From 807c6931fe683fd844ceec1b023232181e6aae03 Mon Sep 17 00:00:00 2001 From: marha Date: Tue, 28 Dec 2010 16:10:20 +0000 Subject: xserver and mesa git update 28-12-2010 --- mesalib/src/mapi/glapi/glprocs.h | 5092 ++++++++++++++++++++------------------ 1 file changed, 2645 insertions(+), 2447 deletions(-) (limited to 'mesalib/src/mapi/glapi/glprocs.h') diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h index 0ddcf4bad..f787f104b 100644 --- a/mesalib/src/mapi/glapi/glprocs.h +++ b/mesalib/src/mapi/glapi/glprocs.h @@ -1,2447 +1,2645 @@ -/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004, 2006 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -/* This file is only included by glapi.c and is used for - * the GetProcAddress() function - */ - -typedef struct { - GLint Name_offset; -#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) - _glapi_proc Address; -#endif - GLuint Offset; -} glprocs_table_t; - -#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } -#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } -#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } -#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } -#endif - - - -static const char gl_string_table[] = - "glNewList\0" - "glEndList\0" - "glCallList\0" - "glCallLists\0" - "glDeleteLists\0" - "glGenLists\0" - "glListBase\0" - "glBegin\0" - "glBitmap\0" - "glColor3b\0" - "glColor3bv\0" - "glColor3d\0" - "glColor3dv\0" - "glColor3f\0" - "glColor3fv\0" - "glColor3i\0" - "glColor3iv\0" - "glColor3s\0" - "glColor3sv\0" - "glColor3ub\0" - "glColor3ubv\0" - "glColor3ui\0" - "glColor3uiv\0" - "glColor3us\0" - "glColor3usv\0" - "glColor4b\0" - "glColor4bv\0" - "glColor4d\0" - "glColor4dv\0" - "glColor4f\0" - "glColor4fv\0" - "glColor4i\0" - "glColor4iv\0" - "glColor4s\0" - "glColor4sv\0" - "glColor4ub\0" - "glColor4ubv\0" - "glColor4ui\0" - "glColor4uiv\0" - "glColor4us\0" - "glColor4usv\0" - "glEdgeFlag\0" - "glEdgeFlagv\0" - "glEnd\0" - "glIndexd\0" - "glIndexdv\0" - "glIndexf\0" - "glIndexfv\0" - "glIndexi\0" - "glIndexiv\0" - "glIndexs\0" - "glIndexsv\0" - "glNormal3b\0" - "glNormal3bv\0" - "glNormal3d\0" - "glNormal3dv\0" - "glNormal3f\0" - "glNormal3fv\0" - "glNormal3i\0" - "glNormal3iv\0" - "glNormal3s\0" - "glNormal3sv\0" - "glRasterPos2d\0" - "glRasterPos2dv\0" - "glRasterPos2f\0" - "glRasterPos2fv\0" - "glRasterPos2i\0" - "glRasterPos2iv\0" - "glRasterPos2s\0" - "glRasterPos2sv\0" - "glRasterPos3d\0" - "glRasterPos3dv\0" - "glRasterPos3f\0" - "glRasterPos3fv\0" - "glRasterPos3i\0" - "glRasterPos3iv\0" - "glRasterPos3s\0" - "glRasterPos3sv\0" - "glRasterPos4d\0" - "glRasterPos4dv\0" - "glRasterPos4f\0" - "glRasterPos4fv\0" - "glRasterPos4i\0" - "glRasterPos4iv\0" - "glRasterPos4s\0" - "glRasterPos4sv\0" - "glRectd\0" - "glRectdv\0" - "glRectf\0" - "glRectfv\0" - "glRecti\0" - "glRectiv\0" - "glRects\0" - "glRectsv\0" - "glTexCoord1d\0" - "glTexCoord1dv\0" - "glTexCoord1f\0" - "glTexCoord1fv\0" - "glTexCoord1i\0" - "glTexCoord1iv\0" - "glTexCoord1s\0" - "glTexCoord1sv\0" - "glTexCoord2d\0" - "glTexCoord2dv\0" - "glTexCoord2f\0" - "glTexCoord2fv\0" - "glTexCoord2i\0" - "glTexCoord2iv\0" - "glTexCoord2s\0" - "glTexCoord2sv\0" - "glTexCoord3d\0" - "glTexCoord3dv\0" - "glTexCoord3f\0" - "glTexCoord3fv\0" - "glTexCoord3i\0" - "glTexCoord3iv\0" - "glTexCoord3s\0" - "glTexCoord3sv\0" - "glTexCoord4d\0" - "glTexCoord4dv\0" - "glTexCoord4f\0" - "glTexCoord4fv\0" - "glTexCoord4i\0" - "glTexCoord4iv\0" - "glTexCoord4s\0" - "glTexCoord4sv\0" - "glVertex2d\0" - "glVertex2dv\0" - "glVertex2f\0" - "glVertex2fv\0" - "glVertex2i\0" - "glVertex2iv\0" - "glVertex2s\0" - "glVertex2sv\0" - "glVertex3d\0" - "glVertex3dv\0" - "glVertex3f\0" - "glVertex3fv\0" - "glVertex3i\0" - "glVertex3iv\0" - "glVertex3s\0" - "glVertex3sv\0" - "glVertex4d\0" - "glVertex4dv\0" - "glVertex4f\0" - "glVertex4fv\0" - "glVertex4i\0" - "glVertex4iv\0" - "glVertex4s\0" - "glVertex4sv\0" - "glClipPlane\0" - "glColorMaterial\0" - "glCullFace\0" - "glFogf\0" - "glFogfv\0" - "glFogi\0" - "glFogiv\0" - "glFrontFace\0" - "glHint\0" - "glLightf\0" - "glLightfv\0" - "glLighti\0" - "glLightiv\0" - "glLightModelf\0" - "glLightModelfv\0" - "glLightModeli\0" - "glLightModeliv\0" - "glLineStipple\0" - "glLineWidth\0" - "glMaterialf\0" - "glMaterialfv\0" - "glMateriali\0" - "glMaterialiv\0" - "glPointSize\0" - "glPolygonMode\0" - "glPolygonStipple\0" - "glScissor\0" - "glShadeModel\0" - "glTexParameterf\0" - "glTexParameterfv\0" - "glTexParameteri\0" - "glTexParameteriv\0" - "glTexImage1D\0" - "glTexImage2D\0" - "glTexEnvf\0" - "glTexEnvfv\0" - "glTexEnvi\0" - "glTexEnviv\0" - "glTexGend\0" - "glTexGendv\0" - "glTexGenf\0" - "glTexGenfv\0" - "glTexGeni\0" - "glTexGeniv\0" - "glFeedbackBuffer\0" - "glSelectBuffer\0" - "glRenderMode\0" - "glInitNames\0" - "glLoadName\0" - "glPassThrough\0" - "glPopName\0" - "glPushName\0" - "glDrawBuffer\0" - "glClear\0" - "glClearAccum\0" - "glClearIndex\0" - "glClearColor\0" - "glClearStencil\0" - "glClearDepth\0" - "glStencilMask\0" - "glColorMask\0" - "glDepthMask\0" - "glIndexMask\0" - "glAccum\0" - "glDisable\0" - "glEnable\0" - "glFinish\0" - "glFlush\0" - "glPopAttrib\0" - "glPushAttrib\0" - "glMap1d\0" - "glMap1f\0" - "glMap2d\0" - "glMap2f\0" - "glMapGrid1d\0" - "glMapGrid1f\0" - "glMapGrid2d\0" - "glMapGrid2f\0" - "glEvalCoord1d\0" - "glEvalCoord1dv\0" - "glEvalCoord1f\0" - "glEvalCoord1fv\0" - "glEvalCoord2d\0" - "glEvalCoord2dv\0" - "glEvalCoord2f\0" - "glEvalCoord2fv\0" - "glEvalMesh1\0" - "glEvalPoint1\0" - "glEvalMesh2\0" - "glEvalPoint2\0" - "glAlphaFunc\0" - "glBlendFunc\0" - "glLogicOp\0" - "glStencilFunc\0" - "glStencilOp\0" - "glDepthFunc\0" - "glPixelZoom\0" - "glPixelTransferf\0" - "glPixelTransferi\0" - "glPixelStoref\0" - "glPixelStorei\0" - "glPixelMapfv\0" - "glPixelMapuiv\0" - "glPixelMapusv\0" - "glReadBuffer\0" - "glCopyPixels\0" - "glReadPixels\0" - "glDrawPixels\0" - "glGetBooleanv\0" - "glGetClipPlane\0" - "glGetDoublev\0" - "glGetError\0" - "glGetFloatv\0" - "glGetIntegerv\0" - "glGetLightfv\0" - "glGetLightiv\0" - "glGetMapdv\0" - "glGetMapfv\0" - "glGetMapiv\0" - "glGetMaterialfv\0" - "glGetMaterialiv\0" - "glGetPixelMapfv\0" - "glGetPixelMapuiv\0" - "glGetPixelMapusv\0" - "glGetPolygonStipple\0" - "glGetString\0" - "glGetTexEnvfv\0" - "glGetTexEnviv\0" - "glGetTexGendv\0" - "glGetTexGenfv\0" - "glGetTexGeniv\0" - "glGetTexImage\0" - "glGetTexParameterfv\0" - "glGetTexParameteriv\0" - "glGetTexLevelParameterfv\0" - "glGetTexLevelParameteriv\0" - "glIsEnabled\0" - "glIsList\0" - "glDepthRange\0" - "glFrustum\0" - "glLoadIdentity\0" - "glLoadMatrixf\0" - "glLoadMatrixd\0" - "glMatrixMode\0" - "glMultMatrixf\0" - "glMultMatrixd\0" - "glOrtho\0" - "glPopMatrix\0" - "glPushMatrix\0" - "glRotated\0" - "glRotatef\0" - "glScaled\0" - "glScalef\0" - "glTranslated\0" - "glTranslatef\0" - "glViewport\0" - "glArrayElement\0" - "glBindTexture\0" - "glColorPointer\0" - "glDisableClientState\0" - "glDrawArrays\0" - "glDrawElements\0" - "glEdgeFlagPointer\0" - "glEnableClientState\0" - "glIndexPointer\0" - "glIndexub\0" - "glIndexubv\0" - "glInterleavedArrays\0" - "glNormalPointer\0" - "glPolygonOffset\0" - "glTexCoordPointer\0" - "glVertexPointer\0" - "glAreTexturesResident\0" - "glCopyTexImage1D\0" - "glCopyTexImage2D\0" - "glCopyTexSubImage1D\0" - "glCopyTexSubImage2D\0" - "glDeleteTextures\0" - "glGenTextures\0" - "glGetPointerv\0" - "glIsTexture\0" - "glPrioritizeTextures\0" - "glTexSubImage1D\0" - "glTexSubImage2D\0" - "glPopClientAttrib\0" - "glPushClientAttrib\0" - "glBlendColor\0" - "glBlendEquation\0" - "glDrawRangeElements\0" - "glColorTable\0" - "glColorTableParameterfv\0" - "glColorTableParameteriv\0" - "glCopyColorTable\0" - "glGetColorTable\0" - "glGetColorTableParameterfv\0" - "glGetColorTableParameteriv\0" - "glColorSubTable\0" - "glCopyColorSubTable\0" - "glConvolutionFilter1D\0" - "glConvolutionFilter2D\0" - "glConvolutionParameterf\0" - "glConvolutionParameterfv\0" - "glConvolutionParameteri\0" - "glConvolutionParameteriv\0" - "glCopyConvolutionFilter1D\0" - "glCopyConvolutionFilter2D\0" - "glGetConvolutionFilter\0" - "glGetConvolutionParameterfv\0" - "glGetConvolutionParameteriv\0" - "glGetSeparableFilter\0" - "glSeparableFilter2D\0" - "glGetHistogram\0" - "glGetHistogramParameterfv\0" - "glGetHistogramParameteriv\0" - "glGetMinmax\0" - "glGetMinmaxParameterfv\0" - "glGetMinmaxParameteriv\0" - "glHistogram\0" - "glMinmax\0" - "glResetHistogram\0" - "glResetMinmax\0" - "glTexImage3D\0" - "glTexSubImage3D\0" - "glCopyTexSubImage3D\0" - "glActiveTextureARB\0" - "glClientActiveTextureARB\0" - "glMultiTexCoord1dARB\0" - "glMultiTexCoord1dvARB\0" - "glMultiTexCoord1fARB\0" - "glMultiTexCoord1fvARB\0" - "glMultiTexCoord1iARB\0" - "glMultiTexCoord1ivARB\0" - "glMultiTexCoord1sARB\0" - "glMultiTexCoord1svARB\0" - "glMultiTexCoord2dARB\0" - "glMultiTexCoord2dvARB\0" - "glMultiTexCoord2fARB\0" - "glMultiTexCoord2fvARB\0" - "glMultiTexCoord2iARB\0" - "glMultiTexCoord2ivARB\0" - "glMultiTexCoord2sARB\0" - "glMultiTexCoord2svARB\0" - "glMultiTexCoord3dARB\0" - "glMultiTexCoord3dvARB\0" - "glMultiTexCoord3fARB\0" - "glMultiTexCoord3fvARB\0" - "glMultiTexCoord3iARB\0" - "glMultiTexCoord3ivARB\0" - "glMultiTexCoord3sARB\0" - "glMultiTexCoord3svARB\0" - "glMultiTexCoord4dARB\0" - "glMultiTexCoord4dvARB\0" - "glMultiTexCoord4fARB\0" - "glMultiTexCoord4fvARB\0" - "glMultiTexCoord4iARB\0" - "glMultiTexCoord4ivARB\0" - "glMultiTexCoord4sARB\0" - "glMultiTexCoord4svARB\0" - "glAttachShader\0" - "glCreateProgram\0" - "glCreateShader\0" - "glDeleteProgram\0" - "glDeleteShader\0" - "glDetachShader\0" - "glGetAttachedShaders\0" - "glGetProgramInfoLog\0" - "glGetProgramiv\0" - "glGetShaderInfoLog\0" - "glGetShaderiv\0" - "glIsProgram\0" - "glIsShader\0" - "glStencilFuncSeparate\0" - "glStencilMaskSeparate\0" - "glStencilOpSeparate\0" - "glUniformMatrix2x3fv\0" - "glUniformMatrix2x4fv\0" - "glUniformMatrix3x2fv\0" - "glUniformMatrix3x4fv\0" - "glUniformMatrix4x2fv\0" - "glUniformMatrix4x3fv\0" - "glDrawArraysInstanced\0" - "glDrawElementsInstanced\0" - "glLoadTransposeMatrixdARB\0" - "glLoadTransposeMatrixfARB\0" - "glMultTransposeMatrixdARB\0" - "glMultTransposeMatrixfARB\0" - "glSampleCoverageARB\0" - "glCompressedTexImage1DARB\0" - "glCompressedTexImage2DARB\0" - "glCompressedTexImage3DARB\0" - "glCompressedTexSubImage1DARB\0" - "glCompressedTexSubImage2DARB\0" - "glCompressedTexSubImage3DARB\0" - "glGetCompressedTexImageARB\0" - "glDisableVertexAttribArrayARB\0" - "glEnableVertexAttribArrayARB\0" - "glGetProgramEnvParameterdvARB\0" - "glGetProgramEnvParameterfvARB\0" - "glGetProgramLocalParameterdvARB\0" - "glGetProgramLocalParameterfvARB\0" - "glGetProgramStringARB\0" - "glGetProgramivARB\0" - "glGetVertexAttribdvARB\0" - "glGetVertexAttribfvARB\0" - "glGetVertexAttribivARB\0" - "glProgramEnvParameter4dARB\0" - "glProgramEnvParameter4dvARB\0" - "glProgramEnvParameter4fARB\0" - "glProgramEnvParameter4fvARB\0" - "glProgramLocalParameter4dARB\0" - "glProgramLocalParameter4dvARB\0" - "glProgramLocalParameter4fARB\0" - "glProgramLocalParameter4fvARB\0" - "glProgramStringARB\0" - "glVertexAttrib1dARB\0" - "glVertexAttrib1dvARB\0" - "glVertexAttrib1fARB\0" - "glVertexAttrib1fvARB\0" - "glVertexAttrib1sARB\0" - "glVertexAttrib1svARB\0" - "glVertexAttrib2dARB\0" - "glVertexAttrib2dvARB\0" - "glVertexAttrib2fARB\0" - "glVertexAttrib2fvARB\0" - "glVertexAttrib2sARB\0" - "glVertexAttrib2svARB\0" - "glVertexAttrib3dARB\0" - "glVertexAttrib3dvARB\0" - "glVertexAttrib3fARB\0" - "glVertexAttrib3fvARB\0" - "glVertexAttrib3sARB\0" - "glVertexAttrib3svARB\0" - "glVertexAttrib4NbvARB\0" - "glVertexAttrib4NivARB\0" - "glVertexAttrib4NsvARB\0" - "glVertexAttrib4NubARB\0" - "glVertexAttrib4NubvARB\0" - "glVertexAttrib4NuivARB\0" - "glVertexAttrib4NusvARB\0" - "glVertexAttrib4bvARB\0" - "glVertexAttrib4dARB\0" - "glVertexAttrib4dvARB\0" - "glVertexAttrib4fARB\0" - "glVertexAttrib4fvARB\0" - "glVertexAttrib4ivARB\0" - "glVertexAttrib4sARB\0" - "glVertexAttrib4svARB\0" - "glVertexAttrib4ubvARB\0" - "glVertexAttrib4uivARB\0" - "glVertexAttrib4usvARB\0" - "glVertexAttribPointerARB\0" - "glBindBufferARB\0" - "glBufferDataARB\0" - "glBufferSubDataARB\0" - "glDeleteBuffersARB\0" - "glGenBuffersARB\0" - "glGetBufferParameterivARB\0" - "glGetBufferPointervARB\0" - "glGetBufferSubDataARB\0" - "glIsBufferARB\0" - "glMapBufferARB\0" - "glUnmapBufferARB\0" - "glBeginQueryARB\0" - "glDeleteQueriesARB\0" - "glEndQueryARB\0" - "glGenQueriesARB\0" - "glGetQueryObjectivARB\0" - "glGetQueryObjectuivARB\0" - "glGetQueryivARB\0" - "glIsQueryARB\0" - "glAttachObjectARB\0" - "glCompileShaderARB\0" - "glCreateProgramObjectARB\0" - "glCreateShaderObjectARB\0" - "glDeleteObjectARB\0" - "glDetachObjectARB\0" - "glGetActiveUniformARB\0" - "glGetAttachedObjectsARB\0" - "glGetHandleARB\0" - "glGetInfoLogARB\0" - "glGetObjectParameterfvARB\0" - "glGetObjectParameterivARB\0" - "glGetShaderSourceARB\0" - "glGetUniformLocationARB\0" - "glGetUniformfvARB\0" - "glGetUniformivARB\0" - "glLinkProgramARB\0" - "glShaderSourceARB\0" - "glUniform1fARB\0" - "glUniform1fvARB\0" - "glUniform1iARB\0" - "glUniform1ivARB\0" - "glUniform2fARB\0" - "glUniform2fvARB\0" - "glUniform2iARB\0" - "glUniform2ivARB\0" - "glUniform3fARB\0" - "glUniform3fvARB\0" - "glUniform3iARB\0" - "glUniform3ivARB\0" - "glUniform4fARB\0" - "glUniform4fvARB\0" - "glUniform4iARB\0" - "glUniform4ivARB\0" - "glUniformMatrix2fvARB\0" - "glUniformMatrix3fvARB\0" - "glUniformMatrix4fvARB\0" - "glUseProgramObjectARB\0" - "glValidateProgramARB\0" - "glBindAttribLocationARB\0" - "glGetActiveAttribARB\0" - "glGetAttribLocationARB\0" - "glDrawBuffersARB\0" - "glRenderbufferStorageMultisample\0" - "glFramebufferTextureARB\0" - "glFramebufferTextureFaceARB\0" - "glProgramParameteriARB\0" - "glFlushMappedBufferRange\0" - "glMapBufferRange\0" - "glBindVertexArray\0" - "glGenVertexArrays\0" - "glCopyBufferSubData\0" - "glClientWaitSync\0" - "glDeleteSync\0" - "glFenceSync\0" - "glGetInteger64v\0" - "glGetSynciv\0" - "glIsSync\0" - "glWaitSync\0" - "glDrawElementsBaseVertex\0" - "glDrawRangeElementsBaseVertex\0" - "glMultiDrawElementsBaseVertex\0" - "glBindTransformFeedback\0" - "glDeleteTransformFeedbacks\0" - "glDrawTransformFeedback\0" - "glGenTransformFeedbacks\0" - "glIsTransformFeedback\0" - "glPauseTransformFeedback\0" - "glResumeTransformFeedback\0" - "glPolygonOffsetEXT\0" - "glGetPixelTexGenParameterfvSGIS\0" - "glGetPixelTexGenParameterivSGIS\0" - "glPixelTexGenParameterfSGIS\0" - "glPixelTexGenParameterfvSGIS\0" - "glPixelTexGenParameteriSGIS\0" - "glPixelTexGenParameterivSGIS\0" - "glSampleMaskSGIS\0" - "glSamplePatternSGIS\0" - "glColorPointerEXT\0" - "glEdgeFlagPointerEXT\0" - "glIndexPointerEXT\0" - "glNormalPointerEXT\0" - "glTexCoordPointerEXT\0" - "glVertexPointerEXT\0" - "glPointParameterfEXT\0" - "glPointParameterfvEXT\0" - "glLockArraysEXT\0" - "glUnlockArraysEXT\0" - "glCullParameterdvEXT\0" - "glCullParameterfvEXT\0" - "glSecondaryColor3bEXT\0" - "glSecondaryColor3bvEXT\0" - "glSecondaryColor3dEXT\0" - "glSecondaryColor3dvEXT\0" - "glSecondaryColor3fEXT\0" - "glSecondaryColor3fvEXT\0" - "glSecondaryColor3iEXT\0" - "glSecondaryColor3ivEXT\0" - "glSecondaryColor3sEXT\0" - "glSecondaryColor3svEXT\0" - "glSecondaryColor3ubEXT\0" - "glSecondaryColor3ubvEXT\0" - "glSecondaryColor3uiEXT\0" - "glSecondaryColor3uivEXT\0" - "glSecondaryColor3usEXT\0" - "glSecondaryColor3usvEXT\0" - "glSecondaryColorPointerEXT\0" - "glMultiDrawArraysEXT\0" - "glMultiDrawElementsEXT\0" - "glFogCoordPointerEXT\0" - "glFogCoorddEXT\0" - "glFogCoorddvEXT\0" - "glFogCoordfEXT\0" - "glFogCoordfvEXT\0" - "glPixelTexGenSGIX\0" - "glBlendFuncSeparateEXT\0" - "glFlushVertexArrayRangeNV\0" - "glVertexArrayRangeNV\0" - "glCombinerInputNV\0" - "glCombinerOutputNV\0" - "glCombinerParameterfNV\0" - "glCombinerParameterfvNV\0" - "glCombinerParameteriNV\0" - "glCombinerParameterivNV\0" - "glFinalCombinerInputNV\0" - "glGetCombinerInputParameterfvNV\0" - "glGetCombinerInputParameterivNV\0" - "glGetCombinerOutputParameterfvNV\0" - "glGetCombinerOutputParameterivNV\0" - "glGetFinalCombinerInputParameterfvNV\0" - "glGetFinalCombinerInputParameterivNV\0" - "glResizeBuffersMESA\0" - "glWindowPos2dMESA\0" - "glWindowPos2dvMESA\0" - "glWindowPos2fMESA\0" - "glWindowPos2fvMESA\0" - "glWindowPos2iMESA\0" - "glWindowPos2ivMESA\0" - "glWindowPos2sMESA\0" - "glWindowPos2svMESA\0" - "glWindowPos3dMESA\0" - "glWindowPos3dvMESA\0" - "glWindowPos3fMESA\0" - "glWindowPos3fvMESA\0" - "glWindowPos3iMESA\0" - "glWindowPos3ivMESA\0" - "glWindowPos3sMESA\0" - "glWindowPos3svMESA\0" - "glWindowPos4dMESA\0" - "glWindowPos4dvMESA\0" - "glWindowPos4fMESA\0" - "glWindowPos4fvMESA\0" - "glWindowPos4iMESA\0" - "glWindowPos4ivMESA\0" - "glWindowPos4sMESA\0" - "glWindowPos4svMESA\0" - "glMultiModeDrawArraysIBM\0" - "glMultiModeDrawElementsIBM\0" - "glDeleteFencesNV\0" - "glFinishFenceNV\0" - "glGenFencesNV\0" - "glGetFenceivNV\0" - "glIsFenceNV\0" - "glSetFenceNV\0" - "glTestFenceNV\0" - "glAreProgramsResidentNV\0" - "glBindProgramNV\0" - "glDeleteProgramsNV\0" - "glExecuteProgramNV\0" - "glGenProgramsNV\0" - "glGetProgramParameterdvNV\0" - "glGetProgramParameterfvNV\0" - "glGetProgramStringNV\0" - "glGetProgramivNV\0" - "glGetTrackMatrixivNV\0" - "glGetVertexAttribPointervNV\0" - "glGetVertexAttribdvNV\0" - "glGetVertexAttribfvNV\0" - "glGetVertexAttribivNV\0" - "glIsProgramNV\0" - "glLoadProgramNV\0" - "glProgramParameters4dvNV\0" - "glProgramParameters4fvNV\0" - "glRequestResidentProgramsNV\0" - "glTrackMatrixNV\0" - "glVertexAttrib1dNV\0" - "glVertexAttrib1dvNV\0" - "glVertexAttrib1fNV\0" - "glVertexAttrib1fvNV\0" - "glVertexAttrib1sNV\0" - "glVertexAttrib1svNV\0" - "glVertexAttrib2dNV\0" - "glVertexAttrib2dvNV\0" - "glVertexAttrib2fNV\0" - "glVertexAttrib2fvNV\0" - "glVertexAttrib2sNV\0" - "glVertexAttrib2svNV\0" - "glVertexAttrib3dNV\0" - "glVertexAttrib3dvNV\0" - "glVertexAttrib3fNV\0" - "glVertexAttrib3fvNV\0" - "glVertexAttrib3sNV\0" - "glVertexAttrib3svNV\0" - "glVertexAttrib4dNV\0" - "glVertexAttrib4dvNV\0" - "glVertexAttrib4fNV\0" - "glVertexAttrib4fvNV\0" - "glVertexAttrib4sNV\0" - "glVertexAttrib4svNV\0" - "glVertexAttrib4ubNV\0" - "glVertexAttrib4ubvNV\0" - "glVertexAttribPointerNV\0" - "glVertexAttribs1dvNV\0" - "glVertexAttribs1fvNV\0" - "glVertexAttribs1svNV\0" - "glVertexAttribs2dvNV\0" - "glVertexAttribs2fvNV\0" - "glVertexAttribs2svNV\0" - "glVertexAttribs3dvNV\0" - "glVertexAttribs3fvNV\0" - "glVertexAttribs3svNV\0" - "glVertexAttribs4dvNV\0" - "glVertexAttribs4fvNV\0" - "glVertexAttribs4svNV\0" - "glVertexAttribs4ubvNV\0" - "glGetTexBumpParameterfvATI\0" - "glGetTexBumpParameterivATI\0" - "glTexBumpParameterfvATI\0" - "glTexBumpParameterivATI\0" - "glAlphaFragmentOp1ATI\0" - "glAlphaFragmentOp2ATI\0" - "glAlphaFragmentOp3ATI\0" - "glBeginFragmentShaderATI\0" - "glBindFragmentShaderATI\0" - "glColorFragmentOp1ATI\0" - "glColorFragmentOp2ATI\0" - "glColorFragmentOp3ATI\0" - "glDeleteFragmentShaderATI\0" - "glEndFragmentShaderATI\0" - "glGenFragmentShadersATI\0" - "glPassTexCoordATI\0" - "glSampleMapATI\0" - "glSetFragmentShaderConstantATI\0" - "glPointParameteriNV\0" - "glPointParameterivNV\0" - "glActiveStencilFaceEXT\0" - "glBindVertexArrayAPPLE\0" - "glDeleteVertexArraysAPPLE\0" - "glGenVertexArraysAPPLE\0" - "glIsVertexArrayAPPLE\0" - "glGetProgramNamedParameterdvNV\0" - "glGetProgramNamedParameterfvNV\0" - "glProgramNamedParameter4dNV\0" - "glProgramNamedParameter4dvNV\0" - "glProgramNamedParameter4fNV\0" - "glProgramNamedParameter4fvNV\0" - "glDepthBoundsEXT\0" - "glBlendEquationSeparateEXT\0" - "glBindFramebufferEXT\0" - "glBindRenderbufferEXT\0" - "glCheckFramebufferStatusEXT\0" - "glDeleteFramebuffersEXT\0" - "glDeleteRenderbuffersEXT\0" - "glFramebufferRenderbufferEXT\0" - "glFramebufferTexture1DEXT\0" - "glFramebufferTexture2DEXT\0" - "glFramebufferTexture3DEXT\0" - "glGenFramebuffersEXT\0" - "glGenRenderbuffersEXT\0" - "glGenerateMipmapEXT\0" - "glGetFramebufferAttachmentParameterivEXT\0" - "glGetRenderbufferParameterivEXT\0" - "glIsFramebufferEXT\0" - "glIsRenderbufferEXT\0" - "glRenderbufferStorageEXT\0" - "glBlitFramebufferEXT\0" - "glBufferParameteriAPPLE\0" - "glFlushMappedBufferRangeAPPLE\0" - "glFramebufferTextureLayerEXT\0" - "glColorMaskIndexedEXT\0" - "glDisableIndexedEXT\0" - "glEnableIndexedEXT\0" - "glGetBooleanIndexedvEXT\0" - "glGetIntegerIndexedvEXT\0" - "glIsEnabledIndexedEXT\0" - "glBeginConditionalRenderNV\0" - "glEndConditionalRenderNV\0" - "glBeginTransformFeedbackEXT\0" - "glBindBufferBaseEXT\0" - "glBindBufferOffsetEXT\0" - "glBindBufferRangeEXT\0" - "glEndTransformFeedbackEXT\0" - "glGetTransformFeedbackVaryingEXT\0" - "glTransformFeedbackVaryingsEXT\0" - "glProvokingVertexEXT\0" - "glGetTexParameterPointervAPPLE\0" - "glTextureRangeAPPLE\0" - "glGetObjectParameterivAPPLE\0" - "glObjectPurgeableAPPLE\0" - "glObjectUnpurgeableAPPLE\0" - "glStencilFuncSeparateATI\0" - "glProgramEnvParameters4fvEXT\0" - "glProgramLocalParameters4fvEXT\0" - "glGetQueryObjecti64vEXT\0" - "glGetQueryObjectui64vEXT\0" - "glEGLImageTargetRenderbufferStorageOES\0" - "glEGLImageTargetTexture2DOES\0" - "glArrayElementEXT\0" - "glBindTextureEXT\0" - "glDrawArraysEXT\0" - "glAreTexturesResidentEXT\0" - "glCopyTexImage1DEXT\0" - "glCopyTexImage2DEXT\0" - "glCopyTexSubImage1DEXT\0" - "glCopyTexSubImage2DEXT\0" - "glDeleteTexturesEXT\0" - "glGenTexturesEXT\0" - "glGetPointervEXT\0" - "glIsTextureEXT\0" - "glPrioritizeTexturesEXT\0" - "glTexSubImage1DEXT\0" - "glTexSubImage2DEXT\0" - "glBlendColorEXT\0" - "glBlendEquationEXT\0" - "glDrawRangeElementsEXT\0" - "glColorTableSGI\0" - "glColorTableEXT\0" - "glColorTableParameterfvSGI\0" - "glColorTableParameterivSGI\0" - "glCopyColorTableSGI\0" - "glGetColorTableSGI\0" - "glGetColorTableEXT\0" - "glGetColorTableParameterfvSGI\0" - "glGetColorTableParameterfvEXT\0" - "glGetColorTableParameterivSGI\0" - "glGetColorTableParameterivEXT\0" - "glColorSubTableEXT\0" - "glCopyColorSubTableEXT\0" - "glConvolutionFilter1DEXT\0" - "glConvolutionFilter2DEXT\0" - "glConvolutionParameterfEXT\0" - "glConvolutionParameterfvEXT\0" - "glConvolutionParameteriEXT\0" - "glConvolutionParameterivEXT\0" - "glCopyConvolutionFilter1DEXT\0" - "glCopyConvolutionFilter2DEXT\0" - "glGetConvolutionFilterEXT\0" - "glGetConvolutionParameterfvEXT\0" - "glGetConvolutionParameterivEXT\0" - "glGetSeparableFilterEXT\0" - "glSeparableFilter2DEXT\0" - "glGetHistogramEXT\0" - "glGetHistogramParameterfvEXT\0" - "glGetHistogramParameterivEXT\0" - "glGetMinmaxEXT\0" - "glGetMinmaxParameterfvEXT\0" - "glGetMinmaxParameterivEXT\0" - "glHistogramEXT\0" - "glMinmaxEXT\0" - "glResetHistogramEXT\0" - "glResetMinmaxEXT\0" - "glTexImage3DEXT\0" - "glTexSubImage3DEXT\0" - "glCopyTexSubImage3DEXT\0" - "glActiveTexture\0" - "glClientActiveTexture\0" - "glMultiTexCoord1d\0" - "glMultiTexCoord1dv\0" - "glMultiTexCoord1f\0" - "glMultiTexCoord1fv\0" - "glMultiTexCoord1i\0" - "glMultiTexCoord1iv\0" - "glMultiTexCoord1s\0" - "glMultiTexCoord1sv\0" - "glMultiTexCoord2d\0" - "glMultiTexCoord2dv\0" - "glMultiTexCoord2f\0" - "glMultiTexCoord2fv\0" - "glMultiTexCoord2i\0" - "glMultiTexCoord2iv\0" - "glMultiTexCoord2s\0" - "glMultiTexCoord2sv\0" - "glMultiTexCoord3d\0" - "glMultiTexCoord3dv\0" - "glMultiTexCoord3f\0" - "glMultiTexCoord3fv\0" - "glMultiTexCoord3i\0" - "glMultiTexCoord3iv\0" - "glMultiTexCoord3s\0" - "glMultiTexCoord3sv\0" - "glMultiTexCoord4d\0" - "glMultiTexCoord4dv\0" - "glMultiTexCoord4f\0" - "glMultiTexCoord4fv\0" - "glMultiTexCoord4i\0" - "glMultiTexCoord4iv\0" - "glMultiTexCoord4s\0" - "glMultiTexCoord4sv\0" - "glStencilOpSeparateATI\0" - "glDrawArraysInstancedARB\0" - "glDrawArraysInstancedEXT\0" - "glDrawElementsInstancedARB\0" - "glDrawElementsInstancedEXT\0" - "glLoadTransposeMatrixd\0" - "glLoadTransposeMatrixf\0" - "glMultTransposeMatrixd\0" - "glMultTransposeMatrixf\0" - "glSampleCoverage\0" - "glCompressedTexImage1D\0" - "glCompressedTexImage2D\0" - "glCompressedTexImage3D\0" - "glCompressedTexSubImage1D\0" - "glCompressedTexSubImage2D\0" - "glCompressedTexSubImage3D\0" - "glGetCompressedTexImage\0" - "glDisableVertexAttribArray\0" - "glEnableVertexAttribArray\0" - "glGetVertexAttribdv\0" - "glGetVertexAttribfv\0" - "glGetVertexAttribiv\0" - "glProgramParameter4dNV\0" - "glProgramParameter4dvNV\0" - "glProgramParameter4fNV\0" - "glProgramParameter4fvNV\0" - "glVertexAttrib1d\0" - "glVertexAttrib1dv\0" - "glVertexAttrib1f\0" - "glVertexAttrib1fv\0" - "glVertexAttrib1s\0" - "glVertexAttrib1sv\0" - "glVertexAttrib2d\0" - "glVertexAttrib2dv\0" - "glVertexAttrib2f\0" - "glVertexAttrib2fv\0" - "glVertexAttrib2s\0" - "glVertexAttrib2sv\0" - "glVertexAttrib3d\0" - "glVertexAttrib3dv\0" - "glVertexAttrib3f\0" - "glVertexAttrib3fv\0" - "glVertexAttrib3s\0" - "glVertexAttrib3sv\0" - "glVertexAttrib4Nbv\0" - "glVertexAttrib4Niv\0" - "glVertexAttrib4Nsv\0" - "glVertexAttrib4Nub\0" - "glVertexAttrib4Nubv\0" - "glVertexAttrib4Nuiv\0" - "glVertexAttrib4Nusv\0" - "glVertexAttrib4bv\0" - "glVertexAttrib4d\0" - "glVertexAttrib4dv\0" - "glVertexAttrib4f\0" - "glVertexAttrib4fv\0" - "glVertexAttrib4iv\0" - "glVertexAttrib4s\0" - "glVertexAttrib4sv\0" - "glVertexAttrib4ubv\0" - "glVertexAttrib4uiv\0" - "glVertexAttrib4usv\0" - "glVertexAttribPointer\0" - "glBindBuffer\0" - "glBufferData\0" - "glBufferSubData\0" - "glDeleteBuffers\0" - "glGenBuffers\0" - "glGetBufferParameteriv\0" - "glGetBufferPointerv\0" - "glGetBufferSubData\0" - "glIsBuffer\0" - "glMapBuffer\0" - "glUnmapBuffer\0" - "glBeginQuery\0" - "glDeleteQueries\0" - "glEndQuery\0" - "glGenQueries\0" - "glGetQueryObjectiv\0" - "glGetQueryObjectuiv\0" - "glGetQueryiv\0" - "glIsQuery\0" - "glCompileShader\0" - "glGetActiveUniform\0" - "glGetShaderSource\0" - "glGetUniformLocation\0" - "glGetUniformfv\0" - "glGetUniformiv\0" - "glLinkProgram\0" - "glShaderSource\0" - "glUniform1f\0" - "glUniform1fv\0" - "glUniform1i\0" - "glUniform1iv\0" - "glUniform2f\0" - "glUniform2fv\0" - "glUniform2i\0" - "glUniform2iv\0" - "glUniform3f\0" - "glUniform3fv\0" - "glUniform3i\0" - "glUniform3iv\0" - "glUniform4f\0" - "glUniform4fv\0" - "glUniform4i\0" - "glUniform4iv\0" - "glUniformMatrix2fv\0" - "glUniformMatrix3fv\0" - "glUniformMatrix4fv\0" - "glUseProgram\0" - "glValidateProgram\0" - "glBindAttribLocation\0" - "glGetActiveAttrib\0" - "glGetAttribLocation\0" - "glDrawBuffers\0" - "glDrawBuffersATI\0" - "glRenderbufferStorageMultisampleEXT\0" - "glSampleMaskEXT\0" - "glSamplePatternEXT\0" - "glPointParameterf\0" - "glPointParameterfARB\0" - "glPointParameterfSGIS\0" - "glPointParameterfv\0" - "glPointParameterfvARB\0" - "glPointParameterfvSGIS\0" - "glSecondaryColor3b\0" - "glSecondaryColor3bv\0" - "glSecondaryColor3d\0" - "glSecondaryColor3dv\0" - "glSecondaryColor3f\0" - "glSecondaryColor3fv\0" - "glSecondaryColor3i\0" - "glSecondaryColor3iv\0" - "glSecondaryColor3s\0" - "glSecondaryColor3sv\0" - "glSecondaryColor3ub\0" - "glSecondaryColor3ubv\0" - "glSecondaryColor3ui\0" - "glSecondaryColor3uiv\0" - "glSecondaryColor3us\0" - "glSecondaryColor3usv\0" - "glSecondaryColorPointer\0" - "glMultiDrawArrays\0" - "glMultiDrawElements\0" - "glFogCoordPointer\0" - "glFogCoordd\0" - "glFogCoorddv\0" - "glFogCoordf\0" - "glFogCoordfv\0" - "glBlendFuncSeparate\0" - "glBlendFuncSeparateINGR\0" - "glWindowPos2d\0" - "glWindowPos2dARB\0" - "glWindowPos2dv\0" - "glWindowPos2dvARB\0" - "glWindowPos2f\0" - "glWindowPos2fARB\0" - "glWindowPos2fv\0" - "glWindowPos2fvARB\0" - "glWindowPos2i\0" - "glWindowPos2iARB\0" - "glWindowPos2iv\0" - "glWindowPos2ivARB\0" - "glWindowPos2s\0" - "glWindowPos2sARB\0" - "glWindowPos2sv\0" - "glWindowPos2svARB\0" - "glWindowPos3d\0" - "glWindowPos3dARB\0" - "glWindowPos3dv\0" - "glWindowPos3dvARB\0" - "glWindowPos3f\0" - "glWindowPos3fARB\0" - "glWindowPos3fv\0" - "glWindowPos3fvARB\0" - "glWindowPos3i\0" - "glWindowPos3iARB\0" - "glWindowPos3iv\0" - "glWindowPos3ivARB\0" - "glWindowPos3s\0" - "glWindowPos3sARB\0" - "glWindowPos3sv\0" - "glWindowPos3svARB\0" - "glBindProgramARB\0" - "glDeleteProgramsARB\0" - "glGenProgramsARB\0" - "glGetVertexAttribPointerv\0" - "glGetVertexAttribPointervARB\0" - "glIsProgramARB\0" - "glPointParameteri\0" - "glPointParameteriv\0" - "glDeleteVertexArrays\0" - "glIsVertexArray\0" - "glBlendEquationSeparate\0" - "glBlendEquationSeparateATI\0" - "glBindFramebuffer\0" - "glBindRenderbuffer\0" - "glCheckFramebufferStatus\0" - "glDeleteFramebuffers\0" - "glDeleteRenderbuffers\0" - "glFramebufferRenderbuffer\0" - "glFramebufferTexture1D\0" - "glFramebufferTexture2D\0" - "glFramebufferTexture3D\0" - "glGenFramebuffers\0" - "glGenRenderbuffers\0" - "glGenerateMipmap\0" - "glGetFramebufferAttachmentParameteriv\0" - "glGetRenderbufferParameteriv\0" - "glIsFramebuffer\0" - "glIsRenderbuffer\0" - "glRenderbufferStorage\0" - "glBlitFramebuffer\0" - "glFramebufferTextureLayer\0" - "glBeginTransformFeedback\0" - "glBindBufferBase\0" - "glBindBufferRange\0" - "glEndTransformFeedback\0" - "glGetTransformFeedbackVarying\0" - "glTransformFeedbackVaryings\0" - "glProvokingVertex\0" - ; - - -#ifdef USE_MGL_NAMESPACE -#define gl_dispatch_stub_343 mgl_dispatch_stub_343 -#define gl_dispatch_stub_344 mgl_dispatch_stub_344 -#define gl_dispatch_stub_345 mgl_dispatch_stub_345 -#define gl_dispatch_stub_356 mgl_dispatch_stub_356 -#define gl_dispatch_stub_357 mgl_dispatch_stub_357 -#define gl_dispatch_stub_358 mgl_dispatch_stub_358 -#define gl_dispatch_stub_359 mgl_dispatch_stub_359 -#define gl_dispatch_stub_361 mgl_dispatch_stub_361 -#define gl_dispatch_stub_362 mgl_dispatch_stub_362 -#define gl_dispatch_stub_363 mgl_dispatch_stub_363 -#define gl_dispatch_stub_364 mgl_dispatch_stub_364 -#define gl_dispatch_stub_365 mgl_dispatch_stub_365 -#define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_590 mgl_dispatch_stub_590 -#define gl_dispatch_stub_591 mgl_dispatch_stub_591 -#define gl_dispatch_stub_592 mgl_dispatch_stub_592 -#define gl_dispatch_stub_593 mgl_dispatch_stub_593 -#define gl_dispatch_stub_594 mgl_dispatch_stub_594 -#define gl_dispatch_stub_595 mgl_dispatch_stub_595 -#define gl_dispatch_stub_596 mgl_dispatch_stub_596 -#define gl_dispatch_stub_597 mgl_dispatch_stub_597 -#define gl_dispatch_stub_608 mgl_dispatch_stub_608 -#define gl_dispatch_stub_609 mgl_dispatch_stub_609 -#define gl_dispatch_stub_634 mgl_dispatch_stub_634 -#define gl_dispatch_stub_676 mgl_dispatch_stub_676 -#define gl_dispatch_stub_677 mgl_dispatch_stub_677 -#define gl_dispatch_stub_678 mgl_dispatch_stub_678 -#define gl_dispatch_stub_679 mgl_dispatch_stub_679 -#define gl_dispatch_stub_680 mgl_dispatch_stub_680 -#define gl_dispatch_stub_681 mgl_dispatch_stub_681 -#define gl_dispatch_stub_682 mgl_dispatch_stub_682 -#define gl_dispatch_stub_683 mgl_dispatch_stub_683 -#define gl_dispatch_stub_684 mgl_dispatch_stub_684 -#define gl_dispatch_stub_765 mgl_dispatch_stub_765 -#define gl_dispatch_stub_766 mgl_dispatch_stub_766 -#define gl_dispatch_stub_767 mgl_dispatch_stub_767 -#define gl_dispatch_stub_768 mgl_dispatch_stub_768 -#define gl_dispatch_stub_769 mgl_dispatch_stub_769 -#define gl_dispatch_stub_776 mgl_dispatch_stub_776 -#define gl_dispatch_stub_777 mgl_dispatch_stub_777 -#define gl_dispatch_stub_795 mgl_dispatch_stub_795 -#define gl_dispatch_stub_796 mgl_dispatch_stub_796 -#define gl_dispatch_stub_797 mgl_dispatch_stub_797 -#define gl_dispatch_stub_815 mgl_dispatch_stub_815 -#define gl_dispatch_stub_816 mgl_dispatch_stub_816 -#define gl_dispatch_stub_820 mgl_dispatch_stub_820 -#define gl_dispatch_stub_821 mgl_dispatch_stub_821 -#define gl_dispatch_stub_822 mgl_dispatch_stub_822 -#define gl_dispatch_stub_823 mgl_dispatch_stub_823 -#define gl_dispatch_stub_824 mgl_dispatch_stub_824 -#endif /* USE_MGL_NAMESPACE */ - - -#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) -void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); -void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); -void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); -void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_590(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_591(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_592(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_593(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_594(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_595(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_596(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_597(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_608(GLenum pname, GLdouble * params); -void GLAPIENTRY gl_dispatch_stub_609(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_634(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_676(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_677(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_678(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_679(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_680(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_681(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_682(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_683(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_684(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_765(GLenum face); -void GLAPIENTRY gl_dispatch_stub_766(GLuint array); -void GLAPIENTRY gl_dispatch_stub_767(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_768(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_769(GLuint array); -void GLAPIENTRY gl_dispatch_stub_776(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_777(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_795(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_815(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_816(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_820(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_821(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_822(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_823(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_824(GLuint id, GLenum pname, GLuint64EXT * params); -#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ - -static const glprocs_table_t static_functions[] = { - NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, _gloffset_NewList), - NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, _gloffset_EndList), - NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, _gloffset_CallList), - NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, _gloffset_CallLists), - NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, _gloffset_DeleteLists), - NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, _gloffset_GenLists), - NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, _gloffset_ListBase), - NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, _gloffset_Begin), - NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, _gloffset_Bitmap), - NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, _gloffset_Color3b), - NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, _gloffset_Color3bv), - NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, _gloffset_Color3d), - NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, _gloffset_Color3dv), - NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, _gloffset_Color3f), - NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, _gloffset_Color3fv), - NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, _gloffset_Color3i), - NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, _gloffset_Color3iv), - NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, _gloffset_Color3s), - NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, _gloffset_Color3sv), - NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, _gloffset_Color3ub), - NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, _gloffset_Color3ubv), - NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, _gloffset_Color3ui), - NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, _gloffset_Color3uiv), - NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, _gloffset_Color3us), - NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, _gloffset_Color3usv), - NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, _gloffset_Color4b), - NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, _gloffset_Color4bv), - NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, _gloffset_Color4d), - NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, _gloffset_Color4dv), - NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, _gloffset_Color4f), - NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, _gloffset_Color4fv), - NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, _gloffset_Color4i), - NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, _gloffset_Color4iv), - NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, _gloffset_Color4s), - NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv), - NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, _gloffset_Color4ub), - NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, _gloffset_Color4ubv), - NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, _gloffset_Color4ui), - NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, _gloffset_Color4uiv), - NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, _gloffset_Color4us), - NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, _gloffset_Color4usv), - NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, _gloffset_EdgeFlag), - NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, _gloffset_EdgeFlagv), - NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, _gloffset_End), - NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, _gloffset_Indexd), - NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, _gloffset_Indexdv), - NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, _gloffset_Indexf), - NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, _gloffset_Indexfv), - NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, _gloffset_Indexi), - NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, _gloffset_Indexiv), - NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, _gloffset_Indexs), - NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, _gloffset_Indexsv), - NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, _gloffset_Normal3b), - NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, _gloffset_Normal3bv), - NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, _gloffset_Normal3d), - NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, _gloffset_Normal3dv), - NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, _gloffset_Normal3f), - NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, _gloffset_Normal3fv), - NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, _gloffset_Normal3i), - NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, _gloffset_Normal3iv), - NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, _gloffset_Normal3s), - NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, _gloffset_Normal3sv), - NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, _gloffset_RasterPos2d), - NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, _gloffset_RasterPos2dv), - NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, _gloffset_RasterPos2f), - NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, _gloffset_RasterPos2fv), - NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, _gloffset_RasterPos2i), - NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, _gloffset_RasterPos2iv), - NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, _gloffset_RasterPos2s), - NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, _gloffset_RasterPos2sv), - NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, _gloffset_RasterPos3d), - NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, _gloffset_RasterPos3dv), - NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, _gloffset_RasterPos3f), - NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, _gloffset_RasterPos3fv), - NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, _gloffset_RasterPos3i), - NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, _gloffset_RasterPos3iv), - NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, _gloffset_RasterPos3s), - NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, _gloffset_RasterPos3sv), - NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, _gloffset_RasterPos4d), - NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, _gloffset_RasterPos4dv), - NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, _gloffset_RasterPos4f), - NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, _gloffset_RasterPos4fv), - NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, _gloffset_RasterPos4i), - NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, _gloffset_RasterPos4iv), - NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, _gloffset_RasterPos4s), - NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, _gloffset_RasterPos4sv), - NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, _gloffset_Rectd), - NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, _gloffset_Rectdv), - NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, _gloffset_Rectf), - NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, _gloffset_Rectfv), - NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, _gloffset_Recti), - NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, _gloffset_Rectiv), - NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, _gloffset_Rects), - NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, _gloffset_Rectsv), - NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, _gloffset_TexCoord1d), - NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, _gloffset_TexCoord1dv), - NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, _gloffset_TexCoord1f), - NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, _gloffset_TexCoord1fv), - NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, _gloffset_TexCoord1i), - NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, _gloffset_TexCoord1iv), - NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, _gloffset_TexCoord1s), - NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, _gloffset_TexCoord1sv), - NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, _gloffset_TexCoord2d), - NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, _gloffset_TexCoord2dv), - NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, _gloffset_TexCoord2f), - NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, _gloffset_TexCoord2fv), - NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, _gloffset_TexCoord2i), - NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, _gloffset_TexCoord2iv), - NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, _gloffset_TexCoord2s), - NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, _gloffset_TexCoord2sv), - NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, _gloffset_TexCoord3d), - NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, _gloffset_TexCoord3dv), - NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, _gloffset_TexCoord3f), - NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, _gloffset_TexCoord3fv), - NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, _gloffset_TexCoord3i), - NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, _gloffset_TexCoord3iv), - NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, _gloffset_TexCoord3s), - NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, _gloffset_TexCoord3sv), - NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, _gloffset_TexCoord4d), - NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, _gloffset_TexCoord4dv), - NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, _gloffset_TexCoord4f), - NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, _gloffset_TexCoord4fv), - NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, _gloffset_TexCoord4i), - NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, _gloffset_TexCoord4iv), - NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, _gloffset_TexCoord4s), - NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, _gloffset_TexCoord4sv), - NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, _gloffset_Vertex2d), - NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, _gloffset_Vertex2dv), - NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, _gloffset_Vertex2f), - NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, _gloffset_Vertex2fv), - NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, _gloffset_Vertex2i), - NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, _gloffset_Vertex2iv), - NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, _gloffset_Vertex2s), - NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, _gloffset_Vertex2sv), - NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, _gloffset_Vertex3d), - NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, _gloffset_Vertex3dv), - NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, _gloffset_Vertex3f), - NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, _gloffset_Vertex3fv), - NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, _gloffset_Vertex3i), - NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, _gloffset_Vertex3iv), - NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, _gloffset_Vertex3s), - NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, _gloffset_Vertex3sv), - NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, _gloffset_Vertex4d), - NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, _gloffset_Vertex4dv), - NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, _gloffset_Vertex4f), - NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, _gloffset_Vertex4fv), - NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, _gloffset_Vertex4i), - NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, _gloffset_Vertex4iv), - NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, _gloffset_Vertex4s), - NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, _gloffset_Vertex4sv), - NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, _gloffset_ClipPlane), - NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, _gloffset_ColorMaterial), - NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, _gloffset_CullFace), - NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, _gloffset_Fogf), - NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, _gloffset_Fogfv), - NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, _gloffset_Fogi), - NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, _gloffset_Fogiv), - NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, _gloffset_FrontFace), - NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, _gloffset_Hint), - NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, _gloffset_Lightf), - NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, _gloffset_Lightfv), - NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, _gloffset_Lighti), - NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, _gloffset_Lightiv), - NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, _gloffset_LightModelf), - NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, _gloffset_LightModelfv), - NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, _gloffset_LightModeli), - NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, _gloffset_LightModeliv), - NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, _gloffset_LineStipple), - NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, _gloffset_LineWidth), - NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, _gloffset_Materialf), - NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, _gloffset_Materialfv), - NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, _gloffset_Materiali), - NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, _gloffset_Materialiv), - NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, _gloffset_PointSize), - NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, _gloffset_PolygonMode), - NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, _gloffset_PolygonStipple), - NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, _gloffset_Scissor), - NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, _gloffset_ShadeModel), - NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, _gloffset_TexParameterf), - NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, _gloffset_TexParameterfv), - NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, _gloffset_TexParameteri), - NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, _gloffset_TexParameteriv), - NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, _gloffset_TexImage1D), - NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D), - NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, _gloffset_TexEnvf), - NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, _gloffset_TexEnvfv), - NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, _gloffset_TexEnvi), - NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, _gloffset_TexEnviv), - NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, _gloffset_TexGend), - NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, _gloffset_TexGendv), - NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, _gloffset_TexGenf), - NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, _gloffset_TexGenfv), - NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, _gloffset_TexGeni), - NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, _gloffset_TexGeniv), - NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, _gloffset_FeedbackBuffer), - NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, _gloffset_SelectBuffer), - NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, _gloffset_RenderMode), - NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, _gloffset_InitNames), - NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, _gloffset_LoadName), - NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, _gloffset_PassThrough), - NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, _gloffset_PopName), - NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, _gloffset_PushName), - NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, _gloffset_DrawBuffer), - NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, _gloffset_Clear), - NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, _gloffset_ClearAccum), - NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, _gloffset_ClearIndex), - NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, _gloffset_ClearColor), - NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, _gloffset_ClearStencil), - NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, _gloffset_ClearDepth), - NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, _gloffset_StencilMask), - NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, _gloffset_ColorMask), - NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, _gloffset_DepthMask), - NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, _gloffset_IndexMask), - NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, _gloffset_Accum), - NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, _gloffset_Disable), - NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, _gloffset_Enable), - NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, _gloffset_Finish), - NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, _gloffset_Flush), - NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, _gloffset_PopAttrib), - NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, _gloffset_PushAttrib), - NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, _gloffset_Map1d), - NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, _gloffset_Map1f), - NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, _gloffset_Map2d), - NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, _gloffset_Map2f), - NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, _gloffset_MapGrid1d), - NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, _gloffset_MapGrid1f), - NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, _gloffset_MapGrid2d), - NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, _gloffset_MapGrid2f), - NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, _gloffset_EvalCoord1d), - NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, _gloffset_EvalCoord1dv), - NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, _gloffset_EvalCoord1f), - NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, _gloffset_EvalCoord1fv), - NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, _gloffset_EvalCoord2d), - NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, _gloffset_EvalCoord2dv), - NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, _gloffset_EvalCoord2f), - NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, _gloffset_EvalCoord2fv), - NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, _gloffset_EvalMesh1), - NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, _gloffset_EvalPoint1), - NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, _gloffset_EvalMesh2), - NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, _gloffset_EvalPoint2), - NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, _gloffset_AlphaFunc), - NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, _gloffset_BlendFunc), - NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, _gloffset_LogicOp), - NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, _gloffset_StencilFunc), - NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, _gloffset_StencilOp), - NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, _gloffset_DepthFunc), - NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, _gloffset_PixelZoom), - NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, _gloffset_PixelTransferf), - NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, _gloffset_PixelTransferi), - NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, _gloffset_PixelStoref), - NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, _gloffset_PixelStorei), - NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, _gloffset_PixelMapfv), - NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, _gloffset_PixelMapuiv), - NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, _gloffset_PixelMapusv), - NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, _gloffset_ReadBuffer), - NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, _gloffset_CopyPixels), - NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, _gloffset_ReadPixels), - NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, _gloffset_DrawPixels), - NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, _gloffset_GetBooleanv), - NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, _gloffset_GetClipPlane), - NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, _gloffset_GetDoublev), - NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, _gloffset_GetError), - NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, _gloffset_GetFloatv), - NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, _gloffset_GetIntegerv), - NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, _gloffset_GetLightfv), - NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, _gloffset_GetLightiv), - NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, _gloffset_GetMapdv), - NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, _gloffset_GetMapfv), - NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, _gloffset_GetMapiv), - NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, _gloffset_GetMaterialfv), - NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, _gloffset_GetMaterialiv), - NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, _gloffset_GetPixelMapfv), - NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, _gloffset_GetPixelMapuiv), - NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, _gloffset_GetPixelMapusv), - NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, _gloffset_GetPolygonStipple), - NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, _gloffset_GetString), - NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, _gloffset_GetTexEnvfv), - NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, _gloffset_GetTexEnviv), - NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, _gloffset_GetTexGendv), - NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, _gloffset_GetTexGenfv), - NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, _gloffset_GetTexGeniv), - NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, _gloffset_GetTexImage), - NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, _gloffset_GetTexParameterfv), - NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, _gloffset_GetTexParameteriv), - NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, _gloffset_GetTexLevelParameterfv), - NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, _gloffset_GetTexLevelParameteriv), - NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, _gloffset_IsEnabled), - NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, _gloffset_IsList), - NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, _gloffset_DepthRange), - NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, _gloffset_Frustum), - NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, _gloffset_LoadIdentity), - NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, _gloffset_LoadMatrixf), - NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, _gloffset_LoadMatrixd), - NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, _gloffset_MatrixMode), - NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, _gloffset_MultMatrixf), - NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, _gloffset_MultMatrixd), - NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, _gloffset_Ortho), - NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, _gloffset_PopMatrix), - NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, _gloffset_PushMatrix), - NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, _gloffset_Rotated), - NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, _gloffset_Rotatef), - NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, _gloffset_Scaled), - NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, _gloffset_Scalef), - NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, _gloffset_Translated), - NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, _gloffset_Translatef), - NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, _gloffset_Viewport), - NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, _gloffset_ColorPointer), - NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, _gloffset_DisableClientState), - NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, _gloffset_DrawElements), - NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, _gloffset_EdgeFlagPointer), - NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, _gloffset_EnableClientState), - NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, _gloffset_IndexPointer), - NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, _gloffset_Indexub), - NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, _gloffset_Indexubv), - NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, _gloffset_InterleavedArrays), - NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, _gloffset_NormalPointer), - NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, _gloffset_PolygonOffset), - NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, _gloffset_TexCoordPointer), - NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, _gloffset_VertexPointer), - NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, _gloffset_GenTextures), - NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, _gloffset_IsTexture), - NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, _gloffset_PopClientAttrib), - NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, _gloffset_PushClientAttrib), - NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, _gloffset_GetColorTable), - NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, _gloffset_GetHistogram), - NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, _gloffset_GetMinmax), - NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, _gloffset_AttachShader), - NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, _gloffset_CreateProgram), - NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, _gloffset_CreateShader), - NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, _gloffset_DeleteProgram), - NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, _gloffset_DeleteShader), - NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, _gloffset_DetachShader), - NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, _gloffset_GetAttachedShaders), - NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, _gloffset_GetProgramInfoLog), - NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, _gloffset_GetProgramiv), - NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, _gloffset_GetShaderInfoLog), - NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, _gloffset_GetShaderiv), - NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, _gloffset_IsProgram), - NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, _gloffset_IsShader), - NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate), - NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate), - NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, _gloffset_UniformMatrix2x3fv), - NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, _gloffset_UniformMatrix2x4fv), - NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, _gloffset_UniformMatrix3x2fv), - NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, _gloffset_UniformMatrix3x4fv), - NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, _gloffset_UniformMatrix4x2fv), - NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, _gloffset_UniformMatrix4x3fv), - NAME_FUNC_OFFSET( 6163, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced), - NAME_FUNC_OFFSET( 6185, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced), - NAME_FUNC_OFFSET( 6209, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET( 6235, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET( 6261, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET( 6287, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET( 6313, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET( 6333, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET( 6359, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET( 6385, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET( 6411, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET( 6440, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET( 6469, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET( 6498, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET( 6525, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET( 6555, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET( 6584, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB), - NAME_FUNC_OFFSET( 6614, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB), - NAME_FUNC_OFFSET( 6644, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB), - NAME_FUNC_OFFSET( 6676, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB), - NAME_FUNC_OFFSET( 6708, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB), - NAME_FUNC_OFFSET( 6730, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB), - NAME_FUNC_OFFSET( 6748, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET( 6771, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET( 6794, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET( 6817, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET( 6844, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET( 6872, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET( 6899, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET( 6927, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB), - NAME_FUNC_OFFSET( 6956, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB), - NAME_FUNC_OFFSET( 6986, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB), - NAME_FUNC_OFFSET( 7015, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB), - NAME_FUNC_OFFSET( 7045, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB), - NAME_FUNC_OFFSET( 7064, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET( 7084, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET( 7105, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET( 7125, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET( 7146, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET( 7166, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET( 7187, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET( 7207, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET( 7228, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET( 7248, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET( 7269, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET( 7289, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET( 7310, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET( 7330, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET( 7351, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET( 7371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET( 7392, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET( 7412, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET( 7433, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET( 7455, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET( 7477, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET( 7499, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET( 7521, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET( 7544, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET( 7567, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET( 7590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET( 7611, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET( 7631, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET( 7652, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET( 7672, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET( 7693, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET( 7714, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET( 7734, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET( 7755, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET( 7777, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET( 7799, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET( 7821, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET( 7846, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET( 7862, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET( 7878, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET( 7897, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET( 7916, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET( 7932, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET( 7958, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET( 7981, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET( 8003, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET( 8017, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET( 8032, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET( 8049, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET( 8065, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET( 8084, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET( 8098, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET( 8114, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET( 8136, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET( 8159, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET( 8175, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET( 8188, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB), - NAME_FUNC_OFFSET( 8206, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET( 8225, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB), - NAME_FUNC_OFFSET( 8250, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB), - NAME_FUNC_OFFSET( 8274, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB), - NAME_FUNC_OFFSET( 8292, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB), - NAME_FUNC_OFFSET( 8310, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET( 8332, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB), - NAME_FUNC_OFFSET( 8356, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB), - NAME_FUNC_OFFSET( 8371, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB), - NAME_FUNC_OFFSET( 8387, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB), - NAME_FUNC_OFFSET( 8413, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB), - NAME_FUNC_OFFSET( 8439, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET( 8460, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET( 8484, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET( 8502, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET( 8520, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET( 8537, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET( 8555, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET( 8570, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET( 8586, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET( 8601, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET( 8617, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET( 8632, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET( 8648, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET( 8663, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET( 8679, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET( 8694, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET( 8710, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET( 8725, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET( 8741, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET( 8756, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET( 8772, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET( 8787, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET( 8803, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET( 8825, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET( 8847, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET( 8869, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET( 8891, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET( 8912, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET( 8936, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET( 8957, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET( 8980, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET( 8997, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET( 9030, glFramebufferTextureARB, glFramebufferTextureARB, NULL, _gloffset_FramebufferTextureARB), - NAME_FUNC_OFFSET( 9054, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, _gloffset_FramebufferTextureFaceARB), - NAME_FUNC_OFFSET( 9082, glProgramParameteriARB, glProgramParameteriARB, NULL, _gloffset_ProgramParameteriARB), - NAME_FUNC_OFFSET( 9105, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, _gloffset_FlushMappedBufferRange), - NAME_FUNC_OFFSET( 9130, glMapBufferRange, glMapBufferRange, NULL, _gloffset_MapBufferRange), - NAME_FUNC_OFFSET( 9147, glBindVertexArray, glBindVertexArray, NULL, _gloffset_BindVertexArray), - NAME_FUNC_OFFSET( 9165, glGenVertexArrays, glGenVertexArrays, NULL, _gloffset_GenVertexArrays), - NAME_FUNC_OFFSET( 9183, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData), - NAME_FUNC_OFFSET( 9203, glClientWaitSync, glClientWaitSync, NULL, _gloffset_ClientWaitSync), - NAME_FUNC_OFFSET( 9220, glDeleteSync, glDeleteSync, NULL, _gloffset_DeleteSync), - NAME_FUNC_OFFSET( 9233, glFenceSync, glFenceSync, NULL, _gloffset_FenceSync), - NAME_FUNC_OFFSET( 9245, glGetInteger64v, glGetInteger64v, NULL, _gloffset_GetInteger64v), - NAME_FUNC_OFFSET( 9261, glGetSynciv, glGetSynciv, NULL, _gloffset_GetSynciv), - NAME_FUNC_OFFSET( 9273, glIsSync, glIsSync, NULL, _gloffset_IsSync), - NAME_FUNC_OFFSET( 9282, glWaitSync, glWaitSync, NULL, _gloffset_WaitSync), - NAME_FUNC_OFFSET( 9293, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, _gloffset_DrawElementsBaseVertex), - NAME_FUNC_OFFSET( 9318, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, _gloffset_DrawRangeElementsBaseVertex), - NAME_FUNC_OFFSET( 9348, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, _gloffset_MultiDrawElementsBaseVertex), - NAME_FUNC_OFFSET( 9378, glBindTransformFeedback, glBindTransformFeedback, NULL, _gloffset_BindTransformFeedback), - NAME_FUNC_OFFSET( 9402, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, _gloffset_DeleteTransformFeedbacks), - NAME_FUNC_OFFSET( 9429, glDrawTransformFeedback, glDrawTransformFeedback, NULL, _gloffset_DrawTransformFeedback), - NAME_FUNC_OFFSET( 9453, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, _gloffset_GenTransformFeedbacks), - NAME_FUNC_OFFSET( 9477, glIsTransformFeedback, glIsTransformFeedback, NULL, _gloffset_IsTransformFeedback), - NAME_FUNC_OFFSET( 9499, glPauseTransformFeedback, glPauseTransformFeedback, NULL, _gloffset_PauseTransformFeedback), - NAME_FUNC_OFFSET( 9524, glResumeTransformFeedback, glResumeTransformFeedback, NULL, _gloffset_ResumeTransformFeedback), - NAME_FUNC_OFFSET( 9550, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), - NAME_FUNC_OFFSET( 9569, gl_dispatch_stub_590, gl_dispatch_stub_590, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9601, gl_dispatch_stub_591, gl_dispatch_stub_591, NULL, _gloffset_GetPixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9633, gl_dispatch_stub_592, gl_dispatch_stub_592, NULL, _gloffset_PixelTexGenParameterfSGIS), - NAME_FUNC_OFFSET( 9661, gl_dispatch_stub_593, gl_dispatch_stub_593, NULL, _gloffset_PixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9690, gl_dispatch_stub_594, gl_dispatch_stub_594, NULL, _gloffset_PixelTexGenParameteriSGIS), - NAME_FUNC_OFFSET( 9718, gl_dispatch_stub_595, gl_dispatch_stub_595, NULL, _gloffset_PixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9747, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET( 9784, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), - NAME_FUNC_OFFSET( 9802, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), - NAME_FUNC_OFFSET( 9823, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), - NAME_FUNC_OFFSET( 9841, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), - NAME_FUNC_OFFSET( 9860, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), - NAME_FUNC_OFFSET( 9881, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), - NAME_FUNC_OFFSET( 9900, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET( 9921, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET( 9943, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), - NAME_FUNC_OFFSET( 9959, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), - NAME_FUNC_OFFSET( 9977, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, _gloffset_CullParameterdvEXT), - NAME_FUNC_OFFSET( 9998, gl_dispatch_stub_609, gl_dispatch_stub_609, NULL, _gloffset_CullParameterfvEXT), - NAME_FUNC_OFFSET(10019, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(10041, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(10064, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(10086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(10109, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(10131, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(10154, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(10176, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(10199, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(10221, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(10244, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(10267, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(10291, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(10314, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(10338, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(10361, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(10385, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(10412, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(10433, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(10456, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(10477, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(10492, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(10508, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(10523, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(10539, gl_dispatch_stub_634, gl_dispatch_stub_634, NULL, _gloffset_PixelTexGenSGIX), - NAME_FUNC_OFFSET(10557, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(10580, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), - NAME_FUNC_OFFSET(10606, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), - NAME_FUNC_OFFSET(10627, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), - NAME_FUNC_OFFSET(10645, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), - NAME_FUNC_OFFSET(10664, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), - NAME_FUNC_OFFSET(10687, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), - NAME_FUNC_OFFSET(10711, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), - NAME_FUNC_OFFSET(10734, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), - NAME_FUNC_OFFSET(10758, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), - NAME_FUNC_OFFSET(10781, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10813, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10845, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), - NAME_FUNC_OFFSET(10878, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), - NAME_FUNC_OFFSET(10911, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10948, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10985, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), - NAME_FUNC_OFFSET(11005, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(11023, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(11042, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(11060, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(11079, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(11097, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(11116, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(11134, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(11153, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(11171, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(11190, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(11208, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(11227, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(11245, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(11264, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(11282, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(11301, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), - NAME_FUNC_OFFSET(11319, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), - NAME_FUNC_OFFSET(11338, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), - NAME_FUNC_OFFSET(11356, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), - NAME_FUNC_OFFSET(11375, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), - NAME_FUNC_OFFSET(11393, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), - NAME_FUNC_OFFSET(11412, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), - NAME_FUNC_OFFSET(11430, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), - NAME_FUNC_OFFSET(11449, gl_dispatch_stub_676, gl_dispatch_stub_676, NULL, _gloffset_MultiModeDrawArraysIBM), - NAME_FUNC_OFFSET(11474, gl_dispatch_stub_677, gl_dispatch_stub_677, NULL, _gloffset_MultiModeDrawElementsIBM), - NAME_FUNC_OFFSET(11501, gl_dispatch_stub_678, gl_dispatch_stub_678, NULL, _gloffset_DeleteFencesNV), - NAME_FUNC_OFFSET(11518, gl_dispatch_stub_679, gl_dispatch_stub_679, NULL, _gloffset_FinishFenceNV), - NAME_FUNC_OFFSET(11534, gl_dispatch_stub_680, gl_dispatch_stub_680, NULL, _gloffset_GenFencesNV), - NAME_FUNC_OFFSET(11548, gl_dispatch_stub_681, gl_dispatch_stub_681, NULL, _gloffset_GetFenceivNV), - NAME_FUNC_OFFSET(11563, gl_dispatch_stub_682, gl_dispatch_stub_682, NULL, _gloffset_IsFenceNV), - NAME_FUNC_OFFSET(11575, gl_dispatch_stub_683, gl_dispatch_stub_683, NULL, _gloffset_SetFenceNV), - NAME_FUNC_OFFSET(11588, gl_dispatch_stub_684, gl_dispatch_stub_684, NULL, _gloffset_TestFenceNV), - NAME_FUNC_OFFSET(11602, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), - NAME_FUNC_OFFSET(11626, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(11642, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(11661, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), - NAME_FUNC_OFFSET(11680, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(11696, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), - NAME_FUNC_OFFSET(11722, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), - NAME_FUNC_OFFSET(11748, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), - NAME_FUNC_OFFSET(11769, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), - NAME_FUNC_OFFSET(11786, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), - NAME_FUNC_OFFSET(11807, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(11835, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), - NAME_FUNC_OFFSET(11857, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), - NAME_FUNC_OFFSET(11879, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), - NAME_FUNC_OFFSET(11901, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(11915, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), - NAME_FUNC_OFFSET(11931, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), - NAME_FUNC_OFFSET(11956, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), - NAME_FUNC_OFFSET(11981, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), - NAME_FUNC_OFFSET(12009, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), - NAME_FUNC_OFFSET(12025, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), - NAME_FUNC_OFFSET(12044, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), - NAME_FUNC_OFFSET(12064, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), - NAME_FUNC_OFFSET(12083, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), - NAME_FUNC_OFFSET(12103, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), - NAME_FUNC_OFFSET(12122, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), - NAME_FUNC_OFFSET(12142, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), - NAME_FUNC_OFFSET(12161, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), - NAME_FUNC_OFFSET(12181, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), - NAME_FUNC_OFFSET(12200, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), - NAME_FUNC_OFFSET(12220, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), - NAME_FUNC_OFFSET(12239, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), - NAME_FUNC_OFFSET(12259, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), - NAME_FUNC_OFFSET(12278, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), - NAME_FUNC_OFFSET(12298, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), - NAME_FUNC_OFFSET(12317, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), - NAME_FUNC_OFFSET(12337, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), - NAME_FUNC_OFFSET(12356, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), - NAME_FUNC_OFFSET(12376, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), - NAME_FUNC_OFFSET(12395, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), - NAME_FUNC_OFFSET(12415, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), - NAME_FUNC_OFFSET(12434, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), - NAME_FUNC_OFFSET(12454, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), - NAME_FUNC_OFFSET(12473, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), - NAME_FUNC_OFFSET(12493, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), - NAME_FUNC_OFFSET(12513, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), - NAME_FUNC_OFFSET(12534, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), - NAME_FUNC_OFFSET(12558, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), - NAME_FUNC_OFFSET(12579, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), - NAME_FUNC_OFFSET(12600, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), - NAME_FUNC_OFFSET(12621, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), - NAME_FUNC_OFFSET(12642, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), - NAME_FUNC_OFFSET(12663, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), - NAME_FUNC_OFFSET(12684, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), - NAME_FUNC_OFFSET(12705, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), - NAME_FUNC_OFFSET(12726, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), - NAME_FUNC_OFFSET(12747, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), - NAME_FUNC_OFFSET(12768, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), - NAME_FUNC_OFFSET(12789, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), - NAME_FUNC_OFFSET(12810, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(12832, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), - NAME_FUNC_OFFSET(12859, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), - NAME_FUNC_OFFSET(12886, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), - NAME_FUNC_OFFSET(12910, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), - NAME_FUNC_OFFSET(12934, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12956, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12978, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(13000, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(13025, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(13049, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(13071, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(13093, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(13115, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(13141, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(13164, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(13188, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(13206, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(13221, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(13252, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(13272, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(13293, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(13316, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(13339, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(13365, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(13388, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(13409, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(13440, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(13471, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(13499, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(13528, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(13556, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(13585, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(13602, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(13629, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(13650, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(13672, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(13700, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(13724, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(13749, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(13778, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(13804, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(13830, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(13856, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(13877, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(13899, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(13919, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13960, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13992, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(14011, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(14031, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(14056, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(14077, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_BufferParameteriAPPLE), - NAME_FUNC_OFFSET(14101, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_FlushMappedBufferRangeAPPLE), - NAME_FUNC_OFFSET(14131, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(14160, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT), - NAME_FUNC_OFFSET(14182, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT), - NAME_FUNC_OFFSET(14202, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT), - NAME_FUNC_OFFSET(14221, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT), - NAME_FUNC_OFFSET(14245, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT), - NAME_FUNC_OFFSET(14269, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT), - NAME_FUNC_OFFSET(14291, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV), - NAME_FUNC_OFFSET(14318, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV), - NAME_FUNC_OFFSET(14343, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT), - NAME_FUNC_OFFSET(14371, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT), - NAME_FUNC_OFFSET(14391, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, _gloffset_BindBufferOffsetEXT), - NAME_FUNC_OFFSET(14413, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT), - NAME_FUNC_OFFSET(14434, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT), - NAME_FUNC_OFFSET(14460, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT), - NAME_FUNC_OFFSET(14493, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT), - NAME_FUNC_OFFSET(14524, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(14545, gl_dispatch_stub_815, gl_dispatch_stub_815, NULL, _gloffset_GetTexParameterPointervAPPLE), - NAME_FUNC_OFFSET(14576, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, _gloffset_TextureRangeAPPLE), - NAME_FUNC_OFFSET(14596, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, _gloffset_GetObjectParameterivAPPLE), - NAME_FUNC_OFFSET(14624, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, _gloffset_ObjectPurgeableAPPLE), - NAME_FUNC_OFFSET(14647, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, _gloffset_ObjectUnpurgeableAPPLE), - NAME_FUNC_OFFSET(14672, gl_dispatch_stub_820, gl_dispatch_stub_820, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(14697, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(14726, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(14757, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(14781, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(14806, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES), - NAME_FUNC_OFFSET(14845, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES), - NAME_FUNC_OFFSET(14874, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(14892, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(14909, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(14925, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(14950, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(14970, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(14990, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(15013, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(15036, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(15056, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(15073, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(15090, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(15105, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(15129, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(15148, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(15167, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(15183, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(15202, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(15225, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(15241, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(15257, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(15284, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(15311, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(15331, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(15350, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(15369, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(15399, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(15429, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(15459, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(15489, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(15508, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(15531, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(15556, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(15581, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(15608, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(15636, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(15663, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(15691, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(15720, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(15749, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(15775, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(15806, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(15837, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(15861, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(15884, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(15902, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(15931, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(15960, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(15975, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(16001, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(16027, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(16042, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(16054, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(16074, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(16091, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(16107, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(16126, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(16149, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(16165, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(16187, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(16205, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(16224, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(16242, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(16261, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(16279, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(16298, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(16316, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(16335, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(16353, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(16372, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(16390, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(16409, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(16427, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(16446, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(16464, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(16483, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(16501, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(16520, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(16538, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(16557, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(16575, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(16594, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(16612, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(16631, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(16649, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(16668, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(16686, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(16705, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(16723, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(16742, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(16760, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(16779, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(16802, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced), - NAME_FUNC_OFFSET(16827, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced), - NAME_FUNC_OFFSET(16852, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced), - NAME_FUNC_OFFSET(16879, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced), - NAME_FUNC_OFFSET(16906, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(16929, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(16952, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(16975, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(16998, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(17015, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(17038, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(17061, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(17084, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(17110, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(17136, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(17162, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(17186, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(17213, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(17239, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(17259, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(17279, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(17299, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(17322, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(17346, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(17369, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(17393, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(17410, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(17428, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(17445, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(17463, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(17480, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(17498, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(17515, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(17533, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(17550, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(17568, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(17585, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(17603, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(17620, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(17638, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(17655, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(17673, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(17690, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(17708, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(17727, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(17746, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(17765, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(17784, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(17804, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(17824, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(17844, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(17862, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(17879, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(17897, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(17914, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(17932, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(17950, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(17967, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(17985, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(18004, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(18023, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(18042, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(18064, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(18077, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(18090, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(18106, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(18122, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(18135, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(18158, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(18178, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(18197, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(18208, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(18220, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(18234, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(18247, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(18263, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(18274, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(18287, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(18306, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(18326, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(18339, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(18349, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(18365, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(18384, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(18402, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(18423, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(18438, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(18453, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(18467, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(18482, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(18494, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(18507, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(18519, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(18532, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(18544, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(18557, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(18569, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(18582, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(18594, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(18607, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(18619, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(18632, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(18644, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(18657, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(18669, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(18682, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(18701, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(18720, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(18739, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(18752, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(18770, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(18791, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(18809, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(18829, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(18843, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(18860, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET(18896, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(18912, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(18931, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18949, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18970, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18992, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(19011, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(19033, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(19056, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(19075, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(19095, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(19114, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(19134, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(19153, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(19173, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(19192, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(19212, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(19231, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(19251, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(19271, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(19292, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(19312, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(19333, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(19353, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(19374, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(19398, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(19416, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(19436, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(19454, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(19466, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(19479, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(19491, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(19504, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(19524, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(19548, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(19562, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(19579, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(19594, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(19612, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(19626, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(19643, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(19658, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(19676, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(19690, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(19707, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(19722, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(19740, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(19754, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(19771, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(19786, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(19804, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(19818, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(19835, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(19850, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(19868, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(19882, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(19899, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19914, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19932, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19946, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19963, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19978, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19996, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(20010, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(20027, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(20042, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(20060, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(20077, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(20097, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(20114, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(20140, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(20169, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(20184, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(20202, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(20221, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(20242, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(20258, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(20282, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(20309, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(20327, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(20346, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(20371, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(20392, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(20414, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(20440, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(20463, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(20486, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(20509, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(20527, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(20546, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(20563, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(20601, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(20630, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(20646, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(20663, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(20685, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(20703, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(20729, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT), - NAME_FUNC_OFFSET(20754, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT), - NAME_FUNC_OFFSET(20771, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT), - NAME_FUNC_OFFSET(20789, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT), - NAME_FUNC_OFFSET(20812, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT), - NAME_FUNC_OFFSET(20842, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT), - NAME_FUNC_OFFSET(20870, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) -}; - -#undef NAME_FUNC_OFFSET +/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004, 2006 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +/* This file is only included by glapi.c and is used for + * the GetProcAddress() function + */ + +typedef struct { + GLint Name_offset; +#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) + _glapi_proc Address; +#endif + GLuint Offset; +} glprocs_table_t; + +#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } +#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } +#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } +#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } +#endif + + + +static const char gl_string_table[] = + "glNewList\0" + "glEndList\0" + "glCallList\0" + "glCallLists\0" + "glDeleteLists\0" + "glGenLists\0" + "glListBase\0" + "glBegin\0" + "glBitmap\0" + "glColor3b\0" + "glColor3bv\0" + "glColor3d\0" + "glColor3dv\0" + "glColor3f\0" + "glColor3fv\0" + "glColor3i\0" + "glColor3iv\0" + "glColor3s\0" + "glColor3sv\0" + "glColor3ub\0" + "glColor3ubv\0" + "glColor3ui\0" + "glColor3uiv\0" + "glColor3us\0" + "glColor3usv\0" + "glColor4b\0" + "glColor4bv\0" + "glColor4d\0" + "glColor4dv\0" + "glColor4f\0" + "glColor4fv\0" + "glColor4i\0" + "glColor4iv\0" + "glColor4s\0" + "glColor4sv\0" + "glColor4ub\0" + "glColor4ubv\0" + "glColor4ui\0" + "glColor4uiv\0" + "glColor4us\0" + "glColor4usv\0" + "glEdgeFlag\0" + "glEdgeFlagv\0" + "glEnd\0" + "glIndexd\0" + "glIndexdv\0" + "glIndexf\0" + "glIndexfv\0" + "glIndexi\0" + "glIndexiv\0" + "glIndexs\0" + "glIndexsv\0" + "glNormal3b\0" + "glNormal3bv\0" + "glNormal3d\0" + "glNormal3dv\0" + "glNormal3f\0" + "glNormal3fv\0" + "glNormal3i\0" + "glNormal3iv\0" + "glNormal3s\0" + "glNormal3sv\0" + "glRasterPos2d\0" + "glRasterPos2dv\0" + "glRasterPos2f\0" + "glRasterPos2fv\0" + "glRasterPos2i\0" + "glRasterPos2iv\0" + "glRasterPos2s\0" + "glRasterPos2sv\0" + "glRasterPos3d\0" + "glRasterPos3dv\0" + "glRasterPos3f\0" + "glRasterPos3fv\0" + "glRasterPos3i\0" + "glRasterPos3iv\0" + "glRasterPos3s\0" + "glRasterPos3sv\0" + "glRasterPos4d\0" + "glRasterPos4dv\0" + "glRasterPos4f\0" + "glRasterPos4fv\0" + "glRasterPos4i\0" + "glRasterPos4iv\0" + "glRasterPos4s\0" + "glRasterPos4sv\0" + "glRectd\0" + "glRectdv\0" + "glRectf\0" + "glRectfv\0" + "glRecti\0" + "glRectiv\0" + "glRects\0" + "glRectsv\0" + "glTexCoord1d\0" + "glTexCoord1dv\0" + "glTexCoord1f\0" + "glTexCoord1fv\0" + "glTexCoord1i\0" + "glTexCoord1iv\0" + "glTexCoord1s\0" + "glTexCoord1sv\0" + "glTexCoord2d\0" + "glTexCoord2dv\0" + "glTexCoord2f\0" + "glTexCoord2fv\0" + "glTexCoord2i\0" + "glTexCoord2iv\0" + "glTexCoord2s\0" + "glTexCoord2sv\0" + "glTexCoord3d\0" + "glTexCoord3dv\0" + "glTexCoord3f\0" + "glTexCoord3fv\0" + "glTexCoord3i\0" + "glTexCoord3iv\0" + "glTexCoord3s\0" + "glTexCoord3sv\0" + "glTexCoord4d\0" + "glTexCoord4dv\0" + "glTexCoord4f\0" + "glTexCoord4fv\0" + "glTexCoord4i\0" + "glTexCoord4iv\0" + "glTexCoord4s\0" + "glTexCoord4sv\0" + "glVertex2d\0" + "glVertex2dv\0" + "glVertex2f\0" + "glVertex2fv\0" + "glVertex2i\0" + "glVertex2iv\0" + "glVertex2s\0" + "glVertex2sv\0" + "glVertex3d\0" + "glVertex3dv\0" + "glVertex3f\0" + "glVertex3fv\0" + "glVertex3i\0" + "glVertex3iv\0" + "glVertex3s\0" + "glVertex3sv\0" + "glVertex4d\0" + "glVertex4dv\0" + "glVertex4f\0" + "glVertex4fv\0" + "glVertex4i\0" + "glVertex4iv\0" + "glVertex4s\0" + "glVertex4sv\0" + "glClipPlane\0" + "glColorMaterial\0" + "glCullFace\0" + "glFogf\0" + "glFogfv\0" + "glFogi\0" + "glFogiv\0" + "glFrontFace\0" + "glHint\0" + "glLightf\0" + "glLightfv\0" + "glLighti\0" + "glLightiv\0" + "glLightModelf\0" + "glLightModelfv\0" + "glLightModeli\0" + "glLightModeliv\0" + "glLineStipple\0" + "glLineWidth\0" + "glMaterialf\0" + "glMaterialfv\0" + "glMateriali\0" + "glMaterialiv\0" + "glPointSize\0" + "glPolygonMode\0" + "glPolygonStipple\0" + "glScissor\0" + "glShadeModel\0" + "glTexParameterf\0" + "glTexParameterfv\0" + "glTexParameteri\0" + "glTexParameteriv\0" + "glTexImage1D\0" + "glTexImage2D\0" + "glTexEnvf\0" + "glTexEnvfv\0" + "glTexEnvi\0" + "glTexEnviv\0" + "glTexGend\0" + "glTexGendv\0" + "glTexGenf\0" + "glTexGenfv\0" + "glTexGeni\0" + "glTexGeniv\0" + "glFeedbackBuffer\0" + "glSelectBuffer\0" + "glRenderMode\0" + "glInitNames\0" + "glLoadName\0" + "glPassThrough\0" + "glPopName\0" + "glPushName\0" + "glDrawBuffer\0" + "glClear\0" + "glClearAccum\0" + "glClearIndex\0" + "glClearColor\0" + "glClearStencil\0" + "glClearDepth\0" + "glStencilMask\0" + "glColorMask\0" + "glDepthMask\0" + "glIndexMask\0" + "glAccum\0" + "glDisable\0" + "glEnable\0" + "glFinish\0" + "glFlush\0" + "glPopAttrib\0" + "glPushAttrib\0" + "glMap1d\0" + "glMap1f\0" + "glMap2d\0" + "glMap2f\0" + "glMapGrid1d\0" + "glMapGrid1f\0" + "glMapGrid2d\0" + "glMapGrid2f\0" + "glEvalCoord1d\0" + "glEvalCoord1dv\0" + "glEvalCoord1f\0" + "glEvalCoord1fv\0" + "glEvalCoord2d\0" + "glEvalCoord2dv\0" + "glEvalCoord2f\0" + "glEvalCoord2fv\0" + "glEvalMesh1\0" + "glEvalPoint1\0" + "glEvalMesh2\0" + "glEvalPoint2\0" + "glAlphaFunc\0" + "glBlendFunc\0" + "glLogicOp\0" + "glStencilFunc\0" + "glStencilOp\0" + "glDepthFunc\0" + "glPixelZoom\0" + "glPixelTransferf\0" + "glPixelTransferi\0" + "glPixelStoref\0" + "glPixelStorei\0" + "glPixelMapfv\0" + "glPixelMapuiv\0" + "glPixelMapusv\0" + "glReadBuffer\0" + "glCopyPixels\0" + "glReadPixels\0" + "glDrawPixels\0" + "glGetBooleanv\0" + "glGetClipPlane\0" + "glGetDoublev\0" + "glGetError\0" + "glGetFloatv\0" + "glGetIntegerv\0" + "glGetLightfv\0" + "glGetLightiv\0" + "glGetMapdv\0" + "glGetMapfv\0" + "glGetMapiv\0" + "glGetMaterialfv\0" + "glGetMaterialiv\0" + "glGetPixelMapfv\0" + "glGetPixelMapuiv\0" + "glGetPixelMapusv\0" + "glGetPolygonStipple\0" + "glGetString\0" + "glGetTexEnvfv\0" + "glGetTexEnviv\0" + "glGetTexGendv\0" + "glGetTexGenfv\0" + "glGetTexGeniv\0" + "glGetTexImage\0" + "glGetTexParameterfv\0" + "glGetTexParameteriv\0" + "glGetTexLevelParameterfv\0" + "glGetTexLevelParameteriv\0" + "glIsEnabled\0" + "glIsList\0" + "glDepthRange\0" + "glFrustum\0" + "glLoadIdentity\0" + "glLoadMatrixf\0" + "glLoadMatrixd\0" + "glMatrixMode\0" + "glMultMatrixf\0" + "glMultMatrixd\0" + "glOrtho\0" + "glPopMatrix\0" + "glPushMatrix\0" + "glRotated\0" + "glRotatef\0" + "glScaled\0" + "glScalef\0" + "glTranslated\0" + "glTranslatef\0" + "glViewport\0" + "glArrayElement\0" + "glBindTexture\0" + "glColorPointer\0" + "glDisableClientState\0" + "glDrawArrays\0" + "glDrawElements\0" + "glEdgeFlagPointer\0" + "glEnableClientState\0" + "glIndexPointer\0" + "glIndexub\0" + "glIndexubv\0" + "glInterleavedArrays\0" + "glNormalPointer\0" + "glPolygonOffset\0" + "glTexCoordPointer\0" + "glVertexPointer\0" + "glAreTexturesResident\0" + "glCopyTexImage1D\0" + "glCopyTexImage2D\0" + "glCopyTexSubImage1D\0" + "glCopyTexSubImage2D\0" + "glDeleteTextures\0" + "glGenTextures\0" + "glGetPointerv\0" + "glIsTexture\0" + "glPrioritizeTextures\0" + "glTexSubImage1D\0" + "glTexSubImage2D\0" + "glPopClientAttrib\0" + "glPushClientAttrib\0" + "glBlendColor\0" + "glBlendEquation\0" + "glDrawRangeElements\0" + "glColorTable\0" + "glColorTableParameterfv\0" + "glColorTableParameteriv\0" + "glCopyColorTable\0" + "glGetColorTable\0" + "glGetColorTableParameterfv\0" + "glGetColorTableParameteriv\0" + "glColorSubTable\0" + "glCopyColorSubTable\0" + "glConvolutionFilter1D\0" + "glConvolutionFilter2D\0" + "glConvolutionParameterf\0" + "glConvolutionParameterfv\0" + "glConvolutionParameteri\0" + "glConvolutionParameteriv\0" + "glCopyConvolutionFilter1D\0" + "glCopyConvolutionFilter2D\0" + "glGetConvolutionFilter\0" + "glGetConvolutionParameterfv\0" + "glGetConvolutionParameteriv\0" + "glGetSeparableFilter\0" + "glSeparableFilter2D\0" + "glGetHistogram\0" + "glGetHistogramParameterfv\0" + "glGetHistogramParameteriv\0" + "glGetMinmax\0" + "glGetMinmaxParameterfv\0" + "glGetMinmaxParameteriv\0" + "glHistogram\0" + "glMinmax\0" + "glResetHistogram\0" + "glResetMinmax\0" + "glTexImage3D\0" + "glTexSubImage3D\0" + "glCopyTexSubImage3D\0" + "glActiveTextureARB\0" + "glClientActiveTextureARB\0" + "glMultiTexCoord1dARB\0" + "glMultiTexCoord1dvARB\0" + "glMultiTexCoord1fARB\0" + "glMultiTexCoord1fvARB\0" + "glMultiTexCoord1iARB\0" + "glMultiTexCoord1ivARB\0" + "glMultiTexCoord1sARB\0" + "glMultiTexCoord1svARB\0" + "glMultiTexCoord2dARB\0" + "glMultiTexCoord2dvARB\0" + "glMultiTexCoord2fARB\0" + "glMultiTexCoord2fvARB\0" + "glMultiTexCoord2iARB\0" + "glMultiTexCoord2ivARB\0" + "glMultiTexCoord2sARB\0" + "glMultiTexCoord2svARB\0" + "glMultiTexCoord3dARB\0" + "glMultiTexCoord3dvARB\0" + "glMultiTexCoord3fARB\0" + "glMultiTexCoord3fvARB\0" + "glMultiTexCoord3iARB\0" + "glMultiTexCoord3ivARB\0" + "glMultiTexCoord3sARB\0" + "glMultiTexCoord3svARB\0" + "glMultiTexCoord4dARB\0" + "glMultiTexCoord4dvARB\0" + "glMultiTexCoord4fARB\0" + "glMultiTexCoord4fvARB\0" + "glMultiTexCoord4iARB\0" + "glMultiTexCoord4ivARB\0" + "glMultiTexCoord4sARB\0" + "glMultiTexCoord4svARB\0" + "glAttachShader\0" + "glCreateProgram\0" + "glCreateShader\0" + "glDeleteProgram\0" + "glDeleteShader\0" + "glDetachShader\0" + "glGetAttachedShaders\0" + "glGetProgramInfoLog\0" + "glGetProgramiv\0" + "glGetShaderInfoLog\0" + "glGetShaderiv\0" + "glIsProgram\0" + "glIsShader\0" + "glStencilFuncSeparate\0" + "glStencilMaskSeparate\0" + "glStencilOpSeparate\0" + "glUniformMatrix2x3fv\0" + "glUniformMatrix2x4fv\0" + "glUniformMatrix3x2fv\0" + "glUniformMatrix3x4fv\0" + "glUniformMatrix4x2fv\0" + "glUniformMatrix4x3fv\0" + "glClampColor\0" + "glClearBufferfi\0" + "glClearBufferfv\0" + "glClearBufferiv\0" + "glClearBufferuiv\0" + "glGetStringi\0" + "glTexBuffer\0" + "glFramebufferTexture\0" + "glGetBufferParameteri64v\0" + "glGetInteger64i_v\0" + "glVertexAttribDivisor\0" + "glLoadTransposeMatrixdARB\0" + "glLoadTransposeMatrixfARB\0" + "glMultTransposeMatrixdARB\0" + "glMultTransposeMatrixfARB\0" + "glSampleCoverageARB\0" + "glCompressedTexImage1DARB\0" + "glCompressedTexImage2DARB\0" + "glCompressedTexImage3DARB\0" + "glCompressedTexSubImage1DARB\0" + "glCompressedTexSubImage2DARB\0" + "glCompressedTexSubImage3DARB\0" + "glGetCompressedTexImageARB\0" + "glDisableVertexAttribArrayARB\0" + "glEnableVertexAttribArrayARB\0" + "glGetProgramEnvParameterdvARB\0" + "glGetProgramEnvParameterfvARB\0" + "glGetProgramLocalParameterdvARB\0" + "glGetProgramLocalParameterfvARB\0" + "glGetProgramStringARB\0" + "glGetProgramivARB\0" + "glGetVertexAttribdvARB\0" + "glGetVertexAttribfvARB\0" + "glGetVertexAttribivARB\0" + "glProgramEnvParameter4dARB\0" + "glProgramEnvParameter4dvARB\0" + "glProgramEnvParameter4fARB\0" + "glProgramEnvParameter4fvARB\0" + "glProgramLocalParameter4dARB\0" + "glProgramLocalParameter4dvARB\0" + "glProgramLocalParameter4fARB\0" + "glProgramLocalParameter4fvARB\0" + "glProgramStringARB\0" + "glVertexAttrib1dARB\0" + "glVertexAttrib1dvARB\0" + "glVertexAttrib1fARB\0" + "glVertexAttrib1fvARB\0" + "glVertexAttrib1sARB\0" + "glVertexAttrib1svARB\0" + "glVertexAttrib2dARB\0" + "glVertexAttrib2dvARB\0" + "glVertexAttrib2fARB\0" + "glVertexAttrib2fvARB\0" + "glVertexAttrib2sARB\0" + "glVertexAttrib2svARB\0" + "glVertexAttrib3dARB\0" + "glVertexAttrib3dvARB\0" + "glVertexAttrib3fARB\0" + "glVertexAttrib3fvARB\0" + "glVertexAttrib3sARB\0" + "glVertexAttrib3svARB\0" + "glVertexAttrib4NbvARB\0" + "glVertexAttrib4NivARB\0" + "glVertexAttrib4NsvARB\0" + "glVertexAttrib4NubARB\0" + "glVertexAttrib4NubvARB\0" + "glVertexAttrib4NuivARB\0" + "glVertexAttrib4NusvARB\0" + "glVertexAttrib4bvARB\0" + "glVertexAttrib4dARB\0" + "glVertexAttrib4dvARB\0" + "glVertexAttrib4fARB\0" + "glVertexAttrib4fvARB\0" + "glVertexAttrib4ivARB\0" + "glVertexAttrib4sARB\0" + "glVertexAttrib4svARB\0" + "glVertexAttrib4ubvARB\0" + "glVertexAttrib4uivARB\0" + "glVertexAttrib4usvARB\0" + "glVertexAttribPointerARB\0" + "glBindBufferARB\0" + "glBufferDataARB\0" + "glBufferSubDataARB\0" + "glDeleteBuffersARB\0" + "glGenBuffersARB\0" + "glGetBufferParameterivARB\0" + "glGetBufferPointervARB\0" + "glGetBufferSubDataARB\0" + "glIsBufferARB\0" + "glMapBufferARB\0" + "glUnmapBufferARB\0" + "glBeginQueryARB\0" + "glDeleteQueriesARB\0" + "glEndQueryARB\0" + "glGenQueriesARB\0" + "glGetQueryObjectivARB\0" + "glGetQueryObjectuivARB\0" + "glGetQueryivARB\0" + "glIsQueryARB\0" + "glAttachObjectARB\0" + "glCompileShaderARB\0" + "glCreateProgramObjectARB\0" + "glCreateShaderObjectARB\0" + "glDeleteObjectARB\0" + "glDetachObjectARB\0" + "glGetActiveUniformARB\0" + "glGetAttachedObjectsARB\0" + "glGetHandleARB\0" + "glGetInfoLogARB\0" + "glGetObjectParameterfvARB\0" + "glGetObjectParameterivARB\0" + "glGetShaderSourceARB\0" + "glGetUniformLocationARB\0" + "glGetUniformfvARB\0" + "glGetUniformivARB\0" + "glLinkProgramARB\0" + "glShaderSourceARB\0" + "glUniform1fARB\0" + "glUniform1fvARB\0" + "glUniform1iARB\0" + "glUniform1ivARB\0" + "glUniform2fARB\0" + "glUniform2fvARB\0" + "glUniform2iARB\0" + "glUniform2ivARB\0" + "glUniform3fARB\0" + "glUniform3fvARB\0" + "glUniform3iARB\0" + "glUniform3ivARB\0" + "glUniform4fARB\0" + "glUniform4fvARB\0" + "glUniform4iARB\0" + "glUniform4ivARB\0" + "glUniformMatrix2fvARB\0" + "glUniformMatrix3fvARB\0" + "glUniformMatrix4fvARB\0" + "glUseProgramObjectARB\0" + "glValidateProgramARB\0" + "glBindAttribLocationARB\0" + "glGetActiveAttribARB\0" + "glGetAttribLocationARB\0" + "glDrawBuffersARB\0" + "glDrawArraysInstancedARB\0" + "glDrawElementsInstancedARB\0" + "glRenderbufferStorageMultisample\0" + "glFramebufferTextureARB\0" + "glFramebufferTextureFaceARB\0" + "glProgramParameteriARB\0" + "glFlushMappedBufferRange\0" + "glMapBufferRange\0" + "glBindVertexArray\0" + "glGenVertexArrays\0" + "glCopyBufferSubData\0" + "glClientWaitSync\0" + "glDeleteSync\0" + "glFenceSync\0" + "glGetInteger64v\0" + "glGetSynciv\0" + "glIsSync\0" + "glWaitSync\0" + "glDrawElementsBaseVertex\0" + "glDrawRangeElementsBaseVertex\0" + "glMultiDrawElementsBaseVertex\0" + "glBindTransformFeedback\0" + "glDeleteTransformFeedbacks\0" + "glDrawTransformFeedback\0" + "glGenTransformFeedbacks\0" + "glIsTransformFeedback\0" + "glPauseTransformFeedback\0" + "glResumeTransformFeedback\0" + "glPolygonOffsetEXT\0" + "glGetPixelTexGenParameterfvSGIS\0" + "glGetPixelTexGenParameterivSGIS\0" + "glPixelTexGenParameterfSGIS\0" + "glPixelTexGenParameterfvSGIS\0" + "glPixelTexGenParameteriSGIS\0" + "glPixelTexGenParameterivSGIS\0" + "glSampleMaskSGIS\0" + "glSamplePatternSGIS\0" + "glColorPointerEXT\0" + "glEdgeFlagPointerEXT\0" + "glIndexPointerEXT\0" + "glNormalPointerEXT\0" + "glTexCoordPointerEXT\0" + "glVertexPointerEXT\0" + "glPointParameterfEXT\0" + "glPointParameterfvEXT\0" + "glLockArraysEXT\0" + "glUnlockArraysEXT\0" + "glSecondaryColor3bEXT\0" + "glSecondaryColor3bvEXT\0" + "glSecondaryColor3dEXT\0" + "glSecondaryColor3dvEXT\0" + "glSecondaryColor3fEXT\0" + "glSecondaryColor3fvEXT\0" + "glSecondaryColor3iEXT\0" + "glSecondaryColor3ivEXT\0" + "glSecondaryColor3sEXT\0" + "glSecondaryColor3svEXT\0" + "glSecondaryColor3ubEXT\0" + "glSecondaryColor3ubvEXT\0" + "glSecondaryColor3uiEXT\0" + "glSecondaryColor3uivEXT\0" + "glSecondaryColor3usEXT\0" + "glSecondaryColor3usvEXT\0" + "glSecondaryColorPointerEXT\0" + "glMultiDrawArraysEXT\0" + "glMultiDrawElementsEXT\0" + "glFogCoordPointerEXT\0" + "glFogCoorddEXT\0" + "glFogCoorddvEXT\0" + "glFogCoordfEXT\0" + "glFogCoordfvEXT\0" + "glPixelTexGenSGIX\0" + "glBlendFuncSeparateEXT\0" + "glFlushVertexArrayRangeNV\0" + "glVertexArrayRangeNV\0" + "glCombinerInputNV\0" + "glCombinerOutputNV\0" + "glCombinerParameterfNV\0" + "glCombinerParameterfvNV\0" + "glCombinerParameteriNV\0" + "glCombinerParameterivNV\0" + "glFinalCombinerInputNV\0" + "glGetCombinerInputParameterfvNV\0" + "glGetCombinerInputParameterivNV\0" + "glGetCombinerOutputParameterfvNV\0" + "glGetCombinerOutputParameterivNV\0" + "glGetFinalCombinerInputParameterfvNV\0" + "glGetFinalCombinerInputParameterivNV\0" + "glResizeBuffersMESA\0" + "glWindowPos2dMESA\0" + "glWindowPos2dvMESA\0" + "glWindowPos2fMESA\0" + "glWindowPos2fvMESA\0" + "glWindowPos2iMESA\0" + "glWindowPos2ivMESA\0" + "glWindowPos2sMESA\0" + "glWindowPos2svMESA\0" + "glWindowPos3dMESA\0" + "glWindowPos3dvMESA\0" + "glWindowPos3fMESA\0" + "glWindowPos3fvMESA\0" + "glWindowPos3iMESA\0" + "glWindowPos3ivMESA\0" + "glWindowPos3sMESA\0" + "glWindowPos3svMESA\0" + "glWindowPos4dMESA\0" + "glWindowPos4dvMESA\0" + "glWindowPos4fMESA\0" + "glWindowPos4fvMESA\0" + "glWindowPos4iMESA\0" + "glWindowPos4ivMESA\0" + "glWindowPos4sMESA\0" + "glWindowPos4svMESA\0" + "glMultiModeDrawArraysIBM\0" + "glMultiModeDrawElementsIBM\0" + "glDeleteFencesNV\0" + "glFinishFenceNV\0" + "glGenFencesNV\0" + "glGetFenceivNV\0" + "glIsFenceNV\0" + "glSetFenceNV\0" + "glTestFenceNV\0" + "glAreProgramsResidentNV\0" + "glBindProgramNV\0" + "glDeleteProgramsNV\0" + "glExecuteProgramNV\0" + "glGenProgramsNV\0" + "glGetProgramParameterdvNV\0" + "glGetProgramParameterfvNV\0" + "glGetProgramStringNV\0" + "glGetProgramivNV\0" + "glGetTrackMatrixivNV\0" + "glGetVertexAttribPointervNV\0" + "glGetVertexAttribdvNV\0" + "glGetVertexAttribfvNV\0" + "glGetVertexAttribivNV\0" + "glIsProgramNV\0" + "glLoadProgramNV\0" + "glProgramParameters4dvNV\0" + "glProgramParameters4fvNV\0" + "glRequestResidentProgramsNV\0" + "glTrackMatrixNV\0" + "glVertexAttrib1dNV\0" + "glVertexAttrib1dvNV\0" + "glVertexAttrib1fNV\0" + "glVertexAttrib1fvNV\0" + "glVertexAttrib1sNV\0" + "glVertexAttrib1svNV\0" + "glVertexAttrib2dNV\0" + "glVertexAttrib2dvNV\0" + "glVertexAttrib2fNV\0" + "glVertexAttrib2fvNV\0" + "glVertexAttrib2sNV\0" + "glVertexAttrib2svNV\0" + "glVertexAttrib3dNV\0" + "glVertexAttrib3dvNV\0" + "glVertexAttrib3fNV\0" + "glVertexAttrib3fvNV\0" + "glVertexAttrib3sNV\0" + "glVertexAttrib3svNV\0" + "glVertexAttrib4dNV\0" + "glVertexAttrib4dvNV\0" + "glVertexAttrib4fNV\0" + "glVertexAttrib4fvNV\0" + "glVertexAttrib4sNV\0" + "glVertexAttrib4svNV\0" + "glVertexAttrib4ubNV\0" + "glVertexAttrib4ubvNV\0" + "glVertexAttribPointerNV\0" + "glVertexAttribs1dvNV\0" + "glVertexAttribs1fvNV\0" + "glVertexAttribs1svNV\0" + "glVertexAttribs2dvNV\0" + "glVertexAttribs2fvNV\0" + "glVertexAttribs2svNV\0" + "glVertexAttribs3dvNV\0" + "glVertexAttribs3fvNV\0" + "glVertexAttribs3svNV\0" + "glVertexAttribs4dvNV\0" + "glVertexAttribs4fvNV\0" + "glVertexAttribs4svNV\0" + "glVertexAttribs4ubvNV\0" + "glGetTexBumpParameterfvATI\0" + "glGetTexBumpParameterivATI\0" + "glTexBumpParameterfvATI\0" + "glTexBumpParameterivATI\0" + "glAlphaFragmentOp1ATI\0" + "glAlphaFragmentOp2ATI\0" + "glAlphaFragmentOp3ATI\0" + "glBeginFragmentShaderATI\0" + "glBindFragmentShaderATI\0" + "glColorFragmentOp1ATI\0" + "glColorFragmentOp2ATI\0" + "glColorFragmentOp3ATI\0" + "glDeleteFragmentShaderATI\0" + "glEndFragmentShaderATI\0" + "glGenFragmentShadersATI\0" + "glPassTexCoordATI\0" + "glSampleMapATI\0" + "glSetFragmentShaderConstantATI\0" + "glPointParameteriNV\0" + "glPointParameterivNV\0" + "glActiveStencilFaceEXT\0" + "glBindVertexArrayAPPLE\0" + "glDeleteVertexArraysAPPLE\0" + "glGenVertexArraysAPPLE\0" + "glIsVertexArrayAPPLE\0" + "glGetProgramNamedParameterdvNV\0" + "glGetProgramNamedParameterfvNV\0" + "glProgramNamedParameter4dNV\0" + "glProgramNamedParameter4dvNV\0" + "glProgramNamedParameter4fNV\0" + "glProgramNamedParameter4fvNV\0" + "glPrimitiveRestartIndexNV\0" + "glPrimitiveRestartNV\0" + "glDepthBoundsEXT\0" + "glBlendEquationSeparateEXT\0" + "glBindFramebufferEXT\0" + "glBindRenderbufferEXT\0" + "glCheckFramebufferStatusEXT\0" + "glDeleteFramebuffersEXT\0" + "glDeleteRenderbuffersEXT\0" + "glFramebufferRenderbufferEXT\0" + "glFramebufferTexture1DEXT\0" + "glFramebufferTexture2DEXT\0" + "glFramebufferTexture3DEXT\0" + "glGenFramebuffersEXT\0" + "glGenRenderbuffersEXT\0" + "glGenerateMipmapEXT\0" + "glGetFramebufferAttachmentParameterivEXT\0" + "glGetRenderbufferParameterivEXT\0" + "glIsFramebufferEXT\0" + "glIsRenderbufferEXT\0" + "glRenderbufferStorageEXT\0" + "glBlitFramebufferEXT\0" + "glBufferParameteriAPPLE\0" + "glFlushMappedBufferRangeAPPLE\0" + "glBindFragDataLocationEXT\0" + "glGetFragDataLocationEXT\0" + "glGetUniformuivEXT\0" + "glGetVertexAttribIivEXT\0" + "glGetVertexAttribIuivEXT\0" + "glUniform1uiEXT\0" + "glUniform1uivEXT\0" + "glUniform2uiEXT\0" + "glUniform2uivEXT\0" + "glUniform3uiEXT\0" + "glUniform3uivEXT\0" + "glUniform4uiEXT\0" + "glUniform4uivEXT\0" + "glVertexAttribI1iEXT\0" + "glVertexAttribI1ivEXT\0" + "glVertexAttribI1uiEXT\0" + "glVertexAttribI1uivEXT\0" + "glVertexAttribI2iEXT\0" + "glVertexAttribI2ivEXT\0" + "glVertexAttribI2uiEXT\0" + "glVertexAttribI2uivEXT\0" + "glVertexAttribI3iEXT\0" + "glVertexAttribI3ivEXT\0" + "glVertexAttribI3uiEXT\0" + "glVertexAttribI3uivEXT\0" + "glVertexAttribI4bvEXT\0" + "glVertexAttribI4iEXT\0" + "glVertexAttribI4ivEXT\0" + "glVertexAttribI4svEXT\0" + "glVertexAttribI4ubvEXT\0" + "glVertexAttribI4uiEXT\0" + "glVertexAttribI4uivEXT\0" + "glVertexAttribI4usvEXT\0" + "glVertexAttribIPointerEXT\0" + "glFramebufferTextureLayerEXT\0" + "glColorMaskIndexedEXT\0" + "glDisableIndexedEXT\0" + "glEnableIndexedEXT\0" + "glGetBooleanIndexedvEXT\0" + "glGetIntegerIndexedvEXT\0" + "glIsEnabledIndexedEXT\0" + "glClearColorIiEXT\0" + "glClearColorIuiEXT\0" + "glGetTexParameterIivEXT\0" + "glGetTexParameterIuivEXT\0" + "glTexParameterIivEXT\0" + "glTexParameterIuivEXT\0" + "glBeginConditionalRenderNV\0" + "glEndConditionalRenderNV\0" + "glBeginTransformFeedbackEXT\0" + "glBindBufferBaseEXT\0" + "glBindBufferOffsetEXT\0" + "glBindBufferRangeEXT\0" + "glEndTransformFeedbackEXT\0" + "glGetTransformFeedbackVaryingEXT\0" + "glTransformFeedbackVaryingsEXT\0" + "glProvokingVertexEXT\0" + "glGetTexParameterPointervAPPLE\0" + "glTextureRangeAPPLE\0" + "glGetObjectParameterivAPPLE\0" + "glObjectPurgeableAPPLE\0" + "glObjectUnpurgeableAPPLE\0" + "glActiveProgramEXT\0" + "glCreateShaderProgramEXT\0" + "glUseShaderProgramEXT\0" + "glStencilFuncSeparateATI\0" + "glProgramEnvParameters4fvEXT\0" + "glProgramLocalParameters4fvEXT\0" + "glGetQueryObjecti64vEXT\0" + "glGetQueryObjectui64vEXT\0" + "glEGLImageTargetRenderbufferStorageOES\0" + "glEGLImageTargetTexture2DOES\0" + "glArrayElementEXT\0" + "glBindTextureEXT\0" + "glDrawArraysEXT\0" + "glAreTexturesResidentEXT\0" + "glCopyTexImage1DEXT\0" + "glCopyTexImage2DEXT\0" + "glCopyTexSubImage1DEXT\0" + "glCopyTexSubImage2DEXT\0" + "glDeleteTexturesEXT\0" + "glGenTexturesEXT\0" + "glGetPointervEXT\0" + "glIsTextureEXT\0" + "glPrioritizeTexturesEXT\0" + "glTexSubImage1DEXT\0" + "glTexSubImage2DEXT\0" + "glBlendColorEXT\0" + "glBlendEquationEXT\0" + "glDrawRangeElementsEXT\0" + "glColorTableSGI\0" + "glColorTableEXT\0" + "glColorTableParameterfvSGI\0" + "glColorTableParameterivSGI\0" + "glCopyColorTableSGI\0" + "glGetColorTableSGI\0" + "glGetColorTableEXT\0" + "glGetColorTableParameterfvSGI\0" + "glGetColorTableParameterfvEXT\0" + "glGetColorTableParameterivSGI\0" + "glGetColorTableParameterivEXT\0" + "glColorSubTableEXT\0" + "glCopyColorSubTableEXT\0" + "glConvolutionFilter1DEXT\0" + "glConvolutionFilter2DEXT\0" + "glConvolutionParameterfEXT\0" + "glConvolutionParameterfvEXT\0" + "glConvolutionParameteriEXT\0" + "glConvolutionParameterivEXT\0" + "glCopyConvolutionFilter1DEXT\0" + "glCopyConvolutionFilter2DEXT\0" + "glGetConvolutionFilterEXT\0" + "glGetConvolutionParameterfvEXT\0" + "glGetConvolutionParameterivEXT\0" + "glGetSeparableFilterEXT\0" + "glSeparableFilter2DEXT\0" + "glGetHistogramEXT\0" + "glGetHistogramParameterfvEXT\0" + "glGetHistogramParameterivEXT\0" + "glGetMinmaxEXT\0" + "glGetMinmaxParameterfvEXT\0" + "glGetMinmaxParameterivEXT\0" + "glHistogramEXT\0" + "glMinmaxEXT\0" + "glResetHistogramEXT\0" + "glResetMinmaxEXT\0" + "glTexImage3DEXT\0" + "glTexSubImage3DEXT\0" + "glCopyTexSubImage3DEXT\0" + "glActiveTexture\0" + "glClientActiveTexture\0" + "glMultiTexCoord1d\0" + "glMultiTexCoord1dv\0" + "glMultiTexCoord1f\0" + "glMultiTexCoord1fv\0" + "glMultiTexCoord1i\0" + "glMultiTexCoord1iv\0" + "glMultiTexCoord1s\0" + "glMultiTexCoord1sv\0" + "glMultiTexCoord2d\0" + "glMultiTexCoord2dv\0" + "glMultiTexCoord2f\0" + "glMultiTexCoord2fv\0" + "glMultiTexCoord2i\0" + "glMultiTexCoord2iv\0" + "glMultiTexCoord2s\0" + "glMultiTexCoord2sv\0" + "glMultiTexCoord3d\0" + "glMultiTexCoord3dv\0" + "glMultiTexCoord3f\0" + "glMultiTexCoord3fv\0" + "glMultiTexCoord3i\0" + "glMultiTexCoord3iv\0" + "glMultiTexCoord3s\0" + "glMultiTexCoord3sv\0" + "glMultiTexCoord4d\0" + "glMultiTexCoord4dv\0" + "glMultiTexCoord4f\0" + "glMultiTexCoord4fv\0" + "glMultiTexCoord4i\0" + "glMultiTexCoord4iv\0" + "glMultiTexCoord4s\0" + "glMultiTexCoord4sv\0" + "glStencilOpSeparateATI\0" + "glLoadTransposeMatrixd\0" + "glLoadTransposeMatrixf\0" + "glMultTransposeMatrixd\0" + "glMultTransposeMatrixf\0" + "glSampleCoverage\0" + "glCompressedTexImage1D\0" + "glCompressedTexImage2D\0" + "glCompressedTexImage3D\0" + "glCompressedTexSubImage1D\0" + "glCompressedTexSubImage2D\0" + "glCompressedTexSubImage3D\0" + "glGetCompressedTexImage\0" + "glDisableVertexAttribArray\0" + "glEnableVertexAttribArray\0" + "glGetVertexAttribdv\0" + "glGetVertexAttribfv\0" + "glGetVertexAttribiv\0" + "glProgramParameter4dNV\0" + "glProgramParameter4dvNV\0" + "glProgramParameter4fNV\0" + "glProgramParameter4fvNV\0" + "glVertexAttrib1d\0" + "glVertexAttrib1dv\0" + "glVertexAttrib1f\0" + "glVertexAttrib1fv\0" + "glVertexAttrib1s\0" + "glVertexAttrib1sv\0" + "glVertexAttrib2d\0" + "glVertexAttrib2dv\0" + "glVertexAttrib2f\0" + "glVertexAttrib2fv\0" + "glVertexAttrib2s\0" + "glVertexAttrib2sv\0" + "glVertexAttrib3d\0" + "glVertexAttrib3dv\0" + "glVertexAttrib3f\0" + "glVertexAttrib3fv\0" + "glVertexAttrib3s\0" + "glVertexAttrib3sv\0" + "glVertexAttrib4Nbv\0" + "glVertexAttrib4Niv\0" + "glVertexAttrib4Nsv\0" + "glVertexAttrib4Nub\0" + "glVertexAttrib4Nubv\0" + "glVertexAttrib4Nuiv\0" + "glVertexAttrib4Nusv\0" + "glVertexAttrib4bv\0" + "glVertexAttrib4d\0" + "glVertexAttrib4dv\0" + "glVertexAttrib4f\0" + "glVertexAttrib4fv\0" + "glVertexAttrib4iv\0" + "glVertexAttrib4s\0" + "glVertexAttrib4sv\0" + "glVertexAttrib4ubv\0" + "glVertexAttrib4uiv\0" + "glVertexAttrib4usv\0" + "glVertexAttribPointer\0" + "glBindBuffer\0" + "glBufferData\0" + "glBufferSubData\0" + "glDeleteBuffers\0" + "glGenBuffers\0" + "glGetBufferParameteriv\0" + "glGetBufferPointerv\0" + "glGetBufferSubData\0" + "glIsBuffer\0" + "glMapBuffer\0" + "glUnmapBuffer\0" + "glBeginQuery\0" + "glDeleteQueries\0" + "glEndQuery\0" + "glGenQueries\0" + "glGetQueryObjectiv\0" + "glGetQueryObjectuiv\0" + "glGetQueryiv\0" + "glIsQuery\0" + "glCompileShader\0" + "glGetActiveUniform\0" + "glGetShaderSource\0" + "glGetUniformLocation\0" + "glGetUniformfv\0" + "glGetUniformiv\0" + "glLinkProgram\0" + "glShaderSource\0" + "glUniform1f\0" + "glUniform1fv\0" + "glUniform1i\0" + "glUniform1iv\0" + "glUniform2f\0" + "glUniform2fv\0" + "glUniform2i\0" + "glUniform2iv\0" + "glUniform3f\0" + "glUniform3fv\0" + "glUniform3i\0" + "glUniform3iv\0" + "glUniform4f\0" + "glUniform4fv\0" + "glUniform4i\0" + "glUniform4iv\0" + "glUniformMatrix2fv\0" + "glUniformMatrix3fv\0" + "glUniformMatrix4fv\0" + "glUseProgram\0" + "glValidateProgram\0" + "glBindAttribLocation\0" + "glGetActiveAttrib\0" + "glGetAttribLocation\0" + "glDrawBuffers\0" + "glDrawBuffersATI\0" + "glDrawArraysInstancedEXT\0" + "glDrawArraysInstanced\0" + "glDrawElementsInstancedEXT\0" + "glDrawElementsInstanced\0" + "glRenderbufferStorageMultisampleEXT\0" + "glSampleMaskEXT\0" + "glSamplePatternEXT\0" + "glPointParameterf\0" + "glPointParameterfARB\0" + "glPointParameterfSGIS\0" + "glPointParameterfv\0" + "glPointParameterfvARB\0" + "glPointParameterfvSGIS\0" + "glSecondaryColor3b\0" + "glSecondaryColor3bv\0" + "glSecondaryColor3d\0" + "glSecondaryColor3dv\0" + "glSecondaryColor3f\0" + "glSecondaryColor3fv\0" + "glSecondaryColor3i\0" + "glSecondaryColor3iv\0" + "glSecondaryColor3s\0" + "glSecondaryColor3sv\0" + "glSecondaryColor3ub\0" + "glSecondaryColor3ubv\0" + "glSecondaryColor3ui\0" + "glSecondaryColor3uiv\0" + "glSecondaryColor3us\0" + "glSecondaryColor3usv\0" + "glSecondaryColorPointer\0" + "glMultiDrawArrays\0" + "glMultiDrawElements\0" + "glFogCoordPointer\0" + "glFogCoordd\0" + "glFogCoorddv\0" + "glFogCoordf\0" + "glFogCoordfv\0" + "glBlendFuncSeparate\0" + "glBlendFuncSeparateINGR\0" + "glWindowPos2d\0" + "glWindowPos2dARB\0" + "glWindowPos2dv\0" + "glWindowPos2dvARB\0" + "glWindowPos2f\0" + "glWindowPos2fARB\0" + "glWindowPos2fv\0" + "glWindowPos2fvARB\0" + "glWindowPos2i\0" + "glWindowPos2iARB\0" + "glWindowPos2iv\0" + "glWindowPos2ivARB\0" + "glWindowPos2s\0" + "glWindowPos2sARB\0" + "glWindowPos2sv\0" + "glWindowPos2svARB\0" + "glWindowPos3d\0" + "glWindowPos3dARB\0" + "glWindowPos3dv\0" + "glWindowPos3dvARB\0" + "glWindowPos3f\0" + "glWindowPos3fARB\0" + "glWindowPos3fv\0" + "glWindowPos3fvARB\0" + "glWindowPos3i\0" + "glWindowPos3iARB\0" + "glWindowPos3iv\0" + "glWindowPos3ivARB\0" + "glWindowPos3s\0" + "glWindowPos3sARB\0" + "glWindowPos3sv\0" + "glWindowPos3svARB\0" + "glBindProgramARB\0" + "glDeleteProgramsARB\0" + "glGenProgramsARB\0" + "glGetVertexAttribPointerv\0" + "glGetVertexAttribPointervARB\0" + "glIsProgramARB\0" + "glPointParameteri\0" + "glPointParameteriv\0" + "glDeleteVertexArrays\0" + "glIsVertexArray\0" + "glPrimitiveRestartIndex\0" + "glBlendEquationSeparate\0" + "glBlendEquationSeparateATI\0" + "glBindFramebuffer\0" + "glBindRenderbuffer\0" + "glCheckFramebufferStatus\0" + "glDeleteFramebuffers\0" + "glDeleteRenderbuffers\0" + "glFramebufferRenderbuffer\0" + "glFramebufferTexture1D\0" + "glFramebufferTexture2D\0" + "glFramebufferTexture3D\0" + "glGenFramebuffers\0" + "glGenRenderbuffers\0" + "glGenerateMipmap\0" + "glGetFramebufferAttachmentParameteriv\0" + "glGetRenderbufferParameteriv\0" + "glIsFramebuffer\0" + "glIsRenderbuffer\0" + "glRenderbufferStorage\0" + "glBlitFramebuffer\0" + "glBindFragDataLocation\0" + "glGetFragDataLocation\0" + "glGetUniformuiv\0" + "glGetVertexAttribIiv\0" + "glGetVertexAttribIuiv\0" + "glUniform1ui\0" + "glUniform1uiv\0" + "glUniform2ui\0" + "glUniform2uiv\0" + "glUniform3ui\0" + "glUniform3uiv\0" + "glUniform4ui\0" + "glUniform4uiv\0" + "glVertexAttribI1i\0" + "glVertexAttribI1iv\0" + "glVertexAttribI1ui\0" + "glVertexAttribI1uiv\0" + "glVertexAttribI2i\0" + "glVertexAttribI2iv\0" + "glVertexAttribI2ui\0" + "glVertexAttribI2uiv\0" + "glVertexAttribI3i\0" + "glVertexAttribI3iv\0" + "glVertexAttribI3ui\0" + "glVertexAttribI3uiv\0" + "glVertexAttribI4bv\0" + "glVertexAttribI4i\0" + "glVertexAttribI4iv\0" + "glVertexAttribI4sv\0" + "glVertexAttribI4ubv\0" + "glVertexAttribI4ui\0" + "glVertexAttribI4uiv\0" + "glVertexAttribI4usv\0" + "glVertexAttribIPointer\0" + "glFramebufferTextureLayer\0" + "glColorMaski\0" + "glDisablei\0" + "glEnablei\0" + "glGetBooleani_v\0" + "glGetIntegeri_v\0" + "glIsEnabledi\0" + "glGetTexParameterIiv\0" + "glGetTexParameterIuiv\0" + "glTexParameterIiv\0" + "glTexParameterIuiv\0" + "glBeginConditionalRender\0" + "glEndConditionalRender\0" + "glBeginTransformFeedback\0" + "glBindBufferBase\0" + "glBindBufferRange\0" + "glEndTransformFeedback\0" + "glGetTransformFeedbackVarying\0" + "glTransformFeedbackVaryings\0" + "glProvokingVertex\0" + ; + + +#ifdef USE_MGL_NAMESPACE +#define gl_dispatch_stub_343 mgl_dispatch_stub_343 +#define gl_dispatch_stub_344 mgl_dispatch_stub_344 +#define gl_dispatch_stub_345 mgl_dispatch_stub_345 +#define gl_dispatch_stub_356 mgl_dispatch_stub_356 +#define gl_dispatch_stub_357 mgl_dispatch_stub_357 +#define gl_dispatch_stub_358 mgl_dispatch_stub_358 +#define gl_dispatch_stub_359 mgl_dispatch_stub_359 +#define gl_dispatch_stub_361 mgl_dispatch_stub_361 +#define gl_dispatch_stub_362 mgl_dispatch_stub_362 +#define gl_dispatch_stub_363 mgl_dispatch_stub_363 +#define gl_dispatch_stub_364 mgl_dispatch_stub_364 +#define gl_dispatch_stub_365 mgl_dispatch_stub_365 +#define gl_dispatch_stub_366 mgl_dispatch_stub_366 +#define gl_dispatch_stub_601 mgl_dispatch_stub_601 +#define gl_dispatch_stub_602 mgl_dispatch_stub_602 +#define gl_dispatch_stub_603 mgl_dispatch_stub_603 +#define gl_dispatch_stub_604 mgl_dispatch_stub_604 +#define gl_dispatch_stub_605 mgl_dispatch_stub_605 +#define gl_dispatch_stub_606 mgl_dispatch_stub_606 +#define gl_dispatch_stub_607 mgl_dispatch_stub_607 +#define gl_dispatch_stub_608 mgl_dispatch_stub_608 +#define gl_dispatch_stub_643 mgl_dispatch_stub_643 +#define gl_dispatch_stub_685 mgl_dispatch_stub_685 +#define gl_dispatch_stub_686 mgl_dispatch_stub_686 +#define gl_dispatch_stub_687 mgl_dispatch_stub_687 +#define gl_dispatch_stub_688 mgl_dispatch_stub_688 +#define gl_dispatch_stub_689 mgl_dispatch_stub_689 +#define gl_dispatch_stub_690 mgl_dispatch_stub_690 +#define gl_dispatch_stub_691 mgl_dispatch_stub_691 +#define gl_dispatch_stub_692 mgl_dispatch_stub_692 +#define gl_dispatch_stub_693 mgl_dispatch_stub_693 +#define gl_dispatch_stub_774 mgl_dispatch_stub_774 +#define gl_dispatch_stub_775 mgl_dispatch_stub_775 +#define gl_dispatch_stub_776 mgl_dispatch_stub_776 +#define gl_dispatch_stub_777 mgl_dispatch_stub_777 +#define gl_dispatch_stub_778 mgl_dispatch_stub_778 +#define gl_dispatch_stub_787 mgl_dispatch_stub_787 +#define gl_dispatch_stub_788 mgl_dispatch_stub_788 +#define gl_dispatch_stub_806 mgl_dispatch_stub_806 +#define gl_dispatch_stub_807 mgl_dispatch_stub_807 +#define gl_dispatch_stub_808 mgl_dispatch_stub_808 +#define gl_dispatch_stub_866 mgl_dispatch_stub_866 +#define gl_dispatch_stub_867 mgl_dispatch_stub_867 +#define gl_dispatch_stub_874 mgl_dispatch_stub_874 +#define gl_dispatch_stub_875 mgl_dispatch_stub_875 +#define gl_dispatch_stub_876 mgl_dispatch_stub_876 +#define gl_dispatch_stub_877 mgl_dispatch_stub_877 +#define gl_dispatch_stub_878 mgl_dispatch_stub_878 +#endif /* USE_MGL_NAMESPACE */ + + +#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) +void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); +void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); +void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); +void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_601(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_602(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_603(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_604(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_605(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_606(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_607(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_608(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_643(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_685(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_686(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_687(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_688(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_689(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_690(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_691(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_692(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_693(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_774(GLenum face); +void GLAPIENTRY gl_dispatch_stub_775(GLuint array); +void GLAPIENTRY gl_dispatch_stub_776(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_777(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_778(GLuint array); +void GLAPIENTRY gl_dispatch_stub_787(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_788(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_806(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_807(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_808(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_866(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_867(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_874(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_875(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_877(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_878(GLuint id, GLenum pname, GLuint64EXT * params); +#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ + +static const glprocs_table_t static_functions[] = { + NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0), + NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1), + NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2), + NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3), + NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4), + NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5), + NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6), + NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7), + NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8), + NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9), + NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10), + NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11), + NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12), + NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13), + NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14), + NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15), + NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16), + NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17), + NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18), + NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19), + NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20), + NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21), + NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22), + NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23), + NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24), + NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25), + NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26), + NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27), + NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28), + NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29), + NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30), + NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31), + NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32), + NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33), + NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34), + NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35), + NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36), + NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37), + NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38), + NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39), + NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40), + NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41), + NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42), + NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43), + NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44), + NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45), + NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46), + NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47), + NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48), + NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49), + NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50), + NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51), + NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52), + NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53), + NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54), + NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55), + NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56), + NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57), + NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58), + NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59), + NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60), + NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61), + NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62), + NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63), + NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64), + NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65), + NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66), + NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67), + NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68), + NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69), + NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70), + NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71), + NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72), + NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73), + NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74), + NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75), + NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76), + NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77), + NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78), + NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79), + NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80), + NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81), + NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82), + NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83), + NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84), + NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85), + NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86), + NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87), + NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88), + NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89), + NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90), + NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91), + NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92), + NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93), + NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94), + NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), + NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96), + NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), + NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98), + NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), + NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100), + NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), + NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102), + NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), + NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104), + NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), + NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106), + NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), + NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108), + NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), + NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110), + NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), + NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112), + NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), + NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114), + NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), + NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116), + NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), + NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118), + NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), + NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120), + NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), + NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122), + NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), + NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124), + NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), + NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126), + NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127), + NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128), + NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129), + NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130), + NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131), + NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132), + NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133), + NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134), + NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135), + NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136), + NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137), + NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138), + NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139), + NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140), + NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141), + NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142), + NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143), + NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144), + NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145), + NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146), + NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147), + NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148), + NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149), + NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150), + NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151), + NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152), + NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153), + NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154), + NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155), + NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156), + NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157), + NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158), + NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159), + NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160), + NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161), + NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162), + NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163), + NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164), + NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165), + NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166), + NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167), + NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168), + NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169), + NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170), + NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171), + NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172), + NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173), + NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174), + NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175), + NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176), + NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177), + NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178), + NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179), + NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180), + NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181), + NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182), + NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183), + NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184), + NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185), + NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186), + NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187), + NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188), + NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189), + NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), + NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195), + NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196), + NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197), + NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198), + NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199), + NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200), + NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201), + NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202), + NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203), + NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204), + NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205), + NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206), + NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207), + NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208), + NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209), + NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210), + NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211), + NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212), + NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213), + NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214), + NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215), + NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216), + NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217), + NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218), + NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219), + NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220), + NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221), + NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222), + NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223), + NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224), + NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225), + NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226), + NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227), + NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), + NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), + NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), + NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), + NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), + NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), + NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), + NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), + NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236), + NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237), + NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238), + NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239), + NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240), + NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241), + NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242), + NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243), + NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244), + NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245), + NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246), + NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247), + NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248), + NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249), + NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250), + NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251), + NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), + NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253), + NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255), + NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256), + NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257), + NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258), + NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259), + NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260), + NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261), + NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262), + NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263), + NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264), + NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265), + NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266), + NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267), + NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268), + NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), + NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), + NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), + NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), + NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), + NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), + NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275), + NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), + NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), + NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278), + NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281), + NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), + NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), + NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284), + NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285), + NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286), + NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287), + NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288), + NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289), + NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290), + NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), + NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), + NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293), + NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294), + NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295), + NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296), + NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297), + NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298), + NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299), + NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300), + NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301), + NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302), + NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303), + NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304), + NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305), + NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308), + NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309), + NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311), + NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), + NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313), + NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314), + NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315), + NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316), + NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), + NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318), + NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319), + NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), + NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321), + NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322), + NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327), + NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328), + NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330), + NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), + NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), + NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343), + NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344), + NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345), + NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356), + NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357), + NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358), + NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359), + NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361), + NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362), + NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363), + NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364), + NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365), + NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366), + NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408), + NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409), + NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410), + NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411), + NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412), + NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413), + NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414), + NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415), + NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416), + NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417), + NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418), + NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419), + NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420), + NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421), + NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422), + NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424), + NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425), + NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426), + NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427), + NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428), + NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429), + NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430), + NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431), + NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432), + NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433), + NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434), + NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435), + NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436), + NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437), + NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438), + NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439), + NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440), + NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455), + NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456), + NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457), + NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458), + NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459), + NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460), + NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468), + NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469), + NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470), + NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471), + NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472), + NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529), + NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531), + NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532), + NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533), + NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534), + NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536), + NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537), + NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538), + NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539), + NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540), + NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET( 9140, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET( 9165, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET( 9192, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), + NAME_FUNC_OFFSET( 9225, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575), + NAME_FUNC_OFFSET( 9249, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576), + NAME_FUNC_OFFSET( 9277, glProgramParameteriARB, glProgramParameteriARB, NULL, 577), + NAME_FUNC_OFFSET( 9300, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 578), + NAME_FUNC_OFFSET( 9325, glMapBufferRange, glMapBufferRange, NULL, 579), + NAME_FUNC_OFFSET( 9342, glBindVertexArray, glBindVertexArray, NULL, 580), + NAME_FUNC_OFFSET( 9360, glGenVertexArrays, glGenVertexArrays, NULL, 581), + NAME_FUNC_OFFSET( 9378, glCopyBufferSubData, glCopyBufferSubData, NULL, 582), + NAME_FUNC_OFFSET( 9398, glClientWaitSync, glClientWaitSync, NULL, 583), + NAME_FUNC_OFFSET( 9415, glDeleteSync, glDeleteSync, NULL, 584), + NAME_FUNC_OFFSET( 9428, glFenceSync, glFenceSync, NULL, 585), + NAME_FUNC_OFFSET( 9440, glGetInteger64v, glGetInteger64v, NULL, 586), + NAME_FUNC_OFFSET( 9456, glGetSynciv, glGetSynciv, NULL, 587), + NAME_FUNC_OFFSET( 9468, glIsSync, glIsSync, NULL, 588), + NAME_FUNC_OFFSET( 9477, glWaitSync, glWaitSync, NULL, 589), + NAME_FUNC_OFFSET( 9488, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 590), + NAME_FUNC_OFFSET( 9513, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 591), + NAME_FUNC_OFFSET( 9543, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 592), + NAME_FUNC_OFFSET( 9573, glBindTransformFeedback, glBindTransformFeedback, NULL, 593), + NAME_FUNC_OFFSET( 9597, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 594), + NAME_FUNC_OFFSET( 9624, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 595), + NAME_FUNC_OFFSET( 9648, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 596), + NAME_FUNC_OFFSET( 9672, glIsTransformFeedback, glIsTransformFeedback, NULL, 597), + NAME_FUNC_OFFSET( 9694, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 598), + NAME_FUNC_OFFSET( 9719, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 599), + NAME_FUNC_OFFSET( 9745, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 600), + NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_601, gl_dispatch_stub_601, NULL, 601), + NAME_FUNC_OFFSET( 9796, gl_dispatch_stub_602, gl_dispatch_stub_602, NULL, 602), + NAME_FUNC_OFFSET( 9828, gl_dispatch_stub_603, gl_dispatch_stub_603, NULL, 603), + NAME_FUNC_OFFSET( 9856, gl_dispatch_stub_604, gl_dispatch_stub_604, NULL, 604), + NAME_FUNC_OFFSET( 9885, gl_dispatch_stub_605, gl_dispatch_stub_605, NULL, 605), + NAME_FUNC_OFFSET( 9913, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, 606), + NAME_FUNC_OFFSET( 9942, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607), + NAME_FUNC_OFFSET( 9959, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608), + NAME_FUNC_OFFSET( 9979, glColorPointerEXT, glColorPointerEXT, NULL, 609), + NAME_FUNC_OFFSET( 9997, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 610), + NAME_FUNC_OFFSET(10018, glIndexPointerEXT, glIndexPointerEXT, NULL, 611), + NAME_FUNC_OFFSET(10036, glNormalPointerEXT, glNormalPointerEXT, NULL, 612), + NAME_FUNC_OFFSET(10055, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 613), + NAME_FUNC_OFFSET(10076, glVertexPointerEXT, glVertexPointerEXT, NULL, 614), + NAME_FUNC_OFFSET(10095, glPointParameterfEXT, glPointParameterfEXT, NULL, 615), + NAME_FUNC_OFFSET(10116, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616), + NAME_FUNC_OFFSET(10138, glLockArraysEXT, glLockArraysEXT, NULL, 617), + NAME_FUNC_OFFSET(10154, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 618), + NAME_FUNC_OFFSET(10172, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619), + NAME_FUNC_OFFSET(10194, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620), + NAME_FUNC_OFFSET(10217, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621), + NAME_FUNC_OFFSET(10239, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622), + NAME_FUNC_OFFSET(10262, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623), + NAME_FUNC_OFFSET(10284, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624), + NAME_FUNC_OFFSET(10307, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625), + NAME_FUNC_OFFSET(10329, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626), + NAME_FUNC_OFFSET(10352, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627), + NAME_FUNC_OFFSET(10374, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628), + NAME_FUNC_OFFSET(10397, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629), + NAME_FUNC_OFFSET(10420, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630), + NAME_FUNC_OFFSET(10444, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631), + NAME_FUNC_OFFSET(10467, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632), + NAME_FUNC_OFFSET(10491, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633), + NAME_FUNC_OFFSET(10514, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634), + NAME_FUNC_OFFSET(10538, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635), + NAME_FUNC_OFFSET(10565, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636), + NAME_FUNC_OFFSET(10586, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637), + NAME_FUNC_OFFSET(10609, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638), + NAME_FUNC_OFFSET(10630, glFogCoorddEXT, glFogCoorddEXT, NULL, 639), + NAME_FUNC_OFFSET(10645, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640), + NAME_FUNC_OFFSET(10661, glFogCoordfEXT, glFogCoordfEXT, NULL, 641), + NAME_FUNC_OFFSET(10676, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642), + NAME_FUNC_OFFSET(10692, gl_dispatch_stub_643, gl_dispatch_stub_643, NULL, 643), + NAME_FUNC_OFFSET(10710, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644), + NAME_FUNC_OFFSET(10733, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 645), + NAME_FUNC_OFFSET(10759, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 646), + NAME_FUNC_OFFSET(10780, glCombinerInputNV, glCombinerInputNV, NULL, 647), + NAME_FUNC_OFFSET(10798, glCombinerOutputNV, glCombinerOutputNV, NULL, 648), + NAME_FUNC_OFFSET(10817, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 649), + NAME_FUNC_OFFSET(10840, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 650), + NAME_FUNC_OFFSET(10864, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 651), + NAME_FUNC_OFFSET(10887, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 652), + NAME_FUNC_OFFSET(10911, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 653), + NAME_FUNC_OFFSET(10934, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 654), + NAME_FUNC_OFFSET(10966, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 655), + NAME_FUNC_OFFSET(10998, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 656), + NAME_FUNC_OFFSET(11031, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 657), + NAME_FUNC_OFFSET(11064, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 658), + NAME_FUNC_OFFSET(11101, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 659), + NAME_FUNC_OFFSET(11138, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 660), + NAME_FUNC_OFFSET(11158, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661), + NAME_FUNC_OFFSET(11176, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662), + NAME_FUNC_OFFSET(11195, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663), + NAME_FUNC_OFFSET(11213, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664), + NAME_FUNC_OFFSET(11232, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665), + NAME_FUNC_OFFSET(11250, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666), + NAME_FUNC_OFFSET(11269, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667), + NAME_FUNC_OFFSET(11287, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668), + NAME_FUNC_OFFSET(11306, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669), + NAME_FUNC_OFFSET(11324, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670), + NAME_FUNC_OFFSET(11343, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671), + NAME_FUNC_OFFSET(11361, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672), + NAME_FUNC_OFFSET(11380, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673), + NAME_FUNC_OFFSET(11398, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674), + NAME_FUNC_OFFSET(11417, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675), + NAME_FUNC_OFFSET(11435, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676), + NAME_FUNC_OFFSET(11454, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 677), + NAME_FUNC_OFFSET(11472, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 678), + NAME_FUNC_OFFSET(11491, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 679), + NAME_FUNC_OFFSET(11509, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 680), + NAME_FUNC_OFFSET(11528, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 681), + NAME_FUNC_OFFSET(11546, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 682), + NAME_FUNC_OFFSET(11565, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 683), + NAME_FUNC_OFFSET(11583, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 684), + NAME_FUNC_OFFSET(11602, gl_dispatch_stub_685, gl_dispatch_stub_685, NULL, 685), + NAME_FUNC_OFFSET(11627, gl_dispatch_stub_686, gl_dispatch_stub_686, NULL, 686), + NAME_FUNC_OFFSET(11654, gl_dispatch_stub_687, gl_dispatch_stub_687, NULL, 687), + NAME_FUNC_OFFSET(11671, gl_dispatch_stub_688, gl_dispatch_stub_688, NULL, 688), + NAME_FUNC_OFFSET(11687, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689), + NAME_FUNC_OFFSET(11701, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690), + NAME_FUNC_OFFSET(11716, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691), + NAME_FUNC_OFFSET(11728, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), + NAME_FUNC_OFFSET(11741, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), + NAME_FUNC_OFFSET(11755, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 694), + NAME_FUNC_OFFSET(11779, glBindProgramNV, glBindProgramNV, NULL, 695), + NAME_FUNC_OFFSET(11795, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696), + NAME_FUNC_OFFSET(11814, glExecuteProgramNV, glExecuteProgramNV, NULL, 697), + NAME_FUNC_OFFSET(11833, glGenProgramsNV, glGenProgramsNV, NULL, 698), + NAME_FUNC_OFFSET(11849, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 699), + NAME_FUNC_OFFSET(11875, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 700), + NAME_FUNC_OFFSET(11901, glGetProgramStringNV, glGetProgramStringNV, NULL, 701), + NAME_FUNC_OFFSET(11922, glGetProgramivNV, glGetProgramivNV, NULL, 702), + NAME_FUNC_OFFSET(11939, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 703), + NAME_FUNC_OFFSET(11960, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704), + NAME_FUNC_OFFSET(11988, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 705), + NAME_FUNC_OFFSET(12010, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 706), + NAME_FUNC_OFFSET(12032, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 707), + NAME_FUNC_OFFSET(12054, glIsProgramNV, glIsProgramNV, NULL, 708), + NAME_FUNC_OFFSET(12068, glLoadProgramNV, glLoadProgramNV, NULL, 709), + NAME_FUNC_OFFSET(12084, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 710), + NAME_FUNC_OFFSET(12109, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 711), + NAME_FUNC_OFFSET(12134, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 712), + NAME_FUNC_OFFSET(12162, glTrackMatrixNV, glTrackMatrixNV, NULL, 713), + NAME_FUNC_OFFSET(12178, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 714), + NAME_FUNC_OFFSET(12197, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 715), + NAME_FUNC_OFFSET(12217, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 716), + NAME_FUNC_OFFSET(12236, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 717), + NAME_FUNC_OFFSET(12256, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 718), + NAME_FUNC_OFFSET(12275, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 719), + NAME_FUNC_OFFSET(12295, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 720), + NAME_FUNC_OFFSET(12314, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 721), + NAME_FUNC_OFFSET(12334, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 722), + NAME_FUNC_OFFSET(12353, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 723), + NAME_FUNC_OFFSET(12373, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 724), + NAME_FUNC_OFFSET(12392, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 725), + NAME_FUNC_OFFSET(12412, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 726), + NAME_FUNC_OFFSET(12431, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 727), + NAME_FUNC_OFFSET(12451, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 728), + NAME_FUNC_OFFSET(12470, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 729), + NAME_FUNC_OFFSET(12490, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 730), + NAME_FUNC_OFFSET(12509, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 731), + NAME_FUNC_OFFSET(12529, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 732), + NAME_FUNC_OFFSET(12548, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 733), + NAME_FUNC_OFFSET(12568, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 734), + NAME_FUNC_OFFSET(12587, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 735), + NAME_FUNC_OFFSET(12607, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 736), + NAME_FUNC_OFFSET(12626, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 737), + NAME_FUNC_OFFSET(12646, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 738), + NAME_FUNC_OFFSET(12666, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 739), + NAME_FUNC_OFFSET(12687, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 740), + NAME_FUNC_OFFSET(12711, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 741), + NAME_FUNC_OFFSET(12732, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 742), + NAME_FUNC_OFFSET(12753, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 743), + NAME_FUNC_OFFSET(12774, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 744), + NAME_FUNC_OFFSET(12795, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 745), + NAME_FUNC_OFFSET(12816, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 746), + NAME_FUNC_OFFSET(12837, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 747), + NAME_FUNC_OFFSET(12858, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 748), + NAME_FUNC_OFFSET(12879, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 749), + NAME_FUNC_OFFSET(12900, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 750), + NAME_FUNC_OFFSET(12921, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 751), + NAME_FUNC_OFFSET(12942, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 752), + NAME_FUNC_OFFSET(12963, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 753), + NAME_FUNC_OFFSET(12985, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 754), + NAME_FUNC_OFFSET(13012, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 755), + NAME_FUNC_OFFSET(13039, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 756), + NAME_FUNC_OFFSET(13063, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 757), + NAME_FUNC_OFFSET(13087, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 758), + NAME_FUNC_OFFSET(13109, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 759), + NAME_FUNC_OFFSET(13131, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 760), + NAME_FUNC_OFFSET(13153, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 761), + NAME_FUNC_OFFSET(13178, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 762), + NAME_FUNC_OFFSET(13202, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 763), + NAME_FUNC_OFFSET(13224, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 764), + NAME_FUNC_OFFSET(13246, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 765), + NAME_FUNC_OFFSET(13268, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 766), + NAME_FUNC_OFFSET(13294, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 767), + NAME_FUNC_OFFSET(13317, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 768), + NAME_FUNC_OFFSET(13341, glPassTexCoordATI, glPassTexCoordATI, NULL, 769), + NAME_FUNC_OFFSET(13359, glSampleMapATI, glSampleMapATI, NULL, 770), + NAME_FUNC_OFFSET(13374, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 771), + NAME_FUNC_OFFSET(13405, glPointParameteriNV, glPointParameteriNV, NULL, 772), + NAME_FUNC_OFFSET(13425, glPointParameterivNV, glPointParameterivNV, NULL, 773), + NAME_FUNC_OFFSET(13446, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, 774), + NAME_FUNC_OFFSET(13469, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, 775), + NAME_FUNC_OFFSET(13492, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), + NAME_FUNC_OFFSET(13518, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), + NAME_FUNC_OFFSET(13541, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), + NAME_FUNC_OFFSET(13562, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 779), + NAME_FUNC_OFFSET(13593, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 780), + NAME_FUNC_OFFSET(13624, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 781), + NAME_FUNC_OFFSET(13652, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 782), + NAME_FUNC_OFFSET(13681, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 783), + NAME_FUNC_OFFSET(13709, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 784), + NAME_FUNC_OFFSET(13738, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 785), + NAME_FUNC_OFFSET(13764, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 786), + NAME_FUNC_OFFSET(13785, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), + NAME_FUNC_OFFSET(13802, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), + NAME_FUNC_OFFSET(13829, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 789), + NAME_FUNC_OFFSET(13850, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790), + NAME_FUNC_OFFSET(13872, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791), + NAME_FUNC_OFFSET(13900, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 792), + NAME_FUNC_OFFSET(13924, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793), + NAME_FUNC_OFFSET(13949, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794), + NAME_FUNC_OFFSET(13978, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 795), + NAME_FUNC_OFFSET(14004, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 796), + NAME_FUNC_OFFSET(14030, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797), + NAME_FUNC_OFFSET(14056, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798), + NAME_FUNC_OFFSET(14077, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799), + NAME_FUNC_OFFSET(14099, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800), + NAME_FUNC_OFFSET(14119, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801), + NAME_FUNC_OFFSET(14160, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802), + NAME_FUNC_OFFSET(14192, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803), + NAME_FUNC_OFFSET(14211, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804), + NAME_FUNC_OFFSET(14231, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805), + NAME_FUNC_OFFSET(14256, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806), + NAME_FUNC_OFFSET(14277, gl_dispatch_stub_807, gl_dispatch_stub_807, NULL, 807), + NAME_FUNC_OFFSET(14301, gl_dispatch_stub_808, gl_dispatch_stub_808, NULL, 808), + NAME_FUNC_OFFSET(14331, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809), + NAME_FUNC_OFFSET(14357, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810), + NAME_FUNC_OFFSET(14382, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811), + NAME_FUNC_OFFSET(14401, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812), + NAME_FUNC_OFFSET(14425, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813), + NAME_FUNC_OFFSET(14450, glUniform1uiEXT, glUniform1uiEXT, NULL, 814), + NAME_FUNC_OFFSET(14466, glUniform1uivEXT, glUniform1uivEXT, NULL, 815), + NAME_FUNC_OFFSET(14483, glUniform2uiEXT, glUniform2uiEXT, NULL, 816), + NAME_FUNC_OFFSET(14499, glUniform2uivEXT, glUniform2uivEXT, NULL, 817), + NAME_FUNC_OFFSET(14516, glUniform3uiEXT, glUniform3uiEXT, NULL, 818), + NAME_FUNC_OFFSET(14532, glUniform3uivEXT, glUniform3uivEXT, NULL, 819), + NAME_FUNC_OFFSET(14549, glUniform4uiEXT, glUniform4uiEXT, NULL, 820), + NAME_FUNC_OFFSET(14565, glUniform4uivEXT, glUniform4uivEXT, NULL, 821), + NAME_FUNC_OFFSET(14582, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822), + NAME_FUNC_OFFSET(14603, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823), + NAME_FUNC_OFFSET(14625, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824), + NAME_FUNC_OFFSET(14647, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825), + NAME_FUNC_OFFSET(14670, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826), + NAME_FUNC_OFFSET(14691, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827), + NAME_FUNC_OFFSET(14713, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828), + NAME_FUNC_OFFSET(14735, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829), + NAME_FUNC_OFFSET(14758, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830), + NAME_FUNC_OFFSET(14779, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831), + NAME_FUNC_OFFSET(14801, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832), + NAME_FUNC_OFFSET(14823, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833), + NAME_FUNC_OFFSET(14846, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834), + NAME_FUNC_OFFSET(14868, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835), + NAME_FUNC_OFFSET(14889, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836), + NAME_FUNC_OFFSET(14911, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837), + NAME_FUNC_OFFSET(14933, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838), + NAME_FUNC_OFFSET(14956, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839), + NAME_FUNC_OFFSET(14978, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840), + NAME_FUNC_OFFSET(15001, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841), + NAME_FUNC_OFFSET(15024, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842), + NAME_FUNC_OFFSET(15050, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843), + NAME_FUNC_OFFSET(15079, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844), + NAME_FUNC_OFFSET(15101, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845), + NAME_FUNC_OFFSET(15121, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846), + NAME_FUNC_OFFSET(15140, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847), + NAME_FUNC_OFFSET(15164, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848), + NAME_FUNC_OFFSET(15188, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849), + NAME_FUNC_OFFSET(15210, glClearColorIiEXT, glClearColorIiEXT, NULL, 850), + NAME_FUNC_OFFSET(15228, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 851), + NAME_FUNC_OFFSET(15247, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852), + NAME_FUNC_OFFSET(15271, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853), + NAME_FUNC_OFFSET(15296, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854), + NAME_FUNC_OFFSET(15317, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855), + NAME_FUNC_OFFSET(15339, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856), + NAME_FUNC_OFFSET(15366, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857), + NAME_FUNC_OFFSET(15391, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858), + NAME_FUNC_OFFSET(15419, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859), + NAME_FUNC_OFFSET(15439, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 860), + NAME_FUNC_OFFSET(15461, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861), + NAME_FUNC_OFFSET(15482, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862), + NAME_FUNC_OFFSET(15508, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863), + NAME_FUNC_OFFSET(15541, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864), + NAME_FUNC_OFFSET(15572, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865), + NAME_FUNC_OFFSET(15593, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), + NAME_FUNC_OFFSET(15624, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), + NAME_FUNC_OFFSET(15644, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 868), + NAME_FUNC_OFFSET(15672, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 869), + NAME_FUNC_OFFSET(15695, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 870), + NAME_FUNC_OFFSET(15720, glActiveProgramEXT, glActiveProgramEXT, NULL, 871), + NAME_FUNC_OFFSET(15739, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 872), + NAME_FUNC_OFFSET(15764, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 873), + NAME_FUNC_OFFSET(15786, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874), + NAME_FUNC_OFFSET(15811, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875), + NAME_FUNC_OFFSET(15840, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876), + NAME_FUNC_OFFSET(15871, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877), + NAME_FUNC_OFFSET(15895, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), + NAME_FUNC_OFFSET(15920, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 879), + NAME_FUNC_OFFSET(15959, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 880), + NAME_FUNC_OFFSET(15988, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(16006, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(16023, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(16039, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(16064, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(16084, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(16104, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(16127, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(16150, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(16170, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(16187, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(16204, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(16219, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(16243, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(16262, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(16281, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(16297, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(16316, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(16339, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16355, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16371, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(16398, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(16425, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(16445, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16464, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16483, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16513, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16543, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16573, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16603, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(16622, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(16645, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(16670, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(16695, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(16722, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(16750, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(16777, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(16805, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(16834, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(16863, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(16889, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(16920, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(16951, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(16975, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(16998, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(17016, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(17045, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(17074, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(17089, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(17115, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(17141, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(17156, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(17168, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(17188, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(17205, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(17221, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(17240, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(17263, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(17279, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(17301, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(17319, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(17338, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(17356, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(17375, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(17393, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(17412, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(17430, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(17449, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(17467, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(17486, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(17504, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(17523, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(17541, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(17560, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(17578, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(17597, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(17615, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(17634, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(17652, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(17671, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(17689, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(17708, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(17726, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(17745, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(17763, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(17782, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(17800, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(17819, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(17837, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(17856, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(17874, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(17893, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(17916, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(17939, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(17962, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(17985, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(18008, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(18025, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(18048, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(18071, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(18094, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(18120, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(18146, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(18172, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(18196, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(18223, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(18249, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(18269, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(18289, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(18309, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(18332, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(18356, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(18379, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(18403, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(18420, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(18438, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(18455, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET(18473, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(18490, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET(18508, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(18525, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET(18543, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(18560, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET(18578, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(18595, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET(18613, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(18630, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET(18648, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(18665, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(18683, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(18700, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(18718, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(18737, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(18756, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(18775, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(18794, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(18814, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(18834, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(18854, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(18872, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(18889, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(18907, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(18924, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(18942, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(18960, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(18977, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(18995, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(19014, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(19033, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(19052, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(19074, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(19087, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(19100, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(19116, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(19132, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(19145, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(19168, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET(19188, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(19207, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(19218, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(19230, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(19244, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(19257, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(19273, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(19284, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(19297, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(19316, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(19336, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(19349, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(19359, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(19375, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(19394, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(19412, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(19433, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(19448, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(19463, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(19477, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(19492, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(19504, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(19517, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(19529, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(19542, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(19554, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(19567, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(19579, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(19592, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(19604, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(19617, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(19629, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(19642, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(19654, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(19667, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(19679, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(19692, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(19711, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(19730, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(19749, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(19762, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(19780, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(19801, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(19819, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(19839, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(19853, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(19870, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(19895, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(19917, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(19944, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(19968, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), + NAME_FUNC_OFFSET(20004, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607), + NAME_FUNC_OFFSET(20020, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608), + NAME_FUNC_OFFSET(20039, glPointParameterfEXT, glPointParameterfEXT, NULL, 615), + NAME_FUNC_OFFSET(20057, glPointParameterfEXT, glPointParameterfEXT, NULL, 615), + NAME_FUNC_OFFSET(20078, glPointParameterfEXT, glPointParameterfEXT, NULL, 615), + NAME_FUNC_OFFSET(20100, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616), + NAME_FUNC_OFFSET(20119, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616), + NAME_FUNC_OFFSET(20141, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616), + NAME_FUNC_OFFSET(20164, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619), + NAME_FUNC_OFFSET(20183, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620), + NAME_FUNC_OFFSET(20203, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621), + NAME_FUNC_OFFSET(20222, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622), + NAME_FUNC_OFFSET(20242, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623), + NAME_FUNC_OFFSET(20261, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624), + NAME_FUNC_OFFSET(20281, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625), + NAME_FUNC_OFFSET(20300, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626), + NAME_FUNC_OFFSET(20320, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627), + NAME_FUNC_OFFSET(20339, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628), + NAME_FUNC_OFFSET(20359, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629), + NAME_FUNC_OFFSET(20379, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630), + NAME_FUNC_OFFSET(20400, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631), + NAME_FUNC_OFFSET(20420, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632), + NAME_FUNC_OFFSET(20441, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633), + NAME_FUNC_OFFSET(20461, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634), + NAME_FUNC_OFFSET(20482, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635), + NAME_FUNC_OFFSET(20506, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636), + NAME_FUNC_OFFSET(20524, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637), + NAME_FUNC_OFFSET(20544, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638), + NAME_FUNC_OFFSET(20562, glFogCoorddEXT, glFogCoorddEXT, NULL, 639), + NAME_FUNC_OFFSET(20574, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640), + NAME_FUNC_OFFSET(20587, glFogCoordfEXT, glFogCoordfEXT, NULL, 641), + NAME_FUNC_OFFSET(20599, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642), + NAME_FUNC_OFFSET(20612, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644), + NAME_FUNC_OFFSET(20632, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644), + NAME_FUNC_OFFSET(20656, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661), + NAME_FUNC_OFFSET(20670, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661), + NAME_FUNC_OFFSET(20687, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662), + NAME_FUNC_OFFSET(20702, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662), + NAME_FUNC_OFFSET(20720, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663), + NAME_FUNC_OFFSET(20734, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663), + NAME_FUNC_OFFSET(20751, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664), + NAME_FUNC_OFFSET(20766, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664), + NAME_FUNC_OFFSET(20784, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665), + NAME_FUNC_OFFSET(20798, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665), + NAME_FUNC_OFFSET(20815, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666), + NAME_FUNC_OFFSET(20830, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666), + NAME_FUNC_OFFSET(20848, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667), + NAME_FUNC_OFFSET(20862, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667), + NAME_FUNC_OFFSET(20879, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668), + NAME_FUNC_OFFSET(20894, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668), + NAME_FUNC_OFFSET(20912, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669), + NAME_FUNC_OFFSET(20926, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669), + NAME_FUNC_OFFSET(20943, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670), + NAME_FUNC_OFFSET(20958, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670), + NAME_FUNC_OFFSET(20976, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671), + NAME_FUNC_OFFSET(20990, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671), + NAME_FUNC_OFFSET(21007, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672), + NAME_FUNC_OFFSET(21022, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672), + NAME_FUNC_OFFSET(21040, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673), + NAME_FUNC_OFFSET(21054, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673), + NAME_FUNC_OFFSET(21071, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674), + NAME_FUNC_OFFSET(21086, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674), + NAME_FUNC_OFFSET(21104, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675), + NAME_FUNC_OFFSET(21118, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675), + NAME_FUNC_OFFSET(21135, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676), + NAME_FUNC_OFFSET(21150, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676), + NAME_FUNC_OFFSET(21168, glBindProgramNV, glBindProgramNV, NULL, 695), + NAME_FUNC_OFFSET(21185, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696), + NAME_FUNC_OFFSET(21205, glGenProgramsNV, glGenProgramsNV, NULL, 698), + NAME_FUNC_OFFSET(21222, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704), + NAME_FUNC_OFFSET(21248, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704), + NAME_FUNC_OFFSET(21277, glIsProgramNV, glIsProgramNV, NULL, 708), + NAME_FUNC_OFFSET(21292, glPointParameteriNV, glPointParameteriNV, NULL, 772), + NAME_FUNC_OFFSET(21310, glPointParameterivNV, glPointParameterivNV, NULL, 773), + NAME_FUNC_OFFSET(21329, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), + NAME_FUNC_OFFSET(21350, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), + NAME_FUNC_OFFSET(21366, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 785), + NAME_FUNC_OFFSET(21390, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), + NAME_FUNC_OFFSET(21414, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), + NAME_FUNC_OFFSET(21441, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 789), + NAME_FUNC_OFFSET(21459, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790), + NAME_FUNC_OFFSET(21478, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791), + NAME_FUNC_OFFSET(21503, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 792), + NAME_FUNC_OFFSET(21524, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793), + NAME_FUNC_OFFSET(21546, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794), + NAME_FUNC_OFFSET(21572, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 795), + NAME_FUNC_OFFSET(21595, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 796), + NAME_FUNC_OFFSET(21618, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797), + NAME_FUNC_OFFSET(21641, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798), + NAME_FUNC_OFFSET(21659, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799), + NAME_FUNC_OFFSET(21678, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800), + NAME_FUNC_OFFSET(21695, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801), + NAME_FUNC_OFFSET(21733, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802), + NAME_FUNC_OFFSET(21762, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803), + NAME_FUNC_OFFSET(21778, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804), + NAME_FUNC_OFFSET(21795, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805), + NAME_FUNC_OFFSET(21817, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806), + NAME_FUNC_OFFSET(21835, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809), + NAME_FUNC_OFFSET(21858, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810), + NAME_FUNC_OFFSET(21880, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811), + NAME_FUNC_OFFSET(21896, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812), + NAME_FUNC_OFFSET(21917, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813), + NAME_FUNC_OFFSET(21939, glUniform1uiEXT, glUniform1uiEXT, NULL, 814), + NAME_FUNC_OFFSET(21952, glUniform1uivEXT, glUniform1uivEXT, NULL, 815), + NAME_FUNC_OFFSET(21966, glUniform2uiEXT, glUniform2uiEXT, NULL, 816), + NAME_FUNC_OFFSET(21979, glUniform2uivEXT, glUniform2uivEXT, NULL, 817), + NAME_FUNC_OFFSET(21993, glUniform3uiEXT, glUniform3uiEXT, NULL, 818), + NAME_FUNC_OFFSET(22006, glUniform3uivEXT, glUniform3uivEXT, NULL, 819), + NAME_FUNC_OFFSET(22020, glUniform4uiEXT, glUniform4uiEXT, NULL, 820), + NAME_FUNC_OFFSET(22033, glUniform4uivEXT, glUniform4uivEXT, NULL, 821), + NAME_FUNC_OFFSET(22047, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822), + NAME_FUNC_OFFSET(22065, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823), + NAME_FUNC_OFFSET(22084, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824), + NAME_FUNC_OFFSET(22103, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825), + NAME_FUNC_OFFSET(22123, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826), + NAME_FUNC_OFFSET(22141, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827), + NAME_FUNC_OFFSET(22160, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828), + NAME_FUNC_OFFSET(22179, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829), + NAME_FUNC_OFFSET(22199, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830), + NAME_FUNC_OFFSET(22217, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831), + NAME_FUNC_OFFSET(22236, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832), + NAME_FUNC_OFFSET(22255, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833), + NAME_FUNC_OFFSET(22275, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834), + NAME_FUNC_OFFSET(22294, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835), + NAME_FUNC_OFFSET(22312, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836), + NAME_FUNC_OFFSET(22331, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837), + NAME_FUNC_OFFSET(22350, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838), + NAME_FUNC_OFFSET(22370, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839), + NAME_FUNC_OFFSET(22389, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840), + NAME_FUNC_OFFSET(22409, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841), + NAME_FUNC_OFFSET(22429, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842), + NAME_FUNC_OFFSET(22452, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843), + NAME_FUNC_OFFSET(22478, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844), + NAME_FUNC_OFFSET(22491, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845), + NAME_FUNC_OFFSET(22502, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846), + NAME_FUNC_OFFSET(22512, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847), + NAME_FUNC_OFFSET(22528, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848), + NAME_FUNC_OFFSET(22544, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849), + NAME_FUNC_OFFSET(22557, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852), + NAME_FUNC_OFFSET(22578, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853), + NAME_FUNC_OFFSET(22600, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854), + NAME_FUNC_OFFSET(22618, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855), + NAME_FUNC_OFFSET(22637, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856), + NAME_FUNC_OFFSET(22662, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857), + NAME_FUNC_OFFSET(22685, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858), + NAME_FUNC_OFFSET(22710, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859), + NAME_FUNC_OFFSET(22727, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861), + NAME_FUNC_OFFSET(22745, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862), + NAME_FUNC_OFFSET(22768, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863), + NAME_FUNC_OFFSET(22798, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864), + NAME_FUNC_OFFSET(22826, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865), + NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) +}; + +#undef NAME_FUNC_OFFSET -- cgit v1.2.3