From 02f377d5e2dd18537d0807ad63675a0970b5a37d Mon Sep 17 00:00:00 2001 From: marha Date: Fri, 4 Nov 2011 08:57:20 +0100 Subject: xserver pixman mesa git update 4 nov 2011 --- .../src/mesa/drivers/dri/common/drirenderbuffer.h | 71 ---------------------- 1 file changed, 71 deletions(-) delete mode 100644 mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h (limited to 'mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h') diff --git a/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h b/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h deleted file mode 100644 index b9065b2dd..000000000 --- a/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h +++ /dev/null @@ -1,71 +0,0 @@ - -/** - * A driRenderbuffer is dervied from gl_renderbuffer. - * It describes a color buffer (front or back), a depth buffer, or stencil - * buffer etc. - * Specific to DRI drivers are the offset and pitch fields. - */ - - -#ifndef DRIRENDERBUFFER_H -#define DRIRENDERBUFFER_H - -#include "main/mtypes.h" -#include "main/formats.h" -#include "dri_util.h" - - -typedef struct { - struct gl_renderbuffer Base; - - /* Chars or bytes per pixel. If Z and Stencil are stored together this - * will typically be 32 whether this a depth or stencil renderbuffer. - */ - GLint cpp; - - /* Buffer position and pitch (row stride). Recall that for today's DRI - * drivers, we have statically allocated color/depth/stencil buffers. - * So this information describes the whole screen, not just a window. - * To address pixels in a window, we need to know the window's position - * and size with respect to the screen. - */ - GLint offset; /* in bytes */ - GLint pitch; /* in pixels */ - - /* If the driver can do page flipping (full-screen double buffering) - * the current front/back buffers may get swapped. - * If page flipping is disabled, these fields will be identical to - * the offset/pitch/Data above. - * If page flipping is enabled, and this is the front(back) renderbuffer, - * flippedOffset/Pitch/Data will have the back(front) renderbuffer's values. - */ - GLint flippedOffset; - GLint flippedPitch; - GLvoid *flippedData; /* mmap'd address of buffer memory, if used */ - - /* Pointer to corresponding __DRIdrawable. This is used to compute - * the window's position within the framebuffer. - */ - __DRIdrawable *dPriv; - - /* XXX this is for radeon/r200 only. We should really create a new - * r200Renderbuffer class, derived from this class... not a huge deal. - */ - GLboolean depthHasSurface; -} driRenderbuffer; - - -extern driRenderbuffer * -driNewRenderbuffer(gl_format format, GLvoid *addr, - GLint cpp, GLint offset, GLint pitch, - __DRIdrawable *dPriv); - -extern void -driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped); - - -extern void -driUpdateFramebufferSize(struct gl_context *ctx, const __DRIdrawable *dPriv); - - -#endif /* DRIRENDERBUFFER_H */ -- cgit v1.2.3