From 7e9f4ea970e8f7008c212d7d3918a974eb0066da Mon Sep 17 00:00:00 2001 From: marha Date: Fri, 6 Jan 2012 19:27:25 +0100 Subject: libX11 mesa pixman git update 6 jan 2012 --- mesalib/src/mesa/main/texstore.c | 525 +++++++++++++-------------------------- 1 file changed, 169 insertions(+), 356 deletions(-) (limited to 'mesalib/src/mesa/main/texstore.c') diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c index 86c35d38f..512965fc3 100644 --- a/mesalib/src/mesa/main/texstore.c +++ b/mesalib/src/mesa/main/texstore.c @@ -851,7 +851,6 @@ _mesa_swizzle_ubyte_image(struct gl_context *ctx, const GLubyte *rgba2dst, GLuint dstComponents, - GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, GLint dstRowStride, GLubyte **dstSlices, @@ -896,9 +895,7 @@ _mesa_swizzle_ubyte_image(struct gl_context *ctx, srcRowStride == srcWidth * srcComponents && dimensions < 3) { /* 1 and 2D images only */ - GLubyte *dstImage = dstSlices[0] - + dstYoffset * dstRowStride - + dstXoffset * dstComponents; + GLubyte *dstImage = dstSlices[0]; swizzle_copy(dstImage, dstComponents, srcImage, srcComponents, map, srcWidth * srcHeight); } @@ -906,9 +903,7 @@ _mesa_swizzle_ubyte_image(struct gl_context *ctx, GLint img, row; for (img = 0; img < srcDepth; img++) { const GLubyte *srcRow = srcImage; - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * dstComponents; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { swizzle_copy(dstRow, dstComponents, srcRow, srcComponents, map, srcWidth); dstRow += dstRowStride; @@ -929,7 +924,6 @@ static void memcpy_texture(struct gl_context *ctx, GLuint dimensions, gl_format dstFormat, - GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, GLint dstRowStride, GLubyte **dstSlices, GLint srcWidth, GLint srcHeight, GLint srcDepth, @@ -951,9 +945,7 @@ memcpy_texture(struct gl_context *ctx, /* memcpy image by image */ GLint img; for (img = 0; img < srcDepth; img++) { - GLubyte *dstImage = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstImage = dstSlices[img]; memcpy(dstImage, srcImage, bytesPerRow * srcHeight); srcImage += srcImageStride; } @@ -963,9 +955,7 @@ memcpy_texture(struct gl_context *ctx, GLint img, row; for (img = 0; img < srcDepth; img++) { const GLubyte *srcRow = srcImage; - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { memcpy(dstRow, srcRow, bytesPerRow); dstRow += dstRowStride; @@ -985,12 +975,11 @@ static GLboolean _mesa_texstore_z32(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffffffff; - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); GLenum dstType; (void) dims; ASSERT(dstFormat == MESA_FORMAT_Z32 || dstFormat == MESA_FORMAT_Z32_FLOAT); - ASSERT(texelBytes == sizeof(GLuint)); + ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLuint)); if (dstFormat == MESA_FORMAT_Z32) dstType = GL_UNSIGNED_INT; @@ -1005,7 +994,7 @@ _mesa_texstore_z32(TEXSTORE_PARAMS) srcType == dstType) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1014,9 +1003,7 @@ _mesa_texstore_z32(TEXSTORE_PARAMS) /* general path */ GLint img, row; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { const GLvoid *src = _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); @@ -1038,7 +1025,6 @@ static GLboolean _mesa_texstore_x8_z24(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffffff; - const GLuint texelBytes = 4; (void) dims; ASSERT(dstFormat == MESA_FORMAT_X8_Z24); @@ -1047,9 +1033,7 @@ _mesa_texstore_x8_z24(TEXSTORE_PARAMS) /* general path */ GLint img, row; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { const GLvoid *src = _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); @@ -1071,7 +1055,6 @@ static GLboolean _mesa_texstore_z24_x8(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffffff; - const GLuint texelBytes = 4; (void) dims; ASSERT(dstFormat == MESA_FORMAT_Z24_X8); @@ -1080,9 +1063,7 @@ _mesa_texstore_z24_x8(TEXSTORE_PARAMS) /* general path */ GLint img, row; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { const GLvoid *src = _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); @@ -1108,10 +1089,9 @@ static GLboolean _mesa_texstore_z16(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffff; - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); (void) dims; ASSERT(dstFormat == MESA_FORMAT_Z16); - ASSERT(texelBytes == sizeof(GLushort)); + ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLushort)); if (ctx->Pixel.DepthScale == 1.0f && ctx->Pixel.DepthBias == 0.0f && @@ -1121,7 +1101,7 @@ _mesa_texstore_z16(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_SHORT) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1130,9 +1110,7 @@ _mesa_texstore_z16(TEXSTORE_PARAMS) /* general path */ GLint img, row; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { const GLvoid *src = _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); @@ -1154,12 +1132,11 @@ _mesa_texstore_z16(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgb565(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_RGB565 || dstFormat == MESA_FORMAT_RGB565_REV); - ASSERT(texelBytes == 2); + ASSERT(_mesa_get_format_bytes(dstFormat) == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1169,7 +1146,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_SHORT_5_6_5) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1186,9 +1163,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) const GLubyte *src = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); - GLubyte *dst = dstSlices[0] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dst = dstSlices[0]; GLint row, col; for (row = 0; row < srcHeight; row++) { const GLubyte *srcUB = (const GLubyte *) src; @@ -1223,9 +1198,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; /* check for byteswapped format */ @@ -1261,14 +1234,13 @@ static GLboolean _mesa_texstore_rgba8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_RGBA8888 || dstFormat == MESA_FORMAT_RGBA8888_REV || dstFormat == MESA_FORMAT_RGBX8888 || dstFormat == MESA_FORMAT_RGBX8888_REV); - ASSERT(texelBytes == 4); + ASSERT(_mesa_get_format_bytes(dstFormat) == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1281,7 +1253,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian))) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1297,7 +1269,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian))) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1334,7 +1306,6 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) srcType, baseInternalFormat, dstmap, 4, - dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcAddr, srcPacking); @@ -1352,9 +1323,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; if (dstFormat == MESA_FORMAT_RGBA8888 || @@ -1389,14 +1358,13 @@ static GLboolean _mesa_texstore_argb8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = GL_RGBA; ASSERT(dstFormat == MESA_FORMAT_ARGB8888 || dstFormat == MESA_FORMAT_ARGB8888_REV || dstFormat == MESA_FORMAT_XRGB8888 || dstFormat == MESA_FORMAT_XRGB8888_REV ); - ASSERT(texelBytes == 4); + ASSERT(_mesa_get_format_bytes(dstFormat) == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1408,7 +1376,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) { /* simple memcpy path (little endian) */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1423,7 +1391,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_INT_8_8_8_8)) { /* simple memcpy path (big endian) */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1442,9 +1410,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLuint *d4 = (GLuint *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -1477,9 +1443,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLuint *d4 = (GLuint *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -1529,7 +1493,6 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) srcType, baseInternalFormat, dstmap, 4, - dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcAddr, @@ -1548,9 +1511,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; if (dstFormat == MESA_FORMAT_ARGB8888) { @@ -1593,11 +1554,10 @@ static GLboolean _mesa_texstore_rgb888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_RGB888); - ASSERT(texelBytes == 3); + ASSERT(_mesa_get_format_bytes(dstFormat) == 3); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1607,7 +1567,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) littleEndian) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1623,9 +1583,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col * 3 + 0] = srcRow[col * 4 + BCOMP]; @@ -1656,7 +1614,6 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) srcType, baseInternalFormat, dstmap, 3, - dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcAddr, srcPacking); @@ -1674,9 +1631,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { #if 0 if (littleEndian) { @@ -1716,11 +1671,10 @@ static GLboolean _mesa_texstore_bgr888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_BGR888); - ASSERT(texelBytes == 3); + ASSERT(_mesa_get_format_bytes(dstFormat) == 3); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1730,7 +1684,7 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) littleEndian) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1746,9 +1700,7 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col * 3 + 0] = srcRow[col * 4 + RCOMP]; @@ -1779,7 +1731,6 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) srcType, baseInternalFormat, dstmap, 3, - dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcAddr, srcPacking); @@ -1797,9 +1748,7 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col * 3 + 0] = src[RCOMP]; @@ -1819,12 +1768,11 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_argb4444(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_ARGB4444 || dstFormat == MESA_FORMAT_ARGB4444_REV); - ASSERT(texelBytes == 2); + ASSERT(_mesa_get_format_bytes(dstFormat) == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1834,7 +1782,7 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1852,9 +1800,7 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; if (dstFormat == MESA_FORMAT_ARGB4444) { @@ -1886,11 +1832,10 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba5551(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_RGBA5551); - ASSERT(texelBytes == 2); + ASSERT(_mesa_get_format_bytes(dstFormat) == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1900,7 +1845,7 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_SHORT_5_5_5_1) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1918,9 +1863,7 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -1941,12 +1884,11 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_argb1555(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_ARGB1555 || dstFormat == MESA_FORMAT_ARGB1555_REV); - ASSERT(texelBytes == 2); + ASSERT(_mesa_get_format_bytes(dstFormat) == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1956,7 +1898,7 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1974,9 +1916,7 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; if (dstFormat == MESA_FORMAT_ARGB1555) { @@ -2009,11 +1949,10 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_argb2101010(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_ARGB2101010); - ASSERT(texelBytes == 4); + ASSERT(_mesa_get_format_bytes(dstFormat) == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2023,7 +1962,7 @@ _mesa_texstore_argb2101010(TEXSTORE_PARAMS) baseInternalFormat == GL_RGBA) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2042,9 +1981,7 @@ _mesa_texstore_argb2101010(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; if (baseInternalFormat == GL_RGBA) { for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; @@ -2090,11 +2027,10 @@ _mesa_texstore_argb2101010(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_unorm44(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_AL44); - ASSERT(texelBytes == 1); + ASSERT(_mesa_get_format_bytes(dstFormat) == 1); { /* general path */ @@ -2109,9 +2045,7 @@ _mesa_texstore_unorm44(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLubyte *dstUS = (GLubyte *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -2136,14 +2070,13 @@ static GLboolean _mesa_texstore_unorm88(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_AL88_REV || dstFormat == MESA_FORMAT_GR88 || dstFormat == MESA_FORMAT_RG88); - ASSERT(texelBytes == 2); + ASSERT(_mesa_get_format_bytes(dstFormat) == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2156,7 +2089,7 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS) littleEndian) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2200,7 +2133,6 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS) srcType, baseInternalFormat, dstmap, 2, - dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcAddr, srcPacking); @@ -2218,9 +2150,7 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; if (dstFormat == MESA_FORMAT_AL88 || @@ -2256,14 +2186,13 @@ static GLboolean _mesa_texstore_unorm1616(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_AL1616 || dstFormat == MESA_FORMAT_AL1616_REV || dstFormat == MESA_FORMAT_RG1616 || dstFormat == MESA_FORMAT_RG1616_REV); - ASSERT(texelBytes == 4); + ASSERT(_mesa_get_format_bytes(dstFormat) == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2276,7 +2205,7 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS) littleEndian) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2295,9 +2224,7 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; if (dstFormat == MESA_FORMAT_AL1616 || @@ -2335,14 +2262,13 @@ static GLboolean _mesa_texstore_unorm16(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_R16 || dstFormat == MESA_FORMAT_A16 || dstFormat == MESA_FORMAT_L16 || dstFormat == MESA_FORMAT_I16); - ASSERT(texelBytes == 2); + ASSERT(_mesa_get_format_bytes(dstFormat) == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2351,7 +2277,7 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS) littleEndian) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2370,9 +2296,7 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -2394,11 +2318,10 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_16(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_RGBA_16); - ASSERT(texelBytes == 8); + ASSERT(_mesa_get_format_bytes(dstFormat) == 8); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2407,7 +2330,7 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_SHORT) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2426,9 +2349,7 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -2456,7 +2377,6 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 || @@ -2470,7 +2390,7 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) srcType == GL_SHORT) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2495,9 +2415,7 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) * 3 or 4 components/pixel here. */ for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLshort *dstRowS = (GLshort *) dstRow; if (dstFormat == MESA_FORMAT_SIGNED_RGBA_16) { @@ -2534,11 +2452,10 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgb332(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_RGB332); - ASSERT(texelBytes == 1); + ASSERT(_mesa_get_format_bytes(dstFormat) == 1); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2546,7 +2463,7 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE_3_3_2) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2564,9 +2481,7 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col] = PACK_COLOR_332( src[RCOMP], @@ -2589,14 +2504,13 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_unorm8(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_A8 || dstFormat == MESA_FORMAT_L8 || dstFormat == MESA_FORMAT_I8 || dstFormat == MESA_FORMAT_R8); - ASSERT(texelBytes == 1); + ASSERT(_mesa_get_format_bytes(dstFormat) == 1); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2604,7 +2518,7 @@ _mesa_texstore_unorm8(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_BYTE) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2632,7 +2546,6 @@ _mesa_texstore_unorm8(TEXSTORE_PARAMS) srcType, baseInternalFormat, dstmap, 1, - dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcAddr, srcPacking); @@ -2650,9 +2563,7 @@ _mesa_texstore_unorm8(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col] = src[col]; @@ -2675,13 +2586,12 @@ static GLboolean _mesa_texstore_ycbcr(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); (void) ctx; (void) dims; (void) baseInternalFormat; ASSERT((dstFormat == MESA_FORMAT_YCBCR) || (dstFormat == MESA_FORMAT_YCBCR_REV)); - ASSERT(texelBytes == 2); + ASSERT(_mesa_get_format_bytes(dstFormat) == 2); ASSERT(ctx->Extensions.MESA_ycbcr_texture); ASSERT(srcFormat == GL_YCBCR_MESA); ASSERT((srcType == GL_UNSIGNED_SHORT_8_8_MESA) || @@ -2690,7 +2600,7 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS) /* always just memcpy since no pixel transfer ops apply */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2703,9 +2613,7 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS) !littleEndian) { GLint img, row; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { _mesa_swap2((GLushort *) dstRow, srcWidth); dstRow += dstRowStride; @@ -2732,7 +2640,7 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) littleEndian) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2758,7 +2666,6 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) GL_UNSIGNED_BYTE, /* hack */ GL_LUMINANCE_ALPHA, /* hack */ dstmap, 2, - dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcAddr, srcPacking); @@ -2791,9 +2698,7 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) } src = tempImage; - dst = (GLbyte *) dstSlices[0] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + dst = (GLbyte *) dstSlices[0]; for (row = 0; row < srcHeight; row++) { memcpy(dst, src, srcWidth * texelBytes); dst += dstRowStride; @@ -2811,14 +2716,13 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_snorm8(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_SIGNED_A8 || dstFormat == MESA_FORMAT_SIGNED_L8 || dstFormat == MESA_FORMAT_SIGNED_I8 || dstFormat == MESA_FORMAT_SIGNED_R8); - ASSERT(texelBytes == 1); + ASSERT(_mesa_get_format_bytes(dstFormat) == 1); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2826,7 +2730,7 @@ _mesa_texstore_snorm8(TEXSTORE_PARAMS) srcType == GL_BYTE) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2845,9 +2749,7 @@ _mesa_texstore_snorm8(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLbyte *dstRow = (GLbyte *) dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLbyte *dstRow = (GLbyte *) dstSlices[img]; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col] = FLOAT_TO_BYTE_TEX(src[col]); @@ -2869,12 +2771,11 @@ static GLboolean _mesa_texstore_snorm88(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL88 || dstFormat == MESA_FORMAT_SIGNED_RG88_REV); - ASSERT(texelBytes == 2); + ASSERT(_mesa_get_format_bytes(dstFormat) == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2883,7 +2784,7 @@ _mesa_texstore_snorm88(TEXSTORE_PARAMS) littleEndian) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2902,9 +2803,7 @@ _mesa_texstore_snorm88(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLbyte *dstRow = (GLbyte *) dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLbyte *dstRow = (GLbyte *) dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLbyte *dst = dstRow; for (col = 0; col < srcWidth; col++) { @@ -2926,14 +2825,13 @@ static GLboolean _mesa_texstore_snorm16(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_SIGNED_R16 || dstFormat == MESA_FORMAT_SIGNED_A16 || dstFormat == MESA_FORMAT_SIGNED_L16 || dstFormat == MESA_FORMAT_SIGNED_I16); - ASSERT(texelBytes == 2); + ASSERT(_mesa_get_format_bytes(dstFormat) == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2942,7 +2840,7 @@ _mesa_texstore_snorm16(TEXSTORE_PARAMS) littleEndian) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2961,9 +2859,7 @@ _mesa_texstore_snorm16(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLshort *dstUS = (GLshort *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -2988,12 +2884,11 @@ static GLboolean _mesa_texstore_snorm1616(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL1616 || dstFormat == MESA_FORMAT_SIGNED_GR1616); - ASSERT(texelBytes == 4); + ASSERT(_mesa_get_format_bytes(dstFormat) == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -3002,7 +2897,7 @@ _mesa_texstore_snorm1616(TEXSTORE_PARAMS) littleEndian) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -3021,9 +2916,7 @@ _mesa_texstore_snorm1616(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLshort *dst = (GLshort *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -3050,11 +2943,10 @@ _mesa_texstore_snorm1616(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888); - ASSERT(texelBytes == 4); + ASSERT(_mesa_get_format_bytes(dstFormat) == 4); { /* general path */ @@ -3070,9 +2962,7 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLbyte *dstRow = (GLbyte *) dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLbyte *dstRow = (GLbyte *) dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLbyte *dst = dstRow; for (col = 0; col < srcWidth; col++) { @@ -3101,12 +2991,11 @@ static GLboolean _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBA8888 || dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV); - ASSERT(texelBytes == 4); + ASSERT(_mesa_get_format_bytes(dstFormat) == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -3116,7 +3005,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && littleEndian))) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -3129,7 +3018,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && !littleEndian))) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -3148,9 +3037,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLbyte *dstRow = (GLbyte *) dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLbyte *dstRow = (GLbyte *) dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLbyte *dst = dstRow; if (dstFormat == MESA_FORMAT_SIGNED_RGBA8888) { @@ -3204,7 +3091,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) !srcPacking->SwapBytes) { /* simple path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -3213,9 +3100,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) srcFormat == GL_STENCIL_INDEX) { /* In case we only upload depth we need to preserve the stencil */ for (img = 0; img < srcDepth; img++) { - GLuint *dstRow = (GLuint *) (dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * 4); + GLuint *dstRow = (GLuint *) dstSlices[img]; const GLubyte *src = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, @@ -3285,9 +3170,7 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_INT_24_8_EXT); for (img = 0; img < srcDepth; img++) { - GLuint *dstRow = (GLuint *) (dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * 4); + GLuint *dstRow = (GLuint *) dstSlices[img]; const GLubyte *src = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, @@ -3353,7 +3236,7 @@ _mesa_texstore_s8(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_BYTE) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -3364,9 +3247,7 @@ _mesa_texstore_s8(TEXSTORE_PARAMS) GLint img, row; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride / sizeof(GLuint) - + dstXoffset; + GLubyte *dstRow = dstSlices[img]; const GLubyte *src = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, @@ -3409,7 +3290,6 @@ _mesa_texstore_s8(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); const GLint components = _mesa_components_in_format(baseFormat); @@ -3429,7 +3309,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY || baseInternalFormat == GL_RED || baseInternalFormat == GL_RG); - ASSERT(texelBytes == components * sizeof(GLfloat)); + ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLfloat)); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -3438,7 +3318,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) srcType == GL_FLOAT) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -3459,9 +3339,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) return GL_FALSE; bytesPerRow = srcWidth * components * sizeof(GLfloat); for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { memcpy(dstRow, srcRow, bytesPerRow); dstRow += dstRowStride; @@ -3482,7 +3360,6 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); const GLint components = _mesa_components_in_format(baseFormat); @@ -3502,7 +3379,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY || baseInternalFormat == GL_RED || baseInternalFormat == GL_RG); - ASSERT(texelBytes == components * sizeof(GLhalfARB)); + ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLhalfARB)); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -3511,7 +3388,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) srcType == GL_HALF_FLOAT_ARB) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -3530,9 +3407,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLhalfARB *dstTexel = (GLhalfARB *) dstRow; GLint i; @@ -3554,7 +3429,6 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); const GLint components = _mesa_components_in_format(baseFormat); @@ -3574,7 +3448,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) baseInternalFormat == GL_LUMINANCE || baseInternalFormat == GL_LUMINANCE_ALPHA || baseInternalFormat == GL_INTENSITY); - ASSERT(texelBytes == components * sizeof(GLbyte)); + ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLbyte)); /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply * to integer formats. @@ -3584,7 +3458,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) srcType == GL_BYTE) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -3602,9 +3476,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLbyte *dstTexel = (GLbyte *) dstRow; GLint i; @@ -3626,7 +3498,6 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); const GLint components = _mesa_components_in_format(baseFormat); @@ -3646,7 +3517,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) baseInternalFormat == GL_LUMINANCE || baseInternalFormat == GL_LUMINANCE_ALPHA || baseInternalFormat == GL_INTENSITY); - ASSERT(texelBytes == components * sizeof(GLshort)); + ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLshort)); /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply * to integer formats. @@ -3656,7 +3527,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) srcType == GL_SHORT) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -3674,9 +3545,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLshort *dstTexel = (GLshort *) dstRow; GLint i; @@ -3698,7 +3567,6 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); const GLint components = _mesa_components_in_format(baseFormat); @@ -3718,7 +3586,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) baseInternalFormat == GL_LUMINANCE || baseInternalFormat == GL_LUMINANCE_ALPHA || baseInternalFormat == GL_INTENSITY); - ASSERT(texelBytes == components * sizeof(GLint)); + ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLint)); /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply * to integer formats. @@ -3728,7 +3596,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) srcType == GL_INT) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -3746,9 +3614,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLint *dstTexel = (GLint *) dstRow; GLint i; @@ -3770,7 +3636,6 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); const GLint components = _mesa_components_in_format(baseFormat); @@ -3790,7 +3655,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) baseInternalFormat == GL_LUMINANCE || baseInternalFormat == GL_LUMINANCE_ALPHA || baseInternalFormat == GL_INTENSITY); - ASSERT(texelBytes == components * sizeof(GLubyte)); + ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLubyte)); /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply * to integer formats. @@ -3800,7 +3665,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_BYTE) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -3816,9 +3681,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLubyte *dstTexel = (GLubyte *) dstRow; GLint i; @@ -3840,7 +3703,6 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); const GLint components = _mesa_components_in_format(baseFormat); @@ -3860,7 +3722,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) baseInternalFormat == GL_LUMINANCE || baseInternalFormat == GL_LUMINANCE_ALPHA || baseInternalFormat == GL_INTENSITY); - ASSERT(texelBytes == components * sizeof(GLushort)); + ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLushort)); /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply * to integer formats. @@ -3870,7 +3732,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_SHORT) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -3886,9 +3748,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLushort *dstTexel = (GLushort *) dstRow; GLint i; @@ -3910,7 +3770,6 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); const GLint components = _mesa_components_in_format(baseFormat); @@ -3930,7 +3789,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) baseInternalFormat == GL_LUMINANCE || baseInternalFormat == GL_LUMINANCE_ALPHA || baseInternalFormat == GL_INTENSITY); - ASSERT(texelBytes == components * sizeof(GLuint)); + ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLuint)); /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply * to integer formats. @@ -3940,7 +3799,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_INT) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -3956,9 +3815,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLuint *dstTexel = (GLuint *) dstRow; GLint i; @@ -3992,7 +3849,6 @@ _mesa_texstore_srgb8(TEXSTORE_PARAMS) k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat, newDstFormat, - dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, @@ -4013,7 +3869,6 @@ _mesa_texstore_srgba8(TEXSTORE_PARAMS) newDstFormat = MESA_FORMAT_RGBA8888; k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat, newDstFormat, - dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, @@ -4035,7 +3890,6 @@ _mesa_texstore_sargb8(TEXSTORE_PARAMS) k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat, newDstFormat, - dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, @@ -4057,7 +3911,6 @@ _mesa_texstore_sl8(TEXSTORE_PARAMS) /* _mesa_textore_a8 handles luminance8 too */ k = _mesa_texstore_unorm8(ctx, dims, baseInternalFormat, newDstFormat, - dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, @@ -4079,7 +3932,6 @@ _mesa_texstore_sla8(TEXSTORE_PARAMS) k = _mesa_texstore_unorm88(ctx, dims, baseInternalFormat, newDstFormat, - dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, @@ -4112,7 +3964,7 @@ _mesa_texstore_rgb9_e5(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_INT_5_9_9_9_REV) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -4131,9 +3983,7 @@ _mesa_texstore_rgb9_e5(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * 4; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint*)dstRow; for (col = 0; col < srcWidth; col++) { @@ -4163,7 +4013,7 @@ _mesa_texstore_r11_g11_b10f(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_INT_10F_11F_11F_REV) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -4182,9 +4032,7 @@ _mesa_texstore_r11_g11_b10f(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * 4; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint*)dstRow; for (col = 0; col < srcWidth; col++) { @@ -4217,7 +4065,7 @@ _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS) !srcPacking->SwapBytes) { /* simple path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -4231,9 +4079,7 @@ _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS) /* In case we only upload depth we need to preserve the stencil */ for (img = 0; img < srcDepth; img++) { - uint64_t *dstRow = (uint64_t *) (dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * 8); + uint64_t *dstRow = (uint64_t *) dstSlices[img]; const uint64_t *src = (const uint64_t *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, @@ -4268,11 +4114,10 @@ _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_argb2101010_uint(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_ARGB2101010_UINT); - ASSERT(texelBytes == 4); + ASSERT(_mesa_get_format_bytes(dstFormat) == 4); if (!srcPacking->SwapBytes && dstFormat == MESA_FORMAT_ARGB2101010_UINT && @@ -4281,7 +4126,7 @@ _mesa_texstore_argb2101010_uint(TEXSTORE_PARAMS) baseInternalFormat == GL_RGBA) { /* simple memcpy path */ memcpy_texture(ctx, dims, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -4300,9 +4145,7 @@ _mesa_texstore_argb2101010_uint(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[dstZoffset + img] - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; + GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; @@ -4329,7 +4172,6 @@ _mesa_texstore_null(TEXSTORE_PARAMS) (void) ctx; (void) dims; (void) baseInternalFormat; (void) dstFormat; - (void) dstXoffset; (void) dstYoffset; (void) dstZoffset; (void) dstRowStride; (void) dstSlices, (void) srcWidth; (void) srcHeight; (void) srcDepth; (void) srcFormat; (void) srcType; @@ -4539,7 +4381,7 @@ _mesa_texstore(TEXSTORE_PARAMS) storeImage = _mesa_get_texstore_func(dstFormat); success = storeImage(ctx, dims, baseInternalFormat, - dstFormat, dstXoffset, dstYoffset, dstZoffset, + dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -4671,7 +4513,6 @@ store_texsubimage(struct gl_context *ctx, */ success = _mesa_texstore(ctx, dims, texImage->_BaseFormat, texImage->TexFormat, - 0, 0, 0, /* dstX/Y/Zoffset */ dstRowStride, &dstMap, width, height, 1, /* w, h, d */ @@ -4698,13 +4539,12 @@ store_texsubimage(struct gl_context *ctx, * This is the fallback for Driver.TexImage1D(). */ void -_mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level, +_mesa_store_teximage1d(struct gl_context *ctx, + struct gl_texture_image *texImage, GLint internalFormat, GLint width, GLint border, GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) + const struct gl_pixelstore_attrib *packing) { if (width == 0) return; @@ -4726,13 +4566,12 @@ _mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level, * This is the fallback for Driver.TexImage2D(). */ void -_mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level, +_mesa_store_teximage2d(struct gl_context *ctx, + struct gl_texture_image *texImage, GLint internalFormat, GLint width, GLint height, GLint border, GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) + const struct gl_pixelstore_attrib *packing) { if (width == 0 || height == 0) return; @@ -4755,13 +4594,12 @@ _mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level, * This is the fallback for Driver.TexImage3D(). */ void -_mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level, +_mesa_store_teximage3d(struct gl_context *ctx, + struct gl_texture_image *texImage, GLint internalFormat, GLint width, GLint height, GLint depth, GLint border, GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) + const struct gl_pixelstore_attrib *packing) { if (width == 0 || height == 0 || depth == 0) return; @@ -4785,12 +4623,11 @@ _mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level, * This is the fallback for Driver.TexSubImage1D(). */ void -_mesa_store_texsubimage1d(struct gl_context *ctx, GLenum target, GLint level, +_mesa_store_texsubimage1d(struct gl_context *ctx, + struct gl_texture_image *texImage, GLint xoffset, GLint width, GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) + const struct gl_pixelstore_attrib *packing) { store_texsubimage(ctx, texImage, xoffset, 0, 0, width, 1, 1, @@ -4803,13 +4640,12 @@ _mesa_store_texsubimage1d(struct gl_context *ctx, GLenum target, GLint level, * This is the fallback for Driver.TexSubImage2D(). */ void -_mesa_store_texsubimage2d(struct gl_context *ctx, GLenum target, GLint level, +_mesa_store_texsubimage2d(struct gl_context *ctx, + struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint width, GLint height, GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) + const struct gl_pixelstore_attrib *packing) { store_texsubimage(ctx, texImage, xoffset, yoffset, 0, width, height, 1, @@ -4821,13 +4657,12 @@ _mesa_store_texsubimage2d(struct gl_context *ctx, GLenum target, GLint level, * This is the fallback for Driver.TexSubImage3D(). */ void -_mesa_store_texsubimage3d(struct gl_context *ctx, GLenum target, GLint level, +_mesa_store_texsubimage3d(struct gl_context *ctx, + struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) + const struct gl_pixelstore_attrib *packing) { store_texsubimage(ctx, texImage, xoffset, yoffset, zoffset, width, height, depth, @@ -4840,20 +4675,16 @@ _mesa_store_texsubimage3d(struct gl_context *ctx, GLenum target, GLint level, */ void _mesa_store_compressed_teximage1d(struct gl_context *ctx, - GLenum target, GLint level, + struct gl_texture_image *texImage, GLint internalFormat, GLint width, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) + GLsizei imageSize, const GLvoid *data) { - /* this space intentionally left blank */ + /* no compressed 1D image formats at this time */ (void) ctx; - (void) target; (void) level; (void) internalFormat; (void) width; (void) border; (void) imageSize; (void) data; - (void) texObj; (void) texImage; } @@ -4864,18 +4695,15 @@ _mesa_store_compressed_teximage1d(struct gl_context *ctx, */ void _mesa_store_compressed_teximage2d(struct gl_context *ctx, - GLenum target, GLint level, + struct gl_texture_image *texImage, GLint internalFormat, GLint width, GLint height, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) + GLsizei imageSize, const GLvoid *data) { /* This is pretty simple, because unlike the general texstore path we don't * have to worry about the usual image unpacking or image transfer * operations. */ - ASSERT(texObj); ASSERT(texImage); ASSERT(texImage->Width > 0); ASSERT(texImage->Height > 0); @@ -4888,12 +4716,11 @@ _mesa_store_compressed_teximage2d(struct gl_context *ctx, return; } - _mesa_store_compressed_texsubimage2d(ctx, target, level, + _mesa_store_compressed_texsubimage2d(ctx, texImage, 0, 0, width, height, texImage->TexFormat, - imageSize, data, - texObj, texImage); + imageSize, data); } @@ -4903,22 +4730,18 @@ _mesa_store_compressed_teximage2d(struct gl_context *ctx, */ void _mesa_store_compressed_teximage3d(struct gl_context *ctx, - GLenum target, GLint level, + struct gl_texture_image *texImage, GLint internalFormat, GLint width, GLint height, GLint depth, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) + GLsizei imageSize, const GLvoid *data) { /* this space intentionally left blank */ (void) ctx; - (void) target; (void) level; (void) internalFormat; (void) width; (void) height; (void) depth; (void) border; (void) imageSize; (void) data; - (void) texObj; (void) texImage; } @@ -4928,21 +4751,17 @@ _mesa_store_compressed_teximage3d(struct gl_context *ctx, * Fallback for Driver.CompressedTexSubImage1D() */ void -_mesa_store_compressed_texsubimage1d(struct gl_context *ctx, GLenum target, - GLint level, +_mesa_store_compressed_texsubimage1d(struct gl_context *ctx, + struct gl_texture_image *texImage, GLint xoffset, GLsizei width, GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) + GLsizei imageSize, const GLvoid *data) { /* there are no compressed 1D texture formats yet */ (void) ctx; - (void) target; (void) level; (void) xoffset; (void) width; (void) format; (void) imageSize; (void) data; - (void) texObj; (void) texImage; } @@ -4951,14 +4770,12 @@ _mesa_store_compressed_texsubimage1d(struct gl_context *ctx, GLenum target, * Fallback for Driver.CompressedTexSubImage2D() */ void -_mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target, - GLint level, +_mesa_store_compressed_texsubimage2d(struct gl_context *ctx, + struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) + GLsizei imageSize, const GLvoid *data) { GLint bytesPerRow, dstRowStride, srcRowStride; GLint i, rows; @@ -5016,22 +4833,18 @@ _mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target, * Fallback for Driver.CompressedTexSubImage3D() */ void -_mesa_store_compressed_texsubimage3d(struct gl_context *ctx, GLenum target, - GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) +_mesa_store_compressed_texsubimage3d(struct gl_context *ctx, + struct gl_texture_image *texImage, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, + GLsizei imageSize, const GLvoid *data) { /* there are no compressed 3D texture formats yet */ (void) ctx; - (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) imageSize; (void) data; - (void) texObj; (void) texImage; } -- cgit v1.2.3