From 7a2af605c2c2b0d2e9bbb0b161eba8842acefbcb Mon Sep 17 00:00:00 2001
From: marha
Thomas Hellström of Tungsten Graphics has written a whitepaper
-describing the new DRI memory management system.
+describing the new DRI memory management system.
The MD5 checksums are:
The MD5 checksums are:
@@ -639,7 +638,6 @@ and primarily just incorporates bug fixes.
-
@@ -663,7 +661,7 @@ OpenGL 1.5 features.
The MD5 checksums are:
@@ -766,7 +763,6 @@ Mesa 5.0.2 has been released. This is a stable, bug-fix release.
-
@@ -780,7 +776,6 @@ holds the Mesa 5.0.x code which will be abandoned at some point.
@@ -1175,8 +1170,8 @@ Here's what's new:
- Mesa 3.4 has been released. Here's what's new since the 3.3 release:News
+
+
+
+
+ News
May 18, 2012
@@ -311,7 +309,7 @@ shading language and built-in functions.
April 2007
December 5, 2006
@@ -541,7 +539,7 @@ release).
- sampling an incomplete texture in a fragment program would segfault
- glTexImage was missing a few error checks
- fixed some minor glGetTexParameter glitches
- - GL_INTENSITY was mistakenly accepted as a
@@ -578,7 +577,7 @@ This release basically just fixes bugs since the 6.0. release.
- fixed build problems on OpenBSD
- omit CVS directories from tarballs
- glGetTexImage(GL_COLOR_INDEX) was broken
- - fixed an infinite loop in t&l module
+ - fixed an infinite loop in t&l module
- silenced some valgrind warnings about using unitialized memory
- fixed some compilation/link glitches on IRIX (Mike Stephens)
- glBindProgram wasn't getting compiled into display lists
@@ -600,6 +599,7 @@ This release basically just fixes bugs since the 6.0. release.
- fragment program XPD instruction was incorrect
- glGetMaterial() didn't work reliably
+
@@ -612,7 +612,6 @@ eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
-
January 16, 2004
December 28, 2003
New features:
- reorganized directory tree
- - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
+ - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
- GL_ATI_texture_env_combine3 extension (Ian Romanick)
- GL_SGI_texture_color_table extension (Eric Plante)
- GL_NV_fragment_program extension
@@ -699,7 +697,7 @@ OpenGL 1.5 features.
- glTexImage1/2/3D now allows width/height/depth = 0
- disable SPARC asm code on Linux (bug 852204)
-
+
@@ -731,7 +729,6 @@ a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
-
September 5, 2003
June 2003
March 30, 2003
November 3, 2000
+
+November 3, 2000
New:
- optimized glDrawPixels for glPixelZoom(1,-1)
@@ -1204,8 +1199,8 @@ Here's what's new:
-
Mesa 3.2 has been released. Here's what's new since the beta release:
Bug fixes: - fixed memcpy bugs in span.c @@ -1220,78 +1215,69 @@ Here's what's new: - use bcopy() optimizations on FreeBSD - re-enabled the optimized persp_textured_triangle() function-
-
I've just upload the Mesa 3.2 beta 1 files to SourceForge at http://sourceforge.net/project/filelist.php?group_id=3
3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly just bug fixes.
-Here's what's changed: - -
Here's what's changed:
++ Bug fixes: + - mixed drawing of lines and bitmaps sometimes had wrong colors + - added missing glHintPGI() function + - fixed a polygon culling bug + - fixed bugs in gluPartialDisk() + - Z values in selection mode were wrong + - added missing tokens: + GL_SMOOTH_POINT_SIZE_RANGE + GL_SMOOTH_POINT_SIZE_GRANULARITY + GL_SMOOTH_LINE_WIDTH_RANGE + GL_SMOOTH_LINE_WIDTH_GRANULARITY + GL_ALIASED_POINT_SIZE_RANGE + GL_ALIASED_LINE_WIDTH_RANGE + - fixed glCopyPixels when copying from back to front buffer + - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT + - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken + - glDeleteTextures() didn't decrement reference count correctly + - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly + - Actual depth of transformation matrix stacks was off by one + - 24bpp visuals didn't address pixels correctly + - mipmap level of detail (lambda) calculation simplified, more accurate + - 101691 - Polygon clipping and GL_LINE + - 101928 - Polygon clipping and GL_LINE (same fix as above) + - 101808 - Non-glVertexArrays tristrip bug + - 101971 - find_last_3f on Dec OSF (worked around) + - 102369 - segv on dec osf (possibly a duplicate of the above) + - 102893 - orientations of modelview cause segfault + New: + - updated SVGA Linux driver + - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX + - build libGLw.a (Xt/OpenGL drawing area widget) library by default + - changed -O2 to -O3 for a number of gcc configs + Changes: + - glXCopyContext's mask parameter is now unsigned long, per GLX spec +
Please report any problems with this release ASAP. Bugs should be filed on the
Mesa3D website at sourceforge.
After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.
-- Brian
--
A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) can be found at http://slashdot.org/interviews/99/12/17/0927212.shtml.
--
Mesa 3.1 is released!
--
There appear to be two new files on the ftp site, MesaLib-3.1beta3.tar.gz and MesaDemos-3.1beta3.tar.gz, that seem to be... yes, I've just received confirmation from the beta center, they are indeed the THIRD beta release of Mesa 3.1! Happy Days. Happy Days. Thanks Keith Whitwell for preparing these for us during Brian's absence.
--
I'm pleased to announce that I've accepted a position with Precision Insight, Inc. effective October, 1999. I'll be leaving Avid Technology in September.
I've been working on Mesa in my spare time for over five years. With Precision @@ -1301,41 +1287,41 @@ and OpenGL on Linux.
my work will continue to be open sourced and available to any other programmers who may want to contribute to it, or use it for other projects or platformsPS: I'm going to be traveling until Sep 6 and won't be reading email until then.
--
Anonymous CVS access is back online so suck up all the bandwidth you can afford. Note that this is a new archive, so you will need to re-checkout the archive. That means don't cvs update from a previous download.
--
A report from the SIGGRAPH '99 Linux/OpenGL BOF meeting is now available.
-Brian
--
www.mesa3d.org is having technical problems due to hardware failures at VA Linux systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be patient.
-Brian
--
RPMS of the nVidia RIVA server can be found at ftp://ftp.mesa3d.org/mesa/misc/nVidia/.
--
nVidia has released some Linux binaries for xfree86 3.3.3.1, along with the full source, which includes GLX acceleration based on Mesa 3.0. They can be downloaded from http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html.
--
Beta 2 of Mesa 3.1 has been make available at ftp://ftp.mesa3d.org/mesa/beta/. If you are into the quake scene, you may want to try this out, as it contains some optimizations specifically in the Q3A rendering path. -
-
For those interested in the integration of Mesa into XFree86 4.0, Precision Insight has posted their lowlevel design documents at http://www.precisioninsight.com.
--
May 1999 - John Carmack of id Software, Inc. has made a donation of US$10,000 to the Mesa project to support its continuing development. Mesa is a free implementation of the OpenGL 3D graphics library and id's @@ -1356,33 +1342,27 @@ This donation from John/id is very generous. Keith and I are very grateful.-
-
John Carmack made an interesting .plan update yesterday: -
John Carmack made an interesting .plan update yesterday:
++ "I put together a document on optimizing OpenGL drivers for Q3 that + should be helpful to the various Linux 3D teams.-
+ http://www.quake3arena.com/news/glopt.html" +
-
Updated the Mesa contributors section and added links to RPM Mesa packages.
--
The new webpages are now online. Enjoy, and let me know if you find any errors. -
-
SGI releases its GLX source code.
--
www.mesa3d.org established
- - - +www.mesa3d.org established