From 77ec02adbc8f9657e7749b307d3cc86ccbd163ea Mon Sep 17 00:00:00 2001
From: marha <marha@users.sourceforge.net>
Date: Sat, 12 Mar 2011 14:57:48 +0000
Subject: libX11 pixman mesa git update 12 Mar 2011

---
 mesalib/src/glsl/builtin_variables.h |  215 +++----
 mesalib/src/glsl/ir_validate.cpp     | 1124 +++++++++++++++++-----------------
 2 files changed, 672 insertions(+), 667 deletions(-)

(limited to 'mesalib/src/glsl')

diff --git a/mesalib/src/glsl/builtin_variables.h b/mesalib/src/glsl/builtin_variables.h
index a34c67e34..f3531a370 100644
--- a/mesalib/src/glsl/builtin_variables.h
+++ b/mesalib/src/glsl/builtin_variables.h
@@ -1,105 +1,110 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "main/core.h" /* for slot numbers */
-
-struct builtin_variable {
-   enum ir_variable_mode mode;
-   int slot;
-   const char *type;
-   const char *name;
-};
-
-static const builtin_variable builtin_core_vs_variables[] = {
-   { ir_var_out, VERT_RESULT_HPOS, "vec4",  "gl_Position" },
-   { ir_var_out, VERT_RESULT_PSIZ, "float", "gl_PointSize" },
-};
-
-static const builtin_variable builtin_core_fs_variables[] = {
-   { ir_var_in,  FRAG_ATTRIB_WPOS,  "vec4",  "gl_FragCoord" },
-   { ir_var_in,  FRAG_ATTRIB_FACE,  "bool",  "gl_FrontFacing" },
-   { ir_var_out, FRAG_RESULT_COLOR, "vec4",  "gl_FragColor" },
-};
-
-static const builtin_variable builtin_100ES_fs_variables[] = {
-   { ir_var_in,  FRAG_ATTRIB_PNTC,   "vec2",   "gl_PointCoord" },
-};
-
-static const builtin_variable builtin_110_fs_variables[] = {
-   { ir_var_out, FRAG_RESULT_DEPTH, "float", "gl_FragDepth" },
-};
-
-static const builtin_variable builtin_110_deprecated_fs_variables[] = {
-   { ir_var_in,  FRAG_ATTRIB_COL0,  "vec4",  "gl_Color" },
-   { ir_var_in,  FRAG_ATTRIB_COL1,  "vec4",  "gl_SecondaryColor" },
-   { ir_var_in,  FRAG_ATTRIB_FOGC,  "float", "gl_FogFragCoord" },
-};
-
-static const builtin_variable builtin_110_deprecated_vs_variables[] = {
-   { ir_var_in,  VERT_ATTRIB_POS,    "vec4",  "gl_Vertex" },
-   { ir_var_in,  VERT_ATTRIB_NORMAL, "vec3",  "gl_Normal" },
-   { ir_var_in,  VERT_ATTRIB_COLOR0, "vec4",  "gl_Color" },
-   { ir_var_in,  VERT_ATTRIB_COLOR1, "vec4",  "gl_SecondaryColor" },
-   { ir_var_in,  VERT_ATTRIB_TEX0,   "vec4",  "gl_MultiTexCoord0" },
-   { ir_var_in,  VERT_ATTRIB_TEX1,   "vec4",  "gl_MultiTexCoord1" },
-   { ir_var_in,  VERT_ATTRIB_TEX2,   "vec4",  "gl_MultiTexCoord2" },
-   { ir_var_in,  VERT_ATTRIB_TEX3,   "vec4",  "gl_MultiTexCoord3" },
-   { ir_var_in,  VERT_ATTRIB_TEX4,   "vec4",  "gl_MultiTexCoord4" },
-   { ir_var_in,  VERT_ATTRIB_TEX5,   "vec4",  "gl_MultiTexCoord5" },
-   { ir_var_in,  VERT_ATTRIB_TEX6,   "vec4",  "gl_MultiTexCoord6" },
-   { ir_var_in,  VERT_ATTRIB_TEX7,   "vec4",  "gl_MultiTexCoord7" },
-   { ir_var_in,  VERT_ATTRIB_FOG,    "float", "gl_FogCoord" },
-   { ir_var_out, VERT_RESULT_HPOS,   "vec4",  "gl_ClipVertex" },
-   { ir_var_out, VERT_RESULT_COL0,   "vec4",  "gl_FrontColor" },
-   { ir_var_out, VERT_RESULT_BFC0,   "vec4",  "gl_BackColor" },
-   { ir_var_out, VERT_RESULT_COL1,   "vec4",  "gl_FrontSecondaryColor" },
-   { ir_var_out, VERT_RESULT_BFC1,   "vec4",  "gl_BackSecondaryColor" },
-   { ir_var_out, VERT_RESULT_FOGC,   "float", "gl_FogFragCoord" },
-};
-
-static const builtin_variable builtin_120_fs_variables[] = {
-   { ir_var_in,  FRAG_ATTRIB_PNTC,   "vec2",   "gl_PointCoord" },
-};
-
-static const builtin_variable builtin_130_vs_variables[] = {
-   { ir_var_in,  -1,                 "int",   "gl_VertexID" },
-};
-
-static const builtin_variable builtin_110_deprecated_uniforms[] = {
-   { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrix" },
-   { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrix" },
-   { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrix" },
-   { ir_var_uniform, -1, "mat3", "gl_NormalMatrix" },
-   { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixInverse" },
-   { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixInverse" },
-   { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixInverse" },
-   { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixTranspose" },
-   { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixTranspose" },
-   { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixTranspose" },
-   { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixInverseTranspose" },
-   { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixInverseTranspose" },
-   { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixInverseTranspose" },
-   { ir_var_uniform, -1, "float", "gl_NormalScale" },
-   { ir_var_uniform, -1, "gl_LightModelParameters", "gl_LightModel"},
-};
-
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "main/core.h" /* for slot numbers */
+
+struct builtin_variable {
+   enum ir_variable_mode mode;
+   int slot;
+   const char *type;
+   const char *name;
+};
+
+static const builtin_variable builtin_core_vs_variables[] = {
+   { ir_var_out, VERT_RESULT_HPOS, "vec4",  "gl_Position" },
+   { ir_var_out, VERT_RESULT_PSIZ, "float", "gl_PointSize" },
+};
+
+static const builtin_variable builtin_core_fs_variables[] = {
+   { ir_var_in,  FRAG_ATTRIB_WPOS,  "vec4",  "gl_FragCoord" },
+   { ir_var_in,  FRAG_ATTRIB_FACE,  "bool",  "gl_FrontFacing" },
+   { ir_var_out, FRAG_RESULT_COLOR, "vec4",  "gl_FragColor" },
+};
+
+static const builtin_variable builtin_100ES_fs_variables[] = {
+   { ir_var_in,  FRAG_ATTRIB_PNTC,   "vec2",   "gl_PointCoord" },
+};
+
+static const builtin_variable builtin_110_fs_variables[] = {
+   { ir_var_out, FRAG_RESULT_DEPTH, "float", "gl_FragDepth" },
+};
+
+static const builtin_variable builtin_110_deprecated_fs_variables[] = {
+   { ir_var_in,  FRAG_ATTRIB_COL0,  "vec4",  "gl_Color" },
+   { ir_var_in,  FRAG_ATTRIB_COL1,  "vec4",  "gl_SecondaryColor" },
+   { ir_var_in,  FRAG_ATTRIB_FOGC,  "float", "gl_FogFragCoord" },
+};
+
+static const builtin_variable builtin_110_deprecated_vs_variables[] = {
+   { ir_var_in,  VERT_ATTRIB_POS,    "vec4",  "gl_Vertex" },
+   { ir_var_in,  VERT_ATTRIB_NORMAL, "vec3",  "gl_Normal" },
+   { ir_var_in,  VERT_ATTRIB_COLOR0, "vec4",  "gl_Color" },
+   { ir_var_in,  VERT_ATTRIB_COLOR1, "vec4",  "gl_SecondaryColor" },
+   { ir_var_in,  VERT_ATTRIB_TEX0,   "vec4",  "gl_MultiTexCoord0" },
+   { ir_var_in,  VERT_ATTRIB_TEX1,   "vec4",  "gl_MultiTexCoord1" },
+   { ir_var_in,  VERT_ATTRIB_TEX2,   "vec4",  "gl_MultiTexCoord2" },
+   { ir_var_in,  VERT_ATTRIB_TEX3,   "vec4",  "gl_MultiTexCoord3" },
+   { ir_var_in,  VERT_ATTRIB_TEX4,   "vec4",  "gl_MultiTexCoord4" },
+   { ir_var_in,  VERT_ATTRIB_TEX5,   "vec4",  "gl_MultiTexCoord5" },
+   { ir_var_in,  VERT_ATTRIB_TEX6,   "vec4",  "gl_MultiTexCoord6" },
+   { ir_var_in,  VERT_ATTRIB_TEX7,   "vec4",  "gl_MultiTexCoord7" },
+   { ir_var_in,  VERT_ATTRIB_FOG,    "float", "gl_FogCoord" },
+   { ir_var_out, VERT_RESULT_HPOS,   "vec4",  "gl_ClipVertex" },
+   { ir_var_out, VERT_RESULT_COL0,   "vec4",  "gl_FrontColor" },
+   { ir_var_out, VERT_RESULT_BFC0,   "vec4",  "gl_BackColor" },
+   { ir_var_out, VERT_RESULT_COL1,   "vec4",  "gl_FrontSecondaryColor" },
+   { ir_var_out, VERT_RESULT_BFC1,   "vec4",  "gl_BackSecondaryColor" },
+   { ir_var_out, VERT_RESULT_FOGC,   "float", "gl_FogFragCoord" },
+};
+
+static const builtin_variable builtin_120_fs_variables[] = {
+   { ir_var_in,  FRAG_ATTRIB_PNTC,   "vec2",   "gl_PointCoord" },
+};
+
+static const builtin_variable builtin_130_vs_variables[] = {
+   { ir_var_in,  -1,                 "int",   "gl_VertexID" },
+};
+
+static const builtin_variable builtin_110_deprecated_uniforms[] = {
+   { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrix" },
+   { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrix" },
+   { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrix" },
+   { ir_var_uniform, -1, "mat3", "gl_NormalMatrix" },
+   { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixInverse" },
+   { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixInverse" },
+   { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixInverse" },
+   { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixTranspose" },
+   { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixTranspose" },
+   { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixTranspose" },
+   { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixInverseTranspose" },
+   { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixInverseTranspose" },
+   { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixInverseTranspose" },
+   { ir_var_uniform, -1, "float", "gl_NormalScale" },
+   { ir_var_uniform, -1, "gl_LightModelParameters", "gl_LightModel"},
+
+   /* Mesa-internal ATI_envmap_bumpmap state. */
+   { ir_var_uniform, -1, "vec2", "gl_MESABumpRotMatrix0"},
+   { ir_var_uniform, -1, "vec2", "gl_MESABumpRotMatrix1"},
+   { ir_var_uniform, -1, "vec4", "gl_MESAFogParamsOptimized"},
+};
+
diff --git a/mesalib/src/glsl/ir_validate.cpp b/mesalib/src/glsl/ir_validate.cpp
index b2ae08f37..fe6ef8145 100644
--- a/mesalib/src/glsl/ir_validate.cpp
+++ b/mesalib/src/glsl/ir_validate.cpp
@@ -1,562 +1,562 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_validate.cpp
- *
- * Attempts to verify that various invariants of the IR tree are true.
- *
- * In particular, at the moment it makes sure that no single
- * ir_instruction node except for ir_variable appears multiple times
- * in the ir tree.  ir_variable does appear multiple times: Once as a
- * declaration in an exec_list, and multiple times as the endpoint of
- * a dereference chain.
- */
-
-#include <inttypes.h>
-#include "ir.h"
-#include "ir_hierarchical_visitor.h"
-#include "program/hash_table.h"
-#include "glsl_types.h"
-
-class ir_validate : public ir_hierarchical_visitor {
-public:
-   ir_validate()
-   {
-      this->ht = hash_table_ctor(0, hash_table_pointer_hash,
-				 hash_table_pointer_compare);
-
-      this->current_function = NULL;
-
-      this->callback = ir_validate::validate_ir;
-      this->data = ht;
-   }
-
-   ~ir_validate()
-   {
-      hash_table_dtor(this->ht);
-   }
-
-   virtual ir_visitor_status visit(ir_variable *v);
-   virtual ir_visitor_status visit(ir_dereference_variable *ir);
-   virtual ir_visitor_status visit(ir_if *ir);
-
-   virtual ir_visitor_status visit_leave(ir_loop *ir);
-   virtual ir_visitor_status visit_enter(ir_function *ir);
-   virtual ir_visitor_status visit_leave(ir_function *ir);
-   virtual ir_visitor_status visit_enter(ir_function_signature *ir);
-
-   virtual ir_visitor_status visit_leave(ir_expression *ir);
-   virtual ir_visitor_status visit_leave(ir_swizzle *ir);
-
-   virtual ir_visitor_status visit_enter(ir_assignment *ir);
-   virtual ir_visitor_status visit_enter(ir_call *ir);
-
-   static void validate_ir(ir_instruction *ir, void *data);
-
-   ir_function *current_function;
-
-   struct hash_table *ht;
-};
-
-
-ir_visitor_status
-ir_validate::visit(ir_dereference_variable *ir)
-{
-   if ((ir->var == NULL) || (ir->var->as_variable() == NULL)) {
-      printf("ir_dereference_variable @ %p does not specify a variable %p\n",
-	     (void *) ir, (void *) ir->var);
-      abort();
-   }
-
-   if (hash_table_find(ht, ir->var) == NULL) {
-      printf("ir_dereference_variable @ %p specifies undeclared variable "
-	     "`%s' @ %p\n",
-	     (void *) ir, ir->var->name, (void *) ir->var);
-      abort();
-   }
-
-   this->validate_ir(ir, this->data);
-
-   return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit(ir_if *ir)
-{
-   if (ir->condition->type != glsl_type::bool_type) {
-      printf("ir_if condition %s type instead of bool.\n",
-	     ir->condition->type->name);
-      ir->print();
-      printf("\n");
-      abort();
-   }
-
-   return visit_continue;
-}
-
-
-ir_visitor_status
-ir_validate::visit_leave(ir_loop *ir)
-{
-   if (ir->counter != NULL) {
-      if ((ir->from == NULL) || (ir->from == NULL) || (ir->increment == NULL)) {
-	 printf("ir_loop has invalid loop controls:\n"
-		"    counter:   %p\n"
-		"    from:      %p\n"
-		"    to:        %p\n"
-		"    increment: %p\n",
-		(void *) ir->counter, (void *) ir->from, (void *) ir->to,
-                (void *) ir->increment);
-	 abort();
-      }
-
-      if ((ir->cmp < ir_binop_less) || (ir->cmp > ir_binop_nequal)) {
-	 printf("ir_loop has invalid comparitor %d\n", ir->cmp);
-	 abort();
-      }
-   } else {
-      if ((ir->from != NULL) || (ir->from != NULL) || (ir->increment != NULL)) {
-	 printf("ir_loop has invalid loop controls:\n"
-		"    counter:   %p\n"
-		"    from:      %p\n"
-		"    to:        %p\n"
-		"    increment: %p\n",
-		(void *) ir->counter, (void *) ir->from, (void *) ir->to,
-                (void *) ir->increment);
-	 abort();
-      }
-   }
-
-   return visit_continue;
-}
-
-
-ir_visitor_status
-ir_validate::visit_enter(ir_function *ir)
-{
-   /* Function definitions cannot be nested.
-    */
-   if (this->current_function != NULL) {
-      printf("Function definition nested inside another function "
-	     "definition:\n");
-      printf("%s %p inside %s %p\n",
-	     ir->name, (void *) ir,
-	     this->current_function->name, (void *) this->current_function);
-      abort();
-   }
-
-   /* Store the current function hierarchy being traversed.  This is used
-    * by the function signature visitor to ensure that the signatures are
-    * linked with the correct functions.
-    */
-   this->current_function = ir;
-
-   this->validate_ir(ir, this->data);
-
-   /* Verify that all of the things stored in the list of signatures are,
-    * in fact, function signatures.
-    */
-   foreach_list(node, &ir->signatures) {
-      ir_instruction *sig = (ir_instruction *) node;
-
-      if (sig->ir_type != ir_type_function_signature) {
-	 printf("Non-signature in signature list of function `%s'\n",
-		ir->name);
-	 abort();
-      }
-   }
-
-   return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_leave(ir_function *ir)
-{
-   assert(ralloc_parent(ir->name) == ir);
-
-   this->current_function = NULL;
-   return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_enter(ir_function_signature *ir)
-{
-   if (this->current_function != ir->function()) {
-      printf("Function signature nested inside wrong function "
-	     "definition:\n");
-      printf("%p inside %s %p instead of %s %p\n",
-	     (void *) ir,
-	     this->current_function->name, (void *) this->current_function,
-	     ir->function_name(), (void *) ir->function());
-      abort();
-   }
-
-   if (ir->return_type == NULL) {
-      printf("Function signature %p for function %s has NULL return type.\n",
-	     ir, ir->function_name());
-      abort();
-   }
-
-   this->validate_ir(ir, this->data);
-
-   return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_leave(ir_expression *ir)
-{
-   switch (ir->operation) {
-   case ir_unop_bit_not:
-      assert(ir->operands[0]->type == ir->type);
-      break;
-   case ir_unop_logic_not:
-      assert(ir->type->base_type == GLSL_TYPE_BOOL);
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
-      break;
-
-   case ir_unop_neg:
-   case ir_unop_abs:
-   case ir_unop_sign:
-   case ir_unop_rcp:
-   case ir_unop_rsq:
-   case ir_unop_sqrt:
-      assert(ir->type == ir->operands[0]->type);
-      break;
-
-   case ir_unop_exp:
-   case ir_unop_log:
-   case ir_unop_exp2:
-   case ir_unop_log2:
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
-      assert(ir->type == ir->operands[0]->type);
-      break;
-
-   case ir_unop_f2i:
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
-      assert(ir->type->base_type == GLSL_TYPE_INT);
-      break;
-   case ir_unop_i2f:
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
-      assert(ir->type->base_type == GLSL_TYPE_FLOAT);
-      break;
-   case ir_unop_f2b:
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
-      assert(ir->type->base_type == GLSL_TYPE_BOOL);
-      break;
-   case ir_unop_b2f:
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
-      assert(ir->type->base_type == GLSL_TYPE_FLOAT);
-      break;
-   case ir_unop_i2b:
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
-      assert(ir->type->base_type == GLSL_TYPE_BOOL);
-      break;
-   case ir_unop_b2i:
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
-      assert(ir->type->base_type == GLSL_TYPE_INT);
-      break;
-   case ir_unop_u2f:
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
-      assert(ir->type->base_type == GLSL_TYPE_FLOAT);
-      break;
-
-   case ir_unop_any:
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
-      assert(ir->type == glsl_type::bool_type);
-      break;
-
-   case ir_unop_trunc:
-   case ir_unop_round_even:
-   case ir_unop_ceil:
-   case ir_unop_floor:
-   case ir_unop_fract:
-   case ir_unop_sin:
-   case ir_unop_cos:
-   case ir_unop_sin_reduced:
-   case ir_unop_cos_reduced:
-   case ir_unop_dFdx:
-   case ir_unop_dFdy:
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
-      assert(ir->operands[0]->type == ir->type);
-      break;
-
-   case ir_unop_noise:
-      /* XXX what can we assert here? */
-      break;
-
-   case ir_binop_add:
-   case ir_binop_sub:
-   case ir_binop_mul:
-   case ir_binop_div:
-   case ir_binop_mod:
-   case ir_binop_min:
-   case ir_binop_max:
-   case ir_binop_pow:
-      if (ir->operands[0]->type->is_scalar())
-	 assert(ir->operands[1]->type == ir->type);
-      else if (ir->operands[1]->type->is_scalar())
-	 assert(ir->operands[0]->type == ir->type);
-      else if (ir->operands[0]->type->is_vector() &&
-	       ir->operands[1]->type->is_vector()) {
-	 assert(ir->operands[0]->type == ir->operands[1]->type);
-	 assert(ir->operands[0]->type == ir->type);
-      }
-      break;
-
-   case ir_binop_less:
-   case ir_binop_greater:
-   case ir_binop_lequal:
-   case ir_binop_gequal:
-   case ir_binop_equal:
-   case ir_binop_nequal:
-      /* The semantics of the IR operators differ from the GLSL <, >, <=, >=,
-       * ==, and != operators.  The IR operators perform a component-wise
-       * comparison on scalar or vector types and return a boolean scalar or
-       * vector type of the same size.
-       */
-      assert(ir->type->base_type == GLSL_TYPE_BOOL);
-      assert(ir->operands[0]->type == ir->operands[1]->type);
-      assert(ir->operands[0]->type->is_vector()
-	     || ir->operands[0]->type->is_scalar());
-      assert(ir->operands[0]->type->vector_elements
-	     == ir->type->vector_elements);
-      break;
-
-   case ir_binop_all_equal:
-   case ir_binop_any_nequal:
-      /* GLSL == and != operate on scalars, vectors, matrices and arrays, and
-       * return a scalar boolean.  The IR matches that.
-       */
-      assert(ir->type == glsl_type::bool_type);
-      assert(ir->operands[0]->type == ir->operands[1]->type);
-      break;
-
-   case ir_binop_lshift:
-   case ir_binop_rshift:
-      assert(ir->operands[0]->type->is_integer() &&
-             ir->operands[1]->type->is_integer());
-      if (ir->operands[0]->type->is_scalar()) {
-          assert(ir->operands[1]->type->is_scalar());
-      }
-      if (ir->operands[0]->type->is_vector() &&
-          ir->operands[1]->type->is_vector()) {
-          assert(ir->operands[0]->type->components() ==
-                 ir->operands[1]->type->components());
-      }
-      assert(ir->type == ir->operands[0]->type);
-      break;
-
-   case ir_binop_bit_and:
-   case ir_binop_bit_xor:
-   case ir_binop_bit_or:
-       assert(ir->operands[0]->type->base_type ==
-              ir->operands[1]->type->base_type);
-       assert(ir->type->is_integer());
-       if (ir->operands[0]->type->is_vector() &&
-           ir->operands[1]->type->is_vector()) {
-           assert(ir->operands[0]->type->vector_elements ==
-                  ir->operands[1]->type->vector_elements);
-       }
-       break;
-
-   case ir_binop_logic_and:
-   case ir_binop_logic_xor:
-   case ir_binop_logic_or:
-      assert(ir->type == glsl_type::bool_type);
-      assert(ir->operands[0]->type == glsl_type::bool_type);
-      assert(ir->operands[1]->type == glsl_type::bool_type);
-      break;
-
-   case ir_binop_dot:
-      assert(ir->type == glsl_type::float_type);
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
-      assert(ir->operands[0]->type->is_vector());
-      assert(ir->operands[0]->type == ir->operands[1]->type);
-      break;
-
-   case ir_quadop_vector:
-      /* The vector operator collects some number of scalars and generates a
-       * vector from them.
-       *
-       *  - All of the operands must be scalar.
-       *  - Number of operands must matche the size of the resulting vector.
-       *  - Base type of the operands must match the base type of the result.
-       */
-      assert(ir->type->is_vector());
-      switch (ir->type->vector_elements) {
-      case 2:
-	 assert(ir->operands[0]->type->is_scalar());
-	 assert(ir->operands[0]->type->base_type == ir->type->base_type);
-	 assert(ir->operands[1]->type->is_scalar());
-	 assert(ir->operands[1]->type->base_type == ir->type->base_type);
-	 assert(ir->operands[2] == NULL);
-	 assert(ir->operands[3] == NULL);
-	 break;
-      case 3:
-	 assert(ir->operands[0]->type->is_scalar());
-	 assert(ir->operands[0]->type->base_type == ir->type->base_type);
-	 assert(ir->operands[1]->type->is_scalar());
-	 assert(ir->operands[1]->type->base_type == ir->type->base_type);
-	 assert(ir->operands[2]->type->is_scalar());
-	 assert(ir->operands[2]->type->base_type == ir->type->base_type);
-	 assert(ir->operands[3] == NULL);
-	 break;
-      case 4:
-	 assert(ir->operands[0]->type->is_scalar());
-	 assert(ir->operands[0]->type->base_type == ir->type->base_type);
-	 assert(ir->operands[1]->type->is_scalar());
-	 assert(ir->operands[1]->type->base_type == ir->type->base_type);
-	 assert(ir->operands[2]->type->is_scalar());
-	 assert(ir->operands[2]->type->base_type == ir->type->base_type);
-	 assert(ir->operands[3]->type->is_scalar());
-	 assert(ir->operands[3]->type->base_type == ir->type->base_type);
-	 break;
-      default:
-	 /* The is_vector assertion above should prevent execution from ever
-	  * getting here.
-	  */
-	 assert(!"Should not get here.");
-	 break;
-      }
-   }
-
-   return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_leave(ir_swizzle *ir)
-{
-   int chans[4] = {ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w};
-
-   for (unsigned int i = 0; i < ir->type->vector_elements; i++) {
-      if (chans[i] >= ir->val->type->vector_elements) {
-	 printf("ir_swizzle @ %p specifies a channel not present "
-		"in the value.\n", (void *) ir);
-	 ir->print();
-	 abort();
-      }
-   }
-
-   return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit(ir_variable *ir)
-{
-   /* An ir_variable is the one thing that can (and will) appear multiple times
-    * in an IR tree.  It is added to the hashtable so that it can be used
-    * in the ir_dereference_variable handler to ensure that a variable is
-    * declared before it is dereferenced.
-    */
-   if (ir->name)
-      assert(ralloc_parent(ir->name) == ir);
-
-   hash_table_insert(ht, ir, ir);
-   return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_enter(ir_assignment *ir)
-{
-   const ir_dereference *const lhs = ir->lhs;
-   if (lhs->type->is_scalar() || lhs->type->is_vector()) {
-      if (ir->write_mask == 0) {
-	 printf("Assignment LHS is %s, but write mask is 0:\n",
-		lhs->type->is_scalar() ? "scalar" : "vector");
-	 ir->print();
-	 abort();
-      }
-
-      int lhs_components = 0;
-      for (int i = 0; i < 4; i++) {
-	 if (ir->write_mask & (1 << i))
-	    lhs_components++;
-      }
-
-      if (lhs_components != ir->rhs->type->vector_elements) {
-	 printf("Assignment count of LHS write mask channels enabled not\n"
-		"matching RHS vector size (%d LHS, %d RHS).\n",
-		lhs_components, ir->rhs->type->vector_elements);
-	 ir->print();
-	 abort();
-      }
-   }
-
-   this->validate_ir(ir, this->data);
-
-   return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_enter(ir_call *ir)
-{
-   ir_function_signature *const callee = ir->get_callee();
-
-   if (callee->ir_type != ir_type_function_signature) {
-      printf("IR called by ir_call is not ir_function_signature!\n");
-      abort();
-   }
-
-   return visit_continue;
-}
-
-void
-ir_validate::validate_ir(ir_instruction *ir, void *data)
-{
-   struct hash_table *ht = (struct hash_table *) data;
-
-   if (hash_table_find(ht, ir)) {
-      printf("Instruction node present twice in ir tree:\n");
-      ir->print();
-      printf("\n");
-      abort();
-   }
-   hash_table_insert(ht, ir, ir);
-}
-
-void
-check_node_type(ir_instruction *ir, void *data)
-{
-   (void) data;
-
-   if (ir->ir_type <= ir_type_unset || ir->ir_type >= ir_type_max) {
-      printf("Instruction node with unset type\n");
-      ir->print(); printf("\n");
-   }
-   assert(ir->type != glsl_type::error_type);
-}
-
-void
-validate_ir_tree(exec_list *instructions)
-{
-   ir_validate v;
-
-   v.run(instructions);
-
-   foreach_iter(exec_list_iterator, iter, *instructions) {
-      ir_instruction *ir = (ir_instruction *)iter.get();
-
-      visit_tree(ir, check_node_type, NULL);
-   }
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file ir_validate.cpp
+ *
+ * Attempts to verify that various invariants of the IR tree are true.
+ *
+ * In particular, at the moment it makes sure that no single
+ * ir_instruction node except for ir_variable appears multiple times
+ * in the ir tree.  ir_variable does appear multiple times: Once as a
+ * declaration in an exec_list, and multiple times as the endpoint of
+ * a dereference chain.
+ */
+
+#include <inttypes.h>
+#include "ir.h"
+#include "ir_hierarchical_visitor.h"
+#include "program/hash_table.h"
+#include "glsl_types.h"
+
+class ir_validate : public ir_hierarchical_visitor {
+public:
+   ir_validate()
+   {
+      this->ht = hash_table_ctor(0, hash_table_pointer_hash,
+				 hash_table_pointer_compare);
+
+      this->current_function = NULL;
+
+      this->callback = ir_validate::validate_ir;
+      this->data = ht;
+   }
+
+   ~ir_validate()
+   {
+      hash_table_dtor(this->ht);
+   }
+
+   virtual ir_visitor_status visit(ir_variable *v);
+   virtual ir_visitor_status visit(ir_dereference_variable *ir);
+   virtual ir_visitor_status visit(ir_if *ir);
+
+   virtual ir_visitor_status visit_leave(ir_loop *ir);
+   virtual ir_visitor_status visit_enter(ir_function *ir);
+   virtual ir_visitor_status visit_leave(ir_function *ir);
+   virtual ir_visitor_status visit_enter(ir_function_signature *ir);
+
+   virtual ir_visitor_status visit_leave(ir_expression *ir);
+   virtual ir_visitor_status visit_leave(ir_swizzle *ir);
+
+   virtual ir_visitor_status visit_enter(ir_assignment *ir);
+   virtual ir_visitor_status visit_enter(ir_call *ir);
+
+   static void validate_ir(ir_instruction *ir, void *data);
+
+   ir_function *current_function;
+
+   struct hash_table *ht;
+};
+
+
+ir_visitor_status
+ir_validate::visit(ir_dereference_variable *ir)
+{
+   if ((ir->var == NULL) || (ir->var->as_variable() == NULL)) {
+      printf("ir_dereference_variable @ %p does not specify a variable %p\n",
+	     (void *) ir, (void *) ir->var);
+      abort();
+   }
+
+   if (hash_table_find(ht, ir->var) == NULL) {
+      printf("ir_dereference_variable @ %p specifies undeclared variable "
+	     "`%s' @ %p\n",
+	     (void *) ir, ir->var->name, (void *) ir->var);
+      abort();
+   }
+
+   this->validate_ir(ir, this->data);
+
+   return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit(ir_if *ir)
+{
+   if (ir->condition->type != glsl_type::bool_type) {
+      printf("ir_if condition %s type instead of bool.\n",
+	     ir->condition->type->name);
+      ir->print();
+      printf("\n");
+      abort();
+   }
+
+   return visit_continue;
+}
+
+
+ir_visitor_status
+ir_validate::visit_leave(ir_loop *ir)
+{
+   if (ir->counter != NULL) {
+      if ((ir->from == NULL) || (ir->from == NULL) || (ir->increment == NULL)) {
+	 printf("ir_loop has invalid loop controls:\n"
+		"    counter:   %p\n"
+		"    from:      %p\n"
+		"    to:        %p\n"
+		"    increment: %p\n",
+		(void *) ir->counter, (void *) ir->from, (void *) ir->to,
+                (void *) ir->increment);
+	 abort();
+      }
+
+      if ((ir->cmp < ir_binop_less) || (ir->cmp > ir_binop_nequal)) {
+	 printf("ir_loop has invalid comparitor %d\n", ir->cmp);
+	 abort();
+      }
+   } else {
+      if ((ir->from != NULL) || (ir->from != NULL) || (ir->increment != NULL)) {
+	 printf("ir_loop has invalid loop controls:\n"
+		"    counter:   %p\n"
+		"    from:      %p\n"
+		"    to:        %p\n"
+		"    increment: %p\n",
+		(void *) ir->counter, (void *) ir->from, (void *) ir->to,
+                (void *) ir->increment);
+	 abort();
+      }
+   }
+
+   return visit_continue;
+}
+
+
+ir_visitor_status
+ir_validate::visit_enter(ir_function *ir)
+{
+   /* Function definitions cannot be nested.
+    */
+   if (this->current_function != NULL) {
+      printf("Function definition nested inside another function "
+	     "definition:\n");
+      printf("%s %p inside %s %p\n",
+	     ir->name, (void *) ir,
+	     this->current_function->name, (void *) this->current_function);
+      abort();
+   }
+
+   /* Store the current function hierarchy being traversed.  This is used
+    * by the function signature visitor to ensure that the signatures are
+    * linked with the correct functions.
+    */
+   this->current_function = ir;
+
+   this->validate_ir(ir, this->data);
+
+   /* Verify that all of the things stored in the list of signatures are,
+    * in fact, function signatures.
+    */
+   foreach_list(node, &ir->signatures) {
+      ir_instruction *sig = (ir_instruction *) node;
+
+      if (sig->ir_type != ir_type_function_signature) {
+	 printf("Non-signature in signature list of function `%s'\n",
+		ir->name);
+	 abort();
+      }
+   }
+
+   return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_leave(ir_function *ir)
+{
+   assert(ralloc_parent(ir->name) == ir);
+
+   this->current_function = NULL;
+   return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_enter(ir_function_signature *ir)
+{
+   if (this->current_function != ir->function()) {
+      printf("Function signature nested inside wrong function "
+	     "definition:\n");
+      printf("%p inside %s %p instead of %s %p\n",
+	     (void *) ir,
+	     this->current_function->name, (void *) this->current_function,
+	     ir->function_name(), (void *) ir->function());
+      abort();
+   }
+
+   if (ir->return_type == NULL) {
+      printf("Function signature %p for function %s has NULL return type.\n",
+	     (void *) ir, ir->function_name());
+      abort();
+   }
+
+   this->validate_ir(ir, this->data);
+
+   return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_leave(ir_expression *ir)
+{
+   switch (ir->operation) {
+   case ir_unop_bit_not:
+      assert(ir->operands[0]->type == ir->type);
+      break;
+   case ir_unop_logic_not:
+      assert(ir->type->base_type == GLSL_TYPE_BOOL);
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+      break;
+
+   case ir_unop_neg:
+   case ir_unop_abs:
+   case ir_unop_sign:
+   case ir_unop_rcp:
+   case ir_unop_rsq:
+   case ir_unop_sqrt:
+      assert(ir->type == ir->operands[0]->type);
+      break;
+
+   case ir_unop_exp:
+   case ir_unop_log:
+   case ir_unop_exp2:
+   case ir_unop_log2:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+      assert(ir->type == ir->operands[0]->type);
+      break;
+
+   case ir_unop_f2i:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+      assert(ir->type->base_type == GLSL_TYPE_INT);
+      break;
+   case ir_unop_i2f:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+      assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+      break;
+   case ir_unop_f2b:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+      assert(ir->type->base_type == GLSL_TYPE_BOOL);
+      break;
+   case ir_unop_b2f:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+      assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+      break;
+   case ir_unop_i2b:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+      assert(ir->type->base_type == GLSL_TYPE_BOOL);
+      break;
+   case ir_unop_b2i:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+      assert(ir->type->base_type == GLSL_TYPE_INT);
+      break;
+   case ir_unop_u2f:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
+      assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+      break;
+
+   case ir_unop_any:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+      assert(ir->type == glsl_type::bool_type);
+      break;
+
+   case ir_unop_trunc:
+   case ir_unop_round_even:
+   case ir_unop_ceil:
+   case ir_unop_floor:
+   case ir_unop_fract:
+   case ir_unop_sin:
+   case ir_unop_cos:
+   case ir_unop_sin_reduced:
+   case ir_unop_cos_reduced:
+   case ir_unop_dFdx:
+   case ir_unop_dFdy:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+      assert(ir->operands[0]->type == ir->type);
+      break;
+
+   case ir_unop_noise:
+      /* XXX what can we assert here? */
+      break;
+
+   case ir_binop_add:
+   case ir_binop_sub:
+   case ir_binop_mul:
+   case ir_binop_div:
+   case ir_binop_mod:
+   case ir_binop_min:
+   case ir_binop_max:
+   case ir_binop_pow:
+      if (ir->operands[0]->type->is_scalar())
+	 assert(ir->operands[1]->type == ir->type);
+      else if (ir->operands[1]->type->is_scalar())
+	 assert(ir->operands[0]->type == ir->type);
+      else if (ir->operands[0]->type->is_vector() &&
+	       ir->operands[1]->type->is_vector()) {
+	 assert(ir->operands[0]->type == ir->operands[1]->type);
+	 assert(ir->operands[0]->type == ir->type);
+      }
+      break;
+
+   case ir_binop_less:
+   case ir_binop_greater:
+   case ir_binop_lequal:
+   case ir_binop_gequal:
+   case ir_binop_equal:
+   case ir_binop_nequal:
+      /* The semantics of the IR operators differ from the GLSL <, >, <=, >=,
+       * ==, and != operators.  The IR operators perform a component-wise
+       * comparison on scalar or vector types and return a boolean scalar or
+       * vector type of the same size.
+       */
+      assert(ir->type->base_type == GLSL_TYPE_BOOL);
+      assert(ir->operands[0]->type == ir->operands[1]->type);
+      assert(ir->operands[0]->type->is_vector()
+	     || ir->operands[0]->type->is_scalar());
+      assert(ir->operands[0]->type->vector_elements
+	     == ir->type->vector_elements);
+      break;
+
+   case ir_binop_all_equal:
+   case ir_binop_any_nequal:
+      /* GLSL == and != operate on scalars, vectors, matrices and arrays, and
+       * return a scalar boolean.  The IR matches that.
+       */
+      assert(ir->type == glsl_type::bool_type);
+      assert(ir->operands[0]->type == ir->operands[1]->type);
+      break;
+
+   case ir_binop_lshift:
+   case ir_binop_rshift:
+      assert(ir->operands[0]->type->is_integer() &&
+             ir->operands[1]->type->is_integer());
+      if (ir->operands[0]->type->is_scalar()) {
+          assert(ir->operands[1]->type->is_scalar());
+      }
+      if (ir->operands[0]->type->is_vector() &&
+          ir->operands[1]->type->is_vector()) {
+          assert(ir->operands[0]->type->components() ==
+                 ir->operands[1]->type->components());
+      }
+      assert(ir->type == ir->operands[0]->type);
+      break;
+
+   case ir_binop_bit_and:
+   case ir_binop_bit_xor:
+   case ir_binop_bit_or:
+       assert(ir->operands[0]->type->base_type ==
+              ir->operands[1]->type->base_type);
+       assert(ir->type->is_integer());
+       if (ir->operands[0]->type->is_vector() &&
+           ir->operands[1]->type->is_vector()) {
+           assert(ir->operands[0]->type->vector_elements ==
+                  ir->operands[1]->type->vector_elements);
+       }
+       break;
+
+   case ir_binop_logic_and:
+   case ir_binop_logic_xor:
+   case ir_binop_logic_or:
+      assert(ir->type == glsl_type::bool_type);
+      assert(ir->operands[0]->type == glsl_type::bool_type);
+      assert(ir->operands[1]->type == glsl_type::bool_type);
+      break;
+
+   case ir_binop_dot:
+      assert(ir->type == glsl_type::float_type);
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+      assert(ir->operands[0]->type->is_vector());
+      assert(ir->operands[0]->type == ir->operands[1]->type);
+      break;
+
+   case ir_quadop_vector:
+      /* The vector operator collects some number of scalars and generates a
+       * vector from them.
+       *
+       *  - All of the operands must be scalar.
+       *  - Number of operands must matche the size of the resulting vector.
+       *  - Base type of the operands must match the base type of the result.
+       */
+      assert(ir->type->is_vector());
+      switch (ir->type->vector_elements) {
+      case 2:
+	 assert(ir->operands[0]->type->is_scalar());
+	 assert(ir->operands[0]->type->base_type == ir->type->base_type);
+	 assert(ir->operands[1]->type->is_scalar());
+	 assert(ir->operands[1]->type->base_type == ir->type->base_type);
+	 assert(ir->operands[2] == NULL);
+	 assert(ir->operands[3] == NULL);
+	 break;
+      case 3:
+	 assert(ir->operands[0]->type->is_scalar());
+	 assert(ir->operands[0]->type->base_type == ir->type->base_type);
+	 assert(ir->operands[1]->type->is_scalar());
+	 assert(ir->operands[1]->type->base_type == ir->type->base_type);
+	 assert(ir->operands[2]->type->is_scalar());
+	 assert(ir->operands[2]->type->base_type == ir->type->base_type);
+	 assert(ir->operands[3] == NULL);
+	 break;
+      case 4:
+	 assert(ir->operands[0]->type->is_scalar());
+	 assert(ir->operands[0]->type->base_type == ir->type->base_type);
+	 assert(ir->operands[1]->type->is_scalar());
+	 assert(ir->operands[1]->type->base_type == ir->type->base_type);
+	 assert(ir->operands[2]->type->is_scalar());
+	 assert(ir->operands[2]->type->base_type == ir->type->base_type);
+	 assert(ir->operands[3]->type->is_scalar());
+	 assert(ir->operands[3]->type->base_type == ir->type->base_type);
+	 break;
+      default:
+	 /* The is_vector assertion above should prevent execution from ever
+	  * getting here.
+	  */
+	 assert(!"Should not get here.");
+	 break;
+      }
+   }
+
+   return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_leave(ir_swizzle *ir)
+{
+   int chans[4] = {ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w};
+
+   for (unsigned int i = 0; i < ir->type->vector_elements; i++) {
+      if (chans[i] >= ir->val->type->vector_elements) {
+	 printf("ir_swizzle @ %p specifies a channel not present "
+		"in the value.\n", (void *) ir);
+	 ir->print();
+	 abort();
+      }
+   }
+
+   return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit(ir_variable *ir)
+{
+   /* An ir_variable is the one thing that can (and will) appear multiple times
+    * in an IR tree.  It is added to the hashtable so that it can be used
+    * in the ir_dereference_variable handler to ensure that a variable is
+    * declared before it is dereferenced.
+    */
+   if (ir->name)
+      assert(ralloc_parent(ir->name) == ir);
+
+   hash_table_insert(ht, ir, ir);
+   return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_enter(ir_assignment *ir)
+{
+   const ir_dereference *const lhs = ir->lhs;
+   if (lhs->type->is_scalar() || lhs->type->is_vector()) {
+      if (ir->write_mask == 0) {
+	 printf("Assignment LHS is %s, but write mask is 0:\n",
+		lhs->type->is_scalar() ? "scalar" : "vector");
+	 ir->print();
+	 abort();
+      }
+
+      int lhs_components = 0;
+      for (int i = 0; i < 4; i++) {
+	 if (ir->write_mask & (1 << i))
+	    lhs_components++;
+      }
+
+      if (lhs_components != ir->rhs->type->vector_elements) {
+	 printf("Assignment count of LHS write mask channels enabled not\n"
+		"matching RHS vector size (%d LHS, %d RHS).\n",
+		lhs_components, ir->rhs->type->vector_elements);
+	 ir->print();
+	 abort();
+      }
+   }
+
+   this->validate_ir(ir, this->data);
+
+   return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_enter(ir_call *ir)
+{
+   ir_function_signature *const callee = ir->get_callee();
+
+   if (callee->ir_type != ir_type_function_signature) {
+      printf("IR called by ir_call is not ir_function_signature!\n");
+      abort();
+   }
+
+   return visit_continue;
+}
+
+void
+ir_validate::validate_ir(ir_instruction *ir, void *data)
+{
+   struct hash_table *ht = (struct hash_table *) data;
+
+   if (hash_table_find(ht, ir)) {
+      printf("Instruction node present twice in ir tree:\n");
+      ir->print();
+      printf("\n");
+      abort();
+   }
+   hash_table_insert(ht, ir, ir);
+}
+
+void
+check_node_type(ir_instruction *ir, void *data)
+{
+   (void) data;
+
+   if (ir->ir_type <= ir_type_unset || ir->ir_type >= ir_type_max) {
+      printf("Instruction node with unset type\n");
+      ir->print(); printf("\n");
+   }
+   assert(ir->type != glsl_type::error_type);
+}
+
+void
+validate_ir_tree(exec_list *instructions)
+{
+   ir_validate v;
+
+   v.run(instructions);
+
+   foreach_iter(exec_list_iterator, iter, *instructions) {
+      ir_instruction *ir = (ir_instruction *)iter.get();
+
+      visit_tree(ir, check_node_type, NULL);
+   }
+}
-- 
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