From 1b0fcca503ae9cf2d462b60770f96c794dfbb27a Mon Sep 17 00:00:00 2001 From: marha Date: Wed, 15 Jan 2014 21:23:25 +0100 Subject: mesa xkeyboard-config xserver git update 15 jan 2014 xserver commit 2d2d49dab5c5718989de97d7227aac793479745e xkeyboard-config commit 78af7aa79c6552924295644b911e45d07a0fcdad mesa commit a05c596a00916ce6a9c9d35ff36cd1e401fddd43 --- mesalib/src/mesa/state_tracker/st_cb_clear.c | 40 +++++++++++++++++++++------- 1 file changed, 31 insertions(+), 9 deletions(-) (limited to 'mesalib/src/mesa/state_tracker/st_cb_clear.c') diff --git a/mesalib/src/mesa/state_tracker/st_cb_clear.c b/mesalib/src/mesa/state_tracker/st_cb_clear.c index 887e58bd9..79124b3da 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_clear.c +++ b/mesalib/src/mesa/state_tracker/st_cb_clear.c @@ -398,6 +398,19 @@ is_color_masked(struct gl_context *ctx, int i) } +/** + * Return if all of the stencil bits are masked. + */ +static INLINE GLboolean +is_stencil_disabled(struct gl_context *ctx, struct gl_renderbuffer *rb) +{ + const GLuint stencilMax = 0xff; + + assert(_mesa_get_format_bits(rb->Format, GL_STENCIL_BITS) > 0); + return (ctx->Stencil.WriteMask[0] & stencilMax) == 0; +} + + /** * Return if any of the stencil bits are masked. */ @@ -431,9 +444,9 @@ st_Clear(struct gl_context *ctx, GLbitfield mask) if (mask & BUFFER_BITS_COLOR) { for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { - GLuint b = ctx->DrawBuffer->_ColorDrawBufferIndexes[i]; + GLint b = ctx->DrawBuffer->_ColorDrawBufferIndexes[i]; - if (mask & (1 << b)) { + if (b >= 0 && mask & (1 << b)) { struct gl_renderbuffer *rb = ctx->DrawBuffer->Attachment[b].Renderbuffer; struct st_renderbuffer *strb = st_renderbuffer(rb); @@ -457,7 +470,7 @@ st_Clear(struct gl_context *ctx, GLbitfield mask) if (mask & BUFFER_BIT_DEPTH) { struct st_renderbuffer *strb = st_renderbuffer(depthRb); - if (strb->surface) { + if (strb->surface && ctx->Depth.Mask) { if (is_scissor_enabled(ctx, depthRb)) quad_buffers |= PIPE_CLEAR_DEPTH; else @@ -467,7 +480,7 @@ st_Clear(struct gl_context *ctx, GLbitfield mask) if (mask & BUFFER_BIT_STENCIL) { struct st_renderbuffer *strb = st_renderbuffer(stencilRb); - if (strb->surface) { + if (strb->surface && !is_stencil_disabled(ctx, stencilRb)) { if (is_scissor_enabled(ctx, stencilRb) || is_stencil_masked(ctx, stencilRb)) quad_buffers |= PIPE_CLEAR_STENCIL; @@ -476,14 +489,23 @@ st_Clear(struct gl_context *ctx, GLbitfield mask) } } - /* - * If we're going to use clear_with_quad() for any reason, use it for - * everything possible. + /* Always clear depth and stencil together. + * This can only happen when the stencil writemask is not a full mask. + */ + if (quad_buffers & PIPE_CLEAR_DEPTHSTENCIL && + clear_buffers & PIPE_CLEAR_DEPTHSTENCIL) { + quad_buffers |= clear_buffers & PIPE_CLEAR_DEPTHSTENCIL; + clear_buffers &= ~PIPE_CLEAR_DEPTHSTENCIL; + } + + /* Only use quad-based clearing for the renderbuffers which cannot + * use pipe->clear. We want to always use pipe->clear for the other + * renderbuffers, because it's likely to be faster. */ if (quad_buffers) { - quad_buffers |= clear_buffers; clear_with_quad(ctx, quad_buffers); - } else if (clear_buffers) { + } + if (clear_buffers) { /* We can't translate the clear color to the colorbuffer format, * because different colorbuffers may have different formats. */ -- cgit v1.2.3