From 95fb19d661154ba8cfc6c793a0daa25657294b3b Mon Sep 17 00:00:00 2001 From: marha Date: Mon, 8 Apr 2013 08:17:23 +0200 Subject: fontconfig libXau mesa xserver xkeyboard-config git update 8 Apr 2013 xserver commit 8928f8fa0bb154ce437af703ff702016f0dcf127 xkeyboard-config commit e5c6729f3679fe87a703eb1d7ec1cf0a61814ca8 libXau commit f5a57d8a21a34d7084cce294e24c0422e02ef8ef fontconfig commit 18bf57c70aafcad031c0b43756b754dcaf6a756a mesa commit eff66bc9f855fff5c4f5f57f247254a97431e8ad --- mesalib/src/mesa/state_tracker/st_cb_drawpixels.c | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'mesalib/src/mesa/state_tracker/st_cb_drawpixels.c') diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c index f0baa3435..f5a1e27f7 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c @@ -294,6 +294,9 @@ static void * make_passthrough_vertex_shader(struct st_context *st, GLboolean passColor) { + const unsigned texcoord_semantic = st->needs_texcoord_semantic ? + TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC; + if (!st->drawpix.vert_shaders[passColor]) { struct ureg_program *ureg = ureg_create( TGSI_PROCESSOR_VERTEX ); @@ -307,7 +310,7 @@ make_passthrough_vertex_shader(struct st_context *st, /* MOV result.texcoord0, vertex.attr[1]; */ ureg_MOV(ureg, - ureg_DECL_output( ureg, TGSI_SEMANTIC_GENERIC, 0 ), + ureg_DECL_output( ureg, texcoord_semantic, 0 ), ureg_DECL_vs_input( ureg, 1 )); if (passColor) { @@ -707,8 +710,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z, struct pipe_rasterizer_state rasterizer; memset(&rasterizer, 0, sizeof(rasterizer)); rasterizer.clamp_fragment_color = !st->clamp_frag_color_in_shader && - ctx->Color._ClampFragmentColor && - !ctx->DrawBuffer->_IntegerColor; + ctx->Color._ClampFragmentColor; rasterizer.gl_rasterization_rules = 1; rasterizer.depth_clip = !ctx->Transform.DepthClamp; rasterizer.scissor = ctx->Scissor.Enabled; @@ -1034,8 +1036,7 @@ get_color_fp_variant(struct st_context *st) ctx->Pixel.AlphaScale != 1.0); key.pixelMaps = ctx->Pixel.MapColorFlag; key.clamp_color = st->clamp_frag_color_in_shader && - st->ctx->Color._ClampFragmentColor && - !st->ctx->DrawBuffer->_IntegerColor; + st->ctx->Color._ClampFragmentColor; fpv = st_get_fp_variant(st, st->fp, &key); -- cgit v1.2.3