From 54db46582aba2252d544fa3956522f9ef06b49cb Mon Sep 17 00:00:00 2001 From: marha Date: Mon, 15 Oct 2012 16:50:35 +0200 Subject: xserver mesa pixman git update 15 oct 2012 xserver: a69429a17bf4630f6e26f61630a1c2b287202627 pixman: d5f2f39319fc358cccda60abe0bc927bd27131c1 mesa: 4004620d34a580c8fdb965d9b640e97453fc8b28 --- mesalib/src/mesa/state_tracker/st_cb_bitmap.c | 32 ++++++++------------------- 1 file changed, 9 insertions(+), 23 deletions(-) (limited to 'mesalib/src/mesa/state_tracker/st_cb_bitmap.c') diff --git a/mesalib/src/mesa/state_tracker/st_cb_bitmap.c b/mesalib/src/mesa/state_tracker/st_cb_bitmap.c index 62e571235..b024ef0db 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_bitmap.c +++ b/mesalib/src/mesa/state_tracker/st_cb_bitmap.c @@ -306,11 +306,9 @@ make_bitmap_texture(struct gl_context *ctx, GLsizei width, GLsizei height, return NULL; } - transfer = pipe_get_transfer(st->pipe, pt, 0, 0, - PIPE_TRANSFER_WRITE, - 0, 0, width, height); - - dest = pipe_transfer_map(pipe, transfer); + dest = pipe_transfer_map(st->pipe, pt, 0, 0, + PIPE_TRANSFER_WRITE, + 0, 0, width, height, &transfer); /* Put image into texture transfer */ memset(dest, 0xff, height * transfer->stride); @@ -321,8 +319,6 @@ make_bitmap_texture(struct gl_context *ctx, GLsizei width, GLsizei height, /* Release transfer */ pipe_transfer_unmap(pipe, transfer); - pipe->transfer_destroy(pipe, transfer); - return pt; } @@ -555,7 +551,6 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z, static void reset_cache(struct st_context *st) { - struct pipe_context *pipe = st->pipe; struct bitmap_cache *cache = st->bitmap.cache; /*memset(cache->buffer, 0xff, sizeof(cache->buffer));*/ @@ -566,11 +561,6 @@ reset_cache(struct st_context *st) cache->ymin = 1000000; cache->ymax = -1000000; - if (cache->trans) { - pipe->transfer_destroy(pipe, cache->trans); - cache->trans = NULL; - } - assert(!cache->texture); /* allocate a new texture */ @@ -617,11 +607,10 @@ create_cache_trans(struct st_context *st) /* Map the texture transfer. * Subsequent glBitmap calls will write into the texture image. */ - cache->trans = pipe_get_transfer(st->pipe, cache->texture, 0, 0, - PIPE_TRANSFER_WRITE, 0, 0, - BITMAP_CACHE_WIDTH, - BITMAP_CACHE_HEIGHT); - cache->buffer = pipe_transfer_map(pipe, cache->trans); + cache->buffer = pipe_transfer_map(pipe, cache->texture, 0, 0, + PIPE_TRANSFER_WRITE, 0, 0, + BITMAP_CACHE_WIDTH, + BITMAP_CACHE_HEIGHT, &cache->trans); /* init image to all 0xff */ memset(cache->buffer, 0xff, cache->trans->stride * BITMAP_CACHE_HEIGHT); @@ -651,13 +640,11 @@ st_flush_bitmap_cache(struct st_context *st) /* The texture transfer has been mapped until now. * So unmap and release the texture transfer before drawing. */ - if (cache->trans) { + if (cache->trans && cache->buffer) { if (0) print_cache(cache); pipe_transfer_unmap(pipe, cache->trans); cache->buffer = NULL; - - pipe->transfer_destroy(pipe, cache->trans); cache->trans = NULL; } @@ -873,9 +860,8 @@ st_destroy_bitmap(struct st_context *st) } if (cache) { - if (cache->trans) { + if (cache->trans && cache->buffer) { pipe_transfer_unmap(pipe, cache->trans); - pipe->transfer_destroy(pipe, cache->trans); } pipe_resource_reference(&st->bitmap.cache->texture, NULL); free(st->bitmap.cache); -- cgit v1.2.3