From 67c290de36ddc1caae94c0892157ac16b90e4f99 Mon Sep 17 00:00:00 2001 From: marha Date: Wed, 31 Oct 2012 09:21:05 +0100 Subject: mesa git update 31 oct 2012 mesa: 183e122bdfe27f875c3c121964484dae9587c051 --- mesalib/src/mesa/main/enable.c | 2 - mesalib/src/mesa/main/extensions.c | 75 ++++++++------------------------ mesalib/src/mesa/main/get.c | 7 +-- mesalib/src/mesa/main/get_hash_params.py | 17 +++++--- mesalib/src/mesa/main/mtypes.h | 19 ++------ mesalib/src/mesa/main/version.c | 2 - 6 files changed, 34 insertions(+), 88 deletions(-) (limited to 'mesalib/src/mesa/main') diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c index e60a05a9e..e704f2f2d 100644 --- a/mesalib/src/mesa/main/enable.c +++ b/mesalib/src/mesa/main/enable.c @@ -803,7 +803,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) case GL_RASTER_POSITION_UNCLIPPED_IBM: if (ctx->API != API_OPENGL) goto invalid_enum_error; - CHECK_EXTENSION(IBM_rasterpos_clip, cap); if (ctx->Transform.RasterPositionUnclipped == state) return; FLUSH_VERTICES(ctx, _NEW_TRANSFORM); @@ -1450,7 +1449,6 @@ _mesa_IsEnabled( GLenum cap ) case GL_RASTER_POSITION_UNCLIPPED_IBM: if (ctx->API != API_OPENGL) goto invalid_enum_error; - CHECK_EXTENSION(IBM_rasterpos_clip); return ctx->Transform.RasterPositionUnclipped; /* GL_NV_point_sprite */ diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index edee5967d..f8688cdb9 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -83,7 +83,7 @@ static const struct extension extension_table[] = { { "GL_ARB_base_instance", o(ARB_base_instance), GL, 2011 }, { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 }, { "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 }, - { "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL, 2008 }, + { "GL_ARB_copy_buffer", o(dummy_true), GL, 2008 }, { "GL_ARB_conservative_depth", o(ARB_conservative_depth), GL, 2011 }, { "GL_ARB_debug_output", o(dummy_true), GL, 2009 }, { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 }, @@ -104,6 +104,7 @@ static const struct extension extension_table[] = { { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 }, { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 }, { "GL_ARB_invalidate_subdata", o(dummy_true), GL, 2012 }, + { "GL_ARB_map_buffer_alignment", o(ARB_map_buffer_alignment), GL, 2011 }, { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 }, { "GL_ARB_multisample", o(dummy_true), GLL, 1994 }, { "GL_ARB_multitexture", o(dummy_true), GLL, 1998 }, @@ -145,7 +146,7 @@ static const struct extension extension_table[] = { { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 }, { "GL_ARB_transform_feedback3", o(ARB_transform_feedback3), GL, 2010 }, { "GL_ARB_transform_feedback_instanced", o(ARB_transform_feedback_instanced), GL, 2011 }, - { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GLL, 1999 }, + { "GL_ARB_transpose_matrix", o(dummy_true), GLL, 1999 }, { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2009 }, { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 }, { "GL_ARB_vertex_array_object", o(dummy_true), GL, 2006 }, @@ -153,7 +154,7 @@ static const struct extension extension_table[] = { { "GL_ARB_vertex_program", o(ARB_vertex_program), GLL, 2002 }, { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 }, { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 }, - { "GL_ARB_window_pos", o(ARB_window_pos), GLL, 2001 }, + { "GL_ARB_window_pos", o(dummy_true), GLL, 2001 }, /* EXT extensions */ { "GL_EXT_abgr", o(dummy_true), GL, 1995 }, { "GL_EXT_bgra", o(dummy_true), GLL, 1995 }, @@ -163,12 +164,12 @@ static const struct extension extension_table[] = { { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GLL | ES1 | ES2, 1995 }, { "GL_EXT_blend_subtract", o(dummy_true), GLL, 1995 }, { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL, 1996 }, - { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GLL, 1996 }, + { "GL_EXT_compiled_vertex_array", o(dummy_true), GLL, 1996 }, { "GL_EXT_copy_texture", o(dummy_true), GLL, 1995 }, { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 }, { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 }, { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 }, - { "GL_EXT_draw_range_elements", o(EXT_draw_range_elements), GLL, 1997 }, + { "GL_EXT_draw_range_elements", o(dummy_true), GLL, 1997 }, { "GL_EXT_fog_coord", o(EXT_fog_coord), GLL, 1999 }, { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL, 2005 }, { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 }, @@ -180,15 +181,15 @@ static const struct extension extension_table[] = { { "GL_EXT_multi_draw_arrays", o(dummy_true), GLL | ES1 | ES2, 1999 }, { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2005 }, { "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 }, - { "GL_EXT_packed_pixels", o(EXT_packed_pixels), GLL, 1997 }, + { "GL_EXT_packed_pixels", o(dummy_true), GLL, 1997 }, { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 }, { "GL_EXT_point_parameters", o(EXT_point_parameters), GLL, 1997 }, { "GL_EXT_polygon_offset", o(dummy_true), GLL, 1995 }, { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 }, - { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GLL, 1997 }, + { "GL_EXT_rescale_normal", o(dummy_true), GLL, 1997 }, { "GL_EXT_secondary_color", o(EXT_secondary_color), GLL, 1999 }, { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GLL, 2008 }, - { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GLL, 1997 }, + { "GL_EXT_separate_specular_color", o(dummy_true), GLL, 1997 }, { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GLL, 2002 }, { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GLL, 2001 }, { "GL_EXT_stencil_wrap", o(dummy_true), GLL, 2002 }, @@ -274,7 +275,7 @@ static const struct extension extension_table[] = { { "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 }, { "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 }, { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 }, - { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GLL, 2002 }, + { "GL_APPLE_packed_pixels", o(dummy_true), GLL, 2002 }, { "GL_APPLE_texture_max_level", o(dummy_true), ES1 | ES2, 2009 }, { "GL_APPLE_vertex_array_object", o(dummy_true), GLL, 2002 }, { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 }, @@ -286,15 +287,15 @@ static const struct extension extension_table[] = { { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GLL, 2002 }, { "GL_ATI_texture_float", o(ARB_texture_float), GL, 2002 }, { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL, 2006 }, - { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL, 1998 }, - { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL, 1996 }, + { "GL_IBM_multimode_draw_arrays", o(dummy_true), GL, 1998 }, + { "GL_IBM_rasterpos_clip", o(dummy_true), GL, 1996 }, { "GL_IBM_texture_mirrored_repeat", o(dummy_true), GLL, 1998 }, { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GLL, 1999 }, { "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 }, { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL, 1999 }, { "GL_MESA_texture_array", o(MESA_texture_array), GLL, 2007 }, { "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), GL, 2009 }, - { "GL_MESA_window_pos", o(ARB_window_pos), GLL, 2000 }, + { "GL_MESA_window_pos", o(dummy_true), GLL, 2000 }, { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL, 2002 }, { "GL_NV_blend_square", o(NV_blend_square), GLL, 1999 }, { "GL_NV_conditional_render", o(NV_conditional_render), GL, 2008 }, @@ -303,12 +304,12 @@ static const struct extension extension_table[] = { { "GL_NV_fbo_color_attachments", o(EXT_framebuffer_object), ES2, 2010 }, { "GL_NV_fog_distance", o(NV_fog_distance), GLL, 2001 }, { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GLL, 2005 }, - { "GL_NV_light_max_exponent", o(NV_light_max_exponent), GLL, 1999 }, + { "GL_NV_light_max_exponent", o(dummy_true), GLL, 1999 }, { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2000 }, { "GL_NV_point_sprite", o(NV_point_sprite), GL, 2001 }, { "GL_NV_primitive_restart", o(NV_primitive_restart), GL, 2002 }, { "GL_NV_read_buffer", o(dummy_true), ES2, 2011 }, - { "GL_NV_texgen_reflection", o(NV_texgen_reflection), GLL, 1999 }, + { "GL_NV_texgen_reflection", o(dummy_true), GLL, 1999 }, { "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 }, { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GLL, 1999 }, { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GLL, 2000 }, @@ -316,7 +317,7 @@ static const struct extension extension_table[] = { { "GL_SGIS_generate_mipmap", o(dummy_true), GLL, 1997 }, { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 1997 }, { "GL_SGIS_texture_edge_clamp", o(dummy_true), GLL, 1997 }, - { "GL_SGIS_texture_lod", o(SGIS_texture_lod), GLL, 1997 }, + { "GL_SGIS_texture_lod", o(dummy_true), GLL, 1997 }, { "GL_SUN_multi_draw_arrays", o(dummy_true), GLL, 1999 }, { 0, 0, 0, 0 }, @@ -348,39 +349,6 @@ name_to_offset(const char* name) } -/** - * \brief Extensions enabled by default. - * - * These extensions are enabled by _mesa_init_extensions(). - * - * XXX: Should these defaults also apply to GLES? - */ -static const size_t default_extensions[] = { - o(ARB_copy_buffer), - o(ARB_transpose_matrix), - o(ARB_window_pos), - - o(EXT_compiled_vertex_array), - o(EXT_draw_range_elements), - o(EXT_packed_pixels), - o(EXT_rescale_normal), - o(EXT_separate_specular_color), - o(EXT_texture3D), - - o(OES_standard_derivatives), - - /* Vendor Extensions */ - o(APPLE_packed_pixels), - o(IBM_multimode_draw_arrays), - o(IBM_rasterpos_clip), - o(NV_light_max_exponent), - o(NV_texgen_reflection), - o(SGIS_texture_lod), - - 0, -}; - - /** * Enable all extensions suitable for a software-only renderer. * This is a convenience function used by the XMesa, OSMesa, GGI drivers, etc. @@ -388,7 +356,6 @@ static const size_t default_extensions[] = { void _mesa_enable_sw_extensions(struct gl_context *ctx) { - /*ctx->Extensions.ARB_copy_buffer = GL_TRUE;*/ ctx->Extensions.ARB_depth_clamp = GL_TRUE; ctx->Extensions.ARB_depth_texture = GL_TRUE; ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE; @@ -461,20 +428,18 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) ctx->Extensions.EXT_texture_swizzle = GL_TRUE; /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/ ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE; - /*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/ ctx->Extensions.MESA_pack_invert = GL_TRUE; ctx->Extensions.MESA_resize_buffers = GL_TRUE; ctx->Extensions.MESA_texture_array = GL_TRUE; ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; ctx->Extensions.NV_blend_square = GL_TRUE; ctx->Extensions.NV_conditional_render = GL_TRUE; - /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/ ctx->Extensions.NV_point_sprite = GL_TRUE; ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; ctx->Extensions.NV_texture_rectangle = GL_TRUE; - /*ctx->Extensions.NV_texgen_reflection = GL_TRUE;*/ ctx->Extensions.NV_fragment_program_option = GL_TRUE; ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE; + ctx->Extensions.OES_standard_derivatives = GL_TRUE; _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1"); if (ctx->Mesa_DXTn) { ctx->Extensions.ANGLE_texture_compression_dxt = GL_TRUE; @@ -495,7 +460,6 @@ _mesa_enable_1_3_extensions(struct gl_context *ctx) ctx->Extensions.ARB_texture_cube_map = GL_TRUE; ctx->Extensions.ARB_texture_env_combine = GL_TRUE; ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE; - /*ctx->Extensions.ARB_transpose_matrix = GL_TRUE;*/ } @@ -510,7 +474,6 @@ _mesa_enable_1_4_extensions(struct gl_context *ctx) ctx->Extensions.ARB_depth_texture = GL_TRUE; ctx->Extensions.ARB_shadow = GL_TRUE; ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE; - ctx->Extensions.ARB_window_pos = GL_TRUE; ctx->Extensions.EXT_blend_color = GL_TRUE; ctx->Extensions.EXT_blend_func_separate = GL_TRUE; ctx->Extensions.EXT_blend_minmax = GL_TRUE; @@ -717,7 +680,6 @@ _mesa_init_extensions( struct gl_context *ctx ) GLboolean *base = (GLboolean *) &ctx->Extensions; GLboolean *sentinel = base + o(extension_sentinel); GLboolean *i; - const size_t *j; /* First, turn all extensions off. */ for (i = base; i != sentinel; ++i) @@ -725,8 +687,7 @@ _mesa_init_extensions( struct gl_context *ctx ) /* Then, selectively turn default extensions on. */ ctx->Extensions.dummy_true = GL_TRUE; - for (j = default_extensions; *j != 0; ++j) - base[*j] = GL_TRUE; + ctx->Extensions.EXT_texture3D = GL_TRUE; } diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index 805f0f978..c34d873f2 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -303,11 +303,9 @@ EXTRA_EXT(EXT_secondary_color); EXTRA_EXT(EXT_fog_coord); EXTRA_EXT(NV_fog_distance); EXTRA_EXT(EXT_texture_filter_anisotropic); -EXTRA_EXT(IBM_rasterpos_clip); EXTRA_EXT(NV_point_sprite); EXTRA_EXT(NV_texture_rectangle); EXTRA_EXT(EXT_stencil_two_side); -EXTRA_EXT(NV_light_max_exponent); EXTRA_EXT(EXT_depth_bounds_test); EXTRA_EXT(ARB_depth_clamp); EXTRA_EXT(ATI_fragment_shader); @@ -319,7 +317,6 @@ EXTRA_EXT(ARB_fragment_program); EXTRA_EXT2(ARB_framebuffer_object, EXT_framebuffer_multisample); EXTRA_EXT(EXT_framebuffer_object); EXTRA_EXT(ARB_seamless_cube_map); -EXTRA_EXT(EXT_compiled_vertex_array); EXTRA_EXT(ARB_sync); EXTRA_EXT(ARB_vertex_shader); EXTRA_EXT(EXT_transform_feedback); @@ -331,13 +328,13 @@ EXTRA_EXT2(NV_point_sprite, ARB_point_sprite); EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program); EXTRA_EXT(ARB_geometry_shader4); EXTRA_EXT(ARB_color_buffer_float); -EXTRA_EXT(ARB_copy_buffer); EXTRA_EXT(EXT_framebuffer_sRGB); EXTRA_EXT(ARB_texture_buffer_object); EXTRA_EXT(OES_EGL_image_external); EXTRA_EXT(ARB_blend_func_extended); EXTRA_EXT(ARB_uniform_buffer_object); EXTRA_EXT(ARB_timer_query); +EXTRA_EXT(ARB_map_buffer_alignment); static const int extra_NV_primitive_restart[] = { @@ -360,7 +357,7 @@ extra_ARB_vertex_program_api_es2[] = { * GLES2 if the NV_read_buffer extension is available. */ static const int extra_NV_read_buffer_api_gl[] = { - EXT(NV_read_buffer), + EXTRA_API_ES2, EXTRA_API_GL, EXTRA_END }; diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py index 7a25cb10c..376df09ee 100644 --- a/mesalib/src/mesa/main/get_hash_params.py +++ b/mesalib/src/mesa/main/get_hash_params.py @@ -99,8 +99,8 @@ descriptor=[ [ "CLAMP_READ_COLOR", "CONTEXT_ENUM(Color.ClampReadColor), extra_ARB_color_buffer_float" ], # GL_ARB_copy_buffer - [ "COPY_READ_BUFFER", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer" ], - [ "COPY_WRITE_BUFFER", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer" ], + [ "COPY_READ_BUFFER", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], + [ "COPY_WRITE_BUFFER", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], # GL_OES_read_format [ "IMPLEMENTATION_COLOR_READ_TYPE_OES", "LOC_CUSTOM, TYPE_INT, 0, extra_new_buffers" ], @@ -480,8 +480,8 @@ descriptor=[ [ "TEXTURE_COMPRESSION_HINT_ARB", "CONTEXT_INT(Hint.TextureCompression), NO_EXTRA" ], # GL_EXT_compiled_vertex_array - [ "ARRAY_ELEMENT_LOCK_FIRST_EXT", "CONTEXT_INT(Array.LockFirst), extra_EXT_compiled_vertex_array" ], - [ "ARRAY_ELEMENT_LOCK_COUNT_EXT", "CONTEXT_INT(Array.LockCount), extra_EXT_compiled_vertex_array" ], + [ "ARRAY_ELEMENT_LOCK_FIRST_EXT", "CONTEXT_INT(Array.LockFirst), NO_EXTRA" ], + [ "ARRAY_ELEMENT_LOCK_COUNT_EXT", "CONTEXT_INT(Array.LockCount), NO_EXTRA" ], # GL_ARB_transpose_matrix [ "TRANSPOSE_MODELVIEW_MATRIX_ARB", "CONTEXT_MATRIX_T(ModelviewMatrixStack), NO_EXTRA" ], @@ -507,7 +507,7 @@ descriptor=[ [ "FOG_DISTANCE_MODE_NV", "CONTEXT_ENUM(Fog.FogDistanceMode), extra_NV_fog_distance" ], # GL_IBM_rasterpos_clip - [ "RASTER_POSITION_UNCLIPPED_IBM", "CONTEXT_BOOL(Transform.RasterPositionUnclipped), extra_IBM_rasterpos_clip" ], + [ "RASTER_POSITION_UNCLIPPED_IBM", "CONTEXT_BOOL(Transform.RasterPositionUnclipped), NO_EXTRA" ], # GL_NV_point_sprite [ "POINT_SPRITE_R_MODE_NV", "CONTEXT_ENUM(Point.SpriteRMode), extra_NV_point_sprite" ], @@ -523,8 +523,8 @@ descriptor=[ [ "ACTIVE_STENCIL_FACE_EXT", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA" ], # GL_NV_light_max_exponent - [ "MAX_SHININESS_NV", "CONTEXT_FLOAT(Const.MaxShininess), extra_NV_light_max_exponent" ], - [ "MAX_SPOT_EXPONENT_NV", "CONTEXT_FLOAT(Const.MaxSpotExponent), extra_NV_light_max_exponent" ], + [ "MAX_SHININESS_NV", "CONTEXT_FLOAT(Const.MaxShininess), NO_EXTRA" ], + [ "MAX_SPOT_EXPONENT_NV", "CONTEXT_FLOAT(Const.MaxSpotExponent), NO_EXTRA" ], # GL_NV_primitive_restart [ "PRIMITIVE_RESTART_NV", "CONTEXT_BOOL(Array.PrimitiveRestart), extra_NV_primitive_restart" ], @@ -685,6 +685,9 @@ descriptor=[ # GL_ARB_timer_query [ "TIMESTAMP", "LOC_CUSTOM, TYPE_INT64, 0, extra_ARB_timer_query" ], + +# GL_ARB_map_buffer_alignment + [ "MIN_MAP_BUFFER_ALIGNMENT", "CONTEXT_INT(Const.MinMapBufferAlignment), extra_ARB_map_buffer_alignment" ], ]} ] diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 7f2adc773..c8f2ca325 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -2919,6 +2919,9 @@ struct gl_constants * Force software support for primitive restart in the VBO module. */ GLboolean PrimitiveRestartInSoftware; + + /** GL_ARB_map_buffer_alignment */ + GLuint MinMapBufferAlignment; }; @@ -2937,7 +2940,6 @@ struct gl_extensions GLboolean ARB_blend_func_extended; GLboolean ARB_color_buffer_float; GLboolean ARB_conservative_depth; - GLboolean ARB_copy_buffer; GLboolean ARB_depth_buffer_float; GLboolean ARB_depth_clamp; GLboolean ARB_depth_texture; @@ -2954,6 +2956,7 @@ struct gl_extensions GLboolean ARB_half_float_pixel; GLboolean ARB_half_float_vertex; GLboolean ARB_instanced_arrays; + GLboolean ARB_map_buffer_alignment; GLboolean ARB_map_buffer_range; GLboolean ARB_occlusion_query; GLboolean ARB_occlusion_query2; @@ -2983,21 +2986,17 @@ struct gl_extensions GLboolean ARB_transform_feedback2; GLboolean ARB_transform_feedback3; GLboolean ARB_transform_feedback_instanced; - GLboolean ARB_transpose_matrix; GLboolean ARB_uniform_buffer_object; GLboolean ARB_vertex_program; GLboolean ARB_vertex_shader; GLboolean ARB_vertex_type_2_10_10_10_rev; - GLboolean ARB_window_pos; GLboolean EXT_blend_color; GLboolean EXT_blend_equation_separate; GLboolean EXT_blend_func_separate; GLboolean EXT_blend_minmax; GLboolean EXT_clip_volume_hint; - GLboolean EXT_compiled_vertex_array; GLboolean EXT_depth_bounds_test; GLboolean EXT_draw_buffers2; - GLboolean EXT_draw_range_elements; GLboolean EXT_fog_coord; GLboolean EXT_framebuffer_blit; GLboolean EXT_framebuffer_multisample; @@ -3007,15 +3006,12 @@ struct gl_extensions GLboolean EXT_gpu_shader4; GLboolean EXT_packed_depth_stencil; GLboolean EXT_packed_float; - GLboolean EXT_packed_pixels; GLboolean EXT_pixel_buffer_object; GLboolean EXT_point_parameters; GLboolean EXT_provoking_vertex; - GLboolean EXT_rescale_normal; GLboolean EXT_shadow_funcs; GLboolean EXT_secondary_color; GLboolean EXT_separate_shader_objects; - GLboolean EXT_separate_specular_color; GLboolean EXT_stencil_two_side; GLboolean EXT_texture3D; GLboolean EXT_texture_array; @@ -3036,7 +3032,6 @@ struct gl_extensions GLboolean OES_standard_derivatives; /* vendor extensions */ GLboolean AMD_seamless_cubemap_per_texture; - GLboolean APPLE_packed_pixels; GLboolean APPLE_object_purgeable; GLboolean ATI_envmap_bumpmap; GLboolean ATI_texture_compression_3dc; @@ -3044,8 +3039,6 @@ struct gl_extensions GLboolean ATI_texture_env_combine3; GLboolean ATI_fragment_shader; GLboolean ATI_separate_stencil; - GLboolean IBM_rasterpos_clip; - GLboolean IBM_multimode_draw_arrays; GLboolean MESA_pack_invert; GLboolean MESA_resize_buffers; GLboolean MESA_ycbcr_texture; @@ -3054,15 +3047,11 @@ struct gl_extensions GLboolean NV_conditional_render; GLboolean NV_fog_distance; GLboolean NV_fragment_program_option; - GLboolean NV_light_max_exponent; GLboolean NV_point_sprite; GLboolean NV_primitive_restart; - GLboolean NV_read_buffer; GLboolean NV_texture_barrier; - GLboolean NV_texgen_reflection; GLboolean NV_texture_env_combine4; GLboolean NV_texture_rectangle; - GLboolean SGIS_texture_lod; GLboolean TDFX_texture_compression_FXT1; GLboolean S3_s3tc; GLboolean OES_EGL_image; diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c index 5778792a6..fe7258894 100644 --- a/mesalib/src/mesa/main/version.c +++ b/mesalib/src/mesa/main/version.c @@ -161,7 +161,6 @@ compute_version(struct gl_context *ctx) ctx->Extensions.ARB_depth_texture && ctx->Extensions.ARB_shadow && ctx->Extensions.ARB_texture_env_crossbar && - ctx->Extensions.ARB_window_pos && ctx->Extensions.EXT_blend_color && ctx->Extensions.EXT_blend_func_separate && ctx->Extensions.EXT_blend_minmax && @@ -213,7 +212,6 @@ compute_version(struct gl_context *ctx) ctx->Extensions.NV_conditional_render); const GLboolean ver_3_1 = (ver_3_0 && ctx->Const.GLSLVersion >= 140 && - ctx->Extensions.ARB_copy_buffer && ctx->Extensions.ARB_draw_instanced && ctx->Extensions.ARB_texture_buffer_object && ctx->Extensions.ARB_uniform_buffer_object && -- cgit v1.2.3