From 807c6931fe683fd844ceec1b023232181e6aae03 Mon Sep 17 00:00:00 2001 From: marha Date: Tue, 28 Dec 2010 16:10:20 +0000 Subject: xserver and mesa git update 28-12-2010 --- .../src/mesa/drivers/windows/gldirect/gld_driver.h | 180 ++++++++++----------- 1 file changed, 90 insertions(+), 90 deletions(-) (limited to 'mesalib/src/mesa/drivers/windows/gldirect/gld_driver.h') diff --git a/mesalib/src/mesa/drivers/windows/gldirect/gld_driver.h b/mesalib/src/mesa/drivers/windows/gldirect/gld_driver.h index 01a46a832..6067245b8 100644 --- a/mesalib/src/mesa/drivers/windows/gldirect/gld_driver.h +++ b/mesalib/src/mesa/drivers/windows/gldirect/gld_driver.h @@ -1,90 +1,90 @@ -/**************************************************************************** -* -* Mesa 3-D graphics library -* Direct3D Driver Interface -* -* ======================================================================== -* -* Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved. -* -* Permission is hereby granted, free of charge, to any person obtaining a -* copy of this software and associated documentation files (the "Software"), -* to deal in the Software without restriction, including without limitation -* the rights to use, copy, modify, merge, publish, distribute, sublicense, -* and/or sell copies of the Software, and to permit persons to whom the -* Software is furnished to do so, subject to the following conditions: -* -* The above copyright notice and this permission notice shall be included -* in all copies or substantial portions of the Software. -* -* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -* SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF -* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -* SOFTWARE. -* -* ====================================================================== -* -* Language: ANSI C -* Environment: Windows 9x/2000/XP/XBox (Win32) -* -* Description: Driver functions and interfaces -* -****************************************************************************/ - -#ifndef _GLD_DRIVER_H -#define _GLD_DRIVER_H - -// This file is only useful is we're using the new GLD3 WGL code. -#ifdef _USE_GLD3_WGL - -#include "dglcontext.h" - -// Same as DX8 D3DDISPLAYMODE -typedef struct { - DWORD Width; - DWORD Height; - DWORD Refresh; - DWORD BPP; -} GLD_displayMode; - -typedef struct { - // Returns a string for a given HRESULT error code. - BOOL (*GetDXErrorString)(HRESULT hr, char *buf, int nBufSize); - - // Driver functions for managing drawables. - // Functions must respect persistant buffers / persistant interface. - // NOTE: Persistant interface is: DirectDraw, pre-DX8; Direct3D, DX8 and above. - BOOL (*CreateDrawable)(DGL_ctx *ctx, BOOL bPersistantInterface, BOOL bPersistantBuffers); - BOOL (*ResizeDrawable)(DGL_ctx *ctx, BOOL bDefaultDriver, BOOL bPersistantInterface, BOOL bPersistantBuffers); - BOOL (*DestroyDrawable)(DGL_ctx *ctx); - - // Create/Destroy private globals belonging to driver - BOOL (*CreatePrivateGlobals)(void); - BOOL (*DestroyPrivateGlobals)(void); - - // Build pixelformat list - BOOL (*BuildPixelformatList)(void); - - // Initialise Mesa's driver pointers - BOOL (*InitialiseMesa)(DGL_ctx *ctx); - - // Swap buffers - BOOL (*SwapBuffers)(DGL_ctx *ctx, HDC hDC, HWND hWnd); - - // wglGetProcAddress() - PROC (*wglGetProcAddress)(LPCSTR a); - - BOOL (*GetDisplayMode)(DGL_ctx *ctx, GLD_displayMode *glddm); -} GLD_driver; - -extern GLD_driver _gldDriver; - -BOOL gldInitDriverPointers(DWORD dwDriver); -const GLubyte* _gldGetStringGeneric(GLcontext *ctx, GLenum name); - -#endif // _USE_GLD3_WGL - -#endif // _GLD_DRIVER_H +/**************************************************************************** +* +* Mesa 3-D graphics library +* Direct3D Driver Interface +* +* ======================================================================== +* +* Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved. +* +* Permission is hereby granted, free of charge, to any person obtaining a +* copy of this software and associated documentation files (the "Software"), +* to deal in the Software without restriction, including without limitation +* the rights to use, copy, modify, merge, publish, distribute, sublicense, +* and/or sell copies of the Software, and to permit persons to whom the +* Software is furnished to do so, subject to the following conditions: +* +* The above copyright notice and this permission notice shall be included +* in all copies or substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +* SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF +* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +* SOFTWARE. +* +* ====================================================================== +* +* Language: ANSI C +* Environment: Windows 9x/2000/XP/XBox (Win32) +* +* Description: Driver functions and interfaces +* +****************************************************************************/ + +#ifndef _GLD_DRIVER_H +#define _GLD_DRIVER_H + +// This file is only useful is we're using the new GLD3 WGL code. +#ifdef _USE_GLD3_WGL + +#include "dglcontext.h" + +// Same as DX8 D3DDISPLAYMODE +typedef struct { + DWORD Width; + DWORD Height; + DWORD Refresh; + DWORD BPP; +} GLD_displayMode; + +typedef struct { + // Returns a string for a given HRESULT error code. + BOOL (*GetDXErrorString)(HRESULT hr, char *buf, int nBufSize); + + // Driver functions for managing drawables. + // Functions must respect persistant buffers / persistant interface. + // NOTE: Persistant interface is: DirectDraw, pre-DX8; Direct3D, DX8 and above. + BOOL (*CreateDrawable)(DGL_ctx *ctx, BOOL bPersistantInterface, BOOL bPersistantBuffers); + BOOL (*ResizeDrawable)(DGL_ctx *ctx, BOOL bDefaultDriver, BOOL bPersistantInterface, BOOL bPersistantBuffers); + BOOL (*DestroyDrawable)(DGL_ctx *ctx); + + // Create/Destroy private globals belonging to driver + BOOL (*CreatePrivateGlobals)(void); + BOOL (*DestroyPrivateGlobals)(void); + + // Build pixelformat list + BOOL (*BuildPixelformatList)(void); + + // Initialise Mesa's driver pointers + BOOL (*InitialiseMesa)(DGL_ctx *ctx); + + // Swap buffers + BOOL (*SwapBuffers)(DGL_ctx *ctx, HDC hDC, HWND hWnd); + + // wglGetProcAddress() + PROC (*wglGetProcAddress)(LPCSTR a); + + BOOL (*GetDisplayMode)(DGL_ctx *ctx, GLD_displayMode *glddm); +} GLD_driver; + +extern GLD_driver _gldDriver; + +BOOL gldInitDriverPointers(DWORD dwDriver); +const GLubyte* _gldGetStringGeneric(struct gl_context *ctx, GLenum name); + +#endif // _USE_GLD3_WGL + +#endif // _GLD_DRIVER_H -- cgit v1.2.3