From 0b9b391c5a7acb31e5d8061169649043a38d6d0e Mon Sep 17 00:00:00 2001 From: marha Date: Mon, 28 Mar 2011 10:22:02 +0000 Subject: xserver xkeyboard-config mesa git update 28 Mar 2011 --- mesalib/src/mapi/glapi/gen/GL3x.xml | 1178 +- mesalib/src/mapi/glapi/glapi_mapi_tmp.h | 26232 +++++++++++++++--------------- mesalib/src/mapi/glapi/glapitable.h | 1874 +-- mesalib/src/mapi/glapi/glapitemp.h | 15744 +++++++++--------- 4 files changed, 22514 insertions(+), 22514 deletions(-) (limited to 'mesalib/src/mapi/glapi') diff --git a/mesalib/src/mapi/glapi/gen/GL3x.xml b/mesalib/src/mapi/glapi/gen/GL3x.xml index da6af5c8b..cec9c916e 100644 --- a/mesalib/src/mapi/glapi/gen/GL3x.xml +++ b/mesalib/src/mapi/glapi/gen/GL3x.xml @@ -1,589 +1,589 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h index 0c6ecff3d..ce22c916b 100644 --- a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h +++ b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h @@ -1,13116 +1,13116 @@ -/* This file is automatically generated by mapi_abi.py. Do not modify. */ - -#ifndef _GLAPI_TMP_H_ -#define _GLAPI_TMP_H_ -#ifdef USE_MGL_NAMESPACE -#define GLAPI_PREFIX(func) mgl##func -#define GLAPI_PREFIX_STR(func) "mgl"#func -#else -#define GLAPI_PREFIX(func) gl##func -#define GLAPI_PREFIX_STR(func) "gl"#func -#endif /* USE_MGL_NAMESPACE */ - -typedef int GLfixed; -typedef int GLclampx; -#endif /* _GLAPI_TMP_H_ */ - -#ifdef MAPI_TMP_DEFINES -#define GL_GLEXT_PROTOTYPES -#include "GL/gl.h" -#include "GL/glext.h" - -GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void); -GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list); -GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range); -GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range); -GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base); -GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); -GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag); -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag); -GLAPI void APIENTRY GLAPI_PREFIX(End)(void); -GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2); -GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2); -GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2); -GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2); -GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation); -GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern); -GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width); -GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size); -GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask); -GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param); -GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer); -GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer); -GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void); -GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name); -GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token); -GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void); -GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name); -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask); -GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c); -GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s); -GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth); -GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask); -GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag); -GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask); -GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value); -GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap); -GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap); -GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void); -GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void); -GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void); -GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask); -GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u); -GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2); -GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i); -GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j); -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref); -GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor); -GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode); -GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask); -GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); -GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func); -GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor); -GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values); -GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values); -GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values); -GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation); -GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params); -GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void); -GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values); -GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values); -GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values); -GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask); -GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list); -GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar); -GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void); -GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m); -GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m); -GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m); -GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m); -GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void); -GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void); -GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i); -GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i); -GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture); -GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture); -GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array); -GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count); -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count); -GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array); -GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c); -GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures); -GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures); -GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures); -GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params); -GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture); -GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities); -GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities); -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void); -GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask); -GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); -GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); -GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); -GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); -GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table); -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid *table); -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_345)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid *image); -GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_358)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); -GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); -GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_363)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_366)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture); -GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture); -GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture); -GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader); -GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void); -GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader); -GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader); -GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); -GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask); -GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp); -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil); -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value); -GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor); -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m); -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m); -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m); -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m); -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m); -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m); -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m); -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m); -GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert); -GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img); -GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img); -GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer); -GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer); -GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); -GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); -GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer); -GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer); -GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer); -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params); -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params); -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer); -GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access); -GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids); -GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids); -GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids); -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); -GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader); -GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader); -GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void); -GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj); -GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog); -GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname); -GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); -GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source); -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name); -GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program); -GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length); -GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program); -GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program); -GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name); -GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name); -GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor); -GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); -GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array); -GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays); -GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync); -GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags); -GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync); -GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); -GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex); -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); -GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); -GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids); -GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void); -GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void); -GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth); -GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar); -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); -GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void); -GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_610)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_611)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_612)(GLuint program, GLenum pname, GLint value); -GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_614)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_615)(const GLfloat *coords); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_616)(GLint x, GLint y, GLint z, GLint width, GLint height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_617)(const GLint *coords); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_618)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_619)(const GLshort *coords); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_620)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_621)(const GLfixed *coords); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_622)(GLenum type, GLsizei stride, const GLvoid *pointer); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_623)(GLenum pname, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_624)(GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_625)(GLenum pname, GLfloat param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_626)(GLenum pname, const GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_627)(GLenum pname, GLint param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_628)(GLenum pname, const GLint *params); -GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_629)(GLfixed *mantissa, GLint *exponent); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_630)(GLclampf value, GLboolean invert); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_631)(GLenum pattern); -GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count); -GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_666)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void); -GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_708)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_709)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_710)(GLsizei n, const GLuint *fences); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_711)(GLuint fence); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_712)(GLsizei n, GLuint *fences); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_713)(GLuint fence, GLenum pname, GLint *params); -GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_714)(GLuint fence); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_715)(GLuint fence, GLenum condition); -GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_716)(GLuint fence); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences); -GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs); -GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs); -GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids); -GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param); -GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param); -GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param); -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void); -GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void); -GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range); -GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); -GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); -GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_797)(GLenum face); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_798)(GLuint array); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_799)(GLsizei n, const GLuint *arrays); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_800)(GLsizei n, GLuint *arrays); -GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_801)(GLuint array); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_810)(GLenum func, GLclampx ref); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_811)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_812)(GLclampx depth); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_813)(GLenum plane, const GLfixed *equation); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_814)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_815)(GLclampx zNear, GLclampx zFar); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_816)(GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_817)(GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_818)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_819)(GLenum plane, GLfixed *equation); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_820)(GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_821)(GLenum light, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_822)(GLenum face, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_823)(GLenum target, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_824)(GLenum coord, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_825)(GLenum target, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_826)(GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_827)(GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_828)(GLenum light, GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_829)(GLenum light, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_830)(GLfixed width); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_831)(const GLfixed *m); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_832)(GLenum face, GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(GLenum face, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(const GLfixed *m); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(GLfixed nx, GLfixed ny, GLfixed nz); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_838)(GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_839)(GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_840)(GLfixed size); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_841)(GLfixed factor, GLfixed units); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_842)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_843)(GLclampx value, GLboolean invert); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_844)(GLfixed x, GLfixed y, GLfixed z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_845)(GLenum target, GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLenum target, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(GLenum coord, GLenum pname, GLint param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLenum coord, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum target, GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(GLenum target, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLfixed x, GLfixed y, GLfixed z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLenum plane, const GLfloat *equation); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLenum plane, GLfloat *equation); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLclampd zmin, GLclampd zmax); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLenum modeRGB, GLenum modeA); -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA); -GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer); -GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer); -GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer); -GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target); -GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers); -GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers); -GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer); -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_875)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_876)(GLenum target, GLenum pname, GLint param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_877)(GLenum target, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name); -GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name); -GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data); -GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data); -GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data); -GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); -GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void); -GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void); -GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void); -GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void); -GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode); -GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); -GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_935)(GLenum target, GLenum pname, GLvoid **params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_936)(GLenum target, GLsizei length, GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value); -GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); -GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); -GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program); -GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string); -GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_945)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint id, GLenum pname, GLint64EXT *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLuint id, GLenum pname, GLuint64EXT *params); -GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset); -GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset); -#undef MAPI_TMP_DEFINES -#endif /* MAPI_TMP_DEFINES */ - -#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN -GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[0]; - ((void (APIENTRY *)(GLuint list, GLenum mode)) _func)(list, mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[2]; - ((void (APIENTRY *)(GLuint list)) _func)(list); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[3]; - ((void (APIENTRY *)(GLsizei n, GLenum type, const GLvoid *lists)) _func)(n, type, lists); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[4]; - ((void (APIENTRY *)(GLuint list, GLsizei range)) _func)(list, range); -} - -GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[5]; - return ((GLuint (APIENTRY *)(GLsizei range)) _func)(range); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[6]; - ((void (APIENTRY *)(GLuint base)) _func)(base); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[7]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[8]; - ((void (APIENTRY *)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)) _func)(width, height, xorig, yorig, xmove, ymove, bitmap); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[9]; - ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[10]; - ((void (APIENTRY *)(const GLbyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[11]; - ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[12]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[13]; - ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[14]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[15]; - ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[16]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[17]; - ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[18]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[19]; - ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[20]; - ((void (APIENTRY *)(const GLubyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[21]; - ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[22]; - ((void (APIENTRY *)(const GLuint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[23]; - ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[24]; - ((void (APIENTRY *)(const GLushort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[25]; - ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[26]; - ((void (APIENTRY *)(const GLbyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[27]; - ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[28]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[29]; - ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[30]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[31]; - ((void (APIENTRY *)(GLint red, GLint green, GLint blue, GLint alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[32]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[33]; - ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue, GLshort alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[34]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[35]; - ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[36]; - ((void (APIENTRY *)(const GLubyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[37]; - ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue, GLuint alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[38]; - ((void (APIENTRY *)(const GLuint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[39]; - ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue, GLushort alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[40]; - ((void (APIENTRY *)(const GLushort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[41]; - ((void (APIENTRY *)(GLboolean flag)) _func)(flag); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[42]; - ((void (APIENTRY *)(const GLboolean *flag)) _func)(flag); -} - -GLAPI void APIENTRY GLAPI_PREFIX(End)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[43]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[44]; - ((void (APIENTRY *)(GLdouble c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[45]; - ((void (APIENTRY *)(const GLdouble *c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[46]; - ((void (APIENTRY *)(GLfloat c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[47]; - ((void (APIENTRY *)(const GLfloat *c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[48]; - ((void (APIENTRY *)(GLint c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[49]; - ((void (APIENTRY *)(const GLint *c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[50]; - ((void (APIENTRY *)(GLshort c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[51]; - ((void (APIENTRY *)(const GLshort *c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[52]; - ((void (APIENTRY *)(GLbyte nx, GLbyte ny, GLbyte nz)) _func)(nx, ny, nz); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[53]; - ((void (APIENTRY *)(const GLbyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[54]; - ((void (APIENTRY *)(GLdouble nx, GLdouble ny, GLdouble nz)) _func)(nx, ny, nz); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[55]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[56]; - ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[57]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[58]; - ((void (APIENTRY *)(GLint nx, GLint ny, GLint nz)) _func)(nx, ny, nz); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[59]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[60]; - ((void (APIENTRY *)(GLshort nx, GLshort ny, GLshort nz)) _func)(nx, ny, nz); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[61]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[62]; - ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[63]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[64]; - ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[65]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[66]; - ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[67]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[68]; - ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[69]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[70]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[71]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[72]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[73]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[74]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[75]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[76]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[77]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[78]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[79]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[80]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[81]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[82]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[83]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[84]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[85]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[86]; - ((void (APIENTRY *)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)) _func)(x1, y1, x2, y2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[87]; - ((void (APIENTRY *)(const GLdouble *v1, const GLdouble *v2)) _func)(v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[88]; - ((void (APIENTRY *)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)) _func)(x1, y1, x2, y2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[89]; - ((void (APIENTRY *)(const GLfloat *v1, const GLfloat *v2)) _func)(v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[90]; - ((void (APIENTRY *)(GLint x1, GLint y1, GLint x2, GLint y2)) _func)(x1, y1, x2, y2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[91]; - ((void (APIENTRY *)(const GLint *v1, const GLint *v2)) _func)(v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[92]; - ((void (APIENTRY *)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)) _func)(x1, y1, x2, y2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[93]; - ((void (APIENTRY *)(const GLshort *v1, const GLshort *v2)) _func)(v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[94]; - ((void (APIENTRY *)(GLdouble s)) _func)(s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[95]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[96]; - ((void (APIENTRY *)(GLfloat s)) _func)(s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[97]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[98]; - ((void (APIENTRY *)(GLint s)) _func)(s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[99]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[100]; - ((void (APIENTRY *)(GLshort s)) _func)(s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[101]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[102]; - ((void (APIENTRY *)(GLdouble s, GLdouble t)) _func)(s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[103]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[104]; - ((void (APIENTRY *)(GLfloat s, GLfloat t)) _func)(s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[105]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[106]; - ((void (APIENTRY *)(GLint s, GLint t)) _func)(s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[107]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[108]; - ((void (APIENTRY *)(GLshort s, GLshort t)) _func)(s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[109]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[110]; - ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r)) _func)(s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[111]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[112]; - ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r)) _func)(s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[113]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[114]; - ((void (APIENTRY *)(GLint s, GLint t, GLint r)) _func)(s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[115]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[116]; - ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r)) _func)(s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[117]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[118]; - ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[119]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[120]; - ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[121]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[122]; - ((void (APIENTRY *)(GLint s, GLint t, GLint r, GLint q)) _func)(s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[123]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[124]; - ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r, GLshort q)) _func)(s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[125]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[126]; - ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[127]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[128]; - ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[129]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[130]; - ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[131]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[132]; - ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[133]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[134]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[135]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[136]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[137]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[138]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[139]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[140]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[141]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[142]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[143]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[144]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[145]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[146]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[147]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[148]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[149]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[150]; - ((void (APIENTRY *)(GLenum plane, const GLdouble *equation)) _func)(plane, equation); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[151]; - ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[152]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[153]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[154]; - ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[155]; - ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[156]; - ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[157]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[158]; - ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[159]; - ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[160]; - ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[161]; - ((void (APIENTRY *)(GLenum light, GLenum pname, GLint param)) _func)(light, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[162]; - ((void (APIENTRY *)(GLenum light, GLenum pname, const GLint *params)) _func)(light, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[163]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[164]; - ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[165]; - ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[166]; - ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[167]; - ((void (APIENTRY *)(GLint factor, GLushort pattern)) _func)(factor, pattern); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[168]; - ((void (APIENTRY *)(GLfloat width)) _func)(width); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[169]; - ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[170]; - ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[171]; - ((void (APIENTRY *)(GLenum face, GLenum pname, GLint param)) _func)(face, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[172]; - ((void (APIENTRY *)(GLenum face, GLenum pname, const GLint *params)) _func)(face, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[173]; - ((void (APIENTRY *)(GLfloat size)) _func)(size); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[174]; - ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[175]; - ((void (APIENTRY *)(const GLubyte *mask)) _func)(mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[176]; - ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[177]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[178]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[179]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[180]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[181]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[182]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, border, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[183]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[184]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[185]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[186]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[187]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[188]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble param)) _func)(coord, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[189]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLdouble *params)) _func)(coord, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[190]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[191]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[192]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[193]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[194]; - ((void (APIENTRY *)(GLsizei size, GLenum type, GLfloat *buffer)) _func)(size, type, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[195]; - ((void (APIENTRY *)(GLsizei size, GLuint *buffer)) _func)(size, buffer); -} - -GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[196]; - return ((GLint (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[197]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[198]; - ((void (APIENTRY *)(GLuint name)) _func)(name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[199]; - ((void (APIENTRY *)(GLfloat token)) _func)(token); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[200]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[201]; - ((void (APIENTRY *)(GLuint name)) _func)(name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[202]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[203]; - ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[204]; - ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[205]; - ((void (APIENTRY *)(GLfloat c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[206]; - ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[207]; - ((void (APIENTRY *)(GLint s)) _func)(s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[208]; - ((void (APIENTRY *)(GLclampd depth)) _func)(depth); -} - -GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[209]; - ((void (APIENTRY *)(GLuint mask)) _func)(mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[210]; - ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[211]; - ((void (APIENTRY *)(GLboolean flag)) _func)(flag); -} - -GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[212]; - ((void (APIENTRY *)(GLuint mask)) _func)(mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[213]; - ((void (APIENTRY *)(GLenum op, GLfloat value)) _func)(op, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[214]; - ((void (APIENTRY *)(GLenum cap)) _func)(cap); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[215]; - ((void (APIENTRY *)(GLenum cap)) _func)(cap); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[216]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[217]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[218]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[219]; - ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[220]; - ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)) _func)(target, u1, u2, stride, order, points); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[221]; - ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)) _func)(target, u1, u2, stride, order, points); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[222]; - ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[223]; - ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[224]; - ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2)) _func)(un, u1, u2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[225]; - ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2)) _func)(un, u1, u2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[226]; - ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)) _func)(un, u1, u2, vn, v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[227]; - ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)) _func)(un, u1, u2, vn, v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[228]; - ((void (APIENTRY *)(GLdouble u)) _func)(u); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[229]; - ((void (APIENTRY *)(const GLdouble *u)) _func)(u); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[230]; - ((void (APIENTRY *)(GLfloat u)) _func)(u); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[231]; - ((void (APIENTRY *)(const GLfloat *u)) _func)(u); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[232]; - ((void (APIENTRY *)(GLdouble u, GLdouble v)) _func)(u, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[233]; - ((void (APIENTRY *)(const GLdouble *u)) _func)(u); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[234]; - ((void (APIENTRY *)(GLfloat u, GLfloat v)) _func)(u, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[235]; - ((void (APIENTRY *)(const GLfloat *u)) _func)(u); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[236]; - ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2)) _func)(mode, i1, i2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[237]; - ((void (APIENTRY *)(GLint i)) _func)(i); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[238]; - ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)) _func)(mode, i1, i2, j1, j2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[239]; - ((void (APIENTRY *)(GLint i, GLint j)) _func)(i, j); -} - -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[240]; - ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[241]; - ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[242]; - ((void (APIENTRY *)(GLenum opcode)) _func)(opcode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[243]; - ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[244]; - ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[245]; - ((void (APIENTRY *)(GLenum func)) _func)(func); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[246]; - ((void (APIENTRY *)(GLfloat xfactor, GLfloat yfactor)) _func)(xfactor, yfactor); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[247]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[248]; - ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[249]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[250]; - ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[251]; - ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLfloat *values)) _func)(map, mapsize, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[252]; - ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLuint *values)) _func)(map, mapsize, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[253]; - ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLushort *values)) _func)(map, mapsize, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[254]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[255]; - ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)) _func)(x, y, width, height, type); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[256]; - ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[257]; - ((void (APIENTRY *)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(width, height, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[258]; - ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[259]; - ((void (APIENTRY *)(GLenum plane, GLdouble *equation)) _func)(plane, equation); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[260]; - ((void (APIENTRY *)(GLenum pname, GLdouble *params)) _func)(pname, params); -} - -GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[261]; - return ((GLenum (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[262]; - ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[263]; - ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[264]; - ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[265]; - ((void (APIENTRY *)(GLenum light, GLenum pname, GLint *params)) _func)(light, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[266]; - ((void (APIENTRY *)(GLenum target, GLenum query, GLdouble *v)) _func)(target, query, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[267]; - ((void (APIENTRY *)(GLenum target, GLenum query, GLfloat *v)) _func)(target, query, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[268]; - ((void (APIENTRY *)(GLenum target, GLenum query, GLint *v)) _func)(target, query, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[269]; - ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[270]; - ((void (APIENTRY *)(GLenum face, GLenum pname, GLint *params)) _func)(face, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[271]; - ((void (APIENTRY *)(GLenum map, GLfloat *values)) _func)(map, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[272]; - ((void (APIENTRY *)(GLenum map, GLuint *values)) _func)(map, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[273]; - ((void (APIENTRY *)(GLenum map, GLushort *values)) _func)(map, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[274]; - ((void (APIENTRY *)(GLubyte *mask)) _func)(mask); -} - -GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[275]; - return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[276]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[277]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[278]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble *params)) _func)(coord, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[279]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[280]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[281]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)) _func)(target, level, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[282]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[283]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[284]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLfloat *params)) _func)(target, level, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[285]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLint *params)) _func)(target, level, pname, params); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[286]; - return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[287]; - return ((GLboolean (APIENTRY *)(GLuint list)) _func)(list); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[288]; - ((void (APIENTRY *)(GLclampd zNear, GLclampd zFar)) _func)(zNear, zFar); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[289]; - ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[290]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[291]; - ((void (APIENTRY *)(const GLfloat *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[292]; - ((void (APIENTRY *)(const GLdouble *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[293]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[294]; - ((void (APIENTRY *)(const GLfloat *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[295]; - ((void (APIENTRY *)(const GLdouble *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[296]; - ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[297]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[298]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[299]; - ((void (APIENTRY *)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)) _func)(angle, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[300]; - ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[301]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[302]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[303]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[304]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[305]; - ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[306]; - ((void (APIENTRY *)(GLint i)) _func)(i); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[306]; - ((void (APIENTRY *)(GLint i)) _func)(i); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[307]; - ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[307]; - ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[308]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[309]; - ((void (APIENTRY *)(GLenum array)) _func)(array); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[310]; - ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[310]; - ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[311]; - ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[312]; - ((void (APIENTRY *)(GLsizei stride, const GLvoid *pointer)) _func)(stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[313]; - ((void (APIENTRY *)(GLenum array)) _func)(array); -} - -GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[314]; - ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[315]; - ((void (APIENTRY *)(GLubyte c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[316]; - ((void (APIENTRY *)(const GLubyte *c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[317]; - ((void (APIENTRY *)(GLenum format, GLsizei stride, const GLvoid *pointer)) _func)(format, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[318]; - ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[319]; - ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[320]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[321]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[322]; - return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences); -} - -#if 0 -GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[322]; - return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences); -} -#endif - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[323]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[323]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[324]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[324]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[325]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[325]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[326]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[326]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[327]; - ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures); -} - -#if 0 -GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[327]; - ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures); -} -#endif - -GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[328]; - ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures); -} - -#if 0 -GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[328]; - ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures); -} -#endif - -GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[329]; - ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[329]; - ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[330]; - return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture); -} - -#if 0 -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[330]; - return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture); -} -#endif - -GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[331]; - ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[331]; - ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[332]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[332]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[333]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[333]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[334]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[335]; - ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[336]; - ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[336]; - ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[337]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[337]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[338]; - ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[338]; - ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[339]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[339]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[340]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[341]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[342]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[343]; - ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table); -} - -#if 0 -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[343]; - ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table); -} -#endif - -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[344]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); -} - -#if 0 -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[344]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); -} -#endif - -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[345]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -#if 0 -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[345]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} -#endif - -GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[346]; - ((void (APIENTRY *)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)) _func)(target, start, count, format, type, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[347]; - ((void (APIENTRY *)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)) _func)(target, start, x, y, width); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[348]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, format, type, image); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[349]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, height, format, type, image); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[350]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[351]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[352]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[353]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[354]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[355]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, internalformat, x, y, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[356]; - ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *image)) _func)(target, format, type, image); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[357]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[358]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[359]; - ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)) _func)(target, format, type, row, column, span); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[360]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)) _func)(target, internalformat, width, height, format, type, row, column); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[361]; - ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[362]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[363]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[364]; - ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[365]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[366]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[367]; - ((void (APIENTRY *)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)) _func)(target, width, internalformat, sink); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[368]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLboolean sink)) _func)(target, internalformat, sink); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[369]; - ((void (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[370]; - ((void (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[371]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[371]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[372]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[372]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[373]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[373]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[374]; - ((void (APIENTRY *)(GLenum texture)) _func)(texture); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[374]; - ((void (APIENTRY *)(GLenum texture)) _func)(texture); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[375]; - ((void (APIENTRY *)(GLenum texture)) _func)(texture); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[375]; - ((void (APIENTRY *)(GLenum texture)) _func)(texture); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[376]; - ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[376]; - ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[377]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[377]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[378]; - ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[378]; - ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[379]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[379]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[380]; - ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[380]; - ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[381]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[381]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[382]; - ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[382]; - ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[383]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[383]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[384]; - ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[384]; - ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[385]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[385]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[386]; - ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[386]; - ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[387]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[387]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[388]; - ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[388]; - ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[389]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[389]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[390]; - ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[390]; - ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[391]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[391]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[392]; - ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[392]; - ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[393]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[393]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[394]; - ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[394]; - ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[395]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[395]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[396]; - ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[396]; - ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[397]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[397]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[398]; - ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[398]; - ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[399]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[399]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[400]; - ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[400]; - ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[401]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[401]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[402]; - ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[402]; - ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[403]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[403]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[404]; - ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[404]; - ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[405]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[405]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[406]; - ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[406]; - ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[407]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[407]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[408]; - ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader); -} - -GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[409]; - return ((GLuint (APIENTRY *)(void)) _func)(); -} - -GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[410]; - return ((GLuint (APIENTRY *)(GLenum type)) _func)(type); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[411]; - ((void (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[412]; - ((void (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[413]; - ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[414]; - ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[415]; - ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[416]; - ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[417]; - ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[418]; - ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[419]; - return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[420]; - return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader); -} - -GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[421]; - ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[422]; - ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[423]; - ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[424]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[425]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[426]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[427]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[428]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[429]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[430]; - ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[431]; - ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil)) _func)(buffer, drawbuffer, depth, stencil); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[432]; - ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat *value)) _func)(buffer, drawbuffer, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[433]; - ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLint *value)) _func)(buffer, drawbuffer, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[434]; - ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLuint *value)) _func)(buffer, drawbuffer, value); -} - -GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[435]; - return ((const GLubyte * (APIENTRY *)(GLenum name, GLuint index)) _func)(name, index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[436]; - ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[437]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[438]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint64 *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[439]; - ((void (APIENTRY *)(GLenum cap, GLuint index, GLint64 *data)) _func)(cap, index, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[440]; - ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[441]; - ((void (APIENTRY *)(const GLdouble *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[441]; - ((void (APIENTRY *)(const GLdouble *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[442]; - ((void (APIENTRY *)(const GLfloat *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[442]; - ((void (APIENTRY *)(const GLfloat *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[443]; - ((void (APIENTRY *)(const GLdouble *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[443]; - ((void (APIENTRY *)(const GLdouble *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[444]; - ((void (APIENTRY *)(const GLfloat *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[444]; - ((void (APIENTRY *)(const GLfloat *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[445]; - ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[445]; - ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[446]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[446]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[447]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[447]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[448]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[448]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[449]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[449]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[450]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[450]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[451]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[451]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[452]; - ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[452]; - ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[453]; - ((void (APIENTRY *)(GLuint index)) _func)(index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[453]; - ((void (APIENTRY *)(GLuint index)) _func)(index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[454]; - ((void (APIENTRY *)(GLuint index)) _func)(index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[454]; - ((void (APIENTRY *)(GLuint index)) _func)(index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[455]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[456]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[457]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[458]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[459]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid *string)) _func)(target, pname, string); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[460]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[461]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[461]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[462]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[462]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[463]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[463]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[464]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[464]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[465]; - ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[465]; - ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[466]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[466]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[467]; - ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[467]; - ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[468]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[469]; - ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[470]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[471]; - ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[472]; - ((void (APIENTRY *)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)) _func)(target, format, len, string); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[473]; - ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[473]; - ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[474]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[474]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[475]; - ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[475]; - ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[476]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[476]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[477]; - ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[477]; - ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[478]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[478]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[479]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[479]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[480]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[480]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[481]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[481]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[482]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[482]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[483]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[483]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[484]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[484]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[485]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[485]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[486]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[486]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[487]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[487]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[488]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[488]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[489]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[489]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[490]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[490]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[491]; - ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[491]; - ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[492]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[492]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[493]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[493]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[494]; - ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[494]; - ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[495]; - ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[495]; - ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[496]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[496]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[497]; - ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[497]; - ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[498]; - ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[498]; - ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[499]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[499]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[500]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[500]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[501]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[501]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[502]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[502]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[503]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[503]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[504]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[504]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[505]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[505]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[506]; - ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[506]; - ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[507]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[507]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[508]; - ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[508]; - ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[509]; - ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[509]; - ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[510]; - ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[510]; - ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[511]; - ((void (APIENTRY *)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[511]; - ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[512]; - ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)) _func)(target, offset, size, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[512]; - ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[513]; - ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[513]; - ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[514]; - ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[514]; - ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[515]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[515]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[516]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[516]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[517]; - ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)) _func)(target, offset, size, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[517]; - ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)) _func)(target, offset, size, data); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[518]; - return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[518]; - return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer); -} - -GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[519]; - return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access); -} - -GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[519]; - return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[520]; - return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[520]; - return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[521]; - ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[521]; - ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[522]; - ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[522]; - ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[523]; - ((void (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[523]; - ((void (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[524]; - ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[524]; - ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[525]; - ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[525]; - ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[526]; - ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[526]; - ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[527]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[527]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[528]; - return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[528]; - return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[529]; - ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB obj)) _func)(containerObj, obj); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[530]; - ((void (APIENTRY *)(GLhandleARB shader)) _func)(shader); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[530]; - ((void (APIENTRY *)(GLuint shader)) _func)(shader); -} - -GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[531]; - return ((GLhandleARB (APIENTRY *)(void)) _func)(); -} - -GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[532]; - return ((GLhandleARB (APIENTRY *)(GLenum shaderType)) _func)(shaderType); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[533]; - ((void (APIENTRY *)(GLhandleARB obj)) _func)(obj); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[534]; - ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB attachedObj)) _func)(containerObj, attachedObj); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[535]; - ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[535]; - ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[536]; - ((void (APIENTRY *)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)) _func)(containerObj, maxLength, length, infoLog); -} - -GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[537]; - return ((GLhandleARB (APIENTRY *)(GLenum pname)) _func)(pname); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[538]; - ((void (APIENTRY *)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)) _func)(obj, maxLength, length, infoLog); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[539]; - ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLfloat *params)) _func)(obj, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[540]; - ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLint *params)) _func)(obj, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[541]; - ((void (APIENTRY *)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)) _func)(shader, bufSize, length, source); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[541]; - ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)) _func)(shader, bufSize, length, source); -} - -GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[542]; - return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name); -} - -GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[542]; - return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[543]; - ((void (APIENTRY *)(GLhandleARB program, GLint location, GLfloat *params)) _func)(program, location, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[543]; - ((void (APIENTRY *)(GLuint program, GLint location, GLfloat *params)) _func)(program, location, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[544]; - ((void (APIENTRY *)(GLhandleARB program, GLint location, GLint *params)) _func)(program, location, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[544]; - ((void (APIENTRY *)(GLuint program, GLint location, GLint *params)) _func)(program, location, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[545]; - ((void (APIENTRY *)(GLhandleARB program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[545]; - ((void (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[546]; - ((void (APIENTRY *)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)) _func)(shader, count, string, length); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[546]; - ((void (APIENTRY *)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)) _func)(shader, count, string, length); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[547]; - ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[547]; - ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[548]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[548]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[549]; - ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[549]; - ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[550]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[550]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[551]; - ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[551]; - ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[552]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[552]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[553]; - ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[553]; - ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[554]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[554]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[555]; - ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[555]; - ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[556]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[556]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[557]; - ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[557]; - ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[558]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[558]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[559]; - ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[559]; - ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[560]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[560]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[561]; - ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[561]; - ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[562]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[562]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[563]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[563]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[564]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[564]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[565]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[565]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[566]; - ((void (APIENTRY *)(GLhandleARB program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[566]; - ((void (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[567]; - ((void (APIENTRY *)(GLhandleARB program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[567]; - ((void (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[568]; - ((void (APIENTRY *)(GLhandleARB program, GLuint index, const GLcharARB *name)) _func)(program, index, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[568]; - ((void (APIENTRY *)(GLuint program, GLuint index, const GLchar *name)) _func)(program, index, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[569]; - ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[569]; - ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); -} - -GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[570]; - return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name); -} - -GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[570]; - return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[571]; - ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[571]; - ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[571]; - ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[572]; - ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[572]; - ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[572]; - ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[573]; - ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[573]; - ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[573]; - ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[574]; - ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[574]; - ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[575]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[576]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)) _func)(target, attachment, texture, level, face); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[577]; - ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[578]; - ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[579]; - ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length); -} - -GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[580]; - return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[581]; - ((void (APIENTRY *)(GLuint array)) _func)(array); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[582]; - ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[583]; - ((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size); -} - -GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[584]; - return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[585]; - ((void (APIENTRY *)(GLsync sync)) _func)(sync); -} - -GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[586]; - return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[587]; - ((void (APIENTRY *)(GLenum pname, GLint64 *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[588]; - ((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[589]; - return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[590]; - ((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[591]; - ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, count, type, indices, basevertex); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[592]; - ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, start, end, count, type, indices, basevertex); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[593]; - ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)) _func)(mode, count, type, indices, primcount, basevertex); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[594]; - ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[595]; - ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[596]; - ((void (APIENTRY *)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)) _func)(buf, srcRGB, dstRGB, srcA, dstA); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[597]; - ((void (APIENTRY *)(GLuint buf, GLenum src, GLenum dst)) _func)(buf, src, dst); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[598]; - ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[599]; - ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[600]; - ((void (APIENTRY *)(GLenum mode, GLuint id)) _func)(mode, id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[601]; - ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[602]; - return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[603]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[604]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[605]; - ((void (APIENTRY *)(GLclampf depth)) _func)(depth); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[606]; - ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[607]; - ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[608]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[609]; - ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[613]; - ((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[632]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[633]; - ((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[634]; - ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[635]; - ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[636]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[637]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[638]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[638]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[638]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[639]; - ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[639]; - ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[639]; - ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[640]; - ((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[641]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[642]; - ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[642]; - ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[643]; - ((void (APIENTRY *)(const GLbyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[643]; - ((void (APIENTRY *)(const GLbyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[644]; - ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[644]; - ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[645]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[645]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[646]; - ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[646]; - ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[647]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[647]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[648]; - ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[648]; - ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[649]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[649]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[650]; - ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[650]; - ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[651]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[651]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[652]; - ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[652]; - ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[653]; - ((void (APIENTRY *)(const GLubyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[653]; - ((void (APIENTRY *)(const GLubyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[654]; - ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[654]; - ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[655]; - ((void (APIENTRY *)(const GLuint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[655]; - ((void (APIENTRY *)(const GLuint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[656]; - ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[656]; - ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[657]; - ((void (APIENTRY *)(const GLushort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[657]; - ((void (APIENTRY *)(const GLushort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[658]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[658]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[659]; - ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[659]; - ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[660]; - ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[660]; - ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[661]; - ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[661]; - ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[662]; - ((void (APIENTRY *)(GLdouble coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[662]; - ((void (APIENTRY *)(GLdouble coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[663]; - ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[663]; - ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[664]; - ((void (APIENTRY *)(GLfloat coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[664]; - ((void (APIENTRY *)(GLfloat coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[665]; - ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[665]; - ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[667]; - ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[667]; - ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[668]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[669]; - ((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[670]; - ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[671]; - ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[672]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[673]; - ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[674]; - ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[675]; - ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[676]; - ((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[677]; - ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[678]; - ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[679]; - ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[680]; - ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[681]; - ((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[682]; - ((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[683]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[684]; - ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[684]; - ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[684]; - ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[685]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[685]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[685]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[686]; - ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[686]; - ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[686]; - ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[687]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[687]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[687]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[688]; - ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[688]; - ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[688]; - ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[689]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[689]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[689]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[690]; - ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[690]; - ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[690]; - ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[691]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[691]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[691]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[692]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[692]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[692]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[693]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[693]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[693]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[694]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[694]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[694]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[695]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[695]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[695]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[696]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[696]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[696]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[697]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[697]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[697]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[698]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[698]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[698]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[699]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[699]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[699]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[700]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[701]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[702]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[703]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[704]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[705]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[706]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[707]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[717]; - return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[718]; - ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[718]; - ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[719]; - ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[719]; - ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[720]; - ((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[721]; - ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[721]; - ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[722]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[723]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[724]; - ((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[725]; - ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[726]; - ((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[727]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[727]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[727]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[728]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[729]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[730]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[731]; - return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[731]; - return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[732]; - ((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[733]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[734]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[735]; - ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[736]; - ((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[737]; - ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[738]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[739]; - ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[740]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[741]; - ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[742]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[743]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[744]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[745]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[746]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[747]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[748]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[749]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[750]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[751]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[752]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[753]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[754]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[755]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[756]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[757]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[758]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[759]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[760]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[761]; - ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[762]; - ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[763]; - ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[764]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[765]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[766]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[767]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[768]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[769]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[770]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[771]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[772]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[773]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[774]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[775]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[776]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[777]; - ((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[778]; - ((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[779]; - ((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[780]; - ((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[781]; - ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod); -} - -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[782]; - ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod); -} - -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[783]; - ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[784]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[785]; - ((void (APIENTRY *)(GLuint id)) _func)(id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[786]; - ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[787]; - ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[788]; - ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[789]; - ((void (APIENTRY *)(GLuint id)) _func)(id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[790]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[791]; - return ((GLuint (APIENTRY *)(GLuint range)) _func)(range); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[792]; - ((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[793]; - ((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[794]; - ((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[795]; - ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[795]; - ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[796]; - ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[796]; - ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[799]; - ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[801]; - return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[802]; - ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[803]; - ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[804]; - ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[805]; - ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[806]; - ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[807]; - ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[808]; - ((void (APIENTRY *)(GLuint index)) _func)(index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[808]; - ((void (APIENTRY *)(GLuint index)) _func)(index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[809]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[857]; - ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[858]; - ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[858]; - ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[859]; - ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[859]; - ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); -} - -GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[860]; - return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[860]; - return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[861]; - ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[861]; - ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[862]; - ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[862]; - ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[863]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[863]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[864]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[864]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[865]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[865]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[866]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[866]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[867]; - ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[867]; - ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[868]; - ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[868]; - ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[869]; - ((void (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[869]; - ((void (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[870]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[870]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[871]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[871]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[872]; - return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[872]; - return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[873]; - return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[873]; - return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[874]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[874]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[875]; - ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[878]; - ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[878]; - ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name); -} - -GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[879]; - return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); -} - -GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[879]; - return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[880]; - ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[880]; - ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[881]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[881]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[882]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[882]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[883]; - ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[883]; - ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[884]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[884]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[885]; - ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[885]; - ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[886]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[886]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[887]; - ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[887]; - ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[888]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[888]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[889]; - ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[889]; - ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[890]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[890]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[891]; - ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[891]; - ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[892]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[892]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[893]; - ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[893]; - ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[894]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[894]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[895]; - ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[895]; - ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[896]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[896]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[897]; - ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[897]; - ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[898]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[898]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[899]; - ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[899]; - ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[900]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[900]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[901]; - ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[901]; - ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[902]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[902]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[903]; - ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[903]; - ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[904]; - ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[904]; - ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[905]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[905]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[906]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[906]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[907]; - ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[907]; - ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[908]; - ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[908]; - ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[909]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[909]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[910]; - ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[910]; - ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[911]; - ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[911]; - ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[912]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[912]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[913]; - ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[913]; - ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[914]; - ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[914]; - ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[915]; - ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[915]; - ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[916]; - ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[916]; - ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[917]; - ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[917]; - ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[918]; - return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[918]; - return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[919]; - ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[920]; - ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[921]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[921]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[922]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[922]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[923]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[923]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[924]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[924]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[925]; - ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[925]; - ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[926]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[926]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[927]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[927]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[928]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[928]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[929]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[930]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[930]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[931]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[931]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[932]; - ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[932]; - ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[933]; - ((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[933]; - ((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[934]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[934]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[937]; - ((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value); -} - -GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[938]; - return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option); -} - -GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[939]; - return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[940]; - ((void (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[941]; - return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[942]; - ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[943]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[949]; - ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[950]; - ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); -} - -/* does not need public_entries */ -#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN -#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */ - -#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN -__asm__( -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NewList))"\n" -"\t"STUB_ASM_CODE("0")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndList))"\n" -"\t"STUB_ASM_CODE("1")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallList))"\n" -"\t"STUB_ASM_CODE("2")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallLists))"\n" -"\t"STUB_ASM_CODE("3")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteLists))"\n" -"\t"STUB_ASM_CODE("4")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenLists))"\n" -"\t"STUB_ASM_CODE("5")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ListBase))"\n" -"\t"STUB_ASM_CODE("6")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Begin))"\n" -"\t"STUB_ASM_CODE("7")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Bitmap))"\n" -"\t"STUB_ASM_CODE("8")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3b))"\n" -"\t"STUB_ASM_CODE("9")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3bv))"\n" -"\t"STUB_ASM_CODE("10")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3d))"\n" -"\t"STUB_ASM_CODE("11")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3dv))"\n" -"\t"STUB_ASM_CODE("12")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3f))"\n" -"\t"STUB_ASM_CODE("13")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3fv))"\n" -"\t"STUB_ASM_CODE("14")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3i))"\n" -"\t"STUB_ASM_CODE("15")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3iv))"\n" -"\t"STUB_ASM_CODE("16")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3s))"\n" -"\t"STUB_ASM_CODE("17")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3sv))"\n" -"\t"STUB_ASM_CODE("18")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ub))"\n" -"\t"STUB_ASM_CODE("19")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ubv))"\n" -"\t"STUB_ASM_CODE("20")"\n" - 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-"\t"STUB_ASM_CODE("353")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter1D))"\n" -"\t"STUB_ASM_CODE("354")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter2D))"\n" -"\t"STUB_ASM_CODE("355")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionFilter))"\n" -"\t"STUB_ASM_CODE("356")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameterfv))"\n" -"\t"STUB_ASM_CODE("357")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameteriv))"\n" -"\t"STUB_ASM_CODE("358")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSeparableFilter))"\n" -"\t"STUB_ASM_CODE("359")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SeparableFilter2D))"\n" -"\t"STUB_ASM_CODE("360")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogram))"\n" -"\t"STUB_ASM_CODE("361")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameterfv))"\n" -"\t"STUB_ASM_CODE("362")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameteriv))"\n" -"\t"STUB_ASM_CODE("363")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmax))"\n" -"\t"STUB_ASM_CODE("364")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameterfv))"\n" -"\t"STUB_ASM_CODE("365")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameteriv))"\n" -"\t"STUB_ASM_CODE("366")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Histogram))"\n" -"\t"STUB_ASM_CODE("367")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Minmax))"\n" -"\t"STUB_ASM_CODE("368")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetHistogram))"\n" -"\t"STUB_ASM_CODE("369")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetMinmax))"\n" -"\t"STUB_ASM_CODE("370")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage3D))"\n" -"\t"STUB_ASM_CODE("371")"\n" - -".globl "GLAPI_PREFIX_STR(TexImage3DEXT)"\n" -".set "GLAPI_PREFIX_STR(TexImage3DEXT)", "GLAPI_PREFIX_STR(TexImage3D)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage3D))"\n" -"\t"STUB_ASM_CODE("372")"\n" - -".globl "GLAPI_PREFIX_STR(TexSubImage3DEXT)"\n" -".set "GLAPI_PREFIX_STR(TexSubImage3DEXT)", 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- -".globl "GLAPI_PREFIX_STR(MultiTexCoord1iv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord1iv)", "GLAPI_PREFIX_STR(MultiTexCoord1ivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1sARB))"\n" -"\t"STUB_ASM_CODE("382")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord1s)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord1s)", "GLAPI_PREFIX_STR(MultiTexCoord1sARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1svARB))"\n" -"\t"STUB_ASM_CODE("383")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord1sv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord1sv)", "GLAPI_PREFIX_STR(MultiTexCoord1svARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dARB))"\n" -"\t"STUB_ASM_CODE("384")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord2d)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord2d)", "GLAPI_PREFIX_STR(MultiTexCoord2dARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dvARB))"\n" -"\t"STUB_ASM_CODE("385")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord2dv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord2dv)", "GLAPI_PREFIX_STR(MultiTexCoord2dvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fARB))"\n" -"\t"STUB_ASM_CODE("386")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord2f)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord2f)", "GLAPI_PREFIX_STR(MultiTexCoord2fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fvARB))"\n" -"\t"STUB_ASM_CODE("387")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord2fv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord2fv)", "GLAPI_PREFIX_STR(MultiTexCoord2fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2iARB))"\n" -"\t"STUB_ASM_CODE("388")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord2i)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord2i)", "GLAPI_PREFIX_STR(MultiTexCoord2iARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2ivARB))"\n" -"\t"STUB_ASM_CODE("389")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord2iv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord2iv)", "GLAPI_PREFIX_STR(MultiTexCoord2ivARB)"\n" - 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"GLAPI_PREFIX_STR(CompressedTexImage3D)", "GLAPI_PREFIX_STR(CompressedTexImage3DARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage1DARB))"\n" -"\t"STUB_ASM_CODE("449")"\n" - -".globl "GLAPI_PREFIX_STR(CompressedTexSubImage1D)"\n" -".set "GLAPI_PREFIX_STR(CompressedTexSubImage1D)", "GLAPI_PREFIX_STR(CompressedTexSubImage1DARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage2DARB))"\n" -"\t"STUB_ASM_CODE("450")"\n" - -".globl "GLAPI_PREFIX_STR(CompressedTexSubImage2D)"\n" -".set "GLAPI_PREFIX_STR(CompressedTexSubImage2D)", "GLAPI_PREFIX_STR(CompressedTexSubImage2DARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage3DARB))"\n" -"\t"STUB_ASM_CODE("451")"\n" - -".globl "GLAPI_PREFIX_STR(CompressedTexSubImage3D)"\n" -".set "GLAPI_PREFIX_STR(CompressedTexSubImage3D)", "GLAPI_PREFIX_STR(CompressedTexSubImage3DARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCompressedTexImageARB))"\n" -"\t"STUB_ASM_CODE("452")"\n" - -".globl "GLAPI_PREFIX_STR(GetCompressedTexImage)"\n" -".set "GLAPI_PREFIX_STR(GetCompressedTexImage)", "GLAPI_PREFIX_STR(GetCompressedTexImageARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableVertexAttribArrayARB))"\n" -"\t"STUB_ASM_CODE("453")"\n" - -".globl "GLAPI_PREFIX_STR(DisableVertexAttribArray)"\n" -".set "GLAPI_PREFIX_STR(DisableVertexAttribArray)", "GLAPI_PREFIX_STR(DisableVertexAttribArrayARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableVertexAttribArrayARB))"\n" -"\t"STUB_ASM_CODE("454")"\n" - -".globl "GLAPI_PREFIX_STR(EnableVertexAttribArray)"\n" -".set "GLAPI_PREFIX_STR(EnableVertexAttribArray)", "GLAPI_PREFIX_STR(EnableVertexAttribArrayARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterdvARB))"\n" -"\t"STUB_ASM_CODE("455")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterfvARB))"\n" -"\t"STUB_ASM_CODE("456")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterdvARB))"\n" -"\t"STUB_ASM_CODE("457")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterfvARB))"\n" -"\t"STUB_ASM_CODE("458")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringARB))"\n" -"\t"STUB_ASM_CODE("459")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivARB))"\n" -"\t"STUB_ASM_CODE("460")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvARB))"\n" -"\t"STUB_ASM_CODE("461")"\n" - -".globl "GLAPI_PREFIX_STR(GetVertexAttribdv)"\n" -".set "GLAPI_PREFIX_STR(GetVertexAttribdv)", "GLAPI_PREFIX_STR(GetVertexAttribdvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvARB))"\n" -"\t"STUB_ASM_CODE("462")"\n" - -".globl "GLAPI_PREFIX_STR(GetVertexAttribfv)"\n" -".set "GLAPI_PREFIX_STR(GetVertexAttribfv)", "GLAPI_PREFIX_STR(GetVertexAttribfvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivARB))"\n" -"\t"STUB_ASM_CODE("463")"\n" - -".globl "GLAPI_PREFIX_STR(GetVertexAttribiv)"\n" -".set "GLAPI_PREFIX_STR(GetVertexAttribiv)", "GLAPI_PREFIX_STR(GetVertexAttribivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dARB))"\n" -"\t"STUB_ASM_CODE("464")"\n" - -".globl "GLAPI_PREFIX_STR(ProgramParameter4dNV)"\n" -".set "GLAPI_PREFIX_STR(ProgramParameter4dNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB))"\n" -"\t"STUB_ASM_CODE("465")"\n" - -".globl "GLAPI_PREFIX_STR(ProgramParameter4dvNV)"\n" -".set "GLAPI_PREFIX_STR(ProgramParameter4dvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fARB))"\n" -"\t"STUB_ASM_CODE("466")"\n" - -".globl "GLAPI_PREFIX_STR(ProgramParameter4fNV)"\n" -".set "GLAPI_PREFIX_STR(ProgramParameter4fNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB))"\n" -"\t"STUB_ASM_CODE("467")"\n" - -".globl "GLAPI_PREFIX_STR(ProgramParameter4fvNV)"\n" -".set "GLAPI_PREFIX_STR(ProgramParameter4fvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dARB))"\n" -"\t"STUB_ASM_CODE("468")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dvARB))"\n" -"\t"STUB_ASM_CODE("469")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fARB))"\n" -"\t"STUB_ASM_CODE("470")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fvARB))"\n" -"\t"STUB_ASM_CODE("471")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramStringARB))"\n" -"\t"STUB_ASM_CODE("472")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dARB))"\n" -"\t"STUB_ASM_CODE("473")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib1d)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib1d)", "GLAPI_PREFIX_STR(VertexAttrib1dARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvARB))"\n" -"\t"STUB_ASM_CODE("474")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib1dv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib1dv)", "GLAPI_PREFIX_STR(VertexAttrib1dvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fARB))"\n" -"\t"STUB_ASM_CODE("475")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib1f)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib1f)", "GLAPI_PREFIX_STR(VertexAttrib1fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvARB))"\n" -"\t"STUB_ASM_CODE("476")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib1fv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib1fv)", "GLAPI_PREFIX_STR(VertexAttrib1fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sARB))"\n" -"\t"STUB_ASM_CODE("477")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib1s)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib1s)", "GLAPI_PREFIX_STR(VertexAttrib1sARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svARB))"\n" -"\t"STUB_ASM_CODE("478")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib1sv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib1sv)", "GLAPI_PREFIX_STR(VertexAttrib1svARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dARB))"\n" -"\t"STUB_ASM_CODE("479")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib2d)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib2d)", "GLAPI_PREFIX_STR(VertexAttrib2dARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvARB))"\n" -"\t"STUB_ASM_CODE("480")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib2dv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib2dv)", "GLAPI_PREFIX_STR(VertexAttrib2dvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fARB))"\n" -"\t"STUB_ASM_CODE("481")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib2f)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib2f)", "GLAPI_PREFIX_STR(VertexAttrib2fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvARB))"\n" -"\t"STUB_ASM_CODE("482")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib2fv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib2fv)", "GLAPI_PREFIX_STR(VertexAttrib2fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sARB))"\n" -"\t"STUB_ASM_CODE("483")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib2s)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib2s)", "GLAPI_PREFIX_STR(VertexAttrib2sARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svARB))"\n" -"\t"STUB_ASM_CODE("484")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib2sv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib2sv)", "GLAPI_PREFIX_STR(VertexAttrib2svARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dARB))"\n" -"\t"STUB_ASM_CODE("485")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib3d)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib3d)", "GLAPI_PREFIX_STR(VertexAttrib3dARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvARB))"\n" -"\t"STUB_ASM_CODE("486")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib3dv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib3dv)", "GLAPI_PREFIX_STR(VertexAttrib3dvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fARB))"\n" -"\t"STUB_ASM_CODE("487")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib3f)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib3f)", "GLAPI_PREFIX_STR(VertexAttrib3fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvARB))"\n" -"\t"STUB_ASM_CODE("488")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib3fv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib3fv)", "GLAPI_PREFIX_STR(VertexAttrib3fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sARB))"\n" -"\t"STUB_ASM_CODE("489")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib3s)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib3s)", "GLAPI_PREFIX_STR(VertexAttrib3sARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svARB))"\n" -"\t"STUB_ASM_CODE("490")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib3sv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib3sv)", "GLAPI_PREFIX_STR(VertexAttrib3svARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NbvARB))"\n" -"\t"STUB_ASM_CODE("491")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4Nbv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4Nbv)", "GLAPI_PREFIX_STR(VertexAttrib4NbvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NivARB))"\n" -"\t"STUB_ASM_CODE("492")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4Niv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4Niv)", "GLAPI_PREFIX_STR(VertexAttrib4NivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NsvARB))"\n" -"\t"STUB_ASM_CODE("493")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4Nsv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4Nsv)", "GLAPI_PREFIX_STR(VertexAttrib4NsvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubARB))"\n" -"\t"STUB_ASM_CODE("494")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4Nub)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4Nub)", "GLAPI_PREFIX_STR(VertexAttrib4NubARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubvARB))"\n" -"\t"STUB_ASM_CODE("495")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4Nubv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4Nubv)", "GLAPI_PREFIX_STR(VertexAttrib4NubvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NuivARB))"\n" -"\t"STUB_ASM_CODE("496")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)", "GLAPI_PREFIX_STR(VertexAttrib4NuivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NusvARB))"\n" -"\t"STUB_ASM_CODE("497")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4Nusv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4Nusv)", "GLAPI_PREFIX_STR(VertexAttrib4NusvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4bvARB))"\n" -"\t"STUB_ASM_CODE("498")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4bv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4bv)", "GLAPI_PREFIX_STR(VertexAttrib4bvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dARB))"\n" -"\t"STUB_ASM_CODE("499")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4d)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4d)", "GLAPI_PREFIX_STR(VertexAttrib4dARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvARB))"\n" -"\t"STUB_ASM_CODE("500")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4dv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4dv)", "GLAPI_PREFIX_STR(VertexAttrib4dvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fARB))"\n" -"\t"STUB_ASM_CODE("501")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4f)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4f)", "GLAPI_PREFIX_STR(VertexAttrib4fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvARB))"\n" -"\t"STUB_ASM_CODE("502")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4fv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4fv)", "GLAPI_PREFIX_STR(VertexAttrib4fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ivARB))"\n" -"\t"STUB_ASM_CODE("503")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4iv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4iv)", "GLAPI_PREFIX_STR(VertexAttrib4ivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sARB))"\n" -"\t"STUB_ASM_CODE("504")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4s)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4s)", "GLAPI_PREFIX_STR(VertexAttrib4sARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svARB))"\n" -"\t"STUB_ASM_CODE("505")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4sv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4sv)", "GLAPI_PREFIX_STR(VertexAttrib4svARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvARB))"\n" -"\t"STUB_ASM_CODE("506")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4ubv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4ubv)", "GLAPI_PREFIX_STR(VertexAttrib4ubvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4uivARB))"\n" -"\t"STUB_ASM_CODE("507")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4uiv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4uiv)", "GLAPI_PREFIX_STR(VertexAttrib4uivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4usvARB))"\n" -"\t"STUB_ASM_CODE("508")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4usv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4usv)", "GLAPI_PREFIX_STR(VertexAttrib4usvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerARB))"\n" -"\t"STUB_ASM_CODE("509")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribPointer)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribPointer)", "GLAPI_PREFIX_STR(VertexAttribPointerARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferARB))"\n" -"\t"STUB_ASM_CODE("510")"\n" - -".globl "GLAPI_PREFIX_STR(BindBuffer)"\n" -".set "GLAPI_PREFIX_STR(BindBuffer)", "GLAPI_PREFIX_STR(BindBufferARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferDataARB))"\n" -"\t"STUB_ASM_CODE("511")"\n" - -".globl "GLAPI_PREFIX_STR(BufferData)"\n" -".set "GLAPI_PREFIX_STR(BufferData)", "GLAPI_PREFIX_STR(BufferDataARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferSubDataARB))"\n" -"\t"STUB_ASM_CODE("512")"\n" - -".globl "GLAPI_PREFIX_STR(BufferSubData)"\n" -".set "GLAPI_PREFIX_STR(BufferSubData)", "GLAPI_PREFIX_STR(BufferSubDataARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteBuffersARB))"\n" -"\t"STUB_ASM_CODE("513")"\n" - -".globl "GLAPI_PREFIX_STR(DeleteBuffers)"\n" -".set "GLAPI_PREFIX_STR(DeleteBuffers)", "GLAPI_PREFIX_STR(DeleteBuffersARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenBuffersARB))"\n" -"\t"STUB_ASM_CODE("514")"\n" - -".globl "GLAPI_PREFIX_STR(GenBuffers)"\n" -".set "GLAPI_PREFIX_STR(GenBuffers)", "GLAPI_PREFIX_STR(GenBuffersARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameterivARB))"\n" -"\t"STUB_ASM_CODE("515")"\n" - -".globl "GLAPI_PREFIX_STR(GetBufferParameteriv)"\n" -".set "GLAPI_PREFIX_STR(GetBufferParameteriv)", "GLAPI_PREFIX_STR(GetBufferParameterivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferPointervARB))"\n" -"\t"STUB_ASM_CODE("516")"\n" - -".globl "GLAPI_PREFIX_STR(GetBufferPointerv)"\n" -".set "GLAPI_PREFIX_STR(GetBufferPointerv)", "GLAPI_PREFIX_STR(GetBufferPointervARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferSubDataARB))"\n" -"\t"STUB_ASM_CODE("517")"\n" - -".globl "GLAPI_PREFIX_STR(GetBufferSubData)"\n" -".set "GLAPI_PREFIX_STR(GetBufferSubData)", "GLAPI_PREFIX_STR(GetBufferSubDataARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsBufferARB))"\n" -"\t"STUB_ASM_CODE("518")"\n" - -".globl "GLAPI_PREFIX_STR(IsBuffer)"\n" -".set "GLAPI_PREFIX_STR(IsBuffer)", "GLAPI_PREFIX_STR(IsBufferARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferARB))"\n" -"\t"STUB_ASM_CODE("519")"\n" - -".globl "GLAPI_PREFIX_STR(MapBuffer)"\n" -".set "GLAPI_PREFIX_STR(MapBuffer)", "GLAPI_PREFIX_STR(MapBufferARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnmapBufferARB))"\n" -"\t"STUB_ASM_CODE("520")"\n" - -".globl "GLAPI_PREFIX_STR(UnmapBuffer)"\n" -".set "GLAPI_PREFIX_STR(UnmapBuffer)", "GLAPI_PREFIX_STR(UnmapBufferARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginQueryARB))"\n" -"\t"STUB_ASM_CODE("521")"\n" - -".globl "GLAPI_PREFIX_STR(BeginQuery)"\n" -".set "GLAPI_PREFIX_STR(BeginQuery)", "GLAPI_PREFIX_STR(BeginQueryARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteQueriesARB))"\n" -"\t"STUB_ASM_CODE("522")"\n" - -".globl "GLAPI_PREFIX_STR(DeleteQueries)"\n" -".set "GLAPI_PREFIX_STR(DeleteQueries)", "GLAPI_PREFIX_STR(DeleteQueriesARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndQueryARB))"\n" -"\t"STUB_ASM_CODE("523")"\n" - -".globl "GLAPI_PREFIX_STR(EndQuery)"\n" -".set "GLAPI_PREFIX_STR(EndQuery)", "GLAPI_PREFIX_STR(EndQueryARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenQueriesARB))"\n" -"\t"STUB_ASM_CODE("524")"\n" - -".globl "GLAPI_PREFIX_STR(GenQueries)"\n" -".set "GLAPI_PREFIX_STR(GenQueries)", "GLAPI_PREFIX_STR(GenQueriesARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectivARB))"\n" -"\t"STUB_ASM_CODE("525")"\n" - -".globl "GLAPI_PREFIX_STR(GetQueryObjectiv)"\n" -".set "GLAPI_PREFIX_STR(GetQueryObjectiv)", "GLAPI_PREFIX_STR(GetQueryObjectivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectuivARB))"\n" -"\t"STUB_ASM_CODE("526")"\n" - -".globl "GLAPI_PREFIX_STR(GetQueryObjectuiv)"\n" -".set "GLAPI_PREFIX_STR(GetQueryObjectuiv)", "GLAPI_PREFIX_STR(GetQueryObjectuivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryivARB))"\n" -"\t"STUB_ASM_CODE("527")"\n" - -".globl "GLAPI_PREFIX_STR(GetQueryiv)"\n" -".set "GLAPI_PREFIX_STR(GetQueryiv)", "GLAPI_PREFIX_STR(GetQueryivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsQueryARB))"\n" -"\t"STUB_ASM_CODE("528")"\n" - -".globl "GLAPI_PREFIX_STR(IsQuery)"\n" -".set "GLAPI_PREFIX_STR(IsQuery)", "GLAPI_PREFIX_STR(IsQueryARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachObjectARB))"\n" -"\t"STUB_ASM_CODE("529")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompileShaderARB))"\n" -"\t"STUB_ASM_CODE("530")"\n" - -".globl "GLAPI_PREFIX_STR(CompileShader)"\n" -".set "GLAPI_PREFIX_STR(CompileShader)", "GLAPI_PREFIX_STR(CompileShaderARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgramObjectARB))"\n" -"\t"STUB_ASM_CODE("531")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderObjectARB))"\n" -"\t"STUB_ASM_CODE("532")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteObjectARB))"\n" -"\t"STUB_ASM_CODE("533")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachObjectARB))"\n" -"\t"STUB_ASM_CODE("534")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveUniformARB))"\n" -"\t"STUB_ASM_CODE("535")"\n" - -".globl "GLAPI_PREFIX_STR(GetActiveUniform)"\n" -".set "GLAPI_PREFIX_STR(GetActiveUniform)", "GLAPI_PREFIX_STR(GetActiveUniformARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedObjectsARB))"\n" -"\t"STUB_ASM_CODE("536")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHandleARB))"\n" -"\t"STUB_ASM_CODE("537")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInfoLogARB))"\n" -"\t"STUB_ASM_CODE("538")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterfvARB))"\n" -"\t"STUB_ASM_CODE("539")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivARB))"\n" -"\t"STUB_ASM_CODE("540")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderSourceARB))"\n" -"\t"STUB_ASM_CODE("541")"\n" - -".globl "GLAPI_PREFIX_STR(GetShaderSource)"\n" -".set "GLAPI_PREFIX_STR(GetShaderSource)", "GLAPI_PREFIX_STR(GetShaderSourceARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformLocationARB))"\n" -"\t"STUB_ASM_CODE("542")"\n" - -".globl "GLAPI_PREFIX_STR(GetUniformLocation)"\n" -".set "GLAPI_PREFIX_STR(GetUniformLocation)", "GLAPI_PREFIX_STR(GetUniformLocationARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformfvARB))"\n" -"\t"STUB_ASM_CODE("543")"\n" - -".globl "GLAPI_PREFIX_STR(GetUniformfv)"\n" -".set "GLAPI_PREFIX_STR(GetUniformfv)", "GLAPI_PREFIX_STR(GetUniformfvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformivARB))"\n" -"\t"STUB_ASM_CODE("544")"\n" - -".globl "GLAPI_PREFIX_STR(GetUniformiv)"\n" -".set "GLAPI_PREFIX_STR(GetUniformiv)", "GLAPI_PREFIX_STR(GetUniformivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LinkProgramARB))"\n" -"\t"STUB_ASM_CODE("545")"\n" - -".globl "GLAPI_PREFIX_STR(LinkProgram)"\n" -".set "GLAPI_PREFIX_STR(LinkProgram)", "GLAPI_PREFIX_STR(LinkProgramARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderSourceARB))"\n" -"\t"STUB_ASM_CODE("546")"\n" - -".globl "GLAPI_PREFIX_STR(ShaderSource)"\n" -".set "GLAPI_PREFIX_STR(ShaderSource)", "GLAPI_PREFIX_STR(ShaderSourceARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fARB))"\n" -"\t"STUB_ASM_CODE("547")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform1f)"\n" -".set "GLAPI_PREFIX_STR(Uniform1f)", "GLAPI_PREFIX_STR(Uniform1fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fvARB))"\n" -"\t"STUB_ASM_CODE("548")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform1fv)"\n" -".set "GLAPI_PREFIX_STR(Uniform1fv)", "GLAPI_PREFIX_STR(Uniform1fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1iARB))"\n" -"\t"STUB_ASM_CODE("549")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform1i)"\n" -".set "GLAPI_PREFIX_STR(Uniform1i)", "GLAPI_PREFIX_STR(Uniform1iARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1ivARB))"\n" -"\t"STUB_ASM_CODE("550")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform1iv)"\n" -".set "GLAPI_PREFIX_STR(Uniform1iv)", "GLAPI_PREFIX_STR(Uniform1ivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fARB))"\n" -"\t"STUB_ASM_CODE("551")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform2f)"\n" -".set "GLAPI_PREFIX_STR(Uniform2f)", "GLAPI_PREFIX_STR(Uniform2fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fvARB))"\n" -"\t"STUB_ASM_CODE("552")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform2fv)"\n" -".set "GLAPI_PREFIX_STR(Uniform2fv)", "GLAPI_PREFIX_STR(Uniform2fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2iARB))"\n" -"\t"STUB_ASM_CODE("553")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform2i)"\n" -".set "GLAPI_PREFIX_STR(Uniform2i)", "GLAPI_PREFIX_STR(Uniform2iARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2ivARB))"\n" -"\t"STUB_ASM_CODE("554")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform2iv)"\n" -".set "GLAPI_PREFIX_STR(Uniform2iv)", "GLAPI_PREFIX_STR(Uniform2ivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fARB))"\n" -"\t"STUB_ASM_CODE("555")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform3f)"\n" -".set "GLAPI_PREFIX_STR(Uniform3f)", "GLAPI_PREFIX_STR(Uniform3fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fvARB))"\n" -"\t"STUB_ASM_CODE("556")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform3fv)"\n" -".set "GLAPI_PREFIX_STR(Uniform3fv)", "GLAPI_PREFIX_STR(Uniform3fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3iARB))"\n" -"\t"STUB_ASM_CODE("557")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform3i)"\n" -".set "GLAPI_PREFIX_STR(Uniform3i)", "GLAPI_PREFIX_STR(Uniform3iARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3ivARB))"\n" -"\t"STUB_ASM_CODE("558")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform3iv)"\n" -".set "GLAPI_PREFIX_STR(Uniform3iv)", "GLAPI_PREFIX_STR(Uniform3ivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fARB))"\n" -"\t"STUB_ASM_CODE("559")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform4f)"\n" -".set "GLAPI_PREFIX_STR(Uniform4f)", "GLAPI_PREFIX_STR(Uniform4fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fvARB))"\n" -"\t"STUB_ASM_CODE("560")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform4fv)"\n" -".set "GLAPI_PREFIX_STR(Uniform4fv)", "GLAPI_PREFIX_STR(Uniform4fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4iARB))"\n" -"\t"STUB_ASM_CODE("561")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform4i)"\n" -".set "GLAPI_PREFIX_STR(Uniform4i)", "GLAPI_PREFIX_STR(Uniform4iARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4ivARB))"\n" -"\t"STUB_ASM_CODE("562")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform4iv)"\n" -".set "GLAPI_PREFIX_STR(Uniform4iv)", "GLAPI_PREFIX_STR(Uniform4ivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2fvARB))"\n" -"\t"STUB_ASM_CODE("563")"\n" - -".globl "GLAPI_PREFIX_STR(UniformMatrix2fv)"\n" -".set "GLAPI_PREFIX_STR(UniformMatrix2fv)", "GLAPI_PREFIX_STR(UniformMatrix2fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3fvARB))"\n" -"\t"STUB_ASM_CODE("564")"\n" - -".globl "GLAPI_PREFIX_STR(UniformMatrix3fv)"\n" -".set "GLAPI_PREFIX_STR(UniformMatrix3fv)", "GLAPI_PREFIX_STR(UniformMatrix3fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4fvARB))"\n" -"\t"STUB_ASM_CODE("565")"\n" - -".globl "GLAPI_PREFIX_STR(UniformMatrix4fv)"\n" -".set "GLAPI_PREFIX_STR(UniformMatrix4fv)", "GLAPI_PREFIX_STR(UniformMatrix4fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseProgramObjectARB))"\n" -"\t"STUB_ASM_CODE("566")"\n" - -".globl "GLAPI_PREFIX_STR(UseProgram)"\n" -".set "GLAPI_PREFIX_STR(UseProgram)", "GLAPI_PREFIX_STR(UseProgramObjectARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ValidateProgramARB))"\n" -"\t"STUB_ASM_CODE("567")"\n" - -".globl "GLAPI_PREFIX_STR(ValidateProgram)"\n" -".set "GLAPI_PREFIX_STR(ValidateProgram)", "GLAPI_PREFIX_STR(ValidateProgramARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindAttribLocationARB))"\n" -"\t"STUB_ASM_CODE("568")"\n" - -".globl "GLAPI_PREFIX_STR(BindAttribLocation)"\n" -".set "GLAPI_PREFIX_STR(BindAttribLocation)", "GLAPI_PREFIX_STR(BindAttribLocationARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveAttribARB))"\n" -"\t"STUB_ASM_CODE("569")"\n" - -".globl "GLAPI_PREFIX_STR(GetActiveAttrib)"\n" -".set "GLAPI_PREFIX_STR(GetActiveAttrib)", "GLAPI_PREFIX_STR(GetActiveAttribARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttribLocationARB))"\n" -"\t"STUB_ASM_CODE("570")"\n" - -".globl "GLAPI_PREFIX_STR(GetAttribLocation)"\n" -".set "GLAPI_PREFIX_STR(GetAttribLocation)", "GLAPI_PREFIX_STR(GetAttribLocationARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffersARB))"\n" -"\t"STUB_ASM_CODE("571")"\n" - -".globl "GLAPI_PREFIX_STR(DrawBuffers)"\n" -".set "GLAPI_PREFIX_STR(DrawBuffers)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n" - -".globl "GLAPI_PREFIX_STR(DrawBuffersATI)"\n" -".set "GLAPI_PREFIX_STR(DrawBuffersATI)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArraysInstancedARB))"\n" -"\t"STUB_ASM_CODE("572")"\n" - -".globl "GLAPI_PREFIX_STR(DrawArraysInstanced)"\n" -".set "GLAPI_PREFIX_STR(DrawArraysInstanced)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n" - -".globl "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)"\n" -".set "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsInstancedARB))"\n" -"\t"STUB_ASM_CODE("573")"\n" - -".globl "GLAPI_PREFIX_STR(DrawElementsInstanced)"\n" -".set "GLAPI_PREFIX_STR(DrawElementsInstanced)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n" - -".globl "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)"\n" -".set "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageMultisample))"\n" -"\t"STUB_ASM_CODE("574")"\n" - -".globl "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)"\n" -".set "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)", "GLAPI_PREFIX_STR(RenderbufferStorageMultisample)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureARB))"\n" -"\t"STUB_ASM_CODE("575")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureFaceARB))"\n" -"\t"STUB_ASM_CODE("576")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameteriARB))"\n" -"\t"STUB_ASM_CODE("577")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisorARB))"\n" -"\t"STUB_ASM_CODE("578")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushMappedBufferRange))"\n" -"\t"STUB_ASM_CODE("579")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferRange))"\n" -"\t"STUB_ASM_CODE("580")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindVertexArray))"\n" -"\t"STUB_ASM_CODE("581")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenVertexArrays))"\n" -"\t"STUB_ASM_CODE("582")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyBufferSubData))"\n" -"\t"STUB_ASM_CODE("583")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientWaitSync))"\n" -"\t"STUB_ASM_CODE("584")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteSync))"\n" -"\t"STUB_ASM_CODE("585")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FenceSync))"\n" -"\t"STUB_ASM_CODE("586")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64v))"\n" -"\t"STUB_ASM_CODE("587")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSynciv))"\n" -"\t"STUB_ASM_CODE("588")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsSync))"\n" -"\t"STUB_ASM_CODE("589")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WaitSync))"\n" -"\t"STUB_ASM_CODE("590")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsBaseVertex))"\n" -"\t"STUB_ASM_CODE("591")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElementsBaseVertex))"\n" -"\t"STUB_ASM_CODE("592")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsBaseVertex))"\n" -"\t"STUB_ASM_CODE("593")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparateiARB))"\n" -"\t"STUB_ASM_CODE("594")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationiARB))"\n" -"\t"STUB_ASM_CODE("595")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateiARB))"\n" -"\t"STUB_ASM_CODE("596")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunciARB))"\n" -"\t"STUB_ASM_CODE("597")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTransformFeedback))"\n" -"\t"STUB_ASM_CODE("598")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTransformFeedbacks))"\n" -"\t"STUB_ASM_CODE("599")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawTransformFeedback))"\n" -"\t"STUB_ASM_CODE("600")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTransformFeedbacks))"\n" -"\t"STUB_ASM_CODE("601")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTransformFeedback))"\n" -"\t"STUB_ASM_CODE("602")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PauseTransformFeedback))"\n" -"\t"STUB_ASM_CODE("603")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResumeTransformFeedback))"\n" -"\t"STUB_ASM_CODE("604")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepthf))"\n" -"\t"STUB_ASM_CODE("605")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRangef))"\n" -"\t"STUB_ASM_CODE("606")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderPrecisionFormat))"\n" -"\t"STUB_ASM_CODE("607")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReleaseShaderCompiler))"\n" -"\t"STUB_ASM_CODE("608")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderBinary))"\n" -"\t"STUB_ASM_CODE("609")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n" -"\t"STUB_ASM_CODE("613")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n" -"\t"STUB_ASM_CODE("632")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n" -"\t"STUB_ASM_CODE("633")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointerEXT))"\n" -"\t"STUB_ASM_CODE("634")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointerEXT))"\n" -"\t"STUB_ASM_CODE("635")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointerEXT))"\n" -"\t"STUB_ASM_CODE("636")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointerEXT))"\n" -"\t"STUB_ASM_CODE("637")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n" -"\t"STUB_ASM_CODE("638")"\n" - -".globl "GLAPI_PREFIX_STR(PointParameterf)"\n" -".set "GLAPI_PREFIX_STR(PointParameterf)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n" - -".globl "GLAPI_PREFIX_STR(PointParameterfARB)"\n" -".set "GLAPI_PREFIX_STR(PointParameterfARB)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n" -"\t"STUB_ASM_CODE("639")"\n" - -".globl "GLAPI_PREFIX_STR(PointParameterfv)"\n" -".set "GLAPI_PREFIX_STR(PointParameterfv)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n" - -".globl "GLAPI_PREFIX_STR(PointParameterfvARB)"\n" -".set "GLAPI_PREFIX_STR(PointParameterfvARB)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n" -"\t"STUB_ASM_CODE("640")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnlockArraysEXT))"\n" -"\t"STUB_ASM_CODE("641")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bEXT))"\n" -"\t"STUB_ASM_CODE("642")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3b)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3b)", "GLAPI_PREFIX_STR(SecondaryColor3bEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bvEXT))"\n" -"\t"STUB_ASM_CODE("643")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3bv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3bv)", "GLAPI_PREFIX_STR(SecondaryColor3bvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dEXT))"\n" -"\t"STUB_ASM_CODE("644")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3d)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3d)", "GLAPI_PREFIX_STR(SecondaryColor3dEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dvEXT))"\n" -"\t"STUB_ASM_CODE("645")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3dv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3dv)", "GLAPI_PREFIX_STR(SecondaryColor3dvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n" -"\t"STUB_ASM_CODE("646")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n" -"\t"STUB_ASM_CODE("647")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3iEXT))"\n" -"\t"STUB_ASM_CODE("648")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3i)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3i)", "GLAPI_PREFIX_STR(SecondaryColor3iEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ivEXT))"\n" -"\t"STUB_ASM_CODE("649")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3iv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3iv)", "GLAPI_PREFIX_STR(SecondaryColor3ivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3sEXT))"\n" -"\t"STUB_ASM_CODE("650")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3s)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3s)", "GLAPI_PREFIX_STR(SecondaryColor3sEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3svEXT))"\n" -"\t"STUB_ASM_CODE("651")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3sv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3sv)", "GLAPI_PREFIX_STR(SecondaryColor3svEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubEXT))"\n" -"\t"STUB_ASM_CODE("652")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3ub)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3ub)", "GLAPI_PREFIX_STR(SecondaryColor3ubEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubvEXT))"\n" -"\t"STUB_ASM_CODE("653")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3ubv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3ubv)", "GLAPI_PREFIX_STR(SecondaryColor3ubvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uiEXT))"\n" -"\t"STUB_ASM_CODE("654")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3ui)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3ui)", "GLAPI_PREFIX_STR(SecondaryColor3uiEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uivEXT))"\n" -"\t"STUB_ASM_CODE("655")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3uiv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3uiv)", "GLAPI_PREFIX_STR(SecondaryColor3uivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usEXT))"\n" -"\t"STUB_ASM_CODE("656")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3us)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3us)", "GLAPI_PREFIX_STR(SecondaryColor3usEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usvEXT))"\n" -"\t"STUB_ASM_CODE("657")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3usv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3usv)", "GLAPI_PREFIX_STR(SecondaryColor3usvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColorPointerEXT))"\n" -"\t"STUB_ASM_CODE("658")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColorPointer)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColorPointer)", "GLAPI_PREFIX_STR(SecondaryColorPointerEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawArraysEXT))"\n" -"\t"STUB_ASM_CODE("659")"\n" - -".globl "GLAPI_PREFIX_STR(MultiDrawArrays)"\n" -".set "GLAPI_PREFIX_STR(MultiDrawArrays)", "GLAPI_PREFIX_STR(MultiDrawArraysEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n" -"\t"STUB_ASM_CODE("660")"\n" - -".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n" -".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordPointerEXT))"\n" -"\t"STUB_ASM_CODE("661")"\n" - -".globl "GLAPI_PREFIX_STR(FogCoordPointer)"\n" -".set "GLAPI_PREFIX_STR(FogCoordPointer)", 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"GLAPI_PREFIX_STR(BlendFuncSeparate)"\n" -".set "GLAPI_PREFIX_STR(BlendFuncSeparate)", "GLAPI_PREFIX_STR(BlendFuncSeparateEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushVertexArrayRangeNV))"\n" -"\t"STUB_ASM_CODE("668")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexArrayRangeNV))"\n" -"\t"STUB_ASM_CODE("669")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerInputNV))"\n" -"\t"STUB_ASM_CODE("670")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerOutputNV))"\n" -"\t"STUB_ASM_CODE("671")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfNV))"\n" -"\t"STUB_ASM_CODE("672")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfvNV))"\n" -"\t"STUB_ASM_CODE("673")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameteriNV))"\n" -"\t"STUB_ASM_CODE("674")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterivNV))"\n" -"\t"STUB_ASM_CODE("675")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FinalCombinerInputNV))"\n" -"\t"STUB_ASM_CODE("676")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterfvNV))"\n" -"\t"STUB_ASM_CODE("677")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterivNV))"\n" -"\t"STUB_ASM_CODE("678")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterfvNV))"\n" -"\t"STUB_ASM_CODE("679")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterivNV))"\n" -"\t"STUB_ASM_CODE("680")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterfvNV))"\n" -"\t"STUB_ASM_CODE("681")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterivNV))"\n" -"\t"STUB_ASM_CODE("682")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResizeBuffersMESA))"\n" -"\t"STUB_ASM_CODE("683")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n" -"\t"STUB_ASM_CODE("684")"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2d)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2d)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2dARB)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2dARB)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n" -"\t"STUB_ASM_CODE("685")"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2dv)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2dv)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2dvARB)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2dvARB)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n" -"\t"STUB_ASM_CODE("686")"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2f)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2f)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2fARB)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2fARB)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n" -"\t"STUB_ASM_CODE("687")"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2fv)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2fv)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2fvARB)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2fvARB)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n" -"\t"STUB_ASM_CODE("688")"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2i)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2i)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2iARB)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2iARB)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n" -"\t"STUB_ASM_CODE("689")"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2iv)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2iv)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2ivARB)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2ivARB)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n" -"\t"STUB_ASM_CODE("690")"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2s)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2s)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2sARB)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2sARB)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n" -"\t"STUB_ASM_CODE("691")"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2sv)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2sv)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos2svARB)"\n" -".set "GLAPI_PREFIX_STR(WindowPos2svARB)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n" -"\t"STUB_ASM_CODE("692")"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos3d)"\n" -".set "GLAPI_PREFIX_STR(WindowPos3d)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos3dARB)"\n" -".set "GLAPI_PREFIX_STR(WindowPos3dARB)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n" -"\t"STUB_ASM_CODE("693")"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos3dv)"\n" -".set "GLAPI_PREFIX_STR(WindowPos3dv)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos3dvARB)"\n" -".set "GLAPI_PREFIX_STR(WindowPos3dvARB)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n" -"\t"STUB_ASM_CODE("694")"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos3f)"\n" -".set "GLAPI_PREFIX_STR(WindowPos3f)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos3fARB)"\n" -".set "GLAPI_PREFIX_STR(WindowPos3fARB)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n" -"\t"STUB_ASM_CODE("695")"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos3fv)"\n" -".set "GLAPI_PREFIX_STR(WindowPos3fv)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos3fvARB)"\n" -".set "GLAPI_PREFIX_STR(WindowPos3fvARB)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n" -"\t"STUB_ASM_CODE("696")"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos3i)"\n" -".set "GLAPI_PREFIX_STR(WindowPos3i)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos3iARB)"\n" -".set "GLAPI_PREFIX_STR(WindowPos3iARB)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n" -"\t"STUB_ASM_CODE("697")"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos3iv)"\n" -".set "GLAPI_PREFIX_STR(WindowPos3iv)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos3ivARB)"\n" -".set "GLAPI_PREFIX_STR(WindowPos3ivARB)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n" -"\t"STUB_ASM_CODE("698")"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos3s)"\n" -".set "GLAPI_PREFIX_STR(WindowPos3s)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n" - -".globl "GLAPI_PREFIX_STR(WindowPos3sARB)"\n" -".set "GLAPI_PREFIX_STR(WindowPos3sARB)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n" - 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- -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SetFragmentShaderConstantATI))"\n" -"\t"STUB_ASM_CODE("794")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameteriNV))"\n" -"\t"STUB_ASM_CODE("795")"\n" - -".globl "GLAPI_PREFIX_STR(PointParameteri)"\n" -".set "GLAPI_PREFIX_STR(PointParameteri)", "GLAPI_PREFIX_STR(PointParameteriNV)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterivNV))"\n" -"\t"STUB_ASM_CODE("796")"\n" - -".globl "GLAPI_PREFIX_STR(PointParameteriv)"\n" -".set "GLAPI_PREFIX_STR(PointParameteriv)", "GLAPI_PREFIX_STR(PointParameterivNV)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteVertexArrays))"\n" -"\t"STUB_ASM_CODE("799")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsVertexArray))"\n" -"\t"STUB_ASM_CODE("801")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterdvNV))"\n" -"\t"STUB_ASM_CODE("802")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterfvNV))"\n" -"\t"STUB_ASM_CODE("803")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dNV))"\n" 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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n" -"\t"STUB_ASM_CODE("908")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n" -"\t"STUB_ASM_CODE("909")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4usvEXT))"\n" -"\t"STUB_ASM_CODE("910")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI4usv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI4usv)", "GLAPI_PREFIX_STR(VertexAttribI4usvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribIPointerEXT))"\n" -"\t"STUB_ASM_CODE("911")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribIPointer)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribIPointer)", "GLAPI_PREFIX_STR(VertexAttribIPointerEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureLayerEXT))"\n" -"\t"STUB_ASM_CODE("912")"\n" - -".globl "GLAPI_PREFIX_STR(FramebufferTextureLayer)"\n" -".set "GLAPI_PREFIX_STR(FramebufferTextureLayer)", "GLAPI_PREFIX_STR(FramebufferTextureLayerEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaskIndexedEXT))"\n" -"\t"STUB_ASM_CODE("913")"\n" - -".globl "GLAPI_PREFIX_STR(ColorMaski)"\n" -".set "GLAPI_PREFIX_STR(ColorMaski)", "GLAPI_PREFIX_STR(ColorMaskIndexedEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableIndexedEXT))"\n" -"\t"STUB_ASM_CODE("914")"\n" - -".globl "GLAPI_PREFIX_STR(Disablei)"\n" -".set "GLAPI_PREFIX_STR(Disablei)", "GLAPI_PREFIX_STR(DisableIndexedEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableIndexedEXT))"\n" -"\t"STUB_ASM_CODE("915")"\n" - -".globl "GLAPI_PREFIX_STR(Enablei)"\n" -".set "GLAPI_PREFIX_STR(Enablei)", "GLAPI_PREFIX_STR(EnableIndexedEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanIndexedvEXT))"\n" -"\t"STUB_ASM_CODE("916")"\n" - -".globl "GLAPI_PREFIX_STR(GetBooleani_v)"\n" -".set "GLAPI_PREFIX_STR(GetBooleani_v)", "GLAPI_PREFIX_STR(GetBooleanIndexedvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerIndexedvEXT))"\n" -"\t"STUB_ASM_CODE("917")"\n" - -".globl "GLAPI_PREFIX_STR(GetIntegeri_v)"\n" -".set "GLAPI_PREFIX_STR(GetIntegeri_v)", "GLAPI_PREFIX_STR(GetIntegerIndexedvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabledIndexedEXT))"\n" -"\t"STUB_ASM_CODE("918")"\n" - -".globl "GLAPI_PREFIX_STR(IsEnabledi)"\n" -".set "GLAPI_PREFIX_STR(IsEnabledi)", "GLAPI_PREFIX_STR(IsEnabledIndexedEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n" -"\t"STUB_ASM_CODE("919")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n" -"\t"STUB_ASM_CODE("920")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIivEXT))"\n" -"\t"STUB_ASM_CODE("921")"\n" - -".globl "GLAPI_PREFIX_STR(GetTexParameterIiv)"\n" -".set "GLAPI_PREFIX_STR(GetTexParameterIiv)", "GLAPI_PREFIX_STR(GetTexParameterIivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIuivEXT))"\n" -"\t"STUB_ASM_CODE("922")"\n" - -".globl "GLAPI_PREFIX_STR(GetTexParameterIuiv)"\n" -".set "GLAPI_PREFIX_STR(GetTexParameterIuiv)", "GLAPI_PREFIX_STR(GetTexParameterIuivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIivEXT))"\n" -"\t"STUB_ASM_CODE("923")"\n" - -".globl "GLAPI_PREFIX_STR(TexParameterIiv)"\n" -".set "GLAPI_PREFIX_STR(TexParameterIiv)", "GLAPI_PREFIX_STR(TexParameterIivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIuivEXT))"\n" -"\t"STUB_ASM_CODE("924")"\n" - -".globl "GLAPI_PREFIX_STR(TexParameterIuiv)"\n" -".set "GLAPI_PREFIX_STR(TexParameterIuiv)", "GLAPI_PREFIX_STR(TexParameterIuivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginConditionalRenderNV))"\n" -"\t"STUB_ASM_CODE("925")"\n" - -".globl "GLAPI_PREFIX_STR(BeginConditionalRender)"\n" -".set "GLAPI_PREFIX_STR(BeginConditionalRender)", "GLAPI_PREFIX_STR(BeginConditionalRenderNV)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndConditionalRenderNV))"\n" -"\t"STUB_ASM_CODE("926")"\n" - -".globl "GLAPI_PREFIX_STR(EndConditionalRender)"\n" -".set "GLAPI_PREFIX_STR(EndConditionalRender)", "GLAPI_PREFIX_STR(EndConditionalRenderNV)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginTransformFeedbackEXT))"\n" -"\t"STUB_ASM_CODE("927")"\n" - -".globl "GLAPI_PREFIX_STR(BeginTransformFeedback)"\n" -".set "GLAPI_PREFIX_STR(BeginTransformFeedback)", "GLAPI_PREFIX_STR(BeginTransformFeedbackEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferBaseEXT))"\n" -"\t"STUB_ASM_CODE("928")"\n" - -".globl "GLAPI_PREFIX_STR(BindBufferBase)"\n" -".set "GLAPI_PREFIX_STR(BindBufferBase)", "GLAPI_PREFIX_STR(BindBufferBaseEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferOffsetEXT))"\n" -"\t"STUB_ASM_CODE("929")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferRangeEXT))"\n" -"\t"STUB_ASM_CODE("930")"\n" - -".globl "GLAPI_PREFIX_STR(BindBufferRange)"\n" -".set "GLAPI_PREFIX_STR(BindBufferRange)", "GLAPI_PREFIX_STR(BindBufferRangeEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndTransformFeedbackEXT))"\n" -"\t"STUB_ASM_CODE("931")"\n" - -".globl "GLAPI_PREFIX_STR(EndTransformFeedback)"\n" -".set "GLAPI_PREFIX_STR(EndTransformFeedback)", "GLAPI_PREFIX_STR(EndTransformFeedbackEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT))"\n" -"\t"STUB_ASM_CODE("932")"\n" - -".globl "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)"\n" -".set "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)", "GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT))"\n" -"\t"STUB_ASM_CODE("933")"\n" - -".globl "GLAPI_PREFIX_STR(TransformFeedbackVaryings)"\n" -".set "GLAPI_PREFIX_STR(TransformFeedbackVaryings)", "GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProvokingVertexEXT))"\n" -"\t"STUB_ASM_CODE("934")"\n" - -".globl "GLAPI_PREFIX_STR(ProvokingVertex)"\n" -".set "GLAPI_PREFIX_STR(ProvokingVertex)", "GLAPI_PREFIX_STR(ProvokingVertexEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivAPPLE))"\n" -"\t"STUB_ASM_CODE("937")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPurgeableAPPLE))"\n" -"\t"STUB_ASM_CODE("938")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectUnpurgeableAPPLE))"\n" -"\t"STUB_ASM_CODE("939")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveProgramEXT))"\n" -"\t"STUB_ASM_CODE("940")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n" -"\t"STUB_ASM_CODE("941")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n" -"\t"STUB_ASM_CODE("942")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n" -"\t"STUB_ASM_CODE("943")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n" -"\t"STUB_ASM_CODE("949")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n" -"\t"STUB_ASM_CODE("950")"\n" - -); -#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN -#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */ +/* This file is automatically generated by mapi_abi.py. Do not modify. */ + +#ifndef _GLAPI_TMP_H_ +#define _GLAPI_TMP_H_ +#ifdef USE_MGL_NAMESPACE +#define GLAPI_PREFIX(func) mgl##func +#define GLAPI_PREFIX_STR(func) "mgl"#func +#else +#define GLAPI_PREFIX(func) gl##func +#define GLAPI_PREFIX_STR(func) "gl"#func +#endif /* USE_MGL_NAMESPACE */ + +typedef int GLfixed; +typedef int GLclampx; +#endif /* _GLAPI_TMP_H_ */ + +#ifdef MAPI_TMP_DEFINES +#define GL_GLEXT_PROTOTYPES +#include "GL/gl.h" +#include "GL/glext.h" + +GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void); +GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list); +GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range); +GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range); +GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base); +GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag); +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag); +GLAPI void APIENTRY GLAPI_PREFIX(End)(void); +GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2); +GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2); +GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2); +GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2); +GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); +GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation); +GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern); +GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width); +GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size); +GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask); +GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param); +GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer); +GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer); +GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void); +GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name); +GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token); +GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void); +GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name); +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask); +GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c); +GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s); +GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth); +GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask); +GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag); +GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask); +GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value); +GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap); +GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap); +GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void); +GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void); +GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void); +GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask); +GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u); +GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2); +GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i); +GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j); +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref); +GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor); +GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode); +GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); +GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func); +GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor); +GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values); +GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values); +GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values); +GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation); +GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params); +GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void); +GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values); +GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values); +GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values); +GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask); +GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list); +GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar); +GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void); +GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m); +GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m); +GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m); +GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m); +GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void); +GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void); +GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i); +GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i); +GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture); +GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture); +GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array); +GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array); +GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c); +GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures); +GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures); +GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures); +GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params); +GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture); +GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities); +GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities); +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void); +GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask); +GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table); +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid *table); +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_345)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid *image); +GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_358)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_363)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_366)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture); +GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture); +GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture); +GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader); +GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void); +GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader); +GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader); +GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask); +GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp); +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor); +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m); +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m); +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m); +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m); +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m); +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m); +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m); +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m); +GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert); +GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img); +GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img); +GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer); +GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer); +GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer); +GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer); +GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer); +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params); +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params); +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer); +GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access); +GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids); +GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids); +GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids); +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); +GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader); +GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader); +GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void); +GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj); +GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog); +GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname); +GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source); +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name); +GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program); +GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length); +GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program); +GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program); +GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name); +GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name); +GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor); +GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); +GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array); +GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays); +GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync); +GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags); +GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync); +GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex); +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); +GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids); +GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void); +GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void); +GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth); +GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar); +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void); +GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_610)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_611)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_612)(GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_614)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_615)(const GLfloat *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_616)(GLint x, GLint y, GLint z, GLint width, GLint height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_617)(const GLint *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_618)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_619)(const GLshort *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_620)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_621)(const GLfixed *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_622)(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_623)(GLenum pname, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_624)(GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_625)(GLenum pname, GLfloat param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_626)(GLenum pname, const GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_627)(GLenum pname, GLint param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_628)(GLenum pname, const GLint *params); +GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_629)(GLfixed *mantissa, GLint *exponent); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_630)(GLclampf value, GLboolean invert); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_631)(GLenum pattern); +GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count); +GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_666)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void); +GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_708)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_709)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_710)(GLsizei n, const GLuint *fences); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_711)(GLuint fence); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_712)(GLsizei n, GLuint *fences); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_713)(GLuint fence, GLenum pname, GLint *params); +GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_714)(GLuint fence); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_715)(GLuint fence, GLenum condition); +GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_716)(GLuint fence); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences); +GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs); +GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs); +GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids); +GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param); +GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param); +GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param); +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void); +GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void); +GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range); +GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); +GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); +GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_797)(GLenum face); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_798)(GLuint array); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_799)(GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_800)(GLsizei n, GLuint *arrays); +GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_801)(GLuint array); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_810)(GLenum func, GLclampx ref); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_811)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_812)(GLclampx depth); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_813)(GLenum plane, const GLfixed *equation); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_814)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_815)(GLclampx zNear, GLclampx zFar); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_816)(GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_817)(GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_818)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_819)(GLenum plane, GLfixed *equation); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_820)(GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_821)(GLenum light, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_822)(GLenum face, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_823)(GLenum target, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_824)(GLenum coord, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_825)(GLenum target, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_826)(GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_827)(GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_828)(GLenum light, GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_829)(GLenum light, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_830)(GLfixed width); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_831)(const GLfixed *m); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_832)(GLenum face, GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(GLenum face, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(const GLfixed *m); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(GLfixed nx, GLfixed ny, GLfixed nz); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_838)(GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_839)(GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_840)(GLfixed size); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_841)(GLfixed factor, GLfixed units); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_842)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_843)(GLclampx value, GLboolean invert); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_844)(GLfixed x, GLfixed y, GLfixed z); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_845)(GLenum target, GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLenum target, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(GLenum coord, GLenum pname, GLint param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLenum coord, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum target, GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(GLenum target, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLfixed x, GLfixed y, GLfixed z); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLenum plane, const GLfloat *equation); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLenum plane, GLfloat *equation); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLclampd zmin, GLclampd zmax); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLenum modeRGB, GLenum modeA); +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA); +GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer); +GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer); +GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer); +GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target); +GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers); +GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers); +GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer); +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_875)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_876)(GLenum target, GLenum pname, GLint param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_877)(GLenum target, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name); +GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name); +GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data); +GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data); +GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data); +GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); +GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void); +GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void); +GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void); +GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void); +GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode); +GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); +GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_935)(GLenum target, GLenum pname, GLvoid **params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_936)(GLenum target, GLsizei length, GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value); +GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); +GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); +GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program); +GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string); +GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_945)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint id, GLenum pname, GLint64EXT *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLuint id, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset); +GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset); +#undef MAPI_TMP_DEFINES +#endif /* MAPI_TMP_DEFINES */ + +#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN +GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[0]; + ((void (APIENTRY *)(GLuint list, GLenum mode)) _func)(list, mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[2]; + ((void (APIENTRY *)(GLuint list)) _func)(list); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[3]; + ((void (APIENTRY *)(GLsizei n, GLenum type, const GLvoid *lists)) _func)(n, type, lists); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[4]; + ((void (APIENTRY *)(GLuint list, GLsizei range)) _func)(list, range); +} + +GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[5]; + return ((GLuint (APIENTRY *)(GLsizei range)) _func)(range); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[6]; + ((void (APIENTRY *)(GLuint base)) _func)(base); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[7]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[8]; + ((void (APIENTRY *)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)) _func)(width, height, xorig, yorig, xmove, ymove, bitmap); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[9]; + ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[10]; + ((void (APIENTRY *)(const GLbyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[11]; + ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[12]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[13]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[14]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[15]; + ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[16]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[17]; + ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[18]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[19]; + ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[20]; + ((void (APIENTRY *)(const GLubyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[21]; + ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[22]; + ((void (APIENTRY *)(const GLuint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[23]; + ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[24]; + ((void (APIENTRY *)(const GLushort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[25]; + ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[26]; + ((void (APIENTRY *)(const GLbyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[27]; + ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[28]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[29]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[30]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[31]; + ((void (APIENTRY *)(GLint red, GLint green, GLint blue, GLint alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[32]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[33]; + ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue, GLshort alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[34]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[35]; + ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[36]; + ((void (APIENTRY *)(const GLubyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[37]; + ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue, GLuint alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[38]; + ((void (APIENTRY *)(const GLuint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[39]; + ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue, GLushort alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[40]; + ((void (APIENTRY *)(const GLushort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[41]; + ((void (APIENTRY *)(GLboolean flag)) _func)(flag); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[42]; + ((void (APIENTRY *)(const GLboolean *flag)) _func)(flag); +} + +GLAPI void APIENTRY GLAPI_PREFIX(End)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[43]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[44]; + ((void (APIENTRY *)(GLdouble c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[45]; + ((void (APIENTRY *)(const GLdouble *c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[46]; + ((void (APIENTRY *)(GLfloat c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[47]; + ((void (APIENTRY *)(const GLfloat *c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[48]; + ((void (APIENTRY *)(GLint c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[49]; + ((void (APIENTRY *)(const GLint *c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[50]; + ((void (APIENTRY *)(GLshort c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[51]; + ((void (APIENTRY *)(const GLshort *c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[52]; + ((void (APIENTRY *)(GLbyte nx, GLbyte ny, GLbyte nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[53]; + ((void (APIENTRY *)(const GLbyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[54]; + ((void (APIENTRY *)(GLdouble nx, GLdouble ny, GLdouble nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[55]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[56]; + ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[57]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[58]; + ((void (APIENTRY *)(GLint nx, GLint ny, GLint nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[59]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[60]; + ((void (APIENTRY *)(GLshort nx, GLshort ny, GLshort nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[61]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[62]; + ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[63]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[64]; + ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[65]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[66]; + ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[67]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[68]; + ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[69]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[70]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[71]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[72]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[73]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[74]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[75]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[76]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[77]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[78]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[79]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[80]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[81]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[82]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[83]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[84]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[85]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[86]; + ((void (APIENTRY *)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)) _func)(x1, y1, x2, y2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[87]; + ((void (APIENTRY *)(const GLdouble *v1, const GLdouble *v2)) _func)(v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[88]; + ((void (APIENTRY *)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)) _func)(x1, y1, x2, y2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[89]; + ((void (APIENTRY *)(const GLfloat *v1, const GLfloat *v2)) _func)(v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[90]; + ((void (APIENTRY *)(GLint x1, GLint y1, GLint x2, GLint y2)) _func)(x1, y1, x2, y2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[91]; + ((void (APIENTRY *)(const GLint *v1, const GLint *v2)) _func)(v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[92]; + ((void (APIENTRY *)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)) _func)(x1, y1, x2, y2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[93]; + ((void (APIENTRY *)(const GLshort *v1, const GLshort *v2)) _func)(v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[94]; + ((void (APIENTRY *)(GLdouble s)) _func)(s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[95]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[96]; + ((void (APIENTRY *)(GLfloat s)) _func)(s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[97]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[98]; + ((void (APIENTRY *)(GLint s)) _func)(s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[99]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[100]; + ((void (APIENTRY *)(GLshort s)) _func)(s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[101]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[102]; + ((void (APIENTRY *)(GLdouble s, GLdouble t)) _func)(s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[103]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[104]; + ((void (APIENTRY *)(GLfloat s, GLfloat t)) _func)(s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[105]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[106]; + ((void (APIENTRY *)(GLint s, GLint t)) _func)(s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[107]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[108]; + ((void (APIENTRY *)(GLshort s, GLshort t)) _func)(s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[109]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[110]; + ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r)) _func)(s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[111]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[112]; + ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r)) _func)(s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[113]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[114]; + ((void (APIENTRY *)(GLint s, GLint t, GLint r)) _func)(s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[115]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[116]; + ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r)) _func)(s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[117]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[118]; + ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[119]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[120]; + ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[121]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[122]; + ((void (APIENTRY *)(GLint s, GLint t, GLint r, GLint q)) _func)(s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[123]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[124]; + ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r, GLshort q)) _func)(s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[125]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[126]; + ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[127]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[128]; + ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[129]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[130]; + ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[131]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[132]; + ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[133]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[134]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[135]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[136]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[137]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[138]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[139]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[140]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[141]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[142]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[143]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[144]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[145]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[146]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[147]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[148]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[149]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[150]; + ((void (APIENTRY *)(GLenum plane, const GLdouble *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[151]; + ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[152]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[153]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[154]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[155]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[156]; + ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[157]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[158]; + ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[159]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[160]; + ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[161]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLint param)) _func)(light, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[162]; + ((void (APIENTRY *)(GLenum light, GLenum pname, const GLint *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[163]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[164]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[165]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[166]; + ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[167]; + ((void (APIENTRY *)(GLint factor, GLushort pattern)) _func)(factor, pattern); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[168]; + ((void (APIENTRY *)(GLfloat width)) _func)(width); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[169]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[170]; + ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[171]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLint param)) _func)(face, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[172]; + ((void (APIENTRY *)(GLenum face, GLenum pname, const GLint *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[173]; + ((void (APIENTRY *)(GLfloat size)) _func)(size); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[174]; + ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[175]; + ((void (APIENTRY *)(const GLubyte *mask)) _func)(mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[176]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[177]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[178]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[179]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[180]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[181]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[182]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, border, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[183]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[184]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[185]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[186]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[187]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[188]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble param)) _func)(coord, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[189]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLdouble *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[190]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[191]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[192]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[193]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[194]; + ((void (APIENTRY *)(GLsizei size, GLenum type, GLfloat *buffer)) _func)(size, type, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[195]; + ((void (APIENTRY *)(GLsizei size, GLuint *buffer)) _func)(size, buffer); +} + +GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[196]; + return ((GLint (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[197]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[198]; + ((void (APIENTRY *)(GLuint name)) _func)(name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[199]; + ((void (APIENTRY *)(GLfloat token)) _func)(token); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[200]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[201]; + ((void (APIENTRY *)(GLuint name)) _func)(name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[202]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[203]; + ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[204]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[205]; + ((void (APIENTRY *)(GLfloat c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[206]; + ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[207]; + ((void (APIENTRY *)(GLint s)) _func)(s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[208]; + ((void (APIENTRY *)(GLclampd depth)) _func)(depth); +} + +GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[209]; + ((void (APIENTRY *)(GLuint mask)) _func)(mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[210]; + ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[211]; + ((void (APIENTRY *)(GLboolean flag)) _func)(flag); +} + +GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[212]; + ((void (APIENTRY *)(GLuint mask)) _func)(mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[213]; + ((void (APIENTRY *)(GLenum op, GLfloat value)) _func)(op, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[214]; + ((void (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[215]; + ((void (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[216]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[217]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[218]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[219]; + ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[220]; + ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)) _func)(target, u1, u2, stride, order, points); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[221]; + ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)) _func)(target, u1, u2, stride, order, points); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[222]; + ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[223]; + ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[224]; + ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2)) _func)(un, u1, u2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[225]; + ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2)) _func)(un, u1, u2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[226]; + ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)) _func)(un, u1, u2, vn, v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[227]; + ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)) _func)(un, u1, u2, vn, v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[228]; + ((void (APIENTRY *)(GLdouble u)) _func)(u); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[229]; + ((void (APIENTRY *)(const GLdouble *u)) _func)(u); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[230]; + ((void (APIENTRY *)(GLfloat u)) _func)(u); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[231]; + ((void (APIENTRY *)(const GLfloat *u)) _func)(u); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[232]; + ((void (APIENTRY *)(GLdouble u, GLdouble v)) _func)(u, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[233]; + ((void (APIENTRY *)(const GLdouble *u)) _func)(u); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[234]; + ((void (APIENTRY *)(GLfloat u, GLfloat v)) _func)(u, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[235]; + ((void (APIENTRY *)(const GLfloat *u)) _func)(u); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[236]; + ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2)) _func)(mode, i1, i2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[237]; + ((void (APIENTRY *)(GLint i)) _func)(i); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[238]; + ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)) _func)(mode, i1, i2, j1, j2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[239]; + ((void (APIENTRY *)(GLint i, GLint j)) _func)(i, j); +} + +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[240]; + ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[241]; + ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[242]; + ((void (APIENTRY *)(GLenum opcode)) _func)(opcode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[243]; + ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[244]; + ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[245]; + ((void (APIENTRY *)(GLenum func)) _func)(func); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[246]; + ((void (APIENTRY *)(GLfloat xfactor, GLfloat yfactor)) _func)(xfactor, yfactor); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[247]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[248]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[249]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[250]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[251]; + ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLfloat *values)) _func)(map, mapsize, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[252]; + ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLuint *values)) _func)(map, mapsize, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[253]; + ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLushort *values)) _func)(map, mapsize, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[254]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[255]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)) _func)(x, y, width, height, type); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[256]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[257]; + ((void (APIENTRY *)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(width, height, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[258]; + ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[259]; + ((void (APIENTRY *)(GLenum plane, GLdouble *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[260]; + ((void (APIENTRY *)(GLenum pname, GLdouble *params)) _func)(pname, params); +} + +GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[261]; + return ((GLenum (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[262]; + ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[263]; + ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[264]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[265]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLint *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[266]; + ((void (APIENTRY *)(GLenum target, GLenum query, GLdouble *v)) _func)(target, query, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[267]; + ((void (APIENTRY *)(GLenum target, GLenum query, GLfloat *v)) _func)(target, query, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[268]; + ((void (APIENTRY *)(GLenum target, GLenum query, GLint *v)) _func)(target, query, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[269]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[270]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLint *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[271]; + ((void (APIENTRY *)(GLenum map, GLfloat *values)) _func)(map, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[272]; + ((void (APIENTRY *)(GLenum map, GLuint *values)) _func)(map, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[273]; + ((void (APIENTRY *)(GLenum map, GLushort *values)) _func)(map, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[274]; + ((void (APIENTRY *)(GLubyte *mask)) _func)(mask); +} + +GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[275]; + return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[276]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[277]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[278]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[279]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[280]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[281]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)) _func)(target, level, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[282]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[283]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[284]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLfloat *params)) _func)(target, level, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[285]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLint *params)) _func)(target, level, pname, params); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[286]; + return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[287]; + return ((GLboolean (APIENTRY *)(GLuint list)) _func)(list); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[288]; + ((void (APIENTRY *)(GLclampd zNear, GLclampd zFar)) _func)(zNear, zFar); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[289]; + ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[290]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[291]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[292]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[293]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[294]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[295]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[296]; + ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[297]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[298]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[299]; + ((void (APIENTRY *)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)) _func)(angle, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[300]; + ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[301]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[302]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[303]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[304]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[305]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[306]; + ((void (APIENTRY *)(GLint i)) _func)(i); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[306]; + ((void (APIENTRY *)(GLint i)) _func)(i); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[307]; + ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[307]; + ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[308]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[309]; + ((void (APIENTRY *)(GLenum array)) _func)(array); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[310]; + ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[310]; + ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[311]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[312]; + ((void (APIENTRY *)(GLsizei stride, const GLvoid *pointer)) _func)(stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[313]; + ((void (APIENTRY *)(GLenum array)) _func)(array); +} + +GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[314]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[315]; + ((void (APIENTRY *)(GLubyte c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[316]; + ((void (APIENTRY *)(const GLubyte *c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[317]; + ((void (APIENTRY *)(GLenum format, GLsizei stride, const GLvoid *pointer)) _func)(format, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[318]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[319]; + ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[320]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[321]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[322]; + return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences); +} + +#if 0 +GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[322]; + return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences); +} +#endif + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[323]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[323]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[324]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[324]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[325]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[325]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[326]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[326]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[327]; + ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures); +} + +#if 0 +GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[327]; + ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures); +} +#endif + +GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[328]; + ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures); +} + +#if 0 +GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[328]; + ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures); +} +#endif + +GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[329]; + ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[329]; + ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[330]; + return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture); +} + +#if 0 +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[330]; + return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture); +} +#endif + +GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[331]; + ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[331]; + ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[332]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[332]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[333]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[333]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[334]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[335]; + ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[336]; + ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[336]; + ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[337]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[337]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[338]; + ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[338]; + ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[339]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[339]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[340]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[341]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[342]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[343]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table); +} + +#if 0 +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[343]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table); +} +#endif + +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[344]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +#if 0 +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[344]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} +#endif + +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[345]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +#if 0 +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[345]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} +#endif + +GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[346]; + ((void (APIENTRY *)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)) _func)(target, start, count, format, type, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[347]; + ((void (APIENTRY *)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)) _func)(target, start, x, y, width); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[348]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, format, type, image); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[349]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, height, format, type, image); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[350]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[351]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[352]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[353]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[354]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[355]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, internalformat, x, y, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[356]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *image)) _func)(target, format, type, image); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[357]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[358]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[359]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)) _func)(target, format, type, row, column, span); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[360]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)) _func)(target, internalformat, width, height, format, type, row, column); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[361]; + ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[362]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[363]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[364]; + ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[365]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[366]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[367]; + ((void (APIENTRY *)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)) _func)(target, width, internalformat, sink); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[368]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLboolean sink)) _func)(target, internalformat, sink); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[369]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[370]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[371]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[371]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[372]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[372]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[373]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[373]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[374]; + ((void (APIENTRY *)(GLenum texture)) _func)(texture); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[374]; + ((void (APIENTRY *)(GLenum texture)) _func)(texture); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[375]; + ((void (APIENTRY *)(GLenum texture)) _func)(texture); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[375]; + ((void (APIENTRY *)(GLenum texture)) _func)(texture); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[376]; + ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[376]; + ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[377]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[377]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[378]; + ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[378]; + ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[379]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[379]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[380]; + ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[380]; + ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[381]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[381]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[382]; + ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[382]; + ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[383]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[383]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[384]; + ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[384]; + ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[385]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[385]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[386]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[386]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[387]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[387]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[388]; + ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[388]; + ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[389]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[389]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[390]; + ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[390]; + ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[391]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[391]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[392]; + ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[392]; + ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[393]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[393]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[394]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[394]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[395]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[395]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[396]; + ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[396]; + ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[397]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[397]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[398]; + ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[398]; + ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[399]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[399]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[400]; + ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[400]; + ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[401]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[401]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[402]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[402]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[403]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[403]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[404]; + ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[404]; + ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[405]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[405]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[406]; + ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[406]; + ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[407]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[407]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[408]; + ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader); +} + +GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[409]; + return ((GLuint (APIENTRY *)(void)) _func)(); +} + +GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[410]; + return ((GLuint (APIENTRY *)(GLenum type)) _func)(type); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[411]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[412]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[413]; + ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[414]; + ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[415]; + ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[416]; + ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[417]; + ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[418]; + ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[419]; + return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[420]; + return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader); +} + +GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[421]; + ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[422]; + ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[423]; + ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[424]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[425]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[426]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[427]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[428]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[429]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[430]; + ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[431]; + ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)) _func)(buffer, drawbuffer, depth, stencil); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[432]; + ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat *value)) _func)(buffer, drawbuffer, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[433]; + ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLint *value)) _func)(buffer, drawbuffer, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[434]; + ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLuint *value)) _func)(buffer, drawbuffer, value); +} + +GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[435]; + return ((const GLubyte * (APIENTRY *)(GLenum name, GLuint index)) _func)(name, index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[436]; + ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[437]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[438]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint64 *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[439]; + ((void (APIENTRY *)(GLenum cap, GLuint index, GLint64 *data)) _func)(cap, index, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[440]; + ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[441]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[441]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[442]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[442]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[443]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[443]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[444]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[444]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[445]; + ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[445]; + ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[446]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[446]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[447]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[447]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[448]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[448]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[449]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[449]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[450]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[450]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[451]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[451]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[452]; + ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[452]; + ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[453]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[453]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[454]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[454]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[455]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[456]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[457]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[458]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[459]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid *string)) _func)(target, pname, string); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[460]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[461]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[461]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[462]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[462]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[463]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[463]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[464]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[464]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[465]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[465]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[466]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[466]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[467]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[467]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[468]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[469]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[470]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[471]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[472]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)) _func)(target, format, len, string); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[473]; + ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[473]; + ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[474]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[474]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[475]; + ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[475]; + ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[476]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[476]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[477]; + ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[477]; + ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[478]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[478]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[479]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[479]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[480]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[480]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[481]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[481]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[482]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[482]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[483]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[483]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[484]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[484]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[485]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[485]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[486]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[486]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[487]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[487]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[488]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[488]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[489]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[489]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[490]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[490]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[491]; + ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[491]; + ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[492]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[492]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[493]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[493]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[494]; + ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[494]; + ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[495]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[495]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[496]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[496]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[497]; + ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[497]; + ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[498]; + ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[498]; + ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[499]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[499]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[500]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[500]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[501]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[501]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[502]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[502]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[503]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[503]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[504]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[504]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[505]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[505]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[506]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[506]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[507]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[507]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[508]; + ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[508]; + ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[509]; + ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[509]; + ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[510]; + ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[510]; + ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[511]; + ((void (APIENTRY *)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[511]; + ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[512]; + ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)) _func)(target, offset, size, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[512]; + ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[513]; + ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[513]; + ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[514]; + ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[514]; + ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[515]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[515]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[516]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[516]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[517]; + ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)) _func)(target, offset, size, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[517]; + ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)) _func)(target, offset, size, data); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[518]; + return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[518]; + return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer); +} + +GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[519]; + return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access); +} + +GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[519]; + return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[520]; + return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[520]; + return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[521]; + ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[521]; + ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[522]; + ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[522]; + ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[523]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[523]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[524]; + ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[524]; + ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[525]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[525]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[526]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[526]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[527]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[527]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[528]; + return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[528]; + return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[529]; + ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB obj)) _func)(containerObj, obj); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[530]; + ((void (APIENTRY *)(GLhandleARB shader)) _func)(shader); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[530]; + ((void (APIENTRY *)(GLuint shader)) _func)(shader); +} + +GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[531]; + return ((GLhandleARB (APIENTRY *)(void)) _func)(); +} + +GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[532]; + return ((GLhandleARB (APIENTRY *)(GLenum shaderType)) _func)(shaderType); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[533]; + ((void (APIENTRY *)(GLhandleARB obj)) _func)(obj); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[534]; + ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB attachedObj)) _func)(containerObj, attachedObj); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[535]; + ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[535]; + ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[536]; + ((void (APIENTRY *)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)) _func)(containerObj, maxLength, length, infoLog); +} + +GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[537]; + return ((GLhandleARB (APIENTRY *)(GLenum pname)) _func)(pname); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[538]; + ((void (APIENTRY *)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)) _func)(obj, maxLength, length, infoLog); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[539]; + ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLfloat *params)) _func)(obj, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[540]; + ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLint *params)) _func)(obj, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[541]; + ((void (APIENTRY *)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)) _func)(shader, bufSize, length, source); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[541]; + ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)) _func)(shader, bufSize, length, source); +} + +GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[542]; + return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name); +} + +GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[542]; + return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[543]; + ((void (APIENTRY *)(GLhandleARB program, GLint location, GLfloat *params)) _func)(program, location, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[543]; + ((void (APIENTRY *)(GLuint program, GLint location, GLfloat *params)) _func)(program, location, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[544]; + ((void (APIENTRY *)(GLhandleARB program, GLint location, GLint *params)) _func)(program, location, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[544]; + ((void (APIENTRY *)(GLuint program, GLint location, GLint *params)) _func)(program, location, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[545]; + ((void (APIENTRY *)(GLhandleARB program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[545]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[546]; + ((void (APIENTRY *)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)) _func)(shader, count, string, length); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[546]; + ((void (APIENTRY *)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)) _func)(shader, count, string, length); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[547]; + ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[547]; + ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[548]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[548]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[549]; + ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[549]; + ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[550]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[550]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[551]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[551]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[552]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[552]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[553]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[553]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[554]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[554]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[555]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[555]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[556]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[556]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[557]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[557]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[558]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[558]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[559]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[559]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[560]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[560]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[561]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[561]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[562]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[562]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[563]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[563]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[564]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[564]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[565]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[565]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[566]; + ((void (APIENTRY *)(GLhandleARB program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[566]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[567]; + ((void (APIENTRY *)(GLhandleARB program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[567]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[568]; + ((void (APIENTRY *)(GLhandleARB program, GLuint index, const GLcharARB *name)) _func)(program, index, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[568]; + ((void (APIENTRY *)(GLuint program, GLuint index, const GLchar *name)) _func)(program, index, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[569]; + ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[569]; + ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); +} + +GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[570]; + return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name); +} + +GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[570]; + return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[571]; + ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[571]; + ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[571]; + ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[572]; + ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[572]; + ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[572]; + ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[573]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[573]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[573]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[574]; + ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[574]; + ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[575]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[576]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)) _func)(target, attachment, texture, level, face); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[577]; + ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[578]; + ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[579]; + ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length); +} + +GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[580]; + return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[581]; + ((void (APIENTRY *)(GLuint array)) _func)(array); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[582]; + ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[583]; + ((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size); +} + +GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[584]; + return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[585]; + ((void (APIENTRY *)(GLsync sync)) _func)(sync); +} + +GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[586]; + return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[587]; + ((void (APIENTRY *)(GLenum pname, GLint64 *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[588]; + ((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[589]; + return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[590]; + ((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[591]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, count, type, indices, basevertex); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[592]; + ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, start, end, count, type, indices, basevertex); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[593]; + ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)) _func)(mode, count, type, indices, primcount, basevertex); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[594]; + ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[595]; + ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[596]; + ((void (APIENTRY *)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)) _func)(buf, srcRGB, dstRGB, srcA, dstA); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[597]; + ((void (APIENTRY *)(GLuint buf, GLenum src, GLenum dst)) _func)(buf, src, dst); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[598]; + ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[599]; + ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[600]; + ((void (APIENTRY *)(GLenum mode, GLuint id)) _func)(mode, id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[601]; + ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[602]; + return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[603]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[604]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[605]; + ((void (APIENTRY *)(GLclampf depth)) _func)(depth); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[606]; + ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[607]; + ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[608]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[609]; + ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[613]; + ((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[632]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[633]; + ((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[634]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[635]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[636]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[637]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[638]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[638]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[638]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[639]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[639]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[639]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[640]; + ((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[641]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[642]; + ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[642]; + ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[643]; + ((void (APIENTRY *)(const GLbyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[643]; + ((void (APIENTRY *)(const GLbyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[644]; + ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[644]; + ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[645]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[645]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[646]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[646]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[647]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[647]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[648]; + ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[648]; + ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[649]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[649]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[650]; + ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[650]; + ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[651]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[651]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[652]; + ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[652]; + ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[653]; + ((void (APIENTRY *)(const GLubyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[653]; + ((void (APIENTRY *)(const GLubyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[654]; + ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[654]; + ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[655]; + ((void (APIENTRY *)(const GLuint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[655]; + ((void (APIENTRY *)(const GLuint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[656]; + ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[656]; + ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[657]; + ((void (APIENTRY *)(const GLushort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[657]; + ((void (APIENTRY *)(const GLushort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[658]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[658]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[659]; + ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[659]; + ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[660]; + ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[660]; + ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[661]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[661]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[662]; + ((void (APIENTRY *)(GLdouble coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[662]; + ((void (APIENTRY *)(GLdouble coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[663]; + ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[663]; + ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[664]; + ((void (APIENTRY *)(GLfloat coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[664]; + ((void (APIENTRY *)(GLfloat coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[665]; + ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[665]; + ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[667]; + ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[667]; + ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[668]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[669]; + ((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[670]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[671]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[672]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[673]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[674]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[675]; + ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[676]; + ((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[677]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[678]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[679]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[680]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[681]; + ((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[682]; + ((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[683]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[684]; + ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[684]; + ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[684]; + ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[685]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[685]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[685]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[686]; + ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[686]; + ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[686]; + ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[687]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[687]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[687]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[688]; + ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[688]; + ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[688]; + ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[689]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[689]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[689]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[690]; + ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[690]; + ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[690]; + ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[691]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[691]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[691]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[692]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[692]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[692]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[693]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[693]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[693]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[694]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[694]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[694]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[695]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[695]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[695]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[696]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[696]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[696]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[697]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[697]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[697]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[698]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[698]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[698]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[699]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[699]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[699]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[700]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[701]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[702]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[703]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[704]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[705]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[706]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[707]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[717]; + return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[718]; + ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[718]; + ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[719]; + ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[719]; + ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[720]; + ((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[721]; + ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[721]; + ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[722]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[723]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[724]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[725]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[726]; + ((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[727]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[727]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[727]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[728]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[729]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[730]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[731]; + return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[731]; + return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[732]; + ((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[733]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[734]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[735]; + ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[736]; + ((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[737]; + ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[738]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[739]; + ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[740]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[741]; + ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[742]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[743]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[744]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[745]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[746]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[747]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[748]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[749]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[750]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[751]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[752]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[753]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[754]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[755]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[756]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[757]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[758]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[759]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[760]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[761]; + ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[762]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[763]; + ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[764]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[765]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[766]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[767]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[768]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[769]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[770]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[771]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[772]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[773]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[774]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[775]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[776]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[777]; + ((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[778]; + ((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[779]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[780]; + ((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[781]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod); +} + +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[782]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod); +} + +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[783]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[784]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[785]; + ((void (APIENTRY *)(GLuint id)) _func)(id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[786]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[787]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[788]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[789]; + ((void (APIENTRY *)(GLuint id)) _func)(id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[790]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[791]; + return ((GLuint (APIENTRY *)(GLuint range)) _func)(range); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[792]; + ((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[793]; + ((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[794]; + ((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[795]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[795]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[796]; + ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[796]; + ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[799]; + ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[801]; + return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[802]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[803]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[804]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[805]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[806]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[807]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[808]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[808]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[809]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[857]; + ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[858]; + ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[858]; + ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[859]; + ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[859]; + ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); +} + +GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[860]; + return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[860]; + return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[861]; + ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[861]; + ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[862]; + ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[862]; + ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[863]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[863]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[864]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[864]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[865]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[865]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[866]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[866]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[867]; + ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[867]; + ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[868]; + ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[868]; + ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[869]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[869]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[870]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[870]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[871]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[871]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[872]; + return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[872]; + return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[873]; + return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[873]; + return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[874]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[874]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[875]; + ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[878]; + ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[878]; + ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name); +} + +GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[879]; + return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); +} + +GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[879]; + return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[880]; + ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[880]; + ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[881]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[881]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[882]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[882]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[883]; + ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[883]; + ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[884]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[884]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[885]; + ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[885]; + ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[886]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[886]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[887]; + ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[887]; + ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[888]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[888]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[889]; + ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[889]; + ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[890]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[890]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[891]; + ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[891]; + ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[892]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[892]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[893]; + ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[893]; + ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[894]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[894]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[895]; + ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[895]; + ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[896]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[896]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[897]; + ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[897]; + ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[898]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[898]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[899]; + ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[899]; + ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[900]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[900]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[901]; + ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[901]; + ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[902]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[902]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[903]; + ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[903]; + ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[904]; + ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[904]; + ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[905]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[905]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[906]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[906]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[907]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[907]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[908]; + ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[908]; + ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[909]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[909]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[910]; + ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[910]; + ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[911]; + ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[911]; + ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[912]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[912]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[913]; + ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[913]; + ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[914]; + ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[914]; + ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[915]; + ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[915]; + ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[916]; + ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[916]; + ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[917]; + ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[917]; + ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[918]; + return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[918]; + return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[919]; + ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[920]; + ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[921]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[921]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[922]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[922]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[923]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[923]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[924]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[924]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[925]; + ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[925]; + ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[926]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[926]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[927]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[927]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[928]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[928]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[929]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[930]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[930]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[931]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[931]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[932]; + ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[932]; + ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[933]; + ((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[933]; + ((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[934]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[934]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[937]; + ((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value); +} + +GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[938]; + return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option); +} + +GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[939]; + return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[940]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[941]; + return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[942]; + ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[943]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[949]; + ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[950]; + ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); +} + +/* does not need public_entries */ +#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN +#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */ + +#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN +__asm__( +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NewList))"\n" +"\t"STUB_ASM_CODE("0")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndList))"\n" +"\t"STUB_ASM_CODE("1")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallList))"\n" +"\t"STUB_ASM_CODE("2")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallLists))"\n" +"\t"STUB_ASM_CODE("3")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteLists))"\n" +"\t"STUB_ASM_CODE("4")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenLists))"\n" +"\t"STUB_ASM_CODE("5")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ListBase))"\n" +"\t"STUB_ASM_CODE("6")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Begin))"\n" +"\t"STUB_ASM_CODE("7")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Bitmap))"\n" +"\t"STUB_ASM_CODE("8")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3b))"\n" +"\t"STUB_ASM_CODE("9")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3bv))"\n" +"\t"STUB_ASM_CODE("10")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3d))"\n" +"\t"STUB_ASM_CODE("11")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3dv))"\n" +"\t"STUB_ASM_CODE("12")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3f))"\n" +"\t"STUB_ASM_CODE("13")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3fv))"\n" +"\t"STUB_ASM_CODE("14")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3i))"\n" +"\t"STUB_ASM_CODE("15")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3iv))"\n" +"\t"STUB_ASM_CODE("16")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3s))"\n" +"\t"STUB_ASM_CODE("17")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3sv))"\n" +"\t"STUB_ASM_CODE("18")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ub))"\n" +"\t"STUB_ASM_CODE("19")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ubv))"\n" +"\t"STUB_ASM_CODE("20")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ui))"\n" +"\t"STUB_ASM_CODE("21")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3uiv))"\n" +"\t"STUB_ASM_CODE("22")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3us))"\n" +"\t"STUB_ASM_CODE("23")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3usv))"\n" +"\t"STUB_ASM_CODE("24")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4b))"\n" +"\t"STUB_ASM_CODE("25")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4bv))"\n" +"\t"STUB_ASM_CODE("26")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4d))"\n" +"\t"STUB_ASM_CODE("27")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4dv))"\n" +"\t"STUB_ASM_CODE("28")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4f))"\n" +"\t"STUB_ASM_CODE("29")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4fv))"\n" +"\t"STUB_ASM_CODE("30")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4i))"\n" +"\t"STUB_ASM_CODE("31")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4iv))"\n" +"\t"STUB_ASM_CODE("32")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4s))"\n" +"\t"STUB_ASM_CODE("33")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4sv))"\n" +"\t"STUB_ASM_CODE("34")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ub))"\n" +"\t"STUB_ASM_CODE("35")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ubv))"\n" +"\t"STUB_ASM_CODE("36")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ui))"\n" +"\t"STUB_ASM_CODE("37")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4uiv))"\n" +"\t"STUB_ASM_CODE("38")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4us))"\n" +"\t"STUB_ASM_CODE("39")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4usv))"\n" +"\t"STUB_ASM_CODE("40")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlag))"\n" +"\t"STUB_ASM_CODE("41")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagv))"\n" +"\t"STUB_ASM_CODE("42")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(End))"\n" +"\t"STUB_ASM_CODE("43")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexd))"\n" +"\t"STUB_ASM_CODE("44")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexdv))"\n" +"\t"STUB_ASM_CODE("45")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexf))"\n" +"\t"STUB_ASM_CODE("46")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexfv))"\n" +"\t"STUB_ASM_CODE("47")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexi))"\n" +"\t"STUB_ASM_CODE("48")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexiv))"\n" +"\t"STUB_ASM_CODE("49")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexs))"\n" +"\t"STUB_ASM_CODE("50")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexsv))"\n" +"\t"STUB_ASM_CODE("51")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3b))"\n" +"\t"STUB_ASM_CODE("52")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3bv))"\n" +"\t"STUB_ASM_CODE("53")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3d))"\n" +"\t"STUB_ASM_CODE("54")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3dv))"\n" +"\t"STUB_ASM_CODE("55")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3f))"\n" +"\t"STUB_ASM_CODE("56")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3fv))"\n" +"\t"STUB_ASM_CODE("57")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3i))"\n" +"\t"STUB_ASM_CODE("58")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3iv))"\n" +"\t"STUB_ASM_CODE("59")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3s))"\n" +"\t"STUB_ASM_CODE("60")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3sv))"\n" +"\t"STUB_ASM_CODE("61")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2d))"\n" +"\t"STUB_ASM_CODE("62")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2dv))"\n" +"\t"STUB_ASM_CODE("63")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2f))"\n" +"\t"STUB_ASM_CODE("64")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2fv))"\n" +"\t"STUB_ASM_CODE("65")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2i))"\n" +"\t"STUB_ASM_CODE("66")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2iv))"\n" +"\t"STUB_ASM_CODE("67")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2s))"\n" +"\t"STUB_ASM_CODE("68")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2sv))"\n" +"\t"STUB_ASM_CODE("69")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3d))"\n" +"\t"STUB_ASM_CODE("70")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3dv))"\n" +"\t"STUB_ASM_CODE("71")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3f))"\n" +"\t"STUB_ASM_CODE("72")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3fv))"\n" +"\t"STUB_ASM_CODE("73")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3i))"\n" +"\t"STUB_ASM_CODE("74")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3iv))"\n" +"\t"STUB_ASM_CODE("75")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3s))"\n" +"\t"STUB_ASM_CODE("76")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3sv))"\n" +"\t"STUB_ASM_CODE("77")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4d))"\n" +"\t"STUB_ASM_CODE("78")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4dv))"\n" +"\t"STUB_ASM_CODE("79")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4f))"\n" +"\t"STUB_ASM_CODE("80")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4fv))"\n" +"\t"STUB_ASM_CODE("81")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4i))"\n" +"\t"STUB_ASM_CODE("82")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4iv))"\n" +"\t"STUB_ASM_CODE("83")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4s))"\n" +"\t"STUB_ASM_CODE("84")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4sv))"\n" +"\t"STUB_ASM_CODE("85")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectd))"\n" +"\t"STUB_ASM_CODE("86")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectdv))"\n" +"\t"STUB_ASM_CODE("87")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectf))"\n" +"\t"STUB_ASM_CODE("88")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectfv))"\n" +"\t"STUB_ASM_CODE("89")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Recti))"\n" +"\t"STUB_ASM_CODE("90")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectiv))"\n" +"\t"STUB_ASM_CODE("91")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rects))"\n" +"\t"STUB_ASM_CODE("92")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectsv))"\n" +"\t"STUB_ASM_CODE("93")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1d))"\n" +"\t"STUB_ASM_CODE("94")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1dv))"\n" +"\t"STUB_ASM_CODE("95")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1f))"\n" +"\t"STUB_ASM_CODE("96")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1fv))"\n" +"\t"STUB_ASM_CODE("97")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1i))"\n" +"\t"STUB_ASM_CODE("98")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1iv))"\n" +"\t"STUB_ASM_CODE("99")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1s))"\n" +"\t"STUB_ASM_CODE("100")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1sv))"\n" +"\t"STUB_ASM_CODE("101")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2d))"\n" +"\t"STUB_ASM_CODE("102")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2dv))"\n" +"\t"STUB_ASM_CODE("103")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2f))"\n" +"\t"STUB_ASM_CODE("104")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2fv))"\n" +"\t"STUB_ASM_CODE("105")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2i))"\n" +"\t"STUB_ASM_CODE("106")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2iv))"\n" +"\t"STUB_ASM_CODE("107")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2s))"\n" +"\t"STUB_ASM_CODE("108")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2sv))"\n" +"\t"STUB_ASM_CODE("109")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3d))"\n" +"\t"STUB_ASM_CODE("110")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3dv))"\n" +"\t"STUB_ASM_CODE("111")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3f))"\n" +"\t"STUB_ASM_CODE("112")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3fv))"\n" +"\t"STUB_ASM_CODE("113")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3i))"\n" +"\t"STUB_ASM_CODE("114")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3iv))"\n" +"\t"STUB_ASM_CODE("115")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3s))"\n" +"\t"STUB_ASM_CODE("116")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3sv))"\n" +"\t"STUB_ASM_CODE("117")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4d))"\n" +"\t"STUB_ASM_CODE("118")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4dv))"\n" +"\t"STUB_ASM_CODE("119")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4f))"\n" +"\t"STUB_ASM_CODE("120")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4fv))"\n" +"\t"STUB_ASM_CODE("121")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4i))"\n" +"\t"STUB_ASM_CODE("122")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4iv))"\n" +"\t"STUB_ASM_CODE("123")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4s))"\n" +"\t"STUB_ASM_CODE("124")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4sv))"\n" +"\t"STUB_ASM_CODE("125")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2d))"\n" +"\t"STUB_ASM_CODE("126")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2dv))"\n" +"\t"STUB_ASM_CODE("127")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2f))"\n" +"\t"STUB_ASM_CODE("128")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2fv))"\n" +"\t"STUB_ASM_CODE("129")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2i))"\n" +"\t"STUB_ASM_CODE("130")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2iv))"\n" +"\t"STUB_ASM_CODE("131")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2s))"\n" +"\t"STUB_ASM_CODE("132")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2sv))"\n" +"\t"STUB_ASM_CODE("133")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3d))"\n" +"\t"STUB_ASM_CODE("134")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3dv))"\n" +"\t"STUB_ASM_CODE("135")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3f))"\n" +"\t"STUB_ASM_CODE("136")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3fv))"\n" +"\t"STUB_ASM_CODE("137")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3i))"\n" +"\t"STUB_ASM_CODE("138")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3iv))"\n" +"\t"STUB_ASM_CODE("139")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3s))"\n" +"\t"STUB_ASM_CODE("140")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3sv))"\n" +"\t"STUB_ASM_CODE("141")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4d))"\n" +"\t"STUB_ASM_CODE("142")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4dv))"\n" +"\t"STUB_ASM_CODE("143")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4f))"\n" +"\t"STUB_ASM_CODE("144")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4fv))"\n" +"\t"STUB_ASM_CODE("145")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4i))"\n" +"\t"STUB_ASM_CODE("146")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4iv))"\n" +"\t"STUB_ASM_CODE("147")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4s))"\n" +"\t"STUB_ASM_CODE("148")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4sv))"\n" +"\t"STUB_ASM_CODE("149")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClipPlane))"\n" +"\t"STUB_ASM_CODE("150")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaterial))"\n" +"\t"STUB_ASM_CODE("151")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CullFace))"\n" +"\t"STUB_ASM_CODE("152")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogf))"\n" +"\t"STUB_ASM_CODE("153")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogfv))"\n" +"\t"STUB_ASM_CODE("154")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogi))"\n" +"\t"STUB_ASM_CODE("155")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogiv))"\n" +"\t"STUB_ASM_CODE("156")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FrontFace))"\n" +"\t"STUB_ASM_CODE("157")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Hint))"\n" +"\t"STUB_ASM_CODE("158")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightf))"\n" +"\t"STUB_ASM_CODE("159")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightfv))"\n" +"\t"STUB_ASM_CODE("160")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lighti))"\n" +"\t"STUB_ASM_CODE("161")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightiv))"\n" +"\t"STUB_ASM_CODE("162")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelf))"\n" +"\t"STUB_ASM_CODE("163")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelfv))"\n" +"\t"STUB_ASM_CODE("164")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModeli))"\n" +"\t"STUB_ASM_CODE("165")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModeliv))"\n" +"\t"STUB_ASM_CODE("166")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineStipple))"\n" +"\t"STUB_ASM_CODE("167")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineWidth))"\n" +"\t"STUB_ASM_CODE("168")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialf))"\n" +"\t"STUB_ASM_CODE("169")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialfv))"\n" +"\t"STUB_ASM_CODE("170")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materiali))"\n" +"\t"STUB_ASM_CODE("171")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialiv))"\n" +"\t"STUB_ASM_CODE("172")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointSize))"\n" +"\t"STUB_ASM_CODE("173")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonMode))"\n" +"\t"STUB_ASM_CODE("174")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonStipple))"\n" +"\t"STUB_ASM_CODE("175")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scissor))"\n" +"\t"STUB_ASM_CODE("176")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShadeModel))"\n" +"\t"STUB_ASM_CODE("177")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterf))"\n" +"\t"STUB_ASM_CODE("178")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterfv))"\n" +"\t"STUB_ASM_CODE("179")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameteri))"\n" +"\t"STUB_ASM_CODE("180")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameteriv))"\n" +"\t"STUB_ASM_CODE("181")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage1D))"\n" +"\t"STUB_ASM_CODE("182")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage2D))"\n" +"\t"STUB_ASM_CODE("183")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvf))"\n" +"\t"STUB_ASM_CODE("184")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvfv))"\n" +"\t"STUB_ASM_CODE("185")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvi))"\n" +"\t"STUB_ASM_CODE("186")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnviv))"\n" +"\t"STUB_ASM_CODE("187")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGend))"\n" +"\t"STUB_ASM_CODE("188")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGendv))"\n" +"\t"STUB_ASM_CODE("189")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGenf))"\n" +"\t"STUB_ASM_CODE("190")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGenfv))"\n" +"\t"STUB_ASM_CODE("191")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGeni))"\n" +"\t"STUB_ASM_CODE("192")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGeniv))"\n" +"\t"STUB_ASM_CODE("193")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FeedbackBuffer))"\n" +"\t"STUB_ASM_CODE("194")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SelectBuffer))"\n" +"\t"STUB_ASM_CODE("195")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderMode))"\n" +"\t"STUB_ASM_CODE("196")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InitNames))"\n" +"\t"STUB_ASM_CODE("197")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadName))"\n" +"\t"STUB_ASM_CODE("198")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassThrough))"\n" +"\t"STUB_ASM_CODE("199")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopName))"\n" +"\t"STUB_ASM_CODE("200")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushName))"\n" +"\t"STUB_ASM_CODE("201")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffer))"\n" +"\t"STUB_ASM_CODE("202")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Clear))"\n" +"\t"STUB_ASM_CODE("203")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearAccum))"\n" +"\t"STUB_ASM_CODE("204")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearIndex))"\n" +"\t"STUB_ASM_CODE("205")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColor))"\n" +"\t"STUB_ASM_CODE("206")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearStencil))"\n" +"\t"STUB_ASM_CODE("207")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepth))"\n" +"\t"STUB_ASM_CODE("208")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMask))"\n" +"\t"STUB_ASM_CODE("209")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMask))"\n" +"\t"STUB_ASM_CODE("210")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthMask))"\n" +"\t"STUB_ASM_CODE("211")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexMask))"\n" +"\t"STUB_ASM_CODE("212")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Accum))"\n" +"\t"STUB_ASM_CODE("213")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Disable))"\n" +"\t"STUB_ASM_CODE("214")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Enable))"\n" +"\t"STUB_ASM_CODE("215")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Finish))"\n" +"\t"STUB_ASM_CODE("216")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Flush))"\n" +"\t"STUB_ASM_CODE("217")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopAttrib))"\n" +"\t"STUB_ASM_CODE("218")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushAttrib))"\n" +"\t"STUB_ASM_CODE("219")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map1d))"\n" +"\t"STUB_ASM_CODE("220")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map1f))"\n" +"\t"STUB_ASM_CODE("221")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map2d))"\n" +"\t"STUB_ASM_CODE("222")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map2f))"\n" +"\t"STUB_ASM_CODE("223")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid1d))"\n" +"\t"STUB_ASM_CODE("224")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid1f))"\n" +"\t"STUB_ASM_CODE("225")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid2d))"\n" +"\t"STUB_ASM_CODE("226")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid2f))"\n" +"\t"STUB_ASM_CODE("227")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1d))"\n" +"\t"STUB_ASM_CODE("228")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1dv))"\n" +"\t"STUB_ASM_CODE("229")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1f))"\n" +"\t"STUB_ASM_CODE("230")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1fv))"\n" +"\t"STUB_ASM_CODE("231")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2d))"\n" +"\t"STUB_ASM_CODE("232")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2dv))"\n" +"\t"STUB_ASM_CODE("233")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2f))"\n" +"\t"STUB_ASM_CODE("234")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2fv))"\n" +"\t"STUB_ASM_CODE("235")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalMesh1))"\n" +"\t"STUB_ASM_CODE("236")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalPoint1))"\n" +"\t"STUB_ASM_CODE("237")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalMesh2))"\n" +"\t"STUB_ASM_CODE("238")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalPoint2))"\n" +"\t"STUB_ASM_CODE("239")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFunc))"\n" +"\t"STUB_ASM_CODE("240")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunc))"\n" +"\t"STUB_ASM_CODE("241")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LogicOp))"\n" +"\t"STUB_ASM_CODE("242")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFunc))"\n" +"\t"STUB_ASM_CODE("243")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOp))"\n" +"\t"STUB_ASM_CODE("244")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthFunc))"\n" +"\t"STUB_ASM_CODE("245")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelZoom))"\n" +"\t"STUB_ASM_CODE("246")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferf))"\n" +"\t"STUB_ASM_CODE("247")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferi))"\n" +"\t"STUB_ASM_CODE("248")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelStoref))"\n" +"\t"STUB_ASM_CODE("249")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelStorei))"\n" +"\t"STUB_ASM_CODE("250")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapfv))"\n" +"\t"STUB_ASM_CODE("251")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapuiv))"\n" +"\t"STUB_ASM_CODE("252")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapusv))"\n" +"\t"STUB_ASM_CODE("253")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadBuffer))"\n" +"\t"STUB_ASM_CODE("254")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyPixels))"\n" +"\t"STUB_ASM_CODE("255")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadPixels))"\n" +"\t"STUB_ASM_CODE("256")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawPixels))"\n" +"\t"STUB_ASM_CODE("257")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanv))"\n" +"\t"STUB_ASM_CODE("258")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetClipPlane))"\n" +"\t"STUB_ASM_CODE("259")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetDoublev))"\n" +"\t"STUB_ASM_CODE("260")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetError))"\n" +"\t"STUB_ASM_CODE("261")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFloatv))"\n" +"\t"STUB_ASM_CODE("262")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerv))"\n" +"\t"STUB_ASM_CODE("263")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightfv))"\n" +"\t"STUB_ASM_CODE("264")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightiv))"\n" +"\t"STUB_ASM_CODE("265")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapdv))"\n" +"\t"STUB_ASM_CODE("266")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapfv))"\n" +"\t"STUB_ASM_CODE("267")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapiv))"\n" +"\t"STUB_ASM_CODE("268")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialfv))"\n" +"\t"STUB_ASM_CODE("269")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialiv))"\n" +"\t"STUB_ASM_CODE("270")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapfv))"\n" +"\t"STUB_ASM_CODE("271")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapuiv))"\n" +"\t"STUB_ASM_CODE("272")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapusv))"\n" +"\t"STUB_ASM_CODE("273")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPolygonStipple))"\n" +"\t"STUB_ASM_CODE("274")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetString))"\n" +"\t"STUB_ASM_CODE("275")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnvfv))"\n" +"\t"STUB_ASM_CODE("276")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnviv))"\n" +"\t"STUB_ASM_CODE("277")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGendv))"\n" +"\t"STUB_ASM_CODE("278")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGenfv))"\n" +"\t"STUB_ASM_CODE("279")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGeniv))"\n" +"\t"STUB_ASM_CODE("280")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexImage))"\n" +"\t"STUB_ASM_CODE("281")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterfv))"\n" +"\t"STUB_ASM_CODE("282")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameteriv))"\n" +"\t"STUB_ASM_CODE("283")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexLevelParameterfv))"\n" +"\t"STUB_ASM_CODE("284")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexLevelParameteriv))"\n" +"\t"STUB_ASM_CODE("285")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabled))"\n" +"\t"STUB_ASM_CODE("286")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsList))"\n" +"\t"STUB_ASM_CODE("287")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRange))"\n" +"\t"STUB_ASM_CODE("288")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Frustum))"\n" +"\t"STUB_ASM_CODE("289")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadIdentity))"\n" +"\t"STUB_ASM_CODE("290")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixf))"\n" +"\t"STUB_ASM_CODE("291")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixd))"\n" +"\t"STUB_ASM_CODE("292")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MatrixMode))"\n" +"\t"STUB_ASM_CODE("293")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixf))"\n" +"\t"STUB_ASM_CODE("294")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixd))"\n" +"\t"STUB_ASM_CODE("295")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Ortho))"\n" +"\t"STUB_ASM_CODE("296")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopMatrix))"\n" +"\t"STUB_ASM_CODE("297")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushMatrix))"\n" +"\t"STUB_ASM_CODE("298")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotated))"\n" +"\t"STUB_ASM_CODE("299")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotatef))"\n" +"\t"STUB_ASM_CODE("300")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scaled))"\n" +"\t"STUB_ASM_CODE("301")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scalef))"\n" +"\t"STUB_ASM_CODE("302")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translated))"\n" +"\t"STUB_ASM_CODE("303")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translatef))"\n" +"\t"STUB_ASM_CODE("304")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Viewport))"\n" +"\t"STUB_ASM_CODE("305")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ArrayElement))"\n" +"\t"STUB_ASM_CODE("306")"\n" + +".globl "GLAPI_PREFIX_STR(ArrayElementEXT)"\n" +".set "GLAPI_PREFIX_STR(ArrayElementEXT)", "GLAPI_PREFIX_STR(ArrayElement)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTexture))"\n" +"\t"STUB_ASM_CODE("307")"\n" + +".globl "GLAPI_PREFIX_STR(BindTextureEXT)"\n" +".set "GLAPI_PREFIX_STR(BindTextureEXT)", "GLAPI_PREFIX_STR(BindTexture)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointer))"\n" +"\t"STUB_ASM_CODE("308")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableClientState))"\n" +"\t"STUB_ASM_CODE("309")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArrays))"\n" +"\t"STUB_ASM_CODE("310")"\n" + +".globl "GLAPI_PREFIX_STR(DrawArraysEXT)"\n" +".set "GLAPI_PREFIX_STR(DrawArraysEXT)", "GLAPI_PREFIX_STR(DrawArrays)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElements))"\n" +"\t"STUB_ASM_CODE("311")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointer))"\n" +"\t"STUB_ASM_CODE("312")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableClientState))"\n" +"\t"STUB_ASM_CODE("313")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointer))"\n" +"\t"STUB_ASM_CODE("314")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexub))"\n" +"\t"STUB_ASM_CODE("315")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexubv))"\n" +"\t"STUB_ASM_CODE("316")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InterleavedArrays))"\n" +"\t"STUB_ASM_CODE("317")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointer))"\n" +"\t"STUB_ASM_CODE("318")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffset))"\n" +"\t"STUB_ASM_CODE("319")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointer))"\n" +"\t"STUB_ASM_CODE("320")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointer))"\n" +"\t"STUB_ASM_CODE("321")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreTexturesResident))"\n" +"\t"STUB_ASM_CODE("322")"\n" + +#if 0 +".globl "GLAPI_PREFIX_STR(AreTexturesResidentEXT)"\n" +".set "GLAPI_PREFIX_STR(AreTexturesResidentEXT)", "GLAPI_PREFIX_STR(AreTexturesResident)"\n" +#endif + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage1D))"\n" +"\t"STUB_ASM_CODE("323")"\n" + +".globl "GLAPI_PREFIX_STR(CopyTexImage1DEXT)"\n" +".set "GLAPI_PREFIX_STR(CopyTexImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexImage1D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage2D))"\n" +"\t"STUB_ASM_CODE("324")"\n" + +".globl "GLAPI_PREFIX_STR(CopyTexImage2DEXT)"\n" +".set "GLAPI_PREFIX_STR(CopyTexImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexImage2D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage1D))"\n" +"\t"STUB_ASM_CODE("325")"\n" + +".globl "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)"\n" +".set "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage1D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage2D))"\n" +"\t"STUB_ASM_CODE("326")"\n" + +".globl "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)"\n" +".set "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage2D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTextures))"\n" +"\t"STUB_ASM_CODE("327")"\n" + +#if 0 +".globl "GLAPI_PREFIX_STR(DeleteTexturesEXT)"\n" +".set "GLAPI_PREFIX_STR(DeleteTexturesEXT)", "GLAPI_PREFIX_STR(DeleteTextures)"\n" +#endif + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTextures))"\n" +"\t"STUB_ASM_CODE("328")"\n" + +#if 0 +".globl "GLAPI_PREFIX_STR(GenTexturesEXT)"\n" +".set "GLAPI_PREFIX_STR(GenTexturesEXT)", "GLAPI_PREFIX_STR(GenTextures)"\n" +#endif + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPointerv))"\n" +"\t"STUB_ASM_CODE("329")"\n" + +".globl "GLAPI_PREFIX_STR(GetPointervEXT)"\n" +".set "GLAPI_PREFIX_STR(GetPointervEXT)", "GLAPI_PREFIX_STR(GetPointerv)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTexture))"\n" +"\t"STUB_ASM_CODE("330")"\n" + +#if 0 +".globl "GLAPI_PREFIX_STR(IsTextureEXT)"\n" +".set "GLAPI_PREFIX_STR(IsTextureEXT)", "GLAPI_PREFIX_STR(IsTexture)"\n" +#endif + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrioritizeTextures))"\n" +"\t"STUB_ASM_CODE("331")"\n" + +".globl "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)"\n" +".set "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)", "GLAPI_PREFIX_STR(PrioritizeTextures)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage1D))"\n" +"\t"STUB_ASM_CODE("332")"\n" + +".globl "GLAPI_PREFIX_STR(TexSubImage1DEXT)"\n" +".set "GLAPI_PREFIX_STR(TexSubImage1DEXT)", "GLAPI_PREFIX_STR(TexSubImage1D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage2D))"\n" +"\t"STUB_ASM_CODE("333")"\n" + +".globl "GLAPI_PREFIX_STR(TexSubImage2DEXT)"\n" +".set "GLAPI_PREFIX_STR(TexSubImage2DEXT)", "GLAPI_PREFIX_STR(TexSubImage2D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopClientAttrib))"\n" +"\t"STUB_ASM_CODE("334")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushClientAttrib))"\n" +"\t"STUB_ASM_CODE("335")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendColor))"\n" +"\t"STUB_ASM_CODE("336")"\n" + +".globl "GLAPI_PREFIX_STR(BlendColorEXT)"\n" +".set "GLAPI_PREFIX_STR(BlendColorEXT)", "GLAPI_PREFIX_STR(BlendColor)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquation))"\n" +"\t"STUB_ASM_CODE("337")"\n" + +".globl "GLAPI_PREFIX_STR(BlendEquationEXT)"\n" +".set "GLAPI_PREFIX_STR(BlendEquationEXT)", "GLAPI_PREFIX_STR(BlendEquation)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElements))"\n" +"\t"STUB_ASM_CODE("338")"\n" + +".globl "GLAPI_PREFIX_STR(DrawRangeElementsEXT)"\n" +".set "GLAPI_PREFIX_STR(DrawRangeElementsEXT)", "GLAPI_PREFIX_STR(DrawRangeElements)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTable))"\n" +"\t"STUB_ASM_CODE("339")"\n" + +".globl "GLAPI_PREFIX_STR(ColorTableEXT)"\n" +".set "GLAPI_PREFIX_STR(ColorTableEXT)", "GLAPI_PREFIX_STR(ColorTable)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameterfv))"\n" +"\t"STUB_ASM_CODE("340")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameteriv))"\n" +"\t"STUB_ASM_CODE("341")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorTable))"\n" +"\t"STUB_ASM_CODE("342")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTable))"\n" +"\t"STUB_ASM_CODE("343")"\n" + +#if 0 +".globl "GLAPI_PREFIX_STR(GetColorTableEXT)"\n" +".set "GLAPI_PREFIX_STR(GetColorTableEXT)", "GLAPI_PREFIX_STR(GetColorTable)"\n" +#endif + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameterfv))"\n" +"\t"STUB_ASM_CODE("344")"\n" + +#if 0 +".globl "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)"\n" +".set "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)", "GLAPI_PREFIX_STR(GetColorTableParameterfv)"\n" +#endif + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameteriv))"\n" +"\t"STUB_ASM_CODE("345")"\n" + +#if 0 +".globl "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)"\n" +".set "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)", "GLAPI_PREFIX_STR(GetColorTableParameteriv)"\n" +#endif + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorSubTable))"\n" +"\t"STUB_ASM_CODE("346")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorSubTable))"\n" +"\t"STUB_ASM_CODE("347")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter1D))"\n" +"\t"STUB_ASM_CODE("348")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter2D))"\n" +"\t"STUB_ASM_CODE("349")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterf))"\n" +"\t"STUB_ASM_CODE("350")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterfv))"\n" +"\t"STUB_ASM_CODE("351")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteri))"\n" +"\t"STUB_ASM_CODE("352")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteriv))"\n" +"\t"STUB_ASM_CODE("353")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter1D))"\n" +"\t"STUB_ASM_CODE("354")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter2D))"\n" +"\t"STUB_ASM_CODE("355")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionFilter))"\n" +"\t"STUB_ASM_CODE("356")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameterfv))"\n" +"\t"STUB_ASM_CODE("357")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameteriv))"\n" +"\t"STUB_ASM_CODE("358")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSeparableFilter))"\n" +"\t"STUB_ASM_CODE("359")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SeparableFilter2D))"\n" +"\t"STUB_ASM_CODE("360")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogram))"\n" +"\t"STUB_ASM_CODE("361")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameterfv))"\n" +"\t"STUB_ASM_CODE("362")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameteriv))"\n" +"\t"STUB_ASM_CODE("363")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmax))"\n" +"\t"STUB_ASM_CODE("364")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameterfv))"\n" +"\t"STUB_ASM_CODE("365")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameteriv))"\n" +"\t"STUB_ASM_CODE("366")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Histogram))"\n" +"\t"STUB_ASM_CODE("367")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Minmax))"\n" +"\t"STUB_ASM_CODE("368")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetHistogram))"\n" +"\t"STUB_ASM_CODE("369")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetMinmax))"\n" +"\t"STUB_ASM_CODE("370")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage3D))"\n" +"\t"STUB_ASM_CODE("371")"\n" + +".globl "GLAPI_PREFIX_STR(TexImage3DEXT)"\n" +".set "GLAPI_PREFIX_STR(TexImage3DEXT)", "GLAPI_PREFIX_STR(TexImage3D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage3D))"\n" +"\t"STUB_ASM_CODE("372")"\n" + +".globl "GLAPI_PREFIX_STR(TexSubImage3DEXT)"\n" +".set "GLAPI_PREFIX_STR(TexSubImage3DEXT)", "GLAPI_PREFIX_STR(TexSubImage3D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage3D))"\n" +"\t"STUB_ASM_CODE("373")"\n" + +".globl "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)"\n" +".set "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage3D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveTextureARB))"\n" +"\t"STUB_ASM_CODE("374")"\n" + +".globl "GLAPI_PREFIX_STR(ActiveTexture)"\n" +".set "GLAPI_PREFIX_STR(ActiveTexture)", "GLAPI_PREFIX_STR(ActiveTextureARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientActiveTextureARB))"\n" +"\t"STUB_ASM_CODE("375")"\n" + +".globl "GLAPI_PREFIX_STR(ClientActiveTexture)"\n" +".set "GLAPI_PREFIX_STR(ClientActiveTexture)", "GLAPI_PREFIX_STR(ClientActiveTextureARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dARB))"\n" +"\t"STUB_ASM_CODE("376")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1d)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1d)", "GLAPI_PREFIX_STR(MultiTexCoord1dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dvARB))"\n" +"\t"STUB_ASM_CODE("377")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1dv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1dv)", "GLAPI_PREFIX_STR(MultiTexCoord1dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fARB))"\n" +"\t"STUB_ASM_CODE("378")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1f)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1f)", "GLAPI_PREFIX_STR(MultiTexCoord1fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fvARB))"\n" +"\t"STUB_ASM_CODE("379")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1fv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1fv)", "GLAPI_PREFIX_STR(MultiTexCoord1fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1iARB))"\n" +"\t"STUB_ASM_CODE("380")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1i)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1i)", "GLAPI_PREFIX_STR(MultiTexCoord1iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1ivARB))"\n" +"\t"STUB_ASM_CODE("381")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1iv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1iv)", "GLAPI_PREFIX_STR(MultiTexCoord1ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1sARB))"\n" +"\t"STUB_ASM_CODE("382")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1s)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1s)", "GLAPI_PREFIX_STR(MultiTexCoord1sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1svARB))"\n" +"\t"STUB_ASM_CODE("383")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1sv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1sv)", "GLAPI_PREFIX_STR(MultiTexCoord1svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dARB))"\n" +"\t"STUB_ASM_CODE("384")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2d)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2d)", "GLAPI_PREFIX_STR(MultiTexCoord2dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dvARB))"\n" +"\t"STUB_ASM_CODE("385")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2dv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2dv)", "GLAPI_PREFIX_STR(MultiTexCoord2dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fARB))"\n" +"\t"STUB_ASM_CODE("386")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2f)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2f)", "GLAPI_PREFIX_STR(MultiTexCoord2fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fvARB))"\n" +"\t"STUB_ASM_CODE("387")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2fv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2fv)", "GLAPI_PREFIX_STR(MultiTexCoord2fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2iARB))"\n" +"\t"STUB_ASM_CODE("388")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2i)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2i)", "GLAPI_PREFIX_STR(MultiTexCoord2iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2ivARB))"\n" +"\t"STUB_ASM_CODE("389")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2iv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2iv)", "GLAPI_PREFIX_STR(MultiTexCoord2ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2sARB))"\n" +"\t"STUB_ASM_CODE("390")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2s)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2s)", "GLAPI_PREFIX_STR(MultiTexCoord2sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2svARB))"\n" +"\t"STUB_ASM_CODE("391")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2sv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2sv)", "GLAPI_PREFIX_STR(MultiTexCoord2svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dARB))"\n" +"\t"STUB_ASM_CODE("392")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3d)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3d)", "GLAPI_PREFIX_STR(MultiTexCoord3dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dvARB))"\n" +"\t"STUB_ASM_CODE("393")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3dv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3dv)", "GLAPI_PREFIX_STR(MultiTexCoord3dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fARB))"\n" +"\t"STUB_ASM_CODE("394")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3f)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3f)", "GLAPI_PREFIX_STR(MultiTexCoord3fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fvARB))"\n" +"\t"STUB_ASM_CODE("395")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3fv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3fv)", "GLAPI_PREFIX_STR(MultiTexCoord3fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3iARB))"\n" +"\t"STUB_ASM_CODE("396")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3i)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3i)", "GLAPI_PREFIX_STR(MultiTexCoord3iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3ivARB))"\n" +"\t"STUB_ASM_CODE("397")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3iv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3iv)", "GLAPI_PREFIX_STR(MultiTexCoord3ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3sARB))"\n" +"\t"STUB_ASM_CODE("398")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3s)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3s)", "GLAPI_PREFIX_STR(MultiTexCoord3sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3svARB))"\n" +"\t"STUB_ASM_CODE("399")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3sv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3sv)", "GLAPI_PREFIX_STR(MultiTexCoord3svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dARB))"\n" +"\t"STUB_ASM_CODE("400")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4d)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4d)", "GLAPI_PREFIX_STR(MultiTexCoord4dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dvARB))"\n" +"\t"STUB_ASM_CODE("401")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4dv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4dv)", "GLAPI_PREFIX_STR(MultiTexCoord4dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fARB))"\n" +"\t"STUB_ASM_CODE("402")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4f)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4f)", "GLAPI_PREFIX_STR(MultiTexCoord4fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fvARB))"\n" +"\t"STUB_ASM_CODE("403")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4fv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4fv)", "GLAPI_PREFIX_STR(MultiTexCoord4fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4iARB))"\n" +"\t"STUB_ASM_CODE("404")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4i)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4i)", "GLAPI_PREFIX_STR(MultiTexCoord4iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4ivARB))"\n" +"\t"STUB_ASM_CODE("405")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4iv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4iv)", "GLAPI_PREFIX_STR(MultiTexCoord4ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4sARB))"\n" +"\t"STUB_ASM_CODE("406")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4s)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4s)", "GLAPI_PREFIX_STR(MultiTexCoord4sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4svARB))"\n" +"\t"STUB_ASM_CODE("407")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4sv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4sv)", "GLAPI_PREFIX_STR(MultiTexCoord4svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachShader))"\n" +"\t"STUB_ASM_CODE("408")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgram))"\n" +"\t"STUB_ASM_CODE("409")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShader))"\n" +"\t"STUB_ASM_CODE("410")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgram))"\n" +"\t"STUB_ASM_CODE("411")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteShader))"\n" +"\t"STUB_ASM_CODE("412")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachShader))"\n" +"\t"STUB_ASM_CODE("413")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedShaders))"\n" +"\t"STUB_ASM_CODE("414")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramInfoLog))"\n" +"\t"STUB_ASM_CODE("415")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramiv))"\n" +"\t"STUB_ASM_CODE("416")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderInfoLog))"\n" +"\t"STUB_ASM_CODE("417")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderiv))"\n" +"\t"STUB_ASM_CODE("418")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgram))"\n" +"\t"STUB_ASM_CODE("419")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsShader))"\n" +"\t"STUB_ASM_CODE("420")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFuncSeparate))"\n" +"\t"STUB_ASM_CODE("421")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMaskSeparate))"\n" +"\t"STUB_ASM_CODE("422")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOpSeparate))"\n" +"\t"STUB_ASM_CODE("423")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x3fv))"\n" +"\t"STUB_ASM_CODE("424")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x4fv))"\n" +"\t"STUB_ASM_CODE("425")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x2fv))"\n" +"\t"STUB_ASM_CODE("426")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x4fv))"\n" +"\t"STUB_ASM_CODE("427")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x2fv))"\n" +"\t"STUB_ASM_CODE("428")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x3fv))"\n" +"\t"STUB_ASM_CODE("429")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClampColor))"\n" +"\t"STUB_ASM_CODE("430")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfi))"\n" +"\t"STUB_ASM_CODE("431")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfv))"\n" +"\t"STUB_ASM_CODE("432")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferiv))"\n" +"\t"STUB_ASM_CODE("433")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferuiv))"\n" +"\t"STUB_ASM_CODE("434")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetStringi))"\n" +"\t"STUB_ASM_CODE("435")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBuffer))"\n" +"\t"STUB_ASM_CODE("436")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture))"\n" +"\t"STUB_ASM_CODE("437")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameteri64v))"\n" +"\t"STUB_ASM_CODE("438")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64i_v))"\n" +"\t"STUB_ASM_CODE("439")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisor))"\n" +"\t"STUB_ASM_CODE("440")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixdARB))"\n" +"\t"STUB_ASM_CODE("441")"\n" + +".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixd)"\n" +".set "GLAPI_PREFIX_STR(LoadTransposeMatrixd)", "GLAPI_PREFIX_STR(LoadTransposeMatrixdARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixfARB))"\n" +"\t"STUB_ASM_CODE("442")"\n" + +".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixf)"\n" +".set "GLAPI_PREFIX_STR(LoadTransposeMatrixf)", "GLAPI_PREFIX_STR(LoadTransposeMatrixfARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixdARB))"\n" +"\t"STUB_ASM_CODE("443")"\n" + +".globl "GLAPI_PREFIX_STR(MultTransposeMatrixd)"\n" +".set "GLAPI_PREFIX_STR(MultTransposeMatrixd)", "GLAPI_PREFIX_STR(MultTransposeMatrixdARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixfARB))"\n" +"\t"STUB_ASM_CODE("444")"\n" + +".globl "GLAPI_PREFIX_STR(MultTransposeMatrixf)"\n" +".set "GLAPI_PREFIX_STR(MultTransposeMatrixf)", "GLAPI_PREFIX_STR(MultTransposeMatrixfARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleCoverageARB))"\n" +"\t"STUB_ASM_CODE("445")"\n" + +".globl "GLAPI_PREFIX_STR(SampleCoverage)"\n" +".set "GLAPI_PREFIX_STR(SampleCoverage)", "GLAPI_PREFIX_STR(SampleCoverageARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage1DARB))"\n" +"\t"STUB_ASM_CODE("446")"\n" + +".globl "GLAPI_PREFIX_STR(CompressedTexImage1D)"\n" +".set "GLAPI_PREFIX_STR(CompressedTexImage1D)", "GLAPI_PREFIX_STR(CompressedTexImage1DARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage2DARB))"\n" +"\t"STUB_ASM_CODE("447")"\n" + +".globl "GLAPI_PREFIX_STR(CompressedTexImage2D)"\n" +".set "GLAPI_PREFIX_STR(CompressedTexImage2D)", "GLAPI_PREFIX_STR(CompressedTexImage2DARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage3DARB))"\n" +"\t"STUB_ASM_CODE("448")"\n" + +".globl "GLAPI_PREFIX_STR(CompressedTexImage3D)"\n" +".set "GLAPI_PREFIX_STR(CompressedTexImage3D)", "GLAPI_PREFIX_STR(CompressedTexImage3DARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage1DARB))"\n" +"\t"STUB_ASM_CODE("449")"\n" + +".globl "GLAPI_PREFIX_STR(CompressedTexSubImage1D)"\n" +".set "GLAPI_PREFIX_STR(CompressedTexSubImage1D)", "GLAPI_PREFIX_STR(CompressedTexSubImage1DARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage2DARB))"\n" +"\t"STUB_ASM_CODE("450")"\n" + +".globl "GLAPI_PREFIX_STR(CompressedTexSubImage2D)"\n" +".set "GLAPI_PREFIX_STR(CompressedTexSubImage2D)", "GLAPI_PREFIX_STR(CompressedTexSubImage2DARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage3DARB))"\n" +"\t"STUB_ASM_CODE("451")"\n" + +".globl "GLAPI_PREFIX_STR(CompressedTexSubImage3D)"\n" +".set "GLAPI_PREFIX_STR(CompressedTexSubImage3D)", "GLAPI_PREFIX_STR(CompressedTexSubImage3DARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCompressedTexImageARB))"\n" +"\t"STUB_ASM_CODE("452")"\n" + +".globl "GLAPI_PREFIX_STR(GetCompressedTexImage)"\n" +".set "GLAPI_PREFIX_STR(GetCompressedTexImage)", "GLAPI_PREFIX_STR(GetCompressedTexImageARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableVertexAttribArrayARB))"\n" +"\t"STUB_ASM_CODE("453")"\n" + +".globl "GLAPI_PREFIX_STR(DisableVertexAttribArray)"\n" +".set "GLAPI_PREFIX_STR(DisableVertexAttribArray)", "GLAPI_PREFIX_STR(DisableVertexAttribArrayARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableVertexAttribArrayARB))"\n" +"\t"STUB_ASM_CODE("454")"\n" + +".globl "GLAPI_PREFIX_STR(EnableVertexAttribArray)"\n" +".set "GLAPI_PREFIX_STR(EnableVertexAttribArray)", "GLAPI_PREFIX_STR(EnableVertexAttribArrayARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterdvARB))"\n" +"\t"STUB_ASM_CODE("455")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterfvARB))"\n" +"\t"STUB_ASM_CODE("456")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterdvARB))"\n" +"\t"STUB_ASM_CODE("457")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterfvARB))"\n" +"\t"STUB_ASM_CODE("458")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringARB))"\n" +"\t"STUB_ASM_CODE("459")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivARB))"\n" +"\t"STUB_ASM_CODE("460")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvARB))"\n" +"\t"STUB_ASM_CODE("461")"\n" + +".globl "GLAPI_PREFIX_STR(GetVertexAttribdv)"\n" +".set "GLAPI_PREFIX_STR(GetVertexAttribdv)", "GLAPI_PREFIX_STR(GetVertexAttribdvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvARB))"\n" +"\t"STUB_ASM_CODE("462")"\n" + +".globl "GLAPI_PREFIX_STR(GetVertexAttribfv)"\n" +".set "GLAPI_PREFIX_STR(GetVertexAttribfv)", "GLAPI_PREFIX_STR(GetVertexAttribfvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivARB))"\n" +"\t"STUB_ASM_CODE("463")"\n" + +".globl "GLAPI_PREFIX_STR(GetVertexAttribiv)"\n" +".set "GLAPI_PREFIX_STR(GetVertexAttribiv)", "GLAPI_PREFIX_STR(GetVertexAttribivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dARB))"\n" +"\t"STUB_ASM_CODE("464")"\n" + +".globl "GLAPI_PREFIX_STR(ProgramParameter4dNV)"\n" +".set "GLAPI_PREFIX_STR(ProgramParameter4dNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB))"\n" +"\t"STUB_ASM_CODE("465")"\n" + +".globl "GLAPI_PREFIX_STR(ProgramParameter4dvNV)"\n" +".set "GLAPI_PREFIX_STR(ProgramParameter4dvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fARB))"\n" +"\t"STUB_ASM_CODE("466")"\n" + +".globl "GLAPI_PREFIX_STR(ProgramParameter4fNV)"\n" +".set "GLAPI_PREFIX_STR(ProgramParameter4fNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB))"\n" +"\t"STUB_ASM_CODE("467")"\n" + +".globl "GLAPI_PREFIX_STR(ProgramParameter4fvNV)"\n" +".set "GLAPI_PREFIX_STR(ProgramParameter4fvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dARB))"\n" +"\t"STUB_ASM_CODE("468")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dvARB))"\n" +"\t"STUB_ASM_CODE("469")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fARB))"\n" +"\t"STUB_ASM_CODE("470")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fvARB))"\n" +"\t"STUB_ASM_CODE("471")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramStringARB))"\n" +"\t"STUB_ASM_CODE("472")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dARB))"\n" +"\t"STUB_ASM_CODE("473")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib1d)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib1d)", "GLAPI_PREFIX_STR(VertexAttrib1dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvARB))"\n" +"\t"STUB_ASM_CODE("474")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib1dv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib1dv)", "GLAPI_PREFIX_STR(VertexAttrib1dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fARB))"\n" +"\t"STUB_ASM_CODE("475")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib1f)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib1f)", "GLAPI_PREFIX_STR(VertexAttrib1fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvARB))"\n" +"\t"STUB_ASM_CODE("476")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib1fv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib1fv)", "GLAPI_PREFIX_STR(VertexAttrib1fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sARB))"\n" +"\t"STUB_ASM_CODE("477")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib1s)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib1s)", "GLAPI_PREFIX_STR(VertexAttrib1sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svARB))"\n" +"\t"STUB_ASM_CODE("478")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib1sv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib1sv)", "GLAPI_PREFIX_STR(VertexAttrib1svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dARB))"\n" +"\t"STUB_ASM_CODE("479")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib2d)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib2d)", "GLAPI_PREFIX_STR(VertexAttrib2dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvARB))"\n" +"\t"STUB_ASM_CODE("480")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib2dv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib2dv)", "GLAPI_PREFIX_STR(VertexAttrib2dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fARB))"\n" +"\t"STUB_ASM_CODE("481")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib2f)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib2f)", "GLAPI_PREFIX_STR(VertexAttrib2fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvARB))"\n" +"\t"STUB_ASM_CODE("482")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib2fv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib2fv)", "GLAPI_PREFIX_STR(VertexAttrib2fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sARB))"\n" +"\t"STUB_ASM_CODE("483")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib2s)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib2s)", "GLAPI_PREFIX_STR(VertexAttrib2sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svARB))"\n" +"\t"STUB_ASM_CODE("484")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib2sv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib2sv)", "GLAPI_PREFIX_STR(VertexAttrib2svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dARB))"\n" +"\t"STUB_ASM_CODE("485")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib3d)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib3d)", "GLAPI_PREFIX_STR(VertexAttrib3dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvARB))"\n" +"\t"STUB_ASM_CODE("486")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib3dv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib3dv)", "GLAPI_PREFIX_STR(VertexAttrib3dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fARB))"\n" +"\t"STUB_ASM_CODE("487")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib3f)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib3f)", "GLAPI_PREFIX_STR(VertexAttrib3fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvARB))"\n" +"\t"STUB_ASM_CODE("488")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib3fv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib3fv)", "GLAPI_PREFIX_STR(VertexAttrib3fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sARB))"\n" +"\t"STUB_ASM_CODE("489")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib3s)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib3s)", "GLAPI_PREFIX_STR(VertexAttrib3sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svARB))"\n" +"\t"STUB_ASM_CODE("490")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib3sv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib3sv)", "GLAPI_PREFIX_STR(VertexAttrib3svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NbvARB))"\n" +"\t"STUB_ASM_CODE("491")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4Nbv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4Nbv)", "GLAPI_PREFIX_STR(VertexAttrib4NbvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NivARB))"\n" +"\t"STUB_ASM_CODE("492")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4Niv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4Niv)", "GLAPI_PREFIX_STR(VertexAttrib4NivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NsvARB))"\n" +"\t"STUB_ASM_CODE("493")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4Nsv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4Nsv)", "GLAPI_PREFIX_STR(VertexAttrib4NsvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubARB))"\n" +"\t"STUB_ASM_CODE("494")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4Nub)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4Nub)", "GLAPI_PREFIX_STR(VertexAttrib4NubARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubvARB))"\n" +"\t"STUB_ASM_CODE("495")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4Nubv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4Nubv)", "GLAPI_PREFIX_STR(VertexAttrib4NubvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NuivARB))"\n" +"\t"STUB_ASM_CODE("496")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)", "GLAPI_PREFIX_STR(VertexAttrib4NuivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NusvARB))"\n" +"\t"STUB_ASM_CODE("497")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4Nusv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4Nusv)", "GLAPI_PREFIX_STR(VertexAttrib4NusvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4bvARB))"\n" +"\t"STUB_ASM_CODE("498")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4bv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4bv)", "GLAPI_PREFIX_STR(VertexAttrib4bvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dARB))"\n" +"\t"STUB_ASM_CODE("499")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4d)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4d)", "GLAPI_PREFIX_STR(VertexAttrib4dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvARB))"\n" +"\t"STUB_ASM_CODE("500")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4dv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4dv)", "GLAPI_PREFIX_STR(VertexAttrib4dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fARB))"\n" +"\t"STUB_ASM_CODE("501")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4f)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4f)", "GLAPI_PREFIX_STR(VertexAttrib4fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvARB))"\n" +"\t"STUB_ASM_CODE("502")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4fv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4fv)", "GLAPI_PREFIX_STR(VertexAttrib4fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ivARB))"\n" +"\t"STUB_ASM_CODE("503")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4iv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4iv)", "GLAPI_PREFIX_STR(VertexAttrib4ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sARB))"\n" +"\t"STUB_ASM_CODE("504")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4s)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4s)", "GLAPI_PREFIX_STR(VertexAttrib4sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svARB))"\n" +"\t"STUB_ASM_CODE("505")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4sv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4sv)", "GLAPI_PREFIX_STR(VertexAttrib4svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvARB))"\n" +"\t"STUB_ASM_CODE("506")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4ubv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4ubv)", "GLAPI_PREFIX_STR(VertexAttrib4ubvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4uivARB))"\n" +"\t"STUB_ASM_CODE("507")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4uiv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4uiv)", "GLAPI_PREFIX_STR(VertexAttrib4uivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4usvARB))"\n" +"\t"STUB_ASM_CODE("508")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4usv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4usv)", "GLAPI_PREFIX_STR(VertexAttrib4usvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerARB))"\n" +"\t"STUB_ASM_CODE("509")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribPointer)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribPointer)", "GLAPI_PREFIX_STR(VertexAttribPointerARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferARB))"\n" +"\t"STUB_ASM_CODE("510")"\n" + +".globl "GLAPI_PREFIX_STR(BindBuffer)"\n" +".set "GLAPI_PREFIX_STR(BindBuffer)", "GLAPI_PREFIX_STR(BindBufferARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferDataARB))"\n" +"\t"STUB_ASM_CODE("511")"\n" + +".globl "GLAPI_PREFIX_STR(BufferData)"\n" +".set "GLAPI_PREFIX_STR(BufferData)", "GLAPI_PREFIX_STR(BufferDataARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferSubDataARB))"\n" +"\t"STUB_ASM_CODE("512")"\n" + +".globl "GLAPI_PREFIX_STR(BufferSubData)"\n" +".set "GLAPI_PREFIX_STR(BufferSubData)", "GLAPI_PREFIX_STR(BufferSubDataARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteBuffersARB))"\n" +"\t"STUB_ASM_CODE("513")"\n" + +".globl "GLAPI_PREFIX_STR(DeleteBuffers)"\n" +".set "GLAPI_PREFIX_STR(DeleteBuffers)", "GLAPI_PREFIX_STR(DeleteBuffersARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenBuffersARB))"\n" +"\t"STUB_ASM_CODE("514")"\n" + +".globl "GLAPI_PREFIX_STR(GenBuffers)"\n" +".set "GLAPI_PREFIX_STR(GenBuffers)", "GLAPI_PREFIX_STR(GenBuffersARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameterivARB))"\n" +"\t"STUB_ASM_CODE("515")"\n" + +".globl "GLAPI_PREFIX_STR(GetBufferParameteriv)"\n" +".set "GLAPI_PREFIX_STR(GetBufferParameteriv)", "GLAPI_PREFIX_STR(GetBufferParameterivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferPointervARB))"\n" +"\t"STUB_ASM_CODE("516")"\n" + +".globl "GLAPI_PREFIX_STR(GetBufferPointerv)"\n" +".set "GLAPI_PREFIX_STR(GetBufferPointerv)", "GLAPI_PREFIX_STR(GetBufferPointervARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferSubDataARB))"\n" +"\t"STUB_ASM_CODE("517")"\n" + +".globl "GLAPI_PREFIX_STR(GetBufferSubData)"\n" +".set "GLAPI_PREFIX_STR(GetBufferSubData)", "GLAPI_PREFIX_STR(GetBufferSubDataARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsBufferARB))"\n" +"\t"STUB_ASM_CODE("518")"\n" + +".globl "GLAPI_PREFIX_STR(IsBuffer)"\n" +".set "GLAPI_PREFIX_STR(IsBuffer)", "GLAPI_PREFIX_STR(IsBufferARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferARB))"\n" +"\t"STUB_ASM_CODE("519")"\n" + +".globl "GLAPI_PREFIX_STR(MapBuffer)"\n" +".set "GLAPI_PREFIX_STR(MapBuffer)", "GLAPI_PREFIX_STR(MapBufferARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnmapBufferARB))"\n" +"\t"STUB_ASM_CODE("520")"\n" + +".globl "GLAPI_PREFIX_STR(UnmapBuffer)"\n" +".set "GLAPI_PREFIX_STR(UnmapBuffer)", "GLAPI_PREFIX_STR(UnmapBufferARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginQueryARB))"\n" +"\t"STUB_ASM_CODE("521")"\n" + +".globl "GLAPI_PREFIX_STR(BeginQuery)"\n" +".set "GLAPI_PREFIX_STR(BeginQuery)", "GLAPI_PREFIX_STR(BeginQueryARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteQueriesARB))"\n" +"\t"STUB_ASM_CODE("522")"\n" + +".globl "GLAPI_PREFIX_STR(DeleteQueries)"\n" +".set "GLAPI_PREFIX_STR(DeleteQueries)", "GLAPI_PREFIX_STR(DeleteQueriesARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndQueryARB))"\n" +"\t"STUB_ASM_CODE("523")"\n" + +".globl "GLAPI_PREFIX_STR(EndQuery)"\n" +".set "GLAPI_PREFIX_STR(EndQuery)", "GLAPI_PREFIX_STR(EndQueryARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenQueriesARB))"\n" +"\t"STUB_ASM_CODE("524")"\n" + +".globl "GLAPI_PREFIX_STR(GenQueries)"\n" +".set "GLAPI_PREFIX_STR(GenQueries)", "GLAPI_PREFIX_STR(GenQueriesARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectivARB))"\n" +"\t"STUB_ASM_CODE("525")"\n" + +".globl "GLAPI_PREFIX_STR(GetQueryObjectiv)"\n" +".set "GLAPI_PREFIX_STR(GetQueryObjectiv)", "GLAPI_PREFIX_STR(GetQueryObjectivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectuivARB))"\n" +"\t"STUB_ASM_CODE("526")"\n" + +".globl "GLAPI_PREFIX_STR(GetQueryObjectuiv)"\n" +".set "GLAPI_PREFIX_STR(GetQueryObjectuiv)", "GLAPI_PREFIX_STR(GetQueryObjectuivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryivARB))"\n" +"\t"STUB_ASM_CODE("527")"\n" + +".globl "GLAPI_PREFIX_STR(GetQueryiv)"\n" +".set "GLAPI_PREFIX_STR(GetQueryiv)", "GLAPI_PREFIX_STR(GetQueryivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsQueryARB))"\n" +"\t"STUB_ASM_CODE("528")"\n" + +".globl "GLAPI_PREFIX_STR(IsQuery)"\n" +".set "GLAPI_PREFIX_STR(IsQuery)", "GLAPI_PREFIX_STR(IsQueryARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachObjectARB))"\n" +"\t"STUB_ASM_CODE("529")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompileShaderARB))"\n" +"\t"STUB_ASM_CODE("530")"\n" + +".globl "GLAPI_PREFIX_STR(CompileShader)"\n" +".set "GLAPI_PREFIX_STR(CompileShader)", "GLAPI_PREFIX_STR(CompileShaderARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgramObjectARB))"\n" +"\t"STUB_ASM_CODE("531")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderObjectARB))"\n" +"\t"STUB_ASM_CODE("532")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteObjectARB))"\n" +"\t"STUB_ASM_CODE("533")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachObjectARB))"\n" +"\t"STUB_ASM_CODE("534")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveUniformARB))"\n" +"\t"STUB_ASM_CODE("535")"\n" + +".globl "GLAPI_PREFIX_STR(GetActiveUniform)"\n" +".set "GLAPI_PREFIX_STR(GetActiveUniform)", "GLAPI_PREFIX_STR(GetActiveUniformARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedObjectsARB))"\n" +"\t"STUB_ASM_CODE("536")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHandleARB))"\n" +"\t"STUB_ASM_CODE("537")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInfoLogARB))"\n" +"\t"STUB_ASM_CODE("538")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterfvARB))"\n" +"\t"STUB_ASM_CODE("539")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivARB))"\n" +"\t"STUB_ASM_CODE("540")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderSourceARB))"\n" +"\t"STUB_ASM_CODE("541")"\n" + +".globl "GLAPI_PREFIX_STR(GetShaderSource)"\n" +".set "GLAPI_PREFIX_STR(GetShaderSource)", "GLAPI_PREFIX_STR(GetShaderSourceARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformLocationARB))"\n" +"\t"STUB_ASM_CODE("542")"\n" + +".globl "GLAPI_PREFIX_STR(GetUniformLocation)"\n" +".set "GLAPI_PREFIX_STR(GetUniformLocation)", "GLAPI_PREFIX_STR(GetUniformLocationARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformfvARB))"\n" +"\t"STUB_ASM_CODE("543")"\n" + +".globl "GLAPI_PREFIX_STR(GetUniformfv)"\n" +".set "GLAPI_PREFIX_STR(GetUniformfv)", "GLAPI_PREFIX_STR(GetUniformfvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformivARB))"\n" +"\t"STUB_ASM_CODE("544")"\n" + +".globl "GLAPI_PREFIX_STR(GetUniformiv)"\n" +".set "GLAPI_PREFIX_STR(GetUniformiv)", "GLAPI_PREFIX_STR(GetUniformivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LinkProgramARB))"\n" +"\t"STUB_ASM_CODE("545")"\n" + +".globl "GLAPI_PREFIX_STR(LinkProgram)"\n" +".set "GLAPI_PREFIX_STR(LinkProgram)", "GLAPI_PREFIX_STR(LinkProgramARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderSourceARB))"\n" +"\t"STUB_ASM_CODE("546")"\n" + +".globl "GLAPI_PREFIX_STR(ShaderSource)"\n" +".set "GLAPI_PREFIX_STR(ShaderSource)", "GLAPI_PREFIX_STR(ShaderSourceARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fARB))"\n" +"\t"STUB_ASM_CODE("547")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform1f)"\n" +".set "GLAPI_PREFIX_STR(Uniform1f)", "GLAPI_PREFIX_STR(Uniform1fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fvARB))"\n" +"\t"STUB_ASM_CODE("548")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform1fv)"\n" +".set "GLAPI_PREFIX_STR(Uniform1fv)", "GLAPI_PREFIX_STR(Uniform1fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1iARB))"\n" +"\t"STUB_ASM_CODE("549")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform1i)"\n" +".set "GLAPI_PREFIX_STR(Uniform1i)", "GLAPI_PREFIX_STR(Uniform1iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1ivARB))"\n" +"\t"STUB_ASM_CODE("550")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform1iv)"\n" +".set "GLAPI_PREFIX_STR(Uniform1iv)", "GLAPI_PREFIX_STR(Uniform1ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fARB))"\n" +"\t"STUB_ASM_CODE("551")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform2f)"\n" +".set "GLAPI_PREFIX_STR(Uniform2f)", "GLAPI_PREFIX_STR(Uniform2fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fvARB))"\n" +"\t"STUB_ASM_CODE("552")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform2fv)"\n" +".set "GLAPI_PREFIX_STR(Uniform2fv)", "GLAPI_PREFIX_STR(Uniform2fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2iARB))"\n" +"\t"STUB_ASM_CODE("553")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform2i)"\n" +".set "GLAPI_PREFIX_STR(Uniform2i)", "GLAPI_PREFIX_STR(Uniform2iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2ivARB))"\n" +"\t"STUB_ASM_CODE("554")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform2iv)"\n" +".set "GLAPI_PREFIX_STR(Uniform2iv)", "GLAPI_PREFIX_STR(Uniform2ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fARB))"\n" +"\t"STUB_ASM_CODE("555")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform3f)"\n" +".set "GLAPI_PREFIX_STR(Uniform3f)", "GLAPI_PREFIX_STR(Uniform3fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fvARB))"\n" +"\t"STUB_ASM_CODE("556")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform3fv)"\n" +".set "GLAPI_PREFIX_STR(Uniform3fv)", "GLAPI_PREFIX_STR(Uniform3fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3iARB))"\n" +"\t"STUB_ASM_CODE("557")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform3i)"\n" +".set "GLAPI_PREFIX_STR(Uniform3i)", "GLAPI_PREFIX_STR(Uniform3iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3ivARB))"\n" +"\t"STUB_ASM_CODE("558")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform3iv)"\n" +".set "GLAPI_PREFIX_STR(Uniform3iv)", "GLAPI_PREFIX_STR(Uniform3ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fARB))"\n" +"\t"STUB_ASM_CODE("559")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform4f)"\n" +".set "GLAPI_PREFIX_STR(Uniform4f)", "GLAPI_PREFIX_STR(Uniform4fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fvARB))"\n" +"\t"STUB_ASM_CODE("560")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform4fv)"\n" +".set "GLAPI_PREFIX_STR(Uniform4fv)", "GLAPI_PREFIX_STR(Uniform4fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4iARB))"\n" +"\t"STUB_ASM_CODE("561")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform4i)"\n" +".set "GLAPI_PREFIX_STR(Uniform4i)", "GLAPI_PREFIX_STR(Uniform4iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4ivARB))"\n" +"\t"STUB_ASM_CODE("562")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform4iv)"\n" +".set "GLAPI_PREFIX_STR(Uniform4iv)", "GLAPI_PREFIX_STR(Uniform4ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2fvARB))"\n" +"\t"STUB_ASM_CODE("563")"\n" + +".globl "GLAPI_PREFIX_STR(UniformMatrix2fv)"\n" +".set "GLAPI_PREFIX_STR(UniformMatrix2fv)", "GLAPI_PREFIX_STR(UniformMatrix2fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3fvARB))"\n" +"\t"STUB_ASM_CODE("564")"\n" + +".globl "GLAPI_PREFIX_STR(UniformMatrix3fv)"\n" +".set "GLAPI_PREFIX_STR(UniformMatrix3fv)", "GLAPI_PREFIX_STR(UniformMatrix3fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4fvARB))"\n" +"\t"STUB_ASM_CODE("565")"\n" + +".globl "GLAPI_PREFIX_STR(UniformMatrix4fv)"\n" +".set "GLAPI_PREFIX_STR(UniformMatrix4fv)", "GLAPI_PREFIX_STR(UniformMatrix4fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseProgramObjectARB))"\n" +"\t"STUB_ASM_CODE("566")"\n" + +".globl "GLAPI_PREFIX_STR(UseProgram)"\n" +".set "GLAPI_PREFIX_STR(UseProgram)", "GLAPI_PREFIX_STR(UseProgramObjectARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ValidateProgramARB))"\n" +"\t"STUB_ASM_CODE("567")"\n" + +".globl "GLAPI_PREFIX_STR(ValidateProgram)"\n" +".set "GLAPI_PREFIX_STR(ValidateProgram)", "GLAPI_PREFIX_STR(ValidateProgramARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindAttribLocationARB))"\n" +"\t"STUB_ASM_CODE("568")"\n" + +".globl "GLAPI_PREFIX_STR(BindAttribLocation)"\n" +".set "GLAPI_PREFIX_STR(BindAttribLocation)", "GLAPI_PREFIX_STR(BindAttribLocationARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveAttribARB))"\n" +"\t"STUB_ASM_CODE("569")"\n" + +".globl "GLAPI_PREFIX_STR(GetActiveAttrib)"\n" +".set "GLAPI_PREFIX_STR(GetActiveAttrib)", "GLAPI_PREFIX_STR(GetActiveAttribARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttribLocationARB))"\n" +"\t"STUB_ASM_CODE("570")"\n" + +".globl "GLAPI_PREFIX_STR(GetAttribLocation)"\n" +".set "GLAPI_PREFIX_STR(GetAttribLocation)", "GLAPI_PREFIX_STR(GetAttribLocationARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffersARB))"\n" +"\t"STUB_ASM_CODE("571")"\n" + +".globl "GLAPI_PREFIX_STR(DrawBuffers)"\n" +".set "GLAPI_PREFIX_STR(DrawBuffers)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n" + +".globl "GLAPI_PREFIX_STR(DrawBuffersATI)"\n" +".set "GLAPI_PREFIX_STR(DrawBuffersATI)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArraysInstancedARB))"\n" +"\t"STUB_ASM_CODE("572")"\n" + +".globl "GLAPI_PREFIX_STR(DrawArraysInstanced)"\n" +".set "GLAPI_PREFIX_STR(DrawArraysInstanced)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n" + +".globl "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)"\n" +".set "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsInstancedARB))"\n" +"\t"STUB_ASM_CODE("573")"\n" + +".globl "GLAPI_PREFIX_STR(DrawElementsInstanced)"\n" +".set "GLAPI_PREFIX_STR(DrawElementsInstanced)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n" + +".globl "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)"\n" +".set "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageMultisample))"\n" +"\t"STUB_ASM_CODE("574")"\n" + +".globl "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)"\n" +".set "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)", "GLAPI_PREFIX_STR(RenderbufferStorageMultisample)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureARB))"\n" +"\t"STUB_ASM_CODE("575")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureFaceARB))"\n" +"\t"STUB_ASM_CODE("576")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameteriARB))"\n" +"\t"STUB_ASM_CODE("577")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisorARB))"\n" +"\t"STUB_ASM_CODE("578")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushMappedBufferRange))"\n" +"\t"STUB_ASM_CODE("579")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferRange))"\n" +"\t"STUB_ASM_CODE("580")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindVertexArray))"\n" +"\t"STUB_ASM_CODE("581")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenVertexArrays))"\n" +"\t"STUB_ASM_CODE("582")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyBufferSubData))"\n" +"\t"STUB_ASM_CODE("583")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientWaitSync))"\n" +"\t"STUB_ASM_CODE("584")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteSync))"\n" +"\t"STUB_ASM_CODE("585")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FenceSync))"\n" +"\t"STUB_ASM_CODE("586")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64v))"\n" +"\t"STUB_ASM_CODE("587")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSynciv))"\n" +"\t"STUB_ASM_CODE("588")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsSync))"\n" +"\t"STUB_ASM_CODE("589")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WaitSync))"\n" +"\t"STUB_ASM_CODE("590")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsBaseVertex))"\n" +"\t"STUB_ASM_CODE("591")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElementsBaseVertex))"\n" +"\t"STUB_ASM_CODE("592")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsBaseVertex))"\n" +"\t"STUB_ASM_CODE("593")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparateiARB))"\n" +"\t"STUB_ASM_CODE("594")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationiARB))"\n" +"\t"STUB_ASM_CODE("595")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateiARB))"\n" +"\t"STUB_ASM_CODE("596")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunciARB))"\n" +"\t"STUB_ASM_CODE("597")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTransformFeedback))"\n" +"\t"STUB_ASM_CODE("598")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTransformFeedbacks))"\n" +"\t"STUB_ASM_CODE("599")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawTransformFeedback))"\n" +"\t"STUB_ASM_CODE("600")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTransformFeedbacks))"\n" +"\t"STUB_ASM_CODE("601")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTransformFeedback))"\n" +"\t"STUB_ASM_CODE("602")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PauseTransformFeedback))"\n" +"\t"STUB_ASM_CODE("603")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResumeTransformFeedback))"\n" +"\t"STUB_ASM_CODE("604")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepthf))"\n" +"\t"STUB_ASM_CODE("605")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRangef))"\n" +"\t"STUB_ASM_CODE("606")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderPrecisionFormat))"\n" +"\t"STUB_ASM_CODE("607")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReleaseShaderCompiler))"\n" +"\t"STUB_ASM_CODE("608")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderBinary))"\n" +"\t"STUB_ASM_CODE("609")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n" +"\t"STUB_ASM_CODE("613")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n" +"\t"STUB_ASM_CODE("632")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n" +"\t"STUB_ASM_CODE("633")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointerEXT))"\n" +"\t"STUB_ASM_CODE("634")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointerEXT))"\n" +"\t"STUB_ASM_CODE("635")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointerEXT))"\n" +"\t"STUB_ASM_CODE("636")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointerEXT))"\n" +"\t"STUB_ASM_CODE("637")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n" +"\t"STUB_ASM_CODE("638")"\n" + +".globl "GLAPI_PREFIX_STR(PointParameterf)"\n" +".set "GLAPI_PREFIX_STR(PointParameterf)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n" + +".globl "GLAPI_PREFIX_STR(PointParameterfARB)"\n" +".set "GLAPI_PREFIX_STR(PointParameterfARB)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n" +"\t"STUB_ASM_CODE("639")"\n" + +".globl "GLAPI_PREFIX_STR(PointParameterfv)"\n" +".set "GLAPI_PREFIX_STR(PointParameterfv)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n" + +".globl "GLAPI_PREFIX_STR(PointParameterfvARB)"\n" +".set "GLAPI_PREFIX_STR(PointParameterfvARB)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n" +"\t"STUB_ASM_CODE("640")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnlockArraysEXT))"\n" +"\t"STUB_ASM_CODE("641")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bEXT))"\n" +"\t"STUB_ASM_CODE("642")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3b)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3b)", "GLAPI_PREFIX_STR(SecondaryColor3bEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bvEXT))"\n" +"\t"STUB_ASM_CODE("643")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3bv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3bv)", "GLAPI_PREFIX_STR(SecondaryColor3bvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dEXT))"\n" +"\t"STUB_ASM_CODE("644")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3d)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3d)", "GLAPI_PREFIX_STR(SecondaryColor3dEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dvEXT))"\n" +"\t"STUB_ASM_CODE("645")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3dv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3dv)", "GLAPI_PREFIX_STR(SecondaryColor3dvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n" +"\t"STUB_ASM_CODE("646")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n" +"\t"STUB_ASM_CODE("647")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3iEXT))"\n" +"\t"STUB_ASM_CODE("648")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3i)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3i)", "GLAPI_PREFIX_STR(SecondaryColor3iEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ivEXT))"\n" +"\t"STUB_ASM_CODE("649")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3iv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3iv)", "GLAPI_PREFIX_STR(SecondaryColor3ivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3sEXT))"\n" +"\t"STUB_ASM_CODE("650")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3s)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3s)", "GLAPI_PREFIX_STR(SecondaryColor3sEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3svEXT))"\n" +"\t"STUB_ASM_CODE("651")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3sv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3sv)", "GLAPI_PREFIX_STR(SecondaryColor3svEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubEXT))"\n" +"\t"STUB_ASM_CODE("652")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3ub)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3ub)", "GLAPI_PREFIX_STR(SecondaryColor3ubEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubvEXT))"\n" +"\t"STUB_ASM_CODE("653")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3ubv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3ubv)", "GLAPI_PREFIX_STR(SecondaryColor3ubvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uiEXT))"\n" +"\t"STUB_ASM_CODE("654")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3ui)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3ui)", "GLAPI_PREFIX_STR(SecondaryColor3uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uivEXT))"\n" +"\t"STUB_ASM_CODE("655")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3uiv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3uiv)", "GLAPI_PREFIX_STR(SecondaryColor3uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usEXT))"\n" +"\t"STUB_ASM_CODE("656")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3us)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3us)", "GLAPI_PREFIX_STR(SecondaryColor3usEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usvEXT))"\n" +"\t"STUB_ASM_CODE("657")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3usv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3usv)", "GLAPI_PREFIX_STR(SecondaryColor3usvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColorPointerEXT))"\n" +"\t"STUB_ASM_CODE("658")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColorPointer)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColorPointer)", "GLAPI_PREFIX_STR(SecondaryColorPointerEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawArraysEXT))"\n" +"\t"STUB_ASM_CODE("659")"\n" + +".globl "GLAPI_PREFIX_STR(MultiDrawArrays)"\n" +".set "GLAPI_PREFIX_STR(MultiDrawArrays)", "GLAPI_PREFIX_STR(MultiDrawArraysEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n" +"\t"STUB_ASM_CODE("660")"\n" + +".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n" +".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordPointerEXT))"\n" +"\t"STUB_ASM_CODE("661")"\n" + +".globl "GLAPI_PREFIX_STR(FogCoordPointer)"\n" +".set "GLAPI_PREFIX_STR(FogCoordPointer)", "GLAPI_PREFIX_STR(FogCoordPointerEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddEXT))"\n" +"\t"STUB_ASM_CODE("662")"\n" + +".globl "GLAPI_PREFIX_STR(FogCoordd)"\n" +".set "GLAPI_PREFIX_STR(FogCoordd)", "GLAPI_PREFIX_STR(FogCoorddEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddvEXT))"\n" +"\t"STUB_ASM_CODE("663")"\n" + +".globl "GLAPI_PREFIX_STR(FogCoorddv)"\n" +".set "GLAPI_PREFIX_STR(FogCoorddv)", "GLAPI_PREFIX_STR(FogCoorddvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfEXT))"\n" +"\t"STUB_ASM_CODE("664")"\n" + +".globl "GLAPI_PREFIX_STR(FogCoordf)"\n" +".set "GLAPI_PREFIX_STR(FogCoordf)", "GLAPI_PREFIX_STR(FogCoordfEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfvEXT))"\n" +"\t"STUB_ASM_CODE("665")"\n" + +".globl "GLAPI_PREFIX_STR(FogCoordfv)"\n" +".set "GLAPI_PREFIX_STR(FogCoordfv)", "GLAPI_PREFIX_STR(FogCoordfvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateEXT))"\n" +"\t"STUB_ASM_CODE("667")"\n" + +".globl "GLAPI_PREFIX_STR(BlendFuncSeparate)"\n" +".set "GLAPI_PREFIX_STR(BlendFuncSeparate)", "GLAPI_PREFIX_STR(BlendFuncSeparateEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushVertexArrayRangeNV))"\n" +"\t"STUB_ASM_CODE("668")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexArrayRangeNV))"\n" +"\t"STUB_ASM_CODE("669")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerInputNV))"\n" +"\t"STUB_ASM_CODE("670")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerOutputNV))"\n" +"\t"STUB_ASM_CODE("671")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfNV))"\n" +"\t"STUB_ASM_CODE("672")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfvNV))"\n" +"\t"STUB_ASM_CODE("673")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameteriNV))"\n" +"\t"STUB_ASM_CODE("674")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterivNV))"\n" +"\t"STUB_ASM_CODE("675")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FinalCombinerInputNV))"\n" +"\t"STUB_ASM_CODE("676")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterfvNV))"\n" +"\t"STUB_ASM_CODE("677")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterivNV))"\n" +"\t"STUB_ASM_CODE("678")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterfvNV))"\n" +"\t"STUB_ASM_CODE("679")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterivNV))"\n" +"\t"STUB_ASM_CODE("680")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterfvNV))"\n" +"\t"STUB_ASM_CODE("681")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterivNV))"\n" +"\t"STUB_ASM_CODE("682")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResizeBuffersMESA))"\n" +"\t"STUB_ASM_CODE("683")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n" +"\t"STUB_ASM_CODE("684")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2d)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2d)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2dARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2dARB)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n" +"\t"STUB_ASM_CODE("685")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2dv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2dv)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2dvARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2dvARB)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n" +"\t"STUB_ASM_CODE("686")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2f)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2f)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2fARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2fARB)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n" +"\t"STUB_ASM_CODE("687")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2fv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2fv)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2fvARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2fvARB)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n" +"\t"STUB_ASM_CODE("688")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2i)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2i)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2iARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2iARB)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n" +"\t"STUB_ASM_CODE("689")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2iv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2iv)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2ivARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2ivARB)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n" +"\t"STUB_ASM_CODE("690")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2s)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2s)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2sARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2sARB)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n" +"\t"STUB_ASM_CODE("691")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2sv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2sv)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2svARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2svARB)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n" +"\t"STUB_ASM_CODE("692")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3d)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3d)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3dARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3dARB)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n" +"\t"STUB_ASM_CODE("693")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3dv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3dv)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3dvARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3dvARB)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n" +"\t"STUB_ASM_CODE("694")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3f)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3f)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3fARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3fARB)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n" +"\t"STUB_ASM_CODE("695")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3fv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3fv)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3fvARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3fvARB)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n" +"\t"STUB_ASM_CODE("696")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3i)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3i)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3iARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3iARB)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n" +"\t"STUB_ASM_CODE("697")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3iv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3iv)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3ivARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3ivARB)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n" +"\t"STUB_ASM_CODE("698")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3s)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3s)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3sARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3sARB)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n" +"\t"STUB_ASM_CODE("699")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3sv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3sv)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3svARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3svARB)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dMESA))"\n" +"\t"STUB_ASM_CODE("700")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dvMESA))"\n" +"\t"STUB_ASM_CODE("701")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fMESA))"\n" +"\t"STUB_ASM_CODE("702")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fvMESA))"\n" +"\t"STUB_ASM_CODE("703")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4iMESA))"\n" +"\t"STUB_ASM_CODE("704")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4ivMESA))"\n" +"\t"STUB_ASM_CODE("705")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4sMESA))"\n" +"\t"STUB_ASM_CODE("706")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4svMESA))"\n" +"\t"STUB_ASM_CODE("707")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreProgramsResidentNV))"\n" +"\t"STUB_ASM_CODE("717")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindProgramNV))"\n" +"\t"STUB_ASM_CODE("718")"\n" + +".globl "GLAPI_PREFIX_STR(BindProgramARB)"\n" +".set "GLAPI_PREFIX_STR(BindProgramARB)", "GLAPI_PREFIX_STR(BindProgramNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgramsNV))"\n" +"\t"STUB_ASM_CODE("719")"\n" + +".globl "GLAPI_PREFIX_STR(DeleteProgramsARB)"\n" +".set "GLAPI_PREFIX_STR(DeleteProgramsARB)", "GLAPI_PREFIX_STR(DeleteProgramsNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ExecuteProgramNV))"\n" +"\t"STUB_ASM_CODE("720")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenProgramsNV))"\n" +"\t"STUB_ASM_CODE("721")"\n" + +".globl "GLAPI_PREFIX_STR(GenProgramsARB)"\n" +".set "GLAPI_PREFIX_STR(GenProgramsARB)", "GLAPI_PREFIX_STR(GenProgramsNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterdvNV))"\n" +"\t"STUB_ASM_CODE("722")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterfvNV))"\n" +"\t"STUB_ASM_CODE("723")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringNV))"\n" +"\t"STUB_ASM_CODE("724")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivNV))"\n" +"\t"STUB_ASM_CODE("725")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTrackMatrixivNV))"\n" +"\t"STUB_ASM_CODE("726")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n" +"\t"STUB_ASM_CODE("727")"\n" + +".globl "GLAPI_PREFIX_STR(GetVertexAttribPointerv)"\n" +".set "GLAPI_PREFIX_STR(GetVertexAttribPointerv)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n" + +".globl "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)"\n" +".set "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvNV))"\n" +"\t"STUB_ASM_CODE("728")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvNV))"\n" +"\t"STUB_ASM_CODE("729")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivNV))"\n" +"\t"STUB_ASM_CODE("730")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgramNV))"\n" +"\t"STUB_ASM_CODE("731")"\n" + +".globl "GLAPI_PREFIX_STR(IsProgramARB)"\n" +".set "GLAPI_PREFIX_STR(IsProgramARB)", "GLAPI_PREFIX_STR(IsProgramNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadProgramNV))"\n" +"\t"STUB_ASM_CODE("732")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4dvNV))"\n" +"\t"STUB_ASM_CODE("733")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4fvNV))"\n" +"\t"STUB_ASM_CODE("734")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RequestResidentProgramsNV))"\n" +"\t"STUB_ASM_CODE("735")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TrackMatrixNV))"\n" +"\t"STUB_ASM_CODE("736")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dNV))"\n" +"\t"STUB_ASM_CODE("737")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvNV))"\n" +"\t"STUB_ASM_CODE("738")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fNV))"\n" +"\t"STUB_ASM_CODE("739")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvNV))"\n" +"\t"STUB_ASM_CODE("740")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sNV))"\n" +"\t"STUB_ASM_CODE("741")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svNV))"\n" +"\t"STUB_ASM_CODE("742")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dNV))"\n" +"\t"STUB_ASM_CODE("743")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvNV))"\n" +"\t"STUB_ASM_CODE("744")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fNV))"\n" +"\t"STUB_ASM_CODE("745")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvNV))"\n" +"\t"STUB_ASM_CODE("746")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sNV))"\n" +"\t"STUB_ASM_CODE("747")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svNV))"\n" +"\t"STUB_ASM_CODE("748")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dNV))"\n" +"\t"STUB_ASM_CODE("749")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvNV))"\n" +"\t"STUB_ASM_CODE("750")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fNV))"\n" +"\t"STUB_ASM_CODE("751")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvNV))"\n" +"\t"STUB_ASM_CODE("752")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sNV))"\n" +"\t"STUB_ASM_CODE("753")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svNV))"\n" +"\t"STUB_ASM_CODE("754")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dNV))"\n" +"\t"STUB_ASM_CODE("755")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvNV))"\n" +"\t"STUB_ASM_CODE("756")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fNV))"\n" +"\t"STUB_ASM_CODE("757")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvNV))"\n" +"\t"STUB_ASM_CODE("758")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sNV))"\n" +"\t"STUB_ASM_CODE("759")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svNV))"\n" +"\t"STUB_ASM_CODE("760")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubNV))"\n" +"\t"STUB_ASM_CODE("761")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvNV))"\n" +"\t"STUB_ASM_CODE("762")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerNV))"\n" +"\t"STUB_ASM_CODE("763")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1dvNV))"\n" +"\t"STUB_ASM_CODE("764")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1fvNV))"\n" +"\t"STUB_ASM_CODE("765")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1svNV))"\n" +"\t"STUB_ASM_CODE("766")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2dvNV))"\n" +"\t"STUB_ASM_CODE("767")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2fvNV))"\n" +"\t"STUB_ASM_CODE("768")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2svNV))"\n" +"\t"STUB_ASM_CODE("769")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3dvNV))"\n" +"\t"STUB_ASM_CODE("770")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3fvNV))"\n" +"\t"STUB_ASM_CODE("771")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3svNV))"\n" +"\t"STUB_ASM_CODE("772")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4dvNV))"\n" +"\t"STUB_ASM_CODE("773")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4fvNV))"\n" +"\t"STUB_ASM_CODE("774")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4svNV))"\n" +"\t"STUB_ASM_CODE("775")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4ubvNV))"\n" +"\t"STUB_ASM_CODE("776")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterfvATI))"\n" +"\t"STUB_ASM_CODE("777")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterivATI))"\n" +"\t"STUB_ASM_CODE("778")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterfvATI))"\n" +"\t"STUB_ASM_CODE("779")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterivATI))"\n" +"\t"STUB_ASM_CODE("780")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp1ATI))"\n" +"\t"STUB_ASM_CODE("781")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp2ATI))"\n" +"\t"STUB_ASM_CODE("782")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp3ATI))"\n" +"\t"STUB_ASM_CODE("783")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginFragmentShaderATI))"\n" +"\t"STUB_ASM_CODE("784")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragmentShaderATI))"\n" +"\t"STUB_ASM_CODE("785")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp1ATI))"\n" +"\t"STUB_ASM_CODE("786")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp2ATI))"\n" +"\t"STUB_ASM_CODE("787")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp3ATI))"\n" +"\t"STUB_ASM_CODE("788")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFragmentShaderATI))"\n" +"\t"STUB_ASM_CODE("789")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndFragmentShaderATI))"\n" +"\t"STUB_ASM_CODE("790")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFragmentShadersATI))"\n" +"\t"STUB_ASM_CODE("791")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassTexCoordATI))"\n" +"\t"STUB_ASM_CODE("792")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleMapATI))"\n" +"\t"STUB_ASM_CODE("793")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SetFragmentShaderConstantATI))"\n" +"\t"STUB_ASM_CODE("794")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameteriNV))"\n" +"\t"STUB_ASM_CODE("795")"\n" + +".globl "GLAPI_PREFIX_STR(PointParameteri)"\n" +".set "GLAPI_PREFIX_STR(PointParameteri)", "GLAPI_PREFIX_STR(PointParameteriNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterivNV))"\n" +"\t"STUB_ASM_CODE("796")"\n" + +".globl "GLAPI_PREFIX_STR(PointParameteriv)"\n" +".set "GLAPI_PREFIX_STR(PointParameteriv)", "GLAPI_PREFIX_STR(PointParameterivNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteVertexArrays))"\n" +"\t"STUB_ASM_CODE("799")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsVertexArray))"\n" +"\t"STUB_ASM_CODE("801")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterdvNV))"\n" +"\t"STUB_ASM_CODE("802")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterfvNV))"\n" +"\t"STUB_ASM_CODE("803")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dNV))"\n" +"\t"STUB_ASM_CODE("804")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dvNV))"\n" +"\t"STUB_ASM_CODE("805")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fNV))"\n" +"\t"STUB_ASM_CODE("806")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fvNV))"\n" +"\t"STUB_ASM_CODE("807")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartIndexNV))"\n" +"\t"STUB_ASM_CODE("808")"\n" + +".globl "GLAPI_PREFIX_STR(PrimitiveRestartIndex)"\n" +".set "GLAPI_PREFIX_STR(PrimitiveRestartIndex)", "GLAPI_PREFIX_STR(PrimitiveRestartIndexNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartNV))"\n" +"\t"STUB_ASM_CODE("809")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparate))"\n" +"\t"STUB_ASM_CODE("857")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFramebufferEXT))"\n" +"\t"STUB_ASM_CODE("858")"\n" + +".globl "GLAPI_PREFIX_STR(BindFramebuffer)"\n" +".set "GLAPI_PREFIX_STR(BindFramebuffer)", "GLAPI_PREFIX_STR(BindFramebufferEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindRenderbufferEXT))"\n" +"\t"STUB_ASM_CODE("859")"\n" + +".globl "GLAPI_PREFIX_STR(BindRenderbuffer)"\n" +".set "GLAPI_PREFIX_STR(BindRenderbuffer)", "GLAPI_PREFIX_STR(BindRenderbufferEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CheckFramebufferStatusEXT))"\n" +"\t"STUB_ASM_CODE("860")"\n" + +".globl "GLAPI_PREFIX_STR(CheckFramebufferStatus)"\n" +".set "GLAPI_PREFIX_STR(CheckFramebufferStatus)", "GLAPI_PREFIX_STR(CheckFramebufferStatusEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFramebuffersEXT))"\n" +"\t"STUB_ASM_CODE("861")"\n" + +".globl "GLAPI_PREFIX_STR(DeleteFramebuffers)"\n" +".set "GLAPI_PREFIX_STR(DeleteFramebuffers)", "GLAPI_PREFIX_STR(DeleteFramebuffersEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteRenderbuffersEXT))"\n" +"\t"STUB_ASM_CODE("862")"\n" + +".globl "GLAPI_PREFIX_STR(DeleteRenderbuffers)"\n" +".set "GLAPI_PREFIX_STR(DeleteRenderbuffers)", "GLAPI_PREFIX_STR(DeleteRenderbuffersEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferRenderbufferEXT))"\n" +"\t"STUB_ASM_CODE("863")"\n" + +".globl "GLAPI_PREFIX_STR(FramebufferRenderbuffer)"\n" +".set "GLAPI_PREFIX_STR(FramebufferRenderbuffer)", "GLAPI_PREFIX_STR(FramebufferRenderbufferEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture1DEXT))"\n" +"\t"STUB_ASM_CODE("864")"\n" + +".globl "GLAPI_PREFIX_STR(FramebufferTexture1D)"\n" +".set "GLAPI_PREFIX_STR(FramebufferTexture1D)", "GLAPI_PREFIX_STR(FramebufferTexture1DEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture2DEXT))"\n" +"\t"STUB_ASM_CODE("865")"\n" + +".globl "GLAPI_PREFIX_STR(FramebufferTexture2D)"\n" +".set "GLAPI_PREFIX_STR(FramebufferTexture2D)", "GLAPI_PREFIX_STR(FramebufferTexture2DEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture3DEXT))"\n" +"\t"STUB_ASM_CODE("866")"\n" + +".globl "GLAPI_PREFIX_STR(FramebufferTexture3D)"\n" +".set "GLAPI_PREFIX_STR(FramebufferTexture3D)", "GLAPI_PREFIX_STR(FramebufferTexture3DEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFramebuffersEXT))"\n" +"\t"STUB_ASM_CODE("867")"\n" + +".globl "GLAPI_PREFIX_STR(GenFramebuffers)"\n" +".set "GLAPI_PREFIX_STR(GenFramebuffers)", "GLAPI_PREFIX_STR(GenFramebuffersEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenRenderbuffersEXT))"\n" +"\t"STUB_ASM_CODE("868")"\n" + +".globl "GLAPI_PREFIX_STR(GenRenderbuffers)"\n" +".set "GLAPI_PREFIX_STR(GenRenderbuffers)", "GLAPI_PREFIX_STR(GenRenderbuffersEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenerateMipmapEXT))"\n" +"\t"STUB_ASM_CODE("869")"\n" + +".globl "GLAPI_PREFIX_STR(GenerateMipmap)"\n" +".set "GLAPI_PREFIX_STR(GenerateMipmap)", "GLAPI_PREFIX_STR(GenerateMipmapEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT))"\n" +"\t"STUB_ASM_CODE("870")"\n" + +".globl "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)"\n" +".set "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)", "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT))"\n" +"\t"STUB_ASM_CODE("871")"\n" + +".globl "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)"\n" +".set "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)", "GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsFramebufferEXT))"\n" +"\t"STUB_ASM_CODE("872")"\n" + +".globl "GLAPI_PREFIX_STR(IsFramebuffer)"\n" +".set "GLAPI_PREFIX_STR(IsFramebuffer)", "GLAPI_PREFIX_STR(IsFramebufferEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsRenderbufferEXT))"\n" +"\t"STUB_ASM_CODE("873")"\n" + +".globl "GLAPI_PREFIX_STR(IsRenderbuffer)"\n" +".set "GLAPI_PREFIX_STR(IsRenderbuffer)", "GLAPI_PREFIX_STR(IsRenderbufferEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageEXT))"\n" +"\t"STUB_ASM_CODE("874")"\n" + +".globl "GLAPI_PREFIX_STR(RenderbufferStorage)"\n" +".set "GLAPI_PREFIX_STR(RenderbufferStorage)", "GLAPI_PREFIX_STR(RenderbufferStorageEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlitFramebuffer))"\n" +"\t"STUB_ASM_CODE("875")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragDataLocationEXT))"\n" +"\t"STUB_ASM_CODE("878")"\n" + +".globl "GLAPI_PREFIX_STR(BindFragDataLocation)"\n" +".set "GLAPI_PREFIX_STR(BindFragDataLocation)", "GLAPI_PREFIX_STR(BindFragDataLocationEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFragDataLocationEXT))"\n" +"\t"STUB_ASM_CODE("879")"\n" + +".globl "GLAPI_PREFIX_STR(GetFragDataLocation)"\n" +".set "GLAPI_PREFIX_STR(GetFragDataLocation)", "GLAPI_PREFIX_STR(GetFragDataLocationEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformuivEXT))"\n" +"\t"STUB_ASM_CODE("880")"\n" + +".globl "GLAPI_PREFIX_STR(GetUniformuiv)"\n" +".set "GLAPI_PREFIX_STR(GetUniformuiv)", "GLAPI_PREFIX_STR(GetUniformuivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIivEXT))"\n" +"\t"STUB_ASM_CODE("881")"\n" + +".globl "GLAPI_PREFIX_STR(GetVertexAttribIiv)"\n" +".set "GLAPI_PREFIX_STR(GetVertexAttribIiv)", "GLAPI_PREFIX_STR(GetVertexAttribIivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIuivEXT))"\n" +"\t"STUB_ASM_CODE("882")"\n" + +".globl "GLAPI_PREFIX_STR(GetVertexAttribIuiv)"\n" +".set "GLAPI_PREFIX_STR(GetVertexAttribIuiv)", "GLAPI_PREFIX_STR(GetVertexAttribIuivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uiEXT))"\n" +"\t"STUB_ASM_CODE("883")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform1ui)"\n" +".set "GLAPI_PREFIX_STR(Uniform1ui)", "GLAPI_PREFIX_STR(Uniform1uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uivEXT))"\n" +"\t"STUB_ASM_CODE("884")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform1uiv)"\n" +".set "GLAPI_PREFIX_STR(Uniform1uiv)", "GLAPI_PREFIX_STR(Uniform1uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uiEXT))"\n" +"\t"STUB_ASM_CODE("885")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform2ui)"\n" +".set "GLAPI_PREFIX_STR(Uniform2ui)", "GLAPI_PREFIX_STR(Uniform2uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uivEXT))"\n" +"\t"STUB_ASM_CODE("886")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform2uiv)"\n" +".set "GLAPI_PREFIX_STR(Uniform2uiv)", "GLAPI_PREFIX_STR(Uniform2uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uiEXT))"\n" +"\t"STUB_ASM_CODE("887")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform3ui)"\n" +".set "GLAPI_PREFIX_STR(Uniform3ui)", "GLAPI_PREFIX_STR(Uniform3uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uivEXT))"\n" +"\t"STUB_ASM_CODE("888")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform3uiv)"\n" +".set "GLAPI_PREFIX_STR(Uniform3uiv)", "GLAPI_PREFIX_STR(Uniform3uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uiEXT))"\n" +"\t"STUB_ASM_CODE("889")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform4ui)"\n" +".set "GLAPI_PREFIX_STR(Uniform4ui)", "GLAPI_PREFIX_STR(Uniform4uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uivEXT))"\n" +"\t"STUB_ASM_CODE("890")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform4uiv)"\n" +".set "GLAPI_PREFIX_STR(Uniform4uiv)", "GLAPI_PREFIX_STR(Uniform4uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1iEXT))"\n" +"\t"STUB_ASM_CODE("891")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI1i)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI1i)", "GLAPI_PREFIX_STR(VertexAttribI1iEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1ivEXT))"\n" +"\t"STUB_ASM_CODE("892")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI1iv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI1iv)", "GLAPI_PREFIX_STR(VertexAttribI1ivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uiEXT))"\n" +"\t"STUB_ASM_CODE("893")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI1ui)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI1ui)", "GLAPI_PREFIX_STR(VertexAttribI1uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uivEXT))"\n" +"\t"STUB_ASM_CODE("894")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI1uiv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI1uiv)", "GLAPI_PREFIX_STR(VertexAttribI1uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2iEXT))"\n" +"\t"STUB_ASM_CODE("895")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI2i)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI2i)", "GLAPI_PREFIX_STR(VertexAttribI2iEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2ivEXT))"\n" +"\t"STUB_ASM_CODE("896")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI2iv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI2iv)", "GLAPI_PREFIX_STR(VertexAttribI2ivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uiEXT))"\n" +"\t"STUB_ASM_CODE("897")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI2ui)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI2ui)", "GLAPI_PREFIX_STR(VertexAttribI2uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uivEXT))"\n" +"\t"STUB_ASM_CODE("898")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI2uiv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI2uiv)", "GLAPI_PREFIX_STR(VertexAttribI2uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3iEXT))"\n" +"\t"STUB_ASM_CODE("899")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI3i)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI3i)", "GLAPI_PREFIX_STR(VertexAttribI3iEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3ivEXT))"\n" +"\t"STUB_ASM_CODE("900")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI3iv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI3iv)", "GLAPI_PREFIX_STR(VertexAttribI3ivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uiEXT))"\n" +"\t"STUB_ASM_CODE("901")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI3ui)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI3ui)", "GLAPI_PREFIX_STR(VertexAttribI3uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uivEXT))"\n" +"\t"STUB_ASM_CODE("902")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI3uiv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI3uiv)", "GLAPI_PREFIX_STR(VertexAttribI3uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4bvEXT))"\n" +"\t"STUB_ASM_CODE("903")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4bv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4bv)", "GLAPI_PREFIX_STR(VertexAttribI4bvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4iEXT))"\n" +"\t"STUB_ASM_CODE("904")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4i)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4i)", "GLAPI_PREFIX_STR(VertexAttribI4iEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ivEXT))"\n" +"\t"STUB_ASM_CODE("905")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4iv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4iv)", "GLAPI_PREFIX_STR(VertexAttribI4ivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4svEXT))"\n" +"\t"STUB_ASM_CODE("906")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4sv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4sv)", "GLAPI_PREFIX_STR(VertexAttribI4svEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ubvEXT))"\n" +"\t"STUB_ASM_CODE("907")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4ubv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4ubv)", "GLAPI_PREFIX_STR(VertexAttribI4ubvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n" +"\t"STUB_ASM_CODE("908")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n" +"\t"STUB_ASM_CODE("909")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4usvEXT))"\n" +"\t"STUB_ASM_CODE("910")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4usv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4usv)", "GLAPI_PREFIX_STR(VertexAttribI4usvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribIPointerEXT))"\n" +"\t"STUB_ASM_CODE("911")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribIPointer)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribIPointer)", "GLAPI_PREFIX_STR(VertexAttribIPointerEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureLayerEXT))"\n" +"\t"STUB_ASM_CODE("912")"\n" + +".globl "GLAPI_PREFIX_STR(FramebufferTextureLayer)"\n" +".set "GLAPI_PREFIX_STR(FramebufferTextureLayer)", "GLAPI_PREFIX_STR(FramebufferTextureLayerEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaskIndexedEXT))"\n" +"\t"STUB_ASM_CODE("913")"\n" + +".globl "GLAPI_PREFIX_STR(ColorMaski)"\n" +".set "GLAPI_PREFIX_STR(ColorMaski)", "GLAPI_PREFIX_STR(ColorMaskIndexedEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableIndexedEXT))"\n" +"\t"STUB_ASM_CODE("914")"\n" + +".globl "GLAPI_PREFIX_STR(Disablei)"\n" +".set "GLAPI_PREFIX_STR(Disablei)", "GLAPI_PREFIX_STR(DisableIndexedEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableIndexedEXT))"\n" +"\t"STUB_ASM_CODE("915")"\n" + +".globl "GLAPI_PREFIX_STR(Enablei)"\n" +".set "GLAPI_PREFIX_STR(Enablei)", "GLAPI_PREFIX_STR(EnableIndexedEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanIndexedvEXT))"\n" +"\t"STUB_ASM_CODE("916")"\n" + +".globl "GLAPI_PREFIX_STR(GetBooleani_v)"\n" +".set "GLAPI_PREFIX_STR(GetBooleani_v)", "GLAPI_PREFIX_STR(GetBooleanIndexedvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerIndexedvEXT))"\n" +"\t"STUB_ASM_CODE("917")"\n" + +".globl "GLAPI_PREFIX_STR(GetIntegeri_v)"\n" +".set "GLAPI_PREFIX_STR(GetIntegeri_v)", "GLAPI_PREFIX_STR(GetIntegerIndexedvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabledIndexedEXT))"\n" +"\t"STUB_ASM_CODE("918")"\n" + +".globl "GLAPI_PREFIX_STR(IsEnabledi)"\n" +".set "GLAPI_PREFIX_STR(IsEnabledi)", "GLAPI_PREFIX_STR(IsEnabledIndexedEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n" +"\t"STUB_ASM_CODE("919")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n" +"\t"STUB_ASM_CODE("920")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIivEXT))"\n" +"\t"STUB_ASM_CODE("921")"\n" + +".globl "GLAPI_PREFIX_STR(GetTexParameterIiv)"\n" +".set "GLAPI_PREFIX_STR(GetTexParameterIiv)", "GLAPI_PREFIX_STR(GetTexParameterIivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIuivEXT))"\n" +"\t"STUB_ASM_CODE("922")"\n" + +".globl "GLAPI_PREFIX_STR(GetTexParameterIuiv)"\n" +".set "GLAPI_PREFIX_STR(GetTexParameterIuiv)", "GLAPI_PREFIX_STR(GetTexParameterIuivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIivEXT))"\n" +"\t"STUB_ASM_CODE("923")"\n" + +".globl "GLAPI_PREFIX_STR(TexParameterIiv)"\n" +".set "GLAPI_PREFIX_STR(TexParameterIiv)", "GLAPI_PREFIX_STR(TexParameterIivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIuivEXT))"\n" +"\t"STUB_ASM_CODE("924")"\n" + +".globl "GLAPI_PREFIX_STR(TexParameterIuiv)"\n" +".set "GLAPI_PREFIX_STR(TexParameterIuiv)", "GLAPI_PREFIX_STR(TexParameterIuivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginConditionalRenderNV))"\n" +"\t"STUB_ASM_CODE("925")"\n" + +".globl "GLAPI_PREFIX_STR(BeginConditionalRender)"\n" +".set "GLAPI_PREFIX_STR(BeginConditionalRender)", "GLAPI_PREFIX_STR(BeginConditionalRenderNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndConditionalRenderNV))"\n" +"\t"STUB_ASM_CODE("926")"\n" + +".globl "GLAPI_PREFIX_STR(EndConditionalRender)"\n" +".set "GLAPI_PREFIX_STR(EndConditionalRender)", "GLAPI_PREFIX_STR(EndConditionalRenderNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginTransformFeedbackEXT))"\n" +"\t"STUB_ASM_CODE("927")"\n" + +".globl "GLAPI_PREFIX_STR(BeginTransformFeedback)"\n" +".set "GLAPI_PREFIX_STR(BeginTransformFeedback)", "GLAPI_PREFIX_STR(BeginTransformFeedbackEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferBaseEXT))"\n" +"\t"STUB_ASM_CODE("928")"\n" + +".globl "GLAPI_PREFIX_STR(BindBufferBase)"\n" +".set "GLAPI_PREFIX_STR(BindBufferBase)", "GLAPI_PREFIX_STR(BindBufferBaseEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferOffsetEXT))"\n" +"\t"STUB_ASM_CODE("929")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferRangeEXT))"\n" +"\t"STUB_ASM_CODE("930")"\n" + +".globl "GLAPI_PREFIX_STR(BindBufferRange)"\n" +".set "GLAPI_PREFIX_STR(BindBufferRange)", "GLAPI_PREFIX_STR(BindBufferRangeEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndTransformFeedbackEXT))"\n" +"\t"STUB_ASM_CODE("931")"\n" + +".globl "GLAPI_PREFIX_STR(EndTransformFeedback)"\n" +".set "GLAPI_PREFIX_STR(EndTransformFeedback)", "GLAPI_PREFIX_STR(EndTransformFeedbackEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT))"\n" +"\t"STUB_ASM_CODE("932")"\n" + +".globl "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)"\n" +".set "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)", "GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT))"\n" +"\t"STUB_ASM_CODE("933")"\n" + +".globl "GLAPI_PREFIX_STR(TransformFeedbackVaryings)"\n" +".set "GLAPI_PREFIX_STR(TransformFeedbackVaryings)", "GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProvokingVertexEXT))"\n" +"\t"STUB_ASM_CODE("934")"\n" + +".globl "GLAPI_PREFIX_STR(ProvokingVertex)"\n" +".set "GLAPI_PREFIX_STR(ProvokingVertex)", "GLAPI_PREFIX_STR(ProvokingVertexEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivAPPLE))"\n" +"\t"STUB_ASM_CODE("937")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPurgeableAPPLE))"\n" +"\t"STUB_ASM_CODE("938")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectUnpurgeableAPPLE))"\n" +"\t"STUB_ASM_CODE("939")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveProgramEXT))"\n" +"\t"STUB_ASM_CODE("940")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n" +"\t"STUB_ASM_CODE("941")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n" +"\t"STUB_ASM_CODE("942")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n" +"\t"STUB_ASM_CODE("943")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n" +"\t"STUB_ASM_CODE("949")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n" +"\t"STUB_ASM_CODE("950")"\n" + +); +#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN +#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */ diff --git a/mesalib/src/mapi/glapi/glapitable.h b/mesalib/src/mapi/glapi/glapitable.h index 9b419ba77..bc6f25f9d 100644 --- a/mesalib/src/mapi/glapi/glapitable.h +++ b/mesalib/src/mapi/glapi/glapitable.h @@ -1,937 +1,937 @@ -/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _GLAPI_TABLE_H_ ) -# define _GLAPI_TABLE_H_ - -#ifndef GLAPIENTRYP -# ifndef GLAPIENTRY -# define GLAPIENTRY -# endif - -# define GLAPIENTRYP GLAPIENTRY * -#endif - - -struct _glapi_table -{ - void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */ - void (GLAPIENTRYP EndList)(void); /* 1 */ - void (GLAPIENTRYP CallList)(GLuint list); /* 2 */ - void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ - void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */ - GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */ - void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */ - void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */ - void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ - void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ - void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */ - void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ - void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */ - void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ - void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */ - void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */ - void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */ - void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ - void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */ - void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ - void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */ - void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ - void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */ - void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ - void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */ - void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ - void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */ - void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ - void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */ - void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ - void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */ - void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ - void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */ - void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ - void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */ - void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ - void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */ - void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ - void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */ - void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ - void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */ - void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */ - void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */ - void (GLAPIENTRYP End)(void); /* 43 */ - void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */ - void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */ - void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */ - void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */ - void (GLAPIENTRYP Indexi)(GLint c); /* 48 */ - void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */ - void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */ - void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */ - void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ - void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */ - void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ - void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */ - void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ - void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */ - void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ - void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */ - void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ - void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */ - void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ - void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */ - void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ - void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */ - void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */ - void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */ - void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */ - void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */ - void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ - void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */ - void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ - void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */ - void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ - void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */ - void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ - void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */ - void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ - void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */ - void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ - void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */ - void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ - void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */ - void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ - void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */ - void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ - void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ - void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ - void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ - void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ - void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ - void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ - void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ - void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */ - void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */ - void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */ - void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */ - void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */ - void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */ - void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */ - void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */ - void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ - void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */ - void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ - void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */ - void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */ - void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */ - void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */ - void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */ - void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ - void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */ - void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ - void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */ - void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ - void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */ - void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ - void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */ - void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ - void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */ - void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ - void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */ - void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ - void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */ - void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ - void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */ - void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */ - void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */ - void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */ - void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */ - void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */ - void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */ - void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */ - void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */ - void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ - void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */ - void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ - void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */ - void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ - void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */ - void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ - void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */ - void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ - void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */ - void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ - void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */ - void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ - void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */ - void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ - void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */ - void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ - void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */ - void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */ - void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */ - void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ - void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */ - void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */ - void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */ - void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */ - void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ - void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ - void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ - void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ - void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */ - void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ - void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */ - void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */ - void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */ - void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */ - void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ - void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ - void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ - void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ - void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */ - void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */ - void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */ - void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ - void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */ - void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ - void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ - void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ - void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ - void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ - void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ - void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ - void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ - void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ - void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ - void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ - void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ - void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ - void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ - void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ - void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ - void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ - void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ - GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */ - void (GLAPIENTRYP InitNames)(void); /* 197 */ - void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */ - void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */ - void (GLAPIENTRYP PopName)(void); /* 200 */ - void (GLAPIENTRYP PushName)(GLuint name); /* 201 */ - void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */ - void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */ - void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ - void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */ - void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ - void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */ - void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */ - void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */ - void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ - void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */ - void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */ - void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */ - void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */ - void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */ - void (GLAPIENTRYP Finish)(void); /* 216 */ - void (GLAPIENTRYP Flush)(void); /* 217 */ - void (GLAPIENTRYP PopAttrib)(void); /* 218 */ - void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */ - void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ - void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ - void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ - void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ - void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ - void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ - void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ - void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ - void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */ - void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */ - void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */ - void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */ - void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ - void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */ - void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ - void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */ - void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ - void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */ - void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ - void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */ - void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ - void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ - void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */ - void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ - void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ - void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */ - void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ - void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ - void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */ - void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */ - void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */ - void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ - void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ - void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ - void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */ - void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ - void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ - void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ - void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ - void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ - void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ - GLenum (GLAPIENTRYP GetError)(void); /* 261 */ - void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ - void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */ - void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ - void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ - void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ - void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ - void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ - void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ - void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ - void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ - void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ - void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ - void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */ - const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */ - void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ - void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ - void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ - void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ - void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ - void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ - void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ - void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ - void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ - void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ - GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */ - GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */ - void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */ - void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ - void (GLAPIENTRYP LoadIdentity)(void); /* 290 */ - void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */ - void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */ - void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */ - void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */ - void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */ - void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ - void (GLAPIENTRYP PopMatrix)(void); /* 297 */ - void (GLAPIENTRYP PushMatrix)(void); /* 298 */ - void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ - void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ - void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ - void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ - void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ - void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ - void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ - void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */ - void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */ - void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ - void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */ - void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ - void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ - void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ - void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */ - void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ - void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */ - void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */ - void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ - void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ - void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ - void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ - void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ - GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ - void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ - void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ - void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ - void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ - void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ - void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ - void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */ - GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */ - void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ - void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ - void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ - void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */ - void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */ - void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ - void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */ - void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ - void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ - void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ - void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ - void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ - void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ - void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ - void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ - void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ - void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ - void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ - void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ - void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ - void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ - void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ - void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ - void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ - void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ - void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ - void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ - void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ - void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ - void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ - void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ - void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ - void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ - void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ - void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ - void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ - void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ - void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ - void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */ - void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */ - void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ - void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ - void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ - void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */ - void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */ - void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */ - void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */ - void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ - void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ - void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */ - void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */ - void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */ - void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */ - void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */ - void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */ - void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ - void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ - void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */ - void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */ - void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */ - void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */ - void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ - void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */ - void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ - void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ - void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ - void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */ - void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ - void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */ - void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ - void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */ - void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ - void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ - void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ - void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */ - void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ - void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */ - void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */ - GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */ - GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */ - void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */ - void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */ - void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */ - void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */ - void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */ - void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */ - void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */ - void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */ - GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */ - GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */ - void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */ - void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */ - void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */ - void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */ - void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */ - void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */ - void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */ - void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */ - void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */ - void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */ - void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil); /* 431 */ - void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */ - void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */ - void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */ - const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */ - void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */ - void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */ - void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */ - void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */ - void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */ - void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */ - void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */ - void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */ - void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */ - void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */ - void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */ - void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */ - void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */ - void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */ - void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */ - void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */ - void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */ - void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */ - void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */ - void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */ - void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */ - void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */ - void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */ - void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */ - void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */ - void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */ - void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */ - void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */ - void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */ - void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */ - void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */ - void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */ - void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */ - void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */ - void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */ - void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */ - void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */ - void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */ - void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */ - void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */ - void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */ - void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */ - void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */ - void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */ - void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */ - void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */ - void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */ - void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */ - void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */ - void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */ - void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */ - void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */ - void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */ - void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */ - void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */ - void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */ - void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */ - void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */ - void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */ - void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */ - void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */ - void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */ - void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */ - void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */ - void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */ - void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */ - void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */ - void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */ - void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */ - void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */ - void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */ - void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */ - void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */ - void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */ - void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */ - void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */ - void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */ - void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */ - void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */ - void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */ - void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */ - void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */ - GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */ - GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */ - GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */ - void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */ - void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */ - void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */ - void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */ - void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */ - void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */ - void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */ - GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */ - void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */ - void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */ - GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */ - GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */ - void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */ - void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */ - void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */ - void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */ - GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */ - void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */ - void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */ - void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */ - void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */ - GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */ - void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */ - void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */ - void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */ - void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */ - void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */ - void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */ - void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */ - void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */ - void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */ - void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */ - void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */ - void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */ - void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */ - void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */ - void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */ - void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */ - void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */ - void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */ - void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */ - void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */ - void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */ - void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */ - void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */ - void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */ - void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */ - void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */ - void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */ - GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */ - void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */ - void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 572 */ - void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 573 */ - void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 574 */ - void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 575 */ - void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 576 */ - void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 577 */ - void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 578 */ - void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 579 */ - GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 580 */ - void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 581 */ - void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 582 */ - void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 583 */ - GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 584 */ - void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 585 */ - GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 586 */ - void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 587 */ - void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 588 */ - GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 589 */ - void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 590 */ - void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 591 */ - void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 592 */ - void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 593 */ - void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 594 */ - void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 595 */ - void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 596 */ - void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 597 */ - void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 598 */ - void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 599 */ - void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 600 */ - void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 601 */ - GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 602 */ - void (GLAPIENTRYP PauseTransformFeedback)(void); /* 603 */ - void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 604 */ - void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 605 */ - void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 606 */ - void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 607 */ - void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 608 */ - void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 609 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 610 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 611 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 612 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 613 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 614 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 615 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 616 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 617 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 618 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 619 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 620 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 621 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 622 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 623 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 624 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 625 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 626 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 627 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 628 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 629 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 630 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 631 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 632 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 633 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 634 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 635 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 636 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 637 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 638 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 639 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 640 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 641 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 642 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 643 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 644 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 645 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 646 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 647 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 648 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 649 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 650 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 651 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 652 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 653 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 654 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 655 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 656 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 657 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 658 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 659 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 660 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 661 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 662 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 663 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 664 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 665 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 666 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 667 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 668 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 669 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 670 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 671 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 672 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 673 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 674 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 675 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 676 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 677 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 678 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 679 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 680 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 681 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 682 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 683 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 684 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 685 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 686 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 687 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 688 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 689 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 690 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 691 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 692 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 693 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 694 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 695 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 696 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 697 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 698 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 699 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 700 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 701 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 702 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 703 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 704 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 705 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 706 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 707 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 708 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 709 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 710 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 711 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 712 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 713 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 714 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 715 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 716 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 717 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 718 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 719 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 720 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 721 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 722 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 723 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 724 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 725 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 726 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 727 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 728 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 729 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 730 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 731 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 732 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 733 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 734 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 735 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 736 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 737 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 738 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 739 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 740 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 741 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 742 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 743 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 744 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 745 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 746 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 747 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 748 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 749 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 750 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 751 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 752 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 753 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 754 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 755 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 756 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 757 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 758 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 759 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 760 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 761 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 762 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 763 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 764 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 765 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 766 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 767 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 768 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 769 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 770 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 771 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 772 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 773 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 774 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 775 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 776 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 777 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 778 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 779 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 780 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 781 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 782 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 783 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 784 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 785 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 786 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 787 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 788 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 789 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 790 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 791 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 792 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 793 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 794 */ - void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 795 */ - void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 796 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 797 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 798 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 799 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 800 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 801 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 802 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 803 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 804 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 805 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 806 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 807 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 808 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 809 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 810 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 811 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 812 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 813 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 814 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 815 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 816 */ - void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 817 */ - void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 818 */ - void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 819 */ - GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 820 */ - void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 821 */ - void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 822 */ - void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 823 */ - void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 824 */ - void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 825 */ - void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 826 */ - void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 827 */ - void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 828 */ - void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 829 */ - void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 830 */ - void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 831 */ - void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 832 */ - void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 833 */ - void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 834 */ - void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 835 */ - void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 836 */ - void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 837 */ - void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 838 */ - void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 839 */ - void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 840 */ - void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 841 */ - void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 842 */ - void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 843 */ - void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 844 */ - void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 845 */ - void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 846 */ - void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 847 */ - void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 848 */ - void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 849 */ - void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 850 */ - void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 851 */ - void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 852 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 853 */ - void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 854 */ - void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 855 */ - void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 856 */ - void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 857 */ - void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 858 */ - GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 859 */ - void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 860 */ - void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 861 */ - void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 862 */ - void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 863 */ - void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 864 */ - void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 865 */ - void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 866 */ - void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 867 */ - void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 868 */ - void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 869 */ - void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 870 */ - void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 871 */ - void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 872 */ - void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 873 */ - void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 874 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 875 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 876 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 877 */ - void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 878 */ - GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 879 */ - GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 880 */ - void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 881 */ - GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 882 */ - void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 883 */ - void (GLAPIENTRYP TextureBarrierNV)(void); /* 884 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 885 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 886 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 887 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 888 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 889 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 890 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 891 */ -}; - -#endif /* !defined( _GLAPI_TABLE_H_ ) */ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_TABLE_H_ ) +# define _GLAPI_TABLE_H_ + +#ifndef GLAPIENTRYP +# ifndef GLAPIENTRY +# define GLAPIENTRY +# endif + +# define GLAPIENTRYP GLAPIENTRY * +#endif + + +struct _glapi_table +{ + void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */ + void (GLAPIENTRYP EndList)(void); /* 1 */ + void (GLAPIENTRYP CallList)(GLuint list); /* 2 */ + void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ + void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */ + GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */ + void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */ + void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */ + void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ + void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ + void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */ + void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ + void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */ + void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ + void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */ + void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */ + void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */ + void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ + void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */ + void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ + void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */ + void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ + void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */ + void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ + void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */ + void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ + void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */ + void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ + void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */ + void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ + void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */ + void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ + void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */ + void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ + void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */ + void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ + void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */ + void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ + void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */ + void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ + void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */ + void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */ + void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */ + void (GLAPIENTRYP End)(void); /* 43 */ + void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */ + void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */ + void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */ + void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */ + void (GLAPIENTRYP Indexi)(GLint c); /* 48 */ + void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */ + void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */ + void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */ + void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ + void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */ + void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ + void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */ + void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ + void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */ + void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ + void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */ + void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ + void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */ + void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ + void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */ + void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ + void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */ + void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */ + void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */ + void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */ + void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */ + void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ + void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */ + void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ + void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */ + void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ + void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */ + void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ + void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */ + void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ + void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */ + void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ + void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */ + void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ + void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */ + void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ + void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */ + void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ + void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ + void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ + void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ + void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ + void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ + void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ + void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ + void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */ + void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */ + void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */ + void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */ + void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */ + void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */ + void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */ + void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */ + void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ + void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */ + void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ + void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */ + void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */ + void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */ + void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */ + void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */ + void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ + void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */ + void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ + void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */ + void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ + void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */ + void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ + void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */ + void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ + void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */ + void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ + void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */ + void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ + void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */ + void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ + void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */ + void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */ + void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */ + void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */ + void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */ + void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */ + void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */ + void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */ + void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */ + void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ + void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */ + void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ + void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */ + void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ + void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */ + void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ + void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */ + void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ + void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */ + void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ + void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */ + void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ + void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */ + void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ + void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */ + void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ + void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */ + void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */ + void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */ + void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ + void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */ + void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */ + void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */ + void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */ + void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ + void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ + void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ + void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ + void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */ + void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ + void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */ + void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */ + void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */ + void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */ + void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ + void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ + void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ + void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ + void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */ + void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */ + void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */ + void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ + void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */ + void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ + void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ + void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ + void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ + void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ + void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ + void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ + void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ + void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ + void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ + void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ + void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ + void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ + void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ + void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ + void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ + void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ + void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ + GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */ + void (GLAPIENTRYP InitNames)(void); /* 197 */ + void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */ + void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */ + void (GLAPIENTRYP PopName)(void); /* 200 */ + void (GLAPIENTRYP PushName)(GLuint name); /* 201 */ + void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */ + void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */ + void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ + void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */ + void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ + void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */ + void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */ + void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */ + void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ + void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */ + void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */ + void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */ + void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */ + void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */ + void (GLAPIENTRYP Finish)(void); /* 216 */ + void (GLAPIENTRYP Flush)(void); /* 217 */ + void (GLAPIENTRYP PopAttrib)(void); /* 218 */ + void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */ + void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ + void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ + void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ + void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ + void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ + void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ + void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ + void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ + void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */ + void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */ + void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */ + void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */ + void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ + void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */ + void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ + void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */ + void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ + void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */ + void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ + void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */ + void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ + void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ + void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */ + void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ + void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ + void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */ + void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ + void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ + void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */ + void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */ + void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */ + void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ + void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ + void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ + void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */ + void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ + void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ + void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ + void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ + void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ + void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ + GLenum (GLAPIENTRYP GetError)(void); /* 261 */ + void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ + void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */ + void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ + void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ + void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ + void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ + void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ + void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ + void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ + void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ + void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ + void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ + void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */ + const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */ + void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ + void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ + void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ + void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ + void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ + void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ + void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ + void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ + void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ + void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ + GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */ + GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */ + void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */ + void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ + void (GLAPIENTRYP LoadIdentity)(void); /* 290 */ + void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */ + void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */ + void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */ + void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */ + void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */ + void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ + void (GLAPIENTRYP PopMatrix)(void); /* 297 */ + void (GLAPIENTRYP PushMatrix)(void); /* 298 */ + void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ + void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ + void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ + void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ + void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ + void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ + void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ + void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */ + void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */ + void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ + void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */ + void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ + void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ + void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ + void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */ + void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ + void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */ + void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */ + void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ + void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ + void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ + void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ + void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ + GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ + void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ + void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ + void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ + void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ + void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ + void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ + void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */ + GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */ + void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ + void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ + void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ + void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */ + void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */ + void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ + void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */ + void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ + void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ + void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ + void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ + void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ + void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ + void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ + void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ + void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ + void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ + void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ + void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ + void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ + void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ + void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ + void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ + void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ + void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ + void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ + void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ + void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ + void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ + void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ + void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ + void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ + void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ + void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ + void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ + void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ + void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ + void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ + void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */ + void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */ + void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ + void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ + void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ + void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */ + void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */ + void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */ + void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */ + void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ + void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ + void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */ + void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */ + void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */ + void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */ + void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */ + void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */ + void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ + void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ + void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */ + void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */ + void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */ + void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */ + void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ + void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */ + void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ + void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ + void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ + void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */ + void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ + void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */ + void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ + void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */ + void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ + void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ + void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ + void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */ + void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ + void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */ + void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */ + GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */ + GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */ + void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */ + void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */ + void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */ + void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */ + void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */ + void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */ + void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */ + void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */ + GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */ + GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */ + void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */ + void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */ + void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */ + void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */ + void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */ + void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */ + void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */ + void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */ + void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */ + void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */ + void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 431 */ + void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */ + void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */ + void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */ + const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */ + void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */ + void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */ + void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */ + void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */ + void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */ + void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */ + void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */ + void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */ + void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */ + void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */ + void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */ + void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */ + void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */ + void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */ + void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */ + void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */ + void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */ + void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */ + void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */ + void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */ + void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */ + void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */ + void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */ + void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */ + void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */ + void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */ + void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */ + void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */ + void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */ + void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */ + void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */ + void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */ + void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */ + void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */ + void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */ + void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */ + void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */ + void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */ + void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */ + void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */ + void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */ + void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */ + void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */ + void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */ + void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */ + void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */ + void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */ + void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */ + void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */ + void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */ + void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */ + void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */ + void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */ + void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */ + void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */ + void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */ + void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */ + void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */ + void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */ + void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */ + void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */ + void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */ + void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */ + void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */ + void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */ + void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */ + void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */ + void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */ + void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */ + void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */ + void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */ + void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */ + void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */ + void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */ + void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */ + void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */ + void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */ + void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */ + void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */ + void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */ + void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */ + void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */ + GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */ + GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */ + GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */ + void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */ + void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */ + void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */ + void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */ + void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */ + void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */ + void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */ + GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */ + void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */ + void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */ + GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */ + GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */ + void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */ + void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */ + void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */ + void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */ + GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */ + void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */ + void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */ + void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */ + void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */ + GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */ + void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */ + void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */ + void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */ + void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */ + void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */ + void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */ + void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */ + void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */ + void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */ + void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */ + void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */ + void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */ + void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */ + void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */ + void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */ + void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */ + void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */ + void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */ + void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */ + void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */ + void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */ + void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */ + void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */ + void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */ + void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */ + void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */ + void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */ + GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */ + void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */ + void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 572 */ + void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 573 */ + void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 574 */ + void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 575 */ + void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 576 */ + void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 577 */ + void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 578 */ + void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 579 */ + GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 580 */ + void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 581 */ + void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 582 */ + void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 583 */ + GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 584 */ + void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 585 */ + GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 586 */ + void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 587 */ + void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 588 */ + GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 589 */ + void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 590 */ + void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 591 */ + void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 592 */ + void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 593 */ + void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 594 */ + void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 595 */ + void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 596 */ + void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 597 */ + void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 598 */ + void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 599 */ + void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 600 */ + void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 601 */ + GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 602 */ + void (GLAPIENTRYP PauseTransformFeedback)(void); /* 603 */ + void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 604 */ + void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 605 */ + void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 606 */ + void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 607 */ + void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 608 */ + void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 609 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 610 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 611 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 612 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 613 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 614 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 615 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 616 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 617 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 618 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 619 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 620 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 621 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 622 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 623 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 624 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 625 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 626 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 627 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 628 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 629 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 630 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 631 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 632 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 633 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 634 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 635 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 636 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 637 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 638 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 639 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 640 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 641 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 642 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 643 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 644 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 645 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 646 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 647 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 648 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 649 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 650 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 651 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 652 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 653 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 654 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 655 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 656 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 657 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 658 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 659 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 660 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 661 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 662 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 663 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 664 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 665 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 666 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 667 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 668 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 669 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 670 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 671 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 672 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 673 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 674 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 675 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 676 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 677 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 678 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 679 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 680 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 681 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 682 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 683 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 684 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 685 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 686 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 687 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 688 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 689 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 690 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 691 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 692 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 693 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 694 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 695 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 696 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 697 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 698 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 699 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 700 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 701 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 702 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 703 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 704 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 705 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 706 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 707 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 708 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 709 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 710 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 711 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 712 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 713 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 714 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 715 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 716 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 717 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 718 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 719 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 720 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 721 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 722 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 723 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 724 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 725 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 726 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 727 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 728 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 729 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 730 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 731 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 732 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 733 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 734 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 735 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 736 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 737 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 738 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 739 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 740 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 741 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 742 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 743 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 744 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 745 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 746 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 747 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 748 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 749 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 750 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 751 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 752 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 753 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 754 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 755 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 756 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 757 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 758 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 759 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 760 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 761 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 762 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 763 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 764 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 765 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 766 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 767 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 768 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 769 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 770 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 771 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 772 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 773 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 774 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 775 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 776 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 777 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 778 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 779 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 780 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 781 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 782 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 783 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 784 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 785 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 786 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 787 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 788 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 789 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 790 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 791 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 792 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 793 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 794 */ + void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 795 */ + void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 796 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 797 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 798 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 799 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 800 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 801 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 802 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 803 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 804 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 805 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 806 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 807 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 808 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 809 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 810 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 811 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 812 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 813 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 814 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 815 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 816 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 817 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 818 */ + void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 819 */ + GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 820 */ + void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 821 */ + void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 822 */ + void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 823 */ + void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 824 */ + void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 825 */ + void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 826 */ + void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 827 */ + void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 828 */ + void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 829 */ + void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 830 */ + void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 831 */ + void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 832 */ + void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 833 */ + void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 834 */ + void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 835 */ + void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 836 */ + void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 837 */ + void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 838 */ + void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 839 */ + void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 840 */ + void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 841 */ + void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 842 */ + void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 843 */ + void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 844 */ + void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 845 */ + void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 846 */ + void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 847 */ + void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 848 */ + void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 849 */ + void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 850 */ + void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 851 */ + void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 852 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 853 */ + void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 854 */ + void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 855 */ + void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 856 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 857 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 858 */ + GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 859 */ + void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 860 */ + void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 861 */ + void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 862 */ + void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 863 */ + void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 864 */ + void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 865 */ + void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 866 */ + void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 867 */ + void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 868 */ + void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 869 */ + void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 870 */ + void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 871 */ + void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 872 */ + void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 873 */ + void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 874 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 875 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 876 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 877 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 878 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 879 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 880 */ + void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 881 */ + GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 882 */ + void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 883 */ + void (GLAPIENTRYP TextureBarrierNV)(void); /* 884 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 885 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 886 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 887 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 888 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 889 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 890 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 891 */ +}; + +#endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/mesalib/src/mapi/glapi/glapitemp.h b/mesalib/src/mapi/glapi/glapitemp.h index 4101a63d3..893bd2003 100644 --- a/mesalib/src/mapi/glapi/glapitemp.h +++ b/mesalib/src/mapi/glapi/glapitemp.h @@ -1,7872 +1,7872 @@ -/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__) -# define HIDDEN __attribute__((visibility("hidden"))) -# else -# define HIDDEN -# endif - -/* - * This file is a template which generates the OpenGL API entry point - * functions. It should be included by a .c file which first defines - * the following macros: - * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 - * KEYWORD2 - usually nothing, but might be __stdcall on Win32 - * NAME(n) - builds the final function name (usually add "gl" prefix) - * DISPATCH(func, args, msg) - code to do dispatch of named function. - * msg is a printf-style debug message. - * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value - * - * Here is an example which generates the usual OpenGL functions: - * #define KEYWORD1 - * #define KEYWORD2 - * #define NAME(func) gl##func - * #define DISPATCH(func, args, msg) \ - * struct _glapi_table *dispatch = CurrentDispatch; \ - * (*dispatch->func) args - * #define RETURN DISPATCH(func, args, msg) \ - * struct _glapi_table *dispatch = CurrentDispatch; \ - * return (*dispatch->func) args - * - */ - - -#if defined( NAME ) -#ifndef KEYWORD1 -#define KEYWORD1 -#endif - -#ifndef KEYWORD1_ALT -#define KEYWORD1_ALT HIDDEN -#endif - -#ifndef KEYWORD2 -#define KEYWORD2 -#endif - -#ifndef DISPATCH -#error DISPATCH must be defined -#endif - -#ifndef RETURN_DISPATCH -#error RETURN_DISPATCH must be defined -#endif - - -#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS - -KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) -{ - DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(EndList)(void) -{ - DISPATCH(EndList, (), (F, "glEndList();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list) -{ - DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list)); -} - -KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists) -{ - DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) -{ - DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range)); -} - -KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) -{ - RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range)); -} - -KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) -{ - DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base)); -} - -KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) -{ - DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap) -{ - DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) -{ - DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v) -{ - DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue) -{ - DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v) -{ - DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) -{ - DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v) -{ - DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue) -{ - DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v) -{ - DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue) -{ - DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v) -{ - DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) -{ - DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v) -{ - DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue) -{ - DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v) -{ - DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue) -{ - DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v) -{ - DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) -{ - DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v) -{ - DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) -{ - DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v) -{ - DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v) -{ - DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) -{ - DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v) -{ - DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) -{ - DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v) -{ - DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) -{ - DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v) -{ - DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) -{ - DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v) -{ - DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) -{ - DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v) -{ - DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag) -{ - DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag) -{ - DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag)); -} - -KEYWORD1 void KEYWORD2 NAME(End)(void) -{ - DISPATCH(End, (), (F, "glEnd();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c) -{ - DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c) -{ - DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c) -{ - DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c) -{ - DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c) -{ - DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c) -{ - DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c) -{ - DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c) -{ - DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) -{ - DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v) -{ - DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) -{ - DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v) -{ - DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) -{ - DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v) -{ - DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz) -{ - DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v) -{ - DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz) -{ - DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v) -{ - DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y) -{ - DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v) -{ - DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y) -{ - DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v) -{ - DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y) -{ - DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v) -{ - DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y) -{ - DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v) -{ - DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v) -{ - DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v) -{ - DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z) -{ - DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v) -{ - DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v) -{ - DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v) -{ - DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v) -{ - DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v) -{ - DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v) -{ - DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) -{ - DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2) -{ - DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) -{ - DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2) -{ - DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) -{ - DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2) -{ - DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) -{ - DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2) -{ - DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s) -{ - DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v) -{ - DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s) -{ - DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v) -{ - DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s) -{ - DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v) -{ - DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s) -{ - DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v) -{ - DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t) -{ - DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v) -{ - DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t) -{ - DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v) -{ - DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t) -{ - DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v) -{ - DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t) -{ - DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v) -{ - DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) -{ - DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v) -{ - DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) -{ - DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v) -{ - DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r) -{ - DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v) -{ - DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r) -{ - DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v) -{ - DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v) -{ - DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v) -{ - DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) -{ - DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v) -{ - DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) -{ - DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v) -{ - DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y) -{ - DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v) -{ - DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y) -{ - DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v) -{ - DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y) -{ - DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v) -{ - DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y) -{ - DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v) -{ - DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v) -{ - DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v) -{ - DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z) -{ - DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v) -{ - DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v) -{ - DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v) -{ - DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v) -{ - DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v) -{ - DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v) -{ - DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation) -{ - DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode) -{ - DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode) -{ - DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param) -{ - DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params) -{ - DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param) -{ - DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params) -{ - DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode) -{ - DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode) -{ - DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param) -{ - DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params) -{ - DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param) -{ - DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params) -{ - DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param) -{ - DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params) -{ - DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param) -{ - DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params) -{ - DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern) -{ - DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern)); -} - -KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width) -{ - DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width)); -} - -KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param) -{ - DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params) -{ - DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param) -{ - DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params) -{ - DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size) -{ - DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size)); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode) -{ - DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask) -{ - DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask)); -} - -KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode) -{ - DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param) -{ - DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param) -{ - DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param) -{ - DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param) -{ - DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param) -{ - DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params) -{ - DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param) -{ - DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params) -{ - DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param) -{ - DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params) -{ - DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer) -{ - DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer) -{ - DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer)); -} - -KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) -{ - RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(InitNames)(void) -{ - DISPATCH(InitNames, (), (F, "glInitNames();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) -{ - DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name)); -} - -KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token) -{ - DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token)); -} - -KEYWORD1 void KEYWORD2 NAME(PopName)(void) -{ - DISPATCH(PopName, (), (F, "glPopName();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name) -{ - DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode) -{ - DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask) -{ - DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c) -{ - DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s) -{ - DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth) -{ - DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask) -{ - DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) -{ - DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag) -{ - DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag)); -} - -KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) -{ - DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value) -{ - DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value)); -} - -KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap) -{ - DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap)); -} - -KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap) -{ - DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap)); -} - -KEYWORD1 void KEYWORD2 NAME(Finish)(void) -{ - DISPATCH(Finish, (), (F, "glFinish();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(Flush)(void) -{ - DISPATCH(Flush, (), (F, "glFlush();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void) -{ - DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask) -{ - DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points) -{ - DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points) -{ - DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points) -{ - DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points) -{ - DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) -{ - DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) -{ - DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) -{ - DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) -{ - DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u) -{ - DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u) -{ - DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u) -{ - DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u) -{ - DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v) -{ - DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u) -{ - DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v) -{ - DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u) -{ - DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2) -{ - DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i) -{ - DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) -{ - DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j) -{ - DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref) -{ - DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor) -{ - DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor)); -} - -KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode) -{ - DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask) -{ - DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) -{ - DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass)); -} - -KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func) -{ - DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor) -{ - DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param) -{ - DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param) -{ - DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param) -{ - DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param) -{ - DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values) -{ - DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values) -{ - DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values) -{ - DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode) -{ - DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) -{ - DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type)); -} - -KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) -{ - DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params) -{ - DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation) -{ - DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation)); -} - -KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params) -{ - DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) -{ - RETURN_DISPATCH(GetError, (), (F, "glGetError();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params) -{ - DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params) -{ - DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params) -{ - DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params) -{ - DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v) -{ - DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v) -{ - DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v) -{ - DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params) -{ - DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params) -{ - DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values) -{ - DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values) -{ - DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values) -{ - DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask) -{ - DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask)); -} - -KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) -{ - RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params) -{ - DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params) -{ - DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) -{ - DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params) -{ - DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) -{ - RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) -{ - RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list)); -} - -KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) -{ - DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar)); -} - -KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) -{ - DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void) -{ - DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m) -{ - DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m) -{ - DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode) -{ - DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m) -{ - DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m) -{ - DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) -{ - DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); -} - -KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void) -{ - DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void) -{ - DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i) -{ - DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i)); -} - -KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i) -{ - DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i)); -} - -KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) -{ - DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture)); -} - -KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture) -{ - DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array) -{ - DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count) -{ - DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) -{ - DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) -{ - DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array) -{ - DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c) -{ - DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c) -{ - DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units) -{ - DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) -{ - RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) -{ - DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) -{ - DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -{ - DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -{ - DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) -{ - DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures) -{ - DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params) -{ - DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params) -{ - DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) -{ - RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities) -{ - DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); -} - -KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities) -{ - DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void) -{ - DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask) -{ - DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode) -{ - DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode) -{ - DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) -{ - DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) -{ - DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) -{ - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) -{ - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) -{ - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) -{ - DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) -{ - DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) -{ - DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params) -{ - DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) -{ - DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params) -{ - DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image) -{ - DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); -} - -KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) -{ - DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); -} - -KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) -{ - DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) -{ - DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); -} - -KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); -} - -KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink)); -} - -KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target) -{ - DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target) -{ - DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target) -{ - DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target) -{ - DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture) -{ - DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) -{ - DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture) -{ - DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture) -{ - DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s) -{ - DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s) -{ - DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s) -{ - DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s) -{ - DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s) -{ - DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s) -{ - DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s) -{ - DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s) -{ - DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t) -{ - DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) -{ - DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t) -{ - DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) -{ - DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t) -{ - DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) -{ - DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t) -{ - DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) -{ - DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r) -{ - DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) -{ - DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r) -{ - DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) -{ - DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r) -{ - DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) -{ - DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r) -{ - DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) -{ - DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q) -{ - DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) -{ - DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) -{ - DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) -{ - DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) -{ - DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader)); -} - -KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void) -{ - RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n")); -} - -KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type) -{ - RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) -{ - DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) -{ - DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader) -{ - DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader)); -} - -KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj) -{ - DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) -{ - DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params) -{ - DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) -{ - DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params) -{ - DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program) -{ - RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader) -{ - RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) -{ - DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask) -{ - DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) -{ - DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) -{ - DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp) -{ - DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil) -{ - DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value) -{ - DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value) -{ - DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value) -{ - DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); -} - -KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index) -{ - RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index)); -} - -KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer) -{ - DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params) -{ - DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data) -{ - DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor) -{ - DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m) -{ - DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m) -{ - DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m) -{ - DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m) -{ - DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m) -{ - DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m) -{ - DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m) -{ - DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m) -{ - DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert) -{ - DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert)); -} - -KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert) -{ - DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img) -{ - DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img) -{ - DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index) -{ - DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index) -{ - DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index) -{ - DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index) -{ - DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params) -{ - DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params) -{ - DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params) -{ - DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params) -{ - DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string) -{ - DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) -{ - DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params) -{ - DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) -{ - DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params) -{ - DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) -{ - DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) -{ - DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string) -{ - DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x) -{ - DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x) -{ - DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x) -{ - DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x) -{ - DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x) -{ - DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x) -{ - DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y) -{ - DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) -{ - DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) -{ - DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) -{ - DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) -{ - DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) -{ - DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer) -{ - DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer) -{ - DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage) -{ - DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) -{ - DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data) -{ - DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) -{ - DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer) -{ - DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer) -{ - DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer) -{ - DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer) -{ - DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params) -{ - DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params) -{ - DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data) -{ - DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data) -{ - DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer) -{ - RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) -{ - RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); -} - -KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access) -{ - RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access)); -} - -KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) -{ - RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target) -{ - RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) -{ - RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id) -{ - DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id) -{ - DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids) -{ - DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids) -{ - DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target) -{ - DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target) -{ - DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids) -{ - DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids) -{ - DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params) -{ - DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params) -{ - DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id) -{ - RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id) -{ - RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj) -{ - DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj)); -} - -KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader) -{ - DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader)); -} - -KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader) -{ - DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader)); -} - -KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) -{ - RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n")); -} - -KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType) -{ - RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) -{ - DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); -} - -KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj) -{ - DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) -{ - DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog) -{ - DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname) -{ - RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname)); -} - -KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) -{ - DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params) -{ - DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params) -{ - DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) -{ - DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source) -{ - DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name) -{ - RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name) -{ - RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params) -{ - DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params) -{ - DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params) -{ - DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params) -{ - DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program) -{ - DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program) -{ - DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length) -{ - DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); -} - -KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length) -{ - DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0) -{ - DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0) -{ - DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0) -{ - DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0) -{ - DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) -{ - DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) -{ - DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1) -{ - DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1) -{ - DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) -{ - DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) -{ - DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2) -{ - DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) -{ - DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) -{ - DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) -{ - DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) -{ - DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) -{ - DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program) -{ - DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program) -{ - DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program) -{ - DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program) -{ - DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name) -{ - DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name) -{ - DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) -{ - DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name) -{ - RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name) -{ - RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs) -{ - DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs) -{ - DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) -{ - DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) -{ - DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) -{ - DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) -{ - DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) -{ - DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value) -{ - DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisorARB)(GLuint index, GLuint divisor) -{ - DISPATCH(VertexAttribDivisorARB, (index, divisor), (F, "glVertexAttribDivisorARB(%d, %d);\n", index, divisor)); -} - -KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) -{ - DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length)); -} - -KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) -{ - RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access)); -} - -KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array) -{ - DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays) -{ - DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) -{ - DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) -{ - RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync) -{ - DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync)); -} - -KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags) -{ - RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags)); -} - -KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params) -{ - DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) -{ - DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync) -{ - RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync)); -} - -KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) -{ - DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) -{ - DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) -{ - DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex) -{ - DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA) -{ - DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode) -{ - DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\n", buf, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA) -{ - DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst) -{ - DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x);\n", buf, src, dst)); -} - -KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id) -{ - DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids) -{ - DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id) -{ - DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id)); -} - -KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids) -{ - DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id) -{ - RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void) -{ - DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void) -{ - DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth) -{ - DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth)); -} - -KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar) -{ - DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision) -{ - DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision)); -} - -KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void) -{ - DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length) -{ - DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length)); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) -{ - DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params) -{ - DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params) -{ - DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param) -{ - DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param) -{ - DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params) -{ - DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert) -{ - DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern) -{ - DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer) -{ - DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) -{ - DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count)); -} - -KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) -{ - DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) -{ - DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) -{ - DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v) -{ - DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v) -{ - DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) -{ - DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) -{ - DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v) -{ - DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v) -{ - DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) -{ - DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) -{ - DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v) -{ - DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v) -{ - DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue) -{ - DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) -{ - DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v) -{ - DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v) -{ - DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) -{ - DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) -{ - DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v) -{ - DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v) -{ - DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) -{ - DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) -{ - DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v) -{ - DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v) -{ - DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) -{ - DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) -{ - DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v) -{ - DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v) -{ - DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) -{ - DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) -{ - DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v) -{ - DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v) -{ - DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) -{ - DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) -{ - DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) -{ - DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) -{ - DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord) -{ - DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord) -{ - DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord) -{ - DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord) -{ - DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord) -{ - DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord) -{ - DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord) -{ - DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) -{ - DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode) -{ - DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); -} - -KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void) -{ - DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer) -{ - DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) -{ - DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) -{ - DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param) -{ - DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params) -{ - DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param) -{ - DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params) -{ - DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) -{ - DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params) -{ - DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params) -{ - DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params) -{ - DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params) -{ - DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params) -{ - DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params) -{ - DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) -{ - DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y) -{ - DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y) -{ - DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y) -{ - DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v) -{ - DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v) -{ - DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v) -{ - DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y) -{ - DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y) -{ - DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y) -{ - DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v) -{ - DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v) -{ - DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v) -{ - DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y) -{ - DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y) -{ - DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) -{ - DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v) -{ - DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v) -{ - DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v) -{ - DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y) -{ - DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y) -{ - DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y) -{ - DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v) -{ - DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v) -{ - DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v) -{ - DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v) -{ - DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v) -{ - DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v) -{ - DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v) -{ - DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v) -{ - DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v) -{ - DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z) -{ - DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z) -{ - DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z) -{ - DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v) -{ - DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v) -{ - DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v) -{ - DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v) -{ - DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v) -{ - DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v) -{ - DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v) -{ - DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v) -{ - DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v) -{ - DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) -{ - DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) -{ - DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) -{ - DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences) -{ - DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence) -{ - DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences) -{ - DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params) -{ - DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); -} - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence); - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence) -{ - RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition) -{ - DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); -} - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence); - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence) -{ - RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences) -{ - RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences)); -} - -KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) -{ - DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program)); -} - -KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program) -{ - DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs) -{ - DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs) -{ - DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params) -{ - DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs) -{ - DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs) -{ - DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program) -{ - DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params) -{ - DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params) -{ - DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer) -{ - DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer) -{ - DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer) -{ - DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) -{ - RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program) -{ - RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program) -{ - DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params) -{ - DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params) -{ - DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids) -{ - DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) -{ - DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x) -{ - DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x) -{ - DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x) -{ - DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) -{ - DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) -{ - DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) -{ - DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v) -{ - DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param) -{ - DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param) -{ - DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param) -{ - DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param) -{ - DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) -{ - DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) -{ - DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) -{ - DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void) -{ - DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id) -{ - DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) -{ - DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) -{ - DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) -{ - DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id) -{ - DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void) -{ - DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); -} - -KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range) -{ - RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range)); -} - -KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) -{ - DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle)); -} - -KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) -{ - DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle)); -} - -KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value) -{ - DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param) -{ - DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param) -{ - DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params) -{ - DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params) -{ - DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face) -{ - DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array) -{ - DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays) -{ - DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays) -{ - DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays) -{ - DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) -{ - RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); -} - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array); - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array) -{ - RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params) -{ - DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params) -{ - DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v) -{ - DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v) -{ - DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index) -{ - DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index) -{ - DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void) -{ - DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n")); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax) -{ - DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) -{ - DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA) -{ - DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); -} - -KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer) -{ - DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer) -{ - DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer) -{ - DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) -{ - DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target) -{ - RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) -{ - RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers) -{ - DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers) -{ - DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers) -{ - DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers) -{ - DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) -{ - DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) -{ - DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) -{ - DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) -{ - DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); -} - -KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers) -{ - DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers) -{ - DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers) -{ - DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers) -{ - DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target) -{ - DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target) -{ - DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params) -{ - DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params) -{ - DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer) -{ - RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) -{ - RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer) -{ - RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) -{ - RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) -{ - DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) -{ - DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param) -{ - DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size) -{ - DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); -} - -KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name) -{ - DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name) -{ - DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name) -{ - RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name) -{ - RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params) -{ - DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params) -{ - DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params) -{ - DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params) -{ - DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x) -{ - DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x) -{ - DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y) -{ - DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y) -{ - DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z) -{ - DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z) -{ - DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) -{ - DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) -{ - DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x) -{ - DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x) -{ - DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x) -{ - DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x) -{ - DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) -{ - DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y) -{ - DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y) -{ - DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) -{ - DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z) -{ - DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) -{ - DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z) -{ - DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) -{ - DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) -{ - DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) -{ - DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) -{ - DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) -{ - DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) -{ - DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) -{ - DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) -{ - DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index) -{ - DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) -{ - DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index) -{ - DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data) -{ - DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data) -{ - DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data) -{ - DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data) -{ - DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index) -{ - RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index) -{ - RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a) -{ - DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a) -{ - DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params) -{ - DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params) -{ - DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params) -{ - DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params) -{ - DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) -{ - DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode) -{ - DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) -{ - DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void) -{ - DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode) -{ - DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode) -{ - DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) -{ - DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer) -{ - DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) -{ - DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) -{ - DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) -{ - DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); -} - -KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void) -{ - DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void) -{ - DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode) -{ - DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); -} - -KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode) -{ - DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); -} - -KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) -{ - DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) -{ - DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params) -{ - DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer) -{ - DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value) -{ - DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) -{ - RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) -{ - RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); -} - -KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program) -{ - DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program)); -} - -KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string) -{ - RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string)); -} - -KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program) -{ - DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program)); -} - -KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void) -{ - DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n")); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) -{ - DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) -{ - DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) -{ - DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params) -{ - DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params) -{ - DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset) -{ - DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset)); -} - -KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset) -{ - DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset)); -} - - -#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ - -/* these entry points might require different protocols */ -#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS - -KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) -{ - RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) -{ - DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) -{ - DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) -{ - RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image) -{ - DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) -{ - DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - - -#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ - - -#endif /* defined( NAME ) */ - -/* - * This is how a dispatch table can be initialized with all the functions - * we generated above. - */ -#ifdef DISPATCH_TABLE_NAME - -#ifndef TABLE_ENTRY -#error TABLE_ENTRY must be defined -#endif - -#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS -#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined -#endif - -_glapi_proc DISPATCH_TABLE_NAME[] = { - TABLE_ENTRY(NewList), - TABLE_ENTRY(EndList), - TABLE_ENTRY(CallList), - TABLE_ENTRY(CallLists), - TABLE_ENTRY(DeleteLists), - TABLE_ENTRY(GenLists), - TABLE_ENTRY(ListBase), - TABLE_ENTRY(Begin), - TABLE_ENTRY(Bitmap), - TABLE_ENTRY(Color3b), - TABLE_ENTRY(Color3bv), - TABLE_ENTRY(Color3d), - TABLE_ENTRY(Color3dv), - TABLE_ENTRY(Color3f), - TABLE_ENTRY(Color3fv), - TABLE_ENTRY(Color3i), - TABLE_ENTRY(Color3iv), - TABLE_ENTRY(Color3s), - TABLE_ENTRY(Color3sv), - TABLE_ENTRY(Color3ub), - TABLE_ENTRY(Color3ubv), - TABLE_ENTRY(Color3ui), - TABLE_ENTRY(Color3uiv), - TABLE_ENTRY(Color3us), - TABLE_ENTRY(Color3usv), - TABLE_ENTRY(Color4b), - TABLE_ENTRY(Color4bv), - TABLE_ENTRY(Color4d), - TABLE_ENTRY(Color4dv), - TABLE_ENTRY(Color4f), - TABLE_ENTRY(Color4fv), - TABLE_ENTRY(Color4i), - TABLE_ENTRY(Color4iv), - TABLE_ENTRY(Color4s), - TABLE_ENTRY(Color4sv), - TABLE_ENTRY(Color4ub), - TABLE_ENTRY(Color4ubv), - TABLE_ENTRY(Color4ui), - TABLE_ENTRY(Color4uiv), - TABLE_ENTRY(Color4us), - TABLE_ENTRY(Color4usv), - TABLE_ENTRY(EdgeFlag), - TABLE_ENTRY(EdgeFlagv), - TABLE_ENTRY(End), - TABLE_ENTRY(Indexd), - TABLE_ENTRY(Indexdv), - TABLE_ENTRY(Indexf), - TABLE_ENTRY(Indexfv), - TABLE_ENTRY(Indexi), - TABLE_ENTRY(Indexiv), - TABLE_ENTRY(Indexs), - TABLE_ENTRY(Indexsv), - TABLE_ENTRY(Normal3b), - TABLE_ENTRY(Normal3bv), - TABLE_ENTRY(Normal3d), - TABLE_ENTRY(Normal3dv), - TABLE_ENTRY(Normal3f), - TABLE_ENTRY(Normal3fv), - TABLE_ENTRY(Normal3i), - TABLE_ENTRY(Normal3iv), - TABLE_ENTRY(Normal3s), - TABLE_ENTRY(Normal3sv), - TABLE_ENTRY(RasterPos2d), - TABLE_ENTRY(RasterPos2dv), - TABLE_ENTRY(RasterPos2f), - TABLE_ENTRY(RasterPos2fv), - TABLE_ENTRY(RasterPos2i), - TABLE_ENTRY(RasterPos2iv), - TABLE_ENTRY(RasterPos2s), - TABLE_ENTRY(RasterPos2sv), - TABLE_ENTRY(RasterPos3d), - TABLE_ENTRY(RasterPos3dv), - TABLE_ENTRY(RasterPos3f), - TABLE_ENTRY(RasterPos3fv), - TABLE_ENTRY(RasterPos3i), - TABLE_ENTRY(RasterPos3iv), - TABLE_ENTRY(RasterPos3s), - TABLE_ENTRY(RasterPos3sv), - TABLE_ENTRY(RasterPos4d), - TABLE_ENTRY(RasterPos4dv), - TABLE_ENTRY(RasterPos4f), - TABLE_ENTRY(RasterPos4fv), - TABLE_ENTRY(RasterPos4i), - TABLE_ENTRY(RasterPos4iv), - TABLE_ENTRY(RasterPos4s), - TABLE_ENTRY(RasterPos4sv), - TABLE_ENTRY(Rectd), - TABLE_ENTRY(Rectdv), - TABLE_ENTRY(Rectf), - TABLE_ENTRY(Rectfv), - TABLE_ENTRY(Recti), - TABLE_ENTRY(Rectiv), - TABLE_ENTRY(Rects), - TABLE_ENTRY(Rectsv), - TABLE_ENTRY(TexCoord1d), - TABLE_ENTRY(TexCoord1dv), - TABLE_ENTRY(TexCoord1f), - TABLE_ENTRY(TexCoord1fv), - TABLE_ENTRY(TexCoord1i), - TABLE_ENTRY(TexCoord1iv), - TABLE_ENTRY(TexCoord1s), - TABLE_ENTRY(TexCoord1sv), - TABLE_ENTRY(TexCoord2d), - TABLE_ENTRY(TexCoord2dv), - TABLE_ENTRY(TexCoord2f), - TABLE_ENTRY(TexCoord2fv), - TABLE_ENTRY(TexCoord2i), - TABLE_ENTRY(TexCoord2iv), - TABLE_ENTRY(TexCoord2s), - TABLE_ENTRY(TexCoord2sv), - TABLE_ENTRY(TexCoord3d), - TABLE_ENTRY(TexCoord3dv), - TABLE_ENTRY(TexCoord3f), - TABLE_ENTRY(TexCoord3fv), - TABLE_ENTRY(TexCoord3i), - TABLE_ENTRY(TexCoord3iv), - TABLE_ENTRY(TexCoord3s), - TABLE_ENTRY(TexCoord3sv), - TABLE_ENTRY(TexCoord4d), - TABLE_ENTRY(TexCoord4dv), - TABLE_ENTRY(TexCoord4f), - TABLE_ENTRY(TexCoord4fv), - TABLE_ENTRY(TexCoord4i), - TABLE_ENTRY(TexCoord4iv), - TABLE_ENTRY(TexCoord4s), - TABLE_ENTRY(TexCoord4sv), - TABLE_ENTRY(Vertex2d), - TABLE_ENTRY(Vertex2dv), - TABLE_ENTRY(Vertex2f), - TABLE_ENTRY(Vertex2fv), - TABLE_ENTRY(Vertex2i), - TABLE_ENTRY(Vertex2iv), - TABLE_ENTRY(Vertex2s), - TABLE_ENTRY(Vertex2sv), - TABLE_ENTRY(Vertex3d), - TABLE_ENTRY(Vertex3dv), - TABLE_ENTRY(Vertex3f), - TABLE_ENTRY(Vertex3fv), - TABLE_ENTRY(Vertex3i), - TABLE_ENTRY(Vertex3iv), - TABLE_ENTRY(Vertex3s), - TABLE_ENTRY(Vertex3sv), - TABLE_ENTRY(Vertex4d), - TABLE_ENTRY(Vertex4dv), - TABLE_ENTRY(Vertex4f), - TABLE_ENTRY(Vertex4fv), - TABLE_ENTRY(Vertex4i), - TABLE_ENTRY(Vertex4iv), - TABLE_ENTRY(Vertex4s), - TABLE_ENTRY(Vertex4sv), - TABLE_ENTRY(ClipPlane), - TABLE_ENTRY(ColorMaterial), - TABLE_ENTRY(CullFace), - TABLE_ENTRY(Fogf), - TABLE_ENTRY(Fogfv), - TABLE_ENTRY(Fogi), - TABLE_ENTRY(Fogiv), - TABLE_ENTRY(FrontFace), - TABLE_ENTRY(Hint), - TABLE_ENTRY(Lightf), - TABLE_ENTRY(Lightfv), - TABLE_ENTRY(Lighti), - TABLE_ENTRY(Lightiv), - TABLE_ENTRY(LightModelf), - TABLE_ENTRY(LightModelfv), - TABLE_ENTRY(LightModeli), - TABLE_ENTRY(LightModeliv), - TABLE_ENTRY(LineStipple), - TABLE_ENTRY(LineWidth), - TABLE_ENTRY(Materialf), - TABLE_ENTRY(Materialfv), - TABLE_ENTRY(Materiali), - TABLE_ENTRY(Materialiv), - TABLE_ENTRY(PointSize), - TABLE_ENTRY(PolygonMode), - TABLE_ENTRY(PolygonStipple), - TABLE_ENTRY(Scissor), - TABLE_ENTRY(ShadeModel), - TABLE_ENTRY(TexParameterf), - TABLE_ENTRY(TexParameterfv), - TABLE_ENTRY(TexParameteri), - TABLE_ENTRY(TexParameteriv), - TABLE_ENTRY(TexImage1D), - TABLE_ENTRY(TexImage2D), - TABLE_ENTRY(TexEnvf), - TABLE_ENTRY(TexEnvfv), - TABLE_ENTRY(TexEnvi), - TABLE_ENTRY(TexEnviv), - TABLE_ENTRY(TexGend), - TABLE_ENTRY(TexGendv), - TABLE_ENTRY(TexGenf), - TABLE_ENTRY(TexGenfv), - TABLE_ENTRY(TexGeni), - TABLE_ENTRY(TexGeniv), - TABLE_ENTRY(FeedbackBuffer), - TABLE_ENTRY(SelectBuffer), - TABLE_ENTRY(RenderMode), - TABLE_ENTRY(InitNames), - TABLE_ENTRY(LoadName), - TABLE_ENTRY(PassThrough), - TABLE_ENTRY(PopName), - TABLE_ENTRY(PushName), - TABLE_ENTRY(DrawBuffer), - TABLE_ENTRY(Clear), - TABLE_ENTRY(ClearAccum), - TABLE_ENTRY(ClearIndex), - TABLE_ENTRY(ClearColor), - TABLE_ENTRY(ClearStencil), - TABLE_ENTRY(ClearDepth), - TABLE_ENTRY(StencilMask), - TABLE_ENTRY(ColorMask), - TABLE_ENTRY(DepthMask), - TABLE_ENTRY(IndexMask), - TABLE_ENTRY(Accum), - TABLE_ENTRY(Disable), - TABLE_ENTRY(Enable), - TABLE_ENTRY(Finish), - TABLE_ENTRY(Flush), - TABLE_ENTRY(PopAttrib), - TABLE_ENTRY(PushAttrib), - TABLE_ENTRY(Map1d), - TABLE_ENTRY(Map1f), - TABLE_ENTRY(Map2d), - TABLE_ENTRY(Map2f), - TABLE_ENTRY(MapGrid1d), - TABLE_ENTRY(MapGrid1f), - TABLE_ENTRY(MapGrid2d), - TABLE_ENTRY(MapGrid2f), - TABLE_ENTRY(EvalCoord1d), - TABLE_ENTRY(EvalCoord1dv), - TABLE_ENTRY(EvalCoord1f), - TABLE_ENTRY(EvalCoord1fv), - TABLE_ENTRY(EvalCoord2d), - TABLE_ENTRY(EvalCoord2dv), - TABLE_ENTRY(EvalCoord2f), - TABLE_ENTRY(EvalCoord2fv), - TABLE_ENTRY(EvalMesh1), - TABLE_ENTRY(EvalPoint1), - TABLE_ENTRY(EvalMesh2), - TABLE_ENTRY(EvalPoint2), - TABLE_ENTRY(AlphaFunc), - TABLE_ENTRY(BlendFunc), - TABLE_ENTRY(LogicOp), - TABLE_ENTRY(StencilFunc), - TABLE_ENTRY(StencilOp), - TABLE_ENTRY(DepthFunc), - TABLE_ENTRY(PixelZoom), - TABLE_ENTRY(PixelTransferf), - TABLE_ENTRY(PixelTransferi), - TABLE_ENTRY(PixelStoref), - TABLE_ENTRY(PixelStorei), - TABLE_ENTRY(PixelMapfv), - TABLE_ENTRY(PixelMapuiv), - TABLE_ENTRY(PixelMapusv), - TABLE_ENTRY(ReadBuffer), - TABLE_ENTRY(CopyPixels), - TABLE_ENTRY(ReadPixels), - TABLE_ENTRY(DrawPixels), - TABLE_ENTRY(GetBooleanv), - TABLE_ENTRY(GetClipPlane), - TABLE_ENTRY(GetDoublev), - TABLE_ENTRY(GetError), - TABLE_ENTRY(GetFloatv), - TABLE_ENTRY(GetIntegerv), - TABLE_ENTRY(GetLightfv), - TABLE_ENTRY(GetLightiv), - TABLE_ENTRY(GetMapdv), - TABLE_ENTRY(GetMapfv), - TABLE_ENTRY(GetMapiv), - TABLE_ENTRY(GetMaterialfv), - TABLE_ENTRY(GetMaterialiv), - TABLE_ENTRY(GetPixelMapfv), - TABLE_ENTRY(GetPixelMapuiv), - TABLE_ENTRY(GetPixelMapusv), - TABLE_ENTRY(GetPolygonStipple), - TABLE_ENTRY(GetString), - TABLE_ENTRY(GetTexEnvfv), - TABLE_ENTRY(GetTexEnviv), - TABLE_ENTRY(GetTexGendv), - TABLE_ENTRY(GetTexGenfv), - TABLE_ENTRY(GetTexGeniv), - TABLE_ENTRY(GetTexImage), - TABLE_ENTRY(GetTexParameterfv), - TABLE_ENTRY(GetTexParameteriv), - TABLE_ENTRY(GetTexLevelParameterfv), - TABLE_ENTRY(GetTexLevelParameteriv), - TABLE_ENTRY(IsEnabled), - TABLE_ENTRY(IsList), - TABLE_ENTRY(DepthRange), - TABLE_ENTRY(Frustum), - TABLE_ENTRY(LoadIdentity), - TABLE_ENTRY(LoadMatrixf), - TABLE_ENTRY(LoadMatrixd), - TABLE_ENTRY(MatrixMode), - TABLE_ENTRY(MultMatrixf), - TABLE_ENTRY(MultMatrixd), - TABLE_ENTRY(Ortho), - TABLE_ENTRY(PopMatrix), - TABLE_ENTRY(PushMatrix), - TABLE_ENTRY(Rotated), - TABLE_ENTRY(Rotatef), - TABLE_ENTRY(Scaled), - TABLE_ENTRY(Scalef), - TABLE_ENTRY(Translated), - TABLE_ENTRY(Translatef), - TABLE_ENTRY(Viewport), - TABLE_ENTRY(ArrayElement), - TABLE_ENTRY(BindTexture), - TABLE_ENTRY(ColorPointer), - TABLE_ENTRY(DisableClientState), - TABLE_ENTRY(DrawArrays), - TABLE_ENTRY(DrawElements), - TABLE_ENTRY(EdgeFlagPointer), - TABLE_ENTRY(EnableClientState), - TABLE_ENTRY(IndexPointer), - TABLE_ENTRY(Indexub), - TABLE_ENTRY(Indexubv), - TABLE_ENTRY(InterleavedArrays), - TABLE_ENTRY(NormalPointer), - TABLE_ENTRY(PolygonOffset), - TABLE_ENTRY(TexCoordPointer), - TABLE_ENTRY(VertexPointer), - TABLE_ENTRY(AreTexturesResident), - TABLE_ENTRY(CopyTexImage1D), - TABLE_ENTRY(CopyTexImage2D), - TABLE_ENTRY(CopyTexSubImage1D), - TABLE_ENTRY(CopyTexSubImage2D), - TABLE_ENTRY(DeleteTextures), - TABLE_ENTRY(GenTextures), - TABLE_ENTRY(GetPointerv), - TABLE_ENTRY(IsTexture), - TABLE_ENTRY(PrioritizeTextures), - TABLE_ENTRY(TexSubImage1D), - TABLE_ENTRY(TexSubImage2D), - TABLE_ENTRY(PopClientAttrib), - TABLE_ENTRY(PushClientAttrib), - TABLE_ENTRY(BlendColor), - TABLE_ENTRY(BlendEquation), - TABLE_ENTRY(DrawRangeElements), - TABLE_ENTRY(ColorTable), - TABLE_ENTRY(ColorTableParameterfv), - TABLE_ENTRY(ColorTableParameteriv), - TABLE_ENTRY(CopyColorTable), - TABLE_ENTRY(GetColorTable), - TABLE_ENTRY(GetColorTableParameterfv), - TABLE_ENTRY(GetColorTableParameteriv), - TABLE_ENTRY(ColorSubTable), - TABLE_ENTRY(CopyColorSubTable), - TABLE_ENTRY(ConvolutionFilter1D), - TABLE_ENTRY(ConvolutionFilter2D), - TABLE_ENTRY(ConvolutionParameterf), - TABLE_ENTRY(ConvolutionParameterfv), - TABLE_ENTRY(ConvolutionParameteri), - TABLE_ENTRY(ConvolutionParameteriv), - TABLE_ENTRY(CopyConvolutionFilter1D), - TABLE_ENTRY(CopyConvolutionFilter2D), - TABLE_ENTRY(GetConvolutionFilter), - TABLE_ENTRY(GetConvolutionParameterfv), - TABLE_ENTRY(GetConvolutionParameteriv), - TABLE_ENTRY(GetSeparableFilter), - TABLE_ENTRY(SeparableFilter2D), - TABLE_ENTRY(GetHistogram), - TABLE_ENTRY(GetHistogramParameterfv), - TABLE_ENTRY(GetHistogramParameteriv), - TABLE_ENTRY(GetMinmax), - TABLE_ENTRY(GetMinmaxParameterfv), - TABLE_ENTRY(GetMinmaxParameteriv), - TABLE_ENTRY(Histogram), - TABLE_ENTRY(Minmax), - TABLE_ENTRY(ResetHistogram), - TABLE_ENTRY(ResetMinmax), - TABLE_ENTRY(TexImage3D), - TABLE_ENTRY(TexSubImage3D), - TABLE_ENTRY(CopyTexSubImage3D), - TABLE_ENTRY(ActiveTextureARB), - TABLE_ENTRY(ClientActiveTextureARB), - TABLE_ENTRY(MultiTexCoord1dARB), - TABLE_ENTRY(MultiTexCoord1dvARB), - TABLE_ENTRY(MultiTexCoord1fARB), - TABLE_ENTRY(MultiTexCoord1fvARB), - TABLE_ENTRY(MultiTexCoord1iARB), - TABLE_ENTRY(MultiTexCoord1ivARB), - TABLE_ENTRY(MultiTexCoord1sARB), - TABLE_ENTRY(MultiTexCoord1svARB), - TABLE_ENTRY(MultiTexCoord2dARB), - TABLE_ENTRY(MultiTexCoord2dvARB), - TABLE_ENTRY(MultiTexCoord2fARB), - TABLE_ENTRY(MultiTexCoord2fvARB), - TABLE_ENTRY(MultiTexCoord2iARB), - TABLE_ENTRY(MultiTexCoord2ivARB), - TABLE_ENTRY(MultiTexCoord2sARB), - TABLE_ENTRY(MultiTexCoord2svARB), - TABLE_ENTRY(MultiTexCoord3dARB), - TABLE_ENTRY(MultiTexCoord3dvARB), - TABLE_ENTRY(MultiTexCoord3fARB), - TABLE_ENTRY(MultiTexCoord3fvARB), - TABLE_ENTRY(MultiTexCoord3iARB), - TABLE_ENTRY(MultiTexCoord3ivARB), - TABLE_ENTRY(MultiTexCoord3sARB), - TABLE_ENTRY(MultiTexCoord3svARB), - TABLE_ENTRY(MultiTexCoord4dARB), - TABLE_ENTRY(MultiTexCoord4dvARB), - TABLE_ENTRY(MultiTexCoord4fARB), - TABLE_ENTRY(MultiTexCoord4fvARB), - TABLE_ENTRY(MultiTexCoord4iARB), - TABLE_ENTRY(MultiTexCoord4ivARB), - TABLE_ENTRY(MultiTexCoord4sARB), - TABLE_ENTRY(MultiTexCoord4svARB), - TABLE_ENTRY(AttachShader), - TABLE_ENTRY(CreateProgram), - TABLE_ENTRY(CreateShader), - TABLE_ENTRY(DeleteProgram), - TABLE_ENTRY(DeleteShader), - TABLE_ENTRY(DetachShader), - TABLE_ENTRY(GetAttachedShaders), - TABLE_ENTRY(GetProgramInfoLog), - TABLE_ENTRY(GetProgramiv), - TABLE_ENTRY(GetShaderInfoLog), - TABLE_ENTRY(GetShaderiv), - TABLE_ENTRY(IsProgram), - TABLE_ENTRY(IsShader), - TABLE_ENTRY(StencilFuncSeparate), - TABLE_ENTRY(StencilMaskSeparate), - TABLE_ENTRY(StencilOpSeparate), - TABLE_ENTRY(UniformMatrix2x3fv), - TABLE_ENTRY(UniformMatrix2x4fv), - TABLE_ENTRY(UniformMatrix3x2fv), - TABLE_ENTRY(UniformMatrix3x4fv), - TABLE_ENTRY(UniformMatrix4x2fv), - TABLE_ENTRY(UniformMatrix4x3fv), - TABLE_ENTRY(ClampColor), - TABLE_ENTRY(ClearBufferfi), - TABLE_ENTRY(ClearBufferfv), - TABLE_ENTRY(ClearBufferiv), - TABLE_ENTRY(ClearBufferuiv), - TABLE_ENTRY(GetStringi), - TABLE_ENTRY(TexBuffer), - TABLE_ENTRY(FramebufferTexture), - TABLE_ENTRY(GetBufferParameteri64v), - TABLE_ENTRY(GetInteger64i_v), - TABLE_ENTRY(VertexAttribDivisor), - TABLE_ENTRY(LoadTransposeMatrixdARB), - TABLE_ENTRY(LoadTransposeMatrixfARB), - TABLE_ENTRY(MultTransposeMatrixdARB), - TABLE_ENTRY(MultTransposeMatrixfARB), - TABLE_ENTRY(SampleCoverageARB), - TABLE_ENTRY(CompressedTexImage1DARB), - TABLE_ENTRY(CompressedTexImage2DARB), - TABLE_ENTRY(CompressedTexImage3DARB), - TABLE_ENTRY(CompressedTexSubImage1DARB), - TABLE_ENTRY(CompressedTexSubImage2DARB), - TABLE_ENTRY(CompressedTexSubImage3DARB), - TABLE_ENTRY(GetCompressedTexImageARB), - TABLE_ENTRY(DisableVertexAttribArrayARB), - TABLE_ENTRY(EnableVertexAttribArrayARB), - TABLE_ENTRY(GetProgramEnvParameterdvARB), - TABLE_ENTRY(GetProgramEnvParameterfvARB), - TABLE_ENTRY(GetProgramLocalParameterdvARB), - TABLE_ENTRY(GetProgramLocalParameterfvARB), - TABLE_ENTRY(GetProgramStringARB), - TABLE_ENTRY(GetProgramivARB), - TABLE_ENTRY(GetVertexAttribdvARB), - TABLE_ENTRY(GetVertexAttribfvARB), - TABLE_ENTRY(GetVertexAttribivARB), - TABLE_ENTRY(ProgramEnvParameter4dARB), - TABLE_ENTRY(ProgramEnvParameter4dvARB), - TABLE_ENTRY(ProgramEnvParameter4fARB), - TABLE_ENTRY(ProgramEnvParameter4fvARB), - TABLE_ENTRY(ProgramLocalParameter4dARB), - TABLE_ENTRY(ProgramLocalParameter4dvARB), - TABLE_ENTRY(ProgramLocalParameter4fARB), - TABLE_ENTRY(ProgramLocalParameter4fvARB), - TABLE_ENTRY(ProgramStringARB), - TABLE_ENTRY(VertexAttrib1dARB), - TABLE_ENTRY(VertexAttrib1dvARB), - TABLE_ENTRY(VertexAttrib1fARB), - TABLE_ENTRY(VertexAttrib1fvARB), - TABLE_ENTRY(VertexAttrib1sARB), - TABLE_ENTRY(VertexAttrib1svARB), - TABLE_ENTRY(VertexAttrib2dARB), - TABLE_ENTRY(VertexAttrib2dvARB), - TABLE_ENTRY(VertexAttrib2fARB), - TABLE_ENTRY(VertexAttrib2fvARB), - TABLE_ENTRY(VertexAttrib2sARB), - TABLE_ENTRY(VertexAttrib2svARB), - TABLE_ENTRY(VertexAttrib3dARB), - TABLE_ENTRY(VertexAttrib3dvARB), - TABLE_ENTRY(VertexAttrib3fARB), - TABLE_ENTRY(VertexAttrib3fvARB), - TABLE_ENTRY(VertexAttrib3sARB), - TABLE_ENTRY(VertexAttrib3svARB), - TABLE_ENTRY(VertexAttrib4NbvARB), - TABLE_ENTRY(VertexAttrib4NivARB), - TABLE_ENTRY(VertexAttrib4NsvARB), - TABLE_ENTRY(VertexAttrib4NubARB), - TABLE_ENTRY(VertexAttrib4NubvARB), - TABLE_ENTRY(VertexAttrib4NuivARB), - TABLE_ENTRY(VertexAttrib4NusvARB), - TABLE_ENTRY(VertexAttrib4bvARB), - TABLE_ENTRY(VertexAttrib4dARB), - TABLE_ENTRY(VertexAttrib4dvARB), - TABLE_ENTRY(VertexAttrib4fARB), - TABLE_ENTRY(VertexAttrib4fvARB), - TABLE_ENTRY(VertexAttrib4ivARB), - TABLE_ENTRY(VertexAttrib4sARB), - TABLE_ENTRY(VertexAttrib4svARB), - TABLE_ENTRY(VertexAttrib4ubvARB), - TABLE_ENTRY(VertexAttrib4uivARB), - TABLE_ENTRY(VertexAttrib4usvARB), - TABLE_ENTRY(VertexAttribPointerARB), - TABLE_ENTRY(BindBufferARB), - TABLE_ENTRY(BufferDataARB), - TABLE_ENTRY(BufferSubDataARB), - TABLE_ENTRY(DeleteBuffersARB), - TABLE_ENTRY(GenBuffersARB), - TABLE_ENTRY(GetBufferParameterivARB), - TABLE_ENTRY(GetBufferPointervARB), - TABLE_ENTRY(GetBufferSubDataARB), - TABLE_ENTRY(IsBufferARB), - TABLE_ENTRY(MapBufferARB), - TABLE_ENTRY(UnmapBufferARB), - TABLE_ENTRY(BeginQueryARB), - TABLE_ENTRY(DeleteQueriesARB), - TABLE_ENTRY(EndQueryARB), - TABLE_ENTRY(GenQueriesARB), - TABLE_ENTRY(GetQueryObjectivARB), - TABLE_ENTRY(GetQueryObjectuivARB), - TABLE_ENTRY(GetQueryivARB), - TABLE_ENTRY(IsQueryARB), - TABLE_ENTRY(AttachObjectARB), - TABLE_ENTRY(CompileShaderARB), - TABLE_ENTRY(CreateProgramObjectARB), - TABLE_ENTRY(CreateShaderObjectARB), - TABLE_ENTRY(DeleteObjectARB), - TABLE_ENTRY(DetachObjectARB), - TABLE_ENTRY(GetActiveUniformARB), - TABLE_ENTRY(GetAttachedObjectsARB), - TABLE_ENTRY(GetHandleARB), - TABLE_ENTRY(GetInfoLogARB), - TABLE_ENTRY(GetObjectParameterfvARB), - TABLE_ENTRY(GetObjectParameterivARB), - TABLE_ENTRY(GetShaderSourceARB), - TABLE_ENTRY(GetUniformLocationARB), - TABLE_ENTRY(GetUniformfvARB), - TABLE_ENTRY(GetUniformivARB), - TABLE_ENTRY(LinkProgramARB), - TABLE_ENTRY(ShaderSourceARB), - TABLE_ENTRY(Uniform1fARB), - TABLE_ENTRY(Uniform1fvARB), - TABLE_ENTRY(Uniform1iARB), - TABLE_ENTRY(Uniform1ivARB), - TABLE_ENTRY(Uniform2fARB), - TABLE_ENTRY(Uniform2fvARB), - TABLE_ENTRY(Uniform2iARB), - TABLE_ENTRY(Uniform2ivARB), - TABLE_ENTRY(Uniform3fARB), - TABLE_ENTRY(Uniform3fvARB), - TABLE_ENTRY(Uniform3iARB), - TABLE_ENTRY(Uniform3ivARB), - TABLE_ENTRY(Uniform4fARB), - TABLE_ENTRY(Uniform4fvARB), - TABLE_ENTRY(Uniform4iARB), - TABLE_ENTRY(Uniform4ivARB), - TABLE_ENTRY(UniformMatrix2fvARB), - TABLE_ENTRY(UniformMatrix3fvARB), - TABLE_ENTRY(UniformMatrix4fvARB), - TABLE_ENTRY(UseProgramObjectARB), - TABLE_ENTRY(ValidateProgramARB), - TABLE_ENTRY(BindAttribLocationARB), - TABLE_ENTRY(GetActiveAttribARB), - TABLE_ENTRY(GetAttribLocationARB), - TABLE_ENTRY(DrawBuffersARB), - TABLE_ENTRY(DrawArraysInstancedARB), - TABLE_ENTRY(DrawElementsInstancedARB), - TABLE_ENTRY(RenderbufferStorageMultisample), - TABLE_ENTRY(FramebufferTextureARB), - TABLE_ENTRY(FramebufferTextureFaceARB), - TABLE_ENTRY(ProgramParameteriARB), - TABLE_ENTRY(VertexAttribDivisorARB), - TABLE_ENTRY(FlushMappedBufferRange), - TABLE_ENTRY(MapBufferRange), - TABLE_ENTRY(BindVertexArray), - TABLE_ENTRY(GenVertexArrays), - TABLE_ENTRY(CopyBufferSubData), - TABLE_ENTRY(ClientWaitSync), - TABLE_ENTRY(DeleteSync), - TABLE_ENTRY(FenceSync), - TABLE_ENTRY(GetInteger64v), - TABLE_ENTRY(GetSynciv), - TABLE_ENTRY(IsSync), - TABLE_ENTRY(WaitSync), - TABLE_ENTRY(DrawElementsBaseVertex), - TABLE_ENTRY(DrawRangeElementsBaseVertex), - TABLE_ENTRY(MultiDrawElementsBaseVertex), - TABLE_ENTRY(BlendEquationSeparateiARB), - TABLE_ENTRY(BlendEquationiARB), - TABLE_ENTRY(BlendFuncSeparateiARB), - TABLE_ENTRY(BlendFunciARB), - TABLE_ENTRY(BindTransformFeedback), - TABLE_ENTRY(DeleteTransformFeedbacks), - TABLE_ENTRY(DrawTransformFeedback), - TABLE_ENTRY(GenTransformFeedbacks), - TABLE_ENTRY(IsTransformFeedback), - TABLE_ENTRY(PauseTransformFeedback), - TABLE_ENTRY(ResumeTransformFeedback), - TABLE_ENTRY(ClearDepthf), - TABLE_ENTRY(DepthRangef), - TABLE_ENTRY(GetShaderPrecisionFormat), - TABLE_ENTRY(ReleaseShaderCompiler), - TABLE_ENTRY(ShaderBinary), - TABLE_ENTRY(PolygonOffsetEXT), - TABLE_ENTRY(_dispatch_stub_611), - TABLE_ENTRY(_dispatch_stub_612), - TABLE_ENTRY(_dispatch_stub_613), - TABLE_ENTRY(_dispatch_stub_614), - TABLE_ENTRY(_dispatch_stub_615), - TABLE_ENTRY(_dispatch_stub_616), - TABLE_ENTRY(_dispatch_stub_617), - TABLE_ENTRY(_dispatch_stub_618), - TABLE_ENTRY(ColorPointerEXT), - TABLE_ENTRY(EdgeFlagPointerEXT), - TABLE_ENTRY(IndexPointerEXT), - TABLE_ENTRY(NormalPointerEXT), - TABLE_ENTRY(TexCoordPointerEXT), - TABLE_ENTRY(VertexPointerEXT), - TABLE_ENTRY(PointParameterfEXT), - TABLE_ENTRY(PointParameterfvEXT), - TABLE_ENTRY(LockArraysEXT), - TABLE_ENTRY(UnlockArraysEXT), - TABLE_ENTRY(SecondaryColor3bEXT), - TABLE_ENTRY(SecondaryColor3bvEXT), - TABLE_ENTRY(SecondaryColor3dEXT), - TABLE_ENTRY(SecondaryColor3dvEXT), - TABLE_ENTRY(SecondaryColor3fEXT), - TABLE_ENTRY(SecondaryColor3fvEXT), - TABLE_ENTRY(SecondaryColor3iEXT), - TABLE_ENTRY(SecondaryColor3ivEXT), - TABLE_ENTRY(SecondaryColor3sEXT), - TABLE_ENTRY(SecondaryColor3svEXT), - TABLE_ENTRY(SecondaryColor3ubEXT), - TABLE_ENTRY(SecondaryColor3ubvEXT), - TABLE_ENTRY(SecondaryColor3uiEXT), - TABLE_ENTRY(SecondaryColor3uivEXT), - TABLE_ENTRY(SecondaryColor3usEXT), - TABLE_ENTRY(SecondaryColor3usvEXT), - TABLE_ENTRY(SecondaryColorPointerEXT), - TABLE_ENTRY(MultiDrawArraysEXT), - TABLE_ENTRY(MultiDrawElementsEXT), - TABLE_ENTRY(FogCoordPointerEXT), - TABLE_ENTRY(FogCoorddEXT), - TABLE_ENTRY(FogCoorddvEXT), - TABLE_ENTRY(FogCoordfEXT), - TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_653), - TABLE_ENTRY(BlendFuncSeparateEXT), - TABLE_ENTRY(FlushVertexArrayRangeNV), - TABLE_ENTRY(VertexArrayRangeNV), - TABLE_ENTRY(CombinerInputNV), - TABLE_ENTRY(CombinerOutputNV), - TABLE_ENTRY(CombinerParameterfNV), - TABLE_ENTRY(CombinerParameterfvNV), - TABLE_ENTRY(CombinerParameteriNV), - TABLE_ENTRY(CombinerParameterivNV), - TABLE_ENTRY(FinalCombinerInputNV), - TABLE_ENTRY(GetCombinerInputParameterfvNV), - TABLE_ENTRY(GetCombinerInputParameterivNV), - TABLE_ENTRY(GetCombinerOutputParameterfvNV), - TABLE_ENTRY(GetCombinerOutputParameterivNV), - TABLE_ENTRY(GetFinalCombinerInputParameterfvNV), - TABLE_ENTRY(GetFinalCombinerInputParameterivNV), - TABLE_ENTRY(ResizeBuffersMESA), - TABLE_ENTRY(WindowPos2dMESA), - TABLE_ENTRY(WindowPos2dvMESA), - TABLE_ENTRY(WindowPos2fMESA), - TABLE_ENTRY(WindowPos2fvMESA), - TABLE_ENTRY(WindowPos2iMESA), - TABLE_ENTRY(WindowPos2ivMESA), - TABLE_ENTRY(WindowPos2sMESA), - TABLE_ENTRY(WindowPos2svMESA), - TABLE_ENTRY(WindowPos3dMESA), - TABLE_ENTRY(WindowPos3dvMESA), - TABLE_ENTRY(WindowPos3fMESA), - TABLE_ENTRY(WindowPos3fvMESA), - TABLE_ENTRY(WindowPos3iMESA), - TABLE_ENTRY(WindowPos3ivMESA), - TABLE_ENTRY(WindowPos3sMESA), - TABLE_ENTRY(WindowPos3svMESA), - TABLE_ENTRY(WindowPos4dMESA), - TABLE_ENTRY(WindowPos4dvMESA), - TABLE_ENTRY(WindowPos4fMESA), - TABLE_ENTRY(WindowPos4fvMESA), - TABLE_ENTRY(WindowPos4iMESA), - TABLE_ENTRY(WindowPos4ivMESA), - TABLE_ENTRY(WindowPos4sMESA), - TABLE_ENTRY(WindowPos4svMESA), - TABLE_ENTRY(_dispatch_stub_695), - TABLE_ENTRY(_dispatch_stub_696), - TABLE_ENTRY(_dispatch_stub_697), - TABLE_ENTRY(_dispatch_stub_698), - TABLE_ENTRY(_dispatch_stub_699), - TABLE_ENTRY(_dispatch_stub_700), - TABLE_ENTRY(_dispatch_stub_701), - TABLE_ENTRY(_dispatch_stub_702), - TABLE_ENTRY(_dispatch_stub_703), - TABLE_ENTRY(AreProgramsResidentNV), - TABLE_ENTRY(BindProgramNV), - TABLE_ENTRY(DeleteProgramsNV), - TABLE_ENTRY(ExecuteProgramNV), - TABLE_ENTRY(GenProgramsNV), - TABLE_ENTRY(GetProgramParameterdvNV), - TABLE_ENTRY(GetProgramParameterfvNV), - TABLE_ENTRY(GetProgramStringNV), - TABLE_ENTRY(GetProgramivNV), - TABLE_ENTRY(GetTrackMatrixivNV), - TABLE_ENTRY(GetVertexAttribPointervNV), - TABLE_ENTRY(GetVertexAttribdvNV), - TABLE_ENTRY(GetVertexAttribfvNV), - TABLE_ENTRY(GetVertexAttribivNV), - TABLE_ENTRY(IsProgramNV), - TABLE_ENTRY(LoadProgramNV), - TABLE_ENTRY(ProgramParameters4dvNV), - TABLE_ENTRY(ProgramParameters4fvNV), - TABLE_ENTRY(RequestResidentProgramsNV), - TABLE_ENTRY(TrackMatrixNV), - TABLE_ENTRY(VertexAttrib1dNV), - TABLE_ENTRY(VertexAttrib1dvNV), - TABLE_ENTRY(VertexAttrib1fNV), - TABLE_ENTRY(VertexAttrib1fvNV), - TABLE_ENTRY(VertexAttrib1sNV), - TABLE_ENTRY(VertexAttrib1svNV), - TABLE_ENTRY(VertexAttrib2dNV), - TABLE_ENTRY(VertexAttrib2dvNV), - TABLE_ENTRY(VertexAttrib2fNV), - TABLE_ENTRY(VertexAttrib2fvNV), - TABLE_ENTRY(VertexAttrib2sNV), - TABLE_ENTRY(VertexAttrib2svNV), - TABLE_ENTRY(VertexAttrib3dNV), - TABLE_ENTRY(VertexAttrib3dvNV), - TABLE_ENTRY(VertexAttrib3fNV), - TABLE_ENTRY(VertexAttrib3fvNV), - TABLE_ENTRY(VertexAttrib3sNV), - TABLE_ENTRY(VertexAttrib3svNV), - TABLE_ENTRY(VertexAttrib4dNV), - TABLE_ENTRY(VertexAttrib4dvNV), - TABLE_ENTRY(VertexAttrib4fNV), - TABLE_ENTRY(VertexAttrib4fvNV), - TABLE_ENTRY(VertexAttrib4sNV), - TABLE_ENTRY(VertexAttrib4svNV), - TABLE_ENTRY(VertexAttrib4ubNV), - TABLE_ENTRY(VertexAttrib4ubvNV), - TABLE_ENTRY(VertexAttribPointerNV), - TABLE_ENTRY(VertexAttribs1dvNV), - TABLE_ENTRY(VertexAttribs1fvNV), - TABLE_ENTRY(VertexAttribs1svNV), - TABLE_ENTRY(VertexAttribs2dvNV), - TABLE_ENTRY(VertexAttribs2fvNV), - TABLE_ENTRY(VertexAttribs2svNV), - TABLE_ENTRY(VertexAttribs3dvNV), - TABLE_ENTRY(VertexAttribs3fvNV), - TABLE_ENTRY(VertexAttribs3svNV), - TABLE_ENTRY(VertexAttribs4dvNV), - TABLE_ENTRY(VertexAttribs4fvNV), - TABLE_ENTRY(VertexAttribs4svNV), - TABLE_ENTRY(VertexAttribs4ubvNV), - TABLE_ENTRY(GetTexBumpParameterfvATI), - TABLE_ENTRY(GetTexBumpParameterivATI), - TABLE_ENTRY(TexBumpParameterfvATI), - TABLE_ENTRY(TexBumpParameterivATI), - TABLE_ENTRY(AlphaFragmentOp1ATI), - TABLE_ENTRY(AlphaFragmentOp2ATI), - TABLE_ENTRY(AlphaFragmentOp3ATI), - TABLE_ENTRY(BeginFragmentShaderATI), - TABLE_ENTRY(BindFragmentShaderATI), - TABLE_ENTRY(ColorFragmentOp1ATI), - TABLE_ENTRY(ColorFragmentOp2ATI), - TABLE_ENTRY(ColorFragmentOp3ATI), - TABLE_ENTRY(DeleteFragmentShaderATI), - TABLE_ENTRY(EndFragmentShaderATI), - TABLE_ENTRY(GenFragmentShadersATI), - TABLE_ENTRY(PassTexCoordATI), - TABLE_ENTRY(SampleMapATI), - TABLE_ENTRY(SetFragmentShaderConstantATI), - TABLE_ENTRY(PointParameteriNV), - TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_784), - TABLE_ENTRY(_dispatch_stub_785), - TABLE_ENTRY(_dispatch_stub_786), - TABLE_ENTRY(_dispatch_stub_787), - TABLE_ENTRY(_dispatch_stub_788), - TABLE_ENTRY(GetProgramNamedParameterdvNV), - TABLE_ENTRY(GetProgramNamedParameterfvNV), - TABLE_ENTRY(ProgramNamedParameter4dNV), - TABLE_ENTRY(ProgramNamedParameter4dvNV), - TABLE_ENTRY(ProgramNamedParameter4fNV), - TABLE_ENTRY(ProgramNamedParameter4fvNV), - TABLE_ENTRY(PrimitiveRestartIndexNV), - TABLE_ENTRY(PrimitiveRestartNV), - TABLE_ENTRY(_dispatch_stub_797), - TABLE_ENTRY(_dispatch_stub_798), - TABLE_ENTRY(BindFramebufferEXT), - TABLE_ENTRY(BindRenderbufferEXT), - TABLE_ENTRY(CheckFramebufferStatusEXT), - TABLE_ENTRY(DeleteFramebuffersEXT), - TABLE_ENTRY(DeleteRenderbuffersEXT), - TABLE_ENTRY(FramebufferRenderbufferEXT), - TABLE_ENTRY(FramebufferTexture1DEXT), - TABLE_ENTRY(FramebufferTexture2DEXT), - TABLE_ENTRY(FramebufferTexture3DEXT), - TABLE_ENTRY(GenFramebuffersEXT), - TABLE_ENTRY(GenRenderbuffersEXT), - TABLE_ENTRY(GenerateMipmapEXT), - TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT), - TABLE_ENTRY(GetRenderbufferParameterivEXT), - TABLE_ENTRY(IsFramebufferEXT), - TABLE_ENTRY(IsRenderbufferEXT), - TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_816), - TABLE_ENTRY(_dispatch_stub_817), - TABLE_ENTRY(_dispatch_stub_818), - TABLE_ENTRY(BindFragDataLocationEXT), - TABLE_ENTRY(GetFragDataLocationEXT), - TABLE_ENTRY(GetUniformuivEXT), - TABLE_ENTRY(GetVertexAttribIivEXT), - TABLE_ENTRY(GetVertexAttribIuivEXT), - TABLE_ENTRY(Uniform1uiEXT), - TABLE_ENTRY(Uniform1uivEXT), - TABLE_ENTRY(Uniform2uiEXT), - TABLE_ENTRY(Uniform2uivEXT), - TABLE_ENTRY(Uniform3uiEXT), - TABLE_ENTRY(Uniform3uivEXT), - TABLE_ENTRY(Uniform4uiEXT), - TABLE_ENTRY(Uniform4uivEXT), - TABLE_ENTRY(VertexAttribI1iEXT), - TABLE_ENTRY(VertexAttribI1ivEXT), - TABLE_ENTRY(VertexAttribI1uiEXT), - TABLE_ENTRY(VertexAttribI1uivEXT), - TABLE_ENTRY(VertexAttribI2iEXT), - TABLE_ENTRY(VertexAttribI2ivEXT), - TABLE_ENTRY(VertexAttribI2uiEXT), - TABLE_ENTRY(VertexAttribI2uivEXT), - TABLE_ENTRY(VertexAttribI3iEXT), - TABLE_ENTRY(VertexAttribI3ivEXT), - TABLE_ENTRY(VertexAttribI3uiEXT), - TABLE_ENTRY(VertexAttribI3uivEXT), - TABLE_ENTRY(VertexAttribI4bvEXT), - TABLE_ENTRY(VertexAttribI4iEXT), - TABLE_ENTRY(VertexAttribI4ivEXT), - TABLE_ENTRY(VertexAttribI4svEXT), - TABLE_ENTRY(VertexAttribI4ubvEXT), - TABLE_ENTRY(VertexAttribI4uiEXT), - TABLE_ENTRY(VertexAttribI4uivEXT), - TABLE_ENTRY(VertexAttribI4usvEXT), - TABLE_ENTRY(VertexAttribIPointerEXT), - TABLE_ENTRY(FramebufferTextureLayerEXT), - TABLE_ENTRY(ColorMaskIndexedEXT), - TABLE_ENTRY(DisableIndexedEXT), - TABLE_ENTRY(EnableIndexedEXT), - TABLE_ENTRY(GetBooleanIndexedvEXT), - TABLE_ENTRY(GetIntegerIndexedvEXT), - TABLE_ENTRY(IsEnabledIndexedEXT), - TABLE_ENTRY(ClearColorIiEXT), - TABLE_ENTRY(ClearColorIuiEXT), - TABLE_ENTRY(GetTexParameterIivEXT), - TABLE_ENTRY(GetTexParameterIuivEXT), - TABLE_ENTRY(TexParameterIivEXT), - TABLE_ENTRY(TexParameterIuivEXT), - TABLE_ENTRY(BeginConditionalRenderNV), - TABLE_ENTRY(EndConditionalRenderNV), - TABLE_ENTRY(BeginTransformFeedbackEXT), - TABLE_ENTRY(BindBufferBaseEXT), - TABLE_ENTRY(BindBufferOffsetEXT), - TABLE_ENTRY(BindBufferRangeEXT), - TABLE_ENTRY(EndTransformFeedbackEXT), - TABLE_ENTRY(GetTransformFeedbackVaryingEXT), - TABLE_ENTRY(TransformFeedbackVaryingsEXT), - TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_876), - TABLE_ENTRY(_dispatch_stub_877), - TABLE_ENTRY(GetObjectParameterivAPPLE), - TABLE_ENTRY(ObjectPurgeableAPPLE), - TABLE_ENTRY(ObjectUnpurgeableAPPLE), - TABLE_ENTRY(ActiveProgramEXT), - TABLE_ENTRY(CreateShaderProgramEXT), - TABLE_ENTRY(UseShaderProgramEXT), - TABLE_ENTRY(TextureBarrierNV), - TABLE_ENTRY(_dispatch_stub_885), - TABLE_ENTRY(_dispatch_stub_886), - TABLE_ENTRY(_dispatch_stub_887), - TABLE_ENTRY(_dispatch_stub_888), - TABLE_ENTRY(_dispatch_stub_889), - TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), - TABLE_ENTRY(EGLImageTargetTexture2DOES), - /* A whole bunch of no-op functions. These might be called - * when someone tries to call a dynamically-registered - * extension function without a current rendering context. - */ - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), -}; -#endif /* DISPATCH_TABLE_NAME */ - - -/* - * This is just used to silence compiler warnings. - * We list the functions which are not otherwise used. - */ -#ifdef UNUSED_TABLE_NAME -_glapi_proc UNUSED_TABLE_NAME[] = { -#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS - TABLE_ENTRY(ArrayElementEXT), - TABLE_ENTRY(BindTextureEXT), - TABLE_ENTRY(DrawArraysEXT), - TABLE_ENTRY(CopyTexImage1DEXT), - TABLE_ENTRY(CopyTexImage2DEXT), - TABLE_ENTRY(CopyTexSubImage1DEXT), - TABLE_ENTRY(CopyTexSubImage2DEXT), - TABLE_ENTRY(GetPointervEXT), - TABLE_ENTRY(PrioritizeTexturesEXT), - TABLE_ENTRY(TexSubImage1DEXT), - TABLE_ENTRY(TexSubImage2DEXT), - TABLE_ENTRY(BlendColorEXT), - TABLE_ENTRY(BlendEquationEXT), - TABLE_ENTRY(DrawRangeElementsEXT), - TABLE_ENTRY(ColorTableEXT), - TABLE_ENTRY(_dispatch_stub_339), - TABLE_ENTRY(_dispatch_stub_340), - TABLE_ENTRY(_dispatch_stub_341), - TABLE_ENTRY(_dispatch_stub_342), - TABLE_ENTRY(_dispatch_stub_346), - TABLE_ENTRY(_dispatch_stub_347), - TABLE_ENTRY(_dispatch_stub_348), - TABLE_ENTRY(_dispatch_stub_349), - TABLE_ENTRY(_dispatch_stub_350), - TABLE_ENTRY(_dispatch_stub_351), - TABLE_ENTRY(_dispatch_stub_352), - TABLE_ENTRY(_dispatch_stub_353), - TABLE_ENTRY(_dispatch_stub_354), - TABLE_ENTRY(_dispatch_stub_355), - TABLE_ENTRY(_dispatch_stub_360), - TABLE_ENTRY(_dispatch_stub_367), - TABLE_ENTRY(_dispatch_stub_368), - TABLE_ENTRY(_dispatch_stub_369), - TABLE_ENTRY(_dispatch_stub_370), - TABLE_ENTRY(TexImage3DEXT), - TABLE_ENTRY(TexSubImage3DEXT), - TABLE_ENTRY(CopyTexSubImage3DEXT), - TABLE_ENTRY(ActiveTexture), - TABLE_ENTRY(ClientActiveTexture), - TABLE_ENTRY(MultiTexCoord1d), - TABLE_ENTRY(MultiTexCoord1dv), - TABLE_ENTRY(MultiTexCoord1f), - TABLE_ENTRY(MultiTexCoord1fv), - TABLE_ENTRY(MultiTexCoord1i), - TABLE_ENTRY(MultiTexCoord1iv), - TABLE_ENTRY(MultiTexCoord1s), - TABLE_ENTRY(MultiTexCoord1sv), - TABLE_ENTRY(MultiTexCoord2d), - TABLE_ENTRY(MultiTexCoord2dv), - TABLE_ENTRY(MultiTexCoord2f), - TABLE_ENTRY(MultiTexCoord2fv), - TABLE_ENTRY(MultiTexCoord2i), - TABLE_ENTRY(MultiTexCoord2iv), - TABLE_ENTRY(MultiTexCoord2s), - TABLE_ENTRY(MultiTexCoord2sv), - TABLE_ENTRY(MultiTexCoord3d), - TABLE_ENTRY(MultiTexCoord3dv), - TABLE_ENTRY(MultiTexCoord3f), - TABLE_ENTRY(MultiTexCoord3fv), - TABLE_ENTRY(MultiTexCoord3i), - TABLE_ENTRY(MultiTexCoord3iv), - TABLE_ENTRY(MultiTexCoord3s), - TABLE_ENTRY(MultiTexCoord3sv), - TABLE_ENTRY(MultiTexCoord4d), - TABLE_ENTRY(MultiTexCoord4dv), - TABLE_ENTRY(MultiTexCoord4f), - TABLE_ENTRY(MultiTexCoord4fv), - TABLE_ENTRY(MultiTexCoord4i), - TABLE_ENTRY(MultiTexCoord4iv), - TABLE_ENTRY(MultiTexCoord4s), - TABLE_ENTRY(MultiTexCoord4sv), - TABLE_ENTRY(_dispatch_stub_423), - TABLE_ENTRY(LoadTransposeMatrixd), - TABLE_ENTRY(LoadTransposeMatrixf), - TABLE_ENTRY(MultTransposeMatrixd), - TABLE_ENTRY(MultTransposeMatrixf), - TABLE_ENTRY(SampleCoverage), - TABLE_ENTRY(CompressedTexImage1D), - TABLE_ENTRY(CompressedTexImage2D), - TABLE_ENTRY(CompressedTexImage3D), - TABLE_ENTRY(CompressedTexSubImage1D), - TABLE_ENTRY(CompressedTexSubImage2D), - TABLE_ENTRY(CompressedTexSubImage3D), - TABLE_ENTRY(GetCompressedTexImage), - TABLE_ENTRY(DisableVertexAttribArray), - TABLE_ENTRY(EnableVertexAttribArray), - TABLE_ENTRY(GetVertexAttribdv), - TABLE_ENTRY(GetVertexAttribfv), - TABLE_ENTRY(GetVertexAttribiv), - TABLE_ENTRY(ProgramParameter4dNV), - TABLE_ENTRY(ProgramParameter4dvNV), - TABLE_ENTRY(ProgramParameter4fNV), - TABLE_ENTRY(ProgramParameter4fvNV), - TABLE_ENTRY(VertexAttrib1d), - TABLE_ENTRY(VertexAttrib1dv), - TABLE_ENTRY(VertexAttrib1f), - TABLE_ENTRY(VertexAttrib1fv), - TABLE_ENTRY(VertexAttrib1s), - TABLE_ENTRY(VertexAttrib1sv), - TABLE_ENTRY(VertexAttrib2d), - TABLE_ENTRY(VertexAttrib2dv), - TABLE_ENTRY(VertexAttrib2f), - TABLE_ENTRY(VertexAttrib2fv), - TABLE_ENTRY(VertexAttrib2s), - TABLE_ENTRY(VertexAttrib2sv), - TABLE_ENTRY(VertexAttrib3d), - TABLE_ENTRY(VertexAttrib3dv), - TABLE_ENTRY(VertexAttrib3f), - TABLE_ENTRY(VertexAttrib3fv), - TABLE_ENTRY(VertexAttrib3s), - TABLE_ENTRY(VertexAttrib3sv), - TABLE_ENTRY(VertexAttrib4Nbv), - TABLE_ENTRY(VertexAttrib4Niv), - TABLE_ENTRY(VertexAttrib4Nsv), - TABLE_ENTRY(VertexAttrib4Nub), - TABLE_ENTRY(VertexAttrib4Nubv), - TABLE_ENTRY(VertexAttrib4Nuiv), - TABLE_ENTRY(VertexAttrib4Nusv), - TABLE_ENTRY(VertexAttrib4bv), - TABLE_ENTRY(VertexAttrib4d), - TABLE_ENTRY(VertexAttrib4dv), - TABLE_ENTRY(VertexAttrib4f), - TABLE_ENTRY(VertexAttrib4fv), - TABLE_ENTRY(VertexAttrib4iv), - TABLE_ENTRY(VertexAttrib4s), - TABLE_ENTRY(VertexAttrib4sv), - TABLE_ENTRY(VertexAttrib4ubv), - TABLE_ENTRY(VertexAttrib4uiv), - TABLE_ENTRY(VertexAttrib4usv), - TABLE_ENTRY(VertexAttribPointer), - TABLE_ENTRY(BindBuffer), - TABLE_ENTRY(BufferData), - TABLE_ENTRY(BufferSubData), - TABLE_ENTRY(DeleteBuffers), - TABLE_ENTRY(GenBuffers), - TABLE_ENTRY(GetBufferParameteriv), - TABLE_ENTRY(GetBufferPointerv), - TABLE_ENTRY(GetBufferSubData), - TABLE_ENTRY(IsBuffer), - TABLE_ENTRY(MapBuffer), - TABLE_ENTRY(UnmapBuffer), - TABLE_ENTRY(BeginQuery), - TABLE_ENTRY(DeleteQueries), - TABLE_ENTRY(EndQuery), - TABLE_ENTRY(GenQueries), - TABLE_ENTRY(GetQueryObjectiv), - TABLE_ENTRY(GetQueryObjectuiv), - TABLE_ENTRY(GetQueryiv), - TABLE_ENTRY(IsQuery), - TABLE_ENTRY(CompileShader), - TABLE_ENTRY(GetActiveUniform), - TABLE_ENTRY(GetShaderSource), - TABLE_ENTRY(GetUniformLocation), - TABLE_ENTRY(GetUniformfv), - TABLE_ENTRY(GetUniformiv), - TABLE_ENTRY(LinkProgram), - TABLE_ENTRY(ShaderSource), - TABLE_ENTRY(Uniform1f), - TABLE_ENTRY(Uniform1fv), - TABLE_ENTRY(Uniform1i), - TABLE_ENTRY(Uniform1iv), - TABLE_ENTRY(Uniform2f), - TABLE_ENTRY(Uniform2fv), - TABLE_ENTRY(Uniform2i), - TABLE_ENTRY(Uniform2iv), - TABLE_ENTRY(Uniform3f), - TABLE_ENTRY(Uniform3fv), - TABLE_ENTRY(Uniform3i), - TABLE_ENTRY(Uniform3iv), - TABLE_ENTRY(Uniform4f), - TABLE_ENTRY(Uniform4fv), - TABLE_ENTRY(Uniform4i), - TABLE_ENTRY(Uniform4iv), - TABLE_ENTRY(UniformMatrix2fv), - TABLE_ENTRY(UniformMatrix3fv), - TABLE_ENTRY(UniformMatrix4fv), - TABLE_ENTRY(UseProgram), - TABLE_ENTRY(ValidateProgram), - TABLE_ENTRY(BindAttribLocation), - TABLE_ENTRY(GetActiveAttrib), - TABLE_ENTRY(GetAttribLocation), - TABLE_ENTRY(DrawBuffers), - TABLE_ENTRY(DrawBuffersATI), - TABLE_ENTRY(DrawArraysInstancedEXT), - TABLE_ENTRY(DrawArraysInstanced), - TABLE_ENTRY(DrawElementsInstancedEXT), - TABLE_ENTRY(DrawElementsInstanced), - TABLE_ENTRY(RenderbufferStorageMultisampleEXT), - TABLE_ENTRY(PointParameterf), - TABLE_ENTRY(PointParameterfARB), - TABLE_ENTRY(_dispatch_stub_625), - TABLE_ENTRY(PointParameterfv), - TABLE_ENTRY(PointParameterfvARB), - TABLE_ENTRY(_dispatch_stub_626), - TABLE_ENTRY(SecondaryColor3b), - TABLE_ENTRY(SecondaryColor3bv), - TABLE_ENTRY(SecondaryColor3d), - TABLE_ENTRY(SecondaryColor3dv), - TABLE_ENTRY(SecondaryColor3f), - TABLE_ENTRY(SecondaryColor3fv), - TABLE_ENTRY(SecondaryColor3i), - TABLE_ENTRY(SecondaryColor3iv), - TABLE_ENTRY(SecondaryColor3s), - TABLE_ENTRY(SecondaryColor3sv), - TABLE_ENTRY(SecondaryColor3ub), - TABLE_ENTRY(SecondaryColor3ubv), - TABLE_ENTRY(SecondaryColor3ui), - TABLE_ENTRY(SecondaryColor3uiv), - TABLE_ENTRY(SecondaryColor3us), - TABLE_ENTRY(SecondaryColor3usv), - TABLE_ENTRY(SecondaryColorPointer), - TABLE_ENTRY(MultiDrawArrays), - TABLE_ENTRY(MultiDrawElements), - TABLE_ENTRY(FogCoordPointer), - TABLE_ENTRY(FogCoordd), - TABLE_ENTRY(FogCoorddv), - TABLE_ENTRY(FogCoordf), - TABLE_ENTRY(FogCoordfv), - TABLE_ENTRY(BlendFuncSeparate), - TABLE_ENTRY(_dispatch_stub_654), - TABLE_ENTRY(WindowPos2d), - TABLE_ENTRY(WindowPos2dARB), - TABLE_ENTRY(WindowPos2dv), - TABLE_ENTRY(WindowPos2dvARB), - TABLE_ENTRY(WindowPos2f), - TABLE_ENTRY(WindowPos2fARB), - TABLE_ENTRY(WindowPos2fv), - TABLE_ENTRY(WindowPos2fvARB), - TABLE_ENTRY(WindowPos2i), - TABLE_ENTRY(WindowPos2iARB), - TABLE_ENTRY(WindowPos2iv), - TABLE_ENTRY(WindowPos2ivARB), - TABLE_ENTRY(WindowPos2s), - TABLE_ENTRY(WindowPos2sARB), - TABLE_ENTRY(WindowPos2sv), - TABLE_ENTRY(WindowPos2svARB), - TABLE_ENTRY(WindowPos3d), - TABLE_ENTRY(WindowPos3dARB), - TABLE_ENTRY(WindowPos3dv), - TABLE_ENTRY(WindowPos3dvARB), - TABLE_ENTRY(WindowPos3f), - TABLE_ENTRY(WindowPos3fARB), - TABLE_ENTRY(WindowPos3fv), - TABLE_ENTRY(WindowPos3fvARB), - TABLE_ENTRY(WindowPos3i), - TABLE_ENTRY(WindowPos3iARB), - TABLE_ENTRY(WindowPos3iv), - TABLE_ENTRY(WindowPos3ivARB), - TABLE_ENTRY(WindowPos3s), - TABLE_ENTRY(WindowPos3sARB), - TABLE_ENTRY(WindowPos3sv), - TABLE_ENTRY(WindowPos3svARB), - TABLE_ENTRY(BindProgramARB), - TABLE_ENTRY(DeleteProgramsARB), - TABLE_ENTRY(GenProgramsARB), - TABLE_ENTRY(GetVertexAttribPointerv), - TABLE_ENTRY(GetVertexAttribPointervARB), - TABLE_ENTRY(IsProgramARB), - TABLE_ENTRY(PointParameteri), - TABLE_ENTRY(PointParameteriv), - TABLE_ENTRY(DeleteVertexArrays), - TABLE_ENTRY(IsVertexArray), - TABLE_ENTRY(PrimitiveRestartIndex), - TABLE_ENTRY(BlendEquationSeparate), - TABLE_ENTRY(BindFramebuffer), - TABLE_ENTRY(BindRenderbuffer), - TABLE_ENTRY(CheckFramebufferStatus), - TABLE_ENTRY(DeleteFramebuffers), - TABLE_ENTRY(DeleteRenderbuffers), - TABLE_ENTRY(FramebufferRenderbuffer), - TABLE_ENTRY(FramebufferTexture1D), - TABLE_ENTRY(FramebufferTexture2D), - TABLE_ENTRY(FramebufferTexture3D), - TABLE_ENTRY(GenFramebuffers), - TABLE_ENTRY(GenRenderbuffers), - TABLE_ENTRY(GenerateMipmap), - TABLE_ENTRY(GetFramebufferAttachmentParameteriv), - TABLE_ENTRY(GetRenderbufferParameteriv), - TABLE_ENTRY(IsFramebuffer), - TABLE_ENTRY(IsRenderbuffer), - TABLE_ENTRY(RenderbufferStorage), - TABLE_ENTRY(BlitFramebuffer), - TABLE_ENTRY(BindFragDataLocation), - TABLE_ENTRY(GetFragDataLocation), - TABLE_ENTRY(GetUniformuiv), - TABLE_ENTRY(GetVertexAttribIiv), - TABLE_ENTRY(GetVertexAttribIuiv), - TABLE_ENTRY(Uniform1ui), - TABLE_ENTRY(Uniform1uiv), - TABLE_ENTRY(Uniform2ui), - TABLE_ENTRY(Uniform2uiv), - TABLE_ENTRY(Uniform3ui), - TABLE_ENTRY(Uniform3uiv), - TABLE_ENTRY(Uniform4ui), - TABLE_ENTRY(Uniform4uiv), - TABLE_ENTRY(VertexAttribI1i), - TABLE_ENTRY(VertexAttribI1iv), - TABLE_ENTRY(VertexAttribI1ui), - TABLE_ENTRY(VertexAttribI1uiv), - TABLE_ENTRY(VertexAttribI2i), - TABLE_ENTRY(VertexAttribI2iv), - TABLE_ENTRY(VertexAttribI2ui), - TABLE_ENTRY(VertexAttribI2uiv), - TABLE_ENTRY(VertexAttribI3i), - TABLE_ENTRY(VertexAttribI3iv), - TABLE_ENTRY(VertexAttribI3ui), - TABLE_ENTRY(VertexAttribI3uiv), - TABLE_ENTRY(VertexAttribI4bv), - TABLE_ENTRY(VertexAttribI4i), - TABLE_ENTRY(VertexAttribI4iv), - TABLE_ENTRY(VertexAttribI4sv), - TABLE_ENTRY(VertexAttribI4ubv), - TABLE_ENTRY(VertexAttribI4ui), - TABLE_ENTRY(VertexAttribI4uiv), - TABLE_ENTRY(VertexAttribI4usv), - TABLE_ENTRY(VertexAttribIPointer), - TABLE_ENTRY(FramebufferTextureLayer), - TABLE_ENTRY(ColorMaski), - TABLE_ENTRY(Disablei), - TABLE_ENTRY(Enablei), - TABLE_ENTRY(GetBooleani_v), - TABLE_ENTRY(GetIntegeri_v), - TABLE_ENTRY(IsEnabledi), - TABLE_ENTRY(GetTexParameterIiv), - TABLE_ENTRY(GetTexParameterIuiv), - TABLE_ENTRY(TexParameterIiv), - TABLE_ENTRY(TexParameterIuiv), - TABLE_ENTRY(BeginConditionalRender), - TABLE_ENTRY(EndConditionalRender), - TABLE_ENTRY(BeginTransformFeedback), - TABLE_ENTRY(BindBufferBase), - TABLE_ENTRY(BindBufferRange), - TABLE_ENTRY(EndTransformFeedback), - TABLE_ENTRY(GetTransformFeedbackVarying), - TABLE_ENTRY(TransformFeedbackVaryings), - TABLE_ENTRY(ProvokingVertex), -#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ -#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS - TABLE_ENTRY(AreTexturesResidentEXT), - TABLE_ENTRY(DeleteTexturesEXT), - TABLE_ENTRY(GenTexturesEXT), - TABLE_ENTRY(IsTextureEXT), - TABLE_ENTRY(GetColorTableEXT), - TABLE_ENTRY(_dispatch_stub_343), - TABLE_ENTRY(GetColorTableParameterfvEXT), - TABLE_ENTRY(_dispatch_stub_344), - TABLE_ENTRY(GetColorTableParameterivEXT), - TABLE_ENTRY(_dispatch_stub_345), - TABLE_ENTRY(_dispatch_stub_356), - TABLE_ENTRY(_dispatch_stub_357), - TABLE_ENTRY(_dispatch_stub_358), - TABLE_ENTRY(_dispatch_stub_359), - TABLE_ENTRY(_dispatch_stub_361), - TABLE_ENTRY(_dispatch_stub_362), - TABLE_ENTRY(_dispatch_stub_363), - TABLE_ENTRY(_dispatch_stub_364), - TABLE_ENTRY(_dispatch_stub_365), - TABLE_ENTRY(_dispatch_stub_366), -#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ -}; -#endif /*UNUSED_TABLE_NAME*/ - - -# undef KEYWORD1 -# undef KEYWORD1_ALT -# undef KEYWORD2 -# undef NAME -# undef DISPATCH -# undef RETURN_DISPATCH -# undef DISPATCH_TABLE_NAME -# undef UNUSED_TABLE_NAME -# undef TABLE_ENTRY -# undef HIDDEN +/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__) +# define HIDDEN __attribute__((visibility("hidden"))) +# else +# define HIDDEN +# endif + +/* + * This file is a template which generates the OpenGL API entry point + * functions. It should be included by a .c file which first defines + * the following macros: + * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 + * KEYWORD2 - usually nothing, but might be __stdcall on Win32 + * NAME(n) - builds the final function name (usually add "gl" prefix) + * DISPATCH(func, args, msg) - code to do dispatch of named function. + * msg is a printf-style debug message. + * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value + * + * Here is an example which generates the usual OpenGL functions: + * #define KEYWORD1 + * #define KEYWORD2 + * #define NAME(func) gl##func + * #define DISPATCH(func, args, msg) \ + * struct _glapi_table *dispatch = CurrentDispatch; \ + * (*dispatch->func) args + * #define RETURN DISPATCH(func, args, msg) \ + * struct _glapi_table *dispatch = CurrentDispatch; \ + * return (*dispatch->func) args + * + */ + + +#if defined( NAME ) +#ifndef KEYWORD1 +#define KEYWORD1 +#endif + +#ifndef KEYWORD1_ALT +#define KEYWORD1_ALT HIDDEN +#endif + +#ifndef KEYWORD2 +#define KEYWORD2 +#endif + +#ifndef DISPATCH +#error DISPATCH must be defined +#endif + +#ifndef RETURN_DISPATCH +#error RETURN_DISPATCH must be defined +#endif + + +#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS + +KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) +{ + DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(EndList)(void) +{ + DISPATCH(EndList, (), (F, "glEndList();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list) +{ + DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list)); +} + +KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists) +{ + DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) +{ + DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) +{ + RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range)); +} + +KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) +{ + DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base)); +} + +KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) +{ + DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap) +{ + DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) +{ + DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v) +{ + DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue) +{ + DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v) +{ + DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) +{ + DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v) +{ + DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue) +{ + DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v) +{ + DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue) +{ + DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v) +{ + DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) +{ + DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v) +{ + DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue) +{ + DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v) +{ + DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue) +{ + DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v) +{ + DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) +{ + DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v) +{ + DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) +{ + DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v) +{ + DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v) +{ + DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) +{ + DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v) +{ + DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) +{ + DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v) +{ + DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) +{ + DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v) +{ + DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) +{ + DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v) +{ + DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) +{ + DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v) +{ + DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag) +{ + DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag) +{ + DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag)); +} + +KEYWORD1 void KEYWORD2 NAME(End)(void) +{ + DISPATCH(End, (), (F, "glEnd();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c) +{ + DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c) +{ + DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c) +{ + DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c) +{ + DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c) +{ + DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c) +{ + DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c) +{ + DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c) +{ + DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) +{ + DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v) +{ + DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) +{ + DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v) +{ + DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) +{ + DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v) +{ + DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz) +{ + DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v) +{ + DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz) +{ + DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v) +{ + DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y) +{ + DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v) +{ + DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y) +{ + DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v) +{ + DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y) +{ + DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v) +{ + DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y) +{ + DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v) +{ + DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v) +{ + DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v) +{ + DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z) +{ + DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v) +{ + DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v) +{ + DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v) +{ + DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v) +{ + DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v) +{ + DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v) +{ + DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) +{ + DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2) +{ + DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2) +{ + DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) +{ + DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2) +{ + DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) +{ + DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2) +{ + DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s) +{ + DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v) +{ + DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s) +{ + DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v) +{ + DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s) +{ + DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v) +{ + DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s) +{ + DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v) +{ + DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t) +{ + DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v) +{ + DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t) +{ + DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v) +{ + DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t) +{ + DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v) +{ + DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t) +{ + DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v) +{ + DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) +{ + DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v) +{ + DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) +{ + DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v) +{ + DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r) +{ + DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v) +{ + DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r) +{ + DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v) +{ + DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v) +{ + DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v) +{ + DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) +{ + DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v) +{ + DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) +{ + DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v) +{ + DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y) +{ + DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v) +{ + DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y) +{ + DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v) +{ + DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y) +{ + DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v) +{ + DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y) +{ + DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v) +{ + DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v) +{ + DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v) +{ + DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z) +{ + DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v) +{ + DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v) +{ + DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v) +{ + DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v) +{ + DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v) +{ + DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v) +{ + DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation) +{ + DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode) +{ + DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode) +{ + DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param) +{ + DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params) +{ + DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param) +{ + DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params) +{ + DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode) +{ + DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode) +{ + DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param) +{ + DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params) +{ + DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param) +{ + DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params) +{ + DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param) +{ + DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params) +{ + DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param) +{ + DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params) +{ + DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern) +{ + DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern)); +} + +KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width) +{ + DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width)); +} + +KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param) +{ + DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params) +{ + DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param) +{ + DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params) +{ + DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size) +{ + DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode) +{ + DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask) +{ + DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask)); +} + +KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode) +{ + DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param) +{ + DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param) +{ + DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param) +{ + DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params) +{ + DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param) +{ + DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params) +{ + DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param) +{ + DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params) +{ + DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer) +{ + DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer) +{ + DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer)); +} + +KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) +{ + RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(InitNames)(void) +{ + DISPATCH(InitNames, (), (F, "glInitNames();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) +{ + DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name)); +} + +KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token) +{ + DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token)); +} + +KEYWORD1 void KEYWORD2 NAME(PopName)(void) +{ + DISPATCH(PopName, (), (F, "glPopName();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name) +{ + DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode) +{ + DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask) +{ + DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c) +{ + DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s) +{ + DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth) +{ + DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask) +{ + DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) +{ + DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag) +{ + DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) +{ + DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value) +{ + DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value)); +} + +KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap) +{ + DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap)); +} + +KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap) +{ + DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap)); +} + +KEYWORD1 void KEYWORD2 NAME(Finish)(void) +{ + DISPATCH(Finish, (), (F, "glFinish();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(Flush)(void) +{ + DISPATCH(Flush, (), (F, "glFlush();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void) +{ + DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask) +{ + DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points) +{ + DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points) +{ + DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points) +{ + DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points) +{ + DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) +{ + DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) +{ + DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) +{ + DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) +{ + DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u) +{ + DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u) +{ + DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u) +{ + DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u) +{ + DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v) +{ + DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u) +{ + DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v) +{ + DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u) +{ + DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2) +{ + DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i) +{ + DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) +{ + DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j) +{ + DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref) +{ + DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor) +{ + DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor)); +} + +KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode) +{ + DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask) +{ + DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) +{ + DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func) +{ + DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor) +{ + DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param) +{ + DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param) +{ + DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param) +{ + DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param) +{ + DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values) +{ + DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values) +{ + DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values) +{ + DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode) +{ + DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) +{ + DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type)); +} + +KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) +{ + DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params) +{ + DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation) +{ + DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation)); +} + +KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params) +{ + DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) +{ + RETURN_DISPATCH(GetError, (), (F, "glGetError();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params) +{ + DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params) +{ + DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params) +{ + DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params) +{ + DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v) +{ + DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v) +{ + DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v) +{ + DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params) +{ + DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values) +{ + DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values) +{ + DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values) +{ + DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask) +{ + DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask)); +} + +KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) +{ + RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params) +{ + DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params) +{ + DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) +{ + DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params) +{ + DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) +{ + RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) +{ + RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) +{ + DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void) +{ + DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m) +{ + DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m) +{ + DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode) +{ + DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m) +{ + DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m) +{ + DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void) +{ + DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void) +{ + DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i) +{ + DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i)); +} + +KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i) +{ + DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i)); +} + +KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) +{ + DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture)); +} + +KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture) +{ + DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array) +{ + DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count) +{ + DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) +{ + DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) +{ + DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array) +{ + DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c) +{ + DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c) +{ + DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units) +{ + DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) +{ + RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) +{ + DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures) +{ + DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params) +{ + DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params) +{ + DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) +{ + RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities) +{ + DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); +} + +KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities) +{ + DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void) +{ + DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask) +{ + DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode) +{ + DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode) +{ + DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) +{ + DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) +{ + DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) +{ + DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) +{ + DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) +{ + DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params) +{ + DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) +{ + DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params) +{ + DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image) +{ + DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) +{ + DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); +} + +KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) +{ + DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) +{ + DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); +} + +KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink)); +} + +KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target) +{ + DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target) +{ + DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target) +{ + DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target) +{ + DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture) +{ + DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) +{ + DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture) +{ + DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture) +{ + DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s) +{ + DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s) +{ + DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s) +{ + DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s) +{ + DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s) +{ + DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s) +{ + DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s) +{ + DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s) +{ + DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t) +{ + DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) +{ + DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t) +{ + DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) +{ + DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t) +{ + DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) +{ + DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t) +{ + DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) +{ + DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r) +{ + DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) +{ + DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r) +{ + DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) +{ + DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) +{ + DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void) +{ + RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n")); +} + +KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type) +{ + RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) +{ + DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) +{ + DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader) +{ + DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader)); +} + +KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj) +{ + DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) +{ + DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) +{ + DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params) +{ + DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program) +{ + RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader) +{ + RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) +{ + DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask) +{ + DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) +{ + DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) +{ + DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp) +{ + DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) +{ + DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value) +{ + DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value) +{ + DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value) +{ + DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); +} + +KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index) +{ + RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer) +{ + DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params) +{ + DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data) +{ + DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor) +{ + DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m) +{ + DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m) +{ + DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m) +{ + DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m) +{ + DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m) +{ + DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m) +{ + DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m) +{ + DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m) +{ + DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img) +{ + DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img) +{ + DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index) +{ + DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index) +{ + DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index) +{ + DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index) +{ + DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params) +{ + DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params) +{ + DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params) +{ + DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params) +{ + DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string) +{ + DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string) +{ + DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer) +{ + DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer) +{ + DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage) +{ + DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) +{ + DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data) +{ + DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) +{ + DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer) +{ + DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer) +{ + DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer) +{ + DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer) +{ + DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data) +{ + DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data) +{ + DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer) +{ + RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) +{ + RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); +} + +KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access) +{ + RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access)); +} + +KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) +{ + RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target) +{ + RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) +{ + RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id) +{ + DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id) +{ + DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids) +{ + DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids) +{ + DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target) +{ + DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target) +{ + DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids) +{ + DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids) +{ + DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params) +{ + DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params) +{ + DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id) +{ + RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id) +{ + RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj) +{ + DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj)); +} + +KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader) +{ + DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader)); +} + +KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader) +{ + DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader)); +} + +KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) +{ + RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n")); +} + +KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType) +{ + RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) +{ + DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); +} + +KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj) +{ + DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) +{ + DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog) +{ + DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname) +{ + RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname)); +} + +KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) +{ + DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params) +{ + DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params) +{ + DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) +{ + DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source) +{ + DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name) +{ + RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params) +{ + DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params) +{ + DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params) +{ + DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params) +{ + DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program) +{ + DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program) +{ + DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length) +{ + DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); +} + +KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length) +{ + DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0) +{ + DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0) +{ + DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0) +{ + DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0) +{ + DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) +{ + DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) +{ + DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1) +{ + DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1) +{ + DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2) +{ + DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) +{ + DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program) +{ + DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program) +{ + DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program) +{ + DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program) +{ + DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name) +{ + DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name) +{ + DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) +{ + DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name) +{ + RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs) +{ + DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs) +{ + DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) +{ + DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +{ + DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +{ + DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +{ + DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) +{ + DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value) +{ + DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisorARB)(GLuint index, GLuint divisor) +{ + DISPATCH(VertexAttribDivisorARB, (index, divisor), (F, "glVertexAttribDivisorARB(%d, %d);\n", index, divisor)); +} + +KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) +{ + DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length)); +} + +KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) +{ + RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access)); +} + +KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array) +{ + DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays) +{ + DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) +{ + DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync) +{ + DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync)); +} + +KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags) +{ + RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags)); +} + +KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params) +{ + DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) +{ + DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync) +{ + RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync)); +} + +KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) +{ + DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) +{ + DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex) +{ + DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA) +{ + DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode) +{ + DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\n", buf, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA) +{ + DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst) +{ + DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x);\n", buf, src, dst)); +} + +KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id) +{ + DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids) +{ + DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id) +{ + DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id)); +} + +KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids) +{ + DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id) +{ + RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void) +{ + DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void) +{ + DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth) +{ + DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar) +{ + DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision) +{ + DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision)); +} + +KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void) +{ + DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length) +{ + DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) +{ + DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params) +{ + DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params) +{ + DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param) +{ + DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param) +{ + DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params) +{ + DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern) +{ + DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer) +{ + DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) +{ + DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count)); +} + +KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) +{ + DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) +{ + DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) +{ + DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v) +{ + DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v) +{ + DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) +{ + DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) +{ + DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v) +{ + DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v) +{ + DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) +{ + DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) +{ + DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v) +{ + DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v) +{ + DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue) +{ + DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) +{ + DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v) +{ + DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v) +{ + DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) +{ + DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) +{ + DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v) +{ + DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v) +{ + DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) +{ + DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) +{ + DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v) +{ + DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v) +{ + DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) +{ + DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) +{ + DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v) +{ + DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v) +{ + DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) +{ + DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) +{ + DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v) +{ + DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v) +{ + DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) +{ + DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) +{ + DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) +{ + DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) +{ + DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord) +{ + DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord) +{ + DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord) +{ + DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord) +{ + DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord) +{ + DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord) +{ + DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord) +{ + DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) +{ + DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode) +{ + DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + +KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void) +{ + DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer) +{ + DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) +{ + DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param) +{ + DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params) +{ + DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param) +{ + DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params) +{ + DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params) +{ + DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params) +{ + DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params) +{ + DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params) +{ + DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params) +{ + DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params) +{ + DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) +{ + DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y) +{ + DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y) +{ + DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y) +{ + DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v) +{ + DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v) +{ + DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v) +{ + DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y) +{ + DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y) +{ + DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y) +{ + DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v) +{ + DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v) +{ + DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v) +{ + DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y) +{ + DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y) +{ + DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) +{ + DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v) +{ + DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v) +{ + DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v) +{ + DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y) +{ + DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y) +{ + DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y) +{ + DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v) +{ + DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v) +{ + DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v) +{ + DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v) +{ + DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v) +{ + DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v) +{ + DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v) +{ + DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v) +{ + DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v) +{ + DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z) +{ + DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z) +{ + DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z) +{ + DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v) +{ + DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v) +{ + DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v) +{ + DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v) +{ + DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v) +{ + DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v) +{ + DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v) +{ + DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v) +{ + DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v) +{ + DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) +{ + DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +{ + DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +{ + DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences) +{ + DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence) +{ + DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences) +{ + DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params) +{ + DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); +} + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence); + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence) +{ + RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition) +{ + DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); +} + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence); + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence) +{ + RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences) +{ + RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) +{ + DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program)); +} + +KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program) +{ + DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs) +{ + DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs) +{ + DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params) +{ + DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs) +{ + DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs) +{ + DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program) +{ + DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params) +{ + DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer) +{ + DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer) +{ + DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer) +{ + DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) +{ + RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program) +{ + RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program) +{ + DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params) +{ + DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params) +{ + DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids) +{ + DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) +{ + DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v) +{ + DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param) +{ + DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param) +{ + DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param) +{ + DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param) +{ + DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void) +{ + DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id) +{ + DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id) +{ + DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void) +{ + DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); +} + +KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range) +{ + RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range)); +} + +KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) +{ + DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) +{ + DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle)); +} + +KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value) +{ + DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param) +{ + DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param) +{ + DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params) +{ + DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params) +{ + DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face) +{ + DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array) +{ + DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays) +{ + DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays) +{ + DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays) +{ + DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) +{ + RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); +} + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array); + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array) +{ + RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params) +{ + DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params) +{ + DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v) +{ + DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v) +{ + DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index) +{ + DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index) +{ + DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void) +{ + DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n")); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax) +{ + DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) +{ + DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA) +{ + DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer) +{ + DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer) +{ + DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer) +{ + DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) +{ + DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target) +{ + RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) +{ + RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers) +{ + DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers) +{ + DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers) +{ + DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers) +{ + DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); +} + +KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers) +{ + DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers) +{ + DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers) +{ + DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers) +{ + DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target) +{ + DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target) +{ + DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params) +{ + DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params) +{ + DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer) +{ + RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) +{ + RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer) +{ + RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) +{ + RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size) +{ + DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name) +{ + DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name) +{ + DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params) +{ + DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params) +{ + DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params) +{ + DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params) +{ + DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x) +{ + DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x) +{ + DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y) +{ + DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y) +{ + DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x) +{ + DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x) +{ + DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x) +{ + DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x) +{ + DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) +{ + DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y) +{ + DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y) +{ + DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) +{ + DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z) +{ + DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) +{ + DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index) +{ + DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index) +{ + DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data) +{ + DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data) +{ + DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data) +{ + DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data) +{ + DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index) +{ + RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index) +{ + RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a) +{ + DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a) +{ + DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params) +{ + DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params) +{ + DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params) +{ + DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params) +{ + DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) +{ + DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode) +{ + DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) +{ + DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void) +{ + DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode) +{ + DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode) +{ + DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) +{ + DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer) +{ + DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) +{ + DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); +} + +KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void) +{ + DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void) +{ + DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode) +{ + DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); +} + +KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode) +{ + DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); +} + +KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) +{ + DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) +{ + DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer) +{ + DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value) +{ + DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); +} + +KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program) +{ + DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string) +{ + RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program) +{ + DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program)); +} + +KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void) +{ + DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n")); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +{ + DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +{ + DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +{ + DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params) +{ + DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params) +{ + DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset) +{ + DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset)); +} + +KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset) +{ + DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset)); +} + + +#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ + +/* these entry points might require different protocols */ +#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS + +KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) +{ + RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) +{ + DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) +{ + DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) +{ + RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image) +{ + DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) +{ + DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + + +#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ + + +#endif /* defined( NAME ) */ + +/* + * This is how a dispatch table can be initialized with all the functions + * we generated above. + */ +#ifdef DISPATCH_TABLE_NAME + +#ifndef TABLE_ENTRY +#error TABLE_ENTRY must be defined +#endif + +#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS +#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined +#endif + +_glapi_proc DISPATCH_TABLE_NAME[] = { + TABLE_ENTRY(NewList), + TABLE_ENTRY(EndList), + TABLE_ENTRY(CallList), + TABLE_ENTRY(CallLists), + TABLE_ENTRY(DeleteLists), + TABLE_ENTRY(GenLists), + TABLE_ENTRY(ListBase), + TABLE_ENTRY(Begin), + TABLE_ENTRY(Bitmap), + TABLE_ENTRY(Color3b), + TABLE_ENTRY(Color3bv), + TABLE_ENTRY(Color3d), + TABLE_ENTRY(Color3dv), + TABLE_ENTRY(Color3f), + TABLE_ENTRY(Color3fv), + TABLE_ENTRY(Color3i), + TABLE_ENTRY(Color3iv), + TABLE_ENTRY(Color3s), + TABLE_ENTRY(Color3sv), + TABLE_ENTRY(Color3ub), + TABLE_ENTRY(Color3ubv), + TABLE_ENTRY(Color3ui), + TABLE_ENTRY(Color3uiv), + TABLE_ENTRY(Color3us), + TABLE_ENTRY(Color3usv), + TABLE_ENTRY(Color4b), + TABLE_ENTRY(Color4bv), + TABLE_ENTRY(Color4d), + TABLE_ENTRY(Color4dv), + TABLE_ENTRY(Color4f), + TABLE_ENTRY(Color4fv), + TABLE_ENTRY(Color4i), + TABLE_ENTRY(Color4iv), + TABLE_ENTRY(Color4s), + TABLE_ENTRY(Color4sv), + TABLE_ENTRY(Color4ub), + TABLE_ENTRY(Color4ubv), + TABLE_ENTRY(Color4ui), + TABLE_ENTRY(Color4uiv), + TABLE_ENTRY(Color4us), + TABLE_ENTRY(Color4usv), + TABLE_ENTRY(EdgeFlag), + TABLE_ENTRY(EdgeFlagv), + TABLE_ENTRY(End), + TABLE_ENTRY(Indexd), + TABLE_ENTRY(Indexdv), + TABLE_ENTRY(Indexf), + TABLE_ENTRY(Indexfv), + TABLE_ENTRY(Indexi), + TABLE_ENTRY(Indexiv), + TABLE_ENTRY(Indexs), + TABLE_ENTRY(Indexsv), + TABLE_ENTRY(Normal3b), + TABLE_ENTRY(Normal3bv), + TABLE_ENTRY(Normal3d), + TABLE_ENTRY(Normal3dv), + TABLE_ENTRY(Normal3f), + TABLE_ENTRY(Normal3fv), + TABLE_ENTRY(Normal3i), + TABLE_ENTRY(Normal3iv), + TABLE_ENTRY(Normal3s), + TABLE_ENTRY(Normal3sv), + TABLE_ENTRY(RasterPos2d), + TABLE_ENTRY(RasterPos2dv), + TABLE_ENTRY(RasterPos2f), + TABLE_ENTRY(RasterPos2fv), + TABLE_ENTRY(RasterPos2i), + TABLE_ENTRY(RasterPos2iv), + TABLE_ENTRY(RasterPos2s), + TABLE_ENTRY(RasterPos2sv), + TABLE_ENTRY(RasterPos3d), + TABLE_ENTRY(RasterPos3dv), + TABLE_ENTRY(RasterPos3f), + TABLE_ENTRY(RasterPos3fv), + TABLE_ENTRY(RasterPos3i), + TABLE_ENTRY(RasterPos3iv), + TABLE_ENTRY(RasterPos3s), + TABLE_ENTRY(RasterPos3sv), + TABLE_ENTRY(RasterPos4d), + TABLE_ENTRY(RasterPos4dv), + TABLE_ENTRY(RasterPos4f), + TABLE_ENTRY(RasterPos4fv), + TABLE_ENTRY(RasterPos4i), + TABLE_ENTRY(RasterPos4iv), + TABLE_ENTRY(RasterPos4s), + TABLE_ENTRY(RasterPos4sv), + TABLE_ENTRY(Rectd), + TABLE_ENTRY(Rectdv), + TABLE_ENTRY(Rectf), + TABLE_ENTRY(Rectfv), + TABLE_ENTRY(Recti), + TABLE_ENTRY(Rectiv), + TABLE_ENTRY(Rects), + TABLE_ENTRY(Rectsv), + TABLE_ENTRY(TexCoord1d), + TABLE_ENTRY(TexCoord1dv), + TABLE_ENTRY(TexCoord1f), + TABLE_ENTRY(TexCoord1fv), + TABLE_ENTRY(TexCoord1i), + TABLE_ENTRY(TexCoord1iv), + TABLE_ENTRY(TexCoord1s), + TABLE_ENTRY(TexCoord1sv), + TABLE_ENTRY(TexCoord2d), + TABLE_ENTRY(TexCoord2dv), + TABLE_ENTRY(TexCoord2f), + TABLE_ENTRY(TexCoord2fv), + TABLE_ENTRY(TexCoord2i), + TABLE_ENTRY(TexCoord2iv), + TABLE_ENTRY(TexCoord2s), + TABLE_ENTRY(TexCoord2sv), + TABLE_ENTRY(TexCoord3d), + TABLE_ENTRY(TexCoord3dv), + TABLE_ENTRY(TexCoord3f), + TABLE_ENTRY(TexCoord3fv), + TABLE_ENTRY(TexCoord3i), + TABLE_ENTRY(TexCoord3iv), + TABLE_ENTRY(TexCoord3s), + TABLE_ENTRY(TexCoord3sv), + TABLE_ENTRY(TexCoord4d), + TABLE_ENTRY(TexCoord4dv), + TABLE_ENTRY(TexCoord4f), + TABLE_ENTRY(TexCoord4fv), + TABLE_ENTRY(TexCoord4i), + TABLE_ENTRY(TexCoord4iv), + TABLE_ENTRY(TexCoord4s), + TABLE_ENTRY(TexCoord4sv), + TABLE_ENTRY(Vertex2d), + TABLE_ENTRY(Vertex2dv), + TABLE_ENTRY(Vertex2f), + TABLE_ENTRY(Vertex2fv), + TABLE_ENTRY(Vertex2i), + TABLE_ENTRY(Vertex2iv), + TABLE_ENTRY(Vertex2s), + TABLE_ENTRY(Vertex2sv), + TABLE_ENTRY(Vertex3d), + TABLE_ENTRY(Vertex3dv), + TABLE_ENTRY(Vertex3f), + TABLE_ENTRY(Vertex3fv), + TABLE_ENTRY(Vertex3i), + TABLE_ENTRY(Vertex3iv), + TABLE_ENTRY(Vertex3s), + TABLE_ENTRY(Vertex3sv), + TABLE_ENTRY(Vertex4d), + TABLE_ENTRY(Vertex4dv), + TABLE_ENTRY(Vertex4f), + TABLE_ENTRY(Vertex4fv), + TABLE_ENTRY(Vertex4i), + TABLE_ENTRY(Vertex4iv), + TABLE_ENTRY(Vertex4s), + TABLE_ENTRY(Vertex4sv), + TABLE_ENTRY(ClipPlane), + TABLE_ENTRY(ColorMaterial), + TABLE_ENTRY(CullFace), + TABLE_ENTRY(Fogf), + TABLE_ENTRY(Fogfv), + TABLE_ENTRY(Fogi), + TABLE_ENTRY(Fogiv), + TABLE_ENTRY(FrontFace), + TABLE_ENTRY(Hint), + TABLE_ENTRY(Lightf), + TABLE_ENTRY(Lightfv), + TABLE_ENTRY(Lighti), + TABLE_ENTRY(Lightiv), + TABLE_ENTRY(LightModelf), + TABLE_ENTRY(LightModelfv), + TABLE_ENTRY(LightModeli), + TABLE_ENTRY(LightModeliv), + TABLE_ENTRY(LineStipple), + TABLE_ENTRY(LineWidth), + TABLE_ENTRY(Materialf), + TABLE_ENTRY(Materialfv), + TABLE_ENTRY(Materiali), + TABLE_ENTRY(Materialiv), + TABLE_ENTRY(PointSize), + TABLE_ENTRY(PolygonMode), + TABLE_ENTRY(PolygonStipple), + TABLE_ENTRY(Scissor), + TABLE_ENTRY(ShadeModel), + TABLE_ENTRY(TexParameterf), + TABLE_ENTRY(TexParameterfv), + TABLE_ENTRY(TexParameteri), + TABLE_ENTRY(TexParameteriv), + TABLE_ENTRY(TexImage1D), + TABLE_ENTRY(TexImage2D), + TABLE_ENTRY(TexEnvf), + TABLE_ENTRY(TexEnvfv), + TABLE_ENTRY(TexEnvi), + TABLE_ENTRY(TexEnviv), + TABLE_ENTRY(TexGend), + TABLE_ENTRY(TexGendv), + TABLE_ENTRY(TexGenf), + TABLE_ENTRY(TexGenfv), + TABLE_ENTRY(TexGeni), + TABLE_ENTRY(TexGeniv), + TABLE_ENTRY(FeedbackBuffer), + TABLE_ENTRY(SelectBuffer), + TABLE_ENTRY(RenderMode), + TABLE_ENTRY(InitNames), + TABLE_ENTRY(LoadName), + TABLE_ENTRY(PassThrough), + TABLE_ENTRY(PopName), + TABLE_ENTRY(PushName), + TABLE_ENTRY(DrawBuffer), + TABLE_ENTRY(Clear), + TABLE_ENTRY(ClearAccum), + TABLE_ENTRY(ClearIndex), + TABLE_ENTRY(ClearColor), + TABLE_ENTRY(ClearStencil), + TABLE_ENTRY(ClearDepth), + TABLE_ENTRY(StencilMask), + TABLE_ENTRY(ColorMask), + TABLE_ENTRY(DepthMask), + TABLE_ENTRY(IndexMask), + TABLE_ENTRY(Accum), + TABLE_ENTRY(Disable), + TABLE_ENTRY(Enable), + TABLE_ENTRY(Finish), + TABLE_ENTRY(Flush), + TABLE_ENTRY(PopAttrib), + TABLE_ENTRY(PushAttrib), + TABLE_ENTRY(Map1d), + TABLE_ENTRY(Map1f), + TABLE_ENTRY(Map2d), + TABLE_ENTRY(Map2f), + TABLE_ENTRY(MapGrid1d), + TABLE_ENTRY(MapGrid1f), + TABLE_ENTRY(MapGrid2d), + TABLE_ENTRY(MapGrid2f), + TABLE_ENTRY(EvalCoord1d), + TABLE_ENTRY(EvalCoord1dv), + TABLE_ENTRY(EvalCoord1f), + TABLE_ENTRY(EvalCoord1fv), + TABLE_ENTRY(EvalCoord2d), + TABLE_ENTRY(EvalCoord2dv), + TABLE_ENTRY(EvalCoord2f), + TABLE_ENTRY(EvalCoord2fv), + TABLE_ENTRY(EvalMesh1), + TABLE_ENTRY(EvalPoint1), + TABLE_ENTRY(EvalMesh2), + TABLE_ENTRY(EvalPoint2), + TABLE_ENTRY(AlphaFunc), + TABLE_ENTRY(BlendFunc), + TABLE_ENTRY(LogicOp), + TABLE_ENTRY(StencilFunc), + TABLE_ENTRY(StencilOp), + TABLE_ENTRY(DepthFunc), + TABLE_ENTRY(PixelZoom), + TABLE_ENTRY(PixelTransferf), + TABLE_ENTRY(PixelTransferi), + TABLE_ENTRY(PixelStoref), + TABLE_ENTRY(PixelStorei), + TABLE_ENTRY(PixelMapfv), + TABLE_ENTRY(PixelMapuiv), + TABLE_ENTRY(PixelMapusv), + TABLE_ENTRY(ReadBuffer), + TABLE_ENTRY(CopyPixels), + TABLE_ENTRY(ReadPixels), + TABLE_ENTRY(DrawPixels), + TABLE_ENTRY(GetBooleanv), + TABLE_ENTRY(GetClipPlane), + TABLE_ENTRY(GetDoublev), + TABLE_ENTRY(GetError), + TABLE_ENTRY(GetFloatv), + TABLE_ENTRY(GetIntegerv), + TABLE_ENTRY(GetLightfv), + TABLE_ENTRY(GetLightiv), + TABLE_ENTRY(GetMapdv), + TABLE_ENTRY(GetMapfv), + TABLE_ENTRY(GetMapiv), + TABLE_ENTRY(GetMaterialfv), + TABLE_ENTRY(GetMaterialiv), + TABLE_ENTRY(GetPixelMapfv), + TABLE_ENTRY(GetPixelMapuiv), + TABLE_ENTRY(GetPixelMapusv), + TABLE_ENTRY(GetPolygonStipple), + TABLE_ENTRY(GetString), + TABLE_ENTRY(GetTexEnvfv), + TABLE_ENTRY(GetTexEnviv), + TABLE_ENTRY(GetTexGendv), + TABLE_ENTRY(GetTexGenfv), + TABLE_ENTRY(GetTexGeniv), + TABLE_ENTRY(GetTexImage), + TABLE_ENTRY(GetTexParameterfv), + TABLE_ENTRY(GetTexParameteriv), + TABLE_ENTRY(GetTexLevelParameterfv), + TABLE_ENTRY(GetTexLevelParameteriv), + TABLE_ENTRY(IsEnabled), + TABLE_ENTRY(IsList), + TABLE_ENTRY(DepthRange), + TABLE_ENTRY(Frustum), + TABLE_ENTRY(LoadIdentity), + TABLE_ENTRY(LoadMatrixf), + TABLE_ENTRY(LoadMatrixd), + TABLE_ENTRY(MatrixMode), + TABLE_ENTRY(MultMatrixf), + TABLE_ENTRY(MultMatrixd), + TABLE_ENTRY(Ortho), + TABLE_ENTRY(PopMatrix), + TABLE_ENTRY(PushMatrix), + TABLE_ENTRY(Rotated), + TABLE_ENTRY(Rotatef), + TABLE_ENTRY(Scaled), + TABLE_ENTRY(Scalef), + TABLE_ENTRY(Translated), + TABLE_ENTRY(Translatef), + TABLE_ENTRY(Viewport), + TABLE_ENTRY(ArrayElement), + TABLE_ENTRY(BindTexture), + TABLE_ENTRY(ColorPointer), + TABLE_ENTRY(DisableClientState), + TABLE_ENTRY(DrawArrays), + TABLE_ENTRY(DrawElements), + TABLE_ENTRY(EdgeFlagPointer), + TABLE_ENTRY(EnableClientState), + TABLE_ENTRY(IndexPointer), + TABLE_ENTRY(Indexub), + TABLE_ENTRY(Indexubv), + TABLE_ENTRY(InterleavedArrays), + TABLE_ENTRY(NormalPointer), + TABLE_ENTRY(PolygonOffset), + TABLE_ENTRY(TexCoordPointer), + TABLE_ENTRY(VertexPointer), + TABLE_ENTRY(AreTexturesResident), + TABLE_ENTRY(CopyTexImage1D), + TABLE_ENTRY(CopyTexImage2D), + TABLE_ENTRY(CopyTexSubImage1D), + TABLE_ENTRY(CopyTexSubImage2D), + TABLE_ENTRY(DeleteTextures), + TABLE_ENTRY(GenTextures), + TABLE_ENTRY(GetPointerv), + TABLE_ENTRY(IsTexture), + TABLE_ENTRY(PrioritizeTextures), + TABLE_ENTRY(TexSubImage1D), + TABLE_ENTRY(TexSubImage2D), + TABLE_ENTRY(PopClientAttrib), + TABLE_ENTRY(PushClientAttrib), + TABLE_ENTRY(BlendColor), + TABLE_ENTRY(BlendEquation), + TABLE_ENTRY(DrawRangeElements), + TABLE_ENTRY(ColorTable), + TABLE_ENTRY(ColorTableParameterfv), + TABLE_ENTRY(ColorTableParameteriv), + TABLE_ENTRY(CopyColorTable), + TABLE_ENTRY(GetColorTable), + TABLE_ENTRY(GetColorTableParameterfv), + TABLE_ENTRY(GetColorTableParameteriv), + TABLE_ENTRY(ColorSubTable), + TABLE_ENTRY(CopyColorSubTable), + TABLE_ENTRY(ConvolutionFilter1D), + TABLE_ENTRY(ConvolutionFilter2D), + TABLE_ENTRY(ConvolutionParameterf), + TABLE_ENTRY(ConvolutionParameterfv), + TABLE_ENTRY(ConvolutionParameteri), + TABLE_ENTRY(ConvolutionParameteriv), + TABLE_ENTRY(CopyConvolutionFilter1D), + TABLE_ENTRY(CopyConvolutionFilter2D), + TABLE_ENTRY(GetConvolutionFilter), + TABLE_ENTRY(GetConvolutionParameterfv), + TABLE_ENTRY(GetConvolutionParameteriv), + TABLE_ENTRY(GetSeparableFilter), + TABLE_ENTRY(SeparableFilter2D), + TABLE_ENTRY(GetHistogram), + TABLE_ENTRY(GetHistogramParameterfv), + TABLE_ENTRY(GetHistogramParameteriv), + TABLE_ENTRY(GetMinmax), + TABLE_ENTRY(GetMinmaxParameterfv), + TABLE_ENTRY(GetMinmaxParameteriv), + TABLE_ENTRY(Histogram), + TABLE_ENTRY(Minmax), + TABLE_ENTRY(ResetHistogram), + TABLE_ENTRY(ResetMinmax), + TABLE_ENTRY(TexImage3D), + TABLE_ENTRY(TexSubImage3D), + TABLE_ENTRY(CopyTexSubImage3D), + TABLE_ENTRY(ActiveTextureARB), + TABLE_ENTRY(ClientActiveTextureARB), + TABLE_ENTRY(MultiTexCoord1dARB), + TABLE_ENTRY(MultiTexCoord1dvARB), + TABLE_ENTRY(MultiTexCoord1fARB), + TABLE_ENTRY(MultiTexCoord1fvARB), + TABLE_ENTRY(MultiTexCoord1iARB), + TABLE_ENTRY(MultiTexCoord1ivARB), + TABLE_ENTRY(MultiTexCoord1sARB), + TABLE_ENTRY(MultiTexCoord1svARB), + TABLE_ENTRY(MultiTexCoord2dARB), + TABLE_ENTRY(MultiTexCoord2dvARB), + TABLE_ENTRY(MultiTexCoord2fARB), + TABLE_ENTRY(MultiTexCoord2fvARB), + TABLE_ENTRY(MultiTexCoord2iARB), + TABLE_ENTRY(MultiTexCoord2ivARB), + TABLE_ENTRY(MultiTexCoord2sARB), + TABLE_ENTRY(MultiTexCoord2svARB), + TABLE_ENTRY(MultiTexCoord3dARB), + TABLE_ENTRY(MultiTexCoord3dvARB), + TABLE_ENTRY(MultiTexCoord3fARB), + TABLE_ENTRY(MultiTexCoord3fvARB), + TABLE_ENTRY(MultiTexCoord3iARB), + TABLE_ENTRY(MultiTexCoord3ivARB), + TABLE_ENTRY(MultiTexCoord3sARB), + TABLE_ENTRY(MultiTexCoord3svARB), + TABLE_ENTRY(MultiTexCoord4dARB), + TABLE_ENTRY(MultiTexCoord4dvARB), + TABLE_ENTRY(MultiTexCoord4fARB), + TABLE_ENTRY(MultiTexCoord4fvARB), + TABLE_ENTRY(MultiTexCoord4iARB), + TABLE_ENTRY(MultiTexCoord4ivARB), + TABLE_ENTRY(MultiTexCoord4sARB), + TABLE_ENTRY(MultiTexCoord4svARB), + TABLE_ENTRY(AttachShader), + TABLE_ENTRY(CreateProgram), + TABLE_ENTRY(CreateShader), + TABLE_ENTRY(DeleteProgram), + TABLE_ENTRY(DeleteShader), + TABLE_ENTRY(DetachShader), + TABLE_ENTRY(GetAttachedShaders), + TABLE_ENTRY(GetProgramInfoLog), + TABLE_ENTRY(GetProgramiv), + TABLE_ENTRY(GetShaderInfoLog), + TABLE_ENTRY(GetShaderiv), + TABLE_ENTRY(IsProgram), + TABLE_ENTRY(IsShader), + TABLE_ENTRY(StencilFuncSeparate), + TABLE_ENTRY(StencilMaskSeparate), + TABLE_ENTRY(StencilOpSeparate), + TABLE_ENTRY(UniformMatrix2x3fv), + TABLE_ENTRY(UniformMatrix2x4fv), + TABLE_ENTRY(UniformMatrix3x2fv), + TABLE_ENTRY(UniformMatrix3x4fv), + TABLE_ENTRY(UniformMatrix4x2fv), + TABLE_ENTRY(UniformMatrix4x3fv), + TABLE_ENTRY(ClampColor), + TABLE_ENTRY(ClearBufferfi), + TABLE_ENTRY(ClearBufferfv), + TABLE_ENTRY(ClearBufferiv), + TABLE_ENTRY(ClearBufferuiv), + TABLE_ENTRY(GetStringi), + TABLE_ENTRY(TexBuffer), + TABLE_ENTRY(FramebufferTexture), + TABLE_ENTRY(GetBufferParameteri64v), + TABLE_ENTRY(GetInteger64i_v), + TABLE_ENTRY(VertexAttribDivisor), + TABLE_ENTRY(LoadTransposeMatrixdARB), + TABLE_ENTRY(LoadTransposeMatrixfARB), + TABLE_ENTRY(MultTransposeMatrixdARB), + TABLE_ENTRY(MultTransposeMatrixfARB), + TABLE_ENTRY(SampleCoverageARB), + TABLE_ENTRY(CompressedTexImage1DARB), + TABLE_ENTRY(CompressedTexImage2DARB), + TABLE_ENTRY(CompressedTexImage3DARB), + TABLE_ENTRY(CompressedTexSubImage1DARB), + TABLE_ENTRY(CompressedTexSubImage2DARB), + TABLE_ENTRY(CompressedTexSubImage3DARB), + TABLE_ENTRY(GetCompressedTexImageARB), + TABLE_ENTRY(DisableVertexAttribArrayARB), + TABLE_ENTRY(EnableVertexAttribArrayARB), + TABLE_ENTRY(GetProgramEnvParameterdvARB), + TABLE_ENTRY(GetProgramEnvParameterfvARB), + TABLE_ENTRY(GetProgramLocalParameterdvARB), + TABLE_ENTRY(GetProgramLocalParameterfvARB), + TABLE_ENTRY(GetProgramStringARB), + TABLE_ENTRY(GetProgramivARB), + TABLE_ENTRY(GetVertexAttribdvARB), + TABLE_ENTRY(GetVertexAttribfvARB), + TABLE_ENTRY(GetVertexAttribivARB), + TABLE_ENTRY(ProgramEnvParameter4dARB), + TABLE_ENTRY(ProgramEnvParameter4dvARB), + TABLE_ENTRY(ProgramEnvParameter4fARB), + TABLE_ENTRY(ProgramEnvParameter4fvARB), + TABLE_ENTRY(ProgramLocalParameter4dARB), + TABLE_ENTRY(ProgramLocalParameter4dvARB), + TABLE_ENTRY(ProgramLocalParameter4fARB), + TABLE_ENTRY(ProgramLocalParameter4fvARB), + TABLE_ENTRY(ProgramStringARB), + TABLE_ENTRY(VertexAttrib1dARB), + TABLE_ENTRY(VertexAttrib1dvARB), + TABLE_ENTRY(VertexAttrib1fARB), + TABLE_ENTRY(VertexAttrib1fvARB), + TABLE_ENTRY(VertexAttrib1sARB), + TABLE_ENTRY(VertexAttrib1svARB), + TABLE_ENTRY(VertexAttrib2dARB), + TABLE_ENTRY(VertexAttrib2dvARB), + TABLE_ENTRY(VertexAttrib2fARB), + TABLE_ENTRY(VertexAttrib2fvARB), + TABLE_ENTRY(VertexAttrib2sARB), + TABLE_ENTRY(VertexAttrib2svARB), + TABLE_ENTRY(VertexAttrib3dARB), + TABLE_ENTRY(VertexAttrib3dvARB), + TABLE_ENTRY(VertexAttrib3fARB), + TABLE_ENTRY(VertexAttrib3fvARB), + TABLE_ENTRY(VertexAttrib3sARB), + TABLE_ENTRY(VertexAttrib3svARB), + TABLE_ENTRY(VertexAttrib4NbvARB), + TABLE_ENTRY(VertexAttrib4NivARB), + TABLE_ENTRY(VertexAttrib4NsvARB), + TABLE_ENTRY(VertexAttrib4NubARB), + TABLE_ENTRY(VertexAttrib4NubvARB), + TABLE_ENTRY(VertexAttrib4NuivARB), + TABLE_ENTRY(VertexAttrib4NusvARB), + TABLE_ENTRY(VertexAttrib4bvARB), + TABLE_ENTRY(VertexAttrib4dARB), + TABLE_ENTRY(VertexAttrib4dvARB), + TABLE_ENTRY(VertexAttrib4fARB), + TABLE_ENTRY(VertexAttrib4fvARB), + TABLE_ENTRY(VertexAttrib4ivARB), + TABLE_ENTRY(VertexAttrib4sARB), + TABLE_ENTRY(VertexAttrib4svARB), + TABLE_ENTRY(VertexAttrib4ubvARB), + TABLE_ENTRY(VertexAttrib4uivARB), + TABLE_ENTRY(VertexAttrib4usvARB), + TABLE_ENTRY(VertexAttribPointerARB), + TABLE_ENTRY(BindBufferARB), + TABLE_ENTRY(BufferDataARB), + TABLE_ENTRY(BufferSubDataARB), + TABLE_ENTRY(DeleteBuffersARB), + TABLE_ENTRY(GenBuffersARB), + TABLE_ENTRY(GetBufferParameterivARB), + TABLE_ENTRY(GetBufferPointervARB), + TABLE_ENTRY(GetBufferSubDataARB), + TABLE_ENTRY(IsBufferARB), + TABLE_ENTRY(MapBufferARB), + TABLE_ENTRY(UnmapBufferARB), + TABLE_ENTRY(BeginQueryARB), + TABLE_ENTRY(DeleteQueriesARB), + TABLE_ENTRY(EndQueryARB), + TABLE_ENTRY(GenQueriesARB), + TABLE_ENTRY(GetQueryObjectivARB), + TABLE_ENTRY(GetQueryObjectuivARB), + TABLE_ENTRY(GetQueryivARB), + TABLE_ENTRY(IsQueryARB), + TABLE_ENTRY(AttachObjectARB), + TABLE_ENTRY(CompileShaderARB), + TABLE_ENTRY(CreateProgramObjectARB), + TABLE_ENTRY(CreateShaderObjectARB), + TABLE_ENTRY(DeleteObjectARB), + TABLE_ENTRY(DetachObjectARB), + TABLE_ENTRY(GetActiveUniformARB), + TABLE_ENTRY(GetAttachedObjectsARB), + TABLE_ENTRY(GetHandleARB), + TABLE_ENTRY(GetInfoLogARB), + TABLE_ENTRY(GetObjectParameterfvARB), + TABLE_ENTRY(GetObjectParameterivARB), + TABLE_ENTRY(GetShaderSourceARB), + TABLE_ENTRY(GetUniformLocationARB), + TABLE_ENTRY(GetUniformfvARB), + TABLE_ENTRY(GetUniformivARB), + TABLE_ENTRY(LinkProgramARB), + TABLE_ENTRY(ShaderSourceARB), + TABLE_ENTRY(Uniform1fARB), + TABLE_ENTRY(Uniform1fvARB), + TABLE_ENTRY(Uniform1iARB), + TABLE_ENTRY(Uniform1ivARB), + TABLE_ENTRY(Uniform2fARB), + TABLE_ENTRY(Uniform2fvARB), + TABLE_ENTRY(Uniform2iARB), + TABLE_ENTRY(Uniform2ivARB), + TABLE_ENTRY(Uniform3fARB), + TABLE_ENTRY(Uniform3fvARB), + TABLE_ENTRY(Uniform3iARB), + TABLE_ENTRY(Uniform3ivARB), + TABLE_ENTRY(Uniform4fARB), + TABLE_ENTRY(Uniform4fvARB), + TABLE_ENTRY(Uniform4iARB), + TABLE_ENTRY(Uniform4ivARB), + TABLE_ENTRY(UniformMatrix2fvARB), + TABLE_ENTRY(UniformMatrix3fvARB), + TABLE_ENTRY(UniformMatrix4fvARB), + TABLE_ENTRY(UseProgramObjectARB), + TABLE_ENTRY(ValidateProgramARB), + TABLE_ENTRY(BindAttribLocationARB), + TABLE_ENTRY(GetActiveAttribARB), + TABLE_ENTRY(GetAttribLocationARB), + TABLE_ENTRY(DrawBuffersARB), + TABLE_ENTRY(DrawArraysInstancedARB), + TABLE_ENTRY(DrawElementsInstancedARB), + TABLE_ENTRY(RenderbufferStorageMultisample), + TABLE_ENTRY(FramebufferTextureARB), + TABLE_ENTRY(FramebufferTextureFaceARB), + TABLE_ENTRY(ProgramParameteriARB), + TABLE_ENTRY(VertexAttribDivisorARB), + TABLE_ENTRY(FlushMappedBufferRange), + TABLE_ENTRY(MapBufferRange), + TABLE_ENTRY(BindVertexArray), + TABLE_ENTRY(GenVertexArrays), + TABLE_ENTRY(CopyBufferSubData), + TABLE_ENTRY(ClientWaitSync), + TABLE_ENTRY(DeleteSync), + TABLE_ENTRY(FenceSync), + TABLE_ENTRY(GetInteger64v), + TABLE_ENTRY(GetSynciv), + TABLE_ENTRY(IsSync), + TABLE_ENTRY(WaitSync), + TABLE_ENTRY(DrawElementsBaseVertex), + TABLE_ENTRY(DrawRangeElementsBaseVertex), + TABLE_ENTRY(MultiDrawElementsBaseVertex), + TABLE_ENTRY(BlendEquationSeparateiARB), + TABLE_ENTRY(BlendEquationiARB), + TABLE_ENTRY(BlendFuncSeparateiARB), + TABLE_ENTRY(BlendFunciARB), + TABLE_ENTRY(BindTransformFeedback), + TABLE_ENTRY(DeleteTransformFeedbacks), + TABLE_ENTRY(DrawTransformFeedback), + TABLE_ENTRY(GenTransformFeedbacks), + TABLE_ENTRY(IsTransformFeedback), + TABLE_ENTRY(PauseTransformFeedback), + TABLE_ENTRY(ResumeTransformFeedback), + TABLE_ENTRY(ClearDepthf), + TABLE_ENTRY(DepthRangef), + TABLE_ENTRY(GetShaderPrecisionFormat), + TABLE_ENTRY(ReleaseShaderCompiler), + TABLE_ENTRY(ShaderBinary), + TABLE_ENTRY(PolygonOffsetEXT), + TABLE_ENTRY(_dispatch_stub_611), + TABLE_ENTRY(_dispatch_stub_612), + TABLE_ENTRY(_dispatch_stub_613), + TABLE_ENTRY(_dispatch_stub_614), + TABLE_ENTRY(_dispatch_stub_615), + TABLE_ENTRY(_dispatch_stub_616), + TABLE_ENTRY(_dispatch_stub_617), + TABLE_ENTRY(_dispatch_stub_618), + TABLE_ENTRY(ColorPointerEXT), + TABLE_ENTRY(EdgeFlagPointerEXT), + TABLE_ENTRY(IndexPointerEXT), + TABLE_ENTRY(NormalPointerEXT), + TABLE_ENTRY(TexCoordPointerEXT), + TABLE_ENTRY(VertexPointerEXT), + TABLE_ENTRY(PointParameterfEXT), + TABLE_ENTRY(PointParameterfvEXT), + TABLE_ENTRY(LockArraysEXT), + TABLE_ENTRY(UnlockArraysEXT), + TABLE_ENTRY(SecondaryColor3bEXT), + TABLE_ENTRY(SecondaryColor3bvEXT), + TABLE_ENTRY(SecondaryColor3dEXT), + TABLE_ENTRY(SecondaryColor3dvEXT), + TABLE_ENTRY(SecondaryColor3fEXT), + TABLE_ENTRY(SecondaryColor3fvEXT), + TABLE_ENTRY(SecondaryColor3iEXT), + TABLE_ENTRY(SecondaryColor3ivEXT), + TABLE_ENTRY(SecondaryColor3sEXT), + TABLE_ENTRY(SecondaryColor3svEXT), + TABLE_ENTRY(SecondaryColor3ubEXT), + TABLE_ENTRY(SecondaryColor3ubvEXT), + TABLE_ENTRY(SecondaryColor3uiEXT), + TABLE_ENTRY(SecondaryColor3uivEXT), + TABLE_ENTRY(SecondaryColor3usEXT), + TABLE_ENTRY(SecondaryColor3usvEXT), + TABLE_ENTRY(SecondaryColorPointerEXT), + TABLE_ENTRY(MultiDrawArraysEXT), + TABLE_ENTRY(MultiDrawElementsEXT), + TABLE_ENTRY(FogCoordPointerEXT), + TABLE_ENTRY(FogCoorddEXT), + TABLE_ENTRY(FogCoorddvEXT), + TABLE_ENTRY(FogCoordfEXT), + TABLE_ENTRY(FogCoordfvEXT), + TABLE_ENTRY(_dispatch_stub_653), + TABLE_ENTRY(BlendFuncSeparateEXT), + TABLE_ENTRY(FlushVertexArrayRangeNV), + TABLE_ENTRY(VertexArrayRangeNV), + TABLE_ENTRY(CombinerInputNV), + TABLE_ENTRY(CombinerOutputNV), + TABLE_ENTRY(CombinerParameterfNV), + TABLE_ENTRY(CombinerParameterfvNV), + TABLE_ENTRY(CombinerParameteriNV), + TABLE_ENTRY(CombinerParameterivNV), + TABLE_ENTRY(FinalCombinerInputNV), + TABLE_ENTRY(GetCombinerInputParameterfvNV), + TABLE_ENTRY(GetCombinerInputParameterivNV), + TABLE_ENTRY(GetCombinerOutputParameterfvNV), + TABLE_ENTRY(GetCombinerOutputParameterivNV), + TABLE_ENTRY(GetFinalCombinerInputParameterfvNV), + TABLE_ENTRY(GetFinalCombinerInputParameterivNV), + TABLE_ENTRY(ResizeBuffersMESA), + TABLE_ENTRY(WindowPos2dMESA), + TABLE_ENTRY(WindowPos2dvMESA), + TABLE_ENTRY(WindowPos2fMESA), + TABLE_ENTRY(WindowPos2fvMESA), + TABLE_ENTRY(WindowPos2iMESA), + TABLE_ENTRY(WindowPos2ivMESA), + TABLE_ENTRY(WindowPos2sMESA), + TABLE_ENTRY(WindowPos2svMESA), + TABLE_ENTRY(WindowPos3dMESA), + TABLE_ENTRY(WindowPos3dvMESA), + TABLE_ENTRY(WindowPos3fMESA), + TABLE_ENTRY(WindowPos3fvMESA), + TABLE_ENTRY(WindowPos3iMESA), + TABLE_ENTRY(WindowPos3ivMESA), + TABLE_ENTRY(WindowPos3sMESA), + TABLE_ENTRY(WindowPos3svMESA), + TABLE_ENTRY(WindowPos4dMESA), + TABLE_ENTRY(WindowPos4dvMESA), + TABLE_ENTRY(WindowPos4fMESA), + TABLE_ENTRY(WindowPos4fvMESA), + TABLE_ENTRY(WindowPos4iMESA), + TABLE_ENTRY(WindowPos4ivMESA), + TABLE_ENTRY(WindowPos4sMESA), + TABLE_ENTRY(WindowPos4svMESA), + TABLE_ENTRY(_dispatch_stub_695), + TABLE_ENTRY(_dispatch_stub_696), + TABLE_ENTRY(_dispatch_stub_697), + TABLE_ENTRY(_dispatch_stub_698), + TABLE_ENTRY(_dispatch_stub_699), + TABLE_ENTRY(_dispatch_stub_700), + TABLE_ENTRY(_dispatch_stub_701), + TABLE_ENTRY(_dispatch_stub_702), + TABLE_ENTRY(_dispatch_stub_703), + TABLE_ENTRY(AreProgramsResidentNV), + TABLE_ENTRY(BindProgramNV), + TABLE_ENTRY(DeleteProgramsNV), + TABLE_ENTRY(ExecuteProgramNV), + TABLE_ENTRY(GenProgramsNV), + TABLE_ENTRY(GetProgramParameterdvNV), + TABLE_ENTRY(GetProgramParameterfvNV), + TABLE_ENTRY(GetProgramStringNV), + TABLE_ENTRY(GetProgramivNV), + TABLE_ENTRY(GetTrackMatrixivNV), + TABLE_ENTRY(GetVertexAttribPointervNV), + TABLE_ENTRY(GetVertexAttribdvNV), + TABLE_ENTRY(GetVertexAttribfvNV), + TABLE_ENTRY(GetVertexAttribivNV), + TABLE_ENTRY(IsProgramNV), + TABLE_ENTRY(LoadProgramNV), + TABLE_ENTRY(ProgramParameters4dvNV), + TABLE_ENTRY(ProgramParameters4fvNV), + TABLE_ENTRY(RequestResidentProgramsNV), + TABLE_ENTRY(TrackMatrixNV), + TABLE_ENTRY(VertexAttrib1dNV), + TABLE_ENTRY(VertexAttrib1dvNV), + TABLE_ENTRY(VertexAttrib1fNV), + TABLE_ENTRY(VertexAttrib1fvNV), + TABLE_ENTRY(VertexAttrib1sNV), + TABLE_ENTRY(VertexAttrib1svNV), + TABLE_ENTRY(VertexAttrib2dNV), + TABLE_ENTRY(VertexAttrib2dvNV), + TABLE_ENTRY(VertexAttrib2fNV), + TABLE_ENTRY(VertexAttrib2fvNV), + TABLE_ENTRY(VertexAttrib2sNV), + TABLE_ENTRY(VertexAttrib2svNV), + TABLE_ENTRY(VertexAttrib3dNV), + TABLE_ENTRY(VertexAttrib3dvNV), + TABLE_ENTRY(VertexAttrib3fNV), + TABLE_ENTRY(VertexAttrib3fvNV), + TABLE_ENTRY(VertexAttrib3sNV), + TABLE_ENTRY(VertexAttrib3svNV), + TABLE_ENTRY(VertexAttrib4dNV), + TABLE_ENTRY(VertexAttrib4dvNV), + TABLE_ENTRY(VertexAttrib4fNV), + TABLE_ENTRY(VertexAttrib4fvNV), + TABLE_ENTRY(VertexAttrib4sNV), + TABLE_ENTRY(VertexAttrib4svNV), + TABLE_ENTRY(VertexAttrib4ubNV), + TABLE_ENTRY(VertexAttrib4ubvNV), + TABLE_ENTRY(VertexAttribPointerNV), + TABLE_ENTRY(VertexAttribs1dvNV), + TABLE_ENTRY(VertexAttribs1fvNV), + TABLE_ENTRY(VertexAttribs1svNV), + TABLE_ENTRY(VertexAttribs2dvNV), + TABLE_ENTRY(VertexAttribs2fvNV), + TABLE_ENTRY(VertexAttribs2svNV), + TABLE_ENTRY(VertexAttribs3dvNV), + TABLE_ENTRY(VertexAttribs3fvNV), + TABLE_ENTRY(VertexAttribs3svNV), + TABLE_ENTRY(VertexAttribs4dvNV), + TABLE_ENTRY(VertexAttribs4fvNV), + TABLE_ENTRY(VertexAttribs4svNV), + TABLE_ENTRY(VertexAttribs4ubvNV), + TABLE_ENTRY(GetTexBumpParameterfvATI), + TABLE_ENTRY(GetTexBumpParameterivATI), + TABLE_ENTRY(TexBumpParameterfvATI), + TABLE_ENTRY(TexBumpParameterivATI), + TABLE_ENTRY(AlphaFragmentOp1ATI), + TABLE_ENTRY(AlphaFragmentOp2ATI), + TABLE_ENTRY(AlphaFragmentOp3ATI), + TABLE_ENTRY(BeginFragmentShaderATI), + TABLE_ENTRY(BindFragmentShaderATI), + TABLE_ENTRY(ColorFragmentOp1ATI), + TABLE_ENTRY(ColorFragmentOp2ATI), + TABLE_ENTRY(ColorFragmentOp3ATI), + TABLE_ENTRY(DeleteFragmentShaderATI), + TABLE_ENTRY(EndFragmentShaderATI), + TABLE_ENTRY(GenFragmentShadersATI), + TABLE_ENTRY(PassTexCoordATI), + TABLE_ENTRY(SampleMapATI), + TABLE_ENTRY(SetFragmentShaderConstantATI), + TABLE_ENTRY(PointParameteriNV), + TABLE_ENTRY(PointParameterivNV), + TABLE_ENTRY(_dispatch_stub_784), + TABLE_ENTRY(_dispatch_stub_785), + TABLE_ENTRY(_dispatch_stub_786), + TABLE_ENTRY(_dispatch_stub_787), + TABLE_ENTRY(_dispatch_stub_788), + TABLE_ENTRY(GetProgramNamedParameterdvNV), + TABLE_ENTRY(GetProgramNamedParameterfvNV), + TABLE_ENTRY(ProgramNamedParameter4dNV), + TABLE_ENTRY(ProgramNamedParameter4dvNV), + TABLE_ENTRY(ProgramNamedParameter4fNV), + TABLE_ENTRY(ProgramNamedParameter4fvNV), + TABLE_ENTRY(PrimitiveRestartIndexNV), + TABLE_ENTRY(PrimitiveRestartNV), + TABLE_ENTRY(_dispatch_stub_797), + TABLE_ENTRY(_dispatch_stub_798), + TABLE_ENTRY(BindFramebufferEXT), + TABLE_ENTRY(BindRenderbufferEXT), + TABLE_ENTRY(CheckFramebufferStatusEXT), + TABLE_ENTRY(DeleteFramebuffersEXT), + TABLE_ENTRY(DeleteRenderbuffersEXT), + TABLE_ENTRY(FramebufferRenderbufferEXT), + TABLE_ENTRY(FramebufferTexture1DEXT), + TABLE_ENTRY(FramebufferTexture2DEXT), + TABLE_ENTRY(FramebufferTexture3DEXT), + TABLE_ENTRY(GenFramebuffersEXT), + TABLE_ENTRY(GenRenderbuffersEXT), + TABLE_ENTRY(GenerateMipmapEXT), + TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT), + TABLE_ENTRY(GetRenderbufferParameterivEXT), + TABLE_ENTRY(IsFramebufferEXT), + TABLE_ENTRY(IsRenderbufferEXT), + TABLE_ENTRY(RenderbufferStorageEXT), + TABLE_ENTRY(_dispatch_stub_816), + TABLE_ENTRY(_dispatch_stub_817), + TABLE_ENTRY(_dispatch_stub_818), + TABLE_ENTRY(BindFragDataLocationEXT), + TABLE_ENTRY(GetFragDataLocationEXT), + TABLE_ENTRY(GetUniformuivEXT), + TABLE_ENTRY(GetVertexAttribIivEXT), + TABLE_ENTRY(GetVertexAttribIuivEXT), + TABLE_ENTRY(Uniform1uiEXT), + TABLE_ENTRY(Uniform1uivEXT), + TABLE_ENTRY(Uniform2uiEXT), + TABLE_ENTRY(Uniform2uivEXT), + TABLE_ENTRY(Uniform3uiEXT), + TABLE_ENTRY(Uniform3uivEXT), + TABLE_ENTRY(Uniform4uiEXT), + TABLE_ENTRY(Uniform4uivEXT), + TABLE_ENTRY(VertexAttribI1iEXT), + TABLE_ENTRY(VertexAttribI1ivEXT), + TABLE_ENTRY(VertexAttribI1uiEXT), + TABLE_ENTRY(VertexAttribI1uivEXT), + TABLE_ENTRY(VertexAttribI2iEXT), + TABLE_ENTRY(VertexAttribI2ivEXT), + TABLE_ENTRY(VertexAttribI2uiEXT), + TABLE_ENTRY(VertexAttribI2uivEXT), + TABLE_ENTRY(VertexAttribI3iEXT), + TABLE_ENTRY(VertexAttribI3ivEXT), + TABLE_ENTRY(VertexAttribI3uiEXT), + TABLE_ENTRY(VertexAttribI3uivEXT), + TABLE_ENTRY(VertexAttribI4bvEXT), + TABLE_ENTRY(VertexAttribI4iEXT), + TABLE_ENTRY(VertexAttribI4ivEXT), + TABLE_ENTRY(VertexAttribI4svEXT), + TABLE_ENTRY(VertexAttribI4ubvEXT), + TABLE_ENTRY(VertexAttribI4uiEXT), + TABLE_ENTRY(VertexAttribI4uivEXT), + TABLE_ENTRY(VertexAttribI4usvEXT), + TABLE_ENTRY(VertexAttribIPointerEXT), + TABLE_ENTRY(FramebufferTextureLayerEXT), + TABLE_ENTRY(ColorMaskIndexedEXT), + TABLE_ENTRY(DisableIndexedEXT), + TABLE_ENTRY(EnableIndexedEXT), + TABLE_ENTRY(GetBooleanIndexedvEXT), + TABLE_ENTRY(GetIntegerIndexedvEXT), + TABLE_ENTRY(IsEnabledIndexedEXT), + TABLE_ENTRY(ClearColorIiEXT), + TABLE_ENTRY(ClearColorIuiEXT), + TABLE_ENTRY(GetTexParameterIivEXT), + TABLE_ENTRY(GetTexParameterIuivEXT), + TABLE_ENTRY(TexParameterIivEXT), + TABLE_ENTRY(TexParameterIuivEXT), + TABLE_ENTRY(BeginConditionalRenderNV), + TABLE_ENTRY(EndConditionalRenderNV), + TABLE_ENTRY(BeginTransformFeedbackEXT), + TABLE_ENTRY(BindBufferBaseEXT), + TABLE_ENTRY(BindBufferOffsetEXT), + TABLE_ENTRY(BindBufferRangeEXT), + TABLE_ENTRY(EndTransformFeedbackEXT), + TABLE_ENTRY(GetTransformFeedbackVaryingEXT), + TABLE_ENTRY(TransformFeedbackVaryingsEXT), + TABLE_ENTRY(ProvokingVertexEXT), + TABLE_ENTRY(_dispatch_stub_876), + TABLE_ENTRY(_dispatch_stub_877), + TABLE_ENTRY(GetObjectParameterivAPPLE), + TABLE_ENTRY(ObjectPurgeableAPPLE), + TABLE_ENTRY(ObjectUnpurgeableAPPLE), + TABLE_ENTRY(ActiveProgramEXT), + TABLE_ENTRY(CreateShaderProgramEXT), + TABLE_ENTRY(UseShaderProgramEXT), + TABLE_ENTRY(TextureBarrierNV), + TABLE_ENTRY(_dispatch_stub_885), + TABLE_ENTRY(_dispatch_stub_886), + TABLE_ENTRY(_dispatch_stub_887), + TABLE_ENTRY(_dispatch_stub_888), + TABLE_ENTRY(_dispatch_stub_889), + TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), + TABLE_ENTRY(EGLImageTargetTexture2DOES), + /* A whole bunch of no-op functions. These might be called + * when someone tries to call a dynamically-registered + * extension function without a current rendering context. + */ + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), +}; +#endif /* DISPATCH_TABLE_NAME */ + + +/* + * This is just used to silence compiler warnings. + * We list the functions which are not otherwise used. + */ +#ifdef UNUSED_TABLE_NAME +_glapi_proc UNUSED_TABLE_NAME[] = { +#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS + TABLE_ENTRY(ArrayElementEXT), + TABLE_ENTRY(BindTextureEXT), + TABLE_ENTRY(DrawArraysEXT), + TABLE_ENTRY(CopyTexImage1DEXT), + TABLE_ENTRY(CopyTexImage2DEXT), + TABLE_ENTRY(CopyTexSubImage1DEXT), + TABLE_ENTRY(CopyTexSubImage2DEXT), + TABLE_ENTRY(GetPointervEXT), + TABLE_ENTRY(PrioritizeTexturesEXT), + TABLE_ENTRY(TexSubImage1DEXT), + TABLE_ENTRY(TexSubImage2DEXT), + TABLE_ENTRY(BlendColorEXT), + TABLE_ENTRY(BlendEquationEXT), + TABLE_ENTRY(DrawRangeElementsEXT), + TABLE_ENTRY(ColorTableEXT), + TABLE_ENTRY(_dispatch_stub_339), + TABLE_ENTRY(_dispatch_stub_340), + TABLE_ENTRY(_dispatch_stub_341), + TABLE_ENTRY(_dispatch_stub_342), + TABLE_ENTRY(_dispatch_stub_346), + TABLE_ENTRY(_dispatch_stub_347), + TABLE_ENTRY(_dispatch_stub_348), + TABLE_ENTRY(_dispatch_stub_349), + TABLE_ENTRY(_dispatch_stub_350), + TABLE_ENTRY(_dispatch_stub_351), + TABLE_ENTRY(_dispatch_stub_352), + TABLE_ENTRY(_dispatch_stub_353), + TABLE_ENTRY(_dispatch_stub_354), + TABLE_ENTRY(_dispatch_stub_355), + TABLE_ENTRY(_dispatch_stub_360), + TABLE_ENTRY(_dispatch_stub_367), + TABLE_ENTRY(_dispatch_stub_368), + TABLE_ENTRY(_dispatch_stub_369), + TABLE_ENTRY(_dispatch_stub_370), + TABLE_ENTRY(TexImage3DEXT), + TABLE_ENTRY(TexSubImage3DEXT), + TABLE_ENTRY(CopyTexSubImage3DEXT), + TABLE_ENTRY(ActiveTexture), + TABLE_ENTRY(ClientActiveTexture), + TABLE_ENTRY(MultiTexCoord1d), + TABLE_ENTRY(MultiTexCoord1dv), + TABLE_ENTRY(MultiTexCoord1f), + TABLE_ENTRY(MultiTexCoord1fv), + TABLE_ENTRY(MultiTexCoord1i), + TABLE_ENTRY(MultiTexCoord1iv), + TABLE_ENTRY(MultiTexCoord1s), + TABLE_ENTRY(MultiTexCoord1sv), + TABLE_ENTRY(MultiTexCoord2d), + TABLE_ENTRY(MultiTexCoord2dv), + TABLE_ENTRY(MultiTexCoord2f), + TABLE_ENTRY(MultiTexCoord2fv), + TABLE_ENTRY(MultiTexCoord2i), + TABLE_ENTRY(MultiTexCoord2iv), + TABLE_ENTRY(MultiTexCoord2s), + TABLE_ENTRY(MultiTexCoord2sv), + TABLE_ENTRY(MultiTexCoord3d), + TABLE_ENTRY(MultiTexCoord3dv), + TABLE_ENTRY(MultiTexCoord3f), + TABLE_ENTRY(MultiTexCoord3fv), + TABLE_ENTRY(MultiTexCoord3i), + TABLE_ENTRY(MultiTexCoord3iv), + TABLE_ENTRY(MultiTexCoord3s), + TABLE_ENTRY(MultiTexCoord3sv), + TABLE_ENTRY(MultiTexCoord4d), + TABLE_ENTRY(MultiTexCoord4dv), + TABLE_ENTRY(MultiTexCoord4f), + TABLE_ENTRY(MultiTexCoord4fv), + TABLE_ENTRY(MultiTexCoord4i), + TABLE_ENTRY(MultiTexCoord4iv), + TABLE_ENTRY(MultiTexCoord4s), + TABLE_ENTRY(MultiTexCoord4sv), + TABLE_ENTRY(_dispatch_stub_423), + TABLE_ENTRY(LoadTransposeMatrixd), + TABLE_ENTRY(LoadTransposeMatrixf), + TABLE_ENTRY(MultTransposeMatrixd), + TABLE_ENTRY(MultTransposeMatrixf), + TABLE_ENTRY(SampleCoverage), + TABLE_ENTRY(CompressedTexImage1D), + TABLE_ENTRY(CompressedTexImage2D), + TABLE_ENTRY(CompressedTexImage3D), + TABLE_ENTRY(CompressedTexSubImage1D), + TABLE_ENTRY(CompressedTexSubImage2D), + TABLE_ENTRY(CompressedTexSubImage3D), + TABLE_ENTRY(GetCompressedTexImage), + TABLE_ENTRY(DisableVertexAttribArray), + TABLE_ENTRY(EnableVertexAttribArray), + TABLE_ENTRY(GetVertexAttribdv), + TABLE_ENTRY(GetVertexAttribfv), + TABLE_ENTRY(GetVertexAttribiv), + TABLE_ENTRY(ProgramParameter4dNV), + TABLE_ENTRY(ProgramParameter4dvNV), + TABLE_ENTRY(ProgramParameter4fNV), + TABLE_ENTRY(ProgramParameter4fvNV), + TABLE_ENTRY(VertexAttrib1d), + TABLE_ENTRY(VertexAttrib1dv), + TABLE_ENTRY(VertexAttrib1f), + TABLE_ENTRY(VertexAttrib1fv), + TABLE_ENTRY(VertexAttrib1s), + TABLE_ENTRY(VertexAttrib1sv), + TABLE_ENTRY(VertexAttrib2d), + TABLE_ENTRY(VertexAttrib2dv), + TABLE_ENTRY(VertexAttrib2f), + TABLE_ENTRY(VertexAttrib2fv), + TABLE_ENTRY(VertexAttrib2s), + TABLE_ENTRY(VertexAttrib2sv), + TABLE_ENTRY(VertexAttrib3d), + TABLE_ENTRY(VertexAttrib3dv), + TABLE_ENTRY(VertexAttrib3f), + TABLE_ENTRY(VertexAttrib3fv), + TABLE_ENTRY(VertexAttrib3s), + TABLE_ENTRY(VertexAttrib3sv), + TABLE_ENTRY(VertexAttrib4Nbv), + TABLE_ENTRY(VertexAttrib4Niv), + TABLE_ENTRY(VertexAttrib4Nsv), + TABLE_ENTRY(VertexAttrib4Nub), + TABLE_ENTRY(VertexAttrib4Nubv), + TABLE_ENTRY(VertexAttrib4Nuiv), + TABLE_ENTRY(VertexAttrib4Nusv), + TABLE_ENTRY(VertexAttrib4bv), + TABLE_ENTRY(VertexAttrib4d), + TABLE_ENTRY(VertexAttrib4dv), + TABLE_ENTRY(VertexAttrib4f), + TABLE_ENTRY(VertexAttrib4fv), + TABLE_ENTRY(VertexAttrib4iv), + TABLE_ENTRY(VertexAttrib4s), + TABLE_ENTRY(VertexAttrib4sv), + TABLE_ENTRY(VertexAttrib4ubv), + TABLE_ENTRY(VertexAttrib4uiv), + TABLE_ENTRY(VertexAttrib4usv), + TABLE_ENTRY(VertexAttribPointer), + TABLE_ENTRY(BindBuffer), + TABLE_ENTRY(BufferData), + TABLE_ENTRY(BufferSubData), + TABLE_ENTRY(DeleteBuffers), + TABLE_ENTRY(GenBuffers), + TABLE_ENTRY(GetBufferParameteriv), + TABLE_ENTRY(GetBufferPointerv), + TABLE_ENTRY(GetBufferSubData), + TABLE_ENTRY(IsBuffer), + TABLE_ENTRY(MapBuffer), + TABLE_ENTRY(UnmapBuffer), + TABLE_ENTRY(BeginQuery), + TABLE_ENTRY(DeleteQueries), + TABLE_ENTRY(EndQuery), + TABLE_ENTRY(GenQueries), + TABLE_ENTRY(GetQueryObjectiv), + TABLE_ENTRY(GetQueryObjectuiv), + TABLE_ENTRY(GetQueryiv), + TABLE_ENTRY(IsQuery), + TABLE_ENTRY(CompileShader), + TABLE_ENTRY(GetActiveUniform), + TABLE_ENTRY(GetShaderSource), + TABLE_ENTRY(GetUniformLocation), + TABLE_ENTRY(GetUniformfv), + TABLE_ENTRY(GetUniformiv), + TABLE_ENTRY(LinkProgram), + TABLE_ENTRY(ShaderSource), + TABLE_ENTRY(Uniform1f), + TABLE_ENTRY(Uniform1fv), + TABLE_ENTRY(Uniform1i), + TABLE_ENTRY(Uniform1iv), + TABLE_ENTRY(Uniform2f), + TABLE_ENTRY(Uniform2fv), + TABLE_ENTRY(Uniform2i), + TABLE_ENTRY(Uniform2iv), + TABLE_ENTRY(Uniform3f), + TABLE_ENTRY(Uniform3fv), + TABLE_ENTRY(Uniform3i), + TABLE_ENTRY(Uniform3iv), + TABLE_ENTRY(Uniform4f), + TABLE_ENTRY(Uniform4fv), + TABLE_ENTRY(Uniform4i), + TABLE_ENTRY(Uniform4iv), + TABLE_ENTRY(UniformMatrix2fv), + TABLE_ENTRY(UniformMatrix3fv), + TABLE_ENTRY(UniformMatrix4fv), + TABLE_ENTRY(UseProgram), + TABLE_ENTRY(ValidateProgram), + TABLE_ENTRY(BindAttribLocation), + TABLE_ENTRY(GetActiveAttrib), + TABLE_ENTRY(GetAttribLocation), + TABLE_ENTRY(DrawBuffers), + TABLE_ENTRY(DrawBuffersATI), + TABLE_ENTRY(DrawArraysInstancedEXT), + TABLE_ENTRY(DrawArraysInstanced), + TABLE_ENTRY(DrawElementsInstancedEXT), + TABLE_ENTRY(DrawElementsInstanced), + TABLE_ENTRY(RenderbufferStorageMultisampleEXT), + TABLE_ENTRY(PointParameterf), + TABLE_ENTRY(PointParameterfARB), + TABLE_ENTRY(_dispatch_stub_625), + TABLE_ENTRY(PointParameterfv), + TABLE_ENTRY(PointParameterfvARB), + TABLE_ENTRY(_dispatch_stub_626), + TABLE_ENTRY(SecondaryColor3b), + TABLE_ENTRY(SecondaryColor3bv), + TABLE_ENTRY(SecondaryColor3d), + TABLE_ENTRY(SecondaryColor3dv), + TABLE_ENTRY(SecondaryColor3f), + TABLE_ENTRY(SecondaryColor3fv), + TABLE_ENTRY(SecondaryColor3i), + TABLE_ENTRY(SecondaryColor3iv), + TABLE_ENTRY(SecondaryColor3s), + TABLE_ENTRY(SecondaryColor3sv), + TABLE_ENTRY(SecondaryColor3ub), + TABLE_ENTRY(SecondaryColor3ubv), + TABLE_ENTRY(SecondaryColor3ui), + TABLE_ENTRY(SecondaryColor3uiv), + TABLE_ENTRY(SecondaryColor3us), + TABLE_ENTRY(SecondaryColor3usv), + TABLE_ENTRY(SecondaryColorPointer), + TABLE_ENTRY(MultiDrawArrays), + TABLE_ENTRY(MultiDrawElements), + TABLE_ENTRY(FogCoordPointer), + TABLE_ENTRY(FogCoordd), + TABLE_ENTRY(FogCoorddv), + TABLE_ENTRY(FogCoordf), + TABLE_ENTRY(FogCoordfv), + TABLE_ENTRY(BlendFuncSeparate), + TABLE_ENTRY(_dispatch_stub_654), + TABLE_ENTRY(WindowPos2d), + TABLE_ENTRY(WindowPos2dARB), + TABLE_ENTRY(WindowPos2dv), + TABLE_ENTRY(WindowPos2dvARB), + TABLE_ENTRY(WindowPos2f), + TABLE_ENTRY(WindowPos2fARB), + TABLE_ENTRY(WindowPos2fv), + TABLE_ENTRY(WindowPos2fvARB), + TABLE_ENTRY(WindowPos2i), + TABLE_ENTRY(WindowPos2iARB), + TABLE_ENTRY(WindowPos2iv), + TABLE_ENTRY(WindowPos2ivARB), + TABLE_ENTRY(WindowPos2s), + TABLE_ENTRY(WindowPos2sARB), + TABLE_ENTRY(WindowPos2sv), + TABLE_ENTRY(WindowPos2svARB), + TABLE_ENTRY(WindowPos3d), + TABLE_ENTRY(WindowPos3dARB), + TABLE_ENTRY(WindowPos3dv), + TABLE_ENTRY(WindowPos3dvARB), + TABLE_ENTRY(WindowPos3f), + TABLE_ENTRY(WindowPos3fARB), + TABLE_ENTRY(WindowPos3fv), + TABLE_ENTRY(WindowPos3fvARB), + TABLE_ENTRY(WindowPos3i), + TABLE_ENTRY(WindowPos3iARB), + TABLE_ENTRY(WindowPos3iv), + TABLE_ENTRY(WindowPos3ivARB), + TABLE_ENTRY(WindowPos3s), + TABLE_ENTRY(WindowPos3sARB), + TABLE_ENTRY(WindowPos3sv), + TABLE_ENTRY(WindowPos3svARB), + TABLE_ENTRY(BindProgramARB), + TABLE_ENTRY(DeleteProgramsARB), + TABLE_ENTRY(GenProgramsARB), + TABLE_ENTRY(GetVertexAttribPointerv), + TABLE_ENTRY(GetVertexAttribPointervARB), + TABLE_ENTRY(IsProgramARB), + TABLE_ENTRY(PointParameteri), + TABLE_ENTRY(PointParameteriv), + TABLE_ENTRY(DeleteVertexArrays), + TABLE_ENTRY(IsVertexArray), + TABLE_ENTRY(PrimitiveRestartIndex), + TABLE_ENTRY(BlendEquationSeparate), + TABLE_ENTRY(BindFramebuffer), + TABLE_ENTRY(BindRenderbuffer), + TABLE_ENTRY(CheckFramebufferStatus), + TABLE_ENTRY(DeleteFramebuffers), + TABLE_ENTRY(DeleteRenderbuffers), + TABLE_ENTRY(FramebufferRenderbuffer), + TABLE_ENTRY(FramebufferTexture1D), + TABLE_ENTRY(FramebufferTexture2D), + TABLE_ENTRY(FramebufferTexture3D), + TABLE_ENTRY(GenFramebuffers), + TABLE_ENTRY(GenRenderbuffers), + TABLE_ENTRY(GenerateMipmap), + TABLE_ENTRY(GetFramebufferAttachmentParameteriv), + TABLE_ENTRY(GetRenderbufferParameteriv), + TABLE_ENTRY(IsFramebuffer), + TABLE_ENTRY(IsRenderbuffer), + TABLE_ENTRY(RenderbufferStorage), + TABLE_ENTRY(BlitFramebuffer), + TABLE_ENTRY(BindFragDataLocation), + TABLE_ENTRY(GetFragDataLocation), + TABLE_ENTRY(GetUniformuiv), + TABLE_ENTRY(GetVertexAttribIiv), + TABLE_ENTRY(GetVertexAttribIuiv), + TABLE_ENTRY(Uniform1ui), + TABLE_ENTRY(Uniform1uiv), + TABLE_ENTRY(Uniform2ui), + TABLE_ENTRY(Uniform2uiv), + TABLE_ENTRY(Uniform3ui), + TABLE_ENTRY(Uniform3uiv), + TABLE_ENTRY(Uniform4ui), + TABLE_ENTRY(Uniform4uiv), + TABLE_ENTRY(VertexAttribI1i), + TABLE_ENTRY(VertexAttribI1iv), + TABLE_ENTRY(VertexAttribI1ui), + TABLE_ENTRY(VertexAttribI1uiv), + TABLE_ENTRY(VertexAttribI2i), + TABLE_ENTRY(VertexAttribI2iv), + TABLE_ENTRY(VertexAttribI2ui), + TABLE_ENTRY(VertexAttribI2uiv), + TABLE_ENTRY(VertexAttribI3i), + TABLE_ENTRY(VertexAttribI3iv), + TABLE_ENTRY(VertexAttribI3ui), + TABLE_ENTRY(VertexAttribI3uiv), + TABLE_ENTRY(VertexAttribI4bv), + TABLE_ENTRY(VertexAttribI4i), + TABLE_ENTRY(VertexAttribI4iv), + TABLE_ENTRY(VertexAttribI4sv), + TABLE_ENTRY(VertexAttribI4ubv), + TABLE_ENTRY(VertexAttribI4ui), + TABLE_ENTRY(VertexAttribI4uiv), + TABLE_ENTRY(VertexAttribI4usv), + TABLE_ENTRY(VertexAttribIPointer), + TABLE_ENTRY(FramebufferTextureLayer), + TABLE_ENTRY(ColorMaski), + TABLE_ENTRY(Disablei), + TABLE_ENTRY(Enablei), + TABLE_ENTRY(GetBooleani_v), + TABLE_ENTRY(GetIntegeri_v), + TABLE_ENTRY(IsEnabledi), + TABLE_ENTRY(GetTexParameterIiv), + TABLE_ENTRY(GetTexParameterIuiv), + TABLE_ENTRY(TexParameterIiv), + TABLE_ENTRY(TexParameterIuiv), + TABLE_ENTRY(BeginConditionalRender), + TABLE_ENTRY(EndConditionalRender), + TABLE_ENTRY(BeginTransformFeedback), + TABLE_ENTRY(BindBufferBase), + TABLE_ENTRY(BindBufferRange), + TABLE_ENTRY(EndTransformFeedback), + TABLE_ENTRY(GetTransformFeedbackVarying), + TABLE_ENTRY(TransformFeedbackVaryings), + TABLE_ENTRY(ProvokingVertex), +#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ +#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS + TABLE_ENTRY(AreTexturesResidentEXT), + TABLE_ENTRY(DeleteTexturesEXT), + TABLE_ENTRY(GenTexturesEXT), + TABLE_ENTRY(IsTextureEXT), + TABLE_ENTRY(GetColorTableEXT), + TABLE_ENTRY(_dispatch_stub_343), + TABLE_ENTRY(GetColorTableParameterfvEXT), + TABLE_ENTRY(_dispatch_stub_344), + TABLE_ENTRY(GetColorTableParameterivEXT), + TABLE_ENTRY(_dispatch_stub_345), + TABLE_ENTRY(_dispatch_stub_356), + TABLE_ENTRY(_dispatch_stub_357), + TABLE_ENTRY(_dispatch_stub_358), + TABLE_ENTRY(_dispatch_stub_359), + TABLE_ENTRY(_dispatch_stub_361), + TABLE_ENTRY(_dispatch_stub_362), + TABLE_ENTRY(_dispatch_stub_363), + TABLE_ENTRY(_dispatch_stub_364), + TABLE_ENTRY(_dispatch_stub_365), + TABLE_ENTRY(_dispatch_stub_366), +#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ +}; +#endif /*UNUSED_TABLE_NAME*/ + + +# undef KEYWORD1 +# undef KEYWORD1_ALT +# undef KEYWORD2 +# undef NAME +# undef DISPATCH +# undef RETURN_DISPATCH +# undef DISPATCH_TABLE_NAME +# undef UNUSED_TABLE_NAME +# undef TABLE_ENTRY +# undef HIDDEN -- cgit v1.2.3