From 6d8fefe38077f4d532c256e79cfcaf2a46c5269d Mon Sep 17 00:00:00 2001 From: marha Date: Tue, 12 Nov 2013 16:58:49 +0100 Subject: Now use visual studio 2013 express edition for compilation --- mesalib/src/glsl/builtin_functions.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'mesalib/src/glsl/builtin_functions.cpp') diff --git a/mesalib/src/glsl/builtin_functions.cpp b/mesalib/src/glsl/builtin_functions.cpp index 8cb75e5ad..a45de091b 100644 --- a/mesalib/src/glsl/builtin_functions.cpp +++ b/mesalib/src/glsl/builtin_functions.cpp @@ -558,7 +558,7 @@ private: B1(bitCount) B1(findLSB) B1(findMSB) - B1(fma) + B1(fma_mesa) B2(ldexp) B2(frexp) B1(uaddCarry) @@ -2053,7 +2053,7 @@ builtin_builder::create_builtins() IU(bitCount) IU(findLSB) IU(findMSB) - F(fma) + F(fma_mesa) add_function("ldexp", _ldexp(glsl_type::float_type, glsl_type::int_type), @@ -3857,14 +3857,14 @@ builtin_builder::_findMSB(const glsl_type *type) } ir_function_signature * -builtin_builder::_fma(const glsl_type *type) +builtin_builder::_fma_mesa(const glsl_type *type) { ir_variable *a = in_var(type, "a"); ir_variable *b = in_var(type, "b"); ir_variable *c = in_var(type, "c"); MAKE_SIG(type, gpu_shader5, 3, a, b, c); - body.emit(ret(fma(a, b, c))); + body.emit(ret(fma_mesa(a, b, c))); return sig; } -- cgit v1.2.3