From fa5a6df66cfe9b19014ea9d2fca35b762f457041 Mon Sep 17 00:00:00 2001 From: marha Date: Sun, 19 Oct 2014 11:17:56 +0200 Subject: mesa git update 19 oct 2014 mesa commit 6212d2402df4ad0658cbb98ce889e35ef5f32fa3 --- mesalib/src/mesa/state_tracker/st_cb_texture.c | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'mesalib/src/mesa/state_tracker/st_cb_texture.c') diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c index dfa188a3f..a8dbb7888 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_texture.c +++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c @@ -152,10 +152,11 @@ static void st_DeleteTextureObject(struct gl_context *ctx, struct gl_texture_object *texObj) { + struct st_context *st = st_context(ctx); struct st_texture_object *stObj = st_texture_object(texObj); pipe_resource_reference(&stObj->pt, NULL); - st_texture_release_all_sampler_views(stObj); + st_texture_release_all_sampler_views(st, stObj); st_texture_free_sampler_views(stObj); _mesa_delete_texture_object(ctx, texObj); } @@ -512,7 +513,7 @@ st_AllocTextureImageBuffer(struct gl_context *ctx, /* The parent texture object does not have space for this image */ pipe_resource_reference(&stObj->pt, NULL); - st_texture_release_all_sampler_views(stObj); + st_texture_release_all_sampler_views(st, stObj); if (!guess_and_alloc_texture(st, stObj, stImage)) { /* Probably out of memory. @@ -1571,13 +1572,13 @@ st_finalize_texture(struct gl_context *ctx, if (!st_obj) { pipe_resource_reference(&stObj->pt, NULL); - st_texture_release_all_sampler_views(stObj); + st_texture_release_all_sampler_views(st, stObj); return GL_TRUE; } if (st_obj->buffer != stObj->pt) { pipe_resource_reference(&stObj->pt, st_obj->buffer); - st_texture_release_all_sampler_views(stObj); + st_texture_release_all_sampler_views(st, stObj); stObj->width0 = stObj->pt->width0 / _mesa_get_format_bytes(tObj->_BufferObjectFormat); stObj->height0 = 1; stObj->depth0 = 1; @@ -1598,7 +1599,7 @@ st_finalize_texture(struct gl_context *ctx, firstImage->pt != stObj->pt && (!stObj->pt || firstImage->pt->last_level >= stObj->pt->last_level)) { pipe_resource_reference(&stObj->pt, firstImage->pt); - st_texture_release_all_sampler_views(stObj); + st_texture_release_all_sampler_views(st, stObj); } /* If this texture comes from a window system, there is nothing else to do. */ @@ -1646,7 +1647,7 @@ st_finalize_texture(struct gl_context *ctx, * gallium texture now. We'll make a new one below. */ pipe_resource_reference(&stObj->pt, NULL); - st_texture_release_all_sampler_views(stObj); + st_texture_release_all_sampler_views(st, stObj); st->dirty.st |= ST_NEW_FRAMEBUFFER; } } -- cgit v1.2.3