From 53da0b7e7c183ea15692234332b3e337b3fb0cc0 Mon Sep 17 00:00:00 2001 From: marha Date: Tue, 6 Sep 2011 15:24:01 +0200 Subject: mesa git update 6 sep 2011 --- mesalib/src/mapi/glapi/glprocs.h | 1570 ++++++++++++++++++++------------------ 1 file changed, 823 insertions(+), 747 deletions(-) (limited to 'mesalib/src/mapi/glapi/glprocs.h') diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h index e69ee3dfa..31ead416a 100644 --- a/mesalib/src/mapi/glapi/glprocs.h +++ b/mesalib/src/mapi/glapi/glprocs.h @@ -667,6 +667,44 @@ static const char gl_string_table[] = "glSamplerParameterfv\0" "glSamplerParameteri\0" "glSamplerParameteriv\0" + "glColorP3ui\0" + "glColorP3uiv\0" + "glColorP4ui\0" + "glColorP4uiv\0" + "glMultiTexCoordP1ui\0" + "glMultiTexCoordP1uiv\0" + "glMultiTexCoordP2ui\0" + "glMultiTexCoordP2uiv\0" + "glMultiTexCoordP3ui\0" + "glMultiTexCoordP3uiv\0" + "glMultiTexCoordP4ui\0" + "glMultiTexCoordP4uiv\0" + "glNormalP3ui\0" + "glNormalP3uiv\0" + "glSecondaryColorP3ui\0" + "glSecondaryColorP3uiv\0" + "glTexCoordP1ui\0" + "glTexCoordP1uiv\0" + "glTexCoordP2ui\0" + "glTexCoordP2uiv\0" + "glTexCoordP3ui\0" + "glTexCoordP3uiv\0" + "glTexCoordP4ui\0" + "glTexCoordP4uiv\0" + "glVertexAttribP1ui\0" + "glVertexAttribP1uiv\0" + "glVertexAttribP2ui\0" + "glVertexAttribP2uiv\0" + "glVertexAttribP3ui\0" + "glVertexAttribP3uiv\0" + "glVertexAttribP4ui\0" + "glVertexAttribP4uiv\0" + "glVertexP2ui\0" + "glVertexP2uiv\0" + "glVertexP3ui\0" + "glVertexP3uiv\0" + "glVertexP4ui\0" + "glVertexP4uiv\0" "glBindTransformFeedback\0" "glDeleteTransformFeedbacks\0" "glDrawTransformFeedback\0" @@ -1362,41 +1400,41 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_648 mgl_dispatch_stub_648 -#define gl_dispatch_stub_649 mgl_dispatch_stub_649 -#define gl_dispatch_stub_650 mgl_dispatch_stub_650 -#define gl_dispatch_stub_651 mgl_dispatch_stub_651 -#define gl_dispatch_stub_652 mgl_dispatch_stub_652 -#define gl_dispatch_stub_653 mgl_dispatch_stub_653 -#define gl_dispatch_stub_654 mgl_dispatch_stub_654 -#define gl_dispatch_stub_655 mgl_dispatch_stub_655 +#define gl_dispatch_stub_686 mgl_dispatch_stub_686 +#define gl_dispatch_stub_687 mgl_dispatch_stub_687 +#define gl_dispatch_stub_688 mgl_dispatch_stub_688 +#define gl_dispatch_stub_689 mgl_dispatch_stub_689 #define gl_dispatch_stub_690 mgl_dispatch_stub_690 -#define gl_dispatch_stub_732 mgl_dispatch_stub_732 -#define gl_dispatch_stub_733 mgl_dispatch_stub_733 -#define gl_dispatch_stub_734 mgl_dispatch_stub_734 -#define gl_dispatch_stub_735 mgl_dispatch_stub_735 -#define gl_dispatch_stub_736 mgl_dispatch_stub_736 -#define gl_dispatch_stub_737 mgl_dispatch_stub_737 -#define gl_dispatch_stub_738 mgl_dispatch_stub_738 -#define gl_dispatch_stub_739 mgl_dispatch_stub_739 -#define gl_dispatch_stub_740 mgl_dispatch_stub_740 -#define gl_dispatch_stub_821 mgl_dispatch_stub_821 -#define gl_dispatch_stub_822 mgl_dispatch_stub_822 -#define gl_dispatch_stub_823 mgl_dispatch_stub_823 -#define gl_dispatch_stub_824 mgl_dispatch_stub_824 -#define gl_dispatch_stub_825 mgl_dispatch_stub_825 -#define gl_dispatch_stub_834 mgl_dispatch_stub_834 -#define gl_dispatch_stub_835 mgl_dispatch_stub_835 -#define gl_dispatch_stub_853 mgl_dispatch_stub_853 -#define gl_dispatch_stub_854 mgl_dispatch_stub_854 -#define gl_dispatch_stub_855 mgl_dispatch_stub_855 -#define gl_dispatch_stub_913 mgl_dispatch_stub_913 -#define gl_dispatch_stub_914 mgl_dispatch_stub_914 -#define gl_dispatch_stub_922 mgl_dispatch_stub_922 -#define gl_dispatch_stub_923 mgl_dispatch_stub_923 -#define gl_dispatch_stub_924 mgl_dispatch_stub_924 -#define gl_dispatch_stub_925 mgl_dispatch_stub_925 -#define gl_dispatch_stub_926 mgl_dispatch_stub_926 +#define gl_dispatch_stub_691 mgl_dispatch_stub_691 +#define gl_dispatch_stub_692 mgl_dispatch_stub_692 +#define gl_dispatch_stub_693 mgl_dispatch_stub_693 +#define gl_dispatch_stub_728 mgl_dispatch_stub_728 +#define gl_dispatch_stub_770 mgl_dispatch_stub_770 +#define gl_dispatch_stub_771 mgl_dispatch_stub_771 +#define gl_dispatch_stub_772 mgl_dispatch_stub_772 +#define gl_dispatch_stub_773 mgl_dispatch_stub_773 +#define gl_dispatch_stub_774 mgl_dispatch_stub_774 +#define gl_dispatch_stub_775 mgl_dispatch_stub_775 +#define gl_dispatch_stub_776 mgl_dispatch_stub_776 +#define gl_dispatch_stub_777 mgl_dispatch_stub_777 +#define gl_dispatch_stub_778 mgl_dispatch_stub_778 +#define gl_dispatch_stub_859 mgl_dispatch_stub_859 +#define gl_dispatch_stub_860 mgl_dispatch_stub_860 +#define gl_dispatch_stub_861 mgl_dispatch_stub_861 +#define gl_dispatch_stub_862 mgl_dispatch_stub_862 +#define gl_dispatch_stub_863 mgl_dispatch_stub_863 +#define gl_dispatch_stub_872 mgl_dispatch_stub_872 +#define gl_dispatch_stub_873 mgl_dispatch_stub_873 +#define gl_dispatch_stub_891 mgl_dispatch_stub_891 +#define gl_dispatch_stub_892 mgl_dispatch_stub_892 +#define gl_dispatch_stub_893 mgl_dispatch_stub_893 +#define gl_dispatch_stub_951 mgl_dispatch_stub_951 +#define gl_dispatch_stub_952 mgl_dispatch_stub_952 +#define gl_dispatch_stub_960 mgl_dispatch_stub_960 +#define gl_dispatch_stub_961 mgl_dispatch_stub_961 +#define gl_dispatch_stub_962 mgl_dispatch_stub_962 +#define gl_dispatch_stub_963 mgl_dispatch_stub_963 +#define gl_dispatch_stub_964 mgl_dispatch_stub_964 #endif /* USE_MGL_NAMESPACE */ @@ -1414,41 +1452,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_648(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_649(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_650(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_651(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_652(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_653(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_654(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_655(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_690(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_732(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_733(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_734(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_735(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_736(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_737(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_738(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_739(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_740(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_821(GLenum face); -void GLAPIENTRY gl_dispatch_stub_822(GLuint array); -void GLAPIENTRY gl_dispatch_stub_823(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_824(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_825(GLuint array); -void GLAPIENTRY gl_dispatch_stub_834(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_835(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_853(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_854(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_855(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_913(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_914(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_922(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_923(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_924(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_925(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_926(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_686(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_687(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_688(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_689(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_690(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_691(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_692(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_693(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_728(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_770(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_771(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_772(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_773(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_774(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_775(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_776(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_777(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_778(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_859(GLenum face); +void GLAPIENTRY gl_dispatch_stub_860(GLuint array); +void GLAPIENTRY gl_dispatch_stub_861(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_862(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_863(GLuint array); +void GLAPIENTRY gl_dispatch_stub_872(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_873(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_891(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_892(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_893(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_951(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_952(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_960(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_961(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_963(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_964(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2067,684 +2105,722 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9972, glSamplerParameterfv, glSamplerParameterfv, NULL, 612), NAME_FUNC_OFFSET( 9993, glSamplerParameteri, glSamplerParameteri, NULL, 613), NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, 614), - NAME_FUNC_OFFSET(10034, glBindTransformFeedback, glBindTransformFeedback, NULL, 615), - NAME_FUNC_OFFSET(10058, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 616), - NAME_FUNC_OFFSET(10085, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 617), - NAME_FUNC_OFFSET(10109, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 618), - NAME_FUNC_OFFSET(10133, glIsTransformFeedback, glIsTransformFeedback, NULL, 619), - NAME_FUNC_OFFSET(10155, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 620), - NAME_FUNC_OFFSET(10180, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 621), - NAME_FUNC_OFFSET(10206, glClearDepthf, glClearDepthf, NULL, 622), - NAME_FUNC_OFFSET(10220, glDepthRangef, glDepthRangef, NULL, 623), - NAME_FUNC_OFFSET(10234, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 624), - NAME_FUNC_OFFSET(10261, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 625), - NAME_FUNC_OFFSET(10285, glShaderBinary, glShaderBinary, NULL, 626), - NAME_FUNC_OFFSET(10300, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 627), - NAME_FUNC_OFFSET(10328, glGetnColorTableARB, glGetnColorTableARB, NULL, 628), - NAME_FUNC_OFFSET(10348, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 629), - NAME_FUNC_OFFSET(10376, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 630), - NAME_FUNC_OFFSET(10403, glGetnHistogramARB, glGetnHistogramARB, NULL, 631), - NAME_FUNC_OFFSET(10422, glGetnMapdvARB, glGetnMapdvARB, NULL, 632), - NAME_FUNC_OFFSET(10437, glGetnMapfvARB, glGetnMapfvARB, NULL, 633), - NAME_FUNC_OFFSET(10452, glGetnMapivARB, glGetnMapivARB, NULL, 634), - NAME_FUNC_OFFSET(10467, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 635), - NAME_FUNC_OFFSET(10483, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 636), - NAME_FUNC_OFFSET(10503, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 637), - NAME_FUNC_OFFSET(10524, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 638), - NAME_FUNC_OFFSET(10545, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 639), - NAME_FUNC_OFFSET(10569, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 640), - NAME_FUNC_OFFSET(10594, glGetnTexImageARB, glGetnTexImageARB, NULL, 641), - NAME_FUNC_OFFSET(10612, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 642), - NAME_FUNC_OFFSET(10631, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 643), - NAME_FUNC_OFFSET(10650, glGetnUniformivARB, glGetnUniformivARB, NULL, 644), - NAME_FUNC_OFFSET(10669, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 645), - NAME_FUNC_OFFSET(10689, glReadnPixelsARB, glReadnPixelsARB, NULL, 646), - NAME_FUNC_OFFSET(10706, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 647), - NAME_FUNC_OFFSET(10725, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, 648), - NAME_FUNC_OFFSET(10757, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, 649), - NAME_FUNC_OFFSET(10789, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, 650), - NAME_FUNC_OFFSET(10817, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, 651), - NAME_FUNC_OFFSET(10846, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, 652), - NAME_FUNC_OFFSET(10874, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653), - NAME_FUNC_OFFSET(10903, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654), - NAME_FUNC_OFFSET(10920, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, 655), - NAME_FUNC_OFFSET(10940, glColorPointerEXT, glColorPointerEXT, NULL, 656), - NAME_FUNC_OFFSET(10958, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 657), - NAME_FUNC_OFFSET(10979, glIndexPointerEXT, glIndexPointerEXT, NULL, 658), - NAME_FUNC_OFFSET(10997, glNormalPointerEXT, glNormalPointerEXT, NULL, 659), - NAME_FUNC_OFFSET(11016, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 660), - NAME_FUNC_OFFSET(11037, glVertexPointerEXT, glVertexPointerEXT, NULL, 661), - NAME_FUNC_OFFSET(11056, glPointParameterfEXT, glPointParameterfEXT, NULL, 662), - NAME_FUNC_OFFSET(11077, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 663), - NAME_FUNC_OFFSET(11099, glLockArraysEXT, glLockArraysEXT, NULL, 664), - NAME_FUNC_OFFSET(11115, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 665), - NAME_FUNC_OFFSET(11133, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 666), - NAME_FUNC_OFFSET(11155, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 667), - NAME_FUNC_OFFSET(11178, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 668), - NAME_FUNC_OFFSET(11200, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 669), - NAME_FUNC_OFFSET(11223, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 670), - NAME_FUNC_OFFSET(11245, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 671), - NAME_FUNC_OFFSET(11268, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 672), - NAME_FUNC_OFFSET(11290, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 673), - NAME_FUNC_OFFSET(11313, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 674), - NAME_FUNC_OFFSET(11335, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 675), - NAME_FUNC_OFFSET(11358, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 676), - NAME_FUNC_OFFSET(11381, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 677), - NAME_FUNC_OFFSET(11405, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 678), - NAME_FUNC_OFFSET(11428, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 679), - NAME_FUNC_OFFSET(11452, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 680), - NAME_FUNC_OFFSET(11475, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 681), - NAME_FUNC_OFFSET(11499, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 682), - NAME_FUNC_OFFSET(11526, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 683), - NAME_FUNC_OFFSET(11547, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 684), - NAME_FUNC_OFFSET(11570, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 685), - NAME_FUNC_OFFSET(11591, glFogCoorddEXT, glFogCoorddEXT, NULL, 686), - NAME_FUNC_OFFSET(11606, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 687), - NAME_FUNC_OFFSET(11622, glFogCoordfEXT, glFogCoordfEXT, NULL, 688), - NAME_FUNC_OFFSET(11637, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 689), - NAME_FUNC_OFFSET(11653, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690), - NAME_FUNC_OFFSET(11671, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 691), - NAME_FUNC_OFFSET(11694, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 692), - NAME_FUNC_OFFSET(11720, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 693), - NAME_FUNC_OFFSET(11741, glCombinerInputNV, glCombinerInputNV, NULL, 694), - NAME_FUNC_OFFSET(11759, glCombinerOutputNV, glCombinerOutputNV, NULL, 695), - NAME_FUNC_OFFSET(11778, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 696), - NAME_FUNC_OFFSET(11801, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 697), - NAME_FUNC_OFFSET(11825, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 698), - NAME_FUNC_OFFSET(11848, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 699), - NAME_FUNC_OFFSET(11872, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 700), - NAME_FUNC_OFFSET(11895, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 701), - NAME_FUNC_OFFSET(11927, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 702), - NAME_FUNC_OFFSET(11959, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 703), - NAME_FUNC_OFFSET(11992, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 704), - NAME_FUNC_OFFSET(12025, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 705), - NAME_FUNC_OFFSET(12062, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 706), - NAME_FUNC_OFFSET(12099, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 707), - NAME_FUNC_OFFSET(12119, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 708), - NAME_FUNC_OFFSET(12137, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 709), - NAME_FUNC_OFFSET(12156, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 710), - NAME_FUNC_OFFSET(12174, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 711), - NAME_FUNC_OFFSET(12193, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 712), - NAME_FUNC_OFFSET(12211, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 713), - NAME_FUNC_OFFSET(12230, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 714), - NAME_FUNC_OFFSET(12248, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 715), - NAME_FUNC_OFFSET(12267, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 716), - NAME_FUNC_OFFSET(12285, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 717), - NAME_FUNC_OFFSET(12304, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 718), - NAME_FUNC_OFFSET(12322, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 719), - NAME_FUNC_OFFSET(12341, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 720), - NAME_FUNC_OFFSET(12359, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 721), - NAME_FUNC_OFFSET(12378, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 722), - NAME_FUNC_OFFSET(12396, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 723), - NAME_FUNC_OFFSET(12415, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 724), - NAME_FUNC_OFFSET(12433, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 725), - NAME_FUNC_OFFSET(12452, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 726), - NAME_FUNC_OFFSET(12470, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 727), - NAME_FUNC_OFFSET(12489, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 728), - NAME_FUNC_OFFSET(12507, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 729), - NAME_FUNC_OFFSET(12526, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 730), - NAME_FUNC_OFFSET(12544, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 731), - NAME_FUNC_OFFSET(12563, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), - NAME_FUNC_OFFSET(12588, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, 733), - NAME_FUNC_OFFSET(12615, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734), - NAME_FUNC_OFFSET(12632, gl_dispatch_stub_735, 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NAME_FUNC_OFFSET(14114, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 808), - NAME_FUNC_OFFSET(14139, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 809), - NAME_FUNC_OFFSET(14163, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 810), - NAME_FUNC_OFFSET(14185, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 811), - NAME_FUNC_OFFSET(14207, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 812), - NAME_FUNC_OFFSET(14229, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 813), - NAME_FUNC_OFFSET(14255, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 814), - NAME_FUNC_OFFSET(14278, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 815), - NAME_FUNC_OFFSET(14302, glPassTexCoordATI, glPassTexCoordATI, NULL, 816), - NAME_FUNC_OFFSET(14320, glSampleMapATI, glSampleMapATI, NULL, 817), - NAME_FUNC_OFFSET(14335, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 818), - NAME_FUNC_OFFSET(14366, glPointParameteriNV, 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glFramebufferRenderbufferEXT, NULL, 841), - NAME_FUNC_OFFSET(14939, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 842), - NAME_FUNC_OFFSET(14965, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 843), - NAME_FUNC_OFFSET(14991, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 844), - NAME_FUNC_OFFSET(15017, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 845), - NAME_FUNC_OFFSET(15038, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 846), - NAME_FUNC_OFFSET(15060, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 847), - NAME_FUNC_OFFSET(15080, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 848), - NAME_FUNC_OFFSET(15121, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 849), - NAME_FUNC_OFFSET(15153, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 850), - NAME_FUNC_OFFSET(15172, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 851), - NAME_FUNC_OFFSET(15192, glRenderbufferStorageEXT, 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NAME_FUNC_OFFSET(15719, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 877), - NAME_FUNC_OFFSET(15740, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 878), - NAME_FUNC_OFFSET(15762, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 879), - NAME_FUNC_OFFSET(15784, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 880), - NAME_FUNC_OFFSET(15807, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 881), - NAME_FUNC_OFFSET(15829, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 882), - NAME_FUNC_OFFSET(15850, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 883), - NAME_FUNC_OFFSET(15872, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 884), - NAME_FUNC_OFFSET(15894, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 885), - NAME_FUNC_OFFSET(15917, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 886), - NAME_FUNC_OFFSET(15939, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 887), - NAME_FUNC_OFFSET(15962, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 888), - NAME_FUNC_OFFSET(15985, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 889), - NAME_FUNC_OFFSET(16011, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 890), - NAME_FUNC_OFFSET(16040, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 891), - NAME_FUNC_OFFSET(16062, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 892), - NAME_FUNC_OFFSET(16082, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 893), - NAME_FUNC_OFFSET(16101, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 894), - NAME_FUNC_OFFSET(16125, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 895), - NAME_FUNC_OFFSET(16149, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 896), - NAME_FUNC_OFFSET(16171, glClearColorIiEXT, glClearColorIiEXT, NULL, 897), - NAME_FUNC_OFFSET(16189, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 898), - NAME_FUNC_OFFSET(16208, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 899), - NAME_FUNC_OFFSET(16232, glGetTexParameterIuivEXT, 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gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923), - NAME_FUNC_OFFSET(16820, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), - NAME_FUNC_OFFSET(16851, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), - NAME_FUNC_OFFSET(16875, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926), - NAME_FUNC_OFFSET(16900, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 927), - NAME_FUNC_OFFSET(16939, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 928), - NAME_FUNC_OFFSET(16968, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(16986, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(17003, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(17019, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(17044, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(17064, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(17084, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(17107, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(17130, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(17150, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(17167, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(17184, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(17199, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(17223, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(17242, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(17261, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(17277, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(17296, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(17319, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(17335, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(17351, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(17378, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET(17405, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(17425, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(17444, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(17463, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(17493, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(17523, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(17553, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(17583, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(17602, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(17625, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(17650, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(17675, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(17702, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(17730, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(17757, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(17785, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(17814, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(17843, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(17869, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(17900, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(17931, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(17955, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(17978, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(17996, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(18025, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(18054, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(18069, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(18095, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(18121, glHistogram, glHistogram, 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glWindowPos2ivMESA, NULL, 713), - NAME_FUNC_OFFSET(21940, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 714), - NAME_FUNC_OFFSET(21954, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 714), - NAME_FUNC_OFFSET(21971, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 715), - NAME_FUNC_OFFSET(21986, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 715), - NAME_FUNC_OFFSET(22004, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 716), - NAME_FUNC_OFFSET(22018, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 716), - NAME_FUNC_OFFSET(22035, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 717), - NAME_FUNC_OFFSET(22050, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 717), - NAME_FUNC_OFFSET(22068, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 718), - NAME_FUNC_OFFSET(22082, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 718), - NAME_FUNC_OFFSET(22099, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 719), - NAME_FUNC_OFFSET(22114, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 719), - NAME_FUNC_OFFSET(22132, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 720), - NAME_FUNC_OFFSET(22146, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 720), - NAME_FUNC_OFFSET(22163, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 721), - NAME_FUNC_OFFSET(22178, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 721), - NAME_FUNC_OFFSET(22196, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 722), - NAME_FUNC_OFFSET(22210, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 722), - NAME_FUNC_OFFSET(22227, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 723), - NAME_FUNC_OFFSET(22242, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 723), - NAME_FUNC_OFFSET(22260, glBindProgramNV, glBindProgramNV, NULL, 742), - NAME_FUNC_OFFSET(22277, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 743), - NAME_FUNC_OFFSET(22297, glGenProgramsNV, glGenProgramsNV, NULL, 745), - NAME_FUNC_OFFSET(22314, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 751), - NAME_FUNC_OFFSET(22340, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 751), - NAME_FUNC_OFFSET(22369, glIsProgramNV, glIsProgramNV, NULL, 755), - NAME_FUNC_OFFSET(22384, glPointParameteriNV, glPointParameteriNV, NULL, 819), - NAME_FUNC_OFFSET(22402, glPointParameterivNV, glPointParameterivNV, NULL, 820), - NAME_FUNC_OFFSET(22421, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, 823), - NAME_FUNC_OFFSET(22442, gl_dispatch_stub_825, gl_dispatch_stub_825, NULL, 825), - NAME_FUNC_OFFSET(22458, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 832), - NAME_FUNC_OFFSET(22482, gl_dispatch_stub_835, gl_dispatch_stub_835, NULL, 835), - NAME_FUNC_OFFSET(22506, gl_dispatch_stub_835, gl_dispatch_stub_835, NULL, 835), - NAME_FUNC_OFFSET(22533, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 836), - NAME_FUNC_OFFSET(22551, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 837), - NAME_FUNC_OFFSET(22570, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 838), - NAME_FUNC_OFFSET(22595, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 839), - NAME_FUNC_OFFSET(22616, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 840), - NAME_FUNC_OFFSET(22638, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 841), - NAME_FUNC_OFFSET(22664, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 842), - NAME_FUNC_OFFSET(22687, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 843), - NAME_FUNC_OFFSET(22710, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 844), - NAME_FUNC_OFFSET(22733, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 845), - NAME_FUNC_OFFSET(22751, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 846), - NAME_FUNC_OFFSET(22770, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 847), - NAME_FUNC_OFFSET(22787, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 848), - NAME_FUNC_OFFSET(22825, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 849), - NAME_FUNC_OFFSET(22854, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 850), - NAME_FUNC_OFFSET(22870, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 851), - NAME_FUNC_OFFSET(22887, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 852), - NAME_FUNC_OFFSET(22909, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853), - NAME_FUNC_OFFSET(22927, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 856), - NAME_FUNC_OFFSET(22950, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 857), - NAME_FUNC_OFFSET(22972, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 858), - NAME_FUNC_OFFSET(22988, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 859), - NAME_FUNC_OFFSET(23009, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 860), - NAME_FUNC_OFFSET(23031, glUniform1uiEXT, glUniform1uiEXT, NULL, 861), - NAME_FUNC_OFFSET(23044, glUniform1uivEXT, glUniform1uivEXT, NULL, 862), - NAME_FUNC_OFFSET(23058, glUniform2uiEXT, glUniform2uiEXT, NULL, 863), - NAME_FUNC_OFFSET(23071, glUniform2uivEXT, glUniform2uivEXT, NULL, 864), - NAME_FUNC_OFFSET(23085, glUniform3uiEXT, glUniform3uiEXT, NULL, 865), - NAME_FUNC_OFFSET(23098, glUniform3uivEXT, glUniform3uivEXT, NULL, 866), - NAME_FUNC_OFFSET(23112, glUniform4uiEXT, glUniform4uiEXT, NULL, 867), - NAME_FUNC_OFFSET(23125, glUniform4uivEXT, glUniform4uivEXT, NULL, 868), - NAME_FUNC_OFFSET(23139, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 869), - NAME_FUNC_OFFSET(23157, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 870), - NAME_FUNC_OFFSET(23176, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 871), - NAME_FUNC_OFFSET(23195, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 872), - NAME_FUNC_OFFSET(23215, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 873), - NAME_FUNC_OFFSET(23233, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 874), - NAME_FUNC_OFFSET(23252, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 875), - NAME_FUNC_OFFSET(23271, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 876), - NAME_FUNC_OFFSET(23291, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 877), - NAME_FUNC_OFFSET(23309, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 878), - NAME_FUNC_OFFSET(23328, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 879), - NAME_FUNC_OFFSET(23347, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 880), - NAME_FUNC_OFFSET(23367, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 881), - NAME_FUNC_OFFSET(23386, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 882), - NAME_FUNC_OFFSET(23404, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 883), - NAME_FUNC_OFFSET(23423, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 884), - NAME_FUNC_OFFSET(23442, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 885), - NAME_FUNC_OFFSET(23462, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 886), - NAME_FUNC_OFFSET(23481, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 887), - NAME_FUNC_OFFSET(23501, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 888), - NAME_FUNC_OFFSET(23521, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 889), - NAME_FUNC_OFFSET(23544, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 890), - NAME_FUNC_OFFSET(23570, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 890), - NAME_FUNC_OFFSET(23599, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 891), - NAME_FUNC_OFFSET(23612, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 892), - NAME_FUNC_OFFSET(23623, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 893), - NAME_FUNC_OFFSET(23633, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 894), - NAME_FUNC_OFFSET(23649, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 895), - NAME_FUNC_OFFSET(23665, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 896), - NAME_FUNC_OFFSET(23678, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 899), - NAME_FUNC_OFFSET(23699, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 900), - NAME_FUNC_OFFSET(23721, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 901), - NAME_FUNC_OFFSET(23739, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 902), - NAME_FUNC_OFFSET(23758, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 903), - NAME_FUNC_OFFSET(23783, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 904), - NAME_FUNC_OFFSET(23806, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 905), - NAME_FUNC_OFFSET(23831, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 906), - NAME_FUNC_OFFSET(23848, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 908), - NAME_FUNC_OFFSET(23866, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 909), - NAME_FUNC_OFFSET(23889, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 910), - NAME_FUNC_OFFSET(23919, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 911), - NAME_FUNC_OFFSET(23947, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 912), + NAME_FUNC_OFFSET(10034, glColorP3ui, glColorP3ui, NULL, 615), + NAME_FUNC_OFFSET(10046, glColorP3uiv, glColorP3uiv, NULL, 616), + NAME_FUNC_OFFSET(10059, glColorP4ui, glColorP4ui, NULL, 617), + NAME_FUNC_OFFSET(10071, glColorP4uiv, glColorP4uiv, NULL, 618), + NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 619), + NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 620), + NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 621), + NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 622), + NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 623), + NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 624), + NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 625), + NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 626), + NAME_FUNC_OFFSET(10248, glNormalP3ui, glNormalP3ui, NULL, 627), + NAME_FUNC_OFFSET(10261, glNormalP3uiv, glNormalP3uiv, NULL, 628), + NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 629), + NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 630), + NAME_FUNC_OFFSET(10318, glTexCoordP1ui, glTexCoordP1ui, NULL, 631), + NAME_FUNC_OFFSET(10333, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 632), + NAME_FUNC_OFFSET(10349, glTexCoordP2ui, glTexCoordP2ui, NULL, 633), + NAME_FUNC_OFFSET(10364, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 634), + NAME_FUNC_OFFSET(10380, glTexCoordP3ui, glTexCoordP3ui, NULL, 635), + NAME_FUNC_OFFSET(10395, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 636), + NAME_FUNC_OFFSET(10411, glTexCoordP4ui, glTexCoordP4ui, NULL, 637), + NAME_FUNC_OFFSET(10426, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 638), + NAME_FUNC_OFFSET(10442, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 639), + NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 640), + NAME_FUNC_OFFSET(10481, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 641), + NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 642), + NAME_FUNC_OFFSET(10520, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 643), + NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 644), + NAME_FUNC_OFFSET(10559, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 645), + NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 646), + NAME_FUNC_OFFSET(10598, glVertexP2ui, glVertexP2ui, NULL, 647), + NAME_FUNC_OFFSET(10611, glVertexP2uiv, glVertexP2uiv, NULL, 648), + NAME_FUNC_OFFSET(10625, glVertexP3ui, glVertexP3ui, NULL, 649), + NAME_FUNC_OFFSET(10638, glVertexP3uiv, glVertexP3uiv, NULL, 650), + NAME_FUNC_OFFSET(10652, glVertexP4ui, glVertexP4ui, NULL, 651), + NAME_FUNC_OFFSET(10665, glVertexP4uiv, glVertexP4uiv, NULL, 652), + NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback, NULL, 653), + NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 654), + NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 655), + NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 656), + NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL, 657), + NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 658), + NAME_FUNC_OFFSET(10825, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 659), + NAME_FUNC_OFFSET(10851, glClearDepthf, glClearDepthf, NULL, 660), + NAME_FUNC_OFFSET(10865, glDepthRangef, glDepthRangef, NULL, 661), + NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 662), + NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 663), + NAME_FUNC_OFFSET(10930, glShaderBinary, glShaderBinary, NULL, 664), + NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 665), + NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL, 666), + NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 667), + NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 668), + NAME_FUNC_OFFSET(11048, glGetnHistogramARB, glGetnHistogramARB, NULL, 669), + NAME_FUNC_OFFSET(11067, glGetnMapdvARB, glGetnMapdvARB, NULL, 670), + NAME_FUNC_OFFSET(11082, glGetnMapfvARB, glGetnMapfvARB, NULL, 671), + NAME_FUNC_OFFSET(11097, glGetnMapivARB, glGetnMapivARB, NULL, 672), + NAME_FUNC_OFFSET(11112, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 673), + NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 674), + NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 675), + NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 676), + NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 677), + NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 678), + NAME_FUNC_OFFSET(11239, glGetnTexImageARB, glGetnTexImageARB, NULL, 679), + NAME_FUNC_OFFSET(11257, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 680), + NAME_FUNC_OFFSET(11276, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 681), + NAME_FUNC_OFFSET(11295, glGetnUniformivARB, glGetnUniformivARB, NULL, 682), + NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 683), + NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684), + NAME_FUNC_OFFSET(11351, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 685), + NAME_FUNC_OFFSET(11370, gl_dispatch_stub_686, gl_dispatch_stub_686, NULL, 686), + NAME_FUNC_OFFSET(11402, gl_dispatch_stub_687, gl_dispatch_stub_687, NULL, 687), + NAME_FUNC_OFFSET(11434, gl_dispatch_stub_688, gl_dispatch_stub_688, NULL, 688), + NAME_FUNC_OFFSET(11462, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689), + NAME_FUNC_OFFSET(11491, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690), + NAME_FUNC_OFFSET(11519, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691), + NAME_FUNC_OFFSET(11548, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), + NAME_FUNC_OFFSET(11565, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), + NAME_FUNC_OFFSET(11585, glColorPointerEXT, glColorPointerEXT, NULL, 694), + NAME_FUNC_OFFSET(11603, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 695), + NAME_FUNC_OFFSET(11624, glIndexPointerEXT, glIndexPointerEXT, NULL, 696), + NAME_FUNC_OFFSET(11642, glNormalPointerEXT, glNormalPointerEXT, NULL, 697), + NAME_FUNC_OFFSET(11661, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 698), + NAME_FUNC_OFFSET(11682, glVertexPointerEXT, glVertexPointerEXT, NULL, 699), + NAME_FUNC_OFFSET(11701, glPointParameterfEXT, glPointParameterfEXT, NULL, 700), + NAME_FUNC_OFFSET(11722, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701), + NAME_FUNC_OFFSET(11744, glLockArraysEXT, glLockArraysEXT, NULL, 702), + NAME_FUNC_OFFSET(11760, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 703), + NAME_FUNC_OFFSET(11778, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 704), + NAME_FUNC_OFFSET(11800, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 705), + NAME_FUNC_OFFSET(11823, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 706), + NAME_FUNC_OFFSET(11845, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 707), + NAME_FUNC_OFFSET(11868, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 708), + NAME_FUNC_OFFSET(11890, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 709), + NAME_FUNC_OFFSET(11913, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 710), + NAME_FUNC_OFFSET(11935, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 711), + NAME_FUNC_OFFSET(11958, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 712), + NAME_FUNC_OFFSET(11980, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 713), + NAME_FUNC_OFFSET(12003, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 714), + NAME_FUNC_OFFSET(12026, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 715), + NAME_FUNC_OFFSET(12050, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 716), + NAME_FUNC_OFFSET(12073, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 717), + NAME_FUNC_OFFSET(12097, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 718), + NAME_FUNC_OFFSET(12120, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 719), + NAME_FUNC_OFFSET(12144, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 720), + NAME_FUNC_OFFSET(12171, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 721), + NAME_FUNC_OFFSET(12192, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 722), + NAME_FUNC_OFFSET(12215, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 723), + NAME_FUNC_OFFSET(12236, glFogCoorddEXT, glFogCoorddEXT, NULL, 724), + NAME_FUNC_OFFSET(12251, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 725), + NAME_FUNC_OFFSET(12267, glFogCoordfEXT, glFogCoordfEXT, NULL, 726), + NAME_FUNC_OFFSET(12282, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 727), + NAME_FUNC_OFFSET(12298, gl_dispatch_stub_728, gl_dispatch_stub_728, NULL, 728), + NAME_FUNC_OFFSET(12316, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 729), + NAME_FUNC_OFFSET(12339, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 730), + NAME_FUNC_OFFSET(12365, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 731), + NAME_FUNC_OFFSET(12386, glCombinerInputNV, glCombinerInputNV, NULL, 732), + NAME_FUNC_OFFSET(12404, glCombinerOutputNV, glCombinerOutputNV, NULL, 733), + NAME_FUNC_OFFSET(12423, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 734), + NAME_FUNC_OFFSET(12446, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 735), + NAME_FUNC_OFFSET(12470, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 736), + NAME_FUNC_OFFSET(12493, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 737), + NAME_FUNC_OFFSET(12517, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 738), + NAME_FUNC_OFFSET(12540, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 739), + NAME_FUNC_OFFSET(12572, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 740), + NAME_FUNC_OFFSET(12604, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 741), + NAME_FUNC_OFFSET(12637, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 742), + NAME_FUNC_OFFSET(12670, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 743), + NAME_FUNC_OFFSET(12707, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 744), + NAME_FUNC_OFFSET(12744, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 745), + NAME_FUNC_OFFSET(12764, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746), + NAME_FUNC_OFFSET(12782, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747), + NAME_FUNC_OFFSET(12801, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748), + NAME_FUNC_OFFSET(12819, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749), + NAME_FUNC_OFFSET(12838, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750), + NAME_FUNC_OFFSET(12856, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751), + NAME_FUNC_OFFSET(12875, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752), + NAME_FUNC_OFFSET(12893, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753), + NAME_FUNC_OFFSET(12912, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754), + NAME_FUNC_OFFSET(12930, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755), + NAME_FUNC_OFFSET(12949, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756), + NAME_FUNC_OFFSET(12967, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757), + NAME_FUNC_OFFSET(12986, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758), + NAME_FUNC_OFFSET(13004, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759), + NAME_FUNC_OFFSET(13023, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760), + NAME_FUNC_OFFSET(13041, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761), + NAME_FUNC_OFFSET(13060, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 762), + NAME_FUNC_OFFSET(13078, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 763), + NAME_FUNC_OFFSET(13097, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 764), + NAME_FUNC_OFFSET(13115, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 765), + NAME_FUNC_OFFSET(13134, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 766), + NAME_FUNC_OFFSET(13152, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 767), + NAME_FUNC_OFFSET(13171, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 768), + NAME_FUNC_OFFSET(13189, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 769), + NAME_FUNC_OFFSET(13208, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, 770), + NAME_FUNC_OFFSET(13233, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, 771), + NAME_FUNC_OFFSET(13260, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, 772), + NAME_FUNC_OFFSET(13277, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, 773), + NAME_FUNC_OFFSET(13293, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, 774), + NAME_FUNC_OFFSET(13307, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, 775), + NAME_FUNC_OFFSET(13322, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), + NAME_FUNC_OFFSET(13334, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), + NAME_FUNC_OFFSET(13347, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), + NAME_FUNC_OFFSET(13361, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 779), + NAME_FUNC_OFFSET(13385, glBindProgramNV, glBindProgramNV, NULL, 780), + NAME_FUNC_OFFSET(13401, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 781), + NAME_FUNC_OFFSET(13420, glExecuteProgramNV, glExecuteProgramNV, NULL, 782), + NAME_FUNC_OFFSET(13439, glGenProgramsNV, glGenProgramsNV, NULL, 783), + NAME_FUNC_OFFSET(13455, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 784), + NAME_FUNC_OFFSET(13481, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 785), + NAME_FUNC_OFFSET(13507, glGetProgramStringNV, glGetProgramStringNV, NULL, 786), + NAME_FUNC_OFFSET(13528, glGetProgramivNV, glGetProgramivNV, NULL, 787), + NAME_FUNC_OFFSET(13545, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 788), + NAME_FUNC_OFFSET(13566, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 789), + NAME_FUNC_OFFSET(13594, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 790), + NAME_FUNC_OFFSET(13616, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 791), + NAME_FUNC_OFFSET(13638, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 792), + NAME_FUNC_OFFSET(13660, glIsProgramNV, glIsProgramNV, NULL, 793), + NAME_FUNC_OFFSET(13674, glLoadProgramNV, glLoadProgramNV, NULL, 794), + NAME_FUNC_OFFSET(13690, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 795), + NAME_FUNC_OFFSET(13715, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 796), + NAME_FUNC_OFFSET(13740, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 797), + NAME_FUNC_OFFSET(13768, glTrackMatrixNV, glTrackMatrixNV, NULL, 798), + NAME_FUNC_OFFSET(13784, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 799), + NAME_FUNC_OFFSET(13803, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 800), + NAME_FUNC_OFFSET(13823, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 801), + NAME_FUNC_OFFSET(13842, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 802), + NAME_FUNC_OFFSET(13862, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 803), + NAME_FUNC_OFFSET(13881, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 804), + NAME_FUNC_OFFSET(13901, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 805), + NAME_FUNC_OFFSET(13920, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 806), + NAME_FUNC_OFFSET(13940, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 807), + NAME_FUNC_OFFSET(13959, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 808), + NAME_FUNC_OFFSET(13979, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 809), + NAME_FUNC_OFFSET(13998, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 810), + NAME_FUNC_OFFSET(14018, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 811), + NAME_FUNC_OFFSET(14037, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 812), + NAME_FUNC_OFFSET(14057, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 813), + NAME_FUNC_OFFSET(14076, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 814), + NAME_FUNC_OFFSET(14096, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 815), + NAME_FUNC_OFFSET(14115, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 816), + NAME_FUNC_OFFSET(14135, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 817), + NAME_FUNC_OFFSET(14154, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 818), + NAME_FUNC_OFFSET(14174, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 819), + NAME_FUNC_OFFSET(14193, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 820), + NAME_FUNC_OFFSET(14213, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 821), + NAME_FUNC_OFFSET(14232, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 822), + NAME_FUNC_OFFSET(14252, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 823), + NAME_FUNC_OFFSET(14272, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 824), + NAME_FUNC_OFFSET(14293, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 825), + NAME_FUNC_OFFSET(14317, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 826), + NAME_FUNC_OFFSET(14338, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 827), + NAME_FUNC_OFFSET(14359, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 828), + NAME_FUNC_OFFSET(14380, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 829), + NAME_FUNC_OFFSET(14401, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 830), + NAME_FUNC_OFFSET(14422, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 831), + NAME_FUNC_OFFSET(14443, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 832), + NAME_FUNC_OFFSET(14464, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 833), + NAME_FUNC_OFFSET(14485, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 834), + NAME_FUNC_OFFSET(14506, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 835), + NAME_FUNC_OFFSET(14527, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 836), + NAME_FUNC_OFFSET(14548, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 837), + NAME_FUNC_OFFSET(14569, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 838), + NAME_FUNC_OFFSET(14591, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 839), + NAME_FUNC_OFFSET(14618, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 840), + NAME_FUNC_OFFSET(14645, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 841), + NAME_FUNC_OFFSET(14669, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 842), + NAME_FUNC_OFFSET(14693, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 843), + NAME_FUNC_OFFSET(14715, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 844), + NAME_FUNC_OFFSET(14737, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 845), + NAME_FUNC_OFFSET(14759, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 846), + NAME_FUNC_OFFSET(14784, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 847), + NAME_FUNC_OFFSET(14808, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 848), + NAME_FUNC_OFFSET(14830, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 849), + NAME_FUNC_OFFSET(14852, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 850), + NAME_FUNC_OFFSET(14874, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 851), + NAME_FUNC_OFFSET(14900, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 852), + NAME_FUNC_OFFSET(14923, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 853), + NAME_FUNC_OFFSET(14947, glPassTexCoordATI, glPassTexCoordATI, NULL, 854), + NAME_FUNC_OFFSET(14965, glSampleMapATI, glSampleMapATI, NULL, 855), + NAME_FUNC_OFFSET(14980, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 856), + NAME_FUNC_OFFSET(15011, glPointParameteriNV, glPointParameteriNV, NULL, 857), + NAME_FUNC_OFFSET(15031, glPointParameterivNV, glPointParameterivNV, NULL, 858), + NAME_FUNC_OFFSET(15052, gl_dispatch_stub_859, gl_dispatch_stub_859, NULL, 859), + NAME_FUNC_OFFSET(15075, gl_dispatch_stub_860, gl_dispatch_stub_860, NULL, 860), + NAME_FUNC_OFFSET(15098, gl_dispatch_stub_861, gl_dispatch_stub_861, NULL, 861), + NAME_FUNC_OFFSET(15124, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862), + NAME_FUNC_OFFSET(15147, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863), + NAME_FUNC_OFFSET(15168, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 864), + NAME_FUNC_OFFSET(15199, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 865), + NAME_FUNC_OFFSET(15230, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 866), + NAME_FUNC_OFFSET(15258, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 867), + NAME_FUNC_OFFSET(15287, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 868), + NAME_FUNC_OFFSET(15315, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 869), + NAME_FUNC_OFFSET(15344, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 870), + NAME_FUNC_OFFSET(15370, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 871), + NAME_FUNC_OFFSET(15391, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), + NAME_FUNC_OFFSET(15408, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(15435, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 874), + NAME_FUNC_OFFSET(15456, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 875), + NAME_FUNC_OFFSET(15478, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 876), + NAME_FUNC_OFFSET(15506, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 877), + NAME_FUNC_OFFSET(15530, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 878), + NAME_FUNC_OFFSET(15555, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 879), + NAME_FUNC_OFFSET(15584, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 880), + NAME_FUNC_OFFSET(15610, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 881), + NAME_FUNC_OFFSET(15636, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 882), + NAME_FUNC_OFFSET(15662, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 883), + NAME_FUNC_OFFSET(15683, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 884), + NAME_FUNC_OFFSET(15705, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 885), + NAME_FUNC_OFFSET(15725, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 886), + NAME_FUNC_OFFSET(15766, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 887), + NAME_FUNC_OFFSET(15798, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 888), + NAME_FUNC_OFFSET(15817, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 889), + NAME_FUNC_OFFSET(15837, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 890), + NAME_FUNC_OFFSET(15862, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), + NAME_FUNC_OFFSET(15883, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), + NAME_FUNC_OFFSET(15907, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), + NAME_FUNC_OFFSET(15937, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 894), + NAME_FUNC_OFFSET(15963, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 895), + NAME_FUNC_OFFSET(15988, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 896), + NAME_FUNC_OFFSET(16007, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 897), + NAME_FUNC_OFFSET(16031, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 898), + NAME_FUNC_OFFSET(16056, glUniform1uiEXT, glUniform1uiEXT, NULL, 899), + NAME_FUNC_OFFSET(16072, glUniform1uivEXT, glUniform1uivEXT, NULL, 900), + NAME_FUNC_OFFSET(16089, glUniform2uiEXT, glUniform2uiEXT, NULL, 901), + NAME_FUNC_OFFSET(16105, glUniform2uivEXT, glUniform2uivEXT, NULL, 902), + NAME_FUNC_OFFSET(16122, glUniform3uiEXT, glUniform3uiEXT, NULL, 903), + NAME_FUNC_OFFSET(16138, glUniform3uivEXT, glUniform3uivEXT, NULL, 904), + NAME_FUNC_OFFSET(16155, glUniform4uiEXT, glUniform4uiEXT, NULL, 905), + NAME_FUNC_OFFSET(16171, glUniform4uivEXT, glUniform4uivEXT, NULL, 906), + NAME_FUNC_OFFSET(16188, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 907), + NAME_FUNC_OFFSET(16209, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 908), + NAME_FUNC_OFFSET(16231, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 909), + NAME_FUNC_OFFSET(16253, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 910), + NAME_FUNC_OFFSET(16276, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 911), + NAME_FUNC_OFFSET(16297, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 912), + NAME_FUNC_OFFSET(16319, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 913), + NAME_FUNC_OFFSET(16341, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 914), + NAME_FUNC_OFFSET(16364, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 915), + NAME_FUNC_OFFSET(16385, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 916), + NAME_FUNC_OFFSET(16407, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 917), + NAME_FUNC_OFFSET(16429, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 918), + NAME_FUNC_OFFSET(16452, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 919), + NAME_FUNC_OFFSET(16474, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 920), + NAME_FUNC_OFFSET(16495, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 921), + NAME_FUNC_OFFSET(16517, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 922), + NAME_FUNC_OFFSET(16539, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 923), + NAME_FUNC_OFFSET(16562, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 924), + NAME_FUNC_OFFSET(16584, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 925), + NAME_FUNC_OFFSET(16607, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 926), + NAME_FUNC_OFFSET(16630, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 927), + NAME_FUNC_OFFSET(16656, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 928), + NAME_FUNC_OFFSET(16685, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 929), + NAME_FUNC_OFFSET(16707, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 930), + NAME_FUNC_OFFSET(16727, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 931), + NAME_FUNC_OFFSET(16746, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 932), + NAME_FUNC_OFFSET(16770, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 933), + NAME_FUNC_OFFSET(16794, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 934), + NAME_FUNC_OFFSET(16816, glClearColorIiEXT, glClearColorIiEXT, NULL, 935), + NAME_FUNC_OFFSET(16834, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 936), + NAME_FUNC_OFFSET(16853, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 937), + NAME_FUNC_OFFSET(16877, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 938), + NAME_FUNC_OFFSET(16902, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 939), + NAME_FUNC_OFFSET(16923, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 940), + NAME_FUNC_OFFSET(16945, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 941), + NAME_FUNC_OFFSET(16972, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 942), + NAME_FUNC_OFFSET(16997, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 943), + NAME_FUNC_OFFSET(17025, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 944), + NAME_FUNC_OFFSET(17045, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 945), + NAME_FUNC_OFFSET(17067, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 946), + NAME_FUNC_OFFSET(17088, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 947), + NAME_FUNC_OFFSET(17114, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 948), + NAME_FUNC_OFFSET(17147, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 949), + NAME_FUNC_OFFSET(17178, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 950), + NAME_FUNC_OFFSET(17199, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951), + NAME_FUNC_OFFSET(17230, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952), + NAME_FUNC_OFFSET(17250, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 953), + NAME_FUNC_OFFSET(17278, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 954), + NAME_FUNC_OFFSET(17301, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 955), + NAME_FUNC_OFFSET(17326, glActiveProgramEXT, glActiveProgramEXT, NULL, 956), + NAME_FUNC_OFFSET(17345, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 957), + NAME_FUNC_OFFSET(17370, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 958), + NAME_FUNC_OFFSET(17392, glTextureBarrierNV, glTextureBarrierNV, NULL, 959), + NAME_FUNC_OFFSET(17411, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960), + NAME_FUNC_OFFSET(17436, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), + NAME_FUNC_OFFSET(17465, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), + NAME_FUNC_OFFSET(17496, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), + NAME_FUNC_OFFSET(17520, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), + NAME_FUNC_OFFSET(17545, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 965), + NAME_FUNC_OFFSET(17584, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 966), + NAME_FUNC_OFFSET(17613, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(17631, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(17648, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(17664, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(17689, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(17709, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(17729, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(17752, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(17775, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(17795, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(17812, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(17829, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(17844, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(17868, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(17887, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(17906, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(17922, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(17941, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(17964, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(17980, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(17996, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(18023, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(18050, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(18070, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18089, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18108, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18138, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18168, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18198, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18228, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(18247, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(18270, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(18295, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(18320, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(18347, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(18375, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(18402, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(18430, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(18459, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(18488, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(18514, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(18545, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(18576, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(18600, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(18623, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(18641, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(18670, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(18699, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(18714, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(18740, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(18766, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(18781, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(18793, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(18813, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(18830, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(18846, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(18865, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(18888, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(18904, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(18926, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(18944, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(18963, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(18981, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(19000, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(19018, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(19037, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(19055, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(19074, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(19092, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(19111, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(19129, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(19148, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(19166, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(19185, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(19203, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(19222, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(19240, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(19259, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(19277, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(19296, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(19314, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(19333, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(19351, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(19370, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(19388, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(19407, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(19425, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(19444, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(19462, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(19481, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(19499, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(19518, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(19541, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(19564, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(19587, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(19610, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(19633, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(19650, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(19673, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(19696, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(19719, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(19745, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(19771, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(19797, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(19821, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(19848, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(19874, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(19894, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(19914, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(19934, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(19957, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(19981, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(20004, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(20028, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(20045, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(20063, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(20080, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET(20098, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(20115, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET(20133, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(20150, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET(20168, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(20185, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET(20203, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(20220, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET(20238, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(20255, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET(20273, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(20290, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(20308, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(20325, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(20343, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(20362, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(20381, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(20400, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(20419, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(20439, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(20459, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(20479, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(20497, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(20514, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(20532, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(20549, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(20567, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(20585, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(20602, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(20620, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(20639, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(20658, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(20677, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(20699, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(20712, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(20725, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(20741, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(20757, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(20770, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(20793, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET(20813, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(20832, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(20843, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(20855, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(20869, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(20882, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(20898, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(20909, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(20922, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(20941, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(20961, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(20974, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(20984, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(21000, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(21019, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(21037, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(21058, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(21073, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(21088, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(21102, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(21117, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(21129, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(21142, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(21154, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(21167, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(21179, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(21192, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(21204, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(21217, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(21229, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(21242, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(21254, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(21267, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(21279, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(21292, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(21304, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(21317, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(21336, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(21355, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(21374, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(21387, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(21405, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(21426, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(21444, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(21464, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21478, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21495, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21520, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21542, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21569, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21593, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET(21629, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), + NAME_FUNC_OFFSET(21663, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), + NAME_FUNC_OFFSET(21689, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), + NAME_FUNC_OFFSET(21719, glBlendFunciARB, glBlendFunciARB, NULL, 600), + NAME_FUNC_OFFSET(21741, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), + NAME_FUNC_OFFSET(21757, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), + NAME_FUNC_OFFSET(21776, glPointParameterfEXT, glPointParameterfEXT, NULL, 700), + NAME_FUNC_OFFSET(21794, glPointParameterfEXT, glPointParameterfEXT, NULL, 700), + NAME_FUNC_OFFSET(21815, glPointParameterfEXT, glPointParameterfEXT, NULL, 700), + NAME_FUNC_OFFSET(21837, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701), + NAME_FUNC_OFFSET(21856, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701), + NAME_FUNC_OFFSET(21878, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701), + NAME_FUNC_OFFSET(21901, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 704), + NAME_FUNC_OFFSET(21920, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 705), + NAME_FUNC_OFFSET(21940, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 706), + NAME_FUNC_OFFSET(21959, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 707), + NAME_FUNC_OFFSET(21979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 708), + NAME_FUNC_OFFSET(21998, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 709), + NAME_FUNC_OFFSET(22018, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 710), + NAME_FUNC_OFFSET(22037, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 711), + NAME_FUNC_OFFSET(22057, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 712), + NAME_FUNC_OFFSET(22076, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 713), + NAME_FUNC_OFFSET(22096, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 714), + NAME_FUNC_OFFSET(22116, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 715), + NAME_FUNC_OFFSET(22137, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 716), + NAME_FUNC_OFFSET(22157, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 717), + NAME_FUNC_OFFSET(22178, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 718), + NAME_FUNC_OFFSET(22198, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 719), + NAME_FUNC_OFFSET(22219, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 720), + NAME_FUNC_OFFSET(22243, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 721), + NAME_FUNC_OFFSET(22261, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 722), + NAME_FUNC_OFFSET(22281, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 723), + NAME_FUNC_OFFSET(22299, glFogCoorddEXT, glFogCoorddEXT, NULL, 724), + NAME_FUNC_OFFSET(22311, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 725), + NAME_FUNC_OFFSET(22324, glFogCoordfEXT, glFogCoordfEXT, NULL, 726), + NAME_FUNC_OFFSET(22336, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 727), + NAME_FUNC_OFFSET(22349, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 729), + NAME_FUNC_OFFSET(22369, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 729), + NAME_FUNC_OFFSET(22393, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746), + NAME_FUNC_OFFSET(22407, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746), + NAME_FUNC_OFFSET(22424, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747), + NAME_FUNC_OFFSET(22439, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747), + NAME_FUNC_OFFSET(22457, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748), + NAME_FUNC_OFFSET(22471, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748), + NAME_FUNC_OFFSET(22488, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749), + NAME_FUNC_OFFSET(22503, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749), + NAME_FUNC_OFFSET(22521, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750), + NAME_FUNC_OFFSET(22535, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750), + NAME_FUNC_OFFSET(22552, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751), + NAME_FUNC_OFFSET(22567, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751), + NAME_FUNC_OFFSET(22585, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752), + NAME_FUNC_OFFSET(22599, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752), + NAME_FUNC_OFFSET(22616, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753), + NAME_FUNC_OFFSET(22631, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753), + NAME_FUNC_OFFSET(22649, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754), + NAME_FUNC_OFFSET(22663, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754), + NAME_FUNC_OFFSET(22680, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755), + NAME_FUNC_OFFSET(22695, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755), + NAME_FUNC_OFFSET(22713, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756), + NAME_FUNC_OFFSET(22727, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756), + NAME_FUNC_OFFSET(22744, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757), + NAME_FUNC_OFFSET(22759, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757), + NAME_FUNC_OFFSET(22777, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758), + NAME_FUNC_OFFSET(22791, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758), + NAME_FUNC_OFFSET(22808, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759), + NAME_FUNC_OFFSET(22823, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759), + NAME_FUNC_OFFSET(22841, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760), + NAME_FUNC_OFFSET(22855, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760), + NAME_FUNC_OFFSET(22872, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761), + NAME_FUNC_OFFSET(22887, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761), + NAME_FUNC_OFFSET(22905, glBindProgramNV, glBindProgramNV, NULL, 780), + NAME_FUNC_OFFSET(22922, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 781), + NAME_FUNC_OFFSET(22942, glGenProgramsNV, glGenProgramsNV, NULL, 783), + NAME_FUNC_OFFSET(22959, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 789), + NAME_FUNC_OFFSET(22985, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 789), + NAME_FUNC_OFFSET(23014, glIsProgramNV, glIsProgramNV, NULL, 793), + NAME_FUNC_OFFSET(23029, glPointParameteriNV, glPointParameteriNV, NULL, 857), + NAME_FUNC_OFFSET(23047, glPointParameterivNV, glPointParameterivNV, NULL, 858), + NAME_FUNC_OFFSET(23066, gl_dispatch_stub_861, gl_dispatch_stub_861, NULL, 861), + NAME_FUNC_OFFSET(23087, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863), + NAME_FUNC_OFFSET(23103, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 870), + NAME_FUNC_OFFSET(23127, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(23151, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(23178, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 874), + NAME_FUNC_OFFSET(23196, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 875), + NAME_FUNC_OFFSET(23215, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 876), + NAME_FUNC_OFFSET(23240, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 877), + NAME_FUNC_OFFSET(23261, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 878), + NAME_FUNC_OFFSET(23283, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 879), + NAME_FUNC_OFFSET(23309, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 880), + NAME_FUNC_OFFSET(23332, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 881), + NAME_FUNC_OFFSET(23355, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 882), + NAME_FUNC_OFFSET(23378, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 883), + NAME_FUNC_OFFSET(23396, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 884), + NAME_FUNC_OFFSET(23415, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 885), + NAME_FUNC_OFFSET(23432, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 886), + NAME_FUNC_OFFSET(23470, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 887), + NAME_FUNC_OFFSET(23499, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 888), + NAME_FUNC_OFFSET(23515, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 889), + NAME_FUNC_OFFSET(23532, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 890), + NAME_FUNC_OFFSET(23554, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), + NAME_FUNC_OFFSET(23572, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 894), + NAME_FUNC_OFFSET(23595, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 895), + NAME_FUNC_OFFSET(23617, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 896), + NAME_FUNC_OFFSET(23633, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 897), + NAME_FUNC_OFFSET(23654, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 898), + NAME_FUNC_OFFSET(23676, glUniform1uiEXT, glUniform1uiEXT, NULL, 899), + NAME_FUNC_OFFSET(23689, glUniform1uivEXT, glUniform1uivEXT, NULL, 900), + NAME_FUNC_OFFSET(23703, glUniform2uiEXT, glUniform2uiEXT, NULL, 901), + NAME_FUNC_OFFSET(23716, glUniform2uivEXT, glUniform2uivEXT, NULL, 902), + NAME_FUNC_OFFSET(23730, glUniform3uiEXT, glUniform3uiEXT, NULL, 903), + NAME_FUNC_OFFSET(23743, glUniform3uivEXT, glUniform3uivEXT, NULL, 904), + NAME_FUNC_OFFSET(23757, glUniform4uiEXT, glUniform4uiEXT, NULL, 905), + NAME_FUNC_OFFSET(23770, glUniform4uivEXT, glUniform4uivEXT, NULL, 906), + NAME_FUNC_OFFSET(23784, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 907), + NAME_FUNC_OFFSET(23802, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 908), + NAME_FUNC_OFFSET(23821, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 909), + NAME_FUNC_OFFSET(23840, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 910), + NAME_FUNC_OFFSET(23860, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 911), + NAME_FUNC_OFFSET(23878, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 912), + NAME_FUNC_OFFSET(23897, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 913), + NAME_FUNC_OFFSET(23916, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 914), + NAME_FUNC_OFFSET(23936, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 915), + NAME_FUNC_OFFSET(23954, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 916), + NAME_FUNC_OFFSET(23973, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 917), + NAME_FUNC_OFFSET(23992, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 918), + NAME_FUNC_OFFSET(24012, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 919), + NAME_FUNC_OFFSET(24031, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 920), + NAME_FUNC_OFFSET(24049, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 921), + NAME_FUNC_OFFSET(24068, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 922), + NAME_FUNC_OFFSET(24087, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 923), + NAME_FUNC_OFFSET(24107, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 924), + NAME_FUNC_OFFSET(24126, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 925), + NAME_FUNC_OFFSET(24146, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 926), + NAME_FUNC_OFFSET(24166, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 927), + NAME_FUNC_OFFSET(24189, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 928), + NAME_FUNC_OFFSET(24215, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 928), + NAME_FUNC_OFFSET(24244, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 929), + NAME_FUNC_OFFSET(24257, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 930), + NAME_FUNC_OFFSET(24268, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 931), + NAME_FUNC_OFFSET(24278, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 932), + NAME_FUNC_OFFSET(24294, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 933), + NAME_FUNC_OFFSET(24310, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 934), + NAME_FUNC_OFFSET(24323, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 937), + NAME_FUNC_OFFSET(24344, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 938), + NAME_FUNC_OFFSET(24366, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 939), + NAME_FUNC_OFFSET(24384, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 940), + NAME_FUNC_OFFSET(24403, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 941), + NAME_FUNC_OFFSET(24428, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 942), + NAME_FUNC_OFFSET(24451, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 943), + NAME_FUNC_OFFSET(24476, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 944), + NAME_FUNC_OFFSET(24493, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 946), + NAME_FUNC_OFFSET(24511, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 947), + NAME_FUNC_OFFSET(24534, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 948), + NAME_FUNC_OFFSET(24564, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 949), + NAME_FUNC_OFFSET(24592, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 950), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; -- cgit v1.2.3