From 7a2af605c2c2b0d2e9bbb0b161eba8842acefbcb Mon Sep 17 00:00:00 2001 From: marha Date: Fri, 15 Jun 2012 08:28:24 +0200 Subject: fontconfig mesa pixman xserver git update 15 juni 2012 --- mesalib/docs/versions.html | 89 +++++++++++++++++++++++----------------------- 1 file changed, 44 insertions(+), 45 deletions(-) (limited to 'mesalib/docs/versions.html') diff --git a/mesalib/docs/versions.html b/mesalib/docs/versions.html index 84b40fd21..1993cec54 100644 --- a/mesalib/docs/versions.html +++ b/mesalib/docs/versions.html @@ -1,28 +1,27 @@ - - -Mesa Version History - - - - - - - - + + + + + Mesa Version History + + + + + NOTE: Changes for Mesa 6.4 and later are documented in the corresponding release notes file. - + -

Mesa Version History

+

Mesa Version History

-

1.0 beta February 1995

+

1.0 beta February 1995

-

1.1 beta March 4, 1995

+

1.1 beta March 4, 1995

Changes: -

1.1.1 beta March 7, 1995

+

1.1.1 beta March 7, 1995

Changes: -

1.1.2 beta March 14, 1995

+

1.1.2 beta March 14, 1995

New: -

1.1.3 beta March 31, 1995

+

1.1.3 beta March 31, 1995

New: -

1.1.4 beta April 20, 1995

+

1.1.4 beta April 20, 1995

Bug fixes: -

1.2 May 22, 1995

+

1.2 May 22, 1995

Bug fixes: @@ -594,7 +593,7 @@ New:
  • v0.22 of 3Dfx Glide driver
  • more X86 assembly language optimizations
  • faster blending for some modes -
  • XMesaSetFXmode() to switch between 3Dfx window and full-screen mode +
  • XMesaSetFXmode() to switch between 3Dfx window and full-screen mode
  • added preliminary thread support
  • added GLX_MESA_copy_sub_buffer extension
  • some clipping optimizations @@ -606,7 +605,7 @@ Bug fixes:
  • fixed clipping bug when using 3Dfx driver
  • fixed a problem when trying to use X fonts w/ 3Dfx driver
  • fixed a texture filter bug in 3Dfx/Glide driver -
  • fixed bug in 3Dfx/Glide driver involving depth mask & clearing +
  • fixed bug in 3Dfx/Glide driver involving depth mask & clearing
  • glLoadMatrix to set projection matrix confused the 3Dfx driver
  • non-identity texture matrices didn't work with linux-386 configs
  • glGenTextures() didn't reserve the returned texture IDs @@ -621,7 +620,7 @@ Changes: @@ -898,9 +897,9 @@ New:
  • demos/texenv.c demo
  • GL_EXT_texture_env_combine extension (by Holger Waechtler)
  • Xlib driver is now thread-safe (see xdemos/glthreads) - +Bug Fixes: + Changes: @@ -936,9 +935,9 @@ Bug Fixes:
  • texture matrix changes weren't always detected (GLUT projtex demo)
  • fixed random color problem in vertex fog code
  • fixed Glide-related bug that let Quake get a 24-bit Z buffer - +Changes: + @@ -1137,12 +1136,12 @@ Bug fixes:
  • glDraw/ReadPixels didn't catch all the errors that they should have
  • Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
  • 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) -
  • Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) +
  • Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
  • glColorMask as sometimes effecting glXSwapBuffers()
  • fixed a potential bug in XMesaGarbageCollect()
  • N threads rendering into one window didn't work reliably
  • glCopyPixels didn't work for deep color channels -
  • improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) +
  • improved 8 -> 16bit/channel texture image conversion (Gerk Huisma)
  • glPopAttrib() didn't correctly restore user clip planes
  • user clip planes failed for some perspective projections (Chromium) @@ -1180,7 +1179,7 @@ Bug fixes: Changes: Known bugs: