From c30d5eefc96925b4bef781806c7a0114eca1b8e0 Mon Sep 17 00:00:00 2001 From: marha Date: Thu, 26 Jun 2014 09:30:29 +0200 Subject: Opdated to openssl-1.0.1h xkeyboard-config fontconfig libX11 libxcb xcb-proto mesa xserver git update 26 June 2014 xserver commit a3b44ad8db1fa2f3b81c1ff9498f31c5323edd37 libxcb commit 125135452a554e89e49448e2c1ee6658324e1095 libxcb/xcb-proto commit 84bfd909bc3774a459b11614cfebeaa584a1eb38 xkeyboard-config commit 39a226707b133ab5540c2d30176cb3857e74dcca libX11 commit a4679baaa18142576d42d423afe816447f08336c fontconfig commit 274f2181f294af2eff3e8db106ec8d7bab2d3ff1 mesa commit 9a8acafa47558cafeb37f80f4b30061ac1962c69 --- mesalib/src/mesa/drivers/common/meta.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'mesalib/src/mesa/drivers/common/meta.c') diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index fec0d2be5..1a2e45320 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -801,7 +801,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) int buf, real_color_buffers = 0; memset(save->ColorDrawBuffers, 0, sizeof(save->ColorDrawBuffers)); - for (buf = 0; buf < MAX_DRAW_BUFFERS; buf++) { + for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) { int buf_index = ctx->DrawBuffer->_ColorDrawBufferIndexes[buf]; if (buf_index == -1) continue; @@ -1213,7 +1213,7 @@ _mesa_meta_end(struct gl_context *ctx) _mesa_BindRenderbuffer(GL_RENDERBUFFER, save->RenderbufferName); if (state & MESA_META_DRAW_BUFFERS) { - _mesa_DrawBuffers(MAX_DRAW_BUFFERS, save->ColorDrawBuffers); + _mesa_DrawBuffers(ctx->Const.MaxDrawBuffers, save->ColorDrawBuffers); } ctx->Meta->SaveStackDepth--; @@ -1569,6 +1569,7 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear) _mesa_AttachShader(clear->ShaderProg, vs); _mesa_DeleteShader(vs); _mesa_BindAttribLocation(clear->ShaderProg, 0, "position"); + _mesa_ObjectLabel(GL_PROGRAM, clear->ShaderProg, -1, "meta clear"); _mesa_LinkProgram(clear->ShaderProg); clear->ColorLocation = _mesa_GetUniformLocation(clear->ShaderProg, @@ -2613,6 +2614,7 @@ _mesa_meta_setup_texture_coords(GLenum faceTarget, break; default: assert(0); + unreachable(); } coord[3] = (float) (slice / 6); -- cgit v1.2.3