From 432768f75da13ee5343957df6ce5cd316a62929f Mon Sep 17 00:00:00 2001 From: marha Date: Sat, 8 Jan 2011 19:40:59 +0000 Subject: xserver mesa libX11 xkbcomp pixman git update 8/1/2011 --- mesalib/src/glsl/ast_to_hir.cpp | 87 ++++++++++++++++++++++++++++++++++++++--- 1 file changed, 82 insertions(+), 5 deletions(-) (limited to 'mesalib/src/glsl/ast_to_hir.cpp') diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp index 282bc3ff5..e6ec81ed9 100644 --- a/mesalib/src/glsl/ast_to_hir.cpp +++ b/mesalib/src/glsl/ast_to_hir.cpp @@ -60,7 +60,7 @@ void _mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) { _mesa_glsl_initialize_variables(instructions, state); - _mesa_glsl_initialize_functions(instructions, state); + _mesa_glsl_initialize_functions(state); state->symbols->language_version = state->language_version; @@ -1564,18 +1564,38 @@ ast_expression::hir(exec_list *instructions, } } - /* From section 4.1.7 of the GLSL 1.30 spec: + /* From page 23 (29 of the PDF) of the GLSL 1.30 spec: + * * "Samplers aggregated into arrays within a shader (using square * brackets [ ]) can only be indexed with integral constant * expressions [...]." + * + * This restriction was added in GLSL 1.30. Shaders using earlier version + * of the language should not be rejected by the compiler front-end for + * using this construct. This allows useful things such as using a loop + * counter as the index to an array of samplers. If the loop in unrolled, + * the code should compile correctly. Instead, emit a warning. */ if (array->type->is_array() && array->type->element_type()->is_sampler() && const_index == NULL) { - _mesa_glsl_error(&loc, state, "sampler arrays can only be indexed " - "with constant expressions"); - error_emitted = true; + if (state->language_version == 100) { + _mesa_glsl_warning(&loc, state, + "sampler arrays indexed with non-constant " + "expressions is optional in GLSL ES 1.00"); + } else if (state->language_version < 130) { + _mesa_glsl_warning(&loc, state, + "sampler arrays indexed with non-constant " + "expressions is forbidden in GLSL 1.30 and " + "later"); + } else { + _mesa_glsl_error(&loc, state, + "sampler arrays indexed with non-constant " + "expressions is forbidden in GLSL 1.30 and " + "later"); + error_emitted = true; + } } if (error_emitted) @@ -1832,6 +1852,23 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, else if (qual->flags.q.uniform) var->mode = ir_var_uniform; + if (state->all_invariant && (state->current_function == NULL)) { + switch (state->target) { + case vertex_shader: + if (var->mode == ir_var_out) + var->invariant = true; + break; + case geometry_shader: + if ((var->mode == ir_var_in) || (var->mode == ir_var_out)) + var->invariant = true; + break; + case fragment_shader: + if (var->mode == ir_var_in) + var->invariant = true; + break; + } + } + if (qual->flags.q.flat) var->interpolation = ir_var_flat; else if (qual->flags.q.noperspective) @@ -2158,6 +2195,25 @@ ast_declarator_list::hir(exec_list *instructions, } } + /* Integer vertex outputs must be qualified with 'flat'. + * + * From section 4.3.6 of the GLSL 1.30 spec: + * "If a vertex output is a signed or unsigned integer or integer + * vector, then it must be qualified with the interpolation qualifier + * flat." + */ + if (state->language_version >= 130 + && state->target == vertex_shader + && state->current_function == NULL + && var->type->is_integer() + && var->mode == ir_var_out + && var->interpolation != ir_var_flat) { + + _mesa_glsl_error(&loc, state, "If a vertex output is an integer, " + "then it must be qualified with 'flat'"); + } + + /* Process the initializer and add its instructions to a temporary * list. This list will be added to the instruction stream (below) after * the declaration is added. This is done because in some cases (such as @@ -2344,6 +2400,27 @@ ast_declarator_list::hir(exec_list *instructions, */ earlier->origin_upper_left = var->origin_upper_left; earlier->pixel_center_integer = var->pixel_center_integer; + + /* According to section 4.3.7 of the GLSL 1.30 spec, + * the following built-in varaibles can be redeclared with an + * interpolation qualifier: + * * gl_FrontColor + * * gl_BackColor + * * gl_FrontSecondaryColor + * * gl_BackSecondaryColor + * * gl_Color + * * gl_SecondaryColor + */ + } else if (state->language_version >= 130 + && (strcmp(var->name, "gl_FrontColor") == 0 + || strcmp(var->name, "gl_BackColor") == 0 + || strcmp(var->name, "gl_FrontSecondaryColor") == 0 + || strcmp(var->name, "gl_BackSecondaryColor") == 0 + || strcmp(var->name, "gl_Color") == 0 + || strcmp(var->name, "gl_SecondaryColor") == 0) + && earlier->type == var->type + && earlier->mode == var->mode) { + earlier->interpolation = var->interpolation; } else { YYLTYPE loc = this->get_location(); _mesa_glsl_error(&loc, state, "`%s' redeclared", decl->identifier); -- cgit v1.2.3