From d105412503ea250e07d3cb008f10f60e6e48bf8a Mon Sep 17 00:00:00 2001 From: marha Date: Fri, 5 Aug 2011 08:12:52 +0200 Subject: mesa pixman git update 5 aug 2011 --- mesalib/src/mesa/state_tracker/st_program.h | 627 +++++++++++++++------------- 1 file changed, 327 insertions(+), 300 deletions(-) (limited to 'mesalib/src/mesa/state_tracker/st_program.h') diff --git a/mesalib/src/mesa/state_tracker/st_program.h b/mesalib/src/mesa/state_tracker/st_program.h index a240d4ef4..67723de6d 100644 --- a/mesalib/src/mesa/state_tracker/st_program.h +++ b/mesalib/src/mesa/state_tracker/st_program.h @@ -1,300 +1,327 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - /* - * Authors: - * Keith Whitwell - */ - - -#ifndef ST_PROGRAM_H -#define ST_PROGRAM_H - -#include "main/mtypes.h" -#include "program/program.h" -#include "pipe/p_state.h" -#include "st_context.h" - - -/** Fragment program variant key */ -struct st_fp_variant_key -{ - struct st_context *st; /**< variants are per-context */ - - /** for glBitmap */ - GLuint bitmap:1; /**< glBitmap variant? */ - - /** for glDrawPixels */ - GLuint drawpixels:1; /**< glDrawPixels variant */ - GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */ - GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */ - GLuint drawpixels_z:1; /**< glDrawPixels(GL_DEPTH) */ - GLuint drawpixels_stencil:1; /**< glDrawPixels(GL_STENCIL) */ -}; - - -/** - * Variant of a fragment program. - */ -struct st_fp_variant -{ - /** Parameters which generated this version of fragment program */ - struct st_fp_variant_key key; - - /** Driver's compiled shader */ - void *driver_shader; - - /** For glBitmap variants */ - struct gl_program_parameter_list *parameters; - uint bitmap_sampler; - - /** next in linked list */ - struct st_fp_variant *next; -}; - - -/** - * Derived from Mesa gl_fragment_program: - */ -struct st_fragment_program -{ - struct gl_fragment_program Base; - - struct pipe_shader_state tgsi; - - struct st_fp_variant *variants; -}; - - - -/** Vertex program variant key */ -struct st_vp_variant_key -{ - struct st_context *st; /**< variants are per-context */ - boolean passthrough_edgeflags; -}; - - -/** - * This represents a vertex program, especially translated to match - * the inputs of a particular fragment shader. - */ -struct st_vp_variant -{ - /* Parameters which generated this translated version of a vertex - * shader: - */ - struct st_vp_variant_key key; - - /** - * TGSI tokens (to later generate a 'draw' module shader for - * selection/feedback/rasterpos) - */ - struct pipe_shader_state tgsi; - - /** Driver's compiled shader */ - void *driver_shader; - - /** For using our private draw module (glRasterPos) */ - struct draw_vertex_shader *draw_shader; - - /** Next in linked list */ - struct st_vp_variant *next; - - /** similar to that in st_vertex_program, but with edgeflags info too */ - GLuint num_inputs; -}; - - -/** - * Derived from Mesa gl_fragment_program: - */ -struct st_vertex_program -{ - struct gl_vertex_program Base; /**< The Mesa vertex program */ - - /** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */ - GLuint input_to_index[VERT_ATTRIB_MAX]; - /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */ - GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; - GLuint num_inputs; - - /** Maps VERT_RESULT_x to slot */ - GLuint result_to_output[VERT_RESULT_MAX]; - ubyte output_semantic_name[VERT_RESULT_MAX]; - ubyte output_semantic_index[VERT_RESULT_MAX]; - GLuint num_outputs; - - /** List of translated variants of this vertex program. - */ - struct st_vp_variant *variants; -}; - - - -/** Geometry program variant key */ -struct st_gp_variant_key -{ - struct st_context *st; /**< variants are per-context */ - /* no other fields yet */ -}; - - -/** - * Geometry program variant. - */ -struct st_gp_variant -{ - /* Parameters which generated this translated version of a vertex */ - struct st_gp_variant_key key; - - void *driver_shader; - - struct st_gp_variant *next; -}; - - -/** - * Derived from Mesa gl_geometry_program: - */ -struct st_geometry_program -{ - struct gl_geometry_program Base; /**< The Mesa geometry program */ - - /** map GP input back to VP output */ - GLuint input_map[PIPE_MAX_SHADER_INPUTS]; - - /** maps a Mesa GEOM_ATTRIB_x to a packed TGSI input index */ - GLuint input_to_index[GEOM_ATTRIB_MAX]; - /** maps a TGSI input index back to a Mesa GEOM_ATTRIB_x */ - GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; - - GLuint num_inputs; - - GLuint input_to_slot[GEOM_ATTRIB_MAX]; /**< Maps GEOM_ATTRIB_x to slot */ - GLuint num_input_slots; - - ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; - ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; - - struct pipe_shader_state tgsi; - - struct st_gp_variant *variants; -}; - - - -static INLINE struct st_fragment_program * -st_fragment_program( struct gl_fragment_program *fp ) -{ - return (struct st_fragment_program *)fp; -} - - -static INLINE struct st_vertex_program * -st_vertex_program( struct gl_vertex_program *vp ) -{ - return (struct st_vertex_program *)vp; -} - -static INLINE struct st_geometry_program * -st_geometry_program( struct gl_geometry_program *gp ) -{ - return (struct st_geometry_program *)gp; -} - -static INLINE void -st_reference_vertprog(struct st_context *st, - struct st_vertex_program **ptr, - struct st_vertex_program *prog) -{ - _mesa_reference_program(st->ctx, - (struct gl_program **) ptr, - (struct gl_program *) prog); -} - -static INLINE void -st_reference_geomprog(struct st_context *st, - struct st_geometry_program **ptr, - struct st_geometry_program *prog) -{ - _mesa_reference_program(st->ctx, - (struct gl_program **) ptr, - (struct gl_program *) prog); -} - -static INLINE void -st_reference_fragprog(struct st_context *st, - struct st_fragment_program **ptr, - struct st_fragment_program *prog) -{ - _mesa_reference_program(st->ctx, - (struct gl_program **) ptr, - (struct gl_program *) prog); -} - - -extern struct st_vp_variant * -st_get_vp_variant(struct st_context *st, - struct st_vertex_program *stvp, - const struct st_vp_variant_key *key); - - -extern struct st_fp_variant * -st_get_fp_variant(struct st_context *st, - struct st_fragment_program *stfp, - const struct st_fp_variant_key *key); - - -extern struct st_gp_variant * -st_get_gp_variant(struct st_context *st, - struct st_geometry_program *stgp, - const struct st_gp_variant_key *key); - - - -extern void -st_release_vp_variants( struct st_context *st, - struct st_vertex_program *stvp ); - -extern void -st_release_fp_variants( struct st_context *st, - struct st_fragment_program *stfp ); - -extern void -st_release_gp_variants(struct st_context *st, - struct st_geometry_program *stgp); - - -extern void -st_print_shaders(struct gl_context *ctx); - -extern void -st_destroy_program_variants(struct st_context *st); - - -#endif +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /* + * Authors: + * Keith Whitwell + */ + + +#ifndef ST_PROGRAM_H +#define ST_PROGRAM_H + +#include "main/mtypes.h" +#include "program/program.h" +#include "pipe/p_state.h" +#include "st_context.h" +#include "st_glsl_to_tgsi.h" + + +/** Fragment program variant key */ +struct st_fp_variant_key +{ + struct st_context *st; /**< variants are per-context */ + + /** for glBitmap */ + GLuint bitmap:1; /**< glBitmap variant? */ + + /** for glDrawPixels */ + GLuint drawpixels:1; /**< glDrawPixels variant */ + GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */ + GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */ + GLuint drawpixels_z:1; /**< glDrawPixels(GL_DEPTH) */ + GLuint drawpixels_stencil:1; /**< glDrawPixels(GL_STENCIL) */ +}; + + +/** + * Variant of a fragment program. + */ +struct st_fp_variant +{ + /** Parameters which generated this version of fragment program */ + struct st_fp_variant_key key; + + /** Driver's compiled shader */ + void *driver_shader; + + /** For glBitmap variants */ + struct gl_program_parameter_list *parameters; + uint bitmap_sampler; + + /** next in linked list */ + struct st_fp_variant *next; +}; + + +/** + * Derived from Mesa gl_fragment_program: + */ +struct st_fragment_program +{ + struct gl_fragment_program Base; + struct glsl_to_tgsi_visitor* glsl_to_tgsi; + + /** maps a Mesa FRAG_ATTRIB_x to a packed TGSI input index */ + GLuint input_to_index[FRAG_ATTRIB_MAX]; + /** maps a TGSI input index back to a Mesa FRAG_ATTRIB_x */ + GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; + ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; + ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; + GLuint num_inputs; + GLuint interp_mode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */ + + /** Maps FRAG_RESULT_x to slot */ + GLuint result_to_output[FRAG_RESULT_MAX]; + ubyte output_semantic_name[FRAG_RESULT_MAX]; + ubyte output_semantic_index[FRAG_RESULT_MAX]; + GLuint num_outputs; + + struct pipe_shader_state tgsi; + + struct st_fp_variant *variants; +}; + + + +/** Vertex program variant key */ +struct st_vp_variant_key +{ + struct st_context *st; /**< variants are per-context */ + boolean passthrough_edgeflags; +}; + + +/** + * This represents a vertex program, especially translated to match + * the inputs of a particular fragment shader. + */ +struct st_vp_variant +{ + /* Parameters which generated this translated version of a vertex + * shader: + */ + struct st_vp_variant_key key; + + /** + * TGSI tokens (to later generate a 'draw' module shader for + * selection/feedback/rasterpos) + */ + struct pipe_shader_state tgsi; + + /** Driver's compiled shader */ + void *driver_shader; + + /** For using our private draw module (glRasterPos) */ + struct draw_vertex_shader *draw_shader; + + /** Next in linked list */ + struct st_vp_variant *next; + + /** similar to that in st_vertex_program, but with edgeflags info too */ + GLuint num_inputs; +}; + + +/** + * Derived from Mesa gl_fragment_program: + */ +struct st_vertex_program +{ + struct gl_vertex_program Base; /**< The Mesa vertex program */ + struct glsl_to_tgsi_visitor* glsl_to_tgsi; + + /** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */ + GLuint input_to_index[VERT_ATTRIB_MAX]; + /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */ + GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; + GLuint num_inputs; + + /** Maps VERT_RESULT_x to slot */ + GLuint result_to_output[VERT_RESULT_MAX]; + ubyte output_semantic_name[VERT_RESULT_MAX]; + ubyte output_semantic_index[VERT_RESULT_MAX]; + GLuint num_outputs; + + /** List of translated variants of this vertex program. + */ + struct st_vp_variant *variants; +}; + + + +/** Geometry program variant key */ +struct st_gp_variant_key +{ + struct st_context *st; /**< variants are per-context */ + /* no other fields yet */ +}; + + +/** + * Geometry program variant. + */ +struct st_gp_variant +{ + /* Parameters which generated this translated version of a vertex */ + struct st_gp_variant_key key; + + void *driver_shader; + + struct st_gp_variant *next; +}; + + +/** + * Derived from Mesa gl_geometry_program: + */ +struct st_geometry_program +{ + struct gl_geometry_program Base; /**< The Mesa geometry program */ + struct glsl_to_tgsi_visitor* glsl_to_tgsi; + + /** map GP input back to VP output */ + GLuint input_map[PIPE_MAX_SHADER_INPUTS]; + + /** maps a Mesa GEOM_ATTRIB_x to a packed TGSI input index */ + GLuint input_to_index[GEOM_ATTRIB_MAX]; + /** maps a TGSI input index back to a Mesa GEOM_ATTRIB_x */ + GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; + + GLuint num_inputs; + + GLuint input_to_slot[GEOM_ATTRIB_MAX]; /**< Maps GEOM_ATTRIB_x to slot */ + GLuint num_input_slots; + + ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; + ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; + + struct pipe_shader_state tgsi; + + struct st_gp_variant *variants; +}; + + + +static INLINE struct st_fragment_program * +st_fragment_program( struct gl_fragment_program *fp ) +{ + return (struct st_fragment_program *)fp; +} + + +static INLINE struct st_vertex_program * +st_vertex_program( struct gl_vertex_program *vp ) +{ + return (struct st_vertex_program *)vp; +} + +static INLINE struct st_geometry_program * +st_geometry_program( struct gl_geometry_program *gp ) +{ + return (struct st_geometry_program *)gp; +} + +static INLINE void +st_reference_vertprog(struct st_context *st, + struct st_vertex_program **ptr, + struct st_vertex_program *prog) +{ + _mesa_reference_program(st->ctx, + (struct gl_program **) ptr, + (struct gl_program *) prog); +} + +static INLINE void +st_reference_geomprog(struct st_context *st, + struct st_geometry_program **ptr, + struct st_geometry_program *prog) +{ + _mesa_reference_program(st->ctx, + (struct gl_program **) ptr, + (struct gl_program *) prog); +} + +static INLINE void +st_reference_fragprog(struct st_context *st, + struct st_fragment_program **ptr, + struct st_fragment_program *prog) +{ + _mesa_reference_program(st->ctx, + (struct gl_program **) ptr, + (struct gl_program *) prog); +} + + +extern struct st_vp_variant * +st_get_vp_variant(struct st_context *st, + struct st_vertex_program *stvp, + const struct st_vp_variant_key *key); + + +extern struct st_fp_variant * +st_get_fp_variant(struct st_context *st, + struct st_fragment_program *stfp, + const struct st_fp_variant_key *key); + + +extern struct st_gp_variant * +st_get_gp_variant(struct st_context *st, + struct st_geometry_program *stgp, + const struct st_gp_variant_key *key); + + +extern void +st_prepare_vertex_program(struct gl_context *ctx, + struct st_vertex_program *stvp); + +extern GLboolean +st_prepare_fragment_program(struct gl_context *ctx, + struct st_fragment_program *stfp); + + +extern void +st_release_vp_variants( struct st_context *st, + struct st_vertex_program *stvp ); + +extern void +st_release_fp_variants( struct st_context *st, + struct st_fragment_program *stfp ); + +extern void +st_release_gp_variants(struct st_context *st, + struct st_geometry_program *stgp); + + +extern void +st_print_shaders(struct gl_context *ctx); + +extern void +st_destroy_program_variants(struct st_context *st); + + +#endif -- cgit v1.2.3