From 0130346adbce7e6b2422429887fc46c76806d845 Mon Sep 17 00:00:00 2001
From: marha
Date: Thu, 4 Oct 2012 10:53:47 +0200
Subject: randrproto mesa pixman git update 4 oct 2012
randrproto: 4fcbd8584e55ff789522a38a41a33c34446d1455
mesa: 185d6df3c10a7ff5defe163af614bfc41088910b
pixman: 2e17b6dd4ee7c32684fb7ffc70d3ad3ebf7cb2ef
---
mesalib/docs/contents.html | 1 +
mesalib/docs/devinfo.html | 24 ++++++++++++++++++++++++
mesalib/docs/dispatch.html | 2 +-
mesalib/docs/helpwanted.html | 38 ++++++++++++++++++++++++--------------
mesalib/docs/shading.html | 13 +++++--------
5 files changed, 55 insertions(+), 23 deletions(-)
(limited to 'mesalib/docs')
diff --git a/mesalib/docs/contents.html b/mesalib/docs/contents.html
index b9a892201..57522992c 100644
--- a/mesalib/docs/contents.html
+++ b/mesalib/docs/contents.html
@@ -58,6 +58,7 @@
User Topics
+- Shading Language
- EGL
- OpenGL ES
- OpenVG / Vega
diff --git a/mesalib/docs/devinfo.html b/mesalib/docs/devinfo.html
index 90752b750..8f4aeef5f 100644
--- a/mesalib/docs/devinfo.html
+++ b/mesalib/docs/devinfo.html
@@ -156,6 +156,30 @@ src/mesa/state_tracker/st_glsl_to_tgsi.cpp can serve as examples.
+Marking a commit as a candidate for a stable branch
+
+
+If you want a commit to be applied to a stable branch,
+you should add an appropriate note to the commit message.
+
+
+
+Here are some examples of such a note:
+
+
+ - NOTE: This is a candidate for the 9.0 branch.
+ - NOTE: This is a candidate for the 8.0 and 9.0 branches.
+ - NOTE: This is a candidate for the stable branches.
+
+
+
+Cherry-picking candidates for a stable branch
+
+
+Please use git cherry-pick -x <commit>
for cherry-picking a commit
+from master to a stable branch.
+
+
Making a New Mesa Release
diff --git a/mesalib/docs/dispatch.html b/mesalib/docs/dispatch.html
index 299d68a96..4b529bc04 100644
--- a/mesalib/docs/dispatch.html
+++ b/mesalib/docs/dispatch.html
@@ -205,7 +205,7 @@ few preprocessor defines.
- If GLX_USE_TLS is defined, method #4 is used.
-- If PTHREADS is defined, method #3 is used.
+- If HAVE_PTHREAD is defined, method #3 is used.
- If WIN32_THREADS is defined, method #2 is used.
- If none of the preceeding are defined, method #1 is used.
diff --git a/mesalib/docs/helpwanted.html b/mesalib/docs/helpwanted.html
index 12a2bb5fc..859e65c88 100644
--- a/mesalib/docs/helpwanted.html
+++ b/mesalib/docs/helpwanted.html
@@ -51,21 +51,31 @@ the mailing list.
You can find some further To-do lists here:
+
+
+Common To-Do lists:
+
+
+
+
+Driver specific To-Do lists:
+
diff --git a/mesalib/docs/shading.html b/mesalib/docs/shading.html
index a12487bb8..19e20b183 100644
--- a/mesalib/docs/shading.html
+++ b/mesalib/docs/shading.html
@@ -27,7 +27,7 @@ Contents
- Environment variables
-
- GLSL 1.20 support
+
- GLSL 1.40 support
- Unsupported Features
- Implementation Notes
- Programming Hints
@@ -64,10 +64,10 @@ Example: export MESA_GLSL=dump,nopt
-
GLSL Version
+GLSL Version
-The GLSL compiler currently supports version 1.20 of the shading language.
+The GLSL compiler currently supports version 1.40 of the shading language.
@@ -75,9 +75,8 @@ Several GLSL extensions are also supported:
- GL_ARB_draw_buffers
-
- GL_ARB_texture_rectangle
- GL_ARB_fragment_coord_conventions
-
- GL_EXT_texture_array
+
- GL_ARB_shader_bit_encoding
@@ -94,7 +93,6 @@ in Mesa:
- Linking of multiple shaders does not always work. Currently, linking
is implemented through shader concatenation and re-compiling. This
doesn't always work because of some #pragma and preprocessor issues.
-
- gl_ClipVertex
- The gl_Color and gl_SecondaryColor varying vars are interpolated
without perspective correction
@@ -251,8 +249,7 @@ regressions.
The Piglit project
-has many GLSL tests and the
-Glean glsl1 test tests GLSL features.
+has many GLSL tests.
--
cgit v1.2.3