From d6d5581d5fba846c8476ad4d593da662306765d7 Mon Sep 17 00:00:00 2001 From: marha Date: Sat, 25 Oct 2014 19:53:22 +0200 Subject: libXft mesa xserver pixman xkeyboard-config git update 25 Oct 2014 xserver commit 16a32c53f6e9ad1f3284d4596edfa33e9efb740e xkeyboard-config commit 0d4c3d9d891536aa1ec4f1fff5e3df51cfd2718d pixman commit 594e6a6c93e92fcfb495e987aec5617f6c37f467 libXft commit e8a83226bc10afb587f6f34daac44d2ef809c85e mesa commit 13862812dc910a4ef57cb72cb9fe777ce3c14515 --- mesalib/src/gallium/auxiliary/util/u_blitter.c | 77 +++++++++++++++++--------- 1 file changed, 52 insertions(+), 25 deletions(-) (limited to 'mesalib/src/gallium/auxiliary/util/u_blitter.c') diff --git a/mesalib/src/gallium/auxiliary/util/u_blitter.c b/mesalib/src/gallium/auxiliary/util/u_blitter.c index f3fe949c2..e59fa0481 100644 --- a/mesalib/src/gallium/auxiliary/util/u_blitter.c +++ b/mesalib/src/gallium/auxiliary/util/u_blitter.c @@ -134,6 +134,7 @@ struct blitter_context_priv boolean has_stream_out; boolean has_stencil_export; boolean has_texture_multisample; + boolean cached_all_shaders; /* The Draw module overrides these functions. * Always create the blitter before Draw. */ @@ -356,10 +357,11 @@ static void bind_fs_empty(struct blitter_context_priv *ctx) struct pipe_context *pipe = ctx->base.pipe; if (!ctx->fs_empty) { + assert(!ctx->cached_all_shaders); ctx->fs_empty = util_make_empty_fragment_shader(pipe); } - pipe->bind_fs_state(pipe, ctx->fs_empty); + ctx->bind_fs_state(pipe, ctx->fs_empty); } static void bind_fs_write_one_cbuf(struct blitter_context_priv *ctx) @@ -367,12 +369,13 @@ static void bind_fs_write_one_cbuf(struct blitter_context_priv *ctx) struct pipe_context *pipe = ctx->base.pipe; if (!ctx->fs_write_one_cbuf) { + assert(!ctx->cached_all_shaders); ctx->fs_write_one_cbuf = util_make_fragment_passthrough_shader(pipe, TGSI_SEMANTIC_GENERIC, TGSI_INTERPOLATE_CONSTANT, FALSE); } - pipe->bind_fs_state(pipe, ctx->fs_write_one_cbuf); + ctx->bind_fs_state(pipe, ctx->fs_write_one_cbuf); } static void bind_fs_write_all_cbufs(struct blitter_context_priv *ctx) @@ -380,12 +383,13 @@ static void bind_fs_write_all_cbufs(struct blitter_context_priv *ctx) struct pipe_context *pipe = ctx->base.pipe; if (!ctx->fs_write_all_cbufs) { + assert(!ctx->cached_all_shaders); ctx->fs_write_all_cbufs = util_make_fragment_passthrough_shader(pipe, TGSI_SEMANTIC_GENERIC, TGSI_INTERPOLATE_CONSTANT, TRUE); } - pipe->bind_fs_state(pipe, ctx->fs_write_all_cbufs); + ctx->bind_fs_state(pipe, ctx->fs_write_all_cbufs); } void util_blitter_destroy(struct blitter_context *blitter) @@ -850,6 +854,7 @@ static void *blitter_get_fs_texfetch_col(struct blitter_context_priv *ctx, shader = &ctx->fs_resolve[target][index][filter]; if (!*shader) { + assert(!ctx->cached_all_shaders); if (filter == PIPE_TEX_FILTER_LINEAR) { *shader = util_make_fs_msaa_resolve_bilinear(pipe, tgsi_tex, src_nr_samples, @@ -870,6 +875,7 @@ static void *blitter_get_fs_texfetch_col(struct blitter_context_priv *ctx, /* Create the fragment shader on-demand. */ if (!*shader) { + assert(!ctx->cached_all_shaders); *shader = util_make_fs_blit_msaa_color(pipe, tgsi_tex); } } @@ -880,6 +886,7 @@ static void *blitter_get_fs_texfetch_col(struct blitter_context_priv *ctx, /* Create the fragment shader on-demand. */ if (!*shader) { + assert(!ctx->cached_all_shaders); *shader = util_make_fragment_tex_shader(pipe, tgsi_tex, TGSI_INTERPOLATE_LINEAR); } @@ -902,11 +909,10 @@ void *blitter_get_fs_texfetch_depth(struct blitter_context_priv *ctx, /* Create the fragment shader on-demand. */ if (!*shader) { - unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(target, - nr_samples); - - *shader = - util_make_fs_blit_msaa_depth(pipe, tgsi_tex); + unsigned tgsi_tex; + assert(!ctx->cached_all_shaders); + tgsi_tex = util_pipe_tex_to_tgsi_tex(target, nr_samples); + *shader = util_make_fs_blit_msaa_depth(pipe, tgsi_tex); } return *shader; @@ -915,8 +921,9 @@ void *blitter_get_fs_texfetch_depth(struct blitter_context_priv *ctx, /* Create the fragment shader on-demand. */ if (!*shader) { - unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(target, 0); - + unsigned tgsi_tex; + assert(!ctx->cached_all_shaders); + tgsi_tex = util_pipe_tex_to_tgsi_tex(target, 0); *shader = util_make_fragment_tex_shader_writedepth(pipe, tgsi_tex, TGSI_INTERPOLATE_LINEAR); @@ -940,11 +947,10 @@ void *blitter_get_fs_texfetch_depthstencil(struct blitter_context_priv *ctx, /* Create the fragment shader on-demand. */ if (!*shader) { - unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(target, - nr_samples); - - *shader = - util_make_fs_blit_msaa_depthstencil(pipe, tgsi_tex); + unsigned tgsi_tex; + assert(!ctx->cached_all_shaders); + tgsi_tex = util_pipe_tex_to_tgsi_tex(target, nr_samples); + *shader = util_make_fs_blit_msaa_depthstencil(pipe, tgsi_tex); } return *shader; @@ -953,8 +959,9 @@ void *blitter_get_fs_texfetch_depthstencil(struct blitter_context_priv *ctx, /* Create the fragment shader on-demand. */ if (!*shader) { - unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(target, 0); - + unsigned tgsi_tex; + assert(!ctx->cached_all_shaders); + tgsi_tex = util_pipe_tex_to_tgsi_tex(target, 0); *shader = util_make_fragment_tex_shader_writedepthstencil(pipe, tgsi_tex, TGSI_INTERPOLATE_LINEAR); @@ -978,11 +985,10 @@ void *blitter_get_fs_texfetch_stencil(struct blitter_context_priv *ctx, /* Create the fragment shader on-demand. */ if (!*shader) { - unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(target, - nr_samples); - - *shader = - util_make_fs_blit_msaa_stencil(pipe, tgsi_tex); + unsigned tgsi_tex; + assert(!ctx->cached_all_shaders); + tgsi_tex = util_pipe_tex_to_tgsi_tex(target, nr_samples); + *shader = util_make_fs_blit_msaa_stencil(pipe, tgsi_tex); } return *shader; @@ -991,8 +997,9 @@ void *blitter_get_fs_texfetch_stencil(struct blitter_context_priv *ctx, /* Create the fragment shader on-demand. */ if (!*shader) { - unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(target, 0); - + unsigned tgsi_tex; + assert(!ctx->cached_all_shaders); + tgsi_tex = util_pipe_tex_to_tgsi_tex(target, 0); *shader = util_make_fragment_tex_shader_writestencil(pipe, tgsi_tex, TGSI_INTERPOLATE_LINEAR); @@ -1002,10 +1009,18 @@ void *blitter_get_fs_texfetch_stencil(struct blitter_context_priv *ctx, } } + +/** + * Generate and save all fragment shaders that we will ever need for + * blitting. Drivers which use the 'draw' fallbacks will typically use + * this to make sure we generate/use shaders that don't go through the + * draw module's wrapper functions. + */ void util_blitter_cache_all_shaders(struct blitter_context *blitter) { struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; - struct pipe_screen *screen = blitter->pipe->screen; + struct pipe_context *pipe = blitter->pipe; + struct pipe_screen *screen = pipe->screen; unsigned samples, j, f, target, max_samples; boolean has_arraytex, has_cubearraytex; @@ -1065,6 +1080,18 @@ void util_blitter_cache_all_shaders(struct blitter_context *blitter) } } } + + ctx->fs_empty = util_make_empty_fragment_shader(pipe); + + ctx->fs_write_one_cbuf = + util_make_fragment_passthrough_shader(pipe, TGSI_SEMANTIC_GENERIC, + TGSI_INTERPOLATE_CONSTANT, FALSE); + + ctx->fs_write_all_cbufs = + util_make_fragment_passthrough_shader(pipe, TGSI_SEMANTIC_GENERIC, + TGSI_INTERPOLATE_CONSTANT, TRUE); + + ctx->cached_all_shaders = TRUE; } static void blitter_set_common_draw_rect_state(struct blitter_context_priv *ctx, -- cgit v1.2.3