From 462f18c7b25fe3e467f837647d07ab0a78aa8d2b Mon Sep 17 00:00:00 2001 From: marha Date: Sun, 22 Feb 2015 21:39:56 +0100 Subject: Merged origin/release (checked in because wanted to merge new stuff) --- mesalib/src/mesa/main/polygon.c | 84 ++++++++++++++++++++++------------------- 1 file changed, 46 insertions(+), 38 deletions(-) (limited to 'mesalib/src/mesa/main/polygon.c') diff --git a/mesalib/src/mesa/main/polygon.c b/mesalib/src/mesa/main/polygon.c index 76d601977..a1f0aa02d 100644 --- a/mesalib/src/mesa/main/polygon.c +++ b/mesalib/src/mesa/main/polygon.c @@ -176,19 +176,18 @@ _mesa_PolygonMode( GLenum face, GLenum mode ) /** - * This routine updates the ctx->Polygon.Stipple state. - * If we're getting the stipple data from a PBO, we map the buffer - * in order to access the data. - * In any case, we obey the current pixel unpacking parameters when fetching - * the stipple data. - * - * In the future, this routine should be used as a fallback, called via - * ctx->Driver.PolygonStipple(). We'll have to update all the DRI drivers - * too. + * Called by glPolygonStipple. */ -void -_mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern) +void GLAPIENTRY +_mesa_PolygonStipple(const GLubyte *pattern) { + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glPolygonStipple\n"); + + FLUSH_VERTICES(ctx, _NEW_POLYGONSTIPPLE); + pattern = _mesa_map_validate_pbo_source(ctx, 2, &ctx->Unpack, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, @@ -200,23 +199,6 @@ _mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern) _mesa_unpack_polygon_stipple(pattern, ctx->PolygonStipple, &ctx->Unpack); _mesa_unmap_pbo_source(ctx, &ctx->Unpack); -} - - -/** - * Called by glPolygonStipple. - */ -void GLAPIENTRY -_mesa_PolygonStipple( const GLubyte *pattern ) -{ - GET_CURRENT_CONTEXT(ctx); - - if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug(ctx, "glPolygonStipple\n"); - - FLUSH_VERTICES(ctx, _NEW_POLYGONSTIPPLE); - - _mesa_polygon_stipple(ctx, pattern); if (ctx->Driver.PolygonStipple) ctx->Driver.PolygonStipple(ctx, pattern); @@ -253,25 +235,33 @@ _mesa_GetPolygonStipple( GLubyte *dest ) _mesa_GetnPolygonStippleARB(INT_MAX, dest); } - -void GLAPIENTRY -_mesa_PolygonOffset( GLfloat factor, GLfloat units ) +void +_mesa_polygon_offset_clamp(struct gl_context *ctx, + GLfloat factor, GLfloat units, GLfloat clamp) { - GET_CURRENT_CONTEXT(ctx); - - if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units); - if (ctx->Polygon.OffsetFactor == factor && - ctx->Polygon.OffsetUnits == units) + ctx->Polygon.OffsetUnits == units && + ctx->Polygon.OffsetClamp == clamp) return; FLUSH_VERTICES(ctx, _NEW_POLYGON); ctx->Polygon.OffsetFactor = factor; ctx->Polygon.OffsetUnits = units; + ctx->Polygon.OffsetClamp = clamp; if (ctx->Driver.PolygonOffset) - ctx->Driver.PolygonOffset( ctx, factor, units ); + ctx->Driver.PolygonOffset( ctx, factor, units, clamp ); +} + +void GLAPIENTRY +_mesa_PolygonOffset( GLfloat factor, GLfloat units ) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE&VERBOSE_API) + _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units); + + _mesa_polygon_offset_clamp(ctx, factor, units, 0.0); } @@ -283,6 +273,23 @@ _mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias ) _mesa_PolygonOffset(factor, bias * ctx->DrawBuffer->_DepthMaxF ); } +void GLAPIENTRY +_mesa_PolygonOffsetClampEXT( GLfloat factor, GLfloat units, GLfloat clamp ) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->Extensions.EXT_polygon_offset_clamp) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "unsupported function (glPolygonOffsetClampEXT) called"); + return; + } + + if (MESA_VERBOSE&VERBOSE_API) + _mesa_debug(ctx, "glPolygonOffsetClampEXT %f %f %f\n", factor, units, clamp); + + _mesa_polygon_offset_clamp(ctx, factor, units, clamp); +} + /**********************************************************************/ @@ -310,6 +317,7 @@ void _mesa_init_polygon( struct gl_context * ctx ) ctx->Polygon.StippleFlag = GL_FALSE; ctx->Polygon.OffsetFactor = 0.0F; ctx->Polygon.OffsetUnits = 0.0F; + ctx->Polygon.OffsetClamp = 0.0F; ctx->Polygon.OffsetPoint = GL_FALSE; ctx->Polygon.OffsetLine = GL_FALSE; ctx->Polygon.OffsetFill = GL_FALSE; -- cgit v1.2.3