From 8a448108ec0bc3a0a488b2234e0d12aee503c67c Mon Sep 17 00:00:00 2001 From: marha Date: Wed, 9 May 2012 15:52:33 +0200 Subject: libX11 mesa xserver xkeyboard-config --- mesalib/src/glsl/ir.cpp | 107 +++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 106 insertions(+), 1 deletion(-) (limited to 'mesalib/src/glsl/ir.cpp') diff --git a/mesalib/src/glsl/ir.cpp b/mesalib/src/glsl/ir.cpp index 1ba87515e..970d8f3ba 100644 --- a/mesalib/src/glsl/ir.cpp +++ b/mesalib/src/glsl/ir.cpp @@ -716,12 +716,27 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list) ir_constant * ir_constant::zero(void *mem_ctx, const glsl_type *type) { - assert(type->is_numeric() || type->is_boolean()); + assert(type->is_scalar() || type->is_vector() || type->is_matrix() + || type->is_record() || type->is_array()); ir_constant *c = new(mem_ctx) ir_constant; c->type = type; memset(&c->value, 0, sizeof(c->value)); + if (type->is_array()) { + c->array_elements = ralloc_array(c, ir_constant *, type->length); + + for (unsigned i = 0; i < type->length; i++) + c->array_elements[i] = ir_constant::zero(c, type->element_type()); + } + + if (type->is_record()) { + for (unsigned i = 0; i < type->length; i++) { + ir_constant *comp = ir_constant::zero(mem_ctx, type->fields.structure[i].type); + c->components.push_tail(comp); + } + } + return c; } @@ -841,6 +856,95 @@ ir_constant::get_record_field(const char *name) return (ir_constant *) node; } +void +ir_constant::copy_offset(ir_constant *src, int offset) +{ + switch (this->type->base_type) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + case GLSL_TYPE_FLOAT: + case GLSL_TYPE_BOOL: { + unsigned int size = src->type->components(); + assert (size <= this->type->components() - offset); + for (unsigned int i=0; itype->base_type) { + case GLSL_TYPE_UINT: + value.u[i+offset] = src->get_uint_component(i); + break; + case GLSL_TYPE_INT: + value.i[i+offset] = src->get_int_component(i); + break; + case GLSL_TYPE_FLOAT: + value.f[i+offset] = src->get_float_component(i); + break; + case GLSL_TYPE_BOOL: + value.b[i+offset] = src->get_bool_component(i); + break; + default: // Shut up the compiler + break; + } + } + break; + } + + case GLSL_TYPE_STRUCT: { + assert (src->type == this->type); + this->components.make_empty(); + foreach_list(node, &src->components) { + ir_constant *const orig = (ir_constant *) node; + + this->components.push_tail(orig->clone(this, NULL)); + } + break; + } + + case GLSL_TYPE_ARRAY: { + assert (src->type == this->type); + for (unsigned i = 0; i < this->type->length; i++) { + this->array_elements[i] = src->array_elements[i]->clone(this, NULL); + } + break; + } + + default: + assert(!"Should not get here."); + break; + } +} + +void +ir_constant::copy_masked_offset(ir_constant *src, int offset, unsigned int mask) +{ + assert (!type->is_array() && !type->is_record()); + + if (!type->is_vector() && !type->is_matrix()) { + offset = 0; + mask = 1; + } + + int id = 0; + for (int i=0; i<4; i++) { + if (mask & (1 << i)) { + switch (this->type->base_type) { + case GLSL_TYPE_UINT: + value.u[i+offset] = src->get_uint_component(id++); + break; + case GLSL_TYPE_INT: + value.i[i+offset] = src->get_int_component(id++); + break; + case GLSL_TYPE_FLOAT: + value.f[i+offset] = src->get_float_component(id++); + break; + case GLSL_TYPE_BOOL: + value.b[i+offset] = src->get_bool_component(id++); + break; + default: + assert(!"Should not get here."); + return; + } + } + } +} bool ir_constant::has_value(const ir_constant *c) const @@ -1377,6 +1481,7 @@ ir_function_signature::ir_function_signature(const glsl_type *return_type) { this->ir_type = ir_type_function_signature; this->is_builtin = false; + this->origin = NULL; } -- cgit v1.2.3