From 7a2af605c2c2b0d2e9bbb0b161eba8842acefbcb Mon Sep 17 00:00:00 2001 From: marha Date: Fri, 15 Jun 2012 08:28:24 +0200 Subject: fontconfig mesa pixman xserver git update 15 juni 2012 --- mesalib/docs/relnotes-7.10.html | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'mesalib/docs/relnotes-7.10.html') diff --git a/mesalib/docs/relnotes-7.10.html b/mesalib/docs/relnotes-7.10.html index 3f4f229b0..bb5fde502 100644 --- a/mesalib/docs/relnotes-7.10.html +++ b/mesalib/docs/relnotes-7.10.html @@ -79,7 +79,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz
  • Bug 31194 - The mesa meta save/restore code doesn't ref the current GLSL program
  • -
  • Bug 31371 - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.
  • +
  • Bug 31371 - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.
  • Bug 31439 - Crash in glBufferSubData() with size == 0
  • @@ -91,7 +91,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz
  • Bug 31617 - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled
  • -
  • Bug 31648 - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.
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  • Bug 31648 - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.
  • Bug 31650 - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader
  • @@ -527,7 +527,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz
  • glsl: Add glsl_type::uvecN_type for N=2,3
  • glsl: Add lexer rules for uint and uvecN (N=2..4)
  • glsl: Changes in generated file glsl_lexer.cpp
  • -
  • glsl: Add lexer rules for << and >> in GLSL 1.30
  • +
  • glsl: Add lexer rules for << and >> in GLSL 1.30
  • glsl: Change generated file glsl_lexer.cpp
  • glsl: Implement ast-to-hir for binary shifts in GLSL 1.30
  • glsl: Implement constant expr evaluation for bitwise-not
  • @@ -1824,7 +1824,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz
  • llvmpipe: use llvm for attribute interpolant calculation
  • graw: add frag-face shader
  • llvmpipe: fix flatshading in new line code
  • -
  • draw: don't apply flatshading to clipped tris with <3 verts
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  • draw: don't apply flatshading to clipped tris with <3 verts
  • llvmpipe: handle FACING interpolants in line and point setup
  • llvmpipe: handle up to 8 planes in triangle binner
  • llvmpipe: make debug_fs_variant respect variant->nr_samplers
  • @@ -1968,7 +1968,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz
  • glsl: Rename various ir_* files to lower_* and opt_*.
  • glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.
  • Refresh autogenerated glcpp parser.
  • -
  • glsl: Fix constant expression handling for <, >, <=, >= on vectors.
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  • glsl: Fix constant expression handling for <, >, <=, >= on vectors.
  • glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.
  • Regenerate glcpp parser.
  • glsl: Reimplement the "cross" built-in without ir_binop_cross.
  • @@ -2685,7 +2685,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz
  • nv50: fix size of outputs_written array
  • nv50: apply layout_mask to tile_flags
  • nvfx: only expose one rt on nv30
  • -
  • nvfx: fb->nr_cbufs <= 1 on nv30
  • +
  • nvfx: fb->nr_cbufs <= 1 on nv30
  • nvfx: reset nvfx->hw_zeta
  • nvfx: fixes after array textures merge
  • init ps->context with util_surfaces_get and do_get
  • -- cgit v1.2.3