From cb346e228aeb500cd61ec86644c034c238332d3b Mon Sep 17 00:00:00 2001 From: marha Date: Mon, 8 Sep 2014 23:27:52 +0200 Subject: xkeyboard-config mesa git update 8 Sep 2014 xkeyboard-config commit 1b9901151cdb22e413319e6fca80fbbfc5e51502 mesa commit 12fb74fe895fe9954df127ca0ec6e4422fffb156 --- mesalib/src/mesa/drivers/common/meta.h | 40 +++++++++++++++++++++++++++------- 1 file changed, 32 insertions(+), 8 deletions(-) (limited to 'mesalib/src/mesa/drivers/common/meta.h') diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h index 56ba9bc65..edc3e8c20 100644 --- a/mesalib/src/mesa/drivers/common/meta.h +++ b/mesalib/src/mesa/drivers/common/meta.h @@ -235,21 +235,45 @@ struct blit_shader_table { /** * Indices in the blit_state->msaa_shaders[] array * - * Note that setup_glsl_msaa_blit_shader() assumes that the _INT enums are one - * more than the non-_INT version and _UINT is one beyond that. + * Note that setup_glsl_msaa_blit_shader() assumes that the _INT enums are five + * more than the corresponding non-_INT versions and _UINT are five beyond that. */ enum blit_msaa_shader { - BLIT_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE, - BLIT_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_INT, - BLIT_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_UINT, + BLIT_1X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE, + BLIT_2X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE, + BLIT_4X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE, + BLIT_8X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE, + BLIT_16X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE, + BLIT_1X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_INT, + BLIT_2X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_INT, + BLIT_4X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_INT, + BLIT_8X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_INT, + BLIT_16X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_INT, + BLIT_1X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_UINT, + BLIT_2X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_UINT, + BLIT_4X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_UINT, + BLIT_8X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_UINT, + BLIT_16X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_UINT, BLIT_MSAA_SHADER_2D_MULTISAMPLE_COPY, BLIT_MSAA_SHADER_2D_MULTISAMPLE_COPY_INT, BLIT_MSAA_SHADER_2D_MULTISAMPLE_COPY_UINT, BLIT_MSAA_SHADER_2D_MULTISAMPLE_DEPTH_RESOLVE, BLIT_MSAA_SHADER_2D_MULTISAMPLE_DEPTH_COPY, - BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE, - BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_INT, - BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_UINT, + BLIT_1X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE, + BLIT_2X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE, + BLIT_4X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE, + BLIT_8X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE, + BLIT_16X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE, + BLIT_1X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_INT, + BLIT_2X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_INT, + BLIT_4X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_INT, + BLIT_8X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_INT, + BLIT_16X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_INT, + BLIT_1X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_UINT, + BLIT_2X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_UINT, + BLIT_4X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_UINT, + BLIT_8X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_UINT, + BLIT_16X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_UINT, BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_COPY, BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_COPY_INT, BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_COPY_UINT, -- cgit v1.2.3