From afbd3947071a33f59dda122f1ac396442a02c128 Mon Sep 17 00:00:00 2001 From: marha Date: Mon, 10 Oct 2011 07:52:38 +0200 Subject: fontconfig libX11 mesa pixman xkeyboard-config git updte 10 oct 2011 --- mesalib/src/mesa/main/ff_fragment_shader.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'mesalib/src/mesa/main/ff_fragment_shader.cpp') diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp index 7cc172168..e6451c98b 100644 --- a/mesalib/src/mesa/main/ff_fragment_shader.cpp +++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp @@ -315,7 +315,7 @@ static GLbitfield get_fp_input_mask( struct gl_context *ctx ) const GLboolean vertexShader = (ctx->Shader.CurrentVertexProgram && ctx->Shader.CurrentVertexProgram->LinkStatus && - ctx->Shader.CurrentVertexProgram->VertexProgram); + ctx->Shader.CurrentVertexProgram->_LinkedShaders[MESA_SHADER_VERTEX]); const GLboolean vertexProgram = ctx->VertexProgram._Enabled; GLbitfield fp_inputs = 0x0; @@ -371,7 +371,7 @@ static GLbitfield get_fp_input_mask( struct gl_context *ctx ) } else { /* calculate from vp->outputs */ - struct gl_vertex_program *vprog; + struct gl_program *vprog; GLbitfield64 vp_outputs; /* Choose GLSL vertex shader over ARB vertex program. Need this @@ -379,11 +379,11 @@ static GLbitfield get_fp_input_mask( struct gl_context *ctx ) * validation (see additional comments in state.c). */ if (vertexShader) - vprog = ctx->Shader.CurrentVertexProgram->VertexProgram; + vprog = ctx->Shader.CurrentVertexProgram->_LinkedShaders[MESA_SHADER_VERTEX]->Program; else - vprog = ctx->VertexProgram.Current; + vprog = &ctx->VertexProgram.Current->Base; - vp_outputs = vprog->Base.OutputsWritten; + vp_outputs = vprog->OutputsWritten; /* These get generated in the setup routine regardless of the * vertex program: -- cgit v1.2.3