.xml.in.h:867
+#: ../rules/base.xml.in.h:869
msgid "Bambara"
msgstr "밤바라어"
-#: ../rules/base.xml.in.h:868
+#: ../rules/base.xml.in.h:870
msgid "French (Mali, alternative)"
msgstr "프랑스어(말리, 다른 버전)"
-#: ../rules/base.xml.in.h:869
+#: ../rules/base.xml.in.h:871
msgid "English (Mali, US Macintosh)"
msgstr "영어(말리, 미국 매킨토시)"
-#: ../rules/base.xml.in.h:870
+#: ../rules/base.xml.in.h:872
msgid "English (Mali, US international)"
msgstr "영어(말리, 미국 국제 버전)"
#. Keyboard indicator for Swahili layouts
-#: ../rules/base.xml.in.h:872
+#: ../rules/base.xml.in.h:874
msgid "sw"
msgstr "sw"
-#: ../rules/base.xml.in.h:873
+#: ../rules/base.xml.in.h:875
msgid "Swahili (Tanzania)"
msgstr "스와힐리어(탄자니아)"
-#: ../rules/base.xml.in.h:874
+#: ../rules/base.xml.in.h:876
msgid "Swahili (Kenya)"
msgstr "스와힐리어(케냐)"
# http://en.wikipedia.org/wiki/Kikuyu#Language
-#: ../rules/base.xml.in.h:875
+#: ../rules/base.xml.in.h:877
msgid "Kikuyu"
msgstr "키쿠유어"
#. Keyboard indicator for Tswana layouts
-#: ../rules/base.xml.in.h:877
+#: ../rules/base.xml.in.h:879
msgid "tn"
msgstr "tn"
-#: ../rules/base.xml.in.h:878
+#: ../rules/base.xml.in.h:880
msgid "Tswana"
msgstr "츠와나어"
#. Keyboard indicator for Filipino layouts
-#: ../rules/base.xml.in.h:880
+#: ../rules/base.xml.in.h:882
msgid "ph"
msgstr "ph"
-#: ../rules/base.xml.in.h:881
+#: ../rules/base.xml.in.h:883
msgid "Filipino"
msgstr "필리핀어"
-#: ../rules/base.xml.in.h:882
+#: ../rules/base.xml.in.h:884
msgid "Filipino (QWERTY Baybayin)"
msgstr "필리핀어(QWERTY 베이베이인)"
-#: ../rules/base.xml.in.h:883
+#: ../rules/base.xml.in.h:885
msgid "Filipino (Capewell-Dvorak Latin)"
msgstr "필리핀어(케이프웰 드보락 라틴)"
-#: ../rules/base.xml.in.h:884
+#: ../rules/base.xml.in.h:886
msgid "Filipino (Capewell-Dvorak Baybayin)"
msgstr "필리핀어(케이프웰 드보락 베이베이인)"
-#: ../rules/base.xml.in.h:885
+#: ../rules/base.xml.in.h:887
msgid "Filipino (Capewell-QWERF 2006 Latin)"
msgstr "필리핀어(케이프웰 QWERF 2006 라틴)"
-#: ../rules/base.xml.in.h:886
+#: ../rules/base.xml.in.h:888
msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
msgstr "필리핀어(케이프웰 QWERF 2006 베이베이인)"
-#: ../rules/base.xml.in.h:887
+#: ../rules/base.xml.in.h:889
msgid "Filipino (Colemak Latin)"
msgstr "필리핀어(콜맥 라틴)"
-#: ../rules/base.xml.in.h:888
+#: ../rules/base.xml.in.h:890
msgid "Filipino (Colemak Baybayin)"
msgstr "필리핀어(콜맥 베이베이인)"
-#: ../rules/base.xml.in.h:889
+#: ../rules/base.xml.in.h:891
msgid "Filipino (Dvorak Latin)"
msgstr "필리핀어(드보락 라틴)"
-#: ../rules/base.xml.in.h:890
+#: ../rules/base.xml.in.h:892
msgid "Filipino (Dvorak Baybayin)"
msgstr "필리핀어(드보락 베이베이인)"
-#: ../rules/base.xml.in.h:891
+#: ../rules/base.xml.in.h:893
msgid "md"
msgstr "md"
-#: ../rules/base.xml.in.h:892
+#: ../rules/base.xml.in.h:894
msgid "Moldavian"
msgstr "몰디브어"
-#: ../rules/base.xml.in.h:893
+#: ../rules/base.xml.in.h:895
msgid "gag"
msgstr "gag"
# 가가우지아 지역의 몰디브어
-#: ../rules/base.xml.in.h:894
+#: ../rules/base.xml.in.h:896
msgid "Moldavian (Gagauz)"
msgstr "몰티브어(가가우지아)"
-#: ../rules/base.xml.in.h:895
+#: ../rules/base.xml.in.h:897
msgid "Switching to another layout"
msgstr "다른 키 배치로 전환"
-#: ../rules/base.xml.in.h:896
+#: ../rules/base.xml.in.h:898
msgid "Right Alt (while pressed)"
msgstr "오른쪽 Alt(누르고 있는 동안)"
-#: ../rules/base.xml.in.h:897
+#: ../rules/base.xml.in.h:899
msgid "Left Alt (while pressed)"
msgstr "왼쪽 Alt(누르고 있는 동안)"
-#: ../rules/base.xml.in.h:898
+#: ../rules/base.xml.in.h:900
msgid "Left Win (while pressed)"
msgstr "왼쪽 윈도우(누르고 있는 동안)"
-#: ../rules/base.xml.in.h:899
+#: ../rules/base.xml.in.h:901
msgid "Right Win (while pressed)"
msgstr "오른쪽 윈도우(누르고 있는 동안)"
-#: ../rules/base.xml.in.h:900
+#: ../rules/base.xml.in.h:902
msgid "Any Win key (while pressed)"
msgstr "모든 윈도우 키(누르고 있는 동안)"
-#: ../rules/base.xml.in.h:901
+#: ../rules/base.xml.in.h:903
msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
msgstr "Caps Lock(누르고 있는 동안), Alt+Caps Lock을 누르면 원래 Caps Lock 기능"
-#: ../rules/base.xml.in.h:902
+#: ../rules/base.xml.in.h:904
msgid "Right Ctrl (while pressed)"
msgstr "오른쪽 Ctrl(누르고 있는 동안)"
-#: ../rules/base.xml.in.h:903
+#: ../rules/base.xml.in.h:905
msgid "Right Alt"
msgstr "오른쪽 Alt"
-#: ../rules/base.xml.in.h:904
+#: ../rules/base.xml.in.h:906
msgid "Left Alt"
msgstr "왼쪽 Alt"
-#: ../rules/base.xml.in.h:905
+#: ../rules/base.xml.in.h:907
msgid "Caps Lock"
msgstr "Caps Lock"
-#: ../rules/base.xml.in.h:906
+#: ../rules/base.xml.in.h:908
msgid "Shift+Caps Lock"
msgstr "Shift+Caps Lock"
-#: ../rules/base.xml.in.h:907
+#: ../rules/base.xml.in.h:909
msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
msgstr "Caps Lock(1번으로), Shift+Caps Lock(마지막으로)"
-#: ../rules/base.xml.in.h:908
+#: ../rules/base.xml.in.h:910
msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
msgstr "왼쪽 윈도우(1번으로), 오른쪽 윈도우/메뉴(마지막으로)"
-#: ../rules/base.xml.in.h:909
+#: ../rules/base.xml.in.h:911
msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
msgstr "왼쪽 Ctrl(1번 키보드 배치로), 오른쪽 Ctrl (마지막 키보드 배치로)"
-#: ../rules/base.xml.in.h:910
+#: ../rules/base.xml.in.h:912
msgid "Alt+Caps Lock"
msgstr "Alt+Caps Lock"
-#: ../rules/base.xml.in.h:911
+#: ../rules/base.xml.in.h:913
msgid "Both Shift keys together"
msgstr "Shift 키 2개 동시 누름"
-#: ../rules/base.xml.in.h:912
+#: ../rules/base.xml.in.h:914
msgid "Both Alt keys together"
msgstr "Alt 키 2개 동시 누름"
-#: ../rules/base.xml.in.h:913
+#: ../rules/base.xml.in.h:915
msgid "Both Ctrl keys together"
msgstr "Ctrl 키 2개 동시 누름"
-#: ../rules/base.xml.in.h:914
+#: ../rules/base.xml.in.h:916
msgid "Ctrl+Shift"
msgstr "Ctrl+Shift"
-#: ../rules/base.xml.in.h:915
+#: ../rules/base.xml.in.h:917
msgid "Left Ctrl+Left Shift"
msgstr "왼쪽 Ctrl+왼쪽 Shift"
-#: ../rules/base.xml.in.h:916
+#: ../rules/base.xml.in.h:918
msgid "Right Ctrl+Right Shift"
msgstr "오른쪽 Ctrl+오른쪽 Alt"
-#: ../rules/base.xml.in.h:917
+#: ../rules/base.xml.in.h:919
msgid "Alt+Ctrl"
msgstr "Alt+Ctrl"
-#: ../rules/base.xml.in.h:918
+#: ../rules/base.xml.in.h:920
msgid "Alt+Shift"
msgstr "Alt+Shift"
-#: ../rules/base.xml.in.h:919
+#: ../rules/base.xml.in.h:921
msgid "Left Alt+Left Shift"
msgstr "왼쪽 Alt+왼쪽 Shift"
-#: ../rules/base.xml.in.h:920
+#: ../rules/base.xml.in.h:922
msgid "Alt+Space"
msgstr "Alt+스페이스"
-#: ../rules/base.xml.in.h:921
+#: ../rules/base.xml.in.h:923
msgid "Menu"
msgstr "메뉴"
-#: ../rules/base.xml.in.h:922
+#: ../rules/base.xml.in.h:924
msgid "Left Win"
msgstr "왼쪽 윈도우"
-#: ../rules/base.xml.in.h:923
+#: ../rules/base.xml.in.h:925
msgid "Win Key+Space"
msgstr "윈도우 키+스페이스"
-#: ../rules/base.xml.in.h:924
+#: ../rules/base.xml.in.h:926
msgid "Right Win"
msgstr "오른쪽 윈도우"
-#: ../rules/base.xml.in.h:925
+#: ../rules/base.xml.in.h:927
msgid "Left Shift"
msgstr "왼쪽 Shift"
-#: ../rules/base.xml.in.h:926
+#: ../rules/base.xml.in.h:928
msgid "Right Shift"
msgstr "오른쪽 Shift"
-#: ../rules/base.xml.in.h:927
+#: ../rules/base.xml.in.h:929
msgid "Left Ctrl"
msgstr "왼쪽 Ctrl"
-#: ../rules/base.xml.in.h:928
+#: ../rules/base.xml.in.h:930
msgid "Right Ctrl"
msgstr "오른쪽 Ctrl"
-#: ../rules/base.xml.in.h:929
+#: ../rules/base.xml.in.h:931
msgid "Scroll Lock"
msgstr "Scroll Lock"
-#: ../rules/base.xml.in.h:930
+#: ../rules/base.xml.in.h:932
msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
msgstr "왼쪽 Ctrl+왼쪽 윈도우(1번 키보드 배치로), 오른쪽 Ctrl+Menu (2번째 키보드 배치로)"
-#: ../rules/base.xml.in.h:931
+#: ../rules/base.xml.in.h:933
msgid "Key to choose 3rd level"
msgstr "3번째 단계를 선택하는 키"
-#: ../rules/base.xml.in.h:932
+#: ../rules/base.xml.in.h:934
msgid "Any Win key"
msgstr "모든 윈도우 키"
-#: ../rules/base.xml.in.h:933
+#: ../rules/base.xml.in.h:935
msgid "Any Alt key"
msgstr "모든 Alt 키"
-#: ../rules/base.xml.in.h:934
+#: ../rules/base.xml.in.h:936
msgid "Right Alt, Shift+Right Alt key is Compose"
msgstr "오른쪽 Alt, Shift+오른쪽 Alt가 Compose"
-#: ../rules/base.xml.in.h:935
+#: ../rules/base.xml.in.h:937
msgid "Right Alt key never chooses 3rd level"
msgstr "오른쪽 Alt는 3번째 단계를 선택하지 않음"
-#: ../rules/base.xml.in.h:936
+#: ../rules/base.xml.in.h:938
msgid "Enter on keypad"
msgstr "키패드에 Enter"
-#: ../rules/base.xml.in.h:937
+#: ../rules/base.xml.in.h:939
msgid "Backslash"
msgstr "백슬래시"
-#: ../rules/base.xml.in.h:938
+#: ../rules/base.xml.in.h:940
msgid "<Less/Greater>"
msgstr "< 및 >"
-#: ../rules/base.xml.in.h:939
+#: ../rules/base.xml.in.h:941
msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Caps Lock으로 3번째 단계 선택, 다른 3번째 단계 선택 키와 같이 누르면 고정"
-#: ../rules/base.xml.in.h:940
+#: ../rules/base.xml.in.h:942
msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "백슬래시로 3번째 단계 선택, 다른 3번째 단계 선택 키와 같이 누르면 고정"
-#: ../rules/base.xml.in.h:941
+#: ../rules/base.xml.in.h:943
msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "< 및 > 키로 3번째 단계 선택, 다른 3번째 단계 선택 키와 같이 누르면 고정"
-#: ../rules/base.xml.in.h:942
+#: ../rules/base.xml.in.h:944
msgid "Ctrl key position"
msgstr "Ctrl 키 위치"
-#: ../rules/base.xml.in.h:943
+#: ../rules/base.xml.in.h:945
msgid "Caps Lock as Ctrl"
msgstr "Caps Lock 키를 Ctrl 키로"
-#: ../rules/base.xml.in.h:944
+#: ../rules/base.xml.in.h:946
msgid "Left Ctrl as Meta"
msgstr "왼쪽 Ctrl 키를 Meta 키로"
-#: ../rules/base.xml.in.h:945
+#: ../rules/base.xml.in.h:947
msgid "Swap Ctrl and Caps Lock"
msgstr "Ctrl과 Caps Lock 뒤바꾸기"
-#: ../rules/base.xml.in.h:946
+#: ../rules/base.xml.in.h:948
msgid "At left of 'A'"
msgstr "'A' 왼쪽에"
-#: ../rules/base.xml.in.h:947
+#: ../rules/base.xml.in.h:949
msgid "At bottom left"
msgstr "맨 아래 왼쪽에"
-#: ../rules/base.xml.in.h:948
+#: ../rules/base.xml.in.h:950
msgid "Right Ctrl as Right Alt"
msgstr "오른쪽 Ctrl 키를 오른쪽 Alt 키로"
-#: ../rules/base.xml.in.h:949
+#: ../rules/base.xml.in.h:951
msgid "Menu as Right Ctrl"
msgstr "Menu 키를 오른쪽 Ctrl 키로"
-#: ../rules/base.xml.in.h:950
+#: ../rules/base.xml.in.h:952
msgid "Right Alt as Right Ctrl"
msgstr "오른쪽 Alt 키를 오른쪽 Ctrl 키로"
-#: ../rules/base.xml.in.h:951
+#: ../rules/base.xml.in.h:953
msgid "Swap Left Alt key with Left Ctrl key"
msgstr "왼쪽 Alt와 왼쪽 Ctrl 뒤바꾸기"
-#: ../rules/base.xml.in.h:952
+#: ../rules/base.xml.in.h:954
msgid "Swap Left Win key with Left Ctrl key"
msgstr "왼쪽 윈도우와 왼쪽 Ctrl 뒤바꾸기"
-#: ../rules/base.xml.in.h:953
+#: ../rules/base.xml.in.h:955
msgid "Swap Right Win key with Right Ctrl key"
msgstr "오른쪽 윈도우와 오른쪽 Ctrl 뒤바꾸기"
-#: ../rules/base.xml.in.h:954
+#: ../rules/base.xml.in.h:956
msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
msgstr "왼쪽 Alt를 Ctrl, 왼쪽 Ctrl을 윈도우, 왼쪽 윈도우를 Alt"
-#: ../rules/base.xml.in.h:955
+#: ../rules/base.xml.in.h:957
msgid "Use keyboard LED to show alternative layout"
msgstr "키보드 LED에서 다른 키보드 배치 사용 표시"
-#: ../rules/base.xml.in.h:956
+#: ../rules/base.xml.in.h:958
msgid "Num Lock"
msgstr "Num Lock"
-#: ../rules/base.xml.in.h:957
+#: ../rules/base.xml.in.h:959
msgid "Layout of numeric keypad"
msgstr "숫자 키패드의 키 배치"
-#: ../rules/base.xml.in.h:958
+#: ../rules/base.xml.in.h:960
msgid "Legacy"
msgstr "구형 방식"
-#: ../rules/base.xml.in.h:959
+#: ../rules/base.xml.in.h:961
msgid "Unicode additions (arrows and math operators)"
msgstr "유니코드 추가(화살표 및 수학 기호)"
-#: ../rules/base.xml.in.h:960
+#: ../rules/base.xml.in.h:962
msgid "Unicode additions (arrows and math operators; math operators on default level)"
msgstr "유니코드 추가(화살표 및 수학 기호, 수학 기호를 기본 단계에)"
-#: ../rules/base.xml.in.h:961
+#: ../rules/base.xml.in.h:963
msgid "Legacy Wang 724"
msgstr "구형 방식 Wang 724 키패드"
-#: ../rules/base.xml.in.h:962
+#: ../rules/base.xml.in.h:964
msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
msgstr "Wang 724 키패드, 유니코드 추가(화살표 및 수학 기호)"
-#: ../rules/base.xml.in.h:963
+#: ../rules/base.xml.in.h:965
msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Wang 724 키패드, 유니코드 추가(화살표 및 수학 기호, 수학 기호를 기본 단계에)"
-#: ../rules/base.xml.in.h:964
+#: ../rules/base.xml.in.h:966
msgid "Hexadecimal"
msgstr "십육진법"
-#: ../rules/base.xml.in.h:965
+#: ../rules/base.xml.in.h:967
msgid "ATM/phone-style"
msgstr "ATM/전화기형태"
-#: ../rules/base.xml.in.h:966
+#: ../rules/base.xml.in.h:968
msgid "Numeric keypad delete key behaviour"
msgstr "숫자 키패드의 Delete 키 동작"
-#: ../rules/base.xml.in.h:967
+#: ../rules/base.xml.in.h:969
msgid "Legacy key with dot"
msgstr "구형 방식 키, 점 포함"
#. Actually, with KP_SEPARATOR, as the old keypad(comma)
-#: ../rules/base.xml.in.h:969
+#: ../rules/base.xml.in.h:971
msgid "Legacy key with comma"
msgstr "구형 방식 키, 쉼표 포함"
-#: ../rules/base.xml.in.h:970
+#: ../rules/base.xml.in.h:972
msgid "Four-level key with dot"
msgstr "네번째 단계, 점 사용"
-#: ../rules/base.xml.in.h:971
+#: ../rules/base.xml.in.h:973
msgid "Four-level key with dot, Latin-9 only"
msgstr "네번째 단계, 점 사용, Latin-9 전용"
-#: ../rules/base.xml.in.h:972
+#: ../rules/base.xml.in.h:974
msgid "Four-level key with comma"
msgstr "네번째 단계, 쉼표 사용"
# momayyez: http://en.wikipedia.org/wiki/Momayyez
-#: ../rules/base.xml.in.h:973
+#: ../rules/base.xml.in.h:975
msgid "Four-level key with momayyez"
msgstr "네번째 단계, 아랍식 쉼표(momayyez) 사용"
#. This assumes the KP_ abstract symbols are actually useful for some apps
#. The description needs to be rewritten
-#: ../rules/base.xml.in.h:976
+#: ../rules/base.xml.in.h:978
msgid "Four-level key with abstract separators"
msgstr "네번째 단계, 가상 구분 문자 사용"
-#: ../rules/base.xml.in.h:977
+#: ../rules/base.xml.in.h:979
msgid "Semicolon on third level"
msgstr "3번째 단계에서 세미콜론"
-#: ../rules/base.xml.in.h:978
+#: ../rules/base.xml.in.h:980
msgid "Caps Lock key behavior"
msgstr "Caps Lock 키 동작"
-#: ../rules/base.xml.in.h:979
+#: ../rules/base.xml.in.h:981
msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
msgstr "Caps Lock이 내부 대문자 기능 사용, Shift가 Caps Lock을 \"일시 중지\""
-#: ../rules/base.xml.in.h:980
+#: ../rules/base.xml.in.h:982
msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
msgstr "Caps Lock이 내부 대문자 기능 사용, Shift가 Caps Lock 상태에 영향 없음"
-#: ../rules/base.xml.in.h:981
+#: ../rules/base.xml.in.h:983
msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
msgstr "Caps Lock이 Shift처럼 동작하고 상태 고정, Shift가 Caps Lock을 \"일시 중지\""
-#: ../rules/base.xml.in.h:982
+#: ../rules/base.xml.in.h:984
msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
msgstr "Caps Lock이 Shift처럼 동작하고 상태 고정, Shift가 Caps Lock 상태에 영향 없음"
-#: ../rules/base.xml.in.h:983
+#: ../rules/base.xml.in.h:985
msgid "Caps Lock toggles normal capitalization of alphabetic characters"
msgstr "Caps Lock이 일반적인 알파벳 대문자 상태를 토글"
-#: ../rules/base.xml.in.h:984
+#: ../rules/base.xml.in.h:986
msgid "Make Caps Lock an additional Num Lock"
msgstr "Caps Lock을 추가 Num Lock으로 사용"
-#: ../rules/base.xml.in.h:985
+#: ../rules/base.xml.in.h:987
msgid "Swap ESC and Caps Lock"
msgstr "ESC와 Caps Lock 뒤바꾸기"
-#: ../rules/base.xml.in.h:986
+#: ../rules/base.xml.in.h:988
msgid "Make Caps Lock an additional ESC"
msgstr "Caps Lock을 추가 ESC로 사용"
-#: ../rules/base.xml.in.h:987
+#: ../rules/base.xml.in.h:989
msgid "Make Caps Lock an additional Backspace"
msgstr "Caps Lock을 추가 백스페이스로 사용"
-#: ../rules/base.xml.in.h:988
+#: ../rules/base.xml.in.h:990
msgid "Make Caps Lock an additional Super"
msgstr "Caps Lock을 추가 Super로 사용"
-#: ../rules/base.xml.in.h:989
+#: ../rules/base.xml.in.h:991
msgid "Make Caps Lock an additional Hyper"
msgstr "Caps Lock을 추가 Hyper로 사용"
-#: ../rules/base.xml.in.h:990
+#: ../rules/base.xml.in.h:992
msgid "Caps Lock toggles ShiftLock (affects all keys)"
msgstr "Caps Lock이 Shift 상태를 토글(모든 키가 영향을 받음)"
-#: ../rules/base.xml.in.h:991
+#: ../rules/base.xml.in.h:993
msgid "Caps Lock is disabled"
msgstr "Caps Lock 사용 안 함"
-#: ../rules/base.xml.in.h:992
+#: ../rules/base.xml.in.h:994
msgid "Make Caps Lock an additional Ctrl"
msgstr "Caps Lock을 추가 Ctrl로 사용"
-#: ../rules/base.xml.in.h:993
+#: ../rules/base.xml.in.h:995
msgid "Alt/Win key behavior"
msgstr "Alt/Win 키 동작"
-#: ../rules/base.xml.in.h:994
+#: ../rules/base.xml.in.h:996
msgid "Add the standard behavior to Menu key"
msgstr "메뉴 키에 기본 동작 추가"
-#: ../rules/base.xml.in.h:995
+#: ../rules/base.xml.in.h:997
msgid "Alt and Meta are on Alt keys"
msgstr "Alt와 Meta를 Alt 키에"
-#: ../rules/base.xml.in.h:996
+#: ../rules/base.xml.in.h:998
msgid "Alt is mapped to Win keys (and the usual Alt keys)"
msgstr "Alt 키를 윈도우 키로 매핑(일반 Alt 키로도 동작)"
-#: ../rules/base.xml.in.h:997
+#: ../rules/base.xml.in.h:999
msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
msgstr "Ctrl 키를 윈도우 키로 매핑(일반 Ctrl 키로도 동작)"
-#: ../rules/base.xml.in.h:998
+#: ../rules/base.xml.in.h:1000
msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
msgstr "Ctrl 키를 윈도우 키로 매핑, Alt 키를 윈도우 키로 매핑"
-#: ../rules/base.xml.in.h:999
+#: ../rules/base.xml.in.h:1001
msgid "Meta is mapped to Win keys"
msgstr "메타 키를 윈도우 키로 매핑"
-#: ../rules/base.xml.in.h:1000
+#: ../rules/base.xml.in.h:1002
msgid "Meta is mapped to Left Win"
msgstr "메타 키를 왼쪽 윈도우 키로 매핑"
-#: ../rules/base.xml.in.h:1001
+#: ../rules/base.xml.in.h:1003
msgid "Hyper is mapped to Win keys"
msgstr "Hyper 키를 윈도우 키로 매핑"
-#: ../rules/base.xml.in.h:1002
+#: ../rules/base.xml.in.h:1004
msgid "Alt is mapped to Right Win, Super to Menu"
msgstr "Alt 키를 오른쪽 윈도우 키로 매핑, Super 키를 메뉴 키로 매핑"
-#: ../rules/base.xml.in.h:1003
+#: ../rules/base.xml.in.h:1005
msgid "Alt is swapped with Win"
msgstr "Alt와 윈도우 키 뒤바꾸기"
-#: ../rules/base.xml.in.h:1004
+#: ../rules/base.xml.in.h:1006
msgid "Position of Compose key"
msgstr "Compose 키의 위치"
-#: ../rules/base.xml.in.h:1005
+#: ../rules/base.xml.in.h:1007
msgid "3rd level of Left Win"
msgstr "3번째 단계에서 왼쪽 윈도우"
-#: ../rules/base.xml.in.h:1006
+#: ../rules/base.xml.in.h:1008
msgid "3rd level of Right Win"
msgstr "3번째 단계에서 오른쪽 윈도우"
-#: ../rules/base.xml.in.h:1007
+#: ../rules/base.xml.in.h:1009
msgid "3rd level of Menu"
msgstr "3번째 단계에서 메뉴"
-#: ../rules/base.xml.in.h:1008
+#: ../rules/base.xml.in.h:1010
msgid "3rd level of Left Ctrl"
msgstr "3번째 단계에서 왼쪽 Ctrl"
-#: ../rules/base.xml.in.h:1009
+#: ../rules/base.xml.in.h:1011
msgid "3rd level of Right Ctrl"
msgstr "3번째 단계에서 오른쪽 Ctrl"
-#: ../rules/base.xml.in.h:1010
+#: ../rules/base.xml.in.h:1012
msgid "3rd level of Caps Lock"
msgstr "3번째 단계에서 Caps Lock"
-#: ../rules/base.xml.in.h:1011
+#: ../rules/base.xml.in.h:1013
msgid "3rd level of <Less/Greater>"
msgstr "3번째 단계에서 <Less/Greater>"
-#: ../rules/base.xml.in.h:1012
+#: ../rules/base.xml.in.h:1014
msgid "Pause"
msgstr "Pause"
-#: ../rules/base.xml.in.h:1013
+#: ../rules/base.xml.in.h:1015
msgid "PrtSc"
msgstr "PrtSc"
-#: ../rules/base.xml.in.h:1014
+#: ../rules/base.xml.in.h:1016
msgid "Miscellaneous compatibility options"
msgstr "기타 호환성 옵션"
-#: ../rules/base.xml.in.h:1015
+#: ../rules/base.xml.in.h:1017
msgid "Default numeric keypad keys"
msgstr "기본 숫자 키패드 키"
-#: ../rules/base.xml.in.h:1016
+#: ../rules/base.xml.in.h:1018
msgid "Numeric keypad keys always enter digits (as in Mac OS)"
msgstr "숫자 키패드 키가 항상 숫자를 입력(맥 OS처럼 동작)"
-#: ../rules/base.xml.in.h:1017
-msgid "Shift with numeric keypad keys works as in MS Windows"
-msgstr "Shift와 동시에 숫자 키패드 키를 누르면 MS 윈도우와 동일하게 동작"
+#: ../rules/base.xml.in.h:1019
+msgid "NumLock on: digits, Shift switches to arrow keys, Numlock off: always arrow keys (as in MS Windows)"
+msgstr "NumLock 켜면: 숫자, Shift 누르면 화살표 키, NumLock 끔: 항상 화살표 키 (MS 윈도우 방식)"
-#: ../rules/base.xml.in.h:1018
+#: ../rules/base.xml.in.h:1020
msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
msgstr "Shift를 누르면 Num Lock을 끄지 않고, 3번째 단계를 선택"
-#: ../rules/base.xml.in.h:1019
+#: ../rules/base.xml.in.h:1021
msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
msgstr "특수 키는(Ctrl+Alt+<키>) 서버에서 처리"
-#: ../rules/base.xml.in.h:1020
+#: ../rules/base.xml.in.h:1022
msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
msgstr "Apple Aluminium Keyboard: PC 키 에뮬레이션(Print, Scroll_Lock, Pause, Num Lock)"
-#: ../rules/base.xml.in.h:1021
+#: ../rules/base.xml.in.h:1023
msgid "Shift cancels Caps Lock"
msgstr "Shift를 누르면 Caps Lock 끄기"
-#: ../rules/base.xml.in.h:1022
+#: ../rules/base.xml.in.h:1024
msgid "Enable extra typographic characters"
msgstr "추가 타이포그라피 문자 사용"
-#: ../rules/base.xml.in.h:1023
+#: ../rules/base.xml.in.h:1025
msgid "Both Shift keys together toggle Caps Lock"
msgstr "Shift 키 동시 눌러 Caps Lock 토글"
-#: ../rules/base.xml.in.h:1024
+#: ../rules/base.xml.in.h:1026
msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
msgstr "Shift 키 동시 눌러 Caps Lock 켜기, Shift 키 한 개로 해제"
-#: ../rules/base.xml.in.h:1025
+#: ../rules/base.xml.in.h:1027
msgid "Both Shift keys together toggle ShiftLock"
msgstr "Shift 키 동시 눌러 ShiftLock 토글"
-#: ../rules/base.xml.in.h:1026
+#: ../rules/base.xml.in.h:1028
msgid "Shift + NumLock toggles PointerKeys"
msgstr "Shift + NumLock으로 PointerKeys 토글"
-#: ../rules/base.xml.in.h:1027
+#: ../rules/base.xml.in.h:1029
msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
msgstr "키보드 동작으로 키 잡기 해제 허용(경고: 보안 위험)"
-#: ../rules/base.xml.in.h:1028
+#: ../rules/base.xml.in.h:1030
msgid "Allow grab and window tree logging"
msgstr "키 잡기 및 창 단계 기록 허용"
-#: ../rules/base.xml.in.h:1029
+#: ../rules/base.xml.in.h:1031
msgid "Adding currency signs to certain keys"
msgstr "화폐 기호를 특정 키에 추가"
-#: ../rules/base.xml.in.h:1030
+#: ../rules/base.xml.in.h:1032
msgid "Euro on E"
msgstr "유로를 E 키에"
-#: ../rules/base.xml.in.h:1031
+#: ../rules/base.xml.in.h:1033
msgid "Euro on 2"
msgstr "유로를 2 키에"
-#: ../rules/base.xml.in.h:1032
+#: ../rules/base.xml.in.h:1034
msgid "Euro on 4"
msgstr "유로를 4 키에"
-#: ../rules/base.xml.in.h:1033
+#: ../rules/base.xml.in.h:1035
msgid "Euro on 5"
msgstr "유로를 5 키에"
-#: ../rules/base.xml.in.h:1034
+#: ../rules/base.xml.in.h:1036
msgid "Rupee on 4"
msgstr "루피를 4 키에"
-#: ../rules/base.xml.in.h:1035
+#: ../rules/base.xml.in.h:1037
msgid "Key to choose 5th level"
msgstr "5번째 단계를 선택하는 키"
-#: ../rules/base.xml.in.h:1036
+#: ../rules/base.xml.in.h:1038
msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "< 및 > 키로 5번째 단계 선택, 다른 5번째 단계 선택 키와 같이 누르면 고정"
-#: ../rules/base.xml.in.h:1037
+#: ../rules/base.xml.in.h:1039
msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "오른쪽 Alt로 5번째 단계 선택, 다른 5번째 단계 선택 키와 같이 누르면 고정"
-#: ../rules/base.xml.in.h:1038
+#: ../rules/base.xml.in.h:1040
msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "왼쪽 윈도우로 5번째 단계 선택, 다른 5번째 단계 선택 키와 같이 누르면 고정"
-#: ../rules/base.xml.in.h:1039
+#: ../rules/base.xml.in.h:1041
msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "오른쪽 윈도우로 5번째 단계 선택, 다른 5번째 단계 선택 키와 같이 누르면 고정"
-#: ../rules/base.xml.in.h:1040
+#: ../rules/base.xml.in.h:1042
msgid "Using space key to input non-breakable space character"
msgstr "스페이스 키가 강제 공백 출력."
-#: ../rules/base.xml.in.h:1041
+#: ../rules/base.xml.in.h:1043
msgid "Usual space at any level"
msgstr "모든 단계에서 일반 공백 문자"
-#: ../rules/base.xml.in.h:1042
+#: ../rules/base.xml.in.h:1044
msgid "Non-breakable space character at second level"
msgstr "2번째 단계에서 강제 공백 문자"
-#: ../rules/base.xml.in.h:1043
+#: ../rules/base.xml.in.h:1045
msgid "Non-breakable space character at third level"
msgstr "3번째 단계에서 강제 공백 문자"
-#: ../rules/base.xml.in.h:1044
+#: ../rules/base.xml.in.h:1046
msgid "Non-breakable space character at third level, nothing at fourth level"
msgstr "3번째 단계에서 강제 공백 문자, 4번째에서는 출력 없음."
-#: ../rules/base.xml.in.h:1045
+#: ../rules/base.xml.in.h:1047
msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
msgstr "3번째 단계에서 강제 공백 문자, 4번째에서는 얇은 강제 공백 문자."
-#: ../rules/base.xml.in.h:1046
+#: ../rules/base.xml.in.h:1048
msgid "Non-breakable space character at fourth level"
msgstr "4번째 단계에서 강제 공백 문자"
-#: ../rules/base.xml.in.h:1047
+#: ../rules/base.xml.in.h:1049
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
msgstr "4번째 단계에서 강제 공백 문자, 6번째 단계에서 얇은 강제 공백 문자"
-#: ../rules/base.xml.in.h:1048
+#: ../rules/base.xml.in.h:1050
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
msgstr "4번째 단계에서 강제 공백 문자, 6번째 단계에서 얇은 강제 공백 문자(Ctrl+Shift 사용)"
-#: ../rules/base.xml.in.h:1049
+#: ../rules/base.xml.in.h:1051
msgid "Zero-width non-joiner character at second level"
msgstr "2번째 단계에서 폭 없는 연결 금지 문자"
-#: ../rules/base.xml.in.h:1050
+#: ../rules/base.xml.in.h:1052
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
msgstr "2번째 단계에서 폭 없는 연결 금지 문자, 3번째에서는 폭 없는 연결 문자"
-#: ../rules/base.xml.in.h:1051
+#: ../rules/base.xml.in.h:1053
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
msgstr "2번째 단계에서 폭 없는 연결 금지 문자, 3번째에서는 폭 없는 연결 문자, 4번째에서는 강제 공백 문자"
-#: ../rules/base.xml.in.h:1052
+#: ../rules/base.xml.in.h:1054
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
msgstr "2번째 단계에서 폭 없는 연결 금지 문자, 3번째에서는 강제 공백 문자"
-#: ../rules/base.xml.in.h:1053
+#: ../rules/base.xml.in.h:1055
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
msgstr "2번째 단계에서 폭 없는 연결 금지 문자, 3번째에서는 강제 공백 문자, 4번째에서는 없음"
-#: ../rules/base.xml.in.h:1054
+#: ../rules/base.xml.in.h:1056
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
msgstr "2번째 단계에서 폭 없는 연결 금지 문자, 3번째에서는 강제 공백 문자, 4번째에서는 폭 없는 연결 문자"
-#: ../rules/base.xml.in.h:1055
+#: ../rules/base.xml.in.h:1057
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
msgstr "2번째 단계에서 폭 없는 연결 금지 문자, 3번째에서는 강제 공백 문자, 4번째에서는 얇은 강제 공백 문자"
-#: ../rules/base.xml.in.h:1056
+#: ../rules/base.xml.in.h:1058
msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
msgstr "3번째 단계에서 폭 없는 연결 금지 문자, 4번째에서는 폭 없는 연결 문자"
-#: ../rules/base.xml.in.h:1057
+#: ../rules/base.xml.in.h:1059
msgid "Japanese keyboard options"
msgstr "일본어 키보드 옵션"
-#: ../rules/base.xml.in.h:1058
+#: ../rules/base.xml.in.h:1060
msgid "Kana Lock key is locking"
msgstr "Kana Lock 키 상태 고정"
-#: ../rules/base.xml.in.h:1059
+#: ../rules/base.xml.in.h:1061
msgid "NICOLA-F style Backspace"
msgstr "NICOLA-F 방식 백스페이스"
-#: ../rules/base.xml.in.h:1060
+#: ../rules/base.xml.in.h:1062
msgid "Make Zenkaku Hankaku an additional ESC"
msgstr "Zenkaku Hankaku를 추가 ESC로 사용"
-#: ../rules/base.xml.in.h:1061
+#: ../rules/base.xml.in.h:1063
+msgid "Korean Hangul/Hanja keys"
+msgstr "한국어 한/영, 한자 키"
+
+#: ../rules/base.xml.in.h:1064
+msgid "Hardware Hangul/Hanja keys"
+msgstr "하드웨어 한/영, 한자 키"
+
+#: ../rules/base.xml.in.h:1065
+msgid "Right Alt as Hangul, right Ctrl as Hanja"
+msgstr "오른쪽 Alt 키를 한/영, 오른쪽 Ctrl 키를 한자 키로"
+
+#: ../rules/base.xml.in.h:1066
+msgid "Right Ctrl as Hangul, right Alt as Hanja"
+msgstr "오른쪽 Ctrl 키를 한/영, 오른쪽 Alt 키를 한자 키로"
+
+#: ../rules/base.xml.in.h:1067
msgid "Adding Esperanto supersigned letters"
msgstr "에스페란토 수퍼사인 문자 추가"
-#: ../rules/base.xml.in.h:1062
+#: ../rules/base.xml.in.h:1068
msgid "To the corresponding key in a Qwerty layout"
msgstr "QWERTY 키 배치에서 해당하는 키로"
-#: ../rules/base.xml.in.h:1063
+#: ../rules/base.xml.in.h:1069
msgid "To the corresponding key in a Dvorak layout"
msgstr "드보락 키 배치에서 해당하는 키로"
-#: ../rules/base.xml.in.h:1064
+#: ../rules/base.xml.in.h:1070
msgid "To the corresponding key in a Colemak layout"
msgstr "콜맥 키 배치에서 해당하는 키로"
-#: ../rules/base.xml.in.h:1065
+#: ../rules/base.xml.in.h:1071
msgid "Maintain key compatibility with old Solaris keycodes"
msgstr "과거 솔라리스 키코드와 키 호환성 유지"
-#: ../rules/base.xml.in.h:1066
+#: ../rules/base.xml.in.h:1072
msgid "Sun Key compatibility"
msgstr "썬 키 호환성"
-#: ../rules/base.xml.in.h:1067
+#: ../rules/base.xml.in.h:1073
msgid "Key sequence to kill the X server"
msgstr "X 서버를 멈추는 키 조합"
-#: ../rules/base.xml.in.h:1068
+#: ../rules/base.xml.in.h:1074
msgid "Ctrl + Alt + Backspace"
msgstr "Ctrl + Alt + 백스페이스"
@@ -4146,253 +4170,257 @@ msgid "German (with Hungarian letters and no dead keys)"
msgstr "독일어(헝가리어 문자 포함, 데드키 없음)"
#: ../rules/base.extras.xml.in.h:26
+msgid "Polish (Germany, eliminate dead keys)"
+msgstr "폴란드어(독일, 데드키 없음)"
+
+#: ../rules/base.extras.xml.in.h:27
msgid "German (Sun Type 6/7)"
msgstr "독일어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:27
+#: ../rules/base.extras.xml.in.h:28
msgid "German (Aus der Neo-Welt)"
msgstr "독일어(Aus der Neo-Welt)"
-#: ../rules/base.extras.xml.in.h:30
+#: ../rules/base.extras.xml.in.h:31
msgid "Avestan"
msgstr "아베스탄"
-#: ../rules/base.extras.xml.in.h:33
+#: ../rules/base.extras.xml.in.h:34
msgid "Lithuanian (US Dvorak with Lithuanian letters)"
msgstr "리투아니아어(미국식 드보락, 리투아니아 문자 포함)"
-#: ../rules/base.extras.xml.in.h:34
+#: ../rules/base.extras.xml.in.h:35
msgid "Lithuanian (Sun Type 6/7)"
msgstr "리투아니아어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:37
+#: ../rules/base.extras.xml.in.h:38
msgid "Latvian (US Dvorak)"
msgstr "라트비아어(미국 드보락)"
-#: ../rules/base.extras.xml.in.h:38
+#: ../rules/base.extras.xml.in.h:39
msgid "Latvian (US Dvorak, Y variant)"
msgstr "라트비아어(미국 드보락, Y 변종)"
-#: ../rules/base.extras.xml.in.h:39
+#: ../rules/base.extras.xml.in.h:40
msgid "Latvian (US Dvorak, minus variant)"
msgstr "라트비아어(미국 드보락, 빼기 기호 변종)"
-#: ../rules/base.extras.xml.in.h:40
+#: ../rules/base.extras.xml.in.h:41
msgid "Latvian (programmer US Dvorak)"
msgstr "라트비아어(프로그래머 미국식 드보락)"
-#: ../rules/base.extras.xml.in.h:41
+#: ../rules/base.extras.xml.in.h:42
msgid "Latvian (programmer US Dvorak, Y variant)"
msgstr "라트비아어(프로그래머 미국식 드보락, Y 변종)"
-#: ../rules/base.extras.xml.in.h:42
+#: ../rules/base.extras.xml.in.h:43
msgid "Latvian (programmer US Dvorak, minus variant)"
msgstr "라트비아어(프로그래머 미국식 드보락, 빼기 기호 변종)"
-#: ../rules/base.extras.xml.in.h:43
+#: ../rules/base.extras.xml.in.h:44
msgid "Latvian (US Colemak)"
msgstr "라트비아어(미국 콜맥)"
-#: ../rules/base.extras.xml.in.h:44
+#: ../rules/base.extras.xml.in.h:45
msgid "Latvian (US Colemak, apostrophe variant)"
msgstr "라트비아어(미국 콜맥, 아포스트로피 변종)"
-#: ../rules/base.extras.xml.in.h:45
+#: ../rules/base.extras.xml.in.h:46
msgid "Latvian (Sun Type 6/7)"
msgstr "라트비아어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:48
+#: ../rules/base.extras.xml.in.h:49
msgid "English (US, international AltGr Unicode combining)"
msgstr "영어(미국, 국제 버전 AltGr 유니코드 조합)"
-#: ../rules/base.extras.xml.in.h:49
+#: ../rules/base.extras.xml.in.h:50
msgid "English (US, international AltGr Unicode combining, alternative)"
msgstr "영어(미국, 국제 버전 AltGr 유니코드 조합, 다른 버전)"
# 아스시나 - 미국 원주민 부족
-#: ../rules/base.extras.xml.in.h:50
+#: ../rules/base.extras.xml.in.h:51
msgid "Atsina"
msgstr "아트시나"
# 쾨르디알렌 - 미국 원주민 부족
-#: ../rules/base.extras.xml.in.h:51
+#: ../rules/base.extras.xml.in.h:52
msgid "Coeur d'Alene Salish"
msgstr "쾨르디알렌 살리시어"
-#: ../rules/base.extras.xml.in.h:52
+#: ../rules/base.extras.xml.in.h:53
msgid "Czech Slovak and German (US)"
msgstr "체코어, 슬로바키아어 및 독일어(미국)"
-#: ../rules/base.extras.xml.in.h:53
+#: ../rules/base.extras.xml.in.h:54
msgid "English (US, Sun Type 6/7)"
msgstr "영어(미국, 썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:54
+#: ../rules/base.extras.xml.in.h:55
msgid "English (Norman)"
msgstr "영어(노르만)"
-#: ../rules/base.extras.xml.in.h:57
+#: ../rules/base.extras.xml.in.h:58
msgid "Polish (international with dead keys)"
msgstr "폴란드어(국제 버전, 데드키 포함)"
-#: ../rules/base.extras.xml.in.h:58
+#: ../rules/base.extras.xml.in.h:59
msgid "Polish (Colemak)"
msgstr "폴란드어(콜맥)"
-#: ../rules/base.extras.xml.in.h:59
+#: ../rules/base.extras.xml.in.h:60
msgid "Polish (Sun Type 6/7)"
msgstr "폴란드어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:63
+#: ../rules/base.extras.xml.in.h:64
msgid "Crimean Tatar (Dobruja Q)"
msgstr "크림타타르(Dobruca-1 Q)"
-#: ../rules/base.extras.xml.in.h:64
+#: ../rules/base.extras.xml.in.h:65
msgid "Romanian (ergonomic Touchtype)"
msgstr "루마니아어(어고노믹 터치 방식)"
-#: ../rules/base.extras.xml.in.h:65
+#: ../rules/base.extras.xml.in.h:66
msgid "Romanian (Sun Type 6/7)"
msgstr "루마니아어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:68
+#: ../rules/base.extras.xml.in.h:69
msgid "Serbian (combining accents instead of dead keys)"
msgstr "세르비아어(데드키 대신 조합으로 액센트 입력)"
-#: ../rules/base.extras.xml.in.h:71
+#: ../rules/base.extras.xml.in.h:72
msgid "Church Slavonic"
msgstr "교회 슬라브어"
-#: ../rules/base.extras.xml.in.h:72
+#: ../rules/base.extras.xml.in.h:73
msgid "Russian (with Ukrainian-Belorussian layout)"
msgstr "러시아어(우크라니아어 벨라루스어 키보드 배치)"
-#: ../rules/base.extras.xml.in.h:73
+#: ../rules/base.extras.xml.in.h:74
msgid "Russian (Sun Type 6/7)"
msgstr "러시아어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:76
+#: ../rules/base.extras.xml.in.h:77
msgid "Armenian (OLPC phonetic)"
msgstr "아르메니아(OLPC 음성 기호)"
-#: ../rules/base.extras.xml.in.h:79
+#: ../rules/base.extras.xml.in.h:80
msgid "Hebrew (Biblical, SIL phonetic)"
msgstr "히브리어(성서, SIL 음성 기호)"
-#: ../rules/base.extras.xml.in.h:82
+#: ../rules/base.extras.xml.in.h:83
msgid "Arabic (Sun Type 6/7)"
msgstr "아랍어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:85
+#: ../rules/base.extras.xml.in.h:86
msgid "Belgian (Sun Type 6/7)"
msgstr "벨기에어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:88
+#: ../rules/base.extras.xml.in.h:89
msgid "Portuguese (Brazil, Sun Type 6/7)"
msgstr "포르투갈어(브라질, 썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:91
+#: ../rules/base.extras.xml.in.h:92
msgid "Czech (Sun Type 6/7)"
msgstr "체코어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:94
+#: ../rules/base.extras.xml.in.h:95
msgid "Danish (Sun Type 6/7)"
msgstr "덴마크어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:97
+#: ../rules/base.extras.xml.in.h:98
msgid "Dutch (Sun Type 6/7)"
msgstr "네덜란드어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:100
+#: ../rules/base.extras.xml.in.h:101
msgid "Estonian (Sun Type 6/7)"
msgstr "에스토니아어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:103
+#: ../rules/base.extras.xml.in.h:104
msgid "Finnish (Sun Type 6/7)"
msgstr "핀란드어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:105
+#: ../rules/base.extras.xml.in.h:106
msgid "French (Sun Type 6/7)"
msgstr "프랑스어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:108
+#: ../rules/base.extras.xml.in.h:109
msgid "Greek (Sun Type 6/7)"
msgstr "그리스어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:111
+#: ../rules/base.extras.xml.in.h:112
msgid "Italian (Sun Type 6/7)"
msgstr "이탈리아어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:114
+#: ../rules/base.extras.xml.in.h:115
msgid "Japanese (Sun Type 6)"
msgstr "일본어(썬 타입 6)"
-#: ../rules/base.extras.xml.in.h:115
+#: ../rules/base.extras.xml.in.h:116
msgid "Japanese (Sun Type 7 - pc compatible)"
msgstr "일본어(썬 타입 7 - PC 호환)"
-#: ../rules/base.extras.xml.in.h:116
+#: ../rules/base.extras.xml.in.h:117
msgid "Japanese (Sun Type 7 - sun compatible)"
msgstr "일본어(썬 타입 7 - 썬 호환)"
-#: ../rules/base.extras.xml.in.h:119
+#: ../rules/base.extras.xml.in.h:120
msgid "Norwegian (Sun Type 6/7)"
msgstr "노르웨이어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:121
+#: ../rules/base.extras.xml.in.h:122
msgid "Portuguese (Sun Type 6/7)"
msgstr "포르투갈어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:124
+#: ../rules/base.extras.xml.in.h:125
msgid "Slovak (Sun Type 6/7)"
msgstr "슬로바키아어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:127
+#: ../rules/base.extras.xml.in.h:128
msgid "Spanish (Sun Type 6/7)"
msgstr "스페인어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:130
+#: ../rules/base.extras.xml.in.h:131
msgid "Swedish (Dvorak A5)"
msgstr "스웨덴어(드보락 A5)"
-#: ../rules/base.extras.xml.in.h:131
+#: ../rules/base.extras.xml.in.h:132
msgid "Swedish (Sun Type 6/7)"
msgstr "스웨덴어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:133
+#: ../rules/base.extras.xml.in.h:134
msgid "German (Switzerland, Sun Type 6/7)"
msgstr "독일어(스위스, 썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:134
+#: ../rules/base.extras.xml.in.h:135
msgid "French (Switzerland, Sun Type 6/7)"
msgstr "프랑스어(스위스, 썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:137
+#: ../rules/base.extras.xml.in.h:138
msgid "Turkish (Sun Type 6/7)"
msgstr "터키어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:140
+#: ../rules/base.extras.xml.in.h:141
msgid "Ukrainian (Sun Type 6/7)"
msgstr "우크라이나어(썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:142
+#: ../rules/base.extras.xml.in.h:143
msgid "English (UK, Sun Type 6/7)"
msgstr "영어(영국, 썬 타입 6/7)"
-#: ../rules/base.extras.xml.in.h:145
+#: ../rules/base.extras.xml.in.h:146
msgid "Korean (Sun Type 6/7)"
msgstr "한국어(썬 타입 6/7)"
#. Keyboard indicator for European layouts
-#: ../rules/base.extras.xml.in.h:147
+#: ../rules/base.extras.xml.in.h:148
msgid "eu"
msgstr "eu"
-#: ../rules/base.extras.xml.in.h:148
+#: ../rules/base.extras.xml.in.h:149
msgid "EurKEY (US based layout with european letters)"
msgstr "유럽 키(미국식 기반 키 배치, 유럽 문자 포함)"
# 카메룬 지방 언어
-#: ../rules/base.extras.xml.in.h:151
+#: ../rules/base.extras.xml.in.h:152
msgid "Mmuock"
msgstr "무오크"
diff --git a/xorg-server/xkeyboard-config/po/lt.po b/xorg-server/xkeyboard-config/po/lt.po
index 1f3bdb6b4..74923a479 100644
--- a/xorg-server/xkeyboard-config/po/lt.po
+++ b/xorg-server/xkeyboard-config/po/lt.po
@@ -4,10 +4,10 @@
# Rimas Kudelis , 2009, 2010, 2011, 2013, 2014.
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config 2.10.99\n"
+"Project-Id-Version: xkeyboard-config 2.12.99\n"
"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
-"POT-Creation-Date: 2014-01-15 01:12+0000\n"
-"PO-Revision-Date: 2014-02-02 16:05+0300\n"
+"POT-Creation-Date: 2014-09-18 23:46+0100\n"
+"PO-Revision-Date: 2014-12-16 20:53+0300\n"
"Last-Translator: Rimas Kudelis \n"
"Language-Team: Lithuanian \n"
"Language: lt\n"
@@ -55,7 +55,7 @@ msgstr "„Keytronic FlexPro“"
#: ../rules/base.xml.in.h:10
msgid "Microsoft Natural"
-msgstr "„Microsoft Natural Keyboard“"
+msgstr "„Microsoft Natural“"
#: ../rules/base.xml.in.h:11
msgid "Northgate OmniKey 101"
@@ -466,8 +466,8 @@ msgid "Memorex MX2750"
msgstr "„Memorex MX2750“"
#: ../rules/base.xml.in.h:113
-msgid "Microsoft Natural Wireless Ergonomic Keyboard 4000"
-msgstr "„Microsoft Natural Wireless Ergonomic Keyboard 4000“"
+msgid "Microsoft Natural Ergonomic Keyboard 4000"
+msgstr "„Microsoft Natural Ergonomic Keyboard 4000“"
#: ../rules/base.xml.in.h:114
msgid "Microsoft Natural Wireless Ergonomic Keyboard 7000"
@@ -483,11 +483,11 @@ msgstr "„Microsoft Natural Keyboard Pro“ / „Microsoft Internet Keyboard Pr
#: ../rules/base.xml.in.h:117
msgid "Microsoft Natural Keyboard Pro USB / Microsoft Internet Keyboard Pro"
-msgstr "„Microsoft Natural Keyboard Pro“ USB / „Microsoft Internet Keyboard Pro“"
+msgstr "„Microsoft Natural Keyboard Pro USB“ / „Microsoft Internet Keyboard Pro“"
#: ../rules/base.xml.in.h:118
msgid "Microsoft Natural Keyboard Pro OEM"
-msgstr "„Microsoft Natural Keyboard Pro“ OEM"
+msgstr "„Microsoft Natural Keyboard Pro OEM“"
#: ../rules/base.xml.in.h:119
msgid "ViewSonic KU-306 Internet Keyboard"
@@ -754,11 +754,11 @@ msgid "Htc Dream phone"
msgstr "„HTC Dream“ telefonas"
#. Keyboard indicator for English layouts
-#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:33
+#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:46
msgid "en"
msgstr "en"
-#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:34
+#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:47
msgid "English (US)"
msgstr "Anglų (JAV)"
@@ -816,7 +816,7 @@ msgid "English (programmer Dvorak)"
msgstr "Anglų (programuotojų Dvorako)"
#. Keyboard indicator for Russian layouts
-#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:55
+#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:69
msgid "ru"
msgstr "ru"
@@ -849,7 +849,7 @@ msgid "English (Workman, international with dead keys)"
msgstr "Anglų („Workman“, tarptautinis, su tęsties klavišais)"
#. Keyboard indicator for Persian layouts
-#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:15
+#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:28
msgid "fa"
msgstr "fa"
@@ -888,11 +888,11 @@ msgid "Uzbek (Afghanistan, OLPC)"
msgstr "Uzbekų (Afganistanas, OLPC)"
#. Keyboard indicator for Arabic layouts
-#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:65
+#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:80
msgid "ar"
msgstr "ar"
-#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:66
+#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:81
msgid "Arabic"
msgstr "Arabų"
@@ -929,3006 +929,3054 @@ msgstr "sq"
msgid "Albanian"
msgstr "Albanų"
+#: ../rules/base.xml.in.h:235
+msgid "Albanian (Plisi D1)"
+msgstr "Albanų („Plisi D1“)"
+
#. Keyboard indicator for Armenian layouts
-#: ../rules/base.xml.in.h:236 ../rules/base.extras.xml.in.h:59
+#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:74
msgid "hy"
msgstr "hy"
-#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:60
+#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:75
msgid "Armenian"
msgstr "Armėnų"
-#: ../rules/base.xml.in.h:238
+#: ../rules/base.xml.in.h:239
msgid "Armenian (phonetic)"
msgstr "Armėnų (fonetinis)"
-#: ../rules/base.xml.in.h:239
+#: ../rules/base.xml.in.h:240
msgid "Armenian (alternative phonetic)"
msgstr "Armenų (alternatyvusis fonetinis)"
-#: ../rules/base.xml.in.h:240
+#: ../rules/base.xml.in.h:241
msgid "Armenian (eastern)"
msgstr "Armėnų (Rytų)"
-#: ../rules/base.xml.in.h:241
+#: ../rules/base.xml.in.h:242
msgid "Armenian (western)"
msgstr "Armėnų (Vakarų)"
-#: ../rules/base.xml.in.h:242
+#: ../rules/base.xml.in.h:243
msgid "Armenian (alternative eastern)"
msgstr "Armėnų (Rytų alternatyvusis)"
#. Keyboard indicator for German layouts
-#: ../rules/base.xml.in.h:244 ../rules/base.extras.xml.in.h:10
+#: ../rules/base.xml.in.h:245 ../rules/base.extras.xml.in.h:22
msgid "de"
msgstr "de"
-#: ../rules/base.xml.in.h:245
+#: ../rules/base.xml.in.h:246
msgid "German (Austria)"
msgstr "Vokiečių (Austrija)"
-#: ../rules/base.xml.in.h:246
+#: ../rules/base.xml.in.h:247
msgid "German (Austria, eliminate dead keys)"
msgstr "Vokiečių (Austrija, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:247
+#: ../rules/base.xml.in.h:248
msgid "German (Austria, Sun dead keys)"
msgstr "Vokiečių (Austrija, su „Sun“ tęsties klavišais)"
-#: ../rules/base.xml.in.h:248
+#: ../rules/base.xml.in.h:249
msgid "German (Austria, Macintosh)"
msgstr "Vokiečių (Austrija, „Macintosh“)"
#. Keyboard indicator for Azerbaijani layouts
-#: ../rules/base.xml.in.h:250
+#: ../rules/base.xml.in.h:251
msgid "az"
msgstr "az"
-#: ../rules/base.xml.in.h:251
+#: ../rules/base.xml.in.h:252
msgid "Azerbaijani"
msgstr "Azerbaidžaniečių"
-#: ../rules/base.xml.in.h:252
+#: ../rules/base.xml.in.h:253
msgid "Azerbaijani (Cyrillic)"
msgstr "Azerbaidžaniečių (kirilica)"
#. Keyboard indicator for Belarusian layouts
-#: ../rules/base.xml.in.h:254
+#: ../rules/base.xml.in.h:255
msgid "by"
msgstr "by"
-#: ../rules/base.xml.in.h:255
+#: ../rules/base.xml.in.h:256
msgid "Belarusian"
msgstr "Baltarusių"
-#: ../rules/base.xml.in.h:256
+#: ../rules/base.xml.in.h:257
msgid "Belarusian (legacy)"
msgstr "Baltarusių (senasis)"
-#: ../rules/base.xml.in.h:257
+#: ../rules/base.xml.in.h:258
msgid "Belarusian (Latin)"
msgstr "Baltarusių (lotyniški rašmenys)"
#. Keyboard indicator for Belgian layouts
-#: ../rules/base.xml.in.h:259 ../rules/base.extras.xml.in.h:68
+#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:83
msgid "be"
msgstr "be"
-#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:69
+#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:84
msgid "Belgian"
msgstr "Belgų"
-#: ../rules/base.xml.in.h:261
+#: ../rules/base.xml.in.h:262
msgid "Belgian (alternative)"
msgstr "Belgų (alternatyvus)"
-#: ../rules/base.xml.in.h:262
+#: ../rules/base.xml.in.h:263
msgid "Belgian (alternative, Latin-9 only)"
msgstr "Belgų (alternatyvus, tik „Latin-9“ simboliai)"
-#: ../rules/base.xml.in.h:263
+#: ../rules/base.xml.in.h:264
msgid "Belgian (alternative, Sun dead keys)"
msgstr "Belgų (alternatyvus, su „Sun“ tęsties klavišais)"
-#: ../rules/base.xml.in.h:264
+#: ../rules/base.xml.in.h:265
msgid "Belgian (ISO alternate)"
msgstr "Belgų (ISO alternatyvus)"
-#: ../rules/base.xml.in.h:265
+#: ../rules/base.xml.in.h:266
msgid "Belgian (eliminate dead keys)"
msgstr "Belgų (be tęsties klavišų)"
-#: ../rules/base.xml.in.h:266
+#: ../rules/base.xml.in.h:267
msgid "Belgian (Sun dead keys)"
msgstr "Belgų (su „Sun“ tęsties klavišais)"
-#: ../rules/base.xml.in.h:267
+#: ../rules/base.xml.in.h:268
msgid "Belgian (Wang model 724 azerty)"
msgstr "Belgų („Wang 724“, AZERTY variantas)"
#. Keyboard indicator for Bangla layouts
-#: ../rules/base.xml.in.h:269
+#: ../rules/base.xml.in.h:270
msgid "bn"
msgstr "bn"
-#: ../rules/base.xml.in.h:270
+#: ../rules/base.xml.in.h:271
msgid "Bangla"
msgstr "Bengalų"
-#: ../rules/base.xml.in.h:271
+#: ../rules/base.xml.in.h:272
msgid "Bangla (Probhat)"
msgstr "Bengalų (Probhat)"
#. Keyboard indicator for Indian layouts
-#: ../rules/base.xml.in.h:273
+#: ../rules/base.xml.in.h:274
msgid "in"
msgstr "in"
-#: ../rules/base.xml.in.h:274
+#: ../rules/base.xml.in.h:275
msgid "Indian"
msgstr "Indų"
-#: ../rules/base.xml.in.h:275
+#: ../rules/base.xml.in.h:276
msgid "Bangla (India)"
msgstr "Bengalų (Indija)"
-#: ../rules/base.xml.in.h:276
+#: ../rules/base.xml.in.h:277
msgid "Bangla (India, Probhat)"
msgstr "Bengalų (Indija, Probhat)"
-#: ../rules/base.xml.in.h:277
+#: ../rules/base.xml.in.h:278
msgid "Bangla (India, Baishakhi)"
msgstr "Bengalų (Indija, Baishakhi)"
-#: ../rules/base.xml.in.h:278
+#: ../rules/base.xml.in.h:279
msgid "Bangla (India, Bornona)"
msgstr "Bengalų (Indija, Bornona)"
-#: ../rules/base.xml.in.h:279
+#: ../rules/base.xml.in.h:280
msgid "Bangla (India, Uni Gitanjali)"
msgstr "Bengalų (Indija, Uni Gitanjali)"
-#: ../rules/base.xml.in.h:280
+#: ../rules/base.xml.in.h:281
msgid "Bangla (India, Baishakhi Inscript)"
msgstr "Bengalų (Indija, Baishakhi Inscript)"
-#. Keyboard indicator for Gujarati layouts
#: ../rules/base.xml.in.h:282
+msgid "Manipuri (Eeyek)"
+msgstr "Manipuriečių („Eeyek“)"
+
+#. Keyboard indicator for Gujarati layouts
+#: ../rules/base.xml.in.h:284
msgid "gu"
msgstr "gu"
-#: ../rules/base.xml.in.h:283
+#: ../rules/base.xml.in.h:285
msgid "Gujarati"
msgstr "Gudžaratų"
#. Keyboard indicator for Punjabi layouts
-#: ../rules/base.xml.in.h:285
+#: ../rules/base.xml.in.h:287
msgid "pa"
msgstr "pa"
-#: ../rules/base.xml.in.h:286
+#: ../rules/base.xml.in.h:288
msgid "Punjabi (Gurmukhi)"
msgstr "Pendžabų (Gurmukhi)"
-#: ../rules/base.xml.in.h:287
+#: ../rules/base.xml.in.h:289
msgid "Punjabi (Gurmukhi Jhelum)"
msgstr "Pendžabų (Gurmukhi Jhelum)"
#. Keyboard indicator for Kannada layouts
-#: ../rules/base.xml.in.h:289
+#: ../rules/base.xml.in.h:291
msgid "kn"
msgstr "kn"
-#: ../rules/base.xml.in.h:290
+#: ../rules/base.xml.in.h:292
msgid "Kannada"
msgstr "Kanadų"
-#: ../rules/base.xml.in.h:291
+#: ../rules/base.xml.in.h:293
msgid "Kannada (KaGaPa phonetic)"
msgstr "Kanadų („KaGaPa“ fonetinis)"
#. Keyboard indicator for Malayalam layouts
-#: ../rules/base.xml.in.h:293
+#: ../rules/base.xml.in.h:295
msgid "ml"
msgstr "ml"
-#: ../rules/base.xml.in.h:294
+#: ../rules/base.xml.in.h:296
msgid "Malayalam"
msgstr "Malajalių"
-#: ../rules/base.xml.in.h:295
+#: ../rules/base.xml.in.h:297
msgid "Malayalam (Lalitha)"
msgstr "Malajalių (Lalitha)"
-#: ../rules/base.xml.in.h:296
-msgid "Malayalam (enhanced Inscript with Rupee Sign)"
-msgstr "Malajalių (papildytas „Inscript“ su rupijos ženklu)"
+#: ../rules/base.xml.in.h:298
+msgid "Malayalam (enhanced Inscript, with rupee sign)"
+msgstr "Malajalių (papildytas „Inscript“ su Rupijos ženklu)"
#. Keyboard indicator for Oriya layouts
-#: ../rules/base.xml.in.h:298
+#: ../rules/base.xml.in.h:300
msgid "or"
msgstr "or"
-#: ../rules/base.xml.in.h:299
+#: ../rules/base.xml.in.h:301
msgid "Oriya"
msgstr "Orijų"
#. Keyboard indicator for Tamil layouts
-#: ../rules/base.xml.in.h:301
+#: ../rules/base.xml.in.h:303
msgid "ta"
msgstr "ta"
-#: ../rules/base.xml.in.h:302
+#: ../rules/base.xml.in.h:304
msgid "Tamil (Unicode)"
msgstr "Tamilų (unikodas)"
-#: ../rules/base.xml.in.h:303
+#: ../rules/base.xml.in.h:305
msgid "Tamil (keyboard with numerals)"
msgstr "Tamilų (klaviatūra su tamilų skaitmenimis)"
-#: ../rules/base.xml.in.h:304
+#: ../rules/base.xml.in.h:306
msgid "Tamil (TAB typewriter)"
msgstr "Tamilų (TAB rašomosios mašinėlės išdėstymas)"
-#: ../rules/base.xml.in.h:305
+#: ../rules/base.xml.in.h:307
msgid "Tamil (TSCII typewriter)"
msgstr "Tamilų (TSCII rašomosios mašinėlės išdėstymas)"
-#: ../rules/base.xml.in.h:306
+#: ../rules/base.xml.in.h:308
msgid "Tamil"
msgstr "Tamilų"
#. Keyboard indicator for Telugu layouts
-#: ../rules/base.xml.in.h:308
+#: ../rules/base.xml.in.h:310
msgid "te"
msgstr "te"
-#: ../rules/base.xml.in.h:309
+#: ../rules/base.xml.in.h:311
msgid "Telugu"
msgstr "Telugų"
-#: ../rules/base.xml.in.h:310
+#: ../rules/base.xml.in.h:312
msgid "Telugu (KaGaPa phonetic)"
msgstr "Telugų („KaGaPa“ fonetinis)"
#. Keyboard indicator for Urdu layouts
-#: ../rules/base.xml.in.h:312
+#: ../rules/base.xml.in.h:314
msgid "ur"
msgstr "ur"
-#: ../rules/base.xml.in.h:313
+#: ../rules/base.xml.in.h:315
msgid "Urdu (phonetic)"
msgstr "Urdu (fonetinis)"
-#: ../rules/base.xml.in.h:314
+#: ../rules/base.xml.in.h:316
msgid "Urdu (alternative phonetic)"
msgstr "Urdu (alternatyvus fonetinis)"
-#: ../rules/base.xml.in.h:315
+#: ../rules/base.xml.in.h:317
msgid "Urdu (WinKeys)"
-msgstr "Urdu („Windows“ išdėstymas)"
+msgstr "Urdu („Windows“)"
#. Keyboard indicator for Hindi layouts
-#: ../rules/base.xml.in.h:317
+#: ../rules/base.xml.in.h:319
msgid "hi"
msgstr "hi"
-#: ../rules/base.xml.in.h:318
+#: ../rules/base.xml.in.h:320
msgid "Hindi (Bolnagri)"
msgstr "Hindi (Bolnagri)"
-#: ../rules/base.xml.in.h:319
+#: ../rules/base.xml.in.h:321
msgid "Hindi (Wx)"
msgstr "Hindi (Wx)"
-#: ../rules/base.xml.in.h:320
+#: ../rules/base.xml.in.h:322
msgid "Hindi (KaGaPa phonetic)"
msgstr "Hindi („KaGaPa“ fonetinis)"
#. Keyboard indicator for Sanskrit layouts
-#: ../rules/base.xml.in.h:322
+#: ../rules/base.xml.in.h:324
msgid "sa"
msgstr "sa"
-#: ../rules/base.xml.in.h:323
+#: ../rules/base.xml.in.h:325
msgid "Sanskrit (KaGaPa phonetic)"
msgstr "Sanskritas („KaGaPa“ fonetinis)"
#. Keyboard indicator for Marathi layouts
-#: ../rules/base.xml.in.h:325
+#: ../rules/base.xml.in.h:327
msgid "mr"
msgstr "mr"
-#: ../rules/base.xml.in.h:326
+#: ../rules/base.xml.in.h:328
msgid "Marathi (KaGaPa phonetic)"
msgstr "Marathų („KaGaPa“ fonetinis)"
-#: ../rules/base.xml.in.h:327
-msgid "English (India, with RupeeSign)"
+#: ../rules/base.xml.in.h:329
+msgid "English (India, with rupee sign)"
msgstr "Anglų (Indija, su Rupijos ženklu)"
#. Keyboard indicator for Bosnian layouts
-#: ../rules/base.xml.in.h:329
+#: ../rules/base.xml.in.h:331
msgid "bs"
msgstr "bs"
-#: ../rules/base.xml.in.h:330
+#: ../rules/base.xml.in.h:332
msgid "Bosnian"
msgstr "Bosnių"
-#: ../rules/base.xml.in.h:331
-msgid "Bosnian (use guillemets for quotes)"
+#: ../rules/base.xml.in.h:333
+msgid "Bosnian (with guillemets for quotes)"
msgstr "Bosnių (su kampinėmis kabutėmis)"
-#: ../rules/base.xml.in.h:332
-msgid "Bosnian (use Bosnian digraphs)"
+#: ../rules/base.xml.in.h:334
+msgid "Bosnian (with Bosnian digraphs)"
msgstr "Bosnių (su bosniškais dviraidžiais)"
-#: ../rules/base.xml.in.h:333
+#: ../rules/base.xml.in.h:335
msgid "Bosnian (US keyboard with Bosnian digraphs)"
msgstr "Bosnių (JAV klaviatūra su bosniškais dviraidžiais)"
-#: ../rules/base.xml.in.h:334
+#: ../rules/base.xml.in.h:336
msgid "Bosnian (US keyboard with Bosnian letters)"
msgstr "Bosnių (JAV klaviatūra su bosniškais rašmenimis)"
#. Keyboard indicator for Portuguese layouts
-#: ../rules/base.xml.in.h:336 ../rules/base.extras.xml.in.h:71
+#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:86
msgid "pt"
msgstr "pt"
-#: ../rules/base.xml.in.h:337 ../rules/base.extras.xml.in.h:72
+#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:87
msgid "Portuguese (Brazil)"
msgstr "Portugalų (Brazilija)"
-#: ../rules/base.xml.in.h:338
+#: ../rules/base.xml.in.h:340
msgid "Portuguese (Brazil, eliminate dead keys)"
msgstr "Portugalų (Brazilija, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:339
+#: ../rules/base.xml.in.h:341
msgid "Portuguese (Brazil, Dvorak)"
msgstr "Portugalų (Brazilija, Dvorako)"
-#: ../rules/base.xml.in.h:340
+#: ../rules/base.xml.in.h:342
msgid "Portuguese (Brazil, Nativo)"
msgstr "Portugalų (Brazilija, „Nativo“)"
-#: ../rules/base.xml.in.h:341
+#: ../rules/base.xml.in.h:343
msgid "Portuguese (Brazil, Nativo for US keyboards)"
msgstr "Portugalų (Brazilija, „Nativo“ JAV klaviatūroms)"
-#: ../rules/base.xml.in.h:342
+#: ../rules/base.xml.in.h:344
msgid "Esperanto (Brazil, Nativo)"
msgstr "Esperanto (Brazilija, „Nativo“)"
#. Keyboard indicator for Bulgarian layouts
-#: ../rules/base.xml.in.h:344
+#: ../rules/base.xml.in.h:346
msgid "bg"
msgstr "bg"
-#: ../rules/base.xml.in.h:345
+#: ../rules/base.xml.in.h:347
msgid "Bulgarian"
msgstr "Bulgarų"
-#: ../rules/base.xml.in.h:346
+#: ../rules/base.xml.in.h:348
msgid "Bulgarian (traditional phonetic)"
msgstr "Bulgarų (tradicinis fonetinis)"
-#: ../rules/base.xml.in.h:347
+#: ../rules/base.xml.in.h:349
msgid "Bulgarian (new phonetic)"
msgstr "Bulgarų (naujasis fonetinis)"
-#: ../rules/base.xml.in.h:348
+#: ../rules/base.xml.in.h:350
msgid "Arabic (Morocco)"
msgstr "Arabų (Marokas)"
#. Keyboard indicator for French layouts
-#: ../rules/base.xml.in.h:350 ../rules/base.extras.xml.in.h:3
+#: ../rules/base.xml.in.h:352 ../rules/base.extras.xml.in.h:15
msgid "fr"
msgstr "fr"
-#: ../rules/base.xml.in.h:351
+#: ../rules/base.xml.in.h:353
msgid "French (Morocco)"
msgstr "Prancūzų (Marokas)"
#. Keyboard indicator for Berber layouts
-#: ../rules/base.xml.in.h:353
+#: ../rules/base.xml.in.h:355
msgid "ber"
msgstr "ber"
-#: ../rules/base.xml.in.h:354
+#: ../rules/base.xml.in.h:356
msgid "Berber (Morocco, Tifinagh)"
msgstr "Berberų (Marokas, tifinagas)"
-#: ../rules/base.xml.in.h:355
+#: ../rules/base.xml.in.h:357
msgid "Berber (Morocco, Tifinagh alternative)"
msgstr "Berberų (Marokas, tifinago alternatyvusis)"
-#: ../rules/base.xml.in.h:356
+#: ../rules/base.xml.in.h:358
msgid "Berber (Morocco, Tifinagh alternative phonetic)"
msgstr "Berberų (Marokas, tifinago alternatyvusis fonetinis)"
-#: ../rules/base.xml.in.h:357
+#: ../rules/base.xml.in.h:359
msgid "Berber (Morocco, Tifinagh extended)"
msgstr "Berberų (Marokas, tifinago išplėstasis)"
-#: ../rules/base.xml.in.h:358
+#: ../rules/base.xml.in.h:360
msgid "Berber (Morocco, Tifinagh phonetic)"
msgstr "Berberų (Marokas, tifinago fonetinis)"
-#: ../rules/base.xml.in.h:359
+#: ../rules/base.xml.in.h:361
msgid "Berber (Morocco, Tifinagh extended phonetic)"
msgstr "Berberų (Marokas, tifinago išplėstasis fonetinis)"
#. Keyboard indicator for Cameroon layouts
-#: ../rules/base.xml.in.h:361
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:149
msgid "cm"
msgstr "cm"
-#: ../rules/base.xml.in.h:362
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:150
msgid "English (Cameroon)"
msgstr "Anglų (Kamerūnas)"
-#: ../rules/base.xml.in.h:363
+#: ../rules/base.xml.in.h:365
msgid "French (Cameroon)"
msgstr "Prancūzų (Kamerūnas)"
-#: ../rules/base.xml.in.h:364
+#: ../rules/base.xml.in.h:366
msgid "Cameroon Multilingual (qwerty)"
msgstr "Kamerūno daugiakalbis (QWERTY)"
-#: ../rules/base.xml.in.h:365
+#: ../rules/base.xml.in.h:367
msgid "Cameroon Multilingual (azerty)"
msgstr "Kamerūno daugiakalbis (AZERTY)"
-#: ../rules/base.xml.in.h:366
+#: ../rules/base.xml.in.h:368
msgid "Cameroon Multilingual (Dvorak)"
msgstr "Kamerūno daugiakalbis (Dvorako)"
#. Keyboard indicator for Burmese layouts
-#: ../rules/base.xml.in.h:368
+#: ../rules/base.xml.in.h:370
msgid "my"
msgstr "my"
-#: ../rules/base.xml.in.h:369
+#: ../rules/base.xml.in.h:371
msgid "Burmese"
msgstr "Birmiečių"
-#: ../rules/base.xml.in.h:370 ../rules/base.extras.xml.in.h:4
+#: ../rules/base.xml.in.h:372 ../rules/base.extras.xml.in.h:16
msgid "French (Canada)"
msgstr "Prancūzų (Kanada)"
-#: ../rules/base.xml.in.h:371
+#: ../rules/base.xml.in.h:373
msgid "French (Canada, Dvorak)"
msgstr "Prancūzų (Kanada, Dvorako)"
-#: ../rules/base.xml.in.h:372
+#: ../rules/base.xml.in.h:374
msgid "French (Canada, legacy)"
msgstr "Prancūzų (Kanada, senasis)"
-#: ../rules/base.xml.in.h:373
+#: ../rules/base.xml.in.h:375
msgid "Canadian Multilingual"
msgstr "Kanadiečių daugiakalbis"
-#: ../rules/base.xml.in.h:374
+#: ../rules/base.xml.in.h:376
msgid "Canadian Multilingual (first part)"
msgstr "Kanadiečių daugiakalbis (pirmoji dalis)"
-#: ../rules/base.xml.in.h:375
+#: ../rules/base.xml.in.h:377
msgid "Canadian Multilingual (second part)"
msgstr "Kanadiečių daugiakalbis (antroji dalis)"
#. Keyboard indicator for Inuktikut layouts
-#: ../rules/base.xml.in.h:377
+#: ../rules/base.xml.in.h:379
msgid "ike"
msgstr "ike"
-#: ../rules/base.xml.in.h:378
+#: ../rules/base.xml.in.h:380
msgid "Inuktitut"
msgstr "Inuktitutas"
-#: ../rules/base.xml.in.h:379
+#: ../rules/base.xml.in.h:381
msgid "English (Canada)"
msgstr "Anglų (Kanada)"
-#: ../rules/base.xml.in.h:380
+#: ../rules/base.xml.in.h:382
msgid "French (Democratic Republic of the Congo)"
msgstr "Prancūzų (Kongo Demokratinė Respublika)"
#. Keyboard indicator for Taiwanese layouts
-#: ../rules/base.xml.in.h:382
+#: ../rules/base.xml.in.h:384
msgid "zh"
msgstr "zh"
-#: ../rules/base.xml.in.h:383
+#: ../rules/base.xml.in.h:385
msgid "Chinese"
msgstr "Kinų"
-#: ../rules/base.xml.in.h:384
+#: ../rules/base.xml.in.h:386
msgid "Tibetan"
msgstr "Tibetiečių"
-#: ../rules/base.xml.in.h:385
+#: ../rules/base.xml.in.h:387
msgid "Tibetan (with ASCII numerals)"
msgstr "Tibetiečių (su ASCII skaitmenimis)"
-#: ../rules/base.xml.in.h:386
+#: ../rules/base.xml.in.h:388
msgid "ug"
msgstr "ug"
-#: ../rules/base.xml.in.h:387
+#: ../rules/base.xml.in.h:389
msgid "Uyghur"
msgstr "Uigūrų"
#. Keyboard indicator for Croatian layouts
-#: ../rules/base.xml.in.h:389
+#: ../rules/base.xml.in.h:391
msgid "hr"
msgstr "hr"
-#: ../rules/base.xml.in.h:390
+#: ../rules/base.xml.in.h:392
msgid "Croatian"
msgstr "Kroatų"
-#: ../rules/base.xml.in.h:391
-msgid "Croatian (use guillemets for quotes)"
+#: ../rules/base.xml.in.h:393
+msgid "Croatian (with guillemets for quotes)"
msgstr "Kroatų (su kampinėmis kabutėmis)"
-#: ../rules/base.xml.in.h:392
-msgid "Croatian (use Croatian digraphs)"
+#: ../rules/base.xml.in.h:394
+msgid "Croatian (with Croatian digraphs)"
msgstr "Kroatų (su kroatiškais dviraidžiais)"
-#: ../rules/base.xml.in.h:393
+#: ../rules/base.xml.in.h:395
msgid "Croatian (US keyboard with Croatian digraphs)"
msgstr "Kroatų (JAV klaviatūra su kroatiškais dviraidžiais)"
-#: ../rules/base.xml.in.h:394
+#: ../rules/base.xml.in.h:396
msgid "Croatian (US keyboard with Croatian letters)"
msgstr "Kroatų (JAV klaviatūra su kroatiškais rašmenimis)"
#. Keyboard indicator for Chech layouts
-#: ../rules/base.xml.in.h:396 ../rules/base.extras.xml.in.h:74
+#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:89
msgid "cs"
msgstr "cs"
-#: ../rules/base.xml.in.h:397 ../rules/base.extras.xml.in.h:75
+#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:90
msgid "Czech"
msgstr "Čekų"
-#: ../rules/base.xml.in.h:398
+#: ../rules/base.xml.in.h:400
msgid "Czech (with <\\|> key)"
msgstr "Čekų (Su <\\|> klavišu)"
-#: ../rules/base.xml.in.h:399
+#: ../rules/base.xml.in.h:401
msgid "Czech (qwerty)"
msgstr "Čekų (QWERTY)"
-#: ../rules/base.xml.in.h:400
+#: ../rules/base.xml.in.h:402
msgid "Czech (qwerty, extended Backslash)"
msgstr "Čekų (QWERTY, išplėstas kairinis brūkšnys)"
-#: ../rules/base.xml.in.h:401
+#: ../rules/base.xml.in.h:403
msgid "Czech (UCW layout, accented letters only)"
msgstr "Čekų (UCW išdėstymas, tik raidės su diakritikais)"
-#: ../rules/base.xml.in.h:402
+#: ../rules/base.xml.in.h:404
msgid "Czech (US Dvorak with CZ UCW support)"
msgstr "Čekų (JAV Dvorako išdėstymas su CZ UCW palaikymu)"
#. Keyboard indicator for Danish layouts
-#: ../rules/base.xml.in.h:404 ../rules/base.extras.xml.in.h:77
+#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:92
msgid "da"
msgstr "da"
-#: ../rules/base.xml.in.h:405 ../rules/base.extras.xml.in.h:78
+#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:93
msgid "Danish"
msgstr "Danų"
-#: ../rules/base.xml.in.h:406
+#: ../rules/base.xml.in.h:408
msgid "Danish (eliminate dead keys)"
msgstr "Danų (be tęsties klavišų)"
-#: ../rules/base.xml.in.h:407
+#: ../rules/base.xml.in.h:409
+msgid "Danish (Winkeys)"
+msgstr "Danų („Windows“)"
+
+#: ../rules/base.xml.in.h:410
msgid "Danish (Macintosh)"
msgstr "Danų („Macintosh“)"
-#: ../rules/base.xml.in.h:408
+#: ../rules/base.xml.in.h:411
msgid "Danish (Macintosh, eliminate dead keys)"
msgstr "Danų („Macintosh“, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:409
+#: ../rules/base.xml.in.h:412
msgid "Danish (Dvorak)"
msgstr "Danų (Dvorako)"
#. Keyboard indicator for Dutch layouts
-#: ../rules/base.xml.in.h:411 ../rules/base.extras.xml.in.h:80
+#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:95
msgid "nl"
msgstr "nl"
-#: ../rules/base.xml.in.h:412 ../rules/base.extras.xml.in.h:81
+#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:96
msgid "Dutch"
msgstr "Olandų"
-#: ../rules/base.xml.in.h:413
+#: ../rules/base.xml.in.h:416
msgid "Dutch (Sun dead keys)"
msgstr "Olandų (su „Sun“ tęsties klavišais)"
-#: ../rules/base.xml.in.h:414
+#: ../rules/base.xml.in.h:417
msgid "Dutch (Macintosh)"
msgstr "Olandų („Macintosh“)"
-#: ../rules/base.xml.in.h:415
+#: ../rules/base.xml.in.h:418
msgid "Dutch (standard)"
msgstr "Olandų (standartinis)"
#. Keyboard indicator for Dzongkha layouts
-#: ../rules/base.xml.in.h:417
+#: ../rules/base.xml.in.h:420
msgid "dz"
msgstr "dz"
-#: ../rules/base.xml.in.h:418
+#: ../rules/base.xml.in.h:421
msgid "Dzongkha"
msgstr "Botijų"
#. Keyboard indicator for Estonian layouts
-#: ../rules/base.xml.in.h:420 ../rules/base.extras.xml.in.h:83
+#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:98
msgid "et"
msgstr "et"
-#: ../rules/base.xml.in.h:421 ../rules/base.extras.xml.in.h:84
+#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:99
msgid "Estonian"
msgstr "Estų"
-#: ../rules/base.xml.in.h:422
+#: ../rules/base.xml.in.h:425
msgid "Estonian (eliminate dead keys)"
msgstr "Estų (be tęsties ženklų)"
-#: ../rules/base.xml.in.h:423
+#: ../rules/base.xml.in.h:426
msgid "Estonian (Dvorak)"
msgstr "Estų (Dvorako)"
-#: ../rules/base.xml.in.h:424
+#: ../rules/base.xml.in.h:427
msgid "Estonian (US keyboard with Estonian letters)"
msgstr "Estų (JAV klaviatūra su estiškais rašmenimis)"
-#: ../rules/base.xml.in.h:425 ../rules/base.extras.xml.in.h:16
+#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:29
msgid "Persian"
msgstr "Persų"
-#: ../rules/base.xml.in.h:426
-msgid "Persian (with Persian Keypad)"
+#: ../rules/base.xml.in.h:429
+msgid "Persian (with Persian keypad)"
msgstr "Persų (su persiška skaitmenų sritimi)"
#. Keyboard indicator for Kurdish layouts
-#: ../rules/base.xml.in.h:428
+#: ../rules/base.xml.in.h:431
msgid "ku"
msgstr "ku"
-#: ../rules/base.xml.in.h:429
+#: ../rules/base.xml.in.h:432
msgid "Kurdish (Iran, Latin Q)"
msgstr "Kurdų (Iranas, lotyniški rašmenys, Q)"
-#: ../rules/base.xml.in.h:430
+#: ../rules/base.xml.in.h:433
msgid "Kurdish (Iran, F)"
msgstr "Kurdų (Iranas, F)"
-#: ../rules/base.xml.in.h:431
+#: ../rules/base.xml.in.h:434
msgid "Kurdish (Iran, Latin Alt-Q)"
msgstr "Kurdų (Iranas, lotyniški rašmenys, Alt-Q)"
-#: ../rules/base.xml.in.h:432
+#: ../rules/base.xml.in.h:435
msgid "Kurdish (Iran, Arabic-Latin)"
msgstr "Kurdų (Iranas, arabiški ir lotyniški rašmenys)"
-#: ../rules/base.xml.in.h:433
+#: ../rules/base.xml.in.h:436
msgid "Iraqi"
msgstr "Irakiečių"
-#: ../rules/base.xml.in.h:434
+#: ../rules/base.xml.in.h:437
msgid "Kurdish (Iraq, Latin Q)"
msgstr "Kurdų (Irakas, lotyniški rašmenys, Q)"
-#: ../rules/base.xml.in.h:435
+#: ../rules/base.xml.in.h:438
msgid "Kurdish (Iraq, F)"
msgstr "Kurdų (Irakas, F)"
-#: ../rules/base.xml.in.h:436
+#: ../rules/base.xml.in.h:439
msgid "Kurdish (Iraq, Latin Alt-Q)"
msgstr "Kurdų (Irakas, lotyniški rašmenys, Alt-Q)"
-#: ../rules/base.xml.in.h:437
+#: ../rules/base.xml.in.h:440
msgid "Kurdish (Iraq, Arabic-Latin)"
msgstr "Kurdų (Irakas, arabiški ir lotyniški rašmenys)"
#. Keyboard indicator for Faroese layouts
-#: ../rules/base.xml.in.h:439
+#: ../rules/base.xml.in.h:442
msgid "fo"
msgstr "fo"
-#: ../rules/base.xml.in.h:440
+#: ../rules/base.xml.in.h:443
msgid "Faroese"
msgstr "Fareriečių"
-#: ../rules/base.xml.in.h:441
+#: ../rules/base.xml.in.h:444
msgid "Faroese (eliminate dead keys)"
msgstr "Fareriečių (be tęsties klavišų)"
#. Keyboard indicator for Finnish layouts
-#: ../rules/base.xml.in.h:443 ../rules/base.extras.xml.in.h:86
+#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:101
msgid "fi"
msgstr "fi"
-#: ../rules/base.xml.in.h:444 ../rules/base.extras.xml.in.h:87
+#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:102
msgid "Finnish"
msgstr "Suomių"
-#: ../rules/base.xml.in.h:445
+#: ../rules/base.xml.in.h:448
msgid "Finnish (classic)"
msgstr "Suomių (klasikinis)"
-#: ../rules/base.xml.in.h:446
+#: ../rules/base.xml.in.h:449
msgid "Finnish (classic, eliminate dead keys)"
msgstr "Suomių (klasikinis, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:447
+#: ../rules/base.xml.in.h:450
+msgid "Finnish (Winkeys)"
+msgstr "Suomių („Windows“)"
+
+#: ../rules/base.xml.in.h:451
msgid "Northern Saami (Finland)"
msgstr "Šiaurės samių (Suomija)"
-#: ../rules/base.xml.in.h:448
+#: ../rules/base.xml.in.h:452
msgid "Finnish (Macintosh)"
msgstr "Suomių („Macintosh“)"
-#: ../rules/base.xml.in.h:449 ../rules/base.extras.xml.in.h:89
+#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:104
msgid "French"
msgstr "Prancūzų"
-#: ../rules/base.xml.in.h:450
+#: ../rules/base.xml.in.h:454
msgid "French (eliminate dead keys)"
msgstr "Prancūzų (be tęsties klavišų)"
-#: ../rules/base.xml.in.h:451
+#: ../rules/base.xml.in.h:455
msgid "French (Sun dead keys)"
msgstr "Prancūzų (su „Sun“ tęsties klavišais)"
-#: ../rules/base.xml.in.h:452
+#: ../rules/base.xml.in.h:456
msgid "French (alternative)"
msgstr "Prancūzų (alternatyvus)"
-#: ../rules/base.xml.in.h:453
+#: ../rules/base.xml.in.h:457
msgid "French (alternative, Latin-9 only)"
msgstr "Prancūzų (alternatyvus, tik „Latin-9“ simboliai)"
-#: ../rules/base.xml.in.h:454
+#: ../rules/base.xml.in.h:458
msgid "French (alternative, eliminate dead keys)"
msgstr "Prancūzų (alternatyvus, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:455
+#: ../rules/base.xml.in.h:459
msgid "French (alternative, Sun dead keys)"
msgstr "Prancūzų (alternatyvus, su „Sun“ tęsties klavišais)"
-#: ../rules/base.xml.in.h:456
+#: ../rules/base.xml.in.h:460
msgid "French (legacy, alternative)"
msgstr "Prancūzų (senasis, alternatyvus)"
-#: ../rules/base.xml.in.h:457
+#: ../rules/base.xml.in.h:461
msgid "French (legacy, alternative, eliminate dead keys)"
msgstr "Prancūzų (senasis, alternatyvus, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:458
+#: ../rules/base.xml.in.h:462
msgid "French (legacy, alternative, Sun dead keys)"
msgstr "Prancūzų (senasis, alternatyvus, su „Sun“ tęsties klavišais)"
-#: ../rules/base.xml.in.h:459
+#: ../rules/base.xml.in.h:463
msgid "French (Bepo, ergonomic, Dvorak way)"
msgstr "Prancūzų (Bepo, ergonominis pagal Dvoraką)"
-#: ../rules/base.xml.in.h:460
+#: ../rules/base.xml.in.h:464
msgid "French (Bepo, ergonomic, Dvorak way, Latin-9 only)"
msgstr "Prancūzų (Bepo, ergonominis pagal Dvoraką, tik „Latin-9“ simboliai)"
-#: ../rules/base.xml.in.h:461
+#: ../rules/base.xml.in.h:465
msgid "French (Dvorak)"
msgstr "Prancūzų (Dvorako)"
-#: ../rules/base.xml.in.h:462
+#: ../rules/base.xml.in.h:466
msgid "French (Macintosh)"
msgstr "Prancūzų („Macintosh“)"
-#: ../rules/base.xml.in.h:463
+#: ../rules/base.xml.in.h:467
msgid "French (Breton)"
msgstr "Prancūzų (bretonų)"
-#: ../rules/base.xml.in.h:464
+#: ../rules/base.xml.in.h:468
msgid "Occitan"
msgstr "Očitarų"
-#: ../rules/base.xml.in.h:465
+#: ../rules/base.xml.in.h:469
msgid "Georgian (France, AZERTY Tskapo)"
msgstr "Gruzinų (Prancūzija, AZERTY Tskapo)"
-#: ../rules/base.xml.in.h:466
+#: ../rules/base.xml.in.h:470
msgid "English (Ghana)"
msgstr "Anglų (Gana)"
-#: ../rules/base.xml.in.h:467
+#: ../rules/base.xml.in.h:471
msgid "English (Ghana, multilingual)"
msgstr "Anglų (Gana, daugiakalbis)"
#. Keyboard indicator for Akan layouts
-#: ../rules/base.xml.in.h:469
+#: ../rules/base.xml.in.h:473
msgid "ak"
msgstr "ak"
-#: ../rules/base.xml.in.h:470
+#: ../rules/base.xml.in.h:474
msgid "Akan"
msgstr "Akan"
#. Keyboard indicator for Ewe layouts
-#: ../rules/base.xml.in.h:472
+#: ../rules/base.xml.in.h:476
msgid "ee"
msgstr "ee"
-#: ../rules/base.xml.in.h:473
+#: ../rules/base.xml.in.h:477
msgid "Ewe"
msgstr "Ewe"
#. Keyboard indicator for Fula layouts
-#: ../rules/base.xml.in.h:475
+#: ../rules/base.xml.in.h:479
msgid "ff"
msgstr "ff"
-#: ../rules/base.xml.in.h:476
+#: ../rules/base.xml.in.h:480
msgid "Fula"
msgstr "Fula"
#. Keyboard indicator for Ga layouts
-#: ../rules/base.xml.in.h:478
+#: ../rules/base.xml.in.h:482
msgid "gaa"
msgstr "gaa"
-#: ../rules/base.xml.in.h:479
+#: ../rules/base.xml.in.h:483
msgid "Ga"
msgstr "Ga"
#. Keyboard indicator for Hausa layouts
-#: ../rules/base.xml.in.h:481
+#: ../rules/base.xml.in.h:485
msgid "ha"
msgstr "ha"
-#: ../rules/base.xml.in.h:482
+#: ../rules/base.xml.in.h:486
msgid "Hausa"
msgstr "Hausa"
#. Keyboard indicator for Avatime layouts
-#: ../rules/base.xml.in.h:484
+#: ../rules/base.xml.in.h:488
msgid "avn"
msgstr "avn"
-#: ../rules/base.xml.in.h:485
+#: ../rules/base.xml.in.h:489
msgid "Avatime"
msgstr "Avatime"
-#: ../rules/base.xml.in.h:486
+#: ../rules/base.xml.in.h:490
msgid "English (Ghana, GILLBT)"
msgstr "Anglų (Gana, GILLBT)"
-#: ../rules/base.xml.in.h:487
+#: ../rules/base.xml.in.h:491
msgid "French (Guinea)"
msgstr "Prancūzų (Gvinėja)"
#. Keyboard indicator for Georgian layouts
-#: ../rules/base.xml.in.h:489
+#: ../rules/base.xml.in.h:493
msgid "ka"
msgstr "ka"
-#: ../rules/base.xml.in.h:490
+#: ../rules/base.xml.in.h:494
msgid "Georgian"
msgstr "Gruzinų"
-#: ../rules/base.xml.in.h:491
+#: ../rules/base.xml.in.h:495
msgid "Georgian (ergonomic)"
msgstr "Gruzinų (ergonominis)"
-#: ../rules/base.xml.in.h:492
+#: ../rules/base.xml.in.h:496
msgid "Georgian (MESS)"
msgstr "Gruzinų (MESS)"
-#: ../rules/base.xml.in.h:493
+#: ../rules/base.xml.in.h:497
msgid "Russian (Georgia)"
msgstr "Rusų (Gruzija)"
-#: ../rules/base.xml.in.h:494
+#: ../rules/base.xml.in.h:498
msgid "Ossetian (Georgia)"
msgstr "Osetinų (Gruzija)"
-#: ../rules/base.xml.in.h:495 ../rules/base.extras.xml.in.h:11
+#: ../rules/base.xml.in.h:499 ../rules/base.extras.xml.in.h:23
msgid "German"
msgstr "Vokiečių"
-#: ../rules/base.xml.in.h:496
+#: ../rules/base.xml.in.h:500
msgid "German (dead acute)"
msgstr "Vokiečių (tęsties klavišas – dešininis kirtis)"
-#: ../rules/base.xml.in.h:497
+#: ../rules/base.xml.in.h:501
msgid "German (dead grave acute)"
msgstr "Vokiečių (tęsties klavišai – kairinis ir dešininis kirčiai)"
-#: ../rules/base.xml.in.h:498
+#: ../rules/base.xml.in.h:502
msgid "German (eliminate dead keys)"
msgstr "Vokiečių (be tęsties klavišų)"
-#: ../rules/base.xml.in.h:499
+#: ../rules/base.xml.in.h:503
msgid "German (T3)"
msgstr "Vokiečių (T3)"
-#: ../rules/base.xml.in.h:500
+#: ../rules/base.xml.in.h:504
msgid "Romanian (Germany)"
msgstr "Rumunų (Vokietija)"
-#: ../rules/base.xml.in.h:501
+#: ../rules/base.xml.in.h:505
msgid "Romanian (Germany, eliminate dead keys)"
msgstr "Rumunų (Vokietija, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:502
+#: ../rules/base.xml.in.h:506
msgid "German (Dvorak)"
msgstr "Vokiečių (Dvorako)"
-#: ../rules/base.xml.in.h:503
+#: ../rules/base.xml.in.h:507
msgid "German (Sun dead keys)"
msgstr "Vokiečių (su „Sun“ tęsties klavišais)"
-#: ../rules/base.xml.in.h:504
+#: ../rules/base.xml.in.h:508
msgid "German (Neo 2)"
msgstr "Vokiečių („Neo 2“)"
-#: ../rules/base.xml.in.h:505
+#: ../rules/base.xml.in.h:509
msgid "German (Macintosh)"
msgstr "Vokiečių („Macintosh“)"
-#: ../rules/base.xml.in.h:506
+#: ../rules/base.xml.in.h:510
msgid "German (Macintosh, eliminate dead keys)"
msgstr "Vokiečių („Macintosh“, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:507
+#: ../rules/base.xml.in.h:511
msgid "Lower Sorbian"
msgstr "Žemutinių sorbų"
-#: ../rules/base.xml.in.h:508
+#: ../rules/base.xml.in.h:512
msgid "Lower Sorbian (qwertz)"
msgstr "Žemutinių sorbų (QWERTZ)"
-#: ../rules/base.xml.in.h:509
+#: ../rules/base.xml.in.h:513
msgid "German (qwerty)"
msgstr "Vokiečių (QWERTY)"
-#: ../rules/base.xml.in.h:510
+#: ../rules/base.xml.in.h:514
+msgid "Turkish (Germany)"
+msgstr "Turkų (Vokietija)"
+
+#: ../rules/base.xml.in.h:515
msgid "Russian (Germany, phonetic)"
msgstr "Rusų (Vokietija, fonetinis)"
-#: ../rules/base.xml.in.h:511
+#: ../rules/base.xml.in.h:516
msgid "German (legacy)"
msgstr "Vokiečių (senasis)"
#. Keyboard indicator for Greek layouts
-#: ../rules/base.xml.in.h:513 ../rules/base.extras.xml.in.h:91
+#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:106
msgid "gr"
msgstr "gr"
-#: ../rules/base.xml.in.h:514 ../rules/base.extras.xml.in.h:92
+#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:107
msgid "Greek"
msgstr "Graikų"
-#: ../rules/base.xml.in.h:515
+#: ../rules/base.xml.in.h:520
msgid "Greek (simple)"
msgstr "Graikų (paprastas)"
-#: ../rules/base.xml.in.h:516
+#: ../rules/base.xml.in.h:521
msgid "Greek (extended)"
msgstr "Graikų (išplėstasis)"
-#: ../rules/base.xml.in.h:517
+#: ../rules/base.xml.in.h:522
msgid "Greek (eliminate dead keys)"
msgstr "Graikų (be tęsties klavišų)"
-#: ../rules/base.xml.in.h:518
+#: ../rules/base.xml.in.h:523
msgid "Greek (polytonic)"
msgstr "Graikų (politoninis)"
#. Keyboard indicator for Hungarian layouts
-#: ../rules/base.xml.in.h:520
+#: ../rules/base.xml.in.h:525
msgid "hu"
msgstr "hu"
-#: ../rules/base.xml.in.h:521
+#: ../rules/base.xml.in.h:526
msgid "Hungarian"
msgstr "Vengrų"
-#: ../rules/base.xml.in.h:522
+#: ../rules/base.xml.in.h:527
msgid "Hungarian (standard)"
msgstr "Vengrų (standartinis)"
-#: ../rules/base.xml.in.h:523
+#: ../rules/base.xml.in.h:528
msgid "Hungarian (eliminate dead keys)"
msgstr "Vengrų (be tęsties klavišų)"
-#: ../rules/base.xml.in.h:524
+#: ../rules/base.xml.in.h:529
msgid "Hungarian (qwerty)"
msgstr "Vengrų (QWERTY)"
-#: ../rules/base.xml.in.h:525
+#: ../rules/base.xml.in.h:530
msgid "Hungarian (101/qwertz/comma/dead keys)"
msgstr "Vengrų (101 klavišo, QWERTZ, dešimtainis kablelis, su tęsties klavišais)"
-#: ../rules/base.xml.in.h:526
+#: ../rules/base.xml.in.h:531
msgid "Hungarian (101/qwertz/comma/eliminate dead keys)"
msgstr "Vengrų (101 klavišo, QWERTZ, dešimtainis kablelis, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:527
+#: ../rules/base.xml.in.h:532
msgid "Hungarian (101/qwertz/dot/dead keys)"
msgstr "Vengrų (101 klavišo, QWERTZ, dešimtainis taškas, su tęsties klavišais)"
-#: ../rules/base.xml.in.h:528
+#: ../rules/base.xml.in.h:533
msgid "Hungarian (101/qwertz/dot/eliminate dead keys)"
msgstr "Vengrų (101 klavišo, QWERTZ, dešimtainis taškas, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:529
+#: ../rules/base.xml.in.h:534
msgid "Hungarian (101/qwerty/comma/dead keys)"
msgstr "Vengrų (101 klavišo, QWERTY, dešimtainis kablelis, su tęsties klavišais)"
-#: ../rules/base.xml.in.h:530
+#: ../rules/base.xml.in.h:535
msgid "Hungarian (101/qwerty/comma/eliminate dead keys)"
msgstr "Vengrų (101 klavišo, QWERTY, dešimtainis kablelis, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:531
+#: ../rules/base.xml.in.h:536
msgid "Hungarian (101/qwerty/dot/dead keys)"
msgstr "Vengrų (101 klavišo, QWERTY, dešimtainis taškas, su tęsties klavišais)"
-#: ../rules/base.xml.in.h:532
+#: ../rules/base.xml.in.h:537
msgid "Hungarian (101/qwerty/dot/eliminate dead keys)"
msgstr "Vengrų (101 klavišo, QWERTY, dešimtainis taškas, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:533
+#: ../rules/base.xml.in.h:538
msgid "Hungarian (102/qwertz/comma/dead keys)"
msgstr "Vengrų (102 klavišų, QWERTZ, dešimtainis kablelis, su tęsties klavišais)"
-#: ../rules/base.xml.in.h:534
+#: ../rules/base.xml.in.h:539
msgid "Hungarian (102/qwertz/comma/eliminate dead keys)"
msgstr "Vengrų (102 klavišų, QWERTZ, dešimtainis kablelis, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:535
+#: ../rules/base.xml.in.h:540
msgid "Hungarian (102/qwertz/dot/dead keys)"
msgstr "Vengrų (102 klavišų, QWERTZ, dešimtainis taškas, su tęsties klavišais)"
-#: ../rules/base.xml.in.h:536
+#: ../rules/base.xml.in.h:541
msgid "Hungarian (102/qwertz/dot/eliminate dead keys)"
msgstr "Vengrų (102 klavišų, QWERTZ, dešimtainis taškas, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:537
+#: ../rules/base.xml.in.h:542
msgid "Hungarian (102/qwerty/comma/dead keys)"
msgstr "Vengrų (102 klavišų, QWERTY, dešimtainis kablelis, su tęsties klavišais)"
-#: ../rules/base.xml.in.h:538
+#: ../rules/base.xml.in.h:543
msgid "Hungarian (102/qwerty/comma/eliminate dead keys)"
msgstr "Vengrų (102 klavišų, QWERTY, dešimtainis kablelis, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:539
+#: ../rules/base.xml.in.h:544
msgid "Hungarian (102/qwerty/dot/dead keys)"
msgstr "Vengrų (102 klavišų, QWERTY, dešimtainis taškas, su tęsties klavišais)"
-#: ../rules/base.xml.in.h:540
+#: ../rules/base.xml.in.h:545
msgid "Hungarian (102/qwerty/dot/eliminate dead keys)"
msgstr "Vengrų (102 klavišų, QWERTY, dešimtainis taškas, be tęsties klavišų)"
#. Keyboard indicator for Icelandic layouts
-#: ../rules/base.xml.in.h:542
+#: ../rules/base.xml.in.h:547
msgid "is"
msgstr "is"
-#: ../rules/base.xml.in.h:543
+#: ../rules/base.xml.in.h:548
msgid "Icelandic"
msgstr "Islandų"
-#: ../rules/base.xml.in.h:544
+#: ../rules/base.xml.in.h:549
msgid "Icelandic (Sun dead keys)"
msgstr "Islandų (su „Sun“ tęsties klavišais)"
-#: ../rules/base.xml.in.h:545
+#: ../rules/base.xml.in.h:550
msgid "Icelandic (eliminate dead keys)"
msgstr "Islandų (be tęsties klavišų)"
-#: ../rules/base.xml.in.h:546
+#: ../rules/base.xml.in.h:551
+msgid "Icelandic (Macintosh, legacy)"
+msgstr "Islandų („Macintosh“, senasis)"
+
+#: ../rules/base.xml.in.h:552
msgid "Icelandic (Macintosh)"
msgstr "Islandų („Macintosh“)"
-#: ../rules/base.xml.in.h:547
+#: ../rules/base.xml.in.h:553
msgid "Icelandic (Dvorak)"
msgstr "Islandų (Dvorako)"
#. Keyboard indicator for Hebrew layouts
-#: ../rules/base.xml.in.h:549 ../rules/base.extras.xml.in.h:62
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:77
msgid "he"
msgstr "he"
-#: ../rules/base.xml.in.h:550 ../rules/base.extras.xml.in.h:63
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:78
msgid "Hebrew"
msgstr "Hebrajų"
-#: ../rules/base.xml.in.h:551
+#: ../rules/base.xml.in.h:557
msgid "Hebrew (lyx)"
msgstr "Hebrajų (lyx)"
-#: ../rules/base.xml.in.h:552
+#: ../rules/base.xml.in.h:558
msgid "Hebrew (phonetic)"
msgstr "Hebrajų (fonetinis)"
-#: ../rules/base.xml.in.h:553
+#: ../rules/base.xml.in.h:559
msgid "Hebrew (Biblical, Tiro)"
msgstr "Hebrajų (biblinė, Tiro)"
#. Keyboard indicator for Italian layouts
-#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:94
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:109
msgid "it"
msgstr "it"
-#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:95
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:110
msgid "Italian"
msgstr "Italų"
-#: ../rules/base.xml.in.h:557
+#: ../rules/base.xml.in.h:563
msgid "Italian (eliminate dead keys)"
msgstr "Italų (be tęsties klavišų)"
-#: ../rules/base.xml.in.h:558
+#: ../rules/base.xml.in.h:564
+msgid "Italian (Winkeys)"
+msgstr "Italų („Windows“)"
+
+#: ../rules/base.xml.in.h:565
msgid "Italian (Macintosh)"
msgstr "Italų („Macintosh“)"
-#: ../rules/base.xml.in.h:559
+#: ../rules/base.xml.in.h:566
msgid "Italian (US keyboard with Italian letters)"
msgstr "Italų (JAV klaviatūra su itališkais rašmenimis)"
-#: ../rules/base.xml.in.h:560
+#: ../rules/base.xml.in.h:567
msgid "Georgian (Italy)"
msgstr "Gruzinų (Italija)"
-#: ../rules/base.xml.in.h:561
+#: ../rules/base.xml.in.h:568
msgid "Italian (IBM 142)"
msgstr "Italų (IBM 142)"
#. Keyboard indicator for Japanese layouts
-#: ../rules/base.xml.in.h:563 ../rules/base.extras.xml.in.h:97
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:112
msgid "ja"
msgstr "ja"
-#: ../rules/base.xml.in.h:564 ../rules/base.extras.xml.in.h:98
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:113
msgid "Japanese"
msgstr "Japonų"
-#: ../rules/base.xml.in.h:565
+#: ../rules/base.xml.in.h:572
msgid "Japanese (Kana)"
msgstr "Japonų (Kana)"
-#: ../rules/base.xml.in.h:566
+#: ../rules/base.xml.in.h:573
msgid "Japanese (Kana 86)"
msgstr "Japonų (Kana 86)"
-#: ../rules/base.xml.in.h:567
+#: ../rules/base.xml.in.h:574
msgid "Japanese (OADG 109A)"
msgstr "Japonų (OADG 109A)"
-#: ../rules/base.xml.in.h:568
+#: ../rules/base.xml.in.h:575
msgid "Japanese (Macintosh)"
msgstr "Japonų („Macintosh“)"
-#: ../rules/base.xml.in.h:569
+#: ../rules/base.xml.in.h:576
msgid "Japanese (Dvorak)"
msgstr "Japonų (Dvorako)"
#. Keyboard indicator for Kikuyu layouts
-#: ../rules/base.xml.in.h:571
+#: ../rules/base.xml.in.h:578
msgid "ki"
msgstr "ki"
-#: ../rules/base.xml.in.h:572
+#: ../rules/base.xml.in.h:579
msgid "Kyrgyz"
msgstr "Kirgizų"
-#: ../rules/base.xml.in.h:573
+#: ../rules/base.xml.in.h:580
msgid "Kyrgyz (phonetic)"
msgstr "Kirgizų (fonetinis)"
#. Keyboard indicator for Khmer layouts
-#: ../rules/base.xml.in.h:575
+#: ../rules/base.xml.in.h:582
msgid "km"
msgstr "km"
-#: ../rules/base.xml.in.h:576
+#: ../rules/base.xml.in.h:583
msgid "Khmer (Cambodia)"
msgstr "Khmerų (Kambodža)"
#. Keyboard indicator for Kazakh layouts
-#: ../rules/base.xml.in.h:578
+#: ../rules/base.xml.in.h:585
msgid "kk"
msgstr "kk"
-#: ../rules/base.xml.in.h:579
+#: ../rules/base.xml.in.h:586
msgid "Kazakh"
msgstr "Kazachų"
-#: ../rules/base.xml.in.h:580
+#: ../rules/base.xml.in.h:587
msgid "Russian (Kazakhstan, with Kazakh)"
msgstr "Rusų (Kazachstanas, su kazachų rašmenimis)"
-#: ../rules/base.xml.in.h:581
+#: ../rules/base.xml.in.h:588
msgid "Kazakh (with Russian)"
msgstr "Kazachų (su rusiškais rašmenimis)"
#. Keyboard indicator for Lao layouts
-#: ../rules/base.xml.in.h:583
+#: ../rules/base.xml.in.h:590
msgid "lo"
msgstr "lo"
-#: ../rules/base.xml.in.h:584
+#: ../rules/base.xml.in.h:591
msgid "Lao"
msgstr "Laosiečių"
-#: ../rules/base.xml.in.h:585
+#: ../rules/base.xml.in.h:592
msgid "Lao (STEA proposed standard layout)"
msgstr "Laosiečių (STEA siūlomas standartinis išdėstymas)"
#. Keyboard indicator for Spanish layouts
-#: ../rules/base.xml.in.h:587 ../rules/base.extras.xml.in.h:110
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:125
msgid "es"
msgstr "es"
-#: ../rules/base.xml.in.h:588
+#: ../rules/base.xml.in.h:595
msgid "Spanish (Latin American)"
msgstr "Ispanų (Lotynų Amerika)"
-#: ../rules/base.xml.in.h:589
+#: ../rules/base.xml.in.h:596
msgid "Spanish (Latin American, eliminate dead keys)"
msgstr "Ispanų (Lotynų Amerika, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:590
+#: ../rules/base.xml.in.h:597
msgid "Spanish (Latin American, include dead tilde)"
msgstr "Ispanų (Lotynų Amerika, tildė veikia tęsties klavišas)"
-#: ../rules/base.xml.in.h:591
+#: ../rules/base.xml.in.h:598
msgid "Spanish (Latin American, Sun dead keys)"
msgstr "Ispanų (Lotynų Amerika, su „Sun“ tęsties klavišais)"
#. Keyboard indicator for Lithuanian layouts
-#: ../rules/base.xml.in.h:593 ../rules/base.extras.xml.in.h:18
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:31
msgid "lt"
msgstr "lt"
-#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:19
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:32
msgid "Lithuanian"
msgstr "Lietuvių"
-#: ../rules/base.xml.in.h:595
+#: ../rules/base.xml.in.h:602
msgid "Lithuanian (standard)"
msgstr "Lietuvių (standartinis)"
-#: ../rules/base.xml.in.h:596
+#: ../rules/base.xml.in.h:603
msgid "Lithuanian (US keyboard with Lithuanian letters)"
msgstr "Lietuvių (JAV klaviatūra su lietuviškais rašmenimis)"
-#: ../rules/base.xml.in.h:597
+#: ../rules/base.xml.in.h:604
msgid "Lithuanian (IBM LST 1205-92)"
msgstr "Lietuvių (IBM, LST 1205-92)"
-#: ../rules/base.xml.in.h:598
+#: ../rules/base.xml.in.h:605
msgid "Lithuanian (LEKP)"
msgstr "Lietuvių (LEKP)"
-#: ../rules/base.xml.in.h:599
+#: ../rules/base.xml.in.h:606
msgid "Lithuanian (LEKPa)"
msgstr "Lietuvių (LEKPa)"
#. Keyboard indicator for Latvian layouts
-#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:22
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:35
msgid "lv"
msgstr "lv"
-#: ../rules/base.xml.in.h:602 ../rules/base.extras.xml.in.h:23
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:36
msgid "Latvian"
msgstr "Latvių"
-#: ../rules/base.xml.in.h:603
+#: ../rules/base.xml.in.h:610
msgid "Latvian (apostrophe variant)"
msgstr "Latvių (apostrofo variantas)"
-#: ../rules/base.xml.in.h:604
+#: ../rules/base.xml.in.h:611
msgid "Latvian (tilde variant)"
msgstr "Latvių (tildės variantas)"
-#: ../rules/base.xml.in.h:605
+#: ../rules/base.xml.in.h:612
msgid "Latvian (F variant)"
msgstr "Latvių (F raidės variantas)"
-#: ../rules/base.xml.in.h:606
+#: ../rules/base.xml.in.h:613
msgid "Latvian (modern)"
msgstr "Latvių (šiuolaikinis)"
-#: ../rules/base.xml.in.h:607
+#: ../rules/base.xml.in.h:614
msgid "Latvian (ergonomic, ŪGJRMV)"
msgstr "Latvių (ergonominis, ŪGJRMV)"
-#: ../rules/base.xml.in.h:608
+#: ../rules/base.xml.in.h:615
msgid "Latvian (adapted)"
msgstr "Latvių (pritaikytas)"
#. Keyboard indicator for Maori layouts
-#: ../rules/base.xml.in.h:610
+#: ../rules/base.xml.in.h:617
msgid "mi"
msgstr "mi"
-#: ../rules/base.xml.in.h:611
+#: ../rules/base.xml.in.h:618
msgid "Maori"
msgstr "Maorių"
#. Keyboard indicator for Serbian layouts
-#: ../rules/base.xml.in.h:613 ../rules/base.extras.xml.in.h:52
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:66
msgid "sr"
msgstr "sr"
-#: ../rules/base.xml.in.h:614
+#: ../rules/base.xml.in.h:621
msgid "Montenegrin"
msgstr "Juodkalniečių"
-#: ../rules/base.xml.in.h:615
+#: ../rules/base.xml.in.h:622
msgid "Montenegrin (Cyrillic)"
msgstr "Juodkalniečių (kirilica)"
-#: ../rules/base.xml.in.h:616
-msgid "Montenegrin (Cyrillic, Z and ZHE swapped)"
+#: ../rules/base.xml.in.h:623
+msgid "Montenegrin (Cyrillic, ZE and ZHE swapped)"
msgstr "Juodkalniečių (kirilica, raidės Z ir Ž sukeistos)"
-#: ../rules/base.xml.in.h:617
+#: ../rules/base.xml.in.h:624
msgid "Montenegrin (Latin Unicode)"
msgstr "Juodkalniečių (lotyniški rašmenys, unikodas)"
-#: ../rules/base.xml.in.h:618
+#: ../rules/base.xml.in.h:625
msgid "Montenegrin (Latin qwerty)"
msgstr "Juodkalniečių (lotyniški rašmenys, QWERTY)"
-#: ../rules/base.xml.in.h:619
+#: ../rules/base.xml.in.h:626
msgid "Montenegrin (Latin Unicode qwerty)"
msgstr "Juodkalniečių (lotyniški rašmenys, unikodas, QWERTY)"
-#: ../rules/base.xml.in.h:620
+#: ../rules/base.xml.in.h:627
msgid "Montenegrin (Cyrillic with guillemets)"
msgstr "Juodkalniečių (kirilica, su kampinėmis kabutėmis)"
-#: ../rules/base.xml.in.h:621
+#: ../rules/base.xml.in.h:628
msgid "Montenegrin (Latin with guillemets)"
msgstr "Juodkalniečių (lotyniški rašmenys, su kampinėmis kabutėmis)"
#. Keyboard indicator for Macedonian layouts
-#: ../rules/base.xml.in.h:623
+#: ../rules/base.xml.in.h:630
msgid "mk"
msgstr "mk"
-#: ../rules/base.xml.in.h:624
+#: ../rules/base.xml.in.h:631
msgid "Macedonian"
msgstr "Makedonų"
-#: ../rules/base.xml.in.h:625
+#: ../rules/base.xml.in.h:632
msgid "Macedonian (eliminate dead keys)"
msgstr "Makedonų (be tęsties klavišų)"
#. Keyboard indicator for Maltese layouts
-#: ../rules/base.xml.in.h:627
+#: ../rules/base.xml.in.h:634
msgid "mt"
msgstr "mt"
-#: ../rules/base.xml.in.h:628
+#: ../rules/base.xml.in.h:635
msgid "Maltese"
msgstr "Maltiečių"
-#: ../rules/base.xml.in.h:629
+#: ../rules/base.xml.in.h:636
msgid "Maltese (with US layout)"
msgstr "Maltiečių (su JAV išdėstymu)"
#. Keyboard indicator for Mongolian layouts
-#: ../rules/base.xml.in.h:631
+#: ../rules/base.xml.in.h:638
msgid "mn"
msgstr "mn"
-#: ../rules/base.xml.in.h:632
+#: ../rules/base.xml.in.h:639
msgid "Mongolian"
msgstr "Mongolų"
#. Keyboard indicator for Norwegian layouts
-#: ../rules/base.xml.in.h:634 ../rules/base.extras.xml.in.h:102
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:117
msgid "no"
msgstr "no"
-#: ../rules/base.xml.in.h:635 ../rules/base.extras.xml.in.h:103
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:118
msgid "Norwegian"
msgstr "Norvegų"
-#: ../rules/base.xml.in.h:636
+#: ../rules/base.xml.in.h:643
msgid "Norwegian (eliminate dead keys)"
msgstr "Norvegų (be tęsties klavišų)"
-#: ../rules/base.xml.in.h:637
+#: ../rules/base.xml.in.h:644
+msgid "Norwegian (Winkeys)"
+msgstr "Norvegų („Windows“)"
+
+#: ../rules/base.xml.in.h:645
msgid "Norwegian (Dvorak)"
msgstr "Norvegų (Dvorako)"
-#: ../rules/base.xml.in.h:638
+#: ../rules/base.xml.in.h:646
msgid "Northern Saami (Norway)"
msgstr "Šiaurės samių (Norvegija)"
-#: ../rules/base.xml.in.h:639
+#: ../rules/base.xml.in.h:647
msgid "Northern Saami (Norway, eliminate dead keys)"
msgstr "Šiaurės samių (Norvegija, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:640
+#: ../rules/base.xml.in.h:648
msgid "Norwegian (Macintosh)"
msgstr "Norvegų („Macintosh“)"
-#: ../rules/base.xml.in.h:641
+#: ../rules/base.xml.in.h:649
msgid "Norwegian (Macintosh, eliminate dead keys)"
msgstr "Norvegų („Macintosh“, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:642
+#: ../rules/base.xml.in.h:650
msgid "Norwegian (Colemak)"
msgstr "Norvegų („Colemak“)"
#. Keyboard indicator for Polish layouts
-#: ../rules/base.xml.in.h:644 ../rules/base.extras.xml.in.h:41
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:55
msgid "pl"
msgstr "pl"
-#: ../rules/base.xml.in.h:645 ../rules/base.extras.xml.in.h:42
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:56
msgid "Polish"
msgstr "Lenkų"
-#: ../rules/base.xml.in.h:646
+#: ../rules/base.xml.in.h:654
msgid "Polish (legacy)"
msgstr "Lenkų (senasis)"
-#: ../rules/base.xml.in.h:647
+#: ../rules/base.xml.in.h:655
msgid "Polish (qwertz)"
msgstr "Lenkų (QWERTZ)"
-#: ../rules/base.xml.in.h:648
+#: ../rules/base.xml.in.h:656
msgid "Polish (Dvorak)"
msgstr "Lenkų (Dvorako)"
-#: ../rules/base.xml.in.h:649
+#: ../rules/base.xml.in.h:657
msgid "Polish (Dvorak, Polish quotes on quotemark key)"
msgstr "Lenkų (Dvorako, lenkiškos kabutės ant kabučių klavišo)"
-#: ../rules/base.xml.in.h:650
+#: ../rules/base.xml.in.h:658
msgid "Polish (Dvorak, Polish quotes on key 1)"
msgstr "Lenkų (Dvorako, lenkiškos kabutės ant klavišo „1“)"
-#: ../rules/base.xml.in.h:651
+#: ../rules/base.xml.in.h:659
msgid "Kashubian"
msgstr "Kašubų"
-#: ../rules/base.xml.in.h:652
+#: ../rules/base.xml.in.h:660
+msgid "Silesian"
+msgstr "Sileziečių"
+
+#: ../rules/base.xml.in.h:661
msgid "Russian (Poland, phonetic Dvorak)"
msgstr "Rusų (Lenkija, fonetinis Dvorako)"
-#: ../rules/base.xml.in.h:653
+#: ../rules/base.xml.in.h:662
msgid "Polish (programmer Dvorak)"
msgstr "Lenkų (programuotojų Dvorako)"
-#: ../rules/base.xml.in.h:654 ../rules/base.extras.xml.in.h:105
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:120
msgid "Portuguese"
msgstr "Portugalų"
-#: ../rules/base.xml.in.h:655
+#: ../rules/base.xml.in.h:664
msgid "Portuguese (eliminate dead keys)"
msgstr "Portugalų (be tęsties klavišų)"
-#: ../rules/base.xml.in.h:656
+#: ../rules/base.xml.in.h:665
msgid "Portuguese (Sun dead keys)"
msgstr "Portugalų (su „Sun“ tęsties klavišais)"
-#: ../rules/base.xml.in.h:657
+#: ../rules/base.xml.in.h:666
msgid "Portuguese (Macintosh)"
msgstr "Portugalų („Macintosh“)"
-#: ../rules/base.xml.in.h:658
+#: ../rules/base.xml.in.h:667
msgid "Portuguese (Macintosh, eliminate dead keys)"
msgstr "Portugalų („Macintosh“, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:659
+#: ../rules/base.xml.in.h:668
msgid "Portuguese (Macintosh, Sun dead keys)"
msgstr "Portugalų („Macintosh“, su „Sun“ tęsties klavišais)"
-#: ../rules/base.xml.in.h:660
+#: ../rules/base.xml.in.h:669
msgid "Portuguese (Nativo)"
msgstr "Portugalų („Nativo“)"
-#: ../rules/base.xml.in.h:661
+#: ../rules/base.xml.in.h:670
msgid "Portuguese (Nativo for US keyboards)"
msgstr "Portugalų („Nativo“ JAV klaviatūroms)"
-#: ../rules/base.xml.in.h:662
+#: ../rules/base.xml.in.h:671
msgid "Esperanto (Portugal, Nativo)"
msgstr "Esperanto (Portugalija, „Nativo“)"
#. Keyboard indicator for Romanian layouts
-#: ../rules/base.xml.in.h:664 ../rules/base.extras.xml.in.h:46
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:60
msgid "ro"
msgstr "ro"
-#: ../rules/base.xml.in.h:665 ../rules/base.extras.xml.in.h:47
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:61
msgid "Romanian"
msgstr "Rumunų"
-#: ../rules/base.xml.in.h:666
+#: ../rules/base.xml.in.h:675
msgid "Romanian (cedilla)"
msgstr "Rumunų (su cedila)"
-#: ../rules/base.xml.in.h:667
+#: ../rules/base.xml.in.h:676
msgid "Romanian (standard)"
msgstr "Rumunų (standartinis)"
-#: ../rules/base.xml.in.h:668
+#: ../rules/base.xml.in.h:677
msgid "Romanian (standard cedilla)"
msgstr "Rumunų (standartinis su cedila)"
-#: ../rules/base.xml.in.h:669
+#: ../rules/base.xml.in.h:678
msgid "Romanian (WinKeys)"
-msgstr "Rumunų („Windows“ išdėstymas)"
+msgstr "Rumunų („Windows“)"
-#: ../rules/base.xml.in.h:670 ../rules/base.extras.xml.in.h:56
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:70
msgid "Russian"
msgstr "Rusų"
-#: ../rules/base.xml.in.h:671
+#: ../rules/base.xml.in.h:680
msgid "Russian (phonetic)"
msgstr "Rusų (fonetinis)"
-#: ../rules/base.xml.in.h:672
+#: ../rules/base.xml.in.h:681
msgid "Russian (phonetic WinKeys)"
msgstr "Rusų („Windows“ fonetinis)"
-#: ../rules/base.xml.in.h:673
+#: ../rules/base.xml.in.h:682
msgid "Russian (typewriter)"
msgstr "Rusų (rašomosios mašinėlės išdėstymas)"
-#: ../rules/base.xml.in.h:674
+#: ../rules/base.xml.in.h:683
msgid "Russian (legacy)"
msgstr "Rusų (senasis)"
-#: ../rules/base.xml.in.h:675
+#: ../rules/base.xml.in.h:684
msgid "Russian (typewriter, legacy)"
msgstr "Rusų (rašomosios mašinėlės išdėstymas, senasis)"
-#: ../rules/base.xml.in.h:676
+#: ../rules/base.xml.in.h:685
msgid "Tatar"
msgstr "Totorių"
-#: ../rules/base.xml.in.h:677
+#: ../rules/base.xml.in.h:686
msgid "Ossetian (legacy)"
msgstr "Osetinų (senasis)"
-#: ../rules/base.xml.in.h:678
+#: ../rules/base.xml.in.h:687
msgid "Ossetian (WinKeys)"
-msgstr "Osetinų („Windows“ išdėstymas)"
+msgstr "Osetinų („Windows“)"
-#: ../rules/base.xml.in.h:679
+#: ../rules/base.xml.in.h:688
msgid "Chuvash"
msgstr "Čiuvašų"
-#: ../rules/base.xml.in.h:680
+#: ../rules/base.xml.in.h:689
msgid "Chuvash (Latin)"
msgstr "Čiuvašų (lotyniški rašmenys)"
-#: ../rules/base.xml.in.h:681
+#: ../rules/base.xml.in.h:690
msgid "Udmurt"
msgstr "Udmurtų"
-#: ../rules/base.xml.in.h:682
+#: ../rules/base.xml.in.h:691
msgid "Komi"
msgstr "Komija"
-#: ../rules/base.xml.in.h:683
+#: ../rules/base.xml.in.h:692
msgid "Yakut"
msgstr "Jakutų"
-#: ../rules/base.xml.in.h:684
+#: ../rules/base.xml.in.h:693
msgid "Kalmyk"
msgstr "Kalmukų"
-#: ../rules/base.xml.in.h:685
+#: ../rules/base.xml.in.h:694
msgid "Russian (DOS)"
msgstr "Rusų (DOS)"
-#: ../rules/base.xml.in.h:686
+#: ../rules/base.xml.in.h:695
msgid "Russian (Macintosh)"
msgstr "Rusų („Macintosh“)"
-#: ../rules/base.xml.in.h:687
+#: ../rules/base.xml.in.h:696
msgid "Serbian (Russia)"
msgstr "Serbų (Rusija)"
-#: ../rules/base.xml.in.h:688
+#: ../rules/base.xml.in.h:697
msgid "Bashkirian"
msgstr "Baškirų"
-#: ../rules/base.xml.in.h:689
+#: ../rules/base.xml.in.h:698
msgid "Mari"
msgstr "Marių"
-#: ../rules/base.xml.in.h:690 ../rules/base.extras.xml.in.h:53
+#: ../rules/base.xml.in.h:699 ../rules/base.extras.xml.in.h:67
msgid "Serbian"
msgstr "Serbų"
-#: ../rules/base.xml.in.h:691
-msgid "Serbian (Cyrillic, Z and ZHE swapped)"
+#: ../rules/base.xml.in.h:700
+msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
msgstr "Serbų (kirilica, raidės Z ir Ž sukeistos)"
-#: ../rules/base.xml.in.h:692
+#: ../rules/base.xml.in.h:701
msgid "Serbian (Latin)"
msgstr "Serbų (lotyniški rašmenys)"
-#: ../rules/base.xml.in.h:693
+#: ../rules/base.xml.in.h:702
msgid "Serbian (Latin Unicode)"
msgstr "Serbų (lotyniški rašmenys, unikodas)"
-#: ../rules/base.xml.in.h:694
+#: ../rules/base.xml.in.h:703
msgid "Serbian (Latin qwerty)"
msgstr "Serbų (lotyniški rašmenys, QWERTY)"
-#: ../rules/base.xml.in.h:695
+#: ../rules/base.xml.in.h:704
msgid "Serbian (Latin Unicode qwerty)"
msgstr "Serbų (lotyniški rašmenys, unikodas, QWERTY)"
-#: ../rules/base.xml.in.h:696
+#: ../rules/base.xml.in.h:705
msgid "Serbian (Cyrillic with guillemets)"
msgstr "Serbų (kirilica, su kampinėmis kabutėmis)"
-#: ../rules/base.xml.in.h:697
+#: ../rules/base.xml.in.h:706
msgid "Serbian (Latin with guillemets)"
msgstr "Serbų (lotyniški rašmenys, su kampinėmis kabutėmis)"
-#: ../rules/base.xml.in.h:698
+#: ../rules/base.xml.in.h:707
msgid "Pannonian Rusyn"
msgstr "Panonijos rusinų"
#. Keyboard indicator for Slovenian layouts
-#: ../rules/base.xml.in.h:700
+#: ../rules/base.xml.in.h:709
msgid "sl"
msgstr "sl"
-#: ../rules/base.xml.in.h:701
+#: ../rules/base.xml.in.h:710
msgid "Slovenian"
msgstr "Slovėnų"
-#: ../rules/base.xml.in.h:702
-msgid "Slovenian (use guillemets for quotes)"
-msgstr "Slovėnų (kampinės kabutės)"
+#: ../rules/base.xml.in.h:711
+msgid "Slovenian (with guillemets for quotes)"
+msgstr "Slovėnų (su kampinėmis kabutėmis)"
-#: ../rules/base.xml.in.h:703
+#: ../rules/base.xml.in.h:712
msgid "Slovenian (US keyboard with Slovenian letters)"
msgstr "Slovėnų (JAV klaviatūra su slovėniškais rašmenimis)"
#. Keyboard indicator for Slovak layouts
-#: ../rules/base.xml.in.h:705 ../rules/base.extras.xml.in.h:107
+#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:122
msgid "sk"
msgstr "sk"
-#: ../rules/base.xml.in.h:706 ../rules/base.extras.xml.in.h:108
+#: ../rules/base.xml.in.h:715 ../rules/base.extras.xml.in.h:123
msgid "Slovak"
msgstr "Slovakų"
-#: ../rules/base.xml.in.h:707
+#: ../rules/base.xml.in.h:716
msgid "Slovak (extended Backslash)"
msgstr "Slovakų (išplėstasis kairinis brūkšnys)"
-#: ../rules/base.xml.in.h:708
+#: ../rules/base.xml.in.h:717
msgid "Slovak (qwerty)"
msgstr "Slovakų (QWERTY)"
-#: ../rules/base.xml.in.h:709
+#: ../rules/base.xml.in.h:718
msgid "Slovak (qwerty, extended Backslash)"
msgstr "Slovakų (QWERTY, išplėstas kairinis brūkšnys)"
-#: ../rules/base.xml.in.h:710 ../rules/base.extras.xml.in.h:111
+#: ../rules/base.xml.in.h:719 ../rules/base.extras.xml.in.h:126
msgid "Spanish"
msgstr "Ispanų"
-#: ../rules/base.xml.in.h:711
+#: ../rules/base.xml.in.h:720
msgid "Spanish (eliminate dead keys)"
msgstr "Ispanų (be tęsties klavišų)"
-#: ../rules/base.xml.in.h:712
+#: ../rules/base.xml.in.h:721
+msgid "Spanish (Winkeys)"
+msgstr "Ispanų („Windows“)"
+
+#: ../rules/base.xml.in.h:722
msgid "Spanish (include dead tilde)"
msgstr "Ispanų (tildė veikia kaip tęsties klavišas)"
-#: ../rules/base.xml.in.h:713
+#: ../rules/base.xml.in.h:723
msgid "Spanish (Sun dead keys)"
msgstr "Ispanų (su „Sun“ tęsties klavišais)"
-#: ../rules/base.xml.in.h:714
+#: ../rules/base.xml.in.h:724
msgid "Spanish (Dvorak)"
msgstr "Ispanų (Dvorako)"
-#: ../rules/base.xml.in.h:715
+#: ../rules/base.xml.in.h:725
msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
msgstr "Asturų (Ispanija, su H ir L raidėmis su taškais apačioje)"
-#: ../rules/base.xml.in.h:716
+#: ../rules/base.xml.in.h:726
msgid "Catalan (Spain, with middle-dot L)"
msgstr "Katalonų (Ispanija, su L raide su tašku per vidurį)"
-#: ../rules/base.xml.in.h:717
+#: ../rules/base.xml.in.h:727
msgid "Spanish (Macintosh)"
msgstr "Ispanų („Macintosh“)"
#. Keyboard indicator for Swedish layouts
-#: ../rules/base.xml.in.h:719 ../rules/base.extras.xml.in.h:113
+#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:128
msgid "sv"
msgstr "sv"
-#: ../rules/base.xml.in.h:720 ../rules/base.extras.xml.in.h:114
+#: ../rules/base.xml.in.h:730 ../rules/base.extras.xml.in.h:129
msgid "Swedish"
msgstr "Švedų"
-#: ../rules/base.xml.in.h:721
+#: ../rules/base.xml.in.h:731
msgid "Swedish (eliminate dead keys)"
msgstr "Švedų (be tęsties klavišų)"
-#: ../rules/base.xml.in.h:722
+#: ../rules/base.xml.in.h:732
msgid "Swedish (Dvorak)"
msgstr "Švedų (Dvorako)"
-#: ../rules/base.xml.in.h:723
+#: ../rules/base.xml.in.h:733
msgid "Russian (Sweden, phonetic)"
msgstr "Rusų (Švedija, fonetinis)"
-#: ../rules/base.xml.in.h:724
+#: ../rules/base.xml.in.h:734
msgid "Russian (Sweden, phonetic, eliminate dead keys)"
msgstr "Rusų (Švedija, fonetinis, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:725
+#: ../rules/base.xml.in.h:735
msgid "Northern Saami (Sweden)"
msgstr "Šiaurės samių (Švedija)"
-#: ../rules/base.xml.in.h:726
+#: ../rules/base.xml.in.h:736
msgid "Swedish (Macintosh)"
msgstr "Švedų („Macintosh“)"
-#: ../rules/base.xml.in.h:727
+#: ../rules/base.xml.in.h:737
msgid "Swedish (Svdvorak)"
msgstr "Švedų („Svdvorak“)"
-#: ../rules/base.xml.in.h:728
+#: ../rules/base.xml.in.h:738
msgid "Swedish Sign Language"
msgstr "Švedų gestų kalba"
-#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:116
+#: ../rules/base.xml.in.h:739 ../rules/base.extras.xml.in.h:132
msgid "German (Switzerland)"
msgstr "Vokiečių (Šveicarija)"
-#: ../rules/base.xml.in.h:730
+#: ../rules/base.xml.in.h:740
msgid "German (Switzerland, legacy)"
msgstr "Vokiečių (Šveicarija, senasis)"
-#: ../rules/base.xml.in.h:731
+#: ../rules/base.xml.in.h:741
msgid "German (Switzerland, eliminate dead keys)"
msgstr "Vokiečių (Šveicarija, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:732
+#: ../rules/base.xml.in.h:742
msgid "German (Switzerland, Sun dead keys)"
msgstr "Vokiečių (Šveicarija, su „Sun“ tęsties klavišais)"
-#: ../rules/base.xml.in.h:733
+#: ../rules/base.xml.in.h:743
msgid "French (Switzerland)"
msgstr "Prancūzų (Šveicarija)"
-#: ../rules/base.xml.in.h:734
+#: ../rules/base.xml.in.h:744
msgid "French (Switzerland, eliminate dead keys)"
msgstr "Prancūzų (Šveicarija, be tęsties klavišų)"
-#: ../rules/base.xml.in.h:735
+#: ../rules/base.xml.in.h:745
msgid "French (Switzerland, Sun dead keys)"
msgstr "Prancūzų (Šveicarija, su „Sun“ tęsties klavišais)"
-#: ../rules/base.xml.in.h:736
+#: ../rules/base.xml.in.h:746
msgid "French (Switzerland, Macintosh)"
msgstr "Prancūzų (Šveicacija, „Macintosh“)"
-#: ../rules/base.xml.in.h:737
+#: ../rules/base.xml.in.h:747
msgid "German (Switzerland, Macintosh)"
msgstr "Vokiečių (Šveicarija, „Macintosh“)"
-#: ../rules/base.xml.in.h:738
+#: ../rules/base.xml.in.h:748
msgid "Arabic (Syria)"
msgstr "Arabų (Sirija)"
#. Keyboard indicator for Syriac layouts
-#: ../rules/base.xml.in.h:740
+#: ../rules/base.xml.in.h:750
msgid "syc"
msgstr "syc"
-#: ../rules/base.xml.in.h:741
+#: ../rules/base.xml.in.h:751
msgid "Syriac"
msgstr "Sirijos"
-#: ../rules/base.xml.in.h:742
+#: ../rules/base.xml.in.h:752
msgid "Syriac (phonetic)"
msgstr "Sirų (fonetinis)"
-#: ../rules/base.xml.in.h:743
+#: ../rules/base.xml.in.h:753
msgid "Kurdish (Syria, Latin Q)"
msgstr "Kurdų (Sirija, lotyniški rašmenys, Q)"
-#: ../rules/base.xml.in.h:744
+#: ../rules/base.xml.in.h:754
msgid "Kurdish (Syria, F)"
msgstr "Kurdų (Sirija, F)"
-#: ../rules/base.xml.in.h:745
+#: ../rules/base.xml.in.h:755
msgid "Kurdish (Syria, Latin Alt-Q)"
msgstr "Kurdų (Sirija, lotyniški rašmenys, Alt-Q)"
#. Keyboard indicator for Tajik layouts
-#: ../rules/base.xml.in.h:747
+#: ../rules/base.xml.in.h:757
msgid "tg"
msgstr "tg"
-#: ../rules/base.xml.in.h:748
+#: ../rules/base.xml.in.h:758
msgid "Tajik"
msgstr "Tadžikų"
-#: ../rules/base.xml.in.h:749
+#: ../rules/base.xml.in.h:759
msgid "Tajik (legacy)"
msgstr "Tadžikų (senasis)"
#. Keyboard indicator for Sinhala layouts
-#: ../rules/base.xml.in.h:751
+#: ../rules/base.xml.in.h:761
msgid "si"
msgstr "si"
-#: ../rules/base.xml.in.h:752
+#: ../rules/base.xml.in.h:762
msgid "Sinhala (phonetic)"
msgstr "Sinhalų (fonetinis)"
-#: ../rules/base.xml.in.h:753
+#: ../rules/base.xml.in.h:763
msgid "Tamil (Sri Lanka, Unicode)"
msgstr "Tamilų (Šri Lanka, unikodas)"
-#: ../rules/base.xml.in.h:754
+#: ../rules/base.xml.in.h:764
msgid "Tamil (Sri Lanka, TAB Typewriter)"
msgstr "Tamilų (Šri lanka, TAB rašomosios mašinėlės išdėstymas)"
#. Keyboard indicator for Thai layouts
-#: ../rules/base.xml.in.h:756
+#: ../rules/base.xml.in.h:766
msgid "th"
msgstr "th"
-#: ../rules/base.xml.in.h:757
+#: ../rules/base.xml.in.h:767
msgid "Thai"
msgstr "Tajų"
-#: ../rules/base.xml.in.h:758
+#: ../rules/base.xml.in.h:768
msgid "Thai (TIS-820.2538)"
msgstr "Tajų (TIS-820.2538)"
-#: ../rules/base.xml.in.h:759
+#: ../rules/base.xml.in.h:769
msgid "Thai (Pattachote)"
msgstr "Tajų („Pattachote“)"
#. Keyboard indicator for Turkish layouts
-#: ../rules/base.xml.in.h:761 ../rules/base.extras.xml.in.h:119
+#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:135
msgid "tr"
msgstr "tr"
-#: ../rules/base.xml.in.h:762 ../rules/base.extras.xml.in.h:120
+#: ../rules/base.xml.in.h:772 ../rules/base.extras.xml.in.h:136
msgid "Turkish"
msgstr "Turkų"
-#: ../rules/base.xml.in.h:763
+#: ../rules/base.xml.in.h:773
msgid "Turkish (F)"
msgstr "Turkų (F)"
-#: ../rules/base.xml.in.h:764
+#: ../rules/base.xml.in.h:774
msgid "Turkish (Alt-Q)"
msgstr "Turkų (Alt-Q)"
-#: ../rules/base.xml.in.h:765
+#: ../rules/base.xml.in.h:775
msgid "Turkish (Sun dead keys)"
msgstr "Turkų (su „Sun“ tęsties klavišais)"
-#: ../rules/base.xml.in.h:766
+#: ../rules/base.xml.in.h:776
msgid "Kurdish (Turkey, Latin Q)"
msgstr "Kurdų (Turkija, lotyniški rašmenys, Q)"
-#: ../rules/base.xml.in.h:767
+#: ../rules/base.xml.in.h:777
msgid "Kurdish (Turkey, F)"
msgstr "Kurdų (Turkija, F)"
-#: ../rules/base.xml.in.h:768
+#: ../rules/base.xml.in.h:778
msgid "Kurdish (Turkey, Latin Alt-Q)"
msgstr "Kurdų (Turkija, lotyniški rašmenys, Alt-Q)"
-#: ../rules/base.xml.in.h:769
+#: ../rules/base.xml.in.h:779
msgid "Turkish (international with dead keys)"
msgstr "Turkų (tarptautinis, su tęsties ženklais)"
#. Keyboard indicator for Crimean Tatar layouts
-#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:48
+#: ../rules/base.xml.in.h:781 ../rules/base.extras.xml.in.h:62
msgid "crh"
msgstr "crh"
-#: ../rules/base.xml.in.h:772
+#: ../rules/base.xml.in.h:782
msgid "Crimean Tatar (Turkish Q)"
msgstr "Krymo totorių (turkiškas Q)"
-#: ../rules/base.xml.in.h:773
+#: ../rules/base.xml.in.h:783
msgid "Crimean Tatar (Turkish F)"
msgstr "Krymo totorių (turkiškas F)"
-#: ../rules/base.xml.in.h:774
+#: ../rules/base.xml.in.h:784
msgid "Crimean Tatar (Turkish Alt-Q)"
msgstr "Krymo totorių (turkiškas Alt-Q)"
-#: ../rules/base.xml.in.h:775
+#: ../rules/base.xml.in.h:785
msgid "Taiwanese"
msgstr "Taivaniečių"
-#: ../rules/base.xml.in.h:776
+#: ../rules/base.xml.in.h:786
msgid "Taiwanese (indigenous)"
msgstr "Taivano (čiabuvių)"
#. Keyboard indicator for Saisiyat layouts
-#: ../rules/base.xml.in.h:778
+#: ../rules/base.xml.in.h:788
msgid "xsy"
msgstr "xsy"
-#: ../rules/base.xml.in.h:779
+#: ../rules/base.xml.in.h:789
msgid "Saisiyat (Taiwan)"
msgstr "Siaisijatų (Taivanas)"
#. Keyboard indicator for Ukranian layouts
-#: ../rules/base.xml.in.h:781 ../rules/base.extras.xml.in.h:122
+#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:138
msgid "uk"
msgstr "uk"
-#: ../rules/base.xml.in.h:782 ../rules/base.extras.xml.in.h:123
+#: ../rules/base.xml.in.h:792 ../rules/base.extras.xml.in.h:139
msgid "Ukrainian"
msgstr "Ukrainiečių"
-#: ../rules/base.xml.in.h:783
+#: ../rules/base.xml.in.h:793
msgid "Ukrainian (phonetic)"
msgstr "Ukrainiečių (fonetinis)"
-#: ../rules/base.xml.in.h:784
+#: ../rules/base.xml.in.h:794
msgid "Ukrainian (typewriter)"
msgstr "Ukrainiečių (rašomosios mašinėlės išdėstymas)"
-#: ../rules/base.xml.in.h:785
+#: ../rules/base.xml.in.h:795
msgid "Ukrainian (WinKeys)"
-msgstr "Ukrainiečių („Windows“ išdėstymas)"
+msgstr "Ukrainiečių („Windows“)"
-#: ../rules/base.xml.in.h:786
+#: ../rules/base.xml.in.h:796
msgid "Ukrainian (legacy)"
msgstr "Ukrainiečių (senasis)"
-#: ../rules/base.xml.in.h:787
+#: ../rules/base.xml.in.h:797
msgid "Ukrainian (standard RSTU)"
msgstr "Ukrainiečių (standartinis RSTU)"
-#: ../rules/base.xml.in.h:788
+#: ../rules/base.xml.in.h:798
msgid "Russian (Ukraine, standard RSTU)"
msgstr "Rusų (Ukraina, standartinis RSTU)"
-#: ../rules/base.xml.in.h:789
+#: ../rules/base.xml.in.h:799
msgid "Ukrainian (homophonic)"
msgstr "Ukrainiečių (homofoninis)"
-#: ../rules/base.xml.in.h:790 ../rules/base.extras.xml.in.h:125
+#: ../rules/base.xml.in.h:800 ../rules/base.extras.xml.in.h:141
msgid "English (UK)"
msgstr "Anglų (JK)"
-#: ../rules/base.xml.in.h:791
+#: ../rules/base.xml.in.h:801
msgid "English (UK, extended WinKeys)"
msgstr "Anglų (JK, „Windows“ išplėstasis)"
-#: ../rules/base.xml.in.h:792
+#: ../rules/base.xml.in.h:802
msgid "English (UK, international with dead keys)"
msgstr "Anglų (JK, tarptautinis su tęsties klavišais)"
-#: ../rules/base.xml.in.h:793
+#: ../rules/base.xml.in.h:803
msgid "English (UK, Dvorak)"
msgstr "Anglų (JK, Dvorako)"
-#: ../rules/base.xml.in.h:794
+#: ../rules/base.xml.in.h:804
msgid "English (UK, Dvorak with UK punctuation)"
msgstr "Anglų (JK, Dvorako su JK skyrybos ženklais)"
-#: ../rules/base.xml.in.h:795
+#: ../rules/base.xml.in.h:805
msgid "English (UK, Macintosh)"
msgstr "Anglų (JK, „Macintosh“)"
-#: ../rules/base.xml.in.h:796
+#: ../rules/base.xml.in.h:806
msgid "English (UK, Macintosh international)"
msgstr "Anglų (JK, „Macintosh“ tarptautinis)"
-#: ../rules/base.xml.in.h:797
+#: ../rules/base.xml.in.h:807
msgid "English (UK, Colemak)"
msgstr "Anglų (JK, „Colemak“)"
-#: ../rules/base.xml.in.h:798
+#: ../rules/base.xml.in.h:808
msgid "Uzbek"
msgstr "Uzbekų"
-#: ../rules/base.xml.in.h:799
+#: ../rules/base.xml.in.h:809
msgid "Uzbek (Latin)"
msgstr "Uzbekų (lotyniški rašmenys)"
#. Keyboard indicator for Vietnamese layouts
-#: ../rules/base.xml.in.h:801
+#: ../rules/base.xml.in.h:811
msgid "vi"
msgstr "vi"
-#: ../rules/base.xml.in.h:802
+#: ../rules/base.xml.in.h:812
msgid "Vietnamese"
msgstr "Vietnamiečių"
#. Keyboard indicator for Korean layouts
-#: ../rules/base.xml.in.h:804 ../rules/base.extras.xml.in.h:127
+#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:143
msgid "ko"
msgstr "ko"
-#: ../rules/base.xml.in.h:805 ../rules/base.extras.xml.in.h:128
+#: ../rules/base.xml.in.h:815 ../rules/base.extras.xml.in.h:144
msgid "Korean"
msgstr "Korėjiečių"
-#: ../rules/base.xml.in.h:806
+#: ../rules/base.xml.in.h:816
msgid "Korean (101/104 key compatible)"
msgstr "Korėjiečių (suderinamas su 101/104 klavišų klaviatūra)"
-#: ../rules/base.xml.in.h:807
+#: ../rules/base.xml.in.h:817
msgid "Japanese (PC-98xx Series)"
msgstr "Japonų (PC-98xx serijos)"
#. Keyboard indicator for Irish layouts
-#: ../rules/base.xml.in.h:809
+#: ../rules/base.xml.in.h:819
msgid "ie"
msgstr "ie"
-#: ../rules/base.xml.in.h:810
+#: ../rules/base.xml.in.h:820
msgid "Irish"
msgstr "Airių"
-#: ../rules/base.xml.in.h:811
+#: ../rules/base.xml.in.h:821
msgid "CloGaelach"
msgstr "„CloGaelach“"
-#: ../rules/base.xml.in.h:812
+#: ../rules/base.xml.in.h:822
msgid "Irish (UnicodeExpert)"
msgstr "Airių („UnicodeExpert“)"
-#: ../rules/base.xml.in.h:813
+#: ../rules/base.xml.in.h:823
msgid "Ogham"
msgstr "Ogham"
-#: ../rules/base.xml.in.h:814
+#: ../rules/base.xml.in.h:824
msgid "Ogham (IS434)"
msgstr "Ogham (IS434)"
-#: ../rules/base.xml.in.h:815
+#: ../rules/base.xml.in.h:825
msgid "Urdu (Pakistan)"
msgstr "Urdu (Pakistanas)"
-#: ../rules/base.xml.in.h:816
+#: ../rules/base.xml.in.h:826
msgid "Urdu (Pakistan, CRULP)"
msgstr "Urdu (Pakistanas, CRULP)"
-#: ../rules/base.xml.in.h:817
+#: ../rules/base.xml.in.h:827
msgid "Urdu (Pakistan, NLA)"
msgstr "Urdu (Pakistanas, NLA)"
-#: ../rules/base.xml.in.h:818
+#: ../rules/base.xml.in.h:828
msgid "Arabic (Pakistan)"
msgstr "Arabų (Pakistanas)"
#. Keyboard indicator for Sindhi layouts
-#: ../rules/base.xml.in.h:820
+#: ../rules/base.xml.in.h:830
msgid "sd"
msgstr "sd"
-#: ../rules/base.xml.in.h:821
+#: ../rules/base.xml.in.h:831
msgid "Sindhi"
msgstr "Sindų"
#. Keyboard indicator for Dhivehi layouts
-#: ../rules/base.xml.in.h:823
+#: ../rules/base.xml.in.h:833
msgid "dv"
msgstr "dv"
-#: ../rules/base.xml.in.h:824
+#: ../rules/base.xml.in.h:834
msgid "Dhivehi"
msgstr "Maldyviečių"
-#: ../rules/base.xml.in.h:825
+#: ../rules/base.xml.in.h:835
msgid "English (South Africa)"
msgstr "Anglų (Pietų Afrika)"
#. Keyboard indicator for Esperanto layouts
-#: ../rules/base.xml.in.h:827
+#: ../rules/base.xml.in.h:837
msgid "eo"
msgstr "eo"
-#: ../rules/base.xml.in.h:828
+#: ../rules/base.xml.in.h:838
msgid "Esperanto"
msgstr "Esperanto"
-#: ../rules/base.xml.in.h:829
+#: ../rules/base.xml.in.h:839
msgid "Esperanto (displaced semicolon and quote, obsolete)"
msgstr "Esperanto (perkeltas kabliataškis ir kabutė, nenaudotinas)"
#. Keyboard indicator for Nepali layouts
-#: ../rules/base.xml.in.h:831
+#: ../rules/base.xml.in.h:841
msgid "ne"
msgstr "ne"
-#: ../rules/base.xml.in.h:832
+#: ../rules/base.xml.in.h:842
msgid "Nepali"
msgstr "Nepaliečių"
-#: ../rules/base.xml.in.h:833
+#: ../rules/base.xml.in.h:843
msgid "English (Nigeria)"
msgstr "Anglų (Nigerija)"
#. Keyboard indicator for Igbo layouts
-#: ../rules/base.xml.in.h:835
+#: ../rules/base.xml.in.h:845
msgid "ig"
msgstr "ig"
-#: ../rules/base.xml.in.h:836
+#: ../rules/base.xml.in.h:846
msgid "Igbo"
msgstr "Igbo"
#. Keyboard indicator for Yoruba layouts
-#: ../rules/base.xml.in.h:838
+#: ../rules/base.xml.in.h:848
msgid "yo"
msgstr "yo"
-#: ../rules/base.xml.in.h:839
+#: ../rules/base.xml.in.h:849
msgid "Yoruba"
msgstr "Jorubų"
#. Keyboard indicator for Amharic layouts
-#: ../rules/base.xml.in.h:841
+#: ../rules/base.xml.in.h:851
msgid "am"
msgstr "am"
-#: ../rules/base.xml.in.h:842
+#: ../rules/base.xml.in.h:852
msgid "Amharic"
msgstr "Amharų"
#. Keyboard indicator for Wolof layouts
-#: ../rules/base.xml.in.h:844
+#: ../rules/base.xml.in.h:854
msgid "wo"
msgstr "wo"
-#: ../rules/base.xml.in.h:845
+#: ../rules/base.xml.in.h:855
msgid "Wolof"
msgstr "Volofų"
#. Keyboard indicator for Braille layouts
-#: ../rules/base.xml.in.h:847
+#: ../rules/base.xml.in.h:857
msgid "brl"
msgstr "Brl"
-#: ../rules/base.xml.in.h:848
+#: ../rules/base.xml.in.h:858
msgid "Braille"
msgstr "Brailio terminalas"
-#: ../rules/base.xml.in.h:849
+#: ../rules/base.xml.in.h:859
msgid "Braille (left hand)"
msgstr "Brailio terminalas (kairei rankai)"
-#: ../rules/base.xml.in.h:850
+#: ../rules/base.xml.in.h:860
msgid "Braille (right hand)"
msgstr "Brailio terminalas (dešinei rankai)"
#. Keyboard indicator for Turkmen layouts
-#: ../rules/base.xml.in.h:852
+#: ../rules/base.xml.in.h:862
msgid "tk"
msgstr "tk"
-#: ../rules/base.xml.in.h:853
+#: ../rules/base.xml.in.h:863
msgid "Turkmen"
msgstr "Turkmėnų"
-#: ../rules/base.xml.in.h:854
+#: ../rules/base.xml.in.h:864
msgid "Turkmen (Alt-Q)"
msgstr "Turkmėnų (Alt-Q)"
#. Keyboard indicator for Bambara layouts
-#: ../rules/base.xml.in.h:856
+#: ../rules/base.xml.in.h:866
msgid "bm"
msgstr "bm"
-#: ../rules/base.xml.in.h:857
+#: ../rules/base.xml.in.h:867
msgid "Bambara"
msgstr "Bambarų"
-#: ../rules/base.xml.in.h:858
+#: ../rules/base.xml.in.h:868
msgid "French (Mali, alternative)"
msgstr "Prancūzų (Malis, alternatyvus)"
-#: ../rules/base.xml.in.h:859
+#: ../rules/base.xml.in.h:869
msgid "English (Mali, US Macintosh)"
msgstr "Anglų (Malis, JAV „Macintosh“)"
-#: ../rules/base.xml.in.h:860
+#: ../rules/base.xml.in.h:870
msgid "English (Mali, US international)"
msgstr "Anglų (Malis, JAV tarptautinis)"
#. Keyboard indicator for Swahili layouts
-#: ../rules/base.xml.in.h:862
+#: ../rules/base.xml.in.h:872
msgid "sw"
msgstr "sw"
-#: ../rules/base.xml.in.h:863
+#: ../rules/base.xml.in.h:873
msgid "Swahili (Tanzania)"
msgstr "Svahilių (Tanzanija)"
-#: ../rules/base.xml.in.h:864
+#: ../rules/base.xml.in.h:874
msgid "Swahili (Kenya)"
msgstr "Svahilių (Kenija)"
-#: ../rules/base.xml.in.h:865
+#: ../rules/base.xml.in.h:875
msgid "Kikuyu"
msgstr "Kikuyu"
#. Keyboard indicator for Tswana layouts
-#: ../rules/base.xml.in.h:867
+#: ../rules/base.xml.in.h:877
msgid "tn"
msgstr "tn"
-#: ../rules/base.xml.in.h:868
+#: ../rules/base.xml.in.h:878
msgid "Tswana"
msgstr "Tsvanų"
#. Keyboard indicator for Filipino layouts
-#: ../rules/base.xml.in.h:870
+#: ../rules/base.xml.in.h:880
msgid "ph"
msgstr "ph"
-#: ../rules/base.xml.in.h:871
+#: ../rules/base.xml.in.h:881
msgid "Filipino"
msgstr "Filipiniečių"
-#: ../rules/base.xml.in.h:872
+#: ../rules/base.xml.in.h:882
msgid "Filipino (QWERTY Baybayin)"
msgstr "Filipiniečių (QWERTY, baibajinas)"
-#: ../rules/base.xml.in.h:873
+#: ../rules/base.xml.in.h:883
msgid "Filipino (Capewell-Dvorak Latin)"
msgstr "Filipiniečių (Keipvelo-Dvorako, lotyniški rašmenys)"
-#: ../rules/base.xml.in.h:874
+#: ../rules/base.xml.in.h:884
msgid "Filipino (Capewell-Dvorak Baybayin)"
msgstr "Filipiniečių (Keipvelo-Dvorako, baibajinas)"
-#: ../rules/base.xml.in.h:875
+#: ../rules/base.xml.in.h:885
msgid "Filipino (Capewell-QWERF 2006 Latin)"
msgstr "Filipiniečių (Keipvelo QWERF 2006, lotyniški rašmenys)"
-#: ../rules/base.xml.in.h:876
+#: ../rules/base.xml.in.h:886
msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
msgstr "Filipiniečių (Keipvelo QWERF 2006, baibajinas)"
-#: ../rules/base.xml.in.h:877
+#: ../rules/base.xml.in.h:887
msgid "Filipino (Colemak Latin)"
msgstr "Filipiniečių („Colemak“, lotyniški rašmenys)"
-#: ../rules/base.xml.in.h:878
+#: ../rules/base.xml.in.h:888
msgid "Filipino (Colemak Baybayin)"
msgstr "Filipiniečių („Colemak“, baibajinas)"
-#: ../rules/base.xml.in.h:879
+#: ../rules/base.xml.in.h:889
msgid "Filipino (Dvorak Latin)"
msgstr "Filipiniečių (Dvorako, lotyniški rašmenys)"
-#: ../rules/base.xml.in.h:880
+#: ../rules/base.xml.in.h:890
msgid "Filipino (Dvorak Baybayin)"
msgstr "Filipiniečių (Dvorako, baibajinas)"
-#: ../rules/base.xml.in.h:881
+#: ../rules/base.xml.in.h:891
msgid "md"
msgstr "md"
-#: ../rules/base.xml.in.h:882
+#: ../rules/base.xml.in.h:892
msgid "Moldavian"
msgstr "Moldavų"
-#: ../rules/base.xml.in.h:883
+#: ../rules/base.xml.in.h:893
msgid "gag"
msgstr "gag"
-#: ../rules/base.xml.in.h:884
+#: ../rules/base.xml.in.h:894
msgid "Moldavian (Gagauz)"
msgstr "Moldavų (gagaūzų)"
-#: ../rules/base.xml.in.h:885
+#: ../rules/base.xml.in.h:895
msgid "Switching to another layout"
msgstr "Perjungimas į kitą išdėstymą"
-#: ../rules/base.xml.in.h:886
+#: ../rules/base.xml.in.h:896
msgid "Right Alt (while pressed)"
msgstr "Dešinysis Alt (kol nuspaustas)"
-#: ../rules/base.xml.in.h:887
+#: ../rules/base.xml.in.h:897
msgid "Left Alt (while pressed)"
msgstr "Kairysis Alt (kol nuspaustas)"
-#: ../rules/base.xml.in.h:888
+#: ../rules/base.xml.in.h:898
msgid "Left Win (while pressed)"
msgstr "Kairysis Win (kol nuspaustas)"
-#: ../rules/base.xml.in.h:889
+#: ../rules/base.xml.in.h:899
msgid "Right Win (while pressed)"
msgstr "Dešinysis Win (kol nuspaustas)"
-#: ../rules/base.xml.in.h:890
+#: ../rules/base.xml.in.h:900
msgid "Any Win key (while pressed)"
msgstr "Bet kuris Win klavišas (kol paspaustas)"
-#: ../rules/base.xml.in.h:891
+#: ../rules/base.xml.in.h:901
msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
msgstr "Didž (kol nuspaustas); Alt+Didž atlieka pirminę Didž klavišo funkciją"
-#: ../rules/base.xml.in.h:892
+#: ../rules/base.xml.in.h:902
msgid "Right Ctrl (while pressed)"
msgstr "Dešinysis Vald (kol nuspaustas)"
-#: ../rules/base.xml.in.h:893
+#: ../rules/base.xml.in.h:903
msgid "Right Alt"
msgstr "Dešinysis Alt"
-#: ../rules/base.xml.in.h:894
+#: ../rules/base.xml.in.h:904
msgid "Left Alt"
msgstr "Kairysis Alt"
-#: ../rules/base.xml.in.h:895
+#: ../rules/base.xml.in.h:905
msgid "Caps Lock"
msgstr "Didžiosios raidės"
-#: ../rules/base.xml.in.h:896
+#: ../rules/base.xml.in.h:906
msgid "Shift+Caps Lock"
msgstr "Lyg2+Didž"
-#: ../rules/base.xml.in.h:897
+#: ../rules/base.xml.in.h:907
msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
msgstr "Didž (į pirmąjį išdėstymą), Lyg2+Didž (į paskutinį išdėstymą)"
-#: ../rules/base.xml.in.h:898
+#: ../rules/base.xml.in.h:908
msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
msgstr "Kairysis Win (į pirmąjį išdėstymą), dešinysis Win/Meniu (į paskutinį išdėstymą)"
-#: ../rules/base.xml.in.h:899
+#: ../rules/base.xml.in.h:909
msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
msgstr "Kairysis Vald (į pirmąjį išdėstymą), dešinysis Vald (į paskutinį išdėstymą)"
-#: ../rules/base.xml.in.h:900
+#: ../rules/base.xml.in.h:910
msgid "Alt+Caps Lock"
msgstr "Alt+Didž"
-#: ../rules/base.xml.in.h:901
+#: ../rules/base.xml.in.h:911
msgid "Both Shift keys together"
msgstr "Vienu metu nuspausti abu Lyg2 klavišai"
-#: ../rules/base.xml.in.h:902
+#: ../rules/base.xml.in.h:912
msgid "Both Alt keys together"
msgstr "Vienu metu nuspausti abu Alt klavišai"
-#: ../rules/base.xml.in.h:903
+#: ../rules/base.xml.in.h:913
msgid "Both Ctrl keys together"
msgstr "Vienu metu nuspausti abu Vald klavišai"
-#: ../rules/base.xml.in.h:904
+#: ../rules/base.xml.in.h:914
msgid "Ctrl+Shift"
msgstr "Vald+Lyg2"
-#: ../rules/base.xml.in.h:905
+#: ../rules/base.xml.in.h:915
msgid "Left Ctrl+Left Shift"
msgstr "Kairysis Vald+kairysis Lyg2"
-#: ../rules/base.xml.in.h:906
+#: ../rules/base.xml.in.h:916
msgid "Right Ctrl+Right Shift"
msgstr "Dešinysis Vald+dešinysis Lyg2"
-#: ../rules/base.xml.in.h:907
+#: ../rules/base.xml.in.h:917
msgid "Alt+Ctrl"
msgstr "Alt+Vald"
-#: ../rules/base.xml.in.h:908
+#: ../rules/base.xml.in.h:918
msgid "Alt+Shift"
msgstr "Alt+Lyg2"
-#: ../rules/base.xml.in.h:909
+#: ../rules/base.xml.in.h:919
msgid "Left Alt+Left Shift"
msgstr "Kairysis Alt+kairysis Lyg2"
-#: ../rules/base.xml.in.h:910
+#: ../rules/base.xml.in.h:920
msgid "Alt+Space"
msgstr "Alt+Tarpas"
-#: ../rules/base.xml.in.h:911
+#: ../rules/base.xml.in.h:921
msgid "Menu"
msgstr "Meniu"
-#: ../rules/base.xml.in.h:912
+#: ../rules/base.xml.in.h:922
msgid "Left Win"
msgstr "Kairysis Win"
-#: ../rules/base.xml.in.h:913
+#: ../rules/base.xml.in.h:923
+msgid "Win Key+Space"
+msgstr "Win+Tarpas"
+
+#: ../rules/base.xml.in.h:924
msgid "Right Win"
msgstr "Dešinysis Win"
-#: ../rules/base.xml.in.h:914
+#: ../rules/base.xml.in.h:925
msgid "Left Shift"
msgstr "Kairysis Lyg2"
-#: ../rules/base.xml.in.h:915
+#: ../rules/base.xml.in.h:926
msgid "Right Shift"
msgstr "Dešinysis Lyg2"
-#: ../rules/base.xml.in.h:916
+#: ../rules/base.xml.in.h:927
msgid "Left Ctrl"
msgstr "Kairysis Vald"
-#: ../rules/base.xml.in.h:917
+#: ../rules/base.xml.in.h:928
msgid "Right Ctrl"
msgstr "Dešinysis Vald"
-#: ../rules/base.xml.in.h:918
+#: ../rules/base.xml.in.h:929
msgid "Scroll Lock"
msgstr "Ekrano slinkimas"
-#: ../rules/base.xml.in.h:919
+#: ../rules/base.xml.in.h:930
msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
msgstr "Kairysis Vald+Kairysis Win (į pirmąjį išdėstymą), Dešinysis Vald+Meniu (į antrąjį išdėstymą)"
-#: ../rules/base.xml.in.h:920
+#: ../rules/base.xml.in.h:931
msgid "Key to choose 3rd level"
msgstr "Klavišai trečiajam lygiui pasirinkti"
-#: ../rules/base.xml.in.h:921
+#: ../rules/base.xml.in.h:932
msgid "Any Win key"
msgstr "Bet kuris Win klavišas"
-#: ../rules/base.xml.in.h:922
+#: ../rules/base.xml.in.h:933
msgid "Any Alt key"
msgstr "Bet kuris Alt klavišas"
-#: ../rules/base.xml.in.h:923
+#: ../rules/base.xml.in.h:934
msgid "Right Alt, Shift+Right Alt key is Compose"
msgstr "Dešinysis Alt; Lyg2+dešinysis Alt atlieka Komponavimo klavišo funkciją"
-#: ../rules/base.xml.in.h:924
+#: ../rules/base.xml.in.h:935
msgid "Right Alt key never chooses 3rd level"
msgstr "Dešinysis Alt niekada neįjungia trečiojo lygio"
-#: ../rules/base.xml.in.h:925
+#: ../rules/base.xml.in.h:936
msgid "Enter on keypad"
msgstr "Įvedimo klavišas skaitmenų srityje"
-#: ../rules/base.xml.in.h:926
+#: ../rules/base.xml.in.h:937
msgid "Backslash"
msgstr "Kairinis brūkšnys"
-#: ../rules/base.xml.in.h:927
+#: ../rules/base.xml.in.h:938
msgid "<Less/Greater>"
msgstr "Mažiau/Daugiau"
-#: ../rules/base.xml.in.h:928
+#: ../rules/base.xml.in.h:939
msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Didž klavišas įjungia trečiąjį lygį; veikia kaip tęsties klavišas, kai naudojamas kartu su kitu trečiojo lygio parinkimo klavišu"
-#: ../rules/base.xml.in.h:929
+#: ../rules/base.xml.in.h:940
msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Kairinio brūkšnio klavišas įjungia trečiąjį lygį; veikia kaip tęsties klavišas, kai naudojamas kartu su kitu trečiojo lygio parinkimo klavišu"
-#: ../rules/base.xml.in.h:930
+#: ../rules/base.xml.in.h:941
msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Klavišas „Mažiau/Daugiau“ įjungia trečiąjį lygį; veikia kaip tęsties klavišas, kai naudojamas kartu su kitu trečiojo lygio parinkimo klavišu"
-#: ../rules/base.xml.in.h:931
+#: ../rules/base.xml.in.h:942
msgid "Ctrl key position"
msgstr "Vald klavišo pozicija"
-#: ../rules/base.xml.in.h:932
+#: ../rules/base.xml.in.h:943
msgid "Caps Lock as Ctrl"
msgstr "Didž klavišui priskirti Vald funkciją"
-#: ../rules/base.xml.in.h:933
+#: ../rules/base.xml.in.h:944
msgid "Left Ctrl as Meta"
msgstr "Kairiajam Vald klavišui priskirti Meta funkciją"
-#: ../rules/base.xml.in.h:934
+#: ../rules/base.xml.in.h:945
msgid "Swap Ctrl and Caps Lock"
msgstr "Sukeisti Vald ir Didž klavišus"
-#: ../rules/base.xml.in.h:935
+#: ../rules/base.xml.in.h:946
msgid "At left of 'A'"
msgstr "Kairėje nuo klavišo „A“"
-#: ../rules/base.xml.in.h:936
+#: ../rules/base.xml.in.h:947
msgid "At bottom left"
msgstr "Apačioje kairėje"
-#: ../rules/base.xml.in.h:937
+#: ../rules/base.xml.in.h:948
msgid "Right Ctrl as Right Alt"
msgstr "Dešiniajam Vald klavišui priskirti dešiniojo Alt funkciją"
-#: ../rules/base.xml.in.h:938
+#: ../rules/base.xml.in.h:949
msgid "Menu as Right Ctrl"
msgstr "Meniu klavišas veikia kaip Dešinysis Vald"
-#: ../rules/base.xml.in.h:939
+#: ../rules/base.xml.in.h:950
msgid "Right Alt as Right Ctrl"
msgstr "Dešiniajam Alt klavišui priskirti dešiniojo Vald funkciją"
-#: ../rules/base.xml.in.h:940
+#: ../rules/base.xml.in.h:951
msgid "Swap Left Alt key with Left Ctrl key"
msgstr "Sukeisti kairįjį Alt klavišą su kairiuoju Vald klavišu"
-#: ../rules/base.xml.in.h:941
+#: ../rules/base.xml.in.h:952
msgid "Swap Left Win key with Left Ctrl key"
msgstr "Sukeisti kairįjį Win klavišą su kairiuoju Vald klavišu"
-#: ../rules/base.xml.in.h:942
+#: ../rules/base.xml.in.h:953
+msgid "Swap Right Win key with Right Ctrl key"
+msgstr "Sukeisti dešinįjį Win klavišą su dešiniuoju Vald klavišu"
+
+#: ../rules/base.xml.in.h:954
msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
msgstr "Kairiajam Alt suteikti Vald funkciją, kairiajam Vald – Win f-ją, kairiajam Win – Alt f-ją."
-#: ../rules/base.xml.in.h:943
+#: ../rules/base.xml.in.h:955
msgid "Use keyboard LED to show alternative layout"
msgstr "Klaviatūros diodu indikuoti nepagrindinius išdėstymus"
-#: ../rules/base.xml.in.h:944
+#: ../rules/base.xml.in.h:956
msgid "Num Lock"
msgstr "Skaitmenys"
-#: ../rules/base.xml.in.h:945
+#: ../rules/base.xml.in.h:957
msgid "Layout of numeric keypad"
msgstr "Skaitmenų srities išdėstymas"
-#: ../rules/base.xml.in.h:946
+#: ../rules/base.xml.in.h:958
msgid "Legacy"
msgstr "Senasis"
-#: ../rules/base.xml.in.h:947
+#: ../rules/base.xml.in.h:959
msgid "Unicode additions (arrows and math operators)"
msgstr "Unikodiniai priedai (rodyklės ir matematiniai operatoriai)"
-#: ../rules/base.xml.in.h:948
+#: ../rules/base.xml.in.h:960
msgid "Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Unikodiniai priedai (rodyklės ir matematiniai operatoriai; matematiniai operatoriai numatytame lygyje)"
-#: ../rules/base.xml.in.h:949
+#: ../rules/base.xml.in.h:961
msgid "Legacy Wang 724"
msgstr "Senasis „Wang 724“"
-#: ../rules/base.xml.in.h:950
+#: ../rules/base.xml.in.h:962
msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
msgstr "„Wang 724“ skaitmenų sritis su unikodiniais priedais (rodyklėmis ir matematiniais operatoriais)"
-#: ../rules/base.xml.in.h:951
+#: ../rules/base.xml.in.h:963
msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
msgstr "„Wang 724“ skaitmenų sritis su unikodiniais priedais (rodyklėmis ir matematiniais operatoriais; matematiniai operatoriai pagrindiniame lygyje)"
-#: ../rules/base.xml.in.h:952
+#: ../rules/base.xml.in.h:964
msgid "Hexadecimal"
msgstr "Šešioliktainė"
-#: ../rules/base.xml.in.h:953
+#: ../rules/base.xml.in.h:965
msgid "ATM/phone-style"
msgstr "Bankomato/telefono tipo"
-#: ../rules/base.xml.in.h:954
+#: ../rules/base.xml.in.h:966
msgid "Numeric keypad delete key behaviour"
msgstr "Skaitmenų srities Šalinimo klavišo veiksena"
-#: ../rules/base.xml.in.h:955
+#: ../rules/base.xml.in.h:967
msgid "Legacy key with dot"
msgstr "Senojo tipo klavišas su tašku"
#. Actually, with KP_SEPARATOR, as the old keypad(comma)
-#: ../rules/base.xml.in.h:957
+#: ../rules/base.xml.in.h:969
msgid "Legacy key with comma"
msgstr "Senojo tipo klavišas su kableliu"
-#: ../rules/base.xml.in.h:958
+#: ../rules/base.xml.in.h:970
msgid "Four-level key with dot"
msgstr "Keturių lygių, pirmajame taškas"
-#: ../rules/base.xml.in.h:959
+#: ../rules/base.xml.in.h:971
msgid "Four-level key with dot, Latin-9 only"
msgstr "Keturių lygių, pirmajame taškas, Latin-9 ribojimas"
-#: ../rules/base.xml.in.h:960
+#: ../rules/base.xml.in.h:972
msgid "Four-level key with comma"
msgstr "Keturių lygių, pirmajame kablelis"
-#: ../rules/base.xml.in.h:961
+#: ../rules/base.xml.in.h:973
msgid "Four-level key with momayyez"
msgstr "Keturių lygių, pirmajame persiškas skyriklis (momayyez)"
#. This assumes the KP_ abstract symbols are actually useful for some apps
#. The description needs to be rewritten
-#: ../rules/base.xml.in.h:964
+#: ../rules/base.xml.in.h:976
msgid "Four-level key with abstract separators"
msgstr "Keturių lygių, su abstrakčiais skyrikliais"
-#: ../rules/base.xml.in.h:965
+#: ../rules/base.xml.in.h:977
msgid "Semicolon on third level"
msgstr "Kabliataškis trečiajame lygyje"
-#: ../rules/base.xml.in.h:966
+#: ../rules/base.xml.in.h:978
msgid "Caps Lock key behavior"
msgstr "Didžiųjų raidžių klavišo veiksena"
-#: ../rules/base.xml.in.h:967
+#: ../rules/base.xml.in.h:979
msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
msgstr "Didž įjungia įtaisytąjį raidžių vertimą didžiosiomis; Lyg2 pristabdo Didž klavišo veikimą"
-#: ../rules/base.xml.in.h:968
+#: ../rules/base.xml.in.h:980
msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
msgstr "Didž įjungia įtaisytąjį raidžių vertimą didžiosiomis; Lyg2 neįtakoja Didž klavišo veikimo"
-#: ../rules/base.xml.in.h:969
+#: ../rules/base.xml.in.h:981
msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
msgstr "Didž klavišas veikia Lyg2 su fiksavimu; Lyg2 pristabdo Didž veikimą"
-#: ../rules/base.xml.in.h:970
+#: ../rules/base.xml.in.h:982
msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
msgstr "Didž klavišas veikia kaip Lyg2 su fiksavimu; Lyg2 neįtakoja Didž veikimo"
-#: ../rules/base.xml.in.h:971
+#: ../rules/base.xml.in.h:983
msgid "Caps Lock toggles normal capitalization of alphabetic characters"
msgstr "Didž klavišas įjungia įprastą raidžių vertimą didžiosiomis"
-#: ../rules/base.xml.in.h:972
+#: ../rules/base.xml.in.h:984
msgid "Make Caps Lock an additional Num Lock"
msgstr "Didž klavišą paversti papildomu Skaitm klavišu"
-#: ../rules/base.xml.in.h:973
+#: ../rules/base.xml.in.h:985
msgid "Swap ESC and Caps Lock"
msgstr "Sukeisti Gr ir Didž klavišus"
-#: ../rules/base.xml.in.h:974
+#: ../rules/base.xml.in.h:986
msgid "Make Caps Lock an additional ESC"
msgstr "Didž klavišą paversti papildomu Gr klavišu"
-#: ../rules/base.xml.in.h:975
+#: ../rules/base.xml.in.h:987
msgid "Make Caps Lock an additional Backspace"
msgstr "Didž klavišą paversti papildomu Naikinimo kairėn klavišu"
-#: ../rules/base.xml.in.h:976
+#: ../rules/base.xml.in.h:988
msgid "Make Caps Lock an additional Super"
msgstr "Didž klavišą paversti papildomu Super klavišu"
-#: ../rules/base.xml.in.h:977
+#: ../rules/base.xml.in.h:989
msgid "Make Caps Lock an additional Hyper"
msgstr "Didž klavišą paversti papildomu Hyper klavišu"
-#: ../rules/base.xml.in.h:978
+#: ../rules/base.xml.in.h:990
msgid "Caps Lock toggles ShiftLock (affects all keys)"
msgstr "Didž klavišas veikia kaip nuolat nuspaustas Lyg2 (įtakoja visus klavišus)"
-#: ../rules/base.xml.in.h:979
+#: ../rules/base.xml.in.h:991
msgid "Caps Lock is disabled"
msgstr "Didž klavišas nenaudojamas"
-#: ../rules/base.xml.in.h:980
+#: ../rules/base.xml.in.h:992
msgid "Make Caps Lock an additional Ctrl"
msgstr "Didž klavišą paversti papildomu Vald klavišu"
-#: ../rules/base.xml.in.h:981
+#: ../rules/base.xml.in.h:993
msgid "Alt/Win key behavior"
msgstr "Alt ir Win klavišų elgsena"
-#: ../rules/base.xml.in.h:982
+#: ../rules/base.xml.in.h:994
msgid "Add the standard behavior to Menu key"
msgstr "Meniu klavišui priskirti standartinę veikseną"
-#: ../rules/base.xml.in.h:983
+#: ../rules/base.xml.in.h:995
msgid "Alt and Meta are on Alt keys"
msgstr "Alt ir Meta funkcijos priskirtos Alt klavišams"
-#: ../rules/base.xml.in.h:984
+#: ../rules/base.xml.in.h:996
msgid "Alt is mapped to Win keys (and the usual Alt keys)"
msgstr "Alt funkciją priskirti Win klavišams bei įprastiems Alt klavišams"
-#: ../rules/base.xml.in.h:985
+#: ../rules/base.xml.in.h:997
msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
msgstr "Vald funkciją priskirti Win klavišams ir įprastiems Vald klavišams"
-#: ../rules/base.xml.in.h:986
+#: ../rules/base.xml.in.h:998
msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
msgstr "Vald funkciją priskirti Alt klavišams, o Alt funkciją – Win klavišams"
-#: ../rules/base.xml.in.h:987
+#: ../rules/base.xml.in.h:999
msgid "Meta is mapped to Win keys"
msgstr "Win klavišams priskirti Meta funkciją"
-#: ../rules/base.xml.in.h:988
+#: ../rules/base.xml.in.h:1000
msgid "Meta is mapped to Left Win"
msgstr "Kairiajam Win klavišui priskirti Meta funkciją"
-#: ../rules/base.xml.in.h:989
-msgid "Hyper is mapped to Win-keys"
+#: ../rules/base.xml.in.h:1001
+msgid "Hyper is mapped to Win keys"
msgstr "Win klavišams priskirti Hyper funkciją"
-#: ../rules/base.xml.in.h:990
+#: ../rules/base.xml.in.h:1002
msgid "Alt is mapped to Right Win, Super to Menu"
msgstr "Dešiniajam Win klavišui priskirti Alt funkciją, o Meniu klavišui – Super funkciją"
-#: ../rules/base.xml.in.h:991
+#: ../rules/base.xml.in.h:1003
msgid "Alt is swapped with Win"
msgstr "Sukeisti Alt ir Win klavišų funkcijas vietomis"
-#: ../rules/base.xml.in.h:992
+#: ../rules/base.xml.in.h:1004
msgid "Position of Compose key"
msgstr "Komponavimo klavišo pozicija"
-#: ../rules/base.xml.in.h:993
+#: ../rules/base.xml.in.h:1005
msgid "3rd level of Left Win"
msgstr "Trečiasis kairiojo Win klavišo lygis"
-#: ../rules/base.xml.in.h:994
+#: ../rules/base.xml.in.h:1006
msgid "3rd level of Right Win"
msgstr "Trečiasis dešiniojo Win klavišo lygis"
-#: ../rules/base.xml.in.h:995
+#: ../rules/base.xml.in.h:1007
msgid "3rd level of Menu"
msgstr "Trečiasis Meniu klavišo lygis"
-#: ../rules/base.xml.in.h:996
+#: ../rules/base.xml.in.h:1008
msgid "3rd level of Left Ctrl"
msgstr "Trečiasis kairiojo Vald klavišo lygis"
-#: ../rules/base.xml.in.h:997
+#: ../rules/base.xml.in.h:1009
msgid "3rd level of Right Ctrl"
msgstr "Trečiasis dešiniojo Vald klavišo lygis"
-#: ../rules/base.xml.in.h:998
+#: ../rules/base.xml.in.h:1010
msgid "3rd level of Caps Lock"
msgstr "Trečiasis Didž klavišo lygis"
-#: ../rules/base.xml.in.h:999
+#: ../rules/base.xml.in.h:1011
msgid "3rd level of <Less/Greater>"
msgstr "Trečiasis „Mažiau/Daugiau“ klavišo lygis"
-#: ../rules/base.xml.in.h:1000
+#: ../rules/base.xml.in.h:1012
msgid "Pause"
msgstr "Pauzė"
-#: ../rules/base.xml.in.h:1001
+#: ../rules/base.xml.in.h:1013
msgid "PrtSc"
msgstr "Sp"
-#: ../rules/base.xml.in.h:1002
+#: ../rules/base.xml.in.h:1014
msgid "Miscellaneous compatibility options"
msgstr "Įvairios suderinamumo nuostatos"
-#: ../rules/base.xml.in.h:1003
+#: ../rules/base.xml.in.h:1015
msgid "Default numeric keypad keys"
msgstr "Numatytieji skaitmenų srities klavišai"
-#: ../rules/base.xml.in.h:1004
+#: ../rules/base.xml.in.h:1016
msgid "Numeric keypad keys always enter digits (as in Mac OS)"
msgstr "Skaitmenų srities klavišais visuomet įvedami skaitmenys (kaip „Mac OS“)"
-#: ../rules/base.xml.in.h:1005
+#: ../rules/base.xml.in.h:1017
msgid "Shift with numeric keypad keys works as in MS Windows"
msgstr "Lyg2 su skaitmenų srities klavišais veikia kaip MS Windows sistemoje"
-#: ../rules/base.xml.in.h:1006
+#: ../rules/base.xml.in.h:1018
msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
msgstr "Lyg2 nepristabdo Skaitm veikimo, bet įjungia trečiąjį lygį"
-#: ../rules/base.xml.in.h:1007
+#: ../rules/base.xml.in.h:1019
msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
msgstr "Specialiosios sekos (Vald+Alt+<klavišas>) apdorojamos serveryje"
-#: ../rules/base.xml.in.h:1008
+#: ../rules/base.xml.in.h:1020
msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
msgstr "Apple aliumininė klaviatūra: emuliuoti PC klavišus (Sp, Slinkti, Pauzė, Skaitm)"
-#: ../rules/base.xml.in.h:1009
+#: ../rules/base.xml.in.h:1021
msgid "Shift cancels Caps Lock"
msgstr "Lyg2 nutraukia Didž veikimą"
-#: ../rules/base.xml.in.h:1010
+#: ../rules/base.xml.in.h:1022
msgid "Enable extra typographic characters"
msgstr "Įjungti papildomus tipografinius simbolius"
-#: ../rules/base.xml.in.h:1011
+#: ../rules/base.xml.in.h:1023
msgid "Both Shift keys together toggle Caps Lock"
msgstr "Vienu metu nuspausti abu Lyg2 klavišai įjungia / išjungia didžiąsias raides"
-#: ../rules/base.xml.in.h:1012
+#: ../rules/base.xml.in.h:1024
msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
msgstr "Vienu metu nuspausti abu Lyg2 klavišai įjungia didžiąsias raides, nuspaustas vienas Lyg2 jas išjungia"
-#: ../rules/base.xml.in.h:1013
+#: ../rules/base.xml.in.h:1025
msgid "Both Shift keys together toggle ShiftLock"
msgstr "Vienu metu nuspausti abu Lyg2 klavišai įjungia / išjungia antrąjį lygį"
-#: ../rules/base.xml.in.h:1014
+#: ../rules/base.xml.in.h:1026
msgid "Shift + NumLock toggles PointerKeys"
msgstr "Lyg2+Skaitm įjungia / išjungia pelės žymeklio valdymą skaitmenų srities klavišais."
-#: ../rules/base.xml.in.h:1015
+#: ../rules/base.xml.in.h:1027
msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
msgstr "Leisti klaviatūros veiksmais nutraukti jos užvaldymą (įspėjame: saugumo spraga)"
-#: ../rules/base.xml.in.h:1016
+#: ../rules/base.xml.in.h:1028
msgid "Allow grab and window tree logging"
msgstr "Leisti klaviatūros užvaldymo ir langų medžio įrašymą"
-#: ../rules/base.xml.in.h:1017
+#: ../rules/base.xml.in.h:1029
msgid "Adding currency signs to certain keys"
msgstr "Valiutų simbolių įvedimas pasirinktais klavišais"
-#: ../rules/base.xml.in.h:1018
+#: ../rules/base.xml.in.h:1030
msgid "Euro on E"
msgstr "Euro ženklas klavišo E trečiajame lygyje"
-#: ../rules/base.xml.in.h:1019
+#: ../rules/base.xml.in.h:1031
msgid "Euro on 2"
msgstr "Euro ženklas klavišo 2 trečiajame lygyje"
-#: ../rules/base.xml.in.h:1020
+#: ../rules/base.xml.in.h:1032
msgid "Euro on 4"
msgstr "Euro ženklas klavišo 4 trečiajame lygyje"
-#: ../rules/base.xml.in.h:1021
+#: ../rules/base.xml.in.h:1033
msgid "Euro on 5"
msgstr "Euro ženklas klavišo 5 trečiajame lygyje"
-#: ../rules/base.xml.in.h:1022
+#: ../rules/base.xml.in.h:1034
msgid "Rupee on 4"
msgstr "Rupijos ženklas klavišo 4 trečiajame lygyje"
-#: ../rules/base.xml.in.h:1023
+#: ../rules/base.xml.in.h:1035
msgid "Key to choose 5th level"
msgstr "Klavišai penktajam lygiui pasirinkti"
-#: ../rules/base.xml.in.h:1024
+#: ../rules/base.xml.in.h:1036
msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Klavišas „Mažiau/Daugiau“ įjungia penktąjį lygį, arba jį užfiksuoja, jeigu naudojamas kartu su kitu penktojo lygio parinkimo klavišu"
-#: ../rules/base.xml.in.h:1025
+#: ../rules/base.xml.in.h:1037
msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Dešinysis Alt įjungia penktąjį lygį, arba jį užfiksuoja, jeigu naudojamas kartu su kitu penktojo lygio parinkimo klavišu"
-#: ../rules/base.xml.in.h:1026
+#: ../rules/base.xml.in.h:1038
msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Kairysis Win įjungia penktąjį lygį, arba jį užfiksuoja, jeigu naudojamas kartu su kitu penktojo lygio parinkimo klavišu"
-#: ../rules/base.xml.in.h:1027
+#: ../rules/base.xml.in.h:1039
msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Dešinysis Win įjungia penktąjį lygį, arba jį užfiksuoja, jeigu naudojamas kartu su kitu penktojo lygio parinkimo klavišu"
-#: ../rules/base.xml.in.h:1028
+#: ../rules/base.xml.in.h:1040
msgid "Using space key to input non-breakable space character"
msgstr "Tarpo klavišo naudojimas jungiamajam tarpui įvesti"
-#: ../rules/base.xml.in.h:1029
+#: ../rules/base.xml.in.h:1041
msgid "Usual space at any level"
msgstr "Įprastas tarpas visuose lygiuose"
-#: ../rules/base.xml.in.h:1030
+#: ../rules/base.xml.in.h:1042
msgid "Non-breakable space character at second level"
msgstr "Jungiamasis tarpas antrajame lygyje"
-#: ../rules/base.xml.in.h:1031
+#: ../rules/base.xml.in.h:1043
msgid "Non-breakable space character at third level"
msgstr "Jungiamasis tarpas trečiajame lygyje"
-#: ../rules/base.xml.in.h:1032
+#: ../rules/base.xml.in.h:1044
msgid "Non-breakable space character at third level, nothing at fourth level"
msgstr "Jungiamasis tarpas trečiajame lygyje, ketvirtajame lygyje nieko"
-#: ../rules/base.xml.in.h:1033
+#: ../rules/base.xml.in.h:1045
msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
msgstr "Jungiamasis tarpas trečiajame lygyje, siauras jungiamasis tarpas ketvirtajame lygyje"
-#: ../rules/base.xml.in.h:1034
+#: ../rules/base.xml.in.h:1046
msgid "Non-breakable space character at fourth level"
msgstr "Jungiamasis tarpas ketvirtajame lygyje"
-#: ../rules/base.xml.in.h:1035
+#: ../rules/base.xml.in.h:1047
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
msgstr "Jungiamasis tarpas ketvirtajame lygyje, siauras jungiamasis tarpas šeštajame lygyje"
-#: ../rules/base.xml.in.h:1036
+#: ../rules/base.xml.in.h:1048
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
msgstr "Jungiamasis tarpas ketvirtajame lygyje, siauras jungiamasis tarpas šeštajame lygyje (Vald+Lyg2)"
-#: ../rules/base.xml.in.h:1037
+#: ../rules/base.xml.in.h:1049
msgid "Zero-width non-joiner character at second level"
msgstr "Nulinio pločio skirtukas antrajame lygyje"
-#: ../rules/base.xml.in.h:1038
+#: ../rules/base.xml.in.h:1050
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
msgstr "Nulinio pločio skirtukas antrajame lygyje, nulinio pločio jungtukas trečiajame lygyje"
-#: ../rules/base.xml.in.h:1039
+#: ../rules/base.xml.in.h:1051
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
msgstr "Nulinio pločio skirtukas antrajame lygyje, nulinio pločio jungtukas trečiajame lygyje, jungiamasis tarpas ketvirtajame lygyje"
-#: ../rules/base.xml.in.h:1040
+#: ../rules/base.xml.in.h:1052
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
msgstr "Nulinio pločio skirtukas antrajame lygyje, jungiamasis tarpas trečiajame lygyje"
-#: ../rules/base.xml.in.h:1041
+#: ../rules/base.xml.in.h:1053
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
msgstr "Nulinio pločio skirtukas antrajame lygyje, jungiamasis tarpas trečiajame lygyje, ketvirtajame lygyje nieko"
-#: ../rules/base.xml.in.h:1042
+#: ../rules/base.xml.in.h:1054
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
msgstr "Nulinio pločio skirtukas antrajame lygyje, jungiamasis tarpas trečiajame lygyje, nulinio pločio jungtukas ketvirtajame lygyje"
-#: ../rules/base.xml.in.h:1043
+#: ../rules/base.xml.in.h:1055
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
msgstr "Nulinio pločio skirtukas antrajame lygyje, jungiamasis tarpas trečiajame lygyje, siauras jungiamasis tarpas ketvirtajame lygyje"
-#: ../rules/base.xml.in.h:1044
+#: ../rules/base.xml.in.h:1056
msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
msgstr "Nulinio pločio skirtukas trečiajame lygyje, nulinio pločio jungtukas ketvirtajame lygyje"
-#: ../rules/base.xml.in.h:1045
+#: ../rules/base.xml.in.h:1057
msgid "Japanese keyboard options"
msgstr "Nuostatos japoninei klaviatūrai"
-#: ../rules/base.xml.in.h:1046
+#: ../rules/base.xml.in.h:1058
msgid "Kana Lock key is locking"
msgstr "Kana Lock klavišas fiksuojantis"
-#: ../rules/base.xml.in.h:1047
+#: ../rules/base.xml.in.h:1059
msgid "NICOLA-F style Backspace"
msgstr "NICOLA-F tipo naikinimas kairėn"
-#: ../rules/base.xml.in.h:1048
+#: ../rules/base.xml.in.h:1060
msgid "Make Zenkaku Hankaku an additional ESC"
msgstr "„Zenkaku Hankaku“ klavišą paversti papildomu Gr klavišu"
-#: ../rules/base.xml.in.h:1049
+#: ../rules/base.xml.in.h:1061
msgid "Adding Esperanto supersigned letters"
msgstr "Esperanto raidžių su diakritikais įvedimas"
-#: ../rules/base.xml.in.h:1050
+#: ../rules/base.xml.in.h:1062
msgid "To the corresponding key in a Qwerty layout"
msgstr "Atitinkamais QWERTY išdėstymo klavišais"
-#: ../rules/base.xml.in.h:1051
+#: ../rules/base.xml.in.h:1063
msgid "To the corresponding key in a Dvorak layout"
msgstr "Atitinkamais Dvorako išdėstymo klavišais"
-#: ../rules/base.xml.in.h:1052
+#: ../rules/base.xml.in.h:1064
msgid "To the corresponding key in a Colemak layout"
msgstr "Atitinkamais „Colemak“ išdėstymo klavišais"
-#: ../rules/base.xml.in.h:1053
+#: ../rules/base.xml.in.h:1065
msgid "Maintain key compatibility with old Solaris keycodes"
msgstr "Išlaikyti klavišų suderinamumą su senais „Solaris“ klavišų kodais"
-#: ../rules/base.xml.in.h:1054
+#: ../rules/base.xml.in.h:1066
msgid "Sun Key compatibility"
msgstr "Suderinamumas su „Sun“ klavišais"
-#: ../rules/base.xml.in.h:1055
+#: ../rules/base.xml.in.h:1067
msgid "Key sequence to kill the X server"
msgstr "Klavišų seka X serverio darbui nutraukti"
-#: ../rules/base.xml.in.h:1056
+#: ../rules/base.xml.in.h:1068
msgid "Ctrl + Alt + Backspace"
msgstr "Vald+Alt+Naikinimas iš kairės"
@@ -3940,254 +3988,331 @@ msgstr "apl"
msgid "APL keyboard symbols"
msgstr "APL klaviatūros simboliai"
+#: ../rules/base.extras.xml.in.h:3
+msgid "dlg"
+msgstr "dlg"
+
+#: ../rules/base.extras.xml.in.h:4
+msgid "APL keyboard symbols (Dyalog)"
+msgstr "APL klaviatūros simboliai („Dyalog“)"
+
#: ../rules/base.extras.xml.in.h:5
+msgid "sax"
+msgstr "sax"
+
+#: ../rules/base.extras.xml.in.h:6
+msgid "APL keyboard symbols (sax)"
+msgstr "APL klaviatūros simboliai („sax“)"
+
+#: ../rules/base.extras.xml.in.h:7
+msgid "ufd"
+msgstr "ufd"
+
+#: ../rules/base.extras.xml.in.h:8
+msgid "APL keyboard symbols (unified)"
+msgstr "APL klaviatūros simboliai (unifikuotieji)"
+
+#: ../rules/base.extras.xml.in.h:9
+msgid "apl2"
+msgstr "apl2"
+
+#: ../rules/base.extras.xml.in.h:10
+msgid "APL keyboard symbols (IBM APL2)"
+msgstr "APL klaviatūros simboliai (IBM APL2)"
+
+#: ../rules/base.extras.xml.in.h:11
+msgid "aplII"
+msgstr "aplII"
+
+#: ../rules/base.extras.xml.in.h:12
+msgid "APL keyboard symbols (Manugistics APL*PLUS II)"
+msgstr "APL klaviatūros simboliai („Manugistics APL*PLUS II“)"
+
+#: ../rules/base.extras.xml.in.h:13
+msgid "aplx"
+msgstr "aplx"
+
+#: ../rules/base.extras.xml.in.h:14
+msgid "APL keyboard symbols (APLX unified)"
+msgstr "APL klaviatūros simboliai (APLX unifikuotieji)"
+
+#: ../rules/base.extras.xml.in.h:17
msgid "kut"
msgstr "kut"
-#: ../rules/base.extras.xml.in.h:6
+#: ../rules/base.extras.xml.in.h:18
msgid "Kutenai"
msgstr "Kutenai"
-#: ../rules/base.extras.xml.in.h:7
+#: ../rules/base.extras.xml.in.h:19
msgid "shs"
msgstr "shs"
-#: ../rules/base.extras.xml.in.h:8
+#: ../rules/base.extras.xml.in.h:20
msgid "Secwepemctsin"
msgstr "Šušvapų"
-#: ../rules/base.extras.xml.in.h:9
+#: ../rules/base.extras.xml.in.h:21
msgid "Multilingual (Canada, Sun Type 6/7)"
msgstr "Daugiakalbis (Kanada, „Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:12
+#: ../rules/base.extras.xml.in.h:24
msgid "German (US keyboard with German letters)"
msgstr "Vokiečių (JAV klaviatūra su vokiškomis raidėmis)"
-#: ../rules/base.extras.xml.in.h:13
+#: ../rules/base.extras.xml.in.h:25
msgid "German (with Hungarian letters and no dead keys)"
msgstr "Vokiečių (su vengriškais rašmenimis, be tęsties klavišų)"
-#: ../rules/base.extras.xml.in.h:14
+#: ../rules/base.extras.xml.in.h:26
msgid "German (Sun Type 6/7)"
msgstr "Vokiečių („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:17
+#: ../rules/base.extras.xml.in.h:27
+msgid "German (Aus der Neo-Welt)"
+msgstr "Vokiečių („Aus der Neo-Welt“)"
+
+#: ../rules/base.extras.xml.in.h:30
msgid "Avestan"
msgstr "Avestos"
-#: ../rules/base.extras.xml.in.h:20
+#: ../rules/base.extras.xml.in.h:33
msgid "Lithuanian (US Dvorak with Lithuanian letters)"
msgstr "Lietuvių (JAV Dvorako klaviatūra su lietuviškais rašmenimis)"
-#: ../rules/base.extras.xml.in.h:21
+#: ../rules/base.extras.xml.in.h:34
msgid "Lithuanian (Sun Type 6/7)"
msgstr "Lietuvių („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:24
+#: ../rules/base.extras.xml.in.h:37
msgid "Latvian (US Dvorak)"
msgstr "Latvių (JAV Dvorako)"
-#: ../rules/base.extras.xml.in.h:25
+#: ../rules/base.extras.xml.in.h:38
msgid "Latvian (US Dvorak, Y variant)"
msgstr "Latvių (JAV Dvorako, Y variantas)"
-#: ../rules/base.extras.xml.in.h:26
+#: ../rules/base.extras.xml.in.h:39
msgid "Latvian (US Dvorak, minus variant)"
msgstr "Latvių (JAV Dvorako, minuso variantas)"
-#: ../rules/base.extras.xml.in.h:27
+#: ../rules/base.extras.xml.in.h:40
msgid "Latvian (programmer US Dvorak)"
msgstr "Latvių (programuotojų JAV Dvorako)"
-#: ../rules/base.extras.xml.in.h:28
+#: ../rules/base.extras.xml.in.h:41
msgid "Latvian (programmer US Dvorak, Y variant)"
msgstr "Latvių (programuotojų JAV Dvorako, Y variantas)"
-#: ../rules/base.extras.xml.in.h:29
+#: ../rules/base.extras.xml.in.h:42
msgid "Latvian (programmer US Dvorak, minus variant)"
msgstr "Latvių (programuotojų JAV Dvorako, minuso variantas)"
-#: ../rules/base.extras.xml.in.h:30
+#: ../rules/base.extras.xml.in.h:43
msgid "Latvian (US Colemak)"
msgstr "Latvių (JAV „Colemak“)"
-#: ../rules/base.extras.xml.in.h:31
+#: ../rules/base.extras.xml.in.h:44
msgid "Latvian (US Colemak, apostrophe variant)"
msgstr "Latvių (JAV „Colemak“, apostrofo variantas)"
-#: ../rules/base.extras.xml.in.h:32
+#: ../rules/base.extras.xml.in.h:45
msgid "Latvian (Sun Type 6/7)"
msgstr "Latvių („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:35
+#: ../rules/base.extras.xml.in.h:48
msgid "English (US, international AltGr Unicode combining)"
msgstr "Anglų (JAV, tarptautinis, unikodo ženklai kombinuojami Lyg3 klavišu)"
-#: ../rules/base.extras.xml.in.h:36
+#: ../rules/base.extras.xml.in.h:49
msgid "English (US, international AltGr Unicode combining, alternative)"
msgstr "Anglų (JAV, tarptautinis, unikodo ženklai kombinuojami Lyg3 klavišu, alternatyvus)"
-#: ../rules/base.extras.xml.in.h:37
+#: ../rules/base.extras.xml.in.h:50
msgid "Atsina"
msgstr "Atsinų"
-#: ../rules/base.extras.xml.in.h:38
+#: ../rules/base.extras.xml.in.h:51
msgid "Coeur d'Alene Salish"
msgstr "Sališų (Coeur D'Alene)"
-#: ../rules/base.extras.xml.in.h:39
+#: ../rules/base.extras.xml.in.h:52
+msgid "Czech Slovak and German (US)"
+msgstr "Čekų, slovakų ir vokiečių (JAV)"
+
+#: ../rules/base.extras.xml.in.h:53
msgid "English (US, Sun Type 6/7)"
msgstr "Anglų (JAV, „Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:40
+#: ../rules/base.extras.xml.in.h:54
msgid "English (Norman)"
msgstr "Anglų („Norman“)"
-#: ../rules/base.extras.xml.in.h:43
+#: ../rules/base.extras.xml.in.h:57
msgid "Polish (international with dead keys)"
msgstr "Lenkų (tarptautinis, su tęsties klavišais)"
-#: ../rules/base.extras.xml.in.h:44
+#: ../rules/base.extras.xml.in.h:58
msgid "Polish (Colemak)"
msgstr "Lenkų („Colemak“)"
-#: ../rules/base.extras.xml.in.h:45
+#: ../rules/base.extras.xml.in.h:59
msgid "Polish (Sun Type 6/7)"
msgstr "Lenkų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:49
+#: ../rules/base.extras.xml.in.h:63
msgid "Crimean Tatar (Dobruja Q)"
msgstr "Krymo totorių (Dobrudža Q)"
-#: ../rules/base.extras.xml.in.h:50
+#: ../rules/base.extras.xml.in.h:64
msgid "Romanian (ergonomic Touchtype)"
msgstr "Rumunų (ergonominis, aklojo rašymo)"
-#: ../rules/base.extras.xml.in.h:51
+#: ../rules/base.extras.xml.in.h:65
msgid "Romanian (Sun Type 6/7)"
msgstr "Rumunų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:54
+#: ../rules/base.extras.xml.in.h:68
msgid "Serbian (combining accents instead of dead keys)"
msgstr "Serbų (kombinaciniai diakritikai vietoje tęsties klavišų)"
-#: ../rules/base.extras.xml.in.h:57
+#: ../rules/base.extras.xml.in.h:71
+msgid "Church Slavonic"
+msgstr "Bažnytinė slavų"
+
+#: ../rules/base.extras.xml.in.h:72
msgid "Russian (with Ukrainian-Belorussian layout)"
msgstr "Rusų (su ukrainietiškais ir baltarusiškais rašmenimis)"
-#: ../rules/base.extras.xml.in.h:58
+#: ../rules/base.extras.xml.in.h:73
msgid "Russian (Sun Type 6/7)"
msgstr "Rusų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:61
+#: ../rules/base.extras.xml.in.h:76
msgid "Armenian (OLPC phonetic)"
msgstr "Armėnų (OLPC fonetinis)"
-#: ../rules/base.extras.xml.in.h:64
+#: ../rules/base.extras.xml.in.h:79
msgid "Hebrew (Biblical, SIL phonetic)"
msgstr "Hebrajų (biblinė, SIL fonetinis)"
-#: ../rules/base.extras.xml.in.h:67
+#: ../rules/base.extras.xml.in.h:82
msgid "Arabic (Sun Type 6/7)"
msgstr "Arabų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:70
+#: ../rules/base.extras.xml.in.h:85
msgid "Belgian (Sun Type 6/7)"
msgstr "Belgų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:73
+#: ../rules/base.extras.xml.in.h:88
msgid "Portuguese (Brazil, Sun Type 6/7)"
msgstr "Portugalų (Brazilija, „Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:76
+#: ../rules/base.extras.xml.in.h:91
msgid "Czech (Sun Type 6/7)"
msgstr "Čekų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:79
+#: ../rules/base.extras.xml.in.h:94
msgid "Danish (Sun Type 6/7)"
msgstr "Ispanų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:82
+#: ../rules/base.extras.xml.in.h:97
msgid "Dutch (Sun Type 6/7)"
msgstr "Olandų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:85
+#: ../rules/base.extras.xml.in.h:100
msgid "Estonian (Sun Type 6/7)"
msgstr "Estų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:88
+#: ../rules/base.extras.xml.in.h:103
msgid "Finnish (Sun Type 6/7)"
msgstr "Suomių („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:90
+#: ../rules/base.extras.xml.in.h:105
msgid "French (Sun Type 6/7)"
msgstr "Prancūzų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:93
+#: ../rules/base.extras.xml.in.h:108
msgid "Greek (Sun Type 6/7)"
msgstr "Graikų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:96
+#: ../rules/base.extras.xml.in.h:111
msgid "Italian (Sun Type 6/7)"
msgstr "Italų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:99
+#: ../rules/base.extras.xml.in.h:114
msgid "Japanese (Sun Type 6)"
msgstr "Japonų („Sun Type 6“)"
-#: ../rules/base.extras.xml.in.h:100
+#: ../rules/base.extras.xml.in.h:115
msgid "Japanese (Sun Type 7 - pc compatible)"
msgstr "Japonų („Sun Type 7“, suderinamas su PC)"
-#: ../rules/base.extras.xml.in.h:101
+#: ../rules/base.extras.xml.in.h:116
msgid "Japanese (Sun Type 7 - sun compatible)"
msgstr "Japonų („Sun Type 7“, suderinamas su „Sun“)"
-#: ../rules/base.extras.xml.in.h:104
+#: ../rules/base.extras.xml.in.h:119
msgid "Norwegian (Sun Type 6/7)"
msgstr "Norvegų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:106
+#: ../rules/base.extras.xml.in.h:121
msgid "Portuguese (Sun Type 6/7)"
msgstr "Portugalų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:109
+#: ../rules/base.extras.xml.in.h:124
msgid "Slovak (Sun Type 6/7)"
msgstr "Slovakų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:112
+#: ../rules/base.extras.xml.in.h:127
msgid "Spanish (Sun Type 6/7)"
msgstr "Ispanų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:115
+#: ../rules/base.extras.xml.in.h:130
+msgid "Swedish (Dvorak A5)"
+msgstr "Švedų (Dvorako A5)"
+
+#: ../rules/base.extras.xml.in.h:131
msgid "Swedish (Sun Type 6/7)"
msgstr "Švedų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:117
+#: ../rules/base.extras.xml.in.h:133
msgid "German (Switzerland, Sun Type 6/7)"
msgstr "Vokiečių (Šveicarija, „Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:118
+#: ../rules/base.extras.xml.in.h:134
msgid "French (Switzerland, Sun Type 6/7)"
msgstr "Prancūzų (Šveicarija, „Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:121
+#: ../rules/base.extras.xml.in.h:137
msgid "Turkish (Sun Type 6/7)"
msgstr "Turkų („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:124
+#: ../rules/base.extras.xml.in.h:140
msgid "Ukrainian (Sun Type 6/7)"
msgstr "Ukrainiečių („Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:126
+#: ../rules/base.extras.xml.in.h:142
msgid "English (UK, Sun Type 6/7)"
msgstr "Anglų (JK, „Sun Type 6/7“)"
-#: ../rules/base.extras.xml.in.h:129
+#: ../rules/base.extras.xml.in.h:145
msgid "Korean (Sun Type 6/7)"
msgstr "Korėjiečių („Sun Type 6/7“)"
+#. Keyboard indicator for European layouts
+#: ../rules/base.extras.xml.in.h:147
+msgid "eu"
+msgstr "eu"
+
+#: ../rules/base.extras.xml.in.h:148
+msgid "EurKEY (US based layout with european letters)"
+msgstr "„EurKEY“ (JAV klaviatūra su Europos kalbų raidėmis)"
+
+#: ../rules/base.extras.xml.in.h:151
+msgid "Mmuock"
+msgstr "Mmuock"
+
#~ msgid "English (layout toggle on multiply/divide key)"
#~ msgstr "Anglų (išdėstymas perjungiamas daugybos/dalybos klavišu)"
@@ -4359,9 +4484,6 @@ msgstr "Korėjiečių („Sun Type 6/7“)"
#~ msgid "Denmark"
#~ msgstr "Danija"
-#~ msgid "Deu"
-#~ msgstr "Deu"
-
#~ msgid "Dnk"
#~ msgstr "Dnk"
diff --git a/xorg-server/xkeyboard-config/po/nl.po b/xorg-server/xkeyboard-config/po/nl.po
index 0865851b9..b3f512406 100644
--- a/xorg-server/xkeyboard-config/po/nl.po
+++ b/xorg-server/xkeyboard-config/po/nl.po
@@ -1,9 +1,8 @@
# Dutch translations for xkeyboard-config.
-# Copyright (C) 2014 Free Software Foundation, Inc.
+# Copyright (C) 2015 Free Software Foundation, Inc.
# This file is distributed under the same license as the xkeyboard-config package.
#
-# "Voor een speler die structureel iets te dik was,
-# heb je het best redelijk gedaan."
+# »Eine schöne, leichte Schwere.«
#
# ------------------------------------------------------------------------------
# *** Vocabulair ***
@@ -29,13 +28,13 @@
# ------------------------------------------------------------------------------
# Taco Witte , 2003, 2004, 2005, 2006.
# Tino Meinen , 2007, 2008, 2009, 2011, 2012.
-# Benno Schulenberg , 2013, 2014.
+# Benno Schulenberg , 2013, 2014, 2015.
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config-2.12.99\n"
+"Project-Id-Version: xkeyboard-config-2.13.99\n"
"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
-"POT-Creation-Date: 2014-09-18 23:46+0100\n"
-"PO-Revision-Date: 2014-09-20 11:27+0200\n"
+"POT-Creation-Date: 2015-01-15 01:16+0000\n"
+"PO-Revision-Date: 2015-01-17 17:21+0100\n"
"Last-Translator: Benno Schulenberg \n"
"Language-Team: Dutch \n"
"Language: nl\n"
@@ -779,16 +778,17 @@ msgstr "FL90"
msgid "Creative Desktop Wireless 7000"
msgstr "Creative Desktop Wireless 7000"
+# FIXME: uppercase; and maybe is a duplicate?
#: ../rules/base.xml.in.h:184
msgid "Htc Dream phone"
-msgstr "Htc Dream phone"
+msgstr "HTC Dream phone"
#. Keyboard indicator for English layouts
-#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:46
+#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:47
msgid "en"
msgstr "en"
-#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:47
+#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:48
msgid "English (US)"
msgstr "Engels (VS)"
@@ -846,7 +846,7 @@ msgid "English (programmer Dvorak)"
msgstr "Engels (programmeer-Dvorak)"
#. Keyboard indicator for Russian layouts
-#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:69
+#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:70
msgid "ru"
msgstr "ru"
@@ -880,7 +880,7 @@ msgid "English (Workman, international with dead keys)"
msgstr "Engels (Workman, internationaal, met dode toetsen)"
#. Keyboard indicator for Persian layouts
-#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:28
+#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:29
msgid "fa"
msgstr "fa"
@@ -919,11 +919,11 @@ msgid "Uzbek (Afghanistan, OLPC)"
msgstr "Oezbeeks (Afghanistan, OLPC)"
#. Keyboard indicator for Arabic layouts
-#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:80
+#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:81
msgid "ar"
msgstr "ar"
-#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:81
+#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:82
msgid "Arabic"
msgstr "Arabisch"
@@ -965,11 +965,11 @@ msgid "Albanian (Plisi D1)"
msgstr "Albanees (Plisi D1)"
#. Keyboard indicator for Armenian layouts
-#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:74
+#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:75
msgid "hy"
msgstr "hy"
-#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:75
+#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:76
msgid "Armenian"
msgstr "Armeens"
@@ -1045,11 +1045,11 @@ msgid "Belarusian (Latin)"
msgstr "Wit-Russisch (Latijns)"
#. Keyboard indicator for Belgian layouts
-#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:83
+#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:84
msgid "be"
msgstr "be"
-#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:84
+#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:85
msgid "Belgian"
msgstr "Belgisch"
@@ -1318,11 +1318,11 @@ msgid "Bosnian (US keyboard with Bosnian letters)"
msgstr "Bosnisch (VS-toetsenbord met Bosnische lettertekens)"
#. Keyboard indicator for Portuguese layouts
-#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:86
+#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:87
msgid "pt"
msgstr "pt"
-#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:87
+#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:88
msgid "Portuguese (Brazil)"
msgstr "Portugees (Brazilië)"
@@ -1407,11 +1407,11 @@ msgid "Berber (Morocco, Tifinagh extended phonetic)"
msgstr "Berbers (Marokko, Tifinagh fonetisch uitgebreid)"
#. Keyboard indicator for Cameroon layouts
-#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:149
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:150
msgid "cm"
msgstr "cm"
-#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:150
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:151
msgid "English (Cameroon)"
msgstr "Engels (Kameroen)"
@@ -1534,11 +1534,11 @@ msgid "Croatian (US keyboard with Croatian letters)"
msgstr "Kroatisch (VS-toetsenbord met Kroatische lettertekens)"
#. Keyboard indicator for Chech layouts
-#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:89
+#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:90
msgid "cs"
msgstr "cs"
-#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:90
+#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:91
msgid "Czech"
msgstr "Tsjechisch"
@@ -1550,7 +1550,7 @@ msgstr "Tsjechisch (met <\\|>-toets)"
msgid "Czech (qwerty)"
msgstr "Tsjechisch (qwerty)"
-# XXX brede backslash/uitgebreide backslash -- wat is dit?
+# XXX: brede backslash/uitgebreide backslash -- wat is dit?
#: ../rules/base.xml.in.h:402
msgid "Czech (qwerty, extended Backslash)"
msgstr "Tsjechisch (qwerty, brede backslash-toets)"
@@ -1559,17 +1559,17 @@ msgstr "Tsjechisch (qwerty, brede backslash-toets)"
msgid "Czech (UCW layout, accented letters only)"
msgstr "Tsjechisch (UCW-indeling, alleen lettertekens met accenten)"
-# XXX CZ?
+# XXX: CZ?
#: ../rules/base.xml.in.h:404
msgid "Czech (US Dvorak with CZ UCW support)"
msgstr "Tsjechisch (VS, Dvorak met Tsjechische UCW-ondersteuning)"
#. Keyboard indicator for Danish layouts
-#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:92
+#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:93
msgid "da"
msgstr "da"
-#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:93
+#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:94
msgid "Danish"
msgstr "Deens"
@@ -1594,11 +1594,11 @@ msgid "Danish (Dvorak)"
msgstr "Deens (Dvorak)"
#. Keyboard indicator for Dutch layouts
-#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:95
+#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:96
msgid "nl"
msgstr "nl"
-#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:96
+#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:97
msgid "Dutch"
msgstr "Nederlands"
@@ -1625,13 +1625,13 @@ msgid "Dzongkha"
msgstr "Dzongkha"
#. Keyboard indicator for Estonian layouts
-#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:98
+#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:99
msgid "et"
msgstr "et"
# Estisch, de taal die ook Estlands of Ests wordt genoemd,
# heeft ongeveer 1 miljoen sprekers.
-#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:99
+#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:100
msgid "Estonian"
msgstr "Estisch"
@@ -1647,7 +1647,7 @@ msgstr "Estisch (Dvorak)"
msgid "Estonian (US keyboard with Estonian letters)"
msgstr "Estisch (VS-toetsenbord met Estische lettertekens)"
-#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:29
+#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:30
msgid "Persian"
msgstr "Perzisch"
@@ -1710,11 +1710,11 @@ msgid "Faroese (eliminate dead keys)"
msgstr "Faeröers (zonder dode toetsen)"
#. Keyboard indicator for Finnish layouts
-#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:101
+#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:102
msgid "fi"
msgstr "fi"
-#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:102
+#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:103
msgid "Finnish"
msgstr "Fins"
@@ -1738,7 +1738,7 @@ msgstr "Noord-Samisch (Finland)"
msgid "Finnish (Macintosh)"
msgstr "Fins (Macintosh)"
-#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:104
+#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:105
msgid "French"
msgstr "Frans"
@@ -1984,11 +1984,11 @@ msgid "German (legacy)"
msgstr "Duits (historisch)"
#. Keyboard indicator for Greek layouts
-#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:106
+#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:107
msgid "gr"
msgstr "gr"
-#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:107
+#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:108
msgid "Greek"
msgstr "Grieks"
@@ -2123,11 +2123,11 @@ msgid "Icelandic (Dvorak)"
msgstr "IJslands (Dvorak)"
#. Keyboard indicator for Hebrew layouts
-#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:77
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
msgid "he"
msgstr "he"
-#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:78
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:79
msgid "Hebrew"
msgstr "Hebreeuws"
@@ -2144,11 +2144,11 @@ msgid "Hebrew (Biblical, Tiro)"
msgstr "Hebreeuws (Bijbels, Tiro)"
#. Keyboard indicator for Italian layouts
-#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:109
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
msgid "it"
msgstr "it"
-#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:110
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:111
msgid "Italian"
msgstr "Italiaans"
@@ -2177,11 +2177,11 @@ msgid "Italian (IBM 142)"
msgstr "Italiaans (IBM 142)"
#. Keyboard indicator for Japanese layouts
-#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:112
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
msgid "ja"
msgstr "ja"
-#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:113
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:114
msgid "Japanese"
msgstr "Japans"
@@ -2238,7 +2238,7 @@ msgstr "Kazachstaans"
#: ../rules/base.xml.in.h:587
msgid "Russian (Kazakhstan, with Kazakh)"
-msgstr "Russisch (Kazachstans, met Kazachstaans)"
+msgstr "Russisch (Kazachstan, met Kazachstaans)"
#: ../rules/base.xml.in.h:588
msgid "Kazakh (with Russian)"
@@ -2258,7 +2258,7 @@ msgid "Lao (STEA proposed standard layout)"
msgstr "Lao (STEA voorgestelde standaard indeling)"
#. Keyboard indicator for Spanish layouts
-#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:125
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:126
msgid "es"
msgstr "es"
@@ -2279,11 +2279,11 @@ msgid "Spanish (Latin American, Sun dead keys)"
msgstr "Spaans (Latijns-Amerika, Sun dode toetsen)"
#. Keyboard indicator for Lithuanian layouts
-#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:31
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
msgid "lt"
msgstr "lt"
-#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:32
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:33
msgid "Lithuanian"
msgstr "Litouws"
@@ -2308,11 +2308,11 @@ msgid "Lithuanian (LEKPa)"
msgstr "Litouws (LEKPa)"
#. Keyboard indicator for Latvian layouts
-#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:35
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
msgid "lv"
msgstr "lv"
-#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:36
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:37
msgid "Latvian"
msgstr "Lets"
@@ -2350,7 +2350,7 @@ msgid "Maori"
msgstr "Maori"
#. Keyboard indicator for Serbian layouts
-#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:66
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:67
msgid "sr"
msgstr "sr"
@@ -2427,11 +2427,11 @@ msgid "Mongolian"
msgstr "Mongools"
#. Keyboard indicator for Norwegian layouts
-#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:117
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
msgid "no"
msgstr "no"
-#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:118
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:119
msgid "Norwegian"
msgstr "Noors"
@@ -2468,11 +2468,11 @@ msgid "Norwegian (Colemak)"
msgstr "Noors (Colemak)"
#. Keyboard indicator for Polish layouts
-#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:55
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
msgid "pl"
msgstr "pl"
-#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:56
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:57
msgid "Polish"
msgstr "Pools"
@@ -2512,7 +2512,7 @@ msgstr "Russisch (Polen, fonetisch Dvorak)"
msgid "Polish (programmer Dvorak)"
msgstr "Pools (programmeer-Dvorak)"
-#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:120
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:121
msgid "Portuguese"
msgstr "Portugees"
@@ -2550,11 +2550,11 @@ msgid "Esperanto (Portugal, Nativo)"
msgstr "Esperanto (Portugal, Nativo)"
#. Keyboard indicator for Romanian layouts
-#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:60
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
msgid "ro"
msgstr "ro"
-#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:61
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:62
msgid "Romanian"
msgstr "Roemeens"
@@ -2574,7 +2574,7 @@ msgstr "Roemeens (standaard cedilla)"
msgid "Romanian (WinKeys)"
msgstr "Roemeens (Windows-toetsen)"
-#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:70
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:71
msgid "Russian"
msgstr "Russisch"
@@ -2656,40 +2656,48 @@ msgstr "Basjkiers"
msgid "Mari"
msgstr "Mari"
-#: ../rules/base.xml.in.h:699 ../rules/base.extras.xml.in.h:67
+#: ../rules/base.xml.in.h:699
+msgid "Russian (phonetic azerty)"
+msgstr "Russisch (fonetisch, azerty)"
+
+#: ../rules/base.xml.in.h:700
+msgid "Russian (phonetic French)"
+msgstr "Russisch (fonetisch, Frans)"
+
+#: ../rules/base.xml.in.h:701 ../rules/base.extras.xml.in.h:68
msgid "Serbian"
msgstr "Servisch"
# verwisseld/gewisseld/omgewisseld
-#: ../rules/base.xml.in.h:700
+#: ../rules/base.xml.in.h:702
msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
msgstr "Servisch (Cyrillisch, ZE en ZHE omgewisseld)"
-#: ../rules/base.xml.in.h:701
+#: ../rules/base.xml.in.h:703
msgid "Serbian (Latin)"
msgstr "Servisch (Latijns)"
-#: ../rules/base.xml.in.h:702
+#: ../rules/base.xml.in.h:704
msgid "Serbian (Latin Unicode)"
msgstr "Servisch (Latijns Unicode)"
-#: ../rules/base.xml.in.h:703
+#: ../rules/base.xml.in.h:705
msgid "Serbian (Latin qwerty)"
msgstr "Servisch (Latijns qwerty)"
-#: ../rules/base.xml.in.h:704
+#: ../rules/base.xml.in.h:706
msgid "Serbian (Latin Unicode qwerty)"
msgstr "Servisch (Latijns Unicode qwerty)"
# Guillemets of ook quillemets zijn Franse aanhalingstekens.
# Dit is "Nederlands" en dit is de «Franse manier» van aanhalen.
-#: ../rules/base.xml.in.h:705
+#: ../rules/base.xml.in.h:707
msgid "Serbian (Cyrillic with guillemets)"
msgstr "Servisch (Cyrillisch met Franse aanhalingstekens)"
# Guillemets of ook quillemets zijn Franse aanhalingstekens.
# Dit is "Nederlands" en dit is de «Franse manier» van aanhalen.
-#: ../rules/base.xml.in.h:706
+#: ../rules/base.xml.in.h:708
msgid "Serbian (Latin with guillemets)"
msgstr "Servisch (Latijns met Franse aanhalingstekens)"
@@ -2698,768 +2706,768 @@ msgstr "Servisch (Latijns met Franse aanhalingstekens)"
# north-western Serbia (Bačka region) and eastern Croatia
# (therefore also called Yugoslavo-Ruthenian, Vojvodina-Ruthenian
# or Bačka-Ruthenian).
-#: ../rules/base.xml.in.h:707
+#: ../rules/base.xml.in.h:709
msgid "Pannonian Rusyn"
msgstr "Pannonisch Rusyn"
#. Keyboard indicator for Slovenian layouts
-#: ../rules/base.xml.in.h:709
+#: ../rules/base.xml.in.h:711
msgid "sl"
msgstr "sl"
-#: ../rules/base.xml.in.h:710
+#: ../rules/base.xml.in.h:712
msgid "Slovenian"
msgstr "Sloveens"
-#: ../rules/base.xml.in.h:711
+#: ../rules/base.xml.in.h:713
msgid "Slovenian (with guillemets for quotes)"
msgstr "Sloveens (met Franse aanhalingstekens)"
-#: ../rules/base.xml.in.h:712
+#: ../rules/base.xml.in.h:714
msgid "Slovenian (US keyboard with Slovenian letters)"
msgstr "Sloveens (VS-toetsenbord met Sloveense lettertekens)"
#. Keyboard indicator for Slovak layouts
-#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:122
+#: ../rules/base.xml.in.h:716 ../rules/base.extras.xml.in.h:123
msgid "sk"
msgstr "sk"
-#: ../rules/base.xml.in.h:715 ../rules/base.extras.xml.in.h:123
+#: ../rules/base.xml.in.h:717 ../rules/base.extras.xml.in.h:124
msgid "Slovak"
msgstr "Slowaaks"
-# XXX brede backslash/uitgebreide backslash
-#: ../rules/base.xml.in.h:716
+# XXX: brede backslash/uitgebreide backslash
+#: ../rules/base.xml.in.h:718
msgid "Slovak (extended Backslash)"
msgstr "Slowaaks (brede backslash-toets)"
-#: ../rules/base.xml.in.h:717
+#: ../rules/base.xml.in.h:719
msgid "Slovak (qwerty)"
msgstr "Slowaaks (qwerty)"
-# XXX brede backslash/uitgebreide backslash
-#: ../rules/base.xml.in.h:718
+# XXX: brede backslash/uitgebreide backslash
+#: ../rules/base.xml.in.h:720
msgid "Slovak (qwerty, extended Backslash)"
msgstr "Slowaaks (qwerty, brede backslash-toets)"
-#: ../rules/base.xml.in.h:719 ../rules/base.extras.xml.in.h:126
+#: ../rules/base.xml.in.h:721 ../rules/base.extras.xml.in.h:127
msgid "Spanish"
msgstr "Spaans"
-#: ../rules/base.xml.in.h:720
+#: ../rules/base.xml.in.h:722
msgid "Spanish (eliminate dead keys)"
msgstr "Spaans (zonder dode toetsen)"
-#: ../rules/base.xml.in.h:721
+#: ../rules/base.xml.in.h:723
msgid "Spanish (Winkeys)"
msgstr "Spaans (Windows-toetsen)"
# inactieve/dode/latente
-#: ../rules/base.xml.in.h:722
+#: ../rules/base.xml.in.h:724
msgid "Spanish (include dead tilde)"
msgstr "Spaans (met dode tilde)"
-#: ../rules/base.xml.in.h:723
+#: ../rules/base.xml.in.h:725
msgid "Spanish (Sun dead keys)"
msgstr "Spaans (Sun dode toetsen)"
-#: ../rules/base.xml.in.h:724
+#: ../rules/base.xml.in.h:726
msgid "Spanish (Dvorak)"
msgstr "Spaans (Dvorak)"
-#: ../rules/base.xml.in.h:725
+#: ../rules/base.xml.in.h:727
msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
msgstr "Asturisch (Spanje, met onderpunts H en onderpunts L)"
-#: ../rules/base.xml.in.h:726
+#: ../rules/base.xml.in.h:728
msgid "Catalan (Spain, with middle-dot L)"
msgstr "Catalaans (Spanje, met middenpunts L)"
-#: ../rules/base.xml.in.h:727
+#: ../rules/base.xml.in.h:729
msgid "Spanish (Macintosh)"
msgstr "Spaans (Macintosh)"
#. Keyboard indicator for Swedish layouts
-#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:128
+#: ../rules/base.xml.in.h:731 ../rules/base.extras.xml.in.h:129
msgid "sv"
msgstr "sv"
-#: ../rules/base.xml.in.h:730 ../rules/base.extras.xml.in.h:129
+#: ../rules/base.xml.in.h:732 ../rules/base.extras.xml.in.h:130
msgid "Swedish"
msgstr "Zweeds"
-#: ../rules/base.xml.in.h:731
+#: ../rules/base.xml.in.h:733
msgid "Swedish (eliminate dead keys)"
msgstr "Zweeds (zonder dode toetsen)"
-#: ../rules/base.xml.in.h:732
+#: ../rules/base.xml.in.h:734
msgid "Swedish (Dvorak)"
msgstr "Zweeds (Dvorak)"
-#: ../rules/base.xml.in.h:733
+#: ../rules/base.xml.in.h:735
msgid "Russian (Sweden, phonetic)"
msgstr "Russisch (Zweden, fonetisch)"
-#: ../rules/base.xml.in.h:734
+#: ../rules/base.xml.in.h:736
msgid "Russian (Sweden, phonetic, eliminate dead keys)"
msgstr "Russisch (Zweden, fonetisch, zonder dode toetsen)"
-#: ../rules/base.xml.in.h:735
+#: ../rules/base.xml.in.h:737
msgid "Northern Saami (Sweden)"
msgstr "Noord-Samisch (Zweden)"
-#: ../rules/base.xml.in.h:736
+#: ../rules/base.xml.in.h:738
msgid "Swedish (Macintosh)"
msgstr "Zweeds (Macintosh)"
-#: ../rules/base.xml.in.h:737
+#: ../rules/base.xml.in.h:739
msgid "Swedish (Svdvorak)"
msgstr "Zweeds (Svdvorak)"
-#: ../rules/base.xml.in.h:738
+#: ../rules/base.xml.in.h:740
msgid "Swedish Sign Language"
msgstr "Zweedse gebarentaal"
-#: ../rules/base.xml.in.h:739 ../rules/base.extras.xml.in.h:132
+#: ../rules/base.xml.in.h:741 ../rules/base.extras.xml.in.h:133
msgid "German (Switzerland)"
msgstr "Duits (Zwitserland)"
-#: ../rules/base.xml.in.h:740
+#: ../rules/base.xml.in.h:742
msgid "German (Switzerland, legacy)"
msgstr "Duits (Zwitserland, historisch)"
-#: ../rules/base.xml.in.h:741
+#: ../rules/base.xml.in.h:743
msgid "German (Switzerland, eliminate dead keys)"
msgstr "Duits (Zwitserland, zonder dode toetsen)"
-#: ../rules/base.xml.in.h:742
+#: ../rules/base.xml.in.h:744
msgid "German (Switzerland, Sun dead keys)"
msgstr "Duits (Zwitserland, Sun dode toetsen)"
-#: ../rules/base.xml.in.h:743
+#: ../rules/base.xml.in.h:745
msgid "French (Switzerland)"
msgstr "Frans (Zwitserland)"
-#: ../rules/base.xml.in.h:744
+#: ../rules/base.xml.in.h:746
msgid "French (Switzerland, eliminate dead keys)"
msgstr "Frans (Zwitserland, zonder dode toetsen)"
-#: ../rules/base.xml.in.h:745
+#: ../rules/base.xml.in.h:747
msgid "French (Switzerland, Sun dead keys)"
msgstr "Frans (Zwitserland, Sun dode toetsen)"
-#: ../rules/base.xml.in.h:746
+#: ../rules/base.xml.in.h:748
msgid "French (Switzerland, Macintosh)"
msgstr "Frans (Zwitserland, Macintosh)"
-#: ../rules/base.xml.in.h:747
+#: ../rules/base.xml.in.h:749
msgid "German (Switzerland, Macintosh)"
msgstr "Duits (Zwitserland, Macintosh)"
-#: ../rules/base.xml.in.h:748
+#: ../rules/base.xml.in.h:750
msgid "Arabic (Syria)"
msgstr "Arabisch (Syrië)"
#. Keyboard indicator for Syriac layouts
-#: ../rules/base.xml.in.h:750
+#: ../rules/base.xml.in.h:752
msgid "syc"
msgstr "syc"
-#: ../rules/base.xml.in.h:751
+#: ../rules/base.xml.in.h:753
msgid "Syriac"
msgstr "Syrisch"
-#: ../rules/base.xml.in.h:752
+#: ../rules/base.xml.in.h:754
msgid "Syriac (phonetic)"
msgstr "Syrisch (fonetisch)"
-#: ../rules/base.xml.in.h:753
+#: ../rules/base.xml.in.h:755
msgid "Kurdish (Syria, Latin Q)"
msgstr "Koerdisch (Syrië, Latijns Q)"
-#: ../rules/base.xml.in.h:754
+#: ../rules/base.xml.in.h:756
msgid "Kurdish (Syria, F)"
msgstr "Koerdisch (Syrië, F)"
-#: ../rules/base.xml.in.h:755
+#: ../rules/base.xml.in.h:757
msgid "Kurdish (Syria, Latin Alt-Q)"
msgstr "Koerdisch (Syrië, Latijns Alt-Q)"
#. Keyboard indicator for Tajik layouts
-#: ../rules/base.xml.in.h:757
+#: ../rules/base.xml.in.h:759
msgid "tg"
msgstr "tg"
# Het Tadzjieks of Tajiki.
-#: ../rules/base.xml.in.h:758
+#: ../rules/base.xml.in.h:760
msgid "Tajik"
msgstr "Tadzjieks"
-#: ../rules/base.xml.in.h:759
+#: ../rules/base.xml.in.h:761
msgid "Tajik (legacy)"
msgstr "Tadzjieks (historisch)"
#. Keyboard indicator for Sinhala layouts
-#: ../rules/base.xml.in.h:761
+#: ../rules/base.xml.in.h:763
msgid "si"
msgstr "si"
-#: ../rules/base.xml.in.h:762
+#: ../rules/base.xml.in.h:764
msgid "Sinhala (phonetic)"
msgstr "Singalees (fonetisch)"
-#: ../rules/base.xml.in.h:763
+#: ../rules/base.xml.in.h:765
msgid "Tamil (Sri Lanka, Unicode)"
msgstr "Tamil (Sri Lanka, Unicode)"
-#: ../rules/base.xml.in.h:764
+#: ../rules/base.xml.in.h:766
msgid "Tamil (Sri Lanka, TAB Typewriter)"
msgstr "Tamil (Sri Lanka, TAB-typmachine)"
#. Keyboard indicator for Thai layouts
-#: ../rules/base.xml.in.h:766
+#: ../rules/base.xml.in.h:768
msgid "th"
msgstr "th"
# Het Thai is de officiële taal van Thailand.
-#: ../rules/base.xml.in.h:767
+#: ../rules/base.xml.in.h:769
msgid "Thai"
msgstr "Thai"
-#: ../rules/base.xml.in.h:768
+#: ../rules/base.xml.in.h:770
msgid "Thai (TIS-820.2538)"
msgstr "Thai (TIS-820.2538)"
# Pattachote en Kedmanee zijn de twee toetsenbordindelingen voor Thai.
-#: ../rules/base.xml.in.h:769
+#: ../rules/base.xml.in.h:771
msgid "Thai (Pattachote)"
msgstr "Thai (Pattachote)"
#. Keyboard indicator for Turkish layouts
-#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:135
+#: ../rules/base.xml.in.h:773 ../rules/base.extras.xml.in.h:136
msgid "tr"
msgstr "tr"
-#: ../rules/base.xml.in.h:772 ../rules/base.extras.xml.in.h:136
+#: ../rules/base.xml.in.h:774 ../rules/base.extras.xml.in.h:137
msgid "Turkish"
msgstr "Turks"
-#: ../rules/base.xml.in.h:773
+#: ../rules/base.xml.in.h:775
msgid "Turkish (F)"
msgstr "Turks (F)"
-#: ../rules/base.xml.in.h:774
+#: ../rules/base.xml.in.h:776
msgid "Turkish (Alt-Q)"
msgstr "Turks (Alt-Q)"
-#: ../rules/base.xml.in.h:775
+#: ../rules/base.xml.in.h:777
msgid "Turkish (Sun dead keys)"
msgstr "Turks (Sun dode toetsen)"
-#: ../rules/base.xml.in.h:776
+#: ../rules/base.xml.in.h:778
msgid "Kurdish (Turkey, Latin Q)"
msgstr "Koerdisch (Turks, Latijns Q)"
-#: ../rules/base.xml.in.h:777
+#: ../rules/base.xml.in.h:779
msgid "Kurdish (Turkey, F)"
msgstr "Koerdisch (Turks, F)"
-#: ../rules/base.xml.in.h:778
+#: ../rules/base.xml.in.h:780
msgid "Kurdish (Turkey, Latin Alt-Q)"
msgstr "Koerdisch (Turks, Latijns Alt-Q)"
-#: ../rules/base.xml.in.h:779
+#: ../rules/base.xml.in.h:781
msgid "Turkish (international with dead keys)"
msgstr "Turks (internationaal, met dode toetsen)"
#. Keyboard indicator for Crimean Tatar layouts
-#: ../rules/base.xml.in.h:781 ../rules/base.extras.xml.in.h:62
+#: ../rules/base.xml.in.h:783 ../rules/base.extras.xml.in.h:63
msgid "crh"
msgstr "crh"
-#: ../rules/base.xml.in.h:782
+#: ../rules/base.xml.in.h:784
msgid "Crimean Tatar (Turkish Q)"
msgstr "Krim-Tataars (Turks Q)"
-#: ../rules/base.xml.in.h:783
+#: ../rules/base.xml.in.h:785
msgid "Crimean Tatar (Turkish F)"
msgstr "Krim-Tataars (Turks F)"
-#: ../rules/base.xml.in.h:784
+#: ../rules/base.xml.in.h:786
msgid "Crimean Tatar (Turkish Alt-Q)"
msgstr "Krim-Tataars (Turks Alt-Q)"
-#: ../rules/base.xml.in.h:785
+#: ../rules/base.xml.in.h:787
msgid "Taiwanese"
msgstr "Taiwanees"
-#: ../rules/base.xml.in.h:786
+#: ../rules/base.xml.in.h:788
msgid "Taiwanese (indigenous)"
msgstr "Taiwanees (oorspronkelijk)"
#. Keyboard indicator for Saisiyat layouts
-#: ../rules/base.xml.in.h:788
+#: ../rules/base.xml.in.h:790
msgid "xsy"
msgstr "xsy"
# Saisiyat, ook Saiset, Seisirat, Saisett, Saisiat, Saisiett, Saisirat,
# Saisyet, Saisyett, Amutoura of Bouiok.
-#: ../rules/base.xml.in.h:789
+#: ../rules/base.xml.in.h:791
msgid "Saisiyat (Taiwan)"
msgstr "Saisiyat (Taiwan)"
#. Keyboard indicator for Ukranian layouts
-#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:138
+#: ../rules/base.xml.in.h:793 ../rules/base.extras.xml.in.h:139
msgid "uk"
msgstr "uk"
-#: ../rules/base.xml.in.h:792 ../rules/base.extras.xml.in.h:139
+#: ../rules/base.xml.in.h:794 ../rules/base.extras.xml.in.h:140
msgid "Ukrainian"
msgstr "Oekraïens"
-#: ../rules/base.xml.in.h:793
+#: ../rules/base.xml.in.h:795
msgid "Ukrainian (phonetic)"
msgstr "Oekraïens (fonetisch)"
-#: ../rules/base.xml.in.h:794
+#: ../rules/base.xml.in.h:796
msgid "Ukrainian (typewriter)"
msgstr "Oekraïens (typmachine)"
-#: ../rules/base.xml.in.h:795
+#: ../rules/base.xml.in.h:797
msgid "Ukrainian (WinKeys)"
msgstr "Oekraïens (Windows-toetsen)"
-#: ../rules/base.xml.in.h:796
+#: ../rules/base.xml.in.h:798
msgid "Ukrainian (legacy)"
msgstr "Oekraïens (historisch)"
-#: ../rules/base.xml.in.h:797
+#: ../rules/base.xml.in.h:799
msgid "Ukrainian (standard RSTU)"
msgstr "Oekraïens (standaard RSTU)"
# Oekraïens (standaard RSTU).
-#: ../rules/base.xml.in.h:798
+#: ../rules/base.xml.in.h:800
msgid "Russian (Ukraine, standard RSTU)"
msgstr "Russisch (Oekraïne, standaard RSTU)"
# Pannonian Rusyn (руска бешеда) or simply Rusyn (or Ruthenian) is a Slavic language
# or dialect spoken by Pannonian Rusyns in north-western Serbia (Bačka region) and eastern
# Croatia (therefore also called Yugoslavo-Ruthenian, Vojvodina-Ruthenian or Bačka-Ruthenian).
-#: ../rules/base.xml.in.h:799
+#: ../rules/base.xml.in.h:801
msgid "Ukrainian (homophonic)"
msgstr "Oekraïens (homophonisch)"
-#: ../rules/base.xml.in.h:800 ../rules/base.extras.xml.in.h:141
+#: ../rules/base.xml.in.h:802 ../rules/base.extras.xml.in.h:142
msgid "English (UK)"
msgstr "Engels (GB)"
-#: ../rules/base.xml.in.h:801
+#: ../rules/base.xml.in.h:803
msgid "English (UK, extended WinKeys)"
msgstr "Engels (GB, uitgebreid, Windows-toetsen)"
-#: ../rules/base.xml.in.h:802
+#: ../rules/base.xml.in.h:804
msgid "English (UK, international with dead keys)"
msgstr "Engels (GB, internationaal, met dode toetsen)"
-#: ../rules/base.xml.in.h:803
+#: ../rules/base.xml.in.h:805
msgid "English (UK, Dvorak)"
msgstr "Engels (GB, Dvorak)"
-#: ../rules/base.xml.in.h:804
+#: ../rules/base.xml.in.h:806
msgid "English (UK, Dvorak with UK punctuation)"
msgstr "Engels (GB, Dvorak met Britse leestekens)"
-#: ../rules/base.xml.in.h:805
+#: ../rules/base.xml.in.h:807
msgid "English (UK, Macintosh)"
msgstr "Engels (GB, Macintosh)"
-#: ../rules/base.xml.in.h:806
+#: ../rules/base.xml.in.h:808
msgid "English (UK, Macintosh international)"
msgstr "Engels (GB, Macintosh internationaal)"
-#: ../rules/base.xml.in.h:807
+#: ../rules/base.xml.in.h:809
msgid "English (UK, Colemak)"
msgstr "Engels (GB, Colemak)"
-#: ../rules/base.xml.in.h:808
+#: ../rules/base.xml.in.h:810
msgid "Uzbek"
msgstr "Oezbeeks"
-#: ../rules/base.xml.in.h:809
+#: ../rules/base.xml.in.h:811
msgid "Uzbek (Latin)"
msgstr "Oezbeeks (Latijns)"
#. Keyboard indicator for Vietnamese layouts
-#: ../rules/base.xml.in.h:811
+#: ../rules/base.xml.in.h:813
msgid "vi"
msgstr "vi"
-#: ../rules/base.xml.in.h:812
+#: ../rules/base.xml.in.h:814
msgid "Vietnamese"
msgstr "Viëtnamees"
#. Keyboard indicator for Korean layouts
-#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:143
+#: ../rules/base.xml.in.h:816 ../rules/base.extras.xml.in.h:144
msgid "ko"
msgstr "ko"
-#: ../rules/base.xml.in.h:815 ../rules/base.extras.xml.in.h:144
+#: ../rules/base.xml.in.h:817 ../rules/base.extras.xml.in.h:145
msgid "Korean"
msgstr "Koreaans"
-#: ../rules/base.xml.in.h:816
+#: ../rules/base.xml.in.h:818
msgid "Korean (101/104 key compatible)"
msgstr "Koreaans (101/104-toetsen compatibel)"
-#: ../rules/base.xml.in.h:817
+#: ../rules/base.xml.in.h:819
msgid "Japanese (PC-98xx Series)"
msgstr "Japans (PC-98xx serie)"
#. Keyboard indicator for Irish layouts
-#: ../rules/base.xml.in.h:819
+#: ../rules/base.xml.in.h:821
msgid "ie"
msgstr "ie"
-#: ../rules/base.xml.in.h:820
+#: ../rules/base.xml.in.h:822
msgid "Irish"
msgstr "Iers"
# Iers.
-#: ../rules/base.xml.in.h:821
+#: ../rules/base.xml.in.h:823
msgid "CloGaelach"
msgstr "CloGaelach"
-#: ../rules/base.xml.in.h:822
+#: ../rules/base.xml.in.h:824
msgid "Irish (UnicodeExpert)"
msgstr "Iers (UnicodeExpert)"
-#: ../rules/base.xml.in.h:823
+#: ../rules/base.xml.in.h:825
msgid "Ogham"
msgstr "Ogham"
# Iers (Ogham IS434).
-#: ../rules/base.xml.in.h:824
+#: ../rules/base.xml.in.h:826
msgid "Ogham (IS434)"
msgstr "Ogham (IS434)"
# Het Urdu, vroeger door Westerse taalkundigen vaak Hindoestani genoemd,
# is de officiële taal van Pakistan.
-#: ../rules/base.xml.in.h:825
+#: ../rules/base.xml.in.h:827
msgid "Urdu (Pakistan)"
msgstr "Urdu (Pakistan)"
-#: ../rules/base.xml.in.h:826
+#: ../rules/base.xml.in.h:828
msgid "Urdu (Pakistan, CRULP)"
msgstr "Urdu (Pakistan, CRULP)"
-#: ../rules/base.xml.in.h:827
+#: ../rules/base.xml.in.h:829
msgid "Urdu (Pakistan, NLA)"
msgstr "Urdu (Pakistan, NLA)"
-#: ../rules/base.xml.in.h:828
+#: ../rules/base.xml.in.h:830
msgid "Arabic (Pakistan)"
msgstr "Arabisch (Pakistan)"
#. Keyboard indicator for Sindhi layouts
-#: ../rules/base.xml.in.h:830
+#: ../rules/base.xml.in.h:832
msgid "sd"
msgstr "sd"
-#: ../rules/base.xml.in.h:831
+#: ../rules/base.xml.in.h:833
msgid "Sindhi"
msgstr "Sindhi"
#. Keyboard indicator for Dhivehi layouts
-#: ../rules/base.xml.in.h:833
+#: ../rules/base.xml.in.h:835
msgid "dv"
msgstr "dv"
-#: ../rules/base.xml.in.h:834
+#: ../rules/base.xml.in.h:836
msgid "Dhivehi"
msgstr "Dhivehi"
-#: ../rules/base.xml.in.h:835
+#: ../rules/base.xml.in.h:837
msgid "English (South Africa)"
msgstr "Engels (Zuid-Afrika)"
#. Keyboard indicator for Esperanto layouts
-#: ../rules/base.xml.in.h:837
+#: ../rules/base.xml.in.h:839
msgid "eo"
msgstr "eo"
-#: ../rules/base.xml.in.h:838
+#: ../rules/base.xml.in.h:840
msgid "Esperanto"
msgstr "Esperanto"
-#: ../rules/base.xml.in.h:839
+#: ../rules/base.xml.in.h:841
msgid "Esperanto (displaced semicolon and quote, obsolete)"
msgstr "Esperanto (puntkomma en aanhalingsteken op afwijkende plek, historisch)"
#. Keyboard indicator for Nepali layouts
-#: ../rules/base.xml.in.h:841
+#: ../rules/base.xml.in.h:843
msgid "ne"
msgstr "ne"
-#: ../rules/base.xml.in.h:842
+#: ../rules/base.xml.in.h:844
msgid "Nepali"
msgstr "Nepalees"
-#: ../rules/base.xml.in.h:843
+#: ../rules/base.xml.in.h:845
msgid "English (Nigeria)"
msgstr "Engels (Nigeria)"
#. Keyboard indicator for Igbo layouts
-#: ../rules/base.xml.in.h:845
+#: ../rules/base.xml.in.h:847
msgid "ig"
msgstr "ig"
-#: ../rules/base.xml.in.h:846
+#: ../rules/base.xml.in.h:848
msgid "Igbo"
msgstr "Igbo"
#. Keyboard indicator for Yoruba layouts
-#: ../rules/base.xml.in.h:848
+#: ../rules/base.xml.in.h:850
msgid "yo"
msgstr "yo"
# Het Yoruba is een Afrikaanse taal. Het is de taal van de Yoruba
# en wordt gesproken in Nigeria, Benin en Togo.
-#: ../rules/base.xml.in.h:849
+#: ../rules/base.xml.in.h:851
msgid "Yoruba"
msgstr "Yoruba"
#. Keyboard indicator for Amharic layouts
-#: ../rules/base.xml.in.h:851
+#: ../rules/base.xml.in.h:853
msgid "am"
msgstr "am"
# Het Amhaars is een Semitische taal die in Ethiopië gesproken wordt.
-#: ../rules/base.xml.in.h:852
+#: ../rules/base.xml.in.h:854
msgid "Amharic"
msgstr "Amhaars"
#. Keyboard indicator for Wolof layouts
-#: ../rules/base.xml.in.h:854
+#: ../rules/base.xml.in.h:856
msgid "wo"
msgstr "wo"
-#: ../rules/base.xml.in.h:855
+#: ../rules/base.xml.in.h:857
msgid "Wolof"
msgstr "Wolof"
#. Keyboard indicator for Braille layouts
-#: ../rules/base.xml.in.h:857
+#: ../rules/base.xml.in.h:859
msgid "brl"
msgstr "brl"
-#: ../rules/base.xml.in.h:858
+#: ../rules/base.xml.in.h:860
msgid "Braille"
msgstr "Braille"
-#: ../rules/base.xml.in.h:859
+#: ../rules/base.xml.in.h:861
msgid "Braille (left hand)"
msgstr "Braille (linkerhand)"
-#: ../rules/base.xml.in.h:860
+#: ../rules/base.xml.in.h:862
msgid "Braille (right hand)"
msgstr "Braille (rechterhand)"
#. Keyboard indicator for Turkmen layouts
-#: ../rules/base.xml.in.h:862
+#: ../rules/base.xml.in.h:864
msgid "tk"
msgstr "tk"
-#: ../rules/base.xml.in.h:863
+#: ../rules/base.xml.in.h:865
msgid "Turkmen"
msgstr "Turkmeens"
-#: ../rules/base.xml.in.h:864
+#: ../rules/base.xml.in.h:866
msgid "Turkmen (Alt-Q)"
msgstr "Turkmeens (Alt-Q)"
#. Keyboard indicator for Bambara layouts
-#: ../rules/base.xml.in.h:866
+#: ../rules/base.xml.in.h:868
msgid "bm"
msgstr "bm"
# Bambara, ook bekend onder de naam Bamanankan, is een Mande-taal die door meer
# dan zes miljoen mensen gesproken wordt, voornamelijk in Mali.
-#: ../rules/base.xml.in.h:867
+#: ../rules/base.xml.in.h:869
msgid "Bambara"
msgstr "Bambara"
-#: ../rules/base.xml.in.h:868
+#: ../rules/base.xml.in.h:870
msgid "French (Mali, alternative)"
msgstr "Frans (Mali, alternatief)"
-#: ../rules/base.xml.in.h:869
+#: ../rules/base.xml.in.h:871
msgid "English (Mali, US Macintosh)"
msgstr "Engels (Mali, US Macintosh)"
-#: ../rules/base.xml.in.h:870
+#: ../rules/base.xml.in.h:872
msgid "English (Mali, US international)"
msgstr "Engels (Mali, US internationaal)"
#. Keyboard indicator for Swahili layouts
-#: ../rules/base.xml.in.h:872
+#: ../rules/base.xml.in.h:874
msgid "sw"
msgstr "sw"
-#: ../rules/base.xml.in.h:873
+#: ../rules/base.xml.in.h:875
msgid "Swahili (Tanzania)"
msgstr "Swahili (Tanzania)"
-#: ../rules/base.xml.in.h:874
+#: ../rules/base.xml.in.h:876
msgid "Swahili (Kenya)"
msgstr "Swahili (Kenia)"
-#: ../rules/base.xml.in.h:875
+#: ../rules/base.xml.in.h:877
msgid "Kikuyu"
msgstr "Kikuyu"
#. Keyboard indicator for Tswana layouts
-#: ../rules/base.xml.in.h:877
+#: ../rules/base.xml.in.h:879
msgid "tn"
msgstr "tn"
# Tswana of Setswana is een Bantoetaal die wordt gesproken in Botswana.
# Andere benamingen voor Tswana zijn onder meer Sechuana en Beetjuans.
-#: ../rules/base.xml.in.h:878
+#: ../rules/base.xml.in.h:880
msgid "Tswana"
msgstr "Tswana"
#. Keyboard indicator for Filipino layouts
-#: ../rules/base.xml.in.h:880
+#: ../rules/base.xml.in.h:882
msgid "ph"
msgstr "ph"
# Het Filipijns (Filipino of Pilipino).
-#: ../rules/base.xml.in.h:881
+#: ../rules/base.xml.in.h:883
msgid "Filipino"
msgstr "Filipijns"
-#: ../rules/base.xml.in.h:882
+#: ../rules/base.xml.in.h:884
msgid "Filipino (QWERTY Baybayin)"
msgstr "Filipijns (QWERTY Baybayin)"
-#: ../rules/base.xml.in.h:883
+#: ../rules/base.xml.in.h:885
msgid "Filipino (Capewell-Dvorak Latin)"
msgstr "Filipijns (Capewell-Dvorak, Latijns)"
-#: ../rules/base.xml.in.h:884
+#: ../rules/base.xml.in.h:886
msgid "Filipino (Capewell-Dvorak Baybayin)"
msgstr "Filipijns (Capewell-Dvorak, Baybayin)"
-#: ../rules/base.xml.in.h:885
+#: ../rules/base.xml.in.h:887
msgid "Filipino (Capewell-QWERF 2006 Latin)"
msgstr "Filipijns (Capewell-QWERF 2006 Latijns)"
-#: ../rules/base.xml.in.h:886
+#: ../rules/base.xml.in.h:888
msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
msgstr "Filipijns (Capewell-QWERF 2006 Baybayin)"
-#: ../rules/base.xml.in.h:887
+#: ../rules/base.xml.in.h:889
msgid "Filipino (Colemak Latin)"
msgstr "Filipijns (Colemak, Latijns)"
-#: ../rules/base.xml.in.h:888
+#: ../rules/base.xml.in.h:890
msgid "Filipino (Colemak Baybayin)"
msgstr "Filipijns (Colemak, Baybayin)"
-#: ../rules/base.xml.in.h:889
+#: ../rules/base.xml.in.h:891
msgid "Filipino (Dvorak Latin)"
msgstr "Filipijns (Dvorak, Latijns)"
-#: ../rules/base.xml.in.h:890
+#: ../rules/base.xml.in.h:892
msgid "Filipino (Dvorak Baybayin)"
msgstr "Filipijns (Dvorak, Baybayin)"
-#: ../rules/base.xml.in.h:891
+#: ../rules/base.xml.in.h:893
msgid "md"
msgstr "md"
-#: ../rules/base.xml.in.h:892
+#: ../rules/base.xml.in.h:894
msgid "Moldavian"
msgstr "Moldavisch"
-#: ../rules/base.xml.in.h:893
+#: ../rules/base.xml.in.h:895
msgid "gag"
msgstr "gag"
-#: ../rules/base.xml.in.h:894
+#: ../rules/base.xml.in.h:896
msgid "Moldavian (Gagauz)"
msgstr "Moldavisch (Gagauz)"
-#: ../rules/base.xml.in.h:895
+#: ../rules/base.xml.in.h:897
msgid "Switching to another layout"
msgstr "Overschakelen naar een andere indeling"
-#: ../rules/base.xml.in.h:896
+#: ../rules/base.xml.in.h:898
msgid "Right Alt (while pressed)"
msgstr "Rechter Alt-toets (ingedrukt gehouden)"
-#: ../rules/base.xml.in.h:897
+#: ../rules/base.xml.in.h:899
msgid "Left Alt (while pressed)"
msgstr "Linker Alt-toets (ingedrukt gehouden)"
-#: ../rules/base.xml.in.h:898
+#: ../rules/base.xml.in.h:900
msgid "Left Win (while pressed)"
msgstr "Linker Windows-toets (ingedrukt gehouden)"
-#: ../rules/base.xml.in.h:899
+#: ../rules/base.xml.in.h:901
msgid "Right Win (while pressed)"
msgstr "Rechter Windows-toets (ingedrukt gehouden)"
# Beide Win-toetsen wisselen de indeling gedurende het indrukken.
-#: ../rules/base.xml.in.h:900
+#: ../rules/base.xml.in.h:902
msgid "Any Win key (while pressed)"
msgstr "Elke Windows-toets (ingedrukt gehouden)"
-# XXX -- what IS original capslock action?
-#: ../rules/base.xml.in.h:901
+# XXX: what IS original capslock action?
+#: ../rules/base.xml.in.h:903
msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
msgstr "CapsLock (ingedrukt gehouden); Alt+CapsLock geeft de oorspronkelijke caps-lock actie"
-#: ../rules/base.xml.in.h:902
+#: ../rules/base.xml.in.h:904
msgid "Right Ctrl (while pressed)"
msgstr "Rechter Ctrl-toets (ingedrukt gehouden)"
-#: ../rules/base.xml.in.h:903
+#: ../rules/base.xml.in.h:905
msgid "Right Alt"
msgstr "Rechter Alt-toets"
-#: ../rules/base.xml.in.h:904
+#: ../rules/base.xml.in.h:906
msgid "Left Alt"
msgstr "Linker Alt-toets"
-#: ../rules/base.xml.in.h:905
+#: ../rules/base.xml.in.h:907
msgid "Caps Lock"
msgstr "CapsLock"
-#: ../rules/base.xml.in.h:906
+#: ../rules/base.xml.in.h:908
msgid "Shift+Caps Lock"
msgstr "Shift + CapsLock"
# CapsLock wisselt naar de eerste indeling, Shift+CapsLock wisselt naar de laatste indeling.
-#: ../rules/base.xml.in.h:907
+#: ../rules/base.xml.in.h:909
msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
msgstr "CapsLock (naar eerste indeling), Shift+CapsLock (naar laatste indeling)"
# Linker Win-toets wisselt naar de eerste indeling, rechter Win/Menu-toets wisselt naar de laatste indeling.
-#: ../rules/base.xml.in.h:908
+#: ../rules/base.xml.in.h:910
msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
msgstr "Linker Windows-toets (naar eerste indeling), rechter Windows/Menu-toets (naar laatste indeling)"
# Linker Win-toets wisselt naar de eerste indeling, rechter Win/Menu-toets wisselt naar de laatste indeling.
-#: ../rules/base.xml.in.h:909
+#: ../rules/base.xml.in.h:911
msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
msgstr "Linker Ctrl-toets (naar eerste indeling), rechter Ctrl-toets (naar laatste indeling)"
-#: ../rules/base.xml.in.h:910
+#: ../rules/base.xml.in.h:912
msgid "Alt+Caps Lock"
msgstr "Alt + CapsLock"
-#: ../rules/base.xml.in.h:911
+#: ../rules/base.xml.in.h:913
msgid "Both Shift keys together"
msgstr "Beide Shift-toetsen samen"
@@ -3467,581 +3475,581 @@ msgstr "Beide Shift-toetsen samen"
# "Beide Alt-toetsen samen verandert de groep."
#
# tezamen/samen/tegelijk
-#: ../rules/base.xml.in.h:912
+#: ../rules/base.xml.in.h:914
msgid "Both Alt keys together"
msgstr "Beide Alt-toetsen samen"
-#: ../rules/base.xml.in.h:913
+#: ../rules/base.xml.in.h:915
msgid "Both Ctrl keys together"
msgstr "Beide Ctrl-toetsen samen"
-#: ../rules/base.xml.in.h:914
+#: ../rules/base.xml.in.h:916
msgid "Ctrl+Shift"
msgstr "Ctrl + Shift"
# Linker Ctrl + Shift-toets
-#: ../rules/base.xml.in.h:915
+#: ../rules/base.xml.in.h:917
msgid "Left Ctrl+Left Shift"
msgstr "Linker Ctrl + linker Shift-toets"
# Rechter Ctrl + Shift-toets
-#: ../rules/base.xml.in.h:916
+#: ../rules/base.xml.in.h:918
msgid "Right Ctrl+Right Shift"
msgstr "Rechter Ctrl + rechter Shift-toets"
-#: ../rules/base.xml.in.h:917
+#: ../rules/base.xml.in.h:919
msgid "Alt+Ctrl"
msgstr "Alt + Ctrl"
-#: ../rules/base.xml.in.h:918
+#: ../rules/base.xml.in.h:920
msgid "Alt+Shift"
msgstr "Alt + Shift"
-#: ../rules/base.xml.in.h:919
+#: ../rules/base.xml.in.h:921
msgid "Left Alt+Left Shift"
msgstr "Linker Alt + linker Shift-toets"
-#: ../rules/base.xml.in.h:920
+#: ../rules/base.xml.in.h:922
msgid "Alt+Space"
msgstr "Alt + Spatie"
-#: ../rules/base.xml.in.h:921
+#: ../rules/base.xml.in.h:923
msgid "Menu"
msgstr "Menu"
-#: ../rules/base.xml.in.h:922
+#: ../rules/base.xml.in.h:924
msgid "Left Win"
msgstr "Linker Windows-toets"
-#: ../rules/base.xml.in.h:923
+#: ../rules/base.xml.in.h:925
msgid "Win Key+Space"
msgstr "Windows-toets + Spatie"
-#: ../rules/base.xml.in.h:924
+#: ../rules/base.xml.in.h:926
msgid "Right Win"
msgstr "Rechter Windows-toets"
-#: ../rules/base.xml.in.h:925
+#: ../rules/base.xml.in.h:927
msgid "Left Shift"
msgstr "Linker Shift-toets"
-#: ../rules/base.xml.in.h:926
+#: ../rules/base.xml.in.h:928
msgid "Right Shift"
msgstr "Rechter Shift-toets"
-#: ../rules/base.xml.in.h:927
+#: ../rules/base.xml.in.h:929
msgid "Left Ctrl"
msgstr "Linker Ctrl-toets"
-#: ../rules/base.xml.in.h:928
+#: ../rules/base.xml.in.h:930
msgid "Right Ctrl"
msgstr "Rechter Ctrl-toets"
-#: ../rules/base.xml.in.h:929
+#: ../rules/base.xml.in.h:931
msgid "Scroll Lock"
msgstr "Scroll-Lock"
-#: ../rules/base.xml.in.h:930
+#: ../rules/base.xml.in.h:932
msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
msgstr "Linker Ctrl + linker Windows-toets (naar eerste indeling), rechter Ctrl + Menu-toets (naar tweede indeling)"
# aan te zetten/te kiezen/te selecteren/te krijgen/te bereiken
# 'to choose' is hier een slechte woordkeuze IMO
-#: ../rules/base.xml.in.h:931
+#: ../rules/base.xml.in.h:933
msgid "Key to choose 3rd level"
msgstr "Toegang tot het derde niveau"
-#: ../rules/base.xml.in.h:932
+#: ../rules/base.xml.in.h:934
msgid "Any Win key"
msgstr "Elke Windows-toets"
# Beide/Willekeurige/Een van de/Een/Elke
-#: ../rules/base.xml.in.h:933
+#: ../rules/base.xml.in.h:935
msgid "Any Alt key"
msgstr "Elke Alt-toets"
-#: ../rules/base.xml.in.h:934
+#: ../rules/base.xml.in.h:936
msgid "Right Alt, Shift+Right Alt key is Compose"
msgstr "Rechter Alt-toets (Shift + rechter Alt-toets is samensteltoets)"
-#: ../rules/base.xml.in.h:935
+#: ../rules/base.xml.in.h:937
msgid "Right Alt key never chooses 3rd level"
msgstr "Rechter Alt-toets geeft nooit het derde niveau"
-#: ../rules/base.xml.in.h:936
+#: ../rules/base.xml.in.h:938
msgid "Enter on keypad"
msgstr "Enter op cijferblok"
-#: ../rules/base.xml.in.h:937
+#: ../rules/base.xml.in.h:939
msgid "Backslash"
msgstr "Backslash"
-#: ../rules/base.xml.in.h:938
+#: ../rules/base.xml.in.h:940
msgid "<Less/Greater>"
msgstr "<Kleiner dan/Groter dan>"
-#: ../rules/base.xml.in.h:939
+#: ../rules/base.xml.in.h:941
msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "CapsLock, vergrendelt eenmalig samen met andere derdeniveaukiezer"
-#: ../rules/base.xml.in.h:940
+#: ../rules/base.xml.in.h:942
msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Backslash, vergrendelt eenmalig samen met andere derdeniveaukiezer"
# locks - op slot gezet/blijvend/in stand houden
# latches - vergrendelt
-#: ../rules/base.xml.in.h:941
+#: ../rules/base.xml.in.h:943
msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "<Kleiner dan/Groter dan>, vergrendelt eenmalig samen met andere derdeniveaukiezer"
-#: ../rules/base.xml.in.h:942
+#: ../rules/base.xml.in.h:944
msgid "Ctrl key position"
msgstr "Positie van Ctrl-toets"
# Ctrl-toets is hier duidelijker
-#: ../rules/base.xml.in.h:943
+#: ../rules/base.xml.in.h:945
msgid "Caps Lock as Ctrl"
msgstr "CapsLock is Ctrl-toets"
# fungeert als/werkt als/is
-#: ../rules/base.xml.in.h:944
+#: ../rules/base.xml.in.h:946
msgid "Left Ctrl as Meta"
msgstr "Linker Ctrl is Meta-toets"
-#: ../rules/base.xml.in.h:945
+#: ../rules/base.xml.in.h:947
msgid "Swap Ctrl and Caps Lock"
msgstr "Ctrl en CapsLock omwisselen"
# Ctrl-toets links van ‘A’
-#: ../rules/base.xml.in.h:946
+#: ../rules/base.xml.in.h:948
msgid "At left of 'A'"
msgstr "Links van de A"
# "Ctrl-toets zit linksonder"
-#: ../rules/base.xml.in.h:947
+#: ../rules/base.xml.in.h:949
msgid "At bottom left"
msgstr "Linksonder"
# fungeert als/werkt als/is
-#: ../rules/base.xml.in.h:948
+#: ../rules/base.xml.in.h:950
msgid "Right Ctrl as Right Alt"
msgstr "Rechter Ctrl is rechter Alt-toets"
# fungeert als/werkt als/is
-#: ../rules/base.xml.in.h:949
+#: ../rules/base.xml.in.h:951
msgid "Menu as Right Ctrl"
msgstr "Menu is rechter Ctrl-toets"
# fungeert als/werkt als/is
-#: ../rules/base.xml.in.h:950
+#: ../rules/base.xml.in.h:952
msgid "Right Alt as Right Ctrl"
msgstr "Rechter Alt is rechter Ctrl-toets"
-#: ../rules/base.xml.in.h:951
+#: ../rules/base.xml.in.h:953
msgid "Swap Left Alt key with Left Ctrl key"
msgstr "Linker Alt- en linker Ctrl-toets omwisselen"
-#: ../rules/base.xml.in.h:952
+#: ../rules/base.xml.in.h:954
msgid "Swap Left Win key with Left Ctrl key"
msgstr "Linker Windows- en linker Ctrl-toets omwisselen"
-#: ../rules/base.xml.in.h:953
+#: ../rules/base.xml.in.h:955
msgid "Swap Right Win key with Right Ctrl key"
msgstr "Rechter Windows- en rechter Ctrl-toets omwisselen"
-#: ../rules/base.xml.in.h:954
+#: ../rules/base.xml.in.h:956
msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
msgstr "Linker Alt is Ctrl, linker Ctrl is Windows-toets, linker Windows-toets is Alt"
-#: ../rules/base.xml.in.h:955
+#: ../rules/base.xml.in.h:957
msgid "Use keyboard LED to show alternative layout"
msgstr "Toetsenbord-LED gebruiken om alternatieve indeling te tonen"
-#: ../rules/base.xml.in.h:956
+#: ../rules/base.xml.in.h:958
msgid "Num Lock"
msgstr "NumLock"
# dubbelop numeriek/cijfer
-#: ../rules/base.xml.in.h:957
+#: ../rules/base.xml.in.h:959
msgid "Layout of numeric keypad"
msgstr "Indeling van het cijferblok"
-#: ../rules/base.xml.in.h:958
+#: ../rules/base.xml.in.h:960
msgid "Legacy"
msgstr "Historisch"
-#: ../rules/base.xml.in.h:959
+#: ../rules/base.xml.in.h:961
msgid "Unicode additions (arrows and math operators)"
msgstr "Unicode-aanvullingen (pijlen en wiskundige operatoren)"
-#: ../rules/base.xml.in.h:960
+#: ../rules/base.xml.in.h:962
msgid "Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Unicode-aanvullingen (pijlen en wiskundige operatoren; de laatste op standaardniveau)"
-#: ../rules/base.xml.in.h:961
+#: ../rules/base.xml.in.h:963
msgid "Legacy Wang 724"
msgstr "Historisch Wang 724"
-#: ../rules/base.xml.in.h:962
+#: ../rules/base.xml.in.h:964
msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
msgstr "Wang 724 cijferblok met Unicode-aanvullingen (pijlen en wiskundige operatoren)"
-#: ../rules/base.xml.in.h:963
+#: ../rules/base.xml.in.h:965
msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Wang 724 cijferblok met Unicode aanvullingen (pijlen en wiskundige operatoren; de laatste op standaardniveau)"
-#: ../rules/base.xml.in.h:964
+#: ../rules/base.xml.in.h:966
msgid "Hexadecimal"
msgstr "Hexadecimaal"
-#: ../rules/base.xml.in.h:965
+#: ../rules/base.xml.in.h:967
msgid "ATM/phone-style"
msgstr "ATM/telefoonstijl"
# Op het cijferblok is de delete toets aangegeven met "Del", maar
# voor de duidelijkheid maar "Delete-toetsgedrag" van gemaakt.
-#: ../rules/base.xml.in.h:966
+#: ../rules/base.xml.in.h:968
msgid "Numeric keypad delete key behaviour"
msgstr "Gedrag van Delete-toets op cijferblok"
-#: ../rules/base.xml.in.h:967
+#: ../rules/base.xml.in.h:969
msgid "Legacy key with dot"
msgstr "Historisch met punt"
#. Actually, with KP_SEPARATOR, as the old keypad(comma)
-#: ../rules/base.xml.in.h:969
+#: ../rules/base.xml.in.h:971
msgid "Legacy key with comma"
msgstr "Historisch met komma"
-#: ../rules/base.xml.in.h:970
+#: ../rules/base.xml.in.h:972
msgid "Four-level key with dot"
msgstr "Vierniveaus-toets met punt"
-#: ../rules/base.xml.in.h:971
+#: ../rules/base.xml.in.h:973
msgid "Four-level key with dot, Latin-9 only"
msgstr "Vierniveaus-toets met punt, beperkt tot Latin-9"
-#: ../rules/base.xml.in.h:972
+#: ../rules/base.xml.in.h:974
msgid "Four-level key with comma"
msgstr "Vierniveaus-toets met komma"
-#: ../rules/base.xml.in.h:973
+#: ../rules/base.xml.in.h:975
msgid "Four-level key with momayyez"
msgstr "Vierniveaus-toets met momayyez"
#. This assumes the KP_ abstract symbols are actually useful for some apps
#. The description needs to be rewritten
-#: ../rules/base.xml.in.h:976
+#: ../rules/base.xml.in.h:978
msgid "Four-level key with abstract separators"
msgstr "Vierniveaus-toets met abstracte scheidingstekens"
-#: ../rules/base.xml.in.h:977
+#: ../rules/base.xml.in.h:979
msgid "Semicolon on third level"
msgstr "Puntkomma op derde niveau"
-#: ../rules/base.xml.in.h:978
+#: ../rules/base.xml.in.h:980
msgid "Caps Lock key behavior"
msgstr "Gedrag van CapsLock-toets"
-#: ../rules/base.xml.in.h:979
+#: ../rules/base.xml.in.h:981
msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
msgstr "CapsLock gebruikt interne conversie naar hoofdletters; Shift heft CapsLock tijdelijk op"
-#: ../rules/base.xml.in.h:980
+#: ../rules/base.xml.in.h:982
msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
msgstr "CapsLock gebruikt interne conversie naar hoofdletters; Shift heft CapsLock niet op"
-#: ../rules/base.xml.in.h:981
+#: ../rules/base.xml.in.h:983
msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
msgstr "CapsLock werkt als Shift met vergrendeling; Shift heft CapsLock tijdelijk op"
-#: ../rules/base.xml.in.h:982
+#: ../rules/base.xml.in.h:984
msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
msgstr "CapsLock werkt als Shift met vergrendeling; Shift heft CapsLock niet op"
# heeft alleen effect op/werkt alleen op/beïnvloedt alleen ~
# de alfabetische toetsen/
# bepaalt hoofdletters/kleine letters bij alfabetische tekens.<
-#: ../rules/base.xml.in.h:983
+#: ../rules/base.xml.in.h:985
msgid "Caps Lock toggles normal capitalization of alphabetic characters"
msgstr "CapsLock beïnvloedt alleen alfabetische tekens"
-#: ../rules/base.xml.in.h:984
+#: ../rules/base.xml.in.h:986
msgid "Make Caps Lock an additional Num Lock"
msgstr "Van CapsLock een extra NumLock maken"
-#: ../rules/base.xml.in.h:985
+#: ../rules/base.xml.in.h:987
msgid "Swap ESC and Caps Lock"
msgstr "Esc en CapsLock omwisselen"
# ESC-toets.
-#: ../rules/base.xml.in.h:986
+#: ../rules/base.xml.in.h:988
msgid "Make Caps Lock an additional ESC"
msgstr "Van CapsLock een extra Esc maken"
# Backspace-toets.
-#: ../rules/base.xml.in.h:987
+#: ../rules/base.xml.in.h:989
msgid "Make Caps Lock an additional Backspace"
msgstr "Van CapsLock een extra Backspace maken"
-#: ../rules/base.xml.in.h:988
+#: ../rules/base.xml.in.h:990
msgid "Make Caps Lock an additional Super"
msgstr "Van CapsLock een extra Super maken"
-#: ../rules/base.xml.in.h:989
+#: ../rules/base.xml.in.h:991
msgid "Make Caps Lock an additional Hyper"
msgstr "Van CapsLock een extra Hyper maken"
-#: ../rules/base.xml.in.h:990
+#: ../rules/base.xml.in.h:992
msgid "Caps Lock toggles ShiftLock (affects all keys)"
msgstr "CapsLock schakelt Shift-vergrendeling aan/uit (beïnvloedt alle toetsen)"
# heeft geen functie/geen effect
-#: ../rules/base.xml.in.h:991
+#: ../rules/base.xml.in.h:993
msgid "Caps Lock is disabled"
msgstr "CapsLock is uitgeschakeld"
# Ctrl-toets
-#: ../rules/base.xml.in.h:992
+#: ../rules/base.xml.in.h:994
msgid "Make Caps Lock an additional Ctrl"
msgstr "Van CapsLock een extra Ctrl maken"
-#: ../rules/base.xml.in.h:993
+#: ../rules/base.xml.in.h:995
msgid "Alt/Win key behavior"
msgstr "Gedrag van Alt/Windows-toetsen"
-#: ../rules/base.xml.in.h:994
+#: ../rules/base.xml.in.h:996
msgid "Add the standard behavior to Menu key"
msgstr "Het standaardgedrag toevoegen aan de Menu-toets"
-#: ../rules/base.xml.in.h:995
+#: ../rules/base.xml.in.h:997
msgid "Alt and Meta are on Alt keys"
msgstr "Alt en Meta zitten op de Alt-toetsen"
-#: ../rules/base.xml.in.h:996
+#: ../rules/base.xml.in.h:998
msgid "Alt is mapped to Win keys (and the usual Alt keys)"
msgstr "Alt zit op de Windows-toetsen (én op de gebruikelijke Alt-toetsen)"
-#: ../rules/base.xml.in.h:997
+#: ../rules/base.xml.in.h:999
msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
msgstr "Ctrl zit op de Windows-toetsen (én op de gebruikelijke Ctrl-toetsen)"
-#: ../rules/base.xml.in.h:998
+#: ../rules/base.xml.in.h:1000
msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
msgstr "Ctrl zit op de Alt-toetsen, Alt zit op de Windows-toetsen"
-#: ../rules/base.xml.in.h:999
+#: ../rules/base.xml.in.h:1001
msgid "Meta is mapped to Win keys"
msgstr "Meta zit op de Windows-toetsen"
-#: ../rules/base.xml.in.h:1000
+#: ../rules/base.xml.in.h:1002
msgid "Meta is mapped to Left Win"
msgstr "Meta zit op de linker Windows-toets"
-#: ../rules/base.xml.in.h:1001
+#: ../rules/base.xml.in.h:1003
msgid "Hyper is mapped to Win keys"
msgstr "Hyper zit op de Windows-toetsen"
# wordt afgebeeld op/zit op
# zit op is veel korter en is ook duidelijker
-#: ../rules/base.xml.in.h:1002
+#: ../rules/base.xml.in.h:1004
msgid "Alt is mapped to Right Win, Super to Menu"
msgstr "Alt zit op de rechter Windows-toets, Super op de Menu-toets"
-#: ../rules/base.xml.in.h:1003
+#: ../rules/base.xml.in.h:1005
msgid "Alt is swapped with Win"
msgstr "Alt- en Windows-toetsen omwisselen"
-#: ../rules/base.xml.in.h:1004
+#: ../rules/base.xml.in.h:1006
msgid "Position of Compose key"
msgstr "Positie van samensteltoets"
-#: ../rules/base.xml.in.h:1005
+#: ../rules/base.xml.in.h:1007
msgid "3rd level of Left Win"
msgstr "derde niveau van linker Windows-toets"
-#: ../rules/base.xml.in.h:1006
+#: ../rules/base.xml.in.h:1008
msgid "3rd level of Right Win"
msgstr "derde niveau van rechter Windows-toets"
-#: ../rules/base.xml.in.h:1007
+#: ../rules/base.xml.in.h:1009
msgid "3rd level of Menu"
msgstr "derde niveau van Menu"
-#: ../rules/base.xml.in.h:1008
+#: ../rules/base.xml.in.h:1010
msgid "3rd level of Left Ctrl"
msgstr "derde niveau van linker Ctrl-toets"
-#: ../rules/base.xml.in.h:1009
+#: ../rules/base.xml.in.h:1011
msgid "3rd level of Right Ctrl"
msgstr "derde niveau van rechter Ctrl-toets"
-#: ../rules/base.xml.in.h:1010
+#: ../rules/base.xml.in.h:1012
msgid "3rd level of Caps Lock"
msgstr "derde niveau van CapsLock"
-#: ../rules/base.xml.in.h:1011
+#: ../rules/base.xml.in.h:1013
msgid "3rd level of <Less/Greater>"
msgstr "derde niveau van <Kleiner dan/Groter dan>"
# De tekst op de Pause-toets is meestal "Pause".
-#: ../rules/base.xml.in.h:1012
+#: ../rules/base.xml.in.h:1014
msgid "Pause"
msgstr "Pause"
-#: ../rules/base.xml.in.h:1013
+#: ../rules/base.xml.in.h:1015
msgid "PrtSc"
msgstr "PrtSc"
-#: ../rules/base.xml.in.h:1014
+#: ../rules/base.xml.in.h:1016
msgid "Miscellaneous compatibility options"
msgstr "Overige compatibiliteitsopties"
# dubbelop numeriek/cijfer
-#: ../rules/base.xml.in.h:1015
+#: ../rules/base.xml.in.h:1017
msgid "Default numeric keypad keys"
msgstr "Standaard cijferblok-toetsen"
-#: ../rules/base.xml.in.h:1016
+#: ../rules/base.xml.in.h:1018
msgid "Numeric keypad keys always enter digits (as in Mac OS)"
msgstr "Cijferblok-toetsen geven altijd cijfers (net als bij Mac OS)"
-#: ../rules/base.xml.in.h:1017
-msgid "Shift with numeric keypad keys works as in MS Windows"
-msgstr "Shift met cijferblok-toetsen werkt zoals in MS Windows"
+#: ../rules/base.xml.in.h:1019
+msgid "NumLock on: digits, Shift switches to arrow keys, Numlock off: always arrow keys (as in MS Windows)"
+msgstr "NumLock aan geeft cijfers, en Shift schakelt naar cursortoetsen; Numlock uit geeft altijd cursortoetsen (zoals in MS Windows)"
-#: ../rules/base.xml.in.h:1018
+#: ../rules/base.xml.in.h:1020
msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
msgstr "Shift heft NumLock niet op, maar geeft juist het derde niveau"
-#: ../rules/base.xml.in.h:1019
+#: ../rules/base.xml.in.h:1021
msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
msgstr "Speciale toetsen (Ctrl+Alt+<toets>) afgehandeld in een server"
-#: ../rules/base.xml.in.h:1020
+#: ../rules/base.xml.in.h:1022
msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
msgstr "Apple Aluminium-toetsenbord: PC-toetsen emuleren (Print, Scroll-Lock, Pause, NumLock)"
-#: ../rules/base.xml.in.h:1021
+#: ../rules/base.xml.in.h:1023
msgid "Shift cancels Caps Lock"
msgstr "Shift schakelt CapsLock uit"
-#: ../rules/base.xml.in.h:1022
+#: ../rules/base.xml.in.h:1024
msgid "Enable extra typographic characters"
msgstr "Extra typografische tekens aanzetten"
-#: ../rules/base.xml.in.h:1023
+#: ../rules/base.xml.in.h:1025
msgid "Both Shift keys together toggle Caps Lock"
msgstr "Beide Shift-toetsen samen schakelen CapsLock aan/uit"
-#: ../rules/base.xml.in.h:1024
+#: ../rules/base.xml.in.h:1026
msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
msgstr "Beide Shift-toetsen samen zetten CapsLock aan, één Shift-toets zet uit"
-#: ../rules/base.xml.in.h:1025
+#: ../rules/base.xml.in.h:1027
msgid "Both Shift keys together toggle ShiftLock"
msgstr "Beide Shift-toetsen samen schakelen ShiftLock aan/uit"
# PointerKeys are the mouse emulation that XKB provides on the press of a key.
# (Test with Shift+NumLock, then the keypad will move the mouse around.)
-#: ../rules/base.xml.in.h:1026
+#: ../rules/base.xml.in.h:1028
msgid "Shift + NumLock toggles PointerKeys"
msgstr "Shift + NumLock schakelen 'muistoetsen' aan/uit"
-# XXX -- what does "grab" mean?
-#: ../rules/base.xml.in.h:1027
+# XXX: what does "grab" mean?
+#: ../rules/base.xml.in.h:1029
msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
msgstr "Het verbreken van 'grabs' via toetsenbord toestaan (veiligheidsrisico)"
-#: ../rules/base.xml.in.h:1028
+#: ../rules/base.xml.in.h:1030
msgid "Allow grab and window tree logging"
msgstr "Het loggen van 'grabs' en 'window trees' toestaan"
-#: ../rules/base.xml.in.h:1029
+#: ../rules/base.xml.in.h:1031
msgid "Adding currency signs to certain keys"
msgstr "Valutatekens aan bepaalde toetsen toevoegen"
-#: ../rules/base.xml.in.h:1030
+#: ../rules/base.xml.in.h:1032
msgid "Euro on E"
msgstr "Euroteken op E"
-#: ../rules/base.xml.in.h:1031
+#: ../rules/base.xml.in.h:1033
msgid "Euro on 2"
msgstr "Euroteken op 2"
-#: ../rules/base.xml.in.h:1032
+#: ../rules/base.xml.in.h:1034
msgid "Euro on 4"
msgstr "Euroteken op 4"
-#: ../rules/base.xml.in.h:1033
+#: ../rules/base.xml.in.h:1035
msgid "Euro on 5"
msgstr "Euroteken op 5"
-#: ../rules/base.xml.in.h:1034
+#: ../rules/base.xml.in.h:1036
msgid "Rupee on 4"
msgstr "Roepie op 4"
# aan te zetten/te kiezen/te selecteren/te krijgen
# 'to choose' is hier een slechte woordkeuze IMO
-#: ../rules/base.xml.in.h:1035
+#: ../rules/base.xml.in.h:1037
msgid "Key to choose 5th level"
msgstr "De toets om het vijde niveau te krijgen"
# locks - op slot gezet/blijvend/in stand houden
-#: ../rules/base.xml.in.h:1036
+#: ../rules/base.xml.in.h:1038
msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "<Kleiner dan/Groter dan> geeft vijfde niveau, en vergrendelt wanneer ingedrukt samen met andere vijfdeniveau-kiezer"
-#: ../rules/base.xml.in.h:1037
+#: ../rules/base.xml.in.h:1039
msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Rechter Alt-toets geeft vijfde niveau, en vergrendelt wanneer ingedrukt samen met andere vijfdeniveau-kiezer"
-#: ../rules/base.xml.in.h:1038
+#: ../rules/base.xml.in.h:1040
msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Linker Windows-toets geeft vijfde niveau, en vergrendelt wanneer ingedrukt samen met andere vijfdeniveau-kiezer"
-#: ../rules/base.xml.in.h:1039
+#: ../rules/base.xml.in.h:1041
msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Rechter Windows-toets geeft vijfde niveau, en vergrendelt wanneer ingedrukt samen met andere vijfdeniveau-kiezer"
-#: ../rules/base.xml.in.h:1040
+#: ../rules/base.xml.in.h:1042
msgid "Using space key to input non-breakable space character"
msgstr "Gebruik van spatiebalk voor het invoeren van harde (niet-afbrekende) spaties"
# Spatiebalk geeft de gebruikelijke spatie op elk niveau.
-#: ../rules/base.xml.in.h:1041
+#: ../rules/base.xml.in.h:1043
msgid "Usual space at any level"
msgstr "Gewone spatie op elk niveau"
# http://en.wikipedia.org/wiki/Non-breaking_space
# niet-afbreekbaar spatieteken/nietafbrekendespatie/
# niet-afbrekende spatie/harde spatie/ vaste spatie
-#: ../rules/base.xml.in.h:1042
+#: ../rules/base.xml.in.h:1044
msgid "Non-breakable space character at second level"
msgstr "Harde spatie op het tweede niveau"
-#: ../rules/base.xml.in.h:1043
+#: ../rules/base.xml.in.h:1045
msgid "Non-breakable space character at third level"
msgstr "Harde spatie op het derde niveau"
-#: ../rules/base.xml.in.h:1044
+#: ../rules/base.xml.in.h:1046
msgid "Non-breakable space character at third level, nothing at fourth level"
msgstr "Harde spatie op het derde niveau, niets op het vierde niveau"
-#: ../rules/base.xml.in.h:1045
+#: ../rules/base.xml.in.h:1047
msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
msgstr "Harde spatie op het derde niveau, smalle harde spatie op het vierde niveau"
# Spatiebalk geeft harde spatie op het vierde niveau.
-#: ../rules/base.xml.in.h:1046
+#: ../rules/base.xml.in.h:1048
msgid "Non-breakable space character at fourth level"
msgstr "Harde spatie op het vierde niveau"
-#: ../rules/base.xml.in.h:1047
+#: ../rules/base.xml.in.h:1049
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
msgstr "Harde spatie op het vierde niveau, smalle harde spatie op het zesde niveau"
-#: ../rules/base.xml.in.h:1048
+#: ../rules/base.xml.in.h:1050
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
msgstr "Harde spatie op het vierde niveau, smalle harde spatie op het zesde niveau (via Ctrl+Shift)"
@@ -4055,85 +4063,103 @@ msgstr "Harde spatie op het vierde niveau, smalle harde spatie op het zesde nive
# Nulbreedte-losmaker/non-verbinder/non-verbindingsteken --
# losmaker is het duidelijkst, het maakt twee tekens los die
# anders verbonden zouden worden. (Tino)
-#: ../rules/base.xml.in.h:1049
+#: ../rules/base.xml.in.h:1051
msgid "Zero-width non-joiner character at second level"
msgstr "Nulbreedte-losmaker op het tweede niveau"
-#: ../rules/base.xml.in.h:1050
+#: ../rules/base.xml.in.h:1052
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
msgstr "Nulbreedte-losmaker op het tweede niveau, nulbreedte-verbinder op het derde niveau"
-#: ../rules/base.xml.in.h:1051
+#: ../rules/base.xml.in.h:1053
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
msgstr "Nulbreedte-losmaker op het tweede niveau, nulbreedte-verbinder op het derde niveau, harde spatie op het vierde niveau"
-#: ../rules/base.xml.in.h:1052
+#: ../rules/base.xml.in.h:1054
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
msgstr "Nulbreedte-losmaker op het tweede niveau, harde spatie op het derde niveau"
-#: ../rules/base.xml.in.h:1053
+#: ../rules/base.xml.in.h:1055
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
msgstr "Nulbreedte-losmaker op het tweede niveau, harde spatie op het derde niveau, niets op het vierde niveau"
-#: ../rules/base.xml.in.h:1054
+#: ../rules/base.xml.in.h:1056
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
msgstr "Nulbreedte-losmaker op het tweede niveau, harde spatie op het derde niveau, nulbreedte-verbinder op het vierde niveau"
-#: ../rules/base.xml.in.h:1055
+#: ../rules/base.xml.in.h:1057
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
msgstr "Nulbreedte-losmaker op het tweede niveau, harde spatie op het derde niveau, smalle harde spatie op het vierde niveau"
-#: ../rules/base.xml.in.h:1056
+#: ../rules/base.xml.in.h:1058
msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
msgstr "Nulbreedte-losmaker op het derde niveau, nulbreedte-verbinder op het vierde niveau"
-#: ../rules/base.xml.in.h:1057
+#: ../rules/base.xml.in.h:1059
msgid "Japanese keyboard options"
msgstr "Japanse toetsenbordopties"
-#: ../rules/base.xml.in.h:1058
+#: ../rules/base.xml.in.h:1060
msgid "Kana Lock key is locking"
msgstr "Kana Lock-toets is vergrendelend"
-#: ../rules/base.xml.in.h:1059
+#: ../rules/base.xml.in.h:1061
msgid "NICOLA-F style Backspace"
msgstr "NICOLA-F-stijl backspace"
# De Zenkaku Hankaku toets converteert tussen volle breedte en half breedte karakters.
-#: ../rules/base.xml.in.h:1060
+#: ../rules/base.xml.in.h:1062
msgid "Make Zenkaku Hankaku an additional ESC"
msgstr "Van de Zenkaku Hankaku-toets een extra Esc-toets maken"
-#: ../rules/base.xml.in.h:1061
+#: ../rules/base.xml.in.h:1063
+msgid "Korean Hangul/Hanja keys"
+msgstr "Koreaanse Hangul-/Hanja-toetsen"
+
+#: ../rules/base.xml.in.h:1064
+msgid "Hardware Hangul/Hanja keys"
+msgstr "Fysieke Hangul-/Hanja-toetsen"
+
+# fungeert als/werkt als/is
+#: ../rules/base.xml.in.h:1065
+msgid "Right Alt as Hangul, right Ctrl as Hanja"
+msgstr "Rechter Alt is Hangul, rechter Ctrl is Hanja"
+
+# fungeert als/werkt als/is
+#: ../rules/base.xml.in.h:1066
+msgid "Right Ctrl as Hangul, right Alt as Hanja"
+msgstr "Rechter Ctrl is Hangul, rechter Alt is Hanja"
+
+#: ../rules/base.xml.in.h:1067
msgid "Adding Esperanto supersigned letters"
msgstr "Esperanto-letters met accenten toevoegen"
-#: ../rules/base.xml.in.h:1062
+#: ../rules/base.xml.in.h:1068
msgid "To the corresponding key in a Qwerty layout"
msgstr "Aan de gerelateerde toets in een Qwerty-indeling"
-#: ../rules/base.xml.in.h:1063
+#: ../rules/base.xml.in.h:1069
msgid "To the corresponding key in a Dvorak layout"
msgstr "Aan de gerelateerde toets in een Dvorak-indeling"
-#: ../rules/base.xml.in.h:1064
+#: ../rules/base.xml.in.h:1070
msgid "To the corresponding key in a Colemak layout"
msgstr "Aan de gerelateerde toets in een Colemak-indeling"
-#: ../rules/base.xml.in.h:1065
+#: ../rules/base.xml.in.h:1071
msgid "Maintain key compatibility with old Solaris keycodes"
msgstr "Toetscompatibiliteit behouden met oude Solaris-toetscodes"
-#: ../rules/base.xml.in.h:1066
+#: ../rules/base.xml.in.h:1072
msgid "Sun Key compatibility"
msgstr "Sun-toetsen-compatibiliteit"
# om zeep te helpen/af te breken/te stoppen/
-#: ../rules/base.xml.in.h:1067
+#: ../rules/base.xml.in.h:1073
msgid "Key sequence to kill the X server"
msgstr "Toetscombinatie om de X-server af te breken"
-#: ../rules/base.xml.in.h:1068
+#: ../rules/base.xml.in.h:1074
msgid "Ctrl + Alt + Backspace"
msgstr "Ctrl + Alt + Backspace"
@@ -4231,263 +4257,270 @@ msgid "German (with Hungarian letters and no dead keys)"
msgstr "Duits (met Hongaarse lettertekens en zonder dode toetsen)"
#: ../rules/base.extras.xml.in.h:26
+msgid "Polish (Germany, eliminate dead keys)"
+msgstr "Pools (Duitsland, zonder dode toetsen)"
+
+#: ../rules/base.extras.xml.in.h:27
msgid "German (Sun Type 6/7)"
msgstr "Duits (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:27
+#: ../rules/base.extras.xml.in.h:28
msgid "German (Aus der Neo-Welt)"
msgstr "Duits (uit de Neo-wereld)"
# Het Avestisch is de taal van de Avesta in Iran: religieuze literatuur van
# de Parsi's, volgelingen van Zoroaster of Zarathustra (heilsprofeet).
-#: ../rules/base.extras.xml.in.h:30
+#: ../rules/base.extras.xml.in.h:31
msgid "Avestan"
msgstr "Avestisch"
-#: ../rules/base.extras.xml.in.h:33
+#: ../rules/base.extras.xml.in.h:34
msgid "Lithuanian (US Dvorak with Lithuanian letters)"
msgstr "Litouws (VS, Dvorak met Litouwse lettertekens)"
-#: ../rules/base.extras.xml.in.h:34
+#: ../rules/base.extras.xml.in.h:35
msgid "Lithuanian (Sun Type 6/7)"
msgstr "Litouws (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:37
+#: ../rules/base.extras.xml.in.h:38
msgid "Latvian (US Dvorak)"
msgstr "Lets (VS, Dvorak)"
-#: ../rules/base.extras.xml.in.h:38
+#: ../rules/base.extras.xml.in.h:39
msgid "Latvian (US Dvorak, Y variant)"
msgstr "Lets (VS, Dvorak, Y-variant)"
-#: ../rules/base.extras.xml.in.h:39
+#: ../rules/base.extras.xml.in.h:40
msgid "Latvian (US Dvorak, minus variant)"
msgstr "Lets (VS, Dvorak, min-variant)"
-#: ../rules/base.extras.xml.in.h:40
+#: ../rules/base.extras.xml.in.h:41
msgid "Latvian (programmer US Dvorak)"
msgstr "Lets (VS, programmeer-Dvorak)"
-#: ../rules/base.extras.xml.in.h:41
+#: ../rules/base.extras.xml.in.h:42
msgid "Latvian (programmer US Dvorak, Y variant)"
msgstr "Lets (VS, programmeer-Dvorak, Y-variant)"
-#: ../rules/base.extras.xml.in.h:42
+#: ../rules/base.extras.xml.in.h:43
msgid "Latvian (programmer US Dvorak, minus variant)"
msgstr "Lets (VS, programmeer-Dvorak, min-variant)"
-#: ../rules/base.extras.xml.in.h:43
+#: ../rules/base.extras.xml.in.h:44
msgid "Latvian (US Colemak)"
msgstr "Lets (VS, Colemak)"
-# XXX -- comma for consistency?
-#: ../rules/base.extras.xml.in.h:44
+# XXX: comma for consistency?
+#: ../rules/base.extras.xml.in.h:45
msgid "Latvian (US Colemak, apostrophe variant)"
msgstr "Lets (VS, Colemak, apostrof-variant)"
-#: ../rules/base.extras.xml.in.h:45
+#: ../rules/base.extras.xml.in.h:46
msgid "Latvian (Sun Type 6/7)"
msgstr "Lets (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:48
+#: ../rules/base.extras.xml.in.h:49
msgid "English (US, international AltGr Unicode combining)"
msgstr "Engels (VS, internationaal, Unicode-combinerend via AltGr)"
-#: ../rules/base.extras.xml.in.h:49
+#: ../rules/base.extras.xml.in.h:50
msgid "English (US, international AltGr Unicode combining, alternative)"
msgstr "Engels (VS, internationaal, Unicode-combinerend via AltGr, alternatief)"
-#: ../rules/base.extras.xml.in.h:50
+#: ../rules/base.extras.xml.in.h:51
msgid "Atsina"
msgstr "Atsina"
# Coeur d'Alene is a Salishan language spoken by only five of the 800 individuals in the
# Coeur d'Alene Tribe on the Coeur d'Alene Reservation in northern Idaho, United States.
# http://en.wikipedia.org/wiki/Coeur_d'Alene_language
-#: ../rules/base.extras.xml.in.h:51
+#: ../rules/base.extras.xml.in.h:52
msgid "Coeur d'Alene Salish"
msgstr "Cœur d'Alène Salish"
-#: ../rules/base.extras.xml.in.h:52
+#: ../rules/base.extras.xml.in.h:53
msgid "Czech Slovak and German (US)"
msgstr "Tsjechisch, Slowaaks en Duits (VS)"
-#: ../rules/base.extras.xml.in.h:53
+#: ../rules/base.extras.xml.in.h:54
msgid "English (US, Sun Type 6/7)"
msgstr "Engels (VS, Sun type 6/7)"
# "Norman" is een toetsenbordindeling.
-#: ../rules/base.extras.xml.in.h:54
+#: ../rules/base.extras.xml.in.h:55
msgid "English (Norman)"
msgstr "Engels (Norman)"
-#: ../rules/base.extras.xml.in.h:57
+#: ../rules/base.extras.xml.in.h:58
msgid "Polish (international with dead keys)"
msgstr "Pools (internationaal, met dode toetsen)"
-#: ../rules/base.extras.xml.in.h:58
+#: ../rules/base.extras.xml.in.h:59
msgid "Polish (Colemak)"
msgstr "Pools (Colemak)"
-#: ../rules/base.extras.xml.in.h:59
+#: ../rules/base.extras.xml.in.h:60
msgid "Polish (Sun Type 6/7)"
msgstr "Pools (Sun type 6/7)"
# Krim-Tataars of Krim-Turks.
# http://nl.wikipedia.org/wiki/Krim-Tataars
-#: ../rules/base.extras.xml.in.h:63
+#: ../rules/base.extras.xml.in.h:64
msgid "Crimean Tatar (Dobruja Q)"
msgstr "Krim-Tataars (Dobruja Q)"
-#: ../rules/base.extras.xml.in.h:64
+#: ../rules/base.extras.xml.in.h:65
msgid "Romanian (ergonomic Touchtype)"
msgstr "Roemeens (ergonomisch Touchtype)"
-#: ../rules/base.extras.xml.in.h:65
+#: ../rules/base.extras.xml.in.h:66
msgid "Romanian (Sun Type 6/7)"
msgstr "Roemeens (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:68
+#: ../rules/base.extras.xml.in.h:69
msgid "Serbian (combining accents instead of dead keys)"
msgstr "Servisch (Combinerende accenten in plaats van dode toetsen)"
-#: ../rules/base.extras.xml.in.h:71
+#: ../rules/base.extras.xml.in.h:72
msgid "Church Slavonic"
msgstr "Kerkslavisch"
-#: ../rules/base.extras.xml.in.h:72
+#: ../rules/base.extras.xml.in.h:73
msgid "Russian (with Ukrainian-Belorussian layout)"
msgstr "Russisch (met Oekraïens-Wit-Russische indeling)"
-#: ../rules/base.extras.xml.in.h:73
+#: ../rules/base.extras.xml.in.h:74
msgid "Russian (Sun Type 6/7)"
msgstr "Russisch (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:76
+#: ../rules/base.extras.xml.in.h:77
msgid "Armenian (OLPC phonetic)"
msgstr "Armeens (OLPC, fonetisch)"
-#: ../rules/base.extras.xml.in.h:79
+#: ../rules/base.extras.xml.in.h:80
msgid "Hebrew (Biblical, SIL phonetic)"
msgstr "Hebreeuws (Bijbels, SIL-fonetisch)"
-#: ../rules/base.extras.xml.in.h:82
+#: ../rules/base.extras.xml.in.h:83
msgid "Arabic (Sun Type 6/7)"
msgstr "Arabisch (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:85
+#: ../rules/base.extras.xml.in.h:86
msgid "Belgian (Sun Type 6/7)"
msgstr "Belgisch (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:88
+#: ../rules/base.extras.xml.in.h:89
msgid "Portuguese (Brazil, Sun Type 6/7)"
msgstr "Portugees (Brazilië, Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:91
+#: ../rules/base.extras.xml.in.h:92
msgid "Czech (Sun Type 6/7)"
msgstr "Tsjechisch (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:94
+#: ../rules/base.extras.xml.in.h:95
msgid "Danish (Sun Type 6/7)"
msgstr "Deens (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:97
+#: ../rules/base.extras.xml.in.h:98
msgid "Dutch (Sun Type 6/7)"
msgstr "Nederlands (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:100
+#: ../rules/base.extras.xml.in.h:101
msgid "Estonian (Sun Type 6/7)"
msgstr "Estisch (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:103
+#: ../rules/base.extras.xml.in.h:104
msgid "Finnish (Sun Type 6/7)"
msgstr "Fins (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:105
+#: ../rules/base.extras.xml.in.h:106
msgid "French (Sun Type 6/7)"
msgstr "Frans (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:108
+#: ../rules/base.extras.xml.in.h:109
msgid "Greek (Sun Type 6/7)"
msgstr "Grieks (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:111
+#: ../rules/base.extras.xml.in.h:112
msgid "Italian (Sun Type 6/7)"
msgstr "Italiaans (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:114
+#: ../rules/base.extras.xml.in.h:115
msgid "Japanese (Sun Type 6)"
msgstr "Japans (Sun type 6/)"
-#: ../rules/base.extras.xml.in.h:115
+#: ../rules/base.extras.xml.in.h:116
msgid "Japanese (Sun Type 7 - pc compatible)"
msgstr "Japans (Sun type 7 - PC-compatibel)"
-#: ../rules/base.extras.xml.in.h:116
+#: ../rules/base.extras.xml.in.h:117
msgid "Japanese (Sun Type 7 - sun compatible)"
msgstr "Japans (Sun type 7 - Sun-compatibel)"
-#: ../rules/base.extras.xml.in.h:119
+#: ../rules/base.extras.xml.in.h:120
msgid "Norwegian (Sun Type 6/7)"
msgstr "Noors (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:121
+#: ../rules/base.extras.xml.in.h:122
msgid "Portuguese (Sun Type 6/7)"
msgstr "Portugees (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:124
+#: ../rules/base.extras.xml.in.h:125
msgid "Slovak (Sun Type 6/7)"
msgstr "Slowaaks (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:127
+#: ../rules/base.extras.xml.in.h:128
msgid "Spanish (Sun Type 6/7)"
msgstr "Spaans (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:130
+#: ../rules/base.extras.xml.in.h:131
msgid "Swedish (Dvorak A5)"
msgstr "Zweeds (Dvorak A5)"
-#: ../rules/base.extras.xml.in.h:131
+#: ../rules/base.extras.xml.in.h:132
msgid "Swedish (Sun Type 6/7)"
msgstr "Zweeds (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:133
+#: ../rules/base.extras.xml.in.h:134
msgid "German (Switzerland, Sun Type 6/7)"
msgstr "Duits (Zwitserland, Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:134
+#: ../rules/base.extras.xml.in.h:135
msgid "French (Switzerland, Sun Type 6/7)"
msgstr "Frans (Zwitserland, Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:137
+#: ../rules/base.extras.xml.in.h:138
msgid "Turkish (Sun Type 6/7)"
msgstr "Turks (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:140
+#: ../rules/base.extras.xml.in.h:141
msgid "Ukrainian (Sun Type 6/7)"
msgstr "Oekraïens (Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:142
+#: ../rules/base.extras.xml.in.h:143
msgid "English (UK, Sun Type 6/7)"
msgstr "Engels (GB, Sun type 6/7)"
-#: ../rules/base.extras.xml.in.h:145
+#: ../rules/base.extras.xml.in.h:146
msgid "Korean (Sun Type 6/7)"
msgstr "Koreaans (Sun type 6/7)"
#. Keyboard indicator for European layouts
-#: ../rules/base.extras.xml.in.h:147
+#: ../rules/base.extras.xml.in.h:148
msgid "eu"
msgstr "eu"
-#: ../rules/base.extras.xml.in.h:148
+#: ../rules/base.extras.xml.in.h:149
msgid "EurKEY (US based layout with european letters)"
msgstr "EurKEY (VS-toetsenbord met Europese lettertekens)"
-#: ../rules/base.extras.xml.in.h:151
+#: ../rules/base.extras.xml.in.h:152
msgid "Mmuock"
msgstr "Mmuock"
+#~ msgid "Shift with numeric keypad keys works as in MS Windows"
+#~ msgstr "Shift met cijferblok-toetsen werkt zoals in MS Windows"
+
#~ msgid "English (layout toggle on multiply/divide key)"
#~ msgstr "Engels (indeling wisselen met de toetsen delen/vermenigvuldigen)"
diff --git a/xorg-server/xkeyboard-config/po/pl.po b/xorg-server/xkeyboard-config/po/pl.po
index 7024b5e62..b60e09d36 100644
--- a/xorg-server/xkeyboard-config/po/pl.po
+++ b/xorg-server/xkeyboard-config/po/pl.po
@@ -1,13 +1,13 @@
# Polish translation for xkeyboard-config.
# This file is distributed under the same license as the xkeyboard-config package.
-# Jakub Bogusz , 2009-2014.
+# Jakub Bogusz , 2009-2015.
#
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config 2.12.99\n"
+"Project-Id-Version: xkeyboard-config 2.13.99\n"
"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
-"POT-Creation-Date: 2014-09-18 23:46+0100\n"
-"PO-Revision-Date: 2014-09-19 16:33+0200\n"
+"POT-Creation-Date: 2015-01-15 01:16+0000\n"
+"PO-Revision-Date: 2015-01-15 20:16+0100\n"
"Last-Translator: Jakub Bogusz \n"
"Language-Team: Polish \n"
"Language: pl\n"
@@ -752,11 +752,11 @@ msgid "Htc Dream phone"
msgstr "Telefon HTC Dream"
#. Keyboard indicator for English layouts
-#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:46
+#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:47
msgid "en"
msgstr "en"
-#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:47
+#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:48
msgid "English (US)"
msgstr "Angielski (USA)"
@@ -814,7 +814,7 @@ msgid "English (programmer Dvorak)"
msgstr "Angielski (Dvoraka programisty)"
#. Keyboard indicator for Russian layouts
-#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:69
+#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:70
msgid "ru"
msgstr "ru"
@@ -847,7 +847,7 @@ msgid "English (Workman, international with dead keys)"
msgstr "Angielski (Workman, międzynarodowy z klawiszami akcentów)"
#. Keyboard indicator for Persian layouts
-#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:28
+#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:29
msgid "fa"
msgstr "fa"
@@ -886,11 +886,11 @@ msgid "Uzbek (Afghanistan, OLPC)"
msgstr "Uzbecki (Afganistan, OLPC)"
#. Keyboard indicator for Arabic layouts
-#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:80
+#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:81
msgid "ar"
msgstr "ar"
-#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:81
+#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:82
msgid "Arabic"
msgstr "Arabski"
@@ -932,11 +932,11 @@ msgid "Albanian (Plisi D1)"
msgstr "Albański (Plisi D1)"
#. Keyboard indicator for Armenian layouts
-#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:74
+#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:75
msgid "hy"
msgstr "hy"
-#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:75
+#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:76
msgid "Armenian"
msgstr "Armeński"
@@ -1012,11 +1012,11 @@ msgid "Belarusian (Latin)"
msgstr "Białoruski (łaciński)"
#. Keyboard indicator for Belgian layouts
-#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:83
+#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:84
msgid "be"
msgstr "be"
-#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:84
+#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:85
msgid "Belgian"
msgstr "Belgijski"
@@ -1279,11 +1279,11 @@ msgid "Bosnian (US keyboard with Bosnian letters)"
msgstr "Bośniacki (klawiatura US z literami bośniackimi)"
#. Keyboard indicator for Portuguese layouts
-#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:86
+#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:87
msgid "pt"
msgstr "pt"
-#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:87
+#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:88
msgid "Portuguese (Brazil)"
msgstr "Portugalski (Brazylia)"
@@ -1367,11 +1367,11 @@ msgid "Berber (Morocco, Tifinagh extended phonetic)"
msgstr "Berberyjski (Maroko, rozszerzony fonetyczny tifinagh)"
#. Keyboard indicator for Cameroon layouts
-#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:149
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:150
msgid "cm"
msgstr "cm"
-#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:150
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:151
msgid "English (Cameroon)"
msgstr "Angielski (Kamerun)"
@@ -1492,11 +1492,11 @@ msgid "Croatian (US keyboard with Croatian letters)"
msgstr "Chorwacki (klawiatura US z literami chorwackimi)"
#. Keyboard indicator for Chech layouts
-#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:89
+#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:90
msgid "cs"
msgstr "cs"
-#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:90
+#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:91
msgid "Czech"
msgstr "Czeski"
@@ -1521,11 +1521,11 @@ msgid "Czech (US Dvorak with CZ UCW support)"
msgstr "Czeski (US Dvoraka z obsługą CZ UCW)"
#. Keyboard indicator for Danish layouts
-#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:92
+#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:93
msgid "da"
msgstr "da"
-#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:93
+#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:94
msgid "Danish"
msgstr "Duński"
@@ -1550,11 +1550,11 @@ msgid "Danish (Dvorak)"
msgstr "Duński (Dvoraka)"
#. Keyboard indicator for Dutch layouts
-#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:95
+#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:96
msgid "nl"
msgstr "nl"
-#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:96
+#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:97
msgid "Dutch"
msgstr "Holenderski"
@@ -1580,11 +1580,11 @@ msgid "Dzongkha"
msgstr "Dzongka"
#. Keyboard indicator for Estonian layouts
-#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:98
+#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:99
msgid "et"
msgstr "et"
-#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:99
+#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:100
msgid "Estonian"
msgstr "Estoński"
@@ -1600,7 +1600,7 @@ msgstr "Estoński (Dvoraka)"
msgid "Estonian (US keyboard with Estonian letters)"
msgstr "Estoński (klawiatura US z literami estońskimi)"
-#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:29
+#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:30
msgid "Persian"
msgstr "Perski"
@@ -1663,11 +1663,11 @@ msgid "Faroese (eliminate dead keys)"
msgstr "Farerski (bez klawiszy akcentów)"
#. Keyboard indicator for Finnish layouts
-#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:101
+#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:102
msgid "fi"
msgstr "fi"
-#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:102
+#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:103
msgid "Finnish"
msgstr "Fiński"
@@ -1691,7 +1691,7 @@ msgstr "Północnolapoński (Finlandia)"
msgid "Finnish (Macintosh)"
msgstr "Fiński (Macintosh)"
-#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:104
+#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:105
msgid "French"
msgstr "Francuski"
@@ -1927,11 +1927,11 @@ msgid "German (legacy)"
msgstr "Niemiecki (stary)"
#. Keyboard indicator for Greek layouts
-#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:106
+#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:107
msgid "gr"
msgstr "gr"
-#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:107
+#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:108
msgid "Greek"
msgstr "Grecki"
@@ -2066,11 +2066,11 @@ msgid "Icelandic (Dvorak)"
msgstr "Islandzki (Dvoraka)"
#. Keyboard indicator for Hebrew layouts
-#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:77
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
msgid "he"
msgstr "he"
-#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:78
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:79
msgid "Hebrew"
msgstr "Hebrajski"
@@ -2087,11 +2087,11 @@ msgid "Hebrew (Biblical, Tiro)"
msgstr "Hebrajski (biblijny, Tiro)"
#. Keyboard indicator for Italian layouts
-#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:109
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
msgid "it"
msgstr "it"
-#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:110
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:111
msgid "Italian"
msgstr "Włoski"
@@ -2120,11 +2120,11 @@ msgid "Italian (IBM 142)"
msgstr "Włoski (IBM 142)"
#. Keyboard indicator for Japanese layouts
-#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:112
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
msgid "ja"
msgstr "ja"
-#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:113
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:114
msgid "Japanese"
msgstr "Japoński"
@@ -2201,7 +2201,7 @@ msgid "Lao (STEA proposed standard layout)"
msgstr "Laotański (proponowany układ standardowy STEA)"
#. Keyboard indicator for Spanish layouts
-#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:125
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:126
msgid "es"
msgstr "es"
@@ -2222,11 +2222,11 @@ msgid "Spanish (Latin American, Sun dead keys)"
msgstr "Hiszpański (Ameryka Łacińska, klawisze akcentów Suna)"
#. Keyboard indicator for Lithuanian layouts
-#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:31
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
msgid "lt"
msgstr "lt"
-#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:32
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:33
msgid "Lithuanian"
msgstr "Litewski"
@@ -2251,11 +2251,11 @@ msgid "Lithuanian (LEKPa)"
msgstr "Litewski (LEKPa)"
#. Keyboard indicator for Latvian layouts
-#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:35
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
msgid "lv"
msgstr "lv"
-#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:36
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:37
msgid "Latvian"
msgstr "Łotewski"
@@ -2293,7 +2293,7 @@ msgid "Maori"
msgstr "Maoryski"
#. Keyboard indicator for Serbian layouts
-#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:66
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:67
msgid "sr"
msgstr "sr"
@@ -2365,11 +2365,11 @@ msgid "Mongolian"
msgstr "Mongolski"
#. Keyboard indicator for Norwegian layouts
-#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:117
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
msgid "no"
msgstr "no"
-#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:118
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:119
msgid "Norwegian"
msgstr "Norweski"
@@ -2406,11 +2406,11 @@ msgid "Norwegian (Colemak)"
msgstr "Norweski (Colemak)"
#. Keyboard indicator for Polish layouts
-#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:55
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
msgid "pl"
msgstr "pl"
-#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:56
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:57
msgid "Polish"
msgstr "Polski"
@@ -2450,7 +2450,7 @@ msgstr "Rosyjski (Polska, fonetyczny Dvoraka)"
msgid "Polish (programmer Dvorak)"
msgstr "Polski (Dvoraka programisty)"
-#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:120
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:121
msgid "Portuguese"
msgstr "Portugalski"
@@ -2487,11 +2487,11 @@ msgid "Esperanto (Portugal, Nativo)"
msgstr "Esperanto (Portugalia, Nativo)"
#. Keyboard indicator for Romanian layouts
-#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:60
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
msgid "ro"
msgstr "ro"
-#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:61
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:62
msgid "Romanian"
msgstr "Rumuński"
@@ -2511,7 +2511,7 @@ msgstr "Rumuński (standardowy cedilla)"
msgid "Romanian (WinKeys)"
msgstr "Rumuński (klawisze Win)"
-#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:70
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:71
msgid "Russian"
msgstr "Rosyjski"
@@ -2591,1390 +2591,1414 @@ msgstr "Baszkirski"
msgid "Mari"
msgstr "Maryjski"
-#: ../rules/base.xml.in.h:699 ../rules/base.extras.xml.in.h:67
+#: ../rules/base.xml.in.h:699
+msgid "Russian (phonetic azerty)"
+msgstr "Rosyjski (fonetyczny azerty)"
+
+#: ../rules/base.xml.in.h:700
+msgid "Russian (phonetic French)"
+msgstr "Rosyjski (fonetyczny francuski)"
+
+#: ../rules/base.xml.in.h:701 ../rules/base.extras.xml.in.h:68
msgid "Serbian"
msgstr "Serbski"
-#: ../rules/base.xml.in.h:700
+#: ../rules/base.xml.in.h:702
msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
msgstr "Serbski (cyrylicki, zamienione ZE i ŻE)"
-#: ../rules/base.xml.in.h:701
+#: ../rules/base.xml.in.h:703
msgid "Serbian (Latin)"
msgstr "Serbski (łaciński)"
-#: ../rules/base.xml.in.h:702
+#: ../rules/base.xml.in.h:704
msgid "Serbian (Latin Unicode)"
msgstr "Serbski (łaciński unikodowy)"
-#: ../rules/base.xml.in.h:703
+#: ../rules/base.xml.in.h:705
msgid "Serbian (Latin qwerty)"
msgstr "Serbski (łaciński QWERTY)"
-#: ../rules/base.xml.in.h:704
+#: ../rules/base.xml.in.h:706
msgid "Serbian (Latin Unicode qwerty)"
msgstr "Serbski (łaciński unikodowy QWERTY)"
-#: ../rules/base.xml.in.h:705
+#: ../rules/base.xml.in.h:707
msgid "Serbian (Cyrillic with guillemets)"
msgstr "Serbski (cyrylicki z cudzysłowami)"
-#: ../rules/base.xml.in.h:706
+#: ../rules/base.xml.in.h:708
msgid "Serbian (Latin with guillemets)"
msgstr "Serbski (łaciński z cudzysłowami)"
-#: ../rules/base.xml.in.h:707
+#: ../rules/base.xml.in.h:709
msgid "Pannonian Rusyn"
msgstr "Pannońskorusiński"
#. Keyboard indicator for Slovenian layouts
-#: ../rules/base.xml.in.h:709
+#: ../rules/base.xml.in.h:711
msgid "sl"
msgstr "sl"
-#: ../rules/base.xml.in.h:710
+#: ../rules/base.xml.in.h:712
msgid "Slovenian"
msgstr "Słoweński"
-#: ../rules/base.xml.in.h:711
+#: ../rules/base.xml.in.h:713
msgid "Slovenian (with guillemets for quotes)"
msgstr "Słoweński (z cudzysłowami do cytowania)"
-#: ../rules/base.xml.in.h:712
+#: ../rules/base.xml.in.h:714
msgid "Slovenian (US keyboard with Slovenian letters)"
msgstr "Słoweński (klawiatura US z literami słoweńskimi)"
#. Keyboard indicator for Slovak layouts
-#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:122
+#: ../rules/base.xml.in.h:716 ../rules/base.extras.xml.in.h:123
msgid "sk"
msgstr "sk"
-#: ../rules/base.xml.in.h:715 ../rules/base.extras.xml.in.h:123
+#: ../rules/base.xml.in.h:717 ../rules/base.extras.xml.in.h:124
msgid "Slovak"
msgstr "Słowacki"
-#: ../rules/base.xml.in.h:716
+#: ../rules/base.xml.in.h:718
msgid "Slovak (extended Backslash)"
msgstr "Słowacki (rozszerzony backslash)"
-#: ../rules/base.xml.in.h:717
+#: ../rules/base.xml.in.h:719
msgid "Slovak (qwerty)"
msgstr "Słowacki (QWERTY)"
-#: ../rules/base.xml.in.h:718
+#: ../rules/base.xml.in.h:720
msgid "Slovak (qwerty, extended Backslash)"
msgstr "Słowacki (QWERTY, rozszerzony Backslash)"
-#: ../rules/base.xml.in.h:719 ../rules/base.extras.xml.in.h:126
+#: ../rules/base.xml.in.h:721 ../rules/base.extras.xml.in.h:127
msgid "Spanish"
msgstr "Hiszpański"
-#: ../rules/base.xml.in.h:720
+#: ../rules/base.xml.in.h:722
msgid "Spanish (eliminate dead keys)"
msgstr "Hiszpański (bez klawiszy akcentów)"
-#: ../rules/base.xml.in.h:721
+#: ../rules/base.xml.in.h:723
msgid "Spanish (Winkeys)"
msgstr "Hiszpański (klawisze Win)"
-#: ../rules/base.xml.in.h:722
+#: ../rules/base.xml.in.h:724
msgid "Spanish (include dead tilde)"
msgstr "Hiszpański (ze znakiem tyldy)"
-#: ../rules/base.xml.in.h:723
+#: ../rules/base.xml.in.h:725
msgid "Spanish (Sun dead keys)"
msgstr "Hiszpański (klawisze akcentów Suna)"
-#: ../rules/base.xml.in.h:724
+#: ../rules/base.xml.in.h:726
msgid "Spanish (Dvorak)"
msgstr "Hiszpański (Dvoraka)"
-#: ../rules/base.xml.in.h:725
+#: ../rules/base.xml.in.h:727
msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
msgstr "Asturski (hiszpański, z H i L z dolną kropką)"
-#: ../rules/base.xml.in.h:726
+#: ../rules/base.xml.in.h:728
msgid "Catalan (Spain, with middle-dot L)"
msgstr "Kataloński (hiszpański, z L ze środkową kropką)"
-#: ../rules/base.xml.in.h:727
+#: ../rules/base.xml.in.h:729
msgid "Spanish (Macintosh)"
msgstr "Hiszpański (Macintosh)"
#. Keyboard indicator for Swedish layouts
-#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:128
+#: ../rules/base.xml.in.h:731 ../rules/base.extras.xml.in.h:129
msgid "sv"
msgstr "sv"
-#: ../rules/base.xml.in.h:730 ../rules/base.extras.xml.in.h:129
+#: ../rules/base.xml.in.h:732 ../rules/base.extras.xml.in.h:130
msgid "Swedish"
msgstr "Szwedzki"
-#: ../rules/base.xml.in.h:731
+#: ../rules/base.xml.in.h:733
msgid "Swedish (eliminate dead keys)"
msgstr "Szwedzki (bez klawiszy akcentów)"
-#: ../rules/base.xml.in.h:732
+#: ../rules/base.xml.in.h:734
msgid "Swedish (Dvorak)"
msgstr "Szwedzki (Dvoraka)"
-#: ../rules/base.xml.in.h:733
+#: ../rules/base.xml.in.h:735
msgid "Russian (Sweden, phonetic)"
msgstr "Rosyjski (Szwecja, fonetyczny)"
-#: ../rules/base.xml.in.h:734
+#: ../rules/base.xml.in.h:736
msgid "Russian (Sweden, phonetic, eliminate dead keys)"
msgstr "Rosyjski (Szwecja, fonetyczny, bez klawiszy akcentów)"
-#: ../rules/base.xml.in.h:735
+#: ../rules/base.xml.in.h:737
msgid "Northern Saami (Sweden)"
msgstr "Północnolapoński (Szwecja)"
-#: ../rules/base.xml.in.h:736
+#: ../rules/base.xml.in.h:738
msgid "Swedish (Macintosh)"
msgstr "Szwedzki (Macintosh)"
-#: ../rules/base.xml.in.h:737
+#: ../rules/base.xml.in.h:739
msgid "Swedish (Svdvorak)"
msgstr "Szwedzki (Svdvorak)"
-#: ../rules/base.xml.in.h:738
+#: ../rules/base.xml.in.h:740
msgid "Swedish Sign Language"
msgstr "Szwedzki migowy"
-#: ../rules/base.xml.in.h:739 ../rules/base.extras.xml.in.h:132
+#: ../rules/base.xml.in.h:741 ../rules/base.extras.xml.in.h:133
msgid "German (Switzerland)"
msgstr "Niemiecki (Szwajcaria)"
-#: ../rules/base.xml.in.h:740
+#: ../rules/base.xml.in.h:742
msgid "German (Switzerland, legacy)"
msgstr "Niemiecki (Szwajcaria, stary)"
-#: ../rules/base.xml.in.h:741
+#: ../rules/base.xml.in.h:743
msgid "German (Switzerland, eliminate dead keys)"
msgstr "Niemiecki (Szwajcaria, bez klawiszy akcentów)"
-#: ../rules/base.xml.in.h:742
+#: ../rules/base.xml.in.h:744
msgid "German (Switzerland, Sun dead keys)"
msgstr "Niemiecki (Szwajcaria, klawisze akcentów Suna)"
-#: ../rules/base.xml.in.h:743
+#: ../rules/base.xml.in.h:745
msgid "French (Switzerland)"
msgstr "Francuski (Szwajcaria)"
-#: ../rules/base.xml.in.h:744
+#: ../rules/base.xml.in.h:746
msgid "French (Switzerland, eliminate dead keys)"
msgstr "Francuski (Szwajcaria, bez klawiszy akcentów)"
-#: ../rules/base.xml.in.h:745
+#: ../rules/base.xml.in.h:747
msgid "French (Switzerland, Sun dead keys)"
msgstr "Francuski (Szwajcaria, klawisze akcentów Suna)"
-#: ../rules/base.xml.in.h:746
+#: ../rules/base.xml.in.h:748
msgid "French (Switzerland, Macintosh)"
msgstr "Francuski (Szwajcaria, Macintosh)"
-#: ../rules/base.xml.in.h:747
+#: ../rules/base.xml.in.h:749
msgid "German (Switzerland, Macintosh)"
msgstr "Niemiecki (Szwajcaria, Macintosh)"
-#: ../rules/base.xml.in.h:748
+#: ../rules/base.xml.in.h:750
msgid "Arabic (Syria)"
msgstr "Arabski (syryjski)"
#. Keyboard indicator for Syriac layouts
-#: ../rules/base.xml.in.h:750
+#: ../rules/base.xml.in.h:752
msgid "syc"
msgstr "syc"
-#: ../rules/base.xml.in.h:751
+#: ../rules/base.xml.in.h:753
msgid "Syriac"
msgstr "Syryjski"
-#: ../rules/base.xml.in.h:752
+#: ../rules/base.xml.in.h:754
msgid "Syriac (phonetic)"
msgstr "Syryjski (fonetyczny)"
-#: ../rules/base.xml.in.h:753
+#: ../rules/base.xml.in.h:755
msgid "Kurdish (Syria, Latin Q)"
msgstr "Kurdyjski (Syria, łaciński Q)"
-#: ../rules/base.xml.in.h:754
+#: ../rules/base.xml.in.h:756
msgid "Kurdish (Syria, F)"
msgstr "Kurdyjski (Syria, F)"
-#: ../rules/base.xml.in.h:755
+#: ../rules/base.xml.in.h:757
msgid "Kurdish (Syria, Latin Alt-Q)"
msgstr "Kurdyjski (Syria, łaciński Alt-Q)"
#. Keyboard indicator for Tajik layouts
-#: ../rules/base.xml.in.h:757
+#: ../rules/base.xml.in.h:759
msgid "tg"
msgstr "tg"
-#: ../rules/base.xml.in.h:758
+#: ../rules/base.xml.in.h:760
msgid "Tajik"
msgstr "Tadżycki"
-#: ../rules/base.xml.in.h:759
+#: ../rules/base.xml.in.h:761
msgid "Tajik (legacy)"
msgstr "Tadżycki (stary)"
#. Keyboard indicator for Sinhala layouts
-#: ../rules/base.xml.in.h:761
+#: ../rules/base.xml.in.h:763
msgid "si"
msgstr "si"
-#: ../rules/base.xml.in.h:762
+#: ../rules/base.xml.in.h:764
msgid "Sinhala (phonetic)"
msgstr "Syngaleski (fonetyczny)"
-#: ../rules/base.xml.in.h:763
+#: ../rules/base.xml.in.h:765
msgid "Tamil (Sri Lanka, Unicode)"
msgstr "Tamilski (Sri Lanka, unikodowy)"
-#: ../rules/base.xml.in.h:764
+#: ../rules/base.xml.in.h:766
msgid "Tamil (Sri Lanka, TAB Typewriter)"
msgstr "Tamilski (Sri Lanka, maszynistki TAB)"
#. Keyboard indicator for Thai layouts
-#: ../rules/base.xml.in.h:766
+#: ../rules/base.xml.in.h:768
msgid "th"
msgstr "th"
-#: ../rules/base.xml.in.h:767
+#: ../rules/base.xml.in.h:769
msgid "Thai"
msgstr "Tajski"
-#: ../rules/base.xml.in.h:768
+#: ../rules/base.xml.in.h:770
msgid "Thai (TIS-820.2538)"
msgstr "Tajski (TIS-820.2538)"
-#: ../rules/base.xml.in.h:769
+#: ../rules/base.xml.in.h:771
msgid "Thai (Pattachote)"
msgstr "Tajski (Pattachote)"
#. Keyboard indicator for Turkish layouts
-#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:135
+#: ../rules/base.xml.in.h:773 ../rules/base.extras.xml.in.h:136
msgid "tr"
msgstr "tr"
-#: ../rules/base.xml.in.h:772 ../rules/base.extras.xml.in.h:136
+#: ../rules/base.xml.in.h:774 ../rules/base.extras.xml.in.h:137
msgid "Turkish"
msgstr "Turecki"
-#: ../rules/base.xml.in.h:773
+#: ../rules/base.xml.in.h:775
msgid "Turkish (F)"
msgstr "Turecki (F)"
-#: ../rules/base.xml.in.h:774
+#: ../rules/base.xml.in.h:776
msgid "Turkish (Alt-Q)"
msgstr "Turecki (Alt-Q)"
-#: ../rules/base.xml.in.h:775
+#: ../rules/base.xml.in.h:777
msgid "Turkish (Sun dead keys)"
msgstr "Turecki (klawisze akcentów Suna)"
-#: ../rules/base.xml.in.h:776
+#: ../rules/base.xml.in.h:778
msgid "Kurdish (Turkey, Latin Q)"
msgstr "Kurdyjski (Turcja, łaciński Q)"
-#: ../rules/base.xml.in.h:777
+#: ../rules/base.xml.in.h:779
msgid "Kurdish (Turkey, F)"
msgstr "Kurdyjski (Turcja, F)"
-#: ../rules/base.xml.in.h:778
+#: ../rules/base.xml.in.h:780
msgid "Kurdish (Turkey, Latin Alt-Q)"
msgstr "Kurdyjski (Turcja, łaciński Alt-Q)"
-#: ../rules/base.xml.in.h:779
+#: ../rules/base.xml.in.h:781
msgid "Turkish (international with dead keys)"
msgstr "Turecki (międzynarodowy z klawiszami akcentów)"
#. Keyboard indicator for Crimean Tatar layouts
-#: ../rules/base.xml.in.h:781 ../rules/base.extras.xml.in.h:62
+#: ../rules/base.xml.in.h:783 ../rules/base.extras.xml.in.h:63
msgid "crh"
msgstr "crh"
-#: ../rules/base.xml.in.h:782
+#: ../rules/base.xml.in.h:784
msgid "Crimean Tatar (Turkish Q)"
msgstr "Krymskotatarski (turecki Q)"
-#: ../rules/base.xml.in.h:783
+#: ../rules/base.xml.in.h:785
msgid "Crimean Tatar (Turkish F)"
msgstr "Krymskotatarski (turecki F)"
-#: ../rules/base.xml.in.h:784
+#: ../rules/base.xml.in.h:786
msgid "Crimean Tatar (Turkish Alt-Q)"
msgstr "Krymskotatarski (turecki Alt-Q)"
-#: ../rules/base.xml.in.h:785
+#: ../rules/base.xml.in.h:787
msgid "Taiwanese"
msgstr "Tajwański"
-#: ../rules/base.xml.in.h:786
+#: ../rules/base.xml.in.h:788
msgid "Taiwanese (indigenous)"
msgstr "Tajwański (autochtoniczny)"
#. Keyboard indicator for Saisiyat layouts
-#: ../rules/base.xml.in.h:788
+#: ../rules/base.xml.in.h:790
msgid "xsy"
msgstr "xsy"
-#: ../rules/base.xml.in.h:789
+#: ../rules/base.xml.in.h:791
msgid "Saisiyat (Taiwan)"
msgstr "Saisiyat (Tajwan)"
#. Keyboard indicator for Ukranian layouts
-#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:138
+#: ../rules/base.xml.in.h:793 ../rules/base.extras.xml.in.h:139
msgid "uk"
msgstr "uk"
-#: ../rules/base.xml.in.h:792 ../rules/base.extras.xml.in.h:139
+#: ../rules/base.xml.in.h:794 ../rules/base.extras.xml.in.h:140
msgid "Ukrainian"
msgstr "Ukraiński"
-#: ../rules/base.xml.in.h:793
+#: ../rules/base.xml.in.h:795
msgid "Ukrainian (phonetic)"
msgstr "Ukraiński (fonetyczny)"
-#: ../rules/base.xml.in.h:794
+#: ../rules/base.xml.in.h:796
msgid "Ukrainian (typewriter)"
msgstr "Ukraiński (maszynistki)"
-#: ../rules/base.xml.in.h:795
+#: ../rules/base.xml.in.h:797
msgid "Ukrainian (WinKeys)"
msgstr "Ukraiński (klawisze Win)"
-#: ../rules/base.xml.in.h:796
+#: ../rules/base.xml.in.h:798
msgid "Ukrainian (legacy)"
msgstr "Ukraiński (stary)"
-#: ../rules/base.xml.in.h:797
+#: ../rules/base.xml.in.h:799
msgid "Ukrainian (standard RSTU)"
msgstr "Ukraiński (standardowy RSTU)"
-#: ../rules/base.xml.in.h:798
+#: ../rules/base.xml.in.h:800
msgid "Russian (Ukraine, standard RSTU)"
msgstr "Rosyjski (Ukraina, standardowy RSTU)"
-#: ../rules/base.xml.in.h:799
+#: ../rules/base.xml.in.h:801
msgid "Ukrainian (homophonic)"
msgstr "Ukraiński (homofoniczny)"
-#: ../rules/base.xml.in.h:800 ../rules/base.extras.xml.in.h:141
+#: ../rules/base.xml.in.h:802 ../rules/base.extras.xml.in.h:142
msgid "English (UK)"
msgstr "Angielski (Wielka Brytania)"
-#: ../rules/base.xml.in.h:801
+#: ../rules/base.xml.in.h:803
msgid "English (UK, extended WinKeys)"
msgstr "Angielski (Wielka Brytania, rozszerzone klawisze Win)"
-#: ../rules/base.xml.in.h:802
+#: ../rules/base.xml.in.h:804
msgid "English (UK, international with dead keys)"
msgstr "Angielski (Wielka Brytania, międzynarodowy z klawiszami akcentów)"
-#: ../rules/base.xml.in.h:803
+#: ../rules/base.xml.in.h:805
msgid "English (UK, Dvorak)"
msgstr "Angielski (Wielka Brytania, Dvoraka)"
-#: ../rules/base.xml.in.h:804
+#: ../rules/base.xml.in.h:806
msgid "English (UK, Dvorak with UK punctuation)"
msgstr "Angielski (Wielka Brytania, Dvoraka z brytyjskimi znakami przestankowymi)"
-#: ../rules/base.xml.in.h:805
+#: ../rules/base.xml.in.h:807
msgid "English (UK, Macintosh)"
msgstr "Angielski (Wielka Brytania, Macintosh)"
-#: ../rules/base.xml.in.h:806
+#: ../rules/base.xml.in.h:808
msgid "English (UK, Macintosh international)"
msgstr "Angielski (Wielka Brytania, międzynarodowy Macintosh)"
-#: ../rules/base.xml.in.h:807
+#: ../rules/base.xml.in.h:809
msgid "English (UK, Colemak)"
msgstr "Angielski (Wielka Brytania, Colemak)"
-#: ../rules/base.xml.in.h:808
+#: ../rules/base.xml.in.h:810
msgid "Uzbek"
msgstr "Uzbecki"
-#: ../rules/base.xml.in.h:809
+#: ../rules/base.xml.in.h:811
msgid "Uzbek (Latin)"
msgstr "Uzbecki (łaciński)"
#. Keyboard indicator for Vietnamese layouts
-#: ../rules/base.xml.in.h:811
+#: ../rules/base.xml.in.h:813
msgid "vi"
msgstr "vi"
-#: ../rules/base.xml.in.h:812
+#: ../rules/base.xml.in.h:814
msgid "Vietnamese"
msgstr "Wietnamski"
#. Keyboard indicator for Korean layouts
-#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:143
+#: ../rules/base.xml.in.h:816 ../rules/base.extras.xml.in.h:144
msgid "ko"
msgstr "ko"
-#: ../rules/base.xml.in.h:815 ../rules/base.extras.xml.in.h:144
+#: ../rules/base.xml.in.h:817 ../rules/base.extras.xml.in.h:145
msgid "Korean"
msgstr "Koreański"
-#: ../rules/base.xml.in.h:816
+#: ../rules/base.xml.in.h:818
msgid "Korean (101/104 key compatible)"
msgstr "Koreański (kompatybilny ze 101/104 klawiszami)"
-#: ../rules/base.xml.in.h:817
+#: ../rules/base.xml.in.h:819
msgid "Japanese (PC-98xx Series)"
msgstr "Japoński (serie PC-98xx)"
#. Keyboard indicator for Irish layouts
-#: ../rules/base.xml.in.h:819
+#: ../rules/base.xml.in.h:821
msgid "ie"
msgstr "ie"
-#: ../rules/base.xml.in.h:820
+#: ../rules/base.xml.in.h:822
msgid "Irish"
msgstr "Irlandzki"
-#: ../rules/base.xml.in.h:821
+#: ../rules/base.xml.in.h:823
msgid "CloGaelach"
msgstr "Irlandzki gaelicki"
-#: ../rules/base.xml.in.h:822
+#: ../rules/base.xml.in.h:824
msgid "Irish (UnicodeExpert)"
msgstr "Irlandzki (UnicodeExpert)"
-#: ../rules/base.xml.in.h:823
+#: ../rules/base.xml.in.h:825
msgid "Ogham"
msgstr "Ogamiczny"
-#: ../rules/base.xml.in.h:824
+#: ../rules/base.xml.in.h:826
msgid "Ogham (IS434)"
msgstr "Ogamiczny (IS434)"
-#: ../rules/base.xml.in.h:825
+#: ../rules/base.xml.in.h:827
msgid "Urdu (Pakistan)"
msgstr "Urdu (Pakistan)"
-#: ../rules/base.xml.in.h:826
+#: ../rules/base.xml.in.h:828
msgid "Urdu (Pakistan, CRULP)"
msgstr "Urdu (Pakistan, CRULP)"
-#: ../rules/base.xml.in.h:827
+#: ../rules/base.xml.in.h:829
msgid "Urdu (Pakistan, NLA)"
msgstr "Urdu (Pakistan, NLA)"
-#: ../rules/base.xml.in.h:828
+#: ../rules/base.xml.in.h:830
msgid "Arabic (Pakistan)"
msgstr "Arabski (pakistański)"
#. Keyboard indicator for Sindhi layouts
-#: ../rules/base.xml.in.h:830
+#: ../rules/base.xml.in.h:832
msgid "sd"
msgstr "sd"
-#: ../rules/base.xml.in.h:831
+#: ../rules/base.xml.in.h:833
msgid "Sindhi"
msgstr "Sindhi"
#. Keyboard indicator for Dhivehi layouts
-#: ../rules/base.xml.in.h:833
+#: ../rules/base.xml.in.h:835
msgid "dv"
msgstr "dv"
-#: ../rules/base.xml.in.h:834
+#: ../rules/base.xml.in.h:836
msgid "Dhivehi"
msgstr "Malediwski"
-#: ../rules/base.xml.in.h:835
+#: ../rules/base.xml.in.h:837
msgid "English (South Africa)"
msgstr "Angielski (Afryka Południowa)"
#. Keyboard indicator for Esperanto layouts
-#: ../rules/base.xml.in.h:837
+#: ../rules/base.xml.in.h:839
msgid "eo"
msgstr "eo"
-#: ../rules/base.xml.in.h:838
+#: ../rules/base.xml.in.h:840
msgid "Esperanto"
msgstr "Esperancki"
-#: ../rules/base.xml.in.h:839
+#: ../rules/base.xml.in.h:841
msgid "Esperanto (displaced semicolon and quote, obsolete)"
msgstr "Esperanto (zamieniony średnik i apostrof, przestarzałe)"
#. Keyboard indicator for Nepali layouts
-#: ../rules/base.xml.in.h:841
+#: ../rules/base.xml.in.h:843
msgid "ne"
msgstr "ne"
-#: ../rules/base.xml.in.h:842
+#: ../rules/base.xml.in.h:844
msgid "Nepali"
msgstr "Nepalski"
-#: ../rules/base.xml.in.h:843
+#: ../rules/base.xml.in.h:845
msgid "English (Nigeria)"
msgstr "Angielski (Nigeria)"
#. Keyboard indicator for Igbo layouts
-#: ../rules/base.xml.in.h:845
+#: ../rules/base.xml.in.h:847
msgid "ig"
msgstr "ig"
-#: ../rules/base.xml.in.h:846
+#: ../rules/base.xml.in.h:848
msgid "Igbo"
msgstr "Ibo"
#. Keyboard indicator for Yoruba layouts
-#: ../rules/base.xml.in.h:848
+#: ../rules/base.xml.in.h:850
msgid "yo"
msgstr "yo"
-#: ../rules/base.xml.in.h:849
+#: ../rules/base.xml.in.h:851
msgid "Yoruba"
msgstr "Joruba"
#. Keyboard indicator for Amharic layouts
-#: ../rules/base.xml.in.h:851
+#: ../rules/base.xml.in.h:853
msgid "am"
msgstr "am"
-#: ../rules/base.xml.in.h:852
+#: ../rules/base.xml.in.h:854
msgid "Amharic"
msgstr "Amharski"
#. Keyboard indicator for Wolof layouts
-#: ../rules/base.xml.in.h:854
+#: ../rules/base.xml.in.h:856
msgid "wo"
msgstr "wo"
-#: ../rules/base.xml.in.h:855
+#: ../rules/base.xml.in.h:857
msgid "Wolof"
msgstr "Wolof"
#. Keyboard indicator for Braille layouts
-#: ../rules/base.xml.in.h:857
+#: ../rules/base.xml.in.h:859
msgid "brl"
msgstr "brl"
-#: ../rules/base.xml.in.h:858
+#: ../rules/base.xml.in.h:860
msgid "Braille"
msgstr "Braille'a"
-#: ../rules/base.xml.in.h:859
+#: ../rules/base.xml.in.h:861
msgid "Braille (left hand)"
msgstr "Braille (leworęczny)"
-#: ../rules/base.xml.in.h:860
+#: ../rules/base.xml.in.h:862
msgid "Braille (right hand)"
msgstr "Braille (praworęczny)"
#. Keyboard indicator for Turkmen layouts
-#: ../rules/base.xml.in.h:862
+#: ../rules/base.xml.in.h:864
msgid "tk"
msgstr "tk"
-#: ../rules/base.xml.in.h:863
+#: ../rules/base.xml.in.h:865
msgid "Turkmen"
msgstr "Turkmeński"
-#: ../rules/base.xml.in.h:864
+#: ../rules/base.xml.in.h:866
msgid "Turkmen (Alt-Q)"
msgstr "Turkmeński (Alt-Q)"
#. Keyboard indicator for Bambara layouts
-#: ../rules/base.xml.in.h:866
+#: ../rules/base.xml.in.h:868
msgid "bm"
msgstr "bm"
-#: ../rules/base.xml.in.h:867
+#: ../rules/base.xml.in.h:869
msgid "Bambara"
msgstr "Bambara"
-#: ../rules/base.xml.in.h:868
+#: ../rules/base.xml.in.h:870
msgid "French (Mali, alternative)"
msgstr "Francuski (Mali, alternatywny)"
-#: ../rules/base.xml.in.h:869
+#: ../rules/base.xml.in.h:871
msgid "English (Mali, US Macintosh)"
msgstr "Angielski (Mali, USA - Macintosh)"
-#: ../rules/base.xml.in.h:870
+#: ../rules/base.xml.in.h:872
msgid "English (Mali, US international)"
msgstr "Angielski (Mali, międzynarodowy USA)"
#. Keyboard indicator for Swahili layouts
-#: ../rules/base.xml.in.h:872
+#: ../rules/base.xml.in.h:874
msgid "sw"
msgstr "sw"
-#: ../rules/base.xml.in.h:873
+#: ../rules/base.xml.in.h:875
msgid "Swahili (Tanzania)"
msgstr "Suahili (Tanzania)"
-#: ../rules/base.xml.in.h:874
+#: ../rules/base.xml.in.h:876
msgid "Swahili (Kenya)"
msgstr "Suahili (Kenia)"
-#: ../rules/base.xml.in.h:875
+#: ../rules/base.xml.in.h:877
msgid "Kikuyu"
msgstr "Kikiju"
#. Keyboard indicator for Tswana layouts
-#: ../rules/base.xml.in.h:877
+#: ../rules/base.xml.in.h:879
msgid "tn"
msgstr "tn"
-#: ../rules/base.xml.in.h:878
+#: ../rules/base.xml.in.h:880
msgid "Tswana"
msgstr "Tswana"
#. Keyboard indicator for Filipino layouts
-#: ../rules/base.xml.in.h:880
+#: ../rules/base.xml.in.h:882
msgid "ph"
msgstr "ph"
-#: ../rules/base.xml.in.h:881
+#: ../rules/base.xml.in.h:883
msgid "Filipino"
msgstr "Filipiński"
-#: ../rules/base.xml.in.h:882
+#: ../rules/base.xml.in.h:884
msgid "Filipino (QWERTY Baybayin)"
msgstr "Filipino (baybain QWERTY)"
-#: ../rules/base.xml.in.h:883
+#: ../rules/base.xml.in.h:885
msgid "Filipino (Capewell-Dvorak Latin)"
msgstr "Filipiński (łaciński Capewella-Dvoraka)"
-#: ../rules/base.xml.in.h:884
+#: ../rules/base.xml.in.h:886
msgid "Filipino (Capewell-Dvorak Baybayin)"
msgstr "Filipiński (baybayin Capewella-Dvoraka)"
-#: ../rules/base.xml.in.h:885
+#: ../rules/base.xml.in.h:887
msgid "Filipino (Capewell-QWERF 2006 Latin)"
msgstr "Filipiński (łaciński Capewella-QWERF 2006)"
-#: ../rules/base.xml.in.h:886
+#: ../rules/base.xml.in.h:888
msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
msgstr "Filipiński (baybayin Capewella-QWERF 2006)"
-#: ../rules/base.xml.in.h:887
+#: ../rules/base.xml.in.h:889
msgid "Filipino (Colemak Latin)"
msgstr "Filipiński (łaciński Colemak)"
-#: ../rules/base.xml.in.h:888
+#: ../rules/base.xml.in.h:890
msgid "Filipino (Colemak Baybayin)"
msgstr "Filipiński (baybain Colemak)"
-#: ../rules/base.xml.in.h:889
+#: ../rules/base.xml.in.h:891
msgid "Filipino (Dvorak Latin)"
msgstr "Filipiński (łaciński Dvoraka)"
-#: ../rules/base.xml.in.h:890
+#: ../rules/base.xml.in.h:892
msgid "Filipino (Dvorak Baybayin)"
msgstr "Filipiński (baybain Dvoraka)"
-#: ../rules/base.xml.in.h:891
+#: ../rules/base.xml.in.h:893
msgid "md"
msgstr "md"
-#: ../rules/base.xml.in.h:892
+#: ../rules/base.xml.in.h:894
msgid "Moldavian"
msgstr "Mołdawski"
-#: ../rules/base.xml.in.h:893
+#: ../rules/base.xml.in.h:895
msgid "gag"
msgstr "gag"
-#: ../rules/base.xml.in.h:894
+#: ../rules/base.xml.in.h:896
msgid "Moldavian (Gagauz)"
msgstr "Mołdawski (gagauski)"
-#: ../rules/base.xml.in.h:895
+#: ../rules/base.xml.in.h:897
msgid "Switching to another layout"
msgstr "Przełączenie na inny układ"
-#: ../rules/base.xml.in.h:896
+#: ../rules/base.xml.in.h:898
msgid "Right Alt (while pressed)"
msgstr "Prawy Alt (wciśnięty)"
-#: ../rules/base.xml.in.h:897
+#: ../rules/base.xml.in.h:899
msgid "Left Alt (while pressed)"
msgstr "Lewy Alt (wciśnięty)"
-#: ../rules/base.xml.in.h:898
+#: ../rules/base.xml.in.h:900
msgid "Left Win (while pressed)"
msgstr "Lewy Win (wciśnięty)"
-#: ../rules/base.xml.in.h:899
+#: ../rules/base.xml.in.h:901
msgid "Right Win (while pressed)"
msgstr "Prawy Win (wciśnięty)"
-#: ../rules/base.xml.in.h:900
+#: ../rules/base.xml.in.h:902
msgid "Any Win key (while pressed)"
msgstr "Dowolny klawisz Win (wciśnięty)"
-#: ../rules/base.xml.in.h:901
+#: ../rules/base.xml.in.h:903
msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
msgstr "CapsLock (wciśnięty), Alt+CapsLock działa jak zwykły CapsLock"
-#: ../rules/base.xml.in.h:902
+#: ../rules/base.xml.in.h:904
msgid "Right Ctrl (while pressed)"
msgstr "Prawy Ctrl (wciśnięty)"
-#: ../rules/base.xml.in.h:903
+#: ../rules/base.xml.in.h:905
msgid "Right Alt"
msgstr "Prawy Alt"
-#: ../rules/base.xml.in.h:904
+#: ../rules/base.xml.in.h:906
msgid "Left Alt"
msgstr "Lewy Alt"
-#: ../rules/base.xml.in.h:905
+#: ../rules/base.xml.in.h:907
msgid "Caps Lock"
msgstr "CapsLock"
-#: ../rules/base.xml.in.h:906
+#: ../rules/base.xml.in.h:908
msgid "Shift+Caps Lock"
msgstr "Shift+CapsLock"
-#: ../rules/base.xml.in.h:907
+#: ../rules/base.xml.in.h:909
msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
msgstr "CapsLock (do pierwszego układu), Shift+CapsLock (do ostatniego układu)"
-#: ../rules/base.xml.in.h:908
+#: ../rules/base.xml.in.h:910
msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
msgstr "Lewy Win (do pierwszego układu), prawy Win/Menu (do ostatniego układu)"
-#: ../rules/base.xml.in.h:909
+#: ../rules/base.xml.in.h:911
msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
msgstr "Lewy Ctrl (do pierwszego układu), prawy Ctrl (do ostatniego układu)"
-#: ../rules/base.xml.in.h:910
+#: ../rules/base.xml.in.h:912
msgid "Alt+Caps Lock"
msgstr "Alt+CapsLock"
-#: ../rules/base.xml.in.h:911
+#: ../rules/base.xml.in.h:913
msgid "Both Shift keys together"
msgstr "Oba klawisze Shift naraz"
-#: ../rules/base.xml.in.h:912
+#: ../rules/base.xml.in.h:914
msgid "Both Alt keys together"
msgstr "Oba klawisze Alt naraz"
-#: ../rules/base.xml.in.h:913
+#: ../rules/base.xml.in.h:915
msgid "Both Ctrl keys together"
msgstr "Oba klawisze Ctrl naraz"
-#: ../rules/base.xml.in.h:914
+#: ../rules/base.xml.in.h:916
msgid "Ctrl+Shift"
msgstr "Ctrl+Shift"
-#: ../rules/base.xml.in.h:915
+#: ../rules/base.xml.in.h:917
msgid "Left Ctrl+Left Shift"
msgstr "Lewy Ctrl+lewy Shift"
-#: ../rules/base.xml.in.h:916
+#: ../rules/base.xml.in.h:918
msgid "Right Ctrl+Right Shift"
msgstr "Prawy Ctrl+prawy Shift"
-#: ../rules/base.xml.in.h:917
+#: ../rules/base.xml.in.h:919
msgid "Alt+Ctrl"
msgstr "Alt+Ctrl"
-#: ../rules/base.xml.in.h:918
+#: ../rules/base.xml.in.h:920
msgid "Alt+Shift"
msgstr "Alt+Shift"
-#: ../rules/base.xml.in.h:919
+#: ../rules/base.xml.in.h:921
msgid "Left Alt+Left Shift"
msgstr "Lewy Alt+lewy Shift"
-#: ../rules/base.xml.in.h:920
+#: ../rules/base.xml.in.h:922
msgid "Alt+Space"
msgstr "Alt+Spacja"
-#: ../rules/base.xml.in.h:921
+#: ../rules/base.xml.in.h:923
msgid "Menu"
msgstr "Menu"
-#: ../rules/base.xml.in.h:922
+#: ../rules/base.xml.in.h:924
msgid "Left Win"
msgstr "Lewy Win"
-#: ../rules/base.xml.in.h:923
+#: ../rules/base.xml.in.h:925
msgid "Win Key+Space"
msgstr "Win+Spacja"
-#: ../rules/base.xml.in.h:924
+#: ../rules/base.xml.in.h:926
msgid "Right Win"
msgstr "Prawy Win"
-#: ../rules/base.xml.in.h:925
+#: ../rules/base.xml.in.h:927
msgid "Left Shift"
msgstr "Lewy Shift"
-#: ../rules/base.xml.in.h:926
+#: ../rules/base.xml.in.h:928
msgid "Right Shift"
msgstr "Prawy Shift"
-#: ../rules/base.xml.in.h:927
+#: ../rules/base.xml.in.h:929
msgid "Left Ctrl"
msgstr "Lewy Ctrl"
-#: ../rules/base.xml.in.h:928
+#: ../rules/base.xml.in.h:930
msgid "Right Ctrl"
msgstr "Prawy Ctrl"
-#: ../rules/base.xml.in.h:929
+#: ../rules/base.xml.in.h:931
msgid "Scroll Lock"
msgstr "ScrollLock"
-#: ../rules/base.xml.in.h:930
+#: ../rules/base.xml.in.h:932
msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
msgstr "Lewy Ctrl+lewy Win (do pierwszego układu), prawy Ctrl+Menu (do drugiego układu)"
-#: ../rules/base.xml.in.h:931
+#: ../rules/base.xml.in.h:933
msgid "Key to choose 3rd level"
msgstr "Klawisz wybierający poziom 3."
-#: ../rules/base.xml.in.h:932
+#: ../rules/base.xml.in.h:934
msgid "Any Win key"
msgstr "Dowolny klawisz Win"
-#: ../rules/base.xml.in.h:933
+#: ../rules/base.xml.in.h:935
msgid "Any Alt key"
msgstr "Dowolny klawisz Alt"
-#: ../rules/base.xml.in.h:934
+#: ../rules/base.xml.in.h:936
msgid "Right Alt, Shift+Right Alt key is Compose"
msgstr "Prawy Alt, Shift+prawy Alt jako Compose"
-#: ../rules/base.xml.in.h:935
+#: ../rules/base.xml.in.h:937
msgid "Right Alt key never chooses 3rd level"
msgstr "Prawy Alt nigdy nie wybierający poziomu 3."
-#: ../rules/base.xml.in.h:936
+#: ../rules/base.xml.in.h:938
msgid "Enter on keypad"
msgstr "Enter na klawiaturze numerycznej"
-#: ../rules/base.xml.in.h:937
+#: ../rules/base.xml.in.h:939
msgid "Backslash"
msgstr "Backslash"
-#: ../rules/base.xml.in.h:938
+#: ../rules/base.xml.in.h:940
msgid "<Less/Greater>"
msgstr "<Mniejsze/Większe>"
-#: ../rules/base.xml.in.h:939
+#: ../rules/base.xml.in.h:941
msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "CapsLock wybiera poziom 3., jednorazowo blokuje przy naciśnięciu z innym klawiszem wybierającym poziom 3."
-#: ../rules/base.xml.in.h:940
+#: ../rules/base.xml.in.h:942
msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Odwrotny ukośnik wybiera poziom 3., jednorazowo blokuje przy naciśnięciu z innym klawiszem wybierającym poziom 3."
-#: ../rules/base.xml.in.h:941
+#: ../rules/base.xml.in.h:943
msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "<Mniejsze/Większe> wybiera poziom 3., jednorazowo blokuje przy naciśnięciu z innym klawiszem wybierającym poziom 3."
-#: ../rules/base.xml.in.h:942
+#: ../rules/base.xml.in.h:944
msgid "Ctrl key position"
msgstr "Położenie klawisza Ctrl"
-#: ../rules/base.xml.in.h:943
+#: ../rules/base.xml.in.h:945
msgid "Caps Lock as Ctrl"
msgstr "CapsLock jako Ctrl"
-#: ../rules/base.xml.in.h:944
+#: ../rules/base.xml.in.h:946
msgid "Left Ctrl as Meta"
msgstr "Lewy Ctrl jako Meta"
-#: ../rules/base.xml.in.h:945
+#: ../rules/base.xml.in.h:947
msgid "Swap Ctrl and Caps Lock"
msgstr "Zamiana Ctrl i CapsLocka"
-#: ../rules/base.xml.in.h:946
+#: ../rules/base.xml.in.h:948
msgid "At left of 'A'"
msgstr "Z lewej 'A'"
-#: ../rules/base.xml.in.h:947
+#: ../rules/base.xml.in.h:949
msgid "At bottom left"
msgstr "W lewym dolnym rogu"
-#: ../rules/base.xml.in.h:948
+#: ../rules/base.xml.in.h:950
msgid "Right Ctrl as Right Alt"
msgstr "Prawy Ctrl jako prawy Alt"
-#: ../rules/base.xml.in.h:949
+#: ../rules/base.xml.in.h:951
msgid "Menu as Right Ctrl"
msgstr "Menu jako prawy Ctrl"
-#: ../rules/base.xml.in.h:950
+#: ../rules/base.xml.in.h:952
msgid "Right Alt as Right Ctrl"
msgstr "Prawy Alt jako prawy Ctrl"
-#: ../rules/base.xml.in.h:951
+#: ../rules/base.xml.in.h:953
msgid "Swap Left Alt key with Left Ctrl key"
msgstr "Zamiana lewego Alta z lewym Ctrl"
-#: ../rules/base.xml.in.h:952
+#: ../rules/base.xml.in.h:954
msgid "Swap Left Win key with Left Ctrl key"
msgstr "Zamiana lewego Win z lewym Ctrl"
-#: ../rules/base.xml.in.h:953
+#: ../rules/base.xml.in.h:955
msgid "Swap Right Win key with Right Ctrl key"
msgstr "Zamiana prawego Win z prawym Ctrl"
-#: ../rules/base.xml.in.h:954
+#: ../rules/base.xml.in.h:956
msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
msgstr "Lewy Alt jako Ctrl, lewy Ctrl jako Win, lewy Win jako Alt"
-#: ../rules/base.xml.in.h:955
+#: ../rules/base.xml.in.h:957
msgid "Use keyboard LED to show alternative layout"
msgstr "Używanie diody na klawiaturze do sygnalizacji układu alternatywnego"
-#: ../rules/base.xml.in.h:956
+#: ../rules/base.xml.in.h:958
msgid "Num Lock"
msgstr "NumLock"
-#: ../rules/base.xml.in.h:957
+#: ../rules/base.xml.in.h:959
msgid "Layout of numeric keypad"
msgstr "Układ klawiatury numerycznej"
-#: ../rules/base.xml.in.h:958
+#: ../rules/base.xml.in.h:960
msgid "Legacy"
msgstr "Stary"
-#: ../rules/base.xml.in.h:959
+#: ../rules/base.xml.in.h:961
msgid "Unicode additions (arrows and math operators)"
msgstr "Dodatki Unicode (strzałki i symbole matematyczne)"
-#: ../rules/base.xml.in.h:960
+#: ../rules/base.xml.in.h:962
msgid "Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Dodatki Unicode (strzałki i symbole matematyczne; symbole matematyczne na poziomie domyślnym)"
-#: ../rules/base.xml.in.h:961
+#: ../rules/base.xml.in.h:963
msgid "Legacy Wang 724"
msgstr "Legacy Wang 724"
-#: ../rules/base.xml.in.h:962
+#: ../rules/base.xml.in.h:964
msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
msgstr "Klawiatura numeryczna Wang 724 z dodatkami Unicode (strzałki i symbole matematyczne)"
-#: ../rules/base.xml.in.h:963
+#: ../rules/base.xml.in.h:965
msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Klawiatura numeryczna Wang 724 z dodatkami Unicode (strzałki i symbole matematyczne; symbole matematyczne na poziomie domyślnym)"
-#: ../rules/base.xml.in.h:964
+#: ../rules/base.xml.in.h:966
msgid "Hexadecimal"
msgstr "Szesnastkowy"
-#: ../rules/base.xml.in.h:965
+#: ../rules/base.xml.in.h:967
msgid "ATM/phone-style"
msgstr "ATM/telefoniczna"
-#: ../rules/base.xml.in.h:966
+#: ../rules/base.xml.in.h:968
msgid "Numeric keypad delete key behaviour"
msgstr "Zachowanie klawisza Delete na klawiaturze numerycznej"
-#: ../rules/base.xml.in.h:967
+#: ../rules/base.xml.in.h:969
msgid "Legacy key with dot"
msgstr "Klawisz tradycyjny z kropką"
#. Actually, with KP_SEPARATOR, as the old keypad(comma)
-#: ../rules/base.xml.in.h:969
+#: ../rules/base.xml.in.h:971
msgid "Legacy key with comma"
msgstr "Klawisz tradycyjny z przecinkiem"
-#: ../rules/base.xml.in.h:970
+#: ../rules/base.xml.in.h:972
msgid "Four-level key with dot"
msgstr "Klawisz czterofunkcyjny z kropką"
-#: ../rules/base.xml.in.h:971
+#: ../rules/base.xml.in.h:973
msgid "Four-level key with dot, Latin-9 only"
msgstr "Klawisz czterofunkcyjny z kropką, tylko Latin-9"
-#: ../rules/base.xml.in.h:972
+#: ../rules/base.xml.in.h:974
msgid "Four-level key with comma"
msgstr "Klawisz czterofunkcyjny z przecinkiem"
-#: ../rules/base.xml.in.h:973
+#: ../rules/base.xml.in.h:975
msgid "Four-level key with momayyez"
msgstr "Klawisz czterofunkcyjny ze znakiem momayyez"
#. This assumes the KP_ abstract symbols are actually useful for some apps
#. The description needs to be rewritten
-#: ../rules/base.xml.in.h:976
+#: ../rules/base.xml.in.h:978
msgid "Four-level key with abstract separators"
msgstr "Klawisz czterofunkcyjny z abstrakcyjnymi separatorami"
-#: ../rules/base.xml.in.h:977
+#: ../rules/base.xml.in.h:979
msgid "Semicolon on third level"
msgstr "Średnik na poziomie 3."
-#: ../rules/base.xml.in.h:978
+#: ../rules/base.xml.in.h:980
msgid "Caps Lock key behavior"
msgstr "Zachowanie klawisza CapsLock"
-#: ../rules/base.xml.in.h:979
+#: ../rules/base.xml.in.h:981
msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
msgstr "CapsLock używa wewnętrznej zmiany rozmiaru liter; Shift wstrzymuje CapsLock"
-#: ../rules/base.xml.in.h:980
+#: ../rules/base.xml.in.h:982
msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
msgstr "CapsLock używa wewnętrznej zmiany rozmiaru liter; Shift nie wpływa na CapsLock"
-#: ../rules/base.xml.in.h:981
+#: ../rules/base.xml.in.h:983
msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
msgstr "CapsLock działa jako Shift z blokadą; Shift wstrzymuje CapsLock"
-#: ../rules/base.xml.in.h:982
+#: ../rules/base.xml.in.h:984
msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
msgstr "CapsLock działa jako Shift z blokadą; Shift nie wpływa na CapsLock"
-#: ../rules/base.xml.in.h:983
+#: ../rules/base.xml.in.h:985
msgid "Caps Lock toggles normal capitalization of alphabetic characters"
msgstr "CapsLock przełącza wielkość znaków alfabetycznych"
-#: ../rules/base.xml.in.h:984
+#: ../rules/base.xml.in.h:986
msgid "Make Caps Lock an additional Num Lock"
msgstr "CapsLock jako dodatkowy NumLock"
-#: ../rules/base.xml.in.h:985
+#: ../rules/base.xml.in.h:987
msgid "Swap ESC and Caps Lock"
msgstr "Zamiana Esc i CapsLocka"
-#: ../rules/base.xml.in.h:986
+#: ../rules/base.xml.in.h:988
msgid "Make Caps Lock an additional ESC"
msgstr "CapsLock jako dodatkowy Esc"
-#: ../rules/base.xml.in.h:987
+#: ../rules/base.xml.in.h:989
msgid "Make Caps Lock an additional Backspace"
msgstr "CapsLock jako dodatkowy Backspace"
-#: ../rules/base.xml.in.h:988
+#: ../rules/base.xml.in.h:990
msgid "Make Caps Lock an additional Super"
msgstr "CapsLock jako dodatkowy Super"
-#: ../rules/base.xml.in.h:989
+#: ../rules/base.xml.in.h:991
msgid "Make Caps Lock an additional Hyper"
msgstr "CapsLock jako dodatkowy Hyper"
-#: ../rules/base.xml.in.h:990
+#: ../rules/base.xml.in.h:992
msgid "Caps Lock toggles ShiftLock (affects all keys)"
msgstr "CapsLock przełącza ShiftLock (wpływając na wszystkie klawisze)"
-#: ../rules/base.xml.in.h:991
+#: ../rules/base.xml.in.h:993
msgid "Caps Lock is disabled"
msgstr "CapsLock wyłączony"
-#: ../rules/base.xml.in.h:992
+#: ../rules/base.xml.in.h:994
msgid "Make Caps Lock an additional Ctrl"
msgstr "CapsLock jako dodatkowy Ctrl"
-#: ../rules/base.xml.in.h:993
+#: ../rules/base.xml.in.h:995
msgid "Alt/Win key behavior"
msgstr "Zachowanie klawiszy Alt/Win"
-#: ../rules/base.xml.in.h:994
+#: ../rules/base.xml.in.h:996
msgid "Add the standard behavior to Menu key"
msgstr "Dodanie standardowego działania klawisza Menu"
-#: ../rules/base.xml.in.h:995
+#: ../rules/base.xml.in.h:997
msgid "Alt and Meta are on Alt keys"
msgstr "Alt i Meta pod klawiszami Alt"
-#: ../rules/base.xml.in.h:996
+#: ../rules/base.xml.in.h:998
msgid "Alt is mapped to Win keys (and the usual Alt keys)"
msgstr "Alt pod klawiszami Win (oraz zwykłymi klawiszami Alt)"
-#: ../rules/base.xml.in.h:997
+#: ../rules/base.xml.in.h:999
msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
msgstr "Ctrl pod klawiszami Win (oraz zwykłymi klawiszami Ctrl)"
-#: ../rules/base.xml.in.h:998
+#: ../rules/base.xml.in.h:1000
msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
msgstr "Ctrl pod klawiszami Alt, Alt pod klawiszami Win"
-#: ../rules/base.xml.in.h:999
+#: ../rules/base.xml.in.h:1001
msgid "Meta is mapped to Win keys"
msgstr "Meta pod klawiszami Win"
-#: ../rules/base.xml.in.h:1000
+#: ../rules/base.xml.in.h:1002
msgid "Meta is mapped to Left Win"
msgstr "Meta pod lewym Win"
-#: ../rules/base.xml.in.h:1001
+#: ../rules/base.xml.in.h:1003
msgid "Hyper is mapped to Win keys"
msgstr "Hyper pod klawiszami Win"
-#: ../rules/base.xml.in.h:1002
+#: ../rules/base.xml.in.h:1004
msgid "Alt is mapped to Right Win, Super to Menu"
msgstr "Alt pod prawym Win, Super pod Menu"
-#: ../rules/base.xml.in.h:1003
+#: ../rules/base.xml.in.h:1005
msgid "Alt is swapped with Win"
msgstr "Lewy zamieniony z Win"
-#: ../rules/base.xml.in.h:1004
+#: ../rules/base.xml.in.h:1006
msgid "Position of Compose key"
msgstr "Położenie klawisza Compose"
-#: ../rules/base.xml.in.h:1005
+#: ../rules/base.xml.in.h:1007
msgid "3rd level of Left Win"
msgstr "Pozion 3. lewego klawisza Win"
-#: ../rules/base.xml.in.h:1006
+#: ../rules/base.xml.in.h:1008
msgid "3rd level of Right Win"
msgstr "Pozion 3. prawego klawisza Win"
-#: ../rules/base.xml.in.h:1007
+#: ../rules/base.xml.in.h:1009
msgid "3rd level of Menu"
msgstr "Poziom 3. klawisza Menu"
-#: ../rules/base.xml.in.h:1008
+#: ../rules/base.xml.in.h:1010
msgid "3rd level of Left Ctrl"
msgstr "Poziom 3. lewego klawisza Ctrl"
-#: ../rules/base.xml.in.h:1009
+#: ../rules/base.xml.in.h:1011
msgid "3rd level of Right Ctrl"
msgstr "Poziom 3. prawego klawisza Ctrl"
-#: ../rules/base.xml.in.h:1010
+#: ../rules/base.xml.in.h:1012
msgid "3rd level of Caps Lock"
msgstr "Poziom 3. klawisza Caps Lock"
-#: ../rules/base.xml.in.h:1011
+#: ../rules/base.xml.in.h:1013
msgid "3rd level of <Less/Greater>"
msgstr "Poziom 3. klawisza <Mniejsze/Większe>"
-#: ../rules/base.xml.in.h:1012
+#: ../rules/base.xml.in.h:1014
msgid "Pause"
msgstr "Pauza"
-#: ../rules/base.xml.in.h:1013
+#: ../rules/base.xml.in.h:1015
msgid "PrtSc"
msgstr "PrtSc"
-#: ../rules/base.xml.in.h:1014
+#: ../rules/base.xml.in.h:1016
msgid "Miscellaneous compatibility options"
msgstr "Różne opcje kompatybilności"
-#: ../rules/base.xml.in.h:1015
+#: ../rules/base.xml.in.h:1017
msgid "Default numeric keypad keys"
msgstr "Domyślne klawisze klawiatury numerycznej"
-#: ../rules/base.xml.in.h:1016
+#: ../rules/base.xml.in.h:1018
msgid "Numeric keypad keys always enter digits (as in Mac OS)"
msgstr "Klawiatura numeryczna zawsze prowadza cyfry (jak w Mac OS)"
-#: ../rules/base.xml.in.h:1017
-msgid "Shift with numeric keypad keys works as in MS Windows"
-msgstr "Shift z klawiaturą numeryczną działą jak pod MS Windows"
+#: ../rules/base.xml.in.h:1019
+msgid "NumLock on: digits, Shift switches to arrow keys, Numlock off: always arrow keys (as in MS Windows)"
+msgstr "NumLock włączony: cyfry, Shift przełącza na strzałki; NumLock wyłączonty: zawsze strzałki (jak w MS Windows)"
-#: ../rules/base.xml.in.h:1018
+#: ../rules/base.xml.in.h:1020
msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
msgstr "Shift nie anuluje NumLocka, wybiera poziom 3."
-#: ../rules/base.xml.in.h:1019
+#: ../rules/base.xml.in.h:1021
msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
msgstr "Klawisze specjalne (Ctrl+Alt+<klawisz>) obsługiwane przez serwer"
-#: ../rules/base.xml.in.h:1020
+#: ../rules/base.xml.in.h:1022
msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
msgstr "Apple Aluminium Keyboard: emulacja klawiszy PC (Print, ScrollLock, Pause, NumLock)"
-#: ../rules/base.xml.in.h:1021
+#: ../rules/base.xml.in.h:1023
msgid "Shift cancels Caps Lock"
msgstr "Shift anuluje CapsLock"
-#: ../rules/base.xml.in.h:1022
+#: ../rules/base.xml.in.h:1024
msgid "Enable extra typographic characters"
msgstr "Włączenie dodatkowych znaków typograficznych"
-#: ../rules/base.xml.in.h:1023
+#: ../rules/base.xml.in.h:1025
msgid "Both Shift keys together toggle Caps Lock"
msgstr "Oba klawisze Shift naraz przełączają CapsLock"
-#: ../rules/base.xml.in.h:1024
+#: ../rules/base.xml.in.h:1026
msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
msgstr "Oba klawisze Shift naraz włączają CapsLock, jeden Shift wyłącza"
-#: ../rules/base.xml.in.h:1025
+#: ../rules/base.xml.in.h:1027
msgid "Both Shift keys together toggle ShiftLock"
msgstr "Oba klawisze Shift naraz przełączają ShiftLock"
-#: ../rules/base.xml.in.h:1026
+#: ../rules/base.xml.in.h:1028
msgid "Shift + NumLock toggles PointerKeys"
msgstr "Shift + NumLock przełącza klawisze kursorów"
-#: ../rules/base.xml.in.h:1027
+#: ../rules/base.xml.in.h:1029
msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
msgstr "Akcje klawiatury mogą przełamywać przechwytywanie (uwaga: zagrożenie bezpieczeństwa)"
-#: ../rules/base.xml.in.h:1028
+#: ../rules/base.xml.in.h:1030
msgid "Allow grab and window tree logging"
msgstr "Możliwe przechwytywanie i logowanie drzewa okien"
-#: ../rules/base.xml.in.h:1029
+#: ../rules/base.xml.in.h:1031
msgid "Adding currency signs to certain keys"
msgstr "Dodanie znaków walut do pewnych klawiszy"
-#: ../rules/base.xml.in.h:1030
+#: ../rules/base.xml.in.h:1032
msgid "Euro on E"
msgstr "Euro pod E"
-#: ../rules/base.xml.in.h:1031
+#: ../rules/base.xml.in.h:1033
msgid "Euro on 2"
msgstr "Euro pod 2"
-#: ../rules/base.xml.in.h:1032
+#: ../rules/base.xml.in.h:1034
msgid "Euro on 4"
msgstr "Euro pod 4"
-#: ../rules/base.xml.in.h:1033
+#: ../rules/base.xml.in.h:1035
msgid "Euro on 5"
msgstr "Euro pod 5"
-#: ../rules/base.xml.in.h:1034
+#: ../rules/base.xml.in.h:1036
msgid "Rupee on 4"
msgstr "Rupia pod 4"
-#: ../rules/base.xml.in.h:1035
+#: ../rules/base.xml.in.h:1037
msgid "Key to choose 5th level"
msgstr "Klawisz wybierający poziom 5."
-#: ../rules/base.xml.in.h:1036
+#: ../rules/base.xml.in.h:1038
msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "<Mniejsze/Większe> wybiera poziom 5., blokuje przy naciśnięciu z innym klawiszem wybierającym poziom 5."
-#: ../rules/base.xml.in.h:1037
+#: ../rules/base.xml.in.h:1039
msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Prawy Alt wybiera poziom 5., blokuje przy naciśnięciu z innym klawiszem wybierającym poziom 5."
-#: ../rules/base.xml.in.h:1038
+#: ../rules/base.xml.in.h:1040
msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Lewy Win wybiera poziom 5., blokuje przy naciśnięciu z innym klawiszem wybierającym poziom 5."
-#: ../rules/base.xml.in.h:1039
+#: ../rules/base.xml.in.h:1041
msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "Prawy Win wybiera poziom 5., blokuje przy naciśnięciu z innym klawiszem wybierającym poziom 5."
-#: ../rules/base.xml.in.h:1040
+#: ../rules/base.xml.in.h:1042
msgid "Using space key to input non-breakable space character"
msgstr "Używanie klawisza spacji do wprowadzania znaku niełamliwej spacji"
-#: ../rules/base.xml.in.h:1041
+#: ../rules/base.xml.in.h:1043
msgid "Usual space at any level"
msgstr "Zwykła spacja na dowolnym poziomie"
-#: ../rules/base.xml.in.h:1042
+#: ../rules/base.xml.in.h:1044
msgid "Non-breakable space character at second level"
msgstr "Znak niełamliwej spacji na poziomie 2."
-#: ../rules/base.xml.in.h:1043
+#: ../rules/base.xml.in.h:1045
msgid "Non-breakable space character at third level"
msgstr "Znak niełamliwej spacji na poziomie 3."
-#: ../rules/base.xml.in.h:1044
+#: ../rules/base.xml.in.h:1046
msgid "Non-breakable space character at third level, nothing at fourth level"
msgstr "Znak niełamliwej spacji na poziomie 3., nic na poziomie 4."
-#: ../rules/base.xml.in.h:1045
+#: ../rules/base.xml.in.h:1047
msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
msgstr "Znak niełamliwej spacji na poziomie 3., wąskiej niełamliwej spacji na poziomie 4."
-#: ../rules/base.xml.in.h:1046
+#: ../rules/base.xml.in.h:1048
msgid "Non-breakable space character at fourth level"
msgstr "Znak niełamliwej spacji na poziomie 4."
-#: ../rules/base.xml.in.h:1047
+#: ../rules/base.xml.in.h:1049
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
msgstr "Znak niełamliwej spacji na poziomie 4., wąskiej niełamliwej spacji na poziomie 6."
-#: ../rules/base.xml.in.h:1048
+#: ../rules/base.xml.in.h:1050
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
msgstr "Znak niełamliwej spacji na poziomie 4., wąskiej niełamliwej spacji na poziomie 6. (z Ctrl+Shift)"
-#: ../rules/base.xml.in.h:1049
+#: ../rules/base.xml.in.h:1051
msgid "Zero-width non-joiner character at second level"
msgstr "Znak rozdzielający zerowej szerokości na poziomie 2."
-#: ../rules/base.xml.in.h:1050
+#: ../rules/base.xml.in.h:1052
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
msgstr "Znak rozdzielający zerowej szerokości na poziomie 2., znak łączący zerowej szerokości na poziomie 3."
-#: ../rules/base.xml.in.h:1051
+#: ../rules/base.xml.in.h:1053
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
msgstr "Znak rozdzielający zerowej szerokości na poziomie 2., znak łączący zerowej szerokości na poziomie 3., znak niełamliwej spacji na poziomie 4."
-#: ../rules/base.xml.in.h:1052
+#: ../rules/base.xml.in.h:1054
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
msgstr "Znak rozdzielający zerowej szerokości na poziomie 2., znak niełamliwej spacji na poziomie 3."
-#: ../rules/base.xml.in.h:1053
+#: ../rules/base.xml.in.h:1055
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
msgstr "Znak rozdzielający zerowej szerokości na poziomie 2., znak niełamliwej spacji na poziomie 3., nic na poziomie 4."
-#: ../rules/base.xml.in.h:1054
+#: ../rules/base.xml.in.h:1056
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
msgstr "Znak rozdzielający zerowej szerokości na poziomie 2., znak niełamliwej spacji na poziomie 3., znak łączący zerowej szerokości na poziomie 4."
-#: ../rules/base.xml.in.h:1055
+#: ../rules/base.xml.in.h:1057
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
msgstr "Znak rozdzielający zerowej szerokości na poziomie 2., znak niełamliwej spacji na poziomie 3., wąskiej niełamliwej spacji na poziomie 4."
-#: ../rules/base.xml.in.h:1056
+#: ../rules/base.xml.in.h:1058
msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
msgstr "Znak rozdzielający zerowej szerokości na poziomie 3., znak łączący zerowej szerokości na poziomie 4."
-#: ../rules/base.xml.in.h:1057
+#: ../rules/base.xml.in.h:1059
msgid "Japanese keyboard options"
msgstr "Opcje klawiatury japońskiej"
-#: ../rules/base.xml.in.h:1058
+#: ../rules/base.xml.in.h:1060
msgid "Kana Lock key is locking"
msgstr "Blokujący klawisz Kana Lock"
-#: ../rules/base.xml.in.h:1059
+#: ../rules/base.xml.in.h:1061
msgid "NICOLA-F style Backspace"
msgstr "Backspace w stylu NICOLA-F"
-#: ../rules/base.xml.in.h:1060
+#: ../rules/base.xml.in.h:1062
msgid "Make Zenkaku Hankaku an additional ESC"
msgstr "Zenkaku Hankaku jako dodatkowy Esc"
-#: ../rules/base.xml.in.h:1061
+#: ../rules/base.xml.in.h:1063
+msgid "Korean Hangul/Hanja keys"
+msgstr "Koreańskie klawisze Hangul/Hanja"
+
+#: ../rules/base.xml.in.h:1064
+msgid "Hardware Hangul/Hanja keys"
+msgstr "Sprzętowe klawisze Hangul/Hanja"
+
+#: ../rules/base.xml.in.h:1065
+msgid "Right Alt as Hangul, right Ctrl as Hanja"
+msgstr "Prawy Alt jako Hangul, prawy Ctrl jako Hanja"
+
+#: ../rules/base.xml.in.h:1066
+msgid "Right Ctrl as Hangul, right Alt as Hanja"
+msgstr "Prawy Ctrl jako Hangul, prawy Alt jako Hanja"
+
+#: ../rules/base.xml.in.h:1067
msgid "Adding Esperanto supersigned letters"
msgstr "Dodanie akcentów Esperanto (supersigno)"
-#: ../rules/base.xml.in.h:1062
+#: ../rules/base.xml.in.h:1068
msgid "To the corresponding key in a Qwerty layout"
msgstr "Pod odpowiednimi klawiszami wg układu QWERTY"
-#: ../rules/base.xml.in.h:1063
+#: ../rules/base.xml.in.h:1069
msgid "To the corresponding key in a Dvorak layout"
msgstr "Pod odpowiednimi klawiszami wg układu Dvoraka"
-#: ../rules/base.xml.in.h:1064
+#: ../rules/base.xml.in.h:1070
msgid "To the corresponding key in a Colemak layout"
msgstr "Pod odpowiednimi klawiszami wg układu Colemak"
-#: ../rules/base.xml.in.h:1065
+#: ../rules/base.xml.in.h:1071
msgid "Maintain key compatibility with old Solaris keycodes"
msgstr "Zachowanie zgodności klawiszy ze starymi kodami Solarisa"
-#: ../rules/base.xml.in.h:1066
+#: ../rules/base.xml.in.h:1072
msgid "Sun Key compatibility"
msgstr "Zgodność klawiszy z Sunem"
-#: ../rules/base.xml.in.h:1067
+#: ../rules/base.xml.in.h:1073
msgid "Key sequence to kill the X server"
msgstr "Sekwencja klawiszy zabijająca serwer X"
-#: ../rules/base.xml.in.h:1068
+#: ../rules/base.xml.in.h:1074
msgid "Ctrl + Alt + Backspace"
msgstr "Ctrl + Alt + Backspace"
@@ -4063,250 +4087,254 @@ msgid "German (with Hungarian letters and no dead keys)"
msgstr "Niemiecki (z literami węgierskimi, bez klawiszy akcentów)"
#: ../rules/base.extras.xml.in.h:26
+msgid "Polish (Germany, eliminate dead keys)"
+msgstr "Polski (Niemcy, bez klawiszy akcentów)"
+
+#: ../rules/base.extras.xml.in.h:27
msgid "German (Sun Type 6/7)"
msgstr "Niemiecki (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:27
+#: ../rules/base.extras.xml.in.h:28
msgid "German (Aus der Neo-Welt)"
msgstr "Niemiecki (Aus der Neo-Welt)"
-#: ../rules/base.extras.xml.in.h:30
+#: ../rules/base.extras.xml.in.h:31
msgid "Avestan"
msgstr "Awestyjski"
-#: ../rules/base.extras.xml.in.h:33
+#: ../rules/base.extras.xml.in.h:34
msgid "Lithuanian (US Dvorak with Lithuanian letters)"
msgstr "Litewski (USA, Dvoraka z literami litewskimi)"
-#: ../rules/base.extras.xml.in.h:34
+#: ../rules/base.extras.xml.in.h:35
msgid "Lithuanian (Sun Type 6/7)"
msgstr "Litewski (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:37
+#: ../rules/base.extras.xml.in.h:38
msgid "Latvian (US Dvorak)"
msgstr "Łotewski (USA, Dvoraka)"
-#: ../rules/base.extras.xml.in.h:38
+#: ../rules/base.extras.xml.in.h:39
msgid "Latvian (US Dvorak, Y variant)"
msgstr "Łotewski (USA, Dvoraka, wariant Y)"
-#: ../rules/base.extras.xml.in.h:39
+#: ../rules/base.extras.xml.in.h:40
msgid "Latvian (US Dvorak, minus variant)"
msgstr "Łotewski (USA, Dvoraka, wariant minus)"
-#: ../rules/base.extras.xml.in.h:40
+#: ../rules/base.extras.xml.in.h:41
msgid "Latvian (programmer US Dvorak)"
msgstr "Łotewski (USA, Dvoraka programisty)"
-#: ../rules/base.extras.xml.in.h:41
+#: ../rules/base.extras.xml.in.h:42
msgid "Latvian (programmer US Dvorak, Y variant)"
msgstr "Łotewski (USA, Dvoraka programisty, wariant Y)"
-#: ../rules/base.extras.xml.in.h:42
+#: ../rules/base.extras.xml.in.h:43
msgid "Latvian (programmer US Dvorak, minus variant)"
msgstr "Łotewski (USA, Dvoraka programisty, wariant minus)"
-#: ../rules/base.extras.xml.in.h:43
+#: ../rules/base.extras.xml.in.h:44
msgid "Latvian (US Colemak)"
msgstr "Łotewski (USA, Colemak)"
-#: ../rules/base.extras.xml.in.h:44
+#: ../rules/base.extras.xml.in.h:45
msgid "Latvian (US Colemak, apostrophe variant)"
msgstr "Łotewski (USA, Colemak, wariant z apostrofem)"
-#: ../rules/base.extras.xml.in.h:45
+#: ../rules/base.extras.xml.in.h:46
msgid "Latvian (Sun Type 6/7)"
msgstr "Łotewski (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:48
+#: ../rules/base.extras.xml.in.h:49
msgid "English (US, international AltGr Unicode combining)"
msgstr "Angielski (USA, międzynarodowy, łączenie unikodu z AltGr)"
-#: ../rules/base.extras.xml.in.h:49
+#: ../rules/base.extras.xml.in.h:50
msgid "English (US, international AltGr Unicode combining, alternative)"
msgstr "Angielski (USA, międzynarodowy, łączenie unikodu z AltGr, alternatywny)"
-#: ../rules/base.extras.xml.in.h:50
+#: ../rules/base.extras.xml.in.h:51
msgid "Atsina"
msgstr "Atsina"
-#: ../rules/base.extras.xml.in.h:51
+#: ../rules/base.extras.xml.in.h:52
msgid "Coeur d'Alene Salish"
msgstr "Coeur d'Alene Salish"
-#: ../rules/base.extras.xml.in.h:52
+#: ../rules/base.extras.xml.in.h:53
msgid "Czech Slovak and German (US)"
msgstr "Czeski, słowacki i niemiecki (US)"
-#: ../rules/base.extras.xml.in.h:53
+#: ../rules/base.extras.xml.in.h:54
msgid "English (US, Sun Type 6/7)"
msgstr "Angielski (USA, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:54
+#: ../rules/base.extras.xml.in.h:55
msgid "English (Norman)"
msgstr "Angielski (Normana)"
-#: ../rules/base.extras.xml.in.h:57
+#: ../rules/base.extras.xml.in.h:58
msgid "Polish (international with dead keys)"
msgstr "Polski (międzynarodowy z klawiszami akcentów)"
-#: ../rules/base.extras.xml.in.h:58
+#: ../rules/base.extras.xml.in.h:59
msgid "Polish (Colemak)"
msgstr "Polski (Colemak)"
-#: ../rules/base.extras.xml.in.h:59
+#: ../rules/base.extras.xml.in.h:60
msgid "Polish (Sun Type 6/7)"
msgstr "Polski (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:63
+#: ../rules/base.extras.xml.in.h:64
msgid "Crimean Tatar (Dobruja Q)"
msgstr "Krymskotatarski (Dobruja Q)"
-#: ../rules/base.extras.xml.in.h:64
+#: ../rules/base.extras.xml.in.h:65
msgid "Romanian (ergonomic Touchtype)"
msgstr "Rumuński (ergonomiczny Touchtype)"
-#: ../rules/base.extras.xml.in.h:65
+#: ../rules/base.extras.xml.in.h:66
msgid "Romanian (Sun Type 6/7)"
msgstr "Rumuński (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:68
+#: ../rules/base.extras.xml.in.h:69
msgid "Serbian (combining accents instead of dead keys)"
msgstr "Serbski (łączenie akcentów zamiast klawiszy akcentów)"
-#: ../rules/base.extras.xml.in.h:71
+#: ../rules/base.extras.xml.in.h:72
msgid "Church Slavonic"
msgstr "Cerkiewnosłowiański"
-#: ../rules/base.extras.xml.in.h:72
+#: ../rules/base.extras.xml.in.h:73
msgid "Russian (with Ukrainian-Belorussian layout)"
msgstr "Rosyjski (z układem ukraińsko-białoruskim)"
-#: ../rules/base.extras.xml.in.h:73
+#: ../rules/base.extras.xml.in.h:74
msgid "Russian (Sun Type 6/7)"
msgstr "Rosyjski (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:76
+#: ../rules/base.extras.xml.in.h:77
msgid "Armenian (OLPC phonetic)"
msgstr "Armeński (fonetyczny OLPC)"
-#: ../rules/base.extras.xml.in.h:79
+#: ../rules/base.extras.xml.in.h:80
msgid "Hebrew (Biblical, SIL phonetic)"
msgstr "Hebrajski (biblijny, fonetyczny SIL)"
-#: ../rules/base.extras.xml.in.h:82
+#: ../rules/base.extras.xml.in.h:83
msgid "Arabic (Sun Type 6/7)"
msgstr "Arabski (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:85
+#: ../rules/base.extras.xml.in.h:86
msgid "Belgian (Sun Type 6/7)"
msgstr "Belgijski (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:88
+#: ../rules/base.extras.xml.in.h:89
msgid "Portuguese (Brazil, Sun Type 6/7)"
msgstr "Portugalski (Brazylia, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:91
+#: ../rules/base.extras.xml.in.h:92
msgid "Czech (Sun Type 6/7)"
msgstr "Czeski (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:94
+#: ../rules/base.extras.xml.in.h:95
msgid "Danish (Sun Type 6/7)"
msgstr "Duński (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:97
+#: ../rules/base.extras.xml.in.h:98
msgid "Dutch (Sun Type 6/7)"
msgstr "Holenderski (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:100
+#: ../rules/base.extras.xml.in.h:101
msgid "Estonian (Sun Type 6/7)"
msgstr "Estoński (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:103
+#: ../rules/base.extras.xml.in.h:104
msgid "Finnish (Sun Type 6/7)"
msgstr "Fiński (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:105
+#: ../rules/base.extras.xml.in.h:106
msgid "French (Sun Type 6/7)"
msgstr "Francuski (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:108
+#: ../rules/base.extras.xml.in.h:109
msgid "Greek (Sun Type 6/7)"
msgstr "Grecki (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:111
+#: ../rules/base.extras.xml.in.h:112
msgid "Italian (Sun Type 6/7)"
msgstr "Włoski (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:114
+#: ../rules/base.extras.xml.in.h:115
msgid "Japanese (Sun Type 6)"
msgstr "Japoński (Sun Type 6)"
-#: ../rules/base.extras.xml.in.h:115
+#: ../rules/base.extras.xml.in.h:116
msgid "Japanese (Sun Type 7 - pc compatible)"
msgstr "Japoński (Sun Type 7 - kompatybilny z PC)"
-#: ../rules/base.extras.xml.in.h:116
+#: ../rules/base.extras.xml.in.h:117
msgid "Japanese (Sun Type 7 - sun compatible)"
msgstr "Japoński (Sun Type 7 - kompatybilny z Sunem)"
-#: ../rules/base.extras.xml.in.h:119
+#: ../rules/base.extras.xml.in.h:120
msgid "Norwegian (Sun Type 6/7)"
msgstr "Norweski (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:121
+#: ../rules/base.extras.xml.in.h:122
msgid "Portuguese (Sun Type 6/7)"
msgstr "Portugalski (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:124
+#: ../rules/base.extras.xml.in.h:125
msgid "Slovak (Sun Type 6/7)"
msgstr "Słowacki (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:127
+#: ../rules/base.extras.xml.in.h:128
msgid "Spanish (Sun Type 6/7)"
msgstr "Hiszpański (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:130
+#: ../rules/base.extras.xml.in.h:131
msgid "Swedish (Dvorak A5)"
msgstr "Szwedzki (Dvoraka A5)"
-#: ../rules/base.extras.xml.in.h:131
+#: ../rules/base.extras.xml.in.h:132
msgid "Swedish (Sun Type 6/7)"
msgstr "Szwedzki (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:133
+#: ../rules/base.extras.xml.in.h:134
msgid "German (Switzerland, Sun Type 6/7)"
msgstr "Niemiecki (Szwajcaria, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:134
+#: ../rules/base.extras.xml.in.h:135
msgid "French (Switzerland, Sun Type 6/7)"
msgstr "Francuski (Szwajcaria, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:137
+#: ../rules/base.extras.xml.in.h:138
msgid "Turkish (Sun Type 6/7)"
msgstr "Turecki (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:140
+#: ../rules/base.extras.xml.in.h:141
msgid "Ukrainian (Sun Type 6/7)"
msgstr "Ukraiński (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:142
+#: ../rules/base.extras.xml.in.h:143
msgid "English (UK, Sun Type 6/7)"
msgstr "Angielski (USA, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:145
+#: ../rules/base.extras.xml.in.h:146
msgid "Korean (Sun Type 6/7)"
msgstr "Koreański (Sun Type 6/7)"
#. Keyboard indicator for European layouts
-#: ../rules/base.extras.xml.in.h:147
+#: ../rules/base.extras.xml.in.h:148
msgid "eu"
msgstr "eu"
-#: ../rules/base.extras.xml.in.h:148
+#: ../rules/base.extras.xml.in.h:149
msgid "EurKEY (US based layout with european letters)"
msgstr "EurKey (klawiatura US z literami niemieckimi)"
-#: ../rules/base.extras.xml.in.h:151
+#: ../rules/base.extras.xml.in.h:152
msgid "Mmuock"
msgstr "Mmuock"
diff --git a/xorg-server/xkeyboard-config/po/ru.po b/xorg-server/xkeyboard-config/po/ru.po
index c7d113d9b..33adae14b 100644
--- a/xorg-server/xkeyboard-config/po/ru.po
+++ b/xorg-server/xkeyboard-config/po/ru.po
@@ -7,14 +7,14 @@
# Nickolay V. Shmyrev , 2006.
# Misha Shnurapet , 2010.
# ChALkeR , 2010.
-# Yuri Kozlov , 2009, 2010, 2011, 2012, 2013, 2014.
+# Yuri Kozlov , 2009, 2010, 2011, 2012, 2013, 2014, 2015.
# Pavel Maryanov , 2011.
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config 2.11.99\n"
+"Project-Id-Version: xkeyboard-config 2.13.99\n"
"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
-"POT-Creation-Date: 2014-05-18 00:11+0100\n"
-"PO-Revision-Date: 2014-05-22 19:42+0400\n"
+"POT-Creation-Date: 2015-01-15 01:16+0000\n"
+"PO-Revision-Date: 2015-01-16 17:34+0300\n"
"Last-Translator: Yuri Kozlov \n"
"Language-Team: Russian \n"
"Language: ru\n"
@@ -473,8 +473,8 @@ msgid "Memorex MX2750"
msgstr "Memorex MX2750"
#: ../rules/base.xml.in.h:113
-msgid "Microsoft Natural Wireless Ergonomic Keyboard 4000"
-msgstr "Microsoft Natural Wireless Ergonomic Keyboard 4000"
+msgid "Microsoft Natural Ergonomic Keyboard 4000"
+msgstr "Microsoft Natural Ergonomic Keyboard 4000"
#: ../rules/base.xml.in.h:114
msgid "Microsoft Natural Wireless Ergonomic Keyboard 7000"
@@ -761,11 +761,11 @@ msgid "Htc Dream phone"
msgstr "телефон Htc Dream"
#. Keyboard indicator for English layouts
-#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:46
+#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:47
msgid "en"
msgstr "en"
-#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:47
+#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:48
msgid "English (US)"
msgstr "Английская (США)"
@@ -823,7 +823,7 @@ msgid "English (programmer Dvorak)"
msgstr "Английская (дворак для программистов)"
#. Keyboard indicator for Russian layouts
-#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:69
+#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:70
msgid "ru"
msgstr "ru"
@@ -856,7 +856,7 @@ msgid "English (Workman, international with dead keys)"
msgstr "Английская (Воркман, международная с спец. клавишами)"
#. Keyboard indicator for Persian layouts
-#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:28
+#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:29
msgid "fa"
msgstr "fa"
@@ -895,11 +895,11 @@ msgid "Uzbek (Afghanistan, OLPC)"
msgstr "Узбекская (Афганистан, OLPC)"
#. Keyboard indicator for Arabic layouts
-#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:80
+#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:81
msgid "ar"
msgstr "ar"
-#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:81
+#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:82
msgid "Arabic"
msgstr "Арабская"
@@ -941,11 +941,11 @@ msgid "Albanian (Plisi D1)"
msgstr "Албанская (Plisi D1)"
#. Keyboard indicator for Armenian layouts
-#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:74
+#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:75
msgid "hy"
msgstr "hy"
-#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:75
+#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:76
msgid "Armenian"
msgstr "Армянская"
@@ -1021,11 +1021,11 @@ msgid "Belarusian (Latin)"
msgstr "Белорусская (латиница)"
#. Keyboard indicator for Belgian layouts
-#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:83
+#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:84
msgid "be"
msgstr "be"
-#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:84
+#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:85
msgid "Belgian"
msgstr "Бельгийская"
@@ -1288,11 +1288,11 @@ msgid "Bosnian (US keyboard with Bosnian letters)"
msgstr "Боснийская (клавиатура США с боснийскими буквами)"
#. Keyboard indicator for Portuguese layouts
-#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:86
+#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:87
msgid "pt"
msgstr "pt"
-#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:87
+#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:88
msgid "Portuguese (Brazil)"
msgstr "Португальская (Бразилия)"
@@ -1376,11 +1376,11 @@ msgid "Berber (Morocco, Tifinagh extended phonetic)"
msgstr "Берберская (Марокко, тифинагская расширенная фонетическая)"
#. Keyboard indicator for Cameroon layouts
-#: ../rules/base.xml.in.h:363
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:150
msgid "cm"
msgstr "cm"
-#: ../rules/base.xml.in.h:364
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:151
msgid "English (Cameroon)"
msgstr "Английская (Камерун)"
@@ -1501,11 +1501,11 @@ msgid "Croatian (US keyboard with Croatian letters)"
msgstr "Хорватская (клавиатура США с хорватскими буквами)"
#. Keyboard indicator for Chech layouts
-#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:89
+#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:90
msgid "cs"
msgstr "cs"
-#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:90
+#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:91
msgid "Czech"
msgstr "Чешская"
@@ -1530,11 +1530,11 @@ msgid "Czech (US Dvorak with CZ UCW support)"
msgstr "Чешская (дворак США с поддержкой CZ UCW)"
#. Keyboard indicator for Danish layouts
-#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:92
+#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:93
msgid "da"
msgstr "da"
-#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:93
+#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:94
msgid "Danish"
msgstr "Датская"
@@ -1559,11 +1559,11 @@ msgid "Danish (Dvorak)"
msgstr "Датская (дворак)"
#. Keyboard indicator for Dutch layouts
-#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:95
+#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:96
msgid "nl"
msgstr "nl"
-#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:96
+#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:97
msgid "Dutch"
msgstr "Голландская"
@@ -1589,11 +1589,11 @@ msgid "Dzongkha"
msgstr "Дзонг-кэ (dz"
#. Keyboard indicator for Estonian layouts
-#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:98
+#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:99
msgid "et"
msgstr "et"
-#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:99
+#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:100
msgid "Estonian"
msgstr "Эстонская"
@@ -1609,7 +1609,7 @@ msgstr "Эстонская (дворак)"
msgid "Estonian (US keyboard with Estonian letters)"
msgstr "Эстонская (клавиатура США с эстонскими буквами)"
-#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:29
+#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:30
msgid "Persian"
msgstr "Персидская"
@@ -1672,11 +1672,11 @@ msgid "Faroese (eliminate dead keys)"
msgstr "Фарерская (без спец. клавиш (dead keys))"
#. Keyboard indicator for Finnish layouts
-#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:101
+#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:102
msgid "fi"
msgstr "fi"
-#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:102
+#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:103
msgid "Finnish"
msgstr "Финская"
@@ -1700,7 +1700,7 @@ msgstr "Северная Саамская (Финляндия)"
msgid "Finnish (Macintosh)"
msgstr "Финская (Macintosh)"
-#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:104
+#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:105
msgid "French"
msgstr "Французская"
@@ -1936,11 +1936,11 @@ msgid "German (legacy)"
msgstr "Немецкая (устаревшая)"
#. Keyboard indicator for Greek layouts
-#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:106
+#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:107
msgid "gr"
msgstr "gr"
-#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:107
+#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:108
msgid "Greek"
msgstr "Греческая"
@@ -2063,1919 +2063,1951 @@ msgid "Icelandic (eliminate dead keys)"
msgstr "Исландская (без спец. клавиш (dead keys))"
#: ../rules/base.xml.in.h:551
+msgid "Icelandic (Macintosh, legacy)"
+msgstr "Исландская (Macintosh, устаревшая)"
+
+#: ../rules/base.xml.in.h:552
msgid "Icelandic (Macintosh)"
msgstr "Исландская (Macintosh)"
-#: ../rules/base.xml.in.h:552
+#: ../rules/base.xml.in.h:553
msgid "Icelandic (Dvorak)"
msgstr "Исландская (дворак)"
#. Keyboard indicator for Hebrew layouts
-#: ../rules/base.xml.in.h:554 ../rules/base.extras.xml.in.h:77
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
msgid "he"
msgstr "he"
-#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:79
msgid "Hebrew"
msgstr "Иврит"
-#: ../rules/base.xml.in.h:556
+#: ../rules/base.xml.in.h:557
msgid "Hebrew (lyx)"
msgstr "Иврит (lyx)"
-#: ../rules/base.xml.in.h:557
+#: ../rules/base.xml.in.h:558
msgid "Hebrew (phonetic)"
msgstr "Иврит (фонетическая)"
-#: ../rules/base.xml.in.h:558
+#: ../rules/base.xml.in.h:559
msgid "Hebrew (Biblical, Tiro)"
msgstr "Иврит (библейский, Tiro)"
#. Keyboard indicator for Italian layouts
-#: ../rules/base.xml.in.h:560 ../rules/base.extras.xml.in.h:109
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
msgid "it"
msgstr "it"
-#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:111
msgid "Italian"
msgstr "Итальянская"
-#: ../rules/base.xml.in.h:562
+#: ../rules/base.xml.in.h:563
msgid "Italian (eliminate dead keys)"
msgstr "Итальянская (без спец. клавиш (dead keys))"
-#: ../rules/base.xml.in.h:563
+#: ../rules/base.xml.in.h:564
msgid "Italian (Winkeys)"
msgstr "Итальянская (с клавишами Win)"
-#: ../rules/base.xml.in.h:564
+#: ../rules/base.xml.in.h:565
msgid "Italian (Macintosh)"
msgstr "Итальянская (Macintosh)"
-#: ../rules/base.xml.in.h:565
+#: ../rules/base.xml.in.h:566
msgid "Italian (US keyboard with Italian letters)"
msgstr "Итальянская (клавиатура США с итальянскими буквами)"
-#: ../rules/base.xml.in.h:566
+#: ../rules/base.xml.in.h:567
msgid "Georgian (Italy)"
msgstr "Грузинская (Италия)"
-#: ../rules/base.xml.in.h:567
+#: ../rules/base.xml.in.h:568
msgid "Italian (IBM 142)"
msgstr "Итальянская (IBM 142)"
#. Keyboard indicator for Japanese layouts
-#: ../rules/base.xml.in.h:569 ../rules/base.extras.xml.in.h:112
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
msgid "ja"
msgstr "ja"
-#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:114
msgid "Japanese"
msgstr "Японская"
-#: ../rules/base.xml.in.h:571
+#: ../rules/base.xml.in.h:572
msgid "Japanese (Kana)"
msgstr "Японская (Кана)"
-#: ../rules/base.xml.in.h:572
+#: ../rules/base.xml.in.h:573
msgid "Japanese (Kana 86)"
msgstr "Японская (Кана 86)"
-#: ../rules/base.xml.in.h:573
+#: ../rules/base.xml.in.h:574
msgid "Japanese (OADG 109A)"
msgstr "Японская (OADG 109A)"
-#: ../rules/base.xml.in.h:574
+#: ../rules/base.xml.in.h:575
msgid "Japanese (Macintosh)"
msgstr "Японская (Macintosh)"
-#: ../rules/base.xml.in.h:575
+#: ../rules/base.xml.in.h:576
msgid "Japanese (Dvorak)"
msgstr "Японская (дворак)"
#. Keyboard indicator for Kikuyu layouts
-#: ../rules/base.xml.in.h:577
+#: ../rules/base.xml.in.h:578
msgid "ki"
msgstr "ki"
-#: ../rules/base.xml.in.h:578
+#: ../rules/base.xml.in.h:579
msgid "Kyrgyz"
msgstr "Киргизская"
-#: ../rules/base.xml.in.h:579
+#: ../rules/base.xml.in.h:580
msgid "Kyrgyz (phonetic)"
msgstr "Киргизская (фонетическая)"
#. Keyboard indicator for Khmer layouts
-#: ../rules/base.xml.in.h:581
+#: ../rules/base.xml.in.h:582
msgid "km"
msgstr "km"
-#: ../rules/base.xml.in.h:582
+#: ../rules/base.xml.in.h:583
msgid "Khmer (Cambodia)"
msgstr "Кхмерская (Камбоджа)"
#. Keyboard indicator for Kazakh layouts
-#: ../rules/base.xml.in.h:584
+#: ../rules/base.xml.in.h:585
msgid "kk"
msgstr "kk"
-#: ../rules/base.xml.in.h:585
+#: ../rules/base.xml.in.h:586
msgid "Kazakh"
msgstr "Казахская"
-#: ../rules/base.xml.in.h:586
+#: ../rules/base.xml.in.h:587
msgid "Russian (Kazakhstan, with Kazakh)"
msgstr "Русская (Казахстан, с казахской)"
-#: ../rules/base.xml.in.h:587
+#: ../rules/base.xml.in.h:588
msgid "Kazakh (with Russian)"
msgstr "Казахская (с русским)"
#. Keyboard indicator for Lao layouts
-#: ../rules/base.xml.in.h:589
+#: ../rules/base.xml.in.h:590
msgid "lo"
msgstr "lo"
-#: ../rules/base.xml.in.h:590
+#: ../rules/base.xml.in.h:591
msgid "Lao"
msgstr "Лаосская"
-#: ../rules/base.xml.in.h:591
+#: ../rules/base.xml.in.h:592
msgid "Lao (STEA proposed standard layout)"
msgstr "Лаосская (стандартная раскладка, предложенная STEA)"
#. Keyboard indicator for Spanish layouts
-#: ../rules/base.xml.in.h:593 ../rules/base.extras.xml.in.h:125
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:126
msgid "es"
msgstr "es"
-#: ../rules/base.xml.in.h:594
+#: ../rules/base.xml.in.h:595
msgid "Spanish (Latin American)"
msgstr "Испанская (латиноамериканская)"
-#: ../rules/base.xml.in.h:595
+#: ../rules/base.xml.in.h:596
msgid "Spanish (Latin American, eliminate dead keys)"
msgstr "Испанская (латиноамериканская, без спец. клавиш (dead keys))"
-#: ../rules/base.xml.in.h:596
+#: ../rules/base.xml.in.h:597
msgid "Spanish (Latin American, include dead tilde)"
msgstr "Испанская (латиноамериканская, с dead tilde)"
-#: ../rules/base.xml.in.h:597
+#: ../rules/base.xml.in.h:598
msgid "Spanish (Latin American, Sun dead keys)"
msgstr "Испанская (латиноамериканская, с спец. клавишами (dead keys) Sun)"
#. Keyboard indicator for Lithuanian layouts
-#: ../rules/base.xml.in.h:599 ../rules/base.extras.xml.in.h:31
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
msgid "lt"
msgstr "lt"
-#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:33
msgid "Lithuanian"
msgstr "Литовская"
-#: ../rules/base.xml.in.h:601
+#: ../rules/base.xml.in.h:602
msgid "Lithuanian (standard)"
msgstr "Литовская (стандартная)"
-#: ../rules/base.xml.in.h:602
+#: ../rules/base.xml.in.h:603
msgid "Lithuanian (US keyboard with Lithuanian letters)"
msgstr "Литовская (клавиатура США с литовскими буквами)"
-#: ../rules/base.xml.in.h:603
+#: ../rules/base.xml.in.h:604
msgid "Lithuanian (IBM LST 1205-92)"
msgstr "Литовская (IBM LST 1205-92)"
-#: ../rules/base.xml.in.h:604
+#: ../rules/base.xml.in.h:605
msgid "Lithuanian (LEKP)"
msgstr "Литовская (LEKP)"
-#: ../rules/base.xml.in.h:605
+#: ../rules/base.xml.in.h:606
msgid "Lithuanian (LEKPa)"
msgstr "Литовская (LEKPa)"
#. Keyboard indicator for Latvian layouts
-#: ../rules/base.xml.in.h:607 ../rules/base.extras.xml.in.h:35
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
msgid "lv"
msgstr "lv"
-#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:37
msgid "Latvian"
msgstr "Латышская"
-#: ../rules/base.xml.in.h:609
+#: ../rules/base.xml.in.h:610
msgid "Latvian (apostrophe variant)"
msgstr "Латышская (вариант с апострофом)"
-#: ../rules/base.xml.in.h:610
+#: ../rules/base.xml.in.h:611
msgid "Latvian (tilde variant)"
msgstr "Латышская (вариант с тильдой)"
-#: ../rules/base.xml.in.h:611
+#: ../rules/base.xml.in.h:612
msgid "Latvian (F variant)"
msgstr "Латышская (вариант с F)"
-#: ../rules/base.xml.in.h:612
+#: ../rules/base.xml.in.h:613
msgid "Latvian (modern)"
msgstr "Латышская (современная)"
-#: ../rules/base.xml.in.h:613
+#: ../rules/base.xml.in.h:614
msgid "Latvian (ergonomic, ŪGJRMV)"
msgstr "Латышская (эргономичная, ŪGJRMV)"
-#: ../rules/base.xml.in.h:614
+#: ../rules/base.xml.in.h:615
msgid "Latvian (adapted)"
msgstr "Латышская (адаптированная)"
#. Keyboard indicator for Maori layouts
-#: ../rules/base.xml.in.h:616
+#: ../rules/base.xml.in.h:617
msgid "mi"
msgstr "mi"
-#: ../rules/base.xml.in.h:617
+#: ../rules/base.xml.in.h:618
msgid "Maori"
msgstr "Маори"
#. Keyboard indicator for Serbian layouts
-#: ../rules/base.xml.in.h:619 ../rules/base.extras.xml.in.h:66
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:67
msgid "sr"
msgstr "sr"
-#: ../rules/base.xml.in.h:620
+#: ../rules/base.xml.in.h:621
msgid "Montenegrin"
msgstr "Черногорская"
-#: ../rules/base.xml.in.h:621
+#: ../rules/base.xml.in.h:622
msgid "Montenegrin (Cyrillic)"
msgstr "Черногорская (кириллица)"
-#: ../rules/base.xml.in.h:622
+#: ../rules/base.xml.in.h:623
msgid "Montenegrin (Cyrillic, ZE and ZHE swapped)"
msgstr "Черногорская (кириллица, З и Ж переставлены местами)"
-#: ../rules/base.xml.in.h:623
+#: ../rules/base.xml.in.h:624
msgid "Montenegrin (Latin Unicode)"
msgstr "Черногорская (латинская юникодная)"
-#: ../rules/base.xml.in.h:624
+#: ../rules/base.xml.in.h:625
msgid "Montenegrin (Latin qwerty)"
msgstr "Черногорская (латинская qwerty)"
-#: ../rules/base.xml.in.h:625
+#: ../rules/base.xml.in.h:626
msgid "Montenegrin (Latin Unicode qwerty)"
msgstr "Черногорская (латинская юникодная qwerty)"
-#: ../rules/base.xml.in.h:626
+#: ../rules/base.xml.in.h:627
msgid "Montenegrin (Cyrillic with guillemets)"
msgstr "Черногорская (кириллица с кавычками ёлочками)"
-#: ../rules/base.xml.in.h:627
+#: ../rules/base.xml.in.h:628
msgid "Montenegrin (Latin with guillemets)"
msgstr "Черногорская (латинская с кавычками ёлочками)"
#. Keyboard indicator for Macedonian layouts
-#: ../rules/base.xml.in.h:629
+#: ../rules/base.xml.in.h:630
msgid "mk"
msgstr "mk"
-#: ../rules/base.xml.in.h:630
+#: ../rules/base.xml.in.h:631
msgid "Macedonian"
msgstr "Македонская"
-#: ../rules/base.xml.in.h:631
+#: ../rules/base.xml.in.h:632
msgid "Macedonian (eliminate dead keys)"
msgstr "Македонская (без спец. клавиш (dead keys))"
#. Keyboard indicator for Maltese layouts
-#: ../rules/base.xml.in.h:633
+#: ../rules/base.xml.in.h:634
msgid "mt"
msgstr "mt"
-#: ../rules/base.xml.in.h:634
+#: ../rules/base.xml.in.h:635
msgid "Maltese"
msgstr "Мальтийская"
-#: ../rules/base.xml.in.h:635
+#: ../rules/base.xml.in.h:636
msgid "Maltese (with US layout)"
msgstr "Мальтийская (с раскладкой США)"
#. Keyboard indicator for Mongolian layouts
-#: ../rules/base.xml.in.h:637
+#: ../rules/base.xml.in.h:638
msgid "mn"
msgstr "mn"
-#: ../rules/base.xml.in.h:638
+#: ../rules/base.xml.in.h:639
msgid "Mongolian"
msgstr "Монгольская"
#. Keyboard indicator for Norwegian layouts
-#: ../rules/base.xml.in.h:640 ../rules/base.extras.xml.in.h:117
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
msgid "no"
msgstr "no"
-#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:119
msgid "Norwegian"
msgstr "Норвежская"
-#: ../rules/base.xml.in.h:642
+#: ../rules/base.xml.in.h:643
msgid "Norwegian (eliminate dead keys)"
msgstr "Норвежская (без спец. клавиш (dead keys))"
-#: ../rules/base.xml.in.h:643
+#: ../rules/base.xml.in.h:644
msgid "Norwegian (Winkeys)"
msgstr "Норвежская (с клавишами Win)"
-#: ../rules/base.xml.in.h:644
+#: ../rules/base.xml.in.h:645
msgid "Norwegian (Dvorak)"
msgstr "Норвежская (дворак)"
-#: ../rules/base.xml.in.h:645
+#: ../rules/base.xml.in.h:646
msgid "Northern Saami (Norway)"
msgstr "Северная Саамская (Норвегия)"
-#: ../rules/base.xml.in.h:646
+#: ../rules/base.xml.in.h:647
msgid "Northern Saami (Norway, eliminate dead keys)"
msgstr "Северная Саамская (Норвегия, без спец. клавиш (dead keys))"
-#: ../rules/base.xml.in.h:647
+#: ../rules/base.xml.in.h:648
msgid "Norwegian (Macintosh)"
msgstr "Норвежская (Macintosh)"
-#: ../rules/base.xml.in.h:648
+#: ../rules/base.xml.in.h:649
msgid "Norwegian (Macintosh, eliminate dead keys)"
msgstr "Норвежская (Macintosh, без спец. клавиш (dead keys))"
-#: ../rules/base.xml.in.h:649
+#: ../rules/base.xml.in.h:650
msgid "Norwegian (Colemak)"
msgstr "Норвежская (Коулмак)"
#. Keyboard indicator for Polish layouts
-#: ../rules/base.xml.in.h:651 ../rules/base.extras.xml.in.h:55
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
msgid "pl"
msgstr "pl"
-#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:57
msgid "Polish"
msgstr "Польская"
-#: ../rules/base.xml.in.h:653
+#: ../rules/base.xml.in.h:654
msgid "Polish (legacy)"
msgstr "Польская (устаревшая)"
-#: ../rules/base.xml.in.h:654
+#: ../rules/base.xml.in.h:655
msgid "Polish (qwertz)"
msgstr "Польская (qwertz)"
-#: ../rules/base.xml.in.h:655
+#: ../rules/base.xml.in.h:656
msgid "Polish (Dvorak)"
msgstr "Польская (дворак)"
-#: ../rules/base.xml.in.h:656
+#: ../rules/base.xml.in.h:657
msgid "Polish (Dvorak, Polish quotes on quotemark key)"
msgstr "Польская (дворак, польские кавычки на клавишах с кавычками)"
-#: ../rules/base.xml.in.h:657
+#: ../rules/base.xml.in.h:658
msgid "Polish (Dvorak, Polish quotes on key 1)"
msgstr "Польская (дворак, польские кавычки на клавише 1)"
-#: ../rules/base.xml.in.h:658
+#: ../rules/base.xml.in.h:659
msgid "Kashubian"
msgstr "Кашубская"
-#: ../rules/base.xml.in.h:659
+#: ../rules/base.xml.in.h:660
msgid "Silesian"
msgstr "Силезская"
-#: ../rules/base.xml.in.h:660
+#: ../rules/base.xml.in.h:661
msgid "Russian (Poland, phonetic Dvorak)"
msgstr "Русская (Польша, фонетический дворак)"
-#: ../rules/base.xml.in.h:661
+#: ../rules/base.xml.in.h:662
msgid "Polish (programmer Dvorak)"
msgstr "Польская (дворак для программистов)"
-#: ../rules/base.xml.in.h:662 ../rules/base.extras.xml.in.h:120
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:121
msgid "Portuguese"
msgstr "Португальская"
-#: ../rules/base.xml.in.h:663
+#: ../rules/base.xml.in.h:664
msgid "Portuguese (eliminate dead keys)"
msgstr "Португальская (без спец. клавиш (dead keys))"
-#: ../rules/base.xml.in.h:664
+#: ../rules/base.xml.in.h:665
msgid "Portuguese (Sun dead keys)"
msgstr "Португальская (спец. клавиши (dead keys) Sun)"
-#: ../rules/base.xml.in.h:665
+#: ../rules/base.xml.in.h:666
msgid "Portuguese (Macintosh)"
msgstr "Португальская (Macintosh)"
-#: ../rules/base.xml.in.h:666
+#: ../rules/base.xml.in.h:667
msgid "Portuguese (Macintosh, eliminate dead keys)"
msgstr "Португальская (Macintosh, без спец. клавиш (dead keys))"
-#: ../rules/base.xml.in.h:667
+#: ../rules/base.xml.in.h:668
msgid "Portuguese (Macintosh, Sun dead keys)"
msgstr "Португальская (Macintosh, спец. клавиши (dead keys) Sun)"
-#: ../rules/base.xml.in.h:668
+#: ../rules/base.xml.in.h:669
msgid "Portuguese (Nativo)"
msgstr "Португальская (Nativo)"
-#: ../rules/base.xml.in.h:669
+#: ../rules/base.xml.in.h:670
msgid "Portuguese (Nativo for US keyboards)"
msgstr "Португальская (Nativo для клавиатур US)"
-#: ../rules/base.xml.in.h:670
+#: ../rules/base.xml.in.h:671
msgid "Esperanto (Portugal, Nativo)"
msgstr "Эсперанто (Португалия, Nativo)"
#. Keyboard indicator for Romanian layouts
-#: ../rules/base.xml.in.h:672 ../rules/base.extras.xml.in.h:60
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
msgid "ro"
msgstr "ro"
-#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:62
msgid "Romanian"
msgstr "Румынская"
-#: ../rules/base.xml.in.h:674
+#: ../rules/base.xml.in.h:675
msgid "Romanian (cedilla)"
msgstr "Румынская (седиль)"
-#: ../rules/base.xml.in.h:675
+#: ../rules/base.xml.in.h:676
msgid "Romanian (standard)"
msgstr "Румынская (стандартная)"
-#: ../rules/base.xml.in.h:676
+#: ../rules/base.xml.in.h:677
msgid "Romanian (standard cedilla)"
msgstr "Румынская (стандартная седиль)"
-#: ../rules/base.xml.in.h:677
+#: ../rules/base.xml.in.h:678
msgid "Romanian (WinKeys)"
msgstr "Румынская (клавиши Win)"
-#: ../rules/base.xml.in.h:678 ../rules/base.extras.xml.in.h:70
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:71
msgid "Russian"
msgstr "Русская"
-#: ../rules/base.xml.in.h:679
+#: ../rules/base.xml.in.h:680
msgid "Russian (phonetic)"
msgstr "Русская (фонетическая)"
-#: ../rules/base.xml.in.h:680
+#: ../rules/base.xml.in.h:681
msgid "Russian (phonetic WinKeys)"
msgstr "Русская (фонетическая с клавишами Win)"
-#: ../rules/base.xml.in.h:681
+#: ../rules/base.xml.in.h:682
msgid "Russian (typewriter)"
msgstr "Русская (печатная машинка)"
-#: ../rules/base.xml.in.h:682
+#: ../rules/base.xml.in.h:683
msgid "Russian (legacy)"
msgstr "Русская (устаревшая)"
-#: ../rules/base.xml.in.h:683
+#: ../rules/base.xml.in.h:684
msgid "Russian (typewriter, legacy)"
msgstr "Русская (печатная машинка, устаревшая)"
-#: ../rules/base.xml.in.h:684
+#: ../rules/base.xml.in.h:685
msgid "Tatar"
msgstr "Татарская"
-#: ../rules/base.xml.in.h:685
+#: ../rules/base.xml.in.h:686
msgid "Ossetian (legacy)"
msgstr "Осетинская (устаревшая)"
-#: ../rules/base.xml.in.h:686
+#: ../rules/base.xml.in.h:687
msgid "Ossetian (WinKeys)"
msgstr "Осетинская (с клавишами Win)"
-#: ../rules/base.xml.in.h:687
+#: ../rules/base.xml.in.h:688
msgid "Chuvash"
msgstr "Чувашия"
-#: ../rules/base.xml.in.h:688
+#: ../rules/base.xml.in.h:689
msgid "Chuvash (Latin)"
msgstr "Чувашская (латиница)"
-#: ../rules/base.xml.in.h:689
+#: ../rules/base.xml.in.h:690
msgid "Udmurt"
msgstr "Удмуртская"
-#: ../rules/base.xml.in.h:690
+#: ../rules/base.xml.in.h:691
msgid "Komi"
msgstr "Коми"
-#: ../rules/base.xml.in.h:691
+#: ../rules/base.xml.in.h:692
msgid "Yakut"
msgstr "Якутская"
-#: ../rules/base.xml.in.h:692
+#: ../rules/base.xml.in.h:693
msgid "Kalmyk"
msgstr "Калмыцкая"
-#: ../rules/base.xml.in.h:693
+#: ../rules/base.xml.in.h:694
msgid "Russian (DOS)"
msgstr "Русская (DOS)"
-#: ../rules/base.xml.in.h:694
+#: ../rules/base.xml.in.h:695
msgid "Russian (Macintosh)"
msgstr "Русская (Macintosh)"
-#: ../rules/base.xml.in.h:695
+#: ../rules/base.xml.in.h:696
msgid "Serbian (Russia)"
msgstr "Сербская (Россия)"
-#: ../rules/base.xml.in.h:696
+#: ../rules/base.xml.in.h:697
msgid "Bashkirian"
msgstr "Башкирская"
-#: ../rules/base.xml.in.h:697
+#: ../rules/base.xml.in.h:698
msgid "Mari"
msgstr "Марийская"
-#: ../rules/base.xml.in.h:698 ../rules/base.extras.xml.in.h:67
+#: ../rules/base.xml.in.h:699
+msgid "Russian (phonetic azerty)"
+msgstr "Русская (фонетическая azerty)"
+
+#: ../rules/base.xml.in.h:700
+msgid "Russian (phonetic French)"
+msgstr "Русская (французская фонетическая)"
+
+#: ../rules/base.xml.in.h:701 ../rules/base.extras.xml.in.h:68
msgid "Serbian"
msgstr "Сербская"
-#: ../rules/base.xml.in.h:699
+#: ../rules/base.xml.in.h:702
msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
msgstr "Сербская (кириллица, З и Ж переставлены местами)"
-#: ../rules/base.xml.in.h:700
+#: ../rules/base.xml.in.h:703
msgid "Serbian (Latin)"
msgstr "Сербская (латинская)"
-#: ../rules/base.xml.in.h:701
+#: ../rules/base.xml.in.h:704
msgid "Serbian (Latin Unicode)"
msgstr "Сербская (латинская юникодная)"
-#: ../rules/base.xml.in.h:702
+#: ../rules/base.xml.in.h:705
msgid "Serbian (Latin qwerty)"
msgstr "Сербская (латинская qwerty)"
-#: ../rules/base.xml.in.h:703
+#: ../rules/base.xml.in.h:706
msgid "Serbian (Latin Unicode qwerty)"
msgstr "Сербская (латинская юникодная qwerty)"
-#: ../rules/base.xml.in.h:704
+#: ../rules/base.xml.in.h:707
msgid "Serbian (Cyrillic with guillemets)"
msgstr "Сербская (кириллица с кавычками ёлочками)"
-#: ../rules/base.xml.in.h:705
+#: ../rules/base.xml.in.h:708
msgid "Serbian (Latin with guillemets)"
msgstr "Сербская (латинская с кавычками ёлочками)"
-#: ../rules/base.xml.in.h:706
+#: ../rules/base.xml.in.h:709
msgid "Pannonian Rusyn"
msgstr "Паннонская русинская"
#. Keyboard indicator for Slovenian layouts
-#: ../rules/base.xml.in.h:708
+#: ../rules/base.xml.in.h:711
msgid "sl"
msgstr "sl"
-#: ../rules/base.xml.in.h:709
+#: ../rules/base.xml.in.h:712
msgid "Slovenian"
msgstr "Словенская"
-#: ../rules/base.xml.in.h:710
+#: ../rules/base.xml.in.h:713
msgid "Slovenian (with guillemets for quotes)"
msgstr "Словенская (с кавычками ёлочками для кавычек)"
-#: ../rules/base.xml.in.h:711
+#: ../rules/base.xml.in.h:714
msgid "Slovenian (US keyboard with Slovenian letters)"
msgstr "Словенская (клавиатура США с словенскими буквами)"
#. Keyboard indicator for Slovak layouts
-#: ../rules/base.xml.in.h:713 ../rules/base.extras.xml.in.h:122
+#: ../rules/base.xml.in.h:716 ../rules/base.extras.xml.in.h:123
msgid "sk"
msgstr "sk"
-#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:123
+#: ../rules/base.xml.in.h:717 ../rules/base.extras.xml.in.h:124
msgid "Slovak"
msgstr "Словацкая"
-#: ../rules/base.xml.in.h:715
+#: ../rules/base.xml.in.h:718
msgid "Slovak (extended Backslash)"
msgstr "Словацкая (расширенные функции Backslash)"
-#: ../rules/base.xml.in.h:716
+#: ../rules/base.xml.in.h:719
msgid "Slovak (qwerty)"
msgstr "Словацкая (qwerty)"
-#: ../rules/base.xml.in.h:717
+#: ../rules/base.xml.in.h:720
msgid "Slovak (qwerty, extended Backslash)"
msgstr "Словацкая (qwerty, расширенные функции Backslash)"
-#: ../rules/base.xml.in.h:718 ../rules/base.extras.xml.in.h:126
+#: ../rules/base.xml.in.h:721 ../rules/base.extras.xml.in.h:127
msgid "Spanish"
msgstr "Испанская"
-#: ../rules/base.xml.in.h:719
+#: ../rules/base.xml.in.h:722
msgid "Spanish (eliminate dead keys)"
msgstr "Испанская (без спец. клавиш (dead keys))"
-#: ../rules/base.xml.in.h:720
+#: ../rules/base.xml.in.h:723
msgid "Spanish (Winkeys)"
msgstr "Испанская (с клавишами Win)"
-#: ../rules/base.xml.in.h:721
+#: ../rules/base.xml.in.h:724
msgid "Spanish (include dead tilde)"
msgstr "Испанская (с dead tilde)"
-#: ../rules/base.xml.in.h:722
+#: ../rules/base.xml.in.h:725
msgid "Spanish (Sun dead keys)"
msgstr "Испанская (с спец. клавишами (dead keys) Sun)"
-#: ../rules/base.xml.in.h:723
+#: ../rules/base.xml.in.h:726
msgid "Spanish (Dvorak)"
msgstr "Испанская (дворак)"
-#: ../rules/base.xml.in.h:724
+#: ../rules/base.xml.in.h:727
msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
msgstr "Астурлеонская (испанский вариант с нижними точками у H и L)"
-#: ../rules/base.xml.in.h:725
+#: ../rules/base.xml.in.h:728
msgid "Catalan (Spain, with middle-dot L)"
msgstr "Каталонская (испанский вариант с точкой в L посередине)"
-#: ../rules/base.xml.in.h:726
+#: ../rules/base.xml.in.h:729
msgid "Spanish (Macintosh)"
msgstr "Испанская (Macintosh)"
#. Keyboard indicator for Swedish layouts
-#: ../rules/base.xml.in.h:728 ../rules/base.extras.xml.in.h:128
+#: ../rules/base.xml.in.h:731 ../rules/base.extras.xml.in.h:129
msgid "sv"
msgstr "sv"
-#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:129
+#: ../rules/base.xml.in.h:732 ../rules/base.extras.xml.in.h:130
msgid "Swedish"
msgstr "Шведская"
-#: ../rules/base.xml.in.h:730
+#: ../rules/base.xml.in.h:733
msgid "Swedish (eliminate dead keys)"
msgstr "Шведская (без спец. клавиш (dead keys))"
-#: ../rules/base.xml.in.h:731
+#: ../rules/base.xml.in.h:734
msgid "Swedish (Dvorak)"
msgstr "Шведская (дворак)"
-#: ../rules/base.xml.in.h:732
+#: ../rules/base.xml.in.h:735
msgid "Russian (Sweden, phonetic)"
msgstr "Русская (Швеция, фонетическая)"
-#: ../rules/base.xml.in.h:733
+#: ../rules/base.xml.in.h:736
msgid "Russian (Sweden, phonetic, eliminate dead keys)"
msgstr "Русская (Швеция, фонетическая, без спец. клавиш (dead keys))"
-#: ../rules/base.xml.in.h:734
+#: ../rules/base.xml.in.h:737
msgid "Northern Saami (Sweden)"
msgstr "Северная Саамская (Швеция)"
-#: ../rules/base.xml.in.h:735
+#: ../rules/base.xml.in.h:738
msgid "Swedish (Macintosh)"
msgstr "Шведская (Macintosh)"
-#: ../rules/base.xml.in.h:736
+#: ../rules/base.xml.in.h:739
msgid "Swedish (Svdvorak)"
msgstr "Шведская (Svdvorak)"
-#: ../rules/base.xml.in.h:737
+#: ../rules/base.xml.in.h:740
msgid "Swedish Sign Language"
msgstr "Шведский язык жестов"
-#: ../rules/base.xml.in.h:738 ../rules/base.extras.xml.in.h:132
+#: ../rules/base.xml.in.h:741 ../rules/base.extras.xml.in.h:133
msgid "German (Switzerland)"
msgstr "Немецкая (Швейцария)"
-#: ../rules/base.xml.in.h:739
+#: ../rules/base.xml.in.h:742
msgid "German (Switzerland, legacy)"
msgstr "Немецкая (Швейцария, устаревшая)"
-#: ../rules/base.xml.in.h:740
+#: ../rules/base.xml.in.h:743
msgid "German (Switzerland, eliminate dead keys)"
msgstr "Немецкая (Швейцария, без спец. клавиш (dead keys))"
-#: ../rules/base.xml.in.h:741
+#: ../rules/base.xml.in.h:744
msgid "German (Switzerland, Sun dead keys)"
msgstr "Немецкая (Швейцария, с спец. клавишами (dead keys) Sun)"
-#: ../rules/base.xml.in.h:742
+#: ../rules/base.xml.in.h:745
msgid "French (Switzerland)"
msgstr "Французская (Швейцария)"
-#: ../rules/base.xml.in.h:743
+#: ../rules/base.xml.in.h:746
msgid "French (Switzerland, eliminate dead keys)"
msgstr "Французская (Швейцария, без спец. клавиш (dead keys))"
-#: ../rules/base.xml.in.h:744
+#: ../rules/base.xml.in.h:747
msgid "French (Switzerland, Sun dead keys)"
msgstr "Французская (Швейцария, спец. клавиши (dead keys) Sun)"
-#: ../rules/base.xml.in.h:745
+#: ../rules/base.xml.in.h:748
msgid "French (Switzerland, Macintosh)"
msgstr "Французская (Швейцария, Macintosh)"
-#: ../rules/base.xml.in.h:746
+#: ../rules/base.xml.in.h:749
msgid "German (Switzerland, Macintosh)"
msgstr "Немецкая (Швейцария, Macintosh)"
-#: ../rules/base.xml.in.h:747
+#: ../rules/base.xml.in.h:750
msgid "Arabic (Syria)"
msgstr "Арабская (Сирия)"
#. Keyboard indicator for Syriac layouts
-#: ../rules/base.xml.in.h:749
+#: ../rules/base.xml.in.h:752
msgid "syc"
msgstr "syc"
-#: ../rules/base.xml.in.h:750
+#: ../rules/base.xml.in.h:753
msgid "Syriac"
msgstr "Сирийская"
-#: ../rules/base.xml.in.h:751
+#: ../rules/base.xml.in.h:754
msgid "Syriac (phonetic)"
msgstr "Сирийская (фонетическая)"
-#: ../rules/base.xml.in.h:752
+#: ../rules/base.xml.in.h:755
msgid "Kurdish (Syria, Latin Q)"
msgstr "Курдская (Сирия, латинская Q)"
-#: ../rules/base.xml.in.h:753
+#: ../rules/base.xml.in.h:756
msgid "Kurdish (Syria, F)"
msgstr "Курдская (Сирия, F)"
-#: ../rules/base.xml.in.h:754
+#: ../rules/base.xml.in.h:757
msgid "Kurdish (Syria, Latin Alt-Q)"
msgstr "Курдская (Сирия, латинская Alt-Q)"
#. Keyboard indicator for Tajik layouts
-#: ../rules/base.xml.in.h:756
+#: ../rules/base.xml.in.h:759
msgid "tg"
msgstr "tg"
-#: ../rules/base.xml.in.h:757
+#: ../rules/base.xml.in.h:760
msgid "Tajik"
msgstr "Таджикская"
-#: ../rules/base.xml.in.h:758
+#: ../rules/base.xml.in.h:761
msgid "Tajik (legacy)"
msgstr "Таджикская (устаревшая)"
#. Keyboard indicator for Sinhala layouts
-#: ../rules/base.xml.in.h:760
+#: ../rules/base.xml.in.h:763
msgid "si"
msgstr "si"
-#: ../rules/base.xml.in.h:761
+#: ../rules/base.xml.in.h:764
msgid "Sinhala (phonetic)"
msgstr "Сингальская (фонетическая)"
-#: ../rules/base.xml.in.h:762
+#: ../rules/base.xml.in.h:765
msgid "Tamil (Sri Lanka, Unicode)"
msgstr "Тамильская (Шри-Ланка, юникодная)"
-#: ../rules/base.xml.in.h:763
+#: ../rules/base.xml.in.h:766
msgid "Tamil (Sri Lanka, TAB Typewriter)"
msgstr "Тамильская (Шри-Ланка, печатная машинка TAB)"
#. Keyboard indicator for Thai layouts
-#: ../rules/base.xml.in.h:765
+#: ../rules/base.xml.in.h:768
msgid "th"
msgstr "th"
-#: ../rules/base.xml.in.h:766
+#: ../rules/base.xml.in.h:769
msgid "Thai"
msgstr "Тайская"
-#: ../rules/base.xml.in.h:767
+#: ../rules/base.xml.in.h:770
msgid "Thai (TIS-820.2538)"
msgstr "Тайская (TIS-820.2538)"
-#: ../rules/base.xml.in.h:768
+#: ../rules/base.xml.in.h:771
msgid "Thai (Pattachote)"
msgstr "Тайская (паттачотская)"
#. Keyboard indicator for Turkish layouts
-#: ../rules/base.xml.in.h:770 ../rules/base.extras.xml.in.h:135
+#: ../rules/base.xml.in.h:773 ../rules/base.extras.xml.in.h:136
msgid "tr"
msgstr "tr"
-#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:136
+#: ../rules/base.xml.in.h:774 ../rules/base.extras.xml.in.h:137
msgid "Turkish"
msgstr "Турецкая"
-#: ../rules/base.xml.in.h:772
+#: ../rules/base.xml.in.h:775
msgid "Turkish (F)"
msgstr "Турецкая (F)"
-#: ../rules/base.xml.in.h:773
+#: ../rules/base.xml.in.h:776
msgid "Turkish (Alt-Q)"
msgstr "Турецкая (Alt-Q)"
-#: ../rules/base.xml.in.h:774
+#: ../rules/base.xml.in.h:777
msgid "Turkish (Sun dead keys)"
msgstr "Турецкая (со спец. клавишами (dead keys) Sun)"
-#: ../rules/base.xml.in.h:775
+#: ../rules/base.xml.in.h:778
msgid "Kurdish (Turkey, Latin Q)"
msgstr "Курдская (Турция, латинская Q)"
-#: ../rules/base.xml.in.h:776
+#: ../rules/base.xml.in.h:779
msgid "Kurdish (Turkey, F)"
msgstr "Курдская (Турция, F)"
-#: ../rules/base.xml.in.h:777
+#: ../rules/base.xml.in.h:780
msgid "Kurdish (Turkey, Latin Alt-Q)"
msgstr "Курдская (Турция, латинская Alt-Q)"
-#: ../rules/base.xml.in.h:778
+#: ../rules/base.xml.in.h:781
msgid "Turkish (international with dead keys)"
msgstr "Турецкая (международная со спец. клавишами)"
#. Keyboard indicator for Crimean Tatar layouts
-#: ../rules/base.xml.in.h:780 ../rules/base.extras.xml.in.h:62
+#: ../rules/base.xml.in.h:783 ../rules/base.extras.xml.in.h:63
msgid "crh"
msgstr "crh"
-#: ../rules/base.xml.in.h:781
+#: ../rules/base.xml.in.h:784
msgid "Crimean Tatar (Turkish Q)"
msgstr "Крымско-татарская (турецкая Q)"
-#: ../rules/base.xml.in.h:782
+#: ../rules/base.xml.in.h:785
msgid "Crimean Tatar (Turkish F)"
msgstr "Крымско-татарская (турецкая F)"
-#: ../rules/base.xml.in.h:783
+#: ../rules/base.xml.in.h:786
msgid "Crimean Tatar (Turkish Alt-Q)"
msgstr "Крымско-татарская (турецкая Alt-Q)"
-#: ../rules/base.xml.in.h:784
+#: ../rules/base.xml.in.h:787
msgid "Taiwanese"
msgstr "Тайваньская"
-#: ../rules/base.xml.in.h:785
+#: ../rules/base.xml.in.h:788
msgid "Taiwanese (indigenous)"
msgstr "Тайваньская (туземная)"
#. Keyboard indicator for Saisiyat layouts
-#: ../rules/base.xml.in.h:787
+#: ../rules/base.xml.in.h:790
msgid "xsy"
msgstr "xsy"
-#: ../rules/base.xml.in.h:788
+#: ../rules/base.xml.in.h:791
msgid "Saisiyat (Taiwan)"
msgstr "Сайсьят (Тайвань)"
#. Keyboard indicator for Ukranian layouts
-#: ../rules/base.xml.in.h:790 ../rules/base.extras.xml.in.h:138
+#: ../rules/base.xml.in.h:793 ../rules/base.extras.xml.in.h:139
msgid "uk"
msgstr "uk"
-#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:139
+#: ../rules/base.xml.in.h:794 ../rules/base.extras.xml.in.h:140
msgid "Ukrainian"
msgstr "Украинская"
-#: ../rules/base.xml.in.h:792
+#: ../rules/base.xml.in.h:795
msgid "Ukrainian (phonetic)"
msgstr "Украинская (фонетическая)"
-#: ../rules/base.xml.in.h:793
+#: ../rules/base.xml.in.h:796
msgid "Ukrainian (typewriter)"
msgstr "Украинская (печатная машинка)"
-#: ../rules/base.xml.in.h:794
+#: ../rules/base.xml.in.h:797
msgid "Ukrainian (WinKeys)"
msgstr "Украинская (с клавишами Win)"
-#: ../rules/base.xml.in.h:795
+#: ../rules/base.xml.in.h:798
msgid "Ukrainian (legacy)"
msgstr "Украинская (устаревшая)"
-#: ../rules/base.xml.in.h:796
+#: ../rules/base.xml.in.h:799
msgid "Ukrainian (standard RSTU)"
msgstr "Украинская (стандартная RSTU)"
-#: ../rules/base.xml.in.h:797
+#: ../rules/base.xml.in.h:800
msgid "Russian (Ukraine, standard RSTU)"
msgstr "Русская (Украина, стандартная RSTU)"
-#: ../rules/base.xml.in.h:798
+#: ../rules/base.xml.in.h:801
msgid "Ukrainian (homophonic)"
msgstr "Украинская (омофоническая)"
-#: ../rules/base.xml.in.h:799 ../rules/base.extras.xml.in.h:141
+#: ../rules/base.xml.in.h:802 ../rules/base.extras.xml.in.h:142
msgid "English (UK)"
msgstr "Английская (Великобритания)"
-#: ../rules/base.xml.in.h:800
+#: ../rules/base.xml.in.h:803
msgid "English (UK, extended WinKeys)"
msgstr "Английская (Великобритания, расширенная клавишами Win)"
-#: ../rules/base.xml.in.h:801
+#: ../rules/base.xml.in.h:804
msgid "English (UK, international with dead keys)"
msgstr "Английская (Великобритания, международная с спец. клавишами (dead keys))"
-#: ../rules/base.xml.in.h:802
+#: ../rules/base.xml.in.h:805
msgid "English (UK, Dvorak)"
msgstr "Английская (Великобритания, дворак)"
-#: ../rules/base.xml.in.h:803
+#: ../rules/base.xml.in.h:806
msgid "English (UK, Dvorak with UK punctuation)"
msgstr "Английская (Великобритания, дворак с английской пунктуацией)"
-#: ../rules/base.xml.in.h:804
+#: ../rules/base.xml.in.h:807
msgid "English (UK, Macintosh)"
msgstr "Английская (Великобритания, Macintosh)"
-#: ../rules/base.xml.in.h:805
+#: ../rules/base.xml.in.h:808
msgid "English (UK, Macintosh international)"
msgstr "Английская (Великобритания, Macintosh международная)"
-#: ../rules/base.xml.in.h:806
+#: ../rules/base.xml.in.h:809
msgid "English (UK, Colemak)"
msgstr "Английская (Великобритания, Коулмак)"
-#: ../rules/base.xml.in.h:807
+#: ../rules/base.xml.in.h:810
msgid "Uzbek"
msgstr "Узбекская"
-#: ../rules/base.xml.in.h:808
+#: ../rules/base.xml.in.h:811
msgid "Uzbek (Latin)"
msgstr "Узбекская (латинская)"
#. Keyboard indicator for Vietnamese layouts
-#: ../rules/base.xml.in.h:810
+#: ../rules/base.xml.in.h:813
msgid "vi"
msgstr "vi"
-#: ../rules/base.xml.in.h:811
+#: ../rules/base.xml.in.h:814
msgid "Vietnamese"
msgstr "Вьетнамская"
#. Keyboard indicator for Korean layouts
-#: ../rules/base.xml.in.h:813 ../rules/base.extras.xml.in.h:143
+#: ../rules/base.xml.in.h:816 ../rules/base.extras.xml.in.h:144
msgid "ko"
msgstr "ko"
-#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:144
+#: ../rules/base.xml.in.h:817 ../rules/base.extras.xml.in.h:145
msgid "Korean"
msgstr "Корейская"
-#: ../rules/base.xml.in.h:815
+#: ../rules/base.xml.in.h:818
msgid "Korean (101/104 key compatible)"
msgstr "Корейская (совместимая c 101/104 кнопочной)"
-#: ../rules/base.xml.in.h:816
+#: ../rules/base.xml.in.h:819
msgid "Japanese (PC-98xx Series)"
msgstr "Японская (PC-98xx Series)"
#. Keyboard indicator for Irish layouts
-#: ../rules/base.xml.in.h:818
+#: ../rules/base.xml.in.h:821
msgid "ie"
msgstr "ie"
-#: ../rules/base.xml.in.h:819
+#: ../rules/base.xml.in.h:822
msgid "Irish"
msgstr "Ирландская"
-#: ../rules/base.xml.in.h:820
+#: ../rules/base.xml.in.h:823
msgid "CloGaelach"
msgstr "CloGaelach"
-#: ../rules/base.xml.in.h:821
+#: ../rules/base.xml.in.h:824
msgid "Irish (UnicodeExpert)"
msgstr "Ирландская (UnicodeExpert)"
-#: ../rules/base.xml.in.h:822
+#: ../rules/base.xml.in.h:825
msgid "Ogham"
msgstr "Огхам"
-#: ../rules/base.xml.in.h:823
+#: ../rules/base.xml.in.h:826
msgid "Ogham (IS434)"
msgstr "Огхам (IS434)"
-#: ../rules/base.xml.in.h:824
+#: ../rules/base.xml.in.h:827
msgid "Urdu (Pakistan)"
msgstr "Урдская (Пакистан)"
-#: ../rules/base.xml.in.h:825
+#: ../rules/base.xml.in.h:828
msgid "Urdu (Pakistan, CRULP)"
msgstr "Урдская (Пакистан, CRULP)"
-#: ../rules/base.xml.in.h:826
+#: ../rules/base.xml.in.h:829
msgid "Urdu (Pakistan, NLA)"
msgstr "Урдская (Пакистан, NLA)"
-#: ../rules/base.xml.in.h:827
+#: ../rules/base.xml.in.h:830
msgid "Arabic (Pakistan)"
msgstr "Арабская (Пакистан)"
#. Keyboard indicator for Sindhi layouts
-#: ../rules/base.xml.in.h:829
+#: ../rules/base.xml.in.h:832
msgid "sd"
msgstr "sd"
-#: ../rules/base.xml.in.h:830
+#: ../rules/base.xml.in.h:833
msgid "Sindhi"
msgstr "Синдхи"
#. Keyboard indicator for Dhivehi layouts
-#: ../rules/base.xml.in.h:832
+#: ../rules/base.xml.in.h:835
msgid "dv"
msgstr "dv"
-#: ../rules/base.xml.in.h:833
+#: ../rules/base.xml.in.h:836
msgid "Dhivehi"
msgstr "Дивехи"
-#: ../rules/base.xml.in.h:834
+#: ../rules/base.xml.in.h:837
msgid "English (South Africa)"
msgstr "Английская (Южная Африка)"
#. Keyboard indicator for Esperanto layouts
-#: ../rules/base.xml.in.h:836
+#: ../rules/base.xml.in.h:839
msgid "eo"
msgstr "eo"
-#: ../rules/base.xml.in.h:837
+#: ../rules/base.xml.in.h:840
msgid "Esperanto"
msgstr "Эсперанто"
-#: ../rules/base.xml.in.h:838
+#: ../rules/base.xml.in.h:841
msgid "Esperanto (displaced semicolon and quote, obsolete)"
msgstr "Эсперанто (смещённые точка с запятой и кавычка, устарела)"
#. Keyboard indicator for Nepali layouts
-#: ../rules/base.xml.in.h:840
+#: ../rules/base.xml.in.h:843
msgid "ne"
msgstr "ne"
-#: ../rules/base.xml.in.h:841
+#: ../rules/base.xml.in.h:844
msgid "Nepali"
msgstr "Непальская"
-#: ../rules/base.xml.in.h:842
+#: ../rules/base.xml.in.h:845
msgid "English (Nigeria)"
msgstr "Английская (Нигерия)"
#. Keyboard indicator for Igbo layouts
-#: ../rules/base.xml.in.h:844
+#: ../rules/base.xml.in.h:847
msgid "ig"
msgstr "ig"
-#: ../rules/base.xml.in.h:845
+#: ../rules/base.xml.in.h:848
msgid "Igbo"
msgstr "Игбо"
#. Keyboard indicator for Yoruba layouts
-#: ../rules/base.xml.in.h:847
+#: ../rules/base.xml.in.h:850
msgid "yo"
msgstr "yo"
-#: ../rules/base.xml.in.h:848
+#: ../rules/base.xml.in.h:851
msgid "Yoruba"
msgstr "Йорубская"
#. Keyboard indicator for Amharic layouts
-#: ../rules/base.xml.in.h:850
+#: ../rules/base.xml.in.h:853
msgid "am"
msgstr "am"
-#: ../rules/base.xml.in.h:851
+#: ../rules/base.xml.in.h:854
msgid "Amharic"
msgstr "Амхарская"
#. Keyboard indicator for Wolof layouts
-#: ../rules/base.xml.in.h:853
+#: ../rules/base.xml.in.h:856
msgid "wo"
msgstr "wo"
-#: ../rules/base.xml.in.h:854
+#: ../rules/base.xml.in.h:857
msgid "Wolof"
msgstr "Волофская"
#. Keyboard indicator for Braille layouts
-#: ../rules/base.xml.in.h:856
+#: ../rules/base.xml.in.h:859
msgid "brl"
msgstr "brl"
-#: ../rules/base.xml.in.h:857
+#: ../rules/base.xml.in.h:860
msgid "Braille"
msgstr "Брайля"
-#: ../rules/base.xml.in.h:858
+#: ../rules/base.xml.in.h:861
msgid "Braille (left hand)"
msgstr "Брайля (под левую руку)"
-#: ../rules/base.xml.in.h:859
+#: ../rules/base.xml.in.h:862
msgid "Braille (right hand)"
msgstr "Брайля (под правую руку)"
#. Keyboard indicator for Turkmen layouts
-#: ../rules/base.xml.in.h:861
+#: ../rules/base.xml.in.h:864
msgid "tk"
msgstr "tk"
-#: ../rules/base.xml.in.h:862
+#: ../rules/base.xml.in.h:865
msgid "Turkmen"
msgstr "Туркменская"
-#: ../rules/base.xml.in.h:863
+#: ../rules/base.xml.in.h:866
msgid "Turkmen (Alt-Q)"
msgstr "Туркменская (Alt-Q)"
#. Keyboard indicator for Bambara layouts
-#: ../rules/base.xml.in.h:865
+#: ../rules/base.xml.in.h:868
msgid "bm"
msgstr "bm"
-#: ../rules/base.xml.in.h:866
+#: ../rules/base.xml.in.h:869
msgid "Bambara"
msgstr "Баманская"
-#: ../rules/base.xml.in.h:867
+#: ../rules/base.xml.in.h:870
msgid "French (Mali, alternative)"
msgstr "Французская (Мали, альтернативная)"
-#: ../rules/base.xml.in.h:868
+#: ../rules/base.xml.in.h:871
msgid "English (Mali, US Macintosh)"
msgstr "Английская (Мали, Macintosh США)"
-#: ../rules/base.xml.in.h:869
+#: ../rules/base.xml.in.h:872
msgid "English (Mali, US international)"
msgstr "Английская (Мали, международная США)"
#. Keyboard indicator for Swahili layouts
-#: ../rules/base.xml.in.h:871
+#: ../rules/base.xml.in.h:874
msgid "sw"
msgstr "sw"
-#: ../rules/base.xml.in.h:872
+#: ../rules/base.xml.in.h:875
msgid "Swahili (Tanzania)"
msgstr "Суахильская (Танзания)"
-#: ../rules/base.xml.in.h:873
+#: ../rules/base.xml.in.h:876
msgid "Swahili (Kenya)"
msgstr "Суахильская (Кения)"
-#: ../rules/base.xml.in.h:874
+#: ../rules/base.xml.in.h:877
msgid "Kikuyu"
msgstr "Кикуйу"
#. Keyboard indicator for Tswana layouts
-#: ../rules/base.xml.in.h:876
+#: ../rules/base.xml.in.h:879
msgid "tn"
msgstr "tn"
-#: ../rules/base.xml.in.h:877
+#: ../rules/base.xml.in.h:880
msgid "Tswana"
msgstr "Тсванская"
#. Keyboard indicator for Filipino layouts
-#: ../rules/base.xml.in.h:879
+#: ../rules/base.xml.in.h:882
msgid "ph"
msgstr "ph"
-#: ../rules/base.xml.in.h:880
+#: ../rules/base.xml.in.h:883
msgid "Filipino"
msgstr "Филиппинская"
-#: ../rules/base.xml.in.h:881
+#: ../rules/base.xml.in.h:884
msgid "Filipino (QWERTY Baybayin)"
msgstr "Филиппинская (QWERTY байбайинская)"
-#: ../rules/base.xml.in.h:882
+#: ../rules/base.xml.in.h:885
msgid "Filipino (Capewell-Dvorak Latin)"
msgstr "Филиппинская (кэйпвелл-дворак латиница)"
-#: ../rules/base.xml.in.h:883
+#: ../rules/base.xml.in.h:886
msgid "Filipino (Capewell-Dvorak Baybayin)"
msgstr "Филиппинская (кэйпвелл-дворак байбайинcкая)"
-#: ../rules/base.xml.in.h:884
+#: ../rules/base.xml.in.h:887
msgid "Filipino (Capewell-QWERF 2006 Latin)"
msgstr "Филиппинская (Кэйпвелл-QWERF 2006 латиница)"
-#: ../rules/base.xml.in.h:885
+#: ../rules/base.xml.in.h:888
msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
msgstr "Филиппинская (Кэйпвелл-QWERF 2006 байбайинская)"
-#: ../rules/base.xml.in.h:886
+#: ../rules/base.xml.in.h:889
msgid "Filipino (Colemak Latin)"
msgstr "Филиппинская (Коулмак латиница)"
-#: ../rules/base.xml.in.h:887
+#: ../rules/base.xml.in.h:890
msgid "Filipino (Colemak Baybayin)"
msgstr "Филиппинская (Коулмак байбайинская)"
-#: ../rules/base.xml.in.h:888
+#: ../rules/base.xml.in.h:891
msgid "Filipino (Dvorak Latin)"
msgstr "Филиппинская (дворак латиница)"
-#: ../rules/base.xml.in.h:889
+#: ../rules/base.xml.in.h:892
msgid "Filipino (Dvorak Baybayin)"
msgstr "Филиппинская (дворак байбайинcкая)"
-#: ../rules/base.xml.in.h:890
+#: ../rules/base.xml.in.h:893
msgid "md"
msgstr "md"
-#: ../rules/base.xml.in.h:891
+#: ../rules/base.xml.in.h:894
msgid "Moldavian"
msgstr "Молдавская"
-#: ../rules/base.xml.in.h:892
+#: ../rules/base.xml.in.h:895
msgid "gag"
msgstr "gag"
-#: ../rules/base.xml.in.h:893
+#: ../rules/base.xml.in.h:896
msgid "Moldavian (Gagauz)"
msgstr "Молдавская (гагаузская)"
-#: ../rules/base.xml.in.h:894
+#: ../rules/base.xml.in.h:897
msgid "Switching to another layout"
msgstr "Переключение на другую раскладку"
-#: ../rules/base.xml.in.h:895
+#: ../rules/base.xml.in.h:898
msgid "Right Alt (while pressed)"
msgstr "Правая клавиша Alt (пока нажата)"
-#: ../rules/base.xml.in.h:896
+#: ../rules/base.xml.in.h:899
msgid "Left Alt (while pressed)"
msgstr "Левая клавиша Alt (пока нажата)"
-#: ../rules/base.xml.in.h:897
+#: ../rules/base.xml.in.h:900
msgid "Left Win (while pressed)"
msgstr "Левая клавиша Win (пока нажата)"
-#: ../rules/base.xml.in.h:898
+#: ../rules/base.xml.in.h:901
msgid "Right Win (while pressed)"
msgstr "Правая клавиша Win (пока нажата)"
-#: ../rules/base.xml.in.h:899
+#: ../rules/base.xml.in.h:902
msgid "Any Win key (while pressed)"
msgstr "Любая клавиша Win (на время нажатия)"
-#: ../rules/base.xml.in.h:900
+#: ../rules/base.xml.in.h:903
msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
msgstr "Caps Lock (пока нажата), Alt+Caps Lock выполняет первоначальную функцию capslock"
-#: ../rules/base.xml.in.h:901
+#: ../rules/base.xml.in.h:904
msgid "Right Ctrl (while pressed)"
msgstr "Правая клавиша Ctrl (пока нажата)"
-#: ../rules/base.xml.in.h:902
+#: ../rules/base.xml.in.h:905
msgid "Right Alt"
msgstr "Правая клавиша Alt"
-#: ../rules/base.xml.in.h:903
+#: ../rules/base.xml.in.h:906
msgid "Left Alt"
msgstr "Левая клавиша Alt"
-#: ../rules/base.xml.in.h:904
+#: ../rules/base.xml.in.h:907
msgid "Caps Lock"
msgstr "Caps Lock"
-#: ../rules/base.xml.in.h:905
+#: ../rules/base.xml.in.h:908
msgid "Shift+Caps Lock"
msgstr "Shift+Caps Lock"
-#: ../rules/base.xml.in.h:906
+#: ../rules/base.xml.in.h:909
msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
msgstr "Caps Lock (на первую раскладку), Shift+Caps Lock (на последнюю раскладку)"
-#: ../rules/base.xml.in.h:907
+#: ../rules/base.xml.in.h:910
msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
msgstr "Левая Win (на первую раскладку), Правая Win/Menu (на последнюю раскладку)"
-#: ../rules/base.xml.in.h:908
+#: ../rules/base.xml.in.h:911
msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
msgstr "Левая Ctrl (на первую раскладку), Правая Ctrl (на последнюю раскладку)"
-#: ../rules/base.xml.in.h:909
+#: ../rules/base.xml.in.h:912
msgid "Alt+Caps Lock"
msgstr "Alt+Caps Lock"
-#: ../rules/base.xml.in.h:910
+#: ../rules/base.xml.in.h:913
msgid "Both Shift keys together"
msgstr "Обе клавиши Shift, нажатые вместе"
-#: ../rules/base.xml.in.h:911
+#: ../rules/base.xml.in.h:914
msgid "Both Alt keys together"
msgstr "Обе клавиши Alt, нажатые вместе"
-#: ../rules/base.xml.in.h:912
+#: ../rules/base.xml.in.h:915
msgid "Both Ctrl keys together"
msgstr "Обе клавиши Ctrl, нажатые вместе"
-#: ../rules/base.xml.in.h:913
+#: ../rules/base.xml.in.h:916
msgid "Ctrl+Shift"
msgstr "Ctrl+Shift"
-#: ../rules/base.xml.in.h:914
+#: ../rules/base.xml.in.h:917
msgid "Left Ctrl+Left Shift"
msgstr "Левая Ctrl+Левая Shift"
-#: ../rules/base.xml.in.h:915
+#: ../rules/base.xml.in.h:918
msgid "Right Ctrl+Right Shift"
msgstr "Правая Ctrl+Правая Shift"
-#: ../rules/base.xml.in.h:916
+#: ../rules/base.xml.in.h:919
msgid "Alt+Ctrl"
msgstr "Alt+Ctrl"
-#: ../rules/base.xml.in.h:917
+#: ../rules/base.xml.in.h:920
msgid "Alt+Shift"
msgstr "Alt+Shift"
-#: ../rules/base.xml.in.h:918
+#: ../rules/base.xml.in.h:921
msgid "Left Alt+Left Shift"
msgstr "Левая Alt+Левая Shift"
-#: ../rules/base.xml.in.h:919
+#: ../rules/base.xml.in.h:922
msgid "Alt+Space"
msgstr "Alt+Пробел"
-#: ../rules/base.xml.in.h:920
+#: ../rules/base.xml.in.h:923
msgid "Menu"
msgstr "Menu"
-#: ../rules/base.xml.in.h:921
+#: ../rules/base.xml.in.h:924
msgid "Left Win"
msgstr "Левая клавиша Win"
-#: ../rules/base.xml.in.h:922
+#: ../rules/base.xml.in.h:925
msgid "Win Key+Space"
msgstr "Клавиша Win+Пробел"
-#: ../rules/base.xml.in.h:923
+#: ../rules/base.xml.in.h:926
msgid "Right Win"
msgstr "Правая клавиша Win"
-#: ../rules/base.xml.in.h:924
+#: ../rules/base.xml.in.h:927
msgid "Left Shift"
msgstr "Левая клавиша Shift"
-#: ../rules/base.xml.in.h:925
+#: ../rules/base.xml.in.h:928
msgid "Right Shift"
msgstr "Правая клавиша Shift"
-#: ../rules/base.xml.in.h:926
+#: ../rules/base.xml.in.h:929
msgid "Left Ctrl"
msgstr "Левая клавиша Ctrl"
-#: ../rules/base.xml.in.h:927
+#: ../rules/base.xml.in.h:930
msgid "Right Ctrl"
msgstr "Правая клавиша Ctrl"
-#: ../rules/base.xml.in.h:928
+#: ../rules/base.xml.in.h:931
msgid "Scroll Lock"
msgstr "Scroll Lock"
-#: ../rules/base.xml.in.h:929
+#: ../rules/base.xml.in.h:932
msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
msgstr "Левая-Ctrl+Левая-Win (на первую раскладку), Правая-Ctrl+Menu (на вторую раскладку)"
-#: ../rules/base.xml.in.h:930
+#: ../rules/base.xml.in.h:933
msgid "Key to choose 3rd level"
msgstr "Клавиша для выбора 3-го ряда"
-#: ../rules/base.xml.in.h:931
+#: ../rules/base.xml.in.h:934
msgid "Any Win key"
msgstr "Любая клавиша Win"
-#: ../rules/base.xml.in.h:932
+#: ../rules/base.xml.in.h:935
msgid "Any Alt key"
msgstr "Любая клавиша Alt"
-#: ../rules/base.xml.in.h:933
+#: ../rules/base.xml.in.h:936
msgid "Right Alt, Shift+Right Alt key is Compose"
msgstr "Правая клавиша Alt, Shift и правая Alt вместе работают как Compose"
-#: ../rules/base.xml.in.h:934
+#: ../rules/base.xml.in.h:937
msgid "Right Alt key never chooses 3rd level"
msgstr "По правой клавише Alt никогда не выбирается третий ряд"
-#: ../rules/base.xml.in.h:935
+#: ../rules/base.xml.in.h:938
msgid "Enter on keypad"
msgstr "Enter на цифровой клавиатуре"
-#: ../rules/base.xml.in.h:936
+#: ../rules/base.xml.in.h:939
msgid "Backslash"
msgstr "Backslash"
-#: ../rules/base.xml.in.h:937
+#: ../rules/base.xml.in.h:940
msgid "<Less/Greater>"
msgstr "<Меньше чем/Больше чем>"
-#: ../rules/base.xml.in.h:938
+#: ../rules/base.xml.in.h:941
msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Caps Lock выбирается 3-й ряд, действует как разовая блокировка при нажатии вместе с другим выборщиком-3-го-ряда"
-#: ../rules/base.xml.in.h:939
+#: ../rules/base.xml.in.h:942
msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "Backslash выбирается 3-й ряд, действует как разовая блокировка при нажатии вместе с другим выборщиком-3-го-ряда"
-#: ../rules/base.xml.in.h:940
+#: ../rules/base.xml.in.h:943
msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "<Меньше чем/Больше чем> выбирается 3-й ряд, действует как разовая блокировка при нажатии вместе с другим выборщиком-3-го-ряда"
-#: ../rules/base.xml.in.h:941
+#: ../rules/base.xml.in.h:944
msgid "Ctrl key position"
msgstr "Положение клавиши Ctrl"
-#: ../rules/base.xml.in.h:942
+#: ../rules/base.xml.in.h:945
msgid "Caps Lock as Ctrl"
msgstr "Caps Lock как Ctrl"
-#: ../rules/base.xml.in.h:943
+#: ../rules/base.xml.in.h:946
msgid "Left Ctrl as Meta"
msgstr "Левая клавиша Ctrl как Meta"
-#: ../rules/base.xml.in.h:944
+#: ../rules/base.xml.in.h:947
msgid "Swap Ctrl and Caps Lock"
msgstr "Поменять местами клавиши Ctrl и Caps Lock"
-#: ../rules/base.xml.in.h:945
+#: ../rules/base.xml.in.h:948
msgid "At left of 'A'"
msgstr "Слева от 'A'"
-#: ../rules/base.xml.in.h:946
+#: ../rules/base.xml.in.h:949
msgid "At bottom left"
msgstr "Снизу слева"
-#: ../rules/base.xml.in.h:947
+#: ../rules/base.xml.in.h:950
msgid "Right Ctrl as Right Alt"
msgstr "Правая клавиша Ctrl работает как правая клавиша Alt"
-#: ../rules/base.xml.in.h:948
+#: ../rules/base.xml.in.h:951
msgid "Menu as Right Ctrl"
msgstr "Menu как правая клавиша Ctrl"
-#: ../rules/base.xml.in.h:949
+#: ../rules/base.xml.in.h:952
msgid "Right Alt as Right Ctrl"
msgstr "Правая клавиша Alt как правая клавиша Ctrl"
-#: ../rules/base.xml.in.h:950
+#: ../rules/base.xml.in.h:953
msgid "Swap Left Alt key with Left Ctrl key"
msgstr "Левая клавиша Alt поменяна местами с левой клавишей Ctrl"
-#: ../rules/base.xml.in.h:951
+#: ../rules/base.xml.in.h:954
msgid "Swap Left Win key with Left Ctrl key"
msgstr "Левая клавиша Win поменяна местами с левой клавишей Ctrl"
-#: ../rules/base.xml.in.h:952
+#: ../rules/base.xml.in.h:955
+msgid "Swap Right Win key with Right Ctrl key"
+msgstr "Правая клавиша Win поменяна местами с правой клавишей Ctrl"
+
+#: ../rules/base.xml.in.h:956
msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
msgstr "Левая клавиша Alt как Ctrl, левая клавиша Ctrl как Win, левая клавиша Win как Alt"
-#: ../rules/base.xml.in.h:953
+#: ../rules/base.xml.in.h:957
msgid "Use keyboard LED to show alternative layout"
msgstr "Использовать клавиатурные индикаторы для отображения дополнительных раскладок"
-#: ../rules/base.xml.in.h:954
+#: ../rules/base.xml.in.h:958
msgid "Num Lock"
msgstr "Num Lock"
-#: ../rules/base.xml.in.h:955
+#: ../rules/base.xml.in.h:959
msgid "Layout of numeric keypad"
msgstr "Раскладка цифровой клавиатуры"
-#: ../rules/base.xml.in.h:956
+#: ../rules/base.xml.in.h:960
msgid "Legacy"
msgstr "Legacy"
-#: ../rules/base.xml.in.h:957
+#: ../rules/base.xml.in.h:961
msgid "Unicode additions (arrows and math operators)"
msgstr "Дополнения юникода (стрелки и математические операторы)"
-#: ../rules/base.xml.in.h:958
+#: ../rules/base.xml.in.h:962
msgid "Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Дополнения юникода (стрелки и математические операторы; математические операторы в ряду по умолчанию)"
-#: ../rules/base.xml.in.h:959
+#: ../rules/base.xml.in.h:963
msgid "Legacy Wang 724"
msgstr "Старая Wang 724"
-#: ../rules/base.xml.in.h:960
+#: ../rules/base.xml.in.h:964
msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
msgstr "Цифровая клавиатура Wang 724 с дополнениями юникода (стрелки и математические операторы)"
-#: ../rules/base.xml.in.h:961
+#: ../rules/base.xml.in.h:965
msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Цифровая клавиатура Wang 724 с дополнениями юникода (стрелки и математические операторы; математические операторы в ряду по умолчанию)"
-#: ../rules/base.xml.in.h:962
+#: ../rules/base.xml.in.h:966
msgid "Hexadecimal"
msgstr "Шестнадцатеричная"
-#: ../rules/base.xml.in.h:963
+#: ../rules/base.xml.in.h:967
msgid "ATM/phone-style"
msgstr "В стиле банкоматной/телефонной"
-#: ../rules/base.xml.in.h:964
+#: ../rules/base.xml.in.h:968
msgid "Numeric keypad delete key behaviour"
msgstr "Функция клавиши Delete на цифровой клавиатуре"
-#: ../rules/base.xml.in.h:965
+#: ../rules/base.xml.in.h:969
msgid "Legacy key with dot"
msgstr "Клавиша Legacy с точкой"
#. Actually, with KP_SEPARATOR, as the old keypad(comma)
-#: ../rules/base.xml.in.h:967
+#: ../rules/base.xml.in.h:971
msgid "Legacy key with comma"
msgstr "Клавиша Legacy с запятой"
-#: ../rules/base.xml.in.h:968
+#: ../rules/base.xml.in.h:972
msgid "Four-level key with dot"
msgstr "Четырёх-рядная клавиша с точкой"
-#: ../rules/base.xml.in.h:969
+#: ../rules/base.xml.in.h:973
msgid "Four-level key with dot, Latin-9 only"
msgstr "Четырёх-рядная клавиша с точкой, только Latin-9"
-#: ../rules/base.xml.in.h:970
+#: ../rules/base.xml.in.h:974
msgid "Four-level key with comma"
msgstr "Четырёх-рядная клавиша с запятой"
-#: ../rules/base.xml.in.h:971
+#: ../rules/base.xml.in.h:975
msgid "Four-level key with momayyez"
msgstr "Четырёх-рядная клавиша с momayyez"
#. This assumes the KP_ abstract symbols are actually useful for some apps
#. The description needs to be rewritten
-#: ../rules/base.xml.in.h:974
+#: ../rules/base.xml.in.h:978
msgid "Four-level key with abstract separators"
msgstr "Четырёх-рядная клавиша с абстрактными разделителями"
-#: ../rules/base.xml.in.h:975
+#: ../rules/base.xml.in.h:979
msgid "Semicolon on third level"
msgstr "Точка с запятой в третьем ряду"
-#: ../rules/base.xml.in.h:976
+#: ../rules/base.xml.in.h:980
msgid "Caps Lock key behavior"
msgstr "Поведение клавиши Caps Lock"
-#: ../rules/base.xml.in.h:977
+#: ../rules/base.xml.in.h:981
msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
msgstr "Caps Lock включает внутреннюю капитализацию; Shift «приостанавливает» действие Caps Lock"
-#: ../rules/base.xml.in.h:978
+#: ../rules/base.xml.in.h:982
msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
msgstr "Caps Lock включает внутреннюю капитализацию; Shift не влияет на Caps Lock"
-#: ../rules/base.xml.in.h:979
+#: ../rules/base.xml.in.h:983
msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
msgstr "Caps Lock действует как Shift с блокировкой; Shift «приостанавливает» действие Caps Lock"
-#: ../rules/base.xml.in.h:980
+#: ../rules/base.xml.in.h:984
msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
msgstr "Caps Lock действует как Shift с блокировкой; Shift не влияет на Caps Lock"
-#: ../rules/base.xml.in.h:981
+#: ../rules/base.xml.in.h:985
msgid "Caps Lock toggles normal capitalization of alphabetic characters"
msgstr "Caps Lock переключает обычную капитализацию символов алфавита"
-#: ../rules/base.xml.in.h:982
+#: ../rules/base.xml.in.h:986
msgid "Make Caps Lock an additional Num Lock"
msgstr "Использовать Caps Lock как дополнительную клавишу Num Lock"
-#: ../rules/base.xml.in.h:983
+#: ../rules/base.xml.in.h:987
msgid "Swap ESC and Caps Lock"
msgstr "Поменять местами клавиши ESC и Caps Lock"
-#: ../rules/base.xml.in.h:984
+#: ../rules/base.xml.in.h:988
msgid "Make Caps Lock an additional ESC"
msgstr "Использовать Caps Lock как дополнительную клавишу ESC"
-#: ../rules/base.xml.in.h:985
+#: ../rules/base.xml.in.h:989
msgid "Make Caps Lock an additional Backspace"
msgstr "Использовать Caps Lock как дополнительную клавишу Backspace"
-#: ../rules/base.xml.in.h:986
+#: ../rules/base.xml.in.h:990
msgid "Make Caps Lock an additional Super"
msgstr "Использовать Caps Lock как дополнительную клавишу Super"
-#: ../rules/base.xml.in.h:987
+#: ../rules/base.xml.in.h:991
msgid "Make Caps Lock an additional Hyper"
msgstr "Использовать Caps Lock как дополнительную клавишу Hyper"
-#: ../rules/base.xml.in.h:988
+#: ../rules/base.xml.in.h:992
msgid "Caps Lock toggles ShiftLock (affects all keys)"
msgstr "Caps Lock переключает ShiftLock (действует сразу на все клавиши)"
-#: ../rules/base.xml.in.h:989
+#: ../rules/base.xml.in.h:993
msgid "Caps Lock is disabled"
msgstr "Caps Lock отключён"
-#: ../rules/base.xml.in.h:990
+#: ../rules/base.xml.in.h:994
msgid "Make Caps Lock an additional Ctrl"
msgstr "Использовать Caps Lock как дополнительную клавишу Ctrl"
-#: ../rules/base.xml.in.h:991
+#: ../rules/base.xml.in.h:995
msgid "Alt/Win key behavior"
msgstr "Поведение клавиши Alt/Win"
-#: ../rules/base.xml.in.h:992
+#: ../rules/base.xml.in.h:996
msgid "Add the standard behavior to Menu key"
msgstr "Добавить обыкновенное поведение на клавишу Menu"
-#: ../rules/base.xml.in.h:993
+#: ../rules/base.xml.in.h:997
msgid "Alt and Meta are on Alt keys"
msgstr "Alt и Meta на клавишах Alt"
-#: ../rules/base.xml.in.h:994
+#: ../rules/base.xml.in.h:998
msgid "Alt is mapped to Win keys (and the usual Alt keys)"
msgstr "Alt используется в качестве клавиш Win (и как обычный Alt)"
-#: ../rules/base.xml.in.h:995
+#: ../rules/base.xml.in.h:999
msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
msgstr "Ctrl используется в качестве клавиш Win (и как обычные клавиши Ctrl)"
-#: ../rules/base.xml.in.h:996
+#: ../rules/base.xml.in.h:1000
msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
msgstr "Ctrl используется в качестве клавиш Alt; Alt используется в качестве клавиш Win"
-#: ../rules/base.xml.in.h:997
+#: ../rules/base.xml.in.h:1001
msgid "Meta is mapped to Win keys"
msgstr "Meta соответствует клавишам Win"
-#: ../rules/base.xml.in.h:998
+#: ../rules/base.xml.in.h:1002
msgid "Meta is mapped to Left Win"
msgstr "Meta соответствует левой клавише Win"
-#: ../rules/base.xml.in.h:999
+#: ../rules/base.xml.in.h:1003
msgid "Hyper is mapped to Win keys"
msgstr "Hyper соответствует клавишам Win"
-#: ../rules/base.xml.in.h:1000
+#: ../rules/base.xml.in.h:1004
msgid "Alt is mapped to Right Win, Super to Menu"
msgstr "Alt соответствует правой клавише Win, а Super — Menu"
-#: ../rules/base.xml.in.h:1001
+#: ../rules/base.xml.in.h:1005
msgid "Alt is swapped with Win"
msgstr "Клавиша Alt поменяна местами с клавишей Win"
-#: ../rules/base.xml.in.h:1002
+#: ../rules/base.xml.in.h:1006
msgid "Position of Compose key"
msgstr "Положение клавиши Compose"
-#: ../rules/base.xml.in.h:1003
+#: ../rules/base.xml.in.h:1007
msgid "3rd level of Left Win"
msgstr "3-й ряд левой Win"
-#: ../rules/base.xml.in.h:1004
+#: ../rules/base.xml.in.h:1008
msgid "3rd level of Right Win"
msgstr "3-й ряд правой Win"
-#: ../rules/base.xml.in.h:1005
+#: ../rules/base.xml.in.h:1009
msgid "3rd level of Menu"
msgstr "3-й ряд Menu"
-#: ../rules/base.xml.in.h:1006
+#: ../rules/base.xml.in.h:1010
msgid "3rd level of Left Ctrl"
msgstr "3-й ряд левой Ctrl"
-#: ../rules/base.xml.in.h:1007
+#: ../rules/base.xml.in.h:1011
msgid "3rd level of Right Ctrl"
msgstr "3-й ряд правой Ctrl"
-#: ../rules/base.xml.in.h:1008
+#: ../rules/base.xml.in.h:1012
msgid "3rd level of Caps Lock"
msgstr "3-й ряд Caps Lock"
-#: ../rules/base.xml.in.h:1009
+#: ../rules/base.xml.in.h:1013
msgid "3rd level of <Less/Greater>"
msgstr "3-й ряд <Меньше чем/Больше чем>"
-#: ../rules/base.xml.in.h:1010
+#: ../rules/base.xml.in.h:1014
msgid "Pause"
msgstr "Pause"
-#: ../rules/base.xml.in.h:1011
+#: ../rules/base.xml.in.h:1015
msgid "PrtSc"
msgstr "PrtSc"
-#: ../rules/base.xml.in.h:1012
+#: ../rules/base.xml.in.h:1016
msgid "Miscellaneous compatibility options"
msgstr "Разные параметры совместимости"
-#: ../rules/base.xml.in.h:1013
+#: ../rules/base.xml.in.h:1017
msgid "Default numeric keypad keys"
msgstr "Клавиши цифровой клавиатуры по умолчанию"
-#: ../rules/base.xml.in.h:1014
+#: ../rules/base.xml.in.h:1018
msgid "Numeric keypad keys always enter digits (as in Mac OS)"
msgstr "С клавиш цифровой клавиатуры всегда вводятся цифры (как в Mac OS)"
-#: ../rules/base.xml.in.h:1015
-msgid "Shift with numeric keypad keys works as in MS Windows"
-msgstr "Клавиша Shift с клавишами цифровой клавиатуры работают также как в MS Windows"
+#: ../rules/base.xml.in.h:1019
+msgid "NumLock on: digits, Shift switches to arrow keys, Numlock off: always arrow keys (as in MS Windows)"
+msgstr "NumLock включен: цифры, Shift переключает на клавиши-стрелки, Numlock выключен: всегда клавиши-стрелки (как в MS Windows)"
-#: ../rules/base.xml.in.h:1016
+#: ../rules/base.xml.in.h:1020
msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
msgstr "Shift не отменяет Num Lock, а выбирает третий ряд"
-#: ../rules/base.xml.in.h:1017
+#: ../rules/base.xml.in.h:1021
msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
msgstr "Специальные клавиши (Ctrl+Alt+<клв>) обрабатываются сервером"
-#: ../rules/base.xml.in.h:1018
+#: ../rules/base.xml.in.h:1022
msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
msgstr "Алюминиевая клавиатура Apple: эмуляция клавиш ПК (Print, Scroll Lock, Pause, Num Lock)"
-#: ../rules/base.xml.in.h:1019
+#: ../rules/base.xml.in.h:1023
msgid "Shift cancels Caps Lock"
msgstr "Shift отменяет Caps Lock"
-#: ../rules/base.xml.in.h:1020
+#: ../rules/base.xml.in.h:1024
msgid "Enable extra typographic characters"
msgstr "Включить дополнительные типографские символы"
-#: ../rules/base.xml.in.h:1021
+#: ../rules/base.xml.in.h:1025
msgid "Both Shift keys together toggle Caps Lock"
msgstr "Обе клавиши Shift, нажатые вместе, переключают Caps Lock"
-#: ../rules/base.xml.in.h:1022
+#: ../rules/base.xml.in.h:1026
msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
msgstr "Обе клавиши Shift, нажатые вместе, включают Caps Lock, одна клавиша Shift выключает"
-#: ../rules/base.xml.in.h:1023
+#: ../rules/base.xml.in.h:1027
msgid "Both Shift keys together toggle ShiftLock"
msgstr "Обе клавиши Shift, нажатые вместе, переключают ShiftLock"
-#: ../rules/base.xml.in.h:1024
+#: ../rules/base.xml.in.h:1028
msgid "Shift + NumLock toggles PointerKeys"
msgstr "Shift + NumLock переключают PointerKeys"
-#: ../rules/base.xml.in.h:1025
+#: ../rules/base.xml.in.h:1029
msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
msgstr "Позволить прерывать захват с помощью клавиатуры (предупреждение: угроза безопасности)"
-#: ../rules/base.xml.in.h:1026
+#: ../rules/base.xml.in.h:1030
msgid "Allow grab and window tree logging"
msgstr "Позволить захват и протоколирование дерева окон"
-#: ../rules/base.xml.in.h:1027
+#: ../rules/base.xml.in.h:1031
msgid "Adding currency signs to certain keys"
msgstr "Добавление знаков валют к некоторым клавишам"
-#: ../rules/base.xml.in.h:1028
+#: ../rules/base.xml.in.h:1032
msgid "Euro on E"
msgstr "Символ евро на клавише E"
-#: ../rules/base.xml.in.h:1029
+#: ../rules/base.xml.in.h:1033
msgid "Euro on 2"
msgstr "Символ евро на клавише 2"
-#: ../rules/base.xml.in.h:1030
+#: ../rules/base.xml.in.h:1034
msgid "Euro on 4"
msgstr "Символ евро на клавише 4"
-#: ../rules/base.xml.in.h:1031
+#: ../rules/base.xml.in.h:1035
msgid "Euro on 5"
msgstr "Символ евро на клавише 5"
-#: ../rules/base.xml.in.h:1032
+#: ../rules/base.xml.in.h:1036
msgid "Rupee on 4"
msgstr "Символ рупии на клавише 4"
-#: ../rules/base.xml.in.h:1033
+#: ../rules/base.xml.in.h:1037
msgid "Key to choose 5th level"
msgstr "Клавиша для выбора 5-го ряда"
-#: ../rules/base.xml.in.h:1034
+#: ../rules/base.xml.in.h:1038
msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "По клавише <Меньше чем/Больше чем> выбирается 5-й ряд, блокируется при нажатии вместе с другим выборщиком-5-го-ряда"
-#: ../rules/base.xml.in.h:1035
+#: ../rules/base.xml.in.h:1039
msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "По правой клавише Alt выбирается 5-й ряд, блокируется при нажатии вместе с другим выборщиком-5-го-ряда"
-#: ../rules/base.xml.in.h:1036
+#: ../rules/base.xml.in.h:1040
msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "По левой клавише Win выбирается 5-й ряд, блокирует, блокирует при нажатии вместе с другим выборщиком-5-го-ряда"
-#: ../rules/base.xml.in.h:1037
+#: ../rules/base.xml.in.h:1041
msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
msgstr "По правой клавише Win выбирается 5-й ряд, блокируется при нажатии вместе с другим выборщиком-5-го-ряда"
-#: ../rules/base.xml.in.h:1038
+#: ../rules/base.xml.in.h:1042
msgid "Using space key to input non-breakable space character"
msgstr "Клавиша пробела используется для ввода символа неразрывного пробела"
-#: ../rules/base.xml.in.h:1039
+#: ../rules/base.xml.in.h:1043
msgid "Usual space at any level"
msgstr "Обычный пробел в любом ряду"
-#: ../rules/base.xml.in.h:1040
+#: ../rules/base.xml.in.h:1044
msgid "Non-breakable space character at second level"
msgstr "Символ неразрывного пробела во втором ряду"
-#: ../rules/base.xml.in.h:1041
+#: ../rules/base.xml.in.h:1045
msgid "Non-breakable space character at third level"
msgstr "Символ неразрывного пробела в третьем ряду"
-#: ../rules/base.xml.in.h:1042
+#: ../rules/base.xml.in.h:1046
msgid "Non-breakable space character at third level, nothing at fourth level"
msgstr "Символ неразрывного пробела в третьем ряду, ничего на четвёртом"
-#: ../rules/base.xml.in.h:1043
+#: ../rules/base.xml.in.h:1047
msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
msgstr "Символ неразрывного пробела в третьем ряду, символ тонкого неразрывного пробела в четвёртом ряду"
-#: ../rules/base.xml.in.h:1044
+#: ../rules/base.xml.in.h:1048
msgid "Non-breakable space character at fourth level"
msgstr "Символ неразрывного пробела в четвёртом ряду"
-#: ../rules/base.xml.in.h:1045
+#: ../rules/base.xml.in.h:1049
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
msgstr "Символ неразрывного пробела в четвёртом ряду, символ тонкого неразрывного пробела в шестом ряду"
-#: ../rules/base.xml.in.h:1046
+#: ../rules/base.xml.in.h:1050
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
msgstr "Символ неразрывного пробела в четвёртом ряду, символ тонкого неразрывного пробела в шестом ряду (с помощью Ctrl+Shift)"
-#: ../rules/base.xml.in.h:1047
+#: ../rules/base.xml.in.h:1051
msgid "Zero-width non-joiner character at second level"
msgstr "Несвязывающий символ нулевой ширины во втором ряду"
-#: ../rules/base.xml.in.h:1048
+#: ../rules/base.xml.in.h:1052
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
msgstr "Несвязывающий символ нулевой ширины во втором ряду, связывающий символ нулевой ширины в третьем ряду"
-#: ../rules/base.xml.in.h:1049
+#: ../rules/base.xml.in.h:1053
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
msgstr "Несвязывающий символ нулевой ширины во втором ряду, связывающий символ нулевой ширины в третьем ряду, символ неразрывного пробела в четвёртом ряду"
-#: ../rules/base.xml.in.h:1050
+#: ../rules/base.xml.in.h:1054
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
msgstr "Несвязывающий символ нулевой ширины во втором ряду, символ неразрывного пробела в третьем ряду"
-#: ../rules/base.xml.in.h:1051
+#: ../rules/base.xml.in.h:1055
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
msgstr "Несвязывающий символ нулевой ширины во втором ряду, символ неразрывного пробела в третьем ряду, ничего в четвёртом"
-#: ../rules/base.xml.in.h:1052
+#: ../rules/base.xml.in.h:1056
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
msgstr "Несвязывающий символ нулевой ширины во втором ряду, символ неразрывного пробела в третьем ряду, связывающий символ нулевой ширины в четвёртом ряду"
-#: ../rules/base.xml.in.h:1053
+#: ../rules/base.xml.in.h:1057
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
msgstr "Несвязывающий символ нулевой ширины во втором ряду, символ неразрывного пробела в третьем ряду, тонкий неразрывный пробел в четвёртом ряду"
-#: ../rules/base.xml.in.h:1054
+#: ../rules/base.xml.in.h:1058
msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
msgstr "Несвязывающий символ нулевой ширины в третьем ряду, связывающий символ нулевой ширины в четвёртом ряду"
-#: ../rules/base.xml.in.h:1055
+#: ../rules/base.xml.in.h:1059
msgid "Japanese keyboard options"
msgstr "Настройки японской клавиатуры"
-#: ../rules/base.xml.in.h:1056
+#: ../rules/base.xml.in.h:1060
msgid "Kana Lock key is locking"
msgstr "Кана блокируется клавишей Lock"
-#: ../rules/base.xml.in.h:1057
+#: ../rules/base.xml.in.h:1061
msgid "NICOLA-F style Backspace"
msgstr "Backspace в стиле NICOLA-F"
-#: ../rules/base.xml.in.h:1058
+#: ../rules/base.xml.in.h:1062
msgid "Make Zenkaku Hankaku an additional ESC"
msgstr "Использовать Zenkaku Hankaku как дополнительную клавишу ESC"
-#: ../rules/base.xml.in.h:1059
+#: ../rules/base.xml.in.h:1063
+msgid "Korean Hangul/Hanja keys"
+msgstr "Корейские клавиши хангыль/ханча"
+
+#: ../rules/base.xml.in.h:1064
+msgid "Hardware Hangul/Hanja keys"
+msgstr "Аппаратные клавиши хангыль/ханча"
+
+#: ../rules/base.xml.in.h:1065
+msgid "Right Alt as Hangul, right Ctrl as Hanja"
+msgstr "Правая клавиша Alt для хангыли, правая клавиша Ctrl для ханчи"
+
+#: ../rules/base.xml.in.h:1066
+msgid "Right Ctrl as Hangul, right Alt as Hanja"
+msgstr "Правая клавиша Ctrl для хангыли, правая клавиша Alt для ханчи"
+
+#: ../rules/base.xml.in.h:1067
msgid "Adding Esperanto supersigned letters"
msgstr "Добавление букв эсперанто с надстрочными знаками"
-#: ../rules/base.xml.in.h:1060
+#: ../rules/base.xml.in.h:1068
msgid "To the corresponding key in a Qwerty layout"
msgstr "На соответствующую клавишу в раскладке Qwerty"
-#: ../rules/base.xml.in.h:1061
+#: ../rules/base.xml.in.h:1069
msgid "To the corresponding key in a Dvorak layout"
msgstr "На соответствующую клавишу в раскладке дворак"
-#: ../rules/base.xml.in.h:1062
+#: ../rules/base.xml.in.h:1070
msgid "To the corresponding key in a Colemak layout"
msgstr "На соответствующую клавишу в раскладке Коулмак"
-#: ../rules/base.xml.in.h:1063
+#: ../rules/base.xml.in.h:1071
msgid "Maintain key compatibility with old Solaris keycodes"
msgstr "Сохранить совместимость со старыми кодами клавиш Solaris"
-#: ../rules/base.xml.in.h:1064
+#: ../rules/base.xml.in.h:1072
msgid "Sun Key compatibility"
msgstr "Совместимость с клавишами Sun"
-#: ../rules/base.xml.in.h:1065
+#: ../rules/base.xml.in.h:1073
msgid "Key sequence to kill the X server"
msgstr "Комбинация клавиш для прерывания работы X-сервера"
-#: ../rules/base.xml.in.h:1066
+#: ../rules/base.xml.in.h:1074
msgid "Ctrl + Alt + Backspace"
msgstr "Ctrl + Alt + Backspace"
@@ -4064,250 +4096,261 @@ msgid "German (with Hungarian letters and no dead keys)"
msgstr "Немецкая (с венгерскими буквами и без спец. клавиш (dead keys))"
#: ../rules/base.extras.xml.in.h:26
+msgid "Polish (Germany, eliminate dead keys)"
+msgstr "Польская (Германия, без спец. клавиш (dead keys))"
+
+#: ../rules/base.extras.xml.in.h:27
msgid "German (Sun Type 6/7)"
msgstr "Немецкая (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:27
+#: ../rules/base.extras.xml.in.h:28
msgid "German (Aus der Neo-Welt)"
msgstr "Немецкая (Aus der Neo-Welt)"
-#: ../rules/base.extras.xml.in.h:30
+#: ../rules/base.extras.xml.in.h:31
msgid "Avestan"
msgstr "Авестийская"
-#: ../rules/base.extras.xml.in.h:33
+#: ../rules/base.extras.xml.in.h:34
msgid "Lithuanian (US Dvorak with Lithuanian letters)"
msgstr "Литовская (дворак США с литовскими буквами)"
-#: ../rules/base.extras.xml.in.h:34
+#: ../rules/base.extras.xml.in.h:35
msgid "Lithuanian (Sun Type 6/7)"
msgstr "Литовская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:37
+#: ../rules/base.extras.xml.in.h:38
msgid "Latvian (US Dvorak)"
msgstr "Латышская (дворак США)"
-#: ../rules/base.extras.xml.in.h:38
+#: ../rules/base.extras.xml.in.h:39
msgid "Latvian (US Dvorak, Y variant)"
msgstr "Латышская (дворак США, вариант с Y)"
-#: ../rules/base.extras.xml.in.h:39
+#: ../rules/base.extras.xml.in.h:40
msgid "Latvian (US Dvorak, minus variant)"
msgstr "Латышская (дворак США, вариант с минусом)"
-#: ../rules/base.extras.xml.in.h:40
+#: ../rules/base.extras.xml.in.h:41
msgid "Latvian (programmer US Dvorak)"
msgstr "Латышская (дворак США для программистов)"
-#: ../rules/base.extras.xml.in.h:41
+#: ../rules/base.extras.xml.in.h:42
msgid "Latvian (programmer US Dvorak, Y variant)"
msgstr "Латышская (дворак США для программистов, вариант с Y)"
-#: ../rules/base.extras.xml.in.h:42
+#: ../rules/base.extras.xml.in.h:43
msgid "Latvian (programmer US Dvorak, minus variant)"
msgstr "Латышская (дворак США для программистов, вариант с минусом)"
-#: ../rules/base.extras.xml.in.h:43
+#: ../rules/base.extras.xml.in.h:44
msgid "Latvian (US Colemak)"
msgstr "Латышская (Коулмак США)"
-#: ../rules/base.extras.xml.in.h:44
+#: ../rules/base.extras.xml.in.h:45
msgid "Latvian (US Colemak, apostrophe variant)"
msgstr "Латышская (Коулмак США, вариант с апострофом)"
-#: ../rules/base.extras.xml.in.h:45
+#: ../rules/base.extras.xml.in.h:46
msgid "Latvian (Sun Type 6/7)"
msgstr "Латышская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:48
+#: ../rules/base.extras.xml.in.h:49
msgid "English (US, international AltGr Unicode combining)"
msgstr "Английская (США, международная, объединённая с юникодным AltGr)"
-#: ../rules/base.extras.xml.in.h:49
+#: ../rules/base.extras.xml.in.h:50
msgid "English (US, international AltGr Unicode combining, alternative)"
msgstr "Английская (США, международная, объединённая с юникодным AltGr, альтернативная)"
-#: ../rules/base.extras.xml.in.h:50
+#: ../rules/base.extras.xml.in.h:51
msgid "Atsina"
msgstr "Атсинская"
-#: ../rules/base.extras.xml.in.h:51
+#: ../rules/base.extras.xml.in.h:52
msgid "Coeur d'Alene Salish"
msgstr "Салишская Кёр-д’Ален"
-#: ../rules/base.extras.xml.in.h:52
+#: ../rules/base.extras.xml.in.h:53
msgid "Czech Slovak and German (US)"
msgstr "Чехословацкая и немецкая (США)"
-#: ../rules/base.extras.xml.in.h:53
+#: ../rules/base.extras.xml.in.h:54
msgid "English (US, Sun Type 6/7)"
msgstr "Английская (США, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:54
+#: ../rules/base.extras.xml.in.h:55
msgid "English (Norman)"
msgstr "Английская (нормандская)"
-#: ../rules/base.extras.xml.in.h:57
+#: ../rules/base.extras.xml.in.h:58
msgid "Polish (international with dead keys)"
msgstr "Польская (международная со спец. клавишами)"
-#: ../rules/base.extras.xml.in.h:58
+#: ../rules/base.extras.xml.in.h:59
msgid "Polish (Colemak)"
msgstr "Польская (Коулмак)"
-#: ../rules/base.extras.xml.in.h:59
+#: ../rules/base.extras.xml.in.h:60
msgid "Polish (Sun Type 6/7)"
msgstr "Польская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:63
+#: ../rules/base.extras.xml.in.h:64
msgid "Crimean Tatar (Dobruja Q)"
msgstr "Крымско-татарская (Dobruja Q)"
-#: ../rules/base.extras.xml.in.h:64
+#: ../rules/base.extras.xml.in.h:65
msgid "Romanian (ergonomic Touchtype)"
msgstr "Румынская (эргономичная для слепой печати)"
-#: ../rules/base.extras.xml.in.h:65
+#: ../rules/base.extras.xml.in.h:66
msgid "Romanian (Sun Type 6/7)"
msgstr "Румынская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:68
+#: ../rules/base.extras.xml.in.h:69
msgid "Serbian (combining accents instead of dead keys)"
msgstr "Сербская (объединённые надбуквенные знаки вместе спец. клавиш (dead keys))"
-#: ../rules/base.extras.xml.in.h:71
+#: ../rules/base.extras.xml.in.h:72
msgid "Church Slavonic"
msgstr "Старославянская"
-#: ../rules/base.extras.xml.in.h:72
+#: ../rules/base.extras.xml.in.h:73
msgid "Russian (with Ukrainian-Belorussian layout)"
msgstr "Русская (с украинско-белорусской раскладкой)"
-#: ../rules/base.extras.xml.in.h:73
+#: ../rules/base.extras.xml.in.h:74
msgid "Russian (Sun Type 6/7)"
msgstr "Русская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:76
+#: ../rules/base.extras.xml.in.h:77
msgid "Armenian (OLPC phonetic)"
msgstr "Армянская (фонетическая на OLPC)"
-#: ../rules/base.extras.xml.in.h:79
+#: ../rules/base.extras.xml.in.h:80
msgid "Hebrew (Biblical, SIL phonetic)"
msgstr "Иврит (Библейская, фонетическая SIL)"
-#: ../rules/base.extras.xml.in.h:82
+#: ../rules/base.extras.xml.in.h:83
msgid "Arabic (Sun Type 6/7)"
msgstr "Арабская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:85
+#: ../rules/base.extras.xml.in.h:86
msgid "Belgian (Sun Type 6/7)"
msgstr "Бельгийская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:88
+#: ../rules/base.extras.xml.in.h:89
msgid "Portuguese (Brazil, Sun Type 6/7)"
msgstr "Португальская (Бразилия, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:91
+#: ../rules/base.extras.xml.in.h:92
msgid "Czech (Sun Type 6/7)"
msgstr "Чешская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:94
+#: ../rules/base.extras.xml.in.h:95
msgid "Danish (Sun Type 6/7)"
msgstr "Датская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:97
+#: ../rules/base.extras.xml.in.h:98
msgid "Dutch (Sun Type 6/7)"
msgstr "Голландская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:100
+#: ../rules/base.extras.xml.in.h:101
msgid "Estonian (Sun Type 6/7)"
msgstr "Эстонская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:103
+#: ../rules/base.extras.xml.in.h:104
msgid "Finnish (Sun Type 6/7)"
msgstr "Финская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:105
+#: ../rules/base.extras.xml.in.h:106
msgid "French (Sun Type 6/7)"
msgstr "Французская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:108
+#: ../rules/base.extras.xml.in.h:109
msgid "Greek (Sun Type 6/7)"
msgstr "Греческая (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:111
+#: ../rules/base.extras.xml.in.h:112
msgid "Italian (Sun Type 6/7)"
msgstr "Итальянская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:114
+#: ../rules/base.extras.xml.in.h:115
msgid "Japanese (Sun Type 6)"
msgstr "Японская (Sun Type 6)"
-#: ../rules/base.extras.xml.in.h:115
+#: ../rules/base.extras.xml.in.h:116
msgid "Japanese (Sun Type 7 - pc compatible)"
msgstr "Японская (Sun Type 7, совместимая с pc)"
-#: ../rules/base.extras.xml.in.h:116
+#: ../rules/base.extras.xml.in.h:117
msgid "Japanese (Sun Type 7 - sun compatible)"
msgstr "Японская (Sun Type 7, совместимая с sun)"
-#: ../rules/base.extras.xml.in.h:119
+#: ../rules/base.extras.xml.in.h:120
msgid "Norwegian (Sun Type 6/7)"
msgstr "Норвежская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:121
+#: ../rules/base.extras.xml.in.h:122
msgid "Portuguese (Sun Type 6/7)"
msgstr "Португальская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:124
+#: ../rules/base.extras.xml.in.h:125
msgid "Slovak (Sun Type 6/7)"
msgstr "Словацкая (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:127
+#: ../rules/base.extras.xml.in.h:128
msgid "Spanish (Sun Type 6/7)"
msgstr "Испанская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:130
+#: ../rules/base.extras.xml.in.h:131
msgid "Swedish (Dvorak A5)"
msgstr "Шведская (дворак A5)"
-#: ../rules/base.extras.xml.in.h:131
+#: ../rules/base.extras.xml.in.h:132
msgid "Swedish (Sun Type 6/7)"
msgstr "Шведская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:133
+#: ../rules/base.extras.xml.in.h:134
msgid "German (Switzerland, Sun Type 6/7)"
msgstr "Немецкая (Швейцария, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:134
+#: ../rules/base.extras.xml.in.h:135
msgid "French (Switzerland, Sun Type 6/7)"
msgstr "Французская (Швейцария, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:137
+#: ../rules/base.extras.xml.in.h:138
msgid "Turkish (Sun Type 6/7)"
msgstr "Турецкая (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:140
+#: ../rules/base.extras.xml.in.h:141
msgid "Ukrainian (Sun Type 6/7)"
msgstr "Украинская (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:142
+#: ../rules/base.extras.xml.in.h:143
msgid "English (UK, Sun Type 6/7)"
msgstr "Английская (Великобритания, Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:145
+#: ../rules/base.extras.xml.in.h:146
msgid "Korean (Sun Type 6/7)"
msgstr "Корейская (Sun Type 6/7)"
#. Keyboard indicator for European layouts
-#: ../rules/base.extras.xml.in.h:147
+#: ../rules/base.extras.xml.in.h:148
msgid "eu"
msgstr "eu"
-#: ../rules/base.extras.xml.in.h:148
+#: ../rules/base.extras.xml.in.h:149
msgid "EurKEY (US based layout with european letters)"
msgstr "EurKEY (раскладка на основе США с европейскими буквами)"
+#: ../rules/base.extras.xml.in.h:152
+msgid "Mmuock"
+msgstr "Mmuock"
+
+#~ msgid "Shift with numeric keypad keys works as in MS Windows"
+#~ msgstr "Клавиша Shift с клавишами цифровой клавиатуры работают также как в MS Windows"
+
#~ msgid "Bengali"
#~ msgstr "Бенгальская"
diff --git a/xorg-server/xkeyboard-config/po/sv.po b/xorg-server/xkeyboard-config/po/sv.po
index 4de4ce8e4..8954a4c2f 100644
--- a/xorg-server/xkeyboard-config/po/sv.po
+++ b/xorg-server/xkeyboard-config/po/sv.po
@@ -1,3877 +1,4385 @@
# Swedish messages for xkeyboard-config.
-# Copyright (C) 2004-2012 Free Software Foundation, Inc.
+# Copyright (C) 2004-2015 Free Software Foundation, Inc.
# This file is distributed under the same license as the xkeyboard-config package.
# Christian Rose , 2004.
# Daniel Nylander , 2006, 2007, 2008, 2009, 2010, 2011, 2012.
+# Anders Jonsson , 2014, 2015.
#
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config 2.4.99\n"
+"Project-Id-Version: xkeyboard-config 2.13.99\n"
"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
-"POT-Creation-Date: 2012-01-17 20:46+0000\n"
-"PO-Revision-Date: 2012-01-23 09:01+0100\n"
-"Last-Translator: Daniel Nylander \n"
+"POT-Creation-Date: 2015-01-15 01:16+0000\n"
+"PO-Revision-Date: 2015-01-25 20:50+0100\n"
+"Last-Translator: Anders Jonsson \n"
"Language-Team: Swedish \n"
"Language: sv\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"X-Generator: Poedit 1.7.3\n"
#: ../rules/base.xml.in.h:1
-msgid "<Less/Greater>"
-msgstr "<Mindre än/Större än>"
+msgid "Generic 101-key PC"
+msgstr "Allmän 101-tangenters PC"
#: ../rules/base.xml.in.h:2
-msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
-msgstr "<Mindre än/Större än> väljer tredje nivån, låses när nedtryckt tillsammans med annan tredjenivåväljare"
+msgid "Generic 102-key (Intl) PC"
+msgstr "Allmän 102-tangenters (internationell) PC"
#: ../rules/base.xml.in.h:3
-msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
-msgstr "<Mindre än/Större än> väljer femte nivån, låses när nedtryckt tillsammans med en annan femtenivåväljare"
+msgid "Generic 104-key PC"
+msgstr "Allmän 104-tangenters PC"
#: ../rules/base.xml.in.h:4
-msgid "A4Tech KB-21"
-msgstr "A4Tech KB-21"
+msgid "Generic 105-key (Intl) PC"
+msgstr "Allmän 105-tangenters (internationell) PC"
#: ../rules/base.xml.in.h:5
-msgid "A4Tech KBS-8"
-msgstr "A4Tech KBS-8"
+msgid "Dell 101-key PC"
+msgstr "Dell 101-tangenters PC"
#: ../rules/base.xml.in.h:6
-msgid "A4Tech Wireless Desktop RFKB-23"
-msgstr "A4Tech Wireless Desktop RFKB-23"
+msgid "Dell Latitude series laptop"
+msgstr "Bärbar Dell Latitude-serien"
#: ../rules/base.xml.in.h:7
-msgid "ATM/phone-style"
-msgstr "Knappsats/telefonliknande"
+msgid "Dell Precision M65"
+msgstr "Dell Precision M65"
#: ../rules/base.xml.in.h:8
-msgid "Acer AirKey V"
-msgstr "Acer AirKey V"
+msgid "Everex STEPnote"
+msgstr "Everex STEPnote"
#: ../rules/base.xml.in.h:9
-msgid "Acer C300"
-msgstr "Acer C300"
+msgid "Keytronic FlexPro"
+msgstr "Keytronic FlexPro"
#: ../rules/base.xml.in.h:10
-msgid "Acer Ferrari 4000"
-msgstr "Acer Ferrari 4000"
+msgid "Microsoft Natural"
+msgstr "Microsoft Natural"
#: ../rules/base.xml.in.h:11
-msgid "Acer Laptop"
-msgstr "Bärbar Acer-dator"
+msgid "Northgate OmniKey 101"
+msgstr "Northgate OmniKey 101"
#: ../rules/base.xml.in.h:12
-msgid "Add the standard behavior to Menu key"
-msgstr "Lägg till standardbeteendet till Meny-tangenten"
+msgid "Winbook Model XP5"
+msgstr "Winbook Model XP5"
#: ../rules/base.xml.in.h:13
-msgid "Adding Esperanto circumflexes (supersigno)"
-msgstr "Lägger till Esperanto-circumflex (supersigno)"
+msgid "PC-98xx Series"
+msgstr "PC-98xx-serien"
#: ../rules/base.xml.in.h:14
-msgid "Adding currency signs to certain keys"
-msgstr "Lägger till valutatecken till vissa tangenter"
+msgid "A4Tech KB-21"
+msgstr "A4Tech KB-21"
#: ../rules/base.xml.in.h:15
-msgid "Advance Scorpius KI"
-msgstr "Advance Scorpius KI"
+msgid "A4Tech KBS-8"
+msgstr "A4Tech KBS-8"
#: ../rules/base.xml.in.h:16
-msgid "Afghani"
-msgstr "Afganska"
+msgid "A4Tech Wireless Desktop RFKB-23"
+msgstr "A4Tech Wireless Desktop RFKB-23"
#: ../rules/base.xml.in.h:17
-msgid "Akan"
-msgstr "Akan"
+msgid "Acer AirKey V"
+msgstr "Acer AirKey V"
#: ../rules/base.xml.in.h:18
-msgid "Albanian"
-msgstr "Albanska"
+msgid "Azona RF2300 wireless Internet Keyboard"
+msgstr "Azona RF2300 trådlöst internettangentbord"
#: ../rules/base.xml.in.h:19
-msgid "Alt and Meta are on Alt keys"
-msgstr "Alt och Meta finns på Alt-tangenterna"
+msgid "Advance Scorpius KI"
+msgstr "Advance Scorpius KI"
#: ../rules/base.xml.in.h:20
-msgid "Alt is mapped to Right Win, Super to Menu"
-msgstr "Alt är mappad till högra Win-tangenten och Super till Meny"
+msgid "Brother Internet Keyboard"
+msgstr "Brother Internettangentbord"
#: ../rules/base.xml.in.h:21
-msgid "Alt+Caps Lock"
-msgstr "Alt+Caps Lock"
+msgid "BTC 5113RF Multimedia"
+msgstr "BTC 5113RF Multimedia"
#: ../rules/base.xml.in.h:22
-msgid "Alt+Ctrl"
-msgstr "Alt+Ctrl"
+msgid "BTC 5126T"
+msgstr "BTC 5126T"
#: ../rules/base.xml.in.h:23
-msgid "Alt+Shift"
-msgstr "Alt+Skift"
+msgid "BTC 6301URF"
+msgstr "BTC 6301URF"
#: ../rules/base.xml.in.h:24
-msgid "Alt+Space"
-msgstr "Alt+Blanksteg"
+msgid "BTC 9000"
+msgstr "BTC 9000"
#: ../rules/base.xml.in.h:25
-msgid "Alt/Win key behavior"
-msgstr "Alt/Win-tangentbeteende"
+msgid "BTC 9000A"
+msgstr "BTC 9000A"
#: ../rules/base.xml.in.h:26
-msgid "Amharic"
-msgstr "Amhariska"
+msgid "BTC 9001AH"
+msgstr "BTC 9001AH"
#: ../rules/base.xml.in.h:27
-msgid "Any Alt key"
-msgstr "Valfri Alt-tangent"
+msgid "BTC 5090"
+msgstr "BTC 5090"
#: ../rules/base.xml.in.h:28
-msgid "Any Win key"
-msgstr "Valfri Win-tangent"
+msgid "BTC 9019U"
+msgstr "BTC 9019U"
#: ../rules/base.xml.in.h:29
-msgid "Any Win key (while pressed)"
-msgstr "Valfri Win-tangent (då den trycks ned)"
+msgid "BTC 9116U Mini Wireless Internet and Gaming"
+msgstr "BTC 9116U Mini Wireless Internet and Gaming"
#: ../rules/base.xml.in.h:30
-msgid "Apple"
-msgstr "Apple"
+msgid "Cherry Blue Line CyBo@rd"
+msgstr "Cherry Blue Line CyBo@rd"
#: ../rules/base.xml.in.h:31
-msgid "Apple Aluminium Keyboard (ANSI)"
-msgstr "Apple aluminiumtangentbord (ANSI)"
+msgid "Cherry CyMotion Master XPress"
+msgstr "Cherry CyMotion Master XPress"
#: ../rules/base.xml.in.h:32
-msgid "Apple Aluminium Keyboard (ISO)"
-msgstr "Apple aluminiumtangentbord (ISO)"
+msgid "Cherry Blue Line CyBo@rd (alternate option)"
+msgstr "Cherry Blue Line CyBo@rd (alternativ)"
#: ../rules/base.xml.in.h:33
-msgid "Apple Aluminium Keyboard (JIS)"
-msgstr "Apple aluminiumtangentbord (JIS)"
+msgid "Cherry CyBo@rd USB-Hub"
+msgstr "Cherry CyBo@rd USB-hubb"
#: ../rules/base.xml.in.h:34
-msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
-msgstr "Apple aluminiumtangentbord: emulera PC-tangenter (Print, Scroll Lock, Pause, Num Lock)"
+msgid "Cherry CyMotion Expert"
+msgstr "Cherry CyMotion Expert"
#: ../rules/base.xml.in.h:35
-msgid "Apple Laptop"
-msgstr "Bärbar Apple-dator"
+msgid "Cherry B.UNLIMITED"
+msgstr "Cherry B.UNLIMITED"
#: ../rules/base.xml.in.h:36
-msgid "Arabic"
-msgstr "Arabiska"
+msgid "Chicony Internet Keyboard"
+msgstr "Chicony Internettangentbord"
#: ../rules/base.xml.in.h:37
-msgid "Arabic (Buckwalter)"
-msgstr "Arabiska (Buckwalter)"
+msgid "Chicony KU-0108"
+msgstr "Chicony KU-0108"
#: ../rules/base.xml.in.h:38
-msgid "Arabic (Morocco)"
-msgstr "Arabiska (Marocko)"
+msgid "Chicony KU-0420"
+msgstr "Chicony KU-0420"
#: ../rules/base.xml.in.h:39
-msgid "Arabic (Pakistan)"
-msgstr "Arabiska (Pakistan)"
+msgid "Chicony KB-9885"
+msgstr "Chicony KB-9885"
#: ../rules/base.xml.in.h:40
-msgid "Arabic (Syria)"
-msgstr "Arabiska (Syrien)"
+msgid "Compaq Easy Access Keyboard"
+msgstr "Compaq Easy Access-tangentbord"
#: ../rules/base.xml.in.h:41
-msgid "Arabic (azerty)"
-msgstr "Arabiska (azerty)"
+msgid "Compaq Internet Keyboard (7 keys)"
+msgstr "Compaq Internettangentbord (7 tangenter)"
#: ../rules/base.xml.in.h:42
-msgid "Arabic (azerty/digits)"
-msgstr "Arabiska (azerty/siffror)"
+msgid "Compaq Internet Keyboard (13 keys)"
+msgstr "Compaq Internettangentbord (13 tangenter)"
#: ../rules/base.xml.in.h:43
-msgid "Arabic (digits)"
-msgstr "Arabiska (siffror)"
+msgid "Compaq Internet Keyboard (18 keys)"
+msgstr "Compaq Internettangentbord (18 tangenter)"
#: ../rules/base.xml.in.h:44
-msgid "Arabic (qwerty)"
-msgstr "Arabiska (qwerty)"
+msgid "Cherry CyMotion Master Linux"
+msgstr "Cherry CyMotion Master Linux"
#: ../rules/base.xml.in.h:45
-msgid "Arabic (qwerty/digits)"
-msgstr "Arabiska (qwerty/siffror)"
+msgid "Laptop/notebook Compaq (eg. Armada) Laptop Keyboard"
+msgstr "Laptop-tangentbord för bärbar Compaq-dator (t.ex. Armada)"
-#: ../rules/base.xml.in.h:46 ../rules/base.extras.xml.in.h:2
-msgid "Armenian"
-msgstr "Armeniska"
+#: ../rules/base.xml.in.h:46
+msgid "Laptop/notebook Compaq (eg. Presario) Internet Keyboard"
+msgstr "Internettangentbord för bärbar Compaq-dator (t.ex. Presario)"
#: ../rules/base.xml.in.h:47
-msgid "Armenian (alternative eastern)"
-msgstr "Armeniska (Alternativ östlig)"
+msgid "Compaq iPaq Keyboard"
+msgstr "Compaq iPaq-tangentbord"
#: ../rules/base.xml.in.h:48
-msgid "Armenian (alternative phonetic)"
-msgstr "Armeniska (Alternativ fonetisk)"
+msgid "Dell"
+msgstr "Dell"
#: ../rules/base.xml.in.h:49
-msgid "Armenian (eastern)"
-msgstr "Armeniska (östlig)"
+msgid "Dell SK-8125"
+msgstr "Dell SK-8125"
#: ../rules/base.xml.in.h:50
-msgid "Armenian (phonetic)"
-msgstr "Armeniska (fonetisk)"
+msgid "Dell SK-8135"
+msgstr "Dell SK-8135"
#: ../rules/base.xml.in.h:51
-msgid "Armenian (western)"
-msgstr "Armeniska (västlig)"
+msgid "Dell USB Multimedia Keyboard"
+msgstr "Dell USB-multimediatangentbord"
#: ../rules/base.xml.in.h:52
-msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
-msgstr "Asturiska (Spanien, med nederpunkts H och nederpunkts L)"
+msgid "Dell Laptop/notebook Inspiron 6xxx/8xxx"
+msgstr "Bärbar Dell Inspiron 6xxx/8xxx"
#: ../rules/base.xml.in.h:53
-msgid "Asus Laptop"
-msgstr "Bärbar Asus-dator"
+msgid "Dell Laptop/notebook Precision M series"
+msgstr "Bärbar Dell Precision M series"
#: ../rules/base.xml.in.h:54
-msgid "At bottom left"
-msgstr "Nere till vänster"
+msgid "Dexxa Wireless Desktop Keyboard"
+msgstr "Dexxa trådlöst skrivbordstangentbord"
#: ../rules/base.xml.in.h:55
-msgid "At left of 'A'"
-msgstr "Till vänster om \"A\""
+msgid "Diamond 9801 / 9802 series"
+msgstr "Diamond 9801/9802-serien"
#: ../rules/base.xml.in.h:56
-msgid "Avatime"
-msgstr "Avatime"
+msgid "DTK2000"
+msgstr "DTK2000"
#: ../rules/base.xml.in.h:57
-msgid "Azerbaijani"
-msgstr "Azerbajdzjanska"
+msgid "Ennyah DKB-1008"
+msgstr "Ennyah DKB-1008"
#: ../rules/base.xml.in.h:58
-msgid "Azerbaijani (Cyrillic)"
-msgstr "Azerbajdzjanska (Kyrillisk)"
+msgid "Fujitsu-Siemens Computers AMILO laptop"
+msgstr "Fujitsu-Siemens Computers AMILO bärbar dator"
#: ../rules/base.xml.in.h:59
-msgid "Azona RF2300 wireless Internet Keyboard"
-msgstr "Azona RF2300 trådlöst internettangentbord"
+msgid "Genius Comfy KB-16M / Genius MM Keyboard KWD-910"
+msgstr "Genius Comfy KB-16M / Genius MM-tangentbord KWD-910"
#: ../rules/base.xml.in.h:60
-msgid "BTC 5090"
-msgstr "BTC 5090"
+msgid "Genius Comfy KB-12e"
+msgstr "Genius Comfy KB-12e"
#: ../rules/base.xml.in.h:61
-msgid "BTC 5113RF Multimedia"
-msgstr "BTC 5113RF Multimedia"
+msgid "Genius Comfy KB-21e-Scroll"
+msgstr "Genius Comfy KB-21e-Scroll"
#: ../rules/base.xml.in.h:62
-msgid "BTC 5126T"
-msgstr "BTC 5126T"
+msgid "Genius KB-19e NB"
+msgstr "Genius KB-19e NB"
#: ../rules/base.xml.in.h:63
-msgid "BTC 6301URF"
-msgstr "BTC 6301URF"
+msgid "Genius KKB-2050HS"
+msgstr "Genius KKB-2050HS"
#: ../rules/base.xml.in.h:64
-msgid "BTC 9000"
-msgstr "BTC 9000"
+msgid "Gyration"
+msgstr "Gyration"
#: ../rules/base.xml.in.h:65
-msgid "BTC 9000A"
-msgstr "BTC 9000A"
+msgid "HTC Dream"
+msgstr "HTC Dream"
#: ../rules/base.xml.in.h:66
-msgid "BTC 9001AH"
-msgstr "BTC 9001AH"
+msgid "Kinesis"
+msgstr "Kinesis"
#: ../rules/base.xml.in.h:67
-msgid "BTC 9019U"
-msgstr "BTC 9019U"
+msgid "Logitech Generic Keyboard"
+msgstr "Logitech Generic Keyboard"
#: ../rules/base.xml.in.h:68
-msgid "BTC 9116U Mini Wireless Internet and Gaming"
-msgstr "BTC 9116U Mini Wireless Internet and Gaming"
+msgid "Logitech G15 extra keys via G15daemon"
+msgstr "Logitech G15 extratangenter via G15daemon"
#: ../rules/base.xml.in.h:69
-msgid "Backslash"
-msgstr "Omvänt snedstreck"
+msgid "Hewlett-Packard Internet Keyboard"
+msgstr "Hewlett-Packard Internettangentbord"
#: ../rules/base.xml.in.h:70
-msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
-msgstr "Omvänt snedstreck väljer tredje nivån, låses när nedtryckt tillsammans med en annan tredjenivåväljare"
+msgid "Hewlett-Packard SK-250x Multimedia Keyboard"
+msgstr "Hewlett-Packard SK-250x Multimedia Keyboard"
#: ../rules/base.xml.in.h:71
-msgid "Bambara"
-msgstr "Bambara"
+msgid "Hewlett-Packard Omnibook XE3 GC"
+msgstr "Hewlett-Packard Omnibook XE3 GC"
#: ../rules/base.xml.in.h:72
-msgid "Bashkirian"
-msgstr "Basjkiriska"
+msgid "Hewlett-Packard Omnibook XE3 GF"
+msgstr "Hewlett-Packard Omnibook XE3 GF"
#: ../rules/base.xml.in.h:73
-msgid "Belarusian"
-msgstr "Vitryska"
+msgid "Hewlett-Packard Omnibook XT1000"
+msgstr "Hewlett-Packard Omnibook XT1000"
#: ../rules/base.xml.in.h:74
-msgid "Belarusian (Latin)"
-msgstr "Vitryska (latin)"
+msgid "Hewlett-Packard Pavilion dv5"
+msgstr "Hewlett-Packard Pavilion dv5"
#: ../rules/base.xml.in.h:75
-msgid "Belarusian (legacy)"
-msgstr "Vitryska (äldre)"
+msgid "Hewlett-Packard Pavilion ZT11xx"
+msgstr "Hewlett-Packard Pavilion ZT11xx"
#: ../rules/base.xml.in.h:76
-msgid "Belgian"
-msgstr "Belgisk"
+msgid "Hewlett-Packard Omnibook 500 FA"
+msgstr "Hewlett-Packard Omnibook 500 FA"
#: ../rules/base.xml.in.h:77
-msgid "Belgian (ISO alternate)"
-msgstr "Belgisk (ISO-alternativ)"
+msgid "Hewlett-Packard Omnibook 5xx"
+msgstr "Hewlett-Packard Omnibook 5xx"
#: ../rules/base.xml.in.h:78
-msgid "Belgian (Sun dead keys)"
-msgstr "Belgisk (Sun stumma tangenter)"
+msgid "Hewlett-Packard nx9020"
+msgstr "Hewlett-Packard nx9020"
#: ../rules/base.xml.in.h:79
-msgid "Belgian (Wang model 724 azerty)"
-msgstr "Belgisk (Wang modell 724 azerty)"
+msgid "Hewlett-Packard Omnibook 6000/6100"
+msgstr "Hewlett-Packard Omnibook 6000/6100"
#: ../rules/base.xml.in.h:80
-msgid "Belgian (alternative)"
-msgstr "Belgisk (alternativ)"
+msgid "Honeywell Euroboard"
+msgstr "Honeywell Euroboard"
#: ../rules/base.xml.in.h:81
-msgid "Belgian (alternative, Sun dead keys)"
-msgstr "Belgisk (alternativ, Sun stumma tangenter)"
+msgid "Hewlett-Packard Mini 110 Notebook"
+msgstr "Bärbar Hewlett-Packard Mini 110"
#: ../rules/base.xml.in.h:82
-msgid "Belgian (alternative, latin-9 only)"
-msgstr "Belgisk (alternativ, endast latin-9)"
+msgid "IBM Rapid Access"
+msgstr "IBM Rapid Access"
#: ../rules/base.xml.in.h:83
-msgid "Belgian (eliminate dead keys)"
-msgstr "Belgisk (eliminera stumma tangenter)"
+msgid "IBM Rapid Access II"
+msgstr "IBM Rapid Access II"
#: ../rules/base.xml.in.h:84
-msgid "BenQ X-Touch"
-msgstr "BenQ X-Touch"
+msgid "IBM ThinkPad 560Z/600/600E/A22E"
+msgstr "IBM ThinkPad 560Z/600/600E/A22E"
#: ../rules/base.xml.in.h:85
-msgid "BenQ X-Touch 730"
-msgstr "BenQ X-Touch 730"
+msgid "IBM ThinkPad R60/T60/R61/T61"
+msgstr "IBM ThinkPad R60/T60/R61/T61"
#: ../rules/base.xml.in.h:86
-msgid "BenQ X-Touch 800"
-msgstr "BenQ X-Touch 800"
+msgid "IBM ThinkPad Z60m/Z60t/Z61m/Z61t"
+msgstr "IBM ThinkPad Z60m/Z60t/Z61m/Z61t"
#: ../rules/base.xml.in.h:87
-msgid "Bengali"
-msgstr "Bengalisk"
+msgid "IBM Space Saver"
+msgstr "IBM Space Saver"
#: ../rules/base.xml.in.h:88
-msgid "Bengali (India)"
-msgstr "Bengali (Indien)"
+msgid "Logitech Access Keyboard"
+msgstr "Logitech Access Keyboard"
#: ../rules/base.xml.in.h:89
-msgid "Bengali (India, Baishakhi Inscript)"
-msgstr "Bengali (Indien, Baishakhi Inscript)"
+msgid "Logitech Cordless Desktop LX-300"
+msgstr "Logitech Cordless Desktop LX-300"
#: ../rules/base.xml.in.h:90
-msgid "Bengali (India, Baishakhi)"
-msgstr "Bengali (Indien, Baishakhi)"
+msgid "Logitech Internet 350 Keyboard"
+msgstr "Logitech Internet 350 Keyboard"
#: ../rules/base.xml.in.h:91
-msgid "Bengali (India, Bornona)"
-msgstr "Bengali (Indien, Bornona)"
+msgid "Logitech Media Elite Keyboard"
+msgstr "Logitech Media Elite Keyboard"
#: ../rules/base.xml.in.h:92
-msgid "Bengali (India, Probhat)"
-msgstr "Bengali (Indien, Probhat)"
+msgid "Logitech Cordless Desktop"
+msgstr "Logitech Cordless Desktop"
#: ../rules/base.xml.in.h:93
-msgid "Bengali (India, Uni Gitanjali)"
-msgstr "Bengali (Indien, Uni Gitanjali)"
+msgid "Logitech Cordless Desktop iTouch"
+msgstr "Logitech Cordless Desktop iTouch"
#: ../rules/base.xml.in.h:94
-msgid "Bengali (Probhat)"
-msgstr "Bengali (Probhat)"
+msgid "Logitech Cordless Desktop Navigator"
+msgstr "Logitech Cordless Desktop Navigator"
#: ../rules/base.xml.in.h:95
-msgid "Berber (Morocco, Tifinagh alternative phonetic)"
-msgstr "Berberisk (Marocko, Tifinagh alternativ fonetisk)"
+msgid "Logitech Cordless Desktop Optical"
+msgstr "Logitech Cordless Desktop Optical"
#: ../rules/base.xml.in.h:96
-msgid "Berber (Morocco, Tifinagh alternative)"
-msgstr "Berberisk (Marocko, Tifinagh alternativ)"
+msgid "Logitech Cordless Desktop (alternate option)"
+msgstr "Logitech Cordless Desktop (alternativ)"
#: ../rules/base.xml.in.h:97
-msgid "Berber (Morocco, Tifinagh extended phonetic)"
-msgstr "Berberisk (Marocko, Tifinagh utökad fonetisk)"
+msgid "Logitech Cordless Desktop Pro (alternate option 2)"
+msgstr "Logitech Cordless Desktop Pro (alternativt val 2)"
#: ../rules/base.xml.in.h:98
-msgid "Berber (Morocco, Tifinagh extended)"
-msgstr "Berberisk (Marocko, Tifinagh utökad)"
+msgid "Logitech Cordless Freedom/Desktop Navigator"
+msgstr "Logitech Cordless Freedom/Desktop Navigator"
#: ../rules/base.xml.in.h:99
-msgid "Berber (Morocco, Tifinagh phonetic)"
-msgstr "Berberisk (Marocko, Tifinagh fonetisk)"
+msgid "Logitech iTouch Cordless Keyboard (model Y-RB6)"
+msgstr "Logitech iTouch Cordless Keyboard (modell Y-RB6)"
#: ../rules/base.xml.in.h:100
-msgid "Berber (Morocco, Tifinagh)"
-msgstr "Berberisk (Marocko, Tifinagh)"
+msgid "Logitech Internet Keyboard"
+msgstr "Logitech Internettangentbord"
#: ../rules/base.xml.in.h:101
-msgid "Bosnian"
-msgstr "Bosnisk"
+msgid "Logitech iTouch"
+msgstr "Logitech iTouch"
#: ../rules/base.xml.in.h:102
-msgid "Bosnian (US keyboard with Bosnian digraphs)"
-msgstr "Bosnisk (USA-tangentbord med bosniska digrafer)"
+msgid "Logitech Internet Navigator Keyboard"
+msgstr "Logitech Internet Navigator-tangentbord"
#: ../rules/base.xml.in.h:103
-msgid "Bosnian (US keyboard with Bosnian letters)"
-msgstr "Bosnisk (USA-tangentbord med bosniska bokstäver)"
+msgid "Logitech Cordless Desktop EX110"
+msgstr "Logitech Cordless Desktop EX110"
#: ../rules/base.xml.in.h:104
-msgid "Bosnian (use Bosnian digraphs)"
-msgstr "Bosnisk (Använd bosniska digrafer)"
+msgid "Logitech iTouch Internet Navigator Keyboard SE"
+msgstr "Logitech iTouch Internet Navigator Keyboard SE"
#: ../rules/base.xml.in.h:105
-msgid "Bosnian (use guillemets for quotes)"
-msgstr "Bosnisk (Använd gåsögon för citattecken)"
+msgid "Logitech iTouch Internet Navigator Keyboard SE (USB)"
+msgstr "Logitech iTouch Internet Navigator Keyboard SE (USB)"
#: ../rules/base.xml.in.h:106
-msgid "Both Alt keys together"
-msgstr "Båda Alt-tangenterna tillsammans"
+msgid "Logitech Ultra-X Keyboard"
+msgstr "Logitech Ultra-X Keyboard"
#: ../rules/base.xml.in.h:107
-msgid "Both Ctrl keys together"
-msgstr "Båda Ctrl-tangenterna tillsammans"
+msgid "Logitech Ultra-X Cordless Media Desktop Keyboard"
+msgstr "Logitech Ultra-X Cordless Media Desktop Keyboard"
#: ../rules/base.xml.in.h:108
-msgid "Both Shift keys together"
-msgstr "Båda Skift-tangenterna tillsammans"
+msgid "Logitech diNovo Keyboard"
+msgstr "Logitech diNovo Keyboard"
#: ../rules/base.xml.in.h:109
-msgid "Both Shift-Keys together activate Caps Lock, one Shift-Key deactivates"
-msgstr "Båda Skift-tangenterna tillsammans aktiverar Caps Lock, en Shift-tangent inaktiverar"
+msgid "Logitech diNovo Edge Keyboard"
+msgstr "Logitech diNovo Edge Keyboard"
#: ../rules/base.xml.in.h:110
-msgid "Both Shift-Keys together toggle Caps Lock"
-msgstr "Båda Skift-tangenterna tillsammans växlar Caps Lock"
+msgid "Memorex MX1998"
+msgstr "Memorex MX1998"
#: ../rules/base.xml.in.h:111
-msgid "Both Shift-Keys together toggle ShiftLock"
-msgstr "Båda Skift-tangenterna tillsammans växlar ShiftLock"
+msgid "Memorex MX2500 EZ-Access Keyboard"
+msgstr "Memorex MX2500 EZ-Access-tangentbord"
#: ../rules/base.xml.in.h:112
-msgid "Braille"
-msgstr "Punktskrift"
+msgid "Memorex MX2750"
+msgstr "Memorex MX2750"
#: ../rules/base.xml.in.h:113
-msgid "Braille (left hand)"
-msgstr "Punktskrift (vänster hand)"
+msgid "Microsoft Natural Ergonomic Keyboard 4000"
+msgstr "Microsoft Natural Wireless Ergonomic Keyboard 4000"
#: ../rules/base.xml.in.h:114
-msgid "Braille (right hand)"
-msgstr "Punktskrift (höger hand)"
+msgid "Microsoft Natural Wireless Ergonomic Keyboard 7000"
+msgstr "Microsoft Natural Wireless Ergonomic Keyboard 7000"
#: ../rules/base.xml.in.h:115
-msgid "Brother Internet Keyboard"
-msgstr "Brother Internettangentbord"
+msgid "Microsoft Internet Keyboard"
+msgstr "Microsoft Internet Keyboard"
#: ../rules/base.xml.in.h:116
-msgid "Bulgarian"
-msgstr "Bulgarisk"
+msgid "Microsoft Natural Keyboard Pro / Microsoft Internet Keyboard Pro"
+msgstr "Microsoft Natural Keyboard Pro / Microsoft Internet Keyboard Pro"
#: ../rules/base.xml.in.h:117
-msgid "Bulgarian (new phonetic)"
-msgstr "Bulgarisk (ny fonetisk)"
+msgid "Microsoft Natural Keyboard Pro USB / Microsoft Internet Keyboard Pro"
+msgstr "Microsoft Natural Keyboard Pro USB / Microsoft Internet Keyboard Pro"
#: ../rules/base.xml.in.h:118
-msgid "Bulgarian (traditional phonetic)"
-msgstr "Bulgarisk (traditionell fonetisk)"
+msgid "Microsoft Natural Keyboard Pro OEM"
+msgstr "Microsoft Natural Keyboard Pro OEM"
#: ../rules/base.xml.in.h:119
-msgid "Burmese"
-msgstr "Burmesisk"
+msgid "ViewSonic KU-306 Internet Keyboard"
+msgstr "ViewSonic KU-306 internettangentbord"
#: ../rules/base.xml.in.h:120
-msgid "Cameroon Multilingual (Dvorak)"
-msgstr "Kamerun flerspråkig (Dvorak)"
+msgid "Microsoft Internet Keyboard Pro, Swedish"
+msgstr "Microsoft Internet Keyboard Pro, svensk"
#: ../rules/base.xml.in.h:121
-msgid "Cameroon Multilingual (azerty)"
-msgstr "Kamerun flerspråkig (azerty)"
+msgid "Microsoft Office Keyboard"
+msgstr "Microsoft Office-tangentbord"
#: ../rules/base.xml.in.h:122
-msgid "Cameroon Multilingual (qwerty)"
-msgstr "Kamerun flerspråkig (qwerty)"
+msgid "Microsoft Wireless Multimedia Keyboard 1.0A"
+msgstr "Microsoft Wireless Multimedia Keyboard 1.0A"
#: ../rules/base.xml.in.h:123
-msgid "Canadian Multilingual"
-msgstr "Kanadensisk flerspråkig"
+msgid "Microsoft Natural Keyboard Elite"
+msgstr "Microsoft Natural Keyboard Elite"
#: ../rules/base.xml.in.h:124
-msgid "Canadian Multilingual (first part)"
-msgstr "Kanadensisk flerspråkig (första delen)"
+msgid "Microsoft Comfort Curve Keyboard 2000"
+msgstr "Microsoft Comfort Curve Keyboard 2000"
#: ../rules/base.xml.in.h:125
-msgid "Canadian Multilingual (second part)"
-msgstr "Kanadensisk flerspråkig (andra delen)"
+msgid "Ortek MCK-800 MM/Internet keyboard"
+msgstr "Ortek MCK-800 MM/Internet-tangentbord"
#: ../rules/base.xml.in.h:126
-msgid "Caps Lock"
-msgstr "Caps Lock"
+msgid "Propeller Voyager (KTEZ-1000)"
+msgstr "Propeller Voyager (KTEZ-1000)"
#: ../rules/base.xml.in.h:127
-msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
-msgstr "Caps Lock (till första layouten), Skift+Caps Lock (till sista layouten)"
+msgid "QTronix Scorpius 98N+"
+msgstr "QTronix Scorpius 98N+"
#: ../rules/base.xml.in.h:128
-msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
-msgstr "Caps Lock (när den trycks ned), Alt+Caps Lock gör ursprunglig capslock-åtgärd"
+msgid "Samsung SDM 4500P"
+msgstr "Samsung SDM 4500P"
#: ../rules/base.xml.in.h:129
-msgid "Caps Lock acts as Shift with locking. Shift \"pauses\" Caps Lock"
-msgstr "Caps Lock fungerar som Skift med låsning. Skift \"pausar\" Caps Lock"
+msgid "Samsung SDM 4510P"
+msgstr "Samsung SDM 4510P"
#: ../rules/base.xml.in.h:130
-msgid "Caps Lock acts as Shift with locking. Shift doesn't affect Caps Lock"
-msgstr "Caps Lock fungerar som Skift med låsning. Skift påverkar inte Caps Lock"
+msgid "Sanwa Supply SKB-KG3"
+msgstr "Sanwa Supply SKB-KG3"
#: ../rules/base.xml.in.h:131
-msgid "Caps Lock as Ctrl"
-msgstr "Caps Lock som Ctrl"
+msgid "SK-1300"
+msgstr "SK-1300"
#: ../rules/base.xml.in.h:132
-msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
-msgstr "Caps Lock väljer tredje nivån, låses när nedtryckt tillsammans med en annan tredjenivåväljare"
+msgid "SK-2500"
+msgstr "SK-2500"
#: ../rules/base.xml.in.h:133
-msgid "Caps Lock is disabled"
-msgstr "Caps Lock är inaktiverad"
+msgid "SK-6200"
+msgstr "SK-6200"
#: ../rules/base.xml.in.h:134
-msgid "Caps Lock key behavior"
-msgstr "Beteende för Caps Lock-tangenten"
+msgid "SK-7100"
+msgstr "SK-7100"
#: ../rules/base.xml.in.h:135
-msgid "Caps Lock toggles Shift so all keys are affected"
-msgstr "Caps Lock växlar Skift så alla tangenter påverkas"
+msgid "Super Power Multimedia Keyboard"
+msgstr "Super Power Multimedia Keyboard"
#: ../rules/base.xml.in.h:136
-msgid "Caps Lock toggles normal capitalization of alphabetic characters"
-msgstr "Caps Lock växlar normalt skiftläge på alfabetiska tecken"
+msgid "SVEN Ergonomic 2500"
+msgstr "SVEN Ergonomic 2500"
#: ../rules/base.xml.in.h:137
-msgid "Caps Lock uses internal capitalization. Shift \"pauses\" Caps Lock"
-msgstr "Caps Lock använder intern skiftlägesstyrning. Skift \"pausar\" Caps Lock"
+msgid "SVEN Slim 303"
+msgstr "SVEN Slim 303"
#: ../rules/base.xml.in.h:138
-msgid "Caps Lock uses internal capitalization. Shift doesn't affect Caps Lock"
-msgstr "Caps Lock använder intern skiftlägesstyrning. Skift påverkar inte Caps Lock"
+msgid "Symplon PaceBook (tablet PC)"
+msgstr "Symplon PaceBook (tablet PC)"
#: ../rules/base.xml.in.h:139
-msgid "Catalan"
-msgstr "Katalansk"
+msgid "Toshiba Satellite S3000"
+msgstr "Toshiba Satellite S3000"
#: ../rules/base.xml.in.h:140
-msgid "Catalan (Spain, with middle-dot L)"
-msgstr "Katalanska (Spanien, med mittenpunkts L)"
+msgid "Trust Wireless Keyboard Classic"
+msgstr "Trust Wireless Keyboard Classic"
#: ../rules/base.xml.in.h:141
-msgid "Cherokee"
-msgstr "Cherokee"
+msgid "Trust Direct Access Keyboard"
+msgstr "Trust Direct Access-tangentbord"
#: ../rules/base.xml.in.h:142
-msgid "Cherry B.UNLIMITED"
-msgstr "Cherry B.UNLIMITED"
+msgid "Trust Slimline"
+msgstr "Trust Slimline"
#: ../rules/base.xml.in.h:143
-msgid "Cherry Blue Line CyBo@rd"
-msgstr "Cherry Blue Line CyBo@rd"
+msgid "TypeMatrix EZ-Reach 2020"
+msgstr "TypeMatrix EZ-Reach 2020"
#: ../rules/base.xml.in.h:144
-msgid "Cherry Blue Line CyBo@rd (alternate option)"
-msgstr "Cherry Blue Line CyBo@rd (alternativ)"
+msgid "TypeMatrix EZ-Reach 2030 PS2"
+msgstr "TypeMatrix EZ-Reach 2030 PS2"
#: ../rules/base.xml.in.h:145
-msgid "Cherry CyBo@rd USB-Hub"
-msgstr "Cherry CyBo@rd USB-hubb"
+msgid "TypeMatrix EZ-Reach 2030 USB"
+msgstr "TypeMatrix EZ-Reach 2030 USB"
#: ../rules/base.xml.in.h:146
-msgid "Cherry CyMotion Expert"
-msgstr "Cherry CyMotion Expert"
+msgid "TypeMatrix EZ-Reach 2030 USB (102/105:EU mode)"
+msgstr "TypeMatrix EZ-Reach 2030 USB (102/105:EU-läge)"
#: ../rules/base.xml.in.h:147
-msgid "Cherry CyMotion Master Linux"
-msgstr "Cherry CyMotion Master Linux"
+msgid "TypeMatrix EZ-Reach 2030 USB (106:JP mode)"
+msgstr "TypeMatrix EZ-Reach 2030 USB (106:JP-läge)"
#: ../rules/base.xml.in.h:148
-msgid "Cherry CyMotion Master XPress"
-msgstr "Cherry CyMotion Master XPress"
+msgid "Yahoo! Internet Keyboard"
+msgstr "Yahoo! Internettangentbord"
#: ../rules/base.xml.in.h:149
-msgid "Chicony Internet Keyboard"
-msgstr "Chicony Internettangentbord"
+msgid "MacBook/MacBook Pro"
+msgstr "MacBook/MacBook Pro"
#: ../rules/base.xml.in.h:150
-msgid "Chicony KB-9885"
-msgstr "Chicony KB-9885"
+msgid "MacBook/MacBook Pro (Intl)"
+msgstr "MacBook/MacBook Pro (Intl)"
#: ../rules/base.xml.in.h:151
-msgid "Chicony KU-0108"
-msgstr "Chicony KU-0108"
+msgid "Macintosh"
+msgstr "Macintosh"
#: ../rules/base.xml.in.h:152
-msgid "Chicony KU-0420"
-msgstr "Chicony KU-0420"
+msgid "Macintosh Old"
+msgstr "Macintosh gammal"
#: ../rules/base.xml.in.h:153
-msgid "Chinese"
-msgstr "Kinesisk"
+msgid "Happy Hacking Keyboard for Mac"
+msgstr "Happy Hacking-tangentbord för Mac"
#: ../rules/base.xml.in.h:154
-msgid "Chuvash"
-msgstr "Tjuvasjiska"
+msgid "Acer C300"
+msgstr "Acer C300"
#: ../rules/base.xml.in.h:155
-msgid "Chuvash (Latin)"
-msgstr "Chuvash (Latin)"
+msgid "Acer Ferrari 4000"
+msgstr "Acer Ferrari 4000"
#: ../rules/base.xml.in.h:156
-msgid "Classmate PC"
-msgstr "Classmate PC"
+msgid "Acer Laptop"
+msgstr "Bärbar Acer-dator"
#: ../rules/base.xml.in.h:157
-msgid "CloGaelach"
-msgstr "CloGaelach"
+msgid "Asus Laptop"
+msgstr "Bärbar Asus-dator"
#: ../rules/base.xml.in.h:158
-msgid "Compaq Easy Access Keyboard"
-msgstr "Compaq Easy Access-tangentbord"
+msgid "Apple"
+msgstr "Apple"
#: ../rules/base.xml.in.h:159
-msgid "Compaq Internet Keyboard (13 keys)"
-msgstr "Compaq Internettangentbord (13 tangenter)"
+msgid "Apple Laptop"
+msgstr "Bärbar Apple-dator"
#: ../rules/base.xml.in.h:160
-msgid "Compaq Internet Keyboard (18 keys)"
-msgstr "Compaq Internettangentbord (18 tangenter)"
+msgid "Apple Aluminium Keyboard (ANSI)"
+msgstr "Apple aluminiumtangentbord (ANSI)"
#: ../rules/base.xml.in.h:161
-msgid "Compaq Internet Keyboard (7 keys)"
-msgstr "Compaq Internettangentbord (7 tangenter)"
+msgid "Apple Aluminium Keyboard (ISO)"
+msgstr "Apple aluminiumtangentbord (ISO)"
#: ../rules/base.xml.in.h:162
-msgid "Compaq iPaq Keyboard"
-msgstr "Compaq iPaq-tangentbord"
+msgid "Apple Aluminium Keyboard (JIS)"
+msgstr "Apple aluminiumtangentbord (JIS)"
#: ../rules/base.xml.in.h:163
-msgid "Compose key position"
-msgstr "Position för Compose-tangenten"
+msgid "SILVERCREST Multimedia Wireless Keyboard"
+msgstr "SILVERCREST Multimedia Wireless Keyboard"
#: ../rules/base.xml.in.h:164
-msgid "Control + Alt + Backspace"
-msgstr "Control + Alt + Backsteg"
+msgid "Laptop/notebook eMachines m68xx"
+msgstr "Bärbar eMachines m68xx"
#: ../rules/base.xml.in.h:165
-msgid "Control is mapped to Alt keys, Alt is mapped to Win keys"
-msgstr "Control är mappad till Alt-tangenterna, Alt-tangenten är mappad till Win-tangenterna"
+msgid "BenQ X-Touch"
+msgstr "BenQ X-Touch"
#: ../rules/base.xml.in.h:166
-msgid "Control is mapped to Win keys (and the usual Ctrl keys)"
-msgstr "Control är mappad till Win-tangenterna (och de vanliga Ctrl-tangenterna)"
+msgid "BenQ X-Touch 730"
+msgstr "BenQ X-Touch 730"
#: ../rules/base.xml.in.h:167
-msgid "Creative Desktop Wireless 7000"
-msgstr "Creative Desktop Wireless 7000"
+msgid "BenQ X-Touch 800"
+msgstr "BenQ X-Touch 800"
#: ../rules/base.xml.in.h:168
-msgid "Crimean Tatar (Turkish Alt-Q)"
-msgstr "Krimtatariska (Turkisk Alt-Q)"
+msgid "Happy Hacking Keyboard"
+msgstr "Happy Hacking-tangentbord"
#: ../rules/base.xml.in.h:169
-msgid "Crimean Tatar (Turkish F)"
-msgstr "Krimtatariska (Turkiskt F)"
+msgid "Classmate PC"
+msgstr "Classmate PC"
#: ../rules/base.xml.in.h:170
-msgid "Crimean Tatar (Turkish Q)"
-msgstr "Krimtatariska (Turkiskt Q)"
+msgid "OLPC"
+msgstr "OLPC"
#: ../rules/base.xml.in.h:171
-msgid "Croatian"
-msgstr "Kroatisk"
+msgid "Sun Type 7 USB"
+msgstr "Sun Type 7 USB"
#: ../rules/base.xml.in.h:172
-msgid "Croatian (US keyboard with Croatian digraphs)"
-msgstr "Kroatisk (USA-tangentbord med kroatiska digrafer)"
+msgid "Sun Type 7 USB (European layout)"
+msgstr "Sun Type 7 USB (Europeisk layout)"
#: ../rules/base.xml.in.h:173
-msgid "Croatian (US keyboard with Croatian letters)"
-msgstr "Kroatisk (USA-tangentbord med kroatiska bokstäver)"
+msgid "Sun Type 7 USB (Unix layout)"
+msgstr "Sun Type 7 USB (Unix-layout)"
#: ../rules/base.xml.in.h:174
-msgid "Croatian (use Croatian digraphs)"
-msgstr "Kroatiska (använder kroatiska digrafer)"
+msgid "Sun Type 7 USB (Japanese layout) / Japanese 106-key"
+msgstr "Sun Type 7 USB (Japansk layout) / Japansk 106-tangenters"
#: ../rules/base.xml.in.h:175
-msgid "Croatian (use guillemets for quotes)"
-msgstr "Kroatiska (använder gåsögon för citattecken)"
+msgid "Sun Type 6/7 USB"
+msgstr "Sun Type 6/7 USB"
#: ../rules/base.xml.in.h:176
-msgid "Ctrl key position"
-msgstr "Position för Ctrl-tangenten"
+msgid "Sun Type 6/7 USB (European layout)"
+msgstr "Sun Type 6/7 USB (Europeisk layout)"
#: ../rules/base.xml.in.h:177
-msgid "Ctrl+Shift"
-msgstr "Ctrl+Skift"
+msgid "Sun Type 6 USB (Unix layout)"
+msgstr "Sun Type 6 USB (Unix-layout)"
#: ../rules/base.xml.in.h:178
-msgid "Czech"
-msgstr "Tjeckisk"
+msgid "Sun Type 6 USB (Japanese layout)"
+msgstr "Sun Type 6 USB (Japansk layout)"
#: ../rules/base.xml.in.h:179
-msgid "Czech (UCW layout, accented letters only)"
-msgstr "Tjeckiska (UCW-layout, endast bokstäver med accenter)"
+msgid "Sun Type 6 (Japanese layout)"
+msgstr "Sun Type 6 (Japansk layout)"
#: ../rules/base.xml.in.h:180
-msgid "Czech (US Dvorak with CZ UCW support)"
-msgstr "Tjeckisk (US Dvorak med CZ UCW-stöd)"
+msgid "Targa Visionary 811"
+msgstr "Targa Visionary 811"
#: ../rules/base.xml.in.h:181
-msgid "Czech (qwerty)"
-msgstr "Tjeckisk (qwerty)"
+msgid "Unitek KB-1925"
+msgstr "Unitek KB-1925"
#: ../rules/base.xml.in.h:182
-msgid "Czech (qwerty, extended Backslash)"
-msgstr "Tjeckisk (qwerty, utökat omvänt snedstreck)"
+msgid "FL90"
+msgstr "FL90"
#: ../rules/base.xml.in.h:183
-msgid "Czech (with <\\|> key)"
-msgstr "Tjeckiska (med <\\|>-tangent)"
+msgid "Creative Desktop Wireless 7000"
+msgstr "Creative Desktop Wireless 7000"
#: ../rules/base.xml.in.h:184
-msgid "DTK2000"
-msgstr "DTK2000"
-
-#: ../rules/base.xml.in.h:185
-msgid "Danish"
-msgstr "Dansk"
-
-#: ../rules/base.xml.in.h:186
-msgid "Danish (Dvorak)"
-msgstr "Dansk (Dvorak)"
+msgid "Htc Dream phone"
+msgstr "Htc Dream-telefon"
-#: ../rules/base.xml.in.h:187
-msgid "Danish (Macintosh)"
-msgstr "Danska (Macintosh)"
+#. Keyboard indicator for English layouts
+#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:47
+msgid "en"
+msgstr "en"
-#: ../rules/base.xml.in.h:188
-msgid "Danish (Macintosh, eliminate dead keys)"
-msgstr "Danska (Macintosh, eliminera stumma tangenter)"
+#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:48
+msgid "English (US)"
+msgstr "Engelsk (USA)"
+#. Keyboard indicator for Cherokee layouts
#: ../rules/base.xml.in.h:189
-msgid "Danish (eliminate dead keys)"
-msgstr "Dansk (eliminera stumma tangenter)"
+msgid "chr"
+msgstr "chr"
#: ../rules/base.xml.in.h:190
-msgid "Default numeric keypad keys"
-msgstr "Standardtangenter för numeriskt tangentbord"
+msgid "Cherokee"
+msgstr "Cherokee"
#: ../rules/base.xml.in.h:191
-msgid "Dell"
-msgstr "Dell"
+msgid "English (US, with euro on 5)"
+msgstr "Engelsk (USA, med euro på 5)"
#: ../rules/base.xml.in.h:192
-msgid "Dell 101-key PC"
-msgstr "Dell 101-tangenters PC"
+msgid "English (US, international with dead keys)"
+msgstr "Engelsk (USA, internationell med stumma tangenter)"
#: ../rules/base.xml.in.h:193
-msgid "Dell Laptop/notebook Inspiron 6xxx/8xxx"
-msgstr "Bärbar Dell Inspiron 6xxx/8xxx"
+msgid "English (US, alternative international)"
+msgstr "Engelsk (USA, alternativ internationell)"
#: ../rules/base.xml.in.h:194
-msgid "Dell Laptop/notebook Precision M series"
-msgstr "Bärbar Dell Precision M series"
+msgid "English (Colemak)"
+msgstr "Engelsk (Colemak)"
#: ../rules/base.xml.in.h:195
-msgid "Dell Latitude series laptop"
-msgstr "Bärbar Dell Latitude-serien"
+msgid "English (Dvorak)"
+msgstr "Engelsk (Dvorak)"
#: ../rules/base.xml.in.h:196
-msgid "Dell Precision M65"
-msgstr "Dell Precision M65"
+msgid "English (Dvorak, international with dead keys)"
+msgstr "Engelsk (Dvorak, Internationell med stumma tangenter)"
#: ../rules/base.xml.in.h:197
-msgid "Dell SK-8125"
-msgstr "Dell SK-8125"
+msgid "English (Dvorak alternative international no dead keys)"
+msgstr "Engelsk (Dvorak alternativ internationell utan stumma tangenter)"
#: ../rules/base.xml.in.h:198
-msgid "Dell SK-8135"
-msgstr "Dell SK-8135"
+msgid "English (left handed Dvorak)"
+msgstr "Engelsk (vänsterhänt Dvorak)"
#: ../rules/base.xml.in.h:199
-msgid "Dell USB Multimedia Keyboard"
-msgstr "Dell USB-multimediatangentbord"
+msgid "English (right handed Dvorak)"
+msgstr "Engelsk (högerhänt Dvorak)"
#: ../rules/base.xml.in.h:200
-msgid "Dexxa Wireless Desktop Keyboard"
-msgstr "Dexxa trådlöst skrivbordstangentbord"
+msgid "English (classic Dvorak)"
+msgstr "Engelsk (klassisk Dvorak)"
#: ../rules/base.xml.in.h:201
-msgid "Dhivehi"
-msgstr "Dhivehi"
-
-#: ../rules/base.xml.in.h:202
-msgid "Diamond 9801 / 9802 series"
-msgstr "Diamond 9801/9802-serien"
+msgid "English (programmer Dvorak)"
+msgstr "Engelsk (Dvorak för programmerare)"
-#: ../rules/base.xml.in.h:203
-msgid "Dutch"
-msgstr "Nederländsk"
+#. Keyboard indicator for Russian layouts
+#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:70
+msgid "ru"
+msgstr "ru"
#: ../rules/base.xml.in.h:204
-msgid "Dutch (Macintosh)"
-msgstr "Nederländska (Macintosh)"
+msgid "Russian (US, phonetic)"
+msgstr "Rysk (USA, fonetisk)"
#: ../rules/base.xml.in.h:205
-msgid "Dutch (Sun dead keys)"
-msgstr "Nederländsk (Sun stumma tangenter)"
+msgid "English (Macintosh)"
+msgstr "Engelsk (Macintosh)"
#: ../rules/base.xml.in.h:206
-msgid "Dutch (standard)"
-msgstr "Nederländsk (standard)"
+msgid "English (international AltGr dead keys)"
+msgstr "Engelsk (internationell AltGr med stumma tangenter)"
#: ../rules/base.xml.in.h:207
-msgid "Dzongkha"
-msgstr "Dzongkha"
+msgid "English (the divide/multiply keys toggle the layout)"
+msgstr "Engelsk (divisions-/multiplikationstangenterna växlar layouten)"
#: ../rules/base.xml.in.h:208
-msgid "Enable extra typographic characters"
-msgstr "Aktivera extra typografiska tecken"
+msgid "Serbo-Croatian (US)"
+msgstr "Serbokroatisk (USA)"
#: ../rules/base.xml.in.h:209
-msgid "English (Cameroon)"
-msgstr "Engelsk (Kamerun)"
+msgid "English (Workman)"
+msgstr "Engelsk (Workman)"
#: ../rules/base.xml.in.h:210
-msgid "English (Canada)"
-msgstr "Engelsk (Kanada)"
-
-#: ../rules/base.xml.in.h:211
-msgid "English (Colemak)"
-msgstr "Engelsk (Colemak)"
+msgid "English (Workman, international with dead keys)"
+msgstr "Engelsk (Workman, Internationell med stumma tangenter)"
-#: ../rules/base.xml.in.h:212
-msgid "English (Dvorak alternative international no dead keys)"
-msgstr "Engelsk (Dvorak alternativ internationell utan stumma tangenter)"
+#. Keyboard indicator for Persian layouts
+#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:29
+msgid "fa"
+msgstr "fa"
#: ../rules/base.xml.in.h:213
-msgid "English (Dvorak international with dead keys)"
-msgstr "Engelsk (Dvorak Internationell med stumma tangenter)"
-
-#: ../rules/base.xml.in.h:214
-msgid "English (Dvorak)"
-msgstr "Engelsk (Dvorak)"
+msgid "Afghani"
+msgstr "Afgansk"
+#. Keyboard indicator for Pashto layouts
#: ../rules/base.xml.in.h:215
-msgid "English (Ghana)"
-msgstr "Engelsk (Ghana)"
+msgid "ps"
+msgstr "ps"
#: ../rules/base.xml.in.h:216
-msgid "English (Ghana, GILLBT)"
-msgstr "Engelsk (Ghana, GILLBT)"
-
-#: ../rules/base.xml.in.h:217
-msgid "English (Ghana, multilingual)"
-msgstr "Engelsk (Ghana, flerspråkig)"
+msgid "Pashto"
+msgstr "Pashto"
+#. Keyboard indicator for Uzbek layouts
#: ../rules/base.xml.in.h:218
-msgid "English (India, with RupeeSign)"
-msgstr "Engelsk (Indien, med rupietecken)"
+msgid "uz"
+msgstr "uz"
#: ../rules/base.xml.in.h:219
-msgid "English (Macintosh)"
-msgstr "Engelsk (Macintosh)"
+msgid "Uzbek (Afghanistan)"
+msgstr "Uzbekisk (Afganistan)"
#: ../rules/base.xml.in.h:220
-msgid "English (Mali, US Macintosh)"
-msgstr "Engelska (Mali, USA Macintosh)"
+msgid "Pashto (Afghanistan, OLPC)"
+msgstr "Pashto (Afganistan, OLPC)"
#: ../rules/base.xml.in.h:221
-msgid "English (Mali, US international)"
-msgstr "Engelska (Mali, USA internationell)"
+msgid "Persian (Afghanistan, Dari OLPC)"
+msgstr "Persisk (Afganistan, Dari OLPC)"
#: ../rules/base.xml.in.h:222
-msgid "English (Nigeria)"
-msgstr "Engelsk (Nigeria)"
+msgid "Uzbek (Afghanistan, OLPC)"
+msgstr "Uzbekisk (Afganistan, OLPC)"
-#: ../rules/base.xml.in.h:223
-msgid "English (South Africa)"
-msgstr "Engelsk (Sydafrika)"
-
-#: ../rules/base.xml.in.h:224
-msgid "English (UK)"
-msgstr "Engelsk (Storbritannien)"
+#. Keyboard indicator for Arabic layouts
+#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:81
+msgid "ar"
+msgstr "ar"
-#: ../rules/base.xml.in.h:225
-msgid "English (UK, Colemak)"
-msgstr "Engelsk (Storbritannien, Colemak)"
+#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:82
+msgid "Arabic"
+msgstr "Arabisk"
#: ../rules/base.xml.in.h:226
-msgid "English (UK, Dvorak with UK punctuation)"
-msgstr "Engelska (Storbritannien, Dvorak med brittisk-engelska skiljetecken)"
+msgid "Arabic (azerty)"
+msgstr "Arabisk (azerty)"
#: ../rules/base.xml.in.h:227
-msgid "English (UK, Dvorak)"
-msgstr "Engelsk (Storbritannien, Dvorak)"
+msgid "Arabic (azerty/digits)"
+msgstr "Arabisk (azerty/siffror)"
#: ../rules/base.xml.in.h:228
-msgid "English (UK, Macintosh international)"
-msgstr "Engelska (Storbritannien, Macintosh internationell)"
+msgid "Arabic (digits)"
+msgstr "Arabisk (siffror)"
#: ../rules/base.xml.in.h:229
-msgid "English (UK, Macintosh)"
-msgstr "Engelska (Storbritannien, Macintosh)"
+msgid "Arabic (qwerty)"
+msgstr "Arabisk (qwerty)"
#: ../rules/base.xml.in.h:230
-msgid "English (UK, extended WinKeys)"
-msgstr "Engelska (Storbritannien, utökade Windows-tangenter)"
+msgid "Arabic (qwerty/digits)"
+msgstr "Arabisk (qwerty/siffror)"
#: ../rules/base.xml.in.h:231
-msgid "English (UK, international with dead keys)"
-msgstr "Engelsk (Storbritannien, internationell med stumma tangenter)"
-
-#: ../rules/base.xml.in.h:232 ../rules/base.extras.xml.in.h:8
-msgid "English (US)"
-msgstr "Engelsk (USA)"
+msgid "Arabic (Buckwalter)"
+msgstr "Arabisk (Buckwalter)"
+#. Keyboard indicator for Albanian layouts
#: ../rules/base.xml.in.h:233
-msgid "English (US, alternative international)"
-msgstr "Engelsk (USA, alternativ internationell)"
+msgid "sq"
+msgstr "sq"
#: ../rules/base.xml.in.h:234
-msgid "English (US, international with dead keys)"
-msgstr "Engelsk (USA, internationell med stumma tangenter)"
+msgid "Albanian"
+msgstr "Albansk"
#: ../rules/base.xml.in.h:235
-msgid "English (US, with euro on 5)"
-msgstr "Engelsk (US, med euro på 5)"
-
-#: ../rules/base.xml.in.h:236
-msgid "English (classic Dvorak)"
-msgstr "Engelsk (klassisk Dvorak)"
+msgid "Albanian (Plisi D1)"
+msgstr "Albansk (Plisi D1)"
-#: ../rules/base.xml.in.h:237
-msgid "English (international AltGr dead keys)"
-msgstr "Engelsk (internationell AltGr med stumma tangenter)"
+#. Keyboard indicator for Armenian layouts
+#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:75
+msgid "hy"
+msgstr "hy"
-#: ../rules/base.xml.in.h:238
-msgid "English (layout toggle on multiply/divide key)"
-msgstr "Engelsk (layoutväxling på multiplicera/dividera-tangent)"
+#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:76
+msgid "Armenian"
+msgstr "Armenisk"
#: ../rules/base.xml.in.h:239
-msgid "English (left handed Dvorak)"
-msgstr "Engelsk (vänsterhänt Dvorak)"
+msgid "Armenian (phonetic)"
+msgstr "Armenisk (fonetisk)"
#: ../rules/base.xml.in.h:240
-msgid "English (programmer Dvorak)"
-msgstr "Engelsk (Dvorak för programmerare)"
+msgid "Armenian (alternative phonetic)"
+msgstr "Armenisk (Alternativ fonetisk)"
#: ../rules/base.xml.in.h:241
-msgid "English (right handed Dvorak)"
-msgstr "Engelsk (högerhänt Dvorak)"
+msgid "Armenian (eastern)"
+msgstr "Armenisk (östlig)"
#: ../rules/base.xml.in.h:242
-msgid "Ennyah DKB-1008"
-msgstr "Ennyah DKB-1008"
+msgid "Armenian (western)"
+msgstr "Armenisk (västlig)"
#: ../rules/base.xml.in.h:243
-msgid "Enter on keypad"
-msgstr "Enter på numeriskt tangentbord"
-
-#: ../rules/base.xml.in.h:244
-msgid "Esperanto"
-msgstr "Esperanto"
+msgid "Armenian (alternative eastern)"
+msgstr "Armenisk (Alternativ östlig)"
-#: ../rules/base.xml.in.h:245
-msgid "Esperanto (Portugal, Nativo)"
-msgstr "Esperanto (Portugal, Nativo)"
+#. Keyboard indicator for German layouts
+#: ../rules/base.xml.in.h:245 ../rules/base.extras.xml.in.h:22
+msgid "de"
+msgstr "de"
#: ../rules/base.xml.in.h:246
-msgid "Esperanto (displaced semicolon and quote, obsolete)"
-msgstr "Esperanto (flyttat semikolon och citattecken, föråldrat)"
+msgid "German (Austria)"
+msgstr "Tysk (Österrike)"
#: ../rules/base.xml.in.h:247
-msgid "Estonian"
-msgstr "Estnisk"
+msgid "German (Austria, eliminate dead keys)"
+msgstr "Tysk (Österrike, eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:248
-msgid "Estonian (Dvorak)"
-msgstr "Estnisk (Dvorak)"
+msgid "German (Austria, Sun dead keys)"
+msgstr "Tysk (Österrike, Sun stumma tangenter)"
#: ../rules/base.xml.in.h:249
-msgid "Estonian (US keyboard with Estonian letters)"
-msgstr "Estnisk (USA-tangentbord med estniska bokstäver)"
-
-#: ../rules/base.xml.in.h:250
-msgid "Estonian (eliminate dead keys)"
-msgstr "Estnisk (eliminera stumma tangenter)"
+msgid "German (Austria, Macintosh)"
+msgstr "Tysk (Österrike, Macintosh)"
+#. Keyboard indicator for Azerbaijani layouts
#: ../rules/base.xml.in.h:251
-msgid "Euro on 2"
-msgstr "Euro på 2"
+msgid "az"
+msgstr "az"
#: ../rules/base.xml.in.h:252
-msgid "Euro on 4"
-msgstr "Euro på 4"
+msgid "Azerbaijani"
+msgstr "Azerbajdzjansk"
#: ../rules/base.xml.in.h:253
-msgid "Euro on 5"
-msgstr "Euro på 5"
-
-#: ../rules/base.xml.in.h:254
-msgid "Euro on E"
-msgstr "Euro på E"
+msgid "Azerbaijani (Cyrillic)"
+msgstr "Azerbajdzjansk (Kyrillisk)"
+#. Keyboard indicator for Belarusian layouts
#: ../rules/base.xml.in.h:255
-msgid "Everex STEPnote"
-msgstr "Everex STEPnote"
+msgid "by"
+msgstr "by"
#: ../rules/base.xml.in.h:256
-msgid "Ewe"
-msgstr "Ewe"
+msgid "Belarusian"
+msgstr "Vitrysk"
#: ../rules/base.xml.in.h:257
-msgid "FL90"
-msgstr "FL90"
+msgid "Belarusian (legacy)"
+msgstr "Vitrysk (äldre)"
#: ../rules/base.xml.in.h:258
-msgid "Faroese"
-msgstr "Färöisk"
-
-#: ../rules/base.xml.in.h:259
-msgid "Faroese (eliminate dead keys)"
-msgstr "Färöisk (eliminera stumma tangenter)"
+msgid "Belarusian (Latin)"
+msgstr "Vitrysk (latin)"
-#: ../rules/base.xml.in.h:260
-msgid "Filipino"
-msgstr "Filipino"
+#. Keyboard indicator for Belgian layouts
+#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:84
+msgid "be"
+msgstr "be"
-#: ../rules/base.xml.in.h:261
-msgid "Filipino (Capewell-Dvorak Baybayin)"
-msgstr "Filipino (Capewell-Dvorak Baybayin)"
+#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:85
+msgid "Belgian"
+msgstr "Belgisk"
#: ../rules/base.xml.in.h:262
-msgid "Filipino (Capewell-Dvorak Latin)"
-msgstr "Filipino (Capewell-Dvorak Latin)"
+msgid "Belgian (alternative)"
+msgstr "Belgisk (alternativ)"
#: ../rules/base.xml.in.h:263
-msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
-msgstr "Filipino (Capewell-QWERF 2006 Baybayin)"
+msgid "Belgian (alternative, Latin-9 only)"
+msgstr "Belgisk (alternativ, endast Latin-9)"
#: ../rules/base.xml.in.h:264
-msgid "Filipino (Capewell-QWERF 2006 Latin)"
-msgstr "Filipino (Capewell-QWERF 2006 Latin)"
+msgid "Belgian (alternative, Sun dead keys)"
+msgstr "Belgisk (alternativ, Sun stumma tangenter)"
#: ../rules/base.xml.in.h:265
-msgid "Filipino (Colemak Baybayin)"
-msgstr "Filipino (Colemak Baybayin)"
+msgid "Belgian (ISO alternate)"
+msgstr "Belgisk (ISO-alternativ)"
#: ../rules/base.xml.in.h:266
-msgid "Filipino (Colemak Latin)"
-msgstr "Filipino (Colemak Latin)"
+msgid "Belgian (eliminate dead keys)"
+msgstr "Belgisk (eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:267
-msgid "Filipino (Dvorak Baybayin)"
-msgstr "Filipino (Dvorak Baybayin)"
+msgid "Belgian (Sun dead keys)"
+msgstr "Belgisk (Sun stumma tangenter)"
#: ../rules/base.xml.in.h:268
-msgid "Filipino (Dvorak Latin)"
-msgstr "Filipino (Dvorak Latin)"
-
-#: ../rules/base.xml.in.h:269
-msgid "Filipino (QWERTY Baybayin)"
-msgstr "Filipino (QWERTY Baybayin)"
+msgid "Belgian (Wang model 724 azerty)"
+msgstr "Belgisk (Wang modell 724 azerty)"
+#. Keyboard indicator for Bangla layouts
#: ../rules/base.xml.in.h:270
-msgid "Finnish"
-msgstr "Finsk"
+msgid "bn"
+msgstr "bn"
#: ../rules/base.xml.in.h:271
-msgid "Finnish (Macintosh)"
-msgstr "Finska (Macintosh)"
+msgid "Bangla"
+msgstr "Bengali"
#: ../rules/base.xml.in.h:272
-msgid "Finnish (classic)"
-msgstr "Finsk (klassisk)"
+msgid "Bangla (Probhat)"
+msgstr "Bengali (Probhat)"
-#: ../rules/base.xml.in.h:273
-msgid "Finnish (classic, eliminate dead keys)"
-msgstr "Finsk (klassisk, eliminera stumma tangenter)"
+#. Keyboard indicator for Indian layouts
+#: ../rules/base.xml.in.h:274
+msgid "in"
+msgstr "in"
+
+#: ../rules/base.xml.in.h:275
+msgid "Indian"
+msgstr "Indisk"
-#. This assumes the KP_ abstract symbols are actually useful for some apps
-#. The description needs to be rewritten
#: ../rules/base.xml.in.h:276
-msgid "Four-level key with abstract separators"
-msgstr "Fjärdenivåstangent med abstrakta avgränsare"
+msgid "Bangla (India)"
+msgstr "Bengali (Indien)"
#: ../rules/base.xml.in.h:277
-msgid "Four-level key with comma"
-msgstr "Fjärdenivåstangent med komma"
+msgid "Bangla (India, Probhat)"
+msgstr "Bengali (Indien, Probhat)"
#: ../rules/base.xml.in.h:278
-msgid "Four-level key with dot"
-msgstr "Fjärdenivåstangent med punkt"
+msgid "Bangla (India, Baishakhi)"
+msgstr "Bengali (Indien, Baishakhi)"
#: ../rules/base.xml.in.h:279
-msgid "Four-level key with dot, latin-9 restriction"
-msgstr "Fjärdenivåstangent med punkt, latin-9-begränsning"
+msgid "Bangla (India, Bornona)"
+msgstr "Bengali (Indien, Bornona)"
#: ../rules/base.xml.in.h:280
-msgid "Four-level key with momayyez"
-msgstr "Fjärdenivåstangent med momayyez"
+msgid "Bangla (India, Uni Gitanjali)"
+msgstr "Bengali (Indien, Uni Gitanjali)"
#: ../rules/base.xml.in.h:281
-msgid "French"
-msgstr "Fransk"
+msgid "Bangla (India, Baishakhi Inscript)"
+msgstr "Bengali (Indien, Baishakhi Inscript)"
#: ../rules/base.xml.in.h:282
-msgid "French (Bepo, ergonomic, Dvorak way)"
-msgstr "Fransk (Bepo, ergonomisk, Dvorak-liknande)"
-
-#: ../rules/base.xml.in.h:283
-msgid "French (Bepo, ergonomic, Dvorak way, latin-9 only)"
-msgstr "Fransk (Bepo, ergonomisk, Dvorak-liknande, endast latin-9)"
+msgid "Manipuri (Eeyek)"
+msgstr "Manipuri (Eeyek)"
+#. Keyboard indicator for Gujarati layouts
#: ../rules/base.xml.in.h:284
-msgid "French (Breton)"
-msgstr "Fransk (Bretagnsk)"
+msgid "gu"
+msgstr "gu"
#: ../rules/base.xml.in.h:285
-msgid "French (Cameroon)"
-msgstr "Franska (Kamerun)"
-
-#: ../rules/base.xml.in.h:286 ../rules/base.extras.xml.in.h:11
-msgid "French (Canada)"
-msgstr "Franska (Kanada)"
+msgid "Gujarati"
+msgstr "Gujaratisk"
+#. Keyboard indicator for Punjabi layouts
#: ../rules/base.xml.in.h:287
-msgid "French (Canada, Dvorak)"
-msgstr "Fransk (Kanada, Dvorak)"
+msgid "pa"
+msgstr "pa"
#: ../rules/base.xml.in.h:288
-msgid "French (Canada, legacy)"
-msgstr "Fransk (Kanada, äldre)"
+msgid "Punjabi (Gurmukhi)"
+msgstr "Punjabi (Gurmukhi)"
#: ../rules/base.xml.in.h:289
-msgid "French (Democratic Republic of the Congo)"
-msgstr "Fransk (Demokratiska republiken Kongo)"
-
-#: ../rules/base.xml.in.h:290
-msgid "French (Dvorak)"
-msgstr "Fransk (Dvorak)"
+msgid "Punjabi (Gurmukhi Jhelum)"
+msgstr "Punjabi (Gurmukhi Jhelum)"
+#. Keyboard indicator for Kannada layouts
#: ../rules/base.xml.in.h:291
-msgid "French (Guinea)"
-msgstr "Fransk (Guinea)"
+msgid "kn"
+msgstr "kn"
+# Även kanaresisk (äldre form)
#: ../rules/base.xml.in.h:292
-msgid "French (Macintosh)"
-msgstr "Franska (Macintosh)"
+msgid "Kannada"
+msgstr "Kannada"
#: ../rules/base.xml.in.h:293
-msgid "French (Mali, alternative)"
-msgstr "Fransk (Mali, alternativ)"
-
-#: ../rules/base.xml.in.h:294
-msgid "French (Morocco)"
-msgstr "Fransk (Marocko)"
+msgid "Kannada (KaGaPa phonetic)"
+msgstr "Kannada (KaGaPa-fonetisk)"
+#. Keyboard indicator for Malayalam layouts
#: ../rules/base.xml.in.h:295
-msgid "French (Sun dead keys)"
-msgstr "Fransk (Sun stumma tangenter)"
+msgid "ml"
+msgstr "ml"
#: ../rules/base.xml.in.h:296
-msgid "French (Switzerland)"
-msgstr "Fransk (Schweiz)"
+msgid "Malayalam"
+msgstr "Malayalam"
#: ../rules/base.xml.in.h:297
-msgid "French (Switzerland, Macintosh)"
-msgstr "Franska (Schweiz, Macintosh)"
+msgid "Malayalam (Lalitha)"
+msgstr "Malayalamsk (Lalitha)"
#: ../rules/base.xml.in.h:298
-msgid "French (Switzerland, Sun dead keys)"
-msgstr "Fransk (Schweiz, Sun stumma tangenter)"
-
-#: ../rules/base.xml.in.h:299
-msgid "French (Switzerland, eliminate dead keys)"
-msgstr "Fransk (Schweiz, eliminera stumma tangenter)"
+msgid "Malayalam (enhanced Inscript, with rupee sign)"
+msgstr "Malayalam (förbättrad Inscript, med rupietecken)"
+#. Keyboard indicator for Oriya layouts
#: ../rules/base.xml.in.h:300
-msgid "French (alternative)"
-msgstr "Fransk (alternativ)"
+msgid "or"
+msgstr "or"
#: ../rules/base.xml.in.h:301
-msgid "French (alternative, Sun dead keys)"
-msgstr "Fransk (alternativ, Sun stumma tangenter)"
-
-#: ../rules/base.xml.in.h:302
-msgid "French (alternative, eliminate dead keys)"
-msgstr "Fransk (alternativ, eliminera stumma tangenter)"
+msgid "Oriya"
+msgstr "Oriya"
+#. Keyboard indicator for Tamil layouts
#: ../rules/base.xml.in.h:303
-msgid "French (alternative, latin-9 only)"
-msgstr "Fransk (alternativ, endast latin-9)"
+msgid "ta"
+msgstr "ta"
#: ../rules/base.xml.in.h:304
-msgid "French (eliminate dead keys)"
-msgstr "Fransk (eliminera stumma tangenter)"
+msgid "Tamil (Unicode)"
+msgstr "Tamilsk (Unicode)"
#: ../rules/base.xml.in.h:305
-msgid "French (legacy, alternative)"
-msgstr "Franska (äldre, alternativ)"
+msgid "Tamil (keyboard with numerals)"
+msgstr "Tamilsk (tangentbord med siffror)"
#: ../rules/base.xml.in.h:306
-msgid "French (legacy, alternative, Sun dead keys)"
-msgstr "Fransk (äldre, alternativ, Sun stumma tangenter)"
+msgid "Tamil (TAB typewriter)"
+msgstr "Tamilsk (TAB Typewriter)"
#: ../rules/base.xml.in.h:307
-msgid "French (legacy, alternative, eliminate dead keys)"
-msgstr "Fransk (äldre, alternativ, eliminera stumma tangenter)"
+msgid "Tamil (TSCII typewriter)"
+msgstr "Tamilsk (TSCII Typewriter)"
#: ../rules/base.xml.in.h:308
-msgid "Fujitsu-Siemens Computers AMILO laptop"
-msgstr "Fujitsu-Siemens Computers AMILO bärbar dator"
-
-#: ../rules/base.xml.in.h:309
-msgid "Fula"
-msgstr "Fula"
+msgid "Tamil"
+msgstr "Tamilsk"
+#. Keyboard indicator for Telugu layouts
#: ../rules/base.xml.in.h:310
-msgid "Ga"
-msgstr "Ga"
+msgid "te"
+msgstr "te"
#: ../rules/base.xml.in.h:311
-msgid "Generic 101-key PC"
-msgstr "Allmän 101-tangenters PC"
+msgid "Telugu"
+msgstr "Telugo"
#: ../rules/base.xml.in.h:312
-msgid "Generic 102-key (Intl) PC"
-msgstr "Allmän 102-tangenters (internationell) PC"
-
-#: ../rules/base.xml.in.h:313
-msgid "Generic 104-key PC"
-msgstr "Allmän 104-tangenters PC"
+msgid "Telugu (KaGaPa phonetic)"
+msgstr "Telugu (KaGaPa-fonetisk)"
+#. Keyboard indicator for Urdu layouts
#: ../rules/base.xml.in.h:314
-msgid "Generic 105-key (Intl) PC"
-msgstr "Allmän 105-tangenters (internationell) PC"
+msgid "ur"
+msgstr "ur"
#: ../rules/base.xml.in.h:315
-msgid "Genius Comfy KB-12e"
-msgstr "Genius Comfy KB-12e"
+msgid "Urdu (phonetic)"
+msgstr "Urdu (fonetisk)"
#: ../rules/base.xml.in.h:316
-msgid "Genius Comfy KB-16M / Genius MM Keyboard KWD-910"
-msgstr "Genius Comfy KB-16M / Genius MM-tangentbord KWD-910"
+msgid "Urdu (alternative phonetic)"
+msgstr "Urdu (alternativ fonetisk)"
#: ../rules/base.xml.in.h:317
-msgid "Genius Comfy KB-21e-Scroll"
-msgstr "Genius Comfy KB-21e-Scroll"
-
-#: ../rules/base.xml.in.h:318
-msgid "Genius KB-19e NB"
-msgstr "Genius KB-19e NB"
+msgid "Urdu (WinKeys)"
+msgstr "Urdu (Windows-tangenter)"
+#. Keyboard indicator for Hindi layouts
#: ../rules/base.xml.in.h:319
-msgid "Genius KKB-2050HS"
-msgstr "Genius KKB-2050HS"
+msgid "hi"
+msgstr "hi"
#: ../rules/base.xml.in.h:320
-msgid "Georgian"
-msgstr "Georgisk"
+msgid "Hindi (Bolnagri)"
+msgstr "Hindi (Bolnagri)"
#: ../rules/base.xml.in.h:321
-msgid "Georgian (France, AZERTY Tskapo)"
-msgstr "Georgiska (Frankrike, AZERTY Tskapo)"
+msgid "Hindi (Wx)"
+msgstr "Hindi (Wx)"
#: ../rules/base.xml.in.h:322
-msgid "Georgian (Italy)"
-msgstr "Georgiska (Italien)"
-
-#: ../rules/base.xml.in.h:323
-msgid "Georgian (MESS)"
-msgstr "Georgisk (MESS)"
+msgid "Hindi (KaGaPa phonetic)"
+msgstr "Hindi (KaGaPa-fonetisk)"
+#. Keyboard indicator for Sanskrit layouts
#: ../rules/base.xml.in.h:324
-msgid "Georgian (ergonomic)"
-msgstr "Georgisk (ergonomisk)"
-
-#: ../rules/base.xml.in.h:325 ../rules/base.extras.xml.in.h:12
-msgid "German"
-msgstr "Tysk"
+msgid "sa"
+msgstr "sa"
-#: ../rules/base.xml.in.h:326
-msgid "German (Austria)"
-msgstr "Tysk (Österrike)"
+#: ../rules/base.xml.in.h:325
+msgid "Sanskrit (KaGaPa phonetic)"
+msgstr "Sanskrit (KaGaPa-fonetisk)"
+#. Keyboard indicator for Marathi layouts
#: ../rules/base.xml.in.h:327
-msgid "German (Austria, Macintosh)"
-msgstr "Tyska (Österrike, Macintosh)"
+msgid "mr"
+msgstr "mr"
#: ../rules/base.xml.in.h:328
-msgid "German (Austria, Sun dead keys)"
-msgstr "Tysk (Österrike, Sun stumma tangenter)"
+msgid "Marathi (KaGaPa phonetic)"
+msgstr "Marathi (KaGaPa-fonetisk)"
#: ../rules/base.xml.in.h:329
-msgid "German (Austria, eliminate dead keys)"
-msgstr "Tysk (Österrike, eliminera stumma tangenter)"
-
-#: ../rules/base.xml.in.h:330
-msgid "German (Dvorak)"
-msgstr "Tysk (Dvorak)"
+msgid "English (India, with rupee sign)"
+msgstr "Engelsk (Indien, med rupietecken)"
+#. Keyboard indicator for Bosnian layouts
#: ../rules/base.xml.in.h:331
-msgid "German (Macintosh)"
-msgstr "Tyska (Macintosh)"
+msgid "bs"
+msgstr "bs"
#: ../rules/base.xml.in.h:332
-msgid "German (Macintosh, eliminate dead keys)"
-msgstr "Tyska (Macintosh, eliminera stumma tangenter)"
+msgid "Bosnian"
+msgstr "Bosnisk"
#: ../rules/base.xml.in.h:333
-msgid "German (Neo 2)"
-msgstr "Tysk (Neo 2)"
+msgid "Bosnian (with guillemets for quotes)"
+msgstr "Bosnisk (med gåsögon för citattecken)"
#: ../rules/base.xml.in.h:334
-msgid "German (Sun dead keys)"
-msgstr "Tysk (Sun stumma tangenter)"
+msgid "Bosnian (with Bosnian digraphs)"
+msgstr "Bosnisk (med bosniska digrafer)"
#: ../rules/base.xml.in.h:335
-msgid "German (Switzerland)"
-msgstr "Tyska (Schweiz)"
+msgid "Bosnian (US keyboard with Bosnian digraphs)"
+msgstr "Bosnisk (USA-tangentbord med bosniska digrafer)"
#: ../rules/base.xml.in.h:336
-msgid "German (Switzerland, Macintosh)"
-msgstr "Tyska (Schweiz, Macintosh)"
-
-#: ../rules/base.xml.in.h:337
-msgid "German (Switzerland, Sun dead keys)"
-msgstr "Tysk (Schweiz, Sun stumma tangenter)"
+msgid "Bosnian (US keyboard with Bosnian letters)"
+msgstr "Bosnisk (USA-tangentbord med bosniska bokstäver)"
-#: ../rules/base.xml.in.h:338
-msgid "German (Switzerland, eliminate dead keys)"
-msgstr "Tysk (Schweiz, eliminera stumma tangenter)"
+#. Keyboard indicator for Portuguese layouts
+#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:87
+msgid "pt"
+msgstr "pt"
-#: ../rules/base.xml.in.h:339
-msgid "German (Switzerland, legacy)"
-msgstr "Tyska (Schweiz, äldre)"
+#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:88
+msgid "Portuguese (Brazil)"
+msgstr "Portugisisk (Brasilien)"
#: ../rules/base.xml.in.h:340
-msgid "German (dead acute)"
-msgstr "Tysk (stumma akutaccent)"
+msgid "Portuguese (Brazil, eliminate dead keys)"
+msgstr "Portugisisk (Brasilien, eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:341
-msgid "German (dead grave acute)"
-msgstr "Tysk (stum grav accent)"
+msgid "Portuguese (Brazil, Dvorak)"
+msgstr "Portugisisk (Brasilien, Dvorak)"
#: ../rules/base.xml.in.h:342
-msgid "German (eliminate dead keys)"
-msgstr "Tysk (eliminera stumma tangenter)"
+msgid "Portuguese (Brazil, Nativo)"
+msgstr "Portugisisk (Brasilien, Nativo)"
#: ../rules/base.xml.in.h:343
-msgid "Greek"
-msgstr "Grekisk"
+msgid "Portuguese (Brazil, Nativo for US keyboards)"
+msgstr "Portugisisk (Brasilien, Nativo för USA-tangentbord)"
#: ../rules/base.xml.in.h:344
-msgid "Greek (eliminate dead keys)"
-msgstr "Grekisk (eliminera stumma tangenter)"
-
-#: ../rules/base.xml.in.h:345
-msgid "Greek (extended)"
-msgstr "Grekisk (utökad)"
+msgid "Esperanto (Brazil, Nativo)"
+msgstr "Esperanto (Brasilien, Nativo)"
+#. Keyboard indicator for Bulgarian layouts
#: ../rules/base.xml.in.h:346
-msgid "Greek (polytonic)"
-msgstr "Grekisk (polytonisk)"
+msgid "bg"
+msgstr "bg"
#: ../rules/base.xml.in.h:347
-msgid "Greek (simple)"
-msgstr "Grekisk (enkel)"
+msgid "Bulgarian"
+msgstr "Bulgarisk"
#: ../rules/base.xml.in.h:348
-msgid "Gujarati"
-msgstr "Gujaratisk"
+msgid "Bulgarian (traditional phonetic)"
+msgstr "Bulgarisk (traditionell fonetisk)"
#: ../rules/base.xml.in.h:349
-msgid "Gyration"
-msgstr "Gyration"
+msgid "Bulgarian (new phonetic)"
+msgstr "Bulgarisk (ny fonetisk)"
#: ../rules/base.xml.in.h:350
-msgid "HTC Dream"
-msgstr "HTC Dream"
-
-#: ../rules/base.xml.in.h:351
-msgid "Happy Hacking Keyboard"
-msgstr "Happy Hacking-tangentbord"
+msgid "Arabic (Morocco)"
+msgstr "Arabisk (Marocko)"
-#: ../rules/base.xml.in.h:352
-msgid "Happy Hacking Keyboard for Mac"
-msgstr "Happy Hacking-tangentbord för Mac"
+#. Keyboard indicator for French layouts
+#: ../rules/base.xml.in.h:352 ../rules/base.extras.xml.in.h:15
+msgid "fr"
+msgstr "fr"
#: ../rules/base.xml.in.h:353
-msgid "Hausa"
-msgstr "Hausa"
-
-#: ../rules/base.xml.in.h:354
-msgid "Hebrew"
-msgstr "Hebreisk"
+msgid "French (Morocco)"
+msgstr "Fransk (Marocko)"
+#. Keyboard indicator for Berber layouts
#: ../rules/base.xml.in.h:355
-msgid "Hebrew (Biblical, Tiro)"
-msgstr "Hebreiska (Biblisk, Tiro)"
+msgid "ber"
+msgstr "ber"
#: ../rules/base.xml.in.h:356
-msgid "Hebrew (lyx)"
-msgstr "Hebreisk (lyx)"
+msgid "Berber (Morocco, Tifinagh)"
+msgstr "Berberisk (Marocko, Tifinagh)"
#: ../rules/base.xml.in.h:357
-msgid "Hebrew (phonetic)"
-msgstr "Hebreiska (fonetisk)"
+msgid "Berber (Morocco, Tifinagh alternative)"
+msgstr "Berberisk (Marocko, Tifinagh alternativ)"
#: ../rules/base.xml.in.h:358
-msgid "Hewlett-Packard Internet Keyboard"
-msgstr "Hewlett-Packard Internettangentbord"
+msgid "Berber (Morocco, Tifinagh alternative phonetic)"
+msgstr "Berberisk (Marocko, Tifinagh alternativ fonetisk)"
#: ../rules/base.xml.in.h:359
-msgid "Hewlett-Packard Mini 110 Notebook"
-msgstr "Bärbar Hewlett-Packard Mini 110"
+msgid "Berber (Morocco, Tifinagh extended)"
+msgstr "Berberisk (Marocko, Tifinagh utökad)"
#: ../rules/base.xml.in.h:360
-msgid "Hewlett-Packard Omnibook 500 FA"
-msgstr "Hewlett-Packard Omnibook 500 FA"
+msgid "Berber (Morocco, Tifinagh phonetic)"
+msgstr "Berberisk (Marocko, Tifinagh fonetisk)"
#: ../rules/base.xml.in.h:361
-msgid "Hewlett-Packard Omnibook 5xx"
-msgstr "Hewlett-Packard Omnibook 5xx"
-
-#: ../rules/base.xml.in.h:362
-msgid "Hewlett-Packard Omnibook 6000/6100"
-msgstr "Hewlett-Packard Omnibook 6000/6100"
+msgid "Berber (Morocco, Tifinagh extended phonetic)"
+msgstr "Berberisk (Marocko, Tifinagh utökad fonetisk)"
-#: ../rules/base.xml.in.h:363
-msgid "Hewlett-Packard Omnibook XE3 GC"
-msgstr "Hewlett-Packard Omnibook XE3 GC"
+#. Keyboard indicator for Cameroon layouts
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:150
+msgid "cm"
+msgstr "cm"
-#: ../rules/base.xml.in.h:364
-msgid "Hewlett-Packard Omnibook XE3 GF"
-msgstr "Hewlett-Packard Omnibook XE3 GF"
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:151
+msgid "English (Cameroon)"
+msgstr "Engelsk (Kamerun)"
#: ../rules/base.xml.in.h:365
-msgid "Hewlett-Packard Omnibook XT1000"
-msgstr "Hewlett-Packard Omnibook XT1000"
+msgid "French (Cameroon)"
+msgstr "Fransk (Kamerun)"
#: ../rules/base.xml.in.h:366
-msgid "Hewlett-Packard Pavilion ZT11xx"
-msgstr "Hewlett-Packard Pavilion ZT11xx"
+msgid "Cameroon Multilingual (qwerty)"
+msgstr "Kamerun flerspråkig (qwerty)"
#: ../rules/base.xml.in.h:367
-msgid "Hewlett-Packard Pavilion dv5"
-msgstr "Hewlett-Packard Pavilion dv5"
+msgid "Cameroon Multilingual (azerty)"
+msgstr "Kamerun flerspråkig (azerty)"
#: ../rules/base.xml.in.h:368
-msgid "Hewlett-Packard SK-250x Multimedia Keyboard"
-msgstr "Hewlett-Packard SK-250x Multimedia Keyboard"
-
-#: ../rules/base.xml.in.h:369
-msgid "Hewlett-Packard nx9020"
-msgstr "Hewlett-Packard nx9020"
+msgid "Cameroon Multilingual (Dvorak)"
+msgstr "Kamerun flerspråkig (Dvorak)"
+#. Keyboard indicator for Burmese layouts
#: ../rules/base.xml.in.h:370
-msgid "Hexadecimal"
-msgstr "Hexadecimal"
+msgid "my"
+msgstr "my"
#: ../rules/base.xml.in.h:371
-msgid "Hindi (Bolnagri)"
-msgstr "Hindi (Bolnagri)"
+msgid "Burmese"
+msgstr "Burmesisk"
-#: ../rules/base.xml.in.h:372
-msgid "Hindi (Wx)"
-msgstr "Hindi (Wx)"
+#: ../rules/base.xml.in.h:372 ../rules/base.extras.xml.in.h:16
+msgid "French (Canada)"
+msgstr "Fransk (Kanada)"
#: ../rules/base.xml.in.h:373
-msgid "Honeywell Euroboard"
-msgstr "Honeywell Euroboard"
+msgid "French (Canada, Dvorak)"
+msgstr "Fransk (Kanada, Dvorak)"
#: ../rules/base.xml.in.h:374
-msgid "Htc Dream phone"
-msgstr "Htc Dream-telefon"
+msgid "French (Canada, legacy)"
+msgstr "Fransk (Kanada, äldre)"
#: ../rules/base.xml.in.h:375
-msgid "Hungarian"
-msgstr "Ungersk"
+msgid "Canadian Multilingual"
+msgstr "Kanadensisk flerspråkig"
#: ../rules/base.xml.in.h:376
-msgid "Hungarian (101/qwerty/comma/dead keys)"
-msgstr "Ungersk (101/qwerty/komma/stumma tangenter)"
+msgid "Canadian Multilingual (first part)"
+msgstr "Kanadensisk flerspråkig (första delen)"
#: ../rules/base.xml.in.h:377
-msgid "Hungarian (101/qwerty/comma/eliminate dead keys)"
-msgstr "Ungersk (101/qwerty/komma/eliminera stumma tangenter)"
-
-#: ../rules/base.xml.in.h:378
-msgid "Hungarian (101/qwerty/dot/dead keys)"
-msgstr "Ungersk (101/qwerty/punkt/stumma tangenter)"
+msgid "Canadian Multilingual (second part)"
+msgstr "Kanadensisk flerspråkig (andra delen)"
+#. Keyboard indicator for Inuktikut layouts
#: ../rules/base.xml.in.h:379
-msgid "Hungarian (101/qwerty/dot/eliminate dead keys)"
-msgstr "Ungersk (101/qwerty/punkt/eliminera stumma tangenter)"
+msgid "ike"
+msgstr "ike"
#: ../rules/base.xml.in.h:380
-msgid "Hungarian (101/qwertz/comma/dead keys)"
-msgstr "Ungersk (101/qwertz/komma/stumma tangenter)"
+msgid "Inuktitut"
+msgstr "Inuktitut"
#: ../rules/base.xml.in.h:381
-msgid "Hungarian (101/qwertz/comma/eliminate dead keys)"
-msgstr "Ungersk (101/qwertz/komma/eliminera stumma tangenter)"
+msgid "English (Canada)"
+msgstr "Engelsk (Kanada)"
#: ../rules/base.xml.in.h:382
-msgid "Hungarian (101/qwertz/dot/dead keys)"
-msgstr "Ungersk (101/qwertz/punkt/stumma tangenter)"
-
-#: ../rules/base.xml.in.h:383
-msgid "Hungarian (101/qwertz/dot/eliminate dead keys)"
-msgstr "Ungersk (101/qwertz/punkt/eliminera stumma tangenter)"
+msgid "French (Democratic Republic of the Congo)"
+msgstr "Fransk (Demokratiska republiken Kongo)"
+#. Keyboard indicator for Taiwanese layouts
#: ../rules/base.xml.in.h:384
-msgid "Hungarian (102/qwerty/comma/dead keys)"
-msgstr "Ungersk (102/qwerty/komma/stumma tangenter)"
+msgid "zh"
+msgstr "zh"
#: ../rules/base.xml.in.h:385
-msgid "Hungarian (102/qwerty/comma/eliminate dead keys)"
-msgstr "Ungersk (102/qwerty/komma/eliminera stumma tangenter)"
+msgid "Chinese"
+msgstr "Kinesisk"
#: ../rules/base.xml.in.h:386
-msgid "Hungarian (102/qwerty/dot/dead keys)"
-msgstr "Ungersk (102/qwerty/punkt/stumma tangenter)"
+msgid "Tibetan"
+msgstr "Tibetansk"
#: ../rules/base.xml.in.h:387
-msgid "Hungarian (102/qwerty/dot/eliminate dead keys)"
-msgstr "Ungersk (102/qwerty/punkt/eliminera stumma tangenter)"
+msgid "Tibetan (with ASCII numerals)"
+msgstr "Tibetansk (med ASCII-taltecken)"
#: ../rules/base.xml.in.h:388
-msgid "Hungarian (102/qwertz/comma/dead keys)"
-msgstr "Ungersk (102/qwertz/komma/stumma tangenter)"
+msgid "ug"
+msgstr "ug"
#: ../rules/base.xml.in.h:389
-msgid "Hungarian (102/qwertz/comma/eliminate dead keys)"
-msgstr "Ungersk (102/qwertz/komma/eliminera stumma tangenter)"
-
-#: ../rules/base.xml.in.h:390
-msgid "Hungarian (102/qwertz/dot/dead keys)"
-msgstr "Ungersk (102/qwertz/punkt/stumma tangenter)"
+msgid "Uyghur"
+msgstr "Uyghur"
+#. Keyboard indicator for Croatian layouts
#: ../rules/base.xml.in.h:391
-msgid "Hungarian (102/qwertz/dot/eliminate dead keys)"
-msgstr "Ungersk (102/qwertz/punkt/eliminera stumma tangenter)"
+msgid "hr"
+msgstr "hr"
#: ../rules/base.xml.in.h:392
-msgid "Hungarian (eliminate dead keys)"
-msgstr "Ungersk (eliminera stumma tangenter)"
+msgid "Croatian"
+msgstr "Kroatisk"
#: ../rules/base.xml.in.h:393
-msgid "Hungarian (qwerty)"
-msgstr "Ungersk (qwerty)"
+msgid "Croatian (with guillemets for quotes)"
+msgstr "Kroatisk (med gåsögon för citattecken)"
#: ../rules/base.xml.in.h:394
-msgid "Hungarian (standard)"
-msgstr "Ungersk (standard)"
+msgid "Croatian (with Croatian digraphs)"
+msgstr "Kroatisk (med kroatiska digrafer)"
#: ../rules/base.xml.in.h:395
-msgid "Hyper is mapped to Win-keys"
-msgstr "Hyper är mappad till Win-tangenterna"
+msgid "Croatian (US keyboard with Croatian digraphs)"
+msgstr "Kroatisk (USA-tangentbord med kroatiska digrafer)"
#: ../rules/base.xml.in.h:396
-msgid "IBM Rapid Access"
-msgstr "IBM Rapid Access"
-
-#: ../rules/base.xml.in.h:397
-msgid "IBM Rapid Access II"
-msgstr "IBM Rapid Access II"
+msgid "Croatian (US keyboard with Croatian letters)"
+msgstr "Kroatisk (USA-tangentbord med kroatiska bokstäver)"
-#: ../rules/base.xml.in.h:398
-msgid "IBM Space Saver"
-msgstr "IBM Space Saver"
+#. Keyboard indicator for Chech layouts
+#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:90
+msgid "cs"
+msgstr "cs"
-#: ../rules/base.xml.in.h:399
-msgid "IBM ThinkPad 560Z/600/600E/A22E"
-msgstr "IBM ThinkPad 560Z/600/600E/A22E"
+#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:91
+msgid "Czech"
+msgstr "Tjeckisk"
#: ../rules/base.xml.in.h:400
-msgid "IBM ThinkPad R60/T60/R61/T61"
-msgstr "IBM ThinkPad R60/T60/R61/T61"
+msgid "Czech (with <\\|> key)"
+msgstr "Tjeckisk (med <\\|>-tangent)"
#: ../rules/base.xml.in.h:401
-msgid "IBM ThinkPad Z60m/Z60t/Z61m/Z61t"
-msgstr "IBM ThinkPad Z60m/Z60t/Z61m/Z61t"
+msgid "Czech (qwerty)"
+msgstr "Tjeckisk (qwerty)"
#: ../rules/base.xml.in.h:402
-msgid "Icelandic"
-msgstr "Isländsk"
+msgid "Czech (qwerty, extended Backslash)"
+msgstr "Tjeckisk (qwerty, utökat omvänt snedstreck)"
#: ../rules/base.xml.in.h:403
-msgid "Icelandic (Dvorak)"
-msgstr "Isländsk (Dvorak)"
+msgid "Czech (UCW layout, accented letters only)"
+msgstr "Tjeckisk (UCW-layout, endast bokstäver med accenter)"
#: ../rules/base.xml.in.h:404
-msgid "Icelandic (Macintosh)"
-msgstr "Isländska (Macintosh)"
-
-#: ../rules/base.xml.in.h:405
-msgid "Icelandic (Sun dead keys)"
-msgstr "Isländsk (Sun stumma tangenter)"
+msgid "Czech (US Dvorak with CZ UCW support)"
+msgstr "Tjeckisk (US Dvorak med CZ UCW-stöd)"
-#: ../rules/base.xml.in.h:406
-msgid "Icelandic (eliminate dead keys)"
-msgstr "Isländsk (eliminera stumma tangenter)"
+#. Keyboard indicator for Danish layouts
+#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:93
+msgid "da"
+msgstr "da"
-#: ../rules/base.xml.in.h:407
-msgid "Igbo"
-msgstr "Igbo"
+#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:94
+msgid "Danish"
+msgstr "Dansk"
#: ../rules/base.xml.in.h:408
-msgid "Indian"
-msgstr "Indisk"
+msgid "Danish (eliminate dead keys)"
+msgstr "Dansk (eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:409
-msgid "Inuktitut"
-msgstr "Inuktitut"
+msgid "Danish (Winkeys)"
+msgstr "Dansk (Windows-tangenter)"
#: ../rules/base.xml.in.h:410
-msgid "Iraqi"
-msgstr "Irakisk"
+msgid "Danish (Macintosh)"
+msgstr "Dansk (Macintosh)"
#: ../rules/base.xml.in.h:411
-msgid "Irish"
-msgstr "Irländsk"
+msgid "Danish (Macintosh, eliminate dead keys)"
+msgstr "Dansk (Macintosh, eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:412
-msgid "Irish (UnicodeExpert)"
-msgstr "Irländsk (UnicodeExpert)"
-
-#: ../rules/base.xml.in.h:413
-msgid "Italian"
-msgstr "Italiensk"
+msgid "Danish (Dvorak)"
+msgstr "Dansk (Dvorak)"
-#: ../rules/base.xml.in.h:414
-msgid "Italian (Macintosh)"
-msgstr "Italienska (Macintosh)"
+#. Keyboard indicator for Dutch layouts
+#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:96
+msgid "nl"
+msgstr "nl"
-#: ../rules/base.xml.in.h:415
-msgid "Italian (US keyboard with Italian letters)"
-msgstr "Italiensk (USA-tangentbord med italienska bokstäver)"
+#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:97
+msgid "Dutch"
+msgstr "Nederländsk"
#: ../rules/base.xml.in.h:416
-msgid "Italian (eliminate dead keys)"
-msgstr "Italiensk (eliminera stumma tangenter)"
+msgid "Dutch (Sun dead keys)"
+msgstr "Nederländsk (Sun stumma tangenter)"
#: ../rules/base.xml.in.h:417
-msgid "Japanese"
-msgstr "Japansk"
+msgid "Dutch (Macintosh)"
+msgstr "Nederländsk (Macintosh)"
#: ../rules/base.xml.in.h:418
-msgid "Japanese (Kana 86)"
-msgstr "Japansk (Kana 86)"
-
-#: ../rules/base.xml.in.h:419
-msgid "Japanese (Kana)"
-msgstr "Japansk (Kana)"
+msgid "Dutch (standard)"
+msgstr "Nederländsk (standard)"
+#. Keyboard indicator for Dzongkha layouts
#: ../rules/base.xml.in.h:420
-msgid "Japanese (Macintosh)"
-msgstr "Japanska (Macintosh)"
+msgid "dz"
+msgstr "dz"
#: ../rules/base.xml.in.h:421
-msgid "Japanese (OADG 109A)"
-msgstr "Japansk (OADG 109A)"
-
-#: ../rules/base.xml.in.h:422
-msgid "Japanese (PC-98xx Series)"
-msgstr "Japansk (PC-98xx-serien)"
+msgid "Dzongkha"
+msgstr "Dzongkha"
-#: ../rules/base.xml.in.h:423
-msgid "Japanese keyboard options"
-msgstr "Tangentbordsalternativ för japanska"
+#. Keyboard indicator for Estonian layouts
+#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:99
+msgid "et"
+msgstr "et"
-#: ../rules/base.xml.in.h:424
-msgid "Kalmyk"
-msgstr "Kalmyk"
+#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:100
+msgid "Estonian"
+msgstr "Estnisk"
#: ../rules/base.xml.in.h:425
-msgid "Kana Lock key is locking"
-msgstr "Kana Lock-tangent låser"
+msgid "Estonian (eliminate dead keys)"
+msgstr "Estnisk (eliminera stumma tangenter)"
-# Även kanaresisk (äldre form)
#: ../rules/base.xml.in.h:426
-msgid "Kannada"
-msgstr "Kannada"
+msgid "Estonian (Dvorak)"
+msgstr "Estnisk (Dvorak)"
#: ../rules/base.xml.in.h:427
-msgid "Kashubian"
-msgstr "Kashubian"
+msgid "Estonian (US keyboard with Estonian letters)"
+msgstr "Estnisk (USA-tangentbord med estniska bokstäver)"
-#: ../rules/base.xml.in.h:428
-msgid "Kazakh"
-msgstr "Kazakisk"
+#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:30
+msgid "Persian"
+msgstr "Persisk"
#: ../rules/base.xml.in.h:429
-msgid "Kazakh (with Russian)"
-msgstr "Kazakisk (med ryska)"
-
-#: ../rules/base.xml.in.h:430
-msgid "Key sequence to kill the X server"
-msgstr "Tangentsekvens för att döda X-servern"
+msgid "Persian (with Persian keypad)"
+msgstr "Persisk (med persiskt numeriskt tangentbord)"
+#. Keyboard indicator for Kurdish layouts
#: ../rules/base.xml.in.h:431
-msgid "Key to choose 3rd level"
-msgstr "Tangent för att välja tredje nivå"
+msgid "ku"
+msgstr "ku"
#: ../rules/base.xml.in.h:432
-msgid "Key to choose 5th level"
-msgstr "Tangent för att välja femte nivå"
+msgid "Kurdish (Iran, Latin Q)"
+msgstr "Kurdisk (Iran, Latinskt Q)"
#: ../rules/base.xml.in.h:433
-msgid "Key(s) to change layout"
-msgstr "Tangent(er) för att byta layout"
+msgid "Kurdish (Iran, F)"
+msgstr "Kurdisk (Iran, F)"
#: ../rules/base.xml.in.h:434
-msgid "Keytronic FlexPro"
-msgstr "Keytronic FlexPro"
+msgid "Kurdish (Iran, Latin Alt-Q)"
+msgstr "Kurdisk (Iran, latinskt Alt-Q)"
#: ../rules/base.xml.in.h:435
-msgid "Khmer (Cambodia)"
-msgstr "Khmer (Kambodja)"
+msgid "Kurdish (Iran, Arabic-Latin)"
+msgstr "Kurdisk (Iran, Arabisk-Latin)"
#: ../rules/base.xml.in.h:436
-msgid "Kikuyu"
-msgstr "Kikuyu"
+msgid "Iraqi"
+msgstr "Irakisk"
#: ../rules/base.xml.in.h:437
-msgid "Kinesis"
-msgstr "Kinesis"
+msgid "Kurdish (Iraq, Latin Q)"
+msgstr "Kurdisk (Irak, latinskt Q)"
#: ../rules/base.xml.in.h:438
-msgid "Komi"
-msgstr "Komi"
+msgid "Kurdish (Iraq, F)"
+msgstr "Kurdisk (Irak, F)"
#: ../rules/base.xml.in.h:439
-msgid "Korean"
-msgstr "Koreansk"
+msgid "Kurdish (Iraq, Latin Alt-Q)"
+msgstr "Kurdisk (Irak, latinskt Alt-Q)"
#: ../rules/base.xml.in.h:440
-msgid "Korean (101/104 key compatible)"
-msgstr "Koreansk (101/104-tangenters kompatibel)"
-
-#: ../rules/base.xml.in.h:441
-msgid "Kurdish (Iran, Arabic-Latin)"
-msgstr "Kurdisk (Iran, Arabisk-Latin)"
+msgid "Kurdish (Iraq, Arabic-Latin)"
+msgstr "Kurdisk (Irak, Arabisk-Latin)"
+#. Keyboard indicator for Faroese layouts
#: ../rules/base.xml.in.h:442
-msgid "Kurdish (Iran, F)"
-msgstr "Kurdisk (Iran, F)"
+msgid "fo"
+msgstr "fo"
#: ../rules/base.xml.in.h:443
-msgid "Kurdish (Iran, Latin Alt-Q)"
-msgstr "Kurdiska (Iran, latinskt Alt-Q)"
+msgid "Faroese"
+msgstr "Färöisk"
#: ../rules/base.xml.in.h:444
-msgid "Kurdish (Iran, Latin Q)"
-msgstr "Kurdisk (Iran, Latinskt Q)"
-
-#: ../rules/base.xml.in.h:445
-msgid "Kurdish (Iraq, Arabic-Latin)"
-msgstr "Kurdisk (Irak, Arabisk-Latin)"
+msgid "Faroese (eliminate dead keys)"
+msgstr "Färöisk (eliminera stumma tangenter)"
-#: ../rules/base.xml.in.h:446
-msgid "Kurdish (Iraq, F)"
-msgstr "Kurdisk (Irak, F)"
+#. Keyboard indicator for Finnish layouts
+#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:102
+msgid "fi"
+msgstr "fi"
-#: ../rules/base.xml.in.h:447
-msgid "Kurdish (Iraq, Latin Alt-Q)"
-msgstr "Kurdisk (Irak, latinskt Alt-Q)"
+#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:103
+msgid "Finnish"
+msgstr "Finsk"
#: ../rules/base.xml.in.h:448
-msgid "Kurdish (Iraq, Latin Q)"
-msgstr "Kurdisk (Irak, latinskt Q)"
+msgid "Finnish (classic)"
+msgstr "Finsk (klassisk)"
#: ../rules/base.xml.in.h:449
-msgid "Kurdish (Syria, F)"
-msgstr "Kurdisk (Syrien, F)"
+msgid "Finnish (classic, eliminate dead keys)"
+msgstr "Finsk (klassisk, eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:450
-msgid "Kurdish (Syria, Latin Alt-Q)"
-msgstr "Kurdisk (Syrien, latinskt Alt-Q)"
+msgid "Finnish (Winkeys)"
+msgstr "Finsk (Windows-tangenter)"
#: ../rules/base.xml.in.h:451
-msgid "Kurdish (Syria, Latin Q)"
-msgstr "Kurdisk (Syrien, latinskt Q)"
+msgid "Northern Saami (Finland)"
+msgstr "Nordsamisk (Finland)"
#: ../rules/base.xml.in.h:452
-msgid "Kurdish (Turkey, F)"
-msgstr "Kurdisk (Turkiet, F)"
+msgid "Finnish (Macintosh)"
+msgstr "Finska (Macintosh)"
-#: ../rules/base.xml.in.h:453
-msgid "Kurdish (Turkey, Latin Alt-Q)"
-msgstr "Kurdisk (Turkiet, latinskt Alt-Q)"
+#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:105
+msgid "French"
+msgstr "Fransk"
#: ../rules/base.xml.in.h:454
-msgid "Kurdish (Turkey, Latin Q)"
-msgstr "Kurdisk (Turkiet, latinskt Q)"
+msgid "French (eliminate dead keys)"
+msgstr "Fransk (eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:455
-msgid "Kyrgyz"
-msgstr "Kirgizisk"
+msgid "French (Sun dead keys)"
+msgstr "Fransk (Sun stumma tangenter)"
#: ../rules/base.xml.in.h:456
-msgid "Kyrgyz (phonetic)"
-msgstr "Kirgizisk (fonetisk)"
+msgid "French (alternative)"
+msgstr "Fransk (alternativ)"
#: ../rules/base.xml.in.h:457
-msgid "Lao"
-msgstr "Lao"
+msgid "French (alternative, Latin-9 only)"
+msgstr "Fransk (alternativ, endast Latin-9)"
#: ../rules/base.xml.in.h:458
-msgid "Lao (STEA proposed standard layout)"
-msgstr "Lao (STEA-föreslagen standardlayout)"
+msgid "French (alternative, eliminate dead keys)"
+msgstr "Fransk (alternativ, eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:459
-msgid "Laptop/notebook Compaq (eg. Armada) Laptop Keyboard"
-msgstr "Laptop-tangentbord för bärbar Compaq-dator (t.ex. Armada)"
+msgid "French (alternative, Sun dead keys)"
+msgstr "Fransk (alternativ, Sun stumma tangenter)"
#: ../rules/base.xml.in.h:460
-msgid "Laptop/notebook Compaq (eg. Presario) Internet Keyboard"
-msgstr "Internettangentbord för bärbar Compaq-dator (t.ex. Presario)"
+msgid "French (legacy, alternative)"
+msgstr "Franska (äldre, alternativ)"
#: ../rules/base.xml.in.h:461
-msgid "Laptop/notebook eMachines m68xx"
-msgstr "Bärbar eMachines m68xx"
+msgid "French (legacy, alternative, eliminate dead keys)"
+msgstr "Fransk (äldre, alternativ, eliminera stumma tangenter)"
-#: ../rules/base.xml.in.h:462 ../rules/base.extras.xml.in.h:16
-msgid "Latvian"
-msgstr "Lettisk"
+#: ../rules/base.xml.in.h:462
+msgid "French (legacy, alternative, Sun dead keys)"
+msgstr "Fransk (äldre, alternativ, Sun stumma tangenter)"
#: ../rules/base.xml.in.h:463
-msgid "Latvian (F variant)"
-msgstr "Lettisk (F-variant)"
+msgid "French (Bepo, ergonomic, Dvorak way)"
+msgstr "Fransk (Bepo, ergonomisk, Dvorak-liknande)"
#: ../rules/base.xml.in.h:464
-msgid "Latvian (adapted)"
-msgstr "Lettisk (anpassad)"
+msgid "French (Bepo, ergonomic, Dvorak way, Latin-9 only)"
+msgstr "Fransk (Bepo, ergonomisk, Dvorak-liknande, endast Latin-9)"
#: ../rules/base.xml.in.h:465
-msgid "Latvian (apostrophe variant)"
-msgstr "Lettisk (apostrof-variant)"
+msgid "French (Dvorak)"
+msgstr "Fransk (Dvorak)"
#: ../rules/base.xml.in.h:466
-msgid "Latvian (ergonomic, ŪGJRMV)"
-msgstr "Lettisk (ergonomisk, ŪGJRMV)"
+msgid "French (Macintosh)"
+msgstr "Franska (Macintosh)"
#: ../rules/base.xml.in.h:467
-msgid "Latvian (modern)"
-msgstr "Lettisk (modern)"
+msgid "French (Breton)"
+msgstr "Fransk (Bretagnsk)"
#: ../rules/base.xml.in.h:468
-msgid "Latvian (tilde variant)"
-msgstr "Lettisk (tilde-variant)"
+msgid "Occitan"
+msgstr "Occitansk"
#: ../rules/base.xml.in.h:469
-msgid "Left Alt"
-msgstr "Vänster alt"
+msgid "Georgian (France, AZERTY Tskapo)"
+msgstr "Georgisk (Frankrike, AZERTY Tskapo)"
#: ../rules/base.xml.in.h:470
-msgid "Left Alt (while pressed)"
-msgstr "Vänster Alt (då den trycks ned)"
+msgid "English (Ghana)"
+msgstr "Engelsk (Ghana)"
#: ../rules/base.xml.in.h:471
-msgid "Left Alt is swapped with Left Win"
-msgstr "Vänster Alt är utbytt med vänster Win-tangent"
-
-#: ../rules/base.xml.in.h:472
-msgid "Left Alt+Left Shift"
-msgstr "Vänster Alt+Vänster Skift"
+msgid "English (Ghana, multilingual)"
+msgstr "Engelsk (Ghana, flerspråkig)"
+#. Keyboard indicator for Akan layouts
#: ../rules/base.xml.in.h:473
-msgid "Left Ctrl"
-msgstr "Vänster Ctrl"
+msgid "ak"
+msgstr "ak"
#: ../rules/base.xml.in.h:474
-msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
-msgstr "Vänster Ctrl (till första layouten), Höger Ctrl (till sista layouten)"
-
-#: ../rules/base.xml.in.h:475
-msgid "Left Ctrl as Meta"
-msgstr "Vänster Ctrl som Meta"
+msgid "Akan"
+msgstr "Akan"
+#. Keyboard indicator for Ewe layouts
#: ../rules/base.xml.in.h:476
-msgid "Left Ctrl+Left Shift"
-msgstr "Vänster ctrl+vänster skift"
+msgid "ee"
+msgstr "ee"
#: ../rules/base.xml.in.h:477
-msgid "Left Shift"
-msgstr "Vänster skift"
-
-#: ../rules/base.xml.in.h:478
-msgid "Left Win"
-msgstr "Vänster Win-tangent"
+msgid "Ewe"
+msgstr "Ewe"
+#. Keyboard indicator for Fula layouts
#: ../rules/base.xml.in.h:479
-msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
-msgstr "Vänster Win (till första layouten), Höger Win/Meny (till sista layouten)"
+msgid "ff"
+msgstr "ff"
#: ../rules/base.xml.in.h:480
-msgid "Left Win (while pressed)"
-msgstr "Vänster Win-tangent (då den trycks ned)"
-
-#: ../rules/base.xml.in.h:481
-msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
-msgstr "Vänster Win-tangent väljer femte nivån, låses när nedtryckt tillsammans med en annan femtenivåväljare"
+msgid "Fula"
+msgstr "Fula"
+#. Keyboard indicator for Ga layouts
#: ../rules/base.xml.in.h:482
-msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
-msgstr "Vänster Ctrl+ Vänster Win (till första layouten), Höger Ctrl+Meny (till andra layouten)"
+msgid "gaa"
+msgstr "gaa"
#: ../rules/base.xml.in.h:483
-msgid "Legacy"
-msgstr "Äldre"
+msgid "Ga"
+msgstr "Ga"
-#: ../rules/base.xml.in.h:484
-msgid "Legacy Wang 724"
-msgstr "Gammalt Wang 724"
+#. Keyboard indicator for Hausa layouts
+#: ../rules/base.xml.in.h:485
+msgid "ha"
+msgstr "ha"
-#. Actually, with KP_SEPARATOR, as the old keypad(comma)
#: ../rules/base.xml.in.h:486
-msgid "Legacy key with comma"
-msgstr "Äldre tangent med komma"
-
-#: ../rules/base.xml.in.h:487
-msgid "Legacy key with dot"
-msgstr "Äldre tangent med punkt"
+msgid "Hausa"
+msgstr "Hausa"
-#: ../rules/base.xml.in.h:488 ../rules/base.extras.xml.in.h:25
-msgid "Lithuanian"
-msgstr "Litauiska"
+#. Keyboard indicator for Avatime layouts
+#: ../rules/base.xml.in.h:488
+msgid "avn"
+msgstr "avn"
#: ../rules/base.xml.in.h:489
-msgid "Lithuanian (IBM LST 1205-92)"
-msgstr "Litauiska (IBM LST 1205-92)"
+msgid "Avatime"
+msgstr "Avatime"
#: ../rules/base.xml.in.h:490
-msgid "Lithuanian (LEKP)"
-msgstr "Litauiska (LEKP)"
+msgid "English (Ghana, GILLBT)"
+msgstr "Engelsk (Ghana, GILLBT)"
#: ../rules/base.xml.in.h:491
-msgid "Lithuanian (LEKPa)"
-msgstr "Litauiska (LEKPa)"
-
-#: ../rules/base.xml.in.h:492
-msgid "Lithuanian (US keyboard with Lithuanian letters)"
-msgstr "Litauiska (USA-tangentbord med litauiska bokstäver)"
+msgid "French (Guinea)"
+msgstr "Fransk (Guinea)"
+#. Keyboard indicator for Georgian layouts
#: ../rules/base.xml.in.h:493
-msgid "Lithuanian (standard)"
-msgstr "Litauiska (standard)"
+msgid "ka"
+msgstr "ka"
#: ../rules/base.xml.in.h:494
-msgid "Logitech Access Keyboard"
-msgstr "Logitech Access Keyboard"
+msgid "Georgian"
+msgstr "Georgisk"
#: ../rules/base.xml.in.h:495
-msgid "Logitech Cordless Desktop"
-msgstr "Logitech Cordless Desktop"
+msgid "Georgian (ergonomic)"
+msgstr "Georgisk (ergonomisk)"
#: ../rules/base.xml.in.h:496
-msgid "Logitech Cordless Desktop (alternate option)"
-msgstr "Logitech Cordless Desktop (alternativ)"
+msgid "Georgian (MESS)"
+msgstr "Georgisk (MESS)"
#: ../rules/base.xml.in.h:497
-msgid "Logitech Cordless Desktop EX110"
-msgstr "Logitech Cordless Desktop EX110"
+msgid "Russian (Georgia)"
+msgstr "Rysk (Georgien)"
#: ../rules/base.xml.in.h:498
-msgid "Logitech Cordless Desktop LX-300"
-msgstr "Logitech Cordless Desktop LX-300"
+msgid "Ossetian (Georgia)"
+msgstr "Ossetisk (Georgien)"
-#: ../rules/base.xml.in.h:499
-msgid "Logitech Cordless Desktop Navigator"
-msgstr "Logitech Cordless Desktop Navigator"
+#: ../rules/base.xml.in.h:499 ../rules/base.extras.xml.in.h:23
+msgid "German"
+msgstr "Tysk"
#: ../rules/base.xml.in.h:500
-msgid "Logitech Cordless Desktop Optical"
-msgstr "Logitech Cordless Desktop Optical"
+msgid "German (dead acute)"
+msgstr "Tysk (stumma akutaccent)"
#: ../rules/base.xml.in.h:501
-msgid "Logitech Cordless Desktop Pro (alternate option 2)"
-msgstr "Logitech Cordless Desktop Pro (alternativt val 2)"
+msgid "German (dead grave acute)"
+msgstr "Tysk (stum grav accent)"
#: ../rules/base.xml.in.h:502
-msgid "Logitech Cordless Desktop iTouch"
-msgstr "Logitech Cordless Desktop iTouch"
+msgid "German (eliminate dead keys)"
+msgstr "Tysk (eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:503
-msgid "Logitech Cordless Freedom/Desktop Navigator"
-msgstr "Logitech Cordless Freedom/Desktop Navigator"
+msgid "German (T3)"
+msgstr "Tysk (T3)"
#: ../rules/base.xml.in.h:504
-msgid "Logitech G15 extra keys via G15daemon"
-msgstr "Logitech G15 extratangenter via G15daemon"
+msgid "Romanian (Germany)"
+msgstr "Rumänska (Tyskland)"
#: ../rules/base.xml.in.h:505
-msgid "Logitech Generic Keyboard"
-msgstr "Logitech Generic Keyboard"
+msgid "Romanian (Germany, eliminate dead keys)"
+msgstr "Rumänska (Tyskland, eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:506
-msgid "Logitech Internet 350 Keyboard"
-msgstr "Logitech Internet 350 Keyboard"
+msgid "German (Dvorak)"
+msgstr "Tysk (Dvorak)"
#: ../rules/base.xml.in.h:507
-msgid "Logitech Internet Keyboard"
-msgstr "Logitech Internettangentbord"
+msgid "German (Sun dead keys)"
+msgstr "Tysk (Sun stumma tangenter)"
#: ../rules/base.xml.in.h:508
-msgid "Logitech Internet Navigator Keyboard"
-msgstr "Logitech Internet Navigator-tangentbord"
+msgid "German (Neo 2)"
+msgstr "Tysk (Neo 2)"
#: ../rules/base.xml.in.h:509
-msgid "Logitech Media Elite Keyboard"
-msgstr "Logitech Media Elite Keyboard"
+msgid "German (Macintosh)"
+msgstr "Tysk (Macintosh)"
#: ../rules/base.xml.in.h:510
-msgid "Logitech Ultra-X Cordless Media Desktop Keyboard"
-msgstr "Logitech Ultra-X Cordless Media Desktop Keyboard"
+msgid "German (Macintosh, eliminate dead keys)"
+msgstr "Tysk (Macintosh, eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:511
-msgid "Logitech Ultra-X Keyboard"
-msgstr "Logitech Ultra-X Keyboard"
+msgid "Lower Sorbian"
+msgstr "Lågsorbisk"
#: ../rules/base.xml.in.h:512
-msgid "Logitech diNovo Edge Keyboard"
-msgstr "Logitech diNovo Edge Keyboard"
+msgid "Lower Sorbian (qwertz)"
+msgstr "Lågsorbisk (qwertz)"
#: ../rules/base.xml.in.h:513
-msgid "Logitech diNovo Keyboard"
-msgstr "Logitech diNovo Keyboard"
+msgid "German (qwerty)"
+msgstr "Tysk (qwerty)"
#: ../rules/base.xml.in.h:514
-msgid "Logitech iTouch"
-msgstr "Logitech iTouch"
+msgid "Turkish (Germany)"
+msgstr "Turkisk (Tyskland)"
#: ../rules/base.xml.in.h:515
-msgid "Logitech iTouch Cordless Keyboard (model Y-RB6)"
-msgstr "Logitech iTouch Cordless Keyboard (modell Y-RB6)"
+msgid "Russian (Germany, phonetic)"
+msgstr "Rysk (Tyskland, fonetisk)"
#: ../rules/base.xml.in.h:516
-msgid "Logitech iTouch Internet Navigator Keyboard SE"
-msgstr "Logitech iTouch Internet Navigator Keyboard SE"
+msgid "German (legacy)"
+msgstr "Tysk (äldre)"
-#: ../rules/base.xml.in.h:517
-msgid "Logitech iTouch Internet Navigator Keyboard SE (USB)"
-msgstr "Logitech iTouch Internet Navigator Keyboard SE (USB)"
+#. Keyboard indicator for Greek layouts
+#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:107
+msgid "gr"
+msgstr "gr"
-#: ../rules/base.xml.in.h:518
-msgid "Lower Sorbian"
-msgstr "Lågsorbiska"
-
-#: ../rules/base.xml.in.h:519
-msgid "Lower Sorbian (qwertz)"
-msgstr "Lågsorbiska (qwertz)"
+#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:108
+msgid "Greek"
+msgstr "Grekisk"
#: ../rules/base.xml.in.h:520
-msgid "MacBook/MacBook Pro"
-msgstr "MacBook/MacBook Pro"
+msgid "Greek (simple)"
+msgstr "Grekisk (enkel)"
#: ../rules/base.xml.in.h:521
-msgid "MacBook/MacBook Pro (Intl)"
-msgstr "MacBook/MacBook Pro (Intl)"
+msgid "Greek (extended)"
+msgstr "Grekisk (utökad)"
#: ../rules/base.xml.in.h:522
-msgid "Macedonian"
-msgstr "Makedonsk"
+msgid "Greek (eliminate dead keys)"
+msgstr "Grekisk (eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:523
-msgid "Macedonian (eliminate dead keys)"
-msgstr "Makedonsk (eliminera stumma tangenter)"
-
-#: ../rules/base.xml.in.h:524
-msgid "Macintosh"
-msgstr "Macintosh"
+msgid "Greek (polytonic)"
+msgstr "Grekisk (polytonisk)"
+#. Keyboard indicator for Hungarian layouts
#: ../rules/base.xml.in.h:525
-msgid "Macintosh Old"
-msgstr "Macintosh gammal"
+msgid "hu"
+msgstr "hu"
#: ../rules/base.xml.in.h:526
-msgid "Make Caps Lock an additional Backspace"
-msgstr "Gör Caps Lock till ytterligare en backstegstangent"
+msgid "Hungarian"
+msgstr "Ungersk"
#: ../rules/base.xml.in.h:527
-msgid "Make Caps Lock an additional Control but keep the Caps_Lock keysym"
-msgstr "Gör Caps Lock till ytterligare en Control men behåll Caps_Lock-keysym"
+msgid "Hungarian (standard)"
+msgstr "Ungersk (standard)"
#: ../rules/base.xml.in.h:528
-msgid "Make Caps Lock an additional ESC"
-msgstr "Gör Caps Lock till ytterligare en ESC-tangent"
+msgid "Hungarian (eliminate dead keys)"
+msgstr "Ungersk (eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:529
-msgid "Make Caps Lock an additional Hyper"
-msgstr "Gör Caps Lock till ytterligare en Hyper-tangent"
+msgid "Hungarian (qwerty)"
+msgstr "Ungersk (qwerty)"
#: ../rules/base.xml.in.h:530
-msgid "Make Caps Lock an additional Num Lock"
-msgstr "Gör Caps Lock till ytterligare en Num Lock-tangent"
+msgid "Hungarian (101/qwertz/comma/dead keys)"
+msgstr "Ungersk (101/qwertz/komma/stumma tangenter)"
#: ../rules/base.xml.in.h:531
-msgid "Make Caps Lock an additional Super"
-msgstr "Gör Caps Lock till ytterligare en Super-tangent"
+msgid "Hungarian (101/qwertz/comma/eliminate dead keys)"
+msgstr "Ungersk (101/qwertz/komma/eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:532
-msgid "Make Zenkaku Hankaku an additional ESC"
-msgstr "Gör Zenkaku Hankaku till ytterligare en ESC-tangent"
+msgid "Hungarian (101/qwertz/dot/dead keys)"
+msgstr "Ungersk (101/qwertz/punkt/stumma tangenter)"
#: ../rules/base.xml.in.h:533
-msgid "Malayalam"
-msgstr "Malayalam"
+msgid "Hungarian (101/qwertz/dot/eliminate dead keys)"
+msgstr "Ungersk (101/qwertz/punkt/eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:534
-msgid "Malayalam (Lalitha)"
-msgstr "Malayalamsk (Lalitha)"
+msgid "Hungarian (101/qwerty/comma/dead keys)"
+msgstr "Ungersk (101/qwerty/komma/stumma tangenter)"
#: ../rules/base.xml.in.h:535
-msgid "Malayalam (enhanced Inscript with Rupee Sign)"
-msgstr "Malayalam (förbättrad Inscript med Rupee-tecken)"
+msgid "Hungarian (101/qwerty/comma/eliminate dead keys)"
+msgstr "Ungersk (101/qwerty/komma/eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:536
-msgid "Maltese"
-msgstr "Maltesisk"
+msgid "Hungarian (101/qwerty/dot/dead keys)"
+msgstr "Ungersk (101/qwerty/punkt/stumma tangenter)"
#: ../rules/base.xml.in.h:537
-msgid "Maltese (with US layout)"
-msgstr "Maltesisk (med USA-layout)"
+msgid "Hungarian (101/qwerty/dot/eliminate dead keys)"
+msgstr "Ungersk (101/qwerty/punkt/eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:538
-msgid "Maori"
-msgstr "Maori"
+msgid "Hungarian (102/qwertz/comma/dead keys)"
+msgstr "Ungersk (102/qwertz/komma/stumma tangenter)"
#: ../rules/base.xml.in.h:539
-msgid "Mari"
-msgstr "Mari"
+msgid "Hungarian (102/qwertz/comma/eliminate dead keys)"
+msgstr "Ungersk (102/qwertz/komma/eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:540
-msgid "Memorex MX1998"
-msgstr "Memorex MX1998"
+msgid "Hungarian (102/qwertz/dot/dead keys)"
+msgstr "Ungersk (102/qwertz/punkt/stumma tangenter)"
#: ../rules/base.xml.in.h:541
-msgid "Memorex MX2500 EZ-Access Keyboard"
-msgstr "Memorex MX2500 EZ-Access-tangentbord"
+msgid "Hungarian (102/qwertz/dot/eliminate dead keys)"
+msgstr "Ungersk (102/qwertz/punkt/eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:542
-msgid "Memorex MX2750"
-msgstr "Memorex MX2750"
+msgid "Hungarian (102/qwerty/comma/dead keys)"
+msgstr "Ungersk (102/qwerty/komma/stumma tangenter)"
#: ../rules/base.xml.in.h:543
-msgid "Menu"
-msgstr "Meny"
+msgid "Hungarian (102/qwerty/comma/eliminate dead keys)"
+msgstr "Ungersk (102/qwerty/komma/eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:544
-msgid "Menu as Right Ctrl"
-msgstr "Meny som Höger Ctrl"
+msgid "Hungarian (102/qwerty/dot/dead keys)"
+msgstr "Ungersk (102/qwerty/punkt/stumma tangenter)"
#: ../rules/base.xml.in.h:545
-msgid "Meta is mapped to Left Win"
-msgstr "Meta är mappad till vänster Win-tangent"
-
-#: ../rules/base.xml.in.h:546
-msgid "Meta is mapped to Win keys"
-msgstr "Meta är mappad till Win-tangenterna"
+msgid "Hungarian (102/qwerty/dot/eliminate dead keys)"
+msgstr "Ungersk (102/qwerty/punkt/eliminera stumma tangenter)"
+#. Keyboard indicator for Icelandic layouts
#: ../rules/base.xml.in.h:547
-msgid "Microsoft Comfort Curve Keyboard 2000"
-msgstr "Microsoft Comfort Curve Keyboard 2000"
+msgid "is"
+msgstr "is"
#: ../rules/base.xml.in.h:548
-msgid "Microsoft Internet Keyboard"
-msgstr "Microsoft Internet Keyboard"
+msgid "Icelandic"
+msgstr "Isländsk"
#: ../rules/base.xml.in.h:549
-msgid "Microsoft Internet Keyboard Pro, Swedish"
-msgstr "Microsoft Internet Keyboard Pro, svensk"
+msgid "Icelandic (Sun dead keys)"
+msgstr "Isländsk (Sun stumma tangenter)"
#: ../rules/base.xml.in.h:550
-msgid "Microsoft Natural"
-msgstr "Microsoft Natural"
+msgid "Icelandic (eliminate dead keys)"
+msgstr "Isländsk (eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:551
-msgid "Microsoft Natural Keyboard Elite"
-msgstr "Microsoft Natural Keyboard Elite"
+msgid "Icelandic (Macintosh, legacy)"
+msgstr "Isländsk (Macintosh, äldre)"
#: ../rules/base.xml.in.h:552
-msgid "Microsoft Natural Keyboard Pro / Microsoft Internet Keyboard Pro"
-msgstr "Microsoft Natural Keyboard Pro / Microsoft Internet Keyboard Pro"
+msgid "Icelandic (Macintosh)"
+msgstr "Isländsk (Macintosh)"
#: ../rules/base.xml.in.h:553
-msgid "Microsoft Natural Keyboard Pro OEM"
-msgstr "Microsoft Natural Keyboard Pro OEM"
-
-#: ../rules/base.xml.in.h:554
-msgid "Microsoft Natural Keyboard Pro USB / Microsoft Internet Keyboard Pro"
-msgstr "Microsoft Natural Keyboard Pro USB / Microsoft Internet Keyboard Pro"
+msgid "Icelandic (Dvorak)"
+msgstr "Isländsk (Dvorak)"
-#: ../rules/base.xml.in.h:555
-msgid "Microsoft Natural Wireless Ergonomic Keyboard 4000"
-msgstr "Microsoft Natural Wireless Ergonomic Keyboard 4000"
+#. Keyboard indicator for Hebrew layouts
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
+msgid "he"
+msgstr "he"
-#: ../rules/base.xml.in.h:556
-msgid "Microsoft Natural Wireless Ergonomic Keyboard 7000"
-msgstr "Microsoft Natural Wireless Ergonomic Keyboard 7000"
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:79
+msgid "Hebrew"
+msgstr "Hebreisk"
#: ../rules/base.xml.in.h:557
-msgid "Microsoft Office Keyboard"
-msgstr "Microsoft Office-tangentbord"
+msgid "Hebrew (lyx)"
+msgstr "Hebreisk (lyx)"
#: ../rules/base.xml.in.h:558
-msgid "Microsoft Wireless Multimedia Keyboard 1.0A"
-msgstr "Microsoft Wireless Multimedia Keyboard 1.0A"
+msgid "Hebrew (phonetic)"
+msgstr "Hebreisk (fonetisk)"
#: ../rules/base.xml.in.h:559
-msgid "Miscellaneous compatibility options"
-msgstr "Diverse kompatibilitetsalternativ"
-
-#: ../rules/base.xml.in.h:560
-msgid "Mongolian"
-msgstr "Mongolisk"
+msgid "Hebrew (Biblical, Tiro)"
+msgstr "Hebreisk (Biblisk, Tiro)"
-#: ../rules/base.xml.in.h:561
-msgid "Montenegrin"
-msgstr "Montenegrinsk"
+#. Keyboard indicator for Italian layouts
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
+msgid "it"
+msgstr "it"
-#: ../rules/base.xml.in.h:562
-msgid "Montenegrin (Cyrillic with guillemets)"
-msgstr "Montenegrinsk (Kyrillisk med gåsögon)"
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:111
+msgid "Italian"
+msgstr "Italiensk"
#: ../rules/base.xml.in.h:563
-msgid "Montenegrin (Cyrillic)"
-msgstr "Montenegrinsk (Kyrillisk)"
+msgid "Italian (eliminate dead keys)"
+msgstr "Italiensk (eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:564
-msgid "Montenegrin (Cyrillic, Z and ZHE swapped)"
-msgstr "Montenegrinsk (Kyrillisk, Z och ZHE utbytta)"
+msgid "Italian (Winkeys)"
+msgstr "Italiensk (Windows-tangenter)"
#: ../rules/base.xml.in.h:565
-msgid "Montenegrin (Latin Unicode qwerty)"
-msgstr "Montenegrinska (Latin unicode qwerty)"
+msgid "Italian (Macintosh)"
+msgstr "Italiensk (Macintosh)"
#: ../rules/base.xml.in.h:566
-msgid "Montenegrin (Latin Unicode)"
-msgstr "Montenegrinska (Latin Unicode)"
+msgid "Italian (US keyboard with Italian letters)"
+msgstr "Italiensk (USA-tangentbord med italienska bokstäver)"
#: ../rules/base.xml.in.h:567
-msgid "Montenegrin (Latin qwerty)"
-msgstr "Montenegrinsk (Latin qwerty)"
+msgid "Georgian (Italy)"
+msgstr "Georgisk (Italien)"
#: ../rules/base.xml.in.h:568
-msgid "Montenegrin (Latin with guillemets)"
-msgstr "Montenegrinsk (Latin med gåsögon)"
-
-#: ../rules/base.xml.in.h:569
-msgid "NICOLA-F style Backspace"
-msgstr "Backsteg i NICOLA-F-stil"
+msgid "Italian (IBM 142)"
+msgstr "Italiensk (IBM 142)"
-#: ../rules/base.xml.in.h:570
-msgid "Nepali"
-msgstr "Nepalesisk"
+#. Keyboard indicator for Japanese layouts
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
+msgid "ja"
+msgstr "ja"
-#: ../rules/base.xml.in.h:571
-msgid "Non-breakable space character at fourth level"
-msgstr "Icke-brytande blankstegstecken på fjärde nivån"
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:114
+msgid "Japanese"
+msgstr "Japansk"
#: ../rules/base.xml.in.h:572
-msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
-msgstr "Icke-brytande blankstegstecken på fjärde nivån, tunt icke-brytande blankstegstecken på sjätte nivån"
+msgid "Japanese (Kana)"
+msgstr "Japansk (Kana)"
#: ../rules/base.xml.in.h:573
-msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
-msgstr "Icke-brytande blankstegstecken på fjärde nivån, tunt icke-brytande blankstegstecken på sjätte nivån (via Ctrl+Skift)"
+msgid "Japanese (Kana 86)"
+msgstr "Japansk (Kana 86)"
#: ../rules/base.xml.in.h:574
-msgid "Non-breakable space character at second level"
-msgstr "Icke-brytande blankstegstecken på andra nivån"
+msgid "Japanese (OADG 109A)"
+msgstr "Japansk (OADG 109A)"
#: ../rules/base.xml.in.h:575
-msgid "Non-breakable space character at third level"
-msgstr "Icke-brytande blankstegstecken på tredje nivån"
+msgid "Japanese (Macintosh)"
+msgstr "Japansk (Macintosh)"
#: ../rules/base.xml.in.h:576
-msgid "Non-breakable space character at third level, nothing at fourth level"
-msgstr "Icke-brytande blankstegstecken på tredje nivån, ingenting på fjärde nivån"
-
-#: ../rules/base.xml.in.h:577
-msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
-msgstr "Icke-brytande blankstegstecken på tredje nivån, tunt icke-brytande blankstegstecken på fjärde nivån"
+msgid "Japanese (Dvorak)"
+msgstr "Japansk (Dvorak)"
+#. Keyboard indicator for Kikuyu layouts
#: ../rules/base.xml.in.h:578
-msgid "Northern Saami (Finland)"
-msgstr "Nordsamiska (Finland)"
+msgid "ki"
+msgstr "ki"
#: ../rules/base.xml.in.h:579
-msgid "Northern Saami (Norway)"
-msgstr "Nordsamiska (Norge)"
+msgid "Kyrgyz"
+msgstr "Kirgizisk"
#: ../rules/base.xml.in.h:580
-msgid "Northern Saami (Norway, eliminate dead keys)"
-msgstr "Nordsamiska (Norge, eliminera stumma tangenter)"
-
-#: ../rules/base.xml.in.h:581
-msgid "Northern Saami (Sweden)"
-msgstr "Nordsamiska (Sverige)"
+msgid "Kyrgyz (phonetic)"
+msgstr "Kirgizisk (fonetisk)"
+#. Keyboard indicator for Khmer layouts
#: ../rules/base.xml.in.h:582
-msgid "Northgate OmniKey 101"
-msgstr "Northgate OmniKey 101"
+msgid "km"
+msgstr "km"
#: ../rules/base.xml.in.h:583
-msgid "Norwegian"
-msgstr "Norsk"
-
-#: ../rules/base.xml.in.h:584
-msgid "Norwegian (Dvorak)"
-msgstr "Norsk (Dvorak)"
+msgid "Khmer (Cambodia)"
+msgstr "Khmer (Kambodja)"
+#. Keyboard indicator for Kazakh layouts
#: ../rules/base.xml.in.h:585
-msgid "Norwegian (Macintosh)"
-msgstr "Norska (Macintosh)"
+msgid "kk"
+msgstr "kk"
#: ../rules/base.xml.in.h:586
-msgid "Norwegian (Macintosh, eliminate dead keys)"
-msgstr "Norska (Macintosh, eliminera stumma tangenter)"
+msgid "Kazakh"
+msgstr "Kazakisk"
#: ../rules/base.xml.in.h:587
-msgid "Norwegian (eliminate dead keys)"
-msgstr "Norsk (eliminera stumma tangenter)"
+msgid "Russian (Kazakhstan, with Kazakh)"
+msgstr "Rysk (Kazakstan, med kazakiska)"
#: ../rules/base.xml.in.h:588
-msgid "Num Lock"
-msgstr "Num Lock"
-
-# KONTROLLERA DENNA
-#: ../rules/base.xml.in.h:589
-msgid "Numeric keypad delete key behaviour"
-msgstr "Beteende för Delete-tangent på numeriskt tangentbord"
+msgid "Kazakh (with Russian)"
+msgstr "Kazakisk (med ryska)"
+#. Keyboard indicator for Lao layouts
#: ../rules/base.xml.in.h:590
-msgid "Numeric keypad keys always enter digits (as in Mac OS)"
-msgstr "Tangenter på det numeriska tangentbordet ger alltid siffror (som på Mac OS)"
-
+msgid "lo"
+msgstr "lo"
+
#: ../rules/base.xml.in.h:591
-msgid "Numeric keypad layout selection"
-msgstr "Layoutval för numeriskt tangentbord"
+msgid "Lao"
+msgstr "Lao"
#: ../rules/base.xml.in.h:592
-msgid "OLPC"
-msgstr "OLPC"
-
-#: ../rules/base.xml.in.h:593
-msgid "Occitan"
-msgstr "Occitanska"
+msgid "Lao (STEA proposed standard layout)"
+msgstr "Lao (STEA-föreslagen standardlayout)"
-#: ../rules/base.xml.in.h:594
-msgid "Ogham"
-msgstr "Ogham"
+#. Keyboard indicator for Spanish layouts
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:126
+msgid "es"
+msgstr "es"
#: ../rules/base.xml.in.h:595
-msgid "Ogham (IS434)"
-msgstr "Ogham (IS434)"
+msgid "Spanish (Latin American)"
+msgstr "Spansk (Latinamerikansk)"
#: ../rules/base.xml.in.h:596
-msgid "Oriya"
-msgstr "Oriya"
+msgid "Spanish (Latin American, eliminate dead keys)"
+msgstr "Spansk (Latinamerikansk, eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:597
-msgid "Ortek MCK-800 MM/Internet keyboard"
-msgstr "Ortek MCK-800 MM/Internet-tangentbord"
+msgid "Spanish (Latin American, include dead tilde)"
+msgstr "Spansk (Latinamerikansk, inkluderar stumma tilde)"
#: ../rules/base.xml.in.h:598
-msgid "Ossetian (Georgia)"
-msgstr "Ossetiska (Georgien)"
-
-#: ../rules/base.xml.in.h:599
-msgid "Ossetian (WinKeys)"
-msgstr "Ossetiska (Windows-tangenter)"
+msgid "Spanish (Latin American, Sun dead keys)"
+msgstr "Spansk (Latinamerikansk, Sun stumma tangenter)"
-#: ../rules/base.xml.in.h:600
-msgid "Ossetian (legacy)"
-msgstr "Ossetiska (äldre)"
+#. Keyboard indicator for Lithuanian layouts
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
+msgid "lt"
+msgstr "lt"
-#: ../rules/base.xml.in.h:601
-msgid "PC-98xx Series"
-msgstr "PC-98xx-serien"
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:33
+msgid "Lithuanian"
+msgstr "Litauisk"
#: ../rules/base.xml.in.h:602
-msgid "Pannonian Rusyn (homophonic)"
-msgstr "Rusinska (homofonisk)"
+msgid "Lithuanian (standard)"
+msgstr "Litauisk (standard)"
#: ../rules/base.xml.in.h:603
-msgid "Pashto"
-msgstr "Pashto"
+msgid "Lithuanian (US keyboard with Lithuanian letters)"
+msgstr "Litauisk (USA-tangentbord med litauiska bokstäver)"
#: ../rules/base.xml.in.h:604
-msgid "Pashto (Afghanistan, OLPC)"
-msgstr "Pashto (Afganistan, OLPC)"
+msgid "Lithuanian (IBM LST 1205-92)"
+msgstr "Litauisk (IBM LST 1205-92)"
#: ../rules/base.xml.in.h:605
-msgid "Pause"
-msgstr "Pause"
-
-#: ../rules/base.xml.in.h:606 ../rules/base.extras.xml.in.h:27
-msgid "Persian"
-msgstr "Persisk"
+msgid "Lithuanian (LEKP)"
+msgstr "Litauisk (LEKP)"
-#: ../rules/base.xml.in.h:607
-msgid "Persian (Afghanistan, Dari OLPC)"
-msgstr "Persisk (Afganistan, Dari OLPC)"
+#: ../rules/base.xml.in.h:606
+msgid "Lithuanian (LEKPa)"
+msgstr "Litauisk (LEKPa)"
-#: ../rules/base.xml.in.h:608
-msgid "Persian (with Persian Keypad)"
-msgstr "Persisk (med persiskt numeriskt tangentbord)"
+#. Keyboard indicator for Latvian layouts
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
+msgid "lv"
+msgstr "lv"
-#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:28
-msgid "Polish"
-msgstr "Polsk"
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:37
+msgid "Latvian"
+msgstr "Lettisk"
#: ../rules/base.xml.in.h:610
-msgid "Polish (Dvorak)"
-msgstr "Polsk (Dvorak)"
+msgid "Latvian (apostrophe variant)"
+msgstr "Lettisk (apostrof-variant)"
#: ../rules/base.xml.in.h:611
-msgid "Polish (Dvorak, Polish quotes on key 1)"
-msgstr "Polska (Dvorak, polska citattecken på tangent 1)"
+msgid "Latvian (tilde variant)"
+msgstr "Lettisk (tilde-variant)"
#: ../rules/base.xml.in.h:612
-msgid "Polish (Dvorak, Polish quotes on quotemark key)"
-msgstr "Polska (Dvorak, polska citattecken på citattangent)"
+msgid "Latvian (F variant)"
+msgstr "Lettisk (F-variant)"
#: ../rules/base.xml.in.h:613
-msgid "Polish (programmer Dvorak)"
-msgstr "Polsk (Dvorak för programmerare)"
+msgid "Latvian (modern)"
+msgstr "Lettisk (modern)"
#: ../rules/base.xml.in.h:614
-msgid "Polish (qwertz)"
-msgstr "Polsk (qwertz)"
+msgid "Latvian (ergonomic, ŪGJRMV)"
+msgstr "Lettisk (ergonomisk, ŪGJRMV)"
#: ../rules/base.xml.in.h:615
-msgid "Portuguese"
-msgstr "Portugisisk"
-
-#: ../rules/base.xml.in.h:616
-msgid "Portuguese (Brazil)"
-msgstr "Portugisisk (Brasilisk)"
+msgid "Latvian (adapted)"
+msgstr "Lettisk (anpassad)"
+#. Keyboard indicator for Maori layouts
#: ../rules/base.xml.in.h:617
-msgid "Portuguese (Brazil, Dvorak)"
-msgstr "Portugisisk (Brasiliansk, Dvorak)"
+msgid "mi"
+msgstr "mi"
#: ../rules/base.xml.in.h:618
-msgid "Portuguese (Brazil, eliminate dead keys)"
-msgstr "Portugisisk (Brasilisk, eliminera stumma tangenter)"
-
-#: ../rules/base.xml.in.h:619
-msgid "Portuguese (Brazil, nativo for Esperanto)"
-msgstr "Portugisisk (Brasilisk, nativo för Esperanto)"
+msgid "Maori"
+msgstr "Maori"
-#: ../rules/base.xml.in.h:620
-msgid "Portuguese (Brazil, nativo for USA keyboards)"
-msgstr "Portugisisk (Brasilisk, nativo för USA-tangentbord)"
+#. Keyboard indicator for Serbian layouts
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:67
+msgid "sr"
+msgstr "sr"
#: ../rules/base.xml.in.h:621
-msgid "Portuguese (Brazil, nativo)"
-msgstr "Portugisisk (Brasiliansk, nativo)"
+msgid "Montenegrin"
+msgstr "Montenegrinsk"
#: ../rules/base.xml.in.h:622
-msgid "Portuguese (Macintosh)"
-msgstr "Portugisiska (Macintosh)"
+msgid "Montenegrin (Cyrillic)"
+msgstr "Montenegrinsk (Kyrillisk)"
#: ../rules/base.xml.in.h:623
-msgid "Portuguese (Macintosh, Sun dead keys)"
-msgstr "Portugisiska (Macintosh, Sun stumma tangenter)"
+msgid "Montenegrin (Cyrillic, ZE and ZHE swapped)"
+msgstr "Montenegrinsk (Kyrillisk, ZE och ZHE utbytta)"
#: ../rules/base.xml.in.h:624
-msgid "Portuguese (Macintosh, eliminate dead keys)"
-msgstr "Portugisiska (Macintosh, eliminera stumma tangenter)"
+msgid "Montenegrin (Latin Unicode)"
+msgstr "Montenegrinsk (Latin Unicode)"
#: ../rules/base.xml.in.h:625
-msgid "Portuguese (Nativo for USA keyboards)"
-msgstr "Portugisisk (nativo för USA-tangentbord)"
+msgid "Montenegrin (Latin qwerty)"
+msgstr "Montenegrinsk (Latin qwerty)"
#: ../rules/base.xml.in.h:626
-msgid "Portuguese (Nativo)"
-msgstr "Portugisisk (Nativo)"
+msgid "Montenegrin (Latin Unicode qwerty)"
+msgstr "Montenegrinsk (Latin unicode qwerty)"
#: ../rules/base.xml.in.h:627
-msgid "Portuguese (Sun dead keys)"
-msgstr "Portugisisk (Sun stumma tangenter)"
+msgid "Montenegrin (Cyrillic with guillemets)"
+msgstr "Montenegrinsk (Kyrillisk med gåsögon)"
#: ../rules/base.xml.in.h:628
-msgid "Portuguese (eliminate dead keys)"
-msgstr "Portugisisk (eliminera stumma tangenter)"
-
-#: ../rules/base.xml.in.h:629
-msgid "Propeller Voyager (KTEZ-1000)"
-msgstr "Propeller Voyager (KTEZ-1000)"
+msgid "Montenegrin (Latin with guillemets)"
+msgstr "Montenegrinsk (Latin med gåsögon)"
+#. Keyboard indicator for Macedonian layouts
#: ../rules/base.xml.in.h:630
-msgid "PrtSc"
-msgstr "PrtSc"
+msgid "mk"
+msgstr "mk"
#: ../rules/base.xml.in.h:631
-msgid "Punjabi (Gurmukhi Jhelum)"
-msgstr "Punjabi (Gurmukhi Jhelum)"
+msgid "Macedonian"
+msgstr "Makedonsk"
#: ../rules/base.xml.in.h:632
-msgid "Punjabi (Gurmukhi)"
-msgstr "Punjabi (Gurmukhi)"
-
-#: ../rules/base.xml.in.h:633
-msgid "QTronix Scorpius 98N+"
-msgstr "QTronix Scorpius 98N+"
+msgid "Macedonian (eliminate dead keys)"
+msgstr "Makedonsk (eliminera stumma tangenter)"
+#. Keyboard indicator for Maltese layouts
#: ../rules/base.xml.in.h:634
-msgid "Right Alt"
-msgstr "Höger Alt"
+msgid "mt"
+msgstr "mt"
#: ../rules/base.xml.in.h:635
-msgid "Right Alt (while pressed)"
-msgstr "Höger Alt-tangent (då den trycks ned)"
+msgid "Maltese"
+msgstr "Maltesisk"
#: ../rules/base.xml.in.h:636
-msgid "Right Alt as Right Ctrl"
-msgstr "Höger Alt som Höger Ctrl"
-
-#: ../rules/base.xml.in.h:637
-msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
-msgstr "Höger Alt-tangent väljer femte nivån, låses när nedtryckt tillsammans med en annan femtenivåväljare"
+msgid "Maltese (with US layout)"
+msgstr "Maltesisk (med USA-layout)"
+#. Keyboard indicator for Mongolian layouts
#: ../rules/base.xml.in.h:638
-msgid "Right Alt key never chooses 3rd level"
-msgstr "Höger Alt-tangent väljer aldrig tredje nivån"
+msgid "mn"
+msgstr "mn"
#: ../rules/base.xml.in.h:639
-msgid "Right Alt, Shift+Right Alt key is Multi_Key"
-msgstr "Höger Alt-tangent, Skift+Höger Alt-tangent är Multi_Key"
-
-#: ../rules/base.xml.in.h:640
-msgid "Right Ctrl"
-msgstr "Höger Ctrl"
+msgid "Mongolian"
+msgstr "Mongolisk"
-#: ../rules/base.xml.in.h:641
-msgid "Right Ctrl (while pressed)"
-msgstr "Höger Ctrl-tangent (då den trycks ned)"
+#. Keyboard indicator for Norwegian layouts
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
+msgid "no"
+msgstr "no"
-#: ../rules/base.xml.in.h:642
-msgid "Right Ctrl as Right Alt"
-msgstr "Höger Ctrl-tangent fungerar som höger Alt"
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:119
+msgid "Norwegian"
+msgstr "Norsk"
#: ../rules/base.xml.in.h:643
-msgid "Right Ctrl+Right Shift"
-msgstr "Höger Ctrl + höger Skift"
+msgid "Norwegian (eliminate dead keys)"
+msgstr "Norsk (eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:644
-msgid "Right Shift"
-msgstr "Höger skift"
+msgid "Norwegian (Winkeys)"
+msgstr "Norsk (Windows-tangenter)"
#: ../rules/base.xml.in.h:645
-msgid "Right Win"
-msgstr "Höger Win-tangent"
+msgid "Norwegian (Dvorak)"
+msgstr "Norsk (Dvorak)"
#: ../rules/base.xml.in.h:646
-msgid "Right Win (while pressed)"
-msgstr "Höger Win-tangent (då den trycks ned)"
+msgid "Northern Saami (Norway)"
+msgstr "Nordsamisk (Norge)"
#: ../rules/base.xml.in.h:647
-msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
-msgstr "Höger Win-tangent väljer femte nivån, låses när nedtryckt tillsammans med en annan femtenivåväljare"
+msgid "Northern Saami (Norway, eliminate dead keys)"
+msgstr "Nordsamisk (Norge, eliminera stumma tangenter)"
-#: ../rules/base.xml.in.h:648 ../rules/base.extras.xml.in.h:30
-msgid "Romanian"
-msgstr "Rumänsk"
+#: ../rules/base.xml.in.h:648
+msgid "Norwegian (Macintosh)"
+msgstr "Norsk (Macintosh)"
#: ../rules/base.xml.in.h:649
-msgid "Romanian (Germany)"
-msgstr "Rumänska (Tyskland)"
+msgid "Norwegian (Macintosh, eliminate dead keys)"
+msgstr "Norsk (Macintosh, eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:650
-msgid "Romanian (Germany, eliminate dead keys)"
-msgstr "Rumänska (Tyskland, eliminera stumma tangenter)"
-
-#: ../rules/base.xml.in.h:651
-msgid "Romanian (WinKeys)"
-msgstr "Rumänsk (Windows-tangenter)"
+msgid "Norwegian (Colemak)"
+msgstr "Norsk (Colemak)"
-#: ../rules/base.xml.in.h:652
-msgid "Romanian (cedilla)"
-msgstr "Rumänsk (cedilj)"
+#. Keyboard indicator for Polish layouts
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
+msgid "pl"
+msgstr "pl"
-#: ../rules/base.xml.in.h:653
-msgid "Romanian (standard cedilla)"
-msgstr "Rumänsk (standard cedilj)"
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:57
+msgid "Polish"
+msgstr "Polsk"
#: ../rules/base.xml.in.h:654
-msgid "Romanian (standard)"
-msgstr "Rumänsk (standard)"
+msgid "Polish (legacy)"
+msgstr "Polsk (äldre)"
#: ../rules/base.xml.in.h:655
-msgid "Rupee on 4"
-msgstr "Rupee på 4"
+msgid "Polish (qwertz)"
+msgstr "Polsk (qwertz)"
-#: ../rules/base.xml.in.h:656 ../rules/base.extras.xml.in.h:32
-msgid "Russian"
-msgstr "Rysk"
+#: ../rules/base.xml.in.h:656
+msgid "Polish (Dvorak)"
+msgstr "Polsk (Dvorak)"
#: ../rules/base.xml.in.h:657
-msgid "Russian (DOS)"
-msgstr "Rysk (DOS)"
+msgid "Polish (Dvorak, Polish quotes on quotemark key)"
+msgstr "Polsk (Dvorak, polska citattecken på citattangent)"
#: ../rules/base.xml.in.h:658
-msgid "Russian (Georgia)"
-msgstr "Rysk (Georgien)"
+msgid "Polish (Dvorak, Polish quotes on key 1)"
+msgstr "Polsk (Dvorak, polska citattecken på tangent 1)"
#: ../rules/base.xml.in.h:659
-msgid "Russian (Germany, phonetic)"
-msgstr "Rysk (Tyskland, fonetiskt)"
+msgid "Kashubian"
+msgstr "Kasjubisk"
#: ../rules/base.xml.in.h:660
-msgid "Russian (Kazakhstan, with Kazakh)"
-msgstr "Rysk (Kazakstan, med kazakiska)"
+msgid "Silesian"
+msgstr "Schlesisk"
#: ../rules/base.xml.in.h:661
msgid "Russian (Poland, phonetic Dvorak)"
msgstr "Rysk (Polen, fonetisk Dvorak)"
#: ../rules/base.xml.in.h:662
-msgid "Russian (Sweden, phonetic)"
-msgstr "Rysk (Sverige, fonetiskt)"
+msgid "Polish (programmer Dvorak)"
+msgstr "Polsk (Dvorak för programmerare)"
-#: ../rules/base.xml.in.h:663
-msgid "Russian (Sweden, phonetic, eliminate dead keys)"
-msgstr "Rysk (Sverige, fonetiskt, eliminera stumma tangenter)"
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:121
+msgid "Portuguese"
+msgstr "Portugisisk"
#: ../rules/base.xml.in.h:664
-msgid "Russian (US, phonetic)"
-msgstr "Rysk (USA, fonetisk)"
+msgid "Portuguese (eliminate dead keys)"
+msgstr "Portugisisk (eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:665
-msgid "Russian (Ukraine, standard RSTU)"
-msgstr "Ryska (Ukraina, standard RSTU)"
+msgid "Portuguese (Sun dead keys)"
+msgstr "Portugisisk (Sun stumma tangenter)"
#: ../rules/base.xml.in.h:666
-msgid "Russian (legacy)"
-msgstr "Rysk (äldre)"
+msgid "Portuguese (Macintosh)"
+msgstr "Portugisisk (Macintosh)"
#: ../rules/base.xml.in.h:667
-msgid "Russian (phonetic WinKeys)"
-msgstr "Rysk (fonetisk Windows-tangenter)"
+msgid "Portuguese (Macintosh, eliminate dead keys)"
+msgstr "Portugisisk (Macintosh, eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:668
-msgid "Russian (phonetic)"
-msgstr "Rysk (fonetiskt)"
+msgid "Portuguese (Macintosh, Sun dead keys)"
+msgstr "Portugisisk (Macintosh, Sun stumma tangenter)"
#: ../rules/base.xml.in.h:669
-msgid "Russian (typewriter)"
-msgstr "Rysk (skrivmaskin)"
+msgid "Portuguese (Nativo)"
+msgstr "Portugisisk (Nativo)"
#: ../rules/base.xml.in.h:670
-msgid "Russian (typewriter, legacy)"
-msgstr "Rysk (skrivmaskin, äldre)"
+msgid "Portuguese (Nativo for US keyboards)"
+msgstr "Portugisisk (Nativo för USA-tangentbord)"
#: ../rules/base.xml.in.h:671
-msgid "SILVERCREST Multimedia Wireless Keyboard"
-msgstr "SILVERCREST Multimedia Wireless Keyboard"
-
-#: ../rules/base.xml.in.h:672
-msgid "SK-1300"
-msgstr "SK-1300"
+msgid "Esperanto (Portugal, Nativo)"
+msgstr "Esperanto (Portugal, Nativo)"
-#: ../rules/base.xml.in.h:673
-msgid "SK-2500"
-msgstr "SK-2500"
+#. Keyboard indicator for Romanian layouts
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
+msgid "ro"
+msgstr "ro"
-#: ../rules/base.xml.in.h:674
-msgid "SK-6200"
-msgstr "SK-6200"
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:62
+msgid "Romanian"
+msgstr "Rumänsk"
#: ../rules/base.xml.in.h:675
-msgid "SK-7100"
-msgstr "SK-7100"
+msgid "Romanian (cedilla)"
+msgstr "Rumänsk (cedilj)"
#: ../rules/base.xml.in.h:676
-msgid "SVEN Ergonomic 2500"
-msgstr "SVEN Ergonomic 2500"
+msgid "Romanian (standard)"
+msgstr "Rumänsk (standard)"
#: ../rules/base.xml.in.h:677
-msgid "SVEN Slim 303"
-msgstr "SVEN Slim 303"
+msgid "Romanian (standard cedilla)"
+msgstr "Rumänsk (standard cedilj)"
#: ../rules/base.xml.in.h:678
-msgid "Saisiyat (Taiwan)"
-msgstr "Saisiyat (Taiwan)"
+msgid "Romanian (WinKeys)"
+msgstr "Rumänsk (Windows-tangenter)"
-#: ../rules/base.xml.in.h:679
-msgid "Samsung SDM 4500P"
-msgstr "Samsung SDM 4500P"
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:71
+msgid "Russian"
+msgstr "Rysk"
#: ../rules/base.xml.in.h:680
-msgid "Samsung SDM 4510P"
-msgstr "Samsung SDM 4510P"
+msgid "Russian (phonetic)"
+msgstr "Rysk (fonetisk)"
#: ../rules/base.xml.in.h:681
-msgid "Sanwa Supply SKB-KG3"
-msgstr "Sanwa Supply SKB-KG3"
+msgid "Russian (phonetic WinKeys)"
+msgstr "Rysk (fonetiska Windows-tangenter)"
#: ../rules/base.xml.in.h:682
-msgid "Scroll Lock"
-msgstr "Scroll Lock"
+msgid "Russian (typewriter)"
+msgstr "Rysk (skrivmaskin)"
#: ../rules/base.xml.in.h:683
-msgid "Semi-colon on third level"
-msgstr "Semikolon på tredje nivå"
+msgid "Russian (legacy)"
+msgstr "Rysk (äldre)"
#: ../rules/base.xml.in.h:684
-msgid "Serbian (Cyrillic with guillemets)"
-msgstr "Serbiska (Kyrillisk med gåsögon)"
+msgid "Russian (typewriter, legacy)"
+msgstr "Rysk (skrivmaskin, äldre)"
#: ../rules/base.xml.in.h:685
-msgid "Serbian (Cyrillic)"
-msgstr "Serbiska (Kyrillisk)"
+msgid "Tatar"
+msgstr "Tatar"
#: ../rules/base.xml.in.h:686
-msgid "Serbian (Cyrillic, Z and ZHE swapped)"
-msgstr "Serbiska (Kyrillisk, Z och ZHE utbytta)"
+msgid "Ossetian (legacy)"
+msgstr "Ossetisk (äldre)"
#: ../rules/base.xml.in.h:687
-msgid "Serbian (Latin Unicode qwerty)"
-msgstr "Serbisk (Latin Unicode qwerty)"
+msgid "Ossetian (WinKeys)"
+msgstr "Ossetisk (Windows-tangenter)"
#: ../rules/base.xml.in.h:688
-msgid "Serbian (Latin Unicode)"
-msgstr "Serbisk (Latin Unicode)"
+msgid "Chuvash"
+msgstr "Tjuvasjisk"
#: ../rules/base.xml.in.h:689
-msgid "Serbian (Latin qwerty)"
-msgstr "Serbisk (Latin qwerty)"
+msgid "Chuvash (Latin)"
+msgstr "Tjuvasjisk (Latin)"
#: ../rules/base.xml.in.h:690
-msgid "Serbian (Latin with guillemets)"
-msgstr "Serbisk (Latin med gåsögon)"
+msgid "Udmurt"
+msgstr "Udmurt"
#: ../rules/base.xml.in.h:691
-msgid "Serbian (Latin)"
-msgstr "Serbisk (Latin)"
+msgid "Komi"
+msgstr "Komi"
#: ../rules/base.xml.in.h:692
-msgid "Serbian (Russia)"
-msgstr "Serbiska (Ryssland)"
+msgid "Yakut"
+msgstr "Yakut"
#: ../rules/base.xml.in.h:693
-msgid "Serbo-Croatian (US)"
-msgstr "Serbokroatisk (US)"
+msgid "Kalmyk"
+msgstr "Kalmyk"
#: ../rules/base.xml.in.h:694
-msgid "Shift cancels Caps Lock"
-msgstr "Skift avbryter Caps Lock"
+msgid "Russian (DOS)"
+msgstr "Rysk (DOS)"
#: ../rules/base.xml.in.h:695
-msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
-msgstr "Skift avbryter inte Num Lock, väljer tredje nivån istället"
+msgid "Russian (Macintosh)"
+msgstr "Rysk (Macintosh)"
#: ../rules/base.xml.in.h:696
-msgid "Shift with numeric keypad keys works as in MS Windows"
-msgstr "Skift med tangenterna på numeriska tangentbordet fungerar som i MS Windows"
+msgid "Serbian (Russia)"
+msgstr "Serbisk (Ryssland)"
#: ../rules/base.xml.in.h:697
-msgid "Shift+Caps Lock"
-msgstr "Skift+Caps Lock"
+msgid "Bashkirian"
+msgstr "Basjkirisk"
#: ../rules/base.xml.in.h:698
-msgid "Sindhi"
-msgstr "Sindhi"
+msgid "Mari"
+msgstr "Mari"
#: ../rules/base.xml.in.h:699
-msgid "Sinhala (phonetic)"
-msgstr "Sinhala (fonetisk)"
+msgid "Russian (phonetic azerty)"
+msgstr "Rysk (fonetisk azerty)"
#: ../rules/base.xml.in.h:700
-msgid "Slovak"
-msgstr "Slovakisk"
+msgid "Russian (phonetic French)"
+msgstr "Rysk (fonetisk franska)"
-#: ../rules/base.xml.in.h:701
-msgid "Slovak (extended Backslash)"
-msgstr "Slovakisk (utökat omvänt snedstreck)"
+#: ../rules/base.xml.in.h:701 ../rules/base.extras.xml.in.h:68
+msgid "Serbian"
+msgstr "Serbisk"
#: ../rules/base.xml.in.h:702
-msgid "Slovak (qwerty)"
-msgstr "Slovakisk (qwerty)"
+msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
+msgstr "Serbisk (Kyrillisk, ZE och ZHE utbytta)"
#: ../rules/base.xml.in.h:703
-msgid "Slovak (qwerty, extended Backslash)"
-msgstr "Slovakisk (qwerty, utökat omvänt snedstreck)"
+msgid "Serbian (Latin)"
+msgstr "Serbisk (Latin)"
#: ../rules/base.xml.in.h:704
-msgid "Slovenian"
-msgstr "Slovenska"
+msgid "Serbian (Latin Unicode)"
+msgstr "Serbisk (Latin Unicode)"
#: ../rules/base.xml.in.h:705
-msgid "Slovenian (US keyboard with Slovenian letters)"
-msgstr "Slovenska (USA-tangentbord med slovenska bokstäver)"
+msgid "Serbian (Latin qwerty)"
+msgstr "Serbisk (Latin qwerty)"
#: ../rules/base.xml.in.h:706
-msgid "Slovenian (use guillemets for quotes)"
-msgstr "Slovenska (använder gåsögon för citattecken)"
+msgid "Serbian (Latin Unicode qwerty)"
+msgstr "Serbisk (Latin Unicode qwerty)"
#: ../rules/base.xml.in.h:707
-msgid "Spanish"
-msgstr "Spansk"
+msgid "Serbian (Cyrillic with guillemets)"
+msgstr "Serbisk (Kyrillisk med gåsögon)"
#: ../rules/base.xml.in.h:708
-msgid "Spanish (Dvorak)"
-msgstr "Spansk (Dvorak)"
+msgid "Serbian (Latin with guillemets)"
+msgstr "Serbisk (Latin med gåsögon)"
#: ../rules/base.xml.in.h:709
-msgid "Spanish (Latin American)"
-msgstr "Spansk (Latinamerikansk)"
-
-#: ../rules/base.xml.in.h:710
-msgid "Spanish (Latin American, Sun dead keys)"
-msgstr "Spanska (Latinamerikansk, Sun stumma tangenter)"
+msgid "Pannonian Rusyn"
+msgstr "Pannonisk rusinsk"
+#. Keyboard indicator for Slovenian layouts
#: ../rules/base.xml.in.h:711
-msgid "Spanish (Latin American, eliminate dead keys)"
-msgstr "Spansk (Latinamerikansk, eliminera stumma tangenter)"
+msgid "sl"
+msgstr "sl"
#: ../rules/base.xml.in.h:712
-msgid "Spanish (Latin American, include dead tilde)"
-msgstr "Spansk (Latinamerikansk, inkluderar stumma tilde)"
+msgid "Slovenian"
+msgstr "Slovensk"
#: ../rules/base.xml.in.h:713
-msgid "Spanish (Macintosh)"
-msgstr "Spanska (Macintosh)"
+msgid "Slovenian (with guillemets for quotes)"
+msgstr "Slovensk (med gåsögon för citattecken)"
#: ../rules/base.xml.in.h:714
-msgid "Spanish (Sun dead keys)"
-msgstr "Spansk (Sun stumma tangenter)"
-
-#: ../rules/base.xml.in.h:715
-msgid "Spanish (eliminate dead keys)"
-msgstr "Spansk (eliminera stumma tangenter)"
+msgid "Slovenian (US keyboard with Slovenian letters)"
+msgstr "Slovensk (USA-tangentbord med slovenska bokstäver)"
-#: ../rules/base.xml.in.h:716
-msgid "Spanish (include dead tilde)"
-msgstr "Spansk (Inkludera dött tilde-tecken)"
+#. Keyboard indicator for Slovak layouts
+#: ../rules/base.xml.in.h:716 ../rules/base.extras.xml.in.h:123
+msgid "sk"
+msgstr "sk"
-#: ../rules/base.xml.in.h:717
-msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
-msgstr "Specialtangenter (Ctrl+Alt+‹tangent›) hanteras i en server"
+#: ../rules/base.xml.in.h:717 ../rules/base.extras.xml.in.h:124
+msgid "Slovak"
+msgstr "Slovakisk"
#: ../rules/base.xml.in.h:718
-msgid "Sun Type 5/6"
-msgstr "Sun Type 5/6"
+msgid "Slovak (extended Backslash)"
+msgstr "Slovakisk (utökat omvänt snedstreck)"
#: ../rules/base.xml.in.h:719
-msgid "Super Power Multimedia Keyboard"
-msgstr "Super Power Multimedia Keyboard"
+msgid "Slovak (qwerty)"
+msgstr "Slovakisk (qwerty)"
#: ../rules/base.xml.in.h:720
-msgid "Swahili (Kenya)"
-msgstr "Swahilisk (Kenya)"
+msgid "Slovak (qwerty, extended Backslash)"
+msgstr "Slovakisk (qwerty, utökat omvänt snedstreck)"
-#: ../rules/base.xml.in.h:721
-msgid "Swahili (Tanzania)"
-msgstr "Swahilisk (Tanzania)"
+#: ../rules/base.xml.in.h:721 ../rules/base.extras.xml.in.h:127
+msgid "Spanish"
+msgstr "Spansk"
#: ../rules/base.xml.in.h:722
-msgid "Swap Ctrl and Caps Lock"
-msgstr "Byt Ctrl och Caps Lock"
+msgid "Spanish (eliminate dead keys)"
+msgstr "Spansk (eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:723
-msgid "Swap ESC and Caps Lock"
-msgstr "Byt ESC och Caps Lock"
+msgid "Spanish (Winkeys)"
+msgstr "Spansk (Windows-tangenter)"
#: ../rules/base.xml.in.h:724
-msgid "Swedish"
-msgstr "Svensk"
+msgid "Spanish (include dead tilde)"
+msgstr "Spansk (Inkludera dött tilde-tecken)"
#: ../rules/base.xml.in.h:725
-msgid "Swedish (Dvorak)"
-msgstr "Svensk (Dvorak)"
+msgid "Spanish (Sun dead keys)"
+msgstr "Spansk (Sun stumma tangenter)"
#: ../rules/base.xml.in.h:726
-msgid "Swedish (Macintosh)"
-msgstr "Svenska (Macintosh)"
+msgid "Spanish (Dvorak)"
+msgstr "Spansk (Dvorak)"
#: ../rules/base.xml.in.h:727
-msgid "Swedish (Svdvorak)"
-msgstr "Svensk (Svdvorak)"
+msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
+msgstr "Asturisk (Spanien, med nederpunkts H och nederpunkts L)"
#: ../rules/base.xml.in.h:728
-msgid "Swedish (eliminate dead keys)"
-msgstr "Svensk (eliminera stumma tangenter)"
+msgid "Catalan (Spain, with middle-dot L)"
+msgstr "Katalansk (Spanien, med mittenpunkts L)"
#: ../rules/base.xml.in.h:729
-msgid "Swedish Sign Language"
-msgstr "Svenskt teckenspråk"
-
-#: ../rules/base.xml.in.h:730
-msgid "Symplon PaceBook (tablet PC)"
-msgstr "Symplon PaceBook (tablet PC)"
+msgid "Spanish (Macintosh)"
+msgstr "Spansk (Macintosh)"
-#: ../rules/base.xml.in.h:731
-msgid "Syriac"
-msgstr "Syrisk"
+#. Keyboard indicator for Swedish layouts
+#: ../rules/base.xml.in.h:731 ../rules/base.extras.xml.in.h:129
+msgid "sv"
+msgstr "sv"
-#: ../rules/base.xml.in.h:732
-msgid "Syriac (phonetic)"
-msgstr "Syrisk (fonetisk)"
+#: ../rules/base.xml.in.h:732 ../rules/base.extras.xml.in.h:130
+msgid "Swedish"
+msgstr "Svensk"
#: ../rules/base.xml.in.h:733
-msgid "Taiwanese"
-msgstr "Taiwanesisk"
+msgid "Swedish (eliminate dead keys)"
+msgstr "Svensk (eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:734
-msgid "Taiwanese (indigenous)"
-msgstr "Taiwanesisk (inhemsk)"
+msgid "Swedish (Dvorak)"
+msgstr "Svensk (Dvorak)"
#: ../rules/base.xml.in.h:735
-msgid "Tajik"
-msgstr "Tadjikisk"
+msgid "Russian (Sweden, phonetic)"
+msgstr "Rysk (Sverige, fonetisk)"
#: ../rules/base.xml.in.h:736
-msgid "Tajik (legacy)"
-msgstr "Tadjikisk (äldre)"
+msgid "Russian (Sweden, phonetic, eliminate dead keys)"
+msgstr "Rysk (Sverige, fonetisk, eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:737
-msgid "Tamil"
-msgstr "Tamilsk"
+msgid "Northern Saami (Sweden)"
+msgstr "Nordsamisk (Sverige)"
#: ../rules/base.xml.in.h:738
-msgid "Tamil (Sri Lanka, TAB Typewriter)"
-msgstr "Tamilsk (Sri Lanka, TAB Typewriter)"
+msgid "Swedish (Macintosh)"
+msgstr "Svenska (Macintosh)"
#: ../rules/base.xml.in.h:739
-msgid "Tamil (Sri Lanka, Unicode)"
-msgstr "Tamilsk (Sri Lanka, Unicode)"
+msgid "Swedish (Svdvorak)"
+msgstr "Svensk (Svdvorak)"
#: ../rules/base.xml.in.h:740
-msgid "Tamil (TAB typewriter)"
-msgstr "Tamilsk (TAB Typewriter)"
+msgid "Swedish Sign Language"
+msgstr "Svenskt teckenspråk"
-#: ../rules/base.xml.in.h:741
-msgid "Tamil (TSCII typewriter)"
-msgstr "Tamilsk (TSCII Typewriter)"
+#: ../rules/base.xml.in.h:741 ../rules/base.extras.xml.in.h:133
+msgid "German (Switzerland)"
+msgstr "Tysk (Schweiz)"
#: ../rules/base.xml.in.h:742
-msgid "Tamil (Unicode)"
-msgstr "Tamilsk (Unicode)"
+msgid "German (Switzerland, legacy)"
+msgstr "Tysk (Schweiz, äldre)"
#: ../rules/base.xml.in.h:743
-msgid "Tamil (keyboard with numerals)"
-msgstr "Tamilsk (tangentbord med siffror)"
+msgid "German (Switzerland, eliminate dead keys)"
+msgstr "Tysk (Schweiz, eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:744
-msgid "Targa Visionary 811"
-msgstr "Targa Visionary 811"
+msgid "German (Switzerland, Sun dead keys)"
+msgstr "Tysk (Schweiz, Sun stumma tangenter)"
#: ../rules/base.xml.in.h:745
-msgid "Tatar"
-msgstr "Tatar"
+msgid "French (Switzerland)"
+msgstr "Fransk (Schweiz)"
#: ../rules/base.xml.in.h:746
-msgid "Telugu"
-msgstr "Telugo"
+msgid "French (Switzerland, eliminate dead keys)"
+msgstr "Fransk (Schweiz, eliminera stumma tangenter)"
#: ../rules/base.xml.in.h:747
-msgid "Thai"
-msgstr "Thailändsk"
+msgid "French (Switzerland, Sun dead keys)"
+msgstr "Fransk (Schweiz, Sun stumma tangenter)"
#: ../rules/base.xml.in.h:748
-msgid "Thai (Pattachote)"
-msgstr "Thailändsk (Pattachote)"
+msgid "French (Switzerland, Macintosh)"
+msgstr "Fransk (Schweiz, Macintosh)"
#: ../rules/base.xml.in.h:749
-msgid "Thai (TIS-820.2538)"
-msgstr "Thailändsk (TIS-820.2538)"
+msgid "German (Switzerland, Macintosh)"
+msgstr "Tysk (Schweiz, Macintosh)"
#: ../rules/base.xml.in.h:750
-msgid "Tibetan"
-msgstr "Tibetanska"
-
-#: ../rules/base.xml.in.h:751
-msgid "Tibetan (with ASCII numerals)"
-msgstr "Tibetanska (med ASCII-taltecken)"
+msgid "Arabic (Syria)"
+msgstr "Arabisk (Syrien)"
+#. Keyboard indicator for Syriac layouts
#: ../rules/base.xml.in.h:752
-msgid "To the corresponding key in a Dvorak keyboard."
-msgstr "Till motsvarande tangent på ett Dvorak-tangentbord."
+msgid "syc"
+msgstr "syc"
#: ../rules/base.xml.in.h:753
-msgid "To the corresponding key in a Qwerty keyboard."
-msgstr "Till motsvarande tangent på ett Qwerty-tangentbord."
+msgid "Syriac"
+msgstr "Syrisk"
#: ../rules/base.xml.in.h:754
-msgid "Toggle PointerKeys with Shift + NumLock."
-msgstr "Växla PointerKeys med Skift + NumLock."
+msgid "Syriac (phonetic)"
+msgstr "Syrisk (fonetisk)"
#: ../rules/base.xml.in.h:755
-msgid "Toshiba Satellite S3000"
-msgstr "Toshiba Satellite S3000"
+msgid "Kurdish (Syria, Latin Q)"
+msgstr "Kurdisk (Syrien, latinskt Q)"
#: ../rules/base.xml.in.h:756
-msgid "Trust Direct Access Keyboard"
-msgstr "Trust Direct Access-tangentbord"
+msgid "Kurdish (Syria, F)"
+msgstr "Kurdisk (Syrien, F)"
#: ../rules/base.xml.in.h:757
-msgid "Trust Slimline"
-msgstr "Trust Slimline"
-
-#: ../rules/base.xml.in.h:758
-msgid "Trust Wireless Keyboard Classic"
-msgstr "Trust Wireless Keyboard Classic"
+msgid "Kurdish (Syria, Latin Alt-Q)"
+msgstr "Kurdisk (Syrien, latinskt Alt-Q)"
+#. Keyboard indicator for Tajik layouts
#: ../rules/base.xml.in.h:759
-msgid "Tswana"
-msgstr "Tswana"
+msgid "tg"
+msgstr "tg"
#: ../rules/base.xml.in.h:760
-msgid "Turkish"
-msgstr "Turkisk"
+msgid "Tajik"
+msgstr "Tadjikisk"
#: ../rules/base.xml.in.h:761
-msgid "Turkish (Alt-Q)"
-msgstr "Turkisk (Alt-Q)"
-
-#: ../rules/base.xml.in.h:762
-msgid "Turkish (F)"
-msgstr "Turkisk (F)"
+msgid "Tajik (legacy)"
+msgstr "Tadjikisk (äldre)"
+#. Keyboard indicator for Sinhala layouts
#: ../rules/base.xml.in.h:763
-msgid "Turkish (Sun dead keys)"
-msgstr "Turkisk (Sun stumma tangenter)"
+msgid "si"
+msgstr "si"
#: ../rules/base.xml.in.h:764
-msgid "Turkish (international with dead keys)"
-msgstr "Turkisk (Internationell med stumma tangenter)"
+msgid "Sinhala (phonetic)"
+msgstr "Sinhala (fonetisk)"
#: ../rules/base.xml.in.h:765
-msgid "Turkmen"
-msgstr "Turkmenisk"
+msgid "Tamil (Sri Lanka, Unicode)"
+msgstr "Tamilsk (Sri Lanka, Unicode)"
#: ../rules/base.xml.in.h:766
-msgid "Turkmen (Alt-Q)"
-msgstr "Turkmenisk (Alt-Q)"
-
-#: ../rules/base.xml.in.h:767
-msgid "TypeMatrix EZ-Reach 2020"
-msgstr "TypeMatrix EZ-Reach 2020"
+msgid "Tamil (Sri Lanka, TAB Typewriter)"
+msgstr "Tamilsk (Sri Lanka, TAB Typewriter)"
+#. Keyboard indicator for Thai layouts
#: ../rules/base.xml.in.h:768
-msgid "TypeMatrix EZ-Reach 2030 PS2"
-msgstr "TypeMatrix EZ-Reach 2030 PS2"
+msgid "th"
+msgstr "th"
#: ../rules/base.xml.in.h:769
-msgid "TypeMatrix EZ-Reach 2030 USB"
-msgstr "TypeMatrix EZ-Reach 2030 USB"
+msgid "Thai"
+msgstr "Thailändsk"
#: ../rules/base.xml.in.h:770
-msgid "TypeMatrix EZ-Reach 2030 USB (102/105:EU mode)"
-msgstr "TypeMatrix EZ-Reach 2030 USB (102/105:EU-läge)"
+msgid "Thai (TIS-820.2538)"
+msgstr "Thailändsk (TIS-820.2538)"
#: ../rules/base.xml.in.h:771
-msgid "TypeMatrix EZ-Reach 2030 USB (106:JP mode)"
-msgstr "TypeMatrix EZ-Reach 2030 USB (106:JP-läge)"
-
-#: ../rules/base.xml.in.h:772
-msgid "Udmurt"
-msgstr "Udmurt"
+msgid "Thai (Pattachote)"
+msgstr "Thailändsk (Pattachote)"
-#: ../rules/base.xml.in.h:773
-msgid "Ukrainian"
-msgstr "Ukrainsk"
+#. Keyboard indicator for Turkish layouts
+#: ../rules/base.xml.in.h:773 ../rules/base.extras.xml.in.h:136
+msgid "tr"
+msgstr "tr"
-#: ../rules/base.xml.in.h:774
-msgid "Ukrainian (WinKeys)"
-msgstr "Ukrainsk (Windows-tangenter)"
+#: ../rules/base.xml.in.h:774 ../rules/base.extras.xml.in.h:137
+msgid "Turkish"
+msgstr "Turkisk"
#: ../rules/base.xml.in.h:775
-msgid "Ukrainian (homophonic)"
-msgstr "Ukrainsk (homofonisk)"
+msgid "Turkish (F)"
+msgstr "Turkisk (F)"
#: ../rules/base.xml.in.h:776
-msgid "Ukrainian (legacy)"
-msgstr "Ukrainsk (äldre)"
+msgid "Turkish (Alt-Q)"
+msgstr "Turkisk (Alt-Q)"
#: ../rules/base.xml.in.h:777
-msgid "Ukrainian (phonetic)"
-msgstr "Ukrainsk (fonetisk)"
+msgid "Turkish (Sun dead keys)"
+msgstr "Turkisk (Sun stumma tangenter)"
#: ../rules/base.xml.in.h:778
-msgid "Ukrainian (standard RSTU)"
-msgstr "Ukrainsk (Standard RSTU)"
+msgid "Kurdish (Turkey, Latin Q)"
+msgstr "Kurdisk (Turkiet, latinskt Q)"
#: ../rules/base.xml.in.h:779
-msgid "Ukrainian (typewriter)"
-msgstr "Ukrainsk (skrivmaskin)"
+msgid "Kurdish (Turkey, F)"
+msgstr "Kurdisk (Turkiet, F)"
#: ../rules/base.xml.in.h:780
-msgid "Unicode additions (arrows and math operators)"
-msgstr "Unicode-tillägg (pilar och matematikoperatorer)"
+msgid "Kurdish (Turkey, Latin Alt-Q)"
+msgstr "Kurdisk (Turkiet, latinskt Alt-Q)"
#: ../rules/base.xml.in.h:781
-msgid "Unicode additions (arrows and math operators). Math operators on default level"
-msgstr "Unicode-tillägg (pilar och matematikoperatorer). Matematikoperatorer på standardnivå"
-
-#: ../rules/base.xml.in.h:782
-msgid "Unitek KB-1925"
-msgstr "Unitek KB-1925"
+msgid "Turkish (international with dead keys)"
+msgstr "Turkisk (Internationell med stumma tangenter)"
-#: ../rules/base.xml.in.h:783
-msgid "Urdu (Pakistan)"
-msgstr "Urdu (Pakistan)"
+#. Keyboard indicator for Crimean Tatar layouts
+#: ../rules/base.xml.in.h:783 ../rules/base.extras.xml.in.h:63
+msgid "crh"
+msgstr "crh"
#: ../rules/base.xml.in.h:784
-msgid "Urdu (Pakistan, CRULP)"
-msgstr "Urdu (Pakistan, CRULP)"
+msgid "Crimean Tatar (Turkish Q)"
+msgstr "Krimtatarisk (Turkiskt Q)"
#: ../rules/base.xml.in.h:785
-msgid "Urdu (Pakistan, NLA)"
-msgstr "Urdu (Pakistan, NLA)"
+msgid "Crimean Tatar (Turkish F)"
+msgstr "Krimtatarisk (Turkiskt F)"
#: ../rules/base.xml.in.h:786
-msgid "Urdu (WinKeys)"
-msgstr "Urdu (Windows-tangenter)"
+msgid "Crimean Tatar (Turkish Alt-Q)"
+msgstr "Krimtatarisk (Turkisk Alt-Q)"
#: ../rules/base.xml.in.h:787
-msgid "Urdu (alternative phonetic)"
-msgstr "Urdu (alternativ fonetisk)"
+msgid "Taiwanese"
+msgstr "Taiwanesisk"
#: ../rules/base.xml.in.h:788
-msgid "Urdu (phonetic)"
-msgstr "Urdu (fonetisk)"
-
-#: ../rules/base.xml.in.h:789
-msgid "Use keyboard LED to show alternative layout"
-msgstr "Använd tangentbordslampa för att visa alternativ layout"
+msgid "Taiwanese (indigenous)"
+msgstr "Taiwanesisk (inhemsk)"
+#. Keyboard indicator for Saisiyat layouts
#: ../rules/base.xml.in.h:790
-msgid "Using space key to input non-breakable space character"
-msgstr "Använder blankstegstangenten för att mata in icke-brytande blankstegstecken"
+msgid "xsy"
+msgstr "xsy"
#: ../rules/base.xml.in.h:791
-msgid "Usual space at any level"
-msgstr "Vanligt blanksteg på alla nivåer"
-
-#: ../rules/base.xml.in.h:792
-msgid "Uyghur"
-msgstr "Uyghur"
+msgid "Saisiyat (Taiwan)"
+msgstr "Saisiyat (Taiwan)"
-#: ../rules/base.xml.in.h:793
-msgid "Uzbek"
-msgstr "Uzbekisk"
+#. Keyboard indicator for Ukranian layouts
+#: ../rules/base.xml.in.h:793 ../rules/base.extras.xml.in.h:139
+msgid "uk"
+msgstr "uk"
-#: ../rules/base.xml.in.h:794
-msgid "Uzbek (Afghanistan)"
-msgstr "Uzbekisk (Afganistan)"
+#: ../rules/base.xml.in.h:794 ../rules/base.extras.xml.in.h:140
+msgid "Ukrainian"
+msgstr "Ukrainsk"
#: ../rules/base.xml.in.h:795
-msgid "Uzbek (Afghanistan, OLPC)"
-msgstr "Uzbekisk (Afganistan, OLPC)"
+msgid "Ukrainian (phonetic)"
+msgstr "Ukrainsk (fonetisk)"
#: ../rules/base.xml.in.h:796
-msgid "Uzbek (Latin)"
-msgstr "Uzbekisk (Latin)"
+msgid "Ukrainian (typewriter)"
+msgstr "Ukrainsk (skrivmaskin)"
#: ../rules/base.xml.in.h:797
-msgid "Vietnamese"
-msgstr "Vietnamesisk"
+msgid "Ukrainian (WinKeys)"
+msgstr "Ukrainsk (Windows-tangenter)"
#: ../rules/base.xml.in.h:798
-msgid "ViewSonic KU-306 Internet Keyboard"
-msgstr "ViewSonic KU-306 internettangentbord"
+msgid "Ukrainian (legacy)"
+msgstr "Ukrainsk (äldre)"
#: ../rules/base.xml.in.h:799
-msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
-msgstr "Wang 724 numeriskt tangentbord med Unicode-tillägg (pilar och matematikoperatorer)"
+msgid "Ukrainian (standard RSTU)"
+msgstr "Ukrainsk (Standard RSTU)"
#: ../rules/base.xml.in.h:800
-msgid "Wang 724 keypad with Unicode additions (arrows and math operators). Math operators on default level"
-msgstr "Wang 724 numeriskt tangentbord med Unicode-tillägg (pilar och matematikoperatorer). Matematikoperatorer på standardnivå"
+msgid "Russian (Ukraine, standard RSTU)"
+msgstr "Rysk (Ukraina, standard RSTU)"
#: ../rules/base.xml.in.h:801
-msgid "Winbook Model XP5"
-msgstr "Winbook Model XP5"
+msgid "Ukrainian (homophonic)"
+msgstr "Ukrainsk (homofonisk)"
-#: ../rules/base.xml.in.h:802
-msgid "Wolof"
-msgstr "Wolofsk"
+#: ../rules/base.xml.in.h:802 ../rules/base.extras.xml.in.h:142
+msgid "English (UK)"
+msgstr "Engelsk (Storbritannien)"
#: ../rules/base.xml.in.h:803
-msgid "Yahoo! Internet Keyboard"
-msgstr "Yahoo! Internettangentbord"
+msgid "English (UK, extended WinKeys)"
+msgstr "Engelsk (Storbritannien, utökade Windows-tangenter)"
#: ../rules/base.xml.in.h:804
-msgid "Yakut"
-msgstr "Yakut"
+msgid "English (UK, international with dead keys)"
+msgstr "Engelsk (Storbritannien, internationell med stumma tangenter)"
#: ../rules/base.xml.in.h:805
-msgid "Yoruba"
-msgstr "Yoruba"
+msgid "English (UK, Dvorak)"
+msgstr "Engelsk (Storbritannien, Dvorak)"
#: ../rules/base.xml.in.h:806
-msgid "Zero-width non-joiner character at second level"
-msgstr "Noll-bredd, icke-sammanfogande tecken på andra nivån"
+msgid "English (UK, Dvorak with UK punctuation)"
+msgstr "Engelsk (Storbritannien, Dvorak med brittisk-engelska skiljetecken)"
#: ../rules/base.xml.in.h:807
-msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
-msgstr "Noll-bredd, icke-sammanfogande tecken på andra nivån, icke-brytande blankstegstecken på tredje nivån"
+msgid "English (UK, Macintosh)"
+msgstr "Engelsk (Storbritannien, Macintosh)"
#: ../rules/base.xml.in.h:808
-msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
-msgstr "Noll-bredd, icke-sammanfogande tecken på andra nivån, icke-brytande blankstegstecken på tredje nivån, ingenting på fjärde nivån"
+msgid "English (UK, Macintosh international)"
+msgstr "Engelsk (Storbritannien, Macintosh internationell)"
#: ../rules/base.xml.in.h:809
-msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
-msgstr "Noll-bredd, icke-sammanfogande tecken på andra nivån, icke-brytande blankstegstecken på tredje nivån, tunt icke-brytande blanksteg på fjärde nivån"
+msgid "English (UK, Colemak)"
+msgstr "Engelsk (Storbritannien, Colemak)"
#: ../rules/base.xml.in.h:810
-msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
-msgstr "Noll-bredd, icke-sammanfogande tecken på andra nivån, icke-brytande blankstegstecken på tredje nivån, noll-bredd sammanfogande på fjärde nivån"
+msgid "Uzbek"
+msgstr "Uzbekisk"
#: ../rules/base.xml.in.h:811
-msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
-msgstr "Noll-bredd, icke-sammanfogande tecken på andra nivån, noll-bredd, sammanfogande tecken på tredje nivån"
-
-#: ../rules/base.xml.in.h:812
-msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
-msgstr "Noll-bredd, icke-sammanfogande tecken på andra nivån, noll-bredd, sammanfogande tecken på tredje nivån, icke-brytande blankstegstecken på fjärde nivån"
+msgid "Uzbek (Latin)"
+msgstr "Uzbekisk (Latin)"
+#. Keyboard indicator for Vietnamese layouts
#: ../rules/base.xml.in.h:813
-msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
-msgstr "Noll-bredd, icke-sammanfogande tecken på tredje nivån, noll-bredd, sammanfogande på fjärde nivån"
+msgid "vi"
+msgstr "vi"
-#. Keyboard indicator for Akan layouts
-#: ../rules/base.xml.in.h:815
-msgid "ak"
-msgstr "ak"
+#: ../rules/base.xml.in.h:814
+msgid "Vietnamese"
+msgstr "Vietnamesisk"
-#. Keyboard indicator for Amharic layouts
-#: ../rules/base.xml.in.h:817
-msgid "am"
-msgstr "am"
+#. Keyboard indicator for Korean layouts
+#: ../rules/base.xml.in.h:816 ../rules/base.extras.xml.in.h:144
+msgid "ko"
+msgstr "ko"
-#. Keyboard indicator for Arabic layouts
-#: ../rules/base.xml.in.h:819
-msgid "ar"
-msgstr "ar"
+#: ../rules/base.xml.in.h:817 ../rules/base.extras.xml.in.h:145
+msgid "Korean"
+msgstr "Koreansk"
-#. Keyboard indicator for Avatime layouts
+#: ../rules/base.xml.in.h:818
+msgid "Korean (101/104 key compatible)"
+msgstr "Koreansk (101/104-tangenters kompatibel)"
+
+#: ../rules/base.xml.in.h:819
+msgid "Japanese (PC-98xx Series)"
+msgstr "Japansk (PC-98xx-serien)"
+
+#. Keyboard indicator for Irish layouts
#: ../rules/base.xml.in.h:821
-msgid "avn"
-msgstr "avn"
+msgid "ie"
+msgstr "ie"
+
+#: ../rules/base.xml.in.h:822
+msgid "Irish"
+msgstr "Irländsk"
-#. Keyboard indicator for Azerbaijani layouts
#: ../rules/base.xml.in.h:823
-msgid "az"
-msgstr "az"
+msgid "CloGaelach"
+msgstr "CloGaelach"
+
+#: ../rules/base.xml.in.h:824
+msgid "Irish (UnicodeExpert)"
+msgstr "Irländsk (UnicodeExpert)"
-#. Keyboard indicator for Belgian layouts
#: ../rules/base.xml.in.h:825
-msgid "be"
-msgstr "be"
+msgid "Ogham"
+msgstr "Ogham"
+
+#: ../rules/base.xml.in.h:826
+msgid "Ogham (IS434)"
+msgstr "Ogham (IS434)"
-#. Keyboard indicator for Berber layouts
#: ../rules/base.xml.in.h:827
-msgid "ber"
-msgstr "ber"
+msgid "Urdu (Pakistan)"
+msgstr "Urdu (Pakistan)"
+
+#: ../rules/base.xml.in.h:828
+msgid "Urdu (Pakistan, CRULP)"
+msgstr "Urdu (Pakistan, CRULP)"
-#. Keyboard indicator for Bulgarian layouts
#: ../rules/base.xml.in.h:829
-msgid "bg"
-msgstr "bg"
+msgid "Urdu (Pakistan, NLA)"
+msgstr "Urdu (Pakistan, NLA)"
-#. Keyboard indicator for Bambara layouts
-#: ../rules/base.xml.in.h:831
-msgid "bm"
-msgstr "bm"
+#: ../rules/base.xml.in.h:830
+msgid "Arabic (Pakistan)"
+msgstr "Arabisk (Pakistan)"
+
+#. Keyboard indicator for Sindhi layouts
+#: ../rules/base.xml.in.h:832
+msgid "sd"
+msgstr "sd"
-#. Keyboard indicator for Bengali layouts
#: ../rules/base.xml.in.h:833
-msgid "bn"
-msgstr "bn"
+msgid "Sindhi"
+msgstr "Sindhi"
-#. Keyboard indicator for Braille layouts
+#. Keyboard indicator for Dhivehi layouts
#: ../rules/base.xml.in.h:835
-msgid "brl"
-msgstr "brl"
+msgid "dv"
+msgstr "dv"
+
+#: ../rules/base.xml.in.h:836
+msgid "Dhivehi"
+msgstr "Dhivehi"
-#. Keyboard indicator for Bosnian layouts
#: ../rules/base.xml.in.h:837
-msgid "bs"
-msgstr "bs"
+msgid "English (South Africa)"
+msgstr "Engelsk (Sydafrika)"
-#. Keyboard indicator for Belarusian layouts
+#. Keyboard indicator for Esperanto layouts
#: ../rules/base.xml.in.h:839
-msgid "by"
-msgstr "by"
+msgid "eo"
+msgstr "eo"
+
+#: ../rules/base.xml.in.h:840
+msgid "Esperanto"
+msgstr "Esperanto"
-#. Keyboard indicator for Catalan layouts
#: ../rules/base.xml.in.h:841
-msgid "ca"
-msgstr "ca"
+msgid "Esperanto (displaced semicolon and quote, obsolete)"
+msgstr "Esperanto (flyttat semikolon och citattecken, föråldrat)"
-#. Keyboard indicator for Cherokee layouts
+#. Keyboard indicator for Nepali layouts
#: ../rules/base.xml.in.h:843
-msgid "chr"
-msgstr "chr"
+msgid "ne"
+msgstr "ne"
+
+#: ../rules/base.xml.in.h:844
+msgid "Nepali"
+msgstr "Nepalesisk"
-#. Keyboard indicator for Cameroon layouts
#: ../rules/base.xml.in.h:845
-msgid "cm"
-msgstr "cm"
+msgid "English (Nigeria)"
+msgstr "Engelsk (Nigeria)"
-#. Keyboard indicator for Crimean Tatar layouts
-#: ../rules/base.xml.in.h:847 ../rules/base.extras.xml.in.h:38
-msgid "crh"
-msgstr "crh"
+#. Keyboard indicator for Igbo layouts
+#: ../rules/base.xml.in.h:847
+msgid "ig"
+msgstr "ig"
-#. Keyboard indicator for Chech layouts
-#: ../rules/base.xml.in.h:849
-msgid "cs"
-msgstr "cs"
+#: ../rules/base.xml.in.h:848
+msgid "Igbo"
+msgstr "Igbo"
+
+#. Keyboard indicator for Yoruba layouts
+#: ../rules/base.xml.in.h:850
+msgid "yo"
+msgstr "yo"
-#. Keyboard indicator for Danish layouts
#: ../rules/base.xml.in.h:851
-msgid "da"
-msgstr "da"
+msgid "Yoruba"
+msgstr "Yoruba"
-#. Keyboard indicator for German layouts
-#: ../rules/base.xml.in.h:853 ../rules/base.extras.xml.in.h:39
-msgid "de"
-msgstr "de"
+#. Keyboard indicator for Amharic layouts
+#: ../rules/base.xml.in.h:853
+msgid "am"
+msgstr "am"
-#. Keyboard indicator for Dhivehi layouts
-#: ../rules/base.xml.in.h:855
-msgid "dv"
-msgstr "dv"
+#: ../rules/base.xml.in.h:854
+msgid "Amharic"
+msgstr "Amharisk"
+
+#. Keyboard indicator for Wolof layouts
+#: ../rules/base.xml.in.h:856
+msgid "wo"
+msgstr "wo"
-#. Keyboard indicator for Dzongkha layouts
#: ../rules/base.xml.in.h:857
-msgid "dz"
-msgstr "dz"
+msgid "Wolof"
+msgstr "Wolofsk"
-#. Keyboard indicator for Ewe layouts
+#. Keyboard indicator for Braille layouts
#: ../rules/base.xml.in.h:859
-msgid "ee"
-msgstr "ee"
+msgid "brl"
+msgstr "brl"
-#. Keyboard indicator for English layouts
-#: ../rules/base.xml.in.h:861 ../rules/base.extras.xml.in.h:40
-msgid "en"
-msgstr "en"
+#: ../rules/base.xml.in.h:860
+msgid "Braille"
+msgstr "Punktskrift"
-#. Keyboard indicator for Esperanto layouts
-#: ../rules/base.xml.in.h:863
-msgid "eo"
-msgstr "eo"
+#: ../rules/base.xml.in.h:861
+msgid "Braille (left hand)"
+msgstr "Punktskrift (vänster hand)"
+
+#: ../rules/base.xml.in.h:862
+msgid "Braille (right hand)"
+msgstr "Punktskrift (höger hand)"
+
+#. Keyboard indicator for Turkmen layouts
+#: ../rules/base.xml.in.h:864
+msgid "tk"
+msgstr "tk"
-#. Keyboard indicator for Spanish layouts
#: ../rules/base.xml.in.h:865
-msgid "es"
-msgstr "es"
+msgid "Turkmen"
+msgstr "Turkmenisk"
-#. Keyboard indicator for Estonian layouts
-#: ../rules/base.xml.in.h:867
-msgid "et"
-msgstr "et"
+#: ../rules/base.xml.in.h:866
+msgid "Turkmen (Alt-Q)"
+msgstr "Turkmenisk (Alt-Q)"
-#. Keyboard indicator for Persian layouts
-#: ../rules/base.xml.in.h:869 ../rules/base.extras.xml.in.h:41
-msgid "fa"
-msgstr "fa"
+#. Keyboard indicator for Bambara layouts
+#: ../rules/base.xml.in.h:868
+msgid "bm"
+msgstr "bm"
+
+#: ../rules/base.xml.in.h:869
+msgid "Bambara"
+msgstr "Bambara"
+
+#: ../rules/base.xml.in.h:870
+msgid "French (Mali, alternative)"
+msgstr "Fransk (Mali, alternativ)"
-#. Keyboard indicator for Fula layouts
#: ../rules/base.xml.in.h:871
-msgid "ff"
-msgstr "ff"
+msgid "English (Mali, US Macintosh)"
+msgstr "Engelsk (Mali, USA Macintosh)"
-#. Keyboard indicator for Finnish layouts
-#: ../rules/base.xml.in.h:873
-msgid "fi"
-msgstr "fi"
+#: ../rules/base.xml.in.h:872
+msgid "English (Mali, US international)"
+msgstr "Engelsk (Mali, USA internationell)"
+
+#. Keyboard indicator for Swahili layouts
+#: ../rules/base.xml.in.h:874
+msgid "sw"
+msgstr "sw"
-#. Keyboard indicator for Faroese layouts
#: ../rules/base.xml.in.h:875
-msgid "fo"
-msgstr "fo"
+msgid "Swahili (Tanzania)"
+msgstr "Swahilisk (Tanzania)"
-#. Keyboard indicator for French layouts
-#: ../rules/base.xml.in.h:877 ../rules/base.extras.xml.in.h:42
-msgid "fr"
-msgstr "fr"
+#: ../rules/base.xml.in.h:876
+msgid "Swahili (Kenya)"
+msgstr "Swahilisk (Kenya)"
-#. Keyboard indicator for Ga layouts
+#: ../rules/base.xml.in.h:877
+msgid "Kikuyu"
+msgstr "Kikuyu"
+
+#. Keyboard indicator for Tswana layouts
#: ../rules/base.xml.in.h:879
-msgid "gaa"
-msgstr "gaa"
+msgid "tn"
+msgstr "tn"
-#. Keyboard indicator for Greek layouts
-#: ../rules/base.xml.in.h:881
-msgid "gr"
-msgstr "gr"
+#: ../rules/base.xml.in.h:880
+msgid "Tswana"
+msgstr "Tswana"
+
+#. Keyboard indicator for Filipino layouts
+#: ../rules/base.xml.in.h:882
+msgid "ph"
+msgstr "ph"
-#. Keyboard indicator for Gujarati layouts
#: ../rules/base.xml.in.h:883
-msgid "gu"
-msgstr "gu"
+msgid "Filipino"
+msgstr "Filipino"
+
+#: ../rules/base.xml.in.h:884
+msgid "Filipino (QWERTY Baybayin)"
+msgstr "Filipino (QWERTY Baybayin)"
-#. Keyboard indicator for Hausa layouts
#: ../rules/base.xml.in.h:885
-msgid "ha"
-msgstr "ha"
+msgid "Filipino (Capewell-Dvorak Latin)"
+msgstr "Filipino (Capewell-Dvorak Latin)"
+
+#: ../rules/base.xml.in.h:886
+msgid "Filipino (Capewell-Dvorak Baybayin)"
+msgstr "Filipino (Capewell-Dvorak Baybayin)"
-#. Keyboard indicator for Hebrew layouts
#: ../rules/base.xml.in.h:887
-msgid "he"
-msgstr "he"
+msgid "Filipino (Capewell-QWERF 2006 Latin)"
+msgstr "Filipino (Capewell-QWERF 2006 Latin)"
+
+#: ../rules/base.xml.in.h:888
+msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
+msgstr "Filipino (Capewell-QWERF 2006 Baybayin)"
-#. Keyboard indicator for Hindi layouts
#: ../rules/base.xml.in.h:889
-msgid "hi"
-msgstr "hi"
+msgid "Filipino (Colemak Latin)"
+msgstr "Filipino (Colemak Latin)"
-#. Keyboard indicator for Croatian layouts
-#: ../rules/base.xml.in.h:891
-msgid "hr"
-msgstr "hr"
+#: ../rules/base.xml.in.h:890
+msgid "Filipino (Colemak Baybayin)"
+msgstr "Filipino (Colemak Baybayin)"
+
+#: ../rules/base.xml.in.h:891
+msgid "Filipino (Dvorak Latin)"
+msgstr "Filipino (Dvorak Latin)"
+
+#: ../rules/base.xml.in.h:892
+msgid "Filipino (Dvorak Baybayin)"
+msgstr "Filipino (Dvorak Baybayin)"
-#. Keyboard indicator for Hungarian layouts
#: ../rules/base.xml.in.h:893
-msgid "hu"
-msgstr "hu"
+msgid "md"
+msgstr "md"
-#. Keyboard indicator for Armenian layouts
-#: ../rules/base.xml.in.h:895 ../rules/base.extras.xml.in.h:43
-msgid "hy"
-msgstr "hy"
+#: ../rules/base.xml.in.h:894
+msgid "Moldavian"
+msgstr "Moldavisk"
+
+#: ../rules/base.xml.in.h:895
+msgid "gag"
+msgstr "gag"
+
+#: ../rules/base.xml.in.h:896
+msgid "Moldavian (Gagauz)"
+msgstr "Moldavisk (Gagauz)"
-#. Keyboard indicator for Irish layouts
#: ../rules/base.xml.in.h:897
-msgid "ie"
-msgstr "ie"
+msgid "Switching to another layout"
+msgstr "Byta till en annan layout"
+
+#: ../rules/base.xml.in.h:898
+msgid "Right Alt (while pressed)"
+msgstr "Höger Alt-tangent (då den trycks ned)"
-#. Keyboard indicator for Igbo layouts
#: ../rules/base.xml.in.h:899
-msgid "ig"
-msgstr "ig"
+msgid "Left Alt (while pressed)"
+msgstr "Vänster Alt (då den trycks ned)"
+
+#: ../rules/base.xml.in.h:900
+msgid "Left Win (while pressed)"
+msgstr "Vänster Win-tangent (då den trycks ned)"
-#. Keyboard indicator for Inuktikut layouts
#: ../rules/base.xml.in.h:901
-msgid "ike"
-msgstr "ike"
+msgid "Right Win (while pressed)"
+msgstr "Höger Win-tangent (då den trycks ned)"
+
+#: ../rules/base.xml.in.h:902
+msgid "Any Win key (while pressed)"
+msgstr "Valfri Win-tangent (då den trycks ned)"
-#. Keyboard indicator for Indian layouts
#: ../rules/base.xml.in.h:903
-msgid "in"
-msgstr "in"
+msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
+msgstr "Caps Lock (när den trycks ned), Alt+Caps Lock gör ursprunglig capslock-åtgärd"
+
+#: ../rules/base.xml.in.h:904
+msgid "Right Ctrl (while pressed)"
+msgstr "Höger Ctrl-tangent (då den trycks ned)"
-#. Keyboard indicator for Icelandic layouts
#: ../rules/base.xml.in.h:905
-msgid "is"
-msgstr "is"
+msgid "Right Alt"
+msgstr "Höger Alt"
+
+#: ../rules/base.xml.in.h:906
+msgid "Left Alt"
+msgstr "Vänster alt"
-#. Keyboard indicator for Italian layouts
#: ../rules/base.xml.in.h:907
-msgid "it"
-msgstr "it"
+msgid "Caps Lock"
+msgstr "Caps Lock"
+
+#: ../rules/base.xml.in.h:908
+msgid "Shift+Caps Lock"
+msgstr "Skift+Caps Lock"
-#. Keyboard indicator for Japanese layouts
#: ../rules/base.xml.in.h:909
-msgid "ja"
-msgstr "ja"
+msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
+msgstr "Caps Lock (till första layouten), Skift+Caps Lock (till sista layouten)"
+
+#: ../rules/base.xml.in.h:910
+msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
+msgstr "Vänster Win (till första layouten), Höger Win/Meny (till sista layouten)"
-#. Keyboard indicator for Georgian layouts
#: ../rules/base.xml.in.h:911
-msgid "ka"
-msgstr "ka"
+msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
+msgstr "Vänster Ctrl (till första layouten), Höger Ctrl (till sista layouten)"
+
+#: ../rules/base.xml.in.h:912
+msgid "Alt+Caps Lock"
+msgstr "Alt+Caps Lock"
-#. Keyboard indicator for Kikuyu layouts
#: ../rules/base.xml.in.h:913
-msgid "ki"
-msgstr "ki"
+msgid "Both Shift keys together"
+msgstr "Båda Skift-tangenterna tillsammans"
+
+#: ../rules/base.xml.in.h:914
+msgid "Both Alt keys together"
+msgstr "Båda Alt-tangenterna tillsammans"
-#. Keyboard indicator for Kazakh layouts
#: ../rules/base.xml.in.h:915
-msgid "kk"
-msgstr "kk"
+msgid "Both Ctrl keys together"
+msgstr "Båda Ctrl-tangenterna tillsammans"
+
+#: ../rules/base.xml.in.h:916
+msgid "Ctrl+Shift"
+msgstr "Ctrl+Skift"
-#. Keyboard indicator for Khmer layouts
#: ../rules/base.xml.in.h:917
-msgid "km"
-msgstr "km"
+msgid "Left Ctrl+Left Shift"
+msgstr "Vänster ctrl+vänster skift"
+
+#: ../rules/base.xml.in.h:918
+msgid "Right Ctrl+Right Shift"
+msgstr "Höger Ctrl + höger Skift"
-#. Keyboard indicator for Kannada layouts
#: ../rules/base.xml.in.h:919
-msgid "kn"
-msgstr "kn"
+msgid "Alt+Ctrl"
+msgstr "Alt+Ctrl"
+
+#: ../rules/base.xml.in.h:920
+msgid "Alt+Shift"
+msgstr "Alt+Skift"
-#. Keyboard indicator for Korean layouts
#: ../rules/base.xml.in.h:921
-msgid "ko"
-msgstr "ko"
+msgid "Left Alt+Left Shift"
+msgstr "Vänster Alt+Vänster Skift"
+
+#: ../rules/base.xml.in.h:922
+msgid "Alt+Space"
+msgstr "Alt+Blanksteg"
-#. Keyboard indicator for Kurdish layouts
#: ../rules/base.xml.in.h:923
-msgid "ku"
-msgstr "ku"
+msgid "Menu"
+msgstr "Meny"
+
+#: ../rules/base.xml.in.h:924
+msgid "Left Win"
+msgstr "Vänster Win-tangent"
-#. Keyboard indicator for Lao layouts
#: ../rules/base.xml.in.h:925
-msgid "lo"
-msgstr "lo"
+msgid "Win Key+Space"
+msgstr "Win-tangent+Blanksteg"
-#. Keyboard indicator for Lithuanian layouts
-#: ../rules/base.xml.in.h:927 ../rules/base.extras.xml.in.h:45
-msgid "lt"
-msgstr "lt"
+#: ../rules/base.xml.in.h:926
+msgid "Right Win"
+msgstr "Höger Win-tangent"
-#. Keyboard indicator for Latvian layouts
-#: ../rules/base.xml.in.h:929 ../rules/base.extras.xml.in.h:46
-msgid "lv"
-msgstr "lv"
+#: ../rules/base.xml.in.h:927
+msgid "Left Shift"
+msgstr "Vänster skift"
+
+#: ../rules/base.xml.in.h:928
+msgid "Right Shift"
+msgstr "Höger skift"
+
+#: ../rules/base.xml.in.h:929
+msgid "Left Ctrl"
+msgstr "Vänster Ctrl"
+
+#: ../rules/base.xml.in.h:930
+msgid "Right Ctrl"
+msgstr "Höger Ctrl"
-#. Keyboard indicator for Maori layouts
#: ../rules/base.xml.in.h:931
-msgid "mi"
-msgstr "mi"
+msgid "Scroll Lock"
+msgstr "Scroll Lock"
+
+#: ../rules/base.xml.in.h:932
+msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
+msgstr "Vänster Ctrl+ Vänster Win (till första layouten), Höger Ctrl+Meny (till andra layouten)"
-#. Keyboard indicator for Macedonian layouts
#: ../rules/base.xml.in.h:933
-msgid "mk"
-msgstr "mk"
+msgid "Key to choose 3rd level"
+msgstr "Tangent för att välja tredje nivån"
+
+#: ../rules/base.xml.in.h:934
+msgid "Any Win key"
+msgstr "Valfri Win-tangent"
-#. Keyboard indicator for Malayalam layouts
#: ../rules/base.xml.in.h:935
-msgid "ml"
-msgstr "ml"
+msgid "Any Alt key"
+msgstr "Valfri Alt-tangent"
+
+#: ../rules/base.xml.in.h:936
+msgid "Right Alt, Shift+Right Alt key is Compose"
+msgstr "Höger Alt-tangent, Skift+höger Alt-tangent är Compose"
-#. Keyboard indicator for Mongolian layouts
#: ../rules/base.xml.in.h:937
-msgid "mn"
-msgstr "mn"
+msgid "Right Alt key never chooses 3rd level"
+msgstr "Höger Alt-tangent väljer aldrig tredje nivån"
+
+#: ../rules/base.xml.in.h:938
+msgid "Enter on keypad"
+msgstr "Enter på numeriskt tangentbord"
-#. Keyboard indicator for Maltese layouts
#: ../rules/base.xml.in.h:939
-msgid "mt"
-msgstr "mt"
+msgid "Backslash"
+msgstr "Omvänt snedstreck"
+
+#: ../rules/base.xml.in.h:940
+msgid "<Less/Greater>"
+msgstr "<Mindre än/Större än>"
-#. Keyboard indicator for Burmese layouts
#: ../rules/base.xml.in.h:941
-msgid "my"
-msgstr "my"
+msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
+msgstr "Caps Lock väljer tredje nivån, låses när nedtryckt tillsammans med en annan tredjenivåväljare"
+
+#: ../rules/base.xml.in.h:942
+msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
+msgstr "Omvänt snedstreck väljer tredje nivån, låses när nedtryckt tillsammans med en annan tredjenivåväljare"
-#. Keyboard indicator for Nepali layouts
#: ../rules/base.xml.in.h:943
-msgid "ne"
-msgstr "ne"
+msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
+msgstr "<Mindre än/Större än> väljer tredje nivån, låses när nedtryckt tillsammans med annan tredjenivåväljare"
+
+#: ../rules/base.xml.in.h:944
+msgid "Ctrl key position"
+msgstr "Position för Ctrl-tangenten"
-#. Keyboard indicator for Dutch layouts
#: ../rules/base.xml.in.h:945
-msgid "nl"
-msgstr "nl"
+msgid "Caps Lock as Ctrl"
+msgstr "Caps Lock som Ctrl"
+
+#: ../rules/base.xml.in.h:946
+msgid "Left Ctrl as Meta"
+msgstr "Vänster Ctrl som Meta"
-#. Keyboard indicator for Norwegian layouts
#: ../rules/base.xml.in.h:947
-msgid "no"
-msgstr "no"
+msgid "Swap Ctrl and Caps Lock"
+msgstr "Byt Ctrl och Caps Lock"
+
+#: ../rules/base.xml.in.h:948
+msgid "At left of 'A'"
+msgstr "Till vänster om \"A\""
-#. Keyboard indicator for Oriya layouts
#: ../rules/base.xml.in.h:949
-msgid "or"
-msgstr "or"
+msgid "At bottom left"
+msgstr "Nere till vänster"
+
+#: ../rules/base.xml.in.h:950
+msgid "Right Ctrl as Right Alt"
+msgstr "Höger Ctrl-tangent fungerar som höger Alt"
-#. Keyboard indicator for Punjabi layouts
#: ../rules/base.xml.in.h:951
-msgid "pa"
-msgstr "pa"
+msgid "Menu as Right Ctrl"
+msgstr "Meny som Höger Ctrl"
+
+#: ../rules/base.xml.in.h:952
+msgid "Right Alt as Right Ctrl"
+msgstr "Höger Alt som Höger Ctrl"
-#. Keyboard indicator for Filipino layouts
#: ../rules/base.xml.in.h:953
-msgid "ph"
-msgstr "ph"
+msgid "Swap Left Alt key with Left Ctrl key"
+msgstr "Byt vänster Alt-tangent med vänster Ctrl-tangent"
-#. Keyboard indicator for Polish layouts
-#: ../rules/base.xml.in.h:955 ../rules/base.extras.xml.in.h:47
-msgid "pl"
-msgstr "pl"
+#: ../rules/base.xml.in.h:954
+msgid "Swap Left Win key with Left Ctrl key"
+msgstr "Byt vänster Win-tangent med vänster Ctrl-tangent"
+
+#: ../rules/base.xml.in.h:955
+msgid "Swap Right Win key with Right Ctrl key"
+msgstr "Byt höger Win-tangent med höger Ctrl-tangent"
+
+#: ../rules/base.xml.in.h:956
+msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
+msgstr "Vänster Alt som Ctrl, vänster Ctrl som Win, vänster Win som Alt"
-#. Keyboard indicator for Pashto layouts
#: ../rules/base.xml.in.h:957
-msgid "ps"
-msgstr "ps"
+msgid "Use keyboard LED to show alternative layout"
+msgstr "Använd tangentbordslampa för att visa alternativ layout"
+
+#: ../rules/base.xml.in.h:958
+msgid "Num Lock"
+msgstr "Num Lock"
-#. Keyboard indicator for Portuguese layouts
#: ../rules/base.xml.in.h:959
-msgid "pt"
-msgstr "pt"
+msgid "Layout of numeric keypad"
+msgstr "Layout för numeriskt tangentbord"
-#. Keyboard indicator for Romanian layouts
-#: ../rules/base.xml.in.h:961 ../rules/base.extras.xml.in.h:48
-msgid "ro"
-msgstr "ro"
+#: ../rules/base.xml.in.h:960
+msgid "Legacy"
+msgstr "Äldre"
-#. Keyboard indicator for Russian layouts
-#: ../rules/base.xml.in.h:963 ../rules/base.extras.xml.in.h:49
-msgid "ru"
-msgstr "ru"
+#: ../rules/base.xml.in.h:961
+msgid "Unicode additions (arrows and math operators)"
+msgstr "Unicode-tillägg (pilar och matematikoperatorer)"
+
+#: ../rules/base.xml.in.h:962
+msgid "Unicode additions (arrows and math operators; math operators on default level)"
+msgstr "Unicode-tillägg (pilar och matematikoperatorer; matematikoperatorer på standardnivå)"
+
+#: ../rules/base.xml.in.h:963
+msgid "Legacy Wang 724"
+msgstr "Gammalt Wang 724"
+
+#: ../rules/base.xml.in.h:964
+msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
+msgstr "Wang 724 numeriskt tangentbord med Unicode-tillägg (pilar och matematikoperatorer)"
-#. Keyboard indicator for Sindhi layouts
#: ../rules/base.xml.in.h:965
-msgid "sd"
-msgstr "sd"
+msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
+msgstr "Wang 724 numeriskt tangentbord med Unicode-tillägg (pilar och matematikoperatorer; matematikoperatorer på standardnivå)"
+
+#: ../rules/base.xml.in.h:966
+msgid "Hexadecimal"
+msgstr "Hexadecimal"
-#. Keyboard indicator for Sinhala layouts
#: ../rules/base.xml.in.h:967
-msgid "si"
-msgstr "si"
+msgid "ATM/phone-style"
+msgstr "Knappsats/telefonliknande"
+
+# KONTROLLERA DENNA
+#: ../rules/base.xml.in.h:968
+msgid "Numeric keypad delete key behaviour"
+msgstr "Beteende för Delete-tangent på numeriskt tangentbord"
-#. Keyboard indicator for Slovak layouts
#: ../rules/base.xml.in.h:969
-msgid "sk"
-msgstr "sk"
+msgid "Legacy key with dot"
+msgstr "Äldre tangent med punkt"
-#. Keyboard indicator for Slovenian layouts
+#. Actually, with KP_SEPARATOR, as the old keypad(comma)
#: ../rules/base.xml.in.h:971
-msgid "sl"
-msgstr "sl"
+msgid "Legacy key with comma"
+msgstr "Äldre tangent med komma"
+
+#: ../rules/base.xml.in.h:972
+msgid "Four-level key with dot"
+msgstr "Fjärdenivåtangent med punkt"
-#. Keyboard indicator for Albanian layouts
#: ../rules/base.xml.in.h:973
-msgid "sq"
-msgstr "sq"
+msgid "Four-level key with dot, Latin-9 only"
+msgstr "Fjärdenivåtangent med punkt, Latin-9-begränsning"
+
+#: ../rules/base.xml.in.h:974
+msgid "Four-level key with comma"
+msgstr "Fjärdenivåtangent med komma"
+
+#: ../rules/base.xml.in.h:975
+msgid "Four-level key with momayyez"
+msgstr "Fjärdenivåtangent med momayyez"
+
+#. This assumes the KP_ abstract symbols are actually useful for some apps
+#. The description needs to be rewritten
+#: ../rules/base.xml.in.h:978
+msgid "Four-level key with abstract separators"
+msgstr "Fjärdenivåtangent med abstrakta avgränsare"
+
+#: ../rules/base.xml.in.h:979
+msgid "Semicolon on third level"
+msgstr "Semikolon på tredje nivån"
+
+#: ../rules/base.xml.in.h:980
+msgid "Caps Lock key behavior"
+msgstr "Beteende för Caps Lock-tangenten"
+
+#: ../rules/base.xml.in.h:981
+msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
+msgstr "Caps Lock använder intern skiftlägesstyrning; Skift \"pausar\" Caps Lock"
+
+#: ../rules/base.xml.in.h:982
+msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
+msgstr "Caps Lock använder intern skiftlägesstyrning; Skift påverkar inte Caps Lock"
+
+#: ../rules/base.xml.in.h:983
+msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
+msgstr "Caps Lock fungerar som Skift med låsning; Skift \"pausar\" Caps Lock"
+
+#: ../rules/base.xml.in.h:984
+msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
+msgstr "Caps Lock fungerar som Skift med låsning; Skift påverkar inte Caps Lock"
+
+#: ../rules/base.xml.in.h:985
+msgid "Caps Lock toggles normal capitalization of alphabetic characters"
+msgstr "Caps Lock växlar normalt skiftläge på alfabetiska tecken"
+
+#: ../rules/base.xml.in.h:986
+msgid "Make Caps Lock an additional Num Lock"
+msgstr "Gör Caps Lock till ytterligare en Num Lock-tangent"
+
+#: ../rules/base.xml.in.h:987
+msgid "Swap ESC and Caps Lock"
+msgstr "Byt ESC och Caps Lock"
+
+#: ../rules/base.xml.in.h:988
+msgid "Make Caps Lock an additional ESC"
+msgstr "Gör Caps Lock till ytterligare en ESC-tangent"
+
+#: ../rules/base.xml.in.h:989
+msgid "Make Caps Lock an additional Backspace"
+msgstr "Gör Caps Lock till ytterligare en backstegstangent"
+
+#: ../rules/base.xml.in.h:990
+msgid "Make Caps Lock an additional Super"
+msgstr "Gör Caps Lock till ytterligare en Super-tangent"
+
+#: ../rules/base.xml.in.h:991
+msgid "Make Caps Lock an additional Hyper"
+msgstr "Gör Caps Lock till ytterligare en Hyper-tangent"
+
+#: ../rules/base.xml.in.h:992
+msgid "Caps Lock toggles ShiftLock (affects all keys)"
+msgstr "Caps Lock växlar Skift (påverkar alla tangenter)"
+
+#: ../rules/base.xml.in.h:993
+msgid "Caps Lock is disabled"
+msgstr "Caps Lock är inaktiverad"
+
+#: ../rules/base.xml.in.h:994
+msgid "Make Caps Lock an additional Ctrl"
+msgstr "Gör Caps Lock till ytterligare en Ctrl-tangent"
+
+#: ../rules/base.xml.in.h:995
+msgid "Alt/Win key behavior"
+msgstr "Alt/Win-tangentbeteende"
+
+#: ../rules/base.xml.in.h:996
+msgid "Add the standard behavior to Menu key"
+msgstr "Lägg till standardbeteendet till Meny-tangenten"
+
+#: ../rules/base.xml.in.h:997
+msgid "Alt and Meta are on Alt keys"
+msgstr "Alt och Meta finns på Alt-tangenterna"
+
+#: ../rules/base.xml.in.h:998
+msgid "Alt is mapped to Win keys (and the usual Alt keys)"
+msgstr "Alt är mappad till Win-tangenterna (och de vanliga Alt-tangenterna)"
+
+#: ../rules/base.xml.in.h:999
+msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
+msgstr "Ctrl är mappad till Win-tangenterna (och de vanliga Ctrl-tangenterna)"
+
+#: ../rules/base.xml.in.h:1000
+msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
+msgstr "Ctrl är mappad till Alt-tangenterna, Alt-tangenten är mappad till Win-tangenterna"
+
+#: ../rules/base.xml.in.h:1001
+msgid "Meta is mapped to Win keys"
+msgstr "Meta är mappad till Win-tangenterna"
+
+#: ../rules/base.xml.in.h:1002
+msgid "Meta is mapped to Left Win"
+msgstr "Meta är mappad till vänster Win-tangent"
+
+#: ../rules/base.xml.in.h:1003
+msgid "Hyper is mapped to Win keys"
+msgstr "Hyper är mappad till Win-tangenterna"
+
+#: ../rules/base.xml.in.h:1004
+msgid "Alt is mapped to Right Win, Super to Menu"
+msgstr "Alt är mappad till högra Win-tangenten och Super till Meny"
+
+#: ../rules/base.xml.in.h:1005
+msgid "Alt is swapped with Win"
+msgstr "Alt är utbytt med Win-tangent"
+
+#: ../rules/base.xml.in.h:1006
+msgid "Position of Compose key"
+msgstr "Placering av Compose-tangent"
+
+#: ../rules/base.xml.in.h:1007
+msgid "3rd level of Left Win"
+msgstr "Tredje nivån av vänster Win"
+
+#: ../rules/base.xml.in.h:1008
+msgid "3rd level of Right Win"
+msgstr "Tredje nivån av höger Win"
+
+#: ../rules/base.xml.in.h:1009
+msgid "3rd level of Menu"
+msgstr "Tredje nivån av Meny"
+
+#: ../rules/base.xml.in.h:1010
+msgid "3rd level of Left Ctrl"
+msgstr "Tredje nivån av vänster Ctrl"
+
+#: ../rules/base.xml.in.h:1011
+msgid "3rd level of Right Ctrl"
+msgstr "Tredje nivån av höger Ctrl"
+
+#: ../rules/base.xml.in.h:1012
+msgid "3rd level of Caps Lock"
+msgstr "Tredje nivån av Caps Lock"
+
+#: ../rules/base.xml.in.h:1013
+msgid "3rd level of <Less/Greater>"
+msgstr "Tredje nivån av <Mindre än/Större än>"
+
+#: ../rules/base.xml.in.h:1014
+msgid "Pause"
+msgstr "Pause"
+
+#: ../rules/base.xml.in.h:1015
+msgid "PrtSc"
+msgstr "PrtSc"
+
+#: ../rules/base.xml.in.h:1016
+msgid "Miscellaneous compatibility options"
+msgstr "Diverse kompatibilitetsalternativ"
+
+#: ../rules/base.xml.in.h:1017
+msgid "Default numeric keypad keys"
+msgstr "Standardtangenter för numeriskt tangentbord"
+
+#: ../rules/base.xml.in.h:1018
+msgid "Numeric keypad keys always enter digits (as in Mac OS)"
+msgstr "Tangenter på det numeriska tangentbordet ger alltid siffror (som på Mac OS)"
+
+#: ../rules/base.xml.in.h:1019
+msgid "NumLock on: digits, Shift switches to arrow keys, Numlock off: always arrow keys (as in MS Windows)"
+msgstr "NumLock på: siffror, Skift växlar till piltangenter, Numlock av: alltid piltangenter (som i MS Windows)"
+
+#: ../rules/base.xml.in.h:1020
+msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
+msgstr "Skift avbryter inte Num Lock, väljer tredje nivån istället"
+
+#: ../rules/base.xml.in.h:1021
+msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
+msgstr "Specialtangenter (Ctrl+Alt+‹tangent›) hanteras i en server"
+
+#: ../rules/base.xml.in.h:1022
+msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
+msgstr "Apple aluminiumtangentbord: emulera PC-tangenter (Print, Scroll Lock, Pause, Num Lock)"
+
+#: ../rules/base.xml.in.h:1023
+msgid "Shift cancels Caps Lock"
+msgstr "Skift avbryter Caps Lock"
+
+#: ../rules/base.xml.in.h:1024
+msgid "Enable extra typographic characters"
+msgstr "Aktivera extra typografiska tecken"
+
+#: ../rules/base.xml.in.h:1025
+msgid "Both Shift keys together toggle Caps Lock"
+msgstr "Båda Skifttangenterna tillsammans växlar Caps Lock"
+
+#: ../rules/base.xml.in.h:1026
+msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
+msgstr "Båda Skifttangenterna tillsammans aktiverar Caps Lock, en Skifttangent inaktiverar"
+
+#: ../rules/base.xml.in.h:1027
+msgid "Both Shift keys together toggle ShiftLock"
+msgstr "Båda Skifttangenterna tillsammans växlar ShiftLock"
+
+#: ../rules/base.xml.in.h:1028
+msgid "Shift + NumLock toggles PointerKeys"
+msgstr "Skift + NumLock växlar pekartangenter"
+
+#: ../rules/base.xml.in.h:1029
+msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
+msgstr "Tillåt avbrott av fångad inmatning med tangentbordsåtgärder (varning: säkerhetsrisk)"
+
+#: ../rules/base.xml.in.h:1030
+msgid "Allow grab and window tree logging"
+msgstr "Tillåt loggning av fångst och fönsterträd"
+
+#: ../rules/base.xml.in.h:1031
+msgid "Adding currency signs to certain keys"
+msgstr "Lägga till valutatecken till vissa tangenter"
+
+#: ../rules/base.xml.in.h:1032
+msgid "Euro on E"
+msgstr "Euro på E"
+
+#: ../rules/base.xml.in.h:1033
+msgid "Euro on 2"
+msgstr "Euro på 2"
+
+#: ../rules/base.xml.in.h:1034
+msgid "Euro on 4"
+msgstr "Euro på 4"
+
+#: ../rules/base.xml.in.h:1035
+msgid "Euro on 5"
+msgstr "Euro på 5"
+
+#: ../rules/base.xml.in.h:1036
+msgid "Rupee on 4"
+msgstr "Rupee på 4"
+
+#: ../rules/base.xml.in.h:1037
+msgid "Key to choose 5th level"
+msgstr "Tangent för att välja femte nivån"
+
+#: ../rules/base.xml.in.h:1038
+msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
+msgstr "<Mindre än/Större än> väljer femte nivån, låses när nedtryckt tillsammans med en annan femtenivåväljare"
+
+#: ../rules/base.xml.in.h:1039
+msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
+msgstr "Höger Alt-tangent väljer femte nivån, låses när nedtryckt tillsammans med en annan femtenivåväljare"
+
+#: ../rules/base.xml.in.h:1040
+msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
+msgstr "Vänster Win-tangent väljer femte nivån, låses när nedtryckt tillsammans med en annan femtenivåväljare"
+
+#: ../rules/base.xml.in.h:1041
+msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
+msgstr "Höger Win-tangent väljer femte nivån, låses när nedtryckt tillsammans med en annan femtenivåväljare"
+
+#: ../rules/base.xml.in.h:1042
+msgid "Using space key to input non-breakable space character"
+msgstr "Använda blankstegstangenten för att mata in icke-brytande blankstegstecken"
+
+#: ../rules/base.xml.in.h:1043
+msgid "Usual space at any level"
+msgstr "Vanligt blanksteg på alla nivåer"
+
+#: ../rules/base.xml.in.h:1044
+msgid "Non-breakable space character at second level"
+msgstr "Icke-brytande blankstegstecken på andra nivån"
+
+#: ../rules/base.xml.in.h:1045
+msgid "Non-breakable space character at third level"
+msgstr "Icke-brytande blankstegstecken på tredje nivån"
+
+#: ../rules/base.xml.in.h:1046
+msgid "Non-breakable space character at third level, nothing at fourth level"
+msgstr "Icke-brytande blankstegstecken på tredje nivån, ingenting på fjärde nivån"
+
+#: ../rules/base.xml.in.h:1047
+msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
+msgstr "Icke-brytande blankstegstecken på tredje nivån, tunt icke-brytande blankstegstecken på fjärde nivån"
+
+#: ../rules/base.xml.in.h:1048
+msgid "Non-breakable space character at fourth level"
+msgstr "Icke-brytande blankstegstecken på fjärde nivån"
+
+#: ../rules/base.xml.in.h:1049
+msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
+msgstr "Icke-brytande blankstegstecken på fjärde nivån, tunt icke-brytande blankstegstecken på sjätte nivån"
+
+#: ../rules/base.xml.in.h:1050
+msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
+msgstr "Icke-brytande blankstegstecken på fjärde nivån, tunt icke-brytande blankstegstecken på sjätte nivån (via Ctrl+Skift)"
+
+#: ../rules/base.xml.in.h:1051
+msgid "Zero-width non-joiner character at second level"
+msgstr "Noll-bredd, icke-sammanfogande tecken på andra nivån"
+
+#: ../rules/base.xml.in.h:1052
+msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
+msgstr "Noll-bredd, icke-sammanfogande tecken på andra nivån, noll-bredd, sammanfogande tecken på tredje nivån"
+
+#: ../rules/base.xml.in.h:1053
+msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
+msgstr "Noll-bredd, icke-sammanfogande tecken på andra nivån, noll-bredd, sammanfogande tecken på tredje nivån, icke-brytande blankstegstecken på fjärde nivån"
+
+#: ../rules/base.xml.in.h:1054
+msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
+msgstr "Noll-bredd, icke-sammanfogande tecken på andra nivån, icke-brytande blankstegstecken på tredje nivån"
-#. Keyboard indicator for Serbian layouts
-#: ../rules/base.xml.in.h:975 ../rules/base.extras.xml.in.h:51
-msgid "sr"
-msgstr "sr"
+#: ../rules/base.xml.in.h:1055
+msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
+msgstr "Noll-bredd, icke-sammanfogande tecken på andra nivån, icke-brytande blankstegstecken på tredje nivån, ingenting på fjärde nivån"
-#. Keyboard indicator for Swedish layouts
-#: ../rules/base.xml.in.h:977
-msgid "sv"
-msgstr "sv"
+#: ../rules/base.xml.in.h:1056
+msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
+msgstr "Noll-bredd, icke-sammanfogande tecken på andra nivån, icke-brytande blankstegstecken på tredje nivån, noll-bredd sammanfogande på fjärde nivån"
-#. Keyboard indicator for Swahili layouts
-#: ../rules/base.xml.in.h:979
-msgid "sw"
-msgstr "sw"
+#: ../rules/base.xml.in.h:1057
+msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
+msgstr "Noll-bredd, icke-sammanfogande tecken på andra nivån, icke-brytande blankstegstecken på tredje nivån, tunt icke-brytande blanksteg på fjärde nivån"
-#. Keyboard indicator for Syriac layouts
-#: ../rules/base.xml.in.h:981
-msgid "syc"
-msgstr "syc"
+#: ../rules/base.xml.in.h:1058
+msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
+msgstr "Noll-bredd, icke-sammanfogande tecken på tredje nivån, noll-bredd, sammanfogande på fjärde nivån"
-#. Keyboard indicator for Tamil layouts
-#: ../rules/base.xml.in.h:983
-msgid "ta"
-msgstr "ta"
+#: ../rules/base.xml.in.h:1059
+msgid "Japanese keyboard options"
+msgstr "Tangentbordsalternativ för japanska"
-#. Keyboard indicator for Telugu layouts
-#: ../rules/base.xml.in.h:985
-msgid "te"
-msgstr "te"
+#: ../rules/base.xml.in.h:1060
+msgid "Kana Lock key is locking"
+msgstr "Kana Lock-tangent låser"
-#. Keyboard indicator for Tajik layouts
-#: ../rules/base.xml.in.h:987
-msgid "tg"
-msgstr "tg"
+#: ../rules/base.xml.in.h:1061
+msgid "NICOLA-F style Backspace"
+msgstr "Backsteg i NICOLA-F-stil"
-#. Keyboard indicator for Thai layouts
-#: ../rules/base.xml.in.h:989
-msgid "th"
-msgstr "th"
+#: ../rules/base.xml.in.h:1062
+msgid "Make Zenkaku Hankaku an additional ESC"
+msgstr "Gör Zenkaku Hankaku till ytterligare en ESC-tangent"
-#. Keyboard indicator for Turkmen layouts
-#: ../rules/base.xml.in.h:991
-msgid "tk"
-msgstr "tk"
+#: ../rules/base.xml.in.h:1063
+msgid "Korean Hangul/Hanja keys"
+msgstr "Koreanska Hangul/Hanja-tangenter"
-#. Keyboard indicator for Tswana layouts
-#: ../rules/base.xml.in.h:993
-msgid "tn"
-msgstr "tn"
+#: ../rules/base.xml.in.h:1064
+msgid "Hardware Hangul/Hanja keys"
+msgstr "Hårdvarutangenter för Hangul/Hanja"
-#. Keyboard indicator for Turkish layouts
-#: ../rules/base.xml.in.h:995
-msgid "tr"
-msgstr "tr"
+#: ../rules/base.xml.in.h:1065
+msgid "Right Alt as Hangul, right Ctrl as Hanja"
+msgstr "Höger Alt som Hangul, höger Ctrl som Hanja"
-#. Keyboard indicator for Ukranian layouts
-#: ../rules/base.xml.in.h:997
-msgid "uk"
-msgstr "uk"
+#: ../rules/base.xml.in.h:1066
+msgid "Right Ctrl as Hangul, right Alt as Hanja"
+msgstr "Höger Ctrl som Hangul, höger Alt som Hanja"
-#. Keyboard indicator for Urdu layouts
-#: ../rules/base.xml.in.h:999
-msgid "ur"
-msgstr "ur"
+#: ../rules/base.xml.in.h:1067
+msgid "Adding Esperanto supersigned letters"
+msgstr "Lägga till bokstäver med övertecken för Esperanto"
-#. Keyboard indicator for Uzbek layouts
-#: ../rules/base.xml.in.h:1001
-msgid "uz"
-msgstr "uz"
+#: ../rules/base.xml.in.h:1068
+msgid "To the corresponding key in a Qwerty layout"
+msgstr "Till motsvarande tangent i en Qwerty-layout."
-#. Keyboard indicator for Vietnamese layouts
-#: ../rules/base.xml.in.h:1003
-msgid "vi"
-msgstr "vi"
+#: ../rules/base.xml.in.h:1069
+msgid "To the corresponding key in a Dvorak layout"
+msgstr "Till motsvarande tangent i en Dvorak-layout."
-#. Keyboard indicator for Wolof layouts
-#: ../rules/base.xml.in.h:1005
-msgid "wo"
-msgstr "wo"
+#: ../rules/base.xml.in.h:1070
+msgid "To the corresponding key in a Colemak layout"
+msgstr "Till motsvarande tangent i en Colemak-layout."
-#. Keyboard indicator for Saisiyat layouts
-#: ../rules/base.xml.in.h:1007
-msgid "xsy"
-msgstr "xsy"
+#: ../rules/base.xml.in.h:1071
+msgid "Maintain key compatibility with old Solaris keycodes"
+msgstr "Behåll tangentkompatibilitet med gamla tangentkoder för Solaris"
-#. Keyboard indicator for Yoruba layouts
-#: ../rules/base.xml.in.h:1009
-msgid "yo"
-msgstr "yo"
+#: ../rules/base.xml.in.h:1072
+msgid "Sun Key compatibility"
+msgstr "Kompatibilitet med Sun-tangenter"
-#. Keyboard indicator for Taiwanese layouts
-#: ../rules/base.xml.in.h:1011
-msgid "zh"
-msgstr "zh"
+#: ../rules/base.xml.in.h:1073
+msgid "Key sequence to kill the X server"
+msgstr "Tangentsekvens för att döda X-servern"
+
+#: ../rules/base.xml.in.h:1074
+msgid "Ctrl + Alt + Backspace"
+msgstr "Ctrl + Alt + Backsteg"
#: ../rules/base.extras.xml.in.h:1
-msgid "APL Keyboard Symbols"
+msgid "apl"
+msgstr "apl"
+
+#: ../rules/base.extras.xml.in.h:2
+msgid "APL keyboard symbols"
msgstr "APL-tangentbordssymboler"
#: ../rules/base.extras.xml.in.h:3
-msgid "Armenian (OLPC phonetic)"
-msgstr "Armenisk (OLPC-fonetisk)"
+msgid "dlg"
+msgstr "dlg"
#: ../rules/base.extras.xml.in.h:4
-msgid "Atsina"
-msgstr "Atsina"
+msgid "APL keyboard symbols (Dyalog)"
+msgstr "APL-tangentbordssymboler (Dyalog)"
#: ../rules/base.extras.xml.in.h:5
-msgid "Avestan"
-msgstr "Avestan"
+msgid "sax"
+msgstr "sax"
#: ../rules/base.extras.xml.in.h:6
-msgid "Couer D'alene Salish"
-msgstr "Couer D'alene Salish"
+msgid "APL keyboard symbols (sax)"
+msgstr "APL-tangentbordssymboler (sax)"
#: ../rules/base.extras.xml.in.h:7
-msgid "Crimean Tatar (Dobruja Q)"
-msgstr "Krimtatariska (Dobruja Q)"
+msgid "ufd"
+msgstr "ufd"
+
+#: ../rules/base.extras.xml.in.h:8
+msgid "APL keyboard symbols (unified)"
+msgstr "APL-tangentbordssymboler (enad)"
#: ../rules/base.extras.xml.in.h:9
-msgid "English (US, international AltGr Unicode combining)"
-msgstr "Engelsk (USA, internationell AltGr med kombinerad Unicode)"
+msgid "apl2"
+msgstr "apl2"
#: ../rules/base.extras.xml.in.h:10
-msgid "English (US, international AltGr Unicode combining, alternative)"
-msgstr "Engelsk (USA, internationell AltGr med kombinerad Unicode, alternativ)"
+msgid "APL keyboard symbols (IBM APL2)"
+msgstr "APL-tangentbordssymboler (IBM APL2)"
+
+#: ../rules/base.extras.xml.in.h:11
+msgid "aplII"
+msgstr "aplII"
+
+#: ../rules/base.extras.xml.in.h:12
+msgid "APL keyboard symbols (Manugistics APL*PLUS II)"
+msgstr "APL-tangentbordssymboler (Manugistics APL*PLUS II)"
#: ../rules/base.extras.xml.in.h:13
-msgid "German (US keyboard with German letters)"
-msgstr "Tysk (US-tangentbord med tyska bokstäver)"
+msgid "aplx"
+msgstr "aplx"
#: ../rules/base.extras.xml.in.h:14
-msgid "German (with Hungarian letters and no dead keys)"
-msgstr "Tysk (med ungerska bokstäver och inga stumma tangenter)"
-
-#: ../rules/base.extras.xml.in.h:15
-msgid "Kutenai"
-msgstr "Kutenai"
+msgid "APL keyboard symbols (APLX unified)"
+msgstr "APL-tangentbordssymboler (enad APLX)"
#: ../rules/base.extras.xml.in.h:17
-msgid "Latvian (US Colemak)"
-msgstr "Lettisk (US Colemak)"
+msgid "kut"
+msgstr "kut"
#: ../rules/base.extras.xml.in.h:18
-msgid "Latvian (US Colemak, apostrophe variant)"
-msgstr "Lettisk (US Colemak, apostrof-variant)"
+msgid "Kutenai"
+msgstr "Kutenai"
#: ../rules/base.extras.xml.in.h:19
+msgid "shs"
+msgstr "shs"
+
+#: ../rules/base.extras.xml.in.h:20
+msgid "Secwepemctsin"
+msgstr "Secwepemctsin"
+
+#: ../rules/base.extras.xml.in.h:21
+msgid "Multilingual (Canada, Sun Type 6/7)"
+msgstr "Flerspråkig (Kanada, Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:24
+msgid "German (US keyboard with German letters)"
+msgstr "Tysk (USA-tangentbord med tyska bokstäver)"
+
+#: ../rules/base.extras.xml.in.h:25
+msgid "German (with Hungarian letters and no dead keys)"
+msgstr "Tysk (med ungerska bokstäver och inga stumma tangenter)"
+
+#: ../rules/base.extras.xml.in.h:26
+msgid "Polish (Germany, eliminate dead keys)"
+msgstr "Polsk (Tyskland, eliminera stumma tangenter)"
+
+#: ../rules/base.extras.xml.in.h:27
+msgid "German (Sun Type 6/7)"
+msgstr "Tysk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:28
+msgid "German (Aus der Neo-Welt)"
+msgstr "Tysk (Aus der Neo-Welt)"
+
+#: ../rules/base.extras.xml.in.h:31
+msgid "Avestan"
+msgstr "Avestan"
+
+#: ../rules/base.extras.xml.in.h:34
+msgid "Lithuanian (US Dvorak with Lithuanian letters)"
+msgstr "Litauisk (USA Dvorak med litauiska bokstäver)"
+
+#: ../rules/base.extras.xml.in.h:35
+msgid "Lithuanian (Sun Type 6/7)"
+msgstr "Litauisk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:38
msgid "Latvian (US Dvorak)"
msgstr "Lettisk (US Dvorak)"
-#: ../rules/base.extras.xml.in.h:20
+#: ../rules/base.extras.xml.in.h:39
msgid "Latvian (US Dvorak, Y variant)"
msgstr "Lettisk (US Dvorak, Y-variant)"
-#: ../rules/base.extras.xml.in.h:21
+#: ../rules/base.extras.xml.in.h:40
msgid "Latvian (US Dvorak, minus variant)"
msgstr "Lettisk (US Dvorak, minus-variant)"
-#: ../rules/base.extras.xml.in.h:22
+#: ../rules/base.extras.xml.in.h:41
msgid "Latvian (programmer US Dvorak)"
msgstr "Lettisk (Dvorak för programmerare)"
-#: ../rules/base.extras.xml.in.h:23
+#: ../rules/base.extras.xml.in.h:42
msgid "Latvian (programmer US Dvorak, Y variant)"
msgstr "Lettisk (US Dvorak för programmerare, Y-variant)"
-#: ../rules/base.extras.xml.in.h:24
+#: ../rules/base.extras.xml.in.h:43
msgid "Latvian (programmer US Dvorak, minus variant)"
msgstr "Lettisk (US Dvorak för programmerare, minus-variant)"
-#: ../rules/base.extras.xml.in.h:26
-msgid "Lithuanian (US Dvorak with Lithuanian letters)"
-msgstr "Litauisk (USA Dvorak med litauiska bokstäver)"
+#: ../rules/base.extras.xml.in.h:44
+msgid "Latvian (US Colemak)"
+msgstr "Lettisk (US Colemak)"
+
+#: ../rules/base.extras.xml.in.h:45
+msgid "Latvian (US Colemak, apostrophe variant)"
+msgstr "Lettisk (US Colemak, apostrof-variant)"
+
+#: ../rules/base.extras.xml.in.h:46
+msgid "Latvian (Sun Type 6/7)"
+msgstr "Lettisk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:49
+msgid "English (US, international AltGr Unicode combining)"
+msgstr "Engelsk (USA, internationell AltGr med kombinerad Unicode)"
+
+#: ../rules/base.extras.xml.in.h:50
+msgid "English (US, international AltGr Unicode combining, alternative)"
+msgstr "Engelsk (USA, internationell AltGr med kombinerad Unicode, alternativ)"
+
+#: ../rules/base.extras.xml.in.h:51
+msgid "Atsina"
+msgstr "Atsina"
+
+#: ../rules/base.extras.xml.in.h:52
+msgid "Coeur d'Alene Salish"
+msgstr "Coeur d'Alene Salish"
+
+#: ../rules/base.extras.xml.in.h:53
+msgid "Czech Slovak and German (US)"
+msgstr "Tjeckisk, slovakisk och tysk (USA)"
-#: ../rules/base.extras.xml.in.h:29
+#: ../rules/base.extras.xml.in.h:54
+msgid "English (US, Sun Type 6/7)"
+msgstr "Engelsk (USA, Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:55
+msgid "English (Norman)"
+msgstr "Engelsk (Norman)"
+
+#: ../rules/base.extras.xml.in.h:58
msgid "Polish (international with dead keys)"
msgstr "Polsk (internationell med stumma tangenter)"
-#: ../rules/base.extras.xml.in.h:31
+#: ../rules/base.extras.xml.in.h:59
+msgid "Polish (Colemak)"
+msgstr "Polsk (Colemak)"
+
+#: ../rules/base.extras.xml.in.h:60
+msgid "Polish (Sun Type 6/7)"
+msgstr "Polsk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:64
+msgid "Crimean Tatar (Dobruja Q)"
+msgstr "Krimtatariska (Dobruja Q)"
+
+#: ../rules/base.extras.xml.in.h:65
msgid "Romanian (ergonomic Touchtype)"
msgstr "Rumänsk (ergonomisk Touchtype)"
-#: ../rules/base.extras.xml.in.h:33
+#: ../rules/base.extras.xml.in.h:66
+msgid "Romanian (Sun Type 6/7)"
+msgstr "Rumänsk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:69
+msgid "Serbian (combining accents instead of dead keys)"
+msgstr "Serbisk (kombinerade accenter istället för stumma tangenter)"
+
+#: ../rules/base.extras.xml.in.h:72
+msgid "Church Slavonic"
+msgstr "Kyrkoslavisk"
+
+#: ../rules/base.extras.xml.in.h:73
msgid "Russian (with Ukrainian-Belorussian layout)"
msgstr "Rysk (med ukrainsk-vitrysk layout)"
-#: ../rules/base.extras.xml.in.h:34
-msgid "Secwepemctsin"
-msgstr "Secwepemctsin"
+#: ../rules/base.extras.xml.in.h:74
+msgid "Russian (Sun Type 6/7)"
+msgstr "Rysk (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:35
-msgid "Serbian"
-msgstr "Serbisk"
+#: ../rules/base.extras.xml.in.h:77
+msgid "Armenian (OLPC phonetic)"
+msgstr "Armenisk (OLPC-fonetisk)"
-#: ../rules/base.extras.xml.in.h:36
-msgid "Serbian (combining accents instead of dead keys)"
-msgstr "Serbisk (kombinerade accenter istället för stumma tangenter)"
+#: ../rules/base.extras.xml.in.h:80
+msgid "Hebrew (Biblical, SIL phonetic)"
+msgstr "Hebreiska (Biblisk, SIL-fonetisk)"
-#: ../rules/base.extras.xml.in.h:37
-msgid "apl"
-msgstr "apl"
+#: ../rules/base.extras.xml.in.h:83
+msgid "Arabic (Sun Type 6/7)"
+msgstr "Arabisk (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:44
-msgid "kut"
-msgstr "kut"
+#: ../rules/base.extras.xml.in.h:86
+msgid "Belgian (Sun Type 6/7)"
+msgstr "Belgisk (Sun Type 6/7)"
-#: ../rules/base.extras.xml.in.h:50
-msgid "shs"
-msgstr "shs"
+#: ../rules/base.extras.xml.in.h:89
+msgid "Portuguese (Brazil, Sun Type 6/7)"
+msgstr "Portugisisk (Brasilien, Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:92
+msgid "Czech (Sun Type 6/7)"
+msgstr "Tjeckisk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:95
+msgid "Danish (Sun Type 6/7)"
+msgstr "Dansk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:98
+msgid "Dutch (Sun Type 6/7)"
+msgstr "Nederländsk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:101
+msgid "Estonian (Sun Type 6/7)"
+msgstr "Estnisk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:104
+msgid "Finnish (Sun Type 6/7)"
+msgstr "Finsk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:106
+msgid "French (Sun Type 6/7)"
+msgstr "Fransk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:109
+msgid "Greek (Sun Type 6/7)"
+msgstr "Grekisk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:112
+msgid "Italian (Sun Type 6/7)"
+msgstr "Italiensk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:115
+msgid "Japanese (Sun Type 6)"
+msgstr "Japansk (Sun Type 6)"
+
+#: ../rules/base.extras.xml.in.h:116
+msgid "Japanese (Sun Type 7 - pc compatible)"
+msgstr "Japansk (Sun Type 7 - pc-kompatibel)"
+
+#: ../rules/base.extras.xml.in.h:117
+msgid "Japanese (Sun Type 7 - sun compatible)"
+msgstr "Japansk (Sun Type 7 - sun-kompatibel)"
+
+#: ../rules/base.extras.xml.in.h:120
+msgid "Norwegian (Sun Type 6/7)"
+msgstr "Norsk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:122
+msgid "Portuguese (Sun Type 6/7)"
+msgstr "Portugisisk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:125
+msgid "Slovak (Sun Type 6/7)"
+msgstr "Slovakisk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:128
+msgid "Spanish (Sun Type 6/7)"
+msgstr "Spansk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:131
+msgid "Swedish (Dvorak A5)"
+msgstr "Svensk (Dvorak A5)"
+
+#: ../rules/base.extras.xml.in.h:132
+msgid "Swedish (Sun Type 6/7)"
+msgstr "Svensk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:134
+msgid "German (Switzerland, Sun Type 6/7)"
+msgstr "Tysk (Schweiz, Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:135
+msgid "French (Switzerland, Sun Type 6/7)"
+msgstr "Fransk (Schweiz, Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:138
+msgid "Turkish (Sun Type 6/7)"
+msgstr "Turkisk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:141
+msgid "Ukrainian (Sun Type 6/7)"
+msgstr "Ukrainsk (Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:143
+msgid "English (UK, Sun Type 6/7)"
+msgstr "Engelsk (Storbritannien, Sun Type 6/7)"
+
+#: ../rules/base.extras.xml.in.h:146
+msgid "Korean (Sun Type 6/7)"
+msgstr "Koreansk (Sun Type 6/7)"
+
+#. Keyboard indicator for European layouts
+#: ../rules/base.extras.xml.in.h:148
+msgid "eu"
+msgstr "eu"
+
+#: ../rules/base.extras.xml.in.h:149
+msgid "EurKEY (US based layout with european letters)"
+msgstr "EurKEY (USA-baserad layout med europeiska bokstäver)"
+
+#: ../rules/base.extras.xml.in.h:152
+msgid "Mmuock"
+msgstr "Mmuock"
+
+#~ msgid "Shift with numeric keypad keys works as in MS Windows"
+#~ msgstr "Skift med tangenterna på numeriska tangentbordet fungerar som i MS Windows"
+
+#~ msgid "Bengali"
+#~ msgstr "Bengalisk"
+
+#~ msgid "Catalan"
+#~ msgstr "Katalansk"
+
+#~ msgid "Compose key position"
+#~ msgstr "Position för Compose-tangenten"
+
+#~ msgid "English (layout toggle on multiply/divide key)"
+#~ msgstr "Engelsk (layoutväxling på multiplicera/dividera-tangent)"
+
+#~ msgid "Key(s) to change layout"
+#~ msgstr "Tangent(er) för att byta layout"
+
+#~ msgid "Make Caps Lock an additional Control but keep the Caps_Lock keysym"
+#~ msgstr "Gör Caps Lock till ytterligare en Control men behåll Caps_Lock-keysym"
+
+#~ msgid "Numeric keypad layout selection"
+#~ msgstr "Layoutval för numeriskt tangentbord"
+
+#~ msgid "Portuguese (Brazil, nativo for Esperanto)"
+#~ msgstr "Portugisisk (Brasilisk, nativo för Esperanto)"
+
+#~ msgid "Serbian (Cyrillic)"
+#~ msgstr "Serbiska (Kyrillisk)"
+
+#~ msgid "Toggle PointerKeys with Shift + NumLock."
+#~ msgstr "Växla PointerKeys med Skift + NumLock."
+
+#~ msgid "ca"
+#~ msgstr "ca"
#~ msgid "<Less/Greater> chooses 5th level and activates level5-Lock when pressed together with another 5th-level-chooser, one press releases the lock"
#~ msgstr "‹Mindre än/Större än› väljer femte nivån och aktiverar level5-Lock när nedtryckt tillsammans med en annan femtenivåväljare, ett tryck släpper på låset"
@@ -3891,9 +4399,6 @@ msgstr "shs"
#~ msgid "Danish (Mac)"
#~ msgstr "Dansk (Mac)"
-#~ msgid "English (UK, Mac)"
-#~ msgstr "Engelsk (Storbritannien, Mac)"
-
#~ msgid "Finnish (Mac)"
#~ msgstr "Finsk (Mac)"
@@ -3906,9 +4411,6 @@ msgstr "shs"
#~ msgid "German (Romanian keyboard with German letters, eliminate dead keys)"
#~ msgstr "Tysk (Rumänskt tangentbord med tyska bokstäver, eliminera stumma tangenter)"
-#~ msgid "German (qwerty)"
-#~ msgstr "Tysk (qwerty)"
-
#~ msgid "Irish (Ogham)"
#~ msgstr "Irländsk (Ogham)"
@@ -3921,12 +4423,6 @@ msgstr "shs"
#~ msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser, one press releases the lock"
#~ msgstr "Vänster Win-tangent väljer femte nivån, låses när nedtryckt tillsammans med en annan femtenivåväljare, ett tryck släpper på låset"
-#~ msgid "Make Caps Lock an additional Ctrl"
-#~ msgstr "Gör Caps Lock till ytterligare en Ctrl-tangent"
-
-#~ msgid "Meta on Left Ctrl"
-#~ msgstr "Meta på vänster Ctrl"
-
#~ msgid "Māori"
#~ msgstr "Māori"
@@ -4005,9 +4501,6 @@ msgstr "shs"
#~ msgid "Swiss"
#~ msgstr "Schweizisk"
-#~ msgid "Swiss (legacy)"
-#~ msgstr "Schweizisk (äldre)"
-
#~ msgid "Turkish (Crimean Tatar Turkish Alt-Q)"
#~ msgstr "Turkisk (Krimtatarisk turkiskt Alt-Q)"
@@ -4113,9 +4606,6 @@ msgstr "shs"
#~ msgid "Aze"
#~ msgstr "Aze"
-#~ msgid "Bangladesh"
-#~ msgstr "Bangladesh"
-
#~ msgid "Bel"
#~ msgstr "Bel"
@@ -4194,9 +4684,6 @@ msgstr "shs"
#~ msgid "Denmark"
#~ msgstr "Danmark"
-#~ msgid "Deu"
-#~ msgstr "Deu"
-
#~ msgid "Dvorak"
#~ msgstr "Dvorak"
diff --git a/xorg-server/xkeyboard-config/po/tr.po b/xorg-server/xkeyboard-config/po/tr.po
index 8f68328b8..38b97a2f1 100644
--- a/xorg-server/xkeyboard-config/po/tr.po
+++ b/xorg-server/xkeyboard-config/po/tr.po
@@ -1,2595 +1,4996 @@
# Turkish translations for xkeyboard-config.
# Copyright (C) 2007 Free Software Foundation, Inc.
+# This file is distributed under the same license as the xkeyboard-config package.
#
-# Nilgün Belma Bugüner , 2003, ..., 2007.
+# Nilgün Belma Bugüner , 2003, ..., 2007, 2015.
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config 1.0-pre1\n"
-"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2007-06-28 15:21+0100\n"
-"PO-Revision-Date: 2007-07-09 10:09+0300\n"
-"Last-Translator: Nilgün Belma Bugüner \n"
+"Project-Id-Version: xkeyboard-config 2.12.99\n"
+"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
+"POT-Creation-Date: 2014-09-18 23:46+0100\n"
+"PO-Revision-Date: 2015-01-10 21:04+0100\n"
+"Last-Translator: Volkan Gezer \n"
"Language-Team: Turkish \n"
+"Language: tr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"X-Generator: KBabel 1.11.4\n"
+"X-Generator: Lokalize 1.5\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: ../rules/base.xml.in.h:1
-msgid "(F)"
-msgstr "F Klavye"
+msgid "Generic 101-key PC"
+msgstr "Soysal 101 tuşlu PC"
#: ../rules/base.xml.in.h:2
-msgid "(Legacy) Alternative"
-msgstr "(Eski) Diğer"
+msgid "Generic 102-key (Intl) PC"
+msgstr "Soysal 102 tuşlu (Uluslararası) PC"
#: ../rules/base.xml.in.h:3
-msgid "(Legacy) Alternative, Sun dead keys"
-msgstr "(Eski) Diğer, Sun ölü tuşlar"
+msgid "Generic 104-key PC"
+msgstr "Soysal 104 tuşlu PC"
#: ../rules/base.xml.in.h:4
-msgid "(Legacy) Alternative, eliminate dead keys"
-msgstr "(Eski) Diğer, ölü tuşsuz"
+msgid "Generic 105-key (Intl) PC"
+msgstr "Soysal 105 tuşlu (uluslararası) PC"
#: ../rules/base.xml.in.h:5
-msgid "(Legacy) Dvorak"
-msgstr "(Kadim) Dvorak"
+msgid "Dell 101-key PC"
+msgstr "Dell 101 tuşlu PC"
#: ../rules/base.xml.in.h:6
-msgid "101/104 key Compatible"
-msgstr "101/104 tuş Uyumlu"
+msgid "Dell Latitude series laptop"
+msgstr "Dell Latitude serisi Dizüstü"
-#: ../rules/base.xml.in.h:7 ../rules/sun.xml.in.h:2
-msgid "101/qwerty/comma/Dead keys"
-msgstr "101/qwerty/virgül/Ölü tuşlar"
+#: ../rules/base.xml.in.h:7
+msgid "Dell Precision M65"
+msgstr "Dell Precision M65"
-#: ../rules/base.xml.in.h:8 ../rules/sun.xml.in.h:3
-msgid "101/qwerty/comma/Eliminate dead keys"
-msgstr "101/qwerty/virgül/Ölü tuşları normal yapar"
+#: ../rules/base.xml.in.h:8
+msgid "Everex STEPnote"
+msgstr "Everex STEPnote"
-#: ../rules/base.xml.in.h:9 ../rules/sun.xml.in.h:4
-msgid "101/qwerty/dot/Dead keys"
-msgstr "101/qwerty/nokta/Ölü tuşlar"
+#: ../rules/base.xml.in.h:9
+msgid "Keytronic FlexPro"
+msgstr "Keytronic FlexPro"
-#: ../rules/base.xml.in.h:10 ../rules/sun.xml.in.h:5
-msgid "101/qwerty/dot/Eliminate dead keys"
-msgstr "101/qwerty/nokta/Ölü tuşsuz"
+#: ../rules/base.xml.in.h:10
+msgid "Microsoft Natural"
+msgstr "Microsoft Basit"
-#: ../rules/base.xml.in.h:11 ../rules/sun.xml.in.h:6
-msgid "101/qwertz/comma/Dead keys"
-msgstr "101/qwertz/virgül/Ölü tuşlar"
+#: ../rules/base.xml.in.h:11
+msgid "Northgate OmniKey 101"
+msgstr "Northgate OmniKey 101"
#: ../rules/base.xml.in.h:12
-msgid "101/qwertz/comma/Eliminate dead keys"
-msgstr "101/qwertz/virgül/Ölü tuşsuz"
+msgid "Winbook Model XP5"
+msgstr "Winbook Model XP5"
-#: ../rules/base.xml.in.h:13 ../rules/sun.xml.in.h:7
-msgid "101/qwertz/dot/Dead keys"
-msgstr "101/qwertz/nokta/Ölü tuşlar"
+#: ../rules/base.xml.in.h:13
+msgid "PC-98xx Series"
+msgstr "PC-98xx Serisi"
-#: ../rules/base.xml.in.h:14 ../rules/sun.xml.in.h:8
-msgid "101/qwertz/dot/Eliminate dead keys"
-msgstr "101/qwertz/nokta/Ölü tuşsuz"
+#: ../rules/base.xml.in.h:14
+msgid "A4Tech KB-21"
+msgstr "A4Tech KB-21"
-#: ../rules/base.xml.in.h:15 ../rules/sun.xml.in.h:9
-msgid "102/qwerty/comma/Dead keys"
-msgstr "102/qwerty/virgül/Ölü tuşlar"
+#: ../rules/base.xml.in.h:15
+msgid "A4Tech KBS-8"
+msgstr "A4Tech KBS-8"
-#: ../rules/base.xml.in.h:16 ../rules/sun.xml.in.h:10
-msgid "102/qwerty/comma/Eliminate dead keys"
-msgstr "102/qwerty/virgül/Ölü tuşsuz"
+#: ../rules/base.xml.in.h:16
+msgid "A4Tech Wireless Desktop RFKB-23"
+msgstr "A4Tech Wireless Desktop RFKB-23"
-#: ../rules/base.xml.in.h:17 ../rules/sun.xml.in.h:11
-msgid "102/qwerty/dot/Dead keys"
-msgstr "102/qwerty/nokta/Ölü tuşlar"
+#: ../rules/base.xml.in.h:17
+msgid "Acer AirKey V"
+msgstr "Acer AirKey V"
-#: ../rules/base.xml.in.h:18 ../rules/sun.xml.in.h:12
-msgid "102/qwerty/dot/Eliminate dead keys"
-msgstr "102/qwerty/nokta/Ölü tuşsuz"
+#: ../rules/base.xml.in.h:18
+msgid "Azona RF2300 wireless Internet Keyboard"
+msgstr "Azona RF2300 wireless Internet Keyboard"
-#: ../rules/base.xml.in.h:19 ../rules/sun.xml.in.h:13
-msgid "102/qwertz/comma/Dead keys"
-msgstr "102/qwertz/virgül/Ölü tuşlar"
+#: ../rules/base.xml.in.h:19
+msgid "Advance Scorpius KI"
+msgstr "Advance Scorpius KI"
-#: ../rules/base.xml.in.h:20 ../rules/sun.xml.in.h:14
-msgid "102/qwertz/comma/Eliminate dead keys"
-msgstr "102/qwertz/virgül/Ölü tuşsuz"
+#: ../rules/base.xml.in.h:20
+msgid "Brother Internet Keyboard"
+msgstr "Brother Genel Ağ Klavyesi"
-#: ../rules/base.xml.in.h:21 ../rules/sun.xml.in.h:15
-msgid "102/qwertz/dot/Dead keys"
-msgstr "102/qwertz/nokta/Ölü tuşlar"
+#: ../rules/base.xml.in.h:21
+msgid "BTC 5113RF Multimedia"
+msgstr "BTC 5113RF Çokluortam"
-#: ../rules/base.xml.in.h:22 ../rules/sun.xml.in.h:16
-msgid "102/qwertz/dot/Eliminate dead keys"
-msgstr "102/qwertz/nokta/Ölü tuşsuz"
+#: ../rules/base.xml.in.h:22
+msgid "BTC 5126T"
+msgstr "BTC 5126T"
#: ../rules/base.xml.in.h:23
-msgid "A4Tech KB-21"
-msgstr "A4Tech KB-21"
+msgid "BTC 6301URF"
+msgstr "BTC 6301URF"
#: ../rules/base.xml.in.h:24
-msgid "A4Tech KBS-8"
-msgstr "A4Tech KBS-8"
+msgid "BTC 9000"
+msgstr "BTC 9000"
#: ../rules/base.xml.in.h:25
-msgid "A4Tech Wireless Desktop RFKB-23"
-msgstr "A4Tech Wireless Desktop RFKB-23"
+msgid "BTC 9000A"
+msgstr "BTC 9000A"
#: ../rules/base.xml.in.h:26
-msgid "ACPI Standard"
-msgstr "ACPI Standardı"
+msgid "BTC 9001AH"
+msgstr "BTC 9001AH"
#: ../rules/base.xml.in.h:27
-msgid "AZERTY Tskapo"
-msgstr "AZERTY Tskapo"
+msgid "BTC 5090"
+msgstr "BTC 5090"
#: ../rules/base.xml.in.h:28
-msgid "Acer AirKey V"
-msgstr "Acer AirKey V"
+msgid "BTC 9019U"
+msgstr "BTC 9019U"
#: ../rules/base.xml.in.h:29
-msgid "Acer C300"
-msgstr "Acer C300"
+msgid "BTC 9116U Mini Wireless Internet and Gaming"
+msgstr "BTC 9116U Mini Kablosuz İnternet ve Oyun"
#: ../rules/base.xml.in.h:30
-msgid "Acer Ferrari 4000"
-msgstr "Acer Ferrari 4000"
+msgid "Cherry Blue Line CyBo@rd"
+msgstr "Cherry Blue Line CyBo@rd"
#: ../rules/base.xml.in.h:31
-msgid "Acer TravelMate 800"
-msgstr "Acer TravelMate 800"
+msgid "Cherry CyMotion Master XPress"
+msgstr "Cherry CyMotion Master XPress"
#: ../rules/base.xml.in.h:32
-msgid "Add the EuroSign to the 2 key."
-msgstr "2 tuşuna € sembolünü ekler"
+msgid "Cherry Blue Line CyBo@rd (alternate option)"
+msgstr "Cherry Blue Line CyBo@rd (diğer seçenek)"
#: ../rules/base.xml.in.h:33
-msgid "Add the EuroSign to the 5 key."
-msgstr "5 tuşuna € sembolünü ekler"
+msgid "Cherry CyBo@rd USB-Hub"
+msgstr "Cherry CyBo@rd USB-Hub"
#: ../rules/base.xml.in.h:34
-msgid "Add the EuroSign to the E key."
-msgstr "E tuşuna € sembolünü ekler"
+msgid "Cherry CyMotion Expert"
+msgstr "Cherry CyMotion Uzman"
#: ../rules/base.xml.in.h:35
-msgid "Add the standard behavior to Menu key."
-msgstr "Menü tuşuna standart işlevini ekler."
+msgid "Cherry B.UNLIMITED"
+msgstr "Cherry B.UNLIMITED"
#: ../rules/base.xml.in.h:36
-msgid "Adding the EuroSign to certain keys"
-msgstr "Belli tuşlara € sembolünün eklenmesi"
+msgid "Chicony Internet Keyboard"
+msgstr "Chicony Genel Ağ Klavyesi"
#: ../rules/base.xml.in.h:37
-msgid "Advance Scorpius KI"
-msgstr "Advance Scorpius KI"
+msgid "Chicony KU-0108"
+msgstr "Chicony KU-0108"
#: ../rules/base.xml.in.h:38
-msgid "Afg"
-msgstr "Afg"
+msgid "Chicony KU-0420"
+msgstr "Chicony KU-0420"
#: ../rules/base.xml.in.h:39
-msgid "Afghanistan"
-msgstr "Afganistan"
+msgid "Chicony KB-9885"
+msgstr "Chicony KB-9885"
#: ../rules/base.xml.in.h:40
-msgid "Akan"
-msgstr "Akan"
+msgid "Compaq Easy Access Keyboard"
+msgstr "Compaq Kolay Erişim Klavyesi"
#: ../rules/base.xml.in.h:41
-msgid "Alb"
-msgstr "Arn"
+msgid "Compaq Internet Keyboard (7 keys)"
+msgstr "Genel Ağ Klavyesi (7 tuşlu)"
#: ../rules/base.xml.in.h:42
-msgid "Albania"
-msgstr "Arnavutluk"
+msgid "Compaq Internet Keyboard (13 keys)"
+msgstr "Compaq Genel Ağ Klavyesi (13 tuşlu)"
#: ../rules/base.xml.in.h:43
-msgid "Alt and Meta are on the Alt keys."
-msgstr "Alt ve Meta, Alt tuşlarındadır."
+msgid "Compaq Internet Keyboard (18 keys)"
+msgstr "Compaq Genel Ağ Klavyesi (18 tuşlu)"
#: ../rules/base.xml.in.h:44
-msgid "Alt is mapped to the right Win-key and Super to Menu."
-msgstr "Alt, sağdaki Pencere tuşu ile Süper ise Menü tuşu ile eşleştirilir."
+msgid "Cherry CyMotion Master Linux"
+msgstr "Cherry CyMotion Master Linux"
#: ../rules/base.xml.in.h:45
-msgid "Alt+CapsLock changes layout."
-msgstr "Alt+CapsLock yerleşimi değiştirir."
+msgid "Laptop/notebook Compaq (eg. Armada) Laptop Keyboard"
+msgstr "Dizüstü/defter Compaq (örn. Armada) Dizüstü Klavyesi"
#: ../rules/base.xml.in.h:46
-msgid "Alt+Ctrl change layout."
-msgstr "Alt+Ctrlyerleşimi değiştirir."
+msgid "Laptop/notebook Compaq (eg. Presario) Internet Keyboard"
+msgstr "Dizüstü/defter Compaq (örn. Presario) Genel Ağ Klavyesi"
#: ../rules/base.xml.in.h:47
-msgid "Alt+Shift change layout."
-msgstr "Alt+Shift yerleşimi değiştirir."
+msgid "Compaq iPaq Keyboard"
+msgstr "Compaq iPaq Klavyesi"
#: ../rules/base.xml.in.h:48
-msgid "Alt-Q"
-msgstr "Yazılımcı klavyesi (Q)"
+msgid "Dell"
+msgstr "Dell"
#: ../rules/base.xml.in.h:49
-msgid "Alt/Win key behavior"
-msgstr "Alt/Pencere tuşu davranışı"
+msgid "Dell SK-8125"
+msgstr "Dell SK-8125"
#: ../rules/base.xml.in.h:50
-msgid "Alternative"
-msgstr "Diğer"
+msgid "Dell SK-8135"
+msgstr "Dell SK-8135"
#: ../rules/base.xml.in.h:51
-msgid "Alternative Eastern"
-msgstr "Diğer Doğu"
+msgid "Dell USB Multimedia Keyboard"
+msgstr "Dell USB Çokluortam Klavyesi"
#: ../rules/base.xml.in.h:52
-msgid "Alternative Phonetic"
-msgstr "Diğer Fonetik"
+msgid "Dell Laptop/notebook Inspiron 6xxx/8xxx"
+msgstr "Dizüstü/defter Dell Inspiron 6xxx/8xxx"
#: ../rules/base.xml.in.h:53
-msgid "Alternative international (former us_intl)"
-msgstr "Uluslararası Q klavle (nam-ı diğer us_intl)"
+msgid "Dell Laptop/notebook Precision M series"
+msgstr "Dell Dizüstü/defter Precision M series"
#: ../rules/base.xml.in.h:54
-msgid "Alternative, Sun dead keys"
-msgstr "Diğer, Sun ölü tuşlar"
+msgid "Dexxa Wireless Desktop Keyboard"
+msgstr "Dexxa Kablosuz Masaüstü Klavyesi"
#: ../rules/base.xml.in.h:55
-msgid "Alternative, eliminate dead keys"
-msgstr "Diğer, ölü tuşsuz"
+msgid "Diamond 9801 / 9802 series"
+msgstr "Diamond 9801 / 9802 serileri"
#: ../rules/base.xml.in.h:56
-msgid "Alternative, latin-9 only"
-msgstr "Diğer, sadece latin-9"
+msgid "DTK2000"
+msgstr "DTK2000"
#: ../rules/base.xml.in.h:57
-msgid "And"
-msgstr "And"
+msgid "Ennyah DKB-1008"
+msgstr "Ennyah DKB-1008"
#: ../rules/base.xml.in.h:58
-msgid "Andorra"
-msgstr "Andora"
+msgid "Fujitsu-Siemens Computers AMILO laptop"
+msgstr "Fujitsu-Siemens Computers AMILO diz üstü bilgisayarı"
#: ../rules/base.xml.in.h:59
-msgid "Apostrophe (') variant"
-msgstr "Tek tırnaklı (')"
+msgid "Genius Comfy KB-16M / Genius MM Keyboard KWD-910"
+msgstr "Genius Comfy KB-16M / Genius MM Keyboard KWD-910"
#: ../rules/base.xml.in.h:60
-msgid "Apple"
-msgstr "Apple"
+msgid "Genius Comfy KB-12e"
+msgstr "Genius Comfy KB-12e"
#: ../rules/base.xml.in.h:61
-msgid "Apple Laptop"
-msgstr "Apple Dizüstü"
+msgid "Genius Comfy KB-21e-Scroll"
+msgstr "Genius Comfy KB-21e-Scroll"
#: ../rules/base.xml.in.h:62
-msgid "Ara"
-msgstr "Ara"
+msgid "Genius KB-19e NB"
+msgstr "Genius KB-19e NB"
#: ../rules/base.xml.in.h:63
-msgid "Arabic"
-msgstr "Arapça"
+msgid "Genius KKB-2050HS"
+msgstr "Genius KKB-2050HS"
#: ../rules/base.xml.in.h:64
-msgid "Arm"
-msgstr "Erm"
+msgid "Gyration"
+msgstr "Çekimsel"
#: ../rules/base.xml.in.h:65
-msgid "Armenia"
-msgstr "Ermenistan"
+msgid "HTC Dream"
+msgstr "HTC Dream"
#: ../rules/base.xml.in.h:66
-msgid "Aze"
-msgstr "Aze"
+msgid "Kinesis"
+msgstr "Kinesis"
#: ../rules/base.xml.in.h:67
-msgid "Azerbaijan"
-msgstr "Azerbaycan"
+msgid "Logitech Generic Keyboard"
+msgstr "Logitech Genel Klavye"
#: ../rules/base.xml.in.h:68
-msgid "Azona RF2300 wireless Internet Keyboard"
-msgstr "Azona RF2300 wireless Internet Keyboard"
+msgid "Logitech G15 extra keys via G15daemon"
+msgstr "Logitech G15, G15daemon üzerinden ek tuşlu"
#: ../rules/base.xml.in.h:69
-msgid "BTC 5090"
-msgstr "BTC 5090"
+msgid "Hewlett-Packard Internet Keyboard"
+msgstr "Hewlett-Packard Genel Ağ Klavyesi"
#: ../rules/base.xml.in.h:70
-msgid "BTC 5113RF Multimedia"
-msgstr "BTC 5113RF Çokluortam"
+msgid "Hewlett-Packard SK-250x Multimedia Keyboard"
+msgstr "Hewlett-Packard SK-250x Çokluortam Klavyesi"
#: ../rules/base.xml.in.h:71
-msgid "BTC 5126T"
-msgstr "BTC 5126T"
+msgid "Hewlett-Packard Omnibook XE3 GC"
+msgstr "Hewlett-Packard Omnibook XE3 GC"
#: ../rules/base.xml.in.h:72
-msgid "BTC 9000"
-msgstr "BTC 9000"
+msgid "Hewlett-Packard Omnibook XE3 GF"
+msgstr "Hewlett-Packard Omnibook XE3 GF"
#: ../rules/base.xml.in.h:73
-msgid "BTC 9000A"
-msgstr "BTC 9000A"
+msgid "Hewlett-Packard Omnibook XT1000"
+msgstr "Hewlett-Packard Omnibook XT1000"
#: ../rules/base.xml.in.h:74
-msgid "BTC 9001AH"
-msgstr "BTC 9001AH"
+msgid "Hewlett-Packard Pavilion dv5"
+msgstr "Hewlett-Packard Pavilion dv5"
#: ../rules/base.xml.in.h:75
-msgid "BTC 9019U"
-msgstr "BTC 9019U"
+msgid "Hewlett-Packard Pavilion ZT11xx"
+msgstr "Hewlett-Packard Pavilion ZT11xx"
#: ../rules/base.xml.in.h:76
-msgid "Ban"
-msgstr "Ban"
+msgid "Hewlett-Packard Omnibook 500 FA"
+msgstr "Hewlett-Packard Omnibook 500 FA"
#: ../rules/base.xml.in.h:77
-msgid "Bangladesh"
-msgstr "Bangladeş"
+msgid "Hewlett-Packard Omnibook 5xx"
+msgstr "Hewlett-Packard Omnibook 5xx"
-#: ../rules/base.xml.in.h:78 ../rules/sun.xml.in.h:22
-msgid "Bel"
-msgstr "Bel"
+#: ../rules/base.xml.in.h:78
+msgid "Hewlett-Packard nx9020"
+msgstr "Hewlett-Packard nx9020"
#: ../rules/base.xml.in.h:79
-msgid "Belarus"
-msgstr "Belarus"
+msgid "Hewlett-Packard Omnibook 6000/6100"
+msgstr "Hewlett-Packard Omnibook 6000/6100"
#: ../rules/base.xml.in.h:80
-msgid "Belgium"
-msgstr "Belçika"
+msgid "Honeywell Euroboard"
+msgstr "Honeywell Euroboard"
#: ../rules/base.xml.in.h:81
-msgid "BenQ X-Touch 730"
-msgstr "BenQ X-Touch 730"
+msgid "Hewlett-Packard Mini 110 Notebook"
+msgstr "Hewlett-Packard Mini 110 Diz Üstü"
#: ../rules/base.xml.in.h:82
-msgid "BenQ X-Touch 800"
-msgstr "BenQ X-Touch 800"
+msgid "IBM Rapid Access"
+msgstr "IBM Hızlı Erişim"
#: ../rules/base.xml.in.h:83
-msgid "Bengali"
-msgstr "Bengalce"
+msgid "IBM Rapid Access II"
+msgstr "IBM Hızlı Erişim II"
#: ../rules/base.xml.in.h:84
-msgid "Bengali Probhat"
-msgstr "Bengali Probhat"
+msgid "IBM ThinkPad 560Z/600/600E/A22E"
+msgstr "IBM ThinkPad 560Z/600/600E/A22E"
#: ../rules/base.xml.in.h:85
-msgid "Bepo, ergonomic, Dvorak way"
-msgstr "Bepo, ergonomik, Dvorak yolu"
+msgid "IBM ThinkPad R60/T60/R61/T61"
+msgstr "IBM ThinkPad R60/T60/R61/T61"
#: ../rules/base.xml.in.h:86
-msgid "Bepo, ergonomic, Dvorak way, latin-9 only"
-msgstr "Bepo, ergonomik, Dvorak yolu, sadece latin-9"
+msgid "IBM ThinkPad Z60m/Z60t/Z61m/Z61t"
+msgstr "IBM ThinkPad Z60m/Z60t/Z61m/Z61t"
-#: ../rules/base.xml.in.h:87 ../rules/sun.xml.in.h:24
-msgid "Bgr"
-msgstr "Bgr"
+#: ../rules/base.xml.in.h:87
+msgid "IBM Space Saver"
+msgstr "IBM Space Saver"
#: ../rules/base.xml.in.h:88
-msgid "Bhu"
-msgstr "Bhu"
+msgid "Logitech Access Keyboard"
+msgstr "Logitech Access Keyboard"
#: ../rules/base.xml.in.h:89
-msgid "Bhutan"
-msgstr "Butan"
+msgid "Logitech Cordless Desktop LX-300"
+msgstr "Logitech Kablosuz Masaüstü LX-300"
#: ../rules/base.xml.in.h:90
-msgid "Biblical Hebrew (Tiro)"
-msgstr "Dini İbranice (Tiro)"
+msgid "Logitech Internet 350 Keyboard"
+msgstr "Logitech Internet 350 Klavyesi"
#: ../rules/base.xml.in.h:91
-msgid "Bih"
-msgstr "Bih"
+msgid "Logitech Media Elite Keyboard"
+msgstr "Logitech Medya Elit Klavyesi"
#: ../rules/base.xml.in.h:92
-msgid "Blr"
-msgstr "Blr"
+msgid "Logitech Cordless Desktop"
+msgstr "Logitech Kablosuz Masaüstü"
#: ../rules/base.xml.in.h:93
-msgid "Bosnia and Herzegovina"
-msgstr "Bosna Hersek"
+msgid "Logitech Cordless Desktop iTouch"
+msgstr "Logitech Kablosuz Masaüstü iTouch"
#: ../rules/base.xml.in.h:94
-msgid "Both Alt keys together change layout."
-msgstr "Alt tuşları birlikte yerleşimi değiştirir."
+msgid "Logitech Cordless Desktop Navigator"
+msgstr "Logitech Kablosuz Masaüstü Tarayıcı"
#: ../rules/base.xml.in.h:95
-msgid "Both Ctrl keys together change layout."
-msgstr "Ctrl tuşları birlikte yerleşimi değiştirir."
+msgid "Logitech Cordless Desktop Optical"
+msgstr "Logitech Kablosuz Masaüstü Optik"
#: ../rules/base.xml.in.h:96
-msgid "Both Shift keys together change layout."
-msgstr "Shift tuşları birlikte yerleşimi değiştirir."
+msgid "Logitech Cordless Desktop (alternate option)"
+msgstr "Logitech Kablosuz Masaüstü (diğer seçenek)"
#: ../rules/base.xml.in.h:97
-msgid "Both Win-keys switch layout while pressed."
-msgstr "Pencere tuşları birlikte yerleşimi değiştirir."
+msgid "Logitech Cordless Desktop Pro (alternate option 2)"
+msgstr "Logitech Kablosuz Masaüstü Pro (diğer 2. seçenek)"
#: ../rules/base.xml.in.h:98
-msgid "Bra"
-msgstr "Bra"
+msgid "Logitech Cordless Freedom/Desktop Navigator"
+msgstr "Logitech Kablosuz Özgür/Masaüstü Tarayıcı"
#: ../rules/base.xml.in.h:99
-msgid "Braille"
-msgstr "Üç noktalı"
+msgid "Logitech iTouch Cordless Keyboard (model Y-RB6)"
+msgstr "Logitech iTouch Kablosuz Klavyesi (model Y-RB6)"
#: ../rules/base.xml.in.h:100
-msgid "Brazil"
-msgstr "Brezilya"
+msgid "Logitech Internet Keyboard"
+msgstr "Logitech Genel Ağ Klavyesi"
#: ../rules/base.xml.in.h:101
-msgid "Brazilian ABNT2"
-msgstr "Brazilya dili ABNT2"
+msgid "Logitech iTouch"
+msgstr "Logitech iTouch"
#: ../rules/base.xml.in.h:102
-msgid "Brl"
-msgstr "Brl"
+msgid "Logitech Internet Navigator Keyboard"
+msgstr "Logitech Genel Ağ Tarayıcı Klavyesi"
#: ../rules/base.xml.in.h:103
-msgid "Brother Internet Keyboard"
-msgstr "Brother Genel Ağ Klavyesi"
+msgid "Logitech Cordless Desktop EX110"
+msgstr "Logitech Kablosuz Masaüstü EX110"
#: ../rules/base.xml.in.h:104
-msgid "Buckwalter"
-msgstr "Bükvalter"
+msgid "Logitech iTouch Internet Navigator Keyboard SE"
+msgstr "Logitech iTouch Genel Ağ Tarayıcı Klavyesi SE"
#: ../rules/base.xml.in.h:105
-msgid "Bulgaria"
-msgstr "Bulgaristan"
+msgid "Logitech iTouch Internet Navigator Keyboard SE (USB)"
+msgstr "Logitech iTouch Genel Ağ Tarayıcı Klavyesi SE (USB)"
#: ../rules/base.xml.in.h:106
-msgid "Cambodia"
-msgstr "Kamboçya"
+msgid "Logitech Ultra-X Keyboard"
+msgstr "Logitech Ultra-X Keyboard"
-#: ../rules/base.xml.in.h:107 ../rules/sun.xml.in.h:29
-msgid "Can"
-msgstr "Kan"
+#: ../rules/base.xml.in.h:107
+msgid "Logitech Ultra-X Cordless Media Desktop Keyboard"
+msgstr "Logitech Ultra-X Kablosuz Medya Masaüstü Klavyesi"
#: ../rules/base.xml.in.h:108
-msgid "Canada"
-msgstr "Kanada"
+msgid "Logitech diNovo Keyboard"
+msgstr "Logitech Access Klavye"
#: ../rules/base.xml.in.h:109
-msgid "Caps Lock is Compose."
-msgstr "CapsLock tuşu karakter birleşimi yapar."
+msgid "Logitech diNovo Edge Keyboard"
+msgstr "Logitech diNovo Edge Klavyesi"
#: ../rules/base.xml.in.h:110
-msgid "CapsLock LED shows alternative layout."
-msgstr "Caps Lock LED'i diğer yerleşimi gösterir."
+msgid "Memorex MX1998"
+msgstr "Memorex MX1998"
#: ../rules/base.xml.in.h:111
-msgid "CapsLock acts as Shift with locking. Shift \"pauses\" CapsLock."
-msgstr "Caps Lock kilitlemeli Shift tuşu gibi çalışır. Shift tuşu ise Caps Lock tuşunu \"bekletir\"."
+msgid "Memorex MX2500 EZ-Access Keyboard"
+msgstr "Memorex MX2500 EZ Erişim Klavyesi"
#: ../rules/base.xml.in.h:112
-msgid "CapsLock acts as Shift with locking. Shift doesn't affect CapsLock."
-msgstr "Caps Lock kilitlemeli Shift tuşu gibi çalışır. Shift tuşu Caps Lock davranışını etkilemez."
+msgid "Memorex MX2750"
+msgstr "Memorex MX2750"
#: ../rules/base.xml.in.h:113
-msgid "CapsLock just locks the Shift modifier."
-msgstr "Caps Lock sadece kilitlemeli Shift tuşu gibi çalışır."
+msgid "Microsoft Natural Ergonomic Keyboard 4000"
+msgstr "Microsoft Doğal Ergonomik Klavye 4000"
-#: ../rules/base.xml.in.h:114 ../rules/sun.xml.in.h:33
-msgid "CapsLock key behavior"
-msgstr "CapsLock tuşunun davranışı"
+#: ../rules/base.xml.in.h:114
+msgid "Microsoft Natural Wireless Ergonomic Keyboard 7000"
+msgstr "Microsoft Doğal Kablosuz Ergonomik Klavye 7000"
#: ../rules/base.xml.in.h:115
-msgid "CapsLock key changes layout."
-msgstr "Caps Lock tuşu yerleşimi değiştirir"
+msgid "Microsoft Internet Keyboard"
+msgstr "Microsoft Genel Ağ Klavyesi"
#: ../rules/base.xml.in.h:116
-msgid "CapsLock toggles Shift so all keys are affected."
-msgstr "Caps Lock tuşu Shift davranışını ters çevirir; bundan alfabetik olmayan tuşlar da etkilenir."
+msgid "Microsoft Natural Keyboard Pro / Microsoft Internet Keyboard Pro"
+msgstr "Microsoft Basit Klavye Pro / Microsoft Genel Ağ Klavyesi Pro"
#: ../rules/base.xml.in.h:117
-msgid "CapsLock toggles normal capitalization of alphabetic characters."
-msgstr "Caps Lock tuşu büyük/küçük harf geçişi yapar."
+msgid "Microsoft Natural Keyboard Pro USB / Microsoft Internet Keyboard Pro"
+msgstr "Microsoft Natural Keyboard Pro USB / Microsoft Internet Keyboard Pro"
#: ../rules/base.xml.in.h:118
-msgid "CapsLock uses internal capitalization. Shift \"pauses\" CapsLock."
-msgstr "CapsLock dahili dönüşümü kullanılır, Shift tuşu Caps Lock tuşunu \"bekletir\"."
+msgid "Microsoft Natural Keyboard Pro OEM"
+msgstr "Microsoft Basit Klavye Pro OEM"
#: ../rules/base.xml.in.h:119
-msgid "CapsLock uses internal capitalization. Shift doesn't affect CapsLock."
-msgstr "CapsLock dahili dönüşümü kullanır. Shift tuşu Caps Lock davranışını etkilemez."
+msgid "ViewSonic KU-306 Internet Keyboard"
+msgstr "ViewSonic KU-306 Internet Klavyesi"
#: ../rules/base.xml.in.h:120
-msgid "Catalan variant with middle-dot L"
-msgstr "Ortası noktalı L'li Katalan yerleşimi"
+msgid "Microsoft Internet Keyboard Pro, Swedish"
+msgstr "Microsoft Genel Ağ Klavyesi Pro, İsveçce"
#: ../rules/base.xml.in.h:121
-msgid "Che"
-msgstr "Che"
+msgid "Microsoft Office Keyboard"
+msgstr "Microsoft Ofis Klavyesi"
#: ../rules/base.xml.in.h:122
-msgid "Cherry Blue Line CyBo@rd"
-msgstr "Cherry Blue Line CyBo@rd"
+msgid "Microsoft Wireless Multimedia Keyboard 1.0A"
+msgstr "Microsoft Wireless Multimedia Keyboard 1.0A"
#: ../rules/base.xml.in.h:123
-msgid "Cherry Blue Line CyBo@rd (alternate option)"
-msgstr "Cherry Blue Line CyBo@rd (diğer seçenek)"
+msgid "Microsoft Natural Keyboard Elite"
+msgstr "Microsoft Doğal Seçkin Klavye"
#: ../rules/base.xml.in.h:124
-msgid "Cherry CyBo@rd USB-Hub"
-msgstr "Cherry CyBo@rd USB-Hub"
+msgid "Microsoft Comfort Curve Keyboard 2000"
+msgstr "Microsoft Rahat Eğri Klavye 2000"
#: ../rules/base.xml.in.h:125
-msgid "Cherry CyMotion Master Linux"
-msgstr "Cherry CyMotion Master Linux"
+msgid "Ortek MCK-800 MM/Internet keyboard"
+msgstr "Oretec MCK-800 MM/Genel Ağ Klavyesi"
#: ../rules/base.xml.in.h:126
-msgid "Cherry CyMotion Master XPress"
-msgstr "Cherry CyMotion Master XPress"
+msgid "Propeller Voyager (KTEZ-1000)"
+msgstr "Propeller Voyager (KTEZ-1000)"
#: ../rules/base.xml.in.h:127
-msgid "Chicony Internet Keyboard"
-msgstr "Chicony Genel Ağ Klavyesi"
+msgid "QTronix Scorpius 98N+"
+msgstr "QTronix Scorpius 98N+"
#: ../rules/base.xml.in.h:128
-msgid "Chicony KB-9885"
-msgstr "Chicony KB-9885"
+msgid "Samsung SDM 4500P"
+msgstr "Samsung SDM 4500P"
#: ../rules/base.xml.in.h:129
-msgid "Chuvash"
-msgstr "Çuvaş"
+msgid "Samsung SDM 4510P"
+msgstr "Samsung SDM 4510P"
#: ../rules/base.xml.in.h:130
-msgid "Chuvash Latin"
-msgstr "Çuvaş Latin"
+msgid "Sanwa Supply SKB-KG3"
+msgstr "Sanwa Supply SKB-KG3"
#: ../rules/base.xml.in.h:131
-msgid "Classic Dvorak"
-msgstr "Klasik Dvorak"
+msgid "SK-1300"
+msgstr "SK-1300"
#: ../rules/base.xml.in.h:132
-msgid "CloGaelach"
-msgstr "CloGaelach"
+msgid "SK-2500"
+msgstr "SK-2500"
#: ../rules/base.xml.in.h:133
-msgid "Compaq Easy Access Keyboard"
-msgstr "Compaq Kolay Erişim Klavyesi"
+msgid "SK-6200"
+msgstr "SK-6200"
#: ../rules/base.xml.in.h:134
-msgid "Compaq Internet Keyboard (13 keys)"
-msgstr "Compaq Genel Ağ Klavyesi (13 tuşlu)"
+msgid "SK-7100"
+msgstr "SK-7100"
#: ../rules/base.xml.in.h:135
-msgid "Compaq Internet Keyboard (18 keys)"
-msgstr "Compaq Genel Ağ Klavyesi (18 tuşlu)"
+msgid "Super Power Multimedia Keyboard"
+msgstr "Super Power Multimedia Keyboard"
#: ../rules/base.xml.in.h:136
-msgid "Compaq Internet Keyboard (7 keys)"
-msgstr "Genel Ağ Klavyesi (7 tuşlu)"
+msgid "SVEN Ergonomic 2500"
+msgstr "SVEN Ergonomik 2500"
#: ../rules/base.xml.in.h:137
-msgid "Compaq iPaq Keyboard"
-msgstr "Compaq iPaq Klavyesi"
+msgid "SVEN Slim 303"
+msgstr "SVEN İnce 303"
#: ../rules/base.xml.in.h:138
-msgid "Compose key position"
-msgstr "Karakter oluşturma (compose) tuşu konumu"
+msgid "Symplon PaceBook (tablet PC)"
+msgstr "Symplon PaceBook (tablet PC)"
#: ../rules/base.xml.in.h:139
-msgid "Congo, Democratic Republic of the"
-msgstr "Kongo Demokratik Cumhuriyeti"
+msgid "Toshiba Satellite S3000"
+msgstr "Toshiba Satellite S3000"
#: ../rules/base.xml.in.h:140
-msgid "Control is mapped to the Win-keys (and the usual Ctrl keys)."
-msgstr "Ctrl, Win tuşlarına eşlenir."
+msgid "Trust Wireless Keyboard Classic"
+msgstr "Trust Kablosuz Klasik Klavye"
#: ../rules/base.xml.in.h:141
-msgid "Croatia"
-msgstr "Hırvatistan"
+msgid "Trust Direct Access Keyboard"
+msgstr "Trust Doğrudan Erişimli Klavye"
#: ../rules/base.xml.in.h:142
-msgid "Ctrl key at bottom left"
-msgstr "Sol alttaki Ctrl tuşu"
+msgid "Trust Slimline"
+msgstr "Trust Slimline"
#: ../rules/base.xml.in.h:143
-msgid "Ctrl key at left of 'A'"
-msgstr "'A'nın solundaki Ctrl Tuşu"
+msgid "TypeMatrix EZ-Reach 2020"
+msgstr "TypeMatrix EZ-Reach 2020"
#: ../rules/base.xml.in.h:144
-msgid "Ctrl key position"
-msgstr "Ctrl tuşunun yeri"
+msgid "TypeMatrix EZ-Reach 2030 PS2"
+msgstr "TypeMatrix EZ-Reach 2030 PS2"
#: ../rules/base.xml.in.h:145
-msgid "Ctrl+Shift change layout."
-msgstr "Ctrl+Shift tuşları yerleşimi değiştirir."
+msgid "TypeMatrix EZ-Reach 2030 USB"
+msgstr "TypeMatrix EZ-Reach 2030 USB"
#: ../rules/base.xml.in.h:146
-msgid "Cyrillic"
-msgstr "Kril"
+msgid "TypeMatrix EZ-Reach 2030 USB (102/105:EU mode)"
+msgstr "TypeMatrix EZ-Reach 2030 USB (102/105:EU mod)"
-#: ../rules/base.xml.in.h:147 ../rules/sun.xml.in.h:39
-msgid "Cze"
-msgstr "Çek"
+#: ../rules/base.xml.in.h:147
+msgid "TypeMatrix EZ-Reach 2030 USB (106:JP mode)"
+msgstr "TypeMatrix EZ-Reach 2030 USB (106:JP mod)"
#: ../rules/base.xml.in.h:148
-msgid "Czechia"
-msgstr "Çek Cumhuriyeti"
+msgid "Yahoo! Internet Keyboard"
+msgstr "Yahoo! Genel Ağ Klavyesi"
#: ../rules/base.xml.in.h:149
-msgid "DRC"
-msgstr "DRC"
+msgid "MacBook/MacBook Pro"
+msgstr "MacBook/MacBook Pro"
#: ../rules/base.xml.in.h:150
-msgid "DTK2000"
-msgstr "DTK2000"
+msgid "MacBook/MacBook Pro (Intl)"
+msgstr "MacBook/MacBook Pro (Uluslararası)"
-#: ../rules/base.xml.in.h:151 ../rules/sun.xml.in.h:42
-msgid "Dead acute"
-msgstr "Ölü acute (´)"
+#: ../rules/base.xml.in.h:151
+msgid "Macintosh"
+msgstr "Macintosh"
-#: ../rules/base.xml.in.h:152 ../rules/sun.xml.in.h:43
-msgid "Dead grave acute"
-msgstr "Ölü grave acute (`)"
+#: ../rules/base.xml.in.h:152
+msgid "Macintosh Old"
+msgstr "Eski Macintosh"
#: ../rules/base.xml.in.h:153
-msgid "Default numeric keypad keys."
-msgstr "Öntanımlı tuştakımı tuşları."
+msgid "Happy Hacking Keyboard for Mac"
+msgstr "Mac için Mutlu Kodlama Klavyesi"
#: ../rules/base.xml.in.h:154
-msgid "Dell"
-msgstr "Dell"
+msgid "Acer C300"
+msgstr "Acer C300"
#: ../rules/base.xml.in.h:155
-msgid "Dell 101-key PC"
-msgstr "Dell 101 tuşlu PC"
+msgid "Acer Ferrari 4000"
+msgstr "Acer Ferrari 4000"
#: ../rules/base.xml.in.h:156
-msgid "Dell Laptop/notebook Inspiron 6xxx/8xxx"
-msgstr "Dizüstü/defter Dell Inspiron 6xxx/8xxx"
+msgid "Acer Laptop"
+msgstr "Acer Dizüstü"
#: ../rules/base.xml.in.h:157
-msgid "Dell Laptop/notebook Precision M series"
-msgstr "Dell Dizüstü/defter Precision M series"
+msgid "Asus Laptop"
+msgstr "Asus Dizüstü"
#: ../rules/base.xml.in.h:158
-msgid "Dell Latitude series laptop"
-msgstr "Dell Latitude serisi Dizüstü"
+msgid "Apple"
+msgstr "Apple"
#: ../rules/base.xml.in.h:159
-msgid "Dell SK-8125 USB Multimedia Keybard"
-msgstr "Dell SK-8125 USB Çokluortam Klavyesi"
+msgid "Apple Laptop"
+msgstr "Apple Dizüstü"
#: ../rules/base.xml.in.h:160
-msgid "Dell SK-8135 USB Multimedia Keybard"
-msgstr "Dell SK-8135 USB Çokluortam Klavyesi"
+msgid "Apple Aluminium Keyboard (ANSI)"
+msgstr "Apple Alüminyum Klavye (ANSI)"
#: ../rules/base.xml.in.h:161
-msgid "Dell USB Multimedia Keybard"
-msgstr "Dell USB Çokluortam Klavyesi"
+msgid "Apple Aluminium Keyboard (ISO)"
+msgstr "Apple Alüminyum Klavye (ISO)"
#: ../rules/base.xml.in.h:162
-msgid "Denmark"
-msgstr "Danimarka"
+msgid "Apple Aluminium Keyboard (JIS)"
+msgstr "Apple Alüminyum Klavye (JIS)"
-#: ../rules/base.xml.in.h:163 ../rules/sun.xml.in.h:44
-msgid "Deu"
-msgstr "Alm"
+#: ../rules/base.xml.in.h:163
+msgid "SILVERCREST Multimedia Wireless Keyboard"
+msgstr "SILVERCREST Çokluortam Kablosuz Klavyesi"
#: ../rules/base.xml.in.h:164
-msgid "Dexxa Wireless Desktop Keyboard"
-msgstr "Dexxa Kablosuz Masaüstü Klavyesi"
+msgid "Laptop/notebook eMachines m68xx"
+msgstr "Dizüstü/defter eMachines m68xx"
#: ../rules/base.xml.in.h:165
-msgid "Diamond 9801 / 9802 series"
-msgstr "Diamond 9801 / 9802 serileri"
+msgid "BenQ X-Touch"
+msgstr "BenQ X-Touch"
-#: ../rules/base.xml.in.h:166 ../rules/sun.xml.in.h:46
-msgid "Dnk"
-msgstr "Dnk"
+#: ../rules/base.xml.in.h:166
+msgid "BenQ X-Touch 730"
+msgstr "BenQ X-Touch 730"
-#: ../rules/base.xml.in.h:167 ../rules/sun.xml.in.h:48
-msgid "Dvorak"
-msgstr "Dvorak"
+#: ../rules/base.xml.in.h:167
+msgid "BenQ X-Touch 800"
+msgstr "BenQ X-Touch 800"
#: ../rules/base.xml.in.h:168
-msgid "Dvorak, Polish quotes on key \"1/!\""
-msgstr "Dvorak, \"1/!\" tuşunda Lehçe tırnaklar"
+msgid "Happy Hacking Keyboard"
+msgstr "Mutlu Kodlama Klavyesi"
#: ../rules/base.xml.in.h:169
-msgid "Dvorak, Polish quotes on quotemark key"
-msgstr "Dvorak, çift tırnak tuşunda Lehçe tırnaklar"
+msgid "Classmate PC"
+msgstr "Classmate PC"
#: ../rules/base.xml.in.h:170
-msgid "Eastern"
-msgstr "Doğu"
+msgid "OLPC"
+msgstr "OLPC"
-#: ../rules/base.xml.in.h:171 ../rules/sun.xml.in.h:49
-msgid "Eliminate dead keys"
-msgstr "Ölü tuşları normal yapar"
+#: ../rules/base.xml.in.h:171
+msgid "Sun Type 7 USB"
+msgstr "Sun Tür 7 USB"
#: ../rules/base.xml.in.h:172
-msgid "Ennyah DKB-1008"
-msgstr "Ennyah DKB-1008"
+msgid "Sun Type 7 USB (European layout)"
+msgstr "Sun Tür 7 USB (Avrupa yerleşimi)"
#: ../rules/base.xml.in.h:173
-msgid "Epo"
-msgstr "Epo"
+msgid "Sun Type 7 USB (Unix layout)"
+msgstr "Sun Tür 7 USB (Unix yerleşimi)"
#: ../rules/base.xml.in.h:174
-msgid "Ergonomic"
-msgstr "Ergonomik"
+msgid "Sun Type 7 USB (Japanese layout) / Japanese 106-key"
+msgstr "Sun Tür 7 USB (Japonca yerleşimi) / Japonca 106-tuş"
-#: ../rules/base.xml.in.h:175 ../rules/sun.xml.in.h:50
-msgid "Esp"
-msgstr "Esp"
+#: ../rules/base.xml.in.h:175
+msgid "Sun Type 6/7 USB"
+msgstr "Sun 6/7 Tipi USB"
#: ../rules/base.xml.in.h:176
-msgid "Esperanto"
-msgstr "Esperanto"
+msgid "Sun Type 6/7 USB (European layout)"
+msgstr "Sun 6/7 Tipi USB (Avrupa yerleşimi)"
#: ../rules/base.xml.in.h:177
-msgid "Est"
-msgstr "Est"
+msgid "Sun Type 6 USB (Unix layout)"
+msgstr "Sun Tür 6 USB (Unix yerleşimi)"
#: ../rules/base.xml.in.h:178
-msgid "Estonia"
-msgstr "Estonya"
+msgid "Sun Type 6 USB (Japanese layout)"
+msgstr "Sun Tür 6 USB (Japonca yerleşimi)"
#: ../rules/base.xml.in.h:179
-msgid "Eth"
-msgstr "Ety"
+msgid "Sun Type 6 (Japanese layout)"
+msgstr "Sun Tür 6 (Japonca yerleşimi)"
#: ../rules/base.xml.in.h:180
-msgid "Ethiopia"
-msgstr "Etyopya"
+msgid "Targa Visionary 811"
+msgstr "Targa Visionary 811"
#: ../rules/base.xml.in.h:181
-msgid "Evdev-managed keyboard"
-msgstr "Evdev yönetimli klavye"
+msgid "Unitek KB-1925"
+msgstr "Unitek KB-1925"
#: ../rules/base.xml.in.h:182
-msgid "Everex STEPnote"
-msgstr "Everex STEPnote"
+msgid "FL90"
+msgstr "FL90"
#: ../rules/base.xml.in.h:183
-msgid "Ewe"
-msgstr "Eve"
+msgid "Creative Desktop Wireless 7000"
+msgstr "Creative Masaüstü Kablosuz 7000"
#: ../rules/base.xml.in.h:184
-msgid "Extended"
-msgstr "Gelişmiş"
-
-#: ../rules/base.xml.in.h:185
-msgid "Extended Backslash"
-msgstr "Gelişmiş Gerisilme"
+msgid "Htc Dream phone"
+msgstr "Htc Dream telefonu"
-#: ../rules/base.xml.in.h:186
-msgid "F-letter (F) variant"
-msgstr "F harfli (F) türü"
+#. Keyboard indicator for English layouts
+#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:46
+msgid "en"
+msgstr "ing"
-#: ../rules/base.xml.in.h:187
-msgid "Fao"
-msgstr "Fao"
+#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:47
+msgid "English (US)"
+msgstr "İngilizce (Amerikan)"
-#: ../rules/base.xml.in.h:188
-msgid "Faroe Islands"
-msgstr "Faroe Adaları"
-
-#: ../rules/base.xml.in.h:189 ../rules/sun.xml.in.h:51
-msgid "Fin"
-msgstr "Fin"
+#. Keyboard indicator for Cherokee layouts
+#: ../rules/base.xml.in.h:189
+msgid "chr"
+msgstr "chr"
#: ../rules/base.xml.in.h:190
-msgid "Finland"
-msgstr "Finlandiya"
+msgid "Cherokee"
+msgstr "Cherokee"
#: ../rules/base.xml.in.h:191
-msgid "Force standard legacy keypad"
-msgstr "Standart kadim tuştakımını etkin kılar"
+msgid "English (US, with euro on 5)"
+msgstr "İngilizce (US, avro işareti 5 tuşunda)"
-#: ../rules/base.xml.in.h:192 ../rules/sun.xml.in.h:53
-msgid "Fra"
-msgstr "Fra"
+#: ../rules/base.xml.in.h:192
+msgid "English (US, international with dead keys)"
+msgstr "İngilizce (Amerikan, uluslararası ölü tuşlarla)"
#: ../rules/base.xml.in.h:193
-msgid "France"
-msgstr "Fransa"
+msgid "English (US, alternative international)"
+msgstr "İngilizce (Amerikan, diğer uluslararası)"
-#: ../rules/base.xml.in.h:194 ../rules/sun.xml.in.h:55
-msgid "French"
-msgstr "Fransızca"
+#: ../rules/base.xml.in.h:194
+msgid "English (Colemak)"
+msgstr "İngilizce (Colemak)"
#: ../rules/base.xml.in.h:195
-msgid "French (Macintosh)"
-msgstr "Fransız (Makintoş)"
+msgid "English (Dvorak)"
+msgstr "İngilizce (Dvorak)"
-#: ../rules/base.xml.in.h:196 ../rules/sun.xml.in.h:56
-msgid "French (legacy)"
-msgstr "Fransızca (eski)"
+#: ../rules/base.xml.in.h:196
+msgid "English (Dvorak, international with dead keys)"
+msgstr "İngilizce (Dvorak, uluslararası ölü tuşlarla)"
#: ../rules/base.xml.in.h:197
-msgid "French Dvorak"
-msgstr "Fransızca Dvorak"
+msgid "English (Dvorak alternative international no dead keys)"
+msgstr "İngilizce (Dvorak alternatif uluslararası ölü tuşlarla)"
#: ../rules/base.xml.in.h:198
-msgid "French, Sun dead keys"
-msgstr "Fransızca, Sun ölü tuşlar"
+msgid "English (left handed Dvorak)"
+msgstr "İngilizce (solak Dvorak)"
#: ../rules/base.xml.in.h:199
-msgid "French, eliminate dead keys"
-msgstr "Fransızca, ölü tuşsuz"
+msgid "English (right handed Dvorak)"
+msgstr "İngilizce (sağ elle Dvorak)"
#: ../rules/base.xml.in.h:200
-msgid "Fula"
-msgstr "Fula"
+msgid "English (classic Dvorak)"
+msgstr "İngilizce (klasik Dvorak)"
#: ../rules/base.xml.in.h:201
-msgid "GBr"
-msgstr "GBr"
-
-#: ../rules/base.xml.in.h:202
-msgid "Ga"
-msgstr "Ga"
+msgid "English (programmer Dvorak)"
+msgstr "İngilizce (programcı Dvorak)"
-#: ../rules/base.xml.in.h:203
-msgid "Generic 101-key PC"
-msgstr "Soysal 101 tuşlu PC"
+#. Keyboard indicator for Russian layouts
+#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:69
+msgid "ru"
+msgstr "ru"
#: ../rules/base.xml.in.h:204
-msgid "Generic 102-key (Intl) PC"
-msgstr "Soysal 102 tuşlu (Uluslararası) PC"
+msgid "Russian (US, phonetic)"
+msgstr "Rusça (Amerikan, fonetik)"
#: ../rules/base.xml.in.h:205
-msgid "Generic 104-key PC"
-msgstr "Soysal 104 tuşlu PC"
+msgid "English (Macintosh)"
+msgstr "İngilizce (Macintosh)"
#: ../rules/base.xml.in.h:206
-msgid "Generic 105-key (Intl) PC"
-msgstr "Soysal 105 tuşlu (uluslararası) PC"
+msgid "English (international AltGr dead keys)"
+msgstr "İngilizce (Uluslararası AltGr ölü tuşlarla)"
#: ../rules/base.xml.in.h:207
-msgid "Genius Comfy KB-12e"
-msgstr "Genius Comfy KB-12e"
+msgid "English (the divide/multiply keys toggle the layout)"
+msgstr "İngilizce (bölme/çarpma tuşları yerleşimi değiştirir)"
#: ../rules/base.xml.in.h:208
-msgid "Genius Comfy KB-16M / Genius MM Keyboard KWD-910"
-msgstr "Genius Comfy KB-16M / Genius MM Keyboard KWD-910"
+msgid "Serbo-Croatian (US)"
+msgstr "Sırp-Hırvatça (Amerikan)"
#: ../rules/base.xml.in.h:209
-msgid "Genius Comfy KB-21e-Scroll"
-msgstr "Genius Comfy KB-21e-Scroll"
+msgid "English (Workman)"
+msgstr "İngilizce (İşçi)"
#: ../rules/base.xml.in.h:210
-msgid "Genius KB-19e NB"
-msgstr "Genius KB-19e NB"
+msgid "English (Workman, international with dead keys)"
+msgstr "İngilizce (İşçi, uluslararası ölü tuşlarla)"
-#: ../rules/base.xml.in.h:211
-msgid "Geo"
-msgstr "Geo"
-
-#: ../rules/base.xml.in.h:212
-msgid "Georgia"
-msgstr "Gürcistan"
+#. Keyboard indicator for Persian layouts
+#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:28
+msgid "fa"
+msgstr "fa"
#: ../rules/base.xml.in.h:213
-msgid "German (Macintosh)"
-msgstr "Alman (Makintoş)"
-
-#: ../rules/base.xml.in.h:214
-msgid "German, Sun dead keys"
-msgstr "Almanca, Sun ölü tuşlar"
+msgid "Afghani"
+msgstr "Afganca"
+#. Keyboard indicator for Pashto layouts
#: ../rules/base.xml.in.h:215
-msgid "German, eliminate dead keys"
-msgstr "Almanca, ölü tuşsuz"
+msgid "ps"
+msgstr "ps"
#: ../rules/base.xml.in.h:216
-msgid "Germany"
-msgstr "Almanya"
-
-#: ../rules/base.xml.in.h:217
-msgid "Gha"
-msgstr "Gha"
+msgid "Pashto"
+msgstr "Paşto"
+#. Keyboard indicator for Uzbek layouts
#: ../rules/base.xml.in.h:218
-msgid "Ghana"
-msgstr "Gana"
+msgid "uz"
+msgstr "uz"
#: ../rules/base.xml.in.h:219
-msgid "Gre"
-msgstr "Gre"
+msgid "Uzbek (Afghanistan)"
+msgstr "Özbekçe (Afganistan)"
#: ../rules/base.xml.in.h:220
-msgid "Greece"
-msgstr "Yunanistan"
+msgid "Pashto (Afghanistan, OLPC)"
+msgstr "Pestuca (Afganistan, OLPC)"
#: ../rules/base.xml.in.h:221
-msgid "Gujarati"
-msgstr "Batı Hint dili"
+msgid "Persian (Afghanistan, Dari OLPC)"
+msgstr "Pestuca (Afganistan, Dari OLPC)"
#: ../rules/base.xml.in.h:222
-msgid "Gurmukhi"
-msgstr "Gurmukhi"
-
-#: ../rules/base.xml.in.h:223
-msgid "Gyration"
-msgstr "Çekimsel"
+msgid "Uzbek (Afghanistan, OLPC)"
+msgstr "Özbekçe (Afganistan, OLPC)"
-#: ../rules/base.xml.in.h:224
-msgid "Hausa"
-msgstr "Havza"
+#. Keyboard indicator for Arabic layouts
+#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:80
+msgid "ar"
+msgstr "ar"
-#: ../rules/base.xml.in.h:225
-msgid "Hewlett-Packard Internet Keyboard"
-msgstr "Hewlett-Packard Genel Ağ Klavyesi"
+#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:81
+msgid "Arabic"
+msgstr "Arapça"
#: ../rules/base.xml.in.h:226
-msgid "Hewlett-Packard Omnibook 500 FA"
-msgstr "Hewlett-Packard Omnibook 500 FA"
+msgid "Arabic (azerty)"
+msgstr "Arapça (azerty)"
#: ../rules/base.xml.in.h:227
-msgid "Hewlett-Packard Omnibook 5xx"
-msgstr "Hewlett-Packard Omnibook 5xx"
+msgid "Arabic (azerty/digits)"
+msgstr "Arapça (azerty/rakamlar)"
#: ../rules/base.xml.in.h:228
-msgid "Hewlett-Packard Omnibook 6000/6100"
-msgstr "Hewlett-Packard Omnibook 6000/6100"
+msgid "Arabic (digits)"
+msgstr "Arapça (rakamlar)"
#: ../rules/base.xml.in.h:229
-msgid "Hewlett-Packard Omnibook XE3 GC"
-msgstr "Hewlett-Packard Omnibook XE3 GC"
+msgid "Arabic (qwerty)"
+msgstr "Arapça (qwerty)"
#: ../rules/base.xml.in.h:230
-msgid "Hewlett-Packard Omnibook XE3 GF"
-msgstr "Hewlett-Packard Omnibook XE3 GF"
+msgid "Arabic (qwerty/digits)"
+msgstr "Arapça (qwerty/rakamlar)"
#: ../rules/base.xml.in.h:231
-msgid "Hewlett-Packard Omnibook XT1000"
-msgstr "Hewlett-Packard Omnibook XT1000"
-
-#: ../rules/base.xml.in.h:232
-msgid "Hewlett-Packard Pavilion ZT11xx"
-msgstr "Hewlett-Packard Pavilion ZT11xx"
+msgid "Arabic (Buckwalter)"
+msgstr "Arapça (Buckwalter)"
+#. Keyboard indicator for Albanian layouts
#: ../rules/base.xml.in.h:233
-msgid "Hewlett-Packard SK-2501 Multimedia Keyboard"
-msgstr "Hewlett-Packard SK-2501 Çokluortam Klavyesi"
+msgid "sq"
+msgstr "sq"
#: ../rules/base.xml.in.h:234
-msgid "Hewlett-Packard SK-2505 Internet Keyboard"
-msgstr "Hewlett-Packard SK-2505 Genel Ağ Klavyesi"
+msgid "Albanian"
+msgstr "Arnavutça"
#: ../rules/base.xml.in.h:235
-msgid "Hindi Bolnagri"
-msgstr "Hindi Bolnagri"
-
-#: ../rules/base.xml.in.h:236
-msgid "Honeywell Euroboard"
-msgstr "Honeywell Euroboard"
+msgid "Albanian (Plisi D1)"
+msgstr "Arnavutça (Plisi D1)"
-#: ../rules/base.xml.in.h:237
-msgid "Hrv"
-msgstr "Hrv"
+#. Keyboard indicator for Armenian layouts
+#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:74
+msgid "hy"
+msgstr "hy"
-#: ../rules/base.xml.in.h:238 ../rules/sun.xml.in.h:59
-msgid "Hun"
-msgstr "Mcr"
+#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:75
+msgid "Armenian"
+msgstr "Ermenice"
#: ../rules/base.xml.in.h:239
-msgid "Hungary"
-msgstr "Macaristan"
+msgid "Armenian (phonetic)"
+msgstr "Ermenice (fonetik)"
#: ../rules/base.xml.in.h:240
-msgid "Hyper is mapped to the Win-keys."
-msgstr "Hyper, Pencere tuşlarına eşlenir."
+msgid "Armenian (alternative phonetic)"
+msgstr "Ermenice (alternatif fonetik)"
#: ../rules/base.xml.in.h:241
-msgid "IBM (LST 1205-92)"
-msgstr "IBM (LST 1205-92)"
+msgid "Armenian (eastern)"
+msgstr "Ermenice (doğu)"
#: ../rules/base.xml.in.h:242
-msgid "IBM Rapid Access"
-msgstr "IBM Hızlı Erişim"
+msgid "Armenian (western)"
+msgstr "Ermenice (doğu)"
#: ../rules/base.xml.in.h:243
-msgid "IBM Rapid Access II"
-msgstr "IBM Hızlı Erişim II"
+msgid "Armenian (alternative eastern)"
+msgstr "Ermenice (alternatif doğu)"
-#: ../rules/base.xml.in.h:244
-msgid "IBM Rapid Access II (alternate option)"
-msgstr "IBM Hızlı Erişim II (diğer seçenek)"
-
-#: ../rules/base.xml.in.h:245
-msgid "IBM ThinkPad 560Z/600/600E/A22E"
-msgstr "IBM ThinkPad 560Z/600/600E/A22E"
+#. Keyboard indicator for German layouts
+#: ../rules/base.xml.in.h:245 ../rules/base.extras.xml.in.h:22
+msgid "de"
+msgstr "de"
#: ../rules/base.xml.in.h:246
-msgid "IBM ThinkPad 560Z/600/600E/A22E, Intl"
-msgstr "IBM ThinkPad 560Z/600/600E/A22E, Intl"
+msgid "German (Austria)"
+msgstr "Almanca (Avusturya)"
-#: ../rules/base.xml.in.h:247 ../rules/sun.xml.in.h:61
-msgid "ISO Alternate"
-msgstr "ISO diğer"
+#: ../rules/base.xml.in.h:247
+msgid "German (Austria, eliminate dead keys)"
+msgstr "Almanca (Avusturya, ölü tuşlar olmadan)"
#: ../rules/base.xml.in.h:248
-msgid "Iceland"
-msgstr "İzlanda"
+msgid "German (Austria, Sun dead keys)"
+msgstr "Almanca (Avusturya, Sun ölü tuşlarıyla)"
#: ../rules/base.xml.in.h:249
-msgid "Igbo"
-msgstr "Igbo"
-
-#: ../rules/base.xml.in.h:250
-msgid "Ind"
-msgstr "Ind"
+msgid "German (Austria, Macintosh)"
+msgstr "Almanca (Avusturya, Macintosh)"
+#. Keyboard indicator for Azerbaijani layouts
#: ../rules/base.xml.in.h:251
-msgid "India"
-msgstr "Hindistan"
+msgid "az"
+msgstr "az"
-#: ../rules/base.xml.in.h:252 ../rules/sun.xml.in.h:62
-msgid "International (with dead keys)"
-msgstr "Uluslararası (ölü tuşlarla)"
+#: ../rules/base.xml.in.h:252
+msgid "Azerbaijani"
+msgstr "Azerice"
#: ../rules/base.xml.in.h:253
-msgid "Inuktitut"
-msgstr "Inuktitut"
-
-#: ../rules/base.xml.in.h:254
-msgid "Iran"
-msgstr "İran"
+msgid "Azerbaijani (Cyrillic)"
+msgstr "Azerice (Kiril)"
+#. Keyboard indicator for Belarusian layouts
#: ../rules/base.xml.in.h:255
-msgid "Iraq"
-msgstr "Irak"
+msgid "by"
+msgstr "by"
#: ../rules/base.xml.in.h:256
-msgid "Ireland"
-msgstr "İrlanda"
+msgid "Belarusian"
+msgstr "Belarusça"
#: ../rules/base.xml.in.h:257
-msgid "Irl"
-msgstr "İrl"
+msgid "Belarusian (legacy)"
+msgstr "Belarusça (eski)"
#: ../rules/base.xml.in.h:258
-msgid "Irn"
-msgstr "Irn"
+msgid "Belarusian (Latin)"
+msgstr "Belarusça (Latin)"
-#: ../rules/base.xml.in.h:259
-msgid "Irq"
-msgstr "Irk"
+#. Keyboard indicator for Belgian layouts
+#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:83
+msgid "be"
+msgstr "be"
-#: ../rules/base.xml.in.h:260
-msgid "Isl"
-msgstr "Izl"
-
-#: ../rules/base.xml.in.h:261
-msgid "Isr"
-msgstr "İbr"
+#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:84
+msgid "Belgian"
+msgstr "Belçikaca"
#: ../rules/base.xml.in.h:262
-msgid "Israel"
-msgstr "İsrail"
+msgid "Belgian (alternative)"
+msgstr "Belçikaca (alternatif)"
-#: ../rules/base.xml.in.h:263 ../rules/sun.xml.in.h:63
-msgid "Ita"
-msgstr "İta"
+#: ../rules/base.xml.in.h:263
+msgid "Belgian (alternative, Latin-9 only)"
+msgstr "Belçikaca (alternatif, sadece latin-9)"
#: ../rules/base.xml.in.h:264
-msgid "Italy"
-msgstr "İtalya"
+msgid "Belgian (alternative, Sun dead keys)"
+msgstr "Belçikaca (alternatif, Sun ölü tuşlarıyla)"
#: ../rules/base.xml.in.h:265
-msgid "Japan"
-msgstr "Japonya"
+msgid "Belgian (ISO alternate)"
+msgstr "Belçikaca (alternatif ISO)"
#: ../rules/base.xml.in.h:266
-msgid "Japan (PC-98xx Series)"
-msgstr "Japon (PC-98xx Series)"
+msgid "Belgian (eliminate dead keys)"
+msgstr "Belçikaca (ölü tuşlar olmadan)"
#: ../rules/base.xml.in.h:267
-msgid "Japanese 106-key"
-msgstr "Japonca 106 tuşlu"
+msgid "Belgian (Sun dead keys)"
+msgstr "Belçikaca (Sun ölü tuşlarıyla)"
#: ../rules/base.xml.in.h:268
-msgid "Japanese keyboard options"
-msgstr "Japonca klavye seçenekleri"
-
-#: ../rules/base.xml.in.h:269 ../rules/sun.xml.in.h:66
-msgid "Jpn"
-msgstr "Jpn"
+msgid "Belgian (Wang model 724 azerty)"
+msgstr "Belçikaca (Wang model 724 azerty)"
+#. Keyboard indicator for Bangla layouts
#: ../rules/base.xml.in.h:270
-msgid "Kana"
-msgstr "Kana"
+msgid "bn"
+msgstr "bn"
#: ../rules/base.xml.in.h:271
-msgid "Kana Lock key is locking"
-msgstr "Kana Lock tuşu kilitler"
+msgid "Bangla"
+msgstr "Bengalce"
#: ../rules/base.xml.in.h:272
-msgid "Kannada"
-msgstr "Güney Hint dili"
-
-#: ../rules/base.xml.in.h:273
-msgid "Kashubian"
-msgstr "Kaşubyalı"
+msgid "Bangla (Probhat)"
+msgstr "Bengalce (Probhat)"
+#. Keyboard indicator for Indian layouts
#: ../rules/base.xml.in.h:274
-msgid "Kaz"
-msgstr "Kaz"
+msgid "in"
+msgstr "in"
#: ../rules/base.xml.in.h:275
-msgid "Kazakh with Russian"
-msgstr "Kazak (rus)"
+msgid "Indian"
+msgstr "Hintçe"
#: ../rules/base.xml.in.h:276
-msgid "Kazakhstan"
-msgstr "Kazakistan"
+msgid "Bangla (India)"
+msgstr "Bengalce (Hindistan)"
#: ../rules/base.xml.in.h:277
-msgid "Keypad"
-msgstr "Tuştakımı"
+msgid "Bangla (India, Probhat)"
+msgstr "Bengalce (Hindistan, Probhat)"
#: ../rules/base.xml.in.h:278
-msgid "Keytronic FlexPro"
-msgstr "Keytronic FlexPro"
+msgid "Bangla (India, Baishakhi)"
+msgstr "Bengalce (Hindistan, Baishakhi)"
#: ../rules/base.xml.in.h:279
-msgid "Khm"
-msgstr "Kım"
+msgid "Bangla (India, Bornona)"
+msgstr "Bengalce (Hindistan, Bornona)"
#: ../rules/base.xml.in.h:280
-msgid "Kor"
-msgstr "Kor"
+msgid "Bangla (India, Uni Gitanjali)"
+msgstr "Bengalce (Hindistan, Uni Gitanjali)"
#: ../rules/base.xml.in.h:281
-msgid "Korea, Republic of"
-msgstr "Kore Cumhuriyeti"
+msgid "Bangla (India, Baishakhi Inscript)"
+msgstr "Bengalce (Hindistan, Baishakhi Yazısı)"
#: ../rules/base.xml.in.h:282
-msgid "Korean 106-key"
-msgstr "Korece 106 tuşlu"
-
-#: ../rules/base.xml.in.h:283
-msgid "Kotoistus"
-msgstr "Kotüstus"
+msgid "Manipuri (Eeyek)"
+msgstr "Manipuri (Eeyek)"
+#. Keyboard indicator for Gujarati layouts
#: ../rules/base.xml.in.h:284
-msgid "Kurdish, (F)"
-msgstr "Kürtçe (Türkçe F klavye)"
+msgid "gu"
+msgstr "gu"
#: ../rules/base.xml.in.h:285
-msgid "Kurdish, Arabic-Latin"
-msgstr "Kürtçe (Arapça-Latin)"
-
-#: ../rules/base.xml.in.h:286
-msgid "Kurdish, Latin Alt-Q"
-msgstr "Kürtçe (Türkçe Alt-Q klavye)"
+msgid "Gujarati"
+msgstr "Batı Hint dili"
+#. Keyboard indicator for Punjabi layouts
#: ../rules/base.xml.in.h:287
-msgid "Kurdish, Latin Q"
-msgstr "Kürtçe (Türkçe Q klavye)"
+msgid "pa"
+msgstr "pa"
#: ../rules/base.xml.in.h:288
-msgid "Kyr"
-msgstr "Kır"
+msgid "Punjabi (Gurmukhi)"
+msgstr "Pencapça (Gurmukhi)"
#: ../rules/base.xml.in.h:289
-msgid "Kyrgyzstan"
-msgstr "Kırgızistan"
-
-#: ../rules/base.xml.in.h:290
-msgid "LAm"
-msgstr "LAm"
+msgid "Punjabi (Gurmukhi Jhelum)"
+msgstr "Pencapça (Gurmukhi Jhelum)"
+#. Keyboard indicator for Kannada layouts
#: ../rules/base.xml.in.h:291
-msgid "LCtrl+LShift change layout."
-msgstr "Ctrl+Shift tuşları yerleşimi değiştirir."
+msgid "kn"
+msgstr "kn"
#: ../rules/base.xml.in.h:292
-msgid "Lao"
-msgstr "Lao"
+msgid "Kannada"
+msgstr "Güney Hint dili"
#: ../rules/base.xml.in.h:293
-msgid "Laos"
-msgstr "Laos"
-
-#: ../rules/base.xml.in.h:294
-msgid "Laptop/notebook Compaq (eg. Armada) Laptop Keyboard"
-msgstr "Dizüstü/defter Compaq (örn. Armada) Dizüstü Klavyesi"
+msgid "Kannada (KaGaPa phonetic)"
+msgstr "Kannada (KaGaPa fonetik)"
+#. Keyboard indicator for Malayalam layouts
#: ../rules/base.xml.in.h:295
-msgid "Laptop/notebook Compaq (eg. Presario) Internet Keyboard"
-msgstr "Dizüstü/defter Compaq (örn. Presario) Genel Ağ Klavyesi"
+msgid "ml"
+msgstr "ml"
#: ../rules/base.xml.in.h:296
-msgid "Laptop/notebook eMachines m68xx"
-msgstr "Dizüstü/defter eMachines m68xx"
+msgid "Malayalam"
+msgstr "Malayalam dili"
#: ../rules/base.xml.in.h:297
-msgid "Latin"
-msgstr "Latin"
+msgid "Malayalam (Lalitha)"
+msgstr "Malayalam (Lalitha)"
#: ../rules/base.xml.in.h:298
-msgid "Latin American"
-msgstr "Latin Amerikanca"
-
-#: ../rules/base.xml.in.h:299
-msgid "Latin Unicode"
-msgstr "Latin Unicode"
+msgid "Malayalam (enhanced Inscript, with rupee sign)"
+msgstr "Malayalam (rupi işareti ile, gelişmiş Alfabe)"
+#. Keyboard indicator for Oriya layouts
#: ../rules/base.xml.in.h:300
-msgid "Latin Unicode qwerty"
-msgstr "Latin Unicode qwerty"
+msgid "or"
+msgstr "or"
#: ../rules/base.xml.in.h:301
-msgid "Latin qwerty"
-msgstr "Latin qwerty"
-
-#: ../rules/base.xml.in.h:302
-msgid "Latin with guillemets"
-msgstr "Açılı ayraçlarla Latin"
+msgid "Oriya"
+msgstr "Orissa dili"
+#. Keyboard indicator for Tamil layouts
#: ../rules/base.xml.in.h:303
-msgid "Latvia"
-msgstr "Letonya"
+msgid "ta"
+msgstr "ta"
#: ../rules/base.xml.in.h:304
-msgid "Layout switching"
-msgstr "Yerleşim değiştirme "
+msgid "Tamil (Unicode)"
+msgstr "Tamil (Unicode)"
#: ../rules/base.xml.in.h:305
-msgid "Left Alt is swapped with left Win-key."
-msgstr "Soydaki Alt tuşu ile soldaki Pencere tuşu yerdeğiştirir."
+msgid "Tamil (keyboard with numerals)"
+msgstr "Tamil (rakamlı klavye)"
#: ../rules/base.xml.in.h:306
-msgid "Left Alt key changes layout."
-msgstr "Soldaki Alt tuşu yerleşimi değiştirir."
+msgid "Tamil (TAB typewriter)"
+msgstr "Tamil (TAB daktilo)"
#: ../rules/base.xml.in.h:307
-msgid "Left Alt key switches layout while pressed."
-msgstr "Soldaki Alt tuşu basılıyken diğer yerleşimi etkin olur."
+msgid "Tamil (TSCII typewriter)"
+msgstr "Tamil (TSCII daktilo)"
#: ../rules/base.xml.in.h:308
-msgid "Left Ctrl key changes layout."
-msgstr "Soldaki Ctrl tuşu yerleşimi değiştirir."
-
-#: ../rules/base.xml.in.h:309
-msgid "Left Shift key changes layout."
-msgstr "Soldaki Shift tuşu yerleşimi değiştirir."
+msgid "Tamil"
+msgstr "Tamil dili"
+#. Keyboard indicator for Telugu layouts
#: ../rules/base.xml.in.h:310
-msgid "Left Win-key changes layout."
-msgstr "Soldaki Pencere tuşu yerleşimi değiştirir."
+msgid "te"
+msgstr "te"
#: ../rules/base.xml.in.h:311
-msgid "Left Win-key is Compose."
-msgstr "Soldaki Pencere tuşu karakter birleşimi yapar."
+msgid "Telugu"
+msgstr "Telugu dili"
#: ../rules/base.xml.in.h:312
-msgid "Left Win-key switches layout while pressed."
-msgstr "Soldaki Win tuşu basılıyken diğer yerleşim etkin olur."
-
-#: ../rules/base.xml.in.h:313
-msgid "Left hand"
-msgstr "Solak"
+msgid "Telugu (KaGaPa phonetic)"
+msgstr "Telugu (KaGaPa fonetik)"
+#. Keyboard indicator for Urdu layouts
#: ../rules/base.xml.in.h:314
-msgid "Left handed Dvorak"
-msgstr "Solak Dvorak"
+msgid "ur"
+msgstr "ur"
#: ../rules/base.xml.in.h:315
-msgid "Lithuania"
-msgstr "Litvanya"
+msgid "Urdu (phonetic)"
+msgstr "Urdu dili (fonetik)"
#: ../rules/base.xml.in.h:316
-msgid "Logitech Access Keyboard"
-msgstr "Logitech Access Keyboard"
+msgid "Urdu (alternative phonetic)"
+msgstr "Urdu (diğer fonetik)"
#: ../rules/base.xml.in.h:317
-msgid "Logitech Cordless Desktop"
-msgstr "Logitech Kablosuz Masaüstü"
-
-#: ../rules/base.xml.in.h:318
-msgid "Logitech Cordless Desktop LX-300"
-msgstr "Logitech Kablosuz Masaüstü LX-300"
+msgid "Urdu (WinKeys)"
+msgstr "Urdu (WinKeys)"
+#. Keyboard indicator for Hindi layouts
#: ../rules/base.xml.in.h:319
-msgid "Logitech Cordless Desktop Navigator"
-msgstr "Logitech Kablosuz Masaüstü Tarayıcı"
+msgid "hi"
+msgstr "hi"
#: ../rules/base.xml.in.h:320
-msgid "Logitech Cordless Desktop Optical"
-msgstr "Logitech Kablosuz Masaüstü Optik"
+msgid "Hindi (Bolnagri)"
+msgstr "Hintçe (Bolnagri)"
#: ../rules/base.xml.in.h:321
-msgid "Logitech Cordless Desktop Pro"
-msgstr "Logitech Kablosuz Masaüstü Pro"
+msgid "Hindi (Wx)"
+msgstr "Hintçe (Wx)"
#: ../rules/base.xml.in.h:322
-msgid "Logitech Cordless Desktop Pro (alternate option)"
-msgstr "Logitech Kablosuz Masaüstü Pro (diğer seçenek)"
-
-#: ../rules/base.xml.in.h:323
-msgid "Logitech Cordless Desktop Pro (alternate option2)"
-msgstr "Logitech Kablosuz Masaüstü Pro (diğer 2. seçenek)"
+msgid "Hindi (KaGaPa phonetic)"
+msgstr "Hintçe (fonetik KaGaPa)"
+#. Keyboard indicator for Sanskrit layouts
#: ../rules/base.xml.in.h:324
-msgid "Logitech Cordless Desktop iTouch"
-msgstr "Logitech Kablosuz Masaüstü iTouch"
+msgid "sa"
+msgstr "sa"
#: ../rules/base.xml.in.h:325
-msgid "Logitech Cordless Freedom/Desktop Navigator"
-msgstr "Logitech Kablosuz Özgür/Masaüstü Tarayıcı"
-
-#: ../rules/base.xml.in.h:326
-msgid "Logitech G15 extra keys via G15daemon"
-msgstr "Logitech G15, G15daemon üzerinden ek tuşlu"
+msgid "Sanskrit (KaGaPa phonetic)"
+msgstr "Sanskritçe (KaGaPa fonetik)"
+#. Keyboard indicator for Marathi layouts
#: ../rules/base.xml.in.h:327
-msgid "Logitech Internet Keyboard"
-msgstr "Logitech Genel Ağ Klavyesi"
+msgid "mr"
+msgstr "mr"
#: ../rules/base.xml.in.h:328
-msgid "Logitech Internet Navigator Keyboard"
-msgstr "Logitech Genel Ağ Tarayıcı Klavyesi"
+msgid "Marathi (KaGaPa phonetic)"
+msgstr "Marathi (KaGaPa fonetik)"
#: ../rules/base.xml.in.h:329
-msgid "Logitech Ultra-X Keyboard"
-msgstr "Logitech Ultra-X Keyboard"
-
-#: ../rules/base.xml.in.h:330
-msgid "Logitech diNovo Keyboard"
-msgstr "Logitech Access Klavye"
+msgid "English (India, with rupee sign)"
+msgstr "İngilizce (Hindistan, rupi işareti ile)"
+#. Keyboard indicator for Bosnian layouts
#: ../rules/base.xml.in.h:331
-msgid "Logitech iTouch"
-msgstr "Logitech iTouch"
+msgid "bs"
+msgstr "bs"
#: ../rules/base.xml.in.h:332
-msgid "Logitech iTouch Cordless Keyboard (model Y-RB6)"
-msgstr "Logitech iTouch Kablosuz Klavyesi (model Y-RB6)"
+msgid "Bosnian"
+msgstr "Boşnakça"
#: ../rules/base.xml.in.h:333
-msgid "Logitech iTouch Internet Navigator Keyboard SE"
-msgstr "Logitech iTouch Genel Ağ Tarayıcı Klavyesi SE"
+msgid "Bosnian (with guillemets for quotes)"
+msgstr "Boşnakça (alıntılar için tırnak işareti ile)"
#: ../rules/base.xml.in.h:334
-msgid "Logitech iTouch Internet Navigator Keyboard SE (USB)"
-msgstr "Logitech iTouch Genel Ağ Tarayıcı Klavyesi SE (USB)"
+msgid "Bosnian (with Bosnian digraphs)"
+msgstr "Boşnakça (tek sesi oluşturan iki harfler ile)"
#: ../rules/base.xml.in.h:335
-msgid "Ltu"
-msgstr "Ltu"
+msgid "Bosnian (US keyboard with Bosnian digraphs)"
+msgstr "Boşnakça (Boşnakça iki harf ile Amerikan klavye)"
#: ../rules/base.xml.in.h:336
-msgid "Lva"
-msgstr "Lva"
-
-#: ../rules/base.xml.in.h:337
-msgid "MESS"
-msgstr "MESS"
+msgid "Bosnian (US keyboard with Bosnian letters)"
+msgstr "Boşnakça (Bosna harfleri ile Amerikan klavye)"
-#: ../rules/base.xml.in.h:338
-msgid "MacBook/MacBook Pro"
-msgstr "MacBook/MacBook Pro"
+#. Keyboard indicator for Portuguese layouts
+#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:86
+msgid "pt"
+msgstr "pt"
-#: ../rules/base.xml.in.h:339
-msgid "MacBook/MacBook Pro (Intl)"
-msgstr "MacBook/MacBook Pro (Uluslararası)"
+#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:87
+msgid "Portuguese (Brazil)"
+msgstr "Portekizce (Brezilya)"
#: ../rules/base.xml.in.h:340
-msgid "Macedonia"
-msgstr "Makedonya"
+msgid "Portuguese (Brazil, eliminate dead keys)"
+msgstr "Portekizce (Brezilya, ölü tuşlar olmadan)"
#: ../rules/base.xml.in.h:341
-msgid "Macintosh"
-msgstr "Macintosh"
+msgid "Portuguese (Brazil, Dvorak)"
+msgstr "Portekizce (Brezilya, Dvorak)"
#: ../rules/base.xml.in.h:342
-msgid "Macintosh Old"
-msgstr "Eski Macintosh"
+msgid "Portuguese (Brazil, Nativo)"
+msgstr "Portekizce (Brezilya, Yerel)"
#: ../rules/base.xml.in.h:343
-msgid "Macintosh, Sun dead keys"
-msgstr "Makintoş, Sun ölü tuşlar"
+msgid "Portuguese (Brazil, Nativo for US keyboards)"
+msgstr "Portekizce (Brezilya, Amerikan klavyeler için Yerel)"
#: ../rules/base.xml.in.h:344
-msgid "Macintosh, eliminate dead keys"
-msgstr "Makintoş, ölü tuşsuz"
-
-#: ../rules/base.xml.in.h:345
-msgid "Make CapsLock an additional Ctrl."
-msgstr "CapsLock tuşunu ek bir Ctrl tuşu yapar."
+msgid "Esperanto (Brazil, Nativo)"
+msgstr "Esperanto (Brezilya, Yerel)"
+#. Keyboard indicator for Bulgarian layouts
#: ../rules/base.xml.in.h:346
-msgid "Mal"
-msgstr "Mal"
+msgid "bg"
+msgstr "bg"
#: ../rules/base.xml.in.h:347
-msgid "Malayalam"
-msgstr "Malayalam dili"
+msgid "Bulgarian"
+msgstr "Bulgarca"
#: ../rules/base.xml.in.h:348
-msgid "Maldives"
-msgstr "Maldivler"
+msgid "Bulgarian (traditional phonetic)"
+msgstr "Bulgarca (geleneksel fonetik)"
#: ../rules/base.xml.in.h:349
-msgid "Malta"
-msgstr "Malta"
+msgid "Bulgarian (new phonetic)"
+msgstr "Bulgarca (yeni fonetik)"
#: ../rules/base.xml.in.h:350
-msgid "Maltese keyboard with US layout"
-msgstr "Ameriken yerleşimli Maltız klavyesi"
-
-#: ../rules/base.xml.in.h:351
-msgid "Mao"
-msgstr "Mao"
+msgid "Arabic (Morocco)"
+msgstr "Arapça (Fas)"
-#: ../rules/base.xml.in.h:352
-msgid "Maori"
-msgstr "Mayorka"
+#. Keyboard indicator for French layouts
+#: ../rules/base.xml.in.h:352 ../rules/base.extras.xml.in.h:15
+msgid "fr"
+msgstr "fr"
#: ../rules/base.xml.in.h:353
-msgid "Memorex MX1998"
-msgstr "Memorex MX1998"
-
-#: ../rules/base.xml.in.h:354
-msgid "Memorex MX2500 EZ-Access Keyboard"
-msgstr "Memorex MX2500 EZ Erişim Klavyesi"
+msgid "French (Morocco)"
+msgstr "Fransızca (Fas)"
+#. Keyboard indicator for Berber layouts
#: ../rules/base.xml.in.h:355
-msgid "Memorex MX2750"
-msgstr "Memorex MX2750"
+msgid "ber"
+msgstr "ber"
#: ../rules/base.xml.in.h:356
-msgid "Menu is Compose."
-msgstr "Menü tuşu karakter birleşimi yapar."
+msgid "Berber (Morocco, Tifinagh)"
+msgstr "Berberice (Fas, Tifinagh)"
#: ../rules/base.xml.in.h:357
-msgid "Menu key changes layout."
-msgstr "Menü tuşu yerleşimi değiştirir."
+msgid "Berber (Morocco, Tifinagh alternative)"
+msgstr "Berberice (Fas, Tifinagh alternatifi)"
#: ../rules/base.xml.in.h:358
-msgid "Meta is mapped to the Win-keys."
-msgstr "Meta, Win tuşları ile eşleştirilir."
+msgid "Berber (Morocco, Tifinagh alternative phonetic)"
+msgstr "Berberice (Fas, fonetik diğer Tifinagh)"
#: ../rules/base.xml.in.h:359
-msgid "Meta is mapped to the left Win-key."
-msgstr "Meta, soldaki Win tuşu ile eşleştirilir."
+msgid "Berber (Morocco, Tifinagh extended)"
+msgstr "Berberice (Fas, genişletilmiş Tifinagh)"
#: ../rules/base.xml.in.h:360
-msgid "Microsoft Internet Keyboard"
-msgstr "Microsoft Genel Ağ Klavyesi"
+msgid "Berber (Morocco, Tifinagh phonetic)"
+msgstr "Berberice (Fas, fonetik Tifinagh)"
#: ../rules/base.xml.in.h:361
-msgid "Microsoft Internet Keyboard Pro, Swedish"
-msgstr "Microsoft Genel Ağ Klavyesi Pro, İsveçce"
+msgid "Berber (Morocco, Tifinagh extended phonetic)"
+msgstr "Berberice (Fas, genişletilmiş fonetik Tifinagh)"
-#: ../rules/base.xml.in.h:362
-msgid "Microsoft Natural"
-msgstr "Microsoft Basit"
+#. Keyboard indicator for Cameroon layouts
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:149
+msgid "cm"
+msgstr "cm"
-#: ../rules/base.xml.in.h:363
-msgid "Microsoft Natural Keyboard Pro / Microsoft Internet Keyboard Pro"
-msgstr "Microsoft Basit Klavye Pro / Microsoft Genel Ağ Klavyesi Pro"
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:150
+msgid "English (Cameroon)"
+msgstr "İngilizce (Kamerun)"
+
+#: ../rules/base.xml.in.h:365
+msgid "French (Cameroon)"
+msgstr "Fransızca (Kamerun)"
+
+#: ../rules/base.xml.in.h:366
+msgid "Cameroon Multilingual (qwerty)"
+msgstr "Kamerun Çok Dilli (qwerty)"
+
+#: ../rules/base.xml.in.h:367
+msgid "Cameroon Multilingual (azerty)"
+msgstr "Kamerun Çok Dilli (azerty)"
+
+#: ../rules/base.xml.in.h:368
+msgid "Cameroon Multilingual (Dvorak)"
+msgstr "Kamerun Çok Dilli (Dvorak)"
+
+#. Keyboard indicator for Burmese layouts
+#: ../rules/base.xml.in.h:370
+msgid "my"
+msgstr "my"
+
+#: ../rules/base.xml.in.h:371
+msgid "Burmese"
+msgstr "Birmanca"
+
+#: ../rules/base.xml.in.h:372 ../rules/base.extras.xml.in.h:16
+msgid "French (Canada)"
+msgstr "Fransızca (Kanada)"
+
+#: ../rules/base.xml.in.h:373
+msgid "French (Canada, Dvorak)"
+msgstr "Fransızca (Kanada, Dvorak)"
+
+#: ../rules/base.xml.in.h:374
+msgid "French (Canada, legacy)"
+msgstr "Fransızca (Kanada, eski)"
+
+#: ../rules/base.xml.in.h:375
+msgid "Canadian Multilingual"
+msgstr "Kanada Çok Dilli"
+
+#: ../rules/base.xml.in.h:376
+msgid "Canadian Multilingual (first part)"
+msgstr "Kanada Çok Dilli (ilk bölüm)"
+
+#: ../rules/base.xml.in.h:377
+msgid "Canadian Multilingual (second part)"
+msgstr "Kanada Çok Dilli (ikinci bölüm)"
+
+#. Keyboard indicator for Inuktikut layouts
+#: ../rules/base.xml.in.h:379
+msgid "ike"
+msgstr "ike"
+
+#: ../rules/base.xml.in.h:380
+msgid "Inuktitut"
+msgstr "Inuktitut"
+
+#: ../rules/base.xml.in.h:381
+msgid "English (Canada)"
+msgstr "İngilizce (Kanada)"
+
+#: ../rules/base.xml.in.h:382
+msgid "French (Democratic Republic of the Congo)"
+msgstr "Fransızca (Demokratik Kongo Cumhuriyeti)"
+
+#. Keyboard indicator for Taiwanese layouts
+#: ../rules/base.xml.in.h:384
+msgid "zh"
+msgstr "zh"
+
+#: ../rules/base.xml.in.h:385
+msgid "Chinese"
+msgstr "Çince"
+
+#: ../rules/base.xml.in.h:386
+msgid "Tibetan"
+msgstr "Tibetçe"
+
+#: ../rules/base.xml.in.h:387
+msgid "Tibetan (with ASCII numerals)"
+msgstr "Tibetçe (ASCII rakamları ile)"
+
+#: ../rules/base.xml.in.h:388
+msgid "ug"
+msgstr "ug"
+
+#: ../rules/base.xml.in.h:389
+msgid "Uyghur"
+msgstr "Uygurca"
+
+#. Keyboard indicator for Croatian layouts
+#: ../rules/base.xml.in.h:391
+msgid "hr"
+msgstr "hr"
+
+#: ../rules/base.xml.in.h:392
+msgid "Croatian"
+msgstr "Hırvatça"
+
+#: ../rules/base.xml.in.h:393
+msgid "Croatian (with guillemets for quotes)"
+msgstr "Hırvatça (tırnak işareti ile)"
+
+#: ../rules/base.xml.in.h:394
+msgid "Croatian (with Croatian digraphs)"
+msgstr "Hırvatça (Hırvar iki harflileri ile)"
+
+#: ../rules/base.xml.in.h:395
+msgid "Croatian (US keyboard with Croatian digraphs)"
+msgstr "Hırvatça (Hırvat iki harflileri ile Amerikan klavye)"
+
+#: ../rules/base.xml.in.h:396
+msgid "Croatian (US keyboard with Croatian letters)"
+msgstr "Hırvatça (Hırvat harfleri ile Amerikan klavye)"
+
+#. Keyboard indicator for Chech layouts
+#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:89
+msgid "cs"
+msgstr "cs"
+
+#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:90
+msgid "Czech"
+msgstr "Çekçe"
+
+#: ../rules/base.xml.in.h:400
+msgid "Czech (with <\\|> key)"
+msgstr "Çekçe (with <\\|> key)"
+
+#: ../rules/base.xml.in.h:401
+msgid "Czech (qwerty)"
+msgstr "Çekçe (qwerty)"
+
+#: ../rules/base.xml.in.h:402
+msgid "Czech (qwerty, extended Backslash)"
+msgstr "Çekçe (qwerty, genişletilmiş Ters Bölü)"
+
+#: ../rules/base.xml.in.h:403
+msgid "Czech (UCW layout, accented letters only)"
+msgstr "Çekçe (UCW yerleşimi, sadece aksanlı harfler)"
+
+#: ../rules/base.xml.in.h:404
+msgid "Czech (US Dvorak with CZ UCW support)"
+msgstr "Çekçe (CZ UCW destekli Amerikan Dvorak ile)"
+
+#. Keyboard indicator for Danish layouts
+#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:92
+msgid "da"
+msgstr "da"
+
+#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:93
+msgid "Danish"
+msgstr "Danca"
+
+#: ../rules/base.xml.in.h:408
+msgid "Danish (eliminate dead keys)"
+msgstr "Danimarkaca (ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:409
+msgid "Danish (Winkeys)"
+msgstr "Danimarkaca (Win Tuşları)"
+
+#: ../rules/base.xml.in.h:410
+msgid "Danish (Macintosh)"
+msgstr "Danimarkaca (Macintosh)"
+
+#: ../rules/base.xml.in.h:411
+msgid "Danish (Macintosh, eliminate dead keys)"
+msgstr "Danimarkaca (Macintosh, ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:412
+msgid "Danish (Dvorak)"
+msgstr "Danimarkaca (Dvorak)"
+
+#. Keyboard indicator for Dutch layouts
+#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:95
+msgid "nl"
+msgstr "nl"
+
+#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:96
+msgid "Dutch"
+msgstr "Felemenkçe"
+
+#: ../rules/base.xml.in.h:416
+msgid "Dutch (Sun dead keys)"
+msgstr "Felemenkçe (Sun ölü tuşlar)"
+
+#: ../rules/base.xml.in.h:417
+msgid "Dutch (Macintosh)"
+msgstr "Felemenkçe (Macintosh)"
+
+#: ../rules/base.xml.in.h:418
+msgid "Dutch (standard)"
+msgstr "Felemenkçe (standart)"
+
+#. Keyboard indicator for Dzongkha layouts
+#: ../rules/base.xml.in.h:420
+msgid "dz"
+msgstr "dz"
+
+#: ../rules/base.xml.in.h:421
+msgid "Dzongkha"
+msgstr "Dzongkha"
+
+#. Keyboard indicator for Estonian layouts
+#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:98
+msgid "et"
+msgstr "et"
+
+#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:99
+msgid "Estonian"
+msgstr "Estonca"
+
+#: ../rules/base.xml.in.h:425
+msgid "Estonian (eliminate dead keys)"
+msgstr "Estonca (ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:426
+msgid "Estonian (Dvorak)"
+msgstr "Estonca (Dvorak)"
+
+#: ../rules/base.xml.in.h:427
+msgid "Estonian (US keyboard with Estonian letters)"
+msgstr "Estonca (Estonya harfleri ile Amerikan klavye)"
+
+#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:29
+msgid "Persian"
+msgstr "Farsça"
+
+#: ../rules/base.xml.in.h:429
+msgid "Persian (with Persian keypad)"
+msgstr "Farsça (İran klavye ile)"
+
+#. Keyboard indicator for Kurdish layouts
+#: ../rules/base.xml.in.h:431
+msgid "ku"
+msgstr "ku"
+
+#: ../rules/base.xml.in.h:432
+msgid "Kurdish (Iran, Latin Q)"
+msgstr "Kürtçe (İran, Latin Q)"
+
+#: ../rules/base.xml.in.h:433
+msgid "Kurdish (Iran, F)"
+msgstr "Kürtçe (İran, F)"
+
+#: ../rules/base.xml.in.h:434
+msgid "Kurdish (Iran, Latin Alt-Q)"
+msgstr "Kürtçe (İran, Latin Alt-Q)"
+
+#: ../rules/base.xml.in.h:435
+msgid "Kurdish (Iran, Arabic-Latin)"
+msgstr "Kürtçe (İran, Arap-Latin)"
+
+#: ../rules/base.xml.in.h:436
+msgid "Iraqi"
+msgstr "Irak"
+
+#: ../rules/base.xml.in.h:437
+msgid "Kurdish (Iraq, Latin Q)"
+msgstr "Kürtçe (Irak, Latin Q)"
+
+#: ../rules/base.xml.in.h:438
+msgid "Kurdish (Iraq, F)"
+msgstr "Kürtçe (Irak, F)"
+
+#: ../rules/base.xml.in.h:439
+msgid "Kurdish (Iraq, Latin Alt-Q)"
+msgstr "Kürtçe (Irak, Latin Alt-Q)"
+
+#: ../rules/base.xml.in.h:440
+msgid "Kurdish (Iraq, Arabic-Latin)"
+msgstr "Kürtçe (Irak, Arapça-Latin)"
+
+#. Keyboard indicator for Faroese layouts
+#: ../rules/base.xml.in.h:442
+msgid "fo"
+msgstr "fo"
+
+#: ../rules/base.xml.in.h:443
+msgid "Faroese"
+msgstr "Faroece"
+
+#: ../rules/base.xml.in.h:444
+msgid "Faroese (eliminate dead keys)"
+msgstr "Faroe dili (ölü tuşlar olmadan)"
+
+#. Keyboard indicator for Finnish layouts
+#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:101
+msgid "fi"
+msgstr "fi"
+
+#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:102
+msgid "Finnish"
+msgstr "Fince"
+
+#: ../rules/base.xml.in.h:448
+msgid "Finnish (classic)"
+msgstr "Fince (klasik)"
+
+#: ../rules/base.xml.in.h:449
+msgid "Finnish (classic, eliminate dead keys)"
+msgstr "Fince (klasik, ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:450
+msgid "Finnish (Winkeys)"
+msgstr "Fince (Win tuşları)"
+
+#: ../rules/base.xml.in.h:451
+msgid "Northern Saami (Finland)"
+msgstr "Kuzey Saami (Finlandiya)"
+
+#: ../rules/base.xml.in.h:452
+msgid "Finnish (Macintosh)"
+msgstr "Fince (Macintosh)"
+
+#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:104
+msgid "French"
+msgstr "Fransızca"
+
+#: ../rules/base.xml.in.h:454
+msgid "French (eliminate dead keys)"
+msgstr "Fransızca (ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:455
+msgid "French (Sun dead keys)"
+msgstr "Fransızca (Sun ölü tuşlar)"
+
+#: ../rules/base.xml.in.h:456
+msgid "French (alternative)"
+msgstr "Fransızca (alternatif)"
+
+#: ../rules/base.xml.in.h:457
+msgid "French (alternative, Latin-9 only)"
+msgstr "Fransızca (alternatif, sadece Latin-9)"
+
+#: ../rules/base.xml.in.h:458
+msgid "French (alternative, eliminate dead keys)"
+msgstr "Fransızca (alternatif, ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:459
+msgid "French (alternative, Sun dead keys)"
+msgstr "Fransızca (alternatif, Sun ölü tuşları)"
+
+#: ../rules/base.xml.in.h:460
+msgid "French (legacy, alternative)"
+msgstr "Fransızca (eski, alternatif)"
+
+#: ../rules/base.xml.in.h:461
+msgid "French (legacy, alternative, eliminate dead keys)"
+msgstr "Fransızca (eski, alternatif, ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:462
+msgid "French (legacy, alternative, Sun dead keys)"
+msgstr "Fransızca (eski, alternatif, Sun ölü tuşları)"
+
+#: ../rules/base.xml.in.h:463
+msgid "French (Bepo, ergonomic, Dvorak way)"
+msgstr "Fransızca (Bepo, ergonomik, Dvorak düzeni)"
+
+#: ../rules/base.xml.in.h:464
+msgid "French (Bepo, ergonomic, Dvorak way, Latin-9 only)"
+msgstr "Fransızca (Bepo, ergonomik, Dvorak, sadece Latin-9)"
+
+#: ../rules/base.xml.in.h:465
+msgid "French (Dvorak)"
+msgstr "Fransızca (Dvorak)"
+
+#: ../rules/base.xml.in.h:466
+msgid "French (Macintosh)"
+msgstr "Fransız (Makintoş)"
+
+#: ../rules/base.xml.in.h:467
+msgid "French (Breton)"
+msgstr "Fransızca (Bretonca)"
+
+#: ../rules/base.xml.in.h:468
+msgid "Occitan"
+msgstr "Oksitanca"
+
+#: ../rules/base.xml.in.h:469
+msgid "Georgian (France, AZERTY Tskapo)"
+msgstr "Gürcüce (Fransa, AZERTY Tskapo)"
+
+#: ../rules/base.xml.in.h:470
+msgid "English (Ghana)"
+msgstr "İngilizce (Gana)"
+
+#: ../rules/base.xml.in.h:471
+msgid "English (Ghana, multilingual)"
+msgstr "İngilizce (Gana, çok dilli)"
+
+#. Keyboard indicator for Akan layouts
+#: ../rules/base.xml.in.h:473
+msgid "ak"
+msgstr "ak"
+
+#: ../rules/base.xml.in.h:474
+msgid "Akan"
+msgstr "Akan"
+
+#. Keyboard indicator for Ewe layouts
+#: ../rules/base.xml.in.h:476
+msgid "ee"
+msgstr "ee"
+
+#: ../rules/base.xml.in.h:477
+msgid "Ewe"
+msgstr "Eve"
+
+#. Keyboard indicator for Fula layouts
+#: ../rules/base.xml.in.h:479
+msgid "ff"
+msgstr "ff"
+
+#: ../rules/base.xml.in.h:480
+msgid "Fula"
+msgstr "Fula"
+
+#. Keyboard indicator for Ga layouts
+#: ../rules/base.xml.in.h:482
+msgid "gaa"
+msgstr "gaa"
+
+#: ../rules/base.xml.in.h:483
+msgid "Ga"
+msgstr "Ga"
+
+#. Keyboard indicator for Hausa layouts
+#: ../rules/base.xml.in.h:485
+msgid "ha"
+msgstr "ha"
+
+#: ../rules/base.xml.in.h:486
+msgid "Hausa"
+msgstr "Havza"
+
+#. Keyboard indicator for Avatime layouts
+#: ../rules/base.xml.in.h:488
+msgid "avn"
+msgstr "avn"
+
+#: ../rules/base.xml.in.h:489
+msgid "Avatime"
+msgstr "Avatime"
+
+#: ../rules/base.xml.in.h:490
+msgid "English (Ghana, GILLBT)"
+msgstr "İngilizce (Gana, GILLBT)"
+
+#: ../rules/base.xml.in.h:491
+msgid "French (Guinea)"
+msgstr "Fransızca (Gine)"
+
+#. Keyboard indicator for Georgian layouts
+#: ../rules/base.xml.in.h:493
+msgid "ka"
+msgstr "ka"
+
+#: ../rules/base.xml.in.h:494
+msgid "Georgian"
+msgstr "Gürcüce"
+
+#: ../rules/base.xml.in.h:495
+msgid "Georgian (ergonomic)"
+msgstr "Gürcüce (ergonomik)"
+
+#: ../rules/base.xml.in.h:496
+msgid "Georgian (MESS)"
+msgstr "Gürcüce (MESS)"
+
+#: ../rules/base.xml.in.h:497
+msgid "Russian (Georgia)"
+msgstr "Rusça (Gürcistan)"
+
+#: ../rules/base.xml.in.h:498
+msgid "Ossetian (Georgia)"
+msgstr "Osetçe (Gürcistan)"
+
+#: ../rules/base.xml.in.h:499 ../rules/base.extras.xml.in.h:23
+msgid "German"
+msgstr "Almanca"
+
+#: ../rules/base.xml.in.h:500
+msgid "German (dead acute)"
+msgstr "Almanca (ölü akut)"
+
+#: ../rules/base.xml.in.h:501
+msgid "German (dead grave acute)"
+msgstr "Almanca (ölü aksan akut)"
+
+#: ../rules/base.xml.in.h:502
+msgid "German (eliminate dead keys)"
+msgstr "Almanca (ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:503
+msgid "German (T3)"
+msgstr "Almanca (T3)"
+
+#: ../rules/base.xml.in.h:504
+msgid "Romanian (Germany)"
+msgstr "Rumence (Almanya)"
+
+#: ../rules/base.xml.in.h:505
+msgid "Romanian (Germany, eliminate dead keys)"
+msgstr "Rumence (Almanya, ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:506
+msgid "German (Dvorak)"
+msgstr "Almanca (Dvorak)"
+
+#: ../rules/base.xml.in.h:507
+msgid "German (Sun dead keys)"
+msgstr "Almanca (Sun ölü tuşlar)"
+
+#: ../rules/base.xml.in.h:508
+msgid "German (Neo 2)"
+msgstr "Almanca (Neo 2)"
+
+#: ../rules/base.xml.in.h:509
+msgid "German (Macintosh)"
+msgstr "Alman (Makintoş)"
+
+#: ../rules/base.xml.in.h:510
+msgid "German (Macintosh, eliminate dead keys)"
+msgstr "Almanca (Macintosh, ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:511
+msgid "Lower Sorbian"
+msgstr "Aşağı Sorbca"
+
+#: ../rules/base.xml.in.h:512
+msgid "Lower Sorbian (qwertz)"
+msgstr "Aşağı Sorbca (qwertz)"
+
+#: ../rules/base.xml.in.h:513
+msgid "German (qwerty)"
+msgstr "Almanca (qwerty)"
+
+#: ../rules/base.xml.in.h:514
+msgid "Turkish (Germany)"
+msgstr "Türkçe (Almanya)"
+
+#: ../rules/base.xml.in.h:515
+msgid "Russian (Germany, phonetic)"
+msgstr "Rusça (Almanya, fonetik)"
+
+#: ../rules/base.xml.in.h:516
+msgid "German (legacy)"
+msgstr "Almanca (eski)"
+
+#. Keyboard indicator for Greek layouts
+#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:106
+msgid "gr"
+msgstr "gr"
+
+#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:107
+msgid "Greek"
+msgstr "Yünanca"
+
+#: ../rules/base.xml.in.h:520
+msgid "Greek (simple)"
+msgstr "Yünanca (basit)"
+
+#: ../rules/base.xml.in.h:521
+msgid "Greek (extended)"
+msgstr "Yünanca (genişletilmiş)"
+
+#: ../rules/base.xml.in.h:522
+msgid "Greek (eliminate dead keys)"
+msgstr "Yünanca (ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:523
+msgid "Greek (polytonic)"
+msgstr "Yünanca (politonik)"
+
+#. Keyboard indicator for Hungarian layouts
+#: ../rules/base.xml.in.h:525
+msgid "hu"
+msgstr "hu"
+
+#: ../rules/base.xml.in.h:526
+msgid "Hungarian"
+msgstr "Macarca"
+
+#: ../rules/base.xml.in.h:527
+msgid "Hungarian (standard)"
+msgstr "Macarca (standart)"
+
+#: ../rules/base.xml.in.h:528
+msgid "Hungarian (eliminate dead keys)"
+msgstr "Macarca (ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:529
+msgid "Hungarian (qwerty)"
+msgstr "Macarca (qwerty)"
+
+#: ../rules/base.xml.in.h:530
+msgid "Hungarian (101/qwertz/comma/dead keys)"
+msgstr "101/qwertz/virgül/ölü tuşlar"
+
+#: ../rules/base.xml.in.h:531
+msgid "Hungarian (101/qwertz/comma/eliminate dead keys)"
+msgstr "Macarca (101/qwertz/virgül/ölü tuş olmadan)"
+
+#: ../rules/base.xml.in.h:532
+msgid "Hungarian (101/qwertz/dot/dead keys)"
+msgstr "Macarca (101/qwertz/nokta/ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:533
+msgid "Hungarian (101/qwertz/dot/eliminate dead keys)"
+msgstr "Macarca (101/qwertz/nokta/ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:534
+msgid "Hungarian (101/qwerty/comma/dead keys)"
+msgstr "Macarca (101/qwerty/virgül/ölü tuşlar)"
+
+#: ../rules/base.xml.in.h:535
+msgid "Hungarian (101/qwerty/comma/eliminate dead keys)"
+msgstr "Macarca (101/qwerty/virgül/ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:536
+msgid "Hungarian (101/qwerty/dot/dead keys)"
+msgstr "Macarca (101/qwerty/nokta/ölü tuşlar)"
+
+#: ../rules/base.xml.in.h:537
+msgid "Hungarian (101/qwerty/dot/eliminate dead keys)"
+msgstr "Macarca (101/qwert/nokta/ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:538
+msgid "Hungarian (102/qwertz/comma/dead keys)"
+msgstr "Macarca (102/qwertz/virgül/ölü tuşlar)"
+
+#: ../rules/base.xml.in.h:539
+msgid "Hungarian (102/qwertz/comma/eliminate dead keys)"
+msgstr "Macarca (102/qwertz/virgül/ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:540
+msgid "Hungarian (102/qwertz/dot/dead keys)"
+msgstr "Macarca (102/qwertz/nokta/ölü tuşlar)"
+
+#: ../rules/base.xml.in.h:541
+msgid "Hungarian (102/qwertz/dot/eliminate dead keys)"
+msgstr "Macarca (102/qwertz/nokta/ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:542
+msgid "Hungarian (102/qwerty/comma/dead keys)"
+msgstr "Macarca (102/qwerty/virgül/ölü tuşlar)"
+
+#: ../rules/base.xml.in.h:543
+msgid "Hungarian (102/qwerty/comma/eliminate dead keys)"
+msgstr "Macarca (102/qwerty/virgül/ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:544
+msgid "Hungarian (102/qwerty/dot/dead keys)"
+msgstr "Macarca (102/qwerty/nokta/ölü tuşlar)"
+
+#: ../rules/base.xml.in.h:545
+msgid "Hungarian (102/qwerty/dot/eliminate dead keys)"
+msgstr "Macarca (102/qwerty/nokta/ölü tuşlar olmadan)"
+
+#. Keyboard indicator for Icelandic layouts
+#: ../rules/base.xml.in.h:547
+msgid "is"
+msgstr "is"
+
+#: ../rules/base.xml.in.h:548
+msgid "Icelandic"
+msgstr "İzlandaca"
+
+#: ../rules/base.xml.in.h:549
+msgid "Icelandic (Sun dead keys)"
+msgstr "İzlandaca (Sun ölü tuşlar)"
+
+#: ../rules/base.xml.in.h:550
+msgid "Icelandic (eliminate dead keys)"
+msgstr "İzlandaca (ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:551
+msgid "Icelandic (Macintosh, legacy)"
+msgstr "İzlandaca (Macintosh, eski)"
+
+#: ../rules/base.xml.in.h:552
+msgid "Icelandic (Macintosh)"
+msgstr "İzlandaca (Macintosh)"
+
+#: ../rules/base.xml.in.h:553
+msgid "Icelandic (Dvorak)"
+msgstr "İzlandaca (Dvorak)"
+
+#. Keyboard indicator for Hebrew layouts
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:77
+msgid "he"
+msgstr "he"
+
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:78
+msgid "Hebrew"
+msgstr "İbranice"
+
+#: ../rules/base.xml.in.h:557
+msgid "Hebrew (lyx)"
+msgstr "İbranice (lyx)"
+
+#: ../rules/base.xml.in.h:558
+msgid "Hebrew (phonetic)"
+msgstr "İbranice (fonetik)"
+
+#: ../rules/base.xml.in.h:559
+msgid "Hebrew (Biblical, Tiro)"
+msgstr "İbranice (İncil, Acemi)"
+
+#. Keyboard indicator for Italian layouts
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:109
+msgid "it"
+msgstr "it"
+
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:110
+msgid "Italian"
+msgstr "İtalyanca"
+
+#: ../rules/base.xml.in.h:563
+msgid "Italian (eliminate dead keys)"
+msgstr "İtalyanca"
+
+#: ../rules/base.xml.in.h:564
+msgid "Italian (Winkeys)"
+msgstr "İtalyanca (Win tuşları)"
+
+#: ../rules/base.xml.in.h:565
+msgid "Italian (Macintosh)"
+msgstr "İtalyanca (Macintosh)"
+
+#: ../rules/base.xml.in.h:566
+msgid "Italian (US keyboard with Italian letters)"
+msgstr "İtalyanca (İtalyan harfleri ile Amerikan klavye)"
+
+#: ../rules/base.xml.in.h:567
+msgid "Georgian (Italy)"
+msgstr "Gürcüce (İtalya)"
+
+#: ../rules/base.xml.in.h:568
+msgid "Italian (IBM 142)"
+msgstr "İtalyanca (IBM 142)"
+
+#. Keyboard indicator for Japanese layouts
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:112
+msgid "ja"
+msgstr "ja"
+
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:113
+msgid "Japanese"
+msgstr "Japonca"
+
+#: ../rules/base.xml.in.h:572
+msgid "Japanese (Kana)"
+msgstr "Japonca (Kana)"
+
+#: ../rules/base.xml.in.h:573
+msgid "Japanese (Kana 86)"
+msgstr "Japonca (Kana 86)"
+
+#: ../rules/base.xml.in.h:574
+msgid "Japanese (OADG 109A)"
+msgstr "Japonca (OADG 109A)"
+
+#: ../rules/base.xml.in.h:575
+msgid "Japanese (Macintosh)"
+msgstr "Japonca (Macintosh)"
+
+#: ../rules/base.xml.in.h:576
+msgid "Japanese (Dvorak)"
+msgstr "Japonca (Dvorak)"
+
+#. Keyboard indicator for Kikuyu layouts
+#: ../rules/base.xml.in.h:578
+msgid "ki"
+msgstr "ki"
+
+#: ../rules/base.xml.in.h:579
+msgid "Kyrgyz"
+msgstr "Kırgızca"
+
+#: ../rules/base.xml.in.h:580
+msgid "Kyrgyz (phonetic)"
+msgstr "Kırgızca (fonetik)"
+
+#. Keyboard indicator for Khmer layouts
+#: ../rules/base.xml.in.h:582
+msgid "km"
+msgstr "km"
+
+#: ../rules/base.xml.in.h:583
+msgid "Khmer (Cambodia)"
+msgstr "Kmerce (Kamboçya)"
+
+#. Keyboard indicator for Kazakh layouts
+#: ../rules/base.xml.in.h:585
+msgid "kk"
+msgstr "kk"
+
+#: ../rules/base.xml.in.h:586
+msgid "Kazakh"
+msgstr "Kazakça"
+
+#: ../rules/base.xml.in.h:587
+msgid "Russian (Kazakhstan, with Kazakh)"
+msgstr "Rusça (Kazakistan, Kazakça ile)"
+
+#: ../rules/base.xml.in.h:588
+msgid "Kazakh (with Russian)"
+msgstr "Kazakça (Rusça ile)"
+
+#. Keyboard indicator for Lao layouts
+#: ../rules/base.xml.in.h:590
+msgid "lo"
+msgstr "lo"
+
+#: ../rules/base.xml.in.h:591
+msgid "Lao"
+msgstr "Lao"
+
+#: ../rules/base.xml.in.h:592
+msgid "Lao (STEA proposed standard layout)"
+msgstr "Laoca (STEA önerilen standart düzen)"
+
+#. Keyboard indicator for Spanish layouts
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:125
+msgid "es"
+msgstr "es"
+
+#: ../rules/base.xml.in.h:595
+msgid "Spanish (Latin American)"
+msgstr "İspanyolca (Latin Amerikan)"
+
+#: ../rules/base.xml.in.h:596
+msgid "Spanish (Latin American, eliminate dead keys)"
+msgstr "İspanyolca (Latin Amerikan, ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:597
+msgid "Spanish (Latin American, include dead tilde)"
+msgstr "İspanyolca (Latin Amerikan, ölü tilda içerir)"
+
+#: ../rules/base.xml.in.h:598
+msgid "Spanish (Latin American, Sun dead keys)"
+msgstr "İspanyolca (Latin Amerikan, Sun ölü tuşlar)"
+
+#. Keyboard indicator for Lithuanian layouts
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:31
+msgid "lt"
+msgstr "lt"
+
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:32
+msgid "Lithuanian"
+msgstr "Litvanca"
+
+#: ../rules/base.xml.in.h:602
+msgid "Lithuanian (standard)"
+msgstr "Litvanca (standart)"
+
+#: ../rules/base.xml.in.h:603
+msgid "Lithuanian (US keyboard with Lithuanian letters)"
+msgstr "Litvanca (Litvanya harfleri ile Amerikan klavye)"
+
+#: ../rules/base.xml.in.h:604
+msgid "Lithuanian (IBM LST 1205-92)"
+msgstr "Litvanca (IBM LST 1205-92)"
+
+#: ../rules/base.xml.in.h:605
+msgid "Lithuanian (LEKP)"
+msgstr "Litvanca (LEKP)"
+
+#: ../rules/base.xml.in.h:606
+msgid "Lithuanian (LEKPa)"
+msgstr "Litvanca (LEKPa)"
+
+#. Keyboard indicator for Latvian layouts
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:35
+msgid "lv"
+msgstr "lv"
+
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:36
+msgid "Latvian"
+msgstr "Letonca"
+
+#: ../rules/base.xml.in.h:610
+msgid "Latvian (apostrophe variant)"
+msgstr "Letonca (kesme işareti türevi)"
+
+#: ../rules/base.xml.in.h:611
+msgid "Latvian (tilde variant)"
+msgstr "Letonca (tilda türevi)"
+
+#: ../rules/base.xml.in.h:612
+msgid "Latvian (F variant)"
+msgstr "Litvanca (F biçiminde)"
+
+#: ../rules/base.xml.in.h:613
+msgid "Latvian (modern)"
+msgstr "Litvanca (modern)"
+
+#: ../rules/base.xml.in.h:614
+msgid "Latvian (ergonomic, ŪGJRMV)"
+msgstr "Litvanca (ergonomik, ŪGJRMV)"
+
+#: ../rules/base.xml.in.h:615
+msgid "Latvian (adapted)"
+msgstr "Litvanca (uyarlanmış)"
+
+#. Keyboard indicator for Maori layouts
+#: ../rules/base.xml.in.h:617
+msgid "mi"
+msgstr "mi"
+
+#: ../rules/base.xml.in.h:618
+msgid "Maori"
+msgstr "Mayorka"
+
+#. Keyboard indicator for Serbian layouts
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:66
+msgid "sr"
+msgstr "sr"
+
+#: ../rules/base.xml.in.h:621
+msgid "Montenegrin"
+msgstr "Karadağca"
+
+#: ../rules/base.xml.in.h:622
+msgid "Montenegrin (Cyrillic)"
+msgstr "Karadağca (Cyrillic)"
+
+#: ../rules/base.xml.in.h:623
+msgid "Montenegrin (Cyrillic, ZE and ZHE swapped)"
+msgstr "Karadağca (Kiril, ZE ve ZHE değiştirilmiş)"
+
+#: ../rules/base.xml.in.h:624
+msgid "Montenegrin (Latin Unicode)"
+msgstr "Karadağca (Latin Unicode)"
+
+#: ../rules/base.xml.in.h:625
+msgid "Montenegrin (Latin qwerty)"
+msgstr "Karadağca (Latin qwerty)"
+
+#: ../rules/base.xml.in.h:626
+msgid "Montenegrin (Latin Unicode qwerty)"
+msgstr "Karadağca (Latin Unicode qwerty)"
+
+#: ../rules/base.xml.in.h:627
+msgid "Montenegrin (Cyrillic with guillemets)"
+msgstr "Karadağca (tırnak işareti ile Kirilce)"
+
+#: ../rules/base.xml.in.h:628
+msgid "Montenegrin (Latin with guillemets)"
+msgstr "Karadağca (tırnak işareti ile Latice)"
+
+#. Keyboard indicator for Macedonian layouts
+#: ../rules/base.xml.in.h:630
+msgid "mk"
+msgstr "mk"
+
+#: ../rules/base.xml.in.h:631
+msgid "Macedonian"
+msgstr "Makedonca"
+
+#: ../rules/base.xml.in.h:632
+msgid "Macedonian (eliminate dead keys)"
+msgstr "Makedonca (ölü tuşlar olmadan)"
+
+#. Keyboard indicator for Maltese layouts
+#: ../rules/base.xml.in.h:634
+msgid "mt"
+msgstr "mt"
+
+#: ../rules/base.xml.in.h:635
+msgid "Maltese"
+msgstr "Maltaca"
+
+#: ../rules/base.xml.in.h:636
+msgid "Maltese (with US layout)"
+msgstr "Maltaca (Amerikan düzeni ile)"
+
+#. Keyboard indicator for Mongolian layouts
+#: ../rules/base.xml.in.h:638
+msgid "mn"
+msgstr "mn"
+
+#: ../rules/base.xml.in.h:639
+msgid "Mongolian"
+msgstr "Moğolca"
+
+#. Keyboard indicator for Norwegian layouts
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:117
+msgid "no"
+msgstr "no"
+
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:118
+msgid "Norwegian"
+msgstr "Norveçce"
+
+#: ../rules/base.xml.in.h:643
+msgid "Norwegian (eliminate dead keys)"
+msgstr "Norveççe (ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:644
+msgid "Norwegian (Winkeys)"
+msgstr "Norveççe (Win tuşları)"
+
+#: ../rules/base.xml.in.h:645
+msgid "Norwegian (Dvorak)"
+msgstr "Norveççe (Dvorak)"
+
+#: ../rules/base.xml.in.h:646
+msgid "Northern Saami (Norway)"
+msgstr "Kuzey Saamice (Norveç)"
+
+#: ../rules/base.xml.in.h:647
+msgid "Northern Saami (Norway, eliminate dead keys)"
+msgstr "Kuzey Saamice (Norveç, ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:648
+msgid "Norwegian (Macintosh)"
+msgstr "Norveççe (Macintosh)"
+
+#: ../rules/base.xml.in.h:649
+msgid "Norwegian (Macintosh, eliminate dead keys)"
+msgstr "Norveççe (Macintosh, ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:650
+msgid "Norwegian (Colemak)"
+msgstr "Norveççe (Colemak)"
+
+#. Keyboard indicator for Polish layouts
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:55
+msgid "pl"
+msgstr "pl"
+
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:56
+msgid "Polish"
+msgstr "Polonez"
+
+#: ../rules/base.xml.in.h:654
+msgid "Polish (legacy)"
+msgstr "Lehçe (eski)"
+
+#: ../rules/base.xml.in.h:655
+msgid "Polish (qwertz)"
+msgstr "Lehçe (qwertz)"
+
+#: ../rules/base.xml.in.h:656
+msgid "Polish (Dvorak)"
+msgstr "Lehçe (Dvorak)"
+
+#: ../rules/base.xml.in.h:657
+msgid "Polish (Dvorak, Polish quotes on quotemark key)"
+msgstr "Lehçe (Dvorak, Lehçe tırnak işraketi)"
+
+#: ../rules/base.xml.in.h:658
+msgid "Polish (Dvorak, Polish quotes on key 1)"
+msgstr "Lehçe (Dvorak, 1 tuşunda Lehçe tırnak işareti)"
+
+#: ../rules/base.xml.in.h:659
+msgid "Kashubian"
+msgstr "Kaşubyalı"
+
+#: ../rules/base.xml.in.h:660
+msgid "Silesian"
+msgstr "Silesian"
+
+#: ../rules/base.xml.in.h:661
+msgid "Russian (Poland, phonetic Dvorak)"
+msgstr "Rusça (Polonya, fonetik Dvorak)"
+
+#: ../rules/base.xml.in.h:662
+msgid "Polish (programmer Dvorak)"
+msgstr "Lehçe (programcı Dvorak)"
+
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:120
+msgid "Portuguese"
+msgstr "Portekizce"
+
+#: ../rules/base.xml.in.h:664
+msgid "Portuguese (eliminate dead keys)"
+msgstr "Portekizce (ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:665
+msgid "Portuguese (Sun dead keys)"
+msgstr "Portekizce (Sun ölü tuşlar)"
+
+#: ../rules/base.xml.in.h:666
+msgid "Portuguese (Macintosh)"
+msgstr "Portekizce (Macintosh)"
+
+#: ../rules/base.xml.in.h:667
+msgid "Portuguese (Macintosh, eliminate dead keys)"
+msgstr "Portekizce (Macintosh, ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:668
+msgid "Portuguese (Macintosh, Sun dead keys)"
+msgstr "Portekizce (Macintosh, Sun ölü tuşları)"
+
+#: ../rules/base.xml.in.h:669
+msgid "Portuguese (Nativo)"
+msgstr "Portekizce (Yerel)"
+
+#: ../rules/base.xml.in.h:670
+msgid "Portuguese (Nativo for US keyboards)"
+msgstr "Portekizce (Amerikan klavye ile Yerel)"
+
+#: ../rules/base.xml.in.h:671
+msgid "Esperanto (Portugal, Nativo)"
+msgstr "Esperanto (Portekiz, Yerel)"
+
+#. Keyboard indicator for Romanian layouts
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:60
+msgid "ro"
+msgstr "ro"
+
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:61
+msgid "Romanian"
+msgstr "Rumence"
+
+#: ../rules/base.xml.in.h:675
+msgid "Romanian (cedilla)"
+msgstr "Rumence (alt çizgi)"
+
+#: ../rules/base.xml.in.h:676
+msgid "Romanian (standard)"
+msgstr "Rumence (standart)"
+
+#: ../rules/base.xml.in.h:677
+msgid "Romanian (standard cedilla)"
+msgstr "Rumence (standart alt çizgi)"
+
+#: ../rules/base.xml.in.h:678
+msgid "Romanian (WinKeys)"
+msgstr "Rumence (Win Tuşları)"
+
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:70
+msgid "Russian"
+msgstr "Rusça"
+
+#: ../rules/base.xml.in.h:680
+msgid "Russian (phonetic)"
+msgstr "Rusça (fonetik)"
+
+#: ../rules/base.xml.in.h:681
+msgid "Russian (phonetic WinKeys)"
+msgstr "Rusça (fonetik Win Tuşları)"
+
+#: ../rules/base.xml.in.h:682
+msgid "Russian (typewriter)"
+msgstr "Rusça (daktilo)"
+
+#: ../rules/base.xml.in.h:683
+msgid "Russian (legacy)"
+msgstr "Rusça (eski)"
+
+#: ../rules/base.xml.in.h:684
+msgid "Russian (typewriter, legacy)"
+msgstr "Rusça (daktilo, eski)"
+
+#: ../rules/base.xml.in.h:685
+msgid "Tatar"
+msgstr "Tatar"
+
+#: ../rules/base.xml.in.h:686
+msgid "Ossetian (legacy)"
+msgstr "Osetçe (eski)"
+
+#: ../rules/base.xml.in.h:687
+msgid "Ossetian (WinKeys)"
+msgstr "Osetçe (Win Tuşları)"
+
+#: ../rules/base.xml.in.h:688
+msgid "Chuvash"
+msgstr "Çuvaş"
+
+#: ../rules/base.xml.in.h:689
+msgid "Chuvash (Latin)"
+msgstr "Çuvaşça (Latin)"
+
+#: ../rules/base.xml.in.h:690
+msgid "Udmurt"
+msgstr "Udmurt"
+
+#: ../rules/base.xml.in.h:691
+msgid "Komi"
+msgstr "Komi"
+
+#: ../rules/base.xml.in.h:692
+msgid "Yakut"
+msgstr "Yakutça"
+
+#: ../rules/base.xml.in.h:693
+msgid "Kalmyk"
+msgstr "Kalmıkça"
+
+#: ../rules/base.xml.in.h:694
+msgid "Russian (DOS)"
+msgstr "Rusça (DOS)"
+
+#: ../rules/base.xml.in.h:695
+msgid "Russian (Macintosh)"
+msgstr "Rusça (Macintosh)"
+
+#: ../rules/base.xml.in.h:696
+msgid "Serbian (Russia)"
+msgstr "Sırpça (Rusya)"
+
+#: ../rules/base.xml.in.h:697
+msgid "Bashkirian"
+msgstr "Başkurtça"
+
+#: ../rules/base.xml.in.h:698
+msgid "Mari"
+msgstr "Mari Dili"
+
+#: ../rules/base.xml.in.h:699 ../rules/base.extras.xml.in.h:67
+msgid "Serbian"
+msgstr "Sırpça"
+
+#: ../rules/base.xml.in.h:700
+msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
+msgstr "Sırpça (Kiril, ZE ve ZHE değiştirilmiş)"
+
+#: ../rules/base.xml.in.h:701
+msgid "Serbian (Latin)"
+msgstr "Sırpça (Latin)"
+
+#: ../rules/base.xml.in.h:702
+msgid "Serbian (Latin Unicode)"
+msgstr "Sırpça (Latin Unicode)"
+
+#: ../rules/base.xml.in.h:703
+msgid "Serbian (Latin qwerty)"
+msgstr "Sırpça (Latin qwerty)"
+
+#: ../rules/base.xml.in.h:704
+msgid "Serbian (Latin Unicode qwerty)"
+msgstr "Sırpça (Latin Unicode qwerty)"
+
+#: ../rules/base.xml.in.h:705
+msgid "Serbian (Cyrillic with guillemets)"
+msgstr "Sırpça (tırnak işareti ile Kiril)"
+
+#: ../rules/base.xml.in.h:706
+msgid "Serbian (Latin with guillemets)"
+msgstr "Sırpça (tırnak işareti ile Latin)"
+
+#: ../rules/base.xml.in.h:707
+msgid "Pannonian Rusyn"
+msgstr "Panoniyen Rusyn"
+
+#. Keyboard indicator for Slovenian layouts
+#: ../rules/base.xml.in.h:709
+msgid "sl"
+msgstr "sl"
+
+#: ../rules/base.xml.in.h:710
+msgid "Slovenian"
+msgstr "Slovence"
+
+#: ../rules/base.xml.in.h:711
+msgid "Slovenian (with guillemets for quotes)"
+msgstr "Slovence (alıntılar için tırnak işareti ile)"
+
+#: ../rules/base.xml.in.h:712
+msgid "Slovenian (US keyboard with Slovenian letters)"
+msgstr "Slovence (Sloven harfleri ile Amerikan klavye)"
+
+#. Keyboard indicator for Slovak layouts
+#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:122
+msgid "sk"
+msgstr "sk"
+
+#: ../rules/base.xml.in.h:715 ../rules/base.extras.xml.in.h:123
+msgid "Slovak"
+msgstr "Slovakça"
+
+#: ../rules/base.xml.in.h:716
+msgid "Slovak (extended Backslash)"
+msgstr "Slovakça (genişleşletilmiş ters bölü işareti ile)"
+
+#: ../rules/base.xml.in.h:717
+msgid "Slovak (qwerty)"
+msgstr "Slovakça (qwerty)"
+
+#: ../rules/base.xml.in.h:718
+msgid "Slovak (qwerty, extended Backslash)"
+msgstr "Slovakça (qwerty, genişletilmiş ters bölü işareti ile)"
+
+#: ../rules/base.xml.in.h:719 ../rules/base.extras.xml.in.h:126
+msgid "Spanish"
+msgstr "İspanyolca"
+
+#: ../rules/base.xml.in.h:720
+msgid "Spanish (eliminate dead keys)"
+msgstr "İspanyolca (ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:721
+msgid "Spanish (Winkeys)"
+msgstr "İspanyolca (Win tuşları)"
+
+#: ../rules/base.xml.in.h:722
+msgid "Spanish (include dead tilde)"
+msgstr "İspanyolca (ölü tilda dahil)"
+
+#: ../rules/base.xml.in.h:723
+msgid "Spanish (Sun dead keys)"
+msgstr "İspanyolca (Sun ölü tuşları)"
+
+#: ../rules/base.xml.in.h:724
+msgid "Spanish (Dvorak)"
+msgstr "İspanyolca (Dvorak)"
+
+#: ../rules/base.xml.in.h:725
+msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
+msgstr "Asturyasça (İspanya, alt nokta H ve alt nokta L ile)"
+
+#: ../rules/base.xml.in.h:726
+msgid "Catalan (Spain, with middle-dot L)"
+msgstr "Katalanca (İspanya, orta nokta L ile)"
+
+#: ../rules/base.xml.in.h:727
+msgid "Spanish (Macintosh)"
+msgstr "İspanyolca (Macintosh)"
+
+#. Keyboard indicator for Swedish layouts
+#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:128
+msgid "sv"
+msgstr "sv"
+
+#: ../rules/base.xml.in.h:730 ../rules/base.extras.xml.in.h:129
+msgid "Swedish"
+msgstr "İsveçce"
+
+#: ../rules/base.xml.in.h:731
+msgid "Swedish (eliminate dead keys)"
+msgstr "İsveççe (ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:732
+msgid "Swedish (Dvorak)"
+msgstr "İsveççe (Dvorak)"
+
+#: ../rules/base.xml.in.h:733
+msgid "Russian (Sweden, phonetic)"
+msgstr "Rusça (İsveç, fonetik)"
+
+#: ../rules/base.xml.in.h:734
+msgid "Russian (Sweden, phonetic, eliminate dead keys)"
+msgstr "Rusça (İsveç, fonetik, ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:735
+msgid "Northern Saami (Sweden)"
+msgstr "Kuzey Saamice (İsveç)"
+
+#: ../rules/base.xml.in.h:736
+msgid "Swedish (Macintosh)"
+msgstr "İsveççe (Macintosh)"
+
+#: ../rules/base.xml.in.h:737
+msgid "Swedish (Svdvorak)"
+msgstr "İsveççe (Svdvorak)"
+
+#: ../rules/base.xml.in.h:738
+msgid "Swedish Sign Language"
+msgstr "İsveççe İşaret Dili"
+
+#: ../rules/base.xml.in.h:739 ../rules/base.extras.xml.in.h:132
+msgid "German (Switzerland)"
+msgstr "Almanca (İsviçre)"
+
+#: ../rules/base.xml.in.h:740
+msgid "German (Switzerland, legacy)"
+msgstr "Almanca (İsviçre, eski)"
+
+#: ../rules/base.xml.in.h:741
+msgid "German (Switzerland, eliminate dead keys)"
+msgstr "Almanca (İsviçre, ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:742
+msgid "German (Switzerland, Sun dead keys)"
+msgstr "Almanca (İsviçre, Sun ölü tuşları)"
+
+#: ../rules/base.xml.in.h:743
+msgid "French (Switzerland)"
+msgstr "Fransızca (İsviçre)"
+
+#: ../rules/base.xml.in.h:744
+msgid "French (Switzerland, eliminate dead keys)"
+msgstr "Fransızca (İsviçre, ölü tuşlar olmadan)"
+
+#: ../rules/base.xml.in.h:745
+msgid "French (Switzerland, Sun dead keys)"
+msgstr "Fransızca (İsviçre, Sun ölü tuşları)"
+
+#: ../rules/base.xml.in.h:746
+msgid "French (Switzerland, Macintosh)"
+msgstr "Fransızca (İsviçre, Macintosh)"
+
+#: ../rules/base.xml.in.h:747
+msgid "German (Switzerland, Macintosh)"
+msgstr "Almanca (İsviçre, Macintosh)"
+
+#: ../rules/base.xml.in.h:748
+msgid "Arabic (Syria)"
+msgstr "Arapça (Suriye)"
+
+#. Keyboard indicator for Syriac layouts
+#: ../rules/base.xml.in.h:750
+msgid "syc"
+msgstr "syc"
+
+#: ../rules/base.xml.in.h:751
+msgid "Syriac"
+msgstr "Suriye"
+
+#: ../rules/base.xml.in.h:752
+msgid "Syriac (phonetic)"
+msgstr "Süryanice (fonetik)"
+
+#: ../rules/base.xml.in.h:753
+msgid "Kurdish (Syria, Latin Q)"
+msgstr "Kürtçe (Suriye, Latin Q)"
+
+#: ../rules/base.xml.in.h:754
+msgid "Kurdish (Syria, F)"
+msgstr "Kürtçe (Suriye, F)"
+
+#: ../rules/base.xml.in.h:755
+msgid "Kurdish (Syria, Latin Alt-Q)"
+msgstr "Kürtçe (Suriye, Latin Alt-Q)"
+
+#. Keyboard indicator for Tajik layouts
+#: ../rules/base.xml.in.h:757
+msgid "tg"
+msgstr "tg"
+
+#: ../rules/base.xml.in.h:758
+msgid "Tajik"
+msgstr "Tacikçe"
+
+#: ../rules/base.xml.in.h:759
+msgid "Tajik (legacy)"
+msgstr "Tacikçe (eski)"
+
+#. Keyboard indicator for Sinhala layouts
+#: ../rules/base.xml.in.h:761
+msgid "si"
+msgstr "si"
+
+#: ../rules/base.xml.in.h:762
+msgid "Sinhala (phonetic)"
+msgstr "Sinhala (fonetik)"
+
+#: ../rules/base.xml.in.h:763
+msgid "Tamil (Sri Lanka, Unicode)"
+msgstr "Tamilce (Sri Lanka, Unicode)"
+
+#: ../rules/base.xml.in.h:764
+msgid "Tamil (Sri Lanka, TAB Typewriter)"
+msgstr "Tamice (Sri Lanka, TAB Daktilo)"
+
+#. Keyboard indicator for Thai layouts
+#: ../rules/base.xml.in.h:766
+msgid "th"
+msgstr "th"
+
+#: ../rules/base.xml.in.h:767
+msgid "Thai"
+msgstr "Tayca"
+
+#: ../rules/base.xml.in.h:768
+msgid "Thai (TIS-820.2538)"
+msgstr "Tayca (TIS-820.2538)"
+
+#: ../rules/base.xml.in.h:769
+msgid "Thai (Pattachote)"
+msgstr "Tayca (Pattachote)"
+
+#. Keyboard indicator for Turkish layouts
+#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:135
+msgid "tr"
+msgstr "tr"
+
+#: ../rules/base.xml.in.h:772 ../rules/base.extras.xml.in.h:136
+msgid "Turkish"
+msgstr "Türkçe Q Klavye"
+
+#: ../rules/base.xml.in.h:773
+msgid "Turkish (F)"
+msgstr "Türkçe F klavye"
+
+#: ../rules/base.xml.in.h:774
+msgid "Turkish (Alt-Q)"
+msgstr "Türkçe (Alt-Q)"
+
+#: ../rules/base.xml.in.h:775
+msgid "Turkish (Sun dead keys)"
+msgstr "Türkçe (Sun ölü tuşlar)"
+
+#: ../rules/base.xml.in.h:776
+msgid "Kurdish (Turkey, Latin Q)"
+msgstr "Kürtçe (Türkiye, Latin Q)"
+
+#: ../rules/base.xml.in.h:777
+msgid "Kurdish (Turkey, F)"
+msgstr "Kürtçe (Türkiye, F)"
+
+#: ../rules/base.xml.in.h:778
+msgid "Kurdish (Turkey, Latin Alt-Q)"
+msgstr "Kürtçe (Türkiye, Latin Alt-Q)"
+
+#: ../rules/base.xml.in.h:779
+msgid "Turkish (international with dead keys)"
+msgstr "Türkçe (uluslararası ve ölü tuşlar ile)"
+
+#. Keyboard indicator for Crimean Tatar layouts
+#: ../rules/base.xml.in.h:781 ../rules/base.extras.xml.in.h:62
+msgid "crh"
+msgstr "crh"
+
+#: ../rules/base.xml.in.h:782
+msgid "Crimean Tatar (Turkish Q)"
+msgstr "Kırım Tatarcası (Türkçe Q)"
+
+#: ../rules/base.xml.in.h:783
+msgid "Crimean Tatar (Turkish F)"
+msgstr "Kırım Tatarcası (Türkçe F)"
+
+#: ../rules/base.xml.in.h:784
+msgid "Crimean Tatar (Turkish Alt-Q)"
+msgstr "Kırım Tatarcası (Türkçe Alt-Q)"
+
+#: ../rules/base.xml.in.h:785
+msgid "Taiwanese"
+msgstr "Tayvanca"
+
+#: ../rules/base.xml.in.h:786
+msgid "Taiwanese (indigenous)"
+msgstr "Tayvanca (yöreye özgü)"
+
+#. Keyboard indicator for Saisiyat layouts
+#: ../rules/base.xml.in.h:788
+msgid "xsy"
+msgstr "xsy"
+
+#: ../rules/base.xml.in.h:789
+msgid "Saisiyat (Taiwan)"
+msgstr "Saisiyat (Tayvan)"
+
+#. Keyboard indicator for Ukranian layouts
+#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:138
+msgid "uk"
+msgstr "uk"
+
+#: ../rules/base.xml.in.h:792 ../rules/base.extras.xml.in.h:139
+msgid "Ukrainian"
+msgstr "Ukraynaca"
+
+#: ../rules/base.xml.in.h:793
+msgid "Ukrainian (phonetic)"
+msgstr "Ukraynaca (fonetik)"
+
+#: ../rules/base.xml.in.h:794
+msgid "Ukrainian (typewriter)"
+msgstr "Ukraynaca (daktilo)"
+
+#: ../rules/base.xml.in.h:795
+msgid "Ukrainian (WinKeys)"
+msgstr "Ukraynaca (Win Tuşları)"
+
+#: ../rules/base.xml.in.h:796
+msgid "Ukrainian (legacy)"
+msgstr "Ukraynaca (eski)"
+
+#: ../rules/base.xml.in.h:797
+msgid "Ukrainian (standard RSTU)"
+msgstr "Ukraynaca (standart RSTU)"
+
+#: ../rules/base.xml.in.h:798
+msgid "Russian (Ukraine, standard RSTU)"
+msgstr "Rusça (Ukrayna, standart RSTU)"
+
+#: ../rules/base.xml.in.h:799
+msgid "Ukrainian (homophonic)"
+msgstr "Ukraynaca (eşsesli)"
+
+#: ../rules/base.xml.in.h:800 ../rules/base.extras.xml.in.h:141
+msgid "English (UK)"
+msgstr "İngilizce (İngiltere)"
+
+#: ../rules/base.xml.in.h:801
+msgid "English (UK, extended WinKeys)"
+msgstr "İngilizce (İngiltere, genişletilmiş WinKeys)"
+
+#: ../rules/base.xml.in.h:802
+msgid "English (UK, international with dead keys)"
+msgstr "İngilizce (İngiltere, uluslararası ve ölü tuşlar ile)"
+
+#: ../rules/base.xml.in.h:803
+msgid "English (UK, Dvorak)"
+msgstr "İngilizce (İngiltere, Dvorak)"
+
+#: ../rules/base.xml.in.h:804
+msgid "English (UK, Dvorak with UK punctuation)"
+msgstr "İngilizce (İngiltere, İngiliz noktalama ile Dvorak)"
+
+#: ../rules/base.xml.in.h:805
+msgid "English (UK, Macintosh)"
+msgstr "İngilizce (İngiltere, Macintosh)"
+
+#: ../rules/base.xml.in.h:806
+msgid "English (UK, Macintosh international)"
+msgstr "İngilizce (İngiltere, uluslararası Macintosh)"
+
+#: ../rules/base.xml.in.h:807
+msgid "English (UK, Colemak)"
+msgstr "İngilizce (İngiltere, Colemak)"
+
+#: ../rules/base.xml.in.h:808
+msgid "Uzbek"
+msgstr "Özbekçe"
+
+#: ../rules/base.xml.in.h:809
+msgid "Uzbek (Latin)"
+msgstr "Özbekçe (Latin)"
+
+#. Keyboard indicator for Vietnamese layouts
+#: ../rules/base.xml.in.h:811
+msgid "vi"
+msgstr "vi"
+
+#: ../rules/base.xml.in.h:812
+msgid "Vietnamese"
+msgstr "Vietnamca"
+
+#. Keyboard indicator for Korean layouts
+#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:143
+msgid "ko"
+msgstr "ko"
+
+#: ../rules/base.xml.in.h:815 ../rules/base.extras.xml.in.h:144
+msgid "Korean"
+msgstr "Korece"
+
+#: ../rules/base.xml.in.h:816
+msgid "Korean (101/104 key compatible)"
+msgstr "Korece (101/104 tuş uyumlu)"
+
+#: ../rules/base.xml.in.h:817
+msgid "Japanese (PC-98xx Series)"
+msgstr "Japonca (PC-99xx Serisi)"
+
+#. Keyboard indicator for Irish layouts
+#: ../rules/base.xml.in.h:819
+msgid "ie"
+msgstr "ie"
+
+#: ../rules/base.xml.in.h:820
+msgid "Irish"
+msgstr "İrlandaca"
+
+#: ../rules/base.xml.in.h:821
+msgid "CloGaelach"
+msgstr "CloGaelach"
+
+#: ../rules/base.xml.in.h:822
+msgid "Irish (UnicodeExpert)"
+msgstr "İrlandaca (UnicodeExpert)"
+
+#: ../rules/base.xml.in.h:823
+msgid "Ogham"
+msgstr "Ogham"
+
+#: ../rules/base.xml.in.h:824
+msgid "Ogham (IS434)"
+msgstr "Ogham (IS434)"
+
+#: ../rules/base.xml.in.h:825
+msgid "Urdu (Pakistan)"
+msgstr "Urduca (Pakistan)"
+
+#: ../rules/base.xml.in.h:826
+msgid "Urdu (Pakistan, CRULP)"
+msgstr "Urduca (Pakistan, CRULP)"
+
+#: ../rules/base.xml.in.h:827
+msgid "Urdu (Pakistan, NLA)"
+msgstr "Urduca (Pakistan, NLA)"
+
+#: ../rules/base.xml.in.h:828
+msgid "Arabic (Pakistan)"
+msgstr "Arapça (Pakistan)"
+
+#. Keyboard indicator for Sindhi layouts
+#: ../rules/base.xml.in.h:830
+msgid "sd"
+msgstr "sd"
+
+#: ../rules/base.xml.in.h:831
+msgid "Sindhi"
+msgstr "Sintçe"
+
+#. Keyboard indicator for Dhivehi layouts
+#: ../rules/base.xml.in.h:833
+msgid "dv"
+msgstr "dv"
+
+#: ../rules/base.xml.in.h:834
+msgid "Dhivehi"
+msgstr "Dhivehi"
+
+#: ../rules/base.xml.in.h:835
+msgid "English (South Africa)"
+msgstr "İngilizce (Güney Afrika)"
+
+#. Keyboard indicator for Esperanto layouts
+#: ../rules/base.xml.in.h:837
+msgid "eo"
+msgstr "eo"
+
+#: ../rules/base.xml.in.h:838
+msgid "Esperanto"
+msgstr "Esperanto"
+
+#: ../rules/base.xml.in.h:839
+msgid "Esperanto (displaced semicolon and quote, obsolete)"
+msgstr "Esperanto (yerinden noktalı virgül, tırnak işarati, eski)"
+
+#. Keyboard indicator for Nepali layouts
+#: ../rules/base.xml.in.h:841
+msgid "ne"
+msgstr "ne"
+
+#: ../rules/base.xml.in.h:842
+msgid "Nepali"
+msgstr "Nepalce"
+
+#: ../rules/base.xml.in.h:843
+msgid "English (Nigeria)"
+msgstr "İngilizce (Nijerya)"
+
+#. Keyboard indicator for Igbo layouts
+#: ../rules/base.xml.in.h:845
+msgid "ig"
+msgstr "ig"
+
+#: ../rules/base.xml.in.h:846
+msgid "Igbo"
+msgstr "Igbo"
+
+#. Keyboard indicator for Yoruba layouts
+#: ../rules/base.xml.in.h:848
+msgid "yo"
+msgstr "yo"
+
+#: ../rules/base.xml.in.h:849
+msgid "Yoruba"
+msgstr "Yoruba"
+
+#. Keyboard indicator for Amharic layouts
+#: ../rules/base.xml.in.h:851
+msgid "am"
+msgstr "am"
+
+#: ../rules/base.xml.in.h:852
+msgid "Amharic"
+msgstr "Amharca"
+
+#. Keyboard indicator for Wolof layouts
+#: ../rules/base.xml.in.h:854
+msgid "wo"
+msgstr "wo"
+
+#: ../rules/base.xml.in.h:855
+msgid "Wolof"
+msgstr "Volofça"
+
+#. Keyboard indicator for Braille layouts
+#: ../rules/base.xml.in.h:857
+msgid "brl"
+msgstr "brl"
+
+#: ../rules/base.xml.in.h:858
+msgid "Braille"
+msgstr "Üç noktalı"
+
+#: ../rules/base.xml.in.h:859
+msgid "Braille (left hand)"
+msgstr "Kör Alfabesi (sol el)"
+
+#: ../rules/base.xml.in.h:860
+msgid "Braille (right hand)"
+msgstr "Kör Alfabesi (sağ el)"
+
+#. Keyboard indicator for Turkmen layouts
+#: ../rules/base.xml.in.h:862
+msgid "tk"
+msgstr "tk"
+
+#: ../rules/base.xml.in.h:863
+msgid "Turkmen"
+msgstr "Türkmence"
+
+#: ../rules/base.xml.in.h:864
+msgid "Turkmen (Alt-Q)"
+msgstr "Türkmence (Alt-Q)"
+
+#. Keyboard indicator for Bambara layouts
+#: ../rules/base.xml.in.h:866
+msgid "bm"
+msgstr "bm"
+
+#: ../rules/base.xml.in.h:867
+msgid "Bambara"
+msgstr "Bambara"
+
+#: ../rules/base.xml.in.h:868
+msgid "French (Mali, alternative)"
+msgstr "Fransızca (Mali, alternatif)"
+
+#: ../rules/base.xml.in.h:869
+msgid "English (Mali, US Macintosh)"
+msgstr "İngilizce (Mali, Amerikan Macintosh)"
+
+#: ../rules/base.xml.in.h:870
+msgid "English (Mali, US international)"
+msgstr "İngilizce (Mali, Amerikan uluslararası)"
+
+#. Keyboard indicator for Swahili layouts
+#: ../rules/base.xml.in.h:872
+msgid "sw"
+msgstr "sw"
+
+#: ../rules/base.xml.in.h:873
+msgid "Swahili (Tanzania)"
+msgstr "Savahilice (Tanzanya)"
+
+#: ../rules/base.xml.in.h:874
+msgid "Swahili (Kenya)"
+msgstr "Savahilice (Kenya) "
+
+#: ../rules/base.xml.in.h:875
+msgid "Kikuyu"
+msgstr "Kikuyu Dili"
+
+#. Keyboard indicator for Tswana layouts
+#: ../rules/base.xml.in.h:877
+msgid "tn"
+msgstr "tn"
+
+#: ../rules/base.xml.in.h:878
+msgid "Tswana"
+msgstr "Tswana"
+
+#. Keyboard indicator for Filipino layouts
+#: ../rules/base.xml.in.h:880
+msgid "ph"
+msgstr "ph"
+
+#: ../rules/base.xml.in.h:881
+msgid "Filipino"
+msgstr "Filipince"
+
+#: ../rules/base.xml.in.h:882
+msgid "Filipino (QWERTY Baybayin)"
+msgstr "Filipince (QWERTY Baybayin)"
+
+#: ../rules/base.xml.in.h:883
+msgid "Filipino (Capewell-Dvorak Latin)"
+msgstr "Filipince (Capewell-Dvorak Latin)"
+
+#: ../rules/base.xml.in.h:884
+msgid "Filipino (Capewell-Dvorak Baybayin)"
+msgstr "Filipince (Capewell-Dvorak Baybayin)"
+
+#: ../rules/base.xml.in.h:885
+msgid "Filipino (Capewell-QWERF 2006 Latin)"
+msgstr "Filipince (Capewell-QWERF 2006 Latin)"
+
+#: ../rules/base.xml.in.h:886
+msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
+msgstr "Filipince (Capewell-QWERF 2006 Baybayin)"
+
+#: ../rules/base.xml.in.h:887
+msgid "Filipino (Colemak Latin)"
+msgstr "Filipince (Colemak Latin)"
+
+#: ../rules/base.xml.in.h:888
+msgid "Filipino (Colemak Baybayin)"
+msgstr "Filipince (Colemak Baybayin)"
+
+#: ../rules/base.xml.in.h:889
+msgid "Filipino (Dvorak Latin)"
+msgstr "Filipince (Dvorak Latin) "
+
+#: ../rules/base.xml.in.h:890
+msgid "Filipino (Dvorak Baybayin)"
+msgstr "Filipince (Dvorak Baybayin)"
+
+#: ../rules/base.xml.in.h:891
+msgid "md"
+msgstr "md"
+
+#: ../rules/base.xml.in.h:892
+msgid "Moldavian"
+msgstr "Moldovaca"
+
+#: ../rules/base.xml.in.h:893
+msgid "gag"
+msgstr "gag"
+
+#: ../rules/base.xml.in.h:894
+msgid "Moldavian (Gagauz)"
+msgstr "Moldovaca (Gagauz)"
+
+#: ../rules/base.xml.in.h:895
+msgid "Switching to another layout"
+msgstr "Başka bir düzene geçiş"
+
+#: ../rules/base.xml.in.h:896
+msgid "Right Alt (while pressed)"
+msgstr "Right Alt (basılıyken)"
+
+#: ../rules/base.xml.in.h:897
+msgid "Left Alt (while pressed)"
+msgstr "Sol Alt (basılıyken)"
+
+#: ../rules/base.xml.in.h:898
+msgid "Left Win (while pressed)"
+msgstr "Sol Win (basılıyken)"
+
+#: ../rules/base.xml.in.h:899
+msgid "Right Win (while pressed)"
+msgstr "Sağ Win (basılıyken)"
+
+#: ../rules/base.xml.in.h:900
+msgid "Any Win key (while pressed)"
+msgstr "Her hangi bir Win tuşu (basılıyken)"
+
+#: ../rules/base.xml.in.h:901
+msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
+msgstr "Caps Lock (basılı iken), Alt+Caps Lock kendi eylemini yapar"
+
+#: ../rules/base.xml.in.h:902
+msgid "Right Ctrl (while pressed)"
+msgstr "Sağ Ctrl (basılıyken)"
+
+#: ../rules/base.xml.in.h:903
+msgid "Right Alt"
+msgstr "Sağ Alt"
+
+#: ../rules/base.xml.in.h:904
+msgid "Left Alt"
+msgstr "Sol Alt"
+
+#: ../rules/base.xml.in.h:905
+msgid "Caps Lock"
+msgstr "Caps Lock"
+
+#: ../rules/base.xml.in.h:906
+msgid "Shift+Caps Lock"
+msgstr "Shift+Caps Lock"
+
+#: ../rules/base.xml.in.h:907
+msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
+msgstr "Caps Lock (ilk düzen için), Shift+Caps Lock (son düzen için)"
+
+#: ../rules/base.xml.in.h:908
+msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
+msgstr "Sol Win (ilk düzen için), Sağ Win/Menu (son düzen için)"
+
+#: ../rules/base.xml.in.h:909
+msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
+msgstr "Sol Ctrl (ilk düzen için), Sağ Ctrl (son düzen için)"
+
+#: ../rules/base.xml.in.h:910
+msgid "Alt+Caps Lock"
+msgstr "Alt+Caps Lock"
+
+#: ../rules/base.xml.in.h:911
+msgid "Both Shift keys together"
+msgstr "Tüm Shift tuşları beraber"
+
+#: ../rules/base.xml.in.h:912
+msgid "Both Alt keys together"
+msgstr "Tüm Alt tuşları beraber"
+
+#: ../rules/base.xml.in.h:913
+msgid "Both Ctrl keys together"
+msgstr "Tüm Ctrl tuşları beraber"
+
+#: ../rules/base.xml.in.h:914
+msgid "Ctrl+Shift"
+msgstr "Ctrl+Shift"
+
+#: ../rules/base.xml.in.h:915
+msgid "Left Ctrl+Left Shift"
+msgstr "Sol Ctrl+Sol Shift"
+
+#: ../rules/base.xml.in.h:916
+msgid "Right Ctrl+Right Shift"
+msgstr "Sağ Ctrl+Sağ Shift"
+
+#: ../rules/base.xml.in.h:917
+msgid "Alt+Ctrl"
+msgstr "Alt+Ctrl"
+
+#: ../rules/base.xml.in.h:918
+msgid "Alt+Shift"
+msgstr "Alt+Shift"
+
+#: ../rules/base.xml.in.h:919
+msgid "Left Alt+Left Shift"
+msgstr "Sol Alt+Sol Shift"
+
+#: ../rules/base.xml.in.h:920
+msgid "Alt+Space"
+msgstr "Alt+Boşluk"
+
+#: ../rules/base.xml.in.h:921
+msgid "Menu"
+msgstr "Menü"
+
+#: ../rules/base.xml.in.h:922
+msgid "Left Win"
+msgstr "Sol Win"
+
+#: ../rules/base.xml.in.h:923
+msgid "Win Key+Space"
+msgstr "Win Tuşu+Boşluk"
+
+#: ../rules/base.xml.in.h:924
+msgid "Right Win"
+msgstr "Sağ Win"
+
+#: ../rules/base.xml.in.h:925
+msgid "Left Shift"
+msgstr "Sol Shift"
+
+#: ../rules/base.xml.in.h:926
+msgid "Right Shift"
+msgstr "Sağ Shift"
+
+#: ../rules/base.xml.in.h:927
+msgid "Left Ctrl"
+msgstr "Sol Ctrl"
+
+#: ../rules/base.xml.in.h:928
+msgid "Right Ctrl"
+msgstr "Sağ Ctrl"
+
+#: ../rules/base.xml.in.h:929
+msgid "Scroll Lock"
+msgstr "Scroll Lock"
+
+#: ../rules/base.xml.in.h:930
+msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
+msgstr "LeftCtrl+LeftWin (ilk düzen için), RightCtrl+Menu (ikinci düzen için)"
+
+#: ../rules/base.xml.in.h:931
+msgid "Key to choose 3rd level"
+msgstr "3. seviye seçimi için tuş"
+
+#: ../rules/base.xml.in.h:932
+msgid "Any Win key"
+msgstr "Herhangi bir Win tuşu"
+
+#: ../rules/base.xml.in.h:933
+msgid "Any Alt key"
+msgstr "Herhangi bir Alt tuşu"
+
+#: ../rules/base.xml.in.h:934
+msgid "Right Alt, Shift+Right Alt key is Compose"
+msgstr "Sağ Alt, Shigt+Sağ Alt tuşu bir Compose"
+
+#: ../rules/base.xml.in.h:935
+msgid "Right Alt key never chooses 3rd level"
+msgstr "Sağdaki Alt tuşu 3. seviyeyi asla seçmez"
+
+#: ../rules/base.xml.in.h:936
+msgid "Enter on keypad"
+msgstr "Tuş takımındaki Enter"
+
+#: ../rules/base.xml.in.h:937
+msgid "Backslash"
+msgstr "Ters Bölü"
+
+#: ../rules/base.xml.in.h:938
+msgid "<Less/Greater>"
+msgstr "<Büyük/Küçük>"
+
+#: ../rules/base.xml.in.h:939
+msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
+msgstr "Caps Lock 3. seviyeyi seçer, diğer 3. seviye seçici ile birlikte basılıyken, bir kereliğine kilit olarak çalışır"
+
+#: ../rules/base.xml.in.h:940
+msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
+msgstr "Ters Bölü 3. seviyeyi seçer, diğer 3. seviye seçici ile birlikte basılıyken, bir kereliğine kilit olarak çalışır"
+
+#: ../rules/base.xml.in.h:941
+msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
+msgstr "<Büyük/Küçük> 3. seviyeyi seçer, diğer 3. seviye seçici ile birlikte basılıyken, bir kereliğine kilit olarak çalışır"
+
+#: ../rules/base.xml.in.h:942
+msgid "Ctrl key position"
+msgstr "Ctrl tuşunun yeri"
+
+#: ../rules/base.xml.in.h:943
+msgid "Caps Lock as Ctrl"
+msgstr "Ctrl olarak Caps Lock"
+
+#: ../rules/base.xml.in.h:944
+msgid "Left Ctrl as Meta"
+msgstr "Meta olarak Sol Ctrl"
+
+#: ../rules/base.xml.in.h:945
+msgid "Swap Ctrl and Caps Lock"
+msgstr "Ctrl ile Caps Lock yer değiştir"
+
+#: ../rules/base.xml.in.h:946
+msgid "At left of 'A'"
+msgstr "'A' nın solunda"
+
+#: ../rules/base.xml.in.h:947
+msgid "At bottom left"
+msgstr "Sol Altta"
+
+#: ../rules/base.xml.in.h:948
+msgid "Right Ctrl as Right Alt"
+msgstr "Sağ Alt olarak Sağ Ctrl"
+
+#: ../rules/base.xml.in.h:949
+msgid "Menu as Right Ctrl"
+msgstr "Sağ Ctrl olarak Menü"
+
+#: ../rules/base.xml.in.h:950
+msgid "Right Alt as Right Ctrl"
+msgstr "Sağ Ctrl olarak Sağ Alt"
+
+#: ../rules/base.xml.in.h:951
+msgid "Swap Left Alt key with Left Ctrl key"
+msgstr "Sol Alt ile Sol Ctrl tuşunu değiştir"
+
+#: ../rules/base.xml.in.h:952
+msgid "Swap Left Win key with Left Ctrl key"
+msgstr "Sol Win ile Sol Ctrl tuşunu değiştir"
+
+#: ../rules/base.xml.in.h:953
+msgid "Swap Right Win key with Right Ctrl key"
+msgstr "Sağ win tuşunu Sağ Ctrl tuşuyla değiştir"
+
+#: ../rules/base.xml.in.h:954
+msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
+msgstr "Ctrl olarak Sol Alt, Win olarak Sol Ctrl, Alt olarak Sol Win"
+
+#: ../rules/base.xml.in.h:955
+msgid "Use keyboard LED to show alternative layout"
+msgstr "Diğer yerleşimi göstermek için klavye LED kullanı"
+
+#: ../rules/base.xml.in.h:956
+msgid "Num Lock"
+msgstr "Num Lock"
+
+#: ../rules/base.xml.in.h:957
+msgid "Layout of numeric keypad"
+msgstr "Sayısal tuş takımının düzeni"
+
+#: ../rules/base.xml.in.h:958
+msgid "Legacy"
+msgstr "Eski"
+
+#: ../rules/base.xml.in.h:959
+msgid "Unicode additions (arrows and math operators)"
+msgstr "Unicode ekletileri (oklar ve matematik işlemleri)"
+
+#: ../rules/base.xml.in.h:960
+msgid "Unicode additions (arrows and math operators; math operators on default level)"
+msgstr "Unicode eklentileri (oklar ve matematik işlemleri; varsayılan seviyede matematik işlemleri)"
+
+#: ../rules/base.xml.in.h:961
+msgid "Legacy Wang 724"
+msgstr "Eski Wang 724"
+
+#: ../rules/base.xml.in.h:962
+msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
+msgstr "Unicode eklentileri ile Wang 724 tuştakımı (oklar ve matematik işlemleri)"
+
+#: ../rules/base.xml.in.h:963
+msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
+msgstr "Unicode eklentileri ile Wang 724 tuştakımı (oklar ve matematik işlemleri; varsayılan seviyede matematik işlemleri)"
+
+#: ../rules/base.xml.in.h:964
+msgid "Hexadecimal"
+msgstr "Onaltılık"
+
+#: ../rules/base.xml.in.h:965
+msgid "ATM/phone-style"
+msgstr "ATM/phone biçimi"
+
+#: ../rules/base.xml.in.h:966
+msgid "Numeric keypad delete key behaviour"
+msgstr "Sayısal tuş takımı delete tuşu davranışı"
+
+#: ../rules/base.xml.in.h:967
+msgid "Legacy key with dot"
+msgstr "Nokta ile eski tuş"
+
+#. Actually, with KP_SEPARATOR, as the old keypad(comma)
+#: ../rules/base.xml.in.h:969
+msgid "Legacy key with comma"
+msgstr "Virgüllü eski tuş"
+
+#: ../rules/base.xml.in.h:970
+msgid "Four-level key with dot"
+msgstr "Noktalı seviye dört tuşu"
+
+#: ../rules/base.xml.in.h:971
+msgid "Four-level key with dot, Latin-9 only"
+msgstr "Noktalu seviye dört tuşu, sadece Latin-9"
+
+#: ../rules/base.xml.in.h:972
+msgid "Four-level key with comma"
+msgstr "Virgül ile seviye dört tuşu"
+
+#: ../rules/base.xml.in.h:973
+msgid "Four-level key with momayyez"
+msgstr "Momayyez ile seviye dört tuşu"
+
+#. This assumes the KP_ abstract symbols are actually useful for some apps
+#. The description needs to be rewritten
+#: ../rules/base.xml.in.h:976
+msgid "Four-level key with abstract separators"
+msgstr "Soyut ayırıcılar ile seviye dört tuşu"
+
+#: ../rules/base.xml.in.h:977
+msgid "Semicolon on third level"
+msgstr "Üçüncü seviyede noktalı virgül"
+
+#: ../rules/base.xml.in.h:978
+msgid "Caps Lock key behavior"
+msgstr "Caps Lock tuşu davranışı"
+
+#: ../rules/base.xml.in.h:979
+msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
+msgstr "CapsLock dahili dönüşümü kullanılır, Shift tuşu Caps Lock tuşunu \"bekletir\""
+
+#: ../rules/base.xml.in.h:980
+msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
+msgstr "CapsLock dahili dönüşümü kullanır; Shift tuşu Caps Lock davranışını etkilemez."
+
+#: ../rules/base.xml.in.h:981
+msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
+msgstr "Caps Lock kilitlemeli Shift tuşu gibi çalışır; Shift tuşu ise Caps Lock tuşunu \"bekletir\"."
+
+#: ../rules/base.xml.in.h:982
+msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
+msgstr "Caps Lock kilitlemeli Shift tuşu gibi çalışır; Shift tuşu Caps Lock davranışını etkilemez."
+
+#: ../rules/base.xml.in.h:983
+msgid "Caps Lock toggles normal capitalization of alphabetic characters"
+msgstr "Caps Lock tuşu büyük/küçük harf geçişi yapar."
+
+#: ../rules/base.xml.in.h:984
+msgid "Make Caps Lock an additional Num Lock"
+msgstr "CapsLock tuşunu ek bir Num tuşu yapar"
+
+#: ../rules/base.xml.in.h:985
+msgid "Swap ESC and Caps Lock"
+msgstr "ESC ile Caps Lock yer değiştirir"
+
+#: ../rules/base.xml.in.h:986
+msgid "Make Caps Lock an additional ESC"
+msgstr "CapsLock tuşunu ek bir ESC tuşu yapar"
+
+#: ../rules/base.xml.in.h:987
+msgid "Make Caps Lock an additional Backspace"
+msgstr "CapsLock tuşunu ek bir Geri tuşu yapar"
+
+#: ../rules/base.xml.in.h:988
+msgid "Make Caps Lock an additional Super"
+msgstr "CapsLock tuşunu ek bir Super tuşu yapar"
+
+#: ../rules/base.xml.in.h:989
+msgid "Make Caps Lock an additional Hyper"
+msgstr "CapsLock tuşunu ek bir Hyper tuşu yapar."
+
+#: ../rules/base.xml.in.h:990
+msgid "Caps Lock toggles ShiftLock (affects all keys)"
+msgstr "Caps Lock tuşu Shift davranışını ters çevirir (tüm tuşları etkiler)"
+
+#: ../rules/base.xml.in.h:991
+msgid "Caps Lock is disabled"
+msgstr "Caps Lock etkin değil"
+
+#: ../rules/base.xml.in.h:992
+msgid "Make Caps Lock an additional Ctrl"
+msgstr "CapsLock tuşunu ek bir Ctrl tuşu yapar"
+
+#: ../rules/base.xml.in.h:993
+msgid "Alt/Win key behavior"
+msgstr "Alt/Pencere tuşu davranışı"
+
+#: ../rules/base.xml.in.h:994
+msgid "Add the standard behavior to Menu key"
+msgstr "Menü tuşuna standart işlevini ekler"
+
+#: ../rules/base.xml.in.h:995
+msgid "Alt and Meta are on Alt keys"
+msgstr "Alt ve Meta, Alt tuşlarındadır"
+
+#: ../rules/base.xml.in.h:996
+msgid "Alt is mapped to Win keys (and the usual Alt keys)"
+msgstr "Alt tuşu Win tuşlarına eşleştirilmiş (ve her zamanki Alt tuşları)"
+
+#: ../rules/base.xml.in.h:997
+msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
+msgstr "Ctrl tuşu Win tuşlarına eşleştirilmiş (ve her zamanki Ctrl tuşları)"
+
+#: ../rules/base.xml.in.h:998
+msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
+msgstr "Ctrl tuşu Alt tuşlarına eşleştirilmiş, Alt tuşu Win tuşlarına eşleştirilmiş"
+
+#: ../rules/base.xml.in.h:999
+msgid "Meta is mapped to Win keys"
+msgstr "Meta, Win tuşları ile eşleştirilir"
+
+#: ../rules/base.xml.in.h:1000
+msgid "Meta is mapped to Left Win"
+msgstr "Meta, sol Win tuşu ile eşleştirilir"
+
+#: ../rules/base.xml.in.h:1001
+msgid "Hyper is mapped to Win keys"
+msgstr "Hyper, Win tuşlarına eşlenir"
+
+#: ../rules/base.xml.in.h:1002
+msgid "Alt is mapped to Right Win, Super to Menu"
+msgstr "Alt tuşu Sağ Win tuşuna eşleşmiş, Super ise Menu tuşuna"
+
+#: ../rules/base.xml.in.h:1003
+msgid "Alt is swapped with Win"
+msgstr "Alt tuşu ile Win tuşu ile yer değiştirir"
+
+#: ../rules/base.xml.in.h:1004
+msgid "Position of Compose key"
+msgstr "Compose tuşunun konumu"
+
+#: ../rules/base.xml.in.h:1005
+msgid "3rd level of Left Win"
+msgstr "3. seviye Sol Win"
+
+#: ../rules/base.xml.in.h:1006
+msgid "3rd level of Right Win"
+msgstr "3. seviye Sağ Win"
+
+#: ../rules/base.xml.in.h:1007
+msgid "3rd level of Menu"
+msgstr "3. seviye Menü"
+
+#: ../rules/base.xml.in.h:1008
+msgid "3rd level of Left Ctrl"
+msgstr "Sol Ctrl tuşunun 3. seviyesi"
+
+#: ../rules/base.xml.in.h:1009
+msgid "3rd level of Right Ctrl"
+msgstr "Sağ Ctrl tuşunun 3. seviyesi"
+
+#: ../rules/base.xml.in.h:1010
+msgid "3rd level of Caps Lock"
+msgstr "Caps Lock tuşunun 3. seviyesi"
+
+#: ../rules/base.xml.in.h:1011
+msgid "3rd level of <Less/Greater>"
+msgstr "<Büyük/Küçük> tuşunun 3. seviyesi"
+
+#: ../rules/base.xml.in.h:1012
+msgid "Pause"
+msgstr "Pause"
+
+#: ../rules/base.xml.in.h:1013
+msgid "PrtSc"
+msgstr "PrtSc"
+
+#: ../rules/base.xml.in.h:1014
+msgid "Miscellaneous compatibility options"
+msgstr "Çeşitli uyumluluk seçenekleri"
+
+#: ../rules/base.xml.in.h:1015
+msgid "Default numeric keypad keys"
+msgstr "Varsayılan sayısal tuştakımı tuşları"
+
+#: ../rules/base.xml.in.h:1016
+msgid "Numeric keypad keys always enter digits (as in Mac OS)"
+msgstr "Sayısal tuştakımı tuşları her zaman sayı girer (Mac OS ta olduğu gibi)"
+
+#: ../rules/base.xml.in.h:1017
+msgid "Shift with numeric keypad keys works as in MS Windows"
+msgstr "Sayısal tuş takımı tuşları ile Shift, MS Windows gibi çalışır"
+
+#: ../rules/base.xml.in.h:1018
+msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
+msgstr "Shift tuşu Num Locak tuşunu iptal etmez, onun yerine 3. seviyesini seçer"
+
+#: ../rules/base.xml.in.h:1019
+msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
+msgstr "Bir sunucuda elde edilen özel tuşlar (Ctrl+Alt+<tuş>)"
+
+#: ../rules/base.xml.in.h:1020
+msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
+msgstr "Apple Aliminyum Klavye: PC tuşlarını taklite eder (Print, Scroll Lock, Pause, Num Lock)"
+
+#: ../rules/base.xml.in.h:1021
+msgid "Shift cancels Caps Lock"
+msgstr "Shift tuşu Caps Lock tuşunu iptal eder"
+
+#: ../rules/base.xml.in.h:1022
+msgid "Enable extra typographic characters"
+msgstr "Fazladan tipografik karakterleri etkinleştir"
+
+#: ../rules/base.xml.in.h:1023
+msgid "Both Shift keys together toggle Caps Lock"
+msgstr "Her iki Shift tuşuna basarak Caps Lock geçişi yapılır"
+
+#: ../rules/base.xml.in.h:1024
+msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
+msgstr "Her iki Shift tuşuna basarak Caps Lock etkinleştirir, tek Shift tuşu iptal eder"
+
+#: ../rules/base.xml.in.h:1025
+msgid "Both Shift keys together toggle ShiftLock"
+msgstr "Her iki Shift tuşuna basarak ShiftLock geçişi yapar"
+
+#: ../rules/base.xml.in.h:1026
+msgid "Shift + NumLock toggles PointerKeys"
+msgstr "Shift + NumLock basarak PointerKeys geçişi yapılır"
+
+#: ../rules/base.xml.in.h:1027
+msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
+msgstr "Klavye eylemler ile yakalamaya izin ver (uyarı: güvenlik tehlikesi)"
+
+#: ../rules/base.xml.in.h:1028
+msgid "Allow grab and window tree logging"
+msgstr "Yakalama ve pencere ağacı günlüklemeye izin ver"
+
+#: ../rules/base.xml.in.h:1029
+msgid "Adding currency signs to certain keys"
+msgstr "Belli tuşlara döviz sembolünün ekleme"
+
+#: ../rules/base.xml.in.h:1030
+msgid "Euro on E"
+msgstr "E üzerinde Avro"
+
+#: ../rules/base.xml.in.h:1031
+msgid "Euro on 2"
+msgstr "2 üzerinde Avro"
+
+#: ../rules/base.xml.in.h:1032
+msgid "Euro on 4"
+msgstr "4 üzerinde Avro"
+
+#: ../rules/base.xml.in.h:1033
+msgid "Euro on 5"
+msgstr "5 üzerinde Avro"
+
+#: ../rules/base.xml.in.h:1034
+msgid "Rupee on 4"
+msgstr "4 üzerinde Rupi"
+
+#: ../rules/base.xml.in.h:1035
+msgid "Key to choose 5th level"
+msgstr "5. seviye tuş seç"
+
+#: ../rules/base.xml.in.h:1036
+msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
+msgstr "<Less/Greater> 5. seviye seçer, diğer 5. seviye seçici ile basılıyken kilitler"
+
+#: ../rules/base.xml.in.h:1037
+msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
+msgstr "Sağ Alt tuşu 5. seviye seçer, diğer 5. seviye seçici ile basılıyken kilitler"
+
+#: ../rules/base.xml.in.h:1038
+msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
+msgstr "Sol Win tuşu 5. seviye seçer, diğer 5. seviye seçici ile basılıyken kilitler"
+
+#: ../rules/base.xml.in.h:1039
+msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
+msgstr "Sağ Win tuşu 5. seviye seçer, diğer 5. seviye seçici ile basılıyken kilitler"
+
+#: ../rules/base.xml.in.h:1040
+msgid "Using space key to input non-breakable space character"
+msgstr "nobreakspace'i yazmak için boşluk tuşu kullanımı"
+
+#: ../rules/base.xml.in.h:1041
+msgid "Usual space at any level"
+msgstr "Her hangi bir seviyede normal boşluk"
+
+#: ../rules/base.xml.in.h:1042
+msgid "Non-breakable space character at second level"
+msgstr "Seviye ikide nbsp karakteri"
+
+#: ../rules/base.xml.in.h:1043
+msgid "Non-breakable space character at third level"
+msgstr "Seviye üçte nbsp karakteri"
+
+#: ../rules/base.xml.in.h:1044
+msgid "Non-breakable space character at third level, nothing at fourth level"
+msgstr "Seviye üçte nbsp karakteri, seviye dörtte birşey yok"
+
+#: ../rules/base.xml.in.h:1045
+msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
+msgstr "Seviye içte nbsp karakteri, seviye dörtte ince nbsp karakteri"
+
+#: ../rules/base.xml.in.h:1046
+msgid "Non-breakable space character at fourth level"
+msgstr "Seviye dörtte nbsp karakteri"
+
+#: ../rules/base.xml.in.h:1047
+msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
+msgstr "Seviye dörtte nbsp karakteri, seviye altıda ince nbsp karakteri"
+
+#: ../rules/base.xml.in.h:1048
+msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
+msgstr "Seviye dörtte nbsp karakteri, seviye altıda ince nbsp karakteri (Ctrl+Shift yolu ile)"
+
+#: ../rules/base.xml.in.h:1049
+msgid "Zero-width non-joiner character at second level"
+msgstr "Seviye ikide zwnj karakteri"
+
+#: ../rules/base.xml.in.h:1050
+msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
+msgstr "Seviye ikide zwnj karakteri, seviye üçte zwnj karakteri"
+
+#: ../rules/base.xml.in.h:1051
+msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
+msgstr "Seviye ikide zwnj karakteri, seviye üçte zwnj karakteri, seviye dörtte nbsp karakteri"
+
+#: ../rules/base.xml.in.h:1052
+msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
+msgstr "Seviye ikide zwnj karakteri, seviye üçte nbsp karakteri"
+
+#: ../rules/base.xml.in.h:1053
+msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
+msgstr "Seviye ikide zwnj karakteri, seviye üçte nbsp karakteri"
+
+#: ../rules/base.xml.in.h:1054
+msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
+msgstr "Seviye ikide zwnj karakteri, seviye üçte nbsp karakteri, seviye dörtte zwnj karakteri"
+
+#: ../rules/base.xml.in.h:1055
+msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
+msgstr "Seviye ikide zwnj karakteri, seviye üçte nbsp karakteri, seviye dörtte ince nbsp karakteri"
+
+#: ../rules/base.xml.in.h:1056
+msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
+msgstr "Seviye üçte zwnj karakteri, seviye dörtte zwnj karakteri"
+
+#: ../rules/base.xml.in.h:1057
+msgid "Japanese keyboard options"
+msgstr "Japonca klavye seçenekleri"
+
+#: ../rules/base.xml.in.h:1058
+msgid "Kana Lock key is locking"
+msgstr "Kana Lock tuşu kilitler"
+
+#: ../rules/base.xml.in.h:1059
+msgid "NICOLA-F style Backspace"
+msgstr "NICOLA-F tarzı Gerisilme"
+
+#: ../rules/base.xml.in.h:1060
+msgid "Make Zenkaku Hankaku an additional ESC"
+msgstr "Zenkaku Hankaku ek ESC yap"
+
+#: ../rules/base.xml.in.h:1061
+msgid "Adding Esperanto supersigned letters"
+msgstr "Esperanto supersigned harfleri ekle"
+
+#: ../rules/base.xml.in.h:1062
+msgid "To the corresponding key in a Qwerty layout"
+msgstr "Qwerty düzeninde karşılık gelen tuş"
+
+#: ../rules/base.xml.in.h:1063
+msgid "To the corresponding key in a Dvorak layout"
+msgstr "Dvorak düzeninde karşılık gelen tuş"
+
+#: ../rules/base.xml.in.h:1064
+msgid "To the corresponding key in a Colemak layout"
+msgstr "Colemak düzeninde karşılık gelen tuş"
+
+#: ../rules/base.xml.in.h:1065
+msgid "Maintain key compatibility with old Solaris keycodes"
+msgstr "Eski Solaris tuş kodları ile tuş uyumluluğunu koruma"
+
+#: ../rules/base.xml.in.h:1066
+msgid "Sun Key compatibility"
+msgstr "Sun Tuşu uyumu"
+
+#: ../rules/base.xml.in.h:1067
+msgid "Key sequence to kill the X server"
+msgstr "X sunucusunu kapatmak için tuş dizisi"
+
+#: ../rules/base.xml.in.h:1068
+msgid "Ctrl + Alt + Backspace"
+msgstr "Ctrl + Alt + Backspace"
+
+#: ../rules/base.extras.xml.in.h:1
+msgid "apl"
+msgstr "apl"
+
+#: ../rules/base.extras.xml.in.h:2
+msgid "APL keyboard symbols"
+msgstr "APL klavye sembolleri"
+
+#: ../rules/base.extras.xml.in.h:3
+msgid "dlg"
+msgstr "dlg"
+
+#: ../rules/base.extras.xml.in.h:4
+msgid "APL keyboard symbols (Dyalog)"
+msgstr "APL klavye sembolleri (Dyalog)"
+
+#: ../rules/base.extras.xml.in.h:5
+msgid "sax"
+msgstr "sax"
+
+#: ../rules/base.extras.xml.in.h:6
+msgid "APL keyboard symbols (sax)"
+msgstr "APL klavye sembolleri (sax)"
+
+#: ../rules/base.extras.xml.in.h:7
+msgid "ufd"
+msgstr "ufd"
+
+#: ../rules/base.extras.xml.in.h:8
+msgid "APL keyboard symbols (unified)"
+msgstr "APL klavye sembolleri (birleşik)"
+
+#: ../rules/base.extras.xml.in.h:9
+msgid "apl2"
+msgstr "apl2"
+
+#: ../rules/base.extras.xml.in.h:10
+msgid "APL keyboard symbols (IBM APL2)"
+msgstr "APL klavye sembolleri (IBM APL2)"
+
+#: ../rules/base.extras.xml.in.h:11
+msgid "aplII"
+msgstr "aplll"
+
+#: ../rules/base.extras.xml.in.h:12
+msgid "APL keyboard symbols (Manugistics APL*PLUS II)"
+msgstr "APL klavye sembolleri (Manugistics APL*PLUS II)"
+
+#: ../rules/base.extras.xml.in.h:13
+msgid "aplx"
+msgstr "aplx"
+
+#: ../rules/base.extras.xml.in.h:14
+msgid "APL keyboard symbols (APLX unified)"
+msgstr "APL klavye sembolleri (birleşik APLX)"
+
+#: ../rules/base.extras.xml.in.h:17
+msgid "kut"
+msgstr "kut"
+
+#: ../rules/base.extras.xml.in.h:18
+msgid "Kutenai"
+msgstr "Kutenai Dili"
+
+#: ../rules/base.extras.xml.in.h:19
+msgid "shs"
+msgstr "shs"
+
+#: ../rules/base.extras.xml.in.h:20
+msgid "Secwepemctsin"
+msgstr "Shuswap Dili"
+
+#: ../rules/base.extras.xml.in.h:21
+msgid "Multilingual (Canada, Sun Type 6/7)"
+msgstr "Çok Dilli (Kanada, Sun 6/7 Tipi)"
+
+#: ../rules/base.extras.xml.in.h:24
+msgid "German (US keyboard with German letters)"
+msgstr "Almaca (Alman harfleri ile Amerikan klavye)"
+
+#: ../rules/base.extras.xml.in.h:25
+msgid "German (with Hungarian letters and no dead keys)"
+msgstr "Almanca (Macar harfleri ve ölü tuşlar olmadan)"
+
+#: ../rules/base.extras.xml.in.h:26
+msgid "German (Sun Type 6/7)"
+msgstr "Almanca (Sun 6/7 Tipi)"
+
+#: ../rules/base.extras.xml.in.h:27
+msgid "German (Aus der Neo-Welt)"
+msgstr "Almanca (Aus der Neo-Welt)"
+
+#: ../rules/base.extras.xml.in.h:30
+msgid "Avestan"
+msgstr "Avestçe"
+
+#: ../rules/base.extras.xml.in.h:33
+msgid "Lithuanian (US Dvorak with Lithuanian letters)"
+msgstr "Litvanca (Litvanya harfleri ile Amerikan Dvorak)"
+
+#: ../rules/base.extras.xml.in.h:34
+msgid "Lithuanian (Sun Type 6/7)"
+msgstr "Letonca (Sun 6/7 Tipi)"
+
+#: ../rules/base.extras.xml.in.h:37
+msgid "Latvian (US Dvorak)"
+msgstr "Litvanca (Amerikan Dvorak)"
+
+#: ../rules/base.extras.xml.in.h:38
+msgid "Latvian (US Dvorak, Y variant)"
+msgstr "Litvanca (Amerikan Dvorak, Y türevi)"
-#: ../rules/base.xml.in.h:364
-msgid "Microsoft Natural Keyboard Pro OEM"
-msgstr "Microsoft Basit Klavye Pro OEM"
+#: ../rules/base.extras.xml.in.h:39
+msgid "Latvian (US Dvorak, minus variant)"
+msgstr "Letonca (Amerikan Dvorak, eksi türevi)"
-#: ../rules/base.xml.in.h:365
-msgid "Microsoft Natural Keyboard Pro USB / Microsoft Internet Keyboard Pro"
-msgstr "Microsoft Natural Keyboard Pro USB / Microsoft Internet Keyboard Pro"
+#: ../rules/base.extras.xml.in.h:40
+msgid "Latvian (programmer US Dvorak)"
+msgstr "Letonca (programcı Amerikan Dvorak)"
-#: ../rules/base.xml.in.h:366
-msgid "Microsoft Office Keyboard"
-msgstr "Microsoft Ofis Klavyesi"
+#: ../rules/base.extras.xml.in.h:41
+msgid "Latvian (programmer US Dvorak, Y variant)"
+msgstr "Letonca (Amerikan programcı Dvorak, Y türevi)"
-#: ../rules/base.xml.in.h:367
-msgid "Microsoft Wireless Multimedia Keyboard 1.0A"
-msgstr "Microsoft Wireless Multimedia Keyboard 1.0A"
+#: ../rules/base.extras.xml.in.h:42
+msgid "Latvian (programmer US Dvorak, minus variant)"
+msgstr "Letonca (Amerikan programcı Dvorak, eksi türevi)"
-#: ../rules/base.xml.in.h:368 ../rules/sun.xml.in.h:72
-msgid "Miscellaneous compatibility options"
-msgstr "Çeşitli uyumluluk seçenekleri"
+#: ../rules/base.extras.xml.in.h:43
+msgid "Latvian (US Colemak)"
+msgstr "Letonca (Amerikan Colemak)"
-#: ../rules/base.xml.in.h:369
-msgid "Mkd"
-msgstr "Mkd"
+#: ../rules/base.extras.xml.in.h:44
+msgid "Latvian (US Colemak, apostrophe variant)"
+msgstr "Letonca (Amerikan Colemak, kesme işareti türevi)"
-#: ../rules/base.xml.in.h:370
-msgid "Mlt"
-msgstr "Mlt"
+#: ../rules/base.extras.xml.in.h:45
+msgid "Latvian (Sun Type 6/7)"
+msgstr "Letonca (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:371
-msgid "Mmr"
-msgstr "Mmr"
+#: ../rules/base.extras.xml.in.h:48
+msgid "English (US, international AltGr Unicode combining)"
+msgstr "İngilizce (Amerikan, uluslararası AltGr Unicode birleşimi)"
-#: ../rules/base.xml.in.h:372
-msgid "Mng"
-msgstr "Moğ"
+#: ../rules/base.extras.xml.in.h:49
+msgid "English (US, international AltGr Unicode combining, alternative)"
+msgstr "İngilizce (Amerikan, uluslararası AltGr Unicode birleşimi, alternatif)"
-#: ../rules/base.xml.in.h:373
-msgid "Mongolia"
-msgstr "Moğolistan"
+#: ../rules/base.extras.xml.in.h:50
+msgid "Atsina"
+msgstr "Atsina Dili"
-#: ../rules/base.xml.in.h:374
-msgid "Morocco"
-msgstr "Fas"
+#: ../rules/base.extras.xml.in.h:51
+msgid "Coeur d'Alene Salish"
+msgstr "İç Saliş Dilleri"
-#: ../rules/base.xml.in.h:375 ../rules/sun.xml.in.h:73
-msgid "Multilingual"
-msgstr "Çokdilli"
+#: ../rules/base.extras.xml.in.h:52
+msgid "Czech Slovak and German (US)"
+msgstr "Çekçe Slovakça ve Almanca (Amerikan)"
-#: ../rules/base.xml.in.h:376
-msgid "Multilingual, first part"
-msgstr "Çokdilli, ilk bölüm"
+#: ../rules/base.extras.xml.in.h:53
+msgid "English (US, Sun Type 6/7)"
+msgstr "İngilizce (Amerikan, Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:377 ../rules/sun.xml.in.h:74
-msgid "Multilingual, second part"
-msgstr "Çokdilli, ikinci bölüm"
+#: ../rules/base.extras.xml.in.h:54
+msgid "English (Norman)"
+msgstr "İngilizce (Normandiya)"
-#: ../rules/base.xml.in.h:378
-msgid "Myanmar"
-msgstr "Miyanmar"
+#: ../rules/base.extras.xml.in.h:57
+msgid "Polish (international with dead keys)"
+msgstr "Lehçe (ölü tuşlar ile uluslararası)"
-#: ../rules/base.xml.in.h:379
-msgid "NICOLA-F style Backspace"
-msgstr "NICOLA-F tarzı Gerisilme"
+#: ../rules/base.extras.xml.in.h:58
+msgid "Polish (Colemak)"
+msgstr "Lehçe (Colemak)"
-#: ../rules/base.xml.in.h:380
-msgid "Neostyle"
-msgstr "Yenitarz"
+#: ../rules/base.extras.xml.in.h:59
+msgid "Polish (Sun Type 6/7)"
+msgstr "Lehçe (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:381
-msgid "Nep"
-msgstr "Nep"
+#: ../rules/base.extras.xml.in.h:63
+msgid "Crimean Tatar (Dobruja Q)"
+msgstr "Kırım Tatarcası (Dobruja Q)"
-#: ../rules/base.xml.in.h:382
-msgid "Nepal"
-msgstr "Nepal"
+#: ../rules/base.extras.xml.in.h:64
+msgid "Romanian (ergonomic Touchtype)"
+msgstr "Rumence (ergonomik dokunmatik daktilo)"
-#: ../rules/base.xml.in.h:383
-msgid "Netherlands"
-msgstr "Hollanda"
+#: ../rules/base.extras.xml.in.h:65
+msgid "Romanian (Sun Type 6/7)"
+msgstr "Rumence (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:384
-msgid "Nig"
-msgstr "Nij"
+#: ../rules/base.extras.xml.in.h:68
+msgid "Serbian (combining accents instead of dead keys)"
+msgstr "Sırpça (ölü karakterler yerine aksanların birleşimi)"
-#: ../rules/base.xml.in.h:385
-msgid "Nigeria"
-msgstr "Nijerya"
+#: ../rules/base.extras.xml.in.h:71
+msgid "Church Slavonic"
+msgstr "Slav Kilise Dili"
-#: ../rules/base.xml.in.h:386
-msgid "Nld"
-msgstr "Hol"
+#: ../rules/base.extras.xml.in.h:72
+msgid "Russian (with Ukrainian-Belorussian layout)"
+msgstr "Rusça (Ukrayna-Belarus düzeni ile)"
-#: ../rules/base.xml.in.h:387 ../rules/sun.xml.in.h:75
-msgid "Nor"
-msgstr "Nor"
+#: ../rules/base.extras.xml.in.h:73
+msgid "Russian (Sun Type 6/7)"
+msgstr "Rusça (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:388
-msgid "Northern Saami"
-msgstr "Kuzey Sami"
+#: ../rules/base.extras.xml.in.h:76
+msgid "Armenian (OLPC phonetic)"
+msgstr "Ermenice (OLPC fonetik)"
-#: ../rules/base.xml.in.h:389
-msgid "Northern Saami, eliminate dead keys"
-msgstr "Kuzey Sami, ölü tuşsuz"
+#: ../rules/base.extras.xml.in.h:79
+msgid "Hebrew (Biblical, SIL phonetic)"
+msgstr "İbranice (İncil, SIL fonetik)"
-#: ../rules/base.xml.in.h:390
-msgid "Northgate OmniKey 101"
-msgstr "Northgate OmniKey 101"
+#: ../rules/base.extras.xml.in.h:82
+msgid "Arabic (Sun Type 6/7)"
+msgstr "Arapça (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:391
-msgid "Norway"
-msgstr "Norveç"
+#: ../rules/base.extras.xml.in.h:85
+msgid "Belgian (Sun Type 6/7)"
+msgstr "Belçika (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:392
-msgid "NumLock LED shows alternative layout."
-msgstr "Num_Lock LED'i diğer yerleşimi gösterir."
+#: ../rules/base.extras.xml.in.h:88
+msgid "Portuguese (Brazil, Sun Type 6/7)"
+msgstr "Portekizce (Brezilya, Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:393
-msgid "Numeric keypad keys work as with Mac."
-msgstr "Tuştakımı Mac gibi çalışır."
+#: ../rules/base.extras.xml.in.h:91
+msgid "Czech (Sun Type 6/7)"
+msgstr "Çekçe (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:394
-msgid "Numeric keypad layout selection"
-msgstr "Sayısal tuştakımı yerleşimi seçimi"
+#: ../rules/base.extras.xml.in.h:94
+msgid "Danish (Sun Type 6/7)"
+msgstr "Dabca (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:395
-msgid "OADG 109A"
-msgstr "OADG 109A"
+#: ../rules/base.extras.xml.in.h:97
+msgid "Dutch (Sun Type 6/7)"
+msgstr "Danca (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:396
-msgid "Ogham"
-msgstr "Ogham"
+#: ../rules/base.extras.xml.in.h:100
+msgid "Estonian (Sun Type 6/7)"
+msgstr "Estonca (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:397
-msgid "Ogham IS434"
-msgstr "Ogham IS434"
+#: ../rules/base.extras.xml.in.h:103
+msgid "Finnish (Sun Type 6/7)"
+msgstr "Fince (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:398
-msgid "Oriya"
-msgstr "Orissa dili"
+#: ../rules/base.extras.xml.in.h:105
+msgid "French (Sun Type 6/7)"
+msgstr "Fransızca (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:399
-msgid "Ortek MCK-800 MM/Internet keyboard"
-msgstr "Oretec MCK-800 MM/Genel Ağ Klavyesi"
+#: ../rules/base.extras.xml.in.h:108
+msgid "Greek (Sun Type 6/7)"
+msgstr "Yünanca (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:400
-msgid "Ossetian"
-msgstr "Osetya"
+#: ../rules/base.extras.xml.in.h:111
+msgid "Italian (Sun Type 6/7)"
+msgstr "İtalyanca (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:401
-msgid "Ossetian, Winkeys"
-msgstr "Osetya, Pencere tuşları"
+#: ../rules/base.extras.xml.in.h:114
+msgid "Japanese (Sun Type 6)"
+msgstr "Japonca (Sun 6 Tipi)"
-#: ../rules/base.xml.in.h:402
-msgid "PC-98xx Series"
-msgstr "PC-98xx Serisi"
+#: ../rules/base.extras.xml.in.h:115
+msgid "Japanese (Sun Type 7 - pc compatible)"
+msgstr "Japonca (Sun 7 Tipi - pc uyumlu)"
-#: ../rules/base.xml.in.h:403
-msgid "Pak"
-msgstr "Pak"
+#: ../rules/base.extras.xml.in.h:116
+msgid "Japanese (Sun Type 7 - sun compatible)"
+msgstr "Japonca (Sun 7 Tipi - sun uyumlu)"
-#: ../rules/base.xml.in.h:404
-msgid "Pakistan"
-msgstr "Pakistan"
+#: ../rules/base.extras.xml.in.h:119
+msgid "Norwegian (Sun Type 6/7)"
+msgstr "Norveççe (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:405
-msgid "Pashto"
-msgstr "Paşto"
+#: ../rules/base.extras.xml.in.h:121
+msgid "Portuguese (Sun Type 6/7)"
+msgstr "Portekizce (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:406
-msgid "Pattachote"
-msgstr "Pataküte"
+#: ../rules/base.extras.xml.in.h:124
+msgid "Slovak (Sun Type 6/7)"
+msgstr "Slovakça (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:407 ../rules/sun.xml.in.h:78
-msgid "Phonetic"
-msgstr "Fonetik"
+#: ../rules/base.extras.xml.in.h:127
+msgid "Spanish (Sun Type 6/7)"
+msgstr "İspanyolca (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:408 ../rules/sun.xml.in.h:79
-msgid "Pol"
-msgstr "Pol"
+#: ../rules/base.extras.xml.in.h:130
+msgid "Swedish (Dvorak A5)"
+msgstr "İsveççe (Dvorak A5)"
-#: ../rules/base.xml.in.h:409
-msgid "Poland"
-msgstr "Polonya"
+#: ../rules/base.extras.xml.in.h:131
+msgid "Swedish (Sun Type 6/7)"
+msgstr "İsveççe (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:410
-msgid "Polytonic"
-msgstr "Politonik"
+#: ../rules/base.extras.xml.in.h:133
+msgid "German (Switzerland, Sun Type 6/7)"
+msgstr "Almanca (İsviçre, Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:411
-msgid "Portugal"
-msgstr "Portekiz"
+#: ../rules/base.extras.xml.in.h:134
+msgid "French (Switzerland, Sun Type 6/7)"
+msgstr "Fransızca (İsviçre (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:412
-msgid "Press Left Alt key to choose 3rd level."
-msgstr "3. seviyeyi seçmek için soldaki Alt tuşuna basın."
+#: ../rules/base.extras.xml.in.h:137
+msgid "Turkish (Sun Type 6/7)"
+msgstr "Türkçe (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:413
-msgid "Press Left Win-key to choose 3rd level."
-msgstr "3. seviyeyi seçmek için soldaki Win tuşuna basın."
+#: ../rules/base.extras.xml.in.h:140
+msgid "Ukrainian (Sun Type 6/7)"
+msgstr "Ukraynaca (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:414
-msgid "Press Menu key to choose 3rd level."
-msgstr "3. seviyeyi seçmek için Menü tuşuna basın."
+#: ../rules/base.extras.xml.in.h:142
+msgid "English (UK, Sun Type 6/7)"
+msgstr "İngilizce (İngiltere, Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:415
-msgid "Press Right Alt key to choose 3rd level, Shift+Right Alt key is Multi_Key."
-msgstr "3. seviyeyi seçmek için sağdaki Alt tuşuna basın, Sağdaki Alt tuşuyla birlikte Shift tuşu AltGr gibi davranır."
+#: ../rules/base.extras.xml.in.h:145
+msgid "Korean (Sun Type 6/7)"
+msgstr "Korece (Sun 6/7 Tipi)"
-#: ../rules/base.xml.in.h:416
-msgid "Press Right Alt key to choose 3rd level."
-msgstr "3. seviyeyi seçmek için sağdaki Alt tuşuna basın."
+#. Keyboard indicator for European layouts
+#: ../rules/base.extras.xml.in.h:147
+msgid "eu"
+msgstr "eu"
-#: ../rules/base.xml.in.h:417
-msgid "Press Right Ctrl to choose 3rd level."
-msgstr "3. seviyeyi seçmek için sağdaki Ctrl tuşuna basın."
+#: ../rules/base.extras.xml.in.h:148
+msgid "EurKEY (US based layout with european letters)"
+msgstr "EurKey (avrupa harfleri ile Amerikan temelli düzen)"
-#: ../rules/base.xml.in.h:418
-msgid "Press Right Win-key to choose 3rd level."
-msgstr "3. seviyeyi seçmek için sağdaki Win tuşuna basın."
+#: ../rules/base.extras.xml.in.h:151
+msgid "Mmuock"
+msgstr "Mmuock"
-#: ../rules/base.xml.in.h:419
-msgid "Press any of Alt keys to choose 3rd level."
-msgstr "3. seviyeyi seçmek için Alt tuşlarından birine basın."
+#~ msgid "(F)"
+#~ msgstr "F Klavye"
-#: ../rules/base.xml.in.h:420
-msgid "Press any of Win-keys to choose 3rd level."
-msgstr "3. seviyeyi seçmek için Win tuşlarından birine basın."
+#~ msgid "(Legacy) Dvorak"
+#~ msgstr "(Kadim) Dvorak"
-#: ../rules/base.xml.in.h:421
-msgid "Pro"
-msgstr "Pro"
+#~ msgid "ACPI Standard"
+#~ msgstr "ACPI Standardı"
-#: ../rules/base.xml.in.h:422
-msgid "Pro Keypad"
-msgstr "Pro Klavye"
+#~ msgid "AZERTY Tskapo"
+#~ msgstr "AZERTY Tskapo"
-#: ../rules/base.xml.in.h:423
-msgid "Probhat"
-msgstr "Probat"
+#~ msgid "Acer TravelMate 800"
+#~ msgstr "Acer TravelMate 800"
-#: ../rules/base.xml.in.h:424
-msgid "Propeller Voyager (KTEZ-1000)"
-msgstr "Propeller Voyager (KTEZ-1000)"
+#~ msgid "Add the EuroSign to the 2 key."
+#~ msgstr "2 tuşuna € sembolünü ekler"
-#: ../rules/base.xml.in.h:425 ../rules/sun.xml.in.h:88
-msgid "Prt"
-msgstr "Prt"
+#~ msgid "Add the EuroSign to the 5 key."
+#~ msgstr "5 tuşuna € sembolünü ekler"
-#: ../rules/base.xml.in.h:426
-msgid "QTronix Scorpius 98N+"
-msgstr "QTronix Scorpius 98N+"
+#~ msgid "Add the EuroSign to the E key."
+#~ msgstr "E tuşuna € sembolünü ekler"
-#: ../rules/base.xml.in.h:427
-msgid "R-Alt switches layout while pressed."
-msgstr "Sağdaki Alt tuşu basılıyken diğer yerleşim etkin olur."
+#~ msgid "Afg"
+#~ msgstr "Afg"
-#: ../rules/base.xml.in.h:428
-msgid "Right Alt is Compose."
-msgstr "Sağdaki Alt tuşu karakter birleşimi yapar."
+#~ msgid "Alb"
+#~ msgstr "Arn"
-#: ../rules/base.xml.in.h:429
-msgid "Right Alt key changes layout."
-msgstr "Sağdaki Alt tuşu yerleşimi değiştirir."
+#~ msgid "Alt+CapsLock changes layout."
+#~ msgstr "Alt+CapsLock yerleşimi değiştirir."
-#: ../rules/base.xml.in.h:430 ../rules/sun.xml.in.h:90
-msgid "Right Alt key never chooses 3rd level."
-msgstr "Sağdaki Alt tuşu 3. seviyeyi asla seçmez."
+#~ msgid "Alt+Ctrl change layout."
+#~ msgstr "Alt+Ctrlyerleşimi değiştirir."
-#: ../rules/base.xml.in.h:431
-msgid "Right Ctrl is Compose."
-msgstr "Sağdaki Ctrl tuşu karakter birleşimi yapar."
+#~ msgid "Alt+Shift change layout."
+#~ msgstr "Alt+Shift yerleşimi değiştirir."
-#: ../rules/base.xml.in.h:432
-msgid "Right Ctrl key changes layout."
-msgstr "Sağdaki Ctrl tuşu yerleşimi değiştirir."
+#~ msgid "Alt-Q"
+#~ msgstr "Yazılımcı klavyesi (Q)"
-#: ../rules/base.xml.in.h:433
-msgid "Right Ctrl key switches layout while pressed."
-msgstr "Sağdaki Ctrl tuşu basılıyken diğer yerleşim etkin olur."
+#~ msgid "Alternative"
+#~ msgstr "Diğer"
-#: ../rules/base.xml.in.h:434
-msgid "Right Ctrl key works as Right Alt."
-msgstr "Sağdaki Ctrl tuşu sağdaki Alt tuşu gibi çalışır."
+#~ msgid "And"
+#~ msgstr "And"
-#: ../rules/base.xml.in.h:435
-msgid "Right Shift key changes layout."
-msgstr "Sağdaki Shift tuşu yerleşimi değiştirir."
+#~ msgid "Andorra"
+#~ msgstr "Andora"
-#: ../rules/base.xml.in.h:436
-msgid "Right Win-key changes layout."
-msgstr "Sağdaki Win tuşu yerleşimi değiştirir."
+#~ msgid "Ara"
+#~ msgstr "Ara"
-#: ../rules/base.xml.in.h:437
-msgid "Right Win-key is Compose."
-msgstr "Sağdaki Win tuşu karakter birleşimi yapar."
+#~ msgid "Arm"
+#~ msgstr "Erm"
-#: ../rules/base.xml.in.h:438
-msgid "Right Win-key switches layout while pressed."
-msgstr "Sağdaki Win tuşu basılıyken diğer yerleşim etkin olur."
+#~ msgid "Aze"
+#~ msgstr "Aze"
-#: ../rules/base.xml.in.h:439
-msgid "Right hand"
-msgstr "Sağ el"
+#~ msgid "Bel"
+#~ msgstr "Bel"
-#: ../rules/base.xml.in.h:440
-msgid "Right handed Dvorak"
-msgstr "Sağ elle Dvorak"
+#~ msgid "Belgium"
+#~ msgstr "Belçika"
-#: ../rules/base.xml.in.h:441
-msgid "Romania"
-msgstr "Romenya"
+#~ msgid "Bengali"
+#~ msgstr "Bengalce"
-#: ../rules/base.xml.in.h:442
-msgid "Romanian keyboard with German letters"
-msgstr "Alman harfleriyle Romanya klavyesi"
+#~ msgid "Bhutan"
+#~ msgstr "Butan"
-#: ../rules/base.xml.in.h:443
-msgid "Romanian keyboard with German letters, eliminate dead keys"
-msgstr "Alman harfleriyle Romanya klavyesi, ölü tuşsuz"
+#~ msgid "Bih"
+#~ msgstr "Bih"
-#: ../rules/base.xml.in.h:444
-msgid "Rou"
-msgstr "Rou"
+#~ msgid "Blr"
+#~ msgstr "Blr"
-#: ../rules/base.xml.in.h:445 ../rules/sun.xml.in.h:95
-msgid "Rus"
-msgstr "Rus"
+#~ msgid "Bosnia and Herzegovina"
+#~ msgstr "Bosna Hersek"
-#: ../rules/base.xml.in.h:446
-msgid "Russia"
-msgstr "Rusya"
+#~ msgid "Both Alt keys together change layout."
+#~ msgstr "Alt tuşları birlikte yerleşimi değiştirir."
-#: ../rules/base.xml.in.h:447 ../rules/sun.xml.in.h:96
-msgid "Russian"
-msgstr "Rusça"
+#~ msgid "Both Ctrl keys together change layout."
+#~ msgstr "Ctrl tuşları birlikte yerleşimi değiştirir."
-#: ../rules/base.xml.in.h:448
-msgid "Russian phonetic"
-msgstr "Rusça fonetik"
+#~ msgid "Bra"
+#~ msgstr "Bra"
-#: ../rules/base.xml.in.h:449
-msgid "Russian phonetic, eliminate dead keys"
-msgstr "Rusça fonetik, ölü tuşsuz"
+#~ msgid "Brazil"
+#~ msgstr "Brezilya"
-#: ../rules/base.xml.in.h:450
-msgid "Russian with Kazakh"
-msgstr "Rusça (kazak)"
+#~ msgid "Brazilian ABNT2"
+#~ msgstr "Brazilya dili ABNT2"
-#: ../rules/base.xml.in.h:451
-msgid "SCG"
-msgstr "SCG"
+#~ msgid "Bulgaria"
+#~ msgstr "Bulgaristan"
-#: ../rules/base.xml.in.h:452
-msgid "SILVERCREST Multimedia Wireless Keyboard"
-msgstr "SILVERCREST Çokluortam Kablosuz Klavyesi"
+#~ msgid "Can"
+#~ msgstr "Kan"
-#: ../rules/base.xml.in.h:453
-msgid "SK-1300"
-msgstr "SK-1300"
+#~ msgid "Canada"
+#~ msgstr "Kanada"
-#: ../rules/base.xml.in.h:454
-msgid "SK-2500"
-msgstr "SK-2500"
+#~ msgid "Caps Lock is Compose."
+#~ msgstr "CapsLock tuşu karakter birleşimi yapar."
-#: ../rules/base.xml.in.h:455
-msgid "SK-6200"
-msgstr "SK-6200"
+#~ msgid "CapsLock LED shows alternative layout."
+#~ msgstr "Caps Lock LED'i diğer yerleşimi gösterir."
-#: ../rules/base.xml.in.h:456
-msgid "SK-7100"
-msgstr "SK-7100"
+#~ msgid "CapsLock just locks the Shift modifier."
+#~ msgstr "Caps Lock sadece kilitlemeli Shift tuşu gibi çalışır."
-#: ../rules/base.xml.in.h:457
-msgid "SVEN Ergonomic 2500"
-msgstr "SVEN Ergonomik 2500"
+#~ msgid "CapsLock key changes layout."
+#~ msgstr "Caps Lock tuşu yerleşimi değiştirir"
-#: ../rules/base.xml.in.h:458
-msgid "Samsung SDM 4500P"
-msgstr "Samsung SDM 4500P"
+#~ msgid "Compose key position"
+#~ msgstr "Karakter oluşturma (compose) tuşu konumu"
-#: ../rules/base.xml.in.h:459
-msgid "Samsung SDM 4510P"
-msgstr "Samsung SDM 4510P"
+#~ msgid "Ctrl+Shift change layout."
+#~ msgstr "Ctrl+Shift tuşları yerleşimi değiştirir."
-#: ../rules/base.xml.in.h:460
-msgid "ScrollLock LED shows alternative layout."
-msgstr "Scroll_Lock LED'i diğer yerleşimi gösterir."
+#~ msgid "Cyrillic"
+#~ msgstr "Kril"
-#: ../rules/base.xml.in.h:461
-msgid "Serbia and Montenegro"
-msgstr "Sırbistan ve Karadağ"
+#~ msgid "Cze"
+#~ msgstr "Çek"
-#: ../rules/base.xml.in.h:462
-msgid "Shift with numeric keypad keys works as in MS Windows."
-msgstr "Sayısal tuştakımı Shift ile MS Windows'daki gibi çalışır."
+#~ msgid "Czechia"
+#~ msgstr "Çek Cumhuriyeti"
-#: ../rules/base.xml.in.h:463
-msgid "Shift+CapsLock changes layout."
-msgstr "Shift+CapsLock tuşları yerleşimi değiştirir."
+#~ msgid "DRC"
+#~ msgstr "DRC"
-#: ../rules/base.xml.in.h:464
-msgid "Slovakia"
-msgstr "Slovakya"
+#~ msgid "Dead acute"
+#~ msgstr "Ölü acute (´)"
-#: ../rules/base.xml.in.h:465
-msgid "Slovenia"
-msgstr "Slovenya"
+#~ msgid "Dell SK-8125 USB Multimedia Keybard"
+#~ msgstr "Dell SK-8125 USB Çokluortam Klavyesi"
-#: ../rules/base.xml.in.h:466
-msgid "South Africa"
-msgstr "Güney Afrika"
+#~ msgid "Dell SK-8135 USB Multimedia Keybard"
+#~ msgstr "Dell SK-8135 USB Çokluortam Klavyesi"
-#: ../rules/base.xml.in.h:467
-msgid "Southern Uzbek"
-msgstr "Güney Özbekistan"
+#~ msgid "Denmark"
+#~ msgstr "Danimarka"
-#: ../rules/base.xml.in.h:468
-msgid "Space key outputs non-breakable space character at fourth level, thin non-breakable space character at sixth level"
-msgstr "Boşluk tuşu nobreakspace'i dördüncü seviyede çıktılar, altıncı seviyede incesini basar"
+#~ msgid "Dnk"
+#~ msgstr "Dnk"
-#: ../rules/base.xml.in.h:469
-msgid "Space key outputs non-breakable space character at fourth level."
-msgstr "Boşluk tuşu nobreakspace'i dördüncü seviyede çıktılar."
+#~ msgid "Dvorak"
+#~ msgstr "Dvorak"
-#: ../rules/base.xml.in.h:470
-msgid "Space key outputs non-breakable space character at second level."
-msgstr "Boşluk tuşu nobreakspace'i ikinci seviyede çıktılar."
+#~ msgid "Eastern"
+#~ msgstr "Doğu"
-#: ../rules/base.xml.in.h:471
-msgid "Space key outputs non-breakable space character at third level, nothing at fourth level."
-msgstr "Boşluk tuşu nobreakspace'i dördüncü seviyede çıktılar, üçüncü işlevsizdir."
+#~ msgid "Epo"
+#~ msgstr "Epo"
-#: ../rules/base.xml.in.h:472
-msgid "Space key outputs non-breakable space character at third level, thin non-breakable space character at fourth level"
-msgstr "Boşluk tuşu üçüncü seviyede nobreakspace basar, dördüncü seviyede incesini basar"
+#~ msgid "Ergonomic"
+#~ msgstr "Ergonomik"
-#: ../rules/base.xml.in.h:473
-msgid "Space key outputs non-breakable space character at third level."
-msgstr "Boşluk tuşu nobreakspace'i üçüncü seviyede çıktılar."
+#~ msgid "Esp"
+#~ msgstr "Esp"
-#: ../rules/base.xml.in.h:474
-msgid "Space key outputs usual space at any level."
-msgstr "Boşluk tuşu her seviyede boşluk basar (nobreakspace basmaz)."
+#~ msgid "Est"
+#~ msgstr "Est"
-#: ../rules/base.xml.in.h:475
-msgid "Spain"
-msgstr "İspanya"
+#~ msgid "Ethiopia"
+#~ msgstr "Etyopya"
-#: ../rules/base.xml.in.h:476 ../rules/sun.xml.in.h:103
-msgid "Special keys (Ctrl+Alt+<key>) handled in a server."
-msgstr "Bir sunucuda elde edilen özel tuşlar (Ctrl+Alt+<tuş>)"
+#~ msgid "Evdev-managed keyboard"
+#~ msgstr "Evdev yönetimli klavye"
-#: ../rules/base.xml.in.h:477
-msgid "SrL"
-msgstr "SrL"
+#~ msgid "Extended"
+#~ msgstr "Gelişmiş"
-#: ../rules/base.xml.in.h:478
-msgid "Sri Lanka"
-msgstr "Sri Lanka"
+#~ msgid "Fao"
+#~ msgstr "Fao"
-#: ../rules/base.xml.in.h:479 ../rules/sun.xml.in.h:104
-msgid "Standard"
-msgstr "Standart"
+#~ msgid "Finland"
+#~ msgstr "Finlandiya"
-#. RSTU 2019-91
-#: ../rules/base.xml.in.h:481
-msgid "Standard RSTU"
-msgstr "Standart RSTU"
+#~ msgid "Force standard legacy keypad"
+#~ msgstr "Standart kadim tuştakımını etkin kılar"
-#. RSTU 2019-91
-#: ../rules/base.xml.in.h:483
-msgid "Standard RSTU on Russian layout"
-msgstr "Rusça yerleşimde standart RSTU"
+#~ msgid "Fra"
+#~ msgstr "Fra"
-#: ../rules/base.xml.in.h:484 ../rules/sun.xml.in.h:112
-msgid "Sun dead keys"
-msgstr "Sun ölü tuşlar"
+#~ msgid "France"
+#~ msgstr "Fransa"
-#: ../rules/base.xml.in.h:485
-msgid "Super Power Multimedia Keyboard"
-msgstr "Super Power Multimedia Keyboard"
+#~ msgid "GBr"
+#~ msgstr "GBr"
-#: ../rules/base.xml.in.h:486
-msgid "Super is mapped to the Win-keys."
-msgstr "Super, Pencere tuşlarına eşlenir."
+#~ msgid "Germany"
+#~ msgstr "Almanya"
-#: ../rules/base.xml.in.h:487
-msgid "Svdvorak"
-msgstr "Svdvorak"
+#~ msgid "Ghana"
+#~ msgstr "Gana"
-#: ../rules/base.xml.in.h:488 ../rules/sun.xml.in.h:113
-msgid "Svk"
-msgstr "Svk"
+#~ msgid "Gre"
+#~ msgstr "Gre"
-#: ../rules/base.xml.in.h:489
-msgid "Svn"
-msgstr "Svn"
+#~ msgid "Hewlett-Packard SK-2505 Internet Keyboard"
+#~ msgstr "Hewlett-Packard SK-2505 Genel Ağ Klavyesi"
-#: ../rules/base.xml.in.h:490
-msgid "Swap Ctrl and CapsLock."
-msgstr "Ctrl ile Caps Lock yer değiştirir."
+#~ msgid "Hrv"
+#~ msgstr "Hrv"
-#: ../rules/base.xml.in.h:491
-msgid "Swap keycodes of two keys when Mac keyboards are misdetected by kernel."
-msgstr "Makintoş klavyeler çekirdek tarafından algılanamadığında iki seviyeli tuş kodlarına geçilir."
+#~ msgid "Hun"
+#~ msgstr "Mcr"
-#: ../rules/base.xml.in.h:492 ../rules/sun.xml.in.h:115
-msgid "Swe"
-msgstr "İsve"
+#~ msgid "Hungary"
+#~ msgstr "Macaristan"
-#: ../rules/base.xml.in.h:493
-msgid "Sweden"
-msgstr "İsveç"
+#~ msgid "IBM Rapid Access II (alternate option)"
+#~ msgstr "IBM Hızlı Erişim II (diğer seçenek)"
-#: ../rules/base.xml.in.h:494
-msgid "Switzerland"
-msgstr "İsviçre"
+#~ msgid "IBM ThinkPad 560Z/600/600E/A22E, Intl"
+#~ msgstr "IBM ThinkPad 560Z/600/600E/A22E, Intl"
-#: ../rules/base.xml.in.h:495
-msgid "Symplon PaceBook (tablet PC)"
-msgstr "Symplon PaceBook (tablet PC)"
+#~ msgid "Ind"
+#~ msgstr "Ind"
-#: ../rules/base.xml.in.h:496
-msgid "Syr"
-msgstr "Sur"
+#~ msgid "Iran"
+#~ msgstr "İran"
-#: ../rules/base.xml.in.h:497
-msgid "Syria"
-msgstr "Suriye"
+#~ msgid "Ireland"
+#~ msgstr "İrlanda"
-#: ../rules/base.xml.in.h:498
-msgid "Syriac"
-msgstr "Suriye"
+#~ msgid "Irl"
+#~ msgstr "İrl"
-#: ../rules/base.xml.in.h:499
-msgid "Syriac phonetic"
-msgstr "Suriye fonetik"
+#~ msgid "Irn"
+#~ msgstr "Irn"
-#: ../rules/base.xml.in.h:500
-msgid "TIS-820.2538"
-msgstr "TIS-820.2538"
+#~ msgid "Irq"
+#~ msgstr "Irk"
-#: ../rules/base.xml.in.h:501
-msgid "Tajikistan"
-msgstr "Tacikistan"
+#~ msgid "Israel"
+#~ msgstr "İsrail"
-#: ../rules/base.xml.in.h:502
-msgid "Tamil"
-msgstr "Tamil dili"
+#~ msgid "Italy"
+#~ msgstr "İtalya"
-#: ../rules/base.xml.in.h:503
-msgid "Tamil TAB Typewriter"
-msgstr "Tamil TAB Daktilo"
+#~ msgid "Japan"
+#~ msgstr "Japonya"
-#: ../rules/base.xml.in.h:504
-msgid "Tamil TSCII Typewriter"
-msgstr "Tamil TSCII Daktilo"
+#~ msgid "Japanese 106-key"
+#~ msgstr "Japonca 106 tuşlu"
-#: ../rules/base.xml.in.h:505
-msgid "Tamil Unicode"
-msgstr "Tamil Unicode"
+#~ msgid "Jpn"
+#~ msgstr "Jpn"
-#: ../rules/base.xml.in.h:506
-msgid "Tatar"
-msgstr "Tatar"
+#~ msgid "Kana"
+#~ msgstr "Kana"
-#: ../rules/base.xml.in.h:507
-msgid "Telugu"
-msgstr "Telugu dili"
+#~ msgid "Keypad"
+#~ msgstr "Tuştakımı"
-#: ../rules/base.xml.in.h:508
-msgid "Tha"
-msgstr "Tha"
+#~ msgid "Khm"
+#~ msgstr "Kım"
-#: ../rules/base.xml.in.h:509
-msgid "Thailand"
-msgstr "Tayland"
+#~ msgid "Korea, Republic of"
+#~ msgstr "Kore Cumhuriyeti"
-#: ../rules/base.xml.in.h:510 ../rules/sun.xml.in.h:119
-msgid "Third level choosers"
-msgstr "3. seviye seçiciler"
+#~ msgid "Kotoistus"
+#~ msgstr "Kotüstus"
-#: ../rules/base.xml.in.h:511
-msgid "Tifinagh"
-msgstr "Tifinagh"
+#~ msgid "Kyr"
+#~ msgstr "Kır"
-#: ../rules/base.xml.in.h:512
-msgid "Tifinagh Alternative"
-msgstr "Tifinagh Diğer"
+#~ msgid "LAm"
+#~ msgstr "LAm"
-#: ../rules/base.xml.in.h:513
-msgid "Tifinagh Alternative Phonetic"
-msgstr "Tifinagh Diğer Fonetik"
+#~ msgid "LCtrl+LShift change layout."
+#~ msgstr "Ctrl+Shift tuşları yerleşimi değiştirir."
-#: ../rules/base.xml.in.h:514
-msgid "Tifinagh Extended"
-msgstr "Tifinagh Gelişkin"
+#~ msgid "Laos"
+#~ msgstr "Laos"
-#: ../rules/base.xml.in.h:515
-msgid "Tifinagh Extended Phonetic"
-msgstr "Tifinagh Gelişmiş Fonetik"
+#~ msgid "Latin"
+#~ msgstr "Latin"
-#: ../rules/base.xml.in.h:516
-msgid "Tifinagh Phonetic"
-msgstr "Tifinagh Fonetik"
+#~ msgid "Layout switching"
+#~ msgstr "Yerleşim değiştirme "
-#: ../rules/base.xml.in.h:517
-msgid "Tilde (~) variant"
-msgstr "Tilde (~) tuşlu"
+#~ msgid "Left Alt key changes layout."
+#~ msgstr "Soldaki Alt tuşu yerleşimi değiştirir."
-#: ../rules/base.xml.in.h:518
-msgid "Tjk"
-msgstr "Tck"
+#~ msgid "Left Alt key switches layout while pressed."
+#~ msgstr "Soldaki Alt tuşu basılıyken diğer yerleşimi etkin olur."
-#: ../rules/base.xml.in.h:519
-msgid "Toshiba Satellite S3000"
-msgstr "Toshiba Satellite S3000"
+#~ msgid "Left Shift key changes layout."
+#~ msgstr "Soldaki Shift tuşu yerleşimi değiştirir."
-#: ../rules/base.xml.in.h:520
-msgid "Trust Direct Access Keyboard"
-msgstr "Trust Doğrudan Erişimli Klavye"
+#~ msgid "Left Win-key changes layout."
+#~ msgstr "Soldaki Pencere tuşu yerleşimi değiştirir."
-#: ../rules/base.xml.in.h:521
-msgid "Trust Wireless Keyboard Classic"
-msgstr "Trust Kablosuz Klasik Klavye"
+#~ msgid "Left Win-key is Compose."
+#~ msgstr "Soldaki Pencere tuşu karakter birleşimi yapar."
-#: ../rules/base.xml.in.h:522 ../rules/sun.xml.in.h:120
-msgid "Tur"
-msgstr "Trk"
+#~ msgid "Ltu"
+#~ msgstr "Ltu"
-#: ../rules/base.xml.in.h:523
-msgid "Turkey"
-msgstr "Türkiye"
+#~ msgid "Lva"
+#~ msgstr "Lva"
-#: ../rules/base.xml.in.h:524
-msgid "Typewriter"
-msgstr "Daktilo"
+#~ msgid "MESS"
+#~ msgstr "MESS"
-#: ../rules/base.xml.in.h:525 ../rules/sun.xml.in.h:124
-msgid "U.S. English"
-msgstr "Amerikan ingilizcesi"
+#~ msgid "Maldives"
+#~ msgstr "Maldivler"
-#: ../rules/base.xml.in.h:526
-msgid "US keyboard with Bosnian digraphs"
-msgstr "Bosna ikil harfleriyle amerikan klavyesi"
+#~ msgid "Mao"
+#~ msgstr "Mao"
-#: ../rules/base.xml.in.h:527
-msgid "US keyboard with Bosnian letters"
-msgstr "Bosna harfleriyle amerikan klavyesi"
+#~ msgid "Menu is Compose."
+#~ msgstr "Menü tuşu karakter birleşimi yapar."
-#: ../rules/base.xml.in.h:528
-msgid "US keyboard with Croatian digraphs"
-msgstr "Hırvat ikil harfleriyle amerikan klavyesi"
+#~ msgid "Menu key changes layout."
+#~ msgstr "Menü tuşu yerleşimi değiştirir."
-#: ../rules/base.xml.in.h:529
-msgid "US keyboard with Croatian letters"
-msgstr "Hırvat harfleriyle amerikan klavyesi"
+#~ msgid "Mkd"
+#~ msgstr "Mkd"
-#: ../rules/base.xml.in.h:530
-msgid "US keyboard with Lithuanian letters"
-msgstr "Litvanya harfleriyle amerikan klavyesi"
+#~ msgid "Mng"
+#~ msgstr "Moğ"
-#: ../rules/base.xml.in.h:531
-msgid "US keyboard with Slovenian digraphs"
-msgstr "Sloven ikil harfleriyle amerikan klavyesi"
+#~ msgid "Myanmar"
+#~ msgstr "Miyanmar"
-#: ../rules/base.xml.in.h:532
-msgid "US keyboard with Slovenian letters"
-msgstr "Sloven harfleriyle amerikan klavyesi"
+#~ msgid "Neostyle"
+#~ msgstr "Yenitarz"
-#: ../rules/base.xml.in.h:533 ../rules/sun.xml.in.h:126
-msgid "USA"
-msgstr "ABD"
+#~ msgid "Nep"
+#~ msgstr "Nep"
-#: ../rules/base.xml.in.h:534
-msgid "Udmurt"
-msgstr "Udmurt"
+#~ msgid "Netherlands"
+#~ msgstr "Hollanda"
-#: ../rules/base.xml.in.h:535
-msgid "Ukr"
-msgstr "Ukr"
+#~ msgid "Nigeria"
+#~ msgstr "Nijerya"
-#: ../rules/base.xml.in.h:536
-msgid "Ukraine"
-msgstr "Ukrayna"
+#~ msgid "Nld"
+#~ msgstr "Hol"
-#: ../rules/base.xml.in.h:537
-msgid "UnicodeExpert"
-msgstr "Unicode Uzman"
+#~ msgid "Nor"
+#~ msgstr "Nor"
-#: ../rules/base.xml.in.h:538 ../rules/sun.xml.in.h:127
-msgid "United Kingdom"
-msgstr "İngiltere"
+#~ msgid "Norway"
+#~ msgstr "Norveç"
-#: ../rules/base.xml.in.h:539
-msgid "Urdu"
-msgstr "Urdu"
+#~ msgid "NumLock LED shows alternative layout."
+#~ msgstr "Num_Lock LED'i diğer yerleşimi gösterir."
-#: ../rules/base.xml.in.h:540
-msgid "Use Bosnian digraphs"
-msgstr "Bosna ikil harflerini kullanır"
+#~ msgid "Phonetic"
+#~ msgstr "Fonetik"
-#: ../rules/base.xml.in.h:541
-msgid "Use Croatian digraphs"
-msgstr "Hırvat ikil harflerini kullanır"
+#~ msgid "Pol"
+#~ msgstr "Pol"
-#: ../rules/base.xml.in.h:542
-msgid "Use Slovenian digraphs"
-msgstr "Sloven ikil harflerini kullanır"
+#~ msgid "Poland"
+#~ msgstr "Polonya"
-#: ../rules/base.xml.in.h:543
-msgid "Use guillemets for quotes"
-msgstr "Tırnakların yerine açılı ayraçlar kullanılır"
+#~ msgid "Portugal"
+#~ msgstr "Portekiz"
-#: ../rules/base.xml.in.h:544
-msgid "Use keyboard LED to show alternative layout."
-msgstr "Diğer yerleşimi göstermek için klavye LED'i kullanılır."
+#~ msgid "Press Left Alt key to choose 3rd level."
+#~ msgstr "3. seviyeyi seçmek için soldaki Alt tuşuna basın."
-#: ../rules/base.xml.in.h:545
-msgid "Use keypad with unicode additions (arrows and math operators)"
-msgstr "Tuştakımı Unicode eklentileri ile kullanılır (ok ve aritmetik tuşları)"
+#~ msgid "Press Left Win-key to choose 3rd level."
+#~ msgstr "3. seviyeyi seçmek için soldaki Win tuşuna basın."
-#: ../rules/base.xml.in.h:546
-msgid "Using space key to input non-breakable space character"
-msgstr "nobreakspace'i yazmak için boşluk tuşu kullanımı"
+#~ msgid "Press Right Alt key to choose 3rd level, Shift+Right Alt key is Multi_Key."
+#~ msgstr "3. seviyeyi seçmek için sağdaki Alt tuşuna basın, Sağdaki Alt tuşuyla birlikte Shift tuşu AltGr gibi davranır."
-#: ../rules/base.xml.in.h:547
-msgid "Uzb"
-msgstr "Özb"
+#~ msgid "Press Right Alt key to choose 3rd level."
+#~ msgstr "3. seviyeyi seçmek için sağdaki Alt tuşuna basın."
-#: ../rules/base.xml.in.h:548
-msgid "Uzbekistan"
-msgstr "Özbekistan"
+#~ msgid "Press Right Ctrl to choose 3rd level."
+#~ msgstr "3. seviyeyi seçmek için sağdaki Ctrl tuşuna basın."
-#: ../rules/base.xml.in.h:549
-msgid "Vietnam"
-msgstr "Vietnam"
+#~ msgid "Press Right Win-key to choose 3rd level."
+#~ msgstr "3. seviyeyi seçmek için sağdaki Win tuşuna basın."
-#: ../rules/base.xml.in.h:550
-msgid "Vnm"
-msgstr "Vnm"
+#~ msgid "Press any of Alt keys to choose 3rd level."
+#~ msgstr "3. seviyeyi seçmek için Alt tuşlarından birine basın."
-#: ../rules/base.xml.in.h:551
-msgid "Wang model 724 azerty"
-msgstr "Wang model 724 azerty"
+#~ msgid "Press any of Win-keys to choose 3rd level."
+#~ msgstr "3. seviyeyi seçmek için Win tuşlarından birine basın."
-#: ../rules/base.xml.in.h:552
-msgid "Western"
-msgstr "Batı"
+#~ msgid "Probhat"
+#~ msgstr "Probat"
-#: ../rules/base.xml.in.h:553
-msgid "Winbook Model XP5"
-msgstr "Winbook Model XP5"
+#~ msgid "Prt"
+#~ msgstr "Prt"
-#: ../rules/base.xml.in.h:554
-msgid "Winkeys"
-msgstr "Win tuşları"
+#~ msgid "R-Alt switches layout while pressed."
+#~ msgstr "Sağdaki Alt tuşu basılıyken diğer yerleşim etkin olur."
-#: ../rules/base.xml.in.h:555
-msgid "With <\\|> key"
-msgstr "<\\|> tuşuyla"
+#~ msgid "Right Alt key changes layout."
+#~ msgstr "Sağdaki Alt tuşu yerleşimi değiştirir."
-#: ../rules/base.xml.in.h:556
-msgid "With EuroSign on 5"
-msgstr "€ sembolü ile 5 tuşu"
+#~ msgid "Right Ctrl key changes layout."
+#~ msgstr "Sağdaki Ctrl tuşu yerleşimi değiştirir."
-#: ../rules/base.xml.in.h:557
-msgid "With guillemets"
-msgstr "Açılı ayraçlarla"
+#~ msgid "Right Ctrl key switches layout while pressed."
+#~ msgstr "Sağdaki Ctrl tuşu basılıyken diğer yerleşim etkin olur."
-#: ../rules/base.xml.in.h:558
-msgid "Yahoo! Internet Keyboard"
-msgstr "Yahoo! Genel Ağ Klavyesi"
+#~ msgid "Right Shift key changes layout."
+#~ msgstr "Sağdaki Shift tuşu yerleşimi değiştirir."
-#: ../rules/base.xml.in.h:559
-msgid "Yoruba"
-msgstr "Yoruba"
+#~ msgid "Right Win-key changes layout."
+#~ msgstr "Sağdaki Win tuşu yerleşimi değiştirir."
-#: ../rules/base.xml.in.h:560
-msgid "Z and ZHE swapped"
-msgstr "Z ile ZHE yer değiştirir"
+#~ msgid "Right Win-key is Compose."
+#~ msgstr "Sağdaki Win tuşu karakter birleşimi yapar."
-#: ../rules/base.xml.in.h:561
-msgid "Zar"
-msgstr "Zar"
+#~ msgid "Rou"
+#~ msgstr "Rou"
-#: ../rules/base.xml.in.h:562
-msgid "azerty"
-msgstr "azerty"
+#~ msgid "Rus"
+#~ msgstr "Rus"
-#: ../rules/base.xml.in.h:563
-msgid "azerty/digits"
-msgstr "azerty/rakamlar"
+#~ msgid "Russia"
+#~ msgstr "Rusya"
-#: ../rules/base.xml.in.h:564
-msgid "digits"
-msgstr "rakamlar"
+#~ msgid "SCG"
+#~ msgstr "SCG"
-#: ../rules/base.xml.in.h:565
-msgid "displaced semicolon and quote (obsolete)"
-msgstr "noktalı virgül ve çift tırnak kalkar (atıl)"
+#~ msgid "ScrollLock LED shows alternative layout."
+#~ msgstr "Scroll_Lock LED'i diğer yerleşimi gösterir."
-#: ../rules/base.xml.in.h:566
-msgid "lyx"
-msgstr "lyx"
+#~ msgid "Serbia and Montenegro"
+#~ msgstr "Sırbistan ve Karadağ"
-#: ../rules/base.xml.in.h:567 ../rules/sun.xml.in.h:132
-msgid "qwerty"
-msgstr "qwerty"
+#~ msgid "Shift+CapsLock changes layout."
+#~ msgstr "Shift+CapsLock tuşları yerleşimi değiştirir."
-#: ../rules/base.xml.in.h:568
-msgid "qwerty, extended Backslash"
-msgstr "qwerty, galişmiş Gerisilme"
+#~ msgid "Slovakia"
+#~ msgstr "Slovakya"
-#: ../rules/base.xml.in.h:569
-msgid "qwerty/digits"
-msgstr "qwerty/rakamlar"
+#~ msgid "Southern Uzbek"
+#~ msgstr "Güney Özbekistan"
-#: ../rules/base.xml.in.h:570
-msgid "qwertz"
-msgstr "qwertz"
+#~ msgid "Spain"
+#~ msgstr "İspanya"
-#: ../rules/sun.xml.in.h:1
-msgid "\"Typewriter\""
-msgstr "\"Daktilo\""
+#~ msgid "SrL"
+#~ msgstr "SrL"
-#: ../rules/sun.xml.in.h:17
-msgid "Acts as Shift with locking. Shift cancels Caps."
-msgstr "Caps Lock kilitlemeli Shift tuşu gibi çalışır. Shift tuşu ise Caps Lock tuşunu keser."
+#~ msgid "Sri Lanka"
+#~ msgstr "Sri Lanka"
-#: ../rules/sun.xml.in.h:18
-msgid "Acts as Shift with locking. Shift doesn't cancel Caps."
-msgstr "Caps Lock kilitlemeli Shift tuşu gibi çalışır. Shift tuşu Caps Lock'u kesmez"
+#~ msgid "Standard"
+#~ msgstr "Standart"
-#: ../rules/sun.xml.in.h:19
-msgid "Alt+Control changes group"
-msgstr "Alt+Ctrl grubu değiştirir."
+#~ msgid "Standard RSTU on Russian layout"
+#~ msgstr "Rusça yerleşimde standart RSTU"
-#: ../rules/sun.xml.in.h:20
-msgid "Alt+Shift changes group"
-msgstr "Alt+Shift grubu değiştirir."
+#~ msgid "Super is mapped to the Win-keys."
+#~ msgstr "Super, Pencere tuşlarına eşlenir."
-#: ../rules/sun.xml.in.h:21
-msgid "Basic"
-msgstr "Temel"
+#~ msgid "Svk"
+#~ msgstr "Svk"
-#: ../rules/sun.xml.in.h:23
-msgid "Belgian"
-msgstr "Belçikaca"
+#~ msgid "Svn"
+#~ msgstr "Svn"
-#: ../rules/sun.xml.in.h:25
-msgid "Both Alt keys together change group"
-msgstr "Alt tuşları birlikte grubu değiştirir"
+#~ msgid "Swap keycodes of two keys when Mac keyboards are misdetected by kernel."
+#~ msgstr "Makintoş klavyeler çekirdek tarafından algılanamadığında iki seviyeli tuş kodlarına geçilir."
-#: ../rules/sun.xml.in.h:26
-msgid "Both Ctrl keys together change group"
-msgstr "Ctrl tuşları birlikte grubu değiştirir"
+#~ msgid "Swe"
+#~ msgstr "İsve"
-#: ../rules/sun.xml.in.h:27
-msgid "Both Shift keys together change group"
-msgstr "Shift tuşları birlikte grubu değiştirir"
+#~ msgid "Sweden"
+#~ msgstr "İsveç"
-#: ../rules/sun.xml.in.h:28
-msgid "Bulgarian"
-msgstr "Bulgarca"
+#~ msgid "Syr"
+#~ msgstr "Sur"
-#: ../rules/sun.xml.in.h:30
-msgid "Canadian"
-msgstr "Kanadaca"
+#~ msgid "Syria"
+#~ msgstr "Suriye"
-#: ../rules/sun.xml.in.h:31
-msgid "Caps Lock is Compose"
-msgstr "CapsLock tuşu karakter birleşimi yapar"
+#~ msgid "Tha"
+#~ msgstr "Tha"
-#: ../rules/sun.xml.in.h:32
-msgid "Caps Lock key changes group"
-msgstr "Caps Lock tuşu grubu değiştirir"
+#~ msgid "Third level choosers"
+#~ msgstr "3. seviye seçiciler"
-#: ../rules/sun.xml.in.h:34
-msgid "Caps_Lock LED shows alternative group"
-msgstr "Caps Lock LED'i diğer grubu gösterir"
+#~ msgid "Tifinagh"
+#~ msgstr "Tifinagh"
-#: ../rules/sun.xml.in.h:35
-msgid "Control Key Position"
-msgstr "Ctrl tuşunun yeri"
+#~ msgid "Tjk"
+#~ msgstr "Tck"
-#: ../rules/sun.xml.in.h:36
-msgid "Control key at bottom left"
-msgstr "Sol alttaki Ctrl tuşu"
+#~ msgid "Typewriter"
+#~ msgstr "Daktilo"
-#: ../rules/sun.xml.in.h:37
-msgid "Control key at left of 'A'"
-msgstr "'A'nın solundaki Ctrl Tuşu"
+#~ msgid "U.S. English"
+#~ msgstr "Amerikan ingilizcesi"
-#: ../rules/sun.xml.in.h:38
-msgid "Control+Shift changes group"
-msgstr "Ctrl+Shift tuşları grubu değiştirir"
+#~ msgid "US keyboard with Slovenian digraphs"
+#~ msgstr "Sloven ikil harfleriyle amerikan klavyesi"
-#: ../rules/sun.xml.in.h:40
-msgid "Czech"
-msgstr "Çekçe"
+#~ msgid "USA"
+#~ msgstr "ABD"
-#: ../rules/sun.xml.in.h:41
-msgid "Danish"
-msgstr "Danca"
+#~ msgid "Ukr"
+#~ msgstr "Ukr"
-#: ../rules/sun.xml.in.h:45
-msgid "DeuCH"
-msgstr "DeuCH"
+#~ msgid "United Kingdom"
+#~ msgstr "İngiltere"
-#: ../rules/sun.xml.in.h:47
-msgid "Dvo"
-msgstr "Dvo"
+#~ msgid "Use Bosnian digraphs"
+#~ msgstr "Bosna ikil harflerini kullanır"
-#: ../rules/sun.xml.in.h:52
-msgid "Finnish"
-msgstr "Fince"
+#~ msgid "Use Croatian digraphs"
+#~ msgstr "Hırvat ikil harflerini kullanır"
-#: ../rules/sun.xml.in.h:54
-msgid "FraCH"
-msgstr "FraCH"
+#~ msgid "Use Slovenian digraphs"
+#~ msgstr "Sloven ikil harflerini kullanır"
-#: ../rules/sun.xml.in.h:57
-msgid "German"
-msgstr "Almanca"
+#~ msgid "Uzb"
+#~ msgstr "Özb"
-#: ../rules/sun.xml.in.h:58
-msgid "Group Shift/Lock behavior"
-msgstr "Shift/Lock Grubu davranışı"
+#~ msgid "Vnm"
+#~ msgstr "Vnm"
-#: ../rules/sun.xml.in.h:60
-msgid "Hungarian"
-msgstr "Macarca"
+#~ msgid "Western"
+#~ msgstr "Batı"
-#: ../rules/sun.xml.in.h:64
-msgid "Italian"
-msgstr "İtalyanca"
+#~ msgid "With guillemets"
+#~ msgstr "Açılı ayraçlarla"
-#: ../rules/sun.xml.in.h:65
-msgid "Japanese"
-msgstr "Japonca"
+#~ msgid "azerty"
+#~ msgstr "azerty"
-#: ../rules/sun.xml.in.h:67
-msgid "Left Alt key changes group"
-msgstr "Soldaki Alt tuşu grubu değiştirir"
+#~ msgid "digits"
+#~ msgstr "rakamlar"
-#: ../rules/sun.xml.in.h:68
-msgid "Left Alt key switches group while pressed"
-msgstr "Soldaki Alt tuşu basılıyken diğer grup etkin olur"
+#~ msgid "lyx"
+#~ msgstr "lyx"
-#: ../rules/sun.xml.in.h:69
-msgid "Left Ctrl key changes group"
-msgstr "Soldaki Ctrl tuşu grubu değiştirir"
+#~ msgid "qwertz"
+#~ msgstr "qwertz"
-#: ../rules/sun.xml.in.h:70
-msgid "Left Shift key changes group"
-msgstr "Soldaki Shift tuşu grubu değiştirir"
+#~ msgid "\"Typewriter\""
+#~ msgstr "\"Daktilo\""
-#: ../rules/sun.xml.in.h:71
-msgid "Make CapsLock an additional Control"
-msgstr "CapsLock tuşunu ek bir Ctrl tuşu yapar"
+#~ msgid "Acts as Shift with locking. Shift cancels Caps."
+#~ msgstr "Caps Lock kilitlemeli Shift tuşu gibi çalışır. Shift tuşu ise Caps Lock tuşunu keser."
-#: ../rules/sun.xml.in.h:76
-msgid "Norwegian"
-msgstr "Norveçce"
+#~ msgid "Acts as Shift with locking. Shift doesn't cancel Caps."
+#~ msgstr "Caps Lock kilitlemeli Shift tuşu gibi çalışır. Shift tuşu Caps Lock'u kesmez"
-#: ../rules/sun.xml.in.h:77
-msgid "Num_Lock LED shows alternative group"
-msgstr "Num_Lock LED'i diğer grubu gösterir"
+#~ msgid "Alt+Control changes group"
+#~ msgstr "Alt+Ctrl grubu değiştirir."
-#: ../rules/sun.xml.in.h:80
-msgid "Polish"
-msgstr "Polonez"
+#~ msgid "Alt+Shift changes group"
+#~ msgstr "Alt+Shift grubu değiştirir."
-#: ../rules/sun.xml.in.h:81
-msgid "Polish with Polish quotes on key \"1/!\""
-msgstr "Lehçe, \"1/!\" tuşunda Lehçe tırnaklar"
+#~ msgid "Basic"
+#~ msgstr "Temel"
-#: ../rules/sun.xml.in.h:82
-msgid "Portuguese"
-msgstr "Portekizce"
+#~ msgid "Canadian"
+#~ msgstr "Kanadaca"
-#: ../rules/sun.xml.in.h:83
-msgid "Press Left Alt key to choose 3rd level"
-msgstr "3. seviyeyi seçmek için soldaki Alt tuşuna basın"
+#~ msgid "Caps Lock key changes group"
+#~ msgstr "Caps Lock tuşu grubu değiştirir"
-#: ../rules/sun.xml.in.h:84
-msgid "Press Right Alt key to choose 3rd level"
-msgstr "3. seviyeyi seçmek için sağdaki Alt tuşuna basın"
+#~ msgid "Caps_Lock LED shows alternative group"
+#~ msgstr "Caps Lock LED'i diğer grubu gösterir"
-#: ../rules/sun.xml.in.h:85
-msgid "Press Right Alt-key to choose 3rd level, Shift+Right Alt-key is Multi_Key"
-msgstr "3. seviyeyi seçmek için sağdaki Alt tuşuna basın, Sağdaki Alt tuşuyla birlikte Shift tuşu AltGr gibi davranır"
+#~ msgid "Control Key Position"
+#~ msgstr "Ctrl tuşunun yeri"
-#: ../rules/sun.xml.in.h:86
-msgid "Press Right Control to choose 3rd level"
-msgstr "3. seviyeyi seçmek için sağdaki Ctrl tuşuna basın"
+#~ msgid "Control key at bottom left"
+#~ msgstr "Sol alttaki Ctrl tuşu"
-#: ../rules/sun.xml.in.h:87
-msgid "Press any of Alt keys to choose 3rd level"
-msgstr "3. seviyeyi seçmek için Alt tuşlarından birine basın"
+#~ msgid "Control key at left of 'A'"
+#~ msgstr "'A'nın solundaki Ctrl Tuşu"
-#: ../rules/sun.xml.in.h:89
-msgid "Right Alt key changes group"
-msgstr "Sağdaki Alt tuşu grubu değiştirir"
+#~ msgid "Control+Shift changes group"
+#~ msgstr "Ctrl+Shift tuşları grubu değiştirir"
-#: ../rules/sun.xml.in.h:91
-msgid "Right Alt switches group while pressed"
-msgstr "Sağdaki Alt tuşu basılıyken diğer grup etkin olur"
+#~ msgid "DeuCH"
+#~ msgstr "DeuCH"
-#: ../rules/sun.xml.in.h:92
-msgid "Right Control key works as Right Alt"
-msgstr "Sağdaki Ctrl tuşu sağdaki Alt tuşu gibi çalışır"
+#~ msgid "Dvo"
+#~ msgstr "Dvo"
-#: ../rules/sun.xml.in.h:93
-msgid "Right Ctrl key changes group"
-msgstr "Sağdaki Ctrl tuşu grubu değiştirir"
+#~ msgid "FraCH"
+#~ msgstr "FraCH"
-#: ../rules/sun.xml.in.h:94
-msgid "Right Shift key changes group"
-msgstr "Sağdaki Shift tuşu grubu değiştirir"
+#~ msgid "Group Shift/Lock behavior"
+#~ msgstr "Shift/Lock Grubu davranışı"
-#: ../rules/sun.xml.in.h:97
-msgid "Scroll Lock changes group"
-msgstr "Scroll Lock grubu değiştirir"
+#~ msgid "Left Alt key changes group"
+#~ msgstr "Soldaki Alt tuşu grubu değiştirir"
-#: ../rules/sun.xml.in.h:98
-msgid "Scroll_Lock LED shows alternative group"
-msgstr "Scroll_Lock LED'i diğer grubu gösterir"
+#~ msgid "Left Ctrl key changes group"
+#~ msgstr "Soldaki Ctrl tuşu grubu değiştirir"
-#: ../rules/sun.xml.in.h:99
-msgid "Shift with numpad keys works as in MS Windows"
-msgstr "Sayısal tuştakımı Shift ile MS Windows'daki gibi çalışır"
+#~ msgid "Left Shift key changes group"
+#~ msgstr "Soldaki Shift tuşu grubu değiştirir"
-#: ../rules/sun.xml.in.h:100
-msgid "Shift+CapsLock changes group"
-msgstr "Shift+CapsLock tuşları grubu değiştirir"
+#~ msgid "Num_Lock LED shows alternative group"
+#~ msgstr "Num_Lock LED'i diğer grubu gösterir"
-#: ../rules/sun.xml.in.h:101
-msgid "Slovak"
-msgstr "Slovakça"
+#~ msgid "Polish with Polish quotes on key \"1/!\""
+#~ msgstr "Lehçe, \"1/!\" tuşunda Lehçe tırnaklar"
-#: ../rules/sun.xml.in.h:102
-msgid "Spanish"
-msgstr "İspanyolca"
+#~ msgid "Press Left Alt key to choose 3rd level"
+#~ msgstr "3. seviyeyi seçmek için soldaki Alt tuşuna basın"
-#: ../rules/sun.xml.in.h:105
-msgid "Sun Type 4"
-msgstr "Sun 4. tür"
+#~ msgid "Press Right Alt key to choose 3rd level"
+#~ msgstr "3. seviyeyi seçmek için sağdaki Alt tuşuna basın"
-#: ../rules/sun.xml.in.h:106
-msgid "Sun Type 5"
-msgstr "Sun 5. Tür"
+#~ msgid "Press Right Alt-key to choose 3rd level, Shift+Right Alt-key is Multi_Key"
+#~ msgstr "3. seviyeyi seçmek için sağdaki Alt tuşuna basın, Sağdaki Alt tuşuyla birlikte Shift tuşu AltGr gibi davranır"
-#: ../rules/sun.xml.in.h:107
-msgid "Sun Type 5 European"
-msgstr "Sun 5. tür Avrupa"
+#~ msgid "Press Right Control to choose 3rd level"
+#~ msgstr "3. seviyeyi seçmek için sağdaki Ctrl tuşuna basın"
-#: ../rules/sun.xml.in.h:108
-msgid "Sun Type 5 Unix"
-msgstr "Sun 5. tür, Unix"
+#~ msgid "Press any of Alt keys to choose 3rd level"
+#~ msgstr "3. seviyeyi seçmek için Alt tuşlarından birine basın"
-#: ../rules/sun.xml.in.h:109
-msgid "Sun Type 6"
-msgstr "Sun 6. tür"
+#~ msgid "Right Alt key changes group"
+#~ msgstr "Sağdaki Alt tuşu grubu değiştirir"
-#: ../rules/sun.xml.in.h:110
-msgid "Sun Type 6 Unix"
-msgstr "Sun 6. tür, Unix"
+#~ msgid "Right Control key works as Right Alt"
+#~ msgstr "Sağdaki Ctrl tuşu sağdaki Alt tuşu gibi çalışır"
-#: ../rules/sun.xml.in.h:111
-msgid "Sun Type 6 with Euro key"
-msgstr "Sun 6. Tür, € tuşlu"
+#~ msgid "Right Ctrl key changes group"
+#~ msgstr "Sağdaki Ctrl tuşu grubu değiştirir"
-#: ../rules/sun.xml.in.h:114
-msgid "Swap Control and Caps Lock"
-msgstr "Ctrl ile Caps Lock yer değiştirir"
+#~ msgid "Right Shift key changes group"
+#~ msgstr "Sağdaki Shift tuşu grubu değiştirir"
-#: ../rules/sun.xml.in.h:116
-msgid "Swedish"
-msgstr "İsveçce"
+#~ msgid "Scroll_Lock LED shows alternative group"
+#~ msgstr "Scroll_Lock LED'i diğer grubu gösterir"
-#: ../rules/sun.xml.in.h:117
-msgid "Swiss French"
-msgstr "İsviçre Fransızcası"
+#~ msgid "Shift with numpad keys works as in MS Windows"
+#~ msgstr "Sayısal tuştakımı Shift ile MS Windows'daki gibi çalışır"
-#: ../rules/sun.xml.in.h:118
-msgid "Swiss German"
-msgstr "İsviçre Almancası"
+#~ msgid "Sun Type 4"
+#~ msgstr "Sun 4. tür"
-#: ../rules/sun.xml.in.h:121
-msgid "Turkish"
-msgstr "Türkçe Q Klavye"
+#~ msgid "Sun Type 5"
+#~ msgstr "Sun 5. Tür"
-#: ../rules/sun.xml.in.h:122
-msgid "Turkish (F)"
-msgstr "Türkçe F klavye"
+#~ msgid "Sun Type 6 with Euro key"
+#~ msgstr "Sun 6. Tür, € tuşlu"
+
+#~ msgid "Swiss French"
+#~ msgstr "İsviçre Fransızcası"
-#: ../rules/sun.xml.in.h:123
-msgid "Turkish Alt-Q Layout"
-msgstr "Türkçe Alt-Q (yazılımcılar ve dizüstü) klavye"
+#~ msgid "Swiss German"
+#~ msgstr "İsviçre Almancası"
-#: ../rules/sun.xml.in.h:125
-msgid "U.S. English w/ ISO9995-3"
-msgstr "Amerikan ingilizcesi (ISO9995-3 ile)"
+#~ msgid "Turkish Alt-Q Layout"
+#~ msgstr "Türkçe Alt-Q (yazılımcılar ve dizüstü) klavye"
-#: ../rules/sun.xml.in.h:128
-msgid "Use keyboard LED to show alternative group"
-msgstr "Diğer grubu göstermek içim klavye LED'i kullanılır"
+#~ msgid "U.S. English w/ ISO9995-3"
+#~ msgstr "Amerikan ingilizcesi (ISO9995-3 ile)"
-#: ../rules/sun.xml.in.h:129
-msgid "Uses internal capitalization. Shift cancels Caps."
-msgstr "CapsLock dahili dönüşümü kullanılır, Shift tuşu Caps Lock tuşunu keser."
+#~ msgid "Use keyboard LED to show alternative group"
+#~ msgstr "Diğer grubu göstermek içim klavye LED'i kullanılır"
-#: ../rules/sun.xml.in.h:130
-msgid "Uses internal capitalization. Shift doesn't cancel Caps."
-msgstr "CapsLock dahili dönüşümü kullanır. Shift tuşu Caps Lock'u kesmez."
+#~ msgid "Uses internal capitalization. Shift cancels Caps."
+#~ msgstr "CapsLock dahili dönüşümü kullanılır, Shift tuşu Caps Lock tuşunu keser."
-#: ../rules/sun.xml.in.h:131
-msgid "bksl"
-msgstr "bksl"
+#~ msgid "Uses internal capitalization. Shift doesn't cancel Caps."
+#~ msgstr "CapsLock dahili dönüşümü kullanır. Shift tuşu Caps Lock'u kesmez."
-#: ../rules/sun.xml.in.h:133
-msgid "type4"
-msgstr "4. tür"
+#~ msgid "type4"
+#~ msgstr "4. tür"
diff --git a/xorg-server/xkeyboard-config/po/vi.po b/xorg-server/xkeyboard-config/po/vi.po
index d20f448c1..fc092c165 100644
--- a/xorg-server/xkeyboard-config/po/vi.po
+++ b/xorg-server/xkeyboard-config/po/vi.po
@@ -1,16 +1,17 @@
# Vietnamese translation for X Keyboard Config.
-# Copyright © 2014 Free Software Foundation, Inc.
+# Bản dịch tiếng Việt dành cho xkeyboard-config.
+# Copyright © 2015 Free Software Foundation, Inc.
# This file is distributed under the same license as the xkeyboard-config package.
# Phan Vinh Thinh , 2005.
# Clytie Siddall , 2007-2010.
-# Trần Ngọc Quân , 2014.
+# Trần Ngọc Quân , 2014, 2015.
#
msgid ""
msgstr ""
-"Project-Id-Version: xkeyboard-config 2.12.99\n"
+"Project-Id-Version: xkeyboard-config 2.13.99\n"
"Report-Msgid-Bugs-To: svu@users.sourceforge.net\n"
-"POT-Creation-Date: 2014-09-18 23:46+0100\n"
-"PO-Revision-Date: 2014-09-21 08:40+0700\n"
+"POT-Creation-Date: 2015-01-15 01:16+0000\n"
+"PO-Revision-Date: 2015-01-16 14:54+0700\n"
"Last-Translator: Trần Ngọc Quân \n"
"Language-Team: Vietnamese \n"
"Language: vi\n"
@@ -18,7 +19,6 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: LocFactoryEditor 1.8\n"
#: ../rules/base.xml.in.h:1
msgid "Generic 101-key PC"
@@ -42,7 +42,7 @@ msgstr "Dell PC 101 phím"
#: ../rules/base.xml.in.h:6
msgid "Dell Latitude series laptop"
-msgstr "Xách tay Dell dãy Latitude"
+msgstr "Máy tính xách tay Dell sê-ri Latitude"
#: ../rules/base.xml.in.h:7
msgid "Dell Precision M65"
@@ -102,7 +102,7 @@ msgstr "Bàn phím Internet Brother"
#: ../rules/base.xml.in.h:21
msgid "BTC 5113RF Multimedia"
-msgstr "BTC 5113RF Phim nhạc"
+msgstr "BTC 5113RF đa phương tiện"
#: ../rules/base.xml.in.h:22
msgid "BTC 5126T"
@@ -277,7 +277,7 @@ msgstr "Genius KKB-2050HS"
#: ../rules/base.xml.in.h:64
msgid "Gyration"
-msgstr "Sự chuyển hồi"
+msgstr "Gyration"
#: ../rules/base.xml.in.h:65
msgid "HTC Dream"
@@ -541,7 +541,7 @@ msgstr "Samsung SDM 4510P"
#: ../rules/base.xml.in.h:130
msgid "Sanwa Supply SKB-KG3"
-msgstr ""
+msgstr "Sanwa áp dụng SKB-KG3"
#: ../rules/base.xml.in.h:131
msgid "SK-1300"
@@ -761,11 +761,11 @@ msgid "Htc Dream phone"
msgstr "Điện thoại Htc Dream"
#. Keyboard indicator for English layouts
-#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:46
+#: ../rules/base.xml.in.h:186 ../rules/base.extras.xml.in.h:47
msgid "en"
msgstr "en"
-#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:47
+#: ../rules/base.xml.in.h:187 ../rules/base.extras.xml.in.h:48
msgid "English (US)"
msgstr "Tiếng Anh (Mỹ)"
@@ -816,14 +816,14 @@ msgstr "Tiếng Anh (Dvorak cho người thuận tay phải)"
#: ../rules/base.xml.in.h:200
msgid "English (classic Dvorak)"
-msgstr "Tiếng Anh (Dvorak kinh điển)"
+msgstr "Tiếng Anh (Dvorak cổ điển)"
#: ../rules/base.xml.in.h:201
msgid "English (programmer Dvorak)"
msgstr "Tiếng Anh (Dvorak dành cho người lập trình)"
#. Keyboard indicator for Russian layouts
-#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:69
+#: ../rules/base.xml.in.h:203 ../rules/base.extras.xml.in.h:70
msgid "ru"
msgstr "ru"
@@ -841,11 +841,11 @@ msgstr "Tiếng Anh (Quốc tế với phím chết AltGr)"
#: ../rules/base.xml.in.h:207
msgid "English (the divide/multiply keys toggle the layout)"
-msgstr ""
+msgstr "Tiếng Anh (các phím chia/nhân bật tắt bố cục)"
#: ../rules/base.xml.in.h:208
msgid "Serbo-Croatian (US)"
-msgstr ""
+msgstr "Serbo-Crô-oát (Mỹ)"
#: ../rules/base.xml.in.h:209
msgid "English (Workman)"
@@ -856,7 +856,7 @@ msgid "English (Workman, international with dead keys)"
msgstr "Tiếng Anh (Workman quốc tế với phím chết)"
#. Keyboard indicator for Persian layouts
-#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:28
+#: ../rules/base.xml.in.h:212 ../rules/base.extras.xml.in.h:29
msgid "fa"
msgstr "fa"
@@ -895,11 +895,11 @@ msgid "Uzbek (Afghanistan, OLPC)"
msgstr "Tiếng U-x-béc (Áp-ga-nít-xtan, OLPC)"
#. Keyboard indicator for Arabic layouts
-#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:80
+#: ../rules/base.xml.in.h:224 ../rules/base.extras.xml.in.h:81
msgid "ar"
msgstr "ar"
-#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:81
+#: ../rules/base.xml.in.h:225 ../rules/base.extras.xml.in.h:82
msgid "Arabic"
msgstr "Ả Rập"
@@ -938,14 +938,14 @@ msgstr "Tiếng An-ba-ni"
#: ../rules/base.xml.in.h:235
msgid "Albanian (Plisi D1)"
-msgstr ""
+msgstr "Tiếng An-ba-ni (Plisi D1)"
#. Keyboard indicator for Armenian layouts
-#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:74
+#: ../rules/base.xml.in.h:237 ../rules/base.extras.xml.in.h:75
msgid "hy"
msgstr "hy"
-#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:75
+#: ../rules/base.xml.in.h:238 ../rules/base.extras.xml.in.h:76
msgid "Armenian"
msgstr "Tiếng Ác-mê-ni"
@@ -966,9 +966,8 @@ msgid "Armenian (western)"
msgstr "Tiếng Ác-mê-ni (miền tây)"
#: ../rules/base.xml.in.h:243
-#, fuzzy
msgid "Armenian (alternative eastern)"
-msgstr "Đông thay thế"
+msgstr "Tiếng Ác-mê-ni (miền đông thay thế)"
#. Keyboard indicator for German layouts
#: ../rules/base.xml.in.h:245 ../rules/base.extras.xml.in.h:22
@@ -981,7 +980,7 @@ msgstr "Tiếng Đức (Áo)"
#: ../rules/base.xml.in.h:247
msgid "German (Austria, eliminate dead keys)"
-msgstr "Tiếng Đức (Áo , phím chết loại trừ)"
+msgstr "Tiếng Đức (Áo, loại bỏ phím chết)"
#: ../rules/base.xml.in.h:248
msgid "German (Austria, Sun dead keys)"
@@ -1022,11 +1021,11 @@ msgid "Belarusian (Latin)"
msgstr "Tiếng Be-la-ru (La-tinh)"
#. Keyboard indicator for Belgian layouts
-#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:83
+#: ../rules/base.xml.in.h:260 ../rules/base.extras.xml.in.h:84
msgid "be"
msgstr "be"
-#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:84
+#: ../rules/base.xml.in.h:261 ../rules/base.extras.xml.in.h:85
msgid "Belgian"
msgstr "Tiếng Bỉ"
@@ -1048,7 +1047,7 @@ msgstr "Tiếng Bỉ (ISO Xen kẽ)"
#: ../rules/base.xml.in.h:266
msgid "Belgian (eliminate dead keys)"
-msgstr "Tiếng Bỉ (phím chết loại trừ)"
+msgstr "Tiếng Bỉ (loại bỏ phím chết)"
#: ../rules/base.xml.in.h:267
msgid "Belgian (Sun dead keys)"
@@ -1106,7 +1105,7 @@ msgstr "Tiếng Băng-la-đét (Ấn-độ, Baishakhi Inscript)"
#: ../rules/base.xml.in.h:282
msgid "Manipuri (Eeyek)"
-msgstr ""
+msgstr "Manipuri (Eeyek)"
#. Keyboard indicator for Gujarati layouts
#: ../rules/base.xml.in.h:284
@@ -1158,7 +1157,7 @@ msgstr "Tiếng Ma-lay-am (Lalitha)"
#: ../rules/base.xml.in.h:298
msgid "Malayalam (enhanced Inscript, with rupee sign)"
-msgstr ""
+msgstr "Tiếng Ma-lay-am (enhanced Inscript, with rupee sign)"
#. Keyboard indicator for Oriya layouts
#: ../rules/base.xml.in.h:300
@@ -1205,7 +1204,7 @@ msgstr "Te-lu-gu"
#: ../rules/base.xml.in.h:312
msgid "Telugu (KaGaPa phonetic)"
-msgstr ""
+msgstr "Te-lu-gu (ngữ âm KaGaPa)"
#. Keyboard indicator for Urdu layouts
#: ../rules/base.xml.in.h:314
@@ -1238,9 +1237,8 @@ msgid "Hindi (Wx)"
msgstr "Hin-đi (Wx)"
#: ../rules/base.xml.in.h:322
-#, fuzzy
msgid "Hindi (KaGaPa phonetic)"
-msgstr "Ti-phi-nac ngữ âm"
+msgstr "Hin-đi (ngữ âm KaGaPa)"
#. Keyboard indicator for Sanskrit layouts
#: ../rules/base.xml.in.h:324
@@ -1248,9 +1246,8 @@ msgid "sa"
msgstr "sa"
#: ../rules/base.xml.in.h:325
-#, fuzzy
msgid "Sanskrit (KaGaPa phonetic)"
-msgstr "Xy-ri ngữ âm"
+msgstr "Sanskrit (ngữ âm KaGaPa)"
#. Keyboard indicator for Marathi layouts
#: ../rules/base.xml.in.h:327
@@ -1258,12 +1255,10 @@ msgid "mr"
msgstr "mr"
#: ../rules/base.xml.in.h:328
-#, fuzzy
msgid "Marathi (KaGaPa phonetic)"
-msgstr "Ngữ âm truyền thống"
+msgstr "Marathi (ngữ âm KaGaPa)"
#: ../rules/base.xml.in.h:329
-#, fuzzy
msgid "English (India, with rupee sign)"
msgstr "Tiếng Anh (Mỹ với euro trên 5)"
@@ -1277,37 +1272,33 @@ msgid "Bosnian"
msgstr "Tiếng Bô-xni-a"
#: ../rules/base.xml.in.h:333
-#, fuzzy
msgid "Bosnian (with guillemets for quotes)"
-msgstr "Dùng “chim uria” làm dấu trích dẫn"
+msgstr "Bo-x-ni-a (Dùng “guillemets” làm dấu trích dẫn)"
#: ../rules/base.xml.in.h:334
-#, fuzzy
msgid "Bosnian (with Bosnian digraphs)"
msgstr "Dùng chữ ghép Bo-x-ni-a"
#: ../rules/base.xml.in.h:335
-#, fuzzy
msgid "Bosnian (US keyboard with Bosnian digraphs)"
-msgstr "Bàn phím Mỹ với các chữ ghép Bo-x-ni-a"
+msgstr "Bo-x-ni-a (Bàn phím Mỹ với các chữ ghép Bo-x-ni-a)"
#: ../rules/base.xml.in.h:336
-#, fuzzy
msgid "Bosnian (US keyboard with Bosnian letters)"
-msgstr "Đức (Bàn phím Mỹ với các chữ cái Đức)"
+msgstr "Bo-x-ni-a (Bàn phím Mỹ với các chữ cái Bo-x-ni-a)"
#. Keyboard indicator for Portuguese layouts
-#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:86
+#: ../rules/base.xml.in.h:338 ../rules/base.extras.xml.in.h:87
msgid "pt"
msgstr "pt"
-#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:87
+#: ../rules/base.xml.in.h:339 ../rules/base.extras.xml.in.h:88
msgid "Portuguese (Brazil)"
msgstr "Bồ Đào Nha (Bra-xin)"
#: ../rules/base.xml.in.h:340
msgid "Portuguese (Brazil, eliminate dead keys)"
-msgstr "Bồ Đào Nha (Bra-xin, phím chết loại trừ)"
+msgstr "Bồ Đào Nha (Bra-xin, loại bỏ phím chết)"
#: ../rules/base.xml.in.h:341
msgid "Portuguese (Brazil, Dvorak)"
@@ -1319,11 +1310,11 @@ msgstr "Bồ Đào Nha (Brazil, Nativo)"
#: ../rules/base.xml.in.h:343
msgid "Portuguese (Brazil, Nativo for US keyboards)"
-msgstr "Bồ Đào Nha (Bra-xin, Nativo cho bàn phím Mỹ"
+msgstr "Bồ Đào Nha (Bra-xin, Nativo cho bàn phím Mỹ)"
#: ../rules/base.xml.in.h:344
msgid "Esperanto (Brazil, Nativo)"
-msgstr "Quốc tế ngữ (Bra-xin, Dvorak)"
+msgstr "Quốc tế ngữ (Bra-xin, Nativo)"
#. Keyboard indicator for Bulgarian layouts
#: ../rules/base.xml.in.h:346
@@ -1365,36 +1356,31 @@ msgid "Berber (Morocco, Tifinagh)"
msgstr "Berber (Ma Rốc, Tifinagh)"
#: ../rules/base.xml.in.h:357
-#, fuzzy
msgid "Berber (Morocco, Tifinagh alternative)"
-msgstr "Ti-phi-nac thay thế"
+msgstr "Berber (Ma Rốc, Ti-phi-nac thay thế)"
#: ../rules/base.xml.in.h:358
-#, fuzzy
msgid "Berber (Morocco, Tifinagh alternative phonetic)"
-msgstr "Ti-phi-nac ngữ âm thay thế"
+msgstr "Berber (Ma Rốc, Ti-phi-nac ngữ âm thay thế)"
#: ../rules/base.xml.in.h:359
-#, fuzzy
msgid "Berber (Morocco, Tifinagh extended)"
-msgstr "Ti-phi-nac mở rộng"
+msgstr "Berber (Ma Rốc, Ti-phi-nac mở rộng)"
#: ../rules/base.xml.in.h:360
-#, fuzzy
msgid "Berber (Morocco, Tifinagh phonetic)"
-msgstr "Ti-phi-nac ngữ âm"
+msgstr "Berber (Ma Rốc, Ti-phi-nac ngữ âm)"
#: ../rules/base.xml.in.h:361
-#, fuzzy
msgid "Berber (Morocco, Tifinagh extended phonetic)"
-msgstr "Ti-phi-nac mở rộng ngữ âm"
+msgstr "Berber (Ma Rốc, Ti-phi-nac mở rộng ngữ âm)"
#. Keyboard indicator for Cameroon layouts
-#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:149
+#: ../rules/base.xml.in.h:363 ../rules/base.extras.xml.in.h:150
msgid "cm"
msgstr "cm"
-#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:150
+#: ../rules/base.xml.in.h:364 ../rules/base.extras.xml.in.h:151
msgid "English (Cameroon)"
msgstr "Tiếng Anh (Ca-mơ-run)"
@@ -1429,11 +1415,11 @@ msgstr "Pháp (Ca-na-đa)"
#: ../rules/base.xml.in.h:373
msgid "French (Canada, Dvorak)"
-msgstr "Pháp (Ca-na-đa, Dvorak)"
+msgstr "Tiếng Pháp (Ca-na-đa, Dvorak)"
#: ../rules/base.xml.in.h:374
msgid "French (Canada, legacy)"
-msgstr "Pháp (Ca-na-đa, cổ)"
+msgstr "Tiếng Pháp (Ca-na-đa, cổ)"
#: ../rules/base.xml.in.h:375
msgid "Canadian Multilingual"
@@ -1462,7 +1448,7 @@ msgstr "Tiếng Anh (Ca-na-đa)"
#: ../rules/base.xml.in.h:382
msgid "French (Democratic Republic of the Congo)"
-msgstr "Tiếng Pháp (Cộng Hoà Dân Chủ Công-gô)"
+msgstr "Tiếng Pháp (Cộng Hòa Dân Chủ Công-gô)"
#. Keyboard indicator for Taiwanese layouts
#: ../rules/base.xml.in.h:384
@@ -1496,30 +1482,30 @@ msgstr "hr"
#: ../rules/base.xml.in.h:392
msgid "Croatian"
-msgstr "Croát-chi-a"
+msgstr "Tiếng Croát-chi-a"
#: ../rules/base.xml.in.h:393
msgid "Croatian (with guillemets for quotes)"
-msgstr "Croát-chi-a (Dùng “guillemets” làm dấu trích dẫn)"
+msgstr "Tiếng Croát-chi-a (Dùng “guillemets” làm dấu trích dẫn)"
#: ../rules/base.xml.in.h:394
msgid "Croatian (with Croatian digraphs)"
-msgstr "Croát-chi-a (với chữ ghép Croát-chi-a)"
+msgstr "Tiếng Croát-chi-a (với chữ ghép Croát-chi-a)"
#: ../rules/base.xml.in.h:395
msgid "Croatian (US keyboard with Croatian digraphs)"
-msgstr "Croát-chi-a (Bàn phím Mỹ với các chữ ghép Croát-chi-a)"
+msgstr "Tiếng Croát-chi-a (Bàn phím Mỹ với các chữ ghép Croát-chi-a)"
#: ../rules/base.xml.in.h:396
msgid "Croatian (US keyboard with Croatian letters)"
msgstr "Croát-chi-a (Bàn phím Mỹ với các chữ cái Croát-chi-a)"
#. Keyboard indicator for Chech layouts
-#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:89
+#: ../rules/base.xml.in.h:398 ../rules/base.extras.xml.in.h:90
msgid "cs"
msgstr "cs"
-#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:90
+#: ../rules/base.xml.in.h:399 ../rules/base.extras.xml.in.h:91
msgid "Czech"
msgstr "Tiếng Séc"
@@ -1544,17 +1530,17 @@ msgid "Czech (US Dvorak with CZ UCW support)"
msgstr "Tiếng Séc (Mỹ Dvorak cũng hỗ trợ CZ UCW)"
#. Keyboard indicator for Danish layouts
-#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:92
+#: ../rules/base.xml.in.h:406 ../rules/base.extras.xml.in.h:93
msgid "da"
msgstr "da"
-#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:93
+#: ../rules/base.xml.in.h:407 ../rules/base.extras.xml.in.h:94
msgid "Danish"
msgstr "Tiếng Đan Mạch"
#: ../rules/base.xml.in.h:408
msgid "Danish (eliminate dead keys)"
-msgstr "Tiếng Đan Mạch ( phím chết loại trừ)"
+msgstr "Tiếng Đan Mạch ( loại bỏ phím chết)"
#: ../rules/base.xml.in.h:409
msgid "Danish (Winkeys)"
@@ -1566,18 +1552,18 @@ msgstr "Tiếng Đan Mạch (Macintosh)"
#: ../rules/base.xml.in.h:411
msgid "Danish (Macintosh, eliminate dead keys)"
-msgstr "Tiếng Đan Mạch (Macintosh, phím chết loại trừ)"
+msgstr "Tiếng Đan Mạch (Macintosh, loại bỏ phím chết)"
#: ../rules/base.xml.in.h:412
msgid "Danish (Dvorak)"
msgstr "Tiếng Đan Mạch (Dvorak)"
#. Keyboard indicator for Dutch layouts
-#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:95
+#: ../rules/base.xml.in.h:414 ../rules/base.extras.xml.in.h:96
msgid "nl"
msgstr "nl"
-#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:96
+#: ../rules/base.xml.in.h:415 ../rules/base.extras.xml.in.h:97
msgid "Dutch"
msgstr "Tiếng Hà Lan"
@@ -1603,17 +1589,17 @@ msgid "Dzongkha"
msgstr "Tiếng Dzongkha"
#. Keyboard indicator for Estonian layouts
-#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:98
+#: ../rules/base.xml.in.h:423 ../rules/base.extras.xml.in.h:99
msgid "et"
msgstr "et"
-#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:99
+#: ../rules/base.xml.in.h:424 ../rules/base.extras.xml.in.h:100
msgid "Estonian"
msgstr "Tiếng Et-tô-ni-a"
#: ../rules/base.xml.in.h:425
msgid "Estonian (eliminate dead keys)"
-msgstr "Et-tô-ni-a (phím chết loại trừ)"
+msgstr "Et-tô-ni-a (loại bỏ phím chết)"
#: ../rules/base.xml.in.h:426
msgid "Estonian (Dvorak)"
@@ -1623,13 +1609,13 @@ msgstr "Et-tô-ni-a (Dvorak)"
msgid "Estonian (US keyboard with Estonian letters)"
msgstr "Et-tô-ni-a (bàn phím Mỹ với các chữ cái E-x-tô-ni-a)"
-#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:29
+#: ../rules/base.xml.in.h:428 ../rules/base.extras.xml.in.h:30
msgid "Persian"
msgstr "Tiếng Ba Tư"
#: ../rules/base.xml.in.h:429
msgid "Persian (with Persian keypad)"
-msgstr "Tiếng Ba Tư (có vùng phím Ba Tư"
+msgstr "Tiếng Ba Tư (có vùng phím Ba Tư)"
#. Keyboard indicator for Kurdish layouts
#: ../rules/base.xml.in.h:431
@@ -1638,19 +1624,19 @@ msgstr "ku"
#: ../rules/base.xml.in.h:432
msgid "Kurdish (Iran, Latin Q)"
-msgstr "Tiếng Kút (I ran, La-tinh Q)"
+msgstr "Tiếng Kuổ-đít (I ran, La-tinh Q)"
#: ../rules/base.xml.in.h:433
msgid "Kurdish (Iran, F)"
-msgstr "Tiếng Kút (I ran, F)"
+msgstr "Tiếng Kuổ-đít (I ran, F)"
#: ../rules/base.xml.in.h:434
msgid "Kurdish (Iran, Latin Alt-Q)"
-msgstr "Tiếng Kút (I ran, La-tinh Alt-Q"
+msgstr "Tiếng Kuổ-đít (I ran, La-tinh Alt-Q)"
#: ../rules/base.xml.in.h:435
msgid "Kurdish (Iran, Arabic-Latin)"
-msgstr "Kuổ-đít (Iran, A Rập La-tinh)"
+msgstr "Tiếng Kuổ-đít (Iran, A Rập La-tinh)"
#: ../rules/base.xml.in.h:436
msgid "Iraqi"
@@ -1683,14 +1669,14 @@ msgstr "Tiếng Pha-rô"
#: ../rules/base.xml.in.h:444
msgid "Faroese (eliminate dead keys)"
-msgstr "Tiếng Pha-rô (phím chết loại trừ)"
+msgstr "Tiếng Pha-rô (loại bỏ phím chết)"
#. Keyboard indicator for Finnish layouts
-#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:101
+#: ../rules/base.xml.in.h:446 ../rules/base.extras.xml.in.h:102
msgid "fi"
msgstr "fi"
-#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:102
+#: ../rules/base.xml.in.h:447 ../rules/base.extras.xml.in.h:103
msgid "Finnish"
msgstr "Tiếng Phần Lan"
@@ -1714,13 +1700,13 @@ msgstr "Bắc Xa-mi (Phần Lan)"
msgid "Finnish (Macintosh)"
msgstr "Tiếng Phần Lan (Macintosh)"
-#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:104
+#: ../rules/base.xml.in.h:453 ../rules/base.extras.xml.in.h:105
msgid "French"
msgstr "Pháp"
#: ../rules/base.xml.in.h:454
msgid "French (eliminate dead keys)"
-msgstr "Tiếng Pháp (phím chết loại trừ)"
+msgstr "Tiếng Pháp (loại bỏ phím chết)"
#: ../rules/base.xml.in.h:455
msgid "French (Sun dead keys)"
@@ -1736,7 +1722,7 @@ msgstr "Tiếng Pháp (thay thế, chỉ Latin-9)"
#: ../rules/base.xml.in.h:458
msgid "French (alternative, eliminate dead keys)"
-msgstr "Tiếng Pháp (thay thế, phím chết loại trừ)"
+msgstr "Tiếng Pháp (thay thế, loại bỏ phím chết)"
#: ../rules/base.xml.in.h:459
msgid "French (alternative, Sun dead keys)"
@@ -1748,7 +1734,7 @@ msgstr "Tiếng Pháp (cũ, thay thế)"
#: ../rules/base.xml.in.h:461
msgid "French (legacy, alternative, eliminate dead keys)"
-msgstr "Tiếng Pháp (cổ, thay thế, phím chết loại trừ)"
+msgstr "Tiếng Pháp (cổ, thay thế, loại bỏ phím chết)"
#: ../rules/base.xml.in.h:462
msgid "French (legacy, alternative, Sun dead keys)"
@@ -1784,7 +1770,7 @@ msgstr "Óc-khi-tanh (Pháp, AZERTY Tskapo)"
#: ../rules/base.xml.in.h:470
msgid "English (Ghana)"
-msgstr "Tiếng Anh (Cộng hoà Ga-na)"
+msgstr "Tiếng Anh (Cộng hòa Ga-na)"
#: ../rules/base.xml.in.h:471
msgid "English (Ghana, multilingual)"
@@ -1891,7 +1877,7 @@ msgstr "Tiếng Đức (dấu huyền chết)"
#: ../rules/base.xml.in.h:502
msgid "German (eliminate dead keys)"
-msgstr "Tiếng Đức (phím chết loại trừ)"
+msgstr "Tiếng Đức (loại bỏ phím chết)"
#: ../rules/base.xml.in.h:503
msgid "German (T3)"
@@ -1903,7 +1889,7 @@ msgstr "Tiếng Ru-ma-ny (Đức)"
#: ../rules/base.xml.in.h:505
msgid "Romanian (Germany, eliminate dead keys)"
-msgstr "Tiếng Ru-ma-ny (Đức, phím chết loại trừ)"
+msgstr "Tiếng Ru-ma-ny (Đức, loại bỏ phím chết)"
#: ../rules/base.xml.in.h:506
msgid "German (Dvorak)"
@@ -1923,7 +1909,7 @@ msgstr "Tiếng Đức (Macintosh)"
#: ../rules/base.xml.in.h:510
msgid "German (Macintosh, eliminate dead keys)"
-msgstr "Tiếng Đức (Macintosh, phím chết loại trừ)"
+msgstr "Tiếng Đức (Macintosh, loại bỏ phím chết)"
#: ../rules/base.xml.in.h:511
msgid "Lower Sorbian"
@@ -1950,11 +1936,11 @@ msgid "German (legacy)"
msgstr "Tiếng Đức (cổ)"
#. Keyboard indicator for Greek layouts
-#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:106
+#: ../rules/base.xml.in.h:518 ../rules/base.extras.xml.in.h:107
msgid "gr"
msgstr "gr"
-#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:107
+#: ../rules/base.xml.in.h:519 ../rules/base.extras.xml.in.h:108
msgid "Greek"
msgstr "Hy Lạp"
@@ -1968,7 +1954,7 @@ msgstr "Hy Lạp (mở rộng)"
#: ../rules/base.xml.in.h:522
msgid "Greek (eliminate dead keys)"
-msgstr "Hy-lạp (phím chết loại trừ)"
+msgstr "Hy-lạp (loại bỏ phím chết)"
#: ../rules/base.xml.in.h:523
msgid "Greek (polytonic)"
@@ -1989,7 +1975,7 @@ msgstr "Tiếng Hung Ga ri (tiêu chuẩn)"
#: ../rules/base.xml.in.h:528
msgid "Hungarian (eliminate dead keys)"
-msgstr "Tiếng Hung Ga ri (phím chết loại trừ)"
+msgstr "Tiếng Hung Ga ri (loại bỏ phím chết)"
#: ../rules/base.xml.in.h:529
msgid "Hungarian (qwerty)"
@@ -2001,7 +1987,7 @@ msgstr "Tiếng Hung Ga ri (101/qwertz/dấu phẩy/Phím chết)"
#: ../rules/base.xml.in.h:531
msgid "Hungarian (101/qwertz/comma/eliminate dead keys)"
-msgstr "Tiếng Hung Ga ri (101/qwertz/dấu phẩy/Phím chết loại trừ)"
+msgstr "Tiếng Hung Ga ri (101/qwertz/dấu phẩy/loại bỏ phím chết)"
#: ../rules/base.xml.in.h:532
msgid "Hungarian (101/qwertz/dot/dead keys)"
@@ -2009,7 +1995,7 @@ msgstr "Tiếng Hung Ga ri (101/qwertz/dấu chấm/Phím chết)"
#: ../rules/base.xml.in.h:533
msgid "Hungarian (101/qwertz/dot/eliminate dead keys)"
-msgstr "Tiếng Hung Ga ri (101/qwertz/dấu chấm/Phím chết loại trừ)"
+msgstr "Tiếng Hung Ga ri (101/qwertz/dấu chấm/loại bỏ phím chết)"
#: ../rules/base.xml.in.h:534
msgid "Hungarian (101/qwerty/comma/dead keys)"
@@ -2017,7 +2003,7 @@ msgstr "Tiếng Hung Ga ri (101/qwerty/dấu phẩy/Phím chết)"
#: ../rules/base.xml.in.h:535
msgid "Hungarian (101/qwerty/comma/eliminate dead keys)"
-msgstr "Tiếng Hung Ga ri (101/qwerty/dấu phẩy/Phím chết loại trừ)"
+msgstr "Tiếng Hung Ga ri (101/qwerty/dấu phẩy/loại bỏ phím chết)"
#: ../rules/base.xml.in.h:536
msgid "Hungarian (101/qwerty/dot/dead keys)"
@@ -2025,7 +2011,7 @@ msgstr "Tiếng Hung Ga ri (101/qwerty/dấu chấm/Phím chết)"
#: ../rules/base.xml.in.h:537
msgid "Hungarian (101/qwerty/dot/eliminate dead keys)"
-msgstr "Tiếng Hung Ga ri (101/qwerty/dấu chấm/Phím chết loại trừ)"
+msgstr "Tiếng Hung Ga ri (101/qwerty/dấu chấm/loại bỏ phím chết)"
#: ../rules/base.xml.in.h:538
msgid "Hungarian (102/qwertz/comma/dead keys)"
@@ -2033,7 +2019,7 @@ msgstr "Tiếng Hung Ga ri (102/qwertz/dấu phẩy/Phím chết)"
#: ../rules/base.xml.in.h:539
msgid "Hungarian (102/qwertz/comma/eliminate dead keys)"
-msgstr "Hung-ga-ri (102/qwertz/dấu phẩy/Phím chết loại trừ)"
+msgstr "Hung-ga-ri (102/qwertz/dấu phẩy/loại bỏ phím chết)"
#: ../rules/base.xml.in.h:540
msgid "Hungarian (102/qwertz/dot/dead keys)"
@@ -2041,7 +2027,7 @@ msgstr "Hung-ga-ri (102/qwertz/dấu chấm/Phím chết)"
#: ../rules/base.xml.in.h:541
msgid "Hungarian (102/qwertz/dot/eliminate dead keys)"
-msgstr "Hung-ga-ri (102/qwertz/dấu chấm/Phím chết loại trừ)"
+msgstr "Hung-ga-ri (102/qwertz/dấu chấm/loại bỏ phím chết)"
#: ../rules/base.xml.in.h:542
msgid "Hungarian (102/qwerty/comma/dead keys)"
@@ -2049,7 +2035,7 @@ msgstr "Hung-ga-ri (102/qwerty/dấu phẩy/Phím chết)"
#: ../rules/base.xml.in.h:543
msgid "Hungarian (102/qwerty/comma/eliminate dead keys)"
-msgstr "Hung-ga-ri (102/qwerty/dấu phẩy/Phím chết loại trừ)"
+msgstr "Hung-ga-ri (102/qwerty/dấu phẩy/loại bỏ phím chết)"
#: ../rules/base.xml.in.h:544
msgid "Hungarian (102/qwerty/dot/dead keys)"
@@ -2057,7 +2043,7 @@ msgstr "Hung-ga-ri (102/qwerty/dấu chấm/Phím chết)"
#: ../rules/base.xml.in.h:545
msgid "Hungarian (102/qwerty/dot/eliminate dead keys)"
-msgstr "Hung-ga-ri (102/qwerty/dấu chấm/Phím chết loại trừ)"
+msgstr "Hung-ga-ri (102/qwerty/dấu chấm/loại bỏ phím chết)"
#. Keyboard indicator for Icelandic layouts
#: ../rules/base.xml.in.h:547
@@ -2074,7 +2060,7 @@ msgstr "Ai-len (phím chết Sun)"
#: ../rules/base.xml.in.h:550
msgid "Icelandic (eliminate dead keys)"
-msgstr "Ai-len (phím chết loại trừ)"
+msgstr "Ai-len (loại bỏ phím chết)"
#: ../rules/base.xml.in.h:551
msgid "Icelandic (Macintosh, legacy)"
@@ -2089,13 +2075,13 @@ msgid "Icelandic (Dvorak)"
msgstr "Tiếng Ai-xơ-len (Dvorak)"
#. Keyboard indicator for Hebrew layouts
-#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:77
+#: ../rules/base.xml.in.h:555 ../rules/base.extras.xml.in.h:78
msgid "he"
msgstr "he"
-#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:78
+#: ../rules/base.xml.in.h:556 ../rules/base.extras.xml.in.h:79
msgid "Hebrew"
-msgstr "Tiếng Do Thái "
+msgstr "Tiếng Do Thái"
#: ../rules/base.xml.in.h:557
msgid "Hebrew (lyx)"
@@ -2110,17 +2096,17 @@ msgid "Hebrew (Biblical, Tiro)"
msgstr "Hê-brơ (Do thái) cổ (Kinh thánh, Tiro)"
#. Keyboard indicator for Italian layouts
-#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:109
+#: ../rules/base.xml.in.h:561 ../rules/base.extras.xml.in.h:110
msgid "it"
msgstr "it"
-#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:110
+#: ../rules/base.xml.in.h:562 ../rules/base.extras.xml.in.h:111
msgid "Italian"
msgstr "Tiếng Ý"
#: ../rules/base.xml.in.h:563
msgid "Italian (eliminate dead keys)"
-msgstr "Tiếng Ý (phím chết loại trừ)"
+msgstr "Tiếng Ý (loại bỏ phím chết)"
#: ../rules/base.xml.in.h:564
msgid "Italian (Winkeys)"
@@ -2135,22 +2121,21 @@ msgid "Italian (US keyboard with Italian letters)"
msgstr "Ý (Bàn phím Mỹ với các chữ cái Ý)"
#: ../rules/base.xml.in.h:567
-#, fuzzy
msgid "Georgian (Italy)"
-msgstr "Gi-oa-gi-a (Mkhedruli)"
+msgstr "Gi-oa-gi-a (Ý)"
#: ../rules/base.xml.in.h:568
msgid "Italian (IBM 142)"
msgstr "Tiếng Ý (IBM 142)"
#. Keyboard indicator for Japanese layouts
-#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:112
+#: ../rules/base.xml.in.h:570 ../rules/base.extras.xml.in.h:113
msgid "ja"
msgstr "ja"
-#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:113
+#: ../rules/base.xml.in.h:571 ../rules/base.extras.xml.in.h:114
msgid "Japanese"
-msgstr "Tiếng Nhật "
+msgstr "Tiếng Nhật"
#: ../rules/base.xml.in.h:572
msgid "Japanese (Kana)"
@@ -2178,14 +2163,12 @@ msgid "ki"
msgstr "ki"
#: ../rules/base.xml.in.h:579
-#, fuzzy
msgid "Kyrgyz"
-msgstr "Nước Cộng Hoà Khư-rơ-gư-xtanh"
+msgstr "Khư-rơ-gư-xtanh"
#: ../rules/base.xml.in.h:580
-#, fuzzy
msgid "Kyrgyz (phonetic)"
-msgstr "Mở rộng Ngữ âm"
+msgstr "Khư-rơ-gư-xtanh (ngữ âm)"
#. Keyboard indicator for Khmer layouts
#: ../rules/base.xml.in.h:582
@@ -2206,9 +2189,8 @@ msgid "Kazakh"
msgstr "Tiếng Ca-dakh"
#: ../rules/base.xml.in.h:587
-#, fuzzy
msgid "Russian (Kazakhstan, with Kazakh)"
-msgstr "Nga có Kha-xắc"
+msgstr "Nga (Ka-zắc-tan, có Kha-xắc)"
#: ../rules/base.xml.in.h:588
msgid "Kazakh (with Russian)"
@@ -2228,7 +2210,7 @@ msgid "Lao (STEA proposed standard layout)"
msgstr "Lào (bố cục STEA tiêu chuẩn dự kiến)"
#. Keyboard indicator for Spanish layouts
-#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:125
+#: ../rules/base.xml.in.h:594 ../rules/base.extras.xml.in.h:126
msgid "es"
msgstr "es"
@@ -2238,22 +2220,22 @@ msgstr "Tiếng Tây Ban Nha (Mỹ La-tinh)"
#: ../rules/base.xml.in.h:596
msgid "Spanish (Latin American, eliminate dead keys)"
-msgstr "Tiếng Tây Ban Nha (Mỹ La-tinh, phím chết loại trừ)"
+msgstr "Tiếng Tây Ban Nha (Mỹ La-tinh, loại bỏ phím chết)"
#: ../rules/base.xml.in.h:597
msgid "Spanish (Latin American, include dead tilde)"
-msgstr ""
+msgstr "Tiếng Tây Ban Nha (Mỹ La-tinh, có phím chết)"
#: ../rules/base.xml.in.h:598
msgid "Spanish (Latin American, Sun dead keys)"
msgstr "Tiếng Tây Ban Nha (Mỹ La-tinh, phím chết sun)"
#. Keyboard indicator for Lithuanian layouts
-#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:31
+#: ../rules/base.xml.in.h:600 ../rules/base.extras.xml.in.h:32
msgid "lt"
msgstr "lt"
-#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:32
+#: ../rules/base.xml.in.h:601 ../rules/base.extras.xml.in.h:33
msgid "Lithuanian"
msgstr "Tiếng Li-tu-a-ni"
@@ -2278,28 +2260,25 @@ msgid "Lithuanian (LEKPa)"
msgstr "Tiếng Li-tu-a-ni (LEKPa)"
#. Keyboard indicator for Latvian layouts
-#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:35
+#: ../rules/base.xml.in.h:608 ../rules/base.extras.xml.in.h:36
msgid "lv"
msgstr "lv"
-#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:36
+#: ../rules/base.xml.in.h:609 ../rules/base.extras.xml.in.h:37
msgid "Latvian"
msgstr "Tiếng Lát-vi-a"
#: ../rules/base.xml.in.h:610
-#, fuzzy
msgid "Latvian (apostrophe variant)"
-msgstr "Phương án hô ngữ (”)"
+msgstr "Tiếng Lát-vi-a (biến thể hô ngữ)"
#: ../rules/base.xml.in.h:611
-#, fuzzy
msgid "Latvian (tilde variant)"
-msgstr "Phương án dấu sóng (~)"
+msgstr "Tiếng Lát-vi-a (biến thể dấu sóng ~)"
#: ../rules/base.xml.in.h:612
-#, fuzzy
msgid "Latvian (F variant)"
-msgstr "Biến thể phông chữ"
+msgstr "Tiếng Lát-vi-a (biến thể F)"
#: ../rules/base.xml.in.h:613
msgid "Latvian (modern)"
@@ -2307,7 +2286,7 @@ msgstr "Tiếng Lát-vi-a (hiện đại)"
#: ../rules/base.xml.in.h:614
msgid "Latvian (ergonomic, ŪGJRMV)"
-msgstr ""
+msgstr "Tiếng Lát-vi-a (công thái học, ŪGJRMV)"
#: ../rules/base.xml.in.h:615
msgid "Latvian (adapted)"
@@ -2323,48 +2302,41 @@ msgid "Maori"
msgstr "Mao-ri"
#. Keyboard indicator for Serbian layouts
-#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:66
+#: ../rules/base.xml.in.h:620 ../rules/base.extras.xml.in.h:67
msgid "sr"
msgstr "sr"
#: ../rules/base.xml.in.h:621
msgid "Montenegrin"
-msgstr ""
+msgstr "Montenegrin"
#: ../rules/base.xml.in.h:622
-#, fuzzy
msgid "Montenegrin (Cyrillic)"
-msgstr "Ki-rin/Tiếng Nga"
+msgstr "Montenegrin (Ki-rin)"
#: ../rules/base.xml.in.h:623
-#, fuzzy
msgid "Montenegrin (Cyrillic, ZE and ZHE swapped)"
-msgstr "Ki-rin, đổi chỗ Z và ZHE"
+msgstr "Montenegrin (Ki-rin, đổi chỗ Z và ZHE)"
#: ../rules/base.xml.in.h:624
-#, fuzzy
msgid "Montenegrin (Latin Unicode)"
-msgstr "La-tinh Unicode"
+msgstr "Montenegrin (La-tinh Unicode)"
#: ../rules/base.xml.in.h:625
-#, fuzzy
msgid "Montenegrin (Latin qwerty)"
-msgstr "La-tinh qwerty"
+msgstr "Montenegrin (La-tinh qwerty)"
#: ../rules/base.xml.in.h:626
-#, fuzzy
msgid "Montenegrin (Latin Unicode qwerty)"
-msgstr "La-tinh Unicode qwerty"
+msgstr "Montenegrin (La-tinh Unicode qwerty)"
#: ../rules/base.xml.in.h:627
-#, fuzzy
msgid "Montenegrin (Cyrillic with guillemets)"
-msgstr "Ki-rin với “chim uria”"
+msgstr "Montenegrin (Ki-rin có “guillemets”)"
#: ../rules/base.xml.in.h:628
-#, fuzzy
msgid "Montenegrin (Latin with guillemets)"
-msgstr "La-tinh với “chim uria”"
+msgstr "Montenegrin (La-tinh có “guillemets”)"
#. Keyboard indicator for Macedonian layouts
#: ../rules/base.xml.in.h:630
@@ -2377,7 +2349,7 @@ msgstr "Tiếng Maxêđôni"
#: ../rules/base.xml.in.h:632
msgid "Macedonian (eliminate dead keys)"
-msgstr "Maxêđôni (phím chết loại trừ)"
+msgstr "Maxêđôni (loại bỏ phím chết)"
#. Keyboard indicator for Maltese layouts
#: ../rules/base.xml.in.h:634
@@ -2386,7 +2358,7 @@ msgstr "mt"
#: ../rules/base.xml.in.h:635
msgid "Maltese"
-msgstr "Tiếng Mantơ "
+msgstr "Tiếng Mantơ"
#: ../rules/base.xml.in.h:636
msgid "Maltese (with US layout)"
@@ -2402,17 +2374,17 @@ msgid "Mongolian"
msgstr "Tiếng Mông Cổ"
#. Keyboard indicator for Norwegian layouts
-#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:117
+#: ../rules/base.xml.in.h:641 ../rules/base.extras.xml.in.h:118
msgid "no"
msgstr "no"
-#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:118
+#: ../rules/base.xml.in.h:642 ../rules/base.extras.xml.in.h:119
msgid "Norwegian"
msgstr "Tiếng Na-uy"
#: ../rules/base.xml.in.h:643
msgid "Norwegian (eliminate dead keys)"
-msgstr "Na Uy (phím chết loại trừ)"
+msgstr "Na Uy (loại bỏ phím chết)"
#: ../rules/base.xml.in.h:644
msgid "Norwegian (Winkeys)"
@@ -2423,14 +2395,12 @@ msgid "Norwegian (Dvorak)"
msgstr "Na Uy (Dvorak)"
#: ../rules/base.xml.in.h:646
-#, fuzzy
msgid "Northern Saami (Norway)"
-msgstr "Bắc Xa-mi"
+msgstr "Bắc Xa-mi (Na Uy)"
#: ../rules/base.xml.in.h:647
-#, fuzzy
msgid "Northern Saami (Norway, eliminate dead keys)"
-msgstr "Bắc Xa-mi, phím chết loại trừ"
+msgstr "Bắc Xa-mi (Na Uy, loại bỏ phím chết)"
#: ../rules/base.xml.in.h:648
msgid "Norwegian (Macintosh)"
@@ -2438,20 +2408,20 @@ msgstr "Na Uy (Macintosh)"
#: ../rules/base.xml.in.h:649
msgid "Norwegian (Macintosh, eliminate dead keys)"
-msgstr "Na Uy (Macintosh, phím chết loại trừ)"
+msgstr "Na Uy (Macintosh, loại bỏ phím chết)"
#: ../rules/base.xml.in.h:650
msgid "Norwegian (Colemak)"
-msgstr "Tiếng Na-uy (Colemak) "
+msgstr "Tiếng Na-uy (Colemak)"
#. Keyboard indicator for Polish layouts
-#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:55
+#: ../rules/base.xml.in.h:652 ../rules/base.extras.xml.in.h:56
msgid "pl"
msgstr "pl"
-#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:56
+#: ../rules/base.xml.in.h:653 ../rules/base.extras.xml.in.h:57
msgid "Polish"
-msgstr "Tiếng Ba Lan "
+msgstr "Tiếng Ba Lan"
#: ../rules/base.xml.in.h:654
msgid "Polish (legacy)"
@@ -2478,9 +2448,8 @@ msgid "Kashubian"
msgstr "Kha-su-bi"
#: ../rules/base.xml.in.h:660
-#, fuzzy
msgid "Silesian"
-msgstr "Tiếng Ba Tư"
+msgstr "Silesian"
#: ../rules/base.xml.in.h:661
msgid "Russian (Poland, phonetic Dvorak)"
@@ -2490,13 +2459,13 @@ msgstr "Ru-man-ni (Ba Lan, ngữ âm Dvorak)"
msgid "Polish (programmer Dvorak)"
msgstr "Tiếng Ba Lan (dành cho người lập trình)"
-#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:120
+#: ../rules/base.xml.in.h:663 ../rules/base.extras.xml.in.h:121
msgid "Portuguese"
msgstr "Bồ Đào Nha"
#: ../rules/base.xml.in.h:664
msgid "Portuguese (eliminate dead keys)"
-msgstr "Bồ Đào Nha (phím chết loại trừ)"
+msgstr "Bồ Đào Nha (loại bỏ phím chết)"
#: ../rules/base.xml.in.h:665
msgid "Portuguese (Sun dead keys)"
@@ -2508,7 +2477,7 @@ msgstr "Bồ Đào Nha (Macintosh)"
#: ../rules/base.xml.in.h:667
msgid "Portuguese (Macintosh, eliminate dead keys)"
-msgstr "Bồ Đào Nha (Macintosh, phím chết loại trừ)"
+msgstr "Bồ Đào Nha (Macintosh, loại bỏ phím chết)"
#: ../rules/base.xml.in.h:668
msgid "Portuguese (Macintosh, Sun dead keys)"
@@ -2527,11 +2496,11 @@ msgid "Esperanto (Portugal, Nativo)"
msgstr "Ét-pê-ran-to (Bồ Đào Nha, Nguyên gốc)"
#. Keyboard indicator for Romanian layouts
-#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:60
+#: ../rules/base.xml.in.h:673 ../rules/base.extras.xml.in.h:61
msgid "ro"
msgstr "ro"
-#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:61
+#: ../rules/base.xml.in.h:674 ../rules/base.extras.xml.in.h:62
msgid "Romanian"
msgstr "Tiếng Ru-ma-ni"
@@ -2551,7 +2520,7 @@ msgstr "Ru-man-ni (dấu phẩy tiêu chuẩn)"
msgid "Romanian (WinKeys)"
msgstr "Ru-man-ni (Có phím Windows)"
-#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:70
+#: ../rules/base.xml.in.h:679 ../rules/base.extras.xml.in.h:71
msgid "Russian"
msgstr "Nga"
@@ -2613,15 +2582,15 @@ msgstr "Kalmyk"
#: ../rules/base.xml.in.h:694
msgid "Russian (DOS)"
-msgstr "Nga (DOS)"
+msgstr "Tiếng Nga (DOS)"
#: ../rules/base.xml.in.h:695
msgid "Russian (Macintosh)"
-msgstr "Nga (Macintosh)"
+msgstr "Tiếng Nga (Macintosh)"
#: ../rules/base.xml.in.h:696
msgid "Serbian (Russia)"
-msgstr "Xéc-bi (Nga)"
+msgstr "Tiếng Xéc-bi (Nga)"
#: ../rules/base.xml.in.h:697
msgid "Bashkirian"
@@ -2631,1414 +2600,1414 @@ msgstr "Ba-s-khi-ri"
msgid "Mari"
msgstr "Tiếng Ma-ri"
-#: ../rules/base.xml.in.h:699 ../rules/base.extras.xml.in.h:67
-msgid "Serbian"
-msgstr "Xéc-bi"
+#: ../rules/base.xml.in.h:699
+msgid "Russian (phonetic azerty)"
+msgstr "Tiếng Nga (ngữ âm azerty)"
#: ../rules/base.xml.in.h:700
-#, fuzzy
+msgid "Russian (phonetic French)"
+msgstr "Tiếng Nga (Pháp ngữ âm)"
+
+#: ../rules/base.xml.in.h:701 ../rules/base.extras.xml.in.h:68
+msgid "Serbian"
+msgstr "Tiếng Xéc-bi"
+
+#: ../rules/base.xml.in.h:702
msgid "Serbian (Cyrillic, ZE and ZHE swapped)"
-msgstr "Ki-rin, đổi chỗ Z và ZHE"
+msgstr "Tiếng Xéc-bi (Ki-rin, đổi chỗ Z và ZHE)"
-#: ../rules/base.xml.in.h:701
-#, fuzzy
+#: ../rules/base.xml.in.h:703
msgid "Serbian (Latin)"
msgstr "Tiếng Xéc-bi (La-tinh)"
-#: ../rules/base.xml.in.h:702
-#, fuzzy
+#: ../rules/base.xml.in.h:704
msgid "Serbian (Latin Unicode)"
-msgstr "La-tinh Unicode"
+msgstr "Tiếng Xéc-bi (La-tinh Unicode)"
-#: ../rules/base.xml.in.h:703
-#, fuzzy
+#: ../rules/base.xml.in.h:705
msgid "Serbian (Latin qwerty)"
-msgstr "La-tinh qwerty"
+msgstr "Tiếng Xéc-bi (La-tinh qwerty)"
-#: ../rules/base.xml.in.h:704
-#, fuzzy
+#: ../rules/base.xml.in.h:706
msgid "Serbian (Latin Unicode qwerty)"
-msgstr "La-tinh Unicode qwerty"
+msgstr "Tiếng Xéc-bi (La-tinh Unicode qwerty)"
-#: ../rules/base.xml.in.h:705
-#, fuzzy
+#: ../rules/base.xml.in.h:707
msgid "Serbian (Cyrillic with guillemets)"
-msgstr "Ki-rin với “chim uria”"
+msgstr "Tiếng Xéc-bi (Ki-rin với “guillemets”)"
-#: ../rules/base.xml.in.h:706
-#, fuzzy
+#: ../rules/base.xml.in.h:708
msgid "Serbian (Latin with guillemets)"
-msgstr "La-tinh với “chim uria”"
+msgstr "Tiếng Xéc-bi (La-tinh với “guillemets”)"
-#: ../rules/base.xml.in.h:707
-#, fuzzy
+#: ../rules/base.xml.in.h:709
msgid "Pannonian Rusyn"
msgstr "Đồng điệu Ru-xin Pa-non"
#. Keyboard indicator for Slovenian layouts
-#: ../rules/base.xml.in.h:709
+#: ../rules/base.xml.in.h:711
msgid "sl"
msgstr "sl"
-#: ../rules/base.xml.in.h:710
+#: ../rules/base.xml.in.h:712
msgid "Slovenian"
msgstr "Tiếng Xlô-ven"
-#: ../rules/base.xml.in.h:711
-#, fuzzy
+#: ../rules/base.xml.in.h:713
msgid "Slovenian (with guillemets for quotes)"
-msgstr "Dùng “chim uria” làm dấu trích dẫn"
+msgstr "Tiếng Xlô-ven (Dùng “guillemets” làm dấu trích dẫn)"
-#: ../rules/base.xml.in.h:712
-#, fuzzy
+#: ../rules/base.xml.in.h:714
msgid "Slovenian (US keyboard with Slovenian letters)"
-msgstr "Đức (Bàn phím Mỹ với các chữ cái Đức)"
+msgstr "Tiếng Xlô-ven (Bàn phím Mỹ với các chữ cái Xlô-ven)"
#. Keyboard indicator for Slovak layouts
-#: ../rules/base.xml.in.h:714 ../rules/base.extras.xml.in.h:122
+#: ../rules/base.xml.in.h:716 ../rules/base.extras.xml.in.h:123
msgid "sk"
msgstr "sk"
-#: ../rules/base.xml.in.h:715 ../rules/base.extras.xml.in.h:123
+#: ../rules/base.xml.in.h:717 ../rules/base.extras.xml.in.h:124
msgid "Slovak"
-msgstr "Tiếng Xlô-vác "
+msgstr "Tiếng Xlô-vác"
-#: ../rules/base.xml.in.h:716
+#: ../rules/base.xml.in.h:718
msgid "Slovak (extended Backslash)"
-msgstr "Xlô vác (gạch ngược Mở rộng)"
+msgstr "Tiếng Xlô vác (gạch ngược Mở rộng)"
-#: ../rules/base.xml.in.h:717
+#: ../rules/base.xml.in.h:719
msgid "Slovak (qwerty)"
-msgstr "Xlô vác (qwerty)"
+msgstr "Tiếng Xlô vác (qwerty)"
-#: ../rules/base.xml.in.h:718
+#: ../rules/base.xml.in.h:720
msgid "Slovak (qwerty, extended Backslash)"
-msgstr "Xlô vác (qwerty, Gạch ngược mở rộng)"
+msgstr "Tiếng Xlô vác (qwerty, Gạch ngược mở rộng)"
-#: ../rules/base.xml.in.h:719 ../rules/base.extras.xml.in.h:126
+#: ../rules/base.xml.in.h:721 ../rules/base.extras.xml.in.h:127
msgid "Spanish"
-msgstr "Tiếng Tây Ban Nha "
+msgstr "Tiếng Tây Ban Nha"
-#: ../rules/base.xml.in.h:720
+#: ../rules/base.xml.in.h:722
msgid "Spanish (eliminate dead keys)"
-msgstr "Tây Ban Nha (phím chết loại trừ)"
+msgstr "Tây Ban Nha (loại bỏ phím chết)"
-#: ../rules/base.xml.in.h:721
+#: ../rules/base.xml.in.h:723
msgid "Spanish (Winkeys)"
msgstr "Tây Ban Nha (Có phím Windows)"
-#: ../rules/base.xml.in.h:722
+#: ../rules/base.xml.in.h:724
msgid "Spanish (include dead tilde)"
msgstr "Tây Ban Nha (bao gồm dấu sóng chết)"
-#: ../rules/base.xml.in.h:723
+#: ../rules/base.xml.in.h:725
msgid "Spanish (Sun dead keys)"
msgstr "Tây Ban Nha (phím chết Sun)"
-#: ../rules/base.xml.in.h:724
+#: ../rules/base.xml.in.h:726
msgid "Spanish (Dvorak)"
msgstr "Tây Ban Nha (Dvorak)"
-#: ../rules/base.xml.in.h:725
-#, fuzzy
+#: ../rules/base.xml.in.h:727
msgid "Asturian (Spain, with bottom-dot H and bottom-dot L)"
msgstr "Biến thế Ax-tu-ri có H chấm dưới và L chấm dưới"
-#: ../rules/base.xml.in.h:726
+#: ../rules/base.xml.in.h:728
msgid "Catalan (Spain, with middle-dot L)"
msgstr "Ca-ta-lăng (Tây Ban Nha, có chữ L chấm giữa)"
-#: ../rules/base.xml.in.h:727
+#: ../rules/base.xml.in.h:729
msgid "Spanish (Macintosh)"
msgstr "Tây Ban Nha (Macintosh)"
#. Keyboard indicator for Swedish layouts
-#: ../rules/base.xml.in.h:729 ../rules/base.extras.xml.in.h:128
+#: ../rules/base.xml.in.h:731 ../rules/base.extras.xml.in.h:129
msgid "sv"
msgstr "sv"
-#: ../rules/base.xml.in.h:730 ../rules/base.extras.xml.in.h:129
+#: ../rules/base.xml.in.h:732 ../rules/base.extras.xml.in.h:130
msgid "Swedish"
msgstr "Tiếng Thụy Điển"
-#: ../rules/base.xml.in.h:731
+#: ../rules/base.xml.in.h:733
msgid "Swedish (eliminate dead keys)"
-msgstr "Thụy Điển (phím chết loại trừ)"
+msgstr "Thụy Điển (loại bỏ phím chết)"
-#: ../rules/base.xml.in.h:732
+#: ../rules/base.xml.in.h:734
msgid "Swedish (Dvorak)"
msgstr "Tiếng Thụy Điển (Dvorak)"
-#: ../rules/base.xml.in.h:733
+#: ../rules/base.xml.in.h:735
msgid "Russian (Sweden, phonetic)"
-msgstr "Nga (Thụy Điển, ngữ âm)"
+msgstr "Tiếng Nga (Thụy Điển, ngữ âm)"
-#: ../rules/base.xml.in.h:734
+#: ../rules/base.xml.in.h:736
msgid "Russian (Sweden, phonetic, eliminate dead keys)"
-msgstr "Nga (Thụy Điển, ngữ âm, phím chết loại trừ)"
+msgstr "Tiếng Nga (Thụy Điển, ngữ âm, loại bỏ phím chết)"
-#: ../rules/base.xml.in.h:735
+#: ../rules/base.xml.in.h:737
msgid "Northern Saami (Sweden)"
msgstr "Bắc Xa-mi (Thụy Điển)"
-#: ../rules/base.xml.in.h:736
+#: ../rules/base.xml.in.h:738
msgid "Swedish (Macintosh)"
msgstr "Thụy Điển (Macintosh)"
-#: ../rules/base.xml.in.h:737
+#: ../rules/base.xml.in.h:739
msgid "Swedish (Svdvorak)"
msgstr "Thụy Điển (Svdvorak)"
-#: ../rules/base.xml.in.h:738
+#: ../rules/base.xml.in.h:740
msgid "Swedish Sign Language"
-msgstr ""
+msgstr "Thụy Điển ngôn ngữ ký hiệu"
-#: ../rules/base.xml.in.h:739 ../rules/base.extras.xml.in.h:132
+#: ../rules/base.xml.in.h:741 ../rules/base.extras.xml.in.h:133
msgid "German (Switzerland)"
msgstr "Đức (Thụy sỹ)"
-#: ../rules/base.xml.in.h:740
+#: ../rules/base.xml.in.h:742
msgid "German (Switzerland, legacy)"
msgstr "Đức (Thụy Sỹ, cũ)"
-#: ../rules/base.xml.in.h:741
+#: ../rules/base.xml.in.h:743
msgid "German (Switzerland, eliminate dead keys)"
-msgstr "Đức (Thụy Sỹ, phím chết loại trừ)"
+msgstr "Đức (Thụy Sỹ, loại bỏ phím chết)"
-#: ../rules/base.xml.in.h:742
+#: ../rules/base.xml.in.h:744
msgid "German (Switzerland, Sun dead keys)"
msgstr "Đức (Thụy Sỹ, phím chết Sun)"
-#: ../rules/base.xml.in.h:743
+#: ../rules/base.xml.in.h:745
msgid "French (Switzerland)"
msgstr "Pháp (Thụy sỹ)"
-#: ../rules/base.xml.in.h:744
+#: ../rules/base.xml.in.h:746
msgid "French (Switzerland, eliminate dead keys)"
-msgstr "Pháp (Thụy Sỹ, phím chết loại trừ)"
+msgstr "Pháp (Thụy Sỹ, loại bỏ phím chết)"
-#: ../rules/base.xml.in.h:745
+#: ../rules/base.xml.in.h:747
msgid "French (Switzerland, Sun dead keys)"
msgstr "Pháp (Thụy Sỹ, phím chết Sun)"
-#: ../rules/base.xml.in.h:746
+#: ../rules/base.xml.in.h:748
msgid "French (Switzerland, Macintosh)"
msgstr "Pháp (Thụy Sỹ, Macintosh)"
-#: ../rules/base.xml.in.h:747
+#: ../rules/base.xml.in.h:749
msgid "German (Switzerland, Macintosh)"
msgstr "Đức (Thụy Sỹ, Macintosh)"
-#: ../rules/base.xml.in.h:748
+#: ../rules/base.xml.in.h:750
msgid "Arabic (Syria)"
msgstr "Tiếng A Rập (Xy-ri)"
#. Keyboard indicator for Syriac layouts
-#: ../rules/base.xml.in.h:750
+#: ../rules/base.xml.in.h:752
msgid "syc"
msgstr "syc"
-#: ../rules/base.xml.in.h:751
+#: ../rules/base.xml.in.h:753
msgid "Syriac"
msgstr "Xi-ri"
-#: ../rules/base.xml.in.h:752
-#, fuzzy
+#: ../rules/base.xml.in.h:754
msgid "Syriac (phonetic)"
msgstr "Mở rộng Ngữ âm"
-#: ../rules/base.xml.in.h:753
-#, fuzzy
+#: ../rules/base.xml.in.h:755
msgid "Kurdish (Syria, Latin Q)"
msgstr "Kuổ-đít (Iran, A Rập La-tinh)"
-#: ../rules/base.xml.in.h:754
-#, fuzzy
+#: ../rules/base.xml.in.h:756
msgid "Kurdish (Syria, F)"
msgstr "Tiếng A Rập (Xy-ri)"
-#: ../rules/base.xml.in.h:755
-#, fuzzy
+#: ../rules/base.xml.in.h:757
msgid "Kurdish (Syria, Latin Alt-Q)"
msgstr "Tiếng Iran (I-rắc, La-tinh Alt-Q)"
#. Keyboard indicator for Tajik layouts
-#: ../rules/base.xml.in.h:757
+#: ../rules/base.xml.in.h:759
msgid "tg"
msgstr "tg"
-#: ../rules/base.xml.in.h:758
+#: ../rules/base.xml.in.h:760
msgid "Tajik"
msgstr "Tiếng Ta-gic"
-#: ../rules/base.xml.in.h:759
+#: ../rules/base.xml.in.h:761
msgid "Tajik (legacy)"
msgstr "Tiếng Ta-gíc (cổ)"
#. Keyboard indicator for Sinhala layouts
-#: ../rules/base.xml.in.h:761
+#: ../rules/base.xml.in.h:763
msgid "si"
msgstr "si"
-#: ../rules/base.xml.in.h:762
-#, fuzzy
+#: ../rules/base.xml.in.h:764
msgid "Sinhala (phonetic)"
msgstr "Mở rộng Ngữ âm"
-#: ../rules/base.xml.in.h:763
-#, fuzzy
+#: ../rules/base.xml.in.h:765
msgid "Tamil (Sri Lanka, Unicode)"
msgstr "Ta-min Unicode"
-#: ../rules/base.xml.in.h:764
-#, fuzzy
+#: ../rules/base.xml.in.h:766
msgid "Tamil (Sri Lanka, TAB Typewriter)"
msgstr "Ta-min TAB máy chữ"
#. Keyboard indicator for Thai layouts
-#: ../rules/base.xml.in.h:766
+#: ../rules/base.xml.in.h:768
msgid "th"
msgstr "th"
-#: ../rules/base.xml.in.h:767
+#: ../rules/base.xml.in.h:769
msgid "Thai"
-msgstr "Tiếng Thái Lan "
+msgstr "Tiếng Thái Lan"
-#: ../rules/base.xml.in.h:768
+#: ../rules/base.xml.in.h:770
msgid "Thai (TIS-820.2538)"
msgstr "Thái (TIS-820.2538)"
-#: ../rules/base.xml.in.h:769
+#: ../rules/base.xml.in.h:771
msgid "Thai (Pattachote)"
msgstr "Thái Lan (Pattachote)"
#. Keyboard indicator for Turkish layouts
-#: ../rules/base.xml.in.h:771 ../rules/base.extras.xml.in.h:135
+#: ../rules/base.xml.in.h:773 ../rules/base.extras.xml.in.h:136
msgid "tr"
msgstr "tr"
-#: ../rules/base.xml.in.h:772 ../rules/base.extras.xml.in.h:136
+#: ../rules/base.xml.in.h:774 ../rules/base.extras.xml.in.h:137
msgid "Turkish"
msgstr "Tiếng Thổ Nhĩ Kỳ"
-#: ../rules/base.xml.in.h:773
+#: ../rules/base.xml.in.h:775
msgid "Turkish (F)"
msgstr "Tiếng Thổ Nhĩ Kỳ (F)"
-#: ../rules/base.xml.in.h:774
+#: ../rules/base.xml.in.h:776
msgid "Turkish (Alt-Q)"
msgstr "Thổ nhĩ kỳ (Alt-Q)"
-#: ../rules/base.xml.in.h:775
-#, fuzzy
+#: ../rules/base.xml.in.h:777
msgid "Turkish (Sun dead keys)"
msgstr "Bồ Đào Nha (phím chết Sun)"
-#: ../rules/base.xml.in.h:776
-#, fuzzy
+#: ../rules/base.xml.in.h:778
msgid "Kurdish (Turkey, Latin Q)"
msgstr "Kuổ-đít (Iran, A Rập La-tinh)"
-#: ../rules/base.xml.in.h:777
-#, fuzzy
+#: ../rules/base.xml.in.h:779
msgid "Kurdish (Turkey, F)"
-msgstr "Nước Cộng Hoà Thổ Nhĩ Kỳ"
+msgstr "Nước Cộng Hòa Thổ Nhĩ Kỳ"
-#: ../rules/base.xml.in.h:778
-#, fuzzy
+#: ../rules/base.xml.in.h:780
msgid "Kurdish (Turkey, Latin Alt-Q)"
msgstr "Tiếng Iran (I-rắc, La-tinh Alt-Q)"
-#: ../rules/base.xml.in.h:779
+#: ../rules/base.xml.in.h:781
msgid "Turkish (international with dead keys)"
msgstr "Thổ Nhĩ Kỳ (quốc tế với phím chết)"
#. Keyboard indicator for Crimean Tatar layouts
-#: ../rules/base.xml.in.h:781 ../rules/base.extras.xml.in.h:62
+#: ../rules/base.xml.in.h:783 ../rules/base.extras.xml.in.h:63
msgid "crh"
msgstr "crh"
-#: ../rules/base.xml.in.h:782
+#: ../rules/base.xml.in.h:784
msgid "Crimean Tatar (Turkish Q)"
msgstr "Ta-tă Cợ-ri-mia (Thổ Nhĩ Kỳ Q)"
-#: ../rules/base.xml.in.h:783
+#: ../rules/base.xml.in.h:785
msgid "Crimean Tatar (Turkish F)"
msgstr "Ta-tă Cợ-ri-mia (Thổ Nhĩ Kỳ F)"
-#: ../rules/base.xml.in.h:784
+#: ../rules/base.xml.in.h:786
msgid "Crimean Tatar (Turkish Alt-Q)"
msgstr "Ta-tă Cợ-ri-mia (Thổ Nhĩ Kỳ Alt-Q)"
-#: ../rules/base.xml.in.h:785
+#: ../rules/base.xml.in.h:787
msgid "Taiwanese"
msgstr "Tiếng Đài Loan"
-#: ../rules/base.xml.in.h:786
+#: ../rules/base.xml.in.h:788
msgid "Taiwanese (indigenous)"
msgstr "Tiếng Đài Loan (bản địa)"
#. Keyboard indicator for Saisiyat layouts
-#: ../rules/base.xml.in.h:788
+#: ../rules/base.xml.in.h:790
msgid "xsy"
msgstr "xsy"
-#: ../rules/base.xml.in.h:789
+#: ../rules/base.xml.in.h:791
msgid "Saisiyat (Taiwan)"
msgstr "Tiếng Saisiyat (Đài-loan)"
#. Keyboard indicator for Ukranian layouts
-#: ../rules/base.xml.in.h:791 ../rules/base.extras.xml.in.h:138
+#: ../rules/base.xml.in.h:793 ../rules/base.extras.xml.in.h:139
msgid "uk"
msgstr "uk"
-#: ../rules/base.xml.in.h:792 ../rules/base.extras.xml.in.h:139
+#: ../rules/base.xml.in.h:794 ../rules/base.extras.xml.in.h:140
msgid "Ukrainian"
-msgstr "Tiếng Ukraina "
+msgstr "Tiếng Ukraina"
-#: ../rules/base.xml.in.h:793
+#: ../rules/base.xml.in.h:795
msgid "Ukrainian (phonetic)"
-msgstr "U-crai-na (ngữ âm)"
+msgstr "Tiếng U-crai-na (ngữ âm)"
-#: ../rules/base.xml.in.h:794
+#: ../rules/base.xml.in.h:796
msgid "Ukrainian (typewriter)"
-msgstr "U-crai-na (máy đánh chữ)"
+msgstr "Tiếng U-crai-na (máy đánh chữ)"
-#: ../rules/base.xml.in.h:795
+#: ../rules/base.xml.in.h:797
msgid "Ukrainian (WinKeys)"
-msgstr "U-crai-na(Có phím Windows)"
+msgstr "Tiếng U-crai-na(Có phím Windows)"
-#: ../rules/base.xml.in.h:796
+#: ../rules/base.xml.in.h:798
msgid "Ukrainian (legacy)"
-msgstr "U-crai-na (cổ)"
+msgstr "Tiếng U-crai-na (cổ)"
-#: ../rules/base.xml.in.h:797
+#: ../rules/base.xml.in.h:799
msgid "Ukrainian (standard RSTU)"
-msgstr "U-crai-na (RSTU chuẩn)"
+msgstr "Tiếng U-crai-na (RSTU chuẩn)"
-#: ../rules/base.xml.in.h:798
+#: ../rules/base.xml.in.h:800
msgid "Russian (Ukraine, standard RSTU)"
-msgstr ""
+msgstr "Tiếng Nga (U-crai-na, RSTU chuẩn)"
-#: ../rules/base.xml.in.h:799
-#, fuzzy
+#: ../rules/base.xml.in.h:801
msgid "Ukrainian (homophonic)"
-msgstr "Đồng Că-bo-va-néc U-cợ-rainh"
+msgstr "U-crai-na (phát âm giống nhau)"
-#: ../rules/base.xml.in.h:800 ../rules/base.extras.xml.in.h:141
+#: ../rules/base.xml.in.h:802 ../rules/base.extras.xml.in.h:142
msgid "English (UK)"
msgstr "Tiếng Anh (UK)"
-#: ../rules/base.xml.in.h:801
+#: ../rules/base.xml.in.h:803
msgid "English (UK, extended WinKeys)"
msgstr "Tiếng Anh (UK, WinKeys)"
-#: ../rules/base.xml.in.h:802
+#: ../rules/base.xml.in.h:804
msgid "English (UK, international with dead keys)"
-msgstr "Anh (Anh, quốc tế với phím chết)"
+msgstr "Tiếng Anh (Anh, quốc tế với phím chết)"
-#: ../rules/base.xml.in.h:803
+#: ../rules/base.xml.in.h:805
msgid "English (UK, Dvorak)"
msgstr "Tiếng Anh (UK, Dvorak)"
-#: ../rules/base.xml.in.h:804
+#: ../rules/base.xml.in.h:806
msgid "English (UK, Dvorak with UK punctuation)"
-msgstr "Anh (Mỹ, Dvorak dấu chấm câu Anh Quốc)"
+msgstr "Tiếng Anh (Mỹ, Dvorak dấu chấm câu Anh Quốc)"
-#: ../rules/base.xml.in.h:805
+#: ../rules/base.xml.in.h:807
msgid "English (UK, Macintosh)"
msgstr "Tiếng Anh (UK, Macintosh)"
-#: ../rules/base.xml.in.h:806
+#: ../rules/base.xml.in.h:808
msgid "English (UK, Macintosh international)"
-msgstr "Anh (Anh, Macintosh quốc tế)"
+msgstr "Tiếng Anh (Anh, Macintosh quốc tế)"
-#: ../rules/base.xml.in.h:807
+#: ../rules/base.xml.in.h:809
msgid "English (UK, Colemak)"
-msgstr "Anh (UK, Colemak)"
+msgstr "Tiếng Anh (UK, Colemak)"
-#: ../rules/base.xml.in.h:808
+#: ../rules/base.xml.in.h:810
msgid "Uzbek"
msgstr "Tiếng U-dơ-bếch"
-#: ../rules/base.xml.in.h:809
+#: ../rules/base.xml.in.h:811
msgid "Uzbek (Latin)"
msgstr "Tiếng U-x-béc (La-tinh)"
#. Keyboard indicator for Vietnamese layouts
-#: ../rules/base.xml.in.h:811
+#: ../rules/base.xml.in.h:813
msgid "vi"
msgstr "vi"
-#: ../rules/base.xml.in.h:812
+#: ../rules/base.xml.in.h:814
msgid "Vietnamese"
msgstr "Tiếng Việt"
#. Keyboard indicator for Korean layouts
-#: ../rules/base.xml.in.h:814 ../rules/base.extras.xml.in.h:143
+#: ../rules/base.xml.in.h:816 ../rules/base.extras.xml.in.h:144
msgid "ko"
msgstr "ko"
-#: ../rules/base.xml.in.h:815 ../rules/base.extras.xml.in.h:144
+#: ../rules/base.xml.in.h:817 ../rules/base.extras.xml.in.h:145
msgid "Korean"
-msgstr "Tiếng Hàn Quốc "
+msgstr "Tiếng Hàn Quốc"
-#: ../rules/base.xml.in.h:816
+#: ../rules/base.xml.in.h:818
msgid "Korean (101/104 key compatible)"
-msgstr "Hàn Quốc (tương thích với kiểu bàn phím 101/104)"
+msgstr "Tiếng Hàn Quốc (tương thích với kiểu bàn phím 101/104)"
-#: ../rules/base.xml.in.h:817
+#: ../rules/base.xml.in.h:819
msgid "Japanese (PC-98xx Series)"
msgstr "Tiếng Nhật (Sê-ri PC-98xx)"
#. Keyboard indicator for Irish layouts
-#: ../rules/base.xml.in.h:819
+#: ../rules/base.xml.in.h:821
msgid "ie"
msgstr "ie"
-#: ../rules/base.xml.in.h:820
+#: ../rules/base.xml.in.h:822
msgid "Irish"
msgstr "Tiếng Ai-len"
-#: ../rules/base.xml.in.h:821
+#: ../rules/base.xml.in.h:823
msgid "CloGaelach"
msgstr "CloGaelach"
-#: ../rules/base.xml.in.h:822
+#: ../rules/base.xml.in.h:824
msgid "Irish (UnicodeExpert)"
msgstr "Ai-len (UnicodeExpert)"
-#: ../rules/base.xml.in.h:823
+#: ../rules/base.xml.in.h:825
msgid "Ogham"
msgstr "Og-âm"
-#: ../rules/base.xml.in.h:824
+#: ../rules/base.xml.in.h:826
msgid "Ogham (IS434)"
msgstr "Ogam (IS434)"
-#: ../rules/base.xml.in.h:825
+#: ../rules/base.xml.in.h:827
msgid "Urdu (Pakistan)"
msgstr "Tiếng Ua-đu (Pa-ki-x-thănh)"
-#: ../rules/base.xml.in.h:826
+#: ../rules/base.xml.in.h:828
msgid "Urdu (Pakistan, CRULP)"
-msgstr ""
+msgstr "Tiếng Ua-đu (Pa-ki-x-thănh, CRULP)"
-#: ../rules/base.xml.in.h:827
+#: ../rules/base.xml.in.h:829
msgid "Urdu (Pakistan, NLA)"
-msgstr ""
+msgstr "Tiếng Ua-đu (Pa-ki-x-thănh, NLA)"
-#: ../rules/base.xml.in.h:828
+#: ../rules/base.xml.in.h:830
msgid "Arabic (Pakistan)"
msgstr "Ả Rập (Pa-ki-x-thănh)"
#. Keyboard indicator for Sindhi layouts
-#: ../rules/base.xml.in.h:830
+#: ../rules/base.xml.in.h:832
msgid "sd"
msgstr "sd"
-#: ../rules/base.xml.in.h:831
+#: ../rules/base.xml.in.h:833
msgid "Sindhi"
msgstr "Xin-đi"
#. Keyboard indicator for Dhivehi layouts
-#: ../rules/base.xml.in.h:833
+#: ../rules/base.xml.in.h:835
msgid "dv"
msgstr "dv"
-#: ../rules/base.xml.in.h:834
+#: ../rules/base.xml.in.h:836
msgid "Dhivehi"
msgstr "Tiếng Đi-ve-hi"
-#: ../rules/base.xml.in.h:835
+#: ../rules/base.xml.in.h:837
msgid "English (South Africa)"
msgstr "Tiếng Anh (Nam Phi)"
#. Keyboard indicator for Esperanto layouts
-#: ../rules/base.xml.in.h:837
+#: ../rules/base.xml.in.h:839
msgid "eo"
msgstr "eo"
-#: ../rules/base.xml.in.h:838
+#: ../rules/base.xml.in.h:840
msgid "Esperanto"
msgstr "Ét-pe-ran-tô"
-#: ../rules/base.xml.in.h:839
+#: ../rules/base.xml.in.h:841
msgid "Esperanto (displaced semicolon and quote, obsolete)"
msgstr "Ét-pe-ran-tô (hoán đổi dấu chấm phẩy và dấu nháy, cũ)"
#. Keyboard indicator for Nepali layouts
-#: ../rules/base.xml.in.h:841
+#: ../rules/base.xml.in.h:843
msgid "ne"
msgstr "ne"
-#: ../rules/base.xml.in.h:842
+#: ../rules/base.xml.in.h:844
msgid "Nepali"
msgstr "Tiếng Nê-pan"
-#: ../rules/base.xml.in.h:843
+#: ../rules/base.xml.in.h:845
msgid "English (Nigeria)"
msgstr "Tiếng Anh (Nigeria)"
#. Keyboard indicator for Igbo layouts
-#: ../rules/base.xml.in.h:845
+#: ../rules/base.xml.in.h:847
msgid "ig"
msgstr "ig"
-#: ../rules/base.xml.in.h:846
+#: ../rules/base.xml.in.h:848
msgid "Igbo"
msgstr "Ig-bô"
#. Keyboard indicator for Yoruba layouts
-#: ../rules/base.xml.in.h:848
+#: ../rules/base.xml.in.h:850
msgid "yo"
msgstr "yo"
-#: ../rules/base.xml.in.h:849
+#: ../rules/base.xml.in.h:851
msgid "Yoruba"
msgstr "Yoa-ru-ba"
#. Keyboard indicator for Amharic layouts
-#: ../rules/base.xml.in.h:851
+#: ../rules/base.xml.in.h:853
msgid "am"
msgstr "am"
-#: ../rules/base.xml.in.h:852
+#: ../rules/base.xml.in.h:854
msgid "Amharic"
msgstr "Tiếng Am-ha-ri"
#. Keyboard indicator for Wolof layouts
-#: ../rules/base.xml.in.h:854
+#: ../rules/base.xml.in.h:856
msgid "wo"
msgstr "wo"
-#: ../rules/base.xml.in.h:855
-#, fuzzy
+#: ../rules/base.xml.in.h:857
msgid "Wolof"
-msgstr "Tiếng Ou-o-loc"
+msgstr "Wolof"
#. Keyboard indicator for Braille layouts
-#: ../rules/base.xml.in.h:857
+#: ../rules/base.xml.in.h:859
msgid "brl"
msgstr "brl"
-#: ../rules/base.xml.in.h:858
+#: ../rules/base.xml.in.h:860
msgid "Braille"
msgstr "Chữ nổi"
-#: ../rules/base.xml.in.h:859
+#: ../rules/base.xml.in.h:861
msgid "Braille (left hand)"
msgstr "Chữ nổi (tay trái)"
-#: ../rules/base.xml.in.h:860
+#: ../rules/base.xml.in.h:862
msgid "Braille (right hand)"
msgstr "Chữ nổi (tay phải)"
#. Keyboard indicator for Turkmen layouts
-#: ../rules/base.xml.in.h:862
+#: ../rules/base.xml.in.h:864
msgid "tk"
msgstr "tk"
-#: ../rules/base.xml.in.h:863
+#: ../rules/base.xml.in.h:865
msgid "Turkmen"
msgstr "Tiếng Tuôcmen"
-#: ../rules/base.xml.in.h:864
+#: ../rules/base.xml.in.h:866
msgid "Turkmen (Alt-Q)"
msgstr "Tiếng Tuôcmen (Alt-Q)"
#. Keyboard indicator for Bambara layouts
-#: ../rules/base.xml.in.h:866
+#: ../rules/base.xml.in.h:868
msgid "bm"
msgstr "bm"
-#: ../rules/base.xml.in.h:867
+#: ../rules/base.xml.in.h:869
msgid "Bambara"
msgstr "Tiếng Bam-ba-ra"
-#: ../rules/base.xml.in.h:868
+#: ../rules/base.xml.in.h:870
msgid "French (Mali, alternative)"
msgstr "Pháp (Mali, thay thế)"
-#: ../rules/base.xml.in.h:869
+#: ../rules/base.xml.in.h:871
msgid "English (Mali, US Macintosh)"
msgstr "Anh (Mali, Macintosh Mỹ)"
-#: ../rules/base.xml.in.h:870
+#: ../rules/base.xml.in.h:872
msgid "English (Mali, US international)"
msgstr "Anh (Mali, Mỹ quốc tế)"
#. Keyboard indicator for Swahili layouts
-#: ../rules/base.xml.in.h:872
+#: ../rules/base.xml.in.h:874
msgid "sw"
msgstr "sw"
-#: ../rules/base.xml.in.h:873
+#: ../rules/base.xml.in.h:875
msgid "Swahili (Tanzania)"
msgstr "Tiếng Bantu (Tanzania)"
-#: ../rules/base.xml.in.h:874
+#: ../rules/base.xml.in.h:876
msgid "Swahili (Kenya)"
msgstr "Tiếng Bantu (Kenya)"
-#: ../rules/base.xml.in.h:875
+#: ../rules/base.xml.in.h:877
msgid "Kikuyu"
msgstr "Ki-ku-yu"
#. Keyboard indicator for Tswana layouts
-#: ../rules/base.xml.in.h:877
+#: ../rules/base.xml.in.h:879
msgid "tn"
msgstr "tn"
-#: ../rules/base.xml.in.h:878
+#: ../rules/base.xml.in.h:880
msgid "Tswana"
msgstr "Tiếng T-xoua-na"
#. Keyboard indicator for Filipino layouts
-#: ../rules/base.xml.in.h:880
+#: ../rules/base.xml.in.h:882
msgid "ph"
msgstr "ph"
-#: ../rules/base.xml.in.h:881
+#: ../rules/base.xml.in.h:883
msgid "Filipino"
msgstr "Tiếng Phi-li-pin"
-#: ../rules/base.xml.in.h:882
+#: ../rules/base.xml.in.h:884
msgid "Filipino (QWERTY Baybayin)"
msgstr "Tiếng Phi-li-pin (QWERTY Baybayin)"
-#: ../rules/base.xml.in.h:883
+#: ../rules/base.xml.in.h:885
msgid "Filipino (Capewell-Dvorak Latin)"
msgstr "Tiếng Phi-li-pin (Capewell-Dvorak Latin)"
-#: ../rules/base.xml.in.h:884
+#: ../rules/base.xml.in.h:886
msgid "Filipino (Capewell-Dvorak Baybayin)"
msgstr "Tiếng Phi-li-pin (Capewell-Dvorak Baybayin)"
-#: ../rules/base.xml.in.h:885
+#: ../rules/base.xml.in.h:887
msgid "Filipino (Capewell-QWERF 2006 Latin)"
msgstr "Tiếng Phi-li-pin (Capewell-QWERF 2006 Latin)"
-#: ../rules/base.xml.in.h:886
+#: ../rules/base.xml.in.h:888
msgid "Filipino (Capewell-QWERF 2006 Baybayin)"
msgstr "Tiếng Phi-li-pin (Capewell-QWERF 2006 Baybayin)"
-#: ../rules/base.xml.in.h:887
+#: ../rules/base.xml.in.h:889
msgid "Filipino (Colemak Latin)"
msgstr "Tiếng Phi-li-pin (Colemak Latin)"
-#: ../rules/base.xml.in.h:888
+#: ../rules/base.xml.in.h:890
msgid "Filipino (Colemak Baybayin)"
msgstr "Tiếng Phi-li-pin (Colemak Baybayin)"
-#: ../rules/base.xml.in.h:889
+#: ../rules/base.xml.in.h:891
msgid "Filipino (Dvorak Latin)"
msgstr "Tiếng Phi-li-pin (Dvorak Latin)"
-#: ../rules/base.xml.in.h:890
+#: ../rules/base.xml.in.h:892
msgid "Filipino (Dvorak Baybayin)"
msgstr "Tiếng Phi-li-pin (Dvorak Baybayin)"
-#: ../rules/base.xml.in.h:891
+#: ../rules/base.xml.in.h:893
msgid "md"
msgstr "md"
-#: ../rules/base.xml.in.h:892
+#: ../rules/base.xml.in.h:894
msgid "Moldavian"
msgstr "Tiếng Moa-đô-va"
-#: ../rules/base.xml.in.h:893
+#: ../rules/base.xml.in.h:895
msgid "gag"
msgstr "gag"
-#: ../rules/base.xml.in.h:894
+#: ../rules/base.xml.in.h:896
msgid "Moldavian (Gagauz)"
msgstr "Tiếng Mon-đa-vi (Gagauz)"
-#: ../rules/base.xml.in.h:895
+#: ../rules/base.xml.in.h:897
msgid "Switching to another layout"
msgstr "Chuyển sang bố cục khác"
-#: ../rules/base.xml.in.h:896
+#: ../rules/base.xml.in.h:898
msgid "Right Alt (while pressed)"
msgstr "Alt phải (trong khi bấm)"
-#: ../rules/base.xml.in.h:897
+#: ../rules/base.xml.in.h:899
msgid "Left Alt (while pressed)"
msgstr "Alt trái (trong khi bấm)"
-#: ../rules/base.xml.in.h:898
+#: ../rules/base.xml.in.h:900
msgid "Left Win (while pressed)"
msgstr "Win trái (trong khi bấm)"
-#: ../rules/base.xml.in.h:899
+#: ../rules/base.xml.in.h:901
msgid "Right Win (while pressed)"
msgstr "Win phải (trong khi bấm)"
-#: ../rules/base.xml.in.h:900
+#: ../rules/base.xml.in.h:902
msgid "Any Win key (while pressed)"
msgstr "Bất kỳ phím Win (trong khi bấm)"
-#: ../rules/base.xml.in.h:901
+#: ../rules/base.xml.in.h:903
msgid "Caps Lock (while pressed), Alt+Caps Lock does the original capslock action"
-msgstr "CapsLock (trong khi bấm), Alt+CapsLock thì làm việc gốc khoá chữ hoa"
+msgstr "CapsLock (trong khi bấm), Alt+CapsLock thì làm việc gốc khóa chữ hoa"
-#: ../rules/base.xml.in.h:902
+#: ../rules/base.xml.in.h:904
msgid "Right Ctrl (while pressed)"
msgstr "Ctrl phải (trong khi bấm)"
-#: ../rules/base.xml.in.h:903
+#: ../rules/base.xml.in.h:905
msgid "Right Alt"
msgstr "Alt phải"
-#: ../rules/base.xml.in.h:904
+#: ../rules/base.xml.in.h:906
msgid "Left Alt"
msgstr "Alt trái"
-#: ../rules/base.xml.in.h:905
+#: ../rules/base.xml.in.h:907
msgid "Caps Lock"
msgstr "CapsLock"
-#: ../rules/base.xml.in.h:906
+#: ../rules/base.xml.in.h:908
msgid "Shift+Caps Lock"
msgstr "Shift+CapsLock"
-#: ../rules/base.xml.in.h:907
+#: ../rules/base.xml.in.h:909
msgid "Caps Lock (to first layout), Shift+Caps Lock (to last layout)"
msgstr "CapsLock (tới bố trí đầu tiên), Shift+CapsLock (tới bố trí cuối cùng)"
-#: ../rules/base.xml.in.h:908
+#: ../rules/base.xml.in.h:910
msgid "Left Win (to first layout), Right Win/Menu (to last layout)"
msgstr "Win trái (tới bố trí đầu tiên), Win phải/Trình đơn (tới bố trí cuối cùng)"
-#: ../rules/base.xml.in.h:909
+#: ../rules/base.xml.in.h:911
msgid "Left Ctrl (to first layout), Right Ctrl (to last layout)"
msgstr "Ctrl trái (tới bố trí đầu tiên), Ctrl phải (tới bố trí cuối cùng)"
-#: ../rules/base.xml.in.h:910
+#: ../rules/base.xml.in.h:912
msgid "Alt+Caps Lock"
msgstr "Alt+CapsLock"
-#: ../rules/base.xml.in.h:911
+#: ../rules/base.xml.in.h:913
msgid "Both Shift keys together"
msgstr "Cả hai phím Shift với nhau"
-#: ../rules/base.xml.in.h:912
+#: ../rules/base.xml.in.h:914
msgid "Both Alt keys together"
msgstr "Cả hai phím Alt với nhau"
-#: ../rules/base.xml.in.h:913
+#: ../rules/base.xml.in.h:915
msgid "Both Ctrl keys together"
msgstr "Cả hai phím Ctrl với nhau"
-#: ../rules/base.xml.in.h:914
+#: ../rules/base.xml.in.h:916
msgid "Ctrl+Shift"
msgstr "Ctrl+Shift"
-#: ../rules/base.xml.in.h:915
+#: ../rules/base.xml.in.h:917
msgid "Left Ctrl+Left Shift"
msgstr "Ctrl trái+Shift trái"
-#: ../rules/base.xml.in.h:916
+#: ../rules/base.xml.in.h:918
msgid "Right Ctrl+Right Shift"
msgstr "Ctrl phải + Shift phải"
-#: ../rules/base.xml.in.h:917
+#: ../rules/base.xml.in.h:919
msgid "Alt+Ctrl"
msgstr "Alt+Ctrl"
-#: ../rules/base.xml.in.h:918
+#: ../rules/base.xml.in.h:920
msgid "Alt+Shift"
msgstr "Alt+Shift"
-#: ../rules/base.xml.in.h:919
+#: ../rules/base.xml.in.h:921
msgid "Left Alt+Left Shift"
msgstr "Alt trái + Sift trái"
-#: ../rules/base.xml.in.h:920
+#: ../rules/base.xml.in.h:922
msgid "Alt+Space"
msgstr "Alt+Space"
-#: ../rules/base.xml.in.h:921
+#: ../rules/base.xml.in.h:923
msgid "Menu"
msgstr "Trình đơn"
-#: ../rules/base.xml.in.h:922
+#: ../rules/base.xml.in.h:924
msgid "Left Win"
msgstr "Win trái"
-#: ../rules/base.xml.in.h:923
+#: ../rules/base.xml.in.h:925
msgid "Win Key+Space"
msgstr "Phím Win+Space"
-#: ../rules/base.xml.in.h:924
+#: ../rules/base.xml.in.h:926
msgid "Right Win"
msgstr "Win phải"
-#: ../rules/base.xml.in.h:925
+#: ../rules/base.xml.in.h:927
msgid "Left Shift"
msgstr "Shift trái"
-#: ../rules/base.xml.in.h:926
+#: ../rules/base.xml.in.h:928
msgid "Right Shift"
msgstr "Shift phải"
-#: ../rules/base.xml.in.h:927
+#: ../rules/base.xml.in.h:929
msgid "Left Ctrl"
msgstr "Ctrl trái"
-#: ../rules/base.xml.in.h:928
+#: ../rules/base.xml.in.h:930
msgid "Right Ctrl"
msgstr "Ctrl phải"
-#: ../rules/base.xml.in.h:929
+#: ../rules/base.xml.in.h:931
msgid "Scroll Lock"
msgstr "Scroll Lock"
-#: ../rules/base.xml.in.h:930
+#: ../rules/base.xml.in.h:932
msgid "LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)"
msgstr "Ctrl trái + Win trái (chuyển đến bố trí đầu tiên), Ctrl phải+Menu (tới bố trí thứ hai)"
-#: ../rules/base.xml.in.h:931
+#: ../rules/base.xml.in.h:933
msgid "Key to choose 3rd level"
msgstr "Phím để chọn cấp ba"
-#: ../rules/base.xml.in.h:932
+#: ../rules/base.xml.in.h:934
msgid "Any Win key"
msgstr "Bất kỳ phím Win"
-#: ../rules/base.xml.in.h:933
+#: ../rules/base.xml.in.h:935
msgid "Any Alt key"
msgstr "Bất kỳ phím Alt"
-#: ../rules/base.xml.in.h:934
+#: ../rules/base.xml.in.h:936
msgid "Right Alt, Shift+Right Alt key is Compose"
msgstr "Alt phải, phím Shift+ Alt phải là Compose"
-#: ../rules/base.xml.in.h:935
+#: ../rules/base.xml.in.h:937
msgid "Right Alt key never chooses 3rd level"
msgstr "Phím Alt bên phải không bao giờ chọn bậc thứ 3"
-#: ../rules/base.xml.in.h:936
+#: ../rules/base.xml.in.h:938
msgid "Enter on keypad"
msgstr "Enter trên vùng phím"
-#: ../rules/base.xml.in.h:937
+#: ../rules/base.xml.in.h:939
msgid "Backslash"
msgstr "Gạch chéo ngược"
-#: ../rules/base.xml.in.h:938
+#: ../rules/base.xml.in.h:940
msgid "<Less/Greater>"
msgstr "<Nhỏ/Lớn hơn>"
-#: ../rules/base.xml.in.h:939
+#: ../rules/base.xml.in.h:941
msgid "Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
-msgstr "Caps Lock chọn cấp 3, thực hiện khoá một lần khi bấm với một bộ chọn cấp 3 khác"
+msgstr "Caps Lock chọn cấp 3, thực hiện khóa một lần khi bấm với một bộ chọn cấp 3 khác"
-#: ../rules/base.xml.in.h:940
+#: ../rules/base.xml.in.h:942
msgid "Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
-msgstr "Backslash chọn cấp 3, thực hiện khoá một lần khi bấm với một bộ chọn cấp 3 khác"
+msgstr "Backslash chọn cấp 3, thực hiện khóa một lần khi bấm với một bộ chọn cấp 3 khác"
-#: ../rules/base.xml.in.h:941
+#: ../rules/base.xml.in.h:943
msgid "<Less/Greater> chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser"
msgstr "<Nhỏ/Lớn hơn> chọn cấp 3, hành động một lần khóa khi bấm cùng với các chọn cấp 3 khác"
-#: ../rules/base.xml.in.h:942
+#: ../rules/base.xml.in.h:944
msgid "Ctrl key position"
msgstr "Vị trí phím Ctrl"
-#: ../rules/base.xml.in.h:943
+#: ../rules/base.xml.in.h:945
msgid "Caps Lock as Ctrl"
msgstr "Caps Lock là Ctrl"
-#: ../rules/base.xml.in.h:944
+#: ../rules/base.xml.in.h:946
msgid "Left Ctrl as Meta"
msgstr "Ctrl trái là Meta"
-#: ../rules/base.xml.in.h:945
+#: ../rules/base.xml.in.h:947
msgid "Swap Ctrl and Caps Lock"
msgstr "Trao đổi Ctrl và CapsLock"
-#: ../rules/base.xml.in.h:946
+#: ../rules/base.xml.in.h:948
msgid "At left of 'A'"
msgstr "Bên trái của “A”"
-#: ../rules/base.xml.in.h:947
+#: ../rules/base.xml.in.h:949
msgid "At bottom left"
msgstr "Dưới trái"
-#: ../rules/base.xml.in.h:948
+#: ../rules/base.xml.in.h:950
msgid "Right Ctrl as Right Alt"
msgstr "Ctrl phải làm Alt phải"
-#: ../rules/base.xml.in.h:949
+#: ../rules/base.xml.in.h:951
msgid "Menu as Right Ctrl"
msgstr "Ctrl phải làm Trình đơn"
-#: ../rules/base.xml.in.h:950
+#: ../rules/base.xml.in.h:952
msgid "Right Alt as Right Ctrl"
msgstr "Alt phải như là Ctrl phải"
-#: ../rules/base.xml.in.h:951
+#: ../rules/base.xml.in.h:953
msgid "Swap Left Alt key with Left Ctrl key"
msgstr "Hoán đổi Alt trái với phím Ctrl trái"
-#: ../rules/base.xml.in.h:952
+#: ../rules/base.xml.in.h:954
msgid "Swap Left Win key with Left Ctrl key"
msgstr "Hoán đổi Win trái với phím Ctrl trái"
-#: ../rules/base.xml.in.h:953
+#: ../rules/base.xml.in.h:955
msgid "Swap Right Win key with Right Ctrl key"
msgstr "Hoán đổi Win phải với phím Ctrl phải"
-#: ../rules/base.xml.in.h:954
+#: ../rules/base.xml.in.h:956
msgid "Left Alt as Ctrl, Left Ctrl as Win, Left Win as Alt"
msgstr "Alt trái là Ctrl, Ctrl trái là Win, Win trái là Alt"
-#: ../rules/base.xml.in.h:955
+#: ../rules/base.xml.in.h:957
msgid "Use keyboard LED to show alternative layout"
msgstr "Sử dụng đèn bàn phím để chỉ ra bố trí xen kẽ"
-#: ../rules/base.xml.in.h:956
+#: ../rules/base.xml.in.h:958
msgid "Num Lock"
msgstr "NumLock"
-#: ../rules/base.xml.in.h:957
+#: ../rules/base.xml.in.h:959
msgid "Layout of numeric keypad"
msgstr "Bố trí vùng phím số"
-#: ../rules/base.xml.in.h:958
+#: ../rules/base.xml.in.h:960
msgid "Legacy"
msgstr "Thừa tự"
-#: ../rules/base.xml.in.h:959
+#: ../rules/base.xml.in.h:961
msgid "Unicode additions (arrows and math operators)"
msgstr "Phần thêm Unicode (các mũi tên và toán tử toán học)"
-#: ../rules/base.xml.in.h:960
+#: ../rules/base.xml.in.h:962
msgid "Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Phần thêm Unicode (các mũi tên và toán tử toán học; toán tử toán học ở mức mặc định)"
-#: ../rules/base.xml.in.h:961
+#: ../rules/base.xml.in.h:963
msgid "Legacy Wang 724"
msgstr "Wang 724 thừa tự"
-#: ../rules/base.xml.in.h:962
+#: ../rules/base.xml.in.h:964
msgid "Wang 724 keypad with Unicode additions (arrows and math operators)"
msgstr "Vùng phím Wang 724 có phần thêm Unicode (các mũi tên và toán tử toán học)"
-#: ../rules/base.xml.in.h:963
+#: ../rules/base.xml.in.h:965
msgid "Wang 724 keypad with Unicode additions (arrows and math operators; math operators on default level)"
msgstr "Vùng phím Wang 724 có phần thêm Unicode (các mũi tên và toán tử toán học; toán tử toán học ở mức mặc định)"
-#: ../rules/base.xml.in.h:964
+#: ../rules/base.xml.in.h:966
msgid "Hexadecimal"
msgstr "Thập lục"
-#: ../rules/base.xml.in.h:965
+#: ../rules/base.xml.in.h:967
msgid "ATM/phone-style"
msgstr "Kiểu điện thoại/ATM"
-#: ../rules/base.xml.in.h:966
+#: ../rules/base.xml.in.h:968
msgid "Numeric keypad delete key behaviour"
-msgstr "Ứng xử phím xoá của vùng số"
+msgstr "Ứng xử phím xóa của vùng số"
-#: ../rules/base.xml.in.h:967
+#: ../rules/base.xml.in.h:969
msgid "Legacy key with dot"
msgstr "Phím thừa tự có chấm"
#. Actually, with KP_SEPARATOR, as the old keypad(comma)
-#: ../rules/base.xml.in.h:969
+#: ../rules/base.xml.in.h:971
msgid "Legacy key with comma"
msgstr "Phím thừa tự có dấu phẩy"
-#: ../rules/base.xml.in.h:970
+#: ../rules/base.xml.in.h:972
msgid "Four-level key with dot"
msgstr "Phím bốn bậc có chấm"
-#: ../rules/base.xml.in.h:971
+#: ../rules/base.xml.in.h:973
msgid "Four-level key with dot, Latin-9 only"
msgstr "Phím bốn bậc có chấm, chỉ Latin-9"
-#: ../rules/base.xml.in.h:972
+#: ../rules/base.xml.in.h:974
msgid "Four-level key with comma"
msgstr "Phím bốn bậc có dấu phẩy"
-#: ../rules/base.xml.in.h:973
+#: ../rules/base.xml.in.h:975
msgid "Four-level key with momayyez"
msgstr "Phím bốn bậc có momayyez"
#. This assumes the KP_ abstract symbols are actually useful for some apps
#. The description needs to be rewritten
-#: ../rules/base.xml.in.h:976
+#: ../rules/base.xml.in.h:978
msgid "Four-level key with abstract separators"
msgstr "Phím bốn bậc có bộ phân cách ảo"
-#: ../rules/base.xml.in.h:977
+#: ../rules/base.xml.in.h:979
msgid "Semicolon on third level"
msgstr "Dấu chấm phẩy ở cấp ba"
-#: ../rules/base.xml.in.h:978
+#: ../rules/base.xml.in.h:980
msgid "Caps Lock key behavior"
msgstr "Đặc điểm của phím CapsLock"
-#: ../rules/base.xml.in.h:979
+#: ../rules/base.xml.in.h:981
msgid "Caps Lock uses internal capitalization; Shift \"pauses\" Caps Lock"
msgstr "CapsLock sử dụng chức năng viết hoa nội bộ; Shift “tạm dừng” CapsLock"
-#: ../rules/base.xml.in.h:980
+#: ../rules/base.xml.in.h:982
msgid "Caps Lock uses internal capitalization; Shift doesn't affect Caps Lock"
msgstr "CapsLock sử dụng chức năng viết hoa nội bộ; Shift không có tác động CapsLock"
-#: ../rules/base.xml.in.h:981
+#: ../rules/base.xml.in.h:983
msgid "Caps Lock acts as Shift with locking; Shift \"pauses\" Caps Lock"
-msgstr "CapsLock hoạt động như Shift mà cũng khoá; Shift “tạm dừng” CapsLock"
+msgstr "CapsLock hoạt động như Shift mà cũng khóa; Shift “tạm dừng” CapsLock"
-#: ../rules/base.xml.in.h:982
+#: ../rules/base.xml.in.h:984
msgid "Caps Lock acts as Shift with locking; Shift doesn't affect Caps Lock"
-msgstr "CapsLock hoạt động như Shift mà cũng khoá; Shift không có tác động CapsLock"
+msgstr "CapsLock hoạt động như Shift mà cũng khóa; Shift không có tác động CapsLock"
-#: ../rules/base.xml.in.h:983
+#: ../rules/base.xml.in.h:985
msgid "Caps Lock toggles normal capitalization of alphabetic characters"
msgstr "CapsLock bật tắt viết hoa thông thường của các ký tự chữ cái"
-#: ../rules/base.xml.in.h:984
+#: ../rules/base.xml.in.h:986
msgid "Make Caps Lock an additional Num Lock"
msgstr "Đặt CapsLock làm một phím NumLock bổ sung"
-#: ../rules/base.xml.in.h:985
+#: ../rules/base.xml.in.h:987
msgid "Swap ESC and Caps Lock"
msgstr "Trao đổi ESC và CapsLock"
-#: ../rules/base.xml.in.h:986
+#: ../rules/base.xml.in.h:988
msgid "Make Caps Lock an additional ESC"
msgstr "Đặt CapsLock làm một phím ESC bổ sung"
-#: ../rules/base.xml.in.h:987
+#: ../rules/base.xml.in.h:989
msgid "Make Caps Lock an additional Backspace"
-msgstr "Đặt CapsLock làm một phím Xoá lùi bổ sung"
+msgstr "Đặt CapsLock làm một phím Xóa lùi bổ sung"
-#: ../rules/base.xml.in.h:988
+#: ../rules/base.xml.in.h:990
msgid "Make Caps Lock an additional Super"
msgstr "Đặt CapsLock làm một phím Super bổ sung"
-#: ../rules/base.xml.in.h:989
+#: ../rules/base.xml.in.h:991
msgid "Make Caps Lock an additional Hyper"
msgstr "Đặt CapsLock làm một phím Hyper bổ sung"
-#: ../rules/base.xml.in.h:990
+#: ../rules/base.xml.in.h:992
msgid "Caps Lock toggles ShiftLock (affects all keys)"
msgstr "CapsLock bật tắt ShiftLock (mọi phím đều bị ảnh hưởng)"
-#: ../rules/base.xml.in.h:991
+#: ../rules/base.xml.in.h:993
msgid "Caps Lock is disabled"
msgstr "CapsLock bị tắt"
-#: ../rules/base.xml.in.h:992
+#: ../rules/base.xml.in.h:994
msgid "Make Caps Lock an additional Ctrl"
msgstr "Đặt CapsLock làm một phím Ctrl bổ sung"
-#: ../rules/base.xml.in.h:993
+#: ../rules/base.xml.in.h:995
msgid "Alt/Win key behavior"
msgstr "Ứng xử phím Alt/Win"
-#: ../rules/base.xml.in.h:994
+#: ../rules/base.xml.in.h:996
msgid "Add the standard behavior to Menu key"
msgstr "Thêm ứng xử tiêu chuẩn vào phím trình đơn."
-#: ../rules/base.xml.in.h:995
+#: ../rules/base.xml.in.h:997
msgid "Alt and Meta are on Alt keys"
msgstr "Alt và Meta nằm trên các phím Alt"
-#: ../rules/base.xml.in.h:996
+#: ../rules/base.xml.in.h:998
msgid "Alt is mapped to Win keys (and the usual Alt keys)"
msgstr "Alt ánh xạ tới các phím Win (và các phím Alt thường dùng)"
-#: ../rules/base.xml.in.h:997
+#: ../rules/base.xml.in.h:999
msgid "Ctrl is mapped to Win keys (and the usual Ctrl keys)"
msgstr "Ctrl ánh xạ tới các phím Win (và các phím Ctrl thường dùng)"
-#: ../rules/base.xml.in.h:998
+#: ../rules/base.xml.in.h:1000
msgid "Ctrl is mapped to Alt keys, Alt is mapped to Win keys"
msgstr "Ctrl ánh xạ tới các phím Alt, phím Alt lại ánh xạ đến Win"
-#: ../rules/base.xml.in.h:999
+#: ../rules/base.xml.in.h:1001
msgid "Meta is mapped to Win keys"
msgstr "Meta ánh xạ tới các phím Win"
-#: ../rules/base.xml.in.h:1000
+#: ../rules/base.xml.in.h:1002
msgid "Meta is mapped to Left Win"
msgstr "Meta ánh xạ tới Win trái"
-#: ../rules/base.xml.in.h:1001
+#: ../rules/base.xml.in.h:1003
msgid "Hyper is mapped to Win keys"
msgstr "Hyper ánh xạ tới các phím Win"
-#: ../rules/base.xml.in.h:1002
+#: ../rules/base.xml.in.h:1004
msgid "Alt is mapped to Right Win, Super to Menu"
msgstr "Ánh xạ Alt sang phím Win bên phải và Super sang phím trình đơn"
-#: ../rules/base.xml.in.h:1003
+#: ../rules/base.xml.in.h:1005
msgid "Alt is swapped with Win"
msgstr "Alt được tráo đổi với phím Win"
-#: ../rules/base.xml.in.h:1004
+#: ../rules/base.xml.in.h:1006
msgid "Position of Compose key"
msgstr "Vị trí phím Compose"
-#: ../rules/base.xml.in.h:1005
+#: ../rules/base.xml.in.h:1007
msgid "3rd level of Left Win"
msgstr "Mức thứ 3 của phím Win trái"
-#: ../rules/base.xml.in.h:1006
+#: ../rules/base.xml.in.h:1008
msgid "3rd level of Right Win"
msgstr "Mức thứ 3 của phím Win phải"
-#: ../rules/base.xml.in.h:1007
+#: ../rules/base.xml.in.h:1009
msgid "3rd level of Menu"
msgstr "Mức thứ 3 của phím Menu"
-#: ../rules/base.xml.in.h:1008
+#: ../rules/base.xml.in.h:1010
msgid "3rd level of Left Ctrl"
msgstr "Mức thứ 3 của phím Ctrl trái"
-#: ../rules/base.xml.in.h:1009
+#: ../rules/base.xml.in.h:1011
msgid "3rd level of Right Ctrl"
msgstr "Mức thứ 3 của Ctrl phải"
-#: ../rules/base.xml.in.h:1010
+#: ../rules/base.xml.in.h:1012
msgid "3rd level of Caps Lock"
msgstr "Mức thứ 3 của phím Caps Lock"
-#: ../rules/base.xml.in.h:1011
+#: ../rules/base.xml.in.h:1013
msgid "3rd level of <Less/Greater>"
msgstr "Mức thứ 3 của <Nhỏ/Lớn hơn>"
-#: ../rules/base.xml.in.h:1012
+#: ../rules/base.xml.in.h:1014
msgid "Pause"
msgstr "Pause"
-#: ../rules/base.xml.in.h:1013
+#: ../rules/base.xml.in.h:1015
msgid "PrtSc"
msgstr "PrtSc"
-#: ../rules/base.xml.in.h:1014
+#: ../rules/base.xml.in.h:1016
msgid "Miscellaneous compatibility options"
msgstr "Tùy chọn tương thích khác"
-#: ../rules/base.xml.in.h:1015
+#: ../rules/base.xml.in.h:1017
msgid "Default numeric keypad keys"
msgstr "Các phím vùng số mặc định"
-#: ../rules/base.xml.in.h:1016
+#: ../rules/base.xml.in.h:1018
msgid "Numeric keypad keys always enter digits (as in Mac OS)"
msgstr "Phím vùng số luôn nhập số (như trên HDH Mac)"
-#: ../rules/base.xml.in.h:1017
-msgid "Shift with numeric keypad keys works as in MS Windows"
-msgstr "Shift với các phím vùng số làm việc như trong MS Windows"
+#: ../rules/base.xml.in.h:1019
+msgid "NumLock on: digits, Shift switches to arrow keys, Numlock off: always arrow keys (as in MS Windows)"
+msgstr "NumLock bật: chữ số, Shift chuyển thành phím mũi tên, Numlock tắt: luôn dùng phím mũi tên (giống như trong MS Windows)"
-#: ../rules/base.xml.in.h:1018
+#: ../rules/base.xml.in.h:1020
msgid "Shift does not cancel Num Lock, chooses 3rd level instead"
msgstr "Shift không hủy Numlock, chọn cấp 3 để thay thế"
-#: ../rules/base.xml.in.h:1019
+#: ../rules/base.xml.in.h:1021
msgid "Special keys (Ctrl+Alt+<key>) handled in a server"
msgstr "Các ký tự đặc biệt (Ctrl+Alt+<key>) được xử lý bằng một trình phục vụ"
-#: ../rules/base.xml.in.h:1020
+#: ../rules/base.xml.in.h:1022
msgid "Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)"
-msgstr "Bàn phím nhôm Apple: mô phỏng phím PC: Print (In), Scroll_Lock (Khoá cuộn), Pause (Tạm dừng), NumLock (Khoá số)"
+msgstr "Bàn phím nhôm Apple: mô phỏng phím PC: Print (In), Scroll_Lock (Khóa cuộn), Pause (Tạm dừng), NumLock (Khóa số)"
-#: ../rules/base.xml.in.h:1021
+#: ../rules/base.xml.in.h:1023
msgid "Shift cancels Caps Lock"
msgstr "Shift thôi CapsLock"
-#: ../rules/base.xml.in.h:1022
+#: ../rules/base.xml.in.h:1024
msgid "Enable extra typographic characters"
msgstr "Bật thêm ký tự thuật in máy"
-#: ../rules/base.xml.in.h:1023
+#: ../rules/base.xml.in.h:1025
msgid "Both Shift keys together toggle Caps Lock"
msgstr "Cả hai phím Shift với nhau thì bật/tắt Caps Lock"
-#: ../rules/base.xml.in.h:1024
+#: ../rules/base.xml.in.h:1026
msgid "Both Shift keys together activate Caps Lock, one Shift key deactivates"
msgstr "Cả hai phím Shift với nhau thì kích hoạt Caps Lock, một Shift bỏ kích hoạt"
-#: ../rules/base.xml.in.h:1025
+#: ../rules/base.xml.in.h:1027
msgid "Both Shift keys together toggle ShiftLock"
msgstr "Cả hai phím Shift với nhau thì bật/tắt ShiftLock"
-#: ../rules/base.xml.in.h:1026
+#: ../rules/base.xml.in.h:1028
msgid "Shift + NumLock toggles PointerKeys"
msgstr "Shift + NumLock bật/tắt PointerKeys"
-#: ../rules/base.xml.in.h:1027
+#: ../rules/base.xml.in.h:1029
msgid "Allow breaking grabs with keyboard actions (warning: security risk)"
-msgstr ""
+msgstr "Cho bắt ngắt với thao tác của bàn phím (cảnh báo: tiềm ẩn nhiều rủi ro)"
-#: ../rules/base.xml.in.h:1028
+#: ../rules/base.xml.in.h:1030
msgid "Allow grab and window tree logging"
-msgstr ""
+msgstr "Cho bắt và ghi nhật ký cây cửa sổ"
-#: ../rules/base.xml.in.h:1029
+#: ../rules/base.xml.in.h:1031
msgid "Adding currency signs to certain keys"
msgstr "Đang thêm ký hiệu tiền tệ vào phím nào đó"
-#: ../rules/base.xml.in.h:1030
+#: ../rules/base.xml.in.h:1032
msgid "Euro on E"
msgstr "Euro trên E"
-#: ../rules/base.xml.in.h:1031
+#: ../rules/base.xml.in.h:1033
msgid "Euro on 2"
msgstr "Euro trên 2"
-#: ../rules/base.xml.in.h:1032
+#: ../rules/base.xml.in.h:1034
msgid "Euro on 4"
msgstr "Euro trên 4"
-#: ../rules/base.xml.in.h:1033
+#: ../rules/base.xml.in.h:1035
msgid "Euro on 5"
msgstr "Euro trên 5"
-#: ../rules/base.xml.in.h:1034
+#: ../rules/base.xml.in.h:1036
msgid "Rupee on 4"
msgstr "Ru pi trên 4"
-#: ../rules/base.xml.in.h:1035
+#: ../rules/base.xml.in.h:1037
msgid "Key to choose 5th level"
msgstr "Phím để chọn cấp 5"
-#: ../rules/base.xml.in.h:1036
+#: ../rules/base.xml.in.h:1038
msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser"
-msgstr "<Nhỏ/Lớn hơn> chọn cấp năm, khoá khi bấm nhau với một bộ chọn cấp năm khác"
+msgstr "<Nhỏ/Lớn hơn> chọn cấp năm, khóa khi bấm nhau với một bộ chọn cấp năm khác"
-#: ../rules/base.xml.in.h:1037
+#: ../rules/base.xml.in.h:1039
msgid "Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser"
-msgstr "Alt phải chọn cấp 5, khoá khi bấm nhau với một bộ chọn cấp 5 khác"
+msgstr "Alt phải chọn cấp 5, khóa khi bấm nhau với một bộ chọn cấp 5 khác"
-#: ../rules/base.xml.in.h:1038
+#: ../rules/base.xml.in.h:1040
msgid "Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
-msgstr "Win trái chọn cấp 5, khoá khi bấm nhau với một bộ chọn năm 5 khác"
+msgstr "Win trái chọn cấp 5, khóa khi bấm nhau với một bộ chọn năm 5 khác"
-#: ../rules/base.xml.in.h:1039
+#: ../rules/base.xml.in.h:1041
msgid "Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser"
-msgstr "Win phải chọn cấp 5, khoá khi bấm nhau với một bộ chọn cấp 5 khác"
+msgstr "Win phải chọn cấp 5, khóa khi bấm nhau với một bộ chọn cấp 5 khác"
-#: ../rules/base.xml.in.h:1040
+#: ../rules/base.xml.in.h:1042
msgid "Using space key to input non-breakable space character"
msgstr "Dùng phím dài để nhập ký tự dấu cách không thể ngắt"
-#: ../rules/base.xml.in.h:1041
+#: ../rules/base.xml.in.h:1043
msgid "Usual space at any level"
msgstr "Dấu cách bình thường ở mọi bậc"
-#: ../rules/base.xml.in.h:1042
+#: ../rules/base.xml.in.h:1044
msgid "Non-breakable space character at second level"
msgstr "Ký tự dấu cách không thể ngắt ở bậc thứ hai"
-#: ../rules/base.xml.in.h:1043
+#: ../rules/base.xml.in.h:1045
msgid "Non-breakable space character at third level"
msgstr "Ký tự dấu cách không thể ngắt ở bậc thứ ba"
-#: ../rules/base.xml.in.h:1044
+#: ../rules/base.xml.in.h:1046
msgid "Non-breakable space character at third level, nothing at fourth level"
msgstr "Ký tự dấu cách không thể ngắt ở bậc thứ ba, không nhập gì ở bậc thứ tư"
-#: ../rules/base.xml.in.h:1045
+#: ../rules/base.xml.in.h:1047
msgid "Non-breakable space character at third level, thin non-breakable space character at fourth level"
msgstr "Ký tự dấu cách không thể ngắt ở bậc thứ ba, ký tự dấu cách không thể ngắt mảnh ở bậc thứ tư"
-#: ../rules/base.xml.in.h:1046
+#: ../rules/base.xml.in.h:1048
msgid "Non-breakable space character at fourth level"
msgstr "Ký tự dấu cách không thể ngắt ở bậc thứ tư"
-#: ../rules/base.xml.in.h:1047
+#: ../rules/base.xml.in.h:1049
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level"
msgstr "Ký tự dấu cách không thể ngắt ở bậc thứ tư, ký tự dấu cách không thể ngắt mảnh ở bậc thứ sáu"
-#: ../rules/base.xml.in.h:1048
+#: ../rules/base.xml.in.h:1050
msgid "Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)"
msgstr "Ký tự dấu cách không thể ngắt ở bậc thứ tư, ký tự dấu cách không thể ngắt mảnh ở bậc thứ sáu (dùng Ctrl+Shift)"
-#: ../rules/base.xml.in.h:1049
+#: ../rules/base.xml.in.h:1051
msgid "Zero-width non-joiner character at second level"
msgstr "Ký tự không nối có chiều rộng không tại cấp 2"
-#: ../rules/base.xml.in.h:1050
+#: ../rules/base.xml.in.h:1052
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level"
msgstr "Ký tự không nối có chiều rộng không tại cấp 2, ký tự nối có chiều rộng không ở cấp 3"
-#: ../rules/base.xml.in.h:1051
+#: ../rules/base.xml.in.h:1053
msgid "Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level"
msgstr "Ký tự không nối có chiều rộng không tại cấp 2, ký tự nối có chiều rộng không ở cấp 3, ký tự dấu cách không thể ngắt ở cấp 4"
-#: ../rules/base.xml.in.h:1052
+#: ../rules/base.xml.in.h:1054
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level"
msgstr "Ký tự không nối có chiều rộng không tại cấp 2, ký tự dấu cách không thể ngắt ở cấp 3"
-#: ../rules/base.xml.in.h:1053
+#: ../rules/base.xml.in.h:1055
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level"
msgstr "Ký tự không nối có chiều rộng không tại cấp 2, ký tự dấu cách không thể ngắt ở cấp 3, không có gì ở cấp 4"
-#: ../rules/base.xml.in.h:1054
+#: ../rules/base.xml.in.h:1056
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level"
msgstr "Ký tự không nối có chiều rộng không tại cấp 2, ký tự dấu cách không thể ngắt ở cấp 3, ký tự nối có chiều rộng không ở cấp 4"
-#: ../rules/base.xml.in.h:1055
+#: ../rules/base.xml.in.h:1057
msgid "Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level"
msgstr "Ký tự không nối có chiều rộng không tại cấp 2, ký tự dấu cách không thể ngắt ở cấp 3, ký tự dấu cách mảnh không thể ngắt ở cấp 4"
-#: ../rules/base.xml.in.h:1056
+#: ../rules/base.xml.in.h:1058
msgid "Zero-width non-joiner character at third level, zero-width joiner at fourth level"
msgstr "Ký tự không nối có chiều rộng không tại cấp 3, ký tự nối có chiều rộng không ở cấp 4"
-#: ../rules/base.xml.in.h:1057
+#: ../rules/base.xml.in.h:1059
msgid "Japanese keyboard options"
msgstr "Tùy chọn bàn phím tiếng Nhật"
-#: ../rules/base.xml.in.h:1058
+#: ../rules/base.xml.in.h:1060
msgid "Kana Lock key is locking"
-msgstr "Phím Kana Lock sẽ khoá"
+msgstr "Phím Kana Lock sẽ khóa"
-#: ../rules/base.xml.in.h:1059
+#: ../rules/base.xml.in.h:1061
msgid "NICOLA-F style Backspace"
-msgstr "Xoá lùi kiểu NICOLA-F"
+msgstr "Xóa lùi kiểu NICOLA-F"
-#: ../rules/base.xml.in.h:1060
+#: ../rules/base.xml.in.h:1062
msgid "Make Zenkaku Hankaku an additional ESC"
msgstr "Đặt Zenkaku Hankaku làm một phím ESC bổ sung"
-#: ../rules/base.xml.in.h:1061
+#: ../rules/base.xml.in.h:1063
+msgid "Korean Hangul/Hanja keys"
+msgstr "Phím Hangul/Hanja Hàn Quốc"
+
+#: ../rules/base.xml.in.h:1064
+msgid "Hardware Hangul/Hanja keys"
+msgstr "Phím Hangul/Hanja phần cứng"
+
+#: ../rules/base.xml.in.h:1065
+msgid "Right Alt as Hangul, right Ctrl as Hanja"
+msgstr "Alt phải như là Hangul, Ctrl phải là Hanja"
+
+#: ../rules/base.xml.in.h:1066
+msgid "Right Ctrl as Hangul, right Alt as Hanja"
+msgstr "Ctrl phải làmHangul, Alt phải là Hanja"
+
+#: ../rules/base.xml.in.h:1067
msgid "Adding Esperanto supersigned letters"
msgstr "Đang thêm các dấu mũ tiếng Ét-pe-ran-tô"
-#: ../rules/base.xml.in.h:1062
+#: ../rules/base.xml.in.h:1068
msgid "To the corresponding key in a Qwerty layout"
msgstr "Để tương ứng phím trên một bố trí Qwerty"
-#: ../rules/base.xml.in.h:1063
+#: ../rules/base.xml.in.h:1069
msgid "To the corresponding key in a Dvorak layout"
msgstr "Để tương ứng phím trên một bố trí Dvorak"
-#: ../rules/base.xml.in.h:1064
+#: ../rules/base.xml.in.h:1070
msgid "To the corresponding key in a Colemak layout"
msgstr "Để tương ứng phím trên một bố trí Colemak"
-#: ../rules/base.xml.in.h:1065
+#: ../rules/base.xml.in.h:1071
msgid "Maintain key compatibility with old Solaris keycodes"
msgstr "Bảo trì phím tương thích với mã Solaris cũ."
-#: ../rules/base.xml.in.h:1066
+#: ../rules/base.xml.in.h:1072
msgid "Sun Key compatibility"
msgstr "Tương thích phím Sun"
-#: ../rules/base.xml.in.h:1067
+#: ../rules/base.xml.in.h:1073
msgid "Key sequence to kill the X server"
msgstr "Dãy phím để giết trình phục vụ X"
-#: ../rules/base.xml.in.h:1068
+#: ../rules/base.xml.in.h:1074
msgid "Ctrl + Alt + Backspace"
msgstr "Ctrl + Alt + Backspace"
@@ -4127,256 +4096,263 @@ msgid "German (with Hungarian letters and no dead keys)"
msgstr "Đức (có chữ Hung-ga-ri và không có phím chết"
#: ../rules/base.extras.xml.in.h:26
+msgid "Polish (Germany, eliminate dead keys)"
+msgstr "Tiếng Ba Lan (Đức, loại bỏ phím chết)"
+
+#: ../rules/base.extras.xml.in.h:27
msgid "German (Sun Type 6/7)"
msgstr "Đức (Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:27
+#: ../rules/base.extras.xml.in.h:28
msgid "German (Aus der Neo-Welt)"
msgstr "Tiếng Đức (Aus der Neo-Welt)"
-#: ../rules/base.extras.xml.in.h:30
+#: ../rules/base.extras.xml.in.h:31
msgid "Avestan"
msgstr "A-ve-x-tanh"
-#: ../rules/base.extras.xml.in.h:33
+#: ../rules/base.extras.xml.in.h:34
msgid "Lithuanian (US Dvorak with Lithuanian letters)"
msgstr "Li-tu-a-nia (Bàn phím Dvorak Mỹ với các chữ cái Li-tu-a-nia)"
-#: ../rules/base.extras.xml.in.h:34
+#: ../rules/base.extras.xml.in.h:35
msgid "Lithuanian (Sun Type 6/7)"
msgstr "Lát-vi (Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:37
+#: ../rules/base.extras.xml.in.h:38
msgid "Latvian (US Dvorak)"
msgstr "Lát-vi-a (US Dvorak)"
-#: ../rules/base.extras.xml.in.h:38
+#: ../rules/base.extras.xml.in.h:39
msgid "Latvian (US Dvorak, Y variant)"
msgstr "Lát-vi-a (US Dvorak, biến thể Y)"
-#: ../rules/base.extras.xml.in.h:39
+#: ../rules/base.extras.xml.in.h:40
msgid "Latvian (US Dvorak, minus variant)"
msgstr "Lát-vi-a (US Dvorak, biến thể dấu trừ)"
-#: ../rules/base.extras.xml.in.h:40
+#: ../rules/base.extras.xml.in.h:41
msgid "Latvian (programmer US Dvorak)"
msgstr "Lát-vi-a (US Dvorak dành cho người lập trình)"
-#: ../rules/base.extras.xml.in.h:41
+#: ../rules/base.extras.xml.in.h:42
msgid "Latvian (programmer US Dvorak, Y variant)"
msgstr "Lát-vi-a (US Dvorak dành cho người lập trình, biến thể Y)"
-#: ../rules/base.extras.xml.in.h:42
+#: ../rules/base.extras.xml.in.h:43
msgid "Latvian (programmer US Dvorak, minus variant)"
msgstr "Lát-vi-a (US Dvorak dành cho người lập trình,biến thể dấu trừ)"
-#: ../rules/base.extras.xml.in.h:43
+#: ../rules/base.extras.xml.in.h:44
msgid "Latvian (US Colemak)"
msgstr "Lát-vi-a (US Colemak)"
-#: ../rules/base.extras.xml.in.h:44
+#: ../rules/base.extras.xml.in.h:45
msgid "Latvian (US Colemak, apostrophe variant)"
msgstr "Lát-vi-a (US Colemak, biến thể nháy đơn)"
-#: ../rules/base.extras.xml.in.h:45
+#: ../rules/base.extras.xml.in.h:46
msgid "Latvian (Sun Type 6/7)"
msgstr "Lát-vi-a (Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:48
+#: ../rules/base.extras.xml.in.h:49
msgid "English (US, international AltGr Unicode combining)"
msgstr "Anh (Mỹ, quốc tế tổ hợp Unicode AltGr)"
-#: ../rules/base.extras.xml.in.h:49
+#: ../rules/base.extras.xml.in.h:50
msgid "English (US, international AltGr Unicode combining, alternative)"
msgstr "Anh (Mỹ, Quốc tế tổ hợp Unicode AltGr, thay thế)"
-#: ../rules/base.extras.xml.in.h:50
+#: ../rules/base.extras.xml.in.h:51
msgid "Atsina"
msgstr "Át-xi-na"
-#: ../rules/base.extras.xml.in.h:51
+#: ../rules/base.extras.xml.in.h:52
msgid "Coeur d'Alene Salish"
msgstr "Coeur d'Alene Salish"
-#: ../rules/base.extras.xml.in.h:52
+#: ../rules/base.extras.xml.in.h:53
msgid "Czech Slovak and German (US)"
-msgstr ""
+msgstr "Slô-vác Séc và Đức (Mỹ)"
-#: ../rules/base.extras.xml.in.h:53
+#: ../rules/base.extras.xml.in.h:54
msgid "English (US, Sun Type 6/7)"
msgstr "Anh (Mỹ, Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:54
+#: ../rules/base.extras.xml.in.h:55
msgid "English (Norman)"
msgstr "Tiếng Anh (Norman)"
-#: ../rules/base.extras.xml.in.h:57
+#: ../rules/base.extras.xml.in.h:58
msgid "Polish (international with dead keys)"
msgstr "Ba Lan (quốc tế với phím chết)"
-#: ../rules/base.extras.xml.in.h:58
+#: ../rules/base.extras.xml.in.h:59
msgid "Polish (Colemak)"
msgstr "Ba Lan (Colemak)"
-#: ../rules/base.extras.xml.in.h:59
+#: ../rules/base.extras.xml.in.h:60
msgid "Polish (Sun Type 6/7)"
msgstr "Ba Lan (Sun kiểu 6/7)"
-#: ../rules/base.extras.xml.in.h:63
+#: ../rules/base.extras.xml.in.h:64
msgid "Crimean Tatar (Dobruja Q)"
msgstr "Tiếng Tác-ta (Dobruja Q)"
-#: ../rules/base.extras.xml.in.h:64
+#: ../rules/base.extras.xml.in.h:65
msgid "Romanian (ergonomic Touchtype)"
msgstr "Ru-ma-ni (Touchtype sinh thái công)"
-#: ../rules/base.extras.xml.in.h:65
+#: ../rules/base.extras.xml.in.h:66
msgid "Romanian (Sun Type 6/7)"
msgstr "Ru-ma-ni (Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:68
+#: ../rules/base.extras.xml.in.h:69
msgid "Serbian (combining accents instead of dead keys)"
msgstr "Xéc-bi (tổ hợp dấu phụ thay cho phím chết)"
-#: ../rules/base.extras.xml.in.h:71
+#: ../rules/base.extras.xml.in.h:72
msgid "Church Slavonic"
msgstr "Tiếng Xla-vơ nhà thơ"
-#: ../rules/base.extras.xml.in.h:72
+#: ../rules/base.extras.xml.in.h:73
msgid "Russian (with Ukrainian-Belorussian layout)"
-msgstr ""
+msgstr "Nga (với bố trí Ucrai-na Belorussian)"
-#: ../rules/base.extras.xml.in.h:73
+#: ../rules/base.extras.xml.in.h:74
msgid "Russian (Sun Type 6/7)"
msgstr "Nga (Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:76
+#: ../rules/base.extras.xml.in.h:77
msgid "Armenian (OLPC phonetic)"
msgstr "Ac-mê-ni (ngữ âm OLPC)"
-#: ../rules/base.extras.xml.in.h:79
+#: ../rules/base.extras.xml.in.h:80
msgid "Hebrew (Biblical, SIL phonetic)"
msgstr "Hê-brơ (Do thái) (Kinh thánh, ngữ âm SIL)"
-#: ../rules/base.extras.xml.in.h:82
+#: ../rules/base.extras.xml.in.h:83
msgid "Arabic (Sun Type 6/7)"
msgstr "Ả rập (Sun kiểu 6/7)"
-#: ../rules/base.extras.xml.in.h:85
+#: ../rules/base.extras.xml.in.h:86
msgid "Belgian (Sun Type 6/7)"
msgstr "Bỉ (Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:88
+#: ../rules/base.extras.xml.in.h:89
msgid "Portuguese (Brazil, Sun Type 6/7)"
msgstr "Bồ Đào Nha (Bra-xin, Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:91
+#: ../rules/base.extras.xml.in.h:92
msgid "Czech (Sun Type 6/7)"
msgstr "Séc (Sun kiểu 6/7)"
-#: ../rules/base.extras.xml.in.h:94
+#: ../rules/base.extras.xml.in.h:95
msgid "Danish (Sun Type 6/7)"
msgstr "Đan-mạch (Sun kiểu 6/7)"
-#: ../rules/base.extras.xml.in.h:97
+#: ../rules/base.extras.xml.in.h:98
msgid "Dutch (Sun Type 6/7)"
msgstr "Hà-lan (Sun kiểu 6/7)"
-#: ../rules/base.extras.xml.in.h:100
+#: ../rules/base.extras.xml.in.h:101
msgid "Estonian (Sun Type 6/7)"
msgstr "Ét-tôn-nia (Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:103
+#: ../rules/base.extras.xml.in.h:104
msgid "Finnish (Sun Type 6/7)"
msgstr "Phần Lan (Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:105
+#: ../rules/base.extras.xml.in.h:106
msgid "French (Sun Type 6/7)"
msgstr "Pháp (Sun kiểu 6/7)"
-#: ../rules/base.extras.xml.in.h:108
+#: ../rules/base.extras.xml.in.h:109
msgid "Greek (Sun Type 6/7)"
msgstr "Hy Lạp (Sun kiểu 6/7)"
-#: ../rules/base.extras.xml.in.h:111
+#: ../rules/base.extras.xml.in.h:112
msgid "Italian (Sun Type 6/7)"
msgstr "Ý (Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:114
+#: ../rules/base.extras.xml.in.h:115
msgid "Japanese (Sun Type 6)"
msgstr "Tiếng Nhật (Sun kiểu 6/7)"
-#: ../rules/base.extras.xml.in.h:115
+#: ../rules/base.extras.xml.in.h:116
msgid "Japanese (Sun Type 7 - pc compatible)"
msgstr "Nhật (Kiểu Sun 7 - tương thích pc)"
-#: ../rules/base.extras.xml.in.h:116
+#: ../rules/base.extras.xml.in.h:117
msgid "Japanese (Sun Type 7 - sun compatible)"
msgstr "Nhật (Kiểu Sun 7 - tương thích sun)"
-#: ../rules/base.extras.xml.in.h:119
+#: ../rules/base.extras.xml.in.h:120
msgid "Norwegian (Sun Type 6/7)"
msgstr "Na Uy (Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:121
+#: ../rules/base.extras.xml.in.h:122
msgid "Portuguese (Sun Type 6/7)"
msgstr "Bồ Đào Nha (Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:124
+#: ../rules/base.extras.xml.in.h:125
msgid "Slovak (Sun Type 6/7)"
msgstr "Tiếng X-lô-vác (Sun kiểu 6/7)"
-#: ../rules/base.extras.xml.in.h:127
+#: ../rules/base.extras.xml.in.h:128
msgid "Spanish (Sun Type 6/7)"
msgstr "Tây Ban Nha (Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:130
+#: ../rules/base.extras.xml.in.h:131
msgid "Swedish (Dvorak A5)"
msgstr "Tiếng Thụy Điển (Dvorak A5)"
-#: ../rules/base.extras.xml.in.h:131
+#: ../rules/base.extras.xml.in.h:132
msgid "Swedish (Sun Type 6/7)"
msgstr "Thụy Điển (Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:133
+#: ../rules/base.extras.xml.in.h:134
msgid "German (Switzerland, Sun Type 6/7)"
msgstr "Đức (Thụy Sỹ, Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:134
+#: ../rules/base.extras.xml.in.h:135
msgid "French (Switzerland, Sun Type 6/7)"
msgstr "Pháp (Thụy Sỹ, Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:137
+#: ../rules/base.extras.xml.in.h:138
msgid "Turkish (Sun Type 6/7)"
msgstr "Thổ Nhĩ Kỳ (Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:140
+#: ../rules/base.extras.xml.in.h:141
msgid "Ukrainian (Sun Type 6/7)"
msgstr "U-crai-na (Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:142
+#: ../rules/base.extras.xml.in.h:143
msgid "English (UK, Sun Type 6/7)"
msgstr "Tiếng Anh (UK, Kiểu Sun 6/7)"
-#: ../rules/base.extras.xml.in.h:145
+#: ../rules/base.extras.xml.in.h:146
msgid "Korean (Sun Type 6/7)"
-msgstr "Tiếng Hàn Tiếng Ba Lan"
+msgstr "Tiếng Hàn (Kiểu Sun 6/7)"
#. Keyboard indicator for European layouts
-#: ../rules/base.extras.xml.in.h:147
+#: ../rules/base.extras.xml.in.h:148
msgid "eu"
msgstr "eu"
-#: ../rules/base.extras.xml.in.h:148
+#: ../rules/base.extras.xml.in.h:149
msgid "EurKEY (US based layout with european letters)"
-msgstr "EurKEY (Bố cụ Mỹ với các chữ cái châu âu)"
+msgstr "EurKEY (Bố cục Mỹ với các chữ cái châu âu)"
-#: ../rules/base.extras.xml.in.h:151
+#: ../rules/base.extras.xml.in.h:152
msgid "Mmuock"
msgstr "Mmuock"
+#~ msgid "Shift with numeric keypad keys works as in MS Windows"
+#~ msgstr "Shift với các phím vùng số làm việc như trong MS Windows"
+
#~ msgid "<Less/Greater> chooses 5th level, locks when pressed together with another 5th-level-chooser, one press releases the lock"
-#~ msgstr "<Nhỏ/Lớn hơn> chọn cấp năm, khoá khi bấm nhau với một bộ chọn cấp năm khác, một cú bấm cũng buông khoá"
+#~ msgstr "<Nhỏ/Lớn hơn> chọn cấp năm, khóa khi bấm nhau với một bộ chọn cấp năm khác, một cú bấm cũng buông khóa"
#~ msgid "(F)"
#~ msgstr "(F)"
diff --git a/xorg-server/xkeyboard-config/rules/base.o_s.part b/xorg-server/xkeyboard-config/rules/base.o_s.part
index cda36e459..5e6f6648c 100644
--- a/xorg-server/xkeyboard-config/rules/base.o_s.part
+++ b/xorg-server/xkeyboard-config/rules/base.o_s.part
@@ -125,6 +125,8 @@
nbsp:level4nl = +nbsp(level4nl)
japan:nicola_f_bs = +jp(nicola_f_bs)
japan:hztg_escape = +jp(hztg_escape)
+ korean:ralt_rctrl = +kr(ralt_hangul)+kr(rctrl_hanja)
+ korean:rctrl_ralt = +kr(rctrl_hangul)+kr(ralt_hanja)
kpdl:dot = +kpdl(dot)
kpdl:comma = +kpdl(comma)
kpdl:dotoss = +kpdl(dotoss)
diff --git a/xorg-server/xkeyboard-config/rules/base.xml.in b/xorg-server/xkeyboard-config/rules/base.xml.in
index 5f12801f9..803de50ac 100644
--- a/xorg-server/xkeyboard-config/rules/base.xml.in
+++ b/xorg-server/xkeyboard-config/rules/base.xml.in
@@ -1576,6 +1576,12 @@
<_description>Arabic (Buckwalter)
+
+
+ mac
+ <_description>Arabic (Macintosh)
+
+
@@ -6930,6 +6936,30 @@
+
+
+ korean
+ <_description>Korean Hangul/Hanja keys
+
+
+
+ korean:hw_keys
+ <_description>Hardware Hangul/Hanja keys
+
+
+
+
+ korean:ralt_rctrl
+ <_description>Right Alt as Hangul, right Ctrl as Hanja
+
+
+
+
+ korean:rctrl_ralt
+ <_description>Right Ctrl as Hangul, right Alt as Hanja
+
+
+
esperanto
diff --git a/xorg-server/xkeyboard-config/symbols/ara b/xorg-server/xkeyboard-config/symbols/ara
index 9c1d57e09..a79a84ab6 100644
--- a/xorg-server/xkeyboard-config/symbols/ara
+++ b/xorg-server/xkeyboard-config/symbols/ara
@@ -283,6 +283,57 @@ xkb_symbols "olpc" {
include "group(olpc)"
};
+partial alphanumeric_keys
+xkb_symbols "mac" {
+
+ //This is a layout that is compatible with macbooks
+
+ include "ara(digits)"
+ name[Group1]= "Arabic (Macintosh)";
+
+ key { [ minus, underscore ] };
+ key { [ equal, plus ] };
+
+ key { [ VoidSymbol, VoidSymbol ] };
+ key { [ Arabic_theh, Arabic_kasra ] };
+ key { [ Arabic_qaf, Arabic_kasratan ] };
+ key { [ Arabic_feh, Arabic_damma ] };
+ key { [ Arabic_ghain, Arabic_dammatan ] };
+ key { [ Arabic_ain, Arabic_sukun ] };
+ key { [ Arabic_ha, Arabic_shadda ] };
+ key { [ Arabic_khah, bracketright ] };
+ key { [ Arabic_hah, bracketleft ] };
+ key { [ Arabic_jeem, braceright ] };
+ key { [Arabic_tehmarbuta, braceleft ] };
+
+ key { [ Arabic_sheen, guillemotright ] };
+ key { [ Arabic_seen, guillemotleft ] };
+ key { [ Arabic_yeh, Arabic_alefmaksura] };
+ key { [ Arabic_beh, VoidSymbol ] };
+ key { [ Arabic_lam, VoidSymbol ] };
+ key { [ Arabic_alef, Arabic_maddaonalef ] };
+ key { [ Arabic_teh, VoidSymbol ] };
+ key { [ Arabic_noon, VoidSymbol ] };
+ key { [ Arabic_meem, VoidSymbol ] };
+ key { [ Arabic_kaf, colon ] };
+ key { [ Arabic_semicolon, quotedbl ] };
+
+ key { [ backslash, bar ] };
+
+ key { [ Arabic_tatweel, VoidSymbol ] };
+ key { [ Arabic_zah, VoidSymbol ] };
+ key { [ Arabic_tah, VoidSymbol ] };
+ key { [ Arabic_thal, Arabic_hamzaonyeh ] };
+ key { [ Arabic_dal, Arabic_hamza ] };
+ key { [ Arabic_zain, Arabic_hamzaonalef ] };
+ key { [ Arabic_ra, Arabic_hamzaunderalef ] };
+ key { [ Arabic_waw, Arabic_hamzaonwaw ] };
+ key { [ Arabic_comma, greater ] };
+ key { [ period, less ] };
+ key { [ slash, Arabic_question_mark ] };
+
+};
+
// EXTRAS:
partial alphanumeric_keys
diff --git a/xorg-server/xkeyboard-config/symbols/ch b/xorg-server/xkeyboard-config/symbols/ch
index 62c69f958..245a36a13 100644
--- a/xorg-server/xkeyboard-config/symbols/ch
+++ b/xorg-server/xkeyboard-config/symbols/ch
@@ -20,6 +20,7 @@ xkb_symbols "basic" {
key { [ e, E, EuroSign ] };
key { [ z, Z ] };
+ key { [ o, O, oe, OE ] };
key { [ udiaeresis, egrave, bracketleft ] };
key