From 3f553aaceddc9b09363c73d9bea40eaea8164fc4 Mon Sep 17 00:00:00 2001 From: marha Date: Mon, 7 Jan 2013 11:56:06 +0100 Subject: pixman xkbcomp libX11 libXau mesa fontconfig xserver xkeyboard-config git update 7 jan 2013 fontconfig: 17eda89ed2e24a3fc5f68538dd7fd9ada8efb087 xserver: bd91b05b631f13afd1f7a9d6cbc4f0c5408b523a xkeyboard-config: 4779e2745094ebe0c06364b4099d7067ae750d07 libX11: cd25cab4b5b957641183ce72dd1ae0424aff1663 libXau: e04364efccbb3bb4cfc5f4cb491ffa1faaaacbdb mesa: afec10df373f342f058aab66c622237964a4a147 pixman: 35cc965514ca6e665c18411fcf66db826d559c2a xkbcomp: e4f767913338052527538d429931e8abd8c3fb88 --- mesalib/src/gallium/auxiliary/util/u_blitter.c | 168 ++++++++++++++++--------- 1 file changed, 112 insertions(+), 56 deletions(-) (limited to 'mesalib/src/gallium/auxiliary/util/u_blitter.c') diff --git a/mesalib/src/gallium/auxiliary/util/u_blitter.c b/mesalib/src/gallium/auxiliary/util/u_blitter.c index 7c7e06219..95224020c 100644 --- a/mesalib/src/gallium/auxiliary/util/u_blitter.c +++ b/mesalib/src/gallium/auxiliary/util/u_blitter.c @@ -127,6 +127,10 @@ struct blitter_context_priv void (*delete_fs_state)(struct pipe_context *, void *); }; +static struct pipe_surface * +util_blitter_get_next_surface_layer(struct pipe_context *pipe, + struct pipe_surface *surf); + struct blitter_context *util_blitter_create(struct pipe_context *pipe) { struct blitter_context_priv *ctx; @@ -143,6 +147,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) ctx->base.pipe = pipe; ctx->base.draw_rectangle = util_blitter_draw_rectangle; + ctx->base.get_next_surface_layer = util_blitter_get_next_surface_layer; ctx->bind_fs_state = pipe->bind_fs_state; ctx->delete_fs_state = pipe->delete_fs_state; @@ -681,6 +686,11 @@ static void blitter_set_texcoords(struct blitter_context_priv *ctx, } break; + case PIPE_TEXTURE_CUBE_ARRAY: + for (i = 0; i < 4; i++) + ctx->vertices[i][1][3] = (float) (layer / 6); /*w*/ + break; + case PIPE_TEXTURE_2D: for (i = 0; i < 4; i++) { ctx->vertices[i][1][2] = (float) sample; /*r*/ @@ -1056,14 +1066,28 @@ void util_blitter_custom_clear_depth(struct blitter_context *blitter, void util_blitter_default_dst_texture(struct pipe_surface *dst_templ, struct pipe_resource *dst, unsigned dstlevel, - unsigned dstz, - const struct pipe_box *srcbox) + unsigned dstz) { memset(dst_templ, 0, sizeof(*dst_templ)); dst_templ->format = util_format_linear(dst->format); dst_templ->u.tex.level = dstlevel; dst_templ->u.tex.first_layer = dstz; - dst_templ->u.tex.last_layer = dstz + srcbox->depth - 1; + dst_templ->u.tex.last_layer = dstz; +} + +static struct pipe_surface * +util_blitter_get_next_surface_layer(struct pipe_context *pipe, + struct pipe_surface *surf) +{ + struct pipe_surface dst_templ; + + memset(&dst_templ, 0, sizeof(dst_templ)); + dst_templ.format = surf->format; + dst_templ.u.tex.level = surf->u.tex.level; + dst_templ.u.tex.first_layer = surf->u.tex.first_layer + 1; + dst_templ.u.tex.last_layer = surf->u.tex.last_layer + 1; + + return pipe->create_surface(pipe, surf->texture, &dst_templ); } void util_blitter_default_src_texture(struct pipe_sampler_view *src_templ, @@ -1176,12 +1200,16 @@ void util_blitter_copy_texture(struct blitter_context *blitter, struct pipe_context *pipe = ctx->base.pipe; struct pipe_surface *dst_view, dst_templ; struct pipe_sampler_view src_templ, *src_view; + struct pipe_box dstbox; assert(dst && src); assert(src->target < PIPE_MAX_TEXTURE_TYPES); + u_box_3d(dstx, dsty, dstz, abs(srcbox->width), abs(srcbox->height), + abs(srcbox->depth), &dstbox); + /* Initialize the surface. */ - util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz, srcbox); + util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz); dst_view = pipe->create_surface(pipe, dst, &dst_templ); /* Initialize the sampler view. */ @@ -1189,8 +1217,7 @@ void util_blitter_copy_texture(struct blitter_context *blitter, src_view = pipe->create_sampler_view(pipe, src, &src_templ); /* Copy. */ - util_blitter_blit_generic(blitter, dst_view, dstx, dsty, - abs(srcbox->width), abs(srcbox->height), + util_blitter_blit_generic(blitter, dst_view, &dstbox, src_view, srcbox, src->width0, src->height0, mask, PIPE_TEX_FILTER_NEAREST, NULL, copy_all_samples); @@ -1201,8 +1228,7 @@ void util_blitter_copy_texture(struct blitter_context *blitter, void util_blitter_blit_generic(struct blitter_context *blitter, struct pipe_surface *dst, - int dstx, int dsty, - unsigned dst_width, unsigned dst_height, + const struct pipe_box *dstbox, struct pipe_sampler_view *src, const struct pipe_box *srcbox, unsigned src_width0, unsigned src_height0, @@ -1214,6 +1240,7 @@ void util_blitter_blit_generic(struct blitter_context *blitter, struct pipe_context *pipe = ctx->base.pipe; struct pipe_framebuffer_state fb_state; enum pipe_texture_target src_target = src->texture->target; + unsigned src_samples = src->texture->nr_samples; boolean has_depth, has_stencil, has_color; boolean blit_stencil, blit_depth, blit_color; void *sampler_state; @@ -1238,9 +1265,6 @@ void util_blitter_blit_generic(struct blitter_context *blitter, return; } - /* XXX should handle 3d regions */ - assert(srcbox->depth == 1); - /* Check whether the states are properly saved. */ blitter_set_running_flag(ctx); blitter_check_saved_vertex_states(ctx); @@ -1252,6 +1276,9 @@ void util_blitter_blit_generic(struct blitter_context *blitter, /* Initialize framebuffer state. */ fb_state.width = dst->width; fb_state.height = dst->height; + fb_state.nr_cbufs = blit_depth || blit_stencil ? 0 : 1; + fb_state.cbufs[0] = NULL; + fb_state.zsbuf = NULL; if (blit_depth || blit_stencil) { pipe->bind_blend_state(pipe, ctx->blend[0]); @@ -1260,41 +1287,36 @@ void util_blitter_blit_generic(struct blitter_context *blitter, pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_write_depth_stencil); ctx->bind_fs_state(pipe, - blitter_get_fs_texfetch_depthstencil(ctx, src->texture->target, - src->texture->nr_samples)); + blitter_get_fs_texfetch_depthstencil(ctx, src_target, + src_samples)); } else if (blit_depth) { pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_write_depth_keep_stencil); ctx->bind_fs_state(pipe, - blitter_get_fs_texfetch_depth(ctx, src->texture->target, - src->texture->nr_samples)); + blitter_get_fs_texfetch_depth(ctx, src_target, + src_samples)); } else { /* is_stencil */ pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_write_stencil); ctx->bind_fs_state(pipe, - blitter_get_fs_texfetch_stencil(ctx, src->texture->target, - src->texture->nr_samples)); + blitter_get_fs_texfetch_stencil(ctx, src_target, + src_samples)); } - fb_state.nr_cbufs = 0; - fb_state.zsbuf = dst; } else { pipe->bind_blend_state(pipe, ctx->blend[mask & PIPE_MASK_RGBA]); pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); ctx->bind_fs_state(pipe, - blitter_get_fs_texfetch_col(ctx, src->texture->target, - src->texture->nr_samples)); - - fb_state.nr_cbufs = 1; - fb_state.cbufs[0] = dst; - fb_state.zsbuf = 0; + blitter_get_fs_texfetch_col(ctx, src_target, + src_samples)); } /* Set the linear filter only for scaled color non-MSAA blits. */ if (filter == PIPE_TEX_FILTER_LINEAR && !blit_depth && !blit_stencil && - src->texture->nr_samples <= 1 && - (dst_width != abs(srcbox->width) || dst_height != abs(srcbox->height))) { + src_samples <= 1 && + (dstbox->width != abs(srcbox->width) || + dstbox->height != abs(srcbox->height))) { sampler_state = ctx->sampler_state_linear; } else { sampler_state = ctx->sampler_state; @@ -1339,8 +1361,6 @@ void util_blitter_blit_generic(struct blitter_context *blitter, } pipe->bind_vertex_elements_state(pipe, ctx->velem_state); - pipe->set_framebuffer_state(pipe, &fb_state); - if (scissor) { pipe->set_scissor_state(pipe, scissor); } @@ -1351,7 +1371,7 @@ void util_blitter_blit_generic(struct blitter_context *blitter, if ((src_target == PIPE_TEXTURE_1D || src_target == PIPE_TEXTURE_2D || src_target == PIPE_TEXTURE_RECT) && - src->texture->nr_samples <= 1) { + src_samples <= 1) { /* Draw the quad with the draw_rectangle callback. */ /* Set texture coordinates. - use a pipe color union @@ -1363,35 +1383,72 @@ void util_blitter_blit_generic(struct blitter_context *blitter, get_texcoords(src, src_width0, src_height0, srcbox->x, srcbox->y, srcbox->x+srcbox->width, srcbox->y+srcbox->height, coord.f); + /* Set framebuffer state. */ + if (blit_depth || blit_stencil) { + fb_state.zsbuf = dst; + } else { + fb_state.cbufs[0] = dst; + } + pipe->set_framebuffer_state(pipe, &fb_state); + /* Draw. */ pipe->set_sample_mask(pipe, ~0); - blitter->draw_rectangle(blitter, dstx, dsty, - dstx+dst_width, dsty+dst_height, 0, + blitter->draw_rectangle(blitter, dstbox->x, dstbox->y, + dstbox->x + dstbox->width, + dstbox->y + dstbox->height, 0, UTIL_BLITTER_ATTRIB_TEXCOORD, &coord); } else { /* Draw the quad with the generic codepath. */ - if (copy_all_samples && - src->texture->nr_samples == dst->texture->nr_samples && - dst->texture->nr_samples > 1) { - /* MSAA copy. */ - unsigned i, max_sample = MAX2(dst->texture->nr_samples, 1) - 1; - - for (i = 0; i <= max_sample; i++) { - pipe->set_sample_mask(pipe, 1 << i); - blitter_set_texcoords(ctx, src, src_width0, src_height0, srcbox->z, - i, srcbox->x, srcbox->y, + int z; + for (z = 0; z < dstbox->depth; z++) { + struct pipe_surface *old; + + /* Set framebuffer state. */ + if (blit_depth || blit_stencil) { + fb_state.zsbuf = dst; + } else { + fb_state.cbufs[0] = dst; + } + pipe->set_framebuffer_state(pipe, &fb_state); + + /* See if we need to blit a multisample or singlesample buffer. */ + if (copy_all_samples && + src_samples == dst->texture->nr_samples && + dst->texture->nr_samples > 1) { + unsigned i, max_sample = MAX2(dst->texture->nr_samples, 1) - 1; + + for (i = 0; i <= max_sample; i++) { + pipe->set_sample_mask(pipe, 1 << i); + blitter_set_texcoords(ctx, src, src_width0, src_height0, + srcbox->z + z, + i, srcbox->x, srcbox->y, + srcbox->x + srcbox->width, + srcbox->y + srcbox->height); + blitter_draw(ctx, dstbox->x, dstbox->y, + dstbox->x + dstbox->width, + dstbox->y + dstbox->height, 0); + } + } else { + pipe->set_sample_mask(pipe, ~0); + blitter_set_texcoords(ctx, src, src_width0, src_height0, + srcbox->z + z, 0, + srcbox->x, srcbox->y, srcbox->x + srcbox->width, srcbox->y + srcbox->height); - blitter_draw(ctx, dstx, dsty, - dstx+dst_width, dsty+dst_height, 0); + blitter_draw(ctx, dstbox->x, dstbox->y, + dstbox->x + dstbox->width, + dstbox->y + dstbox->height, 0); + } + + /* Get the next surface or (if this is the last iteration) + * just unreference the last one. */ + old = dst; + if (z < dstbox->depth-1) { + dst = ctx->base.get_next_surface_layer(ctx->base.pipe, dst); + } + if (z) { + pipe_surface_reference(&old, NULL); } - } else { - pipe->set_sample_mask(pipe, ~0); - blitter_set_texcoords(ctx, src, src_width0, src_height0, srcbox->z, 0, - srcbox->x, srcbox->y, - srcbox->x + srcbox->width, - srcbox->y + srcbox->height); - blitter_draw(ctx, dstx, dsty, dstx+dst_width, dsty+dst_height, 0); } } @@ -1419,7 +1476,7 @@ util_blitter_blit(struct blitter_context *blitter, /* Initialize the surface. */ util_blitter_default_dst_texture(&dst_templ, dst, info->dst.level, - info->dst.box.z, &info->src.box); + info->dst.box.z); dst_templ.format = info->dst.format; dst_view = pipe->create_surface(pipe, dst, &dst_templ); @@ -1429,9 +1486,7 @@ util_blitter_blit(struct blitter_context *blitter, src_view = pipe->create_sampler_view(pipe, src, &src_templ); /* Copy. */ - util_blitter_blit_generic(blitter, dst_view, - info->dst.box.x, info->dst.box.y, - info->dst.box.width, info->dst.box.height, + util_blitter_blit_generic(blitter, dst_view, &info->dst.box, src_view, &info->src.box, src->width0, src->height0, info->mask, info->filter, info->scissor_enable ? &info->scissor : NULL, TRUE); @@ -1761,7 +1816,8 @@ void util_blitter_custom_color(struct blitter_context *blitter, blitter_disable_render_cond(ctx); /* bind states */ - pipe->bind_blend_state(pipe, custom_blend); + pipe->bind_blend_state(pipe, custom_blend ? custom_blend + : ctx->blend[PIPE_MASK_RGBA]); pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); ctx->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1, FALSE)); pipe->bind_vertex_elements_state(pipe, ctx->velem_state); -- cgit v1.2.3