From 514e0809a42027e2178bf0eccd526a08da60f399 Mon Sep 17 00:00:00 2001 From: marha Date: Mon, 11 Mar 2013 09:17:45 +0100 Subject: fontconfig libX11 mesa pixman xserver xkeyboard-config git update 11 Mar 2013 xserver commit 5047810a4c20fab444b8c6eb146c55dcdb0d4219 xkeyboard-config commit 2ed85c1e936f7cd4a9540ace5c12b9fec60ee1fb libX11 commit 3996543c1b2919e97d61a5d70fe1ebd7cd76fc83 pixman commit aaae3d8eefa069098e9014822817ca1429fdea46 fontconfig commit bdf1581e3de5528f397f19bfd4ca9caaf9e7fe4a mesa commit b21a9d46e4be0c666327569f07b9cddeb4d42d38 --- mesalib/docs/viewperf.html | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) (limited to 'mesalib/docs/viewperf.html') diff --git a/mesalib/docs/viewperf.html b/mesalib/docs/viewperf.html index ab2fd67ef..3bbe1978a 100644 --- a/mesalib/docs/viewperf.html +++ b/mesalib/docs/viewperf.html @@ -203,6 +203,35 @@ This causes the object in question to be drawn in a strange orientation and with a semi-random color (between white and black) since GL_FOG is enabled.

+ +

Proe-05 test 1

+ +

+This uses depth testing but there's two problems: +

    +
  1. The glXChooseFBConfig() call doesn't request a depth buffer +
  2. The test never calls glClear(GL_DEPTH_BUFFER_BIT) to initialize the depth buffer +
+

+If the chosen visual does not have a depth buffer, you'll see the wireframe +car model but it won't be rendered correctly. +

+If (by luck) the chosen visual has a depth buffer, its initial contents +will be undefined so you may or may not see parts of the model. +

+Interestingly, with NVIDIA's driver most visuals happen to have a depth buffer +and apparently the contents are initialized to 1.0 by default so this test +just happens to work with their drivers. +

+ +

+Finally, even if a depth buffer was requested and the glClear(GL_COLOR_BUFFER_BIT) +calls were changed to glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) +the problem still wouldn't be fixed because GL_DEPTH_WRITEMASK=GL_FALSE when +glClear is called so clearing the depth buffer would be a no-op anyway. +

+ + -- cgit v1.2.3