From d2ad10d03be8e6d4b150bbdf2a28ea3d5a18a2ed Mon Sep 17 00:00:00 2001 From: marha Date: Sun, 13 Apr 2014 14:24:56 +0200 Subject: fontconfig libxcb mesa xserver xcb-proto git update 13 Apr 2014 xserver commit 3028ae6c9aa37168e249e0d847b29f8e3efb05b2 libxcb commit 29e419c5840a1eeda3336a0802686ee723dcaab3 libxcb/xcb-proto commit 70fea02b7d90d86e9d3b0dc5b61406bf4c910999 pixman commit 4b76bbfda670f9ede67d0449f3640605e1fc4df0 fontconfig commit f44157c809d280e2a0ce87fb078fc4b278d24a67 mesa commit 936dda08ee6d7b2be2b016bc06780e401088ec13 --- mesalib/src/mesa/state_tracker/st_gen_mipmap.c | 75 +++++--------------------- 1 file changed, 12 insertions(+), 63 deletions(-) (limited to 'mesalib/src/mesa/state_tracker/st_gen_mipmap.c') diff --git a/mesalib/src/mesa/state_tracker/st_gen_mipmap.c b/mesalib/src/mesa/state_tracker/st_gen_mipmap.c index b615575b5..18cf504a7 100644 --- a/mesalib/src/mesa/state_tracker/st_gen_mipmap.c +++ b/mesalib/src/mesa/state_tracker/st_gen_mipmap.c @@ -43,64 +43,6 @@ #include "st_cb_texture.h" -/** - * one-time init for generate mipmap - * XXX Note: there may be other times we need no-op/simple state like this. - * In that case, some code refactoring would be good. - */ -void -st_init_generate_mipmap(struct st_context *st) -{ - st->gen_mipmap = util_create_gen_mipmap(st->pipe, st->cso_context); -} - - -void -st_destroy_generate_mipmap(struct st_context *st) -{ - util_destroy_gen_mipmap(st->gen_mipmap); - st->gen_mipmap = NULL; -} - - -/** - * Generate mipmap levels using hardware rendering. - * \return TRUE if successful, FALSE if not possible - */ -static boolean -st_render_mipmap(struct st_context *st, - GLenum target, - struct st_texture_object *stObj, - uint baseLevel, uint lastLevel) -{ - struct pipe_context *pipe = st->pipe; - struct pipe_screen *screen = pipe->screen; - struct pipe_sampler_view *psv; - const uint face = _mesa_tex_target_to_face(target); - -#if 0 - assert(target != GL_TEXTURE_3D); /* implemented but untested */ -#endif - - /* check if we can render in the texture's format */ - /* XXX should probably kill this and always use util_gen_mipmap - since this implements a sw fallback as well */ - if (!screen->is_format_supported(screen, stObj->pt->format, - stObj->pt->target, - 0, PIPE_BIND_RENDER_TARGET)) { - return FALSE; - } - - psv = st_create_texture_sampler_view(pipe, stObj->pt); - - util_gen_mipmap(st->gen_mipmap, psv, face, baseLevel, lastLevel, - PIPE_TEX_FILTER_LINEAR); - - pipe_sampler_view_reference(&psv, NULL); - - return TRUE; -} - /** * Compute the expected number of mipmap levels in the texture given * the width/height/depth of the base image and the GL_TEXTURE_BASE_LEVEL/ @@ -136,7 +78,7 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target, struct st_texture_object *stObj = st_texture_object(texObj); struct pipe_resource *pt = st_get_texobj_resource(texObj); const uint baseLevel = texObj->BaseLevel; - uint lastLevel; + uint lastLevel, first_layer, last_layer; uint dstLevel; if (!pt) @@ -182,7 +124,7 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target, /* release the old tex (will likely be freed too) */ pipe_resource_reference(&oldTex, NULL); - pipe_sampler_view_reference(&stObj->sampler_view, NULL); + st_texture_release_all_sampler_views(stObj); } else { /* Make sure that the base texture image data is present in the @@ -195,12 +137,19 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target, assert(pt->last_level >= lastLevel); + if (pt->target == PIPE_TEXTURE_CUBE) { + first_layer = last_layer = _mesa_tex_target_to_face(target); + } + else { + first_layer = 0; + last_layer = util_max_layer(pt, baseLevel); + } + /* Try to generate the mipmap by rendering/texturing. If that fails, * use the software fallback. */ - if (!st_render_mipmap(st, target, stObj, baseLevel, lastLevel)) { - /* since the util code actually also has a fallback, should - probably make it never fail and kill this */ + if (!util_gen_mipmap(st->pipe, pt, pt->format, baseLevel, lastLevel, + first_layer, last_layer, PIPE_TEX_FILTER_LINEAR)) { _mesa_generate_mipmap(ctx, target, texObj); } -- cgit v1.2.3