From 85ef9930f56bf15181f9a0b238f03d55303cf411 Mon Sep 17 00:00:00 2001 From: marha Date: Mon, 22 Nov 2010 19:42:40 +0000 Subject: Updated to mesalib 7.9 --- mesalib/src/mesa/drivers/common/driverfuncs.c | 33 ++++++--------------------- mesalib/src/mesa/drivers/common/meta.c | 33 +++++++++++++++------------ 2 files changed, 26 insertions(+), 40 deletions(-) (limited to 'mesalib/src/mesa/drivers/common') diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c index ebfaa2f07..f92cdc5a7 100644 --- a/mesalib/src/mesa/drivers/common/driverfuncs.c +++ b/mesalib/src/mesa/drivers/common/driverfuncs.c @@ -31,25 +31,20 @@ #include "main/mipmap.h" #include "main/queryobj.h" #include "main/renderbuffer.h" +#include "main/shaderobj.h" #include "main/texcompress.h" #include "main/texformat.h" #include "main/texgetimage.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/texstore.h" -#if FEATURE_ARB_vertex_buffer_object #include "main/bufferobj.h" -#endif -#if FEATURE_EXT_framebuffer_object #include "main/fbobject.h" #include "main/texrender.h" -#endif -#if FEATURE_ARB_sync #include "main/syncobj.h" -#endif +#include "main/transformfeedback.h" -#include "shader/program.h" -#include "shader/shader_api.h" +#include "program/program.h" #include "tnl/tnl.h" #include "swrast/swrast.h" @@ -178,41 +173,31 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->TexParameter = NULL; driver->Viewport = NULL; - /* state queries */ - driver->GetBooleanv = NULL; - driver->GetDoublev = NULL; - driver->GetFloatv = NULL; - driver->GetIntegerv = NULL; - driver->GetInteger64v = NULL; - driver->GetPointerv = NULL; - /* buffer objects */ _mesa_init_buffer_object_functions(driver); /* query objects */ _mesa_init_query_object_functions(driver); -#if FEATURE_ARB_sync _mesa_init_sync_object_functions(driver); -#endif -#if FEATURE_EXT_framebuffer_object driver->NewFramebuffer = _mesa_new_framebuffer; driver->NewRenderbuffer = _mesa_new_soft_renderbuffer; driver->RenderTexture = _mesa_render_texture; driver->FinishRenderTexture = _mesa_finish_render_texture; driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer; -#endif -#if FEATURE_EXT_framebuffer_blit driver->BlitFramebuffer = _swrast_BlitFramebuffer; -#endif /* APPLE_vertex_array_object */ driver->NewArrayObject = _mesa_new_array_object; driver->DeleteArrayObject = _mesa_delete_array_object; driver->BindArrayObject = NULL; + _mesa_init_shader_object_functions(driver); + + _mesa_init_transform_feedback_functions(driver); + /* T&L stuff */ driver->NeedValidate = GL_FALSE; driver->ValidateTnlModule = NULL; @@ -232,10 +217,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->EndList = NULL; driver->BeginCallList = NULL; driver->EndCallList = NULL; - - - /* XXX temporary here */ - _mesa_init_glsl_driver_functions(driver); } diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index 89ca476f9..a03cb68ec 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -34,6 +34,7 @@ #include "main/glheader.h" #include "main/mtypes.h" #include "main/imports.h" +#include "main/arbprogram.h" #include "main/arrayobj.h" #include "main/blend.h" #include "main/bufferobj.h" @@ -51,7 +52,7 @@ #include "main/polygon.h" #include "main/readpix.h" #include "main/scissor.h" -#include "main/shaders.h" +#include "main/shaderapi.h" #include "main/state.h" #include "main/stencil.h" #include "main/texobj.h" @@ -61,8 +62,7 @@ #include "main/texstate.h" #include "main/varray.h" #include "main/viewport.h" -#include "shader/program.h" -#include "shader/arbprogram.h" +#include "program/program.h" #include "swrast/swrast.h" #include "drivers/common/meta.h" @@ -430,13 +430,15 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_SHADER) { if (ctx->Extensions.ARB_vertex_program) { save->VertexProgramEnabled = ctx->VertexProgram.Enabled; - save->VertexProgram = ctx->VertexProgram.Current; + _mesa_reference_vertprog(ctx, &save->VertexProgram, + ctx->VertexProgram.Current); _mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB, GL_FALSE); } if (ctx->Extensions.ARB_fragment_program) { save->FragmentProgramEnabled = ctx->FragmentProgram.Enabled; - save->FragmentProgram = ctx->FragmentProgram.Current; + _mesa_reference_fragprog(ctx, &save->FragmentProgram, + ctx->FragmentProgram.Current); _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_FALSE); } @@ -664,6 +666,7 @@ _mesa_meta_end(GLcontext *ctx) save->VertexProgramEnabled); _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, save->VertexProgram); + _mesa_reference_vertprog(ctx, &save->VertexProgram, NULL); } if (ctx->Extensions.ARB_fragment_program) { @@ -671,6 +674,7 @@ _mesa_meta_end(GLcontext *ctx) save->FragmentProgramEnabled); _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, save->FragmentProgram); + _mesa_reference_fragprog(ctx, &save->FragmentProgram, NULL); } if (ctx->Extensions.ARB_shader_objects) { @@ -721,6 +725,7 @@ _mesa_meta_end(GLcontext *ctx) for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { _mesa_reference_texobj(&ctx->Texture.Unit[0].CurrentTex[tgt], save->CurrentTexture[tgt]); + _mesa_reference_texobj(&save->CurrentTexture[tgt], NULL); } /* Re-enable textures, texgen */ @@ -2082,8 +2087,10 @@ _mesa_meta_Bitmap(GLcontext *ctx, } bitmap1 = _mesa_map_pbo_source(ctx, &unpackSave, bitmap1); - if (!bitmap1) + if (!bitmap1) { + _mesa_meta_end(ctx); return; + } bitmap8 = (GLubyte *) calloc(1, width * height); if (bitmap8) { @@ -2393,6 +2400,9 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, break; } + /* Set MaxLevel large enough to hold the new level when we allocate it */ + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, dstLevel); + /* Create empty dest image */ if (target == GL_TEXTURE_1D) { _mesa_TexImage1D(target, dstLevel, srcImage->InternalFormat, @@ -2560,12 +2570,6 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, return; } - if (texImage->TexFormat == MESA_FORMAT_NONE) - texImage->TexFormat = ctx->Driver.ChooseTextureFormat(ctx, - internalFormat, - format, - type); - _mesa_unlock_texture(ctx, texObj); /* need to unlock first */ /* @@ -2579,12 +2583,10 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, /* * Prepare for new texture image size/data */ -#if FEATURE_convolve if (_mesa_is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); } -#endif if (texImage->Data) { ctx->Driver.FreeTexImageData(ctx, texImage); @@ -2594,6 +2596,9 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, postConvWidth, postConvHeight, 1, border, internalFormat); + _mesa_choose_texture_format(ctx, texObj, texImage, target, level, + internalFormat, GL_NONE, GL_NONE); + /* * Store texture data (with pixel transfer ops) */ -- cgit v1.2.3