From 5efb0a5e19b75137b7294b27f4e7878aeb8f0927 Mon Sep 17 00:00:00 2001 From: marha Date: Mon, 12 Dec 2011 12:23:04 +0100 Subject: libxtrans libX11 libxcb xserver mesa git update 12 dec 2011 --- mesalib/src/mesa/state_tracker/st_extensions.c | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) (limited to 'mesalib/src/mesa/state_tracker/st_extensions.c') diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index 37fb3e7fd..9e39729e9 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -210,12 +210,10 @@ void st_init_limits(struct st_context *st) options->MaxUnrollIterations = MIN2(screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_INSTRUCTIONS), 65536); } - /* PIPE_CAP_MAX_FS_INPUTS specifies the number of COLORn + GENERICn inputs - * and is set in MaxNativeAttribs. It's always 2 colors + N generic - * attributes. The GLSL compiler never uses COLORn for varyings, so we - * subtract the 2 colors to get the maximum number of varyings (generic - * attributes) supported by a driver. */ - c->MaxVarying = screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_MAX_INPUTS) - 2; + /* PIPE_SHADER_CAP_MAX_INPUTS for the FS specifies the maximum number + * of inputs. It's always 2 colors + N generic inputs. */ + c->MaxVarying = screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, + PIPE_SHADER_CAP_MAX_INPUTS); c->MaxVarying = MIN2(c->MaxVarying, MAX_VARYING); c->MinProgramTexelOffset = screen->get_param(screen, PIPE_CAP_MIN_TEXEL_OFFSET); -- cgit v1.2.3