From fdbedba4d50e1b28b0249c83ba11c029f096e400 Mon Sep 17 00:00:00 2001 From: marha Date: Mon, 11 Aug 2014 21:14:48 +0200 Subject: fontconfig libX11 libxcb libxcb/xcb-proto mesa xserver xkeyboard-config git update 11 Aug 2014 xserver commit 3714f5401690b288045090c4bcd9cb01c6e4860e libxcb commit 966fba6ba4838949d0727dfa45eeb9392d1f85d9 libxcb/xcb-proto commit 4b384d2a015c50d0e93dcacda4b8260a3fd37640 xkeyboard-config commit 651a00ab656a1754b9183a383970a735209bbb50 libX11 commit 368a6401c6a3275d3497fec38a3dcbc38cd9df60 libXdmcp commit fe8eab93e9bcdbe8bb8052434bb5e676e3a0ee8f libXext commit efdcbb7634501e1117d422636a0a75d7ea84b16b libfontenc commit 0037a42107b952c9d903719615747e760e4e7247 libXinerama commit edd95182b26eb5d576d4878c559e0f17dddaa909 libXau commit 1e4635be11154dd8262f37b379511bd627defa2a xkbcomp commit d4e02a09258063c6d024c3ccd42d6b22212e6e18 pixman commit 6d2cf40166d81bfc63108504c8022dc4fec37ff5 xextproto commit 66afec3f49e8eb0d4c2e9af7088fc3116d4bafd7 randrproto commit a4a6694c059d74247c16527eef4a0ec9f56bbef6 glproto commit f84853d97d5749308992412a215fa518b6536eb3 mkfontscale commit 47908fd7a0d061fdcd21e3498da4e223ca9136d9 xwininfo commit 017b3736489985999d8dcf4d9e473e1fd6dd3647 libXft commit 214f9b5306d833e2787c75fe41dfdc9228fcb738 libXmu commit 22d9c590901e121936f50dee97dc60c4f7defb63 libxtrans commit a57a7f62242e1ea972b81414741729bf3dbae0a4 fontconfig commit 841753a93f0e5698663b7931b8456e7b96259f54 mesa commit f24be7340162c6a831b392d46d6637e9656e7a8a --- mesalib/src/mesa/main/formats.c | 1786 ++------------------------------------- 1 file changed, 47 insertions(+), 1739 deletions(-) (limited to 'mesalib/src/mesa/main/formats.c') diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c index 1f20a9a6a..f03425e41 100644 --- a/mesalib/src/mesa/main/formats.c +++ b/mesalib/src/mesa/main/formats.c @@ -40,6 +40,8 @@ struct gl_format_info /** text name for debugging */ const char *StrName; + enum mesa_format_layout Layout; + /** * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA, * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA, @@ -59,7 +61,6 @@ struct gl_format_info GLubyte AlphaBits; GLubyte LuminanceBits; GLubyte IntensityBits; - GLubyte IndexBits; GLubyte DepthBits; GLubyte StencilBits; @@ -68,1745 +69,11 @@ struct gl_format_info */ GLubyte BlockWidth, BlockHeight; GLubyte BytesPerBlock; -}; - -/** - * Info about each format. - * These must be in the same order as the MESA_FORMAT_* enums so that - * we can do lookups without searching. - */ -static struct gl_format_info format_info[MESA_FORMAT_COUNT] = -{ - /* Packed unorm formats */ - { - MESA_FORMAT_NONE, /* Name */ - "MESA_FORMAT_NONE", /* StrName */ - GL_NONE, /* BaseFormat */ - GL_NONE, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 0, 0, 0 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A8B8G8R8_UNORM, /* Name */ - "MESA_FORMAT_A8B8G8R8_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_X8B8G8R8_UNORM, /* Name */ - "MESA_FORMAT_X8B8G8R8_UNORM",/* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R8G8B8A8_UNORM, /* Name */ - "MESA_FORMAT_R8G8B8A8_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R8G8B8X8_UNORM, /* Name */ - "MESA_FORMAT_R8G8B8X8_UNORM",/* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B8G8R8A8_UNORM, /* Name */ - "MESA_FORMAT_B8G8R8A8_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B8G8R8X8_UNORM, /* Name */ - "MESA_FORMAT_B8G8R8X8_UNORM",/* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A8R8G8B8_UNORM, /* Name */ - "MESA_FORMAT_A8R8G8B8_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_X8R8G8B8_UNORM, /* Name */ - "MESA_FORMAT_X8R8G8B8_UNORM",/* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_L16A16_UNORM, /* Name */ - "MESA_FORMAT_L16A16_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ - 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A16L16_UNORM, /* Name */ - "MESA_FORMAT_A16L16_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ - 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B5G6R5_UNORM, /* Name */ - "MESA_FORMAT_B5G6R5_UNORM", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R5G6B5_UNORM, /* Name */ - "MESA_FORMAT_R5G6B5_UNORM", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B4G4R4A4_UNORM, /* Name */ - "MESA_FORMAT_B4G4R4A4_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B4G4R4X4_UNORM, - "MESA_FORMAT_B4G4R4X4_UNORM", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_A4R4G4B4_UNORM, /* Name */ - "MESA_FORMAT_A4R4G4B4_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A1B5G5R5_UNORM, /* Name */ - "MESA_FORMAT_A1B5G5R5_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B5G5R5A1_UNORM, /* Name */ - "MESA_FORMAT_B5G5R5A1_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B5G5R5X1_UNORM, - "MESA_FORMAT_B5G5R5X1_UNORM", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 5, 5, 5, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_A1R5G5B5_UNORM, /* Name */ - "MESA_FORMAT_A1R5G5B5_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_L8A8_UNORM, /* Name */ - "MESA_FORMAT_L8A8_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ - 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A8L8_UNORM, /* Name */ - "MESA_FORMAT_A8L8_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ - 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R8G8_UNORM, - "MESA_FORMAT_R8G8_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_G8R8_UNORM, - "MESA_FORMAT_G8R8_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L4A4_UNORM, /* Name */ - "MESA_FORMAT_L4A4_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */ - 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B2G3R3_UNORM, /* Name */ - "MESA_FORMAT_B2G3R3_UNORM", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R16G16_UNORM, - "MESA_FORMAT_R16G16_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_G16R16_UNORM, - "MESA_FORMAT_G16R16_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_B10G10R10A2_UNORM, - "MESA_FORMAT_B10G10R10A2_UNORM", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 10, 10, 10, 2, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_B10G10R10X2_UNORM, - "MESA_FORMAT_B10G10R10X2_UNORM", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 10, 10, 10, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R10G10B10A2_UNORM, - "MESA_FORMAT_R10G10B10A2_UNORM", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 10, 10, 10, 2, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_S8_UINT_Z24_UNORM, /* Name */ - "MESA_FORMAT_S8_UINT_Z24_UNORM", /* StrName */ - GL_DEPTH_STENCIL, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_X8_UINT_Z24_UNORM, /* Name */ - "MESA_FORMAT_X8_UINT_Z24_UNORM", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_Z24_UNORM_S8_UINT, /* Name */ - "MESA_FORMAT_Z24_UNORM_S8_UINT", /* StrName */ - GL_DEPTH_STENCIL, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_Z24_UNORM_X8_UINT, /* Name */ - "MESA_FORMAT_Z24_UNORM_X8_UINT", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_YCBCR, /* Name */ - "MESA_FORMAT_YCBCR", /* StrName */ - GL_YCBCR_MESA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_YCBCR_REV, /* Name */ - "MESA_FORMAT_YCBCR_REV", /* StrName */ - GL_YCBCR_MESA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - - /* Array unorm formats */ - { - MESA_FORMAT_A_UNORM8, /* Name */ - "MESA_FORMAT_A_UNORM8", /* StrName */ - GL_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A_UNORM16, /* Name */ - "MESA_FORMAT_A_UNORM16", /* StrName */ - GL_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_L_UNORM8, /* Name */ - "MESA_FORMAT_L_UNORM8", /* StrName */ - GL_LUMINANCE, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_L_UNORM16, /* Name */ - "MESA_FORMAT_L_UNORM16", /* StrName */ - GL_LUMINANCE, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_I_UNORM8, /* Name */ - "MESA_FORMAT_I_UNORM8", /* StrName */ - GL_INTENSITY, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_I_UNORM16, /* Name */ - "MESA_FORMAT_I_UNORM16", /* StrName */ - GL_INTENSITY, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 16, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R_UNORM8, - "MESA_FORMAT_R_UNORM8", - GL_RED, - GL_UNSIGNED_NORMALIZED, - 8, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_R_UNORM16, - "MESA_FORMAT_R_UNORM16", - GL_RED, - GL_UNSIGNED_NORMALIZED, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_BGR_UNORM8, /* Name */ - "MESA_FORMAT_BGR_UNORM8", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 3 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_RGB_UNORM8, /* Name */ - "MESA_FORMAT_RGB_UNORM8", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 3 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_RGBA_UNORM16, - "MESA_FORMAT_RGBA_UNORM16", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 16, 16, 16, 16, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_UNORM16, - "MESA_FORMAT_RGBX_UNORM16", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_Z_UNORM16, /* Name */ - "MESA_FORMAT_Z_UNORM16", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_Z_UNORM32, /* Name */ - "MESA_FORMAT_Z_UNORM32", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_S_UINT8, /* Name */ - "MESA_FORMAT_S_UINT8", /* StrName */ - GL_STENCIL_INDEX, /* BaseFormat */ - GL_UNSIGNED_INT, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - - /* Packed signed/normalized formats */ - { - MESA_FORMAT_A8B8G8R8_SNORM, - "MESA_FORMAT_A8B8G8R8_SNORM", - GL_RGBA, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_X8B8G8R8_SNORM, - "MESA_FORMAT_X8B8G8R8_SNORM", - GL_RGB, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 /* 4 bpp, but no alpha */ - }, - { - MESA_FORMAT_R8G8B8A8_SNORM, - "MESA_FORMAT_R8G8B8A8_SNORM", - GL_RGBA, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R8G8B8X8_SNORM, - "MESA_FORMAT_R8G8B8X8_SNORM", - GL_RGB, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R16G16_SNORM, - "MESA_FORMAT_R16G16_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_G16R16_SNORM, - "MESA_FORMAT_G16R16_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R8G8_SNORM, - "MESA_FORMAT_R8G8_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_G8R8_SNORM, - "MESA_FORMAT_G8R8_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L8A8_SNORM, - "MESA_FORMAT_L8A8_SNORM", - GL_LUMINANCE_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 8, - 8, 0, 0, 0, 0, - 1, 1, 2 - }, - - /* Array signed/normalized formats */ - { - MESA_FORMAT_A_SNORM8, - "MESA_FORMAT_A_SNORM8", - GL_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 8, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_A_SNORM16, - "MESA_FORMAT_A_SNORM16", - GL_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 16, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L_SNORM8, - "MESA_FORMAT_L_SNORM8", - GL_LUMINANCE, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 8, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_L_SNORM16, - "MESA_FORMAT_L_SNORM16", - GL_LUMINANCE, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 16, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_I_SNORM8, - "MESA_FORMAT_I_SNORM8", - GL_INTENSITY, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 0, 8, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_I_SNORM16, - "MESA_FORMAT_I_SNORM16", - GL_INTENSITY, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 0, 16, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_R_SNORM8, /* Name */ - "MESA_FORMAT_R_SNORM8", /* StrName */ - GL_RED, /* BaseFormat */ - GL_SIGNED_NORMALIZED, /* DataType */ - 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R_SNORM16, - "MESA_FORMAT_R_SNORM16", - GL_RED, - GL_SIGNED_NORMALIZED, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_LA_SNORM16, - "MESA_FORMAT_LA_SNORM16", - GL_LUMINANCE_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 16, - 16, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGB_SNORM16, - "MESA_FORMAT_RGB_SNORM16", - GL_RGB, - GL_SIGNED_NORMALIZED, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 6 - }, - { - MESA_FORMAT_RGBA_SNORM16, - "MESA_FORMAT_RGBA_SNORM16", - GL_RGBA, - GL_SIGNED_NORMALIZED, - 16, 16, 16, 16, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_SNORM16, - "MESA_FORMAT_RGBX_SNORM16", - GL_RGB, - GL_SIGNED_NORMALIZED, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - - /* Packed sRGB formats */ - { - MESA_FORMAT_A8B8G8R8_SRGB, - "MESA_FORMAT_A8B8G8R8_SRGB", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_B8G8R8A8_SRGB, - "MESA_FORMAT_B8G8R8A8_SRGB", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_B8G8R8X8_SRGB, - "MESA_FORMAT_B8G8R8X8_SRGB", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R8G8B8A8_SRGB, - "MESA_FORMAT_R8G8B8A8_SRGB", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R8G8B8X8_SRGB, - "MESA_FORMAT_R8G8B8X8_SRGB", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_L8A8_SRGB, - "MESA_FORMAT_L8A8_SRGB", - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 8, - 8, 0, 0, 0, 0, - 1, 1, 2 - }, - - /* Array sRGB formats */ - { - MESA_FORMAT_L_SRGB8, - "MESA_FORMAT_L_SRGB8", - GL_LUMINANCE, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 0, - 8, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_BGR_SRGB8, - "MESA_FORMAT_BGR_SRGB8", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 3 - }, - - /* Packed float formats */ - { - MESA_FORMAT_R9G9B9E5_FLOAT, - "MESA_FORMAT_RGB9_E5", - GL_RGB, - GL_FLOAT, - 9, 9, 9, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R11G11B10_FLOAT, - "MESA_FORMAT_R11G11B10_FLOAT", - GL_RGB, - GL_FLOAT, - 11, 11, 10, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* Name */ - "MESA_FORMAT_Z32_FLOAT_S8X24_UINT", /* StrName */ - GL_DEPTH_STENCIL, /* BaseFormat */ - /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is - * never used for stencil because stencil is always GL_UNSIGNED_INT. - */ - GL_FLOAT, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 8 /* BlockWidth/Height,Bytes */ - }, - - /* Array float formats */ - { - MESA_FORMAT_A_FLOAT16, - "MESA_FORMAT_A_FLOAT16", - GL_ALPHA, - GL_FLOAT, - 0, 0, 0, 16, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_A_FLOAT32, - "MESA_FORMAT_A_FLOAT32", - GL_ALPHA, - GL_FLOAT, - 0, 0, 0, 32, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_L_FLOAT16, - "MESA_FORMAT_L_FLOAT16", - GL_LUMINANCE, - GL_FLOAT, - 0, 0, 0, 0, - 16, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L_FLOAT32, - "MESA_FORMAT_L_FLOAT32", - GL_LUMINANCE, - GL_FLOAT, - 0, 0, 0, 0, - 32, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_LA_FLOAT16, - "MESA_FORMAT_LA_FLOAT16", - GL_LUMINANCE_ALPHA, - GL_FLOAT, - 0, 0, 0, 16, - 16, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_LA_FLOAT32, - "MESA_FORMAT_LA_FLOAT32", - GL_LUMINANCE_ALPHA, - GL_FLOAT, - 0, 0, 0, 32, - 32, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_I_FLOAT16, - "MESA_FORMAT_I_FLOAT16", - GL_INTENSITY, - GL_FLOAT, - 0, 0, 0, 0, - 0, 16, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_I_FLOAT32, - "MESA_FORMAT_I_FLOAT32", - GL_INTENSITY, - GL_FLOAT, - 0, 0, 0, 0, - 0, 32, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R_FLOAT16, - "MESA_FORMAT_R_FLOAT16", - GL_RED, - GL_FLOAT, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_R_FLOAT32, - "MESA_FORMAT_R_FLOAT32", - GL_RED, - GL_FLOAT, - 32, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RG_FLOAT16, - "MESA_FORMAT_RG_FLOAT16", - GL_RG, - GL_FLOAT, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RG_FLOAT32, - "MESA_FORMAT_RG_FLOAT32", - GL_RG, - GL_FLOAT, - 32, 32, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGB_FLOAT16, - "MESA_FORMAT_RGB_FLOAT16", - GL_RGB, - GL_FLOAT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 6 - }, - { - MESA_FORMAT_RGB_FLOAT32, - "MESA_FORMAT_RGB_FLOAT32", - GL_RGB, - GL_FLOAT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 12 - }, - { - MESA_FORMAT_RGBA_FLOAT16, - "MESA_FORMAT_RGBA_FLOAT16", - GL_RGBA, - GL_FLOAT, - 16, 16, 16, 16, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBA_FLOAT32, - "MESA_FORMAT_RGBA_FLOAT32", - GL_RGBA, - GL_FLOAT, - 32, 32, 32, 32, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_RGBX_FLOAT16, - "MESA_FORMAT_RGBX_FLOAT16", - GL_RGB, - GL_FLOAT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_FLOAT32, - "MESA_FORMAT_RGBX_FLOAT32", - GL_RGB, - GL_FLOAT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_Z_FLOAT32, /* Name */ - "MESA_FORMAT_Z_FLOAT32", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - - /* Packed signed/unsigned non-normalized integer formats */ - { - MESA_FORMAT_B10G10R10A2_UINT, - "MESA_FORMAT_B10G10R10A2_UINT", - GL_RGBA, - GL_UNSIGNED_INT, - 10, 10, 10, 2, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R10G10B10A2_UINT, - "MESA_FORMAT_R10G10B10A2_UINT", - GL_RGBA, - GL_UNSIGNED_INT, - 10, 10, 10, 2, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - - /* Array signed/unsigned non-normalized integer formats */ - { - MESA_FORMAT_A_UINT8, - "MESA_FORMAT_A_UINT8", - GL_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 8, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_A_UINT16, - "MESA_FORMAT_A_UINT16", - GL_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 16, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_A_UINT32, - "MESA_FORMAT_A_UINT32", - GL_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 32, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_A_SINT8, - "MESA_FORMAT_A_SINT8", - GL_ALPHA, - GL_INT, - 0, 0, 0, 8, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_A_SINT16, - "MESA_FORMAT_A_SINT16", - GL_ALPHA, - GL_INT, - 0, 0, 0, 16, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_A_SINT32, - "MESA_FORMAT_A_SINT32", - GL_ALPHA, - GL_INT, - 0, 0, 0, 32, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_I_UINT8, - "MESA_FORMAT_I_UINT8", - GL_INTENSITY, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 0, 8, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_I_UINT16, - "MESA_FORMAT_I_UINT16", - GL_INTENSITY, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 0, 16, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_I_UINT32, - "MESA_FORMAT_I_UINT32", - GL_INTENSITY, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 0, 32, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_I_SINT8, - "MESA_FORMAT_I_SINT8", - GL_INTENSITY, - GL_INT, - 0, 0, 0, 0, - 0, 8, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_I_SINT16, - "MESA_FORMAT_I_SINT16", - GL_INTENSITY, - GL_INT, - 0, 0, 0, 0, - 0, 16, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_I_SINT32, - "MESA_FORMAT_I_SINT32", - GL_INTENSITY, - GL_INT, - 0, 0, 0, 0, - 0, 32, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_L_UINT8, - "MESA_FORMAT_L_UINT8", - GL_LUMINANCE, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 8, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_L_UINT16, - "MESA_FORMAT_L_UINT16", - GL_LUMINANCE, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 16, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L_UINT32, - "MESA_FORMAT_L_UINT32", - GL_LUMINANCE, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 32, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_L_SINT8, - "MESA_FORMAT_L_SINT8", - GL_LUMINANCE, - GL_INT, - 0, 0, 0, 0, - 8, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_L_SINT16, - "MESA_FORMAT_L_SINT16", - GL_LUMINANCE, - GL_INT, - 0, 0, 0, 0, - 16, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L_SINT32, - "MESA_FORMAT_L_SINT32", - GL_LUMINANCE, - GL_INT, - 0, 0, 0, 0, - 32, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_LA_UINT8, - "MESA_FORMAT_LA_UINT8", - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 8, - 8, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_LA_UINT16, - "MESA_FORMAT_LA_UINT16", - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 16, - 16, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_LA_UINT32, - "MESA_FORMAT_LA_UINT32", - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 32, - 32, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_LA_SINT8, - "MESA_FORMAT_LA_SINT8", - GL_LUMINANCE_ALPHA, - GL_INT, - 0, 0, 0, 8, - 8, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_LA_SINT16, - "MESA_FORMAT_LA_SINT16", - GL_LUMINANCE_ALPHA, - GL_INT, - 0, 0, 0, 16, - 16, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_LA_SINT32, - "MESA_FORMAT_LA_SINT32", - GL_LUMINANCE_ALPHA, - GL_INT, - 0, 0, 0, 32, - 32, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_R_UINT8, - "MESA_FORMAT_R_UINT8", - GL_RED, - GL_UNSIGNED_INT, - 8, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_R_UINT16, - "MESA_FORMAT_R_UINT16", - GL_RED, - GL_UNSIGNED_INT, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_R_UINT32, - "MESA_FORMAT_R_UINT32", - GL_RED, - GL_UNSIGNED_INT, - 32, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R_SINT8, - "MESA_FORMAT_R_SINT8", - GL_RED, - GL_INT, - 8, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_R_SINT16, - "MESA_FORMAT_R_SINT16", - GL_RED, - GL_INT, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_R_SINT32, - "MESA_FORMAT_R_SINT32", - GL_RED, - GL_INT, - 32, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RG_UINT8, - "MESA_FORMAT_RG_UINT8", - GL_RG, - GL_UNSIGNED_INT, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_RG_UINT16, - "MESA_FORMAT_RG_UINT16", - GL_RG, - GL_UNSIGNED_INT, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RG_UINT32, - "MESA_FORMAT_RG_UINT32", - GL_RG, - GL_UNSIGNED_INT, - 32, 32, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RG_SINT8, - "MESA_FORMAT_RG_SINT8", - GL_RG, - GL_INT, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_RG_SINT16, - "MESA_FORMAT_RG_SINT16", - GL_RG, - GL_INT, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RG_SINT32, - "MESA_FORMAT_RG_SINT32", - GL_RG, - GL_INT, - 32, 32, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGB_UINT8, - "MESA_FORMAT_RGB_UINT8", - GL_RGB, - GL_UNSIGNED_INT, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 3 - }, - { - MESA_FORMAT_RGB_UINT16, - "MESA_FORMAT_RGB_UINT16", - GL_RGB, - GL_UNSIGNED_INT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 6 - }, - { - MESA_FORMAT_RGB_UINT32, - "MESA_FORMAT_RGB_UINT32", - GL_RGB, - GL_UNSIGNED_INT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 12 - }, - { - MESA_FORMAT_RGB_SINT8, - "MESA_FORMAT_RGB_SINT8", - GL_RGB, - GL_INT, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 3 - }, - { - MESA_FORMAT_RGB_SINT16, - "MESA_FORMAT_RGB_SINT16", - GL_RGB, - GL_INT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 6 - }, - { - MESA_FORMAT_RGB_SINT32, - "MESA_FORMAT_RGB_SINT32", - GL_RGB, - GL_INT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 12 - }, - { - MESA_FORMAT_RGBA_UINT8, - "MESA_FORMAT_RGBA_UINT8", - GL_RGBA, - GL_UNSIGNED_INT, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGBA_UINT16, - "MESA_FORMAT_RGBA_UINT16", - GL_RGBA, - GL_UNSIGNED_INT, - 16, 16, 16, 16, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBA_UINT32, - "MESA_FORMAT_RGBA_UINT32", - GL_RGBA, - GL_UNSIGNED_INT, - 32, 32, 32, 32, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_RGBA_SINT8, - "MESA_FORMAT_RGBA_SINT8", - GL_RGBA, - GL_INT, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGBA_SINT16, - "MESA_FORMAT_RGBA_SINT16", - GL_RGBA, - GL_INT, - 16, 16, 16, 16, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBA_SINT32, - "MESA_FORMAT_RGBA_SINT32", - GL_RGBA, - GL_INT, - 32, 32, 32, 32, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_RGBX_UINT8, - "MESA_FORMAT_RGBX_UINT8", - GL_RGB, - GL_UNSIGNED_INT, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGBX_UINT16, - "MESA_FORMAT_RGBX_UINT16", - GL_RGB, - GL_UNSIGNED_INT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_UINT32, - "MESA_FORMAT_RGBX_UINT32", - GL_RGB, - GL_UNSIGNED_INT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_RGBX_SINT8, - "MESA_FORMAT_RGBX_SINT8", - GL_RGB, - GL_INT, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGBX_SINT16, - "MESA_FORMAT_RGBX_SINT16", - GL_RGB, - GL_INT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_SINT32, - "MESA_FORMAT_RGBX_SINT32", - GL_RGB, - GL_INT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - - /* DXT compressed formats */ - { - MESA_FORMAT_RGB_DXT1, /* Name */ - "MESA_FORMAT_RGB_DXT1", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_RGBA_DXT1, - "MESA_FORMAT_RGBA_DXT1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_RGBA_DXT3, - "MESA_FORMAT_RGBA_DXT3", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_RGBA_DXT5, - "MESA_FORMAT_RGBA_DXT5", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - - /* DXT sRGB compressed formats */ - { - MESA_FORMAT_SRGB_DXT1, /* Name */ - "MESA_FORMAT_SRGB_DXT1", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_SRGBA_DXT1, - "MESA_FORMAT_SRGBA_DXT1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_SRGBA_DXT3, - "MESA_FORMAT_SRGBA_DXT3", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_SRGBA_DXT5, - "MESA_FORMAT_SRGBA_DXT5", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - - /* FXT1 compressed formats */ - { - MESA_FORMAT_RGB_FXT1, - "MESA_FORMAT_RGB_FXT1", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 0, /* approx Red/Green/BlueBits */ - 0, 0, 0, 0, 0, - 8, 4, 16 /* 16 bytes per 8x4 block */ - }, - { - MESA_FORMAT_RGBA_FXT1, - "MESA_FORMAT_RGBA_FXT1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, - 8, 4, 16 /* 16 bytes per 8x4 block */ - }, - - /* RGTC compressed formats */ - { - MESA_FORMAT_R_RGTC1_UNORM, - "MESA_FORMAT_R_RGTC1_UNORM", - GL_RED, - GL_UNSIGNED_NORMALIZED, - 8, 0, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_R_RGTC1_SNORM, - "MESA_FORMAT_R_RGTC1_SNORM", - GL_RED, - GL_SIGNED_NORMALIZED, - 8, 0, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_RG_RGTC2_UNORM, - "MESA_FORMAT_RG_RGTC2_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_RG_RGTC2_SNORM, - "MESA_FORMAT_RG_RGTC2_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - - /* LATC1/2 compressed formats */ - { - MESA_FORMAT_L_LATC1_UNORM, - "MESA_FORMAT_L_LATC1_UNORM", - GL_LUMINANCE, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 0, - 4, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_L_LATC1_SNORM, - "MESA_FORMAT_L_LATC1_SNORM", - GL_LUMINANCE, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 4, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_LA_LATC2_UNORM, - "MESA_FORMAT_LA_LATC2_UNORM", - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 4, - 4, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_LA_LATC2_SNORM, - "MESA_FORMAT_LA_LATC2_SNORM", - GL_LUMINANCE_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 4, - 4, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - - /* ETC1/2 compressed formats */ - { - MESA_FORMAT_ETC1_RGB8, - "MESA_FORMAT_ETC1_RGB8", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_RGB8, - "MESA_FORMAT_ETC2_RGB8", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_SRGB8, - "MESA_FORMAT_ETC2_SRGB8", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_RGBA8_EAC, - "MESA_FORMAT_ETC2_RGBA8_EAC", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC, - "MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_R11_EAC, - "MESA_FORMAT_ETC2_R11_EAC", - GL_RED, - GL_UNSIGNED_NORMALIZED, - 11, 0, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_RG11_EAC, - "MESA_FORMAT_ETC2_RG11_EAC", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 11, 11, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_SIGNED_R11_EAC, - "MESA_FORMAT_ETC2_SIGNED_R11_EAC", - GL_RED, - GL_SIGNED_NORMALIZED, - 11, 0, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_SIGNED_RG11_EAC, - "MESA_FORMAT_ETC2_SIGNED_RG11_EAC", - GL_RG, - GL_SIGNED_NORMALIZED, - 11, 11, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1, - "MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 1, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1, - "MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 1, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, + uint8_t Swizzle[4]; }; - +#include "format_info.c" static const struct gl_format_info * _mesa_get_format_info(mesa_format format) @@ -1881,7 +148,7 @@ _mesa_get_format_bits(mesa_format format, GLenum pname) case GL_TEXTURE_LUMINANCE_SIZE: return info->LuminanceBits; case GL_INDEX_BITS: - return info->IndexBits; + return 0; case GL_DEPTH_BITS: case GL_TEXTURE_DEPTH_SIZE_ARB: case GL_RENDERBUFFER_DEPTH_SIZE_EXT: @@ -1914,6 +181,21 @@ _mesa_get_format_max_bits(mesa_format format) } +/** + * Return the layout type of the given format. + * The return value will be one of: + * MESA_FORMAT_LAYOUT_ARRAY + * MESA_FORMAT_LAYOUT_PACKED + * MESA_FORMAT_LAYOUT_OTHER + */ +extern enum mesa_format_layout +_mesa_get_format_layout(mesa_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + return info->Layout; +} + + /** * Return the data type (or more specifically, the data representation) * for the given format. @@ -1961,6 +243,33 @@ _mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh) } +/** + * Returns the an array of four numbers representing the transformation + * from the RGBA or SZ colorspace to the given format. For array formats, + * the i'th RGBA component is given by: + * + * if (swizzle[i] <= MESA_FORMAT_SWIZZLE_W) + * comp = data[swizzle[i]]; + * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ZERO) + * comp = 0; + * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ONE) + * comp = 1; + * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_NONE) + * // data does not contain a channel of this format + * + * For packed formats, the swizzle gives the number of components left of + * the least significant bit. + * + * Compressed formats have no swizzle. + */ +void +_mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4]) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + memcpy(swizzle_out, info->Swizzle, sizeof(info->Swizzle)); +} + + /** Is the given format a compressed format? */ GLboolean _mesa_is_format_compressed(mesa_format format) @@ -2331,7 +640,6 @@ check_format_to_type_and_comps(void) } } - /** * Do sanity checking of the format info table. */ -- cgit v1.2.3