From 02f377d5e2dd18537d0807ad63675a0970b5a37d Mon Sep 17 00:00:00 2001 From: marha Date: Fri, 4 Nov 2011 08:57:20 +0100 Subject: xserver pixman mesa git update 4 nov 2011 --- mesalib/src/mesa/program/ir_to_mesa.cpp | 26 ++++++++++++++++++++------ mesalib/src/mesa/program/nvfragparse.c | 14 +++++++------- mesalib/src/mesa/program/prog_instruction.h | 2 +- mesalib/src/mesa/program/program.c | 2 +- 4 files changed, 29 insertions(+), 15 deletions(-) (limited to 'mesalib/src/mesa/program') diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp index 93563bdaa..3c2eb5707 100644 --- a/mesalib/src/mesa/program/ir_to_mesa.cpp +++ b/mesalib/src/mesa/program/ir_to_mesa.cpp @@ -2273,6 +2273,9 @@ ir_to_mesa_visitor::visit(ir_texture *ir) case GLSL_SAMPLER_DIM_BUF: assert(!"FINISHME: Implement ARB_texture_buffer_object"); break; + case GLSL_SAMPLER_DIM_EXTERNAL: + inst->tex_target = TEXTURE_EXTERNAL_INDEX; + break; default: assert(!"Should not get here."); } @@ -2546,7 +2549,7 @@ count_resources(struct gl_program *prog) * * XXX more checks are needed... */ -static void +static bool check_resources(const struct gl_context *ctx, struct gl_shader_program *shader_program, struct gl_program *prog) @@ -2586,6 +2589,8 @@ check_resources(const struct gl_context *ctx, default: _mesa_problem(ctx, "unexpected program type in check_resources()"); } + + return shader_program->LinkStatus; } class add_uniform_to_shader : public uniform_field_visitor { @@ -3168,9 +3173,7 @@ get_mesa_program(struct gl_context *ctx, } if (!shader_program->LinkStatus) { - free(mesa_instructions); - _mesa_reference_program(ctx, &shader->Program, NULL); - return NULL; + goto fail_exit; } set_branchtargets(&v, mesa_instructions, num_instructions); @@ -3191,10 +3194,16 @@ get_mesa_program(struct gl_context *ctx, prog->Instructions = mesa_instructions; prog->NumInstructions = num_instructions; + /* Setting this to NULL prevents a possible double free in the fail_exit + * path (far below). + */ + mesa_instructions = NULL; + do_set_program_inouts(shader->ir, prog, shader->Type == GL_FRAGMENT_SHADER); count_resources(prog); - check_resources(ctx, shader_program, prog); + if (!check_resources(ctx, shader_program, prog)) + goto fail_exit; _mesa_reference_program(ctx, &shader->Program, prog); @@ -3203,6 +3212,11 @@ get_mesa_program(struct gl_context *ctx, } return prog; + +fail_exit: + free(mesa_instructions); + _mesa_reference_program(ctx, &shader->Program, NULL); + return NULL; } extern "C" { @@ -3301,7 +3315,7 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) _mesa_reference_program(ctx, &linked_prog, NULL); } - return GL_TRUE; + return prog->LinkStatus; } diff --git a/mesalib/src/mesa/program/nvfragparse.c b/mesalib/src/mesa/program/nvfragparse.c index ce72c610d..bcc553a9b 100644 --- a/mesalib/src/mesa/program/nvfragparse.c +++ b/mesalib/src/mesa/program/nvfragparse.c @@ -568,7 +568,7 @@ Parse_VectorOrScalarConstant(struct parse_state *parseState, GLfloat *vec) */ static GLboolean Parse_TextureImageId(struct parse_state *parseState, - GLubyte *texUnit, GLubyte *texTargetBit) + GLubyte *texUnit, GLubyte *texTarget) { GLubyte imageSrc[100]; GLint unit; @@ -592,26 +592,26 @@ Parse_TextureImageId(struct parse_state *parseState, RETURN_ERROR1("Expected ,"); if (Parse_String(parseState, "1D")) { - *texTargetBit = TEXTURE_1D_BIT; + *texTarget = TEXTURE_1D_INDEX; } else if (Parse_String(parseState, "2D")) { - *texTargetBit = TEXTURE_2D_BIT; + *texTarget = TEXTURE_2D_INDEX; } else if (Parse_String(parseState, "3D")) { - *texTargetBit = TEXTURE_3D_BIT; + *texTarget = TEXTURE_3D_INDEX; } else if (Parse_String(parseState, "CUBE")) { - *texTargetBit = TEXTURE_CUBE_BIT; + *texTarget = TEXTURE_CUBE_INDEX; } else if (Parse_String(parseState, "RECT")) { - *texTargetBit = TEXTURE_RECT_BIT; + *texTarget = TEXTURE_RECT_INDEX; } else { RETURN_ERROR1("Invalid texture target token"); } /* update record of referenced texture units */ - parseState->texturesUsed[*texUnit] |= *texTargetBit; + parseState->texturesUsed[*texUnit] |= (1 << *texTarget); if (_mesa_bitcount(parseState->texturesUsed[*texUnit]) > 1) { RETURN_ERROR1("Only one texture target can be used per texture unit."); } diff --git a/mesalib/src/mesa/program/prog_instruction.h b/mesalib/src/mesa/program/prog_instruction.h index db2b594e7..09659ce9c 100644 --- a/mesalib/src/mesa/program/prog_instruction.h +++ b/mesalib/src/mesa/program/prog_instruction.h @@ -392,7 +392,7 @@ struct prog_instruction GLuint TexSrcUnit:5; /** Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX */ - GLuint TexSrcTarget:3; + GLuint TexSrcTarget:4; /** True if tex instruction should do shadow comparison */ GLuint TexShadow:1; diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c index 736652529..582cbccf8 100644 --- a/mesalib/src/mesa/program/program.c +++ b/mesalib/src/mesa/program/program.c @@ -78,7 +78,7 @@ _mesa_init_program(struct gl_context *ctx) ASSERT(MAX_TEXTURE_UNITS <= (1 << 5)); /* If this fails, increase prog_instruction::TexSrcTarget size */ - ASSERT(NUM_TEXTURE_TARGETS <= (1 << 3)); + ASSERT(NUM_TEXTURE_TARGETS <= (1 << 4)); ctx->Program.ErrorPos = -1; ctx->Program.ErrorString = _mesa_strdup(""); -- cgit v1.2.3