From 69c8cec54b01ed522bf10baf20da70304bac701a Mon Sep 17 00:00:00 2001 From: marha Date: Mon, 28 Jan 2013 07:55:57 +0100 Subject: mesa mkfontscale pixman git update 28 jan 2013 mesa: 87592cff57feef29565150b9203e220b50623f30 mkfontscale: b3af8de8d25128f565c2ed2f7c63b6e4099eb84e pixman: 65fc1adb6545737058e938105ae948a3607c277c --- mesalib/src/glsl/builtin_types.h | 74 ++++++++++++++++++++-------------------- 1 file changed, 37 insertions(+), 37 deletions(-) (limited to 'mesalib/src/glsl/builtin_types.h') diff --git a/mesalib/src/glsl/builtin_types.h b/mesalib/src/glsl/builtin_types.h index a4c995fd1..c78c2d270 100644 --- a/mesalib/src/glsl/builtin_types.h +++ b/mesalib/src/glsl/builtin_types.h @@ -89,9 +89,9 @@ const glsl_type *const glsl_type::mat4_type = & builtin_core_types[14]; /*@{*/ static const struct glsl_struct_field gl_DepthRangeParameters_fields[] = { - { glsl_type::float_type, "near" }, - { glsl_type::float_type, "far" }, - { glsl_type::float_type, "diff" }, + { glsl_type::float_type, "near", false }, + { glsl_type::float_type, "far", false }, + { glsl_type::float_type, "diff", false }, }; const glsl_type glsl_type::builtin_structure_types[] = { @@ -106,58 +106,58 @@ const glsl_type glsl_type::builtin_structure_types[] = { /*@{*/ static const struct glsl_struct_field gl_PointParameters_fields[] = { - { glsl_type::float_type, "size" }, - { glsl_type::float_type, "sizeMin" }, - { glsl_type::float_type, "sizeMax" }, - { glsl_type::float_type, "fadeThresholdSize" }, - { glsl_type::float_type, "distanceConstantAttenuation" }, - { glsl_type::float_type, "distanceLinearAttenuation" }, - { glsl_type::float_type, "distanceQuadraticAttenuation" }, + { glsl_type::float_type, "size", false }, + { glsl_type::float_type, "sizeMin", false }, + { glsl_type::float_type, "sizeMax", false }, + { glsl_type::float_type, "fadeThresholdSize", false }, + { glsl_type::float_type, "distanceConstantAttenuation", false }, + { glsl_type::float_type, "distanceLinearAttenuation", false }, + { glsl_type::float_type, "distanceQuadraticAttenuation", false }, }; static const struct glsl_struct_field gl_MaterialParameters_fields[] = { - { glsl_type::vec4_type, "emission" }, - { glsl_type::vec4_type, "ambient" }, - { glsl_type::vec4_type, "diffuse" }, - { glsl_type::vec4_type, "specular" }, - { glsl_type::float_type, "shininess" }, + { glsl_type::vec4_type, "emission", false }, + { glsl_type::vec4_type, "ambient", false }, + { glsl_type::vec4_type, "diffuse", false }, + { glsl_type::vec4_type, "specular", false }, + { glsl_type::float_type, "shininess", false }, }; static const struct glsl_struct_field gl_LightSourceParameters_fields[] = { - { glsl_type::vec4_type, "ambient" }, - { glsl_type::vec4_type, "diffuse" }, - { glsl_type::vec4_type, "specular" }, - { glsl_type::vec4_type, "position" }, - { glsl_type::vec4_type, "halfVector" }, - { glsl_type::vec3_type, "spotDirection" }, - { glsl_type::float_type, "spotExponent" }, - { glsl_type::float_type, "spotCutoff" }, - { glsl_type::float_type, "spotCosCutoff" }, - { glsl_type::float_type, "constantAttenuation" }, - { glsl_type::float_type, "linearAttenuation" }, - { glsl_type::float_type, "quadraticAttenuation" }, + { glsl_type::vec4_type, "ambient", false }, + { glsl_type::vec4_type, "diffuse", false }, + { glsl_type::vec4_type, "specular", false }, + { glsl_type::vec4_type, "position", false }, + { glsl_type::vec4_type, "halfVector", false }, + { glsl_type::vec3_type, "spotDirection", false }, + { glsl_type::float_type, "spotExponent", false }, + { glsl_type::float_type, "spotCutoff", false }, + { glsl_type::float_type, "spotCosCutoff", false }, + { glsl_type::float_type, "constantAttenuation", false }, + { glsl_type::float_type, "linearAttenuation", false }, + { glsl_type::float_type, "quadraticAttenuation", false }, }; static const struct glsl_struct_field gl_LightModelParameters_fields[] = { - { glsl_type::vec4_type, "ambient" }, + { glsl_type::vec4_type, "ambient", false }, }; static const struct glsl_struct_field gl_LightModelProducts_fields[] = { - { glsl_type::vec4_type, "sceneColor" }, + { glsl_type::vec4_type, "sceneColor", false }, }; static const struct glsl_struct_field gl_LightProducts_fields[] = { - { glsl_type::vec4_type, "ambient" }, - { glsl_type::vec4_type, "diffuse" }, - { glsl_type::vec4_type, "specular" }, + { glsl_type::vec4_type, "ambient", false }, + { glsl_type::vec4_type, "diffuse", false }, + { glsl_type::vec4_type, "specular", false }, }; static const struct glsl_struct_field gl_FogParameters_fields[] = { - { glsl_type::vec4_type, "color" }, - { glsl_type::float_type, "density" }, - { glsl_type::float_type, "start" }, - { glsl_type::float_type, "end" }, - { glsl_type::float_type, "scale" }, + { glsl_type::vec4_type, "color", false }, + { glsl_type::float_type, "density", false }, + { glsl_type::float_type, "start", false }, + { glsl_type::float_type, "end", false }, + { glsl_type::float_type, "scale", false }, }; const glsl_type glsl_type::builtin_110_deprecated_structure_types[] = { -- cgit v1.2.3