From b0be6a88c8fecdf15176f642c0799bff99930e0d Mon Sep 17 00:00:00 2001 From: marha Date: Fri, 21 Jan 2011 08:10:52 +0000 Subject: xserver mesa xkbcomp libxcb git update 21 jan 2011 --- mesalib/src/mesa/vbo/vbo.h | 346 ++++++++++++++++++++++----------------------- 1 file changed, 173 insertions(+), 173 deletions(-) (limited to 'mesalib/src/mesa/vbo/vbo.h') diff --git a/mesalib/src/mesa/vbo/vbo.h b/mesalib/src/mesa/vbo/vbo.h index 20c7429da..37940efdc 100644 --- a/mesalib/src/mesa/vbo/vbo.h +++ b/mesalib/src/mesa/vbo/vbo.h @@ -1,173 +1,173 @@ -/* - * mesa 3-D graphics library - * Version: 6.5 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file vbo_context.h - * \brief VBO builder module datatypes and definitions. - * \author Keith Whitwell - */ - - -#ifndef _VBO_H -#define _VBO_H - -#include "main/glheader.h" - -struct gl_client_array; -struct gl_context; - -struct _mesa_prim { - GLuint mode:8; - GLuint indexed:1; - GLuint begin:1; - GLuint end:1; - GLuint weak:1; - GLuint no_current_update:1; - GLuint pad:19; - - GLuint start; - GLuint count; - GLint basevertex; - GLsizei num_instances; -}; - -/* Would like to call this a "vbo_index_buffer", but this would be - * confusing as the indices are not neccessarily yet in a non-null - * buffer object. - */ -struct _mesa_index_buffer { - GLuint count; - GLenum type; - struct gl_buffer_object *obj; - const void *ptr; -}; - - - -GLboolean _vbo_CreateContext( struct gl_context *ctx ); -void _vbo_DestroyContext( struct gl_context *ctx ); -void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state ); - - -typedef void (*vbo_draw_func)( struct gl_context *ctx, - const struct gl_client_array **arrays, - const struct _mesa_prim *prims, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - GLboolean index_bounds_valid, - GLuint min_index, - GLuint max_index ); - - - - -/* Utility function to cope with various constraints on tnl modules or - * hardware. This can be used to split an incoming set of arrays and - * primitives against the following constraints: - * - Maximum number of indices in index buffer. - * - Maximum number of vertices referenced by index buffer. - * - Maximum hardware vertex buffer size. - */ -struct split_limits { - GLuint max_verts; - GLuint max_indices; - GLuint max_vb_size; /* bytes */ -}; - - -void vbo_split_prims( struct gl_context *ctx, - const struct gl_client_array *arrays[], - const struct _mesa_prim *prim, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - GLuint min_index, - GLuint max_index, - vbo_draw_func draw, - const struct split_limits *limits ); - - -/* Helpers for dealing translating away non-zero min_index. - */ -GLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] ); -GLboolean vbo_any_varyings_in_vbos( const struct gl_client_array *arrays[] ); - -void vbo_rebase_prims( struct gl_context *ctx, - const struct gl_client_array *arrays[], - const struct _mesa_prim *prim, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - GLuint min_index, - GLuint max_index, - vbo_draw_func draw ); -void -vbo_get_minmax_index(struct gl_context *ctx, const struct _mesa_prim *prim, - const struct _mesa_index_buffer *ib, - GLuint *min_index, GLuint *max_index); - -void vbo_use_buffer_objects(struct gl_context *ctx); - - -void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func); - - -void GLAPIENTRY -_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a); - -void GLAPIENTRY -_es_Normal3f(GLfloat x, GLfloat y, GLfloat z); - -void GLAPIENTRY -_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); - -void GLAPIENTRY -_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params); - -void GLAPIENTRY -_es_Materialf(GLenum face, GLenum pname, GLfloat param); - -void GLAPIENTRY -_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -void GLAPIENTRY -_es_VertexAttrib1f(GLuint indx, GLfloat x); - -void GLAPIENTRY -_es_VertexAttrib1fv(GLuint indx, const GLfloat* values); - -void GLAPIENTRY -_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); - -void GLAPIENTRY -_es_VertexAttrib2fv(GLuint indx, const GLfloat* values); - -void GLAPIENTRY -_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); - -void GLAPIENTRY -_es_VertexAttrib3fv(GLuint indx, const GLfloat* values); - -void GLAPIENTRY -_es_VertexAttrib4fv(GLuint indx, const GLfloat* values); - -#endif +/* + * mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file vbo_context.h + * \brief VBO builder module datatypes and definitions. + * \author Keith Whitwell + */ + + +#ifndef _VBO_H +#define _VBO_H + +#include "main/glheader.h" + +struct gl_client_array; +struct gl_context; + +struct _mesa_prim { + GLuint mode:8; /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */ + GLuint indexed:1; + GLuint begin:1; + GLuint end:1; + GLuint weak:1; + GLuint no_current_update:1; + GLuint pad:19; + + GLuint start; + GLuint count; + GLint basevertex; + GLsizei num_instances; +}; + +/* Would like to call this a "vbo_index_buffer", but this would be + * confusing as the indices are not neccessarily yet in a non-null + * buffer object. + */ +struct _mesa_index_buffer { + GLuint count; + GLenum type; + struct gl_buffer_object *obj; + const void *ptr; +}; + + + +GLboolean _vbo_CreateContext( struct gl_context *ctx ); +void _vbo_DestroyContext( struct gl_context *ctx ); +void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state ); + + +typedef void (*vbo_draw_func)( struct gl_context *ctx, + const struct gl_client_array **arrays, + const struct _mesa_prim *prims, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, + GLuint min_index, + GLuint max_index ); + + + + +/* Utility function to cope with various constraints on tnl modules or + * hardware. This can be used to split an incoming set of arrays and + * primitives against the following constraints: + * - Maximum number of indices in index buffer. + * - Maximum number of vertices referenced by index buffer. + * - Maximum hardware vertex buffer size. + */ +struct split_limits { + GLuint max_verts; + GLuint max_indices; + GLuint max_vb_size; /* bytes */ +}; + + +void vbo_split_prims( struct gl_context *ctx, + const struct gl_client_array *arrays[], + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLuint min_index, + GLuint max_index, + vbo_draw_func draw, + const struct split_limits *limits ); + + +/* Helpers for dealing translating away non-zero min_index. + */ +GLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] ); +GLboolean vbo_any_varyings_in_vbos( const struct gl_client_array *arrays[] ); + +void vbo_rebase_prims( struct gl_context *ctx, + const struct gl_client_array *arrays[], + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLuint min_index, + GLuint max_index, + vbo_draw_func draw ); +void +vbo_get_minmax_index(struct gl_context *ctx, const struct _mesa_prim *prim, + const struct _mesa_index_buffer *ib, + GLuint *min_index, GLuint *max_index); + +void vbo_use_buffer_objects(struct gl_context *ctx); + + +void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func); + + +void GLAPIENTRY +_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a); + +void GLAPIENTRY +_es_Normal3f(GLfloat x, GLfloat y, GLfloat z); + +void GLAPIENTRY +_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); + +void GLAPIENTRY +_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params); + +void GLAPIENTRY +_es_Materialf(GLenum face, GLenum pname, GLfloat param); + +void GLAPIENTRY +_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +void GLAPIENTRY +_es_VertexAttrib1f(GLuint indx, GLfloat x); + +void GLAPIENTRY +_es_VertexAttrib1fv(GLuint indx, const GLfloat* values); + +void GLAPIENTRY +_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); + +void GLAPIENTRY +_es_VertexAttrib2fv(GLuint indx, const GLfloat* values); + +void GLAPIENTRY +_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); + +void GLAPIENTRY +_es_VertexAttrib3fv(GLuint indx, const GLfloat* values); + +void GLAPIENTRY +_es_VertexAttrib4fv(GLuint indx, const GLfloat* values); + +#endif -- cgit v1.2.3